Initial incomplete version of tty menus. tty_menu_activate not done yet.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21 #include <signal.h>
22 #include <stdio.h>
23 #include <ctype.h>
24 #include <setjmp.h>
25 #include <unistd.h>
26
27 #include "lisp.h"
28 #include "termchar.h"
29 #include "termopts.h"
30 /* cm.h must come after dispextern.h on Windows. */
31 #include "dispextern.h"
32 #include "cm.h"
33 #include "buffer.h"
34 #include "character.h"
35 #include "keyboard.h"
36 #include "frame.h"
37 #include "termhooks.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44 #include "process.h"
45
46 #include "syssignal.h"
47
48 #ifdef HAVE_X_WINDOWS
49 #include "xterm.h"
50 #endif /* HAVE_X_WINDOWS */
51
52 #ifdef HAVE_NTGUI
53 #include "w32term.h"
54 #endif /* HAVE_NTGUI */
55
56 #ifdef HAVE_NS
57 #include "nsterm.h"
58 #endif
59
60 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
61
62 #include "systime.h"
63 #include <errno.h>
64
65 /* Get number of chars of output now in the buffer of a stdio stream.
66 This ought to be built in stdio, but it isn't. Some s- files
67 override this because their stdio internals differ. */
68
69 #ifdef __GNU_LIBRARY__
70
71 /* The s- file might have overridden the definition with one that
72 works for the system's C library. But we are using the GNU C
73 library, so this is the right definition for every system. */
74
75 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
77 #else
78 #undef PENDING_OUTPUT_COUNT
79 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
80 #endif
81 #else /* not __GNU_LIBRARY__ */
82 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
83 #include <stdio_ext.h>
84 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
85 #endif
86 #ifndef PENDING_OUTPUT_COUNT
87 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
88 #endif
89 #endif /* not __GNU_LIBRARY__ */
90
91 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
92 #include <term.h> /* for tgetent */
93 #endif
94 \f
95 /* Structure to pass dimensions around. Used for character bounding
96 boxes, glyph matrix dimensions and alike. */
97
98 struct dim
99 {
100 int width;
101 int height;
102 };
103
104 \f
105 /* Function prototypes. */
106
107 static void update_frame_line (struct frame *, int);
108 static int required_matrix_height (struct window *);
109 static int required_matrix_width (struct window *);
110 static void adjust_frame_glyphs (struct frame *);
111 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
112 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
113 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
114 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
115 struct window *);
116 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
117 struct window *);
118 static void adjust_frame_message_buffer (struct frame *);
119 static void adjust_decode_mode_spec_buffer (struct frame *);
120 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
121 static void clear_window_matrices (struct window *, int);
122 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
123 static int scrolling_window (struct window *, int);
124 static int update_window_line (struct window *, int, int *);
125 static void mirror_make_current (struct window *, int);
126 #if GLYPH_DEBUG
127 static void check_matrix_pointers (struct glyph_matrix *,
128 struct glyph_matrix *);
129 #endif
130 static void mirror_line_dance (struct window *, int, int, int *, char *);
131 static int update_window_tree (struct window *, int);
132 static int update_window (struct window *, int);
133 static int update_frame_1 (struct frame *, int, int);
134 static int scrolling (struct frame *);
135 static void set_window_cursor_after_update (struct window *);
136 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
137 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
138
139 \f
140 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
141 are supported, so we can check for input during redisplay at
142 regular intervals. */
143 #ifdef EMACS_HAS_USECS
144 #define PERIODIC_PREEMPTION_CHECKING 1
145 #else
146 #define PERIODIC_PREEMPTION_CHECKING 0
147 #endif
148
149 #if PERIODIC_PREEMPTION_CHECKING
150
151 /* Redisplay preemption timers. */
152
153 static EMACS_TIME preemption_period;
154 static EMACS_TIME preemption_next_check;
155
156 #endif
157
158 /* Nonzero upon entry to redisplay means do not assume anything about
159 current contents of actual terminal frame; clear and redraw it. */
160
161 int frame_garbaged;
162
163 /* Nonzero means last display completed. Zero means it was preempted. */
164
165 int display_completed;
166
167 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
168
169 \f
170 /* The currently selected frame. In a single-frame version, this
171 variable always equals the_only_frame. */
172
173 Lisp_Object selected_frame;
174
175 /* A frame which is not just a mini-buffer, or 0 if there are no such
176 frames. This is usually the most recent such frame that was
177 selected. In a single-frame version, this variable always holds
178 the address of the_only_frame. */
179
180 struct frame *last_nonminibuf_frame;
181
182 /* 1 means SIGWINCH happened when not safe. */
183
184 static int delayed_size_change;
185
186 /* 1 means glyph initialization has been completed at startup. */
187
188 static int glyphs_initialized_initially_p;
189
190 /* Updated window if != 0. Set by update_window. */
191
192 struct window *updated_window;
193
194 /* Glyph row updated in update_window_line, and area that is updated. */
195
196 struct glyph_row *updated_row;
197 int updated_area;
198
199 /* A glyph for a space. */
200
201 struct glyph space_glyph;
202
203 /* Counts of allocated structures. These counts serve to diagnose
204 memory leaks and double frees. */
205
206 static int glyph_matrix_count;
207 static int glyph_pool_count;
208
209 /* If non-null, the frame whose frame matrices are manipulated. If
210 null, window matrices are worked on. */
211
212 static struct frame *frame_matrix_frame;
213
214 /* Non-zero means that fonts have been loaded since the last glyph
215 matrix adjustments. Redisplay must stop, and glyph matrices must
216 be adjusted when this flag becomes non-zero during display. The
217 reason fonts can be loaded so late is that fonts of fontsets are
218 loaded on demand. Another reason is that a line contains many
219 characters displayed by zero width or very narrow glyphs of
220 variable-width fonts. */
221
222 int fonts_changed_p;
223
224 /* Convert vpos and hpos from frame to window and vice versa.
225 This may only be used for terminal frames. */
226
227 #if GLYPH_DEBUG
228
229 static int window_to_frame_vpos (struct window *, int);
230 static int window_to_frame_hpos (struct window *, int);
231 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
232 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
233
234 /* One element of the ring buffer containing redisplay history
235 information. */
236
237 struct redisplay_history
238 {
239 char trace[512 + 100];
240 };
241
242 /* The size of the history buffer. */
243
244 #define REDISPLAY_HISTORY_SIZE 30
245
246 /* The redisplay history buffer. */
247
248 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
249
250 /* Next free entry in redisplay_history. */
251
252 static int history_idx;
253
254 /* A tick that's incremented each time something is added to the
255 history. */
256
257 static uprintmax_t history_tick;
258
259 static void add_frame_display_history (struct frame *, int);
260 \f
261 /* Add to the redisplay history how window W has been displayed.
262 MSG is a trace containing the information how W's glyph matrix
263 has been constructed. PAUSED_P non-zero means that the update
264 has been interrupted for pending input. */
265
266 static void
267 add_window_display_history (struct window *w, const char *msg, int paused_p)
268 {
269 char *buf;
270
271 if (history_idx >= REDISPLAY_HISTORY_SIZE)
272 history_idx = 0;
273 buf = redisplay_history[history_idx].trace;
274 ++history_idx;
275
276 snprintf (buf, sizeof redisplay_history[0].trace,
277 "%"pMu": window %p (`%s')%s\n%s",
278 history_tick++,
279 w,
280 ((BUFFERP (w->buffer)
281 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
282 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
283 : "???"),
284 paused_p ? " ***paused***" : "",
285 msg);
286 }
287
288
289 /* Add to the redisplay history that frame F has been displayed.
290 PAUSED_P non-zero means that the update has been interrupted for
291 pending input. */
292
293 static void
294 add_frame_display_history (struct frame *f, int paused_p)
295 {
296 char *buf;
297
298 if (history_idx >= REDISPLAY_HISTORY_SIZE)
299 history_idx = 0;
300 buf = redisplay_history[history_idx].trace;
301 ++history_idx;
302
303 sprintf (buf, "%"pMu": update frame %p%s",
304 history_tick++,
305 f, paused_p ? " ***paused***" : "");
306 }
307
308
309 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
310 Sdump_redisplay_history, 0, 0, "",
311 doc: /* Dump redisplay history to stderr. */)
312 (void)
313 {
314 int i;
315
316 for (i = history_idx - 1; i != history_idx; --i)
317 {
318 if (i < 0)
319 i = REDISPLAY_HISTORY_SIZE - 1;
320 fprintf (stderr, "%s\n", redisplay_history[i].trace);
321 }
322
323 return Qnil;
324 }
325
326
327 #else /* GLYPH_DEBUG == 0 */
328
329 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
330 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
331
332 #endif /* GLYPH_DEBUG == 0 */
333
334
335 #if (defined PROFILING \
336 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
337 && !HAVE___EXECUTABLE_START)
338 /* This function comes first in the Emacs executable and is used only
339 to estimate the text start for profiling. */
340 void
341 __executable_start (void)
342 {
343 abort ();
344 }
345 #endif
346 \f
347 /***********************************************************************
348 Glyph Matrices
349 ***********************************************************************/
350
351 /* Allocate and return a glyph_matrix structure. POOL is the glyph
352 pool from which memory for the matrix should be allocated, or null
353 for window-based redisplay where no glyph pools are used. The
354 member `pool' of the glyph matrix structure returned is set to
355 POOL, the structure is otherwise zeroed. */
356
357 static struct glyph_matrix *
358 new_glyph_matrix (struct glyph_pool *pool)
359 {
360 struct glyph_matrix *result;
361
362 /* Allocate and clear. */
363 result = (struct glyph_matrix *) xmalloc (sizeof *result);
364 memset (result, 0, sizeof *result);
365
366 /* Increment number of allocated matrices. This count is used
367 to detect memory leaks. */
368 ++glyph_matrix_count;
369
370 /* Set pool and return. */
371 result->pool = pool;
372 return result;
373 }
374
375
376 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
377
378 The global counter glyph_matrix_count is decremented when a matrix
379 is freed. If the count gets negative, more structures were freed
380 than allocated, i.e. one matrix was freed more than once or a bogus
381 pointer was passed to this function.
382
383 If MATRIX->pool is null, this means that the matrix manages its own
384 glyph memory---this is done for matrices on X frames. Freeing the
385 matrix also frees the glyph memory in this case. */
386
387 static void
388 free_glyph_matrix (struct glyph_matrix *matrix)
389 {
390 if (matrix)
391 {
392 int i;
393
394 /* Detect the case that more matrices are freed than were
395 allocated. */
396 if (--glyph_matrix_count < 0)
397 abort ();
398
399 /* Free glyph memory if MATRIX owns it. */
400 if (matrix->pool == NULL)
401 for (i = 0; i < matrix->rows_allocated; ++i)
402 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
403
404 /* Free row structures and the matrix itself. */
405 xfree (matrix->rows);
406 xfree (matrix);
407 }
408 }
409
410
411 /* Return the number of glyphs to reserve for a marginal area of
412 window W. TOTAL_GLYPHS is the number of glyphs in a complete
413 display line of window W. MARGIN gives the width of the marginal
414 area in canonical character units. MARGIN should be an integer
415 or a float. */
416
417 static int
418 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
419 {
420 int n;
421
422 if (NUMBERP (margin))
423 {
424 int width = XFASTINT (w->total_cols);
425 double d = max (0, XFLOATINT (margin));
426 d = min (width / 2 - 1, d);
427 n = (int) ((double) total_glyphs / width * d);
428 }
429 else
430 n = 0;
431
432 return n;
433 }
434
435 #if XASSERTS
436 /* Return non-zero if ROW's hash value is correct, zero if not. */
437 int
438 verify_row_hash (struct glyph_row *row)
439 {
440 return row->hash == row_hash (row);
441 }
442 #endif
443
444 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
445 window sizes.
446
447 W is null if the function is called for a frame glyph matrix.
448 Otherwise it is the window MATRIX is a member of. X and Y are the
449 indices of the first column and row of MATRIX within the frame
450 matrix, if such a matrix exists. They are zero for purely
451 window-based redisplay. DIM is the needed size of the matrix.
452
453 In window-based redisplay, where no frame matrices exist, glyph
454 matrices manage their own glyph storage. Otherwise, they allocate
455 storage from a common frame glyph pool which can be found in
456 MATRIX->pool.
457
458 The reason for this memory management strategy is to avoid complete
459 frame redraws if possible. When we allocate from a common pool, a
460 change of the location or size of a sub-matrix within the pool
461 requires a complete redisplay of the frame because we cannot easily
462 make sure that the current matrices of all windows still agree with
463 what is displayed on the screen. While this is usually fast, it
464 leads to screen flickering. */
465
466 static void
467 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
468 {
469 int i;
470 int new_rows;
471 int marginal_areas_changed_p = 0;
472 int header_line_changed_p = 0;
473 int header_line_p = 0;
474 int left = -1, right = -1;
475 int window_width = -1, window_height = -1;
476
477 /* See if W had a header line that has disappeared now, or vice versa.
478 Get W's size. */
479 if (w)
480 {
481 window_box (w, -1, 0, 0, &window_width, &window_height);
482
483 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
484 header_line_changed_p = header_line_p != matrix->header_line_p;
485 }
486 matrix->header_line_p = header_line_p;
487
488 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
489 Do nothing if MATRIX' size, position, vscroll, and marginal areas
490 haven't changed. This optimization is important because preserving
491 the matrix means preventing redisplay. */
492 if (matrix->pool == NULL)
493 {
494 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
495 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
496 xassert (left >= 0 && right >= 0);
497 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
498 || right != matrix->right_margin_glyphs);
499
500 if (!marginal_areas_changed_p
501 && !fonts_changed_p
502 && !header_line_changed_p
503 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
504 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
505 && matrix->window_height == window_height
506 && matrix->window_vscroll == w->vscroll
507 && matrix->window_width == window_width)
508 return;
509 }
510
511 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
512 if (matrix->rows_allocated < dim.height)
513 {
514 int old_alloc = matrix->rows_allocated;
515 new_rows = dim.height - matrix->rows_allocated;
516 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
517 new_rows, INT_MAX, sizeof *matrix->rows);
518 memset (matrix->rows + old_alloc, 0,
519 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
520 }
521 else
522 new_rows = 0;
523
524 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
525 on a frame not using window-based redisplay. Set up pointers for
526 each row into the glyph pool. */
527 if (matrix->pool)
528 {
529 xassert (matrix->pool->glyphs);
530
531 if (w)
532 {
533 left = margin_glyphs_to_reserve (w, dim.width,
534 w->left_margin_cols);
535 right = margin_glyphs_to_reserve (w, dim.width,
536 w->right_margin_cols);
537 }
538 else
539 left = right = 0;
540
541 for (i = 0; i < dim.height; ++i)
542 {
543 struct glyph_row *row = &matrix->rows[i];
544
545 row->glyphs[LEFT_MARGIN_AREA]
546 = (matrix->pool->glyphs
547 + (y + i) * matrix->pool->ncolumns
548 + x);
549
550 if (w == NULL
551 || row == matrix->rows + dim.height - 1
552 || (row == matrix->rows && matrix->header_line_p))
553 {
554 row->glyphs[TEXT_AREA]
555 = row->glyphs[LEFT_MARGIN_AREA];
556 row->glyphs[RIGHT_MARGIN_AREA]
557 = row->glyphs[TEXT_AREA] + dim.width;
558 row->glyphs[LAST_AREA]
559 = row->glyphs[RIGHT_MARGIN_AREA];
560 }
561 else
562 {
563 row->glyphs[TEXT_AREA]
564 = row->glyphs[LEFT_MARGIN_AREA] + left;
565 row->glyphs[RIGHT_MARGIN_AREA]
566 = row->glyphs[TEXT_AREA] + dim.width - left - right;
567 row->glyphs[LAST_AREA]
568 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
569 }
570 }
571
572 matrix->left_margin_glyphs = left;
573 matrix->right_margin_glyphs = right;
574 }
575 else
576 {
577 /* If MATRIX->pool is null, MATRIX is responsible for managing
578 its own memory. It is a window matrix for window-based redisplay.
579 Allocate glyph memory from the heap. */
580 if (dim.width > matrix->matrix_w
581 || new_rows
582 || header_line_changed_p
583 || marginal_areas_changed_p)
584 {
585 struct glyph_row *row = matrix->rows;
586 struct glyph_row *end = row + matrix->rows_allocated;
587
588 while (row < end)
589 {
590 row->glyphs[LEFT_MARGIN_AREA]
591 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
592 dim.width, sizeof (struct glyph));
593
594 /* The mode line never has marginal areas. */
595 if (row == matrix->rows + dim.height - 1
596 || (row == matrix->rows && matrix->header_line_p))
597 {
598 row->glyphs[TEXT_AREA]
599 = row->glyphs[LEFT_MARGIN_AREA];
600 row->glyphs[RIGHT_MARGIN_AREA]
601 = row->glyphs[TEXT_AREA] + dim.width;
602 row->glyphs[LAST_AREA]
603 = row->glyphs[RIGHT_MARGIN_AREA];
604 }
605 else
606 {
607 row->glyphs[TEXT_AREA]
608 = row->glyphs[LEFT_MARGIN_AREA] + left;
609 row->glyphs[RIGHT_MARGIN_AREA]
610 = row->glyphs[TEXT_AREA] + dim.width - left - right;
611 row->glyphs[LAST_AREA]
612 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
613 }
614 ++row;
615 }
616 }
617
618 xassert (left >= 0 && right >= 0);
619 matrix->left_margin_glyphs = left;
620 matrix->right_margin_glyphs = right;
621 }
622
623 /* Number of rows to be used by MATRIX. */
624 matrix->nrows = dim.height;
625 xassert (matrix->nrows >= 0);
626
627 if (w)
628 {
629 if (matrix == w->current_matrix)
630 {
631 /* Mark rows in a current matrix of a window as not having
632 valid contents. It's important to not do this for
633 desired matrices. When Emacs starts, it may already be
634 building desired matrices when this function runs. */
635 if (window_width < 0)
636 window_width = window_box_width (w, -1);
637
638 /* Optimize the case that only the height has changed (C-x 2,
639 upper window). Invalidate all rows that are no longer part
640 of the window. */
641 if (!marginal_areas_changed_p
642 && !header_line_changed_p
643 && new_rows == 0
644 && dim.width == matrix->matrix_w
645 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
646 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
647 && matrix->window_width == window_width)
648 {
649 /* Find the last row in the window. */
650 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
651 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
652 {
653 ++i;
654 break;
655 }
656
657 /* Window end is invalid, if inside of the rows that
658 are invalidated below. */
659 if (INTEGERP (w->window_end_vpos)
660 && XFASTINT (w->window_end_vpos) >= i)
661 w->window_end_valid = Qnil;
662
663 while (i < matrix->nrows)
664 matrix->rows[i++].enabled_p = 0;
665 }
666 else
667 {
668 for (i = 0; i < matrix->nrows; ++i)
669 matrix->rows[i].enabled_p = 0;
670 }
671 }
672 else if (matrix == w->desired_matrix)
673 {
674 /* Rows in desired matrices always have to be cleared;
675 redisplay expects this is the case when it runs, so it
676 had better be the case when we adjust matrices between
677 redisplays. */
678 for (i = 0; i < matrix->nrows; ++i)
679 matrix->rows[i].enabled_p = 0;
680 }
681 }
682
683
684 /* Remember last values to be able to optimize frame redraws. */
685 matrix->matrix_x = x;
686 matrix->matrix_y = y;
687 matrix->matrix_w = dim.width;
688 matrix->matrix_h = dim.height;
689
690 /* Record the top y location and height of W at the time the matrix
691 was last adjusted. This is used to optimize redisplay above. */
692 if (w)
693 {
694 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
695 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
696 matrix->window_height = window_height;
697 matrix->window_width = window_width;
698 matrix->window_vscroll = w->vscroll;
699 }
700 }
701
702
703 /* Reverse the contents of rows in MATRIX between START and END. The
704 contents of the row at END - 1 end up at START, END - 2 at START +
705 1 etc. This is part of the implementation of rotate_matrix (see
706 below). */
707
708 static void
709 reverse_rows (struct glyph_matrix *matrix, int start, int end)
710 {
711 int i, j;
712
713 for (i = start, j = end - 1; i < j; ++i, --j)
714 {
715 /* Non-ISO HP/UX compiler doesn't like auto struct
716 initialization. */
717 struct glyph_row temp;
718 temp = matrix->rows[i];
719 matrix->rows[i] = matrix->rows[j];
720 matrix->rows[j] = temp;
721 }
722 }
723
724
725 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
726 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
727 indices. (Note: this does not copy glyphs, only glyph pointers in
728 row structures are moved around).
729
730 The algorithm used for rotating the vector was, I believe, first
731 described by Kernighan. See the vector R as consisting of two
732 sub-vectors AB, where A has length BY for BY >= 0. The result
733 after rotating is then BA. Reverse both sub-vectors to get ArBr
734 and reverse the result to get (ArBr)r which is BA. Similar for
735 rotating right. */
736
737 void
738 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
739 {
740 if (by < 0)
741 {
742 /* Up (rotate left, i.e. towards lower indices). */
743 by = -by;
744 reverse_rows (matrix, first, first + by);
745 reverse_rows (matrix, first + by, last);
746 reverse_rows (matrix, first, last);
747 }
748 else if (by > 0)
749 {
750 /* Down (rotate right, i.e. towards higher indices). */
751 reverse_rows (matrix, last - by, last);
752 reverse_rows (matrix, first, last - by);
753 reverse_rows (matrix, first, last);
754 }
755 }
756
757
758 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
759 with indices START <= index < END. Increment positions by DELTA/
760 DELTA_BYTES. */
761
762 void
763 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
764 ptrdiff_t delta, ptrdiff_t delta_bytes)
765 {
766 /* Check that START and END are reasonable values. */
767 xassert (start >= 0 && start <= matrix->nrows);
768 xassert (end >= 0 && end <= matrix->nrows);
769 xassert (start <= end);
770
771 for (; start < end; ++start)
772 increment_row_positions (matrix->rows + start, delta, delta_bytes);
773 }
774
775
776 /* Enable a range of rows in glyph matrix MATRIX. START and END are
777 the row indices of the first and last + 1 row to enable. If
778 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
779
780 void
781 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
782 {
783 xassert (start <= end);
784 xassert (start >= 0 && start < matrix->nrows);
785 xassert (end >= 0 && end <= matrix->nrows);
786
787 for (; start < end; ++start)
788 matrix->rows[start].enabled_p = enabled_p != 0;
789 }
790
791
792 /* Clear MATRIX.
793
794 This empties all rows in MATRIX by setting the enabled_p flag for
795 all rows of the matrix to zero. The function prepare_desired_row
796 will eventually really clear a row when it sees one with a zero
797 enabled_p flag.
798
799 Resets update hints to defaults value. The only update hint
800 currently present is the flag MATRIX->no_scrolling_p. */
801
802 void
803 clear_glyph_matrix (struct glyph_matrix *matrix)
804 {
805 if (matrix)
806 {
807 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
808 matrix->no_scrolling_p = 0;
809 }
810 }
811
812
813 /* Shift part of the glyph matrix MATRIX of window W up or down.
814 Increment y-positions in glyph rows between START and END by DY,
815 and recompute their visible height. */
816
817 void
818 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
819 {
820 int min_y, max_y;
821
822 xassert (start <= end);
823 xassert (start >= 0 && start < matrix->nrows);
824 xassert (end >= 0 && end <= matrix->nrows);
825
826 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
827 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
828
829 for (; start < end; ++start)
830 {
831 struct glyph_row *row = &matrix->rows[start];
832
833 row->y += dy;
834 row->visible_height = row->height;
835
836 if (row->y < min_y)
837 row->visible_height -= min_y - row->y;
838 if (row->y + row->height > max_y)
839 row->visible_height -= row->y + row->height - max_y;
840 if (row->fringe_bitmap_periodic_p)
841 row->redraw_fringe_bitmaps_p = 1;
842 }
843 }
844
845
846 /* Mark all rows in current matrices of frame F as invalid. Marking
847 invalid is done by setting enabled_p to zero for all rows in a
848 current matrix. */
849
850 void
851 clear_current_matrices (register struct frame *f)
852 {
853 /* Clear frame current matrix, if we have one. */
854 if (f->current_matrix)
855 clear_glyph_matrix (f->current_matrix);
856
857 /* Clear the matrix of the menu bar window, if such a window exists.
858 The menu bar window is currently used to display menus on X when
859 no toolkit support is compiled in. */
860 if (WINDOWP (f->menu_bar_window))
861 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
862
863 /* Clear the matrix of the tool-bar window, if any. */
864 if (WINDOWP (f->tool_bar_window))
865 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
866
867 /* Clear current window matrices. */
868 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
869 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
870 }
871
872
873 /* Clear out all display lines of F for a coming redisplay. */
874
875 void
876 clear_desired_matrices (register struct frame *f)
877 {
878 if (f->desired_matrix)
879 clear_glyph_matrix (f->desired_matrix);
880
881 if (WINDOWP (f->menu_bar_window))
882 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
883
884 if (WINDOWP (f->tool_bar_window))
885 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
886
887 /* Do it for window matrices. */
888 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
889 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
890 }
891
892
893 /* Clear matrices in window tree rooted in W. If DESIRED_P is
894 non-zero clear desired matrices, otherwise clear current matrices. */
895
896 static void
897 clear_window_matrices (struct window *w, int desired_p)
898 {
899 while (w)
900 {
901 if (!NILP (w->hchild))
902 {
903 xassert (WINDOWP (w->hchild));
904 clear_window_matrices (XWINDOW (w->hchild), desired_p);
905 }
906 else if (!NILP (w->vchild))
907 {
908 xassert (WINDOWP (w->vchild));
909 clear_window_matrices (XWINDOW (w->vchild), desired_p);
910 }
911 else
912 {
913 if (desired_p)
914 clear_glyph_matrix (w->desired_matrix);
915 else
916 {
917 clear_glyph_matrix (w->current_matrix);
918 w->window_end_valid = Qnil;
919 }
920 }
921
922 w = NILP (w->next) ? 0 : XWINDOW (w->next);
923 }
924 }
925
926
927 \f
928 /***********************************************************************
929 Glyph Rows
930
931 See dispextern.h for an overall explanation of glyph rows.
932 ***********************************************************************/
933
934 /* Clear glyph row ROW. Do it in a way that makes it robust against
935 changes in the glyph_row structure, i.e. addition or removal of
936 structure members. */
937
938 static struct glyph_row null_row;
939
940 void
941 clear_glyph_row (struct glyph_row *row)
942 {
943 struct glyph *p[1 + LAST_AREA];
944
945 /* Save pointers. */
946 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
947 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
948 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
949 p[LAST_AREA] = row->glyphs[LAST_AREA];
950
951 /* Clear. */
952 *row = null_row;
953
954 /* Restore pointers. */
955 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
956 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
957 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
958 row->glyphs[LAST_AREA] = p[LAST_AREA];
959
960 #if 0 /* At some point, some bit-fields of struct glyph were not set,
961 which made glyphs unequal when compared with GLYPH_EQUAL_P.
962 Redisplay outputs such glyphs, and flickering effects were
963 the result. This also depended on the contents of memory
964 returned by xmalloc. If flickering happens again, activate
965 the code below. If the flickering is gone with that, chances
966 are that the flickering has the same reason as here. */
967 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
968 #endif
969 }
970
971
972 /* Make ROW an empty, enabled row of canonical character height,
973 in window W starting at y-position Y. */
974
975 void
976 blank_row (struct window *w, struct glyph_row *row, int y)
977 {
978 int min_y, max_y;
979
980 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
981 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
982
983 clear_glyph_row (row);
984 row->y = y;
985 row->ascent = row->phys_ascent = 0;
986 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
987 row->visible_height = row->height;
988
989 if (row->y < min_y)
990 row->visible_height -= min_y - row->y;
991 if (row->y + row->height > max_y)
992 row->visible_height -= row->y + row->height - max_y;
993
994 row->enabled_p = 1;
995 }
996
997
998 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
999 are the amounts by which to change positions. Note that the first
1000 glyph of the text area of a row can have a buffer position even if
1001 the used count of the text area is zero. Such rows display line
1002 ends. */
1003
1004 static void
1005 increment_row_positions (struct glyph_row *row,
1006 ptrdiff_t delta, ptrdiff_t delta_bytes)
1007 {
1008 int area, i;
1009
1010 /* Increment start and end positions. */
1011 MATRIX_ROW_START_CHARPOS (row) += delta;
1012 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1013 MATRIX_ROW_END_CHARPOS (row) += delta;
1014 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1015 CHARPOS (row->start.pos) += delta;
1016 BYTEPOS (row->start.pos) += delta_bytes;
1017 CHARPOS (row->end.pos) += delta;
1018 BYTEPOS (row->end.pos) += delta_bytes;
1019
1020 if (!row->enabled_p)
1021 return;
1022
1023 /* Increment positions in glyphs. */
1024 for (area = 0; area < LAST_AREA; ++area)
1025 for (i = 0; i < row->used[area]; ++i)
1026 if (BUFFERP (row->glyphs[area][i].object)
1027 && row->glyphs[area][i].charpos > 0)
1028 row->glyphs[area][i].charpos += delta;
1029
1030 /* Capture the case of rows displaying a line end. */
1031 if (row->used[TEXT_AREA] == 0
1032 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1033 row->glyphs[TEXT_AREA]->charpos += delta;
1034 }
1035
1036
1037 #if 0
1038 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1039 contents, i.e. glyph structure contents are exchanged between A and
1040 B without changing glyph pointers in A and B. */
1041
1042 static void
1043 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
1044 {
1045 int area;
1046
1047 for (area = 0; area < LAST_AREA; ++area)
1048 {
1049 /* Number of glyphs to swap. */
1050 int max_used = max (a->used[area], b->used[area]);
1051
1052 /* Start of glyphs in area of row A. */
1053 struct glyph *glyph_a = a->glyphs[area];
1054
1055 /* End + 1 of glyphs in area of row A. */
1056 struct glyph *glyph_a_end = a->glyphs[max_used];
1057
1058 /* Start of glyphs in area of row B. */
1059 struct glyph *glyph_b = b->glyphs[area];
1060
1061 while (glyph_a < glyph_a_end)
1062 {
1063 /* Non-ISO HP/UX compiler doesn't like auto struct
1064 initialization. */
1065 struct glyph temp;
1066 temp = *glyph_a;
1067 *glyph_a = *glyph_b;
1068 *glyph_b = temp;
1069 ++glyph_a;
1070 ++glyph_b;
1071 }
1072 }
1073 }
1074
1075 #endif /* 0 */
1076
1077 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1078 exchange the used[] array and the hash values of the rows, because
1079 these should all go together for the row's hash value to be
1080 correct. */
1081
1082 static inline void
1083 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1084 {
1085 int i;
1086 unsigned hash_tem = a->hash;
1087
1088 for (i = 0; i < LAST_AREA + 1; ++i)
1089 {
1090 struct glyph *temp = a->glyphs[i];
1091
1092 a->glyphs[i] = b->glyphs[i];
1093 b->glyphs[i] = temp;
1094 if (i < LAST_AREA)
1095 {
1096 short used_tem = a->used[i];
1097
1098 a->used[i] = b->used[i];
1099 b->used[i] = used_tem;
1100 }
1101 }
1102 a->hash = b->hash;
1103 b->hash = hash_tem;
1104 }
1105
1106
1107 /* Copy glyph row structure FROM to glyph row structure TO, except
1108 that glyph pointers, the `used' counts, and the hash values in the
1109 structures are left unchanged. */
1110
1111 static inline void
1112 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1113 {
1114 struct glyph *pointers[1 + LAST_AREA];
1115 short used[LAST_AREA];
1116 unsigned hashval;
1117
1118 /* Save glyph pointers of TO. */
1119 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1120 memcpy (used, to->used, sizeof to->used);
1121 hashval = to->hash;
1122
1123 /* Do a structure assignment. */
1124 *to = *from;
1125
1126 /* Restore original pointers of TO. */
1127 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1128 memcpy (to->used, used, sizeof to->used);
1129 to->hash = hashval;
1130 }
1131
1132
1133 /* Assign glyph row FROM to glyph row TO. This works like a structure
1134 assignment TO = FROM, except that glyph pointers are not copied but
1135 exchanged between TO and FROM. Pointers must be exchanged to avoid
1136 a memory leak. */
1137
1138 static inline void
1139 assign_row (struct glyph_row *to, struct glyph_row *from)
1140 {
1141 swap_glyph_pointers (to, from);
1142 copy_row_except_pointers (to, from);
1143 }
1144
1145
1146 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1147 a row in a window matrix, is a slice of the glyph memory of the
1148 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1149 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1150 memory of FRAME_ROW. */
1151
1152 #if GLYPH_DEBUG
1153
1154 static int
1155 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1156 {
1157 struct glyph *window_glyph_start = window_row->glyphs[0];
1158 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1159 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1160
1161 return (frame_glyph_start <= window_glyph_start
1162 && window_glyph_start < frame_glyph_end);
1163 }
1164
1165 #endif /* GLYPH_DEBUG */
1166
1167 #if 0
1168
1169 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1170 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1171 in WINDOW_MATRIX is found satisfying the condition. */
1172
1173 static struct glyph_row *
1174 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1175 struct glyph_matrix *frame_matrix, int row)
1176 {
1177 int i;
1178
1179 xassert (row >= 0 && row < frame_matrix->nrows);
1180
1181 for (i = 0; i < window_matrix->nrows; ++i)
1182 if (glyph_row_slice_p (window_matrix->rows + i,
1183 frame_matrix->rows + row))
1184 break;
1185
1186 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1187 }
1188
1189 #endif /* 0 */
1190
1191 /* Prepare ROW for display. Desired rows are cleared lazily,
1192 i.e. they are only marked as to be cleared by setting their
1193 enabled_p flag to zero. When a row is to be displayed, a prior
1194 call to this function really clears it. */
1195
1196 void
1197 prepare_desired_row (struct glyph_row *row)
1198 {
1199 if (!row->enabled_p)
1200 {
1201 int rp = row->reversed_p;
1202
1203 clear_glyph_row (row);
1204 row->enabled_p = 1;
1205 row->reversed_p = rp;
1206 }
1207 }
1208
1209
1210 /* Return a hash code for glyph row ROW. */
1211
1212 static int
1213 line_hash_code (struct glyph_row *row)
1214 {
1215 int hash = 0;
1216
1217 if (row->enabled_p)
1218 {
1219 struct glyph *glyph = row->glyphs[TEXT_AREA];
1220 struct glyph *end = glyph + row->used[TEXT_AREA];
1221
1222 while (glyph < end)
1223 {
1224 int c = glyph->u.ch;
1225 int face_id = glyph->face_id;
1226 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1227 c -= SPACEGLYPH;
1228 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1229 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1230 ++glyph;
1231 }
1232
1233 if (hash == 0)
1234 hash = 1;
1235 }
1236
1237 return hash;
1238 }
1239
1240
1241 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1242 the number of characters in the line. If must_write_spaces is
1243 zero, leading and trailing spaces are ignored. */
1244
1245 static int
1246 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1247 {
1248 struct glyph_row *row = matrix->rows + vpos;
1249 struct glyph *beg = row->glyphs[TEXT_AREA];
1250 struct glyph *end = beg + row->used[TEXT_AREA];
1251 int len;
1252 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1253 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1254
1255 /* Ignore trailing and leading spaces if we can. */
1256 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1257 {
1258 /* Skip from the end over trailing spaces. */
1259 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1260 --end;
1261
1262 /* All blank line. */
1263 if (end == beg)
1264 return 0;
1265
1266 /* Skip over leading spaces. */
1267 while (CHAR_GLYPH_SPACE_P (*beg))
1268 ++beg;
1269 }
1270
1271 /* If we don't have a glyph-table, each glyph is one character,
1272 so return the number of glyphs. */
1273 if (glyph_table_base == 0)
1274 len = end - beg;
1275 else
1276 {
1277 /* Otherwise, scan the glyphs and accumulate their total length
1278 in LEN. */
1279 len = 0;
1280 while (beg < end)
1281 {
1282 GLYPH g;
1283
1284 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1285
1286 if (GLYPH_INVALID_P (g)
1287 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1288 len += 1;
1289 else
1290 len += GLYPH_LENGTH (glyph_table_base, g);
1291
1292 ++beg;
1293 }
1294 }
1295
1296 return len;
1297 }
1298
1299
1300 /* Test two glyph rows A and B for equality. Value is non-zero if A
1301 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1302 mouse_face_p flags of A and B, too. */
1303
1304 static inline int
1305 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1306 {
1307 xassert (verify_row_hash (a));
1308 xassert (verify_row_hash (b));
1309
1310 if (a == b)
1311 return 1;
1312 else if (a->hash != b->hash)
1313 return 0;
1314 else
1315 {
1316 struct glyph *a_glyph, *b_glyph, *a_end;
1317 int area;
1318
1319 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1320 return 0;
1321
1322 /* Compare glyphs. */
1323 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1324 {
1325 if (a->used[area] != b->used[area])
1326 return 0;
1327
1328 a_glyph = a->glyphs[area];
1329 a_end = a_glyph + a->used[area];
1330 b_glyph = b->glyphs[area];
1331
1332 while (a_glyph < a_end
1333 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1334 ++a_glyph, ++b_glyph;
1335
1336 if (a_glyph != a_end)
1337 return 0;
1338 }
1339
1340 if (a->fill_line_p != b->fill_line_p
1341 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1342 || a->left_fringe_bitmap != b->left_fringe_bitmap
1343 || a->left_fringe_face_id != b->left_fringe_face_id
1344 || a->left_fringe_offset != b->left_fringe_offset
1345 || a->right_fringe_bitmap != b->right_fringe_bitmap
1346 || a->right_fringe_face_id != b->right_fringe_face_id
1347 || a->right_fringe_offset != b->right_fringe_offset
1348 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1349 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1350 || a->exact_window_width_line_p != b->exact_window_width_line_p
1351 || a->overlapped_p != b->overlapped_p
1352 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1353 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1354 || a->reversed_p != b->reversed_p
1355 /* Different partially visible characters on left margin. */
1356 || a->x != b->x
1357 /* Different height. */
1358 || a->ascent != b->ascent
1359 || a->phys_ascent != b->phys_ascent
1360 || a->phys_height != b->phys_height
1361 || a->visible_height != b->visible_height)
1362 return 0;
1363 }
1364
1365 return 1;
1366 }
1367
1368
1369 \f
1370 /***********************************************************************
1371 Glyph Pool
1372
1373 See dispextern.h for an overall explanation of glyph pools.
1374 ***********************************************************************/
1375
1376 /* Allocate a glyph_pool structure. The structure returned is
1377 initialized with zeros. The global variable glyph_pool_count is
1378 incremented for each pool allocated. */
1379
1380 static struct glyph_pool *
1381 new_glyph_pool (void)
1382 {
1383 struct glyph_pool *result;
1384
1385 /* Allocate a new glyph_pool and clear it. */
1386 result = (struct glyph_pool *) xmalloc (sizeof *result);
1387 memset (result, 0, sizeof *result);
1388
1389 /* For memory leak and double deletion checking. */
1390 ++glyph_pool_count;
1391
1392 return result;
1393 }
1394
1395
1396 /* Free a glyph_pool structure POOL. The function may be called with
1397 a null POOL pointer. The global variable glyph_pool_count is
1398 decremented with every pool structure freed. If this count gets
1399 negative, more structures were freed than allocated, i.e. one
1400 structure must have been freed more than once or a bogus pointer
1401 was passed to free_glyph_pool. */
1402
1403 static void
1404 free_glyph_pool (struct glyph_pool *pool)
1405 {
1406 if (pool)
1407 {
1408 /* More freed than allocated? */
1409 --glyph_pool_count;
1410 xassert (glyph_pool_count >= 0);
1411
1412 xfree (pool->glyphs);
1413 xfree (pool);
1414 }
1415 }
1416
1417
1418 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1419 columns we need. This function never shrinks a pool. The only
1420 case in which this would make sense, would be when a frame's size
1421 is changed from a large value to a smaller one. But, if someone
1422 does it once, we can expect that he will do it again.
1423
1424 Value is non-zero if the pool changed in a way which makes
1425 re-adjusting window glyph matrices necessary. */
1426
1427 static int
1428 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1429 {
1430 ptrdiff_t needed;
1431 int changed_p;
1432
1433 changed_p = (pool->glyphs == 0
1434 || matrix_dim.height != pool->nrows
1435 || matrix_dim.width != pool->ncolumns);
1436
1437 /* Enlarge the glyph pool. */
1438 needed = matrix_dim.width;
1439 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1440 memory_full (SIZE_MAX);
1441 needed *= matrix_dim.height;
1442 if (needed > pool->nglyphs)
1443 {
1444 ptrdiff_t old_nglyphs = pool->nglyphs;
1445 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1446 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1447 memset (pool->glyphs + old_nglyphs, 0,
1448 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1449 }
1450
1451 /* Remember the number of rows and columns because (a) we use them
1452 to do sanity checks, and (b) the number of columns determines
1453 where rows in the frame matrix start---this must be available to
1454 determine pointers to rows of window sub-matrices. */
1455 pool->nrows = matrix_dim.height;
1456 pool->ncolumns = matrix_dim.width;
1457
1458 return changed_p;
1459 }
1460
1461
1462 \f
1463 /***********************************************************************
1464 Debug Code
1465 ***********************************************************************/
1466
1467 #if GLYPH_DEBUG
1468
1469
1470 /* Flush standard output. This is sometimes useful to call from the debugger.
1471 XXX Maybe this should be changed to flush the current terminal instead of
1472 stdout.
1473 */
1474
1475 void flush_stdout (void) EXTERNALLY_VISIBLE;
1476
1477 void
1478 flush_stdout (void)
1479 {
1480 fflush (stdout);
1481 }
1482
1483
1484 /* Check that no glyph pointers have been lost in MATRIX. If a
1485 pointer has been lost, e.g. by using a structure assignment between
1486 rows, at least one pointer must occur more than once in the rows of
1487 MATRIX. */
1488
1489 void
1490 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1491 {
1492 int i, j;
1493
1494 for (i = 0; i < matrix->nrows; ++i)
1495 for (j = 0; j < matrix->nrows; ++j)
1496 xassert (i == j
1497 || (matrix->rows[i].glyphs[TEXT_AREA]
1498 != matrix->rows[j].glyphs[TEXT_AREA]));
1499 }
1500
1501
1502 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1503
1504 struct glyph_row *
1505 matrix_row (struct glyph_matrix *matrix, int row)
1506 {
1507 xassert (matrix && matrix->rows);
1508 xassert (row >= 0 && row < matrix->nrows);
1509
1510 /* That's really too slow for normal testing because this function
1511 is called almost everywhere. Although---it's still astonishingly
1512 fast, so it is valuable to have for debugging purposes. */
1513 #if 0
1514 check_matrix_pointer_lossage (matrix);
1515 #endif
1516
1517 return matrix->rows + row;
1518 }
1519
1520
1521 #if 0 /* This function makes invalid assumptions when text is
1522 partially invisible. But it might come handy for debugging
1523 nevertheless. */
1524
1525 /* Check invariants that must hold for an up to date current matrix of
1526 window W. */
1527
1528 static void
1529 check_matrix_invariants (struct window *w)
1530 {
1531 struct glyph_matrix *matrix = w->current_matrix;
1532 int yb = window_text_bottom_y (w);
1533 struct glyph_row *row = matrix->rows;
1534 struct glyph_row *last_text_row = NULL;
1535 struct buffer *saved = current_buffer;
1536 struct buffer *buffer = XBUFFER (w->buffer);
1537 int c;
1538
1539 /* This can sometimes happen for a fresh window. */
1540 if (matrix->nrows < 2)
1541 return;
1542
1543 set_buffer_temp (buffer);
1544
1545 /* Note: last row is always reserved for the mode line. */
1546 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1547 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1548 {
1549 struct glyph_row *next = row + 1;
1550
1551 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1552 last_text_row = row;
1553
1554 /* Check that character and byte positions are in sync. */
1555 xassert (MATRIX_ROW_START_BYTEPOS (row)
1556 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1557 xassert (BYTEPOS (row->start.pos)
1558 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1559
1560 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1561 have such a position temporarily in case of a minibuffer
1562 displaying something like `[Sole completion]' at its end. */
1563 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1564 {
1565 xassert (MATRIX_ROW_END_BYTEPOS (row)
1566 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1567 xassert (BYTEPOS (row->end.pos)
1568 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1569 }
1570
1571 /* Check that end position of `row' is equal to start position
1572 of next row. */
1573 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1574 {
1575 xassert (MATRIX_ROW_END_CHARPOS (row)
1576 == MATRIX_ROW_START_CHARPOS (next));
1577 xassert (MATRIX_ROW_END_BYTEPOS (row)
1578 == MATRIX_ROW_START_BYTEPOS (next));
1579 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1580 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1581 }
1582 row = next;
1583 }
1584
1585 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1586 xassert (w->desired_matrix->rows != NULL);
1587 set_buffer_temp (saved);
1588 }
1589
1590 #endif /* 0 */
1591
1592 #endif /* GLYPH_DEBUG != 0 */
1593
1594
1595 \f
1596 /**********************************************************************
1597 Allocating/ Adjusting Glyph Matrices
1598 **********************************************************************/
1599
1600 /* Allocate glyph matrices over a window tree for a frame-based
1601 redisplay
1602
1603 X and Y are column/row within the frame glyph matrix where
1604 sub-matrices for the window tree rooted at WINDOW must be
1605 allocated. DIM_ONLY_P non-zero means that the caller of this
1606 function is only interested in the result matrix dimension, and
1607 matrix adjustments should not be performed.
1608
1609 The function returns the total width/height of the sub-matrices of
1610 the window tree. If called on a frame root window, the computation
1611 will take the mini-buffer window into account.
1612
1613 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1614
1615 NEW_LEAF_MATRIX set if any window in the tree did not have a
1616 glyph matrices yet, and
1617
1618 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1619 any window in the tree will be changed or have been changed (see
1620 DIM_ONLY_P)
1621
1622 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1623 function.
1624
1625 Windows are arranged into chains of windows on the same level
1626 through the next fields of window structures. Such a level can be
1627 either a sequence of horizontally adjacent windows from left to
1628 right, or a sequence of vertically adjacent windows from top to
1629 bottom. Each window in a horizontal sequence can be either a leaf
1630 window or a vertical sequence; a window in a vertical sequence can
1631 be either a leaf or a horizontal sequence. All windows in a
1632 horizontal sequence have the same height, and all windows in a
1633 vertical sequence have the same width.
1634
1635 This function uses, for historical reasons, a more general
1636 algorithm to determine glyph matrix dimensions that would be
1637 necessary.
1638
1639 The matrix height of a horizontal sequence is determined by the
1640 maximum height of any matrix in the sequence. The matrix width of
1641 a horizontal sequence is computed by adding up matrix widths of
1642 windows in the sequence.
1643
1644 |<------- result width ------->|
1645 +---------+----------+---------+ ---
1646 | | | | |
1647 | | | |
1648 +---------+ | | result height
1649 | +---------+
1650 | | |
1651 +----------+ ---
1652
1653 The matrix width of a vertical sequence is the maximum matrix width
1654 of any window in the sequence. Its height is computed by adding up
1655 matrix heights of windows in the sequence.
1656
1657 |<---- result width -->|
1658 +---------+ ---
1659 | | |
1660 | | |
1661 +---------+--+ |
1662 | | |
1663 | | result height
1664 | |
1665 +------------+---------+ |
1666 | | |
1667 | | |
1668 +------------+---------+ --- */
1669
1670 /* Bit indicating that a new matrix will be allocated or has been
1671 allocated. */
1672
1673 #define NEW_LEAF_MATRIX (1 << 0)
1674
1675 /* Bit indicating that a matrix will or has changed its location or
1676 size. */
1677
1678 #define CHANGED_LEAF_MATRIX (1 << 1)
1679
1680 static struct dim
1681 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1682 int dim_only_p, int *window_change_flags)
1683 {
1684 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1685 int x0 = x, y0 = y;
1686 int wmax = 0, hmax = 0;
1687 struct dim total;
1688 struct dim dim;
1689 struct window *w;
1690 int in_horz_combination_p;
1691
1692 /* What combination is WINDOW part of? Compute this once since the
1693 result is the same for all windows in the `next' chain. The
1694 special case of a root window (parent equal to nil) is treated
1695 like a vertical combination because a root window's `next'
1696 points to the mini-buffer window, if any, which is arranged
1697 vertically below other windows. */
1698 in_horz_combination_p
1699 = (!NILP (XWINDOW (window)->parent)
1700 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1701
1702 /* For WINDOW and all windows on the same level. */
1703 do
1704 {
1705 w = XWINDOW (window);
1706
1707 /* Get the dimension of the window sub-matrix for W, depending
1708 on whether this is a combination or a leaf window. */
1709 if (!NILP (w->hchild))
1710 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1711 dim_only_p,
1712 window_change_flags);
1713 else if (!NILP (w->vchild))
1714 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1715 dim_only_p,
1716 window_change_flags);
1717 else
1718 {
1719 /* If not already done, allocate sub-matrix structures. */
1720 if (w->desired_matrix == NULL)
1721 {
1722 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1723 w->current_matrix = new_glyph_matrix (f->current_pool);
1724 *window_change_flags |= NEW_LEAF_MATRIX;
1725 }
1726
1727 /* Width and height MUST be chosen so that there are no
1728 holes in the frame matrix. */
1729 dim.width = required_matrix_width (w);
1730 dim.height = required_matrix_height (w);
1731
1732 /* Will matrix be re-allocated? */
1733 if (x != w->desired_matrix->matrix_x
1734 || y != w->desired_matrix->matrix_y
1735 || dim.width != w->desired_matrix->matrix_w
1736 || dim.height != w->desired_matrix->matrix_h
1737 || (margin_glyphs_to_reserve (w, dim.width,
1738 w->left_margin_cols)
1739 != w->desired_matrix->left_margin_glyphs)
1740 || (margin_glyphs_to_reserve (w, dim.width,
1741 w->right_margin_cols)
1742 != w->desired_matrix->right_margin_glyphs))
1743 *window_change_flags |= CHANGED_LEAF_MATRIX;
1744
1745 /* Actually change matrices, if allowed. Do not consider
1746 CHANGED_LEAF_MATRIX computed above here because the pool
1747 may have been changed which we don't now here. We trust
1748 that we only will be called with DIM_ONLY_P != 0 when
1749 necessary. */
1750 if (!dim_only_p)
1751 {
1752 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1753 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1754 }
1755 }
1756
1757 /* If we are part of a horizontal combination, advance x for
1758 windows to the right of W; otherwise advance y for windows
1759 below W. */
1760 if (in_horz_combination_p)
1761 x += dim.width;
1762 else
1763 y += dim.height;
1764
1765 /* Remember maximum glyph matrix dimensions. */
1766 wmax = max (wmax, dim.width);
1767 hmax = max (hmax, dim.height);
1768
1769 /* Next window on same level. */
1770 window = w->next;
1771 }
1772 while (!NILP (window));
1773
1774 /* Set `total' to the total glyph matrix dimension of this window
1775 level. In a vertical combination, the width is the width of the
1776 widest window; the height is the y we finally reached, corrected
1777 by the y we started with. In a horizontal combination, the total
1778 height is the height of the tallest window, and the width is the
1779 x we finally reached, corrected by the x we started with. */
1780 if (in_horz_combination_p)
1781 {
1782 total.width = x - x0;
1783 total.height = hmax;
1784 }
1785 else
1786 {
1787 total.width = wmax;
1788 total.height = y - y0;
1789 }
1790
1791 return total;
1792 }
1793
1794
1795 /* Return the required height of glyph matrices for window W. */
1796
1797 static int
1798 required_matrix_height (struct window *w)
1799 {
1800 #ifdef HAVE_WINDOW_SYSTEM
1801 struct frame *f = XFRAME (w->frame);
1802
1803 if (FRAME_WINDOW_P (f))
1804 {
1805 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1806 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1807 return (((window_pixel_height + ch_height - 1)
1808 / ch_height) * w->nrows_scale_factor
1809 /* One partially visible line at the top and
1810 bottom of the window. */
1811 + 2
1812 /* 2 for header and mode line. */
1813 + 2);
1814 }
1815 #endif /* HAVE_WINDOW_SYSTEM */
1816
1817 return WINDOW_TOTAL_LINES (w);
1818 }
1819
1820
1821 /* Return the required width of glyph matrices for window W. */
1822
1823 static int
1824 required_matrix_width (struct window *w)
1825 {
1826 #ifdef HAVE_WINDOW_SYSTEM
1827 struct frame *f = XFRAME (w->frame);
1828 if (FRAME_WINDOW_P (f))
1829 {
1830 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1831 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1832
1833 /* Compute number of glyphs needed in a glyph row. */
1834 return (((window_pixel_width + ch_width - 1)
1835 / ch_width) * w->ncols_scale_factor
1836 /* 2 partially visible columns in the text area. */
1837 + 2
1838 /* One partially visible column at the right
1839 edge of each marginal area. */
1840 + 1 + 1);
1841 }
1842 #endif /* HAVE_WINDOW_SYSTEM */
1843
1844 return XINT (w->total_cols);
1845 }
1846
1847
1848 /* Allocate window matrices for window-based redisplay. W is the
1849 window whose matrices must be allocated/reallocated. */
1850
1851 static void
1852 allocate_matrices_for_window_redisplay (struct window *w)
1853 {
1854 while (w)
1855 {
1856 if (!NILP (w->vchild))
1857 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1858 else if (!NILP (w->hchild))
1859 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1860 else
1861 {
1862 /* W is a leaf window. */
1863 struct dim dim;
1864
1865 /* If matrices are not yet allocated, allocate them now. */
1866 if (w->desired_matrix == NULL)
1867 {
1868 w->desired_matrix = new_glyph_matrix (NULL);
1869 w->current_matrix = new_glyph_matrix (NULL);
1870 }
1871
1872 dim.width = required_matrix_width (w);
1873 dim.height = required_matrix_height (w);
1874 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1875 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1876 }
1877
1878 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1879 }
1880 }
1881
1882
1883 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1884 do it for all frames; otherwise do it just for the given frame.
1885 This function must be called when a new frame is created, its size
1886 changes, or its window configuration changes. */
1887
1888 void
1889 adjust_glyphs (struct frame *f)
1890 {
1891 /* Block input so that expose events and other events that access
1892 glyph matrices are not processed while we are changing them. */
1893 BLOCK_INPUT;
1894
1895 if (f)
1896 adjust_frame_glyphs (f);
1897 else
1898 {
1899 Lisp_Object tail, lisp_frame;
1900
1901 FOR_EACH_FRAME (tail, lisp_frame)
1902 adjust_frame_glyphs (XFRAME (lisp_frame));
1903 }
1904
1905 UNBLOCK_INPUT;
1906 }
1907
1908
1909 /* Adjust frame glyphs when Emacs is initialized.
1910
1911 To be called from init_display.
1912
1913 We need a glyph matrix because redraw will happen soon.
1914 Unfortunately, window sizes on selected_frame are not yet set to
1915 meaningful values. I believe we can assume that there are only two
1916 windows on the frame---the mini-buffer and the root window. Frame
1917 height and width seem to be correct so far. So, set the sizes of
1918 windows to estimated values. */
1919
1920 static void
1921 adjust_frame_glyphs_initially (void)
1922 {
1923 struct frame *sf = SELECTED_FRAME ();
1924 struct window *root = XWINDOW (sf->root_window);
1925 struct window *mini = XWINDOW (root->next);
1926 int frame_lines = FRAME_LINES (sf);
1927 int frame_cols = FRAME_COLS (sf);
1928 int top_margin = FRAME_TOP_MARGIN (sf);
1929
1930 /* Do it for the root window. */
1931 XSETFASTINT (root->top_line, top_margin);
1932 XSETFASTINT (root->total_lines, frame_lines - 1 - top_margin);
1933 XSETFASTINT (root->total_cols, frame_cols);
1934
1935 /* Do it for the mini-buffer window. */
1936 XSETFASTINT (mini->top_line, frame_lines - 1);
1937 XSETFASTINT (mini->total_lines, 1);
1938 XSETFASTINT (mini->total_cols, frame_cols);
1939
1940 adjust_frame_glyphs (sf);
1941 glyphs_initialized_initially_p = 1;
1942 }
1943
1944
1945 /* Allocate/reallocate glyph matrices of a single frame F. */
1946
1947 static void
1948 adjust_frame_glyphs (struct frame *f)
1949 {
1950 if (FRAME_WINDOW_P (f))
1951 adjust_frame_glyphs_for_window_redisplay (f);
1952 else
1953 adjust_frame_glyphs_for_frame_redisplay (f);
1954
1955 /* Don't forget the message buffer and the buffer for
1956 decode_mode_spec. */
1957 adjust_frame_message_buffer (f);
1958 adjust_decode_mode_spec_buffer (f);
1959
1960 f->glyphs_initialized_p = 1;
1961 }
1962
1963 /* Return 1 if any window in the tree has nonzero window margins. See
1964 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1965 static int
1966 showing_window_margins_p (struct window *w)
1967 {
1968 while (w)
1969 {
1970 if (!NILP (w->hchild))
1971 {
1972 if (showing_window_margins_p (XWINDOW (w->hchild)))
1973 return 1;
1974 }
1975 else if (!NILP (w->vchild))
1976 {
1977 if (showing_window_margins_p (XWINDOW (w->vchild)))
1978 return 1;
1979 }
1980 else if (!NILP (w->left_margin_cols)
1981 || !NILP (w->right_margin_cols))
1982 return 1;
1983
1984 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1985 }
1986 return 0;
1987 }
1988
1989
1990 /* In the window tree with root W, build current matrices of leaf
1991 windows from the frame's current matrix. */
1992
1993 static void
1994 fake_current_matrices (Lisp_Object window)
1995 {
1996 struct window *w;
1997
1998 for (; !NILP (window); window = w->next)
1999 {
2000 w = XWINDOW (window);
2001
2002 if (!NILP (w->hchild))
2003 fake_current_matrices (w->hchild);
2004 else if (!NILP (w->vchild))
2005 fake_current_matrices (w->vchild);
2006 else
2007 {
2008 int i;
2009 struct frame *f = XFRAME (w->frame);
2010 struct glyph_matrix *m = w->current_matrix;
2011 struct glyph_matrix *fm = f->current_matrix;
2012
2013 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2014 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2015
2016 for (i = 0; i < m->matrix_h; ++i)
2017 {
2018 struct glyph_row *r = m->rows + i;
2019 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2020
2021 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2022 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2023
2024 r->enabled_p = fr->enabled_p;
2025 if (r->enabled_p)
2026 {
2027 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2028 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2029 r->used[TEXT_AREA] = (m->matrix_w
2030 - r->used[LEFT_MARGIN_AREA]
2031 - r->used[RIGHT_MARGIN_AREA]);
2032 r->mode_line_p = 0;
2033 }
2034 }
2035 }
2036 }
2037 }
2038
2039
2040 /* Save away the contents of frame F's current frame matrix. Value is
2041 a glyph matrix holding the contents of F's current frame matrix. */
2042
2043 static struct glyph_matrix *
2044 save_current_matrix (struct frame *f)
2045 {
2046 int i;
2047 struct glyph_matrix *saved;
2048
2049 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2050 memset (saved, 0, sizeof *saved);
2051 saved->nrows = f->current_matrix->nrows;
2052 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2053 * sizeof *saved->rows);
2054 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2055
2056 for (i = 0; i < saved->nrows; ++i)
2057 {
2058 struct glyph_row *from = f->current_matrix->rows + i;
2059 struct glyph_row *to = saved->rows + i;
2060 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2061 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2062 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2063 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2064 }
2065
2066 return saved;
2067 }
2068
2069
2070 /* Restore the contents of frame F's current frame matrix from SAVED,
2071 and free memory associated with SAVED. */
2072
2073 static void
2074 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2075 {
2076 int i;
2077
2078 for (i = 0; i < saved->nrows; ++i)
2079 {
2080 struct glyph_row *from = saved->rows + i;
2081 struct glyph_row *to = f->current_matrix->rows + i;
2082 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2083 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2084 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2085 xfree (from->glyphs[TEXT_AREA]);
2086 }
2087
2088 xfree (saved->rows);
2089 xfree (saved);
2090 }
2091
2092
2093
2094 /* Allocate/reallocate glyph matrices of a single frame F for
2095 frame-based redisplay. */
2096
2097 static void
2098 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2099 {
2100 struct dim matrix_dim;
2101 int pool_changed_p;
2102 int window_change_flags;
2103 int top_window_y;
2104
2105 if (!FRAME_LIVE_P (f))
2106 return;
2107
2108 top_window_y = FRAME_TOP_MARGIN (f);
2109
2110 /* Allocate glyph pool structures if not already done. */
2111 if (f->desired_pool == NULL)
2112 {
2113 f->desired_pool = new_glyph_pool ();
2114 f->current_pool = new_glyph_pool ();
2115 }
2116
2117 /* Allocate frames matrix structures if needed. */
2118 if (f->desired_matrix == NULL)
2119 {
2120 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2121 f->current_matrix = new_glyph_matrix (f->current_pool);
2122 }
2123
2124 /* Compute window glyph matrices. (This takes the mini-buffer
2125 window into account). The result is the size of the frame glyph
2126 matrix needed. The variable window_change_flags is set to a bit
2127 mask indicating whether new matrices will be allocated or
2128 existing matrices change their size or location within the frame
2129 matrix. */
2130 window_change_flags = 0;
2131 matrix_dim
2132 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2133 0, top_window_y,
2134 1,
2135 &window_change_flags);
2136
2137 /* Add in menu bar lines, if any. */
2138 matrix_dim.height += top_window_y;
2139
2140 /* Enlarge pools as necessary. */
2141 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2142 realloc_glyph_pool (f->current_pool, matrix_dim);
2143
2144 /* Set up glyph pointers within window matrices. Do this only if
2145 absolutely necessary since it requires a frame redraw. */
2146 if (pool_changed_p || window_change_flags)
2147 {
2148 /* Do it for window matrices. */
2149 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2150 0, top_window_y, 0,
2151 &window_change_flags);
2152
2153 /* Size of frame matrices must equal size of frame. Note
2154 that we are called for X frames with window widths NOT equal
2155 to the frame width (from CHANGE_FRAME_SIZE_1). */
2156 xassert (matrix_dim.width == FRAME_COLS (f)
2157 && matrix_dim.height == FRAME_LINES (f));
2158
2159 /* Pointers to glyph memory in glyph rows are exchanged during
2160 the update phase of redisplay, which means in general that a
2161 frame's current matrix consists of pointers into both the
2162 desired and current glyph pool of the frame. Adjusting a
2163 matrix sets the frame matrix up so that pointers are all into
2164 the same pool. If we want to preserve glyph contents of the
2165 current matrix over a call to adjust_glyph_matrix, we must
2166 make a copy of the current glyphs, and restore the current
2167 matrix' contents from that copy. */
2168 if (display_completed
2169 && !FRAME_GARBAGED_P (f)
2170 && matrix_dim.width == f->current_matrix->matrix_w
2171 && matrix_dim.height == f->current_matrix->matrix_h
2172 /* For some reason, the frame glyph matrix gets corrupted if
2173 any of the windows contain margins. I haven't been able
2174 to hunt down the reason, but for the moment this prevents
2175 the problem from manifesting. -- cyd */
2176 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2177 {
2178 struct glyph_matrix *copy = save_current_matrix (f);
2179 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2180 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2181 restore_current_matrix (f, copy);
2182 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2183 }
2184 else
2185 {
2186 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2187 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2188 SET_FRAME_GARBAGED (f);
2189 }
2190 }
2191 }
2192
2193
2194 /* Allocate/reallocate glyph matrices of a single frame F for
2195 window-based redisplay. */
2196
2197 static void
2198 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2199 {
2200 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2201
2202 /* Allocate/reallocate window matrices. */
2203 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2204
2205 #ifdef HAVE_X_WINDOWS
2206 /* Allocate/ reallocate matrices of the dummy window used to display
2207 the menu bar under X when no X toolkit support is available. */
2208 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2209 {
2210 /* Allocate a dummy window if not already done. */
2211 struct window *w;
2212 if (NILP (f->menu_bar_window))
2213 {
2214 f->menu_bar_window = make_window ();
2215 w = XWINDOW (f->menu_bar_window);
2216 XSETFRAME (w->frame, f);
2217 w->pseudo_window_p = 1;
2218 }
2219 else
2220 w = XWINDOW (f->menu_bar_window);
2221
2222 /* Set window dimensions to frame dimensions and allocate or
2223 adjust glyph matrices of W. */
2224 XSETFASTINT (w->top_line, 0);
2225 XSETFASTINT (w->left_col, 0);
2226 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2227 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2228 allocate_matrices_for_window_redisplay (w);
2229 }
2230 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2231 #endif /* HAVE_X_WINDOWS */
2232
2233 #ifndef USE_GTK
2234 {
2235 /* Allocate/ reallocate matrices of the tool bar window. If we
2236 don't have a tool bar window yet, make one. */
2237 struct window *w;
2238 if (NILP (f->tool_bar_window))
2239 {
2240 f->tool_bar_window = make_window ();
2241 w = XWINDOW (f->tool_bar_window);
2242 XSETFRAME (w->frame, f);
2243 w->pseudo_window_p = 1;
2244 }
2245 else
2246 w = XWINDOW (f->tool_bar_window);
2247
2248 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2249 XSETFASTINT (w->left_col, 0);
2250 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2251 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2252 allocate_matrices_for_window_redisplay (w);
2253 }
2254 #endif
2255 }
2256
2257
2258 /* Adjust/ allocate message buffer of frame F.
2259
2260 Note that the message buffer is never freed. Since I could not
2261 find a free in 19.34, I assume that freeing it would be
2262 problematic in some way and don't do it either.
2263
2264 (Implementation note: It should be checked if we can free it
2265 eventually without causing trouble). */
2266
2267 static void
2268 adjust_frame_message_buffer (struct frame *f)
2269 {
2270 ptrdiff_t size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2271
2272 if (FRAME_MESSAGE_BUF (f))
2273 {
2274 char *buffer = FRAME_MESSAGE_BUF (f);
2275 char *new_buffer = (char *) xrealloc (buffer, size);
2276 FRAME_MESSAGE_BUF (f) = new_buffer;
2277 }
2278 else
2279 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2280 }
2281
2282
2283 /* Re-allocate buffer for decode_mode_spec on frame F. */
2284
2285 static void
2286 adjust_decode_mode_spec_buffer (struct frame *f)
2287 {
2288 f->decode_mode_spec_buffer
2289 = (char *) xrealloc (f->decode_mode_spec_buffer,
2290 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2291 }
2292
2293
2294 \f
2295 /**********************************************************************
2296 Freeing Glyph Matrices
2297 **********************************************************************/
2298
2299 /* Free glyph memory for a frame F. F may be null. This function can
2300 be called for the same frame more than once. The root window of
2301 F may be nil when this function is called. This is the case when
2302 the function is called when F is destroyed. */
2303
2304 void
2305 free_glyphs (struct frame *f)
2306 {
2307 if (f && f->glyphs_initialized_p)
2308 {
2309 /* Block interrupt input so that we don't get surprised by an X
2310 event while we're in an inconsistent state. */
2311 BLOCK_INPUT;
2312 f->glyphs_initialized_p = 0;
2313
2314 /* Release window sub-matrices. */
2315 if (!NILP (f->root_window))
2316 free_window_matrices (XWINDOW (f->root_window));
2317
2318 /* Free the dummy window for menu bars without X toolkit and its
2319 glyph matrices. */
2320 if (!NILP (f->menu_bar_window))
2321 {
2322 struct window *w = XWINDOW (f->menu_bar_window);
2323 free_glyph_matrix (w->desired_matrix);
2324 free_glyph_matrix (w->current_matrix);
2325 w->desired_matrix = w->current_matrix = NULL;
2326 f->menu_bar_window = Qnil;
2327 }
2328
2329 /* Free the tool bar window and its glyph matrices. */
2330 if (!NILP (f->tool_bar_window))
2331 {
2332 struct window *w = XWINDOW (f->tool_bar_window);
2333 free_glyph_matrix (w->desired_matrix);
2334 free_glyph_matrix (w->current_matrix);
2335 w->desired_matrix = w->current_matrix = NULL;
2336 f->tool_bar_window = Qnil;
2337 }
2338
2339 /* Release frame glyph matrices. Reset fields to zero in
2340 case we are called a second time. */
2341 if (f->desired_matrix)
2342 {
2343 free_glyph_matrix (f->desired_matrix);
2344 free_glyph_matrix (f->current_matrix);
2345 f->desired_matrix = f->current_matrix = NULL;
2346 }
2347
2348 /* Release glyph pools. */
2349 if (f->desired_pool)
2350 {
2351 free_glyph_pool (f->desired_pool);
2352 free_glyph_pool (f->current_pool);
2353 f->desired_pool = f->current_pool = NULL;
2354 }
2355
2356 UNBLOCK_INPUT;
2357 }
2358 }
2359
2360
2361 /* Free glyph sub-matrices in the window tree rooted at W. This
2362 function may be called with a null pointer, and it may be called on
2363 the same tree more than once. */
2364
2365 void
2366 free_window_matrices (struct window *w)
2367 {
2368 while (w)
2369 {
2370 if (!NILP (w->hchild))
2371 free_window_matrices (XWINDOW (w->hchild));
2372 else if (!NILP (w->vchild))
2373 free_window_matrices (XWINDOW (w->vchild));
2374 else
2375 {
2376 /* This is a leaf window. Free its memory and reset fields
2377 to zero in case this function is called a second time for
2378 W. */
2379 free_glyph_matrix (w->current_matrix);
2380 free_glyph_matrix (w->desired_matrix);
2381 w->current_matrix = w->desired_matrix = NULL;
2382 }
2383
2384 /* Next window on same level. */
2385 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2386 }
2387 }
2388
2389
2390 /* Check glyph memory leaks. This function is called from
2391 shut_down_emacs. Note that frames are not destroyed when Emacs
2392 exits. We therefore free all glyph memory for all active frames
2393 explicitly and check that nothing is left allocated. */
2394
2395 void
2396 check_glyph_memory (void)
2397 {
2398 Lisp_Object tail, frame;
2399
2400 /* Free glyph memory for all frames. */
2401 FOR_EACH_FRAME (tail, frame)
2402 free_glyphs (XFRAME (frame));
2403
2404 /* Check that nothing is left allocated. */
2405 if (glyph_matrix_count)
2406 abort ();
2407 if (glyph_pool_count)
2408 abort ();
2409 }
2410
2411
2412 \f
2413 /**********************************************************************
2414 Building a Frame Matrix
2415 **********************************************************************/
2416
2417 /* Most of the redisplay code works on glyph matrices attached to
2418 windows. This is a good solution most of the time, but it is not
2419 suitable for terminal code. Terminal output functions cannot rely
2420 on being able to set an arbitrary terminal window. Instead they
2421 must be provided with a view of the whole frame, i.e. the whole
2422 screen. We build such a view by constructing a frame matrix from
2423 window matrices in this section.
2424
2425 Windows that must be updated have their must_be_update_p flag set.
2426 For all such windows, their desired matrix is made part of the
2427 desired frame matrix. For other windows, their current matrix is
2428 made part of the desired frame matrix.
2429
2430 +-----------------+----------------+
2431 | desired | desired |
2432 | | |
2433 +-----------------+----------------+
2434 | current |
2435 | |
2436 +----------------------------------+
2437
2438 Desired window matrices can be made part of the frame matrix in a
2439 cheap way: We exploit the fact that the desired frame matrix and
2440 desired window matrices share their glyph memory. This is not
2441 possible for current window matrices. Their glyphs are copied to
2442 the desired frame matrix. The latter is equivalent to
2443 preserve_other_columns in the old redisplay.
2444
2445 Used glyphs counters for frame matrix rows are the result of adding
2446 up glyph lengths of the window matrices. A line in the frame
2447 matrix is enabled, if a corresponding line in a window matrix is
2448 enabled.
2449
2450 After building the desired frame matrix, it will be passed to
2451 terminal code, which will manipulate both the desired and current
2452 frame matrix. Changes applied to the frame's current matrix have
2453 to be visible in current window matrices afterwards, of course.
2454
2455 This problem is solved like this:
2456
2457 1. Window and frame matrices share glyphs. Window matrices are
2458 constructed in a way that their glyph contents ARE the glyph
2459 contents needed in a frame matrix. Thus, any modification of
2460 glyphs done in terminal code will be reflected in window matrices
2461 automatically.
2462
2463 2. Exchanges of rows in a frame matrix done by terminal code are
2464 intercepted by hook functions so that corresponding row operations
2465 on window matrices can be performed. This is necessary because we
2466 use pointers to glyphs in glyph row structures. To satisfy the
2467 assumption of point 1 above that glyphs are updated implicitly in
2468 window matrices when they are manipulated via the frame matrix,
2469 window and frame matrix must of course agree where to find the
2470 glyphs for their rows. Possible manipulations that must be
2471 mirrored are assignments of rows of the desired frame matrix to the
2472 current frame matrix and scrolling the current frame matrix. */
2473
2474 /* Build frame F's desired matrix from window matrices. Only windows
2475 which have the flag must_be_updated_p set have to be updated. Menu
2476 bar lines of a frame are not covered by window matrices, so make
2477 sure not to touch them in this function. */
2478
2479 static void
2480 build_frame_matrix (struct frame *f)
2481 {
2482 int i;
2483
2484 /* F must have a frame matrix when this function is called. */
2485 xassert (!FRAME_WINDOW_P (f));
2486
2487 /* Clear all rows in the frame matrix covered by window matrices.
2488 Menu bar lines are not covered by windows. */
2489 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2490 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2491
2492 /* Build the matrix by walking the window tree. */
2493 build_frame_matrix_from_window_tree (f->desired_matrix,
2494 XWINDOW (FRAME_ROOT_WINDOW (f)));
2495 }
2496
2497
2498 /* Walk a window tree, building a frame matrix MATRIX from window
2499 matrices. W is the root of a window tree. */
2500
2501 static void
2502 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2503 {
2504 while (w)
2505 {
2506 if (!NILP (w->hchild))
2507 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2508 else if (!NILP (w->vchild))
2509 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2510 else
2511 build_frame_matrix_from_leaf_window (matrix, w);
2512
2513 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2514 }
2515 }
2516
2517
2518 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2519 desired frame matrix built. W is a leaf window whose desired or
2520 current matrix is to be added to FRAME_MATRIX. W's flag
2521 must_be_updated_p determines which matrix it contributes to
2522 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2523 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2524 Adding a desired matrix means setting up used counters and such in
2525 frame rows, while adding a current window matrix to FRAME_MATRIX
2526 means copying glyphs. The latter case corresponds to
2527 preserve_other_columns in the old redisplay. */
2528
2529 static void
2530 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2531 {
2532 struct glyph_matrix *window_matrix;
2533 int window_y, frame_y;
2534 /* If non-zero, a glyph to insert at the right border of W. */
2535 GLYPH right_border_glyph;
2536
2537 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2538
2539 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2540 if (w->must_be_updated_p)
2541 {
2542 window_matrix = w->desired_matrix;
2543
2544 /* Decide whether we want to add a vertical border glyph. */
2545 if (!WINDOW_RIGHTMOST_P (w))
2546 {
2547 struct Lisp_Char_Table *dp = window_display_table (w);
2548 Lisp_Object gc;
2549
2550 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2551 if (dp
2552 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2553 {
2554 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2555 spec_glyph_lookup_face (w, &right_border_glyph);
2556 }
2557
2558 if (GLYPH_FACE (right_border_glyph) <= 0)
2559 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2560 }
2561 }
2562 else
2563 window_matrix = w->current_matrix;
2564
2565 /* For all rows in the window matrix and corresponding rows in the
2566 frame matrix. */
2567 window_y = 0;
2568 frame_y = window_matrix->matrix_y;
2569 while (window_y < window_matrix->nrows)
2570 {
2571 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2572 struct glyph_row *window_row = window_matrix->rows + window_y;
2573 int current_row_p = window_matrix == w->current_matrix;
2574
2575 /* Fill up the frame row with spaces up to the left margin of the
2576 window row. */
2577 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2578
2579 /* Fill up areas in the window matrix row with spaces. */
2580 fill_up_glyph_row_with_spaces (window_row);
2581
2582 /* If only part of W's desired matrix has been built, and
2583 window_row wasn't displayed, use the corresponding current
2584 row instead. */
2585 if (window_matrix == w->desired_matrix
2586 && !window_row->enabled_p)
2587 {
2588 window_row = w->current_matrix->rows + window_y;
2589 current_row_p = 1;
2590 }
2591
2592 if (current_row_p)
2593 {
2594 /* Copy window row to frame row. */
2595 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2596 window_row->glyphs[0],
2597 window_matrix->matrix_w * sizeof (struct glyph));
2598 }
2599 else
2600 {
2601 xassert (window_row->enabled_p);
2602
2603 /* Only when a desired row has been displayed, we want
2604 the corresponding frame row to be updated. */
2605 frame_row->enabled_p = 1;
2606
2607 /* Maybe insert a vertical border between horizontally adjacent
2608 windows. */
2609 if (GLYPH_CHAR (right_border_glyph) != 0)
2610 {
2611 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2612 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2613 }
2614
2615 #if GLYPH_DEBUG
2616 /* Window row window_y must be a slice of frame row
2617 frame_y. */
2618 xassert (glyph_row_slice_p (window_row, frame_row));
2619
2620 /* If rows are in sync, we don't have to copy glyphs because
2621 frame and window share glyphs. */
2622
2623 strcpy (w->current_matrix->method, w->desired_matrix->method);
2624 add_window_display_history (w, w->current_matrix->method, 0);
2625 #endif
2626 }
2627
2628 /* Set number of used glyphs in the frame matrix. Since we fill
2629 up with spaces, and visit leaf windows from left to right it
2630 can be done simply. */
2631 frame_row->used[TEXT_AREA]
2632 = window_matrix->matrix_x + window_matrix->matrix_w;
2633
2634 /* Next row. */
2635 ++window_y;
2636 ++frame_y;
2637 }
2638 }
2639
2640 /* Given a user-specified glyph, possibly including a Lisp-level face
2641 ID, return a glyph that has a realized face ID.
2642 This is used for glyphs displayed specially and not part of the text;
2643 for instance, vertical separators, truncation markers, etc. */
2644
2645 void
2646 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2647 {
2648 int lface_id = GLYPH_FACE (*glyph);
2649 /* Convert the glyph's specified face to a realized (cache) face. */
2650 if (lface_id > 0)
2651 {
2652 int face_id = merge_faces (XFRAME (w->frame),
2653 Qt, lface_id, DEFAULT_FACE_ID);
2654 SET_GLYPH_FACE (*glyph, face_id);
2655 }
2656 }
2657
2658 /* Add spaces to a glyph row ROW in a window matrix.
2659
2660 Each row has the form:
2661
2662 +---------+-----------------------------+------------+
2663 | left | text | right |
2664 +---------+-----------------------------+------------+
2665
2666 Left and right marginal areas are optional. This function adds
2667 spaces to areas so that there are no empty holes between areas.
2668 In other words: If the right area is not empty, the text area
2669 is filled up with spaces up to the right area. If the text area
2670 is not empty, the left area is filled up.
2671
2672 To be called for frame-based redisplay, only. */
2673
2674 static void
2675 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2676 {
2677 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2678 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2679 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2680 }
2681
2682
2683 /* Fill area AREA of glyph row ROW with spaces. To be called for
2684 frame-based redisplay only. */
2685
2686 static void
2687 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2688 {
2689 if (row->glyphs[area] < row->glyphs[area + 1])
2690 {
2691 struct glyph *end = row->glyphs[area + 1];
2692 struct glyph *text = row->glyphs[area] + row->used[area];
2693
2694 while (text < end)
2695 *text++ = space_glyph;
2696 row->used[area] = text - row->glyphs[area];
2697 }
2698 }
2699
2700
2701 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2702 reached. In frame matrices only one area, TEXT_AREA, is used. */
2703
2704 static void
2705 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2706 {
2707 int i = row->used[TEXT_AREA];
2708 struct glyph *glyph = row->glyphs[TEXT_AREA];
2709
2710 while (i < upto)
2711 glyph[i++] = space_glyph;
2712
2713 row->used[TEXT_AREA] = i;
2714 }
2715
2716
2717 \f
2718 /**********************************************************************
2719 Mirroring operations on frame matrices in window matrices
2720 **********************************************************************/
2721
2722 /* Set frame being updated via frame-based redisplay to F. This
2723 function must be called before updates to make explicit that we are
2724 working on frame matrices or not. */
2725
2726 static inline void
2727 set_frame_matrix_frame (struct frame *f)
2728 {
2729 frame_matrix_frame = f;
2730 }
2731
2732
2733 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2734 DESIRED_MATRIX is the desired matrix corresponding to
2735 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2736 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2737 frame_matrix_frame is non-null, this indicates that the exchange is
2738 done in frame matrices, and that we have to perform analogous
2739 operations in window matrices of frame_matrix_frame. */
2740
2741 static inline void
2742 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2743 {
2744 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2745 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2746 int mouse_face_p = current_row->mouse_face_p;
2747
2748 /* Do current_row = desired_row. This exchanges glyph pointers
2749 between both rows, and does a structure assignment otherwise. */
2750 assign_row (current_row, desired_row);
2751
2752 /* Enable current_row to mark it as valid. */
2753 current_row->enabled_p = 1;
2754 current_row->mouse_face_p = mouse_face_p;
2755
2756 /* If we are called on frame matrices, perform analogous operations
2757 for window matrices. */
2758 if (frame_matrix_frame)
2759 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2760 }
2761
2762
2763 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2764 W's frame which has been made current (by swapping pointers between
2765 current and desired matrix). Perform analogous operations in the
2766 matrices of leaf windows in the window tree rooted at W. */
2767
2768 static void
2769 mirror_make_current (struct window *w, int frame_row)
2770 {
2771 while (w)
2772 {
2773 if (!NILP (w->hchild))
2774 mirror_make_current (XWINDOW (w->hchild), frame_row);
2775 else if (!NILP (w->vchild))
2776 mirror_make_current (XWINDOW (w->vchild), frame_row);
2777 else
2778 {
2779 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2780 here because the checks performed in debug mode there
2781 will not allow the conversion. */
2782 int row = frame_row - w->desired_matrix->matrix_y;
2783
2784 /* If FRAME_ROW is within W, assign the desired row to the
2785 current row (exchanging glyph pointers). */
2786 if (row >= 0 && row < w->desired_matrix->matrix_h)
2787 {
2788 struct glyph_row *current_row
2789 = MATRIX_ROW (w->current_matrix, row);
2790 struct glyph_row *desired_row
2791 = MATRIX_ROW (w->desired_matrix, row);
2792
2793 if (desired_row->enabled_p)
2794 assign_row (current_row, desired_row);
2795 else
2796 swap_glyph_pointers (desired_row, current_row);
2797 current_row->enabled_p = 1;
2798
2799 /* Set the Y coordinate of the mode/header line's row.
2800 It is needed in draw_row_with_mouse_face to find the
2801 screen coordinates. (Window-based redisplay sets
2802 this in update_window, but no one seems to do that
2803 for frame-based redisplay.) */
2804 if (current_row->mode_line_p)
2805 current_row->y = row;
2806 }
2807 }
2808
2809 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2810 }
2811 }
2812
2813
2814 /* Perform row dance after scrolling. We are working on the range of
2815 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2816 including) in MATRIX. COPY_FROM is a vector containing, for each
2817 row I in the range 0 <= I < NLINES, the index of the original line
2818 to move to I. This index is relative to the row range, i.e. 0 <=
2819 index < NLINES. RETAINED_P is a vector containing zero for each
2820 row 0 <= I < NLINES which is empty.
2821
2822 This function is called from do_scrolling and do_direct_scrolling. */
2823
2824 void
2825 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2826 int *copy_from, char *retained_p)
2827 {
2828 /* A copy of original rows. */
2829 struct glyph_row *old_rows;
2830
2831 /* Rows to assign to. */
2832 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2833
2834 int i;
2835
2836 /* Make a copy of the original rows. */
2837 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2838 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2839
2840 /* Assign new rows, maybe clear lines. */
2841 for (i = 0; i < nlines; ++i)
2842 {
2843 int enabled_before_p = new_rows[i].enabled_p;
2844
2845 xassert (i + unchanged_at_top < matrix->nrows);
2846 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2847 new_rows[i] = old_rows[copy_from[i]];
2848 new_rows[i].enabled_p = enabled_before_p;
2849
2850 /* RETAINED_P is zero for empty lines. */
2851 if (!retained_p[copy_from[i]])
2852 new_rows[i].enabled_p = 0;
2853 }
2854
2855 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2856 if (frame_matrix_frame)
2857 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2858 unchanged_at_top, nlines, copy_from, retained_p);
2859 }
2860
2861
2862 /* Synchronize glyph pointers in the current matrix of window W with
2863 the current frame matrix. */
2864
2865 static void
2866 sync_window_with_frame_matrix_rows (struct window *w)
2867 {
2868 struct frame *f = XFRAME (w->frame);
2869 struct glyph_row *window_row, *window_row_end, *frame_row;
2870 int left, right, x, width;
2871
2872 /* Preconditions: W must be a leaf window on a tty frame. */
2873 xassert (NILP (w->hchild) && NILP (w->vchild));
2874 xassert (!FRAME_WINDOW_P (f));
2875
2876 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2877 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2878 x = w->current_matrix->matrix_x;
2879 width = w->current_matrix->matrix_w;
2880
2881 window_row = w->current_matrix->rows;
2882 window_row_end = window_row + w->current_matrix->nrows;
2883 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2884
2885 for (; window_row < window_row_end; ++window_row, ++frame_row)
2886 {
2887 window_row->glyphs[LEFT_MARGIN_AREA]
2888 = frame_row->glyphs[0] + x;
2889 window_row->glyphs[TEXT_AREA]
2890 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2891 window_row->glyphs[LAST_AREA]
2892 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2893 window_row->glyphs[RIGHT_MARGIN_AREA]
2894 = window_row->glyphs[LAST_AREA] - right;
2895 }
2896 }
2897
2898
2899 /* Return the window in the window tree rooted in W containing frame
2900 row ROW. Value is null if none is found. */
2901
2902 static struct window *
2903 frame_row_to_window (struct window *w, int row)
2904 {
2905 struct window *found = NULL;
2906
2907 while (w && !found)
2908 {
2909 if (!NILP (w->hchild))
2910 found = frame_row_to_window (XWINDOW (w->hchild), row);
2911 else if (!NILP (w->vchild))
2912 found = frame_row_to_window (XWINDOW (w->vchild), row);
2913 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2914 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2915 found = w;
2916
2917 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2918 }
2919
2920 return found;
2921 }
2922
2923
2924 /* Perform a line dance in the window tree rooted at W, after
2925 scrolling a frame matrix in mirrored_line_dance.
2926
2927 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2928 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2929 COPY_FROM is a vector containing, for each row I in the range 0 <=
2930 I < NLINES, the index of the original line to move to I. This
2931 index is relative to the row range, i.e. 0 <= index < NLINES.
2932 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2933 which is empty. */
2934
2935 static void
2936 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2937 {
2938 while (w)
2939 {
2940 if (!NILP (w->hchild))
2941 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2942 nlines, copy_from, retained_p);
2943 else if (!NILP (w->vchild))
2944 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2945 nlines, copy_from, retained_p);
2946 else
2947 {
2948 /* W is a leaf window, and we are working on its current
2949 matrix m. */
2950 struct glyph_matrix *m = w->current_matrix;
2951 int i, sync_p = 0;
2952 struct glyph_row *old_rows;
2953
2954 /* Make a copy of the original rows of matrix m. */
2955 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2956 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2957
2958 for (i = 0; i < nlines; ++i)
2959 {
2960 /* Frame relative line assigned to. */
2961 int frame_to = i + unchanged_at_top;
2962
2963 /* Frame relative line assigned. */
2964 int frame_from = copy_from[i] + unchanged_at_top;
2965
2966 /* Window relative line assigned to. */
2967 int window_to = frame_to - m->matrix_y;
2968
2969 /* Window relative line assigned. */
2970 int window_from = frame_from - m->matrix_y;
2971
2972 /* Is assigned line inside window? */
2973 int from_inside_window_p
2974 = window_from >= 0 && window_from < m->matrix_h;
2975
2976 /* Is assigned to line inside window? */
2977 int to_inside_window_p
2978 = window_to >= 0 && window_to < m->matrix_h;
2979
2980 if (from_inside_window_p && to_inside_window_p)
2981 {
2982 /* Enabled setting before assignment. */
2983 int enabled_before_p;
2984
2985 /* Do the assignment. The enabled_p flag is saved
2986 over the assignment because the old redisplay did
2987 that. */
2988 enabled_before_p = m->rows[window_to].enabled_p;
2989 m->rows[window_to] = old_rows[window_from];
2990 m->rows[window_to].enabled_p = enabled_before_p;
2991
2992 /* If frame line is empty, window line is empty, too. */
2993 if (!retained_p[copy_from[i]])
2994 m->rows[window_to].enabled_p = 0;
2995 }
2996 else if (to_inside_window_p)
2997 {
2998 /* A copy between windows. This is an infrequent
2999 case not worth optimizing. */
3000 struct frame *f = XFRAME (w->frame);
3001 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3002 struct window *w2;
3003 struct glyph_matrix *m2;
3004 int m2_from;
3005
3006 w2 = frame_row_to_window (root, frame_from);
3007 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3008 -nw', FROM_FRAME sometimes has no associated window.
3009 This check avoids a segfault if W2 is null. */
3010 if (w2)
3011 {
3012 m2 = w2->current_matrix;
3013 m2_from = frame_from - m2->matrix_y;
3014 copy_row_except_pointers (m->rows + window_to,
3015 m2->rows + m2_from);
3016
3017 /* If frame line is empty, window line is empty, too. */
3018 if (!retained_p[copy_from[i]])
3019 m->rows[window_to].enabled_p = 0;
3020 }
3021 sync_p = 1;
3022 }
3023 else if (from_inside_window_p)
3024 sync_p = 1;
3025 }
3026
3027 /* If there was a copy between windows, make sure glyph
3028 pointers are in sync with the frame matrix. */
3029 if (sync_p)
3030 sync_window_with_frame_matrix_rows (w);
3031
3032 /* Check that no pointers are lost. */
3033 CHECK_MATRIX (m);
3034 }
3035
3036 /* Next window on same level. */
3037 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3038 }
3039 }
3040
3041
3042 #if GLYPH_DEBUG
3043
3044 /* Check that window and frame matrices agree about their
3045 understanding where glyphs of the rows are to find. For each
3046 window in the window tree rooted at W, check that rows in the
3047 matrices of leaf window agree with their frame matrices about
3048 glyph pointers. */
3049
3050 static void
3051 check_window_matrix_pointers (struct window *w)
3052 {
3053 while (w)
3054 {
3055 if (!NILP (w->hchild))
3056 check_window_matrix_pointers (XWINDOW (w->hchild));
3057 else if (!NILP (w->vchild))
3058 check_window_matrix_pointers (XWINDOW (w->vchild));
3059 else
3060 {
3061 struct frame *f = XFRAME (w->frame);
3062 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3063 check_matrix_pointers (w->current_matrix, f->current_matrix);
3064 }
3065
3066 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3067 }
3068 }
3069
3070
3071 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3072 a window and FRAME_MATRIX is the corresponding frame matrix. For
3073 each row in WINDOW_MATRIX check that it's a slice of the
3074 corresponding frame row. If it isn't, abort. */
3075
3076 static void
3077 check_matrix_pointers (struct glyph_matrix *window_matrix,
3078 struct glyph_matrix *frame_matrix)
3079 {
3080 /* Row number in WINDOW_MATRIX. */
3081 int i = 0;
3082
3083 /* Row number corresponding to I in FRAME_MATRIX. */
3084 int j = window_matrix->matrix_y;
3085
3086 /* For all rows check that the row in the window matrix is a
3087 slice of the row in the frame matrix. If it isn't we didn't
3088 mirror an operation on the frame matrix correctly. */
3089 while (i < window_matrix->nrows)
3090 {
3091 if (!glyph_row_slice_p (window_matrix->rows + i,
3092 frame_matrix->rows + j))
3093 abort ();
3094 ++i, ++j;
3095 }
3096 }
3097
3098 #endif /* GLYPH_DEBUG != 0 */
3099
3100
3101 \f
3102 /**********************************************************************
3103 VPOS and HPOS translations
3104 **********************************************************************/
3105
3106 #if GLYPH_DEBUG
3107
3108 /* Translate vertical position VPOS which is relative to window W to a
3109 vertical position relative to W's frame. */
3110
3111 static int
3112 window_to_frame_vpos (struct window *w, int vpos)
3113 {
3114 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3115 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3116 vpos += WINDOW_TOP_EDGE_LINE (w);
3117 xassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3118 return vpos;
3119 }
3120
3121
3122 /* Translate horizontal position HPOS which is relative to window W to
3123 a horizontal position relative to W's frame. */
3124
3125 static int
3126 window_to_frame_hpos (struct window *w, int hpos)
3127 {
3128 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3129 hpos += WINDOW_LEFT_EDGE_COL (w);
3130 return hpos;
3131 }
3132
3133 #endif /* GLYPH_DEBUG */
3134
3135
3136 \f
3137 /**********************************************************************
3138 Redrawing Frames
3139 **********************************************************************/
3140
3141 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3142 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3143 (Lisp_Object frame)
3144 {
3145 struct frame *f;
3146
3147 CHECK_LIVE_FRAME (frame);
3148 f = XFRAME (frame);
3149
3150 /* Ignore redraw requests, if frame has no glyphs yet.
3151 (Implementation note: It still has to be checked why we are
3152 called so early here). */
3153 if (!glyphs_initialized_initially_p)
3154 return Qnil;
3155
3156 update_begin (f);
3157 #ifdef MSDOS
3158 if (FRAME_MSDOS_P (f))
3159 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3160 #endif
3161 clear_frame (f);
3162 clear_current_matrices (f);
3163 update_end (f);
3164 if (FRAME_TERMCAP_P (f))
3165 fflush (FRAME_TTY (f)->output);
3166 windows_or_buffers_changed++;
3167 /* Mark all windows as inaccurate, so that every window will have
3168 its redisplay done. */
3169 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3170 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3171 f->garbaged = 0;
3172 return Qnil;
3173 }
3174
3175
3176 /* Redraw frame F. This is nothing more than a call to the Lisp
3177 function redraw-frame. */
3178
3179 void
3180 redraw_frame (struct frame *f)
3181 {
3182 Lisp_Object frame;
3183 XSETFRAME (frame, f);
3184 Fredraw_frame (frame);
3185 }
3186
3187
3188 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3189 doc: /* Clear and redisplay all visible frames. */)
3190 (void)
3191 {
3192 Lisp_Object tail, frame;
3193
3194 FOR_EACH_FRAME (tail, frame)
3195 if (FRAME_VISIBLE_P (XFRAME (frame)))
3196 Fredraw_frame (frame);
3197
3198 return Qnil;
3199 }
3200
3201
3202 \f
3203 /***********************************************************************
3204 Frame Update
3205 ***********************************************************************/
3206
3207 /* Update frame F based on the data in desired matrices.
3208
3209 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3210 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3211 scrolling.
3212
3213 Value is non-zero if redisplay was stopped due to pending input. */
3214
3215 int
3216 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3217 {
3218 /* 1 means display has been paused because of pending input. */
3219 int paused_p;
3220 struct window *root_window = XWINDOW (f->root_window);
3221
3222 if (redisplay_dont_pause)
3223 force_p = 1;
3224 #if PERIODIC_PREEMPTION_CHECKING
3225 else if (NILP (Vredisplay_preemption_period))
3226 force_p = 1;
3227 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3228 {
3229 EMACS_TIME tm;
3230 double p = XFLOATINT (Vredisplay_preemption_period);
3231 int sec, usec;
3232
3233 if (detect_input_pending_ignore_squeezables ())
3234 {
3235 paused_p = 1;
3236 goto do_pause;
3237 }
3238
3239 sec = (int) p;
3240 usec = (p - sec) * 1000000;
3241
3242 EMACS_GET_TIME (tm);
3243 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3244 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3245 }
3246 #endif
3247
3248 if (FRAME_WINDOW_P (f))
3249 {
3250 /* We are working on window matrix basis. All windows whose
3251 flag must_be_updated_p is set have to be updated. */
3252
3253 /* Record that we are not working on frame matrices. */
3254 set_frame_matrix_frame (NULL);
3255
3256 /* Update all windows in the window tree of F, maybe stopping
3257 when pending input is detected. */
3258 update_begin (f);
3259
3260 /* Update the menu bar on X frames that don't have toolkit
3261 support. */
3262 if (WINDOWP (f->menu_bar_window))
3263 update_window (XWINDOW (f->menu_bar_window), 1);
3264
3265 /* Update the tool-bar window, if present. */
3266 if (WINDOWP (f->tool_bar_window))
3267 {
3268 struct window *w = XWINDOW (f->tool_bar_window);
3269
3270 /* Update tool-bar window. */
3271 if (w->must_be_updated_p)
3272 {
3273 Lisp_Object tem;
3274
3275 update_window (w, 1);
3276 w->must_be_updated_p = 0;
3277
3278 /* Swap tool-bar strings. We swap because we want to
3279 reuse strings. */
3280 tem = f->current_tool_bar_string;
3281 f->current_tool_bar_string = f->desired_tool_bar_string;
3282 f->desired_tool_bar_string = tem;
3283 }
3284 }
3285
3286
3287 /* Update windows. */
3288 paused_p = update_window_tree (root_window, force_p);
3289 update_end (f);
3290
3291 /* This flush is a performance bottleneck under X,
3292 and it doesn't seem to be necessary anyway (in general).
3293 It is necessary when resizing the window with the mouse, or
3294 at least the fringes are not redrawn in a timely manner. ++kfs */
3295 if (f->force_flush_display_p)
3296 {
3297 FRAME_RIF (f)->flush_display (f);
3298 f->force_flush_display_p = 0;
3299 }
3300 }
3301 else
3302 {
3303 /* We are working on frame matrix basis. Set the frame on whose
3304 frame matrix we operate. */
3305 set_frame_matrix_frame (f);
3306
3307 /* Build F's desired matrix from window matrices. */
3308 build_frame_matrix (f);
3309
3310 /* Update the display */
3311 update_begin (f);
3312 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3313 update_end (f);
3314
3315 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3316 {
3317 if (FRAME_TTY (f)->termscript)
3318 fflush (FRAME_TTY (f)->termscript);
3319 if (FRAME_TERMCAP_P (f))
3320 fflush (FRAME_TTY (f)->output);
3321 }
3322
3323 /* Check window matrices for lost pointers. */
3324 #if GLYPH_DEBUG
3325 check_window_matrix_pointers (root_window);
3326 add_frame_display_history (f, paused_p);
3327 #endif
3328 }
3329
3330 #if PERIODIC_PREEMPTION_CHECKING
3331 do_pause:
3332 #endif
3333 /* Reset flags indicating that a window should be updated. */
3334 set_window_update_flags (root_window, 0);
3335
3336 display_completed = !paused_p;
3337 return paused_p;
3338 }
3339
3340 /* Update a TTY frame F that has a menu dropped down over some of its
3341 glyphs. This is like the second part of update_frame, but it
3342 doesn't call build_frame_matrix, because we already have the
3343 desired matrix prepared, and don't want it to be overwritten by the
3344 text of the normal display. */
3345 void
3346 update_frame_with_menu (struct frame *f)
3347 {
3348 struct window *root_window = XWINDOW (f->root_window);
3349
3350 xassert (FRAME_TERMCAP_P (f));
3351
3352 /* We are working on frame matrix basis. Set the frame on whose
3353 frame matrix we operate. */
3354 set_frame_matrix_frame (f);
3355
3356 /* Update the display */
3357 update_begin (f);
3358 paused_p = update_frame_1 (f, 1, 1);
3359 update_end (f);
3360
3361 if (FRAME_TTY (f)->termscript)
3362 fflush (FRAME_TTY (f)->termscript);
3363 fflush (FRAME_TTY (f)->output);
3364 /* Check window matrices for lost pointers. */
3365 #if GLYPH_DEBUG
3366 check_window_matrix_pointers (root_window);
3367 add_frame_display_history (f, paused_p);
3368 #endif
3369
3370 /* Reset flags indicating that a window should be updated. */
3371 set_window_update_flags (root_window, 0);
3372 }
3373
3374 \f
3375 /************************************************************************
3376 Window-based updates
3377 ************************************************************************/
3378
3379 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3380 don't stop updating when input is pending. */
3381
3382 static int
3383 update_window_tree (struct window *w, int force_p)
3384 {
3385 int paused_p = 0;
3386
3387 while (w && !paused_p)
3388 {
3389 if (!NILP (w->hchild))
3390 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3391 else if (!NILP (w->vchild))
3392 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3393 else if (w->must_be_updated_p)
3394 paused_p |= update_window (w, force_p);
3395
3396 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3397 }
3398
3399 return paused_p;
3400 }
3401
3402
3403 /* Update window W if its flag must_be_updated_p is non-zero. If
3404 FORCE_P is non-zero, don't stop updating if input is pending. */
3405
3406 void
3407 update_single_window (struct window *w, int force_p)
3408 {
3409 if (w->must_be_updated_p)
3410 {
3411 struct frame *f = XFRAME (WINDOW_FRAME (w));
3412
3413 /* Record that this is not a frame-based redisplay. */
3414 set_frame_matrix_frame (NULL);
3415
3416 if (redisplay_dont_pause)
3417 force_p = 1;
3418 #if PERIODIC_PREEMPTION_CHECKING
3419 else if (NILP (Vredisplay_preemption_period))
3420 force_p = 1;
3421 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3422 {
3423 EMACS_TIME tm;
3424 double p = XFLOATINT (Vredisplay_preemption_period);
3425 int sec, usec;
3426
3427 sec = (int) p;
3428 usec = (p - sec) * 1000000;
3429
3430 EMACS_GET_TIME (tm);
3431 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3432 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3433 }
3434 #endif
3435
3436 /* Update W. */
3437 update_begin (f);
3438 update_window (w, force_p);
3439 update_end (f);
3440
3441 /* Reset flag in W. */
3442 w->must_be_updated_p = 0;
3443 }
3444 }
3445
3446 #ifdef HAVE_WINDOW_SYSTEM
3447
3448 /* Redraw lines from the current matrix of window W that are
3449 overlapped by other rows. YB is bottom-most y-position in W. */
3450
3451 static void
3452 redraw_overlapped_rows (struct window *w, int yb)
3453 {
3454 int i;
3455 struct frame *f = XFRAME (WINDOW_FRAME (w));
3456
3457 /* If rows overlapping others have been changed, the rows being
3458 overlapped have to be redrawn. This won't draw lines that have
3459 already been drawn in update_window_line because overlapped_p in
3460 desired rows is 0, so after row assignment overlapped_p in
3461 current rows is 0. */
3462 for (i = 0; i < w->current_matrix->nrows; ++i)
3463 {
3464 struct glyph_row *row = w->current_matrix->rows + i;
3465
3466 if (!row->enabled_p)
3467 break;
3468 else if (row->mode_line_p)
3469 continue;
3470
3471 if (row->overlapped_p)
3472 {
3473 enum glyph_row_area area;
3474
3475 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3476 {
3477 updated_row = row;
3478 updated_area = area;
3479 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3480 area == TEXT_AREA ? row->x : 0);
3481 if (row->used[area])
3482 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3483 row->used[area]);
3484 FRAME_RIF (f)->clear_end_of_line (-1);
3485 }
3486
3487 row->overlapped_p = 0;
3488 }
3489
3490 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3491 break;
3492 }
3493 }
3494
3495
3496 /* Redraw lines from the current matrix of window W that overlap
3497 others. YB is bottom-most y-position in W. */
3498
3499 static void
3500 redraw_overlapping_rows (struct window *w, int yb)
3501 {
3502 int i, bottom_y;
3503 struct glyph_row *row;
3504 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3505
3506 for (i = 0; i < w->current_matrix->nrows; ++i)
3507 {
3508 row = w->current_matrix->rows + i;
3509
3510 if (!row->enabled_p)
3511 break;
3512 else if (row->mode_line_p)
3513 continue;
3514
3515 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3516
3517 if (row->overlapping_p)
3518 {
3519 int overlaps = 0;
3520
3521 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3522 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3523 overlaps |= OVERLAPS_PRED;
3524 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3525 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3526 overlaps |= OVERLAPS_SUCC;
3527
3528 if (overlaps)
3529 {
3530 if (row->used[LEFT_MARGIN_AREA])
3531 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3532
3533 if (row->used[TEXT_AREA])
3534 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3535
3536 if (row->used[RIGHT_MARGIN_AREA])
3537 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3538
3539 /* Record in neighbor rows that ROW overwrites part of
3540 their display. */
3541 if (overlaps & OVERLAPS_PRED)
3542 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3543 if (overlaps & OVERLAPS_SUCC)
3544 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3545 }
3546 }
3547
3548 if (bottom_y >= yb)
3549 break;
3550 }
3551 }
3552
3553 #endif /* HAVE_WINDOW_SYSTEM */
3554
3555
3556 #if defined GLYPH_DEBUG && 0
3557
3558 /* Check that no row in the current matrix of window W is enabled
3559 which is below what's displayed in the window. */
3560
3561 static void
3562 check_current_matrix_flags (struct window *w)
3563 {
3564 int last_seen_p = 0;
3565 int i, yb = window_text_bottom_y (w);
3566
3567 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3568 {
3569 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3570 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3571 last_seen_p = 1;
3572 else if (last_seen_p && row->enabled_p)
3573 abort ();
3574 }
3575 }
3576
3577 #endif /* GLYPH_DEBUG */
3578
3579
3580 /* Update display of window W. FORCE_P non-zero means that we should
3581 not stop when detecting pending input. */
3582
3583 static int
3584 update_window (struct window *w, int force_p)
3585 {
3586 struct glyph_matrix *desired_matrix = w->desired_matrix;
3587 int paused_p;
3588 #if !PERIODIC_PREEMPTION_CHECKING
3589 int preempt_count = baud_rate / 2400 + 1;
3590 #endif
3591 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3592 #if GLYPH_DEBUG
3593 /* Check that W's frame doesn't have glyph matrices. */
3594 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3595 #endif
3596
3597 /* Check pending input the first time so that we can quickly return. */
3598 #if !PERIODIC_PREEMPTION_CHECKING
3599 if (!force_p)
3600 detect_input_pending_ignore_squeezables ();
3601 #endif
3602
3603 /* If forced to complete the update, or if no input is pending, do
3604 the update. */
3605 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3606 {
3607 struct glyph_row *row, *end;
3608 struct glyph_row *mode_line_row;
3609 struct glyph_row *header_line_row;
3610 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3611 #if ! PERIODIC_PREEMPTION_CHECKING
3612 int n_updated = 0;
3613 #endif
3614
3615 rif->update_window_begin_hook (w);
3616 yb = window_text_bottom_y (w);
3617 row = desired_matrix->rows;
3618 end = row + desired_matrix->nrows - 1;
3619
3620 /* Take note of the header line, if there is one. We will
3621 update it below, after updating all of the window's lines. */
3622 if (row->mode_line_p)
3623 {
3624 header_line_row = row;
3625 ++row;
3626 }
3627 else
3628 header_line_row = NULL;
3629
3630 /* Update the mode line, if necessary. */
3631 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3632 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3633 {
3634 mode_line_row->y = yb;
3635 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3636 desired_matrix),
3637 &mouse_face_overwritten_p);
3638 }
3639
3640 /* Find first enabled row. Optimizations in redisplay_internal
3641 may lead to an update with only one row enabled. There may
3642 be also completely empty matrices. */
3643 while (row < end && !row->enabled_p)
3644 ++row;
3645
3646 /* Try reusing part of the display by copying. */
3647 if (row < end && !desired_matrix->no_scrolling_p)
3648 {
3649 int rc = scrolling_window (w, header_line_row != NULL);
3650 if (rc < 0)
3651 {
3652 /* All rows were found to be equal. */
3653 paused_p = 0;
3654 goto set_cursor;
3655 }
3656 else if (rc > 0)
3657 {
3658 /* We've scrolled the display. */
3659 force_p = 1;
3660 changed_p = 1;
3661 }
3662 }
3663
3664 /* Update the rest of the lines. */
3665 for (; row < end && (force_p || !input_pending); ++row)
3666 /* scrolling_window resets the enabled_p flag of the rows it
3667 reuses from current_matrix. */
3668 if (row->enabled_p)
3669 {
3670 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3671 int i;
3672
3673 /* We'll have to play a little bit with when to
3674 detect_input_pending. If it's done too often,
3675 scrolling large windows with repeated scroll-up
3676 commands will too quickly pause redisplay. */
3677 #if PERIODIC_PREEMPTION_CHECKING
3678 if (!force_p)
3679 {
3680 EMACS_TIME tm, dif;
3681 EMACS_GET_TIME (tm);
3682 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3683 if (EMACS_TIME_NEG_P (dif))
3684 {
3685 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3686 if (detect_input_pending_ignore_squeezables ())
3687 break;
3688 }
3689 }
3690 #else
3691 if (!force_p && ++n_updated % preempt_count == 0)
3692 detect_input_pending_ignore_squeezables ();
3693 #endif
3694 changed_p |= update_window_line (w, vpos,
3695 &mouse_face_overwritten_p);
3696
3697 /* Mark all rows below the last visible one in the current
3698 matrix as invalid. This is necessary because of
3699 variable line heights. Consider the case of three
3700 successive redisplays, where the first displays 5
3701 lines, the second 3 lines, and the third 5 lines again.
3702 If the second redisplay wouldn't mark rows in the
3703 current matrix invalid, the third redisplay might be
3704 tempted to optimize redisplay based on lines displayed
3705 in the first redisplay. */
3706 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3707 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3708 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3709 }
3710
3711 /* Was display preempted? */
3712 paused_p = row < end;
3713
3714 set_cursor:
3715
3716 /* Update the header line after scrolling because a new header
3717 line would otherwise overwrite lines at the top of the window
3718 that can be scrolled. */
3719 if (header_line_row && header_line_row->enabled_p)
3720 {
3721 header_line_row->y = 0;
3722 update_window_line (w, 0, &mouse_face_overwritten_p);
3723 }
3724
3725 /* Fix the appearance of overlapping/overlapped rows. */
3726 if (!paused_p && !w->pseudo_window_p)
3727 {
3728 #ifdef HAVE_WINDOW_SYSTEM
3729 if (changed_p && rif->fix_overlapping_area)
3730 {
3731 redraw_overlapped_rows (w, yb);
3732 redraw_overlapping_rows (w, yb);
3733 }
3734 #endif
3735
3736 /* Make cursor visible at cursor position of W. */
3737 set_window_cursor_after_update (w);
3738
3739 #if 0 /* Check that current matrix invariants are satisfied. This is
3740 for debugging only. See the comment of check_matrix_invariants. */
3741 IF_DEBUG (check_matrix_invariants (w));
3742 #endif
3743 }
3744
3745 #if GLYPH_DEBUG
3746 /* Remember the redisplay method used to display the matrix. */
3747 strcpy (w->current_matrix->method, w->desired_matrix->method);
3748 #endif
3749
3750 #ifdef HAVE_WINDOW_SYSTEM
3751 update_window_fringes (w, 0);
3752 #endif
3753
3754 /* End the update of window W. Don't set the cursor if we
3755 paused updating the display because in this case,
3756 set_window_cursor_after_update hasn't been called, and
3757 output_cursor doesn't contain the cursor location. */
3758 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3759 }
3760 else
3761 paused_p = 1;
3762
3763 #if GLYPH_DEBUG
3764 /* check_current_matrix_flags (w); */
3765 add_window_display_history (w, w->current_matrix->method, paused_p);
3766 #endif
3767
3768 clear_glyph_matrix (desired_matrix);
3769
3770 return paused_p;
3771 }
3772
3773
3774 /* Update the display of area AREA in window W, row number VPOS.
3775 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3776
3777 static void
3778 update_marginal_area (struct window *w, int area, int vpos)
3779 {
3780 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3781 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3782
3783 /* Let functions in xterm.c know what area subsequent X positions
3784 will be relative to. */
3785 updated_area = area;
3786
3787 /* Set cursor to start of glyphs, write them, and clear to the end
3788 of the area. I don't think that something more sophisticated is
3789 necessary here, since marginal areas will not be the default. */
3790 rif->cursor_to (vpos, 0, desired_row->y, 0);
3791 if (desired_row->used[area])
3792 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3793 rif->clear_end_of_line (-1);
3794 }
3795
3796
3797 /* Update the display of the text area of row VPOS in window W.
3798 Value is non-zero if display has changed. */
3799
3800 static int
3801 update_text_area (struct window *w, int vpos)
3802 {
3803 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3804 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3805 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3806 int changed_p = 0;
3807
3808 /* Let functions in xterm.c know what area subsequent X positions
3809 will be relative to. */
3810 updated_area = TEXT_AREA;
3811
3812 /* If rows are at different X or Y, or rows have different height,
3813 or the current row is marked invalid, write the entire line. */
3814 if (!current_row->enabled_p
3815 || desired_row->y != current_row->y
3816 || desired_row->ascent != current_row->ascent
3817 || desired_row->phys_ascent != current_row->phys_ascent
3818 || desired_row->phys_height != current_row->phys_height
3819 || desired_row->visible_height != current_row->visible_height
3820 || current_row->overlapped_p
3821 /* This next line is necessary for correctly redrawing
3822 mouse-face areas after scrolling and other operations.
3823 However, it causes excessive flickering when mouse is moved
3824 across the mode line. Luckily, turning it off for the mode
3825 line doesn't seem to hurt anything. -- cyd.
3826 But it is still needed for the header line. -- kfs. */
3827 || (current_row->mouse_face_p
3828 && !(current_row->mode_line_p && vpos > 0))
3829 || current_row->x != desired_row->x)
3830 {
3831 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3832
3833 if (desired_row->used[TEXT_AREA])
3834 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3835 desired_row->used[TEXT_AREA]);
3836
3837 /* Clear to end of window. */
3838 rif->clear_end_of_line (-1);
3839 changed_p = 1;
3840
3841 /* This erases the cursor. We do this here because
3842 notice_overwritten_cursor cannot easily check this, which
3843 might indicate that the whole functionality of
3844 notice_overwritten_cursor would better be implemented here.
3845 On the other hand, we need notice_overwritten_cursor as long
3846 as mouse highlighting is done asynchronously outside of
3847 redisplay. */
3848 if (vpos == w->phys_cursor.vpos)
3849 w->phys_cursor_on_p = 0;
3850 }
3851 else
3852 {
3853 int stop, i, x;
3854 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3855 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3856 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3857 int desired_stop_pos = desired_row->used[TEXT_AREA];
3858 int abort_skipping = 0;
3859
3860 /* If the desired row extends its face to the text area end, and
3861 unless the current row also does so at the same position,
3862 make sure we write at least one glyph, so that the face
3863 extension actually takes place. */
3864 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3865 && (desired_stop_pos < current_row->used[TEXT_AREA]
3866 || (desired_stop_pos == current_row->used[TEXT_AREA]
3867 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3868 --desired_stop_pos;
3869
3870 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3871 i = 0;
3872 x = desired_row->x;
3873
3874 /* Loop over glyphs that current and desired row may have
3875 in common. */
3876 while (i < stop)
3877 {
3878 int can_skip_p = !abort_skipping;
3879
3880 /* Skip over glyphs that both rows have in common. These
3881 don't have to be written. We can't skip if the last
3882 current glyph overlaps the glyph to its right. For
3883 example, consider a current row of `if ' with the `f' in
3884 Courier bold so that it overlaps the ` ' to its right.
3885 If the desired row is ` ', we would skip over the space
3886 after the `if' and there would remain a pixel from the
3887 `f' on the screen. */
3888 if (overlapping_glyphs_p && i > 0)
3889 {
3890 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3891 int left, right;
3892
3893 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3894 &left, &right);
3895 can_skip_p = (right == 0 && !abort_skipping);
3896 }
3897
3898 if (can_skip_p)
3899 {
3900 int start_hpos = i;
3901
3902 while (i < stop
3903 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3904 {
3905 x += desired_glyph->pixel_width;
3906 ++desired_glyph, ++current_glyph, ++i;
3907 }
3908
3909 /* Consider the case that the current row contains "xxx
3910 ppp ggg" in italic Courier font, and the desired row
3911 is "xxx ggg". The character `p' has lbearing, `g'
3912 has not. The loop above will stop in front of the
3913 first `p' in the current row. If we would start
3914 writing glyphs there, we wouldn't erase the lbearing
3915 of the `p'. The rest of the lbearing problem is then
3916 taken care of by draw_glyphs. */
3917 if (overlapping_glyphs_p
3918 && i > 0
3919 && i < current_row->used[TEXT_AREA]
3920 && (current_row->used[TEXT_AREA]
3921 != desired_row->used[TEXT_AREA]))
3922 {
3923 int left, right;
3924
3925 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3926 &left, &right);
3927 while (left > 0 && i > 0)
3928 {
3929 --i, --desired_glyph, --current_glyph;
3930 x -= desired_glyph->pixel_width;
3931 left -= desired_glyph->pixel_width;
3932 }
3933
3934 /* Abort the skipping algorithm if we end up before
3935 our starting point, to avoid looping (bug#1070).
3936 This can happen when the lbearing is larger than
3937 the pixel width. */
3938 abort_skipping = (i < start_hpos);
3939 }
3940 }
3941
3942 /* Try to avoid writing the entire rest of the desired row
3943 by looking for a resync point. This mainly prevents
3944 mode line flickering in the case the mode line is in
3945 fixed-pitch font, which it usually will be. */
3946 if (i < desired_row->used[TEXT_AREA])
3947 {
3948 int start_x = x, start_hpos = i;
3949 struct glyph *start = desired_glyph;
3950 int current_x = x;
3951 int skip_first_p = !can_skip_p;
3952
3953 /* Find the next glyph that's equal again. */
3954 while (i < stop
3955 && (skip_first_p
3956 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3957 && x == current_x)
3958 {
3959 x += desired_glyph->pixel_width;
3960 current_x += current_glyph->pixel_width;
3961 ++desired_glyph, ++current_glyph, ++i;
3962 skip_first_p = 0;
3963 }
3964
3965 if (i == start_hpos || x != current_x)
3966 {
3967 i = start_hpos;
3968 x = start_x;
3969 desired_glyph = start;
3970 break;
3971 }
3972
3973 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3974 rif->write_glyphs (start, i - start_hpos);
3975 changed_p = 1;
3976 }
3977 }
3978
3979 /* Write the rest. */
3980 if (i < desired_row->used[TEXT_AREA])
3981 {
3982 rif->cursor_to (vpos, i, desired_row->y, x);
3983 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3984 changed_p = 1;
3985 }
3986
3987 /* Maybe clear to end of line. */
3988 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3989 {
3990 /* If new row extends to the end of the text area, nothing
3991 has to be cleared, if and only if we did a write_glyphs
3992 above. This is made sure by setting desired_stop_pos
3993 appropriately above. */
3994 xassert (i < desired_row->used[TEXT_AREA]
3995 || ((desired_row->used[TEXT_AREA]
3996 == current_row->used[TEXT_AREA])
3997 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3998 }
3999 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4000 {
4001 /* If old row extends to the end of the text area, clear. */
4002 if (i >= desired_row->used[TEXT_AREA])
4003 rif->cursor_to (vpos, i, desired_row->y,
4004 desired_row->pixel_width);
4005 rif->clear_end_of_line (-1);
4006 changed_p = 1;
4007 }
4008 else if (desired_row->pixel_width < current_row->pixel_width)
4009 {
4010 /* Otherwise clear to the end of the old row. Everything
4011 after that position should be clear already. */
4012 int xlim;
4013
4014 if (i >= desired_row->used[TEXT_AREA])
4015 rif->cursor_to (vpos, i, desired_row->y,
4016 desired_row->pixel_width);
4017
4018 /* If cursor is displayed at the end of the line, make sure
4019 it's cleared. Nowadays we don't have a phys_cursor_glyph
4020 with which to erase the cursor (because this method
4021 doesn't work with lbearing/rbearing), so we must do it
4022 this way. */
4023 if (vpos == w->phys_cursor.vpos
4024 && (desired_row->reversed_p
4025 ? (w->phys_cursor.hpos < 0)
4026 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
4027 {
4028 w->phys_cursor_on_p = 0;
4029 xlim = -1;
4030 }
4031 else
4032 xlim = current_row->pixel_width;
4033 rif->clear_end_of_line (xlim);
4034 changed_p = 1;
4035 }
4036 }
4037
4038 return changed_p;
4039 }
4040
4041
4042 /* Update row VPOS in window W. Value is non-zero if display has been
4043 changed. */
4044
4045 static int
4046 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4047 {
4048 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4049 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4050 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4051 int changed_p = 0;
4052
4053 /* Set the row being updated. This is important to let xterm.c
4054 know what line height values are in effect. */
4055 updated_row = desired_row;
4056
4057 /* A row can be completely invisible in case a desired matrix was
4058 built with a vscroll and then make_cursor_line_fully_visible shifts
4059 the matrix. Make sure to make such rows current anyway, since
4060 we need the correct y-position, for example, in the current matrix. */
4061 if (desired_row->mode_line_p
4062 || desired_row->visible_height > 0)
4063 {
4064 xassert (desired_row->enabled_p);
4065
4066 /* Update display of the left margin area, if there is one. */
4067 if (!desired_row->full_width_p
4068 && !NILP (w->left_margin_cols))
4069 {
4070 changed_p = 1;
4071 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4072 }
4073
4074 /* Update the display of the text area. */
4075 if (update_text_area (w, vpos))
4076 {
4077 changed_p = 1;
4078 if (current_row->mouse_face_p)
4079 *mouse_face_overwritten_p = 1;
4080 }
4081
4082 /* Update display of the right margin area, if there is one. */
4083 if (!desired_row->full_width_p
4084 && !NILP (w->right_margin_cols))
4085 {
4086 changed_p = 1;
4087 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4088 }
4089
4090 /* Draw truncation marks etc. */
4091 if (!current_row->enabled_p
4092 || desired_row->y != current_row->y
4093 || desired_row->visible_height != current_row->visible_height
4094 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4095 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4096 || current_row->redraw_fringe_bitmaps_p
4097 || desired_row->mode_line_p != current_row->mode_line_p
4098 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4099 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4100 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4101 rif->after_update_window_line_hook (desired_row);
4102 }
4103
4104 /* Update current_row from desired_row. */
4105 make_current (w->desired_matrix, w->current_matrix, vpos);
4106 updated_row = NULL;
4107 return changed_p;
4108 }
4109
4110
4111 /* Set the cursor after an update of window W. This function may only
4112 be called from update_window. */
4113
4114 static void
4115 set_window_cursor_after_update (struct window *w)
4116 {
4117 struct frame *f = XFRAME (w->frame);
4118 struct redisplay_interface *rif = FRAME_RIF (f);
4119 int cx, cy, vpos, hpos;
4120
4121 /* Not intended for frame matrix updates. */
4122 xassert (FRAME_WINDOW_P (f));
4123
4124 if (cursor_in_echo_area
4125 && !NILP (echo_area_buffer[0])
4126 /* If we are showing a message instead of the mini-buffer,
4127 show the cursor for the message instead. */
4128 && XWINDOW (minibuf_window) == w
4129 && EQ (minibuf_window, echo_area_window)
4130 /* These cases apply only to the frame that contains
4131 the active mini-buffer window. */
4132 && FRAME_HAS_MINIBUF_P (f)
4133 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4134 {
4135 cx = cy = vpos = hpos = 0;
4136
4137 if (cursor_in_echo_area >= 0)
4138 {
4139 /* If the mini-buffer is several lines high, find the last
4140 line that has any text on it. Note: either all lines
4141 are enabled or none. Otherwise we wouldn't be able to
4142 determine Y. */
4143 struct glyph_row *row, *last_row;
4144 struct glyph *glyph;
4145 int yb = window_text_bottom_y (w);
4146
4147 last_row = NULL;
4148 row = w->current_matrix->rows;
4149 while (row->enabled_p
4150 && (last_row == NULL
4151 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4152 {
4153 if (row->used[TEXT_AREA]
4154 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4155 last_row = row;
4156 ++row;
4157 }
4158
4159 if (last_row)
4160 {
4161 struct glyph *start = last_row->glyphs[TEXT_AREA];
4162 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4163
4164 while (last > start && last->charpos < 0)
4165 --last;
4166
4167 for (glyph = start; glyph < last; ++glyph)
4168 {
4169 cx += glyph->pixel_width;
4170 ++hpos;
4171 }
4172
4173 cy = last_row->y;
4174 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4175 }
4176 }
4177 }
4178 else
4179 {
4180 cx = w->cursor.x;
4181 cy = w->cursor.y;
4182 hpos = w->cursor.hpos;
4183 vpos = w->cursor.vpos;
4184 }
4185
4186 /* Window cursor can be out of sync for horizontally split windows. */
4187 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4188 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4189 vpos = max (0, vpos);
4190 vpos = min (w->current_matrix->nrows - 1, vpos);
4191 rif->cursor_to (vpos, hpos, cy, cx);
4192 }
4193
4194
4195 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4196 tree rooted at W. */
4197
4198 void
4199 set_window_update_flags (struct window *w, int on_p)
4200 {
4201 while (w)
4202 {
4203 if (!NILP (w->hchild))
4204 set_window_update_flags (XWINDOW (w->hchild), on_p);
4205 else if (!NILP (w->vchild))
4206 set_window_update_flags (XWINDOW (w->vchild), on_p);
4207 else
4208 w->must_be_updated_p = on_p;
4209
4210 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4211 }
4212 }
4213
4214
4215 \f
4216 /***********************************************************************
4217 Window-Based Scrolling
4218 ***********************************************************************/
4219
4220 /* Structure describing rows in scrolling_window. */
4221
4222 struct row_entry
4223 {
4224 /* Number of occurrences of this row in desired and current matrix. */
4225 int old_uses, new_uses;
4226
4227 /* Vpos of row in new matrix. */
4228 int new_line_number;
4229
4230 /* Bucket index of this row_entry in the hash table row_table. */
4231 ptrdiff_t bucket;
4232
4233 /* The row described by this entry. */
4234 struct glyph_row *row;
4235
4236 /* Hash collision chain. */
4237 struct row_entry *next;
4238 };
4239
4240 /* A pool to allocate row_entry structures from, and the size of the
4241 pool. The pool is reallocated in scrolling_window when we find
4242 that we need a larger one. */
4243
4244 static struct row_entry *row_entry_pool;
4245 static ptrdiff_t row_entry_pool_size;
4246
4247 /* Index of next free entry in row_entry_pool. */
4248
4249 static ptrdiff_t row_entry_idx;
4250
4251 /* The hash table used during scrolling, and the table's size. This
4252 table is used to quickly identify equal rows in the desired and
4253 current matrix. */
4254
4255 static struct row_entry **row_table;
4256 static ptrdiff_t row_table_size;
4257
4258 /* Vectors of pointers to row_entry structures belonging to the
4259 current and desired matrix, and the size of the vectors. */
4260
4261 static struct row_entry **old_lines, **new_lines;
4262 static ptrdiff_t old_lines_size, new_lines_size;
4263
4264 /* A pool to allocate run structures from, and its size. */
4265
4266 static struct run *run_pool;
4267 static ptrdiff_t runs_size;
4268
4269 /* A vector of runs of lines found during scrolling. */
4270
4271 static struct run **runs;
4272
4273 /* Add glyph row ROW to the scrolling hash table. */
4274
4275 static inline struct row_entry *
4276 add_row_entry (struct glyph_row *row)
4277 {
4278 struct row_entry *entry;
4279 ptrdiff_t i = row->hash % row_table_size;
4280
4281 entry = row_table[i];
4282 xassert (entry || verify_row_hash (row));
4283 while (entry && !row_equal_p (entry->row, row, 1))
4284 entry = entry->next;
4285
4286 if (entry == NULL)
4287 {
4288 entry = row_entry_pool + row_entry_idx++;
4289 entry->row = row;
4290 entry->old_uses = entry->new_uses = 0;
4291 entry->new_line_number = 0;
4292 entry->bucket = i;
4293 entry->next = row_table[i];
4294 row_table[i] = entry;
4295 }
4296
4297 return entry;
4298 }
4299
4300
4301 /* Try to reuse part of the current display of W by scrolling lines.
4302 HEADER_LINE_P non-zero means W has a header line.
4303
4304 The algorithm is taken from Communications of the ACM, Apr78 "A
4305 Technique for Isolating Differences Between Files." It should take
4306 O(N) time.
4307
4308 A short outline of the steps of the algorithm
4309
4310 1. Skip lines equal at the start and end of both matrices.
4311
4312 2. Enter rows in the current and desired matrix into a symbol
4313 table, counting how often they appear in both matrices.
4314
4315 3. Rows that appear exactly once in both matrices serve as anchors,
4316 i.e. we assume that such lines are likely to have been moved.
4317
4318 4. Starting from anchor lines, extend regions to be scrolled both
4319 forward and backward.
4320
4321 Value is
4322
4323 -1 if all rows were found to be equal.
4324 0 to indicate that we did not scroll the display, or
4325 1 if we did scroll. */
4326
4327 static int
4328 scrolling_window (struct window *w, int header_line_p)
4329 {
4330 struct glyph_matrix *desired_matrix = w->desired_matrix;
4331 struct glyph_matrix *current_matrix = w->current_matrix;
4332 int yb = window_text_bottom_y (w);
4333 ptrdiff_t i;
4334 int j, first_old, first_new, last_old, last_new;
4335 int nruns, run_idx;
4336 ptrdiff_t n;
4337 struct row_entry *entry;
4338 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4339
4340 /* Skip over rows equal at the start. */
4341 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4342 {
4343 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4344 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4345
4346 if (c->enabled_p
4347 && d->enabled_p
4348 && !d->redraw_fringe_bitmaps_p
4349 && c->y == d->y
4350 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4351 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4352 && row_equal_p (c, d, 1))
4353 {
4354 assign_row (c, d);
4355 d->enabled_p = 0;
4356 }
4357 else
4358 break;
4359 }
4360
4361 /* Give up if some rows in the desired matrix are not enabled. */
4362 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4363 return -1;
4364
4365 first_old = first_new = i;
4366
4367 /* Set last_new to the index + 1 of the row that reaches the
4368 bottom boundary in the desired matrix. Give up if we find a
4369 disabled row before we reach the bottom boundary. */
4370 i = first_new + 1;
4371 while (i < desired_matrix->nrows - 1)
4372 {
4373 int bottom;
4374
4375 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4376 return 0;
4377 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4378 if (bottom <= yb)
4379 ++i;
4380 if (bottom >= yb)
4381 break;
4382 }
4383
4384 last_new = i;
4385
4386 /* Set last_old to the index + 1 of the row that reaches the bottom
4387 boundary in the current matrix. We don't look at the enabled
4388 flag here because we plan to reuse part of the display even if
4389 other parts are disabled. */
4390 i = first_old + 1;
4391 while (i < current_matrix->nrows - 1)
4392 {
4393 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4394 if (bottom <= yb)
4395 ++i;
4396 if (bottom >= yb)
4397 break;
4398 }
4399
4400 last_old = i;
4401
4402 /* Skip over rows equal at the bottom. */
4403 i = last_new;
4404 j = last_old;
4405 while (i - 1 > first_new
4406 && j - 1 > first_old
4407 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4408 && (MATRIX_ROW (current_matrix, j - 1)->y
4409 == MATRIX_ROW (desired_matrix, i - 1)->y)
4410 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4411 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4412 MATRIX_ROW (current_matrix, j - 1), 1))
4413 --i, --j;
4414 last_new = i;
4415 last_old = j;
4416
4417 /* Nothing to do if all rows are equal. */
4418 if (last_new == first_new)
4419 return 0;
4420
4421 /* Check for integer overflow in size calculation.
4422
4423 If next_almost_prime checks (N) for divisibility by 2..10, then
4424 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4425 So, set next_almost_prime_increment_max to 10.
4426
4427 It's just a coincidence that next_almost_prime_increment_max ==
4428 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4429 13, then next_almost_prime_increment_max would be 14, e.g.,
4430 because next_almost_prime (113) would be 127. */
4431 {
4432 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4433 enum { next_almost_prime_increment_max = 10 };
4434 ptrdiff_t row_table_max =
4435 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4436 - next_almost_prime_increment_max);
4437 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4438 if (current_nrows_max < current_matrix->nrows)
4439 memory_full (SIZE_MAX);
4440 }
4441
4442 /* Reallocate vectors, tables etc. if necessary. */
4443
4444 if (current_matrix->nrows > old_lines_size)
4445 old_lines = xpalloc (old_lines, &old_lines_size,
4446 current_matrix->nrows - old_lines_size,
4447 INT_MAX, sizeof *old_lines);
4448
4449 if (desired_matrix->nrows > new_lines_size)
4450 new_lines = xpalloc (new_lines, &new_lines_size,
4451 desired_matrix->nrows - new_lines_size,
4452 INT_MAX, sizeof *new_lines);
4453
4454 n = desired_matrix->nrows;
4455 n += current_matrix->nrows;
4456 if (row_table_size < 3 * n)
4457 {
4458 ptrdiff_t size = next_almost_prime (3 * n);
4459 row_table = xnrealloc (row_table, size, sizeof *row_table);
4460 row_table_size = size;
4461 memset (row_table, 0, size * sizeof *row_table);
4462 }
4463
4464 if (n > row_entry_pool_size)
4465 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4466 n - row_entry_pool_size,
4467 -1, sizeof *row_entry_pool);
4468
4469 if (desired_matrix->nrows > runs_size)
4470 {
4471 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4472 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4473 runs_size = desired_matrix->nrows;
4474 }
4475
4476 nruns = run_idx = 0;
4477 row_entry_idx = 0;
4478
4479 /* Add rows from the current and desired matrix to the hash table
4480 row_hash_table to be able to find equal ones quickly. */
4481
4482 for (i = first_old; i < last_old; ++i)
4483 {
4484 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4485 {
4486 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4487 old_lines[i] = entry;
4488 ++entry->old_uses;
4489 }
4490 else
4491 old_lines[i] = NULL;
4492 }
4493
4494 for (i = first_new; i < last_new; ++i)
4495 {
4496 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4497 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4498 ++entry->new_uses;
4499 entry->new_line_number = i;
4500 new_lines[i] = entry;
4501 }
4502
4503 /* Identify moves based on lines that are unique and equal
4504 in both matrices. */
4505 for (i = first_old; i < last_old;)
4506 if (old_lines[i]
4507 && old_lines[i]->old_uses == 1
4508 && old_lines[i]->new_uses == 1)
4509 {
4510 int p, q;
4511 int new_line = old_lines[i]->new_line_number;
4512 struct run *run = run_pool + run_idx++;
4513
4514 /* Record move. */
4515 run->current_vpos = i;
4516 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4517 run->desired_vpos = new_line;
4518 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4519 run->nrows = 1;
4520 run->height = MATRIX_ROW (current_matrix, i)->height;
4521
4522 /* Extend backward. */
4523 p = i - 1;
4524 q = new_line - 1;
4525 while (p > first_old
4526 && q > first_new
4527 && old_lines[p] == new_lines[q])
4528 {
4529 int h = MATRIX_ROW (current_matrix, p)->height;
4530 --run->current_vpos;
4531 --run->desired_vpos;
4532 ++run->nrows;
4533 run->height += h;
4534 run->desired_y -= h;
4535 run->current_y -= h;
4536 --p, --q;
4537 }
4538
4539 /* Extend forward. */
4540 p = i + 1;
4541 q = new_line + 1;
4542 while (p < last_old
4543 && q < last_new
4544 && old_lines[p] == new_lines[q])
4545 {
4546 int h = MATRIX_ROW (current_matrix, p)->height;
4547 ++run->nrows;
4548 run->height += h;
4549 ++p, ++q;
4550 }
4551
4552 /* Insert run into list of all runs. Order runs by copied
4553 pixel lines. Note that we record runs that don't have to
4554 be copied because they are already in place. This is done
4555 because we can avoid calling update_window_line in this
4556 case. */
4557 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4558 ;
4559 for (q = nruns; q > p; --q)
4560 runs[q] = runs[q - 1];
4561 runs[p] = run;
4562 ++nruns;
4563
4564 i += run->nrows;
4565 }
4566 else
4567 ++i;
4568
4569 /* Do the moves. Do it in a way that we don't overwrite something
4570 we want to copy later on. This is not solvable in general
4571 because there is only one display and we don't have a way to
4572 exchange areas on this display. Example:
4573
4574 +-----------+ +-----------+
4575 | A | | B |
4576 +-----------+ --> +-----------+
4577 | B | | A |
4578 +-----------+ +-----------+
4579
4580 Instead, prefer bigger moves, and invalidate moves that would
4581 copy from where we copied to. */
4582
4583 for (i = 0; i < nruns; ++i)
4584 if (runs[i]->nrows > 0)
4585 {
4586 struct run *r = runs[i];
4587
4588 /* Copy on the display. */
4589 if (r->current_y != r->desired_y)
4590 {
4591 rif->clear_window_mouse_face (w);
4592 rif->scroll_run_hook (w, r);
4593 }
4594
4595 /* Truncate runs that copy to where we copied to, and
4596 invalidate runs that copy from where we copied to. */
4597 for (j = nruns - 1; j > i; --j)
4598 {
4599 struct run *p = runs[j];
4600 int truncated_p = 0;
4601
4602 if (p->nrows > 0
4603 && p->desired_y < r->desired_y + r->height
4604 && p->desired_y + p->height > r->desired_y)
4605 {
4606 if (p->desired_y < r->desired_y)
4607 {
4608 p->nrows = r->desired_vpos - p->desired_vpos;
4609 p->height = r->desired_y - p->desired_y;
4610 truncated_p = 1;
4611 }
4612 else
4613 {
4614 int nrows_copied = (r->desired_vpos + r->nrows
4615 - p->desired_vpos);
4616
4617 if (p->nrows <= nrows_copied)
4618 p->nrows = 0;
4619 else
4620 {
4621 int height_copied = (r->desired_y + r->height
4622 - p->desired_y);
4623
4624 p->current_vpos += nrows_copied;
4625 p->desired_vpos += nrows_copied;
4626 p->nrows -= nrows_copied;
4627 p->current_y += height_copied;
4628 p->desired_y += height_copied;
4629 p->height -= height_copied;
4630 truncated_p = 1;
4631 }
4632 }
4633 }
4634
4635 if (r->current_y != r->desired_y
4636 /* The condition below is equivalent to
4637 ((p->current_y >= r->desired_y
4638 && p->current_y < r->desired_y + r->height)
4639 || (p->current_y + p->height > r->desired_y
4640 && (p->current_y + p->height
4641 <= r->desired_y + r->height)))
4642 because we have 0 < p->height <= r->height. */
4643 && p->current_y < r->desired_y + r->height
4644 && p->current_y + p->height > r->desired_y)
4645 p->nrows = 0;
4646
4647 /* Reorder runs by copied pixel lines if truncated. */
4648 if (truncated_p && p->nrows > 0)
4649 {
4650 int k = nruns - 1;
4651
4652 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4653 k--;
4654 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4655 runs[k] = p;
4656 }
4657 }
4658
4659 /* Assign matrix rows. */
4660 for (j = 0; j < r->nrows; ++j)
4661 {
4662 struct glyph_row *from, *to;
4663 int to_overlapped_p;
4664
4665 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4666 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4667 to_overlapped_p = to->overlapped_p;
4668 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4669 assign_row (to, from);
4670 /* The above `assign_row' actually does swap, so if we had
4671 an overlap in the copy destination of two runs, then
4672 the second run would assign a previously disabled bogus
4673 row. But thanks to the truncation code in the
4674 preceding for-loop, we no longer have such an overlap,
4675 and thus the assigned row should always be enabled. */
4676 xassert (to->enabled_p);
4677 from->enabled_p = 0;
4678 to->overlapped_p = to_overlapped_p;
4679 }
4680 }
4681
4682 /* Clear the hash table, for the next time. */
4683 for (i = 0; i < row_entry_idx; ++i)
4684 row_table[row_entry_pool[i].bucket] = NULL;
4685
4686 /* Value is 1 to indicate that we scrolled the display. */
4687 return 0 < nruns;
4688 }
4689
4690
4691 \f
4692 /************************************************************************
4693 Frame-Based Updates
4694 ************************************************************************/
4695
4696 /* Update the desired frame matrix of frame F.
4697
4698 FORCE_P non-zero means that the update should not be stopped by
4699 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4700 should not be tried.
4701
4702 Value is non-zero if update was stopped due to pending input. */
4703
4704 static int
4705 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4706 {
4707 /* Frame matrices to work on. */
4708 struct glyph_matrix *current_matrix = f->current_matrix;
4709 struct glyph_matrix *desired_matrix = f->desired_matrix;
4710 int i;
4711 int pause_p;
4712 int preempt_count = baud_rate / 2400 + 1;
4713
4714 xassert (current_matrix && desired_matrix);
4715
4716 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4717 calculate_costs (f);
4718
4719 if (preempt_count <= 0)
4720 preempt_count = 1;
4721
4722 #if !PERIODIC_PREEMPTION_CHECKING
4723 if (!force_p && detect_input_pending_ignore_squeezables ())
4724 {
4725 pause_p = 1;
4726 goto do_pause;
4727 }
4728 #endif
4729
4730 /* If we cannot insert/delete lines, it's no use trying it. */
4731 if (!FRAME_LINE_INS_DEL_OK (f))
4732 inhibit_id_p = 1;
4733
4734 /* See if any of the desired lines are enabled; don't compute for
4735 i/d line if just want cursor motion. */
4736 for (i = 0; i < desired_matrix->nrows; i++)
4737 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4738 break;
4739
4740 /* Try doing i/d line, if not yet inhibited. */
4741 if (!inhibit_id_p && i < desired_matrix->nrows)
4742 force_p |= scrolling (f);
4743
4744 /* Update the individual lines as needed. Do bottom line first. */
4745 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4746 update_frame_line (f, desired_matrix->nrows - 1);
4747
4748 /* Now update the rest of the lines. */
4749 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4750 {
4751 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4752 {
4753 if (FRAME_TERMCAP_P (f))
4754 {
4755 /* Flush out every so many lines.
4756 Also flush out if likely to have more than 1k buffered
4757 otherwise. I'm told that some telnet connections get
4758 really screwed by more than 1k output at once. */
4759 FILE *display_output = FRAME_TTY (f)->output;
4760 if (display_output)
4761 {
4762 int outq = PENDING_OUTPUT_COUNT (display_output);
4763 if (outq > 900
4764 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4765 {
4766 fflush (display_output);
4767 if (preempt_count == 1)
4768 {
4769 #ifdef EMACS_OUTQSIZE
4770 if (EMACS_OUTQSIZE (0, &outq) < 0)
4771 /* Probably not a tty. Ignore the error and reset
4772 the outq count. */
4773 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4774 #endif
4775 outq *= 10;
4776 if (baud_rate <= outq && baud_rate > 0)
4777 sleep (outq / baud_rate);
4778 }
4779 }
4780 }
4781 }
4782
4783 #if PERIODIC_PREEMPTION_CHECKING
4784 if (!force_p)
4785 {
4786 EMACS_TIME tm, dif;
4787 EMACS_GET_TIME (tm);
4788 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4789 if (EMACS_TIME_NEG_P (dif))
4790 {
4791 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4792 if (detect_input_pending_ignore_squeezables ())
4793 break;
4794 }
4795 }
4796 #else
4797 if (!force_p && (i - 1) % preempt_count == 0)
4798 detect_input_pending_ignore_squeezables ();
4799 #endif
4800
4801 update_frame_line (f, i);
4802 }
4803 }
4804
4805 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4806
4807 /* Now just clean up termcap drivers and set cursor, etc. */
4808 if (!pause_p)
4809 {
4810 if ((cursor_in_echo_area
4811 /* If we are showing a message instead of the mini-buffer,
4812 show the cursor for the message instead of for the
4813 (now hidden) mini-buffer contents. */
4814 || (EQ (minibuf_window, selected_window)
4815 && EQ (minibuf_window, echo_area_window)
4816 && !NILP (echo_area_buffer[0])))
4817 /* These cases apply only to the frame that contains
4818 the active mini-buffer window. */
4819 && FRAME_HAS_MINIBUF_P (f)
4820 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4821 {
4822 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4823 int row, col;
4824
4825 if (cursor_in_echo_area < 0)
4826 {
4827 /* Negative value of cursor_in_echo_area means put
4828 cursor at beginning of line. */
4829 row = top;
4830 col = 0;
4831 }
4832 else
4833 {
4834 /* Positive value of cursor_in_echo_area means put
4835 cursor at the end of the prompt. If the mini-buffer
4836 is several lines high, find the last line that has
4837 any text on it. */
4838 row = FRAME_LINES (f);
4839 do
4840 {
4841 --row;
4842 col = 0;
4843
4844 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4845 {
4846 /* Frame rows are filled up with spaces that
4847 must be ignored here. */
4848 struct glyph_row *r = MATRIX_ROW (current_matrix,
4849 row);
4850 struct glyph *start = r->glyphs[TEXT_AREA];
4851 struct glyph *last = start + r->used[TEXT_AREA];
4852
4853 while (last > start
4854 && (last - 1)->charpos < 0)
4855 --last;
4856
4857 col = last - start;
4858 }
4859 }
4860 while (row > top && col == 0);
4861
4862 /* Make sure COL is not out of range. */
4863 if (col >= FRAME_CURSOR_X_LIMIT (f))
4864 {
4865 /* If we have another row, advance cursor into it. */
4866 if (row < FRAME_LINES (f) - 1)
4867 {
4868 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4869 row++;
4870 }
4871 /* Otherwise move it back in range. */
4872 else
4873 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4874 }
4875 }
4876
4877 cursor_to (f, row, col);
4878 }
4879 else
4880 {
4881 /* We have only one cursor on terminal frames. Use it to
4882 display the cursor of the selected window. */
4883 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4884 if (w->cursor.vpos >= 0
4885 /* The cursor vpos may be temporarily out of bounds
4886 in the following situation: There is one window,
4887 with the cursor in the lower half of it. The window
4888 is split, and a message causes a redisplay before
4889 a new cursor position has been computed. */
4890 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4891 {
4892 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4893 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4894
4895 if (INTEGERP (w->left_margin_cols))
4896 x += XFASTINT (w->left_margin_cols);
4897
4898 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4899 cursor_to (f, y, x);
4900 }
4901 }
4902 }
4903
4904 #if !PERIODIC_PREEMPTION_CHECKING
4905 do_pause:
4906 #endif
4907
4908 clear_desired_matrices (f);
4909 return pause_p;
4910 }
4911
4912
4913 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4914
4915 static int
4916 scrolling (struct frame *frame)
4917 {
4918 int unchanged_at_top, unchanged_at_bottom;
4919 int window_size;
4920 int changed_lines;
4921 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4922 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4923 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4924 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4925 register int i;
4926 int free_at_end_vpos = FRAME_LINES (frame);
4927 struct glyph_matrix *current_matrix = frame->current_matrix;
4928 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4929
4930 if (!current_matrix)
4931 abort ();
4932
4933 /* Compute hash codes of all the lines. Also calculate number of
4934 changed lines, number of unchanged lines at the beginning, and
4935 number of unchanged lines at the end. */
4936 changed_lines = 0;
4937 unchanged_at_top = 0;
4938 unchanged_at_bottom = FRAME_LINES (frame);
4939 for (i = 0; i < FRAME_LINES (frame); i++)
4940 {
4941 /* Give up on this scrolling if some old lines are not enabled. */
4942 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4943 return 0;
4944 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4945 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4946 {
4947 /* This line cannot be redrawn, so don't let scrolling mess it. */
4948 new_hash[i] = old_hash[i];
4949 #define INFINITY 1000000 /* Taken from scroll.c */
4950 draw_cost[i] = INFINITY;
4951 }
4952 else
4953 {
4954 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4955 draw_cost[i] = line_draw_cost (desired_matrix, i);
4956 }
4957
4958 if (old_hash[i] != new_hash[i])
4959 {
4960 changed_lines++;
4961 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4962 }
4963 else if (i == unchanged_at_top)
4964 unchanged_at_top++;
4965 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4966 }
4967
4968 /* If changed lines are few, don't allow preemption, don't scroll. */
4969 if ((!FRAME_SCROLL_REGION_OK (frame)
4970 && changed_lines < baud_rate / 2400)
4971 || unchanged_at_bottom == FRAME_LINES (frame))
4972 return 1;
4973
4974 window_size = (FRAME_LINES (frame) - unchanged_at_top
4975 - unchanged_at_bottom);
4976
4977 if (FRAME_SCROLL_REGION_OK (frame))
4978 free_at_end_vpos -= unchanged_at_bottom;
4979 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4980 free_at_end_vpos = -1;
4981
4982 /* If large window, fast terminal and few lines in common between
4983 current frame and desired frame, don't bother with i/d calc. */
4984 if (!FRAME_SCROLL_REGION_OK (frame)
4985 && window_size >= 18 && baud_rate > 2400
4986 && (window_size >=
4987 10 * scrolling_max_lines_saved (unchanged_at_top,
4988 FRAME_LINES (frame) - unchanged_at_bottom,
4989 old_hash, new_hash, draw_cost)))
4990 return 0;
4991
4992 if (window_size < 2)
4993 return 0;
4994
4995 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4996 draw_cost + unchanged_at_top - 1,
4997 old_draw_cost + unchanged_at_top - 1,
4998 old_hash + unchanged_at_top - 1,
4999 new_hash + unchanged_at_top - 1,
5000 free_at_end_vpos - unchanged_at_top);
5001
5002 return 0;
5003 }
5004
5005
5006 /* Count the number of blanks at the start of the vector of glyphs R
5007 which is LEN glyphs long. */
5008
5009 static int
5010 count_blanks (struct glyph *r, int len)
5011 {
5012 int i;
5013
5014 for (i = 0; i < len; ++i)
5015 if (!CHAR_GLYPH_SPACE_P (r[i]))
5016 break;
5017
5018 return i;
5019 }
5020
5021
5022 /* Count the number of glyphs in common at the start of the glyph
5023 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5024 of STR2. Value is the number of equal glyphs equal at the start. */
5025
5026 static int
5027 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
5028 {
5029 struct glyph *p1 = str1;
5030 struct glyph *p2 = str2;
5031
5032 while (p1 < end1
5033 && p2 < end2
5034 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5035 ++p1, ++p2;
5036
5037 return p1 - str1;
5038 }
5039
5040
5041 /* Char insertion/deletion cost vector, from term.c */
5042
5043 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
5044
5045
5046 /* Perform a frame-based update on line VPOS in frame FRAME. */
5047
5048 static void
5049 update_frame_line (struct frame *f, int vpos)
5050 {
5051 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5052 int tem;
5053 int osp, nsp, begmatch, endmatch, olen, nlen;
5054 struct glyph_matrix *current_matrix = f->current_matrix;
5055 struct glyph_matrix *desired_matrix = f->desired_matrix;
5056 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5057 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5058 int must_write_whole_line_p;
5059 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5060 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5061 != FACE_TTY_DEFAULT_BG_COLOR);
5062
5063 if (colored_spaces_p)
5064 write_spaces_p = 1;
5065
5066 /* Current row not enabled means it has unknown contents. We must
5067 write the whole desired line in that case. */
5068 must_write_whole_line_p = !current_row->enabled_p;
5069 if (must_write_whole_line_p)
5070 {
5071 obody = 0;
5072 olen = 0;
5073 }
5074 else
5075 {
5076 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5077 olen = current_row->used[TEXT_AREA];
5078
5079 /* Ignore trailing spaces, if we can. */
5080 if (!write_spaces_p)
5081 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5082 olen--;
5083 }
5084
5085 current_row->enabled_p = 1;
5086 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5087
5088 /* If desired line is empty, just clear the line. */
5089 if (!desired_row->enabled_p)
5090 {
5091 nlen = 0;
5092 goto just_erase;
5093 }
5094
5095 nbody = desired_row->glyphs[TEXT_AREA];
5096 nlen = desired_row->used[TEXT_AREA];
5097 nend = nbody + nlen;
5098
5099 /* If display line has unknown contents, write the whole line. */
5100 if (must_write_whole_line_p)
5101 {
5102 /* Ignore spaces at the end, if we can. */
5103 if (!write_spaces_p)
5104 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5105 --nlen;
5106
5107 /* Write the contents of the desired line. */
5108 if (nlen)
5109 {
5110 cursor_to (f, vpos, 0);
5111 write_glyphs (f, nbody, nlen);
5112 }
5113
5114 /* Don't call clear_end_of_line if we already wrote the whole
5115 line. The cursor will not be at the right margin in that
5116 case but in the line below. */
5117 if (nlen < FRAME_TOTAL_COLS (f))
5118 {
5119 cursor_to (f, vpos, nlen);
5120 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5121 }
5122 else
5123 /* Make sure we are in the right row, otherwise cursor movement
5124 with cmgoto might use `ch' in the wrong row. */
5125 cursor_to (f, vpos, 0);
5126
5127 make_current (desired_matrix, current_matrix, vpos);
5128 return;
5129 }
5130
5131 /* Pretend trailing spaces are not there at all,
5132 unless for one reason or another we must write all spaces. */
5133 if (!write_spaces_p)
5134 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5135 nlen--;
5136
5137 /* If there's no i/d char, quickly do the best we can without it. */
5138 if (!FRAME_CHAR_INS_DEL_OK (f))
5139 {
5140 int i, j;
5141
5142 /* Find the first glyph in desired row that doesn't agree with
5143 a glyph in the current row, and write the rest from there on. */
5144 for (i = 0; i < nlen; i++)
5145 {
5146 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5147 {
5148 /* Find the end of the run of different glyphs. */
5149 j = i + 1;
5150 while (j < nlen
5151 && (j >= olen
5152 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5153 || CHAR_GLYPH_PADDING_P (nbody[j])))
5154 ++j;
5155
5156 /* Output this run of non-matching chars. */
5157 cursor_to (f, vpos, i);
5158 write_glyphs (f, nbody + i, j - i);
5159 i = j - 1;
5160
5161 /* Now find the next non-match. */
5162 }
5163 }
5164
5165 /* Clear the rest of the line, or the non-clear part of it. */
5166 if (olen > nlen)
5167 {
5168 cursor_to (f, vpos, nlen);
5169 clear_end_of_line (f, olen);
5170 }
5171
5172 /* Make current row = desired row. */
5173 make_current (desired_matrix, current_matrix, vpos);
5174 return;
5175 }
5176
5177 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5178 characters in a row. */
5179
5180 if (!olen)
5181 {
5182 /* If current line is blank, skip over initial spaces, if
5183 possible, and write the rest. */
5184 if (write_spaces_p)
5185 nsp = 0;
5186 else
5187 nsp = count_blanks (nbody, nlen);
5188
5189 if (nlen > nsp)
5190 {
5191 cursor_to (f, vpos, nsp);
5192 write_glyphs (f, nbody + nsp, nlen - nsp);
5193 }
5194
5195 /* Exchange contents between current_frame and new_frame. */
5196 make_current (desired_matrix, current_matrix, vpos);
5197 return;
5198 }
5199
5200 /* Compute number of leading blanks in old and new contents. */
5201 osp = count_blanks (obody, olen);
5202 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5203
5204 /* Compute number of matching chars starting with first non-blank. */
5205 begmatch = count_match (obody + osp, obody + olen,
5206 nbody + nsp, nbody + nlen);
5207
5208 /* Spaces in new match implicit space past the end of old. */
5209 /* A bug causing this to be a no-op was fixed in 18.29. */
5210 if (!write_spaces_p && osp + begmatch == olen)
5211 {
5212 np1 = nbody + nsp;
5213 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5214 ++begmatch;
5215 }
5216
5217 /* Avoid doing insert/delete char
5218 just cause number of leading spaces differs
5219 when the following text does not match. */
5220 if (begmatch == 0 && osp != nsp)
5221 osp = nsp = min (osp, nsp);
5222
5223 /* Find matching characters at end of line */
5224 op1 = obody + olen;
5225 np1 = nbody + nlen;
5226 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5227 while (op1 > op2
5228 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5229 {
5230 op1--;
5231 np1--;
5232 }
5233 endmatch = obody + olen - op1;
5234
5235 /* tem gets the distance to insert or delete.
5236 endmatch is how many characters we save by doing so.
5237 Is it worth it? */
5238
5239 tem = (nlen - nsp) - (olen - osp);
5240 if (endmatch && tem
5241 && (!FRAME_CHAR_INS_DEL_OK (f)
5242 || endmatch <= char_ins_del_cost (f)[tem]))
5243 endmatch = 0;
5244
5245 /* nsp - osp is the distance to insert or delete.
5246 If that is nonzero, begmatch is known to be nonzero also.
5247 begmatch + endmatch is how much we save by doing the ins/del.
5248 Is it worth it? */
5249
5250 if (nsp != osp
5251 && (!FRAME_CHAR_INS_DEL_OK (f)
5252 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5253 {
5254 begmatch = 0;
5255 endmatch = 0;
5256 osp = nsp = min (osp, nsp);
5257 }
5258
5259 /* Now go through the line, inserting, writing and
5260 deleting as appropriate. */
5261
5262 if (osp > nsp)
5263 {
5264 cursor_to (f, vpos, nsp);
5265 delete_glyphs (f, osp - nsp);
5266 }
5267 else if (nsp > osp)
5268 {
5269 /* If going to delete chars later in line
5270 and insert earlier in the line,
5271 must delete first to avoid losing data in the insert */
5272 if (endmatch && nlen < olen + nsp - osp)
5273 {
5274 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5275 delete_glyphs (f, olen + nsp - osp - nlen);
5276 olen = nlen - (nsp - osp);
5277 }
5278 cursor_to (f, vpos, osp);
5279 insert_glyphs (f, 0, nsp - osp);
5280 }
5281 olen += nsp - osp;
5282
5283 tem = nsp + begmatch + endmatch;
5284 if (nlen != tem || olen != tem)
5285 {
5286 if (!endmatch || nlen == olen)
5287 {
5288 /* If new text being written reaches right margin, there is
5289 no need to do clear-to-eol at the end of this function
5290 (and it would not be safe, since cursor is not going to
5291 be "at the margin" after the text is done). */
5292 if (nlen == FRAME_TOTAL_COLS (f))
5293 olen = 0;
5294
5295 /* Function write_glyphs is prepared to do nothing
5296 if passed a length <= 0. Check it here to avoid
5297 unnecessary cursor movement. */
5298 if (nlen - tem > 0)
5299 {
5300 cursor_to (f, vpos, nsp + begmatch);
5301 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5302 }
5303 }
5304 else if (nlen > olen)
5305 {
5306 /* Here, we used to have the following simple code:
5307 ----------------------------------------
5308 write_glyphs (nbody + nsp + begmatch, olen - tem);
5309 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5310 ----------------------------------------
5311 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5312 is a padding glyph. */
5313 int out = olen - tem; /* Columns to be overwritten originally. */
5314 int del;
5315
5316 cursor_to (f, vpos, nsp + begmatch);
5317
5318 /* Calculate columns we can actually overwrite. */
5319 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5320 out--;
5321 write_glyphs (f, nbody + nsp + begmatch, out);
5322
5323 /* If we left columns to be overwritten, we must delete them. */
5324 del = olen - tem - out;
5325 if (del > 0)
5326 delete_glyphs (f, del);
5327
5328 /* At last, we insert columns not yet written out. */
5329 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5330 olen = nlen;
5331 }
5332 else if (olen > nlen)
5333 {
5334 cursor_to (f, vpos, nsp + begmatch);
5335 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5336 delete_glyphs (f, olen - nlen);
5337 olen = nlen;
5338 }
5339 }
5340
5341 just_erase:
5342 /* If any unerased characters remain after the new line, erase them. */
5343 if (olen > nlen)
5344 {
5345 cursor_to (f, vpos, nlen);
5346 clear_end_of_line (f, olen);
5347 }
5348
5349 /* Exchange contents between current_frame and new_frame. */
5350 make_current (desired_matrix, current_matrix, vpos);
5351 }
5352
5353
5354 \f
5355 /***********************************************************************
5356 X/Y Position -> Buffer Position
5357 ***********************************************************************/
5358
5359 /* Determine what's under window-relative pixel position (*X, *Y).
5360 Return the OBJECT (string or buffer) that's there.
5361 Return in *POS the position in that object.
5362 Adjust *X and *Y to character positions.
5363 Return in *DX and *DY the pixel coordinates of the click,
5364 relative to the top left corner of OBJECT, or relative to
5365 the top left corner of the character glyph at (*X, *Y)
5366 if OBJECT is nil.
5367 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5368 if the coordinates point to an empty area of the display. */
5369
5370 Lisp_Object
5371 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5372 {
5373 struct it it;
5374 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5375 struct text_pos startp;
5376 Lisp_Object string;
5377 struct glyph_row *row;
5378 #ifdef HAVE_WINDOW_SYSTEM
5379 struct image *img = 0;
5380 #endif
5381 int x0, x1, to_x;
5382 void *itdata = NULL;
5383
5384 /* We used to set current_buffer directly here, but that does the
5385 wrong thing with `face-remapping-alist' (bug#2044). */
5386 Fset_buffer (w->buffer);
5387 itdata = bidi_shelve_cache ();
5388 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5389 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5390 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5391 start_display (&it, w, startp);
5392 /* start_display takes into account the header-line row, but IT's
5393 vpos still counts from the glyph row that includes the window's
5394 start position. Adjust for a possible header-line row. */
5395 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
5396
5397 x0 = *x;
5398
5399 /* First, move to the beginning of the row corresponding to *Y. We
5400 need to be in that row to get the correct value of base paragraph
5401 direction for the text at (*X, *Y). */
5402 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5403
5404 /* TO_X is the pixel position that the iterator will compute for the
5405 glyph at *X. We add it.first_visible_x because iterator
5406 positions include the hscroll. */
5407 to_x = x0 + it.first_visible_x;
5408 if (it.bidi_it.paragraph_dir == R2L)
5409 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5410 text area. This is because the iterator, even in R2L
5411 paragraphs, delivers glyphs as if they started at the left
5412 margin of the window. (When we actually produce glyphs for
5413 display, we reverse their order in PRODUCE_GLYPHS, but the
5414 iterator doesn't know about that.) The following line adjusts
5415 the pixel position to the iterator geometry, which is what
5416 move_it_* routines use. (The -1 is because in a window whose
5417 text-area width is W, the rightmost pixel position is W-1, and
5418 it should be mirrored into zero pixel position.) */
5419 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5420
5421 /* Now move horizontally in the row to the glyph under *X. Second
5422 argument is ZV to prevent move_it_in_display_line from matching
5423 based on buffer positions. */
5424 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5425 bidi_unshelve_cache (itdata, 0);
5426
5427 Fset_buffer (old_current_buffer);
5428
5429 *dx = x0 + it.first_visible_x - it.current_x;
5430 *dy = *y - it.current_y;
5431
5432 string = w->buffer;
5433 if (STRINGP (it.string))
5434 string = it.string;
5435 *pos = it.current;
5436 if (it.what == IT_COMPOSITION
5437 && it.cmp_it.nchars > 1
5438 && it.cmp_it.reversed_p)
5439 {
5440 /* The current display element is a grapheme cluster in a
5441 composition. In that case, we need the position of the first
5442 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5443 it.current points to the last character of the cluster, thus
5444 we must move back to the first character of the same
5445 cluster. */
5446 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5447 if (STRINGP (it.string))
5448 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5449 else
5450 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5451 CHARPOS (pos->pos));
5452 }
5453
5454 #ifdef HAVE_WINDOW_SYSTEM
5455 if (it.what == IT_IMAGE)
5456 {
5457 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5458 && !NILP (img->spec))
5459 *object = img->spec;
5460 }
5461 #endif
5462
5463 if (it.vpos < w->current_matrix->nrows
5464 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5465 row->enabled_p))
5466 {
5467 if (it.hpos < row->used[TEXT_AREA])
5468 {
5469 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5470 #ifdef HAVE_WINDOW_SYSTEM
5471 if (img)
5472 {
5473 *dy -= row->ascent - glyph->ascent;
5474 *dx += glyph->slice.img.x;
5475 *dy += glyph->slice.img.y;
5476 /* Image slices positions are still relative to the entire image */
5477 *width = img->width;
5478 *height = img->height;
5479 }
5480 else
5481 #endif
5482 {
5483 *width = glyph->pixel_width;
5484 *height = glyph->ascent + glyph->descent;
5485 }
5486 }
5487 else
5488 {
5489 *width = 0;
5490 *height = row->height;
5491 }
5492 }
5493 else
5494 {
5495 *width = *height = 0;
5496 }
5497
5498 /* Add extra (default width) columns if clicked after EOL. */
5499 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5500 if (x0 > x1)
5501 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5502
5503 *x = it.hpos;
5504 *y = it.vpos;
5505
5506 return string;
5507 }
5508
5509
5510 /* Value is the string under window-relative coordinates X/Y in the
5511 mode line or header line (PART says which) of window W, or nil if none.
5512 *CHARPOS is set to the position in the string returned. */
5513
5514 Lisp_Object
5515 mode_line_string (struct window *w, enum window_part part,
5516 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5517 int *dx, int *dy, int *width, int *height)
5518 {
5519 struct glyph_row *row;
5520 struct glyph *glyph, *end;
5521 int x0, y0;
5522 Lisp_Object string = Qnil;
5523
5524 if (part == ON_MODE_LINE)
5525 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5526 else
5527 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5528 y0 = *y - row->y;
5529 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5530
5531 if (row->mode_line_p && row->enabled_p)
5532 {
5533 /* Find the glyph under X. If we find one with a string object,
5534 it's the one we were looking for. */
5535 glyph = row->glyphs[TEXT_AREA];
5536 end = glyph + row->used[TEXT_AREA];
5537 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5538 x0 -= glyph->pixel_width;
5539 *x = glyph - row->glyphs[TEXT_AREA];
5540 if (glyph < end)
5541 {
5542 string = glyph->object;
5543 *charpos = glyph->charpos;
5544 *width = glyph->pixel_width;
5545 *height = glyph->ascent + glyph->descent;
5546 #ifdef HAVE_WINDOW_SYSTEM
5547 if (glyph->type == IMAGE_GLYPH)
5548 {
5549 struct image *img;
5550 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5551 if (img != NULL)
5552 *object = img->spec;
5553 y0 -= row->ascent - glyph->ascent;
5554 }
5555 #endif
5556 }
5557 else
5558 {
5559 /* Add extra (default width) columns if clicked after EOL. */
5560 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5561 *width = 0;
5562 *height = row->height;
5563 }
5564 }
5565 else
5566 {
5567 *x = 0;
5568 x0 = 0;
5569 *width = *height = 0;
5570 }
5571
5572 *dx = x0;
5573 *dy = y0;
5574
5575 return string;
5576 }
5577
5578
5579 /* Value is the string under window-relative coordinates X/Y in either
5580 marginal area, or nil if none. *CHARPOS is set to the position in
5581 the string returned. */
5582
5583 Lisp_Object
5584 marginal_area_string (struct window *w, enum window_part part,
5585 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5586 int *dx, int *dy, int *width, int *height)
5587 {
5588 struct glyph_row *row = w->current_matrix->rows;
5589 struct glyph *glyph, *end;
5590 int x0, y0, i, wy = *y;
5591 int area;
5592 Lisp_Object string = Qnil;
5593
5594 if (part == ON_LEFT_MARGIN)
5595 area = LEFT_MARGIN_AREA;
5596 else if (part == ON_RIGHT_MARGIN)
5597 area = RIGHT_MARGIN_AREA;
5598 else
5599 abort ();
5600
5601 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5602 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5603 break;
5604 y0 = *y - row->y;
5605 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5606
5607 if (row->enabled_p)
5608 {
5609 /* Find the glyph under X. If we find one with a string object,
5610 it's the one we were looking for. */
5611 if (area == RIGHT_MARGIN_AREA)
5612 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5613 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5614 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5615 + window_box_width (w, LEFT_MARGIN_AREA)
5616 + window_box_width (w, TEXT_AREA));
5617 else
5618 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5619 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5620 : 0);
5621
5622 glyph = row->glyphs[area];
5623 end = glyph + row->used[area];
5624 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5625 x0 -= glyph->pixel_width;
5626 *x = glyph - row->glyphs[area];
5627 if (glyph < end)
5628 {
5629 string = glyph->object;
5630 *charpos = glyph->charpos;
5631 *width = glyph->pixel_width;
5632 *height = glyph->ascent + glyph->descent;
5633 #ifdef HAVE_WINDOW_SYSTEM
5634 if (glyph->type == IMAGE_GLYPH)
5635 {
5636 struct image *img;
5637 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5638 if (img != NULL)
5639 *object = img->spec;
5640 y0 -= row->ascent - glyph->ascent;
5641 x0 += glyph->slice.img.x;
5642 y0 += glyph->slice.img.y;
5643 }
5644 #endif
5645 }
5646 else
5647 {
5648 /* Add extra (default width) columns if clicked after EOL. */
5649 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5650 *width = 0;
5651 *height = row->height;
5652 }
5653 }
5654 else
5655 {
5656 x0 = 0;
5657 *x = 0;
5658 *width = *height = 0;
5659 }
5660
5661 *dx = x0;
5662 *dy = y0;
5663
5664 return string;
5665 }
5666
5667
5668 /***********************************************************************
5669 Changing Frame Sizes
5670 ***********************************************************************/
5671
5672 #ifdef SIGWINCH
5673
5674 static void
5675 window_change_signal (int signalnum) /* If we don't have an argument, */
5676 /* some compilers complain in signal calls. */
5677 {
5678 int width, height;
5679 int old_errno = errno;
5680
5681 struct tty_display_info *tty;
5682
5683 signal (SIGWINCH, window_change_signal);
5684 SIGNAL_THREAD_CHECK (signalnum);
5685
5686 /* The frame size change obviously applies to a single
5687 termcap-controlled terminal, but we can't decide which.
5688 Therefore, we resize the frames corresponding to each tty.
5689 */
5690 for (tty = tty_list; tty; tty = tty->next) {
5691
5692 if (! tty->term_initted)
5693 continue;
5694
5695 /* Suspended tty frames have tty->input == NULL avoid trying to
5696 use it. */
5697 if (!tty->input)
5698 continue;
5699
5700 get_tty_size (fileno (tty->input), &width, &height);
5701
5702 if (width > 5 && height > 2) {
5703 Lisp_Object tail, frame;
5704
5705 FOR_EACH_FRAME (tail, frame)
5706 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5707 /* Record the new sizes, but don't reallocate the data
5708 structures now. Let that be done later outside of the
5709 signal handler. */
5710 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5711 }
5712 }
5713
5714 errno = old_errno;
5715 }
5716 #endif /* SIGWINCH */
5717
5718
5719 /* Do any change in frame size that was requested by a signal. SAFE
5720 non-zero means this function is called from a place where it is
5721 safe to change frame sizes while a redisplay is in progress. */
5722
5723 void
5724 do_pending_window_change (int safe)
5725 {
5726 /* If window_change_signal should have run before, run it now. */
5727 if (redisplaying_p && !safe)
5728 return;
5729
5730 while (delayed_size_change)
5731 {
5732 Lisp_Object tail, frame;
5733
5734 delayed_size_change = 0;
5735
5736 FOR_EACH_FRAME (tail, frame)
5737 {
5738 struct frame *f = XFRAME (frame);
5739
5740 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5741 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5742 0, 0, safe);
5743 }
5744 }
5745 }
5746
5747
5748 /* Change the frame height and/or width. Values may be given as zero to
5749 indicate no change is to take place.
5750
5751 If DELAY is non-zero, then assume we're being called from a signal
5752 handler, and queue the change for later - perhaps the next
5753 redisplay. Since this tries to resize windows, we can't call it
5754 from a signal handler.
5755
5756 SAFE non-zero means this function is called from a place where it's
5757 safe to change frame sizes while a redisplay is in progress. */
5758
5759 void
5760 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5761 {
5762 Lisp_Object tail, frame;
5763
5764 if (FRAME_MSDOS_P (f))
5765 {
5766 /* On MS-DOS, all frames use the same screen, so a change in
5767 size affects all frames. Termcap now supports multiple
5768 ttys. */
5769 FOR_EACH_FRAME (tail, frame)
5770 if (! FRAME_WINDOW_P (XFRAME (frame)))
5771 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5772 pretend, delay, safe);
5773 }
5774 else
5775 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5776 }
5777
5778 static void
5779 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5780 {
5781 int new_frame_total_cols;
5782 ptrdiff_t count = SPECPDL_INDEX ();
5783
5784 /* If we can't deal with the change now, queue it for later. */
5785 if (delay || (redisplaying_p && !safe))
5786 {
5787 f->new_text_lines = newheight;
5788 f->new_text_cols = newwidth;
5789 delayed_size_change = 1;
5790 return;
5791 }
5792
5793 /* This size-change overrides any pending one for this frame. */
5794 f->new_text_lines = 0;
5795 f->new_text_cols = 0;
5796
5797 /* If an argument is zero, set it to the current value. */
5798 if (newheight == 0)
5799 newheight = FRAME_LINES (f);
5800 if (newwidth == 0)
5801 newwidth = FRAME_COLS (f);
5802
5803 /* Compute width of windows in F. */
5804 /* Round up to the smallest acceptable size. */
5805 check_frame_size (f, &newheight, &newwidth);
5806
5807 /* This is the width of the frame with vertical scroll bars and fringe
5808 columns. Do this after rounding - see discussion of bug#9723. */
5809 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5810
5811 /* If we're not changing the frame size, quit now. */
5812 /* Frame width may be unchanged but the text portion may change, for
5813 example, fullscreen and remove/add scroll bar. */
5814 if (newheight == FRAME_LINES (f)
5815 /* Text portion unchanged? */
5816 && newwidth == FRAME_COLS (f)
5817 /* Frame width unchanged? */
5818 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5819 return;
5820
5821 BLOCK_INPUT;
5822
5823 #ifdef MSDOS
5824 /* We only can set screen dimensions to certain values supported
5825 by our video hardware. Try to find the smallest size greater
5826 or equal to the requested dimensions. */
5827 dos_set_window_size (&newheight, &newwidth);
5828 #endif
5829
5830 if (newheight != FRAME_LINES (f))
5831 {
5832 resize_frame_windows (f, newheight, 0);
5833
5834 /* MSDOS frames cannot PRETEND, as they change frame size by
5835 manipulating video hardware. */
5836 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5837 FrameRows (FRAME_TTY (f)) = newheight;
5838 }
5839
5840 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5841 {
5842 resize_frame_windows (f, new_frame_total_cols, 1);
5843
5844 /* MSDOS frames cannot PRETEND, as they change frame size by
5845 manipulating video hardware. */
5846 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5847 FrameCols (FRAME_TTY (f)) = newwidth;
5848
5849 if (WINDOWP (f->tool_bar_window))
5850 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5851 }
5852
5853 FRAME_LINES (f) = newheight;
5854 SET_FRAME_COLS (f, newwidth);
5855
5856 {
5857 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5858 int text_area_x, text_area_y, text_area_width, text_area_height;
5859
5860 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5861 &text_area_height);
5862 if (w->cursor.x >= text_area_x + text_area_width)
5863 w->cursor.hpos = w->cursor.x = 0;
5864 if (w->cursor.y >= text_area_y + text_area_height)
5865 w->cursor.vpos = w->cursor.y = 0;
5866 }
5867
5868 adjust_glyphs (f);
5869 calculate_costs (f);
5870 SET_FRAME_GARBAGED (f);
5871 f->resized_p = 1;
5872
5873 UNBLOCK_INPUT;
5874
5875 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5876
5877 run_window_configuration_change_hook (f);
5878
5879 unbind_to (count, Qnil);
5880 }
5881
5882
5883 \f
5884 /***********************************************************************
5885 Terminal Related Lisp Functions
5886 ***********************************************************************/
5887
5888 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5889 1, 1, "FOpen termscript file: ",
5890 doc: /* Start writing all terminal output to FILE as well as the terminal.
5891 FILE = nil means just close any termscript file currently open. */)
5892 (Lisp_Object file)
5893 {
5894 struct tty_display_info *tty;
5895
5896 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5897 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5898 error ("Current frame is not on a tty device");
5899
5900 tty = CURTTY ();
5901
5902 if (tty->termscript != 0)
5903 {
5904 BLOCK_INPUT;
5905 fclose (tty->termscript);
5906 UNBLOCK_INPUT;
5907 }
5908 tty->termscript = 0;
5909
5910 if (! NILP (file))
5911 {
5912 file = Fexpand_file_name (file, Qnil);
5913 tty->termscript = fopen (SSDATA (file), "w");
5914 if (tty->termscript == 0)
5915 report_file_error ("Opening termscript", Fcons (file, Qnil));
5916 }
5917 return Qnil;
5918 }
5919
5920
5921 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5922 Ssend_string_to_terminal, 1, 2, 0,
5923 doc: /* Send STRING to the terminal without alteration.
5924 Control characters in STRING will have terminal-dependent effects.
5925
5926 Optional parameter TERMINAL specifies the tty terminal device to use.
5927 It may be a terminal object, a frame, or nil for the terminal used by
5928 the currently selected frame. In batch mode, STRING is sent to stdout
5929 when TERMINAL is nil. */)
5930 (Lisp_Object string, Lisp_Object terminal)
5931 {
5932 struct terminal *t = get_terminal (terminal, 1);
5933 FILE *out;
5934
5935 /* ??? Perhaps we should do something special for multibyte strings here. */
5936 CHECK_STRING (string);
5937 BLOCK_INPUT;
5938
5939 if (!t)
5940 error ("Unknown terminal device");
5941
5942 if (t->type == output_initial)
5943 out = stdout;
5944 else if (t->type != output_termcap && t->type != output_msdos_raw)
5945 error ("Device %d is not a termcap terminal device", t->id);
5946 else
5947 {
5948 struct tty_display_info *tty = t->display_info.tty;
5949
5950 if (! tty->output)
5951 error ("Terminal is currently suspended");
5952
5953 if (tty->termscript)
5954 {
5955 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5956 fflush (tty->termscript);
5957 }
5958 out = tty->output;
5959 }
5960 fwrite (SDATA (string), 1, SBYTES (string), out);
5961 fflush (out);
5962 UNBLOCK_INPUT;
5963 return Qnil;
5964 }
5965
5966
5967 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5968 doc: /* Beep, or flash the screen.
5969 Also, unless an argument is given,
5970 terminate any keyboard macro currently executing. */)
5971 (Lisp_Object arg)
5972 {
5973 if (!NILP (arg))
5974 {
5975 if (noninteractive)
5976 putchar (07);
5977 else
5978 ring_bell (XFRAME (selected_frame));
5979 }
5980 else
5981 bitch_at_user ();
5982
5983 return Qnil;
5984 }
5985
5986 void
5987 bitch_at_user (void)
5988 {
5989 if (noninteractive)
5990 putchar (07);
5991 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5992 error ("Keyboard macro terminated by a command ringing the bell");
5993 else
5994 ring_bell (XFRAME (selected_frame));
5995 }
5996
5997
5998 \f
5999 /***********************************************************************
6000 Sleeping, Waiting
6001 ***********************************************************************/
6002
6003 /* Convert a positive value DURATION to a seconds count *PSEC plus a
6004 microseconds count *PUSEC, rounding up. On overflow return the
6005 maximal value. */
6006 void
6007 duration_to_sec_usec (double duration, int *psec, int *pusec)
6008 {
6009 int MILLION = 1000000;
6010 int sec = INT_MAX, usec = MILLION - 1;
6011
6012 if (duration < INT_MAX + 1.0)
6013 {
6014 int s = duration;
6015 double usdouble = (duration - s) * MILLION;
6016 int usfloor = usdouble;
6017 int usceil = usfloor + (usfloor < usdouble);
6018
6019 if (usceil < MILLION)
6020 {
6021 sec = s;
6022 usec = usceil;
6023 }
6024 else if (sec < INT_MAX)
6025 {
6026 sec = s + 1;
6027 usec = 0;
6028 }
6029 }
6030
6031 *psec = sec;
6032 *pusec = usec;
6033 }
6034
6035 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6036 doc: /* Pause, without updating display, for SECONDS seconds.
6037 SECONDS may be a floating-point value, meaning that you can wait for a
6038 fraction of a second. Optional second arg MILLISECONDS specifies an
6039 additional wait period, in milliseconds; this may be useful if your
6040 Emacs was built without floating point support.
6041 \(Not all operating systems support waiting for a fraction of a second.) */)
6042 (Lisp_Object seconds, Lisp_Object milliseconds)
6043 {
6044 int sec, usec;
6045 double duration = extract_float (seconds);
6046
6047 if (!NILP (milliseconds))
6048 {
6049 CHECK_NUMBER (milliseconds);
6050 duration += XINT (milliseconds) / 1000.0;
6051 }
6052
6053 if (! (0 < duration))
6054 return Qnil;
6055
6056 duration_to_sec_usec (duration, &sec, &usec);
6057
6058 #ifndef EMACS_HAS_USECS
6059 if (sec == 0 && usec != 0)
6060 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6061 #endif
6062
6063 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6064
6065 return Qnil;
6066 }
6067
6068
6069 /* This is just like wait_reading_process_output, except that
6070 it does redisplay.
6071
6072 TIMEOUT is number of seconds to wait (float or integer),
6073 or t to wait forever.
6074 READING is 1 if reading input.
6075 If DO_DISPLAY is >0 display process output while waiting.
6076 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6077 */
6078
6079 Lisp_Object
6080 sit_for (Lisp_Object timeout, int reading, int do_display)
6081 {
6082 int sec, usec;
6083
6084 swallow_events (do_display);
6085
6086 if ((detect_input_pending_run_timers (do_display))
6087 || !NILP (Vexecuting_kbd_macro))
6088 return Qnil;
6089
6090 if (do_display >= 2)
6091 redisplay_preserve_echo_area (2);
6092
6093 if (EQ (timeout, Qt))
6094 {
6095 sec = 0;
6096 usec = 0;
6097 }
6098 else
6099 {
6100 double duration = extract_float (timeout);
6101
6102 if (! (0 < duration))
6103 return Qt;
6104
6105 duration_to_sec_usec (duration, &sec, &usec);
6106 }
6107
6108 #ifdef SIGIO
6109 gobble_input (0);
6110 #endif
6111
6112 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6113 Qnil, NULL, 0);
6114
6115 return detect_input_pending () ? Qnil : Qt;
6116 }
6117
6118
6119 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6120 doc: /* Perform redisplay.
6121 Optional arg FORCE, if non-nil, prevents redisplay from being
6122 preempted by arriving input, even if `redisplay-dont-pause' is nil.
6123 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
6124 preempted by arriving input, so FORCE does nothing.
6125
6126 Return t if redisplay was performed, nil if redisplay was preempted
6127 immediately by pending input. */)
6128 (Lisp_Object force)
6129 {
6130 ptrdiff_t count;
6131
6132 swallow_events (1);
6133 if ((detect_input_pending_run_timers (1)
6134 && NILP (force) && !redisplay_dont_pause)
6135 || !NILP (Vexecuting_kbd_macro))
6136 return Qnil;
6137
6138 count = SPECPDL_INDEX ();
6139 if (!NILP (force) && !redisplay_dont_pause)
6140 specbind (Qredisplay_dont_pause, Qt);
6141 redisplay_preserve_echo_area (2);
6142 unbind_to (count, Qnil);
6143 return Qt;
6144 }
6145
6146
6147 \f
6148 /***********************************************************************
6149 Other Lisp Functions
6150 ***********************************************************************/
6151
6152 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6153 session's frames, frame names, buffers, buffer-read-only flags, and
6154 buffer-modified-flags. */
6155
6156 static Lisp_Object frame_and_buffer_state;
6157
6158
6159 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6160 Sframe_or_buffer_changed_p, 0, 1, 0,
6161 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6162 VARIABLE is a variable name whose value is either nil or a state vector
6163 that will be updated to contain all frames and buffers,
6164 aside from buffers whose names start with space,
6165 along with the buffers' read-only and modified flags. This allows a fast
6166 check to see whether buffer menus might need to be recomputed.
6167 If this function returns non-nil, it updates the internal vector to reflect
6168 the current state.
6169
6170 If VARIABLE is nil, an internal variable is used. Users should not
6171 pass nil for VARIABLE. */)
6172 (Lisp_Object variable)
6173 {
6174 Lisp_Object state, tail, frame, buf;
6175 Lisp_Object *vecp, *end;
6176 ptrdiff_t n;
6177
6178 if (! NILP (variable))
6179 {
6180 CHECK_SYMBOL (variable);
6181 state = Fsymbol_value (variable);
6182 if (! VECTORP (state))
6183 goto changed;
6184 }
6185 else
6186 state = frame_and_buffer_state;
6187
6188 vecp = XVECTOR (state)->contents;
6189 end = vecp + ASIZE (state);
6190
6191 FOR_EACH_FRAME (tail, frame)
6192 {
6193 if (vecp == end)
6194 goto changed;
6195 if (!EQ (*vecp++, frame))
6196 goto changed;
6197 if (vecp == end)
6198 goto changed;
6199 if (!EQ (*vecp++, XFRAME (frame)->name))
6200 goto changed;
6201 }
6202 /* Check that the buffer info matches. */
6203 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6204 {
6205 buf = XCDR (XCAR (tail));
6206 /* Ignore buffers that aren't included in buffer lists. */
6207 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6208 continue;
6209 if (vecp == end)
6210 goto changed;
6211 if (!EQ (*vecp++, buf))
6212 goto changed;
6213 if (vecp == end)
6214 goto changed;
6215 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6216 goto changed;
6217 if (vecp == end)
6218 goto changed;
6219 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6220 goto changed;
6221 }
6222 if (vecp == end)
6223 goto changed;
6224 /* Detect deletion of a buffer at the end of the list. */
6225 if (EQ (*vecp, Qlambda))
6226 return Qnil;
6227
6228 /* Come here if we decide the data has changed. */
6229 changed:
6230 /* Count the size we will need.
6231 Start with 1 so there is room for at least one lambda at the end. */
6232 n = 1;
6233 FOR_EACH_FRAME (tail, frame)
6234 n += 2;
6235 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6236 n += 3;
6237 /* Reallocate the vector if data has grown to need it,
6238 or if it has shrunk a lot. */
6239 if (! VECTORP (state)
6240 || n > ASIZE (state)
6241 || n + 20 < ASIZE (state) / 2)
6242 /* Add 20 extra so we grow it less often. */
6243 {
6244 state = Fmake_vector (make_number (n + 20), Qlambda);
6245 if (! NILP (variable))
6246 Fset (variable, state);
6247 else
6248 frame_and_buffer_state = state;
6249 }
6250
6251 /* Record the new data in the (possibly reallocated) vector. */
6252 vecp = XVECTOR (state)->contents;
6253 FOR_EACH_FRAME (tail, frame)
6254 {
6255 *vecp++ = frame;
6256 *vecp++ = XFRAME (frame)->name;
6257 }
6258 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6259 {
6260 buf = XCDR (XCAR (tail));
6261 /* Ignore buffers that aren't included in buffer lists. */
6262 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6263 continue;
6264 *vecp++ = buf;
6265 *vecp++ = BVAR (XBUFFER (buf), read_only);
6266 *vecp++ = Fbuffer_modified_p (buf);
6267 }
6268 /* Fill up the vector with lambdas (always at least one). */
6269 *vecp++ = Qlambda;
6270 while (vecp - XVECTOR (state)->contents
6271 < ASIZE (state))
6272 *vecp++ = Qlambda;
6273 /* Make sure we didn't overflow the vector. */
6274 if (vecp - XVECTOR (state)->contents
6275 > ASIZE (state))
6276 abort ();
6277 return Qt;
6278 }
6279
6280
6281 \f
6282 /***********************************************************************
6283 Initialization
6284 ***********************************************************************/
6285
6286 /* Initialization done when Emacs fork is started, before doing stty.
6287 Determine terminal type and set terminal_driver. Then invoke its
6288 decoding routine to set up variables in the terminal package. */
6289
6290 void
6291 init_display (void)
6292 {
6293 char *terminal_type;
6294
6295 /* Construct the space glyph. */
6296 space_glyph.type = CHAR_GLYPH;
6297 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6298 space_glyph.charpos = -1;
6299
6300 inverse_video = 0;
6301 cursor_in_echo_area = 0;
6302 terminal_type = (char *) 0;
6303
6304 /* Now is the time to initialize this; it's used by init_sys_modes
6305 during startup. */
6306 Vinitial_window_system = Qnil;
6307
6308 /* SIGWINCH needs to be handled no matter what display we start
6309 with. Otherwise newly opened tty frames will not resize
6310 automatically. */
6311 #ifdef SIGWINCH
6312 #ifndef CANNOT_DUMP
6313 if (initialized)
6314 #endif /* CANNOT_DUMP */
6315 signal (SIGWINCH, window_change_signal);
6316 #endif /* SIGWINCH */
6317
6318 /* If running as a daemon, no need to initialize any frames/terminal. */
6319 if (IS_DAEMON)
6320 return;
6321
6322 /* If the user wants to use a window system, we shouldn't bother
6323 initializing the terminal. This is especially important when the
6324 terminal is so dumb that emacs gives up before and doesn't bother
6325 using the window system.
6326
6327 If the DISPLAY environment variable is set and nonempty,
6328 try to use X, and die with an error message if that doesn't work. */
6329
6330 #ifdef HAVE_X_WINDOWS
6331 if (! inhibit_window_system && ! display_arg)
6332 {
6333 char *display;
6334 display = getenv ("DISPLAY");
6335 display_arg = (display != 0 && *display != 0);
6336
6337 if (display_arg && !x_display_ok (display))
6338 {
6339 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6340 display);
6341 inhibit_window_system = 1;
6342 }
6343 }
6344
6345 if (!inhibit_window_system && display_arg)
6346 {
6347 Vinitial_window_system = Qx;
6348 #ifdef HAVE_X11
6349 Vwindow_system_version = make_number (11);
6350 #endif
6351 #ifdef GNU_LINUX
6352 /* In some versions of ncurses,
6353 tputs crashes if we have not called tgetent.
6354 So call tgetent. */
6355 { char b[2044]; tgetent (b, "xterm");}
6356 #endif
6357 adjust_frame_glyphs_initially ();
6358 return;
6359 }
6360 #endif /* HAVE_X_WINDOWS */
6361
6362 #ifdef HAVE_NTGUI
6363 if (!inhibit_window_system)
6364 {
6365 Vinitial_window_system = Qw32;
6366 Vwindow_system_version = make_number (1);
6367 adjust_frame_glyphs_initially ();
6368 return;
6369 }
6370 #endif /* HAVE_NTGUI */
6371
6372 #ifdef HAVE_NS
6373 if (!inhibit_window_system
6374 #ifndef CANNOT_DUMP
6375 && initialized
6376 #endif
6377 )
6378 {
6379 Vinitial_window_system = Qns;
6380 Vwindow_system_version = make_number (10);
6381 adjust_frame_glyphs_initially ();
6382 return;
6383 }
6384 #endif
6385
6386 /* If no window system has been specified, try to use the terminal. */
6387 if (! isatty (0))
6388 {
6389 fatal ("standard input is not a tty");
6390 exit (1);
6391 }
6392
6393 #ifdef WINDOWSNT
6394 terminal_type = "w32console";
6395 #else
6396 /* Look at the TERM variable. */
6397 terminal_type = (char *) getenv ("TERM");
6398 #endif
6399 if (!terminal_type)
6400 {
6401 #ifdef HAVE_WINDOW_SYSTEM
6402 if (! inhibit_window_system)
6403 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6404 else
6405 #endif /* HAVE_WINDOW_SYSTEM */
6406 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6407 exit (1);
6408 }
6409
6410 {
6411 struct terminal *t;
6412 struct frame *f = XFRAME (selected_frame);
6413
6414 /* Open a display on the controlling tty. */
6415 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6416
6417 /* Convert the initial frame to use the new display. */
6418 if (f->output_method != output_initial)
6419 abort ();
6420 f->output_method = t->type;
6421 f->terminal = t;
6422
6423 t->reference_count++;
6424 #ifdef MSDOS
6425 f->output_data.tty->display_info = &the_only_display_info;
6426 #else
6427 if (f->output_method == output_termcap)
6428 create_tty_output (f);
6429 #endif
6430 t->display_info.tty->top_frame = selected_frame;
6431 change_frame_size (XFRAME (selected_frame),
6432 FrameRows (t->display_info.tty),
6433 FrameCols (t->display_info.tty), 0, 0, 1);
6434
6435 /* Delete the initial terminal. */
6436 if (--initial_terminal->reference_count == 0
6437 && initial_terminal->delete_terminal_hook)
6438 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6439
6440 /* Update frame parameters to reflect the new type. */
6441 Fmodify_frame_parameters
6442 (selected_frame, Fcons (Fcons (Qtty_type,
6443 Ftty_type (selected_frame)), Qnil));
6444 if (t->display_info.tty->name)
6445 Fmodify_frame_parameters (selected_frame,
6446 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6447 Qnil));
6448 else
6449 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6450 Qnil));
6451 }
6452
6453 {
6454 struct frame *sf = SELECTED_FRAME ();
6455 int width = FRAME_TOTAL_COLS (sf);
6456 int height = FRAME_LINES (sf);
6457
6458 /* If these sizes are so big they cause overflow, just ignore the
6459 change. It's not clear what better we could do. The rest of
6460 the code assumes that (width + 2) * height * sizeof (struct glyph)
6461 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6462 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6463 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6464 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6465 < (width + 2) * height))
6466 fatal ("screen size %dx%d too big", width, height);
6467 }
6468
6469 adjust_frame_glyphs_initially ();
6470 calculate_costs (XFRAME (selected_frame));
6471
6472 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6473 if (initialized
6474 && !noninteractive
6475 && NILP (Vinitial_window_system))
6476 {
6477 /* For the initial frame, we don't have any way of knowing what
6478 are the foreground and background colors of the terminal. */
6479 struct frame *sf = SELECTED_FRAME ();
6480
6481 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6482 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6483 call0 (intern ("tty-set-up-initial-frame-faces"));
6484 }
6485 }
6486
6487
6488 \f
6489 /***********************************************************************
6490 Blinking cursor
6491 ***********************************************************************/
6492
6493 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6494 Sinternal_show_cursor, 2, 2, 0,
6495 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6496 WINDOW nil means use the selected window. SHOW non-nil means
6497 show a cursor in WINDOW in the next redisplay. SHOW nil means
6498 don't show a cursor. */)
6499 (Lisp_Object window, Lisp_Object show)
6500 {
6501 /* Don't change cursor state while redisplaying. This could confuse
6502 output routines. */
6503 if (!redisplaying_p)
6504 {
6505 if (NILP (window))
6506 window = selected_window;
6507 else
6508 CHECK_WINDOW (window);
6509
6510 XWINDOW (window)->cursor_off_p = NILP (show);
6511 }
6512
6513 return Qnil;
6514 }
6515
6516
6517 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6518 Sinternal_show_cursor_p, 0, 1, 0,
6519 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6520 WINDOW nil or omitted means report on the selected window. */)
6521 (Lisp_Object window)
6522 {
6523 struct window *w;
6524
6525 if (NILP (window))
6526 window = selected_window;
6527 else
6528 CHECK_WINDOW (window);
6529
6530 w = XWINDOW (window);
6531 return w->cursor_off_p ? Qnil : Qt;
6532 }
6533
6534 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6535 Slast_nonminibuf_frame, 0, 0, 0,
6536 doc: /* Value is last nonminibuffer frame. */)
6537 (void)
6538 {
6539 Lisp_Object frame = Qnil;
6540
6541 if (last_nonminibuf_frame)
6542 XSETFRAME (frame, last_nonminibuf_frame);
6543
6544 return frame;
6545 }
6546 \f
6547 /***********************************************************************
6548 Initialization
6549 ***********************************************************************/
6550
6551 void
6552 syms_of_display (void)
6553 {
6554 defsubr (&Sredraw_frame);
6555 defsubr (&Sredraw_display);
6556 defsubr (&Sframe_or_buffer_changed_p);
6557 defsubr (&Sopen_termscript);
6558 defsubr (&Sding);
6559 defsubr (&Sredisplay);
6560 defsubr (&Ssleep_for);
6561 defsubr (&Ssend_string_to_terminal);
6562 defsubr (&Sinternal_show_cursor);
6563 defsubr (&Sinternal_show_cursor_p);
6564 defsubr (&Slast_nonminibuf_frame);
6565
6566 #if GLYPH_DEBUG
6567 defsubr (&Sdump_redisplay_history);
6568 #endif
6569
6570 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6571 staticpro (&frame_and_buffer_state);
6572
6573 DEFSYM (Qdisplay_table, "display-table");
6574 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6575
6576 DEFVAR_INT ("baud-rate", baud_rate,
6577 doc: /* The output baud rate of the terminal.
6578 On most systems, changing this value will affect the amount of padding
6579 and the other strategic decisions made during redisplay. */);
6580
6581 DEFVAR_BOOL ("inverse-video", inverse_video,
6582 doc: /* Non-nil means invert the entire frame display.
6583 This means everything is in inverse video which otherwise would not be. */);
6584
6585 DEFVAR_BOOL ("visible-bell", visible_bell,
6586 doc: /* Non-nil means try to flash the frame to represent a bell.
6587
6588 See also `ring-bell-function'. */);
6589
6590 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6591 doc: /* Non-nil means no need to redraw entire frame after suspending.
6592 A non-nil value is useful if the terminal can automatically preserve
6593 Emacs's frame display when you reenter Emacs.
6594 It is up to you to set this variable if your terminal can do that. */);
6595
6596 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6597 doc: /* Name of the window system that Emacs uses for the first frame.
6598 The value is a symbol:
6599 nil for a termcap frame (a character-only terminal),
6600 'x' for an Emacs frame that is really an X window,
6601 'w32' for an Emacs frame that is a window on MS-Windows display,
6602 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6603 'pc' for a direct-write MS-DOS frame.
6604
6605 Use of this variable as a boolean is deprecated. Instead,
6606 use `display-graphic-p' or any of the other `display-*-p'
6607 predicates which report frame's specific UI-related capabilities. */);
6608
6609 DEFVAR_KBOARD ("window-system", Vwindow_system,
6610 doc: /* Name of window system through which the selected frame is displayed.
6611 The value is a symbol:
6612 nil for a termcap frame (a character-only terminal),
6613 'x' for an Emacs frame that is really an X window,
6614 'w32' for an Emacs frame that is a window on MS-Windows display,
6615 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6616 'pc' for a direct-write MS-DOS frame.
6617
6618 Use of this variable as a boolean is deprecated. Instead,
6619 use `display-graphic-p' or any of the other `display-*-p'
6620 predicates which report frame's specific UI-related capabilities. */);
6621
6622 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6623 doc: /* The version number of the window system in use.
6624 For X windows, this is 11. */);
6625
6626 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6627 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6628
6629 DEFVAR_LISP ("glyph-table", Vglyph_table,
6630 doc: /* Table defining how to output a glyph code to the frame.
6631 If not nil, this is a vector indexed by glyph code to define the glyph.
6632 Each element can be:
6633 integer: a glyph code which this glyph is an alias for.
6634 string: output this glyph using that string (not impl. in X windows).
6635 nil: this glyph mod 524288 is the code of a character to output,
6636 and this glyph / 524288 is the face number (see `face-id') to use
6637 while outputting it. */);
6638 Vglyph_table = Qnil;
6639
6640 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6641 doc: /* Display table to use for buffers that specify none.
6642 See `buffer-display-table' for more information. */);
6643 Vstandard_display_table = Qnil;
6644
6645 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6646 doc: /* Non-nil means display update isn't paused when input is detected. */);
6647 redisplay_dont_pause = 1;
6648
6649 #if PERIODIC_PREEMPTION_CHECKING
6650 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6651 doc: /* Period in seconds between checking for input during redisplay.
6652 This has an effect only if `redisplay-dont-pause' is nil; in that
6653 case, arriving input preempts redisplay until the input is processed.
6654 If the value is nil, redisplay is never preempted. */);
6655 Vredisplay_preemption_period = make_float (0.10);
6656 #endif
6657
6658 #ifdef CANNOT_DUMP
6659 if (noninteractive)
6660 #endif
6661 {
6662 Vinitial_window_system = Qnil;
6663 Vwindow_system_version = Qnil;
6664 }
6665 }