Teach sql-mode's imenu about IF NOT EXISTS
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21
22 #define DISPEXTERN_INLINE EXTERN_INLINE
23
24 #include <stdio.h>
25 #include <unistd.h>
26
27 #include "lisp.h"
28 #include "termchar.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "character.h"
33 #include "buffer.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
50
51 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
52
53 #include "systime.h"
54 #include <errno.h>
55
56 #include <fpending.h>
57
58 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
59 #include <term.h> /* for tgetent */
60 #endif
61
62 #ifdef WINDOWSNT
63 #include "w32.h"
64 #endif
65 \f
66 /* Structure to pass dimensions around. Used for character bounding
67 boxes, glyph matrix dimensions and alike. */
68
69 struct dim
70 {
71 int width;
72 int height;
73 };
74
75 \f
76 /* Function prototypes. */
77
78 static void update_frame_line (struct frame *, int);
79 static int required_matrix_height (struct window *);
80 static int required_matrix_width (struct window *);
81 static void adjust_frame_glyphs (struct frame *);
82 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
83 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
84 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
85 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
86 struct window *);
87 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
88 struct window *);
89 static void adjust_frame_message_buffer (struct frame *);
90 static void adjust_decode_mode_spec_buffer (struct frame *);
91 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
92 static void clear_window_matrices (struct window *, bool);
93 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
94 static int scrolling_window (struct window *, bool);
95 static bool update_window_line (struct window *, int, bool *);
96 static void mirror_make_current (struct window *, int);
97 #ifdef GLYPH_DEBUG
98 static void check_matrix_pointers (struct glyph_matrix *,
99 struct glyph_matrix *);
100 #endif
101 static void mirror_line_dance (struct window *, int, int, int *, char *);
102 static bool update_window_tree (struct window *, bool);
103 static bool update_window (struct window *, bool);
104 static bool update_frame_1 (struct frame *, bool, bool);
105 static bool scrolling (struct frame *);
106 static void set_window_cursor_after_update (struct window *);
107 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
108 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
109
110 \f
111 /* Redisplay preemption timers. */
112
113 static EMACS_TIME preemption_period;
114 static EMACS_TIME preemption_next_check;
115
116 /* True upon entry to redisplay means do not assume anything about
117 current contents of actual terminal frame; clear and redraw it. */
118
119 bool frame_garbaged;
120
121 /* True means last display completed. False means it was preempted. */
122
123 bool display_completed;
124
125 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
126
127 \f
128 /* The currently selected frame. In a single-frame version, this
129 variable always equals the_only_frame. */
130
131 Lisp_Object selected_frame;
132
133 /* A frame which is not just a mini-buffer, or 0 if there are no such
134 frames. This is usually the most recent such frame that was
135 selected. In a single-frame version, this variable always holds
136 the address of the_only_frame. */
137
138 struct frame *last_nonminibuf_frame;
139
140 /* True means SIGWINCH happened when not safe. */
141
142 static bool delayed_size_change;
143
144 /* Updated window if != 0. Set by update_window. */
145
146 struct window *updated_window;
147
148 /* Glyph row updated in update_window_line, and area that is updated. */
149
150 struct glyph_row *updated_row;
151 int updated_area;
152
153 /* A glyph for a space. */
154
155 struct glyph space_glyph;
156
157 /* Counts of allocated structures. These counts serve to diagnose
158 memory leaks and double frees. */
159
160 static int glyph_matrix_count;
161 static int glyph_pool_count;
162
163 /* If non-null, the frame whose frame matrices are manipulated. If
164 null, window matrices are worked on. */
165
166 static struct frame *frame_matrix_frame;
167
168 /* True means that fonts have been loaded since the last glyph
169 matrix adjustments. Redisplay must stop, and glyph matrices must
170 be adjusted when this flag becomes true during display. The
171 reason fonts can be loaded so late is that fonts of fontsets are
172 loaded on demand. Another reason is that a line contains many
173 characters displayed by zero width or very narrow glyphs of
174 variable-width fonts. */
175
176 bool fonts_changed_p;
177
178 /* Convert vpos and hpos from frame to window and vice versa.
179 This may only be used for terminal frames. */
180
181 #ifdef GLYPH_DEBUG
182
183 static int window_to_frame_vpos (struct window *, int);
184 static int window_to_frame_hpos (struct window *, int);
185 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
186 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
187
188 /* One element of the ring buffer containing redisplay history
189 information. */
190
191 struct redisplay_history
192 {
193 char trace[512 + 100];
194 };
195
196 /* The size of the history buffer. */
197
198 #define REDISPLAY_HISTORY_SIZE 30
199
200 /* The redisplay history buffer. */
201
202 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
203
204 /* Next free entry in redisplay_history. */
205
206 static int history_idx;
207
208 /* A tick that's incremented each time something is added to the
209 history. */
210
211 static uprintmax_t history_tick;
212 \f
213 /* Add to the redisplay history how window W has been displayed.
214 MSG is a trace containing the information how W's glyph matrix
215 has been constructed. PAUSED_P means that the update
216 has been interrupted for pending input. */
217
218 static void
219 add_window_display_history (struct window *w, const char *msg, bool paused_p)
220 {
221 char *buf;
222
223 if (history_idx >= REDISPLAY_HISTORY_SIZE)
224 history_idx = 0;
225 buf = redisplay_history[history_idx].trace;
226 ++history_idx;
227
228 snprintf (buf, sizeof redisplay_history[0].trace,
229 "%"pMu": window %p (`%s')%s\n%s",
230 history_tick++,
231 w,
232 ((BUFFERP (w->buffer)
233 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
234 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
235 : "???"),
236 paused_p ? " ***paused***" : "",
237 msg);
238 }
239
240
241 /* Add to the redisplay history that frame F has been displayed.
242 PAUSED_P means that the update has been interrupted for
243 pending input. */
244
245 static void
246 add_frame_display_history (struct frame *f, bool paused_p)
247 {
248 char *buf;
249
250 if (history_idx >= REDISPLAY_HISTORY_SIZE)
251 history_idx = 0;
252 buf = redisplay_history[history_idx].trace;
253 ++history_idx;
254
255 sprintf (buf, "%"pMu": update frame %p%s",
256 history_tick++,
257 f, paused_p ? " ***paused***" : "");
258 }
259
260
261 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
262 Sdump_redisplay_history, 0, 0, "",
263 doc: /* Dump redisplay history to stderr. */)
264 (void)
265 {
266 int i;
267
268 for (i = history_idx - 1; i != history_idx; --i)
269 {
270 if (i < 0)
271 i = REDISPLAY_HISTORY_SIZE - 1;
272 fprintf (stderr, "%s\n", redisplay_history[i].trace);
273 }
274
275 return Qnil;
276 }
277
278
279 #else /* not GLYPH_DEBUG */
280
281 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
282 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
283
284 #endif /* GLYPH_DEBUG */
285
286
287 #if (defined PROFILING \
288 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
289 && !HAVE___EXECUTABLE_START)
290 /* This function comes first in the Emacs executable and is used only
291 to estimate the text start for profiling. */
292 void
293 __executable_start (void)
294 {
295 emacs_abort ();
296 }
297 #endif
298 \f
299 /***********************************************************************
300 Glyph Matrices
301 ***********************************************************************/
302
303 /* Allocate and return a glyph_matrix structure. POOL is the glyph
304 pool from which memory for the matrix should be allocated, or null
305 for window-based redisplay where no glyph pools are used. The
306 member `pool' of the glyph matrix structure returned is set to
307 POOL, the structure is otherwise zeroed. */
308
309 static struct glyph_matrix *
310 new_glyph_matrix (struct glyph_pool *pool)
311 {
312 struct glyph_matrix *result = xzalloc (sizeof *result);
313
314 /* Increment number of allocated matrices. This count is used
315 to detect memory leaks. */
316 ++glyph_matrix_count;
317
318 /* Set pool and return. */
319 result->pool = pool;
320 return result;
321 }
322
323
324 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
325
326 The global counter glyph_matrix_count is decremented when a matrix
327 is freed. If the count gets negative, more structures were freed
328 than allocated, i.e. one matrix was freed more than once or a bogus
329 pointer was passed to this function.
330
331 If MATRIX->pool is null, this means that the matrix manages its own
332 glyph memory---this is done for matrices on X frames. Freeing the
333 matrix also frees the glyph memory in this case. */
334
335 static void
336 free_glyph_matrix (struct glyph_matrix *matrix)
337 {
338 if (matrix)
339 {
340 int i;
341
342 /* Detect the case that more matrices are freed than were
343 allocated. */
344 if (--glyph_matrix_count < 0)
345 emacs_abort ();
346
347 /* Free glyph memory if MATRIX owns it. */
348 if (matrix->pool == NULL)
349 for (i = 0; i < matrix->rows_allocated; ++i)
350 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
351
352 /* Free row structures and the matrix itself. */
353 xfree (matrix->rows);
354 xfree (matrix);
355 }
356 }
357
358
359 /* Return the number of glyphs to reserve for a marginal area of
360 window W. TOTAL_GLYPHS is the number of glyphs in a complete
361 display line of window W. MARGIN gives the width of the marginal
362 area in canonical character units. MARGIN should be an integer
363 or a float. */
364
365 static int
366 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
367 {
368 int n;
369
370 if (NUMBERP (margin))
371 {
372 int width = XFASTINT (w->total_cols);
373 double d = max (0, XFLOATINT (margin));
374 d = min (width / 2 - 1, d);
375 n = (int) ((double) total_glyphs / width * d);
376 }
377 else
378 n = 0;
379
380 return n;
381 }
382
383 /* Return true if ROW's hash value is correct.
384 Optimized away if ENABLE_CHECKING is not defined. */
385
386 static bool
387 verify_row_hash (struct glyph_row *row)
388 {
389 return row->hash == row_hash (row);
390 }
391
392 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
393 window sizes.
394
395 W is null if the function is called for a frame glyph matrix.
396 Otherwise it is the window MATRIX is a member of. X and Y are the
397 indices of the first column and row of MATRIX within the frame
398 matrix, if such a matrix exists. They are zero for purely
399 window-based redisplay. DIM is the needed size of the matrix.
400
401 In window-based redisplay, where no frame matrices exist, glyph
402 matrices manage their own glyph storage. Otherwise, they allocate
403 storage from a common frame glyph pool which can be found in
404 MATRIX->pool.
405
406 The reason for this memory management strategy is to avoid complete
407 frame redraws if possible. When we allocate from a common pool, a
408 change of the location or size of a sub-matrix within the pool
409 requires a complete redisplay of the frame because we cannot easily
410 make sure that the current matrices of all windows still agree with
411 what is displayed on the screen. While this is usually fast, it
412 leads to screen flickering. */
413
414 static void
415 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
416 {
417 int i;
418 int new_rows;
419 bool marginal_areas_changed_p = 0;
420 bool header_line_changed_p = 0;
421 bool header_line_p = 0;
422 int left = -1, right = -1;
423 int window_width = -1, window_height = -1;
424
425 /* See if W had a header line that has disappeared now, or vice versa.
426 Get W's size. */
427 if (w)
428 {
429 window_box (w, -1, 0, 0, &window_width, &window_height);
430
431 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
432 header_line_changed_p = header_line_p != matrix->header_line_p;
433 }
434 matrix->header_line_p = header_line_p;
435
436 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
437 Do nothing if MATRIX' size, position, vscroll, and marginal areas
438 haven't changed. This optimization is important because preserving
439 the matrix means preventing redisplay. */
440 if (matrix->pool == NULL)
441 {
442 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
443 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
444 eassert (left >= 0 && right >= 0);
445 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
446 || right != matrix->right_margin_glyphs);
447
448 if (!marginal_areas_changed_p
449 && !fonts_changed_p
450 && !header_line_changed_p
451 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
452 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
453 && matrix->window_height == window_height
454 && matrix->window_vscroll == w->vscroll
455 && matrix->window_width == window_width)
456 return;
457 }
458
459 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
460 if (matrix->rows_allocated < dim.height)
461 {
462 int old_alloc = matrix->rows_allocated;
463 new_rows = dim.height - matrix->rows_allocated;
464 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
465 new_rows, INT_MAX, sizeof *matrix->rows);
466 memset (matrix->rows + old_alloc, 0,
467 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
468 }
469 else
470 new_rows = 0;
471
472 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
473 on a frame not using window-based redisplay. Set up pointers for
474 each row into the glyph pool. */
475 if (matrix->pool)
476 {
477 eassert (matrix->pool->glyphs);
478
479 if (w)
480 {
481 left = margin_glyphs_to_reserve (w, dim.width,
482 w->left_margin_cols);
483 right = margin_glyphs_to_reserve (w, dim.width,
484 w->right_margin_cols);
485 }
486 else
487 left = right = 0;
488
489 for (i = 0; i < dim.height; ++i)
490 {
491 struct glyph_row *row = &matrix->rows[i];
492
493 row->glyphs[LEFT_MARGIN_AREA]
494 = (matrix->pool->glyphs
495 + (y + i) * matrix->pool->ncolumns
496 + x);
497
498 if (w == NULL
499 || row == matrix->rows + dim.height - 1
500 || (row == matrix->rows && matrix->header_line_p))
501 {
502 row->glyphs[TEXT_AREA]
503 = row->glyphs[LEFT_MARGIN_AREA];
504 row->glyphs[RIGHT_MARGIN_AREA]
505 = row->glyphs[TEXT_AREA] + dim.width;
506 row->glyphs[LAST_AREA]
507 = row->glyphs[RIGHT_MARGIN_AREA];
508 }
509 else
510 {
511 row->glyphs[TEXT_AREA]
512 = row->glyphs[LEFT_MARGIN_AREA] + left;
513 row->glyphs[RIGHT_MARGIN_AREA]
514 = row->glyphs[TEXT_AREA] + dim.width - left - right;
515 row->glyphs[LAST_AREA]
516 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
517 }
518 }
519
520 matrix->left_margin_glyphs = left;
521 matrix->right_margin_glyphs = right;
522 }
523 else
524 {
525 /* If MATRIX->pool is null, MATRIX is responsible for managing
526 its own memory. It is a window matrix for window-based redisplay.
527 Allocate glyph memory from the heap. */
528 if (dim.width > matrix->matrix_w
529 || new_rows
530 || header_line_changed_p
531 || marginal_areas_changed_p)
532 {
533 struct glyph_row *row = matrix->rows;
534 struct glyph_row *end = row + matrix->rows_allocated;
535
536 while (row < end)
537 {
538 row->glyphs[LEFT_MARGIN_AREA]
539 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
540 dim.width, sizeof (struct glyph));
541
542 /* The mode line never has marginal areas. */
543 if (row == matrix->rows + dim.height - 1
544 || (row == matrix->rows && matrix->header_line_p))
545 {
546 row->glyphs[TEXT_AREA]
547 = row->glyphs[LEFT_MARGIN_AREA];
548 row->glyphs[RIGHT_MARGIN_AREA]
549 = row->glyphs[TEXT_AREA] + dim.width;
550 row->glyphs[LAST_AREA]
551 = row->glyphs[RIGHT_MARGIN_AREA];
552 }
553 else
554 {
555 row->glyphs[TEXT_AREA]
556 = row->glyphs[LEFT_MARGIN_AREA] + left;
557 row->glyphs[RIGHT_MARGIN_AREA]
558 = row->glyphs[TEXT_AREA] + dim.width - left - right;
559 row->glyphs[LAST_AREA]
560 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
561 }
562 ++row;
563 }
564 }
565
566 eassert (left >= 0 && right >= 0);
567 matrix->left_margin_glyphs = left;
568 matrix->right_margin_glyphs = right;
569 }
570
571 /* Number of rows to be used by MATRIX. */
572 matrix->nrows = dim.height;
573 eassert (matrix->nrows >= 0);
574
575 if (w)
576 {
577 if (matrix == w->current_matrix)
578 {
579 /* Mark rows in a current matrix of a window as not having
580 valid contents. It's important to not do this for
581 desired matrices. When Emacs starts, it may already be
582 building desired matrices when this function runs. */
583 if (window_width < 0)
584 window_width = window_box_width (w, -1);
585
586 /* Optimize the case that only the height has changed (C-x 2,
587 upper window). Invalidate all rows that are no longer part
588 of the window. */
589 if (!marginal_areas_changed_p
590 && !header_line_changed_p
591 && new_rows == 0
592 && dim.width == matrix->matrix_w
593 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
594 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
595 && matrix->window_width == window_width)
596 {
597 /* Find the last row in the window. */
598 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
599 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
600 {
601 ++i;
602 break;
603 }
604
605 /* Window end is invalid, if inside of the rows that
606 are invalidated below. */
607 if (INTEGERP (w->window_end_vpos)
608 && XFASTINT (w->window_end_vpos) >= i)
609 wset_window_end_valid (w, Qnil);
610
611 while (i < matrix->nrows)
612 matrix->rows[i++].enabled_p = 0;
613 }
614 else
615 {
616 for (i = 0; i < matrix->nrows; ++i)
617 matrix->rows[i].enabled_p = 0;
618 }
619 }
620 else if (matrix == w->desired_matrix)
621 {
622 /* Rows in desired matrices always have to be cleared;
623 redisplay expects this is the case when it runs, so it
624 had better be the case when we adjust matrices between
625 redisplays. */
626 for (i = 0; i < matrix->nrows; ++i)
627 matrix->rows[i].enabled_p = 0;
628 }
629 }
630
631
632 /* Remember last values to be able to optimize frame redraws. */
633 matrix->matrix_x = x;
634 matrix->matrix_y = y;
635 matrix->matrix_w = dim.width;
636 matrix->matrix_h = dim.height;
637
638 /* Record the top y location and height of W at the time the matrix
639 was last adjusted. This is used to optimize redisplay above. */
640 if (w)
641 {
642 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
643 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
644 matrix->window_height = window_height;
645 matrix->window_width = window_width;
646 matrix->window_vscroll = w->vscroll;
647 }
648 }
649
650
651 /* Reverse the contents of rows in MATRIX between START and END. The
652 contents of the row at END - 1 end up at START, END - 2 at START +
653 1 etc. This is part of the implementation of rotate_matrix (see
654 below). */
655
656 static void
657 reverse_rows (struct glyph_matrix *matrix, int start, int end)
658 {
659 int i, j;
660
661 for (i = start, j = end - 1; i < j; ++i, --j)
662 {
663 /* Non-ISO HP/UX compiler doesn't like auto struct
664 initialization. */
665 struct glyph_row temp;
666 temp = matrix->rows[i];
667 matrix->rows[i] = matrix->rows[j];
668 matrix->rows[j] = temp;
669 }
670 }
671
672
673 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
674 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
675 indices. (Note: this does not copy glyphs, only glyph pointers in
676 row structures are moved around).
677
678 The algorithm used for rotating the vector was, I believe, first
679 described by Kernighan. See the vector R as consisting of two
680 sub-vectors AB, where A has length BY for BY >= 0. The result
681 after rotating is then BA. Reverse both sub-vectors to get ArBr
682 and reverse the result to get (ArBr)r which is BA. Similar for
683 rotating right. */
684
685 void
686 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
687 {
688 if (by < 0)
689 {
690 /* Up (rotate left, i.e. towards lower indices). */
691 by = -by;
692 reverse_rows (matrix, first, first + by);
693 reverse_rows (matrix, first + by, last);
694 reverse_rows (matrix, first, last);
695 }
696 else if (by > 0)
697 {
698 /* Down (rotate right, i.e. towards higher indices). */
699 reverse_rows (matrix, last - by, last);
700 reverse_rows (matrix, first, last - by);
701 reverse_rows (matrix, first, last);
702 }
703 }
704
705
706 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
707 with indices START <= index < END. Increment positions by DELTA/
708 DELTA_BYTES. */
709
710 void
711 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
712 ptrdiff_t delta, ptrdiff_t delta_bytes)
713 {
714 /* Check that START and END are reasonable values. */
715 eassert (start >= 0 && start <= matrix->nrows);
716 eassert (end >= 0 && end <= matrix->nrows);
717 eassert (start <= end);
718
719 for (; start < end; ++start)
720 increment_row_positions (matrix->rows + start, delta, delta_bytes);
721 }
722
723
724 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
725 START and END are the row indices of the first and last + 1 row to clear. */
726
727 void
728 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
729 {
730 eassert (start <= end);
731 eassert (start >= 0 && start < matrix->nrows);
732 eassert (end >= 0 && end <= matrix->nrows);
733
734 for (; start < end; ++start)
735 matrix->rows[start].enabled_p = 0;
736 }
737
738
739 /* Clear MATRIX.
740
741 Empty all rows in MATRIX by clearing their enabled_p flags.
742 The function prepare_desired_row will eventually really clear a row
743 when it sees one with a false enabled_p flag.
744
745 Reset update hints to default values. The only update hint
746 currently present is the flag MATRIX->no_scrolling_p. */
747
748 void
749 clear_glyph_matrix (struct glyph_matrix *matrix)
750 {
751 if (matrix)
752 {
753 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
754 matrix->no_scrolling_p = 0;
755 }
756 }
757
758
759 /* Shift part of the glyph matrix MATRIX of window W up or down.
760 Increment y-positions in glyph rows between START and END by DY,
761 and recompute their visible height. */
762
763 void
764 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
765 {
766 int min_y, max_y;
767
768 eassert (start <= end);
769 eassert (start >= 0 && start < matrix->nrows);
770 eassert (end >= 0 && end <= matrix->nrows);
771
772 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
773 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
774
775 for (; start < end; ++start)
776 {
777 struct glyph_row *row = &matrix->rows[start];
778
779 row->y += dy;
780 row->visible_height = row->height;
781
782 if (row->y < min_y)
783 row->visible_height -= min_y - row->y;
784 if (row->y + row->height > max_y)
785 row->visible_height -= row->y + row->height - max_y;
786 if (row->fringe_bitmap_periodic_p)
787 row->redraw_fringe_bitmaps_p = 1;
788 }
789 }
790
791
792 /* Mark all rows in current matrices of frame F as invalid. Marking
793 invalid is done by setting enabled_p to zero for all rows in a
794 current matrix. */
795
796 void
797 clear_current_matrices (register struct frame *f)
798 {
799 /* Clear frame current matrix, if we have one. */
800 if (f->current_matrix)
801 clear_glyph_matrix (f->current_matrix);
802
803 /* Clear the matrix of the menu bar window, if such a window exists.
804 The menu bar window is currently used to display menus on X when
805 no toolkit support is compiled in. */
806 if (WINDOWP (f->menu_bar_window))
807 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
808
809 /* Clear the matrix of the tool-bar window, if any. */
810 if (WINDOWP (f->tool_bar_window))
811 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
812
813 /* Clear current window matrices. */
814 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
815 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
816 }
817
818
819 /* Clear out all display lines of F for a coming redisplay. */
820
821 void
822 clear_desired_matrices (register struct frame *f)
823 {
824 if (f->desired_matrix)
825 clear_glyph_matrix (f->desired_matrix);
826
827 if (WINDOWP (f->menu_bar_window))
828 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
829
830 if (WINDOWP (f->tool_bar_window))
831 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
832
833 /* Do it for window matrices. */
834 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
835 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
836 }
837
838
839 /* Clear matrices in window tree rooted in W. If DESIRED_P,
840 clear desired matrices, otherwise clear current matrices. */
841
842 static void
843 clear_window_matrices (struct window *w, bool desired_p)
844 {
845 while (w)
846 {
847 if (!NILP (w->hchild))
848 {
849 eassert (WINDOWP (w->hchild));
850 clear_window_matrices (XWINDOW (w->hchild), desired_p);
851 }
852 else if (!NILP (w->vchild))
853 {
854 eassert (WINDOWP (w->vchild));
855 clear_window_matrices (XWINDOW (w->vchild), desired_p);
856 }
857 else
858 {
859 if (desired_p)
860 clear_glyph_matrix (w->desired_matrix);
861 else
862 {
863 clear_glyph_matrix (w->current_matrix);
864 wset_window_end_valid (w, Qnil);
865 }
866 }
867
868 w = NILP (w->next) ? 0 : XWINDOW (w->next);
869 }
870 }
871
872
873 \f
874 /***********************************************************************
875 Glyph Rows
876
877 See dispextern.h for an overall explanation of glyph rows.
878 ***********************************************************************/
879
880 /* Clear glyph row ROW. Do it in a way that makes it robust against
881 changes in the glyph_row structure, i.e. addition or removal of
882 structure members. */
883
884 static struct glyph_row null_row;
885
886 void
887 clear_glyph_row (struct glyph_row *row)
888 {
889 struct glyph *p[1 + LAST_AREA];
890
891 /* Save pointers. */
892 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
893 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
894 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
895 p[LAST_AREA] = row->glyphs[LAST_AREA];
896
897 /* Clear. */
898 *row = null_row;
899
900 /* Restore pointers. */
901 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
902 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
903 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
904 row->glyphs[LAST_AREA] = p[LAST_AREA];
905
906 #if 0 /* At some point, some bit-fields of struct glyph were not set,
907 which made glyphs unequal when compared with GLYPH_EQUAL_P.
908 Redisplay outputs such glyphs, and flickering effects were
909 the result. This also depended on the contents of memory
910 returned by xmalloc. If flickering happens again, activate
911 the code below. If the flickering is gone with that, chances
912 are that the flickering has the same reason as here. */
913 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
914 #endif
915 }
916
917
918 /* Make ROW an empty, enabled row of canonical character height,
919 in window W starting at y-position Y. */
920
921 void
922 blank_row (struct window *w, struct glyph_row *row, int y)
923 {
924 int min_y, max_y;
925
926 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
927 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
928
929 clear_glyph_row (row);
930 row->y = y;
931 row->ascent = row->phys_ascent = 0;
932 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
933 row->visible_height = row->height;
934
935 if (row->y < min_y)
936 row->visible_height -= min_y - row->y;
937 if (row->y + row->height > max_y)
938 row->visible_height -= row->y + row->height - max_y;
939
940 row->enabled_p = 1;
941 }
942
943
944 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
945 are the amounts by which to change positions. Note that the first
946 glyph of the text area of a row can have a buffer position even if
947 the used count of the text area is zero. Such rows display line
948 ends. */
949
950 static void
951 increment_row_positions (struct glyph_row *row,
952 ptrdiff_t delta, ptrdiff_t delta_bytes)
953 {
954 int area, i;
955
956 /* Increment start and end positions. */
957 MATRIX_ROW_START_CHARPOS (row) += delta;
958 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
959 MATRIX_ROW_END_CHARPOS (row) += delta;
960 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
961 CHARPOS (row->start.pos) += delta;
962 BYTEPOS (row->start.pos) += delta_bytes;
963 CHARPOS (row->end.pos) += delta;
964 BYTEPOS (row->end.pos) += delta_bytes;
965
966 if (!row->enabled_p)
967 return;
968
969 /* Increment positions in glyphs. */
970 for (area = 0; area < LAST_AREA; ++area)
971 for (i = 0; i < row->used[area]; ++i)
972 if (BUFFERP (row->glyphs[area][i].object)
973 && row->glyphs[area][i].charpos > 0)
974 row->glyphs[area][i].charpos += delta;
975
976 /* Capture the case of rows displaying a line end. */
977 if (row->used[TEXT_AREA] == 0
978 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
979 row->glyphs[TEXT_AREA]->charpos += delta;
980 }
981
982
983 #if 0
984 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
985 contents, i.e. glyph structure contents are exchanged between A and
986 B without changing glyph pointers in A and B. */
987
988 static void
989 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
990 {
991 int area;
992
993 for (area = 0; area < LAST_AREA; ++area)
994 {
995 /* Number of glyphs to swap. */
996 int max_used = max (a->used[area], b->used[area]);
997
998 /* Start of glyphs in area of row A. */
999 struct glyph *glyph_a = a->glyphs[area];
1000
1001 /* End + 1 of glyphs in area of row A. */
1002 struct glyph *glyph_a_end = a->glyphs[max_used];
1003
1004 /* Start of glyphs in area of row B. */
1005 struct glyph *glyph_b = b->glyphs[area];
1006
1007 while (glyph_a < glyph_a_end)
1008 {
1009 /* Non-ISO HP/UX compiler doesn't like auto struct
1010 initialization. */
1011 struct glyph temp;
1012 temp = *glyph_a;
1013 *glyph_a = *glyph_b;
1014 *glyph_b = temp;
1015 ++glyph_a;
1016 ++glyph_b;
1017 }
1018 }
1019 }
1020
1021 #endif /* 0 */
1022
1023 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1024 exchange the used[] array and the hash values of the rows, because
1025 these should all go together for the row's hash value to be
1026 correct. */
1027
1028 static void
1029 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1030 {
1031 int i;
1032 unsigned hash_tem = a->hash;
1033
1034 for (i = 0; i < LAST_AREA + 1; ++i)
1035 {
1036 struct glyph *temp = a->glyphs[i];
1037
1038 a->glyphs[i] = b->glyphs[i];
1039 b->glyphs[i] = temp;
1040 if (i < LAST_AREA)
1041 {
1042 short used_tem = a->used[i];
1043
1044 a->used[i] = b->used[i];
1045 b->used[i] = used_tem;
1046 }
1047 }
1048 a->hash = b->hash;
1049 b->hash = hash_tem;
1050 }
1051
1052
1053 /* Copy glyph row structure FROM to glyph row structure TO, except
1054 that glyph pointers, the `used' counts, and the hash values in the
1055 structures are left unchanged. */
1056
1057 static void
1058 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1059 {
1060 struct glyph *pointers[1 + LAST_AREA];
1061 short used[LAST_AREA];
1062 unsigned hashval;
1063
1064 /* Save glyph pointers of TO. */
1065 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1066 memcpy (used, to->used, sizeof to->used);
1067 hashval = to->hash;
1068
1069 /* Do a structure assignment. */
1070 *to = *from;
1071
1072 /* Restore original pointers of TO. */
1073 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1074 memcpy (to->used, used, sizeof to->used);
1075 to->hash = hashval;
1076 }
1077
1078
1079 /* Assign glyph row FROM to glyph row TO. This works like a structure
1080 assignment TO = FROM, except that glyph pointers are not copied but
1081 exchanged between TO and FROM. Pointers must be exchanged to avoid
1082 a memory leak. */
1083
1084 static void
1085 assign_row (struct glyph_row *to, struct glyph_row *from)
1086 {
1087 swap_glyph_pointers (to, from);
1088 copy_row_except_pointers (to, from);
1089 }
1090
1091
1092 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1093 a row in a window matrix, is a slice of the glyph memory of the
1094 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1095 is true if the glyph memory of WINDOW_ROW is part of the glyph
1096 memory of FRAME_ROW. */
1097
1098 #ifdef GLYPH_DEBUG
1099
1100 static bool
1101 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1102 {
1103 struct glyph *window_glyph_start = window_row->glyphs[0];
1104 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1105 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1106
1107 return (frame_glyph_start <= window_glyph_start
1108 && window_glyph_start < frame_glyph_end);
1109 }
1110
1111 #endif /* GLYPH_DEBUG */
1112
1113 #if 0
1114
1115 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1116 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1117 in WINDOW_MATRIX is found satisfying the condition. */
1118
1119 static struct glyph_row *
1120 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1121 struct glyph_matrix *frame_matrix, int row)
1122 {
1123 int i;
1124
1125 eassert (row >= 0 && row < frame_matrix->nrows);
1126
1127 for (i = 0; i < window_matrix->nrows; ++i)
1128 if (glyph_row_slice_p (window_matrix->rows + i,
1129 frame_matrix->rows + row))
1130 break;
1131
1132 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1133 }
1134
1135 #endif /* 0 */
1136
1137 /* Prepare ROW for display. Desired rows are cleared lazily,
1138 i.e. they are only marked as to be cleared by setting their
1139 enabled_p flag to zero. When a row is to be displayed, a prior
1140 call to this function really clears it. */
1141
1142 void
1143 prepare_desired_row (struct glyph_row *row)
1144 {
1145 if (!row->enabled_p)
1146 {
1147 bool rp = row->reversed_p;
1148
1149 clear_glyph_row (row);
1150 row->enabled_p = 1;
1151 row->reversed_p = rp;
1152 }
1153 }
1154
1155
1156 /* Return a hash code for glyph row ROW. */
1157
1158 static int
1159 line_hash_code (struct glyph_row *row)
1160 {
1161 int hash = 0;
1162
1163 if (row->enabled_p)
1164 {
1165 struct glyph *glyph = row->glyphs[TEXT_AREA];
1166 struct glyph *end = glyph + row->used[TEXT_AREA];
1167
1168 while (glyph < end)
1169 {
1170 int c = glyph->u.ch;
1171 int face_id = glyph->face_id;
1172 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1173 c -= SPACEGLYPH;
1174 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1175 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1176 ++glyph;
1177 }
1178
1179 if (hash == 0)
1180 hash = 1;
1181 }
1182
1183 return hash;
1184 }
1185
1186
1187 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1188 the number of characters in the line. If must_write_spaces is
1189 zero, leading and trailing spaces are ignored. */
1190
1191 static int
1192 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1193 {
1194 struct glyph_row *row = matrix->rows + vpos;
1195 struct glyph *beg = row->glyphs[TEXT_AREA];
1196 struct glyph *end = beg + row->used[TEXT_AREA];
1197 int len;
1198 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1199 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1200
1201 /* Ignore trailing and leading spaces if we can. */
1202 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1203 {
1204 /* Skip from the end over trailing spaces. */
1205 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1206 --end;
1207
1208 /* All blank line. */
1209 if (end == beg)
1210 return 0;
1211
1212 /* Skip over leading spaces. */
1213 while (CHAR_GLYPH_SPACE_P (*beg))
1214 ++beg;
1215 }
1216
1217 /* If we don't have a glyph-table, each glyph is one character,
1218 so return the number of glyphs. */
1219 if (glyph_table_base == 0)
1220 len = end - beg;
1221 else
1222 {
1223 /* Otherwise, scan the glyphs and accumulate their total length
1224 in LEN. */
1225 len = 0;
1226 while (beg < end)
1227 {
1228 GLYPH g;
1229
1230 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1231
1232 if (GLYPH_INVALID_P (g)
1233 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1234 len += 1;
1235 else
1236 len += GLYPH_LENGTH (glyph_table_base, g);
1237
1238 ++beg;
1239 }
1240 }
1241
1242 return len;
1243 }
1244
1245
1246 /* Return true if the glyph rows A and B have equal contents.
1247 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1248
1249 static bool
1250 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1251 {
1252 eassert (verify_row_hash (a));
1253 eassert (verify_row_hash (b));
1254
1255 if (a == b)
1256 return 1;
1257 else if (a->hash != b->hash)
1258 return 0;
1259 else
1260 {
1261 struct glyph *a_glyph, *b_glyph, *a_end;
1262 int area;
1263
1264 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1265 return 0;
1266
1267 /* Compare glyphs. */
1268 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1269 {
1270 if (a->used[area] != b->used[area])
1271 return 0;
1272
1273 a_glyph = a->glyphs[area];
1274 a_end = a_glyph + a->used[area];
1275 b_glyph = b->glyphs[area];
1276
1277 while (a_glyph < a_end
1278 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1279 ++a_glyph, ++b_glyph;
1280
1281 if (a_glyph != a_end)
1282 return 0;
1283 }
1284
1285 if (a->fill_line_p != b->fill_line_p
1286 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1287 || a->left_fringe_bitmap != b->left_fringe_bitmap
1288 || a->left_fringe_face_id != b->left_fringe_face_id
1289 || a->left_fringe_offset != b->left_fringe_offset
1290 || a->right_fringe_bitmap != b->right_fringe_bitmap
1291 || a->right_fringe_face_id != b->right_fringe_face_id
1292 || a->right_fringe_offset != b->right_fringe_offset
1293 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1294 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1295 || a->exact_window_width_line_p != b->exact_window_width_line_p
1296 || a->overlapped_p != b->overlapped_p
1297 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1298 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1299 || a->reversed_p != b->reversed_p
1300 /* Different partially visible characters on left margin. */
1301 || a->x != b->x
1302 /* Different height. */
1303 || a->ascent != b->ascent
1304 || a->phys_ascent != b->phys_ascent
1305 || a->phys_height != b->phys_height
1306 || a->visible_height != b->visible_height)
1307 return 0;
1308 }
1309
1310 return 1;
1311 }
1312
1313
1314 \f
1315 /***********************************************************************
1316 Glyph Pool
1317
1318 See dispextern.h for an overall explanation of glyph pools.
1319 ***********************************************************************/
1320
1321 /* Allocate a glyph_pool structure. The structure returned is
1322 initialized with zeros. The global variable glyph_pool_count is
1323 incremented for each pool allocated. */
1324
1325 static struct glyph_pool *
1326 new_glyph_pool (void)
1327 {
1328 struct glyph_pool *result = xzalloc (sizeof *result);
1329
1330 /* For memory leak and double deletion checking. */
1331 ++glyph_pool_count;
1332
1333 return result;
1334 }
1335
1336
1337 /* Free a glyph_pool structure POOL. The function may be called with
1338 a null POOL pointer. The global variable glyph_pool_count is
1339 decremented with every pool structure freed. If this count gets
1340 negative, more structures were freed than allocated, i.e. one
1341 structure must have been freed more than once or a bogus pointer
1342 was passed to free_glyph_pool. */
1343
1344 static void
1345 free_glyph_pool (struct glyph_pool *pool)
1346 {
1347 if (pool)
1348 {
1349 /* More freed than allocated? */
1350 --glyph_pool_count;
1351 eassert (glyph_pool_count >= 0);
1352
1353 xfree (pool->glyphs);
1354 xfree (pool);
1355 }
1356 }
1357
1358
1359 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1360 columns we need. This function never shrinks a pool. The only
1361 case in which this would make sense, would be when a frame's size
1362 is changed from a large value to a smaller one. But, if someone
1363 does it once, we can expect that he will do it again.
1364
1365 Return true if the pool changed in a way which makes
1366 re-adjusting window glyph matrices necessary. */
1367
1368 static bool
1369 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1370 {
1371 ptrdiff_t needed;
1372 bool changed_p;
1373
1374 changed_p = (pool->glyphs == 0
1375 || matrix_dim.height != pool->nrows
1376 || matrix_dim.width != pool->ncolumns);
1377
1378 /* Enlarge the glyph pool. */
1379 needed = matrix_dim.width;
1380 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1381 memory_full (SIZE_MAX);
1382 needed *= matrix_dim.height;
1383 if (needed > pool->nglyphs)
1384 {
1385 ptrdiff_t old_nglyphs = pool->nglyphs;
1386 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1387 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1388 memset (pool->glyphs + old_nglyphs, 0,
1389 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1390 }
1391
1392 /* Remember the number of rows and columns because (a) we use them
1393 to do sanity checks, and (b) the number of columns determines
1394 where rows in the frame matrix start---this must be available to
1395 determine pointers to rows of window sub-matrices. */
1396 pool->nrows = matrix_dim.height;
1397 pool->ncolumns = matrix_dim.width;
1398
1399 return changed_p;
1400 }
1401
1402
1403 \f
1404 /***********************************************************************
1405 Debug Code
1406 ***********************************************************************/
1407
1408 #ifdef GLYPH_DEBUG
1409
1410
1411 /* Flush standard output. This is sometimes useful to call from the debugger.
1412 XXX Maybe this should be changed to flush the current terminal instead of
1413 stdout.
1414 */
1415
1416 void flush_stdout (void) EXTERNALLY_VISIBLE;
1417
1418 void
1419 flush_stdout (void)
1420 {
1421 fflush (stdout);
1422 }
1423
1424
1425 /* Check that no glyph pointers have been lost in MATRIX. If a
1426 pointer has been lost, e.g. by using a structure assignment between
1427 rows, at least one pointer must occur more than once in the rows of
1428 MATRIX. */
1429
1430 void
1431 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1432 {
1433 int i, j;
1434
1435 for (i = 0; i < matrix->nrows; ++i)
1436 for (j = 0; j < matrix->nrows; ++j)
1437 eassert (i == j
1438 || (matrix->rows[i].glyphs[TEXT_AREA]
1439 != matrix->rows[j].glyphs[TEXT_AREA]));
1440 }
1441
1442
1443 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1444
1445 struct glyph_row *
1446 matrix_row (struct glyph_matrix *matrix, int row)
1447 {
1448 eassert (matrix && matrix->rows);
1449 eassert (row >= 0 && row < matrix->nrows);
1450
1451 /* That's really too slow for normal testing because this function
1452 is called almost everywhere. Although---it's still astonishingly
1453 fast, so it is valuable to have for debugging purposes. */
1454 #if 0
1455 check_matrix_pointer_lossage (matrix);
1456 #endif
1457
1458 return matrix->rows + row;
1459 }
1460
1461
1462 #if 0 /* This function makes invalid assumptions when text is
1463 partially invisible. But it might come handy for debugging
1464 nevertheless. */
1465
1466 /* Check invariants that must hold for an up to date current matrix of
1467 window W. */
1468
1469 static void
1470 check_matrix_invariants (struct window *w)
1471 {
1472 struct glyph_matrix *matrix = w->current_matrix;
1473 int yb = window_text_bottom_y (w);
1474 struct glyph_row *row = matrix->rows;
1475 struct glyph_row *last_text_row = NULL;
1476 struct buffer *saved = current_buffer;
1477 struct buffer *buffer = XBUFFER (w->buffer);
1478 int c;
1479
1480 /* This can sometimes happen for a fresh window. */
1481 if (matrix->nrows < 2)
1482 return;
1483
1484 set_buffer_temp (buffer);
1485
1486 /* Note: last row is always reserved for the mode line. */
1487 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1488 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1489 {
1490 struct glyph_row *next = row + 1;
1491
1492 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1493 last_text_row = row;
1494
1495 /* Check that character and byte positions are in sync. */
1496 eassert (MATRIX_ROW_START_BYTEPOS (row)
1497 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1498 eassert (BYTEPOS (row->start.pos)
1499 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1500
1501 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1502 have such a position temporarily in case of a minibuffer
1503 displaying something like `[Sole completion]' at its end. */
1504 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1505 {
1506 eassert (MATRIX_ROW_END_BYTEPOS (row)
1507 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1508 eassert (BYTEPOS (row->end.pos)
1509 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1510 }
1511
1512 /* Check that end position of `row' is equal to start position
1513 of next row. */
1514 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1515 {
1516 eassert (MATRIX_ROW_END_CHARPOS (row)
1517 == MATRIX_ROW_START_CHARPOS (next));
1518 eassert (MATRIX_ROW_END_BYTEPOS (row)
1519 == MATRIX_ROW_START_BYTEPOS (next));
1520 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1521 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1522 }
1523 row = next;
1524 }
1525
1526 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1527 eassert (w->desired_matrix->rows != NULL);
1528 set_buffer_temp (saved);
1529 }
1530
1531 #endif /* 0 */
1532
1533 #endif /* GLYPH_DEBUG */
1534
1535
1536 \f
1537 /**********************************************************************
1538 Allocating/ Adjusting Glyph Matrices
1539 **********************************************************************/
1540
1541 /* Allocate glyph matrices over a window tree for a frame-based
1542 redisplay
1543
1544 X and Y are column/row within the frame glyph matrix where
1545 sub-matrices for the window tree rooted at WINDOW must be
1546 allocated. DIM_ONLY_P means that the caller of this
1547 function is only interested in the result matrix dimension, and
1548 matrix adjustments should not be performed.
1549
1550 The function returns the total width/height of the sub-matrices of
1551 the window tree. If called on a frame root window, the computation
1552 will take the mini-buffer window into account.
1553
1554 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1555
1556 NEW_LEAF_MATRIX set if any window in the tree did not have a
1557 glyph matrices yet, and
1558
1559 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1560 any window in the tree will be changed or have been changed (see
1561 DIM_ONLY_P)
1562
1563 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1564 function.
1565
1566 Windows are arranged into chains of windows on the same level
1567 through the next fields of window structures. Such a level can be
1568 either a sequence of horizontally adjacent windows from left to
1569 right, or a sequence of vertically adjacent windows from top to
1570 bottom. Each window in a horizontal sequence can be either a leaf
1571 window or a vertical sequence; a window in a vertical sequence can
1572 be either a leaf or a horizontal sequence. All windows in a
1573 horizontal sequence have the same height, and all windows in a
1574 vertical sequence have the same width.
1575
1576 This function uses, for historical reasons, a more general
1577 algorithm to determine glyph matrix dimensions that would be
1578 necessary.
1579
1580 The matrix height of a horizontal sequence is determined by the
1581 maximum height of any matrix in the sequence. The matrix width of
1582 a horizontal sequence is computed by adding up matrix widths of
1583 windows in the sequence.
1584
1585 |<------- result width ------->|
1586 +---------+----------+---------+ ---
1587 | | | | |
1588 | | | |
1589 +---------+ | | result height
1590 | +---------+
1591 | | |
1592 +----------+ ---
1593
1594 The matrix width of a vertical sequence is the maximum matrix width
1595 of any window in the sequence. Its height is computed by adding up
1596 matrix heights of windows in the sequence.
1597
1598 |<---- result width -->|
1599 +---------+ ---
1600 | | |
1601 | | |
1602 +---------+--+ |
1603 | | |
1604 | | result height
1605 | |
1606 +------------+---------+ |
1607 | | |
1608 | | |
1609 +------------+---------+ --- */
1610
1611 /* Bit indicating that a new matrix will be allocated or has been
1612 allocated. */
1613
1614 #define NEW_LEAF_MATRIX (1 << 0)
1615
1616 /* Bit indicating that a matrix will or has changed its location or
1617 size. */
1618
1619 #define CHANGED_LEAF_MATRIX (1 << 1)
1620
1621 static struct dim
1622 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1623 bool dim_only_p, int *window_change_flags)
1624 {
1625 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1626 int x0 = x, y0 = y;
1627 int wmax = 0, hmax = 0;
1628 struct dim total;
1629 struct dim dim;
1630 struct window *w;
1631 bool in_horz_combination_p;
1632
1633 /* What combination is WINDOW part of? Compute this once since the
1634 result is the same for all windows in the `next' chain. The
1635 special case of a root window (parent equal to nil) is treated
1636 like a vertical combination because a root window's `next'
1637 points to the mini-buffer window, if any, which is arranged
1638 vertically below other windows. */
1639 in_horz_combination_p
1640 = (!NILP (XWINDOW (window)->parent)
1641 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1642
1643 /* For WINDOW and all windows on the same level. */
1644 do
1645 {
1646 w = XWINDOW (window);
1647
1648 /* Get the dimension of the window sub-matrix for W, depending
1649 on whether this is a combination or a leaf window. */
1650 if (!NILP (w->hchild))
1651 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1652 dim_only_p,
1653 window_change_flags);
1654 else if (!NILP (w->vchild))
1655 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1656 dim_only_p,
1657 window_change_flags);
1658 else
1659 {
1660 /* If not already done, allocate sub-matrix structures. */
1661 if (w->desired_matrix == NULL)
1662 {
1663 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1664 w->current_matrix = new_glyph_matrix (f->current_pool);
1665 *window_change_flags |= NEW_LEAF_MATRIX;
1666 }
1667
1668 /* Width and height MUST be chosen so that there are no
1669 holes in the frame matrix. */
1670 dim.width = required_matrix_width (w);
1671 dim.height = required_matrix_height (w);
1672
1673 /* Will matrix be re-allocated? */
1674 if (x != w->desired_matrix->matrix_x
1675 || y != w->desired_matrix->matrix_y
1676 || dim.width != w->desired_matrix->matrix_w
1677 || dim.height != w->desired_matrix->matrix_h
1678 || (margin_glyphs_to_reserve (w, dim.width,
1679 w->left_margin_cols)
1680 != w->desired_matrix->left_margin_glyphs)
1681 || (margin_glyphs_to_reserve (w, dim.width,
1682 w->right_margin_cols)
1683 != w->desired_matrix->right_margin_glyphs))
1684 *window_change_flags |= CHANGED_LEAF_MATRIX;
1685
1686 /* Actually change matrices, if allowed. Do not consider
1687 CHANGED_LEAF_MATRIX computed above here because the pool
1688 may have been changed which we don't now here. We trust
1689 that we only will be called with DIM_ONLY_P when
1690 necessary. */
1691 if (!dim_only_p)
1692 {
1693 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1694 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1695 }
1696 }
1697
1698 /* If we are part of a horizontal combination, advance x for
1699 windows to the right of W; otherwise advance y for windows
1700 below W. */
1701 if (in_horz_combination_p)
1702 x += dim.width;
1703 else
1704 y += dim.height;
1705
1706 /* Remember maximum glyph matrix dimensions. */
1707 wmax = max (wmax, dim.width);
1708 hmax = max (hmax, dim.height);
1709
1710 /* Next window on same level. */
1711 window = w->next;
1712 }
1713 while (!NILP (window));
1714
1715 /* Set `total' to the total glyph matrix dimension of this window
1716 level. In a vertical combination, the width is the width of the
1717 widest window; the height is the y we finally reached, corrected
1718 by the y we started with. In a horizontal combination, the total
1719 height is the height of the tallest window, and the width is the
1720 x we finally reached, corrected by the x we started with. */
1721 if (in_horz_combination_p)
1722 {
1723 total.width = x - x0;
1724 total.height = hmax;
1725 }
1726 else
1727 {
1728 total.width = wmax;
1729 total.height = y - y0;
1730 }
1731
1732 return total;
1733 }
1734
1735
1736 /* Return the required height of glyph matrices for window W. */
1737
1738 static int
1739 required_matrix_height (struct window *w)
1740 {
1741 #ifdef HAVE_WINDOW_SYSTEM
1742 struct frame *f = XFRAME (w->frame);
1743
1744 if (FRAME_WINDOW_P (f))
1745 {
1746 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1747 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1748 return (((window_pixel_height + ch_height - 1)
1749 / ch_height) * w->nrows_scale_factor
1750 /* One partially visible line at the top and
1751 bottom of the window. */
1752 + 2
1753 /* 2 for header and mode line. */
1754 + 2);
1755 }
1756 #endif /* HAVE_WINDOW_SYSTEM */
1757
1758 return WINDOW_TOTAL_LINES (w);
1759 }
1760
1761
1762 /* Return the required width of glyph matrices for window W. */
1763
1764 static int
1765 required_matrix_width (struct window *w)
1766 {
1767 #ifdef HAVE_WINDOW_SYSTEM
1768 struct frame *f = XFRAME (w->frame);
1769 if (FRAME_WINDOW_P (f))
1770 {
1771 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1772 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1773
1774 /* Compute number of glyphs needed in a glyph row. */
1775 return (((window_pixel_width + ch_width - 1)
1776 / ch_width) * w->ncols_scale_factor
1777 /* 2 partially visible columns in the text area. */
1778 + 2
1779 /* One partially visible column at the right
1780 edge of each marginal area. */
1781 + 1 + 1);
1782 }
1783 #endif /* HAVE_WINDOW_SYSTEM */
1784
1785 return XINT (w->total_cols);
1786 }
1787
1788
1789 /* Allocate window matrices for window-based redisplay. W is the
1790 window whose matrices must be allocated/reallocated. */
1791
1792 static void
1793 allocate_matrices_for_window_redisplay (struct window *w)
1794 {
1795 while (w)
1796 {
1797 if (!NILP (w->vchild))
1798 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1799 else if (!NILP (w->hchild))
1800 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1801 else
1802 {
1803 /* W is a leaf window. */
1804 struct dim dim;
1805
1806 /* If matrices are not yet allocated, allocate them now. */
1807 if (w->desired_matrix == NULL)
1808 {
1809 w->desired_matrix = new_glyph_matrix (NULL);
1810 w->current_matrix = new_glyph_matrix (NULL);
1811 }
1812
1813 dim.width = required_matrix_width (w);
1814 dim.height = required_matrix_height (w);
1815 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1816 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1817 }
1818
1819 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1820 }
1821 }
1822
1823
1824 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1825 do it for all frames; otherwise do it just for the given frame.
1826 This function must be called when a new frame is created, its size
1827 changes, or its window configuration changes. */
1828
1829 void
1830 adjust_glyphs (struct frame *f)
1831 {
1832 /* Block input so that expose events and other events that access
1833 glyph matrices are not processed while we are changing them. */
1834 block_input ();
1835
1836 if (f)
1837 adjust_frame_glyphs (f);
1838 else
1839 {
1840 Lisp_Object tail, lisp_frame;
1841
1842 FOR_EACH_FRAME (tail, lisp_frame)
1843 adjust_frame_glyphs (XFRAME (lisp_frame));
1844 }
1845
1846 unblock_input ();
1847 }
1848
1849 /* Allocate/reallocate glyph matrices of a single frame F. */
1850
1851 static void
1852 adjust_frame_glyphs (struct frame *f)
1853 {
1854 if (FRAME_WINDOW_P (f))
1855 adjust_frame_glyphs_for_window_redisplay (f);
1856 else
1857 adjust_frame_glyphs_for_frame_redisplay (f);
1858
1859 /* Don't forget the message buffer and the buffer for
1860 decode_mode_spec. */
1861 adjust_frame_message_buffer (f);
1862 adjust_decode_mode_spec_buffer (f);
1863
1864 f->glyphs_initialized_p = 1;
1865 }
1866
1867 /* Return true if any window in the tree has nonzero window margins. See
1868 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1869 static bool
1870 showing_window_margins_p (struct window *w)
1871 {
1872 while (w)
1873 {
1874 if (!NILP (w->hchild))
1875 {
1876 if (showing_window_margins_p (XWINDOW (w->hchild)))
1877 return 1;
1878 }
1879 else if (!NILP (w->vchild))
1880 {
1881 if (showing_window_margins_p (XWINDOW (w->vchild)))
1882 return 1;
1883 }
1884 else if (!NILP (w->left_margin_cols)
1885 || !NILP (w->right_margin_cols))
1886 return 1;
1887
1888 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1889 }
1890 return 0;
1891 }
1892
1893
1894 /* In the window tree with root W, build current matrices of leaf
1895 windows from the frame's current matrix. */
1896
1897 static void
1898 fake_current_matrices (Lisp_Object window)
1899 {
1900 struct window *w;
1901
1902 for (; !NILP (window); window = w->next)
1903 {
1904 w = XWINDOW (window);
1905
1906 if (!NILP (w->hchild))
1907 fake_current_matrices (w->hchild);
1908 else if (!NILP (w->vchild))
1909 fake_current_matrices (w->vchild);
1910 else
1911 {
1912 int i;
1913 struct frame *f = XFRAME (w->frame);
1914 struct glyph_matrix *m = w->current_matrix;
1915 struct glyph_matrix *fm = f->current_matrix;
1916
1917 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1918 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1919
1920 for (i = 0; i < m->matrix_h; ++i)
1921 {
1922 struct glyph_row *r = m->rows + i;
1923 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1924
1925 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1926 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1927
1928 r->enabled_p = fr->enabled_p;
1929 if (r->enabled_p)
1930 {
1931 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1932 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1933 r->used[TEXT_AREA] = (m->matrix_w
1934 - r->used[LEFT_MARGIN_AREA]
1935 - r->used[RIGHT_MARGIN_AREA]);
1936 r->mode_line_p = 0;
1937 }
1938 }
1939 }
1940 }
1941 }
1942
1943
1944 /* Save away the contents of frame F's current frame matrix. Value is
1945 a glyph matrix holding the contents of F's current frame matrix. */
1946
1947 static struct glyph_matrix *
1948 save_current_matrix (struct frame *f)
1949 {
1950 int i;
1951 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1952 saved->nrows = f->current_matrix->nrows;
1953 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1954
1955 for (i = 0; i < saved->nrows; ++i)
1956 {
1957 struct glyph_row *from = f->current_matrix->rows + i;
1958 struct glyph_row *to = saved->rows + i;
1959 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1960 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1961 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1962 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1963 }
1964
1965 return saved;
1966 }
1967
1968
1969 /* Restore the contents of frame F's current frame matrix from SAVED,
1970 and free memory associated with SAVED. */
1971
1972 static void
1973 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1974 {
1975 int i;
1976
1977 for (i = 0; i < saved->nrows; ++i)
1978 {
1979 struct glyph_row *from = saved->rows + i;
1980 struct glyph_row *to = f->current_matrix->rows + i;
1981 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1982 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1983 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1984 xfree (from->glyphs[TEXT_AREA]);
1985 }
1986
1987 xfree (saved->rows);
1988 xfree (saved);
1989 }
1990
1991
1992
1993 /* Allocate/reallocate glyph matrices of a single frame F for
1994 frame-based redisplay. */
1995
1996 static void
1997 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1998 {
1999 struct dim matrix_dim;
2000 bool pool_changed_p;
2001 int window_change_flags;
2002 int top_window_y;
2003
2004 if (!FRAME_LIVE_P (f))
2005 return;
2006
2007 top_window_y = FRAME_TOP_MARGIN (f);
2008
2009 /* Allocate glyph pool structures if not already done. */
2010 if (f->desired_pool == NULL)
2011 {
2012 f->desired_pool = new_glyph_pool ();
2013 f->current_pool = new_glyph_pool ();
2014 }
2015
2016 /* Allocate frames matrix structures if needed. */
2017 if (f->desired_matrix == NULL)
2018 {
2019 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2020 f->current_matrix = new_glyph_matrix (f->current_pool);
2021 }
2022
2023 /* Compute window glyph matrices. (This takes the mini-buffer
2024 window into account). The result is the size of the frame glyph
2025 matrix needed. The variable window_change_flags is set to a bit
2026 mask indicating whether new matrices will be allocated or
2027 existing matrices change their size or location within the frame
2028 matrix. */
2029 window_change_flags = 0;
2030 matrix_dim
2031 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2032 0, top_window_y,
2033 1,
2034 &window_change_flags);
2035
2036 /* Add in menu bar lines, if any. */
2037 matrix_dim.height += top_window_y;
2038
2039 /* Enlarge pools as necessary. */
2040 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2041 realloc_glyph_pool (f->current_pool, matrix_dim);
2042
2043 /* Set up glyph pointers within window matrices. Do this only if
2044 absolutely necessary since it requires a frame redraw. */
2045 if (pool_changed_p || window_change_flags)
2046 {
2047 /* Do it for window matrices. */
2048 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2049 0, top_window_y, 0,
2050 &window_change_flags);
2051
2052 /* Size of frame matrices must equal size of frame. Note
2053 that we are called for X frames with window widths NOT equal
2054 to the frame width (from CHANGE_FRAME_SIZE_1). */
2055 eassert (matrix_dim.width == FRAME_COLS (f)
2056 && matrix_dim.height == FRAME_LINES (f));
2057
2058 /* Pointers to glyph memory in glyph rows are exchanged during
2059 the update phase of redisplay, which means in general that a
2060 frame's current matrix consists of pointers into both the
2061 desired and current glyph pool of the frame. Adjusting a
2062 matrix sets the frame matrix up so that pointers are all into
2063 the same pool. If we want to preserve glyph contents of the
2064 current matrix over a call to adjust_glyph_matrix, we must
2065 make a copy of the current glyphs, and restore the current
2066 matrix' contents from that copy. */
2067 if (display_completed
2068 && !FRAME_GARBAGED_P (f)
2069 && matrix_dim.width == f->current_matrix->matrix_w
2070 && matrix_dim.height == f->current_matrix->matrix_h
2071 /* For some reason, the frame glyph matrix gets corrupted if
2072 any of the windows contain margins. I haven't been able
2073 to hunt down the reason, but for the moment this prevents
2074 the problem from manifesting. -- cyd */
2075 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2076 {
2077 struct glyph_matrix *copy = save_current_matrix (f);
2078 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2079 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2080 restore_current_matrix (f, copy);
2081 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2082 }
2083 else
2084 {
2085 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2086 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2087 SET_FRAME_GARBAGED (f);
2088 }
2089 }
2090 }
2091
2092
2093 /* Allocate/reallocate glyph matrices of a single frame F for
2094 window-based redisplay. */
2095
2096 static void
2097 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2098 {
2099 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2100
2101 /* Allocate/reallocate window matrices. */
2102 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2103
2104 #ifdef HAVE_X_WINDOWS
2105 /* Allocate/ reallocate matrices of the dummy window used to display
2106 the menu bar under X when no X toolkit support is available. */
2107 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2108 {
2109 /* Allocate a dummy window if not already done. */
2110 struct window *w;
2111 if (NILP (f->menu_bar_window))
2112 {
2113 Lisp_Object frame;
2114 fset_menu_bar_window (f, make_window ());
2115 w = XWINDOW (f->menu_bar_window);
2116 XSETFRAME (frame, f);
2117 wset_frame (w, frame);
2118 w->pseudo_window_p = 1;
2119 }
2120 else
2121 w = XWINDOW (f->menu_bar_window);
2122
2123 /* Set window dimensions to frame dimensions and allocate or
2124 adjust glyph matrices of W. */
2125 wset_top_line (w, make_number (0));
2126 wset_left_col (w, make_number (0));
2127 wset_total_lines (w, make_number (FRAME_MENU_BAR_LINES (f)));
2128 wset_total_cols (w, make_number (FRAME_TOTAL_COLS (f)));
2129 allocate_matrices_for_window_redisplay (w);
2130 }
2131 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2132 #endif /* HAVE_X_WINDOWS */
2133
2134 #ifndef USE_GTK
2135 {
2136 /* Allocate/ reallocate matrices of the tool bar window. If we
2137 don't have a tool bar window yet, make one. */
2138 struct window *w;
2139 if (NILP (f->tool_bar_window))
2140 {
2141 Lisp_Object frame;
2142 fset_tool_bar_window (f, make_window ());
2143 w = XWINDOW (f->tool_bar_window);
2144 XSETFRAME (frame, f);
2145 wset_frame (w, frame);
2146 w->pseudo_window_p = 1;
2147 }
2148 else
2149 w = XWINDOW (f->tool_bar_window);
2150
2151 wset_top_line (w, make_number (FRAME_MENU_BAR_LINES (f)));
2152 wset_left_col (w, make_number (0));
2153 wset_total_lines (w, make_number (FRAME_TOOL_BAR_LINES (f)));
2154 wset_total_cols (w, make_number (FRAME_TOTAL_COLS (f)));
2155 allocate_matrices_for_window_redisplay (w);
2156 }
2157 #endif
2158 }
2159
2160
2161 /* Adjust/ allocate message buffer of frame F.
2162
2163 Note that the message buffer is never freed. Since I could not
2164 find a free in 19.34, I assume that freeing it would be
2165 problematic in some way and don't do it either.
2166
2167 (Implementation note: It should be checked if we can free it
2168 eventually without causing trouble). */
2169
2170 static void
2171 adjust_frame_message_buffer (struct frame *f)
2172 {
2173 FRAME_MESSAGE_BUF (f) = xrealloc (FRAME_MESSAGE_BUF (f),
2174 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2175 }
2176
2177
2178 /* Re-allocate buffer for decode_mode_spec on frame F. */
2179
2180 static void
2181 adjust_decode_mode_spec_buffer (struct frame *f)
2182 {
2183 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2184 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2185 }
2186
2187
2188 \f
2189 /**********************************************************************
2190 Freeing Glyph Matrices
2191 **********************************************************************/
2192
2193 /* Free glyph memory for a frame F. F may be null. This function can
2194 be called for the same frame more than once. The root window of
2195 F may be nil when this function is called. This is the case when
2196 the function is called when F is destroyed. */
2197
2198 void
2199 free_glyphs (struct frame *f)
2200 {
2201 if (f && f->glyphs_initialized_p)
2202 {
2203 /* Block interrupt input so that we don't get surprised by an X
2204 event while we're in an inconsistent state. */
2205 block_input ();
2206 f->glyphs_initialized_p = 0;
2207
2208 /* Release window sub-matrices. */
2209 if (!NILP (f->root_window))
2210 free_window_matrices (XWINDOW (f->root_window));
2211
2212 /* Free the dummy window for menu bars without X toolkit and its
2213 glyph matrices. */
2214 if (!NILP (f->menu_bar_window))
2215 {
2216 struct window *w = XWINDOW (f->menu_bar_window);
2217 free_glyph_matrix (w->desired_matrix);
2218 free_glyph_matrix (w->current_matrix);
2219 w->desired_matrix = w->current_matrix = NULL;
2220 fset_menu_bar_window (f, Qnil);
2221 }
2222
2223 /* Free the tool bar window and its glyph matrices. */
2224 if (!NILP (f->tool_bar_window))
2225 {
2226 struct window *w = XWINDOW (f->tool_bar_window);
2227 free_glyph_matrix (w->desired_matrix);
2228 free_glyph_matrix (w->current_matrix);
2229 w->desired_matrix = w->current_matrix = NULL;
2230 fset_tool_bar_window (f, Qnil);
2231 }
2232
2233 /* Release frame glyph matrices. Reset fields to zero in
2234 case we are called a second time. */
2235 if (f->desired_matrix)
2236 {
2237 free_glyph_matrix (f->desired_matrix);
2238 free_glyph_matrix (f->current_matrix);
2239 f->desired_matrix = f->current_matrix = NULL;
2240 }
2241
2242 /* Release glyph pools. */
2243 if (f->desired_pool)
2244 {
2245 free_glyph_pool (f->desired_pool);
2246 free_glyph_pool (f->current_pool);
2247 f->desired_pool = f->current_pool = NULL;
2248 }
2249
2250 unblock_input ();
2251 }
2252 }
2253
2254
2255 /* Free glyph sub-matrices in the window tree rooted at W. This
2256 function may be called with a null pointer, and it may be called on
2257 the same tree more than once. */
2258
2259 void
2260 free_window_matrices (struct window *w)
2261 {
2262 while (w)
2263 {
2264 if (!NILP (w->hchild))
2265 free_window_matrices (XWINDOW (w->hchild));
2266 else if (!NILP (w->vchild))
2267 free_window_matrices (XWINDOW (w->vchild));
2268 else
2269 {
2270 /* This is a leaf window. Free its memory and reset fields
2271 to zero in case this function is called a second time for
2272 W. */
2273 free_glyph_matrix (w->current_matrix);
2274 free_glyph_matrix (w->desired_matrix);
2275 w->current_matrix = w->desired_matrix = NULL;
2276 }
2277
2278 /* Next window on same level. */
2279 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2280 }
2281 }
2282
2283
2284 /* Check glyph memory leaks. This function is called from
2285 shut_down_emacs. Note that frames are not destroyed when Emacs
2286 exits. We therefore free all glyph memory for all active frames
2287 explicitly and check that nothing is left allocated. */
2288
2289 void
2290 check_glyph_memory (void)
2291 {
2292 Lisp_Object tail, frame;
2293
2294 /* Free glyph memory for all frames. */
2295 FOR_EACH_FRAME (tail, frame)
2296 free_glyphs (XFRAME (frame));
2297
2298 /* Check that nothing is left allocated. */
2299 if (glyph_matrix_count)
2300 emacs_abort ();
2301 if (glyph_pool_count)
2302 emacs_abort ();
2303 }
2304
2305
2306 \f
2307 /**********************************************************************
2308 Building a Frame Matrix
2309 **********************************************************************/
2310
2311 /* Most of the redisplay code works on glyph matrices attached to
2312 windows. This is a good solution most of the time, but it is not
2313 suitable for terminal code. Terminal output functions cannot rely
2314 on being able to set an arbitrary terminal window. Instead they
2315 must be provided with a view of the whole frame, i.e. the whole
2316 screen. We build such a view by constructing a frame matrix from
2317 window matrices in this section.
2318
2319 Windows that must be updated have their must_be_update_p flag set.
2320 For all such windows, their desired matrix is made part of the
2321 desired frame matrix. For other windows, their current matrix is
2322 made part of the desired frame matrix.
2323
2324 +-----------------+----------------+
2325 | desired | desired |
2326 | | |
2327 +-----------------+----------------+
2328 | current |
2329 | |
2330 +----------------------------------+
2331
2332 Desired window matrices can be made part of the frame matrix in a
2333 cheap way: We exploit the fact that the desired frame matrix and
2334 desired window matrices share their glyph memory. This is not
2335 possible for current window matrices. Their glyphs are copied to
2336 the desired frame matrix. The latter is equivalent to
2337 preserve_other_columns in the old redisplay.
2338
2339 Used glyphs counters for frame matrix rows are the result of adding
2340 up glyph lengths of the window matrices. A line in the frame
2341 matrix is enabled, if a corresponding line in a window matrix is
2342 enabled.
2343
2344 After building the desired frame matrix, it will be passed to
2345 terminal code, which will manipulate both the desired and current
2346 frame matrix. Changes applied to the frame's current matrix have
2347 to be visible in current window matrices afterwards, of course.
2348
2349 This problem is solved like this:
2350
2351 1. Window and frame matrices share glyphs. Window matrices are
2352 constructed in a way that their glyph contents ARE the glyph
2353 contents needed in a frame matrix. Thus, any modification of
2354 glyphs done in terminal code will be reflected in window matrices
2355 automatically.
2356
2357 2. Exchanges of rows in a frame matrix done by terminal code are
2358 intercepted by hook functions so that corresponding row operations
2359 on window matrices can be performed. This is necessary because we
2360 use pointers to glyphs in glyph row structures. To satisfy the
2361 assumption of point 1 above that glyphs are updated implicitly in
2362 window matrices when they are manipulated via the frame matrix,
2363 window and frame matrix must of course agree where to find the
2364 glyphs for their rows. Possible manipulations that must be
2365 mirrored are assignments of rows of the desired frame matrix to the
2366 current frame matrix and scrolling the current frame matrix. */
2367
2368 /* Build frame F's desired matrix from window matrices. Only windows
2369 which have the flag must_be_updated_p set have to be updated. Menu
2370 bar lines of a frame are not covered by window matrices, so make
2371 sure not to touch them in this function. */
2372
2373 static void
2374 build_frame_matrix (struct frame *f)
2375 {
2376 int i;
2377
2378 /* F must have a frame matrix when this function is called. */
2379 eassert (!FRAME_WINDOW_P (f));
2380
2381 /* Clear all rows in the frame matrix covered by window matrices.
2382 Menu bar lines are not covered by windows. */
2383 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2384 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2385
2386 /* Build the matrix by walking the window tree. */
2387 build_frame_matrix_from_window_tree (f->desired_matrix,
2388 XWINDOW (FRAME_ROOT_WINDOW (f)));
2389 }
2390
2391
2392 /* Walk a window tree, building a frame matrix MATRIX from window
2393 matrices. W is the root of a window tree. */
2394
2395 static void
2396 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2397 {
2398 while (w)
2399 {
2400 if (!NILP (w->hchild))
2401 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2402 else if (!NILP (w->vchild))
2403 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2404 else
2405 build_frame_matrix_from_leaf_window (matrix, w);
2406
2407 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2408 }
2409 }
2410
2411
2412 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2413 desired frame matrix built. W is a leaf window whose desired or
2414 current matrix is to be added to FRAME_MATRIX. W's flag
2415 must_be_updated_p determines which matrix it contributes to
2416 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2417 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2418 Adding a desired matrix means setting up used counters and such in
2419 frame rows, while adding a current window matrix to FRAME_MATRIX
2420 means copying glyphs. The latter case corresponds to
2421 preserve_other_columns in the old redisplay. */
2422
2423 static void
2424 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2425 {
2426 struct glyph_matrix *window_matrix;
2427 int window_y, frame_y;
2428 /* If non-zero, a glyph to insert at the right border of W. */
2429 GLYPH right_border_glyph;
2430
2431 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2432
2433 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2434 if (w->must_be_updated_p)
2435 {
2436 window_matrix = w->desired_matrix;
2437
2438 /* Decide whether we want to add a vertical border glyph. */
2439 if (!WINDOW_RIGHTMOST_P (w))
2440 {
2441 struct Lisp_Char_Table *dp = window_display_table (w);
2442 Lisp_Object gc;
2443
2444 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2445 if (dp
2446 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2447 {
2448 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2449 spec_glyph_lookup_face (w, &right_border_glyph);
2450 }
2451
2452 if (GLYPH_FACE (right_border_glyph) <= 0)
2453 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2454 }
2455 }
2456 else
2457 window_matrix = w->current_matrix;
2458
2459 /* For all rows in the window matrix and corresponding rows in the
2460 frame matrix. */
2461 window_y = 0;
2462 frame_y = window_matrix->matrix_y;
2463 while (window_y < window_matrix->nrows)
2464 {
2465 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2466 struct glyph_row *window_row = window_matrix->rows + window_y;
2467 bool current_row_p = window_matrix == w->current_matrix;
2468
2469 /* Fill up the frame row with spaces up to the left margin of the
2470 window row. */
2471 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2472
2473 /* Fill up areas in the window matrix row with spaces. */
2474 fill_up_glyph_row_with_spaces (window_row);
2475
2476 /* If only part of W's desired matrix has been built, and
2477 window_row wasn't displayed, use the corresponding current
2478 row instead. */
2479 if (window_matrix == w->desired_matrix
2480 && !window_row->enabled_p)
2481 {
2482 window_row = w->current_matrix->rows + window_y;
2483 current_row_p = 1;
2484 }
2485
2486 if (current_row_p)
2487 {
2488 /* Copy window row to frame row. */
2489 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2490 window_row->glyphs[0],
2491 window_matrix->matrix_w * sizeof (struct glyph));
2492 }
2493 else
2494 {
2495 eassert (window_row->enabled_p);
2496
2497 /* Only when a desired row has been displayed, we want
2498 the corresponding frame row to be updated. */
2499 frame_row->enabled_p = 1;
2500
2501 /* Maybe insert a vertical border between horizontally adjacent
2502 windows. */
2503 if (GLYPH_CHAR (right_border_glyph) != 0)
2504 {
2505 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2506 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2507 }
2508
2509 #ifdef GLYPH_DEBUG
2510 /* Window row window_y must be a slice of frame row
2511 frame_y. */
2512 eassert (glyph_row_slice_p (window_row, frame_row));
2513
2514 /* If rows are in sync, we don't have to copy glyphs because
2515 frame and window share glyphs. */
2516
2517 strcpy (w->current_matrix->method, w->desired_matrix->method);
2518 add_window_display_history (w, w->current_matrix->method, 0);
2519 #endif
2520 }
2521
2522 /* Set number of used glyphs in the frame matrix. Since we fill
2523 up with spaces, and visit leaf windows from left to right it
2524 can be done simply. */
2525 frame_row->used[TEXT_AREA]
2526 = window_matrix->matrix_x + window_matrix->matrix_w;
2527
2528 /* Next row. */
2529 ++window_y;
2530 ++frame_y;
2531 }
2532 }
2533
2534 /* Given a user-specified glyph, possibly including a Lisp-level face
2535 ID, return a glyph that has a realized face ID.
2536 This is used for glyphs displayed specially and not part of the text;
2537 for instance, vertical separators, truncation markers, etc. */
2538
2539 void
2540 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2541 {
2542 int lface_id = GLYPH_FACE (*glyph);
2543 /* Convert the glyph's specified face to a realized (cache) face. */
2544 if (lface_id > 0)
2545 {
2546 int face_id = merge_faces (XFRAME (w->frame),
2547 Qt, lface_id, DEFAULT_FACE_ID);
2548 SET_GLYPH_FACE (*glyph, face_id);
2549 }
2550 }
2551
2552 /* Add spaces to a glyph row ROW in a window matrix.
2553
2554 Each row has the form:
2555
2556 +---------+-----------------------------+------------+
2557 | left | text | right |
2558 +---------+-----------------------------+------------+
2559
2560 Left and right marginal areas are optional. This function adds
2561 spaces to areas so that there are no empty holes between areas.
2562 In other words: If the right area is not empty, the text area
2563 is filled up with spaces up to the right area. If the text area
2564 is not empty, the left area is filled up.
2565
2566 To be called for frame-based redisplay, only. */
2567
2568 static void
2569 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2570 {
2571 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2572 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2573 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2574 }
2575
2576
2577 /* Fill area AREA of glyph row ROW with spaces. To be called for
2578 frame-based redisplay only. */
2579
2580 static void
2581 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2582 {
2583 if (row->glyphs[area] < row->glyphs[area + 1])
2584 {
2585 struct glyph *end = row->glyphs[area + 1];
2586 struct glyph *text = row->glyphs[area] + row->used[area];
2587
2588 while (text < end)
2589 *text++ = space_glyph;
2590 row->used[area] = text - row->glyphs[area];
2591 }
2592 }
2593
2594
2595 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2596 reached. In frame matrices only one area, TEXT_AREA, is used. */
2597
2598 static void
2599 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2600 {
2601 int i = row->used[TEXT_AREA];
2602 struct glyph *glyph = row->glyphs[TEXT_AREA];
2603
2604 while (i < upto)
2605 glyph[i++] = space_glyph;
2606
2607 row->used[TEXT_AREA] = i;
2608 }
2609
2610
2611 \f
2612 /**********************************************************************
2613 Mirroring operations on frame matrices in window matrices
2614 **********************************************************************/
2615
2616 /* Set frame being updated via frame-based redisplay to F. This
2617 function must be called before updates to make explicit that we are
2618 working on frame matrices or not. */
2619
2620 static void
2621 set_frame_matrix_frame (struct frame *f)
2622 {
2623 frame_matrix_frame = f;
2624 }
2625
2626
2627 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2628 DESIRED_MATRIX is the desired matrix corresponding to
2629 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2630 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2631 frame_matrix_frame is non-null, this indicates that the exchange is
2632 done in frame matrices, and that we have to perform analogous
2633 operations in window matrices of frame_matrix_frame. */
2634
2635 static void
2636 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2637 {
2638 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2639 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2640 bool mouse_face_p = current_row->mouse_face_p;
2641
2642 /* Do current_row = desired_row. This exchanges glyph pointers
2643 between both rows, and does a structure assignment otherwise. */
2644 assign_row (current_row, desired_row);
2645
2646 /* Enable current_row to mark it as valid. */
2647 current_row->enabled_p = 1;
2648 current_row->mouse_face_p = mouse_face_p;
2649
2650 /* If we are called on frame matrices, perform analogous operations
2651 for window matrices. */
2652 if (frame_matrix_frame)
2653 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2654 }
2655
2656
2657 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2658 W's frame which has been made current (by swapping pointers between
2659 current and desired matrix). Perform analogous operations in the
2660 matrices of leaf windows in the window tree rooted at W. */
2661
2662 static void
2663 mirror_make_current (struct window *w, int frame_row)
2664 {
2665 while (w)
2666 {
2667 if (!NILP (w->hchild))
2668 mirror_make_current (XWINDOW (w->hchild), frame_row);
2669 else if (!NILP (w->vchild))
2670 mirror_make_current (XWINDOW (w->vchild), frame_row);
2671 else
2672 {
2673 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2674 here because the checks performed in debug mode there
2675 will not allow the conversion. */
2676 int row = frame_row - w->desired_matrix->matrix_y;
2677
2678 /* If FRAME_ROW is within W, assign the desired row to the
2679 current row (exchanging glyph pointers). */
2680 if (row >= 0 && row < w->desired_matrix->matrix_h)
2681 {
2682 struct glyph_row *current_row
2683 = MATRIX_ROW (w->current_matrix, row);
2684 struct glyph_row *desired_row
2685 = MATRIX_ROW (w->desired_matrix, row);
2686
2687 if (desired_row->enabled_p)
2688 assign_row (current_row, desired_row);
2689 else
2690 swap_glyph_pointers (desired_row, current_row);
2691 current_row->enabled_p = 1;
2692
2693 /* Set the Y coordinate of the mode/header line's row.
2694 It is needed in draw_row_with_mouse_face to find the
2695 screen coordinates. (Window-based redisplay sets
2696 this in update_window, but no one seems to do that
2697 for frame-based redisplay.) */
2698 if (current_row->mode_line_p)
2699 current_row->y = row;
2700 }
2701 }
2702
2703 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2704 }
2705 }
2706
2707
2708 /* Perform row dance after scrolling. We are working on the range of
2709 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2710 including) in MATRIX. COPY_FROM is a vector containing, for each
2711 row I in the range 0 <= I < NLINES, the index of the original line
2712 to move to I. This index is relative to the row range, i.e. 0 <=
2713 index < NLINES. RETAINED_P is a vector containing zero for each
2714 row 0 <= I < NLINES which is empty.
2715
2716 This function is called from do_scrolling and do_direct_scrolling. */
2717
2718 void
2719 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2720 int *copy_from, char *retained_p)
2721 {
2722 /* A copy of original rows. */
2723 struct glyph_row *old_rows;
2724
2725 /* Rows to assign to. */
2726 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2727
2728 int i;
2729
2730 /* Make a copy of the original rows. */
2731 old_rows = alloca (nlines * sizeof *old_rows);
2732 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2733
2734 /* Assign new rows, maybe clear lines. */
2735 for (i = 0; i < nlines; ++i)
2736 {
2737 bool enabled_before_p = new_rows[i].enabled_p;
2738
2739 eassert (i + unchanged_at_top < matrix->nrows);
2740 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2741 new_rows[i] = old_rows[copy_from[i]];
2742 new_rows[i].enabled_p = enabled_before_p;
2743
2744 /* RETAINED_P is zero for empty lines. */
2745 if (!retained_p[copy_from[i]])
2746 new_rows[i].enabled_p = 0;
2747 }
2748
2749 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2750 if (frame_matrix_frame)
2751 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2752 unchanged_at_top, nlines, copy_from, retained_p);
2753 }
2754
2755
2756 /* Synchronize glyph pointers in the current matrix of window W with
2757 the current frame matrix. */
2758
2759 static void
2760 sync_window_with_frame_matrix_rows (struct window *w)
2761 {
2762 struct frame *f = XFRAME (w->frame);
2763 struct glyph_row *window_row, *window_row_end, *frame_row;
2764 int left, right, x, width;
2765
2766 /* Preconditions: W must be a leaf window on a tty frame. */
2767 eassert (NILP (w->hchild) && NILP (w->vchild));
2768 eassert (!FRAME_WINDOW_P (f));
2769
2770 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2771 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2772 x = w->current_matrix->matrix_x;
2773 width = w->current_matrix->matrix_w;
2774
2775 window_row = w->current_matrix->rows;
2776 window_row_end = window_row + w->current_matrix->nrows;
2777 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2778
2779 for (; window_row < window_row_end; ++window_row, ++frame_row)
2780 {
2781 window_row->glyphs[LEFT_MARGIN_AREA]
2782 = frame_row->glyphs[0] + x;
2783 window_row->glyphs[TEXT_AREA]
2784 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2785 window_row->glyphs[LAST_AREA]
2786 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2787 window_row->glyphs[RIGHT_MARGIN_AREA]
2788 = window_row->glyphs[LAST_AREA] - right;
2789 }
2790 }
2791
2792
2793 /* Return the window in the window tree rooted in W containing frame
2794 row ROW. Value is null if none is found. */
2795
2796 static struct window *
2797 frame_row_to_window (struct window *w, int row)
2798 {
2799 struct window *found = NULL;
2800
2801 while (w && !found)
2802 {
2803 if (!NILP (w->hchild))
2804 found = frame_row_to_window (XWINDOW (w->hchild), row);
2805 else if (!NILP (w->vchild))
2806 found = frame_row_to_window (XWINDOW (w->vchild), row);
2807 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2808 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2809 found = w;
2810
2811 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2812 }
2813
2814 return found;
2815 }
2816
2817
2818 /* Perform a line dance in the window tree rooted at W, after
2819 scrolling a frame matrix in mirrored_line_dance.
2820
2821 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2822 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2823 COPY_FROM is a vector containing, for each row I in the range 0 <=
2824 I < NLINES, the index of the original line to move to I. This
2825 index is relative to the row range, i.e. 0 <= index < NLINES.
2826 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2827 which is empty. */
2828
2829 static void
2830 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2831 {
2832 while (w)
2833 {
2834 if (!NILP (w->hchild))
2835 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2836 nlines, copy_from, retained_p);
2837 else if (!NILP (w->vchild))
2838 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2839 nlines, copy_from, retained_p);
2840 else
2841 {
2842 /* W is a leaf window, and we are working on its current
2843 matrix m. */
2844 struct glyph_matrix *m = w->current_matrix;
2845 int i;
2846 bool sync_p = 0;
2847 struct glyph_row *old_rows;
2848
2849 /* Make a copy of the original rows of matrix m. */
2850 old_rows = alloca (m->nrows * sizeof *old_rows);
2851 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2852
2853 for (i = 0; i < nlines; ++i)
2854 {
2855 /* Frame relative line assigned to. */
2856 int frame_to = i + unchanged_at_top;
2857
2858 /* Frame relative line assigned. */
2859 int frame_from = copy_from[i] + unchanged_at_top;
2860
2861 /* Window relative line assigned to. */
2862 int window_to = frame_to - m->matrix_y;
2863
2864 /* Window relative line assigned. */
2865 int window_from = frame_from - m->matrix_y;
2866
2867 /* Is assigned line inside window? */
2868 bool from_inside_window_p
2869 = window_from >= 0 && window_from < m->matrix_h;
2870
2871 /* Is assigned to line inside window? */
2872 bool to_inside_window_p
2873 = window_to >= 0 && window_to < m->matrix_h;
2874
2875 if (from_inside_window_p && to_inside_window_p)
2876 {
2877 /* Do the assignment. The enabled_p flag is saved
2878 over the assignment because the old redisplay did
2879 that. */
2880 bool enabled_before_p = m->rows[window_to].enabled_p;
2881 m->rows[window_to] = old_rows[window_from];
2882 m->rows[window_to].enabled_p = enabled_before_p;
2883
2884 /* If frame line is empty, window line is empty, too. */
2885 if (!retained_p[copy_from[i]])
2886 m->rows[window_to].enabled_p = 0;
2887 }
2888 else if (to_inside_window_p)
2889 {
2890 /* A copy between windows. This is an infrequent
2891 case not worth optimizing. */
2892 struct frame *f = XFRAME (w->frame);
2893 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2894 struct window *w2;
2895 struct glyph_matrix *m2;
2896 int m2_from;
2897
2898 w2 = frame_row_to_window (root, frame_from);
2899 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2900 -nw', FROM_FRAME sometimes has no associated window.
2901 This check avoids a segfault if W2 is null. */
2902 if (w2)
2903 {
2904 m2 = w2->current_matrix;
2905 m2_from = frame_from - m2->matrix_y;
2906 copy_row_except_pointers (m->rows + window_to,
2907 m2->rows + m2_from);
2908
2909 /* If frame line is empty, window line is empty, too. */
2910 if (!retained_p[copy_from[i]])
2911 m->rows[window_to].enabled_p = 0;
2912 }
2913 sync_p = 1;
2914 }
2915 else if (from_inside_window_p)
2916 sync_p = 1;
2917 }
2918
2919 /* If there was a copy between windows, make sure glyph
2920 pointers are in sync with the frame matrix. */
2921 if (sync_p)
2922 sync_window_with_frame_matrix_rows (w);
2923
2924 /* Check that no pointers are lost. */
2925 CHECK_MATRIX (m);
2926 }
2927
2928 /* Next window on same level. */
2929 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2930 }
2931 }
2932
2933
2934 #ifdef GLYPH_DEBUG
2935
2936 /* Check that window and frame matrices agree about their
2937 understanding where glyphs of the rows are to find. For each
2938 window in the window tree rooted at W, check that rows in the
2939 matrices of leaf window agree with their frame matrices about
2940 glyph pointers. */
2941
2942 static void
2943 check_window_matrix_pointers (struct window *w)
2944 {
2945 while (w)
2946 {
2947 if (!NILP (w->hchild))
2948 check_window_matrix_pointers (XWINDOW (w->hchild));
2949 else if (!NILP (w->vchild))
2950 check_window_matrix_pointers (XWINDOW (w->vchild));
2951 else
2952 {
2953 struct frame *f = XFRAME (w->frame);
2954 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2955 check_matrix_pointers (w->current_matrix, f->current_matrix);
2956 }
2957
2958 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2959 }
2960 }
2961
2962
2963 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2964 a window and FRAME_MATRIX is the corresponding frame matrix. For
2965 each row in WINDOW_MATRIX check that it's a slice of the
2966 corresponding frame row. If it isn't, abort. */
2967
2968 static void
2969 check_matrix_pointers (struct glyph_matrix *window_matrix,
2970 struct glyph_matrix *frame_matrix)
2971 {
2972 /* Row number in WINDOW_MATRIX. */
2973 int i = 0;
2974
2975 /* Row number corresponding to I in FRAME_MATRIX. */
2976 int j = window_matrix->matrix_y;
2977
2978 /* For all rows check that the row in the window matrix is a
2979 slice of the row in the frame matrix. If it isn't we didn't
2980 mirror an operation on the frame matrix correctly. */
2981 while (i < window_matrix->nrows)
2982 {
2983 if (!glyph_row_slice_p (window_matrix->rows + i,
2984 frame_matrix->rows + j))
2985 emacs_abort ();
2986 ++i, ++j;
2987 }
2988 }
2989
2990 #endif /* GLYPH_DEBUG */
2991
2992
2993 \f
2994 /**********************************************************************
2995 VPOS and HPOS translations
2996 **********************************************************************/
2997
2998 #ifdef GLYPH_DEBUG
2999
3000 /* Translate vertical position VPOS which is relative to window W to a
3001 vertical position relative to W's frame. */
3002
3003 static int
3004 window_to_frame_vpos (struct window *w, int vpos)
3005 {
3006 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3007 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3008 vpos += WINDOW_TOP_EDGE_LINE (w);
3009 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3010 return vpos;
3011 }
3012
3013
3014 /* Translate horizontal position HPOS which is relative to window W to
3015 a horizontal position relative to W's frame. */
3016
3017 static int
3018 window_to_frame_hpos (struct window *w, int hpos)
3019 {
3020 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3021 hpos += WINDOW_LEFT_EDGE_COL (w);
3022 return hpos;
3023 }
3024
3025 #endif /* GLYPH_DEBUG */
3026
3027
3028 \f
3029 /**********************************************************************
3030 Redrawing Frames
3031 **********************************************************************/
3032
3033 /* Redraw frame F. */
3034
3035 void
3036 redraw_frame (struct frame *f)
3037 {
3038 /* Error if F has no glyphs. */
3039 eassert (f->glyphs_initialized_p);
3040 update_begin (f);
3041 #ifdef MSDOS
3042 if (FRAME_MSDOS_P (f))
3043 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3044 #endif
3045 clear_frame (f);
3046 clear_current_matrices (f);
3047 update_end (f);
3048 if (FRAME_TERMCAP_P (f))
3049 fflush (FRAME_TTY (f)->output);
3050 windows_or_buffers_changed++;
3051 /* Mark all windows as inaccurate, so that every window will have
3052 its redisplay done. */
3053 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3054 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3055 f->garbaged = 0;
3056 }
3057
3058 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3059 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3060 If FRAME is omitted or nil, the selected frame is used. */)
3061 (Lisp_Object frame)
3062 {
3063 redraw_frame (decode_live_frame (frame));
3064 return Qnil;
3065 }
3066
3067 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3068 doc: /* Clear and redisplay all visible frames. */)
3069 (void)
3070 {
3071 Lisp_Object tail, frame;
3072
3073 FOR_EACH_FRAME (tail, frame)
3074 if (FRAME_VISIBLE_P (XFRAME (frame)))
3075 redraw_frame (XFRAME (frame));
3076
3077 return Qnil;
3078 }
3079
3080
3081 \f
3082 /***********************************************************************
3083 Frame Update
3084 ***********************************************************************/
3085
3086 /* Update frame F based on the data in desired matrices.
3087
3088 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3089 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3090
3091 Value is true if redisplay was stopped due to pending input. */
3092
3093 bool
3094 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3095 {
3096 /* True means display has been paused because of pending input. */
3097 bool paused_p;
3098 struct window *root_window = XWINDOW (f->root_window);
3099
3100 if (redisplay_dont_pause)
3101 force_p = 1;
3102 else if (NILP (Vredisplay_preemption_period))
3103 force_p = 1;
3104 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3105 {
3106 double p = XFLOATINT (Vredisplay_preemption_period);
3107
3108 if (detect_input_pending_ignore_squeezables ())
3109 {
3110 paused_p = 1;
3111 goto do_pause;
3112 }
3113
3114 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3115 preemption_next_check = add_emacs_time (current_emacs_time (),
3116 preemption_period);
3117 }
3118
3119 if (FRAME_WINDOW_P (f))
3120 {
3121 /* We are working on window matrix basis. All windows whose
3122 flag must_be_updated_p is set have to be updated. */
3123
3124 /* Record that we are not working on frame matrices. */
3125 set_frame_matrix_frame (NULL);
3126
3127 /* Update all windows in the window tree of F, maybe stopping
3128 when pending input is detected. */
3129 update_begin (f);
3130
3131 /* Update the menu bar on X frames that don't have toolkit
3132 support. */
3133 if (WINDOWP (f->menu_bar_window))
3134 update_window (XWINDOW (f->menu_bar_window), 1);
3135
3136 /* Update the tool-bar window, if present. */
3137 if (WINDOWP (f->tool_bar_window))
3138 {
3139 struct window *w = XWINDOW (f->tool_bar_window);
3140
3141 /* Update tool-bar window. */
3142 if (w->must_be_updated_p)
3143 {
3144 Lisp_Object tem;
3145
3146 update_window (w, 1);
3147 w->must_be_updated_p = 0;
3148
3149 /* Swap tool-bar strings. We swap because we want to
3150 reuse strings. */
3151 tem = f->current_tool_bar_string;
3152 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3153 fset_desired_tool_bar_string (f, tem);
3154 }
3155 }
3156
3157
3158 /* Update windows. */
3159 paused_p = update_window_tree (root_window, force_p);
3160 update_end (f);
3161
3162 /* This flush is a performance bottleneck under X,
3163 and it doesn't seem to be necessary anyway (in general).
3164 It is necessary when resizing the window with the mouse, or
3165 at least the fringes are not redrawn in a timely manner. ++kfs */
3166 if (f->force_flush_display_p)
3167 {
3168 FRAME_RIF (f)->flush_display (f);
3169 f->force_flush_display_p = 0;
3170 }
3171 }
3172 else
3173 {
3174 /* We are working on frame matrix basis. Set the frame on whose
3175 frame matrix we operate. */
3176 set_frame_matrix_frame (f);
3177
3178 /* Build F's desired matrix from window matrices. */
3179 build_frame_matrix (f);
3180
3181 /* Update the display */
3182 update_begin (f);
3183 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3184 update_end (f);
3185
3186 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3187 {
3188 if (FRAME_TTY (f)->termscript)
3189 fflush (FRAME_TTY (f)->termscript);
3190 if (FRAME_TERMCAP_P (f))
3191 fflush (FRAME_TTY (f)->output);
3192 }
3193
3194 /* Check window matrices for lost pointers. */
3195 #ifdef GLYPH_DEBUG
3196 check_window_matrix_pointers (root_window);
3197 add_frame_display_history (f, paused_p);
3198 #endif
3199 }
3200
3201 do_pause:
3202 /* Reset flags indicating that a window should be updated. */
3203 set_window_update_flags (root_window, 0);
3204
3205 display_completed = !paused_p;
3206 return paused_p;
3207 }
3208
3209
3210 \f
3211 /************************************************************************
3212 Window-based updates
3213 ************************************************************************/
3214
3215 /* Perform updates in window tree rooted at W.
3216 If FORCE_P, don't stop updating if input is pending. */
3217
3218 static bool
3219 update_window_tree (struct window *w, bool force_p)
3220 {
3221 bool paused_p = 0;
3222
3223 while (w && !paused_p)
3224 {
3225 if (!NILP (w->hchild))
3226 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3227 else if (!NILP (w->vchild))
3228 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3229 else if (w->must_be_updated_p)
3230 paused_p |= update_window (w, force_p);
3231
3232 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3233 }
3234
3235 return paused_p;
3236 }
3237
3238
3239 /* Update window W if its flag must_be_updated_p is set.
3240 If FORCE_P, don't stop updating if input is pending. */
3241
3242 void
3243 update_single_window (struct window *w, bool force_p)
3244 {
3245 if (w->must_be_updated_p)
3246 {
3247 struct frame *f = XFRAME (WINDOW_FRAME (w));
3248
3249 /* Record that this is not a frame-based redisplay. */
3250 set_frame_matrix_frame (NULL);
3251
3252 if (redisplay_dont_pause)
3253 force_p = 1;
3254 else if (NILP (Vredisplay_preemption_period))
3255 force_p = 1;
3256 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3257 {
3258 double p = XFLOATINT (Vredisplay_preemption_period);
3259 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3260 preemption_next_check = add_emacs_time (current_emacs_time (),
3261 preemption_period);
3262 }
3263
3264 /* Update W. */
3265 update_begin (f);
3266 update_window (w, force_p);
3267 update_end (f);
3268
3269 /* Reset flag in W. */
3270 w->must_be_updated_p = 0;
3271 }
3272 }
3273
3274 #ifdef HAVE_WINDOW_SYSTEM
3275
3276 /* Redraw lines from the current matrix of window W that are
3277 overlapped by other rows. YB is bottom-most y-position in W. */
3278
3279 static void
3280 redraw_overlapped_rows (struct window *w, int yb)
3281 {
3282 int i;
3283 struct frame *f = XFRAME (WINDOW_FRAME (w));
3284
3285 /* If rows overlapping others have been changed, the rows being
3286 overlapped have to be redrawn. This won't draw lines that have
3287 already been drawn in update_window_line because overlapped_p in
3288 desired rows is 0, so after row assignment overlapped_p in
3289 current rows is 0. */
3290 for (i = 0; i < w->current_matrix->nrows; ++i)
3291 {
3292 struct glyph_row *row = w->current_matrix->rows + i;
3293
3294 if (!row->enabled_p)
3295 break;
3296 else if (row->mode_line_p)
3297 continue;
3298
3299 if (row->overlapped_p)
3300 {
3301 enum glyph_row_area area;
3302
3303 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3304 {
3305 updated_row = row;
3306 updated_area = area;
3307 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3308 area == TEXT_AREA ? row->x : 0);
3309 if (row->used[area])
3310 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3311 row->used[area]);
3312 FRAME_RIF (f)->clear_end_of_line (-1);
3313 }
3314
3315 row->overlapped_p = 0;
3316 }
3317
3318 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3319 break;
3320 }
3321 }
3322
3323
3324 /* Redraw lines from the current matrix of window W that overlap
3325 others. YB is bottom-most y-position in W. */
3326
3327 static void
3328 redraw_overlapping_rows (struct window *w, int yb)
3329 {
3330 int i, bottom_y;
3331 struct glyph_row *row;
3332 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3333
3334 for (i = 0; i < w->current_matrix->nrows; ++i)
3335 {
3336 row = w->current_matrix->rows + i;
3337
3338 if (!row->enabled_p)
3339 break;
3340 else if (row->mode_line_p)
3341 continue;
3342
3343 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3344
3345 if (row->overlapping_p)
3346 {
3347 int overlaps = 0;
3348
3349 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3350 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3351 overlaps |= OVERLAPS_PRED;
3352 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3353 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3354 overlaps |= OVERLAPS_SUCC;
3355
3356 if (overlaps)
3357 {
3358 if (row->used[LEFT_MARGIN_AREA])
3359 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3360
3361 if (row->used[TEXT_AREA])
3362 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3363
3364 if (row->used[RIGHT_MARGIN_AREA])
3365 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3366
3367 /* Record in neighbor rows that ROW overwrites part of
3368 their display. */
3369 if (overlaps & OVERLAPS_PRED)
3370 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3371 if (overlaps & OVERLAPS_SUCC)
3372 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3373 }
3374 }
3375
3376 if (bottom_y >= yb)
3377 break;
3378 }
3379 }
3380
3381 #endif /* HAVE_WINDOW_SYSTEM */
3382
3383
3384 #if defined GLYPH_DEBUG && 0
3385
3386 /* Check that no row in the current matrix of window W is enabled
3387 which is below what's displayed in the window. */
3388
3389 static void
3390 check_current_matrix_flags (struct window *w)
3391 {
3392 bool last_seen_p = 0;
3393 int i, yb = window_text_bottom_y (w);
3394
3395 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3396 {
3397 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3398 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3399 last_seen_p = 1;
3400 else if (last_seen_p && row->enabled_p)
3401 emacs_abort ();
3402 }
3403 }
3404
3405 #endif /* GLYPH_DEBUG */
3406
3407
3408 /* Update display of window W.
3409 If FORCE_P, don't stop updating when input is pending. */
3410
3411 static bool
3412 update_window (struct window *w, bool force_p)
3413 {
3414 struct glyph_matrix *desired_matrix = w->desired_matrix;
3415 bool paused_p;
3416 #if !PERIODIC_PREEMPTION_CHECKING
3417 int preempt_count = baud_rate / 2400 + 1;
3418 #endif
3419 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3420 #ifdef GLYPH_DEBUG
3421 /* Check that W's frame doesn't have glyph matrices. */
3422 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3423 #endif
3424
3425 /* Check pending input the first time so that we can quickly return. */
3426 #if !PERIODIC_PREEMPTION_CHECKING
3427 if (!force_p)
3428 detect_input_pending_ignore_squeezables ();
3429 #endif
3430
3431 /* If forced to complete the update, or if no input is pending, do
3432 the update. */
3433 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3434 {
3435 struct glyph_row *row, *end;
3436 struct glyph_row *mode_line_row;
3437 struct glyph_row *header_line_row;
3438 int yb;
3439 bool changed_p = 0, mouse_face_overwritten_p = 0;
3440 #if ! PERIODIC_PREEMPTION_CHECKING
3441 int n_updated = 0;
3442 #endif
3443
3444 rif->update_window_begin_hook (w);
3445 yb = window_text_bottom_y (w);
3446 row = desired_matrix->rows;
3447 end = row + desired_matrix->nrows - 1;
3448
3449 /* Take note of the header line, if there is one. We will
3450 update it below, after updating all of the window's lines. */
3451 if (row->mode_line_p)
3452 {
3453 header_line_row = row;
3454 ++row;
3455 }
3456 else
3457 header_line_row = NULL;
3458
3459 /* Update the mode line, if necessary. */
3460 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3461 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3462 {
3463 mode_line_row->y = yb;
3464 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3465 desired_matrix),
3466 &mouse_face_overwritten_p);
3467 }
3468
3469 /* Find first enabled row. Optimizations in redisplay_internal
3470 may lead to an update with only one row enabled. There may
3471 be also completely empty matrices. */
3472 while (row < end && !row->enabled_p)
3473 ++row;
3474
3475 /* Try reusing part of the display by copying. */
3476 if (row < end && !desired_matrix->no_scrolling_p)
3477 {
3478 int rc = scrolling_window (w, header_line_row != NULL);
3479 if (rc < 0)
3480 {
3481 /* All rows were found to be equal. */
3482 paused_p = 0;
3483 goto set_cursor;
3484 }
3485 else if (rc > 0)
3486 {
3487 /* We've scrolled the display. */
3488 force_p = 1;
3489 changed_p = 1;
3490 }
3491 }
3492
3493 /* Update the rest of the lines. */
3494 for (; row < end && (force_p || !input_pending); ++row)
3495 /* scrolling_window resets the enabled_p flag of the rows it
3496 reuses from current_matrix. */
3497 if (row->enabled_p)
3498 {
3499 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3500 int i;
3501
3502 /* We'll have to play a little bit with when to
3503 detect_input_pending. If it's done too often,
3504 scrolling large windows with repeated scroll-up
3505 commands will too quickly pause redisplay. */
3506 #if PERIODIC_PREEMPTION_CHECKING
3507 if (!force_p)
3508 {
3509 EMACS_TIME tm = current_emacs_time ();
3510 if (EMACS_TIME_LT (preemption_next_check, tm))
3511 {
3512 preemption_next_check = add_emacs_time (tm,
3513 preemption_period);
3514 if (detect_input_pending_ignore_squeezables ())
3515 break;
3516 }
3517 }
3518 #else
3519 if (!force_p && ++n_updated % preempt_count == 0)
3520 detect_input_pending_ignore_squeezables ();
3521 #endif
3522 changed_p |= update_window_line (w, vpos,
3523 &mouse_face_overwritten_p);
3524
3525 /* Mark all rows below the last visible one in the current
3526 matrix as invalid. This is necessary because of
3527 variable line heights. Consider the case of three
3528 successive redisplays, where the first displays 5
3529 lines, the second 3 lines, and the third 5 lines again.
3530 If the second redisplay wouldn't mark rows in the
3531 current matrix invalid, the third redisplay might be
3532 tempted to optimize redisplay based on lines displayed
3533 in the first redisplay. */
3534 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3535 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3536 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3537 }
3538
3539 /* Was display preempted? */
3540 paused_p = row < end;
3541
3542 set_cursor:
3543
3544 /* Update the header line after scrolling because a new header
3545 line would otherwise overwrite lines at the top of the window
3546 that can be scrolled. */
3547 if (header_line_row && header_line_row->enabled_p)
3548 {
3549 header_line_row->y = 0;
3550 update_window_line (w, 0, &mouse_face_overwritten_p);
3551 }
3552
3553 /* Fix the appearance of overlapping/overlapped rows. */
3554 if (!paused_p && !w->pseudo_window_p)
3555 {
3556 #ifdef HAVE_WINDOW_SYSTEM
3557 if (changed_p && rif->fix_overlapping_area)
3558 {
3559 redraw_overlapped_rows (w, yb);
3560 redraw_overlapping_rows (w, yb);
3561 }
3562 #endif
3563
3564 /* Make cursor visible at cursor position of W. */
3565 set_window_cursor_after_update (w);
3566
3567 #if 0 /* Check that current matrix invariants are satisfied. This is
3568 for debugging only. See the comment of check_matrix_invariants. */
3569 IF_DEBUG (check_matrix_invariants (w));
3570 #endif
3571 }
3572
3573 #ifdef GLYPH_DEBUG
3574 /* Remember the redisplay method used to display the matrix. */
3575 strcpy (w->current_matrix->method, w->desired_matrix->method);
3576 #endif
3577
3578 #ifdef HAVE_WINDOW_SYSTEM
3579 update_window_fringes (w, 0);
3580 #endif
3581
3582 /* End the update of window W. Don't set the cursor if we
3583 paused updating the display because in this case,
3584 set_window_cursor_after_update hasn't been called, and
3585 output_cursor doesn't contain the cursor location. */
3586 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3587 }
3588 else
3589 paused_p = 1;
3590
3591 #ifdef GLYPH_DEBUG
3592 /* check_current_matrix_flags (w); */
3593 add_window_display_history (w, w->current_matrix->method, paused_p);
3594 #endif
3595
3596 clear_glyph_matrix (desired_matrix);
3597
3598 return paused_p;
3599 }
3600
3601
3602 /* Update the display of area AREA in window W, row number VPOS.
3603 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3604
3605 static void
3606 update_marginal_area (struct window *w, int area, int vpos)
3607 {
3608 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3609 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3610
3611 /* Let functions in xterm.c know what area subsequent X positions
3612 will be relative to. */
3613 updated_area = area;
3614
3615 /* Set cursor to start of glyphs, write them, and clear to the end
3616 of the area. I don't think that something more sophisticated is
3617 necessary here, since marginal areas will not be the default. */
3618 rif->cursor_to (vpos, 0, desired_row->y, 0);
3619 if (desired_row->used[area])
3620 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3621 rif->clear_end_of_line (-1);
3622 }
3623
3624
3625 /* Update the display of the text area of row VPOS in window W.
3626 Value is true if display has changed. */
3627
3628 static bool
3629 update_text_area (struct window *w, int vpos)
3630 {
3631 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3632 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3633 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3634 bool changed_p = 0;
3635
3636 /* Let functions in xterm.c know what area subsequent X positions
3637 will be relative to. */
3638 updated_area = TEXT_AREA;
3639
3640 /* If rows are at different X or Y, or rows have different height,
3641 or the current row is marked invalid, write the entire line. */
3642 if (!current_row->enabled_p
3643 || desired_row->y != current_row->y
3644 || desired_row->ascent != current_row->ascent
3645 || desired_row->phys_ascent != current_row->phys_ascent
3646 || desired_row->phys_height != current_row->phys_height
3647 || desired_row->visible_height != current_row->visible_height
3648 || current_row->overlapped_p
3649 /* This next line is necessary for correctly redrawing
3650 mouse-face areas after scrolling and other operations.
3651 However, it causes excessive flickering when mouse is moved
3652 across the mode line. Luckily, turning it off for the mode
3653 line doesn't seem to hurt anything. -- cyd.
3654 But it is still needed for the header line. -- kfs. */
3655 || (current_row->mouse_face_p
3656 && !(current_row->mode_line_p && vpos > 0))
3657 || current_row->x != desired_row->x)
3658 {
3659 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3660
3661 if (desired_row->used[TEXT_AREA])
3662 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3663 desired_row->used[TEXT_AREA]);
3664
3665 /* Clear to end of window. */
3666 rif->clear_end_of_line (-1);
3667 changed_p = 1;
3668
3669 /* This erases the cursor. We do this here because
3670 notice_overwritten_cursor cannot easily check this, which
3671 might indicate that the whole functionality of
3672 notice_overwritten_cursor would better be implemented here.
3673 On the other hand, we need notice_overwritten_cursor as long
3674 as mouse highlighting is done asynchronously outside of
3675 redisplay. */
3676 if (vpos == w->phys_cursor.vpos)
3677 w->phys_cursor_on_p = 0;
3678 }
3679 else
3680 {
3681 int stop, i, x;
3682 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3683 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3684 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3685 int desired_stop_pos = desired_row->used[TEXT_AREA];
3686 bool abort_skipping = 0;
3687
3688 /* If the desired row extends its face to the text area end, and
3689 unless the current row also does so at the same position,
3690 make sure we write at least one glyph, so that the face
3691 extension actually takes place. */
3692 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3693 && (desired_stop_pos < current_row->used[TEXT_AREA]
3694 || (desired_stop_pos == current_row->used[TEXT_AREA]
3695 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3696 --desired_stop_pos;
3697
3698 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3699 i = 0;
3700 x = desired_row->x;
3701
3702 /* Loop over glyphs that current and desired row may have
3703 in common. */
3704 while (i < stop)
3705 {
3706 bool can_skip_p = !abort_skipping;
3707
3708 /* Skip over glyphs that both rows have in common. These
3709 don't have to be written. We can't skip if the last
3710 current glyph overlaps the glyph to its right. For
3711 example, consider a current row of `if ' with the `f' in
3712 Courier bold so that it overlaps the ` ' to its right.
3713 If the desired row is ` ', we would skip over the space
3714 after the `if' and there would remain a pixel from the
3715 `f' on the screen. */
3716 if (overlapping_glyphs_p && i > 0)
3717 {
3718 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3719 int left, right;
3720
3721 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3722 &left, &right);
3723 can_skip_p = (right == 0 && !abort_skipping);
3724 }
3725
3726 if (can_skip_p)
3727 {
3728 int start_hpos = i;
3729
3730 while (i < stop
3731 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3732 {
3733 x += desired_glyph->pixel_width;
3734 ++desired_glyph, ++current_glyph, ++i;
3735 }
3736
3737 /* Consider the case that the current row contains "xxx
3738 ppp ggg" in italic Courier font, and the desired row
3739 is "xxx ggg". The character `p' has lbearing, `g'
3740 has not. The loop above will stop in front of the
3741 first `p' in the current row. If we would start
3742 writing glyphs there, we wouldn't erase the lbearing
3743 of the `p'. The rest of the lbearing problem is then
3744 taken care of by draw_glyphs. */
3745 if (overlapping_glyphs_p
3746 && i > 0
3747 && i < current_row->used[TEXT_AREA]
3748 && (current_row->used[TEXT_AREA]
3749 != desired_row->used[TEXT_AREA]))
3750 {
3751 int left, right;
3752
3753 rif->get_glyph_overhangs (current_glyph,
3754 XFRAME (w->frame),
3755 &left, &right);
3756 while (left > 0 && i > 0)
3757 {
3758 --i, --desired_glyph, --current_glyph;
3759 x -= desired_glyph->pixel_width;
3760 left -= desired_glyph->pixel_width;
3761 }
3762
3763 /* Abort the skipping algorithm if we end up before
3764 our starting point, to avoid looping (bug#1070).
3765 This can happen when the lbearing is larger than
3766 the pixel width. */
3767 abort_skipping = (i < start_hpos);
3768 }
3769 }
3770
3771 /* Try to avoid writing the entire rest of the desired row
3772 by looking for a resync point. This mainly prevents
3773 mode line flickering in the case the mode line is in
3774 fixed-pitch font, which it usually will be. */
3775 if (i < desired_row->used[TEXT_AREA])
3776 {
3777 int start_x = x, start_hpos = i;
3778 struct glyph *start = desired_glyph;
3779 int current_x = x;
3780 bool skip_first_p = !can_skip_p;
3781
3782 /* Find the next glyph that's equal again. */
3783 while (i < stop
3784 && (skip_first_p
3785 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3786 && x == current_x)
3787 {
3788 x += desired_glyph->pixel_width;
3789 current_x += current_glyph->pixel_width;
3790 ++desired_glyph, ++current_glyph, ++i;
3791 skip_first_p = 0;
3792 }
3793
3794 if (i == start_hpos || x != current_x)
3795 {
3796 i = start_hpos;
3797 x = start_x;
3798 desired_glyph = start;
3799 break;
3800 }
3801
3802 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3803 rif->write_glyphs (start, i - start_hpos);
3804 changed_p = 1;
3805 }
3806 }
3807
3808 /* Write the rest. */
3809 if (i < desired_row->used[TEXT_AREA])
3810 {
3811 rif->cursor_to (vpos, i, desired_row->y, x);
3812 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3813 changed_p = 1;
3814 }
3815
3816 /* Maybe clear to end of line. */
3817 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3818 {
3819 /* If new row extends to the end of the text area, nothing
3820 has to be cleared, if and only if we did a write_glyphs
3821 above. This is made sure by setting desired_stop_pos
3822 appropriately above. */
3823 eassert (i < desired_row->used[TEXT_AREA]
3824 || ((desired_row->used[TEXT_AREA]
3825 == current_row->used[TEXT_AREA])
3826 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3827 }
3828 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3829 {
3830 /* If old row extends to the end of the text area, clear. */
3831 if (i >= desired_row->used[TEXT_AREA])
3832 rif->cursor_to (vpos, i, desired_row->y,
3833 desired_row->pixel_width);
3834 rif->clear_end_of_line (-1);
3835 changed_p = 1;
3836 }
3837 else if (desired_row->pixel_width < current_row->pixel_width)
3838 {
3839 /* Otherwise clear to the end of the old row. Everything
3840 after that position should be clear already. */
3841 int xlim;
3842
3843 if (i >= desired_row->used[TEXT_AREA])
3844 rif->cursor_to (vpos, i, desired_row->y,
3845 desired_row->pixel_width);
3846
3847 /* If cursor is displayed at the end of the line, make sure
3848 it's cleared. Nowadays we don't have a phys_cursor_glyph
3849 with which to erase the cursor (because this method
3850 doesn't work with lbearing/rbearing), so we must do it
3851 this way. */
3852 if (vpos == w->phys_cursor.vpos
3853 && (desired_row->reversed_p
3854 ? (w->phys_cursor.hpos < 0)
3855 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3856 {
3857 w->phys_cursor_on_p = 0;
3858 xlim = -1;
3859 }
3860 else
3861 xlim = current_row->pixel_width;
3862 rif->clear_end_of_line (xlim);
3863 changed_p = 1;
3864 }
3865 }
3866
3867 return changed_p;
3868 }
3869
3870
3871 /* Update row VPOS in window W. Value is true if display has been changed. */
3872
3873 static bool
3874 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3875 {
3876 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3877 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3878 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3879 bool changed_p = 0;
3880
3881 /* Set the row being updated. This is important to let xterm.c
3882 know what line height values are in effect. */
3883 updated_row = desired_row;
3884
3885 /* A row can be completely invisible in case a desired matrix was
3886 built with a vscroll and then make_cursor_line_fully_visible shifts
3887 the matrix. Make sure to make such rows current anyway, since
3888 we need the correct y-position, for example, in the current matrix. */
3889 if (desired_row->mode_line_p
3890 || desired_row->visible_height > 0)
3891 {
3892 eassert (desired_row->enabled_p);
3893
3894 /* Update display of the left margin area, if there is one. */
3895 if (!desired_row->full_width_p
3896 && !NILP (w->left_margin_cols))
3897 {
3898 changed_p = 1;
3899 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3900 /* Setting this flag will ensure the vertical border, if
3901 any, between this window and the one on its left will be
3902 redrawn. This is necessary because updating the left
3903 margin area can potentially draw over the border. */
3904 current_row->redraw_fringe_bitmaps_p = 1;
3905 }
3906
3907 /* Update the display of the text area. */
3908 if (update_text_area (w, vpos))
3909 {
3910 changed_p = 1;
3911 if (current_row->mouse_face_p)
3912 *mouse_face_overwritten_p = 1;
3913 }
3914
3915 /* Update display of the right margin area, if there is one. */
3916 if (!desired_row->full_width_p
3917 && !NILP (w->right_margin_cols))
3918 {
3919 changed_p = 1;
3920 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3921 }
3922
3923 /* Draw truncation marks etc. */
3924 if (!current_row->enabled_p
3925 || desired_row->y != current_row->y
3926 || desired_row->visible_height != current_row->visible_height
3927 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3928 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3929 || current_row->redraw_fringe_bitmaps_p
3930 || desired_row->mode_line_p != current_row->mode_line_p
3931 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3932 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3933 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3934 rif->after_update_window_line_hook (desired_row);
3935 }
3936
3937 /* Update current_row from desired_row. */
3938 make_current (w->desired_matrix, w->current_matrix, vpos);
3939 updated_row = NULL;
3940 return changed_p;
3941 }
3942
3943
3944 /* Set the cursor after an update of window W. This function may only
3945 be called from update_window. */
3946
3947 static void
3948 set_window_cursor_after_update (struct window *w)
3949 {
3950 struct frame *f = XFRAME (w->frame);
3951 struct redisplay_interface *rif = FRAME_RIF (f);
3952 int cx, cy, vpos, hpos;
3953
3954 /* Not intended for frame matrix updates. */
3955 eassert (FRAME_WINDOW_P (f));
3956
3957 if (cursor_in_echo_area
3958 && !NILP (echo_area_buffer[0])
3959 /* If we are showing a message instead of the mini-buffer,
3960 show the cursor for the message instead. */
3961 && XWINDOW (minibuf_window) == w
3962 && EQ (minibuf_window, echo_area_window)
3963 /* These cases apply only to the frame that contains
3964 the active mini-buffer window. */
3965 && FRAME_HAS_MINIBUF_P (f)
3966 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3967 {
3968 cx = cy = vpos = hpos = 0;
3969
3970 if (cursor_in_echo_area >= 0)
3971 {
3972 /* If the mini-buffer is several lines high, find the last
3973 line that has any text on it. Note: either all lines
3974 are enabled or none. Otherwise we wouldn't be able to
3975 determine Y. */
3976 struct glyph_row *row, *last_row;
3977 struct glyph *glyph;
3978 int yb = window_text_bottom_y (w);
3979
3980 last_row = NULL;
3981 row = w->current_matrix->rows;
3982 while (row->enabled_p
3983 && (last_row == NULL
3984 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3985 {
3986 if (row->used[TEXT_AREA]
3987 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3988 last_row = row;
3989 ++row;
3990 }
3991
3992 if (last_row)
3993 {
3994 struct glyph *start = last_row->glyphs[TEXT_AREA];
3995 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3996
3997 while (last > start && last->charpos < 0)
3998 --last;
3999
4000 for (glyph = start; glyph < last; ++glyph)
4001 {
4002 cx += glyph->pixel_width;
4003 ++hpos;
4004 }
4005
4006 cy = last_row->y;
4007 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4008 }
4009 }
4010 }
4011 else
4012 {
4013 cx = w->cursor.x;
4014 cy = w->cursor.y;
4015 hpos = w->cursor.hpos;
4016 vpos = w->cursor.vpos;
4017 }
4018
4019 /* Window cursor can be out of sync for horizontally split windows. */
4020 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4021 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4022 vpos = max (0, vpos);
4023 vpos = min (w->current_matrix->nrows - 1, vpos);
4024 rif->cursor_to (vpos, hpos, cy, cx);
4025 }
4026
4027
4028 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4029 tree rooted at W. */
4030
4031 void
4032 set_window_update_flags (struct window *w, bool on_p)
4033 {
4034 while (w)
4035 {
4036 if (!NILP (w->hchild))
4037 set_window_update_flags (XWINDOW (w->hchild), on_p);
4038 else if (!NILP (w->vchild))
4039 set_window_update_flags (XWINDOW (w->vchild), on_p);
4040 else
4041 w->must_be_updated_p = on_p;
4042
4043 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4044 }
4045 }
4046
4047
4048 \f
4049 /***********************************************************************
4050 Window-Based Scrolling
4051 ***********************************************************************/
4052
4053 /* Structure describing rows in scrolling_window. */
4054
4055 struct row_entry
4056 {
4057 /* Number of occurrences of this row in desired and current matrix. */
4058 int old_uses, new_uses;
4059
4060 /* Vpos of row in new matrix. */
4061 int new_line_number;
4062
4063 /* Bucket index of this row_entry in the hash table row_table. */
4064 ptrdiff_t bucket;
4065
4066 /* The row described by this entry. */
4067 struct glyph_row *row;
4068
4069 /* Hash collision chain. */
4070 struct row_entry *next;
4071 };
4072
4073 /* A pool to allocate row_entry structures from, and the size of the
4074 pool. The pool is reallocated in scrolling_window when we find
4075 that we need a larger one. */
4076
4077 static struct row_entry *row_entry_pool;
4078 static ptrdiff_t row_entry_pool_size;
4079
4080 /* Index of next free entry in row_entry_pool. */
4081
4082 static ptrdiff_t row_entry_idx;
4083
4084 /* The hash table used during scrolling, and the table's size. This
4085 table is used to quickly identify equal rows in the desired and
4086 current matrix. */
4087
4088 static struct row_entry **row_table;
4089 static ptrdiff_t row_table_size;
4090
4091 /* Vectors of pointers to row_entry structures belonging to the
4092 current and desired matrix, and the size of the vectors. */
4093
4094 static struct row_entry **old_lines, **new_lines;
4095 static ptrdiff_t old_lines_size, new_lines_size;
4096
4097 /* A pool to allocate run structures from, and its size. */
4098
4099 static struct run *run_pool;
4100 static ptrdiff_t runs_size;
4101
4102 /* A vector of runs of lines found during scrolling. */
4103
4104 static struct run **runs;
4105
4106 /* Add glyph row ROW to the scrolling hash table. */
4107
4108 static struct row_entry *
4109 add_row_entry (struct glyph_row *row)
4110 {
4111 struct row_entry *entry;
4112 ptrdiff_t i = row->hash % row_table_size;
4113
4114 entry = row_table[i];
4115 eassert (entry || verify_row_hash (row));
4116 while (entry && !row_equal_p (entry->row, row, 1))
4117 entry = entry->next;
4118
4119 if (entry == NULL)
4120 {
4121 entry = row_entry_pool + row_entry_idx++;
4122 entry->row = row;
4123 entry->old_uses = entry->new_uses = 0;
4124 entry->new_line_number = 0;
4125 entry->bucket = i;
4126 entry->next = row_table[i];
4127 row_table[i] = entry;
4128 }
4129
4130 return entry;
4131 }
4132
4133
4134 /* Try to reuse part of the current display of W by scrolling lines.
4135 HEADER_LINE_P means W has a header line.
4136
4137 The algorithm is taken from Communications of the ACM, Apr78 "A
4138 Technique for Isolating Differences Between Files." It should take
4139 O(N) time.
4140
4141 A short outline of the steps of the algorithm
4142
4143 1. Skip lines equal at the start and end of both matrices.
4144
4145 2. Enter rows in the current and desired matrix into a symbol
4146 table, counting how often they appear in both matrices.
4147
4148 3. Rows that appear exactly once in both matrices serve as anchors,
4149 i.e. we assume that such lines are likely to have been moved.
4150
4151 4. Starting from anchor lines, extend regions to be scrolled both
4152 forward and backward.
4153
4154 Value is
4155
4156 -1 if all rows were found to be equal.
4157 0 to indicate that we did not scroll the display, or
4158 1 if we did scroll. */
4159
4160 static int
4161 scrolling_window (struct window *w, bool header_line_p)
4162 {
4163 struct glyph_matrix *desired_matrix = w->desired_matrix;
4164 struct glyph_matrix *current_matrix = w->current_matrix;
4165 int yb = window_text_bottom_y (w);
4166 ptrdiff_t i;
4167 int j, first_old, first_new, last_old, last_new;
4168 int nruns, run_idx;
4169 ptrdiff_t n;
4170 struct row_entry *entry;
4171 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4172
4173 /* Skip over rows equal at the start. */
4174 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4175 {
4176 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4177 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4178
4179 if (c->enabled_p
4180 && d->enabled_p
4181 && !d->redraw_fringe_bitmaps_p
4182 && c->y == d->y
4183 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4184 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4185 && row_equal_p (c, d, 1))
4186 {
4187 assign_row (c, d);
4188 d->enabled_p = 0;
4189 }
4190 else
4191 break;
4192 }
4193
4194 /* Give up if some rows in the desired matrix are not enabled. */
4195 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4196 return -1;
4197
4198 first_old = first_new = i;
4199
4200 /* Set last_new to the index + 1 of the row that reaches the
4201 bottom boundary in the desired matrix. Give up if we find a
4202 disabled row before we reach the bottom boundary. */
4203 i = first_new + 1;
4204 while (i < desired_matrix->nrows - 1)
4205 {
4206 int bottom;
4207
4208 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4209 return 0;
4210 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4211 if (bottom <= yb)
4212 ++i;
4213 if (bottom >= yb)
4214 break;
4215 }
4216
4217 last_new = i;
4218
4219 /* Set last_old to the index + 1 of the row that reaches the bottom
4220 boundary in the current matrix. We don't look at the enabled
4221 flag here because we plan to reuse part of the display even if
4222 other parts are disabled. */
4223 i = first_old + 1;
4224 while (i < current_matrix->nrows - 1)
4225 {
4226 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4227 if (bottom <= yb)
4228 ++i;
4229 if (bottom >= yb)
4230 break;
4231 }
4232
4233 last_old = i;
4234
4235 /* Skip over rows equal at the bottom. */
4236 i = last_new;
4237 j = last_old;
4238 while (i - 1 > first_new
4239 && j - 1 > first_old
4240 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4241 && (MATRIX_ROW (current_matrix, j - 1)->y
4242 == MATRIX_ROW (desired_matrix, i - 1)->y)
4243 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4244 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4245 MATRIX_ROW (current_matrix, j - 1), 1))
4246 --i, --j;
4247 last_new = i;
4248 last_old = j;
4249
4250 /* Nothing to do if all rows are equal. */
4251 if (last_new == first_new)
4252 return 0;
4253
4254 /* Check for integer overflow in size calculation.
4255
4256 If next_almost_prime checks (N) for divisibility by 2..10, then
4257 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4258 So, set next_almost_prime_increment_max to 10.
4259
4260 It's just a coincidence that next_almost_prime_increment_max ==
4261 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4262 13, then next_almost_prime_increment_max would be 14, e.g.,
4263 because next_almost_prime (113) would be 127. */
4264 {
4265 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4266 enum { next_almost_prime_increment_max = 10 };
4267 ptrdiff_t row_table_max =
4268 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4269 - next_almost_prime_increment_max);
4270 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4271 if (current_nrows_max < current_matrix->nrows)
4272 memory_full (SIZE_MAX);
4273 }
4274
4275 /* Reallocate vectors, tables etc. if necessary. */
4276
4277 if (current_matrix->nrows > old_lines_size)
4278 old_lines = xpalloc (old_lines, &old_lines_size,
4279 current_matrix->nrows - old_lines_size,
4280 INT_MAX, sizeof *old_lines);
4281
4282 if (desired_matrix->nrows > new_lines_size)
4283 new_lines = xpalloc (new_lines, &new_lines_size,
4284 desired_matrix->nrows - new_lines_size,
4285 INT_MAX, sizeof *new_lines);
4286
4287 n = desired_matrix->nrows;
4288 n += current_matrix->nrows;
4289 if (row_table_size < 3 * n)
4290 {
4291 ptrdiff_t size = next_almost_prime (3 * n);
4292 row_table = xnrealloc (row_table, size, sizeof *row_table);
4293 row_table_size = size;
4294 memset (row_table, 0, size * sizeof *row_table);
4295 }
4296
4297 if (n > row_entry_pool_size)
4298 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4299 n - row_entry_pool_size,
4300 -1, sizeof *row_entry_pool);
4301
4302 if (desired_matrix->nrows > runs_size)
4303 {
4304 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4305 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4306 runs_size = desired_matrix->nrows;
4307 }
4308
4309 nruns = run_idx = 0;
4310 row_entry_idx = 0;
4311
4312 /* Add rows from the current and desired matrix to the hash table
4313 row_hash_table to be able to find equal ones quickly. */
4314
4315 for (i = first_old; i < last_old; ++i)
4316 {
4317 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4318 {
4319 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4320 old_lines[i] = entry;
4321 ++entry->old_uses;
4322 }
4323 else
4324 old_lines[i] = NULL;
4325 }
4326
4327 for (i = first_new; i < last_new; ++i)
4328 {
4329 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4330 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4331 ++entry->new_uses;
4332 entry->new_line_number = i;
4333 new_lines[i] = entry;
4334 }
4335
4336 /* Identify moves based on lines that are unique and equal
4337 in both matrices. */
4338 for (i = first_old; i < last_old;)
4339 if (old_lines[i]
4340 && old_lines[i]->old_uses == 1
4341 && old_lines[i]->new_uses == 1)
4342 {
4343 int p, q;
4344 int new_line = old_lines[i]->new_line_number;
4345 struct run *run = run_pool + run_idx++;
4346
4347 /* Record move. */
4348 run->current_vpos = i;
4349 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4350 run->desired_vpos = new_line;
4351 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4352 run->nrows = 1;
4353 run->height = MATRIX_ROW (current_matrix, i)->height;
4354
4355 /* Extend backward. */
4356 p = i - 1;
4357 q = new_line - 1;
4358 while (p > first_old
4359 && q > first_new
4360 && old_lines[p] == new_lines[q])
4361 {
4362 int h = MATRIX_ROW (current_matrix, p)->height;
4363 --run->current_vpos;
4364 --run->desired_vpos;
4365 ++run->nrows;
4366 run->height += h;
4367 run->desired_y -= h;
4368 run->current_y -= h;
4369 --p, --q;
4370 }
4371
4372 /* Extend forward. */
4373 p = i + 1;
4374 q = new_line + 1;
4375 while (p < last_old
4376 && q < last_new
4377 && old_lines[p] == new_lines[q])
4378 {
4379 int h = MATRIX_ROW (current_matrix, p)->height;
4380 ++run->nrows;
4381 run->height += h;
4382 ++p, ++q;
4383 }
4384
4385 /* Insert run into list of all runs. Order runs by copied
4386 pixel lines. Note that we record runs that don't have to
4387 be copied because they are already in place. This is done
4388 because we can avoid calling update_window_line in this
4389 case. */
4390 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4391 ;
4392 for (q = nruns; q > p; --q)
4393 runs[q] = runs[q - 1];
4394 runs[p] = run;
4395 ++nruns;
4396
4397 i += run->nrows;
4398 }
4399 else
4400 ++i;
4401
4402 /* Do the moves. Do it in a way that we don't overwrite something
4403 we want to copy later on. This is not solvable in general
4404 because there is only one display and we don't have a way to
4405 exchange areas on this display. Example:
4406
4407 +-----------+ +-----------+
4408 | A | | B |
4409 +-----------+ --> +-----------+
4410 | B | | A |
4411 +-----------+ +-----------+
4412
4413 Instead, prefer bigger moves, and invalidate moves that would
4414 copy from where we copied to. */
4415
4416 for (i = 0; i < nruns; ++i)
4417 if (runs[i]->nrows > 0)
4418 {
4419 struct run *r = runs[i];
4420
4421 /* Copy on the display. */
4422 if (r->current_y != r->desired_y)
4423 {
4424 rif->clear_window_mouse_face (w);
4425 rif->scroll_run_hook (w, r);
4426 }
4427
4428 /* Truncate runs that copy to where we copied to, and
4429 invalidate runs that copy from where we copied to. */
4430 for (j = nruns - 1; j > i; --j)
4431 {
4432 struct run *p = runs[j];
4433 bool truncated_p = 0;
4434
4435 if (p->nrows > 0
4436 && p->desired_y < r->desired_y + r->height
4437 && p->desired_y + p->height > r->desired_y)
4438 {
4439 if (p->desired_y < r->desired_y)
4440 {
4441 p->nrows = r->desired_vpos - p->desired_vpos;
4442 p->height = r->desired_y - p->desired_y;
4443 truncated_p = 1;
4444 }
4445 else
4446 {
4447 int nrows_copied = (r->desired_vpos + r->nrows
4448 - p->desired_vpos);
4449
4450 if (p->nrows <= nrows_copied)
4451 p->nrows = 0;
4452 else
4453 {
4454 int height_copied = (r->desired_y + r->height
4455 - p->desired_y);
4456
4457 p->current_vpos += nrows_copied;
4458 p->desired_vpos += nrows_copied;
4459 p->nrows -= nrows_copied;
4460 p->current_y += height_copied;
4461 p->desired_y += height_copied;
4462 p->height -= height_copied;
4463 truncated_p = 1;
4464 }
4465 }
4466 }
4467
4468 if (r->current_y != r->desired_y
4469 /* The condition below is equivalent to
4470 ((p->current_y >= r->desired_y
4471 && p->current_y < r->desired_y + r->height)
4472 || (p->current_y + p->height > r->desired_y
4473 && (p->current_y + p->height
4474 <= r->desired_y + r->height)))
4475 because we have 0 < p->height <= r->height. */
4476 && p->current_y < r->desired_y + r->height
4477 && p->current_y + p->height > r->desired_y)
4478 p->nrows = 0;
4479
4480 /* Reorder runs by copied pixel lines if truncated. */
4481 if (truncated_p && p->nrows > 0)
4482 {
4483 int k = nruns - 1;
4484
4485 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4486 k--;
4487 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4488 runs[k] = p;
4489 }
4490 }
4491
4492 /* Assign matrix rows. */
4493 for (j = 0; j < r->nrows; ++j)
4494 {
4495 struct glyph_row *from, *to;
4496 bool to_overlapped_p;
4497
4498 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4499 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4500 to_overlapped_p = to->overlapped_p;
4501 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4502 assign_row (to, from);
4503 /* The above `assign_row' actually does swap, so if we had
4504 an overlap in the copy destination of two runs, then
4505 the second run would assign a previously disabled bogus
4506 row. But thanks to the truncation code in the
4507 preceding for-loop, we no longer have such an overlap,
4508 and thus the assigned row should always be enabled. */
4509 eassert (to->enabled_p);
4510 from->enabled_p = 0;
4511 to->overlapped_p = to_overlapped_p;
4512 }
4513 }
4514
4515 /* Clear the hash table, for the next time. */
4516 for (i = 0; i < row_entry_idx; ++i)
4517 row_table[row_entry_pool[i].bucket] = NULL;
4518
4519 /* Value is 1 to indicate that we scrolled the display. */
4520 return 0 < nruns;
4521 }
4522
4523
4524 \f
4525 /************************************************************************
4526 Frame-Based Updates
4527 ************************************************************************/
4528
4529 /* Update the desired frame matrix of frame F.
4530
4531 FORCE_P means that the update should not be stopped by pending input.
4532 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4533
4534 Value is true if update was stopped due to pending input. */
4535
4536 static bool
4537 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4538 {
4539 /* Frame matrices to work on. */
4540 struct glyph_matrix *current_matrix = f->current_matrix;
4541 struct glyph_matrix *desired_matrix = f->desired_matrix;
4542 int i;
4543 bool pause_p;
4544 int preempt_count = baud_rate / 2400 + 1;
4545
4546 eassert (current_matrix && desired_matrix);
4547
4548 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4549 calculate_costs (f);
4550
4551 if (preempt_count <= 0)
4552 preempt_count = 1;
4553
4554 #if !PERIODIC_PREEMPTION_CHECKING
4555 if (!force_p && detect_input_pending_ignore_squeezables ())
4556 {
4557 pause_p = 1;
4558 goto do_pause;
4559 }
4560 #endif
4561
4562 /* If we cannot insert/delete lines, it's no use trying it. */
4563 if (!FRAME_LINE_INS_DEL_OK (f))
4564 inhibit_id_p = 1;
4565
4566 /* See if any of the desired lines are enabled; don't compute for
4567 i/d line if just want cursor motion. */
4568 for (i = 0; i < desired_matrix->nrows; i++)
4569 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4570 break;
4571
4572 /* Try doing i/d line, if not yet inhibited. */
4573 if (!inhibit_id_p && i < desired_matrix->nrows)
4574 force_p |= scrolling (f);
4575
4576 /* Update the individual lines as needed. Do bottom line first. */
4577 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4578 update_frame_line (f, desired_matrix->nrows - 1);
4579
4580 /* Now update the rest of the lines. */
4581 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4582 {
4583 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4584 {
4585 if (FRAME_TERMCAP_P (f))
4586 {
4587 /* Flush out every so many lines.
4588 Also flush out if likely to have more than 1k buffered
4589 otherwise. I'm told that some telnet connections get
4590 really screwed by more than 1k output at once. */
4591 FILE *display_output = FRAME_TTY (f)->output;
4592 if (display_output)
4593 {
4594 ptrdiff_t outq = __fpending (display_output);
4595 if (outq > 900
4596 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4597 fflush (display_output);
4598 }
4599 }
4600
4601 #if PERIODIC_PREEMPTION_CHECKING
4602 if (!force_p)
4603 {
4604 EMACS_TIME tm = current_emacs_time ();
4605 if (EMACS_TIME_LT (preemption_next_check, tm))
4606 {
4607 preemption_next_check = add_emacs_time (tm, preemption_period);
4608 if (detect_input_pending_ignore_squeezables ())
4609 break;
4610 }
4611 }
4612 #else
4613 if (!force_p && (i - 1) % preempt_count == 0)
4614 detect_input_pending_ignore_squeezables ();
4615 #endif
4616
4617 update_frame_line (f, i);
4618 }
4619 }
4620
4621 lint_assume (0 <= FRAME_LINES (f));
4622 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4623
4624 /* Now just clean up termcap drivers and set cursor, etc. */
4625 if (!pause_p)
4626 {
4627 if ((cursor_in_echo_area
4628 /* If we are showing a message instead of the mini-buffer,
4629 show the cursor for the message instead of for the
4630 (now hidden) mini-buffer contents. */
4631 || (EQ (minibuf_window, selected_window)
4632 && EQ (minibuf_window, echo_area_window)
4633 && !NILP (echo_area_buffer[0])))
4634 /* These cases apply only to the frame that contains
4635 the active mini-buffer window. */
4636 && FRAME_HAS_MINIBUF_P (f)
4637 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4638 {
4639 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4640 int row, col;
4641
4642 if (cursor_in_echo_area < 0)
4643 {
4644 /* Negative value of cursor_in_echo_area means put
4645 cursor at beginning of line. */
4646 row = top;
4647 col = 0;
4648 }
4649 else
4650 {
4651 /* Positive value of cursor_in_echo_area means put
4652 cursor at the end of the prompt. If the mini-buffer
4653 is several lines high, find the last line that has
4654 any text on it. */
4655 row = FRAME_LINES (f);
4656 do
4657 {
4658 --row;
4659 col = 0;
4660
4661 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4662 {
4663 /* Frame rows are filled up with spaces that
4664 must be ignored here. */
4665 struct glyph_row *r = MATRIX_ROW (current_matrix,
4666 row);
4667 struct glyph *start = r->glyphs[TEXT_AREA];
4668 struct glyph *last = start + r->used[TEXT_AREA];
4669
4670 while (last > start
4671 && (last - 1)->charpos < 0)
4672 --last;
4673
4674 col = last - start;
4675 }
4676 }
4677 while (row > top && col == 0);
4678
4679 /* Make sure COL is not out of range. */
4680 if (col >= FRAME_CURSOR_X_LIMIT (f))
4681 {
4682 /* If we have another row, advance cursor into it. */
4683 if (row < FRAME_LINES (f) - 1)
4684 {
4685 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4686 row++;
4687 }
4688 /* Otherwise move it back in range. */
4689 else
4690 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4691 }
4692 }
4693
4694 cursor_to (f, row, col);
4695 }
4696 else
4697 {
4698 /* We have only one cursor on terminal frames. Use it to
4699 display the cursor of the selected window. */
4700 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4701 if (w->cursor.vpos >= 0
4702 /* The cursor vpos may be temporarily out of bounds
4703 in the following situation: There is one window,
4704 with the cursor in the lower half of it. The window
4705 is split, and a message causes a redisplay before
4706 a new cursor position has been computed. */
4707 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4708 {
4709 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4710 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4711
4712 if (INTEGERP (w->left_margin_cols))
4713 x += XFASTINT (w->left_margin_cols);
4714
4715 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4716 cursor_to (f, y, x);
4717 }
4718 }
4719 }
4720
4721 #if !PERIODIC_PREEMPTION_CHECKING
4722 do_pause:
4723 #endif
4724
4725 clear_desired_matrices (f);
4726 return pause_p;
4727 }
4728
4729
4730 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4731
4732 static bool
4733 scrolling (struct frame *frame)
4734 {
4735 int unchanged_at_top, unchanged_at_bottom;
4736 int window_size;
4737 int changed_lines;
4738 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4739 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4740 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4741 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4742 register int i;
4743 int free_at_end_vpos = FRAME_LINES (frame);
4744 struct glyph_matrix *current_matrix = frame->current_matrix;
4745 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4746
4747 if (!current_matrix)
4748 emacs_abort ();
4749
4750 /* Compute hash codes of all the lines. Also calculate number of
4751 changed lines, number of unchanged lines at the beginning, and
4752 number of unchanged lines at the end. */
4753 changed_lines = 0;
4754 unchanged_at_top = 0;
4755 unchanged_at_bottom = FRAME_LINES (frame);
4756 for (i = 0; i < FRAME_LINES (frame); i++)
4757 {
4758 /* Give up on this scrolling if some old lines are not enabled. */
4759 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4760 return 0;
4761 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4762 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4763 {
4764 /* This line cannot be redrawn, so don't let scrolling mess it. */
4765 new_hash[i] = old_hash[i];
4766 #define INFINITY 1000000 /* Taken from scroll.c */
4767 draw_cost[i] = INFINITY;
4768 }
4769 else
4770 {
4771 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4772 draw_cost[i] = line_draw_cost (desired_matrix, i);
4773 }
4774
4775 if (old_hash[i] != new_hash[i])
4776 {
4777 changed_lines++;
4778 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4779 }
4780 else if (i == unchanged_at_top)
4781 unchanged_at_top++;
4782 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4783 }
4784
4785 /* If changed lines are few, don't allow preemption, don't scroll. */
4786 if ((!FRAME_SCROLL_REGION_OK (frame)
4787 && changed_lines < baud_rate / 2400)
4788 || unchanged_at_bottom == FRAME_LINES (frame))
4789 return 1;
4790
4791 window_size = (FRAME_LINES (frame) - unchanged_at_top
4792 - unchanged_at_bottom);
4793
4794 if (FRAME_SCROLL_REGION_OK (frame))
4795 free_at_end_vpos -= unchanged_at_bottom;
4796 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4797 free_at_end_vpos = -1;
4798
4799 /* If large window, fast terminal and few lines in common between
4800 current frame and desired frame, don't bother with i/d calc. */
4801 if (!FRAME_SCROLL_REGION_OK (frame)
4802 && window_size >= 18 && baud_rate > 2400
4803 && (window_size >=
4804 10 * scrolling_max_lines_saved (unchanged_at_top,
4805 FRAME_LINES (frame) - unchanged_at_bottom,
4806 old_hash, new_hash, draw_cost)))
4807 return 0;
4808
4809 if (window_size < 2)
4810 return 0;
4811
4812 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4813 draw_cost + unchanged_at_top - 1,
4814 old_draw_cost + unchanged_at_top - 1,
4815 old_hash + unchanged_at_top - 1,
4816 new_hash + unchanged_at_top - 1,
4817 free_at_end_vpos - unchanged_at_top);
4818
4819 return 0;
4820 }
4821
4822
4823 /* Count the number of blanks at the start of the vector of glyphs R
4824 which is LEN glyphs long. */
4825
4826 static int
4827 count_blanks (struct glyph *r, int len)
4828 {
4829 int i;
4830
4831 for (i = 0; i < len; ++i)
4832 if (!CHAR_GLYPH_SPACE_P (r[i]))
4833 break;
4834
4835 return i;
4836 }
4837
4838
4839 /* Count the number of glyphs in common at the start of the glyph
4840 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4841 of STR2. Value is the number of equal glyphs equal at the start. */
4842
4843 static int
4844 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4845 {
4846 struct glyph *p1 = str1;
4847 struct glyph *p2 = str2;
4848
4849 while (p1 < end1
4850 && p2 < end2
4851 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4852 ++p1, ++p2;
4853
4854 return p1 - str1;
4855 }
4856
4857
4858 /* Char insertion/deletion cost vector, from term.c */
4859
4860 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4861
4862
4863 /* Perform a frame-based update on line VPOS in frame FRAME. */
4864
4865 static void
4866 update_frame_line (struct frame *f, int vpos)
4867 {
4868 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4869 int tem;
4870 int osp, nsp, begmatch, endmatch, olen, nlen;
4871 struct glyph_matrix *current_matrix = f->current_matrix;
4872 struct glyph_matrix *desired_matrix = f->desired_matrix;
4873 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4874 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4875 bool must_write_whole_line_p;
4876 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4877 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4878 != FACE_TTY_DEFAULT_BG_COLOR);
4879
4880 if (colored_spaces_p)
4881 write_spaces_p = 1;
4882
4883 /* Current row not enabled means it has unknown contents. We must
4884 write the whole desired line in that case. */
4885 must_write_whole_line_p = !current_row->enabled_p;
4886 if (must_write_whole_line_p)
4887 {
4888 obody = 0;
4889 olen = 0;
4890 }
4891 else
4892 {
4893 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4894 olen = current_row->used[TEXT_AREA];
4895
4896 /* Ignore trailing spaces, if we can. */
4897 if (!write_spaces_p)
4898 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4899 olen--;
4900 }
4901
4902 current_row->enabled_p = 1;
4903 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4904
4905 /* If desired line is empty, just clear the line. */
4906 if (!desired_row->enabled_p)
4907 {
4908 nlen = 0;
4909 goto just_erase;
4910 }
4911
4912 nbody = desired_row->glyphs[TEXT_AREA];
4913 nlen = desired_row->used[TEXT_AREA];
4914 nend = nbody + nlen;
4915
4916 /* If display line has unknown contents, write the whole line. */
4917 if (must_write_whole_line_p)
4918 {
4919 /* Ignore spaces at the end, if we can. */
4920 if (!write_spaces_p)
4921 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4922 --nlen;
4923
4924 /* Write the contents of the desired line. */
4925 if (nlen)
4926 {
4927 cursor_to (f, vpos, 0);
4928 write_glyphs (f, nbody, nlen);
4929 }
4930
4931 /* Don't call clear_end_of_line if we already wrote the whole
4932 line. The cursor will not be at the right margin in that
4933 case but in the line below. */
4934 if (nlen < FRAME_TOTAL_COLS (f))
4935 {
4936 cursor_to (f, vpos, nlen);
4937 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4938 }
4939 else
4940 /* Make sure we are in the right row, otherwise cursor movement
4941 with cmgoto might use `ch' in the wrong row. */
4942 cursor_to (f, vpos, 0);
4943
4944 make_current (desired_matrix, current_matrix, vpos);
4945 return;
4946 }
4947
4948 /* Pretend trailing spaces are not there at all,
4949 unless for one reason or another we must write all spaces. */
4950 if (!write_spaces_p)
4951 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4952 nlen--;
4953
4954 /* If there's no i/d char, quickly do the best we can without it. */
4955 if (!FRAME_CHAR_INS_DEL_OK (f))
4956 {
4957 int i, j;
4958
4959 /* Find the first glyph in desired row that doesn't agree with
4960 a glyph in the current row, and write the rest from there on. */
4961 for (i = 0; i < nlen; i++)
4962 {
4963 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4964 {
4965 /* Find the end of the run of different glyphs. */
4966 j = i + 1;
4967 while (j < nlen
4968 && (j >= olen
4969 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4970 || CHAR_GLYPH_PADDING_P (nbody[j])))
4971 ++j;
4972
4973 /* Output this run of non-matching chars. */
4974 cursor_to (f, vpos, i);
4975 write_glyphs (f, nbody + i, j - i);
4976 i = j - 1;
4977
4978 /* Now find the next non-match. */
4979 }
4980 }
4981
4982 /* Clear the rest of the line, or the non-clear part of it. */
4983 if (olen > nlen)
4984 {
4985 cursor_to (f, vpos, nlen);
4986 clear_end_of_line (f, olen);
4987 }
4988
4989 /* Make current row = desired row. */
4990 make_current (desired_matrix, current_matrix, vpos);
4991 return;
4992 }
4993
4994 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4995 characters in a row. */
4996
4997 if (!olen)
4998 {
4999 /* If current line is blank, skip over initial spaces, if
5000 possible, and write the rest. */
5001 if (write_spaces_p)
5002 nsp = 0;
5003 else
5004 nsp = count_blanks (nbody, nlen);
5005
5006 if (nlen > nsp)
5007 {
5008 cursor_to (f, vpos, nsp);
5009 write_glyphs (f, nbody + nsp, nlen - nsp);
5010 }
5011
5012 /* Exchange contents between current_frame and new_frame. */
5013 make_current (desired_matrix, current_matrix, vpos);
5014 return;
5015 }
5016
5017 /* Compute number of leading blanks in old and new contents. */
5018 osp = count_blanks (obody, olen);
5019 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5020
5021 /* Compute number of matching chars starting with first non-blank. */
5022 begmatch = count_match (obody + osp, obody + olen,
5023 nbody + nsp, nbody + nlen);
5024
5025 /* Spaces in new match implicit space past the end of old. */
5026 /* A bug causing this to be a no-op was fixed in 18.29. */
5027 if (!write_spaces_p && osp + begmatch == olen)
5028 {
5029 np1 = nbody + nsp;
5030 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5031 ++begmatch;
5032 }
5033
5034 /* Avoid doing insert/delete char
5035 just cause number of leading spaces differs
5036 when the following text does not match. */
5037 if (begmatch == 0 && osp != nsp)
5038 osp = nsp = min (osp, nsp);
5039
5040 /* Find matching characters at end of line */
5041 op1 = obody + olen;
5042 np1 = nbody + nlen;
5043 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5044 while (op1 > op2
5045 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5046 {
5047 op1--;
5048 np1--;
5049 }
5050 endmatch = obody + olen - op1;
5051
5052 /* tem gets the distance to insert or delete.
5053 endmatch is how many characters we save by doing so.
5054 Is it worth it? */
5055
5056 tem = (nlen - nsp) - (olen - osp);
5057 if (endmatch && tem
5058 && (!FRAME_CHAR_INS_DEL_OK (f)
5059 || endmatch <= char_ins_del_cost (f)[tem]))
5060 endmatch = 0;
5061
5062 /* nsp - osp is the distance to insert or delete.
5063 If that is nonzero, begmatch is known to be nonzero also.
5064 begmatch + endmatch is how much we save by doing the ins/del.
5065 Is it worth it? */
5066
5067 if (nsp != osp
5068 && (!FRAME_CHAR_INS_DEL_OK (f)
5069 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5070 {
5071 begmatch = 0;
5072 endmatch = 0;
5073 osp = nsp = min (osp, nsp);
5074 }
5075
5076 /* Now go through the line, inserting, writing and
5077 deleting as appropriate. */
5078
5079 if (osp > nsp)
5080 {
5081 cursor_to (f, vpos, nsp);
5082 delete_glyphs (f, osp - nsp);
5083 }
5084 else if (nsp > osp)
5085 {
5086 /* If going to delete chars later in line
5087 and insert earlier in the line,
5088 must delete first to avoid losing data in the insert */
5089 if (endmatch && nlen < olen + nsp - osp)
5090 {
5091 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5092 delete_glyphs (f, olen + nsp - osp - nlen);
5093 olen = nlen - (nsp - osp);
5094 }
5095 cursor_to (f, vpos, osp);
5096 insert_glyphs (f, 0, nsp - osp);
5097 }
5098 olen += nsp - osp;
5099
5100 tem = nsp + begmatch + endmatch;
5101 if (nlen != tem || olen != tem)
5102 {
5103 if (!endmatch || nlen == olen)
5104 {
5105 /* If new text being written reaches right margin, there is
5106 no need to do clear-to-eol at the end of this function
5107 (and it would not be safe, since cursor is not going to
5108 be "at the margin" after the text is done). */
5109 if (nlen == FRAME_TOTAL_COLS (f))
5110 olen = 0;
5111
5112 /* Function write_glyphs is prepared to do nothing
5113 if passed a length <= 0. Check it here to avoid
5114 unnecessary cursor movement. */
5115 if (nlen - tem > 0)
5116 {
5117 cursor_to (f, vpos, nsp + begmatch);
5118 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5119 }
5120 }
5121 else if (nlen > olen)
5122 {
5123 /* Here, we used to have the following simple code:
5124 ----------------------------------------
5125 write_glyphs (nbody + nsp + begmatch, olen - tem);
5126 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5127 ----------------------------------------
5128 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5129 is a padding glyph. */
5130 int out = olen - tem; /* Columns to be overwritten originally. */
5131 int del;
5132
5133 cursor_to (f, vpos, nsp + begmatch);
5134
5135 /* Calculate columns we can actually overwrite. */
5136 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5137 out--;
5138 write_glyphs (f, nbody + nsp + begmatch, out);
5139
5140 /* If we left columns to be overwritten, we must delete them. */
5141 del = olen - tem - out;
5142 if (del > 0)
5143 delete_glyphs (f, del);
5144
5145 /* At last, we insert columns not yet written out. */
5146 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5147 olen = nlen;
5148 }
5149 else if (olen > nlen)
5150 {
5151 cursor_to (f, vpos, nsp + begmatch);
5152 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5153 delete_glyphs (f, olen - nlen);
5154 olen = nlen;
5155 }
5156 }
5157
5158 just_erase:
5159 /* If any unerased characters remain after the new line, erase them. */
5160 if (olen > nlen)
5161 {
5162 cursor_to (f, vpos, nlen);
5163 clear_end_of_line (f, olen);
5164 }
5165
5166 /* Exchange contents between current_frame and new_frame. */
5167 make_current (desired_matrix, current_matrix, vpos);
5168 }
5169
5170
5171 \f
5172 /***********************************************************************
5173 X/Y Position -> Buffer Position
5174 ***********************************************************************/
5175
5176 /* Determine what's under window-relative pixel position (*X, *Y).
5177 Return the OBJECT (string or buffer) that's there.
5178 Return in *POS the position in that object.
5179 Adjust *X and *Y to character positions.
5180 Return in *DX and *DY the pixel coordinates of the click,
5181 relative to the top left corner of OBJECT, or relative to
5182 the top left corner of the character glyph at (*X, *Y)
5183 if OBJECT is nil.
5184 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5185 if the coordinates point to an empty area of the display. */
5186
5187 Lisp_Object
5188 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5189 {
5190 struct it it;
5191 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5192 struct text_pos startp;
5193 Lisp_Object string;
5194 struct glyph_row *row;
5195 #ifdef HAVE_WINDOW_SYSTEM
5196 struct image *img = 0;
5197 #endif
5198 int x0, x1, to_x;
5199 void *itdata = NULL;
5200
5201 /* We used to set current_buffer directly here, but that does the
5202 wrong thing with `face-remapping-alist' (bug#2044). */
5203 Fset_buffer (w->buffer);
5204 itdata = bidi_shelve_cache ();
5205 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5206 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5207 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5208 start_display (&it, w, startp);
5209 /* start_display takes into account the header-line row, but IT's
5210 vpos still counts from the glyph row that includes the window's
5211 start position. Adjust for a possible header-line row. */
5212 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5213
5214 x0 = *x;
5215
5216 /* First, move to the beginning of the row corresponding to *Y. We
5217 need to be in that row to get the correct value of base paragraph
5218 direction for the text at (*X, *Y). */
5219 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5220
5221 /* TO_X is the pixel position that the iterator will compute for the
5222 glyph at *X. We add it.first_visible_x because iterator
5223 positions include the hscroll. */
5224 to_x = x0 + it.first_visible_x;
5225 if (it.bidi_it.paragraph_dir == R2L)
5226 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5227 text area. This is because the iterator, even in R2L
5228 paragraphs, delivers glyphs as if they started at the left
5229 margin of the window. (When we actually produce glyphs for
5230 display, we reverse their order in PRODUCE_GLYPHS, but the
5231 iterator doesn't know about that.) The following line adjusts
5232 the pixel position to the iterator geometry, which is what
5233 move_it_* routines use. (The -1 is because in a window whose
5234 text-area width is W, the rightmost pixel position is W-1, and
5235 it should be mirrored into zero pixel position.) */
5236 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5237
5238 /* Now move horizontally in the row to the glyph under *X. Second
5239 argument is ZV to prevent move_it_in_display_line from matching
5240 based on buffer positions. */
5241 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5242 bidi_unshelve_cache (itdata, 0);
5243
5244 Fset_buffer (old_current_buffer);
5245
5246 *dx = x0 + it.first_visible_x - it.current_x;
5247 *dy = *y - it.current_y;
5248
5249 string = w->buffer;
5250 if (STRINGP (it.string))
5251 string = it.string;
5252 *pos = it.current;
5253 if (it.what == IT_COMPOSITION
5254 && it.cmp_it.nchars > 1
5255 && it.cmp_it.reversed_p)
5256 {
5257 /* The current display element is a grapheme cluster in a
5258 composition. In that case, we need the position of the first
5259 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5260 it.current points to the last character of the cluster, thus
5261 we must move back to the first character of the same
5262 cluster. */
5263 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5264 if (STRINGP (it.string))
5265 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5266 else
5267 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5268 CHARPOS (pos->pos));
5269 }
5270
5271 #ifdef HAVE_WINDOW_SYSTEM
5272 if (it.what == IT_IMAGE)
5273 {
5274 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5275 && !NILP (img->spec))
5276 *object = img->spec;
5277 }
5278 #endif
5279
5280 if (it.vpos < w->current_matrix->nrows
5281 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5282 row->enabled_p))
5283 {
5284 if (it.hpos < row->used[TEXT_AREA])
5285 {
5286 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5287 #ifdef HAVE_WINDOW_SYSTEM
5288 if (img)
5289 {
5290 *dy -= row->ascent - glyph->ascent;
5291 *dx += glyph->slice.img.x;
5292 *dy += glyph->slice.img.y;
5293 /* Image slices positions are still relative to the entire image */
5294 *width = img->width;
5295 *height = img->height;
5296 }
5297 else
5298 #endif
5299 {
5300 *width = glyph->pixel_width;
5301 *height = glyph->ascent + glyph->descent;
5302 }
5303 }
5304 else
5305 {
5306 *width = 0;
5307 *height = row->height;
5308 }
5309 }
5310 else
5311 {
5312 *width = *height = 0;
5313 }
5314
5315 /* Add extra (default width) columns if clicked after EOL. */
5316 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5317 if (x0 > x1)
5318 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5319
5320 *x = it.hpos;
5321 *y = it.vpos;
5322
5323 return string;
5324 }
5325
5326
5327 /* Value is the string under window-relative coordinates X/Y in the
5328 mode line or header line (PART says which) of window W, or nil if none.
5329 *CHARPOS is set to the position in the string returned. */
5330
5331 Lisp_Object
5332 mode_line_string (struct window *w, enum window_part part,
5333 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5334 int *dx, int *dy, int *width, int *height)
5335 {
5336 struct glyph_row *row;
5337 struct glyph *glyph, *end;
5338 int x0, y0;
5339 Lisp_Object string = Qnil;
5340
5341 if (part == ON_MODE_LINE)
5342 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5343 else
5344 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5345 y0 = *y - row->y;
5346 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5347
5348 if (row->mode_line_p && row->enabled_p)
5349 {
5350 /* Find the glyph under X. If we find one with a string object,
5351 it's the one we were looking for. */
5352 glyph = row->glyphs[TEXT_AREA];
5353 end = glyph + row->used[TEXT_AREA];
5354 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5355 x0 -= glyph->pixel_width;
5356 *x = glyph - row->glyphs[TEXT_AREA];
5357 if (glyph < end)
5358 {
5359 string = glyph->object;
5360 *charpos = glyph->charpos;
5361 *width = glyph->pixel_width;
5362 *height = glyph->ascent + glyph->descent;
5363 #ifdef HAVE_WINDOW_SYSTEM
5364 if (glyph->type == IMAGE_GLYPH)
5365 {
5366 struct image *img;
5367 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5368 if (img != NULL)
5369 *object = img->spec;
5370 y0 -= row->ascent - glyph->ascent;
5371 }
5372 #endif
5373 }
5374 else
5375 {
5376 /* Add extra (default width) columns if clicked after EOL. */
5377 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5378 *width = 0;
5379 *height = row->height;
5380 }
5381 }
5382 else
5383 {
5384 *x = 0;
5385 x0 = 0;
5386 *width = *height = 0;
5387 }
5388
5389 *dx = x0;
5390 *dy = y0;
5391
5392 return string;
5393 }
5394
5395
5396 /* Value is the string under window-relative coordinates X/Y in either
5397 marginal area, or nil if none. *CHARPOS is set to the position in
5398 the string returned. */
5399
5400 Lisp_Object
5401 marginal_area_string (struct window *w, enum window_part part,
5402 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5403 int *dx, int *dy, int *width, int *height)
5404 {
5405 struct glyph_row *row = w->current_matrix->rows;
5406 struct glyph *glyph, *end;
5407 int x0, y0, i, wy = *y;
5408 int area;
5409 Lisp_Object string = Qnil;
5410
5411 if (part == ON_LEFT_MARGIN)
5412 area = LEFT_MARGIN_AREA;
5413 else if (part == ON_RIGHT_MARGIN)
5414 area = RIGHT_MARGIN_AREA;
5415 else
5416 emacs_abort ();
5417
5418 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5419 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5420 break;
5421 y0 = *y - row->y;
5422 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5423
5424 if (row->enabled_p)
5425 {
5426 /* Find the glyph under X. If we find one with a string object,
5427 it's the one we were looking for. */
5428 if (area == RIGHT_MARGIN_AREA)
5429 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5430 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5431 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5432 + window_box_width (w, LEFT_MARGIN_AREA)
5433 + window_box_width (w, TEXT_AREA));
5434 else
5435 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5436 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5437 : 0);
5438
5439 glyph = row->glyphs[area];
5440 end = glyph + row->used[area];
5441 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5442 x0 -= glyph->pixel_width;
5443 *x = glyph - row->glyphs[area];
5444 if (glyph < end)
5445 {
5446 string = glyph->object;
5447 *charpos = glyph->charpos;
5448 *width = glyph->pixel_width;
5449 *height = glyph->ascent + glyph->descent;
5450 #ifdef HAVE_WINDOW_SYSTEM
5451 if (glyph->type == IMAGE_GLYPH)
5452 {
5453 struct image *img;
5454 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5455 if (img != NULL)
5456 *object = img->spec;
5457 y0 -= row->ascent - glyph->ascent;
5458 x0 += glyph->slice.img.x;
5459 y0 += glyph->slice.img.y;
5460 }
5461 #endif
5462 }
5463 else
5464 {
5465 /* Add extra (default width) columns if clicked after EOL. */
5466 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5467 *width = 0;
5468 *height = row->height;
5469 }
5470 }
5471 else
5472 {
5473 x0 = 0;
5474 *x = 0;
5475 *width = *height = 0;
5476 }
5477
5478 *dx = x0;
5479 *dy = y0;
5480
5481 return string;
5482 }
5483
5484
5485 /***********************************************************************
5486 Changing Frame Sizes
5487 ***********************************************************************/
5488
5489 #ifdef SIGWINCH
5490
5491 static void deliver_window_change_signal (int);
5492
5493 static void
5494 handle_window_change_signal (int sig)
5495 {
5496 int width, height;
5497 struct tty_display_info *tty;
5498
5499 /* The frame size change obviously applies to a single
5500 termcap-controlled terminal, but we can't decide which.
5501 Therefore, we resize the frames corresponding to each tty.
5502 */
5503 for (tty = tty_list; tty; tty = tty->next) {
5504
5505 if (! tty->term_initted)
5506 continue;
5507
5508 /* Suspended tty frames have tty->input == NULL avoid trying to
5509 use it. */
5510 if (!tty->input)
5511 continue;
5512
5513 get_tty_size (fileno (tty->input), &width, &height);
5514
5515 if (width > 5 && height > 2) {
5516 Lisp_Object tail, frame;
5517
5518 FOR_EACH_FRAME (tail, frame)
5519 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5520 /* Record the new sizes, but don't reallocate the data
5521 structures now. Let that be done later outside of the
5522 signal handler. */
5523 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5524 }
5525 }
5526 }
5527
5528 static void
5529 deliver_window_change_signal (int sig)
5530 {
5531 deliver_process_signal (sig, handle_window_change_signal);
5532 }
5533 #endif /* SIGWINCH */
5534
5535
5536 /* Do any change in frame size that was requested by a signal.
5537 SAFE means this function is called from a place where it is
5538 safe to change frame sizes while a redisplay is in progress. */
5539
5540 void
5541 do_pending_window_change (bool safe)
5542 {
5543 /* If window change signal handler should have run before, run it now. */
5544 if (redisplaying_p && !safe)
5545 return;
5546
5547 while (delayed_size_change)
5548 {
5549 Lisp_Object tail, frame;
5550
5551 delayed_size_change = 0;
5552
5553 FOR_EACH_FRAME (tail, frame)
5554 {
5555 struct frame *f = XFRAME (frame);
5556
5557 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5558 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5559 0, 0, safe);
5560 }
5561 }
5562 }
5563
5564
5565 /* Change the frame height and/or width. Values may be given as zero to
5566 indicate no change is to take place.
5567
5568 If DELAY, assume we're being called from a signal handler, and
5569 queue the change for later - perhaps the next redisplay.
5570 Since this tries to resize windows, we can't call it
5571 from a signal handler.
5572
5573 SAFE means this function is called from a place where it's
5574 safe to change frame sizes while a redisplay is in progress. */
5575
5576 void
5577 change_frame_size (struct frame *f, int newheight, int newwidth,
5578 bool pretend, bool delay, bool safe)
5579 {
5580 Lisp_Object tail, frame;
5581
5582 if (FRAME_MSDOS_P (f))
5583 {
5584 /* On MS-DOS, all frames use the same screen, so a change in
5585 size affects all frames. Termcap now supports multiple
5586 ttys. */
5587 FOR_EACH_FRAME (tail, frame)
5588 if (! FRAME_WINDOW_P (XFRAME (frame)))
5589 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5590 pretend, delay, safe);
5591 }
5592 else
5593 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5594 }
5595
5596 static void
5597 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5598 bool pretend, bool delay, bool safe)
5599 {
5600 int new_frame_total_cols;
5601 ptrdiff_t count = SPECPDL_INDEX ();
5602
5603 /* If we can't deal with the change now, queue it for later. */
5604 if (delay || (redisplaying_p && !safe))
5605 {
5606 f->new_text_lines = newheight;
5607 f->new_text_cols = newwidth;
5608 delayed_size_change = 1;
5609 return;
5610 }
5611
5612 /* This size-change overrides any pending one for this frame. */
5613 f->new_text_lines = 0;
5614 f->new_text_cols = 0;
5615
5616 /* If an argument is zero, set it to the current value. */
5617 if (newheight == 0)
5618 newheight = FRAME_LINES (f);
5619 if (newwidth == 0)
5620 newwidth = FRAME_COLS (f);
5621
5622 /* Compute width of windows in F. */
5623 /* Round up to the smallest acceptable size. */
5624 check_frame_size (f, &newheight, &newwidth);
5625
5626 /* This is the width of the frame with vertical scroll bars and fringe
5627 columns. Do this after rounding - see discussion of bug#9723. */
5628 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5629
5630 /* If we're not changing the frame size, quit now. */
5631 /* Frame width may be unchanged but the text portion may change, for
5632 example, fullscreen and remove/add scroll bar. */
5633 if (newheight == FRAME_LINES (f)
5634 /* Text portion unchanged? */
5635 && newwidth == FRAME_COLS (f)
5636 /* Frame width unchanged? */
5637 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5638 return;
5639
5640 block_input ();
5641
5642 #ifdef MSDOS
5643 /* We only can set screen dimensions to certain values supported
5644 by our video hardware. Try to find the smallest size greater
5645 or equal to the requested dimensions. */
5646 dos_set_window_size (&newheight, &newwidth);
5647 #endif
5648
5649 if (newheight != FRAME_LINES (f))
5650 {
5651 resize_frame_windows (f, newheight, 0);
5652
5653 /* MSDOS frames cannot PRETEND, as they change frame size by
5654 manipulating video hardware. */
5655 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5656 FrameRows (FRAME_TTY (f)) = newheight;
5657 }
5658
5659 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5660 {
5661 resize_frame_windows (f, new_frame_total_cols, 1);
5662
5663 /* MSDOS frames cannot PRETEND, as they change frame size by
5664 manipulating video hardware. */
5665 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5666 FrameCols (FRAME_TTY (f)) = newwidth;
5667
5668 if (WINDOWP (f->tool_bar_window))
5669 wset_total_cols (XWINDOW (f->tool_bar_window), make_number (newwidth));
5670 }
5671
5672 FRAME_LINES (f) = newheight;
5673 SET_FRAME_COLS (f, newwidth);
5674
5675 {
5676 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5677 int text_area_x, text_area_y, text_area_width, text_area_height;
5678
5679 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5680 &text_area_height);
5681 if (w->cursor.x >= text_area_x + text_area_width)
5682 w->cursor.hpos = w->cursor.x = 0;
5683 if (w->cursor.y >= text_area_y + text_area_height)
5684 w->cursor.vpos = w->cursor.y = 0;
5685 }
5686
5687 adjust_glyphs (f);
5688 calculate_costs (f);
5689 SET_FRAME_GARBAGED (f);
5690 f->resized_p = 1;
5691
5692 unblock_input ();
5693
5694 record_unwind_current_buffer ();
5695
5696 run_window_configuration_change_hook (f);
5697
5698 unbind_to (count, Qnil);
5699 }
5700
5701
5702 \f
5703 /***********************************************************************
5704 Terminal Related Lisp Functions
5705 ***********************************************************************/
5706
5707 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5708 1, 1, "FOpen termscript file: ",
5709 doc: /* Start writing all terminal output to FILE as well as the terminal.
5710 FILE = nil means just close any termscript file currently open. */)
5711 (Lisp_Object file)
5712 {
5713 struct tty_display_info *tty;
5714
5715 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5716 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5717 error ("Current frame is not on a tty device");
5718
5719 tty = CURTTY ();
5720
5721 if (tty->termscript != 0)
5722 {
5723 block_input ();
5724 fclose (tty->termscript);
5725 unblock_input ();
5726 }
5727 tty->termscript = 0;
5728
5729 if (! NILP (file))
5730 {
5731 file = Fexpand_file_name (file, Qnil);
5732 tty->termscript = fopen (SSDATA (file), "w");
5733 if (tty->termscript == 0)
5734 report_file_error ("Opening termscript", Fcons (file, Qnil));
5735 }
5736 return Qnil;
5737 }
5738
5739
5740 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5741 Ssend_string_to_terminal, 1, 2, 0,
5742 doc: /* Send STRING to the terminal without alteration.
5743 Control characters in STRING will have terminal-dependent effects.
5744
5745 Optional parameter TERMINAL specifies the tty terminal device to use.
5746 It may be a terminal object, a frame, or nil for the terminal used by
5747 the currently selected frame. In batch mode, STRING is sent to stdout
5748 when TERMINAL is nil. */)
5749 (Lisp_Object string, Lisp_Object terminal)
5750 {
5751 struct terminal *t = get_terminal (terminal, 1);
5752 FILE *out;
5753
5754 /* ??? Perhaps we should do something special for multibyte strings here. */
5755 CHECK_STRING (string);
5756 block_input ();
5757
5758 if (!t)
5759 error ("Unknown terminal device");
5760
5761 if (t->type == output_initial)
5762 out = stdout;
5763 else if (t->type != output_termcap && t->type != output_msdos_raw)
5764 error ("Device %d is not a termcap terminal device", t->id);
5765 else
5766 {
5767 struct tty_display_info *tty = t->display_info.tty;
5768
5769 if (! tty->output)
5770 error ("Terminal is currently suspended");
5771
5772 if (tty->termscript)
5773 {
5774 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5775 fflush (tty->termscript);
5776 }
5777 out = tty->output;
5778 }
5779 fwrite (SDATA (string), 1, SBYTES (string), out);
5780 fflush (out);
5781 unblock_input ();
5782 return Qnil;
5783 }
5784
5785
5786 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5787 doc: /* Beep, or flash the screen.
5788 Also, unless an argument is given,
5789 terminate any keyboard macro currently executing. */)
5790 (Lisp_Object arg)
5791 {
5792 if (!NILP (arg))
5793 {
5794 if (noninteractive)
5795 putchar (07);
5796 else
5797 ring_bell (XFRAME (selected_frame));
5798 }
5799 else
5800 bitch_at_user ();
5801
5802 return Qnil;
5803 }
5804
5805 void
5806 bitch_at_user (void)
5807 {
5808 if (noninteractive)
5809 putchar (07);
5810 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5811 error ("Keyboard macro terminated by a command ringing the bell");
5812 else
5813 ring_bell (XFRAME (selected_frame));
5814 }
5815
5816
5817 \f
5818 /***********************************************************************
5819 Sleeping, Waiting
5820 ***********************************************************************/
5821
5822 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5823 doc: /* Pause, without updating display, for SECONDS seconds.
5824 SECONDS may be a floating-point value, meaning that you can wait for a
5825 fraction of a second. Optional second arg MILLISECONDS specifies an
5826 additional wait period, in milliseconds; this is for backwards compatibility.
5827 \(Not all operating systems support waiting for a fraction of a second.) */)
5828 (Lisp_Object seconds, Lisp_Object milliseconds)
5829 {
5830 double duration = extract_float (seconds);
5831
5832 if (!NILP (milliseconds))
5833 {
5834 CHECK_NUMBER (milliseconds);
5835 duration += XINT (milliseconds) / 1000.0;
5836 }
5837
5838 if (0 < duration)
5839 {
5840 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (duration);
5841 wait_reading_process_output (min (EMACS_SECS (t), WAIT_READING_MAX),
5842 EMACS_NSECS (t), 0, 0, Qnil, NULL, 0);
5843 }
5844
5845 return Qnil;
5846 }
5847
5848
5849 /* This is just like wait_reading_process_output, except that
5850 it does redisplay.
5851
5852 TIMEOUT is number of seconds to wait (float or integer),
5853 or t to wait forever.
5854 READING is true if reading input.
5855 If DISPLAY_OPTION is >0 display process output while waiting.
5856 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5857 */
5858
5859 Lisp_Object
5860 sit_for (Lisp_Object timeout, bool reading, int display_option)
5861 {
5862 intmax_t sec;
5863 int nsec;
5864 bool do_display = display_option > 0;
5865
5866 swallow_events (do_display);
5867
5868 if ((detect_input_pending_run_timers (do_display))
5869 || !NILP (Vexecuting_kbd_macro))
5870 return Qnil;
5871
5872 if (display_option > 1)
5873 redisplay_preserve_echo_area (2);
5874
5875 if (INTEGERP (timeout))
5876 {
5877 sec = XINT (timeout);
5878 if (! (0 < sec))
5879 return Qt;
5880 nsec = 0;
5881 }
5882 else if (FLOATP (timeout))
5883 {
5884 double seconds = XFLOAT_DATA (timeout);
5885 if (! (0 < seconds))
5886 return Qt;
5887 else
5888 {
5889 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (seconds);
5890 sec = min (EMACS_SECS (t), WAIT_READING_MAX);
5891 nsec = EMACS_NSECS (t);
5892 }
5893 }
5894 else if (EQ (timeout, Qt))
5895 {
5896 sec = 0;
5897 nsec = 0;
5898 }
5899 else
5900 wrong_type_argument (Qnumberp, timeout);
5901
5902
5903 #ifdef USABLE_SIGIO
5904 gobble_input ();
5905 #endif
5906
5907 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5908 Qnil, NULL, 0);
5909
5910 return detect_input_pending () ? Qnil : Qt;
5911 }
5912
5913
5914 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5915 doc: /* Perform redisplay.
5916 Optional arg FORCE, if non-nil, prevents redisplay from being
5917 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5918 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5919 preempted by arriving input, so FORCE does nothing.
5920
5921 Return t if redisplay was performed, nil if redisplay was preempted
5922 immediately by pending input. */)
5923 (Lisp_Object force)
5924 {
5925 ptrdiff_t count;
5926
5927 swallow_events (1);
5928 if ((detect_input_pending_run_timers (1)
5929 && NILP (force) && !redisplay_dont_pause)
5930 || !NILP (Vexecuting_kbd_macro))
5931 return Qnil;
5932
5933 count = SPECPDL_INDEX ();
5934 if (!NILP (force) && !redisplay_dont_pause)
5935 specbind (Qredisplay_dont_pause, Qt);
5936 redisplay_preserve_echo_area (2);
5937 unbind_to (count, Qnil);
5938 return Qt;
5939 }
5940
5941
5942 \f
5943 /***********************************************************************
5944 Other Lisp Functions
5945 ***********************************************************************/
5946
5947 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5948 session's frames, frame names, buffers, buffer-read-only flags, and
5949 buffer-modified-flags. */
5950
5951 static Lisp_Object frame_and_buffer_state;
5952
5953
5954 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5955 Sframe_or_buffer_changed_p, 0, 1, 0,
5956 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5957 VARIABLE is a variable name whose value is either nil or a state vector
5958 that will be updated to contain all frames and buffers,
5959 aside from buffers whose names start with space,
5960 along with the buffers' read-only and modified flags. This allows a fast
5961 check to see whether buffer menus might need to be recomputed.
5962 If this function returns non-nil, it updates the internal vector to reflect
5963 the current state.
5964
5965 If VARIABLE is nil, an internal variable is used. Users should not
5966 pass nil for VARIABLE. */)
5967 (Lisp_Object variable)
5968 {
5969 Lisp_Object state, tail, frame, buf;
5970 ptrdiff_t n, idx;
5971
5972 if (! NILP (variable))
5973 {
5974 CHECK_SYMBOL (variable);
5975 state = Fsymbol_value (variable);
5976 if (! VECTORP (state))
5977 goto changed;
5978 }
5979 else
5980 state = frame_and_buffer_state;
5981
5982 idx = 0;
5983 FOR_EACH_FRAME (tail, frame)
5984 {
5985 if (idx == ASIZE (state))
5986 goto changed;
5987 if (!EQ (AREF (state, idx++), frame))
5988 goto changed;
5989 if (idx == ASIZE (state))
5990 goto changed;
5991 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5992 goto changed;
5993 }
5994 /* Check that the buffer info matches. */
5995 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5996 {
5997 buf = XCDR (XCAR (tail));
5998 /* Ignore buffers that aren't included in buffer lists. */
5999 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6000 continue;
6001 if (idx == ASIZE (state))
6002 goto changed;
6003 if (!EQ (AREF (state, idx++), buf))
6004 goto changed;
6005 if (idx == ASIZE (state))
6006 goto changed;
6007 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
6008 goto changed;
6009 if (idx == ASIZE (state))
6010 goto changed;
6011 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
6012 goto changed;
6013 }
6014 if (idx == ASIZE (state))
6015 goto changed;
6016 /* Detect deletion of a buffer at the end of the list. */
6017 if (EQ (AREF (state, idx), Qlambda))
6018 return Qnil;
6019
6020 /* Come here if we decide the data has changed. */
6021 changed:
6022 /* Count the size we will need.
6023 Start with 1 so there is room for at least one lambda at the end. */
6024 n = 1;
6025 FOR_EACH_FRAME (tail, frame)
6026 n += 2;
6027 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6028 n += 3;
6029 /* Reallocate the vector if data has grown to need it,
6030 or if it has shrunk a lot. */
6031 if (! VECTORP (state)
6032 || n > ASIZE (state)
6033 || n + 20 < ASIZE (state) / 2)
6034 /* Add 20 extra so we grow it less often. */
6035 {
6036 state = Fmake_vector (make_number (n + 20), Qlambda);
6037 if (! NILP (variable))
6038 Fset (variable, state);
6039 else
6040 frame_and_buffer_state = state;
6041 }
6042
6043 /* Record the new data in the (possibly reallocated) vector. */
6044 idx = 0;
6045 FOR_EACH_FRAME (tail, frame)
6046 {
6047 ASET (state, idx, frame);
6048 idx++;
6049 ASET (state, idx, XFRAME (frame)->name);
6050 idx++;
6051 }
6052 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6053 {
6054 buf = XCDR (XCAR (tail));
6055 /* Ignore buffers that aren't included in buffer lists. */
6056 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6057 continue;
6058 ASET (state, idx, buf);
6059 idx++;
6060 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
6061 idx++;
6062 ASET (state, idx, Fbuffer_modified_p (buf));
6063 idx++;
6064 }
6065 /* Fill up the vector with lambdas (always at least one). */
6066 ASET (state, idx, Qlambda);
6067 idx++;
6068 while (idx < ASIZE (state))
6069 {
6070 ASET (state, idx, Qlambda);
6071 idx++;
6072 }
6073 /* Make sure we didn't overflow the vector. */
6074 eassert (idx <= ASIZE (state));
6075 return Qt;
6076 }
6077
6078
6079 \f
6080 /***********************************************************************
6081 Initialization
6082 ***********************************************************************/
6083
6084 /* Initialization done when Emacs fork is started, before doing stty.
6085 Determine terminal type and set terminal_driver. Then invoke its
6086 decoding routine to set up variables in the terminal package. */
6087
6088 void
6089 init_display (void)
6090 {
6091 char *terminal_type;
6092
6093 /* Construct the space glyph. */
6094 space_glyph.type = CHAR_GLYPH;
6095 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6096 space_glyph.charpos = -1;
6097
6098 inverse_video = 0;
6099 cursor_in_echo_area = 0;
6100 terminal_type = (char *) 0;
6101
6102 /* Now is the time to initialize this; it's used by init_sys_modes
6103 during startup. */
6104 Vinitial_window_system = Qnil;
6105
6106 /* SIGWINCH needs to be handled no matter what display we start
6107 with. Otherwise newly opened tty frames will not resize
6108 automatically. */
6109 #ifdef SIGWINCH
6110 #ifndef CANNOT_DUMP
6111 if (initialized)
6112 #endif /* CANNOT_DUMP */
6113 {
6114 struct sigaction action;
6115 emacs_sigaction_init (&action, deliver_window_change_signal);
6116 sigaction (SIGWINCH, &action, 0);
6117 }
6118 #endif /* SIGWINCH */
6119
6120 /* If running as a daemon, no need to initialize any frames/terminal. */
6121 if (IS_DAEMON)
6122 return;
6123
6124 /* If the user wants to use a window system, we shouldn't bother
6125 initializing the terminal. This is especially important when the
6126 terminal is so dumb that emacs gives up before and doesn't bother
6127 using the window system.
6128
6129 If the DISPLAY environment variable is set and nonempty,
6130 try to use X, and die with an error message if that doesn't work. */
6131
6132 #ifdef HAVE_X_WINDOWS
6133 if (! inhibit_window_system && ! display_arg)
6134 {
6135 char *display;
6136 display = getenv ("DISPLAY");
6137 display_arg = (display != 0 && *display != 0);
6138
6139 if (display_arg && !x_display_ok (display))
6140 {
6141 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6142 display);
6143 inhibit_window_system = 1;
6144 }
6145 }
6146
6147 if (!inhibit_window_system && display_arg)
6148 {
6149 Vinitial_window_system = Qx;
6150 #ifdef HAVE_X11
6151 Vwindow_system_version = make_number (11);
6152 #endif
6153 #ifdef GNU_LINUX
6154 /* In some versions of ncurses,
6155 tputs crashes if we have not called tgetent.
6156 So call tgetent. */
6157 { char b[2044]; tgetent (b, "xterm");}
6158 #endif
6159 return;
6160 }
6161 #endif /* HAVE_X_WINDOWS */
6162
6163 #ifdef HAVE_NTGUI
6164 if (!inhibit_window_system)
6165 {
6166 Vinitial_window_system = Qw32;
6167 Vwindow_system_version = make_number (1);
6168 return;
6169 }
6170 #endif /* HAVE_NTGUI */
6171
6172 #ifdef HAVE_NS
6173 if (!inhibit_window_system
6174 #ifndef CANNOT_DUMP
6175 && initialized
6176 #endif
6177 )
6178 {
6179 Vinitial_window_system = Qns;
6180 Vwindow_system_version = make_number (10);
6181 return;
6182 }
6183 #endif
6184
6185 /* If no window system has been specified, try to use the terminal. */
6186 if (! isatty (0))
6187 {
6188 fatal ("standard input is not a tty");
6189 exit (1);
6190 }
6191
6192 #ifdef WINDOWSNT
6193 terminal_type = "w32console";
6194 #else
6195 /* Look at the TERM variable. */
6196 terminal_type = (char *) getenv ("TERM");
6197 #endif
6198 if (!terminal_type)
6199 {
6200 #ifdef HAVE_WINDOW_SYSTEM
6201 if (! inhibit_window_system)
6202 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6203 else
6204 #endif /* HAVE_WINDOW_SYSTEM */
6205 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6206 exit (1);
6207 }
6208
6209 {
6210 struct terminal *t;
6211 struct frame *f = XFRAME (selected_frame);
6212
6213 init_foreground_group ();
6214
6215 /* Open a display on the controlling tty. */
6216 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6217
6218 /* Convert the initial frame to use the new display. */
6219 if (f->output_method != output_initial)
6220 emacs_abort ();
6221 f->output_method = t->type;
6222 f->terminal = t;
6223
6224 t->reference_count++;
6225 #ifdef MSDOS
6226 f->output_data.tty->display_info = &the_only_display_info;
6227 #else
6228 if (f->output_method == output_termcap)
6229 create_tty_output (f);
6230 #endif
6231 t->display_info.tty->top_frame = selected_frame;
6232 change_frame_size (XFRAME (selected_frame),
6233 FrameRows (t->display_info.tty),
6234 FrameCols (t->display_info.tty), 0, 0, 1);
6235
6236 /* Delete the initial terminal. */
6237 if (--initial_terminal->reference_count == 0
6238 && initial_terminal->delete_terminal_hook)
6239 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6240
6241 /* Update frame parameters to reflect the new type. */
6242 Fmodify_frame_parameters
6243 (selected_frame, Fcons (Fcons (Qtty_type,
6244 Ftty_type (selected_frame)), Qnil));
6245 if (t->display_info.tty->name)
6246 Fmodify_frame_parameters (selected_frame,
6247 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6248 Qnil));
6249 else
6250 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6251 Qnil));
6252 }
6253
6254 {
6255 struct frame *sf = SELECTED_FRAME ();
6256 int width = FRAME_TOTAL_COLS (sf);
6257 int height = FRAME_LINES (sf);
6258
6259 /* If these sizes are so big they cause overflow, just ignore the
6260 change. It's not clear what better we could do. The rest of
6261 the code assumes that (width + 2) * height * sizeof (struct glyph)
6262 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6263 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6264 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6265 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6266 < (width + 2) * height))
6267 fatal ("screen size %dx%d too big", width, height);
6268 }
6269
6270 calculate_costs (XFRAME (selected_frame));
6271
6272 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6273 if (initialized
6274 && !noninteractive
6275 && NILP (Vinitial_window_system))
6276 {
6277 /* For the initial frame, we don't have any way of knowing what
6278 are the foreground and background colors of the terminal. */
6279 struct frame *sf = SELECTED_FRAME ();
6280
6281 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6282 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6283 call0 (intern ("tty-set-up-initial-frame-faces"));
6284 }
6285 }
6286
6287
6288 \f
6289 /***********************************************************************
6290 Blinking cursor
6291 ***********************************************************************/
6292
6293 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6294 Sinternal_show_cursor, 2, 2, 0,
6295 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6296 WINDOW nil means use the selected window. SHOW non-nil means
6297 show a cursor in WINDOW in the next redisplay. SHOW nil means
6298 don't show a cursor. */)
6299 (Lisp_Object window, Lisp_Object show)
6300 {
6301 /* Don't change cursor state while redisplaying. This could confuse
6302 output routines. */
6303 if (!redisplaying_p)
6304 decode_any_window (window)->cursor_off_p = NILP (show);
6305 return Qnil;
6306 }
6307
6308
6309 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6310 Sinternal_show_cursor_p, 0, 1, 0,
6311 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6312 WINDOW nil or omitted means report on the selected window. */)
6313 (Lisp_Object window)
6314 {
6315 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6316 }
6317
6318 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6319 Slast_nonminibuf_frame, 0, 0, 0,
6320 doc: /* Value is last nonminibuffer frame. */)
6321 (void)
6322 {
6323 Lisp_Object frame = Qnil;
6324
6325 if (last_nonminibuf_frame)
6326 XSETFRAME (frame, last_nonminibuf_frame);
6327
6328 return frame;
6329 }
6330 \f
6331 /***********************************************************************
6332 Initialization
6333 ***********************************************************************/
6334
6335 void
6336 syms_of_display (void)
6337 {
6338 defsubr (&Sredraw_frame);
6339 defsubr (&Sredraw_display);
6340 defsubr (&Sframe_or_buffer_changed_p);
6341 defsubr (&Sopen_termscript);
6342 defsubr (&Sding);
6343 defsubr (&Sredisplay);
6344 defsubr (&Ssleep_for);
6345 defsubr (&Ssend_string_to_terminal);
6346 defsubr (&Sinternal_show_cursor);
6347 defsubr (&Sinternal_show_cursor_p);
6348 defsubr (&Slast_nonminibuf_frame);
6349
6350 #ifdef GLYPH_DEBUG
6351 defsubr (&Sdump_redisplay_history);
6352 #endif
6353
6354 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6355 staticpro (&frame_and_buffer_state);
6356
6357 DEFSYM (Qdisplay_table, "display-table");
6358 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6359
6360 DEFVAR_INT ("baud-rate", baud_rate,
6361 doc: /* The output baud rate of the terminal.
6362 On most systems, changing this value will affect the amount of padding
6363 and the other strategic decisions made during redisplay. */);
6364
6365 DEFVAR_BOOL ("inverse-video", inverse_video,
6366 doc: /* Non-nil means invert the entire frame display.
6367 This means everything is in inverse video which otherwise would not be. */);
6368
6369 DEFVAR_BOOL ("visible-bell", visible_bell,
6370 doc: /* Non-nil means try to flash the frame to represent a bell.
6371
6372 See also `ring-bell-function'. */);
6373
6374 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6375 doc: /* Non-nil means no need to redraw entire frame after suspending.
6376 A non-nil value is useful if the terminal can automatically preserve
6377 Emacs's frame display when you reenter Emacs.
6378 It is up to you to set this variable if your terminal can do that. */);
6379
6380 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6381 doc: /* Name of the window system that Emacs uses for the first frame.
6382 The value is a symbol:
6383 nil for a termcap frame (a character-only terminal),
6384 'x' for an Emacs frame that is really an X window,
6385 'w32' for an Emacs frame that is a window on MS-Windows display,
6386 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6387 'pc' for a direct-write MS-DOS frame.
6388
6389 Use of this variable as a boolean is deprecated. Instead,
6390 use `display-graphic-p' or any of the other `display-*-p'
6391 predicates which report frame's specific UI-related capabilities. */);
6392
6393 DEFVAR_KBOARD ("window-system", Vwindow_system,
6394 doc: /* Name of window system through which the selected frame is displayed.
6395 The value is a symbol:
6396 nil for a termcap frame (a character-only terminal),
6397 'x' for an Emacs frame that is really an X window,
6398 'w32' for an Emacs frame that is a window on MS-Windows display,
6399 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6400 'pc' for a direct-write MS-DOS frame.
6401
6402 Use of this variable as a boolean is deprecated. Instead,
6403 use `display-graphic-p' or any of the other `display-*-p'
6404 predicates which report frame's specific UI-related capabilities. */);
6405
6406 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6407 doc: /* The version number of the window system in use.
6408 For X windows, this is 11. */);
6409
6410 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6411 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6412
6413 DEFVAR_LISP ("glyph-table", Vglyph_table,
6414 doc: /* Table defining how to output a glyph code to the frame.
6415 If not nil, this is a vector indexed by glyph code to define the glyph.
6416 Each element can be:
6417 integer: a glyph code which this glyph is an alias for.
6418 string: output this glyph using that string (not impl. in X windows).
6419 nil: this glyph mod 524288 is the code of a character to output,
6420 and this glyph / 524288 is the face number (see `face-id') to use
6421 while outputting it. */);
6422 Vglyph_table = Qnil;
6423
6424 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6425 doc: /* Display table to use for buffers that specify none.
6426 See `buffer-display-table' for more information. */);
6427 Vstandard_display_table = Qnil;
6428
6429 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6430 doc: /* Non-nil means display update isn't paused when input is detected. */);
6431 redisplay_dont_pause = 1;
6432
6433 #if PERIODIC_PREEMPTION_CHECKING
6434 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6435 doc: /* Period in seconds between checking for input during redisplay.
6436 This has an effect only if `redisplay-dont-pause' is nil; in that
6437 case, arriving input preempts redisplay until the input is processed.
6438 If the value is nil, redisplay is never preempted. */);
6439 Vredisplay_preemption_period = make_float (0.10);
6440 #endif
6441
6442 #ifdef CANNOT_DUMP
6443 if (noninteractive)
6444 #endif
6445 {
6446 Vinitial_window_system = Qnil;
6447 Vwindow_system_version = Qnil;
6448 }
6449 }