Fix cursor drawing on stretch glyphs in R2L lines.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
85
86 . try_cursor_movement
87
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
91
92 . try_window_reusing_current_matrix
93
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
97
98 . try_window_id
99
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
103
104 . try_window
105
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
111
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
116
117 Desired matrices.
118
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
125
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
132
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
138
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
145
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
157
158 Frame matrices.
159
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
166
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
178
179 Bidirectional display.
180
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_move_to_visually_next, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
193
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
202
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines. */
221
222 #include <config.h>
223 #include <stdio.h>
224 #include <limits.h>
225 #include <setjmp.h>
226
227 #include "lisp.h"
228 #include "keyboard.h"
229 #include "frame.h"
230 #include "window.h"
231 #include "termchar.h"
232 #include "dispextern.h"
233 #include "buffer.h"
234 #include "character.h"
235 #include "charset.h"
236 #include "indent.h"
237 #include "commands.h"
238 #include "keymap.h"
239 #include "macros.h"
240 #include "disptab.h"
241 #include "termhooks.h"
242 #include "termopts.h"
243 #include "intervals.h"
244 #include "coding.h"
245 #include "process.h"
246 #include "region-cache.h"
247 #include "font.h"
248 #include "fontset.h"
249 #include "blockinput.h"
250
251 #ifdef HAVE_X_WINDOWS
252 #include "xterm.h"
253 #endif
254 #ifdef WINDOWSNT
255 #include "w32term.h"
256 #endif
257 #ifdef HAVE_NS
258 #include "nsterm.h"
259 #endif
260 #ifdef USE_GTK
261 #include "gtkutil.h"
262 #endif
263
264 #include "font.h"
265
266 #ifndef FRAME_X_OUTPUT
267 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
268 #endif
269
270 #define INFINITY 10000000
271
272 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
273 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
274 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
275 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
276 Lisp_Object Qinhibit_point_motion_hooks;
277 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
278 Lisp_Object Qfontified;
279 Lisp_Object Qgrow_only;
280 Lisp_Object Qinhibit_eval_during_redisplay;
281 Lisp_Object Qbuffer_position, Qposition, Qobject;
282 Lisp_Object Qright_to_left, Qleft_to_right;
283
284 /* Cursor shapes */
285 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
286
287 /* Pointer shapes */
288 Lisp_Object Qarrow, Qhand, Qtext;
289
290 Lisp_Object Qrisky_local_variable;
291
292 /* Holds the list (error). */
293 Lisp_Object list_of_error;
294
295 /* Functions called to fontify regions of text. */
296
297 Lisp_Object Vfontification_functions;
298 Lisp_Object Qfontification_functions;
299
300 /* Non-nil means automatically select any window when the mouse
301 cursor moves into it. */
302 Lisp_Object Vmouse_autoselect_window;
303
304 Lisp_Object Vwrap_prefix, Qwrap_prefix;
305 Lisp_Object Vline_prefix, Qline_prefix;
306
307 /* Non-zero means draw tool bar buttons raised when the mouse moves
308 over them. */
309
310 int auto_raise_tool_bar_buttons_p;
311
312 /* Non-zero means to reposition window if cursor line is only partially visible. */
313
314 int make_cursor_line_fully_visible_p;
315
316 /* Margin below tool bar in pixels. 0 or nil means no margin.
317 If value is `internal-border-width' or `border-width',
318 the corresponding frame parameter is used. */
319
320 Lisp_Object Vtool_bar_border;
321
322 /* Margin around tool bar buttons in pixels. */
323
324 Lisp_Object Vtool_bar_button_margin;
325
326 /* Thickness of shadow to draw around tool bar buttons. */
327
328 EMACS_INT tool_bar_button_relief;
329
330 /* Non-nil means automatically resize tool-bars so that all tool-bar
331 items are visible, and no blank lines remain.
332
333 If value is `grow-only', only make tool-bar bigger. */
334
335 Lisp_Object Vauto_resize_tool_bars;
336
337 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
338
339 Lisp_Object Vtool_bar_style;
340
341 /* Maximum number of characters a label can have to be shown. */
342
343 EMACS_INT tool_bar_max_label_size;
344
345 /* Non-zero means draw block and hollow cursor as wide as the glyph
346 under it. For example, if a block cursor is over a tab, it will be
347 drawn as wide as that tab on the display. */
348
349 int x_stretch_cursor_p;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
354
355 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
356
357 int inhibit_eval_during_redisplay;
358
359 /* Names of text properties relevant for redisplay. */
360
361 Lisp_Object Qdisplay;
362
363 /* Symbols used in text property values. */
364
365 Lisp_Object Vdisplay_pixels_per_inch;
366 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
367 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
368 Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 Lisp_Object Qmargin, Qpointer;
371 Lisp_Object Qline_height;
372
373 /* Non-nil means highlight trailing whitespace. */
374
375 Lisp_Object Vshow_trailing_whitespace;
376
377 /* Non-nil means escape non-break space and hyphens. */
378
379 Lisp_Object Vnobreak_char_display;
380
381 #ifdef HAVE_WINDOW_SYSTEM
382
383 /* Test if overflow newline into fringe. Called with iterator IT
384 at or past right window margin, and with IT->current_x set. */
385
386 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
387 (!NILP (Voverflow_newline_into_fringe) \
388 && FRAME_WINDOW_P ((IT)->f) \
389 && ((IT)->bidi_it.paragraph_dir == R2L \
390 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
391 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
392 && (IT)->current_x == (IT)->last_visible_x \
393 && (IT)->line_wrap != WORD_WRAP)
394
395 #else /* !HAVE_WINDOW_SYSTEM */
396 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
397 #endif /* HAVE_WINDOW_SYSTEM */
398
399 /* Test if the display element loaded in IT is a space or tab
400 character. This is used to determine word wrapping. */
401
402 #define IT_DISPLAYING_WHITESPACE(it) \
403 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
404
405 /* Non-nil means show the text cursor in void text areas
406 i.e. in blank areas after eol and eob. This used to be
407 the default in 21.3. */
408
409 Lisp_Object Vvoid_text_area_pointer;
410
411 /* Name of the face used to highlight trailing whitespace. */
412
413 Lisp_Object Qtrailing_whitespace;
414
415 /* Name and number of the face used to highlight escape glyphs. */
416
417 Lisp_Object Qescape_glyph;
418
419 /* Name and number of the face used to highlight non-breaking spaces. */
420
421 Lisp_Object Qnobreak_space;
422
423 /* The symbol `image' which is the car of the lists used to represent
424 images in Lisp. Also a tool bar style. */
425
426 Lisp_Object Qimage;
427
428 /* The image map types. */
429 Lisp_Object QCmap, QCpointer;
430 Lisp_Object Qrect, Qcircle, Qpoly;
431
432 /* Tool bar styles */
433 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
434
435 /* Non-zero means print newline to stdout before next mini-buffer
436 message. */
437
438 int noninteractive_need_newline;
439
440 /* Non-zero means print newline to message log before next message. */
441
442 static int message_log_need_newline;
443
444 /* Three markers that message_dolog uses.
445 It could allocate them itself, but that causes trouble
446 in handling memory-full errors. */
447 static Lisp_Object message_dolog_marker1;
448 static Lisp_Object message_dolog_marker2;
449 static Lisp_Object message_dolog_marker3;
450 \f
451 /* The buffer position of the first character appearing entirely or
452 partially on the line of the selected window which contains the
453 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
454 redisplay optimization in redisplay_internal. */
455
456 static struct text_pos this_line_start_pos;
457
458 /* Number of characters past the end of the line above, including the
459 terminating newline. */
460
461 static struct text_pos this_line_end_pos;
462
463 /* The vertical positions and the height of this line. */
464
465 static int this_line_vpos;
466 static int this_line_y;
467 static int this_line_pixel_height;
468
469 /* X position at which this display line starts. Usually zero;
470 negative if first character is partially visible. */
471
472 static int this_line_start_x;
473
474 /* Buffer that this_line_.* variables are referring to. */
475
476 static struct buffer *this_line_buffer;
477
478 /* Nonzero means truncate lines in all windows less wide than the
479 frame. */
480
481 Lisp_Object Vtruncate_partial_width_windows;
482
483 /* A flag to control how to display unibyte 8-bit character. */
484
485 int unibyte_display_via_language_environment;
486
487 /* Nonzero means we have more than one non-mini-buffer-only frame.
488 Not guaranteed to be accurate except while parsing
489 frame-title-format. */
490
491 int multiple_frames;
492
493 Lisp_Object Vglobal_mode_string;
494
495
496 /* List of variables (symbols) which hold markers for overlay arrows.
497 The symbols on this list are examined during redisplay to determine
498 where to display overlay arrows. */
499
500 Lisp_Object Voverlay_arrow_variable_list;
501
502 /* Marker for where to display an arrow on top of the buffer text. */
503
504 Lisp_Object Voverlay_arrow_position;
505
506 /* String to display for the arrow. Only used on terminal frames. */
507
508 Lisp_Object Voverlay_arrow_string;
509
510 /* Values of those variables at last redisplay are stored as
511 properties on `overlay-arrow-position' symbol. However, if
512 Voverlay_arrow_position is a marker, last-arrow-position is its
513 numerical position. */
514
515 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
516
517 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
518 properties on a symbol in overlay-arrow-variable-list. */
519
520 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
521
522 /* Like mode-line-format, but for the title bar on a visible frame. */
523
524 Lisp_Object Vframe_title_format;
525
526 /* Like mode-line-format, but for the title bar on an iconified frame. */
527
528 Lisp_Object Vicon_title_format;
529
530 /* List of functions to call when a window's size changes. These
531 functions get one arg, a frame on which one or more windows' sizes
532 have changed. */
533
534 static Lisp_Object Vwindow_size_change_functions;
535
536 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
537
538 /* Nonzero if an overlay arrow has been displayed in this window. */
539
540 static int overlay_arrow_seen;
541
542 /* Nonzero means highlight the region even in nonselected windows. */
543
544 int highlight_nonselected_windows;
545
546 /* If cursor motion alone moves point off frame, try scrolling this
547 many lines up or down if that will bring it back. */
548
549 static EMACS_INT scroll_step;
550
551 /* Nonzero means scroll just far enough to bring point back on the
552 screen, when appropriate. */
553
554 static EMACS_INT scroll_conservatively;
555
556 /* Recenter the window whenever point gets within this many lines of
557 the top or bottom of the window. This value is translated into a
558 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
559 that there is really a fixed pixel height scroll margin. */
560
561 EMACS_INT scroll_margin;
562
563 /* Number of windows showing the buffer of the selected window (or
564 another buffer with the same base buffer). keyboard.c refers to
565 this. */
566
567 int buffer_shared;
568
569 /* Vector containing glyphs for an ellipsis `...'. */
570
571 static Lisp_Object default_invis_vector[3];
572
573 /* Zero means display the mode-line/header-line/menu-bar in the default face
574 (this slightly odd definition is for compatibility with previous versions
575 of emacs), non-zero means display them using their respective faces.
576
577 This variable is deprecated. */
578
579 int mode_line_inverse_video;
580
581 /* Prompt to display in front of the mini-buffer contents. */
582
583 Lisp_Object minibuf_prompt;
584
585 /* Width of current mini-buffer prompt. Only set after display_line
586 of the line that contains the prompt. */
587
588 int minibuf_prompt_width;
589
590 /* This is the window where the echo area message was displayed. It
591 is always a mini-buffer window, but it may not be the same window
592 currently active as a mini-buffer. */
593
594 Lisp_Object echo_area_window;
595
596 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
597 pushes the current message and the value of
598 message_enable_multibyte on the stack, the function restore_message
599 pops the stack and displays MESSAGE again. */
600
601 Lisp_Object Vmessage_stack;
602
603 /* Nonzero means multibyte characters were enabled when the echo area
604 message was specified. */
605
606 int message_enable_multibyte;
607
608 /* Nonzero if we should redraw the mode lines on the next redisplay. */
609
610 int update_mode_lines;
611
612 /* Nonzero if window sizes or contents have changed since last
613 redisplay that finished. */
614
615 int windows_or_buffers_changed;
616
617 /* Nonzero means a frame's cursor type has been changed. */
618
619 int cursor_type_changed;
620
621 /* Nonzero after display_mode_line if %l was used and it displayed a
622 line number. */
623
624 int line_number_displayed;
625
626 /* Maximum buffer size for which to display line numbers. */
627
628 Lisp_Object Vline_number_display_limit;
629
630 /* Line width to consider when repositioning for line number display. */
631
632 static EMACS_INT line_number_display_limit_width;
633
634 /* Number of lines to keep in the message log buffer. t means
635 infinite. nil means don't log at all. */
636
637 Lisp_Object Vmessage_log_max;
638
639 /* The name of the *Messages* buffer, a string. */
640
641 static Lisp_Object Vmessages_buffer_name;
642
643 /* Current, index 0, and last displayed echo area message. Either
644 buffers from echo_buffers, or nil to indicate no message. */
645
646 Lisp_Object echo_area_buffer[2];
647
648 /* The buffers referenced from echo_area_buffer. */
649
650 static Lisp_Object echo_buffer[2];
651
652 /* A vector saved used in with_area_buffer to reduce consing. */
653
654 static Lisp_Object Vwith_echo_area_save_vector;
655
656 /* Non-zero means display_echo_area should display the last echo area
657 message again. Set by redisplay_preserve_echo_area. */
658
659 static int display_last_displayed_message_p;
660
661 /* Nonzero if echo area is being used by print; zero if being used by
662 message. */
663
664 int message_buf_print;
665
666 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
667
668 Lisp_Object Qinhibit_menubar_update;
669 int inhibit_menubar_update;
670
671 /* When evaluating expressions from menu bar items (enable conditions,
672 for instance), this is the frame they are being processed for. */
673
674 Lisp_Object Vmenu_updating_frame;
675
676 /* Maximum height for resizing mini-windows. Either a float
677 specifying a fraction of the available height, or an integer
678 specifying a number of lines. */
679
680 Lisp_Object Vmax_mini_window_height;
681
682 /* Non-zero means messages should be displayed with truncated
683 lines instead of being continued. */
684
685 int message_truncate_lines;
686 Lisp_Object Qmessage_truncate_lines;
687
688 /* Set to 1 in clear_message to make redisplay_internal aware
689 of an emptied echo area. */
690
691 static int message_cleared_p;
692
693 /* How to blink the default frame cursor off. */
694 Lisp_Object Vblink_cursor_alist;
695
696 /* A scratch glyph row with contents used for generating truncation
697 glyphs. Also used in direct_output_for_insert. */
698
699 #define MAX_SCRATCH_GLYPHS 100
700 struct glyph_row scratch_glyph_row;
701 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
702
703 /* Ascent and height of the last line processed by move_it_to. */
704
705 static int last_max_ascent, last_height;
706
707 /* Non-zero if there's a help-echo in the echo area. */
708
709 int help_echo_showing_p;
710
711 /* If >= 0, computed, exact values of mode-line and header-line height
712 to use in the macros CURRENT_MODE_LINE_HEIGHT and
713 CURRENT_HEADER_LINE_HEIGHT. */
714
715 int current_mode_line_height, current_header_line_height;
716
717 /* The maximum distance to look ahead for text properties. Values
718 that are too small let us call compute_char_face and similar
719 functions too often which is expensive. Values that are too large
720 let us call compute_char_face and alike too often because we
721 might not be interested in text properties that far away. */
722
723 #define TEXT_PROP_DISTANCE_LIMIT 100
724
725 #if GLYPH_DEBUG
726
727 /* Variables to turn off display optimizations from Lisp. */
728
729 int inhibit_try_window_id, inhibit_try_window_reusing;
730 int inhibit_try_cursor_movement;
731
732 /* Non-zero means print traces of redisplay if compiled with
733 GLYPH_DEBUG != 0. */
734
735 int trace_redisplay_p;
736
737 #endif /* GLYPH_DEBUG */
738
739 #ifdef DEBUG_TRACE_MOVE
740 /* Non-zero means trace with TRACE_MOVE to stderr. */
741 int trace_move;
742
743 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
744 #else
745 #define TRACE_MOVE(x) (void) 0
746 #endif
747
748 /* Non-zero means automatically scroll windows horizontally to make
749 point visible. */
750
751 int automatic_hscrolling_p;
752 Lisp_Object Qauto_hscroll_mode;
753
754 /* How close to the margin can point get before the window is scrolled
755 horizontally. */
756 EMACS_INT hscroll_margin;
757
758 /* How much to scroll horizontally when point is inside the above margin. */
759 Lisp_Object Vhscroll_step;
760
761 /* The variable `resize-mini-windows'. If nil, don't resize
762 mini-windows. If t, always resize them to fit the text they
763 display. If `grow-only', let mini-windows grow only until they
764 become empty. */
765
766 Lisp_Object Vresize_mini_windows;
767
768 /* Buffer being redisplayed -- for redisplay_window_error. */
769
770 struct buffer *displayed_buffer;
771
772 /* Space between overline and text. */
773
774 EMACS_INT overline_margin;
775
776 /* Require underline to be at least this many screen pixels below baseline
777 This to avoid underline "merging" with the base of letters at small
778 font sizes, particularly when x_use_underline_position_properties is on. */
779
780 EMACS_INT underline_minimum_offset;
781
782 /* Value returned from text property handlers (see below). */
783
784 enum prop_handled
785 {
786 HANDLED_NORMALLY,
787 HANDLED_RECOMPUTE_PROPS,
788 HANDLED_OVERLAY_STRING_CONSUMED,
789 HANDLED_RETURN
790 };
791
792 /* A description of text properties that redisplay is interested
793 in. */
794
795 struct props
796 {
797 /* The name of the property. */
798 Lisp_Object *name;
799
800 /* A unique index for the property. */
801 enum prop_idx idx;
802
803 /* A handler function called to set up iterator IT from the property
804 at IT's current position. Value is used to steer handle_stop. */
805 enum prop_handled (*handler) (struct it *it);
806 };
807
808 static enum prop_handled handle_face_prop (struct it *);
809 static enum prop_handled handle_invisible_prop (struct it *);
810 static enum prop_handled handle_display_prop (struct it *);
811 static enum prop_handled handle_composition_prop (struct it *);
812 static enum prop_handled handle_overlay_change (struct it *);
813 static enum prop_handled handle_fontified_prop (struct it *);
814
815 /* Properties handled by iterators. */
816
817 static struct props it_props[] =
818 {
819 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
820 /* Handle `face' before `display' because some sub-properties of
821 `display' need to know the face. */
822 {&Qface, FACE_PROP_IDX, handle_face_prop},
823 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
824 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
825 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
826 {NULL, 0, NULL}
827 };
828
829 /* Value is the position described by X. If X is a marker, value is
830 the marker_position of X. Otherwise, value is X. */
831
832 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
833
834 /* Enumeration returned by some move_it_.* functions internally. */
835
836 enum move_it_result
837 {
838 /* Not used. Undefined value. */
839 MOVE_UNDEFINED,
840
841 /* Move ended at the requested buffer position or ZV. */
842 MOVE_POS_MATCH_OR_ZV,
843
844 /* Move ended at the requested X pixel position. */
845 MOVE_X_REACHED,
846
847 /* Move within a line ended at the end of a line that must be
848 continued. */
849 MOVE_LINE_CONTINUED,
850
851 /* Move within a line ended at the end of a line that would
852 be displayed truncated. */
853 MOVE_LINE_TRUNCATED,
854
855 /* Move within a line ended at a line end. */
856 MOVE_NEWLINE_OR_CR
857 };
858
859 /* This counter is used to clear the face cache every once in a while
860 in redisplay_internal. It is incremented for each redisplay.
861 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
862 cleared. */
863
864 #define CLEAR_FACE_CACHE_COUNT 500
865 static int clear_face_cache_count;
866
867 /* Similarly for the image cache. */
868
869 #ifdef HAVE_WINDOW_SYSTEM
870 #define CLEAR_IMAGE_CACHE_COUNT 101
871 static int clear_image_cache_count;
872 #endif
873
874 /* Non-zero while redisplay_internal is in progress. */
875
876 int redisplaying_p;
877
878 /* Non-zero means don't free realized faces. Bound while freeing
879 realized faces is dangerous because glyph matrices might still
880 reference them. */
881
882 int inhibit_free_realized_faces;
883 Lisp_Object Qinhibit_free_realized_faces;
884
885 /* If a string, XTread_socket generates an event to display that string.
886 (The display is done in read_char.) */
887
888 Lisp_Object help_echo_string;
889 Lisp_Object help_echo_window;
890 Lisp_Object help_echo_object;
891 int help_echo_pos;
892
893 /* Temporary variable for XTread_socket. */
894
895 Lisp_Object previous_help_echo_string;
896
897 /* Null glyph slice */
898
899 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
900
901 /* Platform-independent portion of hourglass implementation. */
902
903 /* Non-zero means we're allowed to display a hourglass pointer. */
904 int display_hourglass_p;
905
906 /* Non-zero means an hourglass cursor is currently shown. */
907 int hourglass_shown_p;
908
909 /* If non-null, an asynchronous timer that, when it expires, displays
910 an hourglass cursor on all frames. */
911 struct atimer *hourglass_atimer;
912
913 /* Number of seconds to wait before displaying an hourglass cursor. */
914 Lisp_Object Vhourglass_delay;
915
916 /* Default number of seconds to wait before displaying an hourglass
917 cursor. */
918 #define DEFAULT_HOURGLASS_DELAY 1
919
920 \f
921 /* Function prototypes. */
922
923 static void setup_for_ellipsis (struct it *, int);
924 static void mark_window_display_accurate_1 (struct window *, int);
925 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
926 static int display_prop_string_p (Lisp_Object, Lisp_Object);
927 static int cursor_row_p (struct window *, struct glyph_row *);
928 static int redisplay_mode_lines (Lisp_Object, int);
929 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
930
931 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
932
933 static void handle_line_prefix (struct it *);
934
935 static void pint2str (char *, int, int);
936 static void pint2hrstr (char *, int, int);
937 static struct text_pos run_window_scroll_functions (Lisp_Object,
938 struct text_pos);
939 static void reconsider_clip_changes (struct window *, struct buffer *);
940 static int text_outside_line_unchanged_p (struct window *, int, int);
941 static void store_mode_line_noprop_char (char);
942 static int store_mode_line_noprop (const unsigned char *, int, int);
943 static void x_consider_frame_title (Lisp_Object);
944 static void handle_stop (struct it *);
945 static void handle_stop_backwards (struct it *, EMACS_INT);
946 static int tool_bar_lines_needed (struct frame *, int *);
947 static int single_display_spec_intangible_p (Lisp_Object);
948 static void ensure_echo_area_buffers (void);
949 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
950 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
951 static int with_echo_area_buffer (struct window *, int,
952 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
953 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
954 static void clear_garbaged_frames (void);
955 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
956 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
957 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
958 static int display_echo_area (struct window *);
959 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
960 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
961 static Lisp_Object unwind_redisplay (Lisp_Object);
962 static int string_char_and_length (const unsigned char *, int *);
963 static struct text_pos display_prop_end (struct it *, Lisp_Object,
964 struct text_pos);
965 static int compute_window_start_on_continuation_line (struct window *);
966 static Lisp_Object safe_eval_handler (Lisp_Object);
967 static void insert_left_trunc_glyphs (struct it *);
968 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
969 Lisp_Object);
970 static void extend_face_to_end_of_line (struct it *);
971 static int append_space_for_newline (struct it *, int);
972 static int cursor_row_fully_visible_p (struct window *, int, int);
973 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
974 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
975 static int trailing_whitespace_p (int);
976 static int message_log_check_duplicate (int, int, int, int);
977 static void push_it (struct it *);
978 static void pop_it (struct it *);
979 static void sync_frame_with_window_matrix_rows (struct window *);
980 static void select_frame_for_redisplay (Lisp_Object);
981 static void redisplay_internal (int);
982 static int echo_area_display (int);
983 static void redisplay_windows (Lisp_Object);
984 static void redisplay_window (Lisp_Object, int);
985 static Lisp_Object redisplay_window_error (Lisp_Object);
986 static Lisp_Object redisplay_window_0 (Lisp_Object);
987 static Lisp_Object redisplay_window_1 (Lisp_Object);
988 static int update_menu_bar (struct frame *, int, int);
989 static int try_window_reusing_current_matrix (struct window *);
990 static int try_window_id (struct window *);
991 static int display_line (struct it *);
992 static int display_mode_lines (struct window *);
993 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
994 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
995 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
996 static const char *decode_mode_spec (struct window *, int, int, int,
997 Lisp_Object *);
998 static void display_menu_bar (struct window *);
999 static int display_count_lines (int, int, int, int, int *);
1000 static int display_string (const unsigned char *, Lisp_Object, Lisp_Object,
1001 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
1002 static void compute_line_metrics (struct it *);
1003 static void run_redisplay_end_trigger_hook (struct it *);
1004 static int get_overlay_strings (struct it *, int);
1005 static int get_overlay_strings_1 (struct it *, int, int);
1006 static void next_overlay_string (struct it *);
1007 static void reseat (struct it *, struct text_pos, int);
1008 static void reseat_1 (struct it *, struct text_pos, int);
1009 static void back_to_previous_visible_line_start (struct it *);
1010 void reseat_at_previous_visible_line_start (struct it *);
1011 static void reseat_at_next_visible_line_start (struct it *, int);
1012 static int next_element_from_ellipsis (struct it *);
1013 static int next_element_from_display_vector (struct it *);
1014 static int next_element_from_string (struct it *);
1015 static int next_element_from_c_string (struct it *);
1016 static int next_element_from_buffer (struct it *);
1017 static int next_element_from_composition (struct it *);
1018 static int next_element_from_image (struct it *);
1019 static int next_element_from_stretch (struct it *);
1020 static void load_overlay_strings (struct it *, int);
1021 static int init_from_display_pos (struct it *, struct window *,
1022 struct display_pos *);
1023 static void reseat_to_string (struct it *, const unsigned char *,
1024 Lisp_Object, int, int, int, int);
1025 static enum move_it_result
1026 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1027 enum move_operation_enum);
1028 void move_it_vertically_backward (struct it *, int);
1029 static void init_to_row_start (struct it *, struct window *,
1030 struct glyph_row *);
1031 static int init_to_row_end (struct it *, struct window *,
1032 struct glyph_row *);
1033 static void back_to_previous_line_start (struct it *);
1034 static int forward_to_next_line_start (struct it *, int *);
1035 static struct text_pos string_pos_nchars_ahead (struct text_pos,
1036 Lisp_Object, int);
1037 static struct text_pos string_pos (int, Lisp_Object);
1038 static struct text_pos c_string_pos (int, const unsigned char *, int);
1039 static int number_of_chars (const unsigned char *, int);
1040 static void compute_stop_pos (struct it *);
1041 static void compute_string_pos (struct text_pos *, struct text_pos,
1042 Lisp_Object);
1043 static int face_before_or_after_it_pos (struct it *, int);
1044 static EMACS_INT next_overlay_change (EMACS_INT);
1045 static int handle_single_display_spec (struct it *, Lisp_Object,
1046 Lisp_Object, Lisp_Object,
1047 struct text_pos *, int);
1048 static int underlying_face_id (struct it *);
1049 static int in_ellipses_for_invisible_text_p (struct display_pos *,
1050 struct window *);
1051
1052 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1053 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1054
1055 #ifdef HAVE_WINDOW_SYSTEM
1056
1057 static void update_tool_bar (struct frame *, int);
1058 static void build_desired_tool_bar_string (struct frame *f);
1059 static int redisplay_tool_bar (struct frame *);
1060 static void display_tool_bar_line (struct it *, int);
1061 static void notice_overwritten_cursor (struct window *,
1062 enum glyph_row_area,
1063 int, int, int, int);
1064 static void append_stretch_glyph (struct it *, Lisp_Object,
1065 int, int, int);
1066
1067
1068
1069 #endif /* HAVE_WINDOW_SYSTEM */
1070
1071 \f
1072 /***********************************************************************
1073 Window display dimensions
1074 ***********************************************************************/
1075
1076 /* Return the bottom boundary y-position for text lines in window W.
1077 This is the first y position at which a line cannot start.
1078 It is relative to the top of the window.
1079
1080 This is the height of W minus the height of a mode line, if any. */
1081
1082 INLINE int
1083 window_text_bottom_y (struct window *w)
1084 {
1085 int height = WINDOW_TOTAL_HEIGHT (w);
1086
1087 if (WINDOW_WANTS_MODELINE_P (w))
1088 height -= CURRENT_MODE_LINE_HEIGHT (w);
1089 return height;
1090 }
1091
1092 /* Return the pixel width of display area AREA of window W. AREA < 0
1093 means return the total width of W, not including fringes to
1094 the left and right of the window. */
1095
1096 INLINE int
1097 window_box_width (struct window *w, int area)
1098 {
1099 int cols = XFASTINT (w->total_cols);
1100 int pixels = 0;
1101
1102 if (!w->pseudo_window_p)
1103 {
1104 cols -= WINDOW_SCROLL_BAR_COLS (w);
1105
1106 if (area == TEXT_AREA)
1107 {
1108 if (INTEGERP (w->left_margin_cols))
1109 cols -= XFASTINT (w->left_margin_cols);
1110 if (INTEGERP (w->right_margin_cols))
1111 cols -= XFASTINT (w->right_margin_cols);
1112 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1113 }
1114 else if (area == LEFT_MARGIN_AREA)
1115 {
1116 cols = (INTEGERP (w->left_margin_cols)
1117 ? XFASTINT (w->left_margin_cols) : 0);
1118 pixels = 0;
1119 }
1120 else if (area == RIGHT_MARGIN_AREA)
1121 {
1122 cols = (INTEGERP (w->right_margin_cols)
1123 ? XFASTINT (w->right_margin_cols) : 0);
1124 pixels = 0;
1125 }
1126 }
1127
1128 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1129 }
1130
1131
1132 /* Return the pixel height of the display area of window W, not
1133 including mode lines of W, if any. */
1134
1135 INLINE int
1136 window_box_height (struct window *w)
1137 {
1138 struct frame *f = XFRAME (w->frame);
1139 int height = WINDOW_TOTAL_HEIGHT (w);
1140
1141 xassert (height >= 0);
1142
1143 /* Note: the code below that determines the mode-line/header-line
1144 height is essentially the same as that contained in the macro
1145 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1146 the appropriate glyph row has its `mode_line_p' flag set,
1147 and if it doesn't, uses estimate_mode_line_height instead. */
1148
1149 if (WINDOW_WANTS_MODELINE_P (w))
1150 {
1151 struct glyph_row *ml_row
1152 = (w->current_matrix && w->current_matrix->rows
1153 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1154 : 0);
1155 if (ml_row && ml_row->mode_line_p)
1156 height -= ml_row->height;
1157 else
1158 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1159 }
1160
1161 if (WINDOW_WANTS_HEADER_LINE_P (w))
1162 {
1163 struct glyph_row *hl_row
1164 = (w->current_matrix && w->current_matrix->rows
1165 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1166 : 0);
1167 if (hl_row && hl_row->mode_line_p)
1168 height -= hl_row->height;
1169 else
1170 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1171 }
1172
1173 /* With a very small font and a mode-line that's taller than
1174 default, we might end up with a negative height. */
1175 return max (0, height);
1176 }
1177
1178 /* Return the window-relative coordinate of the left edge of display
1179 area AREA of window W. AREA < 0 means return the left edge of the
1180 whole window, to the right of the left fringe of W. */
1181
1182 INLINE int
1183 window_box_left_offset (struct window *w, int area)
1184 {
1185 int x;
1186
1187 if (w->pseudo_window_p)
1188 return 0;
1189
1190 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1191
1192 if (area == TEXT_AREA)
1193 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1194 + window_box_width (w, LEFT_MARGIN_AREA));
1195 else if (area == RIGHT_MARGIN_AREA)
1196 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1197 + window_box_width (w, LEFT_MARGIN_AREA)
1198 + window_box_width (w, TEXT_AREA)
1199 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1200 ? 0
1201 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1202 else if (area == LEFT_MARGIN_AREA
1203 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1204 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1205
1206 return x;
1207 }
1208
1209
1210 /* Return the window-relative coordinate of the right edge of display
1211 area AREA of window W. AREA < 0 means return the right edge of the
1212 whole window, to the left of the right fringe of W. */
1213
1214 INLINE int
1215 window_box_right_offset (struct window *w, int area)
1216 {
1217 return window_box_left_offset (w, area) + window_box_width (w, area);
1218 }
1219
1220 /* Return the frame-relative coordinate of the left edge of display
1221 area AREA of window W. AREA < 0 means return the left edge of the
1222 whole window, to the right of the left fringe of W. */
1223
1224 INLINE int
1225 window_box_left (struct window *w, int area)
1226 {
1227 struct frame *f = XFRAME (w->frame);
1228 int x;
1229
1230 if (w->pseudo_window_p)
1231 return FRAME_INTERNAL_BORDER_WIDTH (f);
1232
1233 x = (WINDOW_LEFT_EDGE_X (w)
1234 + window_box_left_offset (w, area));
1235
1236 return x;
1237 }
1238
1239
1240 /* Return the frame-relative coordinate of the right edge of display
1241 area AREA of window W. AREA < 0 means return the right edge of the
1242 whole window, to the left of the right fringe of W. */
1243
1244 INLINE int
1245 window_box_right (struct window *w, int area)
1246 {
1247 return window_box_left (w, area) + window_box_width (w, area);
1248 }
1249
1250 /* Get the bounding box of the display area AREA of window W, without
1251 mode lines, in frame-relative coordinates. AREA < 0 means the
1252 whole window, not including the left and right fringes of
1253 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1254 coordinates of the upper-left corner of the box. Return in
1255 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1256
1257 INLINE void
1258 window_box (struct window *w, int area, int *box_x, int *box_y,
1259 int *box_width, int *box_height)
1260 {
1261 if (box_width)
1262 *box_width = window_box_width (w, area);
1263 if (box_height)
1264 *box_height = window_box_height (w);
1265 if (box_x)
1266 *box_x = window_box_left (w, area);
1267 if (box_y)
1268 {
1269 *box_y = WINDOW_TOP_EDGE_Y (w);
1270 if (WINDOW_WANTS_HEADER_LINE_P (w))
1271 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1272 }
1273 }
1274
1275
1276 /* Get the bounding box of the display area AREA of window W, without
1277 mode lines. AREA < 0 means the whole window, not including the
1278 left and right fringe of the window. Return in *TOP_LEFT_X
1279 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1280 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1281 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1282 box. */
1283
1284 INLINE void
1285 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1286 int *bottom_right_x, int *bottom_right_y)
1287 {
1288 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1289 bottom_right_y);
1290 *bottom_right_x += *top_left_x;
1291 *bottom_right_y += *top_left_y;
1292 }
1293
1294
1295 \f
1296 /***********************************************************************
1297 Utilities
1298 ***********************************************************************/
1299
1300 /* Return the bottom y-position of the line the iterator IT is in.
1301 This can modify IT's settings. */
1302
1303 int
1304 line_bottom_y (struct it *it)
1305 {
1306 int line_height = it->max_ascent + it->max_descent;
1307 int line_top_y = it->current_y;
1308
1309 if (line_height == 0)
1310 {
1311 if (last_height)
1312 line_height = last_height;
1313 else if (IT_CHARPOS (*it) < ZV)
1314 {
1315 move_it_by_lines (it, 1, 1);
1316 line_height = (it->max_ascent || it->max_descent
1317 ? it->max_ascent + it->max_descent
1318 : last_height);
1319 }
1320 else
1321 {
1322 struct glyph_row *row = it->glyph_row;
1323
1324 /* Use the default character height. */
1325 it->glyph_row = NULL;
1326 it->what = IT_CHARACTER;
1327 it->c = ' ';
1328 it->len = 1;
1329 PRODUCE_GLYPHS (it);
1330 line_height = it->ascent + it->descent;
1331 it->glyph_row = row;
1332 }
1333 }
1334
1335 return line_top_y + line_height;
1336 }
1337
1338
1339 /* Return 1 if position CHARPOS is visible in window W.
1340 CHARPOS < 0 means return info about WINDOW_END position.
1341 If visible, set *X and *Y to pixel coordinates of top left corner.
1342 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1343 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1344
1345 int
1346 pos_visible_p (struct window *w, int charpos, int *x, int *y,
1347 int *rtop, int *rbot, int *rowh, int *vpos)
1348 {
1349 struct it it;
1350 struct text_pos top;
1351 int visible_p = 0;
1352 struct buffer *old_buffer = NULL;
1353
1354 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1355 return visible_p;
1356
1357 if (XBUFFER (w->buffer) != current_buffer)
1358 {
1359 old_buffer = current_buffer;
1360 set_buffer_internal_1 (XBUFFER (w->buffer));
1361 }
1362
1363 SET_TEXT_POS_FROM_MARKER (top, w->start);
1364
1365 /* Compute exact mode line heights. */
1366 if (WINDOW_WANTS_MODELINE_P (w))
1367 current_mode_line_height
1368 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1369 current_buffer->mode_line_format);
1370
1371 if (WINDOW_WANTS_HEADER_LINE_P (w))
1372 current_header_line_height
1373 = display_mode_line (w, HEADER_LINE_FACE_ID,
1374 current_buffer->header_line_format);
1375
1376 start_display (&it, w, top);
1377 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1378 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1379
1380 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1381 {
1382 /* We have reached CHARPOS, or passed it. How the call to
1383 move_it_to can overshoot: (i) If CHARPOS is on invisible
1384 text, move_it_to stops at the end of the invisible text,
1385 after CHARPOS. (ii) If CHARPOS is in a display vector,
1386 move_it_to stops on its last glyph. */
1387 int top_x = it.current_x;
1388 int top_y = it.current_y;
1389 enum it_method it_method = it.method;
1390 /* Calling line_bottom_y may change it.method, it.position, etc. */
1391 int bottom_y = (last_height = 0, line_bottom_y (&it));
1392 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1393
1394 if (top_y < window_top_y)
1395 visible_p = bottom_y > window_top_y;
1396 else if (top_y < it.last_visible_y)
1397 visible_p = 1;
1398 if (visible_p)
1399 {
1400 if (it_method == GET_FROM_DISPLAY_VECTOR)
1401 {
1402 /* We stopped on the last glyph of a display vector.
1403 Try and recompute. Hack alert! */
1404 if (charpos < 2 || top.charpos >= charpos)
1405 top_x = it.glyph_row->x;
1406 else
1407 {
1408 struct it it2;
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 get_next_display_element (&it2);
1412 PRODUCE_GLYPHS (&it2);
1413 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1414 || it2.current_x > it2.last_visible_x)
1415 top_x = it.glyph_row->x;
1416 else
1417 {
1418 top_x = it2.current_x;
1419 top_y = it2.current_y;
1420 }
1421 }
1422 }
1423
1424 *x = top_x;
1425 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1426 *rtop = max (0, window_top_y - top_y);
1427 *rbot = max (0, bottom_y - it.last_visible_y);
1428 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1429 - max (top_y, window_top_y)));
1430 *vpos = it.vpos;
1431 }
1432 }
1433 else
1434 {
1435 struct it it2;
1436
1437 it2 = it;
1438 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1439 move_it_by_lines (&it, 1, 0);
1440 if (charpos < IT_CHARPOS (it)
1441 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1442 {
1443 visible_p = 1;
1444 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1445 *x = it2.current_x;
1446 *y = it2.current_y + it2.max_ascent - it2.ascent;
1447 *rtop = max (0, -it2.current_y);
1448 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1449 - it.last_visible_y));
1450 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1451 it.last_visible_y)
1452 - max (it2.current_y,
1453 WINDOW_HEADER_LINE_HEIGHT (w))));
1454 *vpos = it2.vpos;
1455 }
1456 }
1457
1458 if (old_buffer)
1459 set_buffer_internal_1 (old_buffer);
1460
1461 current_header_line_height = current_mode_line_height = -1;
1462
1463 if (visible_p && XFASTINT (w->hscroll) > 0)
1464 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1465
1466 #if 0
1467 /* Debugging code. */
1468 if (visible_p)
1469 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1470 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1471 else
1472 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1473 #endif
1474
1475 return visible_p;
1476 }
1477
1478
1479 /* Return the next character from STR which is MAXLEN bytes long.
1480 Return in *LEN the length of the character. This is like
1481 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1482 we find one, we return a `?', but with the length of the invalid
1483 character. */
1484
1485 static INLINE int
1486 string_char_and_length (const unsigned char *str, int *len)
1487 {
1488 int c;
1489
1490 c = STRING_CHAR_AND_LENGTH (str, *len);
1491 if (!CHAR_VALID_P (c, 1))
1492 /* We may not change the length here because other places in Emacs
1493 don't use this function, i.e. they silently accept invalid
1494 characters. */
1495 c = '?';
1496
1497 return c;
1498 }
1499
1500
1501
1502 /* Given a position POS containing a valid character and byte position
1503 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1504
1505 static struct text_pos
1506 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, int nchars)
1507 {
1508 xassert (STRINGP (string) && nchars >= 0);
1509
1510 if (STRING_MULTIBYTE (string))
1511 {
1512 int rest = SBYTES (string) - BYTEPOS (pos);
1513 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1514 int len;
1515
1516 while (nchars--)
1517 {
1518 string_char_and_length (p, &len);
1519 p += len, rest -= len;
1520 xassert (rest >= 0);
1521 CHARPOS (pos) += 1;
1522 BYTEPOS (pos) += len;
1523 }
1524 }
1525 else
1526 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1527
1528 return pos;
1529 }
1530
1531
1532 /* Value is the text position, i.e. character and byte position,
1533 for character position CHARPOS in STRING. */
1534
1535 static INLINE struct text_pos
1536 string_pos (int charpos, Lisp_Object string)
1537 {
1538 struct text_pos pos;
1539 xassert (STRINGP (string));
1540 xassert (charpos >= 0);
1541 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1542 return pos;
1543 }
1544
1545
1546 /* Value is a text position, i.e. character and byte position, for
1547 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1548 means recognize multibyte characters. */
1549
1550 static struct text_pos
1551 c_string_pos (int charpos, const unsigned char *s, int multibyte_p)
1552 {
1553 struct text_pos pos;
1554
1555 xassert (s != NULL);
1556 xassert (charpos >= 0);
1557
1558 if (multibyte_p)
1559 {
1560 int rest = strlen (s), len;
1561
1562 SET_TEXT_POS (pos, 0, 0);
1563 while (charpos--)
1564 {
1565 string_char_and_length (s, &len);
1566 s += len, rest -= len;
1567 xassert (rest >= 0);
1568 CHARPOS (pos) += 1;
1569 BYTEPOS (pos) += len;
1570 }
1571 }
1572 else
1573 SET_TEXT_POS (pos, charpos, charpos);
1574
1575 return pos;
1576 }
1577
1578
1579 /* Value is the number of characters in C string S. MULTIBYTE_P
1580 non-zero means recognize multibyte characters. */
1581
1582 static int
1583 number_of_chars (const unsigned char *s, int multibyte_p)
1584 {
1585 int nchars;
1586
1587 if (multibyte_p)
1588 {
1589 int rest = strlen (s), len;
1590 unsigned char *p = (unsigned char *) s;
1591
1592 for (nchars = 0; rest > 0; ++nchars)
1593 {
1594 string_char_and_length (p, &len);
1595 rest -= len, p += len;
1596 }
1597 }
1598 else
1599 nchars = strlen (s);
1600
1601 return nchars;
1602 }
1603
1604
1605 /* Compute byte position NEWPOS->bytepos corresponding to
1606 NEWPOS->charpos. POS is a known position in string STRING.
1607 NEWPOS->charpos must be >= POS.charpos. */
1608
1609 static void
1610 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1611 {
1612 xassert (STRINGP (string));
1613 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1614
1615 if (STRING_MULTIBYTE (string))
1616 *newpos = string_pos_nchars_ahead (pos, string,
1617 CHARPOS (*newpos) - CHARPOS (pos));
1618 else
1619 BYTEPOS (*newpos) = CHARPOS (*newpos);
1620 }
1621
1622 /* EXPORT:
1623 Return an estimation of the pixel height of mode or header lines on
1624 frame F. FACE_ID specifies what line's height to estimate. */
1625
1626 int
1627 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1628 {
1629 #ifdef HAVE_WINDOW_SYSTEM
1630 if (FRAME_WINDOW_P (f))
1631 {
1632 int height = FONT_HEIGHT (FRAME_FONT (f));
1633
1634 /* This function is called so early when Emacs starts that the face
1635 cache and mode line face are not yet initialized. */
1636 if (FRAME_FACE_CACHE (f))
1637 {
1638 struct face *face = FACE_FROM_ID (f, face_id);
1639 if (face)
1640 {
1641 if (face->font)
1642 height = FONT_HEIGHT (face->font);
1643 if (face->box_line_width > 0)
1644 height += 2 * face->box_line_width;
1645 }
1646 }
1647
1648 return height;
1649 }
1650 #endif
1651
1652 return 1;
1653 }
1654
1655 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1656 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1657 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1658 not force the value into range. */
1659
1660 void
1661 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1662 int *x, int *y, NativeRectangle *bounds, int noclip)
1663 {
1664
1665 #ifdef HAVE_WINDOW_SYSTEM
1666 if (FRAME_WINDOW_P (f))
1667 {
1668 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1669 even for negative values. */
1670 if (pix_x < 0)
1671 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1672 if (pix_y < 0)
1673 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1674
1675 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1676 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1677
1678 if (bounds)
1679 STORE_NATIVE_RECT (*bounds,
1680 FRAME_COL_TO_PIXEL_X (f, pix_x),
1681 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1682 FRAME_COLUMN_WIDTH (f) - 1,
1683 FRAME_LINE_HEIGHT (f) - 1);
1684
1685 if (!noclip)
1686 {
1687 if (pix_x < 0)
1688 pix_x = 0;
1689 else if (pix_x > FRAME_TOTAL_COLS (f))
1690 pix_x = FRAME_TOTAL_COLS (f);
1691
1692 if (pix_y < 0)
1693 pix_y = 0;
1694 else if (pix_y > FRAME_LINES (f))
1695 pix_y = FRAME_LINES (f);
1696 }
1697 }
1698 #endif
1699
1700 *x = pix_x;
1701 *y = pix_y;
1702 }
1703
1704
1705 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1706 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1707 can't tell the positions because W's display is not up to date,
1708 return 0. */
1709
1710 int
1711 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1712 int *frame_x, int *frame_y)
1713 {
1714 #ifdef HAVE_WINDOW_SYSTEM
1715 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1716 {
1717 int success_p;
1718
1719 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1720 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1721
1722 if (display_completed)
1723 {
1724 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1725 struct glyph *glyph = row->glyphs[TEXT_AREA];
1726 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1727
1728 hpos = row->x;
1729 vpos = row->y;
1730 while (glyph < end)
1731 {
1732 hpos += glyph->pixel_width;
1733 ++glyph;
1734 }
1735
1736 /* If first glyph is partially visible, its first visible position is still 0. */
1737 if (hpos < 0)
1738 hpos = 0;
1739
1740 success_p = 1;
1741 }
1742 else
1743 {
1744 hpos = vpos = 0;
1745 success_p = 0;
1746 }
1747
1748 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1749 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1750 return success_p;
1751 }
1752 #endif
1753
1754 *frame_x = hpos;
1755 *frame_y = vpos;
1756 return 1;
1757 }
1758
1759
1760 #ifdef HAVE_WINDOW_SYSTEM
1761
1762 /* Find the glyph under window-relative coordinates X/Y in window W.
1763 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1764 strings. Return in *HPOS and *VPOS the row and column number of
1765 the glyph found. Return in *AREA the glyph area containing X.
1766 Value is a pointer to the glyph found or null if X/Y is not on
1767 text, or we can't tell because W's current matrix is not up to
1768 date. */
1769
1770 static
1771 struct glyph *
1772 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1773 int *dx, int *dy, int *area)
1774 {
1775 struct glyph *glyph, *end;
1776 struct glyph_row *row = NULL;
1777 int x0, i;
1778
1779 /* Find row containing Y. Give up if some row is not enabled. */
1780 for (i = 0; i < w->current_matrix->nrows; ++i)
1781 {
1782 row = MATRIX_ROW (w->current_matrix, i);
1783 if (!row->enabled_p)
1784 return NULL;
1785 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1786 break;
1787 }
1788
1789 *vpos = i;
1790 *hpos = 0;
1791
1792 /* Give up if Y is not in the window. */
1793 if (i == w->current_matrix->nrows)
1794 return NULL;
1795
1796 /* Get the glyph area containing X. */
1797 if (w->pseudo_window_p)
1798 {
1799 *area = TEXT_AREA;
1800 x0 = 0;
1801 }
1802 else
1803 {
1804 if (x < window_box_left_offset (w, TEXT_AREA))
1805 {
1806 *area = LEFT_MARGIN_AREA;
1807 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1808 }
1809 else if (x < window_box_right_offset (w, TEXT_AREA))
1810 {
1811 *area = TEXT_AREA;
1812 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1813 }
1814 else
1815 {
1816 *area = RIGHT_MARGIN_AREA;
1817 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1818 }
1819 }
1820
1821 /* Find glyph containing X. */
1822 glyph = row->glyphs[*area];
1823 end = glyph + row->used[*area];
1824 x -= x0;
1825 while (glyph < end && x >= glyph->pixel_width)
1826 {
1827 x -= glyph->pixel_width;
1828 ++glyph;
1829 }
1830
1831 if (glyph == end)
1832 return NULL;
1833
1834 if (dx)
1835 {
1836 *dx = x;
1837 *dy = y - (row->y + row->ascent - glyph->ascent);
1838 }
1839
1840 *hpos = glyph - row->glyphs[*area];
1841 return glyph;
1842 }
1843
1844
1845 /* EXPORT:
1846 Convert frame-relative x/y to coordinates relative to window W.
1847 Takes pseudo-windows into account. */
1848
1849 void
1850 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1851 {
1852 if (w->pseudo_window_p)
1853 {
1854 /* A pseudo-window is always full-width, and starts at the
1855 left edge of the frame, plus a frame border. */
1856 struct frame *f = XFRAME (w->frame);
1857 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1858 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1859 }
1860 else
1861 {
1862 *x -= WINDOW_LEFT_EDGE_X (w);
1863 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1864 }
1865 }
1866
1867 /* EXPORT:
1868 Return in RECTS[] at most N clipping rectangles for glyph string S.
1869 Return the number of stored rectangles. */
1870
1871 int
1872 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1873 {
1874 XRectangle r;
1875
1876 if (n <= 0)
1877 return 0;
1878
1879 if (s->row->full_width_p)
1880 {
1881 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1882 r.x = WINDOW_LEFT_EDGE_X (s->w);
1883 r.width = WINDOW_TOTAL_WIDTH (s->w);
1884
1885 /* Unless displaying a mode or menu bar line, which are always
1886 fully visible, clip to the visible part of the row. */
1887 if (s->w->pseudo_window_p)
1888 r.height = s->row->visible_height;
1889 else
1890 r.height = s->height;
1891 }
1892 else
1893 {
1894 /* This is a text line that may be partially visible. */
1895 r.x = window_box_left (s->w, s->area);
1896 r.width = window_box_width (s->w, s->area);
1897 r.height = s->row->visible_height;
1898 }
1899
1900 if (s->clip_head)
1901 if (r.x < s->clip_head->x)
1902 {
1903 if (r.width >= s->clip_head->x - r.x)
1904 r.width -= s->clip_head->x - r.x;
1905 else
1906 r.width = 0;
1907 r.x = s->clip_head->x;
1908 }
1909 if (s->clip_tail)
1910 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1911 {
1912 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1913 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1914 else
1915 r.width = 0;
1916 }
1917
1918 /* If S draws overlapping rows, it's sufficient to use the top and
1919 bottom of the window for clipping because this glyph string
1920 intentionally draws over other lines. */
1921 if (s->for_overlaps)
1922 {
1923 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1924 r.height = window_text_bottom_y (s->w) - r.y;
1925
1926 /* Alas, the above simple strategy does not work for the
1927 environments with anti-aliased text: if the same text is
1928 drawn onto the same place multiple times, it gets thicker.
1929 If the overlap we are processing is for the erased cursor, we
1930 take the intersection with the rectagle of the cursor. */
1931 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1932 {
1933 XRectangle rc, r_save = r;
1934
1935 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1936 rc.y = s->w->phys_cursor.y;
1937 rc.width = s->w->phys_cursor_width;
1938 rc.height = s->w->phys_cursor_height;
1939
1940 x_intersect_rectangles (&r_save, &rc, &r);
1941 }
1942 }
1943 else
1944 {
1945 /* Don't use S->y for clipping because it doesn't take partially
1946 visible lines into account. For example, it can be negative for
1947 partially visible lines at the top of a window. */
1948 if (!s->row->full_width_p
1949 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1950 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1951 else
1952 r.y = max (0, s->row->y);
1953 }
1954
1955 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1956
1957 /* If drawing the cursor, don't let glyph draw outside its
1958 advertised boundaries. Cleartype does this under some circumstances. */
1959 if (s->hl == DRAW_CURSOR)
1960 {
1961 struct glyph *glyph = s->first_glyph;
1962 int height, max_y;
1963
1964 if (s->x > r.x)
1965 {
1966 r.width -= s->x - r.x;
1967 r.x = s->x;
1968 }
1969 r.width = min (r.width, glyph->pixel_width);
1970
1971 /* If r.y is below window bottom, ensure that we still see a cursor. */
1972 height = min (glyph->ascent + glyph->descent,
1973 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1974 max_y = window_text_bottom_y (s->w) - height;
1975 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1976 if (s->ybase - glyph->ascent > max_y)
1977 {
1978 r.y = max_y;
1979 r.height = height;
1980 }
1981 else
1982 {
1983 /* Don't draw cursor glyph taller than our actual glyph. */
1984 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1985 if (height < r.height)
1986 {
1987 max_y = r.y + r.height;
1988 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1989 r.height = min (max_y - r.y, height);
1990 }
1991 }
1992 }
1993
1994 if (s->row->clip)
1995 {
1996 XRectangle r_save = r;
1997
1998 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1999 r.width = 0;
2000 }
2001
2002 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2003 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2004 {
2005 #ifdef CONVERT_FROM_XRECT
2006 CONVERT_FROM_XRECT (r, *rects);
2007 #else
2008 *rects = r;
2009 #endif
2010 return 1;
2011 }
2012 else
2013 {
2014 /* If we are processing overlapping and allowed to return
2015 multiple clipping rectangles, we exclude the row of the glyph
2016 string from the clipping rectangle. This is to avoid drawing
2017 the same text on the environment with anti-aliasing. */
2018 #ifdef CONVERT_FROM_XRECT
2019 XRectangle rs[2];
2020 #else
2021 XRectangle *rs = rects;
2022 #endif
2023 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2024
2025 if (s->for_overlaps & OVERLAPS_PRED)
2026 {
2027 rs[i] = r;
2028 if (r.y + r.height > row_y)
2029 {
2030 if (r.y < row_y)
2031 rs[i].height = row_y - r.y;
2032 else
2033 rs[i].height = 0;
2034 }
2035 i++;
2036 }
2037 if (s->for_overlaps & OVERLAPS_SUCC)
2038 {
2039 rs[i] = r;
2040 if (r.y < row_y + s->row->visible_height)
2041 {
2042 if (r.y + r.height > row_y + s->row->visible_height)
2043 {
2044 rs[i].y = row_y + s->row->visible_height;
2045 rs[i].height = r.y + r.height - rs[i].y;
2046 }
2047 else
2048 rs[i].height = 0;
2049 }
2050 i++;
2051 }
2052
2053 n = i;
2054 #ifdef CONVERT_FROM_XRECT
2055 for (i = 0; i < n; i++)
2056 CONVERT_FROM_XRECT (rs[i], rects[i]);
2057 #endif
2058 return n;
2059 }
2060 }
2061
2062 /* EXPORT:
2063 Return in *NR the clipping rectangle for glyph string S. */
2064
2065 void
2066 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2067 {
2068 get_glyph_string_clip_rects (s, nr, 1);
2069 }
2070
2071
2072 /* EXPORT:
2073 Return the position and height of the phys cursor in window W.
2074 Set w->phys_cursor_width to width of phys cursor.
2075 */
2076
2077 void
2078 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2079 struct glyph *glyph, int *xp, int *yp, int *heightp)
2080 {
2081 struct frame *f = XFRAME (WINDOW_FRAME (w));
2082 int x, y, wd, h, h0, y0;
2083
2084 /* Compute the width of the rectangle to draw. If on a stretch
2085 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2086 rectangle as wide as the glyph, but use a canonical character
2087 width instead. */
2088 wd = glyph->pixel_width - 1;
2089 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2090 wd++; /* Why? */
2091 #endif
2092
2093 x = w->phys_cursor.x;
2094 if (x < 0)
2095 {
2096 wd += x;
2097 x = 0;
2098 }
2099
2100 if (glyph->type == STRETCH_GLYPH
2101 && !x_stretch_cursor_p)
2102 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2103 w->phys_cursor_width = wd;
2104
2105 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2106
2107 /* If y is below window bottom, ensure that we still see a cursor. */
2108 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2109
2110 h = max (h0, glyph->ascent + glyph->descent);
2111 h0 = min (h0, glyph->ascent + glyph->descent);
2112
2113 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2114 if (y < y0)
2115 {
2116 h = max (h - (y0 - y) + 1, h0);
2117 y = y0 - 1;
2118 }
2119 else
2120 {
2121 y0 = window_text_bottom_y (w) - h0;
2122 if (y > y0)
2123 {
2124 h += y - y0;
2125 y = y0;
2126 }
2127 }
2128
2129 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2130 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2131 *heightp = h;
2132 }
2133
2134 /*
2135 * Remember which glyph the mouse is over.
2136 */
2137
2138 void
2139 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2140 {
2141 Lisp_Object window;
2142 struct window *w;
2143 struct glyph_row *r, *gr, *end_row;
2144 enum window_part part;
2145 enum glyph_row_area area;
2146 int x, y, width, height;
2147
2148 /* Try to determine frame pixel position and size of the glyph under
2149 frame pixel coordinates X/Y on frame F. */
2150
2151 if (!f->glyphs_initialized_p
2152 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2153 NILP (window)))
2154 {
2155 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2156 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2157 goto virtual_glyph;
2158 }
2159
2160 w = XWINDOW (window);
2161 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2162 height = WINDOW_FRAME_LINE_HEIGHT (w);
2163
2164 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2165 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2166
2167 if (w->pseudo_window_p)
2168 {
2169 area = TEXT_AREA;
2170 part = ON_MODE_LINE; /* Don't adjust margin. */
2171 goto text_glyph;
2172 }
2173
2174 switch (part)
2175 {
2176 case ON_LEFT_MARGIN:
2177 area = LEFT_MARGIN_AREA;
2178 goto text_glyph;
2179
2180 case ON_RIGHT_MARGIN:
2181 area = RIGHT_MARGIN_AREA;
2182 goto text_glyph;
2183
2184 case ON_HEADER_LINE:
2185 case ON_MODE_LINE:
2186 gr = (part == ON_HEADER_LINE
2187 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2188 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2189 gy = gr->y;
2190 area = TEXT_AREA;
2191 goto text_glyph_row_found;
2192
2193 case ON_TEXT:
2194 area = TEXT_AREA;
2195
2196 text_glyph:
2197 gr = 0; gy = 0;
2198 for (; r <= end_row && r->enabled_p; ++r)
2199 if (r->y + r->height > y)
2200 {
2201 gr = r; gy = r->y;
2202 break;
2203 }
2204
2205 text_glyph_row_found:
2206 if (gr && gy <= y)
2207 {
2208 struct glyph *g = gr->glyphs[area];
2209 struct glyph *end = g + gr->used[area];
2210
2211 height = gr->height;
2212 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2213 if (gx + g->pixel_width > x)
2214 break;
2215
2216 if (g < end)
2217 {
2218 if (g->type == IMAGE_GLYPH)
2219 {
2220 /* Don't remember when mouse is over image, as
2221 image may have hot-spots. */
2222 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2223 return;
2224 }
2225 width = g->pixel_width;
2226 }
2227 else
2228 {
2229 /* Use nominal char spacing at end of line. */
2230 x -= gx;
2231 gx += (x / width) * width;
2232 }
2233
2234 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2235 gx += window_box_left_offset (w, area);
2236 }
2237 else
2238 {
2239 /* Use nominal line height at end of window. */
2240 gx = (x / width) * width;
2241 y -= gy;
2242 gy += (y / height) * height;
2243 }
2244 break;
2245
2246 case ON_LEFT_FRINGE:
2247 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2248 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2249 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2250 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2251 goto row_glyph;
2252
2253 case ON_RIGHT_FRINGE:
2254 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2255 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2256 : window_box_right_offset (w, TEXT_AREA));
2257 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2258 goto row_glyph;
2259
2260 case ON_SCROLL_BAR:
2261 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2262 ? 0
2263 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2264 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2265 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2266 : 0)));
2267 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2268
2269 row_glyph:
2270 gr = 0, gy = 0;
2271 for (; r <= end_row && r->enabled_p; ++r)
2272 if (r->y + r->height > y)
2273 {
2274 gr = r; gy = r->y;
2275 break;
2276 }
2277
2278 if (gr && gy <= y)
2279 height = gr->height;
2280 else
2281 {
2282 /* Use nominal line height at end of window. */
2283 y -= gy;
2284 gy += (y / height) * height;
2285 }
2286 break;
2287
2288 default:
2289 ;
2290 virtual_glyph:
2291 /* If there is no glyph under the mouse, then we divide the screen
2292 into a grid of the smallest glyph in the frame, and use that
2293 as our "glyph". */
2294
2295 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2296 round down even for negative values. */
2297 if (gx < 0)
2298 gx -= width - 1;
2299 if (gy < 0)
2300 gy -= height - 1;
2301
2302 gx = (gx / width) * width;
2303 gy = (gy / height) * height;
2304
2305 goto store_rect;
2306 }
2307
2308 gx += WINDOW_LEFT_EDGE_X (w);
2309 gy += WINDOW_TOP_EDGE_Y (w);
2310
2311 store_rect:
2312 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2313
2314 /* Visible feedback for debugging. */
2315 #if 0
2316 #if HAVE_X_WINDOWS
2317 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2318 f->output_data.x->normal_gc,
2319 gx, gy, width, height);
2320 #endif
2321 #endif
2322 }
2323
2324
2325 #endif /* HAVE_WINDOW_SYSTEM */
2326
2327 \f
2328 /***********************************************************************
2329 Lisp form evaluation
2330 ***********************************************************************/
2331
2332 /* Error handler for safe_eval and safe_call. */
2333
2334 static Lisp_Object
2335 safe_eval_handler (Lisp_Object arg)
2336 {
2337 add_to_log ("Error during redisplay: %s", arg, Qnil);
2338 return Qnil;
2339 }
2340
2341
2342 /* Evaluate SEXPR and return the result, or nil if something went
2343 wrong. Prevent redisplay during the evaluation. */
2344
2345 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2346 Return the result, or nil if something went wrong. Prevent
2347 redisplay during the evaluation. */
2348
2349 Lisp_Object
2350 safe_call (int nargs, Lisp_Object *args)
2351 {
2352 Lisp_Object val;
2353
2354 if (inhibit_eval_during_redisplay)
2355 val = Qnil;
2356 else
2357 {
2358 int count = SPECPDL_INDEX ();
2359 struct gcpro gcpro1;
2360
2361 GCPRO1 (args[0]);
2362 gcpro1.nvars = nargs;
2363 specbind (Qinhibit_redisplay, Qt);
2364 /* Use Qt to ensure debugger does not run,
2365 so there is no possibility of wanting to redisplay. */
2366 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2367 safe_eval_handler);
2368 UNGCPRO;
2369 val = unbind_to (count, val);
2370 }
2371
2372 return val;
2373 }
2374
2375
2376 /* Call function FN with one argument ARG.
2377 Return the result, or nil if something went wrong. */
2378
2379 Lisp_Object
2380 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2381 {
2382 Lisp_Object args[2];
2383 args[0] = fn;
2384 args[1] = arg;
2385 return safe_call (2, args);
2386 }
2387
2388 static Lisp_Object Qeval;
2389
2390 Lisp_Object
2391 safe_eval (Lisp_Object sexpr)
2392 {
2393 return safe_call1 (Qeval, sexpr);
2394 }
2395
2396 /* Call function FN with one argument ARG.
2397 Return the result, or nil if something went wrong. */
2398
2399 Lisp_Object
2400 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2401 {
2402 Lisp_Object args[3];
2403 args[0] = fn;
2404 args[1] = arg1;
2405 args[2] = arg2;
2406 return safe_call (3, args);
2407 }
2408
2409
2410 \f
2411 /***********************************************************************
2412 Debugging
2413 ***********************************************************************/
2414
2415 #if 0
2416
2417 /* Define CHECK_IT to perform sanity checks on iterators.
2418 This is for debugging. It is too slow to do unconditionally. */
2419
2420 static void
2421 check_it (it)
2422 struct it *it;
2423 {
2424 if (it->method == GET_FROM_STRING)
2425 {
2426 xassert (STRINGP (it->string));
2427 xassert (IT_STRING_CHARPOS (*it) >= 0);
2428 }
2429 else
2430 {
2431 xassert (IT_STRING_CHARPOS (*it) < 0);
2432 if (it->method == GET_FROM_BUFFER)
2433 {
2434 /* Check that character and byte positions agree. */
2435 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2436 }
2437 }
2438
2439 if (it->dpvec)
2440 xassert (it->current.dpvec_index >= 0);
2441 else
2442 xassert (it->current.dpvec_index < 0);
2443 }
2444
2445 #define CHECK_IT(IT) check_it ((IT))
2446
2447 #else /* not 0 */
2448
2449 #define CHECK_IT(IT) (void) 0
2450
2451 #endif /* not 0 */
2452
2453
2454 #if GLYPH_DEBUG
2455
2456 /* Check that the window end of window W is what we expect it
2457 to be---the last row in the current matrix displaying text. */
2458
2459 static void
2460 check_window_end (w)
2461 struct window *w;
2462 {
2463 if (!MINI_WINDOW_P (w)
2464 && !NILP (w->window_end_valid))
2465 {
2466 struct glyph_row *row;
2467 xassert ((row = MATRIX_ROW (w->current_matrix,
2468 XFASTINT (w->window_end_vpos)),
2469 !row->enabled_p
2470 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2471 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2472 }
2473 }
2474
2475 #define CHECK_WINDOW_END(W) check_window_end ((W))
2476
2477 #else /* not GLYPH_DEBUG */
2478
2479 #define CHECK_WINDOW_END(W) (void) 0
2480
2481 #endif /* not GLYPH_DEBUG */
2482
2483
2484 \f
2485 /***********************************************************************
2486 Iterator initialization
2487 ***********************************************************************/
2488
2489 /* Initialize IT for displaying current_buffer in window W, starting
2490 at character position CHARPOS. CHARPOS < 0 means that no buffer
2491 position is specified which is useful when the iterator is assigned
2492 a position later. BYTEPOS is the byte position corresponding to
2493 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2494
2495 If ROW is not null, calls to produce_glyphs with IT as parameter
2496 will produce glyphs in that row.
2497
2498 BASE_FACE_ID is the id of a base face to use. It must be one of
2499 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2500 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2501 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2502
2503 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2504 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2505 will be initialized to use the corresponding mode line glyph row of
2506 the desired matrix of W. */
2507
2508 void
2509 init_iterator (struct it *it, struct window *w,
2510 EMACS_INT charpos, EMACS_INT bytepos,
2511 struct glyph_row *row, enum face_id base_face_id)
2512 {
2513 int highlight_region_p;
2514 enum face_id remapped_base_face_id = base_face_id;
2515
2516 /* Some precondition checks. */
2517 xassert (w != NULL && it != NULL);
2518 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2519 && charpos <= ZV));
2520
2521 /* If face attributes have been changed since the last redisplay,
2522 free realized faces now because they depend on face definitions
2523 that might have changed. Don't free faces while there might be
2524 desired matrices pending which reference these faces. */
2525 if (face_change_count && !inhibit_free_realized_faces)
2526 {
2527 face_change_count = 0;
2528 free_all_realized_faces (Qnil);
2529 }
2530
2531 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2532 if (! NILP (Vface_remapping_alist))
2533 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2534
2535 /* Use one of the mode line rows of W's desired matrix if
2536 appropriate. */
2537 if (row == NULL)
2538 {
2539 if (base_face_id == MODE_LINE_FACE_ID
2540 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2541 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2542 else if (base_face_id == HEADER_LINE_FACE_ID)
2543 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2544 }
2545
2546 /* Clear IT. */
2547 memset (it, 0, sizeof *it);
2548 it->current.overlay_string_index = -1;
2549 it->current.dpvec_index = -1;
2550 it->base_face_id = remapped_base_face_id;
2551 it->string = Qnil;
2552 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2553
2554 /* The window in which we iterate over current_buffer: */
2555 XSETWINDOW (it->window, w);
2556 it->w = w;
2557 it->f = XFRAME (w->frame);
2558
2559 it->cmp_it.id = -1;
2560
2561 /* Extra space between lines (on window systems only). */
2562 if (base_face_id == DEFAULT_FACE_ID
2563 && FRAME_WINDOW_P (it->f))
2564 {
2565 if (NATNUMP (current_buffer->extra_line_spacing))
2566 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2567 else if (FLOATP (current_buffer->extra_line_spacing))
2568 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2569 * FRAME_LINE_HEIGHT (it->f));
2570 else if (it->f->extra_line_spacing > 0)
2571 it->extra_line_spacing = it->f->extra_line_spacing;
2572 it->max_extra_line_spacing = 0;
2573 }
2574
2575 /* If realized faces have been removed, e.g. because of face
2576 attribute changes of named faces, recompute them. When running
2577 in batch mode, the face cache of the initial frame is null. If
2578 we happen to get called, make a dummy face cache. */
2579 if (FRAME_FACE_CACHE (it->f) == NULL)
2580 init_frame_faces (it->f);
2581 if (FRAME_FACE_CACHE (it->f)->used == 0)
2582 recompute_basic_faces (it->f);
2583
2584 /* Current value of the `slice', `space-width', and 'height' properties. */
2585 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2586 it->space_width = Qnil;
2587 it->font_height = Qnil;
2588 it->override_ascent = -1;
2589
2590 /* Are control characters displayed as `^C'? */
2591 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2592
2593 /* -1 means everything between a CR and the following line end
2594 is invisible. >0 means lines indented more than this value are
2595 invisible. */
2596 it->selective = (INTEGERP (current_buffer->selective_display)
2597 ? XFASTINT (current_buffer->selective_display)
2598 : (!NILP (current_buffer->selective_display)
2599 ? -1 : 0));
2600 it->selective_display_ellipsis_p
2601 = !NILP (current_buffer->selective_display_ellipses);
2602
2603 /* Display table to use. */
2604 it->dp = window_display_table (w);
2605
2606 /* Are multibyte characters enabled in current_buffer? */
2607 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2608
2609 /* Do we need to reorder bidirectional text? Not if this is a
2610 unibyte buffer: by definition, none of the single-byte characters
2611 are strong R2L, so no reordering is needed. And bidi.c doesn't
2612 support unibyte buffers anyway. */
2613 it->bidi_p
2614 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2615
2616 /* Non-zero if we should highlight the region. */
2617 highlight_region_p
2618 = (!NILP (Vtransient_mark_mode)
2619 && !NILP (current_buffer->mark_active)
2620 && XMARKER (current_buffer->mark)->buffer != 0);
2621
2622 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2623 start and end of a visible region in window IT->w. Set both to
2624 -1 to indicate no region. */
2625 if (highlight_region_p
2626 /* Maybe highlight only in selected window. */
2627 && (/* Either show region everywhere. */
2628 highlight_nonselected_windows
2629 /* Or show region in the selected window. */
2630 || w == XWINDOW (selected_window)
2631 /* Or show the region if we are in the mini-buffer and W is
2632 the window the mini-buffer refers to. */
2633 || (MINI_WINDOW_P (XWINDOW (selected_window))
2634 && WINDOWP (minibuf_selected_window)
2635 && w == XWINDOW (minibuf_selected_window))))
2636 {
2637 int charpos = marker_position (current_buffer->mark);
2638 it->region_beg_charpos = min (PT, charpos);
2639 it->region_end_charpos = max (PT, charpos);
2640 }
2641 else
2642 it->region_beg_charpos = it->region_end_charpos = -1;
2643
2644 /* Get the position at which the redisplay_end_trigger hook should
2645 be run, if it is to be run at all. */
2646 if (MARKERP (w->redisplay_end_trigger)
2647 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2648 it->redisplay_end_trigger_charpos
2649 = marker_position (w->redisplay_end_trigger);
2650 else if (INTEGERP (w->redisplay_end_trigger))
2651 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2652
2653 /* Correct bogus values of tab_width. */
2654 it->tab_width = XINT (current_buffer->tab_width);
2655 if (it->tab_width <= 0 || it->tab_width > 1000)
2656 it->tab_width = 8;
2657
2658 /* Are lines in the display truncated? */
2659 if (base_face_id != DEFAULT_FACE_ID
2660 || XINT (it->w->hscroll)
2661 || (! WINDOW_FULL_WIDTH_P (it->w)
2662 && ((!NILP (Vtruncate_partial_width_windows)
2663 && !INTEGERP (Vtruncate_partial_width_windows))
2664 || (INTEGERP (Vtruncate_partial_width_windows)
2665 && (WINDOW_TOTAL_COLS (it->w)
2666 < XINT (Vtruncate_partial_width_windows))))))
2667 it->line_wrap = TRUNCATE;
2668 else if (NILP (current_buffer->truncate_lines))
2669 it->line_wrap = NILP (current_buffer->word_wrap)
2670 ? WINDOW_WRAP : WORD_WRAP;
2671 else
2672 it->line_wrap = TRUNCATE;
2673
2674 /* Get dimensions of truncation and continuation glyphs. These are
2675 displayed as fringe bitmaps under X, so we don't need them for such
2676 frames. */
2677 if (!FRAME_WINDOW_P (it->f))
2678 {
2679 if (it->line_wrap == TRUNCATE)
2680 {
2681 /* We will need the truncation glyph. */
2682 xassert (it->glyph_row == NULL);
2683 produce_special_glyphs (it, IT_TRUNCATION);
2684 it->truncation_pixel_width = it->pixel_width;
2685 }
2686 else
2687 {
2688 /* We will need the continuation glyph. */
2689 xassert (it->glyph_row == NULL);
2690 produce_special_glyphs (it, IT_CONTINUATION);
2691 it->continuation_pixel_width = it->pixel_width;
2692 }
2693
2694 /* Reset these values to zero because the produce_special_glyphs
2695 above has changed them. */
2696 it->pixel_width = it->ascent = it->descent = 0;
2697 it->phys_ascent = it->phys_descent = 0;
2698 }
2699
2700 /* Set this after getting the dimensions of truncation and
2701 continuation glyphs, so that we don't produce glyphs when calling
2702 produce_special_glyphs, above. */
2703 it->glyph_row = row;
2704 it->area = TEXT_AREA;
2705
2706 /* Forget any previous info about this row being reversed. */
2707 if (it->glyph_row)
2708 it->glyph_row->reversed_p = 0;
2709
2710 /* Get the dimensions of the display area. The display area
2711 consists of the visible window area plus a horizontally scrolled
2712 part to the left of the window. All x-values are relative to the
2713 start of this total display area. */
2714 if (base_face_id != DEFAULT_FACE_ID)
2715 {
2716 /* Mode lines, menu bar in terminal frames. */
2717 it->first_visible_x = 0;
2718 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2719 }
2720 else
2721 {
2722 it->first_visible_x
2723 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2724 it->last_visible_x = (it->first_visible_x
2725 + window_box_width (w, TEXT_AREA));
2726
2727 /* If we truncate lines, leave room for the truncator glyph(s) at
2728 the right margin. Otherwise, leave room for the continuation
2729 glyph(s). Truncation and continuation glyphs are not inserted
2730 for window-based redisplay. */
2731 if (!FRAME_WINDOW_P (it->f))
2732 {
2733 if (it->line_wrap == TRUNCATE)
2734 it->last_visible_x -= it->truncation_pixel_width;
2735 else
2736 it->last_visible_x -= it->continuation_pixel_width;
2737 }
2738
2739 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2740 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2741 }
2742
2743 /* Leave room for a border glyph. */
2744 if (!FRAME_WINDOW_P (it->f)
2745 && !WINDOW_RIGHTMOST_P (it->w))
2746 it->last_visible_x -= 1;
2747
2748 it->last_visible_y = window_text_bottom_y (w);
2749
2750 /* For mode lines and alike, arrange for the first glyph having a
2751 left box line if the face specifies a box. */
2752 if (base_face_id != DEFAULT_FACE_ID)
2753 {
2754 struct face *face;
2755
2756 it->face_id = remapped_base_face_id;
2757
2758 /* If we have a boxed mode line, make the first character appear
2759 with a left box line. */
2760 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2761 if (face->box != FACE_NO_BOX)
2762 it->start_of_box_run_p = 1;
2763 }
2764
2765 /* If we are to reorder bidirectional text, init the bidi
2766 iterator. */
2767 if (it->bidi_p)
2768 {
2769 /* Note the paragraph direction that this buffer wants to
2770 use. */
2771 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2772 it->paragraph_embedding = L2R;
2773 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2774 it->paragraph_embedding = R2L;
2775 else
2776 it->paragraph_embedding = NEUTRAL_DIR;
2777 bidi_init_it (charpos, bytepos, &it->bidi_it);
2778 }
2779
2780 /* If a buffer position was specified, set the iterator there,
2781 getting overlays and face properties from that position. */
2782 if (charpos >= BUF_BEG (current_buffer))
2783 {
2784 it->end_charpos = ZV;
2785 it->face_id = -1;
2786 IT_CHARPOS (*it) = charpos;
2787
2788 /* Compute byte position if not specified. */
2789 if (bytepos < charpos)
2790 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2791 else
2792 IT_BYTEPOS (*it) = bytepos;
2793
2794 it->start = it->current;
2795
2796 /* Compute faces etc. */
2797 reseat (it, it->current.pos, 1);
2798 }
2799
2800 CHECK_IT (it);
2801 }
2802
2803
2804 /* Initialize IT for the display of window W with window start POS. */
2805
2806 void
2807 start_display (struct it *it, struct window *w, struct text_pos pos)
2808 {
2809 struct glyph_row *row;
2810 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2811
2812 row = w->desired_matrix->rows + first_vpos;
2813 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2814 it->first_vpos = first_vpos;
2815
2816 /* Don't reseat to previous visible line start if current start
2817 position is in a string or image. */
2818 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2819 {
2820 int start_at_line_beg_p;
2821 int first_y = it->current_y;
2822
2823 /* If window start is not at a line start, skip forward to POS to
2824 get the correct continuation lines width. */
2825 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2826 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2827 if (!start_at_line_beg_p)
2828 {
2829 int new_x;
2830
2831 reseat_at_previous_visible_line_start (it);
2832 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2833
2834 new_x = it->current_x + it->pixel_width;
2835
2836 /* If lines are continued, this line may end in the middle
2837 of a multi-glyph character (e.g. a control character
2838 displayed as \003, or in the middle of an overlay
2839 string). In this case move_it_to above will not have
2840 taken us to the start of the continuation line but to the
2841 end of the continued line. */
2842 if (it->current_x > 0
2843 && it->line_wrap != TRUNCATE /* Lines are continued. */
2844 && (/* And glyph doesn't fit on the line. */
2845 new_x > it->last_visible_x
2846 /* Or it fits exactly and we're on a window
2847 system frame. */
2848 || (new_x == it->last_visible_x
2849 && FRAME_WINDOW_P (it->f))))
2850 {
2851 if (it->current.dpvec_index >= 0
2852 || it->current.overlay_string_index >= 0)
2853 {
2854 set_iterator_to_next (it, 1);
2855 move_it_in_display_line_to (it, -1, -1, 0);
2856 }
2857
2858 it->continuation_lines_width += it->current_x;
2859 }
2860
2861 /* We're starting a new display line, not affected by the
2862 height of the continued line, so clear the appropriate
2863 fields in the iterator structure. */
2864 it->max_ascent = it->max_descent = 0;
2865 it->max_phys_ascent = it->max_phys_descent = 0;
2866
2867 it->current_y = first_y;
2868 it->vpos = 0;
2869 it->current_x = it->hpos = 0;
2870 }
2871 }
2872 }
2873
2874
2875 /* Return 1 if POS is a position in ellipses displayed for invisible
2876 text. W is the window we display, for text property lookup. */
2877
2878 static int
2879 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2880 {
2881 Lisp_Object prop, window;
2882 int ellipses_p = 0;
2883 int charpos = CHARPOS (pos->pos);
2884
2885 /* If POS specifies a position in a display vector, this might
2886 be for an ellipsis displayed for invisible text. We won't
2887 get the iterator set up for delivering that ellipsis unless
2888 we make sure that it gets aware of the invisible text. */
2889 if (pos->dpvec_index >= 0
2890 && pos->overlay_string_index < 0
2891 && CHARPOS (pos->string_pos) < 0
2892 && charpos > BEGV
2893 && (XSETWINDOW (window, w),
2894 prop = Fget_char_property (make_number (charpos),
2895 Qinvisible, window),
2896 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2897 {
2898 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2899 window);
2900 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2901 }
2902
2903 return ellipses_p;
2904 }
2905
2906
2907 /* Initialize IT for stepping through current_buffer in window W,
2908 starting at position POS that includes overlay string and display
2909 vector/ control character translation position information. Value
2910 is zero if there are overlay strings with newlines at POS. */
2911
2912 static int
2913 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2914 {
2915 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2916 int i, overlay_strings_with_newlines = 0;
2917
2918 /* If POS specifies a position in a display vector, this might
2919 be for an ellipsis displayed for invisible text. We won't
2920 get the iterator set up for delivering that ellipsis unless
2921 we make sure that it gets aware of the invisible text. */
2922 if (in_ellipses_for_invisible_text_p (pos, w))
2923 {
2924 --charpos;
2925 bytepos = 0;
2926 }
2927
2928 /* Keep in mind: the call to reseat in init_iterator skips invisible
2929 text, so we might end up at a position different from POS. This
2930 is only a problem when POS is a row start after a newline and an
2931 overlay starts there with an after-string, and the overlay has an
2932 invisible property. Since we don't skip invisible text in
2933 display_line and elsewhere immediately after consuming the
2934 newline before the row start, such a POS will not be in a string,
2935 but the call to init_iterator below will move us to the
2936 after-string. */
2937 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2938
2939 /* This only scans the current chunk -- it should scan all chunks.
2940 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2941 to 16 in 22.1 to make this a lesser problem. */
2942 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2943 {
2944 const char *s = SDATA (it->overlay_strings[i]);
2945 const char *e = s + SBYTES (it->overlay_strings[i]);
2946
2947 while (s < e && *s != '\n')
2948 ++s;
2949
2950 if (s < e)
2951 {
2952 overlay_strings_with_newlines = 1;
2953 break;
2954 }
2955 }
2956
2957 /* If position is within an overlay string, set up IT to the right
2958 overlay string. */
2959 if (pos->overlay_string_index >= 0)
2960 {
2961 int relative_index;
2962
2963 /* If the first overlay string happens to have a `display'
2964 property for an image, the iterator will be set up for that
2965 image, and we have to undo that setup first before we can
2966 correct the overlay string index. */
2967 if (it->method == GET_FROM_IMAGE)
2968 pop_it (it);
2969
2970 /* We already have the first chunk of overlay strings in
2971 IT->overlay_strings. Load more until the one for
2972 pos->overlay_string_index is in IT->overlay_strings. */
2973 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2974 {
2975 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2976 it->current.overlay_string_index = 0;
2977 while (n--)
2978 {
2979 load_overlay_strings (it, 0);
2980 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2981 }
2982 }
2983
2984 it->current.overlay_string_index = pos->overlay_string_index;
2985 relative_index = (it->current.overlay_string_index
2986 % OVERLAY_STRING_CHUNK_SIZE);
2987 it->string = it->overlay_strings[relative_index];
2988 xassert (STRINGP (it->string));
2989 it->current.string_pos = pos->string_pos;
2990 it->method = GET_FROM_STRING;
2991 }
2992
2993 if (CHARPOS (pos->string_pos) >= 0)
2994 {
2995 /* Recorded position is not in an overlay string, but in another
2996 string. This can only be a string from a `display' property.
2997 IT should already be filled with that string. */
2998 it->current.string_pos = pos->string_pos;
2999 xassert (STRINGP (it->string));
3000 }
3001
3002 /* Restore position in display vector translations, control
3003 character translations or ellipses. */
3004 if (pos->dpvec_index >= 0)
3005 {
3006 if (it->dpvec == NULL)
3007 get_next_display_element (it);
3008 xassert (it->dpvec && it->current.dpvec_index == 0);
3009 it->current.dpvec_index = pos->dpvec_index;
3010 }
3011
3012 CHECK_IT (it);
3013 return !overlay_strings_with_newlines;
3014 }
3015
3016
3017 /* Initialize IT for stepping through current_buffer in window W
3018 starting at ROW->start. */
3019
3020 static void
3021 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3022 {
3023 init_from_display_pos (it, w, &row->start);
3024 it->start = row->start;
3025 it->continuation_lines_width = row->continuation_lines_width;
3026 CHECK_IT (it);
3027 }
3028
3029
3030 /* Initialize IT for stepping through current_buffer in window W
3031 starting in the line following ROW, i.e. starting at ROW->end.
3032 Value is zero if there are overlay strings with newlines at ROW's
3033 end position. */
3034
3035 static int
3036 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3037 {
3038 int success = 0;
3039
3040 if (init_from_display_pos (it, w, &row->end))
3041 {
3042 if (row->continued_p)
3043 it->continuation_lines_width
3044 = row->continuation_lines_width + row->pixel_width;
3045 CHECK_IT (it);
3046 success = 1;
3047 }
3048
3049 return success;
3050 }
3051
3052
3053
3054 \f
3055 /***********************************************************************
3056 Text properties
3057 ***********************************************************************/
3058
3059 /* Called when IT reaches IT->stop_charpos. Handle text property and
3060 overlay changes. Set IT->stop_charpos to the next position where
3061 to stop. */
3062
3063 static void
3064 handle_stop (struct it *it)
3065 {
3066 enum prop_handled handled;
3067 int handle_overlay_change_p;
3068 struct props *p;
3069
3070 it->dpvec = NULL;
3071 it->current.dpvec_index = -1;
3072 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3073 it->ignore_overlay_strings_at_pos_p = 0;
3074 it->ellipsis_p = 0;
3075
3076 /* Use face of preceding text for ellipsis (if invisible) */
3077 if (it->selective_display_ellipsis_p)
3078 it->saved_face_id = it->face_id;
3079
3080 do
3081 {
3082 handled = HANDLED_NORMALLY;
3083
3084 /* Call text property handlers. */
3085 for (p = it_props; p->handler; ++p)
3086 {
3087 handled = p->handler (it);
3088
3089 if (handled == HANDLED_RECOMPUTE_PROPS)
3090 break;
3091 else if (handled == HANDLED_RETURN)
3092 {
3093 /* We still want to show before and after strings from
3094 overlays even if the actual buffer text is replaced. */
3095 if (!handle_overlay_change_p
3096 || it->sp > 1
3097 || !get_overlay_strings_1 (it, 0, 0))
3098 {
3099 if (it->ellipsis_p)
3100 setup_for_ellipsis (it, 0);
3101 /* When handling a display spec, we might load an
3102 empty string. In that case, discard it here. We
3103 used to discard it in handle_single_display_spec,
3104 but that causes get_overlay_strings_1, above, to
3105 ignore overlay strings that we must check. */
3106 if (STRINGP (it->string) && !SCHARS (it->string))
3107 pop_it (it);
3108 return;
3109 }
3110 else if (STRINGP (it->string) && !SCHARS (it->string))
3111 pop_it (it);
3112 else
3113 {
3114 it->ignore_overlay_strings_at_pos_p = 1;
3115 it->string_from_display_prop_p = 0;
3116 handle_overlay_change_p = 0;
3117 }
3118 handled = HANDLED_RECOMPUTE_PROPS;
3119 break;
3120 }
3121 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3122 handle_overlay_change_p = 0;
3123 }
3124
3125 if (handled != HANDLED_RECOMPUTE_PROPS)
3126 {
3127 /* Don't check for overlay strings below when set to deliver
3128 characters from a display vector. */
3129 if (it->method == GET_FROM_DISPLAY_VECTOR)
3130 handle_overlay_change_p = 0;
3131
3132 /* Handle overlay changes.
3133 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3134 if it finds overlays. */
3135 if (handle_overlay_change_p)
3136 handled = handle_overlay_change (it);
3137 }
3138
3139 if (it->ellipsis_p)
3140 {
3141 setup_for_ellipsis (it, 0);
3142 break;
3143 }
3144 }
3145 while (handled == HANDLED_RECOMPUTE_PROPS);
3146
3147 /* Determine where to stop next. */
3148 if (handled == HANDLED_NORMALLY)
3149 compute_stop_pos (it);
3150 }
3151
3152
3153 /* Compute IT->stop_charpos from text property and overlay change
3154 information for IT's current position. */
3155
3156 static void
3157 compute_stop_pos (struct it *it)
3158 {
3159 register INTERVAL iv, next_iv;
3160 Lisp_Object object, limit, position;
3161 EMACS_INT charpos, bytepos;
3162
3163 /* If nowhere else, stop at the end. */
3164 it->stop_charpos = it->end_charpos;
3165
3166 if (STRINGP (it->string))
3167 {
3168 /* Strings are usually short, so don't limit the search for
3169 properties. */
3170 object = it->string;
3171 limit = Qnil;
3172 charpos = IT_STRING_CHARPOS (*it);
3173 bytepos = IT_STRING_BYTEPOS (*it);
3174 }
3175 else
3176 {
3177 EMACS_INT pos;
3178
3179 /* If next overlay change is in front of the current stop pos
3180 (which is IT->end_charpos), stop there. Note: value of
3181 next_overlay_change is point-max if no overlay change
3182 follows. */
3183 charpos = IT_CHARPOS (*it);
3184 bytepos = IT_BYTEPOS (*it);
3185 pos = next_overlay_change (charpos);
3186 if (pos < it->stop_charpos)
3187 it->stop_charpos = pos;
3188
3189 /* If showing the region, we have to stop at the region
3190 start or end because the face might change there. */
3191 if (it->region_beg_charpos > 0)
3192 {
3193 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3194 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3195 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3196 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3197 }
3198
3199 /* Set up variables for computing the stop position from text
3200 property changes. */
3201 XSETBUFFER (object, current_buffer);
3202 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3203 }
3204
3205 /* Get the interval containing IT's position. Value is a null
3206 interval if there isn't such an interval. */
3207 position = make_number (charpos);
3208 iv = validate_interval_range (object, &position, &position, 0);
3209 if (!NULL_INTERVAL_P (iv))
3210 {
3211 Lisp_Object values_here[LAST_PROP_IDX];
3212 struct props *p;
3213
3214 /* Get properties here. */
3215 for (p = it_props; p->handler; ++p)
3216 values_here[p->idx] = textget (iv->plist, *p->name);
3217
3218 /* Look for an interval following iv that has different
3219 properties. */
3220 for (next_iv = next_interval (iv);
3221 (!NULL_INTERVAL_P (next_iv)
3222 && (NILP (limit)
3223 || XFASTINT (limit) > next_iv->position));
3224 next_iv = next_interval (next_iv))
3225 {
3226 for (p = it_props; p->handler; ++p)
3227 {
3228 Lisp_Object new_value;
3229
3230 new_value = textget (next_iv->plist, *p->name);
3231 if (!EQ (values_here[p->idx], new_value))
3232 break;
3233 }
3234
3235 if (p->handler)
3236 break;
3237 }
3238
3239 if (!NULL_INTERVAL_P (next_iv))
3240 {
3241 if (INTEGERP (limit)
3242 && next_iv->position >= XFASTINT (limit))
3243 /* No text property change up to limit. */
3244 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3245 else
3246 /* Text properties change in next_iv. */
3247 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3248 }
3249 }
3250
3251 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3252 it->stop_charpos, it->string);
3253
3254 xassert (STRINGP (it->string)
3255 || (it->stop_charpos >= BEGV
3256 && it->stop_charpos >= IT_CHARPOS (*it)));
3257 }
3258
3259
3260 /* Return the position of the next overlay change after POS in
3261 current_buffer. Value is point-max if no overlay change
3262 follows. This is like `next-overlay-change' but doesn't use
3263 xmalloc. */
3264
3265 static EMACS_INT
3266 next_overlay_change (EMACS_INT pos)
3267 {
3268 int noverlays;
3269 EMACS_INT endpos;
3270 Lisp_Object *overlays;
3271 int i;
3272
3273 /* Get all overlays at the given position. */
3274 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3275
3276 /* If any of these overlays ends before endpos,
3277 use its ending point instead. */
3278 for (i = 0; i < noverlays; ++i)
3279 {
3280 Lisp_Object oend;
3281 EMACS_INT oendpos;
3282
3283 oend = OVERLAY_END (overlays[i]);
3284 oendpos = OVERLAY_POSITION (oend);
3285 endpos = min (endpos, oendpos);
3286 }
3287
3288 return endpos;
3289 }
3290
3291
3292 \f
3293 /***********************************************************************
3294 Fontification
3295 ***********************************************************************/
3296
3297 /* Handle changes in the `fontified' property of the current buffer by
3298 calling hook functions from Qfontification_functions to fontify
3299 regions of text. */
3300
3301 static enum prop_handled
3302 handle_fontified_prop (struct it *it)
3303 {
3304 Lisp_Object prop, pos;
3305 enum prop_handled handled = HANDLED_NORMALLY;
3306
3307 if (!NILP (Vmemory_full))
3308 return handled;
3309
3310 /* Get the value of the `fontified' property at IT's current buffer
3311 position. (The `fontified' property doesn't have a special
3312 meaning in strings.) If the value is nil, call functions from
3313 Qfontification_functions. */
3314 if (!STRINGP (it->string)
3315 && it->s == NULL
3316 && !NILP (Vfontification_functions)
3317 && !NILP (Vrun_hooks)
3318 && (pos = make_number (IT_CHARPOS (*it)),
3319 prop = Fget_char_property (pos, Qfontified, Qnil),
3320 /* Ignore the special cased nil value always present at EOB since
3321 no amount of fontifying will be able to change it. */
3322 NILP (prop) && IT_CHARPOS (*it) < Z))
3323 {
3324 int count = SPECPDL_INDEX ();
3325 Lisp_Object val;
3326
3327 val = Vfontification_functions;
3328 specbind (Qfontification_functions, Qnil);
3329
3330 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3331 safe_call1 (val, pos);
3332 else
3333 {
3334 Lisp_Object globals, fn;
3335 struct gcpro gcpro1, gcpro2;
3336
3337 globals = Qnil;
3338 GCPRO2 (val, globals);
3339
3340 for (; CONSP (val); val = XCDR (val))
3341 {
3342 fn = XCAR (val);
3343
3344 if (EQ (fn, Qt))
3345 {
3346 /* A value of t indicates this hook has a local
3347 binding; it means to run the global binding too.
3348 In a global value, t should not occur. If it
3349 does, we must ignore it to avoid an endless
3350 loop. */
3351 for (globals = Fdefault_value (Qfontification_functions);
3352 CONSP (globals);
3353 globals = XCDR (globals))
3354 {
3355 fn = XCAR (globals);
3356 if (!EQ (fn, Qt))
3357 safe_call1 (fn, pos);
3358 }
3359 }
3360 else
3361 safe_call1 (fn, pos);
3362 }
3363
3364 UNGCPRO;
3365 }
3366
3367 unbind_to (count, Qnil);
3368
3369 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3370 something. This avoids an endless loop if they failed to
3371 fontify the text for which reason ever. */
3372 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3373 handled = HANDLED_RECOMPUTE_PROPS;
3374 }
3375
3376 return handled;
3377 }
3378
3379
3380 \f
3381 /***********************************************************************
3382 Faces
3383 ***********************************************************************/
3384
3385 /* Set up iterator IT from face properties at its current position.
3386 Called from handle_stop. */
3387
3388 static enum prop_handled
3389 handle_face_prop (struct it *it)
3390 {
3391 int new_face_id;
3392 EMACS_INT next_stop;
3393
3394 if (!STRINGP (it->string))
3395 {
3396 new_face_id
3397 = face_at_buffer_position (it->w,
3398 IT_CHARPOS (*it),
3399 it->region_beg_charpos,
3400 it->region_end_charpos,
3401 &next_stop,
3402 (IT_CHARPOS (*it)
3403 + TEXT_PROP_DISTANCE_LIMIT),
3404 0, it->base_face_id);
3405
3406 /* Is this a start of a run of characters with box face?
3407 Caveat: this can be called for a freshly initialized
3408 iterator; face_id is -1 in this case. We know that the new
3409 face will not change until limit, i.e. if the new face has a
3410 box, all characters up to limit will have one. But, as
3411 usual, we don't know whether limit is really the end. */
3412 if (new_face_id != it->face_id)
3413 {
3414 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3415
3416 /* If new face has a box but old face has not, this is
3417 the start of a run of characters with box, i.e. it has
3418 a shadow on the left side. The value of face_id of the
3419 iterator will be -1 if this is the initial call that gets
3420 the face. In this case, we have to look in front of IT's
3421 position and see whether there is a face != new_face_id. */
3422 it->start_of_box_run_p
3423 = (new_face->box != FACE_NO_BOX
3424 && (it->face_id >= 0
3425 || IT_CHARPOS (*it) == BEG
3426 || new_face_id != face_before_it_pos (it)));
3427 it->face_box_p = new_face->box != FACE_NO_BOX;
3428 }
3429 }
3430 else
3431 {
3432 int base_face_id, bufpos;
3433 int i;
3434 Lisp_Object from_overlay
3435 = (it->current.overlay_string_index >= 0
3436 ? it->string_overlays[it->current.overlay_string_index]
3437 : Qnil);
3438
3439 /* See if we got to this string directly or indirectly from
3440 an overlay property. That includes the before-string or
3441 after-string of an overlay, strings in display properties
3442 provided by an overlay, their text properties, etc.
3443
3444 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3445 if (! NILP (from_overlay))
3446 for (i = it->sp - 1; i >= 0; i--)
3447 {
3448 if (it->stack[i].current.overlay_string_index >= 0)
3449 from_overlay
3450 = it->string_overlays[it->stack[i].current.overlay_string_index];
3451 else if (! NILP (it->stack[i].from_overlay))
3452 from_overlay = it->stack[i].from_overlay;
3453
3454 if (!NILP (from_overlay))
3455 break;
3456 }
3457
3458 if (! NILP (from_overlay))
3459 {
3460 bufpos = IT_CHARPOS (*it);
3461 /* For a string from an overlay, the base face depends
3462 only on text properties and ignores overlays. */
3463 base_face_id
3464 = face_for_overlay_string (it->w,
3465 IT_CHARPOS (*it),
3466 it->region_beg_charpos,
3467 it->region_end_charpos,
3468 &next_stop,
3469 (IT_CHARPOS (*it)
3470 + TEXT_PROP_DISTANCE_LIMIT),
3471 0,
3472 from_overlay);
3473 }
3474 else
3475 {
3476 bufpos = 0;
3477
3478 /* For strings from a `display' property, use the face at
3479 IT's current buffer position as the base face to merge
3480 with, so that overlay strings appear in the same face as
3481 surrounding text, unless they specify their own
3482 faces. */
3483 base_face_id = underlying_face_id (it);
3484 }
3485
3486 new_face_id = face_at_string_position (it->w,
3487 it->string,
3488 IT_STRING_CHARPOS (*it),
3489 bufpos,
3490 it->region_beg_charpos,
3491 it->region_end_charpos,
3492 &next_stop,
3493 base_face_id, 0);
3494
3495 /* Is this a start of a run of characters with box? Caveat:
3496 this can be called for a freshly allocated iterator; face_id
3497 is -1 is this case. We know that the new face will not
3498 change until the next check pos, i.e. if the new face has a
3499 box, all characters up to that position will have a
3500 box. But, as usual, we don't know whether that position
3501 is really the end. */
3502 if (new_face_id != it->face_id)
3503 {
3504 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3505 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3506
3507 /* If new face has a box but old face hasn't, this is the
3508 start of a run of characters with box, i.e. it has a
3509 shadow on the left side. */
3510 it->start_of_box_run_p
3511 = new_face->box && (old_face == NULL || !old_face->box);
3512 it->face_box_p = new_face->box != FACE_NO_BOX;
3513 }
3514 }
3515
3516 it->face_id = new_face_id;
3517 return HANDLED_NORMALLY;
3518 }
3519
3520
3521 /* Return the ID of the face ``underlying'' IT's current position,
3522 which is in a string. If the iterator is associated with a
3523 buffer, return the face at IT's current buffer position.
3524 Otherwise, use the iterator's base_face_id. */
3525
3526 static int
3527 underlying_face_id (struct it *it)
3528 {
3529 int face_id = it->base_face_id, i;
3530
3531 xassert (STRINGP (it->string));
3532
3533 for (i = it->sp - 1; i >= 0; --i)
3534 if (NILP (it->stack[i].string))
3535 face_id = it->stack[i].face_id;
3536
3537 return face_id;
3538 }
3539
3540
3541 /* Compute the face one character before or after the current position
3542 of IT. BEFORE_P non-zero means get the face in front of IT's
3543 position. Value is the id of the face. */
3544
3545 static int
3546 face_before_or_after_it_pos (struct it *it, int before_p)
3547 {
3548 int face_id, limit;
3549 EMACS_INT next_check_charpos;
3550 struct text_pos pos;
3551
3552 xassert (it->s == NULL);
3553
3554 if (STRINGP (it->string))
3555 {
3556 int bufpos, base_face_id;
3557
3558 /* No face change past the end of the string (for the case
3559 we are padding with spaces). No face change before the
3560 string start. */
3561 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3562 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3563 return it->face_id;
3564
3565 /* Set pos to the position before or after IT's current position. */
3566 if (before_p)
3567 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3568 else
3569 /* For composition, we must check the character after the
3570 composition. */
3571 pos = (it->what == IT_COMPOSITION
3572 ? string_pos (IT_STRING_CHARPOS (*it)
3573 + it->cmp_it.nchars, it->string)
3574 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3575
3576 if (it->current.overlay_string_index >= 0)
3577 bufpos = IT_CHARPOS (*it);
3578 else
3579 bufpos = 0;
3580
3581 base_face_id = underlying_face_id (it);
3582
3583 /* Get the face for ASCII, or unibyte. */
3584 face_id = face_at_string_position (it->w,
3585 it->string,
3586 CHARPOS (pos),
3587 bufpos,
3588 it->region_beg_charpos,
3589 it->region_end_charpos,
3590 &next_check_charpos,
3591 base_face_id, 0);
3592
3593 /* Correct the face for charsets different from ASCII. Do it
3594 for the multibyte case only. The face returned above is
3595 suitable for unibyte text if IT->string is unibyte. */
3596 if (STRING_MULTIBYTE (it->string))
3597 {
3598 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3599 int rest = SBYTES (it->string) - BYTEPOS (pos);
3600 int c, len;
3601 struct face *face = FACE_FROM_ID (it->f, face_id);
3602
3603 c = string_char_and_length (p, &len);
3604 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3605 }
3606 }
3607 else
3608 {
3609 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3610 || (IT_CHARPOS (*it) <= BEGV && before_p))
3611 return it->face_id;
3612
3613 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3614 pos = it->current.pos;
3615
3616 if (before_p)
3617 DEC_TEXT_POS (pos, it->multibyte_p);
3618 else
3619 {
3620 if (it->what == IT_COMPOSITION)
3621 /* For composition, we must check the position after the
3622 composition. */
3623 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3624 else
3625 INC_TEXT_POS (pos, it->multibyte_p);
3626 }
3627
3628 /* Determine face for CHARSET_ASCII, or unibyte. */
3629 face_id = face_at_buffer_position (it->w,
3630 CHARPOS (pos),
3631 it->region_beg_charpos,
3632 it->region_end_charpos,
3633 &next_check_charpos,
3634 limit, 0, -1);
3635
3636 /* Correct the face for charsets different from ASCII. Do it
3637 for the multibyte case only. The face returned above is
3638 suitable for unibyte text if current_buffer is unibyte. */
3639 if (it->multibyte_p)
3640 {
3641 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3642 struct face *face = FACE_FROM_ID (it->f, face_id);
3643 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3644 }
3645 }
3646
3647 return face_id;
3648 }
3649
3650
3651 \f
3652 /***********************************************************************
3653 Invisible text
3654 ***********************************************************************/
3655
3656 /* Set up iterator IT from invisible properties at its current
3657 position. Called from handle_stop. */
3658
3659 static enum prop_handled
3660 handle_invisible_prop (struct it *it)
3661 {
3662 enum prop_handled handled = HANDLED_NORMALLY;
3663
3664 if (STRINGP (it->string))
3665 {
3666 Lisp_Object prop, end_charpos, limit, charpos;
3667
3668 /* Get the value of the invisible text property at the
3669 current position. Value will be nil if there is no such
3670 property. */
3671 charpos = make_number (IT_STRING_CHARPOS (*it));
3672 prop = Fget_text_property (charpos, Qinvisible, it->string);
3673
3674 if (!NILP (prop)
3675 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3676 {
3677 handled = HANDLED_RECOMPUTE_PROPS;
3678
3679 /* Get the position at which the next change of the
3680 invisible text property can be found in IT->string.
3681 Value will be nil if the property value is the same for
3682 all the rest of IT->string. */
3683 XSETINT (limit, SCHARS (it->string));
3684 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3685 it->string, limit);
3686
3687 /* Text at current position is invisible. The next
3688 change in the property is at position end_charpos.
3689 Move IT's current position to that position. */
3690 if (INTEGERP (end_charpos)
3691 && XFASTINT (end_charpos) < XFASTINT (limit))
3692 {
3693 struct text_pos old;
3694 old = it->current.string_pos;
3695 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3696 compute_string_pos (&it->current.string_pos, old, it->string);
3697 }
3698 else
3699 {
3700 /* The rest of the string is invisible. If this is an
3701 overlay string, proceed with the next overlay string
3702 or whatever comes and return a character from there. */
3703 if (it->current.overlay_string_index >= 0)
3704 {
3705 next_overlay_string (it);
3706 /* Don't check for overlay strings when we just
3707 finished processing them. */
3708 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3709 }
3710 else
3711 {
3712 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3713 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3714 }
3715 }
3716 }
3717 }
3718 else
3719 {
3720 int invis_p;
3721 EMACS_INT newpos, next_stop, start_charpos, tem;
3722 Lisp_Object pos, prop, overlay;
3723
3724 /* First of all, is there invisible text at this position? */
3725 tem = start_charpos = IT_CHARPOS (*it);
3726 pos = make_number (tem);
3727 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3728 &overlay);
3729 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3730
3731 /* If we are on invisible text, skip over it. */
3732 if (invis_p && start_charpos < it->end_charpos)
3733 {
3734 /* Record whether we have to display an ellipsis for the
3735 invisible text. */
3736 int display_ellipsis_p = invis_p == 2;
3737
3738 handled = HANDLED_RECOMPUTE_PROPS;
3739
3740 /* Loop skipping over invisible text. The loop is left at
3741 ZV or with IT on the first char being visible again. */
3742 do
3743 {
3744 /* Try to skip some invisible text. Return value is the
3745 position reached which can be equal to where we start
3746 if there is nothing invisible there. This skips both
3747 over invisible text properties and overlays with
3748 invisible property. */
3749 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3750
3751 /* If we skipped nothing at all we weren't at invisible
3752 text in the first place. If everything to the end of
3753 the buffer was skipped, end the loop. */
3754 if (newpos == tem || newpos >= ZV)
3755 invis_p = 0;
3756 else
3757 {
3758 /* We skipped some characters but not necessarily
3759 all there are. Check if we ended up on visible
3760 text. Fget_char_property returns the property of
3761 the char before the given position, i.e. if we
3762 get invis_p = 0, this means that the char at
3763 newpos is visible. */
3764 pos = make_number (newpos);
3765 prop = Fget_char_property (pos, Qinvisible, it->window);
3766 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3767 }
3768
3769 /* If we ended up on invisible text, proceed to
3770 skip starting with next_stop. */
3771 if (invis_p)
3772 tem = next_stop;
3773
3774 /* If there are adjacent invisible texts, don't lose the
3775 second one's ellipsis. */
3776 if (invis_p == 2)
3777 display_ellipsis_p = 1;
3778 }
3779 while (invis_p);
3780
3781 /* The position newpos is now either ZV or on visible text. */
3782 if (it->bidi_p && newpos < ZV)
3783 {
3784 /* With bidi iteration, the region of invisible text
3785 could start and/or end in the middle of a non-base
3786 embedding level. Therefore, we need to skip
3787 invisible text using the bidi iterator, starting at
3788 IT's current position, until we find ourselves
3789 outside the invisible text. Skipping invisible text
3790 _after_ bidi iteration avoids affecting the visual
3791 order of the displayed text when invisible properties
3792 are added or removed. */
3793 if (it->bidi_it.first_elt)
3794 {
3795 /* If we were `reseat'ed to a new paragraph,
3796 determine the paragraph base direction. We need
3797 to do it now because next_element_from_buffer may
3798 not have a chance to do it, if we are going to
3799 skip any text at the beginning, which resets the
3800 FIRST_ELT flag. */
3801 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3802 }
3803 do
3804 {
3805 bidi_move_to_visually_next (&it->bidi_it);
3806 }
3807 while (it->stop_charpos <= it->bidi_it.charpos
3808 && it->bidi_it.charpos < newpos);
3809 IT_CHARPOS (*it) = it->bidi_it.charpos;
3810 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3811 /* If we overstepped NEWPOS, record its position in the
3812 iterator, so that we skip invisible text if later the
3813 bidi iteration lands us in the invisible region
3814 again. */
3815 if (IT_CHARPOS (*it) >= newpos)
3816 it->prev_stop = newpos;
3817 }
3818 else
3819 {
3820 IT_CHARPOS (*it) = newpos;
3821 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3822 }
3823
3824 /* If there are before-strings at the start of invisible
3825 text, and the text is invisible because of a text
3826 property, arrange to show before-strings because 20.x did
3827 it that way. (If the text is invisible because of an
3828 overlay property instead of a text property, this is
3829 already handled in the overlay code.) */
3830 if (NILP (overlay)
3831 && get_overlay_strings (it, it->stop_charpos))
3832 {
3833 handled = HANDLED_RECOMPUTE_PROPS;
3834 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3835 }
3836 else if (display_ellipsis_p)
3837 {
3838 /* Make sure that the glyphs of the ellipsis will get
3839 correct `charpos' values. If we would not update
3840 it->position here, the glyphs would belong to the
3841 last visible character _before_ the invisible
3842 text, which confuses `set_cursor_from_row'.
3843
3844 We use the last invisible position instead of the
3845 first because this way the cursor is always drawn on
3846 the first "." of the ellipsis, whenever PT is inside
3847 the invisible text. Otherwise the cursor would be
3848 placed _after_ the ellipsis when the point is after the
3849 first invisible character. */
3850 if (!STRINGP (it->object))
3851 {
3852 it->position.charpos = newpos - 1;
3853 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3854 }
3855 it->ellipsis_p = 1;
3856 /* Let the ellipsis display before
3857 considering any properties of the following char.
3858 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3859 handled = HANDLED_RETURN;
3860 }
3861 }
3862 }
3863
3864 return handled;
3865 }
3866
3867
3868 /* Make iterator IT return `...' next.
3869 Replaces LEN characters from buffer. */
3870
3871 static void
3872 setup_for_ellipsis (struct it *it, int len)
3873 {
3874 /* Use the display table definition for `...'. Invalid glyphs
3875 will be handled by the method returning elements from dpvec. */
3876 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3877 {
3878 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3879 it->dpvec = v->contents;
3880 it->dpend = v->contents + v->size;
3881 }
3882 else
3883 {
3884 /* Default `...'. */
3885 it->dpvec = default_invis_vector;
3886 it->dpend = default_invis_vector + 3;
3887 }
3888
3889 it->dpvec_char_len = len;
3890 it->current.dpvec_index = 0;
3891 it->dpvec_face_id = -1;
3892
3893 /* Remember the current face id in case glyphs specify faces.
3894 IT's face is restored in set_iterator_to_next.
3895 saved_face_id was set to preceding char's face in handle_stop. */
3896 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3897 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3898
3899 it->method = GET_FROM_DISPLAY_VECTOR;
3900 it->ellipsis_p = 1;
3901 }
3902
3903
3904 \f
3905 /***********************************************************************
3906 'display' property
3907 ***********************************************************************/
3908
3909 /* Set up iterator IT from `display' property at its current position.
3910 Called from handle_stop.
3911 We return HANDLED_RETURN if some part of the display property
3912 overrides the display of the buffer text itself.
3913 Otherwise we return HANDLED_NORMALLY. */
3914
3915 static enum prop_handled
3916 handle_display_prop (struct it *it)
3917 {
3918 Lisp_Object prop, object, overlay;
3919 struct text_pos *position;
3920 /* Nonzero if some property replaces the display of the text itself. */
3921 int display_replaced_p = 0;
3922
3923 if (STRINGP (it->string))
3924 {
3925 object = it->string;
3926 position = &it->current.string_pos;
3927 }
3928 else
3929 {
3930 XSETWINDOW (object, it->w);
3931 position = &it->current.pos;
3932 }
3933
3934 /* Reset those iterator values set from display property values. */
3935 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3936 it->space_width = Qnil;
3937 it->font_height = Qnil;
3938 it->voffset = 0;
3939
3940 /* We don't support recursive `display' properties, i.e. string
3941 values that have a string `display' property, that have a string
3942 `display' property etc. */
3943 if (!it->string_from_display_prop_p)
3944 it->area = TEXT_AREA;
3945
3946 prop = get_char_property_and_overlay (make_number (position->charpos),
3947 Qdisplay, object, &overlay);
3948 if (NILP (prop))
3949 return HANDLED_NORMALLY;
3950 /* Now OVERLAY is the overlay that gave us this property, or nil
3951 if it was a text property. */
3952
3953 if (!STRINGP (it->string))
3954 object = it->w->buffer;
3955
3956 if (CONSP (prop)
3957 /* Simple properties. */
3958 && !EQ (XCAR (prop), Qimage)
3959 && !EQ (XCAR (prop), Qspace)
3960 && !EQ (XCAR (prop), Qwhen)
3961 && !EQ (XCAR (prop), Qslice)
3962 && !EQ (XCAR (prop), Qspace_width)
3963 && !EQ (XCAR (prop), Qheight)
3964 && !EQ (XCAR (prop), Qraise)
3965 /* Marginal area specifications. */
3966 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3967 && !EQ (XCAR (prop), Qleft_fringe)
3968 && !EQ (XCAR (prop), Qright_fringe)
3969 && !NILP (XCAR (prop)))
3970 {
3971 for (; CONSP (prop); prop = XCDR (prop))
3972 {
3973 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3974 position, display_replaced_p))
3975 {
3976 display_replaced_p = 1;
3977 /* If some text in a string is replaced, `position' no
3978 longer points to the position of `object'. */
3979 if (STRINGP (object))
3980 break;
3981 }
3982 }
3983 }
3984 else if (VECTORP (prop))
3985 {
3986 int i;
3987 for (i = 0; i < ASIZE (prop); ++i)
3988 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3989 position, display_replaced_p))
3990 {
3991 display_replaced_p = 1;
3992 /* If some text in a string is replaced, `position' no
3993 longer points to the position of `object'. */
3994 if (STRINGP (object))
3995 break;
3996 }
3997 }
3998 else
3999 {
4000 if (handle_single_display_spec (it, prop, object, overlay,
4001 position, 0))
4002 display_replaced_p = 1;
4003 }
4004
4005 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4006 }
4007
4008
4009 /* Value is the position of the end of the `display' property starting
4010 at START_POS in OBJECT. */
4011
4012 static struct text_pos
4013 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4014 {
4015 Lisp_Object end;
4016 struct text_pos end_pos;
4017
4018 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4019 Qdisplay, object, Qnil);
4020 CHARPOS (end_pos) = XFASTINT (end);
4021 if (STRINGP (object))
4022 compute_string_pos (&end_pos, start_pos, it->string);
4023 else
4024 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4025
4026 return end_pos;
4027 }
4028
4029
4030 /* Set up IT from a single `display' specification PROP. OBJECT
4031 is the object in which the `display' property was found. *POSITION
4032 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4033 means that we previously saw a display specification which already
4034 replaced text display with something else, for example an image;
4035 we ignore such properties after the first one has been processed.
4036
4037 OVERLAY is the overlay this `display' property came from,
4038 or nil if it was a text property.
4039
4040 If PROP is a `space' or `image' specification, and in some other
4041 cases too, set *POSITION to the position where the `display'
4042 property ends.
4043
4044 Value is non-zero if something was found which replaces the display
4045 of buffer or string text. */
4046
4047 static int
4048 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4049 Lisp_Object overlay, struct text_pos *position,
4050 int display_replaced_before_p)
4051 {
4052 Lisp_Object form;
4053 Lisp_Object location, value;
4054 struct text_pos start_pos, save_pos;
4055 int valid_p;
4056
4057 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4058 If the result is non-nil, use VALUE instead of SPEC. */
4059 form = Qt;
4060 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4061 {
4062 spec = XCDR (spec);
4063 if (!CONSP (spec))
4064 return 0;
4065 form = XCAR (spec);
4066 spec = XCDR (spec);
4067 }
4068
4069 if (!NILP (form) && !EQ (form, Qt))
4070 {
4071 int count = SPECPDL_INDEX ();
4072 struct gcpro gcpro1;
4073
4074 /* Bind `object' to the object having the `display' property, a
4075 buffer or string. Bind `position' to the position in the
4076 object where the property was found, and `buffer-position'
4077 to the current position in the buffer. */
4078 specbind (Qobject, object);
4079 specbind (Qposition, make_number (CHARPOS (*position)));
4080 specbind (Qbuffer_position,
4081 make_number (STRINGP (object)
4082 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4083 GCPRO1 (form);
4084 form = safe_eval (form);
4085 UNGCPRO;
4086 unbind_to (count, Qnil);
4087 }
4088
4089 if (NILP (form))
4090 return 0;
4091
4092 /* Handle `(height HEIGHT)' specifications. */
4093 if (CONSP (spec)
4094 && EQ (XCAR (spec), Qheight)
4095 && CONSP (XCDR (spec)))
4096 {
4097 if (!FRAME_WINDOW_P (it->f))
4098 return 0;
4099
4100 it->font_height = XCAR (XCDR (spec));
4101 if (!NILP (it->font_height))
4102 {
4103 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4104 int new_height = -1;
4105
4106 if (CONSP (it->font_height)
4107 && (EQ (XCAR (it->font_height), Qplus)
4108 || EQ (XCAR (it->font_height), Qminus))
4109 && CONSP (XCDR (it->font_height))
4110 && INTEGERP (XCAR (XCDR (it->font_height))))
4111 {
4112 /* `(+ N)' or `(- N)' where N is an integer. */
4113 int steps = XINT (XCAR (XCDR (it->font_height)));
4114 if (EQ (XCAR (it->font_height), Qplus))
4115 steps = - steps;
4116 it->face_id = smaller_face (it->f, it->face_id, steps);
4117 }
4118 else if (FUNCTIONP (it->font_height))
4119 {
4120 /* Call function with current height as argument.
4121 Value is the new height. */
4122 Lisp_Object height;
4123 height = safe_call1 (it->font_height,
4124 face->lface[LFACE_HEIGHT_INDEX]);
4125 if (NUMBERP (height))
4126 new_height = XFLOATINT (height);
4127 }
4128 else if (NUMBERP (it->font_height))
4129 {
4130 /* Value is a multiple of the canonical char height. */
4131 struct face *face;
4132
4133 face = FACE_FROM_ID (it->f,
4134 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4135 new_height = (XFLOATINT (it->font_height)
4136 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4137 }
4138 else
4139 {
4140 /* Evaluate IT->font_height with `height' bound to the
4141 current specified height to get the new height. */
4142 int count = SPECPDL_INDEX ();
4143
4144 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4145 value = safe_eval (it->font_height);
4146 unbind_to (count, Qnil);
4147
4148 if (NUMBERP (value))
4149 new_height = XFLOATINT (value);
4150 }
4151
4152 if (new_height > 0)
4153 it->face_id = face_with_height (it->f, it->face_id, new_height);
4154 }
4155
4156 return 0;
4157 }
4158
4159 /* Handle `(space-width WIDTH)'. */
4160 if (CONSP (spec)
4161 && EQ (XCAR (spec), Qspace_width)
4162 && CONSP (XCDR (spec)))
4163 {
4164 if (!FRAME_WINDOW_P (it->f))
4165 return 0;
4166
4167 value = XCAR (XCDR (spec));
4168 if (NUMBERP (value) && XFLOATINT (value) > 0)
4169 it->space_width = value;
4170
4171 return 0;
4172 }
4173
4174 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4175 if (CONSP (spec)
4176 && EQ (XCAR (spec), Qslice))
4177 {
4178 Lisp_Object tem;
4179
4180 if (!FRAME_WINDOW_P (it->f))
4181 return 0;
4182
4183 if (tem = XCDR (spec), CONSP (tem))
4184 {
4185 it->slice.x = XCAR (tem);
4186 if (tem = XCDR (tem), CONSP (tem))
4187 {
4188 it->slice.y = XCAR (tem);
4189 if (tem = XCDR (tem), CONSP (tem))
4190 {
4191 it->slice.width = XCAR (tem);
4192 if (tem = XCDR (tem), CONSP (tem))
4193 it->slice.height = XCAR (tem);
4194 }
4195 }
4196 }
4197
4198 return 0;
4199 }
4200
4201 /* Handle `(raise FACTOR)'. */
4202 if (CONSP (spec)
4203 && EQ (XCAR (spec), Qraise)
4204 && CONSP (XCDR (spec)))
4205 {
4206 if (!FRAME_WINDOW_P (it->f))
4207 return 0;
4208
4209 #ifdef HAVE_WINDOW_SYSTEM
4210 value = XCAR (XCDR (spec));
4211 if (NUMBERP (value))
4212 {
4213 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4214 it->voffset = - (XFLOATINT (value)
4215 * (FONT_HEIGHT (face->font)));
4216 }
4217 #endif /* HAVE_WINDOW_SYSTEM */
4218
4219 return 0;
4220 }
4221
4222 /* Don't handle the other kinds of display specifications
4223 inside a string that we got from a `display' property. */
4224 if (it->string_from_display_prop_p)
4225 return 0;
4226
4227 /* Characters having this form of property are not displayed, so
4228 we have to find the end of the property. */
4229 start_pos = *position;
4230 *position = display_prop_end (it, object, start_pos);
4231 value = Qnil;
4232
4233 /* Stop the scan at that end position--we assume that all
4234 text properties change there. */
4235 it->stop_charpos = position->charpos;
4236
4237 /* Handle `(left-fringe BITMAP [FACE])'
4238 and `(right-fringe BITMAP [FACE])'. */
4239 if (CONSP (spec)
4240 && (EQ (XCAR (spec), Qleft_fringe)
4241 || EQ (XCAR (spec), Qright_fringe))
4242 && CONSP (XCDR (spec)))
4243 {
4244 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4245 int fringe_bitmap;
4246
4247 if (!FRAME_WINDOW_P (it->f))
4248 /* If we return here, POSITION has been advanced
4249 across the text with this property. */
4250 return 0;
4251
4252 #ifdef HAVE_WINDOW_SYSTEM
4253 value = XCAR (XCDR (spec));
4254 if (!SYMBOLP (value)
4255 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4256 /* If we return here, POSITION has been advanced
4257 across the text with this property. */
4258 return 0;
4259
4260 if (CONSP (XCDR (XCDR (spec))))
4261 {
4262 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4263 int face_id2 = lookup_derived_face (it->f, face_name,
4264 FRINGE_FACE_ID, 0);
4265 if (face_id2 >= 0)
4266 face_id = face_id2;
4267 }
4268
4269 /* Save current settings of IT so that we can restore them
4270 when we are finished with the glyph property value. */
4271
4272 save_pos = it->position;
4273 it->position = *position;
4274 push_it (it);
4275 it->position = save_pos;
4276
4277 it->area = TEXT_AREA;
4278 it->what = IT_IMAGE;
4279 it->image_id = -1; /* no image */
4280 it->position = start_pos;
4281 it->object = NILP (object) ? it->w->buffer : object;
4282 it->method = GET_FROM_IMAGE;
4283 it->from_overlay = Qnil;
4284 it->face_id = face_id;
4285
4286 /* Say that we haven't consumed the characters with
4287 `display' property yet. The call to pop_it in
4288 set_iterator_to_next will clean this up. */
4289 *position = start_pos;
4290
4291 if (EQ (XCAR (spec), Qleft_fringe))
4292 {
4293 it->left_user_fringe_bitmap = fringe_bitmap;
4294 it->left_user_fringe_face_id = face_id;
4295 }
4296 else
4297 {
4298 it->right_user_fringe_bitmap = fringe_bitmap;
4299 it->right_user_fringe_face_id = face_id;
4300 }
4301 #endif /* HAVE_WINDOW_SYSTEM */
4302 return 1;
4303 }
4304
4305 /* Prepare to handle `((margin left-margin) ...)',
4306 `((margin right-margin) ...)' and `((margin nil) ...)'
4307 prefixes for display specifications. */
4308 location = Qunbound;
4309 if (CONSP (spec) && CONSP (XCAR (spec)))
4310 {
4311 Lisp_Object tem;
4312
4313 value = XCDR (spec);
4314 if (CONSP (value))
4315 value = XCAR (value);
4316
4317 tem = XCAR (spec);
4318 if (EQ (XCAR (tem), Qmargin)
4319 && (tem = XCDR (tem),
4320 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4321 (NILP (tem)
4322 || EQ (tem, Qleft_margin)
4323 || EQ (tem, Qright_margin))))
4324 location = tem;
4325 }
4326
4327 if (EQ (location, Qunbound))
4328 {
4329 location = Qnil;
4330 value = spec;
4331 }
4332
4333 /* After this point, VALUE is the property after any
4334 margin prefix has been stripped. It must be a string,
4335 an image specification, or `(space ...)'.
4336
4337 LOCATION specifies where to display: `left-margin',
4338 `right-margin' or nil. */
4339
4340 valid_p = (STRINGP (value)
4341 #ifdef HAVE_WINDOW_SYSTEM
4342 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4343 #endif /* not HAVE_WINDOW_SYSTEM */
4344 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4345
4346 if (valid_p && !display_replaced_before_p)
4347 {
4348 /* Save current settings of IT so that we can restore them
4349 when we are finished with the glyph property value. */
4350 save_pos = it->position;
4351 it->position = *position;
4352 push_it (it);
4353 it->position = save_pos;
4354 it->from_overlay = overlay;
4355
4356 if (NILP (location))
4357 it->area = TEXT_AREA;
4358 else if (EQ (location, Qleft_margin))
4359 it->area = LEFT_MARGIN_AREA;
4360 else
4361 it->area = RIGHT_MARGIN_AREA;
4362
4363 if (STRINGP (value))
4364 {
4365 it->string = value;
4366 it->multibyte_p = STRING_MULTIBYTE (it->string);
4367 it->current.overlay_string_index = -1;
4368 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4369 it->end_charpos = it->string_nchars = SCHARS (it->string);
4370 it->method = GET_FROM_STRING;
4371 it->stop_charpos = 0;
4372 it->string_from_display_prop_p = 1;
4373 /* Say that we haven't consumed the characters with
4374 `display' property yet. The call to pop_it in
4375 set_iterator_to_next will clean this up. */
4376 if (BUFFERP (object))
4377 *position = start_pos;
4378 }
4379 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4380 {
4381 it->method = GET_FROM_STRETCH;
4382 it->object = value;
4383 *position = it->position = start_pos;
4384 }
4385 #ifdef HAVE_WINDOW_SYSTEM
4386 else
4387 {
4388 it->what = IT_IMAGE;
4389 it->image_id = lookup_image (it->f, value);
4390 it->position = start_pos;
4391 it->object = NILP (object) ? it->w->buffer : object;
4392 it->method = GET_FROM_IMAGE;
4393
4394 /* Say that we haven't consumed the characters with
4395 `display' property yet. The call to pop_it in
4396 set_iterator_to_next will clean this up. */
4397 *position = start_pos;
4398 }
4399 #endif /* HAVE_WINDOW_SYSTEM */
4400
4401 return 1;
4402 }
4403
4404 /* Invalid property or property not supported. Restore
4405 POSITION to what it was before. */
4406 *position = start_pos;
4407 return 0;
4408 }
4409
4410
4411 /* Check if SPEC is a display sub-property value whose text should be
4412 treated as intangible. */
4413
4414 static int
4415 single_display_spec_intangible_p (Lisp_Object prop)
4416 {
4417 /* Skip over `when FORM'. */
4418 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4419 {
4420 prop = XCDR (prop);
4421 if (!CONSP (prop))
4422 return 0;
4423 prop = XCDR (prop);
4424 }
4425
4426 if (STRINGP (prop))
4427 return 1;
4428
4429 if (!CONSP (prop))
4430 return 0;
4431
4432 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4433 we don't need to treat text as intangible. */
4434 if (EQ (XCAR (prop), Qmargin))
4435 {
4436 prop = XCDR (prop);
4437 if (!CONSP (prop))
4438 return 0;
4439
4440 prop = XCDR (prop);
4441 if (!CONSP (prop)
4442 || EQ (XCAR (prop), Qleft_margin)
4443 || EQ (XCAR (prop), Qright_margin))
4444 return 0;
4445 }
4446
4447 return (CONSP (prop)
4448 && (EQ (XCAR (prop), Qimage)
4449 || EQ (XCAR (prop), Qspace)));
4450 }
4451
4452
4453 /* Check if PROP is a display property value whose text should be
4454 treated as intangible. */
4455
4456 int
4457 display_prop_intangible_p (Lisp_Object prop)
4458 {
4459 if (CONSP (prop)
4460 && CONSP (XCAR (prop))
4461 && !EQ (Qmargin, XCAR (XCAR (prop))))
4462 {
4463 /* A list of sub-properties. */
4464 while (CONSP (prop))
4465 {
4466 if (single_display_spec_intangible_p (XCAR (prop)))
4467 return 1;
4468 prop = XCDR (prop);
4469 }
4470 }
4471 else if (VECTORP (prop))
4472 {
4473 /* A vector of sub-properties. */
4474 int i;
4475 for (i = 0; i < ASIZE (prop); ++i)
4476 if (single_display_spec_intangible_p (AREF (prop, i)))
4477 return 1;
4478 }
4479 else
4480 return single_display_spec_intangible_p (prop);
4481
4482 return 0;
4483 }
4484
4485
4486 /* Return 1 if PROP is a display sub-property value containing STRING. */
4487
4488 static int
4489 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4490 {
4491 if (EQ (string, prop))
4492 return 1;
4493
4494 /* Skip over `when FORM'. */
4495 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4496 {
4497 prop = XCDR (prop);
4498 if (!CONSP (prop))
4499 return 0;
4500 prop = XCDR (prop);
4501 }
4502
4503 if (CONSP (prop))
4504 /* Skip over `margin LOCATION'. */
4505 if (EQ (XCAR (prop), Qmargin))
4506 {
4507 prop = XCDR (prop);
4508 if (!CONSP (prop))
4509 return 0;
4510
4511 prop = XCDR (prop);
4512 if (!CONSP (prop))
4513 return 0;
4514 }
4515
4516 return CONSP (prop) && EQ (XCAR (prop), string);
4517 }
4518
4519
4520 /* Return 1 if STRING appears in the `display' property PROP. */
4521
4522 static int
4523 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4524 {
4525 if (CONSP (prop)
4526 && CONSP (XCAR (prop))
4527 && !EQ (Qmargin, XCAR (XCAR (prop))))
4528 {
4529 /* A list of sub-properties. */
4530 while (CONSP (prop))
4531 {
4532 if (single_display_spec_string_p (XCAR (prop), string))
4533 return 1;
4534 prop = XCDR (prop);
4535 }
4536 }
4537 else if (VECTORP (prop))
4538 {
4539 /* A vector of sub-properties. */
4540 int i;
4541 for (i = 0; i < ASIZE (prop); ++i)
4542 if (single_display_spec_string_p (AREF (prop, i), string))
4543 return 1;
4544 }
4545 else
4546 return single_display_spec_string_p (prop, string);
4547
4548 return 0;
4549 }
4550
4551 /* Look for STRING in overlays and text properties in W's buffer,
4552 between character positions FROM and TO (excluding TO).
4553 BACK_P non-zero means look back (in this case, TO is supposed to be
4554 less than FROM).
4555 Value is the first character position where STRING was found, or
4556 zero if it wasn't found before hitting TO.
4557
4558 W's buffer must be current.
4559
4560 This function may only use code that doesn't eval because it is
4561 called asynchronously from note_mouse_highlight. */
4562
4563 static EMACS_INT
4564 string_buffer_position_lim (struct window *w, Lisp_Object string,
4565 EMACS_INT from, EMACS_INT to, int back_p)
4566 {
4567 Lisp_Object limit, prop, pos;
4568 int found = 0;
4569
4570 pos = make_number (from);
4571
4572 if (!back_p) /* looking forward */
4573 {
4574 limit = make_number (min (to, ZV));
4575 while (!found && !EQ (pos, limit))
4576 {
4577 prop = Fget_char_property (pos, Qdisplay, Qnil);
4578 if (!NILP (prop) && display_prop_string_p (prop, string))
4579 found = 1;
4580 else
4581 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4582 limit);
4583 }
4584 }
4585 else /* looking back */
4586 {
4587 limit = make_number (max (to, BEGV));
4588 while (!found && !EQ (pos, limit))
4589 {
4590 prop = Fget_char_property (pos, Qdisplay, Qnil);
4591 if (!NILP (prop) && display_prop_string_p (prop, string))
4592 found = 1;
4593 else
4594 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4595 limit);
4596 }
4597 }
4598
4599 return found ? XINT (pos) : 0;
4600 }
4601
4602 /* Determine which buffer position in W's buffer STRING comes from.
4603 AROUND_CHARPOS is an approximate position where it could come from.
4604 Value is the buffer position or 0 if it couldn't be determined.
4605
4606 W's buffer must be current.
4607
4608 This function is necessary because we don't record buffer positions
4609 in glyphs generated from strings (to keep struct glyph small).
4610 This function may only use code that doesn't eval because it is
4611 called asynchronously from note_mouse_highlight. */
4612
4613 EMACS_INT
4614 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4615 {
4616 Lisp_Object limit, prop, pos;
4617 const int MAX_DISTANCE = 1000;
4618 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4619 around_charpos + MAX_DISTANCE,
4620 0);
4621
4622 if (!found)
4623 found = string_buffer_position_lim (w, string, around_charpos,
4624 around_charpos - MAX_DISTANCE, 1);
4625 return found;
4626 }
4627
4628
4629 \f
4630 /***********************************************************************
4631 `composition' property
4632 ***********************************************************************/
4633
4634 /* Set up iterator IT from `composition' property at its current
4635 position. Called from handle_stop. */
4636
4637 static enum prop_handled
4638 handle_composition_prop (struct it *it)
4639 {
4640 Lisp_Object prop, string;
4641 EMACS_INT pos, pos_byte, start, end;
4642
4643 if (STRINGP (it->string))
4644 {
4645 unsigned char *s;
4646
4647 pos = IT_STRING_CHARPOS (*it);
4648 pos_byte = IT_STRING_BYTEPOS (*it);
4649 string = it->string;
4650 s = SDATA (string) + pos_byte;
4651 it->c = STRING_CHAR (s);
4652 }
4653 else
4654 {
4655 pos = IT_CHARPOS (*it);
4656 pos_byte = IT_BYTEPOS (*it);
4657 string = Qnil;
4658 it->c = FETCH_CHAR (pos_byte);
4659 }
4660
4661 /* If there's a valid composition and point is not inside of the
4662 composition (in the case that the composition is from the current
4663 buffer), draw a glyph composed from the composition components. */
4664 if (find_composition (pos, -1, &start, &end, &prop, string)
4665 && COMPOSITION_VALID_P (start, end, prop)
4666 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4667 {
4668 if (start != pos)
4669 {
4670 if (STRINGP (it->string))
4671 pos_byte = string_char_to_byte (it->string, start);
4672 else
4673 pos_byte = CHAR_TO_BYTE (start);
4674 }
4675 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4676 prop, string);
4677
4678 if (it->cmp_it.id >= 0)
4679 {
4680 it->cmp_it.ch = -1;
4681 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4682 it->cmp_it.nglyphs = -1;
4683 }
4684 }
4685
4686 return HANDLED_NORMALLY;
4687 }
4688
4689
4690 \f
4691 /***********************************************************************
4692 Overlay strings
4693 ***********************************************************************/
4694
4695 /* The following structure is used to record overlay strings for
4696 later sorting in load_overlay_strings. */
4697
4698 struct overlay_entry
4699 {
4700 Lisp_Object overlay;
4701 Lisp_Object string;
4702 int priority;
4703 int after_string_p;
4704 };
4705
4706
4707 /* Set up iterator IT from overlay strings at its current position.
4708 Called from handle_stop. */
4709
4710 static enum prop_handled
4711 handle_overlay_change (struct it *it)
4712 {
4713 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4714 return HANDLED_RECOMPUTE_PROPS;
4715 else
4716 return HANDLED_NORMALLY;
4717 }
4718
4719
4720 /* Set up the next overlay string for delivery by IT, if there is an
4721 overlay string to deliver. Called by set_iterator_to_next when the
4722 end of the current overlay string is reached. If there are more
4723 overlay strings to display, IT->string and
4724 IT->current.overlay_string_index are set appropriately here.
4725 Otherwise IT->string is set to nil. */
4726
4727 static void
4728 next_overlay_string (struct it *it)
4729 {
4730 ++it->current.overlay_string_index;
4731 if (it->current.overlay_string_index == it->n_overlay_strings)
4732 {
4733 /* No more overlay strings. Restore IT's settings to what
4734 they were before overlay strings were processed, and
4735 continue to deliver from current_buffer. */
4736
4737 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4738 pop_it (it);
4739 xassert (it->sp > 0
4740 || (NILP (it->string)
4741 && it->method == GET_FROM_BUFFER
4742 && it->stop_charpos >= BEGV
4743 && it->stop_charpos <= it->end_charpos));
4744 it->current.overlay_string_index = -1;
4745 it->n_overlay_strings = 0;
4746
4747 /* If we're at the end of the buffer, record that we have
4748 processed the overlay strings there already, so that
4749 next_element_from_buffer doesn't try it again. */
4750 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4751 it->overlay_strings_at_end_processed_p = 1;
4752 }
4753 else
4754 {
4755 /* There are more overlay strings to process. If
4756 IT->current.overlay_string_index has advanced to a position
4757 where we must load IT->overlay_strings with more strings, do
4758 it. */
4759 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4760
4761 if (it->current.overlay_string_index && i == 0)
4762 load_overlay_strings (it, 0);
4763
4764 /* Initialize IT to deliver display elements from the overlay
4765 string. */
4766 it->string = it->overlay_strings[i];
4767 it->multibyte_p = STRING_MULTIBYTE (it->string);
4768 SET_TEXT_POS (it->current.string_pos, 0, 0);
4769 it->method = GET_FROM_STRING;
4770 it->stop_charpos = 0;
4771 if (it->cmp_it.stop_pos >= 0)
4772 it->cmp_it.stop_pos = 0;
4773 }
4774
4775 CHECK_IT (it);
4776 }
4777
4778
4779 /* Compare two overlay_entry structures E1 and E2. Used as a
4780 comparison function for qsort in load_overlay_strings. Overlay
4781 strings for the same position are sorted so that
4782
4783 1. All after-strings come in front of before-strings, except
4784 when they come from the same overlay.
4785
4786 2. Within after-strings, strings are sorted so that overlay strings
4787 from overlays with higher priorities come first.
4788
4789 2. Within before-strings, strings are sorted so that overlay
4790 strings from overlays with higher priorities come last.
4791
4792 Value is analogous to strcmp. */
4793
4794
4795 static int
4796 compare_overlay_entries (const void *e1, const void *e2)
4797 {
4798 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4799 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4800 int result;
4801
4802 if (entry1->after_string_p != entry2->after_string_p)
4803 {
4804 /* Let after-strings appear in front of before-strings if
4805 they come from different overlays. */
4806 if (EQ (entry1->overlay, entry2->overlay))
4807 result = entry1->after_string_p ? 1 : -1;
4808 else
4809 result = entry1->after_string_p ? -1 : 1;
4810 }
4811 else if (entry1->after_string_p)
4812 /* After-strings sorted in order of decreasing priority. */
4813 result = entry2->priority - entry1->priority;
4814 else
4815 /* Before-strings sorted in order of increasing priority. */
4816 result = entry1->priority - entry2->priority;
4817
4818 return result;
4819 }
4820
4821
4822 /* Load the vector IT->overlay_strings with overlay strings from IT's
4823 current buffer position, or from CHARPOS if that is > 0. Set
4824 IT->n_overlays to the total number of overlay strings found.
4825
4826 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4827 a time. On entry into load_overlay_strings,
4828 IT->current.overlay_string_index gives the number of overlay
4829 strings that have already been loaded by previous calls to this
4830 function.
4831
4832 IT->add_overlay_start contains an additional overlay start
4833 position to consider for taking overlay strings from, if non-zero.
4834 This position comes into play when the overlay has an `invisible'
4835 property, and both before and after-strings. When we've skipped to
4836 the end of the overlay, because of its `invisible' property, we
4837 nevertheless want its before-string to appear.
4838 IT->add_overlay_start will contain the overlay start position
4839 in this case.
4840
4841 Overlay strings are sorted so that after-string strings come in
4842 front of before-string strings. Within before and after-strings,
4843 strings are sorted by overlay priority. See also function
4844 compare_overlay_entries. */
4845
4846 static void
4847 load_overlay_strings (struct it *it, int charpos)
4848 {
4849 Lisp_Object overlay, window, str, invisible;
4850 struct Lisp_Overlay *ov;
4851 int start, end;
4852 int size = 20;
4853 int n = 0, i, j, invis_p;
4854 struct overlay_entry *entries
4855 = (struct overlay_entry *) alloca (size * sizeof *entries);
4856
4857 if (charpos <= 0)
4858 charpos = IT_CHARPOS (*it);
4859
4860 /* Append the overlay string STRING of overlay OVERLAY to vector
4861 `entries' which has size `size' and currently contains `n'
4862 elements. AFTER_P non-zero means STRING is an after-string of
4863 OVERLAY. */
4864 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4865 do \
4866 { \
4867 Lisp_Object priority; \
4868 \
4869 if (n == size) \
4870 { \
4871 int new_size = 2 * size; \
4872 struct overlay_entry *old = entries; \
4873 entries = \
4874 (struct overlay_entry *) alloca (new_size \
4875 * sizeof *entries); \
4876 memcpy (entries, old, size * sizeof *entries); \
4877 size = new_size; \
4878 } \
4879 \
4880 entries[n].string = (STRING); \
4881 entries[n].overlay = (OVERLAY); \
4882 priority = Foverlay_get ((OVERLAY), Qpriority); \
4883 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4884 entries[n].after_string_p = (AFTER_P); \
4885 ++n; \
4886 } \
4887 while (0)
4888
4889 /* Process overlay before the overlay center. */
4890 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4891 {
4892 XSETMISC (overlay, ov);
4893 xassert (OVERLAYP (overlay));
4894 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4895 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4896
4897 if (end < charpos)
4898 break;
4899
4900 /* Skip this overlay if it doesn't start or end at IT's current
4901 position. */
4902 if (end != charpos && start != charpos)
4903 continue;
4904
4905 /* Skip this overlay if it doesn't apply to IT->w. */
4906 window = Foverlay_get (overlay, Qwindow);
4907 if (WINDOWP (window) && XWINDOW (window) != it->w)
4908 continue;
4909
4910 /* If the text ``under'' the overlay is invisible, both before-
4911 and after-strings from this overlay are visible; start and
4912 end position are indistinguishable. */
4913 invisible = Foverlay_get (overlay, Qinvisible);
4914 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4915
4916 /* If overlay has a non-empty before-string, record it. */
4917 if ((start == charpos || (end == charpos && invis_p))
4918 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4919 && SCHARS (str))
4920 RECORD_OVERLAY_STRING (overlay, str, 0);
4921
4922 /* If overlay has a non-empty after-string, record it. */
4923 if ((end == charpos || (start == charpos && invis_p))
4924 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4925 && SCHARS (str))
4926 RECORD_OVERLAY_STRING (overlay, str, 1);
4927 }
4928
4929 /* Process overlays after the overlay center. */
4930 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4931 {
4932 XSETMISC (overlay, ov);
4933 xassert (OVERLAYP (overlay));
4934 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4935 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4936
4937 if (start > charpos)
4938 break;
4939
4940 /* Skip this overlay if it doesn't start or end at IT's current
4941 position. */
4942 if (end != charpos && start != charpos)
4943 continue;
4944
4945 /* Skip this overlay if it doesn't apply to IT->w. */
4946 window = Foverlay_get (overlay, Qwindow);
4947 if (WINDOWP (window) && XWINDOW (window) != it->w)
4948 continue;
4949
4950 /* If the text ``under'' the overlay is invisible, it has a zero
4951 dimension, and both before- and after-strings apply. */
4952 invisible = Foverlay_get (overlay, Qinvisible);
4953 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4954
4955 /* If overlay has a non-empty before-string, record it. */
4956 if ((start == charpos || (end == charpos && invis_p))
4957 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4958 && SCHARS (str))
4959 RECORD_OVERLAY_STRING (overlay, str, 0);
4960
4961 /* If overlay has a non-empty after-string, record it. */
4962 if ((end == charpos || (start == charpos && invis_p))
4963 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4964 && SCHARS (str))
4965 RECORD_OVERLAY_STRING (overlay, str, 1);
4966 }
4967
4968 #undef RECORD_OVERLAY_STRING
4969
4970 /* Sort entries. */
4971 if (n > 1)
4972 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4973
4974 /* Record the total number of strings to process. */
4975 it->n_overlay_strings = n;
4976
4977 /* IT->current.overlay_string_index is the number of overlay strings
4978 that have already been consumed by IT. Copy some of the
4979 remaining overlay strings to IT->overlay_strings. */
4980 i = 0;
4981 j = it->current.overlay_string_index;
4982 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4983 {
4984 it->overlay_strings[i] = entries[j].string;
4985 it->string_overlays[i++] = entries[j++].overlay;
4986 }
4987
4988 CHECK_IT (it);
4989 }
4990
4991
4992 /* Get the first chunk of overlay strings at IT's current buffer
4993 position, or at CHARPOS if that is > 0. Value is non-zero if at
4994 least one overlay string was found. */
4995
4996 static int
4997 get_overlay_strings_1 (struct it *it, int charpos, int compute_stop_p)
4998 {
4999 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5000 process. This fills IT->overlay_strings with strings, and sets
5001 IT->n_overlay_strings to the total number of strings to process.
5002 IT->pos.overlay_string_index has to be set temporarily to zero
5003 because load_overlay_strings needs this; it must be set to -1
5004 when no overlay strings are found because a zero value would
5005 indicate a position in the first overlay string. */
5006 it->current.overlay_string_index = 0;
5007 load_overlay_strings (it, charpos);
5008
5009 /* If we found overlay strings, set up IT to deliver display
5010 elements from the first one. Otherwise set up IT to deliver
5011 from current_buffer. */
5012 if (it->n_overlay_strings)
5013 {
5014 /* Make sure we know settings in current_buffer, so that we can
5015 restore meaningful values when we're done with the overlay
5016 strings. */
5017 if (compute_stop_p)
5018 compute_stop_pos (it);
5019 xassert (it->face_id >= 0);
5020
5021 /* Save IT's settings. They are restored after all overlay
5022 strings have been processed. */
5023 xassert (!compute_stop_p || it->sp == 0);
5024
5025 /* When called from handle_stop, there might be an empty display
5026 string loaded. In that case, don't bother saving it. */
5027 if (!STRINGP (it->string) || SCHARS (it->string))
5028 push_it (it);
5029
5030 /* Set up IT to deliver display elements from the first overlay
5031 string. */
5032 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5033 it->string = it->overlay_strings[0];
5034 it->from_overlay = Qnil;
5035 it->stop_charpos = 0;
5036 xassert (STRINGP (it->string));
5037 it->end_charpos = SCHARS (it->string);
5038 it->multibyte_p = STRING_MULTIBYTE (it->string);
5039 it->method = GET_FROM_STRING;
5040 return 1;
5041 }
5042
5043 it->current.overlay_string_index = -1;
5044 return 0;
5045 }
5046
5047 static int
5048 get_overlay_strings (struct it *it, int charpos)
5049 {
5050 it->string = Qnil;
5051 it->method = GET_FROM_BUFFER;
5052
5053 (void) get_overlay_strings_1 (it, charpos, 1);
5054
5055 CHECK_IT (it);
5056
5057 /* Value is non-zero if we found at least one overlay string. */
5058 return STRINGP (it->string);
5059 }
5060
5061
5062 \f
5063 /***********************************************************************
5064 Saving and restoring state
5065 ***********************************************************************/
5066
5067 /* Save current settings of IT on IT->stack. Called, for example,
5068 before setting up IT for an overlay string, to be able to restore
5069 IT's settings to what they were after the overlay string has been
5070 processed. */
5071
5072 static void
5073 push_it (struct it *it)
5074 {
5075 struct iterator_stack_entry *p;
5076
5077 xassert (it->sp < IT_STACK_SIZE);
5078 p = it->stack + it->sp;
5079
5080 p->stop_charpos = it->stop_charpos;
5081 p->prev_stop = it->prev_stop;
5082 p->base_level_stop = it->base_level_stop;
5083 p->cmp_it = it->cmp_it;
5084 xassert (it->face_id >= 0);
5085 p->face_id = it->face_id;
5086 p->string = it->string;
5087 p->method = it->method;
5088 p->from_overlay = it->from_overlay;
5089 switch (p->method)
5090 {
5091 case GET_FROM_IMAGE:
5092 p->u.image.object = it->object;
5093 p->u.image.image_id = it->image_id;
5094 p->u.image.slice = it->slice;
5095 break;
5096 case GET_FROM_STRETCH:
5097 p->u.stretch.object = it->object;
5098 break;
5099 }
5100 p->position = it->position;
5101 p->current = it->current;
5102 p->end_charpos = it->end_charpos;
5103 p->string_nchars = it->string_nchars;
5104 p->area = it->area;
5105 p->multibyte_p = it->multibyte_p;
5106 p->avoid_cursor_p = it->avoid_cursor_p;
5107 p->space_width = it->space_width;
5108 p->font_height = it->font_height;
5109 p->voffset = it->voffset;
5110 p->string_from_display_prop_p = it->string_from_display_prop_p;
5111 p->display_ellipsis_p = 0;
5112 p->line_wrap = it->line_wrap;
5113 ++it->sp;
5114 }
5115
5116 static void
5117 iterate_out_of_display_property (struct it *it)
5118 {
5119 /* Maybe initialize paragraph direction. If we are at the beginning
5120 of a new paragraph, next_element_from_buffer may not have a
5121 chance to do that. */
5122 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5123 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
5124 /* prev_stop can be zero, so check against BEGV as well. */
5125 while (it->bidi_it.charpos >= BEGV
5126 && it->prev_stop <= it->bidi_it.charpos
5127 && it->bidi_it.charpos < CHARPOS (it->position))
5128 bidi_move_to_visually_next (&it->bidi_it);
5129 /* Record the stop_pos we just crossed, for when we cross it
5130 back, maybe. */
5131 if (it->bidi_it.charpos > CHARPOS (it->position))
5132 it->prev_stop = CHARPOS (it->position);
5133 /* If we ended up not where pop_it put us, resync IT's
5134 positional members with the bidi iterator. */
5135 if (it->bidi_it.charpos != CHARPOS (it->position))
5136 {
5137 SET_TEXT_POS (it->position,
5138 it->bidi_it.charpos, it->bidi_it.bytepos);
5139 it->current.pos = it->position;
5140 }
5141 }
5142
5143 /* Restore IT's settings from IT->stack. Called, for example, when no
5144 more overlay strings must be processed, and we return to delivering
5145 display elements from a buffer, or when the end of a string from a
5146 `display' property is reached and we return to delivering display
5147 elements from an overlay string, or from a buffer. */
5148
5149 static void
5150 pop_it (struct it *it)
5151 {
5152 struct iterator_stack_entry *p;
5153
5154 xassert (it->sp > 0);
5155 --it->sp;
5156 p = it->stack + it->sp;
5157 it->stop_charpos = p->stop_charpos;
5158 it->prev_stop = p->prev_stop;
5159 it->base_level_stop = p->base_level_stop;
5160 it->cmp_it = p->cmp_it;
5161 it->face_id = p->face_id;
5162 it->current = p->current;
5163 it->position = p->position;
5164 it->string = p->string;
5165 it->from_overlay = p->from_overlay;
5166 if (NILP (it->string))
5167 SET_TEXT_POS (it->current.string_pos, -1, -1);
5168 it->method = p->method;
5169 switch (it->method)
5170 {
5171 case GET_FROM_IMAGE:
5172 it->image_id = p->u.image.image_id;
5173 it->object = p->u.image.object;
5174 it->slice = p->u.image.slice;
5175 break;
5176 case GET_FROM_STRETCH:
5177 it->object = p->u.comp.object;
5178 break;
5179 case GET_FROM_BUFFER:
5180 it->object = it->w->buffer;
5181 if (it->bidi_p)
5182 {
5183 /* Bidi-iterate until we get out of the portion of text, if
5184 any, covered by a `display' text property or an overlay
5185 with `display' property. (We cannot just jump there,
5186 because the internal coherency of the bidi iterator state
5187 can not be preserved across such jumps.) We also must
5188 determine the paragraph base direction if the overlay we
5189 just processed is at the beginning of a new
5190 paragraph. */
5191 iterate_out_of_display_property (it);
5192 }
5193 break;
5194 case GET_FROM_STRING:
5195 it->object = it->string;
5196 break;
5197 case GET_FROM_DISPLAY_VECTOR:
5198 if (it->s)
5199 it->method = GET_FROM_C_STRING;
5200 else if (STRINGP (it->string))
5201 it->method = GET_FROM_STRING;
5202 else
5203 {
5204 it->method = GET_FROM_BUFFER;
5205 it->object = it->w->buffer;
5206 }
5207 }
5208 it->end_charpos = p->end_charpos;
5209 it->string_nchars = p->string_nchars;
5210 it->area = p->area;
5211 it->multibyte_p = p->multibyte_p;
5212 it->avoid_cursor_p = p->avoid_cursor_p;
5213 it->space_width = p->space_width;
5214 it->font_height = p->font_height;
5215 it->voffset = p->voffset;
5216 it->string_from_display_prop_p = p->string_from_display_prop_p;
5217 it->line_wrap = p->line_wrap;
5218 }
5219
5220
5221 \f
5222 /***********************************************************************
5223 Moving over lines
5224 ***********************************************************************/
5225
5226 /* Set IT's current position to the previous line start. */
5227
5228 static void
5229 back_to_previous_line_start (struct it *it)
5230 {
5231 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5232 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5233 }
5234
5235
5236 /* Move IT to the next line start.
5237
5238 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5239 we skipped over part of the text (as opposed to moving the iterator
5240 continuously over the text). Otherwise, don't change the value
5241 of *SKIPPED_P.
5242
5243 Newlines may come from buffer text, overlay strings, or strings
5244 displayed via the `display' property. That's the reason we can't
5245 simply use find_next_newline_no_quit.
5246
5247 Note that this function may not skip over invisible text that is so
5248 because of text properties and immediately follows a newline. If
5249 it would, function reseat_at_next_visible_line_start, when called
5250 from set_iterator_to_next, would effectively make invisible
5251 characters following a newline part of the wrong glyph row, which
5252 leads to wrong cursor motion. */
5253
5254 static int
5255 forward_to_next_line_start (struct it *it, int *skipped_p)
5256 {
5257 int old_selective, newline_found_p, n;
5258 const int MAX_NEWLINE_DISTANCE = 500;
5259
5260 /* If already on a newline, just consume it to avoid unintended
5261 skipping over invisible text below. */
5262 if (it->what == IT_CHARACTER
5263 && it->c == '\n'
5264 && CHARPOS (it->position) == IT_CHARPOS (*it))
5265 {
5266 set_iterator_to_next (it, 0);
5267 it->c = 0;
5268 return 1;
5269 }
5270
5271 /* Don't handle selective display in the following. It's (a)
5272 unnecessary because it's done by the caller, and (b) leads to an
5273 infinite recursion because next_element_from_ellipsis indirectly
5274 calls this function. */
5275 old_selective = it->selective;
5276 it->selective = 0;
5277
5278 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5279 from buffer text. */
5280 for (n = newline_found_p = 0;
5281 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5282 n += STRINGP (it->string) ? 0 : 1)
5283 {
5284 if (!get_next_display_element (it))
5285 return 0;
5286 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5287 set_iterator_to_next (it, 0);
5288 }
5289
5290 /* If we didn't find a newline near enough, see if we can use a
5291 short-cut. */
5292 if (!newline_found_p)
5293 {
5294 int start = IT_CHARPOS (*it);
5295 int limit = find_next_newline_no_quit (start, 1);
5296 Lisp_Object pos;
5297
5298 xassert (!STRINGP (it->string));
5299
5300 /* If there isn't any `display' property in sight, and no
5301 overlays, we can just use the position of the newline in
5302 buffer text. */
5303 if (it->stop_charpos >= limit
5304 || ((pos = Fnext_single_property_change (make_number (start),
5305 Qdisplay,
5306 Qnil, make_number (limit)),
5307 NILP (pos))
5308 && next_overlay_change (start) == ZV))
5309 {
5310 IT_CHARPOS (*it) = limit;
5311 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5312 *skipped_p = newline_found_p = 1;
5313 }
5314 else
5315 {
5316 while (get_next_display_element (it)
5317 && !newline_found_p)
5318 {
5319 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5320 set_iterator_to_next (it, 0);
5321 }
5322 }
5323 }
5324
5325 it->selective = old_selective;
5326 return newline_found_p;
5327 }
5328
5329
5330 /* Set IT's current position to the previous visible line start. Skip
5331 invisible text that is so either due to text properties or due to
5332 selective display. Caution: this does not change IT->current_x and
5333 IT->hpos. */
5334
5335 static void
5336 back_to_previous_visible_line_start (struct it *it)
5337 {
5338 while (IT_CHARPOS (*it) > BEGV)
5339 {
5340 back_to_previous_line_start (it);
5341
5342 if (IT_CHARPOS (*it) <= BEGV)
5343 break;
5344
5345 /* If selective > 0, then lines indented more than its value are
5346 invisible. */
5347 if (it->selective > 0
5348 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5349 (double) it->selective)) /* iftc */
5350 continue;
5351
5352 /* Check the newline before point for invisibility. */
5353 {
5354 Lisp_Object prop;
5355 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5356 Qinvisible, it->window);
5357 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5358 continue;
5359 }
5360
5361 if (IT_CHARPOS (*it) <= BEGV)
5362 break;
5363
5364 {
5365 struct it it2;
5366 int pos;
5367 EMACS_INT beg, end;
5368 Lisp_Object val, overlay;
5369
5370 /* If newline is part of a composition, continue from start of composition */
5371 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5372 && beg < IT_CHARPOS (*it))
5373 goto replaced;
5374
5375 /* If newline is replaced by a display property, find start of overlay
5376 or interval and continue search from that point. */
5377 it2 = *it;
5378 pos = --IT_CHARPOS (it2);
5379 --IT_BYTEPOS (it2);
5380 it2.sp = 0;
5381 it2.string_from_display_prop_p = 0;
5382 if (handle_display_prop (&it2) == HANDLED_RETURN
5383 && !NILP (val = get_char_property_and_overlay
5384 (make_number (pos), Qdisplay, Qnil, &overlay))
5385 && (OVERLAYP (overlay)
5386 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5387 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5388 goto replaced;
5389
5390 /* Newline is not replaced by anything -- so we are done. */
5391 break;
5392
5393 replaced:
5394 if (beg < BEGV)
5395 beg = BEGV;
5396 IT_CHARPOS (*it) = beg;
5397 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5398 }
5399 }
5400
5401 it->continuation_lines_width = 0;
5402
5403 xassert (IT_CHARPOS (*it) >= BEGV);
5404 xassert (IT_CHARPOS (*it) == BEGV
5405 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5406 CHECK_IT (it);
5407 }
5408
5409
5410 /* Reseat iterator IT at the previous visible line start. Skip
5411 invisible text that is so either due to text properties or due to
5412 selective display. At the end, update IT's overlay information,
5413 face information etc. */
5414
5415 void
5416 reseat_at_previous_visible_line_start (struct it *it)
5417 {
5418 back_to_previous_visible_line_start (it);
5419 reseat (it, it->current.pos, 1);
5420 CHECK_IT (it);
5421 }
5422
5423
5424 /* Reseat iterator IT on the next visible line start in the current
5425 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5426 preceding the line start. Skip over invisible text that is so
5427 because of selective display. Compute faces, overlays etc at the
5428 new position. Note that this function does not skip over text that
5429 is invisible because of text properties. */
5430
5431 static void
5432 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5433 {
5434 int newline_found_p, skipped_p = 0;
5435
5436 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5437
5438 /* Skip over lines that are invisible because they are indented
5439 more than the value of IT->selective. */
5440 if (it->selective > 0)
5441 while (IT_CHARPOS (*it) < ZV
5442 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5443 (double) it->selective)) /* iftc */
5444 {
5445 xassert (IT_BYTEPOS (*it) == BEGV
5446 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5447 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5448 }
5449
5450 /* Position on the newline if that's what's requested. */
5451 if (on_newline_p && newline_found_p)
5452 {
5453 if (STRINGP (it->string))
5454 {
5455 if (IT_STRING_CHARPOS (*it) > 0)
5456 {
5457 --IT_STRING_CHARPOS (*it);
5458 --IT_STRING_BYTEPOS (*it);
5459 }
5460 }
5461 else if (IT_CHARPOS (*it) > BEGV)
5462 {
5463 --IT_CHARPOS (*it);
5464 --IT_BYTEPOS (*it);
5465 reseat (it, it->current.pos, 0);
5466 }
5467 }
5468 else if (skipped_p)
5469 reseat (it, it->current.pos, 0);
5470
5471 CHECK_IT (it);
5472 }
5473
5474
5475 \f
5476 /***********************************************************************
5477 Changing an iterator's position
5478 ***********************************************************************/
5479
5480 /* Change IT's current position to POS in current_buffer. If FORCE_P
5481 is non-zero, always check for text properties at the new position.
5482 Otherwise, text properties are only looked up if POS >=
5483 IT->check_charpos of a property. */
5484
5485 static void
5486 reseat (struct it *it, struct text_pos pos, int force_p)
5487 {
5488 int original_pos = IT_CHARPOS (*it);
5489
5490 reseat_1 (it, pos, 0);
5491
5492 /* Determine where to check text properties. Avoid doing it
5493 where possible because text property lookup is very expensive. */
5494 if (force_p
5495 || CHARPOS (pos) > it->stop_charpos
5496 || CHARPOS (pos) < original_pos)
5497 {
5498 if (it->bidi_p)
5499 {
5500 /* For bidi iteration, we need to prime prev_stop and
5501 base_level_stop with our best estimations. */
5502 if (CHARPOS (pos) < it->prev_stop)
5503 {
5504 handle_stop_backwards (it, BEGV);
5505 if (CHARPOS (pos) < it->base_level_stop)
5506 it->base_level_stop = 0;
5507 }
5508 else if (CHARPOS (pos) > it->stop_charpos
5509 && it->stop_charpos >= BEGV)
5510 handle_stop_backwards (it, it->stop_charpos);
5511 else /* force_p */
5512 handle_stop (it);
5513 }
5514 else
5515 {
5516 handle_stop (it);
5517 it->prev_stop = it->base_level_stop = 0;
5518 }
5519
5520 }
5521
5522 CHECK_IT (it);
5523 }
5524
5525
5526 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5527 IT->stop_pos to POS, also. */
5528
5529 static void
5530 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5531 {
5532 /* Don't call this function when scanning a C string. */
5533 xassert (it->s == NULL);
5534
5535 /* POS must be a reasonable value. */
5536 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5537
5538 it->current.pos = it->position = pos;
5539 it->end_charpos = ZV;
5540 it->dpvec = NULL;
5541 it->current.dpvec_index = -1;
5542 it->current.overlay_string_index = -1;
5543 IT_STRING_CHARPOS (*it) = -1;
5544 IT_STRING_BYTEPOS (*it) = -1;
5545 it->string = Qnil;
5546 it->string_from_display_prop_p = 0;
5547 it->method = GET_FROM_BUFFER;
5548 it->object = it->w->buffer;
5549 it->area = TEXT_AREA;
5550 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5551 it->sp = 0;
5552 it->string_from_display_prop_p = 0;
5553 it->face_before_selective_p = 0;
5554 if (it->bidi_p)
5555 it->bidi_it.first_elt = 1;
5556
5557 if (set_stop_p)
5558 {
5559 it->stop_charpos = CHARPOS (pos);
5560 it->base_level_stop = CHARPOS (pos);
5561 }
5562 }
5563
5564
5565 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5566 If S is non-null, it is a C string to iterate over. Otherwise,
5567 STRING gives a Lisp string to iterate over.
5568
5569 If PRECISION > 0, don't return more then PRECISION number of
5570 characters from the string.
5571
5572 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5573 characters have been returned. FIELD_WIDTH < 0 means an infinite
5574 field width.
5575
5576 MULTIBYTE = 0 means disable processing of multibyte characters,
5577 MULTIBYTE > 0 means enable it,
5578 MULTIBYTE < 0 means use IT->multibyte_p.
5579
5580 IT must be initialized via a prior call to init_iterator before
5581 calling this function. */
5582
5583 static void
5584 reseat_to_string (struct it *it, const unsigned char *s, Lisp_Object string,
5585 int charpos, int precision, int field_width, int multibyte)
5586 {
5587 /* No region in strings. */
5588 it->region_beg_charpos = it->region_end_charpos = -1;
5589
5590 /* No text property checks performed by default, but see below. */
5591 it->stop_charpos = -1;
5592
5593 /* Set iterator position and end position. */
5594 memset (&it->current, 0, sizeof it->current);
5595 it->current.overlay_string_index = -1;
5596 it->current.dpvec_index = -1;
5597 xassert (charpos >= 0);
5598
5599 /* If STRING is specified, use its multibyteness, otherwise use the
5600 setting of MULTIBYTE, if specified. */
5601 if (multibyte >= 0)
5602 it->multibyte_p = multibyte > 0;
5603
5604 if (s == NULL)
5605 {
5606 xassert (STRINGP (string));
5607 it->string = string;
5608 it->s = NULL;
5609 it->end_charpos = it->string_nchars = SCHARS (string);
5610 it->method = GET_FROM_STRING;
5611 it->current.string_pos = string_pos (charpos, string);
5612 }
5613 else
5614 {
5615 it->s = s;
5616 it->string = Qnil;
5617
5618 /* Note that we use IT->current.pos, not it->current.string_pos,
5619 for displaying C strings. */
5620 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5621 if (it->multibyte_p)
5622 {
5623 it->current.pos = c_string_pos (charpos, s, 1);
5624 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5625 }
5626 else
5627 {
5628 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5629 it->end_charpos = it->string_nchars = strlen (s);
5630 }
5631
5632 it->method = GET_FROM_C_STRING;
5633 }
5634
5635 /* PRECISION > 0 means don't return more than PRECISION characters
5636 from the string. */
5637 if (precision > 0 && it->end_charpos - charpos > precision)
5638 it->end_charpos = it->string_nchars = charpos + precision;
5639
5640 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5641 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5642 FIELD_WIDTH < 0 means infinite field width. This is useful for
5643 padding with `-' at the end of a mode line. */
5644 if (field_width < 0)
5645 field_width = INFINITY;
5646 if (field_width > it->end_charpos - charpos)
5647 it->end_charpos = charpos + field_width;
5648
5649 /* Use the standard display table for displaying strings. */
5650 if (DISP_TABLE_P (Vstandard_display_table))
5651 it->dp = XCHAR_TABLE (Vstandard_display_table);
5652
5653 it->stop_charpos = charpos;
5654 if (s == NULL && it->multibyte_p)
5655 {
5656 EMACS_INT endpos = SCHARS (it->string);
5657 if (endpos > it->end_charpos)
5658 endpos = it->end_charpos;
5659 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5660 it->string);
5661 }
5662 CHECK_IT (it);
5663 }
5664
5665
5666 \f
5667 /***********************************************************************
5668 Iteration
5669 ***********************************************************************/
5670
5671 /* Map enum it_method value to corresponding next_element_from_* function. */
5672
5673 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5674 {
5675 next_element_from_buffer,
5676 next_element_from_display_vector,
5677 next_element_from_string,
5678 next_element_from_c_string,
5679 next_element_from_image,
5680 next_element_from_stretch
5681 };
5682
5683 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5684
5685
5686 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5687 (possibly with the following characters). */
5688
5689 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5690 ((IT)->cmp_it.id >= 0 \
5691 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5692 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5693 END_CHARPOS, (IT)->w, \
5694 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5695 (IT)->string)))
5696
5697
5698 /* Load IT's display element fields with information about the next
5699 display element from the current position of IT. Value is zero if
5700 end of buffer (or C string) is reached. */
5701
5702 static struct frame *last_escape_glyph_frame = NULL;
5703 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5704 static int last_escape_glyph_merged_face_id = 0;
5705
5706 int
5707 get_next_display_element (struct it *it)
5708 {
5709 /* Non-zero means that we found a display element. Zero means that
5710 we hit the end of what we iterate over. Performance note: the
5711 function pointer `method' used here turns out to be faster than
5712 using a sequence of if-statements. */
5713 int success_p;
5714
5715 get_next:
5716 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5717
5718 if (it->what == IT_CHARACTER)
5719 {
5720 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5721 and only if (a) the resolved directionality of that character
5722 is R..." */
5723 /* FIXME: Do we need an exception for characters from display
5724 tables? */
5725 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5726 it->c = bidi_mirror_char (it->c);
5727 /* Map via display table or translate control characters.
5728 IT->c, IT->len etc. have been set to the next character by
5729 the function call above. If we have a display table, and it
5730 contains an entry for IT->c, translate it. Don't do this if
5731 IT->c itself comes from a display table, otherwise we could
5732 end up in an infinite recursion. (An alternative could be to
5733 count the recursion depth of this function and signal an
5734 error when a certain maximum depth is reached.) Is it worth
5735 it? */
5736 if (success_p && it->dpvec == NULL)
5737 {
5738 Lisp_Object dv;
5739 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5740 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5741 nbsp_or_shy = char_is_other;
5742 int decoded = it->c;
5743
5744 if (it->dp
5745 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5746 VECTORP (dv)))
5747 {
5748 struct Lisp_Vector *v = XVECTOR (dv);
5749
5750 /* Return the first character from the display table
5751 entry, if not empty. If empty, don't display the
5752 current character. */
5753 if (v->size)
5754 {
5755 it->dpvec_char_len = it->len;
5756 it->dpvec = v->contents;
5757 it->dpend = v->contents + v->size;
5758 it->current.dpvec_index = 0;
5759 it->dpvec_face_id = -1;
5760 it->saved_face_id = it->face_id;
5761 it->method = GET_FROM_DISPLAY_VECTOR;
5762 it->ellipsis_p = 0;
5763 }
5764 else
5765 {
5766 set_iterator_to_next (it, 0);
5767 }
5768 goto get_next;
5769 }
5770
5771 if (unibyte_display_via_language_environment
5772 && !ASCII_CHAR_P (it->c))
5773 decoded = DECODE_CHAR (unibyte, it->c);
5774
5775 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5776 {
5777 if (it->multibyte_p)
5778 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5779 : it->c == 0xAD ? char_is_soft_hyphen
5780 : char_is_other);
5781 else if (unibyte_display_via_language_environment)
5782 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5783 : decoded == 0xAD ? char_is_soft_hyphen
5784 : char_is_other);
5785 }
5786
5787 /* Translate control characters into `\003' or `^C' form.
5788 Control characters coming from a display table entry are
5789 currently not translated because we use IT->dpvec to hold
5790 the translation. This could easily be changed but I
5791 don't believe that it is worth doing.
5792
5793 If it->multibyte_p is nonzero, non-printable non-ASCII
5794 characters are also translated to octal form.
5795
5796 If it->multibyte_p is zero, eight-bit characters that
5797 don't have corresponding multibyte char code are also
5798 translated to octal form. */
5799 if ((it->c < ' '
5800 ? (it->area != TEXT_AREA
5801 /* In mode line, treat \n, \t like other crl chars. */
5802 || (it->c != '\t'
5803 && it->glyph_row
5804 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5805 || (it->c != '\n' && it->c != '\t'))
5806 : (nbsp_or_shy
5807 || (it->multibyte_p
5808 ? ! CHAR_PRINTABLE_P (it->c)
5809 : (! unibyte_display_via_language_environment
5810 ? it->c >= 0x80
5811 : (decoded >= 0x80 && decoded < 0xA0))))))
5812 {
5813 /* IT->c is a control character which must be displayed
5814 either as '\003' or as `^C' where the '\\' and '^'
5815 can be defined in the display table. Fill
5816 IT->ctl_chars with glyphs for what we have to
5817 display. Then, set IT->dpvec to these glyphs. */
5818 Lisp_Object gc;
5819 int ctl_len;
5820 int face_id, lface_id = 0 ;
5821 int escape_glyph;
5822
5823 /* Handle control characters with ^. */
5824
5825 if (it->c < 128 && it->ctl_arrow_p)
5826 {
5827 int g;
5828
5829 g = '^'; /* default glyph for Control */
5830 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5831 if (it->dp
5832 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5833 && GLYPH_CODE_CHAR_VALID_P (gc))
5834 {
5835 g = GLYPH_CODE_CHAR (gc);
5836 lface_id = GLYPH_CODE_FACE (gc);
5837 }
5838 if (lface_id)
5839 {
5840 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5841 }
5842 else if (it->f == last_escape_glyph_frame
5843 && it->face_id == last_escape_glyph_face_id)
5844 {
5845 face_id = last_escape_glyph_merged_face_id;
5846 }
5847 else
5848 {
5849 /* Merge the escape-glyph face into the current face. */
5850 face_id = merge_faces (it->f, Qescape_glyph, 0,
5851 it->face_id);
5852 last_escape_glyph_frame = it->f;
5853 last_escape_glyph_face_id = it->face_id;
5854 last_escape_glyph_merged_face_id = face_id;
5855 }
5856
5857 XSETINT (it->ctl_chars[0], g);
5858 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5859 ctl_len = 2;
5860 goto display_control;
5861 }
5862
5863 /* Handle non-break space in the mode where it only gets
5864 highlighting. */
5865
5866 if (EQ (Vnobreak_char_display, Qt)
5867 && nbsp_or_shy == char_is_nbsp)
5868 {
5869 /* Merge the no-break-space face into the current face. */
5870 face_id = merge_faces (it->f, Qnobreak_space, 0,
5871 it->face_id);
5872
5873 it->c = ' ';
5874 XSETINT (it->ctl_chars[0], ' ');
5875 ctl_len = 1;
5876 goto display_control;
5877 }
5878
5879 /* Handle sequences that start with the "escape glyph". */
5880
5881 /* the default escape glyph is \. */
5882 escape_glyph = '\\';
5883
5884 if (it->dp
5885 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5886 && GLYPH_CODE_CHAR_VALID_P (gc))
5887 {
5888 escape_glyph = GLYPH_CODE_CHAR (gc);
5889 lface_id = GLYPH_CODE_FACE (gc);
5890 }
5891 if (lface_id)
5892 {
5893 /* The display table specified a face.
5894 Merge it into face_id and also into escape_glyph. */
5895 face_id = merge_faces (it->f, Qt, lface_id,
5896 it->face_id);
5897 }
5898 else if (it->f == last_escape_glyph_frame
5899 && it->face_id == last_escape_glyph_face_id)
5900 {
5901 face_id = last_escape_glyph_merged_face_id;
5902 }
5903 else
5904 {
5905 /* Merge the escape-glyph face into the current face. */
5906 face_id = merge_faces (it->f, Qescape_glyph, 0,
5907 it->face_id);
5908 last_escape_glyph_frame = it->f;
5909 last_escape_glyph_face_id = it->face_id;
5910 last_escape_glyph_merged_face_id = face_id;
5911 }
5912
5913 /* Handle soft hyphens in the mode where they only get
5914 highlighting. */
5915
5916 if (EQ (Vnobreak_char_display, Qt)
5917 && nbsp_or_shy == char_is_soft_hyphen)
5918 {
5919 it->c = '-';
5920 XSETINT (it->ctl_chars[0], '-');
5921 ctl_len = 1;
5922 goto display_control;
5923 }
5924
5925 /* Handle non-break space and soft hyphen
5926 with the escape glyph. */
5927
5928 if (nbsp_or_shy)
5929 {
5930 XSETINT (it->ctl_chars[0], escape_glyph);
5931 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5932 XSETINT (it->ctl_chars[1], it->c);
5933 ctl_len = 2;
5934 goto display_control;
5935 }
5936
5937 {
5938 unsigned char str[MAX_MULTIBYTE_LENGTH];
5939 int len;
5940 int i;
5941
5942 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5943 if (CHAR_BYTE8_P (it->c))
5944 {
5945 str[0] = CHAR_TO_BYTE8 (it->c);
5946 len = 1;
5947 }
5948 else if (it->c < 256)
5949 {
5950 str[0] = it->c;
5951 len = 1;
5952 }
5953 else
5954 {
5955 /* It's an invalid character, which shouldn't
5956 happen actually, but due to bugs it may
5957 happen. Let's print the char as is, there's
5958 not much meaningful we can do with it. */
5959 str[0] = it->c;
5960 str[1] = it->c >> 8;
5961 str[2] = it->c >> 16;
5962 str[3] = it->c >> 24;
5963 len = 4;
5964 }
5965
5966 for (i = 0; i < len; i++)
5967 {
5968 int g;
5969 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5970 /* Insert three more glyphs into IT->ctl_chars for
5971 the octal display of the character. */
5972 g = ((str[i] >> 6) & 7) + '0';
5973 XSETINT (it->ctl_chars[i * 4 + 1], g);
5974 g = ((str[i] >> 3) & 7) + '0';
5975 XSETINT (it->ctl_chars[i * 4 + 2], g);
5976 g = (str[i] & 7) + '0';
5977 XSETINT (it->ctl_chars[i * 4 + 3], g);
5978 }
5979 ctl_len = len * 4;
5980 }
5981
5982 display_control:
5983 /* Set up IT->dpvec and return first character from it. */
5984 it->dpvec_char_len = it->len;
5985 it->dpvec = it->ctl_chars;
5986 it->dpend = it->dpvec + ctl_len;
5987 it->current.dpvec_index = 0;
5988 it->dpvec_face_id = face_id;
5989 it->saved_face_id = it->face_id;
5990 it->method = GET_FROM_DISPLAY_VECTOR;
5991 it->ellipsis_p = 0;
5992 goto get_next;
5993 }
5994 }
5995 }
5996
5997 #ifdef HAVE_WINDOW_SYSTEM
5998 /* Adjust face id for a multibyte character. There are no multibyte
5999 character in unibyte text. */
6000 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6001 && it->multibyte_p
6002 && success_p
6003 && FRAME_WINDOW_P (it->f))
6004 {
6005 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6006
6007 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6008 {
6009 /* Automatic composition with glyph-string. */
6010 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6011
6012 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6013 }
6014 else
6015 {
6016 int pos = (it->s ? -1
6017 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6018 : IT_CHARPOS (*it));
6019
6020 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6021 }
6022 }
6023 #endif
6024
6025 /* Is this character the last one of a run of characters with
6026 box? If yes, set IT->end_of_box_run_p to 1. */
6027 if (it->face_box_p
6028 && it->s == NULL)
6029 {
6030 if (it->method == GET_FROM_STRING && it->sp)
6031 {
6032 int face_id = underlying_face_id (it);
6033 struct face *face = FACE_FROM_ID (it->f, face_id);
6034
6035 if (face)
6036 {
6037 if (face->box == FACE_NO_BOX)
6038 {
6039 /* If the box comes from face properties in a
6040 display string, check faces in that string. */
6041 int string_face_id = face_after_it_pos (it);
6042 it->end_of_box_run_p
6043 = (FACE_FROM_ID (it->f, string_face_id)->box
6044 == FACE_NO_BOX);
6045 }
6046 /* Otherwise, the box comes from the underlying face.
6047 If this is the last string character displayed, check
6048 the next buffer location. */
6049 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6050 && (it->current.overlay_string_index
6051 == it->n_overlay_strings - 1))
6052 {
6053 EMACS_INT ignore;
6054 int next_face_id;
6055 struct text_pos pos = it->current.pos;
6056 INC_TEXT_POS (pos, it->multibyte_p);
6057
6058 next_face_id = face_at_buffer_position
6059 (it->w, CHARPOS (pos), it->region_beg_charpos,
6060 it->region_end_charpos, &ignore,
6061 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6062 -1);
6063 it->end_of_box_run_p
6064 = (FACE_FROM_ID (it->f, next_face_id)->box
6065 == FACE_NO_BOX);
6066 }
6067 }
6068 }
6069 else
6070 {
6071 int face_id = face_after_it_pos (it);
6072 it->end_of_box_run_p
6073 = (face_id != it->face_id
6074 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6075 }
6076 }
6077
6078 /* Value is 0 if end of buffer or string reached. */
6079 return success_p;
6080 }
6081
6082
6083 /* Move IT to the next display element.
6084
6085 RESEAT_P non-zero means if called on a newline in buffer text,
6086 skip to the next visible line start.
6087
6088 Functions get_next_display_element and set_iterator_to_next are
6089 separate because I find this arrangement easier to handle than a
6090 get_next_display_element function that also increments IT's
6091 position. The way it is we can first look at an iterator's current
6092 display element, decide whether it fits on a line, and if it does,
6093 increment the iterator position. The other way around we probably
6094 would either need a flag indicating whether the iterator has to be
6095 incremented the next time, or we would have to implement a
6096 decrement position function which would not be easy to write. */
6097
6098 void
6099 set_iterator_to_next (struct it *it, int reseat_p)
6100 {
6101 /* Reset flags indicating start and end of a sequence of characters
6102 with box. Reset them at the start of this function because
6103 moving the iterator to a new position might set them. */
6104 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6105
6106 switch (it->method)
6107 {
6108 case GET_FROM_BUFFER:
6109 /* The current display element of IT is a character from
6110 current_buffer. Advance in the buffer, and maybe skip over
6111 invisible lines that are so because of selective display. */
6112 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6113 reseat_at_next_visible_line_start (it, 0);
6114 else if (it->cmp_it.id >= 0)
6115 {
6116 /* We are currently getting glyphs from a composition. */
6117 int i;
6118
6119 if (! it->bidi_p)
6120 {
6121 IT_CHARPOS (*it) += it->cmp_it.nchars;
6122 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6123 if (it->cmp_it.to < it->cmp_it.nglyphs)
6124 {
6125 it->cmp_it.from = it->cmp_it.to;
6126 }
6127 else
6128 {
6129 it->cmp_it.id = -1;
6130 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6131 IT_BYTEPOS (*it),
6132 it->stop_charpos, Qnil);
6133 }
6134 }
6135 else if (! it->cmp_it.reversed_p)
6136 {
6137 /* Composition created while scanning forward. */
6138 /* Update IT's char/byte positions to point to the first
6139 character of the next grapheme cluster, or to the
6140 character visually after the current composition. */
6141 for (i = 0; i < it->cmp_it.nchars; i++)
6142 bidi_move_to_visually_next (&it->bidi_it);
6143 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6144 IT_CHARPOS (*it) = it->bidi_it.charpos;
6145
6146 if (it->cmp_it.to < it->cmp_it.nglyphs)
6147 {
6148 /* Proceed to the next grapheme cluster. */
6149 it->cmp_it.from = it->cmp_it.to;
6150 }
6151 else
6152 {
6153 /* No more grapheme clusters in this composition.
6154 Find the next stop position. */
6155 EMACS_INT stop = it->stop_charpos;
6156 if (it->bidi_it.scan_dir < 0)
6157 /* Now we are scanning backward and don't know
6158 where to stop. */
6159 stop = -1;
6160 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6161 IT_BYTEPOS (*it), stop, Qnil);
6162 }
6163 }
6164 else
6165 {
6166 /* Composition created while scanning backward. */
6167 /* Update IT's char/byte positions to point to the last
6168 character of the previous grapheme cluster, or the
6169 character visually after the current composition. */
6170 for (i = 0; i < it->cmp_it.nchars; i++)
6171 bidi_move_to_visually_next (&it->bidi_it);
6172 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6173 IT_CHARPOS (*it) = it->bidi_it.charpos;
6174 if (it->cmp_it.from > 0)
6175 {
6176 /* Proceed to the previous grapheme cluster. */
6177 it->cmp_it.to = it->cmp_it.from;
6178 }
6179 else
6180 {
6181 /* No more grapheme clusters in this composition.
6182 Find the next stop position. */
6183 EMACS_INT stop = it->stop_charpos;
6184 if (it->bidi_it.scan_dir < 0)
6185 /* Now we are scanning backward and don't know
6186 where to stop. */
6187 stop = -1;
6188 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6189 IT_BYTEPOS (*it), stop, Qnil);
6190 }
6191 }
6192 }
6193 else
6194 {
6195 xassert (it->len != 0);
6196
6197 if (!it->bidi_p)
6198 {
6199 IT_BYTEPOS (*it) += it->len;
6200 IT_CHARPOS (*it) += 1;
6201 }
6202 else
6203 {
6204 int prev_scan_dir = it->bidi_it.scan_dir;
6205 /* If this is a new paragraph, determine its base
6206 direction (a.k.a. its base embedding level). */
6207 if (it->bidi_it.new_paragraph)
6208 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6209 bidi_move_to_visually_next (&it->bidi_it);
6210 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6211 IT_CHARPOS (*it) = it->bidi_it.charpos;
6212 if (prev_scan_dir != it->bidi_it.scan_dir)
6213 {
6214 /* As the scan direction was changed, we must
6215 re-compute the stop position for composition. */
6216 EMACS_INT stop = it->stop_charpos;
6217 if (it->bidi_it.scan_dir < 0)
6218 stop = -1;
6219 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6220 IT_BYTEPOS (*it), stop, Qnil);
6221 }
6222 }
6223 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6224 }
6225 break;
6226
6227 case GET_FROM_C_STRING:
6228 /* Current display element of IT is from a C string. */
6229 IT_BYTEPOS (*it) += it->len;
6230 IT_CHARPOS (*it) += 1;
6231 break;
6232
6233 case GET_FROM_DISPLAY_VECTOR:
6234 /* Current display element of IT is from a display table entry.
6235 Advance in the display table definition. Reset it to null if
6236 end reached, and continue with characters from buffers/
6237 strings. */
6238 ++it->current.dpvec_index;
6239
6240 /* Restore face of the iterator to what they were before the
6241 display vector entry (these entries may contain faces). */
6242 it->face_id = it->saved_face_id;
6243
6244 if (it->dpvec + it->current.dpvec_index == it->dpend)
6245 {
6246 int recheck_faces = it->ellipsis_p;
6247
6248 if (it->s)
6249 it->method = GET_FROM_C_STRING;
6250 else if (STRINGP (it->string))
6251 it->method = GET_FROM_STRING;
6252 else
6253 {
6254 it->method = GET_FROM_BUFFER;
6255 it->object = it->w->buffer;
6256 }
6257
6258 it->dpvec = NULL;
6259 it->current.dpvec_index = -1;
6260
6261 /* Skip over characters which were displayed via IT->dpvec. */
6262 if (it->dpvec_char_len < 0)
6263 reseat_at_next_visible_line_start (it, 1);
6264 else if (it->dpvec_char_len > 0)
6265 {
6266 if (it->method == GET_FROM_STRING
6267 && it->n_overlay_strings > 0)
6268 it->ignore_overlay_strings_at_pos_p = 1;
6269 it->len = it->dpvec_char_len;
6270 set_iterator_to_next (it, reseat_p);
6271 }
6272
6273 /* Maybe recheck faces after display vector */
6274 if (recheck_faces)
6275 it->stop_charpos = IT_CHARPOS (*it);
6276 }
6277 break;
6278
6279 case GET_FROM_STRING:
6280 /* Current display element is a character from a Lisp string. */
6281 xassert (it->s == NULL && STRINGP (it->string));
6282 if (it->cmp_it.id >= 0)
6283 {
6284 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6285 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6286 if (it->cmp_it.to < it->cmp_it.nglyphs)
6287 it->cmp_it.from = it->cmp_it.to;
6288 else
6289 {
6290 it->cmp_it.id = -1;
6291 composition_compute_stop_pos (&it->cmp_it,
6292 IT_STRING_CHARPOS (*it),
6293 IT_STRING_BYTEPOS (*it),
6294 it->stop_charpos, it->string);
6295 }
6296 }
6297 else
6298 {
6299 IT_STRING_BYTEPOS (*it) += it->len;
6300 IT_STRING_CHARPOS (*it) += 1;
6301 }
6302
6303 consider_string_end:
6304
6305 if (it->current.overlay_string_index >= 0)
6306 {
6307 /* IT->string is an overlay string. Advance to the
6308 next, if there is one. */
6309 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6310 {
6311 it->ellipsis_p = 0;
6312 next_overlay_string (it);
6313 if (it->ellipsis_p)
6314 setup_for_ellipsis (it, 0);
6315 }
6316 }
6317 else
6318 {
6319 /* IT->string is not an overlay string. If we reached
6320 its end, and there is something on IT->stack, proceed
6321 with what is on the stack. This can be either another
6322 string, this time an overlay string, or a buffer. */
6323 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6324 && it->sp > 0)
6325 {
6326 pop_it (it);
6327 if (it->method == GET_FROM_STRING)
6328 goto consider_string_end;
6329 }
6330 }
6331 break;
6332
6333 case GET_FROM_IMAGE:
6334 case GET_FROM_STRETCH:
6335 /* The position etc with which we have to proceed are on
6336 the stack. The position may be at the end of a string,
6337 if the `display' property takes up the whole string. */
6338 xassert (it->sp > 0);
6339 pop_it (it);
6340 if (it->method == GET_FROM_STRING)
6341 goto consider_string_end;
6342 break;
6343
6344 default:
6345 /* There are no other methods defined, so this should be a bug. */
6346 abort ();
6347 }
6348
6349 xassert (it->method != GET_FROM_STRING
6350 || (STRINGP (it->string)
6351 && IT_STRING_CHARPOS (*it) >= 0));
6352 }
6353
6354 /* Load IT's display element fields with information about the next
6355 display element which comes from a display table entry or from the
6356 result of translating a control character to one of the forms `^C'
6357 or `\003'.
6358
6359 IT->dpvec holds the glyphs to return as characters.
6360 IT->saved_face_id holds the face id before the display vector--it
6361 is restored into IT->face_id in set_iterator_to_next. */
6362
6363 static int
6364 next_element_from_display_vector (struct it *it)
6365 {
6366 Lisp_Object gc;
6367
6368 /* Precondition. */
6369 xassert (it->dpvec && it->current.dpvec_index >= 0);
6370
6371 it->face_id = it->saved_face_id;
6372
6373 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6374 That seemed totally bogus - so I changed it... */
6375 gc = it->dpvec[it->current.dpvec_index];
6376
6377 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6378 {
6379 it->c = GLYPH_CODE_CHAR (gc);
6380 it->len = CHAR_BYTES (it->c);
6381
6382 /* The entry may contain a face id to use. Such a face id is
6383 the id of a Lisp face, not a realized face. A face id of
6384 zero means no face is specified. */
6385 if (it->dpvec_face_id >= 0)
6386 it->face_id = it->dpvec_face_id;
6387 else
6388 {
6389 int lface_id = GLYPH_CODE_FACE (gc);
6390 if (lface_id > 0)
6391 it->face_id = merge_faces (it->f, Qt, lface_id,
6392 it->saved_face_id);
6393 }
6394 }
6395 else
6396 /* Display table entry is invalid. Return a space. */
6397 it->c = ' ', it->len = 1;
6398
6399 /* Don't change position and object of the iterator here. They are
6400 still the values of the character that had this display table
6401 entry or was translated, and that's what we want. */
6402 it->what = IT_CHARACTER;
6403 return 1;
6404 }
6405
6406
6407 /* Load IT with the next display element from Lisp string IT->string.
6408 IT->current.string_pos is the current position within the string.
6409 If IT->current.overlay_string_index >= 0, the Lisp string is an
6410 overlay string. */
6411
6412 static int
6413 next_element_from_string (struct it *it)
6414 {
6415 struct text_pos position;
6416
6417 xassert (STRINGP (it->string));
6418 xassert (IT_STRING_CHARPOS (*it) >= 0);
6419 position = it->current.string_pos;
6420
6421 /* Time to check for invisible text? */
6422 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6423 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6424 {
6425 handle_stop (it);
6426
6427 /* Since a handler may have changed IT->method, we must
6428 recurse here. */
6429 return GET_NEXT_DISPLAY_ELEMENT (it);
6430 }
6431
6432 if (it->current.overlay_string_index >= 0)
6433 {
6434 /* Get the next character from an overlay string. In overlay
6435 strings, There is no field width or padding with spaces to
6436 do. */
6437 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6438 {
6439 it->what = IT_EOB;
6440 return 0;
6441 }
6442 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6443 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6444 && next_element_from_composition (it))
6445 {
6446 return 1;
6447 }
6448 else if (STRING_MULTIBYTE (it->string))
6449 {
6450 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6451 const unsigned char *s = (SDATA (it->string)
6452 + IT_STRING_BYTEPOS (*it));
6453 it->c = string_char_and_length (s, &it->len);
6454 }
6455 else
6456 {
6457 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6458 it->len = 1;
6459 }
6460 }
6461 else
6462 {
6463 /* Get the next character from a Lisp string that is not an
6464 overlay string. Such strings come from the mode line, for
6465 example. We may have to pad with spaces, or truncate the
6466 string. See also next_element_from_c_string. */
6467 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6468 {
6469 it->what = IT_EOB;
6470 return 0;
6471 }
6472 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6473 {
6474 /* Pad with spaces. */
6475 it->c = ' ', it->len = 1;
6476 CHARPOS (position) = BYTEPOS (position) = -1;
6477 }
6478 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6479 IT_STRING_BYTEPOS (*it), it->string_nchars)
6480 && next_element_from_composition (it))
6481 {
6482 return 1;
6483 }
6484 else if (STRING_MULTIBYTE (it->string))
6485 {
6486 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6487 const unsigned char *s = (SDATA (it->string)
6488 + IT_STRING_BYTEPOS (*it));
6489 it->c = string_char_and_length (s, &it->len);
6490 }
6491 else
6492 {
6493 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6494 it->len = 1;
6495 }
6496 }
6497
6498 /* Record what we have and where it came from. */
6499 it->what = IT_CHARACTER;
6500 it->object = it->string;
6501 it->position = position;
6502 return 1;
6503 }
6504
6505
6506 /* Load IT with next display element from C string IT->s.
6507 IT->string_nchars is the maximum number of characters to return
6508 from the string. IT->end_charpos may be greater than
6509 IT->string_nchars when this function is called, in which case we
6510 may have to return padding spaces. Value is zero if end of string
6511 reached, including padding spaces. */
6512
6513 static int
6514 next_element_from_c_string (struct it *it)
6515 {
6516 int success_p = 1;
6517
6518 xassert (it->s);
6519 it->what = IT_CHARACTER;
6520 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6521 it->object = Qnil;
6522
6523 /* IT's position can be greater IT->string_nchars in case a field
6524 width or precision has been specified when the iterator was
6525 initialized. */
6526 if (IT_CHARPOS (*it) >= it->end_charpos)
6527 {
6528 /* End of the game. */
6529 it->what = IT_EOB;
6530 success_p = 0;
6531 }
6532 else if (IT_CHARPOS (*it) >= it->string_nchars)
6533 {
6534 /* Pad with spaces. */
6535 it->c = ' ', it->len = 1;
6536 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6537 }
6538 else if (it->multibyte_p)
6539 {
6540 /* Implementation note: The calls to strlen apparently aren't a
6541 performance problem because there is no noticeable performance
6542 difference between Emacs running in unibyte or multibyte mode. */
6543 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6544 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6545 }
6546 else
6547 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6548
6549 return success_p;
6550 }
6551
6552
6553 /* Set up IT to return characters from an ellipsis, if appropriate.
6554 The definition of the ellipsis glyphs may come from a display table
6555 entry. This function fills IT with the first glyph from the
6556 ellipsis if an ellipsis is to be displayed. */
6557
6558 static int
6559 next_element_from_ellipsis (struct it *it)
6560 {
6561 if (it->selective_display_ellipsis_p)
6562 setup_for_ellipsis (it, it->len);
6563 else
6564 {
6565 /* The face at the current position may be different from the
6566 face we find after the invisible text. Remember what it
6567 was in IT->saved_face_id, and signal that it's there by
6568 setting face_before_selective_p. */
6569 it->saved_face_id = it->face_id;
6570 it->method = GET_FROM_BUFFER;
6571 it->object = it->w->buffer;
6572 reseat_at_next_visible_line_start (it, 1);
6573 it->face_before_selective_p = 1;
6574 }
6575
6576 return GET_NEXT_DISPLAY_ELEMENT (it);
6577 }
6578
6579
6580 /* Deliver an image display element. The iterator IT is already
6581 filled with image information (done in handle_display_prop). Value
6582 is always 1. */
6583
6584
6585 static int
6586 next_element_from_image (struct it *it)
6587 {
6588 it->what = IT_IMAGE;
6589 it->ignore_overlay_strings_at_pos_p = 0;
6590 return 1;
6591 }
6592
6593
6594 /* Fill iterator IT with next display element from a stretch glyph
6595 property. IT->object is the value of the text property. Value is
6596 always 1. */
6597
6598 static int
6599 next_element_from_stretch (struct it *it)
6600 {
6601 it->what = IT_STRETCH;
6602 return 1;
6603 }
6604
6605 /* Scan forward from CHARPOS in the current buffer, until we find a
6606 stop position > current IT's position. Then handle the stop
6607 position before that. This is called when we bump into a stop
6608 position while reordering bidirectional text. CHARPOS should be
6609 the last previously processed stop_pos (or BEGV, if none were
6610 processed yet) whose position is less that IT's current
6611 position. */
6612
6613 static void
6614 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6615 {
6616 EMACS_INT where_we_are = IT_CHARPOS (*it);
6617 struct display_pos save_current = it->current;
6618 struct text_pos save_position = it->position;
6619 struct text_pos pos1;
6620 EMACS_INT next_stop;
6621
6622 /* Scan in strict logical order. */
6623 it->bidi_p = 0;
6624 do
6625 {
6626 it->prev_stop = charpos;
6627 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6628 reseat_1 (it, pos1, 0);
6629 compute_stop_pos (it);
6630 /* We must advance forward, right? */
6631 if (it->stop_charpos <= it->prev_stop)
6632 abort ();
6633 charpos = it->stop_charpos;
6634 }
6635 while (charpos <= where_we_are);
6636
6637 next_stop = it->stop_charpos;
6638 it->stop_charpos = it->prev_stop;
6639 it->bidi_p = 1;
6640 it->current = save_current;
6641 it->position = save_position;
6642 handle_stop (it);
6643 it->stop_charpos = next_stop;
6644 }
6645
6646 /* Load IT with the next display element from current_buffer. Value
6647 is zero if end of buffer reached. IT->stop_charpos is the next
6648 position at which to stop and check for text properties or buffer
6649 end. */
6650
6651 static int
6652 next_element_from_buffer (struct it *it)
6653 {
6654 int success_p = 1;
6655
6656 xassert (IT_CHARPOS (*it) >= BEGV);
6657
6658 /* With bidi reordering, the character to display might not be the
6659 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6660 we were reseat()ed to a new buffer position, which is potentially
6661 a different paragraph. */
6662 if (it->bidi_p && it->bidi_it.first_elt)
6663 {
6664 it->bidi_it.charpos = IT_CHARPOS (*it);
6665 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6666 if (it->bidi_it.bytepos == ZV_BYTE)
6667 {
6668 /* Nothing to do, but reset the FIRST_ELT flag, like
6669 bidi_paragraph_init does, because we are not going to
6670 call it. */
6671 it->bidi_it.first_elt = 0;
6672 }
6673 else if (it->bidi_it.bytepos == BEGV_BYTE
6674 /* FIXME: Should support all Unicode line separators. */
6675 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6676 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6677 {
6678 /* If we are at the beginning of a line, we can produce the
6679 next element right away. */
6680 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6681 bidi_move_to_visually_next (&it->bidi_it);
6682 }
6683 else
6684 {
6685 int orig_bytepos = IT_BYTEPOS (*it);
6686
6687 /* We need to prime the bidi iterator starting at the line's
6688 beginning, before we will be able to produce the next
6689 element. */
6690 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6691 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6692 it->bidi_it.charpos = IT_CHARPOS (*it);
6693 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6694 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6695 do
6696 {
6697 /* Now return to buffer position where we were asked to
6698 get the next display element, and produce that. */
6699 bidi_move_to_visually_next (&it->bidi_it);
6700 }
6701 while (it->bidi_it.bytepos != orig_bytepos
6702 && it->bidi_it.bytepos < ZV_BYTE);
6703 }
6704
6705 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6706 /* Adjust IT's position information to where we ended up. */
6707 IT_CHARPOS (*it) = it->bidi_it.charpos;
6708 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6709 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6710 {
6711 EMACS_INT stop = it->stop_charpos;
6712 if (it->bidi_it.scan_dir < 0)
6713 stop = -1;
6714 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6715 IT_BYTEPOS (*it), stop, Qnil);
6716 }
6717 }
6718
6719 if (IT_CHARPOS (*it) >= it->stop_charpos)
6720 {
6721 if (IT_CHARPOS (*it) >= it->end_charpos)
6722 {
6723 int overlay_strings_follow_p;
6724
6725 /* End of the game, except when overlay strings follow that
6726 haven't been returned yet. */
6727 if (it->overlay_strings_at_end_processed_p)
6728 overlay_strings_follow_p = 0;
6729 else
6730 {
6731 it->overlay_strings_at_end_processed_p = 1;
6732 overlay_strings_follow_p = get_overlay_strings (it, 0);
6733 }
6734
6735 if (overlay_strings_follow_p)
6736 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6737 else
6738 {
6739 it->what = IT_EOB;
6740 it->position = it->current.pos;
6741 success_p = 0;
6742 }
6743 }
6744 else if (!(!it->bidi_p
6745 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6746 || IT_CHARPOS (*it) == it->stop_charpos))
6747 {
6748 /* With bidi non-linear iteration, we could find ourselves
6749 far beyond the last computed stop_charpos, with several
6750 other stop positions in between that we missed. Scan
6751 them all now, in buffer's logical order, until we find
6752 and handle the last stop_charpos that precedes our
6753 current position. */
6754 handle_stop_backwards (it, it->stop_charpos);
6755 return GET_NEXT_DISPLAY_ELEMENT (it);
6756 }
6757 else
6758 {
6759 if (it->bidi_p)
6760 {
6761 /* Take note of the stop position we just moved across,
6762 for when we will move back across it. */
6763 it->prev_stop = it->stop_charpos;
6764 /* If we are at base paragraph embedding level, take
6765 note of the last stop position seen at this
6766 level. */
6767 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6768 it->base_level_stop = it->stop_charpos;
6769 }
6770 handle_stop (it);
6771 return GET_NEXT_DISPLAY_ELEMENT (it);
6772 }
6773 }
6774 else if (it->bidi_p
6775 /* We can sometimes back up for reasons that have nothing
6776 to do with bidi reordering. E.g., compositions. The
6777 code below is only needed when we are above the base
6778 embedding level, so test for that explicitly. */
6779 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6780 && IT_CHARPOS (*it) < it->prev_stop)
6781 {
6782 if (it->base_level_stop <= 0)
6783 it->base_level_stop = BEGV;
6784 if (IT_CHARPOS (*it) < it->base_level_stop)
6785 abort ();
6786 handle_stop_backwards (it, it->base_level_stop);
6787 return GET_NEXT_DISPLAY_ELEMENT (it);
6788 }
6789 else
6790 {
6791 /* No face changes, overlays etc. in sight, so just return a
6792 character from current_buffer. */
6793 unsigned char *p;
6794 EMACS_INT stop;
6795
6796 /* Maybe run the redisplay end trigger hook. Performance note:
6797 This doesn't seem to cost measurable time. */
6798 if (it->redisplay_end_trigger_charpos
6799 && it->glyph_row
6800 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6801 run_redisplay_end_trigger_hook (it);
6802
6803 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6804 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6805 stop)
6806 && next_element_from_composition (it))
6807 {
6808 return 1;
6809 }
6810
6811 /* Get the next character, maybe multibyte. */
6812 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6813 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6814 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6815 else
6816 it->c = *p, it->len = 1;
6817
6818 /* Record what we have and where it came from. */
6819 it->what = IT_CHARACTER;
6820 it->object = it->w->buffer;
6821 it->position = it->current.pos;
6822
6823 /* Normally we return the character found above, except when we
6824 really want to return an ellipsis for selective display. */
6825 if (it->selective)
6826 {
6827 if (it->c == '\n')
6828 {
6829 /* A value of selective > 0 means hide lines indented more
6830 than that number of columns. */
6831 if (it->selective > 0
6832 && IT_CHARPOS (*it) + 1 < ZV
6833 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6834 IT_BYTEPOS (*it) + 1,
6835 (double) it->selective)) /* iftc */
6836 {
6837 success_p = next_element_from_ellipsis (it);
6838 it->dpvec_char_len = -1;
6839 }
6840 }
6841 else if (it->c == '\r' && it->selective == -1)
6842 {
6843 /* A value of selective == -1 means that everything from the
6844 CR to the end of the line is invisible, with maybe an
6845 ellipsis displayed for it. */
6846 success_p = next_element_from_ellipsis (it);
6847 it->dpvec_char_len = -1;
6848 }
6849 }
6850 }
6851
6852 /* Value is zero if end of buffer reached. */
6853 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6854 return success_p;
6855 }
6856
6857
6858 /* Run the redisplay end trigger hook for IT. */
6859
6860 static void
6861 run_redisplay_end_trigger_hook (struct it *it)
6862 {
6863 Lisp_Object args[3];
6864
6865 /* IT->glyph_row should be non-null, i.e. we should be actually
6866 displaying something, or otherwise we should not run the hook. */
6867 xassert (it->glyph_row);
6868
6869 /* Set up hook arguments. */
6870 args[0] = Qredisplay_end_trigger_functions;
6871 args[1] = it->window;
6872 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6873 it->redisplay_end_trigger_charpos = 0;
6874
6875 /* Since we are *trying* to run these functions, don't try to run
6876 them again, even if they get an error. */
6877 it->w->redisplay_end_trigger = Qnil;
6878 Frun_hook_with_args (3, args);
6879
6880 /* Notice if it changed the face of the character we are on. */
6881 handle_face_prop (it);
6882 }
6883
6884
6885 /* Deliver a composition display element. Unlike the other
6886 next_element_from_XXX, this function is not registered in the array
6887 get_next_element[]. It is called from next_element_from_buffer and
6888 next_element_from_string when necessary. */
6889
6890 static int
6891 next_element_from_composition (struct it *it)
6892 {
6893 it->what = IT_COMPOSITION;
6894 it->len = it->cmp_it.nbytes;
6895 if (STRINGP (it->string))
6896 {
6897 if (it->c < 0)
6898 {
6899 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6900 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6901 return 0;
6902 }
6903 it->position = it->current.string_pos;
6904 it->object = it->string;
6905 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6906 IT_STRING_BYTEPOS (*it), it->string);
6907 }
6908 else
6909 {
6910 if (it->c < 0)
6911 {
6912 IT_CHARPOS (*it) += it->cmp_it.nchars;
6913 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6914 if (it->bidi_p)
6915 {
6916 if (it->bidi_it.new_paragraph)
6917 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6918 /* Resync the bidi iterator with IT's new position.
6919 FIXME: this doesn't support bidirectional text. */
6920 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6921 bidi_move_to_visually_next (&it->bidi_it);
6922 }
6923 return 0;
6924 }
6925 it->position = it->current.pos;
6926 it->object = it->w->buffer;
6927 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6928 IT_BYTEPOS (*it), Qnil);
6929 }
6930 return 1;
6931 }
6932
6933
6934 \f
6935 /***********************************************************************
6936 Moving an iterator without producing glyphs
6937 ***********************************************************************/
6938
6939 /* Check if iterator is at a position corresponding to a valid buffer
6940 position after some move_it_ call. */
6941
6942 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6943 ((it)->method == GET_FROM_STRING \
6944 ? IT_STRING_CHARPOS (*it) == 0 \
6945 : 1)
6946
6947
6948 /* Move iterator IT to a specified buffer or X position within one
6949 line on the display without producing glyphs.
6950
6951 OP should be a bit mask including some or all of these bits:
6952 MOVE_TO_X: Stop upon reaching x-position TO_X.
6953 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6954 Regardless of OP's value, stop upon reaching the end of the display line.
6955
6956 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6957 This means, in particular, that TO_X includes window's horizontal
6958 scroll amount.
6959
6960 The return value has several possible values that
6961 say what condition caused the scan to stop:
6962
6963 MOVE_POS_MATCH_OR_ZV
6964 - when TO_POS or ZV was reached.
6965
6966 MOVE_X_REACHED
6967 -when TO_X was reached before TO_POS or ZV were reached.
6968
6969 MOVE_LINE_CONTINUED
6970 - when we reached the end of the display area and the line must
6971 be continued.
6972
6973 MOVE_LINE_TRUNCATED
6974 - when we reached the end of the display area and the line is
6975 truncated.
6976
6977 MOVE_NEWLINE_OR_CR
6978 - when we stopped at a line end, i.e. a newline or a CR and selective
6979 display is on. */
6980
6981 static enum move_it_result
6982 move_it_in_display_line_to (struct it *it,
6983 EMACS_INT to_charpos, int to_x,
6984 enum move_operation_enum op)
6985 {
6986 enum move_it_result result = MOVE_UNDEFINED;
6987 struct glyph_row *saved_glyph_row;
6988 struct it wrap_it, atpos_it, atx_it;
6989 int may_wrap = 0;
6990 enum it_method prev_method = it->method;
6991 EMACS_INT prev_pos = IT_CHARPOS (*it);
6992
6993 /* Don't produce glyphs in produce_glyphs. */
6994 saved_glyph_row = it->glyph_row;
6995 it->glyph_row = NULL;
6996
6997 /* Use wrap_it to save a copy of IT wherever a word wrap could
6998 occur. Use atpos_it to save a copy of IT at the desired buffer
6999 position, if found, so that we can scan ahead and check if the
7000 word later overshoots the window edge. Use atx_it similarly, for
7001 pixel positions. */
7002 wrap_it.sp = -1;
7003 atpos_it.sp = -1;
7004 atx_it.sp = -1;
7005
7006 #define BUFFER_POS_REACHED_P() \
7007 ((op & MOVE_TO_POS) != 0 \
7008 && BUFFERP (it->object) \
7009 && (IT_CHARPOS (*it) == to_charpos \
7010 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7011 && (it->method == GET_FROM_BUFFER \
7012 || (it->method == GET_FROM_DISPLAY_VECTOR \
7013 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7014
7015 /* If there's a line-/wrap-prefix, handle it. */
7016 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7017 && it->current_y < it->last_visible_y)
7018 handle_line_prefix (it);
7019
7020 while (1)
7021 {
7022 int x, i, ascent = 0, descent = 0;
7023
7024 /* Utility macro to reset an iterator with x, ascent, and descent. */
7025 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7026 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7027 (IT)->max_descent = descent)
7028
7029 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7030 glyph). */
7031 if ((op & MOVE_TO_POS) != 0
7032 && BUFFERP (it->object)
7033 && it->method == GET_FROM_BUFFER
7034 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7035 || (it->bidi_p
7036 && (prev_method == GET_FROM_IMAGE
7037 || prev_method == GET_FROM_STRETCH)
7038 /* Passed TO_CHARPOS from left to right. */
7039 && ((prev_pos < to_charpos
7040 && IT_CHARPOS (*it) > to_charpos)
7041 /* Passed TO_CHARPOS from right to left. */
7042 || (prev_pos > to_charpos
7043 && IT_CHARPOS (*it) < to_charpos)))))
7044 {
7045 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7046 {
7047 result = MOVE_POS_MATCH_OR_ZV;
7048 break;
7049 }
7050 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7051 /* If wrap_it is valid, the current position might be in a
7052 word that is wrapped. So, save the iterator in
7053 atpos_it and continue to see if wrapping happens. */
7054 atpos_it = *it;
7055 }
7056
7057 prev_method = it->method;
7058 if (it->method == GET_FROM_BUFFER)
7059 prev_pos = IT_CHARPOS (*it);
7060 /* Stop when ZV reached.
7061 We used to stop here when TO_CHARPOS reached as well, but that is
7062 too soon if this glyph does not fit on this line. So we handle it
7063 explicitly below. */
7064 if (!get_next_display_element (it))
7065 {
7066 result = MOVE_POS_MATCH_OR_ZV;
7067 break;
7068 }
7069
7070 if (it->line_wrap == TRUNCATE)
7071 {
7072 if (BUFFER_POS_REACHED_P ())
7073 {
7074 result = MOVE_POS_MATCH_OR_ZV;
7075 break;
7076 }
7077 }
7078 else
7079 {
7080 if (it->line_wrap == WORD_WRAP)
7081 {
7082 if (IT_DISPLAYING_WHITESPACE (it))
7083 may_wrap = 1;
7084 else if (may_wrap)
7085 {
7086 /* We have reached a glyph that follows one or more
7087 whitespace characters. If the position is
7088 already found, we are done. */
7089 if (atpos_it.sp >= 0)
7090 {
7091 *it = atpos_it;
7092 result = MOVE_POS_MATCH_OR_ZV;
7093 goto done;
7094 }
7095 if (atx_it.sp >= 0)
7096 {
7097 *it = atx_it;
7098 result = MOVE_X_REACHED;
7099 goto done;
7100 }
7101 /* Otherwise, we can wrap here. */
7102 wrap_it = *it;
7103 may_wrap = 0;
7104 }
7105 }
7106 }
7107
7108 /* Remember the line height for the current line, in case
7109 the next element doesn't fit on the line. */
7110 ascent = it->max_ascent;
7111 descent = it->max_descent;
7112
7113 /* The call to produce_glyphs will get the metrics of the
7114 display element IT is loaded with. Record the x-position
7115 before this display element, in case it doesn't fit on the
7116 line. */
7117 x = it->current_x;
7118
7119 PRODUCE_GLYPHS (it);
7120
7121 if (it->area != TEXT_AREA)
7122 {
7123 set_iterator_to_next (it, 1);
7124 continue;
7125 }
7126
7127 /* The number of glyphs we get back in IT->nglyphs will normally
7128 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7129 character on a terminal frame, or (iii) a line end. For the
7130 second case, IT->nglyphs - 1 padding glyphs will be present.
7131 (On X frames, there is only one glyph produced for a
7132 composite character.)
7133
7134 The behavior implemented below means, for continuation lines,
7135 that as many spaces of a TAB as fit on the current line are
7136 displayed there. For terminal frames, as many glyphs of a
7137 multi-glyph character are displayed in the current line, too.
7138 This is what the old redisplay code did, and we keep it that
7139 way. Under X, the whole shape of a complex character must
7140 fit on the line or it will be completely displayed in the
7141 next line.
7142
7143 Note that both for tabs and padding glyphs, all glyphs have
7144 the same width. */
7145 if (it->nglyphs)
7146 {
7147 /* More than one glyph or glyph doesn't fit on line. All
7148 glyphs have the same width. */
7149 int single_glyph_width = it->pixel_width / it->nglyphs;
7150 int new_x;
7151 int x_before_this_char = x;
7152 int hpos_before_this_char = it->hpos;
7153
7154 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7155 {
7156 new_x = x + single_glyph_width;
7157
7158 /* We want to leave anything reaching TO_X to the caller. */
7159 if ((op & MOVE_TO_X) && new_x > to_x)
7160 {
7161 if (BUFFER_POS_REACHED_P ())
7162 {
7163 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7164 goto buffer_pos_reached;
7165 if (atpos_it.sp < 0)
7166 {
7167 atpos_it = *it;
7168 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7169 }
7170 }
7171 else
7172 {
7173 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7174 {
7175 it->current_x = x;
7176 result = MOVE_X_REACHED;
7177 break;
7178 }
7179 if (atx_it.sp < 0)
7180 {
7181 atx_it = *it;
7182 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7183 }
7184 }
7185 }
7186
7187 if (/* Lines are continued. */
7188 it->line_wrap != TRUNCATE
7189 && (/* And glyph doesn't fit on the line. */
7190 new_x > it->last_visible_x
7191 /* Or it fits exactly and we're on a window
7192 system frame. */
7193 || (new_x == it->last_visible_x
7194 && FRAME_WINDOW_P (it->f))))
7195 {
7196 if (/* IT->hpos == 0 means the very first glyph
7197 doesn't fit on the line, e.g. a wide image. */
7198 it->hpos == 0
7199 || (new_x == it->last_visible_x
7200 && FRAME_WINDOW_P (it->f)))
7201 {
7202 ++it->hpos;
7203 it->current_x = new_x;
7204
7205 /* The character's last glyph just barely fits
7206 in this row. */
7207 if (i == it->nglyphs - 1)
7208 {
7209 /* If this is the destination position,
7210 return a position *before* it in this row,
7211 now that we know it fits in this row. */
7212 if (BUFFER_POS_REACHED_P ())
7213 {
7214 if (it->line_wrap != WORD_WRAP
7215 || wrap_it.sp < 0)
7216 {
7217 it->hpos = hpos_before_this_char;
7218 it->current_x = x_before_this_char;
7219 result = MOVE_POS_MATCH_OR_ZV;
7220 break;
7221 }
7222 if (it->line_wrap == WORD_WRAP
7223 && atpos_it.sp < 0)
7224 {
7225 atpos_it = *it;
7226 atpos_it.current_x = x_before_this_char;
7227 atpos_it.hpos = hpos_before_this_char;
7228 }
7229 }
7230
7231 set_iterator_to_next (it, 1);
7232 /* On graphical terminals, newlines may
7233 "overflow" into the fringe if
7234 overflow-newline-into-fringe is non-nil.
7235 On text-only terminals, newlines may
7236 overflow into the last glyph on the
7237 display line.*/
7238 if (!FRAME_WINDOW_P (it->f)
7239 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7240 {
7241 if (!get_next_display_element (it))
7242 {
7243 result = MOVE_POS_MATCH_OR_ZV;
7244 break;
7245 }
7246 if (BUFFER_POS_REACHED_P ())
7247 {
7248 if (ITERATOR_AT_END_OF_LINE_P (it))
7249 result = MOVE_POS_MATCH_OR_ZV;
7250 else
7251 result = MOVE_LINE_CONTINUED;
7252 break;
7253 }
7254 if (ITERATOR_AT_END_OF_LINE_P (it))
7255 {
7256 result = MOVE_NEWLINE_OR_CR;
7257 break;
7258 }
7259 }
7260 }
7261 }
7262 else
7263 IT_RESET_X_ASCENT_DESCENT (it);
7264
7265 if (wrap_it.sp >= 0)
7266 {
7267 *it = wrap_it;
7268 atpos_it.sp = -1;
7269 atx_it.sp = -1;
7270 }
7271
7272 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7273 IT_CHARPOS (*it)));
7274 result = MOVE_LINE_CONTINUED;
7275 break;
7276 }
7277
7278 if (BUFFER_POS_REACHED_P ())
7279 {
7280 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7281 goto buffer_pos_reached;
7282 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7283 {
7284 atpos_it = *it;
7285 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7286 }
7287 }
7288
7289 if (new_x > it->first_visible_x)
7290 {
7291 /* Glyph is visible. Increment number of glyphs that
7292 would be displayed. */
7293 ++it->hpos;
7294 }
7295 }
7296
7297 if (result != MOVE_UNDEFINED)
7298 break;
7299 }
7300 else if (BUFFER_POS_REACHED_P ())
7301 {
7302 buffer_pos_reached:
7303 IT_RESET_X_ASCENT_DESCENT (it);
7304 result = MOVE_POS_MATCH_OR_ZV;
7305 break;
7306 }
7307 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7308 {
7309 /* Stop when TO_X specified and reached. This check is
7310 necessary here because of lines consisting of a line end,
7311 only. The line end will not produce any glyphs and we
7312 would never get MOVE_X_REACHED. */
7313 xassert (it->nglyphs == 0);
7314 result = MOVE_X_REACHED;
7315 break;
7316 }
7317
7318 /* Is this a line end? If yes, we're done. */
7319 if (ITERATOR_AT_END_OF_LINE_P (it))
7320 {
7321 result = MOVE_NEWLINE_OR_CR;
7322 break;
7323 }
7324
7325 if (it->method == GET_FROM_BUFFER)
7326 prev_pos = IT_CHARPOS (*it);
7327 /* The current display element has been consumed. Advance
7328 to the next. */
7329 set_iterator_to_next (it, 1);
7330
7331 /* Stop if lines are truncated and IT's current x-position is
7332 past the right edge of the window now. */
7333 if (it->line_wrap == TRUNCATE
7334 && it->current_x >= it->last_visible_x)
7335 {
7336 if (!FRAME_WINDOW_P (it->f)
7337 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7338 {
7339 if (!get_next_display_element (it)
7340 || BUFFER_POS_REACHED_P ())
7341 {
7342 result = MOVE_POS_MATCH_OR_ZV;
7343 break;
7344 }
7345 if (ITERATOR_AT_END_OF_LINE_P (it))
7346 {
7347 result = MOVE_NEWLINE_OR_CR;
7348 break;
7349 }
7350 }
7351 result = MOVE_LINE_TRUNCATED;
7352 break;
7353 }
7354 #undef IT_RESET_X_ASCENT_DESCENT
7355 }
7356
7357 #undef BUFFER_POS_REACHED_P
7358
7359 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7360 restore the saved iterator. */
7361 if (atpos_it.sp >= 0)
7362 *it = atpos_it;
7363 else if (atx_it.sp >= 0)
7364 *it = atx_it;
7365
7366 done:
7367
7368 /* Restore the iterator settings altered at the beginning of this
7369 function. */
7370 it->glyph_row = saved_glyph_row;
7371 return result;
7372 }
7373
7374 /* For external use. */
7375 void
7376 move_it_in_display_line (struct it *it,
7377 EMACS_INT to_charpos, int to_x,
7378 enum move_operation_enum op)
7379 {
7380 if (it->line_wrap == WORD_WRAP
7381 && (op & MOVE_TO_X))
7382 {
7383 struct it save_it = *it;
7384 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7385 /* When word-wrap is on, TO_X may lie past the end
7386 of a wrapped line. Then it->current is the
7387 character on the next line, so backtrack to the
7388 space before the wrap point. */
7389 if (skip == MOVE_LINE_CONTINUED)
7390 {
7391 int prev_x = max (it->current_x - 1, 0);
7392 *it = save_it;
7393 move_it_in_display_line_to
7394 (it, -1, prev_x, MOVE_TO_X);
7395 }
7396 }
7397 else
7398 move_it_in_display_line_to (it, to_charpos, to_x, op);
7399 }
7400
7401
7402 /* Move IT forward until it satisfies one or more of the criteria in
7403 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7404
7405 OP is a bit-mask that specifies where to stop, and in particular,
7406 which of those four position arguments makes a difference. See the
7407 description of enum move_operation_enum.
7408
7409 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7410 screen line, this function will set IT to the next position >
7411 TO_CHARPOS. */
7412
7413 void
7414 move_it_to (struct it *it, int to_charpos, int to_x, int to_y, int to_vpos, int op)
7415 {
7416 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7417 int line_height, line_start_x = 0, reached = 0;
7418
7419 for (;;)
7420 {
7421 if (op & MOVE_TO_VPOS)
7422 {
7423 /* If no TO_CHARPOS and no TO_X specified, stop at the
7424 start of the line TO_VPOS. */
7425 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7426 {
7427 if (it->vpos == to_vpos)
7428 {
7429 reached = 1;
7430 break;
7431 }
7432 else
7433 skip = move_it_in_display_line_to (it, -1, -1, 0);
7434 }
7435 else
7436 {
7437 /* TO_VPOS >= 0 means stop at TO_X in the line at
7438 TO_VPOS, or at TO_POS, whichever comes first. */
7439 if (it->vpos == to_vpos)
7440 {
7441 reached = 2;
7442 break;
7443 }
7444
7445 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7446
7447 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7448 {
7449 reached = 3;
7450 break;
7451 }
7452 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7453 {
7454 /* We have reached TO_X but not in the line we want. */
7455 skip = move_it_in_display_line_to (it, to_charpos,
7456 -1, MOVE_TO_POS);
7457 if (skip == MOVE_POS_MATCH_OR_ZV)
7458 {
7459 reached = 4;
7460 break;
7461 }
7462 }
7463 }
7464 }
7465 else if (op & MOVE_TO_Y)
7466 {
7467 struct it it_backup;
7468
7469 if (it->line_wrap == WORD_WRAP)
7470 it_backup = *it;
7471
7472 /* TO_Y specified means stop at TO_X in the line containing
7473 TO_Y---or at TO_CHARPOS if this is reached first. The
7474 problem is that we can't really tell whether the line
7475 contains TO_Y before we have completely scanned it, and
7476 this may skip past TO_X. What we do is to first scan to
7477 TO_X.
7478
7479 If TO_X is not specified, use a TO_X of zero. The reason
7480 is to make the outcome of this function more predictable.
7481 If we didn't use TO_X == 0, we would stop at the end of
7482 the line which is probably not what a caller would expect
7483 to happen. */
7484 skip = move_it_in_display_line_to
7485 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7486 (MOVE_TO_X | (op & MOVE_TO_POS)));
7487
7488 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7489 if (skip == MOVE_POS_MATCH_OR_ZV)
7490 reached = 5;
7491 else if (skip == MOVE_X_REACHED)
7492 {
7493 /* If TO_X was reached, we want to know whether TO_Y is
7494 in the line. We know this is the case if the already
7495 scanned glyphs make the line tall enough. Otherwise,
7496 we must check by scanning the rest of the line. */
7497 line_height = it->max_ascent + it->max_descent;
7498 if (to_y >= it->current_y
7499 && to_y < it->current_y + line_height)
7500 {
7501 reached = 6;
7502 break;
7503 }
7504 it_backup = *it;
7505 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7506 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7507 op & MOVE_TO_POS);
7508 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7509 line_height = it->max_ascent + it->max_descent;
7510 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7511
7512 if (to_y >= it->current_y
7513 && to_y < it->current_y + line_height)
7514 {
7515 /* If TO_Y is in this line and TO_X was reached
7516 above, we scanned too far. We have to restore
7517 IT's settings to the ones before skipping. */
7518 *it = it_backup;
7519 reached = 6;
7520 }
7521 else
7522 {
7523 skip = skip2;
7524 if (skip == MOVE_POS_MATCH_OR_ZV)
7525 reached = 7;
7526 }
7527 }
7528 else
7529 {
7530 /* Check whether TO_Y is in this line. */
7531 line_height = it->max_ascent + it->max_descent;
7532 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7533
7534 if (to_y >= it->current_y
7535 && to_y < it->current_y + line_height)
7536 {
7537 /* When word-wrap is on, TO_X may lie past the end
7538 of a wrapped line. Then it->current is the
7539 character on the next line, so backtrack to the
7540 space before the wrap point. */
7541 if (skip == MOVE_LINE_CONTINUED
7542 && it->line_wrap == WORD_WRAP)
7543 {
7544 int prev_x = max (it->current_x - 1, 0);
7545 *it = it_backup;
7546 skip = move_it_in_display_line_to
7547 (it, -1, prev_x, MOVE_TO_X);
7548 }
7549 reached = 6;
7550 }
7551 }
7552
7553 if (reached)
7554 break;
7555 }
7556 else if (BUFFERP (it->object)
7557 && (it->method == GET_FROM_BUFFER
7558 || it->method == GET_FROM_STRETCH)
7559 && IT_CHARPOS (*it) >= to_charpos)
7560 skip = MOVE_POS_MATCH_OR_ZV;
7561 else
7562 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7563
7564 switch (skip)
7565 {
7566 case MOVE_POS_MATCH_OR_ZV:
7567 reached = 8;
7568 goto out;
7569
7570 case MOVE_NEWLINE_OR_CR:
7571 set_iterator_to_next (it, 1);
7572 it->continuation_lines_width = 0;
7573 break;
7574
7575 case MOVE_LINE_TRUNCATED:
7576 it->continuation_lines_width = 0;
7577 reseat_at_next_visible_line_start (it, 0);
7578 if ((op & MOVE_TO_POS) != 0
7579 && IT_CHARPOS (*it) > to_charpos)
7580 {
7581 reached = 9;
7582 goto out;
7583 }
7584 break;
7585
7586 case MOVE_LINE_CONTINUED:
7587 /* For continued lines ending in a tab, some of the glyphs
7588 associated with the tab are displayed on the current
7589 line. Since it->current_x does not include these glyphs,
7590 we use it->last_visible_x instead. */
7591 if (it->c == '\t')
7592 {
7593 it->continuation_lines_width += it->last_visible_x;
7594 /* When moving by vpos, ensure that the iterator really
7595 advances to the next line (bug#847, bug#969). Fixme:
7596 do we need to do this in other circumstances? */
7597 if (it->current_x != it->last_visible_x
7598 && (op & MOVE_TO_VPOS)
7599 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7600 {
7601 line_start_x = it->current_x + it->pixel_width
7602 - it->last_visible_x;
7603 set_iterator_to_next (it, 0);
7604 }
7605 }
7606 else
7607 it->continuation_lines_width += it->current_x;
7608 break;
7609
7610 default:
7611 abort ();
7612 }
7613
7614 /* Reset/increment for the next run. */
7615 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7616 it->current_x = line_start_x;
7617 line_start_x = 0;
7618 it->hpos = 0;
7619 it->current_y += it->max_ascent + it->max_descent;
7620 ++it->vpos;
7621 last_height = it->max_ascent + it->max_descent;
7622 last_max_ascent = it->max_ascent;
7623 it->max_ascent = it->max_descent = 0;
7624 }
7625
7626 out:
7627
7628 /* On text terminals, we may stop at the end of a line in the middle
7629 of a multi-character glyph. If the glyph itself is continued,
7630 i.e. it is actually displayed on the next line, don't treat this
7631 stopping point as valid; move to the next line instead (unless
7632 that brings us offscreen). */
7633 if (!FRAME_WINDOW_P (it->f)
7634 && op & MOVE_TO_POS
7635 && IT_CHARPOS (*it) == to_charpos
7636 && it->what == IT_CHARACTER
7637 && it->nglyphs > 1
7638 && it->line_wrap == WINDOW_WRAP
7639 && it->current_x == it->last_visible_x - 1
7640 && it->c != '\n'
7641 && it->c != '\t'
7642 && it->vpos < XFASTINT (it->w->window_end_vpos))
7643 {
7644 it->continuation_lines_width += it->current_x;
7645 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7646 it->current_y += it->max_ascent + it->max_descent;
7647 ++it->vpos;
7648 last_height = it->max_ascent + it->max_descent;
7649 last_max_ascent = it->max_ascent;
7650 }
7651
7652 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7653 }
7654
7655
7656 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7657
7658 If DY > 0, move IT backward at least that many pixels. DY = 0
7659 means move IT backward to the preceding line start or BEGV. This
7660 function may move over more than DY pixels if IT->current_y - DY
7661 ends up in the middle of a line; in this case IT->current_y will be
7662 set to the top of the line moved to. */
7663
7664 void
7665 move_it_vertically_backward (struct it *it, int dy)
7666 {
7667 int nlines, h;
7668 struct it it2, it3;
7669 int start_pos;
7670
7671 move_further_back:
7672 xassert (dy >= 0);
7673
7674 start_pos = IT_CHARPOS (*it);
7675
7676 /* Estimate how many newlines we must move back. */
7677 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7678
7679 /* Set the iterator's position that many lines back. */
7680 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7681 back_to_previous_visible_line_start (it);
7682
7683 /* Reseat the iterator here. When moving backward, we don't want
7684 reseat to skip forward over invisible text, set up the iterator
7685 to deliver from overlay strings at the new position etc. So,
7686 use reseat_1 here. */
7687 reseat_1 (it, it->current.pos, 1);
7688
7689 /* We are now surely at a line start. */
7690 it->current_x = it->hpos = 0;
7691 it->continuation_lines_width = 0;
7692
7693 /* Move forward and see what y-distance we moved. First move to the
7694 start of the next line so that we get its height. We need this
7695 height to be able to tell whether we reached the specified
7696 y-distance. */
7697 it2 = *it;
7698 it2.max_ascent = it2.max_descent = 0;
7699 do
7700 {
7701 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7702 MOVE_TO_POS | MOVE_TO_VPOS);
7703 }
7704 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7705 xassert (IT_CHARPOS (*it) >= BEGV);
7706 it3 = it2;
7707
7708 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7709 xassert (IT_CHARPOS (*it) >= BEGV);
7710 /* H is the actual vertical distance from the position in *IT
7711 and the starting position. */
7712 h = it2.current_y - it->current_y;
7713 /* NLINES is the distance in number of lines. */
7714 nlines = it2.vpos - it->vpos;
7715
7716 /* Correct IT's y and vpos position
7717 so that they are relative to the starting point. */
7718 it->vpos -= nlines;
7719 it->current_y -= h;
7720
7721 if (dy == 0)
7722 {
7723 /* DY == 0 means move to the start of the screen line. The
7724 value of nlines is > 0 if continuation lines were involved. */
7725 if (nlines > 0)
7726 move_it_by_lines (it, nlines, 1);
7727 }
7728 else
7729 {
7730 /* The y-position we try to reach, relative to *IT.
7731 Note that H has been subtracted in front of the if-statement. */
7732 int target_y = it->current_y + h - dy;
7733 int y0 = it3.current_y;
7734 int y1 = line_bottom_y (&it3);
7735 int line_height = y1 - y0;
7736
7737 /* If we did not reach target_y, try to move further backward if
7738 we can. If we moved too far backward, try to move forward. */
7739 if (target_y < it->current_y
7740 /* This is heuristic. In a window that's 3 lines high, with
7741 a line height of 13 pixels each, recentering with point
7742 on the bottom line will try to move -39/2 = 19 pixels
7743 backward. Try to avoid moving into the first line. */
7744 && (it->current_y - target_y
7745 > min (window_box_height (it->w), line_height * 2 / 3))
7746 && IT_CHARPOS (*it) > BEGV)
7747 {
7748 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7749 target_y - it->current_y));
7750 dy = it->current_y - target_y;
7751 goto move_further_back;
7752 }
7753 else if (target_y >= it->current_y + line_height
7754 && IT_CHARPOS (*it) < ZV)
7755 {
7756 /* Should move forward by at least one line, maybe more.
7757
7758 Note: Calling move_it_by_lines can be expensive on
7759 terminal frames, where compute_motion is used (via
7760 vmotion) to do the job, when there are very long lines
7761 and truncate-lines is nil. That's the reason for
7762 treating terminal frames specially here. */
7763
7764 if (!FRAME_WINDOW_P (it->f))
7765 move_it_vertically (it, target_y - (it->current_y + line_height));
7766 else
7767 {
7768 do
7769 {
7770 move_it_by_lines (it, 1, 1);
7771 }
7772 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7773 }
7774 }
7775 }
7776 }
7777
7778
7779 /* Move IT by a specified amount of pixel lines DY. DY negative means
7780 move backwards. DY = 0 means move to start of screen line. At the
7781 end, IT will be on the start of a screen line. */
7782
7783 void
7784 move_it_vertically (struct it *it, int dy)
7785 {
7786 if (dy <= 0)
7787 move_it_vertically_backward (it, -dy);
7788 else
7789 {
7790 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7791 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7792 MOVE_TO_POS | MOVE_TO_Y);
7793 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7794
7795 /* If buffer ends in ZV without a newline, move to the start of
7796 the line to satisfy the post-condition. */
7797 if (IT_CHARPOS (*it) == ZV
7798 && ZV > BEGV
7799 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7800 move_it_by_lines (it, 0, 0);
7801 }
7802 }
7803
7804
7805 /* Move iterator IT past the end of the text line it is in. */
7806
7807 void
7808 move_it_past_eol (struct it *it)
7809 {
7810 enum move_it_result rc;
7811
7812 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7813 if (rc == MOVE_NEWLINE_OR_CR)
7814 set_iterator_to_next (it, 0);
7815 }
7816
7817
7818 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7819 negative means move up. DVPOS == 0 means move to the start of the
7820 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7821 NEED_Y_P is zero, IT->current_y will be left unchanged.
7822
7823 Further optimization ideas: If we would know that IT->f doesn't use
7824 a face with proportional font, we could be faster for
7825 truncate-lines nil. */
7826
7827 void
7828 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7829 {
7830 struct position pos;
7831
7832 /* The commented-out optimization uses vmotion on terminals. This
7833 gives bad results, because elements like it->what, on which
7834 callers such as pos_visible_p rely, aren't updated. */
7835 /* if (!FRAME_WINDOW_P (it->f))
7836 {
7837 struct text_pos textpos;
7838
7839 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7840 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7841 reseat (it, textpos, 1);
7842 it->vpos += pos.vpos;
7843 it->current_y += pos.vpos;
7844 }
7845 else */
7846
7847 if (dvpos == 0)
7848 {
7849 /* DVPOS == 0 means move to the start of the screen line. */
7850 move_it_vertically_backward (it, 0);
7851 xassert (it->current_x == 0 && it->hpos == 0);
7852 /* Let next call to line_bottom_y calculate real line height */
7853 last_height = 0;
7854 }
7855 else if (dvpos > 0)
7856 {
7857 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7858 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7859 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7860 }
7861 else
7862 {
7863 struct it it2;
7864 int start_charpos, i;
7865
7866 /* Start at the beginning of the screen line containing IT's
7867 position. This may actually move vertically backwards,
7868 in case of overlays, so adjust dvpos accordingly. */
7869 dvpos += it->vpos;
7870 move_it_vertically_backward (it, 0);
7871 dvpos -= it->vpos;
7872
7873 /* Go back -DVPOS visible lines and reseat the iterator there. */
7874 start_charpos = IT_CHARPOS (*it);
7875 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7876 back_to_previous_visible_line_start (it);
7877 reseat (it, it->current.pos, 1);
7878
7879 /* Move further back if we end up in a string or an image. */
7880 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7881 {
7882 /* First try to move to start of display line. */
7883 dvpos += it->vpos;
7884 move_it_vertically_backward (it, 0);
7885 dvpos -= it->vpos;
7886 if (IT_POS_VALID_AFTER_MOVE_P (it))
7887 break;
7888 /* If start of line is still in string or image,
7889 move further back. */
7890 back_to_previous_visible_line_start (it);
7891 reseat (it, it->current.pos, 1);
7892 dvpos--;
7893 }
7894
7895 it->current_x = it->hpos = 0;
7896
7897 /* Above call may have moved too far if continuation lines
7898 are involved. Scan forward and see if it did. */
7899 it2 = *it;
7900 it2.vpos = it2.current_y = 0;
7901 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7902 it->vpos -= it2.vpos;
7903 it->current_y -= it2.current_y;
7904 it->current_x = it->hpos = 0;
7905
7906 /* If we moved too far back, move IT some lines forward. */
7907 if (it2.vpos > -dvpos)
7908 {
7909 int delta = it2.vpos + dvpos;
7910 it2 = *it;
7911 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7912 /* Move back again if we got too far ahead. */
7913 if (IT_CHARPOS (*it) >= start_charpos)
7914 *it = it2;
7915 }
7916 }
7917 }
7918
7919 /* Return 1 if IT points into the middle of a display vector. */
7920
7921 int
7922 in_display_vector_p (struct it *it)
7923 {
7924 return (it->method == GET_FROM_DISPLAY_VECTOR
7925 && it->current.dpvec_index > 0
7926 && it->dpvec + it->current.dpvec_index != it->dpend);
7927 }
7928
7929 \f
7930 /***********************************************************************
7931 Messages
7932 ***********************************************************************/
7933
7934
7935 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7936 to *Messages*. */
7937
7938 void
7939 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7940 {
7941 Lisp_Object args[3];
7942 Lisp_Object msg, fmt;
7943 char *buffer;
7944 int len;
7945 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7946 USE_SAFE_ALLOCA;
7947
7948 /* Do nothing if called asynchronously. Inserting text into
7949 a buffer may call after-change-functions and alike and
7950 that would means running Lisp asynchronously. */
7951 if (handling_signal)
7952 return;
7953
7954 fmt = msg = Qnil;
7955 GCPRO4 (fmt, msg, arg1, arg2);
7956
7957 args[0] = fmt = build_string (format);
7958 args[1] = arg1;
7959 args[2] = arg2;
7960 msg = Fformat (3, args);
7961
7962 len = SBYTES (msg) + 1;
7963 SAFE_ALLOCA (buffer, char *, len);
7964 memcpy (buffer, SDATA (msg), len);
7965
7966 message_dolog (buffer, len - 1, 1, 0);
7967 SAFE_FREE ();
7968
7969 UNGCPRO;
7970 }
7971
7972
7973 /* Output a newline in the *Messages* buffer if "needs" one. */
7974
7975 void
7976 message_log_maybe_newline (void)
7977 {
7978 if (message_log_need_newline)
7979 message_dolog ("", 0, 1, 0);
7980 }
7981
7982
7983 /* Add a string M of length NBYTES to the message log, optionally
7984 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7985 nonzero, means interpret the contents of M as multibyte. This
7986 function calls low-level routines in order to bypass text property
7987 hooks, etc. which might not be safe to run.
7988
7989 This may GC (insert may run before/after change hooks),
7990 so the buffer M must NOT point to a Lisp string. */
7991
7992 void
7993 message_dolog (const char *m, int nbytes, int nlflag, int multibyte)
7994 {
7995 if (!NILP (Vmemory_full))
7996 return;
7997
7998 if (!NILP (Vmessage_log_max))
7999 {
8000 struct buffer *oldbuf;
8001 Lisp_Object oldpoint, oldbegv, oldzv;
8002 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8003 int point_at_end = 0;
8004 int zv_at_end = 0;
8005 Lisp_Object old_deactivate_mark, tem;
8006 struct gcpro gcpro1;
8007
8008 old_deactivate_mark = Vdeactivate_mark;
8009 oldbuf = current_buffer;
8010 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8011 current_buffer->undo_list = Qt;
8012
8013 oldpoint = message_dolog_marker1;
8014 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8015 oldbegv = message_dolog_marker2;
8016 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8017 oldzv = message_dolog_marker3;
8018 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8019 GCPRO1 (old_deactivate_mark);
8020
8021 if (PT == Z)
8022 point_at_end = 1;
8023 if (ZV == Z)
8024 zv_at_end = 1;
8025
8026 BEGV = BEG;
8027 BEGV_BYTE = BEG_BYTE;
8028 ZV = Z;
8029 ZV_BYTE = Z_BYTE;
8030 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8031
8032 /* Insert the string--maybe converting multibyte to single byte
8033 or vice versa, so that all the text fits the buffer. */
8034 if (multibyte
8035 && NILP (current_buffer->enable_multibyte_characters))
8036 {
8037 int i, c, char_bytes;
8038 unsigned char work[1];
8039
8040 /* Convert a multibyte string to single-byte
8041 for the *Message* buffer. */
8042 for (i = 0; i < nbytes; i += char_bytes)
8043 {
8044 c = string_char_and_length (m + i, &char_bytes);
8045 work[0] = (ASCII_CHAR_P (c)
8046 ? c
8047 : multibyte_char_to_unibyte (c, Qnil));
8048 insert_1_both (work, 1, 1, 1, 0, 0);
8049 }
8050 }
8051 else if (! multibyte
8052 && ! NILP (current_buffer->enable_multibyte_characters))
8053 {
8054 int i, c, char_bytes;
8055 unsigned char *msg = (unsigned char *) m;
8056 unsigned char str[MAX_MULTIBYTE_LENGTH];
8057 /* Convert a single-byte string to multibyte
8058 for the *Message* buffer. */
8059 for (i = 0; i < nbytes; i++)
8060 {
8061 c = msg[i];
8062 MAKE_CHAR_MULTIBYTE (c);
8063 char_bytes = CHAR_STRING (c, str);
8064 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8065 }
8066 }
8067 else if (nbytes)
8068 insert_1 (m, nbytes, 1, 0, 0);
8069
8070 if (nlflag)
8071 {
8072 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8073 insert_1 ("\n", 1, 1, 0, 0);
8074
8075 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8076 this_bol = PT;
8077 this_bol_byte = PT_BYTE;
8078
8079 /* See if this line duplicates the previous one.
8080 If so, combine duplicates. */
8081 if (this_bol > BEG)
8082 {
8083 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8084 prev_bol = PT;
8085 prev_bol_byte = PT_BYTE;
8086
8087 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8088 this_bol, this_bol_byte);
8089 if (dup)
8090 {
8091 del_range_both (prev_bol, prev_bol_byte,
8092 this_bol, this_bol_byte, 0);
8093 if (dup > 1)
8094 {
8095 char dupstr[40];
8096 int duplen;
8097
8098 /* If you change this format, don't forget to also
8099 change message_log_check_duplicate. */
8100 sprintf (dupstr, " [%d times]", dup);
8101 duplen = strlen (dupstr);
8102 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8103 insert_1 (dupstr, duplen, 1, 0, 1);
8104 }
8105 }
8106 }
8107
8108 /* If we have more than the desired maximum number of lines
8109 in the *Messages* buffer now, delete the oldest ones.
8110 This is safe because we don't have undo in this buffer. */
8111
8112 if (NATNUMP (Vmessage_log_max))
8113 {
8114 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8115 -XFASTINT (Vmessage_log_max) - 1, 0);
8116 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8117 }
8118 }
8119 BEGV = XMARKER (oldbegv)->charpos;
8120 BEGV_BYTE = marker_byte_position (oldbegv);
8121
8122 if (zv_at_end)
8123 {
8124 ZV = Z;
8125 ZV_BYTE = Z_BYTE;
8126 }
8127 else
8128 {
8129 ZV = XMARKER (oldzv)->charpos;
8130 ZV_BYTE = marker_byte_position (oldzv);
8131 }
8132
8133 if (point_at_end)
8134 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8135 else
8136 /* We can't do Fgoto_char (oldpoint) because it will run some
8137 Lisp code. */
8138 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8139 XMARKER (oldpoint)->bytepos);
8140
8141 UNGCPRO;
8142 unchain_marker (XMARKER (oldpoint));
8143 unchain_marker (XMARKER (oldbegv));
8144 unchain_marker (XMARKER (oldzv));
8145
8146 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8147 set_buffer_internal (oldbuf);
8148 if (NILP (tem))
8149 windows_or_buffers_changed = old_windows_or_buffers_changed;
8150 message_log_need_newline = !nlflag;
8151 Vdeactivate_mark = old_deactivate_mark;
8152 }
8153 }
8154
8155
8156 /* We are at the end of the buffer after just having inserted a newline.
8157 (Note: We depend on the fact we won't be crossing the gap.)
8158 Check to see if the most recent message looks a lot like the previous one.
8159 Return 0 if different, 1 if the new one should just replace it, or a
8160 value N > 1 if we should also append " [N times]". */
8161
8162 static int
8163 message_log_check_duplicate (int prev_bol, int prev_bol_byte,
8164 int this_bol, int this_bol_byte)
8165 {
8166 int i;
8167 int len = Z_BYTE - 1 - this_bol_byte;
8168 int seen_dots = 0;
8169 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8170 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8171
8172 for (i = 0; i < len; i++)
8173 {
8174 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8175 seen_dots = 1;
8176 if (p1[i] != p2[i])
8177 return seen_dots;
8178 }
8179 p1 += len;
8180 if (*p1 == '\n')
8181 return 2;
8182 if (*p1++ == ' ' && *p1++ == '[')
8183 {
8184 int n = 0;
8185 while (*p1 >= '0' && *p1 <= '9')
8186 n = n * 10 + *p1++ - '0';
8187 if (strncmp (p1, " times]\n", 8) == 0)
8188 return n+1;
8189 }
8190 return 0;
8191 }
8192 \f
8193
8194 /* Display an echo area message M with a specified length of NBYTES
8195 bytes. The string may include null characters. If M is 0, clear
8196 out any existing message, and let the mini-buffer text show
8197 through.
8198
8199 This may GC, so the buffer M must NOT point to a Lisp string. */
8200
8201 void
8202 message2 (const char *m, int nbytes, int multibyte)
8203 {
8204 /* First flush out any partial line written with print. */
8205 message_log_maybe_newline ();
8206 if (m)
8207 message_dolog (m, nbytes, 1, multibyte);
8208 message2_nolog (m, nbytes, multibyte);
8209 }
8210
8211
8212 /* The non-logging counterpart of message2. */
8213
8214 void
8215 message2_nolog (const char *m, int nbytes, int multibyte)
8216 {
8217 struct frame *sf = SELECTED_FRAME ();
8218 message_enable_multibyte = multibyte;
8219
8220 if (FRAME_INITIAL_P (sf))
8221 {
8222 if (noninteractive_need_newline)
8223 putc ('\n', stderr);
8224 noninteractive_need_newline = 0;
8225 if (m)
8226 fwrite (m, nbytes, 1, stderr);
8227 if (cursor_in_echo_area == 0)
8228 fprintf (stderr, "\n");
8229 fflush (stderr);
8230 }
8231 /* A null message buffer means that the frame hasn't really been
8232 initialized yet. Error messages get reported properly by
8233 cmd_error, so this must be just an informative message; toss it. */
8234 else if (INTERACTIVE
8235 && sf->glyphs_initialized_p
8236 && FRAME_MESSAGE_BUF (sf))
8237 {
8238 Lisp_Object mini_window;
8239 struct frame *f;
8240
8241 /* Get the frame containing the mini-buffer
8242 that the selected frame is using. */
8243 mini_window = FRAME_MINIBUF_WINDOW (sf);
8244 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8245
8246 FRAME_SAMPLE_VISIBILITY (f);
8247 if (FRAME_VISIBLE_P (sf)
8248 && ! FRAME_VISIBLE_P (f))
8249 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8250
8251 if (m)
8252 {
8253 set_message (m, Qnil, nbytes, multibyte);
8254 if (minibuffer_auto_raise)
8255 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8256 }
8257 else
8258 clear_message (1, 1);
8259
8260 do_pending_window_change (0);
8261 echo_area_display (1);
8262 do_pending_window_change (0);
8263 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8264 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8265 }
8266 }
8267
8268
8269 /* Display an echo area message M with a specified length of NBYTES
8270 bytes. The string may include null characters. If M is not a
8271 string, clear out any existing message, and let the mini-buffer
8272 text show through.
8273
8274 This function cancels echoing. */
8275
8276 void
8277 message3 (Lisp_Object m, int nbytes, int multibyte)
8278 {
8279 struct gcpro gcpro1;
8280
8281 GCPRO1 (m);
8282 clear_message (1,1);
8283 cancel_echoing ();
8284
8285 /* First flush out any partial line written with print. */
8286 message_log_maybe_newline ();
8287 if (STRINGP (m))
8288 {
8289 char *buffer;
8290 USE_SAFE_ALLOCA;
8291
8292 SAFE_ALLOCA (buffer, char *, nbytes);
8293 memcpy (buffer, SDATA (m), nbytes);
8294 message_dolog (buffer, nbytes, 1, multibyte);
8295 SAFE_FREE ();
8296 }
8297 message3_nolog (m, nbytes, multibyte);
8298
8299 UNGCPRO;
8300 }
8301
8302
8303 /* The non-logging version of message3.
8304 This does not cancel echoing, because it is used for echoing.
8305 Perhaps we need to make a separate function for echoing
8306 and make this cancel echoing. */
8307
8308 void
8309 message3_nolog (Lisp_Object m, int nbytes, int multibyte)
8310 {
8311 struct frame *sf = SELECTED_FRAME ();
8312 message_enable_multibyte = multibyte;
8313
8314 if (FRAME_INITIAL_P (sf))
8315 {
8316 if (noninteractive_need_newline)
8317 putc ('\n', stderr);
8318 noninteractive_need_newline = 0;
8319 if (STRINGP (m))
8320 fwrite (SDATA (m), nbytes, 1, stderr);
8321 if (cursor_in_echo_area == 0)
8322 fprintf (stderr, "\n");
8323 fflush (stderr);
8324 }
8325 /* A null message buffer means that the frame hasn't really been
8326 initialized yet. Error messages get reported properly by
8327 cmd_error, so this must be just an informative message; toss it. */
8328 else if (INTERACTIVE
8329 && sf->glyphs_initialized_p
8330 && FRAME_MESSAGE_BUF (sf))
8331 {
8332 Lisp_Object mini_window;
8333 Lisp_Object frame;
8334 struct frame *f;
8335
8336 /* Get the frame containing the mini-buffer
8337 that the selected frame is using. */
8338 mini_window = FRAME_MINIBUF_WINDOW (sf);
8339 frame = XWINDOW (mini_window)->frame;
8340 f = XFRAME (frame);
8341
8342 FRAME_SAMPLE_VISIBILITY (f);
8343 if (FRAME_VISIBLE_P (sf)
8344 && !FRAME_VISIBLE_P (f))
8345 Fmake_frame_visible (frame);
8346
8347 if (STRINGP (m) && SCHARS (m) > 0)
8348 {
8349 set_message (NULL, m, nbytes, multibyte);
8350 if (minibuffer_auto_raise)
8351 Fraise_frame (frame);
8352 /* Assume we are not echoing.
8353 (If we are, echo_now will override this.) */
8354 echo_message_buffer = Qnil;
8355 }
8356 else
8357 clear_message (1, 1);
8358
8359 do_pending_window_change (0);
8360 echo_area_display (1);
8361 do_pending_window_change (0);
8362 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8363 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8364 }
8365 }
8366
8367
8368 /* Display a null-terminated echo area message M. If M is 0, clear
8369 out any existing message, and let the mini-buffer text show through.
8370
8371 The buffer M must continue to exist until after the echo area gets
8372 cleared or some other message gets displayed there. Do not pass
8373 text that is stored in a Lisp string. Do not pass text in a buffer
8374 that was alloca'd. */
8375
8376 void
8377 message1 (const char *m)
8378 {
8379 message2 (m, (m ? strlen (m) : 0), 0);
8380 }
8381
8382
8383 /* The non-logging counterpart of message1. */
8384
8385 void
8386 message1_nolog (const char *m)
8387 {
8388 message2_nolog (m, (m ? strlen (m) : 0), 0);
8389 }
8390
8391 /* Display a message M which contains a single %s
8392 which gets replaced with STRING. */
8393
8394 void
8395 message_with_string (const char *m, Lisp_Object string, int log)
8396 {
8397 CHECK_STRING (string);
8398
8399 if (noninteractive)
8400 {
8401 if (m)
8402 {
8403 if (noninteractive_need_newline)
8404 putc ('\n', stderr);
8405 noninteractive_need_newline = 0;
8406 fprintf (stderr, m, SDATA (string));
8407 if (!cursor_in_echo_area)
8408 fprintf (stderr, "\n");
8409 fflush (stderr);
8410 }
8411 }
8412 else if (INTERACTIVE)
8413 {
8414 /* The frame whose minibuffer we're going to display the message on.
8415 It may be larger than the selected frame, so we need
8416 to use its buffer, not the selected frame's buffer. */
8417 Lisp_Object mini_window;
8418 struct frame *f, *sf = SELECTED_FRAME ();
8419
8420 /* Get the frame containing the minibuffer
8421 that the selected frame is using. */
8422 mini_window = FRAME_MINIBUF_WINDOW (sf);
8423 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8424
8425 /* A null message buffer means that the frame hasn't really been
8426 initialized yet. Error messages get reported properly by
8427 cmd_error, so this must be just an informative message; toss it. */
8428 if (FRAME_MESSAGE_BUF (f))
8429 {
8430 Lisp_Object args[2], message;
8431 struct gcpro gcpro1, gcpro2;
8432
8433 args[0] = build_string (m);
8434 args[1] = message = string;
8435 GCPRO2 (args[0], message);
8436 gcpro1.nvars = 2;
8437
8438 message = Fformat (2, args);
8439
8440 if (log)
8441 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8442 else
8443 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8444
8445 UNGCPRO;
8446
8447 /* Print should start at the beginning of the message
8448 buffer next time. */
8449 message_buf_print = 0;
8450 }
8451 }
8452 }
8453
8454
8455 /* Dump an informative message to the minibuf. If M is 0, clear out
8456 any existing message, and let the mini-buffer text show through. */
8457
8458 static void
8459 vmessage (const char *m, va_list ap)
8460 {
8461 if (noninteractive)
8462 {
8463 if (m)
8464 {
8465 if (noninteractive_need_newline)
8466 putc ('\n', stderr);
8467 noninteractive_need_newline = 0;
8468 vfprintf (stderr, m, ap);
8469 if (cursor_in_echo_area == 0)
8470 fprintf (stderr, "\n");
8471 fflush (stderr);
8472 }
8473 }
8474 else if (INTERACTIVE)
8475 {
8476 /* The frame whose mini-buffer we're going to display the message
8477 on. It may be larger than the selected frame, so we need to
8478 use its buffer, not the selected frame's buffer. */
8479 Lisp_Object mini_window;
8480 struct frame *f, *sf = SELECTED_FRAME ();
8481
8482 /* Get the frame containing the mini-buffer
8483 that the selected frame is using. */
8484 mini_window = FRAME_MINIBUF_WINDOW (sf);
8485 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8486
8487 /* A null message buffer means that the frame hasn't really been
8488 initialized yet. Error messages get reported properly by
8489 cmd_error, so this must be just an informative message; toss
8490 it. */
8491 if (FRAME_MESSAGE_BUF (f))
8492 {
8493 if (m)
8494 {
8495 int len;
8496
8497 len = doprnt (FRAME_MESSAGE_BUF (f),
8498 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8499
8500 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8501 }
8502 else
8503 message1 (0);
8504
8505 /* Print should start at the beginning of the message
8506 buffer next time. */
8507 message_buf_print = 0;
8508 }
8509 }
8510 }
8511
8512 void
8513 message (const char *m, ...)
8514 {
8515 va_list ap;
8516 va_start (ap, m);
8517 vmessage (m, ap);
8518 va_end (ap);
8519 }
8520
8521
8522 /* The non-logging version of message. */
8523
8524 void
8525 message_nolog (const char *m, ...)
8526 {
8527 Lisp_Object old_log_max;
8528 va_list ap;
8529 va_start (ap, m);
8530 old_log_max = Vmessage_log_max;
8531 Vmessage_log_max = Qnil;
8532 vmessage (m, ap);
8533 Vmessage_log_max = old_log_max;
8534 va_end (ap);
8535 }
8536
8537
8538 /* Display the current message in the current mini-buffer. This is
8539 only called from error handlers in process.c, and is not time
8540 critical. */
8541
8542 void
8543 update_echo_area (void)
8544 {
8545 if (!NILP (echo_area_buffer[0]))
8546 {
8547 Lisp_Object string;
8548 string = Fcurrent_message ();
8549 message3 (string, SBYTES (string),
8550 !NILP (current_buffer->enable_multibyte_characters));
8551 }
8552 }
8553
8554
8555 /* Make sure echo area buffers in `echo_buffers' are live.
8556 If they aren't, make new ones. */
8557
8558 static void
8559 ensure_echo_area_buffers (void)
8560 {
8561 int i;
8562
8563 for (i = 0; i < 2; ++i)
8564 if (!BUFFERP (echo_buffer[i])
8565 || NILP (XBUFFER (echo_buffer[i])->name))
8566 {
8567 char name[30];
8568 Lisp_Object old_buffer;
8569 int j;
8570
8571 old_buffer = echo_buffer[i];
8572 sprintf (name, " *Echo Area %d*", i);
8573 echo_buffer[i] = Fget_buffer_create (build_string (name));
8574 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8575 /* to force word wrap in echo area -
8576 it was decided to postpone this*/
8577 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8578
8579 for (j = 0; j < 2; ++j)
8580 if (EQ (old_buffer, echo_area_buffer[j]))
8581 echo_area_buffer[j] = echo_buffer[i];
8582 }
8583 }
8584
8585
8586 /* Call FN with args A1..A4 with either the current or last displayed
8587 echo_area_buffer as current buffer.
8588
8589 WHICH zero means use the current message buffer
8590 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8591 from echo_buffer[] and clear it.
8592
8593 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8594 suitable buffer from echo_buffer[] and clear it.
8595
8596 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8597 that the current message becomes the last displayed one, make
8598 choose a suitable buffer for echo_area_buffer[0], and clear it.
8599
8600 Value is what FN returns. */
8601
8602 static int
8603 with_echo_area_buffer (struct window *w, int which,
8604 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8605 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8606 {
8607 Lisp_Object buffer;
8608 int this_one, the_other, clear_buffer_p, rc;
8609 int count = SPECPDL_INDEX ();
8610
8611 /* If buffers aren't live, make new ones. */
8612 ensure_echo_area_buffers ();
8613
8614 clear_buffer_p = 0;
8615
8616 if (which == 0)
8617 this_one = 0, the_other = 1;
8618 else if (which > 0)
8619 this_one = 1, the_other = 0;
8620 else
8621 {
8622 this_one = 0, the_other = 1;
8623 clear_buffer_p = 1;
8624
8625 /* We need a fresh one in case the current echo buffer equals
8626 the one containing the last displayed echo area message. */
8627 if (!NILP (echo_area_buffer[this_one])
8628 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8629 echo_area_buffer[this_one] = Qnil;
8630 }
8631
8632 /* Choose a suitable buffer from echo_buffer[] is we don't
8633 have one. */
8634 if (NILP (echo_area_buffer[this_one]))
8635 {
8636 echo_area_buffer[this_one]
8637 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8638 ? echo_buffer[the_other]
8639 : echo_buffer[this_one]);
8640 clear_buffer_p = 1;
8641 }
8642
8643 buffer = echo_area_buffer[this_one];
8644
8645 /* Don't get confused by reusing the buffer used for echoing
8646 for a different purpose. */
8647 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8648 cancel_echoing ();
8649
8650 record_unwind_protect (unwind_with_echo_area_buffer,
8651 with_echo_area_buffer_unwind_data (w));
8652
8653 /* Make the echo area buffer current. Note that for display
8654 purposes, it is not necessary that the displayed window's buffer
8655 == current_buffer, except for text property lookup. So, let's
8656 only set that buffer temporarily here without doing a full
8657 Fset_window_buffer. We must also change w->pointm, though,
8658 because otherwise an assertions in unshow_buffer fails, and Emacs
8659 aborts. */
8660 set_buffer_internal_1 (XBUFFER (buffer));
8661 if (w)
8662 {
8663 w->buffer = buffer;
8664 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8665 }
8666
8667 current_buffer->undo_list = Qt;
8668 current_buffer->read_only = Qnil;
8669 specbind (Qinhibit_read_only, Qt);
8670 specbind (Qinhibit_modification_hooks, Qt);
8671
8672 if (clear_buffer_p && Z > BEG)
8673 del_range (BEG, Z);
8674
8675 xassert (BEGV >= BEG);
8676 xassert (ZV <= Z && ZV >= BEGV);
8677
8678 rc = fn (a1, a2, a3, a4);
8679
8680 xassert (BEGV >= BEG);
8681 xassert (ZV <= Z && ZV >= BEGV);
8682
8683 unbind_to (count, Qnil);
8684 return rc;
8685 }
8686
8687
8688 /* Save state that should be preserved around the call to the function
8689 FN called in with_echo_area_buffer. */
8690
8691 static Lisp_Object
8692 with_echo_area_buffer_unwind_data (struct window *w)
8693 {
8694 int i = 0;
8695 Lisp_Object vector, tmp;
8696
8697 /* Reduce consing by keeping one vector in
8698 Vwith_echo_area_save_vector. */
8699 vector = Vwith_echo_area_save_vector;
8700 Vwith_echo_area_save_vector = Qnil;
8701
8702 if (NILP (vector))
8703 vector = Fmake_vector (make_number (7), Qnil);
8704
8705 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8706 ASET (vector, i, Vdeactivate_mark); ++i;
8707 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8708
8709 if (w)
8710 {
8711 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8712 ASET (vector, i, w->buffer); ++i;
8713 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8714 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8715 }
8716 else
8717 {
8718 int end = i + 4;
8719 for (; i < end; ++i)
8720 ASET (vector, i, Qnil);
8721 }
8722
8723 xassert (i == ASIZE (vector));
8724 return vector;
8725 }
8726
8727
8728 /* Restore global state from VECTOR which was created by
8729 with_echo_area_buffer_unwind_data. */
8730
8731 static Lisp_Object
8732 unwind_with_echo_area_buffer (Lisp_Object vector)
8733 {
8734 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8735 Vdeactivate_mark = AREF (vector, 1);
8736 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8737
8738 if (WINDOWP (AREF (vector, 3)))
8739 {
8740 struct window *w;
8741 Lisp_Object buffer, charpos, bytepos;
8742
8743 w = XWINDOW (AREF (vector, 3));
8744 buffer = AREF (vector, 4);
8745 charpos = AREF (vector, 5);
8746 bytepos = AREF (vector, 6);
8747
8748 w->buffer = buffer;
8749 set_marker_both (w->pointm, buffer,
8750 XFASTINT (charpos), XFASTINT (bytepos));
8751 }
8752
8753 Vwith_echo_area_save_vector = vector;
8754 return Qnil;
8755 }
8756
8757
8758 /* Set up the echo area for use by print functions. MULTIBYTE_P
8759 non-zero means we will print multibyte. */
8760
8761 void
8762 setup_echo_area_for_printing (int multibyte_p)
8763 {
8764 /* If we can't find an echo area any more, exit. */
8765 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8766 Fkill_emacs (Qnil);
8767
8768 ensure_echo_area_buffers ();
8769
8770 if (!message_buf_print)
8771 {
8772 /* A message has been output since the last time we printed.
8773 Choose a fresh echo area buffer. */
8774 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8775 echo_area_buffer[0] = echo_buffer[1];
8776 else
8777 echo_area_buffer[0] = echo_buffer[0];
8778
8779 /* Switch to that buffer and clear it. */
8780 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8781 current_buffer->truncate_lines = Qnil;
8782
8783 if (Z > BEG)
8784 {
8785 int count = SPECPDL_INDEX ();
8786 specbind (Qinhibit_read_only, Qt);
8787 /* Note that undo recording is always disabled. */
8788 del_range (BEG, Z);
8789 unbind_to (count, Qnil);
8790 }
8791 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8792
8793 /* Set up the buffer for the multibyteness we need. */
8794 if (multibyte_p
8795 != !NILP (current_buffer->enable_multibyte_characters))
8796 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8797
8798 /* Raise the frame containing the echo area. */
8799 if (minibuffer_auto_raise)
8800 {
8801 struct frame *sf = SELECTED_FRAME ();
8802 Lisp_Object mini_window;
8803 mini_window = FRAME_MINIBUF_WINDOW (sf);
8804 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8805 }
8806
8807 message_log_maybe_newline ();
8808 message_buf_print = 1;
8809 }
8810 else
8811 {
8812 if (NILP (echo_area_buffer[0]))
8813 {
8814 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8815 echo_area_buffer[0] = echo_buffer[1];
8816 else
8817 echo_area_buffer[0] = echo_buffer[0];
8818 }
8819
8820 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8821 {
8822 /* Someone switched buffers between print requests. */
8823 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8824 current_buffer->truncate_lines = Qnil;
8825 }
8826 }
8827 }
8828
8829
8830 /* Display an echo area message in window W. Value is non-zero if W's
8831 height is changed. If display_last_displayed_message_p is
8832 non-zero, display the message that was last displayed, otherwise
8833 display the current message. */
8834
8835 static int
8836 display_echo_area (struct window *w)
8837 {
8838 int i, no_message_p, window_height_changed_p, count;
8839
8840 /* Temporarily disable garbage collections while displaying the echo
8841 area. This is done because a GC can print a message itself.
8842 That message would modify the echo area buffer's contents while a
8843 redisplay of the buffer is going on, and seriously confuse
8844 redisplay. */
8845 count = inhibit_garbage_collection ();
8846
8847 /* If there is no message, we must call display_echo_area_1
8848 nevertheless because it resizes the window. But we will have to
8849 reset the echo_area_buffer in question to nil at the end because
8850 with_echo_area_buffer will sets it to an empty buffer. */
8851 i = display_last_displayed_message_p ? 1 : 0;
8852 no_message_p = NILP (echo_area_buffer[i]);
8853
8854 window_height_changed_p
8855 = with_echo_area_buffer (w, display_last_displayed_message_p,
8856 display_echo_area_1,
8857 (EMACS_INT) w, Qnil, 0, 0);
8858
8859 if (no_message_p)
8860 echo_area_buffer[i] = Qnil;
8861
8862 unbind_to (count, Qnil);
8863 return window_height_changed_p;
8864 }
8865
8866
8867 /* Helper for display_echo_area. Display the current buffer which
8868 contains the current echo area message in window W, a mini-window,
8869 a pointer to which is passed in A1. A2..A4 are currently not used.
8870 Change the height of W so that all of the message is displayed.
8871 Value is non-zero if height of W was changed. */
8872
8873 static int
8874 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8875 {
8876 struct window *w = (struct window *) a1;
8877 Lisp_Object window;
8878 struct text_pos start;
8879 int window_height_changed_p = 0;
8880
8881 /* Do this before displaying, so that we have a large enough glyph
8882 matrix for the display. If we can't get enough space for the
8883 whole text, display the last N lines. That works by setting w->start. */
8884 window_height_changed_p = resize_mini_window (w, 0);
8885
8886 /* Use the starting position chosen by resize_mini_window. */
8887 SET_TEXT_POS_FROM_MARKER (start, w->start);
8888
8889 /* Display. */
8890 clear_glyph_matrix (w->desired_matrix);
8891 XSETWINDOW (window, w);
8892 try_window (window, start, 0);
8893
8894 return window_height_changed_p;
8895 }
8896
8897
8898 /* Resize the echo area window to exactly the size needed for the
8899 currently displayed message, if there is one. If a mini-buffer
8900 is active, don't shrink it. */
8901
8902 void
8903 resize_echo_area_exactly (void)
8904 {
8905 if (BUFFERP (echo_area_buffer[0])
8906 && WINDOWP (echo_area_window))
8907 {
8908 struct window *w = XWINDOW (echo_area_window);
8909 int resized_p;
8910 Lisp_Object resize_exactly;
8911
8912 if (minibuf_level == 0)
8913 resize_exactly = Qt;
8914 else
8915 resize_exactly = Qnil;
8916
8917 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8918 (EMACS_INT) w, resize_exactly, 0, 0);
8919 if (resized_p)
8920 {
8921 ++windows_or_buffers_changed;
8922 ++update_mode_lines;
8923 redisplay_internal (0);
8924 }
8925 }
8926 }
8927
8928
8929 /* Callback function for with_echo_area_buffer, when used from
8930 resize_echo_area_exactly. A1 contains a pointer to the window to
8931 resize, EXACTLY non-nil means resize the mini-window exactly to the
8932 size of the text displayed. A3 and A4 are not used. Value is what
8933 resize_mini_window returns. */
8934
8935 static int
8936 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8937 {
8938 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8939 }
8940
8941
8942 /* Resize mini-window W to fit the size of its contents. EXACT_P
8943 means size the window exactly to the size needed. Otherwise, it's
8944 only enlarged until W's buffer is empty.
8945
8946 Set W->start to the right place to begin display. If the whole
8947 contents fit, start at the beginning. Otherwise, start so as
8948 to make the end of the contents appear. This is particularly
8949 important for y-or-n-p, but seems desirable generally.
8950
8951 Value is non-zero if the window height has been changed. */
8952
8953 int
8954 resize_mini_window (struct window *w, int exact_p)
8955 {
8956 struct frame *f = XFRAME (w->frame);
8957 int window_height_changed_p = 0;
8958
8959 xassert (MINI_WINDOW_P (w));
8960
8961 /* By default, start display at the beginning. */
8962 set_marker_both (w->start, w->buffer,
8963 BUF_BEGV (XBUFFER (w->buffer)),
8964 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8965
8966 /* Don't resize windows while redisplaying a window; it would
8967 confuse redisplay functions when the size of the window they are
8968 displaying changes from under them. Such a resizing can happen,
8969 for instance, when which-func prints a long message while
8970 we are running fontification-functions. We're running these
8971 functions with safe_call which binds inhibit-redisplay to t. */
8972 if (!NILP (Vinhibit_redisplay))
8973 return 0;
8974
8975 /* Nil means don't try to resize. */
8976 if (NILP (Vresize_mini_windows)
8977 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8978 return 0;
8979
8980 if (!FRAME_MINIBUF_ONLY_P (f))
8981 {
8982 struct it it;
8983 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8984 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8985 int height, max_height;
8986 int unit = FRAME_LINE_HEIGHT (f);
8987 struct text_pos start;
8988 struct buffer *old_current_buffer = NULL;
8989
8990 if (current_buffer != XBUFFER (w->buffer))
8991 {
8992 old_current_buffer = current_buffer;
8993 set_buffer_internal (XBUFFER (w->buffer));
8994 }
8995
8996 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8997
8998 /* Compute the max. number of lines specified by the user. */
8999 if (FLOATP (Vmax_mini_window_height))
9000 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9001 else if (INTEGERP (Vmax_mini_window_height))
9002 max_height = XINT (Vmax_mini_window_height);
9003 else
9004 max_height = total_height / 4;
9005
9006 /* Correct that max. height if it's bogus. */
9007 max_height = max (1, max_height);
9008 max_height = min (total_height, max_height);
9009
9010 /* Find out the height of the text in the window. */
9011 if (it.line_wrap == TRUNCATE)
9012 height = 1;
9013 else
9014 {
9015 last_height = 0;
9016 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9017 if (it.max_ascent == 0 && it.max_descent == 0)
9018 height = it.current_y + last_height;
9019 else
9020 height = it.current_y + it.max_ascent + it.max_descent;
9021 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9022 height = (height + unit - 1) / unit;
9023 }
9024
9025 /* Compute a suitable window start. */
9026 if (height > max_height)
9027 {
9028 height = max_height;
9029 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9030 move_it_vertically_backward (&it, (height - 1) * unit);
9031 start = it.current.pos;
9032 }
9033 else
9034 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9035 SET_MARKER_FROM_TEXT_POS (w->start, start);
9036
9037 if (EQ (Vresize_mini_windows, Qgrow_only))
9038 {
9039 /* Let it grow only, until we display an empty message, in which
9040 case the window shrinks again. */
9041 if (height > WINDOW_TOTAL_LINES (w))
9042 {
9043 int old_height = WINDOW_TOTAL_LINES (w);
9044 freeze_window_starts (f, 1);
9045 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9046 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9047 }
9048 else if (height < WINDOW_TOTAL_LINES (w)
9049 && (exact_p || BEGV == ZV))
9050 {
9051 int old_height = WINDOW_TOTAL_LINES (w);
9052 freeze_window_starts (f, 0);
9053 shrink_mini_window (w);
9054 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9055 }
9056 }
9057 else
9058 {
9059 /* Always resize to exact size needed. */
9060 if (height > WINDOW_TOTAL_LINES (w))
9061 {
9062 int old_height = WINDOW_TOTAL_LINES (w);
9063 freeze_window_starts (f, 1);
9064 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9065 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9066 }
9067 else if (height < WINDOW_TOTAL_LINES (w))
9068 {
9069 int old_height = WINDOW_TOTAL_LINES (w);
9070 freeze_window_starts (f, 0);
9071 shrink_mini_window (w);
9072
9073 if (height)
9074 {
9075 freeze_window_starts (f, 1);
9076 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9077 }
9078
9079 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9080 }
9081 }
9082
9083 if (old_current_buffer)
9084 set_buffer_internal (old_current_buffer);
9085 }
9086
9087 return window_height_changed_p;
9088 }
9089
9090
9091 /* Value is the current message, a string, or nil if there is no
9092 current message. */
9093
9094 Lisp_Object
9095 current_message (void)
9096 {
9097 Lisp_Object msg;
9098
9099 if (!BUFFERP (echo_area_buffer[0]))
9100 msg = Qnil;
9101 else
9102 {
9103 with_echo_area_buffer (0, 0, current_message_1,
9104 (EMACS_INT) &msg, Qnil, 0, 0);
9105 if (NILP (msg))
9106 echo_area_buffer[0] = Qnil;
9107 }
9108
9109 return msg;
9110 }
9111
9112
9113 static int
9114 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9115 {
9116 Lisp_Object *msg = (Lisp_Object *) a1;
9117
9118 if (Z > BEG)
9119 *msg = make_buffer_string (BEG, Z, 1);
9120 else
9121 *msg = Qnil;
9122 return 0;
9123 }
9124
9125
9126 /* Push the current message on Vmessage_stack for later restauration
9127 by restore_message. Value is non-zero if the current message isn't
9128 empty. This is a relatively infrequent operation, so it's not
9129 worth optimizing. */
9130
9131 int
9132 push_message (void)
9133 {
9134 Lisp_Object msg;
9135 msg = current_message ();
9136 Vmessage_stack = Fcons (msg, Vmessage_stack);
9137 return STRINGP (msg);
9138 }
9139
9140
9141 /* Restore message display from the top of Vmessage_stack. */
9142
9143 void
9144 restore_message (void)
9145 {
9146 Lisp_Object msg;
9147
9148 xassert (CONSP (Vmessage_stack));
9149 msg = XCAR (Vmessage_stack);
9150 if (STRINGP (msg))
9151 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9152 else
9153 message3_nolog (msg, 0, 0);
9154 }
9155
9156
9157 /* Handler for record_unwind_protect calling pop_message. */
9158
9159 Lisp_Object
9160 pop_message_unwind (Lisp_Object dummy)
9161 {
9162 pop_message ();
9163 return Qnil;
9164 }
9165
9166 /* Pop the top-most entry off Vmessage_stack. */
9167
9168 void
9169 pop_message (void)
9170 {
9171 xassert (CONSP (Vmessage_stack));
9172 Vmessage_stack = XCDR (Vmessage_stack);
9173 }
9174
9175
9176 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9177 exits. If the stack is not empty, we have a missing pop_message
9178 somewhere. */
9179
9180 void
9181 check_message_stack (void)
9182 {
9183 if (!NILP (Vmessage_stack))
9184 abort ();
9185 }
9186
9187
9188 /* Truncate to NCHARS what will be displayed in the echo area the next
9189 time we display it---but don't redisplay it now. */
9190
9191 void
9192 truncate_echo_area (int nchars)
9193 {
9194 if (nchars == 0)
9195 echo_area_buffer[0] = Qnil;
9196 /* A null message buffer means that the frame hasn't really been
9197 initialized yet. Error messages get reported properly by
9198 cmd_error, so this must be just an informative message; toss it. */
9199 else if (!noninteractive
9200 && INTERACTIVE
9201 && !NILP (echo_area_buffer[0]))
9202 {
9203 struct frame *sf = SELECTED_FRAME ();
9204 if (FRAME_MESSAGE_BUF (sf))
9205 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9206 }
9207 }
9208
9209
9210 /* Helper function for truncate_echo_area. Truncate the current
9211 message to at most NCHARS characters. */
9212
9213 static int
9214 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9215 {
9216 if (BEG + nchars < Z)
9217 del_range (BEG + nchars, Z);
9218 if (Z == BEG)
9219 echo_area_buffer[0] = Qnil;
9220 return 0;
9221 }
9222
9223
9224 /* Set the current message to a substring of S or STRING.
9225
9226 If STRING is a Lisp string, set the message to the first NBYTES
9227 bytes from STRING. NBYTES zero means use the whole string. If
9228 STRING is multibyte, the message will be displayed multibyte.
9229
9230 If S is not null, set the message to the first LEN bytes of S. LEN
9231 zero means use the whole string. MULTIBYTE_P non-zero means S is
9232 multibyte. Display the message multibyte in that case.
9233
9234 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9235 to t before calling set_message_1 (which calls insert).
9236 */
9237
9238 void
9239 set_message (const char *s, Lisp_Object string, int nbytes, int multibyte_p)
9240 {
9241 message_enable_multibyte
9242 = ((s && multibyte_p)
9243 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9244
9245 with_echo_area_buffer (0, -1, set_message_1,
9246 (EMACS_INT) s, string, nbytes, multibyte_p);
9247 message_buf_print = 0;
9248 help_echo_showing_p = 0;
9249 }
9250
9251
9252 /* Helper function for set_message. Arguments have the same meaning
9253 as there, with A1 corresponding to S and A2 corresponding to STRING
9254 This function is called with the echo area buffer being
9255 current. */
9256
9257 static int
9258 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9259 {
9260 const char *s = (const char *) a1;
9261 Lisp_Object string = a2;
9262
9263 /* Change multibyteness of the echo buffer appropriately. */
9264 if (message_enable_multibyte
9265 != !NILP (current_buffer->enable_multibyte_characters))
9266 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9267
9268 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9269
9270 /* Insert new message at BEG. */
9271 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9272
9273 if (STRINGP (string))
9274 {
9275 int nchars;
9276
9277 if (nbytes == 0)
9278 nbytes = SBYTES (string);
9279 nchars = string_byte_to_char (string, nbytes);
9280
9281 /* This function takes care of single/multibyte conversion. We
9282 just have to ensure that the echo area buffer has the right
9283 setting of enable_multibyte_characters. */
9284 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9285 }
9286 else if (s)
9287 {
9288 if (nbytes == 0)
9289 nbytes = strlen (s);
9290
9291 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9292 {
9293 /* Convert from multi-byte to single-byte. */
9294 int i, c, n;
9295 unsigned char work[1];
9296
9297 /* Convert a multibyte string to single-byte. */
9298 for (i = 0; i < nbytes; i += n)
9299 {
9300 c = string_char_and_length (s + i, &n);
9301 work[0] = (ASCII_CHAR_P (c)
9302 ? c
9303 : multibyte_char_to_unibyte (c, Qnil));
9304 insert_1_both (work, 1, 1, 1, 0, 0);
9305 }
9306 }
9307 else if (!multibyte_p
9308 && !NILP (current_buffer->enable_multibyte_characters))
9309 {
9310 /* Convert from single-byte to multi-byte. */
9311 int i, c, n;
9312 const unsigned char *msg = (const unsigned char *) s;
9313 unsigned char str[MAX_MULTIBYTE_LENGTH];
9314
9315 /* Convert a single-byte string to multibyte. */
9316 for (i = 0; i < nbytes; i++)
9317 {
9318 c = msg[i];
9319 MAKE_CHAR_MULTIBYTE (c);
9320 n = CHAR_STRING (c, str);
9321 insert_1_both (str, 1, n, 1, 0, 0);
9322 }
9323 }
9324 else
9325 insert_1 (s, nbytes, 1, 0, 0);
9326 }
9327
9328 return 0;
9329 }
9330
9331
9332 /* Clear messages. CURRENT_P non-zero means clear the current
9333 message. LAST_DISPLAYED_P non-zero means clear the message
9334 last displayed. */
9335
9336 void
9337 clear_message (int current_p, int last_displayed_p)
9338 {
9339 if (current_p)
9340 {
9341 echo_area_buffer[0] = Qnil;
9342 message_cleared_p = 1;
9343 }
9344
9345 if (last_displayed_p)
9346 echo_area_buffer[1] = Qnil;
9347
9348 message_buf_print = 0;
9349 }
9350
9351 /* Clear garbaged frames.
9352
9353 This function is used where the old redisplay called
9354 redraw_garbaged_frames which in turn called redraw_frame which in
9355 turn called clear_frame. The call to clear_frame was a source of
9356 flickering. I believe a clear_frame is not necessary. It should
9357 suffice in the new redisplay to invalidate all current matrices,
9358 and ensure a complete redisplay of all windows. */
9359
9360 static void
9361 clear_garbaged_frames (void)
9362 {
9363 if (frame_garbaged)
9364 {
9365 Lisp_Object tail, frame;
9366 int changed_count = 0;
9367
9368 FOR_EACH_FRAME (tail, frame)
9369 {
9370 struct frame *f = XFRAME (frame);
9371
9372 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9373 {
9374 if (f->resized_p)
9375 {
9376 Fredraw_frame (frame);
9377 f->force_flush_display_p = 1;
9378 }
9379 clear_current_matrices (f);
9380 changed_count++;
9381 f->garbaged = 0;
9382 f->resized_p = 0;
9383 }
9384 }
9385
9386 frame_garbaged = 0;
9387 if (changed_count)
9388 ++windows_or_buffers_changed;
9389 }
9390 }
9391
9392
9393 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9394 is non-zero update selected_frame. Value is non-zero if the
9395 mini-windows height has been changed. */
9396
9397 static int
9398 echo_area_display (int update_frame_p)
9399 {
9400 Lisp_Object mini_window;
9401 struct window *w;
9402 struct frame *f;
9403 int window_height_changed_p = 0;
9404 struct frame *sf = SELECTED_FRAME ();
9405
9406 mini_window = FRAME_MINIBUF_WINDOW (sf);
9407 w = XWINDOW (mini_window);
9408 f = XFRAME (WINDOW_FRAME (w));
9409
9410 /* Don't display if frame is invisible or not yet initialized. */
9411 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9412 return 0;
9413
9414 #ifdef HAVE_WINDOW_SYSTEM
9415 /* When Emacs starts, selected_frame may be the initial terminal
9416 frame. If we let this through, a message would be displayed on
9417 the terminal. */
9418 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9419 return 0;
9420 #endif /* HAVE_WINDOW_SYSTEM */
9421
9422 /* Redraw garbaged frames. */
9423 if (frame_garbaged)
9424 clear_garbaged_frames ();
9425
9426 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9427 {
9428 echo_area_window = mini_window;
9429 window_height_changed_p = display_echo_area (w);
9430 w->must_be_updated_p = 1;
9431
9432 /* Update the display, unless called from redisplay_internal.
9433 Also don't update the screen during redisplay itself. The
9434 update will happen at the end of redisplay, and an update
9435 here could cause confusion. */
9436 if (update_frame_p && !redisplaying_p)
9437 {
9438 int n = 0;
9439
9440 /* If the display update has been interrupted by pending
9441 input, update mode lines in the frame. Due to the
9442 pending input, it might have been that redisplay hasn't
9443 been called, so that mode lines above the echo area are
9444 garbaged. This looks odd, so we prevent it here. */
9445 if (!display_completed)
9446 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9447
9448 if (window_height_changed_p
9449 /* Don't do this if Emacs is shutting down. Redisplay
9450 needs to run hooks. */
9451 && !NILP (Vrun_hooks))
9452 {
9453 /* Must update other windows. Likewise as in other
9454 cases, don't let this update be interrupted by
9455 pending input. */
9456 int count = SPECPDL_INDEX ();
9457 specbind (Qredisplay_dont_pause, Qt);
9458 windows_or_buffers_changed = 1;
9459 redisplay_internal (0);
9460 unbind_to (count, Qnil);
9461 }
9462 else if (FRAME_WINDOW_P (f) && n == 0)
9463 {
9464 /* Window configuration is the same as before.
9465 Can do with a display update of the echo area,
9466 unless we displayed some mode lines. */
9467 update_single_window (w, 1);
9468 FRAME_RIF (f)->flush_display (f);
9469 }
9470 else
9471 update_frame (f, 1, 1);
9472
9473 /* If cursor is in the echo area, make sure that the next
9474 redisplay displays the minibuffer, so that the cursor will
9475 be replaced with what the minibuffer wants. */
9476 if (cursor_in_echo_area)
9477 ++windows_or_buffers_changed;
9478 }
9479 }
9480 else if (!EQ (mini_window, selected_window))
9481 windows_or_buffers_changed++;
9482
9483 /* Last displayed message is now the current message. */
9484 echo_area_buffer[1] = echo_area_buffer[0];
9485 /* Inform read_char that we're not echoing. */
9486 echo_message_buffer = Qnil;
9487
9488 /* Prevent redisplay optimization in redisplay_internal by resetting
9489 this_line_start_pos. This is done because the mini-buffer now
9490 displays the message instead of its buffer text. */
9491 if (EQ (mini_window, selected_window))
9492 CHARPOS (this_line_start_pos) = 0;
9493
9494 return window_height_changed_p;
9495 }
9496
9497
9498 \f
9499 /***********************************************************************
9500 Mode Lines and Frame Titles
9501 ***********************************************************************/
9502
9503 /* A buffer for constructing non-propertized mode-line strings and
9504 frame titles in it; allocated from the heap in init_xdisp and
9505 resized as needed in store_mode_line_noprop_char. */
9506
9507 static char *mode_line_noprop_buf;
9508
9509 /* The buffer's end, and a current output position in it. */
9510
9511 static char *mode_line_noprop_buf_end;
9512 static char *mode_line_noprop_ptr;
9513
9514 #define MODE_LINE_NOPROP_LEN(start) \
9515 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9516
9517 static enum {
9518 MODE_LINE_DISPLAY = 0,
9519 MODE_LINE_TITLE,
9520 MODE_LINE_NOPROP,
9521 MODE_LINE_STRING
9522 } mode_line_target;
9523
9524 /* Alist that caches the results of :propertize.
9525 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9526 static Lisp_Object mode_line_proptrans_alist;
9527
9528 /* List of strings making up the mode-line. */
9529 static Lisp_Object mode_line_string_list;
9530
9531 /* Base face property when building propertized mode line string. */
9532 static Lisp_Object mode_line_string_face;
9533 static Lisp_Object mode_line_string_face_prop;
9534
9535
9536 /* Unwind data for mode line strings */
9537
9538 static Lisp_Object Vmode_line_unwind_vector;
9539
9540 static Lisp_Object
9541 format_mode_line_unwind_data (struct buffer *obuf,
9542 Lisp_Object owin,
9543 int save_proptrans)
9544 {
9545 Lisp_Object vector, tmp;
9546
9547 /* Reduce consing by keeping one vector in
9548 Vwith_echo_area_save_vector. */
9549 vector = Vmode_line_unwind_vector;
9550 Vmode_line_unwind_vector = Qnil;
9551
9552 if (NILP (vector))
9553 vector = Fmake_vector (make_number (8), Qnil);
9554
9555 ASET (vector, 0, make_number (mode_line_target));
9556 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9557 ASET (vector, 2, mode_line_string_list);
9558 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9559 ASET (vector, 4, mode_line_string_face);
9560 ASET (vector, 5, mode_line_string_face_prop);
9561
9562 if (obuf)
9563 XSETBUFFER (tmp, obuf);
9564 else
9565 tmp = Qnil;
9566 ASET (vector, 6, tmp);
9567 ASET (vector, 7, owin);
9568
9569 return vector;
9570 }
9571
9572 static Lisp_Object
9573 unwind_format_mode_line (Lisp_Object vector)
9574 {
9575 mode_line_target = XINT (AREF (vector, 0));
9576 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9577 mode_line_string_list = AREF (vector, 2);
9578 if (! EQ (AREF (vector, 3), Qt))
9579 mode_line_proptrans_alist = AREF (vector, 3);
9580 mode_line_string_face = AREF (vector, 4);
9581 mode_line_string_face_prop = AREF (vector, 5);
9582
9583 if (!NILP (AREF (vector, 7)))
9584 /* Select window before buffer, since it may change the buffer. */
9585 Fselect_window (AREF (vector, 7), Qt);
9586
9587 if (!NILP (AREF (vector, 6)))
9588 {
9589 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9590 ASET (vector, 6, Qnil);
9591 }
9592
9593 Vmode_line_unwind_vector = vector;
9594 return Qnil;
9595 }
9596
9597
9598 /* Store a single character C for the frame title in mode_line_noprop_buf.
9599 Re-allocate mode_line_noprop_buf if necessary. */
9600
9601 static void
9602 store_mode_line_noprop_char (char c)
9603 {
9604 /* If output position has reached the end of the allocated buffer,
9605 double the buffer's size. */
9606 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9607 {
9608 int len = MODE_LINE_NOPROP_LEN (0);
9609 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9610 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9611 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9612 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9613 }
9614
9615 *mode_line_noprop_ptr++ = c;
9616 }
9617
9618
9619 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9620 mode_line_noprop_ptr. STR is the string to store. Do not copy
9621 characters that yield more columns than PRECISION; PRECISION <= 0
9622 means copy the whole string. Pad with spaces until FIELD_WIDTH
9623 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9624 pad. Called from display_mode_element when it is used to build a
9625 frame title. */
9626
9627 static int
9628 store_mode_line_noprop (const unsigned char *str, int field_width, int precision)
9629 {
9630 int n = 0;
9631 int dummy, nbytes;
9632
9633 /* Copy at most PRECISION chars from STR. */
9634 nbytes = strlen (str);
9635 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9636 while (nbytes--)
9637 store_mode_line_noprop_char (*str++);
9638
9639 /* Fill up with spaces until FIELD_WIDTH reached. */
9640 while (field_width > 0
9641 && n < field_width)
9642 {
9643 store_mode_line_noprop_char (' ');
9644 ++n;
9645 }
9646
9647 return n;
9648 }
9649
9650 /***********************************************************************
9651 Frame Titles
9652 ***********************************************************************/
9653
9654 #ifdef HAVE_WINDOW_SYSTEM
9655
9656 /* Set the title of FRAME, if it has changed. The title format is
9657 Vicon_title_format if FRAME is iconified, otherwise it is
9658 frame_title_format. */
9659
9660 static void
9661 x_consider_frame_title (Lisp_Object frame)
9662 {
9663 struct frame *f = XFRAME (frame);
9664
9665 if (FRAME_WINDOW_P (f)
9666 || FRAME_MINIBUF_ONLY_P (f)
9667 || f->explicit_name)
9668 {
9669 /* Do we have more than one visible frame on this X display? */
9670 Lisp_Object tail;
9671 Lisp_Object fmt;
9672 int title_start;
9673 char *title;
9674 int len;
9675 struct it it;
9676 int count = SPECPDL_INDEX ();
9677
9678 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9679 {
9680 Lisp_Object other_frame = XCAR (tail);
9681 struct frame *tf = XFRAME (other_frame);
9682
9683 if (tf != f
9684 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9685 && !FRAME_MINIBUF_ONLY_P (tf)
9686 && !EQ (other_frame, tip_frame)
9687 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9688 break;
9689 }
9690
9691 /* Set global variable indicating that multiple frames exist. */
9692 multiple_frames = CONSP (tail);
9693
9694 /* Switch to the buffer of selected window of the frame. Set up
9695 mode_line_target so that display_mode_element will output into
9696 mode_line_noprop_buf; then display the title. */
9697 record_unwind_protect (unwind_format_mode_line,
9698 format_mode_line_unwind_data
9699 (current_buffer, selected_window, 0));
9700
9701 Fselect_window (f->selected_window, Qt);
9702 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9703 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9704
9705 mode_line_target = MODE_LINE_TITLE;
9706 title_start = MODE_LINE_NOPROP_LEN (0);
9707 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9708 NULL, DEFAULT_FACE_ID);
9709 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9710 len = MODE_LINE_NOPROP_LEN (title_start);
9711 title = mode_line_noprop_buf + title_start;
9712 unbind_to (count, Qnil);
9713
9714 /* Set the title only if it's changed. This avoids consing in
9715 the common case where it hasn't. (If it turns out that we've
9716 already wasted too much time by walking through the list with
9717 display_mode_element, then we might need to optimize at a
9718 higher level than this.) */
9719 if (! STRINGP (f->name)
9720 || SBYTES (f->name) != len
9721 || memcmp (title, SDATA (f->name), len) != 0)
9722 x_implicitly_set_name (f, make_string (title, len), Qnil);
9723 }
9724 }
9725
9726 #endif /* not HAVE_WINDOW_SYSTEM */
9727
9728
9729
9730 \f
9731 /***********************************************************************
9732 Menu Bars
9733 ***********************************************************************/
9734
9735
9736 /* Prepare for redisplay by updating menu-bar item lists when
9737 appropriate. This can call eval. */
9738
9739 void
9740 prepare_menu_bars (void)
9741 {
9742 int all_windows;
9743 struct gcpro gcpro1, gcpro2;
9744 struct frame *f;
9745 Lisp_Object tooltip_frame;
9746
9747 #ifdef HAVE_WINDOW_SYSTEM
9748 tooltip_frame = tip_frame;
9749 #else
9750 tooltip_frame = Qnil;
9751 #endif
9752
9753 /* Update all frame titles based on their buffer names, etc. We do
9754 this before the menu bars so that the buffer-menu will show the
9755 up-to-date frame titles. */
9756 #ifdef HAVE_WINDOW_SYSTEM
9757 if (windows_or_buffers_changed || update_mode_lines)
9758 {
9759 Lisp_Object tail, frame;
9760
9761 FOR_EACH_FRAME (tail, frame)
9762 {
9763 f = XFRAME (frame);
9764 if (!EQ (frame, tooltip_frame)
9765 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9766 x_consider_frame_title (frame);
9767 }
9768 }
9769 #endif /* HAVE_WINDOW_SYSTEM */
9770
9771 /* Update the menu bar item lists, if appropriate. This has to be
9772 done before any actual redisplay or generation of display lines. */
9773 all_windows = (update_mode_lines
9774 || buffer_shared > 1
9775 || windows_or_buffers_changed);
9776 if (all_windows)
9777 {
9778 Lisp_Object tail, frame;
9779 int count = SPECPDL_INDEX ();
9780 /* 1 means that update_menu_bar has run its hooks
9781 so any further calls to update_menu_bar shouldn't do so again. */
9782 int menu_bar_hooks_run = 0;
9783
9784 record_unwind_save_match_data ();
9785
9786 FOR_EACH_FRAME (tail, frame)
9787 {
9788 f = XFRAME (frame);
9789
9790 /* Ignore tooltip frame. */
9791 if (EQ (frame, tooltip_frame))
9792 continue;
9793
9794 /* If a window on this frame changed size, report that to
9795 the user and clear the size-change flag. */
9796 if (FRAME_WINDOW_SIZES_CHANGED (f))
9797 {
9798 Lisp_Object functions;
9799
9800 /* Clear flag first in case we get an error below. */
9801 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9802 functions = Vwindow_size_change_functions;
9803 GCPRO2 (tail, functions);
9804
9805 while (CONSP (functions))
9806 {
9807 if (!EQ (XCAR (functions), Qt))
9808 call1 (XCAR (functions), frame);
9809 functions = XCDR (functions);
9810 }
9811 UNGCPRO;
9812 }
9813
9814 GCPRO1 (tail);
9815 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9816 #ifdef HAVE_WINDOW_SYSTEM
9817 update_tool_bar (f, 0);
9818 #endif
9819 #ifdef HAVE_NS
9820 if (windows_or_buffers_changed
9821 && FRAME_NS_P (f))
9822 ns_set_doc_edited (f, Fbuffer_modified_p
9823 (XWINDOW (f->selected_window)->buffer));
9824 #endif
9825 UNGCPRO;
9826 }
9827
9828 unbind_to (count, Qnil);
9829 }
9830 else
9831 {
9832 struct frame *sf = SELECTED_FRAME ();
9833 update_menu_bar (sf, 1, 0);
9834 #ifdef HAVE_WINDOW_SYSTEM
9835 update_tool_bar (sf, 1);
9836 #endif
9837 }
9838 }
9839
9840
9841 /* Update the menu bar item list for frame F. This has to be done
9842 before we start to fill in any display lines, because it can call
9843 eval.
9844
9845 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9846
9847 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9848 already ran the menu bar hooks for this redisplay, so there
9849 is no need to run them again. The return value is the
9850 updated value of this flag, to pass to the next call. */
9851
9852 static int
9853 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9854 {
9855 Lisp_Object window;
9856 register struct window *w;
9857
9858 /* If called recursively during a menu update, do nothing. This can
9859 happen when, for instance, an activate-menubar-hook causes a
9860 redisplay. */
9861 if (inhibit_menubar_update)
9862 return hooks_run;
9863
9864 window = FRAME_SELECTED_WINDOW (f);
9865 w = XWINDOW (window);
9866
9867 if (FRAME_WINDOW_P (f)
9868 ?
9869 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9870 || defined (HAVE_NS) || defined (USE_GTK)
9871 FRAME_EXTERNAL_MENU_BAR (f)
9872 #else
9873 FRAME_MENU_BAR_LINES (f) > 0
9874 #endif
9875 : FRAME_MENU_BAR_LINES (f) > 0)
9876 {
9877 /* If the user has switched buffers or windows, we need to
9878 recompute to reflect the new bindings. But we'll
9879 recompute when update_mode_lines is set too; that means
9880 that people can use force-mode-line-update to request
9881 that the menu bar be recomputed. The adverse effect on
9882 the rest of the redisplay algorithm is about the same as
9883 windows_or_buffers_changed anyway. */
9884 if (windows_or_buffers_changed
9885 /* This used to test w->update_mode_line, but we believe
9886 there is no need to recompute the menu in that case. */
9887 || update_mode_lines
9888 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9889 < BUF_MODIFF (XBUFFER (w->buffer)))
9890 != !NILP (w->last_had_star))
9891 || ((!NILP (Vtransient_mark_mode)
9892 && !NILP (XBUFFER (w->buffer)->mark_active))
9893 != !NILP (w->region_showing)))
9894 {
9895 struct buffer *prev = current_buffer;
9896 int count = SPECPDL_INDEX ();
9897
9898 specbind (Qinhibit_menubar_update, Qt);
9899
9900 set_buffer_internal_1 (XBUFFER (w->buffer));
9901 if (save_match_data)
9902 record_unwind_save_match_data ();
9903 if (NILP (Voverriding_local_map_menu_flag))
9904 {
9905 specbind (Qoverriding_terminal_local_map, Qnil);
9906 specbind (Qoverriding_local_map, Qnil);
9907 }
9908
9909 if (!hooks_run)
9910 {
9911 /* Run the Lucid hook. */
9912 safe_run_hooks (Qactivate_menubar_hook);
9913
9914 /* If it has changed current-menubar from previous value,
9915 really recompute the menu-bar from the value. */
9916 if (! NILP (Vlucid_menu_bar_dirty_flag))
9917 call0 (Qrecompute_lucid_menubar);
9918
9919 safe_run_hooks (Qmenu_bar_update_hook);
9920
9921 hooks_run = 1;
9922 }
9923
9924 XSETFRAME (Vmenu_updating_frame, f);
9925 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9926
9927 /* Redisplay the menu bar in case we changed it. */
9928 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9929 || defined (HAVE_NS) || defined (USE_GTK)
9930 if (FRAME_WINDOW_P (f))
9931 {
9932 #if defined (HAVE_NS)
9933 /* All frames on Mac OS share the same menubar. So only
9934 the selected frame should be allowed to set it. */
9935 if (f == SELECTED_FRAME ())
9936 #endif
9937 set_frame_menubar (f, 0, 0);
9938 }
9939 else
9940 /* On a terminal screen, the menu bar is an ordinary screen
9941 line, and this makes it get updated. */
9942 w->update_mode_line = Qt;
9943 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9944 /* In the non-toolkit version, the menu bar is an ordinary screen
9945 line, and this makes it get updated. */
9946 w->update_mode_line = Qt;
9947 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9948
9949 unbind_to (count, Qnil);
9950 set_buffer_internal_1 (prev);
9951 }
9952 }
9953
9954 return hooks_run;
9955 }
9956
9957
9958 \f
9959 /***********************************************************************
9960 Output Cursor
9961 ***********************************************************************/
9962
9963 #ifdef HAVE_WINDOW_SYSTEM
9964
9965 /* EXPORT:
9966 Nominal cursor position -- where to draw output.
9967 HPOS and VPOS are window relative glyph matrix coordinates.
9968 X and Y are window relative pixel coordinates. */
9969
9970 struct cursor_pos output_cursor;
9971
9972
9973 /* EXPORT:
9974 Set the global variable output_cursor to CURSOR. All cursor
9975 positions are relative to updated_window. */
9976
9977 void
9978 set_output_cursor (struct cursor_pos *cursor)
9979 {
9980 output_cursor.hpos = cursor->hpos;
9981 output_cursor.vpos = cursor->vpos;
9982 output_cursor.x = cursor->x;
9983 output_cursor.y = cursor->y;
9984 }
9985
9986
9987 /* EXPORT for RIF:
9988 Set a nominal cursor position.
9989
9990 HPOS and VPOS are column/row positions in a window glyph matrix. X
9991 and Y are window text area relative pixel positions.
9992
9993 If this is done during an update, updated_window will contain the
9994 window that is being updated and the position is the future output
9995 cursor position for that window. If updated_window is null, use
9996 selected_window and display the cursor at the given position. */
9997
9998 void
9999 x_cursor_to (int vpos, int hpos, int y, int x)
10000 {
10001 struct window *w;
10002
10003 /* If updated_window is not set, work on selected_window. */
10004 if (updated_window)
10005 w = updated_window;
10006 else
10007 w = XWINDOW (selected_window);
10008
10009 /* Set the output cursor. */
10010 output_cursor.hpos = hpos;
10011 output_cursor.vpos = vpos;
10012 output_cursor.x = x;
10013 output_cursor.y = y;
10014
10015 /* If not called as part of an update, really display the cursor.
10016 This will also set the cursor position of W. */
10017 if (updated_window == NULL)
10018 {
10019 BLOCK_INPUT;
10020 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10021 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10022 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10023 UNBLOCK_INPUT;
10024 }
10025 }
10026
10027 #endif /* HAVE_WINDOW_SYSTEM */
10028
10029 \f
10030 /***********************************************************************
10031 Tool-bars
10032 ***********************************************************************/
10033
10034 #ifdef HAVE_WINDOW_SYSTEM
10035
10036 /* Where the mouse was last time we reported a mouse event. */
10037
10038 FRAME_PTR last_mouse_frame;
10039
10040 /* Tool-bar item index of the item on which a mouse button was pressed
10041 or -1. */
10042
10043 int last_tool_bar_item;
10044
10045
10046 static Lisp_Object
10047 update_tool_bar_unwind (Lisp_Object frame)
10048 {
10049 selected_frame = frame;
10050 return Qnil;
10051 }
10052
10053 /* Update the tool-bar item list for frame F. This has to be done
10054 before we start to fill in any display lines. Called from
10055 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10056 and restore it here. */
10057
10058 static void
10059 update_tool_bar (struct frame *f, int save_match_data)
10060 {
10061 #if defined (USE_GTK) || defined (HAVE_NS)
10062 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10063 #else
10064 int do_update = WINDOWP (f->tool_bar_window)
10065 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10066 #endif
10067
10068 if (do_update)
10069 {
10070 Lisp_Object window;
10071 struct window *w;
10072
10073 window = FRAME_SELECTED_WINDOW (f);
10074 w = XWINDOW (window);
10075
10076 /* If the user has switched buffers or windows, we need to
10077 recompute to reflect the new bindings. But we'll
10078 recompute when update_mode_lines is set too; that means
10079 that people can use force-mode-line-update to request
10080 that the menu bar be recomputed. The adverse effect on
10081 the rest of the redisplay algorithm is about the same as
10082 windows_or_buffers_changed anyway. */
10083 if (windows_or_buffers_changed
10084 || !NILP (w->update_mode_line)
10085 || update_mode_lines
10086 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10087 < BUF_MODIFF (XBUFFER (w->buffer)))
10088 != !NILP (w->last_had_star))
10089 || ((!NILP (Vtransient_mark_mode)
10090 && !NILP (XBUFFER (w->buffer)->mark_active))
10091 != !NILP (w->region_showing)))
10092 {
10093 struct buffer *prev = current_buffer;
10094 int count = SPECPDL_INDEX ();
10095 Lisp_Object frame, new_tool_bar;
10096 int new_n_tool_bar;
10097 struct gcpro gcpro1;
10098
10099 /* Set current_buffer to the buffer of the selected
10100 window of the frame, so that we get the right local
10101 keymaps. */
10102 set_buffer_internal_1 (XBUFFER (w->buffer));
10103
10104 /* Save match data, if we must. */
10105 if (save_match_data)
10106 record_unwind_save_match_data ();
10107
10108 /* Make sure that we don't accidentally use bogus keymaps. */
10109 if (NILP (Voverriding_local_map_menu_flag))
10110 {
10111 specbind (Qoverriding_terminal_local_map, Qnil);
10112 specbind (Qoverriding_local_map, Qnil);
10113 }
10114
10115 GCPRO1 (new_tool_bar);
10116
10117 /* We must temporarily set the selected frame to this frame
10118 before calling tool_bar_items, because the calculation of
10119 the tool-bar keymap uses the selected frame (see
10120 `tool-bar-make-keymap' in tool-bar.el). */
10121 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10122 XSETFRAME (frame, f);
10123 selected_frame = frame;
10124
10125 /* Build desired tool-bar items from keymaps. */
10126 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10127 &new_n_tool_bar);
10128
10129 /* Redisplay the tool-bar if we changed it. */
10130 if (new_n_tool_bar != f->n_tool_bar_items
10131 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10132 {
10133 /* Redisplay that happens asynchronously due to an expose event
10134 may access f->tool_bar_items. Make sure we update both
10135 variables within BLOCK_INPUT so no such event interrupts. */
10136 BLOCK_INPUT;
10137 f->tool_bar_items = new_tool_bar;
10138 f->n_tool_bar_items = new_n_tool_bar;
10139 w->update_mode_line = Qt;
10140 UNBLOCK_INPUT;
10141 }
10142
10143 UNGCPRO;
10144
10145 unbind_to (count, Qnil);
10146 set_buffer_internal_1 (prev);
10147 }
10148 }
10149 }
10150
10151
10152 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10153 F's desired tool-bar contents. F->tool_bar_items must have
10154 been set up previously by calling prepare_menu_bars. */
10155
10156 static void
10157 build_desired_tool_bar_string (struct frame *f)
10158 {
10159 int i, size, size_needed;
10160 struct gcpro gcpro1, gcpro2, gcpro3;
10161 Lisp_Object image, plist, props;
10162
10163 image = plist = props = Qnil;
10164 GCPRO3 (image, plist, props);
10165
10166 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10167 Otherwise, make a new string. */
10168
10169 /* The size of the string we might be able to reuse. */
10170 size = (STRINGP (f->desired_tool_bar_string)
10171 ? SCHARS (f->desired_tool_bar_string)
10172 : 0);
10173
10174 /* We need one space in the string for each image. */
10175 size_needed = f->n_tool_bar_items;
10176
10177 /* Reuse f->desired_tool_bar_string, if possible. */
10178 if (size < size_needed || NILP (f->desired_tool_bar_string))
10179 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10180 make_number (' '));
10181 else
10182 {
10183 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10184 Fremove_text_properties (make_number (0), make_number (size),
10185 props, f->desired_tool_bar_string);
10186 }
10187
10188 /* Put a `display' property on the string for the images to display,
10189 put a `menu_item' property on tool-bar items with a value that
10190 is the index of the item in F's tool-bar item vector. */
10191 for (i = 0; i < f->n_tool_bar_items; ++i)
10192 {
10193 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10194
10195 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10196 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10197 int hmargin, vmargin, relief, idx, end;
10198
10199 /* If image is a vector, choose the image according to the
10200 button state. */
10201 image = PROP (TOOL_BAR_ITEM_IMAGES);
10202 if (VECTORP (image))
10203 {
10204 if (enabled_p)
10205 idx = (selected_p
10206 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10207 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10208 else
10209 idx = (selected_p
10210 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10211 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10212
10213 xassert (ASIZE (image) >= idx);
10214 image = AREF (image, idx);
10215 }
10216 else
10217 idx = -1;
10218
10219 /* Ignore invalid image specifications. */
10220 if (!valid_image_p (image))
10221 continue;
10222
10223 /* Display the tool-bar button pressed, or depressed. */
10224 plist = Fcopy_sequence (XCDR (image));
10225
10226 /* Compute margin and relief to draw. */
10227 relief = (tool_bar_button_relief >= 0
10228 ? tool_bar_button_relief
10229 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10230 hmargin = vmargin = relief;
10231
10232 if (INTEGERP (Vtool_bar_button_margin)
10233 && XINT (Vtool_bar_button_margin) > 0)
10234 {
10235 hmargin += XFASTINT (Vtool_bar_button_margin);
10236 vmargin += XFASTINT (Vtool_bar_button_margin);
10237 }
10238 else if (CONSP (Vtool_bar_button_margin))
10239 {
10240 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10241 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10242 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10243
10244 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10245 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10246 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10247 }
10248
10249 if (auto_raise_tool_bar_buttons_p)
10250 {
10251 /* Add a `:relief' property to the image spec if the item is
10252 selected. */
10253 if (selected_p)
10254 {
10255 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10256 hmargin -= relief;
10257 vmargin -= relief;
10258 }
10259 }
10260 else
10261 {
10262 /* If image is selected, display it pressed, i.e. with a
10263 negative relief. If it's not selected, display it with a
10264 raised relief. */
10265 plist = Fplist_put (plist, QCrelief,
10266 (selected_p
10267 ? make_number (-relief)
10268 : make_number (relief)));
10269 hmargin -= relief;
10270 vmargin -= relief;
10271 }
10272
10273 /* Put a margin around the image. */
10274 if (hmargin || vmargin)
10275 {
10276 if (hmargin == vmargin)
10277 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10278 else
10279 plist = Fplist_put (plist, QCmargin,
10280 Fcons (make_number (hmargin),
10281 make_number (vmargin)));
10282 }
10283
10284 /* If button is not enabled, and we don't have special images
10285 for the disabled state, make the image appear disabled by
10286 applying an appropriate algorithm to it. */
10287 if (!enabled_p && idx < 0)
10288 plist = Fplist_put (plist, QCconversion, Qdisabled);
10289
10290 /* Put a `display' text property on the string for the image to
10291 display. Put a `menu-item' property on the string that gives
10292 the start of this item's properties in the tool-bar items
10293 vector. */
10294 image = Fcons (Qimage, plist);
10295 props = list4 (Qdisplay, image,
10296 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10297
10298 /* Let the last image hide all remaining spaces in the tool bar
10299 string. The string can be longer than needed when we reuse a
10300 previous string. */
10301 if (i + 1 == f->n_tool_bar_items)
10302 end = SCHARS (f->desired_tool_bar_string);
10303 else
10304 end = i + 1;
10305 Fadd_text_properties (make_number (i), make_number (end),
10306 props, f->desired_tool_bar_string);
10307 #undef PROP
10308 }
10309
10310 UNGCPRO;
10311 }
10312
10313
10314 /* Display one line of the tool-bar of frame IT->f.
10315
10316 HEIGHT specifies the desired height of the tool-bar line.
10317 If the actual height of the glyph row is less than HEIGHT, the
10318 row's height is increased to HEIGHT, and the icons are centered
10319 vertically in the new height.
10320
10321 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10322 count a final empty row in case the tool-bar width exactly matches
10323 the window width.
10324 */
10325
10326 static void
10327 display_tool_bar_line (struct it *it, int height)
10328 {
10329 struct glyph_row *row = it->glyph_row;
10330 int max_x = it->last_visible_x;
10331 struct glyph *last;
10332
10333 prepare_desired_row (row);
10334 row->y = it->current_y;
10335
10336 /* Note that this isn't made use of if the face hasn't a box,
10337 so there's no need to check the face here. */
10338 it->start_of_box_run_p = 1;
10339
10340 while (it->current_x < max_x)
10341 {
10342 int x, n_glyphs_before, i, nglyphs;
10343 struct it it_before;
10344
10345 /* Get the next display element. */
10346 if (!get_next_display_element (it))
10347 {
10348 /* Don't count empty row if we are counting needed tool-bar lines. */
10349 if (height < 0 && !it->hpos)
10350 return;
10351 break;
10352 }
10353
10354 /* Produce glyphs. */
10355 n_glyphs_before = row->used[TEXT_AREA];
10356 it_before = *it;
10357
10358 PRODUCE_GLYPHS (it);
10359
10360 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10361 i = 0;
10362 x = it_before.current_x;
10363 while (i < nglyphs)
10364 {
10365 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10366
10367 if (x + glyph->pixel_width > max_x)
10368 {
10369 /* Glyph doesn't fit on line. Backtrack. */
10370 row->used[TEXT_AREA] = n_glyphs_before;
10371 *it = it_before;
10372 /* If this is the only glyph on this line, it will never fit on the
10373 toolbar, so skip it. But ensure there is at least one glyph,
10374 so we don't accidentally disable the tool-bar. */
10375 if (n_glyphs_before == 0
10376 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10377 break;
10378 goto out;
10379 }
10380
10381 ++it->hpos;
10382 x += glyph->pixel_width;
10383 ++i;
10384 }
10385
10386 /* Stop at line ends. */
10387 if (ITERATOR_AT_END_OF_LINE_P (it))
10388 break;
10389
10390 set_iterator_to_next (it, 1);
10391 }
10392
10393 out:;
10394
10395 row->displays_text_p = row->used[TEXT_AREA] != 0;
10396
10397 /* Use default face for the border below the tool bar.
10398
10399 FIXME: When auto-resize-tool-bars is grow-only, there is
10400 no additional border below the possibly empty tool-bar lines.
10401 So to make the extra empty lines look "normal", we have to
10402 use the tool-bar face for the border too. */
10403 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10404 it->face_id = DEFAULT_FACE_ID;
10405
10406 extend_face_to_end_of_line (it);
10407 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10408 last->right_box_line_p = 1;
10409 if (last == row->glyphs[TEXT_AREA])
10410 last->left_box_line_p = 1;
10411
10412 /* Make line the desired height and center it vertically. */
10413 if ((height -= it->max_ascent + it->max_descent) > 0)
10414 {
10415 /* Don't add more than one line height. */
10416 height %= FRAME_LINE_HEIGHT (it->f);
10417 it->max_ascent += height / 2;
10418 it->max_descent += (height + 1) / 2;
10419 }
10420
10421 compute_line_metrics (it);
10422
10423 /* If line is empty, make it occupy the rest of the tool-bar. */
10424 if (!row->displays_text_p)
10425 {
10426 row->height = row->phys_height = it->last_visible_y - row->y;
10427 row->visible_height = row->height;
10428 row->ascent = row->phys_ascent = 0;
10429 row->extra_line_spacing = 0;
10430 }
10431
10432 row->full_width_p = 1;
10433 row->continued_p = 0;
10434 row->truncated_on_left_p = 0;
10435 row->truncated_on_right_p = 0;
10436
10437 it->current_x = it->hpos = 0;
10438 it->current_y += row->height;
10439 ++it->vpos;
10440 ++it->glyph_row;
10441 }
10442
10443
10444 /* Max tool-bar height. */
10445
10446 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10447 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10448
10449 /* Value is the number of screen lines needed to make all tool-bar
10450 items of frame F visible. The number of actual rows needed is
10451 returned in *N_ROWS if non-NULL. */
10452
10453 static int
10454 tool_bar_lines_needed (struct frame *f, int *n_rows)
10455 {
10456 struct window *w = XWINDOW (f->tool_bar_window);
10457 struct it it;
10458 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10459 the desired matrix, so use (unused) mode-line row as temporary row to
10460 avoid destroying the first tool-bar row. */
10461 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10462
10463 /* Initialize an iterator for iteration over
10464 F->desired_tool_bar_string in the tool-bar window of frame F. */
10465 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10466 it.first_visible_x = 0;
10467 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10468 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10469
10470 while (!ITERATOR_AT_END_P (&it))
10471 {
10472 clear_glyph_row (temp_row);
10473 it.glyph_row = temp_row;
10474 display_tool_bar_line (&it, -1);
10475 }
10476 clear_glyph_row (temp_row);
10477
10478 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10479 if (n_rows)
10480 *n_rows = it.vpos > 0 ? it.vpos : -1;
10481
10482 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10483 }
10484
10485
10486 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10487 0, 1, 0,
10488 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10489 (Lisp_Object frame)
10490 {
10491 struct frame *f;
10492 struct window *w;
10493 int nlines = 0;
10494
10495 if (NILP (frame))
10496 frame = selected_frame;
10497 else
10498 CHECK_FRAME (frame);
10499 f = XFRAME (frame);
10500
10501 if (WINDOWP (f->tool_bar_window)
10502 || (w = XWINDOW (f->tool_bar_window),
10503 WINDOW_TOTAL_LINES (w) > 0))
10504 {
10505 update_tool_bar (f, 1);
10506 if (f->n_tool_bar_items)
10507 {
10508 build_desired_tool_bar_string (f);
10509 nlines = tool_bar_lines_needed (f, NULL);
10510 }
10511 }
10512
10513 return make_number (nlines);
10514 }
10515
10516
10517 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10518 height should be changed. */
10519
10520 static int
10521 redisplay_tool_bar (struct frame *f)
10522 {
10523 struct window *w;
10524 struct it it;
10525 struct glyph_row *row;
10526
10527 #if defined (USE_GTK) || defined (HAVE_NS)
10528 if (FRAME_EXTERNAL_TOOL_BAR (f))
10529 update_frame_tool_bar (f);
10530 return 0;
10531 #endif
10532
10533 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10534 do anything. This means you must start with tool-bar-lines
10535 non-zero to get the auto-sizing effect. Or in other words, you
10536 can turn off tool-bars by specifying tool-bar-lines zero. */
10537 if (!WINDOWP (f->tool_bar_window)
10538 || (w = XWINDOW (f->tool_bar_window),
10539 WINDOW_TOTAL_LINES (w) == 0))
10540 return 0;
10541
10542 /* Set up an iterator for the tool-bar window. */
10543 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10544 it.first_visible_x = 0;
10545 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10546 row = it.glyph_row;
10547
10548 /* Build a string that represents the contents of the tool-bar. */
10549 build_desired_tool_bar_string (f);
10550 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10551
10552 if (f->n_tool_bar_rows == 0)
10553 {
10554 int nlines;
10555
10556 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10557 nlines != WINDOW_TOTAL_LINES (w)))
10558 {
10559 Lisp_Object frame;
10560 int old_height = WINDOW_TOTAL_LINES (w);
10561
10562 XSETFRAME (frame, f);
10563 Fmodify_frame_parameters (frame,
10564 Fcons (Fcons (Qtool_bar_lines,
10565 make_number (nlines)),
10566 Qnil));
10567 if (WINDOW_TOTAL_LINES (w) != old_height)
10568 {
10569 clear_glyph_matrix (w->desired_matrix);
10570 fonts_changed_p = 1;
10571 return 1;
10572 }
10573 }
10574 }
10575
10576 /* Display as many lines as needed to display all tool-bar items. */
10577
10578 if (f->n_tool_bar_rows > 0)
10579 {
10580 int border, rows, height, extra;
10581
10582 if (INTEGERP (Vtool_bar_border))
10583 border = XINT (Vtool_bar_border);
10584 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10585 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10586 else if (EQ (Vtool_bar_border, Qborder_width))
10587 border = f->border_width;
10588 else
10589 border = 0;
10590 if (border < 0)
10591 border = 0;
10592
10593 rows = f->n_tool_bar_rows;
10594 height = max (1, (it.last_visible_y - border) / rows);
10595 extra = it.last_visible_y - border - height * rows;
10596
10597 while (it.current_y < it.last_visible_y)
10598 {
10599 int h = 0;
10600 if (extra > 0 && rows-- > 0)
10601 {
10602 h = (extra + rows - 1) / rows;
10603 extra -= h;
10604 }
10605 display_tool_bar_line (&it, height + h);
10606 }
10607 }
10608 else
10609 {
10610 while (it.current_y < it.last_visible_y)
10611 display_tool_bar_line (&it, 0);
10612 }
10613
10614 /* It doesn't make much sense to try scrolling in the tool-bar
10615 window, so don't do it. */
10616 w->desired_matrix->no_scrolling_p = 1;
10617 w->must_be_updated_p = 1;
10618
10619 if (!NILP (Vauto_resize_tool_bars))
10620 {
10621 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10622 int change_height_p = 0;
10623
10624 /* If we couldn't display everything, change the tool-bar's
10625 height if there is room for more. */
10626 if (IT_STRING_CHARPOS (it) < it.end_charpos
10627 && it.current_y < max_tool_bar_height)
10628 change_height_p = 1;
10629
10630 row = it.glyph_row - 1;
10631
10632 /* If there are blank lines at the end, except for a partially
10633 visible blank line at the end that is smaller than
10634 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10635 if (!row->displays_text_p
10636 && row->height >= FRAME_LINE_HEIGHT (f))
10637 change_height_p = 1;
10638
10639 /* If row displays tool-bar items, but is partially visible,
10640 change the tool-bar's height. */
10641 if (row->displays_text_p
10642 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10643 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10644 change_height_p = 1;
10645
10646 /* Resize windows as needed by changing the `tool-bar-lines'
10647 frame parameter. */
10648 if (change_height_p)
10649 {
10650 Lisp_Object frame;
10651 int old_height = WINDOW_TOTAL_LINES (w);
10652 int nrows;
10653 int nlines = tool_bar_lines_needed (f, &nrows);
10654
10655 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10656 && !f->minimize_tool_bar_window_p)
10657 ? (nlines > old_height)
10658 : (nlines != old_height));
10659 f->minimize_tool_bar_window_p = 0;
10660
10661 if (change_height_p)
10662 {
10663 XSETFRAME (frame, f);
10664 Fmodify_frame_parameters (frame,
10665 Fcons (Fcons (Qtool_bar_lines,
10666 make_number (nlines)),
10667 Qnil));
10668 if (WINDOW_TOTAL_LINES (w) != old_height)
10669 {
10670 clear_glyph_matrix (w->desired_matrix);
10671 f->n_tool_bar_rows = nrows;
10672 fonts_changed_p = 1;
10673 return 1;
10674 }
10675 }
10676 }
10677 }
10678
10679 f->minimize_tool_bar_window_p = 0;
10680 return 0;
10681 }
10682
10683
10684 /* Get information about the tool-bar item which is displayed in GLYPH
10685 on frame F. Return in *PROP_IDX the index where tool-bar item
10686 properties start in F->tool_bar_items. Value is zero if
10687 GLYPH doesn't display a tool-bar item. */
10688
10689 static int
10690 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10691 {
10692 Lisp_Object prop;
10693 int success_p;
10694 int charpos;
10695
10696 /* This function can be called asynchronously, which means we must
10697 exclude any possibility that Fget_text_property signals an
10698 error. */
10699 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10700 charpos = max (0, charpos);
10701
10702 /* Get the text property `menu-item' at pos. The value of that
10703 property is the start index of this item's properties in
10704 F->tool_bar_items. */
10705 prop = Fget_text_property (make_number (charpos),
10706 Qmenu_item, f->current_tool_bar_string);
10707 if (INTEGERP (prop))
10708 {
10709 *prop_idx = XINT (prop);
10710 success_p = 1;
10711 }
10712 else
10713 success_p = 0;
10714
10715 return success_p;
10716 }
10717
10718 \f
10719 /* Get information about the tool-bar item at position X/Y on frame F.
10720 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10721 the current matrix of the tool-bar window of F, or NULL if not
10722 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10723 item in F->tool_bar_items. Value is
10724
10725 -1 if X/Y is not on a tool-bar item
10726 0 if X/Y is on the same item that was highlighted before.
10727 1 otherwise. */
10728
10729 static int
10730 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10731 int *hpos, int *vpos, int *prop_idx)
10732 {
10733 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10734 struct window *w = XWINDOW (f->tool_bar_window);
10735 int area;
10736
10737 /* Find the glyph under X/Y. */
10738 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10739 if (*glyph == NULL)
10740 return -1;
10741
10742 /* Get the start of this tool-bar item's properties in
10743 f->tool_bar_items. */
10744 if (!tool_bar_item_info (f, *glyph, prop_idx))
10745 return -1;
10746
10747 /* Is mouse on the highlighted item? */
10748 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10749 && *vpos >= dpyinfo->mouse_face_beg_row
10750 && *vpos <= dpyinfo->mouse_face_end_row
10751 && (*vpos > dpyinfo->mouse_face_beg_row
10752 || *hpos >= dpyinfo->mouse_face_beg_col)
10753 && (*vpos < dpyinfo->mouse_face_end_row
10754 || *hpos < dpyinfo->mouse_face_end_col
10755 || dpyinfo->mouse_face_past_end))
10756 return 0;
10757
10758 return 1;
10759 }
10760
10761
10762 /* EXPORT:
10763 Handle mouse button event on the tool-bar of frame F, at
10764 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10765 0 for button release. MODIFIERS is event modifiers for button
10766 release. */
10767
10768 void
10769 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10770 unsigned int modifiers)
10771 {
10772 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10773 struct window *w = XWINDOW (f->tool_bar_window);
10774 int hpos, vpos, prop_idx;
10775 struct glyph *glyph;
10776 Lisp_Object enabled_p;
10777
10778 /* If not on the highlighted tool-bar item, return. */
10779 frame_to_window_pixel_xy (w, &x, &y);
10780 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10781 return;
10782
10783 /* If item is disabled, do nothing. */
10784 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10785 if (NILP (enabled_p))
10786 return;
10787
10788 if (down_p)
10789 {
10790 /* Show item in pressed state. */
10791 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10792 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10793 last_tool_bar_item = prop_idx;
10794 }
10795 else
10796 {
10797 Lisp_Object key, frame;
10798 struct input_event event;
10799 EVENT_INIT (event);
10800
10801 /* Show item in released state. */
10802 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10803 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10804
10805 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10806
10807 XSETFRAME (frame, f);
10808 event.kind = TOOL_BAR_EVENT;
10809 event.frame_or_window = frame;
10810 event.arg = frame;
10811 kbd_buffer_store_event (&event);
10812
10813 event.kind = TOOL_BAR_EVENT;
10814 event.frame_or_window = frame;
10815 event.arg = key;
10816 event.modifiers = modifiers;
10817 kbd_buffer_store_event (&event);
10818 last_tool_bar_item = -1;
10819 }
10820 }
10821
10822
10823 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10824 tool-bar window-relative coordinates X/Y. Called from
10825 note_mouse_highlight. */
10826
10827 static void
10828 note_tool_bar_highlight (struct frame *f, int x, int y)
10829 {
10830 Lisp_Object window = f->tool_bar_window;
10831 struct window *w = XWINDOW (window);
10832 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10833 int hpos, vpos;
10834 struct glyph *glyph;
10835 struct glyph_row *row;
10836 int i;
10837 Lisp_Object enabled_p;
10838 int prop_idx;
10839 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10840 int mouse_down_p, rc;
10841
10842 /* Function note_mouse_highlight is called with negative x(y
10843 values when mouse moves outside of the frame. */
10844 if (x <= 0 || y <= 0)
10845 {
10846 clear_mouse_face (dpyinfo);
10847 return;
10848 }
10849
10850 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10851 if (rc < 0)
10852 {
10853 /* Not on tool-bar item. */
10854 clear_mouse_face (dpyinfo);
10855 return;
10856 }
10857 else if (rc == 0)
10858 /* On same tool-bar item as before. */
10859 goto set_help_echo;
10860
10861 clear_mouse_face (dpyinfo);
10862
10863 /* Mouse is down, but on different tool-bar item? */
10864 mouse_down_p = (dpyinfo->grabbed
10865 && f == last_mouse_frame
10866 && FRAME_LIVE_P (f));
10867 if (mouse_down_p
10868 && last_tool_bar_item != prop_idx)
10869 return;
10870
10871 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10872 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10873
10874 /* If tool-bar item is not enabled, don't highlight it. */
10875 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10876 if (!NILP (enabled_p))
10877 {
10878 /* Compute the x-position of the glyph. In front and past the
10879 image is a space. We include this in the highlighted area. */
10880 row = MATRIX_ROW (w->current_matrix, vpos);
10881 for (i = x = 0; i < hpos; ++i)
10882 x += row->glyphs[TEXT_AREA][i].pixel_width;
10883
10884 /* Record this as the current active region. */
10885 dpyinfo->mouse_face_beg_col = hpos;
10886 dpyinfo->mouse_face_beg_row = vpos;
10887 dpyinfo->mouse_face_beg_x = x;
10888 dpyinfo->mouse_face_beg_y = row->y;
10889 dpyinfo->mouse_face_past_end = 0;
10890
10891 dpyinfo->mouse_face_end_col = hpos + 1;
10892 dpyinfo->mouse_face_end_row = vpos;
10893 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10894 dpyinfo->mouse_face_end_y = row->y;
10895 dpyinfo->mouse_face_window = window;
10896 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10897
10898 /* Display it as active. */
10899 show_mouse_face (dpyinfo, draw);
10900 dpyinfo->mouse_face_image_state = draw;
10901 }
10902
10903 set_help_echo:
10904
10905 /* Set help_echo_string to a help string to display for this tool-bar item.
10906 XTread_socket does the rest. */
10907 help_echo_object = help_echo_window = Qnil;
10908 help_echo_pos = -1;
10909 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10910 if (NILP (help_echo_string))
10911 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10912 }
10913
10914 #endif /* HAVE_WINDOW_SYSTEM */
10915
10916
10917 \f
10918 /************************************************************************
10919 Horizontal scrolling
10920 ************************************************************************/
10921
10922 static int hscroll_window_tree (Lisp_Object);
10923 static int hscroll_windows (Lisp_Object);
10924
10925 /* For all leaf windows in the window tree rooted at WINDOW, set their
10926 hscroll value so that PT is (i) visible in the window, and (ii) so
10927 that it is not within a certain margin at the window's left and
10928 right border. Value is non-zero if any window's hscroll has been
10929 changed. */
10930
10931 static int
10932 hscroll_window_tree (Lisp_Object window)
10933 {
10934 int hscrolled_p = 0;
10935 int hscroll_relative_p = FLOATP (Vhscroll_step);
10936 int hscroll_step_abs = 0;
10937 double hscroll_step_rel = 0;
10938
10939 if (hscroll_relative_p)
10940 {
10941 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10942 if (hscroll_step_rel < 0)
10943 {
10944 hscroll_relative_p = 0;
10945 hscroll_step_abs = 0;
10946 }
10947 }
10948 else if (INTEGERP (Vhscroll_step))
10949 {
10950 hscroll_step_abs = XINT (Vhscroll_step);
10951 if (hscroll_step_abs < 0)
10952 hscroll_step_abs = 0;
10953 }
10954 else
10955 hscroll_step_abs = 0;
10956
10957 while (WINDOWP (window))
10958 {
10959 struct window *w = XWINDOW (window);
10960
10961 if (WINDOWP (w->hchild))
10962 hscrolled_p |= hscroll_window_tree (w->hchild);
10963 else if (WINDOWP (w->vchild))
10964 hscrolled_p |= hscroll_window_tree (w->vchild);
10965 else if (w->cursor.vpos >= 0)
10966 {
10967 int h_margin;
10968 int text_area_width;
10969 struct glyph_row *current_cursor_row
10970 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10971 struct glyph_row *desired_cursor_row
10972 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10973 struct glyph_row *cursor_row
10974 = (desired_cursor_row->enabled_p
10975 ? desired_cursor_row
10976 : current_cursor_row);
10977
10978 text_area_width = window_box_width (w, TEXT_AREA);
10979
10980 /* Scroll when cursor is inside this scroll margin. */
10981 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10982
10983 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10984 && ((XFASTINT (w->hscroll)
10985 && w->cursor.x <= h_margin)
10986 || (cursor_row->enabled_p
10987 && cursor_row->truncated_on_right_p
10988 && (w->cursor.x >= text_area_width - h_margin))))
10989 {
10990 struct it it;
10991 int hscroll;
10992 struct buffer *saved_current_buffer;
10993 int pt;
10994 int wanted_x;
10995
10996 /* Find point in a display of infinite width. */
10997 saved_current_buffer = current_buffer;
10998 current_buffer = XBUFFER (w->buffer);
10999
11000 if (w == XWINDOW (selected_window))
11001 pt = BUF_PT (current_buffer);
11002 else
11003 {
11004 pt = marker_position (w->pointm);
11005 pt = max (BEGV, pt);
11006 pt = min (ZV, pt);
11007 }
11008
11009 /* Move iterator to pt starting at cursor_row->start in
11010 a line with infinite width. */
11011 init_to_row_start (&it, w, cursor_row);
11012 it.last_visible_x = INFINITY;
11013 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11014 current_buffer = saved_current_buffer;
11015
11016 /* Position cursor in window. */
11017 if (!hscroll_relative_p && hscroll_step_abs == 0)
11018 hscroll = max (0, (it.current_x
11019 - (ITERATOR_AT_END_OF_LINE_P (&it)
11020 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11021 : (text_area_width / 2))))
11022 / FRAME_COLUMN_WIDTH (it.f);
11023 else if (w->cursor.x >= text_area_width - h_margin)
11024 {
11025 if (hscroll_relative_p)
11026 wanted_x = text_area_width * (1 - hscroll_step_rel)
11027 - h_margin;
11028 else
11029 wanted_x = text_area_width
11030 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11031 - h_margin;
11032 hscroll
11033 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11034 }
11035 else
11036 {
11037 if (hscroll_relative_p)
11038 wanted_x = text_area_width * hscroll_step_rel
11039 + h_margin;
11040 else
11041 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11042 + h_margin;
11043 hscroll
11044 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11045 }
11046 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11047
11048 /* Don't call Fset_window_hscroll if value hasn't
11049 changed because it will prevent redisplay
11050 optimizations. */
11051 if (XFASTINT (w->hscroll) != hscroll)
11052 {
11053 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11054 w->hscroll = make_number (hscroll);
11055 hscrolled_p = 1;
11056 }
11057 }
11058 }
11059
11060 window = w->next;
11061 }
11062
11063 /* Value is non-zero if hscroll of any leaf window has been changed. */
11064 return hscrolled_p;
11065 }
11066
11067
11068 /* Set hscroll so that cursor is visible and not inside horizontal
11069 scroll margins for all windows in the tree rooted at WINDOW. See
11070 also hscroll_window_tree above. Value is non-zero if any window's
11071 hscroll has been changed. If it has, desired matrices on the frame
11072 of WINDOW are cleared. */
11073
11074 static int
11075 hscroll_windows (Lisp_Object window)
11076 {
11077 int hscrolled_p = hscroll_window_tree (window);
11078 if (hscrolled_p)
11079 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11080 return hscrolled_p;
11081 }
11082
11083
11084 \f
11085 /************************************************************************
11086 Redisplay
11087 ************************************************************************/
11088
11089 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11090 to a non-zero value. This is sometimes handy to have in a debugger
11091 session. */
11092
11093 #if GLYPH_DEBUG
11094
11095 /* First and last unchanged row for try_window_id. */
11096
11097 int debug_first_unchanged_at_end_vpos;
11098 int debug_last_unchanged_at_beg_vpos;
11099
11100 /* Delta vpos and y. */
11101
11102 int debug_dvpos, debug_dy;
11103
11104 /* Delta in characters and bytes for try_window_id. */
11105
11106 int debug_delta, debug_delta_bytes;
11107
11108 /* Values of window_end_pos and window_end_vpos at the end of
11109 try_window_id. */
11110
11111 EMACS_INT debug_end_pos, debug_end_vpos;
11112
11113 /* Append a string to W->desired_matrix->method. FMT is a printf
11114 format string. A1...A9 are a supplement for a variable-length
11115 argument list. If trace_redisplay_p is non-zero also printf the
11116 resulting string to stderr. */
11117
11118 static void
11119 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11120 struct window *w;
11121 char *fmt;
11122 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11123 {
11124 char buffer[512];
11125 char *method = w->desired_matrix->method;
11126 int len = strlen (method);
11127 int size = sizeof w->desired_matrix->method;
11128 int remaining = size - len - 1;
11129
11130 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11131 if (len && remaining)
11132 {
11133 method[len] = '|';
11134 --remaining, ++len;
11135 }
11136
11137 strncpy (method + len, buffer, remaining);
11138
11139 if (trace_redisplay_p)
11140 fprintf (stderr, "%p (%s): %s\n",
11141 w,
11142 ((BUFFERP (w->buffer)
11143 && STRINGP (XBUFFER (w->buffer)->name))
11144 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11145 : "no buffer"),
11146 buffer);
11147 }
11148
11149 #endif /* GLYPH_DEBUG */
11150
11151
11152 /* Value is non-zero if all changes in window W, which displays
11153 current_buffer, are in the text between START and END. START is a
11154 buffer position, END is given as a distance from Z. Used in
11155 redisplay_internal for display optimization. */
11156
11157 static INLINE int
11158 text_outside_line_unchanged_p (struct window *w, int start, int end)
11159 {
11160 int unchanged_p = 1;
11161
11162 /* If text or overlays have changed, see where. */
11163 if (XFASTINT (w->last_modified) < MODIFF
11164 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11165 {
11166 /* Gap in the line? */
11167 if (GPT < start || Z - GPT < end)
11168 unchanged_p = 0;
11169
11170 /* Changes start in front of the line, or end after it? */
11171 if (unchanged_p
11172 && (BEG_UNCHANGED < start - 1
11173 || END_UNCHANGED < end))
11174 unchanged_p = 0;
11175
11176 /* If selective display, can't optimize if changes start at the
11177 beginning of the line. */
11178 if (unchanged_p
11179 && INTEGERP (current_buffer->selective_display)
11180 && XINT (current_buffer->selective_display) > 0
11181 && (BEG_UNCHANGED < start || GPT <= start))
11182 unchanged_p = 0;
11183
11184 /* If there are overlays at the start or end of the line, these
11185 may have overlay strings with newlines in them. A change at
11186 START, for instance, may actually concern the display of such
11187 overlay strings as well, and they are displayed on different
11188 lines. So, quickly rule out this case. (For the future, it
11189 might be desirable to implement something more telling than
11190 just BEG/END_UNCHANGED.) */
11191 if (unchanged_p)
11192 {
11193 if (BEG + BEG_UNCHANGED == start
11194 && overlay_touches_p (start))
11195 unchanged_p = 0;
11196 if (END_UNCHANGED == end
11197 && overlay_touches_p (Z - end))
11198 unchanged_p = 0;
11199 }
11200
11201 /* Under bidi reordering, adding or deleting a character in the
11202 beginning of a paragraph, before the first strong directional
11203 character, can change the base direction of the paragraph (unless
11204 the buffer specifies a fixed paragraph direction), which will
11205 require to redisplay the whole paragraph. It might be worthwhile
11206 to find the paragraph limits and widen the range of redisplayed
11207 lines to that, but for now just give up this optimization. */
11208 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11209 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11210 unchanged_p = 0;
11211 }
11212
11213 return unchanged_p;
11214 }
11215
11216
11217 /* Do a frame update, taking possible shortcuts into account. This is
11218 the main external entry point for redisplay.
11219
11220 If the last redisplay displayed an echo area message and that message
11221 is no longer requested, we clear the echo area or bring back the
11222 mini-buffer if that is in use. */
11223
11224 void
11225 redisplay (void)
11226 {
11227 redisplay_internal (0);
11228 }
11229
11230
11231 static Lisp_Object
11232 overlay_arrow_string_or_property (Lisp_Object var)
11233 {
11234 Lisp_Object val;
11235
11236 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11237 return val;
11238
11239 return Voverlay_arrow_string;
11240 }
11241
11242 /* Return 1 if there are any overlay-arrows in current_buffer. */
11243 static int
11244 overlay_arrow_in_current_buffer_p (void)
11245 {
11246 Lisp_Object vlist;
11247
11248 for (vlist = Voverlay_arrow_variable_list;
11249 CONSP (vlist);
11250 vlist = XCDR (vlist))
11251 {
11252 Lisp_Object var = XCAR (vlist);
11253 Lisp_Object val;
11254
11255 if (!SYMBOLP (var))
11256 continue;
11257 val = find_symbol_value (var);
11258 if (MARKERP (val)
11259 && current_buffer == XMARKER (val)->buffer)
11260 return 1;
11261 }
11262 return 0;
11263 }
11264
11265
11266 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11267 has changed. */
11268
11269 static int
11270 overlay_arrows_changed_p (void)
11271 {
11272 Lisp_Object vlist;
11273
11274 for (vlist = Voverlay_arrow_variable_list;
11275 CONSP (vlist);
11276 vlist = XCDR (vlist))
11277 {
11278 Lisp_Object var = XCAR (vlist);
11279 Lisp_Object val, pstr;
11280
11281 if (!SYMBOLP (var))
11282 continue;
11283 val = find_symbol_value (var);
11284 if (!MARKERP (val))
11285 continue;
11286 if (! EQ (COERCE_MARKER (val),
11287 Fget (var, Qlast_arrow_position))
11288 || ! (pstr = overlay_arrow_string_or_property (var),
11289 EQ (pstr, Fget (var, Qlast_arrow_string))))
11290 return 1;
11291 }
11292 return 0;
11293 }
11294
11295 /* Mark overlay arrows to be updated on next redisplay. */
11296
11297 static void
11298 update_overlay_arrows (int up_to_date)
11299 {
11300 Lisp_Object vlist;
11301
11302 for (vlist = Voverlay_arrow_variable_list;
11303 CONSP (vlist);
11304 vlist = XCDR (vlist))
11305 {
11306 Lisp_Object var = XCAR (vlist);
11307
11308 if (!SYMBOLP (var))
11309 continue;
11310
11311 if (up_to_date > 0)
11312 {
11313 Lisp_Object val = find_symbol_value (var);
11314 Fput (var, Qlast_arrow_position,
11315 COERCE_MARKER (val));
11316 Fput (var, Qlast_arrow_string,
11317 overlay_arrow_string_or_property (var));
11318 }
11319 else if (up_to_date < 0
11320 || !NILP (Fget (var, Qlast_arrow_position)))
11321 {
11322 Fput (var, Qlast_arrow_position, Qt);
11323 Fput (var, Qlast_arrow_string, Qt);
11324 }
11325 }
11326 }
11327
11328
11329 /* Return overlay arrow string to display at row.
11330 Return integer (bitmap number) for arrow bitmap in left fringe.
11331 Return nil if no overlay arrow. */
11332
11333 static Lisp_Object
11334 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11335 {
11336 Lisp_Object vlist;
11337
11338 for (vlist = Voverlay_arrow_variable_list;
11339 CONSP (vlist);
11340 vlist = XCDR (vlist))
11341 {
11342 Lisp_Object var = XCAR (vlist);
11343 Lisp_Object val;
11344
11345 if (!SYMBOLP (var))
11346 continue;
11347
11348 val = find_symbol_value (var);
11349
11350 if (MARKERP (val)
11351 && current_buffer == XMARKER (val)->buffer
11352 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11353 {
11354 if (FRAME_WINDOW_P (it->f)
11355 /* FIXME: if ROW->reversed_p is set, this should test
11356 the right fringe, not the left one. */
11357 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11358 {
11359 #ifdef HAVE_WINDOW_SYSTEM
11360 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11361 {
11362 int fringe_bitmap;
11363 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11364 return make_number (fringe_bitmap);
11365 }
11366 #endif
11367 return make_number (-1); /* Use default arrow bitmap */
11368 }
11369 return overlay_arrow_string_or_property (var);
11370 }
11371 }
11372
11373 return Qnil;
11374 }
11375
11376 /* Return 1 if point moved out of or into a composition. Otherwise
11377 return 0. PREV_BUF and PREV_PT are the last point buffer and
11378 position. BUF and PT are the current point buffer and position. */
11379
11380 int
11381 check_point_in_composition (struct buffer *prev_buf, int prev_pt,
11382 struct buffer *buf, int pt)
11383 {
11384 EMACS_INT start, end;
11385 Lisp_Object prop;
11386 Lisp_Object buffer;
11387
11388 XSETBUFFER (buffer, buf);
11389 /* Check a composition at the last point if point moved within the
11390 same buffer. */
11391 if (prev_buf == buf)
11392 {
11393 if (prev_pt == pt)
11394 /* Point didn't move. */
11395 return 0;
11396
11397 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11398 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11399 && COMPOSITION_VALID_P (start, end, prop)
11400 && start < prev_pt && end > prev_pt)
11401 /* The last point was within the composition. Return 1 iff
11402 point moved out of the composition. */
11403 return (pt <= start || pt >= end);
11404 }
11405
11406 /* Check a composition at the current point. */
11407 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11408 && find_composition (pt, -1, &start, &end, &prop, buffer)
11409 && COMPOSITION_VALID_P (start, end, prop)
11410 && start < pt && end > pt);
11411 }
11412
11413
11414 /* Reconsider the setting of B->clip_changed which is displayed
11415 in window W. */
11416
11417 static INLINE void
11418 reconsider_clip_changes (struct window *w, struct buffer *b)
11419 {
11420 if (b->clip_changed
11421 && !NILP (w->window_end_valid)
11422 && w->current_matrix->buffer == b
11423 && w->current_matrix->zv == BUF_ZV (b)
11424 && w->current_matrix->begv == BUF_BEGV (b))
11425 b->clip_changed = 0;
11426
11427 /* If display wasn't paused, and W is not a tool bar window, see if
11428 point has been moved into or out of a composition. In that case,
11429 we set b->clip_changed to 1 to force updating the screen. If
11430 b->clip_changed has already been set to 1, we can skip this
11431 check. */
11432 if (!b->clip_changed
11433 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11434 {
11435 int pt;
11436
11437 if (w == XWINDOW (selected_window))
11438 pt = BUF_PT (current_buffer);
11439 else
11440 pt = marker_position (w->pointm);
11441
11442 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11443 || pt != XINT (w->last_point))
11444 && check_point_in_composition (w->current_matrix->buffer,
11445 XINT (w->last_point),
11446 XBUFFER (w->buffer), pt))
11447 b->clip_changed = 1;
11448 }
11449 }
11450 \f
11451
11452 /* Select FRAME to forward the values of frame-local variables into C
11453 variables so that the redisplay routines can access those values
11454 directly. */
11455
11456 static void
11457 select_frame_for_redisplay (Lisp_Object frame)
11458 {
11459 Lisp_Object tail, tem;
11460 Lisp_Object old = selected_frame;
11461 struct Lisp_Symbol *sym;
11462
11463 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11464
11465 selected_frame = frame;
11466
11467 do {
11468 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11469 if (CONSP (XCAR (tail))
11470 && (tem = XCAR (XCAR (tail)),
11471 SYMBOLP (tem))
11472 && (sym = indirect_variable (XSYMBOL (tem)),
11473 sym->redirect == SYMBOL_LOCALIZED)
11474 && sym->val.blv->frame_local)
11475 /* Use find_symbol_value rather than Fsymbol_value
11476 to avoid an error if it is void. */
11477 find_symbol_value (tem);
11478 } while (!EQ (frame, old) && (frame = old, 1));
11479 }
11480
11481
11482 #define STOP_POLLING \
11483 do { if (! polling_stopped_here) stop_polling (); \
11484 polling_stopped_here = 1; } while (0)
11485
11486 #define RESUME_POLLING \
11487 do { if (polling_stopped_here) start_polling (); \
11488 polling_stopped_here = 0; } while (0)
11489
11490
11491 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11492 response to any user action; therefore, we should preserve the echo
11493 area. (Actually, our caller does that job.) Perhaps in the future
11494 avoid recentering windows if it is not necessary; currently that
11495 causes some problems. */
11496
11497 static void
11498 redisplay_internal (int preserve_echo_area)
11499 {
11500 struct window *w = XWINDOW (selected_window);
11501 struct frame *f;
11502 int pause;
11503 int must_finish = 0;
11504 struct text_pos tlbufpos, tlendpos;
11505 int number_of_visible_frames;
11506 int count, count1;
11507 struct frame *sf;
11508 int polling_stopped_here = 0;
11509 Lisp_Object old_frame = selected_frame;
11510
11511 /* Non-zero means redisplay has to consider all windows on all
11512 frames. Zero means, only selected_window is considered. */
11513 int consider_all_windows_p;
11514
11515 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11516
11517 /* No redisplay if running in batch mode or frame is not yet fully
11518 initialized, or redisplay is explicitly turned off by setting
11519 Vinhibit_redisplay. */
11520 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11521 || !NILP (Vinhibit_redisplay))
11522 return;
11523
11524 /* Don't examine these until after testing Vinhibit_redisplay.
11525 When Emacs is shutting down, perhaps because its connection to
11526 X has dropped, we should not look at them at all. */
11527 f = XFRAME (w->frame);
11528 sf = SELECTED_FRAME ();
11529
11530 if (!f->glyphs_initialized_p)
11531 return;
11532
11533 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11534 if (popup_activated ())
11535 return;
11536 #endif
11537
11538 /* I don't think this happens but let's be paranoid. */
11539 if (redisplaying_p)
11540 return;
11541
11542 /* Record a function that resets redisplaying_p to its old value
11543 when we leave this function. */
11544 count = SPECPDL_INDEX ();
11545 record_unwind_protect (unwind_redisplay,
11546 Fcons (make_number (redisplaying_p), selected_frame));
11547 ++redisplaying_p;
11548 specbind (Qinhibit_free_realized_faces, Qnil);
11549
11550 {
11551 Lisp_Object tail, frame;
11552
11553 FOR_EACH_FRAME (tail, frame)
11554 {
11555 struct frame *f = XFRAME (frame);
11556 f->already_hscrolled_p = 0;
11557 }
11558 }
11559
11560 retry:
11561 if (!EQ (old_frame, selected_frame)
11562 && FRAME_LIVE_P (XFRAME (old_frame)))
11563 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11564 selected_frame and selected_window to be temporarily out-of-sync so
11565 when we come back here via `goto retry', we need to resync because we
11566 may need to run Elisp code (via prepare_menu_bars). */
11567 select_frame_for_redisplay (old_frame);
11568
11569 pause = 0;
11570 reconsider_clip_changes (w, current_buffer);
11571 last_escape_glyph_frame = NULL;
11572 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11573
11574 /* If new fonts have been loaded that make a glyph matrix adjustment
11575 necessary, do it. */
11576 if (fonts_changed_p)
11577 {
11578 adjust_glyphs (NULL);
11579 ++windows_or_buffers_changed;
11580 fonts_changed_p = 0;
11581 }
11582
11583 /* If face_change_count is non-zero, init_iterator will free all
11584 realized faces, which includes the faces referenced from current
11585 matrices. So, we can't reuse current matrices in this case. */
11586 if (face_change_count)
11587 ++windows_or_buffers_changed;
11588
11589 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11590 && FRAME_TTY (sf)->previous_frame != sf)
11591 {
11592 /* Since frames on a single ASCII terminal share the same
11593 display area, displaying a different frame means redisplay
11594 the whole thing. */
11595 windows_or_buffers_changed++;
11596 SET_FRAME_GARBAGED (sf);
11597 #ifndef DOS_NT
11598 set_tty_color_mode (FRAME_TTY (sf), sf);
11599 #endif
11600 FRAME_TTY (sf)->previous_frame = sf;
11601 }
11602
11603 /* Set the visible flags for all frames. Do this before checking
11604 for resized or garbaged frames; they want to know if their frames
11605 are visible. See the comment in frame.h for
11606 FRAME_SAMPLE_VISIBILITY. */
11607 {
11608 Lisp_Object tail, frame;
11609
11610 number_of_visible_frames = 0;
11611
11612 FOR_EACH_FRAME (tail, frame)
11613 {
11614 struct frame *f = XFRAME (frame);
11615
11616 FRAME_SAMPLE_VISIBILITY (f);
11617 if (FRAME_VISIBLE_P (f))
11618 ++number_of_visible_frames;
11619 clear_desired_matrices (f);
11620 }
11621 }
11622
11623 /* Notice any pending interrupt request to change frame size. */
11624 do_pending_window_change (1);
11625
11626 /* Clear frames marked as garbaged. */
11627 if (frame_garbaged)
11628 clear_garbaged_frames ();
11629
11630 /* Build menubar and tool-bar items. */
11631 if (NILP (Vmemory_full))
11632 prepare_menu_bars ();
11633
11634 if (windows_or_buffers_changed)
11635 update_mode_lines++;
11636
11637 /* Detect case that we need to write or remove a star in the mode line. */
11638 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11639 {
11640 w->update_mode_line = Qt;
11641 if (buffer_shared > 1)
11642 update_mode_lines++;
11643 }
11644
11645 /* Avoid invocation of point motion hooks by `current_column' below. */
11646 count1 = SPECPDL_INDEX ();
11647 specbind (Qinhibit_point_motion_hooks, Qt);
11648
11649 /* If %c is in the mode line, update it if needed. */
11650 if (!NILP (w->column_number_displayed)
11651 /* This alternative quickly identifies a common case
11652 where no change is needed. */
11653 && !(PT == XFASTINT (w->last_point)
11654 && XFASTINT (w->last_modified) >= MODIFF
11655 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11656 && (XFASTINT (w->column_number_displayed)
11657 != (int) current_column ())) /* iftc */
11658 w->update_mode_line = Qt;
11659
11660 unbind_to (count1, Qnil);
11661
11662 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11663
11664 /* The variable buffer_shared is set in redisplay_window and
11665 indicates that we redisplay a buffer in different windows. See
11666 there. */
11667 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11668 || cursor_type_changed);
11669
11670 /* If specs for an arrow have changed, do thorough redisplay
11671 to ensure we remove any arrow that should no longer exist. */
11672 if (overlay_arrows_changed_p ())
11673 consider_all_windows_p = windows_or_buffers_changed = 1;
11674
11675 /* Normally the message* functions will have already displayed and
11676 updated the echo area, but the frame may have been trashed, or
11677 the update may have been preempted, so display the echo area
11678 again here. Checking message_cleared_p captures the case that
11679 the echo area should be cleared. */
11680 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11681 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11682 || (message_cleared_p
11683 && minibuf_level == 0
11684 /* If the mini-window is currently selected, this means the
11685 echo-area doesn't show through. */
11686 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11687 {
11688 int window_height_changed_p = echo_area_display (0);
11689 must_finish = 1;
11690
11691 /* If we don't display the current message, don't clear the
11692 message_cleared_p flag, because, if we did, we wouldn't clear
11693 the echo area in the next redisplay which doesn't preserve
11694 the echo area. */
11695 if (!display_last_displayed_message_p)
11696 message_cleared_p = 0;
11697
11698 if (fonts_changed_p)
11699 goto retry;
11700 else if (window_height_changed_p)
11701 {
11702 consider_all_windows_p = 1;
11703 ++update_mode_lines;
11704 ++windows_or_buffers_changed;
11705
11706 /* If window configuration was changed, frames may have been
11707 marked garbaged. Clear them or we will experience
11708 surprises wrt scrolling. */
11709 if (frame_garbaged)
11710 clear_garbaged_frames ();
11711 }
11712 }
11713 else if (EQ (selected_window, minibuf_window)
11714 && (current_buffer->clip_changed
11715 || XFASTINT (w->last_modified) < MODIFF
11716 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11717 && resize_mini_window (w, 0))
11718 {
11719 /* Resized active mini-window to fit the size of what it is
11720 showing if its contents might have changed. */
11721 must_finish = 1;
11722 /* FIXME: this causes all frames to be updated, which seems unnecessary
11723 since only the current frame needs to be considered. This function needs
11724 to be rewritten with two variables, consider_all_windows and
11725 consider_all_frames. */
11726 consider_all_windows_p = 1;
11727 ++windows_or_buffers_changed;
11728 ++update_mode_lines;
11729
11730 /* If window configuration was changed, frames may have been
11731 marked garbaged. Clear them or we will experience
11732 surprises wrt scrolling. */
11733 if (frame_garbaged)
11734 clear_garbaged_frames ();
11735 }
11736
11737
11738 /* If showing the region, and mark has changed, we must redisplay
11739 the whole window. The assignment to this_line_start_pos prevents
11740 the optimization directly below this if-statement. */
11741 if (((!NILP (Vtransient_mark_mode)
11742 && !NILP (XBUFFER (w->buffer)->mark_active))
11743 != !NILP (w->region_showing))
11744 || (!NILP (w->region_showing)
11745 && !EQ (w->region_showing,
11746 Fmarker_position (XBUFFER (w->buffer)->mark))))
11747 CHARPOS (this_line_start_pos) = 0;
11748
11749 /* Optimize the case that only the line containing the cursor in the
11750 selected window has changed. Variables starting with this_ are
11751 set in display_line and record information about the line
11752 containing the cursor. */
11753 tlbufpos = this_line_start_pos;
11754 tlendpos = this_line_end_pos;
11755 if (!consider_all_windows_p
11756 && CHARPOS (tlbufpos) > 0
11757 && NILP (w->update_mode_line)
11758 && !current_buffer->clip_changed
11759 && !current_buffer->prevent_redisplay_optimizations_p
11760 && FRAME_VISIBLE_P (XFRAME (w->frame))
11761 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11762 /* Make sure recorded data applies to current buffer, etc. */
11763 && this_line_buffer == current_buffer
11764 && current_buffer == XBUFFER (w->buffer)
11765 && NILP (w->force_start)
11766 && NILP (w->optional_new_start)
11767 /* Point must be on the line that we have info recorded about. */
11768 && PT >= CHARPOS (tlbufpos)
11769 && PT <= Z - CHARPOS (tlendpos)
11770 /* All text outside that line, including its final newline,
11771 must be unchanged. */
11772 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11773 CHARPOS (tlendpos)))
11774 {
11775 if (CHARPOS (tlbufpos) > BEGV
11776 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11777 && (CHARPOS (tlbufpos) == ZV
11778 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11779 /* Former continuation line has disappeared by becoming empty. */
11780 goto cancel;
11781 else if (XFASTINT (w->last_modified) < MODIFF
11782 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11783 || MINI_WINDOW_P (w))
11784 {
11785 /* We have to handle the case of continuation around a
11786 wide-column character (see the comment in indent.c around
11787 line 1340).
11788
11789 For instance, in the following case:
11790
11791 -------- Insert --------
11792 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11793 J_I_ ==> J_I_ `^^' are cursors.
11794 ^^ ^^
11795 -------- --------
11796
11797 As we have to redraw the line above, we cannot use this
11798 optimization. */
11799
11800 struct it it;
11801 int line_height_before = this_line_pixel_height;
11802
11803 /* Note that start_display will handle the case that the
11804 line starting at tlbufpos is a continuation line. */
11805 start_display (&it, w, tlbufpos);
11806
11807 /* Implementation note: It this still necessary? */
11808 if (it.current_x != this_line_start_x)
11809 goto cancel;
11810
11811 TRACE ((stderr, "trying display optimization 1\n"));
11812 w->cursor.vpos = -1;
11813 overlay_arrow_seen = 0;
11814 it.vpos = this_line_vpos;
11815 it.current_y = this_line_y;
11816 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11817 display_line (&it);
11818
11819 /* If line contains point, is not continued,
11820 and ends at same distance from eob as before, we win. */
11821 if (w->cursor.vpos >= 0
11822 /* Line is not continued, otherwise this_line_start_pos
11823 would have been set to 0 in display_line. */
11824 && CHARPOS (this_line_start_pos)
11825 /* Line ends as before. */
11826 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11827 /* Line has same height as before. Otherwise other lines
11828 would have to be shifted up or down. */
11829 && this_line_pixel_height == line_height_before)
11830 {
11831 /* If this is not the window's last line, we must adjust
11832 the charstarts of the lines below. */
11833 if (it.current_y < it.last_visible_y)
11834 {
11835 struct glyph_row *row
11836 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11837 int delta, delta_bytes;
11838
11839 /* We used to distinguish between two cases here,
11840 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11841 when the line ends in a newline or the end of the
11842 buffer's accessible portion. But both cases did
11843 the same, so they were collapsed. */
11844 delta = (Z
11845 - CHARPOS (tlendpos)
11846 - MATRIX_ROW_START_CHARPOS (row));
11847 delta_bytes = (Z_BYTE
11848 - BYTEPOS (tlendpos)
11849 - MATRIX_ROW_START_BYTEPOS (row));
11850
11851 increment_matrix_positions (w->current_matrix,
11852 this_line_vpos + 1,
11853 w->current_matrix->nrows,
11854 delta, delta_bytes);
11855 }
11856
11857 /* If this row displays text now but previously didn't,
11858 or vice versa, w->window_end_vpos may have to be
11859 adjusted. */
11860 if ((it.glyph_row - 1)->displays_text_p)
11861 {
11862 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11863 XSETINT (w->window_end_vpos, this_line_vpos);
11864 }
11865 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11866 && this_line_vpos > 0)
11867 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11868 w->window_end_valid = Qnil;
11869
11870 /* Update hint: No need to try to scroll in update_window. */
11871 w->desired_matrix->no_scrolling_p = 1;
11872
11873 #if GLYPH_DEBUG
11874 *w->desired_matrix->method = 0;
11875 debug_method_add (w, "optimization 1");
11876 #endif
11877 #ifdef HAVE_WINDOW_SYSTEM
11878 update_window_fringes (w, 0);
11879 #endif
11880 goto update;
11881 }
11882 else
11883 goto cancel;
11884 }
11885 else if (/* Cursor position hasn't changed. */
11886 PT == XFASTINT (w->last_point)
11887 /* Make sure the cursor was last displayed
11888 in this window. Otherwise we have to reposition it. */
11889 && 0 <= w->cursor.vpos
11890 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11891 {
11892 if (!must_finish)
11893 {
11894 do_pending_window_change (1);
11895
11896 /* We used to always goto end_of_redisplay here, but this
11897 isn't enough if we have a blinking cursor. */
11898 if (w->cursor_off_p == w->last_cursor_off_p)
11899 goto end_of_redisplay;
11900 }
11901 goto update;
11902 }
11903 /* If highlighting the region, or if the cursor is in the echo area,
11904 then we can't just move the cursor. */
11905 else if (! (!NILP (Vtransient_mark_mode)
11906 && !NILP (current_buffer->mark_active))
11907 && (EQ (selected_window, current_buffer->last_selected_window)
11908 || highlight_nonselected_windows)
11909 && NILP (w->region_showing)
11910 && NILP (Vshow_trailing_whitespace)
11911 && !cursor_in_echo_area)
11912 {
11913 struct it it;
11914 struct glyph_row *row;
11915
11916 /* Skip from tlbufpos to PT and see where it is. Note that
11917 PT may be in invisible text. If so, we will end at the
11918 next visible position. */
11919 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11920 NULL, DEFAULT_FACE_ID);
11921 it.current_x = this_line_start_x;
11922 it.current_y = this_line_y;
11923 it.vpos = this_line_vpos;
11924
11925 /* The call to move_it_to stops in front of PT, but
11926 moves over before-strings. */
11927 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11928
11929 if (it.vpos == this_line_vpos
11930 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11931 row->enabled_p))
11932 {
11933 xassert (this_line_vpos == it.vpos);
11934 xassert (this_line_y == it.current_y);
11935 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11936 #if GLYPH_DEBUG
11937 *w->desired_matrix->method = 0;
11938 debug_method_add (w, "optimization 3");
11939 #endif
11940 goto update;
11941 }
11942 else
11943 goto cancel;
11944 }
11945
11946 cancel:
11947 /* Text changed drastically or point moved off of line. */
11948 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11949 }
11950
11951 CHARPOS (this_line_start_pos) = 0;
11952 consider_all_windows_p |= buffer_shared > 1;
11953 ++clear_face_cache_count;
11954 #ifdef HAVE_WINDOW_SYSTEM
11955 ++clear_image_cache_count;
11956 #endif
11957
11958 /* Build desired matrices, and update the display. If
11959 consider_all_windows_p is non-zero, do it for all windows on all
11960 frames. Otherwise do it for selected_window, only. */
11961
11962 if (consider_all_windows_p)
11963 {
11964 Lisp_Object tail, frame;
11965
11966 FOR_EACH_FRAME (tail, frame)
11967 XFRAME (frame)->updated_p = 0;
11968
11969 /* Recompute # windows showing selected buffer. This will be
11970 incremented each time such a window is displayed. */
11971 buffer_shared = 0;
11972
11973 FOR_EACH_FRAME (tail, frame)
11974 {
11975 struct frame *f = XFRAME (frame);
11976
11977 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11978 {
11979 if (! EQ (frame, selected_frame))
11980 /* Select the frame, for the sake of frame-local
11981 variables. */
11982 select_frame_for_redisplay (frame);
11983
11984 /* Mark all the scroll bars to be removed; we'll redeem
11985 the ones we want when we redisplay their windows. */
11986 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11987 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11988
11989 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11990 redisplay_windows (FRAME_ROOT_WINDOW (f));
11991
11992 /* The X error handler may have deleted that frame. */
11993 if (!FRAME_LIVE_P (f))
11994 continue;
11995
11996 /* Any scroll bars which redisplay_windows should have
11997 nuked should now go away. */
11998 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11999 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12000
12001 /* If fonts changed, display again. */
12002 /* ??? rms: I suspect it is a mistake to jump all the way
12003 back to retry here. It should just retry this frame. */
12004 if (fonts_changed_p)
12005 goto retry;
12006
12007 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12008 {
12009 /* See if we have to hscroll. */
12010 if (!f->already_hscrolled_p)
12011 {
12012 f->already_hscrolled_p = 1;
12013 if (hscroll_windows (f->root_window))
12014 goto retry;
12015 }
12016
12017 /* Prevent various kinds of signals during display
12018 update. stdio is not robust about handling
12019 signals, which can cause an apparent I/O
12020 error. */
12021 if (interrupt_input)
12022 unrequest_sigio ();
12023 STOP_POLLING;
12024
12025 /* Update the display. */
12026 set_window_update_flags (XWINDOW (f->root_window), 1);
12027 pause |= update_frame (f, 0, 0);
12028 f->updated_p = 1;
12029 }
12030 }
12031 }
12032
12033 if (!EQ (old_frame, selected_frame)
12034 && FRAME_LIVE_P (XFRAME (old_frame)))
12035 /* We played a bit fast-and-loose above and allowed selected_frame
12036 and selected_window to be temporarily out-of-sync but let's make
12037 sure this stays contained. */
12038 select_frame_for_redisplay (old_frame);
12039 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12040
12041 if (!pause)
12042 {
12043 /* Do the mark_window_display_accurate after all windows have
12044 been redisplayed because this call resets flags in buffers
12045 which are needed for proper redisplay. */
12046 FOR_EACH_FRAME (tail, frame)
12047 {
12048 struct frame *f = XFRAME (frame);
12049 if (f->updated_p)
12050 {
12051 mark_window_display_accurate (f->root_window, 1);
12052 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12053 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12054 }
12055 }
12056 }
12057 }
12058 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12059 {
12060 Lisp_Object mini_window;
12061 struct frame *mini_frame;
12062
12063 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12064 /* Use list_of_error, not Qerror, so that
12065 we catch only errors and don't run the debugger. */
12066 internal_condition_case_1 (redisplay_window_1, selected_window,
12067 list_of_error,
12068 redisplay_window_error);
12069
12070 /* Compare desired and current matrices, perform output. */
12071
12072 update:
12073 /* If fonts changed, display again. */
12074 if (fonts_changed_p)
12075 goto retry;
12076
12077 /* Prevent various kinds of signals during display update.
12078 stdio is not robust about handling signals,
12079 which can cause an apparent I/O error. */
12080 if (interrupt_input)
12081 unrequest_sigio ();
12082 STOP_POLLING;
12083
12084 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12085 {
12086 if (hscroll_windows (selected_window))
12087 goto retry;
12088
12089 XWINDOW (selected_window)->must_be_updated_p = 1;
12090 pause = update_frame (sf, 0, 0);
12091 }
12092
12093 /* We may have called echo_area_display at the top of this
12094 function. If the echo area is on another frame, that may
12095 have put text on a frame other than the selected one, so the
12096 above call to update_frame would not have caught it. Catch
12097 it here. */
12098 mini_window = FRAME_MINIBUF_WINDOW (sf);
12099 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12100
12101 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12102 {
12103 XWINDOW (mini_window)->must_be_updated_p = 1;
12104 pause |= update_frame (mini_frame, 0, 0);
12105 if (!pause && hscroll_windows (mini_window))
12106 goto retry;
12107 }
12108 }
12109
12110 /* If display was paused because of pending input, make sure we do a
12111 thorough update the next time. */
12112 if (pause)
12113 {
12114 /* Prevent the optimization at the beginning of
12115 redisplay_internal that tries a single-line update of the
12116 line containing the cursor in the selected window. */
12117 CHARPOS (this_line_start_pos) = 0;
12118
12119 /* Let the overlay arrow be updated the next time. */
12120 update_overlay_arrows (0);
12121
12122 /* If we pause after scrolling, some rows in the current
12123 matrices of some windows are not valid. */
12124 if (!WINDOW_FULL_WIDTH_P (w)
12125 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12126 update_mode_lines = 1;
12127 }
12128 else
12129 {
12130 if (!consider_all_windows_p)
12131 {
12132 /* This has already been done above if
12133 consider_all_windows_p is set. */
12134 mark_window_display_accurate_1 (w, 1);
12135
12136 /* Say overlay arrows are up to date. */
12137 update_overlay_arrows (1);
12138
12139 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12140 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12141 }
12142
12143 update_mode_lines = 0;
12144 windows_or_buffers_changed = 0;
12145 cursor_type_changed = 0;
12146 }
12147
12148 /* Start SIGIO interrupts coming again. Having them off during the
12149 code above makes it less likely one will discard output, but not
12150 impossible, since there might be stuff in the system buffer here.
12151 But it is much hairier to try to do anything about that. */
12152 if (interrupt_input)
12153 request_sigio ();
12154 RESUME_POLLING;
12155
12156 /* If a frame has become visible which was not before, redisplay
12157 again, so that we display it. Expose events for such a frame
12158 (which it gets when becoming visible) don't call the parts of
12159 redisplay constructing glyphs, so simply exposing a frame won't
12160 display anything in this case. So, we have to display these
12161 frames here explicitly. */
12162 if (!pause)
12163 {
12164 Lisp_Object tail, frame;
12165 int new_count = 0;
12166
12167 FOR_EACH_FRAME (tail, frame)
12168 {
12169 int this_is_visible = 0;
12170
12171 if (XFRAME (frame)->visible)
12172 this_is_visible = 1;
12173 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12174 if (XFRAME (frame)->visible)
12175 this_is_visible = 1;
12176
12177 if (this_is_visible)
12178 new_count++;
12179 }
12180
12181 if (new_count != number_of_visible_frames)
12182 windows_or_buffers_changed++;
12183 }
12184
12185 /* Change frame size now if a change is pending. */
12186 do_pending_window_change (1);
12187
12188 /* If we just did a pending size change, or have additional
12189 visible frames, redisplay again. */
12190 if (windows_or_buffers_changed && !pause)
12191 goto retry;
12192
12193 /* Clear the face and image caches.
12194
12195 We used to do this only if consider_all_windows_p. But the cache
12196 needs to be cleared if a timer creates images in the current
12197 buffer (e.g. the test case in Bug#6230). */
12198
12199 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12200 {
12201 clear_face_cache (0);
12202 clear_face_cache_count = 0;
12203 }
12204
12205 #ifdef HAVE_WINDOW_SYSTEM
12206 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12207 {
12208 clear_image_caches (Qnil);
12209 clear_image_cache_count = 0;
12210 }
12211 #endif /* HAVE_WINDOW_SYSTEM */
12212
12213 end_of_redisplay:
12214 unbind_to (count, Qnil);
12215 RESUME_POLLING;
12216 }
12217
12218
12219 /* Redisplay, but leave alone any recent echo area message unless
12220 another message has been requested in its place.
12221
12222 This is useful in situations where you need to redisplay but no
12223 user action has occurred, making it inappropriate for the message
12224 area to be cleared. See tracking_off and
12225 wait_reading_process_output for examples of these situations.
12226
12227 FROM_WHERE is an integer saying from where this function was
12228 called. This is useful for debugging. */
12229
12230 void
12231 redisplay_preserve_echo_area (int from_where)
12232 {
12233 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12234
12235 if (!NILP (echo_area_buffer[1]))
12236 {
12237 /* We have a previously displayed message, but no current
12238 message. Redisplay the previous message. */
12239 display_last_displayed_message_p = 1;
12240 redisplay_internal (1);
12241 display_last_displayed_message_p = 0;
12242 }
12243 else
12244 redisplay_internal (1);
12245
12246 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12247 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12248 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12249 }
12250
12251
12252 /* Function registered with record_unwind_protect in
12253 redisplay_internal. Reset redisplaying_p to the value it had
12254 before redisplay_internal was called, and clear
12255 prevent_freeing_realized_faces_p. It also selects the previously
12256 selected frame, unless it has been deleted (by an X connection
12257 failure during redisplay, for example). */
12258
12259 static Lisp_Object
12260 unwind_redisplay (Lisp_Object val)
12261 {
12262 Lisp_Object old_redisplaying_p, old_frame;
12263
12264 old_redisplaying_p = XCAR (val);
12265 redisplaying_p = XFASTINT (old_redisplaying_p);
12266 old_frame = XCDR (val);
12267 if (! EQ (old_frame, selected_frame)
12268 && FRAME_LIVE_P (XFRAME (old_frame)))
12269 select_frame_for_redisplay (old_frame);
12270 return Qnil;
12271 }
12272
12273
12274 /* Mark the display of window W as accurate or inaccurate. If
12275 ACCURATE_P is non-zero mark display of W as accurate. If
12276 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12277 redisplay_internal is called. */
12278
12279 static void
12280 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12281 {
12282 if (BUFFERP (w->buffer))
12283 {
12284 struct buffer *b = XBUFFER (w->buffer);
12285
12286 w->last_modified
12287 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12288 w->last_overlay_modified
12289 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12290 w->last_had_star
12291 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12292
12293 if (accurate_p)
12294 {
12295 b->clip_changed = 0;
12296 b->prevent_redisplay_optimizations_p = 0;
12297
12298 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12299 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12300 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12301 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12302
12303 w->current_matrix->buffer = b;
12304 w->current_matrix->begv = BUF_BEGV (b);
12305 w->current_matrix->zv = BUF_ZV (b);
12306
12307 w->last_cursor = w->cursor;
12308 w->last_cursor_off_p = w->cursor_off_p;
12309
12310 if (w == XWINDOW (selected_window))
12311 w->last_point = make_number (BUF_PT (b));
12312 else
12313 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12314 }
12315 }
12316
12317 if (accurate_p)
12318 {
12319 w->window_end_valid = w->buffer;
12320 w->update_mode_line = Qnil;
12321 }
12322 }
12323
12324
12325 /* Mark the display of windows in the window tree rooted at WINDOW as
12326 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12327 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12328 be redisplayed the next time redisplay_internal is called. */
12329
12330 void
12331 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12332 {
12333 struct window *w;
12334
12335 for (; !NILP (window); window = w->next)
12336 {
12337 w = XWINDOW (window);
12338 mark_window_display_accurate_1 (w, accurate_p);
12339
12340 if (!NILP (w->vchild))
12341 mark_window_display_accurate (w->vchild, accurate_p);
12342 if (!NILP (w->hchild))
12343 mark_window_display_accurate (w->hchild, accurate_p);
12344 }
12345
12346 if (accurate_p)
12347 {
12348 update_overlay_arrows (1);
12349 }
12350 else
12351 {
12352 /* Force a thorough redisplay the next time by setting
12353 last_arrow_position and last_arrow_string to t, which is
12354 unequal to any useful value of Voverlay_arrow_... */
12355 update_overlay_arrows (-1);
12356 }
12357 }
12358
12359
12360 /* Return value in display table DP (Lisp_Char_Table *) for character
12361 C. Since a display table doesn't have any parent, we don't have to
12362 follow parent. Do not call this function directly but use the
12363 macro DISP_CHAR_VECTOR. */
12364
12365 Lisp_Object
12366 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12367 {
12368 Lisp_Object val;
12369
12370 if (ASCII_CHAR_P (c))
12371 {
12372 val = dp->ascii;
12373 if (SUB_CHAR_TABLE_P (val))
12374 val = XSUB_CHAR_TABLE (val)->contents[c];
12375 }
12376 else
12377 {
12378 Lisp_Object table;
12379
12380 XSETCHAR_TABLE (table, dp);
12381 val = char_table_ref (table, c);
12382 }
12383 if (NILP (val))
12384 val = dp->defalt;
12385 return val;
12386 }
12387
12388
12389 \f
12390 /***********************************************************************
12391 Window Redisplay
12392 ***********************************************************************/
12393
12394 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12395
12396 static void
12397 redisplay_windows (Lisp_Object window)
12398 {
12399 while (!NILP (window))
12400 {
12401 struct window *w = XWINDOW (window);
12402
12403 if (!NILP (w->hchild))
12404 redisplay_windows (w->hchild);
12405 else if (!NILP (w->vchild))
12406 redisplay_windows (w->vchild);
12407 else if (!NILP (w->buffer))
12408 {
12409 displayed_buffer = XBUFFER (w->buffer);
12410 /* Use list_of_error, not Qerror, so that
12411 we catch only errors and don't run the debugger. */
12412 internal_condition_case_1 (redisplay_window_0, window,
12413 list_of_error,
12414 redisplay_window_error);
12415 }
12416
12417 window = w->next;
12418 }
12419 }
12420
12421 static Lisp_Object
12422 redisplay_window_error (Lisp_Object ignore)
12423 {
12424 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12425 return Qnil;
12426 }
12427
12428 static Lisp_Object
12429 redisplay_window_0 (Lisp_Object window)
12430 {
12431 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12432 redisplay_window (window, 0);
12433 return Qnil;
12434 }
12435
12436 static Lisp_Object
12437 redisplay_window_1 (Lisp_Object window)
12438 {
12439 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12440 redisplay_window (window, 1);
12441 return Qnil;
12442 }
12443 \f
12444
12445 /* Increment GLYPH until it reaches END or CONDITION fails while
12446 adding (GLYPH)->pixel_width to X. */
12447
12448 #define SKIP_GLYPHS(glyph, end, x, condition) \
12449 do \
12450 { \
12451 (x) += (glyph)->pixel_width; \
12452 ++(glyph); \
12453 } \
12454 while ((glyph) < (end) && (condition))
12455
12456
12457 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12458 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12459 which positions recorded in ROW differ from current buffer
12460 positions.
12461
12462 Return 0 if cursor is not on this row, 1 otherwise. */
12463
12464 int
12465 set_cursor_from_row (struct window *w, struct glyph_row *row,
12466 struct glyph_matrix *matrix, int delta, int delta_bytes,
12467 int dy, int dvpos)
12468 {
12469 struct glyph *glyph = row->glyphs[TEXT_AREA];
12470 struct glyph *end = glyph + row->used[TEXT_AREA];
12471 struct glyph *cursor = NULL;
12472 /* The last known character position in row. */
12473 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12474 int x = row->x;
12475 EMACS_INT pt_old = PT - delta;
12476 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12477 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12478 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12479 /* A glyph beyond the edge of TEXT_AREA which we should never
12480 touch. */
12481 struct glyph *glyphs_end = end;
12482 /* Non-zero means we've found a match for cursor position, but that
12483 glyph has the avoid_cursor_p flag set. */
12484 int match_with_avoid_cursor = 0;
12485 /* Non-zero means we've seen at least one glyph that came from a
12486 display string. */
12487 int string_seen = 0;
12488 /* Largest buffer position seen so far during scan of glyph row. */
12489 EMACS_INT bpos_max = last_pos;
12490 /* Last buffer position covered by an overlay string with an integer
12491 `cursor' property. */
12492 EMACS_INT bpos_covered = 0;
12493
12494 /* Skip over glyphs not having an object at the start and the end of
12495 the row. These are special glyphs like truncation marks on
12496 terminal frames. */
12497 if (row->displays_text_p)
12498 {
12499 if (!row->reversed_p)
12500 {
12501 while (glyph < end
12502 && INTEGERP (glyph->object)
12503 && glyph->charpos < 0)
12504 {
12505 x += glyph->pixel_width;
12506 ++glyph;
12507 }
12508 while (end > glyph
12509 && INTEGERP ((end - 1)->object)
12510 /* CHARPOS is zero for blanks and stretch glyphs
12511 inserted by extend_face_to_end_of_line. */
12512 && (end - 1)->charpos <= 0)
12513 --end;
12514 glyph_before = glyph - 1;
12515 glyph_after = end;
12516 }
12517 else
12518 {
12519 struct glyph *g;
12520
12521 /* If the glyph row is reversed, we need to process it from back
12522 to front, so swap the edge pointers. */
12523 glyphs_end = end = glyph - 1;
12524 glyph += row->used[TEXT_AREA] - 1;
12525
12526 while (glyph > end + 1
12527 && INTEGERP (glyph->object)
12528 && glyph->charpos < 0)
12529 {
12530 --glyph;
12531 x -= glyph->pixel_width;
12532 }
12533 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12534 --glyph;
12535 /* By default, in reversed rows we put the cursor on the
12536 rightmost (first in the reading order) glyph. */
12537 for (g = end + 1; g < glyph; g++)
12538 x += g->pixel_width;
12539 while (end < glyph
12540 && INTEGERP ((end + 1)->object)
12541 && (end + 1)->charpos <= 0)
12542 ++end;
12543 glyph_before = glyph + 1;
12544 glyph_after = end;
12545 }
12546 }
12547 else if (row->reversed_p)
12548 {
12549 /* In R2L rows that don't display text, put the cursor on the
12550 rightmost glyph. Case in point: an empty last line that is
12551 part of an R2L paragraph. */
12552 cursor = end - 1;
12553 /* Avoid placing the cursor on the last glyph of the row, where
12554 on terminal frames we hold the vertical border between
12555 adjacent windows. */
12556 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12557 && !WINDOW_RIGHTMOST_P (w)
12558 && cursor == row->glyphs[LAST_AREA] - 1)
12559 cursor--;
12560 x = -1; /* will be computed below, at label compute_x */
12561 }
12562
12563 /* Step 1: Try to find the glyph whose character position
12564 corresponds to point. If that's not possible, find 2 glyphs
12565 whose character positions are the closest to point, one before
12566 point, the other after it. */
12567 if (!row->reversed_p)
12568 while (/* not marched to end of glyph row */
12569 glyph < end
12570 /* glyph was not inserted by redisplay for internal purposes */
12571 && !INTEGERP (glyph->object))
12572 {
12573 if (BUFFERP (glyph->object))
12574 {
12575 EMACS_INT dpos = glyph->charpos - pt_old;
12576
12577 if (glyph->charpos > bpos_max)
12578 bpos_max = glyph->charpos;
12579 if (!glyph->avoid_cursor_p)
12580 {
12581 /* If we hit point, we've found the glyph on which to
12582 display the cursor. */
12583 if (dpos == 0)
12584 {
12585 match_with_avoid_cursor = 0;
12586 break;
12587 }
12588 /* See if we've found a better approximation to
12589 POS_BEFORE or to POS_AFTER. Note that we want the
12590 first (leftmost) glyph of all those that are the
12591 closest from below, and the last (rightmost) of all
12592 those from above. */
12593 if (0 > dpos && dpos > pos_before - pt_old)
12594 {
12595 pos_before = glyph->charpos;
12596 glyph_before = glyph;
12597 }
12598 else if (0 < dpos && dpos <= pos_after - pt_old)
12599 {
12600 pos_after = glyph->charpos;
12601 glyph_after = glyph;
12602 }
12603 }
12604 else if (dpos == 0)
12605 match_with_avoid_cursor = 1;
12606 }
12607 else if (STRINGP (glyph->object))
12608 {
12609 Lisp_Object chprop;
12610 int glyph_pos = glyph->charpos;
12611
12612 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12613 glyph->object);
12614 if (INTEGERP (chprop))
12615 {
12616 bpos_covered = bpos_max + XINT (chprop);
12617 /* If the `cursor' property covers buffer positions up
12618 to and including point, we should display cursor on
12619 this glyph. Note that overlays and text properties
12620 with string values stop bidi reordering, so every
12621 buffer position to the left of the string is always
12622 smaller than any position to the right of the
12623 string. Therefore, if a `cursor' property on one
12624 of the string's characters has an integer value, we
12625 will break out of the loop below _before_ we get to
12626 the position match above. IOW, integer values of
12627 the `cursor' property override the "exact match for
12628 point" strategy of positioning the cursor. */
12629 /* Implementation note: bpos_max == pt_old when, e.g.,
12630 we are in an empty line, where bpos_max is set to
12631 MATRIX_ROW_START_CHARPOS, see above. */
12632 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12633 {
12634 cursor = glyph;
12635 break;
12636 }
12637 }
12638
12639 string_seen = 1;
12640 }
12641 x += glyph->pixel_width;
12642 ++glyph;
12643 }
12644 else if (glyph > end) /* row is reversed */
12645 while (!INTEGERP (glyph->object))
12646 {
12647 if (BUFFERP (glyph->object))
12648 {
12649 EMACS_INT dpos = glyph->charpos - pt_old;
12650
12651 if (glyph->charpos > bpos_max)
12652 bpos_max = glyph->charpos;
12653 if (!glyph->avoid_cursor_p)
12654 {
12655 if (dpos == 0)
12656 {
12657 match_with_avoid_cursor = 0;
12658 break;
12659 }
12660 if (0 > dpos && dpos > pos_before - pt_old)
12661 {
12662 pos_before = glyph->charpos;
12663 glyph_before = glyph;
12664 }
12665 else if (0 < dpos && dpos <= pos_after - pt_old)
12666 {
12667 pos_after = glyph->charpos;
12668 glyph_after = glyph;
12669 }
12670 }
12671 else if (dpos == 0)
12672 match_with_avoid_cursor = 1;
12673 }
12674 else if (STRINGP (glyph->object))
12675 {
12676 Lisp_Object chprop;
12677 int glyph_pos = glyph->charpos;
12678
12679 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12680 glyph->object);
12681 if (INTEGERP (chprop))
12682 {
12683 bpos_covered = bpos_max + XINT (chprop);
12684 /* If the `cursor' property covers buffer positions up
12685 to and including point, we should display cursor on
12686 this glyph. */
12687 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12688 {
12689 cursor = glyph;
12690 break;
12691 }
12692 }
12693 string_seen = 1;
12694 }
12695 --glyph;
12696 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12697 {
12698 x--; /* can't use any pixel_width */
12699 break;
12700 }
12701 x -= glyph->pixel_width;
12702 }
12703
12704 /* Step 2: If we didn't find an exact match for point, we need to
12705 look for a proper place to put the cursor among glyphs between
12706 GLYPH_BEFORE and GLYPH_AFTER. */
12707 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12708 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12709 && bpos_covered < pt_old)
12710 {
12711 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12712 {
12713 EMACS_INT ellipsis_pos;
12714
12715 /* Scan back over the ellipsis glyphs. */
12716 if (!row->reversed_p)
12717 {
12718 ellipsis_pos = (glyph - 1)->charpos;
12719 while (glyph > row->glyphs[TEXT_AREA]
12720 && (glyph - 1)->charpos == ellipsis_pos)
12721 glyph--, x -= glyph->pixel_width;
12722 /* That loop always goes one position too far, including
12723 the glyph before the ellipsis. So scan forward over
12724 that one. */
12725 x += glyph->pixel_width;
12726 glyph++;
12727 }
12728 else /* row is reversed */
12729 {
12730 ellipsis_pos = (glyph + 1)->charpos;
12731 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12732 && (glyph + 1)->charpos == ellipsis_pos)
12733 glyph++, x += glyph->pixel_width;
12734 x -= glyph->pixel_width;
12735 glyph--;
12736 }
12737 }
12738 else if (match_with_avoid_cursor
12739 /* zero-width characters produce no glyphs */
12740 || ((row->reversed_p
12741 ? glyph_after > glyphs_end
12742 : glyph_after < glyphs_end)
12743 && eabs (glyph_after - glyph_before) == 1))
12744 {
12745 cursor = glyph_after;
12746 x = -1;
12747 }
12748 else if (string_seen)
12749 {
12750 int incr = row->reversed_p ? -1 : +1;
12751
12752 /* Need to find the glyph that came out of a string which is
12753 present at point. That glyph is somewhere between
12754 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12755 positioned between POS_BEFORE and POS_AFTER in the
12756 buffer. */
12757 struct glyph *stop = glyph_after;
12758 EMACS_INT pos = pos_before;
12759
12760 x = -1;
12761 for (glyph = glyph_before + incr;
12762 row->reversed_p ? glyph > stop : glyph < stop; )
12763 {
12764
12765 /* Any glyphs that come from the buffer are here because
12766 of bidi reordering. Skip them, and only pay
12767 attention to glyphs that came from some string. */
12768 if (STRINGP (glyph->object))
12769 {
12770 Lisp_Object str;
12771 EMACS_INT tem;
12772
12773 str = glyph->object;
12774 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12775 if (tem == 0 /* from overlay */
12776 || pos <= tem)
12777 {
12778 /* If the string from which this glyph came is
12779 found in the buffer at point, then we've
12780 found the glyph we've been looking for. If
12781 it comes from an overlay (tem == 0), and it
12782 has the `cursor' property on one of its
12783 glyphs, record that glyph as a candidate for
12784 displaying the cursor. (As in the
12785 unidirectional version, we will display the
12786 cursor on the last candidate we find.) */
12787 if (tem == 0 || tem == pt_old)
12788 {
12789 /* The glyphs from this string could have
12790 been reordered. Find the one with the
12791 smallest string position. Or there could
12792 be a character in the string with the
12793 `cursor' property, which means display
12794 cursor on that character's glyph. */
12795 int strpos = glyph->charpos;
12796
12797 cursor = glyph;
12798 for (glyph += incr;
12799 (row->reversed_p ? glyph > stop : glyph < stop)
12800 && EQ (glyph->object, str);
12801 glyph += incr)
12802 {
12803 Lisp_Object cprop;
12804 int gpos = glyph->charpos;
12805
12806 cprop = Fget_char_property (make_number (gpos),
12807 Qcursor,
12808 glyph->object);
12809 if (!NILP (cprop))
12810 {
12811 cursor = glyph;
12812 break;
12813 }
12814 if (glyph->charpos < strpos)
12815 {
12816 strpos = glyph->charpos;
12817 cursor = glyph;
12818 }
12819 }
12820
12821 if (tem == pt_old)
12822 goto compute_x;
12823 }
12824 if (tem)
12825 pos = tem + 1; /* don't find previous instances */
12826 }
12827 /* This string is not what we want; skip all of the
12828 glyphs that came from it. */
12829 do
12830 glyph += incr;
12831 while ((row->reversed_p ? glyph > stop : glyph < stop)
12832 && EQ (glyph->object, str));
12833 }
12834 else
12835 glyph += incr;
12836 }
12837
12838 /* If we reached the end of the line, and END was from a string,
12839 the cursor is not on this line. */
12840 if (cursor == NULL
12841 && (row->reversed_p ? glyph <= end : glyph >= end)
12842 && STRINGP (end->object)
12843 && row->continued_p)
12844 return 0;
12845 }
12846 }
12847
12848 compute_x:
12849 if (cursor != NULL)
12850 glyph = cursor;
12851 if (x < 0)
12852 {
12853 struct glyph *g;
12854
12855 /* Need to compute x that corresponds to GLYPH. */
12856 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12857 {
12858 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12859 abort ();
12860 x += g->pixel_width;
12861 }
12862 }
12863
12864 /* ROW could be part of a continued line, which, under bidi
12865 reordering, might have other rows whose start and end charpos
12866 occlude point. Only set w->cursor if we found a better
12867 approximation to the cursor position than we have from previously
12868 examined candidate rows belonging to the same continued line. */
12869 if (/* we already have a candidate row */
12870 w->cursor.vpos >= 0
12871 /* that candidate is not the row we are processing */
12872 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12873 /* the row we are processing is part of a continued line */
12874 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12875 /* Make sure cursor.vpos specifies a row whose start and end
12876 charpos occlude point. This is because some callers of this
12877 function leave cursor.vpos at the row where the cursor was
12878 displayed during the last redisplay cycle. */
12879 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12880 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12881 {
12882 struct glyph *g1 =
12883 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12884
12885 /* Don't consider glyphs that are outside TEXT_AREA. */
12886 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12887 return 0;
12888 /* Keep the candidate whose buffer position is the closest to
12889 point. */
12890 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12891 w->cursor.hpos >= 0
12892 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12893 && BUFFERP (g1->object)
12894 && (g1->charpos == pt_old /* an exact match always wins */
12895 || (BUFFERP (glyph->object)
12896 && eabs (g1->charpos - pt_old)
12897 < eabs (glyph->charpos - pt_old))))
12898 return 0;
12899 /* If this candidate gives an exact match, use that. */
12900 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12901 /* Otherwise, keep the candidate that comes from a row
12902 spanning less buffer positions. This may win when one or
12903 both candidate positions are on glyphs that came from
12904 display strings, for which we cannot compare buffer
12905 positions. */
12906 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12907 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12908 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12909 return 0;
12910 }
12911 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12912 w->cursor.x = x;
12913 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12914 w->cursor.y = row->y + dy;
12915
12916 if (w == XWINDOW (selected_window))
12917 {
12918 if (!row->continued_p
12919 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12920 && row->x == 0)
12921 {
12922 this_line_buffer = XBUFFER (w->buffer);
12923
12924 CHARPOS (this_line_start_pos)
12925 = MATRIX_ROW_START_CHARPOS (row) + delta;
12926 BYTEPOS (this_line_start_pos)
12927 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12928
12929 CHARPOS (this_line_end_pos)
12930 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12931 BYTEPOS (this_line_end_pos)
12932 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12933
12934 this_line_y = w->cursor.y;
12935 this_line_pixel_height = row->height;
12936 this_line_vpos = w->cursor.vpos;
12937 this_line_start_x = row->x;
12938 }
12939 else
12940 CHARPOS (this_line_start_pos) = 0;
12941 }
12942
12943 return 1;
12944 }
12945
12946
12947 /* Run window scroll functions, if any, for WINDOW with new window
12948 start STARTP. Sets the window start of WINDOW to that position.
12949
12950 We assume that the window's buffer is really current. */
12951
12952 static INLINE struct text_pos
12953 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12954 {
12955 struct window *w = XWINDOW (window);
12956 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12957
12958 if (current_buffer != XBUFFER (w->buffer))
12959 abort ();
12960
12961 if (!NILP (Vwindow_scroll_functions))
12962 {
12963 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12964 make_number (CHARPOS (startp)));
12965 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12966 /* In case the hook functions switch buffers. */
12967 if (current_buffer != XBUFFER (w->buffer))
12968 set_buffer_internal_1 (XBUFFER (w->buffer));
12969 }
12970
12971 return startp;
12972 }
12973
12974
12975 /* Make sure the line containing the cursor is fully visible.
12976 A value of 1 means there is nothing to be done.
12977 (Either the line is fully visible, or it cannot be made so,
12978 or we cannot tell.)
12979
12980 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12981 is higher than window.
12982
12983 A value of 0 means the caller should do scrolling
12984 as if point had gone off the screen. */
12985
12986 static int
12987 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12988 {
12989 struct glyph_matrix *matrix;
12990 struct glyph_row *row;
12991 int window_height;
12992
12993 if (!make_cursor_line_fully_visible_p)
12994 return 1;
12995
12996 /* It's not always possible to find the cursor, e.g, when a window
12997 is full of overlay strings. Don't do anything in that case. */
12998 if (w->cursor.vpos < 0)
12999 return 1;
13000
13001 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13002 row = MATRIX_ROW (matrix, w->cursor.vpos);
13003
13004 /* If the cursor row is not partially visible, there's nothing to do. */
13005 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13006 return 1;
13007
13008 /* If the row the cursor is in is taller than the window's height,
13009 it's not clear what to do, so do nothing. */
13010 window_height = window_box_height (w);
13011 if (row->height >= window_height)
13012 {
13013 if (!force_p || MINI_WINDOW_P (w)
13014 || w->vscroll || w->cursor.vpos == 0)
13015 return 1;
13016 }
13017 return 0;
13018 }
13019
13020
13021 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13022 non-zero means only WINDOW is redisplayed in redisplay_internal.
13023 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13024 in redisplay_window to bring a partially visible line into view in
13025 the case that only the cursor has moved.
13026
13027 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13028 last screen line's vertical height extends past the end of the screen.
13029
13030 Value is
13031
13032 1 if scrolling succeeded
13033
13034 0 if scrolling didn't find point.
13035
13036 -1 if new fonts have been loaded so that we must interrupt
13037 redisplay, adjust glyph matrices, and try again. */
13038
13039 enum
13040 {
13041 SCROLLING_SUCCESS,
13042 SCROLLING_FAILED,
13043 SCROLLING_NEED_LARGER_MATRICES
13044 };
13045
13046 static int
13047 try_scrolling (Lisp_Object window, int just_this_one_p,
13048 EMACS_INT scroll_conservatively, EMACS_INT scroll_step,
13049 int temp_scroll_step, int last_line_misfit)
13050 {
13051 struct window *w = XWINDOW (window);
13052 struct frame *f = XFRAME (w->frame);
13053 struct text_pos pos, startp;
13054 struct it it;
13055 int this_scroll_margin, scroll_max, rc, height;
13056 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13057 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13058 Lisp_Object aggressive;
13059 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13060
13061 #if GLYPH_DEBUG
13062 debug_method_add (w, "try_scrolling");
13063 #endif
13064
13065 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13066
13067 /* Compute scroll margin height in pixels. We scroll when point is
13068 within this distance from the top or bottom of the window. */
13069 if (scroll_margin > 0)
13070 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13071 * FRAME_LINE_HEIGHT (f);
13072 else
13073 this_scroll_margin = 0;
13074
13075 /* Force scroll_conservatively to have a reasonable value, to avoid
13076 overflow while computing how much to scroll. Note that the user
13077 can supply scroll-conservatively equal to `most-positive-fixnum',
13078 which can be larger than INT_MAX. */
13079 if (scroll_conservatively > scroll_limit)
13080 {
13081 scroll_conservatively = scroll_limit;
13082 scroll_max = INT_MAX;
13083 }
13084 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13085 /* Compute how much we should try to scroll maximally to bring
13086 point into view. */
13087 scroll_max = (max (scroll_step,
13088 max (scroll_conservatively, temp_scroll_step))
13089 * FRAME_LINE_HEIGHT (f));
13090 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13091 || NUMBERP (current_buffer->scroll_up_aggressively))
13092 /* We're trying to scroll because of aggressive scrolling but no
13093 scroll_step is set. Choose an arbitrary one. */
13094 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13095 else
13096 scroll_max = 0;
13097
13098 too_near_end:
13099
13100 /* Decide whether to scroll down. */
13101 if (PT > CHARPOS (startp))
13102 {
13103 int scroll_margin_y;
13104
13105 /* Compute the pixel ypos of the scroll margin, then move it to
13106 either that ypos or PT, whichever comes first. */
13107 start_display (&it, w, startp);
13108 scroll_margin_y = it.last_visible_y - this_scroll_margin
13109 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13110 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13111 (MOVE_TO_POS | MOVE_TO_Y));
13112
13113 if (PT > CHARPOS (it.current.pos))
13114 {
13115 int y0 = line_bottom_y (&it);
13116 /* Compute how many pixels below window bottom to stop searching
13117 for PT. This avoids costly search for PT that is far away if
13118 the user limited scrolling by a small number of lines, but
13119 always finds PT if scroll_conservatively is set to a large
13120 number, such as most-positive-fixnum. */
13121 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13122 int y_to_move =
13123 slack >= INT_MAX - it.last_visible_y
13124 ? INT_MAX
13125 : it.last_visible_y + slack;
13126
13127 /* Compute the distance from the scroll margin to PT or to
13128 the scroll limit, whichever comes first. This should
13129 include the height of the cursor line, to make that line
13130 fully visible. */
13131 move_it_to (&it, PT, -1, y_to_move,
13132 -1, MOVE_TO_POS | MOVE_TO_Y);
13133 dy = line_bottom_y (&it) - y0;
13134
13135 if (dy > scroll_max)
13136 return SCROLLING_FAILED;
13137
13138 scroll_down_p = 1;
13139 }
13140 }
13141
13142 if (scroll_down_p)
13143 {
13144 /* Point is in or below the bottom scroll margin, so move the
13145 window start down. If scrolling conservatively, move it just
13146 enough down to make point visible. If scroll_step is set,
13147 move it down by scroll_step. */
13148 if (scroll_conservatively)
13149 amount_to_scroll
13150 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13151 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13152 else if (scroll_step || temp_scroll_step)
13153 amount_to_scroll = scroll_max;
13154 else
13155 {
13156 aggressive = current_buffer->scroll_up_aggressively;
13157 height = WINDOW_BOX_TEXT_HEIGHT (w);
13158 if (NUMBERP (aggressive))
13159 {
13160 double float_amount = XFLOATINT (aggressive) * height;
13161 amount_to_scroll = float_amount;
13162 if (amount_to_scroll == 0 && float_amount > 0)
13163 amount_to_scroll = 1;
13164 }
13165 }
13166
13167 if (amount_to_scroll <= 0)
13168 return SCROLLING_FAILED;
13169
13170 start_display (&it, w, startp);
13171 if (scroll_max < INT_MAX)
13172 move_it_vertically (&it, amount_to_scroll);
13173 else
13174 {
13175 /* Extra precision for users who set scroll-conservatively
13176 to most-positive-fixnum: make sure the amount we scroll
13177 the window start is never less than amount_to_scroll,
13178 which was computed as distance from window bottom to
13179 point. This matters when lines at window top and lines
13180 below window bottom have different height. */
13181 struct it it1 = it;
13182 /* We use a temporary it1 because line_bottom_y can modify
13183 its argument, if it moves one line down; see there. */
13184 int start_y = line_bottom_y (&it1);
13185
13186 do {
13187 move_it_by_lines (&it, 1, 1);
13188 it1 = it;
13189 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13190 }
13191
13192 /* If STARTP is unchanged, move it down another screen line. */
13193 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13194 move_it_by_lines (&it, 1, 1);
13195 startp = it.current.pos;
13196 }
13197 else
13198 {
13199 struct text_pos scroll_margin_pos = startp;
13200
13201 /* See if point is inside the scroll margin at the top of the
13202 window. */
13203 if (this_scroll_margin)
13204 {
13205 start_display (&it, w, startp);
13206 move_it_vertically (&it, this_scroll_margin);
13207 scroll_margin_pos = it.current.pos;
13208 }
13209
13210 if (PT < CHARPOS (scroll_margin_pos))
13211 {
13212 /* Point is in the scroll margin at the top of the window or
13213 above what is displayed in the window. */
13214 int y0;
13215
13216 /* Compute the vertical distance from PT to the scroll
13217 margin position. Give up if distance is greater than
13218 scroll_max. */
13219 SET_TEXT_POS (pos, PT, PT_BYTE);
13220 start_display (&it, w, pos);
13221 y0 = it.current_y;
13222 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13223 it.last_visible_y, -1,
13224 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13225 dy = it.current_y - y0;
13226 if (dy > scroll_max)
13227 return SCROLLING_FAILED;
13228
13229 /* Compute new window start. */
13230 start_display (&it, w, startp);
13231
13232 if (scroll_conservatively)
13233 amount_to_scroll
13234 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13235 else if (scroll_step || temp_scroll_step)
13236 amount_to_scroll = scroll_max;
13237 else
13238 {
13239 aggressive = current_buffer->scroll_down_aggressively;
13240 height = WINDOW_BOX_TEXT_HEIGHT (w);
13241 if (NUMBERP (aggressive))
13242 {
13243 double float_amount = XFLOATINT (aggressive) * height;
13244 amount_to_scroll = float_amount;
13245 if (amount_to_scroll == 0 && float_amount > 0)
13246 amount_to_scroll = 1;
13247 }
13248 }
13249
13250 if (amount_to_scroll <= 0)
13251 return SCROLLING_FAILED;
13252
13253 move_it_vertically_backward (&it, amount_to_scroll);
13254 startp = it.current.pos;
13255 }
13256 }
13257
13258 /* Run window scroll functions. */
13259 startp = run_window_scroll_functions (window, startp);
13260
13261 /* Display the window. Give up if new fonts are loaded, or if point
13262 doesn't appear. */
13263 if (!try_window (window, startp, 0))
13264 rc = SCROLLING_NEED_LARGER_MATRICES;
13265 else if (w->cursor.vpos < 0)
13266 {
13267 clear_glyph_matrix (w->desired_matrix);
13268 rc = SCROLLING_FAILED;
13269 }
13270 else
13271 {
13272 /* Maybe forget recorded base line for line number display. */
13273 if (!just_this_one_p
13274 || current_buffer->clip_changed
13275 || BEG_UNCHANGED < CHARPOS (startp))
13276 w->base_line_number = Qnil;
13277
13278 /* If cursor ends up on a partially visible line,
13279 treat that as being off the bottom of the screen. */
13280 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13281 {
13282 clear_glyph_matrix (w->desired_matrix);
13283 ++extra_scroll_margin_lines;
13284 goto too_near_end;
13285 }
13286 rc = SCROLLING_SUCCESS;
13287 }
13288
13289 return rc;
13290 }
13291
13292
13293 /* Compute a suitable window start for window W if display of W starts
13294 on a continuation line. Value is non-zero if a new window start
13295 was computed.
13296
13297 The new window start will be computed, based on W's width, starting
13298 from the start of the continued line. It is the start of the
13299 screen line with the minimum distance from the old start W->start. */
13300
13301 static int
13302 compute_window_start_on_continuation_line (struct window *w)
13303 {
13304 struct text_pos pos, start_pos;
13305 int window_start_changed_p = 0;
13306
13307 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13308
13309 /* If window start is on a continuation line... Window start may be
13310 < BEGV in case there's invisible text at the start of the
13311 buffer (M-x rmail, for example). */
13312 if (CHARPOS (start_pos) > BEGV
13313 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13314 {
13315 struct it it;
13316 struct glyph_row *row;
13317
13318 /* Handle the case that the window start is out of range. */
13319 if (CHARPOS (start_pos) < BEGV)
13320 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13321 else if (CHARPOS (start_pos) > ZV)
13322 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13323
13324 /* Find the start of the continued line. This should be fast
13325 because scan_buffer is fast (newline cache). */
13326 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13327 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13328 row, DEFAULT_FACE_ID);
13329 reseat_at_previous_visible_line_start (&it);
13330
13331 /* If the line start is "too far" away from the window start,
13332 say it takes too much time to compute a new window start. */
13333 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13334 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13335 {
13336 int min_distance, distance;
13337
13338 /* Move forward by display lines to find the new window
13339 start. If window width was enlarged, the new start can
13340 be expected to be > the old start. If window width was
13341 decreased, the new window start will be < the old start.
13342 So, we're looking for the display line start with the
13343 minimum distance from the old window start. */
13344 pos = it.current.pos;
13345 min_distance = INFINITY;
13346 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13347 distance < min_distance)
13348 {
13349 min_distance = distance;
13350 pos = it.current.pos;
13351 move_it_by_lines (&it, 1, 0);
13352 }
13353
13354 /* Set the window start there. */
13355 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13356 window_start_changed_p = 1;
13357 }
13358 }
13359
13360 return window_start_changed_p;
13361 }
13362
13363
13364 /* Try cursor movement in case text has not changed in window WINDOW,
13365 with window start STARTP. Value is
13366
13367 CURSOR_MOVEMENT_SUCCESS if successful
13368
13369 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13370
13371 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13372 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13373 we want to scroll as if scroll-step were set to 1. See the code.
13374
13375 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13376 which case we have to abort this redisplay, and adjust matrices
13377 first. */
13378
13379 enum
13380 {
13381 CURSOR_MOVEMENT_SUCCESS,
13382 CURSOR_MOVEMENT_CANNOT_BE_USED,
13383 CURSOR_MOVEMENT_MUST_SCROLL,
13384 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13385 };
13386
13387 static int
13388 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13389 {
13390 struct window *w = XWINDOW (window);
13391 struct frame *f = XFRAME (w->frame);
13392 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13393
13394 #if GLYPH_DEBUG
13395 if (inhibit_try_cursor_movement)
13396 return rc;
13397 #endif
13398
13399 /* Handle case where text has not changed, only point, and it has
13400 not moved off the frame. */
13401 if (/* Point may be in this window. */
13402 PT >= CHARPOS (startp)
13403 /* Selective display hasn't changed. */
13404 && !current_buffer->clip_changed
13405 /* Function force-mode-line-update is used to force a thorough
13406 redisplay. It sets either windows_or_buffers_changed or
13407 update_mode_lines. So don't take a shortcut here for these
13408 cases. */
13409 && !update_mode_lines
13410 && !windows_or_buffers_changed
13411 && !cursor_type_changed
13412 /* Can't use this case if highlighting a region. When a
13413 region exists, cursor movement has to do more than just
13414 set the cursor. */
13415 && !(!NILP (Vtransient_mark_mode)
13416 && !NILP (current_buffer->mark_active))
13417 && NILP (w->region_showing)
13418 && NILP (Vshow_trailing_whitespace)
13419 /* Right after splitting windows, last_point may be nil. */
13420 && INTEGERP (w->last_point)
13421 /* This code is not used for mini-buffer for the sake of the case
13422 of redisplaying to replace an echo area message; since in
13423 that case the mini-buffer contents per se are usually
13424 unchanged. This code is of no real use in the mini-buffer
13425 since the handling of this_line_start_pos, etc., in redisplay
13426 handles the same cases. */
13427 && !EQ (window, minibuf_window)
13428 /* When splitting windows or for new windows, it happens that
13429 redisplay is called with a nil window_end_vpos or one being
13430 larger than the window. This should really be fixed in
13431 window.c. I don't have this on my list, now, so we do
13432 approximately the same as the old redisplay code. --gerd. */
13433 && INTEGERP (w->window_end_vpos)
13434 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13435 && (FRAME_WINDOW_P (f)
13436 || !overlay_arrow_in_current_buffer_p ()))
13437 {
13438 int this_scroll_margin, top_scroll_margin;
13439 struct glyph_row *row = NULL;
13440
13441 #if GLYPH_DEBUG
13442 debug_method_add (w, "cursor movement");
13443 #endif
13444
13445 /* Scroll if point within this distance from the top or bottom
13446 of the window. This is a pixel value. */
13447 if (scroll_margin > 0)
13448 {
13449 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13450 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13451 }
13452 else
13453 this_scroll_margin = 0;
13454
13455 top_scroll_margin = this_scroll_margin;
13456 if (WINDOW_WANTS_HEADER_LINE_P (w))
13457 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13458
13459 /* Start with the row the cursor was displayed during the last
13460 not paused redisplay. Give up if that row is not valid. */
13461 if (w->last_cursor.vpos < 0
13462 || w->last_cursor.vpos >= w->current_matrix->nrows)
13463 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13464 else
13465 {
13466 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13467 if (row->mode_line_p)
13468 ++row;
13469 if (!row->enabled_p)
13470 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13471 }
13472
13473 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13474 {
13475 int scroll_p = 0, must_scroll = 0;
13476 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13477
13478 if (PT > XFASTINT (w->last_point))
13479 {
13480 /* Point has moved forward. */
13481 while (MATRIX_ROW_END_CHARPOS (row) < PT
13482 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13483 {
13484 xassert (row->enabled_p);
13485 ++row;
13486 }
13487
13488 /* If the end position of a row equals the start
13489 position of the next row, and PT is at that position,
13490 we would rather display cursor in the next line. */
13491 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13492 && MATRIX_ROW_END_CHARPOS (row) == PT
13493 && row < w->current_matrix->rows
13494 + w->current_matrix->nrows - 1
13495 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13496 && !cursor_row_p (w, row))
13497 ++row;
13498
13499 /* If within the scroll margin, scroll. Note that
13500 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13501 the next line would be drawn, and that
13502 this_scroll_margin can be zero. */
13503 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13504 || PT > MATRIX_ROW_END_CHARPOS (row)
13505 /* Line is completely visible last line in window
13506 and PT is to be set in the next line. */
13507 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13508 && PT == MATRIX_ROW_END_CHARPOS (row)
13509 && !row->ends_at_zv_p
13510 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13511 scroll_p = 1;
13512 }
13513 else if (PT < XFASTINT (w->last_point))
13514 {
13515 /* Cursor has to be moved backward. Note that PT >=
13516 CHARPOS (startp) because of the outer if-statement. */
13517 while (!row->mode_line_p
13518 && (MATRIX_ROW_START_CHARPOS (row) > PT
13519 || (MATRIX_ROW_START_CHARPOS (row) == PT
13520 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13521 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13522 row > w->current_matrix->rows
13523 && (row-1)->ends_in_newline_from_string_p))))
13524 && (row->y > top_scroll_margin
13525 || CHARPOS (startp) == BEGV))
13526 {
13527 xassert (row->enabled_p);
13528 --row;
13529 }
13530
13531 /* Consider the following case: Window starts at BEGV,
13532 there is invisible, intangible text at BEGV, so that
13533 display starts at some point START > BEGV. It can
13534 happen that we are called with PT somewhere between
13535 BEGV and START. Try to handle that case. */
13536 if (row < w->current_matrix->rows
13537 || row->mode_line_p)
13538 {
13539 row = w->current_matrix->rows;
13540 if (row->mode_line_p)
13541 ++row;
13542 }
13543
13544 /* Due to newlines in overlay strings, we may have to
13545 skip forward over overlay strings. */
13546 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13547 && MATRIX_ROW_END_CHARPOS (row) == PT
13548 && !cursor_row_p (w, row))
13549 ++row;
13550
13551 /* If within the scroll margin, scroll. */
13552 if (row->y < top_scroll_margin
13553 && CHARPOS (startp) != BEGV)
13554 scroll_p = 1;
13555 }
13556 else
13557 {
13558 /* Cursor did not move. So don't scroll even if cursor line
13559 is partially visible, as it was so before. */
13560 rc = CURSOR_MOVEMENT_SUCCESS;
13561 }
13562
13563 if (PT < MATRIX_ROW_START_CHARPOS (row)
13564 || PT > MATRIX_ROW_END_CHARPOS (row))
13565 {
13566 /* if PT is not in the glyph row, give up. */
13567 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13568 must_scroll = 1;
13569 }
13570 else if (rc != CURSOR_MOVEMENT_SUCCESS
13571 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13572 {
13573 /* If rows are bidi-reordered and point moved, back up
13574 until we find a row that does not belong to a
13575 continuation line. This is because we must consider
13576 all rows of a continued line as candidates for the
13577 new cursor positioning, since row start and end
13578 positions change non-linearly with vertical position
13579 in such rows. */
13580 /* FIXME: Revisit this when glyph ``spilling'' in
13581 continuation lines' rows is implemented for
13582 bidi-reordered rows. */
13583 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13584 {
13585 xassert (row->enabled_p);
13586 --row;
13587 /* If we hit the beginning of the displayed portion
13588 without finding the first row of a continued
13589 line, give up. */
13590 if (row <= w->current_matrix->rows)
13591 {
13592 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13593 break;
13594 }
13595
13596 }
13597 }
13598 if (must_scroll)
13599 ;
13600 else if (rc != CURSOR_MOVEMENT_SUCCESS
13601 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13602 && make_cursor_line_fully_visible_p)
13603 {
13604 if (PT == MATRIX_ROW_END_CHARPOS (row)
13605 && !row->ends_at_zv_p
13606 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13607 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13608 else if (row->height > window_box_height (w))
13609 {
13610 /* If we end up in a partially visible line, let's
13611 make it fully visible, except when it's taller
13612 than the window, in which case we can't do much
13613 about it. */
13614 *scroll_step = 1;
13615 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13616 }
13617 else
13618 {
13619 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13620 if (!cursor_row_fully_visible_p (w, 0, 1))
13621 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13622 else
13623 rc = CURSOR_MOVEMENT_SUCCESS;
13624 }
13625 }
13626 else if (scroll_p)
13627 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13628 else if (rc != CURSOR_MOVEMENT_SUCCESS
13629 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13630 {
13631 /* With bidi-reordered rows, there could be more than
13632 one candidate row whose start and end positions
13633 occlude point. We need to let set_cursor_from_row
13634 find the best candidate. */
13635 /* FIXME: Revisit this when glyph ``spilling'' in
13636 continuation lines' rows is implemented for
13637 bidi-reordered rows. */
13638 int rv = 0;
13639
13640 do
13641 {
13642 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13643 && PT <= MATRIX_ROW_END_CHARPOS (row)
13644 && cursor_row_p (w, row))
13645 rv |= set_cursor_from_row (w, row, w->current_matrix,
13646 0, 0, 0, 0);
13647 /* As soon as we've found the first suitable row
13648 whose ends_at_zv_p flag is set, we are done. */
13649 if (rv
13650 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13651 {
13652 rc = CURSOR_MOVEMENT_SUCCESS;
13653 break;
13654 }
13655 ++row;
13656 }
13657 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13658 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13659 || (MATRIX_ROW_START_CHARPOS (row) == PT
13660 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13661 /* If we didn't find any candidate rows, or exited the
13662 loop before all the candidates were examined, signal
13663 to the caller that this method failed. */
13664 if (rc != CURSOR_MOVEMENT_SUCCESS
13665 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13666 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13667 else if (rv)
13668 rc = CURSOR_MOVEMENT_SUCCESS;
13669 }
13670 else
13671 {
13672 do
13673 {
13674 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13675 {
13676 rc = CURSOR_MOVEMENT_SUCCESS;
13677 break;
13678 }
13679 ++row;
13680 }
13681 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13682 && MATRIX_ROW_START_CHARPOS (row) == PT
13683 && cursor_row_p (w, row));
13684 }
13685 }
13686 }
13687
13688 return rc;
13689 }
13690
13691 void
13692 set_vertical_scroll_bar (struct window *w)
13693 {
13694 int start, end, whole;
13695
13696 /* Calculate the start and end positions for the current window.
13697 At some point, it would be nice to choose between scrollbars
13698 which reflect the whole buffer size, with special markers
13699 indicating narrowing, and scrollbars which reflect only the
13700 visible region.
13701
13702 Note that mini-buffers sometimes aren't displaying any text. */
13703 if (!MINI_WINDOW_P (w)
13704 || (w == XWINDOW (minibuf_window)
13705 && NILP (echo_area_buffer[0])))
13706 {
13707 struct buffer *buf = XBUFFER (w->buffer);
13708 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13709 start = marker_position (w->start) - BUF_BEGV (buf);
13710 /* I don't think this is guaranteed to be right. For the
13711 moment, we'll pretend it is. */
13712 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13713
13714 if (end < start)
13715 end = start;
13716 if (whole < (end - start))
13717 whole = end - start;
13718 }
13719 else
13720 start = end = whole = 0;
13721
13722 /* Indicate what this scroll bar ought to be displaying now. */
13723 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13724 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13725 (w, end - start, whole, start);
13726 }
13727
13728
13729 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13730 selected_window is redisplayed.
13731
13732 We can return without actually redisplaying the window if
13733 fonts_changed_p is nonzero. In that case, redisplay_internal will
13734 retry. */
13735
13736 static void
13737 redisplay_window (Lisp_Object window, int just_this_one_p)
13738 {
13739 struct window *w = XWINDOW (window);
13740 struct frame *f = XFRAME (w->frame);
13741 struct buffer *buffer = XBUFFER (w->buffer);
13742 struct buffer *old = current_buffer;
13743 struct text_pos lpoint, opoint, startp;
13744 int update_mode_line;
13745 int tem;
13746 struct it it;
13747 /* Record it now because it's overwritten. */
13748 int current_matrix_up_to_date_p = 0;
13749 int used_current_matrix_p = 0;
13750 /* This is less strict than current_matrix_up_to_date_p.
13751 It indictes that the buffer contents and narrowing are unchanged. */
13752 int buffer_unchanged_p = 0;
13753 int temp_scroll_step = 0;
13754 int count = SPECPDL_INDEX ();
13755 int rc;
13756 int centering_position = -1;
13757 int last_line_misfit = 0;
13758 int beg_unchanged, end_unchanged;
13759
13760 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13761 opoint = lpoint;
13762
13763 /* W must be a leaf window here. */
13764 xassert (!NILP (w->buffer));
13765 #if GLYPH_DEBUG
13766 *w->desired_matrix->method = 0;
13767 #endif
13768
13769 restart:
13770 reconsider_clip_changes (w, buffer);
13771
13772 /* Has the mode line to be updated? */
13773 update_mode_line = (!NILP (w->update_mode_line)
13774 || update_mode_lines
13775 || buffer->clip_changed
13776 || buffer->prevent_redisplay_optimizations_p);
13777
13778 if (MINI_WINDOW_P (w))
13779 {
13780 if (w == XWINDOW (echo_area_window)
13781 && !NILP (echo_area_buffer[0]))
13782 {
13783 if (update_mode_line)
13784 /* We may have to update a tty frame's menu bar or a
13785 tool-bar. Example `M-x C-h C-h C-g'. */
13786 goto finish_menu_bars;
13787 else
13788 /* We've already displayed the echo area glyphs in this window. */
13789 goto finish_scroll_bars;
13790 }
13791 else if ((w != XWINDOW (minibuf_window)
13792 || minibuf_level == 0)
13793 /* When buffer is nonempty, redisplay window normally. */
13794 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13795 /* Quail displays non-mini buffers in minibuffer window.
13796 In that case, redisplay the window normally. */
13797 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13798 {
13799 /* W is a mini-buffer window, but it's not active, so clear
13800 it. */
13801 int yb = window_text_bottom_y (w);
13802 struct glyph_row *row;
13803 int y;
13804
13805 for (y = 0, row = w->desired_matrix->rows;
13806 y < yb;
13807 y += row->height, ++row)
13808 blank_row (w, row, y);
13809 goto finish_scroll_bars;
13810 }
13811
13812 clear_glyph_matrix (w->desired_matrix);
13813 }
13814
13815 /* Otherwise set up data on this window; select its buffer and point
13816 value. */
13817 /* Really select the buffer, for the sake of buffer-local
13818 variables. */
13819 set_buffer_internal_1 (XBUFFER (w->buffer));
13820
13821 current_matrix_up_to_date_p
13822 = (!NILP (w->window_end_valid)
13823 && !current_buffer->clip_changed
13824 && !current_buffer->prevent_redisplay_optimizations_p
13825 && XFASTINT (w->last_modified) >= MODIFF
13826 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13827
13828 /* Run the window-bottom-change-functions
13829 if it is possible that the text on the screen has changed
13830 (either due to modification of the text, or any other reason). */
13831 if (!current_matrix_up_to_date_p
13832 && !NILP (Vwindow_text_change_functions))
13833 {
13834 safe_run_hooks (Qwindow_text_change_functions);
13835 goto restart;
13836 }
13837
13838 beg_unchanged = BEG_UNCHANGED;
13839 end_unchanged = END_UNCHANGED;
13840
13841 SET_TEXT_POS (opoint, PT, PT_BYTE);
13842
13843 specbind (Qinhibit_point_motion_hooks, Qt);
13844
13845 buffer_unchanged_p
13846 = (!NILP (w->window_end_valid)
13847 && !current_buffer->clip_changed
13848 && XFASTINT (w->last_modified) >= MODIFF
13849 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13850
13851 /* When windows_or_buffers_changed is non-zero, we can't rely on
13852 the window end being valid, so set it to nil there. */
13853 if (windows_or_buffers_changed)
13854 {
13855 /* If window starts on a continuation line, maybe adjust the
13856 window start in case the window's width changed. */
13857 if (XMARKER (w->start)->buffer == current_buffer)
13858 compute_window_start_on_continuation_line (w);
13859
13860 w->window_end_valid = Qnil;
13861 }
13862
13863 /* Some sanity checks. */
13864 CHECK_WINDOW_END (w);
13865 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13866 abort ();
13867 if (BYTEPOS (opoint) < CHARPOS (opoint))
13868 abort ();
13869
13870 /* If %c is in mode line, update it if needed. */
13871 if (!NILP (w->column_number_displayed)
13872 /* This alternative quickly identifies a common case
13873 where no change is needed. */
13874 && !(PT == XFASTINT (w->last_point)
13875 && XFASTINT (w->last_modified) >= MODIFF
13876 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13877 && (XFASTINT (w->column_number_displayed)
13878 != (int) current_column ())) /* iftc */
13879 update_mode_line = 1;
13880
13881 /* Count number of windows showing the selected buffer. An indirect
13882 buffer counts as its base buffer. */
13883 if (!just_this_one_p)
13884 {
13885 struct buffer *current_base, *window_base;
13886 current_base = current_buffer;
13887 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13888 if (current_base->base_buffer)
13889 current_base = current_base->base_buffer;
13890 if (window_base->base_buffer)
13891 window_base = window_base->base_buffer;
13892 if (current_base == window_base)
13893 buffer_shared++;
13894 }
13895
13896 /* Point refers normally to the selected window. For any other
13897 window, set up appropriate value. */
13898 if (!EQ (window, selected_window))
13899 {
13900 int new_pt = XMARKER (w->pointm)->charpos;
13901 int new_pt_byte = marker_byte_position (w->pointm);
13902 if (new_pt < BEGV)
13903 {
13904 new_pt = BEGV;
13905 new_pt_byte = BEGV_BYTE;
13906 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13907 }
13908 else if (new_pt > (ZV - 1))
13909 {
13910 new_pt = ZV;
13911 new_pt_byte = ZV_BYTE;
13912 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13913 }
13914
13915 /* We don't use SET_PT so that the point-motion hooks don't run. */
13916 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13917 }
13918
13919 /* If any of the character widths specified in the display table
13920 have changed, invalidate the width run cache. It's true that
13921 this may be a bit late to catch such changes, but the rest of
13922 redisplay goes (non-fatally) haywire when the display table is
13923 changed, so why should we worry about doing any better? */
13924 if (current_buffer->width_run_cache)
13925 {
13926 struct Lisp_Char_Table *disptab = buffer_display_table ();
13927
13928 if (! disptab_matches_widthtab (disptab,
13929 XVECTOR (current_buffer->width_table)))
13930 {
13931 invalidate_region_cache (current_buffer,
13932 current_buffer->width_run_cache,
13933 BEG, Z);
13934 recompute_width_table (current_buffer, disptab);
13935 }
13936 }
13937
13938 /* If window-start is screwed up, choose a new one. */
13939 if (XMARKER (w->start)->buffer != current_buffer)
13940 goto recenter;
13941
13942 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13943
13944 /* If someone specified a new starting point but did not insist,
13945 check whether it can be used. */
13946 if (!NILP (w->optional_new_start)
13947 && CHARPOS (startp) >= BEGV
13948 && CHARPOS (startp) <= ZV)
13949 {
13950 w->optional_new_start = Qnil;
13951 start_display (&it, w, startp);
13952 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13953 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13954 if (IT_CHARPOS (it) == PT)
13955 w->force_start = Qt;
13956 /* IT may overshoot PT if text at PT is invisible. */
13957 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13958 w->force_start = Qt;
13959 }
13960
13961 force_start:
13962
13963 /* Handle case where place to start displaying has been specified,
13964 unless the specified location is outside the accessible range. */
13965 if (!NILP (w->force_start)
13966 || w->frozen_window_start_p)
13967 {
13968 /* We set this later on if we have to adjust point. */
13969 int new_vpos = -1;
13970
13971 w->force_start = Qnil;
13972 w->vscroll = 0;
13973 w->window_end_valid = Qnil;
13974
13975 /* Forget any recorded base line for line number display. */
13976 if (!buffer_unchanged_p)
13977 w->base_line_number = Qnil;
13978
13979 /* Redisplay the mode line. Select the buffer properly for that.
13980 Also, run the hook window-scroll-functions
13981 because we have scrolled. */
13982 /* Note, we do this after clearing force_start because
13983 if there's an error, it is better to forget about force_start
13984 than to get into an infinite loop calling the hook functions
13985 and having them get more errors. */
13986 if (!update_mode_line
13987 || ! NILP (Vwindow_scroll_functions))
13988 {
13989 update_mode_line = 1;
13990 w->update_mode_line = Qt;
13991 startp = run_window_scroll_functions (window, startp);
13992 }
13993
13994 w->last_modified = make_number (0);
13995 w->last_overlay_modified = make_number (0);
13996 if (CHARPOS (startp) < BEGV)
13997 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13998 else if (CHARPOS (startp) > ZV)
13999 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14000
14001 /* Redisplay, then check if cursor has been set during the
14002 redisplay. Give up if new fonts were loaded. */
14003 /* We used to issue a CHECK_MARGINS argument to try_window here,
14004 but this causes scrolling to fail when point begins inside
14005 the scroll margin (bug#148) -- cyd */
14006 if (!try_window (window, startp, 0))
14007 {
14008 w->force_start = Qt;
14009 clear_glyph_matrix (w->desired_matrix);
14010 goto need_larger_matrices;
14011 }
14012
14013 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14014 {
14015 /* If point does not appear, try to move point so it does
14016 appear. The desired matrix has been built above, so we
14017 can use it here. */
14018 new_vpos = window_box_height (w) / 2;
14019 }
14020
14021 if (!cursor_row_fully_visible_p (w, 0, 0))
14022 {
14023 /* Point does appear, but on a line partly visible at end of window.
14024 Move it back to a fully-visible line. */
14025 new_vpos = window_box_height (w);
14026 }
14027
14028 /* If we need to move point for either of the above reasons,
14029 now actually do it. */
14030 if (new_vpos >= 0)
14031 {
14032 struct glyph_row *row;
14033
14034 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14035 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14036 ++row;
14037
14038 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14039 MATRIX_ROW_START_BYTEPOS (row));
14040
14041 if (w != XWINDOW (selected_window))
14042 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14043 else if (current_buffer == old)
14044 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14045
14046 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14047
14048 /* If we are highlighting the region, then we just changed
14049 the region, so redisplay to show it. */
14050 if (!NILP (Vtransient_mark_mode)
14051 && !NILP (current_buffer->mark_active))
14052 {
14053 clear_glyph_matrix (w->desired_matrix);
14054 if (!try_window (window, startp, 0))
14055 goto need_larger_matrices;
14056 }
14057 }
14058
14059 #if GLYPH_DEBUG
14060 debug_method_add (w, "forced window start");
14061 #endif
14062 goto done;
14063 }
14064
14065 /* Handle case where text has not changed, only point, and it has
14066 not moved off the frame, and we are not retrying after hscroll.
14067 (current_matrix_up_to_date_p is nonzero when retrying.) */
14068 if (current_matrix_up_to_date_p
14069 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14070 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14071 {
14072 switch (rc)
14073 {
14074 case CURSOR_MOVEMENT_SUCCESS:
14075 used_current_matrix_p = 1;
14076 goto done;
14077
14078 case CURSOR_MOVEMENT_MUST_SCROLL:
14079 goto try_to_scroll;
14080
14081 default:
14082 abort ();
14083 }
14084 }
14085 /* If current starting point was originally the beginning of a line
14086 but no longer is, find a new starting point. */
14087 else if (!NILP (w->start_at_line_beg)
14088 && !(CHARPOS (startp) <= BEGV
14089 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14090 {
14091 #if GLYPH_DEBUG
14092 debug_method_add (w, "recenter 1");
14093 #endif
14094 goto recenter;
14095 }
14096
14097 /* Try scrolling with try_window_id. Value is > 0 if update has
14098 been done, it is -1 if we know that the same window start will
14099 not work. It is 0 if unsuccessful for some other reason. */
14100 else if ((tem = try_window_id (w)) != 0)
14101 {
14102 #if GLYPH_DEBUG
14103 debug_method_add (w, "try_window_id %d", tem);
14104 #endif
14105
14106 if (fonts_changed_p)
14107 goto need_larger_matrices;
14108 if (tem > 0)
14109 goto done;
14110
14111 /* Otherwise try_window_id has returned -1 which means that we
14112 don't want the alternative below this comment to execute. */
14113 }
14114 else if (CHARPOS (startp) >= BEGV
14115 && CHARPOS (startp) <= ZV
14116 && PT >= CHARPOS (startp)
14117 && (CHARPOS (startp) < ZV
14118 /* Avoid starting at end of buffer. */
14119 || CHARPOS (startp) == BEGV
14120 || (XFASTINT (w->last_modified) >= MODIFF
14121 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14122 {
14123
14124 /* If first window line is a continuation line, and window start
14125 is inside the modified region, but the first change is before
14126 current window start, we must select a new window start.
14127
14128 However, if this is the result of a down-mouse event (e.g. by
14129 extending the mouse-drag-overlay), we don't want to select a
14130 new window start, since that would change the position under
14131 the mouse, resulting in an unwanted mouse-movement rather
14132 than a simple mouse-click. */
14133 if (NILP (w->start_at_line_beg)
14134 && NILP (do_mouse_tracking)
14135 && CHARPOS (startp) > BEGV
14136 && CHARPOS (startp) > BEG + beg_unchanged
14137 && CHARPOS (startp) <= Z - end_unchanged
14138 /* Even if w->start_at_line_beg is nil, a new window may
14139 start at a line_beg, since that's how set_buffer_window
14140 sets it. So, we need to check the return value of
14141 compute_window_start_on_continuation_line. (See also
14142 bug#197). */
14143 && XMARKER (w->start)->buffer == current_buffer
14144 && compute_window_start_on_continuation_line (w))
14145 {
14146 w->force_start = Qt;
14147 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14148 goto force_start;
14149 }
14150
14151 #if GLYPH_DEBUG
14152 debug_method_add (w, "same window start");
14153 #endif
14154
14155 /* Try to redisplay starting at same place as before.
14156 If point has not moved off frame, accept the results. */
14157 if (!current_matrix_up_to_date_p
14158 /* Don't use try_window_reusing_current_matrix in this case
14159 because a window scroll function can have changed the
14160 buffer. */
14161 || !NILP (Vwindow_scroll_functions)
14162 || MINI_WINDOW_P (w)
14163 || !(used_current_matrix_p
14164 = try_window_reusing_current_matrix (w)))
14165 {
14166 IF_DEBUG (debug_method_add (w, "1"));
14167 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14168 /* -1 means we need to scroll.
14169 0 means we need new matrices, but fonts_changed_p
14170 is set in that case, so we will detect it below. */
14171 goto try_to_scroll;
14172 }
14173
14174 if (fonts_changed_p)
14175 goto need_larger_matrices;
14176
14177 if (w->cursor.vpos >= 0)
14178 {
14179 if (!just_this_one_p
14180 || current_buffer->clip_changed
14181 || BEG_UNCHANGED < CHARPOS (startp))
14182 /* Forget any recorded base line for line number display. */
14183 w->base_line_number = Qnil;
14184
14185 if (!cursor_row_fully_visible_p (w, 1, 0))
14186 {
14187 clear_glyph_matrix (w->desired_matrix);
14188 last_line_misfit = 1;
14189 }
14190 /* Drop through and scroll. */
14191 else
14192 goto done;
14193 }
14194 else
14195 clear_glyph_matrix (w->desired_matrix);
14196 }
14197
14198 try_to_scroll:
14199
14200 w->last_modified = make_number (0);
14201 w->last_overlay_modified = make_number (0);
14202
14203 /* Redisplay the mode line. Select the buffer properly for that. */
14204 if (!update_mode_line)
14205 {
14206 update_mode_line = 1;
14207 w->update_mode_line = Qt;
14208 }
14209
14210 /* Try to scroll by specified few lines. */
14211 if ((scroll_conservatively
14212 || scroll_step
14213 || temp_scroll_step
14214 || NUMBERP (current_buffer->scroll_up_aggressively)
14215 || NUMBERP (current_buffer->scroll_down_aggressively))
14216 && !current_buffer->clip_changed
14217 && CHARPOS (startp) >= BEGV
14218 && CHARPOS (startp) <= ZV)
14219 {
14220 /* The function returns -1 if new fonts were loaded, 1 if
14221 successful, 0 if not successful. */
14222 int rc = try_scrolling (window, just_this_one_p,
14223 scroll_conservatively,
14224 scroll_step,
14225 temp_scroll_step, last_line_misfit);
14226 switch (rc)
14227 {
14228 case SCROLLING_SUCCESS:
14229 goto done;
14230
14231 case SCROLLING_NEED_LARGER_MATRICES:
14232 goto need_larger_matrices;
14233
14234 case SCROLLING_FAILED:
14235 break;
14236
14237 default:
14238 abort ();
14239 }
14240 }
14241
14242 /* Finally, just choose place to start which centers point */
14243
14244 recenter:
14245 if (centering_position < 0)
14246 centering_position = window_box_height (w) / 2;
14247
14248 #if GLYPH_DEBUG
14249 debug_method_add (w, "recenter");
14250 #endif
14251
14252 /* w->vscroll = 0; */
14253
14254 /* Forget any previously recorded base line for line number display. */
14255 if (!buffer_unchanged_p)
14256 w->base_line_number = Qnil;
14257
14258 /* Move backward half the height of the window. */
14259 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14260 it.current_y = it.last_visible_y;
14261 move_it_vertically_backward (&it, centering_position);
14262 xassert (IT_CHARPOS (it) >= BEGV);
14263
14264 /* The function move_it_vertically_backward may move over more
14265 than the specified y-distance. If it->w is small, e.g. a
14266 mini-buffer window, we may end up in front of the window's
14267 display area. Start displaying at the start of the line
14268 containing PT in this case. */
14269 if (it.current_y <= 0)
14270 {
14271 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14272 move_it_vertically_backward (&it, 0);
14273 it.current_y = 0;
14274 }
14275
14276 it.current_x = it.hpos = 0;
14277
14278 /* Set startp here explicitly in case that helps avoid an infinite loop
14279 in case the window-scroll-functions functions get errors. */
14280 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14281
14282 /* Run scroll hooks. */
14283 startp = run_window_scroll_functions (window, it.current.pos);
14284
14285 /* Redisplay the window. */
14286 if (!current_matrix_up_to_date_p
14287 || windows_or_buffers_changed
14288 || cursor_type_changed
14289 /* Don't use try_window_reusing_current_matrix in this case
14290 because it can have changed the buffer. */
14291 || !NILP (Vwindow_scroll_functions)
14292 || !just_this_one_p
14293 || MINI_WINDOW_P (w)
14294 || !(used_current_matrix_p
14295 = try_window_reusing_current_matrix (w)))
14296 try_window (window, startp, 0);
14297
14298 /* If new fonts have been loaded (due to fontsets), give up. We
14299 have to start a new redisplay since we need to re-adjust glyph
14300 matrices. */
14301 if (fonts_changed_p)
14302 goto need_larger_matrices;
14303
14304 /* If cursor did not appear assume that the middle of the window is
14305 in the first line of the window. Do it again with the next line.
14306 (Imagine a window of height 100, displaying two lines of height
14307 60. Moving back 50 from it->last_visible_y will end in the first
14308 line.) */
14309 if (w->cursor.vpos < 0)
14310 {
14311 if (!NILP (w->window_end_valid)
14312 && PT >= Z - XFASTINT (w->window_end_pos))
14313 {
14314 clear_glyph_matrix (w->desired_matrix);
14315 move_it_by_lines (&it, 1, 0);
14316 try_window (window, it.current.pos, 0);
14317 }
14318 else if (PT < IT_CHARPOS (it))
14319 {
14320 clear_glyph_matrix (w->desired_matrix);
14321 move_it_by_lines (&it, -1, 0);
14322 try_window (window, it.current.pos, 0);
14323 }
14324 else
14325 {
14326 /* Not much we can do about it. */
14327 }
14328 }
14329
14330 /* Consider the following case: Window starts at BEGV, there is
14331 invisible, intangible text at BEGV, so that display starts at
14332 some point START > BEGV. It can happen that we are called with
14333 PT somewhere between BEGV and START. Try to handle that case. */
14334 if (w->cursor.vpos < 0)
14335 {
14336 struct glyph_row *row = w->current_matrix->rows;
14337 if (row->mode_line_p)
14338 ++row;
14339 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14340 }
14341
14342 if (!cursor_row_fully_visible_p (w, 0, 0))
14343 {
14344 /* If vscroll is enabled, disable it and try again. */
14345 if (w->vscroll)
14346 {
14347 w->vscroll = 0;
14348 clear_glyph_matrix (w->desired_matrix);
14349 goto recenter;
14350 }
14351
14352 /* If centering point failed to make the whole line visible,
14353 put point at the top instead. That has to make the whole line
14354 visible, if it can be done. */
14355 if (centering_position == 0)
14356 goto done;
14357
14358 clear_glyph_matrix (w->desired_matrix);
14359 centering_position = 0;
14360 goto recenter;
14361 }
14362
14363 done:
14364
14365 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14366 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14367 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14368 ? Qt : Qnil);
14369
14370 /* Display the mode line, if we must. */
14371 if ((update_mode_line
14372 /* If window not full width, must redo its mode line
14373 if (a) the window to its side is being redone and
14374 (b) we do a frame-based redisplay. This is a consequence
14375 of how inverted lines are drawn in frame-based redisplay. */
14376 || (!just_this_one_p
14377 && !FRAME_WINDOW_P (f)
14378 && !WINDOW_FULL_WIDTH_P (w))
14379 /* Line number to display. */
14380 || INTEGERP (w->base_line_pos)
14381 /* Column number is displayed and different from the one displayed. */
14382 || (!NILP (w->column_number_displayed)
14383 && (XFASTINT (w->column_number_displayed)
14384 != (int) current_column ()))) /* iftc */
14385 /* This means that the window has a mode line. */
14386 && (WINDOW_WANTS_MODELINE_P (w)
14387 || WINDOW_WANTS_HEADER_LINE_P (w)))
14388 {
14389 display_mode_lines (w);
14390
14391 /* If mode line height has changed, arrange for a thorough
14392 immediate redisplay using the correct mode line height. */
14393 if (WINDOW_WANTS_MODELINE_P (w)
14394 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14395 {
14396 fonts_changed_p = 1;
14397 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14398 = DESIRED_MODE_LINE_HEIGHT (w);
14399 }
14400
14401 /* If header line height has changed, arrange for a thorough
14402 immediate redisplay using the correct header line height. */
14403 if (WINDOW_WANTS_HEADER_LINE_P (w)
14404 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14405 {
14406 fonts_changed_p = 1;
14407 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14408 = DESIRED_HEADER_LINE_HEIGHT (w);
14409 }
14410
14411 if (fonts_changed_p)
14412 goto need_larger_matrices;
14413 }
14414
14415 if (!line_number_displayed
14416 && !BUFFERP (w->base_line_pos))
14417 {
14418 w->base_line_pos = Qnil;
14419 w->base_line_number = Qnil;
14420 }
14421
14422 finish_menu_bars:
14423
14424 /* When we reach a frame's selected window, redo the frame's menu bar. */
14425 if (update_mode_line
14426 && EQ (FRAME_SELECTED_WINDOW (f), window))
14427 {
14428 int redisplay_menu_p = 0;
14429 int redisplay_tool_bar_p = 0;
14430
14431 if (FRAME_WINDOW_P (f))
14432 {
14433 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14434 || defined (HAVE_NS) || defined (USE_GTK)
14435 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14436 #else
14437 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14438 #endif
14439 }
14440 else
14441 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14442
14443 if (redisplay_menu_p)
14444 display_menu_bar (w);
14445
14446 #ifdef HAVE_WINDOW_SYSTEM
14447 if (FRAME_WINDOW_P (f))
14448 {
14449 #if defined (USE_GTK) || defined (HAVE_NS)
14450 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14451 #else
14452 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14453 && (FRAME_TOOL_BAR_LINES (f) > 0
14454 || !NILP (Vauto_resize_tool_bars));
14455 #endif
14456
14457 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14458 {
14459 ignore_mouse_drag_p = 1;
14460 }
14461 }
14462 #endif
14463 }
14464
14465 #ifdef HAVE_WINDOW_SYSTEM
14466 if (FRAME_WINDOW_P (f)
14467 && update_window_fringes (w, (just_this_one_p
14468 || (!used_current_matrix_p && !overlay_arrow_seen)
14469 || w->pseudo_window_p)))
14470 {
14471 update_begin (f);
14472 BLOCK_INPUT;
14473 if (draw_window_fringes (w, 1))
14474 x_draw_vertical_border (w);
14475 UNBLOCK_INPUT;
14476 update_end (f);
14477 }
14478 #endif /* HAVE_WINDOW_SYSTEM */
14479
14480 /* We go to this label, with fonts_changed_p nonzero,
14481 if it is necessary to try again using larger glyph matrices.
14482 We have to redeem the scroll bar even in this case,
14483 because the loop in redisplay_internal expects that. */
14484 need_larger_matrices:
14485 ;
14486 finish_scroll_bars:
14487
14488 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14489 {
14490 /* Set the thumb's position and size. */
14491 set_vertical_scroll_bar (w);
14492
14493 /* Note that we actually used the scroll bar attached to this
14494 window, so it shouldn't be deleted at the end of redisplay. */
14495 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14496 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14497 }
14498
14499 /* Restore current_buffer and value of point in it. The window
14500 update may have changed the buffer, so first make sure `opoint'
14501 is still valid (Bug#6177). */
14502 if (CHARPOS (opoint) < BEGV)
14503 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14504 else if (CHARPOS (opoint) > ZV)
14505 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14506 else
14507 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14508
14509 set_buffer_internal_1 (old);
14510 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14511 shorter. This can be caused by log truncation in *Messages*. */
14512 if (CHARPOS (lpoint) <= ZV)
14513 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14514
14515 unbind_to (count, Qnil);
14516 }
14517
14518
14519 /* Build the complete desired matrix of WINDOW with a window start
14520 buffer position POS.
14521
14522 Value is 1 if successful. It is zero if fonts were loaded during
14523 redisplay which makes re-adjusting glyph matrices necessary, and -1
14524 if point would appear in the scroll margins.
14525 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14526 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14527 set in FLAGS.) */
14528
14529 int
14530 try_window (Lisp_Object window, struct text_pos pos, int flags)
14531 {
14532 struct window *w = XWINDOW (window);
14533 struct it it;
14534 struct glyph_row *last_text_row = NULL;
14535 struct frame *f = XFRAME (w->frame);
14536
14537 /* Make POS the new window start. */
14538 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14539
14540 /* Mark cursor position as unknown. No overlay arrow seen. */
14541 w->cursor.vpos = -1;
14542 overlay_arrow_seen = 0;
14543
14544 /* Initialize iterator and info to start at POS. */
14545 start_display (&it, w, pos);
14546
14547 /* Display all lines of W. */
14548 while (it.current_y < it.last_visible_y)
14549 {
14550 if (display_line (&it))
14551 last_text_row = it.glyph_row - 1;
14552 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14553 return 0;
14554 }
14555
14556 /* Don't let the cursor end in the scroll margins. */
14557 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14558 && !MINI_WINDOW_P (w))
14559 {
14560 int this_scroll_margin;
14561
14562 if (scroll_margin > 0)
14563 {
14564 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14565 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14566 }
14567 else
14568 this_scroll_margin = 0;
14569
14570 if ((w->cursor.y >= 0 /* not vscrolled */
14571 && w->cursor.y < this_scroll_margin
14572 && CHARPOS (pos) > BEGV
14573 && IT_CHARPOS (it) < ZV)
14574 /* rms: considering make_cursor_line_fully_visible_p here
14575 seems to give wrong results. We don't want to recenter
14576 when the last line is partly visible, we want to allow
14577 that case to be handled in the usual way. */
14578 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14579 {
14580 w->cursor.vpos = -1;
14581 clear_glyph_matrix (w->desired_matrix);
14582 return -1;
14583 }
14584 }
14585
14586 /* If bottom moved off end of frame, change mode line percentage. */
14587 if (XFASTINT (w->window_end_pos) <= 0
14588 && Z != IT_CHARPOS (it))
14589 w->update_mode_line = Qt;
14590
14591 /* Set window_end_pos to the offset of the last character displayed
14592 on the window from the end of current_buffer. Set
14593 window_end_vpos to its row number. */
14594 if (last_text_row)
14595 {
14596 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14597 w->window_end_bytepos
14598 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14599 w->window_end_pos
14600 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14601 w->window_end_vpos
14602 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14603 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14604 ->displays_text_p);
14605 }
14606 else
14607 {
14608 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14609 w->window_end_pos = make_number (Z - ZV);
14610 w->window_end_vpos = make_number (0);
14611 }
14612
14613 /* But that is not valid info until redisplay finishes. */
14614 w->window_end_valid = Qnil;
14615 return 1;
14616 }
14617
14618
14619 \f
14620 /************************************************************************
14621 Window redisplay reusing current matrix when buffer has not changed
14622 ************************************************************************/
14623
14624 /* Try redisplay of window W showing an unchanged buffer with a
14625 different window start than the last time it was displayed by
14626 reusing its current matrix. Value is non-zero if successful.
14627 W->start is the new window start. */
14628
14629 static int
14630 try_window_reusing_current_matrix (struct window *w)
14631 {
14632 struct frame *f = XFRAME (w->frame);
14633 struct glyph_row *row, *bottom_row;
14634 struct it it;
14635 struct run run;
14636 struct text_pos start, new_start;
14637 int nrows_scrolled, i;
14638 struct glyph_row *last_text_row;
14639 struct glyph_row *last_reused_text_row;
14640 struct glyph_row *start_row;
14641 int start_vpos, min_y, max_y;
14642
14643 #if GLYPH_DEBUG
14644 if (inhibit_try_window_reusing)
14645 return 0;
14646 #endif
14647
14648 if (/* This function doesn't handle terminal frames. */
14649 !FRAME_WINDOW_P (f)
14650 /* Don't try to reuse the display if windows have been split
14651 or such. */
14652 || windows_or_buffers_changed
14653 || cursor_type_changed)
14654 return 0;
14655
14656 /* Can't do this if region may have changed. */
14657 if ((!NILP (Vtransient_mark_mode)
14658 && !NILP (current_buffer->mark_active))
14659 || !NILP (w->region_showing)
14660 || !NILP (Vshow_trailing_whitespace))
14661 return 0;
14662
14663 /* If top-line visibility has changed, give up. */
14664 if (WINDOW_WANTS_HEADER_LINE_P (w)
14665 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14666 return 0;
14667
14668 /* Give up if old or new display is scrolled vertically. We could
14669 make this function handle this, but right now it doesn't. */
14670 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14671 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14672 return 0;
14673
14674 /* The variable new_start now holds the new window start. The old
14675 start `start' can be determined from the current matrix. */
14676 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14677 start = start_row->minpos;
14678 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14679
14680 /* Clear the desired matrix for the display below. */
14681 clear_glyph_matrix (w->desired_matrix);
14682
14683 if (CHARPOS (new_start) <= CHARPOS (start))
14684 {
14685 int first_row_y;
14686
14687 /* Don't use this method if the display starts with an ellipsis
14688 displayed for invisible text. It's not easy to handle that case
14689 below, and it's certainly not worth the effort since this is
14690 not a frequent case. */
14691 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14692 return 0;
14693
14694 IF_DEBUG (debug_method_add (w, "twu1"));
14695
14696 /* Display up to a row that can be reused. The variable
14697 last_text_row is set to the last row displayed that displays
14698 text. Note that it.vpos == 0 if or if not there is a
14699 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14700 start_display (&it, w, new_start);
14701 first_row_y = it.current_y;
14702 w->cursor.vpos = -1;
14703 last_text_row = last_reused_text_row = NULL;
14704
14705 while (it.current_y < it.last_visible_y
14706 && !fonts_changed_p)
14707 {
14708 /* If we have reached into the characters in the START row,
14709 that means the line boundaries have changed. So we
14710 can't start copying with the row START. Maybe it will
14711 work to start copying with the following row. */
14712 while (IT_CHARPOS (it) > CHARPOS (start))
14713 {
14714 /* Advance to the next row as the "start". */
14715 start_row++;
14716 start = start_row->minpos;
14717 /* If there are no more rows to try, or just one, give up. */
14718 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14719 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14720 || CHARPOS (start) == ZV)
14721 {
14722 clear_glyph_matrix (w->desired_matrix);
14723 return 0;
14724 }
14725
14726 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14727 }
14728 /* If we have reached alignment,
14729 we can copy the rest of the rows. */
14730 if (IT_CHARPOS (it) == CHARPOS (start))
14731 break;
14732
14733 if (display_line (&it))
14734 last_text_row = it.glyph_row - 1;
14735 }
14736
14737 /* A value of current_y < last_visible_y means that we stopped
14738 at the previous window start, which in turn means that we
14739 have at least one reusable row. */
14740 if (it.current_y < it.last_visible_y)
14741 {
14742 /* IT.vpos always starts from 0; it counts text lines. */
14743 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14744
14745 /* Find PT if not already found in the lines displayed. */
14746 if (w->cursor.vpos < 0)
14747 {
14748 int dy = it.current_y - start_row->y;
14749
14750 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14751 row = row_containing_pos (w, PT, row, NULL, dy);
14752 if (row)
14753 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14754 dy, nrows_scrolled);
14755 else
14756 {
14757 clear_glyph_matrix (w->desired_matrix);
14758 return 0;
14759 }
14760 }
14761
14762 /* Scroll the display. Do it before the current matrix is
14763 changed. The problem here is that update has not yet
14764 run, i.e. part of the current matrix is not up to date.
14765 scroll_run_hook will clear the cursor, and use the
14766 current matrix to get the height of the row the cursor is
14767 in. */
14768 run.current_y = start_row->y;
14769 run.desired_y = it.current_y;
14770 run.height = it.last_visible_y - it.current_y;
14771
14772 if (run.height > 0 && run.current_y != run.desired_y)
14773 {
14774 update_begin (f);
14775 FRAME_RIF (f)->update_window_begin_hook (w);
14776 FRAME_RIF (f)->clear_window_mouse_face (w);
14777 FRAME_RIF (f)->scroll_run_hook (w, &run);
14778 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14779 update_end (f);
14780 }
14781
14782 /* Shift current matrix down by nrows_scrolled lines. */
14783 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14784 rotate_matrix (w->current_matrix,
14785 start_vpos,
14786 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14787 nrows_scrolled);
14788
14789 /* Disable lines that must be updated. */
14790 for (i = 0; i < nrows_scrolled; ++i)
14791 (start_row + i)->enabled_p = 0;
14792
14793 /* Re-compute Y positions. */
14794 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14795 max_y = it.last_visible_y;
14796 for (row = start_row + nrows_scrolled;
14797 row < bottom_row;
14798 ++row)
14799 {
14800 row->y = it.current_y;
14801 row->visible_height = row->height;
14802
14803 if (row->y < min_y)
14804 row->visible_height -= min_y - row->y;
14805 if (row->y + row->height > max_y)
14806 row->visible_height -= row->y + row->height - max_y;
14807 row->redraw_fringe_bitmaps_p = 1;
14808
14809 it.current_y += row->height;
14810
14811 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14812 last_reused_text_row = row;
14813 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14814 break;
14815 }
14816
14817 /* Disable lines in the current matrix which are now
14818 below the window. */
14819 for (++row; row < bottom_row; ++row)
14820 row->enabled_p = row->mode_line_p = 0;
14821 }
14822
14823 /* Update window_end_pos etc.; last_reused_text_row is the last
14824 reused row from the current matrix containing text, if any.
14825 The value of last_text_row is the last displayed line
14826 containing text. */
14827 if (last_reused_text_row)
14828 {
14829 w->window_end_bytepos
14830 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14831 w->window_end_pos
14832 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14833 w->window_end_vpos
14834 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14835 w->current_matrix));
14836 }
14837 else if (last_text_row)
14838 {
14839 w->window_end_bytepos
14840 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14841 w->window_end_pos
14842 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14843 w->window_end_vpos
14844 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14845 }
14846 else
14847 {
14848 /* This window must be completely empty. */
14849 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14850 w->window_end_pos = make_number (Z - ZV);
14851 w->window_end_vpos = make_number (0);
14852 }
14853 w->window_end_valid = Qnil;
14854
14855 /* Update hint: don't try scrolling again in update_window. */
14856 w->desired_matrix->no_scrolling_p = 1;
14857
14858 #if GLYPH_DEBUG
14859 debug_method_add (w, "try_window_reusing_current_matrix 1");
14860 #endif
14861 return 1;
14862 }
14863 else if (CHARPOS (new_start) > CHARPOS (start))
14864 {
14865 struct glyph_row *pt_row, *row;
14866 struct glyph_row *first_reusable_row;
14867 struct glyph_row *first_row_to_display;
14868 int dy;
14869 int yb = window_text_bottom_y (w);
14870
14871 /* Find the row starting at new_start, if there is one. Don't
14872 reuse a partially visible line at the end. */
14873 first_reusable_row = start_row;
14874 while (first_reusable_row->enabled_p
14875 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14876 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14877 < CHARPOS (new_start)))
14878 ++first_reusable_row;
14879
14880 /* Give up if there is no row to reuse. */
14881 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14882 || !first_reusable_row->enabled_p
14883 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14884 != CHARPOS (new_start)))
14885 return 0;
14886
14887 /* We can reuse fully visible rows beginning with
14888 first_reusable_row to the end of the window. Set
14889 first_row_to_display to the first row that cannot be reused.
14890 Set pt_row to the row containing point, if there is any. */
14891 pt_row = NULL;
14892 for (first_row_to_display = first_reusable_row;
14893 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14894 ++first_row_to_display)
14895 {
14896 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14897 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14898 pt_row = first_row_to_display;
14899 }
14900
14901 /* Start displaying at the start of first_row_to_display. */
14902 xassert (first_row_to_display->y < yb);
14903 init_to_row_start (&it, w, first_row_to_display);
14904
14905 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14906 - start_vpos);
14907 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14908 - nrows_scrolled);
14909 it.current_y = (first_row_to_display->y - first_reusable_row->y
14910 + WINDOW_HEADER_LINE_HEIGHT (w));
14911
14912 /* Display lines beginning with first_row_to_display in the
14913 desired matrix. Set last_text_row to the last row displayed
14914 that displays text. */
14915 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14916 if (pt_row == NULL)
14917 w->cursor.vpos = -1;
14918 last_text_row = NULL;
14919 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14920 if (display_line (&it))
14921 last_text_row = it.glyph_row - 1;
14922
14923 /* If point is in a reused row, adjust y and vpos of the cursor
14924 position. */
14925 if (pt_row)
14926 {
14927 w->cursor.vpos -= nrows_scrolled;
14928 w->cursor.y -= first_reusable_row->y - start_row->y;
14929 }
14930
14931 /* Give up if point isn't in a row displayed or reused. (This
14932 also handles the case where w->cursor.vpos < nrows_scrolled
14933 after the calls to display_line, which can happen with scroll
14934 margins. See bug#1295.) */
14935 if (w->cursor.vpos < 0)
14936 {
14937 clear_glyph_matrix (w->desired_matrix);
14938 return 0;
14939 }
14940
14941 /* Scroll the display. */
14942 run.current_y = first_reusable_row->y;
14943 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14944 run.height = it.last_visible_y - run.current_y;
14945 dy = run.current_y - run.desired_y;
14946
14947 if (run.height)
14948 {
14949 update_begin (f);
14950 FRAME_RIF (f)->update_window_begin_hook (w);
14951 FRAME_RIF (f)->clear_window_mouse_face (w);
14952 FRAME_RIF (f)->scroll_run_hook (w, &run);
14953 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14954 update_end (f);
14955 }
14956
14957 /* Adjust Y positions of reused rows. */
14958 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14959 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14960 max_y = it.last_visible_y;
14961 for (row = first_reusable_row; row < first_row_to_display; ++row)
14962 {
14963 row->y -= dy;
14964 row->visible_height = row->height;
14965 if (row->y < min_y)
14966 row->visible_height -= min_y - row->y;
14967 if (row->y + row->height > max_y)
14968 row->visible_height -= row->y + row->height - max_y;
14969 row->redraw_fringe_bitmaps_p = 1;
14970 }
14971
14972 /* Scroll the current matrix. */
14973 xassert (nrows_scrolled > 0);
14974 rotate_matrix (w->current_matrix,
14975 start_vpos,
14976 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14977 -nrows_scrolled);
14978
14979 /* Disable rows not reused. */
14980 for (row -= nrows_scrolled; row < bottom_row; ++row)
14981 row->enabled_p = 0;
14982
14983 /* Point may have moved to a different line, so we cannot assume that
14984 the previous cursor position is valid; locate the correct row. */
14985 if (pt_row)
14986 {
14987 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14988 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14989 row++)
14990 {
14991 w->cursor.vpos++;
14992 w->cursor.y = row->y;
14993 }
14994 if (row < bottom_row)
14995 {
14996 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14997 struct glyph *end = glyph + row->used[TEXT_AREA];
14998
14999 /* Can't use this optimization with bidi-reordered glyph
15000 rows, unless cursor is already at point. */
15001 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15002 {
15003 if (!(w->cursor.hpos >= 0
15004 && w->cursor.hpos < row->used[TEXT_AREA]
15005 && BUFFERP (glyph->object)
15006 && glyph->charpos == PT))
15007 return 0;
15008 }
15009 else
15010 for (; glyph < end
15011 && (!BUFFERP (glyph->object)
15012 || glyph->charpos < PT);
15013 glyph++)
15014 {
15015 w->cursor.hpos++;
15016 w->cursor.x += glyph->pixel_width;
15017 }
15018 }
15019 }
15020
15021 /* Adjust window end. A null value of last_text_row means that
15022 the window end is in reused rows which in turn means that
15023 only its vpos can have changed. */
15024 if (last_text_row)
15025 {
15026 w->window_end_bytepos
15027 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15028 w->window_end_pos
15029 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15030 w->window_end_vpos
15031 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15032 }
15033 else
15034 {
15035 w->window_end_vpos
15036 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15037 }
15038
15039 w->window_end_valid = Qnil;
15040 w->desired_matrix->no_scrolling_p = 1;
15041
15042 #if GLYPH_DEBUG
15043 debug_method_add (w, "try_window_reusing_current_matrix 2");
15044 #endif
15045 return 1;
15046 }
15047
15048 return 0;
15049 }
15050
15051
15052 \f
15053 /************************************************************************
15054 Window redisplay reusing current matrix when buffer has changed
15055 ************************************************************************/
15056
15057 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15058 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15059 int *, int *);
15060 static struct glyph_row *
15061 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15062 struct glyph_row *);
15063
15064
15065 /* Return the last row in MATRIX displaying text. If row START is
15066 non-null, start searching with that row. IT gives the dimensions
15067 of the display. Value is null if matrix is empty; otherwise it is
15068 a pointer to the row found. */
15069
15070 static struct glyph_row *
15071 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15072 struct glyph_row *start)
15073 {
15074 struct glyph_row *row, *row_found;
15075
15076 /* Set row_found to the last row in IT->w's current matrix
15077 displaying text. The loop looks funny but think of partially
15078 visible lines. */
15079 row_found = NULL;
15080 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15081 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15082 {
15083 xassert (row->enabled_p);
15084 row_found = row;
15085 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15086 break;
15087 ++row;
15088 }
15089
15090 return row_found;
15091 }
15092
15093
15094 /* Return the last row in the current matrix of W that is not affected
15095 by changes at the start of current_buffer that occurred since W's
15096 current matrix was built. Value is null if no such row exists.
15097
15098 BEG_UNCHANGED us the number of characters unchanged at the start of
15099 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15100 first changed character in current_buffer. Characters at positions <
15101 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15102 when the current matrix was built. */
15103
15104 static struct glyph_row *
15105 find_last_unchanged_at_beg_row (struct window *w)
15106 {
15107 int first_changed_pos = BEG + BEG_UNCHANGED;
15108 struct glyph_row *row;
15109 struct glyph_row *row_found = NULL;
15110 int yb = window_text_bottom_y (w);
15111
15112 /* Find the last row displaying unchanged text. */
15113 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15114 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15115 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15116 ++row)
15117 {
15118 if (/* If row ends before first_changed_pos, it is unchanged,
15119 except in some case. */
15120 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15121 /* When row ends in ZV and we write at ZV it is not
15122 unchanged. */
15123 && !row->ends_at_zv_p
15124 /* When first_changed_pos is the end of a continued line,
15125 row is not unchanged because it may be no longer
15126 continued. */
15127 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15128 && (row->continued_p
15129 || row->exact_window_width_line_p)))
15130 row_found = row;
15131
15132 /* Stop if last visible row. */
15133 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15134 break;
15135 }
15136
15137 return row_found;
15138 }
15139
15140
15141 /* Find the first glyph row in the current matrix of W that is not
15142 affected by changes at the end of current_buffer since the
15143 time W's current matrix was built.
15144
15145 Return in *DELTA the number of chars by which buffer positions in
15146 unchanged text at the end of current_buffer must be adjusted.
15147
15148 Return in *DELTA_BYTES the corresponding number of bytes.
15149
15150 Value is null if no such row exists, i.e. all rows are affected by
15151 changes. */
15152
15153 static struct glyph_row *
15154 find_first_unchanged_at_end_row (struct window *w, int *delta, int *delta_bytes)
15155 {
15156 struct glyph_row *row;
15157 struct glyph_row *row_found = NULL;
15158
15159 *delta = *delta_bytes = 0;
15160
15161 /* Display must not have been paused, otherwise the current matrix
15162 is not up to date. */
15163 eassert (!NILP (w->window_end_valid));
15164
15165 /* A value of window_end_pos >= END_UNCHANGED means that the window
15166 end is in the range of changed text. If so, there is no
15167 unchanged row at the end of W's current matrix. */
15168 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15169 return NULL;
15170
15171 /* Set row to the last row in W's current matrix displaying text. */
15172 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15173
15174 /* If matrix is entirely empty, no unchanged row exists. */
15175 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15176 {
15177 /* The value of row is the last glyph row in the matrix having a
15178 meaningful buffer position in it. The end position of row
15179 corresponds to window_end_pos. This allows us to translate
15180 buffer positions in the current matrix to current buffer
15181 positions for characters not in changed text. */
15182 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15183 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15184 int last_unchanged_pos, last_unchanged_pos_old;
15185 struct glyph_row *first_text_row
15186 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15187
15188 *delta = Z - Z_old;
15189 *delta_bytes = Z_BYTE - Z_BYTE_old;
15190
15191 /* Set last_unchanged_pos to the buffer position of the last
15192 character in the buffer that has not been changed. Z is the
15193 index + 1 of the last character in current_buffer, i.e. by
15194 subtracting END_UNCHANGED we get the index of the last
15195 unchanged character, and we have to add BEG to get its buffer
15196 position. */
15197 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15198 last_unchanged_pos_old = last_unchanged_pos - *delta;
15199
15200 /* Search backward from ROW for a row displaying a line that
15201 starts at a minimum position >= last_unchanged_pos_old. */
15202 for (; row > first_text_row; --row)
15203 {
15204 /* This used to abort, but it can happen.
15205 It is ok to just stop the search instead here. KFS. */
15206 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15207 break;
15208
15209 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15210 row_found = row;
15211 }
15212 }
15213
15214 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15215
15216 return row_found;
15217 }
15218
15219
15220 /* Make sure that glyph rows in the current matrix of window W
15221 reference the same glyph memory as corresponding rows in the
15222 frame's frame matrix. This function is called after scrolling W's
15223 current matrix on a terminal frame in try_window_id and
15224 try_window_reusing_current_matrix. */
15225
15226 static void
15227 sync_frame_with_window_matrix_rows (struct window *w)
15228 {
15229 struct frame *f = XFRAME (w->frame);
15230 struct glyph_row *window_row, *window_row_end, *frame_row;
15231
15232 /* Preconditions: W must be a leaf window and full-width. Its frame
15233 must have a frame matrix. */
15234 xassert (NILP (w->hchild) && NILP (w->vchild));
15235 xassert (WINDOW_FULL_WIDTH_P (w));
15236 xassert (!FRAME_WINDOW_P (f));
15237
15238 /* If W is a full-width window, glyph pointers in W's current matrix
15239 have, by definition, to be the same as glyph pointers in the
15240 corresponding frame matrix. Note that frame matrices have no
15241 marginal areas (see build_frame_matrix). */
15242 window_row = w->current_matrix->rows;
15243 window_row_end = window_row + w->current_matrix->nrows;
15244 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15245 while (window_row < window_row_end)
15246 {
15247 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15248 struct glyph *end = window_row->glyphs[LAST_AREA];
15249
15250 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15251 frame_row->glyphs[TEXT_AREA] = start;
15252 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15253 frame_row->glyphs[LAST_AREA] = end;
15254
15255 /* Disable frame rows whose corresponding window rows have
15256 been disabled in try_window_id. */
15257 if (!window_row->enabled_p)
15258 frame_row->enabled_p = 0;
15259
15260 ++window_row, ++frame_row;
15261 }
15262 }
15263
15264
15265 /* Find the glyph row in window W containing CHARPOS. Consider all
15266 rows between START and END (not inclusive). END null means search
15267 all rows to the end of the display area of W. Value is the row
15268 containing CHARPOS or null. */
15269
15270 struct glyph_row *
15271 row_containing_pos (struct window *w, int charpos, struct glyph_row *start,
15272 struct glyph_row *end, int dy)
15273 {
15274 struct glyph_row *row = start;
15275 struct glyph_row *best_row = NULL;
15276 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15277 int last_y;
15278
15279 /* If we happen to start on a header-line, skip that. */
15280 if (row->mode_line_p)
15281 ++row;
15282
15283 if ((end && row >= end) || !row->enabled_p)
15284 return NULL;
15285
15286 last_y = window_text_bottom_y (w) - dy;
15287
15288 while (1)
15289 {
15290 /* Give up if we have gone too far. */
15291 if (end && row >= end)
15292 return NULL;
15293 /* This formerly returned if they were equal.
15294 I think that both quantities are of a "last plus one" type;
15295 if so, when they are equal, the row is within the screen. -- rms. */
15296 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15297 return NULL;
15298
15299 /* If it is in this row, return this row. */
15300 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15301 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15302 /* The end position of a row equals the start
15303 position of the next row. If CHARPOS is there, we
15304 would rather display it in the next line, except
15305 when this line ends in ZV. */
15306 && !row->ends_at_zv_p
15307 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15308 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15309 {
15310 struct glyph *g;
15311
15312 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15313 return row;
15314 /* In bidi-reordered rows, there could be several rows
15315 occluding point. We need to find the one which fits
15316 CHARPOS the best. */
15317 for (g = row->glyphs[TEXT_AREA];
15318 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15319 g++)
15320 {
15321 if (!STRINGP (g->object))
15322 {
15323 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15324 {
15325 mindif = eabs (g->charpos - charpos);
15326 best_row = row;
15327 }
15328 }
15329 }
15330 }
15331 else if (best_row)
15332 return best_row;
15333 ++row;
15334 }
15335 }
15336
15337
15338 /* Try to redisplay window W by reusing its existing display. W's
15339 current matrix must be up to date when this function is called,
15340 i.e. window_end_valid must not be nil.
15341
15342 Value is
15343
15344 1 if display has been updated
15345 0 if otherwise unsuccessful
15346 -1 if redisplay with same window start is known not to succeed
15347
15348 The following steps are performed:
15349
15350 1. Find the last row in the current matrix of W that is not
15351 affected by changes at the start of current_buffer. If no such row
15352 is found, give up.
15353
15354 2. Find the first row in W's current matrix that is not affected by
15355 changes at the end of current_buffer. Maybe there is no such row.
15356
15357 3. Display lines beginning with the row + 1 found in step 1 to the
15358 row found in step 2 or, if step 2 didn't find a row, to the end of
15359 the window.
15360
15361 4. If cursor is not known to appear on the window, give up.
15362
15363 5. If display stopped at the row found in step 2, scroll the
15364 display and current matrix as needed.
15365
15366 6. Maybe display some lines at the end of W, if we must. This can
15367 happen under various circumstances, like a partially visible line
15368 becoming fully visible, or because newly displayed lines are displayed
15369 in smaller font sizes.
15370
15371 7. Update W's window end information. */
15372
15373 static int
15374 try_window_id (struct window *w)
15375 {
15376 struct frame *f = XFRAME (w->frame);
15377 struct glyph_matrix *current_matrix = w->current_matrix;
15378 struct glyph_matrix *desired_matrix = w->desired_matrix;
15379 struct glyph_row *last_unchanged_at_beg_row;
15380 struct glyph_row *first_unchanged_at_end_row;
15381 struct glyph_row *row;
15382 struct glyph_row *bottom_row;
15383 int bottom_vpos;
15384 struct it it;
15385 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15386 struct text_pos start_pos;
15387 struct run run;
15388 int first_unchanged_at_end_vpos = 0;
15389 struct glyph_row *last_text_row, *last_text_row_at_end;
15390 struct text_pos start;
15391 int first_changed_charpos, last_changed_charpos;
15392
15393 #if GLYPH_DEBUG
15394 if (inhibit_try_window_id)
15395 return 0;
15396 #endif
15397
15398 /* This is handy for debugging. */
15399 #if 0
15400 #define GIVE_UP(X) \
15401 do { \
15402 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15403 return 0; \
15404 } while (0)
15405 #else
15406 #define GIVE_UP(X) return 0
15407 #endif
15408
15409 SET_TEXT_POS_FROM_MARKER (start, w->start);
15410
15411 /* Don't use this for mini-windows because these can show
15412 messages and mini-buffers, and we don't handle that here. */
15413 if (MINI_WINDOW_P (w))
15414 GIVE_UP (1);
15415
15416 /* This flag is used to prevent redisplay optimizations. */
15417 if (windows_or_buffers_changed || cursor_type_changed)
15418 GIVE_UP (2);
15419
15420 /* Verify that narrowing has not changed.
15421 Also verify that we were not told to prevent redisplay optimizations.
15422 It would be nice to further
15423 reduce the number of cases where this prevents try_window_id. */
15424 if (current_buffer->clip_changed
15425 || current_buffer->prevent_redisplay_optimizations_p)
15426 GIVE_UP (3);
15427
15428 /* Window must either use window-based redisplay or be full width. */
15429 if (!FRAME_WINDOW_P (f)
15430 && (!FRAME_LINE_INS_DEL_OK (f)
15431 || !WINDOW_FULL_WIDTH_P (w)))
15432 GIVE_UP (4);
15433
15434 /* Give up if point is known NOT to appear in W. */
15435 if (PT < CHARPOS (start))
15436 GIVE_UP (5);
15437
15438 /* Another way to prevent redisplay optimizations. */
15439 if (XFASTINT (w->last_modified) == 0)
15440 GIVE_UP (6);
15441
15442 /* Verify that window is not hscrolled. */
15443 if (XFASTINT (w->hscroll) != 0)
15444 GIVE_UP (7);
15445
15446 /* Verify that display wasn't paused. */
15447 if (NILP (w->window_end_valid))
15448 GIVE_UP (8);
15449
15450 /* Can't use this if highlighting a region because a cursor movement
15451 will do more than just set the cursor. */
15452 if (!NILP (Vtransient_mark_mode)
15453 && !NILP (current_buffer->mark_active))
15454 GIVE_UP (9);
15455
15456 /* Likewise if highlighting trailing whitespace. */
15457 if (!NILP (Vshow_trailing_whitespace))
15458 GIVE_UP (11);
15459
15460 /* Likewise if showing a region. */
15461 if (!NILP (w->region_showing))
15462 GIVE_UP (10);
15463
15464 /* Can't use this if overlay arrow position and/or string have
15465 changed. */
15466 if (overlay_arrows_changed_p ())
15467 GIVE_UP (12);
15468
15469 /* When word-wrap is on, adding a space to the first word of a
15470 wrapped line can change the wrap position, altering the line
15471 above it. It might be worthwhile to handle this more
15472 intelligently, but for now just redisplay from scratch. */
15473 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15474 GIVE_UP (21);
15475
15476 /* Under bidi reordering, adding or deleting a character in the
15477 beginning of a paragraph, before the first strong directional
15478 character, can change the base direction of the paragraph (unless
15479 the buffer specifies a fixed paragraph direction), which will
15480 require to redisplay the whole paragraph. It might be worthwhile
15481 to find the paragraph limits and widen the range of redisplayed
15482 lines to that, but for now just give up this optimization and
15483 redisplay from scratch. */
15484 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15485 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15486 GIVE_UP (22);
15487
15488 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15489 only if buffer has really changed. The reason is that the gap is
15490 initially at Z for freshly visited files. The code below would
15491 set end_unchanged to 0 in that case. */
15492 if (MODIFF > SAVE_MODIFF
15493 /* This seems to happen sometimes after saving a buffer. */
15494 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15495 {
15496 if (GPT - BEG < BEG_UNCHANGED)
15497 BEG_UNCHANGED = GPT - BEG;
15498 if (Z - GPT < END_UNCHANGED)
15499 END_UNCHANGED = Z - GPT;
15500 }
15501
15502 /* The position of the first and last character that has been changed. */
15503 first_changed_charpos = BEG + BEG_UNCHANGED;
15504 last_changed_charpos = Z - END_UNCHANGED;
15505
15506 /* If window starts after a line end, and the last change is in
15507 front of that newline, then changes don't affect the display.
15508 This case happens with stealth-fontification. Note that although
15509 the display is unchanged, glyph positions in the matrix have to
15510 be adjusted, of course. */
15511 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15512 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15513 && ((last_changed_charpos < CHARPOS (start)
15514 && CHARPOS (start) == BEGV)
15515 || (last_changed_charpos < CHARPOS (start) - 1
15516 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15517 {
15518 int Z_old, delta, Z_BYTE_old, delta_bytes;
15519 struct glyph_row *r0;
15520
15521 /* Compute how many chars/bytes have been added to or removed
15522 from the buffer. */
15523 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15524 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15525 delta = Z - Z_old;
15526 delta_bytes = Z_BYTE - Z_BYTE_old;
15527
15528 /* Give up if PT is not in the window. Note that it already has
15529 been checked at the start of try_window_id that PT is not in
15530 front of the window start. */
15531 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15532 GIVE_UP (13);
15533
15534 /* If window start is unchanged, we can reuse the whole matrix
15535 as is, after adjusting glyph positions. No need to compute
15536 the window end again, since its offset from Z hasn't changed. */
15537 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15538 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15539 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15540 /* PT must not be in a partially visible line. */
15541 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15542 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15543 {
15544 /* Adjust positions in the glyph matrix. */
15545 if (delta || delta_bytes)
15546 {
15547 struct glyph_row *r1
15548 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15549 increment_matrix_positions (w->current_matrix,
15550 MATRIX_ROW_VPOS (r0, current_matrix),
15551 MATRIX_ROW_VPOS (r1, current_matrix),
15552 delta, delta_bytes);
15553 }
15554
15555 /* Set the cursor. */
15556 row = row_containing_pos (w, PT, r0, NULL, 0);
15557 if (row)
15558 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15559 else
15560 abort ();
15561 return 1;
15562 }
15563 }
15564
15565 /* Handle the case that changes are all below what is displayed in
15566 the window, and that PT is in the window. This shortcut cannot
15567 be taken if ZV is visible in the window, and text has been added
15568 there that is visible in the window. */
15569 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15570 /* ZV is not visible in the window, or there are no
15571 changes at ZV, actually. */
15572 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15573 || first_changed_charpos == last_changed_charpos))
15574 {
15575 struct glyph_row *r0;
15576
15577 /* Give up if PT is not in the window. Note that it already has
15578 been checked at the start of try_window_id that PT is not in
15579 front of the window start. */
15580 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15581 GIVE_UP (14);
15582
15583 /* If window start is unchanged, we can reuse the whole matrix
15584 as is, without changing glyph positions since no text has
15585 been added/removed in front of the window end. */
15586 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15587 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15588 /* PT must not be in a partially visible line. */
15589 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15590 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15591 {
15592 /* We have to compute the window end anew since text
15593 could have been added/removed after it. */
15594 w->window_end_pos
15595 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15596 w->window_end_bytepos
15597 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15598
15599 /* Set the cursor. */
15600 row = row_containing_pos (w, PT, r0, NULL, 0);
15601 if (row)
15602 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15603 else
15604 abort ();
15605 return 2;
15606 }
15607 }
15608
15609 /* Give up if window start is in the changed area.
15610
15611 The condition used to read
15612
15613 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15614
15615 but why that was tested escapes me at the moment. */
15616 if (CHARPOS (start) >= first_changed_charpos
15617 && CHARPOS (start) <= last_changed_charpos)
15618 GIVE_UP (15);
15619
15620 /* Check that window start agrees with the start of the first glyph
15621 row in its current matrix. Check this after we know the window
15622 start is not in changed text, otherwise positions would not be
15623 comparable. */
15624 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15625 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15626 GIVE_UP (16);
15627
15628 /* Give up if the window ends in strings. Overlay strings
15629 at the end are difficult to handle, so don't try. */
15630 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15631 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15632 GIVE_UP (20);
15633
15634 /* Compute the position at which we have to start displaying new
15635 lines. Some of the lines at the top of the window might be
15636 reusable because they are not displaying changed text. Find the
15637 last row in W's current matrix not affected by changes at the
15638 start of current_buffer. Value is null if changes start in the
15639 first line of window. */
15640 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15641 if (last_unchanged_at_beg_row)
15642 {
15643 /* Avoid starting to display in the moddle of a character, a TAB
15644 for instance. This is easier than to set up the iterator
15645 exactly, and it's not a frequent case, so the additional
15646 effort wouldn't really pay off. */
15647 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15648 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15649 && last_unchanged_at_beg_row > w->current_matrix->rows)
15650 --last_unchanged_at_beg_row;
15651
15652 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15653 GIVE_UP (17);
15654
15655 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15656 GIVE_UP (18);
15657 start_pos = it.current.pos;
15658
15659 /* Start displaying new lines in the desired matrix at the same
15660 vpos we would use in the current matrix, i.e. below
15661 last_unchanged_at_beg_row. */
15662 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15663 current_matrix);
15664 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15665 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15666
15667 xassert (it.hpos == 0 && it.current_x == 0);
15668 }
15669 else
15670 {
15671 /* There are no reusable lines at the start of the window.
15672 Start displaying in the first text line. */
15673 start_display (&it, w, start);
15674 it.vpos = it.first_vpos;
15675 start_pos = it.current.pos;
15676 }
15677
15678 /* Find the first row that is not affected by changes at the end of
15679 the buffer. Value will be null if there is no unchanged row, in
15680 which case we must redisplay to the end of the window. delta
15681 will be set to the value by which buffer positions beginning with
15682 first_unchanged_at_end_row have to be adjusted due to text
15683 changes. */
15684 first_unchanged_at_end_row
15685 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15686 IF_DEBUG (debug_delta = delta);
15687 IF_DEBUG (debug_delta_bytes = delta_bytes);
15688
15689 /* Set stop_pos to the buffer position up to which we will have to
15690 display new lines. If first_unchanged_at_end_row != NULL, this
15691 is the buffer position of the start of the line displayed in that
15692 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15693 that we don't stop at a buffer position. */
15694 stop_pos = 0;
15695 if (first_unchanged_at_end_row)
15696 {
15697 xassert (last_unchanged_at_beg_row == NULL
15698 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15699
15700 /* If this is a continuation line, move forward to the next one
15701 that isn't. Changes in lines above affect this line.
15702 Caution: this may move first_unchanged_at_end_row to a row
15703 not displaying text. */
15704 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15705 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15706 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15707 < it.last_visible_y))
15708 ++first_unchanged_at_end_row;
15709
15710 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15711 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15712 >= it.last_visible_y))
15713 first_unchanged_at_end_row = NULL;
15714 else
15715 {
15716 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15717 + delta);
15718 first_unchanged_at_end_vpos
15719 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15720 xassert (stop_pos >= Z - END_UNCHANGED);
15721 }
15722 }
15723 else if (last_unchanged_at_beg_row == NULL)
15724 GIVE_UP (19);
15725
15726
15727 #if GLYPH_DEBUG
15728
15729 /* Either there is no unchanged row at the end, or the one we have
15730 now displays text. This is a necessary condition for the window
15731 end pos calculation at the end of this function. */
15732 xassert (first_unchanged_at_end_row == NULL
15733 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15734
15735 debug_last_unchanged_at_beg_vpos
15736 = (last_unchanged_at_beg_row
15737 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15738 : -1);
15739 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15740
15741 #endif /* GLYPH_DEBUG != 0 */
15742
15743
15744 /* Display new lines. Set last_text_row to the last new line
15745 displayed which has text on it, i.e. might end up as being the
15746 line where the window_end_vpos is. */
15747 w->cursor.vpos = -1;
15748 last_text_row = NULL;
15749 overlay_arrow_seen = 0;
15750 while (it.current_y < it.last_visible_y
15751 && !fonts_changed_p
15752 && (first_unchanged_at_end_row == NULL
15753 || IT_CHARPOS (it) < stop_pos))
15754 {
15755 if (display_line (&it))
15756 last_text_row = it.glyph_row - 1;
15757 }
15758
15759 if (fonts_changed_p)
15760 return -1;
15761
15762
15763 /* Compute differences in buffer positions, y-positions etc. for
15764 lines reused at the bottom of the window. Compute what we can
15765 scroll. */
15766 if (first_unchanged_at_end_row
15767 /* No lines reused because we displayed everything up to the
15768 bottom of the window. */
15769 && it.current_y < it.last_visible_y)
15770 {
15771 dvpos = (it.vpos
15772 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15773 current_matrix));
15774 dy = it.current_y - first_unchanged_at_end_row->y;
15775 run.current_y = first_unchanged_at_end_row->y;
15776 run.desired_y = run.current_y + dy;
15777 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15778 }
15779 else
15780 {
15781 delta = delta_bytes = dvpos = dy
15782 = run.current_y = run.desired_y = run.height = 0;
15783 first_unchanged_at_end_row = NULL;
15784 }
15785 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15786
15787
15788 /* Find the cursor if not already found. We have to decide whether
15789 PT will appear on this window (it sometimes doesn't, but this is
15790 not a very frequent case.) This decision has to be made before
15791 the current matrix is altered. A value of cursor.vpos < 0 means
15792 that PT is either in one of the lines beginning at
15793 first_unchanged_at_end_row or below the window. Don't care for
15794 lines that might be displayed later at the window end; as
15795 mentioned, this is not a frequent case. */
15796 if (w->cursor.vpos < 0)
15797 {
15798 /* Cursor in unchanged rows at the top? */
15799 if (PT < CHARPOS (start_pos)
15800 && last_unchanged_at_beg_row)
15801 {
15802 row = row_containing_pos (w, PT,
15803 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15804 last_unchanged_at_beg_row + 1, 0);
15805 if (row)
15806 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15807 }
15808
15809 /* Start from first_unchanged_at_end_row looking for PT. */
15810 else if (first_unchanged_at_end_row)
15811 {
15812 row = row_containing_pos (w, PT - delta,
15813 first_unchanged_at_end_row, NULL, 0);
15814 if (row)
15815 set_cursor_from_row (w, row, w->current_matrix, delta,
15816 delta_bytes, dy, dvpos);
15817 }
15818
15819 /* Give up if cursor was not found. */
15820 if (w->cursor.vpos < 0)
15821 {
15822 clear_glyph_matrix (w->desired_matrix);
15823 return -1;
15824 }
15825 }
15826
15827 /* Don't let the cursor end in the scroll margins. */
15828 {
15829 int this_scroll_margin, cursor_height;
15830
15831 this_scroll_margin = max (0, scroll_margin);
15832 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15833 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15834 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15835
15836 if ((w->cursor.y < this_scroll_margin
15837 && CHARPOS (start) > BEGV)
15838 /* Old redisplay didn't take scroll margin into account at the bottom,
15839 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15840 || (w->cursor.y + (make_cursor_line_fully_visible_p
15841 ? cursor_height + this_scroll_margin
15842 : 1)) > it.last_visible_y)
15843 {
15844 w->cursor.vpos = -1;
15845 clear_glyph_matrix (w->desired_matrix);
15846 return -1;
15847 }
15848 }
15849
15850 /* Scroll the display. Do it before changing the current matrix so
15851 that xterm.c doesn't get confused about where the cursor glyph is
15852 found. */
15853 if (dy && run.height)
15854 {
15855 update_begin (f);
15856
15857 if (FRAME_WINDOW_P (f))
15858 {
15859 FRAME_RIF (f)->update_window_begin_hook (w);
15860 FRAME_RIF (f)->clear_window_mouse_face (w);
15861 FRAME_RIF (f)->scroll_run_hook (w, &run);
15862 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15863 }
15864 else
15865 {
15866 /* Terminal frame. In this case, dvpos gives the number of
15867 lines to scroll by; dvpos < 0 means scroll up. */
15868 int first_unchanged_at_end_vpos
15869 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15870 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15871 int end = (WINDOW_TOP_EDGE_LINE (w)
15872 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15873 + window_internal_height (w));
15874
15875 /* Perform the operation on the screen. */
15876 if (dvpos > 0)
15877 {
15878 /* Scroll last_unchanged_at_beg_row to the end of the
15879 window down dvpos lines. */
15880 set_terminal_window (f, end);
15881
15882 /* On dumb terminals delete dvpos lines at the end
15883 before inserting dvpos empty lines. */
15884 if (!FRAME_SCROLL_REGION_OK (f))
15885 ins_del_lines (f, end - dvpos, -dvpos);
15886
15887 /* Insert dvpos empty lines in front of
15888 last_unchanged_at_beg_row. */
15889 ins_del_lines (f, from, dvpos);
15890 }
15891 else if (dvpos < 0)
15892 {
15893 /* Scroll up last_unchanged_at_beg_vpos to the end of
15894 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15895 set_terminal_window (f, end);
15896
15897 /* Delete dvpos lines in front of
15898 last_unchanged_at_beg_vpos. ins_del_lines will set
15899 the cursor to the given vpos and emit |dvpos| delete
15900 line sequences. */
15901 ins_del_lines (f, from + dvpos, dvpos);
15902
15903 /* On a dumb terminal insert dvpos empty lines at the
15904 end. */
15905 if (!FRAME_SCROLL_REGION_OK (f))
15906 ins_del_lines (f, end + dvpos, -dvpos);
15907 }
15908
15909 set_terminal_window (f, 0);
15910 }
15911
15912 update_end (f);
15913 }
15914
15915 /* Shift reused rows of the current matrix to the right position.
15916 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15917 text. */
15918 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15919 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15920 if (dvpos < 0)
15921 {
15922 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15923 bottom_vpos, dvpos);
15924 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15925 bottom_vpos, 0);
15926 }
15927 else if (dvpos > 0)
15928 {
15929 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15930 bottom_vpos, dvpos);
15931 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15932 first_unchanged_at_end_vpos + dvpos, 0);
15933 }
15934
15935 /* For frame-based redisplay, make sure that current frame and window
15936 matrix are in sync with respect to glyph memory. */
15937 if (!FRAME_WINDOW_P (f))
15938 sync_frame_with_window_matrix_rows (w);
15939
15940 /* Adjust buffer positions in reused rows. */
15941 if (delta || delta_bytes)
15942 increment_matrix_positions (current_matrix,
15943 first_unchanged_at_end_vpos + dvpos,
15944 bottom_vpos, delta, delta_bytes);
15945
15946 /* Adjust Y positions. */
15947 if (dy)
15948 shift_glyph_matrix (w, current_matrix,
15949 first_unchanged_at_end_vpos + dvpos,
15950 bottom_vpos, dy);
15951
15952 if (first_unchanged_at_end_row)
15953 {
15954 first_unchanged_at_end_row += dvpos;
15955 if (first_unchanged_at_end_row->y >= it.last_visible_y
15956 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15957 first_unchanged_at_end_row = NULL;
15958 }
15959
15960 /* If scrolling up, there may be some lines to display at the end of
15961 the window. */
15962 last_text_row_at_end = NULL;
15963 if (dy < 0)
15964 {
15965 /* Scrolling up can leave for example a partially visible line
15966 at the end of the window to be redisplayed. */
15967 /* Set last_row to the glyph row in the current matrix where the
15968 window end line is found. It has been moved up or down in
15969 the matrix by dvpos. */
15970 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15971 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15972
15973 /* If last_row is the window end line, it should display text. */
15974 xassert (last_row->displays_text_p);
15975
15976 /* If window end line was partially visible before, begin
15977 displaying at that line. Otherwise begin displaying with the
15978 line following it. */
15979 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15980 {
15981 init_to_row_start (&it, w, last_row);
15982 it.vpos = last_vpos;
15983 it.current_y = last_row->y;
15984 }
15985 else
15986 {
15987 init_to_row_end (&it, w, last_row);
15988 it.vpos = 1 + last_vpos;
15989 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15990 ++last_row;
15991 }
15992
15993 /* We may start in a continuation line. If so, we have to
15994 get the right continuation_lines_width and current_x. */
15995 it.continuation_lines_width = last_row->continuation_lines_width;
15996 it.hpos = it.current_x = 0;
15997
15998 /* Display the rest of the lines at the window end. */
15999 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16000 while (it.current_y < it.last_visible_y
16001 && !fonts_changed_p)
16002 {
16003 /* Is it always sure that the display agrees with lines in
16004 the current matrix? I don't think so, so we mark rows
16005 displayed invalid in the current matrix by setting their
16006 enabled_p flag to zero. */
16007 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16008 if (display_line (&it))
16009 last_text_row_at_end = it.glyph_row - 1;
16010 }
16011 }
16012
16013 /* Update window_end_pos and window_end_vpos. */
16014 if (first_unchanged_at_end_row
16015 && !last_text_row_at_end)
16016 {
16017 /* Window end line if one of the preserved rows from the current
16018 matrix. Set row to the last row displaying text in current
16019 matrix starting at first_unchanged_at_end_row, after
16020 scrolling. */
16021 xassert (first_unchanged_at_end_row->displays_text_p);
16022 row = find_last_row_displaying_text (w->current_matrix, &it,
16023 first_unchanged_at_end_row);
16024 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16025
16026 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16027 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16028 w->window_end_vpos
16029 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16030 xassert (w->window_end_bytepos >= 0);
16031 IF_DEBUG (debug_method_add (w, "A"));
16032 }
16033 else if (last_text_row_at_end)
16034 {
16035 w->window_end_pos
16036 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16037 w->window_end_bytepos
16038 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16039 w->window_end_vpos
16040 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16041 xassert (w->window_end_bytepos >= 0);
16042 IF_DEBUG (debug_method_add (w, "B"));
16043 }
16044 else if (last_text_row)
16045 {
16046 /* We have displayed either to the end of the window or at the
16047 end of the window, i.e. the last row with text is to be found
16048 in the desired matrix. */
16049 w->window_end_pos
16050 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16051 w->window_end_bytepos
16052 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16053 w->window_end_vpos
16054 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16055 xassert (w->window_end_bytepos >= 0);
16056 }
16057 else if (first_unchanged_at_end_row == NULL
16058 && last_text_row == NULL
16059 && last_text_row_at_end == NULL)
16060 {
16061 /* Displayed to end of window, but no line containing text was
16062 displayed. Lines were deleted at the end of the window. */
16063 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16064 int vpos = XFASTINT (w->window_end_vpos);
16065 struct glyph_row *current_row = current_matrix->rows + vpos;
16066 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16067
16068 for (row = NULL;
16069 row == NULL && vpos >= first_vpos;
16070 --vpos, --current_row, --desired_row)
16071 {
16072 if (desired_row->enabled_p)
16073 {
16074 if (desired_row->displays_text_p)
16075 row = desired_row;
16076 }
16077 else if (current_row->displays_text_p)
16078 row = current_row;
16079 }
16080
16081 xassert (row != NULL);
16082 w->window_end_vpos = make_number (vpos + 1);
16083 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16084 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16085 xassert (w->window_end_bytepos >= 0);
16086 IF_DEBUG (debug_method_add (w, "C"));
16087 }
16088 else
16089 abort ();
16090
16091 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16092 debug_end_vpos = XFASTINT (w->window_end_vpos));
16093
16094 /* Record that display has not been completed. */
16095 w->window_end_valid = Qnil;
16096 w->desired_matrix->no_scrolling_p = 1;
16097 return 3;
16098
16099 #undef GIVE_UP
16100 }
16101
16102
16103 \f
16104 /***********************************************************************
16105 More debugging support
16106 ***********************************************************************/
16107
16108 #if GLYPH_DEBUG
16109
16110 void dump_glyph_row (struct glyph_row *, int, int);
16111 void dump_glyph_matrix (struct glyph_matrix *, int);
16112 void dump_glyph (struct glyph_row *, struct glyph *, int);
16113
16114
16115 /* Dump the contents of glyph matrix MATRIX on stderr.
16116
16117 GLYPHS 0 means don't show glyph contents.
16118 GLYPHS 1 means show glyphs in short form
16119 GLYPHS > 1 means show glyphs in long form. */
16120
16121 void
16122 dump_glyph_matrix (matrix, glyphs)
16123 struct glyph_matrix *matrix;
16124 int glyphs;
16125 {
16126 int i;
16127 for (i = 0; i < matrix->nrows; ++i)
16128 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16129 }
16130
16131
16132 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16133 the glyph row and area where the glyph comes from. */
16134
16135 void
16136 dump_glyph (row, glyph, area)
16137 struct glyph_row *row;
16138 struct glyph *glyph;
16139 int area;
16140 {
16141 if (glyph->type == CHAR_GLYPH)
16142 {
16143 fprintf (stderr,
16144 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16145 glyph - row->glyphs[TEXT_AREA],
16146 'C',
16147 glyph->charpos,
16148 (BUFFERP (glyph->object)
16149 ? 'B'
16150 : (STRINGP (glyph->object)
16151 ? 'S'
16152 : '-')),
16153 glyph->pixel_width,
16154 glyph->u.ch,
16155 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16156 ? glyph->u.ch
16157 : '.'),
16158 glyph->face_id,
16159 glyph->left_box_line_p,
16160 glyph->right_box_line_p);
16161 }
16162 else if (glyph->type == STRETCH_GLYPH)
16163 {
16164 fprintf (stderr,
16165 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16166 glyph - row->glyphs[TEXT_AREA],
16167 'S',
16168 glyph->charpos,
16169 (BUFFERP (glyph->object)
16170 ? 'B'
16171 : (STRINGP (glyph->object)
16172 ? 'S'
16173 : '-')),
16174 glyph->pixel_width,
16175 0,
16176 '.',
16177 glyph->face_id,
16178 glyph->left_box_line_p,
16179 glyph->right_box_line_p);
16180 }
16181 else if (glyph->type == IMAGE_GLYPH)
16182 {
16183 fprintf (stderr,
16184 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16185 glyph - row->glyphs[TEXT_AREA],
16186 'I',
16187 glyph->charpos,
16188 (BUFFERP (glyph->object)
16189 ? 'B'
16190 : (STRINGP (glyph->object)
16191 ? 'S'
16192 : '-')),
16193 glyph->pixel_width,
16194 glyph->u.img_id,
16195 '.',
16196 glyph->face_id,
16197 glyph->left_box_line_p,
16198 glyph->right_box_line_p);
16199 }
16200 else if (glyph->type == COMPOSITE_GLYPH)
16201 {
16202 fprintf (stderr,
16203 " %5d %4c %6d %c %3d 0x%05x",
16204 glyph - row->glyphs[TEXT_AREA],
16205 '+',
16206 glyph->charpos,
16207 (BUFFERP (glyph->object)
16208 ? 'B'
16209 : (STRINGP (glyph->object)
16210 ? 'S'
16211 : '-')),
16212 glyph->pixel_width,
16213 glyph->u.cmp.id);
16214 if (glyph->u.cmp.automatic)
16215 fprintf (stderr,
16216 "[%d-%d]",
16217 glyph->u.cmp.from, glyph->u.cmp.to);
16218 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16219 glyph->face_id,
16220 glyph->left_box_line_p,
16221 glyph->right_box_line_p);
16222 }
16223 }
16224
16225
16226 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16227 GLYPHS 0 means don't show glyph contents.
16228 GLYPHS 1 means show glyphs in short form
16229 GLYPHS > 1 means show glyphs in long form. */
16230
16231 void
16232 dump_glyph_row (row, vpos, glyphs)
16233 struct glyph_row *row;
16234 int vpos, glyphs;
16235 {
16236 if (glyphs != 1)
16237 {
16238 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16239 fprintf (stderr, "======================================================================\n");
16240
16241 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16242 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16243 vpos,
16244 MATRIX_ROW_START_CHARPOS (row),
16245 MATRIX_ROW_END_CHARPOS (row),
16246 row->used[TEXT_AREA],
16247 row->contains_overlapping_glyphs_p,
16248 row->enabled_p,
16249 row->truncated_on_left_p,
16250 row->truncated_on_right_p,
16251 row->continued_p,
16252 MATRIX_ROW_CONTINUATION_LINE_P (row),
16253 row->displays_text_p,
16254 row->ends_at_zv_p,
16255 row->fill_line_p,
16256 row->ends_in_middle_of_char_p,
16257 row->starts_in_middle_of_char_p,
16258 row->mouse_face_p,
16259 row->x,
16260 row->y,
16261 row->pixel_width,
16262 row->height,
16263 row->visible_height,
16264 row->ascent,
16265 row->phys_ascent);
16266 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16267 row->end.overlay_string_index,
16268 row->continuation_lines_width);
16269 fprintf (stderr, "%9d %5d\n",
16270 CHARPOS (row->start.string_pos),
16271 CHARPOS (row->end.string_pos));
16272 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16273 row->end.dpvec_index);
16274 }
16275
16276 if (glyphs > 1)
16277 {
16278 int area;
16279
16280 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16281 {
16282 struct glyph *glyph = row->glyphs[area];
16283 struct glyph *glyph_end = glyph + row->used[area];
16284
16285 /* Glyph for a line end in text. */
16286 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16287 ++glyph_end;
16288
16289 if (glyph < glyph_end)
16290 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16291
16292 for (; glyph < glyph_end; ++glyph)
16293 dump_glyph (row, glyph, area);
16294 }
16295 }
16296 else if (glyphs == 1)
16297 {
16298 int area;
16299
16300 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16301 {
16302 char *s = (char *) alloca (row->used[area] + 1);
16303 int i;
16304
16305 for (i = 0; i < row->used[area]; ++i)
16306 {
16307 struct glyph *glyph = row->glyphs[area] + i;
16308 if (glyph->type == CHAR_GLYPH
16309 && glyph->u.ch < 0x80
16310 && glyph->u.ch >= ' ')
16311 s[i] = glyph->u.ch;
16312 else
16313 s[i] = '.';
16314 }
16315
16316 s[i] = '\0';
16317 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16318 }
16319 }
16320 }
16321
16322
16323 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16324 Sdump_glyph_matrix, 0, 1, "p",
16325 doc: /* Dump the current matrix of the selected window to stderr.
16326 Shows contents of glyph row structures. With non-nil
16327 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16328 glyphs in short form, otherwise show glyphs in long form. */)
16329 (Lisp_Object glyphs)
16330 {
16331 struct window *w = XWINDOW (selected_window);
16332 struct buffer *buffer = XBUFFER (w->buffer);
16333
16334 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16335 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16336 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16337 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16338 fprintf (stderr, "=============================================\n");
16339 dump_glyph_matrix (w->current_matrix,
16340 NILP (glyphs) ? 0 : XINT (glyphs));
16341 return Qnil;
16342 }
16343
16344
16345 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16346 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16347 (void)
16348 {
16349 struct frame *f = XFRAME (selected_frame);
16350 dump_glyph_matrix (f->current_matrix, 1);
16351 return Qnil;
16352 }
16353
16354
16355 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16356 doc: /* Dump glyph row ROW to stderr.
16357 GLYPH 0 means don't dump glyphs.
16358 GLYPH 1 means dump glyphs in short form.
16359 GLYPH > 1 or omitted means dump glyphs in long form. */)
16360 (Lisp_Object row, Lisp_Object glyphs)
16361 {
16362 struct glyph_matrix *matrix;
16363 int vpos;
16364
16365 CHECK_NUMBER (row);
16366 matrix = XWINDOW (selected_window)->current_matrix;
16367 vpos = XINT (row);
16368 if (vpos >= 0 && vpos < matrix->nrows)
16369 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16370 vpos,
16371 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16372 return Qnil;
16373 }
16374
16375
16376 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16377 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16378 GLYPH 0 means don't dump glyphs.
16379 GLYPH 1 means dump glyphs in short form.
16380 GLYPH > 1 or omitted means dump glyphs in long form. */)
16381 (Lisp_Object row, Lisp_Object glyphs)
16382 {
16383 struct frame *sf = SELECTED_FRAME ();
16384 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16385 int vpos;
16386
16387 CHECK_NUMBER (row);
16388 vpos = XINT (row);
16389 if (vpos >= 0 && vpos < m->nrows)
16390 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16391 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16392 return Qnil;
16393 }
16394
16395
16396 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16397 doc: /* Toggle tracing of redisplay.
16398 With ARG, turn tracing on if and only if ARG is positive. */)
16399 (Lisp_Object arg)
16400 {
16401 if (NILP (arg))
16402 trace_redisplay_p = !trace_redisplay_p;
16403 else
16404 {
16405 arg = Fprefix_numeric_value (arg);
16406 trace_redisplay_p = XINT (arg) > 0;
16407 }
16408
16409 return Qnil;
16410 }
16411
16412
16413 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16414 doc: /* Like `format', but print result to stderr.
16415 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16416 (int nargs, Lisp_Object *args)
16417 {
16418 Lisp_Object s = Fformat (nargs, args);
16419 fprintf (stderr, "%s", SDATA (s));
16420 return Qnil;
16421 }
16422
16423 #endif /* GLYPH_DEBUG */
16424
16425
16426 \f
16427 /***********************************************************************
16428 Building Desired Matrix Rows
16429 ***********************************************************************/
16430
16431 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16432 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16433
16434 static struct glyph_row *
16435 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16436 {
16437 struct frame *f = XFRAME (WINDOW_FRAME (w));
16438 struct buffer *buffer = XBUFFER (w->buffer);
16439 struct buffer *old = current_buffer;
16440 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16441 int arrow_len = SCHARS (overlay_arrow_string);
16442 const unsigned char *arrow_end = arrow_string + arrow_len;
16443 const unsigned char *p;
16444 struct it it;
16445 int multibyte_p;
16446 int n_glyphs_before;
16447
16448 set_buffer_temp (buffer);
16449 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16450 it.glyph_row->used[TEXT_AREA] = 0;
16451 SET_TEXT_POS (it.position, 0, 0);
16452
16453 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16454 p = arrow_string;
16455 while (p < arrow_end)
16456 {
16457 Lisp_Object face, ilisp;
16458
16459 /* Get the next character. */
16460 if (multibyte_p)
16461 it.c = string_char_and_length (p, &it.len);
16462 else
16463 it.c = *p, it.len = 1;
16464 p += it.len;
16465
16466 /* Get its face. */
16467 ilisp = make_number (p - arrow_string);
16468 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16469 it.face_id = compute_char_face (f, it.c, face);
16470
16471 /* Compute its width, get its glyphs. */
16472 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16473 SET_TEXT_POS (it.position, -1, -1);
16474 PRODUCE_GLYPHS (&it);
16475
16476 /* If this character doesn't fit any more in the line, we have
16477 to remove some glyphs. */
16478 if (it.current_x > it.last_visible_x)
16479 {
16480 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16481 break;
16482 }
16483 }
16484
16485 set_buffer_temp (old);
16486 return it.glyph_row;
16487 }
16488
16489
16490 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16491 glyphs are only inserted for terminal frames since we can't really
16492 win with truncation glyphs when partially visible glyphs are
16493 involved. Which glyphs to insert is determined by
16494 produce_special_glyphs. */
16495
16496 static void
16497 insert_left_trunc_glyphs (struct it *it)
16498 {
16499 struct it truncate_it;
16500 struct glyph *from, *end, *to, *toend;
16501
16502 xassert (!FRAME_WINDOW_P (it->f));
16503
16504 /* Get the truncation glyphs. */
16505 truncate_it = *it;
16506 truncate_it.current_x = 0;
16507 truncate_it.face_id = DEFAULT_FACE_ID;
16508 truncate_it.glyph_row = &scratch_glyph_row;
16509 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16510 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16511 truncate_it.object = make_number (0);
16512 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16513
16514 /* Overwrite glyphs from IT with truncation glyphs. */
16515 if (!it->glyph_row->reversed_p)
16516 {
16517 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16518 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16519 to = it->glyph_row->glyphs[TEXT_AREA];
16520 toend = to + it->glyph_row->used[TEXT_AREA];
16521
16522 while (from < end)
16523 *to++ = *from++;
16524
16525 /* There may be padding glyphs left over. Overwrite them too. */
16526 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16527 {
16528 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16529 while (from < end)
16530 *to++ = *from++;
16531 }
16532
16533 if (to > toend)
16534 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16535 }
16536 else
16537 {
16538 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16539 that back to front. */
16540 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16541 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16542 toend = it->glyph_row->glyphs[TEXT_AREA];
16543 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16544
16545 while (from >= end && to >= toend)
16546 *to-- = *from--;
16547 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16548 {
16549 from =
16550 truncate_it.glyph_row->glyphs[TEXT_AREA]
16551 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16552 while (from >= end && to >= toend)
16553 *to-- = *from--;
16554 }
16555 if (from >= end)
16556 {
16557 /* Need to free some room before prepending additional
16558 glyphs. */
16559 int move_by = from - end + 1;
16560 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16561 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16562
16563 for ( ; g >= g0; g--)
16564 g[move_by] = *g;
16565 while (from >= end)
16566 *to-- = *from--;
16567 it->glyph_row->used[TEXT_AREA] += move_by;
16568 }
16569 }
16570 }
16571
16572
16573 /* Compute the pixel height and width of IT->glyph_row.
16574
16575 Most of the time, ascent and height of a display line will be equal
16576 to the max_ascent and max_height values of the display iterator
16577 structure. This is not the case if
16578
16579 1. We hit ZV without displaying anything. In this case, max_ascent
16580 and max_height will be zero.
16581
16582 2. We have some glyphs that don't contribute to the line height.
16583 (The glyph row flag contributes_to_line_height_p is for future
16584 pixmap extensions).
16585
16586 The first case is easily covered by using default values because in
16587 these cases, the line height does not really matter, except that it
16588 must not be zero. */
16589
16590 static void
16591 compute_line_metrics (struct it *it)
16592 {
16593 struct glyph_row *row = it->glyph_row;
16594 int area, i;
16595
16596 if (FRAME_WINDOW_P (it->f))
16597 {
16598 int i, min_y, max_y;
16599
16600 /* The line may consist of one space only, that was added to
16601 place the cursor on it. If so, the row's height hasn't been
16602 computed yet. */
16603 if (row->height == 0)
16604 {
16605 if (it->max_ascent + it->max_descent == 0)
16606 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16607 row->ascent = it->max_ascent;
16608 row->height = it->max_ascent + it->max_descent;
16609 row->phys_ascent = it->max_phys_ascent;
16610 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16611 row->extra_line_spacing = it->max_extra_line_spacing;
16612 }
16613
16614 /* Compute the width of this line. */
16615 row->pixel_width = row->x;
16616 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16617 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16618
16619 xassert (row->pixel_width >= 0);
16620 xassert (row->ascent >= 0 && row->height > 0);
16621
16622 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16623 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16624
16625 /* If first line's physical ascent is larger than its logical
16626 ascent, use the physical ascent, and make the row taller.
16627 This makes accented characters fully visible. */
16628 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16629 && row->phys_ascent > row->ascent)
16630 {
16631 row->height += row->phys_ascent - row->ascent;
16632 row->ascent = row->phys_ascent;
16633 }
16634
16635 /* Compute how much of the line is visible. */
16636 row->visible_height = row->height;
16637
16638 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16639 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16640
16641 if (row->y < min_y)
16642 row->visible_height -= min_y - row->y;
16643 if (row->y + row->height > max_y)
16644 row->visible_height -= row->y + row->height - max_y;
16645 }
16646 else
16647 {
16648 row->pixel_width = row->used[TEXT_AREA];
16649 if (row->continued_p)
16650 row->pixel_width -= it->continuation_pixel_width;
16651 else if (row->truncated_on_right_p)
16652 row->pixel_width -= it->truncation_pixel_width;
16653 row->ascent = row->phys_ascent = 0;
16654 row->height = row->phys_height = row->visible_height = 1;
16655 row->extra_line_spacing = 0;
16656 }
16657
16658 /* Compute a hash code for this row. */
16659 row->hash = 0;
16660 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16661 for (i = 0; i < row->used[area]; ++i)
16662 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16663 + row->glyphs[area][i].u.val
16664 + row->glyphs[area][i].face_id
16665 + row->glyphs[area][i].padding_p
16666 + (row->glyphs[area][i].type << 2));
16667
16668 it->max_ascent = it->max_descent = 0;
16669 it->max_phys_ascent = it->max_phys_descent = 0;
16670 }
16671
16672
16673 /* Append one space to the glyph row of iterator IT if doing a
16674 window-based redisplay. The space has the same face as
16675 IT->face_id. Value is non-zero if a space was added.
16676
16677 This function is called to make sure that there is always one glyph
16678 at the end of a glyph row that the cursor can be set on under
16679 window-systems. (If there weren't such a glyph we would not know
16680 how wide and tall a box cursor should be displayed).
16681
16682 At the same time this space let's a nicely handle clearing to the
16683 end of the line if the row ends in italic text. */
16684
16685 static int
16686 append_space_for_newline (struct it *it, int default_face_p)
16687 {
16688 if (FRAME_WINDOW_P (it->f))
16689 {
16690 int n = it->glyph_row->used[TEXT_AREA];
16691
16692 if (it->glyph_row->glyphs[TEXT_AREA] + n
16693 < it->glyph_row->glyphs[1 + TEXT_AREA])
16694 {
16695 /* Save some values that must not be changed.
16696 Must save IT->c and IT->len because otherwise
16697 ITERATOR_AT_END_P wouldn't work anymore after
16698 append_space_for_newline has been called. */
16699 enum display_element_type saved_what = it->what;
16700 int saved_c = it->c, saved_len = it->len;
16701 int saved_x = it->current_x;
16702 int saved_face_id = it->face_id;
16703 struct text_pos saved_pos;
16704 Lisp_Object saved_object;
16705 struct face *face;
16706
16707 saved_object = it->object;
16708 saved_pos = it->position;
16709
16710 it->what = IT_CHARACTER;
16711 memset (&it->position, 0, sizeof it->position);
16712 it->object = make_number (0);
16713 it->c = ' ';
16714 it->len = 1;
16715
16716 if (default_face_p)
16717 it->face_id = DEFAULT_FACE_ID;
16718 else if (it->face_before_selective_p)
16719 it->face_id = it->saved_face_id;
16720 face = FACE_FROM_ID (it->f, it->face_id);
16721 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16722
16723 PRODUCE_GLYPHS (it);
16724
16725 it->override_ascent = -1;
16726 it->constrain_row_ascent_descent_p = 0;
16727 it->current_x = saved_x;
16728 it->object = saved_object;
16729 it->position = saved_pos;
16730 it->what = saved_what;
16731 it->face_id = saved_face_id;
16732 it->len = saved_len;
16733 it->c = saved_c;
16734 return 1;
16735 }
16736 }
16737
16738 return 0;
16739 }
16740
16741
16742 /* Extend the face of the last glyph in the text area of IT->glyph_row
16743 to the end of the display line. Called from display_line. If the
16744 glyph row is empty, add a space glyph to it so that we know the
16745 face to draw. Set the glyph row flag fill_line_p. If the glyph
16746 row is R2L, prepend a stretch glyph to cover the empty space to the
16747 left of the leftmost glyph. */
16748
16749 static void
16750 extend_face_to_end_of_line (struct it *it)
16751 {
16752 struct face *face;
16753 struct frame *f = it->f;
16754
16755 /* If line is already filled, do nothing. Non window-system frames
16756 get a grace of one more ``pixel'' because their characters are
16757 1-``pixel'' wide, so they hit the equality too early. This grace
16758 is needed only for R2L rows that are not continued, to produce
16759 one extra blank where we could display the cursor. */
16760 if (it->current_x >= it->last_visible_x
16761 + (!FRAME_WINDOW_P (f)
16762 && it->glyph_row->reversed_p
16763 && !it->glyph_row->continued_p))
16764 return;
16765
16766 /* Face extension extends the background and box of IT->face_id
16767 to the end of the line. If the background equals the background
16768 of the frame, we don't have to do anything. */
16769 if (it->face_before_selective_p)
16770 face = FACE_FROM_ID (f, it->saved_face_id);
16771 else
16772 face = FACE_FROM_ID (f, it->face_id);
16773
16774 if (FRAME_WINDOW_P (f)
16775 && it->glyph_row->displays_text_p
16776 && face->box == FACE_NO_BOX
16777 && face->background == FRAME_BACKGROUND_PIXEL (f)
16778 && !face->stipple
16779 && !it->glyph_row->reversed_p)
16780 return;
16781
16782 /* Set the glyph row flag indicating that the face of the last glyph
16783 in the text area has to be drawn to the end of the text area. */
16784 it->glyph_row->fill_line_p = 1;
16785
16786 /* If current character of IT is not ASCII, make sure we have the
16787 ASCII face. This will be automatically undone the next time
16788 get_next_display_element returns a multibyte character. Note
16789 that the character will always be single byte in unibyte
16790 text. */
16791 if (!ASCII_CHAR_P (it->c))
16792 {
16793 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16794 }
16795
16796 if (FRAME_WINDOW_P (f))
16797 {
16798 /* If the row is empty, add a space with the current face of IT,
16799 so that we know which face to draw. */
16800 if (it->glyph_row->used[TEXT_AREA] == 0)
16801 {
16802 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16803 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16804 it->glyph_row->used[TEXT_AREA] = 1;
16805 }
16806 #ifdef HAVE_WINDOW_SYSTEM
16807 if (it->glyph_row->reversed_p)
16808 {
16809 /* Prepend a stretch glyph to the row, such that the
16810 rightmost glyph will be drawn flushed all the way to the
16811 right margin of the window. The stretch glyph that will
16812 occupy the empty space, if any, to the left of the
16813 glyphs. */
16814 struct font *font = face->font ? face->font : FRAME_FONT (f);
16815 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16816 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16817 struct glyph *g;
16818 int row_width, stretch_ascent, stretch_width;
16819 struct text_pos saved_pos;
16820 int saved_face_id, saved_avoid_cursor;
16821
16822 for (row_width = 0, g = row_start; g < row_end; g++)
16823 row_width += g->pixel_width;
16824 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16825 if (stretch_width > 0)
16826 {
16827 stretch_ascent =
16828 (((it->ascent + it->descent)
16829 * FONT_BASE (font)) / FONT_HEIGHT (font));
16830 saved_pos = it->position;
16831 memset (&it->position, 0, sizeof it->position);
16832 saved_avoid_cursor = it->avoid_cursor_p;
16833 it->avoid_cursor_p = 1;
16834 saved_face_id = it->face_id;
16835 /* The last row's stretch glyph should get the default
16836 face, to avoid painting the rest of the window with
16837 the region face, if the region ends at ZV. */
16838 if (it->glyph_row->ends_at_zv_p)
16839 it->face_id = DEFAULT_FACE_ID;
16840 else
16841 it->face_id = face->id;
16842 append_stretch_glyph (it, make_number (0), stretch_width,
16843 it->ascent + it->descent, stretch_ascent);
16844 it->position = saved_pos;
16845 it->avoid_cursor_p = saved_avoid_cursor;
16846 it->face_id = saved_face_id;
16847 }
16848 }
16849 #endif /* HAVE_WINDOW_SYSTEM */
16850 }
16851 else
16852 {
16853 /* Save some values that must not be changed. */
16854 int saved_x = it->current_x;
16855 struct text_pos saved_pos;
16856 Lisp_Object saved_object;
16857 enum display_element_type saved_what = it->what;
16858 int saved_face_id = it->face_id;
16859
16860 saved_object = it->object;
16861 saved_pos = it->position;
16862
16863 it->what = IT_CHARACTER;
16864 memset (&it->position, 0, sizeof it->position);
16865 it->object = make_number (0);
16866 it->c = ' ';
16867 it->len = 1;
16868 /* The last row's blank glyphs should get the default face, to
16869 avoid painting the rest of the window with the region face,
16870 if the region ends at ZV. */
16871 if (it->glyph_row->ends_at_zv_p)
16872 it->face_id = DEFAULT_FACE_ID;
16873 else
16874 it->face_id = face->id;
16875
16876 PRODUCE_GLYPHS (it);
16877
16878 while (it->current_x <= it->last_visible_x)
16879 PRODUCE_GLYPHS (it);
16880
16881 /* Don't count these blanks really. It would let us insert a left
16882 truncation glyph below and make us set the cursor on them, maybe. */
16883 it->current_x = saved_x;
16884 it->object = saved_object;
16885 it->position = saved_pos;
16886 it->what = saved_what;
16887 it->face_id = saved_face_id;
16888 }
16889 }
16890
16891
16892 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16893 trailing whitespace. */
16894
16895 static int
16896 trailing_whitespace_p (int charpos)
16897 {
16898 int bytepos = CHAR_TO_BYTE (charpos);
16899 int c = 0;
16900
16901 while (bytepos < ZV_BYTE
16902 && (c = FETCH_CHAR (bytepos),
16903 c == ' ' || c == '\t'))
16904 ++bytepos;
16905
16906 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16907 {
16908 if (bytepos != PT_BYTE)
16909 return 1;
16910 }
16911 return 0;
16912 }
16913
16914
16915 /* Highlight trailing whitespace, if any, in ROW. */
16916
16917 void
16918 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16919 {
16920 int used = row->used[TEXT_AREA];
16921
16922 if (used)
16923 {
16924 struct glyph *start = row->glyphs[TEXT_AREA];
16925 struct glyph *glyph = start + used - 1;
16926
16927 if (row->reversed_p)
16928 {
16929 /* Right-to-left rows need to be processed in the opposite
16930 direction, so swap the edge pointers. */
16931 glyph = start;
16932 start = row->glyphs[TEXT_AREA] + used - 1;
16933 }
16934
16935 /* Skip over glyphs inserted to display the cursor at the
16936 end of a line, for extending the face of the last glyph
16937 to the end of the line on terminals, and for truncation
16938 and continuation glyphs. */
16939 if (!row->reversed_p)
16940 {
16941 while (glyph >= start
16942 && glyph->type == CHAR_GLYPH
16943 && INTEGERP (glyph->object))
16944 --glyph;
16945 }
16946 else
16947 {
16948 while (glyph <= start
16949 && glyph->type == CHAR_GLYPH
16950 && INTEGERP (glyph->object))
16951 ++glyph;
16952 }
16953
16954 /* If last glyph is a space or stretch, and it's trailing
16955 whitespace, set the face of all trailing whitespace glyphs in
16956 IT->glyph_row to `trailing-whitespace'. */
16957 if ((row->reversed_p ? glyph <= start : glyph >= start)
16958 && BUFFERP (glyph->object)
16959 && (glyph->type == STRETCH_GLYPH
16960 || (glyph->type == CHAR_GLYPH
16961 && glyph->u.ch == ' '))
16962 && trailing_whitespace_p (glyph->charpos))
16963 {
16964 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16965 if (face_id < 0)
16966 return;
16967
16968 if (!row->reversed_p)
16969 {
16970 while (glyph >= start
16971 && BUFFERP (glyph->object)
16972 && (glyph->type == STRETCH_GLYPH
16973 || (glyph->type == CHAR_GLYPH
16974 && glyph->u.ch == ' ')))
16975 (glyph--)->face_id = face_id;
16976 }
16977 else
16978 {
16979 while (glyph <= start
16980 && BUFFERP (glyph->object)
16981 && (glyph->type == STRETCH_GLYPH
16982 || (glyph->type == CHAR_GLYPH
16983 && glyph->u.ch == ' ')))
16984 (glyph++)->face_id = face_id;
16985 }
16986 }
16987 }
16988 }
16989
16990
16991 /* Value is non-zero if glyph row ROW in window W should be
16992 used to hold the cursor. */
16993
16994 static int
16995 cursor_row_p (struct window *w, struct glyph_row *row)
16996 {
16997 int cursor_row_p = 1;
16998
16999 if (PT == CHARPOS (row->end.pos))
17000 {
17001 /* Suppose the row ends on a string.
17002 Unless the row is continued, that means it ends on a newline
17003 in the string. If it's anything other than a display string
17004 (e.g. a before-string from an overlay), we don't want the
17005 cursor there. (This heuristic seems to give the optimal
17006 behavior for the various types of multi-line strings.) */
17007 if (CHARPOS (row->end.string_pos) >= 0)
17008 {
17009 if (row->continued_p)
17010 cursor_row_p = 1;
17011 else
17012 {
17013 /* Check for `display' property. */
17014 struct glyph *beg = row->glyphs[TEXT_AREA];
17015 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17016 struct glyph *glyph;
17017
17018 cursor_row_p = 0;
17019 for (glyph = end; glyph >= beg; --glyph)
17020 if (STRINGP (glyph->object))
17021 {
17022 Lisp_Object prop
17023 = Fget_char_property (make_number (PT),
17024 Qdisplay, Qnil);
17025 cursor_row_p =
17026 (!NILP (prop)
17027 && display_prop_string_p (prop, glyph->object));
17028 break;
17029 }
17030 }
17031 }
17032 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17033 {
17034 /* If the row ends in middle of a real character,
17035 and the line is continued, we want the cursor here.
17036 That's because CHARPOS (ROW->end.pos) would equal
17037 PT if PT is before the character. */
17038 if (!row->ends_in_ellipsis_p)
17039 cursor_row_p = row->continued_p;
17040 else
17041 /* If the row ends in an ellipsis, then
17042 CHARPOS (ROW->end.pos) will equal point after the
17043 invisible text. We want that position to be displayed
17044 after the ellipsis. */
17045 cursor_row_p = 0;
17046 }
17047 /* If the row ends at ZV, display the cursor at the end of that
17048 row instead of at the start of the row below. */
17049 else if (row->ends_at_zv_p)
17050 cursor_row_p = 1;
17051 else
17052 cursor_row_p = 0;
17053 }
17054
17055 return cursor_row_p;
17056 }
17057
17058 \f
17059
17060 /* Push the display property PROP so that it will be rendered at the
17061 current position in IT. Return 1 if PROP was successfully pushed,
17062 0 otherwise. */
17063
17064 static int
17065 push_display_prop (struct it *it, Lisp_Object prop)
17066 {
17067 push_it (it);
17068
17069 if (STRINGP (prop))
17070 {
17071 if (SCHARS (prop) == 0)
17072 {
17073 pop_it (it);
17074 return 0;
17075 }
17076
17077 it->string = prop;
17078 it->multibyte_p = STRING_MULTIBYTE (it->string);
17079 it->current.overlay_string_index = -1;
17080 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17081 it->end_charpos = it->string_nchars = SCHARS (it->string);
17082 it->method = GET_FROM_STRING;
17083 it->stop_charpos = 0;
17084 }
17085 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17086 {
17087 it->method = GET_FROM_STRETCH;
17088 it->object = prop;
17089 }
17090 #ifdef HAVE_WINDOW_SYSTEM
17091 else if (IMAGEP (prop))
17092 {
17093 it->what = IT_IMAGE;
17094 it->image_id = lookup_image (it->f, prop);
17095 it->method = GET_FROM_IMAGE;
17096 }
17097 #endif /* HAVE_WINDOW_SYSTEM */
17098 else
17099 {
17100 pop_it (it); /* bogus display property, give up */
17101 return 0;
17102 }
17103
17104 return 1;
17105 }
17106
17107 /* Return the character-property PROP at the current position in IT. */
17108
17109 static Lisp_Object
17110 get_it_property (struct it *it, Lisp_Object prop)
17111 {
17112 Lisp_Object position;
17113
17114 if (STRINGP (it->object))
17115 position = make_number (IT_STRING_CHARPOS (*it));
17116 else if (BUFFERP (it->object))
17117 position = make_number (IT_CHARPOS (*it));
17118 else
17119 return Qnil;
17120
17121 return Fget_char_property (position, prop, it->object);
17122 }
17123
17124 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17125
17126 static void
17127 handle_line_prefix (struct it *it)
17128 {
17129 Lisp_Object prefix;
17130 if (it->continuation_lines_width > 0)
17131 {
17132 prefix = get_it_property (it, Qwrap_prefix);
17133 if (NILP (prefix))
17134 prefix = Vwrap_prefix;
17135 }
17136 else
17137 {
17138 prefix = get_it_property (it, Qline_prefix);
17139 if (NILP (prefix))
17140 prefix = Vline_prefix;
17141 }
17142 if (! NILP (prefix) && push_display_prop (it, prefix))
17143 {
17144 /* If the prefix is wider than the window, and we try to wrap
17145 it, it would acquire its own wrap prefix, and so on till the
17146 iterator stack overflows. So, don't wrap the prefix. */
17147 it->line_wrap = TRUNCATE;
17148 it->avoid_cursor_p = 1;
17149 }
17150 }
17151
17152 \f
17153
17154 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17155 only for R2L lines from display_line, when it decides that too many
17156 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17157 continued. */
17158 static void
17159 unproduce_glyphs (struct it *it, int n)
17160 {
17161 struct glyph *glyph, *end;
17162
17163 xassert (it->glyph_row);
17164 xassert (it->glyph_row->reversed_p);
17165 xassert (it->area == TEXT_AREA);
17166 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17167
17168 if (n > it->glyph_row->used[TEXT_AREA])
17169 n = it->glyph_row->used[TEXT_AREA];
17170 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17171 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17172 for ( ; glyph < end; glyph++)
17173 glyph[-n] = *glyph;
17174 }
17175
17176 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17177 and ROW->maxpos. */
17178 static void
17179 find_row_edges (struct it *it, struct glyph_row *row,
17180 EMACS_INT min_pos, EMACS_INT min_bpos,
17181 EMACS_INT max_pos, EMACS_INT max_bpos)
17182 {
17183 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17184 lines' rows is implemented for bidi-reordered rows. */
17185
17186 /* ROW->minpos is the value of min_pos, the minimal buffer position
17187 we have in ROW. */
17188 if (min_pos <= ZV)
17189 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17190 else
17191 {
17192 /* We didn't find _any_ valid buffer positions in any of the
17193 glyphs, so we must trust the iterator's computed
17194 positions. */
17195 row->minpos = row->start.pos;
17196 max_pos = CHARPOS (it->current.pos);
17197 max_bpos = BYTEPOS (it->current.pos);
17198 }
17199
17200 if (!max_pos)
17201 abort ();
17202
17203 /* Here are the various use-cases for ending the row, and the
17204 corresponding values for ROW->maxpos:
17205
17206 Line ends in a newline from buffer eol_pos + 1
17207 Line is continued from buffer max_pos + 1
17208 Line is truncated on right it->current.pos
17209 Line ends in a newline from string max_pos
17210 Line is continued from string max_pos
17211 Line is continued from display vector max_pos
17212 Line is entirely from a string min_pos == max_pos
17213 Line is entirely from a display vector min_pos == max_pos
17214 Line that ends at ZV ZV
17215
17216 If you discover other use-cases, please add them here as
17217 appropriate. */
17218 if (row->ends_at_zv_p)
17219 row->maxpos = it->current.pos;
17220 else if (row->used[TEXT_AREA])
17221 {
17222 if (row->ends_in_newline_from_string_p)
17223 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17224 else if (CHARPOS (it->eol_pos) > 0)
17225 SET_TEXT_POS (row->maxpos,
17226 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17227 else if (row->continued_p)
17228 {
17229 /* If max_pos is different from IT's current position, it
17230 means IT->method does not belong to the display element
17231 at max_pos. However, it also means that the display
17232 element at max_pos was displayed in its entirety on this
17233 line, which is equivalent to saying that the next line
17234 starts at the next buffer position. */
17235 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17236 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17237 else
17238 {
17239 INC_BOTH (max_pos, max_bpos);
17240 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17241 }
17242 }
17243 else if (row->truncated_on_right_p)
17244 /* display_line already called reseat_at_next_visible_line_start,
17245 which puts the iterator at the beginning of the next line, in
17246 the logical order. */
17247 row->maxpos = it->current.pos;
17248 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17249 /* A line that is entirely from a string/image/stretch... */
17250 row->maxpos = row->minpos;
17251 else
17252 abort ();
17253 }
17254 else
17255 row->maxpos = it->current.pos;
17256 }
17257
17258 /* Construct the glyph row IT->glyph_row in the desired matrix of
17259 IT->w from text at the current position of IT. See dispextern.h
17260 for an overview of struct it. Value is non-zero if
17261 IT->glyph_row displays text, as opposed to a line displaying ZV
17262 only. */
17263
17264 static int
17265 display_line (struct it *it)
17266 {
17267 struct glyph_row *row = it->glyph_row;
17268 Lisp_Object overlay_arrow_string;
17269 struct it wrap_it;
17270 int may_wrap = 0, wrap_x;
17271 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17272 int wrap_row_phys_ascent, wrap_row_phys_height;
17273 int wrap_row_extra_line_spacing;
17274 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17275 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17276 int cvpos;
17277 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17278
17279 /* We always start displaying at hpos zero even if hscrolled. */
17280 xassert (it->hpos == 0 && it->current_x == 0);
17281
17282 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17283 >= it->w->desired_matrix->nrows)
17284 {
17285 it->w->nrows_scale_factor++;
17286 fonts_changed_p = 1;
17287 return 0;
17288 }
17289
17290 /* Is IT->w showing the region? */
17291 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17292
17293 /* Clear the result glyph row and enable it. */
17294 prepare_desired_row (row);
17295
17296 row->y = it->current_y;
17297 row->start = it->start;
17298 row->continuation_lines_width = it->continuation_lines_width;
17299 row->displays_text_p = 1;
17300 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17301 it->starts_in_middle_of_char_p = 0;
17302
17303 /* Arrange the overlays nicely for our purposes. Usually, we call
17304 display_line on only one line at a time, in which case this
17305 can't really hurt too much, or we call it on lines which appear
17306 one after another in the buffer, in which case all calls to
17307 recenter_overlay_lists but the first will be pretty cheap. */
17308 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17309
17310 /* Move over display elements that are not visible because we are
17311 hscrolled. This may stop at an x-position < IT->first_visible_x
17312 if the first glyph is partially visible or if we hit a line end. */
17313 if (it->current_x < it->first_visible_x)
17314 {
17315 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17316 MOVE_TO_POS | MOVE_TO_X);
17317 }
17318 else
17319 {
17320 /* We only do this when not calling `move_it_in_display_line_to'
17321 above, because move_it_in_display_line_to calls
17322 handle_line_prefix itself. */
17323 handle_line_prefix (it);
17324 }
17325
17326 /* Get the initial row height. This is either the height of the
17327 text hscrolled, if there is any, or zero. */
17328 row->ascent = it->max_ascent;
17329 row->height = it->max_ascent + it->max_descent;
17330 row->phys_ascent = it->max_phys_ascent;
17331 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17332 row->extra_line_spacing = it->max_extra_line_spacing;
17333
17334 /* Utility macro to record max and min buffer positions seen until now. */
17335 #define RECORD_MAX_MIN_POS(IT) \
17336 do \
17337 { \
17338 if (IT_CHARPOS (*(IT)) < min_pos) \
17339 { \
17340 min_pos = IT_CHARPOS (*(IT)); \
17341 min_bpos = IT_BYTEPOS (*(IT)); \
17342 } \
17343 if (IT_CHARPOS (*(IT)) > max_pos) \
17344 { \
17345 max_pos = IT_CHARPOS (*(IT)); \
17346 max_bpos = IT_BYTEPOS (*(IT)); \
17347 } \
17348 } \
17349 while (0)
17350
17351 /* Loop generating characters. The loop is left with IT on the next
17352 character to display. */
17353 while (1)
17354 {
17355 int n_glyphs_before, hpos_before, x_before;
17356 int x, i, nglyphs;
17357 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17358
17359 /* Retrieve the next thing to display. Value is zero if end of
17360 buffer reached. */
17361 if (!get_next_display_element (it))
17362 {
17363 /* Maybe add a space at the end of this line that is used to
17364 display the cursor there under X. Set the charpos of the
17365 first glyph of blank lines not corresponding to any text
17366 to -1. */
17367 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17368 row->exact_window_width_line_p = 1;
17369 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17370 || row->used[TEXT_AREA] == 0)
17371 {
17372 row->glyphs[TEXT_AREA]->charpos = -1;
17373 row->displays_text_p = 0;
17374
17375 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17376 && (!MINI_WINDOW_P (it->w)
17377 || (minibuf_level && EQ (it->window, minibuf_window))))
17378 row->indicate_empty_line_p = 1;
17379 }
17380
17381 it->continuation_lines_width = 0;
17382 row->ends_at_zv_p = 1;
17383 /* A row that displays right-to-left text must always have
17384 its last face extended all the way to the end of line,
17385 even if this row ends in ZV, because we still write to
17386 the screen left to right. */
17387 if (row->reversed_p)
17388 extend_face_to_end_of_line (it);
17389 break;
17390 }
17391
17392 /* Now, get the metrics of what we want to display. This also
17393 generates glyphs in `row' (which is IT->glyph_row). */
17394 n_glyphs_before = row->used[TEXT_AREA];
17395 x = it->current_x;
17396
17397 /* Remember the line height so far in case the next element doesn't
17398 fit on the line. */
17399 if (it->line_wrap != TRUNCATE)
17400 {
17401 ascent = it->max_ascent;
17402 descent = it->max_descent;
17403 phys_ascent = it->max_phys_ascent;
17404 phys_descent = it->max_phys_descent;
17405
17406 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17407 {
17408 if (IT_DISPLAYING_WHITESPACE (it))
17409 may_wrap = 1;
17410 else if (may_wrap)
17411 {
17412 wrap_it = *it;
17413 wrap_x = x;
17414 wrap_row_used = row->used[TEXT_AREA];
17415 wrap_row_ascent = row->ascent;
17416 wrap_row_height = row->height;
17417 wrap_row_phys_ascent = row->phys_ascent;
17418 wrap_row_phys_height = row->phys_height;
17419 wrap_row_extra_line_spacing = row->extra_line_spacing;
17420 wrap_row_min_pos = min_pos;
17421 wrap_row_min_bpos = min_bpos;
17422 wrap_row_max_pos = max_pos;
17423 wrap_row_max_bpos = max_bpos;
17424 may_wrap = 0;
17425 }
17426 }
17427 }
17428
17429 PRODUCE_GLYPHS (it);
17430
17431 /* If this display element was in marginal areas, continue with
17432 the next one. */
17433 if (it->area != TEXT_AREA)
17434 {
17435 row->ascent = max (row->ascent, it->max_ascent);
17436 row->height = max (row->height, it->max_ascent + it->max_descent);
17437 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17438 row->phys_height = max (row->phys_height,
17439 it->max_phys_ascent + it->max_phys_descent);
17440 row->extra_line_spacing = max (row->extra_line_spacing,
17441 it->max_extra_line_spacing);
17442 set_iterator_to_next (it, 1);
17443 continue;
17444 }
17445
17446 /* Does the display element fit on the line? If we truncate
17447 lines, we should draw past the right edge of the window. If
17448 we don't truncate, we want to stop so that we can display the
17449 continuation glyph before the right margin. If lines are
17450 continued, there are two possible strategies for characters
17451 resulting in more than 1 glyph (e.g. tabs): Display as many
17452 glyphs as possible in this line and leave the rest for the
17453 continuation line, or display the whole element in the next
17454 line. Original redisplay did the former, so we do it also. */
17455 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17456 hpos_before = it->hpos;
17457 x_before = x;
17458
17459 if (/* Not a newline. */
17460 nglyphs > 0
17461 /* Glyphs produced fit entirely in the line. */
17462 && it->current_x < it->last_visible_x)
17463 {
17464 it->hpos += nglyphs;
17465 row->ascent = max (row->ascent, it->max_ascent);
17466 row->height = max (row->height, it->max_ascent + it->max_descent);
17467 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17468 row->phys_height = max (row->phys_height,
17469 it->max_phys_ascent + it->max_phys_descent);
17470 row->extra_line_spacing = max (row->extra_line_spacing,
17471 it->max_extra_line_spacing);
17472 if (it->current_x - it->pixel_width < it->first_visible_x)
17473 row->x = x - it->first_visible_x;
17474 /* Record the maximum and minimum buffer positions seen so
17475 far in glyphs that will be displayed by this row. */
17476 if (it->bidi_p)
17477 RECORD_MAX_MIN_POS (it);
17478 }
17479 else
17480 {
17481 int new_x;
17482 struct glyph *glyph;
17483
17484 for (i = 0; i < nglyphs; ++i, x = new_x)
17485 {
17486 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17487 new_x = x + glyph->pixel_width;
17488
17489 if (/* Lines are continued. */
17490 it->line_wrap != TRUNCATE
17491 && (/* Glyph doesn't fit on the line. */
17492 new_x > it->last_visible_x
17493 /* Or it fits exactly on a window system frame. */
17494 || (new_x == it->last_visible_x
17495 && FRAME_WINDOW_P (it->f))))
17496 {
17497 /* End of a continued line. */
17498
17499 if (it->hpos == 0
17500 || (new_x == it->last_visible_x
17501 && FRAME_WINDOW_P (it->f)))
17502 {
17503 /* Current glyph is the only one on the line or
17504 fits exactly on the line. We must continue
17505 the line because we can't draw the cursor
17506 after the glyph. */
17507 row->continued_p = 1;
17508 it->current_x = new_x;
17509 it->continuation_lines_width += new_x;
17510 ++it->hpos;
17511 /* Record the maximum and minimum buffer
17512 positions seen so far in glyphs that will be
17513 displayed by this row. */
17514 if (it->bidi_p)
17515 RECORD_MAX_MIN_POS (it);
17516 if (i == nglyphs - 1)
17517 {
17518 /* If line-wrap is on, check if a previous
17519 wrap point was found. */
17520 if (wrap_row_used > 0
17521 /* Even if there is a previous wrap
17522 point, continue the line here as
17523 usual, if (i) the previous character
17524 was a space or tab AND (ii) the
17525 current character is not. */
17526 && (!may_wrap
17527 || IT_DISPLAYING_WHITESPACE (it)))
17528 goto back_to_wrap;
17529
17530 set_iterator_to_next (it, 1);
17531 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17532 {
17533 if (!get_next_display_element (it))
17534 {
17535 row->exact_window_width_line_p = 1;
17536 it->continuation_lines_width = 0;
17537 row->continued_p = 0;
17538 row->ends_at_zv_p = 1;
17539 }
17540 else if (ITERATOR_AT_END_OF_LINE_P (it))
17541 {
17542 row->continued_p = 0;
17543 row->exact_window_width_line_p = 1;
17544 }
17545 }
17546 }
17547 }
17548 else if (CHAR_GLYPH_PADDING_P (*glyph)
17549 && !FRAME_WINDOW_P (it->f))
17550 {
17551 /* A padding glyph that doesn't fit on this line.
17552 This means the whole character doesn't fit
17553 on the line. */
17554 if (row->reversed_p)
17555 unproduce_glyphs (it, row->used[TEXT_AREA]
17556 - n_glyphs_before);
17557 row->used[TEXT_AREA] = n_glyphs_before;
17558
17559 /* Fill the rest of the row with continuation
17560 glyphs like in 20.x. */
17561 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17562 < row->glyphs[1 + TEXT_AREA])
17563 produce_special_glyphs (it, IT_CONTINUATION);
17564
17565 row->continued_p = 1;
17566 it->current_x = x_before;
17567 it->continuation_lines_width += x_before;
17568
17569 /* Restore the height to what it was before the
17570 element not fitting on the line. */
17571 it->max_ascent = ascent;
17572 it->max_descent = descent;
17573 it->max_phys_ascent = phys_ascent;
17574 it->max_phys_descent = phys_descent;
17575 }
17576 else if (wrap_row_used > 0)
17577 {
17578 back_to_wrap:
17579 if (row->reversed_p)
17580 unproduce_glyphs (it,
17581 row->used[TEXT_AREA] - wrap_row_used);
17582 *it = wrap_it;
17583 it->continuation_lines_width += wrap_x;
17584 row->used[TEXT_AREA] = wrap_row_used;
17585 row->ascent = wrap_row_ascent;
17586 row->height = wrap_row_height;
17587 row->phys_ascent = wrap_row_phys_ascent;
17588 row->phys_height = wrap_row_phys_height;
17589 row->extra_line_spacing = wrap_row_extra_line_spacing;
17590 min_pos = wrap_row_min_pos;
17591 min_bpos = wrap_row_min_bpos;
17592 max_pos = wrap_row_max_pos;
17593 max_bpos = wrap_row_max_bpos;
17594 row->continued_p = 1;
17595 row->ends_at_zv_p = 0;
17596 row->exact_window_width_line_p = 0;
17597 it->continuation_lines_width += x;
17598
17599 /* Make sure that a non-default face is extended
17600 up to the right margin of the window. */
17601 extend_face_to_end_of_line (it);
17602 }
17603 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17604 {
17605 /* A TAB that extends past the right edge of the
17606 window. This produces a single glyph on
17607 window system frames. We leave the glyph in
17608 this row and let it fill the row, but don't
17609 consume the TAB. */
17610 it->continuation_lines_width += it->last_visible_x;
17611 row->ends_in_middle_of_char_p = 1;
17612 row->continued_p = 1;
17613 glyph->pixel_width = it->last_visible_x - x;
17614 it->starts_in_middle_of_char_p = 1;
17615 }
17616 else
17617 {
17618 /* Something other than a TAB that draws past
17619 the right edge of the window. Restore
17620 positions to values before the element. */
17621 if (row->reversed_p)
17622 unproduce_glyphs (it, row->used[TEXT_AREA]
17623 - (n_glyphs_before + i));
17624 row->used[TEXT_AREA] = n_glyphs_before + i;
17625
17626 /* Display continuation glyphs. */
17627 if (!FRAME_WINDOW_P (it->f))
17628 produce_special_glyphs (it, IT_CONTINUATION);
17629 row->continued_p = 1;
17630
17631 it->current_x = x_before;
17632 it->continuation_lines_width += x;
17633 extend_face_to_end_of_line (it);
17634
17635 if (nglyphs > 1 && i > 0)
17636 {
17637 row->ends_in_middle_of_char_p = 1;
17638 it->starts_in_middle_of_char_p = 1;
17639 }
17640
17641 /* Restore the height to what it was before the
17642 element not fitting on the line. */
17643 it->max_ascent = ascent;
17644 it->max_descent = descent;
17645 it->max_phys_ascent = phys_ascent;
17646 it->max_phys_descent = phys_descent;
17647 }
17648
17649 break;
17650 }
17651 else if (new_x > it->first_visible_x)
17652 {
17653 /* Increment number of glyphs actually displayed. */
17654 ++it->hpos;
17655
17656 /* Record the maximum and minimum buffer positions
17657 seen so far in glyphs that will be displayed by
17658 this row. */
17659 if (it->bidi_p)
17660 RECORD_MAX_MIN_POS (it);
17661
17662 if (x < it->first_visible_x)
17663 /* Glyph is partially visible, i.e. row starts at
17664 negative X position. */
17665 row->x = x - it->first_visible_x;
17666 }
17667 else
17668 {
17669 /* Glyph is completely off the left margin of the
17670 window. This should not happen because of the
17671 move_it_in_display_line at the start of this
17672 function, unless the text display area of the
17673 window is empty. */
17674 xassert (it->first_visible_x <= it->last_visible_x);
17675 }
17676 }
17677
17678 row->ascent = max (row->ascent, it->max_ascent);
17679 row->height = max (row->height, it->max_ascent + it->max_descent);
17680 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17681 row->phys_height = max (row->phys_height,
17682 it->max_phys_ascent + it->max_phys_descent);
17683 row->extra_line_spacing = max (row->extra_line_spacing,
17684 it->max_extra_line_spacing);
17685
17686 /* End of this display line if row is continued. */
17687 if (row->continued_p || row->ends_at_zv_p)
17688 break;
17689 }
17690
17691 at_end_of_line:
17692 /* Is this a line end? If yes, we're also done, after making
17693 sure that a non-default face is extended up to the right
17694 margin of the window. */
17695 if (ITERATOR_AT_END_OF_LINE_P (it))
17696 {
17697 int used_before = row->used[TEXT_AREA];
17698
17699 row->ends_in_newline_from_string_p = STRINGP (it->object);
17700
17701 /* Add a space at the end of the line that is used to
17702 display the cursor there. */
17703 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17704 append_space_for_newline (it, 0);
17705
17706 /* Extend the face to the end of the line. */
17707 extend_face_to_end_of_line (it);
17708
17709 /* Make sure we have the position. */
17710 if (used_before == 0)
17711 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17712
17713 /* Record the position of the newline, for use in
17714 find_row_edges. */
17715 it->eol_pos = it->current.pos;
17716
17717 /* Consume the line end. This skips over invisible lines. */
17718 set_iterator_to_next (it, 1);
17719 it->continuation_lines_width = 0;
17720 break;
17721 }
17722
17723 /* Proceed with next display element. Note that this skips
17724 over lines invisible because of selective display. */
17725 set_iterator_to_next (it, 1);
17726
17727 /* If we truncate lines, we are done when the last displayed
17728 glyphs reach past the right margin of the window. */
17729 if (it->line_wrap == TRUNCATE
17730 && (FRAME_WINDOW_P (it->f)
17731 ? (it->current_x >= it->last_visible_x)
17732 : (it->current_x > it->last_visible_x)))
17733 {
17734 /* Maybe add truncation glyphs. */
17735 if (!FRAME_WINDOW_P (it->f))
17736 {
17737 int i, n;
17738
17739 if (!row->reversed_p)
17740 {
17741 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17742 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17743 break;
17744 }
17745 else
17746 {
17747 for (i = 0; i < row->used[TEXT_AREA]; i++)
17748 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17749 break;
17750 /* Remove any padding glyphs at the front of ROW, to
17751 make room for the truncation glyphs we will be
17752 adding below. The loop below always inserts at
17753 least one truncation glyph, so also remove the
17754 last glyph added to ROW. */
17755 unproduce_glyphs (it, i + 1);
17756 /* Adjust i for the loop below. */
17757 i = row->used[TEXT_AREA] - (i + 1);
17758 }
17759
17760 for (n = row->used[TEXT_AREA]; i < n; ++i)
17761 {
17762 row->used[TEXT_AREA] = i;
17763 produce_special_glyphs (it, IT_TRUNCATION);
17764 }
17765 }
17766 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17767 {
17768 /* Don't truncate if we can overflow newline into fringe. */
17769 if (!get_next_display_element (it))
17770 {
17771 it->continuation_lines_width = 0;
17772 row->ends_at_zv_p = 1;
17773 row->exact_window_width_line_p = 1;
17774 break;
17775 }
17776 if (ITERATOR_AT_END_OF_LINE_P (it))
17777 {
17778 row->exact_window_width_line_p = 1;
17779 goto at_end_of_line;
17780 }
17781 }
17782
17783 row->truncated_on_right_p = 1;
17784 it->continuation_lines_width = 0;
17785 reseat_at_next_visible_line_start (it, 0);
17786 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17787 it->hpos = hpos_before;
17788 it->current_x = x_before;
17789 break;
17790 }
17791 }
17792
17793 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17794 at the left window margin. */
17795 if (it->first_visible_x
17796 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17797 {
17798 if (!FRAME_WINDOW_P (it->f))
17799 insert_left_trunc_glyphs (it);
17800 row->truncated_on_left_p = 1;
17801 }
17802
17803 /* Remember the position at which this line ends.
17804
17805 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17806 cannot be before the call to find_row_edges below, since that is
17807 where these positions are determined. */
17808 row->end = it->current;
17809 if (!it->bidi_p)
17810 {
17811 row->minpos = row->start.pos;
17812 row->maxpos = row->end.pos;
17813 }
17814 else
17815 {
17816 /* ROW->minpos and ROW->maxpos must be the smallest and
17817 `1 + the largest' buffer positions in ROW. But if ROW was
17818 bidi-reordered, these two positions can be anywhere in the
17819 row, so we must determine them now. */
17820 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17821 }
17822
17823 /* If the start of this line is the overlay arrow-position, then
17824 mark this glyph row as the one containing the overlay arrow.
17825 This is clearly a mess with variable size fonts. It would be
17826 better to let it be displayed like cursors under X. */
17827 if ((row->displays_text_p || !overlay_arrow_seen)
17828 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17829 !NILP (overlay_arrow_string)))
17830 {
17831 /* Overlay arrow in window redisplay is a fringe bitmap. */
17832 if (STRINGP (overlay_arrow_string))
17833 {
17834 struct glyph_row *arrow_row
17835 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17836 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17837 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17838 struct glyph *p = row->glyphs[TEXT_AREA];
17839 struct glyph *p2, *end;
17840
17841 /* Copy the arrow glyphs. */
17842 while (glyph < arrow_end)
17843 *p++ = *glyph++;
17844
17845 /* Throw away padding glyphs. */
17846 p2 = p;
17847 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17848 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17849 ++p2;
17850 if (p2 > p)
17851 {
17852 while (p2 < end)
17853 *p++ = *p2++;
17854 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17855 }
17856 }
17857 else
17858 {
17859 xassert (INTEGERP (overlay_arrow_string));
17860 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17861 }
17862 overlay_arrow_seen = 1;
17863 }
17864
17865 /* Compute pixel dimensions of this line. */
17866 compute_line_metrics (it);
17867
17868 /* Record whether this row ends inside an ellipsis. */
17869 row->ends_in_ellipsis_p
17870 = (it->method == GET_FROM_DISPLAY_VECTOR
17871 && it->ellipsis_p);
17872
17873 /* Save fringe bitmaps in this row. */
17874 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17875 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17876 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17877 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17878
17879 it->left_user_fringe_bitmap = 0;
17880 it->left_user_fringe_face_id = 0;
17881 it->right_user_fringe_bitmap = 0;
17882 it->right_user_fringe_face_id = 0;
17883
17884 /* Maybe set the cursor. */
17885 cvpos = it->w->cursor.vpos;
17886 if ((cvpos < 0
17887 /* In bidi-reordered rows, keep checking for proper cursor
17888 position even if one has been found already, because buffer
17889 positions in such rows change non-linearly with ROW->VPOS,
17890 when a line is continued. One exception: when we are at ZV,
17891 display cursor on the first suitable glyph row, since all
17892 the empty rows after that also have their position set to ZV. */
17893 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17894 lines' rows is implemented for bidi-reordered rows. */
17895 || (it->bidi_p
17896 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17897 && PT >= MATRIX_ROW_START_CHARPOS (row)
17898 && PT <= MATRIX_ROW_END_CHARPOS (row)
17899 && cursor_row_p (it->w, row))
17900 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17901
17902 /* Highlight trailing whitespace. */
17903 if (!NILP (Vshow_trailing_whitespace))
17904 highlight_trailing_whitespace (it->f, it->glyph_row);
17905
17906 /* Prepare for the next line. This line starts horizontally at (X
17907 HPOS) = (0 0). Vertical positions are incremented. As a
17908 convenience for the caller, IT->glyph_row is set to the next
17909 row to be used. */
17910 it->current_x = it->hpos = 0;
17911 it->current_y += row->height;
17912 SET_TEXT_POS (it->eol_pos, 0, 0);
17913 ++it->vpos;
17914 ++it->glyph_row;
17915 /* The next row should by default use the same value of the
17916 reversed_p flag as this one. set_iterator_to_next decides when
17917 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17918 the flag accordingly. */
17919 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17920 it->glyph_row->reversed_p = row->reversed_p;
17921 it->start = row->end;
17922 return row->displays_text_p;
17923
17924 #undef RECORD_MAX_MIN_POS
17925 }
17926
17927 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17928 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17929 doc: /* Return paragraph direction at point in BUFFER.
17930 Value is either `left-to-right' or `right-to-left'.
17931 If BUFFER is omitted or nil, it defaults to the current buffer.
17932
17933 Paragraph direction determines how the text in the paragraph is displayed.
17934 In left-to-right paragraphs, text begins at the left margin of the window
17935 and the reading direction is generally left to right. In right-to-left
17936 paragraphs, text begins at the right margin and is read from right to left.
17937
17938 See also `bidi-paragraph-direction'. */)
17939 (Lisp_Object buffer)
17940 {
17941 struct buffer *buf;
17942 struct buffer *old;
17943
17944 if (NILP (buffer))
17945 buf = current_buffer;
17946 else
17947 {
17948 CHECK_BUFFER (buffer);
17949 buf = XBUFFER (buffer);
17950 old = current_buffer;
17951 }
17952
17953 if (NILP (buf->bidi_display_reordering))
17954 return Qleft_to_right;
17955 else if (!NILP (buf->bidi_paragraph_direction))
17956 return buf->bidi_paragraph_direction;
17957 else
17958 {
17959 /* Determine the direction from buffer text. We could try to
17960 use current_matrix if it is up to date, but this seems fast
17961 enough as it is. */
17962 struct bidi_it itb;
17963 EMACS_INT pos = BUF_PT (buf);
17964 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17965 int c;
17966
17967 if (buf != current_buffer)
17968 set_buffer_temp (buf);
17969 /* bidi_paragraph_init finds the base direction of the paragraph
17970 by searching forward from paragraph start. We need the base
17971 direction of the current or _previous_ paragraph, so we need
17972 to make sure we are within that paragraph. To that end, find
17973 the previous non-empty line. */
17974 if (pos >= ZV && pos > BEGV)
17975 {
17976 pos--;
17977 bytepos = CHAR_TO_BYTE (pos);
17978 }
17979 while ((c = FETCH_BYTE (bytepos)) == '\n'
17980 || c == ' ' || c == '\t' || c == '\f')
17981 {
17982 if (bytepos <= BEGV_BYTE)
17983 break;
17984 bytepos--;
17985 pos--;
17986 }
17987 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
17988 bytepos--;
17989 itb.charpos = pos;
17990 itb.bytepos = bytepos;
17991 itb.first_elt = 1;
17992 itb.separator_limit = -1;
17993
17994 bidi_paragraph_init (NEUTRAL_DIR, &itb);
17995 if (buf != current_buffer)
17996 set_buffer_temp (old);
17997 switch (itb.paragraph_dir)
17998 {
17999 case L2R:
18000 return Qleft_to_right;
18001 break;
18002 case R2L:
18003 return Qright_to_left;
18004 break;
18005 default:
18006 abort ();
18007 }
18008 }
18009 }
18010
18011
18012 \f
18013 /***********************************************************************
18014 Menu Bar
18015 ***********************************************************************/
18016
18017 /* Redisplay the menu bar in the frame for window W.
18018
18019 The menu bar of X frames that don't have X toolkit support is
18020 displayed in a special window W->frame->menu_bar_window.
18021
18022 The menu bar of terminal frames is treated specially as far as
18023 glyph matrices are concerned. Menu bar lines are not part of
18024 windows, so the update is done directly on the frame matrix rows
18025 for the menu bar. */
18026
18027 static void
18028 display_menu_bar (struct window *w)
18029 {
18030 struct frame *f = XFRAME (WINDOW_FRAME (w));
18031 struct it it;
18032 Lisp_Object items;
18033 int i;
18034
18035 /* Don't do all this for graphical frames. */
18036 #ifdef HAVE_NTGUI
18037 if (FRAME_W32_P (f))
18038 return;
18039 #endif
18040 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18041 if (FRAME_X_P (f))
18042 return;
18043 #endif
18044
18045 #ifdef HAVE_NS
18046 if (FRAME_NS_P (f))
18047 return;
18048 #endif /* HAVE_NS */
18049
18050 #ifdef USE_X_TOOLKIT
18051 xassert (!FRAME_WINDOW_P (f));
18052 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18053 it.first_visible_x = 0;
18054 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18055 #else /* not USE_X_TOOLKIT */
18056 if (FRAME_WINDOW_P (f))
18057 {
18058 /* Menu bar lines are displayed in the desired matrix of the
18059 dummy window menu_bar_window. */
18060 struct window *menu_w;
18061 xassert (WINDOWP (f->menu_bar_window));
18062 menu_w = XWINDOW (f->menu_bar_window);
18063 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18064 MENU_FACE_ID);
18065 it.first_visible_x = 0;
18066 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18067 }
18068 else
18069 {
18070 /* This is a TTY frame, i.e. character hpos/vpos are used as
18071 pixel x/y. */
18072 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18073 MENU_FACE_ID);
18074 it.first_visible_x = 0;
18075 it.last_visible_x = FRAME_COLS (f);
18076 }
18077 #endif /* not USE_X_TOOLKIT */
18078
18079 if (! mode_line_inverse_video)
18080 /* Force the menu-bar to be displayed in the default face. */
18081 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18082
18083 /* Clear all rows of the menu bar. */
18084 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18085 {
18086 struct glyph_row *row = it.glyph_row + i;
18087 clear_glyph_row (row);
18088 row->enabled_p = 1;
18089 row->full_width_p = 1;
18090 }
18091
18092 /* Display all items of the menu bar. */
18093 items = FRAME_MENU_BAR_ITEMS (it.f);
18094 for (i = 0; i < XVECTOR (items)->size; i += 4)
18095 {
18096 Lisp_Object string;
18097
18098 /* Stop at nil string. */
18099 string = AREF (items, i + 1);
18100 if (NILP (string))
18101 break;
18102
18103 /* Remember where item was displayed. */
18104 ASET (items, i + 3, make_number (it.hpos));
18105
18106 /* Display the item, pad with one space. */
18107 if (it.current_x < it.last_visible_x)
18108 display_string (NULL, string, Qnil, 0, 0, &it,
18109 SCHARS (string) + 1, 0, 0, -1);
18110 }
18111
18112 /* Fill out the line with spaces. */
18113 if (it.current_x < it.last_visible_x)
18114 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18115
18116 /* Compute the total height of the lines. */
18117 compute_line_metrics (&it);
18118 }
18119
18120
18121 \f
18122 /***********************************************************************
18123 Mode Line
18124 ***********************************************************************/
18125
18126 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18127 FORCE is non-zero, redisplay mode lines unconditionally.
18128 Otherwise, redisplay only mode lines that are garbaged. Value is
18129 the number of windows whose mode lines were redisplayed. */
18130
18131 static int
18132 redisplay_mode_lines (Lisp_Object window, int force)
18133 {
18134 int nwindows = 0;
18135
18136 while (!NILP (window))
18137 {
18138 struct window *w = XWINDOW (window);
18139
18140 if (WINDOWP (w->hchild))
18141 nwindows += redisplay_mode_lines (w->hchild, force);
18142 else if (WINDOWP (w->vchild))
18143 nwindows += redisplay_mode_lines (w->vchild, force);
18144 else if (force
18145 || FRAME_GARBAGED_P (XFRAME (w->frame))
18146 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18147 {
18148 struct text_pos lpoint;
18149 struct buffer *old = current_buffer;
18150
18151 /* Set the window's buffer for the mode line display. */
18152 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18153 set_buffer_internal_1 (XBUFFER (w->buffer));
18154
18155 /* Point refers normally to the selected window. For any
18156 other window, set up appropriate value. */
18157 if (!EQ (window, selected_window))
18158 {
18159 struct text_pos pt;
18160
18161 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18162 if (CHARPOS (pt) < BEGV)
18163 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18164 else if (CHARPOS (pt) > (ZV - 1))
18165 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18166 else
18167 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18168 }
18169
18170 /* Display mode lines. */
18171 clear_glyph_matrix (w->desired_matrix);
18172 if (display_mode_lines (w))
18173 {
18174 ++nwindows;
18175 w->must_be_updated_p = 1;
18176 }
18177
18178 /* Restore old settings. */
18179 set_buffer_internal_1 (old);
18180 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18181 }
18182
18183 window = w->next;
18184 }
18185
18186 return nwindows;
18187 }
18188
18189
18190 /* Display the mode and/or header line of window W. Value is the
18191 sum number of mode lines and header lines displayed. */
18192
18193 static int
18194 display_mode_lines (struct window *w)
18195 {
18196 Lisp_Object old_selected_window, old_selected_frame;
18197 int n = 0;
18198
18199 old_selected_frame = selected_frame;
18200 selected_frame = w->frame;
18201 old_selected_window = selected_window;
18202 XSETWINDOW (selected_window, w);
18203
18204 /* These will be set while the mode line specs are processed. */
18205 line_number_displayed = 0;
18206 w->column_number_displayed = Qnil;
18207
18208 if (WINDOW_WANTS_MODELINE_P (w))
18209 {
18210 struct window *sel_w = XWINDOW (old_selected_window);
18211
18212 /* Select mode line face based on the real selected window. */
18213 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18214 current_buffer->mode_line_format);
18215 ++n;
18216 }
18217
18218 if (WINDOW_WANTS_HEADER_LINE_P (w))
18219 {
18220 display_mode_line (w, HEADER_LINE_FACE_ID,
18221 current_buffer->header_line_format);
18222 ++n;
18223 }
18224
18225 selected_frame = old_selected_frame;
18226 selected_window = old_selected_window;
18227 return n;
18228 }
18229
18230
18231 /* Display mode or header line of window W. FACE_ID specifies which
18232 line to display; it is either MODE_LINE_FACE_ID or
18233 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18234 display. Value is the pixel height of the mode/header line
18235 displayed. */
18236
18237 static int
18238 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18239 {
18240 struct it it;
18241 struct face *face;
18242 int count = SPECPDL_INDEX ();
18243
18244 init_iterator (&it, w, -1, -1, NULL, face_id);
18245 /* Don't extend on a previously drawn mode-line.
18246 This may happen if called from pos_visible_p. */
18247 it.glyph_row->enabled_p = 0;
18248 prepare_desired_row (it.glyph_row);
18249
18250 it.glyph_row->mode_line_p = 1;
18251
18252 if (! mode_line_inverse_video)
18253 /* Force the mode-line to be displayed in the default face. */
18254 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18255
18256 record_unwind_protect (unwind_format_mode_line,
18257 format_mode_line_unwind_data (NULL, Qnil, 0));
18258
18259 mode_line_target = MODE_LINE_DISPLAY;
18260
18261 /* Temporarily make frame's keyboard the current kboard so that
18262 kboard-local variables in the mode_line_format will get the right
18263 values. */
18264 push_kboard (FRAME_KBOARD (it.f));
18265 record_unwind_save_match_data ();
18266 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18267 pop_kboard ();
18268
18269 unbind_to (count, Qnil);
18270
18271 /* Fill up with spaces. */
18272 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18273
18274 compute_line_metrics (&it);
18275 it.glyph_row->full_width_p = 1;
18276 it.glyph_row->continued_p = 0;
18277 it.glyph_row->truncated_on_left_p = 0;
18278 it.glyph_row->truncated_on_right_p = 0;
18279
18280 /* Make a 3D mode-line have a shadow at its right end. */
18281 face = FACE_FROM_ID (it.f, face_id);
18282 extend_face_to_end_of_line (&it);
18283 if (face->box != FACE_NO_BOX)
18284 {
18285 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18286 + it.glyph_row->used[TEXT_AREA] - 1);
18287 last->right_box_line_p = 1;
18288 }
18289
18290 return it.glyph_row->height;
18291 }
18292
18293 /* Move element ELT in LIST to the front of LIST.
18294 Return the updated list. */
18295
18296 static Lisp_Object
18297 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18298 {
18299 register Lisp_Object tail, prev;
18300 register Lisp_Object tem;
18301
18302 tail = list;
18303 prev = Qnil;
18304 while (CONSP (tail))
18305 {
18306 tem = XCAR (tail);
18307
18308 if (EQ (elt, tem))
18309 {
18310 /* Splice out the link TAIL. */
18311 if (NILP (prev))
18312 list = XCDR (tail);
18313 else
18314 Fsetcdr (prev, XCDR (tail));
18315
18316 /* Now make it the first. */
18317 Fsetcdr (tail, list);
18318 return tail;
18319 }
18320 else
18321 prev = tail;
18322 tail = XCDR (tail);
18323 QUIT;
18324 }
18325
18326 /* Not found--return unchanged LIST. */
18327 return list;
18328 }
18329
18330 /* Contribute ELT to the mode line for window IT->w. How it
18331 translates into text depends on its data type.
18332
18333 IT describes the display environment in which we display, as usual.
18334
18335 DEPTH is the depth in recursion. It is used to prevent
18336 infinite recursion here.
18337
18338 FIELD_WIDTH is the number of characters the display of ELT should
18339 occupy in the mode line, and PRECISION is the maximum number of
18340 characters to display from ELT's representation. See
18341 display_string for details.
18342
18343 Returns the hpos of the end of the text generated by ELT.
18344
18345 PROPS is a property list to add to any string we encounter.
18346
18347 If RISKY is nonzero, remove (disregard) any properties in any string
18348 we encounter, and ignore :eval and :propertize.
18349
18350 The global variable `mode_line_target' determines whether the
18351 output is passed to `store_mode_line_noprop',
18352 `store_mode_line_string', or `display_string'. */
18353
18354 static int
18355 display_mode_element (struct it *it, int depth, int field_width, int precision,
18356 Lisp_Object elt, Lisp_Object props, int risky)
18357 {
18358 int n = 0, field, prec;
18359 int literal = 0;
18360
18361 tail_recurse:
18362 if (depth > 100)
18363 elt = build_string ("*too-deep*");
18364
18365 depth++;
18366
18367 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18368 {
18369 case Lisp_String:
18370 {
18371 /* A string: output it and check for %-constructs within it. */
18372 unsigned char c;
18373 int offset = 0;
18374
18375 if (SCHARS (elt) > 0
18376 && (!NILP (props) || risky))
18377 {
18378 Lisp_Object oprops, aelt;
18379 oprops = Ftext_properties_at (make_number (0), elt);
18380
18381 /* If the starting string's properties are not what
18382 we want, translate the string. Also, if the string
18383 is risky, do that anyway. */
18384
18385 if (NILP (Fequal (props, oprops)) || risky)
18386 {
18387 /* If the starting string has properties,
18388 merge the specified ones onto the existing ones. */
18389 if (! NILP (oprops) && !risky)
18390 {
18391 Lisp_Object tem;
18392
18393 oprops = Fcopy_sequence (oprops);
18394 tem = props;
18395 while (CONSP (tem))
18396 {
18397 oprops = Fplist_put (oprops, XCAR (tem),
18398 XCAR (XCDR (tem)));
18399 tem = XCDR (XCDR (tem));
18400 }
18401 props = oprops;
18402 }
18403
18404 aelt = Fassoc (elt, mode_line_proptrans_alist);
18405 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18406 {
18407 /* AELT is what we want. Move it to the front
18408 without consing. */
18409 elt = XCAR (aelt);
18410 mode_line_proptrans_alist
18411 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18412 }
18413 else
18414 {
18415 Lisp_Object tem;
18416
18417 /* If AELT has the wrong props, it is useless.
18418 so get rid of it. */
18419 if (! NILP (aelt))
18420 mode_line_proptrans_alist
18421 = Fdelq (aelt, mode_line_proptrans_alist);
18422
18423 elt = Fcopy_sequence (elt);
18424 Fset_text_properties (make_number (0), Flength (elt),
18425 props, elt);
18426 /* Add this item to mode_line_proptrans_alist. */
18427 mode_line_proptrans_alist
18428 = Fcons (Fcons (elt, props),
18429 mode_line_proptrans_alist);
18430 /* Truncate mode_line_proptrans_alist
18431 to at most 50 elements. */
18432 tem = Fnthcdr (make_number (50),
18433 mode_line_proptrans_alist);
18434 if (! NILP (tem))
18435 XSETCDR (tem, Qnil);
18436 }
18437 }
18438 }
18439
18440 offset = 0;
18441
18442 if (literal)
18443 {
18444 prec = precision - n;
18445 switch (mode_line_target)
18446 {
18447 case MODE_LINE_NOPROP:
18448 case MODE_LINE_TITLE:
18449 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18450 break;
18451 case MODE_LINE_STRING:
18452 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18453 break;
18454 case MODE_LINE_DISPLAY:
18455 n += display_string (NULL, elt, Qnil, 0, 0, it,
18456 0, prec, 0, STRING_MULTIBYTE (elt));
18457 break;
18458 }
18459
18460 break;
18461 }
18462
18463 /* Handle the non-literal case. */
18464
18465 while ((precision <= 0 || n < precision)
18466 && SREF (elt, offset) != 0
18467 && (mode_line_target != MODE_LINE_DISPLAY
18468 || it->current_x < it->last_visible_x))
18469 {
18470 int last_offset = offset;
18471
18472 /* Advance to end of string or next format specifier. */
18473 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18474 ;
18475
18476 if (offset - 1 != last_offset)
18477 {
18478 int nchars, nbytes;
18479
18480 /* Output to end of string or up to '%'. Field width
18481 is length of string. Don't output more than
18482 PRECISION allows us. */
18483 offset--;
18484
18485 prec = c_string_width (SDATA (elt) + last_offset,
18486 offset - last_offset, precision - n,
18487 &nchars, &nbytes);
18488
18489 switch (mode_line_target)
18490 {
18491 case MODE_LINE_NOPROP:
18492 case MODE_LINE_TITLE:
18493 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18494 break;
18495 case MODE_LINE_STRING:
18496 {
18497 int bytepos = last_offset;
18498 int charpos = string_byte_to_char (elt, bytepos);
18499 int endpos = (precision <= 0
18500 ? string_byte_to_char (elt, offset)
18501 : charpos + nchars);
18502
18503 n += store_mode_line_string (NULL,
18504 Fsubstring (elt, make_number (charpos),
18505 make_number (endpos)),
18506 0, 0, 0, Qnil);
18507 }
18508 break;
18509 case MODE_LINE_DISPLAY:
18510 {
18511 int bytepos = last_offset;
18512 int charpos = string_byte_to_char (elt, bytepos);
18513
18514 if (precision <= 0)
18515 nchars = string_byte_to_char (elt, offset) - charpos;
18516 n += display_string (NULL, elt, Qnil, 0, charpos,
18517 it, 0, nchars, 0,
18518 STRING_MULTIBYTE (elt));
18519 }
18520 break;
18521 }
18522 }
18523 else /* c == '%' */
18524 {
18525 int percent_position = offset;
18526
18527 /* Get the specified minimum width. Zero means
18528 don't pad. */
18529 field = 0;
18530 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18531 field = field * 10 + c - '0';
18532
18533 /* Don't pad beyond the total padding allowed. */
18534 if (field_width - n > 0 && field > field_width - n)
18535 field = field_width - n;
18536
18537 /* Note that either PRECISION <= 0 or N < PRECISION. */
18538 prec = precision - n;
18539
18540 if (c == 'M')
18541 n += display_mode_element (it, depth, field, prec,
18542 Vglobal_mode_string, props,
18543 risky);
18544 else if (c != 0)
18545 {
18546 int multibyte;
18547 int bytepos, charpos;
18548 const unsigned char *spec;
18549 Lisp_Object string;
18550
18551 bytepos = percent_position;
18552 charpos = (STRING_MULTIBYTE (elt)
18553 ? string_byte_to_char (elt, bytepos)
18554 : bytepos);
18555 spec = decode_mode_spec (it->w, c, field, prec, &string);
18556 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18557
18558 switch (mode_line_target)
18559 {
18560 case MODE_LINE_NOPROP:
18561 case MODE_LINE_TITLE:
18562 n += store_mode_line_noprop (spec, field, prec);
18563 break;
18564 case MODE_LINE_STRING:
18565 {
18566 int len = strlen (spec);
18567 Lisp_Object tem = make_string (spec, len);
18568 props = Ftext_properties_at (make_number (charpos), elt);
18569 /* Should only keep face property in props */
18570 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18571 }
18572 break;
18573 case MODE_LINE_DISPLAY:
18574 {
18575 int nglyphs_before, nwritten;
18576
18577 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18578 nwritten = display_string (spec, string, elt,
18579 charpos, 0, it,
18580 field, prec, 0,
18581 multibyte);
18582
18583 /* Assign to the glyphs written above the
18584 string where the `%x' came from, position
18585 of the `%'. */
18586 if (nwritten > 0)
18587 {
18588 struct glyph *glyph
18589 = (it->glyph_row->glyphs[TEXT_AREA]
18590 + nglyphs_before);
18591 int i;
18592
18593 for (i = 0; i < nwritten; ++i)
18594 {
18595 glyph[i].object = elt;
18596 glyph[i].charpos = charpos;
18597 }
18598
18599 n += nwritten;
18600 }
18601 }
18602 break;
18603 }
18604 }
18605 else /* c == 0 */
18606 break;
18607 }
18608 }
18609 }
18610 break;
18611
18612 case Lisp_Symbol:
18613 /* A symbol: process the value of the symbol recursively
18614 as if it appeared here directly. Avoid error if symbol void.
18615 Special case: if value of symbol is a string, output the string
18616 literally. */
18617 {
18618 register Lisp_Object tem;
18619
18620 /* If the variable is not marked as risky to set
18621 then its contents are risky to use. */
18622 if (NILP (Fget (elt, Qrisky_local_variable)))
18623 risky = 1;
18624
18625 tem = Fboundp (elt);
18626 if (!NILP (tem))
18627 {
18628 tem = Fsymbol_value (elt);
18629 /* If value is a string, output that string literally:
18630 don't check for % within it. */
18631 if (STRINGP (tem))
18632 literal = 1;
18633
18634 if (!EQ (tem, elt))
18635 {
18636 /* Give up right away for nil or t. */
18637 elt = tem;
18638 goto tail_recurse;
18639 }
18640 }
18641 }
18642 break;
18643
18644 case Lisp_Cons:
18645 {
18646 register Lisp_Object car, tem;
18647
18648 /* A cons cell: five distinct cases.
18649 If first element is :eval or :propertize, do something special.
18650 If first element is a string or a cons, process all the elements
18651 and effectively concatenate them.
18652 If first element is a negative number, truncate displaying cdr to
18653 at most that many characters. If positive, pad (with spaces)
18654 to at least that many characters.
18655 If first element is a symbol, process the cadr or caddr recursively
18656 according to whether the symbol's value is non-nil or nil. */
18657 car = XCAR (elt);
18658 if (EQ (car, QCeval))
18659 {
18660 /* An element of the form (:eval FORM) means evaluate FORM
18661 and use the result as mode line elements. */
18662
18663 if (risky)
18664 break;
18665
18666 if (CONSP (XCDR (elt)))
18667 {
18668 Lisp_Object spec;
18669 spec = safe_eval (XCAR (XCDR (elt)));
18670 n += display_mode_element (it, depth, field_width - n,
18671 precision - n, spec, props,
18672 risky);
18673 }
18674 }
18675 else if (EQ (car, QCpropertize))
18676 {
18677 /* An element of the form (:propertize ELT PROPS...)
18678 means display ELT but applying properties PROPS. */
18679
18680 if (risky)
18681 break;
18682
18683 if (CONSP (XCDR (elt)))
18684 n += display_mode_element (it, depth, field_width - n,
18685 precision - n, XCAR (XCDR (elt)),
18686 XCDR (XCDR (elt)), risky);
18687 }
18688 else if (SYMBOLP (car))
18689 {
18690 tem = Fboundp (car);
18691 elt = XCDR (elt);
18692 if (!CONSP (elt))
18693 goto invalid;
18694 /* elt is now the cdr, and we know it is a cons cell.
18695 Use its car if CAR has a non-nil value. */
18696 if (!NILP (tem))
18697 {
18698 tem = Fsymbol_value (car);
18699 if (!NILP (tem))
18700 {
18701 elt = XCAR (elt);
18702 goto tail_recurse;
18703 }
18704 }
18705 /* Symbol's value is nil (or symbol is unbound)
18706 Get the cddr of the original list
18707 and if possible find the caddr and use that. */
18708 elt = XCDR (elt);
18709 if (NILP (elt))
18710 break;
18711 else if (!CONSP (elt))
18712 goto invalid;
18713 elt = XCAR (elt);
18714 goto tail_recurse;
18715 }
18716 else if (INTEGERP (car))
18717 {
18718 register int lim = XINT (car);
18719 elt = XCDR (elt);
18720 if (lim < 0)
18721 {
18722 /* Negative int means reduce maximum width. */
18723 if (precision <= 0)
18724 precision = -lim;
18725 else
18726 precision = min (precision, -lim);
18727 }
18728 else if (lim > 0)
18729 {
18730 /* Padding specified. Don't let it be more than
18731 current maximum. */
18732 if (precision > 0)
18733 lim = min (precision, lim);
18734
18735 /* If that's more padding than already wanted, queue it.
18736 But don't reduce padding already specified even if
18737 that is beyond the current truncation point. */
18738 field_width = max (lim, field_width);
18739 }
18740 goto tail_recurse;
18741 }
18742 else if (STRINGP (car) || CONSP (car))
18743 {
18744 Lisp_Object halftail = elt;
18745 int len = 0;
18746
18747 while (CONSP (elt)
18748 && (precision <= 0 || n < precision))
18749 {
18750 n += display_mode_element (it, depth,
18751 /* Do padding only after the last
18752 element in the list. */
18753 (! CONSP (XCDR (elt))
18754 ? field_width - n
18755 : 0),
18756 precision - n, XCAR (elt),
18757 props, risky);
18758 elt = XCDR (elt);
18759 len++;
18760 if ((len & 1) == 0)
18761 halftail = XCDR (halftail);
18762 /* Check for cycle. */
18763 if (EQ (halftail, elt))
18764 break;
18765 }
18766 }
18767 }
18768 break;
18769
18770 default:
18771 invalid:
18772 elt = build_string ("*invalid*");
18773 goto tail_recurse;
18774 }
18775
18776 /* Pad to FIELD_WIDTH. */
18777 if (field_width > 0 && n < field_width)
18778 {
18779 switch (mode_line_target)
18780 {
18781 case MODE_LINE_NOPROP:
18782 case MODE_LINE_TITLE:
18783 n += store_mode_line_noprop ("", field_width - n, 0);
18784 break;
18785 case MODE_LINE_STRING:
18786 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18787 break;
18788 case MODE_LINE_DISPLAY:
18789 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18790 0, 0, 0);
18791 break;
18792 }
18793 }
18794
18795 return n;
18796 }
18797
18798 /* Store a mode-line string element in mode_line_string_list.
18799
18800 If STRING is non-null, display that C string. Otherwise, the Lisp
18801 string LISP_STRING is displayed.
18802
18803 FIELD_WIDTH is the minimum number of output glyphs to produce.
18804 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18805 with spaces. FIELD_WIDTH <= 0 means don't pad.
18806
18807 PRECISION is the maximum number of characters to output from
18808 STRING. PRECISION <= 0 means don't truncate the string.
18809
18810 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18811 properties to the string.
18812
18813 PROPS are the properties to add to the string.
18814 The mode_line_string_face face property is always added to the string.
18815 */
18816
18817 static int
18818 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18819 int field_width, int precision, Lisp_Object props)
18820 {
18821 int len;
18822 int n = 0;
18823
18824 if (string != NULL)
18825 {
18826 len = strlen (string);
18827 if (precision > 0 && len > precision)
18828 len = precision;
18829 lisp_string = make_string (string, len);
18830 if (NILP (props))
18831 props = mode_line_string_face_prop;
18832 else if (!NILP (mode_line_string_face))
18833 {
18834 Lisp_Object face = Fplist_get (props, Qface);
18835 props = Fcopy_sequence (props);
18836 if (NILP (face))
18837 face = mode_line_string_face;
18838 else
18839 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18840 props = Fplist_put (props, Qface, face);
18841 }
18842 Fadd_text_properties (make_number (0), make_number (len),
18843 props, lisp_string);
18844 }
18845 else
18846 {
18847 len = XFASTINT (Flength (lisp_string));
18848 if (precision > 0 && len > precision)
18849 {
18850 len = precision;
18851 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18852 precision = -1;
18853 }
18854 if (!NILP (mode_line_string_face))
18855 {
18856 Lisp_Object face;
18857 if (NILP (props))
18858 props = Ftext_properties_at (make_number (0), lisp_string);
18859 face = Fplist_get (props, Qface);
18860 if (NILP (face))
18861 face = mode_line_string_face;
18862 else
18863 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18864 props = Fcons (Qface, Fcons (face, Qnil));
18865 if (copy_string)
18866 lisp_string = Fcopy_sequence (lisp_string);
18867 }
18868 if (!NILP (props))
18869 Fadd_text_properties (make_number (0), make_number (len),
18870 props, lisp_string);
18871 }
18872
18873 if (len > 0)
18874 {
18875 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18876 n += len;
18877 }
18878
18879 if (field_width > len)
18880 {
18881 field_width -= len;
18882 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18883 if (!NILP (props))
18884 Fadd_text_properties (make_number (0), make_number (field_width),
18885 props, lisp_string);
18886 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18887 n += field_width;
18888 }
18889
18890 return n;
18891 }
18892
18893
18894 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18895 1, 4, 0,
18896 doc: /* Format a string out of a mode line format specification.
18897 First arg FORMAT specifies the mode line format (see `mode-line-format'
18898 for details) to use.
18899
18900 Optional second arg FACE specifies the face property to put
18901 on all characters for which no face is specified.
18902 The value t means whatever face the window's mode line currently uses
18903 \(either `mode-line' or `mode-line-inactive', depending).
18904 A value of nil means the default is no face property.
18905 If FACE is an integer, the value string has no text properties.
18906
18907 Optional third and fourth args WINDOW and BUFFER specify the window
18908 and buffer to use as the context for the formatting (defaults
18909 are the selected window and the window's buffer). */)
18910 (Lisp_Object format, Lisp_Object face, Lisp_Object window, Lisp_Object buffer)
18911 {
18912 struct it it;
18913 int len;
18914 struct window *w;
18915 struct buffer *old_buffer = NULL;
18916 int face_id = -1;
18917 int no_props = INTEGERP (face);
18918 int count = SPECPDL_INDEX ();
18919 Lisp_Object str;
18920 int string_start = 0;
18921
18922 if (NILP (window))
18923 window = selected_window;
18924 CHECK_WINDOW (window);
18925 w = XWINDOW (window);
18926
18927 if (NILP (buffer))
18928 buffer = w->buffer;
18929 CHECK_BUFFER (buffer);
18930
18931 /* Make formatting the modeline a non-op when noninteractive, otherwise
18932 there will be problems later caused by a partially initialized frame. */
18933 if (NILP (format) || noninteractive)
18934 return empty_unibyte_string;
18935
18936 if (no_props)
18937 face = Qnil;
18938
18939 if (!NILP (face))
18940 {
18941 if (EQ (face, Qt))
18942 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
18943 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
18944 }
18945
18946 if (face_id < 0)
18947 face_id = DEFAULT_FACE_ID;
18948
18949 if (XBUFFER (buffer) != current_buffer)
18950 old_buffer = current_buffer;
18951
18952 /* Save things including mode_line_proptrans_alist,
18953 and set that to nil so that we don't alter the outer value. */
18954 record_unwind_protect (unwind_format_mode_line,
18955 format_mode_line_unwind_data
18956 (old_buffer, selected_window, 1));
18957 mode_line_proptrans_alist = Qnil;
18958
18959 Fselect_window (window, Qt);
18960 if (old_buffer)
18961 set_buffer_internal_1 (XBUFFER (buffer));
18962
18963 init_iterator (&it, w, -1, -1, NULL, face_id);
18964
18965 if (no_props)
18966 {
18967 mode_line_target = MODE_LINE_NOPROP;
18968 mode_line_string_face_prop = Qnil;
18969 mode_line_string_list = Qnil;
18970 string_start = MODE_LINE_NOPROP_LEN (0);
18971 }
18972 else
18973 {
18974 mode_line_target = MODE_LINE_STRING;
18975 mode_line_string_list = Qnil;
18976 mode_line_string_face = face;
18977 mode_line_string_face_prop
18978 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18979 }
18980
18981 push_kboard (FRAME_KBOARD (it.f));
18982 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18983 pop_kboard ();
18984
18985 if (no_props)
18986 {
18987 len = MODE_LINE_NOPROP_LEN (string_start);
18988 str = make_string (mode_line_noprop_buf + string_start, len);
18989 }
18990 else
18991 {
18992 mode_line_string_list = Fnreverse (mode_line_string_list);
18993 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18994 empty_unibyte_string);
18995 }
18996
18997 unbind_to (count, Qnil);
18998 return str;
18999 }
19000
19001 /* Write a null-terminated, right justified decimal representation of
19002 the positive integer D to BUF using a minimal field width WIDTH. */
19003
19004 static void
19005 pint2str (register char *buf, register int width, register int d)
19006 {
19007 register char *p = buf;
19008
19009 if (d <= 0)
19010 *p++ = '0';
19011 else
19012 {
19013 while (d > 0)
19014 {
19015 *p++ = d % 10 + '0';
19016 d /= 10;
19017 }
19018 }
19019
19020 for (width -= (int) (p - buf); width > 0; --width)
19021 *p++ = ' ';
19022 *p-- = '\0';
19023 while (p > buf)
19024 {
19025 d = *buf;
19026 *buf++ = *p;
19027 *p-- = d;
19028 }
19029 }
19030
19031 /* Write a null-terminated, right justified decimal and "human
19032 readable" representation of the nonnegative integer D to BUF using
19033 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19034
19035 static const char power_letter[] =
19036 {
19037 0, /* not used */
19038 'k', /* kilo */
19039 'M', /* mega */
19040 'G', /* giga */
19041 'T', /* tera */
19042 'P', /* peta */
19043 'E', /* exa */
19044 'Z', /* zetta */
19045 'Y' /* yotta */
19046 };
19047
19048 static void
19049 pint2hrstr (char *buf, int width, int d)
19050 {
19051 /* We aim to represent the nonnegative integer D as
19052 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19053 int quotient = d;
19054 int remainder = 0;
19055 /* -1 means: do not use TENTHS. */
19056 int tenths = -1;
19057 int exponent = 0;
19058
19059 /* Length of QUOTIENT.TENTHS as a string. */
19060 int length;
19061
19062 char * psuffix;
19063 char * p;
19064
19065 if (1000 <= quotient)
19066 {
19067 /* Scale to the appropriate EXPONENT. */
19068 do
19069 {
19070 remainder = quotient % 1000;
19071 quotient /= 1000;
19072 exponent++;
19073 }
19074 while (1000 <= quotient);
19075
19076 /* Round to nearest and decide whether to use TENTHS or not. */
19077 if (quotient <= 9)
19078 {
19079 tenths = remainder / 100;
19080 if (50 <= remainder % 100)
19081 {
19082 if (tenths < 9)
19083 tenths++;
19084 else
19085 {
19086 quotient++;
19087 if (quotient == 10)
19088 tenths = -1;
19089 else
19090 tenths = 0;
19091 }
19092 }
19093 }
19094 else
19095 if (500 <= remainder)
19096 {
19097 if (quotient < 999)
19098 quotient++;
19099 else
19100 {
19101 quotient = 1;
19102 exponent++;
19103 tenths = 0;
19104 }
19105 }
19106 }
19107
19108 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19109 if (tenths == -1 && quotient <= 99)
19110 if (quotient <= 9)
19111 length = 1;
19112 else
19113 length = 2;
19114 else
19115 length = 3;
19116 p = psuffix = buf + max (width, length);
19117
19118 /* Print EXPONENT. */
19119 if (exponent)
19120 *psuffix++ = power_letter[exponent];
19121 *psuffix = '\0';
19122
19123 /* Print TENTHS. */
19124 if (tenths >= 0)
19125 {
19126 *--p = '0' + tenths;
19127 *--p = '.';
19128 }
19129
19130 /* Print QUOTIENT. */
19131 do
19132 {
19133 int digit = quotient % 10;
19134 *--p = '0' + digit;
19135 }
19136 while ((quotient /= 10) != 0);
19137
19138 /* Print leading spaces. */
19139 while (buf < p)
19140 *--p = ' ';
19141 }
19142
19143 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19144 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19145 type of CODING_SYSTEM. Return updated pointer into BUF. */
19146
19147 static unsigned char invalid_eol_type[] = "(*invalid*)";
19148
19149 static char *
19150 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19151 {
19152 Lisp_Object val;
19153 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19154 const unsigned char *eol_str;
19155 int eol_str_len;
19156 /* The EOL conversion we are using. */
19157 Lisp_Object eoltype;
19158
19159 val = CODING_SYSTEM_SPEC (coding_system);
19160 eoltype = Qnil;
19161
19162 if (!VECTORP (val)) /* Not yet decided. */
19163 {
19164 if (multibyte)
19165 *buf++ = '-';
19166 if (eol_flag)
19167 eoltype = eol_mnemonic_undecided;
19168 /* Don't mention EOL conversion if it isn't decided. */
19169 }
19170 else
19171 {
19172 Lisp_Object attrs;
19173 Lisp_Object eolvalue;
19174
19175 attrs = AREF (val, 0);
19176 eolvalue = AREF (val, 2);
19177
19178 if (multibyte)
19179 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19180
19181 if (eol_flag)
19182 {
19183 /* The EOL conversion that is normal on this system. */
19184
19185 if (NILP (eolvalue)) /* Not yet decided. */
19186 eoltype = eol_mnemonic_undecided;
19187 else if (VECTORP (eolvalue)) /* Not yet decided. */
19188 eoltype = eol_mnemonic_undecided;
19189 else /* eolvalue is Qunix, Qdos, or Qmac. */
19190 eoltype = (EQ (eolvalue, Qunix)
19191 ? eol_mnemonic_unix
19192 : (EQ (eolvalue, Qdos) == 1
19193 ? eol_mnemonic_dos : eol_mnemonic_mac));
19194 }
19195 }
19196
19197 if (eol_flag)
19198 {
19199 /* Mention the EOL conversion if it is not the usual one. */
19200 if (STRINGP (eoltype))
19201 {
19202 eol_str = SDATA (eoltype);
19203 eol_str_len = SBYTES (eoltype);
19204 }
19205 else if (CHARACTERP (eoltype))
19206 {
19207 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19208 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19209 eol_str = tmp;
19210 }
19211 else
19212 {
19213 eol_str = invalid_eol_type;
19214 eol_str_len = sizeof (invalid_eol_type) - 1;
19215 }
19216 memcpy (buf, eol_str, eol_str_len);
19217 buf += eol_str_len;
19218 }
19219
19220 return buf;
19221 }
19222
19223 /* Return a string for the output of a mode line %-spec for window W,
19224 generated by character C. PRECISION >= 0 means don't return a
19225 string longer than that value. FIELD_WIDTH > 0 means pad the
19226 string returned with spaces to that value. Return a Lisp string in
19227 *STRING if the resulting string is taken from that Lisp string.
19228
19229 Note we operate on the current buffer for most purposes,
19230 the exception being w->base_line_pos. */
19231
19232 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19233
19234 static const char *
19235 decode_mode_spec (struct window *w, register int c, int field_width,
19236 int precision, Lisp_Object *string)
19237 {
19238 Lisp_Object obj;
19239 struct frame *f = XFRAME (WINDOW_FRAME (w));
19240 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19241 struct buffer *b = current_buffer;
19242
19243 obj = Qnil;
19244 *string = Qnil;
19245
19246 switch (c)
19247 {
19248 case '*':
19249 if (!NILP (b->read_only))
19250 return "%";
19251 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19252 return "*";
19253 return "-";
19254
19255 case '+':
19256 /* This differs from %* only for a modified read-only buffer. */
19257 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19258 return "*";
19259 if (!NILP (b->read_only))
19260 return "%";
19261 return "-";
19262
19263 case '&':
19264 /* This differs from %* in ignoring read-only-ness. */
19265 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19266 return "*";
19267 return "-";
19268
19269 case '%':
19270 return "%";
19271
19272 case '[':
19273 {
19274 int i;
19275 char *p;
19276
19277 if (command_loop_level > 5)
19278 return "[[[... ";
19279 p = decode_mode_spec_buf;
19280 for (i = 0; i < command_loop_level; i++)
19281 *p++ = '[';
19282 *p = 0;
19283 return decode_mode_spec_buf;
19284 }
19285
19286 case ']':
19287 {
19288 int i;
19289 char *p;
19290
19291 if (command_loop_level > 5)
19292 return " ...]]]";
19293 p = decode_mode_spec_buf;
19294 for (i = 0; i < command_loop_level; i++)
19295 *p++ = ']';
19296 *p = 0;
19297 return decode_mode_spec_buf;
19298 }
19299
19300 case '-':
19301 {
19302 register int i;
19303
19304 /* Let lots_of_dashes be a string of infinite length. */
19305 if (mode_line_target == MODE_LINE_NOPROP ||
19306 mode_line_target == MODE_LINE_STRING)
19307 return "--";
19308 if (field_width <= 0
19309 || field_width > sizeof (lots_of_dashes))
19310 {
19311 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19312 decode_mode_spec_buf[i] = '-';
19313 decode_mode_spec_buf[i] = '\0';
19314 return decode_mode_spec_buf;
19315 }
19316 else
19317 return lots_of_dashes;
19318 }
19319
19320 case 'b':
19321 obj = b->name;
19322 break;
19323
19324 case 'c':
19325 /* %c and %l are ignored in `frame-title-format'.
19326 (In redisplay_internal, the frame title is drawn _before_ the
19327 windows are updated, so the stuff which depends on actual
19328 window contents (such as %l) may fail to render properly, or
19329 even crash emacs.) */
19330 if (mode_line_target == MODE_LINE_TITLE)
19331 return "";
19332 else
19333 {
19334 int col = (int) current_column (); /* iftc */
19335 w->column_number_displayed = make_number (col);
19336 pint2str (decode_mode_spec_buf, field_width, col);
19337 return decode_mode_spec_buf;
19338 }
19339
19340 case 'e':
19341 #ifndef SYSTEM_MALLOC
19342 {
19343 if (NILP (Vmemory_full))
19344 return "";
19345 else
19346 return "!MEM FULL! ";
19347 }
19348 #else
19349 return "";
19350 #endif
19351
19352 case 'F':
19353 /* %F displays the frame name. */
19354 if (!NILP (f->title))
19355 return (char *) SDATA (f->title);
19356 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19357 return (char *) SDATA (f->name);
19358 return "Emacs";
19359
19360 case 'f':
19361 obj = b->filename;
19362 break;
19363
19364 case 'i':
19365 {
19366 int size = ZV - BEGV;
19367 pint2str (decode_mode_spec_buf, field_width, size);
19368 return decode_mode_spec_buf;
19369 }
19370
19371 case 'I':
19372 {
19373 int size = ZV - BEGV;
19374 pint2hrstr (decode_mode_spec_buf, field_width, size);
19375 return decode_mode_spec_buf;
19376 }
19377
19378 case 'l':
19379 {
19380 int startpos, startpos_byte, line, linepos, linepos_byte;
19381 int topline, nlines, junk, height;
19382
19383 /* %c and %l are ignored in `frame-title-format'. */
19384 if (mode_line_target == MODE_LINE_TITLE)
19385 return "";
19386
19387 startpos = XMARKER (w->start)->charpos;
19388 startpos_byte = marker_byte_position (w->start);
19389 height = WINDOW_TOTAL_LINES (w);
19390
19391 /* If we decided that this buffer isn't suitable for line numbers,
19392 don't forget that too fast. */
19393 if (EQ (w->base_line_pos, w->buffer))
19394 goto no_value;
19395 /* But do forget it, if the window shows a different buffer now. */
19396 else if (BUFFERP (w->base_line_pos))
19397 w->base_line_pos = Qnil;
19398
19399 /* If the buffer is very big, don't waste time. */
19400 if (INTEGERP (Vline_number_display_limit)
19401 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19402 {
19403 w->base_line_pos = Qnil;
19404 w->base_line_number = Qnil;
19405 goto no_value;
19406 }
19407
19408 if (INTEGERP (w->base_line_number)
19409 && INTEGERP (w->base_line_pos)
19410 && XFASTINT (w->base_line_pos) <= startpos)
19411 {
19412 line = XFASTINT (w->base_line_number);
19413 linepos = XFASTINT (w->base_line_pos);
19414 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19415 }
19416 else
19417 {
19418 line = 1;
19419 linepos = BUF_BEGV (b);
19420 linepos_byte = BUF_BEGV_BYTE (b);
19421 }
19422
19423 /* Count lines from base line to window start position. */
19424 nlines = display_count_lines (linepos, linepos_byte,
19425 startpos_byte,
19426 startpos, &junk);
19427
19428 topline = nlines + line;
19429
19430 /* Determine a new base line, if the old one is too close
19431 or too far away, or if we did not have one.
19432 "Too close" means it's plausible a scroll-down would
19433 go back past it. */
19434 if (startpos == BUF_BEGV (b))
19435 {
19436 w->base_line_number = make_number (topline);
19437 w->base_line_pos = make_number (BUF_BEGV (b));
19438 }
19439 else if (nlines < height + 25 || nlines > height * 3 + 50
19440 || linepos == BUF_BEGV (b))
19441 {
19442 int limit = BUF_BEGV (b);
19443 int limit_byte = BUF_BEGV_BYTE (b);
19444 int position;
19445 int distance = (height * 2 + 30) * line_number_display_limit_width;
19446
19447 if (startpos - distance > limit)
19448 {
19449 limit = startpos - distance;
19450 limit_byte = CHAR_TO_BYTE (limit);
19451 }
19452
19453 nlines = display_count_lines (startpos, startpos_byte,
19454 limit_byte,
19455 - (height * 2 + 30),
19456 &position);
19457 /* If we couldn't find the lines we wanted within
19458 line_number_display_limit_width chars per line,
19459 give up on line numbers for this window. */
19460 if (position == limit_byte && limit == startpos - distance)
19461 {
19462 w->base_line_pos = w->buffer;
19463 w->base_line_number = Qnil;
19464 goto no_value;
19465 }
19466
19467 w->base_line_number = make_number (topline - nlines);
19468 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19469 }
19470
19471 /* Now count lines from the start pos to point. */
19472 nlines = display_count_lines (startpos, startpos_byte,
19473 PT_BYTE, PT, &junk);
19474
19475 /* Record that we did display the line number. */
19476 line_number_displayed = 1;
19477
19478 /* Make the string to show. */
19479 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19480 return decode_mode_spec_buf;
19481 no_value:
19482 {
19483 char* p = decode_mode_spec_buf;
19484 int pad = field_width - 2;
19485 while (pad-- > 0)
19486 *p++ = ' ';
19487 *p++ = '?';
19488 *p++ = '?';
19489 *p = '\0';
19490 return decode_mode_spec_buf;
19491 }
19492 }
19493 break;
19494
19495 case 'm':
19496 obj = b->mode_name;
19497 break;
19498
19499 case 'n':
19500 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19501 return " Narrow";
19502 break;
19503
19504 case 'p':
19505 {
19506 int pos = marker_position (w->start);
19507 int total = BUF_ZV (b) - BUF_BEGV (b);
19508
19509 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19510 {
19511 if (pos <= BUF_BEGV (b))
19512 return "All";
19513 else
19514 return "Bottom";
19515 }
19516 else if (pos <= BUF_BEGV (b))
19517 return "Top";
19518 else
19519 {
19520 if (total > 1000000)
19521 /* Do it differently for a large value, to avoid overflow. */
19522 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19523 else
19524 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19525 /* We can't normally display a 3-digit number,
19526 so get us a 2-digit number that is close. */
19527 if (total == 100)
19528 total = 99;
19529 sprintf (decode_mode_spec_buf, "%2d%%", total);
19530 return decode_mode_spec_buf;
19531 }
19532 }
19533
19534 /* Display percentage of size above the bottom of the screen. */
19535 case 'P':
19536 {
19537 int toppos = marker_position (w->start);
19538 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19539 int total = BUF_ZV (b) - BUF_BEGV (b);
19540
19541 if (botpos >= BUF_ZV (b))
19542 {
19543 if (toppos <= BUF_BEGV (b))
19544 return "All";
19545 else
19546 return "Bottom";
19547 }
19548 else
19549 {
19550 if (total > 1000000)
19551 /* Do it differently for a large value, to avoid overflow. */
19552 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19553 else
19554 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19555 /* We can't normally display a 3-digit number,
19556 so get us a 2-digit number that is close. */
19557 if (total == 100)
19558 total = 99;
19559 if (toppos <= BUF_BEGV (b))
19560 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19561 else
19562 sprintf (decode_mode_spec_buf, "%2d%%", total);
19563 return decode_mode_spec_buf;
19564 }
19565 }
19566
19567 case 's':
19568 /* status of process */
19569 obj = Fget_buffer_process (Fcurrent_buffer ());
19570 if (NILP (obj))
19571 return "no process";
19572 #ifndef MSDOS
19573 obj = Fsymbol_name (Fprocess_status (obj));
19574 #endif
19575 break;
19576
19577 case '@':
19578 {
19579 int count = inhibit_garbage_collection ();
19580 Lisp_Object val = call1 (intern ("file-remote-p"),
19581 current_buffer->directory);
19582 unbind_to (count, Qnil);
19583
19584 if (NILP (val))
19585 return "-";
19586 else
19587 return "@";
19588 }
19589
19590 case 't': /* indicate TEXT or BINARY */
19591 #ifdef MODE_LINE_BINARY_TEXT
19592 return MODE_LINE_BINARY_TEXT (b);
19593 #else
19594 return "T";
19595 #endif
19596
19597 case 'z':
19598 /* coding-system (not including end-of-line format) */
19599 case 'Z':
19600 /* coding-system (including end-of-line type) */
19601 {
19602 int eol_flag = (c == 'Z');
19603 char *p = decode_mode_spec_buf;
19604
19605 if (! FRAME_WINDOW_P (f))
19606 {
19607 /* No need to mention EOL here--the terminal never needs
19608 to do EOL conversion. */
19609 p = decode_mode_spec_coding (CODING_ID_NAME
19610 (FRAME_KEYBOARD_CODING (f)->id),
19611 p, 0);
19612 p = decode_mode_spec_coding (CODING_ID_NAME
19613 (FRAME_TERMINAL_CODING (f)->id),
19614 p, 0);
19615 }
19616 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19617 p, eol_flag);
19618
19619 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19620 #ifdef subprocesses
19621 obj = Fget_buffer_process (Fcurrent_buffer ());
19622 if (PROCESSP (obj))
19623 {
19624 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19625 p, eol_flag);
19626 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19627 p, eol_flag);
19628 }
19629 #endif /* subprocesses */
19630 #endif /* 0 */
19631 *p = 0;
19632 return decode_mode_spec_buf;
19633 }
19634 }
19635
19636 if (STRINGP (obj))
19637 {
19638 *string = obj;
19639 return (char *) SDATA (obj);
19640 }
19641 else
19642 return "";
19643 }
19644
19645
19646 /* Count up to COUNT lines starting from START / START_BYTE.
19647 But don't go beyond LIMIT_BYTE.
19648 Return the number of lines thus found (always nonnegative).
19649
19650 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19651
19652 static int
19653 display_count_lines (int start, int start_byte, int limit_byte, int count,
19654 int *byte_pos_ptr)
19655 {
19656 register unsigned char *cursor;
19657 unsigned char *base;
19658
19659 register int ceiling;
19660 register unsigned char *ceiling_addr;
19661 int orig_count = count;
19662
19663 /* If we are not in selective display mode,
19664 check only for newlines. */
19665 int selective_display = (!NILP (current_buffer->selective_display)
19666 && !INTEGERP (current_buffer->selective_display));
19667
19668 if (count > 0)
19669 {
19670 while (start_byte < limit_byte)
19671 {
19672 ceiling = BUFFER_CEILING_OF (start_byte);
19673 ceiling = min (limit_byte - 1, ceiling);
19674 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19675 base = (cursor = BYTE_POS_ADDR (start_byte));
19676 while (1)
19677 {
19678 if (selective_display)
19679 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19680 ;
19681 else
19682 while (*cursor != '\n' && ++cursor != ceiling_addr)
19683 ;
19684
19685 if (cursor != ceiling_addr)
19686 {
19687 if (--count == 0)
19688 {
19689 start_byte += cursor - base + 1;
19690 *byte_pos_ptr = start_byte;
19691 return orig_count;
19692 }
19693 else
19694 if (++cursor == ceiling_addr)
19695 break;
19696 }
19697 else
19698 break;
19699 }
19700 start_byte += cursor - base;
19701 }
19702 }
19703 else
19704 {
19705 while (start_byte > limit_byte)
19706 {
19707 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19708 ceiling = max (limit_byte, ceiling);
19709 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19710 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19711 while (1)
19712 {
19713 if (selective_display)
19714 while (--cursor != ceiling_addr
19715 && *cursor != '\n' && *cursor != 015)
19716 ;
19717 else
19718 while (--cursor != ceiling_addr && *cursor != '\n')
19719 ;
19720
19721 if (cursor != ceiling_addr)
19722 {
19723 if (++count == 0)
19724 {
19725 start_byte += cursor - base + 1;
19726 *byte_pos_ptr = start_byte;
19727 /* When scanning backwards, we should
19728 not count the newline posterior to which we stop. */
19729 return - orig_count - 1;
19730 }
19731 }
19732 else
19733 break;
19734 }
19735 /* Here we add 1 to compensate for the last decrement
19736 of CURSOR, which took it past the valid range. */
19737 start_byte += cursor - base + 1;
19738 }
19739 }
19740
19741 *byte_pos_ptr = limit_byte;
19742
19743 if (count < 0)
19744 return - orig_count + count;
19745 return orig_count - count;
19746
19747 }
19748
19749
19750 \f
19751 /***********************************************************************
19752 Displaying strings
19753 ***********************************************************************/
19754
19755 /* Display a NUL-terminated string, starting with index START.
19756
19757 If STRING is non-null, display that C string. Otherwise, the Lisp
19758 string LISP_STRING is displayed. There's a case that STRING is
19759 non-null and LISP_STRING is not nil. It means STRING is a string
19760 data of LISP_STRING. In that case, we display LISP_STRING while
19761 ignoring its text properties.
19762
19763 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19764 FACE_STRING. Display STRING or LISP_STRING with the face at
19765 FACE_STRING_POS in FACE_STRING:
19766
19767 Display the string in the environment given by IT, but use the
19768 standard display table, temporarily.
19769
19770 FIELD_WIDTH is the minimum number of output glyphs to produce.
19771 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19772 with spaces. If STRING has more characters, more than FIELD_WIDTH
19773 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19774
19775 PRECISION is the maximum number of characters to output from
19776 STRING. PRECISION < 0 means don't truncate the string.
19777
19778 This is roughly equivalent to printf format specifiers:
19779
19780 FIELD_WIDTH PRECISION PRINTF
19781 ----------------------------------------
19782 -1 -1 %s
19783 -1 10 %.10s
19784 10 -1 %10s
19785 20 10 %20.10s
19786
19787 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19788 display them, and < 0 means obey the current buffer's value of
19789 enable_multibyte_characters.
19790
19791 Value is the number of columns displayed. */
19792
19793 static int
19794 display_string (const unsigned char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19795 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19796 int field_width, int precision, int max_x, int multibyte)
19797 {
19798 int hpos_at_start = it->hpos;
19799 int saved_face_id = it->face_id;
19800 struct glyph_row *row = it->glyph_row;
19801
19802 /* Initialize the iterator IT for iteration over STRING beginning
19803 with index START. */
19804 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19805 precision, field_width, multibyte);
19806 if (string && STRINGP (lisp_string))
19807 /* LISP_STRING is the one returned by decode_mode_spec. We should
19808 ignore its text properties. */
19809 it->stop_charpos = -1;
19810
19811 /* If displaying STRING, set up the face of the iterator
19812 from LISP_STRING, if that's given. */
19813 if (STRINGP (face_string))
19814 {
19815 EMACS_INT endptr;
19816 struct face *face;
19817
19818 it->face_id
19819 = face_at_string_position (it->w, face_string, face_string_pos,
19820 0, it->region_beg_charpos,
19821 it->region_end_charpos,
19822 &endptr, it->base_face_id, 0);
19823 face = FACE_FROM_ID (it->f, it->face_id);
19824 it->face_box_p = face->box != FACE_NO_BOX;
19825 }
19826
19827 /* Set max_x to the maximum allowed X position. Don't let it go
19828 beyond the right edge of the window. */
19829 if (max_x <= 0)
19830 max_x = it->last_visible_x;
19831 else
19832 max_x = min (max_x, it->last_visible_x);
19833
19834 /* Skip over display elements that are not visible. because IT->w is
19835 hscrolled. */
19836 if (it->current_x < it->first_visible_x)
19837 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19838 MOVE_TO_POS | MOVE_TO_X);
19839
19840 row->ascent = it->max_ascent;
19841 row->height = it->max_ascent + it->max_descent;
19842 row->phys_ascent = it->max_phys_ascent;
19843 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19844 row->extra_line_spacing = it->max_extra_line_spacing;
19845
19846 /* This condition is for the case that we are called with current_x
19847 past last_visible_x. */
19848 while (it->current_x < max_x)
19849 {
19850 int x_before, x, n_glyphs_before, i, nglyphs;
19851
19852 /* Get the next display element. */
19853 if (!get_next_display_element (it))
19854 break;
19855
19856 /* Produce glyphs. */
19857 x_before = it->current_x;
19858 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19859 PRODUCE_GLYPHS (it);
19860
19861 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19862 i = 0;
19863 x = x_before;
19864 while (i < nglyphs)
19865 {
19866 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19867
19868 if (it->line_wrap != TRUNCATE
19869 && x + glyph->pixel_width > max_x)
19870 {
19871 /* End of continued line or max_x reached. */
19872 if (CHAR_GLYPH_PADDING_P (*glyph))
19873 {
19874 /* A wide character is unbreakable. */
19875 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19876 it->current_x = x_before;
19877 }
19878 else
19879 {
19880 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19881 it->current_x = x;
19882 }
19883 break;
19884 }
19885 else if (x + glyph->pixel_width >= it->first_visible_x)
19886 {
19887 /* Glyph is at least partially visible. */
19888 ++it->hpos;
19889 if (x < it->first_visible_x)
19890 it->glyph_row->x = x - it->first_visible_x;
19891 }
19892 else
19893 {
19894 /* Glyph is off the left margin of the display area.
19895 Should not happen. */
19896 abort ();
19897 }
19898
19899 row->ascent = max (row->ascent, it->max_ascent);
19900 row->height = max (row->height, it->max_ascent + it->max_descent);
19901 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19902 row->phys_height = max (row->phys_height,
19903 it->max_phys_ascent + it->max_phys_descent);
19904 row->extra_line_spacing = max (row->extra_line_spacing,
19905 it->max_extra_line_spacing);
19906 x += glyph->pixel_width;
19907 ++i;
19908 }
19909
19910 /* Stop if max_x reached. */
19911 if (i < nglyphs)
19912 break;
19913
19914 /* Stop at line ends. */
19915 if (ITERATOR_AT_END_OF_LINE_P (it))
19916 {
19917 it->continuation_lines_width = 0;
19918 break;
19919 }
19920
19921 set_iterator_to_next (it, 1);
19922
19923 /* Stop if truncating at the right edge. */
19924 if (it->line_wrap == TRUNCATE
19925 && it->current_x >= it->last_visible_x)
19926 {
19927 /* Add truncation mark, but don't do it if the line is
19928 truncated at a padding space. */
19929 if (IT_CHARPOS (*it) < it->string_nchars)
19930 {
19931 if (!FRAME_WINDOW_P (it->f))
19932 {
19933 int i, n;
19934
19935 if (it->current_x > it->last_visible_x)
19936 {
19937 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19938 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19939 break;
19940 for (n = row->used[TEXT_AREA]; i < n; ++i)
19941 {
19942 row->used[TEXT_AREA] = i;
19943 produce_special_glyphs (it, IT_TRUNCATION);
19944 }
19945 }
19946 produce_special_glyphs (it, IT_TRUNCATION);
19947 }
19948 it->glyph_row->truncated_on_right_p = 1;
19949 }
19950 break;
19951 }
19952 }
19953
19954 /* Maybe insert a truncation at the left. */
19955 if (it->first_visible_x
19956 && IT_CHARPOS (*it) > 0)
19957 {
19958 if (!FRAME_WINDOW_P (it->f))
19959 insert_left_trunc_glyphs (it);
19960 it->glyph_row->truncated_on_left_p = 1;
19961 }
19962
19963 it->face_id = saved_face_id;
19964
19965 /* Value is number of columns displayed. */
19966 return it->hpos - hpos_at_start;
19967 }
19968
19969
19970 \f
19971 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19972 appears as an element of LIST or as the car of an element of LIST.
19973 If PROPVAL is a list, compare each element against LIST in that
19974 way, and return 1/2 if any element of PROPVAL is found in LIST.
19975 Otherwise return 0. This function cannot quit.
19976 The return value is 2 if the text is invisible but with an ellipsis
19977 and 1 if it's invisible and without an ellipsis. */
19978
19979 int
19980 invisible_p (register Lisp_Object propval, Lisp_Object list)
19981 {
19982 register Lisp_Object tail, proptail;
19983
19984 for (tail = list; CONSP (tail); tail = XCDR (tail))
19985 {
19986 register Lisp_Object tem;
19987 tem = XCAR (tail);
19988 if (EQ (propval, tem))
19989 return 1;
19990 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19991 return NILP (XCDR (tem)) ? 1 : 2;
19992 }
19993
19994 if (CONSP (propval))
19995 {
19996 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19997 {
19998 Lisp_Object propelt;
19999 propelt = XCAR (proptail);
20000 for (tail = list; CONSP (tail); tail = XCDR (tail))
20001 {
20002 register Lisp_Object tem;
20003 tem = XCAR (tail);
20004 if (EQ (propelt, tem))
20005 return 1;
20006 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20007 return NILP (XCDR (tem)) ? 1 : 2;
20008 }
20009 }
20010 }
20011
20012 return 0;
20013 }
20014
20015 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20016 doc: /* Non-nil if the property makes the text invisible.
20017 POS-OR-PROP can be a marker or number, in which case it is taken to be
20018 a position in the current buffer and the value of the `invisible' property
20019 is checked; or it can be some other value, which is then presumed to be the
20020 value of the `invisible' property of the text of interest.
20021 The non-nil value returned can be t for truly invisible text or something
20022 else if the text is replaced by an ellipsis. */)
20023 (Lisp_Object pos_or_prop)
20024 {
20025 Lisp_Object prop
20026 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20027 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20028 : pos_or_prop);
20029 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20030 return (invis == 0 ? Qnil
20031 : invis == 1 ? Qt
20032 : make_number (invis));
20033 }
20034
20035 /* Calculate a width or height in pixels from a specification using
20036 the following elements:
20037
20038 SPEC ::=
20039 NUM - a (fractional) multiple of the default font width/height
20040 (NUM) - specifies exactly NUM pixels
20041 UNIT - a fixed number of pixels, see below.
20042 ELEMENT - size of a display element in pixels, see below.
20043 (NUM . SPEC) - equals NUM * SPEC
20044 (+ SPEC SPEC ...) - add pixel values
20045 (- SPEC SPEC ...) - subtract pixel values
20046 (- SPEC) - negate pixel value
20047
20048 NUM ::=
20049 INT or FLOAT - a number constant
20050 SYMBOL - use symbol's (buffer local) variable binding.
20051
20052 UNIT ::=
20053 in - pixels per inch *)
20054 mm - pixels per 1/1000 meter *)
20055 cm - pixels per 1/100 meter *)
20056 width - width of current font in pixels.
20057 height - height of current font in pixels.
20058
20059 *) using the ratio(s) defined in display-pixels-per-inch.
20060
20061 ELEMENT ::=
20062
20063 left-fringe - left fringe width in pixels
20064 right-fringe - right fringe width in pixels
20065
20066 left-margin - left margin width in pixels
20067 right-margin - right margin width in pixels
20068
20069 scroll-bar - scroll-bar area width in pixels
20070
20071 Examples:
20072
20073 Pixels corresponding to 5 inches:
20074 (5 . in)
20075
20076 Total width of non-text areas on left side of window (if scroll-bar is on left):
20077 '(space :width (+ left-fringe left-margin scroll-bar))
20078
20079 Align to first text column (in header line):
20080 '(space :align-to 0)
20081
20082 Align to middle of text area minus half the width of variable `my-image'
20083 containing a loaded image:
20084 '(space :align-to (0.5 . (- text my-image)))
20085
20086 Width of left margin minus width of 1 character in the default font:
20087 '(space :width (- left-margin 1))
20088
20089 Width of left margin minus width of 2 characters in the current font:
20090 '(space :width (- left-margin (2 . width)))
20091
20092 Center 1 character over left-margin (in header line):
20093 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20094
20095 Different ways to express width of left fringe plus left margin minus one pixel:
20096 '(space :width (- (+ left-fringe left-margin) (1)))
20097 '(space :width (+ left-fringe left-margin (- (1))))
20098 '(space :width (+ left-fringe left-margin (-1)))
20099
20100 */
20101
20102 #define NUMVAL(X) \
20103 ((INTEGERP (X) || FLOATP (X)) \
20104 ? XFLOATINT (X) \
20105 : - 1)
20106
20107 int
20108 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20109 struct font *font, int width_p, int *align_to)
20110 {
20111 double pixels;
20112
20113 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20114 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20115
20116 if (NILP (prop))
20117 return OK_PIXELS (0);
20118
20119 xassert (FRAME_LIVE_P (it->f));
20120
20121 if (SYMBOLP (prop))
20122 {
20123 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20124 {
20125 char *unit = SDATA (SYMBOL_NAME (prop));
20126
20127 if (unit[0] == 'i' && unit[1] == 'n')
20128 pixels = 1.0;
20129 else if (unit[0] == 'm' && unit[1] == 'm')
20130 pixels = 25.4;
20131 else if (unit[0] == 'c' && unit[1] == 'm')
20132 pixels = 2.54;
20133 else
20134 pixels = 0;
20135 if (pixels > 0)
20136 {
20137 double ppi;
20138 #ifdef HAVE_WINDOW_SYSTEM
20139 if (FRAME_WINDOW_P (it->f)
20140 && (ppi = (width_p
20141 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20142 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20143 ppi > 0))
20144 return OK_PIXELS (ppi / pixels);
20145 #endif
20146
20147 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20148 || (CONSP (Vdisplay_pixels_per_inch)
20149 && (ppi = (width_p
20150 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20151 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20152 ppi > 0)))
20153 return OK_PIXELS (ppi / pixels);
20154
20155 return 0;
20156 }
20157 }
20158
20159 #ifdef HAVE_WINDOW_SYSTEM
20160 if (EQ (prop, Qheight))
20161 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20162 if (EQ (prop, Qwidth))
20163 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20164 #else
20165 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20166 return OK_PIXELS (1);
20167 #endif
20168
20169 if (EQ (prop, Qtext))
20170 return OK_PIXELS (width_p
20171 ? window_box_width (it->w, TEXT_AREA)
20172 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20173
20174 if (align_to && *align_to < 0)
20175 {
20176 *res = 0;
20177 if (EQ (prop, Qleft))
20178 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20179 if (EQ (prop, Qright))
20180 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20181 if (EQ (prop, Qcenter))
20182 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20183 + window_box_width (it->w, TEXT_AREA) / 2);
20184 if (EQ (prop, Qleft_fringe))
20185 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20186 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20187 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20188 if (EQ (prop, Qright_fringe))
20189 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20190 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20191 : window_box_right_offset (it->w, TEXT_AREA));
20192 if (EQ (prop, Qleft_margin))
20193 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20194 if (EQ (prop, Qright_margin))
20195 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20196 if (EQ (prop, Qscroll_bar))
20197 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20198 ? 0
20199 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20200 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20201 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20202 : 0)));
20203 }
20204 else
20205 {
20206 if (EQ (prop, Qleft_fringe))
20207 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20208 if (EQ (prop, Qright_fringe))
20209 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20210 if (EQ (prop, Qleft_margin))
20211 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20212 if (EQ (prop, Qright_margin))
20213 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20214 if (EQ (prop, Qscroll_bar))
20215 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20216 }
20217
20218 prop = Fbuffer_local_value (prop, it->w->buffer);
20219 }
20220
20221 if (INTEGERP (prop) || FLOATP (prop))
20222 {
20223 int base_unit = (width_p
20224 ? FRAME_COLUMN_WIDTH (it->f)
20225 : FRAME_LINE_HEIGHT (it->f));
20226 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20227 }
20228
20229 if (CONSP (prop))
20230 {
20231 Lisp_Object car = XCAR (prop);
20232 Lisp_Object cdr = XCDR (prop);
20233
20234 if (SYMBOLP (car))
20235 {
20236 #ifdef HAVE_WINDOW_SYSTEM
20237 if (FRAME_WINDOW_P (it->f)
20238 && valid_image_p (prop))
20239 {
20240 int id = lookup_image (it->f, prop);
20241 struct image *img = IMAGE_FROM_ID (it->f, id);
20242
20243 return OK_PIXELS (width_p ? img->width : img->height);
20244 }
20245 #endif
20246 if (EQ (car, Qplus) || EQ (car, Qminus))
20247 {
20248 int first = 1;
20249 double px;
20250
20251 pixels = 0;
20252 while (CONSP (cdr))
20253 {
20254 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20255 font, width_p, align_to))
20256 return 0;
20257 if (first)
20258 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20259 else
20260 pixels += px;
20261 cdr = XCDR (cdr);
20262 }
20263 if (EQ (car, Qminus))
20264 pixels = -pixels;
20265 return OK_PIXELS (pixels);
20266 }
20267
20268 car = Fbuffer_local_value (car, it->w->buffer);
20269 }
20270
20271 if (INTEGERP (car) || FLOATP (car))
20272 {
20273 double fact;
20274 pixels = XFLOATINT (car);
20275 if (NILP (cdr))
20276 return OK_PIXELS (pixels);
20277 if (calc_pixel_width_or_height (&fact, it, cdr,
20278 font, width_p, align_to))
20279 return OK_PIXELS (pixels * fact);
20280 return 0;
20281 }
20282
20283 return 0;
20284 }
20285
20286 return 0;
20287 }
20288
20289 \f
20290 /***********************************************************************
20291 Glyph Display
20292 ***********************************************************************/
20293
20294 #ifdef HAVE_WINDOW_SYSTEM
20295
20296 #if GLYPH_DEBUG
20297
20298 void
20299 dump_glyph_string (s)
20300 struct glyph_string *s;
20301 {
20302 fprintf (stderr, "glyph string\n");
20303 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20304 s->x, s->y, s->width, s->height);
20305 fprintf (stderr, " ybase = %d\n", s->ybase);
20306 fprintf (stderr, " hl = %d\n", s->hl);
20307 fprintf (stderr, " left overhang = %d, right = %d\n",
20308 s->left_overhang, s->right_overhang);
20309 fprintf (stderr, " nchars = %d\n", s->nchars);
20310 fprintf (stderr, " extends to end of line = %d\n",
20311 s->extends_to_end_of_line_p);
20312 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20313 fprintf (stderr, " bg width = %d\n", s->background_width);
20314 }
20315
20316 #endif /* GLYPH_DEBUG */
20317
20318 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20319 of XChar2b structures for S; it can't be allocated in
20320 init_glyph_string because it must be allocated via `alloca'. W
20321 is the window on which S is drawn. ROW and AREA are the glyph row
20322 and area within the row from which S is constructed. START is the
20323 index of the first glyph structure covered by S. HL is a
20324 face-override for drawing S. */
20325
20326 #ifdef HAVE_NTGUI
20327 #define OPTIONAL_HDC(hdc) HDC hdc,
20328 #define DECLARE_HDC(hdc) HDC hdc;
20329 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20330 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20331 #endif
20332
20333 #ifndef OPTIONAL_HDC
20334 #define OPTIONAL_HDC(hdc)
20335 #define DECLARE_HDC(hdc)
20336 #define ALLOCATE_HDC(hdc, f)
20337 #define RELEASE_HDC(hdc, f)
20338 #endif
20339
20340 static void
20341 init_glyph_string (struct glyph_string *s,
20342 OPTIONAL_HDC (hdc)
20343 XChar2b *char2b, struct window *w, struct glyph_row *row,
20344 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20345 {
20346 memset (s, 0, sizeof *s);
20347 s->w = w;
20348 s->f = XFRAME (w->frame);
20349 #ifdef HAVE_NTGUI
20350 s->hdc = hdc;
20351 #endif
20352 s->display = FRAME_X_DISPLAY (s->f);
20353 s->window = FRAME_X_WINDOW (s->f);
20354 s->char2b = char2b;
20355 s->hl = hl;
20356 s->row = row;
20357 s->area = area;
20358 s->first_glyph = row->glyphs[area] + start;
20359 s->height = row->height;
20360 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20361 s->ybase = s->y + row->ascent;
20362 }
20363
20364
20365 /* Append the list of glyph strings with head H and tail T to the list
20366 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20367
20368 static INLINE void
20369 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20370 struct glyph_string *h, struct glyph_string *t)
20371 {
20372 if (h)
20373 {
20374 if (*head)
20375 (*tail)->next = h;
20376 else
20377 *head = h;
20378 h->prev = *tail;
20379 *tail = t;
20380 }
20381 }
20382
20383
20384 /* Prepend the list of glyph strings with head H and tail T to the
20385 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20386 result. */
20387
20388 static INLINE void
20389 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20390 struct glyph_string *h, struct glyph_string *t)
20391 {
20392 if (h)
20393 {
20394 if (*head)
20395 (*head)->prev = t;
20396 else
20397 *tail = t;
20398 t->next = *head;
20399 *head = h;
20400 }
20401 }
20402
20403
20404 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20405 Set *HEAD and *TAIL to the resulting list. */
20406
20407 static INLINE void
20408 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20409 struct glyph_string *s)
20410 {
20411 s->next = s->prev = NULL;
20412 append_glyph_string_lists (head, tail, s, s);
20413 }
20414
20415
20416 /* Get face and two-byte form of character C in face FACE_ID on frame
20417 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20418 means we want to display multibyte text. DISPLAY_P non-zero means
20419 make sure that X resources for the face returned are allocated.
20420 Value is a pointer to a realized face that is ready for display if
20421 DISPLAY_P is non-zero. */
20422
20423 static INLINE struct face *
20424 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20425 XChar2b *char2b, int multibyte_p, int display_p)
20426 {
20427 struct face *face = FACE_FROM_ID (f, face_id);
20428
20429 if (face->font)
20430 {
20431 unsigned code = face->font->driver->encode_char (face->font, c);
20432
20433 if (code != FONT_INVALID_CODE)
20434 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20435 else
20436 STORE_XCHAR2B (char2b, 0, 0);
20437 }
20438
20439 /* Make sure X resources of the face are allocated. */
20440 #ifdef HAVE_X_WINDOWS
20441 if (display_p)
20442 #endif
20443 {
20444 xassert (face != NULL);
20445 PREPARE_FACE_FOR_DISPLAY (f, face);
20446 }
20447
20448 return face;
20449 }
20450
20451
20452 /* Get face and two-byte form of character glyph GLYPH on frame F.
20453 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20454 a pointer to a realized face that is ready for display. */
20455
20456 static INLINE struct face *
20457 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20458 XChar2b *char2b, int *two_byte_p)
20459 {
20460 struct face *face;
20461
20462 xassert (glyph->type == CHAR_GLYPH);
20463 face = FACE_FROM_ID (f, glyph->face_id);
20464
20465 if (two_byte_p)
20466 *two_byte_p = 0;
20467
20468 if (face->font)
20469 {
20470 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
20471
20472 if (code != FONT_INVALID_CODE)
20473 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20474 else
20475 STORE_XCHAR2B (char2b, 0, 0);
20476 }
20477
20478 /* Make sure X resources of the face are allocated. */
20479 xassert (face != NULL);
20480 PREPARE_FACE_FOR_DISPLAY (f, face);
20481 return face;
20482 }
20483
20484
20485 /* Fill glyph string S with composition components specified by S->cmp.
20486
20487 BASE_FACE is the base face of the composition.
20488 S->cmp_from is the index of the first component for S.
20489
20490 OVERLAPS non-zero means S should draw the foreground only, and use
20491 its physical height for clipping. See also draw_glyphs.
20492
20493 Value is the index of a component not in S. */
20494
20495 static int
20496 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20497 int overlaps)
20498 {
20499 int i;
20500 /* For all glyphs of this composition, starting at the offset
20501 S->cmp_from, until we reach the end of the definition or encounter a
20502 glyph that requires the different face, add it to S. */
20503 struct face *face;
20504
20505 xassert (s);
20506
20507 s->for_overlaps = overlaps;
20508 s->face = NULL;
20509 s->font = NULL;
20510 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20511 {
20512 int c = COMPOSITION_GLYPH (s->cmp, i);
20513
20514 if (c != '\t')
20515 {
20516 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20517 -1, Qnil);
20518
20519 face = get_char_face_and_encoding (s->f, c, face_id,
20520 s->char2b + i, 1, 1);
20521 if (face)
20522 {
20523 if (! s->face)
20524 {
20525 s->face = face;
20526 s->font = s->face->font;
20527 }
20528 else if (s->face != face)
20529 break;
20530 }
20531 }
20532 ++s->nchars;
20533 }
20534 s->cmp_to = i;
20535
20536 /* All glyph strings for the same composition has the same width,
20537 i.e. the width set for the first component of the composition. */
20538 s->width = s->first_glyph->pixel_width;
20539
20540 /* If the specified font could not be loaded, use the frame's
20541 default font, but record the fact that we couldn't load it in
20542 the glyph string so that we can draw rectangles for the
20543 characters of the glyph string. */
20544 if (s->font == NULL)
20545 {
20546 s->font_not_found_p = 1;
20547 s->font = FRAME_FONT (s->f);
20548 }
20549
20550 /* Adjust base line for subscript/superscript text. */
20551 s->ybase += s->first_glyph->voffset;
20552
20553 /* This glyph string must always be drawn with 16-bit functions. */
20554 s->two_byte_p = 1;
20555
20556 return s->cmp_to;
20557 }
20558
20559 static int
20560 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20561 int start, int end, int overlaps)
20562 {
20563 struct glyph *glyph, *last;
20564 Lisp_Object lgstring;
20565 int i;
20566
20567 s->for_overlaps = overlaps;
20568 glyph = s->row->glyphs[s->area] + start;
20569 last = s->row->glyphs[s->area] + end;
20570 s->cmp_id = glyph->u.cmp.id;
20571 s->cmp_from = glyph->u.cmp.from;
20572 s->cmp_to = glyph->u.cmp.to + 1;
20573 s->face = FACE_FROM_ID (s->f, face_id);
20574 lgstring = composition_gstring_from_id (s->cmp_id);
20575 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20576 glyph++;
20577 while (glyph < last
20578 && glyph->u.cmp.automatic
20579 && glyph->u.cmp.id == s->cmp_id
20580 && s->cmp_to == glyph->u.cmp.from)
20581 s->cmp_to = (glyph++)->u.cmp.to + 1;
20582
20583 for (i = s->cmp_from; i < s->cmp_to; i++)
20584 {
20585 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20586 unsigned code = LGLYPH_CODE (lglyph);
20587
20588 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20589 }
20590 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20591 return glyph - s->row->glyphs[s->area];
20592 }
20593
20594
20595 /* Fill glyph string S from a sequence of character glyphs.
20596
20597 FACE_ID is the face id of the string. START is the index of the
20598 first glyph to consider, END is the index of the last + 1.
20599 OVERLAPS non-zero means S should draw the foreground only, and use
20600 its physical height for clipping. See also draw_glyphs.
20601
20602 Value is the index of the first glyph not in S. */
20603
20604 static int
20605 fill_glyph_string (struct glyph_string *s, int face_id,
20606 int start, int end, int overlaps)
20607 {
20608 struct glyph *glyph, *last;
20609 int voffset;
20610 int glyph_not_available_p;
20611
20612 xassert (s->f == XFRAME (s->w->frame));
20613 xassert (s->nchars == 0);
20614 xassert (start >= 0 && end > start);
20615
20616 s->for_overlaps = overlaps;
20617 glyph = s->row->glyphs[s->area] + start;
20618 last = s->row->glyphs[s->area] + end;
20619 voffset = glyph->voffset;
20620 s->padding_p = glyph->padding_p;
20621 glyph_not_available_p = glyph->glyph_not_available_p;
20622
20623 while (glyph < last
20624 && glyph->type == CHAR_GLYPH
20625 && glyph->voffset == voffset
20626 /* Same face id implies same font, nowadays. */
20627 && glyph->face_id == face_id
20628 && glyph->glyph_not_available_p == glyph_not_available_p)
20629 {
20630 int two_byte_p;
20631
20632 s->face = get_glyph_face_and_encoding (s->f, glyph,
20633 s->char2b + s->nchars,
20634 &two_byte_p);
20635 s->two_byte_p = two_byte_p;
20636 ++s->nchars;
20637 xassert (s->nchars <= end - start);
20638 s->width += glyph->pixel_width;
20639 if (glyph++->padding_p != s->padding_p)
20640 break;
20641 }
20642
20643 s->font = s->face->font;
20644
20645 /* If the specified font could not be loaded, use the frame's font,
20646 but record the fact that we couldn't load it in
20647 S->font_not_found_p so that we can draw rectangles for the
20648 characters of the glyph string. */
20649 if (s->font == NULL || glyph_not_available_p)
20650 {
20651 s->font_not_found_p = 1;
20652 s->font = FRAME_FONT (s->f);
20653 }
20654
20655 /* Adjust base line for subscript/superscript text. */
20656 s->ybase += voffset;
20657
20658 xassert (s->face && s->face->gc);
20659 return glyph - s->row->glyphs[s->area];
20660 }
20661
20662
20663 /* Fill glyph string S from image glyph S->first_glyph. */
20664
20665 static void
20666 fill_image_glyph_string (struct glyph_string *s)
20667 {
20668 xassert (s->first_glyph->type == IMAGE_GLYPH);
20669 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20670 xassert (s->img);
20671 s->slice = s->first_glyph->slice;
20672 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20673 s->font = s->face->font;
20674 s->width = s->first_glyph->pixel_width;
20675
20676 /* Adjust base line for subscript/superscript text. */
20677 s->ybase += s->first_glyph->voffset;
20678 }
20679
20680
20681 /* Fill glyph string S from a sequence of stretch glyphs.
20682
20683 ROW is the glyph row in which the glyphs are found, AREA is the
20684 area within the row. START is the index of the first glyph to
20685 consider, END is the index of the last + 1.
20686
20687 Value is the index of the first glyph not in S. */
20688
20689 static int
20690 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20691 enum glyph_row_area area, int start, int end)
20692 {
20693 struct glyph *glyph, *last;
20694 int voffset, face_id;
20695
20696 xassert (s->first_glyph->type == STRETCH_GLYPH);
20697
20698 glyph = s->row->glyphs[s->area] + start;
20699 last = s->row->glyphs[s->area] + end;
20700 face_id = glyph->face_id;
20701 s->face = FACE_FROM_ID (s->f, face_id);
20702 s->font = s->face->font;
20703 s->width = glyph->pixel_width;
20704 s->nchars = 1;
20705 voffset = glyph->voffset;
20706
20707 for (++glyph;
20708 (glyph < last
20709 && glyph->type == STRETCH_GLYPH
20710 && glyph->voffset == voffset
20711 && glyph->face_id == face_id);
20712 ++glyph)
20713 s->width += glyph->pixel_width;
20714
20715 /* Adjust base line for subscript/superscript text. */
20716 s->ybase += voffset;
20717
20718 /* The case that face->gc == 0 is handled when drawing the glyph
20719 string by calling PREPARE_FACE_FOR_DISPLAY. */
20720 xassert (s->face);
20721 return glyph - s->row->glyphs[s->area];
20722 }
20723
20724 static struct font_metrics *
20725 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20726 {
20727 static struct font_metrics metrics;
20728 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20729
20730 if (! font || code == FONT_INVALID_CODE)
20731 return NULL;
20732 font->driver->text_extents (font, &code, 1, &metrics);
20733 return &metrics;
20734 }
20735
20736 /* EXPORT for RIF:
20737 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20738 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20739 assumed to be zero. */
20740
20741 void
20742 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20743 {
20744 *left = *right = 0;
20745
20746 if (glyph->type == CHAR_GLYPH)
20747 {
20748 struct face *face;
20749 XChar2b char2b;
20750 struct font_metrics *pcm;
20751
20752 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20753 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20754 {
20755 if (pcm->rbearing > pcm->width)
20756 *right = pcm->rbearing - pcm->width;
20757 if (pcm->lbearing < 0)
20758 *left = -pcm->lbearing;
20759 }
20760 }
20761 else if (glyph->type == COMPOSITE_GLYPH)
20762 {
20763 if (! glyph->u.cmp.automatic)
20764 {
20765 struct composition *cmp = composition_table[glyph->u.cmp.id];
20766
20767 if (cmp->rbearing > cmp->pixel_width)
20768 *right = cmp->rbearing - cmp->pixel_width;
20769 if (cmp->lbearing < 0)
20770 *left = - cmp->lbearing;
20771 }
20772 else
20773 {
20774 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20775 struct font_metrics metrics;
20776
20777 composition_gstring_width (gstring, glyph->u.cmp.from,
20778 glyph->u.cmp.to + 1, &metrics);
20779 if (metrics.rbearing > metrics.width)
20780 *right = metrics.rbearing - metrics.width;
20781 if (metrics.lbearing < 0)
20782 *left = - metrics.lbearing;
20783 }
20784 }
20785 }
20786
20787
20788 /* Return the index of the first glyph preceding glyph string S that
20789 is overwritten by S because of S's left overhang. Value is -1
20790 if no glyphs are overwritten. */
20791
20792 static int
20793 left_overwritten (struct glyph_string *s)
20794 {
20795 int k;
20796
20797 if (s->left_overhang)
20798 {
20799 int x = 0, i;
20800 struct glyph *glyphs = s->row->glyphs[s->area];
20801 int first = s->first_glyph - glyphs;
20802
20803 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20804 x -= glyphs[i].pixel_width;
20805
20806 k = i + 1;
20807 }
20808 else
20809 k = -1;
20810
20811 return k;
20812 }
20813
20814
20815 /* Return the index of the first glyph preceding glyph string S that
20816 is overwriting S because of its right overhang. Value is -1 if no
20817 glyph in front of S overwrites S. */
20818
20819 static int
20820 left_overwriting (struct glyph_string *s)
20821 {
20822 int i, k, x;
20823 struct glyph *glyphs = s->row->glyphs[s->area];
20824 int first = s->first_glyph - glyphs;
20825
20826 k = -1;
20827 x = 0;
20828 for (i = first - 1; i >= 0; --i)
20829 {
20830 int left, right;
20831 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20832 if (x + right > 0)
20833 k = i;
20834 x -= glyphs[i].pixel_width;
20835 }
20836
20837 return k;
20838 }
20839
20840
20841 /* Return the index of the last glyph following glyph string S that is
20842 overwritten by S because of S's right overhang. Value is -1 if
20843 no such glyph is found. */
20844
20845 static int
20846 right_overwritten (struct glyph_string *s)
20847 {
20848 int k = -1;
20849
20850 if (s->right_overhang)
20851 {
20852 int x = 0, i;
20853 struct glyph *glyphs = s->row->glyphs[s->area];
20854 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20855 int end = s->row->used[s->area];
20856
20857 for (i = first; i < end && s->right_overhang > x; ++i)
20858 x += glyphs[i].pixel_width;
20859
20860 k = i;
20861 }
20862
20863 return k;
20864 }
20865
20866
20867 /* Return the index of the last glyph following glyph string S that
20868 overwrites S because of its left overhang. Value is negative
20869 if no such glyph is found. */
20870
20871 static int
20872 right_overwriting (struct glyph_string *s)
20873 {
20874 int i, k, x;
20875 int end = s->row->used[s->area];
20876 struct glyph *glyphs = s->row->glyphs[s->area];
20877 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20878
20879 k = -1;
20880 x = 0;
20881 for (i = first; i < end; ++i)
20882 {
20883 int left, right;
20884 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20885 if (x - left < 0)
20886 k = i;
20887 x += glyphs[i].pixel_width;
20888 }
20889
20890 return k;
20891 }
20892
20893
20894 /* Set background width of glyph string S. START is the index of the
20895 first glyph following S. LAST_X is the right-most x-position + 1
20896 in the drawing area. */
20897
20898 static INLINE void
20899 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20900 {
20901 /* If the face of this glyph string has to be drawn to the end of
20902 the drawing area, set S->extends_to_end_of_line_p. */
20903
20904 if (start == s->row->used[s->area]
20905 && s->area == TEXT_AREA
20906 && ((s->row->fill_line_p
20907 && (s->hl == DRAW_NORMAL_TEXT
20908 || s->hl == DRAW_IMAGE_RAISED
20909 || s->hl == DRAW_IMAGE_SUNKEN))
20910 || s->hl == DRAW_MOUSE_FACE))
20911 s->extends_to_end_of_line_p = 1;
20912
20913 /* If S extends its face to the end of the line, set its
20914 background_width to the distance to the right edge of the drawing
20915 area. */
20916 if (s->extends_to_end_of_line_p)
20917 s->background_width = last_x - s->x + 1;
20918 else
20919 s->background_width = s->width;
20920 }
20921
20922
20923 /* Compute overhangs and x-positions for glyph string S and its
20924 predecessors, or successors. X is the starting x-position for S.
20925 BACKWARD_P non-zero means process predecessors. */
20926
20927 static void
20928 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20929 {
20930 if (backward_p)
20931 {
20932 while (s)
20933 {
20934 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20935 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20936 x -= s->width;
20937 s->x = x;
20938 s = s->prev;
20939 }
20940 }
20941 else
20942 {
20943 while (s)
20944 {
20945 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20946 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20947 s->x = x;
20948 x += s->width;
20949 s = s->next;
20950 }
20951 }
20952 }
20953
20954
20955
20956 /* The following macros are only called from draw_glyphs below.
20957 They reference the following parameters of that function directly:
20958 `w', `row', `area', and `overlap_p'
20959 as well as the following local variables:
20960 `s', `f', and `hdc' (in W32) */
20961
20962 #ifdef HAVE_NTGUI
20963 /* On W32, silently add local `hdc' variable to argument list of
20964 init_glyph_string. */
20965 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20966 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20967 #else
20968 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20969 init_glyph_string (s, char2b, w, row, area, start, hl)
20970 #endif
20971
20972 /* Add a glyph string for a stretch glyph to the list of strings
20973 between HEAD and TAIL. START is the index of the stretch glyph in
20974 row area AREA of glyph row ROW. END is the index of the last glyph
20975 in that glyph row area. X is the current output position assigned
20976 to the new glyph string constructed. HL overrides that face of the
20977 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20978 is the right-most x-position of the drawing area. */
20979
20980 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
20981 and below -- keep them on one line. */
20982 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20983 do \
20984 { \
20985 s = (struct glyph_string *) alloca (sizeof *s); \
20986 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20987 START = fill_stretch_glyph_string (s, row, area, START, END); \
20988 append_glyph_string (&HEAD, &TAIL, s); \
20989 s->x = (X); \
20990 } \
20991 while (0)
20992
20993
20994 /* Add a glyph string for an image glyph to the list of strings
20995 between HEAD and TAIL. START is the index of the image glyph in
20996 row area AREA of glyph row ROW. END is the index of the last glyph
20997 in that glyph row area. X is the current output position assigned
20998 to the new glyph string constructed. HL overrides that face of the
20999 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21000 is the right-most x-position of the drawing area. */
21001
21002 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21003 do \
21004 { \
21005 s = (struct glyph_string *) alloca (sizeof *s); \
21006 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21007 fill_image_glyph_string (s); \
21008 append_glyph_string (&HEAD, &TAIL, s); \
21009 ++START; \
21010 s->x = (X); \
21011 } \
21012 while (0)
21013
21014
21015 /* Add a glyph string for a sequence of character glyphs to the list
21016 of strings between HEAD and TAIL. START is the index of the first
21017 glyph in row area AREA of glyph row ROW that is part of the new
21018 glyph string. END is the index of the last glyph in that glyph row
21019 area. X is the current output position assigned to the new glyph
21020 string constructed. HL overrides that face of the glyph; e.g. it
21021 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21022 right-most x-position of the drawing area. */
21023
21024 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21025 do \
21026 { \
21027 int face_id; \
21028 XChar2b *char2b; \
21029 \
21030 face_id = (row)->glyphs[area][START].face_id; \
21031 \
21032 s = (struct glyph_string *) alloca (sizeof *s); \
21033 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21034 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21035 append_glyph_string (&HEAD, &TAIL, s); \
21036 s->x = (X); \
21037 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21038 } \
21039 while (0)
21040
21041
21042 /* Add a glyph string for a composite sequence to the list of strings
21043 between HEAD and TAIL. START is the index of the first glyph in
21044 row area AREA of glyph row ROW that is part of the new glyph
21045 string. END is the index of the last glyph in that glyph row area.
21046 X is the current output position assigned to the new glyph string
21047 constructed. HL overrides that face of the glyph; e.g. it is
21048 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21049 x-position of the drawing area. */
21050
21051 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21052 do { \
21053 int face_id = (row)->glyphs[area][START].face_id; \
21054 struct face *base_face = FACE_FROM_ID (f, face_id); \
21055 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21056 struct composition *cmp = composition_table[cmp_id]; \
21057 XChar2b *char2b; \
21058 struct glyph_string *first_s; \
21059 int n; \
21060 \
21061 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21062 \
21063 /* Make glyph_strings for each glyph sequence that is drawable by \
21064 the same face, and append them to HEAD/TAIL. */ \
21065 for (n = 0; n < cmp->glyph_len;) \
21066 { \
21067 s = (struct glyph_string *) alloca (sizeof *s); \
21068 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21069 append_glyph_string (&(HEAD), &(TAIL), s); \
21070 s->cmp = cmp; \
21071 s->cmp_from = n; \
21072 s->x = (X); \
21073 if (n == 0) \
21074 first_s = s; \
21075 n = fill_composite_glyph_string (s, base_face, overlaps); \
21076 } \
21077 \
21078 ++START; \
21079 s = first_s; \
21080 } while (0)
21081
21082
21083 /* Add a glyph string for a glyph-string sequence to the list of strings
21084 between HEAD and TAIL. */
21085
21086 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21087 do { \
21088 int face_id; \
21089 XChar2b *char2b; \
21090 Lisp_Object gstring; \
21091 \
21092 face_id = (row)->glyphs[area][START].face_id; \
21093 gstring = (composition_gstring_from_id \
21094 ((row)->glyphs[area][START].u.cmp.id)); \
21095 s = (struct glyph_string *) alloca (sizeof *s); \
21096 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21097 * LGSTRING_GLYPH_LEN (gstring)); \
21098 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21099 append_glyph_string (&(HEAD), &(TAIL), s); \
21100 s->x = (X); \
21101 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21102 } while (0)
21103
21104
21105 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21106 of AREA of glyph row ROW on window W between indices START and END.
21107 HL overrides the face for drawing glyph strings, e.g. it is
21108 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21109 x-positions of the drawing area.
21110
21111 This is an ugly monster macro construct because we must use alloca
21112 to allocate glyph strings (because draw_glyphs can be called
21113 asynchronously). */
21114
21115 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21116 do \
21117 { \
21118 HEAD = TAIL = NULL; \
21119 while (START < END) \
21120 { \
21121 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21122 switch (first_glyph->type) \
21123 { \
21124 case CHAR_GLYPH: \
21125 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21126 HL, X, LAST_X); \
21127 break; \
21128 \
21129 case COMPOSITE_GLYPH: \
21130 if (first_glyph->u.cmp.automatic) \
21131 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21132 HL, X, LAST_X); \
21133 else \
21134 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21135 HL, X, LAST_X); \
21136 break; \
21137 \
21138 case STRETCH_GLYPH: \
21139 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21140 HL, X, LAST_X); \
21141 break; \
21142 \
21143 case IMAGE_GLYPH: \
21144 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21145 HL, X, LAST_X); \
21146 break; \
21147 \
21148 default: \
21149 abort (); \
21150 } \
21151 \
21152 if (s) \
21153 { \
21154 set_glyph_string_background_width (s, START, LAST_X); \
21155 (X) += s->width; \
21156 } \
21157 } \
21158 } while (0)
21159
21160
21161 /* Draw glyphs between START and END in AREA of ROW on window W,
21162 starting at x-position X. X is relative to AREA in W. HL is a
21163 face-override with the following meaning:
21164
21165 DRAW_NORMAL_TEXT draw normally
21166 DRAW_CURSOR draw in cursor face
21167 DRAW_MOUSE_FACE draw in mouse face.
21168 DRAW_INVERSE_VIDEO draw in mode line face
21169 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21170 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21171
21172 If OVERLAPS is non-zero, draw only the foreground of characters and
21173 clip to the physical height of ROW. Non-zero value also defines
21174 the overlapping part to be drawn:
21175
21176 OVERLAPS_PRED overlap with preceding rows
21177 OVERLAPS_SUCC overlap with succeeding rows
21178 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21179 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21180
21181 Value is the x-position reached, relative to AREA of W. */
21182
21183 static int
21184 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21185 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21186 enum draw_glyphs_face hl, int overlaps)
21187 {
21188 struct glyph_string *head, *tail;
21189 struct glyph_string *s;
21190 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21191 int i, j, x_reached, last_x, area_left = 0;
21192 struct frame *f = XFRAME (WINDOW_FRAME (w));
21193 DECLARE_HDC (hdc);
21194
21195 ALLOCATE_HDC (hdc, f);
21196
21197 /* Let's rather be paranoid than getting a SEGV. */
21198 end = min (end, row->used[area]);
21199 start = max (0, start);
21200 start = min (end, start);
21201
21202 /* Translate X to frame coordinates. Set last_x to the right
21203 end of the drawing area. */
21204 if (row->full_width_p)
21205 {
21206 /* X is relative to the left edge of W, without scroll bars
21207 or fringes. */
21208 area_left = WINDOW_LEFT_EDGE_X (w);
21209 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21210 }
21211 else
21212 {
21213 area_left = window_box_left (w, area);
21214 last_x = area_left + window_box_width (w, area);
21215 }
21216 x += area_left;
21217
21218 /* Build a doubly-linked list of glyph_string structures between
21219 head and tail from what we have to draw. Note that the macro
21220 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21221 the reason we use a separate variable `i'. */
21222 i = start;
21223 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21224 if (tail)
21225 x_reached = tail->x + tail->background_width;
21226 else
21227 x_reached = x;
21228
21229 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21230 the row, redraw some glyphs in front or following the glyph
21231 strings built above. */
21232 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21233 {
21234 struct glyph_string *h, *t;
21235 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21236 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21237 int dummy_x = 0;
21238
21239 /* If mouse highlighting is on, we may need to draw adjacent
21240 glyphs using mouse-face highlighting. */
21241 if (area == TEXT_AREA && row->mouse_face_p)
21242 {
21243 struct glyph_row *mouse_beg_row, *mouse_end_row;
21244
21245 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21246 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21247
21248 if (row >= mouse_beg_row && row <= mouse_end_row)
21249 {
21250 check_mouse_face = 1;
21251 mouse_beg_col = (row == mouse_beg_row)
21252 ? dpyinfo->mouse_face_beg_col : 0;
21253 mouse_end_col = (row == mouse_end_row)
21254 ? dpyinfo->mouse_face_end_col
21255 : row->used[TEXT_AREA];
21256 }
21257 }
21258
21259 /* Compute overhangs for all glyph strings. */
21260 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21261 for (s = head; s; s = s->next)
21262 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21263
21264 /* Prepend glyph strings for glyphs in front of the first glyph
21265 string that are overwritten because of the first glyph
21266 string's left overhang. The background of all strings
21267 prepended must be drawn because the first glyph string
21268 draws over it. */
21269 i = left_overwritten (head);
21270 if (i >= 0)
21271 {
21272 enum draw_glyphs_face overlap_hl;
21273
21274 /* If this row contains mouse highlighting, attempt to draw
21275 the overlapped glyphs with the correct highlight. This
21276 code fails if the overlap encompasses more than one glyph
21277 and mouse-highlight spans only some of these glyphs.
21278 However, making it work perfectly involves a lot more
21279 code, and I don't know if the pathological case occurs in
21280 practice, so we'll stick to this for now. --- cyd */
21281 if (check_mouse_face
21282 && mouse_beg_col < start && mouse_end_col > i)
21283 overlap_hl = DRAW_MOUSE_FACE;
21284 else
21285 overlap_hl = DRAW_NORMAL_TEXT;
21286
21287 j = i;
21288 BUILD_GLYPH_STRINGS (j, start, h, t,
21289 overlap_hl, dummy_x, last_x);
21290 start = i;
21291 compute_overhangs_and_x (t, head->x, 1);
21292 prepend_glyph_string_lists (&head, &tail, h, t);
21293 clip_head = head;
21294 }
21295
21296 /* Prepend glyph strings for glyphs in front of the first glyph
21297 string that overwrite that glyph string because of their
21298 right overhang. For these strings, only the foreground must
21299 be drawn, because it draws over the glyph string at `head'.
21300 The background must not be drawn because this would overwrite
21301 right overhangs of preceding glyphs for which no glyph
21302 strings exist. */
21303 i = left_overwriting (head);
21304 if (i >= 0)
21305 {
21306 enum draw_glyphs_face overlap_hl;
21307
21308 if (check_mouse_face
21309 && mouse_beg_col < start && mouse_end_col > i)
21310 overlap_hl = DRAW_MOUSE_FACE;
21311 else
21312 overlap_hl = DRAW_NORMAL_TEXT;
21313
21314 clip_head = head;
21315 BUILD_GLYPH_STRINGS (i, start, h, t,
21316 overlap_hl, dummy_x, last_x);
21317 for (s = h; s; s = s->next)
21318 s->background_filled_p = 1;
21319 compute_overhangs_and_x (t, head->x, 1);
21320 prepend_glyph_string_lists (&head, &tail, h, t);
21321 }
21322
21323 /* Append glyphs strings for glyphs following the last glyph
21324 string tail that are overwritten by tail. The background of
21325 these strings has to be drawn because tail's foreground draws
21326 over it. */
21327 i = right_overwritten (tail);
21328 if (i >= 0)
21329 {
21330 enum draw_glyphs_face overlap_hl;
21331
21332 if (check_mouse_face
21333 && mouse_beg_col < i && mouse_end_col > end)
21334 overlap_hl = DRAW_MOUSE_FACE;
21335 else
21336 overlap_hl = DRAW_NORMAL_TEXT;
21337
21338 BUILD_GLYPH_STRINGS (end, i, h, t,
21339 overlap_hl, x, last_x);
21340 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21341 we don't have `end = i;' here. */
21342 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21343 append_glyph_string_lists (&head, &tail, h, t);
21344 clip_tail = tail;
21345 }
21346
21347 /* Append glyph strings for glyphs following the last glyph
21348 string tail that overwrite tail. The foreground of such
21349 glyphs has to be drawn because it writes into the background
21350 of tail. The background must not be drawn because it could
21351 paint over the foreground of following glyphs. */
21352 i = right_overwriting (tail);
21353 if (i >= 0)
21354 {
21355 enum draw_glyphs_face overlap_hl;
21356 if (check_mouse_face
21357 && mouse_beg_col < i && mouse_end_col > end)
21358 overlap_hl = DRAW_MOUSE_FACE;
21359 else
21360 overlap_hl = DRAW_NORMAL_TEXT;
21361
21362 clip_tail = tail;
21363 i++; /* We must include the Ith glyph. */
21364 BUILD_GLYPH_STRINGS (end, i, h, t,
21365 overlap_hl, x, last_x);
21366 for (s = h; s; s = s->next)
21367 s->background_filled_p = 1;
21368 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21369 append_glyph_string_lists (&head, &tail, h, t);
21370 }
21371 if (clip_head || clip_tail)
21372 for (s = head; s; s = s->next)
21373 {
21374 s->clip_head = clip_head;
21375 s->clip_tail = clip_tail;
21376 }
21377 }
21378
21379 /* Draw all strings. */
21380 for (s = head; s; s = s->next)
21381 FRAME_RIF (f)->draw_glyph_string (s);
21382
21383 #ifndef HAVE_NS
21384 /* When focus a sole frame and move horizontally, this sets on_p to 0
21385 causing a failure to erase prev cursor position. */
21386 if (area == TEXT_AREA
21387 && !row->full_width_p
21388 /* When drawing overlapping rows, only the glyph strings'
21389 foreground is drawn, which doesn't erase a cursor
21390 completely. */
21391 && !overlaps)
21392 {
21393 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21394 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21395 : (tail ? tail->x + tail->background_width : x));
21396 x0 -= area_left;
21397 x1 -= area_left;
21398
21399 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21400 row->y, MATRIX_ROW_BOTTOM_Y (row));
21401 }
21402 #endif
21403
21404 /* Value is the x-position up to which drawn, relative to AREA of W.
21405 This doesn't include parts drawn because of overhangs. */
21406 if (row->full_width_p)
21407 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21408 else
21409 x_reached -= area_left;
21410
21411 RELEASE_HDC (hdc, f);
21412
21413 return x_reached;
21414 }
21415
21416 /* Expand row matrix if too narrow. Don't expand if area
21417 is not present. */
21418
21419 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21420 { \
21421 if (!fonts_changed_p \
21422 && (it->glyph_row->glyphs[area] \
21423 < it->glyph_row->glyphs[area + 1])) \
21424 { \
21425 it->w->ncols_scale_factor++; \
21426 fonts_changed_p = 1; \
21427 } \
21428 }
21429
21430 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21431 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21432
21433 static INLINE void
21434 append_glyph (struct it *it)
21435 {
21436 struct glyph *glyph;
21437 enum glyph_row_area area = it->area;
21438
21439 xassert (it->glyph_row);
21440 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21441
21442 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21443 if (glyph < it->glyph_row->glyphs[area + 1])
21444 {
21445 /* If the glyph row is reversed, we need to prepend the glyph
21446 rather than append it. */
21447 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21448 {
21449 struct glyph *g;
21450
21451 /* Make room for the additional glyph. */
21452 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21453 g[1] = *g;
21454 glyph = it->glyph_row->glyphs[area];
21455 }
21456 glyph->charpos = CHARPOS (it->position);
21457 glyph->object = it->object;
21458 if (it->pixel_width > 0)
21459 {
21460 glyph->pixel_width = it->pixel_width;
21461 glyph->padding_p = 0;
21462 }
21463 else
21464 {
21465 /* Assure at least 1-pixel width. Otherwise, cursor can't
21466 be displayed correctly. */
21467 glyph->pixel_width = 1;
21468 glyph->padding_p = 1;
21469 }
21470 glyph->ascent = it->ascent;
21471 glyph->descent = it->descent;
21472 glyph->voffset = it->voffset;
21473 glyph->type = CHAR_GLYPH;
21474 glyph->avoid_cursor_p = it->avoid_cursor_p;
21475 glyph->multibyte_p = it->multibyte_p;
21476 glyph->left_box_line_p = it->start_of_box_run_p;
21477 glyph->right_box_line_p = it->end_of_box_run_p;
21478 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21479 || it->phys_descent > it->descent);
21480 glyph->glyph_not_available_p = it->glyph_not_available_p;
21481 glyph->face_id = it->face_id;
21482 glyph->u.ch = it->char_to_display;
21483 glyph->slice = null_glyph_slice;
21484 glyph->font_type = FONT_TYPE_UNKNOWN;
21485 if (it->bidi_p)
21486 {
21487 glyph->resolved_level = it->bidi_it.resolved_level;
21488 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21489 abort ();
21490 glyph->bidi_type = it->bidi_it.type;
21491 }
21492 else
21493 {
21494 glyph->resolved_level = 0;
21495 glyph->bidi_type = UNKNOWN_BT;
21496 }
21497 ++it->glyph_row->used[area];
21498 }
21499 else
21500 IT_EXPAND_MATRIX_WIDTH (it, area);
21501 }
21502
21503 /* Store one glyph for the composition IT->cmp_it.id in
21504 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21505 non-null. */
21506
21507 static INLINE void
21508 append_composite_glyph (struct it *it)
21509 {
21510 struct glyph *glyph;
21511 enum glyph_row_area area = it->area;
21512
21513 xassert (it->glyph_row);
21514
21515 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21516 if (glyph < it->glyph_row->glyphs[area + 1])
21517 {
21518 /* If the glyph row is reversed, we need to prepend the glyph
21519 rather than append it. */
21520 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21521 {
21522 struct glyph *g;
21523
21524 /* Make room for the new glyph. */
21525 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21526 g[1] = *g;
21527 glyph = it->glyph_row->glyphs[it->area];
21528 }
21529 glyph->charpos = it->cmp_it.charpos;
21530 glyph->object = it->object;
21531 glyph->pixel_width = it->pixel_width;
21532 glyph->ascent = it->ascent;
21533 glyph->descent = it->descent;
21534 glyph->voffset = it->voffset;
21535 glyph->type = COMPOSITE_GLYPH;
21536 if (it->cmp_it.ch < 0)
21537 {
21538 glyph->u.cmp.automatic = 0;
21539 glyph->u.cmp.id = it->cmp_it.id;
21540 }
21541 else
21542 {
21543 glyph->u.cmp.automatic = 1;
21544 glyph->u.cmp.id = it->cmp_it.id;
21545 glyph->u.cmp.from = it->cmp_it.from;
21546 glyph->u.cmp.to = it->cmp_it.to - 1;
21547 }
21548 glyph->avoid_cursor_p = it->avoid_cursor_p;
21549 glyph->multibyte_p = it->multibyte_p;
21550 glyph->left_box_line_p = it->start_of_box_run_p;
21551 glyph->right_box_line_p = it->end_of_box_run_p;
21552 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21553 || it->phys_descent > it->descent);
21554 glyph->padding_p = 0;
21555 glyph->glyph_not_available_p = 0;
21556 glyph->face_id = it->face_id;
21557 glyph->slice = null_glyph_slice;
21558 glyph->font_type = FONT_TYPE_UNKNOWN;
21559 if (it->bidi_p)
21560 {
21561 glyph->resolved_level = it->bidi_it.resolved_level;
21562 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21563 abort ();
21564 glyph->bidi_type = it->bidi_it.type;
21565 }
21566 ++it->glyph_row->used[area];
21567 }
21568 else
21569 IT_EXPAND_MATRIX_WIDTH (it, area);
21570 }
21571
21572
21573 /* Change IT->ascent and IT->height according to the setting of
21574 IT->voffset. */
21575
21576 static INLINE void
21577 take_vertical_position_into_account (struct it *it)
21578 {
21579 if (it->voffset)
21580 {
21581 if (it->voffset < 0)
21582 /* Increase the ascent so that we can display the text higher
21583 in the line. */
21584 it->ascent -= it->voffset;
21585 else
21586 /* Increase the descent so that we can display the text lower
21587 in the line. */
21588 it->descent += it->voffset;
21589 }
21590 }
21591
21592
21593 /* Produce glyphs/get display metrics for the image IT is loaded with.
21594 See the description of struct display_iterator in dispextern.h for
21595 an overview of struct display_iterator. */
21596
21597 static void
21598 produce_image_glyph (struct it *it)
21599 {
21600 struct image *img;
21601 struct face *face;
21602 int glyph_ascent, crop;
21603 struct glyph_slice slice;
21604
21605 xassert (it->what == IT_IMAGE);
21606
21607 face = FACE_FROM_ID (it->f, it->face_id);
21608 xassert (face);
21609 /* Make sure X resources of the face is loaded. */
21610 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21611
21612 if (it->image_id < 0)
21613 {
21614 /* Fringe bitmap. */
21615 it->ascent = it->phys_ascent = 0;
21616 it->descent = it->phys_descent = 0;
21617 it->pixel_width = 0;
21618 it->nglyphs = 0;
21619 return;
21620 }
21621
21622 img = IMAGE_FROM_ID (it->f, it->image_id);
21623 xassert (img);
21624 /* Make sure X resources of the image is loaded. */
21625 prepare_image_for_display (it->f, img);
21626
21627 slice.x = slice.y = 0;
21628 slice.width = img->width;
21629 slice.height = img->height;
21630
21631 if (INTEGERP (it->slice.x))
21632 slice.x = XINT (it->slice.x);
21633 else if (FLOATP (it->slice.x))
21634 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21635
21636 if (INTEGERP (it->slice.y))
21637 slice.y = XINT (it->slice.y);
21638 else if (FLOATP (it->slice.y))
21639 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21640
21641 if (INTEGERP (it->slice.width))
21642 slice.width = XINT (it->slice.width);
21643 else if (FLOATP (it->slice.width))
21644 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21645
21646 if (INTEGERP (it->slice.height))
21647 slice.height = XINT (it->slice.height);
21648 else if (FLOATP (it->slice.height))
21649 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21650
21651 if (slice.x >= img->width)
21652 slice.x = img->width;
21653 if (slice.y >= img->height)
21654 slice.y = img->height;
21655 if (slice.x + slice.width >= img->width)
21656 slice.width = img->width - slice.x;
21657 if (slice.y + slice.height > img->height)
21658 slice.height = img->height - slice.y;
21659
21660 if (slice.width == 0 || slice.height == 0)
21661 return;
21662
21663 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21664
21665 it->descent = slice.height - glyph_ascent;
21666 if (slice.y == 0)
21667 it->descent += img->vmargin;
21668 if (slice.y + slice.height == img->height)
21669 it->descent += img->vmargin;
21670 it->phys_descent = it->descent;
21671
21672 it->pixel_width = slice.width;
21673 if (slice.x == 0)
21674 it->pixel_width += img->hmargin;
21675 if (slice.x + slice.width == img->width)
21676 it->pixel_width += img->hmargin;
21677
21678 /* It's quite possible for images to have an ascent greater than
21679 their height, so don't get confused in that case. */
21680 if (it->descent < 0)
21681 it->descent = 0;
21682
21683 it->nglyphs = 1;
21684
21685 if (face->box != FACE_NO_BOX)
21686 {
21687 if (face->box_line_width > 0)
21688 {
21689 if (slice.y == 0)
21690 it->ascent += face->box_line_width;
21691 if (slice.y + slice.height == img->height)
21692 it->descent += face->box_line_width;
21693 }
21694
21695 if (it->start_of_box_run_p && slice.x == 0)
21696 it->pixel_width += eabs (face->box_line_width);
21697 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21698 it->pixel_width += eabs (face->box_line_width);
21699 }
21700
21701 take_vertical_position_into_account (it);
21702
21703 /* Automatically crop wide image glyphs at right edge so we can
21704 draw the cursor on same display row. */
21705 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21706 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21707 {
21708 it->pixel_width -= crop;
21709 slice.width -= crop;
21710 }
21711
21712 if (it->glyph_row)
21713 {
21714 struct glyph *glyph;
21715 enum glyph_row_area area = it->area;
21716
21717 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21718 if (glyph < it->glyph_row->glyphs[area + 1])
21719 {
21720 glyph->charpos = CHARPOS (it->position);
21721 glyph->object = it->object;
21722 glyph->pixel_width = it->pixel_width;
21723 glyph->ascent = glyph_ascent;
21724 glyph->descent = it->descent;
21725 glyph->voffset = it->voffset;
21726 glyph->type = IMAGE_GLYPH;
21727 glyph->avoid_cursor_p = it->avoid_cursor_p;
21728 glyph->multibyte_p = it->multibyte_p;
21729 glyph->left_box_line_p = it->start_of_box_run_p;
21730 glyph->right_box_line_p = it->end_of_box_run_p;
21731 glyph->overlaps_vertically_p = 0;
21732 glyph->padding_p = 0;
21733 glyph->glyph_not_available_p = 0;
21734 glyph->face_id = it->face_id;
21735 glyph->u.img_id = img->id;
21736 glyph->slice = slice;
21737 glyph->font_type = FONT_TYPE_UNKNOWN;
21738 if (it->bidi_p)
21739 {
21740 glyph->resolved_level = it->bidi_it.resolved_level;
21741 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21742 abort ();
21743 glyph->bidi_type = it->bidi_it.type;
21744 }
21745 ++it->glyph_row->used[area];
21746 }
21747 else
21748 IT_EXPAND_MATRIX_WIDTH (it, area);
21749 }
21750 }
21751
21752
21753 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21754 of the glyph, WIDTH and HEIGHT are the width and height of the
21755 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21756
21757 static void
21758 append_stretch_glyph (struct it *it, Lisp_Object object,
21759 int width, int height, int ascent)
21760 {
21761 struct glyph *glyph;
21762 enum glyph_row_area area = it->area;
21763
21764 xassert (ascent >= 0 && ascent <= height);
21765
21766 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21767 if (glyph < it->glyph_row->glyphs[area + 1])
21768 {
21769 /* If the glyph row is reversed, we need to prepend the glyph
21770 rather than append it. */
21771 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21772 {
21773 struct glyph *g;
21774
21775 /* Make room for the additional glyph. */
21776 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21777 g[1] = *g;
21778 glyph = it->glyph_row->glyphs[area];
21779 }
21780 glyph->charpos = CHARPOS (it->position);
21781 glyph->object = object;
21782 glyph->pixel_width = width;
21783 glyph->ascent = ascent;
21784 glyph->descent = height - ascent;
21785 glyph->voffset = it->voffset;
21786 glyph->type = STRETCH_GLYPH;
21787 glyph->avoid_cursor_p = it->avoid_cursor_p;
21788 glyph->multibyte_p = it->multibyte_p;
21789 glyph->left_box_line_p = it->start_of_box_run_p;
21790 glyph->right_box_line_p = it->end_of_box_run_p;
21791 glyph->overlaps_vertically_p = 0;
21792 glyph->padding_p = 0;
21793 glyph->glyph_not_available_p = 0;
21794 glyph->face_id = it->face_id;
21795 glyph->u.stretch.ascent = ascent;
21796 glyph->u.stretch.height = height;
21797 glyph->slice = null_glyph_slice;
21798 glyph->font_type = FONT_TYPE_UNKNOWN;
21799 if (it->bidi_p)
21800 {
21801 glyph->resolved_level = it->bidi_it.resolved_level;
21802 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21803 abort ();
21804 glyph->bidi_type = it->bidi_it.type;
21805 }
21806 else
21807 {
21808 glyph->resolved_level = 0;
21809 glyph->bidi_type = UNKNOWN_BT;
21810 }
21811 ++it->glyph_row->used[area];
21812 }
21813 else
21814 IT_EXPAND_MATRIX_WIDTH (it, area);
21815 }
21816
21817
21818 /* Produce a stretch glyph for iterator IT. IT->object is the value
21819 of the glyph property displayed. The value must be a list
21820 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21821 being recognized:
21822
21823 1. `:width WIDTH' specifies that the space should be WIDTH *
21824 canonical char width wide. WIDTH may be an integer or floating
21825 point number.
21826
21827 2. `:relative-width FACTOR' specifies that the width of the stretch
21828 should be computed from the width of the first character having the
21829 `glyph' property, and should be FACTOR times that width.
21830
21831 3. `:align-to HPOS' specifies that the space should be wide enough
21832 to reach HPOS, a value in canonical character units.
21833
21834 Exactly one of the above pairs must be present.
21835
21836 4. `:height HEIGHT' specifies that the height of the stretch produced
21837 should be HEIGHT, measured in canonical character units.
21838
21839 5. `:relative-height FACTOR' specifies that the height of the
21840 stretch should be FACTOR times the height of the characters having
21841 the glyph property.
21842
21843 Either none or exactly one of 4 or 5 must be present.
21844
21845 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21846 of the stretch should be used for the ascent of the stretch.
21847 ASCENT must be in the range 0 <= ASCENT <= 100. */
21848
21849 static void
21850 produce_stretch_glyph (struct it *it)
21851 {
21852 /* (space :width WIDTH :height HEIGHT ...) */
21853 Lisp_Object prop, plist;
21854 int width = 0, height = 0, align_to = -1;
21855 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21856 int ascent = 0;
21857 double tem;
21858 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21859 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21860
21861 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21862
21863 /* List should start with `space'. */
21864 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21865 plist = XCDR (it->object);
21866
21867 /* Compute the width of the stretch. */
21868 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21869 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21870 {
21871 /* Absolute width `:width WIDTH' specified and valid. */
21872 zero_width_ok_p = 1;
21873 width = (int)tem;
21874 }
21875 else if (prop = Fplist_get (plist, QCrelative_width),
21876 NUMVAL (prop) > 0)
21877 {
21878 /* Relative width `:relative-width FACTOR' specified and valid.
21879 Compute the width of the characters having the `glyph'
21880 property. */
21881 struct it it2;
21882 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21883
21884 it2 = *it;
21885 if (it->multibyte_p)
21886 {
21887 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
21888 - IT_BYTEPOS (*it));
21889 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
21890 }
21891 else
21892 it2.c = *p, it2.len = 1;
21893
21894 it2.glyph_row = NULL;
21895 it2.what = IT_CHARACTER;
21896 x_produce_glyphs (&it2);
21897 width = NUMVAL (prop) * it2.pixel_width;
21898 }
21899 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21900 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21901 {
21902 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21903 align_to = (align_to < 0
21904 ? 0
21905 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21906 else if (align_to < 0)
21907 align_to = window_box_left_offset (it->w, TEXT_AREA);
21908 width = max (0, (int)tem + align_to - it->current_x);
21909 zero_width_ok_p = 1;
21910 }
21911 else
21912 /* Nothing specified -> width defaults to canonical char width. */
21913 width = FRAME_COLUMN_WIDTH (it->f);
21914
21915 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21916 width = 1;
21917
21918 /* Compute height. */
21919 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21920 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21921 {
21922 height = (int)tem;
21923 zero_height_ok_p = 1;
21924 }
21925 else if (prop = Fplist_get (plist, QCrelative_height),
21926 NUMVAL (prop) > 0)
21927 height = FONT_HEIGHT (font) * NUMVAL (prop);
21928 else
21929 height = FONT_HEIGHT (font);
21930
21931 if (height <= 0 && (height < 0 || !zero_height_ok_p))
21932 height = 1;
21933
21934 /* Compute percentage of height used for ascent. If
21935 `:ascent ASCENT' is present and valid, use that. Otherwise,
21936 derive the ascent from the font in use. */
21937 if (prop = Fplist_get (plist, QCascent),
21938 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
21939 ascent = height * NUMVAL (prop) / 100.0;
21940 else if (!NILP (prop)
21941 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21942 ascent = min (max (0, (int)tem), height);
21943 else
21944 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21945
21946 if (width > 0 && it->line_wrap != TRUNCATE
21947 && it->current_x + width > it->last_visible_x)
21948 width = it->last_visible_x - it->current_x - 1;
21949
21950 if (width > 0 && height > 0 && it->glyph_row)
21951 {
21952 Lisp_Object object = it->stack[it->sp - 1].string;
21953 if (!STRINGP (object))
21954 object = it->w->buffer;
21955 append_stretch_glyph (it, object, width, height, ascent);
21956 }
21957
21958 it->pixel_width = width;
21959 it->ascent = it->phys_ascent = ascent;
21960 it->descent = it->phys_descent = height - it->ascent;
21961 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
21962
21963 take_vertical_position_into_account (it);
21964 }
21965
21966 /* Calculate line-height and line-spacing properties.
21967 An integer value specifies explicit pixel value.
21968 A float value specifies relative value to current face height.
21969 A cons (float . face-name) specifies relative value to
21970 height of specified face font.
21971
21972 Returns height in pixels, or nil. */
21973
21974
21975 static Lisp_Object
21976 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
21977 int boff, int override)
21978 {
21979 Lisp_Object face_name = Qnil;
21980 int ascent, descent, height;
21981
21982 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
21983 return val;
21984
21985 if (CONSP (val))
21986 {
21987 face_name = XCAR (val);
21988 val = XCDR (val);
21989 if (!NUMBERP (val))
21990 val = make_number (1);
21991 if (NILP (face_name))
21992 {
21993 height = it->ascent + it->descent;
21994 goto scale;
21995 }
21996 }
21997
21998 if (NILP (face_name))
21999 {
22000 font = FRAME_FONT (it->f);
22001 boff = FRAME_BASELINE_OFFSET (it->f);
22002 }
22003 else if (EQ (face_name, Qt))
22004 {
22005 override = 0;
22006 }
22007 else
22008 {
22009 int face_id;
22010 struct face *face;
22011
22012 face_id = lookup_named_face (it->f, face_name, 0);
22013 if (face_id < 0)
22014 return make_number (-1);
22015
22016 face = FACE_FROM_ID (it->f, face_id);
22017 font = face->font;
22018 if (font == NULL)
22019 return make_number (-1);
22020 boff = font->baseline_offset;
22021 if (font->vertical_centering)
22022 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22023 }
22024
22025 ascent = FONT_BASE (font) + boff;
22026 descent = FONT_DESCENT (font) - boff;
22027
22028 if (override)
22029 {
22030 it->override_ascent = ascent;
22031 it->override_descent = descent;
22032 it->override_boff = boff;
22033 }
22034
22035 height = ascent + descent;
22036
22037 scale:
22038 if (FLOATP (val))
22039 height = (int)(XFLOAT_DATA (val) * height);
22040 else if (INTEGERP (val))
22041 height *= XINT (val);
22042
22043 return make_number (height);
22044 }
22045
22046
22047 /* RIF:
22048 Produce glyphs/get display metrics for the display element IT is
22049 loaded with. See the description of struct it in dispextern.h
22050 for an overview of struct it. */
22051
22052 void
22053 x_produce_glyphs (struct it *it)
22054 {
22055 int extra_line_spacing = it->extra_line_spacing;
22056
22057 it->glyph_not_available_p = 0;
22058
22059 if (it->what == IT_CHARACTER)
22060 {
22061 XChar2b char2b;
22062 struct font *font;
22063 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22064 struct font_metrics *pcm;
22065 int font_not_found_p;
22066 int boff; /* baseline offset */
22067 /* We may change it->multibyte_p upon unibyte<->multibyte
22068 conversion. So, save the current value now and restore it
22069 later.
22070
22071 Note: It seems that we don't have to record multibyte_p in
22072 struct glyph because the character code itself tells whether
22073 or not the character is multibyte. Thus, in the future, we
22074 must consider eliminating the field `multibyte_p' in the
22075 struct glyph. */
22076 int saved_multibyte_p = it->multibyte_p;
22077
22078 /* Maybe translate single-byte characters to multibyte, or the
22079 other way. */
22080 it->char_to_display = it->c;
22081 if (!ASCII_BYTE_P (it->c)
22082 && ! it->multibyte_p)
22083 {
22084 if (SINGLE_BYTE_CHAR_P (it->c)
22085 && unibyte_display_via_language_environment)
22086 {
22087 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
22088
22089 /* get_next_display_element assures that this decoding
22090 never fails. */
22091 it->char_to_display = DECODE_CHAR (unibyte, it->c);
22092 it->multibyte_p = 1;
22093 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
22094 -1, Qnil);
22095 face = FACE_FROM_ID (it->f, it->face_id);
22096 }
22097 }
22098
22099 /* Get font to use. Encode IT->char_to_display. */
22100 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
22101 &char2b, it->multibyte_p, 0);
22102 font = face->font;
22103
22104 font_not_found_p = font == NULL;
22105 if (font_not_found_p)
22106 {
22107 /* When no suitable font found, display an empty box based
22108 on the metrics of the font of the default face (or what
22109 remapped). */
22110 struct face *no_font_face
22111 = FACE_FROM_ID (it->f,
22112 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22113 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22114 font = no_font_face->font;
22115 boff = font->baseline_offset;
22116 }
22117 else
22118 {
22119 boff = font->baseline_offset;
22120 if (font->vertical_centering)
22121 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22122 }
22123
22124 if (it->char_to_display >= ' '
22125 && (!it->multibyte_p || it->char_to_display < 128))
22126 {
22127 /* Either unibyte or ASCII. */
22128 int stretched_p;
22129
22130 it->nglyphs = 1;
22131
22132 pcm = get_per_char_metric (it->f, font, &char2b);
22133
22134 if (it->override_ascent >= 0)
22135 {
22136 it->ascent = it->override_ascent;
22137 it->descent = it->override_descent;
22138 boff = it->override_boff;
22139 }
22140 else
22141 {
22142 it->ascent = FONT_BASE (font) + boff;
22143 it->descent = FONT_DESCENT (font) - boff;
22144 }
22145
22146 if (pcm)
22147 {
22148 it->phys_ascent = pcm->ascent + boff;
22149 it->phys_descent = pcm->descent - boff;
22150 it->pixel_width = pcm->width;
22151 }
22152 else
22153 {
22154 it->glyph_not_available_p = 1;
22155 it->phys_ascent = it->ascent;
22156 it->phys_descent = it->descent;
22157 it->pixel_width = FONT_WIDTH (font);
22158 }
22159
22160 if (it->constrain_row_ascent_descent_p)
22161 {
22162 if (it->descent > it->max_descent)
22163 {
22164 it->ascent += it->descent - it->max_descent;
22165 it->descent = it->max_descent;
22166 }
22167 if (it->ascent > it->max_ascent)
22168 {
22169 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22170 it->ascent = it->max_ascent;
22171 }
22172 it->phys_ascent = min (it->phys_ascent, it->ascent);
22173 it->phys_descent = min (it->phys_descent, it->descent);
22174 extra_line_spacing = 0;
22175 }
22176
22177 /* If this is a space inside a region of text with
22178 `space-width' property, change its width. */
22179 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22180 if (stretched_p)
22181 it->pixel_width *= XFLOATINT (it->space_width);
22182
22183 /* If face has a box, add the box thickness to the character
22184 height. If character has a box line to the left and/or
22185 right, add the box line width to the character's width. */
22186 if (face->box != FACE_NO_BOX)
22187 {
22188 int thick = face->box_line_width;
22189
22190 if (thick > 0)
22191 {
22192 it->ascent += thick;
22193 it->descent += thick;
22194 }
22195 else
22196 thick = -thick;
22197
22198 if (it->start_of_box_run_p)
22199 it->pixel_width += thick;
22200 if (it->end_of_box_run_p)
22201 it->pixel_width += thick;
22202 }
22203
22204 /* If face has an overline, add the height of the overline
22205 (1 pixel) and a 1 pixel margin to the character height. */
22206 if (face->overline_p)
22207 it->ascent += overline_margin;
22208
22209 if (it->constrain_row_ascent_descent_p)
22210 {
22211 if (it->ascent > it->max_ascent)
22212 it->ascent = it->max_ascent;
22213 if (it->descent > it->max_descent)
22214 it->descent = it->max_descent;
22215 }
22216
22217 take_vertical_position_into_account (it);
22218
22219 /* If we have to actually produce glyphs, do it. */
22220 if (it->glyph_row)
22221 {
22222 if (stretched_p)
22223 {
22224 /* Translate a space with a `space-width' property
22225 into a stretch glyph. */
22226 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22227 / FONT_HEIGHT (font));
22228 append_stretch_glyph (it, it->object, it->pixel_width,
22229 it->ascent + it->descent, ascent);
22230 }
22231 else
22232 append_glyph (it);
22233
22234 /* If characters with lbearing or rbearing are displayed
22235 in this line, record that fact in a flag of the
22236 glyph row. This is used to optimize X output code. */
22237 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22238 it->glyph_row->contains_overlapping_glyphs_p = 1;
22239 }
22240 if (! stretched_p && it->pixel_width == 0)
22241 /* We assure that all visible glyphs have at least 1-pixel
22242 width. */
22243 it->pixel_width = 1;
22244 }
22245 else if (it->char_to_display == '\n')
22246 {
22247 /* A newline has no width, but we need the height of the
22248 line. But if previous part of the line sets a height,
22249 don't increase that height */
22250
22251 Lisp_Object height;
22252 Lisp_Object total_height = Qnil;
22253
22254 it->override_ascent = -1;
22255 it->pixel_width = 0;
22256 it->nglyphs = 0;
22257
22258 height = get_it_property (it, Qline_height);
22259 /* Split (line-height total-height) list */
22260 if (CONSP (height)
22261 && CONSP (XCDR (height))
22262 && NILP (XCDR (XCDR (height))))
22263 {
22264 total_height = XCAR (XCDR (height));
22265 height = XCAR (height);
22266 }
22267 height = calc_line_height_property (it, height, font, boff, 1);
22268
22269 if (it->override_ascent >= 0)
22270 {
22271 it->ascent = it->override_ascent;
22272 it->descent = it->override_descent;
22273 boff = it->override_boff;
22274 }
22275 else
22276 {
22277 it->ascent = FONT_BASE (font) + boff;
22278 it->descent = FONT_DESCENT (font) - boff;
22279 }
22280
22281 if (EQ (height, Qt))
22282 {
22283 if (it->descent > it->max_descent)
22284 {
22285 it->ascent += it->descent - it->max_descent;
22286 it->descent = it->max_descent;
22287 }
22288 if (it->ascent > it->max_ascent)
22289 {
22290 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22291 it->ascent = it->max_ascent;
22292 }
22293 it->phys_ascent = min (it->phys_ascent, it->ascent);
22294 it->phys_descent = min (it->phys_descent, it->descent);
22295 it->constrain_row_ascent_descent_p = 1;
22296 extra_line_spacing = 0;
22297 }
22298 else
22299 {
22300 Lisp_Object spacing;
22301
22302 it->phys_ascent = it->ascent;
22303 it->phys_descent = it->descent;
22304
22305 if ((it->max_ascent > 0 || it->max_descent > 0)
22306 && face->box != FACE_NO_BOX
22307 && face->box_line_width > 0)
22308 {
22309 it->ascent += face->box_line_width;
22310 it->descent += face->box_line_width;
22311 }
22312 if (!NILP (height)
22313 && XINT (height) > it->ascent + it->descent)
22314 it->ascent = XINT (height) - it->descent;
22315
22316 if (!NILP (total_height))
22317 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22318 else
22319 {
22320 spacing = get_it_property (it, Qline_spacing);
22321 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22322 }
22323 if (INTEGERP (spacing))
22324 {
22325 extra_line_spacing = XINT (spacing);
22326 if (!NILP (total_height))
22327 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22328 }
22329 }
22330 }
22331 else if (it->char_to_display == '\t')
22332 {
22333 if (font->space_width > 0)
22334 {
22335 int tab_width = it->tab_width * font->space_width;
22336 int x = it->current_x + it->continuation_lines_width;
22337 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22338
22339 /* If the distance from the current position to the next tab
22340 stop is less than a space character width, use the
22341 tab stop after that. */
22342 if (next_tab_x - x < font->space_width)
22343 next_tab_x += tab_width;
22344
22345 it->pixel_width = next_tab_x - x;
22346 it->nglyphs = 1;
22347 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22348 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22349
22350 if (it->glyph_row)
22351 {
22352 append_stretch_glyph (it, it->object, it->pixel_width,
22353 it->ascent + it->descent, it->ascent);
22354 }
22355 }
22356 else
22357 {
22358 it->pixel_width = 0;
22359 it->nglyphs = 1;
22360 }
22361 }
22362 else
22363 {
22364 /* A multi-byte character. Assume that the display width of the
22365 character is the width of the character multiplied by the
22366 width of the font. */
22367
22368 /* If we found a font, this font should give us the right
22369 metrics. If we didn't find a font, use the frame's
22370 default font and calculate the width of the character by
22371 multiplying the width of font by the width of the
22372 character. */
22373
22374 pcm = get_per_char_metric (it->f, font, &char2b);
22375
22376 if (font_not_found_p || !pcm)
22377 {
22378 int char_width = CHAR_WIDTH (it->char_to_display);
22379
22380 if (char_width == 0)
22381 /* This is a non spacing character. But, as we are
22382 going to display an empty box, the box must occupy
22383 at least one column. */
22384 char_width = 1;
22385 it->glyph_not_available_p = 1;
22386 it->pixel_width = font->space_width * char_width;
22387 it->phys_ascent = FONT_BASE (font) + boff;
22388 it->phys_descent = FONT_DESCENT (font) - boff;
22389 }
22390 else
22391 {
22392 it->pixel_width = pcm->width;
22393 it->phys_ascent = pcm->ascent + boff;
22394 it->phys_descent = pcm->descent - boff;
22395 if (it->glyph_row
22396 && (pcm->lbearing < 0
22397 || pcm->rbearing > pcm->width))
22398 it->glyph_row->contains_overlapping_glyphs_p = 1;
22399 }
22400 it->nglyphs = 1;
22401 it->ascent = FONT_BASE (font) + boff;
22402 it->descent = FONT_DESCENT (font) - boff;
22403 if (face->box != FACE_NO_BOX)
22404 {
22405 int thick = face->box_line_width;
22406
22407 if (thick > 0)
22408 {
22409 it->ascent += thick;
22410 it->descent += thick;
22411 }
22412 else
22413 thick = - thick;
22414
22415 if (it->start_of_box_run_p)
22416 it->pixel_width += thick;
22417 if (it->end_of_box_run_p)
22418 it->pixel_width += thick;
22419 }
22420
22421 /* If face has an overline, add the height of the overline
22422 (1 pixel) and a 1 pixel margin to the character height. */
22423 if (face->overline_p)
22424 it->ascent += overline_margin;
22425
22426 take_vertical_position_into_account (it);
22427
22428 if (it->ascent < 0)
22429 it->ascent = 0;
22430 if (it->descent < 0)
22431 it->descent = 0;
22432
22433 if (it->glyph_row)
22434 append_glyph (it);
22435 if (it->pixel_width == 0)
22436 /* We assure that all visible glyphs have at least 1-pixel
22437 width. */
22438 it->pixel_width = 1;
22439 }
22440 it->multibyte_p = saved_multibyte_p;
22441 }
22442 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22443 {
22444 /* A static composition.
22445
22446 Note: A composition is represented as one glyph in the
22447 glyph matrix. There are no padding glyphs.
22448
22449 Important note: pixel_width, ascent, and descent are the
22450 values of what is drawn by draw_glyphs (i.e. the values of
22451 the overall glyphs composed). */
22452 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22453 int boff; /* baseline offset */
22454 struct composition *cmp = composition_table[it->cmp_it.id];
22455 int glyph_len = cmp->glyph_len;
22456 struct font *font = face->font;
22457
22458 it->nglyphs = 1;
22459
22460 /* If we have not yet calculated pixel size data of glyphs of
22461 the composition for the current face font, calculate them
22462 now. Theoretically, we have to check all fonts for the
22463 glyphs, but that requires much time and memory space. So,
22464 here we check only the font of the first glyph. This may
22465 lead to incorrect display, but it's very rare, and C-l
22466 (recenter-top-bottom) can correct the display anyway. */
22467 if (! cmp->font || cmp->font != font)
22468 {
22469 /* Ascent and descent of the font of the first character
22470 of this composition (adjusted by baseline offset).
22471 Ascent and descent of overall glyphs should not be less
22472 than these, respectively. */
22473 int font_ascent, font_descent, font_height;
22474 /* Bounding box of the overall glyphs. */
22475 int leftmost, rightmost, lowest, highest;
22476 int lbearing, rbearing;
22477 int i, width, ascent, descent;
22478 int left_padded = 0, right_padded = 0;
22479 int c;
22480 XChar2b char2b;
22481 struct font_metrics *pcm;
22482 int font_not_found_p;
22483 int pos;
22484
22485 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22486 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22487 break;
22488 if (glyph_len < cmp->glyph_len)
22489 right_padded = 1;
22490 for (i = 0; i < glyph_len; i++)
22491 {
22492 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22493 break;
22494 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22495 }
22496 if (i > 0)
22497 left_padded = 1;
22498
22499 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22500 : IT_CHARPOS (*it));
22501 /* If no suitable font is found, use the default font. */
22502 font_not_found_p = font == NULL;
22503 if (font_not_found_p)
22504 {
22505 face = face->ascii_face;
22506 font = face->font;
22507 }
22508 boff = font->baseline_offset;
22509 if (font->vertical_centering)
22510 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22511 font_ascent = FONT_BASE (font) + boff;
22512 font_descent = FONT_DESCENT (font) - boff;
22513 font_height = FONT_HEIGHT (font);
22514
22515 cmp->font = (void *) font;
22516
22517 pcm = NULL;
22518 if (! font_not_found_p)
22519 {
22520 get_char_face_and_encoding (it->f, c, it->face_id,
22521 &char2b, it->multibyte_p, 0);
22522 pcm = get_per_char_metric (it->f, font, &char2b);
22523 }
22524
22525 /* Initialize the bounding box. */
22526 if (pcm)
22527 {
22528 width = pcm->width;
22529 ascent = pcm->ascent;
22530 descent = pcm->descent;
22531 lbearing = pcm->lbearing;
22532 rbearing = pcm->rbearing;
22533 }
22534 else
22535 {
22536 width = FONT_WIDTH (font);
22537 ascent = FONT_BASE (font);
22538 descent = FONT_DESCENT (font);
22539 lbearing = 0;
22540 rbearing = width;
22541 }
22542
22543 rightmost = width;
22544 leftmost = 0;
22545 lowest = - descent + boff;
22546 highest = ascent + boff;
22547
22548 if (! font_not_found_p
22549 && font->default_ascent
22550 && CHAR_TABLE_P (Vuse_default_ascent)
22551 && !NILP (Faref (Vuse_default_ascent,
22552 make_number (it->char_to_display))))
22553 highest = font->default_ascent + boff;
22554
22555 /* Draw the first glyph at the normal position. It may be
22556 shifted to right later if some other glyphs are drawn
22557 at the left. */
22558 cmp->offsets[i * 2] = 0;
22559 cmp->offsets[i * 2 + 1] = boff;
22560 cmp->lbearing = lbearing;
22561 cmp->rbearing = rbearing;
22562
22563 /* Set cmp->offsets for the remaining glyphs. */
22564 for (i++; i < glyph_len; i++)
22565 {
22566 int left, right, btm, top;
22567 int ch = COMPOSITION_GLYPH (cmp, i);
22568 int face_id;
22569 struct face *this_face;
22570 int this_boff;
22571
22572 if (ch == '\t')
22573 ch = ' ';
22574 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22575 this_face = FACE_FROM_ID (it->f, face_id);
22576 font = this_face->font;
22577
22578 if (font == NULL)
22579 pcm = NULL;
22580 else
22581 {
22582 this_boff = font->baseline_offset;
22583 if (font->vertical_centering)
22584 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22585 get_char_face_and_encoding (it->f, ch, face_id,
22586 &char2b, it->multibyte_p, 0);
22587 pcm = get_per_char_metric (it->f, font, &char2b);
22588 }
22589 if (! pcm)
22590 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22591 else
22592 {
22593 width = pcm->width;
22594 ascent = pcm->ascent;
22595 descent = pcm->descent;
22596 lbearing = pcm->lbearing;
22597 rbearing = pcm->rbearing;
22598 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22599 {
22600 /* Relative composition with or without
22601 alternate chars. */
22602 left = (leftmost + rightmost - width) / 2;
22603 btm = - descent + boff;
22604 if (font->relative_compose
22605 && (! CHAR_TABLE_P (Vignore_relative_composition)
22606 || NILP (Faref (Vignore_relative_composition,
22607 make_number (ch)))))
22608 {
22609
22610 if (- descent >= font->relative_compose)
22611 /* One extra pixel between two glyphs. */
22612 btm = highest + 1;
22613 else if (ascent <= 0)
22614 /* One extra pixel between two glyphs. */
22615 btm = lowest - 1 - ascent - descent;
22616 }
22617 }
22618 else
22619 {
22620 /* A composition rule is specified by an integer
22621 value that encodes global and new reference
22622 points (GREF and NREF). GREF and NREF are
22623 specified by numbers as below:
22624
22625 0---1---2 -- ascent
22626 | |
22627 | |
22628 | |
22629 9--10--11 -- center
22630 | |
22631 ---3---4---5--- baseline
22632 | |
22633 6---7---8 -- descent
22634 */
22635 int rule = COMPOSITION_RULE (cmp, i);
22636 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22637
22638 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22639 grefx = gref % 3, nrefx = nref % 3;
22640 grefy = gref / 3, nrefy = nref / 3;
22641 if (xoff)
22642 xoff = font_height * (xoff - 128) / 256;
22643 if (yoff)
22644 yoff = font_height * (yoff - 128) / 256;
22645
22646 left = (leftmost
22647 + grefx * (rightmost - leftmost) / 2
22648 - nrefx * width / 2
22649 + xoff);
22650
22651 btm = ((grefy == 0 ? highest
22652 : grefy == 1 ? 0
22653 : grefy == 2 ? lowest
22654 : (highest + lowest) / 2)
22655 - (nrefy == 0 ? ascent + descent
22656 : nrefy == 1 ? descent - boff
22657 : nrefy == 2 ? 0
22658 : (ascent + descent) / 2)
22659 + yoff);
22660 }
22661
22662 cmp->offsets[i * 2] = left;
22663 cmp->offsets[i * 2 + 1] = btm + descent;
22664
22665 /* Update the bounding box of the overall glyphs. */
22666 if (width > 0)
22667 {
22668 right = left + width;
22669 if (left < leftmost)
22670 leftmost = left;
22671 if (right > rightmost)
22672 rightmost = right;
22673 }
22674 top = btm + descent + ascent;
22675 if (top > highest)
22676 highest = top;
22677 if (btm < lowest)
22678 lowest = btm;
22679
22680 if (cmp->lbearing > left + lbearing)
22681 cmp->lbearing = left + lbearing;
22682 if (cmp->rbearing < left + rbearing)
22683 cmp->rbearing = left + rbearing;
22684 }
22685 }
22686
22687 /* If there are glyphs whose x-offsets are negative,
22688 shift all glyphs to the right and make all x-offsets
22689 non-negative. */
22690 if (leftmost < 0)
22691 {
22692 for (i = 0; i < cmp->glyph_len; i++)
22693 cmp->offsets[i * 2] -= leftmost;
22694 rightmost -= leftmost;
22695 cmp->lbearing -= leftmost;
22696 cmp->rbearing -= leftmost;
22697 }
22698
22699 if (left_padded && cmp->lbearing < 0)
22700 {
22701 for (i = 0; i < cmp->glyph_len; i++)
22702 cmp->offsets[i * 2] -= cmp->lbearing;
22703 rightmost -= cmp->lbearing;
22704 cmp->rbearing -= cmp->lbearing;
22705 cmp->lbearing = 0;
22706 }
22707 if (right_padded && rightmost < cmp->rbearing)
22708 {
22709 rightmost = cmp->rbearing;
22710 }
22711
22712 cmp->pixel_width = rightmost;
22713 cmp->ascent = highest;
22714 cmp->descent = - lowest;
22715 if (cmp->ascent < font_ascent)
22716 cmp->ascent = font_ascent;
22717 if (cmp->descent < font_descent)
22718 cmp->descent = font_descent;
22719 }
22720
22721 if (it->glyph_row
22722 && (cmp->lbearing < 0
22723 || cmp->rbearing > cmp->pixel_width))
22724 it->glyph_row->contains_overlapping_glyphs_p = 1;
22725
22726 it->pixel_width = cmp->pixel_width;
22727 it->ascent = it->phys_ascent = cmp->ascent;
22728 it->descent = it->phys_descent = cmp->descent;
22729 if (face->box != FACE_NO_BOX)
22730 {
22731 int thick = face->box_line_width;
22732
22733 if (thick > 0)
22734 {
22735 it->ascent += thick;
22736 it->descent += thick;
22737 }
22738 else
22739 thick = - thick;
22740
22741 if (it->start_of_box_run_p)
22742 it->pixel_width += thick;
22743 if (it->end_of_box_run_p)
22744 it->pixel_width += thick;
22745 }
22746
22747 /* If face has an overline, add the height of the overline
22748 (1 pixel) and a 1 pixel margin to the character height. */
22749 if (face->overline_p)
22750 it->ascent += overline_margin;
22751
22752 take_vertical_position_into_account (it);
22753 if (it->ascent < 0)
22754 it->ascent = 0;
22755 if (it->descent < 0)
22756 it->descent = 0;
22757
22758 if (it->glyph_row)
22759 append_composite_glyph (it);
22760 }
22761 else if (it->what == IT_COMPOSITION)
22762 {
22763 /* A dynamic (automatic) composition. */
22764 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22765 Lisp_Object gstring;
22766 struct font_metrics metrics;
22767
22768 gstring = composition_gstring_from_id (it->cmp_it.id);
22769 it->pixel_width
22770 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22771 &metrics);
22772 if (it->glyph_row
22773 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22774 it->glyph_row->contains_overlapping_glyphs_p = 1;
22775 it->ascent = it->phys_ascent = metrics.ascent;
22776 it->descent = it->phys_descent = metrics.descent;
22777 if (face->box != FACE_NO_BOX)
22778 {
22779 int thick = face->box_line_width;
22780
22781 if (thick > 0)
22782 {
22783 it->ascent += thick;
22784 it->descent += thick;
22785 }
22786 else
22787 thick = - thick;
22788
22789 if (it->start_of_box_run_p)
22790 it->pixel_width += thick;
22791 if (it->end_of_box_run_p)
22792 it->pixel_width += thick;
22793 }
22794 /* If face has an overline, add the height of the overline
22795 (1 pixel) and a 1 pixel margin to the character height. */
22796 if (face->overline_p)
22797 it->ascent += overline_margin;
22798 take_vertical_position_into_account (it);
22799 if (it->ascent < 0)
22800 it->ascent = 0;
22801 if (it->descent < 0)
22802 it->descent = 0;
22803
22804 if (it->glyph_row)
22805 append_composite_glyph (it);
22806 }
22807 else if (it->what == IT_IMAGE)
22808 produce_image_glyph (it);
22809 else if (it->what == IT_STRETCH)
22810 produce_stretch_glyph (it);
22811
22812 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22813 because this isn't true for images with `:ascent 100'. */
22814 xassert (it->ascent >= 0 && it->descent >= 0);
22815 if (it->area == TEXT_AREA)
22816 it->current_x += it->pixel_width;
22817
22818 if (extra_line_spacing > 0)
22819 {
22820 it->descent += extra_line_spacing;
22821 if (extra_line_spacing > it->max_extra_line_spacing)
22822 it->max_extra_line_spacing = extra_line_spacing;
22823 }
22824
22825 it->max_ascent = max (it->max_ascent, it->ascent);
22826 it->max_descent = max (it->max_descent, it->descent);
22827 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
22828 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
22829 }
22830
22831 /* EXPORT for RIF:
22832 Output LEN glyphs starting at START at the nominal cursor position.
22833 Advance the nominal cursor over the text. The global variable
22834 updated_window contains the window being updated, updated_row is
22835 the glyph row being updated, and updated_area is the area of that
22836 row being updated. */
22837
22838 void
22839 x_write_glyphs (struct glyph *start, int len)
22840 {
22841 int x, hpos;
22842
22843 xassert (updated_window && updated_row);
22844 BLOCK_INPUT;
22845
22846 /* Write glyphs. */
22847
22848 hpos = start - updated_row->glyphs[updated_area];
22849 x = draw_glyphs (updated_window, output_cursor.x,
22850 updated_row, updated_area,
22851 hpos, hpos + len,
22852 DRAW_NORMAL_TEXT, 0);
22853
22854 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
22855 if (updated_area == TEXT_AREA
22856 && updated_window->phys_cursor_on_p
22857 && updated_window->phys_cursor.vpos == output_cursor.vpos
22858 && updated_window->phys_cursor.hpos >= hpos
22859 && updated_window->phys_cursor.hpos < hpos + len)
22860 updated_window->phys_cursor_on_p = 0;
22861
22862 UNBLOCK_INPUT;
22863
22864 /* Advance the output cursor. */
22865 output_cursor.hpos += len;
22866 output_cursor.x = x;
22867 }
22868
22869
22870 /* EXPORT for RIF:
22871 Insert LEN glyphs from START at the nominal cursor position. */
22872
22873 void
22874 x_insert_glyphs (struct glyph *start, int len)
22875 {
22876 struct frame *f;
22877 struct window *w;
22878 int line_height, shift_by_width, shifted_region_width;
22879 struct glyph_row *row;
22880 struct glyph *glyph;
22881 int frame_x, frame_y;
22882 EMACS_INT hpos;
22883
22884 xassert (updated_window && updated_row);
22885 BLOCK_INPUT;
22886 w = updated_window;
22887 f = XFRAME (WINDOW_FRAME (w));
22888
22889 /* Get the height of the line we are in. */
22890 row = updated_row;
22891 line_height = row->height;
22892
22893 /* Get the width of the glyphs to insert. */
22894 shift_by_width = 0;
22895 for (glyph = start; glyph < start + len; ++glyph)
22896 shift_by_width += glyph->pixel_width;
22897
22898 /* Get the width of the region to shift right. */
22899 shifted_region_width = (window_box_width (w, updated_area)
22900 - output_cursor.x
22901 - shift_by_width);
22902
22903 /* Shift right. */
22904 frame_x = window_box_left (w, updated_area) + output_cursor.x;
22905 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
22906
22907 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
22908 line_height, shift_by_width);
22909
22910 /* Write the glyphs. */
22911 hpos = start - row->glyphs[updated_area];
22912 draw_glyphs (w, output_cursor.x, row, updated_area,
22913 hpos, hpos + len,
22914 DRAW_NORMAL_TEXT, 0);
22915
22916 /* Advance the output cursor. */
22917 output_cursor.hpos += len;
22918 output_cursor.x += shift_by_width;
22919 UNBLOCK_INPUT;
22920 }
22921
22922
22923 /* EXPORT for RIF:
22924 Erase the current text line from the nominal cursor position
22925 (inclusive) to pixel column TO_X (exclusive). The idea is that
22926 everything from TO_X onward is already erased.
22927
22928 TO_X is a pixel position relative to updated_area of
22929 updated_window. TO_X == -1 means clear to the end of this area. */
22930
22931 void
22932 x_clear_end_of_line (int to_x)
22933 {
22934 struct frame *f;
22935 struct window *w = updated_window;
22936 int max_x, min_y, max_y;
22937 int from_x, from_y, to_y;
22938
22939 xassert (updated_window && updated_row);
22940 f = XFRAME (w->frame);
22941
22942 if (updated_row->full_width_p)
22943 max_x = WINDOW_TOTAL_WIDTH (w);
22944 else
22945 max_x = window_box_width (w, updated_area);
22946 max_y = window_text_bottom_y (w);
22947
22948 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
22949 of window. For TO_X > 0, truncate to end of drawing area. */
22950 if (to_x == 0)
22951 return;
22952 else if (to_x < 0)
22953 to_x = max_x;
22954 else
22955 to_x = min (to_x, max_x);
22956
22957 to_y = min (max_y, output_cursor.y + updated_row->height);
22958
22959 /* Notice if the cursor will be cleared by this operation. */
22960 if (!updated_row->full_width_p)
22961 notice_overwritten_cursor (w, updated_area,
22962 output_cursor.x, -1,
22963 updated_row->y,
22964 MATRIX_ROW_BOTTOM_Y (updated_row));
22965
22966 from_x = output_cursor.x;
22967
22968 /* Translate to frame coordinates. */
22969 if (updated_row->full_width_p)
22970 {
22971 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
22972 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
22973 }
22974 else
22975 {
22976 int area_left = window_box_left (w, updated_area);
22977 from_x += area_left;
22978 to_x += area_left;
22979 }
22980
22981 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
22982 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
22983 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
22984
22985 /* Prevent inadvertently clearing to end of the X window. */
22986 if (to_x > from_x && to_y > from_y)
22987 {
22988 BLOCK_INPUT;
22989 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
22990 to_x - from_x, to_y - from_y);
22991 UNBLOCK_INPUT;
22992 }
22993 }
22994
22995 #endif /* HAVE_WINDOW_SYSTEM */
22996
22997
22998 \f
22999 /***********************************************************************
23000 Cursor types
23001 ***********************************************************************/
23002
23003 /* Value is the internal representation of the specified cursor type
23004 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23005 of the bar cursor. */
23006
23007 static enum text_cursor_kinds
23008 get_specified_cursor_type (Lisp_Object arg, int *width)
23009 {
23010 enum text_cursor_kinds type;
23011
23012 if (NILP (arg))
23013 return NO_CURSOR;
23014
23015 if (EQ (arg, Qbox))
23016 return FILLED_BOX_CURSOR;
23017
23018 if (EQ (arg, Qhollow))
23019 return HOLLOW_BOX_CURSOR;
23020
23021 if (EQ (arg, Qbar))
23022 {
23023 *width = 2;
23024 return BAR_CURSOR;
23025 }
23026
23027 if (CONSP (arg)
23028 && EQ (XCAR (arg), Qbar)
23029 && INTEGERP (XCDR (arg))
23030 && XINT (XCDR (arg)) >= 0)
23031 {
23032 *width = XINT (XCDR (arg));
23033 return BAR_CURSOR;
23034 }
23035
23036 if (EQ (arg, Qhbar))
23037 {
23038 *width = 2;
23039 return HBAR_CURSOR;
23040 }
23041
23042 if (CONSP (arg)
23043 && EQ (XCAR (arg), Qhbar)
23044 && INTEGERP (XCDR (arg))
23045 && XINT (XCDR (arg)) >= 0)
23046 {
23047 *width = XINT (XCDR (arg));
23048 return HBAR_CURSOR;
23049 }
23050
23051 /* Treat anything unknown as "hollow box cursor".
23052 It was bad to signal an error; people have trouble fixing
23053 .Xdefaults with Emacs, when it has something bad in it. */
23054 type = HOLLOW_BOX_CURSOR;
23055
23056 return type;
23057 }
23058
23059 /* Set the default cursor types for specified frame. */
23060 void
23061 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23062 {
23063 int width;
23064 Lisp_Object tem;
23065
23066 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23067 FRAME_CURSOR_WIDTH (f) = width;
23068
23069 /* By default, set up the blink-off state depending on the on-state. */
23070
23071 tem = Fassoc (arg, Vblink_cursor_alist);
23072 if (!NILP (tem))
23073 {
23074 FRAME_BLINK_OFF_CURSOR (f)
23075 = get_specified_cursor_type (XCDR (tem), &width);
23076 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23077 }
23078 else
23079 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23080 }
23081
23082
23083 /* Return the cursor we want to be displayed in window W. Return
23084 width of bar/hbar cursor through WIDTH arg. Return with
23085 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23086 (i.e. if the `system caret' should track this cursor).
23087
23088 In a mini-buffer window, we want the cursor only to appear if we
23089 are reading input from this window. For the selected window, we
23090 want the cursor type given by the frame parameter or buffer local
23091 setting of cursor-type. If explicitly marked off, draw no cursor.
23092 In all other cases, we want a hollow box cursor. */
23093
23094 static enum text_cursor_kinds
23095 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23096 int *active_cursor)
23097 {
23098 struct frame *f = XFRAME (w->frame);
23099 struct buffer *b = XBUFFER (w->buffer);
23100 int cursor_type = DEFAULT_CURSOR;
23101 Lisp_Object alt_cursor;
23102 int non_selected = 0;
23103
23104 *active_cursor = 1;
23105
23106 /* Echo area */
23107 if (cursor_in_echo_area
23108 && FRAME_HAS_MINIBUF_P (f)
23109 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23110 {
23111 if (w == XWINDOW (echo_area_window))
23112 {
23113 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23114 {
23115 *width = FRAME_CURSOR_WIDTH (f);
23116 return FRAME_DESIRED_CURSOR (f);
23117 }
23118 else
23119 return get_specified_cursor_type (b->cursor_type, width);
23120 }
23121
23122 *active_cursor = 0;
23123 non_selected = 1;
23124 }
23125
23126 /* Detect a nonselected window or nonselected frame. */
23127 else if (w != XWINDOW (f->selected_window)
23128 #ifdef HAVE_WINDOW_SYSTEM
23129 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23130 #endif
23131 )
23132 {
23133 *active_cursor = 0;
23134
23135 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23136 return NO_CURSOR;
23137
23138 non_selected = 1;
23139 }
23140
23141 /* Never display a cursor in a window in which cursor-type is nil. */
23142 if (NILP (b->cursor_type))
23143 return NO_CURSOR;
23144
23145 /* Get the normal cursor type for this window. */
23146 if (EQ (b->cursor_type, Qt))
23147 {
23148 cursor_type = FRAME_DESIRED_CURSOR (f);
23149 *width = FRAME_CURSOR_WIDTH (f);
23150 }
23151 else
23152 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23153
23154 /* Use cursor-in-non-selected-windows instead
23155 for non-selected window or frame. */
23156 if (non_selected)
23157 {
23158 alt_cursor = b->cursor_in_non_selected_windows;
23159 if (!EQ (Qt, alt_cursor))
23160 return get_specified_cursor_type (alt_cursor, width);
23161 /* t means modify the normal cursor type. */
23162 if (cursor_type == FILLED_BOX_CURSOR)
23163 cursor_type = HOLLOW_BOX_CURSOR;
23164 else if (cursor_type == BAR_CURSOR && *width > 1)
23165 --*width;
23166 return cursor_type;
23167 }
23168
23169 /* Use normal cursor if not blinked off. */
23170 if (!w->cursor_off_p)
23171 {
23172 #ifdef HAVE_WINDOW_SYSTEM
23173 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23174 {
23175 if (cursor_type == FILLED_BOX_CURSOR)
23176 {
23177 /* Using a block cursor on large images can be very annoying.
23178 So use a hollow cursor for "large" images.
23179 If image is not transparent (no mask), also use hollow cursor. */
23180 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23181 if (img != NULL && IMAGEP (img->spec))
23182 {
23183 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23184 where N = size of default frame font size.
23185 This should cover most of the "tiny" icons people may use. */
23186 if (!img->mask
23187 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23188 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23189 cursor_type = HOLLOW_BOX_CURSOR;
23190 }
23191 }
23192 else if (cursor_type != NO_CURSOR)
23193 {
23194 /* Display current only supports BOX and HOLLOW cursors for images.
23195 So for now, unconditionally use a HOLLOW cursor when cursor is
23196 not a solid box cursor. */
23197 cursor_type = HOLLOW_BOX_CURSOR;
23198 }
23199 }
23200 #endif
23201 return cursor_type;
23202 }
23203
23204 /* Cursor is blinked off, so determine how to "toggle" it. */
23205
23206 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23207 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23208 return get_specified_cursor_type (XCDR (alt_cursor), width);
23209
23210 /* Then see if frame has specified a specific blink off cursor type. */
23211 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23212 {
23213 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23214 return FRAME_BLINK_OFF_CURSOR (f);
23215 }
23216
23217 #if 0
23218 /* Some people liked having a permanently visible blinking cursor,
23219 while others had very strong opinions against it. So it was
23220 decided to remove it. KFS 2003-09-03 */
23221
23222 /* Finally perform built-in cursor blinking:
23223 filled box <-> hollow box
23224 wide [h]bar <-> narrow [h]bar
23225 narrow [h]bar <-> no cursor
23226 other type <-> no cursor */
23227
23228 if (cursor_type == FILLED_BOX_CURSOR)
23229 return HOLLOW_BOX_CURSOR;
23230
23231 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23232 {
23233 *width = 1;
23234 return cursor_type;
23235 }
23236 #endif
23237
23238 return NO_CURSOR;
23239 }
23240
23241
23242 #ifdef HAVE_WINDOW_SYSTEM
23243
23244 /* Notice when the text cursor of window W has been completely
23245 overwritten by a drawing operation that outputs glyphs in AREA
23246 starting at X0 and ending at X1 in the line starting at Y0 and
23247 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23248 the rest of the line after X0 has been written. Y coordinates
23249 are window-relative. */
23250
23251 static void
23252 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23253 int x0, int x1, int y0, int y1)
23254 {
23255 int cx0, cx1, cy0, cy1;
23256 struct glyph_row *row;
23257
23258 if (!w->phys_cursor_on_p)
23259 return;
23260 if (area != TEXT_AREA)
23261 return;
23262
23263 if (w->phys_cursor.vpos < 0
23264 || w->phys_cursor.vpos >= w->current_matrix->nrows
23265 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23266 !(row->enabled_p && row->displays_text_p)))
23267 return;
23268
23269 if (row->cursor_in_fringe_p)
23270 {
23271 row->cursor_in_fringe_p = 0;
23272 draw_fringe_bitmap (w, row, row->reversed_p);
23273 w->phys_cursor_on_p = 0;
23274 return;
23275 }
23276
23277 cx0 = w->phys_cursor.x;
23278 cx1 = cx0 + w->phys_cursor_width;
23279 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23280 return;
23281
23282 /* The cursor image will be completely removed from the
23283 screen if the output area intersects the cursor area in
23284 y-direction. When we draw in [y0 y1[, and some part of
23285 the cursor is at y < y0, that part must have been drawn
23286 before. When scrolling, the cursor is erased before
23287 actually scrolling, so we don't come here. When not
23288 scrolling, the rows above the old cursor row must have
23289 changed, and in this case these rows must have written
23290 over the cursor image.
23291
23292 Likewise if part of the cursor is below y1, with the
23293 exception of the cursor being in the first blank row at
23294 the buffer and window end because update_text_area
23295 doesn't draw that row. (Except when it does, but
23296 that's handled in update_text_area.) */
23297
23298 cy0 = w->phys_cursor.y;
23299 cy1 = cy0 + w->phys_cursor_height;
23300 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23301 return;
23302
23303 w->phys_cursor_on_p = 0;
23304 }
23305
23306 #endif /* HAVE_WINDOW_SYSTEM */
23307
23308 \f
23309 /************************************************************************
23310 Mouse Face
23311 ************************************************************************/
23312
23313 #ifdef HAVE_WINDOW_SYSTEM
23314
23315 /* EXPORT for RIF:
23316 Fix the display of area AREA of overlapping row ROW in window W
23317 with respect to the overlapping part OVERLAPS. */
23318
23319 void
23320 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23321 enum glyph_row_area area, int overlaps)
23322 {
23323 int i, x;
23324
23325 BLOCK_INPUT;
23326
23327 x = 0;
23328 for (i = 0; i < row->used[area];)
23329 {
23330 if (row->glyphs[area][i].overlaps_vertically_p)
23331 {
23332 int start = i, start_x = x;
23333
23334 do
23335 {
23336 x += row->glyphs[area][i].pixel_width;
23337 ++i;
23338 }
23339 while (i < row->used[area]
23340 && row->glyphs[area][i].overlaps_vertically_p);
23341
23342 draw_glyphs (w, start_x, row, area,
23343 start, i,
23344 DRAW_NORMAL_TEXT, overlaps);
23345 }
23346 else
23347 {
23348 x += row->glyphs[area][i].pixel_width;
23349 ++i;
23350 }
23351 }
23352
23353 UNBLOCK_INPUT;
23354 }
23355
23356
23357 /* EXPORT:
23358 Draw the cursor glyph of window W in glyph row ROW. See the
23359 comment of draw_glyphs for the meaning of HL. */
23360
23361 void
23362 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23363 enum draw_glyphs_face hl)
23364 {
23365 /* If cursor hpos is out of bounds, don't draw garbage. This can
23366 happen in mini-buffer windows when switching between echo area
23367 glyphs and mini-buffer. */
23368 if ((row->reversed_p
23369 ? (w->phys_cursor.hpos >= 0)
23370 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23371 {
23372 int on_p = w->phys_cursor_on_p;
23373 int x1;
23374 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23375 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23376 hl, 0);
23377 w->phys_cursor_on_p = on_p;
23378
23379 if (hl == DRAW_CURSOR)
23380 w->phys_cursor_width = x1 - w->phys_cursor.x;
23381 /* When we erase the cursor, and ROW is overlapped by other
23382 rows, make sure that these overlapping parts of other rows
23383 are redrawn. */
23384 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23385 {
23386 w->phys_cursor_width = x1 - w->phys_cursor.x;
23387
23388 if (row > w->current_matrix->rows
23389 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23390 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23391 OVERLAPS_ERASED_CURSOR);
23392
23393 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23394 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23395 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23396 OVERLAPS_ERASED_CURSOR);
23397 }
23398 }
23399 }
23400
23401
23402 /* EXPORT:
23403 Erase the image of a cursor of window W from the screen. */
23404
23405 void
23406 erase_phys_cursor (struct window *w)
23407 {
23408 struct frame *f = XFRAME (w->frame);
23409 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23410 int hpos = w->phys_cursor.hpos;
23411 int vpos = w->phys_cursor.vpos;
23412 int mouse_face_here_p = 0;
23413 struct glyph_matrix *active_glyphs = w->current_matrix;
23414 struct glyph_row *cursor_row;
23415 struct glyph *cursor_glyph;
23416 enum draw_glyphs_face hl;
23417
23418 /* No cursor displayed or row invalidated => nothing to do on the
23419 screen. */
23420 if (w->phys_cursor_type == NO_CURSOR)
23421 goto mark_cursor_off;
23422
23423 /* VPOS >= active_glyphs->nrows means that window has been resized.
23424 Don't bother to erase the cursor. */
23425 if (vpos >= active_glyphs->nrows)
23426 goto mark_cursor_off;
23427
23428 /* If row containing cursor is marked invalid, there is nothing we
23429 can do. */
23430 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23431 if (!cursor_row->enabled_p)
23432 goto mark_cursor_off;
23433
23434 /* If line spacing is > 0, old cursor may only be partially visible in
23435 window after split-window. So adjust visible height. */
23436 cursor_row->visible_height = min (cursor_row->visible_height,
23437 window_text_bottom_y (w) - cursor_row->y);
23438
23439 /* If row is completely invisible, don't attempt to delete a cursor which
23440 isn't there. This can happen if cursor is at top of a window, and
23441 we switch to a buffer with a header line in that window. */
23442 if (cursor_row->visible_height <= 0)
23443 goto mark_cursor_off;
23444
23445 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23446 if (cursor_row->cursor_in_fringe_p)
23447 {
23448 cursor_row->cursor_in_fringe_p = 0;
23449 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23450 goto mark_cursor_off;
23451 }
23452
23453 /* This can happen when the new row is shorter than the old one.
23454 In this case, either draw_glyphs or clear_end_of_line
23455 should have cleared the cursor. Note that we wouldn't be
23456 able to erase the cursor in this case because we don't have a
23457 cursor glyph at hand. */
23458 if ((cursor_row->reversed_p
23459 ? (w->phys_cursor.hpos < 0)
23460 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23461 goto mark_cursor_off;
23462
23463 /* If the cursor is in the mouse face area, redisplay that when
23464 we clear the cursor. */
23465 if (! NILP (dpyinfo->mouse_face_window)
23466 && w == XWINDOW (dpyinfo->mouse_face_window)
23467 && (vpos > dpyinfo->mouse_face_beg_row
23468 || (vpos == dpyinfo->mouse_face_beg_row
23469 && hpos >= dpyinfo->mouse_face_beg_col))
23470 && (vpos < dpyinfo->mouse_face_end_row
23471 || (vpos == dpyinfo->mouse_face_end_row
23472 && hpos < dpyinfo->mouse_face_end_col))
23473 /* Don't redraw the cursor's spot in mouse face if it is at the
23474 end of a line (on a newline). The cursor appears there, but
23475 mouse highlighting does not. */
23476 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23477 mouse_face_here_p = 1;
23478
23479 /* Maybe clear the display under the cursor. */
23480 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23481 {
23482 int x, y, left_x;
23483 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23484 int width;
23485
23486 cursor_glyph = get_phys_cursor_glyph (w);
23487 if (cursor_glyph == NULL)
23488 goto mark_cursor_off;
23489
23490 width = cursor_glyph->pixel_width;
23491 left_x = window_box_left_offset (w, TEXT_AREA);
23492 x = w->phys_cursor.x;
23493 if (x < left_x)
23494 width -= left_x - x;
23495 width = min (width, window_box_width (w, TEXT_AREA) - x);
23496 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23497 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23498
23499 if (width > 0)
23500 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23501 }
23502
23503 /* Erase the cursor by redrawing the character underneath it. */
23504 if (mouse_face_here_p)
23505 hl = DRAW_MOUSE_FACE;
23506 else
23507 hl = DRAW_NORMAL_TEXT;
23508 draw_phys_cursor_glyph (w, cursor_row, hl);
23509
23510 mark_cursor_off:
23511 w->phys_cursor_on_p = 0;
23512 w->phys_cursor_type = NO_CURSOR;
23513 }
23514
23515
23516 /* EXPORT:
23517 Display or clear cursor of window W. If ON is zero, clear the
23518 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23519 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23520
23521 void
23522 display_and_set_cursor (struct window *w, int on,
23523 int hpos, int vpos, int x, int y)
23524 {
23525 struct frame *f = XFRAME (w->frame);
23526 int new_cursor_type;
23527 int new_cursor_width;
23528 int active_cursor;
23529 struct glyph_row *glyph_row;
23530 struct glyph *glyph;
23531
23532 /* This is pointless on invisible frames, and dangerous on garbaged
23533 windows and frames; in the latter case, the frame or window may
23534 be in the midst of changing its size, and x and y may be off the
23535 window. */
23536 if (! FRAME_VISIBLE_P (f)
23537 || FRAME_GARBAGED_P (f)
23538 || vpos >= w->current_matrix->nrows
23539 || hpos >= w->current_matrix->matrix_w)
23540 return;
23541
23542 /* If cursor is off and we want it off, return quickly. */
23543 if (!on && !w->phys_cursor_on_p)
23544 return;
23545
23546 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23547 /* If cursor row is not enabled, we don't really know where to
23548 display the cursor. */
23549 if (!glyph_row->enabled_p)
23550 {
23551 w->phys_cursor_on_p = 0;
23552 return;
23553 }
23554
23555 glyph = NULL;
23556 if (!glyph_row->exact_window_width_line_p
23557 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23558 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23559
23560 xassert (interrupt_input_blocked);
23561
23562 /* Set new_cursor_type to the cursor we want to be displayed. */
23563 new_cursor_type = get_window_cursor_type (w, glyph,
23564 &new_cursor_width, &active_cursor);
23565
23566 /* If cursor is currently being shown and we don't want it to be or
23567 it is in the wrong place, or the cursor type is not what we want,
23568 erase it. */
23569 if (w->phys_cursor_on_p
23570 && (!on
23571 || w->phys_cursor.x != x
23572 || w->phys_cursor.y != y
23573 || new_cursor_type != w->phys_cursor_type
23574 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23575 && new_cursor_width != w->phys_cursor_width)))
23576 erase_phys_cursor (w);
23577
23578 /* Don't check phys_cursor_on_p here because that flag is only set
23579 to zero in some cases where we know that the cursor has been
23580 completely erased, to avoid the extra work of erasing the cursor
23581 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23582 still not be visible, or it has only been partly erased. */
23583 if (on)
23584 {
23585 w->phys_cursor_ascent = glyph_row->ascent;
23586 w->phys_cursor_height = glyph_row->height;
23587
23588 /* Set phys_cursor_.* before x_draw_.* is called because some
23589 of them may need the information. */
23590 w->phys_cursor.x = x;
23591 w->phys_cursor.y = glyph_row->y;
23592 w->phys_cursor.hpos = hpos;
23593 w->phys_cursor.vpos = vpos;
23594 }
23595
23596 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23597 new_cursor_type, new_cursor_width,
23598 on, active_cursor);
23599 }
23600
23601
23602 /* Switch the display of W's cursor on or off, according to the value
23603 of ON. */
23604
23605 void
23606 update_window_cursor (struct window *w, int on)
23607 {
23608 /* Don't update cursor in windows whose frame is in the process
23609 of being deleted. */
23610 if (w->current_matrix)
23611 {
23612 BLOCK_INPUT;
23613 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23614 w->phys_cursor.x, w->phys_cursor.y);
23615 UNBLOCK_INPUT;
23616 }
23617 }
23618
23619
23620 /* Call update_window_cursor with parameter ON_P on all leaf windows
23621 in the window tree rooted at W. */
23622
23623 static void
23624 update_cursor_in_window_tree (struct window *w, int on_p)
23625 {
23626 while (w)
23627 {
23628 if (!NILP (w->hchild))
23629 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23630 else if (!NILP (w->vchild))
23631 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23632 else
23633 update_window_cursor (w, on_p);
23634
23635 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23636 }
23637 }
23638
23639
23640 /* EXPORT:
23641 Display the cursor on window W, or clear it, according to ON_P.
23642 Don't change the cursor's position. */
23643
23644 void
23645 x_update_cursor (struct frame *f, int on_p)
23646 {
23647 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23648 }
23649
23650
23651 /* EXPORT:
23652 Clear the cursor of window W to background color, and mark the
23653 cursor as not shown. This is used when the text where the cursor
23654 is about to be rewritten. */
23655
23656 void
23657 x_clear_cursor (struct window *w)
23658 {
23659 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23660 update_window_cursor (w, 0);
23661 }
23662
23663
23664 /* EXPORT:
23665 Display the active region described by mouse_face_* according to DRAW. */
23666
23667 void
23668 show_mouse_face (Display_Info *dpyinfo, enum draw_glyphs_face draw)
23669 {
23670 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
23671 struct frame *f = XFRAME (WINDOW_FRAME (w));
23672
23673 if (/* If window is in the process of being destroyed, don't bother
23674 to do anything. */
23675 w->current_matrix != NULL
23676 /* Don't update mouse highlight if hidden */
23677 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
23678 /* Recognize when we are called to operate on rows that don't exist
23679 anymore. This can happen when a window is split. */
23680 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
23681 {
23682 int phys_cursor_on_p = w->phys_cursor_on_p;
23683 struct glyph_row *row, *first, *last;
23684
23685 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
23686 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
23687
23688 for (row = first; row <= last && row->enabled_p; ++row)
23689 {
23690 int start_hpos, end_hpos, start_x;
23691
23692 /* For all but the first row, the highlight starts at column 0. */
23693 if (row == first)
23694 {
23695 start_hpos = dpyinfo->mouse_face_beg_col;
23696 start_x = dpyinfo->mouse_face_beg_x;
23697 }
23698 else
23699 {
23700 start_hpos = 0;
23701 start_x = 0;
23702 }
23703
23704 if (row == last)
23705 end_hpos = dpyinfo->mouse_face_end_col;
23706 else
23707 {
23708 end_hpos = row->used[TEXT_AREA];
23709 if (draw == DRAW_NORMAL_TEXT)
23710 row->fill_line_p = 1; /* Clear to end of line */
23711 }
23712
23713 if (end_hpos > start_hpos)
23714 {
23715 draw_glyphs (w, start_x, row, TEXT_AREA,
23716 start_hpos, end_hpos,
23717 draw, 0);
23718
23719 row->mouse_face_p
23720 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23721 }
23722 }
23723
23724 /* When we've written over the cursor, arrange for it to
23725 be displayed again. */
23726 if (phys_cursor_on_p && !w->phys_cursor_on_p)
23727 {
23728 BLOCK_INPUT;
23729 display_and_set_cursor (w, 1,
23730 w->phys_cursor.hpos, w->phys_cursor.vpos,
23731 w->phys_cursor.x, w->phys_cursor.y);
23732 UNBLOCK_INPUT;
23733 }
23734 }
23735
23736 /* Change the mouse cursor. */
23737 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
23738 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23739 else if (draw == DRAW_MOUSE_FACE)
23740 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23741 else
23742 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23743 }
23744
23745 /* EXPORT:
23746 Clear out the mouse-highlighted active region.
23747 Redraw it un-highlighted first. Value is non-zero if mouse
23748 face was actually drawn unhighlighted. */
23749
23750 int
23751 clear_mouse_face (Display_Info *dpyinfo)
23752 {
23753 int cleared = 0;
23754
23755 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
23756 {
23757 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
23758 cleared = 1;
23759 }
23760
23761 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23762 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23763 dpyinfo->mouse_face_window = Qnil;
23764 dpyinfo->mouse_face_overlay = Qnil;
23765 return cleared;
23766 }
23767
23768
23769 /* EXPORT:
23770 Non-zero if physical cursor of window W is within mouse face. */
23771
23772 int
23773 cursor_in_mouse_face_p (struct window *w)
23774 {
23775 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23776 int in_mouse_face = 0;
23777
23778 if (WINDOWP (dpyinfo->mouse_face_window)
23779 && XWINDOW (dpyinfo->mouse_face_window) == w)
23780 {
23781 int hpos = w->phys_cursor.hpos;
23782 int vpos = w->phys_cursor.vpos;
23783
23784 if (vpos >= dpyinfo->mouse_face_beg_row
23785 && vpos <= dpyinfo->mouse_face_end_row
23786 && (vpos > dpyinfo->mouse_face_beg_row
23787 || hpos >= dpyinfo->mouse_face_beg_col)
23788 && (vpos < dpyinfo->mouse_face_end_row
23789 || hpos < dpyinfo->mouse_face_end_col
23790 || dpyinfo->mouse_face_past_end))
23791 in_mouse_face = 1;
23792 }
23793
23794 return in_mouse_face;
23795 }
23796
23797
23798
23799 \f
23800 /* This function sets the mouse_face_* elements of DPYINFO, assuming
23801 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
23802 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
23803 for the overlay or run of text properties specifying the mouse
23804 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
23805 before-string and after-string that must also be highlighted.
23806 DISPLAY_STRING, if non-nil, is a display string that may cover some
23807 or all of the highlighted text. */
23808
23809 static void
23810 mouse_face_from_buffer_pos (Lisp_Object window,
23811 Display_Info *dpyinfo,
23812 EMACS_INT mouse_charpos,
23813 EMACS_INT start_charpos,
23814 EMACS_INT end_charpos,
23815 Lisp_Object before_string,
23816 Lisp_Object after_string,
23817 Lisp_Object display_string)
23818 {
23819 struct window *w = XWINDOW (window);
23820 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23821 struct glyph_row *row;
23822 struct glyph *glyph, *end;
23823 EMACS_INT ignore;
23824 int x;
23825
23826 xassert (NILP (display_string) || STRINGP (display_string));
23827 xassert (NILP (before_string) || STRINGP (before_string));
23828 xassert (NILP (after_string) || STRINGP (after_string));
23829
23830 /* Find the first highlighted glyph. */
23831 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
23832 {
23833 dpyinfo->mouse_face_beg_col = 0;
23834 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
23835 dpyinfo->mouse_face_beg_x = first->x;
23836 dpyinfo->mouse_face_beg_y = first->y;
23837 }
23838 else
23839 {
23840 row = row_containing_pos (w, start_charpos, first, NULL, 0);
23841 if (row == NULL)
23842 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23843
23844 /* If the before-string or display-string contains newlines,
23845 row_containing_pos skips to its last row. Move back. */
23846 if (!NILP (before_string) || !NILP (display_string))
23847 {
23848 struct glyph_row *prev;
23849 while ((prev = row - 1, prev >= first)
23850 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
23851 && prev->used[TEXT_AREA] > 0)
23852 {
23853 struct glyph *beg = prev->glyphs[TEXT_AREA];
23854 glyph = beg + prev->used[TEXT_AREA];
23855 while (--glyph >= beg && INTEGERP (glyph->object));
23856 if (glyph < beg
23857 || !(EQ (glyph->object, before_string)
23858 || EQ (glyph->object, display_string)))
23859 break;
23860 row = prev;
23861 }
23862 }
23863
23864 glyph = row->glyphs[TEXT_AREA];
23865 end = glyph + row->used[TEXT_AREA];
23866 x = row->x;
23867 dpyinfo->mouse_face_beg_y = row->y;
23868 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23869
23870 /* Skip truncation glyphs at the start of the glyph row. */
23871 if (row->displays_text_p)
23872 for (; glyph < end
23873 && INTEGERP (glyph->object)
23874 && glyph->charpos < 0;
23875 ++glyph)
23876 x += glyph->pixel_width;
23877
23878 /* Scan the glyph row, stopping before BEFORE_STRING or
23879 DISPLAY_STRING or START_CHARPOS. */
23880 for (; glyph < end
23881 && !INTEGERP (glyph->object)
23882 && !EQ (glyph->object, before_string)
23883 && !EQ (glyph->object, display_string)
23884 && !(BUFFERP (glyph->object)
23885 && glyph->charpos >= start_charpos);
23886 ++glyph)
23887 x += glyph->pixel_width;
23888
23889 dpyinfo->mouse_face_beg_x = x;
23890 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
23891 }
23892
23893 /* Find the last highlighted glyph. */
23894 row = row_containing_pos (w, end_charpos, first, NULL, 0);
23895 if (row == NULL)
23896 {
23897 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23898 dpyinfo->mouse_face_past_end = 1;
23899 }
23900 else if (!NILP (after_string))
23901 {
23902 /* If the after-string has newlines, advance to its last row. */
23903 struct glyph_row *next;
23904 struct glyph_row *last
23905 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23906
23907 for (next = row + 1;
23908 next <= last
23909 && next->used[TEXT_AREA] > 0
23910 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
23911 ++next)
23912 row = next;
23913 }
23914
23915 glyph = row->glyphs[TEXT_AREA];
23916 end = glyph + row->used[TEXT_AREA];
23917 x = row->x;
23918 dpyinfo->mouse_face_end_y = row->y;
23919 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23920
23921 /* Skip truncation glyphs at the start of the row. */
23922 if (row->displays_text_p)
23923 for (; glyph < end
23924 && INTEGERP (glyph->object)
23925 && glyph->charpos < 0;
23926 ++glyph)
23927 x += glyph->pixel_width;
23928
23929 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
23930 AFTER_STRING. */
23931 for (; glyph < end
23932 && !INTEGERP (glyph->object)
23933 && !EQ (glyph->object, after_string)
23934 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
23935 ++glyph)
23936 x += glyph->pixel_width;
23937
23938 /* If we found AFTER_STRING, consume it and stop. */
23939 if (EQ (glyph->object, after_string))
23940 {
23941 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
23942 x += glyph->pixel_width;
23943 }
23944 else
23945 {
23946 /* If there's no after-string, we must check if we overshot,
23947 which might be the case if we stopped after a string glyph.
23948 That glyph may belong to a before-string or display-string
23949 associated with the end position, which must not be
23950 highlighted. */
23951 Lisp_Object prev_object;
23952 EMACS_INT pos;
23953
23954 while (glyph > row->glyphs[TEXT_AREA])
23955 {
23956 prev_object = (glyph - 1)->object;
23957 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
23958 break;
23959
23960 pos = string_buffer_position (w, prev_object, end_charpos);
23961 if (pos && pos < end_charpos)
23962 break;
23963
23964 for (; glyph > row->glyphs[TEXT_AREA]
23965 && EQ ((glyph - 1)->object, prev_object);
23966 --glyph)
23967 x -= (glyph - 1)->pixel_width;
23968 }
23969 }
23970
23971 dpyinfo->mouse_face_end_x = x;
23972 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
23973 dpyinfo->mouse_face_window = window;
23974 dpyinfo->mouse_face_face_id
23975 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
23976 mouse_charpos + 1,
23977 !dpyinfo->mouse_face_hidden, -1);
23978 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23979 }
23980
23981
23982 /* Find the position of the glyph for position POS in OBJECT in
23983 window W's current matrix, and return in *X, *Y the pixel
23984 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
23985
23986 RIGHT_P non-zero means return the position of the right edge of the
23987 glyph, RIGHT_P zero means return the left edge position.
23988
23989 If no glyph for POS exists in the matrix, return the position of
23990 the glyph with the next smaller position that is in the matrix, if
23991 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
23992 exists in the matrix, return the position of the glyph with the
23993 next larger position in OBJECT.
23994
23995 Value is non-zero if a glyph was found. */
23996
23997 static int
23998 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
23999 int *hpos, int *vpos, int *x, int *y, int right_p)
24000 {
24001 int yb = window_text_bottom_y (w);
24002 struct glyph_row *r;
24003 struct glyph *best_glyph = NULL;
24004 struct glyph_row *best_row = NULL;
24005 int best_x = 0;
24006
24007 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24008 r->enabled_p && r->y < yb;
24009 ++r)
24010 {
24011 struct glyph *g = r->glyphs[TEXT_AREA];
24012 struct glyph *e = g + r->used[TEXT_AREA];
24013 int gx;
24014
24015 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24016 if (EQ (g->object, object))
24017 {
24018 if (g->charpos == pos)
24019 {
24020 best_glyph = g;
24021 best_x = gx;
24022 best_row = r;
24023 goto found;
24024 }
24025 else if (best_glyph == NULL
24026 || ((eabs (g->charpos - pos)
24027 < eabs (best_glyph->charpos - pos))
24028 && (right_p
24029 ? g->charpos < pos
24030 : g->charpos > pos)))
24031 {
24032 best_glyph = g;
24033 best_x = gx;
24034 best_row = r;
24035 }
24036 }
24037 }
24038
24039 found:
24040
24041 if (best_glyph)
24042 {
24043 *x = best_x;
24044 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24045
24046 if (right_p)
24047 {
24048 *x += best_glyph->pixel_width;
24049 ++*hpos;
24050 }
24051
24052 *y = best_row->y;
24053 *vpos = best_row - w->current_matrix->rows;
24054 }
24055
24056 return best_glyph != NULL;
24057 }
24058
24059
24060 /* See if position X, Y is within a hot-spot of an image. */
24061
24062 static int
24063 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24064 {
24065 if (!CONSP (hot_spot))
24066 return 0;
24067
24068 if (EQ (XCAR (hot_spot), Qrect))
24069 {
24070 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24071 Lisp_Object rect = XCDR (hot_spot);
24072 Lisp_Object tem;
24073 if (!CONSP (rect))
24074 return 0;
24075 if (!CONSP (XCAR (rect)))
24076 return 0;
24077 if (!CONSP (XCDR (rect)))
24078 return 0;
24079 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24080 return 0;
24081 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24082 return 0;
24083 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24084 return 0;
24085 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24086 return 0;
24087 return 1;
24088 }
24089 else if (EQ (XCAR (hot_spot), Qcircle))
24090 {
24091 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24092 Lisp_Object circ = XCDR (hot_spot);
24093 Lisp_Object lr, lx0, ly0;
24094 if (CONSP (circ)
24095 && CONSP (XCAR (circ))
24096 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24097 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24098 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24099 {
24100 double r = XFLOATINT (lr);
24101 double dx = XINT (lx0) - x;
24102 double dy = XINT (ly0) - y;
24103 return (dx * dx + dy * dy <= r * r);
24104 }
24105 }
24106 else if (EQ (XCAR (hot_spot), Qpoly))
24107 {
24108 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24109 if (VECTORP (XCDR (hot_spot)))
24110 {
24111 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24112 Lisp_Object *poly = v->contents;
24113 int n = v->size;
24114 int i;
24115 int inside = 0;
24116 Lisp_Object lx, ly;
24117 int x0, y0;
24118
24119 /* Need an even number of coordinates, and at least 3 edges. */
24120 if (n < 6 || n & 1)
24121 return 0;
24122
24123 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24124 If count is odd, we are inside polygon. Pixels on edges
24125 may or may not be included depending on actual geometry of the
24126 polygon. */
24127 if ((lx = poly[n-2], !INTEGERP (lx))
24128 || (ly = poly[n-1], !INTEGERP (lx)))
24129 return 0;
24130 x0 = XINT (lx), y0 = XINT (ly);
24131 for (i = 0; i < n; i += 2)
24132 {
24133 int x1 = x0, y1 = y0;
24134 if ((lx = poly[i], !INTEGERP (lx))
24135 || (ly = poly[i+1], !INTEGERP (ly)))
24136 return 0;
24137 x0 = XINT (lx), y0 = XINT (ly);
24138
24139 /* Does this segment cross the X line? */
24140 if (x0 >= x)
24141 {
24142 if (x1 >= x)
24143 continue;
24144 }
24145 else if (x1 < x)
24146 continue;
24147 if (y > y0 && y > y1)
24148 continue;
24149 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24150 inside = !inside;
24151 }
24152 return inside;
24153 }
24154 }
24155 return 0;
24156 }
24157
24158 Lisp_Object
24159 find_hot_spot (Lisp_Object map, int x, int y)
24160 {
24161 while (CONSP (map))
24162 {
24163 if (CONSP (XCAR (map))
24164 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24165 return XCAR (map);
24166 map = XCDR (map);
24167 }
24168
24169 return Qnil;
24170 }
24171
24172 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24173 3, 3, 0,
24174 doc: /* Lookup in image map MAP coordinates X and Y.
24175 An image map is an alist where each element has the format (AREA ID PLIST).
24176 An AREA is specified as either a rectangle, a circle, or a polygon:
24177 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24178 pixel coordinates of the upper left and bottom right corners.
24179 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24180 and the radius of the circle; r may be a float or integer.
24181 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24182 vector describes one corner in the polygon.
24183 Returns the alist element for the first matching AREA in MAP. */)
24184 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24185 {
24186 if (NILP (map))
24187 return Qnil;
24188
24189 CHECK_NUMBER (x);
24190 CHECK_NUMBER (y);
24191
24192 return find_hot_spot (map, XINT (x), XINT (y));
24193 }
24194
24195
24196 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24197 static void
24198 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24199 {
24200 /* Do not change cursor shape while dragging mouse. */
24201 if (!NILP (do_mouse_tracking))
24202 return;
24203
24204 if (!NILP (pointer))
24205 {
24206 if (EQ (pointer, Qarrow))
24207 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24208 else if (EQ (pointer, Qhand))
24209 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24210 else if (EQ (pointer, Qtext))
24211 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24212 else if (EQ (pointer, intern ("hdrag")))
24213 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24214 #ifdef HAVE_X_WINDOWS
24215 else if (EQ (pointer, intern ("vdrag")))
24216 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24217 #endif
24218 else if (EQ (pointer, intern ("hourglass")))
24219 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24220 else if (EQ (pointer, Qmodeline))
24221 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24222 else
24223 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24224 }
24225
24226 if (cursor != No_Cursor)
24227 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24228 }
24229
24230 /* Take proper action when mouse has moved to the mode or header line
24231 or marginal area AREA of window W, x-position X and y-position Y.
24232 X is relative to the start of the text display area of W, so the
24233 width of bitmap areas and scroll bars must be subtracted to get a
24234 position relative to the start of the mode line. */
24235
24236 static void
24237 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24238 enum window_part area)
24239 {
24240 struct window *w = XWINDOW (window);
24241 struct frame *f = XFRAME (w->frame);
24242 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24243 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24244 Lisp_Object pointer = Qnil;
24245 int charpos, dx, dy, width, height;
24246 Lisp_Object string, object = Qnil;
24247 Lisp_Object pos, help;
24248
24249 Lisp_Object mouse_face;
24250 int original_x_pixel = x;
24251 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24252 struct glyph_row *row;
24253
24254 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24255 {
24256 int x0;
24257 struct glyph *end;
24258
24259 string = mode_line_string (w, area, &x, &y, &charpos,
24260 &object, &dx, &dy, &width, &height);
24261
24262 row = (area == ON_MODE_LINE
24263 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24264 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24265
24266 /* Find glyph */
24267 if (row->mode_line_p && row->enabled_p)
24268 {
24269 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24270 end = glyph + row->used[TEXT_AREA];
24271
24272 for (x0 = original_x_pixel;
24273 glyph < end && x0 >= glyph->pixel_width;
24274 ++glyph)
24275 x0 -= glyph->pixel_width;
24276
24277 if (glyph >= end)
24278 glyph = NULL;
24279 }
24280 }
24281 else
24282 {
24283 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24284 string = marginal_area_string (w, area, &x, &y, &charpos,
24285 &object, &dx, &dy, &width, &height);
24286 }
24287
24288 help = Qnil;
24289
24290 if (IMAGEP (object))
24291 {
24292 Lisp_Object image_map, hotspot;
24293 if ((image_map = Fplist_get (XCDR (object), QCmap),
24294 !NILP (image_map))
24295 && (hotspot = find_hot_spot (image_map, dx, dy),
24296 CONSP (hotspot))
24297 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24298 {
24299 Lisp_Object area_id, plist;
24300
24301 area_id = XCAR (hotspot);
24302 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24303 If so, we could look for mouse-enter, mouse-leave
24304 properties in PLIST (and do something...). */
24305 hotspot = XCDR (hotspot);
24306 if (CONSP (hotspot)
24307 && (plist = XCAR (hotspot), CONSP (plist)))
24308 {
24309 pointer = Fplist_get (plist, Qpointer);
24310 if (NILP (pointer))
24311 pointer = Qhand;
24312 help = Fplist_get (plist, Qhelp_echo);
24313 if (!NILP (help))
24314 {
24315 help_echo_string = help;
24316 /* Is this correct? ++kfs */
24317 XSETWINDOW (help_echo_window, w);
24318 help_echo_object = w->buffer;
24319 help_echo_pos = charpos;
24320 }
24321 }
24322 }
24323 if (NILP (pointer))
24324 pointer = Fplist_get (XCDR (object), QCpointer);
24325 }
24326
24327 if (STRINGP (string))
24328 {
24329 pos = make_number (charpos);
24330 /* If we're on a string with `help-echo' text property, arrange
24331 for the help to be displayed. This is done by setting the
24332 global variable help_echo_string to the help string. */
24333 if (NILP (help))
24334 {
24335 help = Fget_text_property (pos, Qhelp_echo, string);
24336 if (!NILP (help))
24337 {
24338 help_echo_string = help;
24339 XSETWINDOW (help_echo_window, w);
24340 help_echo_object = string;
24341 help_echo_pos = charpos;
24342 }
24343 }
24344
24345 if (NILP (pointer))
24346 pointer = Fget_text_property (pos, Qpointer, string);
24347
24348 /* Change the mouse pointer according to what is under X/Y. */
24349 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24350 {
24351 Lisp_Object map;
24352 map = Fget_text_property (pos, Qlocal_map, string);
24353 if (!KEYMAPP (map))
24354 map = Fget_text_property (pos, Qkeymap, string);
24355 if (!KEYMAPP (map))
24356 cursor = dpyinfo->vertical_scroll_bar_cursor;
24357 }
24358
24359 /* Change the mouse face according to what is under X/Y. */
24360 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24361 if (!NILP (mouse_face)
24362 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24363 && glyph)
24364 {
24365 Lisp_Object b, e;
24366
24367 struct glyph * tmp_glyph;
24368
24369 int gpos;
24370 int gseq_length;
24371 int total_pixel_width;
24372 EMACS_INT ignore;
24373
24374 int vpos, hpos;
24375
24376 b = Fprevious_single_property_change (make_number (charpos + 1),
24377 Qmouse_face, string, Qnil);
24378 if (NILP (b))
24379 b = make_number (0);
24380
24381 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24382 if (NILP (e))
24383 e = make_number (SCHARS (string));
24384
24385 /* Calculate the position(glyph position: GPOS) of GLYPH in
24386 displayed string. GPOS is different from CHARPOS.
24387
24388 CHARPOS is the position of glyph in internal string
24389 object. A mode line string format has structures which
24390 is converted to a flatten by emacs lisp interpreter.
24391 The internal string is an element of the structures.
24392 The displayed string is the flatten string. */
24393 gpos = 0;
24394 if (glyph > row_start_glyph)
24395 {
24396 tmp_glyph = glyph - 1;
24397 while (tmp_glyph >= row_start_glyph
24398 && tmp_glyph->charpos >= XINT (b)
24399 && EQ (tmp_glyph->object, glyph->object))
24400 {
24401 tmp_glyph--;
24402 gpos++;
24403 }
24404 }
24405
24406 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24407 displayed string holding GLYPH.
24408
24409 GSEQ_LENGTH is different from SCHARS (STRING).
24410 SCHARS (STRING) returns the length of the internal string. */
24411 for (tmp_glyph = glyph, gseq_length = gpos;
24412 tmp_glyph->charpos < XINT (e);
24413 tmp_glyph++, gseq_length++)
24414 {
24415 if (!EQ (tmp_glyph->object, glyph->object))
24416 break;
24417 }
24418
24419 total_pixel_width = 0;
24420 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24421 total_pixel_width += tmp_glyph->pixel_width;
24422
24423 /* Pre calculation of re-rendering position */
24424 vpos = (x - gpos);
24425 hpos = (area == ON_MODE_LINE
24426 ? (w->current_matrix)->nrows - 1
24427 : 0);
24428
24429 /* If the re-rendering position is included in the last
24430 re-rendering area, we should do nothing. */
24431 if ( EQ (window, dpyinfo->mouse_face_window)
24432 && dpyinfo->mouse_face_beg_col <= vpos
24433 && vpos < dpyinfo->mouse_face_end_col
24434 && dpyinfo->mouse_face_beg_row == hpos )
24435 return;
24436
24437 if (clear_mouse_face (dpyinfo))
24438 cursor = No_Cursor;
24439
24440 dpyinfo->mouse_face_beg_col = vpos;
24441 dpyinfo->mouse_face_beg_row = hpos;
24442
24443 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24444 dpyinfo->mouse_face_beg_y = 0;
24445
24446 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24447 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24448
24449 dpyinfo->mouse_face_end_x = 0;
24450 dpyinfo->mouse_face_end_y = 0;
24451
24452 dpyinfo->mouse_face_past_end = 0;
24453 dpyinfo->mouse_face_window = window;
24454
24455 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24456 charpos,
24457 0, 0, 0, &ignore,
24458 glyph->face_id, 1);
24459 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24460
24461 if (NILP (pointer))
24462 pointer = Qhand;
24463 }
24464 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24465 clear_mouse_face (dpyinfo);
24466 }
24467 define_frame_cursor1 (f, cursor, pointer);
24468 }
24469
24470
24471 /* EXPORT:
24472 Take proper action when the mouse has moved to position X, Y on
24473 frame F as regards highlighting characters that have mouse-face
24474 properties. Also de-highlighting chars where the mouse was before.
24475 X and Y can be negative or out of range. */
24476
24477 void
24478 note_mouse_highlight (struct frame *f, int x, int y)
24479 {
24480 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24481 enum window_part part;
24482 Lisp_Object window;
24483 struct window *w;
24484 Cursor cursor = No_Cursor;
24485 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24486 struct buffer *b;
24487
24488 /* When a menu is active, don't highlight because this looks odd. */
24489 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24490 if (popup_activated ())
24491 return;
24492 #endif
24493
24494 if (NILP (Vmouse_highlight)
24495 || !f->glyphs_initialized_p
24496 || f->pointer_invisible)
24497 return;
24498
24499 dpyinfo->mouse_face_mouse_x = x;
24500 dpyinfo->mouse_face_mouse_y = y;
24501 dpyinfo->mouse_face_mouse_frame = f;
24502
24503 if (dpyinfo->mouse_face_defer)
24504 return;
24505
24506 if (gc_in_progress)
24507 {
24508 dpyinfo->mouse_face_deferred_gc = 1;
24509 return;
24510 }
24511
24512 /* Which window is that in? */
24513 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24514
24515 /* If we were displaying active text in another window, clear that.
24516 Also clear if we move out of text area in same window. */
24517 if (! EQ (window, dpyinfo->mouse_face_window)
24518 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24519 && !NILP (dpyinfo->mouse_face_window)))
24520 clear_mouse_face (dpyinfo);
24521
24522 /* Not on a window -> return. */
24523 if (!WINDOWP (window))
24524 return;
24525
24526 /* Reset help_echo_string. It will get recomputed below. */
24527 help_echo_string = Qnil;
24528
24529 /* Convert to window-relative pixel coordinates. */
24530 w = XWINDOW (window);
24531 frame_to_window_pixel_xy (w, &x, &y);
24532
24533 /* Handle tool-bar window differently since it doesn't display a
24534 buffer. */
24535 if (EQ (window, f->tool_bar_window))
24536 {
24537 note_tool_bar_highlight (f, x, y);
24538 return;
24539 }
24540
24541 /* Mouse is on the mode, header line or margin? */
24542 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
24543 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
24544 {
24545 note_mode_line_or_margin_highlight (window, x, y, part);
24546 return;
24547 }
24548
24549 if (part == ON_VERTICAL_BORDER)
24550 {
24551 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24552 help_echo_string = build_string ("drag-mouse-1: resize");
24553 }
24554 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
24555 || part == ON_SCROLL_BAR)
24556 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24557 else
24558 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24559
24560 /* Are we in a window whose display is up to date?
24561 And verify the buffer's text has not changed. */
24562 b = XBUFFER (w->buffer);
24563 if (part == ON_TEXT
24564 && EQ (w->window_end_valid, w->buffer)
24565 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
24566 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
24567 {
24568 int hpos, vpos, i, dx, dy, area;
24569 EMACS_INT pos;
24570 struct glyph *glyph;
24571 Lisp_Object object;
24572 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
24573 Lisp_Object *overlay_vec = NULL;
24574 int noverlays;
24575 struct buffer *obuf;
24576 int obegv, ozv, same_region;
24577
24578 /* Find the glyph under X/Y. */
24579 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
24580
24581 /* Look for :pointer property on image. */
24582 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24583 {
24584 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24585 if (img != NULL && IMAGEP (img->spec))
24586 {
24587 Lisp_Object image_map, hotspot;
24588 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
24589 !NILP (image_map))
24590 && (hotspot = find_hot_spot (image_map,
24591 glyph->slice.x + dx,
24592 glyph->slice.y + dy),
24593 CONSP (hotspot))
24594 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24595 {
24596 Lisp_Object area_id, plist;
24597
24598 area_id = XCAR (hotspot);
24599 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24600 If so, we could look for mouse-enter, mouse-leave
24601 properties in PLIST (and do something...). */
24602 hotspot = XCDR (hotspot);
24603 if (CONSP (hotspot)
24604 && (plist = XCAR (hotspot), CONSP (plist)))
24605 {
24606 pointer = Fplist_get (plist, Qpointer);
24607 if (NILP (pointer))
24608 pointer = Qhand;
24609 help_echo_string = Fplist_get (plist, Qhelp_echo);
24610 if (!NILP (help_echo_string))
24611 {
24612 help_echo_window = window;
24613 help_echo_object = glyph->object;
24614 help_echo_pos = glyph->charpos;
24615 }
24616 }
24617 }
24618 if (NILP (pointer))
24619 pointer = Fplist_get (XCDR (img->spec), QCpointer);
24620 }
24621 }
24622
24623 /* Clear mouse face if X/Y not over text. */
24624 if (glyph == NULL
24625 || area != TEXT_AREA
24626 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
24627 {
24628 if (clear_mouse_face (dpyinfo))
24629 cursor = No_Cursor;
24630 if (NILP (pointer))
24631 {
24632 if (area != TEXT_AREA)
24633 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24634 else
24635 pointer = Vvoid_text_area_pointer;
24636 }
24637 goto set_cursor;
24638 }
24639
24640 pos = glyph->charpos;
24641 object = glyph->object;
24642 if (!STRINGP (object) && !BUFFERP (object))
24643 goto set_cursor;
24644
24645 /* If we get an out-of-range value, return now; avoid an error. */
24646 if (BUFFERP (object) && pos > BUF_Z (b))
24647 goto set_cursor;
24648
24649 /* Make the window's buffer temporarily current for
24650 overlays_at and compute_char_face. */
24651 obuf = current_buffer;
24652 current_buffer = b;
24653 obegv = BEGV;
24654 ozv = ZV;
24655 BEGV = BEG;
24656 ZV = Z;
24657
24658 /* Is this char mouse-active or does it have help-echo? */
24659 position = make_number (pos);
24660
24661 if (BUFFERP (object))
24662 {
24663 /* Put all the overlays we want in a vector in overlay_vec. */
24664 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
24665 /* Sort overlays into increasing priority order. */
24666 noverlays = sort_overlays (overlay_vec, noverlays, w);
24667 }
24668 else
24669 noverlays = 0;
24670
24671 same_region = (EQ (window, dpyinfo->mouse_face_window)
24672 && vpos >= dpyinfo->mouse_face_beg_row
24673 && vpos <= dpyinfo->mouse_face_end_row
24674 && (vpos > dpyinfo->mouse_face_beg_row
24675 || hpos >= dpyinfo->mouse_face_beg_col)
24676 && (vpos < dpyinfo->mouse_face_end_row
24677 || hpos < dpyinfo->mouse_face_end_col
24678 || dpyinfo->mouse_face_past_end));
24679
24680 if (same_region)
24681 cursor = No_Cursor;
24682
24683 /* Check mouse-face highlighting. */
24684 if (! same_region
24685 /* If there exists an overlay with mouse-face overlapping
24686 the one we are currently highlighting, we have to
24687 check if we enter the overlapping overlay, and then
24688 highlight only that. */
24689 || (OVERLAYP (dpyinfo->mouse_face_overlay)
24690 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
24691 {
24692 /* Find the highest priority overlay with a mouse-face. */
24693 overlay = Qnil;
24694 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
24695 {
24696 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
24697 if (!NILP (mouse_face))
24698 overlay = overlay_vec[i];
24699 }
24700
24701 /* If we're highlighting the same overlay as before, there's
24702 no need to do that again. */
24703 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
24704 goto check_help_echo;
24705 dpyinfo->mouse_face_overlay = overlay;
24706
24707 /* Clear the display of the old active region, if any. */
24708 if (clear_mouse_face (dpyinfo))
24709 cursor = No_Cursor;
24710
24711 /* If no overlay applies, get a text property. */
24712 if (NILP (overlay))
24713 mouse_face = Fget_text_property (position, Qmouse_face, object);
24714
24715 /* Next, compute the bounds of the mouse highlighting and
24716 display it. */
24717 if (!NILP (mouse_face) && STRINGP (object))
24718 {
24719 /* The mouse-highlighting comes from a display string
24720 with a mouse-face. */
24721 Lisp_Object b, e;
24722 EMACS_INT ignore;
24723
24724 b = Fprevious_single_property_change
24725 (make_number (pos + 1), Qmouse_face, object, Qnil);
24726 e = Fnext_single_property_change
24727 (position, Qmouse_face, object, Qnil);
24728 if (NILP (b))
24729 b = make_number (0);
24730 if (NILP (e))
24731 e = make_number (SCHARS (object) - 1);
24732
24733 fast_find_string_pos (w, XINT (b), object,
24734 &dpyinfo->mouse_face_beg_col,
24735 &dpyinfo->mouse_face_beg_row,
24736 &dpyinfo->mouse_face_beg_x,
24737 &dpyinfo->mouse_face_beg_y, 0);
24738 fast_find_string_pos (w, XINT (e), object,
24739 &dpyinfo->mouse_face_end_col,
24740 &dpyinfo->mouse_face_end_row,
24741 &dpyinfo->mouse_face_end_x,
24742 &dpyinfo->mouse_face_end_y, 1);
24743 dpyinfo->mouse_face_past_end = 0;
24744 dpyinfo->mouse_face_window = window;
24745 dpyinfo->mouse_face_face_id
24746 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
24747 glyph->face_id, 1);
24748 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24749 cursor = No_Cursor;
24750 }
24751 else
24752 {
24753 /* The mouse-highlighting, if any, comes from an overlay
24754 or text property in the buffer. */
24755 Lisp_Object buffer, display_string;
24756
24757 if (STRINGP (object))
24758 {
24759 /* If we are on a display string with no mouse-face,
24760 check if the text under it has one. */
24761 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
24762 int start = MATRIX_ROW_START_CHARPOS (r);
24763 pos = string_buffer_position (w, object, start);
24764 if (pos > 0)
24765 {
24766 mouse_face = get_char_property_and_overlay
24767 (make_number (pos), Qmouse_face, w->buffer, &overlay);
24768 buffer = w->buffer;
24769 display_string = object;
24770 }
24771 }
24772 else
24773 {
24774 buffer = object;
24775 display_string = Qnil;
24776 }
24777
24778 if (!NILP (mouse_face))
24779 {
24780 Lisp_Object before, after;
24781 Lisp_Object before_string, after_string;
24782
24783 if (NILP (overlay))
24784 {
24785 /* Handle the text property case. */
24786 before = Fprevious_single_property_change
24787 (make_number (pos + 1), Qmouse_face, buffer,
24788 Fmarker_position (w->start));
24789 after = Fnext_single_property_change
24790 (make_number (pos), Qmouse_face, buffer,
24791 make_number (BUF_Z (XBUFFER (buffer))
24792 - XFASTINT (w->window_end_pos)));
24793 before_string = after_string = Qnil;
24794 }
24795 else
24796 {
24797 /* Handle the overlay case. */
24798 before = Foverlay_start (overlay);
24799 after = Foverlay_end (overlay);
24800 before_string = Foverlay_get (overlay, Qbefore_string);
24801 after_string = Foverlay_get (overlay, Qafter_string);
24802
24803 if (!STRINGP (before_string)) before_string = Qnil;
24804 if (!STRINGP (after_string)) after_string = Qnil;
24805 }
24806
24807 mouse_face_from_buffer_pos (window, dpyinfo, pos,
24808 XFASTINT (before),
24809 XFASTINT (after),
24810 before_string, after_string,
24811 display_string);
24812 cursor = No_Cursor;
24813 }
24814 }
24815 }
24816
24817 check_help_echo:
24818
24819 /* Look for a `help-echo' property. */
24820 if (NILP (help_echo_string)) {
24821 Lisp_Object help, overlay;
24822
24823 /* Check overlays first. */
24824 help = overlay = Qnil;
24825 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
24826 {
24827 overlay = overlay_vec[i];
24828 help = Foverlay_get (overlay, Qhelp_echo);
24829 }
24830
24831 if (!NILP (help))
24832 {
24833 help_echo_string = help;
24834 help_echo_window = window;
24835 help_echo_object = overlay;
24836 help_echo_pos = pos;
24837 }
24838 else
24839 {
24840 Lisp_Object object = glyph->object;
24841 int charpos = glyph->charpos;
24842
24843 /* Try text properties. */
24844 if (STRINGP (object)
24845 && charpos >= 0
24846 && charpos < SCHARS (object))
24847 {
24848 help = Fget_text_property (make_number (charpos),
24849 Qhelp_echo, object);
24850 if (NILP (help))
24851 {
24852 /* If the string itself doesn't specify a help-echo,
24853 see if the buffer text ``under'' it does. */
24854 struct glyph_row *r
24855 = MATRIX_ROW (w->current_matrix, vpos);
24856 int start = MATRIX_ROW_START_CHARPOS (r);
24857 EMACS_INT pos = string_buffer_position (w, object, start);
24858 if (pos > 0)
24859 {
24860 help = Fget_char_property (make_number (pos),
24861 Qhelp_echo, w->buffer);
24862 if (!NILP (help))
24863 {
24864 charpos = pos;
24865 object = w->buffer;
24866 }
24867 }
24868 }
24869 }
24870 else if (BUFFERP (object)
24871 && charpos >= BEGV
24872 && charpos < ZV)
24873 help = Fget_text_property (make_number (charpos), Qhelp_echo,
24874 object);
24875
24876 if (!NILP (help))
24877 {
24878 help_echo_string = help;
24879 help_echo_window = window;
24880 help_echo_object = object;
24881 help_echo_pos = charpos;
24882 }
24883 }
24884 }
24885
24886 /* Look for a `pointer' property. */
24887 if (NILP (pointer))
24888 {
24889 /* Check overlays first. */
24890 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
24891 pointer = Foverlay_get (overlay_vec[i], Qpointer);
24892
24893 if (NILP (pointer))
24894 {
24895 Lisp_Object object = glyph->object;
24896 int charpos = glyph->charpos;
24897
24898 /* Try text properties. */
24899 if (STRINGP (object)
24900 && charpos >= 0
24901 && charpos < SCHARS (object))
24902 {
24903 pointer = Fget_text_property (make_number (charpos),
24904 Qpointer, object);
24905 if (NILP (pointer))
24906 {
24907 /* If the string itself doesn't specify a pointer,
24908 see if the buffer text ``under'' it does. */
24909 struct glyph_row *r
24910 = MATRIX_ROW (w->current_matrix, vpos);
24911 int start = MATRIX_ROW_START_CHARPOS (r);
24912 EMACS_INT pos = string_buffer_position (w, object,
24913 start);
24914 if (pos > 0)
24915 pointer = Fget_char_property (make_number (pos),
24916 Qpointer, w->buffer);
24917 }
24918 }
24919 else if (BUFFERP (object)
24920 && charpos >= BEGV
24921 && charpos < ZV)
24922 pointer = Fget_text_property (make_number (charpos),
24923 Qpointer, object);
24924 }
24925 }
24926
24927 BEGV = obegv;
24928 ZV = ozv;
24929 current_buffer = obuf;
24930 }
24931
24932 set_cursor:
24933
24934 define_frame_cursor1 (f, cursor, pointer);
24935 }
24936
24937
24938 /* EXPORT for RIF:
24939 Clear any mouse-face on window W. This function is part of the
24940 redisplay interface, and is called from try_window_id and similar
24941 functions to ensure the mouse-highlight is off. */
24942
24943 void
24944 x_clear_window_mouse_face (struct window *w)
24945 {
24946 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24947 Lisp_Object window;
24948
24949 BLOCK_INPUT;
24950 XSETWINDOW (window, w);
24951 if (EQ (window, dpyinfo->mouse_face_window))
24952 clear_mouse_face (dpyinfo);
24953 UNBLOCK_INPUT;
24954 }
24955
24956
24957 /* EXPORT:
24958 Just discard the mouse face information for frame F, if any.
24959 This is used when the size of F is changed. */
24960
24961 void
24962 cancel_mouse_face (struct frame *f)
24963 {
24964 Lisp_Object window;
24965 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24966
24967 window = dpyinfo->mouse_face_window;
24968 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24969 {
24970 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24971 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24972 dpyinfo->mouse_face_window = Qnil;
24973 }
24974 }
24975
24976
24977 #endif /* HAVE_WINDOW_SYSTEM */
24978
24979 \f
24980 /***********************************************************************
24981 Exposure Events
24982 ***********************************************************************/
24983
24984 #ifdef HAVE_WINDOW_SYSTEM
24985
24986 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
24987 which intersects rectangle R. R is in window-relative coordinates. */
24988
24989 static void
24990 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
24991 enum glyph_row_area area)
24992 {
24993 struct glyph *first = row->glyphs[area];
24994 struct glyph *end = row->glyphs[area] + row->used[area];
24995 struct glyph *last;
24996 int first_x, start_x, x;
24997
24998 if (area == TEXT_AREA && row->fill_line_p)
24999 /* If row extends face to end of line write the whole line. */
25000 draw_glyphs (w, 0, row, area,
25001 0, row->used[area],
25002 DRAW_NORMAL_TEXT, 0);
25003 else
25004 {
25005 /* Set START_X to the window-relative start position for drawing glyphs of
25006 AREA. The first glyph of the text area can be partially visible.
25007 The first glyphs of other areas cannot. */
25008 start_x = window_box_left_offset (w, area);
25009 x = start_x;
25010 if (area == TEXT_AREA)
25011 x += row->x;
25012
25013 /* Find the first glyph that must be redrawn. */
25014 while (first < end
25015 && x + first->pixel_width < r->x)
25016 {
25017 x += first->pixel_width;
25018 ++first;
25019 }
25020
25021 /* Find the last one. */
25022 last = first;
25023 first_x = x;
25024 while (last < end
25025 && x < r->x + r->width)
25026 {
25027 x += last->pixel_width;
25028 ++last;
25029 }
25030
25031 /* Repaint. */
25032 if (last > first)
25033 draw_glyphs (w, first_x - start_x, row, area,
25034 first - row->glyphs[area], last - row->glyphs[area],
25035 DRAW_NORMAL_TEXT, 0);
25036 }
25037 }
25038
25039
25040 /* Redraw the parts of the glyph row ROW on window W intersecting
25041 rectangle R. R is in window-relative coordinates. Value is
25042 non-zero if mouse-face was overwritten. */
25043
25044 static int
25045 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25046 {
25047 xassert (row->enabled_p);
25048
25049 if (row->mode_line_p || w->pseudo_window_p)
25050 draw_glyphs (w, 0, row, TEXT_AREA,
25051 0, row->used[TEXT_AREA],
25052 DRAW_NORMAL_TEXT, 0);
25053 else
25054 {
25055 if (row->used[LEFT_MARGIN_AREA])
25056 expose_area (w, row, r, LEFT_MARGIN_AREA);
25057 if (row->used[TEXT_AREA])
25058 expose_area (w, row, r, TEXT_AREA);
25059 if (row->used[RIGHT_MARGIN_AREA])
25060 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25061 draw_row_fringe_bitmaps (w, row);
25062 }
25063
25064 return row->mouse_face_p;
25065 }
25066
25067
25068 /* Redraw those parts of glyphs rows during expose event handling that
25069 overlap other rows. Redrawing of an exposed line writes over parts
25070 of lines overlapping that exposed line; this function fixes that.
25071
25072 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25073 row in W's current matrix that is exposed and overlaps other rows.
25074 LAST_OVERLAPPING_ROW is the last such row. */
25075
25076 static void
25077 expose_overlaps (struct window *w,
25078 struct glyph_row *first_overlapping_row,
25079 struct glyph_row *last_overlapping_row,
25080 XRectangle *r)
25081 {
25082 struct glyph_row *row;
25083
25084 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25085 if (row->overlapping_p)
25086 {
25087 xassert (row->enabled_p && !row->mode_line_p);
25088
25089 row->clip = r;
25090 if (row->used[LEFT_MARGIN_AREA])
25091 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25092
25093 if (row->used[TEXT_AREA])
25094 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25095
25096 if (row->used[RIGHT_MARGIN_AREA])
25097 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25098 row->clip = NULL;
25099 }
25100 }
25101
25102
25103 /* Return non-zero if W's cursor intersects rectangle R. */
25104
25105 static int
25106 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25107 {
25108 XRectangle cr, result;
25109 struct glyph *cursor_glyph;
25110 struct glyph_row *row;
25111
25112 if (w->phys_cursor.vpos >= 0
25113 && w->phys_cursor.vpos < w->current_matrix->nrows
25114 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25115 row->enabled_p)
25116 && row->cursor_in_fringe_p)
25117 {
25118 /* Cursor is in the fringe. */
25119 cr.x = window_box_right_offset (w,
25120 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25121 ? RIGHT_MARGIN_AREA
25122 : TEXT_AREA));
25123 cr.y = row->y;
25124 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25125 cr.height = row->height;
25126 return x_intersect_rectangles (&cr, r, &result);
25127 }
25128
25129 cursor_glyph = get_phys_cursor_glyph (w);
25130 if (cursor_glyph)
25131 {
25132 /* r is relative to W's box, but w->phys_cursor.x is relative
25133 to left edge of W's TEXT area. Adjust it. */
25134 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25135 cr.y = w->phys_cursor.y;
25136 cr.width = cursor_glyph->pixel_width;
25137 cr.height = w->phys_cursor_height;
25138 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25139 I assume the effect is the same -- and this is portable. */
25140 return x_intersect_rectangles (&cr, r, &result);
25141 }
25142 /* If we don't understand the format, pretend we're not in the hot-spot. */
25143 return 0;
25144 }
25145
25146
25147 /* EXPORT:
25148 Draw a vertical window border to the right of window W if W doesn't
25149 have vertical scroll bars. */
25150
25151 void
25152 x_draw_vertical_border (struct window *w)
25153 {
25154 struct frame *f = XFRAME (WINDOW_FRAME (w));
25155
25156 /* We could do better, if we knew what type of scroll-bar the adjacent
25157 windows (on either side) have... But we don't :-(
25158 However, I think this works ok. ++KFS 2003-04-25 */
25159
25160 /* Redraw borders between horizontally adjacent windows. Don't
25161 do it for frames with vertical scroll bars because either the
25162 right scroll bar of a window, or the left scroll bar of its
25163 neighbor will suffice as a border. */
25164 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25165 return;
25166
25167 if (!WINDOW_RIGHTMOST_P (w)
25168 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25169 {
25170 int x0, x1, y0, y1;
25171
25172 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25173 y1 -= 1;
25174
25175 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25176 x1 -= 1;
25177
25178 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25179 }
25180 else if (!WINDOW_LEFTMOST_P (w)
25181 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25182 {
25183 int x0, x1, y0, y1;
25184
25185 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25186 y1 -= 1;
25187
25188 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25189 x0 -= 1;
25190
25191 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25192 }
25193 }
25194
25195
25196 /* Redraw the part of window W intersection rectangle FR. Pixel
25197 coordinates in FR are frame-relative. Call this function with
25198 input blocked. Value is non-zero if the exposure overwrites
25199 mouse-face. */
25200
25201 static int
25202 expose_window (struct window *w, XRectangle *fr)
25203 {
25204 struct frame *f = XFRAME (w->frame);
25205 XRectangle wr, r;
25206 int mouse_face_overwritten_p = 0;
25207
25208 /* If window is not yet fully initialized, do nothing. This can
25209 happen when toolkit scroll bars are used and a window is split.
25210 Reconfiguring the scroll bar will generate an expose for a newly
25211 created window. */
25212 if (w->current_matrix == NULL)
25213 return 0;
25214
25215 /* When we're currently updating the window, display and current
25216 matrix usually don't agree. Arrange for a thorough display
25217 later. */
25218 if (w == updated_window)
25219 {
25220 SET_FRAME_GARBAGED (f);
25221 return 0;
25222 }
25223
25224 /* Frame-relative pixel rectangle of W. */
25225 wr.x = WINDOW_LEFT_EDGE_X (w);
25226 wr.y = WINDOW_TOP_EDGE_Y (w);
25227 wr.width = WINDOW_TOTAL_WIDTH (w);
25228 wr.height = WINDOW_TOTAL_HEIGHT (w);
25229
25230 if (x_intersect_rectangles (fr, &wr, &r))
25231 {
25232 int yb = window_text_bottom_y (w);
25233 struct glyph_row *row;
25234 int cursor_cleared_p;
25235 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25236
25237 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25238 r.x, r.y, r.width, r.height));
25239
25240 /* Convert to window coordinates. */
25241 r.x -= WINDOW_LEFT_EDGE_X (w);
25242 r.y -= WINDOW_TOP_EDGE_Y (w);
25243
25244 /* Turn off the cursor. */
25245 if (!w->pseudo_window_p
25246 && phys_cursor_in_rect_p (w, &r))
25247 {
25248 x_clear_cursor (w);
25249 cursor_cleared_p = 1;
25250 }
25251 else
25252 cursor_cleared_p = 0;
25253
25254 /* Update lines intersecting rectangle R. */
25255 first_overlapping_row = last_overlapping_row = NULL;
25256 for (row = w->current_matrix->rows;
25257 row->enabled_p;
25258 ++row)
25259 {
25260 int y0 = row->y;
25261 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25262
25263 if ((y0 >= r.y && y0 < r.y + r.height)
25264 || (y1 > r.y && y1 < r.y + r.height)
25265 || (r.y >= y0 && r.y < y1)
25266 || (r.y + r.height > y0 && r.y + r.height < y1))
25267 {
25268 /* A header line may be overlapping, but there is no need
25269 to fix overlapping areas for them. KFS 2005-02-12 */
25270 if (row->overlapping_p && !row->mode_line_p)
25271 {
25272 if (first_overlapping_row == NULL)
25273 first_overlapping_row = row;
25274 last_overlapping_row = row;
25275 }
25276
25277 row->clip = fr;
25278 if (expose_line (w, row, &r))
25279 mouse_face_overwritten_p = 1;
25280 row->clip = NULL;
25281 }
25282 else if (row->overlapping_p)
25283 {
25284 /* We must redraw a row overlapping the exposed area. */
25285 if (y0 < r.y
25286 ? y0 + row->phys_height > r.y
25287 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25288 {
25289 if (first_overlapping_row == NULL)
25290 first_overlapping_row = row;
25291 last_overlapping_row = row;
25292 }
25293 }
25294
25295 if (y1 >= yb)
25296 break;
25297 }
25298
25299 /* Display the mode line if there is one. */
25300 if (WINDOW_WANTS_MODELINE_P (w)
25301 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25302 row->enabled_p)
25303 && row->y < r.y + r.height)
25304 {
25305 if (expose_line (w, row, &r))
25306 mouse_face_overwritten_p = 1;
25307 }
25308
25309 if (!w->pseudo_window_p)
25310 {
25311 /* Fix the display of overlapping rows. */
25312 if (first_overlapping_row)
25313 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25314 fr);
25315
25316 /* Draw border between windows. */
25317 x_draw_vertical_border (w);
25318
25319 /* Turn the cursor on again. */
25320 if (cursor_cleared_p)
25321 update_window_cursor (w, 1);
25322 }
25323 }
25324
25325 return mouse_face_overwritten_p;
25326 }
25327
25328
25329
25330 /* Redraw (parts) of all windows in the window tree rooted at W that
25331 intersect R. R contains frame pixel coordinates. Value is
25332 non-zero if the exposure overwrites mouse-face. */
25333
25334 static int
25335 expose_window_tree (struct window *w, XRectangle *r)
25336 {
25337 struct frame *f = XFRAME (w->frame);
25338 int mouse_face_overwritten_p = 0;
25339
25340 while (w && !FRAME_GARBAGED_P (f))
25341 {
25342 if (!NILP (w->hchild))
25343 mouse_face_overwritten_p
25344 |= expose_window_tree (XWINDOW (w->hchild), r);
25345 else if (!NILP (w->vchild))
25346 mouse_face_overwritten_p
25347 |= expose_window_tree (XWINDOW (w->vchild), r);
25348 else
25349 mouse_face_overwritten_p |= expose_window (w, r);
25350
25351 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25352 }
25353
25354 return mouse_face_overwritten_p;
25355 }
25356
25357
25358 /* EXPORT:
25359 Redisplay an exposed area of frame F. X and Y are the upper-left
25360 corner of the exposed rectangle. W and H are width and height of
25361 the exposed area. All are pixel values. W or H zero means redraw
25362 the entire frame. */
25363
25364 void
25365 expose_frame (struct frame *f, int x, int y, int w, int h)
25366 {
25367 XRectangle r;
25368 int mouse_face_overwritten_p = 0;
25369
25370 TRACE ((stderr, "expose_frame "));
25371
25372 /* No need to redraw if frame will be redrawn soon. */
25373 if (FRAME_GARBAGED_P (f))
25374 {
25375 TRACE ((stderr, " garbaged\n"));
25376 return;
25377 }
25378
25379 /* If basic faces haven't been realized yet, there is no point in
25380 trying to redraw anything. This can happen when we get an expose
25381 event while Emacs is starting, e.g. by moving another window. */
25382 if (FRAME_FACE_CACHE (f) == NULL
25383 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25384 {
25385 TRACE ((stderr, " no faces\n"));
25386 return;
25387 }
25388
25389 if (w == 0 || h == 0)
25390 {
25391 r.x = r.y = 0;
25392 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25393 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25394 }
25395 else
25396 {
25397 r.x = x;
25398 r.y = y;
25399 r.width = w;
25400 r.height = h;
25401 }
25402
25403 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25404 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25405
25406 if (WINDOWP (f->tool_bar_window))
25407 mouse_face_overwritten_p
25408 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25409
25410 #ifdef HAVE_X_WINDOWS
25411 #ifndef MSDOS
25412 #ifndef USE_X_TOOLKIT
25413 if (WINDOWP (f->menu_bar_window))
25414 mouse_face_overwritten_p
25415 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25416 #endif /* not USE_X_TOOLKIT */
25417 #endif
25418 #endif
25419
25420 /* Some window managers support a focus-follows-mouse style with
25421 delayed raising of frames. Imagine a partially obscured frame,
25422 and moving the mouse into partially obscured mouse-face on that
25423 frame. The visible part of the mouse-face will be highlighted,
25424 then the WM raises the obscured frame. With at least one WM, KDE
25425 2.1, Emacs is not getting any event for the raising of the frame
25426 (even tried with SubstructureRedirectMask), only Expose events.
25427 These expose events will draw text normally, i.e. not
25428 highlighted. Which means we must redo the highlight here.
25429 Subsume it under ``we love X''. --gerd 2001-08-15 */
25430 /* Included in Windows version because Windows most likely does not
25431 do the right thing if any third party tool offers
25432 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25433 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25434 {
25435 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25436 if (f == dpyinfo->mouse_face_mouse_frame)
25437 {
25438 int x = dpyinfo->mouse_face_mouse_x;
25439 int y = dpyinfo->mouse_face_mouse_y;
25440 clear_mouse_face (dpyinfo);
25441 note_mouse_highlight (f, x, y);
25442 }
25443 }
25444 }
25445
25446
25447 /* EXPORT:
25448 Determine the intersection of two rectangles R1 and R2. Return
25449 the intersection in *RESULT. Value is non-zero if RESULT is not
25450 empty. */
25451
25452 int
25453 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
25454 {
25455 XRectangle *left, *right;
25456 XRectangle *upper, *lower;
25457 int intersection_p = 0;
25458
25459 /* Rearrange so that R1 is the left-most rectangle. */
25460 if (r1->x < r2->x)
25461 left = r1, right = r2;
25462 else
25463 left = r2, right = r1;
25464
25465 /* X0 of the intersection is right.x0, if this is inside R1,
25466 otherwise there is no intersection. */
25467 if (right->x <= left->x + left->width)
25468 {
25469 result->x = right->x;
25470
25471 /* The right end of the intersection is the minimum of the
25472 the right ends of left and right. */
25473 result->width = (min (left->x + left->width, right->x + right->width)
25474 - result->x);
25475
25476 /* Same game for Y. */
25477 if (r1->y < r2->y)
25478 upper = r1, lower = r2;
25479 else
25480 upper = r2, lower = r1;
25481
25482 /* The upper end of the intersection is lower.y0, if this is inside
25483 of upper. Otherwise, there is no intersection. */
25484 if (lower->y <= upper->y + upper->height)
25485 {
25486 result->y = lower->y;
25487
25488 /* The lower end of the intersection is the minimum of the lower
25489 ends of upper and lower. */
25490 result->height = (min (lower->y + lower->height,
25491 upper->y + upper->height)
25492 - result->y);
25493 intersection_p = 1;
25494 }
25495 }
25496
25497 return intersection_p;
25498 }
25499
25500 #endif /* HAVE_WINDOW_SYSTEM */
25501
25502 \f
25503 /***********************************************************************
25504 Initialization
25505 ***********************************************************************/
25506
25507 void
25508 syms_of_xdisp (void)
25509 {
25510 Vwith_echo_area_save_vector = Qnil;
25511 staticpro (&Vwith_echo_area_save_vector);
25512
25513 Vmessage_stack = Qnil;
25514 staticpro (&Vmessage_stack);
25515
25516 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25517 staticpro (&Qinhibit_redisplay);
25518
25519 message_dolog_marker1 = Fmake_marker ();
25520 staticpro (&message_dolog_marker1);
25521 message_dolog_marker2 = Fmake_marker ();
25522 staticpro (&message_dolog_marker2);
25523 message_dolog_marker3 = Fmake_marker ();
25524 staticpro (&message_dolog_marker3);
25525
25526 #if GLYPH_DEBUG
25527 defsubr (&Sdump_frame_glyph_matrix);
25528 defsubr (&Sdump_glyph_matrix);
25529 defsubr (&Sdump_glyph_row);
25530 defsubr (&Sdump_tool_bar_row);
25531 defsubr (&Strace_redisplay);
25532 defsubr (&Strace_to_stderr);
25533 #endif
25534 #ifdef HAVE_WINDOW_SYSTEM
25535 defsubr (&Stool_bar_lines_needed);
25536 defsubr (&Slookup_image_map);
25537 #endif
25538 defsubr (&Sformat_mode_line);
25539 defsubr (&Sinvisible_p);
25540 defsubr (&Scurrent_bidi_paragraph_direction);
25541
25542 staticpro (&Qmenu_bar_update_hook);
25543 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
25544
25545 staticpro (&Qoverriding_terminal_local_map);
25546 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
25547
25548 staticpro (&Qoverriding_local_map);
25549 Qoverriding_local_map = intern_c_string ("overriding-local-map");
25550
25551 staticpro (&Qwindow_scroll_functions);
25552 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
25553
25554 staticpro (&Qwindow_text_change_functions);
25555 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
25556
25557 staticpro (&Qredisplay_end_trigger_functions);
25558 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
25559
25560 staticpro (&Qinhibit_point_motion_hooks);
25561 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
25562
25563 Qeval = intern_c_string ("eval");
25564 staticpro (&Qeval);
25565
25566 QCdata = intern_c_string (":data");
25567 staticpro (&QCdata);
25568 Qdisplay = intern_c_string ("display");
25569 staticpro (&Qdisplay);
25570 Qspace_width = intern_c_string ("space-width");
25571 staticpro (&Qspace_width);
25572 Qraise = intern_c_string ("raise");
25573 staticpro (&Qraise);
25574 Qslice = intern_c_string ("slice");
25575 staticpro (&Qslice);
25576 Qspace = intern_c_string ("space");
25577 staticpro (&Qspace);
25578 Qmargin = intern_c_string ("margin");
25579 staticpro (&Qmargin);
25580 Qpointer = intern_c_string ("pointer");
25581 staticpro (&Qpointer);
25582 Qleft_margin = intern_c_string ("left-margin");
25583 staticpro (&Qleft_margin);
25584 Qright_margin = intern_c_string ("right-margin");
25585 staticpro (&Qright_margin);
25586 Qcenter = intern_c_string ("center");
25587 staticpro (&Qcenter);
25588 Qline_height = intern_c_string ("line-height");
25589 staticpro (&Qline_height);
25590 QCalign_to = intern_c_string (":align-to");
25591 staticpro (&QCalign_to);
25592 QCrelative_width = intern_c_string (":relative-width");
25593 staticpro (&QCrelative_width);
25594 QCrelative_height = intern_c_string (":relative-height");
25595 staticpro (&QCrelative_height);
25596 QCeval = intern_c_string (":eval");
25597 staticpro (&QCeval);
25598 QCpropertize = intern_c_string (":propertize");
25599 staticpro (&QCpropertize);
25600 QCfile = intern_c_string (":file");
25601 staticpro (&QCfile);
25602 Qfontified = intern_c_string ("fontified");
25603 staticpro (&Qfontified);
25604 Qfontification_functions = intern_c_string ("fontification-functions");
25605 staticpro (&Qfontification_functions);
25606 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
25607 staticpro (&Qtrailing_whitespace);
25608 Qescape_glyph = intern_c_string ("escape-glyph");
25609 staticpro (&Qescape_glyph);
25610 Qnobreak_space = intern_c_string ("nobreak-space");
25611 staticpro (&Qnobreak_space);
25612 Qimage = intern_c_string ("image");
25613 staticpro (&Qimage);
25614 Qtext = intern_c_string ("text");
25615 staticpro (&Qtext);
25616 Qboth = intern_c_string ("both");
25617 staticpro (&Qboth);
25618 Qboth_horiz = intern_c_string ("both-horiz");
25619 staticpro (&Qboth_horiz);
25620 Qtext_image_horiz = intern_c_string ("text-image-horiz");
25621 staticpro (&Qtext_image_horiz);
25622 QCmap = intern_c_string (":map");
25623 staticpro (&QCmap);
25624 QCpointer = intern_c_string (":pointer");
25625 staticpro (&QCpointer);
25626 Qrect = intern_c_string ("rect");
25627 staticpro (&Qrect);
25628 Qcircle = intern_c_string ("circle");
25629 staticpro (&Qcircle);
25630 Qpoly = intern_c_string ("poly");
25631 staticpro (&Qpoly);
25632 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
25633 staticpro (&Qmessage_truncate_lines);
25634 Qgrow_only = intern_c_string ("grow-only");
25635 staticpro (&Qgrow_only);
25636 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
25637 staticpro (&Qinhibit_menubar_update);
25638 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
25639 staticpro (&Qinhibit_eval_during_redisplay);
25640 Qposition = intern_c_string ("position");
25641 staticpro (&Qposition);
25642 Qbuffer_position = intern_c_string ("buffer-position");
25643 staticpro (&Qbuffer_position);
25644 Qobject = intern_c_string ("object");
25645 staticpro (&Qobject);
25646 Qbar = intern_c_string ("bar");
25647 staticpro (&Qbar);
25648 Qhbar = intern_c_string ("hbar");
25649 staticpro (&Qhbar);
25650 Qbox = intern_c_string ("box");
25651 staticpro (&Qbox);
25652 Qhollow = intern_c_string ("hollow");
25653 staticpro (&Qhollow);
25654 Qhand = intern_c_string ("hand");
25655 staticpro (&Qhand);
25656 Qarrow = intern_c_string ("arrow");
25657 staticpro (&Qarrow);
25658 Qtext = intern_c_string ("text");
25659 staticpro (&Qtext);
25660 Qrisky_local_variable = intern_c_string ("risky-local-variable");
25661 staticpro (&Qrisky_local_variable);
25662 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
25663 staticpro (&Qinhibit_free_realized_faces);
25664
25665 list_of_error = Fcons (Fcons (intern_c_string ("error"),
25666 Fcons (intern_c_string ("void-variable"), Qnil)),
25667 Qnil);
25668 staticpro (&list_of_error);
25669
25670 Qlast_arrow_position = intern_c_string ("last-arrow-position");
25671 staticpro (&Qlast_arrow_position);
25672 Qlast_arrow_string = intern_c_string ("last-arrow-string");
25673 staticpro (&Qlast_arrow_string);
25674
25675 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
25676 staticpro (&Qoverlay_arrow_string);
25677 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
25678 staticpro (&Qoverlay_arrow_bitmap);
25679
25680 echo_buffer[0] = echo_buffer[1] = Qnil;
25681 staticpro (&echo_buffer[0]);
25682 staticpro (&echo_buffer[1]);
25683
25684 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
25685 staticpro (&echo_area_buffer[0]);
25686 staticpro (&echo_area_buffer[1]);
25687
25688 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
25689 staticpro (&Vmessages_buffer_name);
25690
25691 mode_line_proptrans_alist = Qnil;
25692 staticpro (&mode_line_proptrans_alist);
25693 mode_line_string_list = Qnil;
25694 staticpro (&mode_line_string_list);
25695 mode_line_string_face = Qnil;
25696 staticpro (&mode_line_string_face);
25697 mode_line_string_face_prop = Qnil;
25698 staticpro (&mode_line_string_face_prop);
25699 Vmode_line_unwind_vector = Qnil;
25700 staticpro (&Vmode_line_unwind_vector);
25701
25702 help_echo_string = Qnil;
25703 staticpro (&help_echo_string);
25704 help_echo_object = Qnil;
25705 staticpro (&help_echo_object);
25706 help_echo_window = Qnil;
25707 staticpro (&help_echo_window);
25708 previous_help_echo_string = Qnil;
25709 staticpro (&previous_help_echo_string);
25710 help_echo_pos = -1;
25711
25712 Qright_to_left = intern_c_string ("right-to-left");
25713 staticpro (&Qright_to_left);
25714 Qleft_to_right = intern_c_string ("left-to-right");
25715 staticpro (&Qleft_to_right);
25716
25717 #ifdef HAVE_WINDOW_SYSTEM
25718 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
25719 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
25720 For example, if a block cursor is over a tab, it will be drawn as
25721 wide as that tab on the display. */);
25722 x_stretch_cursor_p = 0;
25723 #endif
25724
25725 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
25726 doc: /* *Non-nil means highlight trailing whitespace.
25727 The face used for trailing whitespace is `trailing-whitespace'. */);
25728 Vshow_trailing_whitespace = Qnil;
25729
25730 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
25731 doc: /* *Control highlighting of nobreak space and soft hyphen.
25732 A value of t means highlight the character itself (for nobreak space,
25733 use face `nobreak-space').
25734 A value of nil means no highlighting.
25735 Other values mean display the escape glyph followed by an ordinary
25736 space or ordinary hyphen. */);
25737 Vnobreak_char_display = Qt;
25738
25739 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
25740 doc: /* *The pointer shape to show in void text areas.
25741 A value of nil means to show the text pointer. Other options are `arrow',
25742 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
25743 Vvoid_text_area_pointer = Qarrow;
25744
25745 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
25746 doc: /* Non-nil means don't actually do any redisplay.
25747 This is used for internal purposes. */);
25748 Vinhibit_redisplay = Qnil;
25749
25750 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
25751 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
25752 Vglobal_mode_string = Qnil;
25753
25754 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
25755 doc: /* Marker for where to display an arrow on top of the buffer text.
25756 This must be the beginning of a line in order to work.
25757 See also `overlay-arrow-string'. */);
25758 Voverlay_arrow_position = Qnil;
25759
25760 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
25761 doc: /* String to display as an arrow in non-window frames.
25762 See also `overlay-arrow-position'. */);
25763 Voverlay_arrow_string = make_pure_c_string ("=>");
25764
25765 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
25766 doc: /* List of variables (symbols) which hold markers for overlay arrows.
25767 The symbols on this list are examined during redisplay to determine
25768 where to display overlay arrows. */);
25769 Voverlay_arrow_variable_list
25770 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
25771
25772 DEFVAR_INT ("scroll-step", &scroll_step,
25773 doc: /* *The number of lines to try scrolling a window by when point moves out.
25774 If that fails to bring point back on frame, point is centered instead.
25775 If this is zero, point is always centered after it moves off frame.
25776 If you want scrolling to always be a line at a time, you should set
25777 `scroll-conservatively' to a large value rather than set this to 1. */);
25778
25779 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
25780 doc: /* *Scroll up to this many lines, to bring point back on screen.
25781 If point moves off-screen, redisplay will scroll by up to
25782 `scroll-conservatively' lines in order to bring point just barely
25783 onto the screen again. If that cannot be done, then redisplay
25784 recenters point as usual.
25785
25786 A value of zero means always recenter point if it moves off screen. */);
25787 scroll_conservatively = 0;
25788
25789 DEFVAR_INT ("scroll-margin", &scroll_margin,
25790 doc: /* *Number of lines of margin at the top and bottom of a window.
25791 Recenter the window whenever point gets within this many lines
25792 of the top or bottom of the window. */);
25793 scroll_margin = 0;
25794
25795 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
25796 doc: /* Pixels per inch value for non-window system displays.
25797 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
25798 Vdisplay_pixels_per_inch = make_float (72.0);
25799
25800 #if GLYPH_DEBUG
25801 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
25802 #endif
25803
25804 DEFVAR_LISP ("truncate-partial-width-windows",
25805 &Vtruncate_partial_width_windows,
25806 doc: /* Non-nil means truncate lines in windows narrower than the frame.
25807 For an integer value, truncate lines in each window narrower than the
25808 full frame width, provided the window width is less than that integer;
25809 otherwise, respect the value of `truncate-lines'.
25810
25811 For any other non-nil value, truncate lines in all windows that do
25812 not span the full frame width.
25813
25814 A value of nil means to respect the value of `truncate-lines'.
25815
25816 If `word-wrap' is enabled, you might want to reduce this. */);
25817 Vtruncate_partial_width_windows = make_number (50);
25818
25819 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
25820 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
25821 Any other value means to use the appropriate face, `mode-line',
25822 `header-line', or `menu' respectively. */);
25823 mode_line_inverse_video = 1;
25824
25825 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
25826 doc: /* *Maximum buffer size for which line number should be displayed.
25827 If the buffer is bigger than this, the line number does not appear
25828 in the mode line. A value of nil means no limit. */);
25829 Vline_number_display_limit = Qnil;
25830
25831 DEFVAR_INT ("line-number-display-limit-width",
25832 &line_number_display_limit_width,
25833 doc: /* *Maximum line width (in characters) for line number display.
25834 If the average length of the lines near point is bigger than this, then the
25835 line number may be omitted from the mode line. */);
25836 line_number_display_limit_width = 200;
25837
25838 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
25839 doc: /* *Non-nil means highlight region even in nonselected windows. */);
25840 highlight_nonselected_windows = 0;
25841
25842 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
25843 doc: /* Non-nil if more than one frame is visible on this display.
25844 Minibuffer-only frames don't count, but iconified frames do.
25845 This variable is not guaranteed to be accurate except while processing
25846 `frame-title-format' and `icon-title-format'. */);
25847
25848 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
25849 doc: /* Template for displaying the title bar of visible frames.
25850 \(Assuming the window manager supports this feature.)
25851
25852 This variable has the same structure as `mode-line-format', except that
25853 the %c and %l constructs are ignored. It is used only on frames for
25854 which no explicit name has been set \(see `modify-frame-parameters'). */);
25855
25856 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
25857 doc: /* Template for displaying the title bar of an iconified frame.
25858 \(Assuming the window manager supports this feature.)
25859 This variable has the same structure as `mode-line-format' (which see),
25860 and is used only on frames for which no explicit name has been set
25861 \(see `modify-frame-parameters'). */);
25862 Vicon_title_format
25863 = Vframe_title_format
25864 = pure_cons (intern_c_string ("multiple-frames"),
25865 pure_cons (make_pure_c_string ("%b"),
25866 pure_cons (pure_cons (empty_unibyte_string,
25867 pure_cons (intern_c_string ("invocation-name"),
25868 pure_cons (make_pure_c_string ("@"),
25869 pure_cons (intern_c_string ("system-name"),
25870 Qnil)))),
25871 Qnil)));
25872
25873 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
25874 doc: /* Maximum number of lines to keep in the message log buffer.
25875 If nil, disable message logging. If t, log messages but don't truncate
25876 the buffer when it becomes large. */);
25877 Vmessage_log_max = make_number (100);
25878
25879 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
25880 doc: /* Functions called before redisplay, if window sizes have changed.
25881 The value should be a list of functions that take one argument.
25882 Just before redisplay, for each frame, if any of its windows have changed
25883 size since the last redisplay, or have been split or deleted,
25884 all the functions in the list are called, with the frame as argument. */);
25885 Vwindow_size_change_functions = Qnil;
25886
25887 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
25888 doc: /* List of functions to call before redisplaying a window with scrolling.
25889 Each function is called with two arguments, the window and its new
25890 display-start position. Note that these functions are also called by
25891 `set-window-buffer'. Also note that the value of `window-end' is not
25892 valid when these functions are called. */);
25893 Vwindow_scroll_functions = Qnil;
25894
25895 DEFVAR_LISP ("window-text-change-functions",
25896 &Vwindow_text_change_functions,
25897 doc: /* Functions to call in redisplay when text in the window might change. */);
25898 Vwindow_text_change_functions = Qnil;
25899
25900 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25901 doc: /* Functions called when redisplay of a window reaches the end trigger.
25902 Each function is called with two arguments, the window and the end trigger value.
25903 See `set-window-redisplay-end-trigger'. */);
25904 Vredisplay_end_trigger_functions = Qnil;
25905
25906 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25907 doc: /* *Non-nil means autoselect window with mouse pointer.
25908 If nil, do not autoselect windows.
25909 A positive number means delay autoselection by that many seconds: a
25910 window is autoselected only after the mouse has remained in that
25911 window for the duration of the delay.
25912 A negative number has a similar effect, but causes windows to be
25913 autoselected only after the mouse has stopped moving. \(Because of
25914 the way Emacs compares mouse events, you will occasionally wait twice
25915 that time before the window gets selected.\)
25916 Any other value means to autoselect window instantaneously when the
25917 mouse pointer enters it.
25918
25919 Autoselection selects the minibuffer only if it is active, and never
25920 unselects the minibuffer if it is active.
25921
25922 When customizing this variable make sure that the actual value of
25923 `focus-follows-mouse' matches the behavior of your window manager. */);
25924 Vmouse_autoselect_window = Qnil;
25925
25926 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25927 doc: /* *Non-nil means automatically resize tool-bars.
25928 This dynamically changes the tool-bar's height to the minimum height
25929 that is needed to make all tool-bar items visible.
25930 If value is `grow-only', the tool-bar's height is only increased
25931 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25932 Vauto_resize_tool_bars = Qt;
25933
25934 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25935 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25936 auto_raise_tool_bar_buttons_p = 1;
25937
25938 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25939 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25940 make_cursor_line_fully_visible_p = 1;
25941
25942 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25943 doc: /* *Border below tool-bar in pixels.
25944 If an integer, use it as the height of the border.
25945 If it is one of `internal-border-width' or `border-width', use the
25946 value of the corresponding frame parameter.
25947 Otherwise, no border is added below the tool-bar. */);
25948 Vtool_bar_border = Qinternal_border_width;
25949
25950 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25951 doc: /* *Margin around tool-bar buttons in pixels.
25952 If an integer, use that for both horizontal and vertical margins.
25953 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25954 HORZ specifying the horizontal margin, and VERT specifying the
25955 vertical margin. */);
25956 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25957
25958 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25959 doc: /* *Relief thickness of tool-bar buttons. */);
25960 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25961
25962 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
25963 doc: /* *Tool bar style to use.
25964 It can be one of
25965 image - show images only
25966 text - show text only
25967 both - show both, text below image
25968 both-horiz - show text to the right of the image
25969 text-image-horiz - show text to the left of the image
25970 any other - use system default or image if no system default. */);
25971 Vtool_bar_style = Qnil;
25972
25973 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
25974 doc: /* *Maximum number of characters a label can have to be shown.
25975 The tool bar style must also show labels for this to have any effect, see
25976 `tool-bar-style'. */);
25977 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
25978
25979 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
25980 doc: /* List of functions to call to fontify regions of text.
25981 Each function is called with one argument POS. Functions must
25982 fontify a region starting at POS in the current buffer, and give
25983 fontified regions the property `fontified'. */);
25984 Vfontification_functions = Qnil;
25985 Fmake_variable_buffer_local (Qfontification_functions);
25986
25987 DEFVAR_BOOL ("unibyte-display-via-language-environment",
25988 &unibyte_display_via_language_environment,
25989 doc: /* *Non-nil means display unibyte text according to language environment.
25990 Specifically, this means that raw bytes in the range 160-255 decimal
25991 are displayed by converting them to the equivalent multibyte characters
25992 according to the current language environment. As a result, they are
25993 displayed according to the current fontset.
25994
25995 Note that this variable affects only how these bytes are displayed,
25996 but does not change the fact they are interpreted as raw bytes. */);
25997 unibyte_display_via_language_environment = 0;
25998
25999 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
26000 doc: /* *Maximum height for resizing mini-windows.
26001 If a float, it specifies a fraction of the mini-window frame's height.
26002 If an integer, it specifies a number of lines. */);
26003 Vmax_mini_window_height = make_float (0.25);
26004
26005 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
26006 doc: /* *How to resize mini-windows.
26007 A value of nil means don't automatically resize mini-windows.
26008 A value of t means resize them to fit the text displayed in them.
26009 A value of `grow-only', the default, means let mini-windows grow
26010 only, until their display becomes empty, at which point the windows
26011 go back to their normal size. */);
26012 Vresize_mini_windows = Qgrow_only;
26013
26014 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
26015 doc: /* Alist specifying how to blink the cursor off.
26016 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26017 `cursor-type' frame-parameter or variable equals ON-STATE,
26018 comparing using `equal', Emacs uses OFF-STATE to specify
26019 how to blink it off. ON-STATE and OFF-STATE are values for
26020 the `cursor-type' frame parameter.
26021
26022 If a frame's ON-STATE has no entry in this list,
26023 the frame's other specifications determine how to blink the cursor off. */);
26024 Vblink_cursor_alist = Qnil;
26025
26026 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
26027 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
26028 automatic_hscrolling_p = 1;
26029 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26030 staticpro (&Qauto_hscroll_mode);
26031
26032 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
26033 doc: /* *How many columns away from the window edge point is allowed to get
26034 before automatic hscrolling will horizontally scroll the window. */);
26035 hscroll_margin = 5;
26036
26037 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
26038 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26039 When point is less than `hscroll-margin' columns from the window
26040 edge, automatic hscrolling will scroll the window by the amount of columns
26041 determined by this variable. If its value is a positive integer, scroll that
26042 many columns. If it's a positive floating-point number, it specifies the
26043 fraction of the window's width to scroll. If it's nil or zero, point will be
26044 centered horizontally after the scroll. Any other value, including negative
26045 numbers, are treated as if the value were zero.
26046
26047 Automatic hscrolling always moves point outside the scroll margin, so if
26048 point was more than scroll step columns inside the margin, the window will
26049 scroll more than the value given by the scroll step.
26050
26051 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26052 and `scroll-right' overrides this variable's effect. */);
26053 Vhscroll_step = make_number (0);
26054
26055 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
26056 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26057 Bind this around calls to `message' to let it take effect. */);
26058 message_truncate_lines = 0;
26059
26060 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
26061 doc: /* Normal hook run to update the menu bar definitions.
26062 Redisplay runs this hook before it redisplays the menu bar.
26063 This is used to update submenus such as Buffers,
26064 whose contents depend on various data. */);
26065 Vmenu_bar_update_hook = Qnil;
26066
26067 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
26068 doc: /* Frame for which we are updating a menu.
26069 The enable predicate for a menu binding should check this variable. */);
26070 Vmenu_updating_frame = Qnil;
26071
26072 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
26073 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26074 inhibit_menubar_update = 0;
26075
26076 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
26077 doc: /* Prefix prepended to all continuation lines at display time.
26078 The value may be a string, an image, or a stretch-glyph; it is
26079 interpreted in the same way as the value of a `display' text property.
26080
26081 This variable is overridden by any `wrap-prefix' text or overlay
26082 property.
26083
26084 To add a prefix to non-continuation lines, use `line-prefix'. */);
26085 Vwrap_prefix = Qnil;
26086 staticpro (&Qwrap_prefix);
26087 Qwrap_prefix = intern_c_string ("wrap-prefix");
26088 Fmake_variable_buffer_local (Qwrap_prefix);
26089
26090 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26091 doc: /* Prefix prepended to all non-continuation lines at display time.
26092 The value may be a string, an image, or a stretch-glyph; it is
26093 interpreted in the same way as the value of a `display' text property.
26094
26095 This variable is overridden by any `line-prefix' text or overlay
26096 property.
26097
26098 To add a prefix to continuation lines, use `wrap-prefix'. */);
26099 Vline_prefix = Qnil;
26100 staticpro (&Qline_prefix);
26101 Qline_prefix = intern_c_string ("line-prefix");
26102 Fmake_variable_buffer_local (Qline_prefix);
26103
26104 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26105 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26106 inhibit_eval_during_redisplay = 0;
26107
26108 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26109 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26110 inhibit_free_realized_faces = 0;
26111
26112 #if GLYPH_DEBUG
26113 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26114 doc: /* Inhibit try_window_id display optimization. */);
26115 inhibit_try_window_id = 0;
26116
26117 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26118 doc: /* Inhibit try_window_reusing display optimization. */);
26119 inhibit_try_window_reusing = 0;
26120
26121 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26122 doc: /* Inhibit try_cursor_movement display optimization. */);
26123 inhibit_try_cursor_movement = 0;
26124 #endif /* GLYPH_DEBUG */
26125
26126 DEFVAR_INT ("overline-margin", &overline_margin,
26127 doc: /* *Space between overline and text, in pixels.
26128 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26129 margin to the caracter height. */);
26130 overline_margin = 2;
26131
26132 DEFVAR_INT ("underline-minimum-offset",
26133 &underline_minimum_offset,
26134 doc: /* Minimum distance between baseline and underline.
26135 This can improve legibility of underlined text at small font sizes,
26136 particularly when using variable `x-use-underline-position-properties'
26137 with fonts that specify an UNDERLINE_POSITION relatively close to the
26138 baseline. The default value is 1. */);
26139 underline_minimum_offset = 1;
26140
26141 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26142 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26143 display_hourglass_p = 1;
26144
26145 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26146 doc: /* *Seconds to wait before displaying an hourglass pointer.
26147 Value must be an integer or float. */);
26148 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26149
26150 hourglass_atimer = NULL;
26151 hourglass_shown_p = 0;
26152 }
26153
26154
26155 /* Initialize this module when Emacs starts. */
26156
26157 void
26158 init_xdisp (void)
26159 {
26160 Lisp_Object root_window;
26161 struct window *mini_w;
26162
26163 current_header_line_height = current_mode_line_height = -1;
26164
26165 CHARPOS (this_line_start_pos) = 0;
26166
26167 mini_w = XWINDOW (minibuf_window);
26168 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26169
26170 if (!noninteractive)
26171 {
26172 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26173 int i;
26174
26175 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26176 set_window_height (root_window,
26177 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26178 0);
26179 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26180 set_window_height (minibuf_window, 1, 0);
26181
26182 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26183 mini_w->total_cols = make_number (FRAME_COLS (f));
26184
26185 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26186 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26187 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26188
26189 /* The default ellipsis glyphs `...'. */
26190 for (i = 0; i < 3; ++i)
26191 default_invis_vector[i] = make_number ('.');
26192 }
26193
26194 {
26195 /* Allocate the buffer for frame titles.
26196 Also used for `format-mode-line'. */
26197 int size = 100;
26198 mode_line_noprop_buf = (char *) xmalloc (size);
26199 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26200 mode_line_noprop_ptr = mode_line_noprop_buf;
26201 mode_line_target = MODE_LINE_DISPLAY;
26202 }
26203
26204 help_echo_showing_p = 0;
26205 }
26206
26207 /* Since w32 does not support atimers, it defines its own implementation of
26208 the following three functions in w32fns.c. */
26209 #ifndef WINDOWSNT
26210
26211 /* Platform-independent portion of hourglass implementation. */
26212
26213 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26214 int
26215 hourglass_started (void)
26216 {
26217 return hourglass_shown_p || hourglass_atimer != NULL;
26218 }
26219
26220 /* Cancel a currently active hourglass timer, and start a new one. */
26221 void
26222 start_hourglass (void)
26223 {
26224 #if defined (HAVE_WINDOW_SYSTEM)
26225 EMACS_TIME delay;
26226 int secs, usecs = 0;
26227
26228 cancel_hourglass ();
26229
26230 if (INTEGERP (Vhourglass_delay)
26231 && XINT (Vhourglass_delay) > 0)
26232 secs = XFASTINT (Vhourglass_delay);
26233 else if (FLOATP (Vhourglass_delay)
26234 && XFLOAT_DATA (Vhourglass_delay) > 0)
26235 {
26236 Lisp_Object tem;
26237 tem = Ftruncate (Vhourglass_delay, Qnil);
26238 secs = XFASTINT (tem);
26239 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26240 }
26241 else
26242 secs = DEFAULT_HOURGLASS_DELAY;
26243
26244 EMACS_SET_SECS_USECS (delay, secs, usecs);
26245 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26246 show_hourglass, NULL);
26247 #endif
26248 }
26249
26250
26251 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26252 shown. */
26253 void
26254 cancel_hourglass (void)
26255 {
26256 #if defined (HAVE_WINDOW_SYSTEM)
26257 if (hourglass_atimer)
26258 {
26259 cancel_atimer (hourglass_atimer);
26260 hourglass_atimer = NULL;
26261 }
26262
26263 if (hourglass_shown_p)
26264 hide_hourglass ();
26265 #endif
26266 }
26267 #endif /* ! WINDOWSNT */
26268
26269 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26270 (do not change this comment) */