(Debuggers): Revert some of 2008-10-31 change to
[bpt/emacs.git] / doc / emacs / building.texi
1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
3 @c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc.
4 @c See file emacs.texi for copying conditions.
5 @node Building, Maintaining, Programs, Top
6 @chapter Compiling and Testing Programs
7 @cindex building programs
8 @cindex program building
9 @cindex running Lisp functions
10
11 The previous chapter discusses the Emacs commands that are useful for
12 making changes in programs. This chapter deals with commands that assist
13 in the larger process of compiling and testing programs.
14
15 @menu
16 * Compilation:: Compiling programs in languages other
17 than Lisp (C, Pascal, etc.).
18 * Compilation Mode:: The mode for visiting compiler errors.
19 * Compilation Shell:: Customizing your shell properly
20 for use in the compilation buffer.
21 * Grep Searching:: Searching with grep.
22 * Flymake:: Finding syntax errors on the fly.
23 * Debuggers:: Running symbolic debuggers for non-Lisp programs.
24 * Executing Lisp:: Various modes for editing Lisp programs,
25 with different facilities for running
26 the Lisp programs.
27 * Libraries: Lisp Libraries. Creating Lisp programs to run in Emacs.
28 * Eval: Lisp Eval. Executing a single Lisp expression in Emacs.
29 * Interaction: Lisp Interaction. Executing Lisp in an Emacs buffer.
30 * External Lisp:: Communicating through Emacs with a separate Lisp.
31 @end menu
32
33 @node Compilation
34 @section Running Compilations under Emacs
35 @cindex inferior process
36 @cindex make
37 @cindex compilation errors
38 @cindex error log
39
40 Emacs can run compilers for noninteractive languages such as C and
41 Fortran as inferior processes, feeding the error log into an Emacs buffer.
42 It can also parse the error messages and show you the source lines where
43 compilation errors occurred.
44
45 @table @kbd
46 @item M-x compile
47 Run a compiler asynchronously under Emacs, with error messages going to
48 the @samp{*compilation*} buffer.
49 @item M-x recompile
50 Invoke a compiler with the same command as in the last invocation of
51 @kbd{M-x compile}.
52 @item M-x kill-compilation
53 Kill the running compilation subprocess.
54 @end table
55
56 @findex compile
57 To run @code{make} or another compilation command, do @kbd{M-x
58 compile}. This command reads a shell command line using the minibuffer,
59 and then executes the command in an inferior shell, putting output in
60 the buffer named @samp{*compilation*}. The current buffer's default
61 directory is used as the working directory for the execution of the
62 command; normally, therefore, the compilation happens in this
63 directory.
64
65 @vindex compile-command
66 The default for the compilation command is normally @samp{make -k},
67 which is correct most of the time for nontrivial programs.
68 @xref{Top,, Make, make, GNU Make Manual}. If you have done @kbd{M-x
69 compile} before, the default each time is the command you used the
70 previous time. @code{compile} stores this command in the variable
71 @code{compile-command}, so setting that variable specifies the default
72 for the next use of @kbd{M-x compile}. If a file specifies a file
73 local value for @code{compile-command}, that provides the default when
74 you type @kbd{M-x compile} in that file's buffer. @xref{File
75 Variables}.
76
77 Starting a compilation displays the buffer @samp{*compilation*} in
78 another window but does not select it. The buffer's mode line tells
79 you whether compilation is finished, with the word @samp{run},
80 @samp{signal} or @samp{exit} inside the parentheses. You do not have
81 to keep this buffer visible; compilation continues in any case. While
82 a compilation is going on, the string @samp{Compiling} appears in the
83 mode lines of all windows. When this string disappears, the
84 compilation is finished.
85
86 If you want to watch the compilation transcript as it appears, switch
87 to the @samp{*compilation*} buffer and move point to the end of the
88 buffer. When point is at the end, new compilation output is inserted
89 above point, which remains at the end. If point is not at the end of
90 the buffer, it remains fixed while more compilation output is added at
91 the end of the buffer.
92
93 @cindex compilation buffer, keeping point at end
94 @vindex compilation-scroll-output
95 If you change the variable @code{compilation-scroll-output} to a
96 non-@code{nil} value, the compilation buffer will scroll automatically
97 to follow the output as it comes in. If the value is
98 @code{first-error}, the scrolling stops at the first error that
99 appears, leaving point at that error. For any other non-@code{nil}
100 value, the buffer continues scrolling until there is no more output.
101
102 @findex recompile
103 To rerun the last compilation with the same command, type @kbd{M-x
104 recompile}. This automatically reuses the compilation command from
105 the last invocation of @kbd{M-x compile}. It also reuses the
106 @samp{*compilation*} buffer and starts the compilation in its default
107 directory, which is the directory in which the previous compilation
108 was started.
109
110 When the compiler process terminates, for whatever reason, the mode
111 line of the @samp{*compilation*} buffer changes to say @samp{exit}
112 (followed by the exit code, @samp{[0]} for a normal exit), or
113 @samp{signal} (if a signal terminated the process), instead of
114 @samp{run}.
115
116 @findex kill-compilation
117 Starting a new compilation also kills any compilation already
118 running in @samp{*compilation*}, as the buffer can only handle one
119 compilation at any time. However, @kbd{M-x compile} asks for
120 confirmation before actually killing a compilation that is running.
121 You can also kill the compilation process with @kbd{M-x
122 kill-compilation}.
123
124 If you want to run two compilations at once, you should start the
125 first one, then rename the @samp{*compilation*} buffer (perhaps using
126 @code{rename-uniquely}; @pxref{Misc Buffer}), and start the other
127 compilation. That will create a new @samp{*compilation*} buffer.
128
129 Emacs does not expect a compiler process to launch asynchronous
130 subprocesses; if it does, and they keep running after the main
131 compiler process has terminated, Emacs may kill them or their output
132 may not arrive in Emacs. To avoid this problem, make the main process
133 wait for its subprocesses to finish. In a shell script, you can do this
134 using @samp{$!} and @samp{wait}, like this:
135
136 @example
137 (sleep 10; echo 2nd)& pid=$! # @r{Record pid of subprocess}
138 echo first message
139 wait $pid # @r{Wait for subprocess}
140 @end example
141
142 If the background process does not output to the compilation buffer,
143 so you only need to prevent it from being killed when the main
144 compilation process terminates, this is sufficient:
145
146 @example
147 nohup @var{command}; sleep 1
148 @end example
149
150 @vindex compilation-environment
151 You can control the environment passed to the compilation command
152 with the variable @code{compilation-environment}. Its value is a list
153 of environment variable settings; each element should be a string of
154 the form @code{"@var{envvarname}=@var{value}"}. These environment
155 variable settings override the usual ones.
156
157 @node Compilation Mode
158 @section Compilation Mode
159
160 @cindex Compilation mode
161 @cindex mode, Compilation
162 The @samp{*compilation*} buffer uses a special major mode,
163 Compilation mode, whose main feature is to provide a convenient way to
164 visit the source line corresponding to an error message. These
165 commands are also available in other special buffers that list
166 locations in files, including those made by @kbd{M-x grep} and
167 @kbd{M-x occur}.
168
169 @table @kbd
170 @item M-g M-n
171 @itemx M-g n
172 @itemx C-x `
173 Visit the locus of the next error message or match.
174 @item M-g M-p
175 @itemx M-g p
176 Visit the locus of the previous error message or match.
177 @item @key{RET}
178 Visit the locus of the error message that point is on.
179 This command is used in the compilation buffer.
180 @item Mouse-2
181 Visit the locus of the error message that you click on.
182 @item M-n
183 Find and highlight the locus of the next error message, without
184 selecting the source buffer.
185 @item M-p
186 Find and highlight the locus of the previous error message, without
187 selecting the source buffer.
188 @item M-@}
189 Move point to the next error for a different file than the current
190 one.
191 @item M-@{
192 Move point to the previous error for a different file than the current
193 one.
194 @item C-c C-f
195 Toggle Next Error Follow minor mode, which makes cursor motion in the
196 compilation buffer produce automatic source display.
197 @end table
198
199 @findex compile-goto-error
200 @vindex compilation-auto-jump-to-first-error
201 You can visit the source for any particular error message by moving
202 point in the @samp{*compilation*} buffer to that error message and
203 typing @key{RET} (@code{compile-goto-error}). Alternatively, you can
204 click @kbd{Mouse-2} on the error message; you need not switch to the
205 @samp{*compilation*} buffer first. If you set the variable
206 @code{compilation-auto-jump-to-first-error} to a non-@code{nil} value,
207 Emacs automatically jumps to the first error, if any, as soon as it
208 appears in the @samp{*compilation*} buffer.
209
210 @kindex M-g M-n
211 @kindex M-g n
212 @kindex C-x `
213 @findex next-error
214 @vindex next-error-highlight
215 To parse the compiler error messages sequentially, type @kbd{C-x `}
216 (@code{next-error}). The character following the @kbd{C-x} is the
217 backquote or ``grave accent,'' not the single-quote. This command is
218 available in all buffers, not just in @samp{*compilation*}; it
219 displays the next error message at the top of one window and source
220 location of the error in another window. It also temporarily
221 highlights the relevant source line, for a period controlled by the
222 variable @code{next-error-highlight}.
223
224 The first time @w{@kbd{C-x `}} is used after the start of a compilation,
225 it moves to the first error's location. Subsequent uses of @kbd{C-x
226 `} advance down to subsequent errors. If you visit a specific error
227 message with @key{RET} or @kbd{Mouse-2}, subsequent @w{@kbd{C-x `}}
228 commands advance from there. When @w{@kbd{C-x `}} gets to the end of the
229 buffer and finds no more error messages to visit, it fails and signals
230 an Emacs error. @w{@kbd{C-u C-x `}} starts scanning from the beginning of
231 the compilation buffer, and goes to the first error's location.
232
233 @vindex compilation-skip-threshold
234 By default, @w{@kbd{C-x `}} skips less important messages. The variable
235 @code{compilation-skip-threshold} controls this. If its value is 2,
236 @w{@kbd{C-x `}} skips anything less than error, 1 skips anything less
237 than warning, and 0 doesn't skip any messages. The default is 1.
238
239 When the window has a left fringe, an arrow in the fringe points to
240 the current message in the compilation buffer. The variable
241 @code{compilation-context-lines} controls the number of lines of
242 leading context to display before the current message. Going to an
243 error message location scrolls the @samp{*compilation*} buffer to put
244 the message that far down from the top. The value @code{nil} is
245 special: if there's a left fringe, the window doesn't scroll at all
246 if the message is already visible. If there is no left fringe,
247 @code{nil} means display the message at the top of the window.
248
249 If you're not in the compilation buffer when you run
250 @code{next-error}, Emacs will look for a buffer that contains error
251 messages. First, it looks for one displayed in the selected frame,
252 then for one that previously had @code{next-error} called on it, and
253 then at the current buffer. Finally, Emacs looks at all the remaining
254 buffers. @code{next-error} signals an error if it can't find any such
255 buffer.
256
257 @vindex compilation-error-regexp-alist
258 @vindex grep-regexp-alist
259 To parse messages from the compiler, Compilation mode uses the
260 variable @code{compilation-error-regexp-alist} which lists various
261 formats of error messages and tells Emacs how to extract the source file
262 and the line number from the text of a message. If your compiler isn't
263 supported, you can tailor Compilation mode to it by adding elements to
264 that list. A similar variable @code{grep-regexp-alist} tells Emacs how
265 to parse output of a @code{grep} command.
266
267 @findex compilation-next-error
268 @findex compilation-previous-error
269 @findex compilation-next-file
270 @findex compilation-previous-file
271 Compilation mode also redefines the keys @key{SPC} and @key{DEL} to
272 scroll by screenfuls, and @kbd{M-n} (@code{compilation-next-error})
273 and @kbd{M-p} (@code{compilation-previous-error}) to move to the next
274 or previous error message. You can also use @kbd{M-@{}
275 (@code{compilation-next-file} and @kbd{M-@}}
276 (@code{compilation-previous-file}) to move up or down to an error
277 message for a different source file.
278
279 @cindex Next Error Follow mode
280 @findex next-error-follow-minor-mode
281 You can type @kbd{C-c C-f} to toggle Next Error Follow mode. In
282 this minor mode, ordinary cursor motion in the compilation buffer
283 automatically updates the source buffer. For instance, moving the
284 cursor to the next error message causes the location of that error to
285 be displayed immediately.
286
287 The features of Compilation mode are also available in a minor mode
288 called Compilation Minor mode. This lets you parse error messages in
289 any buffer, not just a normal compilation output buffer. Type @kbd{M-x
290 compilation-minor-mode} to enable the minor mode. This defines the keys
291 @key{RET} and @kbd{Mouse-2}, as in the Compilation major mode.
292
293 Compilation minor mode works in any buffer, as long as the contents
294 are in a format that it understands. In an Rlogin buffer (@pxref{Remote
295 Host}), Compilation minor mode automatically accesses remote source
296 files by FTP (@pxref{File Names}).
297
298 @node Compilation Shell
299 @section Subshells for Compilation
300
301 Emacs uses a shell to run the compilation command, but specifies the
302 option for a noninteractive shell. This means, in particular, that
303 the shell should start with no prompt. If you find your usual shell
304 prompt making an unsightly appearance in the @samp{*compilation*}
305 buffer, it means you have made a mistake in your shell's init file by
306 setting the prompt unconditionally. (This init file's name may be
307 @file{.bashrc}, @file{.profile}, @file{.cshrc}, @file{.shrc}, or
308 various other things, depending on the shell you use.) The shell init
309 file should set the prompt only if there already is a prompt. Here's
310 how to do it in bash:
311
312 @example
313 if [ "$@{PS1+set@}" = set ]
314 then PS1=@dots{}
315 fi
316 @end example
317
318 @noindent
319 And here's how to do it in csh:
320
321 @example
322 if ($?prompt) set prompt = @dots{}
323 @end example
324
325 There may well be other things that your shell's init file
326 ought to do only for an interactive shell. You can use the same
327 method to conditionalize them.
328
329 The MS-DOS ``operating system'' does not support asynchronous
330 subprocesses; to work around this lack, @kbd{M-x compile} runs the
331 compilation command synchronously on MS-DOS. As a consequence, you must
332 wait until the command finishes before you can do anything else in
333 Emacs.
334 @iftex
335 @inforef{MS-DOS,,emacs-xtra}.
336 @end iftex
337 @ifnottex
338 @xref{MS-DOS}.
339 @end ifnottex
340
341 @node Grep Searching
342 @section Searching with Grep under Emacs
343
344 Just as you can run a compiler from Emacs and then visit the lines
345 with compilation errors, you can also run @code{grep} and then visit
346 the lines on which matches were found. This works by treating the
347 matches reported by @code{grep} as if they were ``errors.'' The
348 buffer of matches uses Grep mode, which is a variant of Compilation
349 mode (@pxref{Compilation Mode}).
350
351 @table @kbd
352 @item M-x grep
353 @item M-x lgrep
354 Run @code{grep} asynchronously under Emacs, with matching lines
355 listed in the buffer named @samp{*grep*}.
356 @item M-x grep-find
357 @itemx M-x find-grep
358 @itemx M-x rgrep
359 Run @code{grep} via @code{find}, with user-specified arguments, and
360 collect output in the buffer named @samp{*grep*}.
361 @item M-x kill-grep
362 Kill the running @code{grep} subprocess.
363 @end table
364
365 @findex grep
366 To run @code{grep}, type @kbd{M-x grep}, then enter a command line
367 that specifies how to run @code{grep}. Use the same arguments you
368 would give @code{grep} when running it normally: a @code{grep}-style
369 regexp (usually in single-quotes to quote the shell's special
370 characters) followed by file names, which may use wildcards. If you
371 specify a prefix argument for @kbd{M-x grep}, it finds the tag
372 (@pxref{Tags}) in the buffer around point, and puts that into the
373 default @code{grep} command.
374
375 Your command need not simply run @code{grep}; you can use any shell
376 command that produces output in the same format. For instance, you
377 can chain @code{grep} commands, like this:
378
379 @example
380 grep -nH -e foo *.el | grep bar | grep toto
381 @end example
382
383 The output from @code{grep} goes in the @samp{*grep*} buffer. You
384 can find the corresponding lines in the original files using @w{@kbd{C-x
385 `}}, @key{RET}, and so forth, just like compilation errors.
386
387 Some grep programs accept a @samp{--color} option to output special
388 markers around matches for the purpose of highlighting. You can make
389 use of this feature by setting @code{grep-highlight-matches} to
390 @code{t}. When displaying a match in the source buffer, the exact
391 match will be highlighted, instead of the entire source line.
392
393 @findex grep-find
394 @findex find-grep
395 The command @kbd{M-x grep-find} (also available as @kbd{M-x
396 find-grep}) is similar to @kbd{M-x grep}, but it supplies a different
397 initial default for the command---one that runs both @code{find} and
398 @code{grep}, so as to search every file in a directory tree. See also
399 the @code{find-grep-dired} command, in @ref{Dired and Find}.
400
401 @findex lgrep
402 @findex rgrep
403 The commands @kbd{M-x lgrep} (local grep) and @kbd{M-x rgrep}
404 (recursive grep) are more user-friendly versions of @code{grep} and
405 @code{grep-find}, which prompt separately for the regular expression
406 to match, the files to search, and the base directory for the search.
407 Case sensitivity of the search is controlled by the
408 current value of @code{case-fold-search}.
409
410 These commands build the shell commands based on the variables
411 @code{grep-template} (for @code{lgrep}) and @code{grep-find-template}
412 (for @code{rgrep}).
413
414 The files to search can use aliases defined in the variable
415 @code{grep-files-aliases}.
416
417 Subdirectories listed in the variable
418 @code{grep-find-ignored-directories} such as those typically used by
419 various version control systems, like CVS and arch, are automatically
420 skipped by @code{rgrep}.
421
422 @node Flymake
423 @section Finding Syntax Errors On The Fly
424 @cindex checking syntax
425
426 Flymake mode is a minor mode that performs on-the-fly syntax
427 checking for many programming and markup languages, including C, C++,
428 Perl, HTML, and @TeX{}/La@TeX{}. It is somewhat analogous to Flyspell
429 mode, which performs spell checking for ordinary human languages in a
430 similar fashion (@pxref{Spelling}). As you edit a file, Flymake mode
431 runs an appropriate syntax checking tool in the background, using a
432 temporary copy of the buffer. It then parses the error and warning
433 messages, and highlights the erroneous lines in the buffer. The
434 syntax checking tool used depends on the language; for example, for
435 C/C++ files this is usually the C compiler. Flymake can also use
436 build tools such as @code{make} for checking complicated projects.
437
438 To activate Flymake mode, type @kbd{M-x flymake-mode}. You can move
439 to the errors spotted by Flymake mode with @kbd{M-x
440 flymake-goto-next-error} and @kbd{M-x flymake-goto-prev-error}. To
441 display any error messages associated with the current line, use
442 @kbd{M-x flymake-display-err-menu-for-current-line}.
443
444 For more details about using Flymake, see @ref{Top, Flymake,
445 Flymake, flymake, The Flymake Manual}.
446
447 @node Debuggers
448 @section Running Debuggers Under Emacs
449 @cindex debuggers
450 @cindex GUD library
451 @cindex GDB
452 @cindex DBX
453 @cindex SDB
454 @cindex XDB
455 @cindex Perldb
456 @cindex JDB
457 @cindex PDB
458
459 @c Do you believe in GUD?
460 The GUD (Grand Unified Debugger) library provides an Emacs interface
461 to a wide variety of symbolic debuggers. Unlike the GDB graphical
462 interface, which only runs GDB (@pxref{GDB Graphical Interface}), GUD
463 can also run DBX, SDB, XDB, Perl's debugging mode, the Python debugger
464 PDB, or the Java Debugger JDB.
465
466 @menu
467 * Starting GUD:: How to start a debugger subprocess.
468 * Debugger Operation:: Connection between the debugger and source buffers.
469 * Commands of GUD:: Key bindings for common commands.
470 * GUD Customization:: Defining your own commands for GUD.
471 * GDB Graphical Interface:: An enhanced mode that uses GDB features to
472 implement a graphical debugging environment through
473 Emacs.
474 @end menu
475
476 @node Starting GUD
477 @subsection Starting GUD
478
479 There are several commands for starting a debugger under GUD, each
480 corresponding to a particular debugger program.
481
482 @table @kbd
483 @item M-x gdb @key{RET} @var{file} @key{RET}
484 @findex gdb
485 Run GDB as a subprocess of Emacs. This uses an IDE-like graphical
486 interface; see @ref{GDB Graphical Interface}. Only GDB works with the
487 graphical interface.
488
489 @item M-x gud-gdb @key{RET} @var{file} @key{RET}
490 @findex gud-gdb
491 Run GDB as a subprocess of Emacs. This command creates a buffer for
492 input and output to GDB, and switches to it. If a GDB buffer already
493 exists, it just switches to that buffer.
494
495 @item M-x dbx @key{RET} @var{file} @key{RET}
496 @findex dbx
497 Run DBX as a subprocess of Emacs. Since Emacs does not implement a
498 graphical interface for DBX, communication with DBX works by typing
499 commands in the GUD interaction buffer. The same is true for all
500 the other supported debuggers.
501
502 @item M-x xdb @key{RET} @var{file} @key{RET}
503 @findex xdb
504 @vindex gud-xdb-directories
505 Run XDB as a subprocess of Emacs. Use the variable
506 @code{gud-xdb-directories} to specify directories to search for source
507 files.
508
509 @item M-x sdb @key{RET} @var{file} @key{RET}
510 @findex sdb
511 Run SDB as a subprocess of Emacs.
512
513 Some versions of SDB do not mention source file names in their
514 messages. When you use them, you need to have a valid tags table
515 (@pxref{Tags}) in order for GUD to find functions in the source code.
516 If you have not visited a tags table or the tags table doesn't list
517 one of the functions, you get a message saying @samp{The sdb support
518 requires a valid tags table to work}. If this happens, generate a
519 valid tags table in the working directory and try again.
520
521 @item M-x perldb @key{RET} @var{file} @key{RET}
522 @findex perldb
523 Run the Perl interpreter in debug mode to debug @var{file}, a Perl program.
524
525 @item M-x jdb @key{RET} @var{file} @key{RET}
526 @findex jdb
527 Run the Java debugger to debug @var{file}.
528
529 @item M-x pdb @key{RET} @var{file} @key{RET}
530 @findex pdb
531 Run the Python debugger to debug @var{file}.
532 @end table
533
534 Each of these commands takes one argument: a command line to invoke
535 the debugger. In the simplest case, specify just the name of the
536 executable file you want to debug. You may also use options that the
537 debugger supports. However, shell wildcards and variables are not
538 allowed. GUD assumes that the first argument not starting with a
539 @samp{-} is the executable file name.
540
541 @cindex remote host, debugging on
542 Tramp provides a facility to debug programs on remote hosts
543 (@pxref{Running a debugger on a remote host, Running a debugger on a
544 remote host,, tramp, The Tramp Manual}), whereby both the debugger and
545 the program being debugged are on the same remote host. This should
546 not be confused with debugging programs remotely, where the program
547 and the debugger run on different machines, as can be done using the
548 GDB remote debugging feature, for example (@pxref{Remote Debugging,,
549 Debugging Remote Programs, gdb, The GNU debugger}).
550
551 @node Debugger Operation
552 @subsection Debugger Operation
553
554 @cindex fringes, and current execution line in GUD
555 Generally when you run a debugger with GUD, the debugger uses an Emacs
556 buffer for its ordinary input and output. This is called the GUD
557 buffer. Input and output from the program you are debugging also use
558 this buffer. We call this @dfn{text command mode}. The GDB Graphical
559 Interface can use further buffers (@pxref{GDB Graphical Interface}).
560
561 The debugger displays the source files of the program by visiting
562 them in Emacs buffers. An arrow in the left fringe indicates the
563 current execution line.@footnote{On a text-only terminal, the arrow
564 appears as @samp{=>} and overlays the first two text columns.} Moving
565 point in this buffer does not move the arrow. The arrow is not part
566 of the file's text; it appears only on the screen.
567
568 You can start editing these source files at any time in the buffers
569 that display them. If you do modify a source file, keep in mind that
570 inserting or deleting lines will throw off the arrow's positioning;
571 GUD has no way of figuring out which line corresponded before your
572 changes to the line number in a debugger message. Also, you'll
573 typically have to recompile and restart the program for your changes
574 to be reflected in the debugger's tables.
575
576 @cindex tooltips with GUD
577 @vindex tooltip-gud-modes
578 @vindex gud-tooltip-mode
579 @vindex gud-tooltip-echo-area
580 The Tooltip facility (@pxref{Tooltips}) provides support for GUD@.
581 You activate this feature by turning on the minor mode
582 @code{gud-tooltip-mode}. Then you can display a variable's value in a
583 tooltip simply by pointing at it with the mouse. This operates in the
584 GUD buffer and in source buffers with major modes in the list
585 @code{gud-tooltip-modes}. If the variable @code{gud-tooltip-echo-area}
586 is non-@code{nil} then the variable's value is displayed in the echo
587 area. When debugging a C program using the GDB Graphical Interface, you
588 can also display macro definitions associated with an identifier when
589 the program is not executing.
590
591 GUD tooltips are disabled when you use GDB in text command mode
592 (@pxref{GDB Graphical Interface}), because displaying an expression's
593 value in GDB can sometimes expand a macro and result in a side effect
594 that interferes with the program's operation. The GDB graphical
595 interface supports GUD tooltips and assures they will not cause side
596 effects.
597
598 @node Commands of GUD
599 @subsection Commands of GUD
600
601 The GUD interaction buffer uses a variant of Shell mode, so the
602 Emacs commands of Shell mode are available (@pxref{Shell Mode}). All
603 the usual commands for your debugger are available, and you can use
604 the Shell mode history commands to repeat them. If you wish, you can
605 control your debugger process entirely through this buffer.
606
607 GUD mode also provides commands for setting and clearing
608 breakpoints, for selecting stack frames, and for stepping through the
609 program. These commands are available both in the GUD buffer and
610 globally, but with different key bindings. It also has its own tool
611 bar from which you can invoke the more common commands by clicking on
612 the appropriate icon. This is particularly useful for repetitive
613 commands like @code{gud-next} and @code{gud-step}, and allows you to
614 keep the GUD buffer hidden.
615
616 The breakpoint commands are normally used in source file buffers,
617 because that is the easiest way to specify where to set or clear the
618 breakpoint. Here's the global command to set a breakpoint:
619
620 @table @kbd
621 @item C-x @key{SPC}
622 @kindex C-x SPC
623 Set a breakpoint on the source line that point is on.
624 @end table
625
626 @kindex C-x C-a @r{(GUD)}
627 Here are the other special commands provided by GUD@. The keys
628 starting with @kbd{C-c} are available only in the GUD interaction
629 buffer. The key bindings that start with @kbd{C-x C-a} are available
630 in the GUD interaction buffer and also in source files. Some of these
631 commands are not available to all the supported debuggers.
632
633 @table @kbd
634 @item C-c C-l
635 @kindex C-c C-l @r{(GUD)}
636 @itemx C-x C-a C-l
637 @findex gud-refresh
638 Display in another window the last line referred to in the GUD
639 buffer (that is, the line indicated in the last location message).
640 This runs the command @code{gud-refresh}.
641
642 @item C-c C-s
643 @kindex C-c C-s @r{(GUD)}
644 @itemx C-x C-a C-s
645 @findex gud-step
646 Execute a single line of code (@code{gud-step}). If the line contains
647 a function call, execution stops after entering the called function.
648
649 @item C-c C-n
650 @kindex C-c C-n @r{(GUD)}
651 @itemx C-x C-a C-n
652 @findex gud-next
653 Execute a single line of code, stepping across entire function calls
654 at full speed (@code{gud-next}).
655
656 @item C-c C-i
657 @kindex C-c C-i @r{(GUD)}
658 @itemx C-x C-a C-i
659 @findex gud-stepi
660 Execute a single machine instruction (@code{gud-stepi}).
661
662 @item C-c C-p
663 @kindex C-c C-p @r{(GUD)}
664 @itemx C-x C-a C-p
665 @findex gud-print
666 Evaluate the expression at point (@code{gud-print}). If Emacs
667 does not print the exact expression that you want, mark it as a region
668 first.
669
670 @need 3000
671 @item C-c C-r
672 @kindex C-c C-r @r{(GUD)}
673 @itemx C-x C-a C-r
674 @findex gud-cont
675 Continue execution without specifying any stopping point. The program
676 will run until it hits a breakpoint, terminates, or gets a signal that
677 the debugger is checking for (@code{gud-cont}).
678
679 @need 1000
680 @item C-c C-d
681 @kindex C-c C-d @r{(GUD)}
682 @itemx C-x C-a C-d
683 @findex gud-remove
684 Delete the breakpoint(s) on the current source line, if any
685 (@code{gud-remove}). If you use this command in the GUD interaction
686 buffer, it applies to the line where the program last stopped.
687
688 @item C-c C-t
689 @kindex C-c C-t @r{(GUD)}
690 @itemx C-x C-a C-t
691 @findex gud-tbreak
692 Set a temporary breakpoint on the current source line, if any
693 (@code{gud-tbreak}). If you use this command in the GUD interaction
694 buffer, it applies to the line where the program last stopped.
695
696 @item C-c <
697 @kindex C-c < @r{(GUD)}
698 @itemx C-x C-a <
699 @findex gud-up
700 Select the next enclosing stack frame (@code{gud-up}). This is
701 equivalent to the GDB command @samp{up}.
702
703 @item C-c >
704 @kindex C-c > @r{(GUD)}
705 @itemx C-x C-a >
706 @findex gud-down
707 Select the next inner stack frame (@code{gud-down}). This is
708 equivalent to the GDB command @samp{down}.
709
710 @item C-c C-u
711 @kindex C-c C-u @r{(GUD)}
712 @itemx C-x C-a C-u
713 @findex gud-until
714 Continue execution to the current line (@code{gud-until}). The
715 program will run until it hits a breakpoint, terminates, gets a signal
716 that the debugger is checking for, or reaches the line on which the
717 cursor currently sits.
718
719 @item C-c C-f
720 @kindex C-c C-f @r{(GUD)}
721 @itemx C-x C-a C-f
722 @findex gud-finish
723 Run the program until the selected stack frame returns or
724 stops for some other reason (@code{gud-finish}).
725 @end table
726
727 If you are using GDB, these additional key bindings are available:
728
729 @table @kbd
730 @item C-x C-a C-j
731 @kindex C-x C-a C-j @r{(GUD)}
732 @findex gud-jump
733 Only useful in a source buffer, @code{gud-jump} transfers the
734 program's execution point to the current line. In other words, the
735 next line that the program executes will be the one where you gave the
736 command. If the new execution line is in a different function from
737 the previously one, GDB prompts for confirmation since the results may
738 be bizarre. See the GDB manual entry regarding @code{jump} for
739 details.
740
741 @item @key{TAB}
742 @kindex TAB @r{(GUD)}
743 @findex gud-gdb-complete-command
744 With GDB, complete a symbol name (@code{gud-gdb-complete-command}).
745 This key is available only in the GUD interaction buffer.
746 @end table
747
748 These commands interpret a numeric argument as a repeat count, when
749 that makes sense.
750
751 Because @key{TAB} serves as a completion command, you can't use it to
752 enter a tab as input to the program you are debugging with GDB.
753 Instead, type @kbd{C-q @key{TAB}} to enter a tab.
754
755 @node GUD Customization
756 @subsection GUD Customization
757
758 @vindex gdb-mode-hook
759 @vindex dbx-mode-hook
760 @vindex sdb-mode-hook
761 @vindex xdb-mode-hook
762 @vindex perldb-mode-hook
763 @vindex pdb-mode-hook
764 @vindex jdb-mode-hook
765 On startup, GUD runs one of the following hooks: @code{gdb-mode-hook},
766 if you are using GDB; @code{dbx-mode-hook}, if you are using DBX;
767 @code{sdb-mode-hook}, if you are using SDB; @code{xdb-mode-hook}, if you
768 are using XDB; @code{perldb-mode-hook}, for Perl debugging mode;
769 @code{pdb-mode-hook}, for PDB; @code{jdb-mode-hook}, for JDB. You can
770 use these hooks to define custom key bindings for the debugger
771 interaction buffer. @xref{Hooks}.
772
773 Here is a convenient way to define a command that sends a particular
774 command string to the debugger, and set up a key binding for it in the
775 debugger interaction buffer:
776
777 @findex gud-def
778 @example
779 (gud-def @var{function} @var{cmdstring} @var{binding} @var{docstring})
780 @end example
781
782 This defines a command named @var{function} which sends
783 @var{cmdstring} to the debugger process, and gives it the documentation
784 string @var{docstring}. You can then use the command @var{function} in any
785 buffer. If @var{binding} is non-@code{nil}, @code{gud-def} also binds
786 the command to @kbd{C-c @var{binding}} in the GUD buffer's mode and to
787 @kbd{C-x C-a @var{binding}} generally.
788
789 The command string @var{cmdstring} may contain certain
790 @samp{%}-sequences that stand for data to be filled in at the time
791 @var{function} is called:
792
793 @table @samp
794 @item %f
795 The name of the current source file. If the current buffer is the GUD
796 buffer, then the ``current source file'' is the file that the program
797 stopped in.
798
799 @item %l
800 The number of the current source line. If the current buffer is the GUD
801 buffer, then the ``current source line'' is the line that the program
802 stopped in.
803
804 @item %e
805 In transient-mark-mode the text in the region, if it is active.
806 Otherwise the text of the C lvalue or function-call expression at or
807 adjacent to point.
808
809 @item %a
810 The text of the hexadecimal address at or adjacent to point.
811
812 @item %p
813 The numeric argument of the called function, as a decimal number. If
814 the command is used without a numeric argument, @samp{%p} stands for the
815 empty string.
816
817 If you don't use @samp{%p} in the command string, the command you define
818 ignores any numeric argument.
819
820 @item %d
821 The name of the directory of the current source file.
822
823 @item %c
824 Fully qualified class name derived from the expression surrounding point
825 (jdb only).
826 @end table
827
828 @node GDB Graphical Interface
829 @subsection GDB Graphical Interface
830
831 The command @code{gdb} starts GDB in a graphical interface, using
832 Emacs windows for display program state information. In effect, this
833 makes Emacs into an IDE (interactive development environment). With
834 it, you do not need to use textual GDB commands; you can control the
835 debugging session with the mouse. For example, you can click in the
836 fringe of a source buffer to set a breakpoint there, or on a stack
837 frame in the stack buffer to select that frame.
838
839 This mode requires telling GDB that its ``screen size'' is
840 unlimited, so it sets the height and width accordingly. For correct
841 operation you must not change these values during the GDB session.
842
843 @vindex gud-gdb-command-name
844 To run GDB in text command mode, like the other debuggers in Emacs,
845 use @kbd{M-x gud-gdb}. You need to use text command mode to debug
846 multiple programs within one Emacs session.
847
848 @menu
849 * GDB-UI Layout:: Control the number of displayed buffers.
850 * Source Buffers:: Use the mouse in the fringe/margin to
851 control your program.
852 * Breakpoints Buffer:: A breakpoint control panel.
853 * Stack Buffer:: Select a frame from the call stack.
854 * Other GDB-UI Buffers:: Input/output, locals, registers,
855 assembler, threads and memory buffers.
856 * Watch Expressions:: Monitor variable values in the speedbar.
857 @end menu
858
859 @node GDB-UI Layout
860 @subsubsection GDB User Interface Layout
861 @cindex GDB User Interface layout
862
863 @vindex gdb-many-windows
864 If the variable @code{gdb-many-windows} is @code{nil} (the default
865 value) then @kbd{M-x gdb} normally displays only the GUD buffer.
866 However, if the variable @code{gdb-show-main} is also non-@code{nil},
867 it starts with two windows: one displaying the GUD buffer, and the
868 other showing the source for the @code{main} function of the program
869 you are debugging.
870
871 If @code{gdb-many-windows} is non-@code{nil}, then @kbd{M-x gdb}
872 displays the following frame layout:
873
874 @smallexample
875 @group
876 +--------------------------------+--------------------------------+
877 | GUD buffer (I/O of GDB) | Locals/Registers buffer |
878 |--------------------------------+--------------------------------+
879 | Primary Source buffer | I/O buffer for debugged pgm |
880 |--------------------------------+--------------------------------+
881 | Stack buffer | Breakpoints/thread buffer |
882 +--------------------------------+--------------------------------+
883 @end group
884 @end smallexample
885
886 However, if @code{gdb-use-separate-io-buffer} is @code{nil}, the I/O
887 buffer does not appear and the primary source buffer occupies the full
888 width of the frame.
889
890 @findex gdb-restore-windows
891 If you change the window layout, for example, while editing and
892 re-compiling your program, then you can restore this standard window
893 layout with the command @code{gdb-restore-windows}.
894
895 @findex gdb-many-windows
896 To switch between this standard layout and a simple layout
897 containing just the GUD buffer and a source file, type @kbd{M-x
898 gdb-many-windows}.
899
900 You may also specify additional GDB-related buffers to display,
901 either in the same frame or a different one. Select the buffers you
902 want with the @samp{GUD->GDB-windows} and @samp{GUD->GDB-Frames}
903 sub-menus. If the menu-bar is unavailable, type @code{M-x
904 gdb-display-@var{buffertype}-buffer} or @code{M-x
905 gdb-frame-@var{buffertype}-buffer} respectively, where
906 @var{buffertype} is the relevant buffer type, such as
907 @samp{breakpoints}. Most of these buffers are read-only, and typing
908 @kbd{q} in them kills them.
909
910 When you finish debugging, kill the GUD buffer with @kbd{C-x k},
911 which will also kill all the buffers associated with the session.
912 However you need not do this if, after editing and re-compiling your
913 source code within Emacs, you wish continue debugging. When you
914 restart execution, GDB will automatically find your new executable.
915 Keeping the GUD buffer has the advantage of keeping the shell history
916 as well as GDB's breakpoints. You do need to check that the
917 breakpoints in recently edited source files are still in the right
918 places.
919
920 @node Source Buffers
921 @subsubsection Source Buffers
922 @cindex GDB commands in Fringe
923
924 @c @findex gdb-mouse-set-clear-breakpoint
925 @c @findex gdb-mouse-toggle-breakpoint
926 Many GDB commands can be entered using key bindings or the tool bar but
927 sometimes it is quicker to use the fringe. These commands either
928 manipulate breakpoints or control program execution. When there is no
929 fringe, you can use the margin but this is only present when the
930 source file already has a breakpoint.
931
932 You can click @kbd{Mouse-1} in the fringe or display margin of a
933 source buffer to set a breakpoint there and, on a graphical display, a
934 red bullet will appear on that line. If a breakpoint already exists
935 on that line, the same click will remove it. You can also enable or
936 disable a breakpoint by clicking @kbd{C-Mouse-1} on the bullet.
937
938 A solid arrow in the left fringe of a source buffer indicates the line
939 of the innermost frame where the debugged program has stopped. A
940 hollow arrow indicates the current execution line of higher level
941 frames.
942
943 If you drag the arrow in the fringe with @kbd{Mouse-1}
944 (@code{gdb-mouse-until}), execution will continue to the line where
945 you release the button, provided it is still in the same frame.
946 Alternatively, you can click @kbd{Mouse-3} at some point in the fringe
947 of this buffer and execution will advance to there. A similar command
948 (@code{gdb-mouse-jump}) allows you to jump to a source line without
949 executing the intermediate lines by clicking @kbd{C-Mouse-3}. This
950 command allows you to go backwards which can be useful for running
951 through code that has already executed, in order to examine its
952 execution in more detail.
953
954 @table @kbd
955 @item Mouse-1
956 Set or clear a breakpoint.
957
958 @item C-Mouse-1
959 Enable or disable a breakpoint.
960
961 @item Mouse-3
962 Continue execution to here.
963
964 @item C-Mouse-3
965 Jump to here.
966 @end table
967
968 If the variable @code{gdb-find-source-frame} is non-@code{nil} and
969 execution stops in a frame for which there is no source code e.g after
970 an interrupt, then Emacs finds and displays the first frame further up
971 stack for which there is source. If it is @code{nil} then the source
972 buffer continues to display the last frame which maybe more useful,
973 for example, when re-setting a breakpoint.
974
975 @node Breakpoints Buffer
976 @subsubsection Breakpoints Buffer
977
978 The breakpoints buffer shows the existing breakpoints, watchpoints and
979 catchpoints (@pxref{Breakpoints,,, gdb, The GNU debugger}). It has
980 these special commands, which mostly apply to the @dfn{current
981 breakpoint}, the breakpoint which point is on.
982
983 @table @kbd
984 @item @key{SPC}
985 @kindex SPC @r{(GDB breakpoints buffer)}
986 @findex gdb-toggle-breakpoint
987 Enable/disable the current breakpoint (@code{gdb-toggle-breakpoint}).
988 On a graphical display, this changes the color of a bullet in the
989 margin of a source buffer at the relevant line. This is red when
990 the breakpoint is enabled and grey when it is disabled. Text-only
991 terminals correspondingly display a @samp{B} or @samp{b}.
992
993 @item D
994 @kindex D @r{(GDB breakpoints buffer)}
995 @findex gdb-delete-breakpoint
996 Delete the current breakpoint (@code{gdb-delete-breakpoint}).
997
998 @item @key{RET}
999 @kindex RET @r{(GDB breakpoints buffer)}
1000 @findex gdb-goto-breakpoint
1001 Visit the source line for the current breakpoint
1002 (@code{gdb-goto-breakpoint}).
1003
1004 @item Mouse-2
1005 @kindex Mouse-2 @r{(GDB breakpoints buffer)}
1006 Visit the source line for the breakpoint you click on.
1007 @end table
1008
1009 When @code{gdb-many-windows} is non-@code{nil}, the breakpoints buffer
1010 shares its window with the threads buffer. To switch from one to the
1011 other click with @kbd{mouse-1} on the relevant button in the header
1012 line.
1013
1014 @node Stack Buffer
1015 @subsubsection Stack Buffer
1016
1017 The stack buffer displays a @dfn{call stack}, with one line for each
1018 of the nested subroutine calls (@dfn{stack frames}) now active in the
1019 program. @xref{Backtrace,, Backtraces, gdb, The GNU debugger}.
1020
1021 @findex gdb-frames-select
1022 An arrow in the fringe points to the selected frame or, if the fringe is
1023 not present, the number of the selected frame is displayed in reverse
1024 contrast. To select a frame in GDB, move point in the stack buffer to
1025 that stack frame and type @key{RET} (@code{gdb-frames-select}), or click
1026 @kbd{Mouse-2} on a stack frame. If the locals buffer is visible,
1027 selecting a stack frame updates it to display the local variables of the
1028 new frame.
1029
1030 @node Other GDB-UI Buffers
1031 @subsubsection Other Buffers
1032
1033 @table @asis
1034 @item Input/Output Buffer
1035 @vindex gdb-use-separate-io-buffer
1036 If the variable @code{gdb-use-separate-io-buffer} is non-@code{nil},
1037 the program being debugged takes its input and displays its output
1038 here. Otherwise it uses the GUD buffer for that. To toggle whether
1039 GUD mode uses this buffer, do @kbd{M-x gdb-use-separate-io-buffer}.
1040 This takes effect when you next restart the program you are debugging.
1041
1042 The history and replay commands from Shell mode are available here,
1043 as are the commands to send signals to the debugged program.
1044 @xref{Shell Mode}.
1045
1046 @item Locals Buffer
1047 The locals buffer displays the values of local variables of the
1048 current frame for simple data types (@pxref{Frame Info, Frame Info,
1049 Information on a frame, gdb, The GNU debugger}). Press @key{RET} or
1050 click @kbd{Mouse-2} on the value if you want to edit it.
1051
1052 Arrays and structures display their type only. With GDB 6.4 or later,
1053 move point to their name and press @key{RET}, or alternatively click
1054 @kbd{Mouse-2} there, to examine their values. With earlier versions
1055 of GDB, use @kbd{Mouse-2} or @key{RET} on the type description
1056 (@samp{[struct/union]} or @samp{[array]}). @xref{Watch Expressions}.
1057
1058 @item Registers Buffer
1059 @findex toggle-gdb-all-registers
1060 The registers buffer displays the values held by the registers
1061 (@pxref{Registers,,, gdb, The GNU debugger}). Press @key{RET} or
1062 click @kbd{Mouse-2} on a register if you want to edit its value.
1063 With GDB 6.4 or later, recently changed register values display with
1064 @code{font-lock-warning-face}. With earlier versions of GDB, you can
1065 press @key{SPC} to toggle the display of floating point registers
1066 (@code{toggle-gdb-all-registers}).
1067
1068 @item Assembler Buffer
1069 The assembler buffer displays the current frame as machine code. An
1070 arrow points to the current instruction, and you can set and remove
1071 breakpoints as in a source buffer. Breakpoint icons also appear in
1072 the fringe or margin.
1073
1074 @item Threads Buffer
1075 @findex gdb-threads-select
1076 The threads buffer displays a summary of all threads currently in your
1077 program (@pxref{Threads, Threads, Debugging programs with multiple
1078 threads, gdb, The GNU debugger}). Move point to any thread in the
1079 list and press @key{RET} to select it (@code{gdb-threads-select}) and
1080 display the associated source in the primary source buffer.
1081 Alternatively, click @kbd{Mouse-2} on a thread to select it. If the
1082 locals buffer is visible, its contents update to display the variables
1083 that are local in the new thread.
1084
1085 When there is more than one main thread and the threads buffer is
1086 present, Emacs displays the selected thread number in the mode line of
1087 many of the GDB-UI Buffers.
1088
1089 @item Memory Buffer
1090 The memory buffer lets you examine sections of program memory
1091 (@pxref{Memory, Memory, Examining memory, gdb, The GNU debugger}).
1092 Click @kbd{Mouse-1} on the appropriate part of the header line to
1093 change the starting address or number of data items that the buffer
1094 displays. Alternatively, use @kbd{S} or @kbd{N} respectively. Click
1095 @kbd{Mouse-3} on the header line to select the display format or unit
1096 size for these data items.
1097 @end table
1098
1099 When @code{gdb-many-windows} is non-@code{nil}, the threads buffer
1100 shares its window with the breakpoints buffer, and the locals buffer
1101 with the registers buffer. To switch from one to the other click with
1102 @kbd{mouse-1} on the relevant button in the header line.
1103
1104 @node Watch Expressions
1105 @subsubsection Watch Expressions
1106 @cindex Watching expressions in GDB
1107
1108 @findex gud-watch
1109 @kindex C-x C-a C-w @r{(GUD)}
1110 If you want to see how a variable changes each time your program
1111 stops, move point into the variable name and click on the watch icon
1112 in the tool bar (@code{gud-watch}) or type @kbd{C-x C-a C-w}. If you
1113 specify a prefix argument, you can enter the variable name in the
1114 minibuffer.
1115
1116 Each watch expression is displayed in the speedbar. Complex data
1117 types, such as arrays, structures and unions are represented in a tree
1118 format. Leaves and simple data types show the name of the expression
1119 and its value and, when the speedbar frame is selected, display the
1120 type as a tooltip. Higher levels show the name, type and address
1121 value for pointers and just the name and type otherwise. Root expressions
1122 also display the frame address as a tooltip to help identify the frame
1123 in which they were defined.
1124
1125 To expand or contract a complex data type, click @kbd{Mouse-2} or
1126 press @key{SPC} on the tag to the left of the expression. Emacs asks
1127 for confirmation before expanding the expression if its number of
1128 immediate children exceeds the value of the variable
1129 @code{gdb-max-children}.
1130
1131 @kindex D @r{(GDB speedbar)}
1132 @findex gdb-var-delete
1133 To delete a complex watch expression, move point to the root
1134 expression in the speedbar and type @kbd{D} (@code{gdb-var-delete}).
1135
1136 @kindex RET @r{(GDB speedbar)}
1137 @findex gdb-edit-value
1138 To edit a variable with a simple data type, or a simple element of a
1139 complex data type, move point there in the speedbar and type @key{RET}
1140 (@code{gdb-edit-value}). Or you can click @kbd{Mouse-2} on a value to
1141 edit it. Either way, this reads the new value using the minibuffer.
1142
1143 @vindex gdb-show-changed-values
1144 If you set the variable @code{gdb-show-changed-values} to
1145 non-@code{nil} (the default value), Emacs uses
1146 @code{font-lock-warning-face} to highlight values that have recently
1147 changed and @code{shadow} face to make variables which have gone out of
1148 scope less noticeable. When a variable goes out of scope you can't
1149 edit its value.
1150
1151 @vindex gdb-delete-out-of-scope
1152 If the variable @code{gdb-delete-out-of-scope} is non-@code{nil}
1153 (the default value), Emacs automatically deletes watch expressions
1154 which go out of scope. Sometimes, when re-entering the same function,
1155 it may be useful to set this value to @code{nil} so that you don't
1156 need to recreate the watch expression.
1157
1158 @vindex gdb-use-colon-colon-notation
1159 If the variable @code{gdb-use-colon-colon-notation} is
1160 non-@code{nil}, Emacs uses the @samp{@var{function}::@var{variable}}
1161 format. This allows the user to display watch expressions which share
1162 the same variable name. The default value is @code{nil}.
1163
1164 @vindex gdb-speedbar-auto-raise
1165 To automatically raise the speedbar every time the display of watch
1166 expressions updates, set @code{gdb-speedbar-auto-raise} to
1167 non-@code{nil}. This can be useful if you are debugging with a full
1168 screen Emacs frame.
1169
1170 @node Executing Lisp
1171 @section Executing Lisp Expressions
1172
1173 Emacs has several different major modes for Lisp and Scheme. They are
1174 the same in terms of editing commands, but differ in the commands for
1175 executing Lisp expressions. Each mode has its own purpose.
1176
1177 @table @asis
1178 @item Emacs-Lisp mode
1179 The mode for editing source files of programs to run in Emacs Lisp.
1180 This mode defines @kbd{C-M-x} to evaluate the current defun.
1181 @xref{Lisp Libraries}.
1182 @item Lisp Interaction mode
1183 The mode for an interactive session with Emacs Lisp. It defines
1184 @kbd{C-j} to evaluate the sexp before point and insert its value in the
1185 buffer. @xref{Lisp Interaction}.
1186 @item Lisp mode
1187 The mode for editing source files of programs that run in Lisps other
1188 than Emacs Lisp. This mode defines @kbd{C-M-x} to send the current defun
1189 to an inferior Lisp process. @xref{External Lisp}.
1190 @item Inferior Lisp mode
1191 The mode for an interactive session with an inferior Lisp process.
1192 This mode combines the special features of Lisp mode and Shell mode
1193 (@pxref{Shell Mode}).
1194 @item Scheme mode
1195 Like Lisp mode but for Scheme programs.
1196 @item Inferior Scheme mode
1197 The mode for an interactive session with an inferior Scheme process.
1198 @end table
1199
1200 Most editing commands for working with Lisp programs are in fact
1201 available globally. @xref{Programs}.
1202
1203 @node Lisp Libraries
1204 @section Libraries of Lisp Code for Emacs
1205 @cindex libraries
1206 @cindex loading Lisp code
1207
1208 Lisp code for Emacs editing commands is stored in files whose names
1209 conventionally end in @file{.el}. This ending tells Emacs to edit them in
1210 Emacs-Lisp mode (@pxref{Executing Lisp}).
1211
1212 @cindex byte code
1213 Emacs Lisp code can be compiled into byte-code, which loads faster,
1214 takes up less space, and executes faster. @xref{Byte Compilation,,
1215 Byte Compilation, elisp, the Emacs Lisp Reference Manual}. By
1216 convention, the compiled code for a library goes in a separate file
1217 whose name ends in @samp{.elc}. Thus, the compiled code for
1218 @file{foo.el} goes in @file{foo.elc}.
1219
1220 @findex load-file
1221 To execute a file of Emacs Lisp code, use @kbd{M-x load-file}. This
1222 command reads a file name using the minibuffer and then executes the
1223 contents of that file as Lisp code. It is not necessary to visit the
1224 file first; in any case, this command reads the file as found on disk,
1225 not text in an Emacs buffer.
1226
1227 @findex load
1228 @findex load-library
1229 Once a file of Lisp code is installed in the Emacs Lisp library
1230 directories, users can load it using @kbd{M-x load-library}. Programs
1231 can load it by calling @code{load}, a more primitive function that is
1232 similar but accepts some additional arguments.
1233
1234 @kbd{M-x load-library} differs from @kbd{M-x load-file} in that it
1235 searches a sequence of directories and tries three file names in each
1236 directory. Suppose your argument is @var{lib}; the three names are
1237 @file{@var{lib}.elc}, @file{@var{lib}.el}, and lastly just
1238 @file{@var{lib}}. If @file{@var{lib}.elc} exists, it is by convention
1239 the result of compiling @file{@var{lib}.el}; it is better to load the
1240 compiled file, since it will load and run faster.
1241
1242 If @code{load-library} finds that @file{@var{lib}.el} is newer than
1243 @file{@var{lib}.elc} file, it issues a warning, because it's likely
1244 that somebody made changes to the @file{.el} file and forgot to
1245 recompile it. Nonetheless, it loads @file{@var{lib}.elc}. This is
1246 because people often leave unfinished edits the source file, and don't
1247 recompile it until they think it is ready to use.
1248
1249 Because the argument to @code{load-library} is usually not in itself
1250 a valid file name, file name completion is not available. Indeed, when
1251 using this command, you usually do not know exactly what file name
1252 will be used.
1253
1254 @vindex load-path
1255 The sequence of directories searched by @kbd{M-x load-library} is
1256 specified by the variable @code{load-path}, a list of strings that are
1257 directory names. The default value of the list contains the directories where
1258 the Lisp code for Emacs itself is stored. If you have libraries of
1259 your own, put them in a single directory and add that directory
1260 to @code{load-path}. @code{nil} in this list stands for the current default
1261 directory, but it is probably not a good idea to put @code{nil} in the
1262 list. If you find yourself wishing that @code{nil} were in the list,
1263 most likely what you really want to do is use @kbd{M-x load-file}
1264 this once.
1265
1266 @cindex autoload
1267 Often you do not have to give any command to load a library, because
1268 the commands defined in the library are set up to @dfn{autoload} that
1269 library. Trying to run any of those commands calls @code{load} to load
1270 the library; this replaces the autoload definitions with the real ones
1271 from the library.
1272
1273 @vindex load-dangerous-libraries
1274 @cindex Lisp files byte-compiled by XEmacs
1275 By default, Emacs refuses to load compiled Lisp files which were
1276 compiled with XEmacs, a modified versions of Emacs---they can cause
1277 Emacs to crash. Set the variable @code{load-dangerous-libraries} to
1278 @code{t} if you want to try loading them.
1279
1280 @node Lisp Eval
1281 @section Evaluating Emacs Lisp Expressions
1282 @cindex Emacs-Lisp mode
1283 @cindex mode, Emacs-Lisp
1284
1285 @findex emacs-lisp-mode
1286 Lisp programs intended to be run in Emacs should be edited in
1287 Emacs-Lisp mode; this happens automatically for file names ending in
1288 @file{.el}. By contrast, Lisp mode itself is used for editing Lisp
1289 programs intended for other Lisp systems. To switch to Emacs-Lisp mode
1290 explicitly, use the command @kbd{M-x emacs-lisp-mode}.
1291
1292 For testing of Lisp programs to run in Emacs, it is often useful to
1293 evaluate part of the program as it is found in the Emacs buffer. For
1294 example, after changing the text of a Lisp function definition,
1295 evaluating the definition installs the change for future calls to the
1296 function. Evaluation of Lisp expressions is also useful in any kind of
1297 editing, for invoking noninteractive functions (functions that are
1298 not commands).
1299
1300 @table @kbd
1301 @item M-:
1302 Read a single Lisp expression in the minibuffer, evaluate it, and print
1303 the value in the echo area (@code{eval-expression}).
1304 @item C-x C-e
1305 Evaluate the Lisp expression before point, and print the value in the
1306 echo area (@code{eval-last-sexp}).
1307 @item C-M-x
1308 Evaluate the defun containing or after point, and print the value in
1309 the echo area (@code{eval-defun}).
1310 @item M-x eval-region
1311 Evaluate all the Lisp expressions in the region.
1312 @item M-x eval-buffer
1313 Evaluate all the Lisp expressions in the buffer.
1314 @end table
1315
1316 @ifinfo
1317 @c This uses ``colon'' instead of a literal `:' because Info cannot
1318 @c cope with a `:' in a menu
1319 @kindex M-@key{colon}
1320 @end ifinfo
1321 @ifnotinfo
1322 @kindex M-:
1323 @end ifnotinfo
1324 @findex eval-expression
1325 @kbd{M-:} (@code{eval-expression}) is the most basic command for evaluating
1326 a Lisp expression interactively. It reads the expression using the
1327 minibuffer, so you can execute any expression on a buffer regardless of
1328 what the buffer contains. When the expression is evaluated, the current
1329 buffer is once again the buffer that was current when @kbd{M-:} was
1330 typed.
1331
1332 @kindex C-M-x @r{(Emacs-Lisp mode)}
1333 @findex eval-defun
1334 In Emacs-Lisp mode, the key @kbd{C-M-x} is bound to the command
1335 @code{eval-defun}, which parses the defun containing or following point
1336 as a Lisp expression and evaluates it. The value is printed in the echo
1337 area. This command is convenient for installing in the Lisp environment
1338 changes that you have just made in the text of a function definition.
1339
1340 @kbd{C-M-x} treats @code{defvar} expressions specially. Normally,
1341 evaluating a @code{defvar} expression does nothing if the variable it
1342 defines already has a value. But @kbd{C-M-x} unconditionally resets the
1343 variable to the initial value specified in the @code{defvar} expression.
1344 @code{defcustom} expressions are treated similarly.
1345 This special feature is convenient for debugging Lisp programs.
1346 Typing @kbd{C-M-x} on a @code{defface} expression reinitializes
1347 the face according to the @code{defface} specification.
1348
1349 @kindex C-x C-e
1350 @findex eval-last-sexp
1351 The command @kbd{C-x C-e} (@code{eval-last-sexp}) evaluates the Lisp
1352 expression preceding point in the buffer, and displays the value in the
1353 echo area. It is available in all major modes, not just Emacs-Lisp
1354 mode. It does not treat @code{defvar} specially.
1355
1356 When the result of an evaluation is an integer, you can type
1357 @kbd{C-x C-e} a second time to display the value of the integer result
1358 in additional formats (octal, hexadecimal, and character).
1359
1360 If @kbd{C-x C-e}, or @kbd{M-:} is given a numeric argument, it
1361 inserts the value into the current buffer at point, rather than
1362 displaying it in the echo area. The argument's value does not matter.
1363 @kbd{C-M-x} with a numeric argument instruments the function
1364 definition for Edebug (@pxref{Instrumenting, Instrumenting for Edebug,, elisp, the Emacs Lisp Reference Manual}).
1365
1366 @findex eval-region
1367 @findex eval-buffer
1368 The most general command for evaluating Lisp expressions from a buffer
1369 is @code{eval-region}. @kbd{M-x eval-region} parses the text of the
1370 region as one or more Lisp expressions, evaluating them one by one.
1371 @kbd{M-x eval-buffer} is similar but evaluates the entire
1372 buffer. This is a reasonable way to install the contents of a file of
1373 Lisp code that you are ready to test. Later, as you find bugs and
1374 change individual functions, use @kbd{C-M-x} on each function that you
1375 change. This keeps the Lisp world in step with the source file.
1376
1377 @vindex eval-expression-print-level
1378 @vindex eval-expression-print-length
1379 @vindex eval-expression-debug-on-error
1380 The two customizable variables @code{eval-expression-print-level} and
1381 @code{eval-expression-print-length} control the maximum depth and length
1382 of lists to print in the result of the evaluation commands before
1383 abbreviating them. @code{eval-expression-debug-on-error} controls
1384 whether evaluation errors invoke the debugger when these commands are
1385 used; its default is @code{t}.
1386
1387 @node Lisp Interaction
1388 @section Lisp Interaction Buffers
1389
1390 When Emacs starts up, it contains a buffer named @samp{*scratch*},
1391 which is provided for evaluating Lisp expressions interactively inside
1392 Emacs. Its major mode is Lisp Interaction mode.
1393
1394 @findex eval-print-last-sexp
1395 @kindex C-j @r{(Lisp Interaction mode)}
1396 The simplest way to use the @samp{*scratch*} buffer is to insert
1397 Lisp expressions and type @kbd{C-j} (@code{eval-print-last-sexp})
1398 after each expression. This command reads the Lisp expression before
1399 point, evaluates it, and inserts the value in printed representation
1400 before point. The result is a complete typescript of the expressions
1401 you have evaluated and their values.
1402
1403 @findex lisp-interaction-mode
1404 All other commands in Lisp Interaction mode are the same as in Emacs
1405 Lisp mode. You can enable Lisp Interaction mode by typing @kbd{M-x
1406 lisp-interaction-mode}.
1407
1408 @findex ielm
1409 An alternative way of evaluating Emacs Lisp expressions interactively
1410 is to use Inferior Emacs-Lisp mode, which provides an interface rather
1411 like Shell mode (@pxref{Shell Mode}) for evaluating Emacs Lisp
1412 expressions. Type @kbd{M-x ielm} to create an @samp{*ielm*} buffer
1413 which uses this mode. For more information see that command's
1414 documentation.
1415
1416 @node External Lisp
1417 @section Running an External Lisp
1418
1419 Emacs has facilities for running programs in other Lisp systems. You can
1420 run a Lisp process as an inferior of Emacs, and pass expressions to it to
1421 be evaluated. You can also pass changed function definitions directly from
1422 the Emacs buffers in which you edit the Lisp programs to the inferior Lisp
1423 process.
1424
1425 @findex run-lisp
1426 @vindex inferior-lisp-program
1427 @kindex C-x C-z
1428 To run an inferior Lisp process, type @kbd{M-x run-lisp}. This runs
1429 the program named @code{lisp}, the same program you would run by typing
1430 @code{lisp} as a shell command, with both input and output going through
1431 an Emacs buffer named @samp{*lisp*}. That is to say, any ``terminal
1432 output'' from Lisp will go into the buffer, advancing point, and any
1433 ``terminal input'' for Lisp comes from text in the buffer. (You can
1434 change the name of the Lisp executable file by setting the variable
1435 @code{inferior-lisp-program}.)
1436
1437 To give input to Lisp, go to the end of the buffer and type the input,
1438 terminated by @key{RET}. The @samp{*lisp*} buffer is in Inferior Lisp
1439 mode, which combines the special characteristics of Lisp mode with most
1440 of the features of Shell mode (@pxref{Shell Mode}). The definition of
1441 @key{RET} to send a line to a subprocess is one of the features of Shell
1442 mode.
1443
1444 @findex lisp-mode
1445 For the source files of programs to run in external Lisps, use Lisp
1446 mode. You can switch to this mode with @kbd{M-x lisp-mode}, and it is
1447 used automatically for files whose names end in @file{.l},
1448 @file{.lsp}, or @file{.lisp}.
1449
1450 @kindex C-M-x @r{(Lisp mode)}
1451 @findex lisp-eval-defun
1452 When you edit a function in a Lisp program you are running, the easiest
1453 way to send the changed definition to the inferior Lisp process is the key
1454 @kbd{C-M-x}. In Lisp mode, this runs the function @code{lisp-eval-defun},
1455 which finds the defun around or following point and sends it as input to
1456 the Lisp process. (Emacs can send input to any inferior process regardless
1457 of what buffer is current.)
1458
1459 Contrast the meanings of @kbd{C-M-x} in Lisp mode (for editing
1460 programs to be run in another Lisp system) and Emacs-Lisp mode (for
1461 editing Lisp programs to be run in Emacs; see @pxref{Lisp Eval}): in
1462 both modes it has the effect of installing the function definition
1463 that point is in, but the way of doing so is different according to
1464 where the relevant Lisp environment is found.
1465
1466
1467 @ignore
1468 arch-tag: 9c3c2f71-b332-4144-8500-3ff9945a50ed
1469 @end ignore