Merge from trunk.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 xfree (CACHE); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache(); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 inline int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 inline int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 inline int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 inline int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 inline int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213
1214 /* Return 1 if position CHARPOS is visible in window W.
1215 CHARPOS < 0 means return info about WINDOW_END position.
1216 If visible, set *X and *Y to pixel coordinates of top left corner.
1217 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1218 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1219
1220 int
1221 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1222 int *rtop, int *rbot, int *rowh, int *vpos)
1223 {
1224 struct it it;
1225 void *itdata = bidi_shelve_cache ();
1226 struct text_pos top;
1227 int visible_p = 0;
1228 struct buffer *old_buffer = NULL;
1229
1230 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1231 return visible_p;
1232
1233 if (XBUFFER (w->buffer) != current_buffer)
1234 {
1235 old_buffer = current_buffer;
1236 set_buffer_internal_1 (XBUFFER (w->buffer));
1237 }
1238
1239 SET_TEXT_POS_FROM_MARKER (top, w->start);
1240
1241 /* Compute exact mode line heights. */
1242 if (WINDOW_WANTS_MODELINE_P (w))
1243 current_mode_line_height
1244 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1245 BVAR (current_buffer, mode_line_format));
1246
1247 if (WINDOW_WANTS_HEADER_LINE_P (w))
1248 current_header_line_height
1249 = display_mode_line (w, HEADER_LINE_FACE_ID,
1250 BVAR (current_buffer, header_line_format));
1251
1252 start_display (&it, w, top);
1253 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1254 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1255
1256 if (charpos >= 0
1257 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1258 && IT_CHARPOS (it) >= charpos)
1259 /* When scanning backwards under bidi iteration, move_it_to
1260 stops at or _before_ CHARPOS, because it stops at or to
1261 the _right_ of the character at CHARPOS. */
1262 || (it.bidi_p && it.bidi_it.scan_dir == -1
1263 && IT_CHARPOS (it) <= charpos)))
1264 {
1265 /* We have reached CHARPOS, or passed it. How the call to
1266 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1267 or covered by a display property, move_it_to stops at the end
1268 of the invisible text, to the right of CHARPOS. (ii) If
1269 CHARPOS is in a display vector, move_it_to stops on its last
1270 glyph. */
1271 int top_x = it.current_x;
1272 int top_y = it.current_y;
1273 enum it_method it_method = it.method;
1274 /* Calling line_bottom_y may change it.method, it.position, etc. */
1275 int bottom_y = (last_height = 0, line_bottom_y (&it));
1276 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1277
1278 if (top_y < window_top_y)
1279 visible_p = bottom_y > window_top_y;
1280 else if (top_y < it.last_visible_y)
1281 visible_p = 1;
1282 if (visible_p)
1283 {
1284 if (it_method == GET_FROM_DISPLAY_VECTOR)
1285 {
1286 /* We stopped on the last glyph of a display vector.
1287 Try and recompute. Hack alert! */
1288 if (charpos < 2 || top.charpos >= charpos)
1289 top_x = it.glyph_row->x;
1290 else
1291 {
1292 struct it it2;
1293 start_display (&it2, w, top);
1294 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1295 get_next_display_element (&it2);
1296 PRODUCE_GLYPHS (&it2);
1297 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1298 || it2.current_x > it2.last_visible_x)
1299 top_x = it.glyph_row->x;
1300 else
1301 {
1302 top_x = it2.current_x;
1303 top_y = it2.current_y;
1304 }
1305 }
1306 }
1307
1308 *x = top_x;
1309 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1310 *rtop = max (0, window_top_y - top_y);
1311 *rbot = max (0, bottom_y - it.last_visible_y);
1312 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1313 - max (top_y, window_top_y)));
1314 *vpos = it.vpos;
1315 }
1316 }
1317 else
1318 {
1319 /* We were asked to provide info about WINDOW_END. */
1320 struct it it2;
1321 void *it2data = NULL;
1322
1323 SAVE_IT (it2, it, it2data);
1324 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1325 move_it_by_lines (&it, 1);
1326 if (charpos < IT_CHARPOS (it)
1327 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1328 {
1329 visible_p = 1;
1330 RESTORE_IT (&it2, &it2, it2data);
1331 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1332 *x = it2.current_x;
1333 *y = it2.current_y + it2.max_ascent - it2.ascent;
1334 *rtop = max (0, -it2.current_y);
1335 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1336 - it.last_visible_y));
1337 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1338 it.last_visible_y)
1339 - max (it2.current_y,
1340 WINDOW_HEADER_LINE_HEIGHT (w))));
1341 *vpos = it2.vpos;
1342 }
1343 else
1344 xfree (it2data);
1345 }
1346 bidi_unshelve_cache (itdata);
1347
1348 if (old_buffer)
1349 set_buffer_internal_1 (old_buffer);
1350
1351 current_header_line_height = current_mode_line_height = -1;
1352
1353 if (visible_p && XFASTINT (w->hscroll) > 0)
1354 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1355
1356 #if 0
1357 /* Debugging code. */
1358 if (visible_p)
1359 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1360 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1361 else
1362 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1363 #endif
1364
1365 return visible_p;
1366 }
1367
1368
1369 /* Return the next character from STR. Return in *LEN the length of
1370 the character. This is like STRING_CHAR_AND_LENGTH but never
1371 returns an invalid character. If we find one, we return a `?', but
1372 with the length of the invalid character. */
1373
1374 static inline int
1375 string_char_and_length (const unsigned char *str, int *len)
1376 {
1377 int c;
1378
1379 c = STRING_CHAR_AND_LENGTH (str, *len);
1380 if (!CHAR_VALID_P (c))
1381 /* We may not change the length here because other places in Emacs
1382 don't use this function, i.e. they silently accept invalid
1383 characters. */
1384 c = '?';
1385
1386 return c;
1387 }
1388
1389
1390
1391 /* Given a position POS containing a valid character and byte position
1392 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1393
1394 static struct text_pos
1395 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1396 {
1397 xassert (STRINGP (string) && nchars >= 0);
1398
1399 if (STRING_MULTIBYTE (string))
1400 {
1401 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1402 int len;
1403
1404 while (nchars--)
1405 {
1406 string_char_and_length (p, &len);
1407 p += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1410 }
1411 }
1412 else
1413 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1414
1415 return pos;
1416 }
1417
1418
1419 /* Value is the text position, i.e. character and byte position,
1420 for character position CHARPOS in STRING. */
1421
1422 static inline struct text_pos
1423 string_pos (EMACS_INT charpos, Lisp_Object string)
1424 {
1425 struct text_pos pos;
1426 xassert (STRINGP (string));
1427 xassert (charpos >= 0);
1428 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1429 return pos;
1430 }
1431
1432
1433 /* Value is a text position, i.e. character and byte position, for
1434 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1435 means recognize multibyte characters. */
1436
1437 static struct text_pos
1438 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1439 {
1440 struct text_pos pos;
1441
1442 xassert (s != NULL);
1443 xassert (charpos >= 0);
1444
1445 if (multibyte_p)
1446 {
1447 int len;
1448
1449 SET_TEXT_POS (pos, 0, 0);
1450 while (charpos--)
1451 {
1452 string_char_and_length ((const unsigned char *) s, &len);
1453 s += len;
1454 CHARPOS (pos) += 1;
1455 BYTEPOS (pos) += len;
1456 }
1457 }
1458 else
1459 SET_TEXT_POS (pos, charpos, charpos);
1460
1461 return pos;
1462 }
1463
1464
1465 /* Value is the number of characters in C string S. MULTIBYTE_P
1466 non-zero means recognize multibyte characters. */
1467
1468 static EMACS_INT
1469 number_of_chars (const char *s, int multibyte_p)
1470 {
1471 EMACS_INT nchars;
1472
1473 if (multibyte_p)
1474 {
1475 EMACS_INT rest = strlen (s);
1476 int len;
1477 const unsigned char *p = (const unsigned char *) s;
1478
1479 for (nchars = 0; rest > 0; ++nchars)
1480 {
1481 string_char_and_length (p, &len);
1482 rest -= len, p += len;
1483 }
1484 }
1485 else
1486 nchars = strlen (s);
1487
1488 return nchars;
1489 }
1490
1491
1492 /* Compute byte position NEWPOS->bytepos corresponding to
1493 NEWPOS->charpos. POS is a known position in string STRING.
1494 NEWPOS->charpos must be >= POS.charpos. */
1495
1496 static void
1497 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1498 {
1499 xassert (STRINGP (string));
1500 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1501
1502 if (STRING_MULTIBYTE (string))
1503 *newpos = string_pos_nchars_ahead (pos, string,
1504 CHARPOS (*newpos) - CHARPOS (pos));
1505 else
1506 BYTEPOS (*newpos) = CHARPOS (*newpos);
1507 }
1508
1509 /* EXPORT:
1510 Return an estimation of the pixel height of mode or header lines on
1511 frame F. FACE_ID specifies what line's height to estimate. */
1512
1513 int
1514 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1515 {
1516 #ifdef HAVE_WINDOW_SYSTEM
1517 if (FRAME_WINDOW_P (f))
1518 {
1519 int height = FONT_HEIGHT (FRAME_FONT (f));
1520
1521 /* This function is called so early when Emacs starts that the face
1522 cache and mode line face are not yet initialized. */
1523 if (FRAME_FACE_CACHE (f))
1524 {
1525 struct face *face = FACE_FROM_ID (f, face_id);
1526 if (face)
1527 {
1528 if (face->font)
1529 height = FONT_HEIGHT (face->font);
1530 if (face->box_line_width > 0)
1531 height += 2 * face->box_line_width;
1532 }
1533 }
1534
1535 return height;
1536 }
1537 #endif
1538
1539 return 1;
1540 }
1541
1542 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1543 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1544 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1545 not force the value into range. */
1546
1547 void
1548 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1549 int *x, int *y, NativeRectangle *bounds, int noclip)
1550 {
1551
1552 #ifdef HAVE_WINDOW_SYSTEM
1553 if (FRAME_WINDOW_P (f))
1554 {
1555 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1556 even for negative values. */
1557 if (pix_x < 0)
1558 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1559 if (pix_y < 0)
1560 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1561
1562 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1563 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1564
1565 if (bounds)
1566 STORE_NATIVE_RECT (*bounds,
1567 FRAME_COL_TO_PIXEL_X (f, pix_x),
1568 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1569 FRAME_COLUMN_WIDTH (f) - 1,
1570 FRAME_LINE_HEIGHT (f) - 1);
1571
1572 if (!noclip)
1573 {
1574 if (pix_x < 0)
1575 pix_x = 0;
1576 else if (pix_x > FRAME_TOTAL_COLS (f))
1577 pix_x = FRAME_TOTAL_COLS (f);
1578
1579 if (pix_y < 0)
1580 pix_y = 0;
1581 else if (pix_y > FRAME_LINES (f))
1582 pix_y = FRAME_LINES (f);
1583 }
1584 }
1585 #endif
1586
1587 *x = pix_x;
1588 *y = pix_y;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1676
1677 static void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1679 {
1680 if (w->pseudo_window_p)
1681 {
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1687 }
1688 else
1689 {
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1692 }
1693 }
1694
1695 #ifdef HAVE_WINDOW_SYSTEM
1696
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1700
1701 int
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1703 {
1704 XRectangle r;
1705
1706 if (n <= 0)
1707 return 0;
1708
1709 if (s->row->full_width_p)
1710 {
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1714
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1721 }
1722 else
1723 {
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1728 }
1729
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1732 {
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1738 }
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1741 {
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1746 }
1747
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1752 {
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1755
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1762 {
1763 XRectangle rc, r_save = r;
1764
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1769
1770 x_intersect_rectangles (&r_save, &rc, &r);
1771 }
1772 }
1773 else
1774 {
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1783 }
1784
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1786
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1790 {
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1793
1794 if (s->x > r.x)
1795 {
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1798 }
1799 r.width = min (r.width, glyph->pixel_width);
1800
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1807 {
1808 r.y = max_y;
1809 r.height = height;
1810 }
1811 else
1812 {
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1816 {
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1820 }
1821 }
1822 }
1823
1824 if (s->row->clip)
1825 {
1826 XRectangle r_save = r;
1827
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1830 }
1831
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1834 {
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1841 }
1842 else
1843 {
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1854
1855 if (s->for_overlaps & OVERLAPS_PRED)
1856 {
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1859 {
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1864 }
1865 i++;
1866 }
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1868 {
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1871 {
1872 if (r.y + r.height > row_y + s->row->visible_height)
1873 {
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1876 }
1877 else
1878 rs[i].height = 0;
1879 }
1880 i++;
1881 }
1882
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1889 }
1890 }
1891
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1894
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1897 {
1898 get_glyph_string_clip_rects (s, nr, 1);
1899 }
1900
1901
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1905 */
1906
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1910 {
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1913
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1922
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1925 {
1926 wd += x;
1927 x = 0;
1928 }
1929
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1934
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1936
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1939
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1942
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1945 {
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1948 }
1949 else
1950 {
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1953 {
1954 h += y - y0;
1955 y = y0;
1956 }
1957 }
1958
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1962 }
1963
1964 /*
1965 * Remember which glyph the mouse is over.
1966 */
1967
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1970 {
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1977
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1980
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1984 {
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1988 }
1989
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1993
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1996
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1999
2000 if (w->pseudo_window_p)
2001 {
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2005 }
2006
2007 switch (part)
2008 {
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2012
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2016
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2025
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2028
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2033 {
2034 gr = r; gy = r->y;
2035 break;
2036 }
2037
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2040 {
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2043
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2048
2049 if (g < end)
2050 {
2051 if (g->type == IMAGE_GLYPH)
2052 {
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2057 }
2058 width = g->pixel_width;
2059 }
2060 else
2061 {
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2065 }
2066
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2069 }
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2085
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2092
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2095 ? 0
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2101
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2106 {
2107 gr = r; gy = r->y;
2108 break;
2109 }
2110
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2114 {
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2118 }
2119 break;
2120
2121 default:
2122 ;
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2127
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2134
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2137
2138 goto store_rect;
2139 }
2140
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2143
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2146
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2155 }
2156
2157
2158 #endif /* HAVE_WINDOW_SYSTEM */
2159
2160 \f
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2164
2165 /* Error handler for safe_eval and safe_call. */
2166
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2169 {
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2172 }
2173
2174
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2177
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2181
2182 Lisp_Object
2183 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2184 {
2185 Lisp_Object val;
2186
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2190 {
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2193
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2203 }
2204
2205 return val;
2206 }
2207
2208
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2211
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2214 {
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2219 }
2220
2221 static Lisp_Object Qeval;
2222
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2225 {
2226 return safe_call1 (Qeval, sexpr);
2227 }
2228
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2231
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2234 {
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2240 }
2241
2242
2243 \f
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2247
2248 #if 0
2249
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2252
2253 static void
2254 check_it (struct it *it)
2255 {
2256 if (it->method == GET_FROM_STRING)
2257 {
2258 xassert (STRINGP (it->string));
2259 xassert (IT_STRING_CHARPOS (*it) >= 0);
2260 }
2261 else
2262 {
2263 xassert (IT_STRING_CHARPOS (*it) < 0);
2264 if (it->method == GET_FROM_BUFFER)
2265 {
2266 /* Check that character and byte positions agree. */
2267 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2268 }
2269 }
2270
2271 if (it->dpvec)
2272 xassert (it->current.dpvec_index >= 0);
2273 else
2274 xassert (it->current.dpvec_index < 0);
2275 }
2276
2277 #define CHECK_IT(IT) check_it ((IT))
2278
2279 #else /* not 0 */
2280
2281 #define CHECK_IT(IT) (void) 0
2282
2283 #endif /* not 0 */
2284
2285
2286 #if GLYPH_DEBUG && XASSERTS
2287
2288 /* Check that the window end of window W is what we expect it
2289 to be---the last row in the current matrix displaying text. */
2290
2291 static void
2292 check_window_end (struct window *w)
2293 {
2294 if (!MINI_WINDOW_P (w)
2295 && !NILP (w->window_end_valid))
2296 {
2297 struct glyph_row *row;
2298 xassert ((row = MATRIX_ROW (w->current_matrix,
2299 XFASTINT (w->window_end_vpos)),
2300 !row->enabled_p
2301 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2302 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2303 }
2304 }
2305
2306 #define CHECK_WINDOW_END(W) check_window_end ((W))
2307
2308 #else
2309
2310 #define CHECK_WINDOW_END(W) (void) 0
2311
2312 #endif
2313
2314
2315 \f
2316 /***********************************************************************
2317 Iterator initialization
2318 ***********************************************************************/
2319
2320 /* Initialize IT for displaying current_buffer in window W, starting
2321 at character position CHARPOS. CHARPOS < 0 means that no buffer
2322 position is specified which is useful when the iterator is assigned
2323 a position later. BYTEPOS is the byte position corresponding to
2324 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2325
2326 If ROW is not null, calls to produce_glyphs with IT as parameter
2327 will produce glyphs in that row.
2328
2329 BASE_FACE_ID is the id of a base face to use. It must be one of
2330 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2331 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2332 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2333
2334 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2335 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2336 will be initialized to use the corresponding mode line glyph row of
2337 the desired matrix of W. */
2338
2339 void
2340 init_iterator (struct it *it, struct window *w,
2341 EMACS_INT charpos, EMACS_INT bytepos,
2342 struct glyph_row *row, enum face_id base_face_id)
2343 {
2344 int highlight_region_p;
2345 enum face_id remapped_base_face_id = base_face_id;
2346
2347 /* Some precondition checks. */
2348 xassert (w != NULL && it != NULL);
2349 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2350 && charpos <= ZV));
2351
2352 /* If face attributes have been changed since the last redisplay,
2353 free realized faces now because they depend on face definitions
2354 that might have changed. Don't free faces while there might be
2355 desired matrices pending which reference these faces. */
2356 if (face_change_count && !inhibit_free_realized_faces)
2357 {
2358 face_change_count = 0;
2359 free_all_realized_faces (Qnil);
2360 }
2361
2362 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2363 if (! NILP (Vface_remapping_alist))
2364 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2365
2366 /* Use one of the mode line rows of W's desired matrix if
2367 appropriate. */
2368 if (row == NULL)
2369 {
2370 if (base_face_id == MODE_LINE_FACE_ID
2371 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2372 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2373 else if (base_face_id == HEADER_LINE_FACE_ID)
2374 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2375 }
2376
2377 /* Clear IT. */
2378 memset (it, 0, sizeof *it);
2379 it->current.overlay_string_index = -1;
2380 it->current.dpvec_index = -1;
2381 it->base_face_id = remapped_base_face_id;
2382 it->string = Qnil;
2383 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2384 it->paragraph_embedding = L2R;
2385 it->bidi_it.string.lstring = Qnil;
2386 it->bidi_it.string.s = NULL;
2387 it->bidi_it.string.bufpos = 0;
2388
2389 /* The window in which we iterate over current_buffer: */
2390 XSETWINDOW (it->window, w);
2391 it->w = w;
2392 it->f = XFRAME (w->frame);
2393
2394 it->cmp_it.id = -1;
2395
2396 /* Extra space between lines (on window systems only). */
2397 if (base_face_id == DEFAULT_FACE_ID
2398 && FRAME_WINDOW_P (it->f))
2399 {
2400 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2402 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2403 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2404 * FRAME_LINE_HEIGHT (it->f));
2405 else if (it->f->extra_line_spacing > 0)
2406 it->extra_line_spacing = it->f->extra_line_spacing;
2407 it->max_extra_line_spacing = 0;
2408 }
2409
2410 /* If realized faces have been removed, e.g. because of face
2411 attribute changes of named faces, recompute them. When running
2412 in batch mode, the face cache of the initial frame is null. If
2413 we happen to get called, make a dummy face cache. */
2414 if (FRAME_FACE_CACHE (it->f) == NULL)
2415 init_frame_faces (it->f);
2416 if (FRAME_FACE_CACHE (it->f)->used == 0)
2417 recompute_basic_faces (it->f);
2418
2419 /* Current value of the `slice', `space-width', and 'height' properties. */
2420 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2421 it->space_width = Qnil;
2422 it->font_height = Qnil;
2423 it->override_ascent = -1;
2424
2425 /* Are control characters displayed as `^C'? */
2426 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2427
2428 /* -1 means everything between a CR and the following line end
2429 is invisible. >0 means lines indented more than this value are
2430 invisible. */
2431 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2432 ? XINT (BVAR (current_buffer, selective_display))
2433 : (!NILP (BVAR (current_buffer, selective_display))
2434 ? -1 : 0));
2435 it->selective_display_ellipsis_p
2436 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2437
2438 /* Display table to use. */
2439 it->dp = window_display_table (w);
2440
2441 /* Are multibyte characters enabled in current_buffer? */
2442 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2443
2444 /* Non-zero if we should highlight the region. */
2445 highlight_region_p
2446 = (!NILP (Vtransient_mark_mode)
2447 && !NILP (BVAR (current_buffer, mark_active))
2448 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2449
2450 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2451 start and end of a visible region in window IT->w. Set both to
2452 -1 to indicate no region. */
2453 if (highlight_region_p
2454 /* Maybe highlight only in selected window. */
2455 && (/* Either show region everywhere. */
2456 highlight_nonselected_windows
2457 /* Or show region in the selected window. */
2458 || w == XWINDOW (selected_window)
2459 /* Or show the region if we are in the mini-buffer and W is
2460 the window the mini-buffer refers to. */
2461 || (MINI_WINDOW_P (XWINDOW (selected_window))
2462 && WINDOWP (minibuf_selected_window)
2463 && w == XWINDOW (minibuf_selected_window))))
2464 {
2465 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2466 it->region_beg_charpos = min (PT, markpos);
2467 it->region_end_charpos = max (PT, markpos);
2468 }
2469 else
2470 it->region_beg_charpos = it->region_end_charpos = -1;
2471
2472 /* Get the position at which the redisplay_end_trigger hook should
2473 be run, if it is to be run at all. */
2474 if (MARKERP (w->redisplay_end_trigger)
2475 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2476 it->redisplay_end_trigger_charpos
2477 = marker_position (w->redisplay_end_trigger);
2478 else if (INTEGERP (w->redisplay_end_trigger))
2479 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2480
2481 /* Correct bogus values of tab_width. */
2482 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2483 if (it->tab_width <= 0 || it->tab_width > 1000)
2484 it->tab_width = 8;
2485
2486 /* Are lines in the display truncated? */
2487 if (base_face_id != DEFAULT_FACE_ID
2488 || XINT (it->w->hscroll)
2489 || (! WINDOW_FULL_WIDTH_P (it->w)
2490 && ((!NILP (Vtruncate_partial_width_windows)
2491 && !INTEGERP (Vtruncate_partial_width_windows))
2492 || (INTEGERP (Vtruncate_partial_width_windows)
2493 && (WINDOW_TOTAL_COLS (it->w)
2494 < XINT (Vtruncate_partial_width_windows))))))
2495 it->line_wrap = TRUNCATE;
2496 else if (NILP (BVAR (current_buffer, truncate_lines)))
2497 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2498 ? WINDOW_WRAP : WORD_WRAP;
2499 else
2500 it->line_wrap = TRUNCATE;
2501
2502 /* Get dimensions of truncation and continuation glyphs. These are
2503 displayed as fringe bitmaps under X, so we don't need them for such
2504 frames. */
2505 if (!FRAME_WINDOW_P (it->f))
2506 {
2507 if (it->line_wrap == TRUNCATE)
2508 {
2509 /* We will need the truncation glyph. */
2510 xassert (it->glyph_row == NULL);
2511 produce_special_glyphs (it, IT_TRUNCATION);
2512 it->truncation_pixel_width = it->pixel_width;
2513 }
2514 else
2515 {
2516 /* We will need the continuation glyph. */
2517 xassert (it->glyph_row == NULL);
2518 produce_special_glyphs (it, IT_CONTINUATION);
2519 it->continuation_pixel_width = it->pixel_width;
2520 }
2521
2522 /* Reset these values to zero because the produce_special_glyphs
2523 above has changed them. */
2524 it->pixel_width = it->ascent = it->descent = 0;
2525 it->phys_ascent = it->phys_descent = 0;
2526 }
2527
2528 /* Set this after getting the dimensions of truncation and
2529 continuation glyphs, so that we don't produce glyphs when calling
2530 produce_special_glyphs, above. */
2531 it->glyph_row = row;
2532 it->area = TEXT_AREA;
2533
2534 /* Forget any previous info about this row being reversed. */
2535 if (it->glyph_row)
2536 it->glyph_row->reversed_p = 0;
2537
2538 /* Get the dimensions of the display area. The display area
2539 consists of the visible window area plus a horizontally scrolled
2540 part to the left of the window. All x-values are relative to the
2541 start of this total display area. */
2542 if (base_face_id != DEFAULT_FACE_ID)
2543 {
2544 /* Mode lines, menu bar in terminal frames. */
2545 it->first_visible_x = 0;
2546 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2547 }
2548 else
2549 {
2550 it->first_visible_x
2551 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2552 it->last_visible_x = (it->first_visible_x
2553 + window_box_width (w, TEXT_AREA));
2554
2555 /* If we truncate lines, leave room for the truncator glyph(s) at
2556 the right margin. Otherwise, leave room for the continuation
2557 glyph(s). Truncation and continuation glyphs are not inserted
2558 for window-based redisplay. */
2559 if (!FRAME_WINDOW_P (it->f))
2560 {
2561 if (it->line_wrap == TRUNCATE)
2562 it->last_visible_x -= it->truncation_pixel_width;
2563 else
2564 it->last_visible_x -= it->continuation_pixel_width;
2565 }
2566
2567 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2568 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2569 }
2570
2571 /* Leave room for a border glyph. */
2572 if (!FRAME_WINDOW_P (it->f)
2573 && !WINDOW_RIGHTMOST_P (it->w))
2574 it->last_visible_x -= 1;
2575
2576 it->last_visible_y = window_text_bottom_y (w);
2577
2578 /* For mode lines and alike, arrange for the first glyph having a
2579 left box line if the face specifies a box. */
2580 if (base_face_id != DEFAULT_FACE_ID)
2581 {
2582 struct face *face;
2583
2584 it->face_id = remapped_base_face_id;
2585
2586 /* If we have a boxed mode line, make the first character appear
2587 with a left box line. */
2588 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2589 if (face->box != FACE_NO_BOX)
2590 it->start_of_box_run_p = 1;
2591 }
2592
2593 /* If a buffer position was specified, set the iterator there,
2594 getting overlays and face properties from that position. */
2595 if (charpos >= BUF_BEG (current_buffer))
2596 {
2597 it->end_charpos = ZV;
2598 it->face_id = -1;
2599 IT_CHARPOS (*it) = charpos;
2600
2601 /* Compute byte position if not specified. */
2602 if (bytepos < charpos)
2603 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2604 else
2605 IT_BYTEPOS (*it) = bytepos;
2606
2607 it->start = it->current;
2608 /* Do we need to reorder bidirectional text? Not if this is a
2609 unibyte buffer: by definition, none of the single-byte
2610 characters are strong R2L, so no reordering is needed. And
2611 bidi.c doesn't support unibyte buffers anyway. */
2612 it->bidi_p =
2613 !NILP (BVAR (current_buffer, bidi_display_reordering))
2614 && it->multibyte_p;
2615
2616 /* If we are to reorder bidirectional text, init the bidi
2617 iterator. */
2618 if (it->bidi_p)
2619 {
2620 /* Note the paragraph direction that this buffer wants to
2621 use. */
2622 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2623 Qleft_to_right))
2624 it->paragraph_embedding = L2R;
2625 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2626 Qright_to_left))
2627 it->paragraph_embedding = R2L;
2628 else
2629 it->paragraph_embedding = NEUTRAL_DIR;
2630 bidi_unshelve_cache (NULL);
2631 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2632 &it->bidi_it);
2633 }
2634
2635 /* Compute faces etc. */
2636 reseat (it, it->current.pos, 1);
2637 }
2638
2639 CHECK_IT (it);
2640 }
2641
2642
2643 /* Initialize IT for the display of window W with window start POS. */
2644
2645 void
2646 start_display (struct it *it, struct window *w, struct text_pos pos)
2647 {
2648 struct glyph_row *row;
2649 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2650
2651 row = w->desired_matrix->rows + first_vpos;
2652 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2653 it->first_vpos = first_vpos;
2654
2655 /* Don't reseat to previous visible line start if current start
2656 position is in a string or image. */
2657 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2658 {
2659 int start_at_line_beg_p;
2660 int first_y = it->current_y;
2661
2662 /* If window start is not at a line start, skip forward to POS to
2663 get the correct continuation lines width. */
2664 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2665 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2666 if (!start_at_line_beg_p)
2667 {
2668 int new_x;
2669
2670 reseat_at_previous_visible_line_start (it);
2671 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2672
2673 new_x = it->current_x + it->pixel_width;
2674
2675 /* If lines are continued, this line may end in the middle
2676 of a multi-glyph character (e.g. a control character
2677 displayed as \003, or in the middle of an overlay
2678 string). In this case move_it_to above will not have
2679 taken us to the start of the continuation line but to the
2680 end of the continued line. */
2681 if (it->current_x > 0
2682 && it->line_wrap != TRUNCATE /* Lines are continued. */
2683 && (/* And glyph doesn't fit on the line. */
2684 new_x > it->last_visible_x
2685 /* Or it fits exactly and we're on a window
2686 system frame. */
2687 || (new_x == it->last_visible_x
2688 && FRAME_WINDOW_P (it->f))))
2689 {
2690 if (it->current.dpvec_index >= 0
2691 || it->current.overlay_string_index >= 0)
2692 {
2693 set_iterator_to_next (it, 1);
2694 move_it_in_display_line_to (it, -1, -1, 0);
2695 }
2696
2697 it->continuation_lines_width += it->current_x;
2698 }
2699
2700 /* We're starting a new display line, not affected by the
2701 height of the continued line, so clear the appropriate
2702 fields in the iterator structure. */
2703 it->max_ascent = it->max_descent = 0;
2704 it->max_phys_ascent = it->max_phys_descent = 0;
2705
2706 it->current_y = first_y;
2707 it->vpos = 0;
2708 it->current_x = it->hpos = 0;
2709 }
2710 }
2711 }
2712
2713
2714 /* Return 1 if POS is a position in ellipses displayed for invisible
2715 text. W is the window we display, for text property lookup. */
2716
2717 static int
2718 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2719 {
2720 Lisp_Object prop, window;
2721 int ellipses_p = 0;
2722 EMACS_INT charpos = CHARPOS (pos->pos);
2723
2724 /* If POS specifies a position in a display vector, this might
2725 be for an ellipsis displayed for invisible text. We won't
2726 get the iterator set up for delivering that ellipsis unless
2727 we make sure that it gets aware of the invisible text. */
2728 if (pos->dpvec_index >= 0
2729 && pos->overlay_string_index < 0
2730 && CHARPOS (pos->string_pos) < 0
2731 && charpos > BEGV
2732 && (XSETWINDOW (window, w),
2733 prop = Fget_char_property (make_number (charpos),
2734 Qinvisible, window),
2735 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2736 {
2737 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2738 window);
2739 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2740 }
2741
2742 return ellipses_p;
2743 }
2744
2745
2746 /* Initialize IT for stepping through current_buffer in window W,
2747 starting at position POS that includes overlay string and display
2748 vector/ control character translation position information. Value
2749 is zero if there are overlay strings with newlines at POS. */
2750
2751 static int
2752 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2753 {
2754 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2755 int i, overlay_strings_with_newlines = 0;
2756
2757 /* If POS specifies a position in a display vector, this might
2758 be for an ellipsis displayed for invisible text. We won't
2759 get the iterator set up for delivering that ellipsis unless
2760 we make sure that it gets aware of the invisible text. */
2761 if (in_ellipses_for_invisible_text_p (pos, w))
2762 {
2763 --charpos;
2764 bytepos = 0;
2765 }
2766
2767 /* Keep in mind: the call to reseat in init_iterator skips invisible
2768 text, so we might end up at a position different from POS. This
2769 is only a problem when POS is a row start after a newline and an
2770 overlay starts there with an after-string, and the overlay has an
2771 invisible property. Since we don't skip invisible text in
2772 display_line and elsewhere immediately after consuming the
2773 newline before the row start, such a POS will not be in a string,
2774 but the call to init_iterator below will move us to the
2775 after-string. */
2776 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2777
2778 /* This only scans the current chunk -- it should scan all chunks.
2779 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2780 to 16 in 22.1 to make this a lesser problem. */
2781 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2782 {
2783 const char *s = SSDATA (it->overlay_strings[i]);
2784 const char *e = s + SBYTES (it->overlay_strings[i]);
2785
2786 while (s < e && *s != '\n')
2787 ++s;
2788
2789 if (s < e)
2790 {
2791 overlay_strings_with_newlines = 1;
2792 break;
2793 }
2794 }
2795
2796 /* If position is within an overlay string, set up IT to the right
2797 overlay string. */
2798 if (pos->overlay_string_index >= 0)
2799 {
2800 int relative_index;
2801
2802 /* If the first overlay string happens to have a `display'
2803 property for an image, the iterator will be set up for that
2804 image, and we have to undo that setup first before we can
2805 correct the overlay string index. */
2806 if (it->method == GET_FROM_IMAGE)
2807 pop_it (it);
2808
2809 /* We already have the first chunk of overlay strings in
2810 IT->overlay_strings. Load more until the one for
2811 pos->overlay_string_index is in IT->overlay_strings. */
2812 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2813 {
2814 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2815 it->current.overlay_string_index = 0;
2816 while (n--)
2817 {
2818 load_overlay_strings (it, 0);
2819 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2820 }
2821 }
2822
2823 it->current.overlay_string_index = pos->overlay_string_index;
2824 relative_index = (it->current.overlay_string_index
2825 % OVERLAY_STRING_CHUNK_SIZE);
2826 it->string = it->overlay_strings[relative_index];
2827 xassert (STRINGP (it->string));
2828 it->current.string_pos = pos->string_pos;
2829 it->method = GET_FROM_STRING;
2830 }
2831
2832 if (CHARPOS (pos->string_pos) >= 0)
2833 {
2834 /* Recorded position is not in an overlay string, but in another
2835 string. This can only be a string from a `display' property.
2836 IT should already be filled with that string. */
2837 it->current.string_pos = pos->string_pos;
2838 xassert (STRINGP (it->string));
2839 }
2840
2841 /* Restore position in display vector translations, control
2842 character translations or ellipses. */
2843 if (pos->dpvec_index >= 0)
2844 {
2845 if (it->dpvec == NULL)
2846 get_next_display_element (it);
2847 xassert (it->dpvec && it->current.dpvec_index == 0);
2848 it->current.dpvec_index = pos->dpvec_index;
2849 }
2850
2851 CHECK_IT (it);
2852 return !overlay_strings_with_newlines;
2853 }
2854
2855
2856 /* Initialize IT for stepping through current_buffer in window W
2857 starting at ROW->start. */
2858
2859 static void
2860 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2861 {
2862 init_from_display_pos (it, w, &row->start);
2863 it->start = row->start;
2864 it->continuation_lines_width = row->continuation_lines_width;
2865 CHECK_IT (it);
2866 }
2867
2868
2869 /* Initialize IT for stepping through current_buffer in window W
2870 starting in the line following ROW, i.e. starting at ROW->end.
2871 Value is zero if there are overlay strings with newlines at ROW's
2872 end position. */
2873
2874 static int
2875 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2876 {
2877 int success = 0;
2878
2879 if (init_from_display_pos (it, w, &row->end))
2880 {
2881 if (row->continued_p)
2882 it->continuation_lines_width
2883 = row->continuation_lines_width + row->pixel_width;
2884 CHECK_IT (it);
2885 success = 1;
2886 }
2887
2888 return success;
2889 }
2890
2891
2892
2893 \f
2894 /***********************************************************************
2895 Text properties
2896 ***********************************************************************/
2897
2898 /* Called when IT reaches IT->stop_charpos. Handle text property and
2899 overlay changes. Set IT->stop_charpos to the next position where
2900 to stop. */
2901
2902 static void
2903 handle_stop (struct it *it)
2904 {
2905 enum prop_handled handled;
2906 int handle_overlay_change_p;
2907 struct props *p;
2908
2909 it->dpvec = NULL;
2910 it->current.dpvec_index = -1;
2911 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2912 it->ignore_overlay_strings_at_pos_p = 0;
2913 it->ellipsis_p = 0;
2914
2915 /* Use face of preceding text for ellipsis (if invisible) */
2916 if (it->selective_display_ellipsis_p)
2917 it->saved_face_id = it->face_id;
2918
2919 do
2920 {
2921 handled = HANDLED_NORMALLY;
2922
2923 /* Call text property handlers. */
2924 for (p = it_props; p->handler; ++p)
2925 {
2926 handled = p->handler (it);
2927
2928 if (handled == HANDLED_RECOMPUTE_PROPS)
2929 break;
2930 else if (handled == HANDLED_RETURN)
2931 {
2932 /* We still want to show before and after strings from
2933 overlays even if the actual buffer text is replaced. */
2934 if (!handle_overlay_change_p
2935 || it->sp > 1
2936 || !get_overlay_strings_1 (it, 0, 0))
2937 {
2938 if (it->ellipsis_p)
2939 setup_for_ellipsis (it, 0);
2940 /* When handling a display spec, we might load an
2941 empty string. In that case, discard it here. We
2942 used to discard it in handle_single_display_spec,
2943 but that causes get_overlay_strings_1, above, to
2944 ignore overlay strings that we must check. */
2945 if (STRINGP (it->string) && !SCHARS (it->string))
2946 pop_it (it);
2947 return;
2948 }
2949 else if (STRINGP (it->string) && !SCHARS (it->string))
2950 pop_it (it);
2951 else
2952 {
2953 it->ignore_overlay_strings_at_pos_p = 1;
2954 it->string_from_display_prop_p = 0;
2955 it->from_disp_prop_p = 0;
2956 handle_overlay_change_p = 0;
2957 }
2958 handled = HANDLED_RECOMPUTE_PROPS;
2959 break;
2960 }
2961 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2962 handle_overlay_change_p = 0;
2963 }
2964
2965 if (handled != HANDLED_RECOMPUTE_PROPS)
2966 {
2967 /* Don't check for overlay strings below when set to deliver
2968 characters from a display vector. */
2969 if (it->method == GET_FROM_DISPLAY_VECTOR)
2970 handle_overlay_change_p = 0;
2971
2972 /* Handle overlay changes.
2973 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2974 if it finds overlays. */
2975 if (handle_overlay_change_p)
2976 handled = handle_overlay_change (it);
2977 }
2978
2979 if (it->ellipsis_p)
2980 {
2981 setup_for_ellipsis (it, 0);
2982 break;
2983 }
2984 }
2985 while (handled == HANDLED_RECOMPUTE_PROPS);
2986
2987 /* Determine where to stop next. */
2988 if (handled == HANDLED_NORMALLY)
2989 compute_stop_pos (it);
2990 }
2991
2992
2993 /* Compute IT->stop_charpos from text property and overlay change
2994 information for IT's current position. */
2995
2996 static void
2997 compute_stop_pos (struct it *it)
2998 {
2999 register INTERVAL iv, next_iv;
3000 Lisp_Object object, limit, position;
3001 EMACS_INT charpos, bytepos;
3002
3003 /* If nowhere else, stop at the end. */
3004 it->stop_charpos = it->end_charpos;
3005
3006 if (STRINGP (it->string))
3007 {
3008 /* Strings are usually short, so don't limit the search for
3009 properties. */
3010 object = it->string;
3011 limit = Qnil;
3012 charpos = IT_STRING_CHARPOS (*it);
3013 bytepos = IT_STRING_BYTEPOS (*it);
3014 }
3015 else
3016 {
3017 EMACS_INT pos;
3018
3019 /* If next overlay change is in front of the current stop pos
3020 (which is IT->end_charpos), stop there. Note: value of
3021 next_overlay_change is point-max if no overlay change
3022 follows. */
3023 charpos = IT_CHARPOS (*it);
3024 bytepos = IT_BYTEPOS (*it);
3025 pos = next_overlay_change (charpos);
3026 if (pos < it->stop_charpos)
3027 it->stop_charpos = pos;
3028
3029 /* If showing the region, we have to stop at the region
3030 start or end because the face might change there. */
3031 if (it->region_beg_charpos > 0)
3032 {
3033 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3034 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3035 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3036 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3037 }
3038
3039 /* Set up variables for computing the stop position from text
3040 property changes. */
3041 XSETBUFFER (object, current_buffer);
3042 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3043 }
3044
3045 /* Get the interval containing IT's position. Value is a null
3046 interval if there isn't such an interval. */
3047 position = make_number (charpos);
3048 iv = validate_interval_range (object, &position, &position, 0);
3049 if (!NULL_INTERVAL_P (iv))
3050 {
3051 Lisp_Object values_here[LAST_PROP_IDX];
3052 struct props *p;
3053
3054 /* Get properties here. */
3055 for (p = it_props; p->handler; ++p)
3056 values_here[p->idx] = textget (iv->plist, *p->name);
3057
3058 /* Look for an interval following iv that has different
3059 properties. */
3060 for (next_iv = next_interval (iv);
3061 (!NULL_INTERVAL_P (next_iv)
3062 && (NILP (limit)
3063 || XFASTINT (limit) > next_iv->position));
3064 next_iv = next_interval (next_iv))
3065 {
3066 for (p = it_props; p->handler; ++p)
3067 {
3068 Lisp_Object new_value;
3069
3070 new_value = textget (next_iv->plist, *p->name);
3071 if (!EQ (values_here[p->idx], new_value))
3072 break;
3073 }
3074
3075 if (p->handler)
3076 break;
3077 }
3078
3079 if (!NULL_INTERVAL_P (next_iv))
3080 {
3081 if (INTEGERP (limit)
3082 && next_iv->position >= XFASTINT (limit))
3083 /* No text property change up to limit. */
3084 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3085 else
3086 /* Text properties change in next_iv. */
3087 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3088 }
3089 }
3090
3091 if (it->cmp_it.id < 0)
3092 {
3093 EMACS_INT stoppos = it->end_charpos;
3094
3095 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3096 stoppos = -1;
3097 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3098 stoppos, it->string);
3099 }
3100
3101 xassert (STRINGP (it->string)
3102 || (it->stop_charpos >= BEGV
3103 && it->stop_charpos >= IT_CHARPOS (*it)));
3104 }
3105
3106
3107 /* Return the position of the next overlay change after POS in
3108 current_buffer. Value is point-max if no overlay change
3109 follows. This is like `next-overlay-change' but doesn't use
3110 xmalloc. */
3111
3112 static EMACS_INT
3113 next_overlay_change (EMACS_INT pos)
3114 {
3115 ptrdiff_t i, noverlays;
3116 EMACS_INT endpos;
3117 Lisp_Object *overlays;
3118
3119 /* Get all overlays at the given position. */
3120 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3121
3122 /* If any of these overlays ends before endpos,
3123 use its ending point instead. */
3124 for (i = 0; i < noverlays; ++i)
3125 {
3126 Lisp_Object oend;
3127 EMACS_INT oendpos;
3128
3129 oend = OVERLAY_END (overlays[i]);
3130 oendpos = OVERLAY_POSITION (oend);
3131 endpos = min (endpos, oendpos);
3132 }
3133
3134 return endpos;
3135 }
3136
3137 /* Return the character position of a display string at or after
3138 position specified by POSITION. If no display string exists at or
3139 after POSITION, return ZV. A display string is either an overlay
3140 with `display' property whose value is a string, or a `display'
3141 text property whose value is a string. STRING is data about the
3142 string to iterate; if STRING->lstring is nil, we are iterating a
3143 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3144 on a GUI frame. */
3145 EMACS_INT
3146 compute_display_string_pos (struct text_pos *position,
3147 struct bidi_string_data *string, int frame_window_p)
3148 {
3149 /* OBJECT = nil means current buffer. */
3150 Lisp_Object object =
3151 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3152 Lisp_Object pos, spec;
3153 int string_p = (string && (STRINGP (string->lstring) || string->s));
3154 EMACS_INT eob = string_p ? string->schars : ZV;
3155 EMACS_INT begb = string_p ? 0 : BEGV;
3156 EMACS_INT bufpos, charpos = CHARPOS (*position);
3157 struct text_pos tpos;
3158
3159 if (charpos >= eob
3160 /* We don't support display properties whose values are strings
3161 that have display string properties. */
3162 || string->from_disp_str
3163 /* C strings cannot have display properties. */
3164 || (string->s && !STRINGP (object)))
3165 return eob;
3166
3167 /* If the character at CHARPOS is where the display string begins,
3168 return CHARPOS. */
3169 pos = make_number (charpos);
3170 if (STRINGP (object))
3171 bufpos = string->bufpos;
3172 else
3173 bufpos = charpos;
3174 tpos = *position;
3175 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3176 && (charpos <= begb
3177 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3178 object),
3179 spec))
3180 && handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3181 frame_window_p))
3182 return charpos;
3183
3184 /* Look forward for the first character with a `display' property
3185 that will replace the underlying text when displayed. */
3186 do {
3187 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3188 CHARPOS (tpos) = XFASTINT (pos);
3189 if (STRINGP (object))
3190 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3191 else
3192 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3193 if (CHARPOS (tpos) >= eob)
3194 break;
3195 spec = Fget_char_property (pos, Qdisplay, object);
3196 if (!STRINGP (object))
3197 bufpos = CHARPOS (tpos);
3198 } while (NILP (spec)
3199 || !handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3200 frame_window_p));
3201
3202 return CHARPOS (tpos);
3203 }
3204
3205 /* Return the character position of the end of the display string that
3206 started at CHARPOS. A display string is either an overlay with
3207 `display' property whose value is a string or a `display' text
3208 property whose value is a string. */
3209 EMACS_INT
3210 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3211 {
3212 /* OBJECT = nil means current buffer. */
3213 Lisp_Object object =
3214 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3215 Lisp_Object pos = make_number (charpos);
3216 EMACS_INT eob =
3217 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3218
3219 if (charpos >= eob || (string->s && !STRINGP (object)))
3220 return eob;
3221
3222 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3223 abort ();
3224
3225 /* Look forward for the first character where the `display' property
3226 changes. */
3227 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3228
3229 return XFASTINT (pos);
3230 }
3231
3232
3233 \f
3234 /***********************************************************************
3235 Fontification
3236 ***********************************************************************/
3237
3238 /* Handle changes in the `fontified' property of the current buffer by
3239 calling hook functions from Qfontification_functions to fontify
3240 regions of text. */
3241
3242 static enum prop_handled
3243 handle_fontified_prop (struct it *it)
3244 {
3245 Lisp_Object prop, pos;
3246 enum prop_handled handled = HANDLED_NORMALLY;
3247
3248 if (!NILP (Vmemory_full))
3249 return handled;
3250
3251 /* Get the value of the `fontified' property at IT's current buffer
3252 position. (The `fontified' property doesn't have a special
3253 meaning in strings.) If the value is nil, call functions from
3254 Qfontification_functions. */
3255 if (!STRINGP (it->string)
3256 && it->s == NULL
3257 && !NILP (Vfontification_functions)
3258 && !NILP (Vrun_hooks)
3259 && (pos = make_number (IT_CHARPOS (*it)),
3260 prop = Fget_char_property (pos, Qfontified, Qnil),
3261 /* Ignore the special cased nil value always present at EOB since
3262 no amount of fontifying will be able to change it. */
3263 NILP (prop) && IT_CHARPOS (*it) < Z))
3264 {
3265 int count = SPECPDL_INDEX ();
3266 Lisp_Object val;
3267 struct buffer *obuf = current_buffer;
3268 int begv = BEGV, zv = ZV;
3269 int old_clip_changed = current_buffer->clip_changed;
3270
3271 val = Vfontification_functions;
3272 specbind (Qfontification_functions, Qnil);
3273
3274 xassert (it->end_charpos == ZV);
3275
3276 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3277 safe_call1 (val, pos);
3278 else
3279 {
3280 Lisp_Object fns, fn;
3281 struct gcpro gcpro1, gcpro2;
3282
3283 fns = Qnil;
3284 GCPRO2 (val, fns);
3285
3286 for (; CONSP (val); val = XCDR (val))
3287 {
3288 fn = XCAR (val);
3289
3290 if (EQ (fn, Qt))
3291 {
3292 /* A value of t indicates this hook has a local
3293 binding; it means to run the global binding too.
3294 In a global value, t should not occur. If it
3295 does, we must ignore it to avoid an endless
3296 loop. */
3297 for (fns = Fdefault_value (Qfontification_functions);
3298 CONSP (fns);
3299 fns = XCDR (fns))
3300 {
3301 fn = XCAR (fns);
3302 if (!EQ (fn, Qt))
3303 safe_call1 (fn, pos);
3304 }
3305 }
3306 else
3307 safe_call1 (fn, pos);
3308 }
3309
3310 UNGCPRO;
3311 }
3312
3313 unbind_to (count, Qnil);
3314
3315 /* Fontification functions routinely call `save-restriction'.
3316 Normally, this tags clip_changed, which can confuse redisplay
3317 (see discussion in Bug#6671). Since we don't perform any
3318 special handling of fontification changes in the case where
3319 `save-restriction' isn't called, there's no point doing so in
3320 this case either. So, if the buffer's restrictions are
3321 actually left unchanged, reset clip_changed. */
3322 if (obuf == current_buffer)
3323 {
3324 if (begv == BEGV && zv == ZV)
3325 current_buffer->clip_changed = old_clip_changed;
3326 }
3327 /* There isn't much we can reasonably do to protect against
3328 misbehaving fontification, but here's a fig leaf. */
3329 else if (!NILP (BVAR (obuf, name)))
3330 set_buffer_internal_1 (obuf);
3331
3332 /* The fontification code may have added/removed text.
3333 It could do even a lot worse, but let's at least protect against
3334 the most obvious case where only the text past `pos' gets changed',
3335 as is/was done in grep.el where some escapes sequences are turned
3336 into face properties (bug#7876). */
3337 it->end_charpos = ZV;
3338
3339 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3340 something. This avoids an endless loop if they failed to
3341 fontify the text for which reason ever. */
3342 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3343 handled = HANDLED_RECOMPUTE_PROPS;
3344 }
3345
3346 return handled;
3347 }
3348
3349
3350 \f
3351 /***********************************************************************
3352 Faces
3353 ***********************************************************************/
3354
3355 /* Set up iterator IT from face properties at its current position.
3356 Called from handle_stop. */
3357
3358 static enum prop_handled
3359 handle_face_prop (struct it *it)
3360 {
3361 int new_face_id;
3362 EMACS_INT next_stop;
3363
3364 if (!STRINGP (it->string))
3365 {
3366 new_face_id
3367 = face_at_buffer_position (it->w,
3368 IT_CHARPOS (*it),
3369 it->region_beg_charpos,
3370 it->region_end_charpos,
3371 &next_stop,
3372 (IT_CHARPOS (*it)
3373 + TEXT_PROP_DISTANCE_LIMIT),
3374 0, it->base_face_id);
3375
3376 /* Is this a start of a run of characters with box face?
3377 Caveat: this can be called for a freshly initialized
3378 iterator; face_id is -1 in this case. We know that the new
3379 face will not change until limit, i.e. if the new face has a
3380 box, all characters up to limit will have one. But, as
3381 usual, we don't know whether limit is really the end. */
3382 if (new_face_id != it->face_id)
3383 {
3384 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3385
3386 /* If new face has a box but old face has not, this is
3387 the start of a run of characters with box, i.e. it has
3388 a shadow on the left side. The value of face_id of the
3389 iterator will be -1 if this is the initial call that gets
3390 the face. In this case, we have to look in front of IT's
3391 position and see whether there is a face != new_face_id. */
3392 it->start_of_box_run_p
3393 = (new_face->box != FACE_NO_BOX
3394 && (it->face_id >= 0
3395 || IT_CHARPOS (*it) == BEG
3396 || new_face_id != face_before_it_pos (it)));
3397 it->face_box_p = new_face->box != FACE_NO_BOX;
3398 }
3399 }
3400 else
3401 {
3402 int base_face_id;
3403 EMACS_INT bufpos;
3404 int i;
3405 Lisp_Object from_overlay
3406 = (it->current.overlay_string_index >= 0
3407 ? it->string_overlays[it->current.overlay_string_index]
3408 : Qnil);
3409
3410 /* See if we got to this string directly or indirectly from
3411 an overlay property. That includes the before-string or
3412 after-string of an overlay, strings in display properties
3413 provided by an overlay, their text properties, etc.
3414
3415 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3416 if (! NILP (from_overlay))
3417 for (i = it->sp - 1; i >= 0; i--)
3418 {
3419 if (it->stack[i].current.overlay_string_index >= 0)
3420 from_overlay
3421 = it->string_overlays[it->stack[i].current.overlay_string_index];
3422 else if (! NILP (it->stack[i].from_overlay))
3423 from_overlay = it->stack[i].from_overlay;
3424
3425 if (!NILP (from_overlay))
3426 break;
3427 }
3428
3429 if (! NILP (from_overlay))
3430 {
3431 bufpos = IT_CHARPOS (*it);
3432 /* For a string from an overlay, the base face depends
3433 only on text properties and ignores overlays. */
3434 base_face_id
3435 = face_for_overlay_string (it->w,
3436 IT_CHARPOS (*it),
3437 it->region_beg_charpos,
3438 it->region_end_charpos,
3439 &next_stop,
3440 (IT_CHARPOS (*it)
3441 + TEXT_PROP_DISTANCE_LIMIT),
3442 0,
3443 from_overlay);
3444 }
3445 else
3446 {
3447 bufpos = 0;
3448
3449 /* For strings from a `display' property, use the face at
3450 IT's current buffer position as the base face to merge
3451 with, so that overlay strings appear in the same face as
3452 surrounding text, unless they specify their own
3453 faces. */
3454 base_face_id = underlying_face_id (it);
3455 }
3456
3457 new_face_id = face_at_string_position (it->w,
3458 it->string,
3459 IT_STRING_CHARPOS (*it),
3460 bufpos,
3461 it->region_beg_charpos,
3462 it->region_end_charpos,
3463 &next_stop,
3464 base_face_id, 0);
3465
3466 /* Is this a start of a run of characters with box? Caveat:
3467 this can be called for a freshly allocated iterator; face_id
3468 is -1 is this case. We know that the new face will not
3469 change until the next check pos, i.e. if the new face has a
3470 box, all characters up to that position will have a
3471 box. But, as usual, we don't know whether that position
3472 is really the end. */
3473 if (new_face_id != it->face_id)
3474 {
3475 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3476 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3477
3478 /* If new face has a box but old face hasn't, this is the
3479 start of a run of characters with box, i.e. it has a
3480 shadow on the left side. */
3481 it->start_of_box_run_p
3482 = new_face->box && (old_face == NULL || !old_face->box);
3483 it->face_box_p = new_face->box != FACE_NO_BOX;
3484 }
3485 }
3486
3487 it->face_id = new_face_id;
3488 return HANDLED_NORMALLY;
3489 }
3490
3491
3492 /* Return the ID of the face ``underlying'' IT's current position,
3493 which is in a string. If the iterator is associated with a
3494 buffer, return the face at IT's current buffer position.
3495 Otherwise, use the iterator's base_face_id. */
3496
3497 static int
3498 underlying_face_id (struct it *it)
3499 {
3500 int face_id = it->base_face_id, i;
3501
3502 xassert (STRINGP (it->string));
3503
3504 for (i = it->sp - 1; i >= 0; --i)
3505 if (NILP (it->stack[i].string))
3506 face_id = it->stack[i].face_id;
3507
3508 return face_id;
3509 }
3510
3511
3512 /* Compute the face one character before or after the current position
3513 of IT, in the visual order. BEFORE_P non-zero means get the face
3514 in front (to the left in L2R paragraphs, to the right in R2L
3515 paragraphs) of IT's screen position. Value is the ID of the face. */
3516
3517 static int
3518 face_before_or_after_it_pos (struct it *it, int before_p)
3519 {
3520 int face_id, limit;
3521 EMACS_INT next_check_charpos;
3522 struct it it_copy;
3523 void *it_copy_data = NULL;
3524
3525 xassert (it->s == NULL);
3526
3527 if (STRINGP (it->string))
3528 {
3529 EMACS_INT bufpos, charpos;
3530 int base_face_id;
3531
3532 /* No face change past the end of the string (for the case
3533 we are padding with spaces). No face change before the
3534 string start. */
3535 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3536 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3537 return it->face_id;
3538
3539 if (!it->bidi_p)
3540 {
3541 /* Set charpos to the position before or after IT's current
3542 position, in the logical order, which in the non-bidi
3543 case is the same as the visual order. */
3544 if (before_p)
3545 charpos = IT_STRING_CHARPOS (*it) - 1;
3546 else if (it->what == IT_COMPOSITION)
3547 /* For composition, we must check the character after the
3548 composition. */
3549 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3550 else
3551 charpos = IT_STRING_CHARPOS (*it) + 1;
3552 }
3553 else
3554 {
3555 if (before_p)
3556 {
3557 /* With bidi iteration, the character before the current
3558 in the visual order cannot be found by simple
3559 iteration, because "reverse" reordering is not
3560 supported. Instead, we need to use the move_it_*
3561 family of functions. */
3562 /* Ignore face changes before the first visible
3563 character on this display line. */
3564 if (it->current_x <= it->first_visible_x)
3565 return it->face_id;
3566 SAVE_IT (it_copy, *it, it_copy_data);
3567 /* Implementation note: Since move_it_in_display_line
3568 works in the iterator geometry, and thinks the first
3569 character is always the leftmost, even in R2L lines,
3570 we don't need to distinguish between the R2L and L2R
3571 cases here. */
3572 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3573 it_copy.current_x - 1, MOVE_TO_X);
3574 charpos = IT_STRING_CHARPOS (it_copy);
3575 RESTORE_IT (it, it, it_copy_data);
3576 }
3577 else
3578 {
3579 /* Set charpos to the string position of the character
3580 that comes after IT's current position in the visual
3581 order. */
3582 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3583
3584 it_copy = *it;
3585 while (n--)
3586 bidi_move_to_visually_next (&it_copy.bidi_it);
3587
3588 charpos = it_copy.bidi_it.charpos;
3589 }
3590 }
3591 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3592
3593 if (it->current.overlay_string_index >= 0)
3594 bufpos = IT_CHARPOS (*it);
3595 else
3596 bufpos = 0;
3597
3598 base_face_id = underlying_face_id (it);
3599
3600 /* Get the face for ASCII, or unibyte. */
3601 face_id = face_at_string_position (it->w,
3602 it->string,
3603 charpos,
3604 bufpos,
3605 it->region_beg_charpos,
3606 it->region_end_charpos,
3607 &next_check_charpos,
3608 base_face_id, 0);
3609
3610 /* Correct the face for charsets different from ASCII. Do it
3611 for the multibyte case only. The face returned above is
3612 suitable for unibyte text if IT->string is unibyte. */
3613 if (STRING_MULTIBYTE (it->string))
3614 {
3615 struct text_pos pos1 = string_pos (charpos, it->string);
3616 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3617 int c, len;
3618 struct face *face = FACE_FROM_ID (it->f, face_id);
3619
3620 c = string_char_and_length (p, &len);
3621 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3622 }
3623 }
3624 else
3625 {
3626 struct text_pos pos;
3627
3628 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3629 || (IT_CHARPOS (*it) <= BEGV && before_p))
3630 return it->face_id;
3631
3632 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3633 pos = it->current.pos;
3634
3635 if (!it->bidi_p)
3636 {
3637 if (before_p)
3638 DEC_TEXT_POS (pos, it->multibyte_p);
3639 else
3640 {
3641 if (it->what == IT_COMPOSITION)
3642 {
3643 /* For composition, we must check the position after
3644 the composition. */
3645 pos.charpos += it->cmp_it.nchars;
3646 pos.bytepos += it->len;
3647 }
3648 else
3649 INC_TEXT_POS (pos, it->multibyte_p);
3650 }
3651 }
3652 else
3653 {
3654 if (before_p)
3655 {
3656 /* With bidi iteration, the character before the current
3657 in the visual order cannot be found by simple
3658 iteration, because "reverse" reordering is not
3659 supported. Instead, we need to use the move_it_*
3660 family of functions. */
3661 /* Ignore face changes before the first visible
3662 character on this display line. */
3663 if (it->current_x <= it->first_visible_x)
3664 return it->face_id;
3665 SAVE_IT (it_copy, *it, it_copy_data);
3666 /* Implementation note: Since move_it_in_display_line
3667 works in the iterator geometry, and thinks the first
3668 character is always the leftmost, even in R2L lines,
3669 we don't need to distinguish between the R2L and L2R
3670 cases here. */
3671 move_it_in_display_line (&it_copy, ZV,
3672 it_copy.current_x - 1, MOVE_TO_X);
3673 pos = it_copy.current.pos;
3674 RESTORE_IT (it, it, it_copy_data);
3675 }
3676 else
3677 {
3678 /* Set charpos to the buffer position of the character
3679 that comes after IT's current position in the visual
3680 order. */
3681 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3682
3683 it_copy = *it;
3684 while (n--)
3685 bidi_move_to_visually_next (&it_copy.bidi_it);
3686
3687 SET_TEXT_POS (pos,
3688 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3689 }
3690 }
3691 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3692
3693 /* Determine face for CHARSET_ASCII, or unibyte. */
3694 face_id = face_at_buffer_position (it->w,
3695 CHARPOS (pos),
3696 it->region_beg_charpos,
3697 it->region_end_charpos,
3698 &next_check_charpos,
3699 limit, 0, -1);
3700
3701 /* Correct the face for charsets different from ASCII. Do it
3702 for the multibyte case only. The face returned above is
3703 suitable for unibyte text if current_buffer is unibyte. */
3704 if (it->multibyte_p)
3705 {
3706 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3707 struct face *face = FACE_FROM_ID (it->f, face_id);
3708 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3709 }
3710 }
3711
3712 return face_id;
3713 }
3714
3715
3716 \f
3717 /***********************************************************************
3718 Invisible text
3719 ***********************************************************************/
3720
3721 /* Set up iterator IT from invisible properties at its current
3722 position. Called from handle_stop. */
3723
3724 static enum prop_handled
3725 handle_invisible_prop (struct it *it)
3726 {
3727 enum prop_handled handled = HANDLED_NORMALLY;
3728
3729 if (STRINGP (it->string))
3730 {
3731 Lisp_Object prop, end_charpos, limit, charpos;
3732
3733 /* Get the value of the invisible text property at the
3734 current position. Value will be nil if there is no such
3735 property. */
3736 charpos = make_number (IT_STRING_CHARPOS (*it));
3737 prop = Fget_text_property (charpos, Qinvisible, it->string);
3738
3739 if (!NILP (prop)
3740 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3741 {
3742 EMACS_INT endpos;
3743
3744 handled = HANDLED_RECOMPUTE_PROPS;
3745
3746 /* Get the position at which the next change of the
3747 invisible text property can be found in IT->string.
3748 Value will be nil if the property value is the same for
3749 all the rest of IT->string. */
3750 XSETINT (limit, SCHARS (it->string));
3751 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3752 it->string, limit);
3753
3754 /* Text at current position is invisible. The next
3755 change in the property is at position end_charpos.
3756 Move IT's current position to that position. */
3757 if (INTEGERP (end_charpos)
3758 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3759 {
3760 struct text_pos old;
3761 EMACS_INT oldpos;
3762
3763 old = it->current.string_pos;
3764 oldpos = CHARPOS (old);
3765 if (it->bidi_p)
3766 {
3767 if (it->bidi_it.first_elt
3768 && it->bidi_it.charpos < SCHARS (it->string))
3769 bidi_paragraph_init (it->paragraph_embedding,
3770 &it->bidi_it, 1);
3771 /* Bidi-iterate out of the invisible text. */
3772 do
3773 {
3774 bidi_move_to_visually_next (&it->bidi_it);
3775 }
3776 while (oldpos <= it->bidi_it.charpos
3777 && it->bidi_it.charpos < endpos);
3778
3779 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3780 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3781 if (IT_CHARPOS (*it) >= endpos)
3782 it->prev_stop = endpos;
3783 }
3784 else
3785 {
3786 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3787 compute_string_pos (&it->current.string_pos, old, it->string);
3788 }
3789 }
3790 else
3791 {
3792 /* The rest of the string is invisible. If this is an
3793 overlay string, proceed with the next overlay string
3794 or whatever comes and return a character from there. */
3795 if (it->current.overlay_string_index >= 0)
3796 {
3797 next_overlay_string (it);
3798 /* Don't check for overlay strings when we just
3799 finished processing them. */
3800 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3801 }
3802 else
3803 {
3804 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3805 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3806 }
3807 }
3808 }
3809 }
3810 else
3811 {
3812 int invis_p;
3813 EMACS_INT newpos, next_stop, start_charpos, tem;
3814 Lisp_Object pos, prop, overlay;
3815
3816 /* First of all, is there invisible text at this position? */
3817 tem = start_charpos = IT_CHARPOS (*it);
3818 pos = make_number (tem);
3819 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3820 &overlay);
3821 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3822
3823 /* If we are on invisible text, skip over it. */
3824 if (invis_p && start_charpos < it->end_charpos)
3825 {
3826 /* Record whether we have to display an ellipsis for the
3827 invisible text. */
3828 int display_ellipsis_p = invis_p == 2;
3829
3830 handled = HANDLED_RECOMPUTE_PROPS;
3831
3832 /* Loop skipping over invisible text. The loop is left at
3833 ZV or with IT on the first char being visible again. */
3834 do
3835 {
3836 /* Try to skip some invisible text. Return value is the
3837 position reached which can be equal to where we start
3838 if there is nothing invisible there. This skips both
3839 over invisible text properties and overlays with
3840 invisible property. */
3841 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3842
3843 /* If we skipped nothing at all we weren't at invisible
3844 text in the first place. If everything to the end of
3845 the buffer was skipped, end the loop. */
3846 if (newpos == tem || newpos >= ZV)
3847 invis_p = 0;
3848 else
3849 {
3850 /* We skipped some characters but not necessarily
3851 all there are. Check if we ended up on visible
3852 text. Fget_char_property returns the property of
3853 the char before the given position, i.e. if we
3854 get invis_p = 0, this means that the char at
3855 newpos is visible. */
3856 pos = make_number (newpos);
3857 prop = Fget_char_property (pos, Qinvisible, it->window);
3858 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3859 }
3860
3861 /* If we ended up on invisible text, proceed to
3862 skip starting with next_stop. */
3863 if (invis_p)
3864 tem = next_stop;
3865
3866 /* If there are adjacent invisible texts, don't lose the
3867 second one's ellipsis. */
3868 if (invis_p == 2)
3869 display_ellipsis_p = 1;
3870 }
3871 while (invis_p);
3872
3873 /* The position newpos is now either ZV or on visible text. */
3874 if (it->bidi_p && newpos < ZV)
3875 {
3876 /* With bidi iteration, the region of invisible text
3877 could start and/or end in the middle of a non-base
3878 embedding level. Therefore, we need to skip
3879 invisible text using the bidi iterator, starting at
3880 IT's current position, until we find ourselves
3881 outside the invisible text. Skipping invisible text
3882 _after_ bidi iteration avoids affecting the visual
3883 order of the displayed text when invisible properties
3884 are added or removed. */
3885 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3886 {
3887 /* If we were `reseat'ed to a new paragraph,
3888 determine the paragraph base direction. We need
3889 to do it now because next_element_from_buffer may
3890 not have a chance to do it, if we are going to
3891 skip any text at the beginning, which resets the
3892 FIRST_ELT flag. */
3893 bidi_paragraph_init (it->paragraph_embedding,
3894 &it->bidi_it, 1);
3895 }
3896 do
3897 {
3898 bidi_move_to_visually_next (&it->bidi_it);
3899 }
3900 while (it->stop_charpos <= it->bidi_it.charpos
3901 && it->bidi_it.charpos < newpos);
3902 IT_CHARPOS (*it) = it->bidi_it.charpos;
3903 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3904 /* If we overstepped NEWPOS, record its position in the
3905 iterator, so that we skip invisible text if later the
3906 bidi iteration lands us in the invisible region
3907 again. */
3908 if (IT_CHARPOS (*it) >= newpos)
3909 it->prev_stop = newpos;
3910 }
3911 else
3912 {
3913 IT_CHARPOS (*it) = newpos;
3914 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3915 }
3916
3917 /* If there are before-strings at the start of invisible
3918 text, and the text is invisible because of a text
3919 property, arrange to show before-strings because 20.x did
3920 it that way. (If the text is invisible because of an
3921 overlay property instead of a text property, this is
3922 already handled in the overlay code.) */
3923 if (NILP (overlay)
3924 && get_overlay_strings (it, it->stop_charpos))
3925 {
3926 handled = HANDLED_RECOMPUTE_PROPS;
3927 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3928 }
3929 else if (display_ellipsis_p)
3930 {
3931 /* Make sure that the glyphs of the ellipsis will get
3932 correct `charpos' values. If we would not update
3933 it->position here, the glyphs would belong to the
3934 last visible character _before_ the invisible
3935 text, which confuses `set_cursor_from_row'.
3936
3937 We use the last invisible position instead of the
3938 first because this way the cursor is always drawn on
3939 the first "." of the ellipsis, whenever PT is inside
3940 the invisible text. Otherwise the cursor would be
3941 placed _after_ the ellipsis when the point is after the
3942 first invisible character. */
3943 if (!STRINGP (it->object))
3944 {
3945 it->position.charpos = newpos - 1;
3946 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3947 }
3948 it->ellipsis_p = 1;
3949 /* Let the ellipsis display before
3950 considering any properties of the following char.
3951 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3952 handled = HANDLED_RETURN;
3953 }
3954 }
3955 }
3956
3957 return handled;
3958 }
3959
3960
3961 /* Make iterator IT return `...' next.
3962 Replaces LEN characters from buffer. */
3963
3964 static void
3965 setup_for_ellipsis (struct it *it, int len)
3966 {
3967 /* Use the display table definition for `...'. Invalid glyphs
3968 will be handled by the method returning elements from dpvec. */
3969 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3970 {
3971 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3972 it->dpvec = v->contents;
3973 it->dpend = v->contents + v->header.size;
3974 }
3975 else
3976 {
3977 /* Default `...'. */
3978 it->dpvec = default_invis_vector;
3979 it->dpend = default_invis_vector + 3;
3980 }
3981
3982 it->dpvec_char_len = len;
3983 it->current.dpvec_index = 0;
3984 it->dpvec_face_id = -1;
3985
3986 /* Remember the current face id in case glyphs specify faces.
3987 IT's face is restored in set_iterator_to_next.
3988 saved_face_id was set to preceding char's face in handle_stop. */
3989 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3990 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3991
3992 it->method = GET_FROM_DISPLAY_VECTOR;
3993 it->ellipsis_p = 1;
3994 }
3995
3996
3997 \f
3998 /***********************************************************************
3999 'display' property
4000 ***********************************************************************/
4001
4002 /* Set up iterator IT from `display' property at its current position.
4003 Called from handle_stop.
4004 We return HANDLED_RETURN if some part of the display property
4005 overrides the display of the buffer text itself.
4006 Otherwise we return HANDLED_NORMALLY. */
4007
4008 static enum prop_handled
4009 handle_display_prop (struct it *it)
4010 {
4011 Lisp_Object propval, object, overlay;
4012 struct text_pos *position;
4013 EMACS_INT bufpos;
4014 /* Nonzero if some property replaces the display of the text itself. */
4015 int display_replaced_p = 0;
4016
4017 if (STRINGP (it->string))
4018 {
4019 object = it->string;
4020 position = &it->current.string_pos;
4021 bufpos = CHARPOS (it->current.pos);
4022 }
4023 else
4024 {
4025 XSETWINDOW (object, it->w);
4026 position = &it->current.pos;
4027 bufpos = CHARPOS (*position);
4028 }
4029
4030 /* Reset those iterator values set from display property values. */
4031 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4032 it->space_width = Qnil;
4033 it->font_height = Qnil;
4034 it->voffset = 0;
4035
4036 /* We don't support recursive `display' properties, i.e. string
4037 values that have a string `display' property, that have a string
4038 `display' property etc. */
4039 if (!it->string_from_display_prop_p)
4040 it->area = TEXT_AREA;
4041
4042 propval = get_char_property_and_overlay (make_number (position->charpos),
4043 Qdisplay, object, &overlay);
4044 if (NILP (propval))
4045 return HANDLED_NORMALLY;
4046 /* Now OVERLAY is the overlay that gave us this property, or nil
4047 if it was a text property. */
4048
4049 if (!STRINGP (it->string))
4050 object = it->w->buffer;
4051
4052 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4053 position, bufpos,
4054 FRAME_WINDOW_P (it->f));
4055
4056 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4057 }
4058
4059 /* Subroutine of handle_display_prop. Returns non-zero if the display
4060 specification in SPEC is a replacing specification, i.e. it would
4061 replace the text covered by `display' property with something else,
4062 such as an image or a display string.
4063
4064 See handle_single_display_spec for documentation of arguments.
4065 frame_window_p is non-zero if the window being redisplayed is on a
4066 GUI frame; this argument is used only if IT is NULL, see below.
4067
4068 IT can be NULL, if this is called by the bidi reordering code
4069 through compute_display_string_pos, which see. In that case, this
4070 function only examines SPEC, but does not otherwise "handle" it, in
4071 the sense that it doesn't set up members of IT from the display
4072 spec. */
4073 static int
4074 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4075 Lisp_Object overlay, struct text_pos *position,
4076 EMACS_INT bufpos, int frame_window_p)
4077 {
4078 int replacing_p = 0;
4079
4080 if (CONSP (spec)
4081 /* Simple specerties. */
4082 && !EQ (XCAR (spec), Qimage)
4083 && !EQ (XCAR (spec), Qspace)
4084 && !EQ (XCAR (spec), Qwhen)
4085 && !EQ (XCAR (spec), Qslice)
4086 && !EQ (XCAR (spec), Qspace_width)
4087 && !EQ (XCAR (spec), Qheight)
4088 && !EQ (XCAR (spec), Qraise)
4089 /* Marginal area specifications. */
4090 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4091 && !EQ (XCAR (spec), Qleft_fringe)
4092 && !EQ (XCAR (spec), Qright_fringe)
4093 && !NILP (XCAR (spec)))
4094 {
4095 for (; CONSP (spec); spec = XCDR (spec))
4096 {
4097 if (handle_single_display_spec (it, XCAR (spec), object, overlay,
4098 position, bufpos, replacing_p,
4099 frame_window_p))
4100 {
4101 replacing_p = 1;
4102 /* If some text in a string is replaced, `position' no
4103 longer points to the position of `object'. */
4104 if (!it || STRINGP (object))
4105 break;
4106 }
4107 }
4108 }
4109 else if (VECTORP (spec))
4110 {
4111 int i;
4112 for (i = 0; i < ASIZE (spec); ++i)
4113 if (handle_single_display_spec (it, AREF (spec, i), object, overlay,
4114 position, bufpos, replacing_p,
4115 frame_window_p))
4116 {
4117 replacing_p = 1;
4118 /* If some text in a string is replaced, `position' no
4119 longer points to the position of `object'. */
4120 if (!it || STRINGP (object))
4121 break;
4122 }
4123 }
4124 else
4125 {
4126 if (handle_single_display_spec (it, spec, object, overlay,
4127 position, bufpos, 0, frame_window_p))
4128 replacing_p = 1;
4129 }
4130
4131 return replacing_p;
4132 }
4133
4134 /* Value is the position of the end of the `display' property starting
4135 at START_POS in OBJECT. */
4136
4137 static struct text_pos
4138 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4139 {
4140 Lisp_Object end;
4141 struct text_pos end_pos;
4142
4143 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4144 Qdisplay, object, Qnil);
4145 CHARPOS (end_pos) = XFASTINT (end);
4146 if (STRINGP (object))
4147 compute_string_pos (&end_pos, start_pos, it->string);
4148 else
4149 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4150
4151 return end_pos;
4152 }
4153
4154
4155 /* Set up IT from a single `display' property specification SPEC. OBJECT
4156 is the object in which the `display' property was found. *POSITION
4157 is the position in OBJECT at which the `display' property was found.
4158 BUFPOS is the buffer position of OBJECT (different from POSITION if
4159 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4160 previously saw a display specification which already replaced text
4161 display with something else, for example an image; we ignore such
4162 properties after the first one has been processed.
4163
4164 OVERLAY is the overlay this `display' property came from,
4165 or nil if it was a text property.
4166
4167 If SPEC is a `space' or `image' specification, and in some other
4168 cases too, set *POSITION to the position where the `display'
4169 property ends.
4170
4171 If IT is NULL, only examine the property specification in SPEC, but
4172 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4173 is intended to be displayed in a window on a GUI frame.
4174
4175 Value is non-zero if something was found which replaces the display
4176 of buffer or string text. */
4177
4178 static int
4179 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4180 Lisp_Object overlay, struct text_pos *position,
4181 EMACS_INT bufpos, int display_replaced_p,
4182 int frame_window_p)
4183 {
4184 Lisp_Object form;
4185 Lisp_Object location, value;
4186 struct text_pos start_pos = *position;
4187 int valid_p;
4188
4189 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4190 If the result is non-nil, use VALUE instead of SPEC. */
4191 form = Qt;
4192 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4193 {
4194 spec = XCDR (spec);
4195 if (!CONSP (spec))
4196 return 0;
4197 form = XCAR (spec);
4198 spec = XCDR (spec);
4199 }
4200
4201 if (!NILP (form) && !EQ (form, Qt))
4202 {
4203 int count = SPECPDL_INDEX ();
4204 struct gcpro gcpro1;
4205
4206 /* Bind `object' to the object having the `display' property, a
4207 buffer or string. Bind `position' to the position in the
4208 object where the property was found, and `buffer-position'
4209 to the current position in the buffer. */
4210
4211 if (NILP (object))
4212 XSETBUFFER (object, current_buffer);
4213 specbind (Qobject, object);
4214 specbind (Qposition, make_number (CHARPOS (*position)));
4215 specbind (Qbuffer_position, make_number (bufpos));
4216 GCPRO1 (form);
4217 form = safe_eval (form);
4218 UNGCPRO;
4219 unbind_to (count, Qnil);
4220 }
4221
4222 if (NILP (form))
4223 return 0;
4224
4225 /* Handle `(height HEIGHT)' specifications. */
4226 if (CONSP (spec)
4227 && EQ (XCAR (spec), Qheight)
4228 && CONSP (XCDR (spec)))
4229 {
4230 if (it)
4231 {
4232 if (!FRAME_WINDOW_P (it->f))
4233 return 0;
4234
4235 it->font_height = XCAR (XCDR (spec));
4236 if (!NILP (it->font_height))
4237 {
4238 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4239 int new_height = -1;
4240
4241 if (CONSP (it->font_height)
4242 && (EQ (XCAR (it->font_height), Qplus)
4243 || EQ (XCAR (it->font_height), Qminus))
4244 && CONSP (XCDR (it->font_height))
4245 && INTEGERP (XCAR (XCDR (it->font_height))))
4246 {
4247 /* `(+ N)' or `(- N)' where N is an integer. */
4248 int steps = XINT (XCAR (XCDR (it->font_height)));
4249 if (EQ (XCAR (it->font_height), Qplus))
4250 steps = - steps;
4251 it->face_id = smaller_face (it->f, it->face_id, steps);
4252 }
4253 else if (FUNCTIONP (it->font_height))
4254 {
4255 /* Call function with current height as argument.
4256 Value is the new height. */
4257 Lisp_Object height;
4258 height = safe_call1 (it->font_height,
4259 face->lface[LFACE_HEIGHT_INDEX]);
4260 if (NUMBERP (height))
4261 new_height = XFLOATINT (height);
4262 }
4263 else if (NUMBERP (it->font_height))
4264 {
4265 /* Value is a multiple of the canonical char height. */
4266 struct face *f;
4267
4268 f = FACE_FROM_ID (it->f,
4269 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4270 new_height = (XFLOATINT (it->font_height)
4271 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4272 }
4273 else
4274 {
4275 /* Evaluate IT->font_height with `height' bound to the
4276 current specified height to get the new height. */
4277 int count = SPECPDL_INDEX ();
4278
4279 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4280 value = safe_eval (it->font_height);
4281 unbind_to (count, Qnil);
4282
4283 if (NUMBERP (value))
4284 new_height = XFLOATINT (value);
4285 }
4286
4287 if (new_height > 0)
4288 it->face_id = face_with_height (it->f, it->face_id, new_height);
4289 }
4290 }
4291
4292 return 0;
4293 }
4294
4295 /* Handle `(space-width WIDTH)'. */
4296 if (CONSP (spec)
4297 && EQ (XCAR (spec), Qspace_width)
4298 && CONSP (XCDR (spec)))
4299 {
4300 if (it)
4301 {
4302 if (!FRAME_WINDOW_P (it->f))
4303 return 0;
4304
4305 value = XCAR (XCDR (spec));
4306 if (NUMBERP (value) && XFLOATINT (value) > 0)
4307 it->space_width = value;
4308 }
4309
4310 return 0;
4311 }
4312
4313 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4314 if (CONSP (spec)
4315 && EQ (XCAR (spec), Qslice))
4316 {
4317 Lisp_Object tem;
4318
4319 if (it)
4320 {
4321 if (!FRAME_WINDOW_P (it->f))
4322 return 0;
4323
4324 if (tem = XCDR (spec), CONSP (tem))
4325 {
4326 it->slice.x = XCAR (tem);
4327 if (tem = XCDR (tem), CONSP (tem))
4328 {
4329 it->slice.y = XCAR (tem);
4330 if (tem = XCDR (tem), CONSP (tem))
4331 {
4332 it->slice.width = XCAR (tem);
4333 if (tem = XCDR (tem), CONSP (tem))
4334 it->slice.height = XCAR (tem);
4335 }
4336 }
4337 }
4338 }
4339
4340 return 0;
4341 }
4342
4343 /* Handle `(raise FACTOR)'. */
4344 if (CONSP (spec)
4345 && EQ (XCAR (spec), Qraise)
4346 && CONSP (XCDR (spec)))
4347 {
4348 if (it)
4349 {
4350 if (!FRAME_WINDOW_P (it->f))
4351 return 0;
4352
4353 #ifdef HAVE_WINDOW_SYSTEM
4354 value = XCAR (XCDR (spec));
4355 if (NUMBERP (value))
4356 {
4357 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4358 it->voffset = - (XFLOATINT (value)
4359 * (FONT_HEIGHT (face->font)));
4360 }
4361 #endif /* HAVE_WINDOW_SYSTEM */
4362 }
4363
4364 return 0;
4365 }
4366
4367 /* Don't handle the other kinds of display specifications
4368 inside a string that we got from a `display' property. */
4369 if (it && it->string_from_display_prop_p)
4370 return 0;
4371
4372 /* Characters having this form of property are not displayed, so
4373 we have to find the end of the property. */
4374 if (it)
4375 {
4376 start_pos = *position;
4377 *position = display_prop_end (it, object, start_pos);
4378 }
4379 value = Qnil;
4380
4381 /* Stop the scan at that end position--we assume that all
4382 text properties change there. */
4383 if (it)
4384 it->stop_charpos = position->charpos;
4385
4386 /* Handle `(left-fringe BITMAP [FACE])'
4387 and `(right-fringe BITMAP [FACE])'. */
4388 if (CONSP (spec)
4389 && (EQ (XCAR (spec), Qleft_fringe)
4390 || EQ (XCAR (spec), Qright_fringe))
4391 && CONSP (XCDR (spec)))
4392 {
4393 int fringe_bitmap;
4394
4395 if (it)
4396 {
4397 if (!FRAME_WINDOW_P (it->f))
4398 /* If we return here, POSITION has been advanced
4399 across the text with this property. */
4400 return 0;
4401 }
4402 else if (!frame_window_p)
4403 return 0;
4404
4405 #ifdef HAVE_WINDOW_SYSTEM
4406 value = XCAR (XCDR (spec));
4407 if (!SYMBOLP (value)
4408 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4409 /* If we return here, POSITION has been advanced
4410 across the text with this property. */
4411 return 0;
4412
4413 if (it)
4414 {
4415 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4416
4417 if (CONSP (XCDR (XCDR (spec))))
4418 {
4419 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4420 int face_id2 = lookup_derived_face (it->f, face_name,
4421 FRINGE_FACE_ID, 0);
4422 if (face_id2 >= 0)
4423 face_id = face_id2;
4424 }
4425
4426 /* Save current settings of IT so that we can restore them
4427 when we are finished with the glyph property value. */
4428 push_it (it, position);
4429
4430 it->area = TEXT_AREA;
4431 it->what = IT_IMAGE;
4432 it->image_id = -1; /* no image */
4433 it->position = start_pos;
4434 it->object = NILP (object) ? it->w->buffer : object;
4435 it->method = GET_FROM_IMAGE;
4436 it->from_overlay = Qnil;
4437 it->face_id = face_id;
4438 it->from_disp_prop_p = 1;
4439
4440 /* Say that we haven't consumed the characters with
4441 `display' property yet. The call to pop_it in
4442 set_iterator_to_next will clean this up. */
4443 *position = start_pos;
4444
4445 if (EQ (XCAR (spec), Qleft_fringe))
4446 {
4447 it->left_user_fringe_bitmap = fringe_bitmap;
4448 it->left_user_fringe_face_id = face_id;
4449 }
4450 else
4451 {
4452 it->right_user_fringe_bitmap = fringe_bitmap;
4453 it->right_user_fringe_face_id = face_id;
4454 }
4455 }
4456 #endif /* HAVE_WINDOW_SYSTEM */
4457 return 1;
4458 }
4459
4460 /* Prepare to handle `((margin left-margin) ...)',
4461 `((margin right-margin) ...)' and `((margin nil) ...)'
4462 prefixes for display specifications. */
4463 location = Qunbound;
4464 if (CONSP (spec) && CONSP (XCAR (spec)))
4465 {
4466 Lisp_Object tem;
4467
4468 value = XCDR (spec);
4469 if (CONSP (value))
4470 value = XCAR (value);
4471
4472 tem = XCAR (spec);
4473 if (EQ (XCAR (tem), Qmargin)
4474 && (tem = XCDR (tem),
4475 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4476 (NILP (tem)
4477 || EQ (tem, Qleft_margin)
4478 || EQ (tem, Qright_margin))))
4479 location = tem;
4480 }
4481
4482 if (EQ (location, Qunbound))
4483 {
4484 location = Qnil;
4485 value = spec;
4486 }
4487
4488 /* After this point, VALUE is the property after any
4489 margin prefix has been stripped. It must be a string,
4490 an image specification, or `(space ...)'.
4491
4492 LOCATION specifies where to display: `left-margin',
4493 `right-margin' or nil. */
4494
4495 valid_p = (STRINGP (value)
4496 #ifdef HAVE_WINDOW_SYSTEM
4497 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4498 && valid_image_p (value))
4499 #endif /* not HAVE_WINDOW_SYSTEM */
4500 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4501
4502 if (valid_p && !display_replaced_p)
4503 {
4504 if (!it)
4505 return 1;
4506
4507 /* Save current settings of IT so that we can restore them
4508 when we are finished with the glyph property value. */
4509 push_it (it, position);
4510 it->from_overlay = overlay;
4511 it->from_disp_prop_p = 1;
4512
4513 if (NILP (location))
4514 it->area = TEXT_AREA;
4515 else if (EQ (location, Qleft_margin))
4516 it->area = LEFT_MARGIN_AREA;
4517 else
4518 it->area = RIGHT_MARGIN_AREA;
4519
4520 if (STRINGP (value))
4521 {
4522 it->string = value;
4523 it->multibyte_p = STRING_MULTIBYTE (it->string);
4524 it->current.overlay_string_index = -1;
4525 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4526 it->end_charpos = it->string_nchars = SCHARS (it->string);
4527 it->method = GET_FROM_STRING;
4528 it->stop_charpos = 0;
4529 it->prev_stop = 0;
4530 it->base_level_stop = 0;
4531 it->string_from_display_prop_p = 1;
4532 /* Say that we haven't consumed the characters with
4533 `display' property yet. The call to pop_it in
4534 set_iterator_to_next will clean this up. */
4535 if (BUFFERP (object))
4536 *position = start_pos;
4537
4538 /* Force paragraph direction to be that of the parent
4539 object. If the parent object's paragraph direction is
4540 not yet determined, default to L2R. */
4541 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4542 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4543 else
4544 it->paragraph_embedding = L2R;
4545
4546 /* Set up the bidi iterator for this display string. */
4547 if (it->bidi_p)
4548 {
4549 it->bidi_it.string.lstring = it->string;
4550 it->bidi_it.string.s = NULL;
4551 it->bidi_it.string.schars = it->end_charpos;
4552 it->bidi_it.string.bufpos = bufpos;
4553 it->bidi_it.string.from_disp_str = 1;
4554 it->bidi_it.string.unibyte = !it->multibyte_p;
4555 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4556 }
4557 }
4558 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4559 {
4560 it->method = GET_FROM_STRETCH;
4561 it->object = value;
4562 *position = it->position = start_pos;
4563 }
4564 #ifdef HAVE_WINDOW_SYSTEM
4565 else
4566 {
4567 it->what = IT_IMAGE;
4568 it->image_id = lookup_image (it->f, value);
4569 it->position = start_pos;
4570 it->object = NILP (object) ? it->w->buffer : object;
4571 it->method = GET_FROM_IMAGE;
4572
4573 /* Say that we haven't consumed the characters with
4574 `display' property yet. The call to pop_it in
4575 set_iterator_to_next will clean this up. */
4576 *position = start_pos;
4577 }
4578 #endif /* HAVE_WINDOW_SYSTEM */
4579
4580 return 1;
4581 }
4582
4583 /* Invalid property or property not supported. Restore
4584 POSITION to what it was before. */
4585 *position = start_pos;
4586 return 0;
4587 }
4588
4589 /* Check if PROP is a display property value whose text should be
4590 treated as intangible. OVERLAY is the overlay from which PROP
4591 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4592 specify the buffer position covered by PROP. */
4593
4594 int
4595 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4596 EMACS_INT charpos, EMACS_INT bytepos)
4597 {
4598 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4599 struct text_pos position;
4600
4601 SET_TEXT_POS (position, charpos, bytepos);
4602 return handle_display_spec (NULL, prop, Qnil, overlay,
4603 &position, charpos, frame_window_p);
4604 }
4605
4606
4607 /* Return 1 if PROP is a display sub-property value containing STRING.
4608
4609 Implementation note: this and the following function are really
4610 special cases of handle_display_spec and
4611 handle_single_display_spec, and should ideally use the same code.
4612 Until they do, these two pairs must be consistent and must be
4613 modified in sync. */
4614
4615 static int
4616 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4617 {
4618 if (EQ (string, prop))
4619 return 1;
4620
4621 /* Skip over `when FORM'. */
4622 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4623 {
4624 prop = XCDR (prop);
4625 if (!CONSP (prop))
4626 return 0;
4627 /* Actually, the condition following `when' should be eval'ed,
4628 like handle_single_display_spec does, and we should return
4629 zero if it evaluates to nil. However, this function is
4630 called only when the buffer was already displayed and some
4631 glyph in the glyph matrix was found to come from a display
4632 string. Therefore, the condition was already evaluated, and
4633 the result was non-nil, otherwise the display string wouldn't
4634 have been displayed and we would have never been called for
4635 this property. Thus, we can skip the evaluation and assume
4636 its result is non-nil. */
4637 prop = XCDR (prop);
4638 }
4639
4640 if (CONSP (prop))
4641 /* Skip over `margin LOCATION'. */
4642 if (EQ (XCAR (prop), Qmargin))
4643 {
4644 prop = XCDR (prop);
4645 if (!CONSP (prop))
4646 return 0;
4647
4648 prop = XCDR (prop);
4649 if (!CONSP (prop))
4650 return 0;
4651 }
4652
4653 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4654 }
4655
4656
4657 /* Return 1 if STRING appears in the `display' property PROP. */
4658
4659 static int
4660 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4661 {
4662 if (CONSP (prop)
4663 && !EQ (XCAR (prop), Qwhen)
4664 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4665 {
4666 /* A list of sub-properties. */
4667 while (CONSP (prop))
4668 {
4669 if (single_display_spec_string_p (XCAR (prop), string))
4670 return 1;
4671 prop = XCDR (prop);
4672 }
4673 }
4674 else if (VECTORP (prop))
4675 {
4676 /* A vector of sub-properties. */
4677 int i;
4678 for (i = 0; i < ASIZE (prop); ++i)
4679 if (single_display_spec_string_p (AREF (prop, i), string))
4680 return 1;
4681 }
4682 else
4683 return single_display_spec_string_p (prop, string);
4684
4685 return 0;
4686 }
4687
4688 /* Look for STRING in overlays and text properties in the current
4689 buffer, between character positions FROM and TO (excluding TO).
4690 BACK_P non-zero means look back (in this case, TO is supposed to be
4691 less than FROM).
4692 Value is the first character position where STRING was found, or
4693 zero if it wasn't found before hitting TO.
4694
4695 This function may only use code that doesn't eval because it is
4696 called asynchronously from note_mouse_highlight. */
4697
4698 static EMACS_INT
4699 string_buffer_position_lim (Lisp_Object string,
4700 EMACS_INT from, EMACS_INT to, int back_p)
4701 {
4702 Lisp_Object limit, prop, pos;
4703 int found = 0;
4704
4705 pos = make_number (from);
4706
4707 if (!back_p) /* looking forward */
4708 {
4709 limit = make_number (min (to, ZV));
4710 while (!found && !EQ (pos, limit))
4711 {
4712 prop = Fget_char_property (pos, Qdisplay, Qnil);
4713 if (!NILP (prop) && display_prop_string_p (prop, string))
4714 found = 1;
4715 else
4716 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4717 limit);
4718 }
4719 }
4720 else /* looking back */
4721 {
4722 limit = make_number (max (to, BEGV));
4723 while (!found && !EQ (pos, limit))
4724 {
4725 prop = Fget_char_property (pos, Qdisplay, Qnil);
4726 if (!NILP (prop) && display_prop_string_p (prop, string))
4727 found = 1;
4728 else
4729 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4730 limit);
4731 }
4732 }
4733
4734 return found ? XINT (pos) : 0;
4735 }
4736
4737 /* Determine which buffer position in current buffer STRING comes from.
4738 AROUND_CHARPOS is an approximate position where it could come from.
4739 Value is the buffer position or 0 if it couldn't be determined.
4740
4741 This function is necessary because we don't record buffer positions
4742 in glyphs generated from strings (to keep struct glyph small).
4743 This function may only use code that doesn't eval because it is
4744 called asynchronously from note_mouse_highlight. */
4745
4746 static EMACS_INT
4747 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4748 {
4749 const int MAX_DISTANCE = 1000;
4750 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4751 around_charpos + MAX_DISTANCE,
4752 0);
4753
4754 if (!found)
4755 found = string_buffer_position_lim (string, around_charpos,
4756 around_charpos - MAX_DISTANCE, 1);
4757 return found;
4758 }
4759
4760
4761 \f
4762 /***********************************************************************
4763 `composition' property
4764 ***********************************************************************/
4765
4766 /* Set up iterator IT from `composition' property at its current
4767 position. Called from handle_stop. */
4768
4769 static enum prop_handled
4770 handle_composition_prop (struct it *it)
4771 {
4772 Lisp_Object prop, string;
4773 EMACS_INT pos, pos_byte, start, end;
4774
4775 if (STRINGP (it->string))
4776 {
4777 unsigned char *s;
4778
4779 pos = IT_STRING_CHARPOS (*it);
4780 pos_byte = IT_STRING_BYTEPOS (*it);
4781 string = it->string;
4782 s = SDATA (string) + pos_byte;
4783 it->c = STRING_CHAR (s);
4784 }
4785 else
4786 {
4787 pos = IT_CHARPOS (*it);
4788 pos_byte = IT_BYTEPOS (*it);
4789 string = Qnil;
4790 it->c = FETCH_CHAR (pos_byte);
4791 }
4792
4793 /* If there's a valid composition and point is not inside of the
4794 composition (in the case that the composition is from the current
4795 buffer), draw a glyph composed from the composition components. */
4796 if (find_composition (pos, -1, &start, &end, &prop, string)
4797 && COMPOSITION_VALID_P (start, end, prop)
4798 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4799 {
4800 if (start < pos)
4801 /* As we can't handle this situation (perhaps font-lock added
4802 a new composition), we just return here hoping that next
4803 redisplay will detect this composition much earlier. */
4804 return HANDLED_NORMALLY;
4805 if (start != pos)
4806 {
4807 if (STRINGP (it->string))
4808 pos_byte = string_char_to_byte (it->string, start);
4809 else
4810 pos_byte = CHAR_TO_BYTE (start);
4811 }
4812 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4813 prop, string);
4814
4815 if (it->cmp_it.id >= 0)
4816 {
4817 it->cmp_it.ch = -1;
4818 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4819 it->cmp_it.nglyphs = -1;
4820 }
4821 }
4822
4823 return HANDLED_NORMALLY;
4824 }
4825
4826
4827 \f
4828 /***********************************************************************
4829 Overlay strings
4830 ***********************************************************************/
4831
4832 /* The following structure is used to record overlay strings for
4833 later sorting in load_overlay_strings. */
4834
4835 struct overlay_entry
4836 {
4837 Lisp_Object overlay;
4838 Lisp_Object string;
4839 int priority;
4840 int after_string_p;
4841 };
4842
4843
4844 /* Set up iterator IT from overlay strings at its current position.
4845 Called from handle_stop. */
4846
4847 static enum prop_handled
4848 handle_overlay_change (struct it *it)
4849 {
4850 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4851 return HANDLED_RECOMPUTE_PROPS;
4852 else
4853 return HANDLED_NORMALLY;
4854 }
4855
4856
4857 /* Set up the next overlay string for delivery by IT, if there is an
4858 overlay string to deliver. Called by set_iterator_to_next when the
4859 end of the current overlay string is reached. If there are more
4860 overlay strings to display, IT->string and
4861 IT->current.overlay_string_index are set appropriately here.
4862 Otherwise IT->string is set to nil. */
4863
4864 static void
4865 next_overlay_string (struct it *it)
4866 {
4867 ++it->current.overlay_string_index;
4868 if (it->current.overlay_string_index == it->n_overlay_strings)
4869 {
4870 /* No more overlay strings. Restore IT's settings to what
4871 they were before overlay strings were processed, and
4872 continue to deliver from current_buffer. */
4873
4874 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4875 pop_it (it);
4876 xassert (it->sp > 0
4877 || (NILP (it->string)
4878 && it->method == GET_FROM_BUFFER
4879 && it->stop_charpos >= BEGV
4880 && it->stop_charpos <= it->end_charpos));
4881 it->current.overlay_string_index = -1;
4882 it->n_overlay_strings = 0;
4883 it->overlay_strings_charpos = -1;
4884
4885 /* If we're at the end of the buffer, record that we have
4886 processed the overlay strings there already, so that
4887 next_element_from_buffer doesn't try it again. */
4888 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4889 it->overlay_strings_at_end_processed_p = 1;
4890 }
4891 else
4892 {
4893 /* There are more overlay strings to process. If
4894 IT->current.overlay_string_index has advanced to a position
4895 where we must load IT->overlay_strings with more strings, do
4896 it. We must load at the IT->overlay_strings_charpos where
4897 IT->n_overlay_strings was originally computed; when invisible
4898 text is present, this might not be IT_CHARPOS (Bug#7016). */
4899 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4900
4901 if (it->current.overlay_string_index && i == 0)
4902 load_overlay_strings (it, it->overlay_strings_charpos);
4903
4904 /* Initialize IT to deliver display elements from the overlay
4905 string. */
4906 it->string = it->overlay_strings[i];
4907 it->multibyte_p = STRING_MULTIBYTE (it->string);
4908 SET_TEXT_POS (it->current.string_pos, 0, 0);
4909 it->method = GET_FROM_STRING;
4910 it->stop_charpos = 0;
4911 if (it->cmp_it.stop_pos >= 0)
4912 it->cmp_it.stop_pos = 0;
4913 it->prev_stop = 0;
4914 it->base_level_stop = 0;
4915
4916 /* Set up the bidi iterator for this overlay string. */
4917 if (it->bidi_p)
4918 {
4919 it->bidi_it.string.lstring = it->string;
4920 it->bidi_it.string.s = NULL;
4921 it->bidi_it.string.schars = SCHARS (it->string);
4922 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
4923 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
4924 it->bidi_it.string.unibyte = !it->multibyte_p;
4925 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4926 }
4927 }
4928
4929 CHECK_IT (it);
4930 }
4931
4932
4933 /* Compare two overlay_entry structures E1 and E2. Used as a
4934 comparison function for qsort in load_overlay_strings. Overlay
4935 strings for the same position are sorted so that
4936
4937 1. All after-strings come in front of before-strings, except
4938 when they come from the same overlay.
4939
4940 2. Within after-strings, strings are sorted so that overlay strings
4941 from overlays with higher priorities come first.
4942
4943 2. Within before-strings, strings are sorted so that overlay
4944 strings from overlays with higher priorities come last.
4945
4946 Value is analogous to strcmp. */
4947
4948
4949 static int
4950 compare_overlay_entries (const void *e1, const void *e2)
4951 {
4952 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4953 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4954 int result;
4955
4956 if (entry1->after_string_p != entry2->after_string_p)
4957 {
4958 /* Let after-strings appear in front of before-strings if
4959 they come from different overlays. */
4960 if (EQ (entry1->overlay, entry2->overlay))
4961 result = entry1->after_string_p ? 1 : -1;
4962 else
4963 result = entry1->after_string_p ? -1 : 1;
4964 }
4965 else if (entry1->after_string_p)
4966 /* After-strings sorted in order of decreasing priority. */
4967 result = entry2->priority - entry1->priority;
4968 else
4969 /* Before-strings sorted in order of increasing priority. */
4970 result = entry1->priority - entry2->priority;
4971
4972 return result;
4973 }
4974
4975
4976 /* Load the vector IT->overlay_strings with overlay strings from IT's
4977 current buffer position, or from CHARPOS if that is > 0. Set
4978 IT->n_overlays to the total number of overlay strings found.
4979
4980 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4981 a time. On entry into load_overlay_strings,
4982 IT->current.overlay_string_index gives the number of overlay
4983 strings that have already been loaded by previous calls to this
4984 function.
4985
4986 IT->add_overlay_start contains an additional overlay start
4987 position to consider for taking overlay strings from, if non-zero.
4988 This position comes into play when the overlay has an `invisible'
4989 property, and both before and after-strings. When we've skipped to
4990 the end of the overlay, because of its `invisible' property, we
4991 nevertheless want its before-string to appear.
4992 IT->add_overlay_start will contain the overlay start position
4993 in this case.
4994
4995 Overlay strings are sorted so that after-string strings come in
4996 front of before-string strings. Within before and after-strings,
4997 strings are sorted by overlay priority. See also function
4998 compare_overlay_entries. */
4999
5000 static void
5001 load_overlay_strings (struct it *it, EMACS_INT charpos)
5002 {
5003 Lisp_Object overlay, window, str, invisible;
5004 struct Lisp_Overlay *ov;
5005 EMACS_INT start, end;
5006 int size = 20;
5007 int n = 0, i, j, invis_p;
5008 struct overlay_entry *entries
5009 = (struct overlay_entry *) alloca (size * sizeof *entries);
5010
5011 if (charpos <= 0)
5012 charpos = IT_CHARPOS (*it);
5013
5014 /* Append the overlay string STRING of overlay OVERLAY to vector
5015 `entries' which has size `size' and currently contains `n'
5016 elements. AFTER_P non-zero means STRING is an after-string of
5017 OVERLAY. */
5018 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5019 do \
5020 { \
5021 Lisp_Object priority; \
5022 \
5023 if (n == size) \
5024 { \
5025 int new_size = 2 * size; \
5026 struct overlay_entry *old = entries; \
5027 entries = \
5028 (struct overlay_entry *) alloca (new_size \
5029 * sizeof *entries); \
5030 memcpy (entries, old, size * sizeof *entries); \
5031 size = new_size; \
5032 } \
5033 \
5034 entries[n].string = (STRING); \
5035 entries[n].overlay = (OVERLAY); \
5036 priority = Foverlay_get ((OVERLAY), Qpriority); \
5037 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5038 entries[n].after_string_p = (AFTER_P); \
5039 ++n; \
5040 } \
5041 while (0)
5042
5043 /* Process overlay before the overlay center. */
5044 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5045 {
5046 XSETMISC (overlay, ov);
5047 xassert (OVERLAYP (overlay));
5048 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5049 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5050
5051 if (end < charpos)
5052 break;
5053
5054 /* Skip this overlay if it doesn't start or end at IT's current
5055 position. */
5056 if (end != charpos && start != charpos)
5057 continue;
5058
5059 /* Skip this overlay if it doesn't apply to IT->w. */
5060 window = Foverlay_get (overlay, Qwindow);
5061 if (WINDOWP (window) && XWINDOW (window) != it->w)
5062 continue;
5063
5064 /* If the text ``under'' the overlay is invisible, both before-
5065 and after-strings from this overlay are visible; start and
5066 end position are indistinguishable. */
5067 invisible = Foverlay_get (overlay, Qinvisible);
5068 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5069
5070 /* If overlay has a non-empty before-string, record it. */
5071 if ((start == charpos || (end == charpos && invis_p))
5072 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5073 && SCHARS (str))
5074 RECORD_OVERLAY_STRING (overlay, str, 0);
5075
5076 /* If overlay has a non-empty after-string, record it. */
5077 if ((end == charpos || (start == charpos && invis_p))
5078 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5079 && SCHARS (str))
5080 RECORD_OVERLAY_STRING (overlay, str, 1);
5081 }
5082
5083 /* Process overlays after the overlay center. */
5084 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5085 {
5086 XSETMISC (overlay, ov);
5087 xassert (OVERLAYP (overlay));
5088 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5089 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5090
5091 if (start > charpos)
5092 break;
5093
5094 /* Skip this overlay if it doesn't start or end at IT's current
5095 position. */
5096 if (end != charpos && start != charpos)
5097 continue;
5098
5099 /* Skip this overlay if it doesn't apply to IT->w. */
5100 window = Foverlay_get (overlay, Qwindow);
5101 if (WINDOWP (window) && XWINDOW (window) != it->w)
5102 continue;
5103
5104 /* If the text ``under'' the overlay is invisible, it has a zero
5105 dimension, and both before- and after-strings apply. */
5106 invisible = Foverlay_get (overlay, Qinvisible);
5107 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5108
5109 /* If overlay has a non-empty before-string, record it. */
5110 if ((start == charpos || (end == charpos && invis_p))
5111 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5112 && SCHARS (str))
5113 RECORD_OVERLAY_STRING (overlay, str, 0);
5114
5115 /* If overlay has a non-empty after-string, record it. */
5116 if ((end == charpos || (start == charpos && invis_p))
5117 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5118 && SCHARS (str))
5119 RECORD_OVERLAY_STRING (overlay, str, 1);
5120 }
5121
5122 #undef RECORD_OVERLAY_STRING
5123
5124 /* Sort entries. */
5125 if (n > 1)
5126 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5127
5128 /* Record number of overlay strings, and where we computed it. */
5129 it->n_overlay_strings = n;
5130 it->overlay_strings_charpos = charpos;
5131
5132 /* IT->current.overlay_string_index is the number of overlay strings
5133 that have already been consumed by IT. Copy some of the
5134 remaining overlay strings to IT->overlay_strings. */
5135 i = 0;
5136 j = it->current.overlay_string_index;
5137 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5138 {
5139 it->overlay_strings[i] = entries[j].string;
5140 it->string_overlays[i++] = entries[j++].overlay;
5141 }
5142
5143 CHECK_IT (it);
5144 }
5145
5146
5147 /* Get the first chunk of overlay strings at IT's current buffer
5148 position, or at CHARPOS if that is > 0. Value is non-zero if at
5149 least one overlay string was found. */
5150
5151 static int
5152 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5153 {
5154 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5155 process. This fills IT->overlay_strings with strings, and sets
5156 IT->n_overlay_strings to the total number of strings to process.
5157 IT->pos.overlay_string_index has to be set temporarily to zero
5158 because load_overlay_strings needs this; it must be set to -1
5159 when no overlay strings are found because a zero value would
5160 indicate a position in the first overlay string. */
5161 it->current.overlay_string_index = 0;
5162 load_overlay_strings (it, charpos);
5163
5164 /* If we found overlay strings, set up IT to deliver display
5165 elements from the first one. Otherwise set up IT to deliver
5166 from current_buffer. */
5167 if (it->n_overlay_strings)
5168 {
5169 /* Make sure we know settings in current_buffer, so that we can
5170 restore meaningful values when we're done with the overlay
5171 strings. */
5172 if (compute_stop_p)
5173 compute_stop_pos (it);
5174 xassert (it->face_id >= 0);
5175
5176 /* Save IT's settings. They are restored after all overlay
5177 strings have been processed. */
5178 xassert (!compute_stop_p || it->sp == 0);
5179
5180 /* When called from handle_stop, there might be an empty display
5181 string loaded. In that case, don't bother saving it. */
5182 if (!STRINGP (it->string) || SCHARS (it->string))
5183 push_it (it, NULL);
5184
5185 /* Set up IT to deliver display elements from the first overlay
5186 string. */
5187 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5188 it->string = it->overlay_strings[0];
5189 it->from_overlay = Qnil;
5190 it->stop_charpos = 0;
5191 xassert (STRINGP (it->string));
5192 it->end_charpos = SCHARS (it->string);
5193 it->prev_stop = 0;
5194 it->base_level_stop = 0;
5195 it->multibyte_p = STRING_MULTIBYTE (it->string);
5196 it->method = GET_FROM_STRING;
5197 it->from_disp_prop_p = 0;
5198
5199 /* Force paragraph direction to be that of the parent
5200 buffer. */
5201 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5202 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5203 else
5204 it->paragraph_embedding = L2R;
5205
5206 /* Set up the bidi iterator for this overlay string. */
5207 if (it->bidi_p)
5208 {
5209 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5210
5211 it->bidi_it.string.lstring = it->string;
5212 it->bidi_it.string.s = NULL;
5213 it->bidi_it.string.schars = SCHARS (it->string);
5214 it->bidi_it.string.bufpos = pos;
5215 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5216 it->bidi_it.string.unibyte = !it->multibyte_p;
5217 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5218 }
5219 return 1;
5220 }
5221
5222 it->current.overlay_string_index = -1;
5223 return 0;
5224 }
5225
5226 static int
5227 get_overlay_strings (struct it *it, EMACS_INT charpos)
5228 {
5229 it->string = Qnil;
5230 it->method = GET_FROM_BUFFER;
5231
5232 (void) get_overlay_strings_1 (it, charpos, 1);
5233
5234 CHECK_IT (it);
5235
5236 /* Value is non-zero if we found at least one overlay string. */
5237 return STRINGP (it->string);
5238 }
5239
5240
5241 \f
5242 /***********************************************************************
5243 Saving and restoring state
5244 ***********************************************************************/
5245
5246 /* Save current settings of IT on IT->stack. Called, for example,
5247 before setting up IT for an overlay string, to be able to restore
5248 IT's settings to what they were after the overlay string has been
5249 processed. If POSITION is non-NULL, it is the position to save on
5250 the stack instead of IT->position. */
5251
5252 static void
5253 push_it (struct it *it, struct text_pos *position)
5254 {
5255 struct iterator_stack_entry *p;
5256
5257 xassert (it->sp < IT_STACK_SIZE);
5258 p = it->stack + it->sp;
5259
5260 p->stop_charpos = it->stop_charpos;
5261 p->prev_stop = it->prev_stop;
5262 p->base_level_stop = it->base_level_stop;
5263 p->cmp_it = it->cmp_it;
5264 xassert (it->face_id >= 0);
5265 p->face_id = it->face_id;
5266 p->string = it->string;
5267 p->method = it->method;
5268 p->from_overlay = it->from_overlay;
5269 switch (p->method)
5270 {
5271 case GET_FROM_IMAGE:
5272 p->u.image.object = it->object;
5273 p->u.image.image_id = it->image_id;
5274 p->u.image.slice = it->slice;
5275 break;
5276 case GET_FROM_STRETCH:
5277 p->u.stretch.object = it->object;
5278 break;
5279 }
5280 p->position = position ? *position : it->position;
5281 p->current = it->current;
5282 p->end_charpos = it->end_charpos;
5283 p->string_nchars = it->string_nchars;
5284 p->area = it->area;
5285 p->multibyte_p = it->multibyte_p;
5286 p->avoid_cursor_p = it->avoid_cursor_p;
5287 p->space_width = it->space_width;
5288 p->font_height = it->font_height;
5289 p->voffset = it->voffset;
5290 p->string_from_display_prop_p = it->string_from_display_prop_p;
5291 p->display_ellipsis_p = 0;
5292 p->line_wrap = it->line_wrap;
5293 p->bidi_p = it->bidi_p;
5294 p->paragraph_embedding = it->paragraph_embedding;
5295 p->from_disp_prop_p = it->from_disp_prop_p;
5296 ++it->sp;
5297
5298 /* Save the state of the bidi iterator as well. */
5299 if (it->bidi_p)
5300 bidi_push_it (&it->bidi_it);
5301 }
5302
5303 static void
5304 iterate_out_of_display_property (struct it *it)
5305 {
5306 int buffer_p = BUFFERP (it->object);
5307 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5308 EMACS_INT bob = (buffer_p ? BEGV : 0);
5309
5310 /* Maybe initialize paragraph direction. If we are at the beginning
5311 of a new paragraph, next_element_from_buffer may not have a
5312 chance to do that. */
5313 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5314 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5315 /* prev_stop can be zero, so check against BEGV as well. */
5316 while (it->bidi_it.charpos >= bob
5317 && it->prev_stop <= it->bidi_it.charpos
5318 && it->bidi_it.charpos < CHARPOS (it->position))
5319 bidi_move_to_visually_next (&it->bidi_it);
5320 /* Record the stop_pos we just crossed, for when we cross it
5321 back, maybe. */
5322 if (it->bidi_it.charpos > CHARPOS (it->position))
5323 it->prev_stop = CHARPOS (it->position);
5324 /* If we ended up not where pop_it put us, resync IT's
5325 positional members with the bidi iterator. */
5326 if (it->bidi_it.charpos != CHARPOS (it->position))
5327 {
5328 SET_TEXT_POS (it->position,
5329 it->bidi_it.charpos, it->bidi_it.bytepos);
5330 if (buffer_p)
5331 it->current.pos = it->position;
5332 else
5333 it->current.string_pos = it->position;
5334 }
5335 }
5336
5337 /* Restore IT's settings from IT->stack. Called, for example, when no
5338 more overlay strings must be processed, and we return to delivering
5339 display elements from a buffer, or when the end of a string from a
5340 `display' property is reached and we return to delivering display
5341 elements from an overlay string, or from a buffer. */
5342
5343 static void
5344 pop_it (struct it *it)
5345 {
5346 struct iterator_stack_entry *p;
5347 int from_display_prop = it->from_disp_prop_p;
5348
5349 xassert (it->sp > 0);
5350 --it->sp;
5351 p = it->stack + it->sp;
5352 it->stop_charpos = p->stop_charpos;
5353 it->prev_stop = p->prev_stop;
5354 it->base_level_stop = p->base_level_stop;
5355 it->cmp_it = p->cmp_it;
5356 it->face_id = p->face_id;
5357 it->current = p->current;
5358 it->position = p->position;
5359 it->string = p->string;
5360 it->from_overlay = p->from_overlay;
5361 if (NILP (it->string))
5362 SET_TEXT_POS (it->current.string_pos, -1, -1);
5363 it->method = p->method;
5364 switch (it->method)
5365 {
5366 case GET_FROM_IMAGE:
5367 it->image_id = p->u.image.image_id;
5368 it->object = p->u.image.object;
5369 it->slice = p->u.image.slice;
5370 break;
5371 case GET_FROM_STRETCH:
5372 it->object = p->u.stretch.object;
5373 break;
5374 case GET_FROM_BUFFER:
5375 it->object = it->w->buffer;
5376 break;
5377 case GET_FROM_STRING:
5378 it->object = it->string;
5379 break;
5380 case GET_FROM_DISPLAY_VECTOR:
5381 if (it->s)
5382 it->method = GET_FROM_C_STRING;
5383 else if (STRINGP (it->string))
5384 it->method = GET_FROM_STRING;
5385 else
5386 {
5387 it->method = GET_FROM_BUFFER;
5388 it->object = it->w->buffer;
5389 }
5390 }
5391 it->end_charpos = p->end_charpos;
5392 it->string_nchars = p->string_nchars;
5393 it->area = p->area;
5394 it->multibyte_p = p->multibyte_p;
5395 it->avoid_cursor_p = p->avoid_cursor_p;
5396 it->space_width = p->space_width;
5397 it->font_height = p->font_height;
5398 it->voffset = p->voffset;
5399 it->string_from_display_prop_p = p->string_from_display_prop_p;
5400 it->line_wrap = p->line_wrap;
5401 it->bidi_p = p->bidi_p;
5402 it->paragraph_embedding = p->paragraph_embedding;
5403 it->from_disp_prop_p = p->from_disp_prop_p;
5404 if (it->bidi_p)
5405 {
5406 bidi_pop_it (&it->bidi_it);
5407 /* Bidi-iterate until we get out of the portion of text, if any,
5408 covered by a `display' text property or by an overlay with
5409 `display' property. (We cannot just jump there, because the
5410 internal coherency of the bidi iterator state can not be
5411 preserved across such jumps.) We also must determine the
5412 paragraph base direction if the overlay we just processed is
5413 at the beginning of a new paragraph. */
5414 if (from_display_prop
5415 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5416 iterate_out_of_display_property (it);
5417
5418 xassert ((BUFFERP (it->object)
5419 && IT_CHARPOS (*it) == it->bidi_it.charpos
5420 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5421 || (STRINGP (it->object)
5422 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5423 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos));
5424 }
5425 }
5426
5427
5428 \f
5429 /***********************************************************************
5430 Moving over lines
5431 ***********************************************************************/
5432
5433 /* Set IT's current position to the previous line start. */
5434
5435 static void
5436 back_to_previous_line_start (struct it *it)
5437 {
5438 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5439 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5440 }
5441
5442
5443 /* Move IT to the next line start.
5444
5445 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5446 we skipped over part of the text (as opposed to moving the iterator
5447 continuously over the text). Otherwise, don't change the value
5448 of *SKIPPED_P.
5449
5450 Newlines may come from buffer text, overlay strings, or strings
5451 displayed via the `display' property. That's the reason we can't
5452 simply use find_next_newline_no_quit.
5453
5454 Note that this function may not skip over invisible text that is so
5455 because of text properties and immediately follows a newline. If
5456 it would, function reseat_at_next_visible_line_start, when called
5457 from set_iterator_to_next, would effectively make invisible
5458 characters following a newline part of the wrong glyph row, which
5459 leads to wrong cursor motion. */
5460
5461 static int
5462 forward_to_next_line_start (struct it *it, int *skipped_p)
5463 {
5464 EMACS_INT old_selective;
5465 int newline_found_p, n;
5466 const int MAX_NEWLINE_DISTANCE = 500;
5467
5468 /* If already on a newline, just consume it to avoid unintended
5469 skipping over invisible text below. */
5470 if (it->what == IT_CHARACTER
5471 && it->c == '\n'
5472 && CHARPOS (it->position) == IT_CHARPOS (*it))
5473 {
5474 set_iterator_to_next (it, 0);
5475 it->c = 0;
5476 return 1;
5477 }
5478
5479 /* Don't handle selective display in the following. It's (a)
5480 unnecessary because it's done by the caller, and (b) leads to an
5481 infinite recursion because next_element_from_ellipsis indirectly
5482 calls this function. */
5483 old_selective = it->selective;
5484 it->selective = 0;
5485
5486 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5487 from buffer text. */
5488 for (n = newline_found_p = 0;
5489 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5490 n += STRINGP (it->string) ? 0 : 1)
5491 {
5492 if (!get_next_display_element (it))
5493 return 0;
5494 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5495 set_iterator_to_next (it, 0);
5496 }
5497
5498 /* If we didn't find a newline near enough, see if we can use a
5499 short-cut. */
5500 if (!newline_found_p)
5501 {
5502 EMACS_INT start = IT_CHARPOS (*it);
5503 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5504 Lisp_Object pos;
5505
5506 xassert (!STRINGP (it->string));
5507
5508 /* If we are not bidi-reordering, and there isn't any `display'
5509 property in sight, and no overlays, we can just use the
5510 position of the newline in buffer text. */
5511 if (!it->bidi_p
5512 && (it->stop_charpos >= limit
5513 || ((pos = Fnext_single_property_change (make_number (start),
5514 Qdisplay, Qnil,
5515 make_number (limit)),
5516 NILP (pos))
5517 && next_overlay_change (start) == ZV)))
5518 {
5519 IT_CHARPOS (*it) = limit;
5520 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5521 *skipped_p = newline_found_p = 1;
5522 }
5523 else
5524 {
5525 while (get_next_display_element (it)
5526 && !newline_found_p)
5527 {
5528 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5529 set_iterator_to_next (it, 0);
5530 }
5531 }
5532 }
5533
5534 it->selective = old_selective;
5535 return newline_found_p;
5536 }
5537
5538
5539 /* Set IT's current position to the previous visible line start. Skip
5540 invisible text that is so either due to text properties or due to
5541 selective display. Caution: this does not change IT->current_x and
5542 IT->hpos. */
5543
5544 static void
5545 back_to_previous_visible_line_start (struct it *it)
5546 {
5547 while (IT_CHARPOS (*it) > BEGV)
5548 {
5549 back_to_previous_line_start (it);
5550
5551 if (IT_CHARPOS (*it) <= BEGV)
5552 break;
5553
5554 /* If selective > 0, then lines indented more than its value are
5555 invisible. */
5556 if (it->selective > 0
5557 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5558 it->selective))
5559 continue;
5560
5561 /* Check the newline before point for invisibility. */
5562 {
5563 Lisp_Object prop;
5564 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5565 Qinvisible, it->window);
5566 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5567 continue;
5568 }
5569
5570 if (IT_CHARPOS (*it) <= BEGV)
5571 break;
5572
5573 {
5574 struct it it2;
5575 void *it2data = NULL;
5576 EMACS_INT pos;
5577 EMACS_INT beg, end;
5578 Lisp_Object val, overlay;
5579
5580 SAVE_IT (it2, *it, it2data);
5581
5582 /* If newline is part of a composition, continue from start of composition */
5583 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5584 && beg < IT_CHARPOS (*it))
5585 goto replaced;
5586
5587 /* If newline is replaced by a display property, find start of overlay
5588 or interval and continue search from that point. */
5589 pos = --IT_CHARPOS (it2);
5590 --IT_BYTEPOS (it2);
5591 it2.sp = 0;
5592 bidi_unshelve_cache (NULL);
5593 it2.string_from_display_prop_p = 0;
5594 it2.from_disp_prop_p = 0;
5595 if (handle_display_prop (&it2) == HANDLED_RETURN
5596 && !NILP (val = get_char_property_and_overlay
5597 (make_number (pos), Qdisplay, Qnil, &overlay))
5598 && (OVERLAYP (overlay)
5599 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5600 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5601 {
5602 RESTORE_IT (it, it, it2data);
5603 goto replaced;
5604 }
5605
5606 /* Newline is not replaced by anything -- so we are done. */
5607 RESTORE_IT (it, it, it2data);
5608 break;
5609
5610 replaced:
5611 if (beg < BEGV)
5612 beg = BEGV;
5613 IT_CHARPOS (*it) = beg;
5614 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5615 }
5616 }
5617
5618 it->continuation_lines_width = 0;
5619
5620 xassert (IT_CHARPOS (*it) >= BEGV);
5621 xassert (IT_CHARPOS (*it) == BEGV
5622 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5623 CHECK_IT (it);
5624 }
5625
5626
5627 /* Reseat iterator IT at the previous visible line start. Skip
5628 invisible text that is so either due to text properties or due to
5629 selective display. At the end, update IT's overlay information,
5630 face information etc. */
5631
5632 void
5633 reseat_at_previous_visible_line_start (struct it *it)
5634 {
5635 back_to_previous_visible_line_start (it);
5636 reseat (it, it->current.pos, 1);
5637 CHECK_IT (it);
5638 }
5639
5640
5641 /* Reseat iterator IT on the next visible line start in the current
5642 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5643 preceding the line start. Skip over invisible text that is so
5644 because of selective display. Compute faces, overlays etc at the
5645 new position. Note that this function does not skip over text that
5646 is invisible because of text properties. */
5647
5648 static void
5649 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5650 {
5651 int newline_found_p, skipped_p = 0;
5652
5653 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5654
5655 /* Skip over lines that are invisible because they are indented
5656 more than the value of IT->selective. */
5657 if (it->selective > 0)
5658 while (IT_CHARPOS (*it) < ZV
5659 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5660 it->selective))
5661 {
5662 xassert (IT_BYTEPOS (*it) == BEGV
5663 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5664 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5665 }
5666
5667 /* Position on the newline if that's what's requested. */
5668 if (on_newline_p && newline_found_p)
5669 {
5670 if (STRINGP (it->string))
5671 {
5672 if (IT_STRING_CHARPOS (*it) > 0)
5673 {
5674 if (!it->bidi_p)
5675 {
5676 --IT_STRING_CHARPOS (*it);
5677 --IT_STRING_BYTEPOS (*it);
5678 }
5679 else
5680 /* Setting this flag will cause
5681 bidi_move_to_visually_next not to advance, but
5682 instead deliver the current character (newline),
5683 which is what the ON_NEWLINE_P flag wants. */
5684 it->bidi_it.first_elt = 1;
5685 }
5686 }
5687 else if (IT_CHARPOS (*it) > BEGV)
5688 {
5689 if (!it->bidi_p)
5690 {
5691 --IT_CHARPOS (*it);
5692 --IT_BYTEPOS (*it);
5693 }
5694 /* With bidi iteration, the call to `reseat' will cause
5695 bidi_move_to_visually_next deliver the current character,
5696 the newline, instead of advancing. */
5697 reseat (it, it->current.pos, 0);
5698 }
5699 }
5700 else if (skipped_p)
5701 reseat (it, it->current.pos, 0);
5702
5703 CHECK_IT (it);
5704 }
5705
5706
5707 \f
5708 /***********************************************************************
5709 Changing an iterator's position
5710 ***********************************************************************/
5711
5712 /* Change IT's current position to POS in current_buffer. If FORCE_P
5713 is non-zero, always check for text properties at the new position.
5714 Otherwise, text properties are only looked up if POS >=
5715 IT->check_charpos of a property. */
5716
5717 static void
5718 reseat (struct it *it, struct text_pos pos, int force_p)
5719 {
5720 EMACS_INT original_pos = IT_CHARPOS (*it);
5721
5722 reseat_1 (it, pos, 0);
5723
5724 /* Determine where to check text properties. Avoid doing it
5725 where possible because text property lookup is very expensive. */
5726 if (force_p
5727 || CHARPOS (pos) > it->stop_charpos
5728 || CHARPOS (pos) < original_pos)
5729 {
5730 if (it->bidi_p)
5731 {
5732 /* For bidi iteration, we need to prime prev_stop and
5733 base_level_stop with our best estimations. */
5734 if (CHARPOS (pos) < it->prev_stop)
5735 {
5736 handle_stop_backwards (it, BEGV);
5737 if (CHARPOS (pos) < it->base_level_stop)
5738 it->base_level_stop = 0;
5739 }
5740 else if (CHARPOS (pos) > it->stop_charpos
5741 && it->stop_charpos >= BEGV)
5742 handle_stop_backwards (it, it->stop_charpos);
5743 else /* force_p */
5744 handle_stop (it);
5745 }
5746 else
5747 {
5748 handle_stop (it);
5749 it->prev_stop = it->base_level_stop = 0;
5750 }
5751
5752 }
5753
5754 CHECK_IT (it);
5755 }
5756
5757
5758 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5759 IT->stop_pos to POS, also. */
5760
5761 static void
5762 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5763 {
5764 /* Don't call this function when scanning a C string. */
5765 xassert (it->s == NULL);
5766
5767 /* POS must be a reasonable value. */
5768 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5769
5770 it->current.pos = it->position = pos;
5771 it->end_charpos = ZV;
5772 it->dpvec = NULL;
5773 it->current.dpvec_index = -1;
5774 it->current.overlay_string_index = -1;
5775 IT_STRING_CHARPOS (*it) = -1;
5776 IT_STRING_BYTEPOS (*it) = -1;
5777 it->string = Qnil;
5778 it->method = GET_FROM_BUFFER;
5779 it->object = it->w->buffer;
5780 it->area = TEXT_AREA;
5781 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5782 it->sp = 0;
5783 it->string_from_display_prop_p = 0;
5784 it->from_disp_prop_p = 0;
5785 it->face_before_selective_p = 0;
5786 if (it->bidi_p)
5787 {
5788 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5789 &it->bidi_it);
5790 bidi_unshelve_cache (NULL);
5791 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5792 it->bidi_it.string.s = NULL;
5793 it->bidi_it.string.lstring = Qnil;
5794 it->bidi_it.string.bufpos = 0;
5795 it->bidi_it.string.unibyte = 0;
5796 }
5797
5798 if (set_stop_p)
5799 {
5800 it->stop_charpos = CHARPOS (pos);
5801 it->base_level_stop = CHARPOS (pos);
5802 }
5803 }
5804
5805
5806 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5807 If S is non-null, it is a C string to iterate over. Otherwise,
5808 STRING gives a Lisp string to iterate over.
5809
5810 If PRECISION > 0, don't return more then PRECISION number of
5811 characters from the string.
5812
5813 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5814 characters have been returned. FIELD_WIDTH < 0 means an infinite
5815 field width.
5816
5817 MULTIBYTE = 0 means disable processing of multibyte characters,
5818 MULTIBYTE > 0 means enable it,
5819 MULTIBYTE < 0 means use IT->multibyte_p.
5820
5821 IT must be initialized via a prior call to init_iterator before
5822 calling this function. */
5823
5824 static void
5825 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5826 EMACS_INT charpos, EMACS_INT precision, int field_width,
5827 int multibyte)
5828 {
5829 /* No region in strings. */
5830 it->region_beg_charpos = it->region_end_charpos = -1;
5831
5832 /* No text property checks performed by default, but see below. */
5833 it->stop_charpos = -1;
5834
5835 /* Set iterator position and end position. */
5836 memset (&it->current, 0, sizeof it->current);
5837 it->current.overlay_string_index = -1;
5838 it->current.dpvec_index = -1;
5839 xassert (charpos >= 0);
5840
5841 /* If STRING is specified, use its multibyteness, otherwise use the
5842 setting of MULTIBYTE, if specified. */
5843 if (multibyte >= 0)
5844 it->multibyte_p = multibyte > 0;
5845
5846 /* Bidirectional reordering of strings is controlled by the default
5847 value of bidi-display-reordering. */
5848 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
5849
5850 if (s == NULL)
5851 {
5852 xassert (STRINGP (string));
5853 it->string = string;
5854 it->s = NULL;
5855 it->end_charpos = it->string_nchars = SCHARS (string);
5856 it->method = GET_FROM_STRING;
5857 it->current.string_pos = string_pos (charpos, string);
5858
5859 if (it->bidi_p)
5860 {
5861 it->bidi_it.string.lstring = string;
5862 it->bidi_it.string.s = NULL;
5863 it->bidi_it.string.schars = it->end_charpos;
5864 it->bidi_it.string.bufpos = 0;
5865 it->bidi_it.string.from_disp_str = 0;
5866 it->bidi_it.string.unibyte = !it->multibyte_p;
5867 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5868 FRAME_WINDOW_P (it->f), &it->bidi_it);
5869 }
5870 }
5871 else
5872 {
5873 it->s = (const unsigned char *) s;
5874 it->string = Qnil;
5875
5876 /* Note that we use IT->current.pos, not it->current.string_pos,
5877 for displaying C strings. */
5878 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5879 if (it->multibyte_p)
5880 {
5881 it->current.pos = c_string_pos (charpos, s, 1);
5882 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5883 }
5884 else
5885 {
5886 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5887 it->end_charpos = it->string_nchars = strlen (s);
5888 }
5889
5890 if (it->bidi_p)
5891 {
5892 it->bidi_it.string.lstring = Qnil;
5893 it->bidi_it.string.s = (const unsigned char *) s;
5894 it->bidi_it.string.schars = it->end_charpos;
5895 it->bidi_it.string.bufpos = 0;
5896 it->bidi_it.string.from_disp_str = 0;
5897 it->bidi_it.string.unibyte = !it->multibyte_p;
5898 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5899 &it->bidi_it);
5900 }
5901 it->method = GET_FROM_C_STRING;
5902 }
5903
5904 /* PRECISION > 0 means don't return more than PRECISION characters
5905 from the string. */
5906 if (precision > 0 && it->end_charpos - charpos > precision)
5907 {
5908 it->end_charpos = it->string_nchars = charpos + precision;
5909 if (it->bidi_p)
5910 it->bidi_it.string.schars = it->end_charpos;
5911 }
5912
5913 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5914 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5915 FIELD_WIDTH < 0 means infinite field width. This is useful for
5916 padding with `-' at the end of a mode line. */
5917 if (field_width < 0)
5918 field_width = INFINITY;
5919 /* Implementation note: We deliberately don't enlarge
5920 it->bidi_it.string.schars here to fit it->end_charpos, because
5921 the bidi iterator cannot produce characters out of thin air. */
5922 if (field_width > it->end_charpos - charpos)
5923 it->end_charpos = charpos + field_width;
5924
5925 /* Use the standard display table for displaying strings. */
5926 if (DISP_TABLE_P (Vstandard_display_table))
5927 it->dp = XCHAR_TABLE (Vstandard_display_table);
5928
5929 it->stop_charpos = charpos;
5930 it->prev_stop = charpos;
5931 it->base_level_stop = 0;
5932 if (it->bidi_p)
5933 {
5934 it->bidi_it.first_elt = 1;
5935 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5936 it->bidi_it.disp_pos = -1;
5937 }
5938 if (s == NULL && it->multibyte_p)
5939 {
5940 EMACS_INT endpos = SCHARS (it->string);
5941 if (endpos > it->end_charpos)
5942 endpos = it->end_charpos;
5943 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5944 it->string);
5945 }
5946 CHECK_IT (it);
5947 }
5948
5949
5950 \f
5951 /***********************************************************************
5952 Iteration
5953 ***********************************************************************/
5954
5955 /* Map enum it_method value to corresponding next_element_from_* function. */
5956
5957 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5958 {
5959 next_element_from_buffer,
5960 next_element_from_display_vector,
5961 next_element_from_string,
5962 next_element_from_c_string,
5963 next_element_from_image,
5964 next_element_from_stretch
5965 };
5966
5967 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5968
5969
5970 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5971 (possibly with the following characters). */
5972
5973 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5974 ((IT)->cmp_it.id >= 0 \
5975 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5976 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5977 END_CHARPOS, (IT)->w, \
5978 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5979 (IT)->string)))
5980
5981
5982 /* Lookup the char-table Vglyphless_char_display for character C (-1
5983 if we want information for no-font case), and return the display
5984 method symbol. By side-effect, update it->what and
5985 it->glyphless_method. This function is called from
5986 get_next_display_element for each character element, and from
5987 x_produce_glyphs when no suitable font was found. */
5988
5989 Lisp_Object
5990 lookup_glyphless_char_display (int c, struct it *it)
5991 {
5992 Lisp_Object glyphless_method = Qnil;
5993
5994 if (CHAR_TABLE_P (Vglyphless_char_display)
5995 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5996 {
5997 if (c >= 0)
5998 {
5999 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6000 if (CONSP (glyphless_method))
6001 glyphless_method = FRAME_WINDOW_P (it->f)
6002 ? XCAR (glyphless_method)
6003 : XCDR (glyphless_method);
6004 }
6005 else
6006 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6007 }
6008
6009 retry:
6010 if (NILP (glyphless_method))
6011 {
6012 if (c >= 0)
6013 /* The default is to display the character by a proper font. */
6014 return Qnil;
6015 /* The default for the no-font case is to display an empty box. */
6016 glyphless_method = Qempty_box;
6017 }
6018 if (EQ (glyphless_method, Qzero_width))
6019 {
6020 if (c >= 0)
6021 return glyphless_method;
6022 /* This method can't be used for the no-font case. */
6023 glyphless_method = Qempty_box;
6024 }
6025 if (EQ (glyphless_method, Qthin_space))
6026 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6027 else if (EQ (glyphless_method, Qempty_box))
6028 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6029 else if (EQ (glyphless_method, Qhex_code))
6030 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6031 else if (STRINGP (glyphless_method))
6032 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6033 else
6034 {
6035 /* Invalid value. We use the default method. */
6036 glyphless_method = Qnil;
6037 goto retry;
6038 }
6039 it->what = IT_GLYPHLESS;
6040 return glyphless_method;
6041 }
6042
6043 /* Load IT's display element fields with information about the next
6044 display element from the current position of IT. Value is zero if
6045 end of buffer (or C string) is reached. */
6046
6047 static struct frame *last_escape_glyph_frame = NULL;
6048 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6049 static int last_escape_glyph_merged_face_id = 0;
6050
6051 struct frame *last_glyphless_glyph_frame = NULL;
6052 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6053 int last_glyphless_glyph_merged_face_id = 0;
6054
6055 static int
6056 get_next_display_element (struct it *it)
6057 {
6058 /* Non-zero means that we found a display element. Zero means that
6059 we hit the end of what we iterate over. Performance note: the
6060 function pointer `method' used here turns out to be faster than
6061 using a sequence of if-statements. */
6062 int success_p;
6063
6064 get_next:
6065 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6066
6067 if (it->what == IT_CHARACTER)
6068 {
6069 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6070 and only if (a) the resolved directionality of that character
6071 is R..." */
6072 /* FIXME: Do we need an exception for characters from display
6073 tables? */
6074 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6075 it->c = bidi_mirror_char (it->c);
6076 /* Map via display table or translate control characters.
6077 IT->c, IT->len etc. have been set to the next character by
6078 the function call above. If we have a display table, and it
6079 contains an entry for IT->c, translate it. Don't do this if
6080 IT->c itself comes from a display table, otherwise we could
6081 end up in an infinite recursion. (An alternative could be to
6082 count the recursion depth of this function and signal an
6083 error when a certain maximum depth is reached.) Is it worth
6084 it? */
6085 if (success_p && it->dpvec == NULL)
6086 {
6087 Lisp_Object dv;
6088 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6089 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6090 nbsp_or_shy = char_is_other;
6091 int c = it->c; /* This is the character to display. */
6092
6093 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6094 {
6095 xassert (SINGLE_BYTE_CHAR_P (c));
6096 if (unibyte_display_via_language_environment)
6097 {
6098 c = DECODE_CHAR (unibyte, c);
6099 if (c < 0)
6100 c = BYTE8_TO_CHAR (it->c);
6101 }
6102 else
6103 c = BYTE8_TO_CHAR (it->c);
6104 }
6105
6106 if (it->dp
6107 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6108 VECTORP (dv)))
6109 {
6110 struct Lisp_Vector *v = XVECTOR (dv);
6111
6112 /* Return the first character from the display table
6113 entry, if not empty. If empty, don't display the
6114 current character. */
6115 if (v->header.size)
6116 {
6117 it->dpvec_char_len = it->len;
6118 it->dpvec = v->contents;
6119 it->dpend = v->contents + v->header.size;
6120 it->current.dpvec_index = 0;
6121 it->dpvec_face_id = -1;
6122 it->saved_face_id = it->face_id;
6123 it->method = GET_FROM_DISPLAY_VECTOR;
6124 it->ellipsis_p = 0;
6125 }
6126 else
6127 {
6128 set_iterator_to_next (it, 0);
6129 }
6130 goto get_next;
6131 }
6132
6133 if (! NILP (lookup_glyphless_char_display (c, it)))
6134 {
6135 if (it->what == IT_GLYPHLESS)
6136 goto done;
6137 /* Don't display this character. */
6138 set_iterator_to_next (it, 0);
6139 goto get_next;
6140 }
6141
6142 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6143 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6144 : c == 0xAD ? char_is_soft_hyphen
6145 : char_is_other);
6146
6147 /* Translate control characters into `\003' or `^C' form.
6148 Control characters coming from a display table entry are
6149 currently not translated because we use IT->dpvec to hold
6150 the translation. This could easily be changed but I
6151 don't believe that it is worth doing.
6152
6153 NBSP and SOFT-HYPEN are property translated too.
6154
6155 Non-printable characters and raw-byte characters are also
6156 translated to octal form. */
6157 if (((c < ' ' || c == 127) /* ASCII control chars */
6158 ? (it->area != TEXT_AREA
6159 /* In mode line, treat \n, \t like other crl chars. */
6160 || (c != '\t'
6161 && it->glyph_row
6162 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6163 || (c != '\n' && c != '\t'))
6164 : (nbsp_or_shy
6165 || CHAR_BYTE8_P (c)
6166 || ! CHAR_PRINTABLE_P (c))))
6167 {
6168 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6169 or a non-printable character which must be displayed
6170 either as '\003' or as `^C' where the '\\' and '^'
6171 can be defined in the display table. Fill
6172 IT->ctl_chars with glyphs for what we have to
6173 display. Then, set IT->dpvec to these glyphs. */
6174 Lisp_Object gc;
6175 int ctl_len;
6176 int face_id;
6177 EMACS_INT lface_id = 0;
6178 int escape_glyph;
6179
6180 /* Handle control characters with ^. */
6181
6182 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6183 {
6184 int g;
6185
6186 g = '^'; /* default glyph for Control */
6187 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6188 if (it->dp
6189 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6190 && GLYPH_CODE_CHAR_VALID_P (gc))
6191 {
6192 g = GLYPH_CODE_CHAR (gc);
6193 lface_id = GLYPH_CODE_FACE (gc);
6194 }
6195 if (lface_id)
6196 {
6197 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6198 }
6199 else if (it->f == last_escape_glyph_frame
6200 && it->face_id == last_escape_glyph_face_id)
6201 {
6202 face_id = last_escape_glyph_merged_face_id;
6203 }
6204 else
6205 {
6206 /* Merge the escape-glyph face into the current face. */
6207 face_id = merge_faces (it->f, Qescape_glyph, 0,
6208 it->face_id);
6209 last_escape_glyph_frame = it->f;
6210 last_escape_glyph_face_id = it->face_id;
6211 last_escape_glyph_merged_face_id = face_id;
6212 }
6213
6214 XSETINT (it->ctl_chars[0], g);
6215 XSETINT (it->ctl_chars[1], c ^ 0100);
6216 ctl_len = 2;
6217 goto display_control;
6218 }
6219
6220 /* Handle non-break space in the mode where it only gets
6221 highlighting. */
6222
6223 if (EQ (Vnobreak_char_display, Qt)
6224 && nbsp_or_shy == char_is_nbsp)
6225 {
6226 /* Merge the no-break-space face into the current face. */
6227 face_id = merge_faces (it->f, Qnobreak_space, 0,
6228 it->face_id);
6229
6230 c = ' ';
6231 XSETINT (it->ctl_chars[0], ' ');
6232 ctl_len = 1;
6233 goto display_control;
6234 }
6235
6236 /* Handle sequences that start with the "escape glyph". */
6237
6238 /* the default escape glyph is \. */
6239 escape_glyph = '\\';
6240
6241 if (it->dp
6242 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6243 && GLYPH_CODE_CHAR_VALID_P (gc))
6244 {
6245 escape_glyph = GLYPH_CODE_CHAR (gc);
6246 lface_id = GLYPH_CODE_FACE (gc);
6247 }
6248 if (lface_id)
6249 {
6250 /* The display table specified a face.
6251 Merge it into face_id and also into escape_glyph. */
6252 face_id = merge_faces (it->f, Qt, lface_id,
6253 it->face_id);
6254 }
6255 else if (it->f == last_escape_glyph_frame
6256 && it->face_id == last_escape_glyph_face_id)
6257 {
6258 face_id = last_escape_glyph_merged_face_id;
6259 }
6260 else
6261 {
6262 /* Merge the escape-glyph face into the current face. */
6263 face_id = merge_faces (it->f, Qescape_glyph, 0,
6264 it->face_id);
6265 last_escape_glyph_frame = it->f;
6266 last_escape_glyph_face_id = it->face_id;
6267 last_escape_glyph_merged_face_id = face_id;
6268 }
6269
6270 /* Handle soft hyphens in the mode where they only get
6271 highlighting. */
6272
6273 if (EQ (Vnobreak_char_display, Qt)
6274 && nbsp_or_shy == char_is_soft_hyphen)
6275 {
6276 XSETINT (it->ctl_chars[0], '-');
6277 ctl_len = 1;
6278 goto display_control;
6279 }
6280
6281 /* Handle non-break space and soft hyphen
6282 with the escape glyph. */
6283
6284 if (nbsp_or_shy)
6285 {
6286 XSETINT (it->ctl_chars[0], escape_glyph);
6287 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6288 XSETINT (it->ctl_chars[1], c);
6289 ctl_len = 2;
6290 goto display_control;
6291 }
6292
6293 {
6294 char str[10];
6295 int len, i;
6296
6297 if (CHAR_BYTE8_P (c))
6298 /* Display \200 instead of \17777600. */
6299 c = CHAR_TO_BYTE8 (c);
6300 len = sprintf (str, "%03o", c);
6301
6302 XSETINT (it->ctl_chars[0], escape_glyph);
6303 for (i = 0; i < len; i++)
6304 XSETINT (it->ctl_chars[i + 1], str[i]);
6305 ctl_len = len + 1;
6306 }
6307
6308 display_control:
6309 /* Set up IT->dpvec and return first character from it. */
6310 it->dpvec_char_len = it->len;
6311 it->dpvec = it->ctl_chars;
6312 it->dpend = it->dpvec + ctl_len;
6313 it->current.dpvec_index = 0;
6314 it->dpvec_face_id = face_id;
6315 it->saved_face_id = it->face_id;
6316 it->method = GET_FROM_DISPLAY_VECTOR;
6317 it->ellipsis_p = 0;
6318 goto get_next;
6319 }
6320 it->char_to_display = c;
6321 }
6322 else if (success_p)
6323 {
6324 it->char_to_display = it->c;
6325 }
6326 }
6327
6328 /* Adjust face id for a multibyte character. There are no multibyte
6329 character in unibyte text. */
6330 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6331 && it->multibyte_p
6332 && success_p
6333 && FRAME_WINDOW_P (it->f))
6334 {
6335 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6336
6337 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6338 {
6339 /* Automatic composition with glyph-string. */
6340 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6341
6342 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6343 }
6344 else
6345 {
6346 EMACS_INT pos = (it->s ? -1
6347 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6348 : IT_CHARPOS (*it));
6349 int c;
6350
6351 if (it->what == IT_CHARACTER)
6352 c = it->char_to_display;
6353 else
6354 {
6355 struct composition *cmp = composition_table[it->cmp_it.id];
6356 int i;
6357
6358 c = ' ';
6359 for (i = 0; i < cmp->glyph_len; i++)
6360 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6361 break;
6362 }
6363 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6364 }
6365 }
6366
6367 done:
6368 /* Is this character the last one of a run of characters with
6369 box? If yes, set IT->end_of_box_run_p to 1. */
6370 if (it->face_box_p
6371 && it->s == NULL)
6372 {
6373 if (it->method == GET_FROM_STRING && it->sp)
6374 {
6375 int face_id = underlying_face_id (it);
6376 struct face *face = FACE_FROM_ID (it->f, face_id);
6377
6378 if (face)
6379 {
6380 if (face->box == FACE_NO_BOX)
6381 {
6382 /* If the box comes from face properties in a
6383 display string, check faces in that string. */
6384 int string_face_id = face_after_it_pos (it);
6385 it->end_of_box_run_p
6386 = (FACE_FROM_ID (it->f, string_face_id)->box
6387 == FACE_NO_BOX);
6388 }
6389 /* Otherwise, the box comes from the underlying face.
6390 If this is the last string character displayed, check
6391 the next buffer location. */
6392 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6393 && (it->current.overlay_string_index
6394 == it->n_overlay_strings - 1))
6395 {
6396 EMACS_INT ignore;
6397 int next_face_id;
6398 struct text_pos pos = it->current.pos;
6399 INC_TEXT_POS (pos, it->multibyte_p);
6400
6401 next_face_id = face_at_buffer_position
6402 (it->w, CHARPOS (pos), it->region_beg_charpos,
6403 it->region_end_charpos, &ignore,
6404 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6405 -1);
6406 it->end_of_box_run_p
6407 = (FACE_FROM_ID (it->f, next_face_id)->box
6408 == FACE_NO_BOX);
6409 }
6410 }
6411 }
6412 else
6413 {
6414 int face_id = face_after_it_pos (it);
6415 it->end_of_box_run_p
6416 = (face_id != it->face_id
6417 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6418 }
6419 }
6420
6421 /* Value is 0 if end of buffer or string reached. */
6422 return success_p;
6423 }
6424
6425
6426 /* Move IT to the next display element.
6427
6428 RESEAT_P non-zero means if called on a newline in buffer text,
6429 skip to the next visible line start.
6430
6431 Functions get_next_display_element and set_iterator_to_next are
6432 separate because I find this arrangement easier to handle than a
6433 get_next_display_element function that also increments IT's
6434 position. The way it is we can first look at an iterator's current
6435 display element, decide whether it fits on a line, and if it does,
6436 increment the iterator position. The other way around we probably
6437 would either need a flag indicating whether the iterator has to be
6438 incremented the next time, or we would have to implement a
6439 decrement position function which would not be easy to write. */
6440
6441 void
6442 set_iterator_to_next (struct it *it, int reseat_p)
6443 {
6444 /* Reset flags indicating start and end of a sequence of characters
6445 with box. Reset them at the start of this function because
6446 moving the iterator to a new position might set them. */
6447 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6448
6449 switch (it->method)
6450 {
6451 case GET_FROM_BUFFER:
6452 /* The current display element of IT is a character from
6453 current_buffer. Advance in the buffer, and maybe skip over
6454 invisible lines that are so because of selective display. */
6455 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6456 reseat_at_next_visible_line_start (it, 0);
6457 else if (it->cmp_it.id >= 0)
6458 {
6459 /* We are currently getting glyphs from a composition. */
6460 int i;
6461
6462 if (! it->bidi_p)
6463 {
6464 IT_CHARPOS (*it) += it->cmp_it.nchars;
6465 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6466 if (it->cmp_it.to < it->cmp_it.nglyphs)
6467 {
6468 it->cmp_it.from = it->cmp_it.to;
6469 }
6470 else
6471 {
6472 it->cmp_it.id = -1;
6473 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6474 IT_BYTEPOS (*it),
6475 it->end_charpos, Qnil);
6476 }
6477 }
6478 else if (! it->cmp_it.reversed_p)
6479 {
6480 /* Composition created while scanning forward. */
6481 /* Update IT's char/byte positions to point to the first
6482 character of the next grapheme cluster, or to the
6483 character visually after the current composition. */
6484 for (i = 0; i < it->cmp_it.nchars; i++)
6485 bidi_move_to_visually_next (&it->bidi_it);
6486 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6487 IT_CHARPOS (*it) = it->bidi_it.charpos;
6488
6489 if (it->cmp_it.to < it->cmp_it.nglyphs)
6490 {
6491 /* Proceed to the next grapheme cluster. */
6492 it->cmp_it.from = it->cmp_it.to;
6493 }
6494 else
6495 {
6496 /* No more grapheme clusters in this composition.
6497 Find the next stop position. */
6498 EMACS_INT stop = it->end_charpos;
6499 if (it->bidi_it.scan_dir < 0)
6500 /* Now we are scanning backward and don't know
6501 where to stop. */
6502 stop = -1;
6503 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6504 IT_BYTEPOS (*it), stop, Qnil);
6505 }
6506 }
6507 else
6508 {
6509 /* Composition created while scanning backward. */
6510 /* Update IT's char/byte positions to point to the last
6511 character of the previous grapheme cluster, or the
6512 character visually after the current composition. */
6513 for (i = 0; i < it->cmp_it.nchars; i++)
6514 bidi_move_to_visually_next (&it->bidi_it);
6515 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6516 IT_CHARPOS (*it) = it->bidi_it.charpos;
6517 if (it->cmp_it.from > 0)
6518 {
6519 /* Proceed to the previous grapheme cluster. */
6520 it->cmp_it.to = it->cmp_it.from;
6521 }
6522 else
6523 {
6524 /* No more grapheme clusters in this composition.
6525 Find the next stop position. */
6526 EMACS_INT stop = it->end_charpos;
6527 if (it->bidi_it.scan_dir < 0)
6528 /* Now we are scanning backward and don't know
6529 where to stop. */
6530 stop = -1;
6531 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6532 IT_BYTEPOS (*it), stop, Qnil);
6533 }
6534 }
6535 }
6536 else
6537 {
6538 xassert (it->len != 0);
6539
6540 if (!it->bidi_p)
6541 {
6542 IT_BYTEPOS (*it) += it->len;
6543 IT_CHARPOS (*it) += 1;
6544 }
6545 else
6546 {
6547 int prev_scan_dir = it->bidi_it.scan_dir;
6548 /* If this is a new paragraph, determine its base
6549 direction (a.k.a. its base embedding level). */
6550 if (it->bidi_it.new_paragraph)
6551 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6552 bidi_move_to_visually_next (&it->bidi_it);
6553 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6554 IT_CHARPOS (*it) = it->bidi_it.charpos;
6555 if (prev_scan_dir != it->bidi_it.scan_dir)
6556 {
6557 /* As the scan direction was changed, we must
6558 re-compute the stop position for composition. */
6559 EMACS_INT stop = it->end_charpos;
6560 if (it->bidi_it.scan_dir < 0)
6561 stop = -1;
6562 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6563 IT_BYTEPOS (*it), stop, Qnil);
6564 }
6565 }
6566 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6567 }
6568 break;
6569
6570 case GET_FROM_C_STRING:
6571 /* Current display element of IT is from a C string. */
6572 if (!it->bidi_p
6573 /* If the string position is beyond string's end, it means
6574 next_element_from_c_string is padding the string with
6575 blanks, in which case we bypass the bidi iterator,
6576 because it cannot deal with such virtual characters. */
6577 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6578 {
6579 IT_BYTEPOS (*it) += it->len;
6580 IT_CHARPOS (*it) += 1;
6581 }
6582 else
6583 {
6584 bidi_move_to_visually_next (&it->bidi_it);
6585 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6586 IT_CHARPOS (*it) = it->bidi_it.charpos;
6587 }
6588 break;
6589
6590 case GET_FROM_DISPLAY_VECTOR:
6591 /* Current display element of IT is from a display table entry.
6592 Advance in the display table definition. Reset it to null if
6593 end reached, and continue with characters from buffers/
6594 strings. */
6595 ++it->current.dpvec_index;
6596
6597 /* Restore face of the iterator to what they were before the
6598 display vector entry (these entries may contain faces). */
6599 it->face_id = it->saved_face_id;
6600
6601 if (it->dpvec + it->current.dpvec_index == it->dpend)
6602 {
6603 int recheck_faces = it->ellipsis_p;
6604
6605 if (it->s)
6606 it->method = GET_FROM_C_STRING;
6607 else if (STRINGP (it->string))
6608 it->method = GET_FROM_STRING;
6609 else
6610 {
6611 it->method = GET_FROM_BUFFER;
6612 it->object = it->w->buffer;
6613 }
6614
6615 it->dpvec = NULL;
6616 it->current.dpvec_index = -1;
6617
6618 /* Skip over characters which were displayed via IT->dpvec. */
6619 if (it->dpvec_char_len < 0)
6620 reseat_at_next_visible_line_start (it, 1);
6621 else if (it->dpvec_char_len > 0)
6622 {
6623 if (it->method == GET_FROM_STRING
6624 && it->n_overlay_strings > 0)
6625 it->ignore_overlay_strings_at_pos_p = 1;
6626 it->len = it->dpvec_char_len;
6627 set_iterator_to_next (it, reseat_p);
6628 }
6629
6630 /* Maybe recheck faces after display vector */
6631 if (recheck_faces)
6632 it->stop_charpos = IT_CHARPOS (*it);
6633 }
6634 break;
6635
6636 case GET_FROM_STRING:
6637 /* Current display element is a character from a Lisp string. */
6638 xassert (it->s == NULL && STRINGP (it->string));
6639 if (it->cmp_it.id >= 0)
6640 {
6641 int i;
6642
6643 if (! it->bidi_p)
6644 {
6645 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6646 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6647 if (it->cmp_it.to < it->cmp_it.nglyphs)
6648 it->cmp_it.from = it->cmp_it.to;
6649 else
6650 {
6651 it->cmp_it.id = -1;
6652 composition_compute_stop_pos (&it->cmp_it,
6653 IT_STRING_CHARPOS (*it),
6654 IT_STRING_BYTEPOS (*it),
6655 it->end_charpos, it->string);
6656 }
6657 }
6658 else if (! it->cmp_it.reversed_p)
6659 {
6660 for (i = 0; i < it->cmp_it.nchars; i++)
6661 bidi_move_to_visually_next (&it->bidi_it);
6662 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6663 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6664
6665 if (it->cmp_it.to < it->cmp_it.nglyphs)
6666 it->cmp_it.from = it->cmp_it.to;
6667 else
6668 {
6669 EMACS_INT stop = it->end_charpos;
6670 if (it->bidi_it.scan_dir < 0)
6671 stop = -1;
6672 composition_compute_stop_pos (&it->cmp_it,
6673 IT_STRING_CHARPOS (*it),
6674 IT_STRING_BYTEPOS (*it), stop,
6675 it->string);
6676 }
6677 }
6678 else
6679 {
6680 for (i = 0; i < it->cmp_it.nchars; i++)
6681 bidi_move_to_visually_next (&it->bidi_it);
6682 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6683 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6684 if (it->cmp_it.from > 0)
6685 it->cmp_it.to = it->cmp_it.from;
6686 else
6687 {
6688 EMACS_INT stop = it->end_charpos;
6689 if (it->bidi_it.scan_dir < 0)
6690 stop = -1;
6691 composition_compute_stop_pos (&it->cmp_it,
6692 IT_STRING_CHARPOS (*it),
6693 IT_STRING_BYTEPOS (*it), stop,
6694 it->string);
6695 }
6696 }
6697 }
6698 else
6699 {
6700 if (!it->bidi_p
6701 /* If the string position is beyond string's end, it
6702 means next_element_from_string is padding the string
6703 with blanks, in which case we bypass the bidi
6704 iterator, because it cannot deal with such virtual
6705 characters. */
6706 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6707 {
6708 IT_STRING_BYTEPOS (*it) += it->len;
6709 IT_STRING_CHARPOS (*it) += 1;
6710 }
6711 else
6712 {
6713 int prev_scan_dir = it->bidi_it.scan_dir;
6714
6715 bidi_move_to_visually_next (&it->bidi_it);
6716 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6717 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6718 if (prev_scan_dir != it->bidi_it.scan_dir)
6719 {
6720 EMACS_INT stop = it->end_charpos;
6721
6722 if (it->bidi_it.scan_dir < 0)
6723 stop = -1;
6724 composition_compute_stop_pos (&it->cmp_it,
6725 IT_STRING_CHARPOS (*it),
6726 IT_STRING_BYTEPOS (*it), stop,
6727 it->string);
6728 }
6729 }
6730 }
6731
6732 consider_string_end:
6733
6734 if (it->current.overlay_string_index >= 0)
6735 {
6736 /* IT->string is an overlay string. Advance to the
6737 next, if there is one. */
6738 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6739 {
6740 it->ellipsis_p = 0;
6741 next_overlay_string (it);
6742 if (it->ellipsis_p)
6743 setup_for_ellipsis (it, 0);
6744 }
6745 }
6746 else
6747 {
6748 /* IT->string is not an overlay string. If we reached
6749 its end, and there is something on IT->stack, proceed
6750 with what is on the stack. This can be either another
6751 string, this time an overlay string, or a buffer. */
6752 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6753 && it->sp > 0)
6754 {
6755 pop_it (it);
6756 if (it->method == GET_FROM_STRING)
6757 goto consider_string_end;
6758 }
6759 }
6760 break;
6761
6762 case GET_FROM_IMAGE:
6763 case GET_FROM_STRETCH:
6764 /* The position etc with which we have to proceed are on
6765 the stack. The position may be at the end of a string,
6766 if the `display' property takes up the whole string. */
6767 xassert (it->sp > 0);
6768 pop_it (it);
6769 if (it->method == GET_FROM_STRING)
6770 goto consider_string_end;
6771 break;
6772
6773 default:
6774 /* There are no other methods defined, so this should be a bug. */
6775 abort ();
6776 }
6777
6778 xassert (it->method != GET_FROM_STRING
6779 || (STRINGP (it->string)
6780 && IT_STRING_CHARPOS (*it) >= 0));
6781 }
6782
6783 /* Load IT's display element fields with information about the next
6784 display element which comes from a display table entry or from the
6785 result of translating a control character to one of the forms `^C'
6786 or `\003'.
6787
6788 IT->dpvec holds the glyphs to return as characters.
6789 IT->saved_face_id holds the face id before the display vector--it
6790 is restored into IT->face_id in set_iterator_to_next. */
6791
6792 static int
6793 next_element_from_display_vector (struct it *it)
6794 {
6795 Lisp_Object gc;
6796
6797 /* Precondition. */
6798 xassert (it->dpvec && it->current.dpvec_index >= 0);
6799
6800 it->face_id = it->saved_face_id;
6801
6802 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6803 That seemed totally bogus - so I changed it... */
6804 gc = it->dpvec[it->current.dpvec_index];
6805
6806 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6807 {
6808 it->c = GLYPH_CODE_CHAR (gc);
6809 it->len = CHAR_BYTES (it->c);
6810
6811 /* The entry may contain a face id to use. Such a face id is
6812 the id of a Lisp face, not a realized face. A face id of
6813 zero means no face is specified. */
6814 if (it->dpvec_face_id >= 0)
6815 it->face_id = it->dpvec_face_id;
6816 else
6817 {
6818 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6819 if (lface_id > 0)
6820 it->face_id = merge_faces (it->f, Qt, lface_id,
6821 it->saved_face_id);
6822 }
6823 }
6824 else
6825 /* Display table entry is invalid. Return a space. */
6826 it->c = ' ', it->len = 1;
6827
6828 /* Don't change position and object of the iterator here. They are
6829 still the values of the character that had this display table
6830 entry or was translated, and that's what we want. */
6831 it->what = IT_CHARACTER;
6832 return 1;
6833 }
6834
6835 /* Get the first element of string/buffer in the visual order, after
6836 being reseated to a new position in a string or a buffer. */
6837 static void
6838 get_visually_first_element (struct it *it)
6839 {
6840 int string_p = STRINGP (it->string) || it->s;
6841 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
6842 EMACS_INT bob = (string_p ? 0 : BEGV);
6843
6844 if (STRINGP (it->string))
6845 {
6846 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
6847 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
6848 }
6849 else
6850 {
6851 it->bidi_it.charpos = IT_CHARPOS (*it);
6852 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6853 }
6854
6855 if (it->bidi_it.charpos == eob)
6856 {
6857 /* Nothing to do, but reset the FIRST_ELT flag, like
6858 bidi_paragraph_init does, because we are not going to
6859 call it. */
6860 it->bidi_it.first_elt = 0;
6861 }
6862 else if (it->bidi_it.charpos == bob
6863 || (!string_p
6864 /* FIXME: Should support all Unicode line separators. */
6865 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6866 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
6867 {
6868 /* If we are at the beginning of a line/string, we can produce
6869 the next element right away. */
6870 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6871 bidi_move_to_visually_next (&it->bidi_it);
6872 }
6873 else
6874 {
6875 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
6876
6877 /* We need to prime the bidi iterator starting at the line's or
6878 string's beginning, before we will be able to produce the
6879 next element. */
6880 if (string_p)
6881 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
6882 else
6883 {
6884 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
6885 -1);
6886 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
6887 }
6888 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6889 do
6890 {
6891 /* Now return to buffer/string position where we were asked
6892 to get the next display element, and produce that. */
6893 bidi_move_to_visually_next (&it->bidi_it);
6894 }
6895 while (it->bidi_it.bytepos != orig_bytepos
6896 && it->bidi_it.charpos < eob);
6897 }
6898
6899 /* Adjust IT's position information to where we ended up. */
6900 if (STRINGP (it->string))
6901 {
6902 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6903 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6904 }
6905 else
6906 {
6907 IT_CHARPOS (*it) = it->bidi_it.charpos;
6908 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6909 }
6910
6911 if (STRINGP (it->string) || !it->s)
6912 {
6913 EMACS_INT stop, charpos, bytepos;
6914
6915 if (STRINGP (it->string))
6916 {
6917 xassert (!it->s);
6918 stop = SCHARS (it->string);
6919 if (stop > it->end_charpos)
6920 stop = it->end_charpos;
6921 charpos = IT_STRING_CHARPOS (*it);
6922 bytepos = IT_STRING_BYTEPOS (*it);
6923 }
6924 else
6925 {
6926 stop = it->end_charpos;
6927 charpos = IT_CHARPOS (*it);
6928 bytepos = IT_BYTEPOS (*it);
6929 }
6930 if (it->bidi_it.scan_dir < 0)
6931 stop = -1;
6932 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
6933 it->string);
6934 }
6935 }
6936
6937 /* Load IT with the next display element from Lisp string IT->string.
6938 IT->current.string_pos is the current position within the string.
6939 If IT->current.overlay_string_index >= 0, the Lisp string is an
6940 overlay string. */
6941
6942 static int
6943 next_element_from_string (struct it *it)
6944 {
6945 struct text_pos position;
6946
6947 xassert (STRINGP (it->string));
6948 xassert (!it->bidi_p || it->string == it->bidi_it.string.lstring);
6949 xassert (IT_STRING_CHARPOS (*it) >= 0);
6950 position = it->current.string_pos;
6951
6952 /* With bidi reordering, the character to display might not be the
6953 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
6954 that we were reseat()ed to a new string, whose paragraph
6955 direction is not known. */
6956 if (it->bidi_p && it->bidi_it.first_elt)
6957 {
6958 get_visually_first_element (it);
6959 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
6960 }
6961
6962 /* Time to check for invisible text? */
6963 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
6964 {
6965 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
6966 {
6967 if (!(!it->bidi_p
6968 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6969 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
6970 {
6971 /* With bidi non-linear iteration, we could find
6972 ourselves far beyond the last computed stop_charpos,
6973 with several other stop positions in between that we
6974 missed. Scan them all now, in buffer's logical
6975 order, until we find and handle the last stop_charpos
6976 that precedes our current position. */
6977 handle_stop_backwards (it, it->stop_charpos);
6978 return GET_NEXT_DISPLAY_ELEMENT (it);
6979 }
6980 else
6981 {
6982 if (it->bidi_p)
6983 {
6984 /* Take note of the stop position we just moved
6985 across, for when we will move back across it. */
6986 it->prev_stop = it->stop_charpos;
6987 /* If we are at base paragraph embedding level, take
6988 note of the last stop position seen at this
6989 level. */
6990 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6991 it->base_level_stop = it->stop_charpos;
6992 }
6993 handle_stop (it);
6994
6995 /* Since a handler may have changed IT->method, we must
6996 recurse here. */
6997 return GET_NEXT_DISPLAY_ELEMENT (it);
6998 }
6999 }
7000 else if (it->bidi_p
7001 /* If we are before prev_stop, we may have overstepped
7002 on our way backwards a stop_pos, and if so, we need
7003 to handle that stop_pos. */
7004 && IT_STRING_CHARPOS (*it) < it->prev_stop
7005 /* We can sometimes back up for reasons that have nothing
7006 to do with bidi reordering. E.g., compositions. The
7007 code below is only needed when we are above the base
7008 embedding level, so test for that explicitly. */
7009 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7010 {
7011 /* If we lost track of base_level_stop, we have no better place
7012 for handle_stop_backwards to start from than BEGV. This
7013 happens, e.g., when we were reseated to the previous
7014 screenful of text by vertical-motion. */
7015 if (it->base_level_stop <= 0
7016 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7017 it->base_level_stop = 0;
7018 handle_stop_backwards (it, it->base_level_stop);
7019 return GET_NEXT_DISPLAY_ELEMENT (it);
7020 }
7021 }
7022
7023 if (it->current.overlay_string_index >= 0)
7024 {
7025 /* Get the next character from an overlay string. In overlay
7026 strings, There is no field width or padding with spaces to
7027 do. */
7028 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7029 {
7030 it->what = IT_EOB;
7031 return 0;
7032 }
7033 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7034 IT_STRING_BYTEPOS (*it),
7035 it->bidi_it.scan_dir < 0
7036 ? -1
7037 : SCHARS (it->string))
7038 && next_element_from_composition (it))
7039 {
7040 return 1;
7041 }
7042 else if (STRING_MULTIBYTE (it->string))
7043 {
7044 const unsigned char *s = (SDATA (it->string)
7045 + IT_STRING_BYTEPOS (*it));
7046 it->c = string_char_and_length (s, &it->len);
7047 }
7048 else
7049 {
7050 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7051 it->len = 1;
7052 }
7053 }
7054 else
7055 {
7056 /* Get the next character from a Lisp string that is not an
7057 overlay string. Such strings come from the mode line, for
7058 example. We may have to pad with spaces, or truncate the
7059 string. See also next_element_from_c_string. */
7060 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7061 {
7062 it->what = IT_EOB;
7063 return 0;
7064 }
7065 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7066 {
7067 /* Pad with spaces. */
7068 it->c = ' ', it->len = 1;
7069 CHARPOS (position) = BYTEPOS (position) = -1;
7070 }
7071 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7072 IT_STRING_BYTEPOS (*it),
7073 it->bidi_it.scan_dir < 0
7074 ? -1
7075 : it->string_nchars)
7076 && next_element_from_composition (it))
7077 {
7078 return 1;
7079 }
7080 else if (STRING_MULTIBYTE (it->string))
7081 {
7082 const unsigned char *s = (SDATA (it->string)
7083 + IT_STRING_BYTEPOS (*it));
7084 it->c = string_char_and_length (s, &it->len);
7085 }
7086 else
7087 {
7088 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7089 it->len = 1;
7090 }
7091 }
7092
7093 /* Record what we have and where it came from. */
7094 it->what = IT_CHARACTER;
7095 it->object = it->string;
7096 it->position = position;
7097 return 1;
7098 }
7099
7100
7101 /* Load IT with next display element from C string IT->s.
7102 IT->string_nchars is the maximum number of characters to return
7103 from the string. IT->end_charpos may be greater than
7104 IT->string_nchars when this function is called, in which case we
7105 may have to return padding spaces. Value is zero if end of string
7106 reached, including padding spaces. */
7107
7108 static int
7109 next_element_from_c_string (struct it *it)
7110 {
7111 int success_p = 1;
7112
7113 xassert (it->s);
7114 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7115 it->what = IT_CHARACTER;
7116 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7117 it->object = Qnil;
7118
7119 /* With bidi reordering, the character to display might not be the
7120 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7121 we were reseated to a new string, whose paragraph direction is
7122 not known. */
7123 if (it->bidi_p && it->bidi_it.first_elt)
7124 get_visually_first_element (it);
7125
7126 /* IT's position can be greater than IT->string_nchars in case a
7127 field width or precision has been specified when the iterator was
7128 initialized. */
7129 if (IT_CHARPOS (*it) >= it->end_charpos)
7130 {
7131 /* End of the game. */
7132 it->what = IT_EOB;
7133 success_p = 0;
7134 }
7135 else if (IT_CHARPOS (*it) >= it->string_nchars)
7136 {
7137 /* Pad with spaces. */
7138 it->c = ' ', it->len = 1;
7139 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7140 }
7141 else if (it->multibyte_p)
7142 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7143 else
7144 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7145
7146 return success_p;
7147 }
7148
7149
7150 /* Set up IT to return characters from an ellipsis, if appropriate.
7151 The definition of the ellipsis glyphs may come from a display table
7152 entry. This function fills IT with the first glyph from the
7153 ellipsis if an ellipsis is to be displayed. */
7154
7155 static int
7156 next_element_from_ellipsis (struct it *it)
7157 {
7158 if (it->selective_display_ellipsis_p)
7159 setup_for_ellipsis (it, it->len);
7160 else
7161 {
7162 /* The face at the current position may be different from the
7163 face we find after the invisible text. Remember what it
7164 was in IT->saved_face_id, and signal that it's there by
7165 setting face_before_selective_p. */
7166 it->saved_face_id = it->face_id;
7167 it->method = GET_FROM_BUFFER;
7168 it->object = it->w->buffer;
7169 reseat_at_next_visible_line_start (it, 1);
7170 it->face_before_selective_p = 1;
7171 }
7172
7173 return GET_NEXT_DISPLAY_ELEMENT (it);
7174 }
7175
7176
7177 /* Deliver an image display element. The iterator IT is already
7178 filled with image information (done in handle_display_prop). Value
7179 is always 1. */
7180
7181
7182 static int
7183 next_element_from_image (struct it *it)
7184 {
7185 it->what = IT_IMAGE;
7186 it->ignore_overlay_strings_at_pos_p = 0;
7187 return 1;
7188 }
7189
7190
7191 /* Fill iterator IT with next display element from a stretch glyph
7192 property. IT->object is the value of the text property. Value is
7193 always 1. */
7194
7195 static int
7196 next_element_from_stretch (struct it *it)
7197 {
7198 it->what = IT_STRETCH;
7199 return 1;
7200 }
7201
7202 /* Scan forward from CHARPOS in the current buffer/string, until we
7203 find a stop position > current IT's position. Then handle the stop
7204 position before that. This is called when we bump into a stop
7205 position while reordering bidirectional text. CHARPOS should be
7206 the last previously processed stop_pos (or BEGV/0, if none were
7207 processed yet) whose position is less that IT's current
7208 position. */
7209
7210 static void
7211 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7212 {
7213 int bufp = !STRINGP (it->string);
7214 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7215 struct display_pos save_current = it->current;
7216 struct text_pos save_position = it->position;
7217 struct text_pos pos1;
7218 EMACS_INT next_stop;
7219
7220 /* Scan in strict logical order. */
7221 it->bidi_p = 0;
7222 do
7223 {
7224 it->prev_stop = charpos;
7225 if (bufp)
7226 {
7227 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7228 reseat_1 (it, pos1, 0);
7229 }
7230 else
7231 it->current.string_pos = string_pos (charpos, it->string);
7232 compute_stop_pos (it);
7233 /* We must advance forward, right? */
7234 if (it->stop_charpos <= it->prev_stop)
7235 abort ();
7236 charpos = it->stop_charpos;
7237 }
7238 while (charpos <= where_we_are);
7239
7240 next_stop = it->stop_charpos;
7241 it->stop_charpos = it->prev_stop;
7242 it->bidi_p = 1;
7243 it->current = save_current;
7244 it->position = save_position;
7245 handle_stop (it);
7246 it->stop_charpos = next_stop;
7247 }
7248
7249 /* Load IT with the next display element from current_buffer. Value
7250 is zero if end of buffer reached. IT->stop_charpos is the next
7251 position at which to stop and check for text properties or buffer
7252 end. */
7253
7254 static int
7255 next_element_from_buffer (struct it *it)
7256 {
7257 int success_p = 1;
7258
7259 xassert (IT_CHARPOS (*it) >= BEGV);
7260 xassert (NILP (it->string) && !it->s);
7261 xassert (!it->bidi_p
7262 || (it->bidi_it.string.lstring == Qnil
7263 && it->bidi_it.string.s == NULL));
7264
7265 /* With bidi reordering, the character to display might not be the
7266 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7267 we were reseat()ed to a new buffer position, which is potentially
7268 a different paragraph. */
7269 if (it->bidi_p && it->bidi_it.first_elt)
7270 {
7271 get_visually_first_element (it);
7272 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7273 }
7274
7275 if (IT_CHARPOS (*it) >= it->stop_charpos)
7276 {
7277 if (IT_CHARPOS (*it) >= it->end_charpos)
7278 {
7279 int overlay_strings_follow_p;
7280
7281 /* End of the game, except when overlay strings follow that
7282 haven't been returned yet. */
7283 if (it->overlay_strings_at_end_processed_p)
7284 overlay_strings_follow_p = 0;
7285 else
7286 {
7287 it->overlay_strings_at_end_processed_p = 1;
7288 overlay_strings_follow_p = get_overlay_strings (it, 0);
7289 }
7290
7291 if (overlay_strings_follow_p)
7292 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7293 else
7294 {
7295 it->what = IT_EOB;
7296 it->position = it->current.pos;
7297 success_p = 0;
7298 }
7299 }
7300 else if (!(!it->bidi_p
7301 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7302 || IT_CHARPOS (*it) == it->stop_charpos))
7303 {
7304 /* With bidi non-linear iteration, we could find ourselves
7305 far beyond the last computed stop_charpos, with several
7306 other stop positions in between that we missed. Scan
7307 them all now, in buffer's logical order, until we find
7308 and handle the last stop_charpos that precedes our
7309 current position. */
7310 handle_stop_backwards (it, it->stop_charpos);
7311 return GET_NEXT_DISPLAY_ELEMENT (it);
7312 }
7313 else
7314 {
7315 if (it->bidi_p)
7316 {
7317 /* Take note of the stop position we just moved across,
7318 for when we will move back across it. */
7319 it->prev_stop = it->stop_charpos;
7320 /* If we are at base paragraph embedding level, take
7321 note of the last stop position seen at this
7322 level. */
7323 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7324 it->base_level_stop = it->stop_charpos;
7325 }
7326 handle_stop (it);
7327 return GET_NEXT_DISPLAY_ELEMENT (it);
7328 }
7329 }
7330 else if (it->bidi_p
7331 /* If we are before prev_stop, we may have overstepped on
7332 our way backwards a stop_pos, and if so, we need to
7333 handle that stop_pos. */
7334 && IT_CHARPOS (*it) < it->prev_stop
7335 /* We can sometimes back up for reasons that have nothing
7336 to do with bidi reordering. E.g., compositions. The
7337 code below is only needed when we are above the base
7338 embedding level, so test for that explicitly. */
7339 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7340 {
7341 /* If we lost track of base_level_stop, we have no better place
7342 for handle_stop_backwards to start from than BEGV. This
7343 happens, e.g., when we were reseated to the previous
7344 screenful of text by vertical-motion. */
7345 if (it->base_level_stop <= 0
7346 || IT_CHARPOS (*it) < it->base_level_stop)
7347 it->base_level_stop = BEGV;
7348 handle_stop_backwards (it, it->base_level_stop);
7349 return GET_NEXT_DISPLAY_ELEMENT (it);
7350 }
7351 else
7352 {
7353 /* No face changes, overlays etc. in sight, so just return a
7354 character from current_buffer. */
7355 unsigned char *p;
7356 EMACS_INT stop;
7357
7358 /* Maybe run the redisplay end trigger hook. Performance note:
7359 This doesn't seem to cost measurable time. */
7360 if (it->redisplay_end_trigger_charpos
7361 && it->glyph_row
7362 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7363 run_redisplay_end_trigger_hook (it);
7364
7365 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7366 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7367 stop)
7368 && next_element_from_composition (it))
7369 {
7370 return 1;
7371 }
7372
7373 /* Get the next character, maybe multibyte. */
7374 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7375 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7376 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7377 else
7378 it->c = *p, it->len = 1;
7379
7380 /* Record what we have and where it came from. */
7381 it->what = IT_CHARACTER;
7382 it->object = it->w->buffer;
7383 it->position = it->current.pos;
7384
7385 /* Normally we return the character found above, except when we
7386 really want to return an ellipsis for selective display. */
7387 if (it->selective)
7388 {
7389 if (it->c == '\n')
7390 {
7391 /* A value of selective > 0 means hide lines indented more
7392 than that number of columns. */
7393 if (it->selective > 0
7394 && IT_CHARPOS (*it) + 1 < ZV
7395 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7396 IT_BYTEPOS (*it) + 1,
7397 it->selective))
7398 {
7399 success_p = next_element_from_ellipsis (it);
7400 it->dpvec_char_len = -1;
7401 }
7402 }
7403 else if (it->c == '\r' && it->selective == -1)
7404 {
7405 /* A value of selective == -1 means that everything from the
7406 CR to the end of the line is invisible, with maybe an
7407 ellipsis displayed for it. */
7408 success_p = next_element_from_ellipsis (it);
7409 it->dpvec_char_len = -1;
7410 }
7411 }
7412 }
7413
7414 /* Value is zero if end of buffer reached. */
7415 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7416 return success_p;
7417 }
7418
7419
7420 /* Run the redisplay end trigger hook for IT. */
7421
7422 static void
7423 run_redisplay_end_trigger_hook (struct it *it)
7424 {
7425 Lisp_Object args[3];
7426
7427 /* IT->glyph_row should be non-null, i.e. we should be actually
7428 displaying something, or otherwise we should not run the hook. */
7429 xassert (it->glyph_row);
7430
7431 /* Set up hook arguments. */
7432 args[0] = Qredisplay_end_trigger_functions;
7433 args[1] = it->window;
7434 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7435 it->redisplay_end_trigger_charpos = 0;
7436
7437 /* Since we are *trying* to run these functions, don't try to run
7438 them again, even if they get an error. */
7439 it->w->redisplay_end_trigger = Qnil;
7440 Frun_hook_with_args (3, args);
7441
7442 /* Notice if it changed the face of the character we are on. */
7443 handle_face_prop (it);
7444 }
7445
7446
7447 /* Deliver a composition display element. Unlike the other
7448 next_element_from_XXX, this function is not registered in the array
7449 get_next_element[]. It is called from next_element_from_buffer and
7450 next_element_from_string when necessary. */
7451
7452 static int
7453 next_element_from_composition (struct it *it)
7454 {
7455 it->what = IT_COMPOSITION;
7456 it->len = it->cmp_it.nbytes;
7457 if (STRINGP (it->string))
7458 {
7459 if (it->c < 0)
7460 {
7461 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7462 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7463 return 0;
7464 }
7465 it->position = it->current.string_pos;
7466 it->object = it->string;
7467 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7468 IT_STRING_BYTEPOS (*it), it->string);
7469 }
7470 else
7471 {
7472 if (it->c < 0)
7473 {
7474 IT_CHARPOS (*it) += it->cmp_it.nchars;
7475 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7476 if (it->bidi_p)
7477 {
7478 if (it->bidi_it.new_paragraph)
7479 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7480 /* Resync the bidi iterator with IT's new position.
7481 FIXME: this doesn't support bidirectional text. */
7482 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7483 bidi_move_to_visually_next (&it->bidi_it);
7484 }
7485 return 0;
7486 }
7487 it->position = it->current.pos;
7488 it->object = it->w->buffer;
7489 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7490 IT_BYTEPOS (*it), Qnil);
7491 }
7492 return 1;
7493 }
7494
7495
7496 \f
7497 /***********************************************************************
7498 Moving an iterator without producing glyphs
7499 ***********************************************************************/
7500
7501 /* Check if iterator is at a position corresponding to a valid buffer
7502 position after some move_it_ call. */
7503
7504 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7505 ((it)->method == GET_FROM_STRING \
7506 ? IT_STRING_CHARPOS (*it) == 0 \
7507 : 1)
7508
7509
7510 /* Move iterator IT to a specified buffer or X position within one
7511 line on the display without producing glyphs.
7512
7513 OP should be a bit mask including some or all of these bits:
7514 MOVE_TO_X: Stop upon reaching x-position TO_X.
7515 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7516 Regardless of OP's value, stop upon reaching the end of the display line.
7517
7518 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7519 This means, in particular, that TO_X includes window's horizontal
7520 scroll amount.
7521
7522 The return value has several possible values that
7523 say what condition caused the scan to stop:
7524
7525 MOVE_POS_MATCH_OR_ZV
7526 - when TO_POS or ZV was reached.
7527
7528 MOVE_X_REACHED
7529 -when TO_X was reached before TO_POS or ZV were reached.
7530
7531 MOVE_LINE_CONTINUED
7532 - when we reached the end of the display area and the line must
7533 be continued.
7534
7535 MOVE_LINE_TRUNCATED
7536 - when we reached the end of the display area and the line is
7537 truncated.
7538
7539 MOVE_NEWLINE_OR_CR
7540 - when we stopped at a line end, i.e. a newline or a CR and selective
7541 display is on. */
7542
7543 static enum move_it_result
7544 move_it_in_display_line_to (struct it *it,
7545 EMACS_INT to_charpos, int to_x,
7546 enum move_operation_enum op)
7547 {
7548 enum move_it_result result = MOVE_UNDEFINED;
7549 struct glyph_row *saved_glyph_row;
7550 struct it wrap_it, atpos_it, atx_it;
7551 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7552 int may_wrap = 0;
7553 enum it_method prev_method = it->method;
7554 EMACS_INT prev_pos = IT_CHARPOS (*it);
7555 int saw_smaller_pos = prev_pos < to_charpos;
7556
7557 /* Don't produce glyphs in produce_glyphs. */
7558 saved_glyph_row = it->glyph_row;
7559 it->glyph_row = NULL;
7560
7561 /* Use wrap_it to save a copy of IT wherever a word wrap could
7562 occur. Use atpos_it to save a copy of IT at the desired buffer
7563 position, if found, so that we can scan ahead and check if the
7564 word later overshoots the window edge. Use atx_it similarly, for
7565 pixel positions. */
7566 wrap_it.sp = -1;
7567 atpos_it.sp = -1;
7568 atx_it.sp = -1;
7569
7570 #define BUFFER_POS_REACHED_P() \
7571 ((op & MOVE_TO_POS) != 0 \
7572 && BUFFERP (it->object) \
7573 && (IT_CHARPOS (*it) == to_charpos \
7574 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7575 && (it->method == GET_FROM_BUFFER \
7576 || (it->method == GET_FROM_DISPLAY_VECTOR \
7577 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7578
7579 /* If there's a line-/wrap-prefix, handle it. */
7580 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7581 && it->current_y < it->last_visible_y)
7582 handle_line_prefix (it);
7583
7584 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7585 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7586
7587 while (1)
7588 {
7589 int x, i, ascent = 0, descent = 0;
7590
7591 /* Utility macro to reset an iterator with x, ascent, and descent. */
7592 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7593 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7594 (IT)->max_descent = descent)
7595
7596 /* Stop if we move beyond TO_CHARPOS (after an image or a
7597 display string or stretch glyph). */
7598 if ((op & MOVE_TO_POS) != 0
7599 && BUFFERP (it->object)
7600 && it->method == GET_FROM_BUFFER
7601 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7602 || (it->bidi_p
7603 && (prev_method == GET_FROM_IMAGE
7604 || prev_method == GET_FROM_STRETCH
7605 || prev_method == GET_FROM_STRING)
7606 /* Passed TO_CHARPOS from left to right. */
7607 && ((prev_pos < to_charpos
7608 && IT_CHARPOS (*it) > to_charpos)
7609 /* Passed TO_CHARPOS from right to left. */
7610 || (prev_pos > to_charpos
7611 && IT_CHARPOS (*it) < to_charpos)))))
7612 {
7613 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7614 {
7615 result = MOVE_POS_MATCH_OR_ZV;
7616 break;
7617 }
7618 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7619 /* If wrap_it is valid, the current position might be in a
7620 word that is wrapped. So, save the iterator in
7621 atpos_it and continue to see if wrapping happens. */
7622 SAVE_IT (atpos_it, *it, atpos_data);
7623 }
7624
7625 /* Stop when ZV reached.
7626 We used to stop here when TO_CHARPOS reached as well, but that is
7627 too soon if this glyph does not fit on this line. So we handle it
7628 explicitly below. */
7629 if (!get_next_display_element (it))
7630 {
7631 result = MOVE_POS_MATCH_OR_ZV;
7632 break;
7633 }
7634
7635 if (it->line_wrap == TRUNCATE)
7636 {
7637 if (BUFFER_POS_REACHED_P ())
7638 {
7639 result = MOVE_POS_MATCH_OR_ZV;
7640 break;
7641 }
7642 }
7643 else
7644 {
7645 if (it->line_wrap == WORD_WRAP)
7646 {
7647 if (IT_DISPLAYING_WHITESPACE (it))
7648 may_wrap = 1;
7649 else if (may_wrap)
7650 {
7651 /* We have reached a glyph that follows one or more
7652 whitespace characters. If the position is
7653 already found, we are done. */
7654 if (atpos_it.sp >= 0)
7655 {
7656 RESTORE_IT (it, &atpos_it, atpos_data);
7657 result = MOVE_POS_MATCH_OR_ZV;
7658 goto done;
7659 }
7660 if (atx_it.sp >= 0)
7661 {
7662 RESTORE_IT (it, &atx_it, atx_data);
7663 result = MOVE_X_REACHED;
7664 goto done;
7665 }
7666 /* Otherwise, we can wrap here. */
7667 SAVE_IT (wrap_it, *it, wrap_data);
7668 may_wrap = 0;
7669 }
7670 }
7671 }
7672
7673 /* Remember the line height for the current line, in case
7674 the next element doesn't fit on the line. */
7675 ascent = it->max_ascent;
7676 descent = it->max_descent;
7677
7678 /* The call to produce_glyphs will get the metrics of the
7679 display element IT is loaded with. Record the x-position
7680 before this display element, in case it doesn't fit on the
7681 line. */
7682 x = it->current_x;
7683
7684 PRODUCE_GLYPHS (it);
7685
7686 if (it->area != TEXT_AREA)
7687 {
7688 prev_method = it->method;
7689 if (it->method == GET_FROM_BUFFER)
7690 prev_pos = IT_CHARPOS (*it);
7691 set_iterator_to_next (it, 1);
7692 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7693 SET_TEXT_POS (this_line_min_pos,
7694 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7695 continue;
7696 }
7697
7698 /* The number of glyphs we get back in IT->nglyphs will normally
7699 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7700 character on a terminal frame, or (iii) a line end. For the
7701 second case, IT->nglyphs - 1 padding glyphs will be present.
7702 (On X frames, there is only one glyph produced for a
7703 composite character.)
7704
7705 The behavior implemented below means, for continuation lines,
7706 that as many spaces of a TAB as fit on the current line are
7707 displayed there. For terminal frames, as many glyphs of a
7708 multi-glyph character are displayed in the current line, too.
7709 This is what the old redisplay code did, and we keep it that
7710 way. Under X, the whole shape of a complex character must
7711 fit on the line or it will be completely displayed in the
7712 next line.
7713
7714 Note that both for tabs and padding glyphs, all glyphs have
7715 the same width. */
7716 if (it->nglyphs)
7717 {
7718 /* More than one glyph or glyph doesn't fit on line. All
7719 glyphs have the same width. */
7720 int single_glyph_width = it->pixel_width / it->nglyphs;
7721 int new_x;
7722 int x_before_this_char = x;
7723 int hpos_before_this_char = it->hpos;
7724
7725 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7726 {
7727 new_x = x + single_glyph_width;
7728
7729 /* We want to leave anything reaching TO_X to the caller. */
7730 if ((op & MOVE_TO_X) && new_x > to_x)
7731 {
7732 if (BUFFER_POS_REACHED_P ())
7733 {
7734 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7735 goto buffer_pos_reached;
7736 if (atpos_it.sp < 0)
7737 {
7738 SAVE_IT (atpos_it, *it, atpos_data);
7739 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7740 }
7741 }
7742 else
7743 {
7744 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7745 {
7746 it->current_x = x;
7747 result = MOVE_X_REACHED;
7748 break;
7749 }
7750 if (atx_it.sp < 0)
7751 {
7752 SAVE_IT (atx_it, *it, atx_data);
7753 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7754 }
7755 }
7756 }
7757
7758 if (/* Lines are continued. */
7759 it->line_wrap != TRUNCATE
7760 && (/* And glyph doesn't fit on the line. */
7761 new_x > it->last_visible_x
7762 /* Or it fits exactly and we're on a window
7763 system frame. */
7764 || (new_x == it->last_visible_x
7765 && FRAME_WINDOW_P (it->f))))
7766 {
7767 if (/* IT->hpos == 0 means the very first glyph
7768 doesn't fit on the line, e.g. a wide image. */
7769 it->hpos == 0
7770 || (new_x == it->last_visible_x
7771 && FRAME_WINDOW_P (it->f)))
7772 {
7773 ++it->hpos;
7774 it->current_x = new_x;
7775
7776 /* The character's last glyph just barely fits
7777 in this row. */
7778 if (i == it->nglyphs - 1)
7779 {
7780 /* If this is the destination position,
7781 return a position *before* it in this row,
7782 now that we know it fits in this row. */
7783 if (BUFFER_POS_REACHED_P ())
7784 {
7785 if (it->line_wrap != WORD_WRAP
7786 || wrap_it.sp < 0)
7787 {
7788 it->hpos = hpos_before_this_char;
7789 it->current_x = x_before_this_char;
7790 result = MOVE_POS_MATCH_OR_ZV;
7791 break;
7792 }
7793 if (it->line_wrap == WORD_WRAP
7794 && atpos_it.sp < 0)
7795 {
7796 SAVE_IT (atpos_it, *it, atpos_data);
7797 atpos_it.current_x = x_before_this_char;
7798 atpos_it.hpos = hpos_before_this_char;
7799 }
7800 }
7801
7802 prev_method = it->method;
7803 if (it->method == GET_FROM_BUFFER)
7804 prev_pos = IT_CHARPOS (*it);
7805 set_iterator_to_next (it, 1);
7806 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7807 SET_TEXT_POS (this_line_min_pos,
7808 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7809 /* On graphical terminals, newlines may
7810 "overflow" into the fringe if
7811 overflow-newline-into-fringe is non-nil.
7812 On text-only terminals, newlines may
7813 overflow into the last glyph on the
7814 display line.*/
7815 if (!FRAME_WINDOW_P (it->f)
7816 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7817 {
7818 if (!get_next_display_element (it))
7819 {
7820 result = MOVE_POS_MATCH_OR_ZV;
7821 break;
7822 }
7823 if (BUFFER_POS_REACHED_P ())
7824 {
7825 if (ITERATOR_AT_END_OF_LINE_P (it))
7826 result = MOVE_POS_MATCH_OR_ZV;
7827 else
7828 result = MOVE_LINE_CONTINUED;
7829 break;
7830 }
7831 if (ITERATOR_AT_END_OF_LINE_P (it))
7832 {
7833 result = MOVE_NEWLINE_OR_CR;
7834 break;
7835 }
7836 }
7837 }
7838 }
7839 else
7840 IT_RESET_X_ASCENT_DESCENT (it);
7841
7842 if (wrap_it.sp >= 0)
7843 {
7844 RESTORE_IT (it, &wrap_it, wrap_data);
7845 atpos_it.sp = -1;
7846 atx_it.sp = -1;
7847 }
7848
7849 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7850 IT_CHARPOS (*it)));
7851 result = MOVE_LINE_CONTINUED;
7852 break;
7853 }
7854
7855 if (BUFFER_POS_REACHED_P ())
7856 {
7857 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7858 goto buffer_pos_reached;
7859 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7860 {
7861 SAVE_IT (atpos_it, *it, atpos_data);
7862 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7863 }
7864 }
7865
7866 if (new_x > it->first_visible_x)
7867 {
7868 /* Glyph is visible. Increment number of glyphs that
7869 would be displayed. */
7870 ++it->hpos;
7871 }
7872 }
7873
7874 if (result != MOVE_UNDEFINED)
7875 break;
7876 }
7877 else if (BUFFER_POS_REACHED_P ())
7878 {
7879 buffer_pos_reached:
7880 IT_RESET_X_ASCENT_DESCENT (it);
7881 result = MOVE_POS_MATCH_OR_ZV;
7882 break;
7883 }
7884 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7885 {
7886 /* Stop when TO_X specified and reached. This check is
7887 necessary here because of lines consisting of a line end,
7888 only. The line end will not produce any glyphs and we
7889 would never get MOVE_X_REACHED. */
7890 xassert (it->nglyphs == 0);
7891 result = MOVE_X_REACHED;
7892 break;
7893 }
7894
7895 /* Is this a line end? If yes, we're done. */
7896 if (ITERATOR_AT_END_OF_LINE_P (it))
7897 {
7898 /* If we are past TO_CHARPOS, but never saw any character
7899 positions smaller than TO_CHARPOS, return
7900 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
7901 did. */
7902 if ((op & MOVE_TO_POS) != 0
7903 && !saw_smaller_pos
7904 && IT_CHARPOS (*it) > to_charpos)
7905 result = MOVE_POS_MATCH_OR_ZV;
7906 else
7907 result = MOVE_NEWLINE_OR_CR;
7908 break;
7909 }
7910
7911 prev_method = it->method;
7912 if (it->method == GET_FROM_BUFFER)
7913 prev_pos = IT_CHARPOS (*it);
7914 /* The current display element has been consumed. Advance
7915 to the next. */
7916 set_iterator_to_next (it, 1);
7917 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7918 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7919 if (IT_CHARPOS (*it) < to_charpos)
7920 saw_smaller_pos = 1;
7921
7922 /* Stop if lines are truncated and IT's current x-position is
7923 past the right edge of the window now. */
7924 if (it->line_wrap == TRUNCATE
7925 && it->current_x >= it->last_visible_x)
7926 {
7927 if (!FRAME_WINDOW_P (it->f)
7928 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7929 {
7930 if (!get_next_display_element (it)
7931 || BUFFER_POS_REACHED_P ()
7932 /* If we are past TO_CHARPOS, but never saw any
7933 character positions smaller than TO_CHARPOS,
7934 return MOVE_POS_MATCH_OR_ZV, like the
7935 unidirectional display did. */
7936 || ((op & MOVE_TO_POS) != 0
7937 && !saw_smaller_pos
7938 && IT_CHARPOS (*it) > to_charpos))
7939 {
7940 result = MOVE_POS_MATCH_OR_ZV;
7941 break;
7942 }
7943 if (ITERATOR_AT_END_OF_LINE_P (it))
7944 {
7945 result = MOVE_NEWLINE_OR_CR;
7946 break;
7947 }
7948 }
7949 else if ((op & MOVE_TO_POS) != 0
7950 && !saw_smaller_pos
7951 && IT_CHARPOS (*it) > to_charpos)
7952 {
7953 result = MOVE_POS_MATCH_OR_ZV;
7954 break;
7955 }
7956 result = MOVE_LINE_TRUNCATED;
7957 break;
7958 }
7959 #undef IT_RESET_X_ASCENT_DESCENT
7960 }
7961
7962 #undef BUFFER_POS_REACHED_P
7963
7964 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7965 restore the saved iterator. */
7966 if (atpos_it.sp >= 0)
7967 RESTORE_IT (it, &atpos_it, atpos_data);
7968 else if (atx_it.sp >= 0)
7969 RESTORE_IT (it, &atx_it, atx_data);
7970
7971 done:
7972
7973 if (atpos_data)
7974 xfree (atpos_data);
7975 if (atx_data)
7976 xfree (atx_data);
7977 if (wrap_data)
7978 xfree (wrap_data);
7979
7980 /* Restore the iterator settings altered at the beginning of this
7981 function. */
7982 it->glyph_row = saved_glyph_row;
7983 return result;
7984 }
7985
7986 /* For external use. */
7987 void
7988 move_it_in_display_line (struct it *it,
7989 EMACS_INT to_charpos, int to_x,
7990 enum move_operation_enum op)
7991 {
7992 if (it->line_wrap == WORD_WRAP
7993 && (op & MOVE_TO_X))
7994 {
7995 struct it save_it;
7996 void *save_data = NULL;
7997 int skip;
7998
7999 SAVE_IT (save_it, *it, save_data);
8000 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8001 /* When word-wrap is on, TO_X may lie past the end
8002 of a wrapped line. Then it->current is the
8003 character on the next line, so backtrack to the
8004 space before the wrap point. */
8005 if (skip == MOVE_LINE_CONTINUED)
8006 {
8007 int prev_x = max (it->current_x - 1, 0);
8008 RESTORE_IT (it, &save_it, save_data);
8009 move_it_in_display_line_to
8010 (it, -1, prev_x, MOVE_TO_X);
8011 }
8012 else
8013 xfree (save_data);
8014 }
8015 else
8016 move_it_in_display_line_to (it, to_charpos, to_x, op);
8017 }
8018
8019
8020 /* Move IT forward until it satisfies one or more of the criteria in
8021 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8022
8023 OP is a bit-mask that specifies where to stop, and in particular,
8024 which of those four position arguments makes a difference. See the
8025 description of enum move_operation_enum.
8026
8027 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8028 screen line, this function will set IT to the next position that is
8029 displayed to the right of TO_CHARPOS on the screen. */
8030
8031 void
8032 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8033 {
8034 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8035 int line_height, line_start_x = 0, reached = 0;
8036 void *backup_data = NULL;
8037
8038 for (;;)
8039 {
8040 if (op & MOVE_TO_VPOS)
8041 {
8042 /* If no TO_CHARPOS and no TO_X specified, stop at the
8043 start of the line TO_VPOS. */
8044 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8045 {
8046 if (it->vpos == to_vpos)
8047 {
8048 reached = 1;
8049 break;
8050 }
8051 else
8052 skip = move_it_in_display_line_to (it, -1, -1, 0);
8053 }
8054 else
8055 {
8056 /* TO_VPOS >= 0 means stop at TO_X in the line at
8057 TO_VPOS, or at TO_POS, whichever comes first. */
8058 if (it->vpos == to_vpos)
8059 {
8060 reached = 2;
8061 break;
8062 }
8063
8064 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8065
8066 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8067 {
8068 reached = 3;
8069 break;
8070 }
8071 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8072 {
8073 /* We have reached TO_X but not in the line we want. */
8074 skip = move_it_in_display_line_to (it, to_charpos,
8075 -1, MOVE_TO_POS);
8076 if (skip == MOVE_POS_MATCH_OR_ZV)
8077 {
8078 reached = 4;
8079 break;
8080 }
8081 }
8082 }
8083 }
8084 else if (op & MOVE_TO_Y)
8085 {
8086 struct it it_backup;
8087
8088 if (it->line_wrap == WORD_WRAP)
8089 SAVE_IT (it_backup, *it, backup_data);
8090
8091 /* TO_Y specified means stop at TO_X in the line containing
8092 TO_Y---or at TO_CHARPOS if this is reached first. The
8093 problem is that we can't really tell whether the line
8094 contains TO_Y before we have completely scanned it, and
8095 this may skip past TO_X. What we do is to first scan to
8096 TO_X.
8097
8098 If TO_X is not specified, use a TO_X of zero. The reason
8099 is to make the outcome of this function more predictable.
8100 If we didn't use TO_X == 0, we would stop at the end of
8101 the line which is probably not what a caller would expect
8102 to happen. */
8103 skip = move_it_in_display_line_to
8104 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8105 (MOVE_TO_X | (op & MOVE_TO_POS)));
8106
8107 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8108 if (skip == MOVE_POS_MATCH_OR_ZV)
8109 reached = 5;
8110 else if (skip == MOVE_X_REACHED)
8111 {
8112 /* If TO_X was reached, we want to know whether TO_Y is
8113 in the line. We know this is the case if the already
8114 scanned glyphs make the line tall enough. Otherwise,
8115 we must check by scanning the rest of the line. */
8116 line_height = it->max_ascent + it->max_descent;
8117 if (to_y >= it->current_y
8118 && to_y < it->current_y + line_height)
8119 {
8120 reached = 6;
8121 break;
8122 }
8123 SAVE_IT (it_backup, *it, backup_data);
8124 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8125 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8126 op & MOVE_TO_POS);
8127 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8128 line_height = it->max_ascent + it->max_descent;
8129 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8130
8131 if (to_y >= it->current_y
8132 && to_y < it->current_y + line_height)
8133 {
8134 /* If TO_Y is in this line and TO_X was reached
8135 above, we scanned too far. We have to restore
8136 IT's settings to the ones before skipping. */
8137 RESTORE_IT (it, &it_backup, backup_data);
8138 reached = 6;
8139 }
8140 else
8141 {
8142 skip = skip2;
8143 if (skip == MOVE_POS_MATCH_OR_ZV)
8144 reached = 7;
8145 }
8146 }
8147 else
8148 {
8149 /* Check whether TO_Y is in this line. */
8150 line_height = it->max_ascent + it->max_descent;
8151 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8152
8153 if (to_y >= it->current_y
8154 && to_y < it->current_y + line_height)
8155 {
8156 /* When word-wrap is on, TO_X may lie past the end
8157 of a wrapped line. Then it->current is the
8158 character on the next line, so backtrack to the
8159 space before the wrap point. */
8160 if (skip == MOVE_LINE_CONTINUED
8161 && it->line_wrap == WORD_WRAP)
8162 {
8163 int prev_x = max (it->current_x - 1, 0);
8164 RESTORE_IT (it, &it_backup, backup_data);
8165 skip = move_it_in_display_line_to
8166 (it, -1, prev_x, MOVE_TO_X);
8167 }
8168 reached = 6;
8169 }
8170 }
8171
8172 if (reached)
8173 break;
8174 }
8175 else if (BUFFERP (it->object)
8176 && (it->method == GET_FROM_BUFFER
8177 || it->method == GET_FROM_STRETCH)
8178 && IT_CHARPOS (*it) >= to_charpos)
8179 skip = MOVE_POS_MATCH_OR_ZV;
8180 else
8181 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8182
8183 switch (skip)
8184 {
8185 case MOVE_POS_MATCH_OR_ZV:
8186 reached = 8;
8187 goto out;
8188
8189 case MOVE_NEWLINE_OR_CR:
8190 set_iterator_to_next (it, 1);
8191 it->continuation_lines_width = 0;
8192 break;
8193
8194 case MOVE_LINE_TRUNCATED:
8195 it->continuation_lines_width = 0;
8196 reseat_at_next_visible_line_start (it, 0);
8197 if ((op & MOVE_TO_POS) != 0
8198 && IT_CHARPOS (*it) > to_charpos)
8199 {
8200 reached = 9;
8201 goto out;
8202 }
8203 break;
8204
8205 case MOVE_LINE_CONTINUED:
8206 /* For continued lines ending in a tab, some of the glyphs
8207 associated with the tab are displayed on the current
8208 line. Since it->current_x does not include these glyphs,
8209 we use it->last_visible_x instead. */
8210 if (it->c == '\t')
8211 {
8212 it->continuation_lines_width += it->last_visible_x;
8213 /* When moving by vpos, ensure that the iterator really
8214 advances to the next line (bug#847, bug#969). Fixme:
8215 do we need to do this in other circumstances? */
8216 if (it->current_x != it->last_visible_x
8217 && (op & MOVE_TO_VPOS)
8218 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8219 {
8220 line_start_x = it->current_x + it->pixel_width
8221 - it->last_visible_x;
8222 set_iterator_to_next (it, 0);
8223 }
8224 }
8225 else
8226 it->continuation_lines_width += it->current_x;
8227 break;
8228
8229 default:
8230 abort ();
8231 }
8232
8233 /* Reset/increment for the next run. */
8234 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8235 it->current_x = line_start_x;
8236 line_start_x = 0;
8237 it->hpos = 0;
8238 it->current_y += it->max_ascent + it->max_descent;
8239 ++it->vpos;
8240 last_height = it->max_ascent + it->max_descent;
8241 last_max_ascent = it->max_ascent;
8242 it->max_ascent = it->max_descent = 0;
8243 }
8244
8245 out:
8246
8247 /* On text terminals, we may stop at the end of a line in the middle
8248 of a multi-character glyph. If the glyph itself is continued,
8249 i.e. it is actually displayed on the next line, don't treat this
8250 stopping point as valid; move to the next line instead (unless
8251 that brings us offscreen). */
8252 if (!FRAME_WINDOW_P (it->f)
8253 && op & MOVE_TO_POS
8254 && IT_CHARPOS (*it) == to_charpos
8255 && it->what == IT_CHARACTER
8256 && it->nglyphs > 1
8257 && it->line_wrap == WINDOW_WRAP
8258 && it->current_x == it->last_visible_x - 1
8259 && it->c != '\n'
8260 && it->c != '\t'
8261 && it->vpos < XFASTINT (it->w->window_end_vpos))
8262 {
8263 it->continuation_lines_width += it->current_x;
8264 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8265 it->current_y += it->max_ascent + it->max_descent;
8266 ++it->vpos;
8267 last_height = it->max_ascent + it->max_descent;
8268 last_max_ascent = it->max_ascent;
8269 }
8270
8271 if (backup_data)
8272 xfree (backup_data);
8273
8274 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8275 }
8276
8277
8278 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8279
8280 If DY > 0, move IT backward at least that many pixels. DY = 0
8281 means move IT backward to the preceding line start or BEGV. This
8282 function may move over more than DY pixels if IT->current_y - DY
8283 ends up in the middle of a line; in this case IT->current_y will be
8284 set to the top of the line moved to. */
8285
8286 void
8287 move_it_vertically_backward (struct it *it, int dy)
8288 {
8289 int nlines, h;
8290 struct it it2, it3;
8291 void *it2data = NULL, *it3data = NULL;
8292 EMACS_INT start_pos;
8293
8294 move_further_back:
8295 xassert (dy >= 0);
8296
8297 start_pos = IT_CHARPOS (*it);
8298
8299 /* Estimate how many newlines we must move back. */
8300 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8301
8302 /* Set the iterator's position that many lines back. */
8303 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8304 back_to_previous_visible_line_start (it);
8305
8306 /* Reseat the iterator here. When moving backward, we don't want
8307 reseat to skip forward over invisible text, set up the iterator
8308 to deliver from overlay strings at the new position etc. So,
8309 use reseat_1 here. */
8310 reseat_1 (it, it->current.pos, 1);
8311
8312 /* We are now surely at a line start. */
8313 it->current_x = it->hpos = 0;
8314 it->continuation_lines_width = 0;
8315
8316 /* Move forward and see what y-distance we moved. First move to the
8317 start of the next line so that we get its height. We need this
8318 height to be able to tell whether we reached the specified
8319 y-distance. */
8320 SAVE_IT (it2, *it, it2data);
8321 it2.max_ascent = it2.max_descent = 0;
8322 do
8323 {
8324 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8325 MOVE_TO_POS | MOVE_TO_VPOS);
8326 }
8327 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
8328 xassert (IT_CHARPOS (*it) >= BEGV);
8329 SAVE_IT (it3, it2, it3data);
8330
8331 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8332 xassert (IT_CHARPOS (*it) >= BEGV);
8333 /* H is the actual vertical distance from the position in *IT
8334 and the starting position. */
8335 h = it2.current_y - it->current_y;
8336 /* NLINES is the distance in number of lines. */
8337 nlines = it2.vpos - it->vpos;
8338
8339 /* Correct IT's y and vpos position
8340 so that they are relative to the starting point. */
8341 it->vpos -= nlines;
8342 it->current_y -= h;
8343
8344 if (dy == 0)
8345 {
8346 /* DY == 0 means move to the start of the screen line. The
8347 value of nlines is > 0 if continuation lines were involved. */
8348 RESTORE_IT (it, it, it2data);
8349 if (nlines > 0)
8350 move_it_by_lines (it, nlines);
8351 xfree (it3data);
8352 }
8353 else
8354 {
8355 /* The y-position we try to reach, relative to *IT.
8356 Note that H has been subtracted in front of the if-statement. */
8357 int target_y = it->current_y + h - dy;
8358 int y0 = it3.current_y;
8359 int y1;
8360 int line_height;
8361
8362 RESTORE_IT (&it3, &it3, it3data);
8363 y1 = line_bottom_y (&it3);
8364 line_height = y1 - y0;
8365 RESTORE_IT (it, it, it2data);
8366 /* If we did not reach target_y, try to move further backward if
8367 we can. If we moved too far backward, try to move forward. */
8368 if (target_y < it->current_y
8369 /* This is heuristic. In a window that's 3 lines high, with
8370 a line height of 13 pixels each, recentering with point
8371 on the bottom line will try to move -39/2 = 19 pixels
8372 backward. Try to avoid moving into the first line. */
8373 && (it->current_y - target_y
8374 > min (window_box_height (it->w), line_height * 2 / 3))
8375 && IT_CHARPOS (*it) > BEGV)
8376 {
8377 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8378 target_y - it->current_y));
8379 dy = it->current_y - target_y;
8380 goto move_further_back;
8381 }
8382 else if (target_y >= it->current_y + line_height
8383 && IT_CHARPOS (*it) < ZV)
8384 {
8385 /* Should move forward by at least one line, maybe more.
8386
8387 Note: Calling move_it_by_lines can be expensive on
8388 terminal frames, where compute_motion is used (via
8389 vmotion) to do the job, when there are very long lines
8390 and truncate-lines is nil. That's the reason for
8391 treating terminal frames specially here. */
8392
8393 if (!FRAME_WINDOW_P (it->f))
8394 move_it_vertically (it, target_y - (it->current_y + line_height));
8395 else
8396 {
8397 do
8398 {
8399 move_it_by_lines (it, 1);
8400 }
8401 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8402 }
8403 }
8404 }
8405 }
8406
8407
8408 /* Move IT by a specified amount of pixel lines DY. DY negative means
8409 move backwards. DY = 0 means move to start of screen line. At the
8410 end, IT will be on the start of a screen line. */
8411
8412 void
8413 move_it_vertically (struct it *it, int dy)
8414 {
8415 if (dy <= 0)
8416 move_it_vertically_backward (it, -dy);
8417 else
8418 {
8419 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8420 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8421 MOVE_TO_POS | MOVE_TO_Y);
8422 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8423
8424 /* If buffer ends in ZV without a newline, move to the start of
8425 the line to satisfy the post-condition. */
8426 if (IT_CHARPOS (*it) == ZV
8427 && ZV > BEGV
8428 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8429 move_it_by_lines (it, 0);
8430 }
8431 }
8432
8433
8434 /* Move iterator IT past the end of the text line it is in. */
8435
8436 void
8437 move_it_past_eol (struct it *it)
8438 {
8439 enum move_it_result rc;
8440
8441 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8442 if (rc == MOVE_NEWLINE_OR_CR)
8443 set_iterator_to_next (it, 0);
8444 }
8445
8446
8447 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8448 negative means move up. DVPOS == 0 means move to the start of the
8449 screen line.
8450
8451 Optimization idea: If we would know that IT->f doesn't use
8452 a face with proportional font, we could be faster for
8453 truncate-lines nil. */
8454
8455 void
8456 move_it_by_lines (struct it *it, int dvpos)
8457 {
8458
8459 /* The commented-out optimization uses vmotion on terminals. This
8460 gives bad results, because elements like it->what, on which
8461 callers such as pos_visible_p rely, aren't updated. */
8462 /* struct position pos;
8463 if (!FRAME_WINDOW_P (it->f))
8464 {
8465 struct text_pos textpos;
8466
8467 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8468 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8469 reseat (it, textpos, 1);
8470 it->vpos += pos.vpos;
8471 it->current_y += pos.vpos;
8472 }
8473 else */
8474
8475 if (dvpos == 0)
8476 {
8477 /* DVPOS == 0 means move to the start of the screen line. */
8478 move_it_vertically_backward (it, 0);
8479 xassert (it->current_x == 0 && it->hpos == 0);
8480 /* Let next call to line_bottom_y calculate real line height */
8481 last_height = 0;
8482 }
8483 else if (dvpos > 0)
8484 {
8485 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8486 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8487 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8488 }
8489 else
8490 {
8491 struct it it2;
8492 void *it2data = NULL;
8493 EMACS_INT start_charpos, i;
8494
8495 /* Start at the beginning of the screen line containing IT's
8496 position. This may actually move vertically backwards,
8497 in case of overlays, so adjust dvpos accordingly. */
8498 dvpos += it->vpos;
8499 move_it_vertically_backward (it, 0);
8500 dvpos -= it->vpos;
8501
8502 /* Go back -DVPOS visible lines and reseat the iterator there. */
8503 start_charpos = IT_CHARPOS (*it);
8504 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8505 back_to_previous_visible_line_start (it);
8506 reseat (it, it->current.pos, 1);
8507
8508 /* Move further back if we end up in a string or an image. */
8509 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8510 {
8511 /* First try to move to start of display line. */
8512 dvpos += it->vpos;
8513 move_it_vertically_backward (it, 0);
8514 dvpos -= it->vpos;
8515 if (IT_POS_VALID_AFTER_MOVE_P (it))
8516 break;
8517 /* If start of line is still in string or image,
8518 move further back. */
8519 back_to_previous_visible_line_start (it);
8520 reseat (it, it->current.pos, 1);
8521 dvpos--;
8522 }
8523
8524 it->current_x = it->hpos = 0;
8525
8526 /* Above call may have moved too far if continuation lines
8527 are involved. Scan forward and see if it did. */
8528 SAVE_IT (it2, *it, it2data);
8529 it2.vpos = it2.current_y = 0;
8530 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8531 it->vpos -= it2.vpos;
8532 it->current_y -= it2.current_y;
8533 it->current_x = it->hpos = 0;
8534
8535 /* If we moved too far back, move IT some lines forward. */
8536 if (it2.vpos > -dvpos)
8537 {
8538 int delta = it2.vpos + dvpos;
8539
8540 RESTORE_IT (&it2, &it2, it2data);
8541 SAVE_IT (it2, *it, it2data);
8542 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8543 /* Move back again if we got too far ahead. */
8544 if (IT_CHARPOS (*it) >= start_charpos)
8545 RESTORE_IT (it, &it2, it2data);
8546 else
8547 xfree (it2data);
8548 }
8549 else
8550 RESTORE_IT (it, it, it2data);
8551 }
8552 }
8553
8554 /* Return 1 if IT points into the middle of a display vector. */
8555
8556 int
8557 in_display_vector_p (struct it *it)
8558 {
8559 return (it->method == GET_FROM_DISPLAY_VECTOR
8560 && it->current.dpvec_index > 0
8561 && it->dpvec + it->current.dpvec_index != it->dpend);
8562 }
8563
8564 \f
8565 /***********************************************************************
8566 Messages
8567 ***********************************************************************/
8568
8569
8570 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8571 to *Messages*. */
8572
8573 void
8574 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8575 {
8576 Lisp_Object args[3];
8577 Lisp_Object msg, fmt;
8578 char *buffer;
8579 EMACS_INT len;
8580 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8581 USE_SAFE_ALLOCA;
8582
8583 /* Do nothing if called asynchronously. Inserting text into
8584 a buffer may call after-change-functions and alike and
8585 that would means running Lisp asynchronously. */
8586 if (handling_signal)
8587 return;
8588
8589 fmt = msg = Qnil;
8590 GCPRO4 (fmt, msg, arg1, arg2);
8591
8592 args[0] = fmt = build_string (format);
8593 args[1] = arg1;
8594 args[2] = arg2;
8595 msg = Fformat (3, args);
8596
8597 len = SBYTES (msg) + 1;
8598 SAFE_ALLOCA (buffer, char *, len);
8599 memcpy (buffer, SDATA (msg), len);
8600
8601 message_dolog (buffer, len - 1, 1, 0);
8602 SAFE_FREE ();
8603
8604 UNGCPRO;
8605 }
8606
8607
8608 /* Output a newline in the *Messages* buffer if "needs" one. */
8609
8610 void
8611 message_log_maybe_newline (void)
8612 {
8613 if (message_log_need_newline)
8614 message_dolog ("", 0, 1, 0);
8615 }
8616
8617
8618 /* Add a string M of length NBYTES to the message log, optionally
8619 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8620 nonzero, means interpret the contents of M as multibyte. This
8621 function calls low-level routines in order to bypass text property
8622 hooks, etc. which might not be safe to run.
8623
8624 This may GC (insert may run before/after change hooks),
8625 so the buffer M must NOT point to a Lisp string. */
8626
8627 void
8628 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
8629 {
8630 const unsigned char *msg = (const unsigned char *) m;
8631
8632 if (!NILP (Vmemory_full))
8633 return;
8634
8635 if (!NILP (Vmessage_log_max))
8636 {
8637 struct buffer *oldbuf;
8638 Lisp_Object oldpoint, oldbegv, oldzv;
8639 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8640 EMACS_INT point_at_end = 0;
8641 EMACS_INT zv_at_end = 0;
8642 Lisp_Object old_deactivate_mark, tem;
8643 struct gcpro gcpro1;
8644
8645 old_deactivate_mark = Vdeactivate_mark;
8646 oldbuf = current_buffer;
8647 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8648 BVAR (current_buffer, undo_list) = Qt;
8649
8650 oldpoint = message_dolog_marker1;
8651 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8652 oldbegv = message_dolog_marker2;
8653 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8654 oldzv = message_dolog_marker3;
8655 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8656 GCPRO1 (old_deactivate_mark);
8657
8658 if (PT == Z)
8659 point_at_end = 1;
8660 if (ZV == Z)
8661 zv_at_end = 1;
8662
8663 BEGV = BEG;
8664 BEGV_BYTE = BEG_BYTE;
8665 ZV = Z;
8666 ZV_BYTE = Z_BYTE;
8667 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8668
8669 /* Insert the string--maybe converting multibyte to single byte
8670 or vice versa, so that all the text fits the buffer. */
8671 if (multibyte
8672 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8673 {
8674 EMACS_INT i;
8675 int c, char_bytes;
8676 char work[1];
8677
8678 /* Convert a multibyte string to single-byte
8679 for the *Message* buffer. */
8680 for (i = 0; i < nbytes; i += char_bytes)
8681 {
8682 c = string_char_and_length (msg + i, &char_bytes);
8683 work[0] = (ASCII_CHAR_P (c)
8684 ? c
8685 : multibyte_char_to_unibyte (c));
8686 insert_1_both (work, 1, 1, 1, 0, 0);
8687 }
8688 }
8689 else if (! multibyte
8690 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8691 {
8692 EMACS_INT i;
8693 int c, char_bytes;
8694 unsigned char str[MAX_MULTIBYTE_LENGTH];
8695 /* Convert a single-byte string to multibyte
8696 for the *Message* buffer. */
8697 for (i = 0; i < nbytes; i++)
8698 {
8699 c = msg[i];
8700 MAKE_CHAR_MULTIBYTE (c);
8701 char_bytes = CHAR_STRING (c, str);
8702 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8703 }
8704 }
8705 else if (nbytes)
8706 insert_1 (m, nbytes, 1, 0, 0);
8707
8708 if (nlflag)
8709 {
8710 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8711 printmax_t dups;
8712 insert_1 ("\n", 1, 1, 0, 0);
8713
8714 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8715 this_bol = PT;
8716 this_bol_byte = PT_BYTE;
8717
8718 /* See if this line duplicates the previous one.
8719 If so, combine duplicates. */
8720 if (this_bol > BEG)
8721 {
8722 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8723 prev_bol = PT;
8724 prev_bol_byte = PT_BYTE;
8725
8726 dups = message_log_check_duplicate (prev_bol_byte,
8727 this_bol_byte);
8728 if (dups)
8729 {
8730 del_range_both (prev_bol, prev_bol_byte,
8731 this_bol, this_bol_byte, 0);
8732 if (dups > 1)
8733 {
8734 char dupstr[sizeof " [ times]"
8735 + INT_STRLEN_BOUND (printmax_t)];
8736 int duplen;
8737
8738 /* If you change this format, don't forget to also
8739 change message_log_check_duplicate. */
8740 sprintf (dupstr, " [%"pMd" times]", dups);
8741 duplen = strlen (dupstr);
8742 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8743 insert_1 (dupstr, duplen, 1, 0, 1);
8744 }
8745 }
8746 }
8747
8748 /* If we have more than the desired maximum number of lines
8749 in the *Messages* buffer now, delete the oldest ones.
8750 This is safe because we don't have undo in this buffer. */
8751
8752 if (NATNUMP (Vmessage_log_max))
8753 {
8754 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8755 -XFASTINT (Vmessage_log_max) - 1, 0);
8756 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8757 }
8758 }
8759 BEGV = XMARKER (oldbegv)->charpos;
8760 BEGV_BYTE = marker_byte_position (oldbegv);
8761
8762 if (zv_at_end)
8763 {
8764 ZV = Z;
8765 ZV_BYTE = Z_BYTE;
8766 }
8767 else
8768 {
8769 ZV = XMARKER (oldzv)->charpos;
8770 ZV_BYTE = marker_byte_position (oldzv);
8771 }
8772
8773 if (point_at_end)
8774 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8775 else
8776 /* We can't do Fgoto_char (oldpoint) because it will run some
8777 Lisp code. */
8778 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8779 XMARKER (oldpoint)->bytepos);
8780
8781 UNGCPRO;
8782 unchain_marker (XMARKER (oldpoint));
8783 unchain_marker (XMARKER (oldbegv));
8784 unchain_marker (XMARKER (oldzv));
8785
8786 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8787 set_buffer_internal (oldbuf);
8788 if (NILP (tem))
8789 windows_or_buffers_changed = old_windows_or_buffers_changed;
8790 message_log_need_newline = !nlflag;
8791 Vdeactivate_mark = old_deactivate_mark;
8792 }
8793 }
8794
8795
8796 /* We are at the end of the buffer after just having inserted a newline.
8797 (Note: We depend on the fact we won't be crossing the gap.)
8798 Check to see if the most recent message looks a lot like the previous one.
8799 Return 0 if different, 1 if the new one should just replace it, or a
8800 value N > 1 if we should also append " [N times]". */
8801
8802 static intmax_t
8803 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8804 {
8805 EMACS_INT i;
8806 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8807 int seen_dots = 0;
8808 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8809 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8810
8811 for (i = 0; i < len; i++)
8812 {
8813 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8814 seen_dots = 1;
8815 if (p1[i] != p2[i])
8816 return seen_dots;
8817 }
8818 p1 += len;
8819 if (*p1 == '\n')
8820 return 2;
8821 if (*p1++ == ' ' && *p1++ == '[')
8822 {
8823 char *pend;
8824 intmax_t n = strtoimax ((char *) p1, &pend, 10);
8825 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
8826 return n+1;
8827 }
8828 return 0;
8829 }
8830 \f
8831
8832 /* Display an echo area message M with a specified length of NBYTES
8833 bytes. The string may include null characters. If M is 0, clear
8834 out any existing message, and let the mini-buffer text show
8835 through.
8836
8837 This may GC, so the buffer M must NOT point to a Lisp string. */
8838
8839 void
8840 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8841 {
8842 /* First flush out any partial line written with print. */
8843 message_log_maybe_newline ();
8844 if (m)
8845 message_dolog (m, nbytes, 1, multibyte);
8846 message2_nolog (m, nbytes, multibyte);
8847 }
8848
8849
8850 /* The non-logging counterpart of message2. */
8851
8852 void
8853 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8854 {
8855 struct frame *sf = SELECTED_FRAME ();
8856 message_enable_multibyte = multibyte;
8857
8858 if (FRAME_INITIAL_P (sf))
8859 {
8860 if (noninteractive_need_newline)
8861 putc ('\n', stderr);
8862 noninteractive_need_newline = 0;
8863 if (m)
8864 fwrite (m, nbytes, 1, stderr);
8865 if (cursor_in_echo_area == 0)
8866 fprintf (stderr, "\n");
8867 fflush (stderr);
8868 }
8869 /* A null message buffer means that the frame hasn't really been
8870 initialized yet. Error messages get reported properly by
8871 cmd_error, so this must be just an informative message; toss it. */
8872 else if (INTERACTIVE
8873 && sf->glyphs_initialized_p
8874 && FRAME_MESSAGE_BUF (sf))
8875 {
8876 Lisp_Object mini_window;
8877 struct frame *f;
8878
8879 /* Get the frame containing the mini-buffer
8880 that the selected frame is using. */
8881 mini_window = FRAME_MINIBUF_WINDOW (sf);
8882 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8883
8884 FRAME_SAMPLE_VISIBILITY (f);
8885 if (FRAME_VISIBLE_P (sf)
8886 && ! FRAME_VISIBLE_P (f))
8887 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8888
8889 if (m)
8890 {
8891 set_message (m, Qnil, nbytes, multibyte);
8892 if (minibuffer_auto_raise)
8893 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8894 }
8895 else
8896 clear_message (1, 1);
8897
8898 do_pending_window_change (0);
8899 echo_area_display (1);
8900 do_pending_window_change (0);
8901 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8902 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8903 }
8904 }
8905
8906
8907 /* Display an echo area message M with a specified length of NBYTES
8908 bytes. The string may include null characters. If M is not a
8909 string, clear out any existing message, and let the mini-buffer
8910 text show through.
8911
8912 This function cancels echoing. */
8913
8914 void
8915 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8916 {
8917 struct gcpro gcpro1;
8918
8919 GCPRO1 (m);
8920 clear_message (1,1);
8921 cancel_echoing ();
8922
8923 /* First flush out any partial line written with print. */
8924 message_log_maybe_newline ();
8925 if (STRINGP (m))
8926 {
8927 char *buffer;
8928 USE_SAFE_ALLOCA;
8929
8930 SAFE_ALLOCA (buffer, char *, nbytes);
8931 memcpy (buffer, SDATA (m), nbytes);
8932 message_dolog (buffer, nbytes, 1, multibyte);
8933 SAFE_FREE ();
8934 }
8935 message3_nolog (m, nbytes, multibyte);
8936
8937 UNGCPRO;
8938 }
8939
8940
8941 /* The non-logging version of message3.
8942 This does not cancel echoing, because it is used for echoing.
8943 Perhaps we need to make a separate function for echoing
8944 and make this cancel echoing. */
8945
8946 void
8947 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8948 {
8949 struct frame *sf = SELECTED_FRAME ();
8950 message_enable_multibyte = multibyte;
8951
8952 if (FRAME_INITIAL_P (sf))
8953 {
8954 if (noninteractive_need_newline)
8955 putc ('\n', stderr);
8956 noninteractive_need_newline = 0;
8957 if (STRINGP (m))
8958 fwrite (SDATA (m), nbytes, 1, stderr);
8959 if (cursor_in_echo_area == 0)
8960 fprintf (stderr, "\n");
8961 fflush (stderr);
8962 }
8963 /* A null message buffer means that the frame hasn't really been
8964 initialized yet. Error messages get reported properly by
8965 cmd_error, so this must be just an informative message; toss it. */
8966 else if (INTERACTIVE
8967 && sf->glyphs_initialized_p
8968 && FRAME_MESSAGE_BUF (sf))
8969 {
8970 Lisp_Object mini_window;
8971 Lisp_Object frame;
8972 struct frame *f;
8973
8974 /* Get the frame containing the mini-buffer
8975 that the selected frame is using. */
8976 mini_window = FRAME_MINIBUF_WINDOW (sf);
8977 frame = XWINDOW (mini_window)->frame;
8978 f = XFRAME (frame);
8979
8980 FRAME_SAMPLE_VISIBILITY (f);
8981 if (FRAME_VISIBLE_P (sf)
8982 && !FRAME_VISIBLE_P (f))
8983 Fmake_frame_visible (frame);
8984
8985 if (STRINGP (m) && SCHARS (m) > 0)
8986 {
8987 set_message (NULL, m, nbytes, multibyte);
8988 if (minibuffer_auto_raise)
8989 Fraise_frame (frame);
8990 /* Assume we are not echoing.
8991 (If we are, echo_now will override this.) */
8992 echo_message_buffer = Qnil;
8993 }
8994 else
8995 clear_message (1, 1);
8996
8997 do_pending_window_change (0);
8998 echo_area_display (1);
8999 do_pending_window_change (0);
9000 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9001 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9002 }
9003 }
9004
9005
9006 /* Display a null-terminated echo area message M. If M is 0, clear
9007 out any existing message, and let the mini-buffer text show through.
9008
9009 The buffer M must continue to exist until after the echo area gets
9010 cleared or some other message gets displayed there. Do not pass
9011 text that is stored in a Lisp string. Do not pass text in a buffer
9012 that was alloca'd. */
9013
9014 void
9015 message1 (const char *m)
9016 {
9017 message2 (m, (m ? strlen (m) : 0), 0);
9018 }
9019
9020
9021 /* The non-logging counterpart of message1. */
9022
9023 void
9024 message1_nolog (const char *m)
9025 {
9026 message2_nolog (m, (m ? strlen (m) : 0), 0);
9027 }
9028
9029 /* Display a message M which contains a single %s
9030 which gets replaced with STRING. */
9031
9032 void
9033 message_with_string (const char *m, Lisp_Object string, int log)
9034 {
9035 CHECK_STRING (string);
9036
9037 if (noninteractive)
9038 {
9039 if (m)
9040 {
9041 if (noninteractive_need_newline)
9042 putc ('\n', stderr);
9043 noninteractive_need_newline = 0;
9044 fprintf (stderr, m, SDATA (string));
9045 if (!cursor_in_echo_area)
9046 fprintf (stderr, "\n");
9047 fflush (stderr);
9048 }
9049 }
9050 else if (INTERACTIVE)
9051 {
9052 /* The frame whose minibuffer we're going to display the message on.
9053 It may be larger than the selected frame, so we need
9054 to use its buffer, not the selected frame's buffer. */
9055 Lisp_Object mini_window;
9056 struct frame *f, *sf = SELECTED_FRAME ();
9057
9058 /* Get the frame containing the minibuffer
9059 that the selected frame is using. */
9060 mini_window = FRAME_MINIBUF_WINDOW (sf);
9061 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9062
9063 /* A null message buffer means that the frame hasn't really been
9064 initialized yet. Error messages get reported properly by
9065 cmd_error, so this must be just an informative message; toss it. */
9066 if (FRAME_MESSAGE_BUF (f))
9067 {
9068 Lisp_Object args[2], msg;
9069 struct gcpro gcpro1, gcpro2;
9070
9071 args[0] = build_string (m);
9072 args[1] = msg = string;
9073 GCPRO2 (args[0], msg);
9074 gcpro1.nvars = 2;
9075
9076 msg = Fformat (2, args);
9077
9078 if (log)
9079 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9080 else
9081 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9082
9083 UNGCPRO;
9084
9085 /* Print should start at the beginning of the message
9086 buffer next time. */
9087 message_buf_print = 0;
9088 }
9089 }
9090 }
9091
9092
9093 /* Dump an informative message to the minibuf. If M is 0, clear out
9094 any existing message, and let the mini-buffer text show through. */
9095
9096 static void
9097 vmessage (const char *m, va_list ap)
9098 {
9099 if (noninteractive)
9100 {
9101 if (m)
9102 {
9103 if (noninteractive_need_newline)
9104 putc ('\n', stderr);
9105 noninteractive_need_newline = 0;
9106 vfprintf (stderr, m, ap);
9107 if (cursor_in_echo_area == 0)
9108 fprintf (stderr, "\n");
9109 fflush (stderr);
9110 }
9111 }
9112 else if (INTERACTIVE)
9113 {
9114 /* The frame whose mini-buffer we're going to display the message
9115 on. It may be larger than the selected frame, so we need to
9116 use its buffer, not the selected frame's buffer. */
9117 Lisp_Object mini_window;
9118 struct frame *f, *sf = SELECTED_FRAME ();
9119
9120 /* Get the frame containing the mini-buffer
9121 that the selected frame is using. */
9122 mini_window = FRAME_MINIBUF_WINDOW (sf);
9123 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9124
9125 /* A null message buffer means that the frame hasn't really been
9126 initialized yet. Error messages get reported properly by
9127 cmd_error, so this must be just an informative message; toss
9128 it. */
9129 if (FRAME_MESSAGE_BUF (f))
9130 {
9131 if (m)
9132 {
9133 ptrdiff_t len;
9134
9135 len = doprnt (FRAME_MESSAGE_BUF (f),
9136 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9137
9138 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9139 }
9140 else
9141 message1 (0);
9142
9143 /* Print should start at the beginning of the message
9144 buffer next time. */
9145 message_buf_print = 0;
9146 }
9147 }
9148 }
9149
9150 void
9151 message (const char *m, ...)
9152 {
9153 va_list ap;
9154 va_start (ap, m);
9155 vmessage (m, ap);
9156 va_end (ap);
9157 }
9158
9159
9160 #if 0
9161 /* The non-logging version of message. */
9162
9163 void
9164 message_nolog (const char *m, ...)
9165 {
9166 Lisp_Object old_log_max;
9167 va_list ap;
9168 va_start (ap, m);
9169 old_log_max = Vmessage_log_max;
9170 Vmessage_log_max = Qnil;
9171 vmessage (m, ap);
9172 Vmessage_log_max = old_log_max;
9173 va_end (ap);
9174 }
9175 #endif
9176
9177
9178 /* Display the current message in the current mini-buffer. This is
9179 only called from error handlers in process.c, and is not time
9180 critical. */
9181
9182 void
9183 update_echo_area (void)
9184 {
9185 if (!NILP (echo_area_buffer[0]))
9186 {
9187 Lisp_Object string;
9188 string = Fcurrent_message ();
9189 message3 (string, SBYTES (string),
9190 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9191 }
9192 }
9193
9194
9195 /* Make sure echo area buffers in `echo_buffers' are live.
9196 If they aren't, make new ones. */
9197
9198 static void
9199 ensure_echo_area_buffers (void)
9200 {
9201 int i;
9202
9203 for (i = 0; i < 2; ++i)
9204 if (!BUFFERP (echo_buffer[i])
9205 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9206 {
9207 char name[30];
9208 Lisp_Object old_buffer;
9209 int j;
9210
9211 old_buffer = echo_buffer[i];
9212 sprintf (name, " *Echo Area %d*", i);
9213 echo_buffer[i] = Fget_buffer_create (build_string (name));
9214 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9215 /* to force word wrap in echo area -
9216 it was decided to postpone this*/
9217 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9218
9219 for (j = 0; j < 2; ++j)
9220 if (EQ (old_buffer, echo_area_buffer[j]))
9221 echo_area_buffer[j] = echo_buffer[i];
9222 }
9223 }
9224
9225
9226 /* Call FN with args A1..A4 with either the current or last displayed
9227 echo_area_buffer as current buffer.
9228
9229 WHICH zero means use the current message buffer
9230 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9231 from echo_buffer[] and clear it.
9232
9233 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9234 suitable buffer from echo_buffer[] and clear it.
9235
9236 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9237 that the current message becomes the last displayed one, make
9238 choose a suitable buffer for echo_area_buffer[0], and clear it.
9239
9240 Value is what FN returns. */
9241
9242 static int
9243 with_echo_area_buffer (struct window *w, int which,
9244 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9245 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9246 {
9247 Lisp_Object buffer;
9248 int this_one, the_other, clear_buffer_p, rc;
9249 int count = SPECPDL_INDEX ();
9250
9251 /* If buffers aren't live, make new ones. */
9252 ensure_echo_area_buffers ();
9253
9254 clear_buffer_p = 0;
9255
9256 if (which == 0)
9257 this_one = 0, the_other = 1;
9258 else if (which > 0)
9259 this_one = 1, the_other = 0;
9260 else
9261 {
9262 this_one = 0, the_other = 1;
9263 clear_buffer_p = 1;
9264
9265 /* We need a fresh one in case the current echo buffer equals
9266 the one containing the last displayed echo area message. */
9267 if (!NILP (echo_area_buffer[this_one])
9268 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9269 echo_area_buffer[this_one] = Qnil;
9270 }
9271
9272 /* Choose a suitable buffer from echo_buffer[] is we don't
9273 have one. */
9274 if (NILP (echo_area_buffer[this_one]))
9275 {
9276 echo_area_buffer[this_one]
9277 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9278 ? echo_buffer[the_other]
9279 : echo_buffer[this_one]);
9280 clear_buffer_p = 1;
9281 }
9282
9283 buffer = echo_area_buffer[this_one];
9284
9285 /* Don't get confused by reusing the buffer used for echoing
9286 for a different purpose. */
9287 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9288 cancel_echoing ();
9289
9290 record_unwind_protect (unwind_with_echo_area_buffer,
9291 with_echo_area_buffer_unwind_data (w));
9292
9293 /* Make the echo area buffer current. Note that for display
9294 purposes, it is not necessary that the displayed window's buffer
9295 == current_buffer, except for text property lookup. So, let's
9296 only set that buffer temporarily here without doing a full
9297 Fset_window_buffer. We must also change w->pointm, though,
9298 because otherwise an assertions in unshow_buffer fails, and Emacs
9299 aborts. */
9300 set_buffer_internal_1 (XBUFFER (buffer));
9301 if (w)
9302 {
9303 w->buffer = buffer;
9304 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9305 }
9306
9307 BVAR (current_buffer, undo_list) = Qt;
9308 BVAR (current_buffer, read_only) = Qnil;
9309 specbind (Qinhibit_read_only, Qt);
9310 specbind (Qinhibit_modification_hooks, Qt);
9311
9312 if (clear_buffer_p && Z > BEG)
9313 del_range (BEG, Z);
9314
9315 xassert (BEGV >= BEG);
9316 xassert (ZV <= Z && ZV >= BEGV);
9317
9318 rc = fn (a1, a2, a3, a4);
9319
9320 xassert (BEGV >= BEG);
9321 xassert (ZV <= Z && ZV >= BEGV);
9322
9323 unbind_to (count, Qnil);
9324 return rc;
9325 }
9326
9327
9328 /* Save state that should be preserved around the call to the function
9329 FN called in with_echo_area_buffer. */
9330
9331 static Lisp_Object
9332 with_echo_area_buffer_unwind_data (struct window *w)
9333 {
9334 int i = 0;
9335 Lisp_Object vector, tmp;
9336
9337 /* Reduce consing by keeping one vector in
9338 Vwith_echo_area_save_vector. */
9339 vector = Vwith_echo_area_save_vector;
9340 Vwith_echo_area_save_vector = Qnil;
9341
9342 if (NILP (vector))
9343 vector = Fmake_vector (make_number (7), Qnil);
9344
9345 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9346 ASET (vector, i, Vdeactivate_mark); ++i;
9347 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9348
9349 if (w)
9350 {
9351 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9352 ASET (vector, i, w->buffer); ++i;
9353 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9354 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9355 }
9356 else
9357 {
9358 int end = i + 4;
9359 for (; i < end; ++i)
9360 ASET (vector, i, Qnil);
9361 }
9362
9363 xassert (i == ASIZE (vector));
9364 return vector;
9365 }
9366
9367
9368 /* Restore global state from VECTOR which was created by
9369 with_echo_area_buffer_unwind_data. */
9370
9371 static Lisp_Object
9372 unwind_with_echo_area_buffer (Lisp_Object vector)
9373 {
9374 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9375 Vdeactivate_mark = AREF (vector, 1);
9376 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9377
9378 if (WINDOWP (AREF (vector, 3)))
9379 {
9380 struct window *w;
9381 Lisp_Object buffer, charpos, bytepos;
9382
9383 w = XWINDOW (AREF (vector, 3));
9384 buffer = AREF (vector, 4);
9385 charpos = AREF (vector, 5);
9386 bytepos = AREF (vector, 6);
9387
9388 w->buffer = buffer;
9389 set_marker_both (w->pointm, buffer,
9390 XFASTINT (charpos), XFASTINT (bytepos));
9391 }
9392
9393 Vwith_echo_area_save_vector = vector;
9394 return Qnil;
9395 }
9396
9397
9398 /* Set up the echo area for use by print functions. MULTIBYTE_P
9399 non-zero means we will print multibyte. */
9400
9401 void
9402 setup_echo_area_for_printing (int multibyte_p)
9403 {
9404 /* If we can't find an echo area any more, exit. */
9405 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9406 Fkill_emacs (Qnil);
9407
9408 ensure_echo_area_buffers ();
9409
9410 if (!message_buf_print)
9411 {
9412 /* A message has been output since the last time we printed.
9413 Choose a fresh echo area buffer. */
9414 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9415 echo_area_buffer[0] = echo_buffer[1];
9416 else
9417 echo_area_buffer[0] = echo_buffer[0];
9418
9419 /* Switch to that buffer and clear it. */
9420 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9421 BVAR (current_buffer, truncate_lines) = Qnil;
9422
9423 if (Z > BEG)
9424 {
9425 int count = SPECPDL_INDEX ();
9426 specbind (Qinhibit_read_only, Qt);
9427 /* Note that undo recording is always disabled. */
9428 del_range (BEG, Z);
9429 unbind_to (count, Qnil);
9430 }
9431 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9432
9433 /* Set up the buffer for the multibyteness we need. */
9434 if (multibyte_p
9435 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9436 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9437
9438 /* Raise the frame containing the echo area. */
9439 if (minibuffer_auto_raise)
9440 {
9441 struct frame *sf = SELECTED_FRAME ();
9442 Lisp_Object mini_window;
9443 mini_window = FRAME_MINIBUF_WINDOW (sf);
9444 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9445 }
9446
9447 message_log_maybe_newline ();
9448 message_buf_print = 1;
9449 }
9450 else
9451 {
9452 if (NILP (echo_area_buffer[0]))
9453 {
9454 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9455 echo_area_buffer[0] = echo_buffer[1];
9456 else
9457 echo_area_buffer[0] = echo_buffer[0];
9458 }
9459
9460 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9461 {
9462 /* Someone switched buffers between print requests. */
9463 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9464 BVAR (current_buffer, truncate_lines) = Qnil;
9465 }
9466 }
9467 }
9468
9469
9470 /* Display an echo area message in window W. Value is non-zero if W's
9471 height is changed. If display_last_displayed_message_p is
9472 non-zero, display the message that was last displayed, otherwise
9473 display the current message. */
9474
9475 static int
9476 display_echo_area (struct window *w)
9477 {
9478 int i, no_message_p, window_height_changed_p, count;
9479
9480 /* Temporarily disable garbage collections while displaying the echo
9481 area. This is done because a GC can print a message itself.
9482 That message would modify the echo area buffer's contents while a
9483 redisplay of the buffer is going on, and seriously confuse
9484 redisplay. */
9485 count = inhibit_garbage_collection ();
9486
9487 /* If there is no message, we must call display_echo_area_1
9488 nevertheless because it resizes the window. But we will have to
9489 reset the echo_area_buffer in question to nil at the end because
9490 with_echo_area_buffer will sets it to an empty buffer. */
9491 i = display_last_displayed_message_p ? 1 : 0;
9492 no_message_p = NILP (echo_area_buffer[i]);
9493
9494 window_height_changed_p
9495 = with_echo_area_buffer (w, display_last_displayed_message_p,
9496 display_echo_area_1,
9497 (intptr_t) w, Qnil, 0, 0);
9498
9499 if (no_message_p)
9500 echo_area_buffer[i] = Qnil;
9501
9502 unbind_to (count, Qnil);
9503 return window_height_changed_p;
9504 }
9505
9506
9507 /* Helper for display_echo_area. Display the current buffer which
9508 contains the current echo area message in window W, a mini-window,
9509 a pointer to which is passed in A1. A2..A4 are currently not used.
9510 Change the height of W so that all of the message is displayed.
9511 Value is non-zero if height of W was changed. */
9512
9513 static int
9514 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9515 {
9516 intptr_t i1 = a1;
9517 struct window *w = (struct window *) i1;
9518 Lisp_Object window;
9519 struct text_pos start;
9520 int window_height_changed_p = 0;
9521
9522 /* Do this before displaying, so that we have a large enough glyph
9523 matrix for the display. If we can't get enough space for the
9524 whole text, display the last N lines. That works by setting w->start. */
9525 window_height_changed_p = resize_mini_window (w, 0);
9526
9527 /* Use the starting position chosen by resize_mini_window. */
9528 SET_TEXT_POS_FROM_MARKER (start, w->start);
9529
9530 /* Display. */
9531 clear_glyph_matrix (w->desired_matrix);
9532 XSETWINDOW (window, w);
9533 try_window (window, start, 0);
9534
9535 return window_height_changed_p;
9536 }
9537
9538
9539 /* Resize the echo area window to exactly the size needed for the
9540 currently displayed message, if there is one. If a mini-buffer
9541 is active, don't shrink it. */
9542
9543 void
9544 resize_echo_area_exactly (void)
9545 {
9546 if (BUFFERP (echo_area_buffer[0])
9547 && WINDOWP (echo_area_window))
9548 {
9549 struct window *w = XWINDOW (echo_area_window);
9550 int resized_p;
9551 Lisp_Object resize_exactly;
9552
9553 if (minibuf_level == 0)
9554 resize_exactly = Qt;
9555 else
9556 resize_exactly = Qnil;
9557
9558 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9559 (intptr_t) w, resize_exactly,
9560 0, 0);
9561 if (resized_p)
9562 {
9563 ++windows_or_buffers_changed;
9564 ++update_mode_lines;
9565 redisplay_internal ();
9566 }
9567 }
9568 }
9569
9570
9571 /* Callback function for with_echo_area_buffer, when used from
9572 resize_echo_area_exactly. A1 contains a pointer to the window to
9573 resize, EXACTLY non-nil means resize the mini-window exactly to the
9574 size of the text displayed. A3 and A4 are not used. Value is what
9575 resize_mini_window returns. */
9576
9577 static int
9578 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
9579 {
9580 intptr_t i1 = a1;
9581 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9582 }
9583
9584
9585 /* Resize mini-window W to fit the size of its contents. EXACT_P
9586 means size the window exactly to the size needed. Otherwise, it's
9587 only enlarged until W's buffer is empty.
9588
9589 Set W->start to the right place to begin display. If the whole
9590 contents fit, start at the beginning. Otherwise, start so as
9591 to make the end of the contents appear. This is particularly
9592 important for y-or-n-p, but seems desirable generally.
9593
9594 Value is non-zero if the window height has been changed. */
9595
9596 int
9597 resize_mini_window (struct window *w, int exact_p)
9598 {
9599 struct frame *f = XFRAME (w->frame);
9600 int window_height_changed_p = 0;
9601
9602 xassert (MINI_WINDOW_P (w));
9603
9604 /* By default, start display at the beginning. */
9605 set_marker_both (w->start, w->buffer,
9606 BUF_BEGV (XBUFFER (w->buffer)),
9607 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9608
9609 /* Don't resize windows while redisplaying a window; it would
9610 confuse redisplay functions when the size of the window they are
9611 displaying changes from under them. Such a resizing can happen,
9612 for instance, when which-func prints a long message while
9613 we are running fontification-functions. We're running these
9614 functions with safe_call which binds inhibit-redisplay to t. */
9615 if (!NILP (Vinhibit_redisplay))
9616 return 0;
9617
9618 /* Nil means don't try to resize. */
9619 if (NILP (Vresize_mini_windows)
9620 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9621 return 0;
9622
9623 if (!FRAME_MINIBUF_ONLY_P (f))
9624 {
9625 struct it it;
9626 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9627 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9628 int height, max_height;
9629 int unit = FRAME_LINE_HEIGHT (f);
9630 struct text_pos start;
9631 struct buffer *old_current_buffer = NULL;
9632
9633 if (current_buffer != XBUFFER (w->buffer))
9634 {
9635 old_current_buffer = current_buffer;
9636 set_buffer_internal (XBUFFER (w->buffer));
9637 }
9638
9639 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9640
9641 /* Compute the max. number of lines specified by the user. */
9642 if (FLOATP (Vmax_mini_window_height))
9643 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9644 else if (INTEGERP (Vmax_mini_window_height))
9645 max_height = XINT (Vmax_mini_window_height);
9646 else
9647 max_height = total_height / 4;
9648
9649 /* Correct that max. height if it's bogus. */
9650 max_height = max (1, max_height);
9651 max_height = min (total_height, max_height);
9652
9653 /* Find out the height of the text in the window. */
9654 if (it.line_wrap == TRUNCATE)
9655 height = 1;
9656 else
9657 {
9658 last_height = 0;
9659 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9660 if (it.max_ascent == 0 && it.max_descent == 0)
9661 height = it.current_y + last_height;
9662 else
9663 height = it.current_y + it.max_ascent + it.max_descent;
9664 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9665 height = (height + unit - 1) / unit;
9666 }
9667
9668 /* Compute a suitable window start. */
9669 if (height > max_height)
9670 {
9671 height = max_height;
9672 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9673 move_it_vertically_backward (&it, (height - 1) * unit);
9674 start = it.current.pos;
9675 }
9676 else
9677 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9678 SET_MARKER_FROM_TEXT_POS (w->start, start);
9679
9680 if (EQ (Vresize_mini_windows, Qgrow_only))
9681 {
9682 /* Let it grow only, until we display an empty message, in which
9683 case the window shrinks again. */
9684 if (height > WINDOW_TOTAL_LINES (w))
9685 {
9686 int old_height = WINDOW_TOTAL_LINES (w);
9687 freeze_window_starts (f, 1);
9688 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9689 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9690 }
9691 else if (height < WINDOW_TOTAL_LINES (w)
9692 && (exact_p || BEGV == ZV))
9693 {
9694 int old_height = WINDOW_TOTAL_LINES (w);
9695 freeze_window_starts (f, 0);
9696 shrink_mini_window (w);
9697 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9698 }
9699 }
9700 else
9701 {
9702 /* Always resize to exact size needed. */
9703 if (height > WINDOW_TOTAL_LINES (w))
9704 {
9705 int old_height = WINDOW_TOTAL_LINES (w);
9706 freeze_window_starts (f, 1);
9707 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9708 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9709 }
9710 else if (height < WINDOW_TOTAL_LINES (w))
9711 {
9712 int old_height = WINDOW_TOTAL_LINES (w);
9713 freeze_window_starts (f, 0);
9714 shrink_mini_window (w);
9715
9716 if (height)
9717 {
9718 freeze_window_starts (f, 1);
9719 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9720 }
9721
9722 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9723 }
9724 }
9725
9726 if (old_current_buffer)
9727 set_buffer_internal (old_current_buffer);
9728 }
9729
9730 return window_height_changed_p;
9731 }
9732
9733
9734 /* Value is the current message, a string, or nil if there is no
9735 current message. */
9736
9737 Lisp_Object
9738 current_message (void)
9739 {
9740 Lisp_Object msg;
9741
9742 if (!BUFFERP (echo_area_buffer[0]))
9743 msg = Qnil;
9744 else
9745 {
9746 with_echo_area_buffer (0, 0, current_message_1,
9747 (intptr_t) &msg, Qnil, 0, 0);
9748 if (NILP (msg))
9749 echo_area_buffer[0] = Qnil;
9750 }
9751
9752 return msg;
9753 }
9754
9755
9756 static int
9757 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9758 {
9759 intptr_t i1 = a1;
9760 Lisp_Object *msg = (Lisp_Object *) i1;
9761
9762 if (Z > BEG)
9763 *msg = make_buffer_string (BEG, Z, 1);
9764 else
9765 *msg = Qnil;
9766 return 0;
9767 }
9768
9769
9770 /* Push the current message on Vmessage_stack for later restauration
9771 by restore_message. Value is non-zero if the current message isn't
9772 empty. This is a relatively infrequent operation, so it's not
9773 worth optimizing. */
9774
9775 int
9776 push_message (void)
9777 {
9778 Lisp_Object msg;
9779 msg = current_message ();
9780 Vmessage_stack = Fcons (msg, Vmessage_stack);
9781 return STRINGP (msg);
9782 }
9783
9784
9785 /* Restore message display from the top of Vmessage_stack. */
9786
9787 void
9788 restore_message (void)
9789 {
9790 Lisp_Object msg;
9791
9792 xassert (CONSP (Vmessage_stack));
9793 msg = XCAR (Vmessage_stack);
9794 if (STRINGP (msg))
9795 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9796 else
9797 message3_nolog (msg, 0, 0);
9798 }
9799
9800
9801 /* Handler for record_unwind_protect calling pop_message. */
9802
9803 Lisp_Object
9804 pop_message_unwind (Lisp_Object dummy)
9805 {
9806 pop_message ();
9807 return Qnil;
9808 }
9809
9810 /* Pop the top-most entry off Vmessage_stack. */
9811
9812 static void
9813 pop_message (void)
9814 {
9815 xassert (CONSP (Vmessage_stack));
9816 Vmessage_stack = XCDR (Vmessage_stack);
9817 }
9818
9819
9820 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9821 exits. If the stack is not empty, we have a missing pop_message
9822 somewhere. */
9823
9824 void
9825 check_message_stack (void)
9826 {
9827 if (!NILP (Vmessage_stack))
9828 abort ();
9829 }
9830
9831
9832 /* Truncate to NCHARS what will be displayed in the echo area the next
9833 time we display it---but don't redisplay it now. */
9834
9835 void
9836 truncate_echo_area (EMACS_INT nchars)
9837 {
9838 if (nchars == 0)
9839 echo_area_buffer[0] = Qnil;
9840 /* A null message buffer means that the frame hasn't really been
9841 initialized yet. Error messages get reported properly by
9842 cmd_error, so this must be just an informative message; toss it. */
9843 else if (!noninteractive
9844 && INTERACTIVE
9845 && !NILP (echo_area_buffer[0]))
9846 {
9847 struct frame *sf = SELECTED_FRAME ();
9848 if (FRAME_MESSAGE_BUF (sf))
9849 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9850 }
9851 }
9852
9853
9854 /* Helper function for truncate_echo_area. Truncate the current
9855 message to at most NCHARS characters. */
9856
9857 static int
9858 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9859 {
9860 if (BEG + nchars < Z)
9861 del_range (BEG + nchars, Z);
9862 if (Z == BEG)
9863 echo_area_buffer[0] = Qnil;
9864 return 0;
9865 }
9866
9867
9868 /* Set the current message to a substring of S or STRING.
9869
9870 If STRING is a Lisp string, set the message to the first NBYTES
9871 bytes from STRING. NBYTES zero means use the whole string. If
9872 STRING is multibyte, the message will be displayed multibyte.
9873
9874 If S is not null, set the message to the first LEN bytes of S. LEN
9875 zero means use the whole string. MULTIBYTE_P non-zero means S is
9876 multibyte. Display the message multibyte in that case.
9877
9878 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9879 to t before calling set_message_1 (which calls insert).
9880 */
9881
9882 static void
9883 set_message (const char *s, Lisp_Object string,
9884 EMACS_INT nbytes, int multibyte_p)
9885 {
9886 message_enable_multibyte
9887 = ((s && multibyte_p)
9888 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9889
9890 with_echo_area_buffer (0, -1, set_message_1,
9891 (intptr_t) s, string, nbytes, multibyte_p);
9892 message_buf_print = 0;
9893 help_echo_showing_p = 0;
9894 }
9895
9896
9897 /* Helper function for set_message. Arguments have the same meaning
9898 as there, with A1 corresponding to S and A2 corresponding to STRING
9899 This function is called with the echo area buffer being
9900 current. */
9901
9902 static int
9903 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9904 {
9905 intptr_t i1 = a1;
9906 const char *s = (const char *) i1;
9907 const unsigned char *msg = (const unsigned char *) s;
9908 Lisp_Object string = a2;
9909
9910 /* Change multibyteness of the echo buffer appropriately. */
9911 if (message_enable_multibyte
9912 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9913 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9914
9915 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9916 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9917 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9918
9919 /* Insert new message at BEG. */
9920 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9921
9922 if (STRINGP (string))
9923 {
9924 EMACS_INT nchars;
9925
9926 if (nbytes == 0)
9927 nbytes = SBYTES (string);
9928 nchars = string_byte_to_char (string, nbytes);
9929
9930 /* This function takes care of single/multibyte conversion. We
9931 just have to ensure that the echo area buffer has the right
9932 setting of enable_multibyte_characters. */
9933 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9934 }
9935 else if (s)
9936 {
9937 if (nbytes == 0)
9938 nbytes = strlen (s);
9939
9940 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9941 {
9942 /* Convert from multi-byte to single-byte. */
9943 EMACS_INT i;
9944 int c, n;
9945 char work[1];
9946
9947 /* Convert a multibyte string to single-byte. */
9948 for (i = 0; i < nbytes; i += n)
9949 {
9950 c = string_char_and_length (msg + i, &n);
9951 work[0] = (ASCII_CHAR_P (c)
9952 ? c
9953 : multibyte_char_to_unibyte (c));
9954 insert_1_both (work, 1, 1, 1, 0, 0);
9955 }
9956 }
9957 else if (!multibyte_p
9958 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9959 {
9960 /* Convert from single-byte to multi-byte. */
9961 EMACS_INT i;
9962 int c, n;
9963 unsigned char str[MAX_MULTIBYTE_LENGTH];
9964
9965 /* Convert a single-byte string to multibyte. */
9966 for (i = 0; i < nbytes; i++)
9967 {
9968 c = msg[i];
9969 MAKE_CHAR_MULTIBYTE (c);
9970 n = CHAR_STRING (c, str);
9971 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9972 }
9973 }
9974 else
9975 insert_1 (s, nbytes, 1, 0, 0);
9976 }
9977
9978 return 0;
9979 }
9980
9981
9982 /* Clear messages. CURRENT_P non-zero means clear the current
9983 message. LAST_DISPLAYED_P non-zero means clear the message
9984 last displayed. */
9985
9986 void
9987 clear_message (int current_p, int last_displayed_p)
9988 {
9989 if (current_p)
9990 {
9991 echo_area_buffer[0] = Qnil;
9992 message_cleared_p = 1;
9993 }
9994
9995 if (last_displayed_p)
9996 echo_area_buffer[1] = Qnil;
9997
9998 message_buf_print = 0;
9999 }
10000
10001 /* Clear garbaged frames.
10002
10003 This function is used where the old redisplay called
10004 redraw_garbaged_frames which in turn called redraw_frame which in
10005 turn called clear_frame. The call to clear_frame was a source of
10006 flickering. I believe a clear_frame is not necessary. It should
10007 suffice in the new redisplay to invalidate all current matrices,
10008 and ensure a complete redisplay of all windows. */
10009
10010 static void
10011 clear_garbaged_frames (void)
10012 {
10013 if (frame_garbaged)
10014 {
10015 Lisp_Object tail, frame;
10016 int changed_count = 0;
10017
10018 FOR_EACH_FRAME (tail, frame)
10019 {
10020 struct frame *f = XFRAME (frame);
10021
10022 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10023 {
10024 if (f->resized_p)
10025 {
10026 Fredraw_frame (frame);
10027 f->force_flush_display_p = 1;
10028 }
10029 clear_current_matrices (f);
10030 changed_count++;
10031 f->garbaged = 0;
10032 f->resized_p = 0;
10033 }
10034 }
10035
10036 frame_garbaged = 0;
10037 if (changed_count)
10038 ++windows_or_buffers_changed;
10039 }
10040 }
10041
10042
10043 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10044 is non-zero update selected_frame. Value is non-zero if the
10045 mini-windows height has been changed. */
10046
10047 static int
10048 echo_area_display (int update_frame_p)
10049 {
10050 Lisp_Object mini_window;
10051 struct window *w;
10052 struct frame *f;
10053 int window_height_changed_p = 0;
10054 struct frame *sf = SELECTED_FRAME ();
10055
10056 mini_window = FRAME_MINIBUF_WINDOW (sf);
10057 w = XWINDOW (mini_window);
10058 f = XFRAME (WINDOW_FRAME (w));
10059
10060 /* Don't display if frame is invisible or not yet initialized. */
10061 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10062 return 0;
10063
10064 #ifdef HAVE_WINDOW_SYSTEM
10065 /* When Emacs starts, selected_frame may be the initial terminal
10066 frame. If we let this through, a message would be displayed on
10067 the terminal. */
10068 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10069 return 0;
10070 #endif /* HAVE_WINDOW_SYSTEM */
10071
10072 /* Redraw garbaged frames. */
10073 if (frame_garbaged)
10074 clear_garbaged_frames ();
10075
10076 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10077 {
10078 echo_area_window = mini_window;
10079 window_height_changed_p = display_echo_area (w);
10080 w->must_be_updated_p = 1;
10081
10082 /* Update the display, unless called from redisplay_internal.
10083 Also don't update the screen during redisplay itself. The
10084 update will happen at the end of redisplay, and an update
10085 here could cause confusion. */
10086 if (update_frame_p && !redisplaying_p)
10087 {
10088 int n = 0;
10089
10090 /* If the display update has been interrupted by pending
10091 input, update mode lines in the frame. Due to the
10092 pending input, it might have been that redisplay hasn't
10093 been called, so that mode lines above the echo area are
10094 garbaged. This looks odd, so we prevent it here. */
10095 if (!display_completed)
10096 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10097
10098 if (window_height_changed_p
10099 /* Don't do this if Emacs is shutting down. Redisplay
10100 needs to run hooks. */
10101 && !NILP (Vrun_hooks))
10102 {
10103 /* Must update other windows. Likewise as in other
10104 cases, don't let this update be interrupted by
10105 pending input. */
10106 int count = SPECPDL_INDEX ();
10107 specbind (Qredisplay_dont_pause, Qt);
10108 windows_or_buffers_changed = 1;
10109 redisplay_internal ();
10110 unbind_to (count, Qnil);
10111 }
10112 else if (FRAME_WINDOW_P (f) && n == 0)
10113 {
10114 /* Window configuration is the same as before.
10115 Can do with a display update of the echo area,
10116 unless we displayed some mode lines. */
10117 update_single_window (w, 1);
10118 FRAME_RIF (f)->flush_display (f);
10119 }
10120 else
10121 update_frame (f, 1, 1);
10122
10123 /* If cursor is in the echo area, make sure that the next
10124 redisplay displays the minibuffer, so that the cursor will
10125 be replaced with what the minibuffer wants. */
10126 if (cursor_in_echo_area)
10127 ++windows_or_buffers_changed;
10128 }
10129 }
10130 else if (!EQ (mini_window, selected_window))
10131 windows_or_buffers_changed++;
10132
10133 /* Last displayed message is now the current message. */
10134 echo_area_buffer[1] = echo_area_buffer[0];
10135 /* Inform read_char that we're not echoing. */
10136 echo_message_buffer = Qnil;
10137
10138 /* Prevent redisplay optimization in redisplay_internal by resetting
10139 this_line_start_pos. This is done because the mini-buffer now
10140 displays the message instead of its buffer text. */
10141 if (EQ (mini_window, selected_window))
10142 CHARPOS (this_line_start_pos) = 0;
10143
10144 return window_height_changed_p;
10145 }
10146
10147
10148 \f
10149 /***********************************************************************
10150 Mode Lines and Frame Titles
10151 ***********************************************************************/
10152
10153 /* A buffer for constructing non-propertized mode-line strings and
10154 frame titles in it; allocated from the heap in init_xdisp and
10155 resized as needed in store_mode_line_noprop_char. */
10156
10157 static char *mode_line_noprop_buf;
10158
10159 /* The buffer's end, and a current output position in it. */
10160
10161 static char *mode_line_noprop_buf_end;
10162 static char *mode_line_noprop_ptr;
10163
10164 #define MODE_LINE_NOPROP_LEN(start) \
10165 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10166
10167 static enum {
10168 MODE_LINE_DISPLAY = 0,
10169 MODE_LINE_TITLE,
10170 MODE_LINE_NOPROP,
10171 MODE_LINE_STRING
10172 } mode_line_target;
10173
10174 /* Alist that caches the results of :propertize.
10175 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10176 static Lisp_Object mode_line_proptrans_alist;
10177
10178 /* List of strings making up the mode-line. */
10179 static Lisp_Object mode_line_string_list;
10180
10181 /* Base face property when building propertized mode line string. */
10182 static Lisp_Object mode_line_string_face;
10183 static Lisp_Object mode_line_string_face_prop;
10184
10185
10186 /* Unwind data for mode line strings */
10187
10188 static Lisp_Object Vmode_line_unwind_vector;
10189
10190 static Lisp_Object
10191 format_mode_line_unwind_data (struct buffer *obuf,
10192 Lisp_Object owin,
10193 int save_proptrans)
10194 {
10195 Lisp_Object vector, tmp;
10196
10197 /* Reduce consing by keeping one vector in
10198 Vwith_echo_area_save_vector. */
10199 vector = Vmode_line_unwind_vector;
10200 Vmode_line_unwind_vector = Qnil;
10201
10202 if (NILP (vector))
10203 vector = Fmake_vector (make_number (8), Qnil);
10204
10205 ASET (vector, 0, make_number (mode_line_target));
10206 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10207 ASET (vector, 2, mode_line_string_list);
10208 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10209 ASET (vector, 4, mode_line_string_face);
10210 ASET (vector, 5, mode_line_string_face_prop);
10211
10212 if (obuf)
10213 XSETBUFFER (tmp, obuf);
10214 else
10215 tmp = Qnil;
10216 ASET (vector, 6, tmp);
10217 ASET (vector, 7, owin);
10218
10219 return vector;
10220 }
10221
10222 static Lisp_Object
10223 unwind_format_mode_line (Lisp_Object vector)
10224 {
10225 mode_line_target = XINT (AREF (vector, 0));
10226 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10227 mode_line_string_list = AREF (vector, 2);
10228 if (! EQ (AREF (vector, 3), Qt))
10229 mode_line_proptrans_alist = AREF (vector, 3);
10230 mode_line_string_face = AREF (vector, 4);
10231 mode_line_string_face_prop = AREF (vector, 5);
10232
10233 if (!NILP (AREF (vector, 7)))
10234 /* Select window before buffer, since it may change the buffer. */
10235 Fselect_window (AREF (vector, 7), Qt);
10236
10237 if (!NILP (AREF (vector, 6)))
10238 {
10239 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10240 ASET (vector, 6, Qnil);
10241 }
10242
10243 Vmode_line_unwind_vector = vector;
10244 return Qnil;
10245 }
10246
10247
10248 /* Store a single character C for the frame title in mode_line_noprop_buf.
10249 Re-allocate mode_line_noprop_buf if necessary. */
10250
10251 static void
10252 store_mode_line_noprop_char (char c)
10253 {
10254 /* If output position has reached the end of the allocated buffer,
10255 double the buffer's size. */
10256 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10257 {
10258 int len = MODE_LINE_NOPROP_LEN (0);
10259 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
10260 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
10261 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
10262 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10263 }
10264
10265 *mode_line_noprop_ptr++ = c;
10266 }
10267
10268
10269 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10270 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10271 characters that yield more columns than PRECISION; PRECISION <= 0
10272 means copy the whole string. Pad with spaces until FIELD_WIDTH
10273 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10274 pad. Called from display_mode_element when it is used to build a
10275 frame title. */
10276
10277 static int
10278 store_mode_line_noprop (const char *string, int field_width, int precision)
10279 {
10280 const unsigned char *str = (const unsigned char *) string;
10281 int n = 0;
10282 EMACS_INT dummy, nbytes;
10283
10284 /* Copy at most PRECISION chars from STR. */
10285 nbytes = strlen (string);
10286 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10287 while (nbytes--)
10288 store_mode_line_noprop_char (*str++);
10289
10290 /* Fill up with spaces until FIELD_WIDTH reached. */
10291 while (field_width > 0
10292 && n < field_width)
10293 {
10294 store_mode_line_noprop_char (' ');
10295 ++n;
10296 }
10297
10298 return n;
10299 }
10300
10301 /***********************************************************************
10302 Frame Titles
10303 ***********************************************************************/
10304
10305 #ifdef HAVE_WINDOW_SYSTEM
10306
10307 /* Set the title of FRAME, if it has changed. The title format is
10308 Vicon_title_format if FRAME is iconified, otherwise it is
10309 frame_title_format. */
10310
10311 static void
10312 x_consider_frame_title (Lisp_Object frame)
10313 {
10314 struct frame *f = XFRAME (frame);
10315
10316 if (FRAME_WINDOW_P (f)
10317 || FRAME_MINIBUF_ONLY_P (f)
10318 || f->explicit_name)
10319 {
10320 /* Do we have more than one visible frame on this X display? */
10321 Lisp_Object tail;
10322 Lisp_Object fmt;
10323 int title_start;
10324 char *title;
10325 int len;
10326 struct it it;
10327 int count = SPECPDL_INDEX ();
10328
10329 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10330 {
10331 Lisp_Object other_frame = XCAR (tail);
10332 struct frame *tf = XFRAME (other_frame);
10333
10334 if (tf != f
10335 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10336 && !FRAME_MINIBUF_ONLY_P (tf)
10337 && !EQ (other_frame, tip_frame)
10338 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10339 break;
10340 }
10341
10342 /* Set global variable indicating that multiple frames exist. */
10343 multiple_frames = CONSP (tail);
10344
10345 /* Switch to the buffer of selected window of the frame. Set up
10346 mode_line_target so that display_mode_element will output into
10347 mode_line_noprop_buf; then display the title. */
10348 record_unwind_protect (unwind_format_mode_line,
10349 format_mode_line_unwind_data
10350 (current_buffer, selected_window, 0));
10351
10352 Fselect_window (f->selected_window, Qt);
10353 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10354 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10355
10356 mode_line_target = MODE_LINE_TITLE;
10357 title_start = MODE_LINE_NOPROP_LEN (0);
10358 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10359 NULL, DEFAULT_FACE_ID);
10360 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10361 len = MODE_LINE_NOPROP_LEN (title_start);
10362 title = mode_line_noprop_buf + title_start;
10363 unbind_to (count, Qnil);
10364
10365 /* Set the title only if it's changed. This avoids consing in
10366 the common case where it hasn't. (If it turns out that we've
10367 already wasted too much time by walking through the list with
10368 display_mode_element, then we might need to optimize at a
10369 higher level than this.) */
10370 if (! STRINGP (f->name)
10371 || SBYTES (f->name) != len
10372 || memcmp (title, SDATA (f->name), len) != 0)
10373 x_implicitly_set_name (f, make_string (title, len), Qnil);
10374 }
10375 }
10376
10377 #endif /* not HAVE_WINDOW_SYSTEM */
10378
10379
10380
10381 \f
10382 /***********************************************************************
10383 Menu Bars
10384 ***********************************************************************/
10385
10386
10387 /* Prepare for redisplay by updating menu-bar item lists when
10388 appropriate. This can call eval. */
10389
10390 void
10391 prepare_menu_bars (void)
10392 {
10393 int all_windows;
10394 struct gcpro gcpro1, gcpro2;
10395 struct frame *f;
10396 Lisp_Object tooltip_frame;
10397
10398 #ifdef HAVE_WINDOW_SYSTEM
10399 tooltip_frame = tip_frame;
10400 #else
10401 tooltip_frame = Qnil;
10402 #endif
10403
10404 /* Update all frame titles based on their buffer names, etc. We do
10405 this before the menu bars so that the buffer-menu will show the
10406 up-to-date frame titles. */
10407 #ifdef HAVE_WINDOW_SYSTEM
10408 if (windows_or_buffers_changed || update_mode_lines)
10409 {
10410 Lisp_Object tail, frame;
10411
10412 FOR_EACH_FRAME (tail, frame)
10413 {
10414 f = XFRAME (frame);
10415 if (!EQ (frame, tooltip_frame)
10416 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10417 x_consider_frame_title (frame);
10418 }
10419 }
10420 #endif /* HAVE_WINDOW_SYSTEM */
10421
10422 /* Update the menu bar item lists, if appropriate. This has to be
10423 done before any actual redisplay or generation of display lines. */
10424 all_windows = (update_mode_lines
10425 || buffer_shared > 1
10426 || windows_or_buffers_changed);
10427 if (all_windows)
10428 {
10429 Lisp_Object tail, frame;
10430 int count = SPECPDL_INDEX ();
10431 /* 1 means that update_menu_bar has run its hooks
10432 so any further calls to update_menu_bar shouldn't do so again. */
10433 int menu_bar_hooks_run = 0;
10434
10435 record_unwind_save_match_data ();
10436
10437 FOR_EACH_FRAME (tail, frame)
10438 {
10439 f = XFRAME (frame);
10440
10441 /* Ignore tooltip frame. */
10442 if (EQ (frame, tooltip_frame))
10443 continue;
10444
10445 /* If a window on this frame changed size, report that to
10446 the user and clear the size-change flag. */
10447 if (FRAME_WINDOW_SIZES_CHANGED (f))
10448 {
10449 Lisp_Object functions;
10450
10451 /* Clear flag first in case we get an error below. */
10452 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10453 functions = Vwindow_size_change_functions;
10454 GCPRO2 (tail, functions);
10455
10456 while (CONSP (functions))
10457 {
10458 if (!EQ (XCAR (functions), Qt))
10459 call1 (XCAR (functions), frame);
10460 functions = XCDR (functions);
10461 }
10462 UNGCPRO;
10463 }
10464
10465 GCPRO1 (tail);
10466 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10467 #ifdef HAVE_WINDOW_SYSTEM
10468 update_tool_bar (f, 0);
10469 #endif
10470 #ifdef HAVE_NS
10471 if (windows_or_buffers_changed
10472 && FRAME_NS_P (f))
10473 ns_set_doc_edited (f, Fbuffer_modified_p
10474 (XWINDOW (f->selected_window)->buffer));
10475 #endif
10476 UNGCPRO;
10477 }
10478
10479 unbind_to (count, Qnil);
10480 }
10481 else
10482 {
10483 struct frame *sf = SELECTED_FRAME ();
10484 update_menu_bar (sf, 1, 0);
10485 #ifdef HAVE_WINDOW_SYSTEM
10486 update_tool_bar (sf, 1);
10487 #endif
10488 }
10489 }
10490
10491
10492 /* Update the menu bar item list for frame F. This has to be done
10493 before we start to fill in any display lines, because it can call
10494 eval.
10495
10496 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10497
10498 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10499 already ran the menu bar hooks for this redisplay, so there
10500 is no need to run them again. The return value is the
10501 updated value of this flag, to pass to the next call. */
10502
10503 static int
10504 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10505 {
10506 Lisp_Object window;
10507 register struct window *w;
10508
10509 /* If called recursively during a menu update, do nothing. This can
10510 happen when, for instance, an activate-menubar-hook causes a
10511 redisplay. */
10512 if (inhibit_menubar_update)
10513 return hooks_run;
10514
10515 window = FRAME_SELECTED_WINDOW (f);
10516 w = XWINDOW (window);
10517
10518 if (FRAME_WINDOW_P (f)
10519 ?
10520 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10521 || defined (HAVE_NS) || defined (USE_GTK)
10522 FRAME_EXTERNAL_MENU_BAR (f)
10523 #else
10524 FRAME_MENU_BAR_LINES (f) > 0
10525 #endif
10526 : FRAME_MENU_BAR_LINES (f) > 0)
10527 {
10528 /* If the user has switched buffers or windows, we need to
10529 recompute to reflect the new bindings. But we'll
10530 recompute when update_mode_lines is set too; that means
10531 that people can use force-mode-line-update to request
10532 that the menu bar be recomputed. The adverse effect on
10533 the rest of the redisplay algorithm is about the same as
10534 windows_or_buffers_changed anyway. */
10535 if (windows_or_buffers_changed
10536 /* This used to test w->update_mode_line, but we believe
10537 there is no need to recompute the menu in that case. */
10538 || update_mode_lines
10539 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10540 < BUF_MODIFF (XBUFFER (w->buffer)))
10541 != !NILP (w->last_had_star))
10542 || ((!NILP (Vtransient_mark_mode)
10543 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10544 != !NILP (w->region_showing)))
10545 {
10546 struct buffer *prev = current_buffer;
10547 int count = SPECPDL_INDEX ();
10548
10549 specbind (Qinhibit_menubar_update, Qt);
10550
10551 set_buffer_internal_1 (XBUFFER (w->buffer));
10552 if (save_match_data)
10553 record_unwind_save_match_data ();
10554 if (NILP (Voverriding_local_map_menu_flag))
10555 {
10556 specbind (Qoverriding_terminal_local_map, Qnil);
10557 specbind (Qoverriding_local_map, Qnil);
10558 }
10559
10560 if (!hooks_run)
10561 {
10562 /* Run the Lucid hook. */
10563 safe_run_hooks (Qactivate_menubar_hook);
10564
10565 /* If it has changed current-menubar from previous value,
10566 really recompute the menu-bar from the value. */
10567 if (! NILP (Vlucid_menu_bar_dirty_flag))
10568 call0 (Qrecompute_lucid_menubar);
10569
10570 safe_run_hooks (Qmenu_bar_update_hook);
10571
10572 hooks_run = 1;
10573 }
10574
10575 XSETFRAME (Vmenu_updating_frame, f);
10576 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10577
10578 /* Redisplay the menu bar in case we changed it. */
10579 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10580 || defined (HAVE_NS) || defined (USE_GTK)
10581 if (FRAME_WINDOW_P (f))
10582 {
10583 #if defined (HAVE_NS)
10584 /* All frames on Mac OS share the same menubar. So only
10585 the selected frame should be allowed to set it. */
10586 if (f == SELECTED_FRAME ())
10587 #endif
10588 set_frame_menubar (f, 0, 0);
10589 }
10590 else
10591 /* On a terminal screen, the menu bar is an ordinary screen
10592 line, and this makes it get updated. */
10593 w->update_mode_line = Qt;
10594 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10595 /* In the non-toolkit version, the menu bar is an ordinary screen
10596 line, and this makes it get updated. */
10597 w->update_mode_line = Qt;
10598 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10599
10600 unbind_to (count, Qnil);
10601 set_buffer_internal_1 (prev);
10602 }
10603 }
10604
10605 return hooks_run;
10606 }
10607
10608
10609 \f
10610 /***********************************************************************
10611 Output Cursor
10612 ***********************************************************************/
10613
10614 #ifdef HAVE_WINDOW_SYSTEM
10615
10616 /* EXPORT:
10617 Nominal cursor position -- where to draw output.
10618 HPOS and VPOS are window relative glyph matrix coordinates.
10619 X and Y are window relative pixel coordinates. */
10620
10621 struct cursor_pos output_cursor;
10622
10623
10624 /* EXPORT:
10625 Set the global variable output_cursor to CURSOR. All cursor
10626 positions are relative to updated_window. */
10627
10628 void
10629 set_output_cursor (struct cursor_pos *cursor)
10630 {
10631 output_cursor.hpos = cursor->hpos;
10632 output_cursor.vpos = cursor->vpos;
10633 output_cursor.x = cursor->x;
10634 output_cursor.y = cursor->y;
10635 }
10636
10637
10638 /* EXPORT for RIF:
10639 Set a nominal cursor position.
10640
10641 HPOS and VPOS are column/row positions in a window glyph matrix. X
10642 and Y are window text area relative pixel positions.
10643
10644 If this is done during an update, updated_window will contain the
10645 window that is being updated and the position is the future output
10646 cursor position for that window. If updated_window is null, use
10647 selected_window and display the cursor at the given position. */
10648
10649 void
10650 x_cursor_to (int vpos, int hpos, int y, int x)
10651 {
10652 struct window *w;
10653
10654 /* If updated_window is not set, work on selected_window. */
10655 if (updated_window)
10656 w = updated_window;
10657 else
10658 w = XWINDOW (selected_window);
10659
10660 /* Set the output cursor. */
10661 output_cursor.hpos = hpos;
10662 output_cursor.vpos = vpos;
10663 output_cursor.x = x;
10664 output_cursor.y = y;
10665
10666 /* If not called as part of an update, really display the cursor.
10667 This will also set the cursor position of W. */
10668 if (updated_window == NULL)
10669 {
10670 BLOCK_INPUT;
10671 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10672 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10673 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10674 UNBLOCK_INPUT;
10675 }
10676 }
10677
10678 #endif /* HAVE_WINDOW_SYSTEM */
10679
10680 \f
10681 /***********************************************************************
10682 Tool-bars
10683 ***********************************************************************/
10684
10685 #ifdef HAVE_WINDOW_SYSTEM
10686
10687 /* Where the mouse was last time we reported a mouse event. */
10688
10689 FRAME_PTR last_mouse_frame;
10690
10691 /* Tool-bar item index of the item on which a mouse button was pressed
10692 or -1. */
10693
10694 int last_tool_bar_item;
10695
10696
10697 static Lisp_Object
10698 update_tool_bar_unwind (Lisp_Object frame)
10699 {
10700 selected_frame = frame;
10701 return Qnil;
10702 }
10703
10704 /* Update the tool-bar item list for frame F. This has to be done
10705 before we start to fill in any display lines. Called from
10706 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10707 and restore it here. */
10708
10709 static void
10710 update_tool_bar (struct frame *f, int save_match_data)
10711 {
10712 #if defined (USE_GTK) || defined (HAVE_NS)
10713 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10714 #else
10715 int do_update = WINDOWP (f->tool_bar_window)
10716 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10717 #endif
10718
10719 if (do_update)
10720 {
10721 Lisp_Object window;
10722 struct window *w;
10723
10724 window = FRAME_SELECTED_WINDOW (f);
10725 w = XWINDOW (window);
10726
10727 /* If the user has switched buffers or windows, we need to
10728 recompute to reflect the new bindings. But we'll
10729 recompute when update_mode_lines is set too; that means
10730 that people can use force-mode-line-update to request
10731 that the menu bar be recomputed. The adverse effect on
10732 the rest of the redisplay algorithm is about the same as
10733 windows_or_buffers_changed anyway. */
10734 if (windows_or_buffers_changed
10735 || !NILP (w->update_mode_line)
10736 || update_mode_lines
10737 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10738 < BUF_MODIFF (XBUFFER (w->buffer)))
10739 != !NILP (w->last_had_star))
10740 || ((!NILP (Vtransient_mark_mode)
10741 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10742 != !NILP (w->region_showing)))
10743 {
10744 struct buffer *prev = current_buffer;
10745 int count = SPECPDL_INDEX ();
10746 Lisp_Object frame, new_tool_bar;
10747 int new_n_tool_bar;
10748 struct gcpro gcpro1;
10749
10750 /* Set current_buffer to the buffer of the selected
10751 window of the frame, so that we get the right local
10752 keymaps. */
10753 set_buffer_internal_1 (XBUFFER (w->buffer));
10754
10755 /* Save match data, if we must. */
10756 if (save_match_data)
10757 record_unwind_save_match_data ();
10758
10759 /* Make sure that we don't accidentally use bogus keymaps. */
10760 if (NILP (Voverriding_local_map_menu_flag))
10761 {
10762 specbind (Qoverriding_terminal_local_map, Qnil);
10763 specbind (Qoverriding_local_map, Qnil);
10764 }
10765
10766 GCPRO1 (new_tool_bar);
10767
10768 /* We must temporarily set the selected frame to this frame
10769 before calling tool_bar_items, because the calculation of
10770 the tool-bar keymap uses the selected frame (see
10771 `tool-bar-make-keymap' in tool-bar.el). */
10772 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10773 XSETFRAME (frame, f);
10774 selected_frame = frame;
10775
10776 /* Build desired tool-bar items from keymaps. */
10777 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10778 &new_n_tool_bar);
10779
10780 /* Redisplay the tool-bar if we changed it. */
10781 if (new_n_tool_bar != f->n_tool_bar_items
10782 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10783 {
10784 /* Redisplay that happens asynchronously due to an expose event
10785 may access f->tool_bar_items. Make sure we update both
10786 variables within BLOCK_INPUT so no such event interrupts. */
10787 BLOCK_INPUT;
10788 f->tool_bar_items = new_tool_bar;
10789 f->n_tool_bar_items = new_n_tool_bar;
10790 w->update_mode_line = Qt;
10791 UNBLOCK_INPUT;
10792 }
10793
10794 UNGCPRO;
10795
10796 unbind_to (count, Qnil);
10797 set_buffer_internal_1 (prev);
10798 }
10799 }
10800 }
10801
10802
10803 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10804 F's desired tool-bar contents. F->tool_bar_items must have
10805 been set up previously by calling prepare_menu_bars. */
10806
10807 static void
10808 build_desired_tool_bar_string (struct frame *f)
10809 {
10810 int i, size, size_needed;
10811 struct gcpro gcpro1, gcpro2, gcpro3;
10812 Lisp_Object image, plist, props;
10813
10814 image = plist = props = Qnil;
10815 GCPRO3 (image, plist, props);
10816
10817 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10818 Otherwise, make a new string. */
10819
10820 /* The size of the string we might be able to reuse. */
10821 size = (STRINGP (f->desired_tool_bar_string)
10822 ? SCHARS (f->desired_tool_bar_string)
10823 : 0);
10824
10825 /* We need one space in the string for each image. */
10826 size_needed = f->n_tool_bar_items;
10827
10828 /* Reuse f->desired_tool_bar_string, if possible. */
10829 if (size < size_needed || NILP (f->desired_tool_bar_string))
10830 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10831 make_number (' '));
10832 else
10833 {
10834 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10835 Fremove_text_properties (make_number (0), make_number (size),
10836 props, f->desired_tool_bar_string);
10837 }
10838
10839 /* Put a `display' property on the string for the images to display,
10840 put a `menu_item' property on tool-bar items with a value that
10841 is the index of the item in F's tool-bar item vector. */
10842 for (i = 0; i < f->n_tool_bar_items; ++i)
10843 {
10844 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10845
10846 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10847 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10848 int hmargin, vmargin, relief, idx, end;
10849
10850 /* If image is a vector, choose the image according to the
10851 button state. */
10852 image = PROP (TOOL_BAR_ITEM_IMAGES);
10853 if (VECTORP (image))
10854 {
10855 if (enabled_p)
10856 idx = (selected_p
10857 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10858 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10859 else
10860 idx = (selected_p
10861 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10862 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10863
10864 xassert (ASIZE (image) >= idx);
10865 image = AREF (image, idx);
10866 }
10867 else
10868 idx = -1;
10869
10870 /* Ignore invalid image specifications. */
10871 if (!valid_image_p (image))
10872 continue;
10873
10874 /* Display the tool-bar button pressed, or depressed. */
10875 plist = Fcopy_sequence (XCDR (image));
10876
10877 /* Compute margin and relief to draw. */
10878 relief = (tool_bar_button_relief >= 0
10879 ? tool_bar_button_relief
10880 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10881 hmargin = vmargin = relief;
10882
10883 if (INTEGERP (Vtool_bar_button_margin)
10884 && XINT (Vtool_bar_button_margin) > 0)
10885 {
10886 hmargin += XFASTINT (Vtool_bar_button_margin);
10887 vmargin += XFASTINT (Vtool_bar_button_margin);
10888 }
10889 else if (CONSP (Vtool_bar_button_margin))
10890 {
10891 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10892 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10893 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10894
10895 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10896 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10897 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10898 }
10899
10900 if (auto_raise_tool_bar_buttons_p)
10901 {
10902 /* Add a `:relief' property to the image spec if the item is
10903 selected. */
10904 if (selected_p)
10905 {
10906 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10907 hmargin -= relief;
10908 vmargin -= relief;
10909 }
10910 }
10911 else
10912 {
10913 /* If image is selected, display it pressed, i.e. with a
10914 negative relief. If it's not selected, display it with a
10915 raised relief. */
10916 plist = Fplist_put (plist, QCrelief,
10917 (selected_p
10918 ? make_number (-relief)
10919 : make_number (relief)));
10920 hmargin -= relief;
10921 vmargin -= relief;
10922 }
10923
10924 /* Put a margin around the image. */
10925 if (hmargin || vmargin)
10926 {
10927 if (hmargin == vmargin)
10928 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10929 else
10930 plist = Fplist_put (plist, QCmargin,
10931 Fcons (make_number (hmargin),
10932 make_number (vmargin)));
10933 }
10934
10935 /* If button is not enabled, and we don't have special images
10936 for the disabled state, make the image appear disabled by
10937 applying an appropriate algorithm to it. */
10938 if (!enabled_p && idx < 0)
10939 plist = Fplist_put (plist, QCconversion, Qdisabled);
10940
10941 /* Put a `display' text property on the string for the image to
10942 display. Put a `menu-item' property on the string that gives
10943 the start of this item's properties in the tool-bar items
10944 vector. */
10945 image = Fcons (Qimage, plist);
10946 props = list4 (Qdisplay, image,
10947 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10948
10949 /* Let the last image hide all remaining spaces in the tool bar
10950 string. The string can be longer than needed when we reuse a
10951 previous string. */
10952 if (i + 1 == f->n_tool_bar_items)
10953 end = SCHARS (f->desired_tool_bar_string);
10954 else
10955 end = i + 1;
10956 Fadd_text_properties (make_number (i), make_number (end),
10957 props, f->desired_tool_bar_string);
10958 #undef PROP
10959 }
10960
10961 UNGCPRO;
10962 }
10963
10964
10965 /* Display one line of the tool-bar of frame IT->f.
10966
10967 HEIGHT specifies the desired height of the tool-bar line.
10968 If the actual height of the glyph row is less than HEIGHT, the
10969 row's height is increased to HEIGHT, and the icons are centered
10970 vertically in the new height.
10971
10972 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10973 count a final empty row in case the tool-bar width exactly matches
10974 the window width.
10975 */
10976
10977 static void
10978 display_tool_bar_line (struct it *it, int height)
10979 {
10980 struct glyph_row *row = it->glyph_row;
10981 int max_x = it->last_visible_x;
10982 struct glyph *last;
10983
10984 prepare_desired_row (row);
10985 row->y = it->current_y;
10986
10987 /* Note that this isn't made use of if the face hasn't a box,
10988 so there's no need to check the face here. */
10989 it->start_of_box_run_p = 1;
10990
10991 while (it->current_x < max_x)
10992 {
10993 int x, n_glyphs_before, i, nglyphs;
10994 struct it it_before;
10995
10996 /* Get the next display element. */
10997 if (!get_next_display_element (it))
10998 {
10999 /* Don't count empty row if we are counting needed tool-bar lines. */
11000 if (height < 0 && !it->hpos)
11001 return;
11002 break;
11003 }
11004
11005 /* Produce glyphs. */
11006 n_glyphs_before = row->used[TEXT_AREA];
11007 it_before = *it;
11008
11009 PRODUCE_GLYPHS (it);
11010
11011 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11012 i = 0;
11013 x = it_before.current_x;
11014 while (i < nglyphs)
11015 {
11016 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11017
11018 if (x + glyph->pixel_width > max_x)
11019 {
11020 /* Glyph doesn't fit on line. Backtrack. */
11021 row->used[TEXT_AREA] = n_glyphs_before;
11022 *it = it_before;
11023 /* If this is the only glyph on this line, it will never fit on the
11024 tool-bar, so skip it. But ensure there is at least one glyph,
11025 so we don't accidentally disable the tool-bar. */
11026 if (n_glyphs_before == 0
11027 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11028 break;
11029 goto out;
11030 }
11031
11032 ++it->hpos;
11033 x += glyph->pixel_width;
11034 ++i;
11035 }
11036
11037 /* Stop at line end. */
11038 if (ITERATOR_AT_END_OF_LINE_P (it))
11039 break;
11040
11041 set_iterator_to_next (it, 1);
11042 }
11043
11044 out:;
11045
11046 row->displays_text_p = row->used[TEXT_AREA] != 0;
11047
11048 /* Use default face for the border below the tool bar.
11049
11050 FIXME: When auto-resize-tool-bars is grow-only, there is
11051 no additional border below the possibly empty tool-bar lines.
11052 So to make the extra empty lines look "normal", we have to
11053 use the tool-bar face for the border too. */
11054 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11055 it->face_id = DEFAULT_FACE_ID;
11056
11057 extend_face_to_end_of_line (it);
11058 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11059 last->right_box_line_p = 1;
11060 if (last == row->glyphs[TEXT_AREA])
11061 last->left_box_line_p = 1;
11062
11063 /* Make line the desired height and center it vertically. */
11064 if ((height -= it->max_ascent + it->max_descent) > 0)
11065 {
11066 /* Don't add more than one line height. */
11067 height %= FRAME_LINE_HEIGHT (it->f);
11068 it->max_ascent += height / 2;
11069 it->max_descent += (height + 1) / 2;
11070 }
11071
11072 compute_line_metrics (it);
11073
11074 /* If line is empty, make it occupy the rest of the tool-bar. */
11075 if (!row->displays_text_p)
11076 {
11077 row->height = row->phys_height = it->last_visible_y - row->y;
11078 row->visible_height = row->height;
11079 row->ascent = row->phys_ascent = 0;
11080 row->extra_line_spacing = 0;
11081 }
11082
11083 row->full_width_p = 1;
11084 row->continued_p = 0;
11085 row->truncated_on_left_p = 0;
11086 row->truncated_on_right_p = 0;
11087
11088 it->current_x = it->hpos = 0;
11089 it->current_y += row->height;
11090 ++it->vpos;
11091 ++it->glyph_row;
11092 }
11093
11094
11095 /* Max tool-bar height. */
11096
11097 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11098 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11099
11100 /* Value is the number of screen lines needed to make all tool-bar
11101 items of frame F visible. The number of actual rows needed is
11102 returned in *N_ROWS if non-NULL. */
11103
11104 static int
11105 tool_bar_lines_needed (struct frame *f, int *n_rows)
11106 {
11107 struct window *w = XWINDOW (f->tool_bar_window);
11108 struct it it;
11109 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11110 the desired matrix, so use (unused) mode-line row as temporary row to
11111 avoid destroying the first tool-bar row. */
11112 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11113
11114 /* Initialize an iterator for iteration over
11115 F->desired_tool_bar_string in the tool-bar window of frame F. */
11116 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11117 it.first_visible_x = 0;
11118 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11119 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11120 it.paragraph_embedding = L2R;
11121
11122 while (!ITERATOR_AT_END_P (&it))
11123 {
11124 clear_glyph_row (temp_row);
11125 it.glyph_row = temp_row;
11126 display_tool_bar_line (&it, -1);
11127 }
11128 clear_glyph_row (temp_row);
11129
11130 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11131 if (n_rows)
11132 *n_rows = it.vpos > 0 ? it.vpos : -1;
11133
11134 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11135 }
11136
11137
11138 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11139 0, 1, 0,
11140 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11141 (Lisp_Object frame)
11142 {
11143 struct frame *f;
11144 struct window *w;
11145 int nlines = 0;
11146
11147 if (NILP (frame))
11148 frame = selected_frame;
11149 else
11150 CHECK_FRAME (frame);
11151 f = XFRAME (frame);
11152
11153 if (WINDOWP (f->tool_bar_window)
11154 && (w = XWINDOW (f->tool_bar_window),
11155 WINDOW_TOTAL_LINES (w) > 0))
11156 {
11157 update_tool_bar (f, 1);
11158 if (f->n_tool_bar_items)
11159 {
11160 build_desired_tool_bar_string (f);
11161 nlines = tool_bar_lines_needed (f, NULL);
11162 }
11163 }
11164
11165 return make_number (nlines);
11166 }
11167
11168
11169 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11170 height should be changed. */
11171
11172 static int
11173 redisplay_tool_bar (struct frame *f)
11174 {
11175 struct window *w;
11176 struct it it;
11177 struct glyph_row *row;
11178
11179 #if defined (USE_GTK) || defined (HAVE_NS)
11180 if (FRAME_EXTERNAL_TOOL_BAR (f))
11181 update_frame_tool_bar (f);
11182 return 0;
11183 #endif
11184
11185 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11186 do anything. This means you must start with tool-bar-lines
11187 non-zero to get the auto-sizing effect. Or in other words, you
11188 can turn off tool-bars by specifying tool-bar-lines zero. */
11189 if (!WINDOWP (f->tool_bar_window)
11190 || (w = XWINDOW (f->tool_bar_window),
11191 WINDOW_TOTAL_LINES (w) == 0))
11192 return 0;
11193
11194 /* Set up an iterator for the tool-bar window. */
11195 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11196 it.first_visible_x = 0;
11197 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11198 row = it.glyph_row;
11199
11200 /* Build a string that represents the contents of the tool-bar. */
11201 build_desired_tool_bar_string (f);
11202 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11203 /* FIXME: This should be controlled by a user option. But it
11204 doesn't make sense to have an R2L tool bar if the menu bar cannot
11205 be drawn also R2L, and making the menu bar R2L is tricky due
11206 toolkit-specific code that implements it. If an R2L tool bar is
11207 ever supported, display_tool_bar_line should also be augmented to
11208 call unproduce_glyphs like display_line and display_string
11209 do. */
11210 it.paragraph_embedding = L2R;
11211
11212 if (f->n_tool_bar_rows == 0)
11213 {
11214 int nlines;
11215
11216 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11217 nlines != WINDOW_TOTAL_LINES (w)))
11218 {
11219 Lisp_Object frame;
11220 int old_height = WINDOW_TOTAL_LINES (w);
11221
11222 XSETFRAME (frame, f);
11223 Fmodify_frame_parameters (frame,
11224 Fcons (Fcons (Qtool_bar_lines,
11225 make_number (nlines)),
11226 Qnil));
11227 if (WINDOW_TOTAL_LINES (w) != old_height)
11228 {
11229 clear_glyph_matrix (w->desired_matrix);
11230 fonts_changed_p = 1;
11231 return 1;
11232 }
11233 }
11234 }
11235
11236 /* Display as many lines as needed to display all tool-bar items. */
11237
11238 if (f->n_tool_bar_rows > 0)
11239 {
11240 int border, rows, height, extra;
11241
11242 if (INTEGERP (Vtool_bar_border))
11243 border = XINT (Vtool_bar_border);
11244 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11245 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11246 else if (EQ (Vtool_bar_border, Qborder_width))
11247 border = f->border_width;
11248 else
11249 border = 0;
11250 if (border < 0)
11251 border = 0;
11252
11253 rows = f->n_tool_bar_rows;
11254 height = max (1, (it.last_visible_y - border) / rows);
11255 extra = it.last_visible_y - border - height * rows;
11256
11257 while (it.current_y < it.last_visible_y)
11258 {
11259 int h = 0;
11260 if (extra > 0 && rows-- > 0)
11261 {
11262 h = (extra + rows - 1) / rows;
11263 extra -= h;
11264 }
11265 display_tool_bar_line (&it, height + h);
11266 }
11267 }
11268 else
11269 {
11270 while (it.current_y < it.last_visible_y)
11271 display_tool_bar_line (&it, 0);
11272 }
11273
11274 /* It doesn't make much sense to try scrolling in the tool-bar
11275 window, so don't do it. */
11276 w->desired_matrix->no_scrolling_p = 1;
11277 w->must_be_updated_p = 1;
11278
11279 if (!NILP (Vauto_resize_tool_bars))
11280 {
11281 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11282 int change_height_p = 0;
11283
11284 /* If we couldn't display everything, change the tool-bar's
11285 height if there is room for more. */
11286 if (IT_STRING_CHARPOS (it) < it.end_charpos
11287 && it.current_y < max_tool_bar_height)
11288 change_height_p = 1;
11289
11290 row = it.glyph_row - 1;
11291
11292 /* If there are blank lines at the end, except for a partially
11293 visible blank line at the end that is smaller than
11294 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11295 if (!row->displays_text_p
11296 && row->height >= FRAME_LINE_HEIGHT (f))
11297 change_height_p = 1;
11298
11299 /* If row displays tool-bar items, but is partially visible,
11300 change the tool-bar's height. */
11301 if (row->displays_text_p
11302 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11303 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11304 change_height_p = 1;
11305
11306 /* Resize windows as needed by changing the `tool-bar-lines'
11307 frame parameter. */
11308 if (change_height_p)
11309 {
11310 Lisp_Object frame;
11311 int old_height = WINDOW_TOTAL_LINES (w);
11312 int nrows;
11313 int nlines = tool_bar_lines_needed (f, &nrows);
11314
11315 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11316 && !f->minimize_tool_bar_window_p)
11317 ? (nlines > old_height)
11318 : (nlines != old_height));
11319 f->minimize_tool_bar_window_p = 0;
11320
11321 if (change_height_p)
11322 {
11323 XSETFRAME (frame, f);
11324 Fmodify_frame_parameters (frame,
11325 Fcons (Fcons (Qtool_bar_lines,
11326 make_number (nlines)),
11327 Qnil));
11328 if (WINDOW_TOTAL_LINES (w) != old_height)
11329 {
11330 clear_glyph_matrix (w->desired_matrix);
11331 f->n_tool_bar_rows = nrows;
11332 fonts_changed_p = 1;
11333 return 1;
11334 }
11335 }
11336 }
11337 }
11338
11339 f->minimize_tool_bar_window_p = 0;
11340 return 0;
11341 }
11342
11343
11344 /* Get information about the tool-bar item which is displayed in GLYPH
11345 on frame F. Return in *PROP_IDX the index where tool-bar item
11346 properties start in F->tool_bar_items. Value is zero if
11347 GLYPH doesn't display a tool-bar item. */
11348
11349 static int
11350 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11351 {
11352 Lisp_Object prop;
11353 int success_p;
11354 int charpos;
11355
11356 /* This function can be called asynchronously, which means we must
11357 exclude any possibility that Fget_text_property signals an
11358 error. */
11359 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11360 charpos = max (0, charpos);
11361
11362 /* Get the text property `menu-item' at pos. The value of that
11363 property is the start index of this item's properties in
11364 F->tool_bar_items. */
11365 prop = Fget_text_property (make_number (charpos),
11366 Qmenu_item, f->current_tool_bar_string);
11367 if (INTEGERP (prop))
11368 {
11369 *prop_idx = XINT (prop);
11370 success_p = 1;
11371 }
11372 else
11373 success_p = 0;
11374
11375 return success_p;
11376 }
11377
11378 \f
11379 /* Get information about the tool-bar item at position X/Y on frame F.
11380 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11381 the current matrix of the tool-bar window of F, or NULL if not
11382 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11383 item in F->tool_bar_items. Value is
11384
11385 -1 if X/Y is not on a tool-bar item
11386 0 if X/Y is on the same item that was highlighted before.
11387 1 otherwise. */
11388
11389 static int
11390 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11391 int *hpos, int *vpos, int *prop_idx)
11392 {
11393 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11394 struct window *w = XWINDOW (f->tool_bar_window);
11395 int area;
11396
11397 /* Find the glyph under X/Y. */
11398 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11399 if (*glyph == NULL)
11400 return -1;
11401
11402 /* Get the start of this tool-bar item's properties in
11403 f->tool_bar_items. */
11404 if (!tool_bar_item_info (f, *glyph, prop_idx))
11405 return -1;
11406
11407 /* Is mouse on the highlighted item? */
11408 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11409 && *vpos >= hlinfo->mouse_face_beg_row
11410 && *vpos <= hlinfo->mouse_face_end_row
11411 && (*vpos > hlinfo->mouse_face_beg_row
11412 || *hpos >= hlinfo->mouse_face_beg_col)
11413 && (*vpos < hlinfo->mouse_face_end_row
11414 || *hpos < hlinfo->mouse_face_end_col
11415 || hlinfo->mouse_face_past_end))
11416 return 0;
11417
11418 return 1;
11419 }
11420
11421
11422 /* EXPORT:
11423 Handle mouse button event on the tool-bar of frame F, at
11424 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11425 0 for button release. MODIFIERS is event modifiers for button
11426 release. */
11427
11428 void
11429 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11430 unsigned int modifiers)
11431 {
11432 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11433 struct window *w = XWINDOW (f->tool_bar_window);
11434 int hpos, vpos, prop_idx;
11435 struct glyph *glyph;
11436 Lisp_Object enabled_p;
11437
11438 /* If not on the highlighted tool-bar item, return. */
11439 frame_to_window_pixel_xy (w, &x, &y);
11440 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11441 return;
11442
11443 /* If item is disabled, do nothing. */
11444 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11445 if (NILP (enabled_p))
11446 return;
11447
11448 if (down_p)
11449 {
11450 /* Show item in pressed state. */
11451 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11452 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11453 last_tool_bar_item = prop_idx;
11454 }
11455 else
11456 {
11457 Lisp_Object key, frame;
11458 struct input_event event;
11459 EVENT_INIT (event);
11460
11461 /* Show item in released state. */
11462 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11463 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11464
11465 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11466
11467 XSETFRAME (frame, f);
11468 event.kind = TOOL_BAR_EVENT;
11469 event.frame_or_window = frame;
11470 event.arg = frame;
11471 kbd_buffer_store_event (&event);
11472
11473 event.kind = TOOL_BAR_EVENT;
11474 event.frame_or_window = frame;
11475 event.arg = key;
11476 event.modifiers = modifiers;
11477 kbd_buffer_store_event (&event);
11478 last_tool_bar_item = -1;
11479 }
11480 }
11481
11482
11483 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11484 tool-bar window-relative coordinates X/Y. Called from
11485 note_mouse_highlight. */
11486
11487 static void
11488 note_tool_bar_highlight (struct frame *f, int x, int y)
11489 {
11490 Lisp_Object window = f->tool_bar_window;
11491 struct window *w = XWINDOW (window);
11492 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11493 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11494 int hpos, vpos;
11495 struct glyph *glyph;
11496 struct glyph_row *row;
11497 int i;
11498 Lisp_Object enabled_p;
11499 int prop_idx;
11500 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11501 int mouse_down_p, rc;
11502
11503 /* Function note_mouse_highlight is called with negative X/Y
11504 values when mouse moves outside of the frame. */
11505 if (x <= 0 || y <= 0)
11506 {
11507 clear_mouse_face (hlinfo);
11508 return;
11509 }
11510
11511 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11512 if (rc < 0)
11513 {
11514 /* Not on tool-bar item. */
11515 clear_mouse_face (hlinfo);
11516 return;
11517 }
11518 else if (rc == 0)
11519 /* On same tool-bar item as before. */
11520 goto set_help_echo;
11521
11522 clear_mouse_face (hlinfo);
11523
11524 /* Mouse is down, but on different tool-bar item? */
11525 mouse_down_p = (dpyinfo->grabbed
11526 && f == last_mouse_frame
11527 && FRAME_LIVE_P (f));
11528 if (mouse_down_p
11529 && last_tool_bar_item != prop_idx)
11530 return;
11531
11532 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11533 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11534
11535 /* If tool-bar item is not enabled, don't highlight it. */
11536 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11537 if (!NILP (enabled_p))
11538 {
11539 /* Compute the x-position of the glyph. In front and past the
11540 image is a space. We include this in the highlighted area. */
11541 row = MATRIX_ROW (w->current_matrix, vpos);
11542 for (i = x = 0; i < hpos; ++i)
11543 x += row->glyphs[TEXT_AREA][i].pixel_width;
11544
11545 /* Record this as the current active region. */
11546 hlinfo->mouse_face_beg_col = hpos;
11547 hlinfo->mouse_face_beg_row = vpos;
11548 hlinfo->mouse_face_beg_x = x;
11549 hlinfo->mouse_face_beg_y = row->y;
11550 hlinfo->mouse_face_past_end = 0;
11551
11552 hlinfo->mouse_face_end_col = hpos + 1;
11553 hlinfo->mouse_face_end_row = vpos;
11554 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11555 hlinfo->mouse_face_end_y = row->y;
11556 hlinfo->mouse_face_window = window;
11557 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11558
11559 /* Display it as active. */
11560 show_mouse_face (hlinfo, draw);
11561 hlinfo->mouse_face_image_state = draw;
11562 }
11563
11564 set_help_echo:
11565
11566 /* Set help_echo_string to a help string to display for this tool-bar item.
11567 XTread_socket does the rest. */
11568 help_echo_object = help_echo_window = Qnil;
11569 help_echo_pos = -1;
11570 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11571 if (NILP (help_echo_string))
11572 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11573 }
11574
11575 #endif /* HAVE_WINDOW_SYSTEM */
11576
11577
11578 \f
11579 /************************************************************************
11580 Horizontal scrolling
11581 ************************************************************************/
11582
11583 static int hscroll_window_tree (Lisp_Object);
11584 static int hscroll_windows (Lisp_Object);
11585
11586 /* For all leaf windows in the window tree rooted at WINDOW, set their
11587 hscroll value so that PT is (i) visible in the window, and (ii) so
11588 that it is not within a certain margin at the window's left and
11589 right border. Value is non-zero if any window's hscroll has been
11590 changed. */
11591
11592 static int
11593 hscroll_window_tree (Lisp_Object window)
11594 {
11595 int hscrolled_p = 0;
11596 int hscroll_relative_p = FLOATP (Vhscroll_step);
11597 int hscroll_step_abs = 0;
11598 double hscroll_step_rel = 0;
11599
11600 if (hscroll_relative_p)
11601 {
11602 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11603 if (hscroll_step_rel < 0)
11604 {
11605 hscroll_relative_p = 0;
11606 hscroll_step_abs = 0;
11607 }
11608 }
11609 else if (INTEGERP (Vhscroll_step))
11610 {
11611 hscroll_step_abs = XINT (Vhscroll_step);
11612 if (hscroll_step_abs < 0)
11613 hscroll_step_abs = 0;
11614 }
11615 else
11616 hscroll_step_abs = 0;
11617
11618 while (WINDOWP (window))
11619 {
11620 struct window *w = XWINDOW (window);
11621
11622 if (WINDOWP (w->hchild))
11623 hscrolled_p |= hscroll_window_tree (w->hchild);
11624 else if (WINDOWP (w->vchild))
11625 hscrolled_p |= hscroll_window_tree (w->vchild);
11626 else if (w->cursor.vpos >= 0)
11627 {
11628 int h_margin;
11629 int text_area_width;
11630 struct glyph_row *current_cursor_row
11631 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11632 struct glyph_row *desired_cursor_row
11633 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11634 struct glyph_row *cursor_row
11635 = (desired_cursor_row->enabled_p
11636 ? desired_cursor_row
11637 : current_cursor_row);
11638
11639 text_area_width = window_box_width (w, TEXT_AREA);
11640
11641 /* Scroll when cursor is inside this scroll margin. */
11642 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11643
11644 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11645 && ((XFASTINT (w->hscroll)
11646 && w->cursor.x <= h_margin)
11647 || (cursor_row->enabled_p
11648 && cursor_row->truncated_on_right_p
11649 && (w->cursor.x >= text_area_width - h_margin))))
11650 {
11651 struct it it;
11652 int hscroll;
11653 struct buffer *saved_current_buffer;
11654 EMACS_INT pt;
11655 int wanted_x;
11656
11657 /* Find point in a display of infinite width. */
11658 saved_current_buffer = current_buffer;
11659 current_buffer = XBUFFER (w->buffer);
11660
11661 if (w == XWINDOW (selected_window))
11662 pt = PT;
11663 else
11664 {
11665 pt = marker_position (w->pointm);
11666 pt = max (BEGV, pt);
11667 pt = min (ZV, pt);
11668 }
11669
11670 /* Move iterator to pt starting at cursor_row->start in
11671 a line with infinite width. */
11672 init_to_row_start (&it, w, cursor_row);
11673 it.last_visible_x = INFINITY;
11674 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11675 current_buffer = saved_current_buffer;
11676
11677 /* Position cursor in window. */
11678 if (!hscroll_relative_p && hscroll_step_abs == 0)
11679 hscroll = max (0, (it.current_x
11680 - (ITERATOR_AT_END_OF_LINE_P (&it)
11681 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11682 : (text_area_width / 2))))
11683 / FRAME_COLUMN_WIDTH (it.f);
11684 else if (w->cursor.x >= text_area_width - h_margin)
11685 {
11686 if (hscroll_relative_p)
11687 wanted_x = text_area_width * (1 - hscroll_step_rel)
11688 - h_margin;
11689 else
11690 wanted_x = text_area_width
11691 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11692 - h_margin;
11693 hscroll
11694 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11695 }
11696 else
11697 {
11698 if (hscroll_relative_p)
11699 wanted_x = text_area_width * hscroll_step_rel
11700 + h_margin;
11701 else
11702 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11703 + h_margin;
11704 hscroll
11705 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11706 }
11707 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11708
11709 /* Don't call Fset_window_hscroll if value hasn't
11710 changed because it will prevent redisplay
11711 optimizations. */
11712 if (XFASTINT (w->hscroll) != hscroll)
11713 {
11714 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11715 w->hscroll = make_number (hscroll);
11716 hscrolled_p = 1;
11717 }
11718 }
11719 }
11720
11721 window = w->next;
11722 }
11723
11724 /* Value is non-zero if hscroll of any leaf window has been changed. */
11725 return hscrolled_p;
11726 }
11727
11728
11729 /* Set hscroll so that cursor is visible and not inside horizontal
11730 scroll margins for all windows in the tree rooted at WINDOW. See
11731 also hscroll_window_tree above. Value is non-zero if any window's
11732 hscroll has been changed. If it has, desired matrices on the frame
11733 of WINDOW are cleared. */
11734
11735 static int
11736 hscroll_windows (Lisp_Object window)
11737 {
11738 int hscrolled_p = hscroll_window_tree (window);
11739 if (hscrolled_p)
11740 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11741 return hscrolled_p;
11742 }
11743
11744
11745 \f
11746 /************************************************************************
11747 Redisplay
11748 ************************************************************************/
11749
11750 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11751 to a non-zero value. This is sometimes handy to have in a debugger
11752 session. */
11753
11754 #if GLYPH_DEBUG
11755
11756 /* First and last unchanged row for try_window_id. */
11757
11758 static int debug_first_unchanged_at_end_vpos;
11759 static int debug_last_unchanged_at_beg_vpos;
11760
11761 /* Delta vpos and y. */
11762
11763 static int debug_dvpos, debug_dy;
11764
11765 /* Delta in characters and bytes for try_window_id. */
11766
11767 static EMACS_INT debug_delta, debug_delta_bytes;
11768
11769 /* Values of window_end_pos and window_end_vpos at the end of
11770 try_window_id. */
11771
11772 static EMACS_INT debug_end_vpos;
11773
11774 /* Append a string to W->desired_matrix->method. FMT is a printf
11775 format string. If trace_redisplay_p is non-zero also printf the
11776 resulting string to stderr. */
11777
11778 static void debug_method_add (struct window *, char const *, ...)
11779 ATTRIBUTE_FORMAT_PRINTF (2, 3);
11780
11781 static void
11782 debug_method_add (struct window *w, char const *fmt, ...)
11783 {
11784 char buffer[512];
11785 char *method = w->desired_matrix->method;
11786 int len = strlen (method);
11787 int size = sizeof w->desired_matrix->method;
11788 int remaining = size - len - 1;
11789 va_list ap;
11790
11791 va_start (ap, fmt);
11792 vsprintf (buffer, fmt, ap);
11793 va_end (ap);
11794 if (len && remaining)
11795 {
11796 method[len] = '|';
11797 --remaining, ++len;
11798 }
11799
11800 strncpy (method + len, buffer, remaining);
11801
11802 if (trace_redisplay_p)
11803 fprintf (stderr, "%p (%s): %s\n",
11804 w,
11805 ((BUFFERP (w->buffer)
11806 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
11807 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
11808 : "no buffer"),
11809 buffer);
11810 }
11811
11812 #endif /* GLYPH_DEBUG */
11813
11814
11815 /* Value is non-zero if all changes in window W, which displays
11816 current_buffer, are in the text between START and END. START is a
11817 buffer position, END is given as a distance from Z. Used in
11818 redisplay_internal for display optimization. */
11819
11820 static inline int
11821 text_outside_line_unchanged_p (struct window *w,
11822 EMACS_INT start, EMACS_INT end)
11823 {
11824 int unchanged_p = 1;
11825
11826 /* If text or overlays have changed, see where. */
11827 if (XFASTINT (w->last_modified) < MODIFF
11828 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11829 {
11830 /* Gap in the line? */
11831 if (GPT < start || Z - GPT < end)
11832 unchanged_p = 0;
11833
11834 /* Changes start in front of the line, or end after it? */
11835 if (unchanged_p
11836 && (BEG_UNCHANGED < start - 1
11837 || END_UNCHANGED < end))
11838 unchanged_p = 0;
11839
11840 /* If selective display, can't optimize if changes start at the
11841 beginning of the line. */
11842 if (unchanged_p
11843 && INTEGERP (BVAR (current_buffer, selective_display))
11844 && XINT (BVAR (current_buffer, selective_display)) > 0
11845 && (BEG_UNCHANGED < start || GPT <= start))
11846 unchanged_p = 0;
11847
11848 /* If there are overlays at the start or end of the line, these
11849 may have overlay strings with newlines in them. A change at
11850 START, for instance, may actually concern the display of such
11851 overlay strings as well, and they are displayed on different
11852 lines. So, quickly rule out this case. (For the future, it
11853 might be desirable to implement something more telling than
11854 just BEG/END_UNCHANGED.) */
11855 if (unchanged_p)
11856 {
11857 if (BEG + BEG_UNCHANGED == start
11858 && overlay_touches_p (start))
11859 unchanged_p = 0;
11860 if (END_UNCHANGED == end
11861 && overlay_touches_p (Z - end))
11862 unchanged_p = 0;
11863 }
11864
11865 /* Under bidi reordering, adding or deleting a character in the
11866 beginning of a paragraph, before the first strong directional
11867 character, can change the base direction of the paragraph (unless
11868 the buffer specifies a fixed paragraph direction), which will
11869 require to redisplay the whole paragraph. It might be worthwhile
11870 to find the paragraph limits and widen the range of redisplayed
11871 lines to that, but for now just give up this optimization. */
11872 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11873 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11874 unchanged_p = 0;
11875 }
11876
11877 return unchanged_p;
11878 }
11879
11880
11881 /* Do a frame update, taking possible shortcuts into account. This is
11882 the main external entry point for redisplay.
11883
11884 If the last redisplay displayed an echo area message and that message
11885 is no longer requested, we clear the echo area or bring back the
11886 mini-buffer if that is in use. */
11887
11888 void
11889 redisplay (void)
11890 {
11891 redisplay_internal ();
11892 }
11893
11894
11895 static Lisp_Object
11896 overlay_arrow_string_or_property (Lisp_Object var)
11897 {
11898 Lisp_Object val;
11899
11900 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11901 return val;
11902
11903 return Voverlay_arrow_string;
11904 }
11905
11906 /* Return 1 if there are any overlay-arrows in current_buffer. */
11907 static int
11908 overlay_arrow_in_current_buffer_p (void)
11909 {
11910 Lisp_Object vlist;
11911
11912 for (vlist = Voverlay_arrow_variable_list;
11913 CONSP (vlist);
11914 vlist = XCDR (vlist))
11915 {
11916 Lisp_Object var = XCAR (vlist);
11917 Lisp_Object val;
11918
11919 if (!SYMBOLP (var))
11920 continue;
11921 val = find_symbol_value (var);
11922 if (MARKERP (val)
11923 && current_buffer == XMARKER (val)->buffer)
11924 return 1;
11925 }
11926 return 0;
11927 }
11928
11929
11930 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11931 has changed. */
11932
11933 static int
11934 overlay_arrows_changed_p (void)
11935 {
11936 Lisp_Object vlist;
11937
11938 for (vlist = Voverlay_arrow_variable_list;
11939 CONSP (vlist);
11940 vlist = XCDR (vlist))
11941 {
11942 Lisp_Object var = XCAR (vlist);
11943 Lisp_Object val, pstr;
11944
11945 if (!SYMBOLP (var))
11946 continue;
11947 val = find_symbol_value (var);
11948 if (!MARKERP (val))
11949 continue;
11950 if (! EQ (COERCE_MARKER (val),
11951 Fget (var, Qlast_arrow_position))
11952 || ! (pstr = overlay_arrow_string_or_property (var),
11953 EQ (pstr, Fget (var, Qlast_arrow_string))))
11954 return 1;
11955 }
11956 return 0;
11957 }
11958
11959 /* Mark overlay arrows to be updated on next redisplay. */
11960
11961 static void
11962 update_overlay_arrows (int up_to_date)
11963 {
11964 Lisp_Object vlist;
11965
11966 for (vlist = Voverlay_arrow_variable_list;
11967 CONSP (vlist);
11968 vlist = XCDR (vlist))
11969 {
11970 Lisp_Object var = XCAR (vlist);
11971
11972 if (!SYMBOLP (var))
11973 continue;
11974
11975 if (up_to_date > 0)
11976 {
11977 Lisp_Object val = find_symbol_value (var);
11978 Fput (var, Qlast_arrow_position,
11979 COERCE_MARKER (val));
11980 Fput (var, Qlast_arrow_string,
11981 overlay_arrow_string_or_property (var));
11982 }
11983 else if (up_to_date < 0
11984 || !NILP (Fget (var, Qlast_arrow_position)))
11985 {
11986 Fput (var, Qlast_arrow_position, Qt);
11987 Fput (var, Qlast_arrow_string, Qt);
11988 }
11989 }
11990 }
11991
11992
11993 /* Return overlay arrow string to display at row.
11994 Return integer (bitmap number) for arrow bitmap in left fringe.
11995 Return nil if no overlay arrow. */
11996
11997 static Lisp_Object
11998 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11999 {
12000 Lisp_Object vlist;
12001
12002 for (vlist = Voverlay_arrow_variable_list;
12003 CONSP (vlist);
12004 vlist = XCDR (vlist))
12005 {
12006 Lisp_Object var = XCAR (vlist);
12007 Lisp_Object val;
12008
12009 if (!SYMBOLP (var))
12010 continue;
12011
12012 val = find_symbol_value (var);
12013
12014 if (MARKERP (val)
12015 && current_buffer == XMARKER (val)->buffer
12016 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12017 {
12018 if (FRAME_WINDOW_P (it->f)
12019 /* FIXME: if ROW->reversed_p is set, this should test
12020 the right fringe, not the left one. */
12021 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12022 {
12023 #ifdef HAVE_WINDOW_SYSTEM
12024 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12025 {
12026 int fringe_bitmap;
12027 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12028 return make_number (fringe_bitmap);
12029 }
12030 #endif
12031 return make_number (-1); /* Use default arrow bitmap */
12032 }
12033 return overlay_arrow_string_or_property (var);
12034 }
12035 }
12036
12037 return Qnil;
12038 }
12039
12040 /* Return 1 if point moved out of or into a composition. Otherwise
12041 return 0. PREV_BUF and PREV_PT are the last point buffer and
12042 position. BUF and PT are the current point buffer and position. */
12043
12044 static int
12045 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12046 struct buffer *buf, EMACS_INT pt)
12047 {
12048 EMACS_INT start, end;
12049 Lisp_Object prop;
12050 Lisp_Object buffer;
12051
12052 XSETBUFFER (buffer, buf);
12053 /* Check a composition at the last point if point moved within the
12054 same buffer. */
12055 if (prev_buf == buf)
12056 {
12057 if (prev_pt == pt)
12058 /* Point didn't move. */
12059 return 0;
12060
12061 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12062 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12063 && COMPOSITION_VALID_P (start, end, prop)
12064 && start < prev_pt && end > prev_pt)
12065 /* The last point was within the composition. Return 1 iff
12066 point moved out of the composition. */
12067 return (pt <= start || pt >= end);
12068 }
12069
12070 /* Check a composition at the current point. */
12071 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12072 && find_composition (pt, -1, &start, &end, &prop, buffer)
12073 && COMPOSITION_VALID_P (start, end, prop)
12074 && start < pt && end > pt);
12075 }
12076
12077
12078 /* Reconsider the setting of B->clip_changed which is displayed
12079 in window W. */
12080
12081 static inline void
12082 reconsider_clip_changes (struct window *w, struct buffer *b)
12083 {
12084 if (b->clip_changed
12085 && !NILP (w->window_end_valid)
12086 && w->current_matrix->buffer == b
12087 && w->current_matrix->zv == BUF_ZV (b)
12088 && w->current_matrix->begv == BUF_BEGV (b))
12089 b->clip_changed = 0;
12090
12091 /* If display wasn't paused, and W is not a tool bar window, see if
12092 point has been moved into or out of a composition. In that case,
12093 we set b->clip_changed to 1 to force updating the screen. If
12094 b->clip_changed has already been set to 1, we can skip this
12095 check. */
12096 if (!b->clip_changed
12097 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12098 {
12099 EMACS_INT pt;
12100
12101 if (w == XWINDOW (selected_window))
12102 pt = PT;
12103 else
12104 pt = marker_position (w->pointm);
12105
12106 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12107 || pt != XINT (w->last_point))
12108 && check_point_in_composition (w->current_matrix->buffer,
12109 XINT (w->last_point),
12110 XBUFFER (w->buffer), pt))
12111 b->clip_changed = 1;
12112 }
12113 }
12114 \f
12115
12116 /* Select FRAME to forward the values of frame-local variables into C
12117 variables so that the redisplay routines can access those values
12118 directly. */
12119
12120 static void
12121 select_frame_for_redisplay (Lisp_Object frame)
12122 {
12123 Lisp_Object tail, tem;
12124 Lisp_Object old = selected_frame;
12125 struct Lisp_Symbol *sym;
12126
12127 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12128
12129 selected_frame = frame;
12130
12131 do {
12132 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12133 if (CONSP (XCAR (tail))
12134 && (tem = XCAR (XCAR (tail)),
12135 SYMBOLP (tem))
12136 && (sym = indirect_variable (XSYMBOL (tem)),
12137 sym->redirect == SYMBOL_LOCALIZED)
12138 && sym->val.blv->frame_local)
12139 /* Use find_symbol_value rather than Fsymbol_value
12140 to avoid an error if it is void. */
12141 find_symbol_value (tem);
12142 } while (!EQ (frame, old) && (frame = old, 1));
12143 }
12144
12145
12146 #define STOP_POLLING \
12147 do { if (! polling_stopped_here) stop_polling (); \
12148 polling_stopped_here = 1; } while (0)
12149
12150 #define RESUME_POLLING \
12151 do { if (polling_stopped_here) start_polling (); \
12152 polling_stopped_here = 0; } while (0)
12153
12154
12155 /* Perhaps in the future avoid recentering windows if it
12156 is not necessary; currently that causes some problems. */
12157
12158 static void
12159 redisplay_internal (void)
12160 {
12161 struct window *w = XWINDOW (selected_window);
12162 struct window *sw;
12163 struct frame *fr;
12164 int pending;
12165 int must_finish = 0;
12166 struct text_pos tlbufpos, tlendpos;
12167 int number_of_visible_frames;
12168 int count, count1;
12169 struct frame *sf;
12170 int polling_stopped_here = 0;
12171 Lisp_Object old_frame = selected_frame;
12172
12173 /* Non-zero means redisplay has to consider all windows on all
12174 frames. Zero means, only selected_window is considered. */
12175 int consider_all_windows_p;
12176
12177 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12178
12179 /* No redisplay if running in batch mode or frame is not yet fully
12180 initialized, or redisplay is explicitly turned off by setting
12181 Vinhibit_redisplay. */
12182 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12183 || !NILP (Vinhibit_redisplay))
12184 return;
12185
12186 /* Don't examine these until after testing Vinhibit_redisplay.
12187 When Emacs is shutting down, perhaps because its connection to
12188 X has dropped, we should not look at them at all. */
12189 fr = XFRAME (w->frame);
12190 sf = SELECTED_FRAME ();
12191
12192 if (!fr->glyphs_initialized_p)
12193 return;
12194
12195 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12196 if (popup_activated ())
12197 return;
12198 #endif
12199
12200 /* I don't think this happens but let's be paranoid. */
12201 if (redisplaying_p)
12202 return;
12203
12204 /* Record a function that resets redisplaying_p to its old value
12205 when we leave this function. */
12206 count = SPECPDL_INDEX ();
12207 record_unwind_protect (unwind_redisplay,
12208 Fcons (make_number (redisplaying_p), selected_frame));
12209 ++redisplaying_p;
12210 specbind (Qinhibit_free_realized_faces, Qnil);
12211
12212 {
12213 Lisp_Object tail, frame;
12214
12215 FOR_EACH_FRAME (tail, frame)
12216 {
12217 struct frame *f = XFRAME (frame);
12218 f->already_hscrolled_p = 0;
12219 }
12220 }
12221
12222 retry:
12223 /* Remember the currently selected window. */
12224 sw = w;
12225
12226 if (!EQ (old_frame, selected_frame)
12227 && FRAME_LIVE_P (XFRAME (old_frame)))
12228 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12229 selected_frame and selected_window to be temporarily out-of-sync so
12230 when we come back here via `goto retry', we need to resync because we
12231 may need to run Elisp code (via prepare_menu_bars). */
12232 select_frame_for_redisplay (old_frame);
12233
12234 pending = 0;
12235 reconsider_clip_changes (w, current_buffer);
12236 last_escape_glyph_frame = NULL;
12237 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12238 last_glyphless_glyph_frame = NULL;
12239 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12240
12241 /* If new fonts have been loaded that make a glyph matrix adjustment
12242 necessary, do it. */
12243 if (fonts_changed_p)
12244 {
12245 adjust_glyphs (NULL);
12246 ++windows_or_buffers_changed;
12247 fonts_changed_p = 0;
12248 }
12249
12250 /* If face_change_count is non-zero, init_iterator will free all
12251 realized faces, which includes the faces referenced from current
12252 matrices. So, we can't reuse current matrices in this case. */
12253 if (face_change_count)
12254 ++windows_or_buffers_changed;
12255
12256 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12257 && FRAME_TTY (sf)->previous_frame != sf)
12258 {
12259 /* Since frames on a single ASCII terminal share the same
12260 display area, displaying a different frame means redisplay
12261 the whole thing. */
12262 windows_or_buffers_changed++;
12263 SET_FRAME_GARBAGED (sf);
12264 #ifndef DOS_NT
12265 set_tty_color_mode (FRAME_TTY (sf), sf);
12266 #endif
12267 FRAME_TTY (sf)->previous_frame = sf;
12268 }
12269
12270 /* Set the visible flags for all frames. Do this before checking
12271 for resized or garbaged frames; they want to know if their frames
12272 are visible. See the comment in frame.h for
12273 FRAME_SAMPLE_VISIBILITY. */
12274 {
12275 Lisp_Object tail, frame;
12276
12277 number_of_visible_frames = 0;
12278
12279 FOR_EACH_FRAME (tail, frame)
12280 {
12281 struct frame *f = XFRAME (frame);
12282
12283 FRAME_SAMPLE_VISIBILITY (f);
12284 if (FRAME_VISIBLE_P (f))
12285 ++number_of_visible_frames;
12286 clear_desired_matrices (f);
12287 }
12288 }
12289
12290 /* Notice any pending interrupt request to change frame size. */
12291 do_pending_window_change (1);
12292
12293 /* do_pending_window_change could change the selected_window due to
12294 frame resizing which makes the selected window too small. */
12295 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12296 {
12297 sw = w;
12298 reconsider_clip_changes (w, current_buffer);
12299 }
12300
12301 /* Clear frames marked as garbaged. */
12302 if (frame_garbaged)
12303 clear_garbaged_frames ();
12304
12305 /* Build menubar and tool-bar items. */
12306 if (NILP (Vmemory_full))
12307 prepare_menu_bars ();
12308
12309 if (windows_or_buffers_changed)
12310 update_mode_lines++;
12311
12312 /* Detect case that we need to write or remove a star in the mode line. */
12313 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12314 {
12315 w->update_mode_line = Qt;
12316 if (buffer_shared > 1)
12317 update_mode_lines++;
12318 }
12319
12320 /* Avoid invocation of point motion hooks by `current_column' below. */
12321 count1 = SPECPDL_INDEX ();
12322 specbind (Qinhibit_point_motion_hooks, Qt);
12323
12324 /* If %c is in the mode line, update it if needed. */
12325 if (!NILP (w->column_number_displayed)
12326 /* This alternative quickly identifies a common case
12327 where no change is needed. */
12328 && !(PT == XFASTINT (w->last_point)
12329 && XFASTINT (w->last_modified) >= MODIFF
12330 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12331 && (XFASTINT (w->column_number_displayed) != current_column ()))
12332 w->update_mode_line = Qt;
12333
12334 unbind_to (count1, Qnil);
12335
12336 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12337
12338 /* The variable buffer_shared is set in redisplay_window and
12339 indicates that we redisplay a buffer in different windows. See
12340 there. */
12341 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12342 || cursor_type_changed);
12343
12344 /* If specs for an arrow have changed, do thorough redisplay
12345 to ensure we remove any arrow that should no longer exist. */
12346 if (overlay_arrows_changed_p ())
12347 consider_all_windows_p = windows_or_buffers_changed = 1;
12348
12349 /* Normally the message* functions will have already displayed and
12350 updated the echo area, but the frame may have been trashed, or
12351 the update may have been preempted, so display the echo area
12352 again here. Checking message_cleared_p captures the case that
12353 the echo area should be cleared. */
12354 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12355 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12356 || (message_cleared_p
12357 && minibuf_level == 0
12358 /* If the mini-window is currently selected, this means the
12359 echo-area doesn't show through. */
12360 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12361 {
12362 int window_height_changed_p = echo_area_display (0);
12363 must_finish = 1;
12364
12365 /* If we don't display the current message, don't clear the
12366 message_cleared_p flag, because, if we did, we wouldn't clear
12367 the echo area in the next redisplay which doesn't preserve
12368 the echo area. */
12369 if (!display_last_displayed_message_p)
12370 message_cleared_p = 0;
12371
12372 if (fonts_changed_p)
12373 goto retry;
12374 else if (window_height_changed_p)
12375 {
12376 consider_all_windows_p = 1;
12377 ++update_mode_lines;
12378 ++windows_or_buffers_changed;
12379
12380 /* If window configuration was changed, frames may have been
12381 marked garbaged. Clear them or we will experience
12382 surprises wrt scrolling. */
12383 if (frame_garbaged)
12384 clear_garbaged_frames ();
12385 }
12386 }
12387 else if (EQ (selected_window, minibuf_window)
12388 && (current_buffer->clip_changed
12389 || XFASTINT (w->last_modified) < MODIFF
12390 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12391 && resize_mini_window (w, 0))
12392 {
12393 /* Resized active mini-window to fit the size of what it is
12394 showing if its contents might have changed. */
12395 must_finish = 1;
12396 /* FIXME: this causes all frames to be updated, which seems unnecessary
12397 since only the current frame needs to be considered. This function needs
12398 to be rewritten with two variables, consider_all_windows and
12399 consider_all_frames. */
12400 consider_all_windows_p = 1;
12401 ++windows_or_buffers_changed;
12402 ++update_mode_lines;
12403
12404 /* If window configuration was changed, frames may have been
12405 marked garbaged. Clear them or we will experience
12406 surprises wrt scrolling. */
12407 if (frame_garbaged)
12408 clear_garbaged_frames ();
12409 }
12410
12411
12412 /* If showing the region, and mark has changed, we must redisplay
12413 the whole window. The assignment to this_line_start_pos prevents
12414 the optimization directly below this if-statement. */
12415 if (((!NILP (Vtransient_mark_mode)
12416 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12417 != !NILP (w->region_showing))
12418 || (!NILP (w->region_showing)
12419 && !EQ (w->region_showing,
12420 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12421 CHARPOS (this_line_start_pos) = 0;
12422
12423 /* Optimize the case that only the line containing the cursor in the
12424 selected window has changed. Variables starting with this_ are
12425 set in display_line and record information about the line
12426 containing the cursor. */
12427 tlbufpos = this_line_start_pos;
12428 tlendpos = this_line_end_pos;
12429 if (!consider_all_windows_p
12430 && CHARPOS (tlbufpos) > 0
12431 && NILP (w->update_mode_line)
12432 && !current_buffer->clip_changed
12433 && !current_buffer->prevent_redisplay_optimizations_p
12434 && FRAME_VISIBLE_P (XFRAME (w->frame))
12435 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12436 /* Make sure recorded data applies to current buffer, etc. */
12437 && this_line_buffer == current_buffer
12438 && current_buffer == XBUFFER (w->buffer)
12439 && NILP (w->force_start)
12440 && NILP (w->optional_new_start)
12441 /* Point must be on the line that we have info recorded about. */
12442 && PT >= CHARPOS (tlbufpos)
12443 && PT <= Z - CHARPOS (tlendpos)
12444 /* All text outside that line, including its final newline,
12445 must be unchanged. */
12446 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12447 CHARPOS (tlendpos)))
12448 {
12449 if (CHARPOS (tlbufpos) > BEGV
12450 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12451 && (CHARPOS (tlbufpos) == ZV
12452 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12453 /* Former continuation line has disappeared by becoming empty. */
12454 goto cancel;
12455 else if (XFASTINT (w->last_modified) < MODIFF
12456 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12457 || MINI_WINDOW_P (w))
12458 {
12459 /* We have to handle the case of continuation around a
12460 wide-column character (see the comment in indent.c around
12461 line 1340).
12462
12463 For instance, in the following case:
12464
12465 -------- Insert --------
12466 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12467 J_I_ ==> J_I_ `^^' are cursors.
12468 ^^ ^^
12469 -------- --------
12470
12471 As we have to redraw the line above, we cannot use this
12472 optimization. */
12473
12474 struct it it;
12475 int line_height_before = this_line_pixel_height;
12476
12477 /* Note that start_display will handle the case that the
12478 line starting at tlbufpos is a continuation line. */
12479 start_display (&it, w, tlbufpos);
12480
12481 /* Implementation note: It this still necessary? */
12482 if (it.current_x != this_line_start_x)
12483 goto cancel;
12484
12485 TRACE ((stderr, "trying display optimization 1\n"));
12486 w->cursor.vpos = -1;
12487 overlay_arrow_seen = 0;
12488 it.vpos = this_line_vpos;
12489 it.current_y = this_line_y;
12490 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12491 display_line (&it);
12492
12493 /* If line contains point, is not continued,
12494 and ends at same distance from eob as before, we win. */
12495 if (w->cursor.vpos >= 0
12496 /* Line is not continued, otherwise this_line_start_pos
12497 would have been set to 0 in display_line. */
12498 && CHARPOS (this_line_start_pos)
12499 /* Line ends as before. */
12500 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12501 /* Line has same height as before. Otherwise other lines
12502 would have to be shifted up or down. */
12503 && this_line_pixel_height == line_height_before)
12504 {
12505 /* If this is not the window's last line, we must adjust
12506 the charstarts of the lines below. */
12507 if (it.current_y < it.last_visible_y)
12508 {
12509 struct glyph_row *row
12510 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12511 EMACS_INT delta, delta_bytes;
12512
12513 /* We used to distinguish between two cases here,
12514 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12515 when the line ends in a newline or the end of the
12516 buffer's accessible portion. But both cases did
12517 the same, so they were collapsed. */
12518 delta = (Z
12519 - CHARPOS (tlendpos)
12520 - MATRIX_ROW_START_CHARPOS (row));
12521 delta_bytes = (Z_BYTE
12522 - BYTEPOS (tlendpos)
12523 - MATRIX_ROW_START_BYTEPOS (row));
12524
12525 increment_matrix_positions (w->current_matrix,
12526 this_line_vpos + 1,
12527 w->current_matrix->nrows,
12528 delta, delta_bytes);
12529 }
12530
12531 /* If this row displays text now but previously didn't,
12532 or vice versa, w->window_end_vpos may have to be
12533 adjusted. */
12534 if ((it.glyph_row - 1)->displays_text_p)
12535 {
12536 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12537 XSETINT (w->window_end_vpos, this_line_vpos);
12538 }
12539 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12540 && this_line_vpos > 0)
12541 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12542 w->window_end_valid = Qnil;
12543
12544 /* Update hint: No need to try to scroll in update_window. */
12545 w->desired_matrix->no_scrolling_p = 1;
12546
12547 #if GLYPH_DEBUG
12548 *w->desired_matrix->method = 0;
12549 debug_method_add (w, "optimization 1");
12550 #endif
12551 #ifdef HAVE_WINDOW_SYSTEM
12552 update_window_fringes (w, 0);
12553 #endif
12554 goto update;
12555 }
12556 else
12557 goto cancel;
12558 }
12559 else if (/* Cursor position hasn't changed. */
12560 PT == XFASTINT (w->last_point)
12561 /* Make sure the cursor was last displayed
12562 in this window. Otherwise we have to reposition it. */
12563 && 0 <= w->cursor.vpos
12564 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12565 {
12566 if (!must_finish)
12567 {
12568 do_pending_window_change (1);
12569 /* If selected_window changed, redisplay again. */
12570 if (WINDOWP (selected_window)
12571 && (w = XWINDOW (selected_window)) != sw)
12572 goto retry;
12573
12574 /* We used to always goto end_of_redisplay here, but this
12575 isn't enough if we have a blinking cursor. */
12576 if (w->cursor_off_p == w->last_cursor_off_p)
12577 goto end_of_redisplay;
12578 }
12579 goto update;
12580 }
12581 /* If highlighting the region, or if the cursor is in the echo area,
12582 then we can't just move the cursor. */
12583 else if (! (!NILP (Vtransient_mark_mode)
12584 && !NILP (BVAR (current_buffer, mark_active)))
12585 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
12586 || highlight_nonselected_windows)
12587 && NILP (w->region_showing)
12588 && NILP (Vshow_trailing_whitespace)
12589 && !cursor_in_echo_area)
12590 {
12591 struct it it;
12592 struct glyph_row *row;
12593
12594 /* Skip from tlbufpos to PT and see where it is. Note that
12595 PT may be in invisible text. If so, we will end at the
12596 next visible position. */
12597 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12598 NULL, DEFAULT_FACE_ID);
12599 it.current_x = this_line_start_x;
12600 it.current_y = this_line_y;
12601 it.vpos = this_line_vpos;
12602
12603 /* The call to move_it_to stops in front of PT, but
12604 moves over before-strings. */
12605 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12606
12607 if (it.vpos == this_line_vpos
12608 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12609 row->enabled_p))
12610 {
12611 xassert (this_line_vpos == it.vpos);
12612 xassert (this_line_y == it.current_y);
12613 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12614 #if GLYPH_DEBUG
12615 *w->desired_matrix->method = 0;
12616 debug_method_add (w, "optimization 3");
12617 #endif
12618 goto update;
12619 }
12620 else
12621 goto cancel;
12622 }
12623
12624 cancel:
12625 /* Text changed drastically or point moved off of line. */
12626 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12627 }
12628
12629 CHARPOS (this_line_start_pos) = 0;
12630 consider_all_windows_p |= buffer_shared > 1;
12631 ++clear_face_cache_count;
12632 #ifdef HAVE_WINDOW_SYSTEM
12633 ++clear_image_cache_count;
12634 #endif
12635
12636 /* Build desired matrices, and update the display. If
12637 consider_all_windows_p is non-zero, do it for all windows on all
12638 frames. Otherwise do it for selected_window, only. */
12639
12640 if (consider_all_windows_p)
12641 {
12642 Lisp_Object tail, frame;
12643
12644 FOR_EACH_FRAME (tail, frame)
12645 XFRAME (frame)->updated_p = 0;
12646
12647 /* Recompute # windows showing selected buffer. This will be
12648 incremented each time such a window is displayed. */
12649 buffer_shared = 0;
12650
12651 FOR_EACH_FRAME (tail, frame)
12652 {
12653 struct frame *f = XFRAME (frame);
12654
12655 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12656 {
12657 if (! EQ (frame, selected_frame))
12658 /* Select the frame, for the sake of frame-local
12659 variables. */
12660 select_frame_for_redisplay (frame);
12661
12662 /* Mark all the scroll bars to be removed; we'll redeem
12663 the ones we want when we redisplay their windows. */
12664 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12665 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12666
12667 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12668 redisplay_windows (FRAME_ROOT_WINDOW (f));
12669
12670 /* The X error handler may have deleted that frame. */
12671 if (!FRAME_LIVE_P (f))
12672 continue;
12673
12674 /* Any scroll bars which redisplay_windows should have
12675 nuked should now go away. */
12676 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12677 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12678
12679 /* If fonts changed, display again. */
12680 /* ??? rms: I suspect it is a mistake to jump all the way
12681 back to retry here. It should just retry this frame. */
12682 if (fonts_changed_p)
12683 goto retry;
12684
12685 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12686 {
12687 /* See if we have to hscroll. */
12688 if (!f->already_hscrolled_p)
12689 {
12690 f->already_hscrolled_p = 1;
12691 if (hscroll_windows (f->root_window))
12692 goto retry;
12693 }
12694
12695 /* Prevent various kinds of signals during display
12696 update. stdio is not robust about handling
12697 signals, which can cause an apparent I/O
12698 error. */
12699 if (interrupt_input)
12700 unrequest_sigio ();
12701 STOP_POLLING;
12702
12703 /* Update the display. */
12704 set_window_update_flags (XWINDOW (f->root_window), 1);
12705 pending |= update_frame (f, 0, 0);
12706 f->updated_p = 1;
12707 }
12708 }
12709 }
12710
12711 if (!EQ (old_frame, selected_frame)
12712 && FRAME_LIVE_P (XFRAME (old_frame)))
12713 /* We played a bit fast-and-loose above and allowed selected_frame
12714 and selected_window to be temporarily out-of-sync but let's make
12715 sure this stays contained. */
12716 select_frame_for_redisplay (old_frame);
12717 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12718
12719 if (!pending)
12720 {
12721 /* Do the mark_window_display_accurate after all windows have
12722 been redisplayed because this call resets flags in buffers
12723 which are needed for proper redisplay. */
12724 FOR_EACH_FRAME (tail, frame)
12725 {
12726 struct frame *f = XFRAME (frame);
12727 if (f->updated_p)
12728 {
12729 mark_window_display_accurate (f->root_window, 1);
12730 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12731 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12732 }
12733 }
12734 }
12735 }
12736 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12737 {
12738 Lisp_Object mini_window;
12739 struct frame *mini_frame;
12740
12741 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12742 /* Use list_of_error, not Qerror, so that
12743 we catch only errors and don't run the debugger. */
12744 internal_condition_case_1 (redisplay_window_1, selected_window,
12745 list_of_error,
12746 redisplay_window_error);
12747
12748 /* Compare desired and current matrices, perform output. */
12749
12750 update:
12751 /* If fonts changed, display again. */
12752 if (fonts_changed_p)
12753 goto retry;
12754
12755 /* Prevent various kinds of signals during display update.
12756 stdio is not robust about handling signals,
12757 which can cause an apparent I/O error. */
12758 if (interrupt_input)
12759 unrequest_sigio ();
12760 STOP_POLLING;
12761
12762 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12763 {
12764 if (hscroll_windows (selected_window))
12765 goto retry;
12766
12767 XWINDOW (selected_window)->must_be_updated_p = 1;
12768 pending = update_frame (sf, 0, 0);
12769 }
12770
12771 /* We may have called echo_area_display at the top of this
12772 function. If the echo area is on another frame, that may
12773 have put text on a frame other than the selected one, so the
12774 above call to update_frame would not have caught it. Catch
12775 it here. */
12776 mini_window = FRAME_MINIBUF_WINDOW (sf);
12777 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12778
12779 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12780 {
12781 XWINDOW (mini_window)->must_be_updated_p = 1;
12782 pending |= update_frame (mini_frame, 0, 0);
12783 if (!pending && hscroll_windows (mini_window))
12784 goto retry;
12785 }
12786 }
12787
12788 /* If display was paused because of pending input, make sure we do a
12789 thorough update the next time. */
12790 if (pending)
12791 {
12792 /* Prevent the optimization at the beginning of
12793 redisplay_internal that tries a single-line update of the
12794 line containing the cursor in the selected window. */
12795 CHARPOS (this_line_start_pos) = 0;
12796
12797 /* Let the overlay arrow be updated the next time. */
12798 update_overlay_arrows (0);
12799
12800 /* If we pause after scrolling, some rows in the current
12801 matrices of some windows are not valid. */
12802 if (!WINDOW_FULL_WIDTH_P (w)
12803 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12804 update_mode_lines = 1;
12805 }
12806 else
12807 {
12808 if (!consider_all_windows_p)
12809 {
12810 /* This has already been done above if
12811 consider_all_windows_p is set. */
12812 mark_window_display_accurate_1 (w, 1);
12813
12814 /* Say overlay arrows are up to date. */
12815 update_overlay_arrows (1);
12816
12817 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12818 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12819 }
12820
12821 update_mode_lines = 0;
12822 windows_or_buffers_changed = 0;
12823 cursor_type_changed = 0;
12824 }
12825
12826 /* Start SIGIO interrupts coming again. Having them off during the
12827 code above makes it less likely one will discard output, but not
12828 impossible, since there might be stuff in the system buffer here.
12829 But it is much hairier to try to do anything about that. */
12830 if (interrupt_input)
12831 request_sigio ();
12832 RESUME_POLLING;
12833
12834 /* If a frame has become visible which was not before, redisplay
12835 again, so that we display it. Expose events for such a frame
12836 (which it gets when becoming visible) don't call the parts of
12837 redisplay constructing glyphs, so simply exposing a frame won't
12838 display anything in this case. So, we have to display these
12839 frames here explicitly. */
12840 if (!pending)
12841 {
12842 Lisp_Object tail, frame;
12843 int new_count = 0;
12844
12845 FOR_EACH_FRAME (tail, frame)
12846 {
12847 int this_is_visible = 0;
12848
12849 if (XFRAME (frame)->visible)
12850 this_is_visible = 1;
12851 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12852 if (XFRAME (frame)->visible)
12853 this_is_visible = 1;
12854
12855 if (this_is_visible)
12856 new_count++;
12857 }
12858
12859 if (new_count != number_of_visible_frames)
12860 windows_or_buffers_changed++;
12861 }
12862
12863 /* Change frame size now if a change is pending. */
12864 do_pending_window_change (1);
12865
12866 /* If we just did a pending size change, or have additional
12867 visible frames, or selected_window changed, redisplay again. */
12868 if ((windows_or_buffers_changed && !pending)
12869 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12870 goto retry;
12871
12872 /* Clear the face and image caches.
12873
12874 We used to do this only if consider_all_windows_p. But the cache
12875 needs to be cleared if a timer creates images in the current
12876 buffer (e.g. the test case in Bug#6230). */
12877
12878 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12879 {
12880 clear_face_cache (0);
12881 clear_face_cache_count = 0;
12882 }
12883
12884 #ifdef HAVE_WINDOW_SYSTEM
12885 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12886 {
12887 clear_image_caches (Qnil);
12888 clear_image_cache_count = 0;
12889 }
12890 #endif /* HAVE_WINDOW_SYSTEM */
12891
12892 end_of_redisplay:
12893 unbind_to (count, Qnil);
12894 RESUME_POLLING;
12895 }
12896
12897
12898 /* Redisplay, but leave alone any recent echo area message unless
12899 another message has been requested in its place.
12900
12901 This is useful in situations where you need to redisplay but no
12902 user action has occurred, making it inappropriate for the message
12903 area to be cleared. See tracking_off and
12904 wait_reading_process_output for examples of these situations.
12905
12906 FROM_WHERE is an integer saying from where this function was
12907 called. This is useful for debugging. */
12908
12909 void
12910 redisplay_preserve_echo_area (int from_where)
12911 {
12912 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12913
12914 if (!NILP (echo_area_buffer[1]))
12915 {
12916 /* We have a previously displayed message, but no current
12917 message. Redisplay the previous message. */
12918 display_last_displayed_message_p = 1;
12919 redisplay_internal ();
12920 display_last_displayed_message_p = 0;
12921 }
12922 else
12923 redisplay_internal ();
12924
12925 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12926 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12927 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12928 }
12929
12930
12931 /* Function registered with record_unwind_protect in
12932 redisplay_internal. Reset redisplaying_p to the value it had
12933 before redisplay_internal was called, and clear
12934 prevent_freeing_realized_faces_p. It also selects the previously
12935 selected frame, unless it has been deleted (by an X connection
12936 failure during redisplay, for example). */
12937
12938 static Lisp_Object
12939 unwind_redisplay (Lisp_Object val)
12940 {
12941 Lisp_Object old_redisplaying_p, old_frame;
12942
12943 old_redisplaying_p = XCAR (val);
12944 redisplaying_p = XFASTINT (old_redisplaying_p);
12945 old_frame = XCDR (val);
12946 if (! EQ (old_frame, selected_frame)
12947 && FRAME_LIVE_P (XFRAME (old_frame)))
12948 select_frame_for_redisplay (old_frame);
12949 return Qnil;
12950 }
12951
12952
12953 /* Mark the display of window W as accurate or inaccurate. If
12954 ACCURATE_P is non-zero mark display of W as accurate. If
12955 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12956 redisplay_internal is called. */
12957
12958 static void
12959 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12960 {
12961 if (BUFFERP (w->buffer))
12962 {
12963 struct buffer *b = XBUFFER (w->buffer);
12964
12965 w->last_modified
12966 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12967 w->last_overlay_modified
12968 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12969 w->last_had_star
12970 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12971
12972 if (accurate_p)
12973 {
12974 b->clip_changed = 0;
12975 b->prevent_redisplay_optimizations_p = 0;
12976
12977 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12978 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12979 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12980 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12981
12982 w->current_matrix->buffer = b;
12983 w->current_matrix->begv = BUF_BEGV (b);
12984 w->current_matrix->zv = BUF_ZV (b);
12985
12986 w->last_cursor = w->cursor;
12987 w->last_cursor_off_p = w->cursor_off_p;
12988
12989 if (w == XWINDOW (selected_window))
12990 w->last_point = make_number (BUF_PT (b));
12991 else
12992 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12993 }
12994 }
12995
12996 if (accurate_p)
12997 {
12998 w->window_end_valid = w->buffer;
12999 w->update_mode_line = Qnil;
13000 }
13001 }
13002
13003
13004 /* Mark the display of windows in the window tree rooted at WINDOW as
13005 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13006 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13007 be redisplayed the next time redisplay_internal is called. */
13008
13009 void
13010 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13011 {
13012 struct window *w;
13013
13014 for (; !NILP (window); window = w->next)
13015 {
13016 w = XWINDOW (window);
13017 mark_window_display_accurate_1 (w, accurate_p);
13018
13019 if (!NILP (w->vchild))
13020 mark_window_display_accurate (w->vchild, accurate_p);
13021 if (!NILP (w->hchild))
13022 mark_window_display_accurate (w->hchild, accurate_p);
13023 }
13024
13025 if (accurate_p)
13026 {
13027 update_overlay_arrows (1);
13028 }
13029 else
13030 {
13031 /* Force a thorough redisplay the next time by setting
13032 last_arrow_position and last_arrow_string to t, which is
13033 unequal to any useful value of Voverlay_arrow_... */
13034 update_overlay_arrows (-1);
13035 }
13036 }
13037
13038
13039 /* Return value in display table DP (Lisp_Char_Table *) for character
13040 C. Since a display table doesn't have any parent, we don't have to
13041 follow parent. Do not call this function directly but use the
13042 macro DISP_CHAR_VECTOR. */
13043
13044 Lisp_Object
13045 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13046 {
13047 Lisp_Object val;
13048
13049 if (ASCII_CHAR_P (c))
13050 {
13051 val = dp->ascii;
13052 if (SUB_CHAR_TABLE_P (val))
13053 val = XSUB_CHAR_TABLE (val)->contents[c];
13054 }
13055 else
13056 {
13057 Lisp_Object table;
13058
13059 XSETCHAR_TABLE (table, dp);
13060 val = char_table_ref (table, c);
13061 }
13062 if (NILP (val))
13063 val = dp->defalt;
13064 return val;
13065 }
13066
13067
13068 \f
13069 /***********************************************************************
13070 Window Redisplay
13071 ***********************************************************************/
13072
13073 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13074
13075 static void
13076 redisplay_windows (Lisp_Object window)
13077 {
13078 while (!NILP (window))
13079 {
13080 struct window *w = XWINDOW (window);
13081
13082 if (!NILP (w->hchild))
13083 redisplay_windows (w->hchild);
13084 else if (!NILP (w->vchild))
13085 redisplay_windows (w->vchild);
13086 else if (!NILP (w->buffer))
13087 {
13088 displayed_buffer = XBUFFER (w->buffer);
13089 /* Use list_of_error, not Qerror, so that
13090 we catch only errors and don't run the debugger. */
13091 internal_condition_case_1 (redisplay_window_0, window,
13092 list_of_error,
13093 redisplay_window_error);
13094 }
13095
13096 window = w->next;
13097 }
13098 }
13099
13100 static Lisp_Object
13101 redisplay_window_error (Lisp_Object ignore)
13102 {
13103 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13104 return Qnil;
13105 }
13106
13107 static Lisp_Object
13108 redisplay_window_0 (Lisp_Object window)
13109 {
13110 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13111 redisplay_window (window, 0);
13112 return Qnil;
13113 }
13114
13115 static Lisp_Object
13116 redisplay_window_1 (Lisp_Object window)
13117 {
13118 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13119 redisplay_window (window, 1);
13120 return Qnil;
13121 }
13122 \f
13123
13124 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13125 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13126 which positions recorded in ROW differ from current buffer
13127 positions.
13128
13129 Return 0 if cursor is not on this row, 1 otherwise. */
13130
13131 static int
13132 set_cursor_from_row (struct window *w, struct glyph_row *row,
13133 struct glyph_matrix *matrix,
13134 EMACS_INT delta, EMACS_INT delta_bytes,
13135 int dy, int dvpos)
13136 {
13137 struct glyph *glyph = row->glyphs[TEXT_AREA];
13138 struct glyph *end = glyph + row->used[TEXT_AREA];
13139 struct glyph *cursor = NULL;
13140 /* The last known character position in row. */
13141 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13142 int x = row->x;
13143 EMACS_INT pt_old = PT - delta;
13144 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13145 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13146 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13147 /* A glyph beyond the edge of TEXT_AREA which we should never
13148 touch. */
13149 struct glyph *glyphs_end = end;
13150 /* Non-zero means we've found a match for cursor position, but that
13151 glyph has the avoid_cursor_p flag set. */
13152 int match_with_avoid_cursor = 0;
13153 /* Non-zero means we've seen at least one glyph that came from a
13154 display string. */
13155 int string_seen = 0;
13156 /* Largest and smalles buffer positions seen so far during scan of
13157 glyph row. */
13158 EMACS_INT bpos_max = pos_before;
13159 EMACS_INT bpos_min = pos_after;
13160 /* Last buffer position covered by an overlay string with an integer
13161 `cursor' property. */
13162 EMACS_INT bpos_covered = 0;
13163
13164 /* Skip over glyphs not having an object at the start and the end of
13165 the row. These are special glyphs like truncation marks on
13166 terminal frames. */
13167 if (row->displays_text_p)
13168 {
13169 if (!row->reversed_p)
13170 {
13171 while (glyph < end
13172 && INTEGERP (glyph->object)
13173 && glyph->charpos < 0)
13174 {
13175 x += glyph->pixel_width;
13176 ++glyph;
13177 }
13178 while (end > glyph
13179 && INTEGERP ((end - 1)->object)
13180 /* CHARPOS is zero for blanks and stretch glyphs
13181 inserted by extend_face_to_end_of_line. */
13182 && (end - 1)->charpos <= 0)
13183 --end;
13184 glyph_before = glyph - 1;
13185 glyph_after = end;
13186 }
13187 else
13188 {
13189 struct glyph *g;
13190
13191 /* If the glyph row is reversed, we need to process it from back
13192 to front, so swap the edge pointers. */
13193 glyphs_end = end = glyph - 1;
13194 glyph += row->used[TEXT_AREA] - 1;
13195
13196 while (glyph > end + 1
13197 && INTEGERP (glyph->object)
13198 && glyph->charpos < 0)
13199 {
13200 --glyph;
13201 x -= glyph->pixel_width;
13202 }
13203 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13204 --glyph;
13205 /* By default, in reversed rows we put the cursor on the
13206 rightmost (first in the reading order) glyph. */
13207 for (g = end + 1; g < glyph; g++)
13208 x += g->pixel_width;
13209 while (end < glyph
13210 && INTEGERP ((end + 1)->object)
13211 && (end + 1)->charpos <= 0)
13212 ++end;
13213 glyph_before = glyph + 1;
13214 glyph_after = end;
13215 }
13216 }
13217 else if (row->reversed_p)
13218 {
13219 /* In R2L rows that don't display text, put the cursor on the
13220 rightmost glyph. Case in point: an empty last line that is
13221 part of an R2L paragraph. */
13222 cursor = end - 1;
13223 /* Avoid placing the cursor on the last glyph of the row, where
13224 on terminal frames we hold the vertical border between
13225 adjacent windows. */
13226 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13227 && !WINDOW_RIGHTMOST_P (w)
13228 && cursor == row->glyphs[LAST_AREA] - 1)
13229 cursor--;
13230 x = -1; /* will be computed below, at label compute_x */
13231 }
13232
13233 /* Step 1: Try to find the glyph whose character position
13234 corresponds to point. If that's not possible, find 2 glyphs
13235 whose character positions are the closest to point, one before
13236 point, the other after it. */
13237 if (!row->reversed_p)
13238 while (/* not marched to end of glyph row */
13239 glyph < end
13240 /* glyph was not inserted by redisplay for internal purposes */
13241 && !INTEGERP (glyph->object))
13242 {
13243 if (BUFFERP (glyph->object))
13244 {
13245 EMACS_INT dpos = glyph->charpos - pt_old;
13246
13247 if (glyph->charpos > bpos_max)
13248 bpos_max = glyph->charpos;
13249 if (glyph->charpos < bpos_min)
13250 bpos_min = glyph->charpos;
13251 if (!glyph->avoid_cursor_p)
13252 {
13253 /* If we hit point, we've found the glyph on which to
13254 display the cursor. */
13255 if (dpos == 0)
13256 {
13257 match_with_avoid_cursor = 0;
13258 break;
13259 }
13260 /* See if we've found a better approximation to
13261 POS_BEFORE or to POS_AFTER. Note that we want the
13262 first (leftmost) glyph of all those that are the
13263 closest from below, and the last (rightmost) of all
13264 those from above. */
13265 if (0 > dpos && dpos > pos_before - pt_old)
13266 {
13267 pos_before = glyph->charpos;
13268 glyph_before = glyph;
13269 }
13270 else if (0 < dpos && dpos <= pos_after - pt_old)
13271 {
13272 pos_after = glyph->charpos;
13273 glyph_after = glyph;
13274 }
13275 }
13276 else if (dpos == 0)
13277 match_with_avoid_cursor = 1;
13278 }
13279 else if (STRINGP (glyph->object))
13280 {
13281 Lisp_Object chprop;
13282 EMACS_INT glyph_pos = glyph->charpos;
13283
13284 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13285 glyph->object);
13286 if (INTEGERP (chprop))
13287 {
13288 bpos_covered = bpos_max + XINT (chprop);
13289 /* If the `cursor' property covers buffer positions up
13290 to and including point, we should display cursor on
13291 this glyph. Note that overlays and text properties
13292 with string values stop bidi reordering, so every
13293 buffer position to the left of the string is always
13294 smaller than any position to the right of the
13295 string. Therefore, if a `cursor' property on one
13296 of the string's characters has an integer value, we
13297 will break out of the loop below _before_ we get to
13298 the position match above. IOW, integer values of
13299 the `cursor' property override the "exact match for
13300 point" strategy of positioning the cursor. */
13301 /* Implementation note: bpos_max == pt_old when, e.g.,
13302 we are in an empty line, where bpos_max is set to
13303 MATRIX_ROW_START_CHARPOS, see above. */
13304 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13305 {
13306 cursor = glyph;
13307 break;
13308 }
13309 }
13310
13311 string_seen = 1;
13312 }
13313 x += glyph->pixel_width;
13314 ++glyph;
13315 }
13316 else if (glyph > end) /* row is reversed */
13317 while (!INTEGERP (glyph->object))
13318 {
13319 if (BUFFERP (glyph->object))
13320 {
13321 EMACS_INT dpos = glyph->charpos - pt_old;
13322
13323 if (glyph->charpos > bpos_max)
13324 bpos_max = glyph->charpos;
13325 if (glyph->charpos < bpos_min)
13326 bpos_min = glyph->charpos;
13327 if (!glyph->avoid_cursor_p)
13328 {
13329 if (dpos == 0)
13330 {
13331 match_with_avoid_cursor = 0;
13332 break;
13333 }
13334 if (0 > dpos && dpos > pos_before - pt_old)
13335 {
13336 pos_before = glyph->charpos;
13337 glyph_before = glyph;
13338 }
13339 else if (0 < dpos && dpos <= pos_after - pt_old)
13340 {
13341 pos_after = glyph->charpos;
13342 glyph_after = glyph;
13343 }
13344 }
13345 else if (dpos == 0)
13346 match_with_avoid_cursor = 1;
13347 }
13348 else if (STRINGP (glyph->object))
13349 {
13350 Lisp_Object chprop;
13351 EMACS_INT glyph_pos = glyph->charpos;
13352
13353 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13354 glyph->object);
13355 if (INTEGERP (chprop))
13356 {
13357 bpos_covered = bpos_max + XINT (chprop);
13358 /* If the `cursor' property covers buffer positions up
13359 to and including point, we should display cursor on
13360 this glyph. */
13361 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13362 {
13363 cursor = glyph;
13364 break;
13365 }
13366 }
13367 string_seen = 1;
13368 }
13369 --glyph;
13370 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13371 {
13372 x--; /* can't use any pixel_width */
13373 break;
13374 }
13375 x -= glyph->pixel_width;
13376 }
13377
13378 /* Step 2: If we didn't find an exact match for point, we need to
13379 look for a proper place to put the cursor among glyphs between
13380 GLYPH_BEFORE and GLYPH_AFTER. */
13381 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13382 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13383 && bpos_covered < pt_old)
13384 {
13385 /* An empty line has a single glyph whose OBJECT is zero and
13386 whose CHARPOS is the position of a newline on that line.
13387 Note that on a TTY, there are more glyphs after that, which
13388 were produced by extend_face_to_end_of_line, but their
13389 CHARPOS is zero or negative. */
13390 int empty_line_p =
13391 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13392 && INTEGERP (glyph->object) && glyph->charpos > 0;
13393
13394 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13395 {
13396 EMACS_INT ellipsis_pos;
13397
13398 /* Scan back over the ellipsis glyphs. */
13399 if (!row->reversed_p)
13400 {
13401 ellipsis_pos = (glyph - 1)->charpos;
13402 while (glyph > row->glyphs[TEXT_AREA]
13403 && (glyph - 1)->charpos == ellipsis_pos)
13404 glyph--, x -= glyph->pixel_width;
13405 /* That loop always goes one position too far, including
13406 the glyph before the ellipsis. So scan forward over
13407 that one. */
13408 x += glyph->pixel_width;
13409 glyph++;
13410 }
13411 else /* row is reversed */
13412 {
13413 ellipsis_pos = (glyph + 1)->charpos;
13414 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13415 && (glyph + 1)->charpos == ellipsis_pos)
13416 glyph++, x += glyph->pixel_width;
13417 x -= glyph->pixel_width;
13418 glyph--;
13419 }
13420 }
13421 else if (match_with_avoid_cursor
13422 /* A truncated row may not include PT among its
13423 character positions. Setting the cursor inside the
13424 scroll margin will trigger recalculation of hscroll
13425 in hscroll_window_tree. */
13426 || (row->truncated_on_left_p && pt_old < bpos_min)
13427 || (row->truncated_on_right_p && pt_old > bpos_max)
13428 /* Zero-width characters produce no glyphs. */
13429 || (!string_seen
13430 && !empty_line_p
13431 && (row->reversed_p
13432 ? glyph_after > glyphs_end
13433 : glyph_after < glyphs_end)))
13434 {
13435 cursor = glyph_after;
13436 x = -1;
13437 }
13438 else if (string_seen)
13439 {
13440 int incr = row->reversed_p ? -1 : +1;
13441
13442 /* Need to find the glyph that came out of a string which is
13443 present at point. That glyph is somewhere between
13444 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13445 positioned between POS_BEFORE and POS_AFTER in the
13446 buffer. */
13447 struct glyph *start, *stop;
13448 EMACS_INT pos = pos_before;
13449
13450 x = -1;
13451
13452 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13453 correspond to POS_BEFORE and POS_AFTER, respectively. We
13454 need START and STOP in the order that corresponds to the
13455 row's direction as given by its reversed_p flag. If the
13456 directionality of characters between POS_BEFORE and
13457 POS_AFTER is the opposite of the row's base direction,
13458 these characters will have been reordered for display,
13459 and we need to reverse START and STOP. */
13460 if (!row->reversed_p)
13461 {
13462 start = min (glyph_before, glyph_after);
13463 stop = max (glyph_before, glyph_after);
13464 }
13465 else
13466 {
13467 start = max (glyph_before, glyph_after);
13468 stop = min (glyph_before, glyph_after);
13469 }
13470 for (glyph = start + incr;
13471 row->reversed_p ? glyph > stop : glyph < stop; )
13472 {
13473
13474 /* Any glyphs that come from the buffer are here because
13475 of bidi reordering. Skip them, and only pay
13476 attention to glyphs that came from some string. */
13477 if (STRINGP (glyph->object))
13478 {
13479 Lisp_Object str;
13480 EMACS_INT tem;
13481
13482 str = glyph->object;
13483 tem = string_buffer_position_lim (str, pos, pos_after, 0);
13484 if (tem == 0 /* from overlay */
13485 || pos <= tem)
13486 {
13487 /* If the string from which this glyph came is
13488 found in the buffer at point, then we've
13489 found the glyph we've been looking for. If
13490 it comes from an overlay (tem == 0), and it
13491 has the `cursor' property on one of its
13492 glyphs, record that glyph as a candidate for
13493 displaying the cursor. (As in the
13494 unidirectional version, we will display the
13495 cursor on the last candidate we find.) */
13496 if (tem == 0 || tem == pt_old)
13497 {
13498 /* The glyphs from this string could have
13499 been reordered. Find the one with the
13500 smallest string position. Or there could
13501 be a character in the string with the
13502 `cursor' property, which means display
13503 cursor on that character's glyph. */
13504 EMACS_INT strpos = glyph->charpos;
13505
13506 if (tem)
13507 cursor = glyph;
13508 for ( ;
13509 (row->reversed_p ? glyph > stop : glyph < stop)
13510 && EQ (glyph->object, str);
13511 glyph += incr)
13512 {
13513 Lisp_Object cprop;
13514 EMACS_INT gpos = glyph->charpos;
13515
13516 cprop = Fget_char_property (make_number (gpos),
13517 Qcursor,
13518 glyph->object);
13519 if (!NILP (cprop))
13520 {
13521 cursor = glyph;
13522 break;
13523 }
13524 if (tem && glyph->charpos < strpos)
13525 {
13526 strpos = glyph->charpos;
13527 cursor = glyph;
13528 }
13529 }
13530
13531 if (tem == pt_old)
13532 goto compute_x;
13533 }
13534 if (tem)
13535 pos = tem + 1; /* don't find previous instances */
13536 }
13537 /* This string is not what we want; skip all of the
13538 glyphs that came from it. */
13539 while ((row->reversed_p ? glyph > stop : glyph < stop)
13540 && EQ (glyph->object, str))
13541 glyph += incr;
13542 }
13543 else
13544 glyph += incr;
13545 }
13546
13547 /* If we reached the end of the line, and END was from a string,
13548 the cursor is not on this line. */
13549 if (cursor == NULL
13550 && (row->reversed_p ? glyph <= end : glyph >= end)
13551 && STRINGP (end->object)
13552 && row->continued_p)
13553 return 0;
13554 }
13555 }
13556
13557 compute_x:
13558 if (cursor != NULL)
13559 glyph = cursor;
13560 if (x < 0)
13561 {
13562 struct glyph *g;
13563
13564 /* Need to compute x that corresponds to GLYPH. */
13565 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13566 {
13567 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13568 abort ();
13569 x += g->pixel_width;
13570 }
13571 }
13572
13573 /* ROW could be part of a continued line, which, under bidi
13574 reordering, might have other rows whose start and end charpos
13575 occlude point. Only set w->cursor if we found a better
13576 approximation to the cursor position than we have from previously
13577 examined candidate rows belonging to the same continued line. */
13578 if (/* we already have a candidate row */
13579 w->cursor.vpos >= 0
13580 /* that candidate is not the row we are processing */
13581 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13582 /* the row we are processing is part of a continued line */
13583 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
13584 /* Make sure cursor.vpos specifies a row whose start and end
13585 charpos occlude point. This is because some callers of this
13586 function leave cursor.vpos at the row where the cursor was
13587 displayed during the last redisplay cycle. */
13588 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13589 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
13590 {
13591 struct glyph *g1 =
13592 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13593
13594 /* Don't consider glyphs that are outside TEXT_AREA. */
13595 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13596 return 0;
13597 /* Keep the candidate whose buffer position is the closest to
13598 point. */
13599 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13600 w->cursor.hpos >= 0
13601 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
13602 && BUFFERP (g1->object)
13603 && (g1->charpos == pt_old /* an exact match always wins */
13604 || (BUFFERP (glyph->object)
13605 && eabs (g1->charpos - pt_old)
13606 < eabs (glyph->charpos - pt_old))))
13607 return 0;
13608 /* If this candidate gives an exact match, use that. */
13609 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13610 /* Otherwise, keep the candidate that comes from a row
13611 spanning less buffer positions. This may win when one or
13612 both candidate positions are on glyphs that came from
13613 display strings, for which we cannot compare buffer
13614 positions. */
13615 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13616 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13617 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13618 return 0;
13619 }
13620 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13621 w->cursor.x = x;
13622 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13623 w->cursor.y = row->y + dy;
13624
13625 if (w == XWINDOW (selected_window))
13626 {
13627 if (!row->continued_p
13628 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13629 && row->x == 0)
13630 {
13631 this_line_buffer = XBUFFER (w->buffer);
13632
13633 CHARPOS (this_line_start_pos)
13634 = MATRIX_ROW_START_CHARPOS (row) + delta;
13635 BYTEPOS (this_line_start_pos)
13636 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13637
13638 CHARPOS (this_line_end_pos)
13639 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13640 BYTEPOS (this_line_end_pos)
13641 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13642
13643 this_line_y = w->cursor.y;
13644 this_line_pixel_height = row->height;
13645 this_line_vpos = w->cursor.vpos;
13646 this_line_start_x = row->x;
13647 }
13648 else
13649 CHARPOS (this_line_start_pos) = 0;
13650 }
13651
13652 return 1;
13653 }
13654
13655
13656 /* Run window scroll functions, if any, for WINDOW with new window
13657 start STARTP. Sets the window start of WINDOW to that position.
13658
13659 We assume that the window's buffer is really current. */
13660
13661 static inline struct text_pos
13662 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13663 {
13664 struct window *w = XWINDOW (window);
13665 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13666
13667 if (current_buffer != XBUFFER (w->buffer))
13668 abort ();
13669
13670 if (!NILP (Vwindow_scroll_functions))
13671 {
13672 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13673 make_number (CHARPOS (startp)));
13674 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13675 /* In case the hook functions switch buffers. */
13676 if (current_buffer != XBUFFER (w->buffer))
13677 set_buffer_internal_1 (XBUFFER (w->buffer));
13678 }
13679
13680 return startp;
13681 }
13682
13683
13684 /* Make sure the line containing the cursor is fully visible.
13685 A value of 1 means there is nothing to be done.
13686 (Either the line is fully visible, or it cannot be made so,
13687 or we cannot tell.)
13688
13689 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13690 is higher than window.
13691
13692 A value of 0 means the caller should do scrolling
13693 as if point had gone off the screen. */
13694
13695 static int
13696 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13697 {
13698 struct glyph_matrix *matrix;
13699 struct glyph_row *row;
13700 int window_height;
13701
13702 if (!make_cursor_line_fully_visible_p)
13703 return 1;
13704
13705 /* It's not always possible to find the cursor, e.g, when a window
13706 is full of overlay strings. Don't do anything in that case. */
13707 if (w->cursor.vpos < 0)
13708 return 1;
13709
13710 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13711 row = MATRIX_ROW (matrix, w->cursor.vpos);
13712
13713 /* If the cursor row is not partially visible, there's nothing to do. */
13714 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13715 return 1;
13716
13717 /* If the row the cursor is in is taller than the window's height,
13718 it's not clear what to do, so do nothing. */
13719 window_height = window_box_height (w);
13720 if (row->height >= window_height)
13721 {
13722 if (!force_p || MINI_WINDOW_P (w)
13723 || w->vscroll || w->cursor.vpos == 0)
13724 return 1;
13725 }
13726 return 0;
13727 }
13728
13729
13730 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13731 non-zero means only WINDOW is redisplayed in redisplay_internal.
13732 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13733 in redisplay_window to bring a partially visible line into view in
13734 the case that only the cursor has moved.
13735
13736 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13737 last screen line's vertical height extends past the end of the screen.
13738
13739 Value is
13740
13741 1 if scrolling succeeded
13742
13743 0 if scrolling didn't find point.
13744
13745 -1 if new fonts have been loaded so that we must interrupt
13746 redisplay, adjust glyph matrices, and try again. */
13747
13748 enum
13749 {
13750 SCROLLING_SUCCESS,
13751 SCROLLING_FAILED,
13752 SCROLLING_NEED_LARGER_MATRICES
13753 };
13754
13755 /* If scroll-conservatively is more than this, never recenter.
13756
13757 If you change this, don't forget to update the doc string of
13758 `scroll-conservatively' and the Emacs manual. */
13759 #define SCROLL_LIMIT 100
13760
13761 static int
13762 try_scrolling (Lisp_Object window, int just_this_one_p,
13763 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13764 int temp_scroll_step, int last_line_misfit)
13765 {
13766 struct window *w = XWINDOW (window);
13767 struct frame *f = XFRAME (w->frame);
13768 struct text_pos pos, startp;
13769 struct it it;
13770 int this_scroll_margin, scroll_max, rc, height;
13771 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13772 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13773 Lisp_Object aggressive;
13774 /* We will never try scrolling more than this number of lines. */
13775 int scroll_limit = SCROLL_LIMIT;
13776
13777 #if GLYPH_DEBUG
13778 debug_method_add (w, "try_scrolling");
13779 #endif
13780
13781 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13782
13783 /* Compute scroll margin height in pixels. We scroll when point is
13784 within this distance from the top or bottom of the window. */
13785 if (scroll_margin > 0)
13786 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13787 * FRAME_LINE_HEIGHT (f);
13788 else
13789 this_scroll_margin = 0;
13790
13791 /* Force arg_scroll_conservatively to have a reasonable value, to
13792 avoid scrolling too far away with slow move_it_* functions. Note
13793 that the user can supply scroll-conservatively equal to
13794 `most-positive-fixnum', which can be larger than INT_MAX. */
13795 if (arg_scroll_conservatively > scroll_limit)
13796 {
13797 arg_scroll_conservatively = scroll_limit + 1;
13798 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13799 }
13800 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13801 /* Compute how much we should try to scroll maximally to bring
13802 point into view. */
13803 scroll_max = (max (scroll_step,
13804 max (arg_scroll_conservatively, temp_scroll_step))
13805 * FRAME_LINE_HEIGHT (f));
13806 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13807 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13808 /* We're trying to scroll because of aggressive scrolling but no
13809 scroll_step is set. Choose an arbitrary one. */
13810 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13811 else
13812 scroll_max = 0;
13813
13814 too_near_end:
13815
13816 /* Decide whether to scroll down. */
13817 if (PT > CHARPOS (startp))
13818 {
13819 int scroll_margin_y;
13820
13821 /* Compute the pixel ypos of the scroll margin, then move it to
13822 either that ypos or PT, whichever comes first. */
13823 start_display (&it, w, startp);
13824 scroll_margin_y = it.last_visible_y - this_scroll_margin
13825 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13826 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13827 (MOVE_TO_POS | MOVE_TO_Y));
13828
13829 if (PT > CHARPOS (it.current.pos))
13830 {
13831 int y0 = line_bottom_y (&it);
13832 /* Compute how many pixels below window bottom to stop searching
13833 for PT. This avoids costly search for PT that is far away if
13834 the user limited scrolling by a small number of lines, but
13835 always finds PT if scroll_conservatively is set to a large
13836 number, such as most-positive-fixnum. */
13837 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13838 int y_to_move = it.last_visible_y + slack;
13839
13840 /* Compute the distance from the scroll margin to PT or to
13841 the scroll limit, whichever comes first. This should
13842 include the height of the cursor line, to make that line
13843 fully visible. */
13844 move_it_to (&it, PT, -1, y_to_move,
13845 -1, MOVE_TO_POS | MOVE_TO_Y);
13846 dy = line_bottom_y (&it) - y0;
13847
13848 if (dy > scroll_max)
13849 return SCROLLING_FAILED;
13850
13851 scroll_down_p = 1;
13852 }
13853 }
13854
13855 if (scroll_down_p)
13856 {
13857 /* Point is in or below the bottom scroll margin, so move the
13858 window start down. If scrolling conservatively, move it just
13859 enough down to make point visible. If scroll_step is set,
13860 move it down by scroll_step. */
13861 if (arg_scroll_conservatively)
13862 amount_to_scroll
13863 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13864 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13865 else if (scroll_step || temp_scroll_step)
13866 amount_to_scroll = scroll_max;
13867 else
13868 {
13869 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13870 height = WINDOW_BOX_TEXT_HEIGHT (w);
13871 if (NUMBERP (aggressive))
13872 {
13873 double float_amount = XFLOATINT (aggressive) * height;
13874 amount_to_scroll = float_amount;
13875 if (amount_to_scroll == 0 && float_amount > 0)
13876 amount_to_scroll = 1;
13877 /* Don't let point enter the scroll margin near top of
13878 the window. */
13879 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13880 amount_to_scroll = height - 2*this_scroll_margin + dy;
13881 }
13882 }
13883
13884 if (amount_to_scroll <= 0)
13885 return SCROLLING_FAILED;
13886
13887 start_display (&it, w, startp);
13888 if (arg_scroll_conservatively <= scroll_limit)
13889 move_it_vertically (&it, amount_to_scroll);
13890 else
13891 {
13892 /* Extra precision for users who set scroll-conservatively
13893 to a large number: make sure the amount we scroll
13894 the window start is never less than amount_to_scroll,
13895 which was computed as distance from window bottom to
13896 point. This matters when lines at window top and lines
13897 below window bottom have different height. */
13898 struct it it1;
13899 void *it1data = NULL;
13900 /* We use a temporary it1 because line_bottom_y can modify
13901 its argument, if it moves one line down; see there. */
13902 int start_y;
13903
13904 SAVE_IT (it1, it, it1data);
13905 start_y = line_bottom_y (&it1);
13906 do {
13907 RESTORE_IT (&it, &it, it1data);
13908 move_it_by_lines (&it, 1);
13909 SAVE_IT (it1, it, it1data);
13910 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13911 }
13912
13913 /* If STARTP is unchanged, move it down another screen line. */
13914 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13915 move_it_by_lines (&it, 1);
13916 startp = it.current.pos;
13917 }
13918 else
13919 {
13920 struct text_pos scroll_margin_pos = startp;
13921
13922 /* See if point is inside the scroll margin at the top of the
13923 window. */
13924 if (this_scroll_margin)
13925 {
13926 start_display (&it, w, startp);
13927 move_it_vertically (&it, this_scroll_margin);
13928 scroll_margin_pos = it.current.pos;
13929 }
13930
13931 if (PT < CHARPOS (scroll_margin_pos))
13932 {
13933 /* Point is in the scroll margin at the top of the window or
13934 above what is displayed in the window. */
13935 int y0, y_to_move;
13936
13937 /* Compute the vertical distance from PT to the scroll
13938 margin position. Move as far as scroll_max allows, or
13939 one screenful, or 10 screen lines, whichever is largest.
13940 Give up if distance is greater than scroll_max. */
13941 SET_TEXT_POS (pos, PT, PT_BYTE);
13942 start_display (&it, w, pos);
13943 y0 = it.current_y;
13944 y_to_move = max (it.last_visible_y,
13945 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13946 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13947 y_to_move, -1,
13948 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13949 dy = it.current_y - y0;
13950 if (dy > scroll_max)
13951 return SCROLLING_FAILED;
13952
13953 /* Compute new window start. */
13954 start_display (&it, w, startp);
13955
13956 if (arg_scroll_conservatively)
13957 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13958 max (scroll_step, temp_scroll_step));
13959 else if (scroll_step || temp_scroll_step)
13960 amount_to_scroll = scroll_max;
13961 else
13962 {
13963 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13964 height = WINDOW_BOX_TEXT_HEIGHT (w);
13965 if (NUMBERP (aggressive))
13966 {
13967 double float_amount = XFLOATINT (aggressive) * height;
13968 amount_to_scroll = float_amount;
13969 if (amount_to_scroll == 0 && float_amount > 0)
13970 amount_to_scroll = 1;
13971 amount_to_scroll -=
13972 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13973 /* Don't let point enter the scroll margin near
13974 bottom of the window. */
13975 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13976 amount_to_scroll = height - 2*this_scroll_margin + dy;
13977 }
13978 }
13979
13980 if (amount_to_scroll <= 0)
13981 return SCROLLING_FAILED;
13982
13983 move_it_vertically_backward (&it, amount_to_scroll);
13984 startp = it.current.pos;
13985 }
13986 }
13987
13988 /* Run window scroll functions. */
13989 startp = run_window_scroll_functions (window, startp);
13990
13991 /* Display the window. Give up if new fonts are loaded, or if point
13992 doesn't appear. */
13993 if (!try_window (window, startp, 0))
13994 rc = SCROLLING_NEED_LARGER_MATRICES;
13995 else if (w->cursor.vpos < 0)
13996 {
13997 clear_glyph_matrix (w->desired_matrix);
13998 rc = SCROLLING_FAILED;
13999 }
14000 else
14001 {
14002 /* Maybe forget recorded base line for line number display. */
14003 if (!just_this_one_p
14004 || current_buffer->clip_changed
14005 || BEG_UNCHANGED < CHARPOS (startp))
14006 w->base_line_number = Qnil;
14007
14008 /* If cursor ends up on a partially visible line,
14009 treat that as being off the bottom of the screen. */
14010 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14011 /* It's possible that the cursor is on the first line of the
14012 buffer, which is partially obscured due to a vscroll
14013 (Bug#7537). In that case, avoid looping forever . */
14014 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14015 {
14016 clear_glyph_matrix (w->desired_matrix);
14017 ++extra_scroll_margin_lines;
14018 goto too_near_end;
14019 }
14020 rc = SCROLLING_SUCCESS;
14021 }
14022
14023 return rc;
14024 }
14025
14026
14027 /* Compute a suitable window start for window W if display of W starts
14028 on a continuation line. Value is non-zero if a new window start
14029 was computed.
14030
14031 The new window start will be computed, based on W's width, starting
14032 from the start of the continued line. It is the start of the
14033 screen line with the minimum distance from the old start W->start. */
14034
14035 static int
14036 compute_window_start_on_continuation_line (struct window *w)
14037 {
14038 struct text_pos pos, start_pos;
14039 int window_start_changed_p = 0;
14040
14041 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14042
14043 /* If window start is on a continuation line... Window start may be
14044 < BEGV in case there's invisible text at the start of the
14045 buffer (M-x rmail, for example). */
14046 if (CHARPOS (start_pos) > BEGV
14047 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14048 {
14049 struct it it;
14050 struct glyph_row *row;
14051
14052 /* Handle the case that the window start is out of range. */
14053 if (CHARPOS (start_pos) < BEGV)
14054 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14055 else if (CHARPOS (start_pos) > ZV)
14056 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14057
14058 /* Find the start of the continued line. This should be fast
14059 because scan_buffer is fast (newline cache). */
14060 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14061 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14062 row, DEFAULT_FACE_ID);
14063 reseat_at_previous_visible_line_start (&it);
14064
14065 /* If the line start is "too far" away from the window start,
14066 say it takes too much time to compute a new window start. */
14067 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14068 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14069 {
14070 int min_distance, distance;
14071
14072 /* Move forward by display lines to find the new window
14073 start. If window width was enlarged, the new start can
14074 be expected to be > the old start. If window width was
14075 decreased, the new window start will be < the old start.
14076 So, we're looking for the display line start with the
14077 minimum distance from the old window start. */
14078 pos = it.current.pos;
14079 min_distance = INFINITY;
14080 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14081 distance < min_distance)
14082 {
14083 min_distance = distance;
14084 pos = it.current.pos;
14085 move_it_by_lines (&it, 1);
14086 }
14087
14088 /* Set the window start there. */
14089 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14090 window_start_changed_p = 1;
14091 }
14092 }
14093
14094 return window_start_changed_p;
14095 }
14096
14097
14098 /* Try cursor movement in case text has not changed in window WINDOW,
14099 with window start STARTP. Value is
14100
14101 CURSOR_MOVEMENT_SUCCESS if successful
14102
14103 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14104
14105 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14106 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14107 we want to scroll as if scroll-step were set to 1. See the code.
14108
14109 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14110 which case we have to abort this redisplay, and adjust matrices
14111 first. */
14112
14113 enum
14114 {
14115 CURSOR_MOVEMENT_SUCCESS,
14116 CURSOR_MOVEMENT_CANNOT_BE_USED,
14117 CURSOR_MOVEMENT_MUST_SCROLL,
14118 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14119 };
14120
14121 static int
14122 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14123 {
14124 struct window *w = XWINDOW (window);
14125 struct frame *f = XFRAME (w->frame);
14126 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14127
14128 #if GLYPH_DEBUG
14129 if (inhibit_try_cursor_movement)
14130 return rc;
14131 #endif
14132
14133 /* Handle case where text has not changed, only point, and it has
14134 not moved off the frame. */
14135 if (/* Point may be in this window. */
14136 PT >= CHARPOS (startp)
14137 /* Selective display hasn't changed. */
14138 && !current_buffer->clip_changed
14139 /* Function force-mode-line-update is used to force a thorough
14140 redisplay. It sets either windows_or_buffers_changed or
14141 update_mode_lines. So don't take a shortcut here for these
14142 cases. */
14143 && !update_mode_lines
14144 && !windows_or_buffers_changed
14145 && !cursor_type_changed
14146 /* Can't use this case if highlighting a region. When a
14147 region exists, cursor movement has to do more than just
14148 set the cursor. */
14149 && !(!NILP (Vtransient_mark_mode)
14150 && !NILP (BVAR (current_buffer, mark_active)))
14151 && NILP (w->region_showing)
14152 && NILP (Vshow_trailing_whitespace)
14153 /* Right after splitting windows, last_point may be nil. */
14154 && INTEGERP (w->last_point)
14155 /* This code is not used for mini-buffer for the sake of the case
14156 of redisplaying to replace an echo area message; since in
14157 that case the mini-buffer contents per se are usually
14158 unchanged. This code is of no real use in the mini-buffer
14159 since the handling of this_line_start_pos, etc., in redisplay
14160 handles the same cases. */
14161 && !EQ (window, minibuf_window)
14162 /* When splitting windows or for new windows, it happens that
14163 redisplay is called with a nil window_end_vpos or one being
14164 larger than the window. This should really be fixed in
14165 window.c. I don't have this on my list, now, so we do
14166 approximately the same as the old redisplay code. --gerd. */
14167 && INTEGERP (w->window_end_vpos)
14168 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14169 && (FRAME_WINDOW_P (f)
14170 || !overlay_arrow_in_current_buffer_p ()))
14171 {
14172 int this_scroll_margin, top_scroll_margin;
14173 struct glyph_row *row = NULL;
14174
14175 #if GLYPH_DEBUG
14176 debug_method_add (w, "cursor movement");
14177 #endif
14178
14179 /* Scroll if point within this distance from the top or bottom
14180 of the window. This is a pixel value. */
14181 if (scroll_margin > 0)
14182 {
14183 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14184 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14185 }
14186 else
14187 this_scroll_margin = 0;
14188
14189 top_scroll_margin = this_scroll_margin;
14190 if (WINDOW_WANTS_HEADER_LINE_P (w))
14191 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14192
14193 /* Start with the row the cursor was displayed during the last
14194 not paused redisplay. Give up if that row is not valid. */
14195 if (w->last_cursor.vpos < 0
14196 || w->last_cursor.vpos >= w->current_matrix->nrows)
14197 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14198 else
14199 {
14200 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14201 if (row->mode_line_p)
14202 ++row;
14203 if (!row->enabled_p)
14204 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14205 }
14206
14207 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14208 {
14209 int scroll_p = 0, must_scroll = 0;
14210 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14211
14212 if (PT > XFASTINT (w->last_point))
14213 {
14214 /* Point has moved forward. */
14215 while (MATRIX_ROW_END_CHARPOS (row) < PT
14216 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14217 {
14218 xassert (row->enabled_p);
14219 ++row;
14220 }
14221
14222 /* If the end position of a row equals the start
14223 position of the next row, and PT is at that position,
14224 we would rather display cursor in the next line. */
14225 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14226 && MATRIX_ROW_END_CHARPOS (row) == PT
14227 && row < w->current_matrix->rows
14228 + w->current_matrix->nrows - 1
14229 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14230 && !cursor_row_p (row))
14231 ++row;
14232
14233 /* If within the scroll margin, scroll. Note that
14234 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14235 the next line would be drawn, and that
14236 this_scroll_margin can be zero. */
14237 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14238 || PT > MATRIX_ROW_END_CHARPOS (row)
14239 /* Line is completely visible last line in window
14240 and PT is to be set in the next line. */
14241 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14242 && PT == MATRIX_ROW_END_CHARPOS (row)
14243 && !row->ends_at_zv_p
14244 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14245 scroll_p = 1;
14246 }
14247 else if (PT < XFASTINT (w->last_point))
14248 {
14249 /* Cursor has to be moved backward. Note that PT >=
14250 CHARPOS (startp) because of the outer if-statement. */
14251 while (!row->mode_line_p
14252 && (MATRIX_ROW_START_CHARPOS (row) > PT
14253 || (MATRIX_ROW_START_CHARPOS (row) == PT
14254 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14255 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14256 row > w->current_matrix->rows
14257 && (row-1)->ends_in_newline_from_string_p))))
14258 && (row->y > top_scroll_margin
14259 || CHARPOS (startp) == BEGV))
14260 {
14261 xassert (row->enabled_p);
14262 --row;
14263 }
14264
14265 /* Consider the following case: Window starts at BEGV,
14266 there is invisible, intangible text at BEGV, so that
14267 display starts at some point START > BEGV. It can
14268 happen that we are called with PT somewhere between
14269 BEGV and START. Try to handle that case. */
14270 if (row < w->current_matrix->rows
14271 || row->mode_line_p)
14272 {
14273 row = w->current_matrix->rows;
14274 if (row->mode_line_p)
14275 ++row;
14276 }
14277
14278 /* Due to newlines in overlay strings, we may have to
14279 skip forward over overlay strings. */
14280 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14281 && MATRIX_ROW_END_CHARPOS (row) == PT
14282 && !cursor_row_p (row))
14283 ++row;
14284
14285 /* If within the scroll margin, scroll. */
14286 if (row->y < top_scroll_margin
14287 && CHARPOS (startp) != BEGV)
14288 scroll_p = 1;
14289 }
14290 else
14291 {
14292 /* Cursor did not move. So don't scroll even if cursor line
14293 is partially visible, as it was so before. */
14294 rc = CURSOR_MOVEMENT_SUCCESS;
14295 }
14296
14297 if (PT < MATRIX_ROW_START_CHARPOS (row)
14298 || PT > MATRIX_ROW_END_CHARPOS (row))
14299 {
14300 /* if PT is not in the glyph row, give up. */
14301 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14302 must_scroll = 1;
14303 }
14304 else if (rc != CURSOR_MOVEMENT_SUCCESS
14305 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14306 {
14307 /* If rows are bidi-reordered and point moved, back up
14308 until we find a row that does not belong to a
14309 continuation line. This is because we must consider
14310 all rows of a continued line as candidates for the
14311 new cursor positioning, since row start and end
14312 positions change non-linearly with vertical position
14313 in such rows. */
14314 /* FIXME: Revisit this when glyph ``spilling'' in
14315 continuation lines' rows is implemented for
14316 bidi-reordered rows. */
14317 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14318 {
14319 xassert (row->enabled_p);
14320 --row;
14321 /* If we hit the beginning of the displayed portion
14322 without finding the first row of a continued
14323 line, give up. */
14324 if (row <= w->current_matrix->rows)
14325 {
14326 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14327 break;
14328 }
14329
14330 }
14331 }
14332 if (must_scroll)
14333 ;
14334 else if (rc != CURSOR_MOVEMENT_SUCCESS
14335 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14336 && make_cursor_line_fully_visible_p)
14337 {
14338 if (PT == MATRIX_ROW_END_CHARPOS (row)
14339 && !row->ends_at_zv_p
14340 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14341 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14342 else if (row->height > window_box_height (w))
14343 {
14344 /* If we end up in a partially visible line, let's
14345 make it fully visible, except when it's taller
14346 than the window, in which case we can't do much
14347 about it. */
14348 *scroll_step = 1;
14349 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14350 }
14351 else
14352 {
14353 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14354 if (!cursor_row_fully_visible_p (w, 0, 1))
14355 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14356 else
14357 rc = CURSOR_MOVEMENT_SUCCESS;
14358 }
14359 }
14360 else if (scroll_p)
14361 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14362 else if (rc != CURSOR_MOVEMENT_SUCCESS
14363 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14364 {
14365 /* With bidi-reordered rows, there could be more than
14366 one candidate row whose start and end positions
14367 occlude point. We need to let set_cursor_from_row
14368 find the best candidate. */
14369 /* FIXME: Revisit this when glyph ``spilling'' in
14370 continuation lines' rows is implemented for
14371 bidi-reordered rows. */
14372 int rv = 0;
14373
14374 do
14375 {
14376 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14377 && PT <= MATRIX_ROW_END_CHARPOS (row)
14378 && cursor_row_p (row))
14379 rv |= set_cursor_from_row (w, row, w->current_matrix,
14380 0, 0, 0, 0);
14381 /* As soon as we've found the first suitable row
14382 whose ends_at_zv_p flag is set, we are done. */
14383 if (rv
14384 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
14385 {
14386 rc = CURSOR_MOVEMENT_SUCCESS;
14387 break;
14388 }
14389 ++row;
14390 }
14391 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
14392 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14393 || (MATRIX_ROW_START_CHARPOS (row) == PT
14394 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14395 /* If we didn't find any candidate rows, or exited the
14396 loop before all the candidates were examined, signal
14397 to the caller that this method failed. */
14398 if (rc != CURSOR_MOVEMENT_SUCCESS
14399 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
14400 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14401 else if (rv)
14402 rc = CURSOR_MOVEMENT_SUCCESS;
14403 }
14404 else
14405 {
14406 do
14407 {
14408 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14409 {
14410 rc = CURSOR_MOVEMENT_SUCCESS;
14411 break;
14412 }
14413 ++row;
14414 }
14415 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14416 && MATRIX_ROW_START_CHARPOS (row) == PT
14417 && cursor_row_p (row));
14418 }
14419 }
14420 }
14421
14422 return rc;
14423 }
14424
14425 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14426 static
14427 #endif
14428 void
14429 set_vertical_scroll_bar (struct window *w)
14430 {
14431 EMACS_INT start, end, whole;
14432
14433 /* Calculate the start and end positions for the current window.
14434 At some point, it would be nice to choose between scrollbars
14435 which reflect the whole buffer size, with special markers
14436 indicating narrowing, and scrollbars which reflect only the
14437 visible region.
14438
14439 Note that mini-buffers sometimes aren't displaying any text. */
14440 if (!MINI_WINDOW_P (w)
14441 || (w == XWINDOW (minibuf_window)
14442 && NILP (echo_area_buffer[0])))
14443 {
14444 struct buffer *buf = XBUFFER (w->buffer);
14445 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14446 start = marker_position (w->start) - BUF_BEGV (buf);
14447 /* I don't think this is guaranteed to be right. For the
14448 moment, we'll pretend it is. */
14449 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14450
14451 if (end < start)
14452 end = start;
14453 if (whole < (end - start))
14454 whole = end - start;
14455 }
14456 else
14457 start = end = whole = 0;
14458
14459 /* Indicate what this scroll bar ought to be displaying now. */
14460 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14461 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14462 (w, end - start, whole, start);
14463 }
14464
14465
14466 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14467 selected_window is redisplayed.
14468
14469 We can return without actually redisplaying the window if
14470 fonts_changed_p is nonzero. In that case, redisplay_internal will
14471 retry. */
14472
14473 static void
14474 redisplay_window (Lisp_Object window, int just_this_one_p)
14475 {
14476 struct window *w = XWINDOW (window);
14477 struct frame *f = XFRAME (w->frame);
14478 struct buffer *buffer = XBUFFER (w->buffer);
14479 struct buffer *old = current_buffer;
14480 struct text_pos lpoint, opoint, startp;
14481 int update_mode_line;
14482 int tem;
14483 struct it it;
14484 /* Record it now because it's overwritten. */
14485 int current_matrix_up_to_date_p = 0;
14486 int used_current_matrix_p = 0;
14487 /* This is less strict than current_matrix_up_to_date_p.
14488 It indictes that the buffer contents and narrowing are unchanged. */
14489 int buffer_unchanged_p = 0;
14490 int temp_scroll_step = 0;
14491 int count = SPECPDL_INDEX ();
14492 int rc;
14493 int centering_position = -1;
14494 int last_line_misfit = 0;
14495 EMACS_INT beg_unchanged, end_unchanged;
14496
14497 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14498 opoint = lpoint;
14499
14500 /* W must be a leaf window here. */
14501 xassert (!NILP (w->buffer));
14502 #if GLYPH_DEBUG
14503 *w->desired_matrix->method = 0;
14504 #endif
14505
14506 restart:
14507 reconsider_clip_changes (w, buffer);
14508
14509 /* Has the mode line to be updated? */
14510 update_mode_line = (!NILP (w->update_mode_line)
14511 || update_mode_lines
14512 || buffer->clip_changed
14513 || buffer->prevent_redisplay_optimizations_p);
14514
14515 if (MINI_WINDOW_P (w))
14516 {
14517 if (w == XWINDOW (echo_area_window)
14518 && !NILP (echo_area_buffer[0]))
14519 {
14520 if (update_mode_line)
14521 /* We may have to update a tty frame's menu bar or a
14522 tool-bar. Example `M-x C-h C-h C-g'. */
14523 goto finish_menu_bars;
14524 else
14525 /* We've already displayed the echo area glyphs in this window. */
14526 goto finish_scroll_bars;
14527 }
14528 else if ((w != XWINDOW (minibuf_window)
14529 || minibuf_level == 0)
14530 /* When buffer is nonempty, redisplay window normally. */
14531 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14532 /* Quail displays non-mini buffers in minibuffer window.
14533 In that case, redisplay the window normally. */
14534 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14535 {
14536 /* W is a mini-buffer window, but it's not active, so clear
14537 it. */
14538 int yb = window_text_bottom_y (w);
14539 struct glyph_row *row;
14540 int y;
14541
14542 for (y = 0, row = w->desired_matrix->rows;
14543 y < yb;
14544 y += row->height, ++row)
14545 blank_row (w, row, y);
14546 goto finish_scroll_bars;
14547 }
14548
14549 clear_glyph_matrix (w->desired_matrix);
14550 }
14551
14552 /* Otherwise set up data on this window; select its buffer and point
14553 value. */
14554 /* Really select the buffer, for the sake of buffer-local
14555 variables. */
14556 set_buffer_internal_1 (XBUFFER (w->buffer));
14557
14558 current_matrix_up_to_date_p
14559 = (!NILP (w->window_end_valid)
14560 && !current_buffer->clip_changed
14561 && !current_buffer->prevent_redisplay_optimizations_p
14562 && XFASTINT (w->last_modified) >= MODIFF
14563 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14564
14565 /* Run the window-bottom-change-functions
14566 if it is possible that the text on the screen has changed
14567 (either due to modification of the text, or any other reason). */
14568 if (!current_matrix_up_to_date_p
14569 && !NILP (Vwindow_text_change_functions))
14570 {
14571 safe_run_hooks (Qwindow_text_change_functions);
14572 goto restart;
14573 }
14574
14575 beg_unchanged = BEG_UNCHANGED;
14576 end_unchanged = END_UNCHANGED;
14577
14578 SET_TEXT_POS (opoint, PT, PT_BYTE);
14579
14580 specbind (Qinhibit_point_motion_hooks, Qt);
14581
14582 buffer_unchanged_p
14583 = (!NILP (w->window_end_valid)
14584 && !current_buffer->clip_changed
14585 && XFASTINT (w->last_modified) >= MODIFF
14586 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14587
14588 /* When windows_or_buffers_changed is non-zero, we can't rely on
14589 the window end being valid, so set it to nil there. */
14590 if (windows_or_buffers_changed)
14591 {
14592 /* If window starts on a continuation line, maybe adjust the
14593 window start in case the window's width changed. */
14594 if (XMARKER (w->start)->buffer == current_buffer)
14595 compute_window_start_on_continuation_line (w);
14596
14597 w->window_end_valid = Qnil;
14598 }
14599
14600 /* Some sanity checks. */
14601 CHECK_WINDOW_END (w);
14602 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14603 abort ();
14604 if (BYTEPOS (opoint) < CHARPOS (opoint))
14605 abort ();
14606
14607 /* If %c is in mode line, update it if needed. */
14608 if (!NILP (w->column_number_displayed)
14609 /* This alternative quickly identifies a common case
14610 where no change is needed. */
14611 && !(PT == XFASTINT (w->last_point)
14612 && XFASTINT (w->last_modified) >= MODIFF
14613 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14614 && (XFASTINT (w->column_number_displayed) != current_column ()))
14615 update_mode_line = 1;
14616
14617 /* Count number of windows showing the selected buffer. An indirect
14618 buffer counts as its base buffer. */
14619 if (!just_this_one_p)
14620 {
14621 struct buffer *current_base, *window_base;
14622 current_base = current_buffer;
14623 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14624 if (current_base->base_buffer)
14625 current_base = current_base->base_buffer;
14626 if (window_base->base_buffer)
14627 window_base = window_base->base_buffer;
14628 if (current_base == window_base)
14629 buffer_shared++;
14630 }
14631
14632 /* Point refers normally to the selected window. For any other
14633 window, set up appropriate value. */
14634 if (!EQ (window, selected_window))
14635 {
14636 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
14637 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
14638 if (new_pt < BEGV)
14639 {
14640 new_pt = BEGV;
14641 new_pt_byte = BEGV_BYTE;
14642 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14643 }
14644 else if (new_pt > (ZV - 1))
14645 {
14646 new_pt = ZV;
14647 new_pt_byte = ZV_BYTE;
14648 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14649 }
14650
14651 /* We don't use SET_PT so that the point-motion hooks don't run. */
14652 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14653 }
14654
14655 /* If any of the character widths specified in the display table
14656 have changed, invalidate the width run cache. It's true that
14657 this may be a bit late to catch such changes, but the rest of
14658 redisplay goes (non-fatally) haywire when the display table is
14659 changed, so why should we worry about doing any better? */
14660 if (current_buffer->width_run_cache)
14661 {
14662 struct Lisp_Char_Table *disptab = buffer_display_table ();
14663
14664 if (! disptab_matches_widthtab (disptab,
14665 XVECTOR (BVAR (current_buffer, width_table))))
14666 {
14667 invalidate_region_cache (current_buffer,
14668 current_buffer->width_run_cache,
14669 BEG, Z);
14670 recompute_width_table (current_buffer, disptab);
14671 }
14672 }
14673
14674 /* If window-start is screwed up, choose a new one. */
14675 if (XMARKER (w->start)->buffer != current_buffer)
14676 goto recenter;
14677
14678 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14679
14680 /* If someone specified a new starting point but did not insist,
14681 check whether it can be used. */
14682 if (!NILP (w->optional_new_start)
14683 && CHARPOS (startp) >= BEGV
14684 && CHARPOS (startp) <= ZV)
14685 {
14686 w->optional_new_start = Qnil;
14687 start_display (&it, w, startp);
14688 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14689 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14690 if (IT_CHARPOS (it) == PT)
14691 w->force_start = Qt;
14692 /* IT may overshoot PT if text at PT is invisible. */
14693 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14694 w->force_start = Qt;
14695 }
14696
14697 force_start:
14698
14699 /* Handle case where place to start displaying has been specified,
14700 unless the specified location is outside the accessible range. */
14701 if (!NILP (w->force_start)
14702 || w->frozen_window_start_p)
14703 {
14704 /* We set this later on if we have to adjust point. */
14705 int new_vpos = -1;
14706
14707 w->force_start = Qnil;
14708 w->vscroll = 0;
14709 w->window_end_valid = Qnil;
14710
14711 /* Forget any recorded base line for line number display. */
14712 if (!buffer_unchanged_p)
14713 w->base_line_number = Qnil;
14714
14715 /* Redisplay the mode line. Select the buffer properly for that.
14716 Also, run the hook window-scroll-functions
14717 because we have scrolled. */
14718 /* Note, we do this after clearing force_start because
14719 if there's an error, it is better to forget about force_start
14720 than to get into an infinite loop calling the hook functions
14721 and having them get more errors. */
14722 if (!update_mode_line
14723 || ! NILP (Vwindow_scroll_functions))
14724 {
14725 update_mode_line = 1;
14726 w->update_mode_line = Qt;
14727 startp = run_window_scroll_functions (window, startp);
14728 }
14729
14730 w->last_modified = make_number (0);
14731 w->last_overlay_modified = make_number (0);
14732 if (CHARPOS (startp) < BEGV)
14733 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14734 else if (CHARPOS (startp) > ZV)
14735 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14736
14737 /* Redisplay, then check if cursor has been set during the
14738 redisplay. Give up if new fonts were loaded. */
14739 /* We used to issue a CHECK_MARGINS argument to try_window here,
14740 but this causes scrolling to fail when point begins inside
14741 the scroll margin (bug#148) -- cyd */
14742 if (!try_window (window, startp, 0))
14743 {
14744 w->force_start = Qt;
14745 clear_glyph_matrix (w->desired_matrix);
14746 goto need_larger_matrices;
14747 }
14748
14749 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14750 {
14751 /* If point does not appear, try to move point so it does
14752 appear. The desired matrix has been built above, so we
14753 can use it here. */
14754 new_vpos = window_box_height (w) / 2;
14755 }
14756
14757 if (!cursor_row_fully_visible_p (w, 0, 0))
14758 {
14759 /* Point does appear, but on a line partly visible at end of window.
14760 Move it back to a fully-visible line. */
14761 new_vpos = window_box_height (w);
14762 }
14763
14764 /* If we need to move point for either of the above reasons,
14765 now actually do it. */
14766 if (new_vpos >= 0)
14767 {
14768 struct glyph_row *row;
14769
14770 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14771 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14772 ++row;
14773
14774 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14775 MATRIX_ROW_START_BYTEPOS (row));
14776
14777 if (w != XWINDOW (selected_window))
14778 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14779 else if (current_buffer == old)
14780 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14781
14782 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14783
14784 /* If we are highlighting the region, then we just changed
14785 the region, so redisplay to show it. */
14786 if (!NILP (Vtransient_mark_mode)
14787 && !NILP (BVAR (current_buffer, mark_active)))
14788 {
14789 clear_glyph_matrix (w->desired_matrix);
14790 if (!try_window (window, startp, 0))
14791 goto need_larger_matrices;
14792 }
14793 }
14794
14795 #if GLYPH_DEBUG
14796 debug_method_add (w, "forced window start");
14797 #endif
14798 goto done;
14799 }
14800
14801 /* Handle case where text has not changed, only point, and it has
14802 not moved off the frame, and we are not retrying after hscroll.
14803 (current_matrix_up_to_date_p is nonzero when retrying.) */
14804 if (current_matrix_up_to_date_p
14805 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14806 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14807 {
14808 switch (rc)
14809 {
14810 case CURSOR_MOVEMENT_SUCCESS:
14811 used_current_matrix_p = 1;
14812 goto done;
14813
14814 case CURSOR_MOVEMENT_MUST_SCROLL:
14815 goto try_to_scroll;
14816
14817 default:
14818 abort ();
14819 }
14820 }
14821 /* If current starting point was originally the beginning of a line
14822 but no longer is, find a new starting point. */
14823 else if (!NILP (w->start_at_line_beg)
14824 && !(CHARPOS (startp) <= BEGV
14825 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14826 {
14827 #if GLYPH_DEBUG
14828 debug_method_add (w, "recenter 1");
14829 #endif
14830 goto recenter;
14831 }
14832
14833 /* Try scrolling with try_window_id. Value is > 0 if update has
14834 been done, it is -1 if we know that the same window start will
14835 not work. It is 0 if unsuccessful for some other reason. */
14836 else if ((tem = try_window_id (w)) != 0)
14837 {
14838 #if GLYPH_DEBUG
14839 debug_method_add (w, "try_window_id %d", tem);
14840 #endif
14841
14842 if (fonts_changed_p)
14843 goto need_larger_matrices;
14844 if (tem > 0)
14845 goto done;
14846
14847 /* Otherwise try_window_id has returned -1 which means that we
14848 don't want the alternative below this comment to execute. */
14849 }
14850 else if (CHARPOS (startp) >= BEGV
14851 && CHARPOS (startp) <= ZV
14852 && PT >= CHARPOS (startp)
14853 && (CHARPOS (startp) < ZV
14854 /* Avoid starting at end of buffer. */
14855 || CHARPOS (startp) == BEGV
14856 || (XFASTINT (w->last_modified) >= MODIFF
14857 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14858 {
14859
14860 /* If first window line is a continuation line, and window start
14861 is inside the modified region, but the first change is before
14862 current window start, we must select a new window start.
14863
14864 However, if this is the result of a down-mouse event (e.g. by
14865 extending the mouse-drag-overlay), we don't want to select a
14866 new window start, since that would change the position under
14867 the mouse, resulting in an unwanted mouse-movement rather
14868 than a simple mouse-click. */
14869 if (NILP (w->start_at_line_beg)
14870 && NILP (do_mouse_tracking)
14871 && CHARPOS (startp) > BEGV
14872 && CHARPOS (startp) > BEG + beg_unchanged
14873 && CHARPOS (startp) <= Z - end_unchanged
14874 /* Even if w->start_at_line_beg is nil, a new window may
14875 start at a line_beg, since that's how set_buffer_window
14876 sets it. So, we need to check the return value of
14877 compute_window_start_on_continuation_line. (See also
14878 bug#197). */
14879 && XMARKER (w->start)->buffer == current_buffer
14880 && compute_window_start_on_continuation_line (w))
14881 {
14882 w->force_start = Qt;
14883 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14884 goto force_start;
14885 }
14886
14887 #if GLYPH_DEBUG
14888 debug_method_add (w, "same window start");
14889 #endif
14890
14891 /* Try to redisplay starting at same place as before.
14892 If point has not moved off frame, accept the results. */
14893 if (!current_matrix_up_to_date_p
14894 /* Don't use try_window_reusing_current_matrix in this case
14895 because a window scroll function can have changed the
14896 buffer. */
14897 || !NILP (Vwindow_scroll_functions)
14898 || MINI_WINDOW_P (w)
14899 || !(used_current_matrix_p
14900 = try_window_reusing_current_matrix (w)))
14901 {
14902 IF_DEBUG (debug_method_add (w, "1"));
14903 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14904 /* -1 means we need to scroll.
14905 0 means we need new matrices, but fonts_changed_p
14906 is set in that case, so we will detect it below. */
14907 goto try_to_scroll;
14908 }
14909
14910 if (fonts_changed_p)
14911 goto need_larger_matrices;
14912
14913 if (w->cursor.vpos >= 0)
14914 {
14915 if (!just_this_one_p
14916 || current_buffer->clip_changed
14917 || BEG_UNCHANGED < CHARPOS (startp))
14918 /* Forget any recorded base line for line number display. */
14919 w->base_line_number = Qnil;
14920
14921 if (!cursor_row_fully_visible_p (w, 1, 0))
14922 {
14923 clear_glyph_matrix (w->desired_matrix);
14924 last_line_misfit = 1;
14925 }
14926 /* Drop through and scroll. */
14927 else
14928 goto done;
14929 }
14930 else
14931 clear_glyph_matrix (w->desired_matrix);
14932 }
14933
14934 try_to_scroll:
14935
14936 w->last_modified = make_number (0);
14937 w->last_overlay_modified = make_number (0);
14938
14939 /* Redisplay the mode line. Select the buffer properly for that. */
14940 if (!update_mode_line)
14941 {
14942 update_mode_line = 1;
14943 w->update_mode_line = Qt;
14944 }
14945
14946 /* Try to scroll by specified few lines. */
14947 if ((scroll_conservatively
14948 || emacs_scroll_step
14949 || temp_scroll_step
14950 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14951 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14952 && CHARPOS (startp) >= BEGV
14953 && CHARPOS (startp) <= ZV)
14954 {
14955 /* The function returns -1 if new fonts were loaded, 1 if
14956 successful, 0 if not successful. */
14957 int ss = try_scrolling (window, just_this_one_p,
14958 scroll_conservatively,
14959 emacs_scroll_step,
14960 temp_scroll_step, last_line_misfit);
14961 switch (ss)
14962 {
14963 case SCROLLING_SUCCESS:
14964 goto done;
14965
14966 case SCROLLING_NEED_LARGER_MATRICES:
14967 goto need_larger_matrices;
14968
14969 case SCROLLING_FAILED:
14970 break;
14971
14972 default:
14973 abort ();
14974 }
14975 }
14976
14977 /* Finally, just choose a place to start which positions point
14978 according to user preferences. */
14979
14980 recenter:
14981
14982 #if GLYPH_DEBUG
14983 debug_method_add (w, "recenter");
14984 #endif
14985
14986 /* w->vscroll = 0; */
14987
14988 /* Forget any previously recorded base line for line number display. */
14989 if (!buffer_unchanged_p)
14990 w->base_line_number = Qnil;
14991
14992 /* Determine the window start relative to point. */
14993 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14994 it.current_y = it.last_visible_y;
14995 if (centering_position < 0)
14996 {
14997 int margin =
14998 scroll_margin > 0
14999 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15000 : 0;
15001 EMACS_INT margin_pos = CHARPOS (startp);
15002 int scrolling_up;
15003 Lisp_Object aggressive;
15004
15005 /* If there is a scroll margin at the top of the window, find
15006 its character position. */
15007 if (margin
15008 /* Cannot call start_display if startp is not in the
15009 accessible region of the buffer. This can happen when we
15010 have just switched to a different buffer and/or changed
15011 its restriction. In that case, startp is initialized to
15012 the character position 1 (BEG) because we did not yet
15013 have chance to display the buffer even once. */
15014 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15015 {
15016 struct it it1;
15017 void *it1data = NULL;
15018
15019 SAVE_IT (it1, it, it1data);
15020 start_display (&it1, w, startp);
15021 move_it_vertically (&it1, margin);
15022 margin_pos = IT_CHARPOS (it1);
15023 RESTORE_IT (&it, &it, it1data);
15024 }
15025 scrolling_up = PT > margin_pos;
15026 aggressive =
15027 scrolling_up
15028 ? BVAR (current_buffer, scroll_up_aggressively)
15029 : BVAR (current_buffer, scroll_down_aggressively);
15030
15031 if (!MINI_WINDOW_P (w)
15032 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15033 {
15034 int pt_offset = 0;
15035
15036 /* Setting scroll-conservatively overrides
15037 scroll-*-aggressively. */
15038 if (!scroll_conservatively && NUMBERP (aggressive))
15039 {
15040 double float_amount = XFLOATINT (aggressive);
15041
15042 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15043 if (pt_offset == 0 && float_amount > 0)
15044 pt_offset = 1;
15045 if (pt_offset)
15046 margin -= 1;
15047 }
15048 /* Compute how much to move the window start backward from
15049 point so that point will be displayed where the user
15050 wants it. */
15051 if (scrolling_up)
15052 {
15053 centering_position = it.last_visible_y;
15054 if (pt_offset)
15055 centering_position -= pt_offset;
15056 centering_position -=
15057 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
15058 /* Don't let point enter the scroll margin near top of
15059 the window. */
15060 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15061 centering_position = margin * FRAME_LINE_HEIGHT (f);
15062 }
15063 else
15064 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15065 }
15066 else
15067 /* Set the window start half the height of the window backward
15068 from point. */
15069 centering_position = window_box_height (w) / 2;
15070 }
15071 move_it_vertically_backward (&it, centering_position);
15072
15073 xassert (IT_CHARPOS (it) >= BEGV);
15074
15075 /* The function move_it_vertically_backward may move over more
15076 than the specified y-distance. If it->w is small, e.g. a
15077 mini-buffer window, we may end up in front of the window's
15078 display area. Start displaying at the start of the line
15079 containing PT in this case. */
15080 if (it.current_y <= 0)
15081 {
15082 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15083 move_it_vertically_backward (&it, 0);
15084 it.current_y = 0;
15085 }
15086
15087 it.current_x = it.hpos = 0;
15088
15089 /* Set the window start position here explicitly, to avoid an
15090 infinite loop in case the functions in window-scroll-functions
15091 get errors. */
15092 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15093
15094 /* Run scroll hooks. */
15095 startp = run_window_scroll_functions (window, it.current.pos);
15096
15097 /* Redisplay the window. */
15098 if (!current_matrix_up_to_date_p
15099 || windows_or_buffers_changed
15100 || cursor_type_changed
15101 /* Don't use try_window_reusing_current_matrix in this case
15102 because it can have changed the buffer. */
15103 || !NILP (Vwindow_scroll_functions)
15104 || !just_this_one_p
15105 || MINI_WINDOW_P (w)
15106 || !(used_current_matrix_p
15107 = try_window_reusing_current_matrix (w)))
15108 try_window (window, startp, 0);
15109
15110 /* If new fonts have been loaded (due to fontsets), give up. We
15111 have to start a new redisplay since we need to re-adjust glyph
15112 matrices. */
15113 if (fonts_changed_p)
15114 goto need_larger_matrices;
15115
15116 /* If cursor did not appear assume that the middle of the window is
15117 in the first line of the window. Do it again with the next line.
15118 (Imagine a window of height 100, displaying two lines of height
15119 60. Moving back 50 from it->last_visible_y will end in the first
15120 line.) */
15121 if (w->cursor.vpos < 0)
15122 {
15123 if (!NILP (w->window_end_valid)
15124 && PT >= Z - XFASTINT (w->window_end_pos))
15125 {
15126 clear_glyph_matrix (w->desired_matrix);
15127 move_it_by_lines (&it, 1);
15128 try_window (window, it.current.pos, 0);
15129 }
15130 else if (PT < IT_CHARPOS (it))
15131 {
15132 clear_glyph_matrix (w->desired_matrix);
15133 move_it_by_lines (&it, -1);
15134 try_window (window, it.current.pos, 0);
15135 }
15136 else
15137 {
15138 /* Not much we can do about it. */
15139 }
15140 }
15141
15142 /* Consider the following case: Window starts at BEGV, there is
15143 invisible, intangible text at BEGV, so that display starts at
15144 some point START > BEGV. It can happen that we are called with
15145 PT somewhere between BEGV and START. Try to handle that case. */
15146 if (w->cursor.vpos < 0)
15147 {
15148 struct glyph_row *row = w->current_matrix->rows;
15149 if (row->mode_line_p)
15150 ++row;
15151 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15152 }
15153
15154 if (!cursor_row_fully_visible_p (w, 0, 0))
15155 {
15156 /* If vscroll is enabled, disable it and try again. */
15157 if (w->vscroll)
15158 {
15159 w->vscroll = 0;
15160 clear_glyph_matrix (w->desired_matrix);
15161 goto recenter;
15162 }
15163
15164 /* If centering point failed to make the whole line visible,
15165 put point at the top instead. That has to make the whole line
15166 visible, if it can be done. */
15167 if (centering_position == 0)
15168 goto done;
15169
15170 clear_glyph_matrix (w->desired_matrix);
15171 centering_position = 0;
15172 goto recenter;
15173 }
15174
15175 done:
15176
15177 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15178 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15179 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15180 ? Qt : Qnil);
15181
15182 /* Display the mode line, if we must. */
15183 if ((update_mode_line
15184 /* If window not full width, must redo its mode line
15185 if (a) the window to its side is being redone and
15186 (b) we do a frame-based redisplay. This is a consequence
15187 of how inverted lines are drawn in frame-based redisplay. */
15188 || (!just_this_one_p
15189 && !FRAME_WINDOW_P (f)
15190 && !WINDOW_FULL_WIDTH_P (w))
15191 /* Line number to display. */
15192 || INTEGERP (w->base_line_pos)
15193 /* Column number is displayed and different from the one displayed. */
15194 || (!NILP (w->column_number_displayed)
15195 && (XFASTINT (w->column_number_displayed) != current_column ())))
15196 /* This means that the window has a mode line. */
15197 && (WINDOW_WANTS_MODELINE_P (w)
15198 || WINDOW_WANTS_HEADER_LINE_P (w)))
15199 {
15200 display_mode_lines (w);
15201
15202 /* If mode line height has changed, arrange for a thorough
15203 immediate redisplay using the correct mode line height. */
15204 if (WINDOW_WANTS_MODELINE_P (w)
15205 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15206 {
15207 fonts_changed_p = 1;
15208 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15209 = DESIRED_MODE_LINE_HEIGHT (w);
15210 }
15211
15212 /* If header line height has changed, arrange for a thorough
15213 immediate redisplay using the correct header line height. */
15214 if (WINDOW_WANTS_HEADER_LINE_P (w)
15215 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15216 {
15217 fonts_changed_p = 1;
15218 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15219 = DESIRED_HEADER_LINE_HEIGHT (w);
15220 }
15221
15222 if (fonts_changed_p)
15223 goto need_larger_matrices;
15224 }
15225
15226 if (!line_number_displayed
15227 && !BUFFERP (w->base_line_pos))
15228 {
15229 w->base_line_pos = Qnil;
15230 w->base_line_number = Qnil;
15231 }
15232
15233 finish_menu_bars:
15234
15235 /* When we reach a frame's selected window, redo the frame's menu bar. */
15236 if (update_mode_line
15237 && EQ (FRAME_SELECTED_WINDOW (f), window))
15238 {
15239 int redisplay_menu_p = 0;
15240
15241 if (FRAME_WINDOW_P (f))
15242 {
15243 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15244 || defined (HAVE_NS) || defined (USE_GTK)
15245 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15246 #else
15247 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15248 #endif
15249 }
15250 else
15251 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15252
15253 if (redisplay_menu_p)
15254 display_menu_bar (w);
15255
15256 #ifdef HAVE_WINDOW_SYSTEM
15257 if (FRAME_WINDOW_P (f))
15258 {
15259 #if defined (USE_GTK) || defined (HAVE_NS)
15260 if (FRAME_EXTERNAL_TOOL_BAR (f))
15261 redisplay_tool_bar (f);
15262 #else
15263 if (WINDOWP (f->tool_bar_window)
15264 && (FRAME_TOOL_BAR_LINES (f) > 0
15265 || !NILP (Vauto_resize_tool_bars))
15266 && redisplay_tool_bar (f))
15267 ignore_mouse_drag_p = 1;
15268 #endif
15269 }
15270 #endif
15271 }
15272
15273 #ifdef HAVE_WINDOW_SYSTEM
15274 if (FRAME_WINDOW_P (f)
15275 && update_window_fringes (w, (just_this_one_p
15276 || (!used_current_matrix_p && !overlay_arrow_seen)
15277 || w->pseudo_window_p)))
15278 {
15279 update_begin (f);
15280 BLOCK_INPUT;
15281 if (draw_window_fringes (w, 1))
15282 x_draw_vertical_border (w);
15283 UNBLOCK_INPUT;
15284 update_end (f);
15285 }
15286 #endif /* HAVE_WINDOW_SYSTEM */
15287
15288 /* We go to this label, with fonts_changed_p nonzero,
15289 if it is necessary to try again using larger glyph matrices.
15290 We have to redeem the scroll bar even in this case,
15291 because the loop in redisplay_internal expects that. */
15292 need_larger_matrices:
15293 ;
15294 finish_scroll_bars:
15295
15296 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15297 {
15298 /* Set the thumb's position and size. */
15299 set_vertical_scroll_bar (w);
15300
15301 /* Note that we actually used the scroll bar attached to this
15302 window, so it shouldn't be deleted at the end of redisplay. */
15303 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15304 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15305 }
15306
15307 /* Restore current_buffer and value of point in it. The window
15308 update may have changed the buffer, so first make sure `opoint'
15309 is still valid (Bug#6177). */
15310 if (CHARPOS (opoint) < BEGV)
15311 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15312 else if (CHARPOS (opoint) > ZV)
15313 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15314 else
15315 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15316
15317 set_buffer_internal_1 (old);
15318 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15319 shorter. This can be caused by log truncation in *Messages*. */
15320 if (CHARPOS (lpoint) <= ZV)
15321 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15322
15323 unbind_to (count, Qnil);
15324 }
15325
15326
15327 /* Build the complete desired matrix of WINDOW with a window start
15328 buffer position POS.
15329
15330 Value is 1 if successful. It is zero if fonts were loaded during
15331 redisplay which makes re-adjusting glyph matrices necessary, and -1
15332 if point would appear in the scroll margins.
15333 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15334 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15335 set in FLAGS.) */
15336
15337 int
15338 try_window (Lisp_Object window, struct text_pos pos, int flags)
15339 {
15340 struct window *w = XWINDOW (window);
15341 struct it it;
15342 struct glyph_row *last_text_row = NULL;
15343 struct frame *f = XFRAME (w->frame);
15344
15345 /* Make POS the new window start. */
15346 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15347
15348 /* Mark cursor position as unknown. No overlay arrow seen. */
15349 w->cursor.vpos = -1;
15350 overlay_arrow_seen = 0;
15351
15352 /* Initialize iterator and info to start at POS. */
15353 start_display (&it, w, pos);
15354
15355 /* Display all lines of W. */
15356 while (it.current_y < it.last_visible_y)
15357 {
15358 if (display_line (&it))
15359 last_text_row = it.glyph_row - 1;
15360 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15361 return 0;
15362 }
15363
15364 /* Don't let the cursor end in the scroll margins. */
15365 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15366 && !MINI_WINDOW_P (w))
15367 {
15368 int this_scroll_margin;
15369
15370 if (scroll_margin > 0)
15371 {
15372 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15373 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15374 }
15375 else
15376 this_scroll_margin = 0;
15377
15378 if ((w->cursor.y >= 0 /* not vscrolled */
15379 && w->cursor.y < this_scroll_margin
15380 && CHARPOS (pos) > BEGV
15381 && IT_CHARPOS (it) < ZV)
15382 /* rms: considering make_cursor_line_fully_visible_p here
15383 seems to give wrong results. We don't want to recenter
15384 when the last line is partly visible, we want to allow
15385 that case to be handled in the usual way. */
15386 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15387 {
15388 w->cursor.vpos = -1;
15389 clear_glyph_matrix (w->desired_matrix);
15390 return -1;
15391 }
15392 }
15393
15394 /* If bottom moved off end of frame, change mode line percentage. */
15395 if (XFASTINT (w->window_end_pos) <= 0
15396 && Z != IT_CHARPOS (it))
15397 w->update_mode_line = Qt;
15398
15399 /* Set window_end_pos to the offset of the last character displayed
15400 on the window from the end of current_buffer. Set
15401 window_end_vpos to its row number. */
15402 if (last_text_row)
15403 {
15404 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15405 w->window_end_bytepos
15406 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15407 w->window_end_pos
15408 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15409 w->window_end_vpos
15410 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15411 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15412 ->displays_text_p);
15413 }
15414 else
15415 {
15416 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15417 w->window_end_pos = make_number (Z - ZV);
15418 w->window_end_vpos = make_number (0);
15419 }
15420
15421 /* But that is not valid info until redisplay finishes. */
15422 w->window_end_valid = Qnil;
15423 return 1;
15424 }
15425
15426
15427 \f
15428 /************************************************************************
15429 Window redisplay reusing current matrix when buffer has not changed
15430 ************************************************************************/
15431
15432 /* Try redisplay of window W showing an unchanged buffer with a
15433 different window start than the last time it was displayed by
15434 reusing its current matrix. Value is non-zero if successful.
15435 W->start is the new window start. */
15436
15437 static int
15438 try_window_reusing_current_matrix (struct window *w)
15439 {
15440 struct frame *f = XFRAME (w->frame);
15441 struct glyph_row *bottom_row;
15442 struct it it;
15443 struct run run;
15444 struct text_pos start, new_start;
15445 int nrows_scrolled, i;
15446 struct glyph_row *last_text_row;
15447 struct glyph_row *last_reused_text_row;
15448 struct glyph_row *start_row;
15449 int start_vpos, min_y, max_y;
15450
15451 #if GLYPH_DEBUG
15452 if (inhibit_try_window_reusing)
15453 return 0;
15454 #endif
15455
15456 if (/* This function doesn't handle terminal frames. */
15457 !FRAME_WINDOW_P (f)
15458 /* Don't try to reuse the display if windows have been split
15459 or such. */
15460 || windows_or_buffers_changed
15461 || cursor_type_changed)
15462 return 0;
15463
15464 /* Can't do this if region may have changed. */
15465 if ((!NILP (Vtransient_mark_mode)
15466 && !NILP (BVAR (current_buffer, mark_active)))
15467 || !NILP (w->region_showing)
15468 || !NILP (Vshow_trailing_whitespace))
15469 return 0;
15470
15471 /* If top-line visibility has changed, give up. */
15472 if (WINDOW_WANTS_HEADER_LINE_P (w)
15473 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15474 return 0;
15475
15476 /* Give up if old or new display is scrolled vertically. We could
15477 make this function handle this, but right now it doesn't. */
15478 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15479 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15480 return 0;
15481
15482 /* The variable new_start now holds the new window start. The old
15483 start `start' can be determined from the current matrix. */
15484 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15485 start = start_row->minpos;
15486 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15487
15488 /* Clear the desired matrix for the display below. */
15489 clear_glyph_matrix (w->desired_matrix);
15490
15491 if (CHARPOS (new_start) <= CHARPOS (start))
15492 {
15493 /* Don't use this method if the display starts with an ellipsis
15494 displayed for invisible text. It's not easy to handle that case
15495 below, and it's certainly not worth the effort since this is
15496 not a frequent case. */
15497 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15498 return 0;
15499
15500 IF_DEBUG (debug_method_add (w, "twu1"));
15501
15502 /* Display up to a row that can be reused. The variable
15503 last_text_row is set to the last row displayed that displays
15504 text. Note that it.vpos == 0 if or if not there is a
15505 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15506 start_display (&it, w, new_start);
15507 w->cursor.vpos = -1;
15508 last_text_row = last_reused_text_row = NULL;
15509
15510 while (it.current_y < it.last_visible_y
15511 && !fonts_changed_p)
15512 {
15513 /* If we have reached into the characters in the START row,
15514 that means the line boundaries have changed. So we
15515 can't start copying with the row START. Maybe it will
15516 work to start copying with the following row. */
15517 while (IT_CHARPOS (it) > CHARPOS (start))
15518 {
15519 /* Advance to the next row as the "start". */
15520 start_row++;
15521 start = start_row->minpos;
15522 /* If there are no more rows to try, or just one, give up. */
15523 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15524 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15525 || CHARPOS (start) == ZV)
15526 {
15527 clear_glyph_matrix (w->desired_matrix);
15528 return 0;
15529 }
15530
15531 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15532 }
15533 /* If we have reached alignment,
15534 we can copy the rest of the rows. */
15535 if (IT_CHARPOS (it) == CHARPOS (start))
15536 break;
15537
15538 if (display_line (&it))
15539 last_text_row = it.glyph_row - 1;
15540 }
15541
15542 /* A value of current_y < last_visible_y means that we stopped
15543 at the previous window start, which in turn means that we
15544 have at least one reusable row. */
15545 if (it.current_y < it.last_visible_y)
15546 {
15547 struct glyph_row *row;
15548
15549 /* IT.vpos always starts from 0; it counts text lines. */
15550 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15551
15552 /* Find PT if not already found in the lines displayed. */
15553 if (w->cursor.vpos < 0)
15554 {
15555 int dy = it.current_y - start_row->y;
15556
15557 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15558 row = row_containing_pos (w, PT, row, NULL, dy);
15559 if (row)
15560 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15561 dy, nrows_scrolled);
15562 else
15563 {
15564 clear_glyph_matrix (w->desired_matrix);
15565 return 0;
15566 }
15567 }
15568
15569 /* Scroll the display. Do it before the current matrix is
15570 changed. The problem here is that update has not yet
15571 run, i.e. part of the current matrix is not up to date.
15572 scroll_run_hook will clear the cursor, and use the
15573 current matrix to get the height of the row the cursor is
15574 in. */
15575 run.current_y = start_row->y;
15576 run.desired_y = it.current_y;
15577 run.height = it.last_visible_y - it.current_y;
15578
15579 if (run.height > 0 && run.current_y != run.desired_y)
15580 {
15581 update_begin (f);
15582 FRAME_RIF (f)->update_window_begin_hook (w);
15583 FRAME_RIF (f)->clear_window_mouse_face (w);
15584 FRAME_RIF (f)->scroll_run_hook (w, &run);
15585 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15586 update_end (f);
15587 }
15588
15589 /* Shift current matrix down by nrows_scrolled lines. */
15590 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15591 rotate_matrix (w->current_matrix,
15592 start_vpos,
15593 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15594 nrows_scrolled);
15595
15596 /* Disable lines that must be updated. */
15597 for (i = 0; i < nrows_scrolled; ++i)
15598 (start_row + i)->enabled_p = 0;
15599
15600 /* Re-compute Y positions. */
15601 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15602 max_y = it.last_visible_y;
15603 for (row = start_row + nrows_scrolled;
15604 row < bottom_row;
15605 ++row)
15606 {
15607 row->y = it.current_y;
15608 row->visible_height = row->height;
15609
15610 if (row->y < min_y)
15611 row->visible_height -= min_y - row->y;
15612 if (row->y + row->height > max_y)
15613 row->visible_height -= row->y + row->height - max_y;
15614 if (row->fringe_bitmap_periodic_p)
15615 row->redraw_fringe_bitmaps_p = 1;
15616
15617 it.current_y += row->height;
15618
15619 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15620 last_reused_text_row = row;
15621 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15622 break;
15623 }
15624
15625 /* Disable lines in the current matrix which are now
15626 below the window. */
15627 for (++row; row < bottom_row; ++row)
15628 row->enabled_p = row->mode_line_p = 0;
15629 }
15630
15631 /* Update window_end_pos etc.; last_reused_text_row is the last
15632 reused row from the current matrix containing text, if any.
15633 The value of last_text_row is the last displayed line
15634 containing text. */
15635 if (last_reused_text_row)
15636 {
15637 w->window_end_bytepos
15638 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15639 w->window_end_pos
15640 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15641 w->window_end_vpos
15642 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15643 w->current_matrix));
15644 }
15645 else if (last_text_row)
15646 {
15647 w->window_end_bytepos
15648 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15649 w->window_end_pos
15650 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15651 w->window_end_vpos
15652 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15653 }
15654 else
15655 {
15656 /* This window must be completely empty. */
15657 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15658 w->window_end_pos = make_number (Z - ZV);
15659 w->window_end_vpos = make_number (0);
15660 }
15661 w->window_end_valid = Qnil;
15662
15663 /* Update hint: don't try scrolling again in update_window. */
15664 w->desired_matrix->no_scrolling_p = 1;
15665
15666 #if GLYPH_DEBUG
15667 debug_method_add (w, "try_window_reusing_current_matrix 1");
15668 #endif
15669 return 1;
15670 }
15671 else if (CHARPOS (new_start) > CHARPOS (start))
15672 {
15673 struct glyph_row *pt_row, *row;
15674 struct glyph_row *first_reusable_row;
15675 struct glyph_row *first_row_to_display;
15676 int dy;
15677 int yb = window_text_bottom_y (w);
15678
15679 /* Find the row starting at new_start, if there is one. Don't
15680 reuse a partially visible line at the end. */
15681 first_reusable_row = start_row;
15682 while (first_reusable_row->enabled_p
15683 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15684 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15685 < CHARPOS (new_start)))
15686 ++first_reusable_row;
15687
15688 /* Give up if there is no row to reuse. */
15689 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15690 || !first_reusable_row->enabled_p
15691 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15692 != CHARPOS (new_start)))
15693 return 0;
15694
15695 /* We can reuse fully visible rows beginning with
15696 first_reusable_row to the end of the window. Set
15697 first_row_to_display to the first row that cannot be reused.
15698 Set pt_row to the row containing point, if there is any. */
15699 pt_row = NULL;
15700 for (first_row_to_display = first_reusable_row;
15701 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15702 ++first_row_to_display)
15703 {
15704 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15705 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15706 pt_row = first_row_to_display;
15707 }
15708
15709 /* Start displaying at the start of first_row_to_display. */
15710 xassert (first_row_to_display->y < yb);
15711 init_to_row_start (&it, w, first_row_to_display);
15712
15713 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15714 - start_vpos);
15715 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15716 - nrows_scrolled);
15717 it.current_y = (first_row_to_display->y - first_reusable_row->y
15718 + WINDOW_HEADER_LINE_HEIGHT (w));
15719
15720 /* Display lines beginning with first_row_to_display in the
15721 desired matrix. Set last_text_row to the last row displayed
15722 that displays text. */
15723 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15724 if (pt_row == NULL)
15725 w->cursor.vpos = -1;
15726 last_text_row = NULL;
15727 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15728 if (display_line (&it))
15729 last_text_row = it.glyph_row - 1;
15730
15731 /* If point is in a reused row, adjust y and vpos of the cursor
15732 position. */
15733 if (pt_row)
15734 {
15735 w->cursor.vpos -= nrows_scrolled;
15736 w->cursor.y -= first_reusable_row->y - start_row->y;
15737 }
15738
15739 /* Give up if point isn't in a row displayed or reused. (This
15740 also handles the case where w->cursor.vpos < nrows_scrolled
15741 after the calls to display_line, which can happen with scroll
15742 margins. See bug#1295.) */
15743 if (w->cursor.vpos < 0)
15744 {
15745 clear_glyph_matrix (w->desired_matrix);
15746 return 0;
15747 }
15748
15749 /* Scroll the display. */
15750 run.current_y = first_reusable_row->y;
15751 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15752 run.height = it.last_visible_y - run.current_y;
15753 dy = run.current_y - run.desired_y;
15754
15755 if (run.height)
15756 {
15757 update_begin (f);
15758 FRAME_RIF (f)->update_window_begin_hook (w);
15759 FRAME_RIF (f)->clear_window_mouse_face (w);
15760 FRAME_RIF (f)->scroll_run_hook (w, &run);
15761 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15762 update_end (f);
15763 }
15764
15765 /* Adjust Y positions of reused rows. */
15766 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15767 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15768 max_y = it.last_visible_y;
15769 for (row = first_reusable_row; row < first_row_to_display; ++row)
15770 {
15771 row->y -= dy;
15772 row->visible_height = row->height;
15773 if (row->y < min_y)
15774 row->visible_height -= min_y - row->y;
15775 if (row->y + row->height > max_y)
15776 row->visible_height -= row->y + row->height - max_y;
15777 if (row->fringe_bitmap_periodic_p)
15778 row->redraw_fringe_bitmaps_p = 1;
15779 }
15780
15781 /* Scroll the current matrix. */
15782 xassert (nrows_scrolled > 0);
15783 rotate_matrix (w->current_matrix,
15784 start_vpos,
15785 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15786 -nrows_scrolled);
15787
15788 /* Disable rows not reused. */
15789 for (row -= nrows_scrolled; row < bottom_row; ++row)
15790 row->enabled_p = 0;
15791
15792 /* Point may have moved to a different line, so we cannot assume that
15793 the previous cursor position is valid; locate the correct row. */
15794 if (pt_row)
15795 {
15796 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15797 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15798 row++)
15799 {
15800 w->cursor.vpos++;
15801 w->cursor.y = row->y;
15802 }
15803 if (row < bottom_row)
15804 {
15805 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15806 struct glyph *end = glyph + row->used[TEXT_AREA];
15807
15808 /* Can't use this optimization with bidi-reordered glyph
15809 rows, unless cursor is already at point. */
15810 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15811 {
15812 if (!(w->cursor.hpos >= 0
15813 && w->cursor.hpos < row->used[TEXT_AREA]
15814 && BUFFERP (glyph->object)
15815 && glyph->charpos == PT))
15816 return 0;
15817 }
15818 else
15819 for (; glyph < end
15820 && (!BUFFERP (glyph->object)
15821 || glyph->charpos < PT);
15822 glyph++)
15823 {
15824 w->cursor.hpos++;
15825 w->cursor.x += glyph->pixel_width;
15826 }
15827 }
15828 }
15829
15830 /* Adjust window end. A null value of last_text_row means that
15831 the window end is in reused rows which in turn means that
15832 only its vpos can have changed. */
15833 if (last_text_row)
15834 {
15835 w->window_end_bytepos
15836 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15837 w->window_end_pos
15838 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15839 w->window_end_vpos
15840 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15841 }
15842 else
15843 {
15844 w->window_end_vpos
15845 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15846 }
15847
15848 w->window_end_valid = Qnil;
15849 w->desired_matrix->no_scrolling_p = 1;
15850
15851 #if GLYPH_DEBUG
15852 debug_method_add (w, "try_window_reusing_current_matrix 2");
15853 #endif
15854 return 1;
15855 }
15856
15857 return 0;
15858 }
15859
15860
15861 \f
15862 /************************************************************************
15863 Window redisplay reusing current matrix when buffer has changed
15864 ************************************************************************/
15865
15866 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15867 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15868 EMACS_INT *, EMACS_INT *);
15869 static struct glyph_row *
15870 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15871 struct glyph_row *);
15872
15873
15874 /* Return the last row in MATRIX displaying text. If row START is
15875 non-null, start searching with that row. IT gives the dimensions
15876 of the display. Value is null if matrix is empty; otherwise it is
15877 a pointer to the row found. */
15878
15879 static struct glyph_row *
15880 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15881 struct glyph_row *start)
15882 {
15883 struct glyph_row *row, *row_found;
15884
15885 /* Set row_found to the last row in IT->w's current matrix
15886 displaying text. The loop looks funny but think of partially
15887 visible lines. */
15888 row_found = NULL;
15889 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15890 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15891 {
15892 xassert (row->enabled_p);
15893 row_found = row;
15894 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15895 break;
15896 ++row;
15897 }
15898
15899 return row_found;
15900 }
15901
15902
15903 /* Return the last row in the current matrix of W that is not affected
15904 by changes at the start of current_buffer that occurred since W's
15905 current matrix was built. Value is null if no such row exists.
15906
15907 BEG_UNCHANGED us the number of characters unchanged at the start of
15908 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15909 first changed character in current_buffer. Characters at positions <
15910 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15911 when the current matrix was built. */
15912
15913 static struct glyph_row *
15914 find_last_unchanged_at_beg_row (struct window *w)
15915 {
15916 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15917 struct glyph_row *row;
15918 struct glyph_row *row_found = NULL;
15919 int yb = window_text_bottom_y (w);
15920
15921 /* Find the last row displaying unchanged text. */
15922 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15923 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15924 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15925 ++row)
15926 {
15927 if (/* If row ends before first_changed_pos, it is unchanged,
15928 except in some case. */
15929 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15930 /* When row ends in ZV and we write at ZV it is not
15931 unchanged. */
15932 && !row->ends_at_zv_p
15933 /* When first_changed_pos is the end of a continued line,
15934 row is not unchanged because it may be no longer
15935 continued. */
15936 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15937 && (row->continued_p
15938 || row->exact_window_width_line_p)))
15939 row_found = row;
15940
15941 /* Stop if last visible row. */
15942 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15943 break;
15944 }
15945
15946 return row_found;
15947 }
15948
15949
15950 /* Find the first glyph row in the current matrix of W that is not
15951 affected by changes at the end of current_buffer since the
15952 time W's current matrix was built.
15953
15954 Return in *DELTA the number of chars by which buffer positions in
15955 unchanged text at the end of current_buffer must be adjusted.
15956
15957 Return in *DELTA_BYTES the corresponding number of bytes.
15958
15959 Value is null if no such row exists, i.e. all rows are affected by
15960 changes. */
15961
15962 static struct glyph_row *
15963 find_first_unchanged_at_end_row (struct window *w,
15964 EMACS_INT *delta, EMACS_INT *delta_bytes)
15965 {
15966 struct glyph_row *row;
15967 struct glyph_row *row_found = NULL;
15968
15969 *delta = *delta_bytes = 0;
15970
15971 /* Display must not have been paused, otherwise the current matrix
15972 is not up to date. */
15973 eassert (!NILP (w->window_end_valid));
15974
15975 /* A value of window_end_pos >= END_UNCHANGED means that the window
15976 end is in the range of changed text. If so, there is no
15977 unchanged row at the end of W's current matrix. */
15978 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15979 return NULL;
15980
15981 /* Set row to the last row in W's current matrix displaying text. */
15982 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15983
15984 /* If matrix is entirely empty, no unchanged row exists. */
15985 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15986 {
15987 /* The value of row is the last glyph row in the matrix having a
15988 meaningful buffer position in it. The end position of row
15989 corresponds to window_end_pos. This allows us to translate
15990 buffer positions in the current matrix to current buffer
15991 positions for characters not in changed text. */
15992 EMACS_INT Z_old =
15993 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15994 EMACS_INT Z_BYTE_old =
15995 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15996 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15997 struct glyph_row *first_text_row
15998 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15999
16000 *delta = Z - Z_old;
16001 *delta_bytes = Z_BYTE - Z_BYTE_old;
16002
16003 /* Set last_unchanged_pos to the buffer position of the last
16004 character in the buffer that has not been changed. Z is the
16005 index + 1 of the last character in current_buffer, i.e. by
16006 subtracting END_UNCHANGED we get the index of the last
16007 unchanged character, and we have to add BEG to get its buffer
16008 position. */
16009 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16010 last_unchanged_pos_old = last_unchanged_pos - *delta;
16011
16012 /* Search backward from ROW for a row displaying a line that
16013 starts at a minimum position >= last_unchanged_pos_old. */
16014 for (; row > first_text_row; --row)
16015 {
16016 /* This used to abort, but it can happen.
16017 It is ok to just stop the search instead here. KFS. */
16018 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16019 break;
16020
16021 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16022 row_found = row;
16023 }
16024 }
16025
16026 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16027
16028 return row_found;
16029 }
16030
16031
16032 /* Make sure that glyph rows in the current matrix of window W
16033 reference the same glyph memory as corresponding rows in the
16034 frame's frame matrix. This function is called after scrolling W's
16035 current matrix on a terminal frame in try_window_id and
16036 try_window_reusing_current_matrix. */
16037
16038 static void
16039 sync_frame_with_window_matrix_rows (struct window *w)
16040 {
16041 struct frame *f = XFRAME (w->frame);
16042 struct glyph_row *window_row, *window_row_end, *frame_row;
16043
16044 /* Preconditions: W must be a leaf window and full-width. Its frame
16045 must have a frame matrix. */
16046 xassert (NILP (w->hchild) && NILP (w->vchild));
16047 xassert (WINDOW_FULL_WIDTH_P (w));
16048 xassert (!FRAME_WINDOW_P (f));
16049
16050 /* If W is a full-width window, glyph pointers in W's current matrix
16051 have, by definition, to be the same as glyph pointers in the
16052 corresponding frame matrix. Note that frame matrices have no
16053 marginal areas (see build_frame_matrix). */
16054 window_row = w->current_matrix->rows;
16055 window_row_end = window_row + w->current_matrix->nrows;
16056 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16057 while (window_row < window_row_end)
16058 {
16059 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16060 struct glyph *end = window_row->glyphs[LAST_AREA];
16061
16062 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16063 frame_row->glyphs[TEXT_AREA] = start;
16064 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16065 frame_row->glyphs[LAST_AREA] = end;
16066
16067 /* Disable frame rows whose corresponding window rows have
16068 been disabled in try_window_id. */
16069 if (!window_row->enabled_p)
16070 frame_row->enabled_p = 0;
16071
16072 ++window_row, ++frame_row;
16073 }
16074 }
16075
16076
16077 /* Find the glyph row in window W containing CHARPOS. Consider all
16078 rows between START and END (not inclusive). END null means search
16079 all rows to the end of the display area of W. Value is the row
16080 containing CHARPOS or null. */
16081
16082 struct glyph_row *
16083 row_containing_pos (struct window *w, EMACS_INT charpos,
16084 struct glyph_row *start, struct glyph_row *end, int dy)
16085 {
16086 struct glyph_row *row = start;
16087 struct glyph_row *best_row = NULL;
16088 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16089 int last_y;
16090
16091 /* If we happen to start on a header-line, skip that. */
16092 if (row->mode_line_p)
16093 ++row;
16094
16095 if ((end && row >= end) || !row->enabled_p)
16096 return NULL;
16097
16098 last_y = window_text_bottom_y (w) - dy;
16099
16100 while (1)
16101 {
16102 /* Give up if we have gone too far. */
16103 if (end && row >= end)
16104 return NULL;
16105 /* This formerly returned if they were equal.
16106 I think that both quantities are of a "last plus one" type;
16107 if so, when they are equal, the row is within the screen. -- rms. */
16108 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16109 return NULL;
16110
16111 /* If it is in this row, return this row. */
16112 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16113 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16114 /* The end position of a row equals the start
16115 position of the next row. If CHARPOS is there, we
16116 would rather display it in the next line, except
16117 when this line ends in ZV. */
16118 && !row->ends_at_zv_p
16119 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16120 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16121 {
16122 struct glyph *g;
16123
16124 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16125 || (!best_row && !row->continued_p))
16126 return row;
16127 /* In bidi-reordered rows, there could be several rows
16128 occluding point, all of them belonging to the same
16129 continued line. We need to find the row which fits
16130 CHARPOS the best. */
16131 for (g = row->glyphs[TEXT_AREA];
16132 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16133 g++)
16134 {
16135 if (!STRINGP (g->object))
16136 {
16137 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16138 {
16139 mindif = eabs (g->charpos - charpos);
16140 best_row = row;
16141 /* Exact match always wins. */
16142 if (mindif == 0)
16143 return best_row;
16144 }
16145 }
16146 }
16147 }
16148 else if (best_row && !row->continued_p)
16149 return best_row;
16150 ++row;
16151 }
16152 }
16153
16154
16155 /* Try to redisplay window W by reusing its existing display. W's
16156 current matrix must be up to date when this function is called,
16157 i.e. window_end_valid must not be nil.
16158
16159 Value is
16160
16161 1 if display has been updated
16162 0 if otherwise unsuccessful
16163 -1 if redisplay with same window start is known not to succeed
16164
16165 The following steps are performed:
16166
16167 1. Find the last row in the current matrix of W that is not
16168 affected by changes at the start of current_buffer. If no such row
16169 is found, give up.
16170
16171 2. Find the first row in W's current matrix that is not affected by
16172 changes at the end of current_buffer. Maybe there is no such row.
16173
16174 3. Display lines beginning with the row + 1 found in step 1 to the
16175 row found in step 2 or, if step 2 didn't find a row, to the end of
16176 the window.
16177
16178 4. If cursor is not known to appear on the window, give up.
16179
16180 5. If display stopped at the row found in step 2, scroll the
16181 display and current matrix as needed.
16182
16183 6. Maybe display some lines at the end of W, if we must. This can
16184 happen under various circumstances, like a partially visible line
16185 becoming fully visible, or because newly displayed lines are displayed
16186 in smaller font sizes.
16187
16188 7. Update W's window end information. */
16189
16190 static int
16191 try_window_id (struct window *w)
16192 {
16193 struct frame *f = XFRAME (w->frame);
16194 struct glyph_matrix *current_matrix = w->current_matrix;
16195 struct glyph_matrix *desired_matrix = w->desired_matrix;
16196 struct glyph_row *last_unchanged_at_beg_row;
16197 struct glyph_row *first_unchanged_at_end_row;
16198 struct glyph_row *row;
16199 struct glyph_row *bottom_row;
16200 int bottom_vpos;
16201 struct it it;
16202 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16203 int dvpos, dy;
16204 struct text_pos start_pos;
16205 struct run run;
16206 int first_unchanged_at_end_vpos = 0;
16207 struct glyph_row *last_text_row, *last_text_row_at_end;
16208 struct text_pos start;
16209 EMACS_INT first_changed_charpos, last_changed_charpos;
16210
16211 #if GLYPH_DEBUG
16212 if (inhibit_try_window_id)
16213 return 0;
16214 #endif
16215
16216 /* This is handy for debugging. */
16217 #if 0
16218 #define GIVE_UP(X) \
16219 do { \
16220 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16221 return 0; \
16222 } while (0)
16223 #else
16224 #define GIVE_UP(X) return 0
16225 #endif
16226
16227 SET_TEXT_POS_FROM_MARKER (start, w->start);
16228
16229 /* Don't use this for mini-windows because these can show
16230 messages and mini-buffers, and we don't handle that here. */
16231 if (MINI_WINDOW_P (w))
16232 GIVE_UP (1);
16233
16234 /* This flag is used to prevent redisplay optimizations. */
16235 if (windows_or_buffers_changed || cursor_type_changed)
16236 GIVE_UP (2);
16237
16238 /* Verify that narrowing has not changed.
16239 Also verify that we were not told to prevent redisplay optimizations.
16240 It would be nice to further
16241 reduce the number of cases where this prevents try_window_id. */
16242 if (current_buffer->clip_changed
16243 || current_buffer->prevent_redisplay_optimizations_p)
16244 GIVE_UP (3);
16245
16246 /* Window must either use window-based redisplay or be full width. */
16247 if (!FRAME_WINDOW_P (f)
16248 && (!FRAME_LINE_INS_DEL_OK (f)
16249 || !WINDOW_FULL_WIDTH_P (w)))
16250 GIVE_UP (4);
16251
16252 /* Give up if point is known NOT to appear in W. */
16253 if (PT < CHARPOS (start))
16254 GIVE_UP (5);
16255
16256 /* Another way to prevent redisplay optimizations. */
16257 if (XFASTINT (w->last_modified) == 0)
16258 GIVE_UP (6);
16259
16260 /* Verify that window is not hscrolled. */
16261 if (XFASTINT (w->hscroll) != 0)
16262 GIVE_UP (7);
16263
16264 /* Verify that display wasn't paused. */
16265 if (NILP (w->window_end_valid))
16266 GIVE_UP (8);
16267
16268 /* Can't use this if highlighting a region because a cursor movement
16269 will do more than just set the cursor. */
16270 if (!NILP (Vtransient_mark_mode)
16271 && !NILP (BVAR (current_buffer, mark_active)))
16272 GIVE_UP (9);
16273
16274 /* Likewise if highlighting trailing whitespace. */
16275 if (!NILP (Vshow_trailing_whitespace))
16276 GIVE_UP (11);
16277
16278 /* Likewise if showing a region. */
16279 if (!NILP (w->region_showing))
16280 GIVE_UP (10);
16281
16282 /* Can't use this if overlay arrow position and/or string have
16283 changed. */
16284 if (overlay_arrows_changed_p ())
16285 GIVE_UP (12);
16286
16287 /* When word-wrap is on, adding a space to the first word of a
16288 wrapped line can change the wrap position, altering the line
16289 above it. It might be worthwhile to handle this more
16290 intelligently, but for now just redisplay from scratch. */
16291 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16292 GIVE_UP (21);
16293
16294 /* Under bidi reordering, adding or deleting a character in the
16295 beginning of a paragraph, before the first strong directional
16296 character, can change the base direction of the paragraph (unless
16297 the buffer specifies a fixed paragraph direction), which will
16298 require to redisplay the whole paragraph. It might be worthwhile
16299 to find the paragraph limits and widen the range of redisplayed
16300 lines to that, but for now just give up this optimization and
16301 redisplay from scratch. */
16302 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16303 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16304 GIVE_UP (22);
16305
16306 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16307 only if buffer has really changed. The reason is that the gap is
16308 initially at Z for freshly visited files. The code below would
16309 set end_unchanged to 0 in that case. */
16310 if (MODIFF > SAVE_MODIFF
16311 /* This seems to happen sometimes after saving a buffer. */
16312 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16313 {
16314 if (GPT - BEG < BEG_UNCHANGED)
16315 BEG_UNCHANGED = GPT - BEG;
16316 if (Z - GPT < END_UNCHANGED)
16317 END_UNCHANGED = Z - GPT;
16318 }
16319
16320 /* The position of the first and last character that has been changed. */
16321 first_changed_charpos = BEG + BEG_UNCHANGED;
16322 last_changed_charpos = Z - END_UNCHANGED;
16323
16324 /* If window starts after a line end, and the last change is in
16325 front of that newline, then changes don't affect the display.
16326 This case happens with stealth-fontification. Note that although
16327 the display is unchanged, glyph positions in the matrix have to
16328 be adjusted, of course. */
16329 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16330 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16331 && ((last_changed_charpos < CHARPOS (start)
16332 && CHARPOS (start) == BEGV)
16333 || (last_changed_charpos < CHARPOS (start) - 1
16334 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16335 {
16336 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16337 struct glyph_row *r0;
16338
16339 /* Compute how many chars/bytes have been added to or removed
16340 from the buffer. */
16341 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16342 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16343 Z_delta = Z - Z_old;
16344 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16345
16346 /* Give up if PT is not in the window. Note that it already has
16347 been checked at the start of try_window_id that PT is not in
16348 front of the window start. */
16349 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16350 GIVE_UP (13);
16351
16352 /* If window start is unchanged, we can reuse the whole matrix
16353 as is, after adjusting glyph positions. No need to compute
16354 the window end again, since its offset from Z hasn't changed. */
16355 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16356 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16357 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16358 /* PT must not be in a partially visible line. */
16359 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16360 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16361 {
16362 /* Adjust positions in the glyph matrix. */
16363 if (Z_delta || Z_delta_bytes)
16364 {
16365 struct glyph_row *r1
16366 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16367 increment_matrix_positions (w->current_matrix,
16368 MATRIX_ROW_VPOS (r0, current_matrix),
16369 MATRIX_ROW_VPOS (r1, current_matrix),
16370 Z_delta, Z_delta_bytes);
16371 }
16372
16373 /* Set the cursor. */
16374 row = row_containing_pos (w, PT, r0, NULL, 0);
16375 if (row)
16376 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16377 else
16378 abort ();
16379 return 1;
16380 }
16381 }
16382
16383 /* Handle the case that changes are all below what is displayed in
16384 the window, and that PT is in the window. This shortcut cannot
16385 be taken if ZV is visible in the window, and text has been added
16386 there that is visible in the window. */
16387 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16388 /* ZV is not visible in the window, or there are no
16389 changes at ZV, actually. */
16390 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16391 || first_changed_charpos == last_changed_charpos))
16392 {
16393 struct glyph_row *r0;
16394
16395 /* Give up if PT is not in the window. Note that it already has
16396 been checked at the start of try_window_id that PT is not in
16397 front of the window start. */
16398 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16399 GIVE_UP (14);
16400
16401 /* If window start is unchanged, we can reuse the whole matrix
16402 as is, without changing glyph positions since no text has
16403 been added/removed in front of the window end. */
16404 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16405 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16406 /* PT must not be in a partially visible line. */
16407 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16408 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16409 {
16410 /* We have to compute the window end anew since text
16411 could have been added/removed after it. */
16412 w->window_end_pos
16413 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16414 w->window_end_bytepos
16415 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16416
16417 /* Set the cursor. */
16418 row = row_containing_pos (w, PT, r0, NULL, 0);
16419 if (row)
16420 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16421 else
16422 abort ();
16423 return 2;
16424 }
16425 }
16426
16427 /* Give up if window start is in the changed area.
16428
16429 The condition used to read
16430
16431 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16432
16433 but why that was tested escapes me at the moment. */
16434 if (CHARPOS (start) >= first_changed_charpos
16435 && CHARPOS (start) <= last_changed_charpos)
16436 GIVE_UP (15);
16437
16438 /* Check that window start agrees with the start of the first glyph
16439 row in its current matrix. Check this after we know the window
16440 start is not in changed text, otherwise positions would not be
16441 comparable. */
16442 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16443 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16444 GIVE_UP (16);
16445
16446 /* Give up if the window ends in strings. Overlay strings
16447 at the end are difficult to handle, so don't try. */
16448 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16449 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16450 GIVE_UP (20);
16451
16452 /* Compute the position at which we have to start displaying new
16453 lines. Some of the lines at the top of the window might be
16454 reusable because they are not displaying changed text. Find the
16455 last row in W's current matrix not affected by changes at the
16456 start of current_buffer. Value is null if changes start in the
16457 first line of window. */
16458 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16459 if (last_unchanged_at_beg_row)
16460 {
16461 /* Avoid starting to display in the moddle of a character, a TAB
16462 for instance. This is easier than to set up the iterator
16463 exactly, and it's not a frequent case, so the additional
16464 effort wouldn't really pay off. */
16465 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16466 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16467 && last_unchanged_at_beg_row > w->current_matrix->rows)
16468 --last_unchanged_at_beg_row;
16469
16470 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16471 GIVE_UP (17);
16472
16473 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16474 GIVE_UP (18);
16475 start_pos = it.current.pos;
16476
16477 /* Start displaying new lines in the desired matrix at the same
16478 vpos we would use in the current matrix, i.e. below
16479 last_unchanged_at_beg_row. */
16480 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16481 current_matrix);
16482 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16483 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16484
16485 xassert (it.hpos == 0 && it.current_x == 0);
16486 }
16487 else
16488 {
16489 /* There are no reusable lines at the start of the window.
16490 Start displaying in the first text line. */
16491 start_display (&it, w, start);
16492 it.vpos = it.first_vpos;
16493 start_pos = it.current.pos;
16494 }
16495
16496 /* Find the first row that is not affected by changes at the end of
16497 the buffer. Value will be null if there is no unchanged row, in
16498 which case we must redisplay to the end of the window. delta
16499 will be set to the value by which buffer positions beginning with
16500 first_unchanged_at_end_row have to be adjusted due to text
16501 changes. */
16502 first_unchanged_at_end_row
16503 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16504 IF_DEBUG (debug_delta = delta);
16505 IF_DEBUG (debug_delta_bytes = delta_bytes);
16506
16507 /* Set stop_pos to the buffer position up to which we will have to
16508 display new lines. If first_unchanged_at_end_row != NULL, this
16509 is the buffer position of the start of the line displayed in that
16510 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16511 that we don't stop at a buffer position. */
16512 stop_pos = 0;
16513 if (first_unchanged_at_end_row)
16514 {
16515 xassert (last_unchanged_at_beg_row == NULL
16516 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16517
16518 /* If this is a continuation line, move forward to the next one
16519 that isn't. Changes in lines above affect this line.
16520 Caution: this may move first_unchanged_at_end_row to a row
16521 not displaying text. */
16522 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16523 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16524 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16525 < it.last_visible_y))
16526 ++first_unchanged_at_end_row;
16527
16528 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16529 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16530 >= it.last_visible_y))
16531 first_unchanged_at_end_row = NULL;
16532 else
16533 {
16534 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16535 + delta);
16536 first_unchanged_at_end_vpos
16537 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16538 xassert (stop_pos >= Z - END_UNCHANGED);
16539 }
16540 }
16541 else if (last_unchanged_at_beg_row == NULL)
16542 GIVE_UP (19);
16543
16544
16545 #if GLYPH_DEBUG
16546
16547 /* Either there is no unchanged row at the end, or the one we have
16548 now displays text. This is a necessary condition for the window
16549 end pos calculation at the end of this function. */
16550 xassert (first_unchanged_at_end_row == NULL
16551 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16552
16553 debug_last_unchanged_at_beg_vpos
16554 = (last_unchanged_at_beg_row
16555 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16556 : -1);
16557 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16558
16559 #endif /* GLYPH_DEBUG != 0 */
16560
16561
16562 /* Display new lines. Set last_text_row to the last new line
16563 displayed which has text on it, i.e. might end up as being the
16564 line where the window_end_vpos is. */
16565 w->cursor.vpos = -1;
16566 last_text_row = NULL;
16567 overlay_arrow_seen = 0;
16568 while (it.current_y < it.last_visible_y
16569 && !fonts_changed_p
16570 && (first_unchanged_at_end_row == NULL
16571 || IT_CHARPOS (it) < stop_pos))
16572 {
16573 if (display_line (&it))
16574 last_text_row = it.glyph_row - 1;
16575 }
16576
16577 if (fonts_changed_p)
16578 return -1;
16579
16580
16581 /* Compute differences in buffer positions, y-positions etc. for
16582 lines reused at the bottom of the window. Compute what we can
16583 scroll. */
16584 if (first_unchanged_at_end_row
16585 /* No lines reused because we displayed everything up to the
16586 bottom of the window. */
16587 && it.current_y < it.last_visible_y)
16588 {
16589 dvpos = (it.vpos
16590 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16591 current_matrix));
16592 dy = it.current_y - first_unchanged_at_end_row->y;
16593 run.current_y = first_unchanged_at_end_row->y;
16594 run.desired_y = run.current_y + dy;
16595 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16596 }
16597 else
16598 {
16599 delta = delta_bytes = dvpos = dy
16600 = run.current_y = run.desired_y = run.height = 0;
16601 first_unchanged_at_end_row = NULL;
16602 }
16603 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16604
16605
16606 /* Find the cursor if not already found. We have to decide whether
16607 PT will appear on this window (it sometimes doesn't, but this is
16608 not a very frequent case.) This decision has to be made before
16609 the current matrix is altered. A value of cursor.vpos < 0 means
16610 that PT is either in one of the lines beginning at
16611 first_unchanged_at_end_row or below the window. Don't care for
16612 lines that might be displayed later at the window end; as
16613 mentioned, this is not a frequent case. */
16614 if (w->cursor.vpos < 0)
16615 {
16616 /* Cursor in unchanged rows at the top? */
16617 if (PT < CHARPOS (start_pos)
16618 && last_unchanged_at_beg_row)
16619 {
16620 row = row_containing_pos (w, PT,
16621 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16622 last_unchanged_at_beg_row + 1, 0);
16623 if (row)
16624 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16625 }
16626
16627 /* Start from first_unchanged_at_end_row looking for PT. */
16628 else if (first_unchanged_at_end_row)
16629 {
16630 row = row_containing_pos (w, PT - delta,
16631 first_unchanged_at_end_row, NULL, 0);
16632 if (row)
16633 set_cursor_from_row (w, row, w->current_matrix, delta,
16634 delta_bytes, dy, dvpos);
16635 }
16636
16637 /* Give up if cursor was not found. */
16638 if (w->cursor.vpos < 0)
16639 {
16640 clear_glyph_matrix (w->desired_matrix);
16641 return -1;
16642 }
16643 }
16644
16645 /* Don't let the cursor end in the scroll margins. */
16646 {
16647 int this_scroll_margin, cursor_height;
16648
16649 this_scroll_margin = max (0, scroll_margin);
16650 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16651 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16652 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16653
16654 if ((w->cursor.y < this_scroll_margin
16655 && CHARPOS (start) > BEGV)
16656 /* Old redisplay didn't take scroll margin into account at the bottom,
16657 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16658 || (w->cursor.y + (make_cursor_line_fully_visible_p
16659 ? cursor_height + this_scroll_margin
16660 : 1)) > it.last_visible_y)
16661 {
16662 w->cursor.vpos = -1;
16663 clear_glyph_matrix (w->desired_matrix);
16664 return -1;
16665 }
16666 }
16667
16668 /* Scroll the display. Do it before changing the current matrix so
16669 that xterm.c doesn't get confused about where the cursor glyph is
16670 found. */
16671 if (dy && run.height)
16672 {
16673 update_begin (f);
16674
16675 if (FRAME_WINDOW_P (f))
16676 {
16677 FRAME_RIF (f)->update_window_begin_hook (w);
16678 FRAME_RIF (f)->clear_window_mouse_face (w);
16679 FRAME_RIF (f)->scroll_run_hook (w, &run);
16680 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16681 }
16682 else
16683 {
16684 /* Terminal frame. In this case, dvpos gives the number of
16685 lines to scroll by; dvpos < 0 means scroll up. */
16686 int from_vpos
16687 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16688 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16689 int end = (WINDOW_TOP_EDGE_LINE (w)
16690 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16691 + window_internal_height (w));
16692
16693 #if defined (HAVE_GPM) || defined (MSDOS)
16694 x_clear_window_mouse_face (w);
16695 #endif
16696 /* Perform the operation on the screen. */
16697 if (dvpos > 0)
16698 {
16699 /* Scroll last_unchanged_at_beg_row to the end of the
16700 window down dvpos lines. */
16701 set_terminal_window (f, end);
16702
16703 /* On dumb terminals delete dvpos lines at the end
16704 before inserting dvpos empty lines. */
16705 if (!FRAME_SCROLL_REGION_OK (f))
16706 ins_del_lines (f, end - dvpos, -dvpos);
16707
16708 /* Insert dvpos empty lines in front of
16709 last_unchanged_at_beg_row. */
16710 ins_del_lines (f, from, dvpos);
16711 }
16712 else if (dvpos < 0)
16713 {
16714 /* Scroll up last_unchanged_at_beg_vpos to the end of
16715 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16716 set_terminal_window (f, end);
16717
16718 /* Delete dvpos lines in front of
16719 last_unchanged_at_beg_vpos. ins_del_lines will set
16720 the cursor to the given vpos and emit |dvpos| delete
16721 line sequences. */
16722 ins_del_lines (f, from + dvpos, dvpos);
16723
16724 /* On a dumb terminal insert dvpos empty lines at the
16725 end. */
16726 if (!FRAME_SCROLL_REGION_OK (f))
16727 ins_del_lines (f, end + dvpos, -dvpos);
16728 }
16729
16730 set_terminal_window (f, 0);
16731 }
16732
16733 update_end (f);
16734 }
16735
16736 /* Shift reused rows of the current matrix to the right position.
16737 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16738 text. */
16739 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16740 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16741 if (dvpos < 0)
16742 {
16743 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16744 bottom_vpos, dvpos);
16745 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16746 bottom_vpos, 0);
16747 }
16748 else if (dvpos > 0)
16749 {
16750 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16751 bottom_vpos, dvpos);
16752 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16753 first_unchanged_at_end_vpos + dvpos, 0);
16754 }
16755
16756 /* For frame-based redisplay, make sure that current frame and window
16757 matrix are in sync with respect to glyph memory. */
16758 if (!FRAME_WINDOW_P (f))
16759 sync_frame_with_window_matrix_rows (w);
16760
16761 /* Adjust buffer positions in reused rows. */
16762 if (delta || delta_bytes)
16763 increment_matrix_positions (current_matrix,
16764 first_unchanged_at_end_vpos + dvpos,
16765 bottom_vpos, delta, delta_bytes);
16766
16767 /* Adjust Y positions. */
16768 if (dy)
16769 shift_glyph_matrix (w, current_matrix,
16770 first_unchanged_at_end_vpos + dvpos,
16771 bottom_vpos, dy);
16772
16773 if (first_unchanged_at_end_row)
16774 {
16775 first_unchanged_at_end_row += dvpos;
16776 if (first_unchanged_at_end_row->y >= it.last_visible_y
16777 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16778 first_unchanged_at_end_row = NULL;
16779 }
16780
16781 /* If scrolling up, there may be some lines to display at the end of
16782 the window. */
16783 last_text_row_at_end = NULL;
16784 if (dy < 0)
16785 {
16786 /* Scrolling up can leave for example a partially visible line
16787 at the end of the window to be redisplayed. */
16788 /* Set last_row to the glyph row in the current matrix where the
16789 window end line is found. It has been moved up or down in
16790 the matrix by dvpos. */
16791 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16792 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16793
16794 /* If last_row is the window end line, it should display text. */
16795 xassert (last_row->displays_text_p);
16796
16797 /* If window end line was partially visible before, begin
16798 displaying at that line. Otherwise begin displaying with the
16799 line following it. */
16800 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16801 {
16802 init_to_row_start (&it, w, last_row);
16803 it.vpos = last_vpos;
16804 it.current_y = last_row->y;
16805 }
16806 else
16807 {
16808 init_to_row_end (&it, w, last_row);
16809 it.vpos = 1 + last_vpos;
16810 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16811 ++last_row;
16812 }
16813
16814 /* We may start in a continuation line. If so, we have to
16815 get the right continuation_lines_width and current_x. */
16816 it.continuation_lines_width = last_row->continuation_lines_width;
16817 it.hpos = it.current_x = 0;
16818
16819 /* Display the rest of the lines at the window end. */
16820 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16821 while (it.current_y < it.last_visible_y
16822 && !fonts_changed_p)
16823 {
16824 /* Is it always sure that the display agrees with lines in
16825 the current matrix? I don't think so, so we mark rows
16826 displayed invalid in the current matrix by setting their
16827 enabled_p flag to zero. */
16828 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16829 if (display_line (&it))
16830 last_text_row_at_end = it.glyph_row - 1;
16831 }
16832 }
16833
16834 /* Update window_end_pos and window_end_vpos. */
16835 if (first_unchanged_at_end_row
16836 && !last_text_row_at_end)
16837 {
16838 /* Window end line if one of the preserved rows from the current
16839 matrix. Set row to the last row displaying text in current
16840 matrix starting at first_unchanged_at_end_row, after
16841 scrolling. */
16842 xassert (first_unchanged_at_end_row->displays_text_p);
16843 row = find_last_row_displaying_text (w->current_matrix, &it,
16844 first_unchanged_at_end_row);
16845 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16846
16847 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16848 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16849 w->window_end_vpos
16850 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16851 xassert (w->window_end_bytepos >= 0);
16852 IF_DEBUG (debug_method_add (w, "A"));
16853 }
16854 else if (last_text_row_at_end)
16855 {
16856 w->window_end_pos
16857 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16858 w->window_end_bytepos
16859 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16860 w->window_end_vpos
16861 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16862 xassert (w->window_end_bytepos >= 0);
16863 IF_DEBUG (debug_method_add (w, "B"));
16864 }
16865 else if (last_text_row)
16866 {
16867 /* We have displayed either to the end of the window or at the
16868 end of the window, i.e. the last row with text is to be found
16869 in the desired matrix. */
16870 w->window_end_pos
16871 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16872 w->window_end_bytepos
16873 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16874 w->window_end_vpos
16875 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16876 xassert (w->window_end_bytepos >= 0);
16877 }
16878 else if (first_unchanged_at_end_row == NULL
16879 && last_text_row == NULL
16880 && last_text_row_at_end == NULL)
16881 {
16882 /* Displayed to end of window, but no line containing text was
16883 displayed. Lines were deleted at the end of the window. */
16884 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16885 int vpos = XFASTINT (w->window_end_vpos);
16886 struct glyph_row *current_row = current_matrix->rows + vpos;
16887 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16888
16889 for (row = NULL;
16890 row == NULL && vpos >= first_vpos;
16891 --vpos, --current_row, --desired_row)
16892 {
16893 if (desired_row->enabled_p)
16894 {
16895 if (desired_row->displays_text_p)
16896 row = desired_row;
16897 }
16898 else if (current_row->displays_text_p)
16899 row = current_row;
16900 }
16901
16902 xassert (row != NULL);
16903 w->window_end_vpos = make_number (vpos + 1);
16904 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16905 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16906 xassert (w->window_end_bytepos >= 0);
16907 IF_DEBUG (debug_method_add (w, "C"));
16908 }
16909 else
16910 abort ();
16911
16912 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16913 debug_end_vpos = XFASTINT (w->window_end_vpos));
16914
16915 /* Record that display has not been completed. */
16916 w->window_end_valid = Qnil;
16917 w->desired_matrix->no_scrolling_p = 1;
16918 return 3;
16919
16920 #undef GIVE_UP
16921 }
16922
16923
16924 \f
16925 /***********************************************************************
16926 More debugging support
16927 ***********************************************************************/
16928
16929 #if GLYPH_DEBUG
16930
16931 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
16932 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
16933 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
16934
16935
16936 /* Dump the contents of glyph matrix MATRIX on stderr.
16937
16938 GLYPHS 0 means don't show glyph contents.
16939 GLYPHS 1 means show glyphs in short form
16940 GLYPHS > 1 means show glyphs in long form. */
16941
16942 void
16943 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
16944 {
16945 int i;
16946 for (i = 0; i < matrix->nrows; ++i)
16947 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16948 }
16949
16950
16951 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16952 the glyph row and area where the glyph comes from. */
16953
16954 void
16955 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
16956 {
16957 if (glyph->type == CHAR_GLYPH)
16958 {
16959 fprintf (stderr,
16960 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16961 glyph - row->glyphs[TEXT_AREA],
16962 'C',
16963 glyph->charpos,
16964 (BUFFERP (glyph->object)
16965 ? 'B'
16966 : (STRINGP (glyph->object)
16967 ? 'S'
16968 : '-')),
16969 glyph->pixel_width,
16970 glyph->u.ch,
16971 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16972 ? glyph->u.ch
16973 : '.'),
16974 glyph->face_id,
16975 glyph->left_box_line_p,
16976 glyph->right_box_line_p);
16977 }
16978 else if (glyph->type == STRETCH_GLYPH)
16979 {
16980 fprintf (stderr,
16981 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16982 glyph - row->glyphs[TEXT_AREA],
16983 'S',
16984 glyph->charpos,
16985 (BUFFERP (glyph->object)
16986 ? 'B'
16987 : (STRINGP (glyph->object)
16988 ? 'S'
16989 : '-')),
16990 glyph->pixel_width,
16991 0,
16992 '.',
16993 glyph->face_id,
16994 glyph->left_box_line_p,
16995 glyph->right_box_line_p);
16996 }
16997 else if (glyph->type == IMAGE_GLYPH)
16998 {
16999 fprintf (stderr,
17000 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17001 glyph - row->glyphs[TEXT_AREA],
17002 'I',
17003 glyph->charpos,
17004 (BUFFERP (glyph->object)
17005 ? 'B'
17006 : (STRINGP (glyph->object)
17007 ? 'S'
17008 : '-')),
17009 glyph->pixel_width,
17010 glyph->u.img_id,
17011 '.',
17012 glyph->face_id,
17013 glyph->left_box_line_p,
17014 glyph->right_box_line_p);
17015 }
17016 else if (glyph->type == COMPOSITE_GLYPH)
17017 {
17018 fprintf (stderr,
17019 " %5td %4c %6"pI"d %c %3d 0x%05x",
17020 glyph - row->glyphs[TEXT_AREA],
17021 '+',
17022 glyph->charpos,
17023 (BUFFERP (glyph->object)
17024 ? 'B'
17025 : (STRINGP (glyph->object)
17026 ? 'S'
17027 : '-')),
17028 glyph->pixel_width,
17029 glyph->u.cmp.id);
17030 if (glyph->u.cmp.automatic)
17031 fprintf (stderr,
17032 "[%d-%d]",
17033 glyph->slice.cmp.from, glyph->slice.cmp.to);
17034 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17035 glyph->face_id,
17036 glyph->left_box_line_p,
17037 glyph->right_box_line_p);
17038 }
17039 }
17040
17041
17042 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17043 GLYPHS 0 means don't show glyph contents.
17044 GLYPHS 1 means show glyphs in short form
17045 GLYPHS > 1 means show glyphs in long form. */
17046
17047 void
17048 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17049 {
17050 if (glyphs != 1)
17051 {
17052 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17053 fprintf (stderr, "======================================================================\n");
17054
17055 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17056 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17057 vpos,
17058 MATRIX_ROW_START_CHARPOS (row),
17059 MATRIX_ROW_END_CHARPOS (row),
17060 row->used[TEXT_AREA],
17061 row->contains_overlapping_glyphs_p,
17062 row->enabled_p,
17063 row->truncated_on_left_p,
17064 row->truncated_on_right_p,
17065 row->continued_p,
17066 MATRIX_ROW_CONTINUATION_LINE_P (row),
17067 row->displays_text_p,
17068 row->ends_at_zv_p,
17069 row->fill_line_p,
17070 row->ends_in_middle_of_char_p,
17071 row->starts_in_middle_of_char_p,
17072 row->mouse_face_p,
17073 row->x,
17074 row->y,
17075 row->pixel_width,
17076 row->height,
17077 row->visible_height,
17078 row->ascent,
17079 row->phys_ascent);
17080 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17081 row->end.overlay_string_index,
17082 row->continuation_lines_width);
17083 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17084 CHARPOS (row->start.string_pos),
17085 CHARPOS (row->end.string_pos));
17086 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17087 row->end.dpvec_index);
17088 }
17089
17090 if (glyphs > 1)
17091 {
17092 int area;
17093
17094 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17095 {
17096 struct glyph *glyph = row->glyphs[area];
17097 struct glyph *glyph_end = glyph + row->used[area];
17098
17099 /* Glyph for a line end in text. */
17100 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17101 ++glyph_end;
17102
17103 if (glyph < glyph_end)
17104 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17105
17106 for (; glyph < glyph_end; ++glyph)
17107 dump_glyph (row, glyph, area);
17108 }
17109 }
17110 else if (glyphs == 1)
17111 {
17112 int area;
17113
17114 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17115 {
17116 char *s = (char *) alloca (row->used[area] + 1);
17117 int i;
17118
17119 for (i = 0; i < row->used[area]; ++i)
17120 {
17121 struct glyph *glyph = row->glyphs[area] + i;
17122 if (glyph->type == CHAR_GLYPH
17123 && glyph->u.ch < 0x80
17124 && glyph->u.ch >= ' ')
17125 s[i] = glyph->u.ch;
17126 else
17127 s[i] = '.';
17128 }
17129
17130 s[i] = '\0';
17131 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17132 }
17133 }
17134 }
17135
17136
17137 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17138 Sdump_glyph_matrix, 0, 1, "p",
17139 doc: /* Dump the current matrix of the selected window to stderr.
17140 Shows contents of glyph row structures. With non-nil
17141 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17142 glyphs in short form, otherwise show glyphs in long form. */)
17143 (Lisp_Object glyphs)
17144 {
17145 struct window *w = XWINDOW (selected_window);
17146 struct buffer *buffer = XBUFFER (w->buffer);
17147
17148 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17149 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17150 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17151 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17152 fprintf (stderr, "=============================================\n");
17153 dump_glyph_matrix (w->current_matrix,
17154 NILP (glyphs) ? 0 : XINT (glyphs));
17155 return Qnil;
17156 }
17157
17158
17159 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17160 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17161 (void)
17162 {
17163 struct frame *f = XFRAME (selected_frame);
17164 dump_glyph_matrix (f->current_matrix, 1);
17165 return Qnil;
17166 }
17167
17168
17169 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17170 doc: /* Dump glyph row ROW to stderr.
17171 GLYPH 0 means don't dump glyphs.
17172 GLYPH 1 means dump glyphs in short form.
17173 GLYPH > 1 or omitted means dump glyphs in long form. */)
17174 (Lisp_Object row, Lisp_Object glyphs)
17175 {
17176 struct glyph_matrix *matrix;
17177 int vpos;
17178
17179 CHECK_NUMBER (row);
17180 matrix = XWINDOW (selected_window)->current_matrix;
17181 vpos = XINT (row);
17182 if (vpos >= 0 && vpos < matrix->nrows)
17183 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17184 vpos,
17185 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17186 return Qnil;
17187 }
17188
17189
17190 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17191 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17192 GLYPH 0 means don't dump glyphs.
17193 GLYPH 1 means dump glyphs in short form.
17194 GLYPH > 1 or omitted means dump glyphs in long form. */)
17195 (Lisp_Object row, Lisp_Object glyphs)
17196 {
17197 struct frame *sf = SELECTED_FRAME ();
17198 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17199 int vpos;
17200
17201 CHECK_NUMBER (row);
17202 vpos = XINT (row);
17203 if (vpos >= 0 && vpos < m->nrows)
17204 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17205 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17206 return Qnil;
17207 }
17208
17209
17210 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17211 doc: /* Toggle tracing of redisplay.
17212 With ARG, turn tracing on if and only if ARG is positive. */)
17213 (Lisp_Object arg)
17214 {
17215 if (NILP (arg))
17216 trace_redisplay_p = !trace_redisplay_p;
17217 else
17218 {
17219 arg = Fprefix_numeric_value (arg);
17220 trace_redisplay_p = XINT (arg) > 0;
17221 }
17222
17223 return Qnil;
17224 }
17225
17226
17227 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17228 doc: /* Like `format', but print result to stderr.
17229 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17230 (ptrdiff_t nargs, Lisp_Object *args)
17231 {
17232 Lisp_Object s = Fformat (nargs, args);
17233 fprintf (stderr, "%s", SDATA (s));
17234 return Qnil;
17235 }
17236
17237 #endif /* GLYPH_DEBUG */
17238
17239
17240 \f
17241 /***********************************************************************
17242 Building Desired Matrix Rows
17243 ***********************************************************************/
17244
17245 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17246 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17247
17248 static struct glyph_row *
17249 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17250 {
17251 struct frame *f = XFRAME (WINDOW_FRAME (w));
17252 struct buffer *buffer = XBUFFER (w->buffer);
17253 struct buffer *old = current_buffer;
17254 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17255 int arrow_len = SCHARS (overlay_arrow_string);
17256 const unsigned char *arrow_end = arrow_string + arrow_len;
17257 const unsigned char *p;
17258 struct it it;
17259 int multibyte_p;
17260 int n_glyphs_before;
17261
17262 set_buffer_temp (buffer);
17263 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17264 it.glyph_row->used[TEXT_AREA] = 0;
17265 SET_TEXT_POS (it.position, 0, 0);
17266
17267 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17268 p = arrow_string;
17269 while (p < arrow_end)
17270 {
17271 Lisp_Object face, ilisp;
17272
17273 /* Get the next character. */
17274 if (multibyte_p)
17275 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17276 else
17277 {
17278 it.c = it.char_to_display = *p, it.len = 1;
17279 if (! ASCII_CHAR_P (it.c))
17280 it.char_to_display = BYTE8_TO_CHAR (it.c);
17281 }
17282 p += it.len;
17283
17284 /* Get its face. */
17285 ilisp = make_number (p - arrow_string);
17286 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17287 it.face_id = compute_char_face (f, it.char_to_display, face);
17288
17289 /* Compute its width, get its glyphs. */
17290 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17291 SET_TEXT_POS (it.position, -1, -1);
17292 PRODUCE_GLYPHS (&it);
17293
17294 /* If this character doesn't fit any more in the line, we have
17295 to remove some glyphs. */
17296 if (it.current_x > it.last_visible_x)
17297 {
17298 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17299 break;
17300 }
17301 }
17302
17303 set_buffer_temp (old);
17304 return it.glyph_row;
17305 }
17306
17307
17308 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17309 glyphs are only inserted for terminal frames since we can't really
17310 win with truncation glyphs when partially visible glyphs are
17311 involved. Which glyphs to insert is determined by
17312 produce_special_glyphs. */
17313
17314 static void
17315 insert_left_trunc_glyphs (struct it *it)
17316 {
17317 struct it truncate_it;
17318 struct glyph *from, *end, *to, *toend;
17319
17320 xassert (!FRAME_WINDOW_P (it->f));
17321
17322 /* Get the truncation glyphs. */
17323 truncate_it = *it;
17324 truncate_it.current_x = 0;
17325 truncate_it.face_id = DEFAULT_FACE_ID;
17326 truncate_it.glyph_row = &scratch_glyph_row;
17327 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17328 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17329 truncate_it.object = make_number (0);
17330 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17331
17332 /* Overwrite glyphs from IT with truncation glyphs. */
17333 if (!it->glyph_row->reversed_p)
17334 {
17335 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17336 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17337 to = it->glyph_row->glyphs[TEXT_AREA];
17338 toend = to + it->glyph_row->used[TEXT_AREA];
17339
17340 while (from < end)
17341 *to++ = *from++;
17342
17343 /* There may be padding glyphs left over. Overwrite them too. */
17344 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17345 {
17346 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17347 while (from < end)
17348 *to++ = *from++;
17349 }
17350
17351 if (to > toend)
17352 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17353 }
17354 else
17355 {
17356 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17357 that back to front. */
17358 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17359 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17360 toend = it->glyph_row->glyphs[TEXT_AREA];
17361 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17362
17363 while (from >= end && to >= toend)
17364 *to-- = *from--;
17365 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17366 {
17367 from =
17368 truncate_it.glyph_row->glyphs[TEXT_AREA]
17369 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17370 while (from >= end && to >= toend)
17371 *to-- = *from--;
17372 }
17373 if (from >= end)
17374 {
17375 /* Need to free some room before prepending additional
17376 glyphs. */
17377 int move_by = from - end + 1;
17378 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17379 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17380
17381 for ( ; g >= g0; g--)
17382 g[move_by] = *g;
17383 while (from >= end)
17384 *to-- = *from--;
17385 it->glyph_row->used[TEXT_AREA] += move_by;
17386 }
17387 }
17388 }
17389
17390
17391 /* Compute the pixel height and width of IT->glyph_row.
17392
17393 Most of the time, ascent and height of a display line will be equal
17394 to the max_ascent and max_height values of the display iterator
17395 structure. This is not the case if
17396
17397 1. We hit ZV without displaying anything. In this case, max_ascent
17398 and max_height will be zero.
17399
17400 2. We have some glyphs that don't contribute to the line height.
17401 (The glyph row flag contributes_to_line_height_p is for future
17402 pixmap extensions).
17403
17404 The first case is easily covered by using default values because in
17405 these cases, the line height does not really matter, except that it
17406 must not be zero. */
17407
17408 static void
17409 compute_line_metrics (struct it *it)
17410 {
17411 struct glyph_row *row = it->glyph_row;
17412
17413 if (FRAME_WINDOW_P (it->f))
17414 {
17415 int i, min_y, max_y;
17416
17417 /* The line may consist of one space only, that was added to
17418 place the cursor on it. If so, the row's height hasn't been
17419 computed yet. */
17420 if (row->height == 0)
17421 {
17422 if (it->max_ascent + it->max_descent == 0)
17423 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17424 row->ascent = it->max_ascent;
17425 row->height = it->max_ascent + it->max_descent;
17426 row->phys_ascent = it->max_phys_ascent;
17427 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17428 row->extra_line_spacing = it->max_extra_line_spacing;
17429 }
17430
17431 /* Compute the width of this line. */
17432 row->pixel_width = row->x;
17433 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17434 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17435
17436 xassert (row->pixel_width >= 0);
17437 xassert (row->ascent >= 0 && row->height > 0);
17438
17439 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17440 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17441
17442 /* If first line's physical ascent is larger than its logical
17443 ascent, use the physical ascent, and make the row taller.
17444 This makes accented characters fully visible. */
17445 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17446 && row->phys_ascent > row->ascent)
17447 {
17448 row->height += row->phys_ascent - row->ascent;
17449 row->ascent = row->phys_ascent;
17450 }
17451
17452 /* Compute how much of the line is visible. */
17453 row->visible_height = row->height;
17454
17455 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17456 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17457
17458 if (row->y < min_y)
17459 row->visible_height -= min_y - row->y;
17460 if (row->y + row->height > max_y)
17461 row->visible_height -= row->y + row->height - max_y;
17462 }
17463 else
17464 {
17465 row->pixel_width = row->used[TEXT_AREA];
17466 if (row->continued_p)
17467 row->pixel_width -= it->continuation_pixel_width;
17468 else if (row->truncated_on_right_p)
17469 row->pixel_width -= it->truncation_pixel_width;
17470 row->ascent = row->phys_ascent = 0;
17471 row->height = row->phys_height = row->visible_height = 1;
17472 row->extra_line_spacing = 0;
17473 }
17474
17475 /* Compute a hash code for this row. */
17476 {
17477 int area, i;
17478 row->hash = 0;
17479 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17480 for (i = 0; i < row->used[area]; ++i)
17481 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17482 + row->glyphs[area][i].u.val
17483 + row->glyphs[area][i].face_id
17484 + row->glyphs[area][i].padding_p
17485 + (row->glyphs[area][i].type << 2));
17486 }
17487
17488 it->max_ascent = it->max_descent = 0;
17489 it->max_phys_ascent = it->max_phys_descent = 0;
17490 }
17491
17492
17493 /* Append one space to the glyph row of iterator IT if doing a
17494 window-based redisplay. The space has the same face as
17495 IT->face_id. Value is non-zero if a space was added.
17496
17497 This function is called to make sure that there is always one glyph
17498 at the end of a glyph row that the cursor can be set on under
17499 window-systems. (If there weren't such a glyph we would not know
17500 how wide and tall a box cursor should be displayed).
17501
17502 At the same time this space let's a nicely handle clearing to the
17503 end of the line if the row ends in italic text. */
17504
17505 static int
17506 append_space_for_newline (struct it *it, int default_face_p)
17507 {
17508 if (FRAME_WINDOW_P (it->f))
17509 {
17510 int n = it->glyph_row->used[TEXT_AREA];
17511
17512 if (it->glyph_row->glyphs[TEXT_AREA] + n
17513 < it->glyph_row->glyphs[1 + TEXT_AREA])
17514 {
17515 /* Save some values that must not be changed.
17516 Must save IT->c and IT->len because otherwise
17517 ITERATOR_AT_END_P wouldn't work anymore after
17518 append_space_for_newline has been called. */
17519 enum display_element_type saved_what = it->what;
17520 int saved_c = it->c, saved_len = it->len;
17521 int saved_char_to_display = it->char_to_display;
17522 int saved_x = it->current_x;
17523 int saved_face_id = it->face_id;
17524 struct text_pos saved_pos;
17525 Lisp_Object saved_object;
17526 struct face *face;
17527
17528 saved_object = it->object;
17529 saved_pos = it->position;
17530
17531 it->what = IT_CHARACTER;
17532 memset (&it->position, 0, sizeof it->position);
17533 it->object = make_number (0);
17534 it->c = it->char_to_display = ' ';
17535 it->len = 1;
17536
17537 if (default_face_p)
17538 it->face_id = DEFAULT_FACE_ID;
17539 else if (it->face_before_selective_p)
17540 it->face_id = it->saved_face_id;
17541 face = FACE_FROM_ID (it->f, it->face_id);
17542 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17543
17544 PRODUCE_GLYPHS (it);
17545
17546 it->override_ascent = -1;
17547 it->constrain_row_ascent_descent_p = 0;
17548 it->current_x = saved_x;
17549 it->object = saved_object;
17550 it->position = saved_pos;
17551 it->what = saved_what;
17552 it->face_id = saved_face_id;
17553 it->len = saved_len;
17554 it->c = saved_c;
17555 it->char_to_display = saved_char_to_display;
17556 return 1;
17557 }
17558 }
17559
17560 return 0;
17561 }
17562
17563
17564 /* Extend the face of the last glyph in the text area of IT->glyph_row
17565 to the end of the display line. Called from display_line. If the
17566 glyph row is empty, add a space glyph to it so that we know the
17567 face to draw. Set the glyph row flag fill_line_p. If the glyph
17568 row is R2L, prepend a stretch glyph to cover the empty space to the
17569 left of the leftmost glyph. */
17570
17571 static void
17572 extend_face_to_end_of_line (struct it *it)
17573 {
17574 struct face *face;
17575 struct frame *f = it->f;
17576
17577 /* If line is already filled, do nothing. Non window-system frames
17578 get a grace of one more ``pixel'' because their characters are
17579 1-``pixel'' wide, so they hit the equality too early. This grace
17580 is needed only for R2L rows that are not continued, to produce
17581 one extra blank where we could display the cursor. */
17582 if (it->current_x >= it->last_visible_x
17583 + (!FRAME_WINDOW_P (f)
17584 && it->glyph_row->reversed_p
17585 && !it->glyph_row->continued_p))
17586 return;
17587
17588 /* Face extension extends the background and box of IT->face_id
17589 to the end of the line. If the background equals the background
17590 of the frame, we don't have to do anything. */
17591 if (it->face_before_selective_p)
17592 face = FACE_FROM_ID (f, it->saved_face_id);
17593 else
17594 face = FACE_FROM_ID (f, it->face_id);
17595
17596 if (FRAME_WINDOW_P (f)
17597 && it->glyph_row->displays_text_p
17598 && face->box == FACE_NO_BOX
17599 && face->background == FRAME_BACKGROUND_PIXEL (f)
17600 && !face->stipple
17601 && !it->glyph_row->reversed_p)
17602 return;
17603
17604 /* Set the glyph row flag indicating that the face of the last glyph
17605 in the text area has to be drawn to the end of the text area. */
17606 it->glyph_row->fill_line_p = 1;
17607
17608 /* If current character of IT is not ASCII, make sure we have the
17609 ASCII face. This will be automatically undone the next time
17610 get_next_display_element returns a multibyte character. Note
17611 that the character will always be single byte in unibyte
17612 text. */
17613 if (!ASCII_CHAR_P (it->c))
17614 {
17615 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17616 }
17617
17618 if (FRAME_WINDOW_P (f))
17619 {
17620 /* If the row is empty, add a space with the current face of IT,
17621 so that we know which face to draw. */
17622 if (it->glyph_row->used[TEXT_AREA] == 0)
17623 {
17624 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17625 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17626 it->glyph_row->used[TEXT_AREA] = 1;
17627 }
17628 #ifdef HAVE_WINDOW_SYSTEM
17629 if (it->glyph_row->reversed_p)
17630 {
17631 /* Prepend a stretch glyph to the row, such that the
17632 rightmost glyph will be drawn flushed all the way to the
17633 right margin of the window. The stretch glyph that will
17634 occupy the empty space, if any, to the left of the
17635 glyphs. */
17636 struct font *font = face->font ? face->font : FRAME_FONT (f);
17637 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17638 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17639 struct glyph *g;
17640 int row_width, stretch_ascent, stretch_width;
17641 struct text_pos saved_pos;
17642 int saved_face_id, saved_avoid_cursor;
17643
17644 for (row_width = 0, g = row_start; g < row_end; g++)
17645 row_width += g->pixel_width;
17646 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17647 if (stretch_width > 0)
17648 {
17649 stretch_ascent =
17650 (((it->ascent + it->descent)
17651 * FONT_BASE (font)) / FONT_HEIGHT (font));
17652 saved_pos = it->position;
17653 memset (&it->position, 0, sizeof it->position);
17654 saved_avoid_cursor = it->avoid_cursor_p;
17655 it->avoid_cursor_p = 1;
17656 saved_face_id = it->face_id;
17657 /* The last row's stretch glyph should get the default
17658 face, to avoid painting the rest of the window with
17659 the region face, if the region ends at ZV. */
17660 if (it->glyph_row->ends_at_zv_p)
17661 it->face_id = DEFAULT_FACE_ID;
17662 else
17663 it->face_id = face->id;
17664 append_stretch_glyph (it, make_number (0), stretch_width,
17665 it->ascent + it->descent, stretch_ascent);
17666 it->position = saved_pos;
17667 it->avoid_cursor_p = saved_avoid_cursor;
17668 it->face_id = saved_face_id;
17669 }
17670 }
17671 #endif /* HAVE_WINDOW_SYSTEM */
17672 }
17673 else
17674 {
17675 /* Save some values that must not be changed. */
17676 int saved_x = it->current_x;
17677 struct text_pos saved_pos;
17678 Lisp_Object saved_object;
17679 enum display_element_type saved_what = it->what;
17680 int saved_face_id = it->face_id;
17681
17682 saved_object = it->object;
17683 saved_pos = it->position;
17684
17685 it->what = IT_CHARACTER;
17686 memset (&it->position, 0, sizeof it->position);
17687 it->object = make_number (0);
17688 it->c = it->char_to_display = ' ';
17689 it->len = 1;
17690 /* The last row's blank glyphs should get the default face, to
17691 avoid painting the rest of the window with the region face,
17692 if the region ends at ZV. */
17693 if (it->glyph_row->ends_at_zv_p)
17694 it->face_id = DEFAULT_FACE_ID;
17695 else
17696 it->face_id = face->id;
17697
17698 PRODUCE_GLYPHS (it);
17699
17700 while (it->current_x <= it->last_visible_x)
17701 PRODUCE_GLYPHS (it);
17702
17703 /* Don't count these blanks really. It would let us insert a left
17704 truncation glyph below and make us set the cursor on them, maybe. */
17705 it->current_x = saved_x;
17706 it->object = saved_object;
17707 it->position = saved_pos;
17708 it->what = saved_what;
17709 it->face_id = saved_face_id;
17710 }
17711 }
17712
17713
17714 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17715 trailing whitespace. */
17716
17717 static int
17718 trailing_whitespace_p (EMACS_INT charpos)
17719 {
17720 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
17721 int c = 0;
17722
17723 while (bytepos < ZV_BYTE
17724 && (c = FETCH_CHAR (bytepos),
17725 c == ' ' || c == '\t'))
17726 ++bytepos;
17727
17728 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17729 {
17730 if (bytepos != PT_BYTE)
17731 return 1;
17732 }
17733 return 0;
17734 }
17735
17736
17737 /* Highlight trailing whitespace, if any, in ROW. */
17738
17739 static void
17740 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
17741 {
17742 int used = row->used[TEXT_AREA];
17743
17744 if (used)
17745 {
17746 struct glyph *start = row->glyphs[TEXT_AREA];
17747 struct glyph *glyph = start + used - 1;
17748
17749 if (row->reversed_p)
17750 {
17751 /* Right-to-left rows need to be processed in the opposite
17752 direction, so swap the edge pointers. */
17753 glyph = start;
17754 start = row->glyphs[TEXT_AREA] + used - 1;
17755 }
17756
17757 /* Skip over glyphs inserted to display the cursor at the
17758 end of a line, for extending the face of the last glyph
17759 to the end of the line on terminals, and for truncation
17760 and continuation glyphs. */
17761 if (!row->reversed_p)
17762 {
17763 while (glyph >= start
17764 && glyph->type == CHAR_GLYPH
17765 && INTEGERP (glyph->object))
17766 --glyph;
17767 }
17768 else
17769 {
17770 while (glyph <= start
17771 && glyph->type == CHAR_GLYPH
17772 && INTEGERP (glyph->object))
17773 ++glyph;
17774 }
17775
17776 /* If last glyph is a space or stretch, and it's trailing
17777 whitespace, set the face of all trailing whitespace glyphs in
17778 IT->glyph_row to `trailing-whitespace'. */
17779 if ((row->reversed_p ? glyph <= start : glyph >= start)
17780 && BUFFERP (glyph->object)
17781 && (glyph->type == STRETCH_GLYPH
17782 || (glyph->type == CHAR_GLYPH
17783 && glyph->u.ch == ' '))
17784 && trailing_whitespace_p (glyph->charpos))
17785 {
17786 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17787 if (face_id < 0)
17788 return;
17789
17790 if (!row->reversed_p)
17791 {
17792 while (glyph >= start
17793 && BUFFERP (glyph->object)
17794 && (glyph->type == STRETCH_GLYPH
17795 || (glyph->type == CHAR_GLYPH
17796 && glyph->u.ch == ' ')))
17797 (glyph--)->face_id = face_id;
17798 }
17799 else
17800 {
17801 while (glyph <= start
17802 && BUFFERP (glyph->object)
17803 && (glyph->type == STRETCH_GLYPH
17804 || (glyph->type == CHAR_GLYPH
17805 && glyph->u.ch == ' ')))
17806 (glyph++)->face_id = face_id;
17807 }
17808 }
17809 }
17810 }
17811
17812
17813 /* Value is non-zero if glyph row ROW should be
17814 used to hold the cursor. */
17815
17816 static int
17817 cursor_row_p (struct glyph_row *row)
17818 {
17819 int result = 1;
17820
17821 if (PT == CHARPOS (row->end.pos))
17822 {
17823 /* Suppose the row ends on a string.
17824 Unless the row is continued, that means it ends on a newline
17825 in the string. If it's anything other than a display string
17826 (e.g. a before-string from an overlay), we don't want the
17827 cursor there. (This heuristic seems to give the optimal
17828 behavior for the various types of multi-line strings.) */
17829 if (CHARPOS (row->end.string_pos) >= 0)
17830 {
17831 if (row->continued_p)
17832 result = 1;
17833 else
17834 {
17835 /* Check for `display' property. */
17836 struct glyph *beg = row->glyphs[TEXT_AREA];
17837 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17838 struct glyph *glyph;
17839
17840 result = 0;
17841 for (glyph = end; glyph >= beg; --glyph)
17842 if (STRINGP (glyph->object))
17843 {
17844 Lisp_Object prop
17845 = Fget_char_property (make_number (PT),
17846 Qdisplay, Qnil);
17847 result =
17848 (!NILP (prop)
17849 && display_prop_string_p (prop, glyph->object));
17850 break;
17851 }
17852 }
17853 }
17854 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17855 {
17856 /* If the row ends in middle of a real character,
17857 and the line is continued, we want the cursor here.
17858 That's because CHARPOS (ROW->end.pos) would equal
17859 PT if PT is before the character. */
17860 if (!row->ends_in_ellipsis_p)
17861 result = row->continued_p;
17862 else
17863 /* If the row ends in an ellipsis, then
17864 CHARPOS (ROW->end.pos) will equal point after the
17865 invisible text. We want that position to be displayed
17866 after the ellipsis. */
17867 result = 0;
17868 }
17869 /* If the row ends at ZV, display the cursor at the end of that
17870 row instead of at the start of the row below. */
17871 else if (row->ends_at_zv_p)
17872 result = 1;
17873 else
17874 result = 0;
17875 }
17876
17877 return result;
17878 }
17879
17880 \f
17881
17882 /* Push the display property PROP so that it will be rendered at the
17883 current position in IT. Return 1 if PROP was successfully pushed,
17884 0 otherwise. */
17885
17886 static int
17887 push_display_prop (struct it *it, Lisp_Object prop)
17888 {
17889 xassert (it->method == GET_FROM_BUFFER);
17890
17891 push_it (it, NULL);
17892
17893 if (STRINGP (prop))
17894 {
17895 if (SCHARS (prop) == 0)
17896 {
17897 pop_it (it);
17898 return 0;
17899 }
17900
17901 it->string = prop;
17902 it->multibyte_p = STRING_MULTIBYTE (it->string);
17903 it->current.overlay_string_index = -1;
17904 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17905 it->end_charpos = it->string_nchars = SCHARS (it->string);
17906 it->method = GET_FROM_STRING;
17907 it->stop_charpos = 0;
17908 it->prev_stop = 0;
17909 it->base_level_stop = 0;
17910 it->string_from_display_prop_p = 1;
17911 it->from_disp_prop_p = 1;
17912
17913 /* Force paragraph direction to be that of the parent
17914 buffer. */
17915 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
17916 it->paragraph_embedding = it->bidi_it.paragraph_dir;
17917 else
17918 it->paragraph_embedding = L2R;
17919
17920 /* Set up the bidi iterator for this display string. */
17921 if (it->bidi_p)
17922 {
17923 it->bidi_it.string.lstring = it->string;
17924 it->bidi_it.string.s = NULL;
17925 it->bidi_it.string.schars = it->end_charpos;
17926 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
17927 it->bidi_it.string.from_disp_str = 1;
17928 it->bidi_it.string.unibyte = !it->multibyte_p;
17929 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
17930 }
17931 }
17932 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17933 {
17934 it->method = GET_FROM_STRETCH;
17935 it->object = prop;
17936 }
17937 #ifdef HAVE_WINDOW_SYSTEM
17938 else if (IMAGEP (prop))
17939 {
17940 it->what = IT_IMAGE;
17941 it->image_id = lookup_image (it->f, prop);
17942 it->method = GET_FROM_IMAGE;
17943 }
17944 #endif /* HAVE_WINDOW_SYSTEM */
17945 else
17946 {
17947 pop_it (it); /* bogus display property, give up */
17948 return 0;
17949 }
17950
17951 return 1;
17952 }
17953
17954 /* Return the character-property PROP at the current position in IT. */
17955
17956 static Lisp_Object
17957 get_it_property (struct it *it, Lisp_Object prop)
17958 {
17959 Lisp_Object position;
17960
17961 if (STRINGP (it->object))
17962 position = make_number (IT_STRING_CHARPOS (*it));
17963 else if (BUFFERP (it->object))
17964 position = make_number (IT_CHARPOS (*it));
17965 else
17966 return Qnil;
17967
17968 return Fget_char_property (position, prop, it->object);
17969 }
17970
17971 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17972
17973 static void
17974 handle_line_prefix (struct it *it)
17975 {
17976 Lisp_Object prefix;
17977
17978 if (it->continuation_lines_width > 0)
17979 {
17980 prefix = get_it_property (it, Qwrap_prefix);
17981 if (NILP (prefix))
17982 prefix = Vwrap_prefix;
17983 }
17984 else
17985 {
17986 prefix = get_it_property (it, Qline_prefix);
17987 if (NILP (prefix))
17988 prefix = Vline_prefix;
17989 }
17990 if (! NILP (prefix) && push_display_prop (it, prefix))
17991 {
17992 /* If the prefix is wider than the window, and we try to wrap
17993 it, it would acquire its own wrap prefix, and so on till the
17994 iterator stack overflows. So, don't wrap the prefix. */
17995 it->line_wrap = TRUNCATE;
17996 it->avoid_cursor_p = 1;
17997 }
17998 }
17999
18000 \f
18001
18002 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18003 only for R2L lines from display_line and display_string, when they
18004 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18005 the line/string needs to be continued on the next glyph row. */
18006 static void
18007 unproduce_glyphs (struct it *it, int n)
18008 {
18009 struct glyph *glyph, *end;
18010
18011 xassert (it->glyph_row);
18012 xassert (it->glyph_row->reversed_p);
18013 xassert (it->area == TEXT_AREA);
18014 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18015
18016 if (n > it->glyph_row->used[TEXT_AREA])
18017 n = it->glyph_row->used[TEXT_AREA];
18018 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18019 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18020 for ( ; glyph < end; glyph++)
18021 glyph[-n] = *glyph;
18022 }
18023
18024 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18025 and ROW->maxpos. */
18026 static void
18027 find_row_edges (struct it *it, struct glyph_row *row,
18028 EMACS_INT min_pos, EMACS_INT min_bpos,
18029 EMACS_INT max_pos, EMACS_INT max_bpos)
18030 {
18031 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18032 lines' rows is implemented for bidi-reordered rows. */
18033
18034 /* ROW->minpos is the value of min_pos, the minimal buffer position
18035 we have in ROW, or ROW->start.pos if that is smaller. */
18036 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18037 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18038 else
18039 /* We didn't find buffer positions smaller than ROW->start, or
18040 didn't find _any_ valid buffer positions in any of the glyphs,
18041 so we must trust the iterator's computed positions. */
18042 row->minpos = row->start.pos;
18043 if (max_pos <= 0)
18044 {
18045 max_pos = CHARPOS (it->current.pos);
18046 max_bpos = BYTEPOS (it->current.pos);
18047 }
18048
18049 /* Here are the various use-cases for ending the row, and the
18050 corresponding values for ROW->maxpos:
18051
18052 Line ends in a newline from buffer eol_pos + 1
18053 Line is continued from buffer max_pos + 1
18054 Line is truncated on right it->current.pos
18055 Line ends in a newline from string max_pos
18056 Line is continued from string max_pos
18057 Line is continued from display vector max_pos
18058 Line is entirely from a string min_pos == max_pos
18059 Line is entirely from a display vector min_pos == max_pos
18060 Line that ends at ZV ZV
18061
18062 If you discover other use-cases, please add them here as
18063 appropriate. */
18064 if (row->ends_at_zv_p)
18065 row->maxpos = it->current.pos;
18066 else if (row->used[TEXT_AREA])
18067 {
18068 if (row->ends_in_newline_from_string_p)
18069 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18070 else if (CHARPOS (it->eol_pos) > 0)
18071 SET_TEXT_POS (row->maxpos,
18072 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18073 else if (row->continued_p)
18074 {
18075 /* If max_pos is different from IT's current position, it
18076 means IT->method does not belong to the display element
18077 at max_pos. However, it also means that the display
18078 element at max_pos was displayed in its entirety on this
18079 line, which is equivalent to saying that the next line
18080 starts at the next buffer position. */
18081 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18082 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18083 else
18084 {
18085 INC_BOTH (max_pos, max_bpos);
18086 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18087 }
18088 }
18089 else if (row->truncated_on_right_p)
18090 /* display_line already called reseat_at_next_visible_line_start,
18091 which puts the iterator at the beginning of the next line, in
18092 the logical order. */
18093 row->maxpos = it->current.pos;
18094 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18095 /* A line that is entirely from a string/image/stretch... */
18096 row->maxpos = row->minpos;
18097 else
18098 abort ();
18099 }
18100 else
18101 row->maxpos = it->current.pos;
18102 }
18103
18104 /* Construct the glyph row IT->glyph_row in the desired matrix of
18105 IT->w from text at the current position of IT. See dispextern.h
18106 for an overview of struct it. Value is non-zero if
18107 IT->glyph_row displays text, as opposed to a line displaying ZV
18108 only. */
18109
18110 static int
18111 display_line (struct it *it)
18112 {
18113 struct glyph_row *row = it->glyph_row;
18114 Lisp_Object overlay_arrow_string;
18115 struct it wrap_it;
18116 void *wrap_data = NULL;
18117 int may_wrap = 0, wrap_x IF_LINT (= 0);
18118 int wrap_row_used = -1;
18119 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18120 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18121 int wrap_row_extra_line_spacing IF_LINT (= 0);
18122 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18123 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18124 int cvpos;
18125 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18126 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18127
18128 /* We always start displaying at hpos zero even if hscrolled. */
18129 xassert (it->hpos == 0 && it->current_x == 0);
18130
18131 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18132 >= it->w->desired_matrix->nrows)
18133 {
18134 it->w->nrows_scale_factor++;
18135 fonts_changed_p = 1;
18136 return 0;
18137 }
18138
18139 /* Is IT->w showing the region? */
18140 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18141
18142 /* Clear the result glyph row and enable it. */
18143 prepare_desired_row (row);
18144
18145 row->y = it->current_y;
18146 row->start = it->start;
18147 row->continuation_lines_width = it->continuation_lines_width;
18148 row->displays_text_p = 1;
18149 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18150 it->starts_in_middle_of_char_p = 0;
18151
18152 /* Arrange the overlays nicely for our purposes. Usually, we call
18153 display_line on only one line at a time, in which case this
18154 can't really hurt too much, or we call it on lines which appear
18155 one after another in the buffer, in which case all calls to
18156 recenter_overlay_lists but the first will be pretty cheap. */
18157 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18158
18159 /* Move over display elements that are not visible because we are
18160 hscrolled. This may stop at an x-position < IT->first_visible_x
18161 if the first glyph is partially visible or if we hit a line end. */
18162 if (it->current_x < it->first_visible_x)
18163 {
18164 this_line_min_pos = row->start.pos;
18165 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18166 MOVE_TO_POS | MOVE_TO_X);
18167 /* Record the smallest positions seen while we moved over
18168 display elements that are not visible. This is needed by
18169 redisplay_internal for optimizing the case where the cursor
18170 stays inside the same line. The rest of this function only
18171 considers positions that are actually displayed, so
18172 RECORD_MAX_MIN_POS will not otherwise record positions that
18173 are hscrolled to the left of the left edge of the window. */
18174 min_pos = CHARPOS (this_line_min_pos);
18175 min_bpos = BYTEPOS (this_line_min_pos);
18176 }
18177 else
18178 {
18179 /* We only do this when not calling `move_it_in_display_line_to'
18180 above, because move_it_in_display_line_to calls
18181 handle_line_prefix itself. */
18182 handle_line_prefix (it);
18183 }
18184
18185 /* Get the initial row height. This is either the height of the
18186 text hscrolled, if there is any, or zero. */
18187 row->ascent = it->max_ascent;
18188 row->height = it->max_ascent + it->max_descent;
18189 row->phys_ascent = it->max_phys_ascent;
18190 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18191 row->extra_line_spacing = it->max_extra_line_spacing;
18192
18193 /* Utility macro to record max and min buffer positions seen until now. */
18194 #define RECORD_MAX_MIN_POS(IT) \
18195 do \
18196 { \
18197 if (IT_CHARPOS (*(IT)) < min_pos) \
18198 { \
18199 min_pos = IT_CHARPOS (*(IT)); \
18200 min_bpos = IT_BYTEPOS (*(IT)); \
18201 } \
18202 if (IT_CHARPOS (*(IT)) > max_pos) \
18203 { \
18204 max_pos = IT_CHARPOS (*(IT)); \
18205 max_bpos = IT_BYTEPOS (*(IT)); \
18206 } \
18207 } \
18208 while (0)
18209
18210 /* Loop generating characters. The loop is left with IT on the next
18211 character to display. */
18212 while (1)
18213 {
18214 int n_glyphs_before, hpos_before, x_before;
18215 int x, nglyphs;
18216 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18217
18218 /* Retrieve the next thing to display. Value is zero if end of
18219 buffer reached. */
18220 if (!get_next_display_element (it))
18221 {
18222 /* Maybe add a space at the end of this line that is used to
18223 display the cursor there under X. Set the charpos of the
18224 first glyph of blank lines not corresponding to any text
18225 to -1. */
18226 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18227 row->exact_window_width_line_p = 1;
18228 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18229 || row->used[TEXT_AREA] == 0)
18230 {
18231 row->glyphs[TEXT_AREA]->charpos = -1;
18232 row->displays_text_p = 0;
18233
18234 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18235 && (!MINI_WINDOW_P (it->w)
18236 || (minibuf_level && EQ (it->window, minibuf_window))))
18237 row->indicate_empty_line_p = 1;
18238 }
18239
18240 it->continuation_lines_width = 0;
18241 row->ends_at_zv_p = 1;
18242 /* A row that displays right-to-left text must always have
18243 its last face extended all the way to the end of line,
18244 even if this row ends in ZV, because we still write to
18245 the screen left to right. */
18246 if (row->reversed_p)
18247 extend_face_to_end_of_line (it);
18248 break;
18249 }
18250
18251 /* Now, get the metrics of what we want to display. This also
18252 generates glyphs in `row' (which is IT->glyph_row). */
18253 n_glyphs_before = row->used[TEXT_AREA];
18254 x = it->current_x;
18255
18256 /* Remember the line height so far in case the next element doesn't
18257 fit on the line. */
18258 if (it->line_wrap != TRUNCATE)
18259 {
18260 ascent = it->max_ascent;
18261 descent = it->max_descent;
18262 phys_ascent = it->max_phys_ascent;
18263 phys_descent = it->max_phys_descent;
18264
18265 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18266 {
18267 if (IT_DISPLAYING_WHITESPACE (it))
18268 may_wrap = 1;
18269 else if (may_wrap)
18270 {
18271 SAVE_IT (wrap_it, *it, wrap_data);
18272 wrap_x = x;
18273 wrap_row_used = row->used[TEXT_AREA];
18274 wrap_row_ascent = row->ascent;
18275 wrap_row_height = row->height;
18276 wrap_row_phys_ascent = row->phys_ascent;
18277 wrap_row_phys_height = row->phys_height;
18278 wrap_row_extra_line_spacing = row->extra_line_spacing;
18279 wrap_row_min_pos = min_pos;
18280 wrap_row_min_bpos = min_bpos;
18281 wrap_row_max_pos = max_pos;
18282 wrap_row_max_bpos = max_bpos;
18283 may_wrap = 0;
18284 }
18285 }
18286 }
18287
18288 PRODUCE_GLYPHS (it);
18289
18290 /* If this display element was in marginal areas, continue with
18291 the next one. */
18292 if (it->area != TEXT_AREA)
18293 {
18294 row->ascent = max (row->ascent, it->max_ascent);
18295 row->height = max (row->height, it->max_ascent + it->max_descent);
18296 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18297 row->phys_height = max (row->phys_height,
18298 it->max_phys_ascent + it->max_phys_descent);
18299 row->extra_line_spacing = max (row->extra_line_spacing,
18300 it->max_extra_line_spacing);
18301 set_iterator_to_next (it, 1);
18302 continue;
18303 }
18304
18305 /* Does the display element fit on the line? If we truncate
18306 lines, we should draw past the right edge of the window. If
18307 we don't truncate, we want to stop so that we can display the
18308 continuation glyph before the right margin. If lines are
18309 continued, there are two possible strategies for characters
18310 resulting in more than 1 glyph (e.g. tabs): Display as many
18311 glyphs as possible in this line and leave the rest for the
18312 continuation line, or display the whole element in the next
18313 line. Original redisplay did the former, so we do it also. */
18314 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18315 hpos_before = it->hpos;
18316 x_before = x;
18317
18318 if (/* Not a newline. */
18319 nglyphs > 0
18320 /* Glyphs produced fit entirely in the line. */
18321 && it->current_x < it->last_visible_x)
18322 {
18323 it->hpos += nglyphs;
18324 row->ascent = max (row->ascent, it->max_ascent);
18325 row->height = max (row->height, it->max_ascent + it->max_descent);
18326 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18327 row->phys_height = max (row->phys_height,
18328 it->max_phys_ascent + it->max_phys_descent);
18329 row->extra_line_spacing = max (row->extra_line_spacing,
18330 it->max_extra_line_spacing);
18331 if (it->current_x - it->pixel_width < it->first_visible_x)
18332 row->x = x - it->first_visible_x;
18333 /* Record the maximum and minimum buffer positions seen so
18334 far in glyphs that will be displayed by this row. */
18335 if (it->bidi_p)
18336 RECORD_MAX_MIN_POS (it);
18337 }
18338 else
18339 {
18340 int i, new_x;
18341 struct glyph *glyph;
18342
18343 for (i = 0; i < nglyphs; ++i, x = new_x)
18344 {
18345 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18346 new_x = x + glyph->pixel_width;
18347
18348 if (/* Lines are continued. */
18349 it->line_wrap != TRUNCATE
18350 && (/* Glyph doesn't fit on the line. */
18351 new_x > it->last_visible_x
18352 /* Or it fits exactly on a window system frame. */
18353 || (new_x == it->last_visible_x
18354 && FRAME_WINDOW_P (it->f))))
18355 {
18356 /* End of a continued line. */
18357
18358 if (it->hpos == 0
18359 || (new_x == it->last_visible_x
18360 && FRAME_WINDOW_P (it->f)))
18361 {
18362 /* Current glyph is the only one on the line or
18363 fits exactly on the line. We must continue
18364 the line because we can't draw the cursor
18365 after the glyph. */
18366 row->continued_p = 1;
18367 it->current_x = new_x;
18368 it->continuation_lines_width += new_x;
18369 ++it->hpos;
18370 /* Record the maximum and minimum buffer
18371 positions seen so far in glyphs that will be
18372 displayed by this row. */
18373 if (it->bidi_p)
18374 RECORD_MAX_MIN_POS (it);
18375 if (i == nglyphs - 1)
18376 {
18377 /* If line-wrap is on, check if a previous
18378 wrap point was found. */
18379 if (wrap_row_used > 0
18380 /* Even if there is a previous wrap
18381 point, continue the line here as
18382 usual, if (i) the previous character
18383 was a space or tab AND (ii) the
18384 current character is not. */
18385 && (!may_wrap
18386 || IT_DISPLAYING_WHITESPACE (it)))
18387 goto back_to_wrap;
18388
18389 set_iterator_to_next (it, 1);
18390 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18391 {
18392 if (!get_next_display_element (it))
18393 {
18394 row->exact_window_width_line_p = 1;
18395 it->continuation_lines_width = 0;
18396 row->continued_p = 0;
18397 row->ends_at_zv_p = 1;
18398 }
18399 else if (ITERATOR_AT_END_OF_LINE_P (it))
18400 {
18401 row->continued_p = 0;
18402 row->exact_window_width_line_p = 1;
18403 }
18404 }
18405 }
18406 }
18407 else if (CHAR_GLYPH_PADDING_P (*glyph)
18408 && !FRAME_WINDOW_P (it->f))
18409 {
18410 /* A padding glyph that doesn't fit on this line.
18411 This means the whole character doesn't fit
18412 on the line. */
18413 if (row->reversed_p)
18414 unproduce_glyphs (it, row->used[TEXT_AREA]
18415 - n_glyphs_before);
18416 row->used[TEXT_AREA] = n_glyphs_before;
18417
18418 /* Fill the rest of the row with continuation
18419 glyphs like in 20.x. */
18420 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
18421 < row->glyphs[1 + TEXT_AREA])
18422 produce_special_glyphs (it, IT_CONTINUATION);
18423
18424 row->continued_p = 1;
18425 it->current_x = x_before;
18426 it->continuation_lines_width += x_before;
18427
18428 /* Restore the height to what it was before the
18429 element not fitting on the line. */
18430 it->max_ascent = ascent;
18431 it->max_descent = descent;
18432 it->max_phys_ascent = phys_ascent;
18433 it->max_phys_descent = phys_descent;
18434 }
18435 else if (wrap_row_used > 0)
18436 {
18437 back_to_wrap:
18438 if (row->reversed_p)
18439 unproduce_glyphs (it,
18440 row->used[TEXT_AREA] - wrap_row_used);
18441 RESTORE_IT (it, &wrap_it, wrap_data);
18442 it->continuation_lines_width += wrap_x;
18443 row->used[TEXT_AREA] = wrap_row_used;
18444 row->ascent = wrap_row_ascent;
18445 row->height = wrap_row_height;
18446 row->phys_ascent = wrap_row_phys_ascent;
18447 row->phys_height = wrap_row_phys_height;
18448 row->extra_line_spacing = wrap_row_extra_line_spacing;
18449 min_pos = wrap_row_min_pos;
18450 min_bpos = wrap_row_min_bpos;
18451 max_pos = wrap_row_max_pos;
18452 max_bpos = wrap_row_max_bpos;
18453 row->continued_p = 1;
18454 row->ends_at_zv_p = 0;
18455 row->exact_window_width_line_p = 0;
18456 it->continuation_lines_width += x;
18457
18458 /* Make sure that a non-default face is extended
18459 up to the right margin of the window. */
18460 extend_face_to_end_of_line (it);
18461 }
18462 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
18463 {
18464 /* A TAB that extends past the right edge of the
18465 window. This produces a single glyph on
18466 window system frames. We leave the glyph in
18467 this row and let it fill the row, but don't
18468 consume the TAB. */
18469 it->continuation_lines_width += it->last_visible_x;
18470 row->ends_in_middle_of_char_p = 1;
18471 row->continued_p = 1;
18472 glyph->pixel_width = it->last_visible_x - x;
18473 it->starts_in_middle_of_char_p = 1;
18474 }
18475 else
18476 {
18477 /* Something other than a TAB that draws past
18478 the right edge of the window. Restore
18479 positions to values before the element. */
18480 if (row->reversed_p)
18481 unproduce_glyphs (it, row->used[TEXT_AREA]
18482 - (n_glyphs_before + i));
18483 row->used[TEXT_AREA] = n_glyphs_before + i;
18484
18485 /* Display continuation glyphs. */
18486 if (!FRAME_WINDOW_P (it->f))
18487 produce_special_glyphs (it, IT_CONTINUATION);
18488 row->continued_p = 1;
18489
18490 it->current_x = x_before;
18491 it->continuation_lines_width += x;
18492 extend_face_to_end_of_line (it);
18493
18494 if (nglyphs > 1 && i > 0)
18495 {
18496 row->ends_in_middle_of_char_p = 1;
18497 it->starts_in_middle_of_char_p = 1;
18498 }
18499
18500 /* Restore the height to what it was before the
18501 element not fitting on the line. */
18502 it->max_ascent = ascent;
18503 it->max_descent = descent;
18504 it->max_phys_ascent = phys_ascent;
18505 it->max_phys_descent = phys_descent;
18506 }
18507
18508 break;
18509 }
18510 else if (new_x > it->first_visible_x)
18511 {
18512 /* Increment number of glyphs actually displayed. */
18513 ++it->hpos;
18514
18515 /* Record the maximum and minimum buffer positions
18516 seen so far in glyphs that will be displayed by
18517 this row. */
18518 if (it->bidi_p)
18519 RECORD_MAX_MIN_POS (it);
18520
18521 if (x < it->first_visible_x)
18522 /* Glyph is partially visible, i.e. row starts at
18523 negative X position. */
18524 row->x = x - it->first_visible_x;
18525 }
18526 else
18527 {
18528 /* Glyph is completely off the left margin of the
18529 window. This should not happen because of the
18530 move_it_in_display_line at the start of this
18531 function, unless the text display area of the
18532 window is empty. */
18533 xassert (it->first_visible_x <= it->last_visible_x);
18534 }
18535 }
18536
18537 row->ascent = max (row->ascent, it->max_ascent);
18538 row->height = max (row->height, it->max_ascent + it->max_descent);
18539 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18540 row->phys_height = max (row->phys_height,
18541 it->max_phys_ascent + it->max_phys_descent);
18542 row->extra_line_spacing = max (row->extra_line_spacing,
18543 it->max_extra_line_spacing);
18544
18545 /* End of this display line if row is continued. */
18546 if (row->continued_p || row->ends_at_zv_p)
18547 break;
18548 }
18549
18550 at_end_of_line:
18551 /* Is this a line end? If yes, we're also done, after making
18552 sure that a non-default face is extended up to the right
18553 margin of the window. */
18554 if (ITERATOR_AT_END_OF_LINE_P (it))
18555 {
18556 int used_before = row->used[TEXT_AREA];
18557
18558 row->ends_in_newline_from_string_p = STRINGP (it->object);
18559
18560 /* Add a space at the end of the line that is used to
18561 display the cursor there. */
18562 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18563 append_space_for_newline (it, 0);
18564
18565 /* Extend the face to the end of the line. */
18566 extend_face_to_end_of_line (it);
18567
18568 /* Make sure we have the position. */
18569 if (used_before == 0)
18570 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18571
18572 /* Record the position of the newline, for use in
18573 find_row_edges. */
18574 it->eol_pos = it->current.pos;
18575
18576 /* Consume the line end. This skips over invisible lines. */
18577 set_iterator_to_next (it, 1);
18578 it->continuation_lines_width = 0;
18579 break;
18580 }
18581
18582 /* Proceed with next display element. Note that this skips
18583 over lines invisible because of selective display. */
18584 set_iterator_to_next (it, 1);
18585
18586 /* If we truncate lines, we are done when the last displayed
18587 glyphs reach past the right margin of the window. */
18588 if (it->line_wrap == TRUNCATE
18589 && (FRAME_WINDOW_P (it->f)
18590 ? (it->current_x >= it->last_visible_x)
18591 : (it->current_x > it->last_visible_x)))
18592 {
18593 /* Maybe add truncation glyphs. */
18594 if (!FRAME_WINDOW_P (it->f))
18595 {
18596 int i, n;
18597
18598 if (!row->reversed_p)
18599 {
18600 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18601 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18602 break;
18603 }
18604 else
18605 {
18606 for (i = 0; i < row->used[TEXT_AREA]; i++)
18607 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18608 break;
18609 /* Remove any padding glyphs at the front of ROW, to
18610 make room for the truncation glyphs we will be
18611 adding below. The loop below always inserts at
18612 least one truncation glyph, so also remove the
18613 last glyph added to ROW. */
18614 unproduce_glyphs (it, i + 1);
18615 /* Adjust i for the loop below. */
18616 i = row->used[TEXT_AREA] - (i + 1);
18617 }
18618
18619 for (n = row->used[TEXT_AREA]; i < n; ++i)
18620 {
18621 row->used[TEXT_AREA] = i;
18622 produce_special_glyphs (it, IT_TRUNCATION);
18623 }
18624 }
18625 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18626 {
18627 /* Don't truncate if we can overflow newline into fringe. */
18628 if (!get_next_display_element (it))
18629 {
18630 it->continuation_lines_width = 0;
18631 row->ends_at_zv_p = 1;
18632 row->exact_window_width_line_p = 1;
18633 break;
18634 }
18635 if (ITERATOR_AT_END_OF_LINE_P (it))
18636 {
18637 row->exact_window_width_line_p = 1;
18638 goto at_end_of_line;
18639 }
18640 }
18641
18642 row->truncated_on_right_p = 1;
18643 it->continuation_lines_width = 0;
18644 reseat_at_next_visible_line_start (it, 0);
18645 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18646 it->hpos = hpos_before;
18647 it->current_x = x_before;
18648 break;
18649 }
18650 }
18651
18652 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18653 at the left window margin. */
18654 if (it->first_visible_x
18655 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18656 {
18657 if (!FRAME_WINDOW_P (it->f))
18658 insert_left_trunc_glyphs (it);
18659 row->truncated_on_left_p = 1;
18660 }
18661
18662 /* Remember the position at which this line ends.
18663
18664 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
18665 cannot be before the call to find_row_edges below, since that is
18666 where these positions are determined. */
18667 row->end = it->current;
18668 if (!it->bidi_p)
18669 {
18670 row->minpos = row->start.pos;
18671 row->maxpos = row->end.pos;
18672 }
18673 else
18674 {
18675 /* ROW->minpos and ROW->maxpos must be the smallest and
18676 `1 + the largest' buffer positions in ROW. But if ROW was
18677 bidi-reordered, these two positions can be anywhere in the
18678 row, so we must determine them now. */
18679 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
18680 }
18681
18682 /* If the start of this line is the overlay arrow-position, then
18683 mark this glyph row as the one containing the overlay arrow.
18684 This is clearly a mess with variable size fonts. It would be
18685 better to let it be displayed like cursors under X. */
18686 if ((row->displays_text_p || !overlay_arrow_seen)
18687 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18688 !NILP (overlay_arrow_string)))
18689 {
18690 /* Overlay arrow in window redisplay is a fringe bitmap. */
18691 if (STRINGP (overlay_arrow_string))
18692 {
18693 struct glyph_row *arrow_row
18694 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18695 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18696 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18697 struct glyph *p = row->glyphs[TEXT_AREA];
18698 struct glyph *p2, *end;
18699
18700 /* Copy the arrow glyphs. */
18701 while (glyph < arrow_end)
18702 *p++ = *glyph++;
18703
18704 /* Throw away padding glyphs. */
18705 p2 = p;
18706 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18707 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18708 ++p2;
18709 if (p2 > p)
18710 {
18711 while (p2 < end)
18712 *p++ = *p2++;
18713 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18714 }
18715 }
18716 else
18717 {
18718 xassert (INTEGERP (overlay_arrow_string));
18719 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18720 }
18721 overlay_arrow_seen = 1;
18722 }
18723
18724 /* Compute pixel dimensions of this line. */
18725 compute_line_metrics (it);
18726
18727 /* Record whether this row ends inside an ellipsis. */
18728 row->ends_in_ellipsis_p
18729 = (it->method == GET_FROM_DISPLAY_VECTOR
18730 && it->ellipsis_p);
18731
18732 /* Save fringe bitmaps in this row. */
18733 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18734 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18735 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18736 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18737
18738 it->left_user_fringe_bitmap = 0;
18739 it->left_user_fringe_face_id = 0;
18740 it->right_user_fringe_bitmap = 0;
18741 it->right_user_fringe_face_id = 0;
18742
18743 /* Maybe set the cursor. */
18744 cvpos = it->w->cursor.vpos;
18745 if ((cvpos < 0
18746 /* In bidi-reordered rows, keep checking for proper cursor
18747 position even if one has been found already, because buffer
18748 positions in such rows change non-linearly with ROW->VPOS,
18749 when a line is continued. One exception: when we are at ZV,
18750 display cursor on the first suitable glyph row, since all
18751 the empty rows after that also have their position set to ZV. */
18752 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18753 lines' rows is implemented for bidi-reordered rows. */
18754 || (it->bidi_p
18755 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18756 && PT >= MATRIX_ROW_START_CHARPOS (row)
18757 && PT <= MATRIX_ROW_END_CHARPOS (row)
18758 && cursor_row_p (row))
18759 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18760
18761 /* Highlight trailing whitespace. */
18762 if (!NILP (Vshow_trailing_whitespace))
18763 highlight_trailing_whitespace (it->f, it->glyph_row);
18764
18765 /* Prepare for the next line. This line starts horizontally at (X
18766 HPOS) = (0 0). Vertical positions are incremented. As a
18767 convenience for the caller, IT->glyph_row is set to the next
18768 row to be used. */
18769 it->current_x = it->hpos = 0;
18770 it->current_y += row->height;
18771 SET_TEXT_POS (it->eol_pos, 0, 0);
18772 ++it->vpos;
18773 ++it->glyph_row;
18774 /* The next row should by default use the same value of the
18775 reversed_p flag as this one. set_iterator_to_next decides when
18776 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18777 the flag accordingly. */
18778 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18779 it->glyph_row->reversed_p = row->reversed_p;
18780 it->start = row->end;
18781 return row->displays_text_p;
18782
18783 #undef RECORD_MAX_MIN_POS
18784 }
18785
18786 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18787 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18788 doc: /* Return paragraph direction at point in BUFFER.
18789 Value is either `left-to-right' or `right-to-left'.
18790 If BUFFER is omitted or nil, it defaults to the current buffer.
18791
18792 Paragraph direction determines how the text in the paragraph is displayed.
18793 In left-to-right paragraphs, text begins at the left margin of the window
18794 and the reading direction is generally left to right. In right-to-left
18795 paragraphs, text begins at the right margin and is read from right to left.
18796
18797 See also `bidi-paragraph-direction'. */)
18798 (Lisp_Object buffer)
18799 {
18800 struct buffer *buf = current_buffer;
18801 struct buffer *old = buf;
18802
18803 if (! NILP (buffer))
18804 {
18805 CHECK_BUFFER (buffer);
18806 buf = XBUFFER (buffer);
18807 }
18808
18809 if (NILP (BVAR (buf, bidi_display_reordering)))
18810 return Qleft_to_right;
18811 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18812 return BVAR (buf, bidi_paragraph_direction);
18813 else
18814 {
18815 /* Determine the direction from buffer text. We could try to
18816 use current_matrix if it is up to date, but this seems fast
18817 enough as it is. */
18818 struct bidi_it itb;
18819 EMACS_INT pos = BUF_PT (buf);
18820 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18821 int c;
18822
18823 set_buffer_temp (buf);
18824 /* bidi_paragraph_init finds the base direction of the paragraph
18825 by searching forward from paragraph start. We need the base
18826 direction of the current or _previous_ paragraph, so we need
18827 to make sure we are within that paragraph. To that end, find
18828 the previous non-empty line. */
18829 if (pos >= ZV && pos > BEGV)
18830 {
18831 pos--;
18832 bytepos = CHAR_TO_BYTE (pos);
18833 }
18834 while ((c = FETCH_BYTE (bytepos)) == '\n'
18835 || c == ' ' || c == '\t' || c == '\f')
18836 {
18837 if (bytepos <= BEGV_BYTE)
18838 break;
18839 bytepos--;
18840 pos--;
18841 }
18842 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18843 bytepos--;
18844 itb.charpos = pos;
18845 itb.bytepos = bytepos;
18846 itb.nchars = -1;
18847 itb.string.s = NULL;
18848 itb.string.lstring = Qnil;
18849 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
18850 itb.first_elt = 1;
18851 itb.separator_limit = -1;
18852 itb.paragraph_dir = NEUTRAL_DIR;
18853
18854 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18855 set_buffer_temp (old);
18856 switch (itb.paragraph_dir)
18857 {
18858 case L2R:
18859 return Qleft_to_right;
18860 break;
18861 case R2L:
18862 return Qright_to_left;
18863 break;
18864 default:
18865 abort ();
18866 }
18867 }
18868 }
18869
18870
18871 \f
18872 /***********************************************************************
18873 Menu Bar
18874 ***********************************************************************/
18875
18876 /* Redisplay the menu bar in the frame for window W.
18877
18878 The menu bar of X frames that don't have X toolkit support is
18879 displayed in a special window W->frame->menu_bar_window.
18880
18881 The menu bar of terminal frames is treated specially as far as
18882 glyph matrices are concerned. Menu bar lines are not part of
18883 windows, so the update is done directly on the frame matrix rows
18884 for the menu bar. */
18885
18886 static void
18887 display_menu_bar (struct window *w)
18888 {
18889 struct frame *f = XFRAME (WINDOW_FRAME (w));
18890 struct it it;
18891 Lisp_Object items;
18892 int i;
18893
18894 /* Don't do all this for graphical frames. */
18895 #ifdef HAVE_NTGUI
18896 if (FRAME_W32_P (f))
18897 return;
18898 #endif
18899 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18900 if (FRAME_X_P (f))
18901 return;
18902 #endif
18903
18904 #ifdef HAVE_NS
18905 if (FRAME_NS_P (f))
18906 return;
18907 #endif /* HAVE_NS */
18908
18909 #ifdef USE_X_TOOLKIT
18910 xassert (!FRAME_WINDOW_P (f));
18911 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18912 it.first_visible_x = 0;
18913 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18914 #else /* not USE_X_TOOLKIT */
18915 if (FRAME_WINDOW_P (f))
18916 {
18917 /* Menu bar lines are displayed in the desired matrix of the
18918 dummy window menu_bar_window. */
18919 struct window *menu_w;
18920 xassert (WINDOWP (f->menu_bar_window));
18921 menu_w = XWINDOW (f->menu_bar_window);
18922 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18923 MENU_FACE_ID);
18924 it.first_visible_x = 0;
18925 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18926 }
18927 else
18928 {
18929 /* This is a TTY frame, i.e. character hpos/vpos are used as
18930 pixel x/y. */
18931 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18932 MENU_FACE_ID);
18933 it.first_visible_x = 0;
18934 it.last_visible_x = FRAME_COLS (f);
18935 }
18936 #endif /* not USE_X_TOOLKIT */
18937
18938 /* FIXME: This should be controlled by a user option. See the
18939 comments in redisplay_tool_bar and display_mode_line about
18940 this. */
18941 it.paragraph_embedding = L2R;
18942
18943 if (! mode_line_inverse_video)
18944 /* Force the menu-bar to be displayed in the default face. */
18945 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18946
18947 /* Clear all rows of the menu bar. */
18948 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18949 {
18950 struct glyph_row *row = it.glyph_row + i;
18951 clear_glyph_row (row);
18952 row->enabled_p = 1;
18953 row->full_width_p = 1;
18954 }
18955
18956 /* Display all items of the menu bar. */
18957 items = FRAME_MENU_BAR_ITEMS (it.f);
18958 for (i = 0; i < ASIZE (items); i += 4)
18959 {
18960 Lisp_Object string;
18961
18962 /* Stop at nil string. */
18963 string = AREF (items, i + 1);
18964 if (NILP (string))
18965 break;
18966
18967 /* Remember where item was displayed. */
18968 ASET (items, i + 3, make_number (it.hpos));
18969
18970 /* Display the item, pad with one space. */
18971 if (it.current_x < it.last_visible_x)
18972 display_string (NULL, string, Qnil, 0, 0, &it,
18973 SCHARS (string) + 1, 0, 0, -1);
18974 }
18975
18976 /* Fill out the line with spaces. */
18977 if (it.current_x < it.last_visible_x)
18978 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18979
18980 /* Compute the total height of the lines. */
18981 compute_line_metrics (&it);
18982 }
18983
18984
18985 \f
18986 /***********************************************************************
18987 Mode Line
18988 ***********************************************************************/
18989
18990 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18991 FORCE is non-zero, redisplay mode lines unconditionally.
18992 Otherwise, redisplay only mode lines that are garbaged. Value is
18993 the number of windows whose mode lines were redisplayed. */
18994
18995 static int
18996 redisplay_mode_lines (Lisp_Object window, int force)
18997 {
18998 int nwindows = 0;
18999
19000 while (!NILP (window))
19001 {
19002 struct window *w = XWINDOW (window);
19003
19004 if (WINDOWP (w->hchild))
19005 nwindows += redisplay_mode_lines (w->hchild, force);
19006 else if (WINDOWP (w->vchild))
19007 nwindows += redisplay_mode_lines (w->vchild, force);
19008 else if (force
19009 || FRAME_GARBAGED_P (XFRAME (w->frame))
19010 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19011 {
19012 struct text_pos lpoint;
19013 struct buffer *old = current_buffer;
19014
19015 /* Set the window's buffer for the mode line display. */
19016 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19017 set_buffer_internal_1 (XBUFFER (w->buffer));
19018
19019 /* Point refers normally to the selected window. For any
19020 other window, set up appropriate value. */
19021 if (!EQ (window, selected_window))
19022 {
19023 struct text_pos pt;
19024
19025 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19026 if (CHARPOS (pt) < BEGV)
19027 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19028 else if (CHARPOS (pt) > (ZV - 1))
19029 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19030 else
19031 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19032 }
19033
19034 /* Display mode lines. */
19035 clear_glyph_matrix (w->desired_matrix);
19036 if (display_mode_lines (w))
19037 {
19038 ++nwindows;
19039 w->must_be_updated_p = 1;
19040 }
19041
19042 /* Restore old settings. */
19043 set_buffer_internal_1 (old);
19044 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19045 }
19046
19047 window = w->next;
19048 }
19049
19050 return nwindows;
19051 }
19052
19053
19054 /* Display the mode and/or header line of window W. Value is the
19055 sum number of mode lines and header lines displayed. */
19056
19057 static int
19058 display_mode_lines (struct window *w)
19059 {
19060 Lisp_Object old_selected_window, old_selected_frame;
19061 int n = 0;
19062
19063 old_selected_frame = selected_frame;
19064 selected_frame = w->frame;
19065 old_selected_window = selected_window;
19066 XSETWINDOW (selected_window, w);
19067
19068 /* These will be set while the mode line specs are processed. */
19069 line_number_displayed = 0;
19070 w->column_number_displayed = Qnil;
19071
19072 if (WINDOW_WANTS_MODELINE_P (w))
19073 {
19074 struct window *sel_w = XWINDOW (old_selected_window);
19075
19076 /* Select mode line face based on the real selected window. */
19077 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19078 BVAR (current_buffer, mode_line_format));
19079 ++n;
19080 }
19081
19082 if (WINDOW_WANTS_HEADER_LINE_P (w))
19083 {
19084 display_mode_line (w, HEADER_LINE_FACE_ID,
19085 BVAR (current_buffer, header_line_format));
19086 ++n;
19087 }
19088
19089 selected_frame = old_selected_frame;
19090 selected_window = old_selected_window;
19091 return n;
19092 }
19093
19094
19095 /* Display mode or header line of window W. FACE_ID specifies which
19096 line to display; it is either MODE_LINE_FACE_ID or
19097 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19098 display. Value is the pixel height of the mode/header line
19099 displayed. */
19100
19101 static int
19102 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19103 {
19104 struct it it;
19105 struct face *face;
19106 int count = SPECPDL_INDEX ();
19107
19108 init_iterator (&it, w, -1, -1, NULL, face_id);
19109 /* Don't extend on a previously drawn mode-line.
19110 This may happen if called from pos_visible_p. */
19111 it.glyph_row->enabled_p = 0;
19112 prepare_desired_row (it.glyph_row);
19113
19114 it.glyph_row->mode_line_p = 1;
19115
19116 if (! mode_line_inverse_video)
19117 /* Force the mode-line to be displayed in the default face. */
19118 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19119
19120 /* FIXME: This should be controlled by a user option. But
19121 supporting such an option is not trivial, since the mode line is
19122 made up of many separate strings. */
19123 it.paragraph_embedding = L2R;
19124
19125 record_unwind_protect (unwind_format_mode_line,
19126 format_mode_line_unwind_data (NULL, Qnil, 0));
19127
19128 mode_line_target = MODE_LINE_DISPLAY;
19129
19130 /* Temporarily make frame's keyboard the current kboard so that
19131 kboard-local variables in the mode_line_format will get the right
19132 values. */
19133 push_kboard (FRAME_KBOARD (it.f));
19134 record_unwind_save_match_data ();
19135 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19136 pop_kboard ();
19137
19138 unbind_to (count, Qnil);
19139
19140 /* Fill up with spaces. */
19141 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19142
19143 compute_line_metrics (&it);
19144 it.glyph_row->full_width_p = 1;
19145 it.glyph_row->continued_p = 0;
19146 it.glyph_row->truncated_on_left_p = 0;
19147 it.glyph_row->truncated_on_right_p = 0;
19148
19149 /* Make a 3D mode-line have a shadow at its right end. */
19150 face = FACE_FROM_ID (it.f, face_id);
19151 extend_face_to_end_of_line (&it);
19152 if (face->box != FACE_NO_BOX)
19153 {
19154 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19155 + it.glyph_row->used[TEXT_AREA] - 1);
19156 last->right_box_line_p = 1;
19157 }
19158
19159 return it.glyph_row->height;
19160 }
19161
19162 /* Move element ELT in LIST to the front of LIST.
19163 Return the updated list. */
19164
19165 static Lisp_Object
19166 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19167 {
19168 register Lisp_Object tail, prev;
19169 register Lisp_Object tem;
19170
19171 tail = list;
19172 prev = Qnil;
19173 while (CONSP (tail))
19174 {
19175 tem = XCAR (tail);
19176
19177 if (EQ (elt, tem))
19178 {
19179 /* Splice out the link TAIL. */
19180 if (NILP (prev))
19181 list = XCDR (tail);
19182 else
19183 Fsetcdr (prev, XCDR (tail));
19184
19185 /* Now make it the first. */
19186 Fsetcdr (tail, list);
19187 return tail;
19188 }
19189 else
19190 prev = tail;
19191 tail = XCDR (tail);
19192 QUIT;
19193 }
19194
19195 /* Not found--return unchanged LIST. */
19196 return list;
19197 }
19198
19199 /* Contribute ELT to the mode line for window IT->w. How it
19200 translates into text depends on its data type.
19201
19202 IT describes the display environment in which we display, as usual.
19203
19204 DEPTH is the depth in recursion. It is used to prevent
19205 infinite recursion here.
19206
19207 FIELD_WIDTH is the number of characters the display of ELT should
19208 occupy in the mode line, and PRECISION is the maximum number of
19209 characters to display from ELT's representation. See
19210 display_string for details.
19211
19212 Returns the hpos of the end of the text generated by ELT.
19213
19214 PROPS is a property list to add to any string we encounter.
19215
19216 If RISKY is nonzero, remove (disregard) any properties in any string
19217 we encounter, and ignore :eval and :propertize.
19218
19219 The global variable `mode_line_target' determines whether the
19220 output is passed to `store_mode_line_noprop',
19221 `store_mode_line_string', or `display_string'. */
19222
19223 static int
19224 display_mode_element (struct it *it, int depth, int field_width, int precision,
19225 Lisp_Object elt, Lisp_Object props, int risky)
19226 {
19227 int n = 0, field, prec;
19228 int literal = 0;
19229
19230 tail_recurse:
19231 if (depth > 100)
19232 elt = build_string ("*too-deep*");
19233
19234 depth++;
19235
19236 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19237 {
19238 case Lisp_String:
19239 {
19240 /* A string: output it and check for %-constructs within it. */
19241 unsigned char c;
19242 EMACS_INT offset = 0;
19243
19244 if (SCHARS (elt) > 0
19245 && (!NILP (props) || risky))
19246 {
19247 Lisp_Object oprops, aelt;
19248 oprops = Ftext_properties_at (make_number (0), elt);
19249
19250 /* If the starting string's properties are not what
19251 we want, translate the string. Also, if the string
19252 is risky, do that anyway. */
19253
19254 if (NILP (Fequal (props, oprops)) || risky)
19255 {
19256 /* If the starting string has properties,
19257 merge the specified ones onto the existing ones. */
19258 if (! NILP (oprops) && !risky)
19259 {
19260 Lisp_Object tem;
19261
19262 oprops = Fcopy_sequence (oprops);
19263 tem = props;
19264 while (CONSP (tem))
19265 {
19266 oprops = Fplist_put (oprops, XCAR (tem),
19267 XCAR (XCDR (tem)));
19268 tem = XCDR (XCDR (tem));
19269 }
19270 props = oprops;
19271 }
19272
19273 aelt = Fassoc (elt, mode_line_proptrans_alist);
19274 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19275 {
19276 /* AELT is what we want. Move it to the front
19277 without consing. */
19278 elt = XCAR (aelt);
19279 mode_line_proptrans_alist
19280 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19281 }
19282 else
19283 {
19284 Lisp_Object tem;
19285
19286 /* If AELT has the wrong props, it is useless.
19287 so get rid of it. */
19288 if (! NILP (aelt))
19289 mode_line_proptrans_alist
19290 = Fdelq (aelt, mode_line_proptrans_alist);
19291
19292 elt = Fcopy_sequence (elt);
19293 Fset_text_properties (make_number (0), Flength (elt),
19294 props, elt);
19295 /* Add this item to mode_line_proptrans_alist. */
19296 mode_line_proptrans_alist
19297 = Fcons (Fcons (elt, props),
19298 mode_line_proptrans_alist);
19299 /* Truncate mode_line_proptrans_alist
19300 to at most 50 elements. */
19301 tem = Fnthcdr (make_number (50),
19302 mode_line_proptrans_alist);
19303 if (! NILP (tem))
19304 XSETCDR (tem, Qnil);
19305 }
19306 }
19307 }
19308
19309 offset = 0;
19310
19311 if (literal)
19312 {
19313 prec = precision - n;
19314 switch (mode_line_target)
19315 {
19316 case MODE_LINE_NOPROP:
19317 case MODE_LINE_TITLE:
19318 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19319 break;
19320 case MODE_LINE_STRING:
19321 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19322 break;
19323 case MODE_LINE_DISPLAY:
19324 n += display_string (NULL, elt, Qnil, 0, 0, it,
19325 0, prec, 0, STRING_MULTIBYTE (elt));
19326 break;
19327 }
19328
19329 break;
19330 }
19331
19332 /* Handle the non-literal case. */
19333
19334 while ((precision <= 0 || n < precision)
19335 && SREF (elt, offset) != 0
19336 && (mode_line_target != MODE_LINE_DISPLAY
19337 || it->current_x < it->last_visible_x))
19338 {
19339 EMACS_INT last_offset = offset;
19340
19341 /* Advance to end of string or next format specifier. */
19342 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19343 ;
19344
19345 if (offset - 1 != last_offset)
19346 {
19347 EMACS_INT nchars, nbytes;
19348
19349 /* Output to end of string or up to '%'. Field width
19350 is length of string. Don't output more than
19351 PRECISION allows us. */
19352 offset--;
19353
19354 prec = c_string_width (SDATA (elt) + last_offset,
19355 offset - last_offset, precision - n,
19356 &nchars, &nbytes);
19357
19358 switch (mode_line_target)
19359 {
19360 case MODE_LINE_NOPROP:
19361 case MODE_LINE_TITLE:
19362 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19363 break;
19364 case MODE_LINE_STRING:
19365 {
19366 EMACS_INT bytepos = last_offset;
19367 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19368 EMACS_INT endpos = (precision <= 0
19369 ? string_byte_to_char (elt, offset)
19370 : charpos + nchars);
19371
19372 n += store_mode_line_string (NULL,
19373 Fsubstring (elt, make_number (charpos),
19374 make_number (endpos)),
19375 0, 0, 0, Qnil);
19376 }
19377 break;
19378 case MODE_LINE_DISPLAY:
19379 {
19380 EMACS_INT bytepos = last_offset;
19381 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19382
19383 if (precision <= 0)
19384 nchars = string_byte_to_char (elt, offset) - charpos;
19385 n += display_string (NULL, elt, Qnil, 0, charpos,
19386 it, 0, nchars, 0,
19387 STRING_MULTIBYTE (elt));
19388 }
19389 break;
19390 }
19391 }
19392 else /* c == '%' */
19393 {
19394 EMACS_INT percent_position = offset;
19395
19396 /* Get the specified minimum width. Zero means
19397 don't pad. */
19398 field = 0;
19399 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19400 field = field * 10 + c - '0';
19401
19402 /* Don't pad beyond the total padding allowed. */
19403 if (field_width - n > 0 && field > field_width - n)
19404 field = field_width - n;
19405
19406 /* Note that either PRECISION <= 0 or N < PRECISION. */
19407 prec = precision - n;
19408
19409 if (c == 'M')
19410 n += display_mode_element (it, depth, field, prec,
19411 Vglobal_mode_string, props,
19412 risky);
19413 else if (c != 0)
19414 {
19415 int multibyte;
19416 EMACS_INT bytepos, charpos;
19417 const char *spec;
19418 Lisp_Object string;
19419
19420 bytepos = percent_position;
19421 charpos = (STRING_MULTIBYTE (elt)
19422 ? string_byte_to_char (elt, bytepos)
19423 : bytepos);
19424 spec = decode_mode_spec (it->w, c, field, &string);
19425 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
19426
19427 switch (mode_line_target)
19428 {
19429 case MODE_LINE_NOPROP:
19430 case MODE_LINE_TITLE:
19431 n += store_mode_line_noprop (spec, field, prec);
19432 break;
19433 case MODE_LINE_STRING:
19434 {
19435 Lisp_Object tem = build_string (spec);
19436 props = Ftext_properties_at (make_number (charpos), elt);
19437 /* Should only keep face property in props */
19438 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
19439 }
19440 break;
19441 case MODE_LINE_DISPLAY:
19442 {
19443 int nglyphs_before, nwritten;
19444
19445 nglyphs_before = it->glyph_row->used[TEXT_AREA];
19446 nwritten = display_string (spec, string, elt,
19447 charpos, 0, it,
19448 field, prec, 0,
19449 multibyte);
19450
19451 /* Assign to the glyphs written above the
19452 string where the `%x' came from, position
19453 of the `%'. */
19454 if (nwritten > 0)
19455 {
19456 struct glyph *glyph
19457 = (it->glyph_row->glyphs[TEXT_AREA]
19458 + nglyphs_before);
19459 int i;
19460
19461 for (i = 0; i < nwritten; ++i)
19462 {
19463 glyph[i].object = elt;
19464 glyph[i].charpos = charpos;
19465 }
19466
19467 n += nwritten;
19468 }
19469 }
19470 break;
19471 }
19472 }
19473 else /* c == 0 */
19474 break;
19475 }
19476 }
19477 }
19478 break;
19479
19480 case Lisp_Symbol:
19481 /* A symbol: process the value of the symbol recursively
19482 as if it appeared here directly. Avoid error if symbol void.
19483 Special case: if value of symbol is a string, output the string
19484 literally. */
19485 {
19486 register Lisp_Object tem;
19487
19488 /* If the variable is not marked as risky to set
19489 then its contents are risky to use. */
19490 if (NILP (Fget (elt, Qrisky_local_variable)))
19491 risky = 1;
19492
19493 tem = Fboundp (elt);
19494 if (!NILP (tem))
19495 {
19496 tem = Fsymbol_value (elt);
19497 /* If value is a string, output that string literally:
19498 don't check for % within it. */
19499 if (STRINGP (tem))
19500 literal = 1;
19501
19502 if (!EQ (tem, elt))
19503 {
19504 /* Give up right away for nil or t. */
19505 elt = tem;
19506 goto tail_recurse;
19507 }
19508 }
19509 }
19510 break;
19511
19512 case Lisp_Cons:
19513 {
19514 register Lisp_Object car, tem;
19515
19516 /* A cons cell: five distinct cases.
19517 If first element is :eval or :propertize, do something special.
19518 If first element is a string or a cons, process all the elements
19519 and effectively concatenate them.
19520 If first element is a negative number, truncate displaying cdr to
19521 at most that many characters. If positive, pad (with spaces)
19522 to at least that many characters.
19523 If first element is a symbol, process the cadr or caddr recursively
19524 according to whether the symbol's value is non-nil or nil. */
19525 car = XCAR (elt);
19526 if (EQ (car, QCeval))
19527 {
19528 /* An element of the form (:eval FORM) means evaluate FORM
19529 and use the result as mode line elements. */
19530
19531 if (risky)
19532 break;
19533
19534 if (CONSP (XCDR (elt)))
19535 {
19536 Lisp_Object spec;
19537 spec = safe_eval (XCAR (XCDR (elt)));
19538 n += display_mode_element (it, depth, field_width - n,
19539 precision - n, spec, props,
19540 risky);
19541 }
19542 }
19543 else if (EQ (car, QCpropertize))
19544 {
19545 /* An element of the form (:propertize ELT PROPS...)
19546 means display ELT but applying properties PROPS. */
19547
19548 if (risky)
19549 break;
19550
19551 if (CONSP (XCDR (elt)))
19552 n += display_mode_element (it, depth, field_width - n,
19553 precision - n, XCAR (XCDR (elt)),
19554 XCDR (XCDR (elt)), risky);
19555 }
19556 else if (SYMBOLP (car))
19557 {
19558 tem = Fboundp (car);
19559 elt = XCDR (elt);
19560 if (!CONSP (elt))
19561 goto invalid;
19562 /* elt is now the cdr, and we know it is a cons cell.
19563 Use its car if CAR has a non-nil value. */
19564 if (!NILP (tem))
19565 {
19566 tem = Fsymbol_value (car);
19567 if (!NILP (tem))
19568 {
19569 elt = XCAR (elt);
19570 goto tail_recurse;
19571 }
19572 }
19573 /* Symbol's value is nil (or symbol is unbound)
19574 Get the cddr of the original list
19575 and if possible find the caddr and use that. */
19576 elt = XCDR (elt);
19577 if (NILP (elt))
19578 break;
19579 else if (!CONSP (elt))
19580 goto invalid;
19581 elt = XCAR (elt);
19582 goto tail_recurse;
19583 }
19584 else if (INTEGERP (car))
19585 {
19586 register int lim = XINT (car);
19587 elt = XCDR (elt);
19588 if (lim < 0)
19589 {
19590 /* Negative int means reduce maximum width. */
19591 if (precision <= 0)
19592 precision = -lim;
19593 else
19594 precision = min (precision, -lim);
19595 }
19596 else if (lim > 0)
19597 {
19598 /* Padding specified. Don't let it be more than
19599 current maximum. */
19600 if (precision > 0)
19601 lim = min (precision, lim);
19602
19603 /* If that's more padding than already wanted, queue it.
19604 But don't reduce padding already specified even if
19605 that is beyond the current truncation point. */
19606 field_width = max (lim, field_width);
19607 }
19608 goto tail_recurse;
19609 }
19610 else if (STRINGP (car) || CONSP (car))
19611 {
19612 Lisp_Object halftail = elt;
19613 int len = 0;
19614
19615 while (CONSP (elt)
19616 && (precision <= 0 || n < precision))
19617 {
19618 n += display_mode_element (it, depth,
19619 /* Do padding only after the last
19620 element in the list. */
19621 (! CONSP (XCDR (elt))
19622 ? field_width - n
19623 : 0),
19624 precision - n, XCAR (elt),
19625 props, risky);
19626 elt = XCDR (elt);
19627 len++;
19628 if ((len & 1) == 0)
19629 halftail = XCDR (halftail);
19630 /* Check for cycle. */
19631 if (EQ (halftail, elt))
19632 break;
19633 }
19634 }
19635 }
19636 break;
19637
19638 default:
19639 invalid:
19640 elt = build_string ("*invalid*");
19641 goto tail_recurse;
19642 }
19643
19644 /* Pad to FIELD_WIDTH. */
19645 if (field_width > 0 && n < field_width)
19646 {
19647 switch (mode_line_target)
19648 {
19649 case MODE_LINE_NOPROP:
19650 case MODE_LINE_TITLE:
19651 n += store_mode_line_noprop ("", field_width - n, 0);
19652 break;
19653 case MODE_LINE_STRING:
19654 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19655 break;
19656 case MODE_LINE_DISPLAY:
19657 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19658 0, 0, 0);
19659 break;
19660 }
19661 }
19662
19663 return n;
19664 }
19665
19666 /* Store a mode-line string element in mode_line_string_list.
19667
19668 If STRING is non-null, display that C string. Otherwise, the Lisp
19669 string LISP_STRING is displayed.
19670
19671 FIELD_WIDTH is the minimum number of output glyphs to produce.
19672 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19673 with spaces. FIELD_WIDTH <= 0 means don't pad.
19674
19675 PRECISION is the maximum number of characters to output from
19676 STRING. PRECISION <= 0 means don't truncate the string.
19677
19678 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19679 properties to the string.
19680
19681 PROPS are the properties to add to the string.
19682 The mode_line_string_face face property is always added to the string.
19683 */
19684
19685 static int
19686 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
19687 int field_width, int precision, Lisp_Object props)
19688 {
19689 EMACS_INT len;
19690 int n = 0;
19691
19692 if (string != NULL)
19693 {
19694 len = strlen (string);
19695 if (precision > 0 && len > precision)
19696 len = precision;
19697 lisp_string = make_string (string, len);
19698 if (NILP (props))
19699 props = mode_line_string_face_prop;
19700 else if (!NILP (mode_line_string_face))
19701 {
19702 Lisp_Object face = Fplist_get (props, Qface);
19703 props = Fcopy_sequence (props);
19704 if (NILP (face))
19705 face = mode_line_string_face;
19706 else
19707 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19708 props = Fplist_put (props, Qface, face);
19709 }
19710 Fadd_text_properties (make_number (0), make_number (len),
19711 props, lisp_string);
19712 }
19713 else
19714 {
19715 len = XFASTINT (Flength (lisp_string));
19716 if (precision > 0 && len > precision)
19717 {
19718 len = precision;
19719 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19720 precision = -1;
19721 }
19722 if (!NILP (mode_line_string_face))
19723 {
19724 Lisp_Object face;
19725 if (NILP (props))
19726 props = Ftext_properties_at (make_number (0), lisp_string);
19727 face = Fplist_get (props, Qface);
19728 if (NILP (face))
19729 face = mode_line_string_face;
19730 else
19731 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19732 props = Fcons (Qface, Fcons (face, Qnil));
19733 if (copy_string)
19734 lisp_string = Fcopy_sequence (lisp_string);
19735 }
19736 if (!NILP (props))
19737 Fadd_text_properties (make_number (0), make_number (len),
19738 props, lisp_string);
19739 }
19740
19741 if (len > 0)
19742 {
19743 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19744 n += len;
19745 }
19746
19747 if (field_width > len)
19748 {
19749 field_width -= len;
19750 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19751 if (!NILP (props))
19752 Fadd_text_properties (make_number (0), make_number (field_width),
19753 props, lisp_string);
19754 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19755 n += field_width;
19756 }
19757
19758 return n;
19759 }
19760
19761
19762 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19763 1, 4, 0,
19764 doc: /* Format a string out of a mode line format specification.
19765 First arg FORMAT specifies the mode line format (see `mode-line-format'
19766 for details) to use.
19767
19768 By default, the format is evaluated for the currently selected window.
19769
19770 Optional second arg FACE specifies the face property to put on all
19771 characters for which no face is specified. The value nil means the
19772 default face. The value t means whatever face the window's mode line
19773 currently uses (either `mode-line' or `mode-line-inactive',
19774 depending on whether the window is the selected window or not).
19775 An integer value means the value string has no text
19776 properties.
19777
19778 Optional third and fourth args WINDOW and BUFFER specify the window
19779 and buffer to use as the context for the formatting (defaults
19780 are the selected window and the WINDOW's buffer). */)
19781 (Lisp_Object format, Lisp_Object face,
19782 Lisp_Object window, Lisp_Object buffer)
19783 {
19784 struct it it;
19785 int len;
19786 struct window *w;
19787 struct buffer *old_buffer = NULL;
19788 int face_id;
19789 int no_props = INTEGERP (face);
19790 int count = SPECPDL_INDEX ();
19791 Lisp_Object str;
19792 int string_start = 0;
19793
19794 if (NILP (window))
19795 window = selected_window;
19796 CHECK_WINDOW (window);
19797 w = XWINDOW (window);
19798
19799 if (NILP (buffer))
19800 buffer = w->buffer;
19801 CHECK_BUFFER (buffer);
19802
19803 /* Make formatting the modeline a non-op when noninteractive, otherwise
19804 there will be problems later caused by a partially initialized frame. */
19805 if (NILP (format) || noninteractive)
19806 return empty_unibyte_string;
19807
19808 if (no_props)
19809 face = Qnil;
19810
19811 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19812 : EQ (face, Qt) ? (EQ (window, selected_window)
19813 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19814 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19815 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19816 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19817 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19818 : DEFAULT_FACE_ID;
19819
19820 if (XBUFFER (buffer) != current_buffer)
19821 old_buffer = current_buffer;
19822
19823 /* Save things including mode_line_proptrans_alist,
19824 and set that to nil so that we don't alter the outer value. */
19825 record_unwind_protect (unwind_format_mode_line,
19826 format_mode_line_unwind_data
19827 (old_buffer, selected_window, 1));
19828 mode_line_proptrans_alist = Qnil;
19829
19830 Fselect_window (window, Qt);
19831 if (old_buffer)
19832 set_buffer_internal_1 (XBUFFER (buffer));
19833
19834 init_iterator (&it, w, -1, -1, NULL, face_id);
19835
19836 if (no_props)
19837 {
19838 mode_line_target = MODE_LINE_NOPROP;
19839 mode_line_string_face_prop = Qnil;
19840 mode_line_string_list = Qnil;
19841 string_start = MODE_LINE_NOPROP_LEN (0);
19842 }
19843 else
19844 {
19845 mode_line_target = MODE_LINE_STRING;
19846 mode_line_string_list = Qnil;
19847 mode_line_string_face = face;
19848 mode_line_string_face_prop
19849 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19850 }
19851
19852 push_kboard (FRAME_KBOARD (it.f));
19853 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19854 pop_kboard ();
19855
19856 if (no_props)
19857 {
19858 len = MODE_LINE_NOPROP_LEN (string_start);
19859 str = make_string (mode_line_noprop_buf + string_start, len);
19860 }
19861 else
19862 {
19863 mode_line_string_list = Fnreverse (mode_line_string_list);
19864 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19865 empty_unibyte_string);
19866 }
19867
19868 unbind_to (count, Qnil);
19869 return str;
19870 }
19871
19872 /* Write a null-terminated, right justified decimal representation of
19873 the positive integer D to BUF using a minimal field width WIDTH. */
19874
19875 static void
19876 pint2str (register char *buf, register int width, register EMACS_INT d)
19877 {
19878 register char *p = buf;
19879
19880 if (d <= 0)
19881 *p++ = '0';
19882 else
19883 {
19884 while (d > 0)
19885 {
19886 *p++ = d % 10 + '0';
19887 d /= 10;
19888 }
19889 }
19890
19891 for (width -= (int) (p - buf); width > 0; --width)
19892 *p++ = ' ';
19893 *p-- = '\0';
19894 while (p > buf)
19895 {
19896 d = *buf;
19897 *buf++ = *p;
19898 *p-- = d;
19899 }
19900 }
19901
19902 /* Write a null-terminated, right justified decimal and "human
19903 readable" representation of the nonnegative integer D to BUF using
19904 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19905
19906 static const char power_letter[] =
19907 {
19908 0, /* no letter */
19909 'k', /* kilo */
19910 'M', /* mega */
19911 'G', /* giga */
19912 'T', /* tera */
19913 'P', /* peta */
19914 'E', /* exa */
19915 'Z', /* zetta */
19916 'Y' /* yotta */
19917 };
19918
19919 static void
19920 pint2hrstr (char *buf, int width, EMACS_INT d)
19921 {
19922 /* We aim to represent the nonnegative integer D as
19923 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19924 EMACS_INT quotient = d;
19925 int remainder = 0;
19926 /* -1 means: do not use TENTHS. */
19927 int tenths = -1;
19928 int exponent = 0;
19929
19930 /* Length of QUOTIENT.TENTHS as a string. */
19931 int length;
19932
19933 char * psuffix;
19934 char * p;
19935
19936 if (1000 <= quotient)
19937 {
19938 /* Scale to the appropriate EXPONENT. */
19939 do
19940 {
19941 remainder = quotient % 1000;
19942 quotient /= 1000;
19943 exponent++;
19944 }
19945 while (1000 <= quotient);
19946
19947 /* Round to nearest and decide whether to use TENTHS or not. */
19948 if (quotient <= 9)
19949 {
19950 tenths = remainder / 100;
19951 if (50 <= remainder % 100)
19952 {
19953 if (tenths < 9)
19954 tenths++;
19955 else
19956 {
19957 quotient++;
19958 if (quotient == 10)
19959 tenths = -1;
19960 else
19961 tenths = 0;
19962 }
19963 }
19964 }
19965 else
19966 if (500 <= remainder)
19967 {
19968 if (quotient < 999)
19969 quotient++;
19970 else
19971 {
19972 quotient = 1;
19973 exponent++;
19974 tenths = 0;
19975 }
19976 }
19977 }
19978
19979 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19980 if (tenths == -1 && quotient <= 99)
19981 if (quotient <= 9)
19982 length = 1;
19983 else
19984 length = 2;
19985 else
19986 length = 3;
19987 p = psuffix = buf + max (width, length);
19988
19989 /* Print EXPONENT. */
19990 *psuffix++ = power_letter[exponent];
19991 *psuffix = '\0';
19992
19993 /* Print TENTHS. */
19994 if (tenths >= 0)
19995 {
19996 *--p = '0' + tenths;
19997 *--p = '.';
19998 }
19999
20000 /* Print QUOTIENT. */
20001 do
20002 {
20003 int digit = quotient % 10;
20004 *--p = '0' + digit;
20005 }
20006 while ((quotient /= 10) != 0);
20007
20008 /* Print leading spaces. */
20009 while (buf < p)
20010 *--p = ' ';
20011 }
20012
20013 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20014 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20015 type of CODING_SYSTEM. Return updated pointer into BUF. */
20016
20017 static unsigned char invalid_eol_type[] = "(*invalid*)";
20018
20019 static char *
20020 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20021 {
20022 Lisp_Object val;
20023 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20024 const unsigned char *eol_str;
20025 int eol_str_len;
20026 /* The EOL conversion we are using. */
20027 Lisp_Object eoltype;
20028
20029 val = CODING_SYSTEM_SPEC (coding_system);
20030 eoltype = Qnil;
20031
20032 if (!VECTORP (val)) /* Not yet decided. */
20033 {
20034 if (multibyte)
20035 *buf++ = '-';
20036 if (eol_flag)
20037 eoltype = eol_mnemonic_undecided;
20038 /* Don't mention EOL conversion if it isn't decided. */
20039 }
20040 else
20041 {
20042 Lisp_Object attrs;
20043 Lisp_Object eolvalue;
20044
20045 attrs = AREF (val, 0);
20046 eolvalue = AREF (val, 2);
20047
20048 if (multibyte)
20049 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20050
20051 if (eol_flag)
20052 {
20053 /* The EOL conversion that is normal on this system. */
20054
20055 if (NILP (eolvalue)) /* Not yet decided. */
20056 eoltype = eol_mnemonic_undecided;
20057 else if (VECTORP (eolvalue)) /* Not yet decided. */
20058 eoltype = eol_mnemonic_undecided;
20059 else /* eolvalue is Qunix, Qdos, or Qmac. */
20060 eoltype = (EQ (eolvalue, Qunix)
20061 ? eol_mnemonic_unix
20062 : (EQ (eolvalue, Qdos) == 1
20063 ? eol_mnemonic_dos : eol_mnemonic_mac));
20064 }
20065 }
20066
20067 if (eol_flag)
20068 {
20069 /* Mention the EOL conversion if it is not the usual one. */
20070 if (STRINGP (eoltype))
20071 {
20072 eol_str = SDATA (eoltype);
20073 eol_str_len = SBYTES (eoltype);
20074 }
20075 else if (CHARACTERP (eoltype))
20076 {
20077 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20078 int c = XFASTINT (eoltype);
20079 eol_str_len = CHAR_STRING (c, tmp);
20080 eol_str = tmp;
20081 }
20082 else
20083 {
20084 eol_str = invalid_eol_type;
20085 eol_str_len = sizeof (invalid_eol_type) - 1;
20086 }
20087 memcpy (buf, eol_str, eol_str_len);
20088 buf += eol_str_len;
20089 }
20090
20091 return buf;
20092 }
20093
20094 /* Return a string for the output of a mode line %-spec for window W,
20095 generated by character C. FIELD_WIDTH > 0 means pad the string
20096 returned with spaces to that value. Return a Lisp string in
20097 *STRING if the resulting string is taken from that Lisp string.
20098
20099 Note we operate on the current buffer for most purposes,
20100 the exception being w->base_line_pos. */
20101
20102 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20103
20104 static const char *
20105 decode_mode_spec (struct window *w, register int c, int field_width,
20106 Lisp_Object *string)
20107 {
20108 Lisp_Object obj;
20109 struct frame *f = XFRAME (WINDOW_FRAME (w));
20110 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20111 struct buffer *b = current_buffer;
20112
20113 obj = Qnil;
20114 *string = Qnil;
20115
20116 switch (c)
20117 {
20118 case '*':
20119 if (!NILP (BVAR (b, read_only)))
20120 return "%";
20121 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20122 return "*";
20123 return "-";
20124
20125 case '+':
20126 /* This differs from %* only for a modified read-only buffer. */
20127 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20128 return "*";
20129 if (!NILP (BVAR (b, read_only)))
20130 return "%";
20131 return "-";
20132
20133 case '&':
20134 /* This differs from %* in ignoring read-only-ness. */
20135 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20136 return "*";
20137 return "-";
20138
20139 case '%':
20140 return "%";
20141
20142 case '[':
20143 {
20144 int i;
20145 char *p;
20146
20147 if (command_loop_level > 5)
20148 return "[[[... ";
20149 p = decode_mode_spec_buf;
20150 for (i = 0; i < command_loop_level; i++)
20151 *p++ = '[';
20152 *p = 0;
20153 return decode_mode_spec_buf;
20154 }
20155
20156 case ']':
20157 {
20158 int i;
20159 char *p;
20160
20161 if (command_loop_level > 5)
20162 return " ...]]]";
20163 p = decode_mode_spec_buf;
20164 for (i = 0; i < command_loop_level; i++)
20165 *p++ = ']';
20166 *p = 0;
20167 return decode_mode_spec_buf;
20168 }
20169
20170 case '-':
20171 {
20172 register int i;
20173
20174 /* Let lots_of_dashes be a string of infinite length. */
20175 if (mode_line_target == MODE_LINE_NOPROP ||
20176 mode_line_target == MODE_LINE_STRING)
20177 return "--";
20178 if (field_width <= 0
20179 || field_width > sizeof (lots_of_dashes))
20180 {
20181 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20182 decode_mode_spec_buf[i] = '-';
20183 decode_mode_spec_buf[i] = '\0';
20184 return decode_mode_spec_buf;
20185 }
20186 else
20187 return lots_of_dashes;
20188 }
20189
20190 case 'b':
20191 obj = BVAR (b, name);
20192 break;
20193
20194 case 'c':
20195 /* %c and %l are ignored in `frame-title-format'.
20196 (In redisplay_internal, the frame title is drawn _before_ the
20197 windows are updated, so the stuff which depends on actual
20198 window contents (such as %l) may fail to render properly, or
20199 even crash emacs.) */
20200 if (mode_line_target == MODE_LINE_TITLE)
20201 return "";
20202 else
20203 {
20204 EMACS_INT col = current_column ();
20205 w->column_number_displayed = make_number (col);
20206 pint2str (decode_mode_spec_buf, field_width, col);
20207 return decode_mode_spec_buf;
20208 }
20209
20210 case 'e':
20211 #ifndef SYSTEM_MALLOC
20212 {
20213 if (NILP (Vmemory_full))
20214 return "";
20215 else
20216 return "!MEM FULL! ";
20217 }
20218 #else
20219 return "";
20220 #endif
20221
20222 case 'F':
20223 /* %F displays the frame name. */
20224 if (!NILP (f->title))
20225 return SSDATA (f->title);
20226 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20227 return SSDATA (f->name);
20228 return "Emacs";
20229
20230 case 'f':
20231 obj = BVAR (b, filename);
20232 break;
20233
20234 case 'i':
20235 {
20236 EMACS_INT size = ZV - BEGV;
20237 pint2str (decode_mode_spec_buf, field_width, size);
20238 return decode_mode_spec_buf;
20239 }
20240
20241 case 'I':
20242 {
20243 EMACS_INT size = ZV - BEGV;
20244 pint2hrstr (decode_mode_spec_buf, field_width, size);
20245 return decode_mode_spec_buf;
20246 }
20247
20248 case 'l':
20249 {
20250 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20251 EMACS_INT topline, nlines, height;
20252 EMACS_INT junk;
20253
20254 /* %c and %l are ignored in `frame-title-format'. */
20255 if (mode_line_target == MODE_LINE_TITLE)
20256 return "";
20257
20258 startpos = XMARKER (w->start)->charpos;
20259 startpos_byte = marker_byte_position (w->start);
20260 height = WINDOW_TOTAL_LINES (w);
20261
20262 /* If we decided that this buffer isn't suitable for line numbers,
20263 don't forget that too fast. */
20264 if (EQ (w->base_line_pos, w->buffer))
20265 goto no_value;
20266 /* But do forget it, if the window shows a different buffer now. */
20267 else if (BUFFERP (w->base_line_pos))
20268 w->base_line_pos = Qnil;
20269
20270 /* If the buffer is very big, don't waste time. */
20271 if (INTEGERP (Vline_number_display_limit)
20272 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20273 {
20274 w->base_line_pos = Qnil;
20275 w->base_line_number = Qnil;
20276 goto no_value;
20277 }
20278
20279 if (INTEGERP (w->base_line_number)
20280 && INTEGERP (w->base_line_pos)
20281 && XFASTINT (w->base_line_pos) <= startpos)
20282 {
20283 line = XFASTINT (w->base_line_number);
20284 linepos = XFASTINT (w->base_line_pos);
20285 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20286 }
20287 else
20288 {
20289 line = 1;
20290 linepos = BUF_BEGV (b);
20291 linepos_byte = BUF_BEGV_BYTE (b);
20292 }
20293
20294 /* Count lines from base line to window start position. */
20295 nlines = display_count_lines (linepos_byte,
20296 startpos_byte,
20297 startpos, &junk);
20298
20299 topline = nlines + line;
20300
20301 /* Determine a new base line, if the old one is too close
20302 or too far away, or if we did not have one.
20303 "Too close" means it's plausible a scroll-down would
20304 go back past it. */
20305 if (startpos == BUF_BEGV (b))
20306 {
20307 w->base_line_number = make_number (topline);
20308 w->base_line_pos = make_number (BUF_BEGV (b));
20309 }
20310 else if (nlines < height + 25 || nlines > height * 3 + 50
20311 || linepos == BUF_BEGV (b))
20312 {
20313 EMACS_INT limit = BUF_BEGV (b);
20314 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20315 EMACS_INT position;
20316 EMACS_INT distance =
20317 (height * 2 + 30) * line_number_display_limit_width;
20318
20319 if (startpos - distance > limit)
20320 {
20321 limit = startpos - distance;
20322 limit_byte = CHAR_TO_BYTE (limit);
20323 }
20324
20325 nlines = display_count_lines (startpos_byte,
20326 limit_byte,
20327 - (height * 2 + 30),
20328 &position);
20329 /* If we couldn't find the lines we wanted within
20330 line_number_display_limit_width chars per line,
20331 give up on line numbers for this window. */
20332 if (position == limit_byte && limit == startpos - distance)
20333 {
20334 w->base_line_pos = w->buffer;
20335 w->base_line_number = Qnil;
20336 goto no_value;
20337 }
20338
20339 w->base_line_number = make_number (topline - nlines);
20340 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20341 }
20342
20343 /* Now count lines from the start pos to point. */
20344 nlines = display_count_lines (startpos_byte,
20345 PT_BYTE, PT, &junk);
20346
20347 /* Record that we did display the line number. */
20348 line_number_displayed = 1;
20349
20350 /* Make the string to show. */
20351 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20352 return decode_mode_spec_buf;
20353 no_value:
20354 {
20355 char* p = decode_mode_spec_buf;
20356 int pad = field_width - 2;
20357 while (pad-- > 0)
20358 *p++ = ' ';
20359 *p++ = '?';
20360 *p++ = '?';
20361 *p = '\0';
20362 return decode_mode_spec_buf;
20363 }
20364 }
20365 break;
20366
20367 case 'm':
20368 obj = BVAR (b, mode_name);
20369 break;
20370
20371 case 'n':
20372 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20373 return " Narrow";
20374 break;
20375
20376 case 'p':
20377 {
20378 EMACS_INT pos = marker_position (w->start);
20379 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20380
20381 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20382 {
20383 if (pos <= BUF_BEGV (b))
20384 return "All";
20385 else
20386 return "Bottom";
20387 }
20388 else if (pos <= BUF_BEGV (b))
20389 return "Top";
20390 else
20391 {
20392 if (total > 1000000)
20393 /* Do it differently for a large value, to avoid overflow. */
20394 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20395 else
20396 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20397 /* We can't normally display a 3-digit number,
20398 so get us a 2-digit number that is close. */
20399 if (total == 100)
20400 total = 99;
20401 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20402 return decode_mode_spec_buf;
20403 }
20404 }
20405
20406 /* Display percentage of size above the bottom of the screen. */
20407 case 'P':
20408 {
20409 EMACS_INT toppos = marker_position (w->start);
20410 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
20411 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20412
20413 if (botpos >= BUF_ZV (b))
20414 {
20415 if (toppos <= BUF_BEGV (b))
20416 return "All";
20417 else
20418 return "Bottom";
20419 }
20420 else
20421 {
20422 if (total > 1000000)
20423 /* Do it differently for a large value, to avoid overflow. */
20424 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20425 else
20426 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
20427 /* We can't normally display a 3-digit number,
20428 so get us a 2-digit number that is close. */
20429 if (total == 100)
20430 total = 99;
20431 if (toppos <= BUF_BEGV (b))
20432 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
20433 else
20434 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20435 return decode_mode_spec_buf;
20436 }
20437 }
20438
20439 case 's':
20440 /* status of process */
20441 obj = Fget_buffer_process (Fcurrent_buffer ());
20442 if (NILP (obj))
20443 return "no process";
20444 #ifndef MSDOS
20445 obj = Fsymbol_name (Fprocess_status (obj));
20446 #endif
20447 break;
20448
20449 case '@':
20450 {
20451 int count = inhibit_garbage_collection ();
20452 Lisp_Object val = call1 (intern ("file-remote-p"),
20453 BVAR (current_buffer, directory));
20454 unbind_to (count, Qnil);
20455
20456 if (NILP (val))
20457 return "-";
20458 else
20459 return "@";
20460 }
20461
20462 case 't': /* indicate TEXT or BINARY */
20463 return "T";
20464
20465 case 'z':
20466 /* coding-system (not including end-of-line format) */
20467 case 'Z':
20468 /* coding-system (including end-of-line type) */
20469 {
20470 int eol_flag = (c == 'Z');
20471 char *p = decode_mode_spec_buf;
20472
20473 if (! FRAME_WINDOW_P (f))
20474 {
20475 /* No need to mention EOL here--the terminal never needs
20476 to do EOL conversion. */
20477 p = decode_mode_spec_coding (CODING_ID_NAME
20478 (FRAME_KEYBOARD_CODING (f)->id),
20479 p, 0);
20480 p = decode_mode_spec_coding (CODING_ID_NAME
20481 (FRAME_TERMINAL_CODING (f)->id),
20482 p, 0);
20483 }
20484 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
20485 p, eol_flag);
20486
20487 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20488 #ifdef subprocesses
20489 obj = Fget_buffer_process (Fcurrent_buffer ());
20490 if (PROCESSP (obj))
20491 {
20492 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20493 p, eol_flag);
20494 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20495 p, eol_flag);
20496 }
20497 #endif /* subprocesses */
20498 #endif /* 0 */
20499 *p = 0;
20500 return decode_mode_spec_buf;
20501 }
20502 }
20503
20504 if (STRINGP (obj))
20505 {
20506 *string = obj;
20507 return SSDATA (obj);
20508 }
20509 else
20510 return "";
20511 }
20512
20513
20514 /* Count up to COUNT lines starting from START_BYTE.
20515 But don't go beyond LIMIT_BYTE.
20516 Return the number of lines thus found (always nonnegative).
20517
20518 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20519
20520 static EMACS_INT
20521 display_count_lines (EMACS_INT start_byte,
20522 EMACS_INT limit_byte, EMACS_INT count,
20523 EMACS_INT *byte_pos_ptr)
20524 {
20525 register unsigned char *cursor;
20526 unsigned char *base;
20527
20528 register EMACS_INT ceiling;
20529 register unsigned char *ceiling_addr;
20530 EMACS_INT orig_count = count;
20531
20532 /* If we are not in selective display mode,
20533 check only for newlines. */
20534 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
20535 && !INTEGERP (BVAR (current_buffer, selective_display)));
20536
20537 if (count > 0)
20538 {
20539 while (start_byte < limit_byte)
20540 {
20541 ceiling = BUFFER_CEILING_OF (start_byte);
20542 ceiling = min (limit_byte - 1, ceiling);
20543 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20544 base = (cursor = BYTE_POS_ADDR (start_byte));
20545 while (1)
20546 {
20547 if (selective_display)
20548 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20549 ;
20550 else
20551 while (*cursor != '\n' && ++cursor != ceiling_addr)
20552 ;
20553
20554 if (cursor != ceiling_addr)
20555 {
20556 if (--count == 0)
20557 {
20558 start_byte += cursor - base + 1;
20559 *byte_pos_ptr = start_byte;
20560 return orig_count;
20561 }
20562 else
20563 if (++cursor == ceiling_addr)
20564 break;
20565 }
20566 else
20567 break;
20568 }
20569 start_byte += cursor - base;
20570 }
20571 }
20572 else
20573 {
20574 while (start_byte > limit_byte)
20575 {
20576 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20577 ceiling = max (limit_byte, ceiling);
20578 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20579 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20580 while (1)
20581 {
20582 if (selective_display)
20583 while (--cursor != ceiling_addr
20584 && *cursor != '\n' && *cursor != 015)
20585 ;
20586 else
20587 while (--cursor != ceiling_addr && *cursor != '\n')
20588 ;
20589
20590 if (cursor != ceiling_addr)
20591 {
20592 if (++count == 0)
20593 {
20594 start_byte += cursor - base + 1;
20595 *byte_pos_ptr = start_byte;
20596 /* When scanning backwards, we should
20597 not count the newline posterior to which we stop. */
20598 return - orig_count - 1;
20599 }
20600 }
20601 else
20602 break;
20603 }
20604 /* Here we add 1 to compensate for the last decrement
20605 of CURSOR, which took it past the valid range. */
20606 start_byte += cursor - base + 1;
20607 }
20608 }
20609
20610 *byte_pos_ptr = limit_byte;
20611
20612 if (count < 0)
20613 return - orig_count + count;
20614 return orig_count - count;
20615
20616 }
20617
20618
20619 \f
20620 /***********************************************************************
20621 Displaying strings
20622 ***********************************************************************/
20623
20624 /* Display a NUL-terminated string, starting with index START.
20625
20626 If STRING is non-null, display that C string. Otherwise, the Lisp
20627 string LISP_STRING is displayed. There's a case that STRING is
20628 non-null and LISP_STRING is not nil. It means STRING is a string
20629 data of LISP_STRING. In that case, we display LISP_STRING while
20630 ignoring its text properties.
20631
20632 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20633 FACE_STRING. Display STRING or LISP_STRING with the face at
20634 FACE_STRING_POS in FACE_STRING:
20635
20636 Display the string in the environment given by IT, but use the
20637 standard display table, temporarily.
20638
20639 FIELD_WIDTH is the minimum number of output glyphs to produce.
20640 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20641 with spaces. If STRING has more characters, more than FIELD_WIDTH
20642 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20643
20644 PRECISION is the maximum number of characters to output from
20645 STRING. PRECISION < 0 means don't truncate the string.
20646
20647 This is roughly equivalent to printf format specifiers:
20648
20649 FIELD_WIDTH PRECISION PRINTF
20650 ----------------------------------------
20651 -1 -1 %s
20652 -1 10 %.10s
20653 10 -1 %10s
20654 20 10 %20.10s
20655
20656 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20657 display them, and < 0 means obey the current buffer's value of
20658 enable_multibyte_characters.
20659
20660 Value is the number of columns displayed. */
20661
20662 static int
20663 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
20664 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
20665 int field_width, int precision, int max_x, int multibyte)
20666 {
20667 int hpos_at_start = it->hpos;
20668 int saved_face_id = it->face_id;
20669 struct glyph_row *row = it->glyph_row;
20670 EMACS_INT it_charpos;
20671
20672 /* Initialize the iterator IT for iteration over STRING beginning
20673 with index START. */
20674 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20675 precision, field_width, multibyte);
20676 if (string && STRINGP (lisp_string))
20677 /* LISP_STRING is the one returned by decode_mode_spec. We should
20678 ignore its text properties. */
20679 it->stop_charpos = it->end_charpos;
20680
20681 /* If displaying STRING, set up the face of the iterator from
20682 FACE_STRING, if that's given. */
20683 if (STRINGP (face_string))
20684 {
20685 EMACS_INT endptr;
20686 struct face *face;
20687
20688 it->face_id
20689 = face_at_string_position (it->w, face_string, face_string_pos,
20690 0, it->region_beg_charpos,
20691 it->region_end_charpos,
20692 &endptr, it->base_face_id, 0);
20693 face = FACE_FROM_ID (it->f, it->face_id);
20694 it->face_box_p = face->box != FACE_NO_BOX;
20695 }
20696
20697 /* Set max_x to the maximum allowed X position. Don't let it go
20698 beyond the right edge of the window. */
20699 if (max_x <= 0)
20700 max_x = it->last_visible_x;
20701 else
20702 max_x = min (max_x, it->last_visible_x);
20703
20704 /* Skip over display elements that are not visible. because IT->w is
20705 hscrolled. */
20706 if (it->current_x < it->first_visible_x)
20707 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20708 MOVE_TO_POS | MOVE_TO_X);
20709
20710 row->ascent = it->max_ascent;
20711 row->height = it->max_ascent + it->max_descent;
20712 row->phys_ascent = it->max_phys_ascent;
20713 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20714 row->extra_line_spacing = it->max_extra_line_spacing;
20715
20716 if (STRINGP (it->string))
20717 it_charpos = IT_STRING_CHARPOS (*it);
20718 else
20719 it_charpos = IT_CHARPOS (*it);
20720
20721 /* This condition is for the case that we are called with current_x
20722 past last_visible_x. */
20723 while (it->current_x < max_x)
20724 {
20725 int x_before, x, n_glyphs_before, i, nglyphs;
20726
20727 /* Get the next display element. */
20728 if (!get_next_display_element (it))
20729 break;
20730
20731 /* Produce glyphs. */
20732 x_before = it->current_x;
20733 n_glyphs_before = row->used[TEXT_AREA];
20734 PRODUCE_GLYPHS (it);
20735
20736 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20737 i = 0;
20738 x = x_before;
20739 while (i < nglyphs)
20740 {
20741 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20742
20743 if (it->line_wrap != TRUNCATE
20744 && x + glyph->pixel_width > max_x)
20745 {
20746 /* End of continued line or max_x reached. */
20747 if (CHAR_GLYPH_PADDING_P (*glyph))
20748 {
20749 /* A wide character is unbreakable. */
20750 if (row->reversed_p)
20751 unproduce_glyphs (it, row->used[TEXT_AREA]
20752 - n_glyphs_before);
20753 row->used[TEXT_AREA] = n_glyphs_before;
20754 it->current_x = x_before;
20755 }
20756 else
20757 {
20758 if (row->reversed_p)
20759 unproduce_glyphs (it, row->used[TEXT_AREA]
20760 - (n_glyphs_before + i));
20761 row->used[TEXT_AREA] = n_glyphs_before + i;
20762 it->current_x = x;
20763 }
20764 break;
20765 }
20766 else if (x + glyph->pixel_width >= it->first_visible_x)
20767 {
20768 /* Glyph is at least partially visible. */
20769 ++it->hpos;
20770 if (x < it->first_visible_x)
20771 row->x = x - it->first_visible_x;
20772 }
20773 else
20774 {
20775 /* Glyph is off the left margin of the display area.
20776 Should not happen. */
20777 abort ();
20778 }
20779
20780 row->ascent = max (row->ascent, it->max_ascent);
20781 row->height = max (row->height, it->max_ascent + it->max_descent);
20782 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20783 row->phys_height = max (row->phys_height,
20784 it->max_phys_ascent + it->max_phys_descent);
20785 row->extra_line_spacing = max (row->extra_line_spacing,
20786 it->max_extra_line_spacing);
20787 x += glyph->pixel_width;
20788 ++i;
20789 }
20790
20791 /* Stop if max_x reached. */
20792 if (i < nglyphs)
20793 break;
20794
20795 /* Stop at line ends. */
20796 if (ITERATOR_AT_END_OF_LINE_P (it))
20797 {
20798 it->continuation_lines_width = 0;
20799 break;
20800 }
20801
20802 set_iterator_to_next (it, 1);
20803 if (STRINGP (it->string))
20804 it_charpos = IT_STRING_CHARPOS (*it);
20805 else
20806 it_charpos = IT_CHARPOS (*it);
20807
20808 /* Stop if truncating at the right edge. */
20809 if (it->line_wrap == TRUNCATE
20810 && it->current_x >= it->last_visible_x)
20811 {
20812 /* Add truncation mark, but don't do it if the line is
20813 truncated at a padding space. */
20814 if (it_charpos < it->string_nchars)
20815 {
20816 if (!FRAME_WINDOW_P (it->f))
20817 {
20818 int ii, n;
20819
20820 if (it->current_x > it->last_visible_x)
20821 {
20822 if (!row->reversed_p)
20823 {
20824 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20825 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20826 break;
20827 }
20828 else
20829 {
20830 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
20831 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20832 break;
20833 unproduce_glyphs (it, ii + 1);
20834 ii = row->used[TEXT_AREA] - (ii + 1);
20835 }
20836 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20837 {
20838 row->used[TEXT_AREA] = ii;
20839 produce_special_glyphs (it, IT_TRUNCATION);
20840 }
20841 }
20842 produce_special_glyphs (it, IT_TRUNCATION);
20843 }
20844 row->truncated_on_right_p = 1;
20845 }
20846 break;
20847 }
20848 }
20849
20850 /* Maybe insert a truncation at the left. */
20851 if (it->first_visible_x
20852 && it_charpos > 0)
20853 {
20854 if (!FRAME_WINDOW_P (it->f))
20855 insert_left_trunc_glyphs (it);
20856 row->truncated_on_left_p = 1;
20857 }
20858
20859 it->face_id = saved_face_id;
20860
20861 /* Value is number of columns displayed. */
20862 return it->hpos - hpos_at_start;
20863 }
20864
20865
20866 \f
20867 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20868 appears as an element of LIST or as the car of an element of LIST.
20869 If PROPVAL is a list, compare each element against LIST in that
20870 way, and return 1/2 if any element of PROPVAL is found in LIST.
20871 Otherwise return 0. This function cannot quit.
20872 The return value is 2 if the text is invisible but with an ellipsis
20873 and 1 if it's invisible and without an ellipsis. */
20874
20875 int
20876 invisible_p (register Lisp_Object propval, Lisp_Object list)
20877 {
20878 register Lisp_Object tail, proptail;
20879
20880 for (tail = list; CONSP (tail); tail = XCDR (tail))
20881 {
20882 register Lisp_Object tem;
20883 tem = XCAR (tail);
20884 if (EQ (propval, tem))
20885 return 1;
20886 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20887 return NILP (XCDR (tem)) ? 1 : 2;
20888 }
20889
20890 if (CONSP (propval))
20891 {
20892 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20893 {
20894 Lisp_Object propelt;
20895 propelt = XCAR (proptail);
20896 for (tail = list; CONSP (tail); tail = XCDR (tail))
20897 {
20898 register Lisp_Object tem;
20899 tem = XCAR (tail);
20900 if (EQ (propelt, tem))
20901 return 1;
20902 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20903 return NILP (XCDR (tem)) ? 1 : 2;
20904 }
20905 }
20906 }
20907
20908 return 0;
20909 }
20910
20911 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20912 doc: /* Non-nil if the property makes the text invisible.
20913 POS-OR-PROP can be a marker or number, in which case it is taken to be
20914 a position in the current buffer and the value of the `invisible' property
20915 is checked; or it can be some other value, which is then presumed to be the
20916 value of the `invisible' property of the text of interest.
20917 The non-nil value returned can be t for truly invisible text or something
20918 else if the text is replaced by an ellipsis. */)
20919 (Lisp_Object pos_or_prop)
20920 {
20921 Lisp_Object prop
20922 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20923 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20924 : pos_or_prop);
20925 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20926 return (invis == 0 ? Qnil
20927 : invis == 1 ? Qt
20928 : make_number (invis));
20929 }
20930
20931 /* Calculate a width or height in pixels from a specification using
20932 the following elements:
20933
20934 SPEC ::=
20935 NUM - a (fractional) multiple of the default font width/height
20936 (NUM) - specifies exactly NUM pixels
20937 UNIT - a fixed number of pixels, see below.
20938 ELEMENT - size of a display element in pixels, see below.
20939 (NUM . SPEC) - equals NUM * SPEC
20940 (+ SPEC SPEC ...) - add pixel values
20941 (- SPEC SPEC ...) - subtract pixel values
20942 (- SPEC) - negate pixel value
20943
20944 NUM ::=
20945 INT or FLOAT - a number constant
20946 SYMBOL - use symbol's (buffer local) variable binding.
20947
20948 UNIT ::=
20949 in - pixels per inch *)
20950 mm - pixels per 1/1000 meter *)
20951 cm - pixels per 1/100 meter *)
20952 width - width of current font in pixels.
20953 height - height of current font in pixels.
20954
20955 *) using the ratio(s) defined in display-pixels-per-inch.
20956
20957 ELEMENT ::=
20958
20959 left-fringe - left fringe width in pixels
20960 right-fringe - right fringe width in pixels
20961
20962 left-margin - left margin width in pixels
20963 right-margin - right margin width in pixels
20964
20965 scroll-bar - scroll-bar area width in pixels
20966
20967 Examples:
20968
20969 Pixels corresponding to 5 inches:
20970 (5 . in)
20971
20972 Total width of non-text areas on left side of window (if scroll-bar is on left):
20973 '(space :width (+ left-fringe left-margin scroll-bar))
20974
20975 Align to first text column (in header line):
20976 '(space :align-to 0)
20977
20978 Align to middle of text area minus half the width of variable `my-image'
20979 containing a loaded image:
20980 '(space :align-to (0.5 . (- text my-image)))
20981
20982 Width of left margin minus width of 1 character in the default font:
20983 '(space :width (- left-margin 1))
20984
20985 Width of left margin minus width of 2 characters in the current font:
20986 '(space :width (- left-margin (2 . width)))
20987
20988 Center 1 character over left-margin (in header line):
20989 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20990
20991 Different ways to express width of left fringe plus left margin minus one pixel:
20992 '(space :width (- (+ left-fringe left-margin) (1)))
20993 '(space :width (+ left-fringe left-margin (- (1))))
20994 '(space :width (+ left-fringe left-margin (-1)))
20995
20996 */
20997
20998 #define NUMVAL(X) \
20999 ((INTEGERP (X) || FLOATP (X)) \
21000 ? XFLOATINT (X) \
21001 : - 1)
21002
21003 int
21004 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21005 struct font *font, int width_p, int *align_to)
21006 {
21007 double pixels;
21008
21009 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21010 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21011
21012 if (NILP (prop))
21013 return OK_PIXELS (0);
21014
21015 xassert (FRAME_LIVE_P (it->f));
21016
21017 if (SYMBOLP (prop))
21018 {
21019 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21020 {
21021 char *unit = SSDATA (SYMBOL_NAME (prop));
21022
21023 if (unit[0] == 'i' && unit[1] == 'n')
21024 pixels = 1.0;
21025 else if (unit[0] == 'm' && unit[1] == 'm')
21026 pixels = 25.4;
21027 else if (unit[0] == 'c' && unit[1] == 'm')
21028 pixels = 2.54;
21029 else
21030 pixels = 0;
21031 if (pixels > 0)
21032 {
21033 double ppi;
21034 #ifdef HAVE_WINDOW_SYSTEM
21035 if (FRAME_WINDOW_P (it->f)
21036 && (ppi = (width_p
21037 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21038 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21039 ppi > 0))
21040 return OK_PIXELS (ppi / pixels);
21041 #endif
21042
21043 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21044 || (CONSP (Vdisplay_pixels_per_inch)
21045 && (ppi = (width_p
21046 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21047 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21048 ppi > 0)))
21049 return OK_PIXELS (ppi / pixels);
21050
21051 return 0;
21052 }
21053 }
21054
21055 #ifdef HAVE_WINDOW_SYSTEM
21056 if (EQ (prop, Qheight))
21057 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21058 if (EQ (prop, Qwidth))
21059 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21060 #else
21061 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21062 return OK_PIXELS (1);
21063 #endif
21064
21065 if (EQ (prop, Qtext))
21066 return OK_PIXELS (width_p
21067 ? window_box_width (it->w, TEXT_AREA)
21068 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21069
21070 if (align_to && *align_to < 0)
21071 {
21072 *res = 0;
21073 if (EQ (prop, Qleft))
21074 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21075 if (EQ (prop, Qright))
21076 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21077 if (EQ (prop, Qcenter))
21078 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21079 + window_box_width (it->w, TEXT_AREA) / 2);
21080 if (EQ (prop, Qleft_fringe))
21081 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21082 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21083 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21084 if (EQ (prop, Qright_fringe))
21085 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21086 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21087 : window_box_right_offset (it->w, TEXT_AREA));
21088 if (EQ (prop, Qleft_margin))
21089 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21090 if (EQ (prop, Qright_margin))
21091 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21092 if (EQ (prop, Qscroll_bar))
21093 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21094 ? 0
21095 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21096 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21097 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21098 : 0)));
21099 }
21100 else
21101 {
21102 if (EQ (prop, Qleft_fringe))
21103 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21104 if (EQ (prop, Qright_fringe))
21105 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21106 if (EQ (prop, Qleft_margin))
21107 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21108 if (EQ (prop, Qright_margin))
21109 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21110 if (EQ (prop, Qscroll_bar))
21111 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21112 }
21113
21114 prop = Fbuffer_local_value (prop, it->w->buffer);
21115 }
21116
21117 if (INTEGERP (prop) || FLOATP (prop))
21118 {
21119 int base_unit = (width_p
21120 ? FRAME_COLUMN_WIDTH (it->f)
21121 : FRAME_LINE_HEIGHT (it->f));
21122 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21123 }
21124
21125 if (CONSP (prop))
21126 {
21127 Lisp_Object car = XCAR (prop);
21128 Lisp_Object cdr = XCDR (prop);
21129
21130 if (SYMBOLP (car))
21131 {
21132 #ifdef HAVE_WINDOW_SYSTEM
21133 if (FRAME_WINDOW_P (it->f)
21134 && valid_image_p (prop))
21135 {
21136 ptrdiff_t id = lookup_image (it->f, prop);
21137 struct image *img = IMAGE_FROM_ID (it->f, id);
21138
21139 return OK_PIXELS (width_p ? img->width : img->height);
21140 }
21141 #endif
21142 if (EQ (car, Qplus) || EQ (car, Qminus))
21143 {
21144 int first = 1;
21145 double px;
21146
21147 pixels = 0;
21148 while (CONSP (cdr))
21149 {
21150 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21151 font, width_p, align_to))
21152 return 0;
21153 if (first)
21154 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21155 else
21156 pixels += px;
21157 cdr = XCDR (cdr);
21158 }
21159 if (EQ (car, Qminus))
21160 pixels = -pixels;
21161 return OK_PIXELS (pixels);
21162 }
21163
21164 car = Fbuffer_local_value (car, it->w->buffer);
21165 }
21166
21167 if (INTEGERP (car) || FLOATP (car))
21168 {
21169 double fact;
21170 pixels = XFLOATINT (car);
21171 if (NILP (cdr))
21172 return OK_PIXELS (pixels);
21173 if (calc_pixel_width_or_height (&fact, it, cdr,
21174 font, width_p, align_to))
21175 return OK_PIXELS (pixels * fact);
21176 return 0;
21177 }
21178
21179 return 0;
21180 }
21181
21182 return 0;
21183 }
21184
21185 \f
21186 /***********************************************************************
21187 Glyph Display
21188 ***********************************************************************/
21189
21190 #ifdef HAVE_WINDOW_SYSTEM
21191
21192 #if GLYPH_DEBUG
21193
21194 void
21195 dump_glyph_string (struct glyph_string *s)
21196 {
21197 fprintf (stderr, "glyph string\n");
21198 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21199 s->x, s->y, s->width, s->height);
21200 fprintf (stderr, " ybase = %d\n", s->ybase);
21201 fprintf (stderr, " hl = %d\n", s->hl);
21202 fprintf (stderr, " left overhang = %d, right = %d\n",
21203 s->left_overhang, s->right_overhang);
21204 fprintf (stderr, " nchars = %d\n", s->nchars);
21205 fprintf (stderr, " extends to end of line = %d\n",
21206 s->extends_to_end_of_line_p);
21207 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21208 fprintf (stderr, " bg width = %d\n", s->background_width);
21209 }
21210
21211 #endif /* GLYPH_DEBUG */
21212
21213 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21214 of XChar2b structures for S; it can't be allocated in
21215 init_glyph_string because it must be allocated via `alloca'. W
21216 is the window on which S is drawn. ROW and AREA are the glyph row
21217 and area within the row from which S is constructed. START is the
21218 index of the first glyph structure covered by S. HL is a
21219 face-override for drawing S. */
21220
21221 #ifdef HAVE_NTGUI
21222 #define OPTIONAL_HDC(hdc) HDC hdc,
21223 #define DECLARE_HDC(hdc) HDC hdc;
21224 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21225 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21226 #endif
21227
21228 #ifndef OPTIONAL_HDC
21229 #define OPTIONAL_HDC(hdc)
21230 #define DECLARE_HDC(hdc)
21231 #define ALLOCATE_HDC(hdc, f)
21232 #define RELEASE_HDC(hdc, f)
21233 #endif
21234
21235 static void
21236 init_glyph_string (struct glyph_string *s,
21237 OPTIONAL_HDC (hdc)
21238 XChar2b *char2b, struct window *w, struct glyph_row *row,
21239 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21240 {
21241 memset (s, 0, sizeof *s);
21242 s->w = w;
21243 s->f = XFRAME (w->frame);
21244 #ifdef HAVE_NTGUI
21245 s->hdc = hdc;
21246 #endif
21247 s->display = FRAME_X_DISPLAY (s->f);
21248 s->window = FRAME_X_WINDOW (s->f);
21249 s->char2b = char2b;
21250 s->hl = hl;
21251 s->row = row;
21252 s->area = area;
21253 s->first_glyph = row->glyphs[area] + start;
21254 s->height = row->height;
21255 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21256 s->ybase = s->y + row->ascent;
21257 }
21258
21259
21260 /* Append the list of glyph strings with head H and tail T to the list
21261 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21262
21263 static inline void
21264 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21265 struct glyph_string *h, struct glyph_string *t)
21266 {
21267 if (h)
21268 {
21269 if (*head)
21270 (*tail)->next = h;
21271 else
21272 *head = h;
21273 h->prev = *tail;
21274 *tail = t;
21275 }
21276 }
21277
21278
21279 /* Prepend the list of glyph strings with head H and tail T to the
21280 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21281 result. */
21282
21283 static inline void
21284 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21285 struct glyph_string *h, struct glyph_string *t)
21286 {
21287 if (h)
21288 {
21289 if (*head)
21290 (*head)->prev = t;
21291 else
21292 *tail = t;
21293 t->next = *head;
21294 *head = h;
21295 }
21296 }
21297
21298
21299 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21300 Set *HEAD and *TAIL to the resulting list. */
21301
21302 static inline void
21303 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21304 struct glyph_string *s)
21305 {
21306 s->next = s->prev = NULL;
21307 append_glyph_string_lists (head, tail, s, s);
21308 }
21309
21310
21311 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21312 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21313 make sure that X resources for the face returned are allocated.
21314 Value is a pointer to a realized face that is ready for display if
21315 DISPLAY_P is non-zero. */
21316
21317 static inline struct face *
21318 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21319 XChar2b *char2b, int display_p)
21320 {
21321 struct face *face = FACE_FROM_ID (f, face_id);
21322
21323 if (face->font)
21324 {
21325 unsigned code = face->font->driver->encode_char (face->font, c);
21326
21327 if (code != FONT_INVALID_CODE)
21328 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21329 else
21330 STORE_XCHAR2B (char2b, 0, 0);
21331 }
21332
21333 /* Make sure X resources of the face are allocated. */
21334 #ifdef HAVE_X_WINDOWS
21335 if (display_p)
21336 #endif
21337 {
21338 xassert (face != NULL);
21339 PREPARE_FACE_FOR_DISPLAY (f, face);
21340 }
21341
21342 return face;
21343 }
21344
21345
21346 /* Get face and two-byte form of character glyph GLYPH on frame F.
21347 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21348 a pointer to a realized face that is ready for display. */
21349
21350 static inline struct face *
21351 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21352 XChar2b *char2b, int *two_byte_p)
21353 {
21354 struct face *face;
21355
21356 xassert (glyph->type == CHAR_GLYPH);
21357 face = FACE_FROM_ID (f, glyph->face_id);
21358
21359 if (two_byte_p)
21360 *two_byte_p = 0;
21361
21362 if (face->font)
21363 {
21364 unsigned code;
21365
21366 if (CHAR_BYTE8_P (glyph->u.ch))
21367 code = CHAR_TO_BYTE8 (glyph->u.ch);
21368 else
21369 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21370
21371 if (code != FONT_INVALID_CODE)
21372 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21373 else
21374 STORE_XCHAR2B (char2b, 0, 0);
21375 }
21376
21377 /* Make sure X resources of the face are allocated. */
21378 xassert (face != NULL);
21379 PREPARE_FACE_FOR_DISPLAY (f, face);
21380 return face;
21381 }
21382
21383
21384 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21385 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21386
21387 static inline int
21388 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21389 {
21390 unsigned code;
21391
21392 if (CHAR_BYTE8_P (c))
21393 code = CHAR_TO_BYTE8 (c);
21394 else
21395 code = font->driver->encode_char (font, c);
21396
21397 if (code == FONT_INVALID_CODE)
21398 return 0;
21399 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21400 return 1;
21401 }
21402
21403
21404 /* Fill glyph string S with composition components specified by S->cmp.
21405
21406 BASE_FACE is the base face of the composition.
21407 S->cmp_from is the index of the first component for S.
21408
21409 OVERLAPS non-zero means S should draw the foreground only, and use
21410 its physical height for clipping. See also draw_glyphs.
21411
21412 Value is the index of a component not in S. */
21413
21414 static int
21415 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
21416 int overlaps)
21417 {
21418 int i;
21419 /* For all glyphs of this composition, starting at the offset
21420 S->cmp_from, until we reach the end of the definition or encounter a
21421 glyph that requires the different face, add it to S. */
21422 struct face *face;
21423
21424 xassert (s);
21425
21426 s->for_overlaps = overlaps;
21427 s->face = NULL;
21428 s->font = NULL;
21429 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
21430 {
21431 int c = COMPOSITION_GLYPH (s->cmp, i);
21432
21433 if (c != '\t')
21434 {
21435 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
21436 -1, Qnil);
21437
21438 face = get_char_face_and_encoding (s->f, c, face_id,
21439 s->char2b + i, 1);
21440 if (face)
21441 {
21442 if (! s->face)
21443 {
21444 s->face = face;
21445 s->font = s->face->font;
21446 }
21447 else if (s->face != face)
21448 break;
21449 }
21450 }
21451 ++s->nchars;
21452 }
21453 s->cmp_to = i;
21454
21455 /* All glyph strings for the same composition has the same width,
21456 i.e. the width set for the first component of the composition. */
21457 s->width = s->first_glyph->pixel_width;
21458
21459 /* If the specified font could not be loaded, use the frame's
21460 default font, but record the fact that we couldn't load it in
21461 the glyph string so that we can draw rectangles for the
21462 characters of the glyph string. */
21463 if (s->font == NULL)
21464 {
21465 s->font_not_found_p = 1;
21466 s->font = FRAME_FONT (s->f);
21467 }
21468
21469 /* Adjust base line for subscript/superscript text. */
21470 s->ybase += s->first_glyph->voffset;
21471
21472 /* This glyph string must always be drawn with 16-bit functions. */
21473 s->two_byte_p = 1;
21474
21475 return s->cmp_to;
21476 }
21477
21478 static int
21479 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
21480 int start, int end, int overlaps)
21481 {
21482 struct glyph *glyph, *last;
21483 Lisp_Object lgstring;
21484 int i;
21485
21486 s->for_overlaps = overlaps;
21487 glyph = s->row->glyphs[s->area] + start;
21488 last = s->row->glyphs[s->area] + end;
21489 s->cmp_id = glyph->u.cmp.id;
21490 s->cmp_from = glyph->slice.cmp.from;
21491 s->cmp_to = glyph->slice.cmp.to + 1;
21492 s->face = FACE_FROM_ID (s->f, face_id);
21493 lgstring = composition_gstring_from_id (s->cmp_id);
21494 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
21495 glyph++;
21496 while (glyph < last
21497 && glyph->u.cmp.automatic
21498 && glyph->u.cmp.id == s->cmp_id
21499 && s->cmp_to == glyph->slice.cmp.from)
21500 s->cmp_to = (glyph++)->slice.cmp.to + 1;
21501
21502 for (i = s->cmp_from; i < s->cmp_to; i++)
21503 {
21504 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21505 unsigned code = LGLYPH_CODE (lglyph);
21506
21507 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21508 }
21509 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21510 return glyph - s->row->glyphs[s->area];
21511 }
21512
21513
21514 /* Fill glyph string S from a sequence glyphs for glyphless characters.
21515 See the comment of fill_glyph_string for arguments.
21516 Value is the index of the first glyph not in S. */
21517
21518
21519 static int
21520 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
21521 int start, int end, int overlaps)
21522 {
21523 struct glyph *glyph, *last;
21524 int voffset;
21525
21526 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
21527 s->for_overlaps = overlaps;
21528 glyph = s->row->glyphs[s->area] + start;
21529 last = s->row->glyphs[s->area] + end;
21530 voffset = glyph->voffset;
21531 s->face = FACE_FROM_ID (s->f, face_id);
21532 s->font = s->face->font;
21533 s->nchars = 1;
21534 s->width = glyph->pixel_width;
21535 glyph++;
21536 while (glyph < last
21537 && glyph->type == GLYPHLESS_GLYPH
21538 && glyph->voffset == voffset
21539 && glyph->face_id == face_id)
21540 {
21541 s->nchars++;
21542 s->width += glyph->pixel_width;
21543 glyph++;
21544 }
21545 s->ybase += voffset;
21546 return glyph - s->row->glyphs[s->area];
21547 }
21548
21549
21550 /* Fill glyph string S from a sequence of character glyphs.
21551
21552 FACE_ID is the face id of the string. START is the index of the
21553 first glyph to consider, END is the index of the last + 1.
21554 OVERLAPS non-zero means S should draw the foreground only, and use
21555 its physical height for clipping. See also draw_glyphs.
21556
21557 Value is the index of the first glyph not in S. */
21558
21559 static int
21560 fill_glyph_string (struct glyph_string *s, int face_id,
21561 int start, int end, int overlaps)
21562 {
21563 struct glyph *glyph, *last;
21564 int voffset;
21565 int glyph_not_available_p;
21566
21567 xassert (s->f == XFRAME (s->w->frame));
21568 xassert (s->nchars == 0);
21569 xassert (start >= 0 && end > start);
21570
21571 s->for_overlaps = overlaps;
21572 glyph = s->row->glyphs[s->area] + start;
21573 last = s->row->glyphs[s->area] + end;
21574 voffset = glyph->voffset;
21575 s->padding_p = glyph->padding_p;
21576 glyph_not_available_p = glyph->glyph_not_available_p;
21577
21578 while (glyph < last
21579 && glyph->type == CHAR_GLYPH
21580 && glyph->voffset == voffset
21581 /* Same face id implies same font, nowadays. */
21582 && glyph->face_id == face_id
21583 && glyph->glyph_not_available_p == glyph_not_available_p)
21584 {
21585 int two_byte_p;
21586
21587 s->face = get_glyph_face_and_encoding (s->f, glyph,
21588 s->char2b + s->nchars,
21589 &two_byte_p);
21590 s->two_byte_p = two_byte_p;
21591 ++s->nchars;
21592 xassert (s->nchars <= end - start);
21593 s->width += glyph->pixel_width;
21594 if (glyph++->padding_p != s->padding_p)
21595 break;
21596 }
21597
21598 s->font = s->face->font;
21599
21600 /* If the specified font could not be loaded, use the frame's font,
21601 but record the fact that we couldn't load it in
21602 S->font_not_found_p so that we can draw rectangles for the
21603 characters of the glyph string. */
21604 if (s->font == NULL || glyph_not_available_p)
21605 {
21606 s->font_not_found_p = 1;
21607 s->font = FRAME_FONT (s->f);
21608 }
21609
21610 /* Adjust base line for subscript/superscript text. */
21611 s->ybase += voffset;
21612
21613 xassert (s->face && s->face->gc);
21614 return glyph - s->row->glyphs[s->area];
21615 }
21616
21617
21618 /* Fill glyph string S from image glyph S->first_glyph. */
21619
21620 static void
21621 fill_image_glyph_string (struct glyph_string *s)
21622 {
21623 xassert (s->first_glyph->type == IMAGE_GLYPH);
21624 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21625 xassert (s->img);
21626 s->slice = s->first_glyph->slice.img;
21627 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21628 s->font = s->face->font;
21629 s->width = s->first_glyph->pixel_width;
21630
21631 /* Adjust base line for subscript/superscript text. */
21632 s->ybase += s->first_glyph->voffset;
21633 }
21634
21635
21636 /* Fill glyph string S from a sequence of stretch glyphs.
21637
21638 START is the index of the first glyph to consider,
21639 END is the index of the last + 1.
21640
21641 Value is the index of the first glyph not in S. */
21642
21643 static int
21644 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
21645 {
21646 struct glyph *glyph, *last;
21647 int voffset, face_id;
21648
21649 xassert (s->first_glyph->type == STRETCH_GLYPH);
21650
21651 glyph = s->row->glyphs[s->area] + start;
21652 last = s->row->glyphs[s->area] + end;
21653 face_id = glyph->face_id;
21654 s->face = FACE_FROM_ID (s->f, face_id);
21655 s->font = s->face->font;
21656 s->width = glyph->pixel_width;
21657 s->nchars = 1;
21658 voffset = glyph->voffset;
21659
21660 for (++glyph;
21661 (glyph < last
21662 && glyph->type == STRETCH_GLYPH
21663 && glyph->voffset == voffset
21664 && glyph->face_id == face_id);
21665 ++glyph)
21666 s->width += glyph->pixel_width;
21667
21668 /* Adjust base line for subscript/superscript text. */
21669 s->ybase += voffset;
21670
21671 /* The case that face->gc == 0 is handled when drawing the glyph
21672 string by calling PREPARE_FACE_FOR_DISPLAY. */
21673 xassert (s->face);
21674 return glyph - s->row->glyphs[s->area];
21675 }
21676
21677 static struct font_metrics *
21678 get_per_char_metric (struct font *font, XChar2b *char2b)
21679 {
21680 static struct font_metrics metrics;
21681 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21682
21683 if (! font || code == FONT_INVALID_CODE)
21684 return NULL;
21685 font->driver->text_extents (font, &code, 1, &metrics);
21686 return &metrics;
21687 }
21688
21689 /* EXPORT for RIF:
21690 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21691 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
21692 assumed to be zero. */
21693
21694 void
21695 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
21696 {
21697 *left = *right = 0;
21698
21699 if (glyph->type == CHAR_GLYPH)
21700 {
21701 struct face *face;
21702 XChar2b char2b;
21703 struct font_metrics *pcm;
21704
21705 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
21706 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
21707 {
21708 if (pcm->rbearing > pcm->width)
21709 *right = pcm->rbearing - pcm->width;
21710 if (pcm->lbearing < 0)
21711 *left = -pcm->lbearing;
21712 }
21713 }
21714 else if (glyph->type == COMPOSITE_GLYPH)
21715 {
21716 if (! glyph->u.cmp.automatic)
21717 {
21718 struct composition *cmp = composition_table[glyph->u.cmp.id];
21719
21720 if (cmp->rbearing > cmp->pixel_width)
21721 *right = cmp->rbearing - cmp->pixel_width;
21722 if (cmp->lbearing < 0)
21723 *left = - cmp->lbearing;
21724 }
21725 else
21726 {
21727 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21728 struct font_metrics metrics;
21729
21730 composition_gstring_width (gstring, glyph->slice.cmp.from,
21731 glyph->slice.cmp.to + 1, &metrics);
21732 if (metrics.rbearing > metrics.width)
21733 *right = metrics.rbearing - metrics.width;
21734 if (metrics.lbearing < 0)
21735 *left = - metrics.lbearing;
21736 }
21737 }
21738 }
21739
21740
21741 /* Return the index of the first glyph preceding glyph string S that
21742 is overwritten by S because of S's left overhang. Value is -1
21743 if no glyphs are overwritten. */
21744
21745 static int
21746 left_overwritten (struct glyph_string *s)
21747 {
21748 int k;
21749
21750 if (s->left_overhang)
21751 {
21752 int x = 0, i;
21753 struct glyph *glyphs = s->row->glyphs[s->area];
21754 int first = s->first_glyph - glyphs;
21755
21756 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21757 x -= glyphs[i].pixel_width;
21758
21759 k = i + 1;
21760 }
21761 else
21762 k = -1;
21763
21764 return k;
21765 }
21766
21767
21768 /* Return the index of the first glyph preceding glyph string S that
21769 is overwriting S because of its right overhang. Value is -1 if no
21770 glyph in front of S overwrites S. */
21771
21772 static int
21773 left_overwriting (struct glyph_string *s)
21774 {
21775 int i, k, x;
21776 struct glyph *glyphs = s->row->glyphs[s->area];
21777 int first = s->first_glyph - glyphs;
21778
21779 k = -1;
21780 x = 0;
21781 for (i = first - 1; i >= 0; --i)
21782 {
21783 int left, right;
21784 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21785 if (x + right > 0)
21786 k = i;
21787 x -= glyphs[i].pixel_width;
21788 }
21789
21790 return k;
21791 }
21792
21793
21794 /* Return the index of the last glyph following glyph string S that is
21795 overwritten by S because of S's right overhang. Value is -1 if
21796 no such glyph is found. */
21797
21798 static int
21799 right_overwritten (struct glyph_string *s)
21800 {
21801 int k = -1;
21802
21803 if (s->right_overhang)
21804 {
21805 int x = 0, i;
21806 struct glyph *glyphs = s->row->glyphs[s->area];
21807 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21808 int end = s->row->used[s->area];
21809
21810 for (i = first; i < end && s->right_overhang > x; ++i)
21811 x += glyphs[i].pixel_width;
21812
21813 k = i;
21814 }
21815
21816 return k;
21817 }
21818
21819
21820 /* Return the index of the last glyph following glyph string S that
21821 overwrites S because of its left overhang. Value is negative
21822 if no such glyph is found. */
21823
21824 static int
21825 right_overwriting (struct glyph_string *s)
21826 {
21827 int i, k, x;
21828 int end = s->row->used[s->area];
21829 struct glyph *glyphs = s->row->glyphs[s->area];
21830 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21831
21832 k = -1;
21833 x = 0;
21834 for (i = first; i < end; ++i)
21835 {
21836 int left, right;
21837 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21838 if (x - left < 0)
21839 k = i;
21840 x += glyphs[i].pixel_width;
21841 }
21842
21843 return k;
21844 }
21845
21846
21847 /* Set background width of glyph string S. START is the index of the
21848 first glyph following S. LAST_X is the right-most x-position + 1
21849 in the drawing area. */
21850
21851 static inline void
21852 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21853 {
21854 /* If the face of this glyph string has to be drawn to the end of
21855 the drawing area, set S->extends_to_end_of_line_p. */
21856
21857 if (start == s->row->used[s->area]
21858 && s->area == TEXT_AREA
21859 && ((s->row->fill_line_p
21860 && (s->hl == DRAW_NORMAL_TEXT
21861 || s->hl == DRAW_IMAGE_RAISED
21862 || s->hl == DRAW_IMAGE_SUNKEN))
21863 || s->hl == DRAW_MOUSE_FACE))
21864 s->extends_to_end_of_line_p = 1;
21865
21866 /* If S extends its face to the end of the line, set its
21867 background_width to the distance to the right edge of the drawing
21868 area. */
21869 if (s->extends_to_end_of_line_p)
21870 s->background_width = last_x - s->x + 1;
21871 else
21872 s->background_width = s->width;
21873 }
21874
21875
21876 /* Compute overhangs and x-positions for glyph string S and its
21877 predecessors, or successors. X is the starting x-position for S.
21878 BACKWARD_P non-zero means process predecessors. */
21879
21880 static void
21881 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21882 {
21883 if (backward_p)
21884 {
21885 while (s)
21886 {
21887 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21888 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21889 x -= s->width;
21890 s->x = x;
21891 s = s->prev;
21892 }
21893 }
21894 else
21895 {
21896 while (s)
21897 {
21898 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21899 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21900 s->x = x;
21901 x += s->width;
21902 s = s->next;
21903 }
21904 }
21905 }
21906
21907
21908
21909 /* The following macros are only called from draw_glyphs below.
21910 They reference the following parameters of that function directly:
21911 `w', `row', `area', and `overlap_p'
21912 as well as the following local variables:
21913 `s', `f', and `hdc' (in W32) */
21914
21915 #ifdef HAVE_NTGUI
21916 /* On W32, silently add local `hdc' variable to argument list of
21917 init_glyph_string. */
21918 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21919 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21920 #else
21921 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21922 init_glyph_string (s, char2b, w, row, area, start, hl)
21923 #endif
21924
21925 /* Add a glyph string for a stretch glyph to the list of strings
21926 between HEAD and TAIL. START is the index of the stretch glyph in
21927 row area AREA of glyph row ROW. END is the index of the last glyph
21928 in that glyph row area. X is the current output position assigned
21929 to the new glyph string constructed. HL overrides that face of the
21930 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21931 is the right-most x-position of the drawing area. */
21932
21933 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21934 and below -- keep them on one line. */
21935 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21936 do \
21937 { \
21938 s = (struct glyph_string *) alloca (sizeof *s); \
21939 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21940 START = fill_stretch_glyph_string (s, START, END); \
21941 append_glyph_string (&HEAD, &TAIL, s); \
21942 s->x = (X); \
21943 } \
21944 while (0)
21945
21946
21947 /* Add a glyph string for an image glyph to the list of strings
21948 between HEAD and TAIL. START is the index of the image glyph in
21949 row area AREA of glyph row ROW. END is the index of the last glyph
21950 in that glyph row area. X is the current output position assigned
21951 to the new glyph string constructed. HL overrides that face of the
21952 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21953 is the right-most x-position of the drawing area. */
21954
21955 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21956 do \
21957 { \
21958 s = (struct glyph_string *) alloca (sizeof *s); \
21959 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21960 fill_image_glyph_string (s); \
21961 append_glyph_string (&HEAD, &TAIL, s); \
21962 ++START; \
21963 s->x = (X); \
21964 } \
21965 while (0)
21966
21967
21968 /* Add a glyph string for a sequence of character glyphs to the list
21969 of strings between HEAD and TAIL. START is the index of the first
21970 glyph in row area AREA of glyph row ROW that is part of the new
21971 glyph string. END is the index of the last glyph in that glyph row
21972 area. X is the current output position assigned to the new glyph
21973 string constructed. HL overrides that face of the glyph; e.g. it
21974 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21975 right-most x-position of the drawing area. */
21976
21977 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21978 do \
21979 { \
21980 int face_id; \
21981 XChar2b *char2b; \
21982 \
21983 face_id = (row)->glyphs[area][START].face_id; \
21984 \
21985 s = (struct glyph_string *) alloca (sizeof *s); \
21986 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21987 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21988 append_glyph_string (&HEAD, &TAIL, s); \
21989 s->x = (X); \
21990 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21991 } \
21992 while (0)
21993
21994
21995 /* Add a glyph string for a composite sequence to the list of strings
21996 between HEAD and TAIL. START is the index of the first glyph in
21997 row area AREA of glyph row ROW that is part of the new glyph
21998 string. END is the index of the last glyph in that glyph row area.
21999 X is the current output position assigned to the new glyph string
22000 constructed. HL overrides that face of the glyph; e.g. it is
22001 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22002 x-position of the drawing area. */
22003
22004 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22005 do { \
22006 int face_id = (row)->glyphs[area][START].face_id; \
22007 struct face *base_face = FACE_FROM_ID (f, face_id); \
22008 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22009 struct composition *cmp = composition_table[cmp_id]; \
22010 XChar2b *char2b; \
22011 struct glyph_string *first_s IF_LINT (= NULL); \
22012 int n; \
22013 \
22014 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22015 \
22016 /* Make glyph_strings for each glyph sequence that is drawable by \
22017 the same face, and append them to HEAD/TAIL. */ \
22018 for (n = 0; n < cmp->glyph_len;) \
22019 { \
22020 s = (struct glyph_string *) alloca (sizeof *s); \
22021 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22022 append_glyph_string (&(HEAD), &(TAIL), s); \
22023 s->cmp = cmp; \
22024 s->cmp_from = n; \
22025 s->x = (X); \
22026 if (n == 0) \
22027 first_s = s; \
22028 n = fill_composite_glyph_string (s, base_face, overlaps); \
22029 } \
22030 \
22031 ++START; \
22032 s = first_s; \
22033 } while (0)
22034
22035
22036 /* Add a glyph string for a glyph-string sequence to the list of strings
22037 between HEAD and TAIL. */
22038
22039 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22040 do { \
22041 int face_id; \
22042 XChar2b *char2b; \
22043 Lisp_Object gstring; \
22044 \
22045 face_id = (row)->glyphs[area][START].face_id; \
22046 gstring = (composition_gstring_from_id \
22047 ((row)->glyphs[area][START].u.cmp.id)); \
22048 s = (struct glyph_string *) alloca (sizeof *s); \
22049 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22050 * LGSTRING_GLYPH_LEN (gstring)); \
22051 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22052 append_glyph_string (&(HEAD), &(TAIL), s); \
22053 s->x = (X); \
22054 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22055 } while (0)
22056
22057
22058 /* Add a glyph string for a sequence of glyphless character's glyphs
22059 to the list of strings between HEAD and TAIL. The meanings of
22060 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22061
22062 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22063 do \
22064 { \
22065 int face_id; \
22066 \
22067 face_id = (row)->glyphs[area][START].face_id; \
22068 \
22069 s = (struct glyph_string *) alloca (sizeof *s); \
22070 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22071 append_glyph_string (&HEAD, &TAIL, s); \
22072 s->x = (X); \
22073 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22074 overlaps); \
22075 } \
22076 while (0)
22077
22078
22079 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22080 of AREA of glyph row ROW on window W between indices START and END.
22081 HL overrides the face for drawing glyph strings, e.g. it is
22082 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22083 x-positions of the drawing area.
22084
22085 This is an ugly monster macro construct because we must use alloca
22086 to allocate glyph strings (because draw_glyphs can be called
22087 asynchronously). */
22088
22089 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22090 do \
22091 { \
22092 HEAD = TAIL = NULL; \
22093 while (START < END) \
22094 { \
22095 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22096 switch (first_glyph->type) \
22097 { \
22098 case CHAR_GLYPH: \
22099 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22100 HL, X, LAST_X); \
22101 break; \
22102 \
22103 case COMPOSITE_GLYPH: \
22104 if (first_glyph->u.cmp.automatic) \
22105 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22106 HL, X, LAST_X); \
22107 else \
22108 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22109 HL, X, LAST_X); \
22110 break; \
22111 \
22112 case STRETCH_GLYPH: \
22113 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22114 HL, X, LAST_X); \
22115 break; \
22116 \
22117 case IMAGE_GLYPH: \
22118 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22119 HL, X, LAST_X); \
22120 break; \
22121 \
22122 case GLYPHLESS_GLYPH: \
22123 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22124 HL, X, LAST_X); \
22125 break; \
22126 \
22127 default: \
22128 abort (); \
22129 } \
22130 \
22131 if (s) \
22132 { \
22133 set_glyph_string_background_width (s, START, LAST_X); \
22134 (X) += s->width; \
22135 } \
22136 } \
22137 } while (0)
22138
22139
22140 /* Draw glyphs between START and END in AREA of ROW on window W,
22141 starting at x-position X. X is relative to AREA in W. HL is a
22142 face-override with the following meaning:
22143
22144 DRAW_NORMAL_TEXT draw normally
22145 DRAW_CURSOR draw in cursor face
22146 DRAW_MOUSE_FACE draw in mouse face.
22147 DRAW_INVERSE_VIDEO draw in mode line face
22148 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22149 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22150
22151 If OVERLAPS is non-zero, draw only the foreground of characters and
22152 clip to the physical height of ROW. Non-zero value also defines
22153 the overlapping part to be drawn:
22154
22155 OVERLAPS_PRED overlap with preceding rows
22156 OVERLAPS_SUCC overlap with succeeding rows
22157 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22158 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22159
22160 Value is the x-position reached, relative to AREA of W. */
22161
22162 static int
22163 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22164 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22165 enum draw_glyphs_face hl, int overlaps)
22166 {
22167 struct glyph_string *head, *tail;
22168 struct glyph_string *s;
22169 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22170 int i, j, x_reached, last_x, area_left = 0;
22171 struct frame *f = XFRAME (WINDOW_FRAME (w));
22172 DECLARE_HDC (hdc);
22173
22174 ALLOCATE_HDC (hdc, f);
22175
22176 /* Let's rather be paranoid than getting a SEGV. */
22177 end = min (end, row->used[area]);
22178 start = max (0, start);
22179 start = min (end, start);
22180
22181 /* Translate X to frame coordinates. Set last_x to the right
22182 end of the drawing area. */
22183 if (row->full_width_p)
22184 {
22185 /* X is relative to the left edge of W, without scroll bars
22186 or fringes. */
22187 area_left = WINDOW_LEFT_EDGE_X (w);
22188 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22189 }
22190 else
22191 {
22192 area_left = window_box_left (w, area);
22193 last_x = area_left + window_box_width (w, area);
22194 }
22195 x += area_left;
22196
22197 /* Build a doubly-linked list of glyph_string structures between
22198 head and tail from what we have to draw. Note that the macro
22199 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22200 the reason we use a separate variable `i'. */
22201 i = start;
22202 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22203 if (tail)
22204 x_reached = tail->x + tail->background_width;
22205 else
22206 x_reached = x;
22207
22208 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22209 the row, redraw some glyphs in front or following the glyph
22210 strings built above. */
22211 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22212 {
22213 struct glyph_string *h, *t;
22214 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22215 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22216 int check_mouse_face = 0;
22217 int dummy_x = 0;
22218
22219 /* If mouse highlighting is on, we may need to draw adjacent
22220 glyphs using mouse-face highlighting. */
22221 if (area == TEXT_AREA && row->mouse_face_p)
22222 {
22223 struct glyph_row *mouse_beg_row, *mouse_end_row;
22224
22225 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22226 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22227
22228 if (row >= mouse_beg_row && row <= mouse_end_row)
22229 {
22230 check_mouse_face = 1;
22231 mouse_beg_col = (row == mouse_beg_row)
22232 ? hlinfo->mouse_face_beg_col : 0;
22233 mouse_end_col = (row == mouse_end_row)
22234 ? hlinfo->mouse_face_end_col
22235 : row->used[TEXT_AREA];
22236 }
22237 }
22238
22239 /* Compute overhangs for all glyph strings. */
22240 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22241 for (s = head; s; s = s->next)
22242 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22243
22244 /* Prepend glyph strings for glyphs in front of the first glyph
22245 string that are overwritten because of the first glyph
22246 string's left overhang. The background of all strings
22247 prepended must be drawn because the first glyph string
22248 draws over it. */
22249 i = left_overwritten (head);
22250 if (i >= 0)
22251 {
22252 enum draw_glyphs_face overlap_hl;
22253
22254 /* If this row contains mouse highlighting, attempt to draw
22255 the overlapped glyphs with the correct highlight. This
22256 code fails if the overlap encompasses more than one glyph
22257 and mouse-highlight spans only some of these glyphs.
22258 However, making it work perfectly involves a lot more
22259 code, and I don't know if the pathological case occurs in
22260 practice, so we'll stick to this for now. --- cyd */
22261 if (check_mouse_face
22262 && mouse_beg_col < start && mouse_end_col > i)
22263 overlap_hl = DRAW_MOUSE_FACE;
22264 else
22265 overlap_hl = DRAW_NORMAL_TEXT;
22266
22267 j = i;
22268 BUILD_GLYPH_STRINGS (j, start, h, t,
22269 overlap_hl, dummy_x, last_x);
22270 start = i;
22271 compute_overhangs_and_x (t, head->x, 1);
22272 prepend_glyph_string_lists (&head, &tail, h, t);
22273 clip_head = head;
22274 }
22275
22276 /* Prepend glyph strings for glyphs in front of the first glyph
22277 string that overwrite that glyph string because of their
22278 right overhang. For these strings, only the foreground must
22279 be drawn, because it draws over the glyph string at `head'.
22280 The background must not be drawn because this would overwrite
22281 right overhangs of preceding glyphs for which no glyph
22282 strings exist. */
22283 i = left_overwriting (head);
22284 if (i >= 0)
22285 {
22286 enum draw_glyphs_face overlap_hl;
22287
22288 if (check_mouse_face
22289 && mouse_beg_col < start && mouse_end_col > i)
22290 overlap_hl = DRAW_MOUSE_FACE;
22291 else
22292 overlap_hl = DRAW_NORMAL_TEXT;
22293
22294 clip_head = head;
22295 BUILD_GLYPH_STRINGS (i, start, h, t,
22296 overlap_hl, dummy_x, last_x);
22297 for (s = h; s; s = s->next)
22298 s->background_filled_p = 1;
22299 compute_overhangs_and_x (t, head->x, 1);
22300 prepend_glyph_string_lists (&head, &tail, h, t);
22301 }
22302
22303 /* Append glyphs strings for glyphs following the last glyph
22304 string tail that are overwritten by tail. The background of
22305 these strings has to be drawn because tail's foreground draws
22306 over it. */
22307 i = right_overwritten (tail);
22308 if (i >= 0)
22309 {
22310 enum draw_glyphs_face overlap_hl;
22311
22312 if (check_mouse_face
22313 && mouse_beg_col < i && mouse_end_col > end)
22314 overlap_hl = DRAW_MOUSE_FACE;
22315 else
22316 overlap_hl = DRAW_NORMAL_TEXT;
22317
22318 BUILD_GLYPH_STRINGS (end, i, h, t,
22319 overlap_hl, x, last_x);
22320 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22321 we don't have `end = i;' here. */
22322 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22323 append_glyph_string_lists (&head, &tail, h, t);
22324 clip_tail = tail;
22325 }
22326
22327 /* Append glyph strings for glyphs following the last glyph
22328 string tail that overwrite tail. The foreground of such
22329 glyphs has to be drawn because it writes into the background
22330 of tail. The background must not be drawn because it could
22331 paint over the foreground of following glyphs. */
22332 i = right_overwriting (tail);
22333 if (i >= 0)
22334 {
22335 enum draw_glyphs_face overlap_hl;
22336 if (check_mouse_face
22337 && mouse_beg_col < i && mouse_end_col > end)
22338 overlap_hl = DRAW_MOUSE_FACE;
22339 else
22340 overlap_hl = DRAW_NORMAL_TEXT;
22341
22342 clip_tail = tail;
22343 i++; /* We must include the Ith glyph. */
22344 BUILD_GLYPH_STRINGS (end, i, h, t,
22345 overlap_hl, x, last_x);
22346 for (s = h; s; s = s->next)
22347 s->background_filled_p = 1;
22348 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22349 append_glyph_string_lists (&head, &tail, h, t);
22350 }
22351 if (clip_head || clip_tail)
22352 for (s = head; s; s = s->next)
22353 {
22354 s->clip_head = clip_head;
22355 s->clip_tail = clip_tail;
22356 }
22357 }
22358
22359 /* Draw all strings. */
22360 for (s = head; s; s = s->next)
22361 FRAME_RIF (f)->draw_glyph_string (s);
22362
22363 #ifndef HAVE_NS
22364 /* When focus a sole frame and move horizontally, this sets on_p to 0
22365 causing a failure to erase prev cursor position. */
22366 if (area == TEXT_AREA
22367 && !row->full_width_p
22368 /* When drawing overlapping rows, only the glyph strings'
22369 foreground is drawn, which doesn't erase a cursor
22370 completely. */
22371 && !overlaps)
22372 {
22373 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22374 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22375 : (tail ? tail->x + tail->background_width : x));
22376 x0 -= area_left;
22377 x1 -= area_left;
22378
22379 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22380 row->y, MATRIX_ROW_BOTTOM_Y (row));
22381 }
22382 #endif
22383
22384 /* Value is the x-position up to which drawn, relative to AREA of W.
22385 This doesn't include parts drawn because of overhangs. */
22386 if (row->full_width_p)
22387 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22388 else
22389 x_reached -= area_left;
22390
22391 RELEASE_HDC (hdc, f);
22392
22393 return x_reached;
22394 }
22395
22396 /* Expand row matrix if too narrow. Don't expand if area
22397 is not present. */
22398
22399 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22400 { \
22401 if (!fonts_changed_p \
22402 && (it->glyph_row->glyphs[area] \
22403 < it->glyph_row->glyphs[area + 1])) \
22404 { \
22405 it->w->ncols_scale_factor++; \
22406 fonts_changed_p = 1; \
22407 } \
22408 }
22409
22410 /* Store one glyph for IT->char_to_display in IT->glyph_row.
22411 Called from x_produce_glyphs when IT->glyph_row is non-null. */
22412
22413 static inline void
22414 append_glyph (struct it *it)
22415 {
22416 struct glyph *glyph;
22417 enum glyph_row_area area = it->area;
22418
22419 xassert (it->glyph_row);
22420 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
22421
22422 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22423 if (glyph < it->glyph_row->glyphs[area + 1])
22424 {
22425 /* If the glyph row is reversed, we need to prepend the glyph
22426 rather than append it. */
22427 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22428 {
22429 struct glyph *g;
22430
22431 /* Make room for the additional glyph. */
22432 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22433 g[1] = *g;
22434 glyph = it->glyph_row->glyphs[area];
22435 }
22436 glyph->charpos = CHARPOS (it->position);
22437 glyph->object = it->object;
22438 if (it->pixel_width > 0)
22439 {
22440 glyph->pixel_width = it->pixel_width;
22441 glyph->padding_p = 0;
22442 }
22443 else
22444 {
22445 /* Assure at least 1-pixel width. Otherwise, cursor can't
22446 be displayed correctly. */
22447 glyph->pixel_width = 1;
22448 glyph->padding_p = 1;
22449 }
22450 glyph->ascent = it->ascent;
22451 glyph->descent = it->descent;
22452 glyph->voffset = it->voffset;
22453 glyph->type = CHAR_GLYPH;
22454 glyph->avoid_cursor_p = it->avoid_cursor_p;
22455 glyph->multibyte_p = it->multibyte_p;
22456 glyph->left_box_line_p = it->start_of_box_run_p;
22457 glyph->right_box_line_p = it->end_of_box_run_p;
22458 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22459 || it->phys_descent > it->descent);
22460 glyph->glyph_not_available_p = it->glyph_not_available_p;
22461 glyph->face_id = it->face_id;
22462 glyph->u.ch = it->char_to_display;
22463 glyph->slice.img = null_glyph_slice;
22464 glyph->font_type = FONT_TYPE_UNKNOWN;
22465 if (it->bidi_p)
22466 {
22467 glyph->resolved_level = it->bidi_it.resolved_level;
22468 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22469 abort ();
22470 glyph->bidi_type = it->bidi_it.type;
22471 }
22472 else
22473 {
22474 glyph->resolved_level = 0;
22475 glyph->bidi_type = UNKNOWN_BT;
22476 }
22477 ++it->glyph_row->used[area];
22478 }
22479 else
22480 IT_EXPAND_MATRIX_WIDTH (it, area);
22481 }
22482
22483 /* Store one glyph for the composition IT->cmp_it.id in
22484 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
22485 non-null. */
22486
22487 static inline void
22488 append_composite_glyph (struct it *it)
22489 {
22490 struct glyph *glyph;
22491 enum glyph_row_area area = it->area;
22492
22493 xassert (it->glyph_row);
22494
22495 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22496 if (glyph < it->glyph_row->glyphs[area + 1])
22497 {
22498 /* If the glyph row is reversed, we need to prepend the glyph
22499 rather than append it. */
22500 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
22501 {
22502 struct glyph *g;
22503
22504 /* Make room for the new glyph. */
22505 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
22506 g[1] = *g;
22507 glyph = it->glyph_row->glyphs[it->area];
22508 }
22509 glyph->charpos = it->cmp_it.charpos;
22510 glyph->object = it->object;
22511 glyph->pixel_width = it->pixel_width;
22512 glyph->ascent = it->ascent;
22513 glyph->descent = it->descent;
22514 glyph->voffset = it->voffset;
22515 glyph->type = COMPOSITE_GLYPH;
22516 if (it->cmp_it.ch < 0)
22517 {
22518 glyph->u.cmp.automatic = 0;
22519 glyph->u.cmp.id = it->cmp_it.id;
22520 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
22521 }
22522 else
22523 {
22524 glyph->u.cmp.automatic = 1;
22525 glyph->u.cmp.id = it->cmp_it.id;
22526 glyph->slice.cmp.from = it->cmp_it.from;
22527 glyph->slice.cmp.to = it->cmp_it.to - 1;
22528 }
22529 glyph->avoid_cursor_p = it->avoid_cursor_p;
22530 glyph->multibyte_p = it->multibyte_p;
22531 glyph->left_box_line_p = it->start_of_box_run_p;
22532 glyph->right_box_line_p = it->end_of_box_run_p;
22533 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22534 || it->phys_descent > it->descent);
22535 glyph->padding_p = 0;
22536 glyph->glyph_not_available_p = 0;
22537 glyph->face_id = it->face_id;
22538 glyph->font_type = FONT_TYPE_UNKNOWN;
22539 if (it->bidi_p)
22540 {
22541 glyph->resolved_level = it->bidi_it.resolved_level;
22542 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22543 abort ();
22544 glyph->bidi_type = it->bidi_it.type;
22545 }
22546 ++it->glyph_row->used[area];
22547 }
22548 else
22549 IT_EXPAND_MATRIX_WIDTH (it, area);
22550 }
22551
22552
22553 /* Change IT->ascent and IT->height according to the setting of
22554 IT->voffset. */
22555
22556 static inline void
22557 take_vertical_position_into_account (struct it *it)
22558 {
22559 if (it->voffset)
22560 {
22561 if (it->voffset < 0)
22562 /* Increase the ascent so that we can display the text higher
22563 in the line. */
22564 it->ascent -= it->voffset;
22565 else
22566 /* Increase the descent so that we can display the text lower
22567 in the line. */
22568 it->descent += it->voffset;
22569 }
22570 }
22571
22572
22573 /* Produce glyphs/get display metrics for the image IT is loaded with.
22574 See the description of struct display_iterator in dispextern.h for
22575 an overview of struct display_iterator. */
22576
22577 static void
22578 produce_image_glyph (struct it *it)
22579 {
22580 struct image *img;
22581 struct face *face;
22582 int glyph_ascent, crop;
22583 struct glyph_slice slice;
22584
22585 xassert (it->what == IT_IMAGE);
22586
22587 face = FACE_FROM_ID (it->f, it->face_id);
22588 xassert (face);
22589 /* Make sure X resources of the face is loaded. */
22590 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22591
22592 if (it->image_id < 0)
22593 {
22594 /* Fringe bitmap. */
22595 it->ascent = it->phys_ascent = 0;
22596 it->descent = it->phys_descent = 0;
22597 it->pixel_width = 0;
22598 it->nglyphs = 0;
22599 return;
22600 }
22601
22602 img = IMAGE_FROM_ID (it->f, it->image_id);
22603 xassert (img);
22604 /* Make sure X resources of the image is loaded. */
22605 prepare_image_for_display (it->f, img);
22606
22607 slice.x = slice.y = 0;
22608 slice.width = img->width;
22609 slice.height = img->height;
22610
22611 if (INTEGERP (it->slice.x))
22612 slice.x = XINT (it->slice.x);
22613 else if (FLOATP (it->slice.x))
22614 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22615
22616 if (INTEGERP (it->slice.y))
22617 slice.y = XINT (it->slice.y);
22618 else if (FLOATP (it->slice.y))
22619 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22620
22621 if (INTEGERP (it->slice.width))
22622 slice.width = XINT (it->slice.width);
22623 else if (FLOATP (it->slice.width))
22624 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22625
22626 if (INTEGERP (it->slice.height))
22627 slice.height = XINT (it->slice.height);
22628 else if (FLOATP (it->slice.height))
22629 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22630
22631 if (slice.x >= img->width)
22632 slice.x = img->width;
22633 if (slice.y >= img->height)
22634 slice.y = img->height;
22635 if (slice.x + slice.width >= img->width)
22636 slice.width = img->width - slice.x;
22637 if (slice.y + slice.height > img->height)
22638 slice.height = img->height - slice.y;
22639
22640 if (slice.width == 0 || slice.height == 0)
22641 return;
22642
22643 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22644
22645 it->descent = slice.height - glyph_ascent;
22646 if (slice.y == 0)
22647 it->descent += img->vmargin;
22648 if (slice.y + slice.height == img->height)
22649 it->descent += img->vmargin;
22650 it->phys_descent = it->descent;
22651
22652 it->pixel_width = slice.width;
22653 if (slice.x == 0)
22654 it->pixel_width += img->hmargin;
22655 if (slice.x + slice.width == img->width)
22656 it->pixel_width += img->hmargin;
22657
22658 /* It's quite possible for images to have an ascent greater than
22659 their height, so don't get confused in that case. */
22660 if (it->descent < 0)
22661 it->descent = 0;
22662
22663 it->nglyphs = 1;
22664
22665 if (face->box != FACE_NO_BOX)
22666 {
22667 if (face->box_line_width > 0)
22668 {
22669 if (slice.y == 0)
22670 it->ascent += face->box_line_width;
22671 if (slice.y + slice.height == img->height)
22672 it->descent += face->box_line_width;
22673 }
22674
22675 if (it->start_of_box_run_p && slice.x == 0)
22676 it->pixel_width += eabs (face->box_line_width);
22677 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22678 it->pixel_width += eabs (face->box_line_width);
22679 }
22680
22681 take_vertical_position_into_account (it);
22682
22683 /* Automatically crop wide image glyphs at right edge so we can
22684 draw the cursor on same display row. */
22685 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22686 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22687 {
22688 it->pixel_width -= crop;
22689 slice.width -= crop;
22690 }
22691
22692 if (it->glyph_row)
22693 {
22694 struct glyph *glyph;
22695 enum glyph_row_area area = it->area;
22696
22697 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22698 if (glyph < it->glyph_row->glyphs[area + 1])
22699 {
22700 glyph->charpos = CHARPOS (it->position);
22701 glyph->object = it->object;
22702 glyph->pixel_width = it->pixel_width;
22703 glyph->ascent = glyph_ascent;
22704 glyph->descent = it->descent;
22705 glyph->voffset = it->voffset;
22706 glyph->type = IMAGE_GLYPH;
22707 glyph->avoid_cursor_p = it->avoid_cursor_p;
22708 glyph->multibyte_p = it->multibyte_p;
22709 glyph->left_box_line_p = it->start_of_box_run_p;
22710 glyph->right_box_line_p = it->end_of_box_run_p;
22711 glyph->overlaps_vertically_p = 0;
22712 glyph->padding_p = 0;
22713 glyph->glyph_not_available_p = 0;
22714 glyph->face_id = it->face_id;
22715 glyph->u.img_id = img->id;
22716 glyph->slice.img = slice;
22717 glyph->font_type = FONT_TYPE_UNKNOWN;
22718 if (it->bidi_p)
22719 {
22720 glyph->resolved_level = it->bidi_it.resolved_level;
22721 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22722 abort ();
22723 glyph->bidi_type = it->bidi_it.type;
22724 }
22725 ++it->glyph_row->used[area];
22726 }
22727 else
22728 IT_EXPAND_MATRIX_WIDTH (it, area);
22729 }
22730 }
22731
22732
22733 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22734 of the glyph, WIDTH and HEIGHT are the width and height of the
22735 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22736
22737 static void
22738 append_stretch_glyph (struct it *it, Lisp_Object object,
22739 int width, int height, int ascent)
22740 {
22741 struct glyph *glyph;
22742 enum glyph_row_area area = it->area;
22743
22744 xassert (ascent >= 0 && ascent <= height);
22745
22746 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22747 if (glyph < it->glyph_row->glyphs[area + 1])
22748 {
22749 /* If the glyph row is reversed, we need to prepend the glyph
22750 rather than append it. */
22751 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22752 {
22753 struct glyph *g;
22754
22755 /* Make room for the additional glyph. */
22756 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22757 g[1] = *g;
22758 glyph = it->glyph_row->glyphs[area];
22759 }
22760 glyph->charpos = CHARPOS (it->position);
22761 glyph->object = object;
22762 glyph->pixel_width = width;
22763 glyph->ascent = ascent;
22764 glyph->descent = height - ascent;
22765 glyph->voffset = it->voffset;
22766 glyph->type = STRETCH_GLYPH;
22767 glyph->avoid_cursor_p = it->avoid_cursor_p;
22768 glyph->multibyte_p = it->multibyte_p;
22769 glyph->left_box_line_p = it->start_of_box_run_p;
22770 glyph->right_box_line_p = it->end_of_box_run_p;
22771 glyph->overlaps_vertically_p = 0;
22772 glyph->padding_p = 0;
22773 glyph->glyph_not_available_p = 0;
22774 glyph->face_id = it->face_id;
22775 glyph->u.stretch.ascent = ascent;
22776 glyph->u.stretch.height = height;
22777 glyph->slice.img = null_glyph_slice;
22778 glyph->font_type = FONT_TYPE_UNKNOWN;
22779 if (it->bidi_p)
22780 {
22781 glyph->resolved_level = it->bidi_it.resolved_level;
22782 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22783 abort ();
22784 glyph->bidi_type = it->bidi_it.type;
22785 }
22786 else
22787 {
22788 glyph->resolved_level = 0;
22789 glyph->bidi_type = UNKNOWN_BT;
22790 }
22791 ++it->glyph_row->used[area];
22792 }
22793 else
22794 IT_EXPAND_MATRIX_WIDTH (it, area);
22795 }
22796
22797
22798 /* Produce a stretch glyph for iterator IT. IT->object is the value
22799 of the glyph property displayed. The value must be a list
22800 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22801 being recognized:
22802
22803 1. `:width WIDTH' specifies that the space should be WIDTH *
22804 canonical char width wide. WIDTH may be an integer or floating
22805 point number.
22806
22807 2. `:relative-width FACTOR' specifies that the width of the stretch
22808 should be computed from the width of the first character having the
22809 `glyph' property, and should be FACTOR times that width.
22810
22811 3. `:align-to HPOS' specifies that the space should be wide enough
22812 to reach HPOS, a value in canonical character units.
22813
22814 Exactly one of the above pairs must be present.
22815
22816 4. `:height HEIGHT' specifies that the height of the stretch produced
22817 should be HEIGHT, measured in canonical character units.
22818
22819 5. `:relative-height FACTOR' specifies that the height of the
22820 stretch should be FACTOR times the height of the characters having
22821 the glyph property.
22822
22823 Either none or exactly one of 4 or 5 must be present.
22824
22825 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22826 of the stretch should be used for the ascent of the stretch.
22827 ASCENT must be in the range 0 <= ASCENT <= 100. */
22828
22829 static void
22830 produce_stretch_glyph (struct it *it)
22831 {
22832 /* (space :width WIDTH :height HEIGHT ...) */
22833 Lisp_Object prop, plist;
22834 int width = 0, height = 0, align_to = -1;
22835 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22836 int ascent = 0;
22837 double tem;
22838 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22839 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22840
22841 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22842
22843 /* List should start with `space'. */
22844 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22845 plist = XCDR (it->object);
22846
22847 /* Compute the width of the stretch. */
22848 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22849 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22850 {
22851 /* Absolute width `:width WIDTH' specified and valid. */
22852 zero_width_ok_p = 1;
22853 width = (int)tem;
22854 }
22855 else if (prop = Fplist_get (plist, QCrelative_width),
22856 NUMVAL (prop) > 0)
22857 {
22858 /* Relative width `:relative-width FACTOR' specified and valid.
22859 Compute the width of the characters having the `glyph'
22860 property. */
22861 struct it it2;
22862 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22863
22864 it2 = *it;
22865 if (it->multibyte_p)
22866 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22867 else
22868 {
22869 it2.c = it2.char_to_display = *p, it2.len = 1;
22870 if (! ASCII_CHAR_P (it2.c))
22871 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22872 }
22873
22874 it2.glyph_row = NULL;
22875 it2.what = IT_CHARACTER;
22876 x_produce_glyphs (&it2);
22877 width = NUMVAL (prop) * it2.pixel_width;
22878 }
22879 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22880 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22881 {
22882 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22883 align_to = (align_to < 0
22884 ? 0
22885 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22886 else if (align_to < 0)
22887 align_to = window_box_left_offset (it->w, TEXT_AREA);
22888 width = max (0, (int)tem + align_to - it->current_x);
22889 zero_width_ok_p = 1;
22890 }
22891 else
22892 /* Nothing specified -> width defaults to canonical char width. */
22893 width = FRAME_COLUMN_WIDTH (it->f);
22894
22895 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22896 width = 1;
22897
22898 /* Compute height. */
22899 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22900 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22901 {
22902 height = (int)tem;
22903 zero_height_ok_p = 1;
22904 }
22905 else if (prop = Fplist_get (plist, QCrelative_height),
22906 NUMVAL (prop) > 0)
22907 height = FONT_HEIGHT (font) * NUMVAL (prop);
22908 else
22909 height = FONT_HEIGHT (font);
22910
22911 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22912 height = 1;
22913
22914 /* Compute percentage of height used for ascent. If
22915 `:ascent ASCENT' is present and valid, use that. Otherwise,
22916 derive the ascent from the font in use. */
22917 if (prop = Fplist_get (plist, QCascent),
22918 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22919 ascent = height * NUMVAL (prop) / 100.0;
22920 else if (!NILP (prop)
22921 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22922 ascent = min (max (0, (int)tem), height);
22923 else
22924 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22925
22926 if (width > 0 && it->line_wrap != TRUNCATE
22927 && it->current_x + width > it->last_visible_x)
22928 width = it->last_visible_x - it->current_x - 1;
22929
22930 if (width > 0 && height > 0 && it->glyph_row)
22931 {
22932 Lisp_Object object = it->stack[it->sp - 1].string;
22933 if (!STRINGP (object))
22934 object = it->w->buffer;
22935 append_stretch_glyph (it, object, width, height, ascent);
22936 }
22937
22938 it->pixel_width = width;
22939 it->ascent = it->phys_ascent = ascent;
22940 it->descent = it->phys_descent = height - it->ascent;
22941 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22942
22943 take_vertical_position_into_account (it);
22944 }
22945
22946 /* Calculate line-height and line-spacing properties.
22947 An integer value specifies explicit pixel value.
22948 A float value specifies relative value to current face height.
22949 A cons (float . face-name) specifies relative value to
22950 height of specified face font.
22951
22952 Returns height in pixels, or nil. */
22953
22954
22955 static Lisp_Object
22956 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22957 int boff, int override)
22958 {
22959 Lisp_Object face_name = Qnil;
22960 int ascent, descent, height;
22961
22962 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22963 return val;
22964
22965 if (CONSP (val))
22966 {
22967 face_name = XCAR (val);
22968 val = XCDR (val);
22969 if (!NUMBERP (val))
22970 val = make_number (1);
22971 if (NILP (face_name))
22972 {
22973 height = it->ascent + it->descent;
22974 goto scale;
22975 }
22976 }
22977
22978 if (NILP (face_name))
22979 {
22980 font = FRAME_FONT (it->f);
22981 boff = FRAME_BASELINE_OFFSET (it->f);
22982 }
22983 else if (EQ (face_name, Qt))
22984 {
22985 override = 0;
22986 }
22987 else
22988 {
22989 int face_id;
22990 struct face *face;
22991
22992 face_id = lookup_named_face (it->f, face_name, 0);
22993 if (face_id < 0)
22994 return make_number (-1);
22995
22996 face = FACE_FROM_ID (it->f, face_id);
22997 font = face->font;
22998 if (font == NULL)
22999 return make_number (-1);
23000 boff = font->baseline_offset;
23001 if (font->vertical_centering)
23002 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23003 }
23004
23005 ascent = FONT_BASE (font) + boff;
23006 descent = FONT_DESCENT (font) - boff;
23007
23008 if (override)
23009 {
23010 it->override_ascent = ascent;
23011 it->override_descent = descent;
23012 it->override_boff = boff;
23013 }
23014
23015 height = ascent + descent;
23016
23017 scale:
23018 if (FLOATP (val))
23019 height = (int)(XFLOAT_DATA (val) * height);
23020 else if (INTEGERP (val))
23021 height *= XINT (val);
23022
23023 return make_number (height);
23024 }
23025
23026
23027 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23028 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23029 and only if this is for a character for which no font was found.
23030
23031 If the display method (it->glyphless_method) is
23032 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23033 length of the acronym or the hexadecimal string, UPPER_XOFF and
23034 UPPER_YOFF are pixel offsets for the upper part of the string,
23035 LOWER_XOFF and LOWER_YOFF are for the lower part.
23036
23037 For the other display methods, LEN through LOWER_YOFF are zero. */
23038
23039 static void
23040 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23041 short upper_xoff, short upper_yoff,
23042 short lower_xoff, short lower_yoff)
23043 {
23044 struct glyph *glyph;
23045 enum glyph_row_area area = it->area;
23046
23047 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23048 if (glyph < it->glyph_row->glyphs[area + 1])
23049 {
23050 /* If the glyph row is reversed, we need to prepend the glyph
23051 rather than append it. */
23052 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23053 {
23054 struct glyph *g;
23055
23056 /* Make room for the additional glyph. */
23057 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23058 g[1] = *g;
23059 glyph = it->glyph_row->glyphs[area];
23060 }
23061 glyph->charpos = CHARPOS (it->position);
23062 glyph->object = it->object;
23063 glyph->pixel_width = it->pixel_width;
23064 glyph->ascent = it->ascent;
23065 glyph->descent = it->descent;
23066 glyph->voffset = it->voffset;
23067 glyph->type = GLYPHLESS_GLYPH;
23068 glyph->u.glyphless.method = it->glyphless_method;
23069 glyph->u.glyphless.for_no_font = for_no_font;
23070 glyph->u.glyphless.len = len;
23071 glyph->u.glyphless.ch = it->c;
23072 glyph->slice.glyphless.upper_xoff = upper_xoff;
23073 glyph->slice.glyphless.upper_yoff = upper_yoff;
23074 glyph->slice.glyphless.lower_xoff = lower_xoff;
23075 glyph->slice.glyphless.lower_yoff = lower_yoff;
23076 glyph->avoid_cursor_p = it->avoid_cursor_p;
23077 glyph->multibyte_p = it->multibyte_p;
23078 glyph->left_box_line_p = it->start_of_box_run_p;
23079 glyph->right_box_line_p = it->end_of_box_run_p;
23080 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23081 || it->phys_descent > it->descent);
23082 glyph->padding_p = 0;
23083 glyph->glyph_not_available_p = 0;
23084 glyph->face_id = face_id;
23085 glyph->font_type = FONT_TYPE_UNKNOWN;
23086 if (it->bidi_p)
23087 {
23088 glyph->resolved_level = it->bidi_it.resolved_level;
23089 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23090 abort ();
23091 glyph->bidi_type = it->bidi_it.type;
23092 }
23093 ++it->glyph_row->used[area];
23094 }
23095 else
23096 IT_EXPAND_MATRIX_WIDTH (it, area);
23097 }
23098
23099
23100 /* Produce a glyph for a glyphless character for iterator IT.
23101 IT->glyphless_method specifies which method to use for displaying
23102 the character. See the description of enum
23103 glyphless_display_method in dispextern.h for the detail.
23104
23105 FOR_NO_FONT is nonzero if and only if this is for a character for
23106 which no font was found. ACRONYM, if non-nil, is an acronym string
23107 for the character. */
23108
23109 static void
23110 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23111 {
23112 int face_id;
23113 struct face *face;
23114 struct font *font;
23115 int base_width, base_height, width, height;
23116 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23117 int len;
23118
23119 /* Get the metrics of the base font. We always refer to the current
23120 ASCII face. */
23121 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23122 font = face->font ? face->font : FRAME_FONT (it->f);
23123 it->ascent = FONT_BASE (font) + font->baseline_offset;
23124 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23125 base_height = it->ascent + it->descent;
23126 base_width = font->average_width;
23127
23128 /* Get a face ID for the glyph by utilizing a cache (the same way as
23129 doen for `escape-glyph' in get_next_display_element). */
23130 if (it->f == last_glyphless_glyph_frame
23131 && it->face_id == last_glyphless_glyph_face_id)
23132 {
23133 face_id = last_glyphless_glyph_merged_face_id;
23134 }
23135 else
23136 {
23137 /* Merge the `glyphless-char' face into the current face. */
23138 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23139 last_glyphless_glyph_frame = it->f;
23140 last_glyphless_glyph_face_id = it->face_id;
23141 last_glyphless_glyph_merged_face_id = face_id;
23142 }
23143
23144 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23145 {
23146 it->pixel_width = THIN_SPACE_WIDTH;
23147 len = 0;
23148 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23149 }
23150 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23151 {
23152 width = CHAR_WIDTH (it->c);
23153 if (width == 0)
23154 width = 1;
23155 else if (width > 4)
23156 width = 4;
23157 it->pixel_width = base_width * width;
23158 len = 0;
23159 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23160 }
23161 else
23162 {
23163 char buf[7];
23164 const char *str;
23165 unsigned int code[6];
23166 int upper_len;
23167 int ascent, descent;
23168 struct font_metrics metrics_upper, metrics_lower;
23169
23170 face = FACE_FROM_ID (it->f, face_id);
23171 font = face->font ? face->font : FRAME_FONT (it->f);
23172 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23173
23174 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23175 {
23176 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23177 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23178 if (CONSP (acronym))
23179 acronym = XCAR (acronym);
23180 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23181 }
23182 else
23183 {
23184 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23185 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23186 str = buf;
23187 }
23188 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23189 code[len] = font->driver->encode_char (font, str[len]);
23190 upper_len = (len + 1) / 2;
23191 font->driver->text_extents (font, code, upper_len,
23192 &metrics_upper);
23193 font->driver->text_extents (font, code + upper_len, len - upper_len,
23194 &metrics_lower);
23195
23196
23197
23198 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23199 width = max (metrics_upper.width, metrics_lower.width) + 4;
23200 upper_xoff = upper_yoff = 2; /* the typical case */
23201 if (base_width >= width)
23202 {
23203 /* Align the upper to the left, the lower to the right. */
23204 it->pixel_width = base_width;
23205 lower_xoff = base_width - 2 - metrics_lower.width;
23206 }
23207 else
23208 {
23209 /* Center the shorter one. */
23210 it->pixel_width = width;
23211 if (metrics_upper.width >= metrics_lower.width)
23212 lower_xoff = (width - metrics_lower.width) / 2;
23213 else
23214 {
23215 /* FIXME: This code doesn't look right. It formerly was
23216 missing the "lower_xoff = 0;", which couldn't have
23217 been right since it left lower_xoff uninitialized. */
23218 lower_xoff = 0;
23219 upper_xoff = (width - metrics_upper.width) / 2;
23220 }
23221 }
23222
23223 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23224 top, bottom, and between upper and lower strings. */
23225 height = (metrics_upper.ascent + metrics_upper.descent
23226 + metrics_lower.ascent + metrics_lower.descent) + 5;
23227 /* Center vertically.
23228 H:base_height, D:base_descent
23229 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23230
23231 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23232 descent = D - H/2 + h/2;
23233 lower_yoff = descent - 2 - ld;
23234 upper_yoff = lower_yoff - la - 1 - ud; */
23235 ascent = - (it->descent - (base_height + height + 1) / 2);
23236 descent = it->descent - (base_height - height) / 2;
23237 lower_yoff = descent - 2 - metrics_lower.descent;
23238 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23239 - metrics_upper.descent);
23240 /* Don't make the height shorter than the base height. */
23241 if (height > base_height)
23242 {
23243 it->ascent = ascent;
23244 it->descent = descent;
23245 }
23246 }
23247
23248 it->phys_ascent = it->ascent;
23249 it->phys_descent = it->descent;
23250 if (it->glyph_row)
23251 append_glyphless_glyph (it, face_id, for_no_font, len,
23252 upper_xoff, upper_yoff,
23253 lower_xoff, lower_yoff);
23254 it->nglyphs = 1;
23255 take_vertical_position_into_account (it);
23256 }
23257
23258
23259 /* RIF:
23260 Produce glyphs/get display metrics for the display element IT is
23261 loaded with. See the description of struct it in dispextern.h
23262 for an overview of struct it. */
23263
23264 void
23265 x_produce_glyphs (struct it *it)
23266 {
23267 int extra_line_spacing = it->extra_line_spacing;
23268
23269 it->glyph_not_available_p = 0;
23270
23271 if (it->what == IT_CHARACTER)
23272 {
23273 XChar2b char2b;
23274 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23275 struct font *font = face->font;
23276 struct font_metrics *pcm = NULL;
23277 int boff; /* baseline offset */
23278
23279 if (font == NULL)
23280 {
23281 /* When no suitable font is found, display this character by
23282 the method specified in the first extra slot of
23283 Vglyphless_char_display. */
23284 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23285
23286 xassert (it->what == IT_GLYPHLESS);
23287 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23288 goto done;
23289 }
23290
23291 boff = font->baseline_offset;
23292 if (font->vertical_centering)
23293 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23294
23295 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23296 {
23297 int stretched_p;
23298
23299 it->nglyphs = 1;
23300
23301 if (it->override_ascent >= 0)
23302 {
23303 it->ascent = it->override_ascent;
23304 it->descent = it->override_descent;
23305 boff = it->override_boff;
23306 }
23307 else
23308 {
23309 it->ascent = FONT_BASE (font) + boff;
23310 it->descent = FONT_DESCENT (font) - boff;
23311 }
23312
23313 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23314 {
23315 pcm = get_per_char_metric (font, &char2b);
23316 if (pcm->width == 0
23317 && pcm->rbearing == 0 && pcm->lbearing == 0)
23318 pcm = NULL;
23319 }
23320
23321 if (pcm)
23322 {
23323 it->phys_ascent = pcm->ascent + boff;
23324 it->phys_descent = pcm->descent - boff;
23325 it->pixel_width = pcm->width;
23326 }
23327 else
23328 {
23329 it->glyph_not_available_p = 1;
23330 it->phys_ascent = it->ascent;
23331 it->phys_descent = it->descent;
23332 it->pixel_width = font->space_width;
23333 }
23334
23335 if (it->constrain_row_ascent_descent_p)
23336 {
23337 if (it->descent > it->max_descent)
23338 {
23339 it->ascent += it->descent - it->max_descent;
23340 it->descent = it->max_descent;
23341 }
23342 if (it->ascent > it->max_ascent)
23343 {
23344 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23345 it->ascent = it->max_ascent;
23346 }
23347 it->phys_ascent = min (it->phys_ascent, it->ascent);
23348 it->phys_descent = min (it->phys_descent, it->descent);
23349 extra_line_spacing = 0;
23350 }
23351
23352 /* If this is a space inside a region of text with
23353 `space-width' property, change its width. */
23354 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23355 if (stretched_p)
23356 it->pixel_width *= XFLOATINT (it->space_width);
23357
23358 /* If face has a box, add the box thickness to the character
23359 height. If character has a box line to the left and/or
23360 right, add the box line width to the character's width. */
23361 if (face->box != FACE_NO_BOX)
23362 {
23363 int thick = face->box_line_width;
23364
23365 if (thick > 0)
23366 {
23367 it->ascent += thick;
23368 it->descent += thick;
23369 }
23370 else
23371 thick = -thick;
23372
23373 if (it->start_of_box_run_p)
23374 it->pixel_width += thick;
23375 if (it->end_of_box_run_p)
23376 it->pixel_width += thick;
23377 }
23378
23379 /* If face has an overline, add the height of the overline
23380 (1 pixel) and a 1 pixel margin to the character height. */
23381 if (face->overline_p)
23382 it->ascent += overline_margin;
23383
23384 if (it->constrain_row_ascent_descent_p)
23385 {
23386 if (it->ascent > it->max_ascent)
23387 it->ascent = it->max_ascent;
23388 if (it->descent > it->max_descent)
23389 it->descent = it->max_descent;
23390 }
23391
23392 take_vertical_position_into_account (it);
23393
23394 /* If we have to actually produce glyphs, do it. */
23395 if (it->glyph_row)
23396 {
23397 if (stretched_p)
23398 {
23399 /* Translate a space with a `space-width' property
23400 into a stretch glyph. */
23401 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
23402 / FONT_HEIGHT (font));
23403 append_stretch_glyph (it, it->object, it->pixel_width,
23404 it->ascent + it->descent, ascent);
23405 }
23406 else
23407 append_glyph (it);
23408
23409 /* If characters with lbearing or rbearing are displayed
23410 in this line, record that fact in a flag of the
23411 glyph row. This is used to optimize X output code. */
23412 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
23413 it->glyph_row->contains_overlapping_glyphs_p = 1;
23414 }
23415 if (! stretched_p && it->pixel_width == 0)
23416 /* We assure that all visible glyphs have at least 1-pixel
23417 width. */
23418 it->pixel_width = 1;
23419 }
23420 else if (it->char_to_display == '\n')
23421 {
23422 /* A newline has no width, but we need the height of the
23423 line. But if previous part of the line sets a height,
23424 don't increase that height */
23425
23426 Lisp_Object height;
23427 Lisp_Object total_height = Qnil;
23428
23429 it->override_ascent = -1;
23430 it->pixel_width = 0;
23431 it->nglyphs = 0;
23432
23433 height = get_it_property (it, Qline_height);
23434 /* Split (line-height total-height) list */
23435 if (CONSP (height)
23436 && CONSP (XCDR (height))
23437 && NILP (XCDR (XCDR (height))))
23438 {
23439 total_height = XCAR (XCDR (height));
23440 height = XCAR (height);
23441 }
23442 height = calc_line_height_property (it, height, font, boff, 1);
23443
23444 if (it->override_ascent >= 0)
23445 {
23446 it->ascent = it->override_ascent;
23447 it->descent = it->override_descent;
23448 boff = it->override_boff;
23449 }
23450 else
23451 {
23452 it->ascent = FONT_BASE (font) + boff;
23453 it->descent = FONT_DESCENT (font) - boff;
23454 }
23455
23456 if (EQ (height, Qt))
23457 {
23458 if (it->descent > it->max_descent)
23459 {
23460 it->ascent += it->descent - it->max_descent;
23461 it->descent = it->max_descent;
23462 }
23463 if (it->ascent > it->max_ascent)
23464 {
23465 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23466 it->ascent = it->max_ascent;
23467 }
23468 it->phys_ascent = min (it->phys_ascent, it->ascent);
23469 it->phys_descent = min (it->phys_descent, it->descent);
23470 it->constrain_row_ascent_descent_p = 1;
23471 extra_line_spacing = 0;
23472 }
23473 else
23474 {
23475 Lisp_Object spacing;
23476
23477 it->phys_ascent = it->ascent;
23478 it->phys_descent = it->descent;
23479
23480 if ((it->max_ascent > 0 || it->max_descent > 0)
23481 && face->box != FACE_NO_BOX
23482 && face->box_line_width > 0)
23483 {
23484 it->ascent += face->box_line_width;
23485 it->descent += face->box_line_width;
23486 }
23487 if (!NILP (height)
23488 && XINT (height) > it->ascent + it->descent)
23489 it->ascent = XINT (height) - it->descent;
23490
23491 if (!NILP (total_height))
23492 spacing = calc_line_height_property (it, total_height, font, boff, 0);
23493 else
23494 {
23495 spacing = get_it_property (it, Qline_spacing);
23496 spacing = calc_line_height_property (it, spacing, font, boff, 0);
23497 }
23498 if (INTEGERP (spacing))
23499 {
23500 extra_line_spacing = XINT (spacing);
23501 if (!NILP (total_height))
23502 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
23503 }
23504 }
23505 }
23506 else /* i.e. (it->char_to_display == '\t') */
23507 {
23508 if (font->space_width > 0)
23509 {
23510 int tab_width = it->tab_width * font->space_width;
23511 int x = it->current_x + it->continuation_lines_width;
23512 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
23513
23514 /* If the distance from the current position to the next tab
23515 stop is less than a space character width, use the
23516 tab stop after that. */
23517 if (next_tab_x - x < font->space_width)
23518 next_tab_x += tab_width;
23519
23520 it->pixel_width = next_tab_x - x;
23521 it->nglyphs = 1;
23522 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
23523 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
23524
23525 if (it->glyph_row)
23526 {
23527 append_stretch_glyph (it, it->object, it->pixel_width,
23528 it->ascent + it->descent, it->ascent);
23529 }
23530 }
23531 else
23532 {
23533 it->pixel_width = 0;
23534 it->nglyphs = 1;
23535 }
23536 }
23537 }
23538 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
23539 {
23540 /* A static composition.
23541
23542 Note: A composition is represented as one glyph in the
23543 glyph matrix. There are no padding glyphs.
23544
23545 Important note: pixel_width, ascent, and descent are the
23546 values of what is drawn by draw_glyphs (i.e. the values of
23547 the overall glyphs composed). */
23548 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23549 int boff; /* baseline offset */
23550 struct composition *cmp = composition_table[it->cmp_it.id];
23551 int glyph_len = cmp->glyph_len;
23552 struct font *font = face->font;
23553
23554 it->nglyphs = 1;
23555
23556 /* If we have not yet calculated pixel size data of glyphs of
23557 the composition for the current face font, calculate them
23558 now. Theoretically, we have to check all fonts for the
23559 glyphs, but that requires much time and memory space. So,
23560 here we check only the font of the first glyph. This may
23561 lead to incorrect display, but it's very rare, and C-l
23562 (recenter-top-bottom) can correct the display anyway. */
23563 if (! cmp->font || cmp->font != font)
23564 {
23565 /* Ascent and descent of the font of the first character
23566 of this composition (adjusted by baseline offset).
23567 Ascent and descent of overall glyphs should not be less
23568 than these, respectively. */
23569 int font_ascent, font_descent, font_height;
23570 /* Bounding box of the overall glyphs. */
23571 int leftmost, rightmost, lowest, highest;
23572 int lbearing, rbearing;
23573 int i, width, ascent, descent;
23574 int left_padded = 0, right_padded = 0;
23575 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
23576 XChar2b char2b;
23577 struct font_metrics *pcm;
23578 int font_not_found_p;
23579 EMACS_INT pos;
23580
23581 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
23582 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
23583 break;
23584 if (glyph_len < cmp->glyph_len)
23585 right_padded = 1;
23586 for (i = 0; i < glyph_len; i++)
23587 {
23588 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
23589 break;
23590 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23591 }
23592 if (i > 0)
23593 left_padded = 1;
23594
23595 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
23596 : IT_CHARPOS (*it));
23597 /* If no suitable font is found, use the default font. */
23598 font_not_found_p = font == NULL;
23599 if (font_not_found_p)
23600 {
23601 face = face->ascii_face;
23602 font = face->font;
23603 }
23604 boff = font->baseline_offset;
23605 if (font->vertical_centering)
23606 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23607 font_ascent = FONT_BASE (font) + boff;
23608 font_descent = FONT_DESCENT (font) - boff;
23609 font_height = FONT_HEIGHT (font);
23610
23611 cmp->font = (void *) font;
23612
23613 pcm = NULL;
23614 if (! font_not_found_p)
23615 {
23616 get_char_face_and_encoding (it->f, c, it->face_id,
23617 &char2b, 0);
23618 pcm = get_per_char_metric (font, &char2b);
23619 }
23620
23621 /* Initialize the bounding box. */
23622 if (pcm)
23623 {
23624 width = pcm->width;
23625 ascent = pcm->ascent;
23626 descent = pcm->descent;
23627 lbearing = pcm->lbearing;
23628 rbearing = pcm->rbearing;
23629 }
23630 else
23631 {
23632 width = font->space_width;
23633 ascent = FONT_BASE (font);
23634 descent = FONT_DESCENT (font);
23635 lbearing = 0;
23636 rbearing = width;
23637 }
23638
23639 rightmost = width;
23640 leftmost = 0;
23641 lowest = - descent + boff;
23642 highest = ascent + boff;
23643
23644 if (! font_not_found_p
23645 && font->default_ascent
23646 && CHAR_TABLE_P (Vuse_default_ascent)
23647 && !NILP (Faref (Vuse_default_ascent,
23648 make_number (it->char_to_display))))
23649 highest = font->default_ascent + boff;
23650
23651 /* Draw the first glyph at the normal position. It may be
23652 shifted to right later if some other glyphs are drawn
23653 at the left. */
23654 cmp->offsets[i * 2] = 0;
23655 cmp->offsets[i * 2 + 1] = boff;
23656 cmp->lbearing = lbearing;
23657 cmp->rbearing = rbearing;
23658
23659 /* Set cmp->offsets for the remaining glyphs. */
23660 for (i++; i < glyph_len; i++)
23661 {
23662 int left, right, btm, top;
23663 int ch = COMPOSITION_GLYPH (cmp, i);
23664 int face_id;
23665 struct face *this_face;
23666
23667 if (ch == '\t')
23668 ch = ' ';
23669 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
23670 this_face = FACE_FROM_ID (it->f, face_id);
23671 font = this_face->font;
23672
23673 if (font == NULL)
23674 pcm = NULL;
23675 else
23676 {
23677 get_char_face_and_encoding (it->f, ch, face_id,
23678 &char2b, 0);
23679 pcm = get_per_char_metric (font, &char2b);
23680 }
23681 if (! pcm)
23682 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23683 else
23684 {
23685 width = pcm->width;
23686 ascent = pcm->ascent;
23687 descent = pcm->descent;
23688 lbearing = pcm->lbearing;
23689 rbearing = pcm->rbearing;
23690 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
23691 {
23692 /* Relative composition with or without
23693 alternate chars. */
23694 left = (leftmost + rightmost - width) / 2;
23695 btm = - descent + boff;
23696 if (font->relative_compose
23697 && (! CHAR_TABLE_P (Vignore_relative_composition)
23698 || NILP (Faref (Vignore_relative_composition,
23699 make_number (ch)))))
23700 {
23701
23702 if (- descent >= font->relative_compose)
23703 /* One extra pixel between two glyphs. */
23704 btm = highest + 1;
23705 else if (ascent <= 0)
23706 /* One extra pixel between two glyphs. */
23707 btm = lowest - 1 - ascent - descent;
23708 }
23709 }
23710 else
23711 {
23712 /* A composition rule is specified by an integer
23713 value that encodes global and new reference
23714 points (GREF and NREF). GREF and NREF are
23715 specified by numbers as below:
23716
23717 0---1---2 -- ascent
23718 | |
23719 | |
23720 | |
23721 9--10--11 -- center
23722 | |
23723 ---3---4---5--- baseline
23724 | |
23725 6---7---8 -- descent
23726 */
23727 int rule = COMPOSITION_RULE (cmp, i);
23728 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23729
23730 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23731 grefx = gref % 3, nrefx = nref % 3;
23732 grefy = gref / 3, nrefy = nref / 3;
23733 if (xoff)
23734 xoff = font_height * (xoff - 128) / 256;
23735 if (yoff)
23736 yoff = font_height * (yoff - 128) / 256;
23737
23738 left = (leftmost
23739 + grefx * (rightmost - leftmost) / 2
23740 - nrefx * width / 2
23741 + xoff);
23742
23743 btm = ((grefy == 0 ? highest
23744 : grefy == 1 ? 0
23745 : grefy == 2 ? lowest
23746 : (highest + lowest) / 2)
23747 - (nrefy == 0 ? ascent + descent
23748 : nrefy == 1 ? descent - boff
23749 : nrefy == 2 ? 0
23750 : (ascent + descent) / 2)
23751 + yoff);
23752 }
23753
23754 cmp->offsets[i * 2] = left;
23755 cmp->offsets[i * 2 + 1] = btm + descent;
23756
23757 /* Update the bounding box of the overall glyphs. */
23758 if (width > 0)
23759 {
23760 right = left + width;
23761 if (left < leftmost)
23762 leftmost = left;
23763 if (right > rightmost)
23764 rightmost = right;
23765 }
23766 top = btm + descent + ascent;
23767 if (top > highest)
23768 highest = top;
23769 if (btm < lowest)
23770 lowest = btm;
23771
23772 if (cmp->lbearing > left + lbearing)
23773 cmp->lbearing = left + lbearing;
23774 if (cmp->rbearing < left + rbearing)
23775 cmp->rbearing = left + rbearing;
23776 }
23777 }
23778
23779 /* If there are glyphs whose x-offsets are negative,
23780 shift all glyphs to the right and make all x-offsets
23781 non-negative. */
23782 if (leftmost < 0)
23783 {
23784 for (i = 0; i < cmp->glyph_len; i++)
23785 cmp->offsets[i * 2] -= leftmost;
23786 rightmost -= leftmost;
23787 cmp->lbearing -= leftmost;
23788 cmp->rbearing -= leftmost;
23789 }
23790
23791 if (left_padded && cmp->lbearing < 0)
23792 {
23793 for (i = 0; i < cmp->glyph_len; i++)
23794 cmp->offsets[i * 2] -= cmp->lbearing;
23795 rightmost -= cmp->lbearing;
23796 cmp->rbearing -= cmp->lbearing;
23797 cmp->lbearing = 0;
23798 }
23799 if (right_padded && rightmost < cmp->rbearing)
23800 {
23801 rightmost = cmp->rbearing;
23802 }
23803
23804 cmp->pixel_width = rightmost;
23805 cmp->ascent = highest;
23806 cmp->descent = - lowest;
23807 if (cmp->ascent < font_ascent)
23808 cmp->ascent = font_ascent;
23809 if (cmp->descent < font_descent)
23810 cmp->descent = font_descent;
23811 }
23812
23813 if (it->glyph_row
23814 && (cmp->lbearing < 0
23815 || cmp->rbearing > cmp->pixel_width))
23816 it->glyph_row->contains_overlapping_glyphs_p = 1;
23817
23818 it->pixel_width = cmp->pixel_width;
23819 it->ascent = it->phys_ascent = cmp->ascent;
23820 it->descent = it->phys_descent = cmp->descent;
23821 if (face->box != FACE_NO_BOX)
23822 {
23823 int thick = face->box_line_width;
23824
23825 if (thick > 0)
23826 {
23827 it->ascent += thick;
23828 it->descent += thick;
23829 }
23830 else
23831 thick = - thick;
23832
23833 if (it->start_of_box_run_p)
23834 it->pixel_width += thick;
23835 if (it->end_of_box_run_p)
23836 it->pixel_width += thick;
23837 }
23838
23839 /* If face has an overline, add the height of the overline
23840 (1 pixel) and a 1 pixel margin to the character height. */
23841 if (face->overline_p)
23842 it->ascent += overline_margin;
23843
23844 take_vertical_position_into_account (it);
23845 if (it->ascent < 0)
23846 it->ascent = 0;
23847 if (it->descent < 0)
23848 it->descent = 0;
23849
23850 if (it->glyph_row)
23851 append_composite_glyph (it);
23852 }
23853 else if (it->what == IT_COMPOSITION)
23854 {
23855 /* A dynamic (automatic) composition. */
23856 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23857 Lisp_Object gstring;
23858 struct font_metrics metrics;
23859
23860 gstring = composition_gstring_from_id (it->cmp_it.id);
23861 it->pixel_width
23862 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23863 &metrics);
23864 if (it->glyph_row
23865 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23866 it->glyph_row->contains_overlapping_glyphs_p = 1;
23867 it->ascent = it->phys_ascent = metrics.ascent;
23868 it->descent = it->phys_descent = metrics.descent;
23869 if (face->box != FACE_NO_BOX)
23870 {
23871 int thick = face->box_line_width;
23872
23873 if (thick > 0)
23874 {
23875 it->ascent += thick;
23876 it->descent += thick;
23877 }
23878 else
23879 thick = - thick;
23880
23881 if (it->start_of_box_run_p)
23882 it->pixel_width += thick;
23883 if (it->end_of_box_run_p)
23884 it->pixel_width += thick;
23885 }
23886 /* If face has an overline, add the height of the overline
23887 (1 pixel) and a 1 pixel margin to the character height. */
23888 if (face->overline_p)
23889 it->ascent += overline_margin;
23890 take_vertical_position_into_account (it);
23891 if (it->ascent < 0)
23892 it->ascent = 0;
23893 if (it->descent < 0)
23894 it->descent = 0;
23895
23896 if (it->glyph_row)
23897 append_composite_glyph (it);
23898 }
23899 else if (it->what == IT_GLYPHLESS)
23900 produce_glyphless_glyph (it, 0, Qnil);
23901 else if (it->what == IT_IMAGE)
23902 produce_image_glyph (it);
23903 else if (it->what == IT_STRETCH)
23904 produce_stretch_glyph (it);
23905
23906 done:
23907 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23908 because this isn't true for images with `:ascent 100'. */
23909 xassert (it->ascent >= 0 && it->descent >= 0);
23910 if (it->area == TEXT_AREA)
23911 it->current_x += it->pixel_width;
23912
23913 if (extra_line_spacing > 0)
23914 {
23915 it->descent += extra_line_spacing;
23916 if (extra_line_spacing > it->max_extra_line_spacing)
23917 it->max_extra_line_spacing = extra_line_spacing;
23918 }
23919
23920 it->max_ascent = max (it->max_ascent, it->ascent);
23921 it->max_descent = max (it->max_descent, it->descent);
23922 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23923 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23924 }
23925
23926 /* EXPORT for RIF:
23927 Output LEN glyphs starting at START at the nominal cursor position.
23928 Advance the nominal cursor over the text. The global variable
23929 updated_window contains the window being updated, updated_row is
23930 the glyph row being updated, and updated_area is the area of that
23931 row being updated. */
23932
23933 void
23934 x_write_glyphs (struct glyph *start, int len)
23935 {
23936 int x, hpos;
23937
23938 xassert (updated_window && updated_row);
23939 BLOCK_INPUT;
23940
23941 /* Write glyphs. */
23942
23943 hpos = start - updated_row->glyphs[updated_area];
23944 x = draw_glyphs (updated_window, output_cursor.x,
23945 updated_row, updated_area,
23946 hpos, hpos + len,
23947 DRAW_NORMAL_TEXT, 0);
23948
23949 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23950 if (updated_area == TEXT_AREA
23951 && updated_window->phys_cursor_on_p
23952 && updated_window->phys_cursor.vpos == output_cursor.vpos
23953 && updated_window->phys_cursor.hpos >= hpos
23954 && updated_window->phys_cursor.hpos < hpos + len)
23955 updated_window->phys_cursor_on_p = 0;
23956
23957 UNBLOCK_INPUT;
23958
23959 /* Advance the output cursor. */
23960 output_cursor.hpos += len;
23961 output_cursor.x = x;
23962 }
23963
23964
23965 /* EXPORT for RIF:
23966 Insert LEN glyphs from START at the nominal cursor position. */
23967
23968 void
23969 x_insert_glyphs (struct glyph *start, int len)
23970 {
23971 struct frame *f;
23972 struct window *w;
23973 int line_height, shift_by_width, shifted_region_width;
23974 struct glyph_row *row;
23975 struct glyph *glyph;
23976 int frame_x, frame_y;
23977 EMACS_INT hpos;
23978
23979 xassert (updated_window && updated_row);
23980 BLOCK_INPUT;
23981 w = updated_window;
23982 f = XFRAME (WINDOW_FRAME (w));
23983
23984 /* Get the height of the line we are in. */
23985 row = updated_row;
23986 line_height = row->height;
23987
23988 /* Get the width of the glyphs to insert. */
23989 shift_by_width = 0;
23990 for (glyph = start; glyph < start + len; ++glyph)
23991 shift_by_width += glyph->pixel_width;
23992
23993 /* Get the width of the region to shift right. */
23994 shifted_region_width = (window_box_width (w, updated_area)
23995 - output_cursor.x
23996 - shift_by_width);
23997
23998 /* Shift right. */
23999 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24000 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24001
24002 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24003 line_height, shift_by_width);
24004
24005 /* Write the glyphs. */
24006 hpos = start - row->glyphs[updated_area];
24007 draw_glyphs (w, output_cursor.x, row, updated_area,
24008 hpos, hpos + len,
24009 DRAW_NORMAL_TEXT, 0);
24010
24011 /* Advance the output cursor. */
24012 output_cursor.hpos += len;
24013 output_cursor.x += shift_by_width;
24014 UNBLOCK_INPUT;
24015 }
24016
24017
24018 /* EXPORT for RIF:
24019 Erase the current text line from the nominal cursor position
24020 (inclusive) to pixel column TO_X (exclusive). The idea is that
24021 everything from TO_X onward is already erased.
24022
24023 TO_X is a pixel position relative to updated_area of
24024 updated_window. TO_X == -1 means clear to the end of this area. */
24025
24026 void
24027 x_clear_end_of_line (int to_x)
24028 {
24029 struct frame *f;
24030 struct window *w = updated_window;
24031 int max_x, min_y, max_y;
24032 int from_x, from_y, to_y;
24033
24034 xassert (updated_window && updated_row);
24035 f = XFRAME (w->frame);
24036
24037 if (updated_row->full_width_p)
24038 max_x = WINDOW_TOTAL_WIDTH (w);
24039 else
24040 max_x = window_box_width (w, updated_area);
24041 max_y = window_text_bottom_y (w);
24042
24043 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24044 of window. For TO_X > 0, truncate to end of drawing area. */
24045 if (to_x == 0)
24046 return;
24047 else if (to_x < 0)
24048 to_x = max_x;
24049 else
24050 to_x = min (to_x, max_x);
24051
24052 to_y = min (max_y, output_cursor.y + updated_row->height);
24053
24054 /* Notice if the cursor will be cleared by this operation. */
24055 if (!updated_row->full_width_p)
24056 notice_overwritten_cursor (w, updated_area,
24057 output_cursor.x, -1,
24058 updated_row->y,
24059 MATRIX_ROW_BOTTOM_Y (updated_row));
24060
24061 from_x = output_cursor.x;
24062
24063 /* Translate to frame coordinates. */
24064 if (updated_row->full_width_p)
24065 {
24066 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24067 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24068 }
24069 else
24070 {
24071 int area_left = window_box_left (w, updated_area);
24072 from_x += area_left;
24073 to_x += area_left;
24074 }
24075
24076 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24077 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24078 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24079
24080 /* Prevent inadvertently clearing to end of the X window. */
24081 if (to_x > from_x && to_y > from_y)
24082 {
24083 BLOCK_INPUT;
24084 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24085 to_x - from_x, to_y - from_y);
24086 UNBLOCK_INPUT;
24087 }
24088 }
24089
24090 #endif /* HAVE_WINDOW_SYSTEM */
24091
24092
24093 \f
24094 /***********************************************************************
24095 Cursor types
24096 ***********************************************************************/
24097
24098 /* Value is the internal representation of the specified cursor type
24099 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24100 of the bar cursor. */
24101
24102 static enum text_cursor_kinds
24103 get_specified_cursor_type (Lisp_Object arg, int *width)
24104 {
24105 enum text_cursor_kinds type;
24106
24107 if (NILP (arg))
24108 return NO_CURSOR;
24109
24110 if (EQ (arg, Qbox))
24111 return FILLED_BOX_CURSOR;
24112
24113 if (EQ (arg, Qhollow))
24114 return HOLLOW_BOX_CURSOR;
24115
24116 if (EQ (arg, Qbar))
24117 {
24118 *width = 2;
24119 return BAR_CURSOR;
24120 }
24121
24122 if (CONSP (arg)
24123 && EQ (XCAR (arg), Qbar)
24124 && INTEGERP (XCDR (arg))
24125 && XINT (XCDR (arg)) >= 0)
24126 {
24127 *width = XINT (XCDR (arg));
24128 return BAR_CURSOR;
24129 }
24130
24131 if (EQ (arg, Qhbar))
24132 {
24133 *width = 2;
24134 return HBAR_CURSOR;
24135 }
24136
24137 if (CONSP (arg)
24138 && EQ (XCAR (arg), Qhbar)
24139 && INTEGERP (XCDR (arg))
24140 && XINT (XCDR (arg)) >= 0)
24141 {
24142 *width = XINT (XCDR (arg));
24143 return HBAR_CURSOR;
24144 }
24145
24146 /* Treat anything unknown as "hollow box cursor".
24147 It was bad to signal an error; people have trouble fixing
24148 .Xdefaults with Emacs, when it has something bad in it. */
24149 type = HOLLOW_BOX_CURSOR;
24150
24151 return type;
24152 }
24153
24154 /* Set the default cursor types for specified frame. */
24155 void
24156 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24157 {
24158 int width = 1;
24159 Lisp_Object tem;
24160
24161 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24162 FRAME_CURSOR_WIDTH (f) = width;
24163
24164 /* By default, set up the blink-off state depending on the on-state. */
24165
24166 tem = Fassoc (arg, Vblink_cursor_alist);
24167 if (!NILP (tem))
24168 {
24169 FRAME_BLINK_OFF_CURSOR (f)
24170 = get_specified_cursor_type (XCDR (tem), &width);
24171 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24172 }
24173 else
24174 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24175 }
24176
24177
24178 #ifdef HAVE_WINDOW_SYSTEM
24179
24180 /* Return the cursor we want to be displayed in window W. Return
24181 width of bar/hbar cursor through WIDTH arg. Return with
24182 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24183 (i.e. if the `system caret' should track this cursor).
24184
24185 In a mini-buffer window, we want the cursor only to appear if we
24186 are reading input from this window. For the selected window, we
24187 want the cursor type given by the frame parameter or buffer local
24188 setting of cursor-type. If explicitly marked off, draw no cursor.
24189 In all other cases, we want a hollow box cursor. */
24190
24191 static enum text_cursor_kinds
24192 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24193 int *active_cursor)
24194 {
24195 struct frame *f = XFRAME (w->frame);
24196 struct buffer *b = XBUFFER (w->buffer);
24197 int cursor_type = DEFAULT_CURSOR;
24198 Lisp_Object alt_cursor;
24199 int non_selected = 0;
24200
24201 *active_cursor = 1;
24202
24203 /* Echo area */
24204 if (cursor_in_echo_area
24205 && FRAME_HAS_MINIBUF_P (f)
24206 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24207 {
24208 if (w == XWINDOW (echo_area_window))
24209 {
24210 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24211 {
24212 *width = FRAME_CURSOR_WIDTH (f);
24213 return FRAME_DESIRED_CURSOR (f);
24214 }
24215 else
24216 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24217 }
24218
24219 *active_cursor = 0;
24220 non_selected = 1;
24221 }
24222
24223 /* Detect a nonselected window or nonselected frame. */
24224 else if (w != XWINDOW (f->selected_window)
24225 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24226 {
24227 *active_cursor = 0;
24228
24229 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24230 return NO_CURSOR;
24231
24232 non_selected = 1;
24233 }
24234
24235 /* Never display a cursor in a window in which cursor-type is nil. */
24236 if (NILP (BVAR (b, cursor_type)))
24237 return NO_CURSOR;
24238
24239 /* Get the normal cursor type for this window. */
24240 if (EQ (BVAR (b, cursor_type), Qt))
24241 {
24242 cursor_type = FRAME_DESIRED_CURSOR (f);
24243 *width = FRAME_CURSOR_WIDTH (f);
24244 }
24245 else
24246 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24247
24248 /* Use cursor-in-non-selected-windows instead
24249 for non-selected window or frame. */
24250 if (non_selected)
24251 {
24252 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24253 if (!EQ (Qt, alt_cursor))
24254 return get_specified_cursor_type (alt_cursor, width);
24255 /* t means modify the normal cursor type. */
24256 if (cursor_type == FILLED_BOX_CURSOR)
24257 cursor_type = HOLLOW_BOX_CURSOR;
24258 else if (cursor_type == BAR_CURSOR && *width > 1)
24259 --*width;
24260 return cursor_type;
24261 }
24262
24263 /* Use normal cursor if not blinked off. */
24264 if (!w->cursor_off_p)
24265 {
24266 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24267 {
24268 if (cursor_type == FILLED_BOX_CURSOR)
24269 {
24270 /* Using a block cursor on large images can be very annoying.
24271 So use a hollow cursor for "large" images.
24272 If image is not transparent (no mask), also use hollow cursor. */
24273 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24274 if (img != NULL && IMAGEP (img->spec))
24275 {
24276 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24277 where N = size of default frame font size.
24278 This should cover most of the "tiny" icons people may use. */
24279 if (!img->mask
24280 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24281 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24282 cursor_type = HOLLOW_BOX_CURSOR;
24283 }
24284 }
24285 else if (cursor_type != NO_CURSOR)
24286 {
24287 /* Display current only supports BOX and HOLLOW cursors for images.
24288 So for now, unconditionally use a HOLLOW cursor when cursor is
24289 not a solid box cursor. */
24290 cursor_type = HOLLOW_BOX_CURSOR;
24291 }
24292 }
24293 return cursor_type;
24294 }
24295
24296 /* Cursor is blinked off, so determine how to "toggle" it. */
24297
24298 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24299 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24300 return get_specified_cursor_type (XCDR (alt_cursor), width);
24301
24302 /* Then see if frame has specified a specific blink off cursor type. */
24303 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24304 {
24305 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24306 return FRAME_BLINK_OFF_CURSOR (f);
24307 }
24308
24309 #if 0
24310 /* Some people liked having a permanently visible blinking cursor,
24311 while others had very strong opinions against it. So it was
24312 decided to remove it. KFS 2003-09-03 */
24313
24314 /* Finally perform built-in cursor blinking:
24315 filled box <-> hollow box
24316 wide [h]bar <-> narrow [h]bar
24317 narrow [h]bar <-> no cursor
24318 other type <-> no cursor */
24319
24320 if (cursor_type == FILLED_BOX_CURSOR)
24321 return HOLLOW_BOX_CURSOR;
24322
24323 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24324 {
24325 *width = 1;
24326 return cursor_type;
24327 }
24328 #endif
24329
24330 return NO_CURSOR;
24331 }
24332
24333
24334 /* Notice when the text cursor of window W has been completely
24335 overwritten by a drawing operation that outputs glyphs in AREA
24336 starting at X0 and ending at X1 in the line starting at Y0 and
24337 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24338 the rest of the line after X0 has been written. Y coordinates
24339 are window-relative. */
24340
24341 static void
24342 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24343 int x0, int x1, int y0, int y1)
24344 {
24345 int cx0, cx1, cy0, cy1;
24346 struct glyph_row *row;
24347
24348 if (!w->phys_cursor_on_p)
24349 return;
24350 if (area != TEXT_AREA)
24351 return;
24352
24353 if (w->phys_cursor.vpos < 0
24354 || w->phys_cursor.vpos >= w->current_matrix->nrows
24355 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24356 !(row->enabled_p && row->displays_text_p)))
24357 return;
24358
24359 if (row->cursor_in_fringe_p)
24360 {
24361 row->cursor_in_fringe_p = 0;
24362 draw_fringe_bitmap (w, row, row->reversed_p);
24363 w->phys_cursor_on_p = 0;
24364 return;
24365 }
24366
24367 cx0 = w->phys_cursor.x;
24368 cx1 = cx0 + w->phys_cursor_width;
24369 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
24370 return;
24371
24372 /* The cursor image will be completely removed from the
24373 screen if the output area intersects the cursor area in
24374 y-direction. When we draw in [y0 y1[, and some part of
24375 the cursor is at y < y0, that part must have been drawn
24376 before. When scrolling, the cursor is erased before
24377 actually scrolling, so we don't come here. When not
24378 scrolling, the rows above the old cursor row must have
24379 changed, and in this case these rows must have written
24380 over the cursor image.
24381
24382 Likewise if part of the cursor is below y1, with the
24383 exception of the cursor being in the first blank row at
24384 the buffer and window end because update_text_area
24385 doesn't draw that row. (Except when it does, but
24386 that's handled in update_text_area.) */
24387
24388 cy0 = w->phys_cursor.y;
24389 cy1 = cy0 + w->phys_cursor_height;
24390 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
24391 return;
24392
24393 w->phys_cursor_on_p = 0;
24394 }
24395
24396 #endif /* HAVE_WINDOW_SYSTEM */
24397
24398 \f
24399 /************************************************************************
24400 Mouse Face
24401 ************************************************************************/
24402
24403 #ifdef HAVE_WINDOW_SYSTEM
24404
24405 /* EXPORT for RIF:
24406 Fix the display of area AREA of overlapping row ROW in window W
24407 with respect to the overlapping part OVERLAPS. */
24408
24409 void
24410 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
24411 enum glyph_row_area area, int overlaps)
24412 {
24413 int i, x;
24414
24415 BLOCK_INPUT;
24416
24417 x = 0;
24418 for (i = 0; i < row->used[area];)
24419 {
24420 if (row->glyphs[area][i].overlaps_vertically_p)
24421 {
24422 int start = i, start_x = x;
24423
24424 do
24425 {
24426 x += row->glyphs[area][i].pixel_width;
24427 ++i;
24428 }
24429 while (i < row->used[area]
24430 && row->glyphs[area][i].overlaps_vertically_p);
24431
24432 draw_glyphs (w, start_x, row, area,
24433 start, i,
24434 DRAW_NORMAL_TEXT, overlaps);
24435 }
24436 else
24437 {
24438 x += row->glyphs[area][i].pixel_width;
24439 ++i;
24440 }
24441 }
24442
24443 UNBLOCK_INPUT;
24444 }
24445
24446
24447 /* EXPORT:
24448 Draw the cursor glyph of window W in glyph row ROW. See the
24449 comment of draw_glyphs for the meaning of HL. */
24450
24451 void
24452 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
24453 enum draw_glyphs_face hl)
24454 {
24455 /* If cursor hpos is out of bounds, don't draw garbage. This can
24456 happen in mini-buffer windows when switching between echo area
24457 glyphs and mini-buffer. */
24458 if ((row->reversed_p
24459 ? (w->phys_cursor.hpos >= 0)
24460 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
24461 {
24462 int on_p = w->phys_cursor_on_p;
24463 int x1;
24464 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
24465 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
24466 hl, 0);
24467 w->phys_cursor_on_p = on_p;
24468
24469 if (hl == DRAW_CURSOR)
24470 w->phys_cursor_width = x1 - w->phys_cursor.x;
24471 /* When we erase the cursor, and ROW is overlapped by other
24472 rows, make sure that these overlapping parts of other rows
24473 are redrawn. */
24474 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
24475 {
24476 w->phys_cursor_width = x1 - w->phys_cursor.x;
24477
24478 if (row > w->current_matrix->rows
24479 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
24480 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
24481 OVERLAPS_ERASED_CURSOR);
24482
24483 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
24484 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
24485 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
24486 OVERLAPS_ERASED_CURSOR);
24487 }
24488 }
24489 }
24490
24491
24492 /* EXPORT:
24493 Erase the image of a cursor of window W from the screen. */
24494
24495 void
24496 erase_phys_cursor (struct window *w)
24497 {
24498 struct frame *f = XFRAME (w->frame);
24499 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24500 int hpos = w->phys_cursor.hpos;
24501 int vpos = w->phys_cursor.vpos;
24502 int mouse_face_here_p = 0;
24503 struct glyph_matrix *active_glyphs = w->current_matrix;
24504 struct glyph_row *cursor_row;
24505 struct glyph *cursor_glyph;
24506 enum draw_glyphs_face hl;
24507
24508 /* No cursor displayed or row invalidated => nothing to do on the
24509 screen. */
24510 if (w->phys_cursor_type == NO_CURSOR)
24511 goto mark_cursor_off;
24512
24513 /* VPOS >= active_glyphs->nrows means that window has been resized.
24514 Don't bother to erase the cursor. */
24515 if (vpos >= active_glyphs->nrows)
24516 goto mark_cursor_off;
24517
24518 /* If row containing cursor is marked invalid, there is nothing we
24519 can do. */
24520 cursor_row = MATRIX_ROW (active_glyphs, vpos);
24521 if (!cursor_row->enabled_p)
24522 goto mark_cursor_off;
24523
24524 /* If line spacing is > 0, old cursor may only be partially visible in
24525 window after split-window. So adjust visible height. */
24526 cursor_row->visible_height = min (cursor_row->visible_height,
24527 window_text_bottom_y (w) - cursor_row->y);
24528
24529 /* If row is completely invisible, don't attempt to delete a cursor which
24530 isn't there. This can happen if cursor is at top of a window, and
24531 we switch to a buffer with a header line in that window. */
24532 if (cursor_row->visible_height <= 0)
24533 goto mark_cursor_off;
24534
24535 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
24536 if (cursor_row->cursor_in_fringe_p)
24537 {
24538 cursor_row->cursor_in_fringe_p = 0;
24539 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
24540 goto mark_cursor_off;
24541 }
24542
24543 /* This can happen when the new row is shorter than the old one.
24544 In this case, either draw_glyphs or clear_end_of_line
24545 should have cleared the cursor. Note that we wouldn't be
24546 able to erase the cursor in this case because we don't have a
24547 cursor glyph at hand. */
24548 if ((cursor_row->reversed_p
24549 ? (w->phys_cursor.hpos < 0)
24550 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
24551 goto mark_cursor_off;
24552
24553 /* If the cursor is in the mouse face area, redisplay that when
24554 we clear the cursor. */
24555 if (! NILP (hlinfo->mouse_face_window)
24556 && coords_in_mouse_face_p (w, hpos, vpos)
24557 /* Don't redraw the cursor's spot in mouse face if it is at the
24558 end of a line (on a newline). The cursor appears there, but
24559 mouse highlighting does not. */
24560 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
24561 mouse_face_here_p = 1;
24562
24563 /* Maybe clear the display under the cursor. */
24564 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
24565 {
24566 int x, y, left_x;
24567 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
24568 int width;
24569
24570 cursor_glyph = get_phys_cursor_glyph (w);
24571 if (cursor_glyph == NULL)
24572 goto mark_cursor_off;
24573
24574 width = cursor_glyph->pixel_width;
24575 left_x = window_box_left_offset (w, TEXT_AREA);
24576 x = w->phys_cursor.x;
24577 if (x < left_x)
24578 width -= left_x - x;
24579 width = min (width, window_box_width (w, TEXT_AREA) - x);
24580 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
24581 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
24582
24583 if (width > 0)
24584 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
24585 }
24586
24587 /* Erase the cursor by redrawing the character underneath it. */
24588 if (mouse_face_here_p)
24589 hl = DRAW_MOUSE_FACE;
24590 else
24591 hl = DRAW_NORMAL_TEXT;
24592 draw_phys_cursor_glyph (w, cursor_row, hl);
24593
24594 mark_cursor_off:
24595 w->phys_cursor_on_p = 0;
24596 w->phys_cursor_type = NO_CURSOR;
24597 }
24598
24599
24600 /* EXPORT:
24601 Display or clear cursor of window W. If ON is zero, clear the
24602 cursor. If it is non-zero, display the cursor. If ON is nonzero,
24603 where to put the cursor is specified by HPOS, VPOS, X and Y. */
24604
24605 void
24606 display_and_set_cursor (struct window *w, int on,
24607 int hpos, int vpos, int x, int y)
24608 {
24609 struct frame *f = XFRAME (w->frame);
24610 int new_cursor_type;
24611 int new_cursor_width;
24612 int active_cursor;
24613 struct glyph_row *glyph_row;
24614 struct glyph *glyph;
24615
24616 /* This is pointless on invisible frames, and dangerous on garbaged
24617 windows and frames; in the latter case, the frame or window may
24618 be in the midst of changing its size, and x and y may be off the
24619 window. */
24620 if (! FRAME_VISIBLE_P (f)
24621 || FRAME_GARBAGED_P (f)
24622 || vpos >= w->current_matrix->nrows
24623 || hpos >= w->current_matrix->matrix_w)
24624 return;
24625
24626 /* If cursor is off and we want it off, return quickly. */
24627 if (!on && !w->phys_cursor_on_p)
24628 return;
24629
24630 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
24631 /* If cursor row is not enabled, we don't really know where to
24632 display the cursor. */
24633 if (!glyph_row->enabled_p)
24634 {
24635 w->phys_cursor_on_p = 0;
24636 return;
24637 }
24638
24639 glyph = NULL;
24640 if (!glyph_row->exact_window_width_line_p
24641 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
24642 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
24643
24644 xassert (interrupt_input_blocked);
24645
24646 /* Set new_cursor_type to the cursor we want to be displayed. */
24647 new_cursor_type = get_window_cursor_type (w, glyph,
24648 &new_cursor_width, &active_cursor);
24649
24650 /* If cursor is currently being shown and we don't want it to be or
24651 it is in the wrong place, or the cursor type is not what we want,
24652 erase it. */
24653 if (w->phys_cursor_on_p
24654 && (!on
24655 || w->phys_cursor.x != x
24656 || w->phys_cursor.y != y
24657 || new_cursor_type != w->phys_cursor_type
24658 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
24659 && new_cursor_width != w->phys_cursor_width)))
24660 erase_phys_cursor (w);
24661
24662 /* Don't check phys_cursor_on_p here because that flag is only set
24663 to zero in some cases where we know that the cursor has been
24664 completely erased, to avoid the extra work of erasing the cursor
24665 twice. In other words, phys_cursor_on_p can be 1 and the cursor
24666 still not be visible, or it has only been partly erased. */
24667 if (on)
24668 {
24669 w->phys_cursor_ascent = glyph_row->ascent;
24670 w->phys_cursor_height = glyph_row->height;
24671
24672 /* Set phys_cursor_.* before x_draw_.* is called because some
24673 of them may need the information. */
24674 w->phys_cursor.x = x;
24675 w->phys_cursor.y = glyph_row->y;
24676 w->phys_cursor.hpos = hpos;
24677 w->phys_cursor.vpos = vpos;
24678 }
24679
24680 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
24681 new_cursor_type, new_cursor_width,
24682 on, active_cursor);
24683 }
24684
24685
24686 /* Switch the display of W's cursor on or off, according to the value
24687 of ON. */
24688
24689 static void
24690 update_window_cursor (struct window *w, int on)
24691 {
24692 /* Don't update cursor in windows whose frame is in the process
24693 of being deleted. */
24694 if (w->current_matrix)
24695 {
24696 BLOCK_INPUT;
24697 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
24698 w->phys_cursor.x, w->phys_cursor.y);
24699 UNBLOCK_INPUT;
24700 }
24701 }
24702
24703
24704 /* Call update_window_cursor with parameter ON_P on all leaf windows
24705 in the window tree rooted at W. */
24706
24707 static void
24708 update_cursor_in_window_tree (struct window *w, int on_p)
24709 {
24710 while (w)
24711 {
24712 if (!NILP (w->hchild))
24713 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
24714 else if (!NILP (w->vchild))
24715 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
24716 else
24717 update_window_cursor (w, on_p);
24718
24719 w = NILP (w->next) ? 0 : XWINDOW (w->next);
24720 }
24721 }
24722
24723
24724 /* EXPORT:
24725 Display the cursor on window W, or clear it, according to ON_P.
24726 Don't change the cursor's position. */
24727
24728 void
24729 x_update_cursor (struct frame *f, int on_p)
24730 {
24731 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24732 }
24733
24734
24735 /* EXPORT:
24736 Clear the cursor of window W to background color, and mark the
24737 cursor as not shown. This is used when the text where the cursor
24738 is about to be rewritten. */
24739
24740 void
24741 x_clear_cursor (struct window *w)
24742 {
24743 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24744 update_window_cursor (w, 0);
24745 }
24746
24747 #endif /* HAVE_WINDOW_SYSTEM */
24748
24749 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
24750 and MSDOS. */
24751 static void
24752 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
24753 int start_hpos, int end_hpos,
24754 enum draw_glyphs_face draw)
24755 {
24756 #ifdef HAVE_WINDOW_SYSTEM
24757 if (FRAME_WINDOW_P (XFRAME (w->frame)))
24758 {
24759 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
24760 return;
24761 }
24762 #endif
24763 #if defined (HAVE_GPM) || defined (MSDOS)
24764 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
24765 #endif
24766 }
24767
24768 /* Display the active region described by mouse_face_* according to DRAW. */
24769
24770 static void
24771 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
24772 {
24773 struct window *w = XWINDOW (hlinfo->mouse_face_window);
24774 struct frame *f = XFRAME (WINDOW_FRAME (w));
24775
24776 if (/* If window is in the process of being destroyed, don't bother
24777 to do anything. */
24778 w->current_matrix != NULL
24779 /* Don't update mouse highlight if hidden */
24780 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
24781 /* Recognize when we are called to operate on rows that don't exist
24782 anymore. This can happen when a window is split. */
24783 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
24784 {
24785 int phys_cursor_on_p = w->phys_cursor_on_p;
24786 struct glyph_row *row, *first, *last;
24787
24788 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
24789 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
24790
24791 for (row = first; row <= last && row->enabled_p; ++row)
24792 {
24793 int start_hpos, end_hpos, start_x;
24794
24795 /* For all but the first row, the highlight starts at column 0. */
24796 if (row == first)
24797 {
24798 /* R2L rows have BEG and END in reversed order, but the
24799 screen drawing geometry is always left to right. So
24800 we need to mirror the beginning and end of the
24801 highlighted area in R2L rows. */
24802 if (!row->reversed_p)
24803 {
24804 start_hpos = hlinfo->mouse_face_beg_col;
24805 start_x = hlinfo->mouse_face_beg_x;
24806 }
24807 else if (row == last)
24808 {
24809 start_hpos = hlinfo->mouse_face_end_col;
24810 start_x = hlinfo->mouse_face_end_x;
24811 }
24812 else
24813 {
24814 start_hpos = 0;
24815 start_x = 0;
24816 }
24817 }
24818 else if (row->reversed_p && row == last)
24819 {
24820 start_hpos = hlinfo->mouse_face_end_col;
24821 start_x = hlinfo->mouse_face_end_x;
24822 }
24823 else
24824 {
24825 start_hpos = 0;
24826 start_x = 0;
24827 }
24828
24829 if (row == last)
24830 {
24831 if (!row->reversed_p)
24832 end_hpos = hlinfo->mouse_face_end_col;
24833 else if (row == first)
24834 end_hpos = hlinfo->mouse_face_beg_col;
24835 else
24836 {
24837 end_hpos = row->used[TEXT_AREA];
24838 if (draw == DRAW_NORMAL_TEXT)
24839 row->fill_line_p = 1; /* Clear to end of line */
24840 }
24841 }
24842 else if (row->reversed_p && row == first)
24843 end_hpos = hlinfo->mouse_face_beg_col;
24844 else
24845 {
24846 end_hpos = row->used[TEXT_AREA];
24847 if (draw == DRAW_NORMAL_TEXT)
24848 row->fill_line_p = 1; /* Clear to end of line */
24849 }
24850
24851 if (end_hpos > start_hpos)
24852 {
24853 draw_row_with_mouse_face (w, start_x, row,
24854 start_hpos, end_hpos, draw);
24855
24856 row->mouse_face_p
24857 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24858 }
24859 }
24860
24861 #ifdef HAVE_WINDOW_SYSTEM
24862 /* When we've written over the cursor, arrange for it to
24863 be displayed again. */
24864 if (FRAME_WINDOW_P (f)
24865 && phys_cursor_on_p && !w->phys_cursor_on_p)
24866 {
24867 BLOCK_INPUT;
24868 display_and_set_cursor (w, 1,
24869 w->phys_cursor.hpos, w->phys_cursor.vpos,
24870 w->phys_cursor.x, w->phys_cursor.y);
24871 UNBLOCK_INPUT;
24872 }
24873 #endif /* HAVE_WINDOW_SYSTEM */
24874 }
24875
24876 #ifdef HAVE_WINDOW_SYSTEM
24877 /* Change the mouse cursor. */
24878 if (FRAME_WINDOW_P (f))
24879 {
24880 if (draw == DRAW_NORMAL_TEXT
24881 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24882 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24883 else if (draw == DRAW_MOUSE_FACE)
24884 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24885 else
24886 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24887 }
24888 #endif /* HAVE_WINDOW_SYSTEM */
24889 }
24890
24891 /* EXPORT:
24892 Clear out the mouse-highlighted active region.
24893 Redraw it un-highlighted first. Value is non-zero if mouse
24894 face was actually drawn unhighlighted. */
24895
24896 int
24897 clear_mouse_face (Mouse_HLInfo *hlinfo)
24898 {
24899 int cleared = 0;
24900
24901 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24902 {
24903 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24904 cleared = 1;
24905 }
24906
24907 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24908 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24909 hlinfo->mouse_face_window = Qnil;
24910 hlinfo->mouse_face_overlay = Qnil;
24911 return cleared;
24912 }
24913
24914 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24915 within the mouse face on that window. */
24916 static int
24917 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24918 {
24919 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24920
24921 /* Quickly resolve the easy cases. */
24922 if (!(WINDOWP (hlinfo->mouse_face_window)
24923 && XWINDOW (hlinfo->mouse_face_window) == w))
24924 return 0;
24925 if (vpos < hlinfo->mouse_face_beg_row
24926 || vpos > hlinfo->mouse_face_end_row)
24927 return 0;
24928 if (vpos > hlinfo->mouse_face_beg_row
24929 && vpos < hlinfo->mouse_face_end_row)
24930 return 1;
24931
24932 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24933 {
24934 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24935 {
24936 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24937 return 1;
24938 }
24939 else if ((vpos == hlinfo->mouse_face_beg_row
24940 && hpos >= hlinfo->mouse_face_beg_col)
24941 || (vpos == hlinfo->mouse_face_end_row
24942 && hpos < hlinfo->mouse_face_end_col))
24943 return 1;
24944 }
24945 else
24946 {
24947 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24948 {
24949 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24950 return 1;
24951 }
24952 else if ((vpos == hlinfo->mouse_face_beg_row
24953 && hpos <= hlinfo->mouse_face_beg_col)
24954 || (vpos == hlinfo->mouse_face_end_row
24955 && hpos > hlinfo->mouse_face_end_col))
24956 return 1;
24957 }
24958 return 0;
24959 }
24960
24961
24962 /* EXPORT:
24963 Non-zero if physical cursor of window W is within mouse face. */
24964
24965 int
24966 cursor_in_mouse_face_p (struct window *w)
24967 {
24968 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24969 }
24970
24971
24972 \f
24973 /* Find the glyph rows START_ROW and END_ROW of window W that display
24974 characters between buffer positions START_CHARPOS and END_CHARPOS
24975 (excluding END_CHARPOS). This is similar to row_containing_pos,
24976 but is more accurate when bidi reordering makes buffer positions
24977 change non-linearly with glyph rows. */
24978 static void
24979 rows_from_pos_range (struct window *w,
24980 EMACS_INT start_charpos, EMACS_INT end_charpos,
24981 struct glyph_row **start, struct glyph_row **end)
24982 {
24983 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24984 int last_y = window_text_bottom_y (w);
24985 struct glyph_row *row;
24986
24987 *start = NULL;
24988 *end = NULL;
24989
24990 while (!first->enabled_p
24991 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24992 first++;
24993
24994 /* Find the START row. */
24995 for (row = first;
24996 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24997 row++)
24998 {
24999 /* A row can potentially be the START row if the range of the
25000 characters it displays intersects the range
25001 [START_CHARPOS..END_CHARPOS). */
25002 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25003 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25004 /* See the commentary in row_containing_pos, for the
25005 explanation of the complicated way to check whether
25006 some position is beyond the end of the characters
25007 displayed by a row. */
25008 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25009 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25010 && !row->ends_at_zv_p
25011 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25012 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25013 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25014 && !row->ends_at_zv_p
25015 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25016 {
25017 /* Found a candidate row. Now make sure at least one of the
25018 glyphs it displays has a charpos from the range
25019 [START_CHARPOS..END_CHARPOS).
25020
25021 This is not obvious because bidi reordering could make
25022 buffer positions of a row be 1,2,3,102,101,100, and if we
25023 want to highlight characters in [50..60), we don't want
25024 this row, even though [50..60) does intersect [1..103),
25025 the range of character positions given by the row's start
25026 and end positions. */
25027 struct glyph *g = row->glyphs[TEXT_AREA];
25028 struct glyph *e = g + row->used[TEXT_AREA];
25029
25030 while (g < e)
25031 {
25032 if (BUFFERP (g->object)
25033 && start_charpos <= g->charpos && g->charpos < end_charpos)
25034 *start = row;
25035 g++;
25036 }
25037 if (*start)
25038 break;
25039 }
25040 }
25041
25042 /* Find the END row. */
25043 if (!*start
25044 /* If the last row is partially visible, start looking for END
25045 from that row, instead of starting from FIRST. */
25046 && !(row->enabled_p
25047 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25048 row = first;
25049 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25050 {
25051 struct glyph_row *next = row + 1;
25052
25053 if (!next->enabled_p
25054 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25055 /* The first row >= START whose range of displayed characters
25056 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25057 is the row END + 1. */
25058 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25059 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25060 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25061 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25062 && !next->ends_at_zv_p
25063 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25064 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25065 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25066 && !next->ends_at_zv_p
25067 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25068 {
25069 *end = row;
25070 break;
25071 }
25072 else
25073 {
25074 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25075 but none of the characters it displays are in the range, it is
25076 also END + 1. */
25077 struct glyph *g = next->glyphs[TEXT_AREA];
25078 struct glyph *e = g + next->used[TEXT_AREA];
25079
25080 while (g < e)
25081 {
25082 if (BUFFERP (g->object)
25083 && start_charpos <= g->charpos && g->charpos < end_charpos)
25084 break;
25085 g++;
25086 }
25087 if (g == e)
25088 {
25089 *end = row;
25090 break;
25091 }
25092 }
25093 }
25094 }
25095
25096 /* This function sets the mouse_face_* elements of HLINFO, assuming
25097 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25098 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25099 for the overlay or run of text properties specifying the mouse
25100 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25101 before-string and after-string that must also be highlighted.
25102 COVER_STRING, if non-nil, is a display string that may cover some
25103 or all of the highlighted text. */
25104
25105 static void
25106 mouse_face_from_buffer_pos (Lisp_Object window,
25107 Mouse_HLInfo *hlinfo,
25108 EMACS_INT mouse_charpos,
25109 EMACS_INT start_charpos,
25110 EMACS_INT end_charpos,
25111 Lisp_Object before_string,
25112 Lisp_Object after_string,
25113 Lisp_Object cover_string)
25114 {
25115 struct window *w = XWINDOW (window);
25116 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25117 struct glyph_row *r1, *r2;
25118 struct glyph *glyph, *end;
25119 EMACS_INT ignore, pos;
25120 int x;
25121
25122 xassert (NILP (cover_string) || STRINGP (cover_string));
25123 xassert (NILP (before_string) || STRINGP (before_string));
25124 xassert (NILP (after_string) || STRINGP (after_string));
25125
25126 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25127 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25128 if (r1 == NULL)
25129 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25130 /* If the before-string or display-string contains newlines,
25131 rows_from_pos_range skips to its last row. Move back. */
25132 if (!NILP (before_string) || !NILP (cover_string))
25133 {
25134 struct glyph_row *prev;
25135 while ((prev = r1 - 1, prev >= first)
25136 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25137 && prev->used[TEXT_AREA] > 0)
25138 {
25139 struct glyph *beg = prev->glyphs[TEXT_AREA];
25140 glyph = beg + prev->used[TEXT_AREA];
25141 while (--glyph >= beg && INTEGERP (glyph->object));
25142 if (glyph < beg
25143 || !(EQ (glyph->object, before_string)
25144 || EQ (glyph->object, cover_string)))
25145 break;
25146 r1 = prev;
25147 }
25148 }
25149 if (r2 == NULL)
25150 {
25151 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25152 hlinfo->mouse_face_past_end = 1;
25153 }
25154 else if (!NILP (after_string))
25155 {
25156 /* If the after-string has newlines, advance to its last row. */
25157 struct glyph_row *next;
25158 struct glyph_row *last
25159 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25160
25161 for (next = r2 + 1;
25162 next <= last
25163 && next->used[TEXT_AREA] > 0
25164 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25165 ++next)
25166 r2 = next;
25167 }
25168 /* The rest of the display engine assumes that mouse_face_beg_row is
25169 either above below mouse_face_end_row or identical to it. But
25170 with bidi-reordered continued lines, the row for START_CHARPOS
25171 could be below the row for END_CHARPOS. If so, swap the rows and
25172 store them in correct order. */
25173 if (r1->y > r2->y)
25174 {
25175 struct glyph_row *tem = r2;
25176
25177 r2 = r1;
25178 r1 = tem;
25179 }
25180
25181 hlinfo->mouse_face_beg_y = r1->y;
25182 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25183 hlinfo->mouse_face_end_y = r2->y;
25184 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25185
25186 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25187 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25188 could be anywhere in the row and in any order. The strategy
25189 below is to find the leftmost and the rightmost glyph that
25190 belongs to either of these 3 strings, or whose position is
25191 between START_CHARPOS and END_CHARPOS, and highlight all the
25192 glyphs between those two. This may cover more than just the text
25193 between START_CHARPOS and END_CHARPOS if the range of characters
25194 strides the bidi level boundary, e.g. if the beginning is in R2L
25195 text while the end is in L2R text or vice versa. */
25196 if (!r1->reversed_p)
25197 {
25198 /* This row is in a left to right paragraph. Scan it left to
25199 right. */
25200 glyph = r1->glyphs[TEXT_AREA];
25201 end = glyph + r1->used[TEXT_AREA];
25202 x = r1->x;
25203
25204 /* Skip truncation glyphs at the start of the glyph row. */
25205 if (r1->displays_text_p)
25206 for (; glyph < end
25207 && INTEGERP (glyph->object)
25208 && glyph->charpos < 0;
25209 ++glyph)
25210 x += glyph->pixel_width;
25211
25212 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25213 or COVER_STRING, and the first glyph from buffer whose
25214 position is between START_CHARPOS and END_CHARPOS. */
25215 for (; glyph < end
25216 && !INTEGERP (glyph->object)
25217 && !EQ (glyph->object, cover_string)
25218 && !(BUFFERP (glyph->object)
25219 && (glyph->charpos >= start_charpos
25220 && glyph->charpos < end_charpos));
25221 ++glyph)
25222 {
25223 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25224 are present at buffer positions between START_CHARPOS and
25225 END_CHARPOS, or if they come from an overlay. */
25226 if (EQ (glyph->object, before_string))
25227 {
25228 pos = string_buffer_position (before_string,
25229 start_charpos);
25230 /* If pos == 0, it means before_string came from an
25231 overlay, not from a buffer position. */
25232 if (!pos || (pos >= start_charpos && pos < end_charpos))
25233 break;
25234 }
25235 else if (EQ (glyph->object, after_string))
25236 {
25237 pos = string_buffer_position (after_string, end_charpos);
25238 if (!pos || (pos >= start_charpos && pos < end_charpos))
25239 break;
25240 }
25241 x += glyph->pixel_width;
25242 }
25243 hlinfo->mouse_face_beg_x = x;
25244 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25245 }
25246 else
25247 {
25248 /* This row is in a right to left paragraph. Scan it right to
25249 left. */
25250 struct glyph *g;
25251
25252 end = r1->glyphs[TEXT_AREA] - 1;
25253 glyph = end + r1->used[TEXT_AREA];
25254
25255 /* Skip truncation glyphs at the start of the glyph row. */
25256 if (r1->displays_text_p)
25257 for (; glyph > end
25258 && INTEGERP (glyph->object)
25259 && glyph->charpos < 0;
25260 --glyph)
25261 ;
25262
25263 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25264 or COVER_STRING, and the first glyph from buffer whose
25265 position is between START_CHARPOS and END_CHARPOS. */
25266 for (; glyph > end
25267 && !INTEGERP (glyph->object)
25268 && !EQ (glyph->object, cover_string)
25269 && !(BUFFERP (glyph->object)
25270 && (glyph->charpos >= start_charpos
25271 && glyph->charpos < end_charpos));
25272 --glyph)
25273 {
25274 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25275 are present at buffer positions between START_CHARPOS and
25276 END_CHARPOS, or if they come from an overlay. */
25277 if (EQ (glyph->object, before_string))
25278 {
25279 pos = string_buffer_position (before_string, start_charpos);
25280 /* If pos == 0, it means before_string came from an
25281 overlay, not from a buffer position. */
25282 if (!pos || (pos >= start_charpos && pos < end_charpos))
25283 break;
25284 }
25285 else if (EQ (glyph->object, after_string))
25286 {
25287 pos = string_buffer_position (after_string, end_charpos);
25288 if (!pos || (pos >= start_charpos && pos < end_charpos))
25289 break;
25290 }
25291 }
25292
25293 glyph++; /* first glyph to the right of the highlighted area */
25294 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25295 x += g->pixel_width;
25296 hlinfo->mouse_face_beg_x = x;
25297 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25298 }
25299
25300 /* If the highlight ends in a different row, compute GLYPH and END
25301 for the end row. Otherwise, reuse the values computed above for
25302 the row where the highlight begins. */
25303 if (r2 != r1)
25304 {
25305 if (!r2->reversed_p)
25306 {
25307 glyph = r2->glyphs[TEXT_AREA];
25308 end = glyph + r2->used[TEXT_AREA];
25309 x = r2->x;
25310 }
25311 else
25312 {
25313 end = r2->glyphs[TEXT_AREA] - 1;
25314 glyph = end + r2->used[TEXT_AREA];
25315 }
25316 }
25317
25318 if (!r2->reversed_p)
25319 {
25320 /* Skip truncation and continuation glyphs near the end of the
25321 row, and also blanks and stretch glyphs inserted by
25322 extend_face_to_end_of_line. */
25323 while (end > glyph
25324 && INTEGERP ((end - 1)->object)
25325 && (end - 1)->charpos <= 0)
25326 --end;
25327 /* Scan the rest of the glyph row from the end, looking for the
25328 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25329 COVER_STRING, or whose position is between START_CHARPOS
25330 and END_CHARPOS */
25331 for (--end;
25332 end > glyph
25333 && !INTEGERP (end->object)
25334 && !EQ (end->object, cover_string)
25335 && !(BUFFERP (end->object)
25336 && (end->charpos >= start_charpos
25337 && end->charpos < end_charpos));
25338 --end)
25339 {
25340 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25341 are present at buffer positions between START_CHARPOS and
25342 END_CHARPOS, or if they come from an overlay. */
25343 if (EQ (end->object, before_string))
25344 {
25345 pos = string_buffer_position (before_string, start_charpos);
25346 if (!pos || (pos >= start_charpos && pos < end_charpos))
25347 break;
25348 }
25349 else if (EQ (end->object, after_string))
25350 {
25351 pos = string_buffer_position (after_string, end_charpos);
25352 if (!pos || (pos >= start_charpos && pos < end_charpos))
25353 break;
25354 }
25355 }
25356 /* Find the X coordinate of the last glyph to be highlighted. */
25357 for (; glyph <= end; ++glyph)
25358 x += glyph->pixel_width;
25359
25360 hlinfo->mouse_face_end_x = x;
25361 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
25362 }
25363 else
25364 {
25365 /* Skip truncation and continuation glyphs near the end of the
25366 row, and also blanks and stretch glyphs inserted by
25367 extend_face_to_end_of_line. */
25368 x = r2->x;
25369 end++;
25370 while (end < glyph
25371 && INTEGERP (end->object)
25372 && end->charpos <= 0)
25373 {
25374 x += end->pixel_width;
25375 ++end;
25376 }
25377 /* Scan the rest of the glyph row from the end, looking for the
25378 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25379 COVER_STRING, or whose position is between START_CHARPOS
25380 and END_CHARPOS */
25381 for ( ;
25382 end < glyph
25383 && !INTEGERP (end->object)
25384 && !EQ (end->object, cover_string)
25385 && !(BUFFERP (end->object)
25386 && (end->charpos >= start_charpos
25387 && end->charpos < end_charpos));
25388 ++end)
25389 {
25390 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25391 are present at buffer positions between START_CHARPOS and
25392 END_CHARPOS, or if they come from an overlay. */
25393 if (EQ (end->object, before_string))
25394 {
25395 pos = string_buffer_position (before_string, start_charpos);
25396 if (!pos || (pos >= start_charpos && pos < end_charpos))
25397 break;
25398 }
25399 else if (EQ (end->object, after_string))
25400 {
25401 pos = string_buffer_position (after_string, end_charpos);
25402 if (!pos || (pos >= start_charpos && pos < end_charpos))
25403 break;
25404 }
25405 x += end->pixel_width;
25406 }
25407 hlinfo->mouse_face_end_x = x;
25408 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
25409 }
25410
25411 hlinfo->mouse_face_window = window;
25412 hlinfo->mouse_face_face_id
25413 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
25414 mouse_charpos + 1,
25415 !hlinfo->mouse_face_hidden, -1);
25416 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25417 }
25418
25419 /* The following function is not used anymore (replaced with
25420 mouse_face_from_string_pos), but I leave it here for the time
25421 being, in case someone would. */
25422
25423 #if 0 /* not used */
25424
25425 /* Find the position of the glyph for position POS in OBJECT in
25426 window W's current matrix, and return in *X, *Y the pixel
25427 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
25428
25429 RIGHT_P non-zero means return the position of the right edge of the
25430 glyph, RIGHT_P zero means return the left edge position.
25431
25432 If no glyph for POS exists in the matrix, return the position of
25433 the glyph with the next smaller position that is in the matrix, if
25434 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
25435 exists in the matrix, return the position of the glyph with the
25436 next larger position in OBJECT.
25437
25438 Value is non-zero if a glyph was found. */
25439
25440 static int
25441 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
25442 int *hpos, int *vpos, int *x, int *y, int right_p)
25443 {
25444 int yb = window_text_bottom_y (w);
25445 struct glyph_row *r;
25446 struct glyph *best_glyph = NULL;
25447 struct glyph_row *best_row = NULL;
25448 int best_x = 0;
25449
25450 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25451 r->enabled_p && r->y < yb;
25452 ++r)
25453 {
25454 struct glyph *g = r->glyphs[TEXT_AREA];
25455 struct glyph *e = g + r->used[TEXT_AREA];
25456 int gx;
25457
25458 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25459 if (EQ (g->object, object))
25460 {
25461 if (g->charpos == pos)
25462 {
25463 best_glyph = g;
25464 best_x = gx;
25465 best_row = r;
25466 goto found;
25467 }
25468 else if (best_glyph == NULL
25469 || ((eabs (g->charpos - pos)
25470 < eabs (best_glyph->charpos - pos))
25471 && (right_p
25472 ? g->charpos < pos
25473 : g->charpos > pos)))
25474 {
25475 best_glyph = g;
25476 best_x = gx;
25477 best_row = r;
25478 }
25479 }
25480 }
25481
25482 found:
25483
25484 if (best_glyph)
25485 {
25486 *x = best_x;
25487 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
25488
25489 if (right_p)
25490 {
25491 *x += best_glyph->pixel_width;
25492 ++*hpos;
25493 }
25494
25495 *y = best_row->y;
25496 *vpos = best_row - w->current_matrix->rows;
25497 }
25498
25499 return best_glyph != NULL;
25500 }
25501 #endif /* not used */
25502
25503 /* Find the positions of the first and the last glyphs in window W's
25504 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
25505 (assumed to be a string), and return in HLINFO's mouse_face_*
25506 members the pixel and column/row coordinates of those glyphs. */
25507
25508 static void
25509 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
25510 Lisp_Object object,
25511 EMACS_INT startpos, EMACS_INT endpos)
25512 {
25513 int yb = window_text_bottom_y (w);
25514 struct glyph_row *r;
25515 struct glyph *g, *e;
25516 int gx;
25517 int found = 0;
25518
25519 /* Find the glyph row with at least one position in the range
25520 [STARTPOS..ENDPOS], and the first glyph in that row whose
25521 position belongs to that range. */
25522 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25523 r->enabled_p && r->y < yb;
25524 ++r)
25525 {
25526 if (!r->reversed_p)
25527 {
25528 g = r->glyphs[TEXT_AREA];
25529 e = g + r->used[TEXT_AREA];
25530 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25531 if (EQ (g->object, object)
25532 && startpos <= g->charpos && g->charpos <= endpos)
25533 {
25534 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25535 hlinfo->mouse_face_beg_y = r->y;
25536 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25537 hlinfo->mouse_face_beg_x = gx;
25538 found = 1;
25539 break;
25540 }
25541 }
25542 else
25543 {
25544 struct glyph *g1;
25545
25546 e = r->glyphs[TEXT_AREA];
25547 g = e + r->used[TEXT_AREA];
25548 for ( ; g > e; --g)
25549 if (EQ ((g-1)->object, object)
25550 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
25551 {
25552 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25553 hlinfo->mouse_face_beg_y = r->y;
25554 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25555 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
25556 gx += g1->pixel_width;
25557 hlinfo->mouse_face_beg_x = gx;
25558 found = 1;
25559 break;
25560 }
25561 }
25562 if (found)
25563 break;
25564 }
25565
25566 if (!found)
25567 return;
25568
25569 /* Starting with the next row, look for the first row which does NOT
25570 include any glyphs whose positions are in the range. */
25571 for (++r; r->enabled_p && r->y < yb; ++r)
25572 {
25573 g = r->glyphs[TEXT_AREA];
25574 e = g + r->used[TEXT_AREA];
25575 found = 0;
25576 for ( ; g < e; ++g)
25577 if (EQ (g->object, object)
25578 && startpos <= g->charpos && g->charpos <= endpos)
25579 {
25580 found = 1;
25581 break;
25582 }
25583 if (!found)
25584 break;
25585 }
25586
25587 /* The highlighted region ends on the previous row. */
25588 r--;
25589
25590 /* Set the end row and its vertical pixel coordinate. */
25591 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
25592 hlinfo->mouse_face_end_y = r->y;
25593
25594 /* Compute and set the end column and the end column's horizontal
25595 pixel coordinate. */
25596 if (!r->reversed_p)
25597 {
25598 g = r->glyphs[TEXT_AREA];
25599 e = g + r->used[TEXT_AREA];
25600 for ( ; e > g; --e)
25601 if (EQ ((e-1)->object, object)
25602 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
25603 break;
25604 hlinfo->mouse_face_end_col = e - g;
25605
25606 for (gx = r->x; g < e; ++g)
25607 gx += g->pixel_width;
25608 hlinfo->mouse_face_end_x = gx;
25609 }
25610 else
25611 {
25612 e = r->glyphs[TEXT_AREA];
25613 g = e + r->used[TEXT_AREA];
25614 for (gx = r->x ; e < g; ++e)
25615 {
25616 if (EQ (e->object, object)
25617 && startpos <= e->charpos && e->charpos <= endpos)
25618 break;
25619 gx += e->pixel_width;
25620 }
25621 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
25622 hlinfo->mouse_face_end_x = gx;
25623 }
25624 }
25625
25626 #ifdef HAVE_WINDOW_SYSTEM
25627
25628 /* See if position X, Y is within a hot-spot of an image. */
25629
25630 static int
25631 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
25632 {
25633 if (!CONSP (hot_spot))
25634 return 0;
25635
25636 if (EQ (XCAR (hot_spot), Qrect))
25637 {
25638 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
25639 Lisp_Object rect = XCDR (hot_spot);
25640 Lisp_Object tem;
25641 if (!CONSP (rect))
25642 return 0;
25643 if (!CONSP (XCAR (rect)))
25644 return 0;
25645 if (!CONSP (XCDR (rect)))
25646 return 0;
25647 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
25648 return 0;
25649 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
25650 return 0;
25651 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
25652 return 0;
25653 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
25654 return 0;
25655 return 1;
25656 }
25657 else if (EQ (XCAR (hot_spot), Qcircle))
25658 {
25659 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
25660 Lisp_Object circ = XCDR (hot_spot);
25661 Lisp_Object lr, lx0, ly0;
25662 if (CONSP (circ)
25663 && CONSP (XCAR (circ))
25664 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
25665 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
25666 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
25667 {
25668 double r = XFLOATINT (lr);
25669 double dx = XINT (lx0) - x;
25670 double dy = XINT (ly0) - y;
25671 return (dx * dx + dy * dy <= r * r);
25672 }
25673 }
25674 else if (EQ (XCAR (hot_spot), Qpoly))
25675 {
25676 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
25677 if (VECTORP (XCDR (hot_spot)))
25678 {
25679 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
25680 Lisp_Object *poly = v->contents;
25681 int n = v->header.size;
25682 int i;
25683 int inside = 0;
25684 Lisp_Object lx, ly;
25685 int x0, y0;
25686
25687 /* Need an even number of coordinates, and at least 3 edges. */
25688 if (n < 6 || n & 1)
25689 return 0;
25690
25691 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
25692 If count is odd, we are inside polygon. Pixels on edges
25693 may or may not be included depending on actual geometry of the
25694 polygon. */
25695 if ((lx = poly[n-2], !INTEGERP (lx))
25696 || (ly = poly[n-1], !INTEGERP (lx)))
25697 return 0;
25698 x0 = XINT (lx), y0 = XINT (ly);
25699 for (i = 0; i < n; i += 2)
25700 {
25701 int x1 = x0, y1 = y0;
25702 if ((lx = poly[i], !INTEGERP (lx))
25703 || (ly = poly[i+1], !INTEGERP (ly)))
25704 return 0;
25705 x0 = XINT (lx), y0 = XINT (ly);
25706
25707 /* Does this segment cross the X line? */
25708 if (x0 >= x)
25709 {
25710 if (x1 >= x)
25711 continue;
25712 }
25713 else if (x1 < x)
25714 continue;
25715 if (y > y0 && y > y1)
25716 continue;
25717 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
25718 inside = !inside;
25719 }
25720 return inside;
25721 }
25722 }
25723 return 0;
25724 }
25725
25726 Lisp_Object
25727 find_hot_spot (Lisp_Object map, int x, int y)
25728 {
25729 while (CONSP (map))
25730 {
25731 if (CONSP (XCAR (map))
25732 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
25733 return XCAR (map);
25734 map = XCDR (map);
25735 }
25736
25737 return Qnil;
25738 }
25739
25740 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
25741 3, 3, 0,
25742 doc: /* Lookup in image map MAP coordinates X and Y.
25743 An image map is an alist where each element has the format (AREA ID PLIST).
25744 An AREA is specified as either a rectangle, a circle, or a polygon:
25745 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
25746 pixel coordinates of the upper left and bottom right corners.
25747 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
25748 and the radius of the circle; r may be a float or integer.
25749 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
25750 vector describes one corner in the polygon.
25751 Returns the alist element for the first matching AREA in MAP. */)
25752 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
25753 {
25754 if (NILP (map))
25755 return Qnil;
25756
25757 CHECK_NUMBER (x);
25758 CHECK_NUMBER (y);
25759
25760 return find_hot_spot (map, XINT (x), XINT (y));
25761 }
25762
25763
25764 /* Display frame CURSOR, optionally using shape defined by POINTER. */
25765 static void
25766 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
25767 {
25768 /* Do not change cursor shape while dragging mouse. */
25769 if (!NILP (do_mouse_tracking))
25770 return;
25771
25772 if (!NILP (pointer))
25773 {
25774 if (EQ (pointer, Qarrow))
25775 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25776 else if (EQ (pointer, Qhand))
25777 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
25778 else if (EQ (pointer, Qtext))
25779 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25780 else if (EQ (pointer, intern ("hdrag")))
25781 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25782 #ifdef HAVE_X_WINDOWS
25783 else if (EQ (pointer, intern ("vdrag")))
25784 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
25785 #endif
25786 else if (EQ (pointer, intern ("hourglass")))
25787 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
25788 else if (EQ (pointer, Qmodeline))
25789 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
25790 else
25791 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25792 }
25793
25794 if (cursor != No_Cursor)
25795 FRAME_RIF (f)->define_frame_cursor (f, cursor);
25796 }
25797
25798 #endif /* HAVE_WINDOW_SYSTEM */
25799
25800 /* Take proper action when mouse has moved to the mode or header line
25801 or marginal area AREA of window W, x-position X and y-position Y.
25802 X is relative to the start of the text display area of W, so the
25803 width of bitmap areas and scroll bars must be subtracted to get a
25804 position relative to the start of the mode line. */
25805
25806 static void
25807 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
25808 enum window_part area)
25809 {
25810 struct window *w = XWINDOW (window);
25811 struct frame *f = XFRAME (w->frame);
25812 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25813 #ifdef HAVE_WINDOW_SYSTEM
25814 Display_Info *dpyinfo;
25815 #endif
25816 Cursor cursor = No_Cursor;
25817 Lisp_Object pointer = Qnil;
25818 int dx, dy, width, height;
25819 EMACS_INT charpos;
25820 Lisp_Object string, object = Qnil;
25821 Lisp_Object pos, help;
25822
25823 Lisp_Object mouse_face;
25824 int original_x_pixel = x;
25825 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25826 struct glyph_row *row;
25827
25828 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25829 {
25830 int x0;
25831 struct glyph *end;
25832
25833 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25834 returns them in row/column units! */
25835 string = mode_line_string (w, area, &x, &y, &charpos,
25836 &object, &dx, &dy, &width, &height);
25837
25838 row = (area == ON_MODE_LINE
25839 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25840 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25841
25842 /* Find the glyph under the mouse pointer. */
25843 if (row->mode_line_p && row->enabled_p)
25844 {
25845 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25846 end = glyph + row->used[TEXT_AREA];
25847
25848 for (x0 = original_x_pixel;
25849 glyph < end && x0 >= glyph->pixel_width;
25850 ++glyph)
25851 x0 -= glyph->pixel_width;
25852
25853 if (glyph >= end)
25854 glyph = NULL;
25855 }
25856 }
25857 else
25858 {
25859 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25860 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25861 returns them in row/column units! */
25862 string = marginal_area_string (w, area, &x, &y, &charpos,
25863 &object, &dx, &dy, &width, &height);
25864 }
25865
25866 help = Qnil;
25867
25868 #ifdef HAVE_WINDOW_SYSTEM
25869 if (IMAGEP (object))
25870 {
25871 Lisp_Object image_map, hotspot;
25872 if ((image_map = Fplist_get (XCDR (object), QCmap),
25873 !NILP (image_map))
25874 && (hotspot = find_hot_spot (image_map, dx, dy),
25875 CONSP (hotspot))
25876 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25877 {
25878 Lisp_Object plist;
25879
25880 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25881 If so, we could look for mouse-enter, mouse-leave
25882 properties in PLIST (and do something...). */
25883 hotspot = XCDR (hotspot);
25884 if (CONSP (hotspot)
25885 && (plist = XCAR (hotspot), CONSP (plist)))
25886 {
25887 pointer = Fplist_get (plist, Qpointer);
25888 if (NILP (pointer))
25889 pointer = Qhand;
25890 help = Fplist_get (plist, Qhelp_echo);
25891 if (!NILP (help))
25892 {
25893 help_echo_string = help;
25894 /* Is this correct? ++kfs */
25895 XSETWINDOW (help_echo_window, w);
25896 help_echo_object = w->buffer;
25897 help_echo_pos = charpos;
25898 }
25899 }
25900 }
25901 if (NILP (pointer))
25902 pointer = Fplist_get (XCDR (object), QCpointer);
25903 }
25904 #endif /* HAVE_WINDOW_SYSTEM */
25905
25906 if (STRINGP (string))
25907 {
25908 pos = make_number (charpos);
25909 /* If we're on a string with `help-echo' text property, arrange
25910 for the help to be displayed. This is done by setting the
25911 global variable help_echo_string to the help string. */
25912 if (NILP (help))
25913 {
25914 help = Fget_text_property (pos, Qhelp_echo, string);
25915 if (!NILP (help))
25916 {
25917 help_echo_string = help;
25918 XSETWINDOW (help_echo_window, w);
25919 help_echo_object = string;
25920 help_echo_pos = charpos;
25921 }
25922 }
25923
25924 #ifdef HAVE_WINDOW_SYSTEM
25925 if (FRAME_WINDOW_P (f))
25926 {
25927 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25928 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25929 if (NILP (pointer))
25930 pointer = Fget_text_property (pos, Qpointer, string);
25931
25932 /* Change the mouse pointer according to what is under X/Y. */
25933 if (NILP (pointer)
25934 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25935 {
25936 Lisp_Object map;
25937 map = Fget_text_property (pos, Qlocal_map, string);
25938 if (!KEYMAPP (map))
25939 map = Fget_text_property (pos, Qkeymap, string);
25940 if (!KEYMAPP (map))
25941 cursor = dpyinfo->vertical_scroll_bar_cursor;
25942 }
25943 }
25944 #endif
25945
25946 /* Change the mouse face according to what is under X/Y. */
25947 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25948 if (!NILP (mouse_face)
25949 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25950 && glyph)
25951 {
25952 Lisp_Object b, e;
25953
25954 struct glyph * tmp_glyph;
25955
25956 int gpos;
25957 int gseq_length;
25958 int total_pixel_width;
25959 EMACS_INT begpos, endpos, ignore;
25960
25961 int vpos, hpos;
25962
25963 b = Fprevious_single_property_change (make_number (charpos + 1),
25964 Qmouse_face, string, Qnil);
25965 if (NILP (b))
25966 begpos = 0;
25967 else
25968 begpos = XINT (b);
25969
25970 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25971 if (NILP (e))
25972 endpos = SCHARS (string);
25973 else
25974 endpos = XINT (e);
25975
25976 /* Calculate the glyph position GPOS of GLYPH in the
25977 displayed string, relative to the beginning of the
25978 highlighted part of the string.
25979
25980 Note: GPOS is different from CHARPOS. CHARPOS is the
25981 position of GLYPH in the internal string object. A mode
25982 line string format has structures which are converted to
25983 a flattened string by the Emacs Lisp interpreter. The
25984 internal string is an element of those structures. The
25985 displayed string is the flattened string. */
25986 tmp_glyph = row_start_glyph;
25987 while (tmp_glyph < glyph
25988 && (!(EQ (tmp_glyph->object, glyph->object)
25989 && begpos <= tmp_glyph->charpos
25990 && tmp_glyph->charpos < endpos)))
25991 tmp_glyph++;
25992 gpos = glyph - tmp_glyph;
25993
25994 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25995 the highlighted part of the displayed string to which
25996 GLYPH belongs. Note: GSEQ_LENGTH is different from
25997 SCHARS (STRING), because the latter returns the length of
25998 the internal string. */
25999 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26000 tmp_glyph > glyph
26001 && (!(EQ (tmp_glyph->object, glyph->object)
26002 && begpos <= tmp_glyph->charpos
26003 && tmp_glyph->charpos < endpos));
26004 tmp_glyph--)
26005 ;
26006 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26007
26008 /* Calculate the total pixel width of all the glyphs between
26009 the beginning of the highlighted area and GLYPH. */
26010 total_pixel_width = 0;
26011 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26012 total_pixel_width += tmp_glyph->pixel_width;
26013
26014 /* Pre calculation of re-rendering position. Note: X is in
26015 column units here, after the call to mode_line_string or
26016 marginal_area_string. */
26017 hpos = x - gpos;
26018 vpos = (area == ON_MODE_LINE
26019 ? (w->current_matrix)->nrows - 1
26020 : 0);
26021
26022 /* If GLYPH's position is included in the region that is
26023 already drawn in mouse face, we have nothing to do. */
26024 if ( EQ (window, hlinfo->mouse_face_window)
26025 && (!row->reversed_p
26026 ? (hlinfo->mouse_face_beg_col <= hpos
26027 && hpos < hlinfo->mouse_face_end_col)
26028 /* In R2L rows we swap BEG and END, see below. */
26029 : (hlinfo->mouse_face_end_col <= hpos
26030 && hpos < hlinfo->mouse_face_beg_col))
26031 && hlinfo->mouse_face_beg_row == vpos )
26032 return;
26033
26034 if (clear_mouse_face (hlinfo))
26035 cursor = No_Cursor;
26036
26037 if (!row->reversed_p)
26038 {
26039 hlinfo->mouse_face_beg_col = hpos;
26040 hlinfo->mouse_face_beg_x = original_x_pixel
26041 - (total_pixel_width + dx);
26042 hlinfo->mouse_face_end_col = hpos + gseq_length;
26043 hlinfo->mouse_face_end_x = 0;
26044 }
26045 else
26046 {
26047 /* In R2L rows, show_mouse_face expects BEG and END
26048 coordinates to be swapped. */
26049 hlinfo->mouse_face_end_col = hpos;
26050 hlinfo->mouse_face_end_x = original_x_pixel
26051 - (total_pixel_width + dx);
26052 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26053 hlinfo->mouse_face_beg_x = 0;
26054 }
26055
26056 hlinfo->mouse_face_beg_row = vpos;
26057 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26058 hlinfo->mouse_face_beg_y = 0;
26059 hlinfo->mouse_face_end_y = 0;
26060 hlinfo->mouse_face_past_end = 0;
26061 hlinfo->mouse_face_window = window;
26062
26063 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26064 charpos,
26065 0, 0, 0,
26066 &ignore,
26067 glyph->face_id,
26068 1);
26069 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26070
26071 if (NILP (pointer))
26072 pointer = Qhand;
26073 }
26074 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26075 clear_mouse_face (hlinfo);
26076 }
26077 #ifdef HAVE_WINDOW_SYSTEM
26078 if (FRAME_WINDOW_P (f))
26079 define_frame_cursor1 (f, cursor, pointer);
26080 #endif
26081 }
26082
26083
26084 /* EXPORT:
26085 Take proper action when the mouse has moved to position X, Y on
26086 frame F as regards highlighting characters that have mouse-face
26087 properties. Also de-highlighting chars where the mouse was before.
26088 X and Y can be negative or out of range. */
26089
26090 void
26091 note_mouse_highlight (struct frame *f, int x, int y)
26092 {
26093 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26094 enum window_part part;
26095 Lisp_Object window;
26096 struct window *w;
26097 Cursor cursor = No_Cursor;
26098 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26099 struct buffer *b;
26100
26101 /* When a menu is active, don't highlight because this looks odd. */
26102 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26103 if (popup_activated ())
26104 return;
26105 #endif
26106
26107 if (NILP (Vmouse_highlight)
26108 || !f->glyphs_initialized_p
26109 || f->pointer_invisible)
26110 return;
26111
26112 hlinfo->mouse_face_mouse_x = x;
26113 hlinfo->mouse_face_mouse_y = y;
26114 hlinfo->mouse_face_mouse_frame = f;
26115
26116 if (hlinfo->mouse_face_defer)
26117 return;
26118
26119 if (gc_in_progress)
26120 {
26121 hlinfo->mouse_face_deferred_gc = 1;
26122 return;
26123 }
26124
26125 /* Which window is that in? */
26126 window = window_from_coordinates (f, x, y, &part, 1);
26127
26128 /* If we were displaying active text in another window, clear that.
26129 Also clear if we move out of text area in same window. */
26130 if (! EQ (window, hlinfo->mouse_face_window)
26131 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26132 && !NILP (hlinfo->mouse_face_window)))
26133 clear_mouse_face (hlinfo);
26134
26135 /* Not on a window -> return. */
26136 if (!WINDOWP (window))
26137 return;
26138
26139 /* Reset help_echo_string. It will get recomputed below. */
26140 help_echo_string = Qnil;
26141
26142 /* Convert to window-relative pixel coordinates. */
26143 w = XWINDOW (window);
26144 frame_to_window_pixel_xy (w, &x, &y);
26145
26146 #ifdef HAVE_WINDOW_SYSTEM
26147 /* Handle tool-bar window differently since it doesn't display a
26148 buffer. */
26149 if (EQ (window, f->tool_bar_window))
26150 {
26151 note_tool_bar_highlight (f, x, y);
26152 return;
26153 }
26154 #endif
26155
26156 /* Mouse is on the mode, header line or margin? */
26157 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26158 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26159 {
26160 note_mode_line_or_margin_highlight (window, x, y, part);
26161 return;
26162 }
26163
26164 #ifdef HAVE_WINDOW_SYSTEM
26165 if (part == ON_VERTICAL_BORDER)
26166 {
26167 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26168 help_echo_string = build_string ("drag-mouse-1: resize");
26169 }
26170 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26171 || part == ON_SCROLL_BAR)
26172 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26173 else
26174 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26175 #endif
26176
26177 /* Are we in a window whose display is up to date?
26178 And verify the buffer's text has not changed. */
26179 b = XBUFFER (w->buffer);
26180 if (part == ON_TEXT
26181 && EQ (w->window_end_valid, w->buffer)
26182 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26183 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26184 {
26185 int hpos, vpos, dx, dy, area;
26186 EMACS_INT pos;
26187 struct glyph *glyph;
26188 Lisp_Object object;
26189 Lisp_Object mouse_face = Qnil, position;
26190 Lisp_Object *overlay_vec = NULL;
26191 ptrdiff_t i, noverlays;
26192 struct buffer *obuf;
26193 EMACS_INT obegv, ozv;
26194 int same_region;
26195
26196 /* Find the glyph under X/Y. */
26197 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26198
26199 #ifdef HAVE_WINDOW_SYSTEM
26200 /* Look for :pointer property on image. */
26201 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26202 {
26203 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26204 if (img != NULL && IMAGEP (img->spec))
26205 {
26206 Lisp_Object image_map, hotspot;
26207 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26208 !NILP (image_map))
26209 && (hotspot = find_hot_spot (image_map,
26210 glyph->slice.img.x + dx,
26211 glyph->slice.img.y + dy),
26212 CONSP (hotspot))
26213 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26214 {
26215 Lisp_Object plist;
26216
26217 /* Could check XCAR (hotspot) to see if we enter/leave
26218 this hot-spot.
26219 If so, we could look for mouse-enter, mouse-leave
26220 properties in PLIST (and do something...). */
26221 hotspot = XCDR (hotspot);
26222 if (CONSP (hotspot)
26223 && (plist = XCAR (hotspot), CONSP (plist)))
26224 {
26225 pointer = Fplist_get (plist, Qpointer);
26226 if (NILP (pointer))
26227 pointer = Qhand;
26228 help_echo_string = Fplist_get (plist, Qhelp_echo);
26229 if (!NILP (help_echo_string))
26230 {
26231 help_echo_window = window;
26232 help_echo_object = glyph->object;
26233 help_echo_pos = glyph->charpos;
26234 }
26235 }
26236 }
26237 if (NILP (pointer))
26238 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26239 }
26240 }
26241 #endif /* HAVE_WINDOW_SYSTEM */
26242
26243 /* Clear mouse face if X/Y not over text. */
26244 if (glyph == NULL
26245 || area != TEXT_AREA
26246 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26247 /* Glyph's OBJECT is an integer for glyphs inserted by the
26248 display engine for its internal purposes, like truncation
26249 and continuation glyphs and blanks beyond the end of
26250 line's text on text terminals. If we are over such a
26251 glyph, we are not over any text. */
26252 || INTEGERP (glyph->object)
26253 /* R2L rows have a stretch glyph at their front, which
26254 stands for no text, whereas L2R rows have no glyphs at
26255 all beyond the end of text. Treat such stretch glyphs
26256 like we do with NULL glyphs in L2R rows. */
26257 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26258 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26259 && glyph->type == STRETCH_GLYPH
26260 && glyph->avoid_cursor_p))
26261 {
26262 if (clear_mouse_face (hlinfo))
26263 cursor = No_Cursor;
26264 #ifdef HAVE_WINDOW_SYSTEM
26265 if (FRAME_WINDOW_P (f) && NILP (pointer))
26266 {
26267 if (area != TEXT_AREA)
26268 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26269 else
26270 pointer = Vvoid_text_area_pointer;
26271 }
26272 #endif
26273 goto set_cursor;
26274 }
26275
26276 pos = glyph->charpos;
26277 object = glyph->object;
26278 if (!STRINGP (object) && !BUFFERP (object))
26279 goto set_cursor;
26280
26281 /* If we get an out-of-range value, return now; avoid an error. */
26282 if (BUFFERP (object) && pos > BUF_Z (b))
26283 goto set_cursor;
26284
26285 /* Make the window's buffer temporarily current for
26286 overlays_at and compute_char_face. */
26287 obuf = current_buffer;
26288 current_buffer = b;
26289 obegv = BEGV;
26290 ozv = ZV;
26291 BEGV = BEG;
26292 ZV = Z;
26293
26294 /* Is this char mouse-active or does it have help-echo? */
26295 position = make_number (pos);
26296
26297 if (BUFFERP (object))
26298 {
26299 /* Put all the overlays we want in a vector in overlay_vec. */
26300 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26301 /* Sort overlays into increasing priority order. */
26302 noverlays = sort_overlays (overlay_vec, noverlays, w);
26303 }
26304 else
26305 noverlays = 0;
26306
26307 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26308
26309 if (same_region)
26310 cursor = No_Cursor;
26311
26312 /* Check mouse-face highlighting. */
26313 if (! same_region
26314 /* If there exists an overlay with mouse-face overlapping
26315 the one we are currently highlighting, we have to
26316 check if we enter the overlapping overlay, and then
26317 highlight only that. */
26318 || (OVERLAYP (hlinfo->mouse_face_overlay)
26319 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26320 {
26321 /* Find the highest priority overlay with a mouse-face. */
26322 Lisp_Object overlay = Qnil;
26323 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26324 {
26325 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26326 if (!NILP (mouse_face))
26327 overlay = overlay_vec[i];
26328 }
26329
26330 /* If we're highlighting the same overlay as before, there's
26331 no need to do that again. */
26332 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26333 goto check_help_echo;
26334 hlinfo->mouse_face_overlay = overlay;
26335
26336 /* Clear the display of the old active region, if any. */
26337 if (clear_mouse_face (hlinfo))
26338 cursor = No_Cursor;
26339
26340 /* If no overlay applies, get a text property. */
26341 if (NILP (overlay))
26342 mouse_face = Fget_text_property (position, Qmouse_face, object);
26343
26344 /* Next, compute the bounds of the mouse highlighting and
26345 display it. */
26346 if (!NILP (mouse_face) && STRINGP (object))
26347 {
26348 /* The mouse-highlighting comes from a display string
26349 with a mouse-face. */
26350 Lisp_Object s, e;
26351 EMACS_INT ignore;
26352
26353 s = Fprevious_single_property_change
26354 (make_number (pos + 1), Qmouse_face, object, Qnil);
26355 e = Fnext_single_property_change
26356 (position, Qmouse_face, object, Qnil);
26357 if (NILP (s))
26358 s = make_number (0);
26359 if (NILP (e))
26360 e = make_number (SCHARS (object) - 1);
26361 mouse_face_from_string_pos (w, hlinfo, object,
26362 XINT (s), XINT (e));
26363 hlinfo->mouse_face_past_end = 0;
26364 hlinfo->mouse_face_window = window;
26365 hlinfo->mouse_face_face_id
26366 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
26367 glyph->face_id, 1);
26368 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26369 cursor = No_Cursor;
26370 }
26371 else
26372 {
26373 /* The mouse-highlighting, if any, comes from an overlay
26374 or text property in the buffer. */
26375 Lisp_Object buffer IF_LINT (= Qnil);
26376 Lisp_Object cover_string IF_LINT (= Qnil);
26377
26378 if (STRINGP (object))
26379 {
26380 /* If we are on a display string with no mouse-face,
26381 check if the text under it has one. */
26382 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
26383 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26384 pos = string_buffer_position (object, start);
26385 if (pos > 0)
26386 {
26387 mouse_face = get_char_property_and_overlay
26388 (make_number (pos), Qmouse_face, w->buffer, &overlay);
26389 buffer = w->buffer;
26390 cover_string = object;
26391 }
26392 }
26393 else
26394 {
26395 buffer = object;
26396 cover_string = Qnil;
26397 }
26398
26399 if (!NILP (mouse_face))
26400 {
26401 Lisp_Object before, after;
26402 Lisp_Object before_string, after_string;
26403 /* To correctly find the limits of mouse highlight
26404 in a bidi-reordered buffer, we must not use the
26405 optimization of limiting the search in
26406 previous-single-property-change and
26407 next-single-property-change, because
26408 rows_from_pos_range needs the real start and end
26409 positions to DTRT in this case. That's because
26410 the first row visible in a window does not
26411 necessarily display the character whose position
26412 is the smallest. */
26413 Lisp_Object lim1 =
26414 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26415 ? Fmarker_position (w->start)
26416 : Qnil;
26417 Lisp_Object lim2 =
26418 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26419 ? make_number (BUF_Z (XBUFFER (buffer))
26420 - XFASTINT (w->window_end_pos))
26421 : Qnil;
26422
26423 if (NILP (overlay))
26424 {
26425 /* Handle the text property case. */
26426 before = Fprevious_single_property_change
26427 (make_number (pos + 1), Qmouse_face, buffer, lim1);
26428 after = Fnext_single_property_change
26429 (make_number (pos), Qmouse_face, buffer, lim2);
26430 before_string = after_string = Qnil;
26431 }
26432 else
26433 {
26434 /* Handle the overlay case. */
26435 before = Foverlay_start (overlay);
26436 after = Foverlay_end (overlay);
26437 before_string = Foverlay_get (overlay, Qbefore_string);
26438 after_string = Foverlay_get (overlay, Qafter_string);
26439
26440 if (!STRINGP (before_string)) before_string = Qnil;
26441 if (!STRINGP (after_string)) after_string = Qnil;
26442 }
26443
26444 mouse_face_from_buffer_pos (window, hlinfo, pos,
26445 XFASTINT (before),
26446 XFASTINT (after),
26447 before_string, after_string,
26448 cover_string);
26449 cursor = No_Cursor;
26450 }
26451 }
26452 }
26453
26454 check_help_echo:
26455
26456 /* Look for a `help-echo' property. */
26457 if (NILP (help_echo_string)) {
26458 Lisp_Object help, overlay;
26459
26460 /* Check overlays first. */
26461 help = overlay = Qnil;
26462 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
26463 {
26464 overlay = overlay_vec[i];
26465 help = Foverlay_get (overlay, Qhelp_echo);
26466 }
26467
26468 if (!NILP (help))
26469 {
26470 help_echo_string = help;
26471 help_echo_window = window;
26472 help_echo_object = overlay;
26473 help_echo_pos = pos;
26474 }
26475 else
26476 {
26477 Lisp_Object obj = glyph->object;
26478 EMACS_INT charpos = glyph->charpos;
26479
26480 /* Try text properties. */
26481 if (STRINGP (obj)
26482 && charpos >= 0
26483 && charpos < SCHARS (obj))
26484 {
26485 help = Fget_text_property (make_number (charpos),
26486 Qhelp_echo, obj);
26487 if (NILP (help))
26488 {
26489 /* If the string itself doesn't specify a help-echo,
26490 see if the buffer text ``under'' it does. */
26491 struct glyph_row *r
26492 = MATRIX_ROW (w->current_matrix, vpos);
26493 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26494 EMACS_INT p = string_buffer_position (obj, start);
26495 if (p > 0)
26496 {
26497 help = Fget_char_property (make_number (p),
26498 Qhelp_echo, w->buffer);
26499 if (!NILP (help))
26500 {
26501 charpos = p;
26502 obj = w->buffer;
26503 }
26504 }
26505 }
26506 }
26507 else if (BUFFERP (obj)
26508 && charpos >= BEGV
26509 && charpos < ZV)
26510 help = Fget_text_property (make_number (charpos), Qhelp_echo,
26511 obj);
26512
26513 if (!NILP (help))
26514 {
26515 help_echo_string = help;
26516 help_echo_window = window;
26517 help_echo_object = obj;
26518 help_echo_pos = charpos;
26519 }
26520 }
26521 }
26522
26523 #ifdef HAVE_WINDOW_SYSTEM
26524 /* Look for a `pointer' property. */
26525 if (FRAME_WINDOW_P (f) && NILP (pointer))
26526 {
26527 /* Check overlays first. */
26528 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
26529 pointer = Foverlay_get (overlay_vec[i], Qpointer);
26530
26531 if (NILP (pointer))
26532 {
26533 Lisp_Object obj = glyph->object;
26534 EMACS_INT charpos = glyph->charpos;
26535
26536 /* Try text properties. */
26537 if (STRINGP (obj)
26538 && charpos >= 0
26539 && charpos < SCHARS (obj))
26540 {
26541 pointer = Fget_text_property (make_number (charpos),
26542 Qpointer, obj);
26543 if (NILP (pointer))
26544 {
26545 /* If the string itself doesn't specify a pointer,
26546 see if the buffer text ``under'' it does. */
26547 struct glyph_row *r
26548 = MATRIX_ROW (w->current_matrix, vpos);
26549 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26550 EMACS_INT p = string_buffer_position (obj, start);
26551 if (p > 0)
26552 pointer = Fget_char_property (make_number (p),
26553 Qpointer, w->buffer);
26554 }
26555 }
26556 else if (BUFFERP (obj)
26557 && charpos >= BEGV
26558 && charpos < ZV)
26559 pointer = Fget_text_property (make_number (charpos),
26560 Qpointer, obj);
26561 }
26562 }
26563 #endif /* HAVE_WINDOW_SYSTEM */
26564
26565 BEGV = obegv;
26566 ZV = ozv;
26567 current_buffer = obuf;
26568 }
26569
26570 set_cursor:
26571
26572 #ifdef HAVE_WINDOW_SYSTEM
26573 if (FRAME_WINDOW_P (f))
26574 define_frame_cursor1 (f, cursor, pointer);
26575 #else
26576 /* This is here to prevent a compiler error, about "label at end of
26577 compound statement". */
26578 return;
26579 #endif
26580 }
26581
26582
26583 /* EXPORT for RIF:
26584 Clear any mouse-face on window W. This function is part of the
26585 redisplay interface, and is called from try_window_id and similar
26586 functions to ensure the mouse-highlight is off. */
26587
26588 void
26589 x_clear_window_mouse_face (struct window *w)
26590 {
26591 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26592 Lisp_Object window;
26593
26594 BLOCK_INPUT;
26595 XSETWINDOW (window, w);
26596 if (EQ (window, hlinfo->mouse_face_window))
26597 clear_mouse_face (hlinfo);
26598 UNBLOCK_INPUT;
26599 }
26600
26601
26602 /* EXPORT:
26603 Just discard the mouse face information for frame F, if any.
26604 This is used when the size of F is changed. */
26605
26606 void
26607 cancel_mouse_face (struct frame *f)
26608 {
26609 Lisp_Object window;
26610 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26611
26612 window = hlinfo->mouse_face_window;
26613 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
26614 {
26615 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26616 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26617 hlinfo->mouse_face_window = Qnil;
26618 }
26619 }
26620
26621
26622 \f
26623 /***********************************************************************
26624 Exposure Events
26625 ***********************************************************************/
26626
26627 #ifdef HAVE_WINDOW_SYSTEM
26628
26629 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
26630 which intersects rectangle R. R is in window-relative coordinates. */
26631
26632 static void
26633 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
26634 enum glyph_row_area area)
26635 {
26636 struct glyph *first = row->glyphs[area];
26637 struct glyph *end = row->glyphs[area] + row->used[area];
26638 struct glyph *last;
26639 int first_x, start_x, x;
26640
26641 if (area == TEXT_AREA && row->fill_line_p)
26642 /* If row extends face to end of line write the whole line. */
26643 draw_glyphs (w, 0, row, area,
26644 0, row->used[area],
26645 DRAW_NORMAL_TEXT, 0);
26646 else
26647 {
26648 /* Set START_X to the window-relative start position for drawing glyphs of
26649 AREA. The first glyph of the text area can be partially visible.
26650 The first glyphs of other areas cannot. */
26651 start_x = window_box_left_offset (w, area);
26652 x = start_x;
26653 if (area == TEXT_AREA)
26654 x += row->x;
26655
26656 /* Find the first glyph that must be redrawn. */
26657 while (first < end
26658 && x + first->pixel_width < r->x)
26659 {
26660 x += first->pixel_width;
26661 ++first;
26662 }
26663
26664 /* Find the last one. */
26665 last = first;
26666 first_x = x;
26667 while (last < end
26668 && x < r->x + r->width)
26669 {
26670 x += last->pixel_width;
26671 ++last;
26672 }
26673
26674 /* Repaint. */
26675 if (last > first)
26676 draw_glyphs (w, first_x - start_x, row, area,
26677 first - row->glyphs[area], last - row->glyphs[area],
26678 DRAW_NORMAL_TEXT, 0);
26679 }
26680 }
26681
26682
26683 /* Redraw the parts of the glyph row ROW on window W intersecting
26684 rectangle R. R is in window-relative coordinates. Value is
26685 non-zero if mouse-face was overwritten. */
26686
26687 static int
26688 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
26689 {
26690 xassert (row->enabled_p);
26691
26692 if (row->mode_line_p || w->pseudo_window_p)
26693 draw_glyphs (w, 0, row, TEXT_AREA,
26694 0, row->used[TEXT_AREA],
26695 DRAW_NORMAL_TEXT, 0);
26696 else
26697 {
26698 if (row->used[LEFT_MARGIN_AREA])
26699 expose_area (w, row, r, LEFT_MARGIN_AREA);
26700 if (row->used[TEXT_AREA])
26701 expose_area (w, row, r, TEXT_AREA);
26702 if (row->used[RIGHT_MARGIN_AREA])
26703 expose_area (w, row, r, RIGHT_MARGIN_AREA);
26704 draw_row_fringe_bitmaps (w, row);
26705 }
26706
26707 return row->mouse_face_p;
26708 }
26709
26710
26711 /* Redraw those parts of glyphs rows during expose event handling that
26712 overlap other rows. Redrawing of an exposed line writes over parts
26713 of lines overlapping that exposed line; this function fixes that.
26714
26715 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
26716 row in W's current matrix that is exposed and overlaps other rows.
26717 LAST_OVERLAPPING_ROW is the last such row. */
26718
26719 static void
26720 expose_overlaps (struct window *w,
26721 struct glyph_row *first_overlapping_row,
26722 struct glyph_row *last_overlapping_row,
26723 XRectangle *r)
26724 {
26725 struct glyph_row *row;
26726
26727 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
26728 if (row->overlapping_p)
26729 {
26730 xassert (row->enabled_p && !row->mode_line_p);
26731
26732 row->clip = r;
26733 if (row->used[LEFT_MARGIN_AREA])
26734 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
26735
26736 if (row->used[TEXT_AREA])
26737 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
26738
26739 if (row->used[RIGHT_MARGIN_AREA])
26740 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
26741 row->clip = NULL;
26742 }
26743 }
26744
26745
26746 /* Return non-zero if W's cursor intersects rectangle R. */
26747
26748 static int
26749 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
26750 {
26751 XRectangle cr, result;
26752 struct glyph *cursor_glyph;
26753 struct glyph_row *row;
26754
26755 if (w->phys_cursor.vpos >= 0
26756 && w->phys_cursor.vpos < w->current_matrix->nrows
26757 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
26758 row->enabled_p)
26759 && row->cursor_in_fringe_p)
26760 {
26761 /* Cursor is in the fringe. */
26762 cr.x = window_box_right_offset (w,
26763 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
26764 ? RIGHT_MARGIN_AREA
26765 : TEXT_AREA));
26766 cr.y = row->y;
26767 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
26768 cr.height = row->height;
26769 return x_intersect_rectangles (&cr, r, &result);
26770 }
26771
26772 cursor_glyph = get_phys_cursor_glyph (w);
26773 if (cursor_glyph)
26774 {
26775 /* r is relative to W's box, but w->phys_cursor.x is relative
26776 to left edge of W's TEXT area. Adjust it. */
26777 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
26778 cr.y = w->phys_cursor.y;
26779 cr.width = cursor_glyph->pixel_width;
26780 cr.height = w->phys_cursor_height;
26781 /* ++KFS: W32 version used W32-specific IntersectRect here, but
26782 I assume the effect is the same -- and this is portable. */
26783 return x_intersect_rectangles (&cr, r, &result);
26784 }
26785 /* If we don't understand the format, pretend we're not in the hot-spot. */
26786 return 0;
26787 }
26788
26789
26790 /* EXPORT:
26791 Draw a vertical window border to the right of window W if W doesn't
26792 have vertical scroll bars. */
26793
26794 void
26795 x_draw_vertical_border (struct window *w)
26796 {
26797 struct frame *f = XFRAME (WINDOW_FRAME (w));
26798
26799 /* We could do better, if we knew what type of scroll-bar the adjacent
26800 windows (on either side) have... But we don't :-(
26801 However, I think this works ok. ++KFS 2003-04-25 */
26802
26803 /* Redraw borders between horizontally adjacent windows. Don't
26804 do it for frames with vertical scroll bars because either the
26805 right scroll bar of a window, or the left scroll bar of its
26806 neighbor will suffice as a border. */
26807 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
26808 return;
26809
26810 if (!WINDOW_RIGHTMOST_P (w)
26811 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
26812 {
26813 int x0, x1, y0, y1;
26814
26815 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26816 y1 -= 1;
26817
26818 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26819 x1 -= 1;
26820
26821 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26822 }
26823 else if (!WINDOW_LEFTMOST_P (w)
26824 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26825 {
26826 int x0, x1, y0, y1;
26827
26828 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26829 y1 -= 1;
26830
26831 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26832 x0 -= 1;
26833
26834 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26835 }
26836 }
26837
26838
26839 /* Redraw the part of window W intersection rectangle FR. Pixel
26840 coordinates in FR are frame-relative. Call this function with
26841 input blocked. Value is non-zero if the exposure overwrites
26842 mouse-face. */
26843
26844 static int
26845 expose_window (struct window *w, XRectangle *fr)
26846 {
26847 struct frame *f = XFRAME (w->frame);
26848 XRectangle wr, r;
26849 int mouse_face_overwritten_p = 0;
26850
26851 /* If window is not yet fully initialized, do nothing. This can
26852 happen when toolkit scroll bars are used and a window is split.
26853 Reconfiguring the scroll bar will generate an expose for a newly
26854 created window. */
26855 if (w->current_matrix == NULL)
26856 return 0;
26857
26858 /* When we're currently updating the window, display and current
26859 matrix usually don't agree. Arrange for a thorough display
26860 later. */
26861 if (w == updated_window)
26862 {
26863 SET_FRAME_GARBAGED (f);
26864 return 0;
26865 }
26866
26867 /* Frame-relative pixel rectangle of W. */
26868 wr.x = WINDOW_LEFT_EDGE_X (w);
26869 wr.y = WINDOW_TOP_EDGE_Y (w);
26870 wr.width = WINDOW_TOTAL_WIDTH (w);
26871 wr.height = WINDOW_TOTAL_HEIGHT (w);
26872
26873 if (x_intersect_rectangles (fr, &wr, &r))
26874 {
26875 int yb = window_text_bottom_y (w);
26876 struct glyph_row *row;
26877 int cursor_cleared_p;
26878 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26879
26880 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26881 r.x, r.y, r.width, r.height));
26882
26883 /* Convert to window coordinates. */
26884 r.x -= WINDOW_LEFT_EDGE_X (w);
26885 r.y -= WINDOW_TOP_EDGE_Y (w);
26886
26887 /* Turn off the cursor. */
26888 if (!w->pseudo_window_p
26889 && phys_cursor_in_rect_p (w, &r))
26890 {
26891 x_clear_cursor (w);
26892 cursor_cleared_p = 1;
26893 }
26894 else
26895 cursor_cleared_p = 0;
26896
26897 /* Update lines intersecting rectangle R. */
26898 first_overlapping_row = last_overlapping_row = NULL;
26899 for (row = w->current_matrix->rows;
26900 row->enabled_p;
26901 ++row)
26902 {
26903 int y0 = row->y;
26904 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26905
26906 if ((y0 >= r.y && y0 < r.y + r.height)
26907 || (y1 > r.y && y1 < r.y + r.height)
26908 || (r.y >= y0 && r.y < y1)
26909 || (r.y + r.height > y0 && r.y + r.height < y1))
26910 {
26911 /* A header line may be overlapping, but there is no need
26912 to fix overlapping areas for them. KFS 2005-02-12 */
26913 if (row->overlapping_p && !row->mode_line_p)
26914 {
26915 if (first_overlapping_row == NULL)
26916 first_overlapping_row = row;
26917 last_overlapping_row = row;
26918 }
26919
26920 row->clip = fr;
26921 if (expose_line (w, row, &r))
26922 mouse_face_overwritten_p = 1;
26923 row->clip = NULL;
26924 }
26925 else if (row->overlapping_p)
26926 {
26927 /* We must redraw a row overlapping the exposed area. */
26928 if (y0 < r.y
26929 ? y0 + row->phys_height > r.y
26930 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26931 {
26932 if (first_overlapping_row == NULL)
26933 first_overlapping_row = row;
26934 last_overlapping_row = row;
26935 }
26936 }
26937
26938 if (y1 >= yb)
26939 break;
26940 }
26941
26942 /* Display the mode line if there is one. */
26943 if (WINDOW_WANTS_MODELINE_P (w)
26944 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26945 row->enabled_p)
26946 && row->y < r.y + r.height)
26947 {
26948 if (expose_line (w, row, &r))
26949 mouse_face_overwritten_p = 1;
26950 }
26951
26952 if (!w->pseudo_window_p)
26953 {
26954 /* Fix the display of overlapping rows. */
26955 if (first_overlapping_row)
26956 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26957 fr);
26958
26959 /* Draw border between windows. */
26960 x_draw_vertical_border (w);
26961
26962 /* Turn the cursor on again. */
26963 if (cursor_cleared_p)
26964 update_window_cursor (w, 1);
26965 }
26966 }
26967
26968 return mouse_face_overwritten_p;
26969 }
26970
26971
26972
26973 /* Redraw (parts) of all windows in the window tree rooted at W that
26974 intersect R. R contains frame pixel coordinates. Value is
26975 non-zero if the exposure overwrites mouse-face. */
26976
26977 static int
26978 expose_window_tree (struct window *w, XRectangle *r)
26979 {
26980 struct frame *f = XFRAME (w->frame);
26981 int mouse_face_overwritten_p = 0;
26982
26983 while (w && !FRAME_GARBAGED_P (f))
26984 {
26985 if (!NILP (w->hchild))
26986 mouse_face_overwritten_p
26987 |= expose_window_tree (XWINDOW (w->hchild), r);
26988 else if (!NILP (w->vchild))
26989 mouse_face_overwritten_p
26990 |= expose_window_tree (XWINDOW (w->vchild), r);
26991 else
26992 mouse_face_overwritten_p |= expose_window (w, r);
26993
26994 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26995 }
26996
26997 return mouse_face_overwritten_p;
26998 }
26999
27000
27001 /* EXPORT:
27002 Redisplay an exposed area of frame F. X and Y are the upper-left
27003 corner of the exposed rectangle. W and H are width and height of
27004 the exposed area. All are pixel values. W or H zero means redraw
27005 the entire frame. */
27006
27007 void
27008 expose_frame (struct frame *f, int x, int y, int w, int h)
27009 {
27010 XRectangle r;
27011 int mouse_face_overwritten_p = 0;
27012
27013 TRACE ((stderr, "expose_frame "));
27014
27015 /* No need to redraw if frame will be redrawn soon. */
27016 if (FRAME_GARBAGED_P (f))
27017 {
27018 TRACE ((stderr, " garbaged\n"));
27019 return;
27020 }
27021
27022 /* If basic faces haven't been realized yet, there is no point in
27023 trying to redraw anything. This can happen when we get an expose
27024 event while Emacs is starting, e.g. by moving another window. */
27025 if (FRAME_FACE_CACHE (f) == NULL
27026 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27027 {
27028 TRACE ((stderr, " no faces\n"));
27029 return;
27030 }
27031
27032 if (w == 0 || h == 0)
27033 {
27034 r.x = r.y = 0;
27035 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27036 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27037 }
27038 else
27039 {
27040 r.x = x;
27041 r.y = y;
27042 r.width = w;
27043 r.height = h;
27044 }
27045
27046 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27047 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27048
27049 if (WINDOWP (f->tool_bar_window))
27050 mouse_face_overwritten_p
27051 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27052
27053 #ifdef HAVE_X_WINDOWS
27054 #ifndef MSDOS
27055 #ifndef USE_X_TOOLKIT
27056 if (WINDOWP (f->menu_bar_window))
27057 mouse_face_overwritten_p
27058 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27059 #endif /* not USE_X_TOOLKIT */
27060 #endif
27061 #endif
27062
27063 /* Some window managers support a focus-follows-mouse style with
27064 delayed raising of frames. Imagine a partially obscured frame,
27065 and moving the mouse into partially obscured mouse-face on that
27066 frame. The visible part of the mouse-face will be highlighted,
27067 then the WM raises the obscured frame. With at least one WM, KDE
27068 2.1, Emacs is not getting any event for the raising of the frame
27069 (even tried with SubstructureRedirectMask), only Expose events.
27070 These expose events will draw text normally, i.e. not
27071 highlighted. Which means we must redo the highlight here.
27072 Subsume it under ``we love X''. --gerd 2001-08-15 */
27073 /* Included in Windows version because Windows most likely does not
27074 do the right thing if any third party tool offers
27075 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27076 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27077 {
27078 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27079 if (f == hlinfo->mouse_face_mouse_frame)
27080 {
27081 int mouse_x = hlinfo->mouse_face_mouse_x;
27082 int mouse_y = hlinfo->mouse_face_mouse_y;
27083 clear_mouse_face (hlinfo);
27084 note_mouse_highlight (f, mouse_x, mouse_y);
27085 }
27086 }
27087 }
27088
27089
27090 /* EXPORT:
27091 Determine the intersection of two rectangles R1 and R2. Return
27092 the intersection in *RESULT. Value is non-zero if RESULT is not
27093 empty. */
27094
27095 int
27096 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27097 {
27098 XRectangle *left, *right;
27099 XRectangle *upper, *lower;
27100 int intersection_p = 0;
27101
27102 /* Rearrange so that R1 is the left-most rectangle. */
27103 if (r1->x < r2->x)
27104 left = r1, right = r2;
27105 else
27106 left = r2, right = r1;
27107
27108 /* X0 of the intersection is right.x0, if this is inside R1,
27109 otherwise there is no intersection. */
27110 if (right->x <= left->x + left->width)
27111 {
27112 result->x = right->x;
27113
27114 /* The right end of the intersection is the minimum of
27115 the right ends of left and right. */
27116 result->width = (min (left->x + left->width, right->x + right->width)
27117 - result->x);
27118
27119 /* Same game for Y. */
27120 if (r1->y < r2->y)
27121 upper = r1, lower = r2;
27122 else
27123 upper = r2, lower = r1;
27124
27125 /* The upper end of the intersection is lower.y0, if this is inside
27126 of upper. Otherwise, there is no intersection. */
27127 if (lower->y <= upper->y + upper->height)
27128 {
27129 result->y = lower->y;
27130
27131 /* The lower end of the intersection is the minimum of the lower
27132 ends of upper and lower. */
27133 result->height = (min (lower->y + lower->height,
27134 upper->y + upper->height)
27135 - result->y);
27136 intersection_p = 1;
27137 }
27138 }
27139
27140 return intersection_p;
27141 }
27142
27143 #endif /* HAVE_WINDOW_SYSTEM */
27144
27145 \f
27146 /***********************************************************************
27147 Initialization
27148 ***********************************************************************/
27149
27150 void
27151 syms_of_xdisp (void)
27152 {
27153 Vwith_echo_area_save_vector = Qnil;
27154 staticpro (&Vwith_echo_area_save_vector);
27155
27156 Vmessage_stack = Qnil;
27157 staticpro (&Vmessage_stack);
27158
27159 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27160
27161 message_dolog_marker1 = Fmake_marker ();
27162 staticpro (&message_dolog_marker1);
27163 message_dolog_marker2 = Fmake_marker ();
27164 staticpro (&message_dolog_marker2);
27165 message_dolog_marker3 = Fmake_marker ();
27166 staticpro (&message_dolog_marker3);
27167
27168 #if GLYPH_DEBUG
27169 defsubr (&Sdump_frame_glyph_matrix);
27170 defsubr (&Sdump_glyph_matrix);
27171 defsubr (&Sdump_glyph_row);
27172 defsubr (&Sdump_tool_bar_row);
27173 defsubr (&Strace_redisplay);
27174 defsubr (&Strace_to_stderr);
27175 #endif
27176 #ifdef HAVE_WINDOW_SYSTEM
27177 defsubr (&Stool_bar_lines_needed);
27178 defsubr (&Slookup_image_map);
27179 #endif
27180 defsubr (&Sformat_mode_line);
27181 defsubr (&Sinvisible_p);
27182 defsubr (&Scurrent_bidi_paragraph_direction);
27183
27184 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27185 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27186 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27187 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27188 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27189 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27190 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27191 DEFSYM (Qeval, "eval");
27192 DEFSYM (QCdata, ":data");
27193 DEFSYM (Qdisplay, "display");
27194 DEFSYM (Qspace_width, "space-width");
27195 DEFSYM (Qraise, "raise");
27196 DEFSYM (Qslice, "slice");
27197 DEFSYM (Qspace, "space");
27198 DEFSYM (Qmargin, "margin");
27199 DEFSYM (Qpointer, "pointer");
27200 DEFSYM (Qleft_margin, "left-margin");
27201 DEFSYM (Qright_margin, "right-margin");
27202 DEFSYM (Qcenter, "center");
27203 DEFSYM (Qline_height, "line-height");
27204 DEFSYM (QCalign_to, ":align-to");
27205 DEFSYM (QCrelative_width, ":relative-width");
27206 DEFSYM (QCrelative_height, ":relative-height");
27207 DEFSYM (QCeval, ":eval");
27208 DEFSYM (QCpropertize, ":propertize");
27209 DEFSYM (QCfile, ":file");
27210 DEFSYM (Qfontified, "fontified");
27211 DEFSYM (Qfontification_functions, "fontification-functions");
27212 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27213 DEFSYM (Qescape_glyph, "escape-glyph");
27214 DEFSYM (Qnobreak_space, "nobreak-space");
27215 DEFSYM (Qimage, "image");
27216 DEFSYM (Qtext, "text");
27217 DEFSYM (Qboth, "both");
27218 DEFSYM (Qboth_horiz, "both-horiz");
27219 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27220 DEFSYM (QCmap, ":map");
27221 DEFSYM (QCpointer, ":pointer");
27222 DEFSYM (Qrect, "rect");
27223 DEFSYM (Qcircle, "circle");
27224 DEFSYM (Qpoly, "poly");
27225 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27226 DEFSYM (Qgrow_only, "grow-only");
27227 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27228 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27229 DEFSYM (Qposition, "position");
27230 DEFSYM (Qbuffer_position, "buffer-position");
27231 DEFSYM (Qobject, "object");
27232 DEFSYM (Qbar, "bar");
27233 DEFSYM (Qhbar, "hbar");
27234 DEFSYM (Qbox, "box");
27235 DEFSYM (Qhollow, "hollow");
27236 DEFSYM (Qhand, "hand");
27237 DEFSYM (Qarrow, "arrow");
27238 DEFSYM (Qtext, "text");
27239 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27240
27241 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27242 Fcons (intern_c_string ("void-variable"), Qnil)),
27243 Qnil);
27244 staticpro (&list_of_error);
27245
27246 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27247 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27248 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27249 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27250
27251 echo_buffer[0] = echo_buffer[1] = Qnil;
27252 staticpro (&echo_buffer[0]);
27253 staticpro (&echo_buffer[1]);
27254
27255 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27256 staticpro (&echo_area_buffer[0]);
27257 staticpro (&echo_area_buffer[1]);
27258
27259 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27260 staticpro (&Vmessages_buffer_name);
27261
27262 mode_line_proptrans_alist = Qnil;
27263 staticpro (&mode_line_proptrans_alist);
27264 mode_line_string_list = Qnil;
27265 staticpro (&mode_line_string_list);
27266 mode_line_string_face = Qnil;
27267 staticpro (&mode_line_string_face);
27268 mode_line_string_face_prop = Qnil;
27269 staticpro (&mode_line_string_face_prop);
27270 Vmode_line_unwind_vector = Qnil;
27271 staticpro (&Vmode_line_unwind_vector);
27272
27273 help_echo_string = Qnil;
27274 staticpro (&help_echo_string);
27275 help_echo_object = Qnil;
27276 staticpro (&help_echo_object);
27277 help_echo_window = Qnil;
27278 staticpro (&help_echo_window);
27279 previous_help_echo_string = Qnil;
27280 staticpro (&previous_help_echo_string);
27281 help_echo_pos = -1;
27282
27283 DEFSYM (Qright_to_left, "right-to-left");
27284 DEFSYM (Qleft_to_right, "left-to-right");
27285
27286 #ifdef HAVE_WINDOW_SYSTEM
27287 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27288 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27289 For example, if a block cursor is over a tab, it will be drawn as
27290 wide as that tab on the display. */);
27291 x_stretch_cursor_p = 0;
27292 #endif
27293
27294 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27295 doc: /* *Non-nil means highlight trailing whitespace.
27296 The face used for trailing whitespace is `trailing-whitespace'. */);
27297 Vshow_trailing_whitespace = Qnil;
27298
27299 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27300 doc: /* *Control highlighting of nobreak space and soft hyphen.
27301 A value of t means highlight the character itself (for nobreak space,
27302 use face `nobreak-space').
27303 A value of nil means no highlighting.
27304 Other values mean display the escape glyph followed by an ordinary
27305 space or ordinary hyphen. */);
27306 Vnobreak_char_display = Qt;
27307
27308 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27309 doc: /* *The pointer shape to show in void text areas.
27310 A value of nil means to show the text pointer. Other options are `arrow',
27311 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27312 Vvoid_text_area_pointer = Qarrow;
27313
27314 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27315 doc: /* Non-nil means don't actually do any redisplay.
27316 This is used for internal purposes. */);
27317 Vinhibit_redisplay = Qnil;
27318
27319 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27320 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27321 Vglobal_mode_string = Qnil;
27322
27323 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27324 doc: /* Marker for where to display an arrow on top of the buffer text.
27325 This must be the beginning of a line in order to work.
27326 See also `overlay-arrow-string'. */);
27327 Voverlay_arrow_position = Qnil;
27328
27329 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27330 doc: /* String to display as an arrow in non-window frames.
27331 See also `overlay-arrow-position'. */);
27332 Voverlay_arrow_string = make_pure_c_string ("=>");
27333
27334 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27335 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27336 The symbols on this list are examined during redisplay to determine
27337 where to display overlay arrows. */);
27338 Voverlay_arrow_variable_list
27339 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27340
27341 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27342 doc: /* *The number of lines to try scrolling a window by when point moves out.
27343 If that fails to bring point back on frame, point is centered instead.
27344 If this is zero, point is always centered after it moves off frame.
27345 If you want scrolling to always be a line at a time, you should set
27346 `scroll-conservatively' to a large value rather than set this to 1. */);
27347
27348 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
27349 doc: /* *Scroll up to this many lines, to bring point back on screen.
27350 If point moves off-screen, redisplay will scroll by up to
27351 `scroll-conservatively' lines in order to bring point just barely
27352 onto the screen again. If that cannot be done, then redisplay
27353 recenters point as usual.
27354
27355 If the value is greater than 100, redisplay will never recenter point,
27356 but will always scroll just enough text to bring point into view, even
27357 if you move far away.
27358
27359 A value of zero means always recenter point if it moves off screen. */);
27360 scroll_conservatively = 0;
27361
27362 DEFVAR_INT ("scroll-margin", scroll_margin,
27363 doc: /* *Number of lines of margin at the top and bottom of a window.
27364 Recenter the window whenever point gets within this many lines
27365 of the top or bottom of the window. */);
27366 scroll_margin = 0;
27367
27368 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
27369 doc: /* Pixels per inch value for non-window system displays.
27370 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
27371 Vdisplay_pixels_per_inch = make_float (72.0);
27372
27373 #if GLYPH_DEBUG
27374 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
27375 #endif
27376
27377 DEFVAR_LISP ("truncate-partial-width-windows",
27378 Vtruncate_partial_width_windows,
27379 doc: /* Non-nil means truncate lines in windows narrower than the frame.
27380 For an integer value, truncate lines in each window narrower than the
27381 full frame width, provided the window width is less than that integer;
27382 otherwise, respect the value of `truncate-lines'.
27383
27384 For any other non-nil value, truncate lines in all windows that do
27385 not span the full frame width.
27386
27387 A value of nil means to respect the value of `truncate-lines'.
27388
27389 If `word-wrap' is enabled, you might want to reduce this. */);
27390 Vtruncate_partial_width_windows = make_number (50);
27391
27392 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
27393 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
27394 Any other value means to use the appropriate face, `mode-line',
27395 `header-line', or `menu' respectively. */);
27396 mode_line_inverse_video = 1;
27397
27398 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
27399 doc: /* *Maximum buffer size for which line number should be displayed.
27400 If the buffer is bigger than this, the line number does not appear
27401 in the mode line. A value of nil means no limit. */);
27402 Vline_number_display_limit = Qnil;
27403
27404 DEFVAR_INT ("line-number-display-limit-width",
27405 line_number_display_limit_width,
27406 doc: /* *Maximum line width (in characters) for line number display.
27407 If the average length of the lines near point is bigger than this, then the
27408 line number may be omitted from the mode line. */);
27409 line_number_display_limit_width = 200;
27410
27411 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
27412 doc: /* *Non-nil means highlight region even in nonselected windows. */);
27413 highlight_nonselected_windows = 0;
27414
27415 DEFVAR_BOOL ("multiple-frames", multiple_frames,
27416 doc: /* Non-nil if more than one frame is visible on this display.
27417 Minibuffer-only frames don't count, but iconified frames do.
27418 This variable is not guaranteed to be accurate except while processing
27419 `frame-title-format' and `icon-title-format'. */);
27420
27421 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
27422 doc: /* Template for displaying the title bar of visible frames.
27423 \(Assuming the window manager supports this feature.)
27424
27425 This variable has the same structure as `mode-line-format', except that
27426 the %c and %l constructs are ignored. It is used only on frames for
27427 which no explicit name has been set \(see `modify-frame-parameters'). */);
27428
27429 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
27430 doc: /* Template for displaying the title bar of an iconified frame.
27431 \(Assuming the window manager supports this feature.)
27432 This variable has the same structure as `mode-line-format' (which see),
27433 and is used only on frames for which no explicit name has been set
27434 \(see `modify-frame-parameters'). */);
27435 Vicon_title_format
27436 = Vframe_title_format
27437 = pure_cons (intern_c_string ("multiple-frames"),
27438 pure_cons (make_pure_c_string ("%b"),
27439 pure_cons (pure_cons (empty_unibyte_string,
27440 pure_cons (intern_c_string ("invocation-name"),
27441 pure_cons (make_pure_c_string ("@"),
27442 pure_cons (intern_c_string ("system-name"),
27443 Qnil)))),
27444 Qnil)));
27445
27446 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
27447 doc: /* Maximum number of lines to keep in the message log buffer.
27448 If nil, disable message logging. If t, log messages but don't truncate
27449 the buffer when it becomes large. */);
27450 Vmessage_log_max = make_number (100);
27451
27452 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
27453 doc: /* Functions called before redisplay, if window sizes have changed.
27454 The value should be a list of functions that take one argument.
27455 Just before redisplay, for each frame, if any of its windows have changed
27456 size since the last redisplay, or have been split or deleted,
27457 all the functions in the list are called, with the frame as argument. */);
27458 Vwindow_size_change_functions = Qnil;
27459
27460 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
27461 doc: /* List of functions to call before redisplaying a window with scrolling.
27462 Each function is called with two arguments, the window and its new
27463 display-start position. Note that these functions are also called by
27464 `set-window-buffer'. Also note that the value of `window-end' is not
27465 valid when these functions are called. */);
27466 Vwindow_scroll_functions = Qnil;
27467
27468 DEFVAR_LISP ("window-text-change-functions",
27469 Vwindow_text_change_functions,
27470 doc: /* Functions to call in redisplay when text in the window might change. */);
27471 Vwindow_text_change_functions = Qnil;
27472
27473 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
27474 doc: /* Functions called when redisplay of a window reaches the end trigger.
27475 Each function is called with two arguments, the window and the end trigger value.
27476 See `set-window-redisplay-end-trigger'. */);
27477 Vredisplay_end_trigger_functions = Qnil;
27478
27479 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
27480 doc: /* *Non-nil means autoselect window with mouse pointer.
27481 If nil, do not autoselect windows.
27482 A positive number means delay autoselection by that many seconds: a
27483 window is autoselected only after the mouse has remained in that
27484 window for the duration of the delay.
27485 A negative number has a similar effect, but causes windows to be
27486 autoselected only after the mouse has stopped moving. \(Because of
27487 the way Emacs compares mouse events, you will occasionally wait twice
27488 that time before the window gets selected.\)
27489 Any other value means to autoselect window instantaneously when the
27490 mouse pointer enters it.
27491
27492 Autoselection selects the minibuffer only if it is active, and never
27493 unselects the minibuffer if it is active.
27494
27495 When customizing this variable make sure that the actual value of
27496 `focus-follows-mouse' matches the behavior of your window manager. */);
27497 Vmouse_autoselect_window = Qnil;
27498
27499 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
27500 doc: /* *Non-nil means automatically resize tool-bars.
27501 This dynamically changes the tool-bar's height to the minimum height
27502 that is needed to make all tool-bar items visible.
27503 If value is `grow-only', the tool-bar's height is only increased
27504 automatically; to decrease the tool-bar height, use \\[recenter]. */);
27505 Vauto_resize_tool_bars = Qt;
27506
27507 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
27508 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
27509 auto_raise_tool_bar_buttons_p = 1;
27510
27511 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
27512 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
27513 make_cursor_line_fully_visible_p = 1;
27514
27515 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
27516 doc: /* *Border below tool-bar in pixels.
27517 If an integer, use it as the height of the border.
27518 If it is one of `internal-border-width' or `border-width', use the
27519 value of the corresponding frame parameter.
27520 Otherwise, no border is added below the tool-bar. */);
27521 Vtool_bar_border = Qinternal_border_width;
27522
27523 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
27524 doc: /* *Margin around tool-bar buttons in pixels.
27525 If an integer, use that for both horizontal and vertical margins.
27526 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
27527 HORZ specifying the horizontal margin, and VERT specifying the
27528 vertical margin. */);
27529 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
27530
27531 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
27532 doc: /* *Relief thickness of tool-bar buttons. */);
27533 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
27534
27535 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
27536 doc: /* Tool bar style to use.
27537 It can be one of
27538 image - show images only
27539 text - show text only
27540 both - show both, text below image
27541 both-horiz - show text to the right of the image
27542 text-image-horiz - show text to the left of the image
27543 any other - use system default or image if no system default. */);
27544 Vtool_bar_style = Qnil;
27545
27546 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
27547 doc: /* *Maximum number of characters a label can have to be shown.
27548 The tool bar style must also show labels for this to have any effect, see
27549 `tool-bar-style'. */);
27550 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
27551
27552 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
27553 doc: /* List of functions to call to fontify regions of text.
27554 Each function is called with one argument POS. Functions must
27555 fontify a region starting at POS in the current buffer, and give
27556 fontified regions the property `fontified'. */);
27557 Vfontification_functions = Qnil;
27558 Fmake_variable_buffer_local (Qfontification_functions);
27559
27560 DEFVAR_BOOL ("unibyte-display-via-language-environment",
27561 unibyte_display_via_language_environment,
27562 doc: /* *Non-nil means display unibyte text according to language environment.
27563 Specifically, this means that raw bytes in the range 160-255 decimal
27564 are displayed by converting them to the equivalent multibyte characters
27565 according to the current language environment. As a result, they are
27566 displayed according to the current fontset.
27567
27568 Note that this variable affects only how these bytes are displayed,
27569 but does not change the fact they are interpreted as raw bytes. */);
27570 unibyte_display_via_language_environment = 0;
27571
27572 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
27573 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
27574 If a float, it specifies a fraction of the mini-window frame's height.
27575 If an integer, it specifies a number of lines. */);
27576 Vmax_mini_window_height = make_float (0.25);
27577
27578 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
27579 doc: /* How to resize mini-windows (the minibuffer and the echo area).
27580 A value of nil means don't automatically resize mini-windows.
27581 A value of t means resize them to fit the text displayed in them.
27582 A value of `grow-only', the default, means let mini-windows grow only;
27583 they return to their normal size when the minibuffer is closed, or the
27584 echo area becomes empty. */);
27585 Vresize_mini_windows = Qgrow_only;
27586
27587 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
27588 doc: /* Alist specifying how to blink the cursor off.
27589 Each element has the form (ON-STATE . OFF-STATE). Whenever the
27590 `cursor-type' frame-parameter or variable equals ON-STATE,
27591 comparing using `equal', Emacs uses OFF-STATE to specify
27592 how to blink it off. ON-STATE and OFF-STATE are values for
27593 the `cursor-type' frame parameter.
27594
27595 If a frame's ON-STATE has no entry in this list,
27596 the frame's other specifications determine how to blink the cursor off. */);
27597 Vblink_cursor_alist = Qnil;
27598
27599 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
27600 doc: /* Allow or disallow automatic horizontal scrolling of windows.
27601 If non-nil, windows are automatically scrolled horizontally to make
27602 point visible. */);
27603 automatic_hscrolling_p = 1;
27604 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
27605
27606 DEFVAR_INT ("hscroll-margin", hscroll_margin,
27607 doc: /* *How many columns away from the window edge point is allowed to get
27608 before automatic hscrolling will horizontally scroll the window. */);
27609 hscroll_margin = 5;
27610
27611 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
27612 doc: /* *How many columns to scroll the window when point gets too close to the edge.
27613 When point is less than `hscroll-margin' columns from the window
27614 edge, automatic hscrolling will scroll the window by the amount of columns
27615 determined by this variable. If its value is a positive integer, scroll that
27616 many columns. If it's a positive floating-point number, it specifies the
27617 fraction of the window's width to scroll. If it's nil or zero, point will be
27618 centered horizontally after the scroll. Any other value, including negative
27619 numbers, are treated as if the value were zero.
27620
27621 Automatic hscrolling always moves point outside the scroll margin, so if
27622 point was more than scroll step columns inside the margin, the window will
27623 scroll more than the value given by the scroll step.
27624
27625 Note that the lower bound for automatic hscrolling specified by `scroll-left'
27626 and `scroll-right' overrides this variable's effect. */);
27627 Vhscroll_step = make_number (0);
27628
27629 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
27630 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
27631 Bind this around calls to `message' to let it take effect. */);
27632 message_truncate_lines = 0;
27633
27634 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
27635 doc: /* Normal hook run to update the menu bar definitions.
27636 Redisplay runs this hook before it redisplays the menu bar.
27637 This is used to update submenus such as Buffers,
27638 whose contents depend on various data. */);
27639 Vmenu_bar_update_hook = Qnil;
27640
27641 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
27642 doc: /* Frame for which we are updating a menu.
27643 The enable predicate for a menu binding should check this variable. */);
27644 Vmenu_updating_frame = Qnil;
27645
27646 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
27647 doc: /* Non-nil means don't update menu bars. Internal use only. */);
27648 inhibit_menubar_update = 0;
27649
27650 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
27651 doc: /* Prefix prepended to all continuation lines at display time.
27652 The value may be a string, an image, or a stretch-glyph; it is
27653 interpreted in the same way as the value of a `display' text property.
27654
27655 This variable is overridden by any `wrap-prefix' text or overlay
27656 property.
27657
27658 To add a prefix to non-continuation lines, use `line-prefix'. */);
27659 Vwrap_prefix = Qnil;
27660 DEFSYM (Qwrap_prefix, "wrap-prefix");
27661 Fmake_variable_buffer_local (Qwrap_prefix);
27662
27663 DEFVAR_LISP ("line-prefix", Vline_prefix,
27664 doc: /* Prefix prepended to all non-continuation lines at display time.
27665 The value may be a string, an image, or a stretch-glyph; it is
27666 interpreted in the same way as the value of a `display' text property.
27667
27668 This variable is overridden by any `line-prefix' text or overlay
27669 property.
27670
27671 To add a prefix to continuation lines, use `wrap-prefix'. */);
27672 Vline_prefix = Qnil;
27673 DEFSYM (Qline_prefix, "line-prefix");
27674 Fmake_variable_buffer_local (Qline_prefix);
27675
27676 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
27677 doc: /* Non-nil means don't eval Lisp during redisplay. */);
27678 inhibit_eval_during_redisplay = 0;
27679
27680 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
27681 doc: /* Non-nil means don't free realized faces. Internal use only. */);
27682 inhibit_free_realized_faces = 0;
27683
27684 #if GLYPH_DEBUG
27685 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
27686 doc: /* Inhibit try_window_id display optimization. */);
27687 inhibit_try_window_id = 0;
27688
27689 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
27690 doc: /* Inhibit try_window_reusing display optimization. */);
27691 inhibit_try_window_reusing = 0;
27692
27693 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
27694 doc: /* Inhibit try_cursor_movement display optimization. */);
27695 inhibit_try_cursor_movement = 0;
27696 #endif /* GLYPH_DEBUG */
27697
27698 DEFVAR_INT ("overline-margin", overline_margin,
27699 doc: /* *Space between overline and text, in pixels.
27700 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
27701 margin to the caracter height. */);
27702 overline_margin = 2;
27703
27704 DEFVAR_INT ("underline-minimum-offset",
27705 underline_minimum_offset,
27706 doc: /* Minimum distance between baseline and underline.
27707 This can improve legibility of underlined text at small font sizes,
27708 particularly when using variable `x-use-underline-position-properties'
27709 with fonts that specify an UNDERLINE_POSITION relatively close to the
27710 baseline. The default value is 1. */);
27711 underline_minimum_offset = 1;
27712
27713 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
27714 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
27715 This feature only works when on a window system that can change
27716 cursor shapes. */);
27717 display_hourglass_p = 1;
27718
27719 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
27720 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
27721 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
27722
27723 hourglass_atimer = NULL;
27724 hourglass_shown_p = 0;
27725
27726 DEFSYM (Qglyphless_char, "glyphless-char");
27727 DEFSYM (Qhex_code, "hex-code");
27728 DEFSYM (Qempty_box, "empty-box");
27729 DEFSYM (Qthin_space, "thin-space");
27730 DEFSYM (Qzero_width, "zero-width");
27731
27732 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
27733 /* Intern this now in case it isn't already done.
27734 Setting this variable twice is harmless.
27735 But don't staticpro it here--that is done in alloc.c. */
27736 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
27737 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
27738
27739 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
27740 doc: /* Char-table defining glyphless characters.
27741 Each element, if non-nil, should be one of the following:
27742 an ASCII acronym string: display this string in a box
27743 `hex-code': display the hexadecimal code of a character in a box
27744 `empty-box': display as an empty box
27745 `thin-space': display as 1-pixel width space
27746 `zero-width': don't display
27747 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
27748 display method for graphical terminals and text terminals respectively.
27749 GRAPHICAL and TEXT should each have one of the values listed above.
27750
27751 The char-table has one extra slot to control the display of a character for
27752 which no font is found. This slot only takes effect on graphical terminals.
27753 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
27754 `thin-space'. The default is `empty-box'. */);
27755 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27756 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27757 Qempty_box);
27758 }
27759
27760
27761 /* Initialize this module when Emacs starts. */
27762
27763 void
27764 init_xdisp (void)
27765 {
27766 current_header_line_height = current_mode_line_height = -1;
27767
27768 CHARPOS (this_line_start_pos) = 0;
27769
27770 if (!noninteractive)
27771 {
27772 struct window *m = XWINDOW (minibuf_window);
27773 Lisp_Object frame = m->frame;
27774 struct frame *f = XFRAME (frame);
27775 Lisp_Object root = FRAME_ROOT_WINDOW (f);
27776 struct window *r = XWINDOW (root);
27777 int i;
27778
27779 echo_area_window = minibuf_window;
27780
27781 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
27782 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
27783 XSETFASTINT (r->total_cols, FRAME_COLS (f));
27784 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
27785 XSETFASTINT (m->total_lines, 1);
27786 XSETFASTINT (m->total_cols, FRAME_COLS (f));
27787
27788 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27789 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27790 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27791
27792 /* The default ellipsis glyphs `...'. */
27793 for (i = 0; i < 3; ++i)
27794 default_invis_vector[i] = make_number ('.');
27795 }
27796
27797 {
27798 /* Allocate the buffer for frame titles.
27799 Also used for `format-mode-line'. */
27800 int size = 100;
27801 mode_line_noprop_buf = (char *) xmalloc (size);
27802 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27803 mode_line_noprop_ptr = mode_line_noprop_buf;
27804 mode_line_target = MODE_LINE_DISPLAY;
27805 }
27806
27807 help_echo_showing_p = 0;
27808 }
27809
27810 /* Since w32 does not support atimers, it defines its own implementation of
27811 the following three functions in w32fns.c. */
27812 #ifndef WINDOWSNT
27813
27814 /* Platform-independent portion of hourglass implementation. */
27815
27816 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27817 int
27818 hourglass_started (void)
27819 {
27820 return hourglass_shown_p || hourglass_atimer != NULL;
27821 }
27822
27823 /* Cancel a currently active hourglass timer, and start a new one. */
27824 void
27825 start_hourglass (void)
27826 {
27827 #if defined (HAVE_WINDOW_SYSTEM)
27828 EMACS_TIME delay;
27829 int secs, usecs = 0;
27830
27831 cancel_hourglass ();
27832
27833 if (INTEGERP (Vhourglass_delay)
27834 && XINT (Vhourglass_delay) > 0)
27835 secs = XFASTINT (Vhourglass_delay);
27836 else if (FLOATP (Vhourglass_delay)
27837 && XFLOAT_DATA (Vhourglass_delay) > 0)
27838 {
27839 Lisp_Object tem;
27840 tem = Ftruncate (Vhourglass_delay, Qnil);
27841 secs = XFASTINT (tem);
27842 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27843 }
27844 else
27845 secs = DEFAULT_HOURGLASS_DELAY;
27846
27847 EMACS_SET_SECS_USECS (delay, secs, usecs);
27848 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27849 show_hourglass, NULL);
27850 #endif
27851 }
27852
27853
27854 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27855 shown. */
27856 void
27857 cancel_hourglass (void)
27858 {
27859 #if defined (HAVE_WINDOW_SYSTEM)
27860 if (hourglass_atimer)
27861 {
27862 cancel_atimer (hourglass_atimer);
27863 hourglass_atimer = NULL;
27864 }
27865
27866 if (hourglass_shown_p)
27867 hide_hourglass ();
27868 #endif
27869 }
27870 #endif /* ! WINDOWSNT */