Prefer plain 'static' to 'static inline'.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21
22 #define DISPEXTERN_INLINE EXTERN_INLINE
23
24 #include <stdio.h>
25 #include <unistd.h>
26
27 #include "lisp.h"
28 #include "termchar.h"
29 #include "termopts.h"
30 /* cm.h must come after dispextern.h on Windows. */
31 #include "dispextern.h"
32 #include "cm.h"
33 #include "character.h"
34 #include "buffer.h"
35 #include "keyboard.h"
36 #include "frame.h"
37 #include "termhooks.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44 #include "process.h"
45
46 #include "syssignal.h"
47
48 #ifdef HAVE_WINDOW_SYSTEM
49 #include TERM_HEADER
50 #endif /* HAVE_WINDOW_SYSTEM */
51
52 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
53
54 #include "systime.h"
55 #include <errno.h>
56
57 #ifdef DISPNEW_NEEDS_STDIO_EXT
58 #include <stdio_ext.h>
59 #endif
60
61 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
62 #include <term.h> /* for tgetent */
63 #endif
64 \f
65 /* Structure to pass dimensions around. Used for character bounding
66 boxes, glyph matrix dimensions and alike. */
67
68 struct dim
69 {
70 int width;
71 int height;
72 };
73
74 \f
75 /* Function prototypes. */
76
77 static void update_frame_line (struct frame *, int);
78 static int required_matrix_height (struct window *);
79 static int required_matrix_width (struct window *);
80 static void adjust_frame_glyphs (struct frame *);
81 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
82 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
83 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
84 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
85 struct window *);
86 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
87 struct window *);
88 static void adjust_frame_message_buffer (struct frame *);
89 static void adjust_decode_mode_spec_buffer (struct frame *);
90 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
91 static void clear_window_matrices (struct window *, bool);
92 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
93 static int scrolling_window (struct window *, bool);
94 static bool update_window_line (struct window *, int, bool *);
95 static void mirror_make_current (struct window *, int);
96 #ifdef GLYPH_DEBUG
97 static void check_matrix_pointers (struct glyph_matrix *,
98 struct glyph_matrix *);
99 #endif
100 static void mirror_line_dance (struct window *, int, int, int *, char *);
101 static bool update_window_tree (struct window *, bool);
102 static bool update_window (struct window *, bool);
103 static bool update_frame_1 (struct frame *, bool, bool);
104 static bool scrolling (struct frame *);
105 static void set_window_cursor_after_update (struct window *);
106 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
107 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
108
109 \f
110 /* Redisplay preemption timers. */
111
112 static EMACS_TIME preemption_period;
113 static EMACS_TIME preemption_next_check;
114
115 /* True upon entry to redisplay means do not assume anything about
116 current contents of actual terminal frame; clear and redraw it. */
117
118 bool frame_garbaged;
119
120 /* True means last display completed. False means it was preempted. */
121
122 bool display_completed;
123
124 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
125
126 \f
127 /* The currently selected frame. In a single-frame version, this
128 variable always equals the_only_frame. */
129
130 Lisp_Object selected_frame;
131
132 /* A frame which is not just a mini-buffer, or 0 if there are no such
133 frames. This is usually the most recent such frame that was
134 selected. In a single-frame version, this variable always holds
135 the address of the_only_frame. */
136
137 struct frame *last_nonminibuf_frame;
138
139 /* True means SIGWINCH happened when not safe. */
140
141 static bool delayed_size_change;
142
143 /* 1 means glyph initialization has been completed at startup. */
144
145 static bool glyphs_initialized_initially_p;
146
147 /* Updated window if != 0. Set by update_window. */
148
149 struct window *updated_window;
150
151 /* Glyph row updated in update_window_line, and area that is updated. */
152
153 struct glyph_row *updated_row;
154 int updated_area;
155
156 /* A glyph for a space. */
157
158 struct glyph space_glyph;
159
160 /* Counts of allocated structures. These counts serve to diagnose
161 memory leaks and double frees. */
162
163 static int glyph_matrix_count;
164 static int glyph_pool_count;
165
166 /* If non-null, the frame whose frame matrices are manipulated. If
167 null, window matrices are worked on. */
168
169 static struct frame *frame_matrix_frame;
170
171 /* True means that fonts have been loaded since the last glyph
172 matrix adjustments. Redisplay must stop, and glyph matrices must
173 be adjusted when this flag becomes true during display. The
174 reason fonts can be loaded so late is that fonts of fontsets are
175 loaded on demand. Another reason is that a line contains many
176 characters displayed by zero width or very narrow glyphs of
177 variable-width fonts. */
178
179 bool fonts_changed_p;
180
181 /* Convert vpos and hpos from frame to window and vice versa.
182 This may only be used for terminal frames. */
183
184 #ifdef GLYPH_DEBUG
185
186 static int window_to_frame_vpos (struct window *, int);
187 static int window_to_frame_hpos (struct window *, int);
188 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
189 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
190
191 /* One element of the ring buffer containing redisplay history
192 information. */
193
194 struct redisplay_history
195 {
196 char trace[512 + 100];
197 };
198
199 /* The size of the history buffer. */
200
201 #define REDISPLAY_HISTORY_SIZE 30
202
203 /* The redisplay history buffer. */
204
205 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
206
207 /* Next free entry in redisplay_history. */
208
209 static int history_idx;
210
211 /* A tick that's incremented each time something is added to the
212 history. */
213
214 static uprintmax_t history_tick;
215 \f
216 /* Add to the redisplay history how window W has been displayed.
217 MSG is a trace containing the information how W's glyph matrix
218 has been constructed. PAUSED_P means that the update
219 has been interrupted for pending input. */
220
221 static void
222 add_window_display_history (struct window *w, const char *msg, bool paused_p)
223 {
224 char *buf;
225
226 if (history_idx >= REDISPLAY_HISTORY_SIZE)
227 history_idx = 0;
228 buf = redisplay_history[history_idx].trace;
229 ++history_idx;
230
231 snprintf (buf, sizeof redisplay_history[0].trace,
232 "%"pMu": window %p (`%s')%s\n%s",
233 history_tick++,
234 w,
235 ((BUFFERP (w->buffer)
236 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
237 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
238 : "???"),
239 paused_p ? " ***paused***" : "",
240 msg);
241 }
242
243
244 /* Add to the redisplay history that frame F has been displayed.
245 PAUSED_P means that the update has been interrupted for
246 pending input. */
247
248 static void
249 add_frame_display_history (struct frame *f, bool paused_p)
250 {
251 char *buf;
252
253 if (history_idx >= REDISPLAY_HISTORY_SIZE)
254 history_idx = 0;
255 buf = redisplay_history[history_idx].trace;
256 ++history_idx;
257
258 sprintf (buf, "%"pMu": update frame %p%s",
259 history_tick++,
260 f, paused_p ? " ***paused***" : "");
261 }
262
263
264 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
265 Sdump_redisplay_history, 0, 0, "",
266 doc: /* Dump redisplay history to stderr. */)
267 (void)
268 {
269 int i;
270
271 for (i = history_idx - 1; i != history_idx; --i)
272 {
273 if (i < 0)
274 i = REDISPLAY_HISTORY_SIZE - 1;
275 fprintf (stderr, "%s\n", redisplay_history[i].trace);
276 }
277
278 return Qnil;
279 }
280
281
282 #else /* not GLYPH_DEBUG */
283
284 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
285 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
286
287 #endif /* GLYPH_DEBUG */
288
289
290 #if (defined PROFILING \
291 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
292 && !HAVE___EXECUTABLE_START)
293 /* This function comes first in the Emacs executable and is used only
294 to estimate the text start for profiling. */
295 void
296 __executable_start (void)
297 {
298 emacs_abort ();
299 }
300 #endif
301 \f
302 /***********************************************************************
303 Glyph Matrices
304 ***********************************************************************/
305
306 /* Allocate and return a glyph_matrix structure. POOL is the glyph
307 pool from which memory for the matrix should be allocated, or null
308 for window-based redisplay where no glyph pools are used. The
309 member `pool' of the glyph matrix structure returned is set to
310 POOL, the structure is otherwise zeroed. */
311
312 static struct glyph_matrix *
313 new_glyph_matrix (struct glyph_pool *pool)
314 {
315 struct glyph_matrix *result = xzalloc (sizeof *result);
316
317 /* Increment number of allocated matrices. This count is used
318 to detect memory leaks. */
319 ++glyph_matrix_count;
320
321 /* Set pool and return. */
322 result->pool = pool;
323 return result;
324 }
325
326
327 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
328
329 The global counter glyph_matrix_count is decremented when a matrix
330 is freed. If the count gets negative, more structures were freed
331 than allocated, i.e. one matrix was freed more than once or a bogus
332 pointer was passed to this function.
333
334 If MATRIX->pool is null, this means that the matrix manages its own
335 glyph memory---this is done for matrices on X frames. Freeing the
336 matrix also frees the glyph memory in this case. */
337
338 static void
339 free_glyph_matrix (struct glyph_matrix *matrix)
340 {
341 if (matrix)
342 {
343 int i;
344
345 /* Detect the case that more matrices are freed than were
346 allocated. */
347 if (--glyph_matrix_count < 0)
348 emacs_abort ();
349
350 /* Free glyph memory if MATRIX owns it. */
351 if (matrix->pool == NULL)
352 for (i = 0; i < matrix->rows_allocated; ++i)
353 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
354
355 /* Free row structures and the matrix itself. */
356 xfree (matrix->rows);
357 xfree (matrix);
358 }
359 }
360
361
362 /* Return the number of glyphs to reserve for a marginal area of
363 window W. TOTAL_GLYPHS is the number of glyphs in a complete
364 display line of window W. MARGIN gives the width of the marginal
365 area in canonical character units. MARGIN should be an integer
366 or a float. */
367
368 static int
369 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
370 {
371 int n;
372
373 if (NUMBERP (margin))
374 {
375 int width = XFASTINT (w->total_cols);
376 double d = max (0, XFLOATINT (margin));
377 d = min (width / 2 - 1, d);
378 n = (int) ((double) total_glyphs / width * d);
379 }
380 else
381 n = 0;
382
383 return n;
384 }
385
386 /* Return true if ROW's hash value is correct.
387 Optimized away if ENABLE_CHECKING is not defined. */
388
389 static bool
390 verify_row_hash (struct glyph_row *row)
391 {
392 return row->hash == row_hash (row);
393 }
394
395 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
396 window sizes.
397
398 W is null if the function is called for a frame glyph matrix.
399 Otherwise it is the window MATRIX is a member of. X and Y are the
400 indices of the first column and row of MATRIX within the frame
401 matrix, if such a matrix exists. They are zero for purely
402 window-based redisplay. DIM is the needed size of the matrix.
403
404 In window-based redisplay, where no frame matrices exist, glyph
405 matrices manage their own glyph storage. Otherwise, they allocate
406 storage from a common frame glyph pool which can be found in
407 MATRIX->pool.
408
409 The reason for this memory management strategy is to avoid complete
410 frame redraws if possible. When we allocate from a common pool, a
411 change of the location or size of a sub-matrix within the pool
412 requires a complete redisplay of the frame because we cannot easily
413 make sure that the current matrices of all windows still agree with
414 what is displayed on the screen. While this is usually fast, it
415 leads to screen flickering. */
416
417 static void
418 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
419 {
420 int i;
421 int new_rows;
422 bool marginal_areas_changed_p = 0;
423 bool header_line_changed_p = 0;
424 bool header_line_p = 0;
425 int left = -1, right = -1;
426 int window_width = -1, window_height = -1;
427
428 /* See if W had a header line that has disappeared now, or vice versa.
429 Get W's size. */
430 if (w)
431 {
432 window_box (w, -1, 0, 0, &window_width, &window_height);
433
434 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
435 header_line_changed_p = header_line_p != matrix->header_line_p;
436 }
437 matrix->header_line_p = header_line_p;
438
439 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
440 Do nothing if MATRIX' size, position, vscroll, and marginal areas
441 haven't changed. This optimization is important because preserving
442 the matrix means preventing redisplay. */
443 if (matrix->pool == NULL)
444 {
445 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
446 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
447 eassert (left >= 0 && right >= 0);
448 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
449 || right != matrix->right_margin_glyphs);
450
451 if (!marginal_areas_changed_p
452 && !fonts_changed_p
453 && !header_line_changed_p
454 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
455 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
456 && matrix->window_height == window_height
457 && matrix->window_vscroll == w->vscroll
458 && matrix->window_width == window_width)
459 return;
460 }
461
462 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
463 if (matrix->rows_allocated < dim.height)
464 {
465 int old_alloc = matrix->rows_allocated;
466 new_rows = dim.height - matrix->rows_allocated;
467 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
468 new_rows, INT_MAX, sizeof *matrix->rows);
469 memset (matrix->rows + old_alloc, 0,
470 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
471 }
472 else
473 new_rows = 0;
474
475 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
476 on a frame not using window-based redisplay. Set up pointers for
477 each row into the glyph pool. */
478 if (matrix->pool)
479 {
480 eassert (matrix->pool->glyphs);
481
482 if (w)
483 {
484 left = margin_glyphs_to_reserve (w, dim.width,
485 w->left_margin_cols);
486 right = margin_glyphs_to_reserve (w, dim.width,
487 w->right_margin_cols);
488 }
489 else
490 left = right = 0;
491
492 for (i = 0; i < dim.height; ++i)
493 {
494 struct glyph_row *row = &matrix->rows[i];
495
496 row->glyphs[LEFT_MARGIN_AREA]
497 = (matrix->pool->glyphs
498 + (y + i) * matrix->pool->ncolumns
499 + x);
500
501 if (w == NULL
502 || row == matrix->rows + dim.height - 1
503 || (row == matrix->rows && matrix->header_line_p))
504 {
505 row->glyphs[TEXT_AREA]
506 = row->glyphs[LEFT_MARGIN_AREA];
507 row->glyphs[RIGHT_MARGIN_AREA]
508 = row->glyphs[TEXT_AREA] + dim.width;
509 row->glyphs[LAST_AREA]
510 = row->glyphs[RIGHT_MARGIN_AREA];
511 }
512 else
513 {
514 row->glyphs[TEXT_AREA]
515 = row->glyphs[LEFT_MARGIN_AREA] + left;
516 row->glyphs[RIGHT_MARGIN_AREA]
517 = row->glyphs[TEXT_AREA] + dim.width - left - right;
518 row->glyphs[LAST_AREA]
519 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
520 }
521 }
522
523 matrix->left_margin_glyphs = left;
524 matrix->right_margin_glyphs = right;
525 }
526 else
527 {
528 /* If MATRIX->pool is null, MATRIX is responsible for managing
529 its own memory. It is a window matrix for window-based redisplay.
530 Allocate glyph memory from the heap. */
531 if (dim.width > matrix->matrix_w
532 || new_rows
533 || header_line_changed_p
534 || marginal_areas_changed_p)
535 {
536 struct glyph_row *row = matrix->rows;
537 struct glyph_row *end = row + matrix->rows_allocated;
538
539 while (row < end)
540 {
541 row->glyphs[LEFT_MARGIN_AREA]
542 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
543 dim.width, sizeof (struct glyph));
544
545 /* The mode line never has marginal areas. */
546 if (row == matrix->rows + dim.height - 1
547 || (row == matrix->rows && matrix->header_line_p))
548 {
549 row->glyphs[TEXT_AREA]
550 = row->glyphs[LEFT_MARGIN_AREA];
551 row->glyphs[RIGHT_MARGIN_AREA]
552 = row->glyphs[TEXT_AREA] + dim.width;
553 row->glyphs[LAST_AREA]
554 = row->glyphs[RIGHT_MARGIN_AREA];
555 }
556 else
557 {
558 row->glyphs[TEXT_AREA]
559 = row->glyphs[LEFT_MARGIN_AREA] + left;
560 row->glyphs[RIGHT_MARGIN_AREA]
561 = row->glyphs[TEXT_AREA] + dim.width - left - right;
562 row->glyphs[LAST_AREA]
563 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
564 }
565 ++row;
566 }
567 }
568
569 eassert (left >= 0 && right >= 0);
570 matrix->left_margin_glyphs = left;
571 matrix->right_margin_glyphs = right;
572 }
573
574 /* Number of rows to be used by MATRIX. */
575 matrix->nrows = dim.height;
576 eassert (matrix->nrows >= 0);
577
578 if (w)
579 {
580 if (matrix == w->current_matrix)
581 {
582 /* Mark rows in a current matrix of a window as not having
583 valid contents. It's important to not do this for
584 desired matrices. When Emacs starts, it may already be
585 building desired matrices when this function runs. */
586 if (window_width < 0)
587 window_width = window_box_width (w, -1);
588
589 /* Optimize the case that only the height has changed (C-x 2,
590 upper window). Invalidate all rows that are no longer part
591 of the window. */
592 if (!marginal_areas_changed_p
593 && !header_line_changed_p
594 && new_rows == 0
595 && dim.width == matrix->matrix_w
596 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
597 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
598 && matrix->window_width == window_width)
599 {
600 /* Find the last row in the window. */
601 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
602 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
603 {
604 ++i;
605 break;
606 }
607
608 /* Window end is invalid, if inside of the rows that
609 are invalidated below. */
610 if (INTEGERP (w->window_end_vpos)
611 && XFASTINT (w->window_end_vpos) >= i)
612 wset_window_end_valid (w, Qnil);
613
614 while (i < matrix->nrows)
615 matrix->rows[i++].enabled_p = 0;
616 }
617 else
618 {
619 for (i = 0; i < matrix->nrows; ++i)
620 matrix->rows[i].enabled_p = 0;
621 }
622 }
623 else if (matrix == w->desired_matrix)
624 {
625 /* Rows in desired matrices always have to be cleared;
626 redisplay expects this is the case when it runs, so it
627 had better be the case when we adjust matrices between
628 redisplays. */
629 for (i = 0; i < matrix->nrows; ++i)
630 matrix->rows[i].enabled_p = 0;
631 }
632 }
633
634
635 /* Remember last values to be able to optimize frame redraws. */
636 matrix->matrix_x = x;
637 matrix->matrix_y = y;
638 matrix->matrix_w = dim.width;
639 matrix->matrix_h = dim.height;
640
641 /* Record the top y location and height of W at the time the matrix
642 was last adjusted. This is used to optimize redisplay above. */
643 if (w)
644 {
645 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
646 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
647 matrix->window_height = window_height;
648 matrix->window_width = window_width;
649 matrix->window_vscroll = w->vscroll;
650 }
651 }
652
653
654 /* Reverse the contents of rows in MATRIX between START and END. The
655 contents of the row at END - 1 end up at START, END - 2 at START +
656 1 etc. This is part of the implementation of rotate_matrix (see
657 below). */
658
659 static void
660 reverse_rows (struct glyph_matrix *matrix, int start, int end)
661 {
662 int i, j;
663
664 for (i = start, j = end - 1; i < j; ++i, --j)
665 {
666 /* Non-ISO HP/UX compiler doesn't like auto struct
667 initialization. */
668 struct glyph_row temp;
669 temp = matrix->rows[i];
670 matrix->rows[i] = matrix->rows[j];
671 matrix->rows[j] = temp;
672 }
673 }
674
675
676 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
677 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
678 indices. (Note: this does not copy glyphs, only glyph pointers in
679 row structures are moved around).
680
681 The algorithm used for rotating the vector was, I believe, first
682 described by Kernighan. See the vector R as consisting of two
683 sub-vectors AB, where A has length BY for BY >= 0. The result
684 after rotating is then BA. Reverse both sub-vectors to get ArBr
685 and reverse the result to get (ArBr)r which is BA. Similar for
686 rotating right. */
687
688 void
689 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
690 {
691 if (by < 0)
692 {
693 /* Up (rotate left, i.e. towards lower indices). */
694 by = -by;
695 reverse_rows (matrix, first, first + by);
696 reverse_rows (matrix, first + by, last);
697 reverse_rows (matrix, first, last);
698 }
699 else if (by > 0)
700 {
701 /* Down (rotate right, i.e. towards higher indices). */
702 reverse_rows (matrix, last - by, last);
703 reverse_rows (matrix, first, last - by);
704 reverse_rows (matrix, first, last);
705 }
706 }
707
708
709 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
710 with indices START <= index < END. Increment positions by DELTA/
711 DELTA_BYTES. */
712
713 void
714 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
715 ptrdiff_t delta, ptrdiff_t delta_bytes)
716 {
717 /* Check that START and END are reasonable values. */
718 eassert (start >= 0 && start <= matrix->nrows);
719 eassert (end >= 0 && end <= matrix->nrows);
720 eassert (start <= end);
721
722 for (; start < end; ++start)
723 increment_row_positions (matrix->rows + start, delta, delta_bytes);
724 }
725
726
727 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
728 START and END are the row indices of the first and last + 1 row to clear. */
729
730 void
731 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
732 {
733 eassert (start <= end);
734 eassert (start >= 0 && start < matrix->nrows);
735 eassert (end >= 0 && end <= matrix->nrows);
736
737 for (; start < end; ++start)
738 matrix->rows[start].enabled_p = 0;
739 }
740
741
742 /* Clear MATRIX.
743
744 Empty all rows in MATRIX by clearing their enabled_p flags.
745 The function prepare_desired_row will eventually really clear a row
746 when it sees one with a false enabled_p flag.
747
748 Reset update hints to default values. The only update hint
749 currently present is the flag MATRIX->no_scrolling_p. */
750
751 void
752 clear_glyph_matrix (struct glyph_matrix *matrix)
753 {
754 if (matrix)
755 {
756 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
757 matrix->no_scrolling_p = 0;
758 }
759 }
760
761
762 /* Shift part of the glyph matrix MATRIX of window W up or down.
763 Increment y-positions in glyph rows between START and END by DY,
764 and recompute their visible height. */
765
766 void
767 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
768 {
769 int min_y, max_y;
770
771 eassert (start <= end);
772 eassert (start >= 0 && start < matrix->nrows);
773 eassert (end >= 0 && end <= matrix->nrows);
774
775 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
776 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
777
778 for (; start < end; ++start)
779 {
780 struct glyph_row *row = &matrix->rows[start];
781
782 row->y += dy;
783 row->visible_height = row->height;
784
785 if (row->y < min_y)
786 row->visible_height -= min_y - row->y;
787 if (row->y + row->height > max_y)
788 row->visible_height -= row->y + row->height - max_y;
789 if (row->fringe_bitmap_periodic_p)
790 row->redraw_fringe_bitmaps_p = 1;
791 }
792 }
793
794
795 /* Mark all rows in current matrices of frame F as invalid. Marking
796 invalid is done by setting enabled_p to zero for all rows in a
797 current matrix. */
798
799 void
800 clear_current_matrices (register struct frame *f)
801 {
802 /* Clear frame current matrix, if we have one. */
803 if (f->current_matrix)
804 clear_glyph_matrix (f->current_matrix);
805
806 /* Clear the matrix of the menu bar window, if such a window exists.
807 The menu bar window is currently used to display menus on X when
808 no toolkit support is compiled in. */
809 if (WINDOWP (f->menu_bar_window))
810 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
811
812 /* Clear the matrix of the tool-bar window, if any. */
813 if (WINDOWP (f->tool_bar_window))
814 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
815
816 /* Clear current window matrices. */
817 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
818 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
819 }
820
821
822 /* Clear out all display lines of F for a coming redisplay. */
823
824 void
825 clear_desired_matrices (register struct frame *f)
826 {
827 if (f->desired_matrix)
828 clear_glyph_matrix (f->desired_matrix);
829
830 if (WINDOWP (f->menu_bar_window))
831 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
832
833 if (WINDOWP (f->tool_bar_window))
834 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
835
836 /* Do it for window matrices. */
837 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
838 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
839 }
840
841
842 /* Clear matrices in window tree rooted in W. If DESIRED_P,
843 clear desired matrices, otherwise clear current matrices. */
844
845 static void
846 clear_window_matrices (struct window *w, bool desired_p)
847 {
848 while (w)
849 {
850 if (!NILP (w->hchild))
851 {
852 eassert (WINDOWP (w->hchild));
853 clear_window_matrices (XWINDOW (w->hchild), desired_p);
854 }
855 else if (!NILP (w->vchild))
856 {
857 eassert (WINDOWP (w->vchild));
858 clear_window_matrices (XWINDOW (w->vchild), desired_p);
859 }
860 else
861 {
862 if (desired_p)
863 clear_glyph_matrix (w->desired_matrix);
864 else
865 {
866 clear_glyph_matrix (w->current_matrix);
867 wset_window_end_valid (w, Qnil);
868 }
869 }
870
871 w = NILP (w->next) ? 0 : XWINDOW (w->next);
872 }
873 }
874
875
876 \f
877 /***********************************************************************
878 Glyph Rows
879
880 See dispextern.h for an overall explanation of glyph rows.
881 ***********************************************************************/
882
883 /* Clear glyph row ROW. Do it in a way that makes it robust against
884 changes in the glyph_row structure, i.e. addition or removal of
885 structure members. */
886
887 static struct glyph_row null_row;
888
889 void
890 clear_glyph_row (struct glyph_row *row)
891 {
892 struct glyph *p[1 + LAST_AREA];
893
894 /* Save pointers. */
895 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
896 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
897 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
898 p[LAST_AREA] = row->glyphs[LAST_AREA];
899
900 /* Clear. */
901 *row = null_row;
902
903 /* Restore pointers. */
904 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
905 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
906 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
907 row->glyphs[LAST_AREA] = p[LAST_AREA];
908
909 #if 0 /* At some point, some bit-fields of struct glyph were not set,
910 which made glyphs unequal when compared with GLYPH_EQUAL_P.
911 Redisplay outputs such glyphs, and flickering effects were
912 the result. This also depended on the contents of memory
913 returned by xmalloc. If flickering happens again, activate
914 the code below. If the flickering is gone with that, chances
915 are that the flickering has the same reason as here. */
916 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
917 #endif
918 }
919
920
921 /* Make ROW an empty, enabled row of canonical character height,
922 in window W starting at y-position Y. */
923
924 void
925 blank_row (struct window *w, struct glyph_row *row, int y)
926 {
927 int min_y, max_y;
928
929 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
930 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
931
932 clear_glyph_row (row);
933 row->y = y;
934 row->ascent = row->phys_ascent = 0;
935 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
936 row->visible_height = row->height;
937
938 if (row->y < min_y)
939 row->visible_height -= min_y - row->y;
940 if (row->y + row->height > max_y)
941 row->visible_height -= row->y + row->height - max_y;
942
943 row->enabled_p = 1;
944 }
945
946
947 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
948 are the amounts by which to change positions. Note that the first
949 glyph of the text area of a row can have a buffer position even if
950 the used count of the text area is zero. Such rows display line
951 ends. */
952
953 static void
954 increment_row_positions (struct glyph_row *row,
955 ptrdiff_t delta, ptrdiff_t delta_bytes)
956 {
957 int area, i;
958
959 /* Increment start and end positions. */
960 MATRIX_ROW_START_CHARPOS (row) += delta;
961 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
962 MATRIX_ROW_END_CHARPOS (row) += delta;
963 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
964 CHARPOS (row->start.pos) += delta;
965 BYTEPOS (row->start.pos) += delta_bytes;
966 CHARPOS (row->end.pos) += delta;
967 BYTEPOS (row->end.pos) += delta_bytes;
968
969 if (!row->enabled_p)
970 return;
971
972 /* Increment positions in glyphs. */
973 for (area = 0; area < LAST_AREA; ++area)
974 for (i = 0; i < row->used[area]; ++i)
975 if (BUFFERP (row->glyphs[area][i].object)
976 && row->glyphs[area][i].charpos > 0)
977 row->glyphs[area][i].charpos += delta;
978
979 /* Capture the case of rows displaying a line end. */
980 if (row->used[TEXT_AREA] == 0
981 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
982 row->glyphs[TEXT_AREA]->charpos += delta;
983 }
984
985
986 #if 0
987 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
988 contents, i.e. glyph structure contents are exchanged between A and
989 B without changing glyph pointers in A and B. */
990
991 static void
992 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
993 {
994 int area;
995
996 for (area = 0; area < LAST_AREA; ++area)
997 {
998 /* Number of glyphs to swap. */
999 int max_used = max (a->used[area], b->used[area]);
1000
1001 /* Start of glyphs in area of row A. */
1002 struct glyph *glyph_a = a->glyphs[area];
1003
1004 /* End + 1 of glyphs in area of row A. */
1005 struct glyph *glyph_a_end = a->glyphs[max_used];
1006
1007 /* Start of glyphs in area of row B. */
1008 struct glyph *glyph_b = b->glyphs[area];
1009
1010 while (glyph_a < glyph_a_end)
1011 {
1012 /* Non-ISO HP/UX compiler doesn't like auto struct
1013 initialization. */
1014 struct glyph temp;
1015 temp = *glyph_a;
1016 *glyph_a = *glyph_b;
1017 *glyph_b = temp;
1018 ++glyph_a;
1019 ++glyph_b;
1020 }
1021 }
1022 }
1023
1024 #endif /* 0 */
1025
1026 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1027 exchange the used[] array and the hash values of the rows, because
1028 these should all go together for the row's hash value to be
1029 correct. */
1030
1031 static void
1032 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1033 {
1034 int i;
1035 unsigned hash_tem = a->hash;
1036
1037 for (i = 0; i < LAST_AREA + 1; ++i)
1038 {
1039 struct glyph *temp = a->glyphs[i];
1040
1041 a->glyphs[i] = b->glyphs[i];
1042 b->glyphs[i] = temp;
1043 if (i < LAST_AREA)
1044 {
1045 short used_tem = a->used[i];
1046
1047 a->used[i] = b->used[i];
1048 b->used[i] = used_tem;
1049 }
1050 }
1051 a->hash = b->hash;
1052 b->hash = hash_tem;
1053 }
1054
1055
1056 /* Copy glyph row structure FROM to glyph row structure TO, except
1057 that glyph pointers, the `used' counts, and the hash values in the
1058 structures are left unchanged. */
1059
1060 static void
1061 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1062 {
1063 struct glyph *pointers[1 + LAST_AREA];
1064 short used[LAST_AREA];
1065 unsigned hashval;
1066
1067 /* Save glyph pointers of TO. */
1068 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1069 memcpy (used, to->used, sizeof to->used);
1070 hashval = to->hash;
1071
1072 /* Do a structure assignment. */
1073 *to = *from;
1074
1075 /* Restore original pointers of TO. */
1076 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1077 memcpy (to->used, used, sizeof to->used);
1078 to->hash = hashval;
1079 }
1080
1081
1082 /* Assign glyph row FROM to glyph row TO. This works like a structure
1083 assignment TO = FROM, except that glyph pointers are not copied but
1084 exchanged between TO and FROM. Pointers must be exchanged to avoid
1085 a memory leak. */
1086
1087 static void
1088 assign_row (struct glyph_row *to, struct glyph_row *from)
1089 {
1090 swap_glyph_pointers (to, from);
1091 copy_row_except_pointers (to, from);
1092 }
1093
1094
1095 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1096 a row in a window matrix, is a slice of the glyph memory of the
1097 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1098 is true if the glyph memory of WINDOW_ROW is part of the glyph
1099 memory of FRAME_ROW. */
1100
1101 #ifdef GLYPH_DEBUG
1102
1103 static bool
1104 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1105 {
1106 struct glyph *window_glyph_start = window_row->glyphs[0];
1107 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1108 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1109
1110 return (frame_glyph_start <= window_glyph_start
1111 && window_glyph_start < frame_glyph_end);
1112 }
1113
1114 #endif /* GLYPH_DEBUG */
1115
1116 #if 0
1117
1118 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1119 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1120 in WINDOW_MATRIX is found satisfying the condition. */
1121
1122 static struct glyph_row *
1123 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1124 struct glyph_matrix *frame_matrix, int row)
1125 {
1126 int i;
1127
1128 eassert (row >= 0 && row < frame_matrix->nrows);
1129
1130 for (i = 0; i < window_matrix->nrows; ++i)
1131 if (glyph_row_slice_p (window_matrix->rows + i,
1132 frame_matrix->rows + row))
1133 break;
1134
1135 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1136 }
1137
1138 #endif /* 0 */
1139
1140 /* Prepare ROW for display. Desired rows are cleared lazily,
1141 i.e. they are only marked as to be cleared by setting their
1142 enabled_p flag to zero. When a row is to be displayed, a prior
1143 call to this function really clears it. */
1144
1145 void
1146 prepare_desired_row (struct glyph_row *row)
1147 {
1148 if (!row->enabled_p)
1149 {
1150 bool rp = row->reversed_p;
1151
1152 clear_glyph_row (row);
1153 row->enabled_p = 1;
1154 row->reversed_p = rp;
1155 }
1156 }
1157
1158
1159 /* Return a hash code for glyph row ROW. */
1160
1161 static int
1162 line_hash_code (struct glyph_row *row)
1163 {
1164 int hash = 0;
1165
1166 if (row->enabled_p)
1167 {
1168 struct glyph *glyph = row->glyphs[TEXT_AREA];
1169 struct glyph *end = glyph + row->used[TEXT_AREA];
1170
1171 while (glyph < end)
1172 {
1173 int c = glyph->u.ch;
1174 int face_id = glyph->face_id;
1175 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1176 c -= SPACEGLYPH;
1177 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1178 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1179 ++glyph;
1180 }
1181
1182 if (hash == 0)
1183 hash = 1;
1184 }
1185
1186 return hash;
1187 }
1188
1189
1190 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1191 the number of characters in the line. If must_write_spaces is
1192 zero, leading and trailing spaces are ignored. */
1193
1194 static int
1195 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1196 {
1197 struct glyph_row *row = matrix->rows + vpos;
1198 struct glyph *beg = row->glyphs[TEXT_AREA];
1199 struct glyph *end = beg + row->used[TEXT_AREA];
1200 int len;
1201 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1202 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1203
1204 /* Ignore trailing and leading spaces if we can. */
1205 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1206 {
1207 /* Skip from the end over trailing spaces. */
1208 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1209 --end;
1210
1211 /* All blank line. */
1212 if (end == beg)
1213 return 0;
1214
1215 /* Skip over leading spaces. */
1216 while (CHAR_GLYPH_SPACE_P (*beg))
1217 ++beg;
1218 }
1219
1220 /* If we don't have a glyph-table, each glyph is one character,
1221 so return the number of glyphs. */
1222 if (glyph_table_base == 0)
1223 len = end - beg;
1224 else
1225 {
1226 /* Otherwise, scan the glyphs and accumulate their total length
1227 in LEN. */
1228 len = 0;
1229 while (beg < end)
1230 {
1231 GLYPH g;
1232
1233 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1234
1235 if (GLYPH_INVALID_P (g)
1236 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1237 len += 1;
1238 else
1239 len += GLYPH_LENGTH (glyph_table_base, g);
1240
1241 ++beg;
1242 }
1243 }
1244
1245 return len;
1246 }
1247
1248
1249 /* Return true if the glyph rows A and B have equal contents.
1250 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1251
1252 static bool
1253 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1254 {
1255 eassert (verify_row_hash (a));
1256 eassert (verify_row_hash (b));
1257
1258 if (a == b)
1259 return 1;
1260 else if (a->hash != b->hash)
1261 return 0;
1262 else
1263 {
1264 struct glyph *a_glyph, *b_glyph, *a_end;
1265 int area;
1266
1267 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1268 return 0;
1269
1270 /* Compare glyphs. */
1271 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1272 {
1273 if (a->used[area] != b->used[area])
1274 return 0;
1275
1276 a_glyph = a->glyphs[area];
1277 a_end = a_glyph + a->used[area];
1278 b_glyph = b->glyphs[area];
1279
1280 while (a_glyph < a_end
1281 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1282 ++a_glyph, ++b_glyph;
1283
1284 if (a_glyph != a_end)
1285 return 0;
1286 }
1287
1288 if (a->fill_line_p != b->fill_line_p
1289 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1290 || a->left_fringe_bitmap != b->left_fringe_bitmap
1291 || a->left_fringe_face_id != b->left_fringe_face_id
1292 || a->left_fringe_offset != b->left_fringe_offset
1293 || a->right_fringe_bitmap != b->right_fringe_bitmap
1294 || a->right_fringe_face_id != b->right_fringe_face_id
1295 || a->right_fringe_offset != b->right_fringe_offset
1296 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1297 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1298 || a->exact_window_width_line_p != b->exact_window_width_line_p
1299 || a->overlapped_p != b->overlapped_p
1300 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1301 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1302 || a->reversed_p != b->reversed_p
1303 /* Different partially visible characters on left margin. */
1304 || a->x != b->x
1305 /* Different height. */
1306 || a->ascent != b->ascent
1307 || a->phys_ascent != b->phys_ascent
1308 || a->phys_height != b->phys_height
1309 || a->visible_height != b->visible_height)
1310 return 0;
1311 }
1312
1313 return 1;
1314 }
1315
1316
1317 \f
1318 /***********************************************************************
1319 Glyph Pool
1320
1321 See dispextern.h for an overall explanation of glyph pools.
1322 ***********************************************************************/
1323
1324 /* Allocate a glyph_pool structure. The structure returned is
1325 initialized with zeros. The global variable glyph_pool_count is
1326 incremented for each pool allocated. */
1327
1328 static struct glyph_pool *
1329 new_glyph_pool (void)
1330 {
1331 struct glyph_pool *result = xzalloc (sizeof *result);
1332
1333 /* For memory leak and double deletion checking. */
1334 ++glyph_pool_count;
1335
1336 return result;
1337 }
1338
1339
1340 /* Free a glyph_pool structure POOL. The function may be called with
1341 a null POOL pointer. The global variable glyph_pool_count is
1342 decremented with every pool structure freed. If this count gets
1343 negative, more structures were freed than allocated, i.e. one
1344 structure must have been freed more than once or a bogus pointer
1345 was passed to free_glyph_pool. */
1346
1347 static void
1348 free_glyph_pool (struct glyph_pool *pool)
1349 {
1350 if (pool)
1351 {
1352 /* More freed than allocated? */
1353 --glyph_pool_count;
1354 eassert (glyph_pool_count >= 0);
1355
1356 xfree (pool->glyphs);
1357 xfree (pool);
1358 }
1359 }
1360
1361
1362 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1363 columns we need. This function never shrinks a pool. The only
1364 case in which this would make sense, would be when a frame's size
1365 is changed from a large value to a smaller one. But, if someone
1366 does it once, we can expect that he will do it again.
1367
1368 Return true if the pool changed in a way which makes
1369 re-adjusting window glyph matrices necessary. */
1370
1371 static bool
1372 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1373 {
1374 ptrdiff_t needed;
1375 bool changed_p;
1376
1377 changed_p = (pool->glyphs == 0
1378 || matrix_dim.height != pool->nrows
1379 || matrix_dim.width != pool->ncolumns);
1380
1381 /* Enlarge the glyph pool. */
1382 needed = matrix_dim.width;
1383 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1384 memory_full (SIZE_MAX);
1385 needed *= matrix_dim.height;
1386 if (needed > pool->nglyphs)
1387 {
1388 ptrdiff_t old_nglyphs = pool->nglyphs;
1389 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1390 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1391 memset (pool->glyphs + old_nglyphs, 0,
1392 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1393 }
1394
1395 /* Remember the number of rows and columns because (a) we use them
1396 to do sanity checks, and (b) the number of columns determines
1397 where rows in the frame matrix start---this must be available to
1398 determine pointers to rows of window sub-matrices. */
1399 pool->nrows = matrix_dim.height;
1400 pool->ncolumns = matrix_dim.width;
1401
1402 return changed_p;
1403 }
1404
1405
1406 \f
1407 /***********************************************************************
1408 Debug Code
1409 ***********************************************************************/
1410
1411 #ifdef GLYPH_DEBUG
1412
1413
1414 /* Flush standard output. This is sometimes useful to call from the debugger.
1415 XXX Maybe this should be changed to flush the current terminal instead of
1416 stdout.
1417 */
1418
1419 void flush_stdout (void) EXTERNALLY_VISIBLE;
1420
1421 void
1422 flush_stdout (void)
1423 {
1424 fflush (stdout);
1425 }
1426
1427
1428 /* Check that no glyph pointers have been lost in MATRIX. If a
1429 pointer has been lost, e.g. by using a structure assignment between
1430 rows, at least one pointer must occur more than once in the rows of
1431 MATRIX. */
1432
1433 void
1434 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1435 {
1436 int i, j;
1437
1438 for (i = 0; i < matrix->nrows; ++i)
1439 for (j = 0; j < matrix->nrows; ++j)
1440 eassert (i == j
1441 || (matrix->rows[i].glyphs[TEXT_AREA]
1442 != matrix->rows[j].glyphs[TEXT_AREA]));
1443 }
1444
1445
1446 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1447
1448 struct glyph_row *
1449 matrix_row (struct glyph_matrix *matrix, int row)
1450 {
1451 eassert (matrix && matrix->rows);
1452 eassert (row >= 0 && row < matrix->nrows);
1453
1454 /* That's really too slow for normal testing because this function
1455 is called almost everywhere. Although---it's still astonishingly
1456 fast, so it is valuable to have for debugging purposes. */
1457 #if 0
1458 check_matrix_pointer_lossage (matrix);
1459 #endif
1460
1461 return matrix->rows + row;
1462 }
1463
1464
1465 #if 0 /* This function makes invalid assumptions when text is
1466 partially invisible. But it might come handy for debugging
1467 nevertheless. */
1468
1469 /* Check invariants that must hold for an up to date current matrix of
1470 window W. */
1471
1472 static void
1473 check_matrix_invariants (struct window *w)
1474 {
1475 struct glyph_matrix *matrix = w->current_matrix;
1476 int yb = window_text_bottom_y (w);
1477 struct glyph_row *row = matrix->rows;
1478 struct glyph_row *last_text_row = NULL;
1479 struct buffer *saved = current_buffer;
1480 struct buffer *buffer = XBUFFER (w->buffer);
1481 int c;
1482
1483 /* This can sometimes happen for a fresh window. */
1484 if (matrix->nrows < 2)
1485 return;
1486
1487 set_buffer_temp (buffer);
1488
1489 /* Note: last row is always reserved for the mode line. */
1490 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1491 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1492 {
1493 struct glyph_row *next = row + 1;
1494
1495 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1496 last_text_row = row;
1497
1498 /* Check that character and byte positions are in sync. */
1499 eassert (MATRIX_ROW_START_BYTEPOS (row)
1500 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1501 eassert (BYTEPOS (row->start.pos)
1502 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1503
1504 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1505 have such a position temporarily in case of a minibuffer
1506 displaying something like `[Sole completion]' at its end. */
1507 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1508 {
1509 eassert (MATRIX_ROW_END_BYTEPOS (row)
1510 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1511 eassert (BYTEPOS (row->end.pos)
1512 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1513 }
1514
1515 /* Check that end position of `row' is equal to start position
1516 of next row. */
1517 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1518 {
1519 eassert (MATRIX_ROW_END_CHARPOS (row)
1520 == MATRIX_ROW_START_CHARPOS (next));
1521 eassert (MATRIX_ROW_END_BYTEPOS (row)
1522 == MATRIX_ROW_START_BYTEPOS (next));
1523 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1524 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1525 }
1526 row = next;
1527 }
1528
1529 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1530 eassert (w->desired_matrix->rows != NULL);
1531 set_buffer_temp (saved);
1532 }
1533
1534 #endif /* 0 */
1535
1536 #endif /* GLYPH_DEBUG */
1537
1538
1539 \f
1540 /**********************************************************************
1541 Allocating/ Adjusting Glyph Matrices
1542 **********************************************************************/
1543
1544 /* Allocate glyph matrices over a window tree for a frame-based
1545 redisplay
1546
1547 X and Y are column/row within the frame glyph matrix where
1548 sub-matrices for the window tree rooted at WINDOW must be
1549 allocated. DIM_ONLY_P means that the caller of this
1550 function is only interested in the result matrix dimension, and
1551 matrix adjustments should not be performed.
1552
1553 The function returns the total width/height of the sub-matrices of
1554 the window tree. If called on a frame root window, the computation
1555 will take the mini-buffer window into account.
1556
1557 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1558
1559 NEW_LEAF_MATRIX set if any window in the tree did not have a
1560 glyph matrices yet, and
1561
1562 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1563 any window in the tree will be changed or have been changed (see
1564 DIM_ONLY_P)
1565
1566 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1567 function.
1568
1569 Windows are arranged into chains of windows on the same level
1570 through the next fields of window structures. Such a level can be
1571 either a sequence of horizontally adjacent windows from left to
1572 right, or a sequence of vertically adjacent windows from top to
1573 bottom. Each window in a horizontal sequence can be either a leaf
1574 window or a vertical sequence; a window in a vertical sequence can
1575 be either a leaf or a horizontal sequence. All windows in a
1576 horizontal sequence have the same height, and all windows in a
1577 vertical sequence have the same width.
1578
1579 This function uses, for historical reasons, a more general
1580 algorithm to determine glyph matrix dimensions that would be
1581 necessary.
1582
1583 The matrix height of a horizontal sequence is determined by the
1584 maximum height of any matrix in the sequence. The matrix width of
1585 a horizontal sequence is computed by adding up matrix widths of
1586 windows in the sequence.
1587
1588 |<------- result width ------->|
1589 +---------+----------+---------+ ---
1590 | | | | |
1591 | | | |
1592 +---------+ | | result height
1593 | +---------+
1594 | | |
1595 +----------+ ---
1596
1597 The matrix width of a vertical sequence is the maximum matrix width
1598 of any window in the sequence. Its height is computed by adding up
1599 matrix heights of windows in the sequence.
1600
1601 |<---- result width -->|
1602 +---------+ ---
1603 | | |
1604 | | |
1605 +---------+--+ |
1606 | | |
1607 | | result height
1608 | |
1609 +------------+---------+ |
1610 | | |
1611 | | |
1612 +------------+---------+ --- */
1613
1614 /* Bit indicating that a new matrix will be allocated or has been
1615 allocated. */
1616
1617 #define NEW_LEAF_MATRIX (1 << 0)
1618
1619 /* Bit indicating that a matrix will or has changed its location or
1620 size. */
1621
1622 #define CHANGED_LEAF_MATRIX (1 << 1)
1623
1624 static struct dim
1625 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1626 bool dim_only_p, int *window_change_flags)
1627 {
1628 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1629 int x0 = x, y0 = y;
1630 int wmax = 0, hmax = 0;
1631 struct dim total;
1632 struct dim dim;
1633 struct window *w;
1634 bool in_horz_combination_p;
1635
1636 /* What combination is WINDOW part of? Compute this once since the
1637 result is the same for all windows in the `next' chain. The
1638 special case of a root window (parent equal to nil) is treated
1639 like a vertical combination because a root window's `next'
1640 points to the mini-buffer window, if any, which is arranged
1641 vertically below other windows. */
1642 in_horz_combination_p
1643 = (!NILP (XWINDOW (window)->parent)
1644 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1645
1646 /* For WINDOW and all windows on the same level. */
1647 do
1648 {
1649 w = XWINDOW (window);
1650
1651 /* Get the dimension of the window sub-matrix for W, depending
1652 on whether this is a combination or a leaf window. */
1653 if (!NILP (w->hchild))
1654 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1655 dim_only_p,
1656 window_change_flags);
1657 else if (!NILP (w->vchild))
1658 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1659 dim_only_p,
1660 window_change_flags);
1661 else
1662 {
1663 /* If not already done, allocate sub-matrix structures. */
1664 if (w->desired_matrix == NULL)
1665 {
1666 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1667 w->current_matrix = new_glyph_matrix (f->current_pool);
1668 *window_change_flags |= NEW_LEAF_MATRIX;
1669 }
1670
1671 /* Width and height MUST be chosen so that there are no
1672 holes in the frame matrix. */
1673 dim.width = required_matrix_width (w);
1674 dim.height = required_matrix_height (w);
1675
1676 /* Will matrix be re-allocated? */
1677 if (x != w->desired_matrix->matrix_x
1678 || y != w->desired_matrix->matrix_y
1679 || dim.width != w->desired_matrix->matrix_w
1680 || dim.height != w->desired_matrix->matrix_h
1681 || (margin_glyphs_to_reserve (w, dim.width,
1682 w->left_margin_cols)
1683 != w->desired_matrix->left_margin_glyphs)
1684 || (margin_glyphs_to_reserve (w, dim.width,
1685 w->right_margin_cols)
1686 != w->desired_matrix->right_margin_glyphs))
1687 *window_change_flags |= CHANGED_LEAF_MATRIX;
1688
1689 /* Actually change matrices, if allowed. Do not consider
1690 CHANGED_LEAF_MATRIX computed above here because the pool
1691 may have been changed which we don't now here. We trust
1692 that we only will be called with DIM_ONLY_P when
1693 necessary. */
1694 if (!dim_only_p)
1695 {
1696 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1697 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1698 }
1699 }
1700
1701 /* If we are part of a horizontal combination, advance x for
1702 windows to the right of W; otherwise advance y for windows
1703 below W. */
1704 if (in_horz_combination_p)
1705 x += dim.width;
1706 else
1707 y += dim.height;
1708
1709 /* Remember maximum glyph matrix dimensions. */
1710 wmax = max (wmax, dim.width);
1711 hmax = max (hmax, dim.height);
1712
1713 /* Next window on same level. */
1714 window = w->next;
1715 }
1716 while (!NILP (window));
1717
1718 /* Set `total' to the total glyph matrix dimension of this window
1719 level. In a vertical combination, the width is the width of the
1720 widest window; the height is the y we finally reached, corrected
1721 by the y we started with. In a horizontal combination, the total
1722 height is the height of the tallest window, and the width is the
1723 x we finally reached, corrected by the x we started with. */
1724 if (in_horz_combination_p)
1725 {
1726 total.width = x - x0;
1727 total.height = hmax;
1728 }
1729 else
1730 {
1731 total.width = wmax;
1732 total.height = y - y0;
1733 }
1734
1735 return total;
1736 }
1737
1738
1739 /* Return the required height of glyph matrices for window W. */
1740
1741 static int
1742 required_matrix_height (struct window *w)
1743 {
1744 #ifdef HAVE_WINDOW_SYSTEM
1745 struct frame *f = XFRAME (w->frame);
1746
1747 if (FRAME_WINDOW_P (f))
1748 {
1749 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1750 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1751 return (((window_pixel_height + ch_height - 1)
1752 / ch_height) * w->nrows_scale_factor
1753 /* One partially visible line at the top and
1754 bottom of the window. */
1755 + 2
1756 /* 2 for header and mode line. */
1757 + 2);
1758 }
1759 #endif /* HAVE_WINDOW_SYSTEM */
1760
1761 return WINDOW_TOTAL_LINES (w);
1762 }
1763
1764
1765 /* Return the required width of glyph matrices for window W. */
1766
1767 static int
1768 required_matrix_width (struct window *w)
1769 {
1770 #ifdef HAVE_WINDOW_SYSTEM
1771 struct frame *f = XFRAME (w->frame);
1772 if (FRAME_WINDOW_P (f))
1773 {
1774 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1775 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1776
1777 /* Compute number of glyphs needed in a glyph row. */
1778 return (((window_pixel_width + ch_width - 1)
1779 / ch_width) * w->ncols_scale_factor
1780 /* 2 partially visible columns in the text area. */
1781 + 2
1782 /* One partially visible column at the right
1783 edge of each marginal area. */
1784 + 1 + 1);
1785 }
1786 #endif /* HAVE_WINDOW_SYSTEM */
1787
1788 return XINT (w->total_cols);
1789 }
1790
1791
1792 /* Allocate window matrices for window-based redisplay. W is the
1793 window whose matrices must be allocated/reallocated. */
1794
1795 static void
1796 allocate_matrices_for_window_redisplay (struct window *w)
1797 {
1798 while (w)
1799 {
1800 if (!NILP (w->vchild))
1801 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1802 else if (!NILP (w->hchild))
1803 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1804 else
1805 {
1806 /* W is a leaf window. */
1807 struct dim dim;
1808
1809 /* If matrices are not yet allocated, allocate them now. */
1810 if (w->desired_matrix == NULL)
1811 {
1812 w->desired_matrix = new_glyph_matrix (NULL);
1813 w->current_matrix = new_glyph_matrix (NULL);
1814 }
1815
1816 dim.width = required_matrix_width (w);
1817 dim.height = required_matrix_height (w);
1818 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1819 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1820 }
1821
1822 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1823 }
1824 }
1825
1826
1827 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1828 do it for all frames; otherwise do it just for the given frame.
1829 This function must be called when a new frame is created, its size
1830 changes, or its window configuration changes. */
1831
1832 void
1833 adjust_glyphs (struct frame *f)
1834 {
1835 /* Block input so that expose events and other events that access
1836 glyph matrices are not processed while we are changing them. */
1837 block_input ();
1838
1839 if (f)
1840 adjust_frame_glyphs (f);
1841 else
1842 {
1843 Lisp_Object tail, lisp_frame;
1844
1845 FOR_EACH_FRAME (tail, lisp_frame)
1846 adjust_frame_glyphs (XFRAME (lisp_frame));
1847 }
1848
1849 unblock_input ();
1850 }
1851
1852
1853 /* Adjust frame glyphs when Emacs is initialized.
1854
1855 To be called from init_display.
1856
1857 We need a glyph matrix because redraw will happen soon.
1858 Unfortunately, window sizes on selected_frame are not yet set to
1859 meaningful values. I believe we can assume that there are only two
1860 windows on the frame---the mini-buffer and the root window. Frame
1861 height and width seem to be correct so far. So, set the sizes of
1862 windows to estimated values. */
1863
1864 static void
1865 adjust_frame_glyphs_initially (void)
1866 {
1867 struct frame *sf = SELECTED_FRAME ();
1868 struct window *root = XWINDOW (sf->root_window);
1869 struct window *mini = XWINDOW (root->next);
1870 int frame_lines = FRAME_LINES (sf);
1871 int frame_cols = FRAME_COLS (sf);
1872 int top_margin = FRAME_TOP_MARGIN (sf);
1873
1874 /* Do it for the root window. */
1875 wset_top_line (root, make_number (top_margin));
1876 wset_total_lines (root, make_number (frame_lines - 1 - top_margin));
1877 wset_total_cols (root, make_number (frame_cols));
1878
1879 /* Do it for the mini-buffer window. */
1880 wset_top_line (mini, make_number (frame_lines - 1));
1881 wset_total_lines (mini, make_number (1));
1882 wset_total_cols (mini, make_number (frame_cols));
1883
1884 adjust_frame_glyphs (sf);
1885 glyphs_initialized_initially_p = 1;
1886 }
1887
1888
1889 /* Allocate/reallocate glyph matrices of a single frame F. */
1890
1891 static void
1892 adjust_frame_glyphs (struct frame *f)
1893 {
1894 if (FRAME_WINDOW_P (f))
1895 adjust_frame_glyphs_for_window_redisplay (f);
1896 else
1897 adjust_frame_glyphs_for_frame_redisplay (f);
1898
1899 /* Don't forget the message buffer and the buffer for
1900 decode_mode_spec. */
1901 adjust_frame_message_buffer (f);
1902 adjust_decode_mode_spec_buffer (f);
1903
1904 f->glyphs_initialized_p = 1;
1905 }
1906
1907 /* Return true if any window in the tree has nonzero window margins. See
1908 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1909 static bool
1910 showing_window_margins_p (struct window *w)
1911 {
1912 while (w)
1913 {
1914 if (!NILP (w->hchild))
1915 {
1916 if (showing_window_margins_p (XWINDOW (w->hchild)))
1917 return 1;
1918 }
1919 else if (!NILP (w->vchild))
1920 {
1921 if (showing_window_margins_p (XWINDOW (w->vchild)))
1922 return 1;
1923 }
1924 else if (!NILP (w->left_margin_cols)
1925 || !NILP (w->right_margin_cols))
1926 return 1;
1927
1928 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1929 }
1930 return 0;
1931 }
1932
1933
1934 /* In the window tree with root W, build current matrices of leaf
1935 windows from the frame's current matrix. */
1936
1937 static void
1938 fake_current_matrices (Lisp_Object window)
1939 {
1940 struct window *w;
1941
1942 for (; !NILP (window); window = w->next)
1943 {
1944 w = XWINDOW (window);
1945
1946 if (!NILP (w->hchild))
1947 fake_current_matrices (w->hchild);
1948 else if (!NILP (w->vchild))
1949 fake_current_matrices (w->vchild);
1950 else
1951 {
1952 int i;
1953 struct frame *f = XFRAME (w->frame);
1954 struct glyph_matrix *m = w->current_matrix;
1955 struct glyph_matrix *fm = f->current_matrix;
1956
1957 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1958 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1959
1960 for (i = 0; i < m->matrix_h; ++i)
1961 {
1962 struct glyph_row *r = m->rows + i;
1963 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1964
1965 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1966 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1967
1968 r->enabled_p = fr->enabled_p;
1969 if (r->enabled_p)
1970 {
1971 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1972 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1973 r->used[TEXT_AREA] = (m->matrix_w
1974 - r->used[LEFT_MARGIN_AREA]
1975 - r->used[RIGHT_MARGIN_AREA]);
1976 r->mode_line_p = 0;
1977 }
1978 }
1979 }
1980 }
1981 }
1982
1983
1984 /* Save away the contents of frame F's current frame matrix. Value is
1985 a glyph matrix holding the contents of F's current frame matrix. */
1986
1987 static struct glyph_matrix *
1988 save_current_matrix (struct frame *f)
1989 {
1990 int i;
1991 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1992 saved->nrows = f->current_matrix->nrows;
1993 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1994
1995 for (i = 0; i < saved->nrows; ++i)
1996 {
1997 struct glyph_row *from = f->current_matrix->rows + i;
1998 struct glyph_row *to = saved->rows + i;
1999 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2000 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
2001 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2002 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2003 }
2004
2005 return saved;
2006 }
2007
2008
2009 /* Restore the contents of frame F's current frame matrix from SAVED,
2010 and free memory associated with SAVED. */
2011
2012 static void
2013 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2014 {
2015 int i;
2016
2017 for (i = 0; i < saved->nrows; ++i)
2018 {
2019 struct glyph_row *from = saved->rows + i;
2020 struct glyph_row *to = f->current_matrix->rows + i;
2021 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2022 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2023 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2024 xfree (from->glyphs[TEXT_AREA]);
2025 }
2026
2027 xfree (saved->rows);
2028 xfree (saved);
2029 }
2030
2031
2032
2033 /* Allocate/reallocate glyph matrices of a single frame F for
2034 frame-based redisplay. */
2035
2036 static void
2037 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2038 {
2039 struct dim matrix_dim;
2040 bool pool_changed_p;
2041 int window_change_flags;
2042 int top_window_y;
2043
2044 if (!FRAME_LIVE_P (f))
2045 return;
2046
2047 top_window_y = FRAME_TOP_MARGIN (f);
2048
2049 /* Allocate glyph pool structures if not already done. */
2050 if (f->desired_pool == NULL)
2051 {
2052 f->desired_pool = new_glyph_pool ();
2053 f->current_pool = new_glyph_pool ();
2054 }
2055
2056 /* Allocate frames matrix structures if needed. */
2057 if (f->desired_matrix == NULL)
2058 {
2059 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2060 f->current_matrix = new_glyph_matrix (f->current_pool);
2061 }
2062
2063 /* Compute window glyph matrices. (This takes the mini-buffer
2064 window into account). The result is the size of the frame glyph
2065 matrix needed. The variable window_change_flags is set to a bit
2066 mask indicating whether new matrices will be allocated or
2067 existing matrices change their size or location within the frame
2068 matrix. */
2069 window_change_flags = 0;
2070 matrix_dim
2071 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2072 0, top_window_y,
2073 1,
2074 &window_change_flags);
2075
2076 /* Add in menu bar lines, if any. */
2077 matrix_dim.height += top_window_y;
2078
2079 /* Enlarge pools as necessary. */
2080 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2081 realloc_glyph_pool (f->current_pool, matrix_dim);
2082
2083 /* Set up glyph pointers within window matrices. Do this only if
2084 absolutely necessary since it requires a frame redraw. */
2085 if (pool_changed_p || window_change_flags)
2086 {
2087 /* Do it for window matrices. */
2088 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2089 0, top_window_y, 0,
2090 &window_change_flags);
2091
2092 /* Size of frame matrices must equal size of frame. Note
2093 that we are called for X frames with window widths NOT equal
2094 to the frame width (from CHANGE_FRAME_SIZE_1). */
2095 eassert (matrix_dim.width == FRAME_COLS (f)
2096 && matrix_dim.height == FRAME_LINES (f));
2097
2098 /* Pointers to glyph memory in glyph rows are exchanged during
2099 the update phase of redisplay, which means in general that a
2100 frame's current matrix consists of pointers into both the
2101 desired and current glyph pool of the frame. Adjusting a
2102 matrix sets the frame matrix up so that pointers are all into
2103 the same pool. If we want to preserve glyph contents of the
2104 current matrix over a call to adjust_glyph_matrix, we must
2105 make a copy of the current glyphs, and restore the current
2106 matrix' contents from that copy. */
2107 if (display_completed
2108 && !FRAME_GARBAGED_P (f)
2109 && matrix_dim.width == f->current_matrix->matrix_w
2110 && matrix_dim.height == f->current_matrix->matrix_h
2111 /* For some reason, the frame glyph matrix gets corrupted if
2112 any of the windows contain margins. I haven't been able
2113 to hunt down the reason, but for the moment this prevents
2114 the problem from manifesting. -- cyd */
2115 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2116 {
2117 struct glyph_matrix *copy = save_current_matrix (f);
2118 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2119 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2120 restore_current_matrix (f, copy);
2121 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2122 }
2123 else
2124 {
2125 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2126 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2127 SET_FRAME_GARBAGED (f);
2128 }
2129 }
2130 }
2131
2132
2133 /* Allocate/reallocate glyph matrices of a single frame F for
2134 window-based redisplay. */
2135
2136 static void
2137 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2138 {
2139 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2140
2141 /* Allocate/reallocate window matrices. */
2142 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2143
2144 #ifdef HAVE_X_WINDOWS
2145 /* Allocate/ reallocate matrices of the dummy window used to display
2146 the menu bar under X when no X toolkit support is available. */
2147 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2148 {
2149 /* Allocate a dummy window if not already done. */
2150 struct window *w;
2151 if (NILP (f->menu_bar_window))
2152 {
2153 Lisp_Object frame;
2154 fset_menu_bar_window (f, make_window ());
2155 w = XWINDOW (f->menu_bar_window);
2156 XSETFRAME (frame, f);
2157 wset_frame (w, frame);
2158 w->pseudo_window_p = 1;
2159 }
2160 else
2161 w = XWINDOW (f->menu_bar_window);
2162
2163 /* Set window dimensions to frame dimensions and allocate or
2164 adjust glyph matrices of W. */
2165 wset_top_line (w, make_number (0));
2166 wset_left_col (w, make_number (0));
2167 wset_total_lines (w, make_number (FRAME_MENU_BAR_LINES (f)));
2168 wset_total_cols (w, make_number (FRAME_TOTAL_COLS (f)));
2169 allocate_matrices_for_window_redisplay (w);
2170 }
2171 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2172 #endif /* HAVE_X_WINDOWS */
2173
2174 #ifndef USE_GTK
2175 {
2176 /* Allocate/ reallocate matrices of the tool bar window. If we
2177 don't have a tool bar window yet, make one. */
2178 struct window *w;
2179 if (NILP (f->tool_bar_window))
2180 {
2181 Lisp_Object frame;
2182 fset_tool_bar_window (f, make_window ());
2183 w = XWINDOW (f->tool_bar_window);
2184 XSETFRAME (frame, f);
2185 wset_frame (w, frame);
2186 w->pseudo_window_p = 1;
2187 }
2188 else
2189 w = XWINDOW (f->tool_bar_window);
2190
2191 wset_top_line (w, make_number (FRAME_MENU_BAR_LINES (f)));
2192 wset_left_col (w, make_number (0));
2193 wset_total_lines (w, make_number (FRAME_TOOL_BAR_LINES (f)));
2194 wset_total_cols (w, make_number (FRAME_TOTAL_COLS (f)));
2195 allocate_matrices_for_window_redisplay (w);
2196 }
2197 #endif
2198 }
2199
2200
2201 /* Adjust/ allocate message buffer of frame F.
2202
2203 Note that the message buffer is never freed. Since I could not
2204 find a free in 19.34, I assume that freeing it would be
2205 problematic in some way and don't do it either.
2206
2207 (Implementation note: It should be checked if we can free it
2208 eventually without causing trouble). */
2209
2210 static void
2211 adjust_frame_message_buffer (struct frame *f)
2212 {
2213 FRAME_MESSAGE_BUF (f) = xrealloc (FRAME_MESSAGE_BUF (f),
2214 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2215 }
2216
2217
2218 /* Re-allocate buffer for decode_mode_spec on frame F. */
2219
2220 static void
2221 adjust_decode_mode_spec_buffer (struct frame *f)
2222 {
2223 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2224 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2225 }
2226
2227
2228 \f
2229 /**********************************************************************
2230 Freeing Glyph Matrices
2231 **********************************************************************/
2232
2233 /* Free glyph memory for a frame F. F may be null. This function can
2234 be called for the same frame more than once. The root window of
2235 F may be nil when this function is called. This is the case when
2236 the function is called when F is destroyed. */
2237
2238 void
2239 free_glyphs (struct frame *f)
2240 {
2241 if (f && f->glyphs_initialized_p)
2242 {
2243 /* Block interrupt input so that we don't get surprised by an X
2244 event while we're in an inconsistent state. */
2245 block_input ();
2246 f->glyphs_initialized_p = 0;
2247
2248 /* Release window sub-matrices. */
2249 if (!NILP (f->root_window))
2250 free_window_matrices (XWINDOW (f->root_window));
2251
2252 /* Free the dummy window for menu bars without X toolkit and its
2253 glyph matrices. */
2254 if (!NILP (f->menu_bar_window))
2255 {
2256 struct window *w = XWINDOW (f->menu_bar_window);
2257 free_glyph_matrix (w->desired_matrix);
2258 free_glyph_matrix (w->current_matrix);
2259 w->desired_matrix = w->current_matrix = NULL;
2260 fset_menu_bar_window (f, Qnil);
2261 }
2262
2263 /* Free the tool bar window and its glyph matrices. */
2264 if (!NILP (f->tool_bar_window))
2265 {
2266 struct window *w = XWINDOW (f->tool_bar_window);
2267 free_glyph_matrix (w->desired_matrix);
2268 free_glyph_matrix (w->current_matrix);
2269 w->desired_matrix = w->current_matrix = NULL;
2270 fset_tool_bar_window (f, Qnil);
2271 }
2272
2273 /* Release frame glyph matrices. Reset fields to zero in
2274 case we are called a second time. */
2275 if (f->desired_matrix)
2276 {
2277 free_glyph_matrix (f->desired_matrix);
2278 free_glyph_matrix (f->current_matrix);
2279 f->desired_matrix = f->current_matrix = NULL;
2280 }
2281
2282 /* Release glyph pools. */
2283 if (f->desired_pool)
2284 {
2285 free_glyph_pool (f->desired_pool);
2286 free_glyph_pool (f->current_pool);
2287 f->desired_pool = f->current_pool = NULL;
2288 }
2289
2290 unblock_input ();
2291 }
2292 }
2293
2294
2295 /* Free glyph sub-matrices in the window tree rooted at W. This
2296 function may be called with a null pointer, and it may be called on
2297 the same tree more than once. */
2298
2299 void
2300 free_window_matrices (struct window *w)
2301 {
2302 while (w)
2303 {
2304 if (!NILP (w->hchild))
2305 free_window_matrices (XWINDOW (w->hchild));
2306 else if (!NILP (w->vchild))
2307 free_window_matrices (XWINDOW (w->vchild));
2308 else
2309 {
2310 /* This is a leaf window. Free its memory and reset fields
2311 to zero in case this function is called a second time for
2312 W. */
2313 free_glyph_matrix (w->current_matrix);
2314 free_glyph_matrix (w->desired_matrix);
2315 w->current_matrix = w->desired_matrix = NULL;
2316 }
2317
2318 /* Next window on same level. */
2319 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2320 }
2321 }
2322
2323
2324 /* Check glyph memory leaks. This function is called from
2325 shut_down_emacs. Note that frames are not destroyed when Emacs
2326 exits. We therefore free all glyph memory for all active frames
2327 explicitly and check that nothing is left allocated. */
2328
2329 void
2330 check_glyph_memory (void)
2331 {
2332 Lisp_Object tail, frame;
2333
2334 /* Free glyph memory for all frames. */
2335 FOR_EACH_FRAME (tail, frame)
2336 free_glyphs (XFRAME (frame));
2337
2338 /* Check that nothing is left allocated. */
2339 if (glyph_matrix_count)
2340 emacs_abort ();
2341 if (glyph_pool_count)
2342 emacs_abort ();
2343 }
2344
2345
2346 \f
2347 /**********************************************************************
2348 Building a Frame Matrix
2349 **********************************************************************/
2350
2351 /* Most of the redisplay code works on glyph matrices attached to
2352 windows. This is a good solution most of the time, but it is not
2353 suitable for terminal code. Terminal output functions cannot rely
2354 on being able to set an arbitrary terminal window. Instead they
2355 must be provided with a view of the whole frame, i.e. the whole
2356 screen. We build such a view by constructing a frame matrix from
2357 window matrices in this section.
2358
2359 Windows that must be updated have their must_be_update_p flag set.
2360 For all such windows, their desired matrix is made part of the
2361 desired frame matrix. For other windows, their current matrix is
2362 made part of the desired frame matrix.
2363
2364 +-----------------+----------------+
2365 | desired | desired |
2366 | | |
2367 +-----------------+----------------+
2368 | current |
2369 | |
2370 +----------------------------------+
2371
2372 Desired window matrices can be made part of the frame matrix in a
2373 cheap way: We exploit the fact that the desired frame matrix and
2374 desired window matrices share their glyph memory. This is not
2375 possible for current window matrices. Their glyphs are copied to
2376 the desired frame matrix. The latter is equivalent to
2377 preserve_other_columns in the old redisplay.
2378
2379 Used glyphs counters for frame matrix rows are the result of adding
2380 up glyph lengths of the window matrices. A line in the frame
2381 matrix is enabled, if a corresponding line in a window matrix is
2382 enabled.
2383
2384 After building the desired frame matrix, it will be passed to
2385 terminal code, which will manipulate both the desired and current
2386 frame matrix. Changes applied to the frame's current matrix have
2387 to be visible in current window matrices afterwards, of course.
2388
2389 This problem is solved like this:
2390
2391 1. Window and frame matrices share glyphs. Window matrices are
2392 constructed in a way that their glyph contents ARE the glyph
2393 contents needed in a frame matrix. Thus, any modification of
2394 glyphs done in terminal code will be reflected in window matrices
2395 automatically.
2396
2397 2. Exchanges of rows in a frame matrix done by terminal code are
2398 intercepted by hook functions so that corresponding row operations
2399 on window matrices can be performed. This is necessary because we
2400 use pointers to glyphs in glyph row structures. To satisfy the
2401 assumption of point 1 above that glyphs are updated implicitly in
2402 window matrices when they are manipulated via the frame matrix,
2403 window and frame matrix must of course agree where to find the
2404 glyphs for their rows. Possible manipulations that must be
2405 mirrored are assignments of rows of the desired frame matrix to the
2406 current frame matrix and scrolling the current frame matrix. */
2407
2408 /* Build frame F's desired matrix from window matrices. Only windows
2409 which have the flag must_be_updated_p set have to be updated. Menu
2410 bar lines of a frame are not covered by window matrices, so make
2411 sure not to touch them in this function. */
2412
2413 static void
2414 build_frame_matrix (struct frame *f)
2415 {
2416 int i;
2417
2418 /* F must have a frame matrix when this function is called. */
2419 eassert (!FRAME_WINDOW_P (f));
2420
2421 /* Clear all rows in the frame matrix covered by window matrices.
2422 Menu bar lines are not covered by windows. */
2423 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2424 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2425
2426 /* Build the matrix by walking the window tree. */
2427 build_frame_matrix_from_window_tree (f->desired_matrix,
2428 XWINDOW (FRAME_ROOT_WINDOW (f)));
2429 }
2430
2431
2432 /* Walk a window tree, building a frame matrix MATRIX from window
2433 matrices. W is the root of a window tree. */
2434
2435 static void
2436 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2437 {
2438 while (w)
2439 {
2440 if (!NILP (w->hchild))
2441 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2442 else if (!NILP (w->vchild))
2443 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2444 else
2445 build_frame_matrix_from_leaf_window (matrix, w);
2446
2447 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2448 }
2449 }
2450
2451
2452 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2453 desired frame matrix built. W is a leaf window whose desired or
2454 current matrix is to be added to FRAME_MATRIX. W's flag
2455 must_be_updated_p determines which matrix it contributes to
2456 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2457 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2458 Adding a desired matrix means setting up used counters and such in
2459 frame rows, while adding a current window matrix to FRAME_MATRIX
2460 means copying glyphs. The latter case corresponds to
2461 preserve_other_columns in the old redisplay. */
2462
2463 static void
2464 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2465 {
2466 struct glyph_matrix *window_matrix;
2467 int window_y, frame_y;
2468 /* If non-zero, a glyph to insert at the right border of W. */
2469 GLYPH right_border_glyph;
2470
2471 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2472
2473 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2474 if (w->must_be_updated_p)
2475 {
2476 window_matrix = w->desired_matrix;
2477
2478 /* Decide whether we want to add a vertical border glyph. */
2479 if (!WINDOW_RIGHTMOST_P (w))
2480 {
2481 struct Lisp_Char_Table *dp = window_display_table (w);
2482 Lisp_Object gc;
2483
2484 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2485 if (dp
2486 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2487 {
2488 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2489 spec_glyph_lookup_face (w, &right_border_glyph);
2490 }
2491
2492 if (GLYPH_FACE (right_border_glyph) <= 0)
2493 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2494 }
2495 }
2496 else
2497 window_matrix = w->current_matrix;
2498
2499 /* For all rows in the window matrix and corresponding rows in the
2500 frame matrix. */
2501 window_y = 0;
2502 frame_y = window_matrix->matrix_y;
2503 while (window_y < window_matrix->nrows)
2504 {
2505 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2506 struct glyph_row *window_row = window_matrix->rows + window_y;
2507 bool current_row_p = window_matrix == w->current_matrix;
2508
2509 /* Fill up the frame row with spaces up to the left margin of the
2510 window row. */
2511 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2512
2513 /* Fill up areas in the window matrix row with spaces. */
2514 fill_up_glyph_row_with_spaces (window_row);
2515
2516 /* If only part of W's desired matrix has been built, and
2517 window_row wasn't displayed, use the corresponding current
2518 row instead. */
2519 if (window_matrix == w->desired_matrix
2520 && !window_row->enabled_p)
2521 {
2522 window_row = w->current_matrix->rows + window_y;
2523 current_row_p = 1;
2524 }
2525
2526 if (current_row_p)
2527 {
2528 /* Copy window row to frame row. */
2529 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2530 window_row->glyphs[0],
2531 window_matrix->matrix_w * sizeof (struct glyph));
2532 }
2533 else
2534 {
2535 eassert (window_row->enabled_p);
2536
2537 /* Only when a desired row has been displayed, we want
2538 the corresponding frame row to be updated. */
2539 frame_row->enabled_p = 1;
2540
2541 /* Maybe insert a vertical border between horizontally adjacent
2542 windows. */
2543 if (GLYPH_CHAR (right_border_glyph) != 0)
2544 {
2545 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2546 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2547 }
2548
2549 #ifdef GLYPH_DEBUG
2550 /* Window row window_y must be a slice of frame row
2551 frame_y. */
2552 eassert (glyph_row_slice_p (window_row, frame_row));
2553
2554 /* If rows are in sync, we don't have to copy glyphs because
2555 frame and window share glyphs. */
2556
2557 strcpy (w->current_matrix->method, w->desired_matrix->method);
2558 add_window_display_history (w, w->current_matrix->method, 0);
2559 #endif
2560 }
2561
2562 /* Set number of used glyphs in the frame matrix. Since we fill
2563 up with spaces, and visit leaf windows from left to right it
2564 can be done simply. */
2565 frame_row->used[TEXT_AREA]
2566 = window_matrix->matrix_x + window_matrix->matrix_w;
2567
2568 /* Next row. */
2569 ++window_y;
2570 ++frame_y;
2571 }
2572 }
2573
2574 /* Given a user-specified glyph, possibly including a Lisp-level face
2575 ID, return a glyph that has a realized face ID.
2576 This is used for glyphs displayed specially and not part of the text;
2577 for instance, vertical separators, truncation markers, etc. */
2578
2579 void
2580 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2581 {
2582 int lface_id = GLYPH_FACE (*glyph);
2583 /* Convert the glyph's specified face to a realized (cache) face. */
2584 if (lface_id > 0)
2585 {
2586 int face_id = merge_faces (XFRAME (w->frame),
2587 Qt, lface_id, DEFAULT_FACE_ID);
2588 SET_GLYPH_FACE (*glyph, face_id);
2589 }
2590 }
2591
2592 /* Add spaces to a glyph row ROW in a window matrix.
2593
2594 Each row has the form:
2595
2596 +---------+-----------------------------+------------+
2597 | left | text | right |
2598 +---------+-----------------------------+------------+
2599
2600 Left and right marginal areas are optional. This function adds
2601 spaces to areas so that there are no empty holes between areas.
2602 In other words: If the right area is not empty, the text area
2603 is filled up with spaces up to the right area. If the text area
2604 is not empty, the left area is filled up.
2605
2606 To be called for frame-based redisplay, only. */
2607
2608 static void
2609 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2610 {
2611 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2612 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2613 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2614 }
2615
2616
2617 /* Fill area AREA of glyph row ROW with spaces. To be called for
2618 frame-based redisplay only. */
2619
2620 static void
2621 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2622 {
2623 if (row->glyphs[area] < row->glyphs[area + 1])
2624 {
2625 struct glyph *end = row->glyphs[area + 1];
2626 struct glyph *text = row->glyphs[area] + row->used[area];
2627
2628 while (text < end)
2629 *text++ = space_glyph;
2630 row->used[area] = text - row->glyphs[area];
2631 }
2632 }
2633
2634
2635 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2636 reached. In frame matrices only one area, TEXT_AREA, is used. */
2637
2638 static void
2639 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2640 {
2641 int i = row->used[TEXT_AREA];
2642 struct glyph *glyph = row->glyphs[TEXT_AREA];
2643
2644 while (i < upto)
2645 glyph[i++] = space_glyph;
2646
2647 row->used[TEXT_AREA] = i;
2648 }
2649
2650
2651 \f
2652 /**********************************************************************
2653 Mirroring operations on frame matrices in window matrices
2654 **********************************************************************/
2655
2656 /* Set frame being updated via frame-based redisplay to F. This
2657 function must be called before updates to make explicit that we are
2658 working on frame matrices or not. */
2659
2660 static void
2661 set_frame_matrix_frame (struct frame *f)
2662 {
2663 frame_matrix_frame = f;
2664 }
2665
2666
2667 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2668 DESIRED_MATRIX is the desired matrix corresponding to
2669 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2670 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2671 frame_matrix_frame is non-null, this indicates that the exchange is
2672 done in frame matrices, and that we have to perform analogous
2673 operations in window matrices of frame_matrix_frame. */
2674
2675 static void
2676 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2677 {
2678 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2679 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2680 bool mouse_face_p = current_row->mouse_face_p;
2681
2682 /* Do current_row = desired_row. This exchanges glyph pointers
2683 between both rows, and does a structure assignment otherwise. */
2684 assign_row (current_row, desired_row);
2685
2686 /* Enable current_row to mark it as valid. */
2687 current_row->enabled_p = 1;
2688 current_row->mouse_face_p = mouse_face_p;
2689
2690 /* If we are called on frame matrices, perform analogous operations
2691 for window matrices. */
2692 if (frame_matrix_frame)
2693 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2694 }
2695
2696
2697 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2698 W's frame which has been made current (by swapping pointers between
2699 current and desired matrix). Perform analogous operations in the
2700 matrices of leaf windows in the window tree rooted at W. */
2701
2702 static void
2703 mirror_make_current (struct window *w, int frame_row)
2704 {
2705 while (w)
2706 {
2707 if (!NILP (w->hchild))
2708 mirror_make_current (XWINDOW (w->hchild), frame_row);
2709 else if (!NILP (w->vchild))
2710 mirror_make_current (XWINDOW (w->vchild), frame_row);
2711 else
2712 {
2713 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2714 here because the checks performed in debug mode there
2715 will not allow the conversion. */
2716 int row = frame_row - w->desired_matrix->matrix_y;
2717
2718 /* If FRAME_ROW is within W, assign the desired row to the
2719 current row (exchanging glyph pointers). */
2720 if (row >= 0 && row < w->desired_matrix->matrix_h)
2721 {
2722 struct glyph_row *current_row
2723 = MATRIX_ROW (w->current_matrix, row);
2724 struct glyph_row *desired_row
2725 = MATRIX_ROW (w->desired_matrix, row);
2726
2727 if (desired_row->enabled_p)
2728 assign_row (current_row, desired_row);
2729 else
2730 swap_glyph_pointers (desired_row, current_row);
2731 current_row->enabled_p = 1;
2732
2733 /* Set the Y coordinate of the mode/header line's row.
2734 It is needed in draw_row_with_mouse_face to find the
2735 screen coordinates. (Window-based redisplay sets
2736 this in update_window, but no one seems to do that
2737 for frame-based redisplay.) */
2738 if (current_row->mode_line_p)
2739 current_row->y = row;
2740 }
2741 }
2742
2743 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2744 }
2745 }
2746
2747
2748 /* Perform row dance after scrolling. We are working on the range of
2749 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2750 including) in MATRIX. COPY_FROM is a vector containing, for each
2751 row I in the range 0 <= I < NLINES, the index of the original line
2752 to move to I. This index is relative to the row range, i.e. 0 <=
2753 index < NLINES. RETAINED_P is a vector containing zero for each
2754 row 0 <= I < NLINES which is empty.
2755
2756 This function is called from do_scrolling and do_direct_scrolling. */
2757
2758 void
2759 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2760 int *copy_from, char *retained_p)
2761 {
2762 /* A copy of original rows. */
2763 struct glyph_row *old_rows;
2764
2765 /* Rows to assign to. */
2766 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2767
2768 int i;
2769
2770 /* Make a copy of the original rows. */
2771 old_rows = alloca (nlines * sizeof *old_rows);
2772 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2773
2774 /* Assign new rows, maybe clear lines. */
2775 for (i = 0; i < nlines; ++i)
2776 {
2777 bool enabled_before_p = new_rows[i].enabled_p;
2778
2779 eassert (i + unchanged_at_top < matrix->nrows);
2780 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2781 new_rows[i] = old_rows[copy_from[i]];
2782 new_rows[i].enabled_p = enabled_before_p;
2783
2784 /* RETAINED_P is zero for empty lines. */
2785 if (!retained_p[copy_from[i]])
2786 new_rows[i].enabled_p = 0;
2787 }
2788
2789 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2790 if (frame_matrix_frame)
2791 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2792 unchanged_at_top, nlines, copy_from, retained_p);
2793 }
2794
2795
2796 /* Synchronize glyph pointers in the current matrix of window W with
2797 the current frame matrix. */
2798
2799 static void
2800 sync_window_with_frame_matrix_rows (struct window *w)
2801 {
2802 struct frame *f = XFRAME (w->frame);
2803 struct glyph_row *window_row, *window_row_end, *frame_row;
2804 int left, right, x, width;
2805
2806 /* Preconditions: W must be a leaf window on a tty frame. */
2807 eassert (NILP (w->hchild) && NILP (w->vchild));
2808 eassert (!FRAME_WINDOW_P (f));
2809
2810 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2811 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2812 x = w->current_matrix->matrix_x;
2813 width = w->current_matrix->matrix_w;
2814
2815 window_row = w->current_matrix->rows;
2816 window_row_end = window_row + w->current_matrix->nrows;
2817 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2818
2819 for (; window_row < window_row_end; ++window_row, ++frame_row)
2820 {
2821 window_row->glyphs[LEFT_MARGIN_AREA]
2822 = frame_row->glyphs[0] + x;
2823 window_row->glyphs[TEXT_AREA]
2824 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2825 window_row->glyphs[LAST_AREA]
2826 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2827 window_row->glyphs[RIGHT_MARGIN_AREA]
2828 = window_row->glyphs[LAST_AREA] - right;
2829 }
2830 }
2831
2832
2833 /* Return the window in the window tree rooted in W containing frame
2834 row ROW. Value is null if none is found. */
2835
2836 static struct window *
2837 frame_row_to_window (struct window *w, int row)
2838 {
2839 struct window *found = NULL;
2840
2841 while (w && !found)
2842 {
2843 if (!NILP (w->hchild))
2844 found = frame_row_to_window (XWINDOW (w->hchild), row);
2845 else if (!NILP (w->vchild))
2846 found = frame_row_to_window (XWINDOW (w->vchild), row);
2847 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2848 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2849 found = w;
2850
2851 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2852 }
2853
2854 return found;
2855 }
2856
2857
2858 /* Perform a line dance in the window tree rooted at W, after
2859 scrolling a frame matrix in mirrored_line_dance.
2860
2861 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2862 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2863 COPY_FROM is a vector containing, for each row I in the range 0 <=
2864 I < NLINES, the index of the original line to move to I. This
2865 index is relative to the row range, i.e. 0 <= index < NLINES.
2866 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2867 which is empty. */
2868
2869 static void
2870 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2871 {
2872 while (w)
2873 {
2874 if (!NILP (w->hchild))
2875 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2876 nlines, copy_from, retained_p);
2877 else if (!NILP (w->vchild))
2878 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2879 nlines, copy_from, retained_p);
2880 else
2881 {
2882 /* W is a leaf window, and we are working on its current
2883 matrix m. */
2884 struct glyph_matrix *m = w->current_matrix;
2885 int i;
2886 bool sync_p = 0;
2887 struct glyph_row *old_rows;
2888
2889 /* Make a copy of the original rows of matrix m. */
2890 old_rows = alloca (m->nrows * sizeof *old_rows);
2891 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2892
2893 for (i = 0; i < nlines; ++i)
2894 {
2895 /* Frame relative line assigned to. */
2896 int frame_to = i + unchanged_at_top;
2897
2898 /* Frame relative line assigned. */
2899 int frame_from = copy_from[i] + unchanged_at_top;
2900
2901 /* Window relative line assigned to. */
2902 int window_to = frame_to - m->matrix_y;
2903
2904 /* Window relative line assigned. */
2905 int window_from = frame_from - m->matrix_y;
2906
2907 /* Is assigned line inside window? */
2908 bool from_inside_window_p
2909 = window_from >= 0 && window_from < m->matrix_h;
2910
2911 /* Is assigned to line inside window? */
2912 bool to_inside_window_p
2913 = window_to >= 0 && window_to < m->matrix_h;
2914
2915 if (from_inside_window_p && to_inside_window_p)
2916 {
2917 /* Do the assignment. The enabled_p flag is saved
2918 over the assignment because the old redisplay did
2919 that. */
2920 bool enabled_before_p = m->rows[window_to].enabled_p;
2921 m->rows[window_to] = old_rows[window_from];
2922 m->rows[window_to].enabled_p = enabled_before_p;
2923
2924 /* If frame line is empty, window line is empty, too. */
2925 if (!retained_p[copy_from[i]])
2926 m->rows[window_to].enabled_p = 0;
2927 }
2928 else if (to_inside_window_p)
2929 {
2930 /* A copy between windows. This is an infrequent
2931 case not worth optimizing. */
2932 struct frame *f = XFRAME (w->frame);
2933 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2934 struct window *w2;
2935 struct glyph_matrix *m2;
2936 int m2_from;
2937
2938 w2 = frame_row_to_window (root, frame_from);
2939 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2940 -nw', FROM_FRAME sometimes has no associated window.
2941 This check avoids a segfault if W2 is null. */
2942 if (w2)
2943 {
2944 m2 = w2->current_matrix;
2945 m2_from = frame_from - m2->matrix_y;
2946 copy_row_except_pointers (m->rows + window_to,
2947 m2->rows + m2_from);
2948
2949 /* If frame line is empty, window line is empty, too. */
2950 if (!retained_p[copy_from[i]])
2951 m->rows[window_to].enabled_p = 0;
2952 }
2953 sync_p = 1;
2954 }
2955 else if (from_inside_window_p)
2956 sync_p = 1;
2957 }
2958
2959 /* If there was a copy between windows, make sure glyph
2960 pointers are in sync with the frame matrix. */
2961 if (sync_p)
2962 sync_window_with_frame_matrix_rows (w);
2963
2964 /* Check that no pointers are lost. */
2965 CHECK_MATRIX (m);
2966 }
2967
2968 /* Next window on same level. */
2969 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2970 }
2971 }
2972
2973
2974 #ifdef GLYPH_DEBUG
2975
2976 /* Check that window and frame matrices agree about their
2977 understanding where glyphs of the rows are to find. For each
2978 window in the window tree rooted at W, check that rows in the
2979 matrices of leaf window agree with their frame matrices about
2980 glyph pointers. */
2981
2982 static void
2983 check_window_matrix_pointers (struct window *w)
2984 {
2985 while (w)
2986 {
2987 if (!NILP (w->hchild))
2988 check_window_matrix_pointers (XWINDOW (w->hchild));
2989 else if (!NILP (w->vchild))
2990 check_window_matrix_pointers (XWINDOW (w->vchild));
2991 else
2992 {
2993 struct frame *f = XFRAME (w->frame);
2994 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2995 check_matrix_pointers (w->current_matrix, f->current_matrix);
2996 }
2997
2998 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2999 }
3000 }
3001
3002
3003 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3004 a window and FRAME_MATRIX is the corresponding frame matrix. For
3005 each row in WINDOW_MATRIX check that it's a slice of the
3006 corresponding frame row. If it isn't, abort. */
3007
3008 static void
3009 check_matrix_pointers (struct glyph_matrix *window_matrix,
3010 struct glyph_matrix *frame_matrix)
3011 {
3012 /* Row number in WINDOW_MATRIX. */
3013 int i = 0;
3014
3015 /* Row number corresponding to I in FRAME_MATRIX. */
3016 int j = window_matrix->matrix_y;
3017
3018 /* For all rows check that the row in the window matrix is a
3019 slice of the row in the frame matrix. If it isn't we didn't
3020 mirror an operation on the frame matrix correctly. */
3021 while (i < window_matrix->nrows)
3022 {
3023 if (!glyph_row_slice_p (window_matrix->rows + i,
3024 frame_matrix->rows + j))
3025 emacs_abort ();
3026 ++i, ++j;
3027 }
3028 }
3029
3030 #endif /* GLYPH_DEBUG */
3031
3032
3033 \f
3034 /**********************************************************************
3035 VPOS and HPOS translations
3036 **********************************************************************/
3037
3038 #ifdef GLYPH_DEBUG
3039
3040 /* Translate vertical position VPOS which is relative to window W to a
3041 vertical position relative to W's frame. */
3042
3043 static int
3044 window_to_frame_vpos (struct window *w, int vpos)
3045 {
3046 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3047 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3048 vpos += WINDOW_TOP_EDGE_LINE (w);
3049 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3050 return vpos;
3051 }
3052
3053
3054 /* Translate horizontal position HPOS which is relative to window W to
3055 a horizontal position relative to W's frame. */
3056
3057 static int
3058 window_to_frame_hpos (struct window *w, int hpos)
3059 {
3060 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3061 hpos += WINDOW_LEFT_EDGE_COL (w);
3062 return hpos;
3063 }
3064
3065 #endif /* GLYPH_DEBUG */
3066
3067
3068 \f
3069 /**********************************************************************
3070 Redrawing Frames
3071 **********************************************************************/
3072
3073 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3074 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3075 (Lisp_Object frame)
3076 {
3077 struct frame *f;
3078
3079 CHECK_LIVE_FRAME (frame);
3080 f = XFRAME (frame);
3081
3082 /* Ignore redraw requests, if frame has no glyphs yet.
3083 (Implementation note: It still has to be checked why we are
3084 called so early here). */
3085 if (!glyphs_initialized_initially_p)
3086 return Qnil;
3087
3088 update_begin (f);
3089 #ifdef MSDOS
3090 if (FRAME_MSDOS_P (f))
3091 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3092 #endif
3093 clear_frame (f);
3094 clear_current_matrices (f);
3095 update_end (f);
3096 if (FRAME_TERMCAP_P (f))
3097 fflush (FRAME_TTY (f)->output);
3098 windows_or_buffers_changed++;
3099 /* Mark all windows as inaccurate, so that every window will have
3100 its redisplay done. */
3101 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3102 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3103 f->garbaged = 0;
3104 return Qnil;
3105 }
3106
3107
3108 /* Redraw frame F. This is nothing more than a call to the Lisp
3109 function redraw-frame. */
3110
3111 void
3112 redraw_frame (struct frame *f)
3113 {
3114 Lisp_Object frame;
3115 XSETFRAME (frame, f);
3116 Fredraw_frame (frame);
3117 }
3118
3119
3120 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3121 doc: /* Clear and redisplay all visible frames. */)
3122 (void)
3123 {
3124 Lisp_Object tail, frame;
3125
3126 FOR_EACH_FRAME (tail, frame)
3127 if (FRAME_VISIBLE_P (XFRAME (frame)))
3128 Fredraw_frame (frame);
3129
3130 return Qnil;
3131 }
3132
3133
3134 \f
3135 /***********************************************************************
3136 Frame Update
3137 ***********************************************************************/
3138
3139 /* Update frame F based on the data in desired matrices.
3140
3141 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3142 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3143
3144 Value is true if redisplay was stopped due to pending input. */
3145
3146 bool
3147 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3148 {
3149 /* True means display has been paused because of pending input. */
3150 bool paused_p;
3151 struct window *root_window = XWINDOW (f->root_window);
3152
3153 if (redisplay_dont_pause)
3154 force_p = 1;
3155 else if (NILP (Vredisplay_preemption_period))
3156 force_p = 1;
3157 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3158 {
3159 double p = XFLOATINT (Vredisplay_preemption_period);
3160
3161 if (detect_input_pending_ignore_squeezables ())
3162 {
3163 paused_p = 1;
3164 goto do_pause;
3165 }
3166
3167 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3168 preemption_next_check = add_emacs_time (current_emacs_time (),
3169 preemption_period);
3170 }
3171
3172 if (FRAME_WINDOW_P (f))
3173 {
3174 /* We are working on window matrix basis. All windows whose
3175 flag must_be_updated_p is set have to be updated. */
3176
3177 /* Record that we are not working on frame matrices. */
3178 set_frame_matrix_frame (NULL);
3179
3180 /* Update all windows in the window tree of F, maybe stopping
3181 when pending input is detected. */
3182 update_begin (f);
3183
3184 /* Update the menu bar on X frames that don't have toolkit
3185 support. */
3186 if (WINDOWP (f->menu_bar_window))
3187 update_window (XWINDOW (f->menu_bar_window), 1);
3188
3189 /* Update the tool-bar window, if present. */
3190 if (WINDOWP (f->tool_bar_window))
3191 {
3192 struct window *w = XWINDOW (f->tool_bar_window);
3193
3194 /* Update tool-bar window. */
3195 if (w->must_be_updated_p)
3196 {
3197 Lisp_Object tem;
3198
3199 update_window (w, 1);
3200 w->must_be_updated_p = 0;
3201
3202 /* Swap tool-bar strings. We swap because we want to
3203 reuse strings. */
3204 tem = f->current_tool_bar_string;
3205 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3206 fset_desired_tool_bar_string (f, tem);
3207 }
3208 }
3209
3210
3211 /* Update windows. */
3212 paused_p = update_window_tree (root_window, force_p);
3213 update_end (f);
3214
3215 /* This flush is a performance bottleneck under X,
3216 and it doesn't seem to be necessary anyway (in general).
3217 It is necessary when resizing the window with the mouse, or
3218 at least the fringes are not redrawn in a timely manner. ++kfs */
3219 if (f->force_flush_display_p)
3220 {
3221 FRAME_RIF (f)->flush_display (f);
3222 f->force_flush_display_p = 0;
3223 }
3224 }
3225 else
3226 {
3227 /* We are working on frame matrix basis. Set the frame on whose
3228 frame matrix we operate. */
3229 set_frame_matrix_frame (f);
3230
3231 /* Build F's desired matrix from window matrices. */
3232 build_frame_matrix (f);
3233
3234 /* Update the display */
3235 update_begin (f);
3236 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3237 update_end (f);
3238
3239 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3240 {
3241 if (FRAME_TTY (f)->termscript)
3242 fflush (FRAME_TTY (f)->termscript);
3243 if (FRAME_TERMCAP_P (f))
3244 fflush (FRAME_TTY (f)->output);
3245 }
3246
3247 /* Check window matrices for lost pointers. */
3248 #ifdef GLYPH_DEBUG
3249 check_window_matrix_pointers (root_window);
3250 add_frame_display_history (f, paused_p);
3251 #endif
3252 }
3253
3254 do_pause:
3255 /* Reset flags indicating that a window should be updated. */
3256 set_window_update_flags (root_window, 0);
3257
3258 display_completed = !paused_p;
3259 return paused_p;
3260 }
3261
3262
3263 \f
3264 /************************************************************************
3265 Window-based updates
3266 ************************************************************************/
3267
3268 /* Perform updates in window tree rooted at W.
3269 If FORCE_P, don't stop updating if input is pending. */
3270
3271 static bool
3272 update_window_tree (struct window *w, bool force_p)
3273 {
3274 bool paused_p = 0;
3275
3276 while (w && !paused_p)
3277 {
3278 if (!NILP (w->hchild))
3279 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3280 else if (!NILP (w->vchild))
3281 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3282 else if (w->must_be_updated_p)
3283 paused_p |= update_window (w, force_p);
3284
3285 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3286 }
3287
3288 return paused_p;
3289 }
3290
3291
3292 /* Update window W if its flag must_be_updated_p is set.
3293 If FORCE_P, don't stop updating if input is pending. */
3294
3295 void
3296 update_single_window (struct window *w, bool force_p)
3297 {
3298 if (w->must_be_updated_p)
3299 {
3300 struct frame *f = XFRAME (WINDOW_FRAME (w));
3301
3302 /* Record that this is not a frame-based redisplay. */
3303 set_frame_matrix_frame (NULL);
3304
3305 if (redisplay_dont_pause)
3306 force_p = 1;
3307 else if (NILP (Vredisplay_preemption_period))
3308 force_p = 1;
3309 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3310 {
3311 double p = XFLOATINT (Vredisplay_preemption_period);
3312 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3313 preemption_next_check = add_emacs_time (current_emacs_time (),
3314 preemption_period);
3315 }
3316
3317 /* Update W. */
3318 update_begin (f);
3319 update_window (w, force_p);
3320 update_end (f);
3321
3322 /* Reset flag in W. */
3323 w->must_be_updated_p = 0;
3324 }
3325 }
3326
3327 #ifdef HAVE_WINDOW_SYSTEM
3328
3329 /* Redraw lines from the current matrix of window W that are
3330 overlapped by other rows. YB is bottom-most y-position in W. */
3331
3332 static void
3333 redraw_overlapped_rows (struct window *w, int yb)
3334 {
3335 int i;
3336 struct frame *f = XFRAME (WINDOW_FRAME (w));
3337
3338 /* If rows overlapping others have been changed, the rows being
3339 overlapped have to be redrawn. This won't draw lines that have
3340 already been drawn in update_window_line because overlapped_p in
3341 desired rows is 0, so after row assignment overlapped_p in
3342 current rows is 0. */
3343 for (i = 0; i < w->current_matrix->nrows; ++i)
3344 {
3345 struct glyph_row *row = w->current_matrix->rows + i;
3346
3347 if (!row->enabled_p)
3348 break;
3349 else if (row->mode_line_p)
3350 continue;
3351
3352 if (row->overlapped_p)
3353 {
3354 enum glyph_row_area area;
3355
3356 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3357 {
3358 updated_row = row;
3359 updated_area = area;
3360 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3361 area == TEXT_AREA ? row->x : 0);
3362 if (row->used[area])
3363 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3364 row->used[area]);
3365 FRAME_RIF (f)->clear_end_of_line (-1);
3366 }
3367
3368 row->overlapped_p = 0;
3369 }
3370
3371 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3372 break;
3373 }
3374 }
3375
3376
3377 /* Redraw lines from the current matrix of window W that overlap
3378 others. YB is bottom-most y-position in W. */
3379
3380 static void
3381 redraw_overlapping_rows (struct window *w, int yb)
3382 {
3383 int i, bottom_y;
3384 struct glyph_row *row;
3385 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3386
3387 for (i = 0; i < w->current_matrix->nrows; ++i)
3388 {
3389 row = w->current_matrix->rows + i;
3390
3391 if (!row->enabled_p)
3392 break;
3393 else if (row->mode_line_p)
3394 continue;
3395
3396 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3397
3398 if (row->overlapping_p)
3399 {
3400 int overlaps = 0;
3401
3402 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3403 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3404 overlaps |= OVERLAPS_PRED;
3405 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3406 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3407 overlaps |= OVERLAPS_SUCC;
3408
3409 if (overlaps)
3410 {
3411 if (row->used[LEFT_MARGIN_AREA])
3412 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3413
3414 if (row->used[TEXT_AREA])
3415 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3416
3417 if (row->used[RIGHT_MARGIN_AREA])
3418 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3419
3420 /* Record in neighbor rows that ROW overwrites part of
3421 their display. */
3422 if (overlaps & OVERLAPS_PRED)
3423 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3424 if (overlaps & OVERLAPS_SUCC)
3425 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3426 }
3427 }
3428
3429 if (bottom_y >= yb)
3430 break;
3431 }
3432 }
3433
3434 #endif /* HAVE_WINDOW_SYSTEM */
3435
3436
3437 #if defined GLYPH_DEBUG && 0
3438
3439 /* Check that no row in the current matrix of window W is enabled
3440 which is below what's displayed in the window. */
3441
3442 static void
3443 check_current_matrix_flags (struct window *w)
3444 {
3445 bool last_seen_p = 0;
3446 int i, yb = window_text_bottom_y (w);
3447
3448 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3449 {
3450 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3451 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3452 last_seen_p = 1;
3453 else if (last_seen_p && row->enabled_p)
3454 emacs_abort ();
3455 }
3456 }
3457
3458 #endif /* GLYPH_DEBUG */
3459
3460
3461 /* Update display of window W.
3462 If FORCE_P, don't stop updating when input is pending. */
3463
3464 static bool
3465 update_window (struct window *w, bool force_p)
3466 {
3467 struct glyph_matrix *desired_matrix = w->desired_matrix;
3468 bool paused_p;
3469 #if !PERIODIC_PREEMPTION_CHECKING
3470 int preempt_count = baud_rate / 2400 + 1;
3471 #endif
3472 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3473 #ifdef GLYPH_DEBUG
3474 /* Check that W's frame doesn't have glyph matrices. */
3475 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3476 #endif
3477
3478 /* Check pending input the first time so that we can quickly return. */
3479 #if !PERIODIC_PREEMPTION_CHECKING
3480 if (!force_p)
3481 detect_input_pending_ignore_squeezables ();
3482 #endif
3483
3484 /* If forced to complete the update, or if no input is pending, do
3485 the update. */
3486 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3487 {
3488 struct glyph_row *row, *end;
3489 struct glyph_row *mode_line_row;
3490 struct glyph_row *header_line_row;
3491 int yb;
3492 bool changed_p = 0, mouse_face_overwritten_p = 0;
3493 #if ! PERIODIC_PREEMPTION_CHECKING
3494 int n_updated = 0;
3495 #endif
3496
3497 rif->update_window_begin_hook (w);
3498 yb = window_text_bottom_y (w);
3499 row = desired_matrix->rows;
3500 end = row + desired_matrix->nrows - 1;
3501
3502 /* Take note of the header line, if there is one. We will
3503 update it below, after updating all of the window's lines. */
3504 if (row->mode_line_p)
3505 {
3506 header_line_row = row;
3507 ++row;
3508 }
3509 else
3510 header_line_row = NULL;
3511
3512 /* Update the mode line, if necessary. */
3513 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3514 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3515 {
3516 mode_line_row->y = yb;
3517 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3518 desired_matrix),
3519 &mouse_face_overwritten_p);
3520 }
3521
3522 /* Find first enabled row. Optimizations in redisplay_internal
3523 may lead to an update with only one row enabled. There may
3524 be also completely empty matrices. */
3525 while (row < end && !row->enabled_p)
3526 ++row;
3527
3528 /* Try reusing part of the display by copying. */
3529 if (row < end && !desired_matrix->no_scrolling_p)
3530 {
3531 int rc = scrolling_window (w, header_line_row != NULL);
3532 if (rc < 0)
3533 {
3534 /* All rows were found to be equal. */
3535 paused_p = 0;
3536 goto set_cursor;
3537 }
3538 else if (rc > 0)
3539 {
3540 /* We've scrolled the display. */
3541 force_p = 1;
3542 changed_p = 1;
3543 }
3544 }
3545
3546 /* Update the rest of the lines. */
3547 for (; row < end && (force_p || !input_pending); ++row)
3548 /* scrolling_window resets the enabled_p flag of the rows it
3549 reuses from current_matrix. */
3550 if (row->enabled_p)
3551 {
3552 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3553 int i;
3554
3555 /* We'll have to play a little bit with when to
3556 detect_input_pending. If it's done too often,
3557 scrolling large windows with repeated scroll-up
3558 commands will too quickly pause redisplay. */
3559 #if PERIODIC_PREEMPTION_CHECKING
3560 if (!force_p)
3561 {
3562 EMACS_TIME tm = current_emacs_time ();
3563 if (EMACS_TIME_LT (preemption_next_check, tm))
3564 {
3565 preemption_next_check = add_emacs_time (tm,
3566 preemption_period);
3567 if (detect_input_pending_ignore_squeezables ())
3568 break;
3569 }
3570 }
3571 #else
3572 if (!force_p && ++n_updated % preempt_count == 0)
3573 detect_input_pending_ignore_squeezables ();
3574 #endif
3575 changed_p |= update_window_line (w, vpos,
3576 &mouse_face_overwritten_p);
3577
3578 /* Mark all rows below the last visible one in the current
3579 matrix as invalid. This is necessary because of
3580 variable line heights. Consider the case of three
3581 successive redisplays, where the first displays 5
3582 lines, the second 3 lines, and the third 5 lines again.
3583 If the second redisplay wouldn't mark rows in the
3584 current matrix invalid, the third redisplay might be
3585 tempted to optimize redisplay based on lines displayed
3586 in the first redisplay. */
3587 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3588 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3589 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3590 }
3591
3592 /* Was display preempted? */
3593 paused_p = row < end;
3594
3595 set_cursor:
3596
3597 /* Update the header line after scrolling because a new header
3598 line would otherwise overwrite lines at the top of the window
3599 that can be scrolled. */
3600 if (header_line_row && header_line_row->enabled_p)
3601 {
3602 header_line_row->y = 0;
3603 update_window_line (w, 0, &mouse_face_overwritten_p);
3604 }
3605
3606 /* Fix the appearance of overlapping/overlapped rows. */
3607 if (!paused_p && !w->pseudo_window_p)
3608 {
3609 #ifdef HAVE_WINDOW_SYSTEM
3610 if (changed_p && rif->fix_overlapping_area)
3611 {
3612 redraw_overlapped_rows (w, yb);
3613 redraw_overlapping_rows (w, yb);
3614 }
3615 #endif
3616
3617 /* Make cursor visible at cursor position of W. */
3618 set_window_cursor_after_update (w);
3619
3620 #if 0 /* Check that current matrix invariants are satisfied. This is
3621 for debugging only. See the comment of check_matrix_invariants. */
3622 IF_DEBUG (check_matrix_invariants (w));
3623 #endif
3624 }
3625
3626 #ifdef GLYPH_DEBUG
3627 /* Remember the redisplay method used to display the matrix. */
3628 strcpy (w->current_matrix->method, w->desired_matrix->method);
3629 #endif
3630
3631 #ifdef HAVE_WINDOW_SYSTEM
3632 update_window_fringes (w, 0);
3633 #endif
3634
3635 /* End the update of window W. Don't set the cursor if we
3636 paused updating the display because in this case,
3637 set_window_cursor_after_update hasn't been called, and
3638 output_cursor doesn't contain the cursor location. */
3639 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3640 }
3641 else
3642 paused_p = 1;
3643
3644 #ifdef GLYPH_DEBUG
3645 /* check_current_matrix_flags (w); */
3646 add_window_display_history (w, w->current_matrix->method, paused_p);
3647 #endif
3648
3649 clear_glyph_matrix (desired_matrix);
3650
3651 return paused_p;
3652 }
3653
3654
3655 /* Update the display of area AREA in window W, row number VPOS.
3656 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3657
3658 static void
3659 update_marginal_area (struct window *w, int area, int vpos)
3660 {
3661 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3662 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3663
3664 /* Let functions in xterm.c know what area subsequent X positions
3665 will be relative to. */
3666 updated_area = area;
3667
3668 /* Set cursor to start of glyphs, write them, and clear to the end
3669 of the area. I don't think that something more sophisticated is
3670 necessary here, since marginal areas will not be the default. */
3671 rif->cursor_to (vpos, 0, desired_row->y, 0);
3672 if (desired_row->used[area])
3673 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3674 rif->clear_end_of_line (-1);
3675 }
3676
3677
3678 /* Update the display of the text area of row VPOS in window W.
3679 Value is true if display has changed. */
3680
3681 static bool
3682 update_text_area (struct window *w, int vpos)
3683 {
3684 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3685 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3686 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3687 bool changed_p = 0;
3688
3689 /* Let functions in xterm.c know what area subsequent X positions
3690 will be relative to. */
3691 updated_area = TEXT_AREA;
3692
3693 /* If rows are at different X or Y, or rows have different height,
3694 or the current row is marked invalid, write the entire line. */
3695 if (!current_row->enabled_p
3696 || desired_row->y != current_row->y
3697 || desired_row->ascent != current_row->ascent
3698 || desired_row->phys_ascent != current_row->phys_ascent
3699 || desired_row->phys_height != current_row->phys_height
3700 || desired_row->visible_height != current_row->visible_height
3701 || current_row->overlapped_p
3702 /* This next line is necessary for correctly redrawing
3703 mouse-face areas after scrolling and other operations.
3704 However, it causes excessive flickering when mouse is moved
3705 across the mode line. Luckily, turning it off for the mode
3706 line doesn't seem to hurt anything. -- cyd.
3707 But it is still needed for the header line. -- kfs. */
3708 || (current_row->mouse_face_p
3709 && !(current_row->mode_line_p && vpos > 0))
3710 || current_row->x != desired_row->x)
3711 {
3712 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3713
3714 if (desired_row->used[TEXT_AREA])
3715 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3716 desired_row->used[TEXT_AREA]);
3717
3718 /* Clear to end of window. */
3719 rif->clear_end_of_line (-1);
3720 changed_p = 1;
3721
3722 /* This erases the cursor. We do this here because
3723 notice_overwritten_cursor cannot easily check this, which
3724 might indicate that the whole functionality of
3725 notice_overwritten_cursor would better be implemented here.
3726 On the other hand, we need notice_overwritten_cursor as long
3727 as mouse highlighting is done asynchronously outside of
3728 redisplay. */
3729 if (vpos == w->phys_cursor.vpos)
3730 w->phys_cursor_on_p = 0;
3731 }
3732 else
3733 {
3734 int stop, i, x;
3735 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3736 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3737 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3738 int desired_stop_pos = desired_row->used[TEXT_AREA];
3739 bool abort_skipping = 0;
3740
3741 /* If the desired row extends its face to the text area end, and
3742 unless the current row also does so at the same position,
3743 make sure we write at least one glyph, so that the face
3744 extension actually takes place. */
3745 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3746 && (desired_stop_pos < current_row->used[TEXT_AREA]
3747 || (desired_stop_pos == current_row->used[TEXT_AREA]
3748 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3749 --desired_stop_pos;
3750
3751 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3752 i = 0;
3753 x = desired_row->x;
3754
3755 /* Loop over glyphs that current and desired row may have
3756 in common. */
3757 while (i < stop)
3758 {
3759 bool can_skip_p = !abort_skipping;
3760
3761 /* Skip over glyphs that both rows have in common. These
3762 don't have to be written. We can't skip if the last
3763 current glyph overlaps the glyph to its right. For
3764 example, consider a current row of `if ' with the `f' in
3765 Courier bold so that it overlaps the ` ' to its right.
3766 If the desired row is ` ', we would skip over the space
3767 after the `if' and there would remain a pixel from the
3768 `f' on the screen. */
3769 if (overlapping_glyphs_p && i > 0)
3770 {
3771 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3772 int left, right;
3773
3774 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3775 &left, &right);
3776 can_skip_p = (right == 0 && !abort_skipping);
3777 }
3778
3779 if (can_skip_p)
3780 {
3781 int start_hpos = i;
3782
3783 while (i < stop
3784 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3785 {
3786 x += desired_glyph->pixel_width;
3787 ++desired_glyph, ++current_glyph, ++i;
3788 }
3789
3790 /* Consider the case that the current row contains "xxx
3791 ppp ggg" in italic Courier font, and the desired row
3792 is "xxx ggg". The character `p' has lbearing, `g'
3793 has not. The loop above will stop in front of the
3794 first `p' in the current row. If we would start
3795 writing glyphs there, we wouldn't erase the lbearing
3796 of the `p'. The rest of the lbearing problem is then
3797 taken care of by draw_glyphs. */
3798 if (overlapping_glyphs_p
3799 && i > 0
3800 && i < current_row->used[TEXT_AREA]
3801 && (current_row->used[TEXT_AREA]
3802 != desired_row->used[TEXT_AREA]))
3803 {
3804 int left, right;
3805
3806 rif->get_glyph_overhangs (current_glyph,
3807 XFRAME (w->frame),
3808 &left, &right);
3809 while (left > 0 && i > 0)
3810 {
3811 --i, --desired_glyph, --current_glyph;
3812 x -= desired_glyph->pixel_width;
3813 left -= desired_glyph->pixel_width;
3814 }
3815
3816 /* Abort the skipping algorithm if we end up before
3817 our starting point, to avoid looping (bug#1070).
3818 This can happen when the lbearing is larger than
3819 the pixel width. */
3820 abort_skipping = (i < start_hpos);
3821 }
3822 }
3823
3824 /* Try to avoid writing the entire rest of the desired row
3825 by looking for a resync point. This mainly prevents
3826 mode line flickering in the case the mode line is in
3827 fixed-pitch font, which it usually will be. */
3828 if (i < desired_row->used[TEXT_AREA])
3829 {
3830 int start_x = x, start_hpos = i;
3831 struct glyph *start = desired_glyph;
3832 int current_x = x;
3833 bool skip_first_p = !can_skip_p;
3834
3835 /* Find the next glyph that's equal again. */
3836 while (i < stop
3837 && (skip_first_p
3838 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3839 && x == current_x)
3840 {
3841 x += desired_glyph->pixel_width;
3842 current_x += current_glyph->pixel_width;
3843 ++desired_glyph, ++current_glyph, ++i;
3844 skip_first_p = 0;
3845 }
3846
3847 if (i == start_hpos || x != current_x)
3848 {
3849 i = start_hpos;
3850 x = start_x;
3851 desired_glyph = start;
3852 break;
3853 }
3854
3855 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3856 rif->write_glyphs (start, i - start_hpos);
3857 changed_p = 1;
3858 }
3859 }
3860
3861 /* Write the rest. */
3862 if (i < desired_row->used[TEXT_AREA])
3863 {
3864 rif->cursor_to (vpos, i, desired_row->y, x);
3865 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3866 changed_p = 1;
3867 }
3868
3869 /* Maybe clear to end of line. */
3870 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3871 {
3872 /* If new row extends to the end of the text area, nothing
3873 has to be cleared, if and only if we did a write_glyphs
3874 above. This is made sure by setting desired_stop_pos
3875 appropriately above. */
3876 eassert (i < desired_row->used[TEXT_AREA]
3877 || ((desired_row->used[TEXT_AREA]
3878 == current_row->used[TEXT_AREA])
3879 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3880 }
3881 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3882 {
3883 /* If old row extends to the end of the text area, clear. */
3884 if (i >= desired_row->used[TEXT_AREA])
3885 rif->cursor_to (vpos, i, desired_row->y,
3886 desired_row->pixel_width);
3887 rif->clear_end_of_line (-1);
3888 changed_p = 1;
3889 }
3890 else if (desired_row->pixel_width < current_row->pixel_width)
3891 {
3892 /* Otherwise clear to the end of the old row. Everything
3893 after that position should be clear already. */
3894 int xlim;
3895
3896 if (i >= desired_row->used[TEXT_AREA])
3897 rif->cursor_to (vpos, i, desired_row->y,
3898 desired_row->pixel_width);
3899
3900 /* If cursor is displayed at the end of the line, make sure
3901 it's cleared. Nowadays we don't have a phys_cursor_glyph
3902 with which to erase the cursor (because this method
3903 doesn't work with lbearing/rbearing), so we must do it
3904 this way. */
3905 if (vpos == w->phys_cursor.vpos
3906 && (desired_row->reversed_p
3907 ? (w->phys_cursor.hpos < 0)
3908 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3909 {
3910 w->phys_cursor_on_p = 0;
3911 xlim = -1;
3912 }
3913 else
3914 xlim = current_row->pixel_width;
3915 rif->clear_end_of_line (xlim);
3916 changed_p = 1;
3917 }
3918 }
3919
3920 return changed_p;
3921 }
3922
3923
3924 /* Update row VPOS in window W. Value is true if display has been changed. */
3925
3926 static bool
3927 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3928 {
3929 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3930 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3931 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3932 bool changed_p = 0;
3933
3934 /* Set the row being updated. This is important to let xterm.c
3935 know what line height values are in effect. */
3936 updated_row = desired_row;
3937
3938 /* A row can be completely invisible in case a desired matrix was
3939 built with a vscroll and then make_cursor_line_fully_visible shifts
3940 the matrix. Make sure to make such rows current anyway, since
3941 we need the correct y-position, for example, in the current matrix. */
3942 if (desired_row->mode_line_p
3943 || desired_row->visible_height > 0)
3944 {
3945 eassert (desired_row->enabled_p);
3946
3947 /* Update display of the left margin area, if there is one. */
3948 if (!desired_row->full_width_p
3949 && !NILP (w->left_margin_cols))
3950 {
3951 changed_p = 1;
3952 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3953 /* Setting this flag will ensure the vertical border, if
3954 any, between this window and the one on its left will be
3955 redrawn. This is necessary because updating the left
3956 margin area can potentially draw over the border. */
3957 current_row->redraw_fringe_bitmaps_p = 1;
3958 }
3959
3960 /* Update the display of the text area. */
3961 if (update_text_area (w, vpos))
3962 {
3963 changed_p = 1;
3964 if (current_row->mouse_face_p)
3965 *mouse_face_overwritten_p = 1;
3966 }
3967
3968 /* Update display of the right margin area, if there is one. */
3969 if (!desired_row->full_width_p
3970 && !NILP (w->right_margin_cols))
3971 {
3972 changed_p = 1;
3973 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3974 }
3975
3976 /* Draw truncation marks etc. */
3977 if (!current_row->enabled_p
3978 || desired_row->y != current_row->y
3979 || desired_row->visible_height != current_row->visible_height
3980 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3981 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3982 || current_row->redraw_fringe_bitmaps_p
3983 || desired_row->mode_line_p != current_row->mode_line_p
3984 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3985 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3986 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3987 rif->after_update_window_line_hook (desired_row);
3988 }
3989
3990 /* Update current_row from desired_row. */
3991 make_current (w->desired_matrix, w->current_matrix, vpos);
3992 updated_row = NULL;
3993 return changed_p;
3994 }
3995
3996
3997 /* Set the cursor after an update of window W. This function may only
3998 be called from update_window. */
3999
4000 static void
4001 set_window_cursor_after_update (struct window *w)
4002 {
4003 struct frame *f = XFRAME (w->frame);
4004 struct redisplay_interface *rif = FRAME_RIF (f);
4005 int cx, cy, vpos, hpos;
4006
4007 /* Not intended for frame matrix updates. */
4008 eassert (FRAME_WINDOW_P (f));
4009
4010 if (cursor_in_echo_area
4011 && !NILP (echo_area_buffer[0])
4012 /* If we are showing a message instead of the mini-buffer,
4013 show the cursor for the message instead. */
4014 && XWINDOW (minibuf_window) == w
4015 && EQ (minibuf_window, echo_area_window)
4016 /* These cases apply only to the frame that contains
4017 the active mini-buffer window. */
4018 && FRAME_HAS_MINIBUF_P (f)
4019 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4020 {
4021 cx = cy = vpos = hpos = 0;
4022
4023 if (cursor_in_echo_area >= 0)
4024 {
4025 /* If the mini-buffer is several lines high, find the last
4026 line that has any text on it. Note: either all lines
4027 are enabled or none. Otherwise we wouldn't be able to
4028 determine Y. */
4029 struct glyph_row *row, *last_row;
4030 struct glyph *glyph;
4031 int yb = window_text_bottom_y (w);
4032
4033 last_row = NULL;
4034 row = w->current_matrix->rows;
4035 while (row->enabled_p
4036 && (last_row == NULL
4037 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4038 {
4039 if (row->used[TEXT_AREA]
4040 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4041 last_row = row;
4042 ++row;
4043 }
4044
4045 if (last_row)
4046 {
4047 struct glyph *start = last_row->glyphs[TEXT_AREA];
4048 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4049
4050 while (last > start && last->charpos < 0)
4051 --last;
4052
4053 for (glyph = start; glyph < last; ++glyph)
4054 {
4055 cx += glyph->pixel_width;
4056 ++hpos;
4057 }
4058
4059 cy = last_row->y;
4060 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4061 }
4062 }
4063 }
4064 else
4065 {
4066 cx = w->cursor.x;
4067 cy = w->cursor.y;
4068 hpos = w->cursor.hpos;
4069 vpos = w->cursor.vpos;
4070 }
4071
4072 /* Window cursor can be out of sync for horizontally split windows. */
4073 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4074 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4075 vpos = max (0, vpos);
4076 vpos = min (w->current_matrix->nrows - 1, vpos);
4077 rif->cursor_to (vpos, hpos, cy, cx);
4078 }
4079
4080
4081 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4082 tree rooted at W. */
4083
4084 void
4085 set_window_update_flags (struct window *w, bool on_p)
4086 {
4087 while (w)
4088 {
4089 if (!NILP (w->hchild))
4090 set_window_update_flags (XWINDOW (w->hchild), on_p);
4091 else if (!NILP (w->vchild))
4092 set_window_update_flags (XWINDOW (w->vchild), on_p);
4093 else
4094 w->must_be_updated_p = on_p;
4095
4096 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4097 }
4098 }
4099
4100
4101 \f
4102 /***********************************************************************
4103 Window-Based Scrolling
4104 ***********************************************************************/
4105
4106 /* Structure describing rows in scrolling_window. */
4107
4108 struct row_entry
4109 {
4110 /* Number of occurrences of this row in desired and current matrix. */
4111 int old_uses, new_uses;
4112
4113 /* Vpos of row in new matrix. */
4114 int new_line_number;
4115
4116 /* Bucket index of this row_entry in the hash table row_table. */
4117 ptrdiff_t bucket;
4118
4119 /* The row described by this entry. */
4120 struct glyph_row *row;
4121
4122 /* Hash collision chain. */
4123 struct row_entry *next;
4124 };
4125
4126 /* A pool to allocate row_entry structures from, and the size of the
4127 pool. The pool is reallocated in scrolling_window when we find
4128 that we need a larger one. */
4129
4130 static struct row_entry *row_entry_pool;
4131 static ptrdiff_t row_entry_pool_size;
4132
4133 /* Index of next free entry in row_entry_pool. */
4134
4135 static ptrdiff_t row_entry_idx;
4136
4137 /* The hash table used during scrolling, and the table's size. This
4138 table is used to quickly identify equal rows in the desired and
4139 current matrix. */
4140
4141 static struct row_entry **row_table;
4142 static ptrdiff_t row_table_size;
4143
4144 /* Vectors of pointers to row_entry structures belonging to the
4145 current and desired matrix, and the size of the vectors. */
4146
4147 static struct row_entry **old_lines, **new_lines;
4148 static ptrdiff_t old_lines_size, new_lines_size;
4149
4150 /* A pool to allocate run structures from, and its size. */
4151
4152 static struct run *run_pool;
4153 static ptrdiff_t runs_size;
4154
4155 /* A vector of runs of lines found during scrolling. */
4156
4157 static struct run **runs;
4158
4159 /* Add glyph row ROW to the scrolling hash table. */
4160
4161 static struct row_entry *
4162 add_row_entry (struct glyph_row *row)
4163 {
4164 struct row_entry *entry;
4165 ptrdiff_t i = row->hash % row_table_size;
4166
4167 entry = row_table[i];
4168 eassert (entry || verify_row_hash (row));
4169 while (entry && !row_equal_p (entry->row, row, 1))
4170 entry = entry->next;
4171
4172 if (entry == NULL)
4173 {
4174 entry = row_entry_pool + row_entry_idx++;
4175 entry->row = row;
4176 entry->old_uses = entry->new_uses = 0;
4177 entry->new_line_number = 0;
4178 entry->bucket = i;
4179 entry->next = row_table[i];
4180 row_table[i] = entry;
4181 }
4182
4183 return entry;
4184 }
4185
4186
4187 /* Try to reuse part of the current display of W by scrolling lines.
4188 HEADER_LINE_P means W has a header line.
4189
4190 The algorithm is taken from Communications of the ACM, Apr78 "A
4191 Technique for Isolating Differences Between Files." It should take
4192 O(N) time.
4193
4194 A short outline of the steps of the algorithm
4195
4196 1. Skip lines equal at the start and end of both matrices.
4197
4198 2. Enter rows in the current and desired matrix into a symbol
4199 table, counting how often they appear in both matrices.
4200
4201 3. Rows that appear exactly once in both matrices serve as anchors,
4202 i.e. we assume that such lines are likely to have been moved.
4203
4204 4. Starting from anchor lines, extend regions to be scrolled both
4205 forward and backward.
4206
4207 Value is
4208
4209 -1 if all rows were found to be equal.
4210 0 to indicate that we did not scroll the display, or
4211 1 if we did scroll. */
4212
4213 static int
4214 scrolling_window (struct window *w, bool header_line_p)
4215 {
4216 struct glyph_matrix *desired_matrix = w->desired_matrix;
4217 struct glyph_matrix *current_matrix = w->current_matrix;
4218 int yb = window_text_bottom_y (w);
4219 ptrdiff_t i;
4220 int j, first_old, first_new, last_old, last_new;
4221 int nruns, run_idx;
4222 ptrdiff_t n;
4223 struct row_entry *entry;
4224 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4225
4226 /* Skip over rows equal at the start. */
4227 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4228 {
4229 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4230 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4231
4232 if (c->enabled_p
4233 && d->enabled_p
4234 && !d->redraw_fringe_bitmaps_p
4235 && c->y == d->y
4236 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4237 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4238 && row_equal_p (c, d, 1))
4239 {
4240 assign_row (c, d);
4241 d->enabled_p = 0;
4242 }
4243 else
4244 break;
4245 }
4246
4247 /* Give up if some rows in the desired matrix are not enabled. */
4248 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4249 return -1;
4250
4251 first_old = first_new = i;
4252
4253 /* Set last_new to the index + 1 of the row that reaches the
4254 bottom boundary in the desired matrix. Give up if we find a
4255 disabled row before we reach the bottom boundary. */
4256 i = first_new + 1;
4257 while (i < desired_matrix->nrows - 1)
4258 {
4259 int bottom;
4260
4261 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4262 return 0;
4263 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4264 if (bottom <= yb)
4265 ++i;
4266 if (bottom >= yb)
4267 break;
4268 }
4269
4270 last_new = i;
4271
4272 /* Set last_old to the index + 1 of the row that reaches the bottom
4273 boundary in the current matrix. We don't look at the enabled
4274 flag here because we plan to reuse part of the display even if
4275 other parts are disabled. */
4276 i = first_old + 1;
4277 while (i < current_matrix->nrows - 1)
4278 {
4279 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4280 if (bottom <= yb)
4281 ++i;
4282 if (bottom >= yb)
4283 break;
4284 }
4285
4286 last_old = i;
4287
4288 /* Skip over rows equal at the bottom. */
4289 i = last_new;
4290 j = last_old;
4291 while (i - 1 > first_new
4292 && j - 1 > first_old
4293 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4294 && (MATRIX_ROW (current_matrix, j - 1)->y
4295 == MATRIX_ROW (desired_matrix, i - 1)->y)
4296 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4297 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4298 MATRIX_ROW (current_matrix, j - 1), 1))
4299 --i, --j;
4300 last_new = i;
4301 last_old = j;
4302
4303 /* Nothing to do if all rows are equal. */
4304 if (last_new == first_new)
4305 return 0;
4306
4307 /* Check for integer overflow in size calculation.
4308
4309 If next_almost_prime checks (N) for divisibility by 2..10, then
4310 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4311 So, set next_almost_prime_increment_max to 10.
4312
4313 It's just a coincidence that next_almost_prime_increment_max ==
4314 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4315 13, then next_almost_prime_increment_max would be 14, e.g.,
4316 because next_almost_prime (113) would be 127. */
4317 {
4318 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4319 enum { next_almost_prime_increment_max = 10 };
4320 ptrdiff_t row_table_max =
4321 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4322 - next_almost_prime_increment_max);
4323 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4324 if (current_nrows_max < current_matrix->nrows)
4325 memory_full (SIZE_MAX);
4326 }
4327
4328 /* Reallocate vectors, tables etc. if necessary. */
4329
4330 if (current_matrix->nrows > old_lines_size)
4331 old_lines = xpalloc (old_lines, &old_lines_size,
4332 current_matrix->nrows - old_lines_size,
4333 INT_MAX, sizeof *old_lines);
4334
4335 if (desired_matrix->nrows > new_lines_size)
4336 new_lines = xpalloc (new_lines, &new_lines_size,
4337 desired_matrix->nrows - new_lines_size,
4338 INT_MAX, sizeof *new_lines);
4339
4340 n = desired_matrix->nrows;
4341 n += current_matrix->nrows;
4342 if (row_table_size < 3 * n)
4343 {
4344 ptrdiff_t size = next_almost_prime (3 * n);
4345 row_table = xnrealloc (row_table, size, sizeof *row_table);
4346 row_table_size = size;
4347 memset (row_table, 0, size * sizeof *row_table);
4348 }
4349
4350 if (n > row_entry_pool_size)
4351 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4352 n - row_entry_pool_size,
4353 -1, sizeof *row_entry_pool);
4354
4355 if (desired_matrix->nrows > runs_size)
4356 {
4357 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4358 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4359 runs_size = desired_matrix->nrows;
4360 }
4361
4362 nruns = run_idx = 0;
4363 row_entry_idx = 0;
4364
4365 /* Add rows from the current and desired matrix to the hash table
4366 row_hash_table to be able to find equal ones quickly. */
4367
4368 for (i = first_old; i < last_old; ++i)
4369 {
4370 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4371 {
4372 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4373 old_lines[i] = entry;
4374 ++entry->old_uses;
4375 }
4376 else
4377 old_lines[i] = NULL;
4378 }
4379
4380 for (i = first_new; i < last_new; ++i)
4381 {
4382 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4383 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4384 ++entry->new_uses;
4385 entry->new_line_number = i;
4386 new_lines[i] = entry;
4387 }
4388
4389 /* Identify moves based on lines that are unique and equal
4390 in both matrices. */
4391 for (i = first_old; i < last_old;)
4392 if (old_lines[i]
4393 && old_lines[i]->old_uses == 1
4394 && old_lines[i]->new_uses == 1)
4395 {
4396 int p, q;
4397 int new_line = old_lines[i]->new_line_number;
4398 struct run *run = run_pool + run_idx++;
4399
4400 /* Record move. */
4401 run->current_vpos = i;
4402 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4403 run->desired_vpos = new_line;
4404 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4405 run->nrows = 1;
4406 run->height = MATRIX_ROW (current_matrix, i)->height;
4407
4408 /* Extend backward. */
4409 p = i - 1;
4410 q = new_line - 1;
4411 while (p > first_old
4412 && q > first_new
4413 && old_lines[p] == new_lines[q])
4414 {
4415 int h = MATRIX_ROW (current_matrix, p)->height;
4416 --run->current_vpos;
4417 --run->desired_vpos;
4418 ++run->nrows;
4419 run->height += h;
4420 run->desired_y -= h;
4421 run->current_y -= h;
4422 --p, --q;
4423 }
4424
4425 /* Extend forward. */
4426 p = i + 1;
4427 q = new_line + 1;
4428 while (p < last_old
4429 && q < last_new
4430 && old_lines[p] == new_lines[q])
4431 {
4432 int h = MATRIX_ROW (current_matrix, p)->height;
4433 ++run->nrows;
4434 run->height += h;
4435 ++p, ++q;
4436 }
4437
4438 /* Insert run into list of all runs. Order runs by copied
4439 pixel lines. Note that we record runs that don't have to
4440 be copied because they are already in place. This is done
4441 because we can avoid calling update_window_line in this
4442 case. */
4443 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4444 ;
4445 for (q = nruns; q > p; --q)
4446 runs[q] = runs[q - 1];
4447 runs[p] = run;
4448 ++nruns;
4449
4450 i += run->nrows;
4451 }
4452 else
4453 ++i;
4454
4455 /* Do the moves. Do it in a way that we don't overwrite something
4456 we want to copy later on. This is not solvable in general
4457 because there is only one display and we don't have a way to
4458 exchange areas on this display. Example:
4459
4460 +-----------+ +-----------+
4461 | A | | B |
4462 +-----------+ --> +-----------+
4463 | B | | A |
4464 +-----------+ +-----------+
4465
4466 Instead, prefer bigger moves, and invalidate moves that would
4467 copy from where we copied to. */
4468
4469 for (i = 0; i < nruns; ++i)
4470 if (runs[i]->nrows > 0)
4471 {
4472 struct run *r = runs[i];
4473
4474 /* Copy on the display. */
4475 if (r->current_y != r->desired_y)
4476 {
4477 rif->clear_window_mouse_face (w);
4478 rif->scroll_run_hook (w, r);
4479 }
4480
4481 /* Truncate runs that copy to where we copied to, and
4482 invalidate runs that copy from where we copied to. */
4483 for (j = nruns - 1; j > i; --j)
4484 {
4485 struct run *p = runs[j];
4486 bool truncated_p = 0;
4487
4488 if (p->nrows > 0
4489 && p->desired_y < r->desired_y + r->height
4490 && p->desired_y + p->height > r->desired_y)
4491 {
4492 if (p->desired_y < r->desired_y)
4493 {
4494 p->nrows = r->desired_vpos - p->desired_vpos;
4495 p->height = r->desired_y - p->desired_y;
4496 truncated_p = 1;
4497 }
4498 else
4499 {
4500 int nrows_copied = (r->desired_vpos + r->nrows
4501 - p->desired_vpos);
4502
4503 if (p->nrows <= nrows_copied)
4504 p->nrows = 0;
4505 else
4506 {
4507 int height_copied = (r->desired_y + r->height
4508 - p->desired_y);
4509
4510 p->current_vpos += nrows_copied;
4511 p->desired_vpos += nrows_copied;
4512 p->nrows -= nrows_copied;
4513 p->current_y += height_copied;
4514 p->desired_y += height_copied;
4515 p->height -= height_copied;
4516 truncated_p = 1;
4517 }
4518 }
4519 }
4520
4521 if (r->current_y != r->desired_y
4522 /* The condition below is equivalent to
4523 ((p->current_y >= r->desired_y
4524 && p->current_y < r->desired_y + r->height)
4525 || (p->current_y + p->height > r->desired_y
4526 && (p->current_y + p->height
4527 <= r->desired_y + r->height)))
4528 because we have 0 < p->height <= r->height. */
4529 && p->current_y < r->desired_y + r->height
4530 && p->current_y + p->height > r->desired_y)
4531 p->nrows = 0;
4532
4533 /* Reorder runs by copied pixel lines if truncated. */
4534 if (truncated_p && p->nrows > 0)
4535 {
4536 int k = nruns - 1;
4537
4538 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4539 k--;
4540 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4541 runs[k] = p;
4542 }
4543 }
4544
4545 /* Assign matrix rows. */
4546 for (j = 0; j < r->nrows; ++j)
4547 {
4548 struct glyph_row *from, *to;
4549 bool to_overlapped_p;
4550
4551 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4552 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4553 to_overlapped_p = to->overlapped_p;
4554 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4555 assign_row (to, from);
4556 /* The above `assign_row' actually does swap, so if we had
4557 an overlap in the copy destination of two runs, then
4558 the second run would assign a previously disabled bogus
4559 row. But thanks to the truncation code in the
4560 preceding for-loop, we no longer have such an overlap,
4561 and thus the assigned row should always be enabled. */
4562 eassert (to->enabled_p);
4563 from->enabled_p = 0;
4564 to->overlapped_p = to_overlapped_p;
4565 }
4566 }
4567
4568 /* Clear the hash table, for the next time. */
4569 for (i = 0; i < row_entry_idx; ++i)
4570 row_table[row_entry_pool[i].bucket] = NULL;
4571
4572 /* Value is 1 to indicate that we scrolled the display. */
4573 return 0 < nruns;
4574 }
4575
4576
4577 \f
4578 /************************************************************************
4579 Frame-Based Updates
4580 ************************************************************************/
4581
4582 /* Update the desired frame matrix of frame F.
4583
4584 FORCE_P means that the update should not be stopped by pending input.
4585 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4586
4587 Value is true if update was stopped due to pending input. */
4588
4589 static bool
4590 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4591 {
4592 /* Frame matrices to work on. */
4593 struct glyph_matrix *current_matrix = f->current_matrix;
4594 struct glyph_matrix *desired_matrix = f->desired_matrix;
4595 int i;
4596 bool pause_p;
4597 int preempt_count = baud_rate / 2400 + 1;
4598
4599 eassert (current_matrix && desired_matrix);
4600
4601 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4602 calculate_costs (f);
4603
4604 if (preempt_count <= 0)
4605 preempt_count = 1;
4606
4607 #if !PERIODIC_PREEMPTION_CHECKING
4608 if (!force_p && detect_input_pending_ignore_squeezables ())
4609 {
4610 pause_p = 1;
4611 goto do_pause;
4612 }
4613 #endif
4614
4615 /* If we cannot insert/delete lines, it's no use trying it. */
4616 if (!FRAME_LINE_INS_DEL_OK (f))
4617 inhibit_id_p = 1;
4618
4619 /* See if any of the desired lines are enabled; don't compute for
4620 i/d line if just want cursor motion. */
4621 for (i = 0; i < desired_matrix->nrows; i++)
4622 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4623 break;
4624
4625 /* Try doing i/d line, if not yet inhibited. */
4626 if (!inhibit_id_p && i < desired_matrix->nrows)
4627 force_p |= scrolling (f);
4628
4629 /* Update the individual lines as needed. Do bottom line first. */
4630 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4631 update_frame_line (f, desired_matrix->nrows - 1);
4632
4633 /* Now update the rest of the lines. */
4634 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4635 {
4636 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4637 {
4638 if (FRAME_TERMCAP_P (f))
4639 {
4640 /* Flush out every so many lines.
4641 Also flush out if likely to have more than 1k buffered
4642 otherwise. I'm told that some telnet connections get
4643 really screwed by more than 1k output at once. */
4644 FILE *display_output = FRAME_TTY (f)->output;
4645 if (display_output)
4646 {
4647 int outq = PENDING_OUTPUT_COUNT (display_output);
4648 if (outq > 900
4649 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4650 {
4651 fflush (display_output);
4652 if (preempt_count == 1)
4653 {
4654 #ifdef EMACS_OUTQSIZE
4655 if (EMACS_OUTQSIZE (0, &outq) < 0)
4656 /* Probably not a tty. Ignore the error and reset
4657 the outq count. */
4658 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4659 #endif
4660 outq *= 10;
4661 if (baud_rate <= outq && baud_rate > 0)
4662 sleep (outq / baud_rate);
4663 }
4664 }
4665 }
4666 }
4667
4668 #if PERIODIC_PREEMPTION_CHECKING
4669 if (!force_p)
4670 {
4671 EMACS_TIME tm = current_emacs_time ();
4672 if (EMACS_TIME_LT (preemption_next_check, tm))
4673 {
4674 preemption_next_check = add_emacs_time (tm, preemption_period);
4675 if (detect_input_pending_ignore_squeezables ())
4676 break;
4677 }
4678 }
4679 #else
4680 if (!force_p && (i - 1) % preempt_count == 0)
4681 detect_input_pending_ignore_squeezables ();
4682 #endif
4683
4684 update_frame_line (f, i);
4685 }
4686 }
4687
4688 lint_assume (0 <= FRAME_LINES (f));
4689 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4690
4691 /* Now just clean up termcap drivers and set cursor, etc. */
4692 if (!pause_p)
4693 {
4694 if ((cursor_in_echo_area
4695 /* If we are showing a message instead of the mini-buffer,
4696 show the cursor for the message instead of for the
4697 (now hidden) mini-buffer contents. */
4698 || (EQ (minibuf_window, selected_window)
4699 && EQ (minibuf_window, echo_area_window)
4700 && !NILP (echo_area_buffer[0])))
4701 /* These cases apply only to the frame that contains
4702 the active mini-buffer window. */
4703 && FRAME_HAS_MINIBUF_P (f)
4704 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4705 {
4706 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4707 int row, col;
4708
4709 if (cursor_in_echo_area < 0)
4710 {
4711 /* Negative value of cursor_in_echo_area means put
4712 cursor at beginning of line. */
4713 row = top;
4714 col = 0;
4715 }
4716 else
4717 {
4718 /* Positive value of cursor_in_echo_area means put
4719 cursor at the end of the prompt. If the mini-buffer
4720 is several lines high, find the last line that has
4721 any text on it. */
4722 row = FRAME_LINES (f);
4723 do
4724 {
4725 --row;
4726 col = 0;
4727
4728 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4729 {
4730 /* Frame rows are filled up with spaces that
4731 must be ignored here. */
4732 struct glyph_row *r = MATRIX_ROW (current_matrix,
4733 row);
4734 struct glyph *start = r->glyphs[TEXT_AREA];
4735 struct glyph *last = start + r->used[TEXT_AREA];
4736
4737 while (last > start
4738 && (last - 1)->charpos < 0)
4739 --last;
4740
4741 col = last - start;
4742 }
4743 }
4744 while (row > top && col == 0);
4745
4746 /* Make sure COL is not out of range. */
4747 if (col >= FRAME_CURSOR_X_LIMIT (f))
4748 {
4749 /* If we have another row, advance cursor into it. */
4750 if (row < FRAME_LINES (f) - 1)
4751 {
4752 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4753 row++;
4754 }
4755 /* Otherwise move it back in range. */
4756 else
4757 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4758 }
4759 }
4760
4761 cursor_to (f, row, col);
4762 }
4763 else
4764 {
4765 /* We have only one cursor on terminal frames. Use it to
4766 display the cursor of the selected window. */
4767 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4768 if (w->cursor.vpos >= 0
4769 /* The cursor vpos may be temporarily out of bounds
4770 in the following situation: There is one window,
4771 with the cursor in the lower half of it. The window
4772 is split, and a message causes a redisplay before
4773 a new cursor position has been computed. */
4774 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4775 {
4776 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4777 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4778
4779 if (INTEGERP (w->left_margin_cols))
4780 x += XFASTINT (w->left_margin_cols);
4781
4782 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4783 cursor_to (f, y, x);
4784 }
4785 }
4786 }
4787
4788 #if !PERIODIC_PREEMPTION_CHECKING
4789 do_pause:
4790 #endif
4791
4792 clear_desired_matrices (f);
4793 return pause_p;
4794 }
4795
4796
4797 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4798
4799 static bool
4800 scrolling (struct frame *frame)
4801 {
4802 int unchanged_at_top, unchanged_at_bottom;
4803 int window_size;
4804 int changed_lines;
4805 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4806 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4807 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4808 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4809 register int i;
4810 int free_at_end_vpos = FRAME_LINES (frame);
4811 struct glyph_matrix *current_matrix = frame->current_matrix;
4812 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4813
4814 if (!current_matrix)
4815 emacs_abort ();
4816
4817 /* Compute hash codes of all the lines. Also calculate number of
4818 changed lines, number of unchanged lines at the beginning, and
4819 number of unchanged lines at the end. */
4820 changed_lines = 0;
4821 unchanged_at_top = 0;
4822 unchanged_at_bottom = FRAME_LINES (frame);
4823 for (i = 0; i < FRAME_LINES (frame); i++)
4824 {
4825 /* Give up on this scrolling if some old lines are not enabled. */
4826 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4827 return 0;
4828 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4829 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4830 {
4831 /* This line cannot be redrawn, so don't let scrolling mess it. */
4832 new_hash[i] = old_hash[i];
4833 #define INFINITY 1000000 /* Taken from scroll.c */
4834 draw_cost[i] = INFINITY;
4835 }
4836 else
4837 {
4838 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4839 draw_cost[i] = line_draw_cost (desired_matrix, i);
4840 }
4841
4842 if (old_hash[i] != new_hash[i])
4843 {
4844 changed_lines++;
4845 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4846 }
4847 else if (i == unchanged_at_top)
4848 unchanged_at_top++;
4849 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4850 }
4851
4852 /* If changed lines are few, don't allow preemption, don't scroll. */
4853 if ((!FRAME_SCROLL_REGION_OK (frame)
4854 && changed_lines < baud_rate / 2400)
4855 || unchanged_at_bottom == FRAME_LINES (frame))
4856 return 1;
4857
4858 window_size = (FRAME_LINES (frame) - unchanged_at_top
4859 - unchanged_at_bottom);
4860
4861 if (FRAME_SCROLL_REGION_OK (frame))
4862 free_at_end_vpos -= unchanged_at_bottom;
4863 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4864 free_at_end_vpos = -1;
4865
4866 /* If large window, fast terminal and few lines in common between
4867 current frame and desired frame, don't bother with i/d calc. */
4868 if (!FRAME_SCROLL_REGION_OK (frame)
4869 && window_size >= 18 && baud_rate > 2400
4870 && (window_size >=
4871 10 * scrolling_max_lines_saved (unchanged_at_top,
4872 FRAME_LINES (frame) - unchanged_at_bottom,
4873 old_hash, new_hash, draw_cost)))
4874 return 0;
4875
4876 if (window_size < 2)
4877 return 0;
4878
4879 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4880 draw_cost + unchanged_at_top - 1,
4881 old_draw_cost + unchanged_at_top - 1,
4882 old_hash + unchanged_at_top - 1,
4883 new_hash + unchanged_at_top - 1,
4884 free_at_end_vpos - unchanged_at_top);
4885
4886 return 0;
4887 }
4888
4889
4890 /* Count the number of blanks at the start of the vector of glyphs R
4891 which is LEN glyphs long. */
4892
4893 static int
4894 count_blanks (struct glyph *r, int len)
4895 {
4896 int i;
4897
4898 for (i = 0; i < len; ++i)
4899 if (!CHAR_GLYPH_SPACE_P (r[i]))
4900 break;
4901
4902 return i;
4903 }
4904
4905
4906 /* Count the number of glyphs in common at the start of the glyph
4907 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4908 of STR2. Value is the number of equal glyphs equal at the start. */
4909
4910 static int
4911 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4912 {
4913 struct glyph *p1 = str1;
4914 struct glyph *p2 = str2;
4915
4916 while (p1 < end1
4917 && p2 < end2
4918 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4919 ++p1, ++p2;
4920
4921 return p1 - str1;
4922 }
4923
4924
4925 /* Char insertion/deletion cost vector, from term.c */
4926
4927 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4928
4929
4930 /* Perform a frame-based update on line VPOS in frame FRAME. */
4931
4932 static void
4933 update_frame_line (struct frame *f, int vpos)
4934 {
4935 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4936 int tem;
4937 int osp, nsp, begmatch, endmatch, olen, nlen;
4938 struct glyph_matrix *current_matrix = f->current_matrix;
4939 struct glyph_matrix *desired_matrix = f->desired_matrix;
4940 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4941 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4942 bool must_write_whole_line_p;
4943 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4944 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4945 != FACE_TTY_DEFAULT_BG_COLOR);
4946
4947 if (colored_spaces_p)
4948 write_spaces_p = 1;
4949
4950 /* Current row not enabled means it has unknown contents. We must
4951 write the whole desired line in that case. */
4952 must_write_whole_line_p = !current_row->enabled_p;
4953 if (must_write_whole_line_p)
4954 {
4955 obody = 0;
4956 olen = 0;
4957 }
4958 else
4959 {
4960 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4961 olen = current_row->used[TEXT_AREA];
4962
4963 /* Ignore trailing spaces, if we can. */
4964 if (!write_spaces_p)
4965 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4966 olen--;
4967 }
4968
4969 current_row->enabled_p = 1;
4970 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4971
4972 /* If desired line is empty, just clear the line. */
4973 if (!desired_row->enabled_p)
4974 {
4975 nlen = 0;
4976 goto just_erase;
4977 }
4978
4979 nbody = desired_row->glyphs[TEXT_AREA];
4980 nlen = desired_row->used[TEXT_AREA];
4981 nend = nbody + nlen;
4982
4983 /* If display line has unknown contents, write the whole line. */
4984 if (must_write_whole_line_p)
4985 {
4986 /* Ignore spaces at the end, if we can. */
4987 if (!write_spaces_p)
4988 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4989 --nlen;
4990
4991 /* Write the contents of the desired line. */
4992 if (nlen)
4993 {
4994 cursor_to (f, vpos, 0);
4995 write_glyphs (f, nbody, nlen);
4996 }
4997
4998 /* Don't call clear_end_of_line if we already wrote the whole
4999 line. The cursor will not be at the right margin in that
5000 case but in the line below. */
5001 if (nlen < FRAME_TOTAL_COLS (f))
5002 {
5003 cursor_to (f, vpos, nlen);
5004 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5005 }
5006 else
5007 /* Make sure we are in the right row, otherwise cursor movement
5008 with cmgoto might use `ch' in the wrong row. */
5009 cursor_to (f, vpos, 0);
5010
5011 make_current (desired_matrix, current_matrix, vpos);
5012 return;
5013 }
5014
5015 /* Pretend trailing spaces are not there at all,
5016 unless for one reason or another we must write all spaces. */
5017 if (!write_spaces_p)
5018 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5019 nlen--;
5020
5021 /* If there's no i/d char, quickly do the best we can without it. */
5022 if (!FRAME_CHAR_INS_DEL_OK (f))
5023 {
5024 int i, j;
5025
5026 /* Find the first glyph in desired row that doesn't agree with
5027 a glyph in the current row, and write the rest from there on. */
5028 for (i = 0; i < nlen; i++)
5029 {
5030 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5031 {
5032 /* Find the end of the run of different glyphs. */
5033 j = i + 1;
5034 while (j < nlen
5035 && (j >= olen
5036 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5037 || CHAR_GLYPH_PADDING_P (nbody[j])))
5038 ++j;
5039
5040 /* Output this run of non-matching chars. */
5041 cursor_to (f, vpos, i);
5042 write_glyphs (f, nbody + i, j - i);
5043 i = j - 1;
5044
5045 /* Now find the next non-match. */
5046 }
5047 }
5048
5049 /* Clear the rest of the line, or the non-clear part of it. */
5050 if (olen > nlen)
5051 {
5052 cursor_to (f, vpos, nlen);
5053 clear_end_of_line (f, olen);
5054 }
5055
5056 /* Make current row = desired row. */
5057 make_current (desired_matrix, current_matrix, vpos);
5058 return;
5059 }
5060
5061 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5062 characters in a row. */
5063
5064 if (!olen)
5065 {
5066 /* If current line is blank, skip over initial spaces, if
5067 possible, and write the rest. */
5068 if (write_spaces_p)
5069 nsp = 0;
5070 else
5071 nsp = count_blanks (nbody, nlen);
5072
5073 if (nlen > nsp)
5074 {
5075 cursor_to (f, vpos, nsp);
5076 write_glyphs (f, nbody + nsp, nlen - nsp);
5077 }
5078
5079 /* Exchange contents between current_frame and new_frame. */
5080 make_current (desired_matrix, current_matrix, vpos);
5081 return;
5082 }
5083
5084 /* Compute number of leading blanks in old and new contents. */
5085 osp = count_blanks (obody, olen);
5086 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5087
5088 /* Compute number of matching chars starting with first non-blank. */
5089 begmatch = count_match (obody + osp, obody + olen,
5090 nbody + nsp, nbody + nlen);
5091
5092 /* Spaces in new match implicit space past the end of old. */
5093 /* A bug causing this to be a no-op was fixed in 18.29. */
5094 if (!write_spaces_p && osp + begmatch == olen)
5095 {
5096 np1 = nbody + nsp;
5097 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5098 ++begmatch;
5099 }
5100
5101 /* Avoid doing insert/delete char
5102 just cause number of leading spaces differs
5103 when the following text does not match. */
5104 if (begmatch == 0 && osp != nsp)
5105 osp = nsp = min (osp, nsp);
5106
5107 /* Find matching characters at end of line */
5108 op1 = obody + olen;
5109 np1 = nbody + nlen;
5110 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5111 while (op1 > op2
5112 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5113 {
5114 op1--;
5115 np1--;
5116 }
5117 endmatch = obody + olen - op1;
5118
5119 /* tem gets the distance to insert or delete.
5120 endmatch is how many characters we save by doing so.
5121 Is it worth it? */
5122
5123 tem = (nlen - nsp) - (olen - osp);
5124 if (endmatch && tem
5125 && (!FRAME_CHAR_INS_DEL_OK (f)
5126 || endmatch <= char_ins_del_cost (f)[tem]))
5127 endmatch = 0;
5128
5129 /* nsp - osp is the distance to insert or delete.
5130 If that is nonzero, begmatch is known to be nonzero also.
5131 begmatch + endmatch is how much we save by doing the ins/del.
5132 Is it worth it? */
5133
5134 if (nsp != osp
5135 && (!FRAME_CHAR_INS_DEL_OK (f)
5136 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5137 {
5138 begmatch = 0;
5139 endmatch = 0;
5140 osp = nsp = min (osp, nsp);
5141 }
5142
5143 /* Now go through the line, inserting, writing and
5144 deleting as appropriate. */
5145
5146 if (osp > nsp)
5147 {
5148 cursor_to (f, vpos, nsp);
5149 delete_glyphs (f, osp - nsp);
5150 }
5151 else if (nsp > osp)
5152 {
5153 /* If going to delete chars later in line
5154 and insert earlier in the line,
5155 must delete first to avoid losing data in the insert */
5156 if (endmatch && nlen < olen + nsp - osp)
5157 {
5158 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5159 delete_glyphs (f, olen + nsp - osp - nlen);
5160 olen = nlen - (nsp - osp);
5161 }
5162 cursor_to (f, vpos, osp);
5163 insert_glyphs (f, 0, nsp - osp);
5164 }
5165 olen += nsp - osp;
5166
5167 tem = nsp + begmatch + endmatch;
5168 if (nlen != tem || olen != tem)
5169 {
5170 if (!endmatch || nlen == olen)
5171 {
5172 /* If new text being written reaches right margin, there is
5173 no need to do clear-to-eol at the end of this function
5174 (and it would not be safe, since cursor is not going to
5175 be "at the margin" after the text is done). */
5176 if (nlen == FRAME_TOTAL_COLS (f))
5177 olen = 0;
5178
5179 /* Function write_glyphs is prepared to do nothing
5180 if passed a length <= 0. Check it here to avoid
5181 unnecessary cursor movement. */
5182 if (nlen - tem > 0)
5183 {
5184 cursor_to (f, vpos, nsp + begmatch);
5185 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5186 }
5187 }
5188 else if (nlen > olen)
5189 {
5190 /* Here, we used to have the following simple code:
5191 ----------------------------------------
5192 write_glyphs (nbody + nsp + begmatch, olen - tem);
5193 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5194 ----------------------------------------
5195 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5196 is a padding glyph. */
5197 int out = olen - tem; /* Columns to be overwritten originally. */
5198 int del;
5199
5200 cursor_to (f, vpos, nsp + begmatch);
5201
5202 /* Calculate columns we can actually overwrite. */
5203 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5204 out--;
5205 write_glyphs (f, nbody + nsp + begmatch, out);
5206
5207 /* If we left columns to be overwritten, we must delete them. */
5208 del = olen - tem - out;
5209 if (del > 0)
5210 delete_glyphs (f, del);
5211
5212 /* At last, we insert columns not yet written out. */
5213 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5214 olen = nlen;
5215 }
5216 else if (olen > nlen)
5217 {
5218 cursor_to (f, vpos, nsp + begmatch);
5219 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5220 delete_glyphs (f, olen - nlen);
5221 olen = nlen;
5222 }
5223 }
5224
5225 just_erase:
5226 /* If any unerased characters remain after the new line, erase them. */
5227 if (olen > nlen)
5228 {
5229 cursor_to (f, vpos, nlen);
5230 clear_end_of_line (f, olen);
5231 }
5232
5233 /* Exchange contents between current_frame and new_frame. */
5234 make_current (desired_matrix, current_matrix, vpos);
5235 }
5236
5237
5238 \f
5239 /***********************************************************************
5240 X/Y Position -> Buffer Position
5241 ***********************************************************************/
5242
5243 /* Determine what's under window-relative pixel position (*X, *Y).
5244 Return the OBJECT (string or buffer) that's there.
5245 Return in *POS the position in that object.
5246 Adjust *X and *Y to character positions.
5247 Return in *DX and *DY the pixel coordinates of the click,
5248 relative to the top left corner of OBJECT, or relative to
5249 the top left corner of the character glyph at (*X, *Y)
5250 if OBJECT is nil.
5251 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5252 if the coordinates point to an empty area of the display. */
5253
5254 Lisp_Object
5255 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5256 {
5257 struct it it;
5258 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5259 struct text_pos startp;
5260 Lisp_Object string;
5261 struct glyph_row *row;
5262 #ifdef HAVE_WINDOW_SYSTEM
5263 struct image *img = 0;
5264 #endif
5265 int x0, x1, to_x;
5266 void *itdata = NULL;
5267
5268 /* We used to set current_buffer directly here, but that does the
5269 wrong thing with `face-remapping-alist' (bug#2044). */
5270 Fset_buffer (w->buffer);
5271 itdata = bidi_shelve_cache ();
5272 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5273 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5274 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5275 start_display (&it, w, startp);
5276 /* start_display takes into account the header-line row, but IT's
5277 vpos still counts from the glyph row that includes the window's
5278 start position. Adjust for a possible header-line row. */
5279 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5280
5281 x0 = *x;
5282
5283 /* First, move to the beginning of the row corresponding to *Y. We
5284 need to be in that row to get the correct value of base paragraph
5285 direction for the text at (*X, *Y). */
5286 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5287
5288 /* TO_X is the pixel position that the iterator will compute for the
5289 glyph at *X. We add it.first_visible_x because iterator
5290 positions include the hscroll. */
5291 to_x = x0 + it.first_visible_x;
5292 if (it.bidi_it.paragraph_dir == R2L)
5293 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5294 text area. This is because the iterator, even in R2L
5295 paragraphs, delivers glyphs as if they started at the left
5296 margin of the window. (When we actually produce glyphs for
5297 display, we reverse their order in PRODUCE_GLYPHS, but the
5298 iterator doesn't know about that.) The following line adjusts
5299 the pixel position to the iterator geometry, which is what
5300 move_it_* routines use. (The -1 is because in a window whose
5301 text-area width is W, the rightmost pixel position is W-1, and
5302 it should be mirrored into zero pixel position.) */
5303 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5304
5305 /* Now move horizontally in the row to the glyph under *X. Second
5306 argument is ZV to prevent move_it_in_display_line from matching
5307 based on buffer positions. */
5308 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5309 bidi_unshelve_cache (itdata, 0);
5310
5311 Fset_buffer (old_current_buffer);
5312
5313 *dx = x0 + it.first_visible_x - it.current_x;
5314 *dy = *y - it.current_y;
5315
5316 string = w->buffer;
5317 if (STRINGP (it.string))
5318 string = it.string;
5319 *pos = it.current;
5320 if (it.what == IT_COMPOSITION
5321 && it.cmp_it.nchars > 1
5322 && it.cmp_it.reversed_p)
5323 {
5324 /* The current display element is a grapheme cluster in a
5325 composition. In that case, we need the position of the first
5326 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5327 it.current points to the last character of the cluster, thus
5328 we must move back to the first character of the same
5329 cluster. */
5330 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5331 if (STRINGP (it.string))
5332 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5333 else
5334 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5335 CHARPOS (pos->pos));
5336 }
5337
5338 #ifdef HAVE_WINDOW_SYSTEM
5339 if (it.what == IT_IMAGE)
5340 {
5341 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5342 && !NILP (img->spec))
5343 *object = img->spec;
5344 }
5345 #endif
5346
5347 if (it.vpos < w->current_matrix->nrows
5348 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5349 row->enabled_p))
5350 {
5351 if (it.hpos < row->used[TEXT_AREA])
5352 {
5353 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5354 #ifdef HAVE_WINDOW_SYSTEM
5355 if (img)
5356 {
5357 *dy -= row->ascent - glyph->ascent;
5358 *dx += glyph->slice.img.x;
5359 *dy += glyph->slice.img.y;
5360 /* Image slices positions are still relative to the entire image */
5361 *width = img->width;
5362 *height = img->height;
5363 }
5364 else
5365 #endif
5366 {
5367 *width = glyph->pixel_width;
5368 *height = glyph->ascent + glyph->descent;
5369 }
5370 }
5371 else
5372 {
5373 *width = 0;
5374 *height = row->height;
5375 }
5376 }
5377 else
5378 {
5379 *width = *height = 0;
5380 }
5381
5382 /* Add extra (default width) columns if clicked after EOL. */
5383 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5384 if (x0 > x1)
5385 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5386
5387 *x = it.hpos;
5388 *y = it.vpos;
5389
5390 return string;
5391 }
5392
5393
5394 /* Value is the string under window-relative coordinates X/Y in the
5395 mode line or header line (PART says which) of window W, or nil if none.
5396 *CHARPOS is set to the position in the string returned. */
5397
5398 Lisp_Object
5399 mode_line_string (struct window *w, enum window_part part,
5400 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5401 int *dx, int *dy, int *width, int *height)
5402 {
5403 struct glyph_row *row;
5404 struct glyph *glyph, *end;
5405 int x0, y0;
5406 Lisp_Object string = Qnil;
5407
5408 if (part == ON_MODE_LINE)
5409 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5410 else
5411 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5412 y0 = *y - row->y;
5413 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5414
5415 if (row->mode_line_p && row->enabled_p)
5416 {
5417 /* Find the glyph under X. If we find one with a string object,
5418 it's the one we were looking for. */
5419 glyph = row->glyphs[TEXT_AREA];
5420 end = glyph + row->used[TEXT_AREA];
5421 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5422 x0 -= glyph->pixel_width;
5423 *x = glyph - row->glyphs[TEXT_AREA];
5424 if (glyph < end)
5425 {
5426 string = glyph->object;
5427 *charpos = glyph->charpos;
5428 *width = glyph->pixel_width;
5429 *height = glyph->ascent + glyph->descent;
5430 #ifdef HAVE_WINDOW_SYSTEM
5431 if (glyph->type == IMAGE_GLYPH)
5432 {
5433 struct image *img;
5434 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5435 if (img != NULL)
5436 *object = img->spec;
5437 y0 -= row->ascent - glyph->ascent;
5438 }
5439 #endif
5440 }
5441 else
5442 {
5443 /* Add extra (default width) columns if clicked after EOL. */
5444 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5445 *width = 0;
5446 *height = row->height;
5447 }
5448 }
5449 else
5450 {
5451 *x = 0;
5452 x0 = 0;
5453 *width = *height = 0;
5454 }
5455
5456 *dx = x0;
5457 *dy = y0;
5458
5459 return string;
5460 }
5461
5462
5463 /* Value is the string under window-relative coordinates X/Y in either
5464 marginal area, or nil if none. *CHARPOS is set to the position in
5465 the string returned. */
5466
5467 Lisp_Object
5468 marginal_area_string (struct window *w, enum window_part part,
5469 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5470 int *dx, int *dy, int *width, int *height)
5471 {
5472 struct glyph_row *row = w->current_matrix->rows;
5473 struct glyph *glyph, *end;
5474 int x0, y0, i, wy = *y;
5475 int area;
5476 Lisp_Object string = Qnil;
5477
5478 if (part == ON_LEFT_MARGIN)
5479 area = LEFT_MARGIN_AREA;
5480 else if (part == ON_RIGHT_MARGIN)
5481 area = RIGHT_MARGIN_AREA;
5482 else
5483 emacs_abort ();
5484
5485 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5486 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5487 break;
5488 y0 = *y - row->y;
5489 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5490
5491 if (row->enabled_p)
5492 {
5493 /* Find the glyph under X. If we find one with a string object,
5494 it's the one we were looking for. */
5495 if (area == RIGHT_MARGIN_AREA)
5496 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5497 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5498 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5499 + window_box_width (w, LEFT_MARGIN_AREA)
5500 + window_box_width (w, TEXT_AREA));
5501 else
5502 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5503 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5504 : 0);
5505
5506 glyph = row->glyphs[area];
5507 end = glyph + row->used[area];
5508 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5509 x0 -= glyph->pixel_width;
5510 *x = glyph - row->glyphs[area];
5511 if (glyph < end)
5512 {
5513 string = glyph->object;
5514 *charpos = glyph->charpos;
5515 *width = glyph->pixel_width;
5516 *height = glyph->ascent + glyph->descent;
5517 #ifdef HAVE_WINDOW_SYSTEM
5518 if (glyph->type == IMAGE_GLYPH)
5519 {
5520 struct image *img;
5521 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5522 if (img != NULL)
5523 *object = img->spec;
5524 y0 -= row->ascent - glyph->ascent;
5525 x0 += glyph->slice.img.x;
5526 y0 += glyph->slice.img.y;
5527 }
5528 #endif
5529 }
5530 else
5531 {
5532 /* Add extra (default width) columns if clicked after EOL. */
5533 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5534 *width = 0;
5535 *height = row->height;
5536 }
5537 }
5538 else
5539 {
5540 x0 = 0;
5541 *x = 0;
5542 *width = *height = 0;
5543 }
5544
5545 *dx = x0;
5546 *dy = y0;
5547
5548 return string;
5549 }
5550
5551
5552 /***********************************************************************
5553 Changing Frame Sizes
5554 ***********************************************************************/
5555
5556 #ifdef SIGWINCH
5557
5558 static void deliver_window_change_signal (int);
5559
5560 static void
5561 handle_window_change_signal (int sig)
5562 {
5563 int width, height;
5564 struct tty_display_info *tty;
5565
5566 /* The frame size change obviously applies to a single
5567 termcap-controlled terminal, but we can't decide which.
5568 Therefore, we resize the frames corresponding to each tty.
5569 */
5570 for (tty = tty_list; tty; tty = tty->next) {
5571
5572 if (! tty->term_initted)
5573 continue;
5574
5575 /* Suspended tty frames have tty->input == NULL avoid trying to
5576 use it. */
5577 if (!tty->input)
5578 continue;
5579
5580 get_tty_size (fileno (tty->input), &width, &height);
5581
5582 if (width > 5 && height > 2) {
5583 Lisp_Object tail, frame;
5584
5585 FOR_EACH_FRAME (tail, frame)
5586 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5587 /* Record the new sizes, but don't reallocate the data
5588 structures now. Let that be done later outside of the
5589 signal handler. */
5590 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5591 }
5592 }
5593 }
5594
5595 static void
5596 deliver_window_change_signal (int sig)
5597 {
5598 deliver_process_signal (sig, handle_window_change_signal);
5599 }
5600 #endif /* SIGWINCH */
5601
5602
5603 /* Do any change in frame size that was requested by a signal.
5604 SAFE means this function is called from a place where it is
5605 safe to change frame sizes while a redisplay is in progress. */
5606
5607 void
5608 do_pending_window_change (bool safe)
5609 {
5610 /* If window change signal handler should have run before, run it now. */
5611 if (redisplaying_p && !safe)
5612 return;
5613
5614 while (delayed_size_change)
5615 {
5616 Lisp_Object tail, frame;
5617
5618 delayed_size_change = 0;
5619
5620 FOR_EACH_FRAME (tail, frame)
5621 {
5622 struct frame *f = XFRAME (frame);
5623
5624 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5625 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5626 0, 0, safe);
5627 }
5628 }
5629 }
5630
5631
5632 /* Change the frame height and/or width. Values may be given as zero to
5633 indicate no change is to take place.
5634
5635 If DELAY, assume we're being called from a signal handler, and
5636 queue the change for later - perhaps the next redisplay.
5637 Since this tries to resize windows, we can't call it
5638 from a signal handler.
5639
5640 SAFE means this function is called from a place where it's
5641 safe to change frame sizes while a redisplay is in progress. */
5642
5643 void
5644 change_frame_size (struct frame *f, int newheight, int newwidth,
5645 bool pretend, bool delay, bool safe)
5646 {
5647 Lisp_Object tail, frame;
5648
5649 if (FRAME_MSDOS_P (f))
5650 {
5651 /* On MS-DOS, all frames use the same screen, so a change in
5652 size affects all frames. Termcap now supports multiple
5653 ttys. */
5654 FOR_EACH_FRAME (tail, frame)
5655 if (! FRAME_WINDOW_P (XFRAME (frame)))
5656 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5657 pretend, delay, safe);
5658 }
5659 else
5660 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5661 }
5662
5663 static void
5664 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5665 bool pretend, bool delay, bool safe)
5666 {
5667 int new_frame_total_cols;
5668 ptrdiff_t count = SPECPDL_INDEX ();
5669
5670 /* If we can't deal with the change now, queue it for later. */
5671 if (delay || (redisplaying_p && !safe))
5672 {
5673 f->new_text_lines = newheight;
5674 f->new_text_cols = newwidth;
5675 delayed_size_change = 1;
5676 return;
5677 }
5678
5679 /* This size-change overrides any pending one for this frame. */
5680 f->new_text_lines = 0;
5681 f->new_text_cols = 0;
5682
5683 /* If an argument is zero, set it to the current value. */
5684 if (newheight == 0)
5685 newheight = FRAME_LINES (f);
5686 if (newwidth == 0)
5687 newwidth = FRAME_COLS (f);
5688
5689 /* Compute width of windows in F. */
5690 /* Round up to the smallest acceptable size. */
5691 check_frame_size (f, &newheight, &newwidth);
5692
5693 /* This is the width of the frame with vertical scroll bars and fringe
5694 columns. Do this after rounding - see discussion of bug#9723. */
5695 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5696
5697 /* If we're not changing the frame size, quit now. */
5698 /* Frame width may be unchanged but the text portion may change, for
5699 example, fullscreen and remove/add scroll bar. */
5700 if (newheight == FRAME_LINES (f)
5701 /* Text portion unchanged? */
5702 && newwidth == FRAME_COLS (f)
5703 /* Frame width unchanged? */
5704 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5705 return;
5706
5707 block_input ();
5708
5709 #ifdef MSDOS
5710 /* We only can set screen dimensions to certain values supported
5711 by our video hardware. Try to find the smallest size greater
5712 or equal to the requested dimensions. */
5713 dos_set_window_size (&newheight, &newwidth);
5714 #endif
5715
5716 if (newheight != FRAME_LINES (f))
5717 {
5718 resize_frame_windows (f, newheight, 0);
5719
5720 /* MSDOS frames cannot PRETEND, as they change frame size by
5721 manipulating video hardware. */
5722 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5723 FrameRows (FRAME_TTY (f)) = newheight;
5724 }
5725
5726 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5727 {
5728 resize_frame_windows (f, new_frame_total_cols, 1);
5729
5730 /* MSDOS frames cannot PRETEND, as they change frame size by
5731 manipulating video hardware. */
5732 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5733 FrameCols (FRAME_TTY (f)) = newwidth;
5734
5735 if (WINDOWP (f->tool_bar_window))
5736 wset_total_cols (XWINDOW (f->tool_bar_window), make_number (newwidth));
5737 }
5738
5739 FRAME_LINES (f) = newheight;
5740 SET_FRAME_COLS (f, newwidth);
5741
5742 {
5743 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5744 int text_area_x, text_area_y, text_area_width, text_area_height;
5745
5746 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5747 &text_area_height);
5748 if (w->cursor.x >= text_area_x + text_area_width)
5749 w->cursor.hpos = w->cursor.x = 0;
5750 if (w->cursor.y >= text_area_y + text_area_height)
5751 w->cursor.vpos = w->cursor.y = 0;
5752 }
5753
5754 adjust_glyphs (f);
5755 calculate_costs (f);
5756 SET_FRAME_GARBAGED (f);
5757 f->resized_p = 1;
5758
5759 unblock_input ();
5760
5761 record_unwind_current_buffer ();
5762
5763 run_window_configuration_change_hook (f);
5764
5765 unbind_to (count, Qnil);
5766 }
5767
5768
5769 \f
5770 /***********************************************************************
5771 Terminal Related Lisp Functions
5772 ***********************************************************************/
5773
5774 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5775 1, 1, "FOpen termscript file: ",
5776 doc: /* Start writing all terminal output to FILE as well as the terminal.
5777 FILE = nil means just close any termscript file currently open. */)
5778 (Lisp_Object file)
5779 {
5780 struct tty_display_info *tty;
5781
5782 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5783 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5784 error ("Current frame is not on a tty device");
5785
5786 tty = CURTTY ();
5787
5788 if (tty->termscript != 0)
5789 {
5790 block_input ();
5791 fclose (tty->termscript);
5792 unblock_input ();
5793 }
5794 tty->termscript = 0;
5795
5796 if (! NILP (file))
5797 {
5798 file = Fexpand_file_name (file, Qnil);
5799 tty->termscript = fopen (SSDATA (file), "w");
5800 if (tty->termscript == 0)
5801 report_file_error ("Opening termscript", Fcons (file, Qnil));
5802 }
5803 return Qnil;
5804 }
5805
5806
5807 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5808 Ssend_string_to_terminal, 1, 2, 0,
5809 doc: /* Send STRING to the terminal without alteration.
5810 Control characters in STRING will have terminal-dependent effects.
5811
5812 Optional parameter TERMINAL specifies the tty terminal device to use.
5813 It may be a terminal object, a frame, or nil for the terminal used by
5814 the currently selected frame. In batch mode, STRING is sent to stdout
5815 when TERMINAL is nil. */)
5816 (Lisp_Object string, Lisp_Object terminal)
5817 {
5818 struct terminal *t = get_terminal (terminal, 1);
5819 FILE *out;
5820
5821 /* ??? Perhaps we should do something special for multibyte strings here. */
5822 CHECK_STRING (string);
5823 block_input ();
5824
5825 if (!t)
5826 error ("Unknown terminal device");
5827
5828 if (t->type == output_initial)
5829 out = stdout;
5830 else if (t->type != output_termcap && t->type != output_msdos_raw)
5831 error ("Device %d is not a termcap terminal device", t->id);
5832 else
5833 {
5834 struct tty_display_info *tty = t->display_info.tty;
5835
5836 if (! tty->output)
5837 error ("Terminal is currently suspended");
5838
5839 if (tty->termscript)
5840 {
5841 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5842 fflush (tty->termscript);
5843 }
5844 out = tty->output;
5845 }
5846 fwrite (SDATA (string), 1, SBYTES (string), out);
5847 fflush (out);
5848 unblock_input ();
5849 return Qnil;
5850 }
5851
5852
5853 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5854 doc: /* Beep, or flash the screen.
5855 Also, unless an argument is given,
5856 terminate any keyboard macro currently executing. */)
5857 (Lisp_Object arg)
5858 {
5859 if (!NILP (arg))
5860 {
5861 if (noninteractive)
5862 putchar (07);
5863 else
5864 ring_bell (XFRAME (selected_frame));
5865 }
5866 else
5867 bitch_at_user ();
5868
5869 return Qnil;
5870 }
5871
5872 void
5873 bitch_at_user (void)
5874 {
5875 if (noninteractive)
5876 putchar (07);
5877 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5878 error ("Keyboard macro terminated by a command ringing the bell");
5879 else
5880 ring_bell (XFRAME (selected_frame));
5881 }
5882
5883
5884 \f
5885 /***********************************************************************
5886 Sleeping, Waiting
5887 ***********************************************************************/
5888
5889 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5890 doc: /* Pause, without updating display, for SECONDS seconds.
5891 SECONDS may be a floating-point value, meaning that you can wait for a
5892 fraction of a second. Optional second arg MILLISECONDS specifies an
5893 additional wait period, in milliseconds; this is for backwards compatibility.
5894 \(Not all operating systems support waiting for a fraction of a second.) */)
5895 (Lisp_Object seconds, Lisp_Object milliseconds)
5896 {
5897 double duration = extract_float (seconds);
5898
5899 if (!NILP (milliseconds))
5900 {
5901 CHECK_NUMBER (milliseconds);
5902 duration += XINT (milliseconds) / 1000.0;
5903 }
5904
5905 if (0 < duration)
5906 {
5907 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (duration);
5908 wait_reading_process_output (min (EMACS_SECS (t), WAIT_READING_MAX),
5909 EMACS_NSECS (t), 0, 0, Qnil, NULL, 0);
5910 }
5911
5912 return Qnil;
5913 }
5914
5915
5916 /* This is just like wait_reading_process_output, except that
5917 it does redisplay.
5918
5919 TIMEOUT is number of seconds to wait (float or integer),
5920 or t to wait forever.
5921 READING is true if reading input.
5922 If DO_DISPLAY is >0 display process output while waiting.
5923 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5924 */
5925
5926 Lisp_Object
5927 sit_for (Lisp_Object timeout, bool reading, int do_display)
5928 {
5929 intmax_t sec;
5930 int nsec;
5931
5932 swallow_events (do_display);
5933
5934 if ((detect_input_pending_run_timers (do_display))
5935 || !NILP (Vexecuting_kbd_macro))
5936 return Qnil;
5937
5938 if (do_display >= 2)
5939 redisplay_preserve_echo_area (2);
5940
5941 if (INTEGERP (timeout))
5942 {
5943 sec = XINT (timeout);
5944 if (! (0 < sec))
5945 return Qt;
5946 nsec = 0;
5947 }
5948 else if (FLOATP (timeout))
5949 {
5950 double seconds = XFLOAT_DATA (timeout);
5951 if (! (0 < seconds))
5952 return Qt;
5953 else
5954 {
5955 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (seconds);
5956 sec = min (EMACS_SECS (t), WAIT_READING_MAX);
5957 nsec = EMACS_NSECS (t);
5958 }
5959 }
5960 else if (EQ (timeout, Qt))
5961 {
5962 sec = 0;
5963 nsec = 0;
5964 }
5965 else
5966 wrong_type_argument (Qnumberp, timeout);
5967
5968
5969 #ifdef USABLE_SIGIO
5970 gobble_input ();
5971 #endif
5972
5973 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5974 Qnil, NULL, 0);
5975
5976 return detect_input_pending () ? Qnil : Qt;
5977 }
5978
5979
5980 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5981 doc: /* Perform redisplay.
5982 Optional arg FORCE, if non-nil, prevents redisplay from being
5983 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5984 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5985 preempted by arriving input, so FORCE does nothing.
5986
5987 Return t if redisplay was performed, nil if redisplay was preempted
5988 immediately by pending input. */)
5989 (Lisp_Object force)
5990 {
5991 ptrdiff_t count;
5992
5993 swallow_events (1);
5994 if ((detect_input_pending_run_timers (1)
5995 && NILP (force) && !redisplay_dont_pause)
5996 || !NILP (Vexecuting_kbd_macro))
5997 return Qnil;
5998
5999 count = SPECPDL_INDEX ();
6000 if (!NILP (force) && !redisplay_dont_pause)
6001 specbind (Qredisplay_dont_pause, Qt);
6002 redisplay_preserve_echo_area (2);
6003 unbind_to (count, Qnil);
6004 return Qt;
6005 }
6006
6007
6008 \f
6009 /***********************************************************************
6010 Other Lisp Functions
6011 ***********************************************************************/
6012
6013 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6014 session's frames, frame names, buffers, buffer-read-only flags, and
6015 buffer-modified-flags. */
6016
6017 static Lisp_Object frame_and_buffer_state;
6018
6019
6020 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6021 Sframe_or_buffer_changed_p, 0, 1, 0,
6022 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6023 VARIABLE is a variable name whose value is either nil or a state vector
6024 that will be updated to contain all frames and buffers,
6025 aside from buffers whose names start with space,
6026 along with the buffers' read-only and modified flags. This allows a fast
6027 check to see whether buffer menus might need to be recomputed.
6028 If this function returns non-nil, it updates the internal vector to reflect
6029 the current state.
6030
6031 If VARIABLE is nil, an internal variable is used. Users should not
6032 pass nil for VARIABLE. */)
6033 (Lisp_Object variable)
6034 {
6035 Lisp_Object state, tail, frame, buf;
6036 ptrdiff_t n, idx;
6037
6038 if (! NILP (variable))
6039 {
6040 CHECK_SYMBOL (variable);
6041 state = Fsymbol_value (variable);
6042 if (! VECTORP (state))
6043 goto changed;
6044 }
6045 else
6046 state = frame_and_buffer_state;
6047
6048 idx = 0;
6049 FOR_EACH_FRAME (tail, frame)
6050 {
6051 if (idx == ASIZE (state))
6052 goto changed;
6053 if (!EQ (AREF (state, idx++), frame))
6054 goto changed;
6055 if (idx == ASIZE (state))
6056 goto changed;
6057 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
6058 goto changed;
6059 }
6060 /* Check that the buffer info matches. */
6061 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6062 {
6063 buf = XCDR (XCAR (tail));
6064 /* Ignore buffers that aren't included in buffer lists. */
6065 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6066 continue;
6067 if (idx == ASIZE (state))
6068 goto changed;
6069 if (!EQ (AREF (state, idx++), buf))
6070 goto changed;
6071 if (idx == ASIZE (state))
6072 goto changed;
6073 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
6074 goto changed;
6075 if (idx == ASIZE (state))
6076 goto changed;
6077 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
6078 goto changed;
6079 }
6080 if (idx == ASIZE (state))
6081 goto changed;
6082 /* Detect deletion of a buffer at the end of the list. */
6083 if (EQ (AREF (state, idx), Qlambda))
6084 return Qnil;
6085
6086 /* Come here if we decide the data has changed. */
6087 changed:
6088 /* Count the size we will need.
6089 Start with 1 so there is room for at least one lambda at the end. */
6090 n = 1;
6091 FOR_EACH_FRAME (tail, frame)
6092 n += 2;
6093 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6094 n += 3;
6095 /* Reallocate the vector if data has grown to need it,
6096 or if it has shrunk a lot. */
6097 if (! VECTORP (state)
6098 || n > ASIZE (state)
6099 || n + 20 < ASIZE (state) / 2)
6100 /* Add 20 extra so we grow it less often. */
6101 {
6102 state = Fmake_vector (make_number (n + 20), Qlambda);
6103 if (! NILP (variable))
6104 Fset (variable, state);
6105 else
6106 frame_and_buffer_state = state;
6107 }
6108
6109 /* Record the new data in the (possibly reallocated) vector. */
6110 idx = 0;
6111 FOR_EACH_FRAME (tail, frame)
6112 {
6113 ASET (state, idx, frame);
6114 idx++;
6115 ASET (state, idx, XFRAME (frame)->name);
6116 idx++;
6117 }
6118 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6119 {
6120 buf = XCDR (XCAR (tail));
6121 /* Ignore buffers that aren't included in buffer lists. */
6122 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6123 continue;
6124 ASET (state, idx, buf);
6125 idx++;
6126 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
6127 idx++;
6128 ASET (state, idx, Fbuffer_modified_p (buf));
6129 idx++;
6130 }
6131 /* Fill up the vector with lambdas (always at least one). */
6132 ASET (state, idx, Qlambda);
6133 idx++;
6134 while (idx < ASIZE (state))
6135 {
6136 ASET (state, idx, Qlambda);
6137 idx++;
6138 }
6139 /* Make sure we didn't overflow the vector. */
6140 eassert (idx <= ASIZE (state));
6141 return Qt;
6142 }
6143
6144
6145 \f
6146 /***********************************************************************
6147 Initialization
6148 ***********************************************************************/
6149
6150 /* Initialization done when Emacs fork is started, before doing stty.
6151 Determine terminal type and set terminal_driver. Then invoke its
6152 decoding routine to set up variables in the terminal package. */
6153
6154 void
6155 init_display (void)
6156 {
6157 char *terminal_type;
6158
6159 /* Construct the space glyph. */
6160 space_glyph.type = CHAR_GLYPH;
6161 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6162 space_glyph.charpos = -1;
6163
6164 inverse_video = 0;
6165 cursor_in_echo_area = 0;
6166 terminal_type = (char *) 0;
6167
6168 /* Now is the time to initialize this; it's used by init_sys_modes
6169 during startup. */
6170 Vinitial_window_system = Qnil;
6171
6172 /* SIGWINCH needs to be handled no matter what display we start
6173 with. Otherwise newly opened tty frames will not resize
6174 automatically. */
6175 #ifdef SIGWINCH
6176 #ifndef CANNOT_DUMP
6177 if (initialized)
6178 #endif /* CANNOT_DUMP */
6179 {
6180 struct sigaction action;
6181 emacs_sigaction_init (&action, deliver_window_change_signal);
6182 sigaction (SIGWINCH, &action, 0);
6183 }
6184 #endif /* SIGWINCH */
6185
6186 /* If running as a daemon, no need to initialize any frames/terminal. */
6187 if (IS_DAEMON)
6188 return;
6189
6190 /* If the user wants to use a window system, we shouldn't bother
6191 initializing the terminal. This is especially important when the
6192 terminal is so dumb that emacs gives up before and doesn't bother
6193 using the window system.
6194
6195 If the DISPLAY environment variable is set and nonempty,
6196 try to use X, and die with an error message if that doesn't work. */
6197
6198 #ifdef HAVE_X_WINDOWS
6199 if (! inhibit_window_system && ! display_arg)
6200 {
6201 char *display;
6202 display = getenv ("DISPLAY");
6203 display_arg = (display != 0 && *display != 0);
6204
6205 if (display_arg && !x_display_ok (display))
6206 {
6207 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6208 display);
6209 inhibit_window_system = 1;
6210 }
6211 }
6212
6213 if (!inhibit_window_system && display_arg)
6214 {
6215 Vinitial_window_system = Qx;
6216 #ifdef HAVE_X11
6217 Vwindow_system_version = make_number (11);
6218 #endif
6219 #ifdef GNU_LINUX
6220 /* In some versions of ncurses,
6221 tputs crashes if we have not called tgetent.
6222 So call tgetent. */
6223 { char b[2044]; tgetent (b, "xterm");}
6224 #endif
6225 adjust_frame_glyphs_initially ();
6226 return;
6227 }
6228 #endif /* HAVE_X_WINDOWS */
6229
6230 #ifdef HAVE_NTGUI
6231 if (!inhibit_window_system)
6232 {
6233 Vinitial_window_system = Qw32;
6234 Vwindow_system_version = make_number (1);
6235 adjust_frame_glyphs_initially ();
6236 return;
6237 }
6238 #endif /* HAVE_NTGUI */
6239
6240 #ifdef HAVE_NS
6241 if (!inhibit_window_system
6242 #ifndef CANNOT_DUMP
6243 && initialized
6244 #endif
6245 )
6246 {
6247 Vinitial_window_system = Qns;
6248 Vwindow_system_version = make_number (10);
6249 adjust_frame_glyphs_initially ();
6250 return;
6251 }
6252 #endif
6253
6254 /* If no window system has been specified, try to use the terminal. */
6255 if (! isatty (0))
6256 {
6257 fatal ("standard input is not a tty");
6258 exit (1);
6259 }
6260
6261 #ifdef WINDOWSNT
6262 terminal_type = "w32console";
6263 #else
6264 /* Look at the TERM variable. */
6265 terminal_type = (char *) getenv ("TERM");
6266 #endif
6267 if (!terminal_type)
6268 {
6269 #ifdef HAVE_WINDOW_SYSTEM
6270 if (! inhibit_window_system)
6271 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6272 else
6273 #endif /* HAVE_WINDOW_SYSTEM */
6274 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6275 exit (1);
6276 }
6277
6278 {
6279 struct terminal *t;
6280 struct frame *f = XFRAME (selected_frame);
6281
6282 /* Open a display on the controlling tty. */
6283 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6284
6285 /* Convert the initial frame to use the new display. */
6286 if (f->output_method != output_initial)
6287 emacs_abort ();
6288 f->output_method = t->type;
6289 f->terminal = t;
6290
6291 t->reference_count++;
6292 #ifdef MSDOS
6293 f->output_data.tty->display_info = &the_only_display_info;
6294 #else
6295 if (f->output_method == output_termcap)
6296 create_tty_output (f);
6297 #endif
6298 t->display_info.tty->top_frame = selected_frame;
6299 change_frame_size (XFRAME (selected_frame),
6300 FrameRows (t->display_info.tty),
6301 FrameCols (t->display_info.tty), 0, 0, 1);
6302
6303 /* Delete the initial terminal. */
6304 if (--initial_terminal->reference_count == 0
6305 && initial_terminal->delete_terminal_hook)
6306 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6307
6308 /* Update frame parameters to reflect the new type. */
6309 Fmodify_frame_parameters
6310 (selected_frame, Fcons (Fcons (Qtty_type,
6311 Ftty_type (selected_frame)), Qnil));
6312 if (t->display_info.tty->name)
6313 Fmodify_frame_parameters (selected_frame,
6314 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6315 Qnil));
6316 else
6317 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6318 Qnil));
6319 }
6320
6321 {
6322 struct frame *sf = SELECTED_FRAME ();
6323 int width = FRAME_TOTAL_COLS (sf);
6324 int height = FRAME_LINES (sf);
6325
6326 /* If these sizes are so big they cause overflow, just ignore the
6327 change. It's not clear what better we could do. The rest of
6328 the code assumes that (width + 2) * height * sizeof (struct glyph)
6329 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6330 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6331 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6332 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6333 < (width + 2) * height))
6334 fatal ("screen size %dx%d too big", width, height);
6335 }
6336
6337 adjust_frame_glyphs_initially ();
6338 calculate_costs (XFRAME (selected_frame));
6339
6340 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6341 if (initialized
6342 && !noninteractive
6343 && NILP (Vinitial_window_system))
6344 {
6345 /* For the initial frame, we don't have any way of knowing what
6346 are the foreground and background colors of the terminal. */
6347 struct frame *sf = SELECTED_FRAME ();
6348
6349 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6350 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6351 call0 (intern ("tty-set-up-initial-frame-faces"));
6352 }
6353 }
6354
6355
6356 \f
6357 /***********************************************************************
6358 Blinking cursor
6359 ***********************************************************************/
6360
6361 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6362 Sinternal_show_cursor, 2, 2, 0,
6363 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6364 WINDOW nil means use the selected window. SHOW non-nil means
6365 show a cursor in WINDOW in the next redisplay. SHOW nil means
6366 don't show a cursor. */)
6367 (Lisp_Object window, Lisp_Object show)
6368 {
6369 /* Don't change cursor state while redisplaying. This could confuse
6370 output routines. */
6371 if (!redisplaying_p)
6372 {
6373 if (NILP (window))
6374 window = selected_window;
6375 else
6376 CHECK_WINDOW (window);
6377
6378 XWINDOW (window)->cursor_off_p = NILP (show);
6379 }
6380
6381 return Qnil;
6382 }
6383
6384
6385 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6386 Sinternal_show_cursor_p, 0, 1, 0,
6387 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6388 WINDOW nil or omitted means report on the selected window. */)
6389 (Lisp_Object window)
6390 {
6391 struct window *w;
6392
6393 if (NILP (window))
6394 window = selected_window;
6395 else
6396 CHECK_WINDOW (window);
6397
6398 w = XWINDOW (window);
6399 return w->cursor_off_p ? Qnil : Qt;
6400 }
6401
6402 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6403 Slast_nonminibuf_frame, 0, 0, 0,
6404 doc: /* Value is last nonminibuffer frame. */)
6405 (void)
6406 {
6407 Lisp_Object frame = Qnil;
6408
6409 if (last_nonminibuf_frame)
6410 XSETFRAME (frame, last_nonminibuf_frame);
6411
6412 return frame;
6413 }
6414 \f
6415 /***********************************************************************
6416 Initialization
6417 ***********************************************************************/
6418
6419 void
6420 syms_of_display (void)
6421 {
6422 defsubr (&Sredraw_frame);
6423 defsubr (&Sredraw_display);
6424 defsubr (&Sframe_or_buffer_changed_p);
6425 defsubr (&Sopen_termscript);
6426 defsubr (&Sding);
6427 defsubr (&Sredisplay);
6428 defsubr (&Ssleep_for);
6429 defsubr (&Ssend_string_to_terminal);
6430 defsubr (&Sinternal_show_cursor);
6431 defsubr (&Sinternal_show_cursor_p);
6432 defsubr (&Slast_nonminibuf_frame);
6433
6434 #ifdef GLYPH_DEBUG
6435 defsubr (&Sdump_redisplay_history);
6436 #endif
6437
6438 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6439 staticpro (&frame_and_buffer_state);
6440
6441 DEFSYM (Qdisplay_table, "display-table");
6442 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6443
6444 DEFVAR_INT ("baud-rate", baud_rate,
6445 doc: /* The output baud rate of the terminal.
6446 On most systems, changing this value will affect the amount of padding
6447 and the other strategic decisions made during redisplay. */);
6448
6449 DEFVAR_BOOL ("inverse-video", inverse_video,
6450 doc: /* Non-nil means invert the entire frame display.
6451 This means everything is in inverse video which otherwise would not be. */);
6452
6453 DEFVAR_BOOL ("visible-bell", visible_bell,
6454 doc: /* Non-nil means try to flash the frame to represent a bell.
6455
6456 See also `ring-bell-function'. */);
6457
6458 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6459 doc: /* Non-nil means no need to redraw entire frame after suspending.
6460 A non-nil value is useful if the terminal can automatically preserve
6461 Emacs's frame display when you reenter Emacs.
6462 It is up to you to set this variable if your terminal can do that. */);
6463
6464 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6465 doc: /* Name of the window system that Emacs uses for the first frame.
6466 The value is a symbol:
6467 nil for a termcap frame (a character-only terminal),
6468 'x' for an Emacs frame that is really an X window,
6469 'w32' for an Emacs frame that is a window on MS-Windows display,
6470 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6471 'pc' for a direct-write MS-DOS frame.
6472
6473 Use of this variable as a boolean is deprecated. Instead,
6474 use `display-graphic-p' or any of the other `display-*-p'
6475 predicates which report frame's specific UI-related capabilities. */);
6476
6477 DEFVAR_KBOARD ("window-system", Vwindow_system,
6478 doc: /* Name of window system through which the selected frame is displayed.
6479 The value is a symbol:
6480 nil for a termcap frame (a character-only terminal),
6481 'x' for an Emacs frame that is really an X window,
6482 'w32' for an Emacs frame that is a window on MS-Windows display,
6483 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6484 'pc' for a direct-write MS-DOS frame.
6485
6486 Use of this variable as a boolean is deprecated. Instead,
6487 use `display-graphic-p' or any of the other `display-*-p'
6488 predicates which report frame's specific UI-related capabilities. */);
6489
6490 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6491 doc: /* The version number of the window system in use.
6492 For X windows, this is 11. */);
6493
6494 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6495 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6496
6497 DEFVAR_LISP ("glyph-table", Vglyph_table,
6498 doc: /* Table defining how to output a glyph code to the frame.
6499 If not nil, this is a vector indexed by glyph code to define the glyph.
6500 Each element can be:
6501 integer: a glyph code which this glyph is an alias for.
6502 string: output this glyph using that string (not impl. in X windows).
6503 nil: this glyph mod 524288 is the code of a character to output,
6504 and this glyph / 524288 is the face number (see `face-id') to use
6505 while outputting it. */);
6506 Vglyph_table = Qnil;
6507
6508 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6509 doc: /* Display table to use for buffers that specify none.
6510 See `buffer-display-table' for more information. */);
6511 Vstandard_display_table = Qnil;
6512
6513 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6514 doc: /* Non-nil means display update isn't paused when input is detected. */);
6515 redisplay_dont_pause = 1;
6516
6517 #if PERIODIC_PREEMPTION_CHECKING
6518 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6519 doc: /* Period in seconds between checking for input during redisplay.
6520 This has an effect only if `redisplay-dont-pause' is nil; in that
6521 case, arriving input preempts redisplay until the input is processed.
6522 If the value is nil, redisplay is never preempted. */);
6523 Vredisplay_preemption_period = make_float (0.10);
6524 #endif
6525
6526 #ifdef CANNOT_DUMP
6527 if (noninteractive)
6528 #endif
6529 {
6530 Vinitial_window_system = Qnil;
6531 Vwindow_system_version = Qnil;
6532 }
6533 }