merge trunk
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <ctype.h>
25 #include <setjmp.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 /* cm.h must come after dispextern.h on Windows. */
35 #include "dispextern.h"
36 #include "cm.h"
37 #include "buffer.h"
38 #include "character.h"
39 #include "keyboard.h"
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 #include "syssignal.h"
51
52 #ifdef HAVE_X_WINDOWS
53 #include "xterm.h"
54 #endif /* HAVE_X_WINDOWS */
55
56 #ifdef HAVE_NTGUI
57 #include "w32term.h"
58 #endif /* HAVE_NTGUI */
59
60 #ifdef HAVE_NS
61 #include "nsterm.h"
62 #endif
63
64 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
65
66 #include "systime.h"
67 #include <errno.h>
68
69 /* Get number of chars of output now in the buffer of a stdio stream.
70 This ought to be built in in stdio, but it isn't. Some s- files
71 override this because their stdio internals differ. */
72
73 #ifdef __GNU_LIBRARY__
74
75 /* The s- file might have overridden the definition with one that
76 works for the system's C library. But we are using the GNU C
77 library, so this is the right definition for every system. */
78
79 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
80 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
81 #else
82 #undef PENDING_OUTPUT_COUNT
83 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
84 #endif
85 #else /* not __GNU_LIBRARY__ */
86 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
87 #include <stdio_ext.h>
88 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
89 #endif
90 #ifndef PENDING_OUTPUT_COUNT
91 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
92 #endif
93 #endif /* not __GNU_LIBRARY__ */
94
95 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
96 #include <term.h> /* for tgetent */
97 #endif
98 \f
99 /* Structure to pass dimensions around. Used for character bounding
100 boxes, glyph matrix dimensions and alike. */
101
102 struct dim
103 {
104 int width;
105 int height;
106 };
107
108 \f
109 /* Function prototypes. */
110
111 static struct glyph_matrix *save_current_matrix (struct frame *);
112 static void restore_current_matrix (struct frame *, struct glyph_matrix *);
113 static int showing_window_margins_p (struct window *);
114 static void fake_current_matrices (Lisp_Object);
115 static void redraw_overlapping_rows (struct window *, int);
116 static void redraw_overlapped_rows (struct window *, int);
117 static int count_blanks (struct glyph *, int);
118 static int count_match (struct glyph *, struct glyph *,
119 struct glyph *, struct glyph *);
120 static unsigned line_draw_cost (struct glyph_matrix *, int);
121 static void update_frame_line (struct frame *, int);
122 static struct dim allocate_matrices_for_frame_redisplay
123 (Lisp_Object, int, int, int, int *);
124 static void allocate_matrices_for_window_redisplay (struct window *);
125 static int realloc_glyph_pool (struct glyph_pool *, struct dim);
126 static void adjust_frame_glyphs (struct frame *);
127 struct glyph_matrix *new_glyph_matrix (struct glyph_pool *);
128 static void free_glyph_matrix (struct glyph_matrix *);
129 static void adjust_glyph_matrix (struct window *, struct glyph_matrix *,
130 int, int, struct dim);
131 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
132 static void swap_glyph_pointers (struct glyph_row *, struct glyph_row *);
133 #if GLYPH_DEBUG
134 static int glyph_row_slice_p (struct glyph_row *, struct glyph_row *);
135 #endif
136 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
137 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
138 struct window *);
139 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
140 struct window *);
141 static struct glyph_pool *new_glyph_pool (void);
142 static void free_glyph_pool (struct glyph_pool *);
143 static void adjust_frame_glyphs_initially (void);
144 static void adjust_frame_message_buffer (struct frame *);
145 static void adjust_decode_mode_spec_buffer (struct frame *);
146 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
147 static void build_frame_matrix (struct frame *);
148 void clear_current_matrices (struct frame *);
149 void scroll_glyph_matrix_range (struct glyph_matrix *, int, int,
150 int, int);
151 static void clear_window_matrices (struct window *, int);
152 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
153 static int scrolling_window (struct window *, int);
154 static int update_window_line (struct window *, int, int *);
155 static void update_marginal_area (struct window *, int, int);
156 static int update_text_area (struct window *, int);
157 static void make_current (struct glyph_matrix *, struct glyph_matrix *,
158 int);
159 static void mirror_make_current (struct window *, int);
160 void check_window_matrix_pointers (struct window *);
161 #if GLYPH_DEBUG
162 static void check_matrix_pointers (struct glyph_matrix *,
163 struct glyph_matrix *);
164 #endif
165 static void mirror_line_dance (struct window *, int, int, int *, char *);
166 static int update_window_tree (struct window *, int);
167 static int update_window (struct window *, int);
168 static int update_frame_1 (struct frame *, int, int);
169 static void set_window_cursor_after_update (struct window *);
170 static int row_equal_p (struct window *, struct glyph_row *,
171 struct glyph_row *, int);
172 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
173 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
174 static void reverse_rows (struct glyph_matrix *, int, int);
175 static int margin_glyphs_to_reserve (struct window *, int, Lisp_Object);
176 static void sync_window_with_frame_matrix_rows (struct window *);
177 struct window *frame_row_to_window (struct window *, int);
178
179 \f
180 /* Non-zero means don't pause redisplay for pending input. (This is
181 for debugging and for a future implementation of EDT-like
182 scrolling. */
183
184 int redisplay_dont_pause;
185
186 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
187 are supported, so we can check for input during redisplay at
188 regular intervals. */
189 #ifdef EMACS_HAS_USECS
190 #define PERIODIC_PREEMPTION_CHECKING 1
191 #else
192 #define PERIODIC_PREEMPTION_CHECKING 0
193 #endif
194
195 #if PERIODIC_PREEMPTION_CHECKING
196
197 /* If a number (float), check for user input every N seconds. */
198
199 Lisp_Object Vredisplay_preemption_period;
200
201 /* Redisplay preemption timers. */
202
203 static EMACS_TIME preemption_period;
204 static EMACS_TIME preemption_next_check;
205
206 #endif
207
208 /* Nonzero upon entry to redisplay means do not assume anything about
209 current contents of actual terminal frame; clear and redraw it. */
210
211 int frame_garbaged;
212
213 /* Nonzero means last display completed. Zero means it was preempted. */
214
215 int display_completed;
216
217 /* Lisp variable visible-bell; enables use of screen-flash instead of
218 audible bell. */
219
220 int visible_bell;
221
222 /* Invert the color of the whole frame, at a low level. */
223
224 int inverse_video;
225
226 /* Line speed of the terminal. */
227
228 EMACS_INT baud_rate;
229
230 /* Either nil or a symbol naming the window system under which Emacs
231 creates the first frame. */
232
233 Lisp_Object Vinitial_window_system;
234
235 /* Version number of X windows: 10, 11 or nil. */
236
237 Lisp_Object Vwindow_system_version;
238
239 /* Vector of glyph definitions. Indexed by glyph number, the contents
240 are a string which is how to output the glyph.
241
242 If Vglyph_table is nil, a glyph is output by using its low 8 bits
243 as a character code.
244
245 This is an obsolete feature that is no longer used. The variable
246 is retained for compatibility. */
247
248 Lisp_Object Vglyph_table;
249
250 /* Display table to use for vectors that don't specify their own. */
251
252 Lisp_Object Vstandard_display_table;
253
254 /* Nonzero means reading single-character input with prompt so put
255 cursor on mini-buffer after the prompt. Positive means at end of
256 text in echo area; negative means at beginning of line. */
257
258 int cursor_in_echo_area;
259
260 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
261
262 \f
263 /* The currently selected frame. In a single-frame version, this
264 variable always equals the_only_frame. */
265
266 Lisp_Object selected_frame;
267
268 /* A frame which is not just a mini-buffer, or 0 if there are no such
269 frames. This is usually the most recent such frame that was
270 selected. In a single-frame version, this variable always holds
271 the address of the_only_frame. */
272
273 struct frame *last_nonminibuf_frame;
274
275 /* 1 means SIGWINCH happened when not safe. */
276
277 int delayed_size_change;
278
279 /* 1 means glyph initialization has been completed at startup. */
280
281 static int glyphs_initialized_initially_p;
282
283 /* Updated window if != 0. Set by update_window. */
284
285 struct window *updated_window;
286
287 /* Glyph row updated in update_window_line, and area that is updated. */
288
289 struct glyph_row *updated_row;
290 int updated_area;
291
292 /* A glyph for a space. */
293
294 struct glyph space_glyph;
295
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
298
299 int glyph_matrix_count;
300 int glyph_pool_count;
301
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
304
305 static struct frame *frame_matrix_frame;
306
307 /* Non-zero means that fonts have been loaded since the last glyph
308 matrix adjustments. Redisplay must stop, and glyph matrices must
309 be adjusted when this flag becomes non-zero during display. The
310 reason fonts can be loaded so late is that fonts of fontsets are
311 loaded on demand. Another reason is that a line contains many
312 characters displayed by zero width or very narrow glyphs of
313 variable-width fonts. */
314
315 int fonts_changed_p;
316
317 /* Convert vpos and hpos from frame to window and vice versa.
318 This may only be used for terminal frames. */
319
320 #if GLYPH_DEBUG
321
322 static int window_to_frame_vpos (struct window *, int);
323 static int window_to_frame_hpos (struct window *, int);
324 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
325 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
326
327 /* One element of the ring buffer containing redisplay history
328 information. */
329
330 struct redisplay_history
331 {
332 char trace[512 + 100];
333 };
334
335 /* The size of the history buffer. */
336
337 #define REDISPLAY_HISTORY_SIZE 30
338
339 /* The redisplay history buffer. */
340
341 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
342
343 /* Next free entry in redisplay_history. */
344
345 static int history_idx;
346
347 /* A tick that's incremented each time something is added to the
348 history. */
349
350 static unsigned history_tick;
351
352 static void add_frame_display_history (struct frame *, int);
353 static void add_window_display_history (struct window *, char *, int);
354 \f
355 /* Add to the redisplay history how window W has been displayed.
356 MSG is a trace containing the information how W's glyph matrix
357 has been constructed. PAUSED_P non-zero means that the update
358 has been interrupted for pending input. */
359
360 static void
361 add_window_display_history (w, msg, paused_p)
362 struct window *w;
363 char *msg;
364 int paused_p;
365 {
366 char *buf;
367
368 if (history_idx >= REDISPLAY_HISTORY_SIZE)
369 history_idx = 0;
370 buf = redisplay_history[history_idx].trace;
371 ++history_idx;
372
373 sprintf (buf, "%d: window %p (`%s')%s\n",
374 history_tick++,
375 w,
376 ((BUFFERP (w->buffer)
377 && STRINGP (XBUFFER (w->buffer)->name))
378 ? (char *) SDATA (XBUFFER (w->buffer)->name)
379 : "???"),
380 paused_p ? " ***paused***" : "");
381 strcat (buf, msg);
382 }
383
384
385 /* Add to the redisplay history that frame F has been displayed.
386 PAUSED_P non-zero means that the update has been interrupted for
387 pending input. */
388
389 static void
390 add_frame_display_history (f, paused_p)
391 struct frame *f;
392 int paused_p;
393 {
394 char *buf;
395
396 if (history_idx >= REDISPLAY_HISTORY_SIZE)
397 history_idx = 0;
398 buf = redisplay_history[history_idx].trace;
399 ++history_idx;
400
401 sprintf (buf, "%d: update frame %p%s",
402 history_tick++,
403 f, paused_p ? " ***paused***" : "");
404 }
405
406
407 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
408 Sdump_redisplay_history, 0, 0, "",
409 doc: /* Dump redisplay history to stderr. */)
410 (void)
411 {
412 int i;
413
414 for (i = history_idx - 1; i != history_idx; --i)
415 {
416 if (i < 0)
417 i = REDISPLAY_HISTORY_SIZE - 1;
418 fprintf (stderr, "%s\n", redisplay_history[i].trace);
419 }
420
421 return Qnil;
422 }
423
424
425 #else /* GLYPH_DEBUG == 0 */
426
427 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
428 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
429
430 #endif /* GLYPH_DEBUG == 0 */
431
432
433 #if defined PROFILING && !HAVE___EXECUTABLE_START
434 /* FIXME: only used to find text start for profiling. */
435
436 void
437 safe_bcopy (const char *from, char *to, int size)
438 {
439 abort ();
440 }
441 #endif
442 \f
443 /***********************************************************************
444 Glyph Matrices
445 ***********************************************************************/
446
447 /* Allocate and return a glyph_matrix structure. POOL is the glyph
448 pool from which memory for the matrix should be allocated, or null
449 for window-based redisplay where no glyph pools are used. The
450 member `pool' of the glyph matrix structure returned is set to
451 POOL, the structure is otherwise zeroed. */
452
453 struct glyph_matrix *
454 new_glyph_matrix (struct glyph_pool *pool)
455 {
456 struct glyph_matrix *result;
457
458 /* Allocate and clear. */
459 result = (struct glyph_matrix *) xmalloc (sizeof *result);
460 memset (result, 0, sizeof *result);
461
462 /* Increment number of allocated matrices. This count is used
463 to detect memory leaks. */
464 ++glyph_matrix_count;
465
466 /* Set pool and return. */
467 result->pool = pool;
468 return result;
469 }
470
471
472 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
473
474 The global counter glyph_matrix_count is decremented when a matrix
475 is freed. If the count gets negative, more structures were freed
476 than allocated, i.e. one matrix was freed more than once or a bogus
477 pointer was passed to this function.
478
479 If MATRIX->pool is null, this means that the matrix manages its own
480 glyph memory---this is done for matrices on X frames. Freeing the
481 matrix also frees the glyph memory in this case. */
482
483 static void
484 free_glyph_matrix (struct glyph_matrix *matrix)
485 {
486 if (matrix)
487 {
488 int i;
489
490 /* Detect the case that more matrices are freed than were
491 allocated. */
492 if (--glyph_matrix_count < 0)
493 abort ();
494
495 /* Free glyph memory if MATRIX owns it. */
496 if (matrix->pool == NULL)
497 for (i = 0; i < matrix->rows_allocated; ++i)
498 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
499
500 /* Free row structures and the matrix itself. */
501 xfree (matrix->rows);
502 xfree (matrix);
503 }
504 }
505
506
507 /* Return the number of glyphs to reserve for a marginal area of
508 window W. TOTAL_GLYPHS is the number of glyphs in a complete
509 display line of window W. MARGIN gives the width of the marginal
510 area in canonical character units. MARGIN should be an integer
511 or a float. */
512
513 static int
514 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
515 {
516 int n;
517
518 if (NUMBERP (margin))
519 {
520 int width = XFASTINT (w->total_cols);
521 double d = max (0, XFLOATINT (margin));
522 d = min (width / 2 - 1, d);
523 n = (int) ((double) total_glyphs / width * d);
524 }
525 else
526 n = 0;
527
528 return n;
529 }
530
531
532 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
533 window sizes.
534
535 W is null if the function is called for a frame glyph matrix.
536 Otherwise it is the window MATRIX is a member of. X and Y are the
537 indices of the first column and row of MATRIX within the frame
538 matrix, if such a matrix exists. They are zero for purely
539 window-based redisplay. DIM is the needed size of the matrix.
540
541 In window-based redisplay, where no frame matrices exist, glyph
542 matrices manage their own glyph storage. Otherwise, they allocate
543 storage from a common frame glyph pool which can be found in
544 MATRIX->pool.
545
546 The reason for this memory management strategy is to avoid complete
547 frame redraws if possible. When we allocate from a common pool, a
548 change of the location or size of a sub-matrix within the pool
549 requires a complete redisplay of the frame because we cannot easily
550 make sure that the current matrices of all windows still agree with
551 what is displayed on the screen. While this is usually fast, it
552 leads to screen flickering. */
553
554 static void
555 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
556 {
557 int i;
558 int new_rows;
559 int marginal_areas_changed_p = 0;
560 int header_line_changed_p = 0;
561 int header_line_p = 0;
562 int left = -1, right = -1;
563 int window_width = -1, window_height = -1;
564
565 /* See if W had a header line that has disappeared now, or vice versa.
566 Get W's size. */
567 if (w)
568 {
569 window_box (w, -1, 0, 0, &window_width, &window_height);
570
571 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
572 header_line_changed_p = header_line_p != matrix->header_line_p;
573 }
574 matrix->header_line_p = header_line_p;
575
576 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
577 Do nothing if MATRIX' size, position, vscroll, and marginal areas
578 haven't changed. This optimization is important because preserving
579 the matrix means preventing redisplay. */
580 if (matrix->pool == NULL)
581 {
582 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
583 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
584 xassert (left >= 0 && right >= 0);
585 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
586 || right != matrix->right_margin_glyphs);
587
588 if (!marginal_areas_changed_p
589 && !fonts_changed_p
590 && !header_line_changed_p
591 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
592 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
593 && matrix->window_height == window_height
594 && matrix->window_vscroll == w->vscroll
595 && matrix->window_width == window_width)
596 return;
597 }
598
599 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
600 if (matrix->rows_allocated < dim.height)
601 {
602 int size = dim.height * sizeof (struct glyph_row);
603 new_rows = dim.height - matrix->rows_allocated;
604 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
605 memset (matrix->rows + matrix->rows_allocated, 0,
606 new_rows * sizeof *matrix->rows);
607 matrix->rows_allocated = dim.height;
608 }
609 else
610 new_rows = 0;
611
612 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
613 on a frame not using window-based redisplay. Set up pointers for
614 each row into the glyph pool. */
615 if (matrix->pool)
616 {
617 xassert (matrix->pool->glyphs);
618
619 if (w)
620 {
621 left = margin_glyphs_to_reserve (w, dim.width,
622 w->left_margin_cols);
623 right = margin_glyphs_to_reserve (w, dim.width,
624 w->right_margin_cols);
625 }
626 else
627 left = right = 0;
628
629 for (i = 0; i < dim.height; ++i)
630 {
631 struct glyph_row *row = &matrix->rows[i];
632
633 row->glyphs[LEFT_MARGIN_AREA]
634 = (matrix->pool->glyphs
635 + (y + i) * matrix->pool->ncolumns
636 + x);
637
638 if (w == NULL
639 || row == matrix->rows + dim.height - 1
640 || (row == matrix->rows && matrix->header_line_p))
641 {
642 row->glyphs[TEXT_AREA]
643 = row->glyphs[LEFT_MARGIN_AREA];
644 row->glyphs[RIGHT_MARGIN_AREA]
645 = row->glyphs[TEXT_AREA] + dim.width;
646 row->glyphs[LAST_AREA]
647 = row->glyphs[RIGHT_MARGIN_AREA];
648 }
649 else
650 {
651 row->glyphs[TEXT_AREA]
652 = row->glyphs[LEFT_MARGIN_AREA] + left;
653 row->glyphs[RIGHT_MARGIN_AREA]
654 = row->glyphs[TEXT_AREA] + dim.width - left - right;
655 row->glyphs[LAST_AREA]
656 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
657 }
658 }
659
660 matrix->left_margin_glyphs = left;
661 matrix->right_margin_glyphs = right;
662 }
663 else
664 {
665 /* If MATRIX->pool is null, MATRIX is responsible for managing
666 its own memory. It is a window matrix for window-based redisplay.
667 Allocate glyph memory from the heap. */
668 if (dim.width > matrix->matrix_w
669 || new_rows
670 || header_line_changed_p
671 || marginal_areas_changed_p)
672 {
673 struct glyph_row *row = matrix->rows;
674 struct glyph_row *end = row + matrix->rows_allocated;
675
676 while (row < end)
677 {
678 row->glyphs[LEFT_MARGIN_AREA]
679 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
680 (dim.width
681 * sizeof (struct glyph)));
682
683 /* The mode line never has marginal areas. */
684 if (row == matrix->rows + dim.height - 1
685 || (row == matrix->rows && matrix->header_line_p))
686 {
687 row->glyphs[TEXT_AREA]
688 = row->glyphs[LEFT_MARGIN_AREA];
689 row->glyphs[RIGHT_MARGIN_AREA]
690 = row->glyphs[TEXT_AREA] + dim.width;
691 row->glyphs[LAST_AREA]
692 = row->glyphs[RIGHT_MARGIN_AREA];
693 }
694 else
695 {
696 row->glyphs[TEXT_AREA]
697 = row->glyphs[LEFT_MARGIN_AREA] + left;
698 row->glyphs[RIGHT_MARGIN_AREA]
699 = row->glyphs[TEXT_AREA] + dim.width - left - right;
700 row->glyphs[LAST_AREA]
701 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
702 }
703 ++row;
704 }
705 }
706
707 xassert (left >= 0 && right >= 0);
708 matrix->left_margin_glyphs = left;
709 matrix->right_margin_glyphs = right;
710 }
711
712 /* Number of rows to be used by MATRIX. */
713 matrix->nrows = dim.height;
714 xassert (matrix->nrows >= 0);
715
716 if (w)
717 {
718 if (matrix == w->current_matrix)
719 {
720 /* Mark rows in a current matrix of a window as not having
721 valid contents. It's important to not do this for
722 desired matrices. When Emacs starts, it may already be
723 building desired matrices when this function runs. */
724 if (window_width < 0)
725 window_width = window_box_width (w, -1);
726
727 /* Optimize the case that only the height has changed (C-x 2,
728 upper window). Invalidate all rows that are no longer part
729 of the window. */
730 if (!marginal_areas_changed_p
731 && !header_line_changed_p
732 && new_rows == 0
733 && dim.width == matrix->matrix_w
734 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
735 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
736 && matrix->window_width == window_width)
737 {
738 /* Find the last row in the window. */
739 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
740 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
741 {
742 ++i;
743 break;
744 }
745
746 /* Window end is invalid, if inside of the rows that
747 are invalidated below. */
748 if (INTEGERP (w->window_end_vpos)
749 && XFASTINT (w->window_end_vpos) >= i)
750 w->window_end_valid = Qnil;
751
752 while (i < matrix->nrows)
753 matrix->rows[i++].enabled_p = 0;
754 }
755 else
756 {
757 for (i = 0; i < matrix->nrows; ++i)
758 matrix->rows[i].enabled_p = 0;
759 }
760 }
761 else if (matrix == w->desired_matrix)
762 {
763 /* Rows in desired matrices always have to be cleared;
764 redisplay expects this is the case when it runs, so it
765 had better be the case when we adjust matrices between
766 redisplays. */
767 for (i = 0; i < matrix->nrows; ++i)
768 matrix->rows[i].enabled_p = 0;
769 }
770 }
771
772
773 /* Remember last values to be able to optimize frame redraws. */
774 matrix->matrix_x = x;
775 matrix->matrix_y = y;
776 matrix->matrix_w = dim.width;
777 matrix->matrix_h = dim.height;
778
779 /* Record the top y location and height of W at the time the matrix
780 was last adjusted. This is used to optimize redisplay above. */
781 if (w)
782 {
783 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
784 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
785 matrix->window_height = window_height;
786 matrix->window_width = window_width;
787 matrix->window_vscroll = w->vscroll;
788 }
789 }
790
791
792 /* Reverse the contents of rows in MATRIX between START and END. The
793 contents of the row at END - 1 end up at START, END - 2 at START +
794 1 etc. This is part of the implementation of rotate_matrix (see
795 below). */
796
797 static void
798 reverse_rows (struct glyph_matrix *matrix, int start, int end)
799 {
800 int i, j;
801
802 for (i = start, j = end - 1; i < j; ++i, --j)
803 {
804 /* Non-ISO HP/UX compiler doesn't like auto struct
805 initialization. */
806 struct glyph_row temp;
807 temp = matrix->rows[i];
808 matrix->rows[i] = matrix->rows[j];
809 matrix->rows[j] = temp;
810 }
811 }
812
813
814 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
815 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
816 indices. (Note: this does not copy glyphs, only glyph pointers in
817 row structures are moved around).
818
819 The algorithm used for rotating the vector was, I believe, first
820 described by Kernighan. See the vector R as consisting of two
821 sub-vectors AB, where A has length BY for BY >= 0. The result
822 after rotating is then BA. Reverse both sub-vectors to get ArBr
823 and reverse the result to get (ArBr)r which is BA. Similar for
824 rotating right. */
825
826 void
827 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
828 {
829 if (by < 0)
830 {
831 /* Up (rotate left, i.e. towards lower indices). */
832 by = -by;
833 reverse_rows (matrix, first, first + by);
834 reverse_rows (matrix, first + by, last);
835 reverse_rows (matrix, first, last);
836 }
837 else if (by > 0)
838 {
839 /* Down (rotate right, i.e. towards higher indices). */
840 reverse_rows (matrix, last - by, last);
841 reverse_rows (matrix, first, last - by);
842 reverse_rows (matrix, first, last);
843 }
844 }
845
846
847 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
848 with indices START <= index < END. Increment positions by DELTA/
849 DELTA_BYTES. */
850
851 void
852 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
853 EMACS_INT delta, EMACS_INT delta_bytes)
854 {
855 /* Check that START and END are reasonable values. */
856 xassert (start >= 0 && start <= matrix->nrows);
857 xassert (end >= 0 && end <= matrix->nrows);
858 xassert (start <= end);
859
860 for (; start < end; ++start)
861 increment_row_positions (matrix->rows + start, delta, delta_bytes);
862 }
863
864
865 /* Enable a range of rows in glyph matrix MATRIX. START and END are
866 the row indices of the first and last + 1 row to enable. If
867 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
868
869 void
870 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
871 {
872 xassert (start <= end);
873 xassert (start >= 0 && start < matrix->nrows);
874 xassert (end >= 0 && end <= matrix->nrows);
875
876 for (; start < end; ++start)
877 matrix->rows[start].enabled_p = enabled_p != 0;
878 }
879
880
881 /* Clear MATRIX.
882
883 This empties all rows in MATRIX by setting the enabled_p flag for
884 all rows of the matrix to zero. The function prepare_desired_row
885 will eventually really clear a row when it sees one with a zero
886 enabled_p flag.
887
888 Resets update hints to defaults value. The only update hint
889 currently present is the flag MATRIX->no_scrolling_p. */
890
891 void
892 clear_glyph_matrix (struct glyph_matrix *matrix)
893 {
894 if (matrix)
895 {
896 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
897 matrix->no_scrolling_p = 0;
898 }
899 }
900
901
902 /* Shift part of the glyph matrix MATRIX of window W up or down.
903 Increment y-positions in glyph rows between START and END by DY,
904 and recompute their visible height. */
905
906 void
907 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
908 {
909 int min_y, max_y;
910
911 xassert (start <= end);
912 xassert (start >= 0 && start < matrix->nrows);
913 xassert (end >= 0 && end <= matrix->nrows);
914
915 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
916 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
917
918 for (; start < end; ++start)
919 {
920 struct glyph_row *row = &matrix->rows[start];
921
922 row->y += dy;
923 row->visible_height = row->height;
924
925 if (row->y < min_y)
926 row->visible_height -= min_y - row->y;
927 if (row->y + row->height > max_y)
928 row->visible_height -= row->y + row->height - max_y;
929 }
930 }
931
932
933 /* Mark all rows in current matrices of frame F as invalid. Marking
934 invalid is done by setting enabled_p to zero for all rows in a
935 current matrix. */
936
937 void
938 clear_current_matrices (register struct frame *f)
939 {
940 /* Clear frame current matrix, if we have one. */
941 if (f->current_matrix)
942 clear_glyph_matrix (f->current_matrix);
943
944 /* Clear the matrix of the menu bar window, if such a window exists.
945 The menu bar window is currently used to display menus on X when
946 no toolkit support is compiled in. */
947 if (WINDOWP (f->menu_bar_window))
948 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
949
950 /* Clear the matrix of the tool-bar window, if any. */
951 if (WINDOWP (f->tool_bar_window))
952 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
953
954 /* Clear current window matrices. */
955 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
956 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
957 }
958
959
960 /* Clear out all display lines of F for a coming redisplay. */
961
962 void
963 clear_desired_matrices (register struct frame *f)
964 {
965 if (f->desired_matrix)
966 clear_glyph_matrix (f->desired_matrix);
967
968 if (WINDOWP (f->menu_bar_window))
969 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
970
971 if (WINDOWP (f->tool_bar_window))
972 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
973
974 /* Do it for window matrices. */
975 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
976 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
977 }
978
979
980 /* Clear matrices in window tree rooted in W. If DESIRED_P is
981 non-zero clear desired matrices, otherwise clear current matrices. */
982
983 static void
984 clear_window_matrices (struct window *w, int desired_p)
985 {
986 while (w)
987 {
988 if (!NILP (w->hchild))
989 {
990 xassert (WINDOWP (w->hchild));
991 clear_window_matrices (XWINDOW (w->hchild), desired_p);
992 }
993 else if (!NILP (w->vchild))
994 {
995 xassert (WINDOWP (w->vchild));
996 clear_window_matrices (XWINDOW (w->vchild), desired_p);
997 }
998 else
999 {
1000 if (desired_p)
1001 clear_glyph_matrix (w->desired_matrix);
1002 else
1003 {
1004 clear_glyph_matrix (w->current_matrix);
1005 w->window_end_valid = Qnil;
1006 }
1007 }
1008
1009 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1010 }
1011 }
1012
1013
1014 \f
1015 /***********************************************************************
1016 Glyph Rows
1017
1018 See dispextern.h for an overall explanation of glyph rows.
1019 ***********************************************************************/
1020
1021 /* Clear glyph row ROW. Do it in a way that makes it robust against
1022 changes in the glyph_row structure, i.e. addition or removal of
1023 structure members. */
1024
1025 static struct glyph_row null_row;
1026
1027 void
1028 clear_glyph_row (struct glyph_row *row)
1029 {
1030 struct glyph *p[1 + LAST_AREA];
1031
1032 /* Save pointers. */
1033 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1034 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1035 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1036 p[LAST_AREA] = row->glyphs[LAST_AREA];
1037
1038 /* Clear. */
1039 *row = null_row;
1040
1041 /* Restore pointers. */
1042 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1043 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1044 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1045 row->glyphs[LAST_AREA] = p[LAST_AREA];
1046
1047 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1048 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1049 Redisplay outputs such glyphs, and flickering effects were
1050 the result. This also depended on the contents of memory
1051 returned by xmalloc. If flickering happens again, activate
1052 the code below. If the flickering is gone with that, chances
1053 are that the flickering has the same reason as here. */
1054 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
1055 #endif
1056 }
1057
1058
1059 /* Make ROW an empty, enabled row of canonical character height,
1060 in window W starting at y-position Y. */
1061
1062 void
1063 blank_row (struct window *w, struct glyph_row *row, int y)
1064 {
1065 int min_y, max_y;
1066
1067 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1068 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1069
1070 clear_glyph_row (row);
1071 row->y = y;
1072 row->ascent = row->phys_ascent = 0;
1073 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1074 row->visible_height = row->height;
1075
1076 if (row->y < min_y)
1077 row->visible_height -= min_y - row->y;
1078 if (row->y + row->height > max_y)
1079 row->visible_height -= row->y + row->height - max_y;
1080
1081 row->enabled_p = 1;
1082 }
1083
1084
1085 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1086 are the amounts by which to change positions. Note that the first
1087 glyph of the text area of a row can have a buffer position even if
1088 the used count of the text area is zero. Such rows display line
1089 ends. */
1090
1091 void
1092 increment_row_positions (struct glyph_row *row,
1093 EMACS_INT delta, EMACS_INT delta_bytes)
1094 {
1095 int area, i;
1096
1097 /* Increment start and end positions. */
1098 MATRIX_ROW_START_CHARPOS (row) += delta;
1099 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1100 MATRIX_ROW_END_CHARPOS (row) += delta;
1101 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1102 CHARPOS (row->start.pos) += delta;
1103 BYTEPOS (row->start.pos) += delta_bytes;
1104 CHARPOS (row->end.pos) += delta;
1105 BYTEPOS (row->end.pos) += delta_bytes;
1106
1107 if (!row->enabled_p)
1108 return;
1109
1110 /* Increment positions in glyphs. */
1111 for (area = 0; area < LAST_AREA; ++area)
1112 for (i = 0; i < row->used[area]; ++i)
1113 if (BUFFERP (row->glyphs[area][i].object)
1114 && row->glyphs[area][i].charpos > 0)
1115 row->glyphs[area][i].charpos += delta;
1116
1117 /* Capture the case of rows displaying a line end. */
1118 if (row->used[TEXT_AREA] == 0
1119 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1120 row->glyphs[TEXT_AREA]->charpos += delta;
1121 }
1122
1123
1124 #if 0
1125 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1126 contents, i.e. glyph structure contents are exchanged between A and
1127 B without changing glyph pointers in A and B. */
1128
1129 static void
1130 swap_glyphs_in_rows (a, b)
1131 struct glyph_row *a, *b;
1132 {
1133 int area;
1134
1135 for (area = 0; area < LAST_AREA; ++area)
1136 {
1137 /* Number of glyphs to swap. */
1138 int max_used = max (a->used[area], b->used[area]);
1139
1140 /* Start of glyphs in area of row A. */
1141 struct glyph *glyph_a = a->glyphs[area];
1142
1143 /* End + 1 of glyphs in area of row A. */
1144 struct glyph *glyph_a_end = a->glyphs[max_used];
1145
1146 /* Start of glyphs in area of row B. */
1147 struct glyph *glyph_b = b->glyphs[area];
1148
1149 while (glyph_a < glyph_a_end)
1150 {
1151 /* Non-ISO HP/UX compiler doesn't like auto struct
1152 initialization. */
1153 struct glyph temp;
1154 temp = *glyph_a;
1155 *glyph_a = *glyph_b;
1156 *glyph_b = temp;
1157 ++glyph_a;
1158 ++glyph_b;
1159 }
1160 }
1161 }
1162
1163 #endif /* 0 */
1164
1165 /* Exchange pointers to glyph memory between glyph rows A and B. */
1166
1167 static INLINE void
1168 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1169 {
1170 int i;
1171 for (i = 0; i < LAST_AREA + 1; ++i)
1172 {
1173 struct glyph *temp = a->glyphs[i];
1174 a->glyphs[i] = b->glyphs[i];
1175 b->glyphs[i] = temp;
1176 }
1177 }
1178
1179
1180 /* Copy glyph row structure FROM to glyph row structure TO, except
1181 that glyph pointers in the structures are left unchanged. */
1182
1183 INLINE void
1184 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1185 {
1186 struct glyph *pointers[1 + LAST_AREA];
1187
1188 /* Save glyph pointers of TO. */
1189 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1190
1191 /* Do a structure assignment. */
1192 *to = *from;
1193
1194 /* Restore original pointers of TO. */
1195 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1196 }
1197
1198
1199 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1200 TO and FROM are left unchanged. Glyph contents are copied from the
1201 glyph memory of FROM to the glyph memory of TO. Increment buffer
1202 positions in row TO by DELTA/ DELTA_BYTES. */
1203
1204 void
1205 copy_glyph_row_contents (struct glyph_row *to, struct glyph_row *from,
1206 EMACS_INT delta, EMACS_INT delta_bytes)
1207 {
1208 int area;
1209
1210 /* This is like a structure assignment TO = FROM, except that
1211 glyph pointers in the rows are left unchanged. */
1212 copy_row_except_pointers (to, from);
1213
1214 /* Copy glyphs from FROM to TO. */
1215 for (area = 0; area < LAST_AREA; ++area)
1216 if (from->used[area])
1217 memcpy (to->glyphs[area], from->glyphs[area],
1218 from->used[area] * sizeof (struct glyph));
1219
1220 /* Increment buffer positions in TO by DELTA. */
1221 increment_row_positions (to, delta, delta_bytes);
1222 }
1223
1224
1225 /* Assign glyph row FROM to glyph row TO. This works like a structure
1226 assignment TO = FROM, except that glyph pointers are not copied but
1227 exchanged between TO and FROM. Pointers must be exchanged to avoid
1228 a memory leak. */
1229
1230 static INLINE void
1231 assign_row (struct glyph_row *to, struct glyph_row *from)
1232 {
1233 swap_glyph_pointers (to, from);
1234 copy_row_except_pointers (to, from);
1235 }
1236
1237
1238 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1239 a row in a window matrix, is a slice of the glyph memory of the
1240 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1241 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1242 memory of FRAME_ROW. */
1243
1244 #if GLYPH_DEBUG
1245
1246 static int
1247 glyph_row_slice_p (window_row, frame_row)
1248 struct glyph_row *window_row, *frame_row;
1249 {
1250 struct glyph *window_glyph_start = window_row->glyphs[0];
1251 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1252 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1253
1254 return (frame_glyph_start <= window_glyph_start
1255 && window_glyph_start < frame_glyph_end);
1256 }
1257
1258 #endif /* GLYPH_DEBUG */
1259
1260 #if 0
1261
1262 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1263 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1264 in WINDOW_MATRIX is found satisfying the condition. */
1265
1266 static struct glyph_row *
1267 find_glyph_row_slice (window_matrix, frame_matrix, row)
1268 struct glyph_matrix *window_matrix, *frame_matrix;
1269 int row;
1270 {
1271 int i;
1272
1273 xassert (row >= 0 && row < frame_matrix->nrows);
1274
1275 for (i = 0; i < window_matrix->nrows; ++i)
1276 if (glyph_row_slice_p (window_matrix->rows + i,
1277 frame_matrix->rows + row))
1278 break;
1279
1280 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1281 }
1282
1283 #endif /* 0 */
1284
1285 /* Prepare ROW for display. Desired rows are cleared lazily,
1286 i.e. they are only marked as to be cleared by setting their
1287 enabled_p flag to zero. When a row is to be displayed, a prior
1288 call to this function really clears it. */
1289
1290 void
1291 prepare_desired_row (struct glyph_row *row)
1292 {
1293 if (!row->enabled_p)
1294 {
1295 unsigned rp = row->reversed_p;
1296
1297 clear_glyph_row (row);
1298 row->enabled_p = 1;
1299 row->reversed_p = rp;
1300 }
1301 }
1302
1303
1304 /* Return a hash code for glyph row ROW. */
1305
1306 int
1307 line_hash_code (struct glyph_row *row)
1308 {
1309 int hash = 0;
1310
1311 if (row->enabled_p)
1312 {
1313 struct glyph *glyph = row->glyphs[TEXT_AREA];
1314 struct glyph *end = glyph + row->used[TEXT_AREA];
1315
1316 while (glyph < end)
1317 {
1318 int c = glyph->u.ch;
1319 int face_id = glyph->face_id;
1320 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1321 c -= SPACEGLYPH;
1322 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1323 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1324 ++glyph;
1325 }
1326
1327 if (hash == 0)
1328 hash = 1;
1329 }
1330
1331 return hash;
1332 }
1333
1334
1335 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1336 the number of characters in the line. If must_write_spaces is
1337 zero, leading and trailing spaces are ignored. */
1338
1339 static unsigned int
1340 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1341 {
1342 struct glyph_row *row = matrix->rows + vpos;
1343 struct glyph *beg = row->glyphs[TEXT_AREA];
1344 struct glyph *end = beg + row->used[TEXT_AREA];
1345 int len;
1346 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1347 int glyph_table_len = GLYPH_TABLE_LENGTH;
1348
1349 /* Ignore trailing and leading spaces if we can. */
1350 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1351 {
1352 /* Skip from the end over trailing spaces. */
1353 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1354 --end;
1355
1356 /* All blank line. */
1357 if (end == beg)
1358 return 0;
1359
1360 /* Skip over leading spaces. */
1361 while (CHAR_GLYPH_SPACE_P (*beg))
1362 ++beg;
1363 }
1364
1365 /* If we don't have a glyph-table, each glyph is one character,
1366 so return the number of glyphs. */
1367 if (glyph_table_base == 0)
1368 len = end - beg;
1369 else
1370 {
1371 /* Otherwise, scan the glyphs and accumulate their total length
1372 in LEN. */
1373 len = 0;
1374 while (beg < end)
1375 {
1376 GLYPH g;
1377
1378 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1379
1380 if (GLYPH_INVALID_P (g)
1381 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1382 len += 1;
1383 else
1384 len += GLYPH_LENGTH (glyph_table_base, g);
1385
1386 ++beg;
1387 }
1388 }
1389
1390 return len;
1391 }
1392
1393
1394 /* Test two glyph rows A and B for equality. Value is non-zero if A
1395 and B have equal contents. W is the window to which the glyphs
1396 rows A and B belong. It is needed here to test for partial row
1397 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1398 flags of A and B, too. */
1399
1400 static INLINE int
1401 row_equal_p (struct window *w, struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1402 {
1403 if (a == b)
1404 return 1;
1405 else if (a->hash != b->hash)
1406 return 0;
1407 else
1408 {
1409 struct glyph *a_glyph, *b_glyph, *a_end;
1410 int area;
1411
1412 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1413 return 0;
1414
1415 /* Compare glyphs. */
1416 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1417 {
1418 if (a->used[area] != b->used[area])
1419 return 0;
1420
1421 a_glyph = a->glyphs[area];
1422 a_end = a_glyph + a->used[area];
1423 b_glyph = b->glyphs[area];
1424
1425 while (a_glyph < a_end
1426 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1427 ++a_glyph, ++b_glyph;
1428
1429 if (a_glyph != a_end)
1430 return 0;
1431 }
1432
1433 if (a->fill_line_p != b->fill_line_p
1434 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1435 || a->left_fringe_bitmap != b->left_fringe_bitmap
1436 || a->left_fringe_face_id != b->left_fringe_face_id
1437 || a->right_fringe_bitmap != b->right_fringe_bitmap
1438 || a->right_fringe_face_id != b->right_fringe_face_id
1439 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1440 || a->exact_window_width_line_p != b->exact_window_width_line_p
1441 || a->overlapped_p != b->overlapped_p
1442 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1443 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1444 || a->reversed_p != b->reversed_p
1445 /* Different partially visible characters on left margin. */
1446 || a->x != b->x
1447 /* Different height. */
1448 || a->ascent != b->ascent
1449 || a->phys_ascent != b->phys_ascent
1450 || a->phys_height != b->phys_height
1451 || a->visible_height != b->visible_height)
1452 return 0;
1453 }
1454
1455 return 1;
1456 }
1457
1458
1459 \f
1460 /***********************************************************************
1461 Glyph Pool
1462
1463 See dispextern.h for an overall explanation of glyph pools.
1464 ***********************************************************************/
1465
1466 /* Allocate a glyph_pool structure. The structure returned is
1467 initialized with zeros. The global variable glyph_pool_count is
1468 incremented for each pool allocated. */
1469
1470 static struct glyph_pool *
1471 new_glyph_pool (void)
1472 {
1473 struct glyph_pool *result;
1474
1475 /* Allocate a new glyph_pool and clear it. */
1476 result = (struct glyph_pool *) xmalloc (sizeof *result);
1477 memset (result, 0, sizeof *result);
1478
1479 /* For memory leak and double deletion checking. */
1480 ++glyph_pool_count;
1481
1482 return result;
1483 }
1484
1485
1486 /* Free a glyph_pool structure POOL. The function may be called with
1487 a null POOL pointer. The global variable glyph_pool_count is
1488 decremented with every pool structure freed. If this count gets
1489 negative, more structures were freed than allocated, i.e. one
1490 structure must have been freed more than once or a bogus pointer
1491 was passed to free_glyph_pool. */
1492
1493 static void
1494 free_glyph_pool (struct glyph_pool *pool)
1495 {
1496 if (pool)
1497 {
1498 /* More freed than allocated? */
1499 --glyph_pool_count;
1500 xassert (glyph_pool_count >= 0);
1501
1502 xfree (pool->glyphs);
1503 xfree (pool);
1504 }
1505 }
1506
1507
1508 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1509 columns we need. This function never shrinks a pool. The only
1510 case in which this would make sense, would be when a frame's size
1511 is changed from a large value to a smaller one. But, if someone
1512 does it once, we can expect that he will do it again.
1513
1514 Value is non-zero if the pool changed in a way which makes
1515 re-adjusting window glyph matrices necessary. */
1516
1517 static int
1518 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1519 {
1520 int needed;
1521 int changed_p;
1522
1523 changed_p = (pool->glyphs == 0
1524 || matrix_dim.height != pool->nrows
1525 || matrix_dim.width != pool->ncolumns);
1526
1527 /* Enlarge the glyph pool. */
1528 needed = matrix_dim.width * matrix_dim.height;
1529 if (needed > pool->nglyphs)
1530 {
1531 int size = needed * sizeof (struct glyph);
1532
1533 if (pool->glyphs)
1534 {
1535 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1536 memset (pool->glyphs + pool->nglyphs, 0,
1537 size - pool->nglyphs * sizeof (struct glyph));
1538 }
1539 else
1540 {
1541 pool->glyphs = (struct glyph *) xmalloc (size);
1542 memset (pool->glyphs, 0, size);
1543 }
1544
1545 pool->nglyphs = needed;
1546 }
1547
1548 /* Remember the number of rows and columns because (a) we use them
1549 to do sanity checks, and (b) the number of columns determines
1550 where rows in the frame matrix start---this must be available to
1551 determine pointers to rows of window sub-matrices. */
1552 pool->nrows = matrix_dim.height;
1553 pool->ncolumns = matrix_dim.width;
1554
1555 return changed_p;
1556 }
1557
1558
1559 \f
1560 /***********************************************************************
1561 Debug Code
1562 ***********************************************************************/
1563
1564 #if GLYPH_DEBUG
1565
1566
1567 /* Flush standard output. This is sometimes useful to call from the debugger.
1568 XXX Maybe this should be changed to flush the current terminal instead of
1569 stdout.
1570 */
1571
1572 void
1573 flush_stdout ()
1574 {
1575 fflush (stdout);
1576 }
1577
1578
1579 /* Check that no glyph pointers have been lost in MATRIX. If a
1580 pointer has been lost, e.g. by using a structure assignment between
1581 rows, at least one pointer must occur more than once in the rows of
1582 MATRIX. */
1583
1584 void
1585 check_matrix_pointer_lossage (matrix)
1586 struct glyph_matrix *matrix;
1587 {
1588 int i, j;
1589
1590 for (i = 0; i < matrix->nrows; ++i)
1591 for (j = 0; j < matrix->nrows; ++j)
1592 xassert (i == j
1593 || (matrix->rows[i].glyphs[TEXT_AREA]
1594 != matrix->rows[j].glyphs[TEXT_AREA]));
1595 }
1596
1597
1598 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1599
1600 struct glyph_row *
1601 matrix_row (matrix, row)
1602 struct glyph_matrix *matrix;
1603 int row;
1604 {
1605 xassert (matrix && matrix->rows);
1606 xassert (row >= 0 && row < matrix->nrows);
1607
1608 /* That's really too slow for normal testing because this function
1609 is called almost everywhere. Although---it's still astonishingly
1610 fast, so it is valuable to have for debugging purposes. */
1611 #if 0
1612 check_matrix_pointer_lossage (matrix);
1613 #endif
1614
1615 return matrix->rows + row;
1616 }
1617
1618
1619 #if 0 /* This function makes invalid assumptions when text is
1620 partially invisible. But it might come handy for debugging
1621 nevertheless. */
1622
1623 /* Check invariants that must hold for an up to date current matrix of
1624 window W. */
1625
1626 static void
1627 check_matrix_invariants (w)
1628 struct window *w;
1629 {
1630 struct glyph_matrix *matrix = w->current_matrix;
1631 int yb = window_text_bottom_y (w);
1632 struct glyph_row *row = matrix->rows;
1633 struct glyph_row *last_text_row = NULL;
1634 struct buffer *saved = current_buffer;
1635 struct buffer *buffer = XBUFFER (w->buffer);
1636 int c;
1637
1638 /* This can sometimes happen for a fresh window. */
1639 if (matrix->nrows < 2)
1640 return;
1641
1642 set_buffer_temp (buffer);
1643
1644 /* Note: last row is always reserved for the mode line. */
1645 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1646 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1647 {
1648 struct glyph_row *next = row + 1;
1649
1650 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1651 last_text_row = row;
1652
1653 /* Check that character and byte positions are in sync. */
1654 xassert (MATRIX_ROW_START_BYTEPOS (row)
1655 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1656 xassert (BYTEPOS (row->start.pos)
1657 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1658
1659 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1660 have such a position temporarily in case of a minibuffer
1661 displaying something like `[Sole completion]' at its end. */
1662 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1663 {
1664 xassert (MATRIX_ROW_END_BYTEPOS (row)
1665 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1666 xassert (BYTEPOS (row->end.pos)
1667 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1668 }
1669
1670 /* Check that end position of `row' is equal to start position
1671 of next row. */
1672 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1673 {
1674 xassert (MATRIX_ROW_END_CHARPOS (row)
1675 == MATRIX_ROW_START_CHARPOS (next));
1676 xassert (MATRIX_ROW_END_BYTEPOS (row)
1677 == MATRIX_ROW_START_BYTEPOS (next));
1678 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1679 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1680 }
1681 row = next;
1682 }
1683
1684 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1685 xassert (w->desired_matrix->rows != NULL);
1686 set_buffer_temp (saved);
1687 }
1688
1689 #endif /* 0 */
1690
1691 #endif /* GLYPH_DEBUG != 0 */
1692
1693
1694 \f
1695 /**********************************************************************
1696 Allocating/ Adjusting Glyph Matrices
1697 **********************************************************************/
1698
1699 /* Allocate glyph matrices over a window tree for a frame-based
1700 redisplay
1701
1702 X and Y are column/row within the frame glyph matrix where
1703 sub-matrices for the window tree rooted at WINDOW must be
1704 allocated. DIM_ONLY_P non-zero means that the caller of this
1705 function is only interested in the result matrix dimension, and
1706 matrix adjustments should not be performed.
1707
1708 The function returns the total width/height of the sub-matrices of
1709 the window tree. If called on a frame root window, the computation
1710 will take the mini-buffer window into account.
1711
1712 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1713
1714 NEW_LEAF_MATRIX set if any window in the tree did not have a
1715 glyph matrices yet, and
1716
1717 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1718 any window in the tree will be changed or have been changed (see
1719 DIM_ONLY_P)
1720
1721 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1722 function.
1723
1724 Windows are arranged into chains of windows on the same level
1725 through the next fields of window structures. Such a level can be
1726 either a sequence of horizontally adjacent windows from left to
1727 right, or a sequence of vertically adjacent windows from top to
1728 bottom. Each window in a horizontal sequence can be either a leaf
1729 window or a vertical sequence; a window in a vertical sequence can
1730 be either a leaf or a horizontal sequence. All windows in a
1731 horizontal sequence have the same height, and all windows in a
1732 vertical sequence have the same width.
1733
1734 This function uses, for historical reasons, a more general
1735 algorithm to determine glyph matrix dimensions that would be
1736 necessary.
1737
1738 The matrix height of a horizontal sequence is determined by the
1739 maximum height of any matrix in the sequence. The matrix width of
1740 a horizontal sequence is computed by adding up matrix widths of
1741 windows in the sequence.
1742
1743 |<------- result width ------->|
1744 +---------+----------+---------+ ---
1745 | | | | |
1746 | | | |
1747 +---------+ | | result height
1748 | +---------+
1749 | | |
1750 +----------+ ---
1751
1752 The matrix width of a vertical sequence is the maximum matrix width
1753 of any window in the sequence. Its height is computed by adding up
1754 matrix heights of windows in the sequence.
1755
1756 |<---- result width -->|
1757 +---------+ ---
1758 | | |
1759 | | |
1760 +---------+--+ |
1761 | | |
1762 | | result height
1763 | |
1764 +------------+---------+ |
1765 | | |
1766 | | |
1767 +------------+---------+ --- */
1768
1769 /* Bit indicating that a new matrix will be allocated or has been
1770 allocated. */
1771
1772 #define NEW_LEAF_MATRIX (1 << 0)
1773
1774 /* Bit indicating that a matrix will or has changed its location or
1775 size. */
1776
1777 #define CHANGED_LEAF_MATRIX (1 << 1)
1778
1779 static struct dim
1780 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1781 int dim_only_p, int *window_change_flags)
1782 {
1783 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1784 int x0 = x, y0 = y;
1785 int wmax = 0, hmax = 0;
1786 struct dim total;
1787 struct dim dim;
1788 struct window *w;
1789 int in_horz_combination_p;
1790
1791 /* What combination is WINDOW part of? Compute this once since the
1792 result is the same for all windows in the `next' chain. The
1793 special case of a root window (parent equal to nil) is treated
1794 like a vertical combination because a root window's `next'
1795 points to the mini-buffer window, if any, which is arranged
1796 vertically below other windows. */
1797 in_horz_combination_p
1798 = (!NILP (XWINDOW (window)->parent)
1799 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1800
1801 /* For WINDOW and all windows on the same level. */
1802 do
1803 {
1804 w = XWINDOW (window);
1805
1806 /* Get the dimension of the window sub-matrix for W, depending
1807 on whether this is a combination or a leaf window. */
1808 if (!NILP (w->hchild))
1809 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1810 dim_only_p,
1811 window_change_flags);
1812 else if (!NILP (w->vchild))
1813 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1814 dim_only_p,
1815 window_change_flags);
1816 else
1817 {
1818 /* If not already done, allocate sub-matrix structures. */
1819 if (w->desired_matrix == NULL)
1820 {
1821 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1822 w->current_matrix = new_glyph_matrix (f->current_pool);
1823 *window_change_flags |= NEW_LEAF_MATRIX;
1824 }
1825
1826 /* Width and height MUST be chosen so that there are no
1827 holes in the frame matrix. */
1828 dim.width = required_matrix_width (w);
1829 dim.height = required_matrix_height (w);
1830
1831 /* Will matrix be re-allocated? */
1832 if (x != w->desired_matrix->matrix_x
1833 || y != w->desired_matrix->matrix_y
1834 || dim.width != w->desired_matrix->matrix_w
1835 || dim.height != w->desired_matrix->matrix_h
1836 || (margin_glyphs_to_reserve (w, dim.width,
1837 w->left_margin_cols)
1838 != w->desired_matrix->left_margin_glyphs)
1839 || (margin_glyphs_to_reserve (w, dim.width,
1840 w->right_margin_cols)
1841 != w->desired_matrix->right_margin_glyphs))
1842 *window_change_flags |= CHANGED_LEAF_MATRIX;
1843
1844 /* Actually change matrices, if allowed. Do not consider
1845 CHANGED_LEAF_MATRIX computed above here because the pool
1846 may have been changed which we don't now here. We trust
1847 that we only will be called with DIM_ONLY_P != 0 when
1848 necessary. */
1849 if (!dim_only_p)
1850 {
1851 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1852 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1853 }
1854 }
1855
1856 /* If we are part of a horizontal combination, advance x for
1857 windows to the right of W; otherwise advance y for windows
1858 below W. */
1859 if (in_horz_combination_p)
1860 x += dim.width;
1861 else
1862 y += dim.height;
1863
1864 /* Remember maximum glyph matrix dimensions. */
1865 wmax = max (wmax, dim.width);
1866 hmax = max (hmax, dim.height);
1867
1868 /* Next window on same level. */
1869 window = w->next;
1870 }
1871 while (!NILP (window));
1872
1873 /* Set `total' to the total glyph matrix dimension of this window
1874 level. In a vertical combination, the width is the width of the
1875 widest window; the height is the y we finally reached, corrected
1876 by the y we started with. In a horizontal combination, the total
1877 height is the height of the tallest window, and the width is the
1878 x we finally reached, corrected by the x we started with. */
1879 if (in_horz_combination_p)
1880 {
1881 total.width = x - x0;
1882 total.height = hmax;
1883 }
1884 else
1885 {
1886 total.width = wmax;
1887 total.height = y - y0;
1888 }
1889
1890 return total;
1891 }
1892
1893
1894 /* Return the required height of glyph matrices for window W. */
1895
1896 int
1897 required_matrix_height (struct window *w)
1898 {
1899 #ifdef HAVE_WINDOW_SYSTEM
1900 struct frame *f = XFRAME (w->frame);
1901
1902 if (FRAME_WINDOW_P (f))
1903 {
1904 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1905 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1906 return (((window_pixel_height + ch_height - 1)
1907 / ch_height) * w->nrows_scale_factor
1908 /* One partially visible line at the top and
1909 bottom of the window. */
1910 + 2
1911 /* 2 for header and mode line. */
1912 + 2);
1913 }
1914 #endif /* HAVE_WINDOW_SYSTEM */
1915
1916 return WINDOW_TOTAL_LINES (w);
1917 }
1918
1919
1920 /* Return the required width of glyph matrices for window W. */
1921
1922 int
1923 required_matrix_width (struct window *w)
1924 {
1925 #ifdef HAVE_WINDOW_SYSTEM
1926 struct frame *f = XFRAME (w->frame);
1927 if (FRAME_WINDOW_P (f))
1928 {
1929 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1930 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1931
1932 /* Compute number of glyphs needed in a glyph row. */
1933 return (((window_pixel_width + ch_width - 1)
1934 / ch_width) * w->ncols_scale_factor
1935 /* 2 partially visible columns in the text area. */
1936 + 2
1937 /* One partially visible column at the right
1938 edge of each marginal area. */
1939 + 1 + 1);
1940 }
1941 #endif /* HAVE_WINDOW_SYSTEM */
1942
1943 return XINT (w->total_cols);
1944 }
1945
1946
1947 /* Allocate window matrices for window-based redisplay. W is the
1948 window whose matrices must be allocated/reallocated. */
1949
1950 static void
1951 allocate_matrices_for_window_redisplay (struct window *w)
1952 {
1953 while (w)
1954 {
1955 if (!NILP (w->vchild))
1956 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1957 else if (!NILP (w->hchild))
1958 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1959 else
1960 {
1961 /* W is a leaf window. */
1962 struct dim dim;
1963
1964 /* If matrices are not yet allocated, allocate them now. */
1965 if (w->desired_matrix == NULL)
1966 {
1967 w->desired_matrix = new_glyph_matrix (NULL);
1968 w->current_matrix = new_glyph_matrix (NULL);
1969 }
1970
1971 dim.width = required_matrix_width (w);
1972 dim.height = required_matrix_height (w);
1973 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1974 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1975 }
1976
1977 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1978 }
1979 }
1980
1981
1982 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1983 do it for all frames; otherwise do it just for the given frame.
1984 This function must be called when a new frame is created, its size
1985 changes, or its window configuration changes. */
1986
1987 void
1988 adjust_glyphs (struct frame *f)
1989 {
1990 /* Block input so that expose events and other events that access
1991 glyph matrices are not processed while we are changing them. */
1992 BLOCK_INPUT;
1993
1994 if (f)
1995 adjust_frame_glyphs (f);
1996 else
1997 {
1998 Lisp_Object tail, lisp_frame;
1999
2000 FOR_EACH_FRAME (tail, lisp_frame)
2001 adjust_frame_glyphs (XFRAME (lisp_frame));
2002 }
2003
2004 UNBLOCK_INPUT;
2005 }
2006
2007
2008 /* Adjust frame glyphs when Emacs is initialized.
2009
2010 To be called from init_display.
2011
2012 We need a glyph matrix because redraw will happen soon.
2013 Unfortunately, window sizes on selected_frame are not yet set to
2014 meaningful values. I believe we can assume that there are only two
2015 windows on the frame---the mini-buffer and the root window. Frame
2016 height and width seem to be correct so far. So, set the sizes of
2017 windows to estimated values. */
2018
2019 static void
2020 adjust_frame_glyphs_initially (void)
2021 {
2022 struct frame *sf = SELECTED_FRAME ();
2023 struct window *root = XWINDOW (sf->root_window);
2024 struct window *mini = XWINDOW (root->next);
2025 int frame_lines = FRAME_LINES (sf);
2026 int frame_cols = FRAME_COLS (sf);
2027 int top_margin = FRAME_TOP_MARGIN (sf);
2028
2029 /* Do it for the root window. */
2030 XSETFASTINT (root->top_line, top_margin);
2031 XSETFASTINT (root->total_cols, frame_cols);
2032 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2033
2034 /* Do it for the mini-buffer window. */
2035 XSETFASTINT (mini->top_line, frame_lines - 1);
2036 XSETFASTINT (mini->total_cols, frame_cols);
2037 set_window_height (root->next, 1, 0);
2038
2039 adjust_frame_glyphs (sf);
2040 glyphs_initialized_initially_p = 1;
2041 }
2042
2043
2044 /* Allocate/reallocate glyph matrices of a single frame F. */
2045
2046 static void
2047 adjust_frame_glyphs (struct frame *f)
2048 {
2049 if (FRAME_WINDOW_P (f))
2050 adjust_frame_glyphs_for_window_redisplay (f);
2051 else
2052 adjust_frame_glyphs_for_frame_redisplay (f);
2053
2054 /* Don't forget the message buffer and the buffer for
2055 decode_mode_spec. */
2056 adjust_frame_message_buffer (f);
2057 adjust_decode_mode_spec_buffer (f);
2058
2059 f->glyphs_initialized_p = 1;
2060 }
2061
2062 /* Return 1 if any window in the tree has nonzero window margins. See
2063 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2064 static int
2065 showing_window_margins_p (struct window *w)
2066 {
2067 while (w)
2068 {
2069 if (!NILP (w->hchild))
2070 {
2071 if (showing_window_margins_p (XWINDOW (w->hchild)))
2072 return 1;
2073 }
2074 else if (!NILP (w->vchild))
2075 {
2076 if (showing_window_margins_p (XWINDOW (w->vchild)))
2077 return 1;
2078 }
2079 else if (!NILP (w->left_margin_cols)
2080 || !NILP (w->right_margin_cols))
2081 return 1;
2082
2083 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2084 }
2085 return 0;
2086 }
2087
2088
2089 /* In the window tree with root W, build current matrices of leaf
2090 windows from the frame's current matrix. */
2091
2092 static void
2093 fake_current_matrices (Lisp_Object window)
2094 {
2095 struct window *w;
2096
2097 for (; !NILP (window); window = w->next)
2098 {
2099 w = XWINDOW (window);
2100
2101 if (!NILP (w->hchild))
2102 fake_current_matrices (w->hchild);
2103 else if (!NILP (w->vchild))
2104 fake_current_matrices (w->vchild);
2105 else
2106 {
2107 int i;
2108 struct frame *f = XFRAME (w->frame);
2109 struct glyph_matrix *m = w->current_matrix;
2110 struct glyph_matrix *fm = f->current_matrix;
2111
2112 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2113 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2114
2115 for (i = 0; i < m->matrix_h; ++i)
2116 {
2117 struct glyph_row *r = m->rows + i;
2118 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2119
2120 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2121 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2122
2123 r->enabled_p = fr->enabled_p;
2124 if (r->enabled_p)
2125 {
2126 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2127 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2128 r->used[TEXT_AREA] = (m->matrix_w
2129 - r->used[LEFT_MARGIN_AREA]
2130 - r->used[RIGHT_MARGIN_AREA]);
2131 r->mode_line_p = 0;
2132 }
2133 }
2134 }
2135 }
2136 }
2137
2138
2139 /* Save away the contents of frame F's current frame matrix. Value is
2140 a glyph matrix holding the contents of F's current frame matrix. */
2141
2142 static struct glyph_matrix *
2143 save_current_matrix (struct frame *f)
2144 {
2145 int i;
2146 struct glyph_matrix *saved;
2147
2148 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2149 memset (saved, 0, sizeof *saved);
2150 saved->nrows = f->current_matrix->nrows;
2151 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2152 * sizeof *saved->rows);
2153 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2154
2155 for (i = 0; i < saved->nrows; ++i)
2156 {
2157 struct glyph_row *from = f->current_matrix->rows + i;
2158 struct glyph_row *to = saved->rows + i;
2159 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2160 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2161 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2162 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2163 }
2164
2165 return saved;
2166 }
2167
2168
2169 /* Restore the contents of frame F's current frame matrix from SAVED,
2170 and free memory associated with SAVED. */
2171
2172 static void
2173 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2174 {
2175 int i;
2176
2177 for (i = 0; i < saved->nrows; ++i)
2178 {
2179 struct glyph_row *from = saved->rows + i;
2180 struct glyph_row *to = f->current_matrix->rows + i;
2181 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2182 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2183 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2184 xfree (from->glyphs[TEXT_AREA]);
2185 }
2186
2187 xfree (saved->rows);
2188 xfree (saved);
2189 }
2190
2191
2192
2193 /* Allocate/reallocate glyph matrices of a single frame F for
2194 frame-based redisplay. */
2195
2196 static void
2197 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2198 {
2199 struct dim matrix_dim;
2200 int pool_changed_p;
2201 int window_change_flags;
2202 int top_window_y;
2203
2204 if (!FRAME_LIVE_P (f))
2205 return;
2206
2207 top_window_y = FRAME_TOP_MARGIN (f);
2208
2209 /* Allocate glyph pool structures if not already done. */
2210 if (f->desired_pool == NULL)
2211 {
2212 f->desired_pool = new_glyph_pool ();
2213 f->current_pool = new_glyph_pool ();
2214 }
2215
2216 /* Allocate frames matrix structures if needed. */
2217 if (f->desired_matrix == NULL)
2218 {
2219 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2220 f->current_matrix = new_glyph_matrix (f->current_pool);
2221 }
2222
2223 /* Compute window glyph matrices. (This takes the mini-buffer
2224 window into account). The result is the size of the frame glyph
2225 matrix needed. The variable window_change_flags is set to a bit
2226 mask indicating whether new matrices will be allocated or
2227 existing matrices change their size or location within the frame
2228 matrix. */
2229 window_change_flags = 0;
2230 matrix_dim
2231 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2232 0, top_window_y,
2233 1,
2234 &window_change_flags);
2235
2236 /* Add in menu bar lines, if any. */
2237 matrix_dim.height += top_window_y;
2238
2239 /* Enlarge pools as necessary. */
2240 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2241 realloc_glyph_pool (f->current_pool, matrix_dim);
2242
2243 /* Set up glyph pointers within window matrices. Do this only if
2244 absolutely necessary since it requires a frame redraw. */
2245 if (pool_changed_p || window_change_flags)
2246 {
2247 /* Do it for window matrices. */
2248 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2249 0, top_window_y, 0,
2250 &window_change_flags);
2251
2252 /* Size of frame matrices must equal size of frame. Note
2253 that we are called for X frames with window widths NOT equal
2254 to the frame width (from CHANGE_FRAME_SIZE_1). */
2255 xassert (matrix_dim.width == FRAME_COLS (f)
2256 && matrix_dim.height == FRAME_LINES (f));
2257
2258 /* Pointers to glyph memory in glyph rows are exchanged during
2259 the update phase of redisplay, which means in general that a
2260 frame's current matrix consists of pointers into both the
2261 desired and current glyph pool of the frame. Adjusting a
2262 matrix sets the frame matrix up so that pointers are all into
2263 the same pool. If we want to preserve glyph contents of the
2264 current matrix over a call to adjust_glyph_matrix, we must
2265 make a copy of the current glyphs, and restore the current
2266 matrix' contents from that copy. */
2267 if (display_completed
2268 && !FRAME_GARBAGED_P (f)
2269 && matrix_dim.width == f->current_matrix->matrix_w
2270 && matrix_dim.height == f->current_matrix->matrix_h
2271 /* For some reason, the frame glyph matrix gets corrupted if
2272 any of the windows contain margins. I haven't been able
2273 to hunt down the reason, but for the moment this prevents
2274 the problem from manifesting. -- cyd */
2275 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2276 {
2277 struct glyph_matrix *copy = save_current_matrix (f);
2278 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2279 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2280 restore_current_matrix (f, copy);
2281 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2282 }
2283 else
2284 {
2285 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2286 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2287 SET_FRAME_GARBAGED (f);
2288 }
2289 }
2290 }
2291
2292
2293 /* Allocate/reallocate glyph matrices of a single frame F for
2294 window-based redisplay. */
2295
2296 static void
2297 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2298 {
2299 struct window *w;
2300
2301 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2302
2303 /* Allocate/reallocate window matrices. */
2304 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2305
2306 #ifdef HAVE_X_WINDOWS
2307 /* Allocate/ reallocate matrices of the dummy window used to display
2308 the menu bar under X when no X toolkit support is available. */
2309 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2310 {
2311 /* Allocate a dummy window if not already done. */
2312 if (NILP (f->menu_bar_window))
2313 {
2314 f->menu_bar_window = make_window ();
2315 w = XWINDOW (f->menu_bar_window);
2316 XSETFRAME (w->frame, f);
2317 w->pseudo_window_p = 1;
2318 }
2319 else
2320 w = XWINDOW (f->menu_bar_window);
2321
2322 /* Set window dimensions to frame dimensions and allocate or
2323 adjust glyph matrices of W. */
2324 XSETFASTINT (w->top_line, 0);
2325 XSETFASTINT (w->left_col, 0);
2326 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2327 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2328 allocate_matrices_for_window_redisplay (w);
2329 }
2330 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2331 #endif /* HAVE_X_WINDOWS */
2332
2333 #ifndef USE_GTK
2334 /* Allocate/ reallocate matrices of the tool bar window. If we
2335 don't have a tool bar window yet, make one. */
2336 if (NILP (f->tool_bar_window))
2337 {
2338 f->tool_bar_window = make_window ();
2339 w = XWINDOW (f->tool_bar_window);
2340 XSETFRAME (w->frame, f);
2341 w->pseudo_window_p = 1;
2342 }
2343 else
2344 w = XWINDOW (f->tool_bar_window);
2345
2346 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2347 XSETFASTINT (w->left_col, 0);
2348 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2349 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2350 allocate_matrices_for_window_redisplay (w);
2351 #endif
2352 }
2353
2354
2355 /* Adjust/ allocate message buffer of frame F.
2356
2357 Note that the message buffer is never freed. Since I could not
2358 find a free in 19.34, I assume that freeing it would be
2359 problematic in some way and don't do it either.
2360
2361 (Implementation note: It should be checked if we can free it
2362 eventually without causing trouble). */
2363
2364 static void
2365 adjust_frame_message_buffer (struct frame *f)
2366 {
2367 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2368
2369 if (FRAME_MESSAGE_BUF (f))
2370 {
2371 char *buffer = FRAME_MESSAGE_BUF (f);
2372 char *new_buffer = (char *) xrealloc (buffer, size);
2373 FRAME_MESSAGE_BUF (f) = new_buffer;
2374 }
2375 else
2376 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2377 }
2378
2379
2380 /* Re-allocate buffer for decode_mode_spec on frame F. */
2381
2382 static void
2383 adjust_decode_mode_spec_buffer (struct frame *f)
2384 {
2385 f->decode_mode_spec_buffer
2386 = (char *) xrealloc (f->decode_mode_spec_buffer,
2387 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2388 }
2389
2390
2391 \f
2392 /**********************************************************************
2393 Freeing Glyph Matrices
2394 **********************************************************************/
2395
2396 /* Free glyph memory for a frame F. F may be null. This function can
2397 be called for the same frame more than once. The root window of
2398 F may be nil when this function is called. This is the case when
2399 the function is called when F is destroyed. */
2400
2401 void
2402 free_glyphs (struct frame *f)
2403 {
2404 if (f && f->glyphs_initialized_p)
2405 {
2406 /* Block interrupt input so that we don't get surprised by an X
2407 event while we're in an inconsistent state. */
2408 BLOCK_INPUT;
2409 f->glyphs_initialized_p = 0;
2410
2411 /* Release window sub-matrices. */
2412 if (!NILP (f->root_window))
2413 free_window_matrices (XWINDOW (f->root_window));
2414
2415 /* Free the dummy window for menu bars without X toolkit and its
2416 glyph matrices. */
2417 if (!NILP (f->menu_bar_window))
2418 {
2419 struct window *w = XWINDOW (f->menu_bar_window);
2420 free_glyph_matrix (w->desired_matrix);
2421 free_glyph_matrix (w->current_matrix);
2422 w->desired_matrix = w->current_matrix = NULL;
2423 f->menu_bar_window = Qnil;
2424 }
2425
2426 /* Free the tool bar window and its glyph matrices. */
2427 if (!NILP (f->tool_bar_window))
2428 {
2429 struct window *w = XWINDOW (f->tool_bar_window);
2430 free_glyph_matrix (w->desired_matrix);
2431 free_glyph_matrix (w->current_matrix);
2432 w->desired_matrix = w->current_matrix = NULL;
2433 f->tool_bar_window = Qnil;
2434 }
2435
2436 /* Release frame glyph matrices. Reset fields to zero in
2437 case we are called a second time. */
2438 if (f->desired_matrix)
2439 {
2440 free_glyph_matrix (f->desired_matrix);
2441 free_glyph_matrix (f->current_matrix);
2442 f->desired_matrix = f->current_matrix = NULL;
2443 }
2444
2445 /* Release glyph pools. */
2446 if (f->desired_pool)
2447 {
2448 free_glyph_pool (f->desired_pool);
2449 free_glyph_pool (f->current_pool);
2450 f->desired_pool = f->current_pool = NULL;
2451 }
2452
2453 UNBLOCK_INPUT;
2454 }
2455 }
2456
2457
2458 /* Free glyph sub-matrices in the window tree rooted at W. This
2459 function may be called with a null pointer, and it may be called on
2460 the same tree more than once. */
2461
2462 void
2463 free_window_matrices (struct window *w)
2464 {
2465 while (w)
2466 {
2467 if (!NILP (w->hchild))
2468 free_window_matrices (XWINDOW (w->hchild));
2469 else if (!NILP (w->vchild))
2470 free_window_matrices (XWINDOW (w->vchild));
2471 else
2472 {
2473 /* This is a leaf window. Free its memory and reset fields
2474 to zero in case this function is called a second time for
2475 W. */
2476 free_glyph_matrix (w->current_matrix);
2477 free_glyph_matrix (w->desired_matrix);
2478 w->current_matrix = w->desired_matrix = NULL;
2479 }
2480
2481 /* Next window on same level. */
2482 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2483 }
2484 }
2485
2486
2487 /* Check glyph memory leaks. This function is called from
2488 shut_down_emacs. Note that frames are not destroyed when Emacs
2489 exits. We therefore free all glyph memory for all active frames
2490 explicitly and check that nothing is left allocated. */
2491
2492 void
2493 check_glyph_memory (void)
2494 {
2495 Lisp_Object tail, frame;
2496
2497 /* Free glyph memory for all frames. */
2498 FOR_EACH_FRAME (tail, frame)
2499 free_glyphs (XFRAME (frame));
2500
2501 /* Check that nothing is left allocated. */
2502 if (glyph_matrix_count)
2503 abort ();
2504 if (glyph_pool_count)
2505 abort ();
2506 }
2507
2508
2509 \f
2510 /**********************************************************************
2511 Building a Frame Matrix
2512 **********************************************************************/
2513
2514 /* Most of the redisplay code works on glyph matrices attached to
2515 windows. This is a good solution most of the time, but it is not
2516 suitable for terminal code. Terminal output functions cannot rely
2517 on being able to set an arbitrary terminal window. Instead they
2518 must be provided with a view of the whole frame, i.e. the whole
2519 screen. We build such a view by constructing a frame matrix from
2520 window matrices in this section.
2521
2522 Windows that must be updated have their must_be_update_p flag set.
2523 For all such windows, their desired matrix is made part of the
2524 desired frame matrix. For other windows, their current matrix is
2525 made part of the desired frame matrix.
2526
2527 +-----------------+----------------+
2528 | desired | desired |
2529 | | |
2530 +-----------------+----------------+
2531 | current |
2532 | |
2533 +----------------------------------+
2534
2535 Desired window matrices can be made part of the frame matrix in a
2536 cheap way: We exploit the fact that the desired frame matrix and
2537 desired window matrices share their glyph memory. This is not
2538 possible for current window matrices. Their glyphs are copied to
2539 the desired frame matrix. The latter is equivalent to
2540 preserve_other_columns in the old redisplay.
2541
2542 Used glyphs counters for frame matrix rows are the result of adding
2543 up glyph lengths of the window matrices. A line in the frame
2544 matrix is enabled, if a corresponding line in a window matrix is
2545 enabled.
2546
2547 After building the desired frame matrix, it will be passed to
2548 terminal code, which will manipulate both the desired and current
2549 frame matrix. Changes applied to the frame's current matrix have
2550 to be visible in current window matrices afterwards, of course.
2551
2552 This problem is solved like this:
2553
2554 1. Window and frame matrices share glyphs. Window matrices are
2555 constructed in a way that their glyph contents ARE the glyph
2556 contents needed in a frame matrix. Thus, any modification of
2557 glyphs done in terminal code will be reflected in window matrices
2558 automatically.
2559
2560 2. Exchanges of rows in a frame matrix done by terminal code are
2561 intercepted by hook functions so that corresponding row operations
2562 on window matrices can be performed. This is necessary because we
2563 use pointers to glyphs in glyph row structures. To satisfy the
2564 assumption of point 1 above that glyphs are updated implicitly in
2565 window matrices when they are manipulated via the frame matrix,
2566 window and frame matrix must of course agree where to find the
2567 glyphs for their rows. Possible manipulations that must be
2568 mirrored are assignments of rows of the desired frame matrix to the
2569 current frame matrix and scrolling the current frame matrix. */
2570
2571 /* Build frame F's desired matrix from window matrices. Only windows
2572 which have the flag must_be_updated_p set have to be updated. Menu
2573 bar lines of a frame are not covered by window matrices, so make
2574 sure not to touch them in this function. */
2575
2576 static void
2577 build_frame_matrix (struct frame *f)
2578 {
2579 int i;
2580
2581 /* F must have a frame matrix when this function is called. */
2582 xassert (!FRAME_WINDOW_P (f));
2583
2584 /* Clear all rows in the frame matrix covered by window matrices.
2585 Menu bar lines are not covered by windows. */
2586 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2587 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2588
2589 /* Build the matrix by walking the window tree. */
2590 build_frame_matrix_from_window_tree (f->desired_matrix,
2591 XWINDOW (FRAME_ROOT_WINDOW (f)));
2592 }
2593
2594
2595 /* Walk a window tree, building a frame matrix MATRIX from window
2596 matrices. W is the root of a window tree. */
2597
2598 static void
2599 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2600 {
2601 while (w)
2602 {
2603 if (!NILP (w->hchild))
2604 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2605 else if (!NILP (w->vchild))
2606 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2607 else
2608 build_frame_matrix_from_leaf_window (matrix, w);
2609
2610 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2611 }
2612 }
2613
2614
2615 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2616 desired frame matrix built. W is a leaf window whose desired or
2617 current matrix is to be added to FRAME_MATRIX. W's flag
2618 must_be_updated_p determines which matrix it contributes to
2619 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2620 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2621 Adding a desired matrix means setting up used counters and such in
2622 frame rows, while adding a current window matrix to FRAME_MATRIX
2623 means copying glyphs. The latter case corresponds to
2624 preserve_other_columns in the old redisplay. */
2625
2626 static void
2627 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2628 {
2629 struct glyph_matrix *window_matrix;
2630 int window_y, frame_y;
2631 /* If non-zero, a glyph to insert at the right border of W. */
2632 GLYPH right_border_glyph;
2633
2634 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2635
2636 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2637 if (w->must_be_updated_p)
2638 {
2639 window_matrix = w->desired_matrix;
2640
2641 /* Decide whether we want to add a vertical border glyph. */
2642 if (!WINDOW_RIGHTMOST_P (w))
2643 {
2644 struct Lisp_Char_Table *dp = window_display_table (w);
2645 Lisp_Object gc;
2646
2647 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2648 if (dp
2649 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2650 && GLYPH_CODE_CHAR_VALID_P (gc))
2651 {
2652 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2653 spec_glyph_lookup_face (w, &right_border_glyph);
2654 }
2655
2656 if (GLYPH_FACE (right_border_glyph) <= 0)
2657 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2658 }
2659 }
2660 else
2661 window_matrix = w->current_matrix;
2662
2663 /* For all rows in the window matrix and corresponding rows in the
2664 frame matrix. */
2665 window_y = 0;
2666 frame_y = window_matrix->matrix_y;
2667 while (window_y < window_matrix->nrows)
2668 {
2669 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2670 struct glyph_row *window_row = window_matrix->rows + window_y;
2671 int current_row_p = window_matrix == w->current_matrix;
2672
2673 /* Fill up the frame row with spaces up to the left margin of the
2674 window row. */
2675 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2676
2677 /* Fill up areas in the window matrix row with spaces. */
2678 fill_up_glyph_row_with_spaces (window_row);
2679
2680 /* If only part of W's desired matrix has been built, and
2681 window_row wasn't displayed, use the corresponding current
2682 row instead. */
2683 if (window_matrix == w->desired_matrix
2684 && !window_row->enabled_p)
2685 {
2686 window_row = w->current_matrix->rows + window_y;
2687 current_row_p = 1;
2688 }
2689
2690 if (current_row_p)
2691 {
2692 /* Copy window row to frame row. */
2693 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2694 window_row->glyphs[0],
2695 window_matrix->matrix_w * sizeof (struct glyph));
2696 }
2697 else
2698 {
2699 xassert (window_row->enabled_p);
2700
2701 /* Only when a desired row has been displayed, we want
2702 the corresponding frame row to be updated. */
2703 frame_row->enabled_p = 1;
2704
2705 /* Maybe insert a vertical border between horizontally adjacent
2706 windows. */
2707 if (GLYPH_CHAR (right_border_glyph) != 0)
2708 {
2709 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2710 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2711 }
2712
2713 #if GLYPH_DEBUG
2714 /* Window row window_y must be a slice of frame row
2715 frame_y. */
2716 xassert (glyph_row_slice_p (window_row, frame_row));
2717
2718 /* If rows are in sync, we don't have to copy glyphs because
2719 frame and window share glyphs. */
2720
2721 strcpy (w->current_matrix->method, w->desired_matrix->method);
2722 add_window_display_history (w, w->current_matrix->method, 0);
2723 #endif
2724 }
2725
2726 /* Set number of used glyphs in the frame matrix. Since we fill
2727 up with spaces, and visit leaf windows from left to right it
2728 can be done simply. */
2729 frame_row->used[TEXT_AREA]
2730 = window_matrix->matrix_x + window_matrix->matrix_w;
2731
2732 /* Next row. */
2733 ++window_y;
2734 ++frame_y;
2735 }
2736 }
2737
2738 /* Given a user-specified glyph, possibly including a Lisp-level face
2739 ID, return a glyph that has a realized face ID.
2740 This is used for glyphs displayed specially and not part of the text;
2741 for instance, vertical separators, truncation markers, etc. */
2742
2743 void
2744 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2745 {
2746 int lface_id = GLYPH_FACE (*glyph);
2747 /* Convert the glyph's specified face to a realized (cache) face. */
2748 if (lface_id > 0)
2749 {
2750 int face_id = merge_faces (XFRAME (w->frame),
2751 Qt, lface_id, DEFAULT_FACE_ID);
2752 SET_GLYPH_FACE (*glyph, face_id);
2753 }
2754 }
2755
2756 /* Add spaces to a glyph row ROW in a window matrix.
2757
2758 Each row has the form:
2759
2760 +---------+-----------------------------+------------+
2761 | left | text | right |
2762 +---------+-----------------------------+------------+
2763
2764 Left and right marginal areas are optional. This function adds
2765 spaces to areas so that there are no empty holes between areas.
2766 In other words: If the right area is not empty, the text area
2767 is filled up with spaces up to the right area. If the text area
2768 is not empty, the left area is filled up.
2769
2770 To be called for frame-based redisplay, only. */
2771
2772 static void
2773 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2774 {
2775 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2776 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2777 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2778 }
2779
2780
2781 /* Fill area AREA of glyph row ROW with spaces. To be called for
2782 frame-based redisplay only. */
2783
2784 static void
2785 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2786 {
2787 if (row->glyphs[area] < row->glyphs[area + 1])
2788 {
2789 struct glyph *end = row->glyphs[area + 1];
2790 struct glyph *text = row->glyphs[area] + row->used[area];
2791
2792 while (text < end)
2793 *text++ = space_glyph;
2794 row->used[area] = text - row->glyphs[area];
2795 }
2796 }
2797
2798
2799 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2800 reached. In frame matrices only one area, TEXT_AREA, is used. */
2801
2802 static void
2803 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2804 {
2805 int i = row->used[TEXT_AREA];
2806 struct glyph *glyph = row->glyphs[TEXT_AREA];
2807
2808 while (i < upto)
2809 glyph[i++] = space_glyph;
2810
2811 row->used[TEXT_AREA] = i;
2812 }
2813
2814
2815 \f
2816 /**********************************************************************
2817 Mirroring operations on frame matrices in window matrices
2818 **********************************************************************/
2819
2820 /* Set frame being updated via frame-based redisplay to F. This
2821 function must be called before updates to make explicit that we are
2822 working on frame matrices or not. */
2823
2824 static INLINE void
2825 set_frame_matrix_frame (struct frame *f)
2826 {
2827 frame_matrix_frame = f;
2828 }
2829
2830
2831 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2832 DESIRED_MATRIX is the desired matrix corresponding to
2833 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2834 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2835 frame_matrix_frame is non-null, this indicates that the exchange is
2836 done in frame matrices, and that we have to perform analogous
2837 operations in window matrices of frame_matrix_frame. */
2838
2839 static INLINE void
2840 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2841 {
2842 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2843 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2844 int mouse_face_p = current_row->mouse_face_p;
2845
2846 /* Do current_row = desired_row. This exchanges glyph pointers
2847 between both rows, and does a structure assignment otherwise. */
2848 assign_row (current_row, desired_row);
2849
2850 /* Enable current_row to mark it as valid. */
2851 current_row->enabled_p = 1;
2852 current_row->mouse_face_p = mouse_face_p;
2853
2854 /* If we are called on frame matrices, perform analogous operations
2855 for window matrices. */
2856 if (frame_matrix_frame)
2857 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2858 }
2859
2860
2861 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2862 W's frame which has been made current (by swapping pointers between
2863 current and desired matrix). Perform analogous operations in the
2864 matrices of leaf windows in the window tree rooted at W. */
2865
2866 static void
2867 mirror_make_current (struct window *w, int frame_row)
2868 {
2869 while (w)
2870 {
2871 if (!NILP (w->hchild))
2872 mirror_make_current (XWINDOW (w->hchild), frame_row);
2873 else if (!NILP (w->vchild))
2874 mirror_make_current (XWINDOW (w->vchild), frame_row);
2875 else
2876 {
2877 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2878 here because the checks performed in debug mode there
2879 will not allow the conversion. */
2880 int row = frame_row - w->desired_matrix->matrix_y;
2881
2882 /* If FRAME_ROW is within W, assign the desired row to the
2883 current row (exchanging glyph pointers). */
2884 if (row >= 0 && row < w->desired_matrix->matrix_h)
2885 {
2886 struct glyph_row *current_row
2887 = MATRIX_ROW (w->current_matrix, row);
2888 struct glyph_row *desired_row
2889 = MATRIX_ROW (w->desired_matrix, row);
2890
2891 if (desired_row->enabled_p)
2892 assign_row (current_row, desired_row);
2893 else
2894 swap_glyph_pointers (desired_row, current_row);
2895 current_row->enabled_p = 1;
2896 }
2897 }
2898
2899 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2900 }
2901 }
2902
2903
2904 /* Perform row dance after scrolling. We are working on the range of
2905 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2906 including) in MATRIX. COPY_FROM is a vector containing, for each
2907 row I in the range 0 <= I < NLINES, the index of the original line
2908 to move to I. This index is relative to the row range, i.e. 0 <=
2909 index < NLINES. RETAINED_P is a vector containing zero for each
2910 row 0 <= I < NLINES which is empty.
2911
2912 This function is called from do_scrolling and do_direct_scrolling. */
2913
2914 void
2915 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2916 int *copy_from, char *retained_p)
2917 {
2918 /* A copy of original rows. */
2919 struct glyph_row *old_rows;
2920
2921 /* Rows to assign to. */
2922 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2923
2924 int i;
2925
2926 /* Make a copy of the original rows. */
2927 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2928 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2929
2930 /* Assign new rows, maybe clear lines. */
2931 for (i = 0; i < nlines; ++i)
2932 {
2933 int enabled_before_p = new_rows[i].enabled_p;
2934
2935 xassert (i + unchanged_at_top < matrix->nrows);
2936 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2937 new_rows[i] = old_rows[copy_from[i]];
2938 new_rows[i].enabled_p = enabled_before_p;
2939
2940 /* RETAINED_P is zero for empty lines. */
2941 if (!retained_p[copy_from[i]])
2942 new_rows[i].enabled_p = 0;
2943 }
2944
2945 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2946 if (frame_matrix_frame)
2947 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2948 unchanged_at_top, nlines, copy_from, retained_p);
2949 }
2950
2951
2952 /* Synchronize glyph pointers in the current matrix of window W with
2953 the current frame matrix. */
2954
2955 static void
2956 sync_window_with_frame_matrix_rows (struct window *w)
2957 {
2958 struct frame *f = XFRAME (w->frame);
2959 struct glyph_row *window_row, *window_row_end, *frame_row;
2960 int left, right, x, width;
2961
2962 /* Preconditions: W must be a leaf window on a tty frame. */
2963 xassert (NILP (w->hchild) && NILP (w->vchild));
2964 xassert (!FRAME_WINDOW_P (f));
2965
2966 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2967 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2968 x = w->current_matrix->matrix_x;
2969 width = w->current_matrix->matrix_w;
2970
2971 window_row = w->current_matrix->rows;
2972 window_row_end = window_row + w->current_matrix->nrows;
2973 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2974
2975 for (; window_row < window_row_end; ++window_row, ++frame_row)
2976 {
2977 window_row->glyphs[LEFT_MARGIN_AREA]
2978 = frame_row->glyphs[0] + x;
2979 window_row->glyphs[TEXT_AREA]
2980 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2981 window_row->glyphs[LAST_AREA]
2982 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2983 window_row->glyphs[RIGHT_MARGIN_AREA]
2984 = window_row->glyphs[LAST_AREA] - right;
2985 }
2986 }
2987
2988
2989 /* Return the window in the window tree rooted in W containing frame
2990 row ROW. Value is null if none is found. */
2991
2992 struct window *
2993 frame_row_to_window (struct window *w, int row)
2994 {
2995 struct window *found = NULL;
2996
2997 while (w && !found)
2998 {
2999 if (!NILP (w->hchild))
3000 found = frame_row_to_window (XWINDOW (w->hchild), row);
3001 else if (!NILP (w->vchild))
3002 found = frame_row_to_window (XWINDOW (w->vchild), row);
3003 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3004 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3005 found = w;
3006
3007 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3008 }
3009
3010 return found;
3011 }
3012
3013
3014 /* Perform a line dance in the window tree rooted at W, after
3015 scrolling a frame matrix in mirrored_line_dance.
3016
3017 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3018 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3019 COPY_FROM is a vector containing, for each row I in the range 0 <=
3020 I < NLINES, the index of the original line to move to I. This
3021 index is relative to the row range, i.e. 0 <= index < NLINES.
3022 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3023 which is empty. */
3024
3025 static void
3026 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
3027 {
3028 while (w)
3029 {
3030 if (!NILP (w->hchild))
3031 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3032 nlines, copy_from, retained_p);
3033 else if (!NILP (w->vchild))
3034 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3035 nlines, copy_from, retained_p);
3036 else
3037 {
3038 /* W is a leaf window, and we are working on its current
3039 matrix m. */
3040 struct glyph_matrix *m = w->current_matrix;
3041 int i, sync_p = 0;
3042 struct glyph_row *old_rows;
3043
3044 /* Make a copy of the original rows of matrix m. */
3045 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3046 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
3047
3048 for (i = 0; i < nlines; ++i)
3049 {
3050 /* Frame relative line assigned to. */
3051 int frame_to = i + unchanged_at_top;
3052
3053 /* Frame relative line assigned. */
3054 int frame_from = copy_from[i] + unchanged_at_top;
3055
3056 /* Window relative line assigned to. */
3057 int window_to = frame_to - m->matrix_y;
3058
3059 /* Window relative line assigned. */
3060 int window_from = frame_from - m->matrix_y;
3061
3062 /* Is assigned line inside window? */
3063 int from_inside_window_p
3064 = window_from >= 0 && window_from < m->matrix_h;
3065
3066 /* Is assigned to line inside window? */
3067 int to_inside_window_p
3068 = window_to >= 0 && window_to < m->matrix_h;
3069
3070 if (from_inside_window_p && to_inside_window_p)
3071 {
3072 /* Enabled setting before assignment. */
3073 int enabled_before_p;
3074
3075 /* Do the assignment. The enabled_p flag is saved
3076 over the assignment because the old redisplay did
3077 that. */
3078 enabled_before_p = m->rows[window_to].enabled_p;
3079 m->rows[window_to] = old_rows[window_from];
3080 m->rows[window_to].enabled_p = enabled_before_p;
3081
3082 /* If frame line is empty, window line is empty, too. */
3083 if (!retained_p[copy_from[i]])
3084 m->rows[window_to].enabled_p = 0;
3085 }
3086 else if (to_inside_window_p)
3087 {
3088 /* A copy between windows. This is an infrequent
3089 case not worth optimizing. */
3090 struct frame *f = XFRAME (w->frame);
3091 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3092 struct window *w2;
3093 struct glyph_matrix *m2;
3094 int m2_from;
3095
3096 w2 = frame_row_to_window (root, frame_from);
3097 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3098 -nw', FROM_FRAME sometimes has no associated window.
3099 This check avoids a segfault if W2 is null. */
3100 if (w2)
3101 {
3102 m2 = w2->current_matrix;
3103 m2_from = frame_from - m2->matrix_y;
3104 copy_row_except_pointers (m->rows + window_to,
3105 m2->rows + m2_from);
3106
3107 /* If frame line is empty, window line is empty, too. */
3108 if (!retained_p[copy_from[i]])
3109 m->rows[window_to].enabled_p = 0;
3110 }
3111 sync_p = 1;
3112 }
3113 else if (from_inside_window_p)
3114 sync_p = 1;
3115 }
3116
3117 /* If there was a copy between windows, make sure glyph
3118 pointers are in sync with the frame matrix. */
3119 if (sync_p)
3120 sync_window_with_frame_matrix_rows (w);
3121
3122 /* Check that no pointers are lost. */
3123 CHECK_MATRIX (m);
3124 }
3125
3126 /* Next window on same level. */
3127 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3128 }
3129 }
3130
3131
3132 #if GLYPH_DEBUG
3133
3134 /* Check that window and frame matrices agree about their
3135 understanding where glyphs of the rows are to find. For each
3136 window in the window tree rooted at W, check that rows in the
3137 matrices of leaf window agree with their frame matrices about
3138 glyph pointers. */
3139
3140 void
3141 check_window_matrix_pointers (w)
3142 struct window *w;
3143 {
3144 while (w)
3145 {
3146 if (!NILP (w->hchild))
3147 check_window_matrix_pointers (XWINDOW (w->hchild));
3148 else if (!NILP (w->vchild))
3149 check_window_matrix_pointers (XWINDOW (w->vchild));
3150 else
3151 {
3152 struct frame *f = XFRAME (w->frame);
3153 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3154 check_matrix_pointers (w->current_matrix, f->current_matrix);
3155 }
3156
3157 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3158 }
3159 }
3160
3161
3162 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3163 a window and FRAME_MATRIX is the corresponding frame matrix. For
3164 each row in WINDOW_MATRIX check that it's a slice of the
3165 corresponding frame row. If it isn't, abort. */
3166
3167 static void
3168 check_matrix_pointers (window_matrix, frame_matrix)
3169 struct glyph_matrix *window_matrix, *frame_matrix;
3170 {
3171 /* Row number in WINDOW_MATRIX. */
3172 int i = 0;
3173
3174 /* Row number corresponding to I in FRAME_MATRIX. */
3175 int j = window_matrix->matrix_y;
3176
3177 /* For all rows check that the row in the window matrix is a
3178 slice of the row in the frame matrix. If it isn't we didn't
3179 mirror an operation on the frame matrix correctly. */
3180 while (i < window_matrix->nrows)
3181 {
3182 if (!glyph_row_slice_p (window_matrix->rows + i,
3183 frame_matrix->rows + j))
3184 abort ();
3185 ++i, ++j;
3186 }
3187 }
3188
3189 #endif /* GLYPH_DEBUG != 0 */
3190
3191
3192 \f
3193 /**********************************************************************
3194 VPOS and HPOS translations
3195 **********************************************************************/
3196
3197 #if GLYPH_DEBUG
3198
3199 /* Translate vertical position VPOS which is relative to window W to a
3200 vertical position relative to W's frame. */
3201
3202 static int
3203 window_to_frame_vpos (w, vpos)
3204 struct window *w;
3205 int vpos;
3206 {
3207 struct frame *f = XFRAME (w->frame);
3208
3209 xassert (!FRAME_WINDOW_P (f));
3210 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3211 vpos += WINDOW_TOP_EDGE_LINE (w);
3212 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3213 return vpos;
3214 }
3215
3216
3217 /* Translate horizontal position HPOS which is relative to window W to
3218 a horizontal position relative to W's frame. */
3219
3220 static int
3221 window_to_frame_hpos (w, hpos)
3222 struct window *w;
3223 int hpos;
3224 {
3225 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3226 hpos += WINDOW_LEFT_EDGE_COL (w);
3227 return hpos;
3228 }
3229
3230 #endif /* GLYPH_DEBUG */
3231
3232
3233 \f
3234 /**********************************************************************
3235 Redrawing Frames
3236 **********************************************************************/
3237
3238 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3239 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3240 (Lisp_Object frame)
3241 {
3242 struct frame *f;
3243
3244 CHECK_LIVE_FRAME (frame);
3245 f = XFRAME (frame);
3246
3247 /* Ignore redraw requests, if frame has no glyphs yet.
3248 (Implementation note: It still has to be checked why we are
3249 called so early here). */
3250 if (!glyphs_initialized_initially_p)
3251 return Qnil;
3252
3253 update_begin (f);
3254 #ifdef MSDOS
3255 if (FRAME_MSDOS_P (f))
3256 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3257 #endif
3258 clear_frame (f);
3259 clear_current_matrices (f);
3260 update_end (f);
3261 if (FRAME_TERMCAP_P (f))
3262 fflush (FRAME_TTY (f)->output);
3263 windows_or_buffers_changed++;
3264 /* Mark all windows as inaccurate, so that every window will have
3265 its redisplay done. */
3266 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3267 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3268 f->garbaged = 0;
3269 return Qnil;
3270 }
3271
3272
3273 /* Redraw frame F. This is nothing more than a call to the Lisp
3274 function redraw-frame. */
3275
3276 void
3277 redraw_frame (struct frame *f)
3278 {
3279 Lisp_Object frame;
3280 XSETFRAME (frame, f);
3281 Fredraw_frame (frame);
3282 }
3283
3284
3285 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3286 doc: /* Clear and redisplay all visible frames. */)
3287 (void)
3288 {
3289 Lisp_Object tail, frame;
3290
3291 FOR_EACH_FRAME (tail, frame)
3292 if (FRAME_VISIBLE_P (XFRAME (frame)))
3293 Fredraw_frame (frame);
3294
3295 return Qnil;
3296 }
3297
3298
3299 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3300 visible frames marked as garbaged. */
3301
3302 void
3303 redraw_garbaged_frames (void)
3304 {
3305 Lisp_Object tail, frame;
3306
3307 FOR_EACH_FRAME (tail, frame)
3308 if (FRAME_VISIBLE_P (XFRAME (frame))
3309 && FRAME_GARBAGED_P (XFRAME (frame)))
3310 Fredraw_frame (frame);
3311 }
3312
3313
3314 \f
3315 /***********************************************************************
3316 Frame Update
3317 ***********************************************************************/
3318
3319 /* Update frame F based on the data in desired matrices.
3320
3321 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3322 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3323 scrolling.
3324
3325 Value is non-zero if redisplay was stopped due to pending input. */
3326
3327 int
3328 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3329 {
3330 /* 1 means display has been paused because of pending input. */
3331 int paused_p;
3332 struct window *root_window = XWINDOW (f->root_window);
3333
3334 if (redisplay_dont_pause)
3335 force_p = 1;
3336 #if PERIODIC_PREEMPTION_CHECKING
3337 else if (NILP (Vredisplay_preemption_period))
3338 force_p = 1;
3339 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3340 {
3341 EMACS_TIME tm;
3342 double p = XFLOATINT (Vredisplay_preemption_period);
3343 int sec, usec;
3344
3345 if (detect_input_pending_ignore_squeezables ())
3346 {
3347 paused_p = 1;
3348 goto do_pause;
3349 }
3350
3351 sec = (int) p;
3352 usec = (p - sec) * 1000000;
3353
3354 EMACS_GET_TIME (tm);
3355 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3356 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3357 }
3358 #endif
3359
3360 if (FRAME_WINDOW_P (f))
3361 {
3362 /* We are working on window matrix basis. All windows whose
3363 flag must_be_updated_p is set have to be updated. */
3364
3365 /* Record that we are not working on frame matrices. */
3366 set_frame_matrix_frame (NULL);
3367
3368 /* Update all windows in the window tree of F, maybe stopping
3369 when pending input is detected. */
3370 update_begin (f);
3371
3372 /* Update the menu bar on X frames that don't have toolkit
3373 support. */
3374 if (WINDOWP (f->menu_bar_window))
3375 update_window (XWINDOW (f->menu_bar_window), 1);
3376
3377 /* Update the tool-bar window, if present. */
3378 if (WINDOWP (f->tool_bar_window))
3379 {
3380 struct window *w = XWINDOW (f->tool_bar_window);
3381
3382 /* Update tool-bar window. */
3383 if (w->must_be_updated_p)
3384 {
3385 Lisp_Object tem;
3386
3387 update_window (w, 1);
3388 w->must_be_updated_p = 0;
3389
3390 /* Swap tool-bar strings. We swap because we want to
3391 reuse strings. */
3392 tem = f->current_tool_bar_string;
3393 f->current_tool_bar_string = f->desired_tool_bar_string;
3394 f->desired_tool_bar_string = tem;
3395 }
3396 }
3397
3398
3399 /* Update windows. */
3400 paused_p = update_window_tree (root_window, force_p);
3401 update_end (f);
3402
3403 /* This flush is a performance bottleneck under X,
3404 and it doesn't seem to be necessary anyway (in general).
3405 It is necessary when resizing the window with the mouse, or
3406 at least the fringes are not redrawn in a timely manner. ++kfs */
3407 if (f->force_flush_display_p)
3408 {
3409 FRAME_RIF (f)->flush_display (f);
3410 f->force_flush_display_p = 0;
3411 }
3412 }
3413 else
3414 {
3415 /* We are working on frame matrix basis. Set the frame on whose
3416 frame matrix we operate. */
3417 set_frame_matrix_frame (f);
3418
3419 /* Build F's desired matrix from window matrices. */
3420 build_frame_matrix (f);
3421
3422 /* Update the display */
3423 update_begin (f);
3424 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3425 update_end (f);
3426
3427 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3428 {
3429 if (FRAME_TTY (f)->termscript)
3430 fflush (FRAME_TTY (f)->termscript);
3431 if (FRAME_TERMCAP_P (f))
3432 fflush (FRAME_TTY (f)->output);
3433 }
3434
3435 /* Check window matrices for lost pointers. */
3436 #if GLYPH_DEBUG
3437 check_window_matrix_pointers (root_window);
3438 add_frame_display_history (f, paused_p);
3439 #endif
3440 }
3441
3442 do_pause:
3443 /* Reset flags indicating that a window should be updated. */
3444 set_window_update_flags (root_window, 0);
3445
3446 display_completed = !paused_p;
3447 return paused_p;
3448 }
3449
3450
3451 \f
3452 /************************************************************************
3453 Window-based updates
3454 ************************************************************************/
3455
3456 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3457 don't stop updating when input is pending. */
3458
3459 static int
3460 update_window_tree (struct window *w, int force_p)
3461 {
3462 int paused_p = 0;
3463
3464 while (w && !paused_p)
3465 {
3466 if (!NILP (w->hchild))
3467 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3468 else if (!NILP (w->vchild))
3469 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3470 else if (w->must_be_updated_p)
3471 paused_p |= update_window (w, force_p);
3472
3473 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3474 }
3475
3476 return paused_p;
3477 }
3478
3479
3480 /* Update window W if its flag must_be_updated_p is non-zero. If
3481 FORCE_P is non-zero, don't stop updating if input is pending. */
3482
3483 void
3484 update_single_window (struct window *w, int force_p)
3485 {
3486 if (w->must_be_updated_p)
3487 {
3488 struct frame *f = XFRAME (WINDOW_FRAME (w));
3489
3490 /* Record that this is not a frame-based redisplay. */
3491 set_frame_matrix_frame (NULL);
3492
3493 if (redisplay_dont_pause)
3494 force_p = 1;
3495 #if PERIODIC_PREEMPTION_CHECKING
3496 else if (NILP (Vredisplay_preemption_period))
3497 force_p = 1;
3498 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3499 {
3500 EMACS_TIME tm;
3501 double p = XFLOATINT (Vredisplay_preemption_period);
3502 int sec, usec;
3503
3504 sec = (int) p;
3505 usec = (p - sec) * 1000000;
3506
3507 EMACS_GET_TIME (tm);
3508 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3509 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3510 }
3511 #endif
3512
3513 /* Update W. */
3514 update_begin (f);
3515 update_window (w, force_p);
3516 update_end (f);
3517
3518 /* Reset flag in W. */
3519 w->must_be_updated_p = 0;
3520 }
3521 }
3522
3523 #ifdef HAVE_WINDOW_SYSTEM
3524
3525 /* Redraw lines from the current matrix of window W that are
3526 overlapped by other rows. YB is bottom-most y-position in W. */
3527
3528 static void
3529 redraw_overlapped_rows (struct window *w, int yb)
3530 {
3531 int i;
3532 struct frame *f = XFRAME (WINDOW_FRAME (w));
3533
3534 /* If rows overlapping others have been changed, the rows being
3535 overlapped have to be redrawn. This won't draw lines that have
3536 already been drawn in update_window_line because overlapped_p in
3537 desired rows is 0, so after row assignment overlapped_p in
3538 current rows is 0. */
3539 for (i = 0; i < w->current_matrix->nrows; ++i)
3540 {
3541 struct glyph_row *row = w->current_matrix->rows + i;
3542
3543 if (!row->enabled_p)
3544 break;
3545 else if (row->mode_line_p)
3546 continue;
3547
3548 if (row->overlapped_p)
3549 {
3550 enum glyph_row_area area;
3551
3552 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3553 {
3554 updated_row = row;
3555 updated_area = area;
3556 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3557 area == TEXT_AREA ? row->x : 0);
3558 if (row->used[area])
3559 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3560 row->used[area]);
3561 FRAME_RIF (f)->clear_end_of_line (-1);
3562 }
3563
3564 row->overlapped_p = 0;
3565 }
3566
3567 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3568 break;
3569 }
3570 }
3571
3572
3573 /* Redraw lines from the current matrix of window W that overlap
3574 others. YB is bottom-most y-position in W. */
3575
3576 static void
3577 redraw_overlapping_rows (struct window *w, int yb)
3578 {
3579 int i, bottom_y;
3580 struct glyph_row *row;
3581 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3582
3583 for (i = 0; i < w->current_matrix->nrows; ++i)
3584 {
3585 row = w->current_matrix->rows + i;
3586
3587 if (!row->enabled_p)
3588 break;
3589 else if (row->mode_line_p)
3590 continue;
3591
3592 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3593
3594 if (row->overlapping_p)
3595 {
3596 int overlaps = 0;
3597
3598 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3599 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3600 overlaps |= OVERLAPS_PRED;
3601 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3602 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3603 overlaps |= OVERLAPS_SUCC;
3604
3605 if (overlaps)
3606 {
3607 if (row->used[LEFT_MARGIN_AREA])
3608 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3609
3610 if (row->used[TEXT_AREA])
3611 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3612
3613 if (row->used[RIGHT_MARGIN_AREA])
3614 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3615
3616 /* Record in neighbour rows that ROW overwrites part of
3617 their display. */
3618 if (overlaps & OVERLAPS_PRED)
3619 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3620 if (overlaps & OVERLAPS_SUCC)
3621 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3622 }
3623 }
3624
3625 if (bottom_y >= yb)
3626 break;
3627 }
3628 }
3629
3630 #endif /* HAVE_WINDOW_SYSTEM */
3631
3632
3633 #ifdef GLYPH_DEBUG
3634
3635 /* Check that no row in the current matrix of window W is enabled
3636 which is below what's displayed in the window. */
3637
3638 void
3639 check_current_matrix_flags (struct window *w)
3640 {
3641 int last_seen_p = 0;
3642 int i, yb = window_text_bottom_y (w);
3643
3644 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3645 {
3646 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3647 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3648 last_seen_p = 1;
3649 else if (last_seen_p && row->enabled_p)
3650 abort ();
3651 }
3652 }
3653
3654 #endif /* GLYPH_DEBUG */
3655
3656
3657 /* Update display of window W. FORCE_P non-zero means that we should
3658 not stop when detecting pending input. */
3659
3660 static int
3661 update_window (struct window *w, int force_p)
3662 {
3663 struct glyph_matrix *desired_matrix = w->desired_matrix;
3664 int paused_p;
3665 #if !PERIODIC_PREEMPTION_CHECKING
3666 int preempt_count = baud_rate / 2400 + 1;
3667 #endif
3668 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3669 #if GLYPH_DEBUG
3670 /* Check that W's frame doesn't have glyph matrices. */
3671 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3672 #endif
3673
3674 /* Check pending input the first time so that we can quickly return. */
3675 #if !PERIODIC_PREEMPTION_CHECKING
3676 if (!force_p)
3677 detect_input_pending_ignore_squeezables ();
3678 #endif
3679
3680 /* If forced to complete the update, or if no input is pending, do
3681 the update. */
3682 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3683 {
3684 struct glyph_row *row, *end;
3685 struct glyph_row *mode_line_row;
3686 struct glyph_row *header_line_row;
3687 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
3688
3689 rif->update_window_begin_hook (w);
3690 yb = window_text_bottom_y (w);
3691
3692 /* If window has a header line, update it before everything else.
3693 Adjust y-positions of other rows by the header line height. */
3694 row = desired_matrix->rows;
3695 end = row + desired_matrix->nrows - 1;
3696
3697 if (row->mode_line_p)
3698 {
3699 header_line_row = row;
3700 ++row;
3701 }
3702 else
3703 header_line_row = NULL;
3704
3705 /* Update the mode line, if necessary. */
3706 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3707 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3708 {
3709 mode_line_row->y = yb;
3710 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3711 desired_matrix),
3712 &mouse_face_overwritten_p);
3713 }
3714
3715 /* Find first enabled row. Optimizations in redisplay_internal
3716 may lead to an update with only one row enabled. There may
3717 be also completely empty matrices. */
3718 while (row < end && !row->enabled_p)
3719 ++row;
3720
3721 /* Try reusing part of the display by copying. */
3722 if (row < end && !desired_matrix->no_scrolling_p)
3723 {
3724 int rc = scrolling_window (w, header_line_row != NULL);
3725 if (rc < 0)
3726 {
3727 /* All rows were found to be equal. */
3728 paused_p = 0;
3729 goto set_cursor;
3730 }
3731 else if (rc > 0)
3732 {
3733 /* We've scrolled the display. */
3734 force_p = 1;
3735 changed_p = 1;
3736 }
3737 }
3738
3739 /* Update the rest of the lines. */
3740 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
3741 if (row->enabled_p)
3742 {
3743 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3744 int i;
3745
3746 /* We'll have to play a little bit with when to
3747 detect_input_pending. If it's done too often,
3748 scrolling large windows with repeated scroll-up
3749 commands will too quickly pause redisplay. */
3750 #if PERIODIC_PREEMPTION_CHECKING
3751 if (!force_p)
3752 {
3753 EMACS_TIME tm, dif;
3754 EMACS_GET_TIME (tm);
3755 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3756 if (EMACS_TIME_NEG_P (dif))
3757 {
3758 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3759 if (detect_input_pending_ignore_squeezables ())
3760 break;
3761 }
3762 }
3763 #else
3764 if (!force_p && ++n_updated % preempt_count == 0)
3765 detect_input_pending_ignore_squeezables ();
3766 #endif
3767 changed_p |= update_window_line (w, vpos,
3768 &mouse_face_overwritten_p);
3769
3770 /* Mark all rows below the last visible one in the current
3771 matrix as invalid. This is necessary because of
3772 variable line heights. Consider the case of three
3773 successive redisplays, where the first displays 5
3774 lines, the second 3 lines, and the third 5 lines again.
3775 If the second redisplay wouldn't mark rows in the
3776 current matrix invalid, the third redisplay might be
3777 tempted to optimize redisplay based on lines displayed
3778 in the first redisplay. */
3779 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3780 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3781 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3782 }
3783
3784 /* Was display preempted? */
3785 paused_p = row < end;
3786
3787 set_cursor:
3788
3789 /* Update the header line after scrolling because a new header
3790 line would otherwise overwrite lines at the top of the window
3791 that can be scrolled. */
3792 if (header_line_row && header_line_row->enabled_p)
3793 {
3794 header_line_row->y = 0;
3795 update_window_line (w, 0, &mouse_face_overwritten_p);
3796 }
3797
3798 /* Fix the appearance of overlapping/overlapped rows. */
3799 if (!paused_p && !w->pseudo_window_p)
3800 {
3801 #ifdef HAVE_WINDOW_SYSTEM
3802 if (changed_p && rif->fix_overlapping_area)
3803 {
3804 redraw_overlapped_rows (w, yb);
3805 redraw_overlapping_rows (w, yb);
3806 }
3807 #endif
3808
3809 /* Make cursor visible at cursor position of W. */
3810 set_window_cursor_after_update (w);
3811
3812 #if 0 /* Check that current matrix invariants are satisfied. This is
3813 for debugging only. See the comment of check_matrix_invariants. */
3814 IF_DEBUG (check_matrix_invariants (w));
3815 #endif
3816 }
3817
3818 #if GLYPH_DEBUG
3819 /* Remember the redisplay method used to display the matrix. */
3820 strcpy (w->current_matrix->method, w->desired_matrix->method);
3821 #endif
3822
3823 #ifdef HAVE_WINDOW_SYSTEM
3824 update_window_fringes (w, 0);
3825 #endif
3826
3827 /* End the update of window W. Don't set the cursor if we
3828 paused updating the display because in this case,
3829 set_window_cursor_after_update hasn't been called, and
3830 output_cursor doesn't contain the cursor location. */
3831 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3832 }
3833 else
3834 paused_p = 1;
3835
3836 #if GLYPH_DEBUG
3837 /* check_current_matrix_flags (w); */
3838 add_window_display_history (w, w->current_matrix->method, paused_p);
3839 #endif
3840
3841 clear_glyph_matrix (desired_matrix);
3842
3843 return paused_p;
3844 }
3845
3846
3847 /* Update the display of area AREA in window W, row number VPOS.
3848 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3849
3850 static void
3851 update_marginal_area (struct window *w, int area, int vpos)
3852 {
3853 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3854 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3855
3856 /* Let functions in xterm.c know what area subsequent X positions
3857 will be relative to. */
3858 updated_area = area;
3859
3860 /* Set cursor to start of glyphs, write them, and clear to the end
3861 of the area. I don't think that something more sophisticated is
3862 necessary here, since marginal areas will not be the default. */
3863 rif->cursor_to (vpos, 0, desired_row->y, 0);
3864 if (desired_row->used[area])
3865 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3866 rif->clear_end_of_line (-1);
3867 }
3868
3869
3870 /* Update the display of the text area of row VPOS in window W.
3871 Value is non-zero if display has changed. */
3872
3873 static int
3874 update_text_area (struct window *w, int vpos)
3875 {
3876 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3877 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3878 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3879 int changed_p = 0;
3880
3881 /* Let functions in xterm.c know what area subsequent X positions
3882 will be relative to. */
3883 updated_area = TEXT_AREA;
3884
3885 /* If rows are at different X or Y, or rows have different height,
3886 or the current row is marked invalid, write the entire line. */
3887 if (!current_row->enabled_p
3888 || desired_row->y != current_row->y
3889 || desired_row->ascent != current_row->ascent
3890 || desired_row->phys_ascent != current_row->phys_ascent
3891 || desired_row->phys_height != current_row->phys_height
3892 || desired_row->visible_height != current_row->visible_height
3893 || current_row->overlapped_p
3894 /* This next line is necessary for correctly redrawing
3895 mouse-face areas after scrolling and other operations.
3896 However, it causes excessive flickering when mouse is moved
3897 across the mode line. Luckily, turning it off for the mode
3898 line doesn't seem to hurt anything. -- cyd.
3899 But it is still needed for the header line. -- kfs. */
3900 || (current_row->mouse_face_p
3901 && !(current_row->mode_line_p && vpos > 0))
3902 || current_row->x != desired_row->x)
3903 {
3904 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3905
3906 if (desired_row->used[TEXT_AREA])
3907 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3908 desired_row->used[TEXT_AREA]);
3909
3910 /* Clear to end of window. */
3911 rif->clear_end_of_line (-1);
3912 changed_p = 1;
3913
3914 /* This erases the cursor. We do this here because
3915 notice_overwritten_cursor cannot easily check this, which
3916 might indicate that the whole functionality of
3917 notice_overwritten_cursor would better be implemented here.
3918 On the other hand, we need notice_overwritten_cursor as long
3919 as mouse highlighting is done asynchronously outside of
3920 redisplay. */
3921 if (vpos == w->phys_cursor.vpos)
3922 w->phys_cursor_on_p = 0;
3923 }
3924 else
3925 {
3926 int stop, i, x;
3927 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3928 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3929 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3930 int desired_stop_pos = desired_row->used[TEXT_AREA];
3931 int abort_skipping = 0;
3932
3933 /* If the desired row extends its face to the text area end, and
3934 unless the current row also does so at the same position,
3935 make sure we write at least one glyph, so that the face
3936 extension actually takes place. */
3937 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3938 && (desired_stop_pos < current_row->used[TEXT_AREA]
3939 || (desired_stop_pos == current_row->used[TEXT_AREA]
3940 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3941 --desired_stop_pos;
3942
3943 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3944 i = 0;
3945 x = desired_row->x;
3946
3947 /* Loop over glyphs that current and desired row may have
3948 in common. */
3949 while (i < stop)
3950 {
3951 int can_skip_p = !abort_skipping;
3952
3953 /* Skip over glyphs that both rows have in common. These
3954 don't have to be written. We can't skip if the last
3955 current glyph overlaps the glyph to its right. For
3956 example, consider a current row of `if ' with the `f' in
3957 Courier bold so that it overlaps the ` ' to its right.
3958 If the desired row is ` ', we would skip over the space
3959 after the `if' and there would remain a pixel from the
3960 `f' on the screen. */
3961 if (overlapping_glyphs_p && i > 0)
3962 {
3963 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3964 int left, right;
3965
3966 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3967 &left, &right);
3968 can_skip_p = (right == 0 && !abort_skipping);
3969 }
3970
3971 if (can_skip_p)
3972 {
3973 int start_hpos = i;
3974
3975 while (i < stop
3976 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3977 {
3978 x += desired_glyph->pixel_width;
3979 ++desired_glyph, ++current_glyph, ++i;
3980 }
3981
3982 /* Consider the case that the current row contains "xxx
3983 ppp ggg" in italic Courier font, and the desired row
3984 is "xxx ggg". The character `p' has lbearing, `g'
3985 has not. The loop above will stop in front of the
3986 first `p' in the current row. If we would start
3987 writing glyphs there, we wouldn't erase the lbearing
3988 of the `p'. The rest of the lbearing problem is then
3989 taken care of by draw_glyphs. */
3990 if (overlapping_glyphs_p
3991 && i > 0
3992 && i < current_row->used[TEXT_AREA]
3993 && (current_row->used[TEXT_AREA]
3994 != desired_row->used[TEXT_AREA]))
3995 {
3996 int left, right;
3997
3998 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3999 &left, &right);
4000 while (left > 0 && i > 0)
4001 {
4002 --i, --desired_glyph, --current_glyph;
4003 x -= desired_glyph->pixel_width;
4004 left -= desired_glyph->pixel_width;
4005 }
4006
4007 /* Abort the skipping algorithm if we end up before
4008 our starting point, to avoid looping (bug#1070).
4009 This can happen when the lbearing is larger than
4010 the pixel width. */
4011 abort_skipping = (i < start_hpos);
4012 }
4013 }
4014
4015 /* Try to avoid writing the entire rest of the desired row
4016 by looking for a resync point. This mainly prevents
4017 mode line flickering in the case the mode line is in
4018 fixed-pitch font, which it usually will be. */
4019 if (i < desired_row->used[TEXT_AREA])
4020 {
4021 int start_x = x, start_hpos = i;
4022 struct glyph *start = desired_glyph;
4023 int current_x = x;
4024 int skip_first_p = !can_skip_p;
4025
4026 /* Find the next glyph that's equal again. */
4027 while (i < stop
4028 && (skip_first_p
4029 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4030 && x == current_x)
4031 {
4032 x += desired_glyph->pixel_width;
4033 current_x += current_glyph->pixel_width;
4034 ++desired_glyph, ++current_glyph, ++i;
4035 skip_first_p = 0;
4036 }
4037
4038 if (i == start_hpos || x != current_x)
4039 {
4040 i = start_hpos;
4041 x = start_x;
4042 desired_glyph = start;
4043 break;
4044 }
4045
4046 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4047 rif->write_glyphs (start, i - start_hpos);
4048 changed_p = 1;
4049 }
4050 }
4051
4052 /* Write the rest. */
4053 if (i < desired_row->used[TEXT_AREA])
4054 {
4055 rif->cursor_to (vpos, i, desired_row->y, x);
4056 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4057 changed_p = 1;
4058 }
4059
4060 /* Maybe clear to end of line. */
4061 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4062 {
4063 /* If new row extends to the end of the text area, nothing
4064 has to be cleared, if and only if we did a write_glyphs
4065 above. This is made sure by setting desired_stop_pos
4066 appropriately above. */
4067 xassert (i < desired_row->used[TEXT_AREA]
4068 || ((desired_row->used[TEXT_AREA]
4069 == current_row->used[TEXT_AREA])
4070 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4071 }
4072 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4073 {
4074 /* If old row extends to the end of the text area, clear. */
4075 if (i >= desired_row->used[TEXT_AREA])
4076 rif->cursor_to (vpos, i, desired_row->y,
4077 desired_row->pixel_width);
4078 rif->clear_end_of_line (-1);
4079 changed_p = 1;
4080 }
4081 else if (desired_row->pixel_width < current_row->pixel_width)
4082 {
4083 /* Otherwise clear to the end of the old row. Everything
4084 after that position should be clear already. */
4085 int x;
4086
4087 if (i >= desired_row->used[TEXT_AREA])
4088 rif->cursor_to (vpos, i, desired_row->y,
4089 desired_row->pixel_width);
4090
4091 /* If cursor is displayed at the end of the line, make sure
4092 it's cleared. Nowadays we don't have a phys_cursor_glyph
4093 with which to erase the cursor (because this method
4094 doesn't work with lbearing/rbearing), so we must do it
4095 this way. */
4096 if (vpos == w->phys_cursor.vpos
4097 && (desired_row->reversed_p
4098 ? (w->phys_cursor.hpos < 0)
4099 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
4100 {
4101 w->phys_cursor_on_p = 0;
4102 x = -1;
4103 }
4104 else
4105 x = current_row->pixel_width;
4106 rif->clear_end_of_line (x);
4107 changed_p = 1;
4108 }
4109 }
4110
4111 return changed_p;
4112 }
4113
4114
4115 /* Update row VPOS in window W. Value is non-zero if display has been
4116 changed. */
4117
4118 static int
4119 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4120 {
4121 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4122 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4123 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4124 int changed_p = 0;
4125
4126 /* Set the row being updated. This is important to let xterm.c
4127 know what line height values are in effect. */
4128 updated_row = desired_row;
4129
4130 /* A row can be completely invisible in case a desired matrix was
4131 built with a vscroll and then make_cursor_line_fully_visible shifts
4132 the matrix. Make sure to make such rows current anyway, since
4133 we need the correct y-position, for example, in the current matrix. */
4134 if (desired_row->mode_line_p
4135 || desired_row->visible_height > 0)
4136 {
4137 xassert (desired_row->enabled_p);
4138
4139 /* Update display of the left margin area, if there is one. */
4140 if (!desired_row->full_width_p
4141 && !NILP (w->left_margin_cols))
4142 {
4143 changed_p = 1;
4144 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4145 }
4146
4147 /* Update the display of the text area. */
4148 if (update_text_area (w, vpos))
4149 {
4150 changed_p = 1;
4151 if (current_row->mouse_face_p)
4152 *mouse_face_overwritten_p = 1;
4153 }
4154
4155 /* Update display of the right margin area, if there is one. */
4156 if (!desired_row->full_width_p
4157 && !NILP (w->right_margin_cols))
4158 {
4159 changed_p = 1;
4160 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4161 }
4162
4163 /* Draw truncation marks etc. */
4164 if (!current_row->enabled_p
4165 || desired_row->y != current_row->y
4166 || desired_row->visible_height != current_row->visible_height
4167 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4168 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4169 || current_row->redraw_fringe_bitmaps_p
4170 || desired_row->mode_line_p != current_row->mode_line_p
4171 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4172 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4173 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4174 rif->after_update_window_line_hook (desired_row);
4175 }
4176
4177 /* Update current_row from desired_row. */
4178 make_current (w->desired_matrix, w->current_matrix, vpos);
4179 updated_row = NULL;
4180 return changed_p;
4181 }
4182
4183
4184 /* Set the cursor after an update of window W. This function may only
4185 be called from update_window. */
4186
4187 static void
4188 set_window_cursor_after_update (struct window *w)
4189 {
4190 struct frame *f = XFRAME (w->frame);
4191 struct redisplay_interface *rif = FRAME_RIF (f);
4192 int cx, cy, vpos, hpos;
4193
4194 /* Not intended for frame matrix updates. */
4195 xassert (FRAME_WINDOW_P (f));
4196
4197 if (cursor_in_echo_area
4198 && !NILP (echo_area_buffer[0])
4199 /* If we are showing a message instead of the mini-buffer,
4200 show the cursor for the message instead. */
4201 && XWINDOW (minibuf_window) == w
4202 && EQ (minibuf_window, echo_area_window)
4203 /* These cases apply only to the frame that contains
4204 the active mini-buffer window. */
4205 && FRAME_HAS_MINIBUF_P (f)
4206 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4207 {
4208 cx = cy = vpos = hpos = 0;
4209
4210 if (cursor_in_echo_area >= 0)
4211 {
4212 /* If the mini-buffer is several lines high, find the last
4213 line that has any text on it. Note: either all lines
4214 are enabled or none. Otherwise we wouldn't be able to
4215 determine Y. */
4216 struct glyph_row *row, *last_row;
4217 struct glyph *glyph;
4218 int yb = window_text_bottom_y (w);
4219
4220 last_row = NULL;
4221 row = w->current_matrix->rows;
4222 while (row->enabled_p
4223 && (last_row == NULL
4224 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4225 {
4226 if (row->used[TEXT_AREA]
4227 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4228 last_row = row;
4229 ++row;
4230 }
4231
4232 if (last_row)
4233 {
4234 struct glyph *start = last_row->glyphs[TEXT_AREA];
4235 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4236
4237 while (last > start && last->charpos < 0)
4238 --last;
4239
4240 for (glyph = start; glyph < last; ++glyph)
4241 {
4242 cx += glyph->pixel_width;
4243 ++hpos;
4244 }
4245
4246 cy = last_row->y;
4247 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4248 }
4249 }
4250 }
4251 else
4252 {
4253 cx = w->cursor.x;
4254 cy = w->cursor.y;
4255 hpos = w->cursor.hpos;
4256 vpos = w->cursor.vpos;
4257 }
4258
4259 /* Window cursor can be out of sync for horizontally split windows. */
4260 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4261 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4262 vpos = max (0, vpos);
4263 vpos = min (w->current_matrix->nrows - 1, vpos);
4264 rif->cursor_to (vpos, hpos, cy, cx);
4265 }
4266
4267
4268 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4269 tree rooted at W. */
4270
4271 void
4272 set_window_update_flags (struct window *w, int on_p)
4273 {
4274 while (w)
4275 {
4276 if (!NILP (w->hchild))
4277 set_window_update_flags (XWINDOW (w->hchild), on_p);
4278 else if (!NILP (w->vchild))
4279 set_window_update_flags (XWINDOW (w->vchild), on_p);
4280 else
4281 w->must_be_updated_p = on_p;
4282
4283 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4284 }
4285 }
4286
4287
4288 \f
4289 /***********************************************************************
4290 Window-Based Scrolling
4291 ***********************************************************************/
4292
4293 /* Structure describing rows in scrolling_window. */
4294
4295 struct row_entry
4296 {
4297 /* Number of occurrences of this row in desired and current matrix. */
4298 int old_uses, new_uses;
4299
4300 /* Vpos of row in new matrix. */
4301 int new_line_number;
4302
4303 /* Bucket index of this row_entry in the hash table row_table. */
4304 int bucket;
4305
4306 /* The row described by this entry. */
4307 struct glyph_row *row;
4308
4309 /* Hash collision chain. */
4310 struct row_entry *next;
4311 };
4312
4313 /* A pool to allocate row_entry structures from, and the size of the
4314 pool. The pool is reallocated in scrolling_window when we find
4315 that we need a larger one. */
4316
4317 static struct row_entry *row_entry_pool;
4318 static int row_entry_pool_size;
4319
4320 /* Index of next free entry in row_entry_pool. */
4321
4322 static int row_entry_idx;
4323
4324 /* The hash table used during scrolling, and the table's size. This
4325 table is used to quickly identify equal rows in the desired and
4326 current matrix. */
4327
4328 static struct row_entry **row_table;
4329 static int row_table_size;
4330
4331 /* Vectors of pointers to row_entry structures belonging to the
4332 current and desired matrix, and the size of the vectors. */
4333
4334 static struct row_entry **old_lines, **new_lines;
4335 static int old_lines_size, new_lines_size;
4336
4337 /* A pool to allocate run structures from, and its size. */
4338
4339 static struct run *run_pool;
4340 static int runs_size;
4341
4342 /* A vector of runs of lines found during scrolling. */
4343
4344 static struct run **runs;
4345
4346 /* Add glyph row ROW to the scrolling hash table during the scrolling
4347 of window W. */
4348
4349 static INLINE struct row_entry *
4350 add_row_entry (struct window *w, struct glyph_row *row)
4351 {
4352 struct row_entry *entry;
4353 int i = row->hash % row_table_size;
4354
4355 entry = row_table[i];
4356 while (entry && !row_equal_p (w, entry->row, row, 1))
4357 entry = entry->next;
4358
4359 if (entry == NULL)
4360 {
4361 entry = row_entry_pool + row_entry_idx++;
4362 entry->row = row;
4363 entry->old_uses = entry->new_uses = 0;
4364 entry->new_line_number = 0;
4365 entry->bucket = i;
4366 entry->next = row_table[i];
4367 row_table[i] = entry;
4368 }
4369
4370 return entry;
4371 }
4372
4373
4374 /* Try to reuse part of the current display of W by scrolling lines.
4375 HEADER_LINE_P non-zero means W has a header line.
4376
4377 The algorithm is taken from Communications of the ACM, Apr78 "A
4378 Technique for Isolating Differences Between Files." It should take
4379 O(N) time.
4380
4381 A short outline of the steps of the algorithm
4382
4383 1. Skip lines equal at the start and end of both matrices.
4384
4385 2. Enter rows in the current and desired matrix into a symbol
4386 table, counting how often they appear in both matrices.
4387
4388 3. Rows that appear exactly once in both matrices serve as anchors,
4389 i.e. we assume that such lines are likely to have been moved.
4390
4391 4. Starting from anchor lines, extend regions to be scrolled both
4392 forward and backward.
4393
4394 Value is
4395
4396 -1 if all rows were found to be equal.
4397 0 to indicate that we did not scroll the display, or
4398 1 if we did scroll. */
4399
4400 static int
4401 scrolling_window (struct window *w, int header_line_p)
4402 {
4403 struct glyph_matrix *desired_matrix = w->desired_matrix;
4404 struct glyph_matrix *current_matrix = w->current_matrix;
4405 int yb = window_text_bottom_y (w);
4406 int i, j, first_old, first_new, last_old, last_new;
4407 int nruns, nbytes, n, run_idx;
4408 struct row_entry *entry;
4409 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4410
4411 /* Skip over rows equal at the start. */
4412 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4413 {
4414 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4415 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4416
4417 if (c->enabled_p
4418 && d->enabled_p
4419 && !d->redraw_fringe_bitmaps_p
4420 && c->y == d->y
4421 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4422 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4423 && row_equal_p (w, c, d, 1))
4424 {
4425 assign_row (c, d);
4426 d->enabled_p = 0;
4427 }
4428 else
4429 break;
4430 }
4431
4432 /* Give up if some rows in the desired matrix are not enabled. */
4433 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4434 return -1;
4435
4436 first_old = first_new = i;
4437
4438 /* Set last_new to the index + 1 of the last enabled row in the
4439 desired matrix. */
4440 i = first_new + 1;
4441 while (i < desired_matrix->nrows - 1
4442 && MATRIX_ROW (desired_matrix, i)->enabled_p
4443 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4444 ++i;
4445
4446 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4447 return 0;
4448
4449 last_new = i;
4450
4451 /* Set last_old to the index + 1 of the last enabled row in the
4452 current matrix. We don't look at the enabled flag here because
4453 we plan to reuse part of the display even if other parts are
4454 disabled. */
4455 i = first_old + 1;
4456 while (i < current_matrix->nrows - 1)
4457 {
4458 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4459 if (bottom <= yb)
4460 ++i;
4461 if (bottom >= yb)
4462 break;
4463 }
4464
4465 last_old = i;
4466
4467 /* Skip over rows equal at the bottom. */
4468 i = last_new;
4469 j = last_old;
4470 while (i - 1 > first_new
4471 && j - 1 > first_old
4472 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4473 && (MATRIX_ROW (current_matrix, i - 1)->y
4474 == MATRIX_ROW (desired_matrix, j - 1)->y)
4475 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4476 && row_equal_p (w,
4477 MATRIX_ROW (desired_matrix, i - 1),
4478 MATRIX_ROW (current_matrix, j - 1), 1))
4479 --i, --j;
4480 last_new = i;
4481 last_old = j;
4482
4483 /* Nothing to do if all rows are equal. */
4484 if (last_new == first_new)
4485 return 0;
4486
4487 /* Reallocate vectors, tables etc. if necessary. */
4488
4489 if (current_matrix->nrows > old_lines_size)
4490 {
4491 old_lines_size = current_matrix->nrows;
4492 nbytes = old_lines_size * sizeof *old_lines;
4493 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4494 }
4495
4496 if (desired_matrix->nrows > new_lines_size)
4497 {
4498 new_lines_size = desired_matrix->nrows;
4499 nbytes = new_lines_size * sizeof *new_lines;
4500 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4501 }
4502
4503 n = desired_matrix->nrows + current_matrix->nrows;
4504 if (3 * n > row_table_size)
4505 {
4506 row_table_size = next_almost_prime (3 * n);
4507 nbytes = row_table_size * sizeof *row_table;
4508 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4509 memset (row_table, 0, nbytes);
4510 }
4511
4512 if (n > row_entry_pool_size)
4513 {
4514 row_entry_pool_size = n;
4515 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4516 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4517 }
4518
4519 if (desired_matrix->nrows > runs_size)
4520 {
4521 runs_size = desired_matrix->nrows;
4522 nbytes = runs_size * sizeof *runs;
4523 runs = (struct run **) xrealloc (runs, nbytes);
4524 nbytes = runs_size * sizeof *run_pool;
4525 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4526 }
4527
4528 nruns = run_idx = 0;
4529 row_entry_idx = 0;
4530
4531 /* Add rows from the current and desired matrix to the hash table
4532 row_hash_table to be able to find equal ones quickly. */
4533
4534 for (i = first_old; i < last_old; ++i)
4535 {
4536 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4537 {
4538 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4539 old_lines[i] = entry;
4540 ++entry->old_uses;
4541 }
4542 else
4543 old_lines[i] = NULL;
4544 }
4545
4546 for (i = first_new; i < last_new; ++i)
4547 {
4548 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4549 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4550 ++entry->new_uses;
4551 entry->new_line_number = i;
4552 new_lines[i] = entry;
4553 }
4554
4555 /* Identify moves based on lines that are unique and equal
4556 in both matrices. */
4557 for (i = first_old; i < last_old;)
4558 if (old_lines[i]
4559 && old_lines[i]->old_uses == 1
4560 && old_lines[i]->new_uses == 1)
4561 {
4562 int j, k;
4563 int new_line = old_lines[i]->new_line_number;
4564 struct run *run = run_pool + run_idx++;
4565
4566 /* Record move. */
4567 run->current_vpos = i;
4568 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4569 run->desired_vpos = new_line;
4570 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4571 run->nrows = 1;
4572 run->height = MATRIX_ROW (current_matrix, i)->height;
4573
4574 /* Extend backward. */
4575 j = i - 1;
4576 k = new_line - 1;
4577 while (j > first_old
4578 && k > first_new
4579 && old_lines[j] == new_lines[k])
4580 {
4581 int h = MATRIX_ROW (current_matrix, j)->height;
4582 --run->current_vpos;
4583 --run->desired_vpos;
4584 ++run->nrows;
4585 run->height += h;
4586 run->desired_y -= h;
4587 run->current_y -= h;
4588 --j, --k;
4589 }
4590
4591 /* Extend forward. */
4592 j = i + 1;
4593 k = new_line + 1;
4594 while (j < last_old
4595 && k < last_new
4596 && old_lines[j] == new_lines[k])
4597 {
4598 int h = MATRIX_ROW (current_matrix, j)->height;
4599 ++run->nrows;
4600 run->height += h;
4601 ++j, ++k;
4602 }
4603
4604 /* Insert run into list of all runs. Order runs by copied
4605 pixel lines. Note that we record runs that don't have to
4606 be copied because they are already in place. This is done
4607 because we can avoid calling update_window_line in this
4608 case. */
4609 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4610 ;
4611 for (k = nruns; k > j; --k)
4612 runs[k] = runs[k - 1];
4613 runs[j] = run;
4614 ++nruns;
4615
4616 i += run->nrows;
4617 }
4618 else
4619 ++i;
4620
4621 /* Do the moves. Do it in a way that we don't overwrite something
4622 we want to copy later on. This is not solvable in general
4623 because there is only one display and we don't have a way to
4624 exchange areas on this display. Example:
4625
4626 +-----------+ +-----------+
4627 | A | | B |
4628 +-----------+ --> +-----------+
4629 | B | | A |
4630 +-----------+ +-----------+
4631
4632 Instead, prefer bigger moves, and invalidate moves that would
4633 copy from where we copied to. */
4634
4635 for (i = 0; i < nruns; ++i)
4636 if (runs[i]->nrows > 0)
4637 {
4638 struct run *r = runs[i];
4639
4640 /* Copy on the display. */
4641 if (r->current_y != r->desired_y)
4642 {
4643 rif->scroll_run_hook (w, r);
4644
4645 /* Invalidate runs that copy from where we copied to. */
4646 for (j = i + 1; j < nruns; ++j)
4647 {
4648 struct run *p = runs[j];
4649
4650 if ((p->current_y >= r->desired_y
4651 && p->current_y < r->desired_y + r->height)
4652 || (p->current_y + p->height >= r->desired_y
4653 && (p->current_y + p->height
4654 < r->desired_y + r->height)))
4655 p->nrows = 0;
4656 }
4657 }
4658
4659 /* Assign matrix rows. */
4660 for (j = 0; j < r->nrows; ++j)
4661 {
4662 struct glyph_row *from, *to;
4663 int to_overlapped_p;
4664
4665 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4666 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4667 to_overlapped_p = to->overlapped_p;
4668 if (!from->mode_line_p && !w->pseudo_window_p
4669 && (to->left_fringe_bitmap != from->left_fringe_bitmap
4670 || to->right_fringe_bitmap != from->right_fringe_bitmap
4671 || to->left_fringe_face_id != from->left_fringe_face_id
4672 || to->right_fringe_face_id != from->right_fringe_face_id
4673 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
4674 from->redraw_fringe_bitmaps_p = 1;
4675 assign_row (to, from);
4676 to->enabled_p = 1, from->enabled_p = 0;
4677 to->overlapped_p = to_overlapped_p;
4678 }
4679 }
4680
4681 /* Clear the hash table, for the next time. */
4682 for (i = 0; i < row_entry_idx; ++i)
4683 row_table[row_entry_pool[i].bucket] = NULL;
4684
4685 /* Value is > 0 to indicate that we scrolled the display. */
4686 return nruns;
4687 }
4688
4689
4690 \f
4691 /************************************************************************
4692 Frame-Based Updates
4693 ************************************************************************/
4694
4695 /* Update the desired frame matrix of frame F.
4696
4697 FORCE_P non-zero means that the update should not be stopped by
4698 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4699 should not be tried.
4700
4701 Value is non-zero if update was stopped due to pending input. */
4702
4703 static int
4704 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4705 {
4706 /* Frame matrices to work on. */
4707 struct glyph_matrix *current_matrix = f->current_matrix;
4708 struct glyph_matrix *desired_matrix = f->desired_matrix;
4709 int i;
4710 int pause;
4711 int preempt_count = baud_rate / 2400 + 1;
4712
4713 xassert (current_matrix && desired_matrix);
4714
4715 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4716 calculate_costs (f);
4717
4718 if (preempt_count <= 0)
4719 preempt_count = 1;
4720
4721 #if !PERIODIC_PREEMPTION_CHECKING
4722 if (!force_p && detect_input_pending_ignore_squeezables ())
4723 {
4724 pause = 1;
4725 goto do_pause;
4726 }
4727 #endif
4728
4729 /* If we cannot insert/delete lines, it's no use trying it. */
4730 if (!FRAME_LINE_INS_DEL_OK (f))
4731 inhibit_id_p = 1;
4732
4733 /* See if any of the desired lines are enabled; don't compute for
4734 i/d line if just want cursor motion. */
4735 for (i = 0; i < desired_matrix->nrows; i++)
4736 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4737 break;
4738
4739 /* Try doing i/d line, if not yet inhibited. */
4740 if (!inhibit_id_p && i < desired_matrix->nrows)
4741 force_p |= scrolling (f);
4742
4743 /* Update the individual lines as needed. Do bottom line first. */
4744 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4745 update_frame_line (f, desired_matrix->nrows - 1);
4746
4747 /* Now update the rest of the lines. */
4748 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4749 {
4750 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4751 {
4752 if (FRAME_TERMCAP_P (f))
4753 {
4754 /* Flush out every so many lines.
4755 Also flush out if likely to have more than 1k buffered
4756 otherwise. I'm told that some telnet connections get
4757 really screwed by more than 1k output at once. */
4758 FILE *display_output = FRAME_TTY (f)->output;
4759 if (display_output)
4760 {
4761 int outq = PENDING_OUTPUT_COUNT (display_output);
4762 if (outq > 900
4763 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4764 {
4765 fflush (display_output);
4766 if (preempt_count == 1)
4767 {
4768 #ifdef EMACS_OUTQSIZE
4769 if (EMACS_OUTQSIZE (0, &outq) < 0)
4770 /* Probably not a tty. Ignore the error and reset
4771 the outq count. */
4772 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4773 #endif
4774 outq *= 10;
4775 if (baud_rate <= outq && baud_rate > 0)
4776 sleep (outq / baud_rate);
4777 }
4778 }
4779 }
4780 }
4781
4782 #if PERIODIC_PREEMPTION_CHECKING
4783 if (!force_p)
4784 {
4785 EMACS_TIME tm, dif;
4786 EMACS_GET_TIME (tm);
4787 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4788 if (EMACS_TIME_NEG_P (dif))
4789 {
4790 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4791 if (detect_input_pending_ignore_squeezables ())
4792 break;
4793 }
4794 }
4795 #else
4796 if (!force_p && (i - 1) % preempt_count == 0)
4797 detect_input_pending_ignore_squeezables ();
4798 #endif
4799
4800 update_frame_line (f, i);
4801 }
4802 }
4803
4804 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4805
4806 /* Now just clean up termcap drivers and set cursor, etc. */
4807 if (!pause)
4808 {
4809 if ((cursor_in_echo_area
4810 /* If we are showing a message instead of the mini-buffer,
4811 show the cursor for the message instead of for the
4812 (now hidden) mini-buffer contents. */
4813 || (EQ (minibuf_window, selected_window)
4814 && EQ (minibuf_window, echo_area_window)
4815 && !NILP (echo_area_buffer[0])))
4816 /* These cases apply only to the frame that contains
4817 the active mini-buffer window. */
4818 && FRAME_HAS_MINIBUF_P (f)
4819 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4820 {
4821 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4822 int row, col;
4823
4824 if (cursor_in_echo_area < 0)
4825 {
4826 /* Negative value of cursor_in_echo_area means put
4827 cursor at beginning of line. */
4828 row = top;
4829 col = 0;
4830 }
4831 else
4832 {
4833 /* Positive value of cursor_in_echo_area means put
4834 cursor at the end of the prompt. If the mini-buffer
4835 is several lines high, find the last line that has
4836 any text on it. */
4837 row = FRAME_LINES (f);
4838 do
4839 {
4840 --row;
4841 col = 0;
4842
4843 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4844 {
4845 /* Frame rows are filled up with spaces that
4846 must be ignored here. */
4847 struct glyph_row *r = MATRIX_ROW (current_matrix,
4848 row);
4849 struct glyph *start = r->glyphs[TEXT_AREA];
4850 struct glyph *last = start + r->used[TEXT_AREA];
4851
4852 while (last > start
4853 && (last - 1)->charpos < 0)
4854 --last;
4855
4856 col = last - start;
4857 }
4858 }
4859 while (row > top && col == 0);
4860
4861 /* Make sure COL is not out of range. */
4862 if (col >= FRAME_CURSOR_X_LIMIT (f))
4863 {
4864 /* If we have another row, advance cursor into it. */
4865 if (row < FRAME_LINES (f) - 1)
4866 {
4867 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4868 row++;
4869 }
4870 /* Otherwise move it back in range. */
4871 else
4872 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4873 }
4874 }
4875
4876 cursor_to (f, row, col);
4877 }
4878 else
4879 {
4880 /* We have only one cursor on terminal frames. Use it to
4881 display the cursor of the selected window. */
4882 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4883 if (w->cursor.vpos >= 0
4884 /* The cursor vpos may be temporarily out of bounds
4885 in the following situation: There is one window,
4886 with the cursor in the lower half of it. The window
4887 is split, and a message causes a redisplay before
4888 a new cursor position has been computed. */
4889 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4890 {
4891 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4892 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4893
4894 if (INTEGERP (w->left_margin_cols))
4895 x += XFASTINT (w->left_margin_cols);
4896
4897 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4898 cursor_to (f, y, x);
4899 }
4900 }
4901 }
4902
4903 do_pause:
4904
4905 clear_desired_matrices (f);
4906 return pause;
4907 }
4908
4909
4910 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4911
4912 int
4913 scrolling (struct frame *frame)
4914 {
4915 int unchanged_at_top, unchanged_at_bottom;
4916 int window_size;
4917 int changed_lines;
4918 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4919 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4920 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4921 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4922 register int i;
4923 int free_at_end_vpos = FRAME_LINES (frame);
4924 struct glyph_matrix *current_matrix = frame->current_matrix;
4925 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4926
4927 if (!current_matrix)
4928 abort ();
4929
4930 /* Compute hash codes of all the lines. Also calculate number of
4931 changed lines, number of unchanged lines at the beginning, and
4932 number of unchanged lines at the end. */
4933 changed_lines = 0;
4934 unchanged_at_top = 0;
4935 unchanged_at_bottom = FRAME_LINES (frame);
4936 for (i = 0; i < FRAME_LINES (frame); i++)
4937 {
4938 /* Give up on this scrolling if some old lines are not enabled. */
4939 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4940 return 0;
4941 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4942 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4943 {
4944 /* This line cannot be redrawn, so don't let scrolling mess it. */
4945 new_hash[i] = old_hash[i];
4946 #define INFINITY 1000000 /* Taken from scroll.c */
4947 draw_cost[i] = INFINITY;
4948 }
4949 else
4950 {
4951 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4952 draw_cost[i] = line_draw_cost (desired_matrix, i);
4953 }
4954
4955 if (old_hash[i] != new_hash[i])
4956 {
4957 changed_lines++;
4958 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4959 }
4960 else if (i == unchanged_at_top)
4961 unchanged_at_top++;
4962 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4963 }
4964
4965 /* If changed lines are few, don't allow preemption, don't scroll. */
4966 if ((!FRAME_SCROLL_REGION_OK (frame)
4967 && changed_lines < baud_rate / 2400)
4968 || unchanged_at_bottom == FRAME_LINES (frame))
4969 return 1;
4970
4971 window_size = (FRAME_LINES (frame) - unchanged_at_top
4972 - unchanged_at_bottom);
4973
4974 if (FRAME_SCROLL_REGION_OK (frame))
4975 free_at_end_vpos -= unchanged_at_bottom;
4976 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4977 free_at_end_vpos = -1;
4978
4979 /* If large window, fast terminal and few lines in common between
4980 current frame and desired frame, don't bother with i/d calc. */
4981 if (!FRAME_SCROLL_REGION_OK (frame)
4982 && window_size >= 18 && baud_rate > 2400
4983 && (window_size >=
4984 10 * scrolling_max_lines_saved (unchanged_at_top,
4985 FRAME_LINES (frame) - unchanged_at_bottom,
4986 old_hash, new_hash, draw_cost)))
4987 return 0;
4988
4989 if (window_size < 2)
4990 return 0;
4991
4992 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4993 draw_cost + unchanged_at_top - 1,
4994 old_draw_cost + unchanged_at_top - 1,
4995 old_hash + unchanged_at_top - 1,
4996 new_hash + unchanged_at_top - 1,
4997 free_at_end_vpos - unchanged_at_top);
4998
4999 return 0;
5000 }
5001
5002
5003 /* Count the number of blanks at the start of the vector of glyphs R
5004 which is LEN glyphs long. */
5005
5006 static int
5007 count_blanks (struct glyph *r, int len)
5008 {
5009 int i;
5010
5011 for (i = 0; i < len; ++i)
5012 if (!CHAR_GLYPH_SPACE_P (r[i]))
5013 break;
5014
5015 return i;
5016 }
5017
5018
5019 /* Count the number of glyphs in common at the start of the glyph
5020 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5021 of STR2. Value is the number of equal glyphs equal at the start. */
5022
5023 static int
5024 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
5025 {
5026 struct glyph *p1 = str1;
5027 struct glyph *p2 = str2;
5028
5029 while (p1 < end1
5030 && p2 < end2
5031 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5032 ++p1, ++p2;
5033
5034 return p1 - str1;
5035 }
5036
5037
5038 /* Char insertion/deletion cost vector, from term.c */
5039
5040 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5041
5042
5043 /* Perform a frame-based update on line VPOS in frame FRAME. */
5044
5045 static void
5046 update_frame_line (struct frame *f, int vpos)
5047 {
5048 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5049 int tem;
5050 int osp, nsp, begmatch, endmatch, olen, nlen;
5051 struct glyph_matrix *current_matrix = f->current_matrix;
5052 struct glyph_matrix *desired_matrix = f->desired_matrix;
5053 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5054 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5055 int must_write_whole_line_p;
5056 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5057 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5058 != FACE_TTY_DEFAULT_BG_COLOR);
5059
5060 if (colored_spaces_p)
5061 write_spaces_p = 1;
5062
5063 /* Current row not enabled means it has unknown contents. We must
5064 write the whole desired line in that case. */
5065 must_write_whole_line_p = !current_row->enabled_p;
5066 if (must_write_whole_line_p)
5067 {
5068 obody = 0;
5069 olen = 0;
5070 }
5071 else
5072 {
5073 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5074 olen = current_row->used[TEXT_AREA];
5075
5076 /* Ignore trailing spaces, if we can. */
5077 if (!write_spaces_p)
5078 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5079 olen--;
5080 }
5081
5082 current_row->enabled_p = 1;
5083 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5084
5085 /* If desired line is empty, just clear the line. */
5086 if (!desired_row->enabled_p)
5087 {
5088 nlen = 0;
5089 goto just_erase;
5090 }
5091
5092 nbody = desired_row->glyphs[TEXT_AREA];
5093 nlen = desired_row->used[TEXT_AREA];
5094 nend = nbody + nlen;
5095
5096 /* If display line has unknown contents, write the whole line. */
5097 if (must_write_whole_line_p)
5098 {
5099 /* Ignore spaces at the end, if we can. */
5100 if (!write_spaces_p)
5101 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5102 --nlen;
5103
5104 /* Write the contents of the desired line. */
5105 if (nlen)
5106 {
5107 cursor_to (f, vpos, 0);
5108 write_glyphs (f, nbody, nlen);
5109 }
5110
5111 /* Don't call clear_end_of_line if we already wrote the whole
5112 line. The cursor will not be at the right margin in that
5113 case but in the line below. */
5114 if (nlen < FRAME_TOTAL_COLS (f))
5115 {
5116 cursor_to (f, vpos, nlen);
5117 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5118 }
5119 else
5120 /* Make sure we are in the right row, otherwise cursor movement
5121 with cmgoto might use `ch' in the wrong row. */
5122 cursor_to (f, vpos, 0);
5123
5124 make_current (desired_matrix, current_matrix, vpos);
5125 return;
5126 }
5127
5128 /* Pretend trailing spaces are not there at all,
5129 unless for one reason or another we must write all spaces. */
5130 if (!write_spaces_p)
5131 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5132 nlen--;
5133
5134 /* If there's no i/d char, quickly do the best we can without it. */
5135 if (!FRAME_CHAR_INS_DEL_OK (f))
5136 {
5137 int i, j;
5138
5139 /* Find the first glyph in desired row that doesn't agree with
5140 a glyph in the current row, and write the rest from there on. */
5141 for (i = 0; i < nlen; i++)
5142 {
5143 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5144 {
5145 /* Find the end of the run of different glyphs. */
5146 j = i + 1;
5147 while (j < nlen
5148 && (j >= olen
5149 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5150 || CHAR_GLYPH_PADDING_P (nbody[j])))
5151 ++j;
5152
5153 /* Output this run of non-matching chars. */
5154 cursor_to (f, vpos, i);
5155 write_glyphs (f, nbody + i, j - i);
5156 i = j - 1;
5157
5158 /* Now find the next non-match. */
5159 }
5160 }
5161
5162 /* Clear the rest of the line, or the non-clear part of it. */
5163 if (olen > nlen)
5164 {
5165 cursor_to (f, vpos, nlen);
5166 clear_end_of_line (f, olen);
5167 }
5168
5169 /* Make current row = desired row. */
5170 make_current (desired_matrix, current_matrix, vpos);
5171 return;
5172 }
5173
5174 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5175 characters in a row. */
5176
5177 if (!olen)
5178 {
5179 /* If current line is blank, skip over initial spaces, if
5180 possible, and write the rest. */
5181 if (write_spaces_p)
5182 nsp = 0;
5183 else
5184 nsp = count_blanks (nbody, nlen);
5185
5186 if (nlen > nsp)
5187 {
5188 cursor_to (f, vpos, nsp);
5189 write_glyphs (f, nbody + nsp, nlen - nsp);
5190 }
5191
5192 /* Exchange contents between current_frame and new_frame. */
5193 make_current (desired_matrix, current_matrix, vpos);
5194 return;
5195 }
5196
5197 /* Compute number of leading blanks in old and new contents. */
5198 osp = count_blanks (obody, olen);
5199 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5200
5201 /* Compute number of matching chars starting with first non-blank. */
5202 begmatch = count_match (obody + osp, obody + olen,
5203 nbody + nsp, nbody + nlen);
5204
5205 /* Spaces in new match implicit space past the end of old. */
5206 /* A bug causing this to be a no-op was fixed in 18.29. */
5207 if (!write_spaces_p && osp + begmatch == olen)
5208 {
5209 np1 = nbody + nsp;
5210 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5211 ++begmatch;
5212 }
5213
5214 /* Avoid doing insert/delete char
5215 just cause number of leading spaces differs
5216 when the following text does not match. */
5217 if (begmatch == 0 && osp != nsp)
5218 osp = nsp = min (osp, nsp);
5219
5220 /* Find matching characters at end of line */
5221 op1 = obody + olen;
5222 np1 = nbody + nlen;
5223 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5224 while (op1 > op2
5225 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5226 {
5227 op1--;
5228 np1--;
5229 }
5230 endmatch = obody + olen - op1;
5231
5232 /* tem gets the distance to insert or delete.
5233 endmatch is how many characters we save by doing so.
5234 Is it worth it? */
5235
5236 tem = (nlen - nsp) - (olen - osp);
5237 if (endmatch && tem
5238 && (!FRAME_CHAR_INS_DEL_OK (f)
5239 || endmatch <= char_ins_del_cost (f)[tem]))
5240 endmatch = 0;
5241
5242 /* nsp - osp is the distance to insert or delete.
5243 If that is nonzero, begmatch is known to be nonzero also.
5244 begmatch + endmatch is how much we save by doing the ins/del.
5245 Is it worth it? */
5246
5247 if (nsp != osp
5248 && (!FRAME_CHAR_INS_DEL_OK (f)
5249 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5250 {
5251 begmatch = 0;
5252 endmatch = 0;
5253 osp = nsp = min (osp, nsp);
5254 }
5255
5256 /* Now go through the line, inserting, writing and
5257 deleting as appropriate. */
5258
5259 if (osp > nsp)
5260 {
5261 cursor_to (f, vpos, nsp);
5262 delete_glyphs (f, osp - nsp);
5263 }
5264 else if (nsp > osp)
5265 {
5266 /* If going to delete chars later in line
5267 and insert earlier in the line,
5268 must delete first to avoid losing data in the insert */
5269 if (endmatch && nlen < olen + nsp - osp)
5270 {
5271 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5272 delete_glyphs (f, olen + nsp - osp - nlen);
5273 olen = nlen - (nsp - osp);
5274 }
5275 cursor_to (f, vpos, osp);
5276 insert_glyphs (f, 0, nsp - osp);
5277 }
5278 olen += nsp - osp;
5279
5280 tem = nsp + begmatch + endmatch;
5281 if (nlen != tem || olen != tem)
5282 {
5283 if (!endmatch || nlen == olen)
5284 {
5285 /* If new text being written reaches right margin, there is
5286 no need to do clear-to-eol at the end of this function
5287 (and it would not be safe, since cursor is not going to
5288 be "at the margin" after the text is done). */
5289 if (nlen == FRAME_TOTAL_COLS (f))
5290 olen = 0;
5291
5292 /* Function write_glyphs is prepared to do nothing
5293 if passed a length <= 0. Check it here to avoid
5294 unnecessary cursor movement. */
5295 if (nlen - tem > 0)
5296 {
5297 cursor_to (f, vpos, nsp + begmatch);
5298 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5299 }
5300 }
5301 else if (nlen > olen)
5302 {
5303 /* Here, we used to have the following simple code:
5304 ----------------------------------------
5305 write_glyphs (nbody + nsp + begmatch, olen - tem);
5306 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5307 ----------------------------------------
5308 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5309 is a padding glyph. */
5310 int out = olen - tem; /* Columns to be overwritten originally. */
5311 int del;
5312
5313 cursor_to (f, vpos, nsp + begmatch);
5314
5315 /* Calculate columns we can actually overwrite. */
5316 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5317 out--;
5318 write_glyphs (f, nbody + nsp + begmatch, out);
5319
5320 /* If we left columns to be overwritten, we must delete them. */
5321 del = olen - tem - out;
5322 if (del > 0)
5323 delete_glyphs (f, del);
5324
5325 /* At last, we insert columns not yet written out. */
5326 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5327 olen = nlen;
5328 }
5329 else if (olen > nlen)
5330 {
5331 cursor_to (f, vpos, nsp + begmatch);
5332 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5333 delete_glyphs (f, olen - nlen);
5334 olen = nlen;
5335 }
5336 }
5337
5338 just_erase:
5339 /* If any unerased characters remain after the new line, erase them. */
5340 if (olen > nlen)
5341 {
5342 cursor_to (f, vpos, nlen);
5343 clear_end_of_line (f, olen);
5344 }
5345
5346 /* Exchange contents between current_frame and new_frame. */
5347 make_current (desired_matrix, current_matrix, vpos);
5348 }
5349
5350
5351 \f
5352 /***********************************************************************
5353 X/Y Position -> Buffer Position
5354 ***********************************************************************/
5355
5356 /* Determine what's under window-relative pixel position (*X, *Y).
5357 Return the OBJECT (string or buffer) that's there.
5358 Return in *POS the position in that object.
5359 Adjust *X and *Y to character positions.
5360 Return in *DX and *DY the pixel coordinates of the click,
5361 relative to the top left corner of OBJECT, or relative to
5362 the top left corner of the character glyph at (*X, *Y)
5363 if OBJECT is nil.
5364 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5365 if the coordinates point to an empty area of the display. */
5366
5367 Lisp_Object
5368 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5369 {
5370 struct it it;
5371 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5372 struct text_pos startp;
5373 Lisp_Object string;
5374 struct glyph_row *row;
5375 #ifdef HAVE_WINDOW_SYSTEM
5376 struct image *img = 0;
5377 #endif
5378 int x0, x1, to_x;
5379
5380 /* We used to set current_buffer directly here, but that does the
5381 wrong thing with `face-remapping-alist' (bug#2044). */
5382 Fset_buffer (w->buffer);
5383 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5384 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5385 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5386 start_display (&it, w, startp);
5387
5388 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5389
5390 /* First, move to the beginning of the row corresponding to *Y. We
5391 need to be in that row to get the correct value of base paragraph
5392 direction for the text at (*X, *Y). */
5393 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5394
5395 /* TO_X is the pixel position that the iterator will compute for the
5396 glyph at *X. We add it.first_visible_x because iterator
5397 positions include the hscroll. */
5398 to_x = x0 + it.first_visible_x;
5399 if (it.bidi_it.paragraph_dir == R2L)
5400 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5401 text area. This is because the iterator, even in R2L
5402 paragraphs, delivers glyphs as if they started at the left
5403 margin of the window. (When we actually produce glyphs for
5404 display, we reverse their order in PRODUCE_GLYPHS, but the
5405 iterator doesn't know about that.) The following line adjusts
5406 the pixel position to the iterator geometry, which is what
5407 move_it_* routines use. (The -1 is because in a window whose
5408 text-area width is W, the rightmost pixel position is W-1, and
5409 it should be mirrored into zero pixel position.) */
5410 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5411
5412 /* Now move horizontally in the row to the glyph under *X. Second
5413 argument is ZV to prevent move_it_in_display_line from matching
5414 based on buffer positions. */
5415 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5416
5417 Fset_buffer (old_current_buffer);
5418
5419 *dx = x0 + it.first_visible_x - it.current_x;
5420 *dy = *y - it.current_y;
5421
5422 string = w->buffer;
5423 if (STRINGP (it.string))
5424 string = it.string;
5425 *pos = it.current;
5426 if (it.what == IT_COMPOSITION
5427 && it.cmp_it.nchars > 1
5428 && it.cmp_it.reversed_p)
5429 {
5430 /* The current display element is a grapheme cluster in a
5431 composition. In that case, we need the position of the first
5432 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5433 it.current points to the last character of the cluster, thus
5434 we must move back to the first character of the same
5435 cluster. */
5436 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5437 if (STRINGP (it.string))
5438 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5439 else
5440 BYTEPOS (pos->pos) = CHAR_TO_BYTE (CHARPOS (pos->pos));
5441 }
5442
5443 #ifdef HAVE_WINDOW_SYSTEM
5444 if (it.what == IT_IMAGE)
5445 {
5446 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5447 && !NILP (img->spec))
5448 *object = img->spec;
5449 }
5450 #endif
5451
5452 if (it.vpos < w->current_matrix->nrows
5453 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5454 row->enabled_p))
5455 {
5456 if (it.hpos < row->used[TEXT_AREA])
5457 {
5458 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5459 #ifdef HAVE_WINDOW_SYSTEM
5460 if (img)
5461 {
5462 *dy -= row->ascent - glyph->ascent;
5463 *dx += glyph->slice.img.x;
5464 *dy += glyph->slice.img.y;
5465 /* Image slices positions are still relative to the entire image */
5466 *width = img->width;
5467 *height = img->height;
5468 }
5469 else
5470 #endif
5471 {
5472 *width = glyph->pixel_width;
5473 *height = glyph->ascent + glyph->descent;
5474 }
5475 }
5476 else
5477 {
5478 *width = 0;
5479 *height = row->height;
5480 }
5481 }
5482 else
5483 {
5484 *width = *height = 0;
5485 }
5486
5487 /* Add extra (default width) columns if clicked after EOL. */
5488 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5489 if (x0 > x1)
5490 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5491
5492 *x = it.hpos;
5493 *y = it.vpos;
5494
5495 return string;
5496 }
5497
5498
5499 /* Value is the string under window-relative coordinates X/Y in the
5500 mode line or header line (PART says which) of window W, or nil if none.
5501 *CHARPOS is set to the position in the string returned. */
5502
5503 Lisp_Object
5504 mode_line_string (struct window *w, enum window_part part,
5505 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5506 int *dx, int *dy, int *width, int *height)
5507 {
5508 struct glyph_row *row;
5509 struct glyph *glyph, *end;
5510 int x0, y0;
5511 Lisp_Object string = Qnil;
5512
5513 if (part == ON_MODE_LINE)
5514 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5515 else
5516 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5517 y0 = *y - row->y;
5518 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5519
5520 if (row->mode_line_p && row->enabled_p)
5521 {
5522 /* Find the glyph under X. If we find one with a string object,
5523 it's the one we were looking for. */
5524 glyph = row->glyphs[TEXT_AREA];
5525 end = glyph + row->used[TEXT_AREA];
5526 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5527 x0 -= glyph->pixel_width;
5528 *x = glyph - row->glyphs[TEXT_AREA];
5529 if (glyph < end)
5530 {
5531 string = glyph->object;
5532 *charpos = glyph->charpos;
5533 *width = glyph->pixel_width;
5534 *height = glyph->ascent + glyph->descent;
5535 #ifdef HAVE_WINDOW_SYSTEM
5536 if (glyph->type == IMAGE_GLYPH)
5537 {
5538 struct image *img;
5539 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5540 if (img != NULL)
5541 *object = img->spec;
5542 y0 -= row->ascent - glyph->ascent;
5543 }
5544 #endif
5545 }
5546 else
5547 {
5548 /* Add extra (default width) columns if clicked after EOL. */
5549 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5550 *width = 0;
5551 *height = row->height;
5552 }
5553 }
5554 else
5555 {
5556 *x = 0;
5557 x0 = 0;
5558 *width = *height = 0;
5559 }
5560
5561 *dx = x0;
5562 *dy = y0;
5563
5564 return string;
5565 }
5566
5567
5568 /* Value is the string under window-relative coordinates X/Y in either
5569 marginal area, or nil if none. *CHARPOS is set to the position in
5570 the string returned. */
5571
5572 Lisp_Object
5573 marginal_area_string (struct window *w, enum window_part part,
5574 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5575 int *dx, int *dy, int *width, int *height)
5576 {
5577 struct glyph_row *row = w->current_matrix->rows;
5578 struct glyph *glyph, *end;
5579 int x0, y0, i, wy = *y;
5580 int area;
5581 Lisp_Object string = Qnil;
5582
5583 if (part == ON_LEFT_MARGIN)
5584 area = LEFT_MARGIN_AREA;
5585 else if (part == ON_RIGHT_MARGIN)
5586 area = RIGHT_MARGIN_AREA;
5587 else
5588 abort ();
5589
5590 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5591 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5592 break;
5593 y0 = *y - row->y;
5594 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5595
5596 if (row->enabled_p)
5597 {
5598 /* Find the glyph under X. If we find one with a string object,
5599 it's the one we were looking for. */
5600 if (area == RIGHT_MARGIN_AREA)
5601 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5602 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5603 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5604 + window_box_width (w, LEFT_MARGIN_AREA)
5605 + window_box_width (w, TEXT_AREA));
5606 else
5607 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5608 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5609 : 0);
5610
5611 glyph = row->glyphs[area];
5612 end = glyph + row->used[area];
5613 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5614 x0 -= glyph->pixel_width;
5615 *x = glyph - row->glyphs[area];
5616 if (glyph < end)
5617 {
5618 string = glyph->object;
5619 *charpos = glyph->charpos;
5620 *width = glyph->pixel_width;
5621 *height = glyph->ascent + glyph->descent;
5622 #ifdef HAVE_WINDOW_SYSTEM
5623 if (glyph->type == IMAGE_GLYPH)
5624 {
5625 struct image *img;
5626 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5627 if (img != NULL)
5628 *object = img->spec;
5629 y0 -= row->ascent - glyph->ascent;
5630 x0 += glyph->slice.img.x;
5631 y0 += glyph->slice.img.y;
5632 }
5633 #endif
5634 }
5635 else
5636 {
5637 /* Add extra (default width) columns if clicked after EOL. */
5638 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5639 *width = 0;
5640 *height = row->height;
5641 }
5642 }
5643 else
5644 {
5645 x0 = 0;
5646 *x = 0;
5647 *width = *height = 0;
5648 }
5649
5650 *dx = x0;
5651 *dy = y0;
5652
5653 return string;
5654 }
5655
5656
5657 /***********************************************************************
5658 Changing Frame Sizes
5659 ***********************************************************************/
5660
5661 #ifdef SIGWINCH
5662
5663 SIGTYPE
5664 window_change_signal (int signalnum) /* If we don't have an argument, */
5665 /* some compilers complain in signal calls. */
5666 {
5667 int width, height;
5668 int old_errno = errno;
5669
5670 struct tty_display_info *tty;
5671
5672 signal (SIGWINCH, window_change_signal);
5673 SIGNAL_THREAD_CHECK (signalnum);
5674
5675 /* The frame size change obviously applies to a single
5676 termcap-controlled terminal, but we can't decide which.
5677 Therefore, we resize the frames corresponding to each tty.
5678 */
5679 for (tty = tty_list; tty; tty = tty->next) {
5680
5681 if (! tty->term_initted)
5682 continue;
5683
5684 /* Suspended tty frames have tty->input == NULL avoid trying to
5685 use it. */
5686 if (!tty->input)
5687 continue;
5688
5689 get_tty_size (fileno (tty->input), &width, &height);
5690
5691 if (width > 5 && height > 2) {
5692 Lisp_Object tail, frame;
5693
5694 FOR_EACH_FRAME (tail, frame)
5695 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5696 /* Record the new sizes, but don't reallocate the data
5697 structures now. Let that be done later outside of the
5698 signal handler. */
5699 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5700 }
5701 }
5702
5703 errno = old_errno;
5704 }
5705 #endif /* SIGWINCH */
5706
5707
5708 /* Do any change in frame size that was requested by a signal. SAFE
5709 non-zero means this function is called from a place where it is
5710 safe to change frame sizes while a redisplay is in progress. */
5711
5712 void
5713 do_pending_window_change (int safe)
5714 {
5715 /* If window_change_signal should have run before, run it now. */
5716 if (redisplaying_p && !safe)
5717 return;
5718
5719 while (delayed_size_change)
5720 {
5721 Lisp_Object tail, frame;
5722
5723 delayed_size_change = 0;
5724
5725 FOR_EACH_FRAME (tail, frame)
5726 {
5727 struct frame *f = XFRAME (frame);
5728
5729 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5730 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5731 0, 0, safe);
5732 }
5733 }
5734 }
5735
5736
5737 /* Change the frame height and/or width. Values may be given as zero to
5738 indicate no change is to take place.
5739
5740 If DELAY is non-zero, then assume we're being called from a signal
5741 handler, and queue the change for later - perhaps the next
5742 redisplay. Since this tries to resize windows, we can't call it
5743 from a signal handler.
5744
5745 SAFE non-zero means this function is called from a place where it's
5746 safe to change frame sizes while a redisplay is in progress. */
5747
5748 void
5749 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5750 {
5751 Lisp_Object tail, frame;
5752
5753 if (FRAME_MSDOS_P (f))
5754 {
5755 /* On MS-DOS, all frames use the same screen, so a change in
5756 size affects all frames. Termcap now supports multiple
5757 ttys. */
5758 FOR_EACH_FRAME (tail, frame)
5759 if (! FRAME_WINDOW_P (XFRAME (frame)))
5760 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5761 pretend, delay, safe);
5762 }
5763 else
5764 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5765 }
5766
5767 static void
5768 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5769 {
5770 int new_frame_total_cols;
5771 int count = SPECPDL_INDEX ();
5772
5773 /* If we can't deal with the change now, queue it for later. */
5774 if (delay || (redisplaying_p && !safe))
5775 {
5776 f->new_text_lines = newheight;
5777 f->new_text_cols = newwidth;
5778 delayed_size_change = 1;
5779 return;
5780 }
5781
5782 /* This size-change overrides any pending one for this frame. */
5783 f->new_text_lines = 0;
5784 f->new_text_cols = 0;
5785
5786 /* If an argument is zero, set it to the current value. */
5787 if (newheight == 0)
5788 newheight = FRAME_LINES (f);
5789 if (newwidth == 0)
5790 newwidth = FRAME_COLS (f);
5791
5792 /* Compute width of windows in F.
5793 This is the width of the frame without vertical scroll bars. */
5794 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5795
5796 /* Round up to the smallest acceptable size. */
5797 check_frame_size (f, &newheight, &newwidth);
5798
5799 /* If we're not changing the frame size, quit now. */
5800 /* Frame width may be unchanged but the text portion may change, for example,
5801 fullscreen and remove/add scroll bar. */
5802 if (newheight == FRAME_LINES (f)
5803 && newwidth == FRAME_COLS (f) // text portion unchanged
5804 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5805 return;
5806
5807 BLOCK_INPUT;
5808
5809 #ifdef MSDOS
5810 /* We only can set screen dimensions to certain values supported
5811 by our video hardware. Try to find the smallest size greater
5812 or equal to the requested dimensions. */
5813 dos_set_window_size (&newheight, &newwidth);
5814 #endif
5815
5816 if (newheight != FRAME_LINES (f))
5817 {
5818 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5819 {
5820 /* Frame has both root and mini-buffer. */
5821 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5822 FRAME_TOP_MARGIN (f));
5823 set_window_height (FRAME_ROOT_WINDOW (f),
5824 (newheight
5825 - 1
5826 - FRAME_TOP_MARGIN (f)),
5827 2);
5828 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5829 newheight - 1);
5830 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5831 }
5832 else
5833 /* Frame has just one top-level window. */
5834 set_window_height (FRAME_ROOT_WINDOW (f),
5835 newheight - FRAME_TOP_MARGIN (f), 2);
5836
5837 /* MSDOS frames cannot PRETEND, as they change frame size by
5838 manipulating video hardware. */
5839 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5840 FrameRows (FRAME_TTY (f)) = newheight;
5841 }
5842
5843 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5844 {
5845 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5846 if (FRAME_HAS_MINIBUF_P (f))
5847 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
5848
5849 /* MSDOS frames cannot PRETEND, as they change frame size by
5850 manipulating video hardware. */
5851 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5852 FrameCols (FRAME_TTY (f)) = newwidth;
5853
5854 if (WINDOWP (f->tool_bar_window))
5855 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5856 }
5857
5858 FRAME_LINES (f) = newheight;
5859 SET_FRAME_COLS (f, newwidth);
5860
5861 {
5862 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5863 int text_area_x, text_area_y, text_area_width, text_area_height;
5864
5865 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5866 &text_area_height);
5867 if (w->cursor.x >= text_area_x + text_area_width)
5868 w->cursor.hpos = w->cursor.x = 0;
5869 if (w->cursor.y >= text_area_y + text_area_height)
5870 w->cursor.vpos = w->cursor.y = 0;
5871 }
5872
5873 adjust_glyphs (f);
5874 calculate_costs (f);
5875 SET_FRAME_GARBAGED (f);
5876 f->resized_p = 1;
5877
5878 UNBLOCK_INPUT;
5879
5880 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5881
5882 run_window_configuration_change_hook (f);
5883
5884 unbind_to (count, Qnil);
5885 }
5886
5887
5888 \f
5889 /***********************************************************************
5890 Terminal Related Lisp Functions
5891 ***********************************************************************/
5892
5893 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5894 1, 1, "FOpen termscript file: ",
5895 doc: /* Start writing all terminal output to FILE as well as the terminal.
5896 FILE = nil means just close any termscript file currently open. */)
5897 (Lisp_Object file)
5898 {
5899 struct tty_display_info *tty;
5900
5901 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5902 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5903 error ("Current frame is not on a tty device");
5904
5905 tty = CURTTY ();
5906
5907 if (tty->termscript != 0)
5908 {
5909 BLOCK_INPUT;
5910 fclose (tty->termscript);
5911 UNBLOCK_INPUT;
5912 }
5913 tty->termscript = 0;
5914
5915 if (! NILP (file))
5916 {
5917 file = Fexpand_file_name (file, Qnil);
5918 tty->termscript = fopen (SDATA (file), "w");
5919 if (tty->termscript == 0)
5920 report_file_error ("Opening termscript", Fcons (file, Qnil));
5921 }
5922 return Qnil;
5923 }
5924
5925
5926 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5927 Ssend_string_to_terminal, 1, 2, 0,
5928 doc: /* Send STRING to the terminal without alteration.
5929 Control characters in STRING will have terminal-dependent effects.
5930
5931 Optional parameter TERMINAL specifies the tty terminal device to use.
5932 It may be a terminal object, a frame, or nil for the terminal used by
5933 the currently selected frame. In batch mode, STRING is sent to stdout
5934 when TERMINAL is nil. */)
5935 (Lisp_Object string, Lisp_Object terminal)
5936 {
5937 struct terminal *t = get_terminal (terminal, 1);
5938 FILE *out;
5939
5940 /* ??? Perhaps we should do something special for multibyte strings here. */
5941 CHECK_STRING (string);
5942 BLOCK_INPUT;
5943
5944 if (!t)
5945 error ("Unknown terminal device");
5946
5947 if (t->type == output_initial)
5948 out = stdout;
5949 else if (t->type != output_termcap && t->type != output_msdos_raw)
5950 error ("Device %d is not a termcap terminal device", t->id);
5951 else
5952 {
5953 struct tty_display_info *tty = t->display_info.tty;
5954
5955 if (! tty->output)
5956 error ("Terminal is currently suspended");
5957
5958 if (tty->termscript)
5959 {
5960 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5961 fflush (tty->termscript);
5962 }
5963 out = tty->output;
5964 }
5965 fwrite (SDATA (string), 1, SBYTES (string), out);
5966 fflush (out);
5967 UNBLOCK_INPUT;
5968 return Qnil;
5969 }
5970
5971
5972 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5973 doc: /* Beep, or flash the screen.
5974 Also, unless an argument is given,
5975 terminate any keyboard macro currently executing. */)
5976 (Lisp_Object arg)
5977 {
5978 if (!NILP (arg))
5979 {
5980 if (noninteractive)
5981 putchar (07);
5982 else
5983 ring_bell (XFRAME (selected_frame));
5984 }
5985 else
5986 bitch_at_user ();
5987
5988 return Qnil;
5989 }
5990
5991 void
5992 bitch_at_user (void)
5993 {
5994 if (noninteractive)
5995 putchar (07);
5996 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5997 error ("Keyboard macro terminated by a command ringing the bell");
5998 else
5999 ring_bell (XFRAME (selected_frame));
6000 }
6001
6002
6003 \f
6004 /***********************************************************************
6005 Sleeping, Waiting
6006 ***********************************************************************/
6007
6008 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6009 doc: /* Pause, without updating display, for SECONDS seconds.
6010 SECONDS may be a floating-point value, meaning that you can wait for a
6011 fraction of a second. Optional second arg MILLISECONDS specifies an
6012 additional wait period, in milliseconds; this may be useful if your
6013 Emacs was built without floating point support.
6014 \(Not all operating systems support waiting for a fraction of a second.) */)
6015 (Lisp_Object seconds, Lisp_Object milliseconds)
6016 {
6017 int sec, usec;
6018
6019 if (NILP (milliseconds))
6020 XSETINT (milliseconds, 0);
6021 else
6022 CHECK_NUMBER (milliseconds);
6023 usec = XINT (milliseconds) * 1000;
6024
6025 {
6026 double duration = extract_float (seconds);
6027 sec = (int) duration;
6028 usec += (duration - sec) * 1000000;
6029 }
6030
6031 #ifndef EMACS_HAS_USECS
6032 if (sec == 0 && usec != 0)
6033 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6034 #endif
6035
6036 /* Assure that 0 <= usec < 1000000. */
6037 if (usec < 0)
6038 {
6039 /* We can't rely on the rounding being correct if usec is negative. */
6040 if (-1000000 < usec)
6041 sec--, usec += 1000000;
6042 else
6043 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6044 }
6045 else
6046 sec += usec / 1000000, usec %= 1000000;
6047
6048 if (sec < 0 || (sec == 0 && usec == 0))
6049 return Qnil;
6050
6051 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6052
6053 return Qnil;
6054 }
6055
6056
6057 /* This is just like wait_reading_process_output, except that
6058 it does redisplay.
6059
6060 TIMEOUT is number of seconds to wait (float or integer),
6061 or t to wait forever.
6062 READING is 1 if reading input.
6063 If DO_DISPLAY is >0 display process output while waiting.
6064 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6065 */
6066
6067 Lisp_Object
6068 sit_for (Lisp_Object timeout, int reading, int do_display)
6069 {
6070 int sec, usec;
6071
6072 swallow_events (do_display);
6073
6074 if ((detect_input_pending_run_timers (do_display))
6075 || !NILP (Vexecuting_kbd_macro))
6076 return Qnil;
6077
6078 if (do_display >= 2)
6079 redisplay_preserve_echo_area (2);
6080
6081 if (INTEGERP (timeout))
6082 {
6083 sec = XINT (timeout);
6084 usec = 0;
6085 }
6086 else if (FLOATP (timeout))
6087 {
6088 double seconds = XFLOAT_DATA (timeout);
6089 sec = (int) seconds;
6090 usec = (int) ((seconds - sec) * 1000000);
6091 }
6092 else if (EQ (timeout, Qt))
6093 {
6094 sec = 0;
6095 usec = 0;
6096 }
6097 else
6098 wrong_type_argument (Qnumberp, timeout);
6099
6100 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6101 return Qt;
6102
6103 #ifdef SIGIO
6104 gobble_input (0);
6105 #endif
6106
6107 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6108 Qnil, NULL, 0);
6109
6110 return detect_input_pending () ? Qnil : Qt;
6111 }
6112
6113
6114 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6115 doc: /* Perform redisplay if no input is available.
6116 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6117 perform a full redisplay even if input is available.
6118 Return t if redisplay was performed, nil otherwise. */)
6119 (Lisp_Object force)
6120 {
6121 int count;
6122
6123 swallow_events (1);
6124 if ((detect_input_pending_run_timers (1)
6125 && NILP (force) && !redisplay_dont_pause)
6126 || !NILP (Vexecuting_kbd_macro))
6127 return Qnil;
6128
6129 count = SPECPDL_INDEX ();
6130 if (!NILP (force) && !redisplay_dont_pause)
6131 specbind (Qredisplay_dont_pause, Qt);
6132 redisplay_preserve_echo_area (2);
6133 unbind_to (count, Qnil);
6134 return Qt;
6135 }
6136
6137
6138 \f
6139 /***********************************************************************
6140 Other Lisp Functions
6141 ***********************************************************************/
6142
6143 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6144 session's frames, frame names, buffers, buffer-read-only flags, and
6145 buffer-modified-flags. */
6146
6147 static Lisp_Object frame_and_buffer_state;
6148
6149
6150 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6151 Sframe_or_buffer_changed_p, 0, 1, 0,
6152 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6153 VARIABLE is a variable name whose value is either nil or a state vector
6154 that will be updated to contain all frames and buffers,
6155 aside from buffers whose names start with space,
6156 along with the buffers' read-only and modified flags. This allows a fast
6157 check to see whether buffer menus might need to be recomputed.
6158 If this function returns non-nil, it updates the internal vector to reflect
6159 the current state.
6160
6161 If VARIABLE is nil, an internal variable is used. Users should not
6162 pass nil for VARIABLE. */)
6163 (Lisp_Object variable)
6164 {
6165 Lisp_Object state, tail, frame, buf;
6166 Lisp_Object *vecp, *end;
6167 int n;
6168
6169 if (! NILP (variable))
6170 {
6171 CHECK_SYMBOL (variable);
6172 state = Fsymbol_value (variable);
6173 if (! VECTORP (state))
6174 goto changed;
6175 }
6176 else
6177 state = frame_and_buffer_state;
6178
6179 vecp = XVECTOR (state)->contents;
6180 end = vecp + XVECTOR (state)->size;
6181
6182 FOR_EACH_FRAME (tail, frame)
6183 {
6184 if (vecp == end)
6185 goto changed;
6186 if (!EQ (*vecp++, frame))
6187 goto changed;
6188 if (vecp == end)
6189 goto changed;
6190 if (!EQ (*vecp++, XFRAME (frame)->name))
6191 goto changed;
6192 }
6193 /* Check that the buffer info matches. */
6194 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6195 {
6196 buf = XCDR (XCAR (tail));
6197 /* Ignore buffers that aren't included in buffer lists. */
6198 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6199 continue;
6200 if (vecp == end)
6201 goto changed;
6202 if (!EQ (*vecp++, buf))
6203 goto changed;
6204 if (vecp == end)
6205 goto changed;
6206 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6207 goto changed;
6208 if (vecp == end)
6209 goto changed;
6210 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6211 goto changed;
6212 }
6213 if (vecp == end)
6214 goto changed;
6215 /* Detect deletion of a buffer at the end of the list. */
6216 if (EQ (*vecp, Qlambda))
6217 return Qnil;
6218
6219 /* Come here if we decide the data has changed. */
6220 changed:
6221 /* Count the size we will need.
6222 Start with 1 so there is room for at least one lambda at the end. */
6223 n = 1;
6224 FOR_EACH_FRAME (tail, frame)
6225 n += 2;
6226 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6227 n += 3;
6228 /* Reallocate the vector if data has grown to need it,
6229 or if it has shrunk a lot. */
6230 if (! VECTORP (state)
6231 || n > XVECTOR (state)->size
6232 || n + 20 < XVECTOR (state)->size / 2)
6233 /* Add 20 extra so we grow it less often. */
6234 {
6235 state = Fmake_vector (make_number (n + 20), Qlambda);
6236 if (! NILP (variable))
6237 Fset (variable, state);
6238 else
6239 frame_and_buffer_state = state;
6240 }
6241
6242 /* Record the new data in the (possibly reallocated) vector. */
6243 vecp = XVECTOR (state)->contents;
6244 FOR_EACH_FRAME (tail, frame)
6245 {
6246 *vecp++ = frame;
6247 *vecp++ = XFRAME (frame)->name;
6248 }
6249 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6250 {
6251 buf = XCDR (XCAR (tail));
6252 /* Ignore buffers that aren't included in buffer lists. */
6253 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6254 continue;
6255 *vecp++ = buf;
6256 *vecp++ = XBUFFER (buf)->read_only;
6257 *vecp++ = Fbuffer_modified_p (buf);
6258 }
6259 /* Fill up the vector with lambdas (always at least one). */
6260 *vecp++ = Qlambda;
6261 while (vecp - XVECTOR (state)->contents
6262 < XVECTOR (state)->size)
6263 *vecp++ = Qlambda;
6264 /* Make sure we didn't overflow the vector. */
6265 if (vecp - XVECTOR (state)->contents
6266 > XVECTOR (state)->size)
6267 abort ();
6268 return Qt;
6269 }
6270
6271
6272 \f
6273 /***********************************************************************
6274 Initialization
6275 ***********************************************************************/
6276
6277 /* Initialization done when Emacs fork is started, before doing stty.
6278 Determine terminal type and set terminal_driver. Then invoke its
6279 decoding routine to set up variables in the terminal package. */
6280
6281 void
6282 init_display (void)
6283 {
6284 char *terminal_type;
6285
6286 /* Construct the space glyph. */
6287 space_glyph.type = CHAR_GLYPH;
6288 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6289 space_glyph.charpos = -1;
6290
6291 inverse_video = 0;
6292 cursor_in_echo_area = 0;
6293 terminal_type = (char *) 0;
6294
6295 /* Now is the time to initialize this; it's used by init_sys_modes
6296 during startup. */
6297 Vinitial_window_system = Qnil;
6298
6299 /* SIGWINCH needs to be handled no matter what display we start
6300 with. Otherwise newly opened tty frames will not resize
6301 automatically. */
6302 #ifdef SIGWINCH
6303 #ifndef CANNOT_DUMP
6304 if (initialized)
6305 #endif /* CANNOT_DUMP */
6306 signal (SIGWINCH, window_change_signal);
6307 #endif /* SIGWINCH */
6308
6309 /* If running as a daemon, no need to initialize any frames/terminal. */
6310 if (IS_DAEMON)
6311 return;
6312
6313 /* If the user wants to use a window system, we shouldn't bother
6314 initializing the terminal. This is especially important when the
6315 terminal is so dumb that emacs gives up before and doesn't bother
6316 using the window system.
6317
6318 If the DISPLAY environment variable is set and nonempty,
6319 try to use X, and die with an error message if that doesn't work. */
6320
6321 #ifdef HAVE_X_WINDOWS
6322 if (! inhibit_window_system && ! display_arg)
6323 {
6324 char *display;
6325 display = getenv ("DISPLAY");
6326 display_arg = (display != 0 && *display != 0);
6327
6328 if (display_arg && !x_display_ok (display))
6329 {
6330 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6331 display);
6332 inhibit_window_system = 1;
6333 }
6334 }
6335
6336 if (!inhibit_window_system && display_arg
6337 #ifndef CANNOT_DUMP
6338 && initialized
6339 #endif
6340 )
6341 {
6342 Vinitial_window_system = Qx;
6343 #ifdef HAVE_X11
6344 Vwindow_system_version = make_number (11);
6345 #endif
6346 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6347 /* In some versions of ncurses,
6348 tputs crashes if we have not called tgetent.
6349 So call tgetent. */
6350 { char b[2044]; tgetent (b, "xterm");}
6351 #endif
6352 adjust_frame_glyphs_initially ();
6353 return;
6354 }
6355 #endif /* HAVE_X_WINDOWS */
6356
6357 #ifdef HAVE_NTGUI
6358 if (!inhibit_window_system)
6359 {
6360 Vinitial_window_system = Qw32;
6361 Vwindow_system_version = make_number (1);
6362 adjust_frame_glyphs_initially ();
6363 return;
6364 }
6365 #endif /* HAVE_NTGUI */
6366
6367 #ifdef HAVE_NS
6368 if (!inhibit_window_system
6369 #ifndef CANNOT_DUMP
6370 && initialized
6371 #endif
6372 )
6373 {
6374 Vinitial_window_system = Qns;
6375 Vwindow_system_version = make_number(10);
6376 adjust_frame_glyphs_initially ();
6377 return;
6378 }
6379 #endif
6380
6381 /* If no window system has been specified, try to use the terminal. */
6382 if (! isatty (0))
6383 {
6384 fatal ("standard input is not a tty");
6385 exit (1);
6386 }
6387
6388 #ifdef WINDOWSNT
6389 terminal_type = "w32console";
6390 #else
6391 /* Look at the TERM variable. */
6392 terminal_type = (char *) getenv ("TERM");
6393 #endif
6394 if (!terminal_type)
6395 {
6396 #ifdef HAVE_WINDOW_SYSTEM
6397 if (! inhibit_window_system)
6398 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6399 else
6400 #endif /* HAVE_WINDOW_SYSTEM */
6401 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6402 exit (1);
6403 }
6404
6405 {
6406 struct terminal *t;
6407 struct frame *f = XFRAME (selected_frame);
6408
6409 /* Open a display on the controlling tty. */
6410 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6411
6412 /* Convert the initial frame to use the new display. */
6413 if (f->output_method != output_initial)
6414 abort ();
6415 f->output_method = t->type;
6416 f->terminal = t;
6417
6418 t->reference_count++;
6419 t->display_info.tty->top_frame = selected_frame;
6420 change_frame_size (XFRAME (selected_frame),
6421 FrameRows (t->display_info.tty),
6422 FrameCols (t->display_info.tty), 0, 0, 1);
6423
6424 /* Delete the initial terminal. */
6425 if (--initial_terminal->reference_count == 0
6426 && initial_terminal->delete_terminal_hook)
6427 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6428
6429 /* Update frame parameters to reflect the new type. */
6430 Fmodify_frame_parameters
6431 (selected_frame, Fcons (Fcons (Qtty_type,
6432 Ftty_type (selected_frame)), Qnil));
6433 if (t->display_info.tty->name)
6434 Fmodify_frame_parameters (selected_frame,
6435 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6436 Qnil));
6437 else
6438 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6439 Qnil));
6440 }
6441
6442 {
6443 struct frame *sf = SELECTED_FRAME ();
6444 int width = FRAME_TOTAL_COLS (sf);
6445 int height = FRAME_LINES (sf);
6446
6447 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6448
6449 /* If these sizes are so big they cause overflow, just ignore the
6450 change. It's not clear what better we could do. */
6451 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6452 fatal ("screen size %dx%d too big", width, height);
6453 }
6454
6455 adjust_frame_glyphs_initially ();
6456 calculate_costs (XFRAME (selected_frame));
6457
6458 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6459 if (initialized
6460 && !noninteractive
6461 && NILP (Vinitial_window_system))
6462 {
6463 /* For the initial frame, we don't have any way of knowing what
6464 are the foreground and background colors of the terminal. */
6465 struct frame *sf = SELECTED_FRAME();
6466
6467 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6468 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6469 call0 (intern ("tty-set-up-initial-frame-faces"));
6470 }
6471 }
6472
6473
6474 \f
6475 /***********************************************************************
6476 Blinking cursor
6477 ***********************************************************************/
6478
6479 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6480 Sinternal_show_cursor, 2, 2, 0,
6481 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6482 WINDOW nil means use the selected window. SHOW non-nil means
6483 show a cursor in WINDOW in the next redisplay. SHOW nil means
6484 don't show a cursor. */)
6485 (Lisp_Object window, Lisp_Object show)
6486 {
6487 /* Don't change cursor state while redisplaying. This could confuse
6488 output routines. */
6489 if (!redisplaying_p)
6490 {
6491 if (NILP (window))
6492 window = selected_window;
6493 else
6494 CHECK_WINDOW (window);
6495
6496 XWINDOW (window)->cursor_off_p = NILP (show);
6497 }
6498
6499 return Qnil;
6500 }
6501
6502
6503 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6504 Sinternal_show_cursor_p, 0, 1, 0,
6505 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6506 WINDOW nil or omitted means report on the selected window. */)
6507 (Lisp_Object window)
6508 {
6509 struct window *w;
6510
6511 if (NILP (window))
6512 window = selected_window;
6513 else
6514 CHECK_WINDOW (window);
6515
6516 w = XWINDOW (window);
6517 return w->cursor_off_p ? Qnil : Qt;
6518 }
6519
6520 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6521 Slast_nonminibuf_frame, 0, 0, 0,
6522 doc: /* Value is last nonminibuffer frame. */)
6523 (void)
6524 {
6525 Lisp_Object frame = Qnil;
6526
6527 if (last_nonminibuf_frame)
6528 XSETFRAME (frame, last_nonminibuf_frame);
6529
6530 return frame;
6531 }
6532 \f
6533 /***********************************************************************
6534 Initialization
6535 ***********************************************************************/
6536
6537 void
6538 syms_of_display (void)
6539 {
6540 defsubr (&Sredraw_frame);
6541 defsubr (&Sredraw_display);
6542 defsubr (&Sframe_or_buffer_changed_p);
6543 defsubr (&Sopen_termscript);
6544 defsubr (&Sding);
6545 defsubr (&Sredisplay);
6546 defsubr (&Ssleep_for);
6547 defsubr (&Ssend_string_to_terminal);
6548 defsubr (&Sinternal_show_cursor);
6549 defsubr (&Sinternal_show_cursor_p);
6550 defsubr (&Slast_nonminibuf_frame);
6551
6552 #if GLYPH_DEBUG
6553 defsubr (&Sdump_redisplay_history);
6554 #endif
6555
6556 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6557 staticpro (&frame_and_buffer_state);
6558
6559 Qdisplay_table = intern_c_string ("display-table");
6560 staticpro (&Qdisplay_table);
6561 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6562 staticpro (&Qredisplay_dont_pause);
6563
6564 DEFVAR_INT ("baud-rate", &baud_rate,
6565 doc: /* *The output baud rate of the terminal.
6566 On most systems, changing this value will affect the amount of padding
6567 and the other strategic decisions made during redisplay. */);
6568
6569 DEFVAR_BOOL ("inverse-video", &inverse_video,
6570 doc: /* *Non-nil means invert the entire frame display.
6571 This means everything is in inverse video which otherwise would not be. */);
6572
6573 DEFVAR_BOOL ("visible-bell", &visible_bell,
6574 doc: /* *Non-nil means try to flash the frame to represent a bell.
6575
6576 See also `ring-bell-function'. */);
6577
6578 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6579 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6580 A non-nil value is useful if the terminal can automatically preserve
6581 Emacs's frame display when you reenter Emacs.
6582 It is up to you to set this variable if your terminal can do that. */);
6583
6584 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
6585 doc: /* Name of the window system that Emacs uses for the first frame.
6586 The value is a symbol--for instance, `x' for X windows.
6587 The value is nil if Emacs is using a text-only terminal. */);
6588
6589 DEFVAR_KBOARD ("window-system", Vwindow_system,
6590 doc: /* Name of window system through which the selected frame is displayed.
6591 The value is a symbol--for instance, `x' for X windows.
6592 The value is nil if the selected frame is on a text-only-terminal. */);
6593
6594 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6595 doc: /* The version number of the window system in use.
6596 For X windows, this is 11. */);
6597
6598 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6599 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6600
6601 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6602 doc: /* Table defining how to output a glyph code to the frame.
6603 If not nil, this is a vector indexed by glyph code to define the glyph.
6604 Each element can be:
6605 integer: a glyph code which this glyph is an alias for.
6606 string: output this glyph using that string (not impl. in X windows).
6607 nil: this glyph mod 524288 is the code of a character to output,
6608 and this glyph / 524288 is the face number (see `face-id') to use
6609 while outputting it. */);
6610 Vglyph_table = Qnil;
6611
6612 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6613 doc: /* Display table to use for buffers that specify none.
6614 See `buffer-display-table' for more information. */);
6615 Vstandard_display_table = Qnil;
6616
6617 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6618 doc: /* *Non-nil means update isn't paused when input is detected. */);
6619 redisplay_dont_pause = 0;
6620
6621 #if PERIODIC_PREEMPTION_CHECKING
6622 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
6623 doc: /* *The period in seconds between checking for input during redisplay.
6624 If input is detected, redisplay is pre-empted, and the input is processed.
6625 If nil, never pre-empt redisplay. */);
6626 Vredisplay_preemption_period = make_float (0.10);
6627 #endif
6628
6629 #ifdef CANNOT_DUMP
6630 if (noninteractive)
6631 #endif
6632 {
6633 Vinitial_window_system = Qnil;
6634 Vwindow_system_version = Qnil;
6635 }
6636 }
6637
6638 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6639 (do not change this comment) */