Cleanups and commentary changes.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301 #ifdef HAVE_WINDOW_SYSTEM
302 #include TERM_HEADER
303 #endif /* HAVE_WINDOW_SYSTEM */
304
305 #ifndef FRAME_X_OUTPUT
306 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
307 #endif
308
309 #define INFINITY 10000000
310
311 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
312 Lisp_Object Qwindow_scroll_functions;
313 static Lisp_Object Qwindow_text_change_functions;
314 static Lisp_Object Qredisplay_end_trigger_functions;
315 Lisp_Object Qinhibit_point_motion_hooks;
316 static Lisp_Object QCeval, QCpropertize;
317 Lisp_Object QCfile, QCdata;
318 static Lisp_Object Qfontified;
319 static Lisp_Object Qgrow_only;
320 static Lisp_Object Qinhibit_eval_during_redisplay;
321 static Lisp_Object Qbuffer_position, Qposition, Qobject;
322 static Lisp_Object Qright_to_left, Qleft_to_right;
323
324 /* Cursor shapes. */
325 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
326
327 /* Pointer shapes. */
328 static Lisp_Object Qarrow, Qhand;
329 Lisp_Object Qtext;
330
331 /* Holds the list (error). */
332 static Lisp_Object list_of_error;
333
334 static Lisp_Object Qfontification_functions;
335
336 static Lisp_Object Qwrap_prefix;
337 static Lisp_Object Qline_prefix;
338 static Lisp_Object Qredisplay_internal;
339
340 /* Non-nil means don't actually do any redisplay. */
341
342 Lisp_Object Qinhibit_redisplay;
343
344 /* Names of text properties relevant for redisplay. */
345
346 Lisp_Object Qdisplay;
347
348 Lisp_Object Qspace, QCalign_to;
349 static Lisp_Object QCrelative_width, QCrelative_height;
350 Lisp_Object Qleft_margin, Qright_margin;
351 static Lisp_Object Qspace_width, Qraise;
352 static Lisp_Object Qslice;
353 Lisp_Object Qcenter;
354 static Lisp_Object Qmargin, Qpointer;
355 static Lisp_Object Qline_height;
356
357 #ifdef HAVE_WINDOW_SYSTEM
358
359 /* Test if overflow newline into fringe. Called with iterator IT
360 at or past right window margin, and with IT->current_x set. */
361
362 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
363 (!NILP (Voverflow_newline_into_fringe) \
364 && FRAME_WINDOW_P ((IT)->f) \
365 && ((IT)->bidi_it.paragraph_dir == R2L \
366 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
367 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
368 && (IT)->current_x == (IT)->last_visible_x)
369
370 #else /* !HAVE_WINDOW_SYSTEM */
371 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
372 #endif /* HAVE_WINDOW_SYSTEM */
373
374 /* Test if the display element loaded in IT, or the underlying buffer
375 or string character, is a space or a TAB character. This is used
376 to determine where word wrapping can occur. */
377
378 #define IT_DISPLAYING_WHITESPACE(it) \
379 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
380 || ((STRINGP (it->string) \
381 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
382 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
383 || (it->s \
384 && (it->s[IT_BYTEPOS (*it)] == ' ' \
385 || it->s[IT_BYTEPOS (*it)] == '\t')) \
386 || (IT_BYTEPOS (*it) < ZV_BYTE \
387 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
388 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
389
390 /* Name of the face used to highlight trailing whitespace. */
391
392 static Lisp_Object Qtrailing_whitespace;
393
394 /* Name and number of the face used to highlight escape glyphs. */
395
396 static Lisp_Object Qescape_glyph;
397
398 /* Name and number of the face used to highlight non-breaking spaces. */
399
400 static Lisp_Object Qnobreak_space;
401
402 /* The symbol `image' which is the car of the lists used to represent
403 images in Lisp. Also a tool bar style. */
404
405 Lisp_Object Qimage;
406
407 /* The image map types. */
408 Lisp_Object QCmap;
409 static Lisp_Object QCpointer;
410 static Lisp_Object Qrect, Qcircle, Qpoly;
411
412 /* Tool bar styles */
413 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
414
415 /* Non-zero means print newline to stdout before next mini-buffer
416 message. */
417
418 bool noninteractive_need_newline;
419
420 /* Non-zero means print newline to message log before next message. */
421
422 static bool message_log_need_newline;
423
424 /* Three markers that message_dolog uses.
425 It could allocate them itself, but that causes trouble
426 in handling memory-full errors. */
427 static Lisp_Object message_dolog_marker1;
428 static Lisp_Object message_dolog_marker2;
429 static Lisp_Object message_dolog_marker3;
430 \f
431 /* The buffer position of the first character appearing entirely or
432 partially on the line of the selected window which contains the
433 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
434 redisplay optimization in redisplay_internal. */
435
436 static struct text_pos this_line_start_pos;
437
438 /* Number of characters past the end of the line above, including the
439 terminating newline. */
440
441 static struct text_pos this_line_end_pos;
442
443 /* The vertical positions and the height of this line. */
444
445 static int this_line_vpos;
446 static int this_line_y;
447 static int this_line_pixel_height;
448
449 /* X position at which this display line starts. Usually zero;
450 negative if first character is partially visible. */
451
452 static int this_line_start_x;
453
454 /* The smallest character position seen by move_it_* functions as they
455 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
456 hscrolled lines, see display_line. */
457
458 static struct text_pos this_line_min_pos;
459
460 /* Buffer that this_line_.* variables are referring to. */
461
462 static struct buffer *this_line_buffer;
463
464
465 /* Values of those variables at last redisplay are stored as
466 properties on `overlay-arrow-position' symbol. However, if
467 Voverlay_arrow_position is a marker, last-arrow-position is its
468 numerical position. */
469
470 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
471
472 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
473 properties on a symbol in overlay-arrow-variable-list. */
474
475 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
476
477 Lisp_Object Qmenu_bar_update_hook;
478
479 /* Nonzero if an overlay arrow has been displayed in this window. */
480
481 static bool overlay_arrow_seen;
482
483 /* Vector containing glyphs for an ellipsis `...'. */
484
485 static Lisp_Object default_invis_vector[3];
486
487 /* This is the window where the echo area message was displayed. It
488 is always a mini-buffer window, but it may not be the same window
489 currently active as a mini-buffer. */
490
491 Lisp_Object echo_area_window;
492
493 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
494 pushes the current message and the value of
495 message_enable_multibyte on the stack, the function restore_message
496 pops the stack and displays MESSAGE again. */
497
498 static Lisp_Object Vmessage_stack;
499
500 /* Nonzero means multibyte characters were enabled when the echo area
501 message was specified. */
502
503 static bool message_enable_multibyte;
504
505 /* Nonzero if we should redraw the mode lines on the next redisplay. */
506
507 int update_mode_lines;
508
509 /* Nonzero if window sizes or contents have changed since last
510 redisplay that finished. */
511
512 int windows_or_buffers_changed;
513
514 /* Nonzero after display_mode_line if %l was used and it displayed a
515 line number. */
516
517 static bool line_number_displayed;
518
519 /* The name of the *Messages* buffer, a string. */
520
521 static Lisp_Object Vmessages_buffer_name;
522
523 /* Current, index 0, and last displayed echo area message. Either
524 buffers from echo_buffers, or nil to indicate no message. */
525
526 Lisp_Object echo_area_buffer[2];
527
528 /* The buffers referenced from echo_area_buffer. */
529
530 static Lisp_Object echo_buffer[2];
531
532 /* A vector saved used in with_area_buffer to reduce consing. */
533
534 static Lisp_Object Vwith_echo_area_save_vector;
535
536 /* Non-zero means display_echo_area should display the last echo area
537 message again. Set by redisplay_preserve_echo_area. */
538
539 static bool display_last_displayed_message_p;
540
541 /* Nonzero if echo area is being used by print; zero if being used by
542 message. */
543
544 static bool message_buf_print;
545
546 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
547
548 static Lisp_Object Qinhibit_menubar_update;
549 static Lisp_Object Qmessage_truncate_lines;
550
551 /* Set to 1 in clear_message to make redisplay_internal aware
552 of an emptied echo area. */
553
554 static bool message_cleared_p;
555
556 /* A scratch glyph row with contents used for generating truncation
557 glyphs. Also used in direct_output_for_insert. */
558
559 #define MAX_SCRATCH_GLYPHS 100
560 static struct glyph_row scratch_glyph_row;
561 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
562
563 /* Ascent and height of the last line processed by move_it_to. */
564
565 static int last_height;
566
567 /* Non-zero if there's a help-echo in the echo area. */
568
569 bool help_echo_showing_p;
570
571 /* The maximum distance to look ahead for text properties. Values
572 that are too small let us call compute_char_face and similar
573 functions too often which is expensive. Values that are too large
574 let us call compute_char_face and alike too often because we
575 might not be interested in text properties that far away. */
576
577 #define TEXT_PROP_DISTANCE_LIMIT 100
578
579 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
580 iterator state and later restore it. This is needed because the
581 bidi iterator on bidi.c keeps a stacked cache of its states, which
582 is really a singleton. When we use scratch iterator objects to
583 move around the buffer, we can cause the bidi cache to be pushed or
584 popped, and therefore we need to restore the cache state when we
585 return to the original iterator. */
586 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
587 do { \
588 if (CACHE) \
589 bidi_unshelve_cache (CACHE, 1); \
590 ITCOPY = ITORIG; \
591 CACHE = bidi_shelve_cache (); \
592 } while (0)
593
594 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
595 do { \
596 if (pITORIG != pITCOPY) \
597 *(pITORIG) = *(pITCOPY); \
598 bidi_unshelve_cache (CACHE, 0); \
599 CACHE = NULL; \
600 } while (0)
601
602 #ifdef GLYPH_DEBUG
603
604 /* Non-zero means print traces of redisplay if compiled with
605 GLYPH_DEBUG defined. */
606
607 int trace_redisplay_p;
608
609 #endif /* GLYPH_DEBUG */
610
611 #ifdef DEBUG_TRACE_MOVE
612 /* Non-zero means trace with TRACE_MOVE to stderr. */
613 int trace_move;
614
615 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
616 #else
617 #define TRACE_MOVE(x) (void) 0
618 #endif
619
620 static Lisp_Object Qauto_hscroll_mode;
621
622 /* Buffer being redisplayed -- for redisplay_window_error. */
623
624 static struct buffer *displayed_buffer;
625
626 /* Value returned from text property handlers (see below). */
627
628 enum prop_handled
629 {
630 HANDLED_NORMALLY,
631 HANDLED_RECOMPUTE_PROPS,
632 HANDLED_OVERLAY_STRING_CONSUMED,
633 HANDLED_RETURN
634 };
635
636 /* A description of text properties that redisplay is interested
637 in. */
638
639 struct props
640 {
641 /* The name of the property. */
642 Lisp_Object *name;
643
644 /* A unique index for the property. */
645 enum prop_idx idx;
646
647 /* A handler function called to set up iterator IT from the property
648 at IT's current position. Value is used to steer handle_stop. */
649 enum prop_handled (*handler) (struct it *it);
650 };
651
652 static enum prop_handled handle_face_prop (struct it *);
653 static enum prop_handled handle_invisible_prop (struct it *);
654 static enum prop_handled handle_display_prop (struct it *);
655 static enum prop_handled handle_composition_prop (struct it *);
656 static enum prop_handled handle_overlay_change (struct it *);
657 static enum prop_handled handle_fontified_prop (struct it *);
658
659 /* Properties handled by iterators. */
660
661 static struct props it_props[] =
662 {
663 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
664 /* Handle `face' before `display' because some sub-properties of
665 `display' need to know the face. */
666 {&Qface, FACE_PROP_IDX, handle_face_prop},
667 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
668 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
669 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
670 {NULL, 0, NULL}
671 };
672
673 /* Value is the position described by X. If X is a marker, value is
674 the marker_position of X. Otherwise, value is X. */
675
676 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
677
678 /* Enumeration returned by some move_it_.* functions internally. */
679
680 enum move_it_result
681 {
682 /* Not used. Undefined value. */
683 MOVE_UNDEFINED,
684
685 /* Move ended at the requested buffer position or ZV. */
686 MOVE_POS_MATCH_OR_ZV,
687
688 /* Move ended at the requested X pixel position. */
689 MOVE_X_REACHED,
690
691 /* Move within a line ended at the end of a line that must be
692 continued. */
693 MOVE_LINE_CONTINUED,
694
695 /* Move within a line ended at the end of a line that would
696 be displayed truncated. */
697 MOVE_LINE_TRUNCATED,
698
699 /* Move within a line ended at a line end. */
700 MOVE_NEWLINE_OR_CR
701 };
702
703 /* This counter is used to clear the face cache every once in a while
704 in redisplay_internal. It is incremented for each redisplay.
705 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
706 cleared. */
707
708 #define CLEAR_FACE_CACHE_COUNT 500
709 static int clear_face_cache_count;
710
711 /* Similarly for the image cache. */
712
713 #ifdef HAVE_WINDOW_SYSTEM
714 #define CLEAR_IMAGE_CACHE_COUNT 101
715 static int clear_image_cache_count;
716
717 /* Null glyph slice */
718 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
719 #endif
720
721 /* True while redisplay_internal is in progress. */
722
723 bool redisplaying_p;
724
725 static Lisp_Object Qinhibit_free_realized_faces;
726 static Lisp_Object Qmode_line_default_help_echo;
727
728 /* If a string, XTread_socket generates an event to display that string.
729 (The display is done in read_char.) */
730
731 Lisp_Object help_echo_string;
732 Lisp_Object help_echo_window;
733 Lisp_Object help_echo_object;
734 ptrdiff_t help_echo_pos;
735
736 /* Temporary variable for XTread_socket. */
737
738 Lisp_Object previous_help_echo_string;
739
740 /* Platform-independent portion of hourglass implementation. */
741
742 #ifdef HAVE_WINDOW_SYSTEM
743
744 /* Non-zero means an hourglass cursor is currently shown. */
745 bool hourglass_shown_p;
746
747 /* If non-null, an asynchronous timer that, when it expires, displays
748 an hourglass cursor on all frames. */
749 struct atimer *hourglass_atimer;
750
751 #endif /* HAVE_WINDOW_SYSTEM */
752
753 /* Name of the face used to display glyphless characters. */
754 Lisp_Object Qglyphless_char;
755
756 /* Symbol for the purpose of Vglyphless_char_display. */
757 static Lisp_Object Qglyphless_char_display;
758
759 /* Method symbols for Vglyphless_char_display. */
760 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
761
762 /* Default number of seconds to wait before displaying an hourglass
763 cursor. */
764 #define DEFAULT_HOURGLASS_DELAY 1
765
766 #ifdef HAVE_WINDOW_SYSTEM
767
768 /* Default pixel width of `thin-space' display method. */
769 #define THIN_SPACE_WIDTH 1
770
771 #endif /* HAVE_WINDOW_SYSTEM */
772
773 /* Function prototypes. */
774
775 static void setup_for_ellipsis (struct it *, int);
776 static void set_iterator_to_next (struct it *, int);
777 static void mark_window_display_accurate_1 (struct window *, int);
778 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
779 static int display_prop_string_p (Lisp_Object, Lisp_Object);
780 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
781 static int cursor_row_p (struct glyph_row *);
782 static int redisplay_mode_lines (Lisp_Object, int);
783 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
784
785 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
786
787 static void handle_line_prefix (struct it *);
788
789 static void pint2str (char *, int, ptrdiff_t);
790 static void pint2hrstr (char *, int, ptrdiff_t);
791 static struct text_pos run_window_scroll_functions (Lisp_Object,
792 struct text_pos);
793 static int text_outside_line_unchanged_p (struct window *,
794 ptrdiff_t, ptrdiff_t);
795 static void store_mode_line_noprop_char (char);
796 static int store_mode_line_noprop (const char *, int, int);
797 static void handle_stop (struct it *);
798 static void handle_stop_backwards (struct it *, ptrdiff_t);
799 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
800 static void ensure_echo_area_buffers (void);
801 static void unwind_with_echo_area_buffer (Lisp_Object);
802 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
803 static int with_echo_area_buffer (struct window *, int,
804 int (*) (ptrdiff_t, Lisp_Object),
805 ptrdiff_t, Lisp_Object);
806 static void clear_garbaged_frames (void);
807 static int current_message_1 (ptrdiff_t, Lisp_Object);
808 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
809 static void set_message (Lisp_Object);
810 static int set_message_1 (ptrdiff_t, Lisp_Object);
811 static int display_echo_area (struct window *);
812 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
813 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
814 static void unwind_redisplay (void);
815 static int string_char_and_length (const unsigned char *, int *);
816 static struct text_pos display_prop_end (struct it *, Lisp_Object,
817 struct text_pos);
818 static int compute_window_start_on_continuation_line (struct window *);
819 static void insert_left_trunc_glyphs (struct it *);
820 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
821 Lisp_Object);
822 static void extend_face_to_end_of_line (struct it *);
823 static int append_space_for_newline (struct it *, int);
824 static int cursor_row_fully_visible_p (struct window *, int, int);
825 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
826 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
827 static int trailing_whitespace_p (ptrdiff_t);
828 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
829 static void push_it (struct it *, struct text_pos *);
830 static void iterate_out_of_display_property (struct it *);
831 static void pop_it (struct it *);
832 static void sync_frame_with_window_matrix_rows (struct window *);
833 static void redisplay_internal (void);
834 static int echo_area_display (int);
835 static void redisplay_windows (Lisp_Object);
836 static void redisplay_window (Lisp_Object, int);
837 static Lisp_Object redisplay_window_error (Lisp_Object);
838 static Lisp_Object redisplay_window_0 (Lisp_Object);
839 static Lisp_Object redisplay_window_1 (Lisp_Object);
840 static int set_cursor_from_row (struct window *, struct glyph_row *,
841 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
842 int, int);
843 static int update_menu_bar (struct frame *, int, int);
844 static int try_window_reusing_current_matrix (struct window *);
845 static int try_window_id (struct window *);
846 static int display_line (struct it *);
847 static int display_mode_lines (struct window *);
848 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
849 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
850 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
851 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
852 static void display_menu_bar (struct window *);
853 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
854 ptrdiff_t *);
855 static int display_string (const char *, Lisp_Object, Lisp_Object,
856 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
857 static void compute_line_metrics (struct it *);
858 static void run_redisplay_end_trigger_hook (struct it *);
859 static int get_overlay_strings (struct it *, ptrdiff_t);
860 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
861 static void next_overlay_string (struct it *);
862 static void reseat (struct it *, struct text_pos, int);
863 static void reseat_1 (struct it *, struct text_pos, int);
864 static void back_to_previous_visible_line_start (struct it *);
865 static void reseat_at_next_visible_line_start (struct it *, int);
866 static int next_element_from_ellipsis (struct it *);
867 static int next_element_from_display_vector (struct it *);
868 static int next_element_from_string (struct it *);
869 static int next_element_from_c_string (struct it *);
870 static int next_element_from_buffer (struct it *);
871 static int next_element_from_composition (struct it *);
872 static int next_element_from_image (struct it *);
873 static int next_element_from_stretch (struct it *);
874 static void load_overlay_strings (struct it *, ptrdiff_t);
875 static int init_from_display_pos (struct it *, struct window *,
876 struct display_pos *);
877 static void reseat_to_string (struct it *, const char *,
878 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
879 static int get_next_display_element (struct it *);
880 static enum move_it_result
881 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
882 enum move_operation_enum);
883 static void get_visually_first_element (struct it *);
884 static void init_to_row_start (struct it *, struct window *,
885 struct glyph_row *);
886 static int init_to_row_end (struct it *, struct window *,
887 struct glyph_row *);
888 static void back_to_previous_line_start (struct it *);
889 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
890 static struct text_pos string_pos_nchars_ahead (struct text_pos,
891 Lisp_Object, ptrdiff_t);
892 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
893 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
894 static ptrdiff_t number_of_chars (const char *, bool);
895 static void compute_stop_pos (struct it *);
896 static void compute_string_pos (struct text_pos *, struct text_pos,
897 Lisp_Object);
898 static int face_before_or_after_it_pos (struct it *, int);
899 static ptrdiff_t next_overlay_change (ptrdiff_t);
900 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
901 Lisp_Object, struct text_pos *, ptrdiff_t, int);
902 static int handle_single_display_spec (struct it *, Lisp_Object,
903 Lisp_Object, Lisp_Object,
904 struct text_pos *, ptrdiff_t, int, int);
905 static int underlying_face_id (struct it *);
906 static int in_ellipses_for_invisible_text_p (struct display_pos *,
907 struct window *);
908
909 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
910 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
911
912 #ifdef HAVE_WINDOW_SYSTEM
913
914 static void x_consider_frame_title (Lisp_Object);
915 static void update_tool_bar (struct frame *, int);
916 static int redisplay_tool_bar (struct frame *);
917 static void notice_overwritten_cursor (struct window *,
918 enum glyph_row_area,
919 int, int, int, int);
920 static void append_stretch_glyph (struct it *, Lisp_Object,
921 int, int, int);
922
923
924 #endif /* HAVE_WINDOW_SYSTEM */
925
926 static void produce_special_glyphs (struct it *, enum display_element_type);
927 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
928 static int coords_in_mouse_face_p (struct window *, int, int);
929
930
931 \f
932 /***********************************************************************
933 Window display dimensions
934 ***********************************************************************/
935
936 /* Return the bottom boundary y-position for text lines in window W.
937 This is the first y position at which a line cannot start.
938 It is relative to the top of the window.
939
940 This is the height of W minus the height of a mode line, if any. */
941
942 int
943 window_text_bottom_y (struct window *w)
944 {
945 int height = WINDOW_TOTAL_HEIGHT (w);
946
947 if (WINDOW_WANTS_MODELINE_P (w))
948 height -= CURRENT_MODE_LINE_HEIGHT (w);
949 return height;
950 }
951
952 /* Return the pixel width of display area AREA of window W.
953 ANY_AREA means return the total width of W, not including
954 fringes to the left and right of the window. */
955
956 int
957 window_box_width (struct window *w, enum glyph_row_area area)
958 {
959 int cols = w->total_cols;
960 int pixels = 0;
961
962 if (!w->pseudo_window_p)
963 {
964 cols -= WINDOW_SCROLL_BAR_COLS (w);
965
966 if (area == TEXT_AREA)
967 {
968 cols -= max (0, w->left_margin_cols);
969 cols -= max (0, w->right_margin_cols);
970 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
971 }
972 else if (area == LEFT_MARGIN_AREA)
973 {
974 cols = max (0, w->left_margin_cols);
975 pixels = 0;
976 }
977 else if (area == RIGHT_MARGIN_AREA)
978 {
979 cols = max (0, w->right_margin_cols);
980 pixels = 0;
981 }
982 }
983
984 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
985 }
986
987
988 /* Return the pixel height of the display area of window W, not
989 including mode lines of W, if any. */
990
991 int
992 window_box_height (struct window *w)
993 {
994 struct frame *f = XFRAME (w->frame);
995 int height = WINDOW_TOTAL_HEIGHT (w);
996
997 eassert (height >= 0);
998
999 /* Note: the code below that determines the mode-line/header-line
1000 height is essentially the same as that contained in the macro
1001 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1002 the appropriate glyph row has its `mode_line_p' flag set,
1003 and if it doesn't, uses estimate_mode_line_height instead. */
1004
1005 if (WINDOW_WANTS_MODELINE_P (w))
1006 {
1007 struct glyph_row *ml_row
1008 = (w->current_matrix && w->current_matrix->rows
1009 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1010 : 0);
1011 if (ml_row && ml_row->mode_line_p)
1012 height -= ml_row->height;
1013 else
1014 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1015 }
1016
1017 if (WINDOW_WANTS_HEADER_LINE_P (w))
1018 {
1019 struct glyph_row *hl_row
1020 = (w->current_matrix && w->current_matrix->rows
1021 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1022 : 0);
1023 if (hl_row && hl_row->mode_line_p)
1024 height -= hl_row->height;
1025 else
1026 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1027 }
1028
1029 /* With a very small font and a mode-line that's taller than
1030 default, we might end up with a negative height. */
1031 return max (0, height);
1032 }
1033
1034 /* Return the window-relative coordinate of the left edge of display
1035 area AREA of window W. ANY_AREA means return the left edge of the
1036 whole window, to the right of the left fringe of W. */
1037
1038 int
1039 window_box_left_offset (struct window *w, enum glyph_row_area area)
1040 {
1041 int x;
1042
1043 if (w->pseudo_window_p)
1044 return 0;
1045
1046 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1047
1048 if (area == TEXT_AREA)
1049 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1050 + window_box_width (w, LEFT_MARGIN_AREA));
1051 else if (area == RIGHT_MARGIN_AREA)
1052 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1053 + window_box_width (w, LEFT_MARGIN_AREA)
1054 + window_box_width (w, TEXT_AREA)
1055 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1056 ? 0
1057 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1058 else if (area == LEFT_MARGIN_AREA
1059 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1060 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1061
1062 return x;
1063 }
1064
1065
1066 /* Return the window-relative coordinate of the right edge of display
1067 area AREA of window W. ANY_AREA means return the right edge of the
1068 whole window, to the left of the right fringe of W. */
1069
1070 int
1071 window_box_right_offset (struct window *w, enum glyph_row_area area)
1072 {
1073 return window_box_left_offset (w, area) + window_box_width (w, area);
1074 }
1075
1076 /* Return the frame-relative coordinate of the left edge of display
1077 area AREA of window W. ANY_AREA means return the left edge of the
1078 whole window, to the right of the left fringe of W. */
1079
1080 int
1081 window_box_left (struct window *w, enum glyph_row_area area)
1082 {
1083 struct frame *f = XFRAME (w->frame);
1084 int x;
1085
1086 if (w->pseudo_window_p)
1087 return FRAME_INTERNAL_BORDER_WIDTH (f);
1088
1089 x = (WINDOW_LEFT_EDGE_X (w)
1090 + window_box_left_offset (w, area));
1091
1092 return x;
1093 }
1094
1095
1096 /* Return the frame-relative coordinate of the right edge of display
1097 area AREA of window W. ANY_AREA means return the right edge of the
1098 whole window, to the left of the right fringe of W. */
1099
1100 int
1101 window_box_right (struct window *w, enum glyph_row_area area)
1102 {
1103 return window_box_left (w, area) + window_box_width (w, area);
1104 }
1105
1106 /* Get the bounding box of the display area AREA of window W, without
1107 mode lines, in frame-relative coordinates. ANY_AREA means the
1108 whole window, not including the left and right fringes of
1109 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1110 coordinates of the upper-left corner of the box. Return in
1111 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1112
1113 void
1114 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1115 int *box_y, int *box_width, int *box_height)
1116 {
1117 if (box_width)
1118 *box_width = window_box_width (w, area);
1119 if (box_height)
1120 *box_height = window_box_height (w);
1121 if (box_x)
1122 *box_x = window_box_left (w, area);
1123 if (box_y)
1124 {
1125 *box_y = WINDOW_TOP_EDGE_Y (w);
1126 if (WINDOW_WANTS_HEADER_LINE_P (w))
1127 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1128 }
1129 }
1130
1131 #ifdef HAVE_WINDOW_SYSTEM
1132
1133 /* Get the bounding box of the display area AREA of window W, without
1134 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1135 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1136 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1137 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1138 box. */
1139
1140 static void
1141 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1142 int *bottom_right_x, int *bottom_right_y)
1143 {
1144 window_box (w, ANY_AREA, top_left_x, top_left_y,
1145 bottom_right_x, bottom_right_y);
1146 *bottom_right_x += *top_left_x;
1147 *bottom_right_y += *top_left_y;
1148 }
1149
1150 #endif /* HAVE_WINDOW_SYSTEM */
1151
1152 /***********************************************************************
1153 Utilities
1154 ***********************************************************************/
1155
1156 /* Return the bottom y-position of the line the iterator IT is in.
1157 This can modify IT's settings. */
1158
1159 int
1160 line_bottom_y (struct it *it)
1161 {
1162 int line_height = it->max_ascent + it->max_descent;
1163 int line_top_y = it->current_y;
1164
1165 if (line_height == 0)
1166 {
1167 if (last_height)
1168 line_height = last_height;
1169 else if (IT_CHARPOS (*it) < ZV)
1170 {
1171 move_it_by_lines (it, 1);
1172 line_height = (it->max_ascent || it->max_descent
1173 ? it->max_ascent + it->max_descent
1174 : last_height);
1175 }
1176 else
1177 {
1178 struct glyph_row *row = it->glyph_row;
1179
1180 /* Use the default character height. */
1181 it->glyph_row = NULL;
1182 it->what = IT_CHARACTER;
1183 it->c = ' ';
1184 it->len = 1;
1185 PRODUCE_GLYPHS (it);
1186 line_height = it->ascent + it->descent;
1187 it->glyph_row = row;
1188 }
1189 }
1190
1191 return line_top_y + line_height;
1192 }
1193
1194 DEFUN ("line-pixel-height", Fline_pixel_height,
1195 Sline_pixel_height, 0, 0, 0,
1196 doc: /* Return height in pixels of text line in the selected window.
1197
1198 Value is the height in pixels of the line at point. */)
1199 (void)
1200 {
1201 struct it it;
1202 struct text_pos pt;
1203 struct window *w = XWINDOW (selected_window);
1204
1205 SET_TEXT_POS (pt, PT, PT_BYTE);
1206 start_display (&it, w, pt);
1207 it.vpos = it.current_y = 0;
1208 last_height = 0;
1209 return make_number (line_bottom_y (&it));
1210 }
1211
1212 /* Return the default pixel height of text lines in window W. The
1213 value is the canonical height of the W frame's default font, plus
1214 any extra space required by the line-spacing variable or frame
1215 parameter.
1216
1217 Implementation note: this ignores any line-spacing text properties
1218 put on the newline characters. This is because those properties
1219 only affect the _screen_ line ending in the newline (i.e., in a
1220 continued line, only the last screen line will be affected), which
1221 means only a small number of lines in a buffer can ever use this
1222 feature. Since this function is used to compute the default pixel
1223 equivalent of text lines in a window, we can safely ignore those
1224 few lines. For the same reasons, we ignore the line-height
1225 properties. */
1226 int
1227 default_line_pixel_height (struct window *w)
1228 {
1229 struct frame *f = WINDOW_XFRAME (w);
1230 int height = FRAME_LINE_HEIGHT (f);
1231
1232 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1233 {
1234 struct buffer *b = XBUFFER (w->contents);
1235 Lisp_Object val = BVAR (b, extra_line_spacing);
1236
1237 if (NILP (val))
1238 val = BVAR (&buffer_defaults, extra_line_spacing);
1239 if (!NILP (val))
1240 {
1241 if (RANGED_INTEGERP (0, val, INT_MAX))
1242 height += XFASTINT (val);
1243 else if (FLOATP (val))
1244 {
1245 int addon = XFLOAT_DATA (val) * height + 0.5;
1246
1247 if (addon >= 0)
1248 height += addon;
1249 }
1250 }
1251 else
1252 height += f->extra_line_spacing;
1253 }
1254
1255 return height;
1256 }
1257
1258 /* Subroutine of pos_visible_p below. Extracts a display string, if
1259 any, from the display spec given as its argument. */
1260 static Lisp_Object
1261 string_from_display_spec (Lisp_Object spec)
1262 {
1263 if (CONSP (spec))
1264 {
1265 while (CONSP (spec))
1266 {
1267 if (STRINGP (XCAR (spec)))
1268 return XCAR (spec);
1269 spec = XCDR (spec);
1270 }
1271 }
1272 else if (VECTORP (spec))
1273 {
1274 ptrdiff_t i;
1275
1276 for (i = 0; i < ASIZE (spec); i++)
1277 {
1278 if (STRINGP (AREF (spec, i)))
1279 return AREF (spec, i);
1280 }
1281 return Qnil;
1282 }
1283
1284 return spec;
1285 }
1286
1287
1288 /* Limit insanely large values of W->hscroll on frame F to the largest
1289 value that will still prevent first_visible_x and last_visible_x of
1290 'struct it' from overflowing an int. */
1291 static int
1292 window_hscroll_limited (struct window *w, struct frame *f)
1293 {
1294 ptrdiff_t window_hscroll = w->hscroll;
1295 int window_text_width = window_box_width (w, TEXT_AREA);
1296 int colwidth = FRAME_COLUMN_WIDTH (f);
1297
1298 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1299 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1300
1301 return window_hscroll;
1302 }
1303
1304 /* Return 1 if position CHARPOS is visible in window W.
1305 CHARPOS < 0 means return info about WINDOW_END position.
1306 If visible, set *X and *Y to pixel coordinates of top left corner.
1307 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1308 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1309
1310 int
1311 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1312 int *rtop, int *rbot, int *rowh, int *vpos)
1313 {
1314 struct it it;
1315 void *itdata = bidi_shelve_cache ();
1316 struct text_pos top;
1317 int visible_p = 0;
1318 struct buffer *old_buffer = NULL;
1319
1320 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1321 return visible_p;
1322
1323 if (XBUFFER (w->contents) != current_buffer)
1324 {
1325 old_buffer = current_buffer;
1326 set_buffer_internal_1 (XBUFFER (w->contents));
1327 }
1328
1329 SET_TEXT_POS_FROM_MARKER (top, w->start);
1330 /* Scrolling a minibuffer window via scroll bar when the echo area
1331 shows long text sometimes resets the minibuffer contents behind
1332 our backs. */
1333 if (CHARPOS (top) > ZV)
1334 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1335
1336 /* Compute exact mode line heights. */
1337 if (WINDOW_WANTS_MODELINE_P (w))
1338 w->mode_line_height
1339 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1340 BVAR (current_buffer, mode_line_format));
1341
1342 if (WINDOW_WANTS_HEADER_LINE_P (w))
1343 w->header_line_height
1344 = display_mode_line (w, HEADER_LINE_FACE_ID,
1345 BVAR (current_buffer, header_line_format));
1346
1347 start_display (&it, w, top);
1348 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1349 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1350
1351 if (charpos >= 0
1352 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1353 && IT_CHARPOS (it) >= charpos)
1354 /* When scanning backwards under bidi iteration, move_it_to
1355 stops at or _before_ CHARPOS, because it stops at or to
1356 the _right_ of the character at CHARPOS. */
1357 || (it.bidi_p && it.bidi_it.scan_dir == -1
1358 && IT_CHARPOS (it) <= charpos)))
1359 {
1360 /* We have reached CHARPOS, or passed it. How the call to
1361 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1362 or covered by a display property, move_it_to stops at the end
1363 of the invisible text, to the right of CHARPOS. (ii) If
1364 CHARPOS is in a display vector, move_it_to stops on its last
1365 glyph. */
1366 int top_x = it.current_x;
1367 int top_y = it.current_y;
1368 /* Calling line_bottom_y may change it.method, it.position, etc. */
1369 enum it_method it_method = it.method;
1370 int bottom_y = (last_height = 0, line_bottom_y (&it));
1371 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1372
1373 if (top_y < window_top_y)
1374 visible_p = bottom_y > window_top_y;
1375 else if (top_y < it.last_visible_y)
1376 visible_p = 1;
1377 if (bottom_y >= it.last_visible_y
1378 && it.bidi_p && it.bidi_it.scan_dir == -1
1379 && IT_CHARPOS (it) < charpos)
1380 {
1381 /* When the last line of the window is scanned backwards
1382 under bidi iteration, we could be duped into thinking
1383 that we have passed CHARPOS, when in fact move_it_to
1384 simply stopped short of CHARPOS because it reached
1385 last_visible_y. To see if that's what happened, we call
1386 move_it_to again with a slightly larger vertical limit,
1387 and see if it actually moved vertically; if it did, we
1388 didn't really reach CHARPOS, which is beyond window end. */
1389 struct it save_it = it;
1390 /* Why 10? because we don't know how many canonical lines
1391 will the height of the next line(s) be. So we guess. */
1392 int ten_more_lines = 10 * default_line_pixel_height (w);
1393
1394 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1395 MOVE_TO_POS | MOVE_TO_Y);
1396 if (it.current_y > top_y)
1397 visible_p = 0;
1398
1399 it = save_it;
1400 }
1401 if (visible_p)
1402 {
1403 if (it_method == GET_FROM_DISPLAY_VECTOR)
1404 {
1405 /* We stopped on the last glyph of a display vector.
1406 Try and recompute. Hack alert! */
1407 if (charpos < 2 || top.charpos >= charpos)
1408 top_x = it.glyph_row->x;
1409 else
1410 {
1411 struct it it2, it2_prev;
1412 /* The idea is to get to the previous buffer
1413 position, consume the character there, and use
1414 the pixel coordinates we get after that. But if
1415 the previous buffer position is also displayed
1416 from a display vector, we need to consume all of
1417 the glyphs from that display vector. */
1418 start_display (&it2, w, top);
1419 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1420 /* If we didn't get to CHARPOS - 1, there's some
1421 replacing display property at that position, and
1422 we stopped after it. That is exactly the place
1423 whose coordinates we want. */
1424 if (IT_CHARPOS (it2) != charpos - 1)
1425 it2_prev = it2;
1426 else
1427 {
1428 /* Iterate until we get out of the display
1429 vector that displays the character at
1430 CHARPOS - 1. */
1431 do {
1432 get_next_display_element (&it2);
1433 PRODUCE_GLYPHS (&it2);
1434 it2_prev = it2;
1435 set_iterator_to_next (&it2, 1);
1436 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1437 && IT_CHARPOS (it2) < charpos);
1438 }
1439 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1440 || it2_prev.current_x > it2_prev.last_visible_x)
1441 top_x = it.glyph_row->x;
1442 else
1443 {
1444 top_x = it2_prev.current_x;
1445 top_y = it2_prev.current_y;
1446 }
1447 }
1448 }
1449 else if (IT_CHARPOS (it) != charpos)
1450 {
1451 Lisp_Object cpos = make_number (charpos);
1452 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1453 Lisp_Object string = string_from_display_spec (spec);
1454 struct text_pos tpos;
1455 int replacing_spec_p;
1456 bool newline_in_string
1457 = (STRINGP (string)
1458 && memchr (SDATA (string), '\n', SBYTES (string)));
1459
1460 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1461 replacing_spec_p
1462 = (!NILP (spec)
1463 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1464 charpos, FRAME_WINDOW_P (it.f)));
1465 /* The tricky code below is needed because there's a
1466 discrepancy between move_it_to and how we set cursor
1467 when PT is at the beginning of a portion of text
1468 covered by a display property or an overlay with a
1469 display property, or the display line ends in a
1470 newline from a display string. move_it_to will stop
1471 _after_ such display strings, whereas
1472 set_cursor_from_row conspires with cursor_row_p to
1473 place the cursor on the first glyph produced from the
1474 display string. */
1475
1476 /* We have overshoot PT because it is covered by a
1477 display property that replaces the text it covers.
1478 If the string includes embedded newlines, we are also
1479 in the wrong display line. Backtrack to the correct
1480 line, where the display property begins. */
1481 if (replacing_spec_p)
1482 {
1483 Lisp_Object startpos, endpos;
1484 EMACS_INT start, end;
1485 struct it it3;
1486 int it3_moved;
1487
1488 /* Find the first and the last buffer positions
1489 covered by the display string. */
1490 endpos =
1491 Fnext_single_char_property_change (cpos, Qdisplay,
1492 Qnil, Qnil);
1493 startpos =
1494 Fprevious_single_char_property_change (endpos, Qdisplay,
1495 Qnil, Qnil);
1496 start = XFASTINT (startpos);
1497 end = XFASTINT (endpos);
1498 /* Move to the last buffer position before the
1499 display property. */
1500 start_display (&it3, w, top);
1501 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1502 /* Move forward one more line if the position before
1503 the display string is a newline or if it is the
1504 rightmost character on a line that is
1505 continued or word-wrapped. */
1506 if (it3.method == GET_FROM_BUFFER
1507 && (it3.c == '\n'
1508 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1509 move_it_by_lines (&it3, 1);
1510 else if (move_it_in_display_line_to (&it3, -1,
1511 it3.current_x
1512 + it3.pixel_width,
1513 MOVE_TO_X)
1514 == MOVE_LINE_CONTINUED)
1515 {
1516 move_it_by_lines (&it3, 1);
1517 /* When we are under word-wrap, the #$@%!
1518 move_it_by_lines moves 2 lines, so we need to
1519 fix that up. */
1520 if (it3.line_wrap == WORD_WRAP)
1521 move_it_by_lines (&it3, -1);
1522 }
1523
1524 /* Record the vertical coordinate of the display
1525 line where we wound up. */
1526 top_y = it3.current_y;
1527 if (it3.bidi_p)
1528 {
1529 /* When characters are reordered for display,
1530 the character displayed to the left of the
1531 display string could be _after_ the display
1532 property in the logical order. Use the
1533 smallest vertical position of these two. */
1534 start_display (&it3, w, top);
1535 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1536 if (it3.current_y < top_y)
1537 top_y = it3.current_y;
1538 }
1539 /* Move from the top of the window to the beginning
1540 of the display line where the display string
1541 begins. */
1542 start_display (&it3, w, top);
1543 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1544 /* If it3_moved stays zero after the 'while' loop
1545 below, that means we already were at a newline
1546 before the loop (e.g., the display string begins
1547 with a newline), so we don't need to (and cannot)
1548 inspect the glyphs of it3.glyph_row, because
1549 PRODUCE_GLYPHS will not produce anything for a
1550 newline, and thus it3.glyph_row stays at its
1551 stale content it got at top of the window. */
1552 it3_moved = 0;
1553 /* Finally, advance the iterator until we hit the
1554 first display element whose character position is
1555 CHARPOS, or until the first newline from the
1556 display string, which signals the end of the
1557 display line. */
1558 while (get_next_display_element (&it3))
1559 {
1560 PRODUCE_GLYPHS (&it3);
1561 if (IT_CHARPOS (it3) == charpos
1562 || ITERATOR_AT_END_OF_LINE_P (&it3))
1563 break;
1564 it3_moved = 1;
1565 set_iterator_to_next (&it3, 0);
1566 }
1567 top_x = it3.current_x - it3.pixel_width;
1568 /* Normally, we would exit the above loop because we
1569 found the display element whose character
1570 position is CHARPOS. For the contingency that we
1571 didn't, and stopped at the first newline from the
1572 display string, move back over the glyphs
1573 produced from the string, until we find the
1574 rightmost glyph not from the string. */
1575 if (it3_moved
1576 && newline_in_string
1577 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1578 {
1579 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1580 + it3.glyph_row->used[TEXT_AREA];
1581
1582 while (EQ ((g - 1)->object, string))
1583 {
1584 --g;
1585 top_x -= g->pixel_width;
1586 }
1587 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1588 + it3.glyph_row->used[TEXT_AREA]);
1589 }
1590 }
1591 }
1592
1593 *x = top_x;
1594 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1595 *rtop = max (0, window_top_y - top_y);
1596 *rbot = max (0, bottom_y - it.last_visible_y);
1597 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1598 - max (top_y, window_top_y)));
1599 *vpos = it.vpos;
1600 }
1601 }
1602 else
1603 {
1604 /* We were asked to provide info about WINDOW_END. */
1605 struct it it2;
1606 void *it2data = NULL;
1607
1608 SAVE_IT (it2, it, it2data);
1609 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1610 move_it_by_lines (&it, 1);
1611 if (charpos < IT_CHARPOS (it)
1612 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1613 {
1614 visible_p = 1;
1615 RESTORE_IT (&it2, &it2, it2data);
1616 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1617 *x = it2.current_x;
1618 *y = it2.current_y + it2.max_ascent - it2.ascent;
1619 *rtop = max (0, -it2.current_y);
1620 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1621 - it.last_visible_y));
1622 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1623 it.last_visible_y)
1624 - max (it2.current_y,
1625 WINDOW_HEADER_LINE_HEIGHT (w))));
1626 *vpos = it2.vpos;
1627 }
1628 else
1629 bidi_unshelve_cache (it2data, 1);
1630 }
1631 bidi_unshelve_cache (itdata, 0);
1632
1633 if (old_buffer)
1634 set_buffer_internal_1 (old_buffer);
1635
1636 if (visible_p && w->hscroll > 0)
1637 *x -=
1638 window_hscroll_limited (w, WINDOW_XFRAME (w))
1639 * WINDOW_FRAME_COLUMN_WIDTH (w);
1640
1641 #if 0
1642 /* Debugging code. */
1643 if (visible_p)
1644 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1645 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1646 else
1647 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1648 #endif
1649
1650 return visible_p;
1651 }
1652
1653
1654 /* Return the next character from STR. Return in *LEN the length of
1655 the character. This is like STRING_CHAR_AND_LENGTH but never
1656 returns an invalid character. If we find one, we return a `?', but
1657 with the length of the invalid character. */
1658
1659 static int
1660 string_char_and_length (const unsigned char *str, int *len)
1661 {
1662 int c;
1663
1664 c = STRING_CHAR_AND_LENGTH (str, *len);
1665 if (!CHAR_VALID_P (c))
1666 /* We may not change the length here because other places in Emacs
1667 don't use this function, i.e. they silently accept invalid
1668 characters. */
1669 c = '?';
1670
1671 return c;
1672 }
1673
1674
1675
1676 /* Given a position POS containing a valid character and byte position
1677 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1678
1679 static struct text_pos
1680 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1681 {
1682 eassert (STRINGP (string) && nchars >= 0);
1683
1684 if (STRING_MULTIBYTE (string))
1685 {
1686 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1687 int len;
1688
1689 while (nchars--)
1690 {
1691 string_char_and_length (p, &len);
1692 p += len;
1693 CHARPOS (pos) += 1;
1694 BYTEPOS (pos) += len;
1695 }
1696 }
1697 else
1698 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1699
1700 return pos;
1701 }
1702
1703
1704 /* Value is the text position, i.e. character and byte position,
1705 for character position CHARPOS in STRING. */
1706
1707 static struct text_pos
1708 string_pos (ptrdiff_t charpos, Lisp_Object string)
1709 {
1710 struct text_pos pos;
1711 eassert (STRINGP (string));
1712 eassert (charpos >= 0);
1713 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1714 return pos;
1715 }
1716
1717
1718 /* Value is a text position, i.e. character and byte position, for
1719 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1720 means recognize multibyte characters. */
1721
1722 static struct text_pos
1723 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1724 {
1725 struct text_pos pos;
1726
1727 eassert (s != NULL);
1728 eassert (charpos >= 0);
1729
1730 if (multibyte_p)
1731 {
1732 int len;
1733
1734 SET_TEXT_POS (pos, 0, 0);
1735 while (charpos--)
1736 {
1737 string_char_and_length ((const unsigned char *) s, &len);
1738 s += len;
1739 CHARPOS (pos) += 1;
1740 BYTEPOS (pos) += len;
1741 }
1742 }
1743 else
1744 SET_TEXT_POS (pos, charpos, charpos);
1745
1746 return pos;
1747 }
1748
1749
1750 /* Value is the number of characters in C string S. MULTIBYTE_P
1751 non-zero means recognize multibyte characters. */
1752
1753 static ptrdiff_t
1754 number_of_chars (const char *s, bool multibyte_p)
1755 {
1756 ptrdiff_t nchars;
1757
1758 if (multibyte_p)
1759 {
1760 ptrdiff_t rest = strlen (s);
1761 int len;
1762 const unsigned char *p = (const unsigned char *) s;
1763
1764 for (nchars = 0; rest > 0; ++nchars)
1765 {
1766 string_char_and_length (p, &len);
1767 rest -= len, p += len;
1768 }
1769 }
1770 else
1771 nchars = strlen (s);
1772
1773 return nchars;
1774 }
1775
1776
1777 /* Compute byte position NEWPOS->bytepos corresponding to
1778 NEWPOS->charpos. POS is a known position in string STRING.
1779 NEWPOS->charpos must be >= POS.charpos. */
1780
1781 static void
1782 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1783 {
1784 eassert (STRINGP (string));
1785 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1786
1787 if (STRING_MULTIBYTE (string))
1788 *newpos = string_pos_nchars_ahead (pos, string,
1789 CHARPOS (*newpos) - CHARPOS (pos));
1790 else
1791 BYTEPOS (*newpos) = CHARPOS (*newpos);
1792 }
1793
1794 /* EXPORT:
1795 Return an estimation of the pixel height of mode or header lines on
1796 frame F. FACE_ID specifies what line's height to estimate. */
1797
1798 int
1799 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1800 {
1801 #ifdef HAVE_WINDOW_SYSTEM
1802 if (FRAME_WINDOW_P (f))
1803 {
1804 int height = FONT_HEIGHT (FRAME_FONT (f));
1805
1806 /* This function is called so early when Emacs starts that the face
1807 cache and mode line face are not yet initialized. */
1808 if (FRAME_FACE_CACHE (f))
1809 {
1810 struct face *face = FACE_FROM_ID (f, face_id);
1811 if (face)
1812 {
1813 if (face->font)
1814 height = FONT_HEIGHT (face->font);
1815 if (face->box_line_width > 0)
1816 height += 2 * face->box_line_width;
1817 }
1818 }
1819
1820 return height;
1821 }
1822 #endif
1823
1824 return 1;
1825 }
1826
1827 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1828 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1829 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1830 not force the value into range. */
1831
1832 void
1833 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1834 int *x, int *y, NativeRectangle *bounds, int noclip)
1835 {
1836
1837 #ifdef HAVE_WINDOW_SYSTEM
1838 if (FRAME_WINDOW_P (f))
1839 {
1840 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1841 even for negative values. */
1842 if (pix_x < 0)
1843 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1844 if (pix_y < 0)
1845 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1846
1847 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1848 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1849
1850 if (bounds)
1851 STORE_NATIVE_RECT (*bounds,
1852 FRAME_COL_TO_PIXEL_X (f, pix_x),
1853 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1854 FRAME_COLUMN_WIDTH (f) - 1,
1855 FRAME_LINE_HEIGHT (f) - 1);
1856
1857 if (!noclip)
1858 {
1859 if (pix_x < 0)
1860 pix_x = 0;
1861 else if (pix_x > FRAME_TOTAL_COLS (f))
1862 pix_x = FRAME_TOTAL_COLS (f);
1863
1864 if (pix_y < 0)
1865 pix_y = 0;
1866 else if (pix_y > FRAME_LINES (f))
1867 pix_y = FRAME_LINES (f);
1868 }
1869 }
1870 #endif
1871
1872 *x = pix_x;
1873 *y = pix_y;
1874 }
1875
1876
1877 /* Find the glyph under window-relative coordinates X/Y in window W.
1878 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1879 strings. Return in *HPOS and *VPOS the row and column number of
1880 the glyph found. Return in *AREA the glyph area containing X.
1881 Value is a pointer to the glyph found or null if X/Y is not on
1882 text, or we can't tell because W's current matrix is not up to
1883 date. */
1884
1885 static struct glyph *
1886 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1887 int *dx, int *dy, int *area)
1888 {
1889 struct glyph *glyph, *end;
1890 struct glyph_row *row = NULL;
1891 int x0, i;
1892
1893 /* Find row containing Y. Give up if some row is not enabled. */
1894 for (i = 0; i < w->current_matrix->nrows; ++i)
1895 {
1896 row = MATRIX_ROW (w->current_matrix, i);
1897 if (!row->enabled_p)
1898 return NULL;
1899 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1900 break;
1901 }
1902
1903 *vpos = i;
1904 *hpos = 0;
1905
1906 /* Give up if Y is not in the window. */
1907 if (i == w->current_matrix->nrows)
1908 return NULL;
1909
1910 /* Get the glyph area containing X. */
1911 if (w->pseudo_window_p)
1912 {
1913 *area = TEXT_AREA;
1914 x0 = 0;
1915 }
1916 else
1917 {
1918 if (x < window_box_left_offset (w, TEXT_AREA))
1919 {
1920 *area = LEFT_MARGIN_AREA;
1921 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1922 }
1923 else if (x < window_box_right_offset (w, TEXT_AREA))
1924 {
1925 *area = TEXT_AREA;
1926 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1927 }
1928 else
1929 {
1930 *area = RIGHT_MARGIN_AREA;
1931 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1932 }
1933 }
1934
1935 /* Find glyph containing X. */
1936 glyph = row->glyphs[*area];
1937 end = glyph + row->used[*area];
1938 x -= x0;
1939 while (glyph < end && x >= glyph->pixel_width)
1940 {
1941 x -= glyph->pixel_width;
1942 ++glyph;
1943 }
1944
1945 if (glyph == end)
1946 return NULL;
1947
1948 if (dx)
1949 {
1950 *dx = x;
1951 *dy = y - (row->y + row->ascent - glyph->ascent);
1952 }
1953
1954 *hpos = glyph - row->glyphs[*area];
1955 return glyph;
1956 }
1957
1958 /* Convert frame-relative x/y to coordinates relative to window W.
1959 Takes pseudo-windows into account. */
1960
1961 static void
1962 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1963 {
1964 if (w->pseudo_window_p)
1965 {
1966 /* A pseudo-window is always full-width, and starts at the
1967 left edge of the frame, plus a frame border. */
1968 struct frame *f = XFRAME (w->frame);
1969 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1970 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1971 }
1972 else
1973 {
1974 *x -= WINDOW_LEFT_EDGE_X (w);
1975 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1976 }
1977 }
1978
1979 #ifdef HAVE_WINDOW_SYSTEM
1980
1981 /* EXPORT:
1982 Return in RECTS[] at most N clipping rectangles for glyph string S.
1983 Return the number of stored rectangles. */
1984
1985 int
1986 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1987 {
1988 XRectangle r;
1989
1990 if (n <= 0)
1991 return 0;
1992
1993 if (s->row->full_width_p)
1994 {
1995 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1996 r.x = WINDOW_LEFT_EDGE_X (s->w);
1997 r.width = WINDOW_TOTAL_WIDTH (s->w);
1998
1999 /* Unless displaying a mode or menu bar line, which are always
2000 fully visible, clip to the visible part of the row. */
2001 if (s->w->pseudo_window_p)
2002 r.height = s->row->visible_height;
2003 else
2004 r.height = s->height;
2005 }
2006 else
2007 {
2008 /* This is a text line that may be partially visible. */
2009 r.x = window_box_left (s->w, s->area);
2010 r.width = window_box_width (s->w, s->area);
2011 r.height = s->row->visible_height;
2012 }
2013
2014 if (s->clip_head)
2015 if (r.x < s->clip_head->x)
2016 {
2017 if (r.width >= s->clip_head->x - r.x)
2018 r.width -= s->clip_head->x - r.x;
2019 else
2020 r.width = 0;
2021 r.x = s->clip_head->x;
2022 }
2023 if (s->clip_tail)
2024 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2025 {
2026 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2027 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2028 else
2029 r.width = 0;
2030 }
2031
2032 /* If S draws overlapping rows, it's sufficient to use the top and
2033 bottom of the window for clipping because this glyph string
2034 intentionally draws over other lines. */
2035 if (s->for_overlaps)
2036 {
2037 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2038 r.height = window_text_bottom_y (s->w) - r.y;
2039
2040 /* Alas, the above simple strategy does not work for the
2041 environments with anti-aliased text: if the same text is
2042 drawn onto the same place multiple times, it gets thicker.
2043 If the overlap we are processing is for the erased cursor, we
2044 take the intersection with the rectangle of the cursor. */
2045 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2046 {
2047 XRectangle rc, r_save = r;
2048
2049 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2050 rc.y = s->w->phys_cursor.y;
2051 rc.width = s->w->phys_cursor_width;
2052 rc.height = s->w->phys_cursor_height;
2053
2054 x_intersect_rectangles (&r_save, &rc, &r);
2055 }
2056 }
2057 else
2058 {
2059 /* Don't use S->y for clipping because it doesn't take partially
2060 visible lines into account. For example, it can be negative for
2061 partially visible lines at the top of a window. */
2062 if (!s->row->full_width_p
2063 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2064 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2065 else
2066 r.y = max (0, s->row->y);
2067 }
2068
2069 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2070
2071 /* If drawing the cursor, don't let glyph draw outside its
2072 advertised boundaries. Cleartype does this under some circumstances. */
2073 if (s->hl == DRAW_CURSOR)
2074 {
2075 struct glyph *glyph = s->first_glyph;
2076 int height, max_y;
2077
2078 if (s->x > r.x)
2079 {
2080 r.width -= s->x - r.x;
2081 r.x = s->x;
2082 }
2083 r.width = min (r.width, glyph->pixel_width);
2084
2085 /* If r.y is below window bottom, ensure that we still see a cursor. */
2086 height = min (glyph->ascent + glyph->descent,
2087 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2088 max_y = window_text_bottom_y (s->w) - height;
2089 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2090 if (s->ybase - glyph->ascent > max_y)
2091 {
2092 r.y = max_y;
2093 r.height = height;
2094 }
2095 else
2096 {
2097 /* Don't draw cursor glyph taller than our actual glyph. */
2098 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2099 if (height < r.height)
2100 {
2101 max_y = r.y + r.height;
2102 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2103 r.height = min (max_y - r.y, height);
2104 }
2105 }
2106 }
2107
2108 if (s->row->clip)
2109 {
2110 XRectangle r_save = r;
2111
2112 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2113 r.width = 0;
2114 }
2115
2116 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2117 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2118 {
2119 #ifdef CONVERT_FROM_XRECT
2120 CONVERT_FROM_XRECT (r, *rects);
2121 #else
2122 *rects = r;
2123 #endif
2124 return 1;
2125 }
2126 else
2127 {
2128 /* If we are processing overlapping and allowed to return
2129 multiple clipping rectangles, we exclude the row of the glyph
2130 string from the clipping rectangle. This is to avoid drawing
2131 the same text on the environment with anti-aliasing. */
2132 #ifdef CONVERT_FROM_XRECT
2133 XRectangle rs[2];
2134 #else
2135 XRectangle *rs = rects;
2136 #endif
2137 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2138
2139 if (s->for_overlaps & OVERLAPS_PRED)
2140 {
2141 rs[i] = r;
2142 if (r.y + r.height > row_y)
2143 {
2144 if (r.y < row_y)
2145 rs[i].height = row_y - r.y;
2146 else
2147 rs[i].height = 0;
2148 }
2149 i++;
2150 }
2151 if (s->for_overlaps & OVERLAPS_SUCC)
2152 {
2153 rs[i] = r;
2154 if (r.y < row_y + s->row->visible_height)
2155 {
2156 if (r.y + r.height > row_y + s->row->visible_height)
2157 {
2158 rs[i].y = row_y + s->row->visible_height;
2159 rs[i].height = r.y + r.height - rs[i].y;
2160 }
2161 else
2162 rs[i].height = 0;
2163 }
2164 i++;
2165 }
2166
2167 n = i;
2168 #ifdef CONVERT_FROM_XRECT
2169 for (i = 0; i < n; i++)
2170 CONVERT_FROM_XRECT (rs[i], rects[i]);
2171 #endif
2172 return n;
2173 }
2174 }
2175
2176 /* EXPORT:
2177 Return in *NR the clipping rectangle for glyph string S. */
2178
2179 void
2180 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2181 {
2182 get_glyph_string_clip_rects (s, nr, 1);
2183 }
2184
2185
2186 /* EXPORT:
2187 Return the position and height of the phys cursor in window W.
2188 Set w->phys_cursor_width to width of phys cursor.
2189 */
2190
2191 void
2192 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2193 struct glyph *glyph, int *xp, int *yp, int *heightp)
2194 {
2195 struct frame *f = XFRAME (WINDOW_FRAME (w));
2196 int x, y, wd, h, h0, y0;
2197
2198 /* Compute the width of the rectangle to draw. If on a stretch
2199 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2200 rectangle as wide as the glyph, but use a canonical character
2201 width instead. */
2202 wd = glyph->pixel_width - 1;
2203 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2204 wd++; /* Why? */
2205 #endif
2206
2207 x = w->phys_cursor.x;
2208 if (x < 0)
2209 {
2210 wd += x;
2211 x = 0;
2212 }
2213
2214 if (glyph->type == STRETCH_GLYPH
2215 && !x_stretch_cursor_p)
2216 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2217 w->phys_cursor_width = wd;
2218
2219 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2220
2221 /* If y is below window bottom, ensure that we still see a cursor. */
2222 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2223
2224 h = max (h0, glyph->ascent + glyph->descent);
2225 h0 = min (h0, glyph->ascent + glyph->descent);
2226
2227 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2228 if (y < y0)
2229 {
2230 h = max (h - (y0 - y) + 1, h0);
2231 y = y0 - 1;
2232 }
2233 else
2234 {
2235 y0 = window_text_bottom_y (w) - h0;
2236 if (y > y0)
2237 {
2238 h += y - y0;
2239 y = y0;
2240 }
2241 }
2242
2243 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2244 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2245 *heightp = h;
2246 }
2247
2248 /*
2249 * Remember which glyph the mouse is over.
2250 */
2251
2252 void
2253 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2254 {
2255 Lisp_Object window;
2256 struct window *w;
2257 struct glyph_row *r, *gr, *end_row;
2258 enum window_part part;
2259 enum glyph_row_area area;
2260 int x, y, width, height;
2261
2262 /* Try to determine frame pixel position and size of the glyph under
2263 frame pixel coordinates X/Y on frame F. */
2264
2265 if (!f->glyphs_initialized_p
2266 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2267 NILP (window)))
2268 {
2269 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2270 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2271 goto virtual_glyph;
2272 }
2273
2274 w = XWINDOW (window);
2275 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2276 height = WINDOW_FRAME_LINE_HEIGHT (w);
2277
2278 x = window_relative_x_coord (w, part, gx);
2279 y = gy - WINDOW_TOP_EDGE_Y (w);
2280
2281 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2282 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2283
2284 if (w->pseudo_window_p)
2285 {
2286 area = TEXT_AREA;
2287 part = ON_MODE_LINE; /* Don't adjust margin. */
2288 goto text_glyph;
2289 }
2290
2291 switch (part)
2292 {
2293 case ON_LEFT_MARGIN:
2294 area = LEFT_MARGIN_AREA;
2295 goto text_glyph;
2296
2297 case ON_RIGHT_MARGIN:
2298 area = RIGHT_MARGIN_AREA;
2299 goto text_glyph;
2300
2301 case ON_HEADER_LINE:
2302 case ON_MODE_LINE:
2303 gr = (part == ON_HEADER_LINE
2304 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2305 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2306 gy = gr->y;
2307 area = TEXT_AREA;
2308 goto text_glyph_row_found;
2309
2310 case ON_TEXT:
2311 area = TEXT_AREA;
2312
2313 text_glyph:
2314 gr = 0; gy = 0;
2315 for (; r <= end_row && r->enabled_p; ++r)
2316 if (r->y + r->height > y)
2317 {
2318 gr = r; gy = r->y;
2319 break;
2320 }
2321
2322 text_glyph_row_found:
2323 if (gr && gy <= y)
2324 {
2325 struct glyph *g = gr->glyphs[area];
2326 struct glyph *end = g + gr->used[area];
2327
2328 height = gr->height;
2329 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2330 if (gx + g->pixel_width > x)
2331 break;
2332
2333 if (g < end)
2334 {
2335 if (g->type == IMAGE_GLYPH)
2336 {
2337 /* Don't remember when mouse is over image, as
2338 image may have hot-spots. */
2339 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2340 return;
2341 }
2342 width = g->pixel_width;
2343 }
2344 else
2345 {
2346 /* Use nominal char spacing at end of line. */
2347 x -= gx;
2348 gx += (x / width) * width;
2349 }
2350
2351 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2352 gx += window_box_left_offset (w, area);
2353 }
2354 else
2355 {
2356 /* Use nominal line height at end of window. */
2357 gx = (x / width) * width;
2358 y -= gy;
2359 gy += (y / height) * height;
2360 }
2361 break;
2362
2363 case ON_LEFT_FRINGE:
2364 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2365 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2366 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2367 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2368 goto row_glyph;
2369
2370 case ON_RIGHT_FRINGE:
2371 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2372 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2373 : window_box_right_offset (w, TEXT_AREA));
2374 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2375 goto row_glyph;
2376
2377 case ON_SCROLL_BAR:
2378 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2379 ? 0
2380 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2381 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2382 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2383 : 0)));
2384 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2385
2386 row_glyph:
2387 gr = 0, gy = 0;
2388 for (; r <= end_row && r->enabled_p; ++r)
2389 if (r->y + r->height > y)
2390 {
2391 gr = r; gy = r->y;
2392 break;
2393 }
2394
2395 if (gr && gy <= y)
2396 height = gr->height;
2397 else
2398 {
2399 /* Use nominal line height at end of window. */
2400 y -= gy;
2401 gy += (y / height) * height;
2402 }
2403 break;
2404
2405 default:
2406 ;
2407 virtual_glyph:
2408 /* If there is no glyph under the mouse, then we divide the screen
2409 into a grid of the smallest glyph in the frame, and use that
2410 as our "glyph". */
2411
2412 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2413 round down even for negative values. */
2414 if (gx < 0)
2415 gx -= width - 1;
2416 if (gy < 0)
2417 gy -= height - 1;
2418
2419 gx = (gx / width) * width;
2420 gy = (gy / height) * height;
2421
2422 goto store_rect;
2423 }
2424
2425 gx += WINDOW_LEFT_EDGE_X (w);
2426 gy += WINDOW_TOP_EDGE_Y (w);
2427
2428 store_rect:
2429 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2430
2431 /* Visible feedback for debugging. */
2432 #if 0
2433 #if HAVE_X_WINDOWS
2434 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2435 f->output_data.x->normal_gc,
2436 gx, gy, width, height);
2437 #endif
2438 #endif
2439 }
2440
2441
2442 #endif /* HAVE_WINDOW_SYSTEM */
2443
2444 static void
2445 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2446 {
2447 eassert (w);
2448 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2449 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2450 w->window_end_vpos
2451 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2452 }
2453
2454 /***********************************************************************
2455 Lisp form evaluation
2456 ***********************************************************************/
2457
2458 /* Error handler for safe_eval and safe_call. */
2459
2460 static Lisp_Object
2461 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2462 {
2463 add_to_log ("Error during redisplay: %S signaled %S",
2464 Flist (nargs, args), arg);
2465 return Qnil;
2466 }
2467
2468 /* Call function FUNC with the rest of NARGS - 1 arguments
2469 following. Return the result, or nil if something went
2470 wrong. Prevent redisplay during the evaluation. */
2471
2472 Lisp_Object
2473 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2474 {
2475 Lisp_Object val;
2476
2477 if (inhibit_eval_during_redisplay)
2478 val = Qnil;
2479 else
2480 {
2481 va_list ap;
2482 ptrdiff_t i;
2483 ptrdiff_t count = SPECPDL_INDEX ();
2484 struct gcpro gcpro1;
2485 Lisp_Object *args = alloca (nargs * word_size);
2486
2487 args[0] = func;
2488 va_start (ap, func);
2489 for (i = 1; i < nargs; i++)
2490 args[i] = va_arg (ap, Lisp_Object);
2491 va_end (ap);
2492
2493 GCPRO1 (args[0]);
2494 gcpro1.nvars = nargs;
2495 specbind (Qinhibit_redisplay, Qt);
2496 /* Use Qt to ensure debugger does not run,
2497 so there is no possibility of wanting to redisplay. */
2498 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2499 safe_eval_handler);
2500 UNGCPRO;
2501 val = unbind_to (count, val);
2502 }
2503
2504 return val;
2505 }
2506
2507
2508 /* Call function FN with one argument ARG.
2509 Return the result, or nil if something went wrong. */
2510
2511 Lisp_Object
2512 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2513 {
2514 return safe_call (2, fn, arg);
2515 }
2516
2517 static Lisp_Object Qeval;
2518
2519 Lisp_Object
2520 safe_eval (Lisp_Object sexpr)
2521 {
2522 return safe_call1 (Qeval, sexpr);
2523 }
2524
2525 /* Call function FN with two arguments ARG1 and ARG2.
2526 Return the result, or nil if something went wrong. */
2527
2528 Lisp_Object
2529 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2530 {
2531 return safe_call (3, fn, arg1, arg2);
2532 }
2533
2534
2535 \f
2536 /***********************************************************************
2537 Debugging
2538 ***********************************************************************/
2539
2540 #if 0
2541
2542 /* Define CHECK_IT to perform sanity checks on iterators.
2543 This is for debugging. It is too slow to do unconditionally. */
2544
2545 static void
2546 check_it (struct it *it)
2547 {
2548 if (it->method == GET_FROM_STRING)
2549 {
2550 eassert (STRINGP (it->string));
2551 eassert (IT_STRING_CHARPOS (*it) >= 0);
2552 }
2553 else
2554 {
2555 eassert (IT_STRING_CHARPOS (*it) < 0);
2556 if (it->method == GET_FROM_BUFFER)
2557 {
2558 /* Check that character and byte positions agree. */
2559 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2560 }
2561 }
2562
2563 if (it->dpvec)
2564 eassert (it->current.dpvec_index >= 0);
2565 else
2566 eassert (it->current.dpvec_index < 0);
2567 }
2568
2569 #define CHECK_IT(IT) check_it ((IT))
2570
2571 #else /* not 0 */
2572
2573 #define CHECK_IT(IT) (void) 0
2574
2575 #endif /* not 0 */
2576
2577
2578 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2579
2580 /* Check that the window end of window W is what we expect it
2581 to be---the last row in the current matrix displaying text. */
2582
2583 static void
2584 check_window_end (struct window *w)
2585 {
2586 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2587 {
2588 struct glyph_row *row;
2589 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2590 !row->enabled_p
2591 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2592 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2593 }
2594 }
2595
2596 #define CHECK_WINDOW_END(W) check_window_end ((W))
2597
2598 #else
2599
2600 #define CHECK_WINDOW_END(W) (void) 0
2601
2602 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2603
2604 /* Return mark position if current buffer has the region of non-zero length,
2605 or -1 otherwise. */
2606
2607 static ptrdiff_t
2608 markpos_of_region (void)
2609 {
2610 if (!NILP (Vtransient_mark_mode)
2611 && !NILP (BVAR (current_buffer, mark_active))
2612 && XMARKER (BVAR (current_buffer, mark))->buffer != NULL)
2613 {
2614 ptrdiff_t markpos = XMARKER (BVAR (current_buffer, mark))->charpos;
2615
2616 if (markpos != PT)
2617 return markpos;
2618 }
2619 return -1;
2620 }
2621
2622 /***********************************************************************
2623 Iterator initialization
2624 ***********************************************************************/
2625
2626 /* Initialize IT for displaying current_buffer in window W, starting
2627 at character position CHARPOS. CHARPOS < 0 means that no buffer
2628 position is specified which is useful when the iterator is assigned
2629 a position later. BYTEPOS is the byte position corresponding to
2630 CHARPOS.
2631
2632 If ROW is not null, calls to produce_glyphs with IT as parameter
2633 will produce glyphs in that row.
2634
2635 BASE_FACE_ID is the id of a base face to use. It must be one of
2636 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2637 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2638 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2639
2640 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2641 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2642 will be initialized to use the corresponding mode line glyph row of
2643 the desired matrix of W. */
2644
2645 void
2646 init_iterator (struct it *it, struct window *w,
2647 ptrdiff_t charpos, ptrdiff_t bytepos,
2648 struct glyph_row *row, enum face_id base_face_id)
2649 {
2650 ptrdiff_t markpos;
2651 enum face_id remapped_base_face_id = base_face_id;
2652
2653 /* Some precondition checks. */
2654 eassert (w != NULL && it != NULL);
2655 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2656 && charpos <= ZV));
2657
2658 /* If face attributes have been changed since the last redisplay,
2659 free realized faces now because they depend on face definitions
2660 that might have changed. Don't free faces while there might be
2661 desired matrices pending which reference these faces. */
2662 if (face_change_count && !inhibit_free_realized_faces)
2663 {
2664 face_change_count = 0;
2665 free_all_realized_faces (Qnil);
2666 }
2667
2668 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2669 if (! NILP (Vface_remapping_alist))
2670 remapped_base_face_id
2671 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2672
2673 /* Use one of the mode line rows of W's desired matrix if
2674 appropriate. */
2675 if (row == NULL)
2676 {
2677 if (base_face_id == MODE_LINE_FACE_ID
2678 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2679 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2680 else if (base_face_id == HEADER_LINE_FACE_ID)
2681 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2682 }
2683
2684 /* Clear IT. */
2685 memset (it, 0, sizeof *it);
2686 it->current.overlay_string_index = -1;
2687 it->current.dpvec_index = -1;
2688 it->base_face_id = remapped_base_face_id;
2689 it->string = Qnil;
2690 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2691 it->paragraph_embedding = L2R;
2692 it->bidi_it.string.lstring = Qnil;
2693 it->bidi_it.string.s = NULL;
2694 it->bidi_it.string.bufpos = 0;
2695 it->bidi_it.w = w;
2696
2697 /* The window in which we iterate over current_buffer: */
2698 XSETWINDOW (it->window, w);
2699 it->w = w;
2700 it->f = XFRAME (w->frame);
2701
2702 it->cmp_it.id = -1;
2703
2704 /* Extra space between lines (on window systems only). */
2705 if (base_face_id == DEFAULT_FACE_ID
2706 && FRAME_WINDOW_P (it->f))
2707 {
2708 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2709 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2710 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2711 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2712 * FRAME_LINE_HEIGHT (it->f));
2713 else if (it->f->extra_line_spacing > 0)
2714 it->extra_line_spacing = it->f->extra_line_spacing;
2715 it->max_extra_line_spacing = 0;
2716 }
2717
2718 /* If realized faces have been removed, e.g. because of face
2719 attribute changes of named faces, recompute them. When running
2720 in batch mode, the face cache of the initial frame is null. If
2721 we happen to get called, make a dummy face cache. */
2722 if (FRAME_FACE_CACHE (it->f) == NULL)
2723 init_frame_faces (it->f);
2724 if (FRAME_FACE_CACHE (it->f)->used == 0)
2725 recompute_basic_faces (it->f);
2726
2727 /* Current value of the `slice', `space-width', and 'height' properties. */
2728 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2729 it->space_width = Qnil;
2730 it->font_height = Qnil;
2731 it->override_ascent = -1;
2732
2733 /* Are control characters displayed as `^C'? */
2734 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2735
2736 /* -1 means everything between a CR and the following line end
2737 is invisible. >0 means lines indented more than this value are
2738 invisible. */
2739 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2740 ? (clip_to_bounds
2741 (-1, XINT (BVAR (current_buffer, selective_display)),
2742 PTRDIFF_MAX))
2743 : (!NILP (BVAR (current_buffer, selective_display))
2744 ? -1 : 0));
2745 it->selective_display_ellipsis_p
2746 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2747
2748 /* Display table to use. */
2749 it->dp = window_display_table (w);
2750
2751 /* Are multibyte characters enabled in current_buffer? */
2752 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2753
2754 /* If visible region is of non-zero length, set IT->region_beg_charpos
2755 and IT->region_end_charpos to the start and end of a visible region
2756 in window IT->w. Set both to -1 to indicate no region. */
2757 markpos = markpos_of_region ();
2758 if (markpos >= 0
2759 /* Maybe highlight only in selected window. */
2760 && (/* Either show region everywhere. */
2761 highlight_nonselected_windows
2762 /* Or show region in the selected window. */
2763 || w == XWINDOW (selected_window)
2764 /* Or show the region if we are in the mini-buffer and W is
2765 the window the mini-buffer refers to. */
2766 || (MINI_WINDOW_P (XWINDOW (selected_window))
2767 && WINDOWP (minibuf_selected_window)
2768 && w == XWINDOW (minibuf_selected_window))))
2769 {
2770 it->region_beg_charpos = min (PT, markpos);
2771 it->region_end_charpos = max (PT, markpos);
2772 }
2773 else
2774 it->region_beg_charpos = it->region_end_charpos = -1;
2775
2776 /* Get the position at which the redisplay_end_trigger hook should
2777 be run, if it is to be run at all. */
2778 if (MARKERP (w->redisplay_end_trigger)
2779 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2780 it->redisplay_end_trigger_charpos
2781 = marker_position (w->redisplay_end_trigger);
2782 else if (INTEGERP (w->redisplay_end_trigger))
2783 it->redisplay_end_trigger_charpos =
2784 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2785
2786 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2787
2788 /* Are lines in the display truncated? */
2789 if (base_face_id != DEFAULT_FACE_ID
2790 || it->w->hscroll
2791 || (! WINDOW_FULL_WIDTH_P (it->w)
2792 && ((!NILP (Vtruncate_partial_width_windows)
2793 && !INTEGERP (Vtruncate_partial_width_windows))
2794 || (INTEGERP (Vtruncate_partial_width_windows)
2795 && (WINDOW_TOTAL_COLS (it->w)
2796 < XINT (Vtruncate_partial_width_windows))))))
2797 it->line_wrap = TRUNCATE;
2798 else if (NILP (BVAR (current_buffer, truncate_lines)))
2799 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2800 ? WINDOW_WRAP : WORD_WRAP;
2801 else
2802 it->line_wrap = TRUNCATE;
2803
2804 /* Get dimensions of truncation and continuation glyphs. These are
2805 displayed as fringe bitmaps under X, but we need them for such
2806 frames when the fringes are turned off. But leave the dimensions
2807 zero for tooltip frames, as these glyphs look ugly there and also
2808 sabotage calculations of tooltip dimensions in x-show-tip. */
2809 #ifdef HAVE_WINDOW_SYSTEM
2810 if (!(FRAME_WINDOW_P (it->f)
2811 && FRAMEP (tip_frame)
2812 && it->f == XFRAME (tip_frame)))
2813 #endif
2814 {
2815 if (it->line_wrap == TRUNCATE)
2816 {
2817 /* We will need the truncation glyph. */
2818 eassert (it->glyph_row == NULL);
2819 produce_special_glyphs (it, IT_TRUNCATION);
2820 it->truncation_pixel_width = it->pixel_width;
2821 }
2822 else
2823 {
2824 /* We will need the continuation glyph. */
2825 eassert (it->glyph_row == NULL);
2826 produce_special_glyphs (it, IT_CONTINUATION);
2827 it->continuation_pixel_width = it->pixel_width;
2828 }
2829 }
2830
2831 /* Reset these values to zero because the produce_special_glyphs
2832 above has changed them. */
2833 it->pixel_width = it->ascent = it->descent = 0;
2834 it->phys_ascent = it->phys_descent = 0;
2835
2836 /* Set this after getting the dimensions of truncation and
2837 continuation glyphs, so that we don't produce glyphs when calling
2838 produce_special_glyphs, above. */
2839 it->glyph_row = row;
2840 it->area = TEXT_AREA;
2841
2842 /* Forget any previous info about this row being reversed. */
2843 if (it->glyph_row)
2844 it->glyph_row->reversed_p = 0;
2845
2846 /* Get the dimensions of the display area. The display area
2847 consists of the visible window area plus a horizontally scrolled
2848 part to the left of the window. All x-values are relative to the
2849 start of this total display area. */
2850 if (base_face_id != DEFAULT_FACE_ID)
2851 {
2852 /* Mode lines, menu bar in terminal frames. */
2853 it->first_visible_x = 0;
2854 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2855 }
2856 else
2857 {
2858 it->first_visible_x =
2859 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2860 it->last_visible_x = (it->first_visible_x
2861 + window_box_width (w, TEXT_AREA));
2862
2863 /* If we truncate lines, leave room for the truncation glyph(s) at
2864 the right margin. Otherwise, leave room for the continuation
2865 glyph(s). Done only if the window has no fringes. Since we
2866 don't know at this point whether there will be any R2L lines in
2867 the window, we reserve space for truncation/continuation glyphs
2868 even if only one of the fringes is absent. */
2869 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2870 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2871 {
2872 if (it->line_wrap == TRUNCATE)
2873 it->last_visible_x -= it->truncation_pixel_width;
2874 else
2875 it->last_visible_x -= it->continuation_pixel_width;
2876 }
2877
2878 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2879 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2880 }
2881
2882 /* Leave room for a border glyph. */
2883 if (!FRAME_WINDOW_P (it->f)
2884 && !WINDOW_RIGHTMOST_P (it->w))
2885 it->last_visible_x -= 1;
2886
2887 it->last_visible_y = window_text_bottom_y (w);
2888
2889 /* For mode lines and alike, arrange for the first glyph having a
2890 left box line if the face specifies a box. */
2891 if (base_face_id != DEFAULT_FACE_ID)
2892 {
2893 struct face *face;
2894
2895 it->face_id = remapped_base_face_id;
2896
2897 /* If we have a boxed mode line, make the first character appear
2898 with a left box line. */
2899 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2900 if (face->box != FACE_NO_BOX)
2901 it->start_of_box_run_p = 1;
2902 }
2903
2904 /* If a buffer position was specified, set the iterator there,
2905 getting overlays and face properties from that position. */
2906 if (charpos >= BUF_BEG (current_buffer))
2907 {
2908 it->end_charpos = ZV;
2909 eassert (charpos == BYTE_TO_CHAR (bytepos));
2910 IT_CHARPOS (*it) = charpos;
2911 IT_BYTEPOS (*it) = bytepos;
2912
2913 /* We will rely on `reseat' to set this up properly, via
2914 handle_face_prop. */
2915 it->face_id = it->base_face_id;
2916
2917 it->start = it->current;
2918 /* Do we need to reorder bidirectional text? Not if this is a
2919 unibyte buffer: by definition, none of the single-byte
2920 characters are strong R2L, so no reordering is needed. And
2921 bidi.c doesn't support unibyte buffers anyway. Also, don't
2922 reorder while we are loading loadup.el, since the tables of
2923 character properties needed for reordering are not yet
2924 available. */
2925 it->bidi_p =
2926 NILP (Vpurify_flag)
2927 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2928 && it->multibyte_p;
2929
2930 /* If we are to reorder bidirectional text, init the bidi
2931 iterator. */
2932 if (it->bidi_p)
2933 {
2934 /* Note the paragraph direction that this buffer wants to
2935 use. */
2936 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2937 Qleft_to_right))
2938 it->paragraph_embedding = L2R;
2939 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2940 Qright_to_left))
2941 it->paragraph_embedding = R2L;
2942 else
2943 it->paragraph_embedding = NEUTRAL_DIR;
2944 bidi_unshelve_cache (NULL, 0);
2945 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2946 &it->bidi_it);
2947 }
2948
2949 /* Compute faces etc. */
2950 reseat (it, it->current.pos, 1);
2951 }
2952
2953 CHECK_IT (it);
2954 }
2955
2956
2957 /* Initialize IT for the display of window W with window start POS. */
2958
2959 void
2960 start_display (struct it *it, struct window *w, struct text_pos pos)
2961 {
2962 struct glyph_row *row;
2963 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2964
2965 row = w->desired_matrix->rows + first_vpos;
2966 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2967 it->first_vpos = first_vpos;
2968
2969 /* Don't reseat to previous visible line start if current start
2970 position is in a string or image. */
2971 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2972 {
2973 int start_at_line_beg_p;
2974 int first_y = it->current_y;
2975
2976 /* If window start is not at a line start, skip forward to POS to
2977 get the correct continuation lines width. */
2978 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2979 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2980 if (!start_at_line_beg_p)
2981 {
2982 int new_x;
2983
2984 reseat_at_previous_visible_line_start (it);
2985 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2986
2987 new_x = it->current_x + it->pixel_width;
2988
2989 /* If lines are continued, this line may end in the middle
2990 of a multi-glyph character (e.g. a control character
2991 displayed as \003, or in the middle of an overlay
2992 string). In this case move_it_to above will not have
2993 taken us to the start of the continuation line but to the
2994 end of the continued line. */
2995 if (it->current_x > 0
2996 && it->line_wrap != TRUNCATE /* Lines are continued. */
2997 && (/* And glyph doesn't fit on the line. */
2998 new_x > it->last_visible_x
2999 /* Or it fits exactly and we're on a window
3000 system frame. */
3001 || (new_x == it->last_visible_x
3002 && FRAME_WINDOW_P (it->f)
3003 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3004 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3005 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3006 {
3007 if ((it->current.dpvec_index >= 0
3008 || it->current.overlay_string_index >= 0)
3009 /* If we are on a newline from a display vector or
3010 overlay string, then we are already at the end of
3011 a screen line; no need to go to the next line in
3012 that case, as this line is not really continued.
3013 (If we do go to the next line, C-e will not DTRT.) */
3014 && it->c != '\n')
3015 {
3016 set_iterator_to_next (it, 1);
3017 move_it_in_display_line_to (it, -1, -1, 0);
3018 }
3019
3020 it->continuation_lines_width += it->current_x;
3021 }
3022 /* If the character at POS is displayed via a display
3023 vector, move_it_to above stops at the final glyph of
3024 IT->dpvec. To make the caller redisplay that character
3025 again (a.k.a. start at POS), we need to reset the
3026 dpvec_index to the beginning of IT->dpvec. */
3027 else if (it->current.dpvec_index >= 0)
3028 it->current.dpvec_index = 0;
3029
3030 /* We're starting a new display line, not affected by the
3031 height of the continued line, so clear the appropriate
3032 fields in the iterator structure. */
3033 it->max_ascent = it->max_descent = 0;
3034 it->max_phys_ascent = it->max_phys_descent = 0;
3035
3036 it->current_y = first_y;
3037 it->vpos = 0;
3038 it->current_x = it->hpos = 0;
3039 }
3040 }
3041 }
3042
3043
3044 /* Return 1 if POS is a position in ellipses displayed for invisible
3045 text. W is the window we display, for text property lookup. */
3046
3047 static int
3048 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3049 {
3050 Lisp_Object prop, window;
3051 int ellipses_p = 0;
3052 ptrdiff_t charpos = CHARPOS (pos->pos);
3053
3054 /* If POS specifies a position in a display vector, this might
3055 be for an ellipsis displayed for invisible text. We won't
3056 get the iterator set up for delivering that ellipsis unless
3057 we make sure that it gets aware of the invisible text. */
3058 if (pos->dpvec_index >= 0
3059 && pos->overlay_string_index < 0
3060 && CHARPOS (pos->string_pos) < 0
3061 && charpos > BEGV
3062 && (XSETWINDOW (window, w),
3063 prop = Fget_char_property (make_number (charpos),
3064 Qinvisible, window),
3065 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3066 {
3067 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3068 window);
3069 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3070 }
3071
3072 return ellipses_p;
3073 }
3074
3075
3076 /* Initialize IT for stepping through current_buffer in window W,
3077 starting at position POS that includes overlay string and display
3078 vector/ control character translation position information. Value
3079 is zero if there are overlay strings with newlines at POS. */
3080
3081 static int
3082 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3083 {
3084 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3085 int i, overlay_strings_with_newlines = 0;
3086
3087 /* If POS specifies a position in a display vector, this might
3088 be for an ellipsis displayed for invisible text. We won't
3089 get the iterator set up for delivering that ellipsis unless
3090 we make sure that it gets aware of the invisible text. */
3091 if (in_ellipses_for_invisible_text_p (pos, w))
3092 {
3093 --charpos;
3094 bytepos = 0;
3095 }
3096
3097 /* Keep in mind: the call to reseat in init_iterator skips invisible
3098 text, so we might end up at a position different from POS. This
3099 is only a problem when POS is a row start after a newline and an
3100 overlay starts there with an after-string, and the overlay has an
3101 invisible property. Since we don't skip invisible text in
3102 display_line and elsewhere immediately after consuming the
3103 newline before the row start, such a POS will not be in a string,
3104 but the call to init_iterator below will move us to the
3105 after-string. */
3106 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3107
3108 /* This only scans the current chunk -- it should scan all chunks.
3109 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3110 to 16 in 22.1 to make this a lesser problem. */
3111 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3112 {
3113 const char *s = SSDATA (it->overlay_strings[i]);
3114 const char *e = s + SBYTES (it->overlay_strings[i]);
3115
3116 while (s < e && *s != '\n')
3117 ++s;
3118
3119 if (s < e)
3120 {
3121 overlay_strings_with_newlines = 1;
3122 break;
3123 }
3124 }
3125
3126 /* If position is within an overlay string, set up IT to the right
3127 overlay string. */
3128 if (pos->overlay_string_index >= 0)
3129 {
3130 int relative_index;
3131
3132 /* If the first overlay string happens to have a `display'
3133 property for an image, the iterator will be set up for that
3134 image, and we have to undo that setup first before we can
3135 correct the overlay string index. */
3136 if (it->method == GET_FROM_IMAGE)
3137 pop_it (it);
3138
3139 /* We already have the first chunk of overlay strings in
3140 IT->overlay_strings. Load more until the one for
3141 pos->overlay_string_index is in IT->overlay_strings. */
3142 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3143 {
3144 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3145 it->current.overlay_string_index = 0;
3146 while (n--)
3147 {
3148 load_overlay_strings (it, 0);
3149 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3150 }
3151 }
3152
3153 it->current.overlay_string_index = pos->overlay_string_index;
3154 relative_index = (it->current.overlay_string_index
3155 % OVERLAY_STRING_CHUNK_SIZE);
3156 it->string = it->overlay_strings[relative_index];
3157 eassert (STRINGP (it->string));
3158 it->current.string_pos = pos->string_pos;
3159 it->method = GET_FROM_STRING;
3160 it->end_charpos = SCHARS (it->string);
3161 /* Set up the bidi iterator for this overlay string. */
3162 if (it->bidi_p)
3163 {
3164 it->bidi_it.string.lstring = it->string;
3165 it->bidi_it.string.s = NULL;
3166 it->bidi_it.string.schars = SCHARS (it->string);
3167 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3168 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3169 it->bidi_it.string.unibyte = !it->multibyte_p;
3170 it->bidi_it.w = it->w;
3171 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3172 FRAME_WINDOW_P (it->f), &it->bidi_it);
3173
3174 /* Synchronize the state of the bidi iterator with
3175 pos->string_pos. For any string position other than
3176 zero, this will be done automagically when we resume
3177 iteration over the string and get_visually_first_element
3178 is called. But if string_pos is zero, and the string is
3179 to be reordered for display, we need to resync manually,
3180 since it could be that the iteration state recorded in
3181 pos ended at string_pos of 0 moving backwards in string. */
3182 if (CHARPOS (pos->string_pos) == 0)
3183 {
3184 get_visually_first_element (it);
3185 if (IT_STRING_CHARPOS (*it) != 0)
3186 do {
3187 /* Paranoia. */
3188 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3189 bidi_move_to_visually_next (&it->bidi_it);
3190 } while (it->bidi_it.charpos != 0);
3191 }
3192 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3193 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3194 }
3195 }
3196
3197 if (CHARPOS (pos->string_pos) >= 0)
3198 {
3199 /* Recorded position is not in an overlay string, but in another
3200 string. This can only be a string from a `display' property.
3201 IT should already be filled with that string. */
3202 it->current.string_pos = pos->string_pos;
3203 eassert (STRINGP (it->string));
3204 if (it->bidi_p)
3205 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3206 FRAME_WINDOW_P (it->f), &it->bidi_it);
3207 }
3208
3209 /* Restore position in display vector translations, control
3210 character translations or ellipses. */
3211 if (pos->dpvec_index >= 0)
3212 {
3213 if (it->dpvec == NULL)
3214 get_next_display_element (it);
3215 eassert (it->dpvec && it->current.dpvec_index == 0);
3216 it->current.dpvec_index = pos->dpvec_index;
3217 }
3218
3219 CHECK_IT (it);
3220 return !overlay_strings_with_newlines;
3221 }
3222
3223
3224 /* Initialize IT for stepping through current_buffer in window W
3225 starting at ROW->start. */
3226
3227 static void
3228 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3229 {
3230 init_from_display_pos (it, w, &row->start);
3231 it->start = row->start;
3232 it->continuation_lines_width = row->continuation_lines_width;
3233 CHECK_IT (it);
3234 }
3235
3236
3237 /* Initialize IT for stepping through current_buffer in window W
3238 starting in the line following ROW, i.e. starting at ROW->end.
3239 Value is zero if there are overlay strings with newlines at ROW's
3240 end position. */
3241
3242 static int
3243 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3244 {
3245 int success = 0;
3246
3247 if (init_from_display_pos (it, w, &row->end))
3248 {
3249 if (row->continued_p)
3250 it->continuation_lines_width
3251 = row->continuation_lines_width + row->pixel_width;
3252 CHECK_IT (it);
3253 success = 1;
3254 }
3255
3256 return success;
3257 }
3258
3259
3260
3261 \f
3262 /***********************************************************************
3263 Text properties
3264 ***********************************************************************/
3265
3266 /* Called when IT reaches IT->stop_charpos. Handle text property and
3267 overlay changes. Set IT->stop_charpos to the next position where
3268 to stop. */
3269
3270 static void
3271 handle_stop (struct it *it)
3272 {
3273 enum prop_handled handled;
3274 int handle_overlay_change_p;
3275 struct props *p;
3276
3277 it->dpvec = NULL;
3278 it->current.dpvec_index = -1;
3279 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3280 it->ignore_overlay_strings_at_pos_p = 0;
3281 it->ellipsis_p = 0;
3282
3283 /* Use face of preceding text for ellipsis (if invisible) */
3284 if (it->selective_display_ellipsis_p)
3285 it->saved_face_id = it->face_id;
3286
3287 do
3288 {
3289 handled = HANDLED_NORMALLY;
3290
3291 /* Call text property handlers. */
3292 for (p = it_props; p->handler; ++p)
3293 {
3294 handled = p->handler (it);
3295
3296 if (handled == HANDLED_RECOMPUTE_PROPS)
3297 break;
3298 else if (handled == HANDLED_RETURN)
3299 {
3300 /* We still want to show before and after strings from
3301 overlays even if the actual buffer text is replaced. */
3302 if (!handle_overlay_change_p
3303 || it->sp > 1
3304 /* Don't call get_overlay_strings_1 if we already
3305 have overlay strings loaded, because doing so
3306 will load them again and push the iterator state
3307 onto the stack one more time, which is not
3308 expected by the rest of the code that processes
3309 overlay strings. */
3310 || (it->current.overlay_string_index < 0
3311 ? !get_overlay_strings_1 (it, 0, 0)
3312 : 0))
3313 {
3314 if (it->ellipsis_p)
3315 setup_for_ellipsis (it, 0);
3316 /* When handling a display spec, we might load an
3317 empty string. In that case, discard it here. We
3318 used to discard it in handle_single_display_spec,
3319 but that causes get_overlay_strings_1, above, to
3320 ignore overlay strings that we must check. */
3321 if (STRINGP (it->string) && !SCHARS (it->string))
3322 pop_it (it);
3323 return;
3324 }
3325 else if (STRINGP (it->string) && !SCHARS (it->string))
3326 pop_it (it);
3327 else
3328 {
3329 it->ignore_overlay_strings_at_pos_p = 1;
3330 it->string_from_display_prop_p = 0;
3331 it->from_disp_prop_p = 0;
3332 handle_overlay_change_p = 0;
3333 }
3334 handled = HANDLED_RECOMPUTE_PROPS;
3335 break;
3336 }
3337 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3338 handle_overlay_change_p = 0;
3339 }
3340
3341 if (handled != HANDLED_RECOMPUTE_PROPS)
3342 {
3343 /* Don't check for overlay strings below when set to deliver
3344 characters from a display vector. */
3345 if (it->method == GET_FROM_DISPLAY_VECTOR)
3346 handle_overlay_change_p = 0;
3347
3348 /* Handle overlay changes.
3349 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3350 if it finds overlays. */
3351 if (handle_overlay_change_p)
3352 handled = handle_overlay_change (it);
3353 }
3354
3355 if (it->ellipsis_p)
3356 {
3357 setup_for_ellipsis (it, 0);
3358 break;
3359 }
3360 }
3361 while (handled == HANDLED_RECOMPUTE_PROPS);
3362
3363 /* Determine where to stop next. */
3364 if (handled == HANDLED_NORMALLY)
3365 compute_stop_pos (it);
3366 }
3367
3368
3369 /* Compute IT->stop_charpos from text property and overlay change
3370 information for IT's current position. */
3371
3372 static void
3373 compute_stop_pos (struct it *it)
3374 {
3375 register INTERVAL iv, next_iv;
3376 Lisp_Object object, limit, position;
3377 ptrdiff_t charpos, bytepos;
3378
3379 if (STRINGP (it->string))
3380 {
3381 /* Strings are usually short, so don't limit the search for
3382 properties. */
3383 it->stop_charpos = it->end_charpos;
3384 object = it->string;
3385 limit = Qnil;
3386 charpos = IT_STRING_CHARPOS (*it);
3387 bytepos = IT_STRING_BYTEPOS (*it);
3388 }
3389 else
3390 {
3391 ptrdiff_t pos;
3392
3393 /* If end_charpos is out of range for some reason, such as a
3394 misbehaving display function, rationalize it (Bug#5984). */
3395 if (it->end_charpos > ZV)
3396 it->end_charpos = ZV;
3397 it->stop_charpos = it->end_charpos;
3398
3399 /* If next overlay change is in front of the current stop pos
3400 (which is IT->end_charpos), stop there. Note: value of
3401 next_overlay_change is point-max if no overlay change
3402 follows. */
3403 charpos = IT_CHARPOS (*it);
3404 bytepos = IT_BYTEPOS (*it);
3405 pos = next_overlay_change (charpos);
3406 if (pos < it->stop_charpos)
3407 it->stop_charpos = pos;
3408
3409 /* If showing the region, we have to stop at the region
3410 start or end because the face might change there. */
3411 if (it->region_beg_charpos > 0)
3412 {
3413 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3414 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3415 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3416 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3417 }
3418
3419 /* Set up variables for computing the stop position from text
3420 property changes. */
3421 XSETBUFFER (object, current_buffer);
3422 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3423 }
3424
3425 /* Get the interval containing IT's position. Value is a null
3426 interval if there isn't such an interval. */
3427 position = make_number (charpos);
3428 iv = validate_interval_range (object, &position, &position, 0);
3429 if (iv)
3430 {
3431 Lisp_Object values_here[LAST_PROP_IDX];
3432 struct props *p;
3433
3434 /* Get properties here. */
3435 for (p = it_props; p->handler; ++p)
3436 values_here[p->idx] = textget (iv->plist, *p->name);
3437
3438 /* Look for an interval following iv that has different
3439 properties. */
3440 for (next_iv = next_interval (iv);
3441 (next_iv
3442 && (NILP (limit)
3443 || XFASTINT (limit) > next_iv->position));
3444 next_iv = next_interval (next_iv))
3445 {
3446 for (p = it_props; p->handler; ++p)
3447 {
3448 Lisp_Object new_value;
3449
3450 new_value = textget (next_iv->plist, *p->name);
3451 if (!EQ (values_here[p->idx], new_value))
3452 break;
3453 }
3454
3455 if (p->handler)
3456 break;
3457 }
3458
3459 if (next_iv)
3460 {
3461 if (INTEGERP (limit)
3462 && next_iv->position >= XFASTINT (limit))
3463 /* No text property change up to limit. */
3464 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3465 else
3466 /* Text properties change in next_iv. */
3467 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3468 }
3469 }
3470
3471 if (it->cmp_it.id < 0)
3472 {
3473 ptrdiff_t stoppos = it->end_charpos;
3474
3475 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3476 stoppos = -1;
3477 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3478 stoppos, it->string);
3479 }
3480
3481 eassert (STRINGP (it->string)
3482 || (it->stop_charpos >= BEGV
3483 && it->stop_charpos >= IT_CHARPOS (*it)));
3484 }
3485
3486
3487 /* Return the position of the next overlay change after POS in
3488 current_buffer. Value is point-max if no overlay change
3489 follows. This is like `next-overlay-change' but doesn't use
3490 xmalloc. */
3491
3492 static ptrdiff_t
3493 next_overlay_change (ptrdiff_t pos)
3494 {
3495 ptrdiff_t i, noverlays;
3496 ptrdiff_t endpos;
3497 Lisp_Object *overlays;
3498
3499 /* Get all overlays at the given position. */
3500 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3501
3502 /* If any of these overlays ends before endpos,
3503 use its ending point instead. */
3504 for (i = 0; i < noverlays; ++i)
3505 {
3506 Lisp_Object oend;
3507 ptrdiff_t oendpos;
3508
3509 oend = OVERLAY_END (overlays[i]);
3510 oendpos = OVERLAY_POSITION (oend);
3511 endpos = min (endpos, oendpos);
3512 }
3513
3514 return endpos;
3515 }
3516
3517 /* How many characters forward to search for a display property or
3518 display string. Searching too far forward makes the bidi display
3519 sluggish, especially in small windows. */
3520 #define MAX_DISP_SCAN 250
3521
3522 /* Return the character position of a display string at or after
3523 position specified by POSITION. If no display string exists at or
3524 after POSITION, return ZV. A display string is either an overlay
3525 with `display' property whose value is a string, or a `display'
3526 text property whose value is a string. STRING is data about the
3527 string to iterate; if STRING->lstring is nil, we are iterating a
3528 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3529 on a GUI frame. DISP_PROP is set to zero if we searched
3530 MAX_DISP_SCAN characters forward without finding any display
3531 strings, non-zero otherwise. It is set to 2 if the display string
3532 uses any kind of `(space ...)' spec that will produce a stretch of
3533 white space in the text area. */
3534 ptrdiff_t
3535 compute_display_string_pos (struct text_pos *position,
3536 struct bidi_string_data *string,
3537 struct window *w,
3538 int frame_window_p, int *disp_prop)
3539 {
3540 /* OBJECT = nil means current buffer. */
3541 Lisp_Object object, object1;
3542 Lisp_Object pos, spec, limpos;
3543 int string_p = (string && (STRINGP (string->lstring) || string->s));
3544 ptrdiff_t eob = string_p ? string->schars : ZV;
3545 ptrdiff_t begb = string_p ? 0 : BEGV;
3546 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3547 ptrdiff_t lim =
3548 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3549 struct text_pos tpos;
3550 int rv = 0;
3551
3552 if (string && STRINGP (string->lstring))
3553 object1 = object = string->lstring;
3554 else if (w && !string_p)
3555 {
3556 XSETWINDOW (object, w);
3557 object1 = Qnil;
3558 }
3559 else
3560 object1 = object = Qnil;
3561
3562 *disp_prop = 1;
3563
3564 if (charpos >= eob
3565 /* We don't support display properties whose values are strings
3566 that have display string properties. */
3567 || string->from_disp_str
3568 /* C strings cannot have display properties. */
3569 || (string->s && !STRINGP (object)))
3570 {
3571 *disp_prop = 0;
3572 return eob;
3573 }
3574
3575 /* If the character at CHARPOS is where the display string begins,
3576 return CHARPOS. */
3577 pos = make_number (charpos);
3578 if (STRINGP (object))
3579 bufpos = string->bufpos;
3580 else
3581 bufpos = charpos;
3582 tpos = *position;
3583 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3584 && (charpos <= begb
3585 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3586 object),
3587 spec))
3588 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3589 frame_window_p)))
3590 {
3591 if (rv == 2)
3592 *disp_prop = 2;
3593 return charpos;
3594 }
3595
3596 /* Look forward for the first character with a `display' property
3597 that will replace the underlying text when displayed. */
3598 limpos = make_number (lim);
3599 do {
3600 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3601 CHARPOS (tpos) = XFASTINT (pos);
3602 if (CHARPOS (tpos) >= lim)
3603 {
3604 *disp_prop = 0;
3605 break;
3606 }
3607 if (STRINGP (object))
3608 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3609 else
3610 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3611 spec = Fget_char_property (pos, Qdisplay, object);
3612 if (!STRINGP (object))
3613 bufpos = CHARPOS (tpos);
3614 } while (NILP (spec)
3615 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3616 bufpos, frame_window_p)));
3617 if (rv == 2)
3618 *disp_prop = 2;
3619
3620 return CHARPOS (tpos);
3621 }
3622
3623 /* Return the character position of the end of the display string that
3624 started at CHARPOS. If there's no display string at CHARPOS,
3625 return -1. A display string is either an overlay with `display'
3626 property whose value is a string or a `display' text property whose
3627 value is a string. */
3628 ptrdiff_t
3629 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3630 {
3631 /* OBJECT = nil means current buffer. */
3632 Lisp_Object object =
3633 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3634 Lisp_Object pos = make_number (charpos);
3635 ptrdiff_t eob =
3636 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3637
3638 if (charpos >= eob || (string->s && !STRINGP (object)))
3639 return eob;
3640
3641 /* It could happen that the display property or overlay was removed
3642 since we found it in compute_display_string_pos above. One way
3643 this can happen is if JIT font-lock was called (through
3644 handle_fontified_prop), and jit-lock-functions remove text
3645 properties or overlays from the portion of buffer that includes
3646 CHARPOS. Muse mode is known to do that, for example. In this
3647 case, we return -1 to the caller, to signal that no display
3648 string is actually present at CHARPOS. See bidi_fetch_char for
3649 how this is handled.
3650
3651 An alternative would be to never look for display properties past
3652 it->stop_charpos. But neither compute_display_string_pos nor
3653 bidi_fetch_char that calls it know or care where the next
3654 stop_charpos is. */
3655 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3656 return -1;
3657
3658 /* Look forward for the first character where the `display' property
3659 changes. */
3660 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3661
3662 return XFASTINT (pos);
3663 }
3664
3665
3666 \f
3667 /***********************************************************************
3668 Fontification
3669 ***********************************************************************/
3670
3671 /* Handle changes in the `fontified' property of the current buffer by
3672 calling hook functions from Qfontification_functions to fontify
3673 regions of text. */
3674
3675 static enum prop_handled
3676 handle_fontified_prop (struct it *it)
3677 {
3678 Lisp_Object prop, pos;
3679 enum prop_handled handled = HANDLED_NORMALLY;
3680
3681 if (!NILP (Vmemory_full))
3682 return handled;
3683
3684 /* Get the value of the `fontified' property at IT's current buffer
3685 position. (The `fontified' property doesn't have a special
3686 meaning in strings.) If the value is nil, call functions from
3687 Qfontification_functions. */
3688 if (!STRINGP (it->string)
3689 && it->s == NULL
3690 && !NILP (Vfontification_functions)
3691 && !NILP (Vrun_hooks)
3692 && (pos = make_number (IT_CHARPOS (*it)),
3693 prop = Fget_char_property (pos, Qfontified, Qnil),
3694 /* Ignore the special cased nil value always present at EOB since
3695 no amount of fontifying will be able to change it. */
3696 NILP (prop) && IT_CHARPOS (*it) < Z))
3697 {
3698 ptrdiff_t count = SPECPDL_INDEX ();
3699 Lisp_Object val;
3700 struct buffer *obuf = current_buffer;
3701 int begv = BEGV, zv = ZV;
3702 int old_clip_changed = current_buffer->clip_changed;
3703
3704 val = Vfontification_functions;
3705 specbind (Qfontification_functions, Qnil);
3706
3707 eassert (it->end_charpos == ZV);
3708
3709 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3710 safe_call1 (val, pos);
3711 else
3712 {
3713 Lisp_Object fns, fn;
3714 struct gcpro gcpro1, gcpro2;
3715
3716 fns = Qnil;
3717 GCPRO2 (val, fns);
3718
3719 for (; CONSP (val); val = XCDR (val))
3720 {
3721 fn = XCAR (val);
3722
3723 if (EQ (fn, Qt))
3724 {
3725 /* A value of t indicates this hook has a local
3726 binding; it means to run the global binding too.
3727 In a global value, t should not occur. If it
3728 does, we must ignore it to avoid an endless
3729 loop. */
3730 for (fns = Fdefault_value (Qfontification_functions);
3731 CONSP (fns);
3732 fns = XCDR (fns))
3733 {
3734 fn = XCAR (fns);
3735 if (!EQ (fn, Qt))
3736 safe_call1 (fn, pos);
3737 }
3738 }
3739 else
3740 safe_call1 (fn, pos);
3741 }
3742
3743 UNGCPRO;
3744 }
3745
3746 unbind_to (count, Qnil);
3747
3748 /* Fontification functions routinely call `save-restriction'.
3749 Normally, this tags clip_changed, which can confuse redisplay
3750 (see discussion in Bug#6671). Since we don't perform any
3751 special handling of fontification changes in the case where
3752 `save-restriction' isn't called, there's no point doing so in
3753 this case either. So, if the buffer's restrictions are
3754 actually left unchanged, reset clip_changed. */
3755 if (obuf == current_buffer)
3756 {
3757 if (begv == BEGV && zv == ZV)
3758 current_buffer->clip_changed = old_clip_changed;
3759 }
3760 /* There isn't much we can reasonably do to protect against
3761 misbehaving fontification, but here's a fig leaf. */
3762 else if (BUFFER_LIVE_P (obuf))
3763 set_buffer_internal_1 (obuf);
3764
3765 /* The fontification code may have added/removed text.
3766 It could do even a lot worse, but let's at least protect against
3767 the most obvious case where only the text past `pos' gets changed',
3768 as is/was done in grep.el where some escapes sequences are turned
3769 into face properties (bug#7876). */
3770 it->end_charpos = ZV;
3771
3772 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3773 something. This avoids an endless loop if they failed to
3774 fontify the text for which reason ever. */
3775 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3776 handled = HANDLED_RECOMPUTE_PROPS;
3777 }
3778
3779 return handled;
3780 }
3781
3782
3783 \f
3784 /***********************************************************************
3785 Faces
3786 ***********************************************************************/
3787
3788 /* Set up iterator IT from face properties at its current position.
3789 Called from handle_stop. */
3790
3791 static enum prop_handled
3792 handle_face_prop (struct it *it)
3793 {
3794 int new_face_id;
3795 ptrdiff_t next_stop;
3796
3797 if (!STRINGP (it->string))
3798 {
3799 new_face_id
3800 = face_at_buffer_position (it->w,
3801 IT_CHARPOS (*it),
3802 it->region_beg_charpos,
3803 it->region_end_charpos,
3804 &next_stop,
3805 (IT_CHARPOS (*it)
3806 + TEXT_PROP_DISTANCE_LIMIT),
3807 0, it->base_face_id);
3808
3809 /* Is this a start of a run of characters with box face?
3810 Caveat: this can be called for a freshly initialized
3811 iterator; face_id is -1 in this case. We know that the new
3812 face will not change until limit, i.e. if the new face has a
3813 box, all characters up to limit will have one. But, as
3814 usual, we don't know whether limit is really the end. */
3815 if (new_face_id != it->face_id)
3816 {
3817 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3818 /* If it->face_id is -1, old_face below will be NULL, see
3819 the definition of FACE_FROM_ID. This will happen if this
3820 is the initial call that gets the face. */
3821 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3822
3823 /* If the value of face_id of the iterator is -1, we have to
3824 look in front of IT's position and see whether there is a
3825 face there that's different from new_face_id. */
3826 if (!old_face && IT_CHARPOS (*it) > BEG)
3827 {
3828 int prev_face_id = face_before_it_pos (it);
3829
3830 old_face = FACE_FROM_ID (it->f, prev_face_id);
3831 }
3832
3833 /* If the new face has a box, but the old face does not,
3834 this is the start of a run of characters with box face,
3835 i.e. this character has a shadow on the left side. */
3836 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3837 && (old_face == NULL || !old_face->box));
3838 it->face_box_p = new_face->box != FACE_NO_BOX;
3839 }
3840 }
3841 else
3842 {
3843 int base_face_id;
3844 ptrdiff_t bufpos;
3845 int i;
3846 Lisp_Object from_overlay
3847 = (it->current.overlay_string_index >= 0
3848 ? it->string_overlays[it->current.overlay_string_index
3849 % OVERLAY_STRING_CHUNK_SIZE]
3850 : Qnil);
3851
3852 /* See if we got to this string directly or indirectly from
3853 an overlay property. That includes the before-string or
3854 after-string of an overlay, strings in display properties
3855 provided by an overlay, their text properties, etc.
3856
3857 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3858 if (! NILP (from_overlay))
3859 for (i = it->sp - 1; i >= 0; i--)
3860 {
3861 if (it->stack[i].current.overlay_string_index >= 0)
3862 from_overlay
3863 = it->string_overlays[it->stack[i].current.overlay_string_index
3864 % OVERLAY_STRING_CHUNK_SIZE];
3865 else if (! NILP (it->stack[i].from_overlay))
3866 from_overlay = it->stack[i].from_overlay;
3867
3868 if (!NILP (from_overlay))
3869 break;
3870 }
3871
3872 if (! NILP (from_overlay))
3873 {
3874 bufpos = IT_CHARPOS (*it);
3875 /* For a string from an overlay, the base face depends
3876 only on text properties and ignores overlays. */
3877 base_face_id
3878 = face_for_overlay_string (it->w,
3879 IT_CHARPOS (*it),
3880 it->region_beg_charpos,
3881 it->region_end_charpos,
3882 &next_stop,
3883 (IT_CHARPOS (*it)
3884 + TEXT_PROP_DISTANCE_LIMIT),
3885 0,
3886 from_overlay);
3887 }
3888 else
3889 {
3890 bufpos = 0;
3891
3892 /* For strings from a `display' property, use the face at
3893 IT's current buffer position as the base face to merge
3894 with, so that overlay strings appear in the same face as
3895 surrounding text, unless they specify their own faces.
3896 For strings from wrap-prefix and line-prefix properties,
3897 use the default face, possibly remapped via
3898 Vface_remapping_alist. */
3899 base_face_id = it->string_from_prefix_prop_p
3900 ? (!NILP (Vface_remapping_alist)
3901 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3902 : DEFAULT_FACE_ID)
3903 : underlying_face_id (it);
3904 }
3905
3906 new_face_id = face_at_string_position (it->w,
3907 it->string,
3908 IT_STRING_CHARPOS (*it),
3909 bufpos,
3910 it->region_beg_charpos,
3911 it->region_end_charpos,
3912 &next_stop,
3913 base_face_id, 0);
3914
3915 /* Is this a start of a run of characters with box? Caveat:
3916 this can be called for a freshly allocated iterator; face_id
3917 is -1 is this case. We know that the new face will not
3918 change until the next check pos, i.e. if the new face has a
3919 box, all characters up to that position will have a
3920 box. But, as usual, we don't know whether that position
3921 is really the end. */
3922 if (new_face_id != it->face_id)
3923 {
3924 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3925 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3926
3927 /* If new face has a box but old face hasn't, this is the
3928 start of a run of characters with box, i.e. it has a
3929 shadow on the left side. */
3930 it->start_of_box_run_p
3931 = new_face->box && (old_face == NULL || !old_face->box);
3932 it->face_box_p = new_face->box != FACE_NO_BOX;
3933 }
3934 }
3935
3936 it->face_id = new_face_id;
3937 return HANDLED_NORMALLY;
3938 }
3939
3940
3941 /* Return the ID of the face ``underlying'' IT's current position,
3942 which is in a string. If the iterator is associated with a
3943 buffer, return the face at IT's current buffer position.
3944 Otherwise, use the iterator's base_face_id. */
3945
3946 static int
3947 underlying_face_id (struct it *it)
3948 {
3949 int face_id = it->base_face_id, i;
3950
3951 eassert (STRINGP (it->string));
3952
3953 for (i = it->sp - 1; i >= 0; --i)
3954 if (NILP (it->stack[i].string))
3955 face_id = it->stack[i].face_id;
3956
3957 return face_id;
3958 }
3959
3960
3961 /* Compute the face one character before or after the current position
3962 of IT, in the visual order. BEFORE_P non-zero means get the face
3963 in front (to the left in L2R paragraphs, to the right in R2L
3964 paragraphs) of IT's screen position. Value is the ID of the face. */
3965
3966 static int
3967 face_before_or_after_it_pos (struct it *it, int before_p)
3968 {
3969 int face_id, limit;
3970 ptrdiff_t next_check_charpos;
3971 struct it it_copy;
3972 void *it_copy_data = NULL;
3973
3974 eassert (it->s == NULL);
3975
3976 if (STRINGP (it->string))
3977 {
3978 ptrdiff_t bufpos, charpos;
3979 int base_face_id;
3980
3981 /* No face change past the end of the string (for the case
3982 we are padding with spaces). No face change before the
3983 string start. */
3984 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3985 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3986 return it->face_id;
3987
3988 if (!it->bidi_p)
3989 {
3990 /* Set charpos to the position before or after IT's current
3991 position, in the logical order, which in the non-bidi
3992 case is the same as the visual order. */
3993 if (before_p)
3994 charpos = IT_STRING_CHARPOS (*it) - 1;
3995 else if (it->what == IT_COMPOSITION)
3996 /* For composition, we must check the character after the
3997 composition. */
3998 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3999 else
4000 charpos = IT_STRING_CHARPOS (*it) + 1;
4001 }
4002 else
4003 {
4004 if (before_p)
4005 {
4006 /* With bidi iteration, the character before the current
4007 in the visual order cannot be found by simple
4008 iteration, because "reverse" reordering is not
4009 supported. Instead, we need to use the move_it_*
4010 family of functions. */
4011 /* Ignore face changes before the first visible
4012 character on this display line. */
4013 if (it->current_x <= it->first_visible_x)
4014 return it->face_id;
4015 SAVE_IT (it_copy, *it, it_copy_data);
4016 /* Implementation note: Since move_it_in_display_line
4017 works in the iterator geometry, and thinks the first
4018 character is always the leftmost, even in R2L lines,
4019 we don't need to distinguish between the R2L and L2R
4020 cases here. */
4021 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4022 it_copy.current_x - 1, MOVE_TO_X);
4023 charpos = IT_STRING_CHARPOS (it_copy);
4024 RESTORE_IT (it, it, it_copy_data);
4025 }
4026 else
4027 {
4028 /* Set charpos to the string position of the character
4029 that comes after IT's current position in the visual
4030 order. */
4031 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4032
4033 it_copy = *it;
4034 while (n--)
4035 bidi_move_to_visually_next (&it_copy.bidi_it);
4036
4037 charpos = it_copy.bidi_it.charpos;
4038 }
4039 }
4040 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4041
4042 if (it->current.overlay_string_index >= 0)
4043 bufpos = IT_CHARPOS (*it);
4044 else
4045 bufpos = 0;
4046
4047 base_face_id = underlying_face_id (it);
4048
4049 /* Get the face for ASCII, or unibyte. */
4050 face_id = face_at_string_position (it->w,
4051 it->string,
4052 charpos,
4053 bufpos,
4054 it->region_beg_charpos,
4055 it->region_end_charpos,
4056 &next_check_charpos,
4057 base_face_id, 0);
4058
4059 /* Correct the face for charsets different from ASCII. Do it
4060 for the multibyte case only. The face returned above is
4061 suitable for unibyte text if IT->string is unibyte. */
4062 if (STRING_MULTIBYTE (it->string))
4063 {
4064 struct text_pos pos1 = string_pos (charpos, it->string);
4065 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4066 int c, len;
4067 struct face *face = FACE_FROM_ID (it->f, face_id);
4068
4069 c = string_char_and_length (p, &len);
4070 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4071 }
4072 }
4073 else
4074 {
4075 struct text_pos pos;
4076
4077 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4078 || (IT_CHARPOS (*it) <= BEGV && before_p))
4079 return it->face_id;
4080
4081 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4082 pos = it->current.pos;
4083
4084 if (!it->bidi_p)
4085 {
4086 if (before_p)
4087 DEC_TEXT_POS (pos, it->multibyte_p);
4088 else
4089 {
4090 if (it->what == IT_COMPOSITION)
4091 {
4092 /* For composition, we must check the position after
4093 the composition. */
4094 pos.charpos += it->cmp_it.nchars;
4095 pos.bytepos += it->len;
4096 }
4097 else
4098 INC_TEXT_POS (pos, it->multibyte_p);
4099 }
4100 }
4101 else
4102 {
4103 if (before_p)
4104 {
4105 /* With bidi iteration, the character before the current
4106 in the visual order cannot be found by simple
4107 iteration, because "reverse" reordering is not
4108 supported. Instead, we need to use the move_it_*
4109 family of functions. */
4110 /* Ignore face changes before the first visible
4111 character on this display line. */
4112 if (it->current_x <= it->first_visible_x)
4113 return it->face_id;
4114 SAVE_IT (it_copy, *it, it_copy_data);
4115 /* Implementation note: Since move_it_in_display_line
4116 works in the iterator geometry, and thinks the first
4117 character is always the leftmost, even in R2L lines,
4118 we don't need to distinguish between the R2L and L2R
4119 cases here. */
4120 move_it_in_display_line (&it_copy, ZV,
4121 it_copy.current_x - 1, MOVE_TO_X);
4122 pos = it_copy.current.pos;
4123 RESTORE_IT (it, it, it_copy_data);
4124 }
4125 else
4126 {
4127 /* Set charpos to the buffer position of the character
4128 that comes after IT's current position in the visual
4129 order. */
4130 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4131
4132 it_copy = *it;
4133 while (n--)
4134 bidi_move_to_visually_next (&it_copy.bidi_it);
4135
4136 SET_TEXT_POS (pos,
4137 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4138 }
4139 }
4140 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4141
4142 /* Determine face for CHARSET_ASCII, or unibyte. */
4143 face_id = face_at_buffer_position (it->w,
4144 CHARPOS (pos),
4145 it->region_beg_charpos,
4146 it->region_end_charpos,
4147 &next_check_charpos,
4148 limit, 0, -1);
4149
4150 /* Correct the face for charsets different from ASCII. Do it
4151 for the multibyte case only. The face returned above is
4152 suitable for unibyte text if current_buffer is unibyte. */
4153 if (it->multibyte_p)
4154 {
4155 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4156 struct face *face = FACE_FROM_ID (it->f, face_id);
4157 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4158 }
4159 }
4160
4161 return face_id;
4162 }
4163
4164
4165 \f
4166 /***********************************************************************
4167 Invisible text
4168 ***********************************************************************/
4169
4170 /* Set up iterator IT from invisible properties at its current
4171 position. Called from handle_stop. */
4172
4173 static enum prop_handled
4174 handle_invisible_prop (struct it *it)
4175 {
4176 enum prop_handled handled = HANDLED_NORMALLY;
4177 int invis_p;
4178 Lisp_Object prop;
4179
4180 if (STRINGP (it->string))
4181 {
4182 Lisp_Object end_charpos, limit, charpos;
4183
4184 /* Get the value of the invisible text property at the
4185 current position. Value will be nil if there is no such
4186 property. */
4187 charpos = make_number (IT_STRING_CHARPOS (*it));
4188 prop = Fget_text_property (charpos, Qinvisible, it->string);
4189 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4190
4191 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4192 {
4193 /* Record whether we have to display an ellipsis for the
4194 invisible text. */
4195 int display_ellipsis_p = (invis_p == 2);
4196 ptrdiff_t len, endpos;
4197
4198 handled = HANDLED_RECOMPUTE_PROPS;
4199
4200 /* Get the position at which the next visible text can be
4201 found in IT->string, if any. */
4202 endpos = len = SCHARS (it->string);
4203 XSETINT (limit, len);
4204 do
4205 {
4206 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4207 it->string, limit);
4208 if (INTEGERP (end_charpos))
4209 {
4210 endpos = XFASTINT (end_charpos);
4211 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4212 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4213 if (invis_p == 2)
4214 display_ellipsis_p = 1;
4215 }
4216 }
4217 while (invis_p && endpos < len);
4218
4219 if (display_ellipsis_p)
4220 it->ellipsis_p = 1;
4221
4222 if (endpos < len)
4223 {
4224 /* Text at END_CHARPOS is visible. Move IT there. */
4225 struct text_pos old;
4226 ptrdiff_t oldpos;
4227
4228 old = it->current.string_pos;
4229 oldpos = CHARPOS (old);
4230 if (it->bidi_p)
4231 {
4232 if (it->bidi_it.first_elt
4233 && it->bidi_it.charpos < SCHARS (it->string))
4234 bidi_paragraph_init (it->paragraph_embedding,
4235 &it->bidi_it, 1);
4236 /* Bidi-iterate out of the invisible text. */
4237 do
4238 {
4239 bidi_move_to_visually_next (&it->bidi_it);
4240 }
4241 while (oldpos <= it->bidi_it.charpos
4242 && it->bidi_it.charpos < endpos);
4243
4244 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4245 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4246 if (IT_CHARPOS (*it) >= endpos)
4247 it->prev_stop = endpos;
4248 }
4249 else
4250 {
4251 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4252 compute_string_pos (&it->current.string_pos, old, it->string);
4253 }
4254 }
4255 else
4256 {
4257 /* The rest of the string is invisible. If this is an
4258 overlay string, proceed with the next overlay string
4259 or whatever comes and return a character from there. */
4260 if (it->current.overlay_string_index >= 0
4261 && !display_ellipsis_p)
4262 {
4263 next_overlay_string (it);
4264 /* Don't check for overlay strings when we just
4265 finished processing them. */
4266 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4267 }
4268 else
4269 {
4270 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4271 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4272 }
4273 }
4274 }
4275 }
4276 else
4277 {
4278 ptrdiff_t newpos, next_stop, start_charpos, tem;
4279 Lisp_Object pos, overlay;
4280
4281 /* First of all, is there invisible text at this position? */
4282 tem = start_charpos = IT_CHARPOS (*it);
4283 pos = make_number (tem);
4284 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4285 &overlay);
4286 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4287
4288 /* If we are on invisible text, skip over it. */
4289 if (invis_p && start_charpos < it->end_charpos)
4290 {
4291 /* Record whether we have to display an ellipsis for the
4292 invisible text. */
4293 int display_ellipsis_p = invis_p == 2;
4294
4295 handled = HANDLED_RECOMPUTE_PROPS;
4296
4297 /* Loop skipping over invisible text. The loop is left at
4298 ZV or with IT on the first char being visible again. */
4299 do
4300 {
4301 /* Try to skip some invisible text. Return value is the
4302 position reached which can be equal to where we start
4303 if there is nothing invisible there. This skips both
4304 over invisible text properties and overlays with
4305 invisible property. */
4306 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4307
4308 /* If we skipped nothing at all we weren't at invisible
4309 text in the first place. If everything to the end of
4310 the buffer was skipped, end the loop. */
4311 if (newpos == tem || newpos >= ZV)
4312 invis_p = 0;
4313 else
4314 {
4315 /* We skipped some characters but not necessarily
4316 all there are. Check if we ended up on visible
4317 text. Fget_char_property returns the property of
4318 the char before the given position, i.e. if we
4319 get invis_p = 0, this means that the char at
4320 newpos is visible. */
4321 pos = make_number (newpos);
4322 prop = Fget_char_property (pos, Qinvisible, it->window);
4323 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4324 }
4325
4326 /* If we ended up on invisible text, proceed to
4327 skip starting with next_stop. */
4328 if (invis_p)
4329 tem = next_stop;
4330
4331 /* If there are adjacent invisible texts, don't lose the
4332 second one's ellipsis. */
4333 if (invis_p == 2)
4334 display_ellipsis_p = 1;
4335 }
4336 while (invis_p);
4337
4338 /* The position newpos is now either ZV or on visible text. */
4339 if (it->bidi_p)
4340 {
4341 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4342 int on_newline =
4343 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4344 int after_newline =
4345 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4346
4347 /* If the invisible text ends on a newline or on a
4348 character after a newline, we can avoid the costly,
4349 character by character, bidi iteration to NEWPOS, and
4350 instead simply reseat the iterator there. That's
4351 because all bidi reordering information is tossed at
4352 the newline. This is a big win for modes that hide
4353 complete lines, like Outline, Org, etc. */
4354 if (on_newline || after_newline)
4355 {
4356 struct text_pos tpos;
4357 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4358
4359 SET_TEXT_POS (tpos, newpos, bpos);
4360 reseat_1 (it, tpos, 0);
4361 /* If we reseat on a newline/ZV, we need to prep the
4362 bidi iterator for advancing to the next character
4363 after the newline/EOB, keeping the current paragraph
4364 direction (so that PRODUCE_GLYPHS does TRT wrt
4365 prepending/appending glyphs to a glyph row). */
4366 if (on_newline)
4367 {
4368 it->bidi_it.first_elt = 0;
4369 it->bidi_it.paragraph_dir = pdir;
4370 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4371 it->bidi_it.nchars = 1;
4372 it->bidi_it.ch_len = 1;
4373 }
4374 }
4375 else /* Must use the slow method. */
4376 {
4377 /* With bidi iteration, the region of invisible text
4378 could start and/or end in the middle of a
4379 non-base embedding level. Therefore, we need to
4380 skip invisible text using the bidi iterator,
4381 starting at IT's current position, until we find
4382 ourselves outside of the invisible text.
4383 Skipping invisible text _after_ bidi iteration
4384 avoids affecting the visual order of the
4385 displayed text when invisible properties are
4386 added or removed. */
4387 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4388 {
4389 /* If we were `reseat'ed to a new paragraph,
4390 determine the paragraph base direction. We
4391 need to do it now because
4392 next_element_from_buffer may not have a
4393 chance to do it, if we are going to skip any
4394 text at the beginning, which resets the
4395 FIRST_ELT flag. */
4396 bidi_paragraph_init (it->paragraph_embedding,
4397 &it->bidi_it, 1);
4398 }
4399 do
4400 {
4401 bidi_move_to_visually_next (&it->bidi_it);
4402 }
4403 while (it->stop_charpos <= it->bidi_it.charpos
4404 && it->bidi_it.charpos < newpos);
4405 IT_CHARPOS (*it) = it->bidi_it.charpos;
4406 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4407 /* If we overstepped NEWPOS, record its position in
4408 the iterator, so that we skip invisible text if
4409 later the bidi iteration lands us in the
4410 invisible region again. */
4411 if (IT_CHARPOS (*it) >= newpos)
4412 it->prev_stop = newpos;
4413 }
4414 }
4415 else
4416 {
4417 IT_CHARPOS (*it) = newpos;
4418 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4419 }
4420
4421 /* If there are before-strings at the start of invisible
4422 text, and the text is invisible because of a text
4423 property, arrange to show before-strings because 20.x did
4424 it that way. (If the text is invisible because of an
4425 overlay property instead of a text property, this is
4426 already handled in the overlay code.) */
4427 if (NILP (overlay)
4428 && get_overlay_strings (it, it->stop_charpos))
4429 {
4430 handled = HANDLED_RECOMPUTE_PROPS;
4431 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4432 }
4433 else if (display_ellipsis_p)
4434 {
4435 /* Make sure that the glyphs of the ellipsis will get
4436 correct `charpos' values. If we would not update
4437 it->position here, the glyphs would belong to the
4438 last visible character _before_ the invisible
4439 text, which confuses `set_cursor_from_row'.
4440
4441 We use the last invisible position instead of the
4442 first because this way the cursor is always drawn on
4443 the first "." of the ellipsis, whenever PT is inside
4444 the invisible text. Otherwise the cursor would be
4445 placed _after_ the ellipsis when the point is after the
4446 first invisible character. */
4447 if (!STRINGP (it->object))
4448 {
4449 it->position.charpos = newpos - 1;
4450 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4451 }
4452 it->ellipsis_p = 1;
4453 /* Let the ellipsis display before
4454 considering any properties of the following char.
4455 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4456 handled = HANDLED_RETURN;
4457 }
4458 }
4459 }
4460
4461 return handled;
4462 }
4463
4464
4465 /* Make iterator IT return `...' next.
4466 Replaces LEN characters from buffer. */
4467
4468 static void
4469 setup_for_ellipsis (struct it *it, int len)
4470 {
4471 /* Use the display table definition for `...'. Invalid glyphs
4472 will be handled by the method returning elements from dpvec. */
4473 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4474 {
4475 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4476 it->dpvec = v->u.contents;
4477 it->dpend = v->u.contents + v->header.size;
4478 }
4479 else
4480 {
4481 /* Default `...'. */
4482 it->dpvec = default_invis_vector;
4483 it->dpend = default_invis_vector + 3;
4484 }
4485
4486 it->dpvec_char_len = len;
4487 it->current.dpvec_index = 0;
4488 it->dpvec_face_id = -1;
4489
4490 /* Remember the current face id in case glyphs specify faces.
4491 IT's face is restored in set_iterator_to_next.
4492 saved_face_id was set to preceding char's face in handle_stop. */
4493 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4494 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4495
4496 it->method = GET_FROM_DISPLAY_VECTOR;
4497 it->ellipsis_p = 1;
4498 }
4499
4500
4501 \f
4502 /***********************************************************************
4503 'display' property
4504 ***********************************************************************/
4505
4506 /* Set up iterator IT from `display' property at its current position.
4507 Called from handle_stop.
4508 We return HANDLED_RETURN if some part of the display property
4509 overrides the display of the buffer text itself.
4510 Otherwise we return HANDLED_NORMALLY. */
4511
4512 static enum prop_handled
4513 handle_display_prop (struct it *it)
4514 {
4515 Lisp_Object propval, object, overlay;
4516 struct text_pos *position;
4517 ptrdiff_t bufpos;
4518 /* Nonzero if some property replaces the display of the text itself. */
4519 int display_replaced_p = 0;
4520
4521 if (STRINGP (it->string))
4522 {
4523 object = it->string;
4524 position = &it->current.string_pos;
4525 bufpos = CHARPOS (it->current.pos);
4526 }
4527 else
4528 {
4529 XSETWINDOW (object, it->w);
4530 position = &it->current.pos;
4531 bufpos = CHARPOS (*position);
4532 }
4533
4534 /* Reset those iterator values set from display property values. */
4535 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4536 it->space_width = Qnil;
4537 it->font_height = Qnil;
4538 it->voffset = 0;
4539
4540 /* We don't support recursive `display' properties, i.e. string
4541 values that have a string `display' property, that have a string
4542 `display' property etc. */
4543 if (!it->string_from_display_prop_p)
4544 it->area = TEXT_AREA;
4545
4546 propval = get_char_property_and_overlay (make_number (position->charpos),
4547 Qdisplay, object, &overlay);
4548 if (NILP (propval))
4549 return HANDLED_NORMALLY;
4550 /* Now OVERLAY is the overlay that gave us this property, or nil
4551 if it was a text property. */
4552
4553 if (!STRINGP (it->string))
4554 object = it->w->contents;
4555
4556 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4557 position, bufpos,
4558 FRAME_WINDOW_P (it->f));
4559
4560 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4561 }
4562
4563 /* Subroutine of handle_display_prop. Returns non-zero if the display
4564 specification in SPEC is a replacing specification, i.e. it would
4565 replace the text covered by `display' property with something else,
4566 such as an image or a display string. If SPEC includes any kind or
4567 `(space ...) specification, the value is 2; this is used by
4568 compute_display_string_pos, which see.
4569
4570 See handle_single_display_spec for documentation of arguments.
4571 frame_window_p is non-zero if the window being redisplayed is on a
4572 GUI frame; this argument is used only if IT is NULL, see below.
4573
4574 IT can be NULL, if this is called by the bidi reordering code
4575 through compute_display_string_pos, which see. In that case, this
4576 function only examines SPEC, but does not otherwise "handle" it, in
4577 the sense that it doesn't set up members of IT from the display
4578 spec. */
4579 static int
4580 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4581 Lisp_Object overlay, struct text_pos *position,
4582 ptrdiff_t bufpos, int frame_window_p)
4583 {
4584 int replacing_p = 0;
4585 int rv;
4586
4587 if (CONSP (spec)
4588 /* Simple specifications. */
4589 && !EQ (XCAR (spec), Qimage)
4590 && !EQ (XCAR (spec), Qspace)
4591 && !EQ (XCAR (spec), Qwhen)
4592 && !EQ (XCAR (spec), Qslice)
4593 && !EQ (XCAR (spec), Qspace_width)
4594 && !EQ (XCAR (spec), Qheight)
4595 && !EQ (XCAR (spec), Qraise)
4596 /* Marginal area specifications. */
4597 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4598 && !EQ (XCAR (spec), Qleft_fringe)
4599 && !EQ (XCAR (spec), Qright_fringe)
4600 && !NILP (XCAR (spec)))
4601 {
4602 for (; CONSP (spec); spec = XCDR (spec))
4603 {
4604 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4605 overlay, position, bufpos,
4606 replacing_p, frame_window_p)))
4607 {
4608 replacing_p = rv;
4609 /* If some text in a string is replaced, `position' no
4610 longer points to the position of `object'. */
4611 if (!it || STRINGP (object))
4612 break;
4613 }
4614 }
4615 }
4616 else if (VECTORP (spec))
4617 {
4618 ptrdiff_t i;
4619 for (i = 0; i < ASIZE (spec); ++i)
4620 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4621 overlay, position, bufpos,
4622 replacing_p, frame_window_p)))
4623 {
4624 replacing_p = rv;
4625 /* If some text in a string is replaced, `position' no
4626 longer points to the position of `object'. */
4627 if (!it || STRINGP (object))
4628 break;
4629 }
4630 }
4631 else
4632 {
4633 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4634 position, bufpos, 0,
4635 frame_window_p)))
4636 replacing_p = rv;
4637 }
4638
4639 return replacing_p;
4640 }
4641
4642 /* Value is the position of the end of the `display' property starting
4643 at START_POS in OBJECT. */
4644
4645 static struct text_pos
4646 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4647 {
4648 Lisp_Object end;
4649 struct text_pos end_pos;
4650
4651 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4652 Qdisplay, object, Qnil);
4653 CHARPOS (end_pos) = XFASTINT (end);
4654 if (STRINGP (object))
4655 compute_string_pos (&end_pos, start_pos, it->string);
4656 else
4657 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4658
4659 return end_pos;
4660 }
4661
4662
4663 /* Set up IT from a single `display' property specification SPEC. OBJECT
4664 is the object in which the `display' property was found. *POSITION
4665 is the position in OBJECT at which the `display' property was found.
4666 BUFPOS is the buffer position of OBJECT (different from POSITION if
4667 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4668 previously saw a display specification which already replaced text
4669 display with something else, for example an image; we ignore such
4670 properties after the first one has been processed.
4671
4672 OVERLAY is the overlay this `display' property came from,
4673 or nil if it was a text property.
4674
4675 If SPEC is a `space' or `image' specification, and in some other
4676 cases too, set *POSITION to the position where the `display'
4677 property ends.
4678
4679 If IT is NULL, only examine the property specification in SPEC, but
4680 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4681 is intended to be displayed in a window on a GUI frame.
4682
4683 Value is non-zero if something was found which replaces the display
4684 of buffer or string text. */
4685
4686 static int
4687 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, int display_replaced_p,
4690 int frame_window_p)
4691 {
4692 Lisp_Object form;
4693 Lisp_Object location, value;
4694 struct text_pos start_pos = *position;
4695 int valid_p;
4696
4697 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4698 If the result is non-nil, use VALUE instead of SPEC. */
4699 form = Qt;
4700 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4701 {
4702 spec = XCDR (spec);
4703 if (!CONSP (spec))
4704 return 0;
4705 form = XCAR (spec);
4706 spec = XCDR (spec);
4707 }
4708
4709 if (!NILP (form) && !EQ (form, Qt))
4710 {
4711 ptrdiff_t count = SPECPDL_INDEX ();
4712 struct gcpro gcpro1;
4713
4714 /* Bind `object' to the object having the `display' property, a
4715 buffer or string. Bind `position' to the position in the
4716 object where the property was found, and `buffer-position'
4717 to the current position in the buffer. */
4718
4719 if (NILP (object))
4720 XSETBUFFER (object, current_buffer);
4721 specbind (Qobject, object);
4722 specbind (Qposition, make_number (CHARPOS (*position)));
4723 specbind (Qbuffer_position, make_number (bufpos));
4724 GCPRO1 (form);
4725 form = safe_eval (form);
4726 UNGCPRO;
4727 unbind_to (count, Qnil);
4728 }
4729
4730 if (NILP (form))
4731 return 0;
4732
4733 /* Handle `(height HEIGHT)' specifications. */
4734 if (CONSP (spec)
4735 && EQ (XCAR (spec), Qheight)
4736 && CONSP (XCDR (spec)))
4737 {
4738 if (it)
4739 {
4740 if (!FRAME_WINDOW_P (it->f))
4741 return 0;
4742
4743 it->font_height = XCAR (XCDR (spec));
4744 if (!NILP (it->font_height))
4745 {
4746 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4747 int new_height = -1;
4748
4749 if (CONSP (it->font_height)
4750 && (EQ (XCAR (it->font_height), Qplus)
4751 || EQ (XCAR (it->font_height), Qminus))
4752 && CONSP (XCDR (it->font_height))
4753 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4754 {
4755 /* `(+ N)' or `(- N)' where N is an integer. */
4756 int steps = XINT (XCAR (XCDR (it->font_height)));
4757 if (EQ (XCAR (it->font_height), Qplus))
4758 steps = - steps;
4759 it->face_id = smaller_face (it->f, it->face_id, steps);
4760 }
4761 else if (FUNCTIONP (it->font_height))
4762 {
4763 /* Call function with current height as argument.
4764 Value is the new height. */
4765 Lisp_Object height;
4766 height = safe_call1 (it->font_height,
4767 face->lface[LFACE_HEIGHT_INDEX]);
4768 if (NUMBERP (height))
4769 new_height = XFLOATINT (height);
4770 }
4771 else if (NUMBERP (it->font_height))
4772 {
4773 /* Value is a multiple of the canonical char height. */
4774 struct face *f;
4775
4776 f = FACE_FROM_ID (it->f,
4777 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4778 new_height = (XFLOATINT (it->font_height)
4779 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4780 }
4781 else
4782 {
4783 /* Evaluate IT->font_height with `height' bound to the
4784 current specified height to get the new height. */
4785 ptrdiff_t count = SPECPDL_INDEX ();
4786
4787 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4788 value = safe_eval (it->font_height);
4789 unbind_to (count, Qnil);
4790
4791 if (NUMBERP (value))
4792 new_height = XFLOATINT (value);
4793 }
4794
4795 if (new_height > 0)
4796 it->face_id = face_with_height (it->f, it->face_id, new_height);
4797 }
4798 }
4799
4800 return 0;
4801 }
4802
4803 /* Handle `(space-width WIDTH)'. */
4804 if (CONSP (spec)
4805 && EQ (XCAR (spec), Qspace_width)
4806 && CONSP (XCDR (spec)))
4807 {
4808 if (it)
4809 {
4810 if (!FRAME_WINDOW_P (it->f))
4811 return 0;
4812
4813 value = XCAR (XCDR (spec));
4814 if (NUMBERP (value) && XFLOATINT (value) > 0)
4815 it->space_width = value;
4816 }
4817
4818 return 0;
4819 }
4820
4821 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4822 if (CONSP (spec)
4823 && EQ (XCAR (spec), Qslice))
4824 {
4825 Lisp_Object tem;
4826
4827 if (it)
4828 {
4829 if (!FRAME_WINDOW_P (it->f))
4830 return 0;
4831
4832 if (tem = XCDR (spec), CONSP (tem))
4833 {
4834 it->slice.x = XCAR (tem);
4835 if (tem = XCDR (tem), CONSP (tem))
4836 {
4837 it->slice.y = XCAR (tem);
4838 if (tem = XCDR (tem), CONSP (tem))
4839 {
4840 it->slice.width = XCAR (tem);
4841 if (tem = XCDR (tem), CONSP (tem))
4842 it->slice.height = XCAR (tem);
4843 }
4844 }
4845 }
4846 }
4847
4848 return 0;
4849 }
4850
4851 /* Handle `(raise FACTOR)'. */
4852 if (CONSP (spec)
4853 && EQ (XCAR (spec), Qraise)
4854 && CONSP (XCDR (spec)))
4855 {
4856 if (it)
4857 {
4858 if (!FRAME_WINDOW_P (it->f))
4859 return 0;
4860
4861 #ifdef HAVE_WINDOW_SYSTEM
4862 value = XCAR (XCDR (spec));
4863 if (NUMBERP (value))
4864 {
4865 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4866 it->voffset = - (XFLOATINT (value)
4867 * (FONT_HEIGHT (face->font)));
4868 }
4869 #endif /* HAVE_WINDOW_SYSTEM */
4870 }
4871
4872 return 0;
4873 }
4874
4875 /* Don't handle the other kinds of display specifications
4876 inside a string that we got from a `display' property. */
4877 if (it && it->string_from_display_prop_p)
4878 return 0;
4879
4880 /* Characters having this form of property are not displayed, so
4881 we have to find the end of the property. */
4882 if (it)
4883 {
4884 start_pos = *position;
4885 *position = display_prop_end (it, object, start_pos);
4886 }
4887 value = Qnil;
4888
4889 /* Stop the scan at that end position--we assume that all
4890 text properties change there. */
4891 if (it)
4892 it->stop_charpos = position->charpos;
4893
4894 /* Handle `(left-fringe BITMAP [FACE])'
4895 and `(right-fringe BITMAP [FACE])'. */
4896 if (CONSP (spec)
4897 && (EQ (XCAR (spec), Qleft_fringe)
4898 || EQ (XCAR (spec), Qright_fringe))
4899 && CONSP (XCDR (spec)))
4900 {
4901 int fringe_bitmap;
4902
4903 if (it)
4904 {
4905 if (!FRAME_WINDOW_P (it->f))
4906 /* If we return here, POSITION has been advanced
4907 across the text with this property. */
4908 {
4909 /* Synchronize the bidi iterator with POSITION. This is
4910 needed because we are not going to push the iterator
4911 on behalf of this display property, so there will be
4912 no pop_it call to do this synchronization for us. */
4913 if (it->bidi_p)
4914 {
4915 it->position = *position;
4916 iterate_out_of_display_property (it);
4917 *position = it->position;
4918 }
4919 return 1;
4920 }
4921 }
4922 else if (!frame_window_p)
4923 return 1;
4924
4925 #ifdef HAVE_WINDOW_SYSTEM
4926 value = XCAR (XCDR (spec));
4927 if (!SYMBOLP (value)
4928 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4929 /* If we return here, POSITION has been advanced
4930 across the text with this property. */
4931 {
4932 if (it && it->bidi_p)
4933 {
4934 it->position = *position;
4935 iterate_out_of_display_property (it);
4936 *position = it->position;
4937 }
4938 return 1;
4939 }
4940
4941 if (it)
4942 {
4943 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4944
4945 if (CONSP (XCDR (XCDR (spec))))
4946 {
4947 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4948 int face_id2 = lookup_derived_face (it->f, face_name,
4949 FRINGE_FACE_ID, 0);
4950 if (face_id2 >= 0)
4951 face_id = face_id2;
4952 }
4953
4954 /* Save current settings of IT so that we can restore them
4955 when we are finished with the glyph property value. */
4956 push_it (it, position);
4957
4958 it->area = TEXT_AREA;
4959 it->what = IT_IMAGE;
4960 it->image_id = -1; /* no image */
4961 it->position = start_pos;
4962 it->object = NILP (object) ? it->w->contents : object;
4963 it->method = GET_FROM_IMAGE;
4964 it->from_overlay = Qnil;
4965 it->face_id = face_id;
4966 it->from_disp_prop_p = 1;
4967
4968 /* Say that we haven't consumed the characters with
4969 `display' property yet. The call to pop_it in
4970 set_iterator_to_next will clean this up. */
4971 *position = start_pos;
4972
4973 if (EQ (XCAR (spec), Qleft_fringe))
4974 {
4975 it->left_user_fringe_bitmap = fringe_bitmap;
4976 it->left_user_fringe_face_id = face_id;
4977 }
4978 else
4979 {
4980 it->right_user_fringe_bitmap = fringe_bitmap;
4981 it->right_user_fringe_face_id = face_id;
4982 }
4983 }
4984 #endif /* HAVE_WINDOW_SYSTEM */
4985 return 1;
4986 }
4987
4988 /* Prepare to handle `((margin left-margin) ...)',
4989 `((margin right-margin) ...)' and `((margin nil) ...)'
4990 prefixes for display specifications. */
4991 location = Qunbound;
4992 if (CONSP (spec) && CONSP (XCAR (spec)))
4993 {
4994 Lisp_Object tem;
4995
4996 value = XCDR (spec);
4997 if (CONSP (value))
4998 value = XCAR (value);
4999
5000 tem = XCAR (spec);
5001 if (EQ (XCAR (tem), Qmargin)
5002 && (tem = XCDR (tem),
5003 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5004 (NILP (tem)
5005 || EQ (tem, Qleft_margin)
5006 || EQ (tem, Qright_margin))))
5007 location = tem;
5008 }
5009
5010 if (EQ (location, Qunbound))
5011 {
5012 location = Qnil;
5013 value = spec;
5014 }
5015
5016 /* After this point, VALUE is the property after any
5017 margin prefix has been stripped. It must be a string,
5018 an image specification, or `(space ...)'.
5019
5020 LOCATION specifies where to display: `left-margin',
5021 `right-margin' or nil. */
5022
5023 valid_p = (STRINGP (value)
5024 #ifdef HAVE_WINDOW_SYSTEM
5025 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5026 && valid_image_p (value))
5027 #endif /* not HAVE_WINDOW_SYSTEM */
5028 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5029
5030 if (valid_p && !display_replaced_p)
5031 {
5032 int retval = 1;
5033
5034 if (!it)
5035 {
5036 /* Callers need to know whether the display spec is any kind
5037 of `(space ...)' spec that is about to affect text-area
5038 display. */
5039 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5040 retval = 2;
5041 return retval;
5042 }
5043
5044 /* Save current settings of IT so that we can restore them
5045 when we are finished with the glyph property value. */
5046 push_it (it, position);
5047 it->from_overlay = overlay;
5048 it->from_disp_prop_p = 1;
5049
5050 if (NILP (location))
5051 it->area = TEXT_AREA;
5052 else if (EQ (location, Qleft_margin))
5053 it->area = LEFT_MARGIN_AREA;
5054 else
5055 it->area = RIGHT_MARGIN_AREA;
5056
5057 if (STRINGP (value))
5058 {
5059 it->string = value;
5060 it->multibyte_p = STRING_MULTIBYTE (it->string);
5061 it->current.overlay_string_index = -1;
5062 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5063 it->end_charpos = it->string_nchars = SCHARS (it->string);
5064 it->method = GET_FROM_STRING;
5065 it->stop_charpos = 0;
5066 it->prev_stop = 0;
5067 it->base_level_stop = 0;
5068 it->string_from_display_prop_p = 1;
5069 /* Say that we haven't consumed the characters with
5070 `display' property yet. The call to pop_it in
5071 set_iterator_to_next will clean this up. */
5072 if (BUFFERP (object))
5073 *position = start_pos;
5074
5075 /* Force paragraph direction to be that of the parent
5076 object. If the parent object's paragraph direction is
5077 not yet determined, default to L2R. */
5078 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5079 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5080 else
5081 it->paragraph_embedding = L2R;
5082
5083 /* Set up the bidi iterator for this display string. */
5084 if (it->bidi_p)
5085 {
5086 it->bidi_it.string.lstring = it->string;
5087 it->bidi_it.string.s = NULL;
5088 it->bidi_it.string.schars = it->end_charpos;
5089 it->bidi_it.string.bufpos = bufpos;
5090 it->bidi_it.string.from_disp_str = 1;
5091 it->bidi_it.string.unibyte = !it->multibyte_p;
5092 it->bidi_it.w = it->w;
5093 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5094 }
5095 }
5096 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5097 {
5098 it->method = GET_FROM_STRETCH;
5099 it->object = value;
5100 *position = it->position = start_pos;
5101 retval = 1 + (it->area == TEXT_AREA);
5102 }
5103 #ifdef HAVE_WINDOW_SYSTEM
5104 else
5105 {
5106 it->what = IT_IMAGE;
5107 it->image_id = lookup_image (it->f, value);
5108 it->position = start_pos;
5109 it->object = NILP (object) ? it->w->contents : object;
5110 it->method = GET_FROM_IMAGE;
5111
5112 /* Say that we haven't consumed the characters with
5113 `display' property yet. The call to pop_it in
5114 set_iterator_to_next will clean this up. */
5115 *position = start_pos;
5116 }
5117 #endif /* HAVE_WINDOW_SYSTEM */
5118
5119 return retval;
5120 }
5121
5122 /* Invalid property or property not supported. Restore
5123 POSITION to what it was before. */
5124 *position = start_pos;
5125 return 0;
5126 }
5127
5128 /* Check if PROP is a display property value whose text should be
5129 treated as intangible. OVERLAY is the overlay from which PROP
5130 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5131 specify the buffer position covered by PROP. */
5132
5133 int
5134 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5135 ptrdiff_t charpos, ptrdiff_t bytepos)
5136 {
5137 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5138 struct text_pos position;
5139
5140 SET_TEXT_POS (position, charpos, bytepos);
5141 return handle_display_spec (NULL, prop, Qnil, overlay,
5142 &position, charpos, frame_window_p);
5143 }
5144
5145
5146 /* Return 1 if PROP is a display sub-property value containing STRING.
5147
5148 Implementation note: this and the following function are really
5149 special cases of handle_display_spec and
5150 handle_single_display_spec, and should ideally use the same code.
5151 Until they do, these two pairs must be consistent and must be
5152 modified in sync. */
5153
5154 static int
5155 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5156 {
5157 if (EQ (string, prop))
5158 return 1;
5159
5160 /* Skip over `when FORM'. */
5161 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5162 {
5163 prop = XCDR (prop);
5164 if (!CONSP (prop))
5165 return 0;
5166 /* Actually, the condition following `when' should be eval'ed,
5167 like handle_single_display_spec does, and we should return
5168 zero if it evaluates to nil. However, this function is
5169 called only when the buffer was already displayed and some
5170 glyph in the glyph matrix was found to come from a display
5171 string. Therefore, the condition was already evaluated, and
5172 the result was non-nil, otherwise the display string wouldn't
5173 have been displayed and we would have never been called for
5174 this property. Thus, we can skip the evaluation and assume
5175 its result is non-nil. */
5176 prop = XCDR (prop);
5177 }
5178
5179 if (CONSP (prop))
5180 /* Skip over `margin LOCATION'. */
5181 if (EQ (XCAR (prop), Qmargin))
5182 {
5183 prop = XCDR (prop);
5184 if (!CONSP (prop))
5185 return 0;
5186
5187 prop = XCDR (prop);
5188 if (!CONSP (prop))
5189 return 0;
5190 }
5191
5192 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5193 }
5194
5195
5196 /* Return 1 if STRING appears in the `display' property PROP. */
5197
5198 static int
5199 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5200 {
5201 if (CONSP (prop)
5202 && !EQ (XCAR (prop), Qwhen)
5203 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5204 {
5205 /* A list of sub-properties. */
5206 while (CONSP (prop))
5207 {
5208 if (single_display_spec_string_p (XCAR (prop), string))
5209 return 1;
5210 prop = XCDR (prop);
5211 }
5212 }
5213 else if (VECTORP (prop))
5214 {
5215 /* A vector of sub-properties. */
5216 ptrdiff_t i;
5217 for (i = 0; i < ASIZE (prop); ++i)
5218 if (single_display_spec_string_p (AREF (prop, i), string))
5219 return 1;
5220 }
5221 else
5222 return single_display_spec_string_p (prop, string);
5223
5224 return 0;
5225 }
5226
5227 /* Look for STRING in overlays and text properties in the current
5228 buffer, between character positions FROM and TO (excluding TO).
5229 BACK_P non-zero means look back (in this case, TO is supposed to be
5230 less than FROM).
5231 Value is the first character position where STRING was found, or
5232 zero if it wasn't found before hitting TO.
5233
5234 This function may only use code that doesn't eval because it is
5235 called asynchronously from note_mouse_highlight. */
5236
5237 static ptrdiff_t
5238 string_buffer_position_lim (Lisp_Object string,
5239 ptrdiff_t from, ptrdiff_t to, int back_p)
5240 {
5241 Lisp_Object limit, prop, pos;
5242 int found = 0;
5243
5244 pos = make_number (max (from, BEGV));
5245
5246 if (!back_p) /* looking forward */
5247 {
5248 limit = make_number (min (to, ZV));
5249 while (!found && !EQ (pos, limit))
5250 {
5251 prop = Fget_char_property (pos, Qdisplay, Qnil);
5252 if (!NILP (prop) && display_prop_string_p (prop, string))
5253 found = 1;
5254 else
5255 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5256 limit);
5257 }
5258 }
5259 else /* looking back */
5260 {
5261 limit = make_number (max (to, BEGV));
5262 while (!found && !EQ (pos, limit))
5263 {
5264 prop = Fget_char_property (pos, Qdisplay, Qnil);
5265 if (!NILP (prop) && display_prop_string_p (prop, string))
5266 found = 1;
5267 else
5268 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5269 limit);
5270 }
5271 }
5272
5273 return found ? XINT (pos) : 0;
5274 }
5275
5276 /* Determine which buffer position in current buffer STRING comes from.
5277 AROUND_CHARPOS is an approximate position where it could come from.
5278 Value is the buffer position or 0 if it couldn't be determined.
5279
5280 This function is necessary because we don't record buffer positions
5281 in glyphs generated from strings (to keep struct glyph small).
5282 This function may only use code that doesn't eval because it is
5283 called asynchronously from note_mouse_highlight. */
5284
5285 static ptrdiff_t
5286 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5287 {
5288 const int MAX_DISTANCE = 1000;
5289 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5290 around_charpos + MAX_DISTANCE,
5291 0);
5292
5293 if (!found)
5294 found = string_buffer_position_lim (string, around_charpos,
5295 around_charpos - MAX_DISTANCE, 1);
5296 return found;
5297 }
5298
5299
5300 \f
5301 /***********************************************************************
5302 `composition' property
5303 ***********************************************************************/
5304
5305 /* Set up iterator IT from `composition' property at its current
5306 position. Called from handle_stop. */
5307
5308 static enum prop_handled
5309 handle_composition_prop (struct it *it)
5310 {
5311 Lisp_Object prop, string;
5312 ptrdiff_t pos, pos_byte, start, end;
5313
5314 if (STRINGP (it->string))
5315 {
5316 unsigned char *s;
5317
5318 pos = IT_STRING_CHARPOS (*it);
5319 pos_byte = IT_STRING_BYTEPOS (*it);
5320 string = it->string;
5321 s = SDATA (string) + pos_byte;
5322 it->c = STRING_CHAR (s);
5323 }
5324 else
5325 {
5326 pos = IT_CHARPOS (*it);
5327 pos_byte = IT_BYTEPOS (*it);
5328 string = Qnil;
5329 it->c = FETCH_CHAR (pos_byte);
5330 }
5331
5332 /* If there's a valid composition and point is not inside of the
5333 composition (in the case that the composition is from the current
5334 buffer), draw a glyph composed from the composition components. */
5335 if (find_composition (pos, -1, &start, &end, &prop, string)
5336 && composition_valid_p (start, end, prop)
5337 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5338 {
5339 if (start < pos)
5340 /* As we can't handle this situation (perhaps font-lock added
5341 a new composition), we just return here hoping that next
5342 redisplay will detect this composition much earlier. */
5343 return HANDLED_NORMALLY;
5344 if (start != pos)
5345 {
5346 if (STRINGP (it->string))
5347 pos_byte = string_char_to_byte (it->string, start);
5348 else
5349 pos_byte = CHAR_TO_BYTE (start);
5350 }
5351 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5352 prop, string);
5353
5354 if (it->cmp_it.id >= 0)
5355 {
5356 it->cmp_it.ch = -1;
5357 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5358 it->cmp_it.nglyphs = -1;
5359 }
5360 }
5361
5362 return HANDLED_NORMALLY;
5363 }
5364
5365
5366 \f
5367 /***********************************************************************
5368 Overlay strings
5369 ***********************************************************************/
5370
5371 /* The following structure is used to record overlay strings for
5372 later sorting in load_overlay_strings. */
5373
5374 struct overlay_entry
5375 {
5376 Lisp_Object overlay;
5377 Lisp_Object string;
5378 EMACS_INT priority;
5379 int after_string_p;
5380 };
5381
5382
5383 /* Set up iterator IT from overlay strings at its current position.
5384 Called from handle_stop. */
5385
5386 static enum prop_handled
5387 handle_overlay_change (struct it *it)
5388 {
5389 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5390 return HANDLED_RECOMPUTE_PROPS;
5391 else
5392 return HANDLED_NORMALLY;
5393 }
5394
5395
5396 /* Set up the next overlay string for delivery by IT, if there is an
5397 overlay string to deliver. Called by set_iterator_to_next when the
5398 end of the current overlay string is reached. If there are more
5399 overlay strings to display, IT->string and
5400 IT->current.overlay_string_index are set appropriately here.
5401 Otherwise IT->string is set to nil. */
5402
5403 static void
5404 next_overlay_string (struct it *it)
5405 {
5406 ++it->current.overlay_string_index;
5407 if (it->current.overlay_string_index == it->n_overlay_strings)
5408 {
5409 /* No more overlay strings. Restore IT's settings to what
5410 they were before overlay strings were processed, and
5411 continue to deliver from current_buffer. */
5412
5413 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5414 pop_it (it);
5415 eassert (it->sp > 0
5416 || (NILP (it->string)
5417 && it->method == GET_FROM_BUFFER
5418 && it->stop_charpos >= BEGV
5419 && it->stop_charpos <= it->end_charpos));
5420 it->current.overlay_string_index = -1;
5421 it->n_overlay_strings = 0;
5422 it->overlay_strings_charpos = -1;
5423 /* If there's an empty display string on the stack, pop the
5424 stack, to resync the bidi iterator with IT's position. Such
5425 empty strings are pushed onto the stack in
5426 get_overlay_strings_1. */
5427 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5428 pop_it (it);
5429
5430 /* If we're at the end of the buffer, record that we have
5431 processed the overlay strings there already, so that
5432 next_element_from_buffer doesn't try it again. */
5433 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5434 it->overlay_strings_at_end_processed_p = 1;
5435 }
5436 else
5437 {
5438 /* There are more overlay strings to process. If
5439 IT->current.overlay_string_index has advanced to a position
5440 where we must load IT->overlay_strings with more strings, do
5441 it. We must load at the IT->overlay_strings_charpos where
5442 IT->n_overlay_strings was originally computed; when invisible
5443 text is present, this might not be IT_CHARPOS (Bug#7016). */
5444 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5445
5446 if (it->current.overlay_string_index && i == 0)
5447 load_overlay_strings (it, it->overlay_strings_charpos);
5448
5449 /* Initialize IT to deliver display elements from the overlay
5450 string. */
5451 it->string = it->overlay_strings[i];
5452 it->multibyte_p = STRING_MULTIBYTE (it->string);
5453 SET_TEXT_POS (it->current.string_pos, 0, 0);
5454 it->method = GET_FROM_STRING;
5455 it->stop_charpos = 0;
5456 it->end_charpos = SCHARS (it->string);
5457 if (it->cmp_it.stop_pos >= 0)
5458 it->cmp_it.stop_pos = 0;
5459 it->prev_stop = 0;
5460 it->base_level_stop = 0;
5461
5462 /* Set up the bidi iterator for this overlay string. */
5463 if (it->bidi_p)
5464 {
5465 it->bidi_it.string.lstring = it->string;
5466 it->bidi_it.string.s = NULL;
5467 it->bidi_it.string.schars = SCHARS (it->string);
5468 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5469 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5470 it->bidi_it.string.unibyte = !it->multibyte_p;
5471 it->bidi_it.w = it->w;
5472 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5473 }
5474 }
5475
5476 CHECK_IT (it);
5477 }
5478
5479
5480 /* Compare two overlay_entry structures E1 and E2. Used as a
5481 comparison function for qsort in load_overlay_strings. Overlay
5482 strings for the same position are sorted so that
5483
5484 1. All after-strings come in front of before-strings, except
5485 when they come from the same overlay.
5486
5487 2. Within after-strings, strings are sorted so that overlay strings
5488 from overlays with higher priorities come first.
5489
5490 2. Within before-strings, strings are sorted so that overlay
5491 strings from overlays with higher priorities come last.
5492
5493 Value is analogous to strcmp. */
5494
5495
5496 static int
5497 compare_overlay_entries (const void *e1, const void *e2)
5498 {
5499 struct overlay_entry const *entry1 = e1;
5500 struct overlay_entry const *entry2 = e2;
5501 int result;
5502
5503 if (entry1->after_string_p != entry2->after_string_p)
5504 {
5505 /* Let after-strings appear in front of before-strings if
5506 they come from different overlays. */
5507 if (EQ (entry1->overlay, entry2->overlay))
5508 result = entry1->after_string_p ? 1 : -1;
5509 else
5510 result = entry1->after_string_p ? -1 : 1;
5511 }
5512 else if (entry1->priority != entry2->priority)
5513 {
5514 if (entry1->after_string_p)
5515 /* After-strings sorted in order of decreasing priority. */
5516 result = entry2->priority < entry1->priority ? -1 : 1;
5517 else
5518 /* Before-strings sorted in order of increasing priority. */
5519 result = entry1->priority < entry2->priority ? -1 : 1;
5520 }
5521 else
5522 result = 0;
5523
5524 return result;
5525 }
5526
5527
5528 /* Load the vector IT->overlay_strings with overlay strings from IT's
5529 current buffer position, or from CHARPOS if that is > 0. Set
5530 IT->n_overlays to the total number of overlay strings found.
5531
5532 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5533 a time. On entry into load_overlay_strings,
5534 IT->current.overlay_string_index gives the number of overlay
5535 strings that have already been loaded by previous calls to this
5536 function.
5537
5538 IT->add_overlay_start contains an additional overlay start
5539 position to consider for taking overlay strings from, if non-zero.
5540 This position comes into play when the overlay has an `invisible'
5541 property, and both before and after-strings. When we've skipped to
5542 the end of the overlay, because of its `invisible' property, we
5543 nevertheless want its before-string to appear.
5544 IT->add_overlay_start will contain the overlay start position
5545 in this case.
5546
5547 Overlay strings are sorted so that after-string strings come in
5548 front of before-string strings. Within before and after-strings,
5549 strings are sorted by overlay priority. See also function
5550 compare_overlay_entries. */
5551
5552 static void
5553 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5554 {
5555 Lisp_Object overlay, window, str, invisible;
5556 struct Lisp_Overlay *ov;
5557 ptrdiff_t start, end;
5558 ptrdiff_t size = 20;
5559 ptrdiff_t n = 0, i, j;
5560 int invis_p;
5561 struct overlay_entry *entries = alloca (size * sizeof *entries);
5562 USE_SAFE_ALLOCA;
5563
5564 if (charpos <= 0)
5565 charpos = IT_CHARPOS (*it);
5566
5567 /* Append the overlay string STRING of overlay OVERLAY to vector
5568 `entries' which has size `size' and currently contains `n'
5569 elements. AFTER_P non-zero means STRING is an after-string of
5570 OVERLAY. */
5571 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5572 do \
5573 { \
5574 Lisp_Object priority; \
5575 \
5576 if (n == size) \
5577 { \
5578 struct overlay_entry *old = entries; \
5579 SAFE_NALLOCA (entries, 2, size); \
5580 memcpy (entries, old, size * sizeof *entries); \
5581 size *= 2; \
5582 } \
5583 \
5584 entries[n].string = (STRING); \
5585 entries[n].overlay = (OVERLAY); \
5586 priority = Foverlay_get ((OVERLAY), Qpriority); \
5587 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5588 entries[n].after_string_p = (AFTER_P); \
5589 ++n; \
5590 } \
5591 while (0)
5592
5593 /* Process overlay before the overlay center. */
5594 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5595 {
5596 XSETMISC (overlay, ov);
5597 eassert (OVERLAYP (overlay));
5598 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5599 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5600
5601 if (end < charpos)
5602 break;
5603
5604 /* Skip this overlay if it doesn't start or end at IT's current
5605 position. */
5606 if (end != charpos && start != charpos)
5607 continue;
5608
5609 /* Skip this overlay if it doesn't apply to IT->w. */
5610 window = Foverlay_get (overlay, Qwindow);
5611 if (WINDOWP (window) && XWINDOW (window) != it->w)
5612 continue;
5613
5614 /* If the text ``under'' the overlay is invisible, both before-
5615 and after-strings from this overlay are visible; start and
5616 end position are indistinguishable. */
5617 invisible = Foverlay_get (overlay, Qinvisible);
5618 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5619
5620 /* If overlay has a non-empty before-string, record it. */
5621 if ((start == charpos || (end == charpos && invis_p))
5622 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5623 && SCHARS (str))
5624 RECORD_OVERLAY_STRING (overlay, str, 0);
5625
5626 /* If overlay has a non-empty after-string, record it. */
5627 if ((end == charpos || (start == charpos && invis_p))
5628 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5629 && SCHARS (str))
5630 RECORD_OVERLAY_STRING (overlay, str, 1);
5631 }
5632
5633 /* Process overlays after the overlay center. */
5634 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5635 {
5636 XSETMISC (overlay, ov);
5637 eassert (OVERLAYP (overlay));
5638 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5639 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5640
5641 if (start > charpos)
5642 break;
5643
5644 /* Skip this overlay if it doesn't start or end at IT's current
5645 position. */
5646 if (end != charpos && start != charpos)
5647 continue;
5648
5649 /* Skip this overlay if it doesn't apply to IT->w. */
5650 window = Foverlay_get (overlay, Qwindow);
5651 if (WINDOWP (window) && XWINDOW (window) != it->w)
5652 continue;
5653
5654 /* If the text ``under'' the overlay is invisible, it has a zero
5655 dimension, and both before- and after-strings apply. */
5656 invisible = Foverlay_get (overlay, Qinvisible);
5657 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5658
5659 /* If overlay has a non-empty before-string, record it. */
5660 if ((start == charpos || (end == charpos && invis_p))
5661 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5662 && SCHARS (str))
5663 RECORD_OVERLAY_STRING (overlay, str, 0);
5664
5665 /* If overlay has a non-empty after-string, record it. */
5666 if ((end == charpos || (start == charpos && invis_p))
5667 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5668 && SCHARS (str))
5669 RECORD_OVERLAY_STRING (overlay, str, 1);
5670 }
5671
5672 #undef RECORD_OVERLAY_STRING
5673
5674 /* Sort entries. */
5675 if (n > 1)
5676 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5677
5678 /* Record number of overlay strings, and where we computed it. */
5679 it->n_overlay_strings = n;
5680 it->overlay_strings_charpos = charpos;
5681
5682 /* IT->current.overlay_string_index is the number of overlay strings
5683 that have already been consumed by IT. Copy some of the
5684 remaining overlay strings to IT->overlay_strings. */
5685 i = 0;
5686 j = it->current.overlay_string_index;
5687 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5688 {
5689 it->overlay_strings[i] = entries[j].string;
5690 it->string_overlays[i++] = entries[j++].overlay;
5691 }
5692
5693 CHECK_IT (it);
5694 SAFE_FREE ();
5695 }
5696
5697
5698 /* Get the first chunk of overlay strings at IT's current buffer
5699 position, or at CHARPOS if that is > 0. Value is non-zero if at
5700 least one overlay string was found. */
5701
5702 static int
5703 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5704 {
5705 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5706 process. This fills IT->overlay_strings with strings, and sets
5707 IT->n_overlay_strings to the total number of strings to process.
5708 IT->pos.overlay_string_index has to be set temporarily to zero
5709 because load_overlay_strings needs this; it must be set to -1
5710 when no overlay strings are found because a zero value would
5711 indicate a position in the first overlay string. */
5712 it->current.overlay_string_index = 0;
5713 load_overlay_strings (it, charpos);
5714
5715 /* If we found overlay strings, set up IT to deliver display
5716 elements from the first one. Otherwise set up IT to deliver
5717 from current_buffer. */
5718 if (it->n_overlay_strings)
5719 {
5720 /* Make sure we know settings in current_buffer, so that we can
5721 restore meaningful values when we're done with the overlay
5722 strings. */
5723 if (compute_stop_p)
5724 compute_stop_pos (it);
5725 eassert (it->face_id >= 0);
5726
5727 /* Save IT's settings. They are restored after all overlay
5728 strings have been processed. */
5729 eassert (!compute_stop_p || it->sp == 0);
5730
5731 /* When called from handle_stop, there might be an empty display
5732 string loaded. In that case, don't bother saving it. But
5733 don't use this optimization with the bidi iterator, since we
5734 need the corresponding pop_it call to resync the bidi
5735 iterator's position with IT's position, after we are done
5736 with the overlay strings. (The corresponding call to pop_it
5737 in case of an empty display string is in
5738 next_overlay_string.) */
5739 if (!(!it->bidi_p
5740 && STRINGP (it->string) && !SCHARS (it->string)))
5741 push_it (it, NULL);
5742
5743 /* Set up IT to deliver display elements from the first overlay
5744 string. */
5745 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5746 it->string = it->overlay_strings[0];
5747 it->from_overlay = Qnil;
5748 it->stop_charpos = 0;
5749 eassert (STRINGP (it->string));
5750 it->end_charpos = SCHARS (it->string);
5751 it->prev_stop = 0;
5752 it->base_level_stop = 0;
5753 it->multibyte_p = STRING_MULTIBYTE (it->string);
5754 it->method = GET_FROM_STRING;
5755 it->from_disp_prop_p = 0;
5756
5757 /* Force paragraph direction to be that of the parent
5758 buffer. */
5759 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5760 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5761 else
5762 it->paragraph_embedding = L2R;
5763
5764 /* Set up the bidi iterator for this overlay string. */
5765 if (it->bidi_p)
5766 {
5767 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5768
5769 it->bidi_it.string.lstring = it->string;
5770 it->bidi_it.string.s = NULL;
5771 it->bidi_it.string.schars = SCHARS (it->string);
5772 it->bidi_it.string.bufpos = pos;
5773 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5774 it->bidi_it.string.unibyte = !it->multibyte_p;
5775 it->bidi_it.w = it->w;
5776 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5777 }
5778 return 1;
5779 }
5780
5781 it->current.overlay_string_index = -1;
5782 return 0;
5783 }
5784
5785 static int
5786 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5787 {
5788 it->string = Qnil;
5789 it->method = GET_FROM_BUFFER;
5790
5791 (void) get_overlay_strings_1 (it, charpos, 1);
5792
5793 CHECK_IT (it);
5794
5795 /* Value is non-zero if we found at least one overlay string. */
5796 return STRINGP (it->string);
5797 }
5798
5799
5800 \f
5801 /***********************************************************************
5802 Saving and restoring state
5803 ***********************************************************************/
5804
5805 /* Save current settings of IT on IT->stack. Called, for example,
5806 before setting up IT for an overlay string, to be able to restore
5807 IT's settings to what they were after the overlay string has been
5808 processed. If POSITION is non-NULL, it is the position to save on
5809 the stack instead of IT->position. */
5810
5811 static void
5812 push_it (struct it *it, struct text_pos *position)
5813 {
5814 struct iterator_stack_entry *p;
5815
5816 eassert (it->sp < IT_STACK_SIZE);
5817 p = it->stack + it->sp;
5818
5819 p->stop_charpos = it->stop_charpos;
5820 p->prev_stop = it->prev_stop;
5821 p->base_level_stop = it->base_level_stop;
5822 p->cmp_it = it->cmp_it;
5823 eassert (it->face_id >= 0);
5824 p->face_id = it->face_id;
5825 p->string = it->string;
5826 p->method = it->method;
5827 p->from_overlay = it->from_overlay;
5828 switch (p->method)
5829 {
5830 case GET_FROM_IMAGE:
5831 p->u.image.object = it->object;
5832 p->u.image.image_id = it->image_id;
5833 p->u.image.slice = it->slice;
5834 break;
5835 case GET_FROM_STRETCH:
5836 p->u.stretch.object = it->object;
5837 break;
5838 }
5839 p->position = position ? *position : it->position;
5840 p->current = it->current;
5841 p->end_charpos = it->end_charpos;
5842 p->string_nchars = it->string_nchars;
5843 p->area = it->area;
5844 p->multibyte_p = it->multibyte_p;
5845 p->avoid_cursor_p = it->avoid_cursor_p;
5846 p->space_width = it->space_width;
5847 p->font_height = it->font_height;
5848 p->voffset = it->voffset;
5849 p->string_from_display_prop_p = it->string_from_display_prop_p;
5850 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5851 p->display_ellipsis_p = 0;
5852 p->line_wrap = it->line_wrap;
5853 p->bidi_p = it->bidi_p;
5854 p->paragraph_embedding = it->paragraph_embedding;
5855 p->from_disp_prop_p = it->from_disp_prop_p;
5856 ++it->sp;
5857
5858 /* Save the state of the bidi iterator as well. */
5859 if (it->bidi_p)
5860 bidi_push_it (&it->bidi_it);
5861 }
5862
5863 static void
5864 iterate_out_of_display_property (struct it *it)
5865 {
5866 int buffer_p = !STRINGP (it->string);
5867 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5868 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5869
5870 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5871
5872 /* Maybe initialize paragraph direction. If we are at the beginning
5873 of a new paragraph, next_element_from_buffer may not have a
5874 chance to do that. */
5875 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5876 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5877 /* prev_stop can be zero, so check against BEGV as well. */
5878 while (it->bidi_it.charpos >= bob
5879 && it->prev_stop <= it->bidi_it.charpos
5880 && it->bidi_it.charpos < CHARPOS (it->position)
5881 && it->bidi_it.charpos < eob)
5882 bidi_move_to_visually_next (&it->bidi_it);
5883 /* Record the stop_pos we just crossed, for when we cross it
5884 back, maybe. */
5885 if (it->bidi_it.charpos > CHARPOS (it->position))
5886 it->prev_stop = CHARPOS (it->position);
5887 /* If we ended up not where pop_it put us, resync IT's
5888 positional members with the bidi iterator. */
5889 if (it->bidi_it.charpos != CHARPOS (it->position))
5890 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5891 if (buffer_p)
5892 it->current.pos = it->position;
5893 else
5894 it->current.string_pos = it->position;
5895 }
5896
5897 /* Restore IT's settings from IT->stack. Called, for example, when no
5898 more overlay strings must be processed, and we return to delivering
5899 display elements from a buffer, or when the end of a string from a
5900 `display' property is reached and we return to delivering display
5901 elements from an overlay string, or from a buffer. */
5902
5903 static void
5904 pop_it (struct it *it)
5905 {
5906 struct iterator_stack_entry *p;
5907 int from_display_prop = it->from_disp_prop_p;
5908
5909 eassert (it->sp > 0);
5910 --it->sp;
5911 p = it->stack + it->sp;
5912 it->stop_charpos = p->stop_charpos;
5913 it->prev_stop = p->prev_stop;
5914 it->base_level_stop = p->base_level_stop;
5915 it->cmp_it = p->cmp_it;
5916 it->face_id = p->face_id;
5917 it->current = p->current;
5918 it->position = p->position;
5919 it->string = p->string;
5920 it->from_overlay = p->from_overlay;
5921 if (NILP (it->string))
5922 SET_TEXT_POS (it->current.string_pos, -1, -1);
5923 it->method = p->method;
5924 switch (it->method)
5925 {
5926 case GET_FROM_IMAGE:
5927 it->image_id = p->u.image.image_id;
5928 it->object = p->u.image.object;
5929 it->slice = p->u.image.slice;
5930 break;
5931 case GET_FROM_STRETCH:
5932 it->object = p->u.stretch.object;
5933 break;
5934 case GET_FROM_BUFFER:
5935 it->object = it->w->contents;
5936 break;
5937 case GET_FROM_STRING:
5938 it->object = it->string;
5939 break;
5940 case GET_FROM_DISPLAY_VECTOR:
5941 if (it->s)
5942 it->method = GET_FROM_C_STRING;
5943 else if (STRINGP (it->string))
5944 it->method = GET_FROM_STRING;
5945 else
5946 {
5947 it->method = GET_FROM_BUFFER;
5948 it->object = it->w->contents;
5949 }
5950 }
5951 it->end_charpos = p->end_charpos;
5952 it->string_nchars = p->string_nchars;
5953 it->area = p->area;
5954 it->multibyte_p = p->multibyte_p;
5955 it->avoid_cursor_p = p->avoid_cursor_p;
5956 it->space_width = p->space_width;
5957 it->font_height = p->font_height;
5958 it->voffset = p->voffset;
5959 it->string_from_display_prop_p = p->string_from_display_prop_p;
5960 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5961 it->line_wrap = p->line_wrap;
5962 it->bidi_p = p->bidi_p;
5963 it->paragraph_embedding = p->paragraph_embedding;
5964 it->from_disp_prop_p = p->from_disp_prop_p;
5965 if (it->bidi_p)
5966 {
5967 bidi_pop_it (&it->bidi_it);
5968 /* Bidi-iterate until we get out of the portion of text, if any,
5969 covered by a `display' text property or by an overlay with
5970 `display' property. (We cannot just jump there, because the
5971 internal coherency of the bidi iterator state can not be
5972 preserved across such jumps.) We also must determine the
5973 paragraph base direction if the overlay we just processed is
5974 at the beginning of a new paragraph. */
5975 if (from_display_prop
5976 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5977 iterate_out_of_display_property (it);
5978
5979 eassert ((BUFFERP (it->object)
5980 && IT_CHARPOS (*it) == it->bidi_it.charpos
5981 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5982 || (STRINGP (it->object)
5983 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5984 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5985 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5986 }
5987 }
5988
5989
5990 \f
5991 /***********************************************************************
5992 Moving over lines
5993 ***********************************************************************/
5994
5995 /* Set IT's current position to the previous line start. */
5996
5997 static void
5998 back_to_previous_line_start (struct it *it)
5999 {
6000 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6001
6002 DEC_BOTH (cp, bp);
6003 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6004 }
6005
6006
6007 /* Move IT to the next line start.
6008
6009 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6010 we skipped over part of the text (as opposed to moving the iterator
6011 continuously over the text). Otherwise, don't change the value
6012 of *SKIPPED_P.
6013
6014 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6015 iterator on the newline, if it was found.
6016
6017 Newlines may come from buffer text, overlay strings, or strings
6018 displayed via the `display' property. That's the reason we can't
6019 simply use find_newline_no_quit.
6020
6021 Note that this function may not skip over invisible text that is so
6022 because of text properties and immediately follows a newline. If
6023 it would, function reseat_at_next_visible_line_start, when called
6024 from set_iterator_to_next, would effectively make invisible
6025 characters following a newline part of the wrong glyph row, which
6026 leads to wrong cursor motion. */
6027
6028 static int
6029 forward_to_next_line_start (struct it *it, int *skipped_p,
6030 struct bidi_it *bidi_it_prev)
6031 {
6032 ptrdiff_t old_selective;
6033 int newline_found_p, n;
6034 const int MAX_NEWLINE_DISTANCE = 500;
6035
6036 /* If already on a newline, just consume it to avoid unintended
6037 skipping over invisible text below. */
6038 if (it->what == IT_CHARACTER
6039 && it->c == '\n'
6040 && CHARPOS (it->position) == IT_CHARPOS (*it))
6041 {
6042 if (it->bidi_p && bidi_it_prev)
6043 *bidi_it_prev = it->bidi_it;
6044 set_iterator_to_next (it, 0);
6045 it->c = 0;
6046 return 1;
6047 }
6048
6049 /* Don't handle selective display in the following. It's (a)
6050 unnecessary because it's done by the caller, and (b) leads to an
6051 infinite recursion because next_element_from_ellipsis indirectly
6052 calls this function. */
6053 old_selective = it->selective;
6054 it->selective = 0;
6055
6056 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6057 from buffer text. */
6058 for (n = newline_found_p = 0;
6059 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6060 n += STRINGP (it->string) ? 0 : 1)
6061 {
6062 if (!get_next_display_element (it))
6063 return 0;
6064 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6065 if (newline_found_p && it->bidi_p && bidi_it_prev)
6066 *bidi_it_prev = it->bidi_it;
6067 set_iterator_to_next (it, 0);
6068 }
6069
6070 /* If we didn't find a newline near enough, see if we can use a
6071 short-cut. */
6072 if (!newline_found_p)
6073 {
6074 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6075 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6076 1, &bytepos);
6077 Lisp_Object pos;
6078
6079 eassert (!STRINGP (it->string));
6080
6081 /* If there isn't any `display' property in sight, and no
6082 overlays, we can just use the position of the newline in
6083 buffer text. */
6084 if (it->stop_charpos >= limit
6085 || ((pos = Fnext_single_property_change (make_number (start),
6086 Qdisplay, Qnil,
6087 make_number (limit)),
6088 NILP (pos))
6089 && next_overlay_change (start) == ZV))
6090 {
6091 if (!it->bidi_p)
6092 {
6093 IT_CHARPOS (*it) = limit;
6094 IT_BYTEPOS (*it) = bytepos;
6095 }
6096 else
6097 {
6098 struct bidi_it bprev;
6099
6100 /* Help bidi.c avoid expensive searches for display
6101 properties and overlays, by telling it that there are
6102 none up to `limit'. */
6103 if (it->bidi_it.disp_pos < limit)
6104 {
6105 it->bidi_it.disp_pos = limit;
6106 it->bidi_it.disp_prop = 0;
6107 }
6108 do {
6109 bprev = it->bidi_it;
6110 bidi_move_to_visually_next (&it->bidi_it);
6111 } while (it->bidi_it.charpos != limit);
6112 IT_CHARPOS (*it) = limit;
6113 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6114 if (bidi_it_prev)
6115 *bidi_it_prev = bprev;
6116 }
6117 *skipped_p = newline_found_p = 1;
6118 }
6119 else
6120 {
6121 while (get_next_display_element (it)
6122 && !newline_found_p)
6123 {
6124 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6125 if (newline_found_p && it->bidi_p && bidi_it_prev)
6126 *bidi_it_prev = it->bidi_it;
6127 set_iterator_to_next (it, 0);
6128 }
6129 }
6130 }
6131
6132 it->selective = old_selective;
6133 return newline_found_p;
6134 }
6135
6136
6137 /* Set IT's current position to the previous visible line start. Skip
6138 invisible text that is so either due to text properties or due to
6139 selective display. Caution: this does not change IT->current_x and
6140 IT->hpos. */
6141
6142 static void
6143 back_to_previous_visible_line_start (struct it *it)
6144 {
6145 while (IT_CHARPOS (*it) > BEGV)
6146 {
6147 back_to_previous_line_start (it);
6148
6149 if (IT_CHARPOS (*it) <= BEGV)
6150 break;
6151
6152 /* If selective > 0, then lines indented more than its value are
6153 invisible. */
6154 if (it->selective > 0
6155 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6156 it->selective))
6157 continue;
6158
6159 /* Check the newline before point for invisibility. */
6160 {
6161 Lisp_Object prop;
6162 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6163 Qinvisible, it->window);
6164 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6165 continue;
6166 }
6167
6168 if (IT_CHARPOS (*it) <= BEGV)
6169 break;
6170
6171 {
6172 struct it it2;
6173 void *it2data = NULL;
6174 ptrdiff_t pos;
6175 ptrdiff_t beg, end;
6176 Lisp_Object val, overlay;
6177
6178 SAVE_IT (it2, *it, it2data);
6179
6180 /* If newline is part of a composition, continue from start of composition */
6181 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6182 && beg < IT_CHARPOS (*it))
6183 goto replaced;
6184
6185 /* If newline is replaced by a display property, find start of overlay
6186 or interval and continue search from that point. */
6187 pos = --IT_CHARPOS (it2);
6188 --IT_BYTEPOS (it2);
6189 it2.sp = 0;
6190 bidi_unshelve_cache (NULL, 0);
6191 it2.string_from_display_prop_p = 0;
6192 it2.from_disp_prop_p = 0;
6193 if (handle_display_prop (&it2) == HANDLED_RETURN
6194 && !NILP (val = get_char_property_and_overlay
6195 (make_number (pos), Qdisplay, Qnil, &overlay))
6196 && (OVERLAYP (overlay)
6197 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6198 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6199 {
6200 RESTORE_IT (it, it, it2data);
6201 goto replaced;
6202 }
6203
6204 /* Newline is not replaced by anything -- so we are done. */
6205 RESTORE_IT (it, it, it2data);
6206 break;
6207
6208 replaced:
6209 if (beg < BEGV)
6210 beg = BEGV;
6211 IT_CHARPOS (*it) = beg;
6212 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6213 }
6214 }
6215
6216 it->continuation_lines_width = 0;
6217
6218 eassert (IT_CHARPOS (*it) >= BEGV);
6219 eassert (IT_CHARPOS (*it) == BEGV
6220 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6221 CHECK_IT (it);
6222 }
6223
6224
6225 /* Reseat iterator IT at the previous visible line start. Skip
6226 invisible text that is so either due to text properties or due to
6227 selective display. At the end, update IT's overlay information,
6228 face information etc. */
6229
6230 void
6231 reseat_at_previous_visible_line_start (struct it *it)
6232 {
6233 back_to_previous_visible_line_start (it);
6234 reseat (it, it->current.pos, 1);
6235 CHECK_IT (it);
6236 }
6237
6238
6239 /* Reseat iterator IT on the next visible line start in the current
6240 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6241 preceding the line start. Skip over invisible text that is so
6242 because of selective display. Compute faces, overlays etc at the
6243 new position. Note that this function does not skip over text that
6244 is invisible because of text properties. */
6245
6246 static void
6247 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6248 {
6249 int newline_found_p, skipped_p = 0;
6250 struct bidi_it bidi_it_prev;
6251
6252 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6253
6254 /* Skip over lines that are invisible because they are indented
6255 more than the value of IT->selective. */
6256 if (it->selective > 0)
6257 while (IT_CHARPOS (*it) < ZV
6258 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6259 it->selective))
6260 {
6261 eassert (IT_BYTEPOS (*it) == BEGV
6262 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6263 newline_found_p =
6264 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6265 }
6266
6267 /* Position on the newline if that's what's requested. */
6268 if (on_newline_p && newline_found_p)
6269 {
6270 if (STRINGP (it->string))
6271 {
6272 if (IT_STRING_CHARPOS (*it) > 0)
6273 {
6274 if (!it->bidi_p)
6275 {
6276 --IT_STRING_CHARPOS (*it);
6277 --IT_STRING_BYTEPOS (*it);
6278 }
6279 else
6280 {
6281 /* We need to restore the bidi iterator to the state
6282 it had on the newline, and resync the IT's
6283 position with that. */
6284 it->bidi_it = bidi_it_prev;
6285 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6286 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6287 }
6288 }
6289 }
6290 else if (IT_CHARPOS (*it) > BEGV)
6291 {
6292 if (!it->bidi_p)
6293 {
6294 --IT_CHARPOS (*it);
6295 --IT_BYTEPOS (*it);
6296 }
6297 else
6298 {
6299 /* We need to restore the bidi iterator to the state it
6300 had on the newline and resync IT with that. */
6301 it->bidi_it = bidi_it_prev;
6302 IT_CHARPOS (*it) = it->bidi_it.charpos;
6303 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6304 }
6305 reseat (it, it->current.pos, 0);
6306 }
6307 }
6308 else if (skipped_p)
6309 reseat (it, it->current.pos, 0);
6310
6311 CHECK_IT (it);
6312 }
6313
6314
6315 \f
6316 /***********************************************************************
6317 Changing an iterator's position
6318 ***********************************************************************/
6319
6320 /* Change IT's current position to POS in current_buffer. If FORCE_P
6321 is non-zero, always check for text properties at the new position.
6322 Otherwise, text properties are only looked up if POS >=
6323 IT->check_charpos of a property. */
6324
6325 static void
6326 reseat (struct it *it, struct text_pos pos, int force_p)
6327 {
6328 ptrdiff_t original_pos = IT_CHARPOS (*it);
6329
6330 reseat_1 (it, pos, 0);
6331
6332 /* Determine where to check text properties. Avoid doing it
6333 where possible because text property lookup is very expensive. */
6334 if (force_p
6335 || CHARPOS (pos) > it->stop_charpos
6336 || CHARPOS (pos) < original_pos)
6337 {
6338 if (it->bidi_p)
6339 {
6340 /* For bidi iteration, we need to prime prev_stop and
6341 base_level_stop with our best estimations. */
6342 /* Implementation note: Of course, POS is not necessarily a
6343 stop position, so assigning prev_pos to it is a lie; we
6344 should have called compute_stop_backwards. However, if
6345 the current buffer does not include any R2L characters,
6346 that call would be a waste of cycles, because the
6347 iterator will never move back, and thus never cross this
6348 "fake" stop position. So we delay that backward search
6349 until the time we really need it, in next_element_from_buffer. */
6350 if (CHARPOS (pos) != it->prev_stop)
6351 it->prev_stop = CHARPOS (pos);
6352 if (CHARPOS (pos) < it->base_level_stop)
6353 it->base_level_stop = 0; /* meaning it's unknown */
6354 handle_stop (it);
6355 }
6356 else
6357 {
6358 handle_stop (it);
6359 it->prev_stop = it->base_level_stop = 0;
6360 }
6361
6362 }
6363
6364 CHECK_IT (it);
6365 }
6366
6367
6368 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6369 IT->stop_pos to POS, also. */
6370
6371 static void
6372 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6373 {
6374 /* Don't call this function when scanning a C string. */
6375 eassert (it->s == NULL);
6376
6377 /* POS must be a reasonable value. */
6378 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6379
6380 it->current.pos = it->position = pos;
6381 it->end_charpos = ZV;
6382 it->dpvec = NULL;
6383 it->current.dpvec_index = -1;
6384 it->current.overlay_string_index = -1;
6385 IT_STRING_CHARPOS (*it) = -1;
6386 IT_STRING_BYTEPOS (*it) = -1;
6387 it->string = Qnil;
6388 it->method = GET_FROM_BUFFER;
6389 it->object = it->w->contents;
6390 it->area = TEXT_AREA;
6391 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6392 it->sp = 0;
6393 it->string_from_display_prop_p = 0;
6394 it->string_from_prefix_prop_p = 0;
6395
6396 it->from_disp_prop_p = 0;
6397 it->face_before_selective_p = 0;
6398 if (it->bidi_p)
6399 {
6400 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6401 &it->bidi_it);
6402 bidi_unshelve_cache (NULL, 0);
6403 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6404 it->bidi_it.string.s = NULL;
6405 it->bidi_it.string.lstring = Qnil;
6406 it->bidi_it.string.bufpos = 0;
6407 it->bidi_it.string.unibyte = 0;
6408 it->bidi_it.w = it->w;
6409 }
6410
6411 if (set_stop_p)
6412 {
6413 it->stop_charpos = CHARPOS (pos);
6414 it->base_level_stop = CHARPOS (pos);
6415 }
6416 /* This make the information stored in it->cmp_it invalidate. */
6417 it->cmp_it.id = -1;
6418 }
6419
6420
6421 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6422 If S is non-null, it is a C string to iterate over. Otherwise,
6423 STRING gives a Lisp string to iterate over.
6424
6425 If PRECISION > 0, don't return more then PRECISION number of
6426 characters from the string.
6427
6428 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6429 characters have been returned. FIELD_WIDTH < 0 means an infinite
6430 field width.
6431
6432 MULTIBYTE = 0 means disable processing of multibyte characters,
6433 MULTIBYTE > 0 means enable it,
6434 MULTIBYTE < 0 means use IT->multibyte_p.
6435
6436 IT must be initialized via a prior call to init_iterator before
6437 calling this function. */
6438
6439 static void
6440 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6441 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6442 int multibyte)
6443 {
6444 /* No region in strings. */
6445 it->region_beg_charpos = it->region_end_charpos = -1;
6446
6447 /* No text property checks performed by default, but see below. */
6448 it->stop_charpos = -1;
6449
6450 /* Set iterator position and end position. */
6451 memset (&it->current, 0, sizeof it->current);
6452 it->current.overlay_string_index = -1;
6453 it->current.dpvec_index = -1;
6454 eassert (charpos >= 0);
6455
6456 /* If STRING is specified, use its multibyteness, otherwise use the
6457 setting of MULTIBYTE, if specified. */
6458 if (multibyte >= 0)
6459 it->multibyte_p = multibyte > 0;
6460
6461 /* Bidirectional reordering of strings is controlled by the default
6462 value of bidi-display-reordering. Don't try to reorder while
6463 loading loadup.el, as the necessary character property tables are
6464 not yet available. */
6465 it->bidi_p =
6466 NILP (Vpurify_flag)
6467 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6468
6469 if (s == NULL)
6470 {
6471 eassert (STRINGP (string));
6472 it->string = string;
6473 it->s = NULL;
6474 it->end_charpos = it->string_nchars = SCHARS (string);
6475 it->method = GET_FROM_STRING;
6476 it->current.string_pos = string_pos (charpos, string);
6477
6478 if (it->bidi_p)
6479 {
6480 it->bidi_it.string.lstring = string;
6481 it->bidi_it.string.s = NULL;
6482 it->bidi_it.string.schars = it->end_charpos;
6483 it->bidi_it.string.bufpos = 0;
6484 it->bidi_it.string.from_disp_str = 0;
6485 it->bidi_it.string.unibyte = !it->multibyte_p;
6486 it->bidi_it.w = it->w;
6487 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6488 FRAME_WINDOW_P (it->f), &it->bidi_it);
6489 }
6490 }
6491 else
6492 {
6493 it->s = (const unsigned char *) s;
6494 it->string = Qnil;
6495
6496 /* Note that we use IT->current.pos, not it->current.string_pos,
6497 for displaying C strings. */
6498 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6499 if (it->multibyte_p)
6500 {
6501 it->current.pos = c_string_pos (charpos, s, 1);
6502 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6503 }
6504 else
6505 {
6506 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6507 it->end_charpos = it->string_nchars = strlen (s);
6508 }
6509
6510 if (it->bidi_p)
6511 {
6512 it->bidi_it.string.lstring = Qnil;
6513 it->bidi_it.string.s = (const unsigned char *) s;
6514 it->bidi_it.string.schars = it->end_charpos;
6515 it->bidi_it.string.bufpos = 0;
6516 it->bidi_it.string.from_disp_str = 0;
6517 it->bidi_it.string.unibyte = !it->multibyte_p;
6518 it->bidi_it.w = it->w;
6519 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6520 &it->bidi_it);
6521 }
6522 it->method = GET_FROM_C_STRING;
6523 }
6524
6525 /* PRECISION > 0 means don't return more than PRECISION characters
6526 from the string. */
6527 if (precision > 0 && it->end_charpos - charpos > precision)
6528 {
6529 it->end_charpos = it->string_nchars = charpos + precision;
6530 if (it->bidi_p)
6531 it->bidi_it.string.schars = it->end_charpos;
6532 }
6533
6534 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6535 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6536 FIELD_WIDTH < 0 means infinite field width. This is useful for
6537 padding with `-' at the end of a mode line. */
6538 if (field_width < 0)
6539 field_width = INFINITY;
6540 /* Implementation note: We deliberately don't enlarge
6541 it->bidi_it.string.schars here to fit it->end_charpos, because
6542 the bidi iterator cannot produce characters out of thin air. */
6543 if (field_width > it->end_charpos - charpos)
6544 it->end_charpos = charpos + field_width;
6545
6546 /* Use the standard display table for displaying strings. */
6547 if (DISP_TABLE_P (Vstandard_display_table))
6548 it->dp = XCHAR_TABLE (Vstandard_display_table);
6549
6550 it->stop_charpos = charpos;
6551 it->prev_stop = charpos;
6552 it->base_level_stop = 0;
6553 if (it->bidi_p)
6554 {
6555 it->bidi_it.first_elt = 1;
6556 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6557 it->bidi_it.disp_pos = -1;
6558 }
6559 if (s == NULL && it->multibyte_p)
6560 {
6561 ptrdiff_t endpos = SCHARS (it->string);
6562 if (endpos > it->end_charpos)
6563 endpos = it->end_charpos;
6564 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6565 it->string);
6566 }
6567 CHECK_IT (it);
6568 }
6569
6570
6571 \f
6572 /***********************************************************************
6573 Iteration
6574 ***********************************************************************/
6575
6576 /* Map enum it_method value to corresponding next_element_from_* function. */
6577
6578 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6579 {
6580 next_element_from_buffer,
6581 next_element_from_display_vector,
6582 next_element_from_string,
6583 next_element_from_c_string,
6584 next_element_from_image,
6585 next_element_from_stretch
6586 };
6587
6588 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6589
6590
6591 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6592 (possibly with the following characters). */
6593
6594 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6595 ((IT)->cmp_it.id >= 0 \
6596 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6597 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6598 END_CHARPOS, (IT)->w, \
6599 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6600 (IT)->string)))
6601
6602
6603 /* Lookup the char-table Vglyphless_char_display for character C (-1
6604 if we want information for no-font case), and return the display
6605 method symbol. By side-effect, update it->what and
6606 it->glyphless_method. This function is called from
6607 get_next_display_element for each character element, and from
6608 x_produce_glyphs when no suitable font was found. */
6609
6610 Lisp_Object
6611 lookup_glyphless_char_display (int c, struct it *it)
6612 {
6613 Lisp_Object glyphless_method = Qnil;
6614
6615 if (CHAR_TABLE_P (Vglyphless_char_display)
6616 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6617 {
6618 if (c >= 0)
6619 {
6620 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6621 if (CONSP (glyphless_method))
6622 glyphless_method = FRAME_WINDOW_P (it->f)
6623 ? XCAR (glyphless_method)
6624 : XCDR (glyphless_method);
6625 }
6626 else
6627 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6628 }
6629
6630 retry:
6631 if (NILP (glyphless_method))
6632 {
6633 if (c >= 0)
6634 /* The default is to display the character by a proper font. */
6635 return Qnil;
6636 /* The default for the no-font case is to display an empty box. */
6637 glyphless_method = Qempty_box;
6638 }
6639 if (EQ (glyphless_method, Qzero_width))
6640 {
6641 if (c >= 0)
6642 return glyphless_method;
6643 /* This method can't be used for the no-font case. */
6644 glyphless_method = Qempty_box;
6645 }
6646 if (EQ (glyphless_method, Qthin_space))
6647 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6648 else if (EQ (glyphless_method, Qempty_box))
6649 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6650 else if (EQ (glyphless_method, Qhex_code))
6651 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6652 else if (STRINGP (glyphless_method))
6653 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6654 else
6655 {
6656 /* Invalid value. We use the default method. */
6657 glyphless_method = Qnil;
6658 goto retry;
6659 }
6660 it->what = IT_GLYPHLESS;
6661 return glyphless_method;
6662 }
6663
6664 /* Merge escape glyph face and cache the result. */
6665
6666 static struct frame *last_escape_glyph_frame = NULL;
6667 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6668 static int last_escape_glyph_merged_face_id = 0;
6669
6670 static int
6671 merge_escape_glyph_face (struct it *it)
6672 {
6673 int face_id;
6674
6675 if (it->f == last_escape_glyph_frame
6676 && it->face_id == last_escape_glyph_face_id)
6677 face_id = last_escape_glyph_merged_face_id;
6678 else
6679 {
6680 /* Merge the `escape-glyph' face into the current face. */
6681 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6682 last_escape_glyph_frame = it->f;
6683 last_escape_glyph_face_id = it->face_id;
6684 last_escape_glyph_merged_face_id = face_id;
6685 }
6686 return face_id;
6687 }
6688
6689 /* Likewise for glyphless glyph face. */
6690
6691 static struct frame *last_glyphless_glyph_frame = NULL;
6692 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6693 static int last_glyphless_glyph_merged_face_id = 0;
6694
6695 int
6696 merge_glyphless_glyph_face (struct it *it)
6697 {
6698 int face_id;
6699
6700 if (it->f == last_glyphless_glyph_frame
6701 && it->face_id == last_glyphless_glyph_face_id)
6702 face_id = last_glyphless_glyph_merged_face_id;
6703 else
6704 {
6705 /* Merge the `glyphless-char' face into the current face. */
6706 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6707 last_glyphless_glyph_frame = it->f;
6708 last_glyphless_glyph_face_id = it->face_id;
6709 last_glyphless_glyph_merged_face_id = face_id;
6710 }
6711 return face_id;
6712 }
6713
6714 /* Load IT's display element fields with information about the next
6715 display element from the current position of IT. Value is zero if
6716 end of buffer (or C string) is reached. */
6717
6718 static int
6719 get_next_display_element (struct it *it)
6720 {
6721 /* Non-zero means that we found a display element. Zero means that
6722 we hit the end of what we iterate over. Performance note: the
6723 function pointer `method' used here turns out to be faster than
6724 using a sequence of if-statements. */
6725 int success_p;
6726
6727 get_next:
6728 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6729
6730 if (it->what == IT_CHARACTER)
6731 {
6732 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6733 and only if (a) the resolved directionality of that character
6734 is R..." */
6735 /* FIXME: Do we need an exception for characters from display
6736 tables? */
6737 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6738 it->c = bidi_mirror_char (it->c);
6739 /* Map via display table or translate control characters.
6740 IT->c, IT->len etc. have been set to the next character by
6741 the function call above. If we have a display table, and it
6742 contains an entry for IT->c, translate it. Don't do this if
6743 IT->c itself comes from a display table, otherwise we could
6744 end up in an infinite recursion. (An alternative could be to
6745 count the recursion depth of this function and signal an
6746 error when a certain maximum depth is reached.) Is it worth
6747 it? */
6748 if (success_p && it->dpvec == NULL)
6749 {
6750 Lisp_Object dv;
6751 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6752 int nonascii_space_p = 0;
6753 int nonascii_hyphen_p = 0;
6754 int c = it->c; /* This is the character to display. */
6755
6756 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6757 {
6758 eassert (SINGLE_BYTE_CHAR_P (c));
6759 if (unibyte_display_via_language_environment)
6760 {
6761 c = DECODE_CHAR (unibyte, c);
6762 if (c < 0)
6763 c = BYTE8_TO_CHAR (it->c);
6764 }
6765 else
6766 c = BYTE8_TO_CHAR (it->c);
6767 }
6768
6769 if (it->dp
6770 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6771 VECTORP (dv)))
6772 {
6773 struct Lisp_Vector *v = XVECTOR (dv);
6774
6775 /* Return the first character from the display table
6776 entry, if not empty. If empty, don't display the
6777 current character. */
6778 if (v->header.size)
6779 {
6780 it->dpvec_char_len = it->len;
6781 it->dpvec = v->u.contents;
6782 it->dpend = v->u.contents + v->header.size;
6783 it->current.dpvec_index = 0;
6784 it->dpvec_face_id = -1;
6785 it->saved_face_id = it->face_id;
6786 it->method = GET_FROM_DISPLAY_VECTOR;
6787 it->ellipsis_p = 0;
6788 }
6789 else
6790 {
6791 set_iterator_to_next (it, 0);
6792 }
6793 goto get_next;
6794 }
6795
6796 if (! NILP (lookup_glyphless_char_display (c, it)))
6797 {
6798 if (it->what == IT_GLYPHLESS)
6799 goto done;
6800 /* Don't display this character. */
6801 set_iterator_to_next (it, 0);
6802 goto get_next;
6803 }
6804
6805 /* If `nobreak-char-display' is non-nil, we display
6806 non-ASCII spaces and hyphens specially. */
6807 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6808 {
6809 if (c == 0xA0)
6810 nonascii_space_p = 1;
6811 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6812 nonascii_hyphen_p = 1;
6813 }
6814
6815 /* Translate control characters into `\003' or `^C' form.
6816 Control characters coming from a display table entry are
6817 currently not translated because we use IT->dpvec to hold
6818 the translation. This could easily be changed but I
6819 don't believe that it is worth doing.
6820
6821 The characters handled by `nobreak-char-display' must be
6822 translated too.
6823
6824 Non-printable characters and raw-byte characters are also
6825 translated to octal form. */
6826 if (((c < ' ' || c == 127) /* ASCII control chars */
6827 ? (it->area != TEXT_AREA
6828 /* In mode line, treat \n, \t like other crl chars. */
6829 || (c != '\t'
6830 && it->glyph_row
6831 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6832 || (c != '\n' && c != '\t'))
6833 : (nonascii_space_p
6834 || nonascii_hyphen_p
6835 || CHAR_BYTE8_P (c)
6836 || ! CHAR_PRINTABLE_P (c))))
6837 {
6838 /* C is a control character, non-ASCII space/hyphen,
6839 raw-byte, or a non-printable character which must be
6840 displayed either as '\003' or as `^C' where the '\\'
6841 and '^' can be defined in the display table. Fill
6842 IT->ctl_chars with glyphs for what we have to
6843 display. Then, set IT->dpvec to these glyphs. */
6844 Lisp_Object gc;
6845 int ctl_len;
6846 int face_id;
6847 int lface_id = 0;
6848 int escape_glyph;
6849
6850 /* Handle control characters with ^. */
6851
6852 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6853 {
6854 int g;
6855
6856 g = '^'; /* default glyph for Control */
6857 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6858 if (it->dp
6859 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6860 {
6861 g = GLYPH_CODE_CHAR (gc);
6862 lface_id = GLYPH_CODE_FACE (gc);
6863 }
6864
6865 face_id = (lface_id
6866 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6867 : merge_escape_glyph_face (it));
6868
6869 XSETINT (it->ctl_chars[0], g);
6870 XSETINT (it->ctl_chars[1], c ^ 0100);
6871 ctl_len = 2;
6872 goto display_control;
6873 }
6874
6875 /* Handle non-ascii space in the mode where it only gets
6876 highlighting. */
6877
6878 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6879 {
6880 /* Merge `nobreak-space' into the current face. */
6881 face_id = merge_faces (it->f, Qnobreak_space, 0,
6882 it->face_id);
6883 XSETINT (it->ctl_chars[0], ' ');
6884 ctl_len = 1;
6885 goto display_control;
6886 }
6887
6888 /* Handle sequences that start with the "escape glyph". */
6889
6890 /* the default escape glyph is \. */
6891 escape_glyph = '\\';
6892
6893 if (it->dp
6894 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6895 {
6896 escape_glyph = GLYPH_CODE_CHAR (gc);
6897 lface_id = GLYPH_CODE_FACE (gc);
6898 }
6899
6900 face_id = (lface_id
6901 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6902 : merge_escape_glyph_face (it));
6903
6904 /* Draw non-ASCII hyphen with just highlighting: */
6905
6906 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6907 {
6908 XSETINT (it->ctl_chars[0], '-');
6909 ctl_len = 1;
6910 goto display_control;
6911 }
6912
6913 /* Draw non-ASCII space/hyphen with escape glyph: */
6914
6915 if (nonascii_space_p || nonascii_hyphen_p)
6916 {
6917 XSETINT (it->ctl_chars[0], escape_glyph);
6918 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6919 ctl_len = 2;
6920 goto display_control;
6921 }
6922
6923 {
6924 char str[10];
6925 int len, i;
6926
6927 if (CHAR_BYTE8_P (c))
6928 /* Display \200 instead of \17777600. */
6929 c = CHAR_TO_BYTE8 (c);
6930 len = sprintf (str, "%03o", c);
6931
6932 XSETINT (it->ctl_chars[0], escape_glyph);
6933 for (i = 0; i < len; i++)
6934 XSETINT (it->ctl_chars[i + 1], str[i]);
6935 ctl_len = len + 1;
6936 }
6937
6938 display_control:
6939 /* Set up IT->dpvec and return first character from it. */
6940 it->dpvec_char_len = it->len;
6941 it->dpvec = it->ctl_chars;
6942 it->dpend = it->dpvec + ctl_len;
6943 it->current.dpvec_index = 0;
6944 it->dpvec_face_id = face_id;
6945 it->saved_face_id = it->face_id;
6946 it->method = GET_FROM_DISPLAY_VECTOR;
6947 it->ellipsis_p = 0;
6948 goto get_next;
6949 }
6950 it->char_to_display = c;
6951 }
6952 else if (success_p)
6953 {
6954 it->char_to_display = it->c;
6955 }
6956 }
6957
6958 /* Adjust face id for a multibyte character. There are no multibyte
6959 character in unibyte text. */
6960 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6961 && it->multibyte_p
6962 && success_p
6963 && FRAME_WINDOW_P (it->f))
6964 {
6965 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6966
6967 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6968 {
6969 /* Automatic composition with glyph-string. */
6970 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6971
6972 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6973 }
6974 else
6975 {
6976 ptrdiff_t pos = (it->s ? -1
6977 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6978 : IT_CHARPOS (*it));
6979 int c;
6980
6981 if (it->what == IT_CHARACTER)
6982 c = it->char_to_display;
6983 else
6984 {
6985 struct composition *cmp = composition_table[it->cmp_it.id];
6986 int i;
6987
6988 c = ' ';
6989 for (i = 0; i < cmp->glyph_len; i++)
6990 /* TAB in a composition means display glyphs with
6991 padding space on the left or right. */
6992 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6993 break;
6994 }
6995 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6996 }
6997 }
6998
6999 done:
7000 /* Is this character the last one of a run of characters with
7001 box? If yes, set IT->end_of_box_run_p to 1. */
7002 if (it->face_box_p
7003 && it->s == NULL)
7004 {
7005 if (it->method == GET_FROM_STRING && it->sp)
7006 {
7007 int face_id = underlying_face_id (it);
7008 struct face *face = FACE_FROM_ID (it->f, face_id);
7009
7010 if (face)
7011 {
7012 if (face->box == FACE_NO_BOX)
7013 {
7014 /* If the box comes from face properties in a
7015 display string, check faces in that string. */
7016 int string_face_id = face_after_it_pos (it);
7017 it->end_of_box_run_p
7018 = (FACE_FROM_ID (it->f, string_face_id)->box
7019 == FACE_NO_BOX);
7020 }
7021 /* Otherwise, the box comes from the underlying face.
7022 If this is the last string character displayed, check
7023 the next buffer location. */
7024 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7025 && (it->current.overlay_string_index
7026 == it->n_overlay_strings - 1))
7027 {
7028 ptrdiff_t ignore;
7029 int next_face_id;
7030 struct text_pos pos = it->current.pos;
7031 INC_TEXT_POS (pos, it->multibyte_p);
7032
7033 next_face_id = face_at_buffer_position
7034 (it->w, CHARPOS (pos), it->region_beg_charpos,
7035 it->region_end_charpos, &ignore,
7036 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
7037 -1);
7038 it->end_of_box_run_p
7039 = (FACE_FROM_ID (it->f, next_face_id)->box
7040 == FACE_NO_BOX);
7041 }
7042 }
7043 }
7044 /* next_element_from_display_vector sets this flag according to
7045 faces of the display vector glyphs, see there. */
7046 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7047 {
7048 int face_id = face_after_it_pos (it);
7049 it->end_of_box_run_p
7050 = (face_id != it->face_id
7051 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7052 }
7053 }
7054 /* If we reached the end of the object we've been iterating (e.g., a
7055 display string or an overlay string), and there's something on
7056 IT->stack, proceed with what's on the stack. It doesn't make
7057 sense to return zero if there's unprocessed stuff on the stack,
7058 because otherwise that stuff will never be displayed. */
7059 if (!success_p && it->sp > 0)
7060 {
7061 set_iterator_to_next (it, 0);
7062 success_p = get_next_display_element (it);
7063 }
7064
7065 /* Value is 0 if end of buffer or string reached. */
7066 return success_p;
7067 }
7068
7069
7070 /* Move IT to the next display element.
7071
7072 RESEAT_P non-zero means if called on a newline in buffer text,
7073 skip to the next visible line start.
7074
7075 Functions get_next_display_element and set_iterator_to_next are
7076 separate because I find this arrangement easier to handle than a
7077 get_next_display_element function that also increments IT's
7078 position. The way it is we can first look at an iterator's current
7079 display element, decide whether it fits on a line, and if it does,
7080 increment the iterator position. The other way around we probably
7081 would either need a flag indicating whether the iterator has to be
7082 incremented the next time, or we would have to implement a
7083 decrement position function which would not be easy to write. */
7084
7085 void
7086 set_iterator_to_next (struct it *it, int reseat_p)
7087 {
7088 /* Reset flags indicating start and end of a sequence of characters
7089 with box. Reset them at the start of this function because
7090 moving the iterator to a new position might set them. */
7091 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7092
7093 switch (it->method)
7094 {
7095 case GET_FROM_BUFFER:
7096 /* The current display element of IT is a character from
7097 current_buffer. Advance in the buffer, and maybe skip over
7098 invisible lines that are so because of selective display. */
7099 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7100 reseat_at_next_visible_line_start (it, 0);
7101 else if (it->cmp_it.id >= 0)
7102 {
7103 /* We are currently getting glyphs from a composition. */
7104 int i;
7105
7106 if (! it->bidi_p)
7107 {
7108 IT_CHARPOS (*it) += it->cmp_it.nchars;
7109 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7110 if (it->cmp_it.to < it->cmp_it.nglyphs)
7111 {
7112 it->cmp_it.from = it->cmp_it.to;
7113 }
7114 else
7115 {
7116 it->cmp_it.id = -1;
7117 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7118 IT_BYTEPOS (*it),
7119 it->end_charpos, Qnil);
7120 }
7121 }
7122 else if (! it->cmp_it.reversed_p)
7123 {
7124 /* Composition created while scanning forward. */
7125 /* Update IT's char/byte positions to point to the first
7126 character of the next grapheme cluster, or to the
7127 character visually after the current composition. */
7128 for (i = 0; i < it->cmp_it.nchars; i++)
7129 bidi_move_to_visually_next (&it->bidi_it);
7130 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7131 IT_CHARPOS (*it) = it->bidi_it.charpos;
7132
7133 if (it->cmp_it.to < it->cmp_it.nglyphs)
7134 {
7135 /* Proceed to the next grapheme cluster. */
7136 it->cmp_it.from = it->cmp_it.to;
7137 }
7138 else
7139 {
7140 /* No more grapheme clusters in this composition.
7141 Find the next stop position. */
7142 ptrdiff_t stop = it->end_charpos;
7143 if (it->bidi_it.scan_dir < 0)
7144 /* Now we are scanning backward and don't know
7145 where to stop. */
7146 stop = -1;
7147 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7148 IT_BYTEPOS (*it), stop, Qnil);
7149 }
7150 }
7151 else
7152 {
7153 /* Composition created while scanning backward. */
7154 /* Update IT's char/byte positions to point to the last
7155 character of the previous grapheme cluster, or the
7156 character visually after the current composition. */
7157 for (i = 0; i < it->cmp_it.nchars; i++)
7158 bidi_move_to_visually_next (&it->bidi_it);
7159 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7160 IT_CHARPOS (*it) = it->bidi_it.charpos;
7161 if (it->cmp_it.from > 0)
7162 {
7163 /* Proceed to the previous grapheme cluster. */
7164 it->cmp_it.to = it->cmp_it.from;
7165 }
7166 else
7167 {
7168 /* No more grapheme clusters in this composition.
7169 Find the next stop position. */
7170 ptrdiff_t stop = it->end_charpos;
7171 if (it->bidi_it.scan_dir < 0)
7172 /* Now we are scanning backward and don't know
7173 where to stop. */
7174 stop = -1;
7175 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7176 IT_BYTEPOS (*it), stop, Qnil);
7177 }
7178 }
7179 }
7180 else
7181 {
7182 eassert (it->len != 0);
7183
7184 if (!it->bidi_p)
7185 {
7186 IT_BYTEPOS (*it) += it->len;
7187 IT_CHARPOS (*it) += 1;
7188 }
7189 else
7190 {
7191 int prev_scan_dir = it->bidi_it.scan_dir;
7192 /* If this is a new paragraph, determine its base
7193 direction (a.k.a. its base embedding level). */
7194 if (it->bidi_it.new_paragraph)
7195 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7196 bidi_move_to_visually_next (&it->bidi_it);
7197 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7198 IT_CHARPOS (*it) = it->bidi_it.charpos;
7199 if (prev_scan_dir != it->bidi_it.scan_dir)
7200 {
7201 /* As the scan direction was changed, we must
7202 re-compute the stop position for composition. */
7203 ptrdiff_t stop = it->end_charpos;
7204 if (it->bidi_it.scan_dir < 0)
7205 stop = -1;
7206 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7207 IT_BYTEPOS (*it), stop, Qnil);
7208 }
7209 }
7210 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7211 }
7212 break;
7213
7214 case GET_FROM_C_STRING:
7215 /* Current display element of IT is from a C string. */
7216 if (!it->bidi_p
7217 /* If the string position is beyond string's end, it means
7218 next_element_from_c_string is padding the string with
7219 blanks, in which case we bypass the bidi iterator,
7220 because it cannot deal with such virtual characters. */
7221 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7222 {
7223 IT_BYTEPOS (*it) += it->len;
7224 IT_CHARPOS (*it) += 1;
7225 }
7226 else
7227 {
7228 bidi_move_to_visually_next (&it->bidi_it);
7229 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7230 IT_CHARPOS (*it) = it->bidi_it.charpos;
7231 }
7232 break;
7233
7234 case GET_FROM_DISPLAY_VECTOR:
7235 /* Current display element of IT is from a display table entry.
7236 Advance in the display table definition. Reset it to null if
7237 end reached, and continue with characters from buffers/
7238 strings. */
7239 ++it->current.dpvec_index;
7240
7241 /* Restore face of the iterator to what they were before the
7242 display vector entry (these entries may contain faces). */
7243 it->face_id = it->saved_face_id;
7244
7245 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7246 {
7247 int recheck_faces = it->ellipsis_p;
7248
7249 if (it->s)
7250 it->method = GET_FROM_C_STRING;
7251 else if (STRINGP (it->string))
7252 it->method = GET_FROM_STRING;
7253 else
7254 {
7255 it->method = GET_FROM_BUFFER;
7256 it->object = it->w->contents;
7257 }
7258
7259 it->dpvec = NULL;
7260 it->current.dpvec_index = -1;
7261
7262 /* Skip over characters which were displayed via IT->dpvec. */
7263 if (it->dpvec_char_len < 0)
7264 reseat_at_next_visible_line_start (it, 1);
7265 else if (it->dpvec_char_len > 0)
7266 {
7267 if (it->method == GET_FROM_STRING
7268 && it->current.overlay_string_index >= 0
7269 && it->n_overlay_strings > 0)
7270 it->ignore_overlay_strings_at_pos_p = 1;
7271 it->len = it->dpvec_char_len;
7272 set_iterator_to_next (it, reseat_p);
7273 }
7274
7275 /* Maybe recheck faces after display vector */
7276 if (recheck_faces)
7277 it->stop_charpos = IT_CHARPOS (*it);
7278 }
7279 break;
7280
7281 case GET_FROM_STRING:
7282 /* Current display element is a character from a Lisp string. */
7283 eassert (it->s == NULL && STRINGP (it->string));
7284 /* Don't advance past string end. These conditions are true
7285 when set_iterator_to_next is called at the end of
7286 get_next_display_element, in which case the Lisp string is
7287 already exhausted, and all we want is pop the iterator
7288 stack. */
7289 if (it->current.overlay_string_index >= 0)
7290 {
7291 /* This is an overlay string, so there's no padding with
7292 spaces, and the number of characters in the string is
7293 where the string ends. */
7294 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7295 goto consider_string_end;
7296 }
7297 else
7298 {
7299 /* Not an overlay string. There could be padding, so test
7300 against it->end_charpos . */
7301 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7302 goto consider_string_end;
7303 }
7304 if (it->cmp_it.id >= 0)
7305 {
7306 int i;
7307
7308 if (! it->bidi_p)
7309 {
7310 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7311 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7312 if (it->cmp_it.to < it->cmp_it.nglyphs)
7313 it->cmp_it.from = it->cmp_it.to;
7314 else
7315 {
7316 it->cmp_it.id = -1;
7317 composition_compute_stop_pos (&it->cmp_it,
7318 IT_STRING_CHARPOS (*it),
7319 IT_STRING_BYTEPOS (*it),
7320 it->end_charpos, it->string);
7321 }
7322 }
7323 else if (! it->cmp_it.reversed_p)
7324 {
7325 for (i = 0; i < it->cmp_it.nchars; i++)
7326 bidi_move_to_visually_next (&it->bidi_it);
7327 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7328 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7329
7330 if (it->cmp_it.to < it->cmp_it.nglyphs)
7331 it->cmp_it.from = it->cmp_it.to;
7332 else
7333 {
7334 ptrdiff_t stop = it->end_charpos;
7335 if (it->bidi_it.scan_dir < 0)
7336 stop = -1;
7337 composition_compute_stop_pos (&it->cmp_it,
7338 IT_STRING_CHARPOS (*it),
7339 IT_STRING_BYTEPOS (*it), stop,
7340 it->string);
7341 }
7342 }
7343 else
7344 {
7345 for (i = 0; i < it->cmp_it.nchars; i++)
7346 bidi_move_to_visually_next (&it->bidi_it);
7347 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7348 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7349 if (it->cmp_it.from > 0)
7350 it->cmp_it.to = it->cmp_it.from;
7351 else
7352 {
7353 ptrdiff_t stop = it->end_charpos;
7354 if (it->bidi_it.scan_dir < 0)
7355 stop = -1;
7356 composition_compute_stop_pos (&it->cmp_it,
7357 IT_STRING_CHARPOS (*it),
7358 IT_STRING_BYTEPOS (*it), stop,
7359 it->string);
7360 }
7361 }
7362 }
7363 else
7364 {
7365 if (!it->bidi_p
7366 /* If the string position is beyond string's end, it
7367 means next_element_from_string is padding the string
7368 with blanks, in which case we bypass the bidi
7369 iterator, because it cannot deal with such virtual
7370 characters. */
7371 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7372 {
7373 IT_STRING_BYTEPOS (*it) += it->len;
7374 IT_STRING_CHARPOS (*it) += 1;
7375 }
7376 else
7377 {
7378 int prev_scan_dir = it->bidi_it.scan_dir;
7379
7380 bidi_move_to_visually_next (&it->bidi_it);
7381 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7382 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7383 if (prev_scan_dir != it->bidi_it.scan_dir)
7384 {
7385 ptrdiff_t stop = it->end_charpos;
7386
7387 if (it->bidi_it.scan_dir < 0)
7388 stop = -1;
7389 composition_compute_stop_pos (&it->cmp_it,
7390 IT_STRING_CHARPOS (*it),
7391 IT_STRING_BYTEPOS (*it), stop,
7392 it->string);
7393 }
7394 }
7395 }
7396
7397 consider_string_end:
7398
7399 if (it->current.overlay_string_index >= 0)
7400 {
7401 /* IT->string is an overlay string. Advance to the
7402 next, if there is one. */
7403 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7404 {
7405 it->ellipsis_p = 0;
7406 next_overlay_string (it);
7407 if (it->ellipsis_p)
7408 setup_for_ellipsis (it, 0);
7409 }
7410 }
7411 else
7412 {
7413 /* IT->string is not an overlay string. If we reached
7414 its end, and there is something on IT->stack, proceed
7415 with what is on the stack. This can be either another
7416 string, this time an overlay string, or a buffer. */
7417 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7418 && it->sp > 0)
7419 {
7420 pop_it (it);
7421 if (it->method == GET_FROM_STRING)
7422 goto consider_string_end;
7423 }
7424 }
7425 break;
7426
7427 case GET_FROM_IMAGE:
7428 case GET_FROM_STRETCH:
7429 /* The position etc with which we have to proceed are on
7430 the stack. The position may be at the end of a string,
7431 if the `display' property takes up the whole string. */
7432 eassert (it->sp > 0);
7433 pop_it (it);
7434 if (it->method == GET_FROM_STRING)
7435 goto consider_string_end;
7436 break;
7437
7438 default:
7439 /* There are no other methods defined, so this should be a bug. */
7440 emacs_abort ();
7441 }
7442
7443 eassert (it->method != GET_FROM_STRING
7444 || (STRINGP (it->string)
7445 && IT_STRING_CHARPOS (*it) >= 0));
7446 }
7447
7448 /* Load IT's display element fields with information about the next
7449 display element which comes from a display table entry or from the
7450 result of translating a control character to one of the forms `^C'
7451 or `\003'.
7452
7453 IT->dpvec holds the glyphs to return as characters.
7454 IT->saved_face_id holds the face id before the display vector--it
7455 is restored into IT->face_id in set_iterator_to_next. */
7456
7457 static int
7458 next_element_from_display_vector (struct it *it)
7459 {
7460 Lisp_Object gc;
7461 int prev_face_id = it->face_id;
7462 int next_face_id;
7463
7464 /* Precondition. */
7465 eassert (it->dpvec && it->current.dpvec_index >= 0);
7466
7467 it->face_id = it->saved_face_id;
7468
7469 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7470 That seemed totally bogus - so I changed it... */
7471 gc = it->dpvec[it->current.dpvec_index];
7472
7473 if (GLYPH_CODE_P (gc))
7474 {
7475 struct face *this_face, *prev_face, *next_face;
7476
7477 it->c = GLYPH_CODE_CHAR (gc);
7478 it->len = CHAR_BYTES (it->c);
7479
7480 /* The entry may contain a face id to use. Such a face id is
7481 the id of a Lisp face, not a realized face. A face id of
7482 zero means no face is specified. */
7483 if (it->dpvec_face_id >= 0)
7484 it->face_id = it->dpvec_face_id;
7485 else
7486 {
7487 int lface_id = GLYPH_CODE_FACE (gc);
7488 if (lface_id > 0)
7489 it->face_id = merge_faces (it->f, Qt, lface_id,
7490 it->saved_face_id);
7491 }
7492
7493 /* Glyphs in the display vector could have the box face, so we
7494 need to set the related flags in the iterator, as
7495 appropriate. */
7496 this_face = FACE_FROM_ID (it->f, it->face_id);
7497 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7498
7499 /* Is this character the first character of a box-face run? */
7500 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7501 && (!prev_face
7502 || prev_face->box == FACE_NO_BOX));
7503
7504 /* For the last character of the box-face run, we need to look
7505 either at the next glyph from the display vector, or at the
7506 face we saw before the display vector. */
7507 next_face_id = it->saved_face_id;
7508 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7509 {
7510 if (it->dpvec_face_id >= 0)
7511 next_face_id = it->dpvec_face_id;
7512 else
7513 {
7514 int lface_id =
7515 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7516
7517 if (lface_id > 0)
7518 next_face_id = merge_faces (it->f, Qt, lface_id,
7519 it->saved_face_id);
7520 }
7521 }
7522 next_face = FACE_FROM_ID (it->f, next_face_id);
7523 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7524 && (!next_face
7525 || next_face->box == FACE_NO_BOX));
7526 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7527 }
7528 else
7529 /* Display table entry is invalid. Return a space. */
7530 it->c = ' ', it->len = 1;
7531
7532 /* Don't change position and object of the iterator here. They are
7533 still the values of the character that had this display table
7534 entry or was translated, and that's what we want. */
7535 it->what = IT_CHARACTER;
7536 return 1;
7537 }
7538
7539 /* Get the first element of string/buffer in the visual order, after
7540 being reseated to a new position in a string or a buffer. */
7541 static void
7542 get_visually_first_element (struct it *it)
7543 {
7544 int string_p = STRINGP (it->string) || it->s;
7545 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7546 ptrdiff_t bob = (string_p ? 0 : BEGV);
7547
7548 if (STRINGP (it->string))
7549 {
7550 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7551 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7552 }
7553 else
7554 {
7555 it->bidi_it.charpos = IT_CHARPOS (*it);
7556 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7557 }
7558
7559 if (it->bidi_it.charpos == eob)
7560 {
7561 /* Nothing to do, but reset the FIRST_ELT flag, like
7562 bidi_paragraph_init does, because we are not going to
7563 call it. */
7564 it->bidi_it.first_elt = 0;
7565 }
7566 else if (it->bidi_it.charpos == bob
7567 || (!string_p
7568 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7569 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7570 {
7571 /* If we are at the beginning of a line/string, we can produce
7572 the next element right away. */
7573 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7574 bidi_move_to_visually_next (&it->bidi_it);
7575 }
7576 else
7577 {
7578 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7579
7580 /* We need to prime the bidi iterator starting at the line's or
7581 string's beginning, before we will be able to produce the
7582 next element. */
7583 if (string_p)
7584 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7585 else
7586 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7587 IT_BYTEPOS (*it), -1,
7588 &it->bidi_it.bytepos);
7589 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7590 do
7591 {
7592 /* Now return to buffer/string position where we were asked
7593 to get the next display element, and produce that. */
7594 bidi_move_to_visually_next (&it->bidi_it);
7595 }
7596 while (it->bidi_it.bytepos != orig_bytepos
7597 && it->bidi_it.charpos < eob);
7598 }
7599
7600 /* Adjust IT's position information to where we ended up. */
7601 if (STRINGP (it->string))
7602 {
7603 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7604 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7605 }
7606 else
7607 {
7608 IT_CHARPOS (*it) = it->bidi_it.charpos;
7609 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7610 }
7611
7612 if (STRINGP (it->string) || !it->s)
7613 {
7614 ptrdiff_t stop, charpos, bytepos;
7615
7616 if (STRINGP (it->string))
7617 {
7618 eassert (!it->s);
7619 stop = SCHARS (it->string);
7620 if (stop > it->end_charpos)
7621 stop = it->end_charpos;
7622 charpos = IT_STRING_CHARPOS (*it);
7623 bytepos = IT_STRING_BYTEPOS (*it);
7624 }
7625 else
7626 {
7627 stop = it->end_charpos;
7628 charpos = IT_CHARPOS (*it);
7629 bytepos = IT_BYTEPOS (*it);
7630 }
7631 if (it->bidi_it.scan_dir < 0)
7632 stop = -1;
7633 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7634 it->string);
7635 }
7636 }
7637
7638 /* Load IT with the next display element from Lisp string IT->string.
7639 IT->current.string_pos is the current position within the string.
7640 If IT->current.overlay_string_index >= 0, the Lisp string is an
7641 overlay string. */
7642
7643 static int
7644 next_element_from_string (struct it *it)
7645 {
7646 struct text_pos position;
7647
7648 eassert (STRINGP (it->string));
7649 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7650 eassert (IT_STRING_CHARPOS (*it) >= 0);
7651 position = it->current.string_pos;
7652
7653 /* With bidi reordering, the character to display might not be the
7654 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7655 that we were reseat()ed to a new string, whose paragraph
7656 direction is not known. */
7657 if (it->bidi_p && it->bidi_it.first_elt)
7658 {
7659 get_visually_first_element (it);
7660 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7661 }
7662
7663 /* Time to check for invisible text? */
7664 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7665 {
7666 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7667 {
7668 if (!(!it->bidi_p
7669 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7670 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7671 {
7672 /* With bidi non-linear iteration, we could find
7673 ourselves far beyond the last computed stop_charpos,
7674 with several other stop positions in between that we
7675 missed. Scan them all now, in buffer's logical
7676 order, until we find and handle the last stop_charpos
7677 that precedes our current position. */
7678 handle_stop_backwards (it, it->stop_charpos);
7679 return GET_NEXT_DISPLAY_ELEMENT (it);
7680 }
7681 else
7682 {
7683 if (it->bidi_p)
7684 {
7685 /* Take note of the stop position we just moved
7686 across, for when we will move back across it. */
7687 it->prev_stop = it->stop_charpos;
7688 /* If we are at base paragraph embedding level, take
7689 note of the last stop position seen at this
7690 level. */
7691 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7692 it->base_level_stop = it->stop_charpos;
7693 }
7694 handle_stop (it);
7695
7696 /* Since a handler may have changed IT->method, we must
7697 recurse here. */
7698 return GET_NEXT_DISPLAY_ELEMENT (it);
7699 }
7700 }
7701 else if (it->bidi_p
7702 /* If we are before prev_stop, we may have overstepped
7703 on our way backwards a stop_pos, and if so, we need
7704 to handle that stop_pos. */
7705 && IT_STRING_CHARPOS (*it) < it->prev_stop
7706 /* We can sometimes back up for reasons that have nothing
7707 to do with bidi reordering. E.g., compositions. The
7708 code below is only needed when we are above the base
7709 embedding level, so test for that explicitly. */
7710 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7711 {
7712 /* If we lost track of base_level_stop, we have no better
7713 place for handle_stop_backwards to start from than string
7714 beginning. This happens, e.g., when we were reseated to
7715 the previous screenful of text by vertical-motion. */
7716 if (it->base_level_stop <= 0
7717 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7718 it->base_level_stop = 0;
7719 handle_stop_backwards (it, it->base_level_stop);
7720 return GET_NEXT_DISPLAY_ELEMENT (it);
7721 }
7722 }
7723
7724 if (it->current.overlay_string_index >= 0)
7725 {
7726 /* Get the next character from an overlay string. In overlay
7727 strings, there is no field width or padding with spaces to
7728 do. */
7729 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7730 {
7731 it->what = IT_EOB;
7732 return 0;
7733 }
7734 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7735 IT_STRING_BYTEPOS (*it),
7736 it->bidi_it.scan_dir < 0
7737 ? -1
7738 : SCHARS (it->string))
7739 && next_element_from_composition (it))
7740 {
7741 return 1;
7742 }
7743 else if (STRING_MULTIBYTE (it->string))
7744 {
7745 const unsigned char *s = (SDATA (it->string)
7746 + IT_STRING_BYTEPOS (*it));
7747 it->c = string_char_and_length (s, &it->len);
7748 }
7749 else
7750 {
7751 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7752 it->len = 1;
7753 }
7754 }
7755 else
7756 {
7757 /* Get the next character from a Lisp string that is not an
7758 overlay string. Such strings come from the mode line, for
7759 example. We may have to pad with spaces, or truncate the
7760 string. See also next_element_from_c_string. */
7761 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7762 {
7763 it->what = IT_EOB;
7764 return 0;
7765 }
7766 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7767 {
7768 /* Pad with spaces. */
7769 it->c = ' ', it->len = 1;
7770 CHARPOS (position) = BYTEPOS (position) = -1;
7771 }
7772 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7773 IT_STRING_BYTEPOS (*it),
7774 it->bidi_it.scan_dir < 0
7775 ? -1
7776 : it->string_nchars)
7777 && next_element_from_composition (it))
7778 {
7779 return 1;
7780 }
7781 else if (STRING_MULTIBYTE (it->string))
7782 {
7783 const unsigned char *s = (SDATA (it->string)
7784 + IT_STRING_BYTEPOS (*it));
7785 it->c = string_char_and_length (s, &it->len);
7786 }
7787 else
7788 {
7789 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7790 it->len = 1;
7791 }
7792 }
7793
7794 /* Record what we have and where it came from. */
7795 it->what = IT_CHARACTER;
7796 it->object = it->string;
7797 it->position = position;
7798 return 1;
7799 }
7800
7801
7802 /* Load IT with next display element from C string IT->s.
7803 IT->string_nchars is the maximum number of characters to return
7804 from the string. IT->end_charpos may be greater than
7805 IT->string_nchars when this function is called, in which case we
7806 may have to return padding spaces. Value is zero if end of string
7807 reached, including padding spaces. */
7808
7809 static int
7810 next_element_from_c_string (struct it *it)
7811 {
7812 int success_p = 1;
7813
7814 eassert (it->s);
7815 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7816 it->what = IT_CHARACTER;
7817 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7818 it->object = Qnil;
7819
7820 /* With bidi reordering, the character to display might not be the
7821 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7822 we were reseated to a new string, whose paragraph direction is
7823 not known. */
7824 if (it->bidi_p && it->bidi_it.first_elt)
7825 get_visually_first_element (it);
7826
7827 /* IT's position can be greater than IT->string_nchars in case a
7828 field width or precision has been specified when the iterator was
7829 initialized. */
7830 if (IT_CHARPOS (*it) >= it->end_charpos)
7831 {
7832 /* End of the game. */
7833 it->what = IT_EOB;
7834 success_p = 0;
7835 }
7836 else if (IT_CHARPOS (*it) >= it->string_nchars)
7837 {
7838 /* Pad with spaces. */
7839 it->c = ' ', it->len = 1;
7840 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7841 }
7842 else if (it->multibyte_p)
7843 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7844 else
7845 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7846
7847 return success_p;
7848 }
7849
7850
7851 /* Set up IT to return characters from an ellipsis, if appropriate.
7852 The definition of the ellipsis glyphs may come from a display table
7853 entry. This function fills IT with the first glyph from the
7854 ellipsis if an ellipsis is to be displayed. */
7855
7856 static int
7857 next_element_from_ellipsis (struct it *it)
7858 {
7859 if (it->selective_display_ellipsis_p)
7860 setup_for_ellipsis (it, it->len);
7861 else
7862 {
7863 /* The face at the current position may be different from the
7864 face we find after the invisible text. Remember what it
7865 was in IT->saved_face_id, and signal that it's there by
7866 setting face_before_selective_p. */
7867 it->saved_face_id = it->face_id;
7868 it->method = GET_FROM_BUFFER;
7869 it->object = it->w->contents;
7870 reseat_at_next_visible_line_start (it, 1);
7871 it->face_before_selective_p = 1;
7872 }
7873
7874 return GET_NEXT_DISPLAY_ELEMENT (it);
7875 }
7876
7877
7878 /* Deliver an image display element. The iterator IT is already
7879 filled with image information (done in handle_display_prop). Value
7880 is always 1. */
7881
7882
7883 static int
7884 next_element_from_image (struct it *it)
7885 {
7886 it->what = IT_IMAGE;
7887 it->ignore_overlay_strings_at_pos_p = 0;
7888 return 1;
7889 }
7890
7891
7892 /* Fill iterator IT with next display element from a stretch glyph
7893 property. IT->object is the value of the text property. Value is
7894 always 1. */
7895
7896 static int
7897 next_element_from_stretch (struct it *it)
7898 {
7899 it->what = IT_STRETCH;
7900 return 1;
7901 }
7902
7903 /* Scan backwards from IT's current position until we find a stop
7904 position, or until BEGV. This is called when we find ourself
7905 before both the last known prev_stop and base_level_stop while
7906 reordering bidirectional text. */
7907
7908 static void
7909 compute_stop_pos_backwards (struct it *it)
7910 {
7911 const int SCAN_BACK_LIMIT = 1000;
7912 struct text_pos pos;
7913 struct display_pos save_current = it->current;
7914 struct text_pos save_position = it->position;
7915 ptrdiff_t charpos = IT_CHARPOS (*it);
7916 ptrdiff_t where_we_are = charpos;
7917 ptrdiff_t save_stop_pos = it->stop_charpos;
7918 ptrdiff_t save_end_pos = it->end_charpos;
7919
7920 eassert (NILP (it->string) && !it->s);
7921 eassert (it->bidi_p);
7922 it->bidi_p = 0;
7923 do
7924 {
7925 it->end_charpos = min (charpos + 1, ZV);
7926 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7927 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7928 reseat_1 (it, pos, 0);
7929 compute_stop_pos (it);
7930 /* We must advance forward, right? */
7931 if (it->stop_charpos <= charpos)
7932 emacs_abort ();
7933 }
7934 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7935
7936 if (it->stop_charpos <= where_we_are)
7937 it->prev_stop = it->stop_charpos;
7938 else
7939 it->prev_stop = BEGV;
7940 it->bidi_p = 1;
7941 it->current = save_current;
7942 it->position = save_position;
7943 it->stop_charpos = save_stop_pos;
7944 it->end_charpos = save_end_pos;
7945 }
7946
7947 /* Scan forward from CHARPOS in the current buffer/string, until we
7948 find a stop position > current IT's position. Then handle the stop
7949 position before that. This is called when we bump into a stop
7950 position while reordering bidirectional text. CHARPOS should be
7951 the last previously processed stop_pos (or BEGV/0, if none were
7952 processed yet) whose position is less that IT's current
7953 position. */
7954
7955 static void
7956 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7957 {
7958 int bufp = !STRINGP (it->string);
7959 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7960 struct display_pos save_current = it->current;
7961 struct text_pos save_position = it->position;
7962 struct text_pos pos1;
7963 ptrdiff_t next_stop;
7964
7965 /* Scan in strict logical order. */
7966 eassert (it->bidi_p);
7967 it->bidi_p = 0;
7968 do
7969 {
7970 it->prev_stop = charpos;
7971 if (bufp)
7972 {
7973 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7974 reseat_1 (it, pos1, 0);
7975 }
7976 else
7977 it->current.string_pos = string_pos (charpos, it->string);
7978 compute_stop_pos (it);
7979 /* We must advance forward, right? */
7980 if (it->stop_charpos <= it->prev_stop)
7981 emacs_abort ();
7982 charpos = it->stop_charpos;
7983 }
7984 while (charpos <= where_we_are);
7985
7986 it->bidi_p = 1;
7987 it->current = save_current;
7988 it->position = save_position;
7989 next_stop = it->stop_charpos;
7990 it->stop_charpos = it->prev_stop;
7991 handle_stop (it);
7992 it->stop_charpos = next_stop;
7993 }
7994
7995 /* Load IT with the next display element from current_buffer. Value
7996 is zero if end of buffer reached. IT->stop_charpos is the next
7997 position at which to stop and check for text properties or buffer
7998 end. */
7999
8000 static int
8001 next_element_from_buffer (struct it *it)
8002 {
8003 int success_p = 1;
8004
8005 eassert (IT_CHARPOS (*it) >= BEGV);
8006 eassert (NILP (it->string) && !it->s);
8007 eassert (!it->bidi_p
8008 || (EQ (it->bidi_it.string.lstring, Qnil)
8009 && it->bidi_it.string.s == NULL));
8010
8011 /* With bidi reordering, the character to display might not be the
8012 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8013 we were reseat()ed to a new buffer position, which is potentially
8014 a different paragraph. */
8015 if (it->bidi_p && it->bidi_it.first_elt)
8016 {
8017 get_visually_first_element (it);
8018 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8019 }
8020
8021 if (IT_CHARPOS (*it) >= it->stop_charpos)
8022 {
8023 if (IT_CHARPOS (*it) >= it->end_charpos)
8024 {
8025 int overlay_strings_follow_p;
8026
8027 /* End of the game, except when overlay strings follow that
8028 haven't been returned yet. */
8029 if (it->overlay_strings_at_end_processed_p)
8030 overlay_strings_follow_p = 0;
8031 else
8032 {
8033 it->overlay_strings_at_end_processed_p = 1;
8034 overlay_strings_follow_p = get_overlay_strings (it, 0);
8035 }
8036
8037 if (overlay_strings_follow_p)
8038 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8039 else
8040 {
8041 it->what = IT_EOB;
8042 it->position = it->current.pos;
8043 success_p = 0;
8044 }
8045 }
8046 else if (!(!it->bidi_p
8047 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8048 || IT_CHARPOS (*it) == it->stop_charpos))
8049 {
8050 /* With bidi non-linear iteration, we could find ourselves
8051 far beyond the last computed stop_charpos, with several
8052 other stop positions in between that we missed. Scan
8053 them all now, in buffer's logical order, until we find
8054 and handle the last stop_charpos that precedes our
8055 current position. */
8056 handle_stop_backwards (it, it->stop_charpos);
8057 return GET_NEXT_DISPLAY_ELEMENT (it);
8058 }
8059 else
8060 {
8061 if (it->bidi_p)
8062 {
8063 /* Take note of the stop position we just moved across,
8064 for when we will move back across it. */
8065 it->prev_stop = it->stop_charpos;
8066 /* If we are at base paragraph embedding level, take
8067 note of the last stop position seen at this
8068 level. */
8069 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8070 it->base_level_stop = it->stop_charpos;
8071 }
8072 handle_stop (it);
8073 return GET_NEXT_DISPLAY_ELEMENT (it);
8074 }
8075 }
8076 else if (it->bidi_p
8077 /* If we are before prev_stop, we may have overstepped on
8078 our way backwards a stop_pos, and if so, we need to
8079 handle that stop_pos. */
8080 && IT_CHARPOS (*it) < it->prev_stop
8081 /* We can sometimes back up for reasons that have nothing
8082 to do with bidi reordering. E.g., compositions. The
8083 code below is only needed when we are above the base
8084 embedding level, so test for that explicitly. */
8085 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8086 {
8087 if (it->base_level_stop <= 0
8088 || IT_CHARPOS (*it) < it->base_level_stop)
8089 {
8090 /* If we lost track of base_level_stop, we need to find
8091 prev_stop by looking backwards. This happens, e.g., when
8092 we were reseated to the previous screenful of text by
8093 vertical-motion. */
8094 it->base_level_stop = BEGV;
8095 compute_stop_pos_backwards (it);
8096 handle_stop_backwards (it, it->prev_stop);
8097 }
8098 else
8099 handle_stop_backwards (it, it->base_level_stop);
8100 return GET_NEXT_DISPLAY_ELEMENT (it);
8101 }
8102 else
8103 {
8104 /* No face changes, overlays etc. in sight, so just return a
8105 character from current_buffer. */
8106 unsigned char *p;
8107 ptrdiff_t stop;
8108
8109 /* Maybe run the redisplay end trigger hook. Performance note:
8110 This doesn't seem to cost measurable time. */
8111 if (it->redisplay_end_trigger_charpos
8112 && it->glyph_row
8113 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8114 run_redisplay_end_trigger_hook (it);
8115
8116 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8117 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8118 stop)
8119 && next_element_from_composition (it))
8120 {
8121 return 1;
8122 }
8123
8124 /* Get the next character, maybe multibyte. */
8125 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8126 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8127 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8128 else
8129 it->c = *p, it->len = 1;
8130
8131 /* Record what we have and where it came from. */
8132 it->what = IT_CHARACTER;
8133 it->object = it->w->contents;
8134 it->position = it->current.pos;
8135
8136 /* Normally we return the character found above, except when we
8137 really want to return an ellipsis for selective display. */
8138 if (it->selective)
8139 {
8140 if (it->c == '\n')
8141 {
8142 /* A value of selective > 0 means hide lines indented more
8143 than that number of columns. */
8144 if (it->selective > 0
8145 && IT_CHARPOS (*it) + 1 < ZV
8146 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8147 IT_BYTEPOS (*it) + 1,
8148 it->selective))
8149 {
8150 success_p = next_element_from_ellipsis (it);
8151 it->dpvec_char_len = -1;
8152 }
8153 }
8154 else if (it->c == '\r' && it->selective == -1)
8155 {
8156 /* A value of selective == -1 means that everything from the
8157 CR to the end of the line is invisible, with maybe an
8158 ellipsis displayed for it. */
8159 success_p = next_element_from_ellipsis (it);
8160 it->dpvec_char_len = -1;
8161 }
8162 }
8163 }
8164
8165 /* Value is zero if end of buffer reached. */
8166 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8167 return success_p;
8168 }
8169
8170
8171 /* Run the redisplay end trigger hook for IT. */
8172
8173 static void
8174 run_redisplay_end_trigger_hook (struct it *it)
8175 {
8176 Lisp_Object args[3];
8177
8178 /* IT->glyph_row should be non-null, i.e. we should be actually
8179 displaying something, or otherwise we should not run the hook. */
8180 eassert (it->glyph_row);
8181
8182 /* Set up hook arguments. */
8183 args[0] = Qredisplay_end_trigger_functions;
8184 args[1] = it->window;
8185 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8186 it->redisplay_end_trigger_charpos = 0;
8187
8188 /* Since we are *trying* to run these functions, don't try to run
8189 them again, even if they get an error. */
8190 wset_redisplay_end_trigger (it->w, Qnil);
8191 Frun_hook_with_args (3, args);
8192
8193 /* Notice if it changed the face of the character we are on. */
8194 handle_face_prop (it);
8195 }
8196
8197
8198 /* Deliver a composition display element. Unlike the other
8199 next_element_from_XXX, this function is not registered in the array
8200 get_next_element[]. It is called from next_element_from_buffer and
8201 next_element_from_string when necessary. */
8202
8203 static int
8204 next_element_from_composition (struct it *it)
8205 {
8206 it->what = IT_COMPOSITION;
8207 it->len = it->cmp_it.nbytes;
8208 if (STRINGP (it->string))
8209 {
8210 if (it->c < 0)
8211 {
8212 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8213 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8214 return 0;
8215 }
8216 it->position = it->current.string_pos;
8217 it->object = it->string;
8218 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8219 IT_STRING_BYTEPOS (*it), it->string);
8220 }
8221 else
8222 {
8223 if (it->c < 0)
8224 {
8225 IT_CHARPOS (*it) += it->cmp_it.nchars;
8226 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8227 if (it->bidi_p)
8228 {
8229 if (it->bidi_it.new_paragraph)
8230 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8231 /* Resync the bidi iterator with IT's new position.
8232 FIXME: this doesn't support bidirectional text. */
8233 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8234 bidi_move_to_visually_next (&it->bidi_it);
8235 }
8236 return 0;
8237 }
8238 it->position = it->current.pos;
8239 it->object = it->w->contents;
8240 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8241 IT_BYTEPOS (*it), Qnil);
8242 }
8243 return 1;
8244 }
8245
8246
8247 \f
8248 /***********************************************************************
8249 Moving an iterator without producing glyphs
8250 ***********************************************************************/
8251
8252 /* Check if iterator is at a position corresponding to a valid buffer
8253 position after some move_it_ call. */
8254
8255 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8256 ((it)->method == GET_FROM_STRING \
8257 ? IT_STRING_CHARPOS (*it) == 0 \
8258 : 1)
8259
8260
8261 /* Move iterator IT to a specified buffer or X position within one
8262 line on the display without producing glyphs.
8263
8264 OP should be a bit mask including some or all of these bits:
8265 MOVE_TO_X: Stop upon reaching x-position TO_X.
8266 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8267 Regardless of OP's value, stop upon reaching the end of the display line.
8268
8269 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8270 This means, in particular, that TO_X includes window's horizontal
8271 scroll amount.
8272
8273 The return value has several possible values that
8274 say what condition caused the scan to stop:
8275
8276 MOVE_POS_MATCH_OR_ZV
8277 - when TO_POS or ZV was reached.
8278
8279 MOVE_X_REACHED
8280 -when TO_X was reached before TO_POS or ZV were reached.
8281
8282 MOVE_LINE_CONTINUED
8283 - when we reached the end of the display area and the line must
8284 be continued.
8285
8286 MOVE_LINE_TRUNCATED
8287 - when we reached the end of the display area and the line is
8288 truncated.
8289
8290 MOVE_NEWLINE_OR_CR
8291 - when we stopped at a line end, i.e. a newline or a CR and selective
8292 display is on. */
8293
8294 static enum move_it_result
8295 move_it_in_display_line_to (struct it *it,
8296 ptrdiff_t to_charpos, int to_x,
8297 enum move_operation_enum op)
8298 {
8299 enum move_it_result result = MOVE_UNDEFINED;
8300 struct glyph_row *saved_glyph_row;
8301 struct it wrap_it, atpos_it, atx_it, ppos_it;
8302 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8303 void *ppos_data = NULL;
8304 int may_wrap = 0;
8305 enum it_method prev_method = it->method;
8306 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8307 int saw_smaller_pos = prev_pos < to_charpos;
8308
8309 /* Don't produce glyphs in produce_glyphs. */
8310 saved_glyph_row = it->glyph_row;
8311 it->glyph_row = NULL;
8312
8313 /* Use wrap_it to save a copy of IT wherever a word wrap could
8314 occur. Use atpos_it to save a copy of IT at the desired buffer
8315 position, if found, so that we can scan ahead and check if the
8316 word later overshoots the window edge. Use atx_it similarly, for
8317 pixel positions. */
8318 wrap_it.sp = -1;
8319 atpos_it.sp = -1;
8320 atx_it.sp = -1;
8321
8322 /* Use ppos_it under bidi reordering to save a copy of IT for the
8323 position > CHARPOS that is the closest to CHARPOS. We restore
8324 that position in IT when we have scanned the entire display line
8325 without finding a match for CHARPOS and all the character
8326 positions are greater than CHARPOS. */
8327 if (it->bidi_p)
8328 {
8329 SAVE_IT (ppos_it, *it, ppos_data);
8330 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8331 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8332 SAVE_IT (ppos_it, *it, ppos_data);
8333 }
8334
8335 #define BUFFER_POS_REACHED_P() \
8336 ((op & MOVE_TO_POS) != 0 \
8337 && BUFFERP (it->object) \
8338 && (IT_CHARPOS (*it) == to_charpos \
8339 || ((!it->bidi_p \
8340 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8341 && IT_CHARPOS (*it) > to_charpos) \
8342 || (it->what == IT_COMPOSITION \
8343 && ((IT_CHARPOS (*it) > to_charpos \
8344 && to_charpos >= it->cmp_it.charpos) \
8345 || (IT_CHARPOS (*it) < to_charpos \
8346 && to_charpos <= it->cmp_it.charpos)))) \
8347 && (it->method == GET_FROM_BUFFER \
8348 || (it->method == GET_FROM_DISPLAY_VECTOR \
8349 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8350
8351 /* If there's a line-/wrap-prefix, handle it. */
8352 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8353 && it->current_y < it->last_visible_y)
8354 handle_line_prefix (it);
8355
8356 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8357 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8358
8359 while (1)
8360 {
8361 int x, i, ascent = 0, descent = 0;
8362
8363 /* Utility macro to reset an iterator with x, ascent, and descent. */
8364 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8365 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8366 (IT)->max_descent = descent)
8367
8368 /* Stop if we move beyond TO_CHARPOS (after an image or a
8369 display string or stretch glyph). */
8370 if ((op & MOVE_TO_POS) != 0
8371 && BUFFERP (it->object)
8372 && it->method == GET_FROM_BUFFER
8373 && (((!it->bidi_p
8374 /* When the iterator is at base embedding level, we
8375 are guaranteed that characters are delivered for
8376 display in strictly increasing order of their
8377 buffer positions. */
8378 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8379 && IT_CHARPOS (*it) > to_charpos)
8380 || (it->bidi_p
8381 && (prev_method == GET_FROM_IMAGE
8382 || prev_method == GET_FROM_STRETCH
8383 || prev_method == GET_FROM_STRING)
8384 /* Passed TO_CHARPOS from left to right. */
8385 && ((prev_pos < to_charpos
8386 && IT_CHARPOS (*it) > to_charpos)
8387 /* Passed TO_CHARPOS from right to left. */
8388 || (prev_pos > to_charpos
8389 && IT_CHARPOS (*it) < to_charpos)))))
8390 {
8391 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8392 {
8393 result = MOVE_POS_MATCH_OR_ZV;
8394 break;
8395 }
8396 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8397 /* If wrap_it is valid, the current position might be in a
8398 word that is wrapped. So, save the iterator in
8399 atpos_it and continue to see if wrapping happens. */
8400 SAVE_IT (atpos_it, *it, atpos_data);
8401 }
8402
8403 /* Stop when ZV reached.
8404 We used to stop here when TO_CHARPOS reached as well, but that is
8405 too soon if this glyph does not fit on this line. So we handle it
8406 explicitly below. */
8407 if (!get_next_display_element (it))
8408 {
8409 result = MOVE_POS_MATCH_OR_ZV;
8410 break;
8411 }
8412
8413 if (it->line_wrap == TRUNCATE)
8414 {
8415 if (BUFFER_POS_REACHED_P ())
8416 {
8417 result = MOVE_POS_MATCH_OR_ZV;
8418 break;
8419 }
8420 }
8421 else
8422 {
8423 if (it->line_wrap == WORD_WRAP)
8424 {
8425 if (IT_DISPLAYING_WHITESPACE (it))
8426 may_wrap = 1;
8427 else if (may_wrap)
8428 {
8429 /* We have reached a glyph that follows one or more
8430 whitespace characters. If the position is
8431 already found, we are done. */
8432 if (atpos_it.sp >= 0)
8433 {
8434 RESTORE_IT (it, &atpos_it, atpos_data);
8435 result = MOVE_POS_MATCH_OR_ZV;
8436 goto done;
8437 }
8438 if (atx_it.sp >= 0)
8439 {
8440 RESTORE_IT (it, &atx_it, atx_data);
8441 result = MOVE_X_REACHED;
8442 goto done;
8443 }
8444 /* Otherwise, we can wrap here. */
8445 SAVE_IT (wrap_it, *it, wrap_data);
8446 may_wrap = 0;
8447 }
8448 }
8449 }
8450
8451 /* Remember the line height for the current line, in case
8452 the next element doesn't fit on the line. */
8453 ascent = it->max_ascent;
8454 descent = it->max_descent;
8455
8456 /* The call to produce_glyphs will get the metrics of the
8457 display element IT is loaded with. Record the x-position
8458 before this display element, in case it doesn't fit on the
8459 line. */
8460 x = it->current_x;
8461
8462 PRODUCE_GLYPHS (it);
8463
8464 if (it->area != TEXT_AREA)
8465 {
8466 prev_method = it->method;
8467 if (it->method == GET_FROM_BUFFER)
8468 prev_pos = IT_CHARPOS (*it);
8469 set_iterator_to_next (it, 1);
8470 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8471 SET_TEXT_POS (this_line_min_pos,
8472 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8473 if (it->bidi_p
8474 && (op & MOVE_TO_POS)
8475 && IT_CHARPOS (*it) > to_charpos
8476 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8477 SAVE_IT (ppos_it, *it, ppos_data);
8478 continue;
8479 }
8480
8481 /* The number of glyphs we get back in IT->nglyphs will normally
8482 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8483 character on a terminal frame, or (iii) a line end. For the
8484 second case, IT->nglyphs - 1 padding glyphs will be present.
8485 (On X frames, there is only one glyph produced for a
8486 composite character.)
8487
8488 The behavior implemented below means, for continuation lines,
8489 that as many spaces of a TAB as fit on the current line are
8490 displayed there. For terminal frames, as many glyphs of a
8491 multi-glyph character are displayed in the current line, too.
8492 This is what the old redisplay code did, and we keep it that
8493 way. Under X, the whole shape of a complex character must
8494 fit on the line or it will be completely displayed in the
8495 next line.
8496
8497 Note that both for tabs and padding glyphs, all glyphs have
8498 the same width. */
8499 if (it->nglyphs)
8500 {
8501 /* More than one glyph or glyph doesn't fit on line. All
8502 glyphs have the same width. */
8503 int single_glyph_width = it->pixel_width / it->nglyphs;
8504 int new_x;
8505 int x_before_this_char = x;
8506 int hpos_before_this_char = it->hpos;
8507
8508 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8509 {
8510 new_x = x + single_glyph_width;
8511
8512 /* We want to leave anything reaching TO_X to the caller. */
8513 if ((op & MOVE_TO_X) && new_x > to_x)
8514 {
8515 if (BUFFER_POS_REACHED_P ())
8516 {
8517 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8518 goto buffer_pos_reached;
8519 if (atpos_it.sp < 0)
8520 {
8521 SAVE_IT (atpos_it, *it, atpos_data);
8522 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8523 }
8524 }
8525 else
8526 {
8527 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8528 {
8529 it->current_x = x;
8530 result = MOVE_X_REACHED;
8531 break;
8532 }
8533 if (atx_it.sp < 0)
8534 {
8535 SAVE_IT (atx_it, *it, atx_data);
8536 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8537 }
8538 }
8539 }
8540
8541 if (/* Lines are continued. */
8542 it->line_wrap != TRUNCATE
8543 && (/* And glyph doesn't fit on the line. */
8544 new_x > it->last_visible_x
8545 /* Or it fits exactly and we're on a window
8546 system frame. */
8547 || (new_x == it->last_visible_x
8548 && FRAME_WINDOW_P (it->f)
8549 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8550 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8551 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8552 {
8553 if (/* IT->hpos == 0 means the very first glyph
8554 doesn't fit on the line, e.g. a wide image. */
8555 it->hpos == 0
8556 || (new_x == it->last_visible_x
8557 && FRAME_WINDOW_P (it->f)))
8558 {
8559 ++it->hpos;
8560 it->current_x = new_x;
8561
8562 /* The character's last glyph just barely fits
8563 in this row. */
8564 if (i == it->nglyphs - 1)
8565 {
8566 /* If this is the destination position,
8567 return a position *before* it in this row,
8568 now that we know it fits in this row. */
8569 if (BUFFER_POS_REACHED_P ())
8570 {
8571 if (it->line_wrap != WORD_WRAP
8572 || wrap_it.sp < 0)
8573 {
8574 it->hpos = hpos_before_this_char;
8575 it->current_x = x_before_this_char;
8576 result = MOVE_POS_MATCH_OR_ZV;
8577 break;
8578 }
8579 if (it->line_wrap == WORD_WRAP
8580 && atpos_it.sp < 0)
8581 {
8582 SAVE_IT (atpos_it, *it, atpos_data);
8583 atpos_it.current_x = x_before_this_char;
8584 atpos_it.hpos = hpos_before_this_char;
8585 }
8586 }
8587
8588 prev_method = it->method;
8589 if (it->method == GET_FROM_BUFFER)
8590 prev_pos = IT_CHARPOS (*it);
8591 set_iterator_to_next (it, 1);
8592 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8593 SET_TEXT_POS (this_line_min_pos,
8594 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8595 /* On graphical terminals, newlines may
8596 "overflow" into the fringe if
8597 overflow-newline-into-fringe is non-nil.
8598 On text terminals, and on graphical
8599 terminals with no right margin, newlines
8600 may overflow into the last glyph on the
8601 display line.*/
8602 if (!FRAME_WINDOW_P (it->f)
8603 || ((it->bidi_p
8604 && it->bidi_it.paragraph_dir == R2L)
8605 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8606 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8607 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8608 {
8609 if (!get_next_display_element (it))
8610 {
8611 result = MOVE_POS_MATCH_OR_ZV;
8612 break;
8613 }
8614 if (BUFFER_POS_REACHED_P ())
8615 {
8616 if (ITERATOR_AT_END_OF_LINE_P (it))
8617 result = MOVE_POS_MATCH_OR_ZV;
8618 else
8619 result = MOVE_LINE_CONTINUED;
8620 break;
8621 }
8622 if (ITERATOR_AT_END_OF_LINE_P (it)
8623 && (it->line_wrap != WORD_WRAP
8624 || wrap_it.sp < 0))
8625 {
8626 result = MOVE_NEWLINE_OR_CR;
8627 break;
8628 }
8629 }
8630 }
8631 }
8632 else
8633 IT_RESET_X_ASCENT_DESCENT (it);
8634
8635 if (wrap_it.sp >= 0)
8636 {
8637 RESTORE_IT (it, &wrap_it, wrap_data);
8638 atpos_it.sp = -1;
8639 atx_it.sp = -1;
8640 }
8641
8642 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8643 IT_CHARPOS (*it)));
8644 result = MOVE_LINE_CONTINUED;
8645 break;
8646 }
8647
8648 if (BUFFER_POS_REACHED_P ())
8649 {
8650 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8651 goto buffer_pos_reached;
8652 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8653 {
8654 SAVE_IT (atpos_it, *it, atpos_data);
8655 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8656 }
8657 }
8658
8659 if (new_x > it->first_visible_x)
8660 {
8661 /* Glyph is visible. Increment number of glyphs that
8662 would be displayed. */
8663 ++it->hpos;
8664 }
8665 }
8666
8667 if (result != MOVE_UNDEFINED)
8668 break;
8669 }
8670 else if (BUFFER_POS_REACHED_P ())
8671 {
8672 buffer_pos_reached:
8673 IT_RESET_X_ASCENT_DESCENT (it);
8674 result = MOVE_POS_MATCH_OR_ZV;
8675 break;
8676 }
8677 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8678 {
8679 /* Stop when TO_X specified and reached. This check is
8680 necessary here because of lines consisting of a line end,
8681 only. The line end will not produce any glyphs and we
8682 would never get MOVE_X_REACHED. */
8683 eassert (it->nglyphs == 0);
8684 result = MOVE_X_REACHED;
8685 break;
8686 }
8687
8688 /* Is this a line end? If yes, we're done. */
8689 if (ITERATOR_AT_END_OF_LINE_P (it))
8690 {
8691 /* If we are past TO_CHARPOS, but never saw any character
8692 positions smaller than TO_CHARPOS, return
8693 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8694 did. */
8695 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8696 {
8697 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8698 {
8699 if (IT_CHARPOS (ppos_it) < ZV)
8700 {
8701 RESTORE_IT (it, &ppos_it, ppos_data);
8702 result = MOVE_POS_MATCH_OR_ZV;
8703 }
8704 else
8705 goto buffer_pos_reached;
8706 }
8707 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8708 && IT_CHARPOS (*it) > to_charpos)
8709 goto buffer_pos_reached;
8710 else
8711 result = MOVE_NEWLINE_OR_CR;
8712 }
8713 else
8714 result = MOVE_NEWLINE_OR_CR;
8715 break;
8716 }
8717
8718 prev_method = it->method;
8719 if (it->method == GET_FROM_BUFFER)
8720 prev_pos = IT_CHARPOS (*it);
8721 /* The current display element has been consumed. Advance
8722 to the next. */
8723 set_iterator_to_next (it, 1);
8724 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8725 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8726 if (IT_CHARPOS (*it) < to_charpos)
8727 saw_smaller_pos = 1;
8728 if (it->bidi_p
8729 && (op & MOVE_TO_POS)
8730 && IT_CHARPOS (*it) >= to_charpos
8731 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8732 SAVE_IT (ppos_it, *it, ppos_data);
8733
8734 /* Stop if lines are truncated and IT's current x-position is
8735 past the right edge of the window now. */
8736 if (it->line_wrap == TRUNCATE
8737 && it->current_x >= it->last_visible_x)
8738 {
8739 if (!FRAME_WINDOW_P (it->f)
8740 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8741 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8742 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8743 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8744 {
8745 int at_eob_p = 0;
8746
8747 if ((at_eob_p = !get_next_display_element (it))
8748 || BUFFER_POS_REACHED_P ()
8749 /* If we are past TO_CHARPOS, but never saw any
8750 character positions smaller than TO_CHARPOS,
8751 return MOVE_POS_MATCH_OR_ZV, like the
8752 unidirectional display did. */
8753 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8754 && !saw_smaller_pos
8755 && IT_CHARPOS (*it) > to_charpos))
8756 {
8757 if (it->bidi_p
8758 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8759 RESTORE_IT (it, &ppos_it, ppos_data);
8760 result = MOVE_POS_MATCH_OR_ZV;
8761 break;
8762 }
8763 if (ITERATOR_AT_END_OF_LINE_P (it))
8764 {
8765 result = MOVE_NEWLINE_OR_CR;
8766 break;
8767 }
8768 }
8769 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8770 && !saw_smaller_pos
8771 && IT_CHARPOS (*it) > to_charpos)
8772 {
8773 if (IT_CHARPOS (ppos_it) < ZV)
8774 RESTORE_IT (it, &ppos_it, ppos_data);
8775 result = MOVE_POS_MATCH_OR_ZV;
8776 break;
8777 }
8778 result = MOVE_LINE_TRUNCATED;
8779 break;
8780 }
8781 #undef IT_RESET_X_ASCENT_DESCENT
8782 }
8783
8784 #undef BUFFER_POS_REACHED_P
8785
8786 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8787 restore the saved iterator. */
8788 if (atpos_it.sp >= 0)
8789 RESTORE_IT (it, &atpos_it, atpos_data);
8790 else if (atx_it.sp >= 0)
8791 RESTORE_IT (it, &atx_it, atx_data);
8792
8793 done:
8794
8795 if (atpos_data)
8796 bidi_unshelve_cache (atpos_data, 1);
8797 if (atx_data)
8798 bidi_unshelve_cache (atx_data, 1);
8799 if (wrap_data)
8800 bidi_unshelve_cache (wrap_data, 1);
8801 if (ppos_data)
8802 bidi_unshelve_cache (ppos_data, 1);
8803
8804 /* Restore the iterator settings altered at the beginning of this
8805 function. */
8806 it->glyph_row = saved_glyph_row;
8807 return result;
8808 }
8809
8810 /* For external use. */
8811 void
8812 move_it_in_display_line (struct it *it,
8813 ptrdiff_t to_charpos, int to_x,
8814 enum move_operation_enum op)
8815 {
8816 if (it->line_wrap == WORD_WRAP
8817 && (op & MOVE_TO_X))
8818 {
8819 struct it save_it;
8820 void *save_data = NULL;
8821 int skip;
8822
8823 SAVE_IT (save_it, *it, save_data);
8824 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8825 /* When word-wrap is on, TO_X may lie past the end
8826 of a wrapped line. Then it->current is the
8827 character on the next line, so backtrack to the
8828 space before the wrap point. */
8829 if (skip == MOVE_LINE_CONTINUED)
8830 {
8831 int prev_x = max (it->current_x - 1, 0);
8832 RESTORE_IT (it, &save_it, save_data);
8833 move_it_in_display_line_to
8834 (it, -1, prev_x, MOVE_TO_X);
8835 }
8836 else
8837 bidi_unshelve_cache (save_data, 1);
8838 }
8839 else
8840 move_it_in_display_line_to (it, to_charpos, to_x, op);
8841 }
8842
8843
8844 /* Move IT forward until it satisfies one or more of the criteria in
8845 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8846
8847 OP is a bit-mask that specifies where to stop, and in particular,
8848 which of those four position arguments makes a difference. See the
8849 description of enum move_operation_enum.
8850
8851 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8852 screen line, this function will set IT to the next position that is
8853 displayed to the right of TO_CHARPOS on the screen. */
8854
8855 void
8856 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8857 {
8858 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8859 int line_height, line_start_x = 0, reached = 0;
8860 void *backup_data = NULL;
8861
8862 for (;;)
8863 {
8864 if (op & MOVE_TO_VPOS)
8865 {
8866 /* If no TO_CHARPOS and no TO_X specified, stop at the
8867 start of the line TO_VPOS. */
8868 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8869 {
8870 if (it->vpos == to_vpos)
8871 {
8872 reached = 1;
8873 break;
8874 }
8875 else
8876 skip = move_it_in_display_line_to (it, -1, -1, 0);
8877 }
8878 else
8879 {
8880 /* TO_VPOS >= 0 means stop at TO_X in the line at
8881 TO_VPOS, or at TO_POS, whichever comes first. */
8882 if (it->vpos == to_vpos)
8883 {
8884 reached = 2;
8885 break;
8886 }
8887
8888 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8889
8890 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8891 {
8892 reached = 3;
8893 break;
8894 }
8895 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8896 {
8897 /* We have reached TO_X but not in the line we want. */
8898 skip = move_it_in_display_line_to (it, to_charpos,
8899 -1, MOVE_TO_POS);
8900 if (skip == MOVE_POS_MATCH_OR_ZV)
8901 {
8902 reached = 4;
8903 break;
8904 }
8905 }
8906 }
8907 }
8908 else if (op & MOVE_TO_Y)
8909 {
8910 struct it it_backup;
8911
8912 if (it->line_wrap == WORD_WRAP)
8913 SAVE_IT (it_backup, *it, backup_data);
8914
8915 /* TO_Y specified means stop at TO_X in the line containing
8916 TO_Y---or at TO_CHARPOS if this is reached first. The
8917 problem is that we can't really tell whether the line
8918 contains TO_Y before we have completely scanned it, and
8919 this may skip past TO_X. What we do is to first scan to
8920 TO_X.
8921
8922 If TO_X is not specified, use a TO_X of zero. The reason
8923 is to make the outcome of this function more predictable.
8924 If we didn't use TO_X == 0, we would stop at the end of
8925 the line which is probably not what a caller would expect
8926 to happen. */
8927 skip = move_it_in_display_line_to
8928 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8929 (MOVE_TO_X | (op & MOVE_TO_POS)));
8930
8931 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8932 if (skip == MOVE_POS_MATCH_OR_ZV)
8933 reached = 5;
8934 else if (skip == MOVE_X_REACHED)
8935 {
8936 /* If TO_X was reached, we want to know whether TO_Y is
8937 in the line. We know this is the case if the already
8938 scanned glyphs make the line tall enough. Otherwise,
8939 we must check by scanning the rest of the line. */
8940 line_height = it->max_ascent + it->max_descent;
8941 if (to_y >= it->current_y
8942 && to_y < it->current_y + line_height)
8943 {
8944 reached = 6;
8945 break;
8946 }
8947 SAVE_IT (it_backup, *it, backup_data);
8948 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8949 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8950 op & MOVE_TO_POS);
8951 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8952 line_height = it->max_ascent + it->max_descent;
8953 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8954
8955 if (to_y >= it->current_y
8956 && to_y < it->current_y + line_height)
8957 {
8958 /* If TO_Y is in this line and TO_X was reached
8959 above, we scanned too far. We have to restore
8960 IT's settings to the ones before skipping. But
8961 keep the more accurate values of max_ascent and
8962 max_descent we've found while skipping the rest
8963 of the line, for the sake of callers, such as
8964 pos_visible_p, that need to know the line
8965 height. */
8966 int max_ascent = it->max_ascent;
8967 int max_descent = it->max_descent;
8968
8969 RESTORE_IT (it, &it_backup, backup_data);
8970 it->max_ascent = max_ascent;
8971 it->max_descent = max_descent;
8972 reached = 6;
8973 }
8974 else
8975 {
8976 skip = skip2;
8977 if (skip == MOVE_POS_MATCH_OR_ZV)
8978 reached = 7;
8979 }
8980 }
8981 else
8982 {
8983 /* Check whether TO_Y is in this line. */
8984 line_height = it->max_ascent + it->max_descent;
8985 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8986
8987 if (to_y >= it->current_y
8988 && to_y < it->current_y + line_height)
8989 {
8990 /* When word-wrap is on, TO_X may lie past the end
8991 of a wrapped line. Then it->current is the
8992 character on the next line, so backtrack to the
8993 space before the wrap point. */
8994 if (skip == MOVE_LINE_CONTINUED
8995 && it->line_wrap == WORD_WRAP)
8996 {
8997 int prev_x = max (it->current_x - 1, 0);
8998 RESTORE_IT (it, &it_backup, backup_data);
8999 skip = move_it_in_display_line_to
9000 (it, -1, prev_x, MOVE_TO_X);
9001 }
9002 reached = 6;
9003 }
9004 }
9005
9006 if (reached)
9007 break;
9008 }
9009 else if (BUFFERP (it->object)
9010 && (it->method == GET_FROM_BUFFER
9011 || it->method == GET_FROM_STRETCH)
9012 && IT_CHARPOS (*it) >= to_charpos
9013 /* Under bidi iteration, a call to set_iterator_to_next
9014 can scan far beyond to_charpos if the initial
9015 portion of the next line needs to be reordered. In
9016 that case, give move_it_in_display_line_to another
9017 chance below. */
9018 && !(it->bidi_p
9019 && it->bidi_it.scan_dir == -1))
9020 skip = MOVE_POS_MATCH_OR_ZV;
9021 else
9022 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9023
9024 switch (skip)
9025 {
9026 case MOVE_POS_MATCH_OR_ZV:
9027 reached = 8;
9028 goto out;
9029
9030 case MOVE_NEWLINE_OR_CR:
9031 set_iterator_to_next (it, 1);
9032 it->continuation_lines_width = 0;
9033 break;
9034
9035 case MOVE_LINE_TRUNCATED:
9036 it->continuation_lines_width = 0;
9037 reseat_at_next_visible_line_start (it, 0);
9038 if ((op & MOVE_TO_POS) != 0
9039 && IT_CHARPOS (*it) > to_charpos)
9040 {
9041 reached = 9;
9042 goto out;
9043 }
9044 break;
9045
9046 case MOVE_LINE_CONTINUED:
9047 /* For continued lines ending in a tab, some of the glyphs
9048 associated with the tab are displayed on the current
9049 line. Since it->current_x does not include these glyphs,
9050 we use it->last_visible_x instead. */
9051 if (it->c == '\t')
9052 {
9053 it->continuation_lines_width += it->last_visible_x;
9054 /* When moving by vpos, ensure that the iterator really
9055 advances to the next line (bug#847, bug#969). Fixme:
9056 do we need to do this in other circumstances? */
9057 if (it->current_x != it->last_visible_x
9058 && (op & MOVE_TO_VPOS)
9059 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9060 {
9061 line_start_x = it->current_x + it->pixel_width
9062 - it->last_visible_x;
9063 set_iterator_to_next (it, 0);
9064 }
9065 }
9066 else
9067 it->continuation_lines_width += it->current_x;
9068 break;
9069
9070 default:
9071 emacs_abort ();
9072 }
9073
9074 /* Reset/increment for the next run. */
9075 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9076 it->current_x = line_start_x;
9077 line_start_x = 0;
9078 it->hpos = 0;
9079 it->current_y += it->max_ascent + it->max_descent;
9080 ++it->vpos;
9081 last_height = it->max_ascent + it->max_descent;
9082 it->max_ascent = it->max_descent = 0;
9083 }
9084
9085 out:
9086
9087 /* On text terminals, we may stop at the end of a line in the middle
9088 of a multi-character glyph. If the glyph itself is continued,
9089 i.e. it is actually displayed on the next line, don't treat this
9090 stopping point as valid; move to the next line instead (unless
9091 that brings us offscreen). */
9092 if (!FRAME_WINDOW_P (it->f)
9093 && op & MOVE_TO_POS
9094 && IT_CHARPOS (*it) == to_charpos
9095 && it->what == IT_CHARACTER
9096 && it->nglyphs > 1
9097 && it->line_wrap == WINDOW_WRAP
9098 && it->current_x == it->last_visible_x - 1
9099 && it->c != '\n'
9100 && it->c != '\t'
9101 && it->vpos < it->w->window_end_vpos)
9102 {
9103 it->continuation_lines_width += it->current_x;
9104 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9105 it->current_y += it->max_ascent + it->max_descent;
9106 ++it->vpos;
9107 last_height = it->max_ascent + it->max_descent;
9108 }
9109
9110 if (backup_data)
9111 bidi_unshelve_cache (backup_data, 1);
9112
9113 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9114 }
9115
9116
9117 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9118
9119 If DY > 0, move IT backward at least that many pixels. DY = 0
9120 means move IT backward to the preceding line start or BEGV. This
9121 function may move over more than DY pixels if IT->current_y - DY
9122 ends up in the middle of a line; in this case IT->current_y will be
9123 set to the top of the line moved to. */
9124
9125 void
9126 move_it_vertically_backward (struct it *it, int dy)
9127 {
9128 int nlines, h;
9129 struct it it2, it3;
9130 void *it2data = NULL, *it3data = NULL;
9131 ptrdiff_t start_pos;
9132 int nchars_per_row
9133 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9134 ptrdiff_t pos_limit;
9135
9136 move_further_back:
9137 eassert (dy >= 0);
9138
9139 start_pos = IT_CHARPOS (*it);
9140
9141 /* Estimate how many newlines we must move back. */
9142 nlines = max (1, dy / default_line_pixel_height (it->w));
9143 if (it->line_wrap == TRUNCATE)
9144 pos_limit = BEGV;
9145 else
9146 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9147
9148 /* Set the iterator's position that many lines back. But don't go
9149 back more than NLINES full screen lines -- this wins a day with
9150 buffers which have very long lines. */
9151 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9152 back_to_previous_visible_line_start (it);
9153
9154 /* Reseat the iterator here. When moving backward, we don't want
9155 reseat to skip forward over invisible text, set up the iterator
9156 to deliver from overlay strings at the new position etc. So,
9157 use reseat_1 here. */
9158 reseat_1 (it, it->current.pos, 1);
9159
9160 /* We are now surely at a line start. */
9161 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9162 reordering is in effect. */
9163 it->continuation_lines_width = 0;
9164
9165 /* Move forward and see what y-distance we moved. First move to the
9166 start of the next line so that we get its height. We need this
9167 height to be able to tell whether we reached the specified
9168 y-distance. */
9169 SAVE_IT (it2, *it, it2data);
9170 it2.max_ascent = it2.max_descent = 0;
9171 do
9172 {
9173 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9174 MOVE_TO_POS | MOVE_TO_VPOS);
9175 }
9176 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9177 /* If we are in a display string which starts at START_POS,
9178 and that display string includes a newline, and we are
9179 right after that newline (i.e. at the beginning of a
9180 display line), exit the loop, because otherwise we will
9181 infloop, since move_it_to will see that it is already at
9182 START_POS and will not move. */
9183 || (it2.method == GET_FROM_STRING
9184 && IT_CHARPOS (it2) == start_pos
9185 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9186 eassert (IT_CHARPOS (*it) >= BEGV);
9187 SAVE_IT (it3, it2, it3data);
9188
9189 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9190 eassert (IT_CHARPOS (*it) >= BEGV);
9191 /* H is the actual vertical distance from the position in *IT
9192 and the starting position. */
9193 h = it2.current_y - it->current_y;
9194 /* NLINES is the distance in number of lines. */
9195 nlines = it2.vpos - it->vpos;
9196
9197 /* Correct IT's y and vpos position
9198 so that they are relative to the starting point. */
9199 it->vpos -= nlines;
9200 it->current_y -= h;
9201
9202 if (dy == 0)
9203 {
9204 /* DY == 0 means move to the start of the screen line. The
9205 value of nlines is > 0 if continuation lines were involved,
9206 or if the original IT position was at start of a line. */
9207 RESTORE_IT (it, it, it2data);
9208 if (nlines > 0)
9209 move_it_by_lines (it, nlines);
9210 /* The above code moves us to some position NLINES down,
9211 usually to its first glyph (leftmost in an L2R line), but
9212 that's not necessarily the start of the line, under bidi
9213 reordering. We want to get to the character position
9214 that is immediately after the newline of the previous
9215 line. */
9216 if (it->bidi_p
9217 && !it->continuation_lines_width
9218 && !STRINGP (it->string)
9219 && IT_CHARPOS (*it) > BEGV
9220 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9221 {
9222 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9223
9224 DEC_BOTH (cp, bp);
9225 cp = find_newline_no_quit (cp, bp, -1, NULL);
9226 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9227 }
9228 bidi_unshelve_cache (it3data, 1);
9229 }
9230 else
9231 {
9232 /* The y-position we try to reach, relative to *IT.
9233 Note that H has been subtracted in front of the if-statement. */
9234 int target_y = it->current_y + h - dy;
9235 int y0 = it3.current_y;
9236 int y1;
9237 int line_height;
9238
9239 RESTORE_IT (&it3, &it3, it3data);
9240 y1 = line_bottom_y (&it3);
9241 line_height = y1 - y0;
9242 RESTORE_IT (it, it, it2data);
9243 /* If we did not reach target_y, try to move further backward if
9244 we can. If we moved too far backward, try to move forward. */
9245 if (target_y < it->current_y
9246 /* This is heuristic. In a window that's 3 lines high, with
9247 a line height of 13 pixels each, recentering with point
9248 on the bottom line will try to move -39/2 = 19 pixels
9249 backward. Try to avoid moving into the first line. */
9250 && (it->current_y - target_y
9251 > min (window_box_height (it->w), line_height * 2 / 3))
9252 && IT_CHARPOS (*it) > BEGV)
9253 {
9254 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9255 target_y - it->current_y));
9256 dy = it->current_y - target_y;
9257 goto move_further_back;
9258 }
9259 else if (target_y >= it->current_y + line_height
9260 && IT_CHARPOS (*it) < ZV)
9261 {
9262 /* Should move forward by at least one line, maybe more.
9263
9264 Note: Calling move_it_by_lines can be expensive on
9265 terminal frames, where compute_motion is used (via
9266 vmotion) to do the job, when there are very long lines
9267 and truncate-lines is nil. That's the reason for
9268 treating terminal frames specially here. */
9269
9270 if (!FRAME_WINDOW_P (it->f))
9271 move_it_vertically (it, target_y - (it->current_y + line_height));
9272 else
9273 {
9274 do
9275 {
9276 move_it_by_lines (it, 1);
9277 }
9278 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9279 }
9280 }
9281 }
9282 }
9283
9284
9285 /* Move IT by a specified amount of pixel lines DY. DY negative means
9286 move backwards. DY = 0 means move to start of screen line. At the
9287 end, IT will be on the start of a screen line. */
9288
9289 void
9290 move_it_vertically (struct it *it, int dy)
9291 {
9292 if (dy <= 0)
9293 move_it_vertically_backward (it, -dy);
9294 else
9295 {
9296 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9297 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9298 MOVE_TO_POS | MOVE_TO_Y);
9299 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9300
9301 /* If buffer ends in ZV without a newline, move to the start of
9302 the line to satisfy the post-condition. */
9303 if (IT_CHARPOS (*it) == ZV
9304 && ZV > BEGV
9305 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9306 move_it_by_lines (it, 0);
9307 }
9308 }
9309
9310
9311 /* Move iterator IT past the end of the text line it is in. */
9312
9313 void
9314 move_it_past_eol (struct it *it)
9315 {
9316 enum move_it_result rc;
9317
9318 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9319 if (rc == MOVE_NEWLINE_OR_CR)
9320 set_iterator_to_next (it, 0);
9321 }
9322
9323
9324 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9325 negative means move up. DVPOS == 0 means move to the start of the
9326 screen line.
9327
9328 Optimization idea: If we would know that IT->f doesn't use
9329 a face with proportional font, we could be faster for
9330 truncate-lines nil. */
9331
9332 void
9333 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9334 {
9335
9336 /* The commented-out optimization uses vmotion on terminals. This
9337 gives bad results, because elements like it->what, on which
9338 callers such as pos_visible_p rely, aren't updated. */
9339 /* struct position pos;
9340 if (!FRAME_WINDOW_P (it->f))
9341 {
9342 struct text_pos textpos;
9343
9344 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9345 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9346 reseat (it, textpos, 1);
9347 it->vpos += pos.vpos;
9348 it->current_y += pos.vpos;
9349 }
9350 else */
9351
9352 if (dvpos == 0)
9353 {
9354 /* DVPOS == 0 means move to the start of the screen line. */
9355 move_it_vertically_backward (it, 0);
9356 /* Let next call to line_bottom_y calculate real line height */
9357 last_height = 0;
9358 }
9359 else if (dvpos > 0)
9360 {
9361 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9362 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9363 {
9364 /* Only move to the next buffer position if we ended up in a
9365 string from display property, not in an overlay string
9366 (before-string or after-string). That is because the
9367 latter don't conceal the underlying buffer position, so
9368 we can ask to move the iterator to the exact position we
9369 are interested in. Note that, even if we are already at
9370 IT_CHARPOS (*it), the call below is not a no-op, as it
9371 will detect that we are at the end of the string, pop the
9372 iterator, and compute it->current_x and it->hpos
9373 correctly. */
9374 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9375 -1, -1, -1, MOVE_TO_POS);
9376 }
9377 }
9378 else
9379 {
9380 struct it it2;
9381 void *it2data = NULL;
9382 ptrdiff_t start_charpos, i;
9383 int nchars_per_row
9384 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9385 ptrdiff_t pos_limit;
9386
9387 /* Start at the beginning of the screen line containing IT's
9388 position. This may actually move vertically backwards,
9389 in case of overlays, so adjust dvpos accordingly. */
9390 dvpos += it->vpos;
9391 move_it_vertically_backward (it, 0);
9392 dvpos -= it->vpos;
9393
9394 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9395 screen lines, and reseat the iterator there. */
9396 start_charpos = IT_CHARPOS (*it);
9397 if (it->line_wrap == TRUNCATE)
9398 pos_limit = BEGV;
9399 else
9400 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9401 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9402 back_to_previous_visible_line_start (it);
9403 reseat (it, it->current.pos, 1);
9404
9405 /* Move further back if we end up in a string or an image. */
9406 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9407 {
9408 /* First try to move to start of display line. */
9409 dvpos += it->vpos;
9410 move_it_vertically_backward (it, 0);
9411 dvpos -= it->vpos;
9412 if (IT_POS_VALID_AFTER_MOVE_P (it))
9413 break;
9414 /* If start of line is still in string or image,
9415 move further back. */
9416 back_to_previous_visible_line_start (it);
9417 reseat (it, it->current.pos, 1);
9418 dvpos--;
9419 }
9420
9421 it->current_x = it->hpos = 0;
9422
9423 /* Above call may have moved too far if continuation lines
9424 are involved. Scan forward and see if it did. */
9425 SAVE_IT (it2, *it, it2data);
9426 it2.vpos = it2.current_y = 0;
9427 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9428 it->vpos -= it2.vpos;
9429 it->current_y -= it2.current_y;
9430 it->current_x = it->hpos = 0;
9431
9432 /* If we moved too far back, move IT some lines forward. */
9433 if (it2.vpos > -dvpos)
9434 {
9435 int delta = it2.vpos + dvpos;
9436
9437 RESTORE_IT (&it2, &it2, it2data);
9438 SAVE_IT (it2, *it, it2data);
9439 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9440 /* Move back again if we got too far ahead. */
9441 if (IT_CHARPOS (*it) >= start_charpos)
9442 RESTORE_IT (it, &it2, it2data);
9443 else
9444 bidi_unshelve_cache (it2data, 1);
9445 }
9446 else
9447 RESTORE_IT (it, it, it2data);
9448 }
9449 }
9450
9451 /* Return 1 if IT points into the middle of a display vector. */
9452
9453 int
9454 in_display_vector_p (struct it *it)
9455 {
9456 return (it->method == GET_FROM_DISPLAY_VECTOR
9457 && it->current.dpvec_index > 0
9458 && it->dpvec + it->current.dpvec_index != it->dpend);
9459 }
9460
9461 \f
9462 /***********************************************************************
9463 Messages
9464 ***********************************************************************/
9465
9466
9467 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9468 to *Messages*. */
9469
9470 void
9471 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9472 {
9473 Lisp_Object args[3];
9474 Lisp_Object msg, fmt;
9475 char *buffer;
9476 ptrdiff_t len;
9477 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9478 USE_SAFE_ALLOCA;
9479
9480 fmt = msg = Qnil;
9481 GCPRO4 (fmt, msg, arg1, arg2);
9482
9483 args[0] = fmt = build_string (format);
9484 args[1] = arg1;
9485 args[2] = arg2;
9486 msg = Fformat (3, args);
9487
9488 len = SBYTES (msg) + 1;
9489 buffer = SAFE_ALLOCA (len);
9490 memcpy (buffer, SDATA (msg), len);
9491
9492 message_dolog (buffer, len - 1, 1, 0);
9493 SAFE_FREE ();
9494
9495 UNGCPRO;
9496 }
9497
9498
9499 /* Output a newline in the *Messages* buffer if "needs" one. */
9500
9501 void
9502 message_log_maybe_newline (void)
9503 {
9504 if (message_log_need_newline)
9505 message_dolog ("", 0, 1, 0);
9506 }
9507
9508
9509 /* Add a string M of length NBYTES to the message log, optionally
9510 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9511 true, means interpret the contents of M as multibyte. This
9512 function calls low-level routines in order to bypass text property
9513 hooks, etc. which might not be safe to run.
9514
9515 This may GC (insert may run before/after change hooks),
9516 so the buffer M must NOT point to a Lisp string. */
9517
9518 void
9519 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9520 {
9521 const unsigned char *msg = (const unsigned char *) m;
9522
9523 if (!NILP (Vmemory_full))
9524 return;
9525
9526 if (!NILP (Vmessage_log_max))
9527 {
9528 struct buffer *oldbuf;
9529 Lisp_Object oldpoint, oldbegv, oldzv;
9530 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9531 ptrdiff_t point_at_end = 0;
9532 ptrdiff_t zv_at_end = 0;
9533 Lisp_Object old_deactivate_mark;
9534 bool shown;
9535 struct gcpro gcpro1;
9536
9537 old_deactivate_mark = Vdeactivate_mark;
9538 oldbuf = current_buffer;
9539
9540 /* Ensure the Messages buffer exists, and switch to it.
9541 If we created it, set the major-mode. */
9542 {
9543 int newbuffer = 0;
9544 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9545
9546 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9547
9548 if (newbuffer &&
9549 !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9550 call0 (intern ("messages-buffer-mode"));
9551 }
9552
9553 bset_undo_list (current_buffer, Qt);
9554
9555 oldpoint = message_dolog_marker1;
9556 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9557 oldbegv = message_dolog_marker2;
9558 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9559 oldzv = message_dolog_marker3;
9560 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9561 GCPRO1 (old_deactivate_mark);
9562
9563 if (PT == Z)
9564 point_at_end = 1;
9565 if (ZV == Z)
9566 zv_at_end = 1;
9567
9568 BEGV = BEG;
9569 BEGV_BYTE = BEG_BYTE;
9570 ZV = Z;
9571 ZV_BYTE = Z_BYTE;
9572 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9573
9574 /* Insert the string--maybe converting multibyte to single byte
9575 or vice versa, so that all the text fits the buffer. */
9576 if (multibyte
9577 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9578 {
9579 ptrdiff_t i;
9580 int c, char_bytes;
9581 char work[1];
9582
9583 /* Convert a multibyte string to single-byte
9584 for the *Message* buffer. */
9585 for (i = 0; i < nbytes; i += char_bytes)
9586 {
9587 c = string_char_and_length (msg + i, &char_bytes);
9588 work[0] = (ASCII_CHAR_P (c)
9589 ? c
9590 : multibyte_char_to_unibyte (c));
9591 insert_1_both (work, 1, 1, 1, 0, 0);
9592 }
9593 }
9594 else if (! multibyte
9595 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9596 {
9597 ptrdiff_t i;
9598 int c, char_bytes;
9599 unsigned char str[MAX_MULTIBYTE_LENGTH];
9600 /* Convert a single-byte string to multibyte
9601 for the *Message* buffer. */
9602 for (i = 0; i < nbytes; i++)
9603 {
9604 c = msg[i];
9605 MAKE_CHAR_MULTIBYTE (c);
9606 char_bytes = CHAR_STRING (c, str);
9607 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9608 }
9609 }
9610 else if (nbytes)
9611 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9612
9613 if (nlflag)
9614 {
9615 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9616 printmax_t dups;
9617
9618 insert_1_both ("\n", 1, 1, 1, 0, 0);
9619
9620 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9621 this_bol = PT;
9622 this_bol_byte = PT_BYTE;
9623
9624 /* See if this line duplicates the previous one.
9625 If so, combine duplicates. */
9626 if (this_bol > BEG)
9627 {
9628 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9629 prev_bol = PT;
9630 prev_bol_byte = PT_BYTE;
9631
9632 dups = message_log_check_duplicate (prev_bol_byte,
9633 this_bol_byte);
9634 if (dups)
9635 {
9636 del_range_both (prev_bol, prev_bol_byte,
9637 this_bol, this_bol_byte, 0);
9638 if (dups > 1)
9639 {
9640 char dupstr[sizeof " [ times]"
9641 + INT_STRLEN_BOUND (printmax_t)];
9642
9643 /* If you change this format, don't forget to also
9644 change message_log_check_duplicate. */
9645 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9646 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9647 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9648 }
9649 }
9650 }
9651
9652 /* If we have more than the desired maximum number of lines
9653 in the *Messages* buffer now, delete the oldest ones.
9654 This is safe because we don't have undo in this buffer. */
9655
9656 if (NATNUMP (Vmessage_log_max))
9657 {
9658 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9659 -XFASTINT (Vmessage_log_max) - 1, 0);
9660 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9661 }
9662 }
9663 BEGV = marker_position (oldbegv);
9664 BEGV_BYTE = marker_byte_position (oldbegv);
9665
9666 if (zv_at_end)
9667 {
9668 ZV = Z;
9669 ZV_BYTE = Z_BYTE;
9670 }
9671 else
9672 {
9673 ZV = marker_position (oldzv);
9674 ZV_BYTE = marker_byte_position (oldzv);
9675 }
9676
9677 if (point_at_end)
9678 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9679 else
9680 /* We can't do Fgoto_char (oldpoint) because it will run some
9681 Lisp code. */
9682 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9683 marker_byte_position (oldpoint));
9684
9685 UNGCPRO;
9686 unchain_marker (XMARKER (oldpoint));
9687 unchain_marker (XMARKER (oldbegv));
9688 unchain_marker (XMARKER (oldzv));
9689
9690 shown = buffer_window_count (current_buffer) > 0;
9691 set_buffer_internal (oldbuf);
9692 /* We called insert_1_both above with its 5th argument (PREPARE)
9693 zero, which prevents insert_1_both from calling
9694 prepare_to_modify_buffer, which in turns prevents us from
9695 incrementing windows_or_buffers_changed even if *Messages* is
9696 shown in some window. So we must manually incrementing
9697 windows_or_buffers_changed here to make up for that. */
9698 if (shown)
9699 windows_or_buffers_changed++;
9700 else
9701 windows_or_buffers_changed = old_windows_or_buffers_changed;
9702 message_log_need_newline = !nlflag;
9703 Vdeactivate_mark = old_deactivate_mark;
9704 }
9705 }
9706
9707
9708 /* We are at the end of the buffer after just having inserted a newline.
9709 (Note: We depend on the fact we won't be crossing the gap.)
9710 Check to see if the most recent message looks a lot like the previous one.
9711 Return 0 if different, 1 if the new one should just replace it, or a
9712 value N > 1 if we should also append " [N times]". */
9713
9714 static intmax_t
9715 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9716 {
9717 ptrdiff_t i;
9718 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9719 int seen_dots = 0;
9720 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9721 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9722
9723 for (i = 0; i < len; i++)
9724 {
9725 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9726 seen_dots = 1;
9727 if (p1[i] != p2[i])
9728 return seen_dots;
9729 }
9730 p1 += len;
9731 if (*p1 == '\n')
9732 return 2;
9733 if (*p1++ == ' ' && *p1++ == '[')
9734 {
9735 char *pend;
9736 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9737 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9738 return n + 1;
9739 }
9740 return 0;
9741 }
9742 \f
9743
9744 /* Display an echo area message M with a specified length of NBYTES
9745 bytes. The string may include null characters. If M is not a
9746 string, clear out any existing message, and let the mini-buffer
9747 text show through.
9748
9749 This function cancels echoing. */
9750
9751 void
9752 message3 (Lisp_Object m)
9753 {
9754 struct gcpro gcpro1;
9755
9756 GCPRO1 (m);
9757 clear_message (1,1);
9758 cancel_echoing ();
9759
9760 /* First flush out any partial line written with print. */
9761 message_log_maybe_newline ();
9762 if (STRINGP (m))
9763 {
9764 ptrdiff_t nbytes = SBYTES (m);
9765 bool multibyte = STRING_MULTIBYTE (m);
9766 USE_SAFE_ALLOCA;
9767 char *buffer = SAFE_ALLOCA (nbytes);
9768 memcpy (buffer, SDATA (m), nbytes);
9769 message_dolog (buffer, nbytes, 1, multibyte);
9770 SAFE_FREE ();
9771 }
9772 message3_nolog (m);
9773
9774 UNGCPRO;
9775 }
9776
9777
9778 /* The non-logging version of message3.
9779 This does not cancel echoing, because it is used for echoing.
9780 Perhaps we need to make a separate function for echoing
9781 and make this cancel echoing. */
9782
9783 void
9784 message3_nolog (Lisp_Object m)
9785 {
9786 struct frame *sf = SELECTED_FRAME ();
9787
9788 if (FRAME_INITIAL_P (sf))
9789 {
9790 if (noninteractive_need_newline)
9791 putc ('\n', stderr);
9792 noninteractive_need_newline = 0;
9793 if (STRINGP (m))
9794 fwrite (SDATA (m), SBYTES (m), 1, stderr);
9795 if (cursor_in_echo_area == 0)
9796 fprintf (stderr, "\n");
9797 fflush (stderr);
9798 }
9799 /* Error messages get reported properly by cmd_error, so this must be just an
9800 informative message; if the frame hasn't really been initialized yet, just
9801 toss it. */
9802 else if (INTERACTIVE && sf->glyphs_initialized_p)
9803 {
9804 /* Get the frame containing the mini-buffer
9805 that the selected frame is using. */
9806 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
9807 Lisp_Object frame = XWINDOW (mini_window)->frame;
9808 struct frame *f = XFRAME (frame);
9809
9810 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
9811 Fmake_frame_visible (frame);
9812
9813 if (STRINGP (m) && SCHARS (m) > 0)
9814 {
9815 set_message (m);
9816 if (minibuffer_auto_raise)
9817 Fraise_frame (frame);
9818 /* Assume we are not echoing.
9819 (If we are, echo_now will override this.) */
9820 echo_message_buffer = Qnil;
9821 }
9822 else
9823 clear_message (1, 1);
9824
9825 do_pending_window_change (0);
9826 echo_area_display (1);
9827 do_pending_window_change (0);
9828 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9829 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9830 }
9831 }
9832
9833
9834 /* Display a null-terminated echo area message M. If M is 0, clear
9835 out any existing message, and let the mini-buffer text show through.
9836
9837 The buffer M must continue to exist until after the echo area gets
9838 cleared or some other message gets displayed there. Do not pass
9839 text that is stored in a Lisp string. Do not pass text in a buffer
9840 that was alloca'd. */
9841
9842 void
9843 message1 (const char *m)
9844 {
9845 message3 (m ? build_unibyte_string (m) : Qnil);
9846 }
9847
9848
9849 /* The non-logging counterpart of message1. */
9850
9851 void
9852 message1_nolog (const char *m)
9853 {
9854 message3_nolog (m ? build_unibyte_string (m) : Qnil);
9855 }
9856
9857 /* Display a message M which contains a single %s
9858 which gets replaced with STRING. */
9859
9860 void
9861 message_with_string (const char *m, Lisp_Object string, int log)
9862 {
9863 CHECK_STRING (string);
9864
9865 if (noninteractive)
9866 {
9867 if (m)
9868 {
9869 if (noninteractive_need_newline)
9870 putc ('\n', stderr);
9871 noninteractive_need_newline = 0;
9872 fprintf (stderr, m, SDATA (string));
9873 if (!cursor_in_echo_area)
9874 fprintf (stderr, "\n");
9875 fflush (stderr);
9876 }
9877 }
9878 else if (INTERACTIVE)
9879 {
9880 /* The frame whose minibuffer we're going to display the message on.
9881 It may be larger than the selected frame, so we need
9882 to use its buffer, not the selected frame's buffer. */
9883 Lisp_Object mini_window;
9884 struct frame *f, *sf = SELECTED_FRAME ();
9885
9886 /* Get the frame containing the minibuffer
9887 that the selected frame is using. */
9888 mini_window = FRAME_MINIBUF_WINDOW (sf);
9889 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9890
9891 /* Error messages get reported properly by cmd_error, so this must be
9892 just an informative message; if the frame hasn't really been
9893 initialized yet, just toss it. */
9894 if (f->glyphs_initialized_p)
9895 {
9896 Lisp_Object args[2], msg;
9897 struct gcpro gcpro1, gcpro2;
9898
9899 args[0] = build_string (m);
9900 args[1] = msg = string;
9901 GCPRO2 (args[0], msg);
9902 gcpro1.nvars = 2;
9903
9904 msg = Fformat (2, args);
9905
9906 if (log)
9907 message3 (msg);
9908 else
9909 message3_nolog (msg);
9910
9911 UNGCPRO;
9912
9913 /* Print should start at the beginning of the message
9914 buffer next time. */
9915 message_buf_print = 0;
9916 }
9917 }
9918 }
9919
9920
9921 /* Dump an informative message to the minibuf. If M is 0, clear out
9922 any existing message, and let the mini-buffer text show through. */
9923
9924 static void
9925 vmessage (const char *m, va_list ap)
9926 {
9927 if (noninteractive)
9928 {
9929 if (m)
9930 {
9931 if (noninteractive_need_newline)
9932 putc ('\n', stderr);
9933 noninteractive_need_newline = 0;
9934 vfprintf (stderr, m, ap);
9935 if (cursor_in_echo_area == 0)
9936 fprintf (stderr, "\n");
9937 fflush (stderr);
9938 }
9939 }
9940 else if (INTERACTIVE)
9941 {
9942 /* The frame whose mini-buffer we're going to display the message
9943 on. It may be larger than the selected frame, so we need to
9944 use its buffer, not the selected frame's buffer. */
9945 Lisp_Object mini_window;
9946 struct frame *f, *sf = SELECTED_FRAME ();
9947
9948 /* Get the frame containing the mini-buffer
9949 that the selected frame is using. */
9950 mini_window = FRAME_MINIBUF_WINDOW (sf);
9951 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9952
9953 /* Error messages get reported properly by cmd_error, so this must be
9954 just an informative message; if the frame hasn't really been
9955 initialized yet, just toss it. */
9956 if (f->glyphs_initialized_p)
9957 {
9958 if (m)
9959 {
9960 ptrdiff_t len;
9961 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
9962 char *message_buf = alloca (maxsize + 1);
9963
9964 len = doprnt (message_buf, maxsize, m, 0, ap);
9965
9966 message3 (make_string (message_buf, len));
9967 }
9968 else
9969 message1 (0);
9970
9971 /* Print should start at the beginning of the message
9972 buffer next time. */
9973 message_buf_print = 0;
9974 }
9975 }
9976 }
9977
9978 void
9979 message (const char *m, ...)
9980 {
9981 va_list ap;
9982 va_start (ap, m);
9983 vmessage (m, ap);
9984 va_end (ap);
9985 }
9986
9987
9988 #if 0
9989 /* The non-logging version of message. */
9990
9991 void
9992 message_nolog (const char *m, ...)
9993 {
9994 Lisp_Object old_log_max;
9995 va_list ap;
9996 va_start (ap, m);
9997 old_log_max = Vmessage_log_max;
9998 Vmessage_log_max = Qnil;
9999 vmessage (m, ap);
10000 Vmessage_log_max = old_log_max;
10001 va_end (ap);
10002 }
10003 #endif
10004
10005
10006 /* Display the current message in the current mini-buffer. This is
10007 only called from error handlers in process.c, and is not time
10008 critical. */
10009
10010 void
10011 update_echo_area (void)
10012 {
10013 if (!NILP (echo_area_buffer[0]))
10014 {
10015 Lisp_Object string;
10016 string = Fcurrent_message ();
10017 message3 (string);
10018 }
10019 }
10020
10021
10022 /* Make sure echo area buffers in `echo_buffers' are live.
10023 If they aren't, make new ones. */
10024
10025 static void
10026 ensure_echo_area_buffers (void)
10027 {
10028 int i;
10029
10030 for (i = 0; i < 2; ++i)
10031 if (!BUFFERP (echo_buffer[i])
10032 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10033 {
10034 char name[30];
10035 Lisp_Object old_buffer;
10036 int j;
10037
10038 old_buffer = echo_buffer[i];
10039 echo_buffer[i] = Fget_buffer_create
10040 (make_formatted_string (name, " *Echo Area %d*", i));
10041 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10042 /* to force word wrap in echo area -
10043 it was decided to postpone this*/
10044 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10045
10046 for (j = 0; j < 2; ++j)
10047 if (EQ (old_buffer, echo_area_buffer[j]))
10048 echo_area_buffer[j] = echo_buffer[i];
10049 }
10050 }
10051
10052
10053 /* Call FN with args A1..A2 with either the current or last displayed
10054 echo_area_buffer as current buffer.
10055
10056 WHICH zero means use the current message buffer
10057 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10058 from echo_buffer[] and clear it.
10059
10060 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10061 suitable buffer from echo_buffer[] and clear it.
10062
10063 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10064 that the current message becomes the last displayed one, make
10065 choose a suitable buffer for echo_area_buffer[0], and clear it.
10066
10067 Value is what FN returns. */
10068
10069 static int
10070 with_echo_area_buffer (struct window *w, int which,
10071 int (*fn) (ptrdiff_t, Lisp_Object),
10072 ptrdiff_t a1, Lisp_Object a2)
10073 {
10074 Lisp_Object buffer;
10075 int this_one, the_other, clear_buffer_p, rc;
10076 ptrdiff_t count = SPECPDL_INDEX ();
10077
10078 /* If buffers aren't live, make new ones. */
10079 ensure_echo_area_buffers ();
10080
10081 clear_buffer_p = 0;
10082
10083 if (which == 0)
10084 this_one = 0, the_other = 1;
10085 else if (which > 0)
10086 this_one = 1, the_other = 0;
10087 else
10088 {
10089 this_one = 0, the_other = 1;
10090 clear_buffer_p = 1;
10091
10092 /* We need a fresh one in case the current echo buffer equals
10093 the one containing the last displayed echo area message. */
10094 if (!NILP (echo_area_buffer[this_one])
10095 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10096 echo_area_buffer[this_one] = Qnil;
10097 }
10098
10099 /* Choose a suitable buffer from echo_buffer[] is we don't
10100 have one. */
10101 if (NILP (echo_area_buffer[this_one]))
10102 {
10103 echo_area_buffer[this_one]
10104 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10105 ? echo_buffer[the_other]
10106 : echo_buffer[this_one]);
10107 clear_buffer_p = 1;
10108 }
10109
10110 buffer = echo_area_buffer[this_one];
10111
10112 /* Don't get confused by reusing the buffer used for echoing
10113 for a different purpose. */
10114 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10115 cancel_echoing ();
10116
10117 record_unwind_protect (unwind_with_echo_area_buffer,
10118 with_echo_area_buffer_unwind_data (w));
10119
10120 /* Make the echo area buffer current. Note that for display
10121 purposes, it is not necessary that the displayed window's buffer
10122 == current_buffer, except for text property lookup. So, let's
10123 only set that buffer temporarily here without doing a full
10124 Fset_window_buffer. We must also change w->pointm, though,
10125 because otherwise an assertions in unshow_buffer fails, and Emacs
10126 aborts. */
10127 set_buffer_internal_1 (XBUFFER (buffer));
10128 if (w)
10129 {
10130 wset_buffer (w, buffer);
10131 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10132 }
10133
10134 bset_undo_list (current_buffer, Qt);
10135 bset_read_only (current_buffer, Qnil);
10136 specbind (Qinhibit_read_only, Qt);
10137 specbind (Qinhibit_modification_hooks, Qt);
10138
10139 if (clear_buffer_p && Z > BEG)
10140 del_range (BEG, Z);
10141
10142 eassert (BEGV >= BEG);
10143 eassert (ZV <= Z && ZV >= BEGV);
10144
10145 rc = fn (a1, a2);
10146
10147 eassert (BEGV >= BEG);
10148 eassert (ZV <= Z && ZV >= BEGV);
10149
10150 unbind_to (count, Qnil);
10151 return rc;
10152 }
10153
10154
10155 /* Save state that should be preserved around the call to the function
10156 FN called in with_echo_area_buffer. */
10157
10158 static Lisp_Object
10159 with_echo_area_buffer_unwind_data (struct window *w)
10160 {
10161 int i = 0;
10162 Lisp_Object vector, tmp;
10163
10164 /* Reduce consing by keeping one vector in
10165 Vwith_echo_area_save_vector. */
10166 vector = Vwith_echo_area_save_vector;
10167 Vwith_echo_area_save_vector = Qnil;
10168
10169 if (NILP (vector))
10170 vector = Fmake_vector (make_number (9), Qnil);
10171
10172 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10173 ASET (vector, i, Vdeactivate_mark); ++i;
10174 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10175
10176 if (w)
10177 {
10178 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10179 ASET (vector, i, w->contents); ++i;
10180 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10181 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10182 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10183 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10184 }
10185 else
10186 {
10187 int end = i + 6;
10188 for (; i < end; ++i)
10189 ASET (vector, i, Qnil);
10190 }
10191
10192 eassert (i == ASIZE (vector));
10193 return vector;
10194 }
10195
10196
10197 /* Restore global state from VECTOR which was created by
10198 with_echo_area_buffer_unwind_data. */
10199
10200 static void
10201 unwind_with_echo_area_buffer (Lisp_Object vector)
10202 {
10203 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10204 Vdeactivate_mark = AREF (vector, 1);
10205 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10206
10207 if (WINDOWP (AREF (vector, 3)))
10208 {
10209 struct window *w;
10210 Lisp_Object buffer;
10211
10212 w = XWINDOW (AREF (vector, 3));
10213 buffer = AREF (vector, 4);
10214
10215 wset_buffer (w, buffer);
10216 set_marker_both (w->pointm, buffer,
10217 XFASTINT (AREF (vector, 5)),
10218 XFASTINT (AREF (vector, 6)));
10219 set_marker_both (w->start, buffer,
10220 XFASTINT (AREF (vector, 7)),
10221 XFASTINT (AREF (vector, 8)));
10222 }
10223
10224 Vwith_echo_area_save_vector = vector;
10225 }
10226
10227
10228 /* Set up the echo area for use by print functions. MULTIBYTE_P
10229 non-zero means we will print multibyte. */
10230
10231 void
10232 setup_echo_area_for_printing (int multibyte_p)
10233 {
10234 /* If we can't find an echo area any more, exit. */
10235 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10236 Fkill_emacs (Qnil);
10237
10238 ensure_echo_area_buffers ();
10239
10240 if (!message_buf_print)
10241 {
10242 /* A message has been output since the last time we printed.
10243 Choose a fresh echo area buffer. */
10244 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10245 echo_area_buffer[0] = echo_buffer[1];
10246 else
10247 echo_area_buffer[0] = echo_buffer[0];
10248
10249 /* Switch to that buffer and clear it. */
10250 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10251 bset_truncate_lines (current_buffer, Qnil);
10252
10253 if (Z > BEG)
10254 {
10255 ptrdiff_t count = SPECPDL_INDEX ();
10256 specbind (Qinhibit_read_only, Qt);
10257 /* Note that undo recording is always disabled. */
10258 del_range (BEG, Z);
10259 unbind_to (count, Qnil);
10260 }
10261 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10262
10263 /* Set up the buffer for the multibyteness we need. */
10264 if (multibyte_p
10265 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10266 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10267
10268 /* Raise the frame containing the echo area. */
10269 if (minibuffer_auto_raise)
10270 {
10271 struct frame *sf = SELECTED_FRAME ();
10272 Lisp_Object mini_window;
10273 mini_window = FRAME_MINIBUF_WINDOW (sf);
10274 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10275 }
10276
10277 message_log_maybe_newline ();
10278 message_buf_print = 1;
10279 }
10280 else
10281 {
10282 if (NILP (echo_area_buffer[0]))
10283 {
10284 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10285 echo_area_buffer[0] = echo_buffer[1];
10286 else
10287 echo_area_buffer[0] = echo_buffer[0];
10288 }
10289
10290 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10291 {
10292 /* Someone switched buffers between print requests. */
10293 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10294 bset_truncate_lines (current_buffer, Qnil);
10295 }
10296 }
10297 }
10298
10299
10300 /* Display an echo area message in window W. Value is non-zero if W's
10301 height is changed. If display_last_displayed_message_p is
10302 non-zero, display the message that was last displayed, otherwise
10303 display the current message. */
10304
10305 static int
10306 display_echo_area (struct window *w)
10307 {
10308 int i, no_message_p, window_height_changed_p;
10309
10310 /* Temporarily disable garbage collections while displaying the echo
10311 area. This is done because a GC can print a message itself.
10312 That message would modify the echo area buffer's contents while a
10313 redisplay of the buffer is going on, and seriously confuse
10314 redisplay. */
10315 ptrdiff_t count = inhibit_garbage_collection ();
10316
10317 /* If there is no message, we must call display_echo_area_1
10318 nevertheless because it resizes the window. But we will have to
10319 reset the echo_area_buffer in question to nil at the end because
10320 with_echo_area_buffer will sets it to an empty buffer. */
10321 i = display_last_displayed_message_p ? 1 : 0;
10322 no_message_p = NILP (echo_area_buffer[i]);
10323
10324 window_height_changed_p
10325 = with_echo_area_buffer (w, display_last_displayed_message_p,
10326 display_echo_area_1,
10327 (intptr_t) w, Qnil);
10328
10329 if (no_message_p)
10330 echo_area_buffer[i] = Qnil;
10331
10332 unbind_to (count, Qnil);
10333 return window_height_changed_p;
10334 }
10335
10336
10337 /* Helper for display_echo_area. Display the current buffer which
10338 contains the current echo area message in window W, a mini-window,
10339 a pointer to which is passed in A1. A2..A4 are currently not used.
10340 Change the height of W so that all of the message is displayed.
10341 Value is non-zero if height of W was changed. */
10342
10343 static int
10344 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10345 {
10346 intptr_t i1 = a1;
10347 struct window *w = (struct window *) i1;
10348 Lisp_Object window;
10349 struct text_pos start;
10350 int window_height_changed_p = 0;
10351
10352 /* Do this before displaying, so that we have a large enough glyph
10353 matrix for the display. If we can't get enough space for the
10354 whole text, display the last N lines. That works by setting w->start. */
10355 window_height_changed_p = resize_mini_window (w, 0);
10356
10357 /* Use the starting position chosen by resize_mini_window. */
10358 SET_TEXT_POS_FROM_MARKER (start, w->start);
10359
10360 /* Display. */
10361 clear_glyph_matrix (w->desired_matrix);
10362 XSETWINDOW (window, w);
10363 try_window (window, start, 0);
10364
10365 return window_height_changed_p;
10366 }
10367
10368
10369 /* Resize the echo area window to exactly the size needed for the
10370 currently displayed message, if there is one. If a mini-buffer
10371 is active, don't shrink it. */
10372
10373 void
10374 resize_echo_area_exactly (void)
10375 {
10376 if (BUFFERP (echo_area_buffer[0])
10377 && WINDOWP (echo_area_window))
10378 {
10379 struct window *w = XWINDOW (echo_area_window);
10380 int resized_p;
10381 Lisp_Object resize_exactly;
10382
10383 if (minibuf_level == 0)
10384 resize_exactly = Qt;
10385 else
10386 resize_exactly = Qnil;
10387
10388 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10389 (intptr_t) w, resize_exactly);
10390 if (resized_p)
10391 {
10392 ++windows_or_buffers_changed;
10393 ++update_mode_lines;
10394 redisplay_internal ();
10395 }
10396 }
10397 }
10398
10399
10400 /* Callback function for with_echo_area_buffer, when used from
10401 resize_echo_area_exactly. A1 contains a pointer to the window to
10402 resize, EXACTLY non-nil means resize the mini-window exactly to the
10403 size of the text displayed. A3 and A4 are not used. Value is what
10404 resize_mini_window returns. */
10405
10406 static int
10407 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10408 {
10409 intptr_t i1 = a1;
10410 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10411 }
10412
10413
10414 /* Resize mini-window W to fit the size of its contents. EXACT_P
10415 means size the window exactly to the size needed. Otherwise, it's
10416 only enlarged until W's buffer is empty.
10417
10418 Set W->start to the right place to begin display. If the whole
10419 contents fit, start at the beginning. Otherwise, start so as
10420 to make the end of the contents appear. This is particularly
10421 important for y-or-n-p, but seems desirable generally.
10422
10423 Value is non-zero if the window height has been changed. */
10424
10425 int
10426 resize_mini_window (struct window *w, int exact_p)
10427 {
10428 struct frame *f = XFRAME (w->frame);
10429 int window_height_changed_p = 0;
10430
10431 eassert (MINI_WINDOW_P (w));
10432
10433 /* By default, start display at the beginning. */
10434 set_marker_both (w->start, w->contents,
10435 BUF_BEGV (XBUFFER (w->contents)),
10436 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10437
10438 /* Don't resize windows while redisplaying a window; it would
10439 confuse redisplay functions when the size of the window they are
10440 displaying changes from under them. Such a resizing can happen,
10441 for instance, when which-func prints a long message while
10442 we are running fontification-functions. We're running these
10443 functions with safe_call which binds inhibit-redisplay to t. */
10444 if (!NILP (Vinhibit_redisplay))
10445 return 0;
10446
10447 /* Nil means don't try to resize. */
10448 if (NILP (Vresize_mini_windows)
10449 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10450 return 0;
10451
10452 if (!FRAME_MINIBUF_ONLY_P (f))
10453 {
10454 struct it it;
10455 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10456 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10457 int height;
10458 EMACS_INT max_height;
10459 int unit = FRAME_LINE_HEIGHT (f);
10460 struct text_pos start;
10461 struct buffer *old_current_buffer = NULL;
10462
10463 if (current_buffer != XBUFFER (w->contents))
10464 {
10465 old_current_buffer = current_buffer;
10466 set_buffer_internal (XBUFFER (w->contents));
10467 }
10468
10469 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10470
10471 /* Compute the max. number of lines specified by the user. */
10472 if (FLOATP (Vmax_mini_window_height))
10473 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10474 else if (INTEGERP (Vmax_mini_window_height))
10475 max_height = XINT (Vmax_mini_window_height);
10476 else
10477 max_height = total_height / 4;
10478
10479 /* Correct that max. height if it's bogus. */
10480 max_height = clip_to_bounds (1, max_height, total_height);
10481
10482 /* Find out the height of the text in the window. */
10483 if (it.line_wrap == TRUNCATE)
10484 height = 1;
10485 else
10486 {
10487 last_height = 0;
10488 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10489 if (it.max_ascent == 0 && it.max_descent == 0)
10490 height = it.current_y + last_height;
10491 else
10492 height = it.current_y + it.max_ascent + it.max_descent;
10493 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10494 height = (height + unit - 1) / unit;
10495 }
10496
10497 /* Compute a suitable window start. */
10498 if (height > max_height)
10499 {
10500 height = max_height;
10501 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10502 move_it_vertically_backward (&it, (height - 1) * unit);
10503 start = it.current.pos;
10504 }
10505 else
10506 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10507 SET_MARKER_FROM_TEXT_POS (w->start, start);
10508
10509 if (EQ (Vresize_mini_windows, Qgrow_only))
10510 {
10511 /* Let it grow only, until we display an empty message, in which
10512 case the window shrinks again. */
10513 if (height > WINDOW_TOTAL_LINES (w))
10514 {
10515 int old_height = WINDOW_TOTAL_LINES (w);
10516
10517 FRAME_WINDOWS_FROZEN (f) = 1;
10518 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10519 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10520 }
10521 else if (height < WINDOW_TOTAL_LINES (w)
10522 && (exact_p || BEGV == ZV))
10523 {
10524 int old_height = WINDOW_TOTAL_LINES (w);
10525
10526 FRAME_WINDOWS_FROZEN (f) = 0;
10527 shrink_mini_window (w);
10528 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10529 }
10530 }
10531 else
10532 {
10533 /* Always resize to exact size needed. */
10534 if (height > WINDOW_TOTAL_LINES (w))
10535 {
10536 int old_height = WINDOW_TOTAL_LINES (w);
10537
10538 FRAME_WINDOWS_FROZEN (f) = 1;
10539 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10540 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10541 }
10542 else if (height < WINDOW_TOTAL_LINES (w))
10543 {
10544 int old_height = WINDOW_TOTAL_LINES (w);
10545
10546 FRAME_WINDOWS_FROZEN (f) = 0;
10547 shrink_mini_window (w);
10548
10549 if (height)
10550 {
10551 FRAME_WINDOWS_FROZEN (f) = 1;
10552 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10553 }
10554
10555 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10556 }
10557 }
10558
10559 if (old_current_buffer)
10560 set_buffer_internal (old_current_buffer);
10561 }
10562
10563 return window_height_changed_p;
10564 }
10565
10566
10567 /* Value is the current message, a string, or nil if there is no
10568 current message. */
10569
10570 Lisp_Object
10571 current_message (void)
10572 {
10573 Lisp_Object msg;
10574
10575 if (!BUFFERP (echo_area_buffer[0]))
10576 msg = Qnil;
10577 else
10578 {
10579 with_echo_area_buffer (0, 0, current_message_1,
10580 (intptr_t) &msg, Qnil);
10581 if (NILP (msg))
10582 echo_area_buffer[0] = Qnil;
10583 }
10584
10585 return msg;
10586 }
10587
10588
10589 static int
10590 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10591 {
10592 intptr_t i1 = a1;
10593 Lisp_Object *msg = (Lisp_Object *) i1;
10594
10595 if (Z > BEG)
10596 *msg = make_buffer_string (BEG, Z, 1);
10597 else
10598 *msg = Qnil;
10599 return 0;
10600 }
10601
10602
10603 /* Push the current message on Vmessage_stack for later restoration
10604 by restore_message. Value is non-zero if the current message isn't
10605 empty. This is a relatively infrequent operation, so it's not
10606 worth optimizing. */
10607
10608 bool
10609 push_message (void)
10610 {
10611 Lisp_Object msg = current_message ();
10612 Vmessage_stack = Fcons (msg, Vmessage_stack);
10613 return STRINGP (msg);
10614 }
10615
10616
10617 /* Restore message display from the top of Vmessage_stack. */
10618
10619 void
10620 restore_message (void)
10621 {
10622 eassert (CONSP (Vmessage_stack));
10623 message3_nolog (XCAR (Vmessage_stack));
10624 }
10625
10626
10627 /* Handler for unwind-protect calling pop_message. */
10628
10629 void
10630 pop_message_unwind (void)
10631 {
10632 /* Pop the top-most entry off Vmessage_stack. */
10633 eassert (CONSP (Vmessage_stack));
10634 Vmessage_stack = XCDR (Vmessage_stack);
10635 }
10636
10637
10638 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10639 exits. If the stack is not empty, we have a missing pop_message
10640 somewhere. */
10641
10642 void
10643 check_message_stack (void)
10644 {
10645 if (!NILP (Vmessage_stack))
10646 emacs_abort ();
10647 }
10648
10649
10650 /* Truncate to NCHARS what will be displayed in the echo area the next
10651 time we display it---but don't redisplay it now. */
10652
10653 void
10654 truncate_echo_area (ptrdiff_t nchars)
10655 {
10656 if (nchars == 0)
10657 echo_area_buffer[0] = Qnil;
10658 else if (!noninteractive
10659 && INTERACTIVE
10660 && !NILP (echo_area_buffer[0]))
10661 {
10662 struct frame *sf = SELECTED_FRAME ();
10663 /* Error messages get reported properly by cmd_error, so this must be
10664 just an informative message; if the frame hasn't really been
10665 initialized yet, just toss it. */
10666 if (sf->glyphs_initialized_p)
10667 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10668 }
10669 }
10670
10671
10672 /* Helper function for truncate_echo_area. Truncate the current
10673 message to at most NCHARS characters. */
10674
10675 static int
10676 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10677 {
10678 if (BEG + nchars < Z)
10679 del_range (BEG + nchars, Z);
10680 if (Z == BEG)
10681 echo_area_buffer[0] = Qnil;
10682 return 0;
10683 }
10684
10685 /* Set the current message to STRING. */
10686
10687 static void
10688 set_message (Lisp_Object string)
10689 {
10690 eassert (STRINGP (string));
10691
10692 message_enable_multibyte = STRING_MULTIBYTE (string);
10693
10694 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10695 message_buf_print = 0;
10696 help_echo_showing_p = 0;
10697
10698 if (STRINGP (Vdebug_on_message)
10699 && STRINGP (string)
10700 && fast_string_match (Vdebug_on_message, string) >= 0)
10701 call_debugger (list2 (Qerror, string));
10702 }
10703
10704
10705 /* Helper function for set_message. First argument is ignored and second
10706 argument has the same meaning as for set_message.
10707 This function is called with the echo area buffer being current. */
10708
10709 static int
10710 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10711 {
10712 eassert (STRINGP (string));
10713
10714 /* Change multibyteness of the echo buffer appropriately. */
10715 if (message_enable_multibyte
10716 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10717 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10718
10719 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10720 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10721 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10722
10723 /* Insert new message at BEG. */
10724 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10725
10726 /* This function takes care of single/multibyte conversion.
10727 We just have to ensure that the echo area buffer has the right
10728 setting of enable_multibyte_characters. */
10729 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
10730
10731 return 0;
10732 }
10733
10734
10735 /* Clear messages. CURRENT_P non-zero means clear the current
10736 message. LAST_DISPLAYED_P non-zero means clear the message
10737 last displayed. */
10738
10739 void
10740 clear_message (int current_p, int last_displayed_p)
10741 {
10742 if (current_p)
10743 {
10744 echo_area_buffer[0] = Qnil;
10745 message_cleared_p = 1;
10746 }
10747
10748 if (last_displayed_p)
10749 echo_area_buffer[1] = Qnil;
10750
10751 message_buf_print = 0;
10752 }
10753
10754 /* Clear garbaged frames.
10755
10756 This function is used where the old redisplay called
10757 redraw_garbaged_frames which in turn called redraw_frame which in
10758 turn called clear_frame. The call to clear_frame was a source of
10759 flickering. I believe a clear_frame is not necessary. It should
10760 suffice in the new redisplay to invalidate all current matrices,
10761 and ensure a complete redisplay of all windows. */
10762
10763 static void
10764 clear_garbaged_frames (void)
10765 {
10766 if (frame_garbaged)
10767 {
10768 Lisp_Object tail, frame;
10769 int changed_count = 0;
10770
10771 FOR_EACH_FRAME (tail, frame)
10772 {
10773 struct frame *f = XFRAME (frame);
10774
10775 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10776 {
10777 if (f->resized_p)
10778 redraw_frame (f);
10779 else
10780 clear_current_matrices (f);
10781 changed_count++;
10782 f->garbaged = 0;
10783 f->resized_p = 0;
10784 }
10785 }
10786
10787 frame_garbaged = 0;
10788 if (changed_count)
10789 ++windows_or_buffers_changed;
10790 }
10791 }
10792
10793
10794 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10795 is non-zero update selected_frame. Value is non-zero if the
10796 mini-windows height has been changed. */
10797
10798 static int
10799 echo_area_display (int update_frame_p)
10800 {
10801 Lisp_Object mini_window;
10802 struct window *w;
10803 struct frame *f;
10804 int window_height_changed_p = 0;
10805 struct frame *sf = SELECTED_FRAME ();
10806
10807 mini_window = FRAME_MINIBUF_WINDOW (sf);
10808 w = XWINDOW (mini_window);
10809 f = XFRAME (WINDOW_FRAME (w));
10810
10811 /* Don't display if frame is invisible or not yet initialized. */
10812 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10813 return 0;
10814
10815 #ifdef HAVE_WINDOW_SYSTEM
10816 /* When Emacs starts, selected_frame may be the initial terminal
10817 frame. If we let this through, a message would be displayed on
10818 the terminal. */
10819 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10820 return 0;
10821 #endif /* HAVE_WINDOW_SYSTEM */
10822
10823 /* Redraw garbaged frames. */
10824 clear_garbaged_frames ();
10825
10826 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10827 {
10828 echo_area_window = mini_window;
10829 window_height_changed_p = display_echo_area (w);
10830 w->must_be_updated_p = 1;
10831
10832 /* Update the display, unless called from redisplay_internal.
10833 Also don't update the screen during redisplay itself. The
10834 update will happen at the end of redisplay, and an update
10835 here could cause confusion. */
10836 if (update_frame_p && !redisplaying_p)
10837 {
10838 int n = 0;
10839
10840 /* If the display update has been interrupted by pending
10841 input, update mode lines in the frame. Due to the
10842 pending input, it might have been that redisplay hasn't
10843 been called, so that mode lines above the echo area are
10844 garbaged. This looks odd, so we prevent it here. */
10845 if (!display_completed)
10846 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10847
10848 if (window_height_changed_p
10849 /* Don't do this if Emacs is shutting down. Redisplay
10850 needs to run hooks. */
10851 && !NILP (Vrun_hooks))
10852 {
10853 /* Must update other windows. Likewise as in other
10854 cases, don't let this update be interrupted by
10855 pending input. */
10856 ptrdiff_t count = SPECPDL_INDEX ();
10857 specbind (Qredisplay_dont_pause, Qt);
10858 windows_or_buffers_changed = 1;
10859 redisplay_internal ();
10860 unbind_to (count, Qnil);
10861 }
10862 else if (FRAME_WINDOW_P (f) && n == 0)
10863 {
10864 /* Window configuration is the same as before.
10865 Can do with a display update of the echo area,
10866 unless we displayed some mode lines. */
10867 update_single_window (w, 1);
10868 flush_frame (f);
10869 }
10870 else
10871 update_frame (f, 1, 1);
10872
10873 /* If cursor is in the echo area, make sure that the next
10874 redisplay displays the minibuffer, so that the cursor will
10875 be replaced with what the minibuffer wants. */
10876 if (cursor_in_echo_area)
10877 ++windows_or_buffers_changed;
10878 }
10879 }
10880 else if (!EQ (mini_window, selected_window))
10881 windows_or_buffers_changed++;
10882
10883 /* Last displayed message is now the current message. */
10884 echo_area_buffer[1] = echo_area_buffer[0];
10885 /* Inform read_char that we're not echoing. */
10886 echo_message_buffer = Qnil;
10887
10888 /* Prevent redisplay optimization in redisplay_internal by resetting
10889 this_line_start_pos. This is done because the mini-buffer now
10890 displays the message instead of its buffer text. */
10891 if (EQ (mini_window, selected_window))
10892 CHARPOS (this_line_start_pos) = 0;
10893
10894 return window_height_changed_p;
10895 }
10896
10897 /* Nonzero if the current window's buffer is shown in more than one
10898 window and was modified since last redisplay. */
10899
10900 static int
10901 buffer_shared_and_changed (void)
10902 {
10903 return (buffer_window_count (current_buffer) > 1
10904 && UNCHANGED_MODIFIED < MODIFF);
10905 }
10906
10907 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10908 is enabled and mark of W's buffer was changed since last W's update. */
10909
10910 static int
10911 window_buffer_changed (struct window *w)
10912 {
10913 struct buffer *b = XBUFFER (w->contents);
10914
10915 eassert (BUFFER_LIVE_P (b));
10916
10917 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10918 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10919 != (w->region_showing != 0)));
10920 }
10921
10922 /* Nonzero if W has %c in its mode line and mode line should be updated. */
10923
10924 static int
10925 mode_line_update_needed (struct window *w)
10926 {
10927 return (w->column_number_displayed != -1
10928 && !(PT == w->last_point && !window_outdated (w))
10929 && (w->column_number_displayed != current_column ()));
10930 }
10931
10932 /* Nonzero if window start of W is frozen and may not be changed during
10933 redisplay. */
10934
10935 static bool
10936 window_frozen_p (struct window *w)
10937 {
10938 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
10939 {
10940 Lisp_Object window;
10941
10942 XSETWINDOW (window, w);
10943 if (MINI_WINDOW_P (w))
10944 return 0;
10945 else if (EQ (window, selected_window))
10946 return 0;
10947 else if (MINI_WINDOW_P (XWINDOW (selected_window))
10948 && EQ (window, Vminibuf_scroll_window))
10949 /* This special window can't be frozen too. */
10950 return 0;
10951 else
10952 return 1;
10953 }
10954 return 0;
10955 }
10956
10957 /***********************************************************************
10958 Mode Lines and Frame Titles
10959 ***********************************************************************/
10960
10961 /* A buffer for constructing non-propertized mode-line strings and
10962 frame titles in it; allocated from the heap in init_xdisp and
10963 resized as needed in store_mode_line_noprop_char. */
10964
10965 static char *mode_line_noprop_buf;
10966
10967 /* The buffer's end, and a current output position in it. */
10968
10969 static char *mode_line_noprop_buf_end;
10970 static char *mode_line_noprop_ptr;
10971
10972 #define MODE_LINE_NOPROP_LEN(start) \
10973 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10974
10975 static enum {
10976 MODE_LINE_DISPLAY = 0,
10977 MODE_LINE_TITLE,
10978 MODE_LINE_NOPROP,
10979 MODE_LINE_STRING
10980 } mode_line_target;
10981
10982 /* Alist that caches the results of :propertize.
10983 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10984 static Lisp_Object mode_line_proptrans_alist;
10985
10986 /* List of strings making up the mode-line. */
10987 static Lisp_Object mode_line_string_list;
10988
10989 /* Base face property when building propertized mode line string. */
10990 static Lisp_Object mode_line_string_face;
10991 static Lisp_Object mode_line_string_face_prop;
10992
10993
10994 /* Unwind data for mode line strings */
10995
10996 static Lisp_Object Vmode_line_unwind_vector;
10997
10998 static Lisp_Object
10999 format_mode_line_unwind_data (struct frame *target_frame,
11000 struct buffer *obuf,
11001 Lisp_Object owin,
11002 int save_proptrans)
11003 {
11004 Lisp_Object vector, tmp;
11005
11006 /* Reduce consing by keeping one vector in
11007 Vwith_echo_area_save_vector. */
11008 vector = Vmode_line_unwind_vector;
11009 Vmode_line_unwind_vector = Qnil;
11010
11011 if (NILP (vector))
11012 vector = Fmake_vector (make_number (10), Qnil);
11013
11014 ASET (vector, 0, make_number (mode_line_target));
11015 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11016 ASET (vector, 2, mode_line_string_list);
11017 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11018 ASET (vector, 4, mode_line_string_face);
11019 ASET (vector, 5, mode_line_string_face_prop);
11020
11021 if (obuf)
11022 XSETBUFFER (tmp, obuf);
11023 else
11024 tmp = Qnil;
11025 ASET (vector, 6, tmp);
11026 ASET (vector, 7, owin);
11027 if (target_frame)
11028 {
11029 /* Similarly to `with-selected-window', if the operation selects
11030 a window on another frame, we must restore that frame's
11031 selected window, and (for a tty) the top-frame. */
11032 ASET (vector, 8, target_frame->selected_window);
11033 if (FRAME_TERMCAP_P (target_frame))
11034 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11035 }
11036
11037 return vector;
11038 }
11039
11040 static void
11041 unwind_format_mode_line (Lisp_Object vector)
11042 {
11043 Lisp_Object old_window = AREF (vector, 7);
11044 Lisp_Object target_frame_window = AREF (vector, 8);
11045 Lisp_Object old_top_frame = AREF (vector, 9);
11046
11047 mode_line_target = XINT (AREF (vector, 0));
11048 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11049 mode_line_string_list = AREF (vector, 2);
11050 if (! EQ (AREF (vector, 3), Qt))
11051 mode_line_proptrans_alist = AREF (vector, 3);
11052 mode_line_string_face = AREF (vector, 4);
11053 mode_line_string_face_prop = AREF (vector, 5);
11054
11055 /* Select window before buffer, since it may change the buffer. */
11056 if (!NILP (old_window))
11057 {
11058 /* If the operation that we are unwinding had selected a window
11059 on a different frame, reset its frame-selected-window. For a
11060 text terminal, reset its top-frame if necessary. */
11061 if (!NILP (target_frame_window))
11062 {
11063 Lisp_Object frame
11064 = WINDOW_FRAME (XWINDOW (target_frame_window));
11065
11066 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11067 Fselect_window (target_frame_window, Qt);
11068
11069 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11070 Fselect_frame (old_top_frame, Qt);
11071 }
11072
11073 Fselect_window (old_window, Qt);
11074 }
11075
11076 if (!NILP (AREF (vector, 6)))
11077 {
11078 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11079 ASET (vector, 6, Qnil);
11080 }
11081
11082 Vmode_line_unwind_vector = vector;
11083 }
11084
11085
11086 /* Store a single character C for the frame title in mode_line_noprop_buf.
11087 Re-allocate mode_line_noprop_buf if necessary. */
11088
11089 static void
11090 store_mode_line_noprop_char (char c)
11091 {
11092 /* If output position has reached the end of the allocated buffer,
11093 increase the buffer's size. */
11094 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11095 {
11096 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11097 ptrdiff_t size = len;
11098 mode_line_noprop_buf =
11099 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11100 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11101 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11102 }
11103
11104 *mode_line_noprop_ptr++ = c;
11105 }
11106
11107
11108 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11109 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11110 characters that yield more columns than PRECISION; PRECISION <= 0
11111 means copy the whole string. Pad with spaces until FIELD_WIDTH
11112 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11113 pad. Called from display_mode_element when it is used to build a
11114 frame title. */
11115
11116 static int
11117 store_mode_line_noprop (const char *string, int field_width, int precision)
11118 {
11119 const unsigned char *str = (const unsigned char *) string;
11120 int n = 0;
11121 ptrdiff_t dummy, nbytes;
11122
11123 /* Copy at most PRECISION chars from STR. */
11124 nbytes = strlen (string);
11125 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11126 while (nbytes--)
11127 store_mode_line_noprop_char (*str++);
11128
11129 /* Fill up with spaces until FIELD_WIDTH reached. */
11130 while (field_width > 0
11131 && n < field_width)
11132 {
11133 store_mode_line_noprop_char (' ');
11134 ++n;
11135 }
11136
11137 return n;
11138 }
11139
11140 /***********************************************************************
11141 Frame Titles
11142 ***********************************************************************/
11143
11144 #ifdef HAVE_WINDOW_SYSTEM
11145
11146 /* Set the title of FRAME, if it has changed. The title format is
11147 Vicon_title_format if FRAME is iconified, otherwise it is
11148 frame_title_format. */
11149
11150 static void
11151 x_consider_frame_title (Lisp_Object frame)
11152 {
11153 struct frame *f = XFRAME (frame);
11154
11155 if (FRAME_WINDOW_P (f)
11156 || FRAME_MINIBUF_ONLY_P (f)
11157 || f->explicit_name)
11158 {
11159 /* Do we have more than one visible frame on this X display? */
11160 Lisp_Object tail, other_frame, fmt;
11161 ptrdiff_t title_start;
11162 char *title;
11163 ptrdiff_t len;
11164 struct it it;
11165 ptrdiff_t count = SPECPDL_INDEX ();
11166
11167 FOR_EACH_FRAME (tail, other_frame)
11168 {
11169 struct frame *tf = XFRAME (other_frame);
11170
11171 if (tf != f
11172 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11173 && !FRAME_MINIBUF_ONLY_P (tf)
11174 && !EQ (other_frame, tip_frame)
11175 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11176 break;
11177 }
11178
11179 /* Set global variable indicating that multiple frames exist. */
11180 multiple_frames = CONSP (tail);
11181
11182 /* Switch to the buffer of selected window of the frame. Set up
11183 mode_line_target so that display_mode_element will output into
11184 mode_line_noprop_buf; then display the title. */
11185 record_unwind_protect (unwind_format_mode_line,
11186 format_mode_line_unwind_data
11187 (f, current_buffer, selected_window, 0));
11188
11189 Fselect_window (f->selected_window, Qt);
11190 set_buffer_internal_1
11191 (XBUFFER (XWINDOW (f->selected_window)->contents));
11192 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11193
11194 mode_line_target = MODE_LINE_TITLE;
11195 title_start = MODE_LINE_NOPROP_LEN (0);
11196 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11197 NULL, DEFAULT_FACE_ID);
11198 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11199 len = MODE_LINE_NOPROP_LEN (title_start);
11200 title = mode_line_noprop_buf + title_start;
11201 unbind_to (count, Qnil);
11202
11203 /* Set the title only if it's changed. This avoids consing in
11204 the common case where it hasn't. (If it turns out that we've
11205 already wasted too much time by walking through the list with
11206 display_mode_element, then we might need to optimize at a
11207 higher level than this.) */
11208 if (! STRINGP (f->name)
11209 || SBYTES (f->name) != len
11210 || memcmp (title, SDATA (f->name), len) != 0)
11211 x_implicitly_set_name (f, make_string (title, len), Qnil);
11212 }
11213 }
11214
11215 #endif /* not HAVE_WINDOW_SYSTEM */
11216
11217 \f
11218 /***********************************************************************
11219 Menu Bars
11220 ***********************************************************************/
11221
11222
11223 /* Prepare for redisplay by updating menu-bar item lists when
11224 appropriate. This can call eval. */
11225
11226 void
11227 prepare_menu_bars (void)
11228 {
11229 int all_windows;
11230 struct gcpro gcpro1, gcpro2;
11231 struct frame *f;
11232 Lisp_Object tooltip_frame;
11233
11234 #ifdef HAVE_WINDOW_SYSTEM
11235 tooltip_frame = tip_frame;
11236 #else
11237 tooltip_frame = Qnil;
11238 #endif
11239
11240 /* Update all frame titles based on their buffer names, etc. We do
11241 this before the menu bars so that the buffer-menu will show the
11242 up-to-date frame titles. */
11243 #ifdef HAVE_WINDOW_SYSTEM
11244 if (windows_or_buffers_changed || update_mode_lines)
11245 {
11246 Lisp_Object tail, frame;
11247
11248 FOR_EACH_FRAME (tail, frame)
11249 {
11250 f = XFRAME (frame);
11251 if (!EQ (frame, tooltip_frame)
11252 && (FRAME_ICONIFIED_P (f)
11253 || FRAME_VISIBLE_P (f) == 1
11254 /* Exclude TTY frames that are obscured because they
11255 are not the top frame on their console. This is
11256 because x_consider_frame_title actually switches
11257 to the frame, which for TTY frames means it is
11258 marked as garbaged, and will be completely
11259 redrawn on the next redisplay cycle. This causes
11260 TTY frames to be completely redrawn, when there
11261 are more than one of them, even though nothing
11262 should be changed on display. */
11263 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11264 x_consider_frame_title (frame);
11265 }
11266 }
11267 #endif /* HAVE_WINDOW_SYSTEM */
11268
11269 /* Update the menu bar item lists, if appropriate. This has to be
11270 done before any actual redisplay or generation of display lines. */
11271 all_windows = (update_mode_lines
11272 || buffer_shared_and_changed ()
11273 || windows_or_buffers_changed);
11274 if (all_windows)
11275 {
11276 Lisp_Object tail, frame;
11277 ptrdiff_t count = SPECPDL_INDEX ();
11278 /* 1 means that update_menu_bar has run its hooks
11279 so any further calls to update_menu_bar shouldn't do so again. */
11280 int menu_bar_hooks_run = 0;
11281
11282 record_unwind_save_match_data ();
11283
11284 FOR_EACH_FRAME (tail, frame)
11285 {
11286 f = XFRAME (frame);
11287
11288 /* Ignore tooltip frame. */
11289 if (EQ (frame, tooltip_frame))
11290 continue;
11291
11292 /* If a window on this frame changed size, report that to
11293 the user and clear the size-change flag. */
11294 if (FRAME_WINDOW_SIZES_CHANGED (f))
11295 {
11296 Lisp_Object functions;
11297
11298 /* Clear flag first in case we get an error below. */
11299 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11300 functions = Vwindow_size_change_functions;
11301 GCPRO2 (tail, functions);
11302
11303 while (CONSP (functions))
11304 {
11305 if (!EQ (XCAR (functions), Qt))
11306 call1 (XCAR (functions), frame);
11307 functions = XCDR (functions);
11308 }
11309 UNGCPRO;
11310 }
11311
11312 GCPRO1 (tail);
11313 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11314 #ifdef HAVE_WINDOW_SYSTEM
11315 update_tool_bar (f, 0);
11316 #endif
11317 #ifdef HAVE_NS
11318 if (windows_or_buffers_changed
11319 && FRAME_NS_P (f))
11320 ns_set_doc_edited
11321 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11322 #endif
11323 UNGCPRO;
11324 }
11325
11326 unbind_to (count, Qnil);
11327 }
11328 else
11329 {
11330 struct frame *sf = SELECTED_FRAME ();
11331 update_menu_bar (sf, 1, 0);
11332 #ifdef HAVE_WINDOW_SYSTEM
11333 update_tool_bar (sf, 1);
11334 #endif
11335 }
11336 }
11337
11338
11339 /* Update the menu bar item list for frame F. This has to be done
11340 before we start to fill in any display lines, because it can call
11341 eval.
11342
11343 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11344
11345 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11346 already ran the menu bar hooks for this redisplay, so there
11347 is no need to run them again. The return value is the
11348 updated value of this flag, to pass to the next call. */
11349
11350 static int
11351 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11352 {
11353 Lisp_Object window;
11354 register struct window *w;
11355
11356 /* If called recursively during a menu update, do nothing. This can
11357 happen when, for instance, an activate-menubar-hook causes a
11358 redisplay. */
11359 if (inhibit_menubar_update)
11360 return hooks_run;
11361
11362 window = FRAME_SELECTED_WINDOW (f);
11363 w = XWINDOW (window);
11364
11365 if (FRAME_WINDOW_P (f)
11366 ?
11367 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11368 || defined (HAVE_NS) || defined (USE_GTK)
11369 FRAME_EXTERNAL_MENU_BAR (f)
11370 #else
11371 FRAME_MENU_BAR_LINES (f) > 0
11372 #endif
11373 : FRAME_MENU_BAR_LINES (f) > 0)
11374 {
11375 /* If the user has switched buffers or windows, we need to
11376 recompute to reflect the new bindings. But we'll
11377 recompute when update_mode_lines is set too; that means
11378 that people can use force-mode-line-update to request
11379 that the menu bar be recomputed. The adverse effect on
11380 the rest of the redisplay algorithm is about the same as
11381 windows_or_buffers_changed anyway. */
11382 if (windows_or_buffers_changed
11383 /* This used to test w->update_mode_line, but we believe
11384 there is no need to recompute the menu in that case. */
11385 || update_mode_lines
11386 || window_buffer_changed (w))
11387 {
11388 struct buffer *prev = current_buffer;
11389 ptrdiff_t count = SPECPDL_INDEX ();
11390
11391 specbind (Qinhibit_menubar_update, Qt);
11392
11393 set_buffer_internal_1 (XBUFFER (w->contents));
11394 if (save_match_data)
11395 record_unwind_save_match_data ();
11396 if (NILP (Voverriding_local_map_menu_flag))
11397 {
11398 specbind (Qoverriding_terminal_local_map, Qnil);
11399 specbind (Qoverriding_local_map, Qnil);
11400 }
11401
11402 if (!hooks_run)
11403 {
11404 /* Run the Lucid hook. */
11405 safe_run_hooks (Qactivate_menubar_hook);
11406
11407 /* If it has changed current-menubar from previous value,
11408 really recompute the menu-bar from the value. */
11409 if (! NILP (Vlucid_menu_bar_dirty_flag))
11410 call0 (Qrecompute_lucid_menubar);
11411
11412 safe_run_hooks (Qmenu_bar_update_hook);
11413
11414 hooks_run = 1;
11415 }
11416
11417 XSETFRAME (Vmenu_updating_frame, f);
11418 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11419
11420 /* Redisplay the menu bar in case we changed it. */
11421 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11422 || defined (HAVE_NS) || defined (USE_GTK)
11423 if (FRAME_WINDOW_P (f))
11424 {
11425 #if defined (HAVE_NS)
11426 /* All frames on Mac OS share the same menubar. So only
11427 the selected frame should be allowed to set it. */
11428 if (f == SELECTED_FRAME ())
11429 #endif
11430 set_frame_menubar (f, 0, 0);
11431 }
11432 else
11433 /* On a terminal screen, the menu bar is an ordinary screen
11434 line, and this makes it get updated. */
11435 w->update_mode_line = 1;
11436 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11437 /* In the non-toolkit version, the menu bar is an ordinary screen
11438 line, and this makes it get updated. */
11439 w->update_mode_line = 1;
11440 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11441
11442 unbind_to (count, Qnil);
11443 set_buffer_internal_1 (prev);
11444 }
11445 }
11446
11447 return hooks_run;
11448 }
11449
11450 /***********************************************************************
11451 Tool-bars
11452 ***********************************************************************/
11453
11454 #ifdef HAVE_WINDOW_SYSTEM
11455
11456 /* Tool-bar item index of the item on which a mouse button was pressed
11457 or -1. */
11458
11459 int last_tool_bar_item;
11460
11461 /* Select `frame' temporarily without running all the code in
11462 do_switch_frame.
11463 FIXME: Maybe do_switch_frame should be trimmed down similarly
11464 when `norecord' is set. */
11465 static void
11466 fast_set_selected_frame (Lisp_Object frame)
11467 {
11468 if (!EQ (selected_frame, frame))
11469 {
11470 selected_frame = frame;
11471 selected_window = XFRAME (frame)->selected_window;
11472 }
11473 }
11474
11475 /* Update the tool-bar item list for frame F. This has to be done
11476 before we start to fill in any display lines. Called from
11477 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11478 and restore it here. */
11479
11480 static void
11481 update_tool_bar (struct frame *f, int save_match_data)
11482 {
11483 #if defined (USE_GTK) || defined (HAVE_NS)
11484 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11485 #else
11486 int do_update = WINDOWP (f->tool_bar_window)
11487 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11488 #endif
11489
11490 if (do_update)
11491 {
11492 Lisp_Object window;
11493 struct window *w;
11494
11495 window = FRAME_SELECTED_WINDOW (f);
11496 w = XWINDOW (window);
11497
11498 /* If the user has switched buffers or windows, we need to
11499 recompute to reflect the new bindings. But we'll
11500 recompute when update_mode_lines is set too; that means
11501 that people can use force-mode-line-update to request
11502 that the menu bar be recomputed. The adverse effect on
11503 the rest of the redisplay algorithm is about the same as
11504 windows_or_buffers_changed anyway. */
11505 if (windows_or_buffers_changed
11506 || w->update_mode_line
11507 || update_mode_lines
11508 || window_buffer_changed (w))
11509 {
11510 struct buffer *prev = current_buffer;
11511 ptrdiff_t count = SPECPDL_INDEX ();
11512 Lisp_Object frame, new_tool_bar;
11513 int new_n_tool_bar;
11514 struct gcpro gcpro1;
11515
11516 /* Set current_buffer to the buffer of the selected
11517 window of the frame, so that we get the right local
11518 keymaps. */
11519 set_buffer_internal_1 (XBUFFER (w->contents));
11520
11521 /* Save match data, if we must. */
11522 if (save_match_data)
11523 record_unwind_save_match_data ();
11524
11525 /* Make sure that we don't accidentally use bogus keymaps. */
11526 if (NILP (Voverriding_local_map_menu_flag))
11527 {
11528 specbind (Qoverriding_terminal_local_map, Qnil);
11529 specbind (Qoverriding_local_map, Qnil);
11530 }
11531
11532 GCPRO1 (new_tool_bar);
11533
11534 /* We must temporarily set the selected frame to this frame
11535 before calling tool_bar_items, because the calculation of
11536 the tool-bar keymap uses the selected frame (see
11537 `tool-bar-make-keymap' in tool-bar.el). */
11538 eassert (EQ (selected_window,
11539 /* Since we only explicitly preserve selected_frame,
11540 check that selected_window would be redundant. */
11541 XFRAME (selected_frame)->selected_window));
11542 record_unwind_protect (fast_set_selected_frame, selected_frame);
11543 XSETFRAME (frame, f);
11544 fast_set_selected_frame (frame);
11545
11546 /* Build desired tool-bar items from keymaps. */
11547 new_tool_bar
11548 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11549 &new_n_tool_bar);
11550
11551 /* Redisplay the tool-bar if we changed it. */
11552 if (new_n_tool_bar != f->n_tool_bar_items
11553 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11554 {
11555 /* Redisplay that happens asynchronously due to an expose event
11556 may access f->tool_bar_items. Make sure we update both
11557 variables within BLOCK_INPUT so no such event interrupts. */
11558 block_input ();
11559 fset_tool_bar_items (f, new_tool_bar);
11560 f->n_tool_bar_items = new_n_tool_bar;
11561 w->update_mode_line = 1;
11562 unblock_input ();
11563 }
11564
11565 UNGCPRO;
11566
11567 unbind_to (count, Qnil);
11568 set_buffer_internal_1 (prev);
11569 }
11570 }
11571 }
11572
11573 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11574
11575 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11576 F's desired tool-bar contents. F->tool_bar_items must have
11577 been set up previously by calling prepare_menu_bars. */
11578
11579 static void
11580 build_desired_tool_bar_string (struct frame *f)
11581 {
11582 int i, size, size_needed;
11583 struct gcpro gcpro1, gcpro2, gcpro3;
11584 Lisp_Object image, plist, props;
11585
11586 image = plist = props = Qnil;
11587 GCPRO3 (image, plist, props);
11588
11589 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11590 Otherwise, make a new string. */
11591
11592 /* The size of the string we might be able to reuse. */
11593 size = (STRINGP (f->desired_tool_bar_string)
11594 ? SCHARS (f->desired_tool_bar_string)
11595 : 0);
11596
11597 /* We need one space in the string for each image. */
11598 size_needed = f->n_tool_bar_items;
11599
11600 /* Reuse f->desired_tool_bar_string, if possible. */
11601 if (size < size_needed || NILP (f->desired_tool_bar_string))
11602 fset_desired_tool_bar_string
11603 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11604 else
11605 {
11606 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11607 Fremove_text_properties (make_number (0), make_number (size),
11608 props, f->desired_tool_bar_string);
11609 }
11610
11611 /* Put a `display' property on the string for the images to display,
11612 put a `menu_item' property on tool-bar items with a value that
11613 is the index of the item in F's tool-bar item vector. */
11614 for (i = 0; i < f->n_tool_bar_items; ++i)
11615 {
11616 #define PROP(IDX) \
11617 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11618
11619 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11620 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11621 int hmargin, vmargin, relief, idx, end;
11622
11623 /* If image is a vector, choose the image according to the
11624 button state. */
11625 image = PROP (TOOL_BAR_ITEM_IMAGES);
11626 if (VECTORP (image))
11627 {
11628 if (enabled_p)
11629 idx = (selected_p
11630 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11631 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11632 else
11633 idx = (selected_p
11634 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11635 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11636
11637 eassert (ASIZE (image) >= idx);
11638 image = AREF (image, idx);
11639 }
11640 else
11641 idx = -1;
11642
11643 /* Ignore invalid image specifications. */
11644 if (!valid_image_p (image))
11645 continue;
11646
11647 /* Display the tool-bar button pressed, or depressed. */
11648 plist = Fcopy_sequence (XCDR (image));
11649
11650 /* Compute margin and relief to draw. */
11651 relief = (tool_bar_button_relief >= 0
11652 ? tool_bar_button_relief
11653 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11654 hmargin = vmargin = relief;
11655
11656 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11657 INT_MAX - max (hmargin, vmargin)))
11658 {
11659 hmargin += XFASTINT (Vtool_bar_button_margin);
11660 vmargin += XFASTINT (Vtool_bar_button_margin);
11661 }
11662 else if (CONSP (Vtool_bar_button_margin))
11663 {
11664 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11665 INT_MAX - hmargin))
11666 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11667
11668 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11669 INT_MAX - vmargin))
11670 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11671 }
11672
11673 if (auto_raise_tool_bar_buttons_p)
11674 {
11675 /* Add a `:relief' property to the image spec if the item is
11676 selected. */
11677 if (selected_p)
11678 {
11679 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11680 hmargin -= relief;
11681 vmargin -= relief;
11682 }
11683 }
11684 else
11685 {
11686 /* If image is selected, display it pressed, i.e. with a
11687 negative relief. If it's not selected, display it with a
11688 raised relief. */
11689 plist = Fplist_put (plist, QCrelief,
11690 (selected_p
11691 ? make_number (-relief)
11692 : make_number (relief)));
11693 hmargin -= relief;
11694 vmargin -= relief;
11695 }
11696
11697 /* Put a margin around the image. */
11698 if (hmargin || vmargin)
11699 {
11700 if (hmargin == vmargin)
11701 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11702 else
11703 plist = Fplist_put (plist, QCmargin,
11704 Fcons (make_number (hmargin),
11705 make_number (vmargin)));
11706 }
11707
11708 /* If button is not enabled, and we don't have special images
11709 for the disabled state, make the image appear disabled by
11710 applying an appropriate algorithm to it. */
11711 if (!enabled_p && idx < 0)
11712 plist = Fplist_put (plist, QCconversion, Qdisabled);
11713
11714 /* Put a `display' text property on the string for the image to
11715 display. Put a `menu-item' property on the string that gives
11716 the start of this item's properties in the tool-bar items
11717 vector. */
11718 image = Fcons (Qimage, plist);
11719 props = list4 (Qdisplay, image,
11720 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11721
11722 /* Let the last image hide all remaining spaces in the tool bar
11723 string. The string can be longer than needed when we reuse a
11724 previous string. */
11725 if (i + 1 == f->n_tool_bar_items)
11726 end = SCHARS (f->desired_tool_bar_string);
11727 else
11728 end = i + 1;
11729 Fadd_text_properties (make_number (i), make_number (end),
11730 props, f->desired_tool_bar_string);
11731 #undef PROP
11732 }
11733
11734 UNGCPRO;
11735 }
11736
11737
11738 /* Display one line of the tool-bar of frame IT->f.
11739
11740 HEIGHT specifies the desired height of the tool-bar line.
11741 If the actual height of the glyph row is less than HEIGHT, the
11742 row's height is increased to HEIGHT, and the icons are centered
11743 vertically in the new height.
11744
11745 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11746 count a final empty row in case the tool-bar width exactly matches
11747 the window width.
11748 */
11749
11750 static void
11751 display_tool_bar_line (struct it *it, int height)
11752 {
11753 struct glyph_row *row = it->glyph_row;
11754 int max_x = it->last_visible_x;
11755 struct glyph *last;
11756
11757 prepare_desired_row (row);
11758 row->y = it->current_y;
11759
11760 /* Note that this isn't made use of if the face hasn't a box,
11761 so there's no need to check the face here. */
11762 it->start_of_box_run_p = 1;
11763
11764 while (it->current_x < max_x)
11765 {
11766 int x, n_glyphs_before, i, nglyphs;
11767 struct it it_before;
11768
11769 /* Get the next display element. */
11770 if (!get_next_display_element (it))
11771 {
11772 /* Don't count empty row if we are counting needed tool-bar lines. */
11773 if (height < 0 && !it->hpos)
11774 return;
11775 break;
11776 }
11777
11778 /* Produce glyphs. */
11779 n_glyphs_before = row->used[TEXT_AREA];
11780 it_before = *it;
11781
11782 PRODUCE_GLYPHS (it);
11783
11784 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11785 i = 0;
11786 x = it_before.current_x;
11787 while (i < nglyphs)
11788 {
11789 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11790
11791 if (x + glyph->pixel_width > max_x)
11792 {
11793 /* Glyph doesn't fit on line. Backtrack. */
11794 row->used[TEXT_AREA] = n_glyphs_before;
11795 *it = it_before;
11796 /* If this is the only glyph on this line, it will never fit on the
11797 tool-bar, so skip it. But ensure there is at least one glyph,
11798 so we don't accidentally disable the tool-bar. */
11799 if (n_glyphs_before == 0
11800 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11801 break;
11802 goto out;
11803 }
11804
11805 ++it->hpos;
11806 x += glyph->pixel_width;
11807 ++i;
11808 }
11809
11810 /* Stop at line end. */
11811 if (ITERATOR_AT_END_OF_LINE_P (it))
11812 break;
11813
11814 set_iterator_to_next (it, 1);
11815 }
11816
11817 out:;
11818
11819 row->displays_text_p = row->used[TEXT_AREA] != 0;
11820
11821 /* Use default face for the border below the tool bar.
11822
11823 FIXME: When auto-resize-tool-bars is grow-only, there is
11824 no additional border below the possibly empty tool-bar lines.
11825 So to make the extra empty lines look "normal", we have to
11826 use the tool-bar face for the border too. */
11827 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
11828 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11829 it->face_id = DEFAULT_FACE_ID;
11830
11831 extend_face_to_end_of_line (it);
11832 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11833 last->right_box_line_p = 1;
11834 if (last == row->glyphs[TEXT_AREA])
11835 last->left_box_line_p = 1;
11836
11837 /* Make line the desired height and center it vertically. */
11838 if ((height -= it->max_ascent + it->max_descent) > 0)
11839 {
11840 /* Don't add more than one line height. */
11841 height %= FRAME_LINE_HEIGHT (it->f);
11842 it->max_ascent += height / 2;
11843 it->max_descent += (height + 1) / 2;
11844 }
11845
11846 compute_line_metrics (it);
11847
11848 /* If line is empty, make it occupy the rest of the tool-bar. */
11849 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
11850 {
11851 row->height = row->phys_height = it->last_visible_y - row->y;
11852 row->visible_height = row->height;
11853 row->ascent = row->phys_ascent = 0;
11854 row->extra_line_spacing = 0;
11855 }
11856
11857 row->full_width_p = 1;
11858 row->continued_p = 0;
11859 row->truncated_on_left_p = 0;
11860 row->truncated_on_right_p = 0;
11861
11862 it->current_x = it->hpos = 0;
11863 it->current_y += row->height;
11864 ++it->vpos;
11865 ++it->glyph_row;
11866 }
11867
11868
11869 /* Max tool-bar height. */
11870
11871 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11872 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11873
11874 /* Value is the number of screen lines needed to make all tool-bar
11875 items of frame F visible. The number of actual rows needed is
11876 returned in *N_ROWS if non-NULL. */
11877
11878 static int
11879 tool_bar_lines_needed (struct frame *f, int *n_rows)
11880 {
11881 struct window *w = XWINDOW (f->tool_bar_window);
11882 struct it it;
11883 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11884 the desired matrix, so use (unused) mode-line row as temporary row to
11885 avoid destroying the first tool-bar row. */
11886 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11887
11888 /* Initialize an iterator for iteration over
11889 F->desired_tool_bar_string in the tool-bar window of frame F. */
11890 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11891 it.first_visible_x = 0;
11892 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11893 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11894 it.paragraph_embedding = L2R;
11895
11896 while (!ITERATOR_AT_END_P (&it))
11897 {
11898 clear_glyph_row (temp_row);
11899 it.glyph_row = temp_row;
11900 display_tool_bar_line (&it, -1);
11901 }
11902 clear_glyph_row (temp_row);
11903
11904 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11905 if (n_rows)
11906 *n_rows = it.vpos > 0 ? it.vpos : -1;
11907
11908 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11909 }
11910
11911 #endif /* !USE_GTK && !HAVE_NS */
11912
11913 #if defined USE_GTK || defined HAVE_NS
11914 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
11915 #endif
11916
11917 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11918 0, 1, 0,
11919 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11920 If FRAME is nil or omitted, use the selected frame. */)
11921 (Lisp_Object frame)
11922 {
11923 int nlines = 0;
11924 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11925 struct frame *f = decode_any_frame (frame);
11926 struct window *w;
11927
11928 if (WINDOWP (f->tool_bar_window)
11929 && (w = XWINDOW (f->tool_bar_window),
11930 WINDOW_TOTAL_LINES (w) > 0))
11931 {
11932 update_tool_bar (f, 1);
11933 if (f->n_tool_bar_items)
11934 {
11935 build_desired_tool_bar_string (f);
11936 nlines = tool_bar_lines_needed (f, NULL);
11937 }
11938 }
11939 #endif
11940 return make_number (nlines);
11941 }
11942
11943
11944 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11945 height should be changed. */
11946
11947 static int
11948 redisplay_tool_bar (struct frame *f)
11949 {
11950 #if defined (USE_GTK) || defined (HAVE_NS)
11951
11952 if (FRAME_EXTERNAL_TOOL_BAR (f))
11953 update_frame_tool_bar (f);
11954 return 0;
11955
11956 #else /* !USE_GTK && !HAVE_NS */
11957
11958 struct window *w;
11959 struct it it;
11960 struct glyph_row *row;
11961
11962 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11963 do anything. This means you must start with tool-bar-lines
11964 non-zero to get the auto-sizing effect. Or in other words, you
11965 can turn off tool-bars by specifying tool-bar-lines zero. */
11966 if (!WINDOWP (f->tool_bar_window)
11967 || (w = XWINDOW (f->tool_bar_window),
11968 WINDOW_TOTAL_LINES (w) == 0))
11969 return 0;
11970
11971 /* Set up an iterator for the tool-bar window. */
11972 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11973 it.first_visible_x = 0;
11974 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11975 row = it.glyph_row;
11976
11977 /* Build a string that represents the contents of the tool-bar. */
11978 build_desired_tool_bar_string (f);
11979 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11980 /* FIXME: This should be controlled by a user option. But it
11981 doesn't make sense to have an R2L tool bar if the menu bar cannot
11982 be drawn also R2L, and making the menu bar R2L is tricky due
11983 toolkit-specific code that implements it. If an R2L tool bar is
11984 ever supported, display_tool_bar_line should also be augmented to
11985 call unproduce_glyphs like display_line and display_string
11986 do. */
11987 it.paragraph_embedding = L2R;
11988
11989 if (f->n_tool_bar_rows == 0)
11990 {
11991 int nlines;
11992
11993 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11994 nlines != WINDOW_TOTAL_LINES (w)))
11995 {
11996 Lisp_Object frame;
11997 int old_height = WINDOW_TOTAL_LINES (w);
11998
11999 XSETFRAME (frame, f);
12000 Fmodify_frame_parameters (frame,
12001 list1 (Fcons (Qtool_bar_lines,
12002 make_number (nlines))));
12003 if (WINDOW_TOTAL_LINES (w) != old_height)
12004 {
12005 clear_glyph_matrix (w->desired_matrix);
12006 f->fonts_changed = 1;
12007 return 1;
12008 }
12009 }
12010 }
12011
12012 /* Display as many lines as needed to display all tool-bar items. */
12013
12014 if (f->n_tool_bar_rows > 0)
12015 {
12016 int border, rows, height, extra;
12017
12018 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12019 border = XINT (Vtool_bar_border);
12020 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12021 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12022 else if (EQ (Vtool_bar_border, Qborder_width))
12023 border = f->border_width;
12024 else
12025 border = 0;
12026 if (border < 0)
12027 border = 0;
12028
12029 rows = f->n_tool_bar_rows;
12030 height = max (1, (it.last_visible_y - border) / rows);
12031 extra = it.last_visible_y - border - height * rows;
12032
12033 while (it.current_y < it.last_visible_y)
12034 {
12035 int h = 0;
12036 if (extra > 0 && rows-- > 0)
12037 {
12038 h = (extra + rows - 1) / rows;
12039 extra -= h;
12040 }
12041 display_tool_bar_line (&it, height + h);
12042 }
12043 }
12044 else
12045 {
12046 while (it.current_y < it.last_visible_y)
12047 display_tool_bar_line (&it, 0);
12048 }
12049
12050 /* It doesn't make much sense to try scrolling in the tool-bar
12051 window, so don't do it. */
12052 w->desired_matrix->no_scrolling_p = 1;
12053 w->must_be_updated_p = 1;
12054
12055 if (!NILP (Vauto_resize_tool_bars))
12056 {
12057 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12058 int change_height_p = 0;
12059
12060 /* If we couldn't display everything, change the tool-bar's
12061 height if there is room for more. */
12062 if (IT_STRING_CHARPOS (it) < it.end_charpos
12063 && it.current_y < max_tool_bar_height)
12064 change_height_p = 1;
12065
12066 row = it.glyph_row - 1;
12067
12068 /* If there are blank lines at the end, except for a partially
12069 visible blank line at the end that is smaller than
12070 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12071 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12072 && row->height >= FRAME_LINE_HEIGHT (f))
12073 change_height_p = 1;
12074
12075 /* If row displays tool-bar items, but is partially visible,
12076 change the tool-bar's height. */
12077 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12078 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12079 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12080 change_height_p = 1;
12081
12082 /* Resize windows as needed by changing the `tool-bar-lines'
12083 frame parameter. */
12084 if (change_height_p)
12085 {
12086 Lisp_Object frame;
12087 int old_height = WINDOW_TOTAL_LINES (w);
12088 int nrows;
12089 int nlines = tool_bar_lines_needed (f, &nrows);
12090
12091 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12092 && !f->minimize_tool_bar_window_p)
12093 ? (nlines > old_height)
12094 : (nlines != old_height));
12095 f->minimize_tool_bar_window_p = 0;
12096
12097 if (change_height_p)
12098 {
12099 XSETFRAME (frame, f);
12100 Fmodify_frame_parameters (frame,
12101 list1 (Fcons (Qtool_bar_lines,
12102 make_number (nlines))));
12103 if (WINDOW_TOTAL_LINES (w) != old_height)
12104 {
12105 clear_glyph_matrix (w->desired_matrix);
12106 f->n_tool_bar_rows = nrows;
12107 f->fonts_changed = 1;
12108 return 1;
12109 }
12110 }
12111 }
12112 }
12113
12114 f->minimize_tool_bar_window_p = 0;
12115 return 0;
12116
12117 #endif /* USE_GTK || HAVE_NS */
12118 }
12119
12120 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12121
12122 /* Get information about the tool-bar item which is displayed in GLYPH
12123 on frame F. Return in *PROP_IDX the index where tool-bar item
12124 properties start in F->tool_bar_items. Value is zero if
12125 GLYPH doesn't display a tool-bar item. */
12126
12127 static int
12128 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12129 {
12130 Lisp_Object prop;
12131 int success_p;
12132 int charpos;
12133
12134 /* This function can be called asynchronously, which means we must
12135 exclude any possibility that Fget_text_property signals an
12136 error. */
12137 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12138 charpos = max (0, charpos);
12139
12140 /* Get the text property `menu-item' at pos. The value of that
12141 property is the start index of this item's properties in
12142 F->tool_bar_items. */
12143 prop = Fget_text_property (make_number (charpos),
12144 Qmenu_item, f->current_tool_bar_string);
12145 if (INTEGERP (prop))
12146 {
12147 *prop_idx = XINT (prop);
12148 success_p = 1;
12149 }
12150 else
12151 success_p = 0;
12152
12153 return success_p;
12154 }
12155
12156 \f
12157 /* Get information about the tool-bar item at position X/Y on frame F.
12158 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12159 the current matrix of the tool-bar window of F, or NULL if not
12160 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12161 item in F->tool_bar_items. Value is
12162
12163 -1 if X/Y is not on a tool-bar item
12164 0 if X/Y is on the same item that was highlighted before.
12165 1 otherwise. */
12166
12167 static int
12168 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12169 int *hpos, int *vpos, int *prop_idx)
12170 {
12171 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12172 struct window *w = XWINDOW (f->tool_bar_window);
12173 int area;
12174
12175 /* Find the glyph under X/Y. */
12176 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12177 if (*glyph == NULL)
12178 return -1;
12179
12180 /* Get the start of this tool-bar item's properties in
12181 f->tool_bar_items. */
12182 if (!tool_bar_item_info (f, *glyph, prop_idx))
12183 return -1;
12184
12185 /* Is mouse on the highlighted item? */
12186 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12187 && *vpos >= hlinfo->mouse_face_beg_row
12188 && *vpos <= hlinfo->mouse_face_end_row
12189 && (*vpos > hlinfo->mouse_face_beg_row
12190 || *hpos >= hlinfo->mouse_face_beg_col)
12191 && (*vpos < hlinfo->mouse_face_end_row
12192 || *hpos < hlinfo->mouse_face_end_col
12193 || hlinfo->mouse_face_past_end))
12194 return 0;
12195
12196 return 1;
12197 }
12198
12199
12200 /* EXPORT:
12201 Handle mouse button event on the tool-bar of frame F, at
12202 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12203 0 for button release. MODIFIERS is event modifiers for button
12204 release. */
12205
12206 void
12207 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12208 int modifiers)
12209 {
12210 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12211 struct window *w = XWINDOW (f->tool_bar_window);
12212 int hpos, vpos, prop_idx;
12213 struct glyph *glyph;
12214 Lisp_Object enabled_p;
12215 int ts;
12216
12217 /* If not on the highlighted tool-bar item, and mouse-highlight is
12218 non-nil, return. This is so we generate the tool-bar button
12219 click only when the mouse button is released on the same item as
12220 where it was pressed. However, when mouse-highlight is disabled,
12221 generate the click when the button is released regardless of the
12222 highlight, since tool-bar items are not highlighted in that
12223 case. */
12224 frame_to_window_pixel_xy (w, &x, &y);
12225 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12226 if (ts == -1
12227 || (ts != 0 && !NILP (Vmouse_highlight)))
12228 return;
12229
12230 /* When mouse-highlight is off, generate the click for the item
12231 where the button was pressed, disregarding where it was
12232 released. */
12233 if (NILP (Vmouse_highlight) && !down_p)
12234 prop_idx = last_tool_bar_item;
12235
12236 /* If item is disabled, do nothing. */
12237 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12238 if (NILP (enabled_p))
12239 return;
12240
12241 if (down_p)
12242 {
12243 /* Show item in pressed state. */
12244 if (!NILP (Vmouse_highlight))
12245 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12246 last_tool_bar_item = prop_idx;
12247 }
12248 else
12249 {
12250 Lisp_Object key, frame;
12251 struct input_event event;
12252 EVENT_INIT (event);
12253
12254 /* Show item in released state. */
12255 if (!NILP (Vmouse_highlight))
12256 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12257
12258 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12259
12260 XSETFRAME (frame, f);
12261 event.kind = TOOL_BAR_EVENT;
12262 event.frame_or_window = frame;
12263 event.arg = frame;
12264 kbd_buffer_store_event (&event);
12265
12266 event.kind = TOOL_BAR_EVENT;
12267 event.frame_or_window = frame;
12268 event.arg = key;
12269 event.modifiers = modifiers;
12270 kbd_buffer_store_event (&event);
12271 last_tool_bar_item = -1;
12272 }
12273 }
12274
12275
12276 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12277 tool-bar window-relative coordinates X/Y. Called from
12278 note_mouse_highlight. */
12279
12280 static void
12281 note_tool_bar_highlight (struct frame *f, int x, int y)
12282 {
12283 Lisp_Object window = f->tool_bar_window;
12284 struct window *w = XWINDOW (window);
12285 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12286 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12287 int hpos, vpos;
12288 struct glyph *glyph;
12289 struct glyph_row *row;
12290 int i;
12291 Lisp_Object enabled_p;
12292 int prop_idx;
12293 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12294 int mouse_down_p, rc;
12295
12296 /* Function note_mouse_highlight is called with negative X/Y
12297 values when mouse moves outside of the frame. */
12298 if (x <= 0 || y <= 0)
12299 {
12300 clear_mouse_face (hlinfo);
12301 return;
12302 }
12303
12304 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12305 if (rc < 0)
12306 {
12307 /* Not on tool-bar item. */
12308 clear_mouse_face (hlinfo);
12309 return;
12310 }
12311 else if (rc == 0)
12312 /* On same tool-bar item as before. */
12313 goto set_help_echo;
12314
12315 clear_mouse_face (hlinfo);
12316
12317 /* Mouse is down, but on different tool-bar item? */
12318 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12319 && f == dpyinfo->last_mouse_frame);
12320
12321 if (mouse_down_p
12322 && last_tool_bar_item != prop_idx)
12323 return;
12324
12325 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12326
12327 /* If tool-bar item is not enabled, don't highlight it. */
12328 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12329 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12330 {
12331 /* Compute the x-position of the glyph. In front and past the
12332 image is a space. We include this in the highlighted area. */
12333 row = MATRIX_ROW (w->current_matrix, vpos);
12334 for (i = x = 0; i < hpos; ++i)
12335 x += row->glyphs[TEXT_AREA][i].pixel_width;
12336
12337 /* Record this as the current active region. */
12338 hlinfo->mouse_face_beg_col = hpos;
12339 hlinfo->mouse_face_beg_row = vpos;
12340 hlinfo->mouse_face_beg_x = x;
12341 hlinfo->mouse_face_past_end = 0;
12342
12343 hlinfo->mouse_face_end_col = hpos + 1;
12344 hlinfo->mouse_face_end_row = vpos;
12345 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12346 hlinfo->mouse_face_window = window;
12347 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12348
12349 /* Display it as active. */
12350 show_mouse_face (hlinfo, draw);
12351 }
12352
12353 set_help_echo:
12354
12355 /* Set help_echo_string to a help string to display for this tool-bar item.
12356 XTread_socket does the rest. */
12357 help_echo_object = help_echo_window = Qnil;
12358 help_echo_pos = -1;
12359 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12360 if (NILP (help_echo_string))
12361 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12362 }
12363
12364 #endif /* !USE_GTK && !HAVE_NS */
12365
12366 #endif /* HAVE_WINDOW_SYSTEM */
12367
12368
12369 \f
12370 /************************************************************************
12371 Horizontal scrolling
12372 ************************************************************************/
12373
12374 static int hscroll_window_tree (Lisp_Object);
12375 static int hscroll_windows (Lisp_Object);
12376
12377 /* For all leaf windows in the window tree rooted at WINDOW, set their
12378 hscroll value so that PT is (i) visible in the window, and (ii) so
12379 that it is not within a certain margin at the window's left and
12380 right border. Value is non-zero if any window's hscroll has been
12381 changed. */
12382
12383 static int
12384 hscroll_window_tree (Lisp_Object window)
12385 {
12386 int hscrolled_p = 0;
12387 int hscroll_relative_p = FLOATP (Vhscroll_step);
12388 int hscroll_step_abs = 0;
12389 double hscroll_step_rel = 0;
12390
12391 if (hscroll_relative_p)
12392 {
12393 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12394 if (hscroll_step_rel < 0)
12395 {
12396 hscroll_relative_p = 0;
12397 hscroll_step_abs = 0;
12398 }
12399 }
12400 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12401 {
12402 hscroll_step_abs = XINT (Vhscroll_step);
12403 if (hscroll_step_abs < 0)
12404 hscroll_step_abs = 0;
12405 }
12406 else
12407 hscroll_step_abs = 0;
12408
12409 while (WINDOWP (window))
12410 {
12411 struct window *w = XWINDOW (window);
12412
12413 if (WINDOWP (w->contents))
12414 hscrolled_p |= hscroll_window_tree (w->contents);
12415 else if (w->cursor.vpos >= 0)
12416 {
12417 int h_margin;
12418 int text_area_width;
12419 struct glyph_row *current_cursor_row
12420 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12421 struct glyph_row *desired_cursor_row
12422 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12423 struct glyph_row *cursor_row
12424 = (desired_cursor_row->enabled_p
12425 ? desired_cursor_row
12426 : current_cursor_row);
12427 int row_r2l_p = cursor_row->reversed_p;
12428
12429 text_area_width = window_box_width (w, TEXT_AREA);
12430
12431 /* Scroll when cursor is inside this scroll margin. */
12432 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12433
12434 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12435 /* For left-to-right rows, hscroll when cursor is either
12436 (i) inside the right hscroll margin, or (ii) if it is
12437 inside the left margin and the window is already
12438 hscrolled. */
12439 && ((!row_r2l_p
12440 && ((w->hscroll
12441 && w->cursor.x <= h_margin)
12442 || (cursor_row->enabled_p
12443 && cursor_row->truncated_on_right_p
12444 && (w->cursor.x >= text_area_width - h_margin))))
12445 /* For right-to-left rows, the logic is similar,
12446 except that rules for scrolling to left and right
12447 are reversed. E.g., if cursor.x <= h_margin, we
12448 need to hscroll "to the right" unconditionally,
12449 and that will scroll the screen to the left so as
12450 to reveal the next portion of the row. */
12451 || (row_r2l_p
12452 && ((cursor_row->enabled_p
12453 /* FIXME: It is confusing to set the
12454 truncated_on_right_p flag when R2L rows
12455 are actually truncated on the left. */
12456 && cursor_row->truncated_on_right_p
12457 && w->cursor.x <= h_margin)
12458 || (w->hscroll
12459 && (w->cursor.x >= text_area_width - h_margin))))))
12460 {
12461 struct it it;
12462 ptrdiff_t hscroll;
12463 struct buffer *saved_current_buffer;
12464 ptrdiff_t pt;
12465 int wanted_x;
12466
12467 /* Find point in a display of infinite width. */
12468 saved_current_buffer = current_buffer;
12469 current_buffer = XBUFFER (w->contents);
12470
12471 if (w == XWINDOW (selected_window))
12472 pt = PT;
12473 else
12474 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12475
12476 /* Move iterator to pt starting at cursor_row->start in
12477 a line with infinite width. */
12478 init_to_row_start (&it, w, cursor_row);
12479 it.last_visible_x = INFINITY;
12480 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12481 current_buffer = saved_current_buffer;
12482
12483 /* Position cursor in window. */
12484 if (!hscroll_relative_p && hscroll_step_abs == 0)
12485 hscroll = max (0, (it.current_x
12486 - (ITERATOR_AT_END_OF_LINE_P (&it)
12487 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12488 : (text_area_width / 2))))
12489 / FRAME_COLUMN_WIDTH (it.f);
12490 else if ((!row_r2l_p
12491 && w->cursor.x >= text_area_width - h_margin)
12492 || (row_r2l_p && w->cursor.x <= h_margin))
12493 {
12494 if (hscroll_relative_p)
12495 wanted_x = text_area_width * (1 - hscroll_step_rel)
12496 - h_margin;
12497 else
12498 wanted_x = text_area_width
12499 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12500 - h_margin;
12501 hscroll
12502 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12503 }
12504 else
12505 {
12506 if (hscroll_relative_p)
12507 wanted_x = text_area_width * hscroll_step_rel
12508 + h_margin;
12509 else
12510 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12511 + h_margin;
12512 hscroll
12513 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12514 }
12515 hscroll = max (hscroll, w->min_hscroll);
12516
12517 /* Don't prevent redisplay optimizations if hscroll
12518 hasn't changed, as it will unnecessarily slow down
12519 redisplay. */
12520 if (w->hscroll != hscroll)
12521 {
12522 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12523 w->hscroll = hscroll;
12524 hscrolled_p = 1;
12525 }
12526 }
12527 }
12528
12529 window = w->next;
12530 }
12531
12532 /* Value is non-zero if hscroll of any leaf window has been changed. */
12533 return hscrolled_p;
12534 }
12535
12536
12537 /* Set hscroll so that cursor is visible and not inside horizontal
12538 scroll margins for all windows in the tree rooted at WINDOW. See
12539 also hscroll_window_tree above. Value is non-zero if any window's
12540 hscroll has been changed. If it has, desired matrices on the frame
12541 of WINDOW are cleared. */
12542
12543 static int
12544 hscroll_windows (Lisp_Object window)
12545 {
12546 int hscrolled_p = hscroll_window_tree (window);
12547 if (hscrolled_p)
12548 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12549 return hscrolled_p;
12550 }
12551
12552
12553 \f
12554 /************************************************************************
12555 Redisplay
12556 ************************************************************************/
12557
12558 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12559 to a non-zero value. This is sometimes handy to have in a debugger
12560 session. */
12561
12562 #ifdef GLYPH_DEBUG
12563
12564 /* First and last unchanged row for try_window_id. */
12565
12566 static int debug_first_unchanged_at_end_vpos;
12567 static int debug_last_unchanged_at_beg_vpos;
12568
12569 /* Delta vpos and y. */
12570
12571 static int debug_dvpos, debug_dy;
12572
12573 /* Delta in characters and bytes for try_window_id. */
12574
12575 static ptrdiff_t debug_delta, debug_delta_bytes;
12576
12577 /* Values of window_end_pos and window_end_vpos at the end of
12578 try_window_id. */
12579
12580 static ptrdiff_t debug_end_vpos;
12581
12582 /* Append a string to W->desired_matrix->method. FMT is a printf
12583 format string. If trace_redisplay_p is non-zero also printf the
12584 resulting string to stderr. */
12585
12586 static void debug_method_add (struct window *, char const *, ...)
12587 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12588
12589 static void
12590 debug_method_add (struct window *w, char const *fmt, ...)
12591 {
12592 void *ptr = w;
12593 char *method = w->desired_matrix->method;
12594 int len = strlen (method);
12595 int size = sizeof w->desired_matrix->method;
12596 int remaining = size - len - 1;
12597 va_list ap;
12598
12599 if (len && remaining)
12600 {
12601 method[len] = '|';
12602 --remaining, ++len;
12603 }
12604
12605 va_start (ap, fmt);
12606 vsnprintf (method + len, remaining + 1, fmt, ap);
12607 va_end (ap);
12608
12609 if (trace_redisplay_p)
12610 fprintf (stderr, "%p (%s): %s\n",
12611 ptr,
12612 ((BUFFERP (w->contents)
12613 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12614 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12615 : "no buffer"),
12616 method + len);
12617 }
12618
12619 #endif /* GLYPH_DEBUG */
12620
12621
12622 /* Value is non-zero if all changes in window W, which displays
12623 current_buffer, are in the text between START and END. START is a
12624 buffer position, END is given as a distance from Z. Used in
12625 redisplay_internal for display optimization. */
12626
12627 static int
12628 text_outside_line_unchanged_p (struct window *w,
12629 ptrdiff_t start, ptrdiff_t end)
12630 {
12631 int unchanged_p = 1;
12632
12633 /* If text or overlays have changed, see where. */
12634 if (window_outdated (w))
12635 {
12636 /* Gap in the line? */
12637 if (GPT < start || Z - GPT < end)
12638 unchanged_p = 0;
12639
12640 /* Changes start in front of the line, or end after it? */
12641 if (unchanged_p
12642 && (BEG_UNCHANGED < start - 1
12643 || END_UNCHANGED < end))
12644 unchanged_p = 0;
12645
12646 /* If selective display, can't optimize if changes start at the
12647 beginning of the line. */
12648 if (unchanged_p
12649 && INTEGERP (BVAR (current_buffer, selective_display))
12650 && XINT (BVAR (current_buffer, selective_display)) > 0
12651 && (BEG_UNCHANGED < start || GPT <= start))
12652 unchanged_p = 0;
12653
12654 /* If there are overlays at the start or end of the line, these
12655 may have overlay strings with newlines in them. A change at
12656 START, for instance, may actually concern the display of such
12657 overlay strings as well, and they are displayed on different
12658 lines. So, quickly rule out this case. (For the future, it
12659 might be desirable to implement something more telling than
12660 just BEG/END_UNCHANGED.) */
12661 if (unchanged_p)
12662 {
12663 if (BEG + BEG_UNCHANGED == start
12664 && overlay_touches_p (start))
12665 unchanged_p = 0;
12666 if (END_UNCHANGED == end
12667 && overlay_touches_p (Z - end))
12668 unchanged_p = 0;
12669 }
12670
12671 /* Under bidi reordering, adding or deleting a character in the
12672 beginning of a paragraph, before the first strong directional
12673 character, can change the base direction of the paragraph (unless
12674 the buffer specifies a fixed paragraph direction), which will
12675 require to redisplay the whole paragraph. It might be worthwhile
12676 to find the paragraph limits and widen the range of redisplayed
12677 lines to that, but for now just give up this optimization. */
12678 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
12679 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
12680 unchanged_p = 0;
12681 }
12682
12683 return unchanged_p;
12684 }
12685
12686
12687 /* Do a frame update, taking possible shortcuts into account. This is
12688 the main external entry point for redisplay.
12689
12690 If the last redisplay displayed an echo area message and that message
12691 is no longer requested, we clear the echo area or bring back the
12692 mini-buffer if that is in use. */
12693
12694 void
12695 redisplay (void)
12696 {
12697 redisplay_internal ();
12698 }
12699
12700
12701 static Lisp_Object
12702 overlay_arrow_string_or_property (Lisp_Object var)
12703 {
12704 Lisp_Object val;
12705
12706 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12707 return val;
12708
12709 return Voverlay_arrow_string;
12710 }
12711
12712 /* Return 1 if there are any overlay-arrows in current_buffer. */
12713 static int
12714 overlay_arrow_in_current_buffer_p (void)
12715 {
12716 Lisp_Object vlist;
12717
12718 for (vlist = Voverlay_arrow_variable_list;
12719 CONSP (vlist);
12720 vlist = XCDR (vlist))
12721 {
12722 Lisp_Object var = XCAR (vlist);
12723 Lisp_Object val;
12724
12725 if (!SYMBOLP (var))
12726 continue;
12727 val = find_symbol_value (var);
12728 if (MARKERP (val)
12729 && current_buffer == XMARKER (val)->buffer)
12730 return 1;
12731 }
12732 return 0;
12733 }
12734
12735
12736 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12737 has changed. */
12738
12739 static int
12740 overlay_arrows_changed_p (void)
12741 {
12742 Lisp_Object vlist;
12743
12744 for (vlist = Voverlay_arrow_variable_list;
12745 CONSP (vlist);
12746 vlist = XCDR (vlist))
12747 {
12748 Lisp_Object var = XCAR (vlist);
12749 Lisp_Object val, pstr;
12750
12751 if (!SYMBOLP (var))
12752 continue;
12753 val = find_symbol_value (var);
12754 if (!MARKERP (val))
12755 continue;
12756 if (! EQ (COERCE_MARKER (val),
12757 Fget (var, Qlast_arrow_position))
12758 || ! (pstr = overlay_arrow_string_or_property (var),
12759 EQ (pstr, Fget (var, Qlast_arrow_string))))
12760 return 1;
12761 }
12762 return 0;
12763 }
12764
12765 /* Mark overlay arrows to be updated on next redisplay. */
12766
12767 static void
12768 update_overlay_arrows (int up_to_date)
12769 {
12770 Lisp_Object vlist;
12771
12772 for (vlist = Voverlay_arrow_variable_list;
12773 CONSP (vlist);
12774 vlist = XCDR (vlist))
12775 {
12776 Lisp_Object var = XCAR (vlist);
12777
12778 if (!SYMBOLP (var))
12779 continue;
12780
12781 if (up_to_date > 0)
12782 {
12783 Lisp_Object val = find_symbol_value (var);
12784 Fput (var, Qlast_arrow_position,
12785 COERCE_MARKER (val));
12786 Fput (var, Qlast_arrow_string,
12787 overlay_arrow_string_or_property (var));
12788 }
12789 else if (up_to_date < 0
12790 || !NILP (Fget (var, Qlast_arrow_position)))
12791 {
12792 Fput (var, Qlast_arrow_position, Qt);
12793 Fput (var, Qlast_arrow_string, Qt);
12794 }
12795 }
12796 }
12797
12798
12799 /* Return overlay arrow string to display at row.
12800 Return integer (bitmap number) for arrow bitmap in left fringe.
12801 Return nil if no overlay arrow. */
12802
12803 static Lisp_Object
12804 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12805 {
12806 Lisp_Object vlist;
12807
12808 for (vlist = Voverlay_arrow_variable_list;
12809 CONSP (vlist);
12810 vlist = XCDR (vlist))
12811 {
12812 Lisp_Object var = XCAR (vlist);
12813 Lisp_Object val;
12814
12815 if (!SYMBOLP (var))
12816 continue;
12817
12818 val = find_symbol_value (var);
12819
12820 if (MARKERP (val)
12821 && current_buffer == XMARKER (val)->buffer
12822 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12823 {
12824 if (FRAME_WINDOW_P (it->f)
12825 /* FIXME: if ROW->reversed_p is set, this should test
12826 the right fringe, not the left one. */
12827 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12828 {
12829 #ifdef HAVE_WINDOW_SYSTEM
12830 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12831 {
12832 int fringe_bitmap;
12833 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12834 return make_number (fringe_bitmap);
12835 }
12836 #endif
12837 return make_number (-1); /* Use default arrow bitmap. */
12838 }
12839 return overlay_arrow_string_or_property (var);
12840 }
12841 }
12842
12843 return Qnil;
12844 }
12845
12846 /* Return 1 if point moved out of or into a composition. Otherwise
12847 return 0. PREV_BUF and PREV_PT are the last point buffer and
12848 position. BUF and PT are the current point buffer and position. */
12849
12850 static int
12851 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12852 struct buffer *buf, ptrdiff_t pt)
12853 {
12854 ptrdiff_t start, end;
12855 Lisp_Object prop;
12856 Lisp_Object buffer;
12857
12858 XSETBUFFER (buffer, buf);
12859 /* Check a composition at the last point if point moved within the
12860 same buffer. */
12861 if (prev_buf == buf)
12862 {
12863 if (prev_pt == pt)
12864 /* Point didn't move. */
12865 return 0;
12866
12867 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12868 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12869 && composition_valid_p (start, end, prop)
12870 && start < prev_pt && end > prev_pt)
12871 /* The last point was within the composition. Return 1 iff
12872 point moved out of the composition. */
12873 return (pt <= start || pt >= end);
12874 }
12875
12876 /* Check a composition at the current point. */
12877 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12878 && find_composition (pt, -1, &start, &end, &prop, buffer)
12879 && composition_valid_p (start, end, prop)
12880 && start < pt && end > pt);
12881 }
12882
12883 /* Reconsider the clip changes of buffer which is displayed in W. */
12884
12885 static void
12886 reconsider_clip_changes (struct window *w)
12887 {
12888 struct buffer *b = XBUFFER (w->contents);
12889
12890 if (b->clip_changed
12891 && w->window_end_valid
12892 && w->current_matrix->buffer == b
12893 && w->current_matrix->zv == BUF_ZV (b)
12894 && w->current_matrix->begv == BUF_BEGV (b))
12895 b->clip_changed = 0;
12896
12897 /* If display wasn't paused, and W is not a tool bar window, see if
12898 point has been moved into or out of a composition. In that case,
12899 we set b->clip_changed to 1 to force updating the screen. If
12900 b->clip_changed has already been set to 1, we can skip this
12901 check. */
12902 if (!b->clip_changed && w->window_end_valid)
12903 {
12904 ptrdiff_t pt = (w == XWINDOW (selected_window)
12905 ? PT : marker_position (w->pointm));
12906
12907 if ((w->current_matrix->buffer != b || pt != w->last_point)
12908 && check_point_in_composition (w->current_matrix->buffer,
12909 w->last_point, b, pt))
12910 b->clip_changed = 1;
12911 }
12912 }
12913
12914 #define STOP_POLLING \
12915 do { if (! polling_stopped_here) stop_polling (); \
12916 polling_stopped_here = 1; } while (0)
12917
12918 #define RESUME_POLLING \
12919 do { if (polling_stopped_here) start_polling (); \
12920 polling_stopped_here = 0; } while (0)
12921
12922
12923 /* Perhaps in the future avoid recentering windows if it
12924 is not necessary; currently that causes some problems. */
12925
12926 static void
12927 redisplay_internal (void)
12928 {
12929 struct window *w = XWINDOW (selected_window);
12930 struct window *sw;
12931 struct frame *fr;
12932 int pending;
12933 bool must_finish = 0, match_p;
12934 struct text_pos tlbufpos, tlendpos;
12935 int number_of_visible_frames;
12936 ptrdiff_t count;
12937 struct frame *sf;
12938 int polling_stopped_here = 0;
12939 Lisp_Object tail, frame;
12940
12941 /* Non-zero means redisplay has to consider all windows on all
12942 frames. Zero means, only selected_window is considered. */
12943 int consider_all_windows_p;
12944
12945 /* Non-zero means redisplay has to redisplay the miniwindow. */
12946 int update_miniwindow_p = 0;
12947
12948 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12949
12950 /* No redisplay if running in batch mode or frame is not yet fully
12951 initialized, or redisplay is explicitly turned off by setting
12952 Vinhibit_redisplay. */
12953 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12954 || !NILP (Vinhibit_redisplay))
12955 return;
12956
12957 /* Don't examine these until after testing Vinhibit_redisplay.
12958 When Emacs is shutting down, perhaps because its connection to
12959 X has dropped, we should not look at them at all. */
12960 fr = XFRAME (w->frame);
12961 sf = SELECTED_FRAME ();
12962
12963 if (!fr->glyphs_initialized_p)
12964 return;
12965
12966 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12967 if (popup_activated ())
12968 return;
12969 #endif
12970
12971 /* I don't think this happens but let's be paranoid. */
12972 if (redisplaying_p)
12973 return;
12974
12975 /* Record a function that clears redisplaying_p
12976 when we leave this function. */
12977 count = SPECPDL_INDEX ();
12978 record_unwind_protect_void (unwind_redisplay);
12979 redisplaying_p = 1;
12980 specbind (Qinhibit_free_realized_faces, Qnil);
12981
12982 /* Record this function, so it appears on the profiler's backtraces. */
12983 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
12984
12985 FOR_EACH_FRAME (tail, frame)
12986 XFRAME (frame)->already_hscrolled_p = 0;
12987
12988 retry:
12989 /* Remember the currently selected window. */
12990 sw = w;
12991
12992 pending = 0;
12993 last_escape_glyph_frame = NULL;
12994 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12995 last_glyphless_glyph_frame = NULL;
12996 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12997
12998 /* If face_change_count is non-zero, init_iterator will free all
12999 realized faces, which includes the faces referenced from current
13000 matrices. So, we can't reuse current matrices in this case. */
13001 if (face_change_count)
13002 ++windows_or_buffers_changed;
13003
13004 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13005 && FRAME_TTY (sf)->previous_frame != sf)
13006 {
13007 /* Since frames on a single ASCII terminal share the same
13008 display area, displaying a different frame means redisplay
13009 the whole thing. */
13010 windows_or_buffers_changed++;
13011 SET_FRAME_GARBAGED (sf);
13012 #ifndef DOS_NT
13013 set_tty_color_mode (FRAME_TTY (sf), sf);
13014 #endif
13015 FRAME_TTY (sf)->previous_frame = sf;
13016 }
13017
13018 /* Set the visible flags for all frames. Do this before checking for
13019 resized or garbaged frames; they want to know if their frames are
13020 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13021 number_of_visible_frames = 0;
13022
13023 FOR_EACH_FRAME (tail, frame)
13024 {
13025 struct frame *f = XFRAME (frame);
13026
13027 if (FRAME_VISIBLE_P (f))
13028 {
13029 ++number_of_visible_frames;
13030 /* Adjust matrices for visible frames only. */
13031 if (f->fonts_changed)
13032 {
13033 adjust_frame_glyphs (f);
13034 f->fonts_changed = 0;
13035 }
13036 /* If cursor type has been changed on the frame
13037 other than selected, consider all frames. */
13038 if (f != sf && f->cursor_type_changed)
13039 update_mode_lines++;
13040 }
13041 clear_desired_matrices (f);
13042 }
13043
13044 /* Notice any pending interrupt request to change frame size. */
13045 do_pending_window_change (1);
13046
13047 /* do_pending_window_change could change the selected_window due to
13048 frame resizing which makes the selected window too small. */
13049 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13050 sw = w;
13051
13052 /* Clear frames marked as garbaged. */
13053 clear_garbaged_frames ();
13054
13055 /* Build menubar and tool-bar items. */
13056 if (NILP (Vmemory_full))
13057 prepare_menu_bars ();
13058
13059 if (windows_or_buffers_changed)
13060 update_mode_lines++;
13061
13062 reconsider_clip_changes (w);
13063
13064 /* In most cases selected window displays current buffer. */
13065 match_p = XBUFFER (w->contents) == current_buffer;
13066 if (match_p)
13067 {
13068 ptrdiff_t count1;
13069
13070 /* Detect case that we need to write or remove a star in the mode line. */
13071 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13072 {
13073 w->update_mode_line = 1;
13074 if (buffer_shared_and_changed ())
13075 update_mode_lines++;
13076 }
13077
13078 /* Avoid invocation of point motion hooks by `current_column' below. */
13079 count1 = SPECPDL_INDEX ();
13080 specbind (Qinhibit_point_motion_hooks, Qt);
13081
13082 if (mode_line_update_needed (w))
13083 w->update_mode_line = 1;
13084
13085 unbind_to (count1, Qnil);
13086 }
13087
13088 consider_all_windows_p = (update_mode_lines
13089 || buffer_shared_and_changed ());
13090
13091 /* If specs for an arrow have changed, do thorough redisplay
13092 to ensure we remove any arrow that should no longer exist. */
13093 if (overlay_arrows_changed_p ())
13094 consider_all_windows_p = windows_or_buffers_changed = 1;
13095
13096 /* Normally the message* functions will have already displayed and
13097 updated the echo area, but the frame may have been trashed, or
13098 the update may have been preempted, so display the echo area
13099 again here. Checking message_cleared_p captures the case that
13100 the echo area should be cleared. */
13101 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13102 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13103 || (message_cleared_p
13104 && minibuf_level == 0
13105 /* If the mini-window is currently selected, this means the
13106 echo-area doesn't show through. */
13107 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13108 {
13109 int window_height_changed_p = echo_area_display (0);
13110
13111 if (message_cleared_p)
13112 update_miniwindow_p = 1;
13113
13114 must_finish = 1;
13115
13116 /* If we don't display the current message, don't clear the
13117 message_cleared_p flag, because, if we did, we wouldn't clear
13118 the echo area in the next redisplay which doesn't preserve
13119 the echo area. */
13120 if (!display_last_displayed_message_p)
13121 message_cleared_p = 0;
13122
13123 if (window_height_changed_p)
13124 {
13125 consider_all_windows_p = 1;
13126 ++update_mode_lines;
13127 ++windows_or_buffers_changed;
13128
13129 /* If window configuration was changed, frames may have been
13130 marked garbaged. Clear them or we will experience
13131 surprises wrt scrolling. */
13132 clear_garbaged_frames ();
13133 }
13134 }
13135 else if (EQ (selected_window, minibuf_window)
13136 && (current_buffer->clip_changed || window_outdated (w))
13137 && resize_mini_window (w, 0))
13138 {
13139 /* Resized active mini-window to fit the size of what it is
13140 showing if its contents might have changed. */
13141 must_finish = 1;
13142 /* FIXME: this causes all frames to be updated, which seems unnecessary
13143 since only the current frame needs to be considered. This function
13144 needs to be rewritten with two variables, consider_all_windows and
13145 consider_all_frames. */
13146 consider_all_windows_p = 1;
13147 ++windows_or_buffers_changed;
13148 ++update_mode_lines;
13149
13150 /* If window configuration was changed, frames may have been
13151 marked garbaged. Clear them or we will experience
13152 surprises wrt scrolling. */
13153 clear_garbaged_frames ();
13154 }
13155
13156 /* If showing the region, and mark has changed, we must redisplay
13157 the whole window. The assignment to this_line_start_pos prevents
13158 the optimization directly below this if-statement. */
13159 if (((!NILP (Vtransient_mark_mode)
13160 && !NILP (BVAR (XBUFFER (w->contents), mark_active)))
13161 != (w->region_showing > 0))
13162 || (w->region_showing
13163 && w->region_showing
13164 != XINT (Fmarker_position (BVAR (XBUFFER (w->contents), mark)))))
13165 CHARPOS (this_line_start_pos) = 0;
13166
13167 /* Optimize the case that only the line containing the cursor in the
13168 selected window has changed. Variables starting with this_ are
13169 set in display_line and record information about the line
13170 containing the cursor. */
13171 tlbufpos = this_line_start_pos;
13172 tlendpos = this_line_end_pos;
13173 if (!consider_all_windows_p
13174 && CHARPOS (tlbufpos) > 0
13175 && !w->update_mode_line
13176 && !current_buffer->clip_changed
13177 && !current_buffer->prevent_redisplay_optimizations_p
13178 && FRAME_VISIBLE_P (XFRAME (w->frame))
13179 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13180 && !XFRAME (w->frame)->cursor_type_changed
13181 /* Make sure recorded data applies to current buffer, etc. */
13182 && this_line_buffer == current_buffer
13183 && match_p
13184 && !w->force_start
13185 && !w->optional_new_start
13186 /* Point must be on the line that we have info recorded about. */
13187 && PT >= CHARPOS (tlbufpos)
13188 && PT <= Z - CHARPOS (tlendpos)
13189 /* All text outside that line, including its final newline,
13190 must be unchanged. */
13191 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13192 CHARPOS (tlendpos)))
13193 {
13194 if (CHARPOS (tlbufpos) > BEGV
13195 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13196 && (CHARPOS (tlbufpos) == ZV
13197 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13198 /* Former continuation line has disappeared by becoming empty. */
13199 goto cancel;
13200 else if (window_outdated (w) || MINI_WINDOW_P (w))
13201 {
13202 /* We have to handle the case of continuation around a
13203 wide-column character (see the comment in indent.c around
13204 line 1340).
13205
13206 For instance, in the following case:
13207
13208 -------- Insert --------
13209 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13210 J_I_ ==> J_I_ `^^' are cursors.
13211 ^^ ^^
13212 -------- --------
13213
13214 As we have to redraw the line above, we cannot use this
13215 optimization. */
13216
13217 struct it it;
13218 int line_height_before = this_line_pixel_height;
13219
13220 /* Note that start_display will handle the case that the
13221 line starting at tlbufpos is a continuation line. */
13222 start_display (&it, w, tlbufpos);
13223
13224 /* Implementation note: It this still necessary? */
13225 if (it.current_x != this_line_start_x)
13226 goto cancel;
13227
13228 TRACE ((stderr, "trying display optimization 1\n"));
13229 w->cursor.vpos = -1;
13230 overlay_arrow_seen = 0;
13231 it.vpos = this_line_vpos;
13232 it.current_y = this_line_y;
13233 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13234 display_line (&it);
13235
13236 /* If line contains point, is not continued,
13237 and ends at same distance from eob as before, we win. */
13238 if (w->cursor.vpos >= 0
13239 /* Line is not continued, otherwise this_line_start_pos
13240 would have been set to 0 in display_line. */
13241 && CHARPOS (this_line_start_pos)
13242 /* Line ends as before. */
13243 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13244 /* Line has same height as before. Otherwise other lines
13245 would have to be shifted up or down. */
13246 && this_line_pixel_height == line_height_before)
13247 {
13248 /* If this is not the window's last line, we must adjust
13249 the charstarts of the lines below. */
13250 if (it.current_y < it.last_visible_y)
13251 {
13252 struct glyph_row *row
13253 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13254 ptrdiff_t delta, delta_bytes;
13255
13256 /* We used to distinguish between two cases here,
13257 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13258 when the line ends in a newline or the end of the
13259 buffer's accessible portion. But both cases did
13260 the same, so they were collapsed. */
13261 delta = (Z
13262 - CHARPOS (tlendpos)
13263 - MATRIX_ROW_START_CHARPOS (row));
13264 delta_bytes = (Z_BYTE
13265 - BYTEPOS (tlendpos)
13266 - MATRIX_ROW_START_BYTEPOS (row));
13267
13268 increment_matrix_positions (w->current_matrix,
13269 this_line_vpos + 1,
13270 w->current_matrix->nrows,
13271 delta, delta_bytes);
13272 }
13273
13274 /* If this row displays text now but previously didn't,
13275 or vice versa, w->window_end_vpos may have to be
13276 adjusted. */
13277 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13278 {
13279 if (w->window_end_vpos < this_line_vpos)
13280 w->window_end_vpos = this_line_vpos;
13281 }
13282 else if (w->window_end_vpos == this_line_vpos
13283 && this_line_vpos > 0)
13284 w->window_end_vpos = this_line_vpos - 1;
13285 w->window_end_valid = 0;
13286
13287 /* Update hint: No need to try to scroll in update_window. */
13288 w->desired_matrix->no_scrolling_p = 1;
13289
13290 #ifdef GLYPH_DEBUG
13291 *w->desired_matrix->method = 0;
13292 debug_method_add (w, "optimization 1");
13293 #endif
13294 #ifdef HAVE_WINDOW_SYSTEM
13295 update_window_fringes (w, 0);
13296 #endif
13297 goto update;
13298 }
13299 else
13300 goto cancel;
13301 }
13302 else if (/* Cursor position hasn't changed. */
13303 PT == w->last_point
13304 /* Make sure the cursor was last displayed
13305 in this window. Otherwise we have to reposition it. */
13306 && 0 <= w->cursor.vpos
13307 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13308 {
13309 if (!must_finish)
13310 {
13311 do_pending_window_change (1);
13312 /* If selected_window changed, redisplay again. */
13313 if (WINDOWP (selected_window)
13314 && (w = XWINDOW (selected_window)) != sw)
13315 goto retry;
13316
13317 /* We used to always goto end_of_redisplay here, but this
13318 isn't enough if we have a blinking cursor. */
13319 if (w->cursor_off_p == w->last_cursor_off_p)
13320 goto end_of_redisplay;
13321 }
13322 goto update;
13323 }
13324 /* If highlighting the region, or if the cursor is in the echo area,
13325 then we can't just move the cursor. */
13326 else if (! (!NILP (Vtransient_mark_mode)
13327 && !NILP (BVAR (current_buffer, mark_active)))
13328 && (EQ (selected_window,
13329 BVAR (current_buffer, last_selected_window))
13330 || highlight_nonselected_windows)
13331 && !w->region_showing
13332 && NILP (Vshow_trailing_whitespace)
13333 && !cursor_in_echo_area)
13334 {
13335 struct it it;
13336 struct glyph_row *row;
13337
13338 /* Skip from tlbufpos to PT and see where it is. Note that
13339 PT may be in invisible text. If so, we will end at the
13340 next visible position. */
13341 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13342 NULL, DEFAULT_FACE_ID);
13343 it.current_x = this_line_start_x;
13344 it.current_y = this_line_y;
13345 it.vpos = this_line_vpos;
13346
13347 /* The call to move_it_to stops in front of PT, but
13348 moves over before-strings. */
13349 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13350
13351 if (it.vpos == this_line_vpos
13352 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13353 row->enabled_p))
13354 {
13355 eassert (this_line_vpos == it.vpos);
13356 eassert (this_line_y == it.current_y);
13357 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13358 #ifdef GLYPH_DEBUG
13359 *w->desired_matrix->method = 0;
13360 debug_method_add (w, "optimization 3");
13361 #endif
13362 goto update;
13363 }
13364 else
13365 goto cancel;
13366 }
13367
13368 cancel:
13369 /* Text changed drastically or point moved off of line. */
13370 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13371 }
13372
13373 CHARPOS (this_line_start_pos) = 0;
13374 consider_all_windows_p |= buffer_shared_and_changed ();
13375 ++clear_face_cache_count;
13376 #ifdef HAVE_WINDOW_SYSTEM
13377 ++clear_image_cache_count;
13378 #endif
13379
13380 /* Build desired matrices, and update the display. If
13381 consider_all_windows_p is non-zero, do it for all windows on all
13382 frames. Otherwise do it for selected_window, only. */
13383
13384 if (consider_all_windows_p)
13385 {
13386 FOR_EACH_FRAME (tail, frame)
13387 XFRAME (frame)->updated_p = 0;
13388
13389 FOR_EACH_FRAME (tail, frame)
13390 {
13391 struct frame *f = XFRAME (frame);
13392
13393 /* We don't have to do anything for unselected terminal
13394 frames. */
13395 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13396 && !EQ (FRAME_TTY (f)->top_frame, frame))
13397 continue;
13398
13399 retry_frame:
13400
13401 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13402 {
13403 /* Mark all the scroll bars to be removed; we'll redeem
13404 the ones we want when we redisplay their windows. */
13405 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13406 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13407
13408 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13409 redisplay_windows (FRAME_ROOT_WINDOW (f));
13410
13411 /* The X error handler may have deleted that frame. */
13412 if (!FRAME_LIVE_P (f))
13413 continue;
13414
13415 /* Any scroll bars which redisplay_windows should have
13416 nuked should now go away. */
13417 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13418 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13419
13420 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13421 {
13422 /* If fonts changed on visible frame, display again. */
13423 if (f->fonts_changed)
13424 {
13425 adjust_frame_glyphs (f);
13426 f->fonts_changed = 0;
13427 goto retry_frame;
13428 }
13429
13430 /* See if we have to hscroll. */
13431 if (!f->already_hscrolled_p)
13432 {
13433 f->already_hscrolled_p = 1;
13434 if (hscroll_windows (f->root_window))
13435 goto retry_frame;
13436 }
13437
13438 /* Prevent various kinds of signals during display
13439 update. stdio is not robust about handling
13440 signals, which can cause an apparent I/O
13441 error. */
13442 if (interrupt_input)
13443 unrequest_sigio ();
13444 STOP_POLLING;
13445
13446 /* Update the display. */
13447 set_window_update_flags (XWINDOW (f->root_window), 1);
13448 pending |= update_frame (f, 0, 0);
13449 f->cursor_type_changed = 0;
13450 f->updated_p = 1;
13451 }
13452 }
13453 }
13454
13455 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13456
13457 if (!pending)
13458 {
13459 /* Do the mark_window_display_accurate after all windows have
13460 been redisplayed because this call resets flags in buffers
13461 which are needed for proper redisplay. */
13462 FOR_EACH_FRAME (tail, frame)
13463 {
13464 struct frame *f = XFRAME (frame);
13465 if (f->updated_p)
13466 {
13467 mark_window_display_accurate (f->root_window, 1);
13468 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13469 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13470 }
13471 }
13472 }
13473 }
13474 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13475 {
13476 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13477 struct frame *mini_frame;
13478
13479 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13480 /* Use list_of_error, not Qerror, so that
13481 we catch only errors and don't run the debugger. */
13482 internal_condition_case_1 (redisplay_window_1, selected_window,
13483 list_of_error,
13484 redisplay_window_error);
13485 if (update_miniwindow_p)
13486 internal_condition_case_1 (redisplay_window_1, mini_window,
13487 list_of_error,
13488 redisplay_window_error);
13489
13490 /* Compare desired and current matrices, perform output. */
13491
13492 update:
13493 /* If fonts changed, display again. */
13494 if (sf->fonts_changed)
13495 goto retry;
13496
13497 /* Prevent various kinds of signals during display update.
13498 stdio is not robust about handling signals,
13499 which can cause an apparent I/O error. */
13500 if (interrupt_input)
13501 unrequest_sigio ();
13502 STOP_POLLING;
13503
13504 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13505 {
13506 if (hscroll_windows (selected_window))
13507 goto retry;
13508
13509 XWINDOW (selected_window)->must_be_updated_p = 1;
13510 pending = update_frame (sf, 0, 0);
13511 sf->cursor_type_changed = 0;
13512 }
13513
13514 /* We may have called echo_area_display at the top of this
13515 function. If the echo area is on another frame, that may
13516 have put text on a frame other than the selected one, so the
13517 above call to update_frame would not have caught it. Catch
13518 it here. */
13519 mini_window = FRAME_MINIBUF_WINDOW (sf);
13520 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13521
13522 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13523 {
13524 XWINDOW (mini_window)->must_be_updated_p = 1;
13525 pending |= update_frame (mini_frame, 0, 0);
13526 mini_frame->cursor_type_changed = 0;
13527 if (!pending && hscroll_windows (mini_window))
13528 goto retry;
13529 }
13530 }
13531
13532 /* If display was paused because of pending input, make sure we do a
13533 thorough update the next time. */
13534 if (pending)
13535 {
13536 /* Prevent the optimization at the beginning of
13537 redisplay_internal that tries a single-line update of the
13538 line containing the cursor in the selected window. */
13539 CHARPOS (this_line_start_pos) = 0;
13540
13541 /* Let the overlay arrow be updated the next time. */
13542 update_overlay_arrows (0);
13543
13544 /* If we pause after scrolling, some rows in the current
13545 matrices of some windows are not valid. */
13546 if (!WINDOW_FULL_WIDTH_P (w)
13547 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13548 update_mode_lines = 1;
13549 }
13550 else
13551 {
13552 if (!consider_all_windows_p)
13553 {
13554 /* This has already been done above if
13555 consider_all_windows_p is set. */
13556 mark_window_display_accurate_1 (w, 1);
13557
13558 /* Say overlay arrows are up to date. */
13559 update_overlay_arrows (1);
13560
13561 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13562 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13563 }
13564
13565 update_mode_lines = 0;
13566 windows_or_buffers_changed = 0;
13567 }
13568
13569 /* Start SIGIO interrupts coming again. Having them off during the
13570 code above makes it less likely one will discard output, but not
13571 impossible, since there might be stuff in the system buffer here.
13572 But it is much hairier to try to do anything about that. */
13573 if (interrupt_input)
13574 request_sigio ();
13575 RESUME_POLLING;
13576
13577 /* If a frame has become visible which was not before, redisplay
13578 again, so that we display it. Expose events for such a frame
13579 (which it gets when becoming visible) don't call the parts of
13580 redisplay constructing glyphs, so simply exposing a frame won't
13581 display anything in this case. So, we have to display these
13582 frames here explicitly. */
13583 if (!pending)
13584 {
13585 int new_count = 0;
13586
13587 FOR_EACH_FRAME (tail, frame)
13588 {
13589 int this_is_visible = 0;
13590
13591 if (XFRAME (frame)->visible)
13592 this_is_visible = 1;
13593
13594 if (this_is_visible)
13595 new_count++;
13596 }
13597
13598 if (new_count != number_of_visible_frames)
13599 windows_or_buffers_changed++;
13600 }
13601
13602 /* Change frame size now if a change is pending. */
13603 do_pending_window_change (1);
13604
13605 /* If we just did a pending size change, or have additional
13606 visible frames, or selected_window changed, redisplay again. */
13607 if ((windows_or_buffers_changed && !pending)
13608 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13609 goto retry;
13610
13611 /* Clear the face and image caches.
13612
13613 We used to do this only if consider_all_windows_p. But the cache
13614 needs to be cleared if a timer creates images in the current
13615 buffer (e.g. the test case in Bug#6230). */
13616
13617 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13618 {
13619 clear_face_cache (0);
13620 clear_face_cache_count = 0;
13621 }
13622
13623 #ifdef HAVE_WINDOW_SYSTEM
13624 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13625 {
13626 clear_image_caches (Qnil);
13627 clear_image_cache_count = 0;
13628 }
13629 #endif /* HAVE_WINDOW_SYSTEM */
13630
13631 end_of_redisplay:
13632 unbind_to (count, Qnil);
13633 RESUME_POLLING;
13634 }
13635
13636
13637 /* Redisplay, but leave alone any recent echo area message unless
13638 another message has been requested in its place.
13639
13640 This is useful in situations where you need to redisplay but no
13641 user action has occurred, making it inappropriate for the message
13642 area to be cleared. See tracking_off and
13643 wait_reading_process_output for examples of these situations.
13644
13645 FROM_WHERE is an integer saying from where this function was
13646 called. This is useful for debugging. */
13647
13648 void
13649 redisplay_preserve_echo_area (int from_where)
13650 {
13651 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13652
13653 if (!NILP (echo_area_buffer[1]))
13654 {
13655 /* We have a previously displayed message, but no current
13656 message. Redisplay the previous message. */
13657 display_last_displayed_message_p = 1;
13658 redisplay_internal ();
13659 display_last_displayed_message_p = 0;
13660 }
13661 else
13662 redisplay_internal ();
13663
13664 flush_frame (SELECTED_FRAME ());
13665 }
13666
13667
13668 /* Function registered with record_unwind_protect in redisplay_internal. */
13669
13670 static void
13671 unwind_redisplay (void)
13672 {
13673 redisplaying_p = 0;
13674 }
13675
13676
13677 /* Mark the display of leaf window W as accurate or inaccurate.
13678 If ACCURATE_P is non-zero mark display of W as accurate. If
13679 ACCURATE_P is zero, arrange for W to be redisplayed the next
13680 time redisplay_internal is called. */
13681
13682 static void
13683 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13684 {
13685 struct buffer *b = XBUFFER (w->contents);
13686
13687 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13688 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13689 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13690
13691 if (accurate_p)
13692 {
13693 b->clip_changed = 0;
13694 b->prevent_redisplay_optimizations_p = 0;
13695
13696 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13697 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13698 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13699 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13700
13701 w->current_matrix->buffer = b;
13702 w->current_matrix->begv = BUF_BEGV (b);
13703 w->current_matrix->zv = BUF_ZV (b);
13704
13705 w->last_cursor_vpos = w->cursor.vpos;
13706 w->last_cursor_off_p = w->cursor_off_p;
13707
13708 if (w == XWINDOW (selected_window))
13709 w->last_point = BUF_PT (b);
13710 else
13711 w->last_point = marker_position (w->pointm);
13712
13713 w->window_end_valid = 1;
13714 w->update_mode_line = 0;
13715 }
13716 }
13717
13718
13719 /* Mark the display of windows in the window tree rooted at WINDOW as
13720 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13721 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13722 be redisplayed the next time redisplay_internal is called. */
13723
13724 void
13725 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13726 {
13727 struct window *w;
13728
13729 for (; !NILP (window); window = w->next)
13730 {
13731 w = XWINDOW (window);
13732 if (WINDOWP (w->contents))
13733 mark_window_display_accurate (w->contents, accurate_p);
13734 else
13735 mark_window_display_accurate_1 (w, accurate_p);
13736 }
13737
13738 if (accurate_p)
13739 update_overlay_arrows (1);
13740 else
13741 /* Force a thorough redisplay the next time by setting
13742 last_arrow_position and last_arrow_string to t, which is
13743 unequal to any useful value of Voverlay_arrow_... */
13744 update_overlay_arrows (-1);
13745 }
13746
13747
13748 /* Return value in display table DP (Lisp_Char_Table *) for character
13749 C. Since a display table doesn't have any parent, we don't have to
13750 follow parent. Do not call this function directly but use the
13751 macro DISP_CHAR_VECTOR. */
13752
13753 Lisp_Object
13754 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13755 {
13756 Lisp_Object val;
13757
13758 if (ASCII_CHAR_P (c))
13759 {
13760 val = dp->ascii;
13761 if (SUB_CHAR_TABLE_P (val))
13762 val = XSUB_CHAR_TABLE (val)->contents[c];
13763 }
13764 else
13765 {
13766 Lisp_Object table;
13767
13768 XSETCHAR_TABLE (table, dp);
13769 val = char_table_ref (table, c);
13770 }
13771 if (NILP (val))
13772 val = dp->defalt;
13773 return val;
13774 }
13775
13776
13777 \f
13778 /***********************************************************************
13779 Window Redisplay
13780 ***********************************************************************/
13781
13782 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13783
13784 static void
13785 redisplay_windows (Lisp_Object window)
13786 {
13787 while (!NILP (window))
13788 {
13789 struct window *w = XWINDOW (window);
13790
13791 if (WINDOWP (w->contents))
13792 redisplay_windows (w->contents);
13793 else if (BUFFERP (w->contents))
13794 {
13795 displayed_buffer = XBUFFER (w->contents);
13796 /* Use list_of_error, not Qerror, so that
13797 we catch only errors and don't run the debugger. */
13798 internal_condition_case_1 (redisplay_window_0, window,
13799 list_of_error,
13800 redisplay_window_error);
13801 }
13802
13803 window = w->next;
13804 }
13805 }
13806
13807 static Lisp_Object
13808 redisplay_window_error (Lisp_Object ignore)
13809 {
13810 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13811 return Qnil;
13812 }
13813
13814 static Lisp_Object
13815 redisplay_window_0 (Lisp_Object window)
13816 {
13817 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13818 redisplay_window (window, 0);
13819 return Qnil;
13820 }
13821
13822 static Lisp_Object
13823 redisplay_window_1 (Lisp_Object window)
13824 {
13825 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13826 redisplay_window (window, 1);
13827 return Qnil;
13828 }
13829 \f
13830
13831 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13832 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13833 which positions recorded in ROW differ from current buffer
13834 positions.
13835
13836 Return 0 if cursor is not on this row, 1 otherwise. */
13837
13838 static int
13839 set_cursor_from_row (struct window *w, struct glyph_row *row,
13840 struct glyph_matrix *matrix,
13841 ptrdiff_t delta, ptrdiff_t delta_bytes,
13842 int dy, int dvpos)
13843 {
13844 struct glyph *glyph = row->glyphs[TEXT_AREA];
13845 struct glyph *end = glyph + row->used[TEXT_AREA];
13846 struct glyph *cursor = NULL;
13847 /* The last known character position in row. */
13848 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13849 int x = row->x;
13850 ptrdiff_t pt_old = PT - delta;
13851 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13852 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13853 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13854 /* A glyph beyond the edge of TEXT_AREA which we should never
13855 touch. */
13856 struct glyph *glyphs_end = end;
13857 /* Non-zero means we've found a match for cursor position, but that
13858 glyph has the avoid_cursor_p flag set. */
13859 int match_with_avoid_cursor = 0;
13860 /* Non-zero means we've seen at least one glyph that came from a
13861 display string. */
13862 int string_seen = 0;
13863 /* Largest and smallest buffer positions seen so far during scan of
13864 glyph row. */
13865 ptrdiff_t bpos_max = pos_before;
13866 ptrdiff_t bpos_min = pos_after;
13867 /* Last buffer position covered by an overlay string with an integer
13868 `cursor' property. */
13869 ptrdiff_t bpos_covered = 0;
13870 /* Non-zero means the display string on which to display the cursor
13871 comes from a text property, not from an overlay. */
13872 int string_from_text_prop = 0;
13873
13874 /* Don't even try doing anything if called for a mode-line or
13875 header-line row, since the rest of the code isn't prepared to
13876 deal with such calamities. */
13877 eassert (!row->mode_line_p);
13878 if (row->mode_line_p)
13879 return 0;
13880
13881 /* Skip over glyphs not having an object at the start and the end of
13882 the row. These are special glyphs like truncation marks on
13883 terminal frames. */
13884 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13885 {
13886 if (!row->reversed_p)
13887 {
13888 while (glyph < end
13889 && INTEGERP (glyph->object)
13890 && glyph->charpos < 0)
13891 {
13892 x += glyph->pixel_width;
13893 ++glyph;
13894 }
13895 while (end > glyph
13896 && INTEGERP ((end - 1)->object)
13897 /* CHARPOS is zero for blanks and stretch glyphs
13898 inserted by extend_face_to_end_of_line. */
13899 && (end - 1)->charpos <= 0)
13900 --end;
13901 glyph_before = glyph - 1;
13902 glyph_after = end;
13903 }
13904 else
13905 {
13906 struct glyph *g;
13907
13908 /* If the glyph row is reversed, we need to process it from back
13909 to front, so swap the edge pointers. */
13910 glyphs_end = end = glyph - 1;
13911 glyph += row->used[TEXT_AREA] - 1;
13912
13913 while (glyph > end + 1
13914 && INTEGERP (glyph->object)
13915 && glyph->charpos < 0)
13916 {
13917 --glyph;
13918 x -= glyph->pixel_width;
13919 }
13920 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13921 --glyph;
13922 /* By default, in reversed rows we put the cursor on the
13923 rightmost (first in the reading order) glyph. */
13924 for (g = end + 1; g < glyph; g++)
13925 x += g->pixel_width;
13926 while (end < glyph
13927 && INTEGERP ((end + 1)->object)
13928 && (end + 1)->charpos <= 0)
13929 ++end;
13930 glyph_before = glyph + 1;
13931 glyph_after = end;
13932 }
13933 }
13934 else if (row->reversed_p)
13935 {
13936 /* In R2L rows that don't display text, put the cursor on the
13937 rightmost glyph. Case in point: an empty last line that is
13938 part of an R2L paragraph. */
13939 cursor = end - 1;
13940 /* Avoid placing the cursor on the last glyph of the row, where
13941 on terminal frames we hold the vertical border between
13942 adjacent windows. */
13943 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13944 && !WINDOW_RIGHTMOST_P (w)
13945 && cursor == row->glyphs[LAST_AREA] - 1)
13946 cursor--;
13947 x = -1; /* will be computed below, at label compute_x */
13948 }
13949
13950 /* Step 1: Try to find the glyph whose character position
13951 corresponds to point. If that's not possible, find 2 glyphs
13952 whose character positions are the closest to point, one before
13953 point, the other after it. */
13954 if (!row->reversed_p)
13955 while (/* not marched to end of glyph row */
13956 glyph < end
13957 /* glyph was not inserted by redisplay for internal purposes */
13958 && !INTEGERP (glyph->object))
13959 {
13960 if (BUFFERP (glyph->object))
13961 {
13962 ptrdiff_t dpos = glyph->charpos - pt_old;
13963
13964 if (glyph->charpos > bpos_max)
13965 bpos_max = glyph->charpos;
13966 if (glyph->charpos < bpos_min)
13967 bpos_min = glyph->charpos;
13968 if (!glyph->avoid_cursor_p)
13969 {
13970 /* If we hit point, we've found the glyph on which to
13971 display the cursor. */
13972 if (dpos == 0)
13973 {
13974 match_with_avoid_cursor = 0;
13975 break;
13976 }
13977 /* See if we've found a better approximation to
13978 POS_BEFORE or to POS_AFTER. */
13979 if (0 > dpos && dpos > pos_before - pt_old)
13980 {
13981 pos_before = glyph->charpos;
13982 glyph_before = glyph;
13983 }
13984 else if (0 < dpos && dpos < pos_after - pt_old)
13985 {
13986 pos_after = glyph->charpos;
13987 glyph_after = glyph;
13988 }
13989 }
13990 else if (dpos == 0)
13991 match_with_avoid_cursor = 1;
13992 }
13993 else if (STRINGP (glyph->object))
13994 {
13995 Lisp_Object chprop;
13996 ptrdiff_t glyph_pos = glyph->charpos;
13997
13998 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13999 glyph->object);
14000 if (!NILP (chprop))
14001 {
14002 /* If the string came from a `display' text property,
14003 look up the buffer position of that property and
14004 use that position to update bpos_max, as if we
14005 actually saw such a position in one of the row's
14006 glyphs. This helps with supporting integer values
14007 of `cursor' property on the display string in
14008 situations where most or all of the row's buffer
14009 text is completely covered by display properties,
14010 so that no glyph with valid buffer positions is
14011 ever seen in the row. */
14012 ptrdiff_t prop_pos =
14013 string_buffer_position_lim (glyph->object, pos_before,
14014 pos_after, 0);
14015
14016 if (prop_pos >= pos_before)
14017 bpos_max = prop_pos - 1;
14018 }
14019 if (INTEGERP (chprop))
14020 {
14021 bpos_covered = bpos_max + XINT (chprop);
14022 /* If the `cursor' property covers buffer positions up
14023 to and including point, we should display cursor on
14024 this glyph. Note that, if a `cursor' property on one
14025 of the string's characters has an integer value, we
14026 will break out of the loop below _before_ we get to
14027 the position match above. IOW, integer values of
14028 the `cursor' property override the "exact match for
14029 point" strategy of positioning the cursor. */
14030 /* Implementation note: bpos_max == pt_old when, e.g.,
14031 we are in an empty line, where bpos_max is set to
14032 MATRIX_ROW_START_CHARPOS, see above. */
14033 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14034 {
14035 cursor = glyph;
14036 break;
14037 }
14038 }
14039
14040 string_seen = 1;
14041 }
14042 x += glyph->pixel_width;
14043 ++glyph;
14044 }
14045 else if (glyph > end) /* row is reversed */
14046 while (!INTEGERP (glyph->object))
14047 {
14048 if (BUFFERP (glyph->object))
14049 {
14050 ptrdiff_t dpos = glyph->charpos - pt_old;
14051
14052 if (glyph->charpos > bpos_max)
14053 bpos_max = glyph->charpos;
14054 if (glyph->charpos < bpos_min)
14055 bpos_min = glyph->charpos;
14056 if (!glyph->avoid_cursor_p)
14057 {
14058 if (dpos == 0)
14059 {
14060 match_with_avoid_cursor = 0;
14061 break;
14062 }
14063 if (0 > dpos && dpos > pos_before - pt_old)
14064 {
14065 pos_before = glyph->charpos;
14066 glyph_before = glyph;
14067 }
14068 else if (0 < dpos && dpos < pos_after - pt_old)
14069 {
14070 pos_after = glyph->charpos;
14071 glyph_after = glyph;
14072 }
14073 }
14074 else if (dpos == 0)
14075 match_with_avoid_cursor = 1;
14076 }
14077 else if (STRINGP (glyph->object))
14078 {
14079 Lisp_Object chprop;
14080 ptrdiff_t glyph_pos = glyph->charpos;
14081
14082 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14083 glyph->object);
14084 if (!NILP (chprop))
14085 {
14086 ptrdiff_t prop_pos =
14087 string_buffer_position_lim (glyph->object, pos_before,
14088 pos_after, 0);
14089
14090 if (prop_pos >= pos_before)
14091 bpos_max = prop_pos - 1;
14092 }
14093 if (INTEGERP (chprop))
14094 {
14095 bpos_covered = bpos_max + XINT (chprop);
14096 /* If the `cursor' property covers buffer positions up
14097 to and including point, we should display cursor on
14098 this glyph. */
14099 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14100 {
14101 cursor = glyph;
14102 break;
14103 }
14104 }
14105 string_seen = 1;
14106 }
14107 --glyph;
14108 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14109 {
14110 x--; /* can't use any pixel_width */
14111 break;
14112 }
14113 x -= glyph->pixel_width;
14114 }
14115
14116 /* Step 2: If we didn't find an exact match for point, we need to
14117 look for a proper place to put the cursor among glyphs between
14118 GLYPH_BEFORE and GLYPH_AFTER. */
14119 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14120 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14121 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14122 {
14123 /* An empty line has a single glyph whose OBJECT is zero and
14124 whose CHARPOS is the position of a newline on that line.
14125 Note that on a TTY, there are more glyphs after that, which
14126 were produced by extend_face_to_end_of_line, but their
14127 CHARPOS is zero or negative. */
14128 int empty_line_p =
14129 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14130 && INTEGERP (glyph->object) && glyph->charpos > 0
14131 /* On a TTY, continued and truncated rows also have a glyph at
14132 their end whose OBJECT is zero and whose CHARPOS is
14133 positive (the continuation and truncation glyphs), but such
14134 rows are obviously not "empty". */
14135 && !(row->continued_p || row->truncated_on_right_p);
14136
14137 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14138 {
14139 ptrdiff_t ellipsis_pos;
14140
14141 /* Scan back over the ellipsis glyphs. */
14142 if (!row->reversed_p)
14143 {
14144 ellipsis_pos = (glyph - 1)->charpos;
14145 while (glyph > row->glyphs[TEXT_AREA]
14146 && (glyph - 1)->charpos == ellipsis_pos)
14147 glyph--, x -= glyph->pixel_width;
14148 /* That loop always goes one position too far, including
14149 the glyph before the ellipsis. So scan forward over
14150 that one. */
14151 x += glyph->pixel_width;
14152 glyph++;
14153 }
14154 else /* row is reversed */
14155 {
14156 ellipsis_pos = (glyph + 1)->charpos;
14157 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14158 && (glyph + 1)->charpos == ellipsis_pos)
14159 glyph++, x += glyph->pixel_width;
14160 x -= glyph->pixel_width;
14161 glyph--;
14162 }
14163 }
14164 else if (match_with_avoid_cursor)
14165 {
14166 cursor = glyph_after;
14167 x = -1;
14168 }
14169 else if (string_seen)
14170 {
14171 int incr = row->reversed_p ? -1 : +1;
14172
14173 /* Need to find the glyph that came out of a string which is
14174 present at point. That glyph is somewhere between
14175 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14176 positioned between POS_BEFORE and POS_AFTER in the
14177 buffer. */
14178 struct glyph *start, *stop;
14179 ptrdiff_t pos = pos_before;
14180
14181 x = -1;
14182
14183 /* If the row ends in a newline from a display string,
14184 reordering could have moved the glyphs belonging to the
14185 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14186 in this case we extend the search to the last glyph in
14187 the row that was not inserted by redisplay. */
14188 if (row->ends_in_newline_from_string_p)
14189 {
14190 glyph_after = end;
14191 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14192 }
14193
14194 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14195 correspond to POS_BEFORE and POS_AFTER, respectively. We
14196 need START and STOP in the order that corresponds to the
14197 row's direction as given by its reversed_p flag. If the
14198 directionality of characters between POS_BEFORE and
14199 POS_AFTER is the opposite of the row's base direction,
14200 these characters will have been reordered for display,
14201 and we need to reverse START and STOP. */
14202 if (!row->reversed_p)
14203 {
14204 start = min (glyph_before, glyph_after);
14205 stop = max (glyph_before, glyph_after);
14206 }
14207 else
14208 {
14209 start = max (glyph_before, glyph_after);
14210 stop = min (glyph_before, glyph_after);
14211 }
14212 for (glyph = start + incr;
14213 row->reversed_p ? glyph > stop : glyph < stop; )
14214 {
14215
14216 /* Any glyphs that come from the buffer are here because
14217 of bidi reordering. Skip them, and only pay
14218 attention to glyphs that came from some string. */
14219 if (STRINGP (glyph->object))
14220 {
14221 Lisp_Object str;
14222 ptrdiff_t tem;
14223 /* If the display property covers the newline, we
14224 need to search for it one position farther. */
14225 ptrdiff_t lim = pos_after
14226 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14227
14228 string_from_text_prop = 0;
14229 str = glyph->object;
14230 tem = string_buffer_position_lim (str, pos, lim, 0);
14231 if (tem == 0 /* from overlay */
14232 || pos <= tem)
14233 {
14234 /* If the string from which this glyph came is
14235 found in the buffer at point, or at position
14236 that is closer to point than pos_after, then
14237 we've found the glyph we've been looking for.
14238 If it comes from an overlay (tem == 0), and
14239 it has the `cursor' property on one of its
14240 glyphs, record that glyph as a candidate for
14241 displaying the cursor. (As in the
14242 unidirectional version, we will display the
14243 cursor on the last candidate we find.) */
14244 if (tem == 0
14245 || tem == pt_old
14246 || (tem - pt_old > 0 && tem < pos_after))
14247 {
14248 /* The glyphs from this string could have
14249 been reordered. Find the one with the
14250 smallest string position. Or there could
14251 be a character in the string with the
14252 `cursor' property, which means display
14253 cursor on that character's glyph. */
14254 ptrdiff_t strpos = glyph->charpos;
14255
14256 if (tem)
14257 {
14258 cursor = glyph;
14259 string_from_text_prop = 1;
14260 }
14261 for ( ;
14262 (row->reversed_p ? glyph > stop : glyph < stop)
14263 && EQ (glyph->object, str);
14264 glyph += incr)
14265 {
14266 Lisp_Object cprop;
14267 ptrdiff_t gpos = glyph->charpos;
14268
14269 cprop = Fget_char_property (make_number (gpos),
14270 Qcursor,
14271 glyph->object);
14272 if (!NILP (cprop))
14273 {
14274 cursor = glyph;
14275 break;
14276 }
14277 if (tem && glyph->charpos < strpos)
14278 {
14279 strpos = glyph->charpos;
14280 cursor = glyph;
14281 }
14282 }
14283
14284 if (tem == pt_old
14285 || (tem - pt_old > 0 && tem < pos_after))
14286 goto compute_x;
14287 }
14288 if (tem)
14289 pos = tem + 1; /* don't find previous instances */
14290 }
14291 /* This string is not what we want; skip all of the
14292 glyphs that came from it. */
14293 while ((row->reversed_p ? glyph > stop : glyph < stop)
14294 && EQ (glyph->object, str))
14295 glyph += incr;
14296 }
14297 else
14298 glyph += incr;
14299 }
14300
14301 /* If we reached the end of the line, and END was from a string,
14302 the cursor is not on this line. */
14303 if (cursor == NULL
14304 && (row->reversed_p ? glyph <= end : glyph >= end)
14305 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14306 && STRINGP (end->object)
14307 && row->continued_p)
14308 return 0;
14309 }
14310 /* A truncated row may not include PT among its character positions.
14311 Setting the cursor inside the scroll margin will trigger
14312 recalculation of hscroll in hscroll_window_tree. But if a
14313 display string covers point, defer to the string-handling
14314 code below to figure this out. */
14315 else if (row->truncated_on_left_p && pt_old < bpos_min)
14316 {
14317 cursor = glyph_before;
14318 x = -1;
14319 }
14320 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14321 /* Zero-width characters produce no glyphs. */
14322 || (!empty_line_p
14323 && (row->reversed_p
14324 ? glyph_after > glyphs_end
14325 : glyph_after < glyphs_end)))
14326 {
14327 cursor = glyph_after;
14328 x = -1;
14329 }
14330 }
14331
14332 compute_x:
14333 if (cursor != NULL)
14334 glyph = cursor;
14335 else if (glyph == glyphs_end
14336 && pos_before == pos_after
14337 && STRINGP ((row->reversed_p
14338 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14339 : row->glyphs[TEXT_AREA])->object))
14340 {
14341 /* If all the glyphs of this row came from strings, put the
14342 cursor on the first glyph of the row. This avoids having the
14343 cursor outside of the text area in this very rare and hard
14344 use case. */
14345 glyph =
14346 row->reversed_p
14347 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14348 : row->glyphs[TEXT_AREA];
14349 }
14350 if (x < 0)
14351 {
14352 struct glyph *g;
14353
14354 /* Need to compute x that corresponds to GLYPH. */
14355 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14356 {
14357 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14358 emacs_abort ();
14359 x += g->pixel_width;
14360 }
14361 }
14362
14363 /* ROW could be part of a continued line, which, under bidi
14364 reordering, might have other rows whose start and end charpos
14365 occlude point. Only set w->cursor if we found a better
14366 approximation to the cursor position than we have from previously
14367 examined candidate rows belonging to the same continued line. */
14368 if (/* we already have a candidate row */
14369 w->cursor.vpos >= 0
14370 /* that candidate is not the row we are processing */
14371 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14372 /* Make sure cursor.vpos specifies a row whose start and end
14373 charpos occlude point, and it is valid candidate for being a
14374 cursor-row. This is because some callers of this function
14375 leave cursor.vpos at the row where the cursor was displayed
14376 during the last redisplay cycle. */
14377 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14378 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14379 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14380 {
14381 struct glyph *g1 =
14382 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14383
14384 /* Don't consider glyphs that are outside TEXT_AREA. */
14385 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14386 return 0;
14387 /* Keep the candidate whose buffer position is the closest to
14388 point or has the `cursor' property. */
14389 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14390 w->cursor.hpos >= 0
14391 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14392 && ((BUFFERP (g1->object)
14393 && (g1->charpos == pt_old /* an exact match always wins */
14394 || (BUFFERP (glyph->object)
14395 && eabs (g1->charpos - pt_old)
14396 < eabs (glyph->charpos - pt_old))))
14397 /* previous candidate is a glyph from a string that has
14398 a non-nil `cursor' property */
14399 || (STRINGP (g1->object)
14400 && (!NILP (Fget_char_property (make_number (g1->charpos),
14401 Qcursor, g1->object))
14402 /* previous candidate is from the same display
14403 string as this one, and the display string
14404 came from a text property */
14405 || (EQ (g1->object, glyph->object)
14406 && string_from_text_prop)
14407 /* this candidate is from newline and its
14408 position is not an exact match */
14409 || (INTEGERP (glyph->object)
14410 && glyph->charpos != pt_old)))))
14411 return 0;
14412 /* If this candidate gives an exact match, use that. */
14413 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14414 /* If this candidate is a glyph created for the
14415 terminating newline of a line, and point is on that
14416 newline, it wins because it's an exact match. */
14417 || (!row->continued_p
14418 && INTEGERP (glyph->object)
14419 && glyph->charpos == 0
14420 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14421 /* Otherwise, keep the candidate that comes from a row
14422 spanning less buffer positions. This may win when one or
14423 both candidate positions are on glyphs that came from
14424 display strings, for which we cannot compare buffer
14425 positions. */
14426 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14427 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14428 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14429 return 0;
14430 }
14431 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14432 w->cursor.x = x;
14433 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14434 w->cursor.y = row->y + dy;
14435
14436 if (w == XWINDOW (selected_window))
14437 {
14438 if (!row->continued_p
14439 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14440 && row->x == 0)
14441 {
14442 this_line_buffer = XBUFFER (w->contents);
14443
14444 CHARPOS (this_line_start_pos)
14445 = MATRIX_ROW_START_CHARPOS (row) + delta;
14446 BYTEPOS (this_line_start_pos)
14447 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14448
14449 CHARPOS (this_line_end_pos)
14450 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14451 BYTEPOS (this_line_end_pos)
14452 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14453
14454 this_line_y = w->cursor.y;
14455 this_line_pixel_height = row->height;
14456 this_line_vpos = w->cursor.vpos;
14457 this_line_start_x = row->x;
14458 }
14459 else
14460 CHARPOS (this_line_start_pos) = 0;
14461 }
14462
14463 return 1;
14464 }
14465
14466
14467 /* Run window scroll functions, if any, for WINDOW with new window
14468 start STARTP. Sets the window start of WINDOW to that position.
14469
14470 We assume that the window's buffer is really current. */
14471
14472 static struct text_pos
14473 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14474 {
14475 struct window *w = XWINDOW (window);
14476 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14477
14478 eassert (current_buffer == XBUFFER (w->contents));
14479
14480 if (!NILP (Vwindow_scroll_functions))
14481 {
14482 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14483 make_number (CHARPOS (startp)));
14484 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14485 /* In case the hook functions switch buffers. */
14486 set_buffer_internal (XBUFFER (w->contents));
14487 }
14488
14489 return startp;
14490 }
14491
14492
14493 /* Make sure the line containing the cursor is fully visible.
14494 A value of 1 means there is nothing to be done.
14495 (Either the line is fully visible, or it cannot be made so,
14496 or we cannot tell.)
14497
14498 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14499 is higher than window.
14500
14501 A value of 0 means the caller should do scrolling
14502 as if point had gone off the screen. */
14503
14504 static int
14505 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14506 {
14507 struct glyph_matrix *matrix;
14508 struct glyph_row *row;
14509 int window_height;
14510
14511 if (!make_cursor_line_fully_visible_p)
14512 return 1;
14513
14514 /* It's not always possible to find the cursor, e.g, when a window
14515 is full of overlay strings. Don't do anything in that case. */
14516 if (w->cursor.vpos < 0)
14517 return 1;
14518
14519 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14520 row = MATRIX_ROW (matrix, w->cursor.vpos);
14521
14522 /* If the cursor row is not partially visible, there's nothing to do. */
14523 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14524 return 1;
14525
14526 /* If the row the cursor is in is taller than the window's height,
14527 it's not clear what to do, so do nothing. */
14528 window_height = window_box_height (w);
14529 if (row->height >= window_height)
14530 {
14531 if (!force_p || MINI_WINDOW_P (w)
14532 || w->vscroll || w->cursor.vpos == 0)
14533 return 1;
14534 }
14535 return 0;
14536 }
14537
14538
14539 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14540 non-zero means only WINDOW is redisplayed in redisplay_internal.
14541 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14542 in redisplay_window to bring a partially visible line into view in
14543 the case that only the cursor has moved.
14544
14545 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14546 last screen line's vertical height extends past the end of the screen.
14547
14548 Value is
14549
14550 1 if scrolling succeeded
14551
14552 0 if scrolling didn't find point.
14553
14554 -1 if new fonts have been loaded so that we must interrupt
14555 redisplay, adjust glyph matrices, and try again. */
14556
14557 enum
14558 {
14559 SCROLLING_SUCCESS,
14560 SCROLLING_FAILED,
14561 SCROLLING_NEED_LARGER_MATRICES
14562 };
14563
14564 /* If scroll-conservatively is more than this, never recenter.
14565
14566 If you change this, don't forget to update the doc string of
14567 `scroll-conservatively' and the Emacs manual. */
14568 #define SCROLL_LIMIT 100
14569
14570 static int
14571 try_scrolling (Lisp_Object window, int just_this_one_p,
14572 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14573 int temp_scroll_step, int last_line_misfit)
14574 {
14575 struct window *w = XWINDOW (window);
14576 struct frame *f = XFRAME (w->frame);
14577 struct text_pos pos, startp;
14578 struct it it;
14579 int this_scroll_margin, scroll_max, rc, height;
14580 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14581 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14582 Lisp_Object aggressive;
14583 /* We will never try scrolling more than this number of lines. */
14584 int scroll_limit = SCROLL_LIMIT;
14585 int frame_line_height = default_line_pixel_height (w);
14586 int window_total_lines
14587 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14588
14589 #ifdef GLYPH_DEBUG
14590 debug_method_add (w, "try_scrolling");
14591 #endif
14592
14593 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14594
14595 /* Compute scroll margin height in pixels. We scroll when point is
14596 within this distance from the top or bottom of the window. */
14597 if (scroll_margin > 0)
14598 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14599 * frame_line_height;
14600 else
14601 this_scroll_margin = 0;
14602
14603 /* Force arg_scroll_conservatively to have a reasonable value, to
14604 avoid scrolling too far away with slow move_it_* functions. Note
14605 that the user can supply scroll-conservatively equal to
14606 `most-positive-fixnum', which can be larger than INT_MAX. */
14607 if (arg_scroll_conservatively > scroll_limit)
14608 {
14609 arg_scroll_conservatively = scroll_limit + 1;
14610 scroll_max = scroll_limit * frame_line_height;
14611 }
14612 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14613 /* Compute how much we should try to scroll maximally to bring
14614 point into view. */
14615 scroll_max = (max (scroll_step,
14616 max (arg_scroll_conservatively, temp_scroll_step))
14617 * frame_line_height);
14618 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14619 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14620 /* We're trying to scroll because of aggressive scrolling but no
14621 scroll_step is set. Choose an arbitrary one. */
14622 scroll_max = 10 * frame_line_height;
14623 else
14624 scroll_max = 0;
14625
14626 too_near_end:
14627
14628 /* Decide whether to scroll down. */
14629 if (PT > CHARPOS (startp))
14630 {
14631 int scroll_margin_y;
14632
14633 /* Compute the pixel ypos of the scroll margin, then move IT to
14634 either that ypos or PT, whichever comes first. */
14635 start_display (&it, w, startp);
14636 scroll_margin_y = it.last_visible_y - this_scroll_margin
14637 - frame_line_height * extra_scroll_margin_lines;
14638 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14639 (MOVE_TO_POS | MOVE_TO_Y));
14640
14641 if (PT > CHARPOS (it.current.pos))
14642 {
14643 int y0 = line_bottom_y (&it);
14644 /* Compute how many pixels below window bottom to stop searching
14645 for PT. This avoids costly search for PT that is far away if
14646 the user limited scrolling by a small number of lines, but
14647 always finds PT if scroll_conservatively is set to a large
14648 number, such as most-positive-fixnum. */
14649 int slack = max (scroll_max, 10 * frame_line_height);
14650 int y_to_move = it.last_visible_y + slack;
14651
14652 /* Compute the distance from the scroll margin to PT or to
14653 the scroll limit, whichever comes first. This should
14654 include the height of the cursor line, to make that line
14655 fully visible. */
14656 move_it_to (&it, PT, -1, y_to_move,
14657 -1, MOVE_TO_POS | MOVE_TO_Y);
14658 dy = line_bottom_y (&it) - y0;
14659
14660 if (dy > scroll_max)
14661 return SCROLLING_FAILED;
14662
14663 if (dy > 0)
14664 scroll_down_p = 1;
14665 }
14666 }
14667
14668 if (scroll_down_p)
14669 {
14670 /* Point is in or below the bottom scroll margin, so move the
14671 window start down. If scrolling conservatively, move it just
14672 enough down to make point visible. If scroll_step is set,
14673 move it down by scroll_step. */
14674 if (arg_scroll_conservatively)
14675 amount_to_scroll
14676 = min (max (dy, frame_line_height),
14677 frame_line_height * arg_scroll_conservatively);
14678 else if (scroll_step || temp_scroll_step)
14679 amount_to_scroll = scroll_max;
14680 else
14681 {
14682 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14683 height = WINDOW_BOX_TEXT_HEIGHT (w);
14684 if (NUMBERP (aggressive))
14685 {
14686 double float_amount = XFLOATINT (aggressive) * height;
14687 int aggressive_scroll = float_amount;
14688 if (aggressive_scroll == 0 && float_amount > 0)
14689 aggressive_scroll = 1;
14690 /* Don't let point enter the scroll margin near top of
14691 the window. This could happen if the value of
14692 scroll_up_aggressively is too large and there are
14693 non-zero margins, because scroll_up_aggressively
14694 means put point that fraction of window height
14695 _from_the_bottom_margin_. */
14696 if (aggressive_scroll + 2*this_scroll_margin > height)
14697 aggressive_scroll = height - 2*this_scroll_margin;
14698 amount_to_scroll = dy + aggressive_scroll;
14699 }
14700 }
14701
14702 if (amount_to_scroll <= 0)
14703 return SCROLLING_FAILED;
14704
14705 start_display (&it, w, startp);
14706 if (arg_scroll_conservatively <= scroll_limit)
14707 move_it_vertically (&it, amount_to_scroll);
14708 else
14709 {
14710 /* Extra precision for users who set scroll-conservatively
14711 to a large number: make sure the amount we scroll
14712 the window start is never less than amount_to_scroll,
14713 which was computed as distance from window bottom to
14714 point. This matters when lines at window top and lines
14715 below window bottom have different height. */
14716 struct it it1;
14717 void *it1data = NULL;
14718 /* We use a temporary it1 because line_bottom_y can modify
14719 its argument, if it moves one line down; see there. */
14720 int start_y;
14721
14722 SAVE_IT (it1, it, it1data);
14723 start_y = line_bottom_y (&it1);
14724 do {
14725 RESTORE_IT (&it, &it, it1data);
14726 move_it_by_lines (&it, 1);
14727 SAVE_IT (it1, it, it1data);
14728 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14729 }
14730
14731 /* If STARTP is unchanged, move it down another screen line. */
14732 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14733 move_it_by_lines (&it, 1);
14734 startp = it.current.pos;
14735 }
14736 else
14737 {
14738 struct text_pos scroll_margin_pos = startp;
14739 int y_offset = 0;
14740
14741 /* See if point is inside the scroll margin at the top of the
14742 window. */
14743 if (this_scroll_margin)
14744 {
14745 int y_start;
14746
14747 start_display (&it, w, startp);
14748 y_start = it.current_y;
14749 move_it_vertically (&it, this_scroll_margin);
14750 scroll_margin_pos = it.current.pos;
14751 /* If we didn't move enough before hitting ZV, request
14752 additional amount of scroll, to move point out of the
14753 scroll margin. */
14754 if (IT_CHARPOS (it) == ZV
14755 && it.current_y - y_start < this_scroll_margin)
14756 y_offset = this_scroll_margin - (it.current_y - y_start);
14757 }
14758
14759 if (PT < CHARPOS (scroll_margin_pos))
14760 {
14761 /* Point is in the scroll margin at the top of the window or
14762 above what is displayed in the window. */
14763 int y0, y_to_move;
14764
14765 /* Compute the vertical distance from PT to the scroll
14766 margin position. Move as far as scroll_max allows, or
14767 one screenful, or 10 screen lines, whichever is largest.
14768 Give up if distance is greater than scroll_max or if we
14769 didn't reach the scroll margin position. */
14770 SET_TEXT_POS (pos, PT, PT_BYTE);
14771 start_display (&it, w, pos);
14772 y0 = it.current_y;
14773 y_to_move = max (it.last_visible_y,
14774 max (scroll_max, 10 * frame_line_height));
14775 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14776 y_to_move, -1,
14777 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14778 dy = it.current_y - y0;
14779 if (dy > scroll_max
14780 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14781 return SCROLLING_FAILED;
14782
14783 /* Additional scroll for when ZV was too close to point. */
14784 dy += y_offset;
14785
14786 /* Compute new window start. */
14787 start_display (&it, w, startp);
14788
14789 if (arg_scroll_conservatively)
14790 amount_to_scroll = max (dy, frame_line_height *
14791 max (scroll_step, temp_scroll_step));
14792 else if (scroll_step || temp_scroll_step)
14793 amount_to_scroll = scroll_max;
14794 else
14795 {
14796 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14797 height = WINDOW_BOX_TEXT_HEIGHT (w);
14798 if (NUMBERP (aggressive))
14799 {
14800 double float_amount = XFLOATINT (aggressive) * height;
14801 int aggressive_scroll = float_amount;
14802 if (aggressive_scroll == 0 && float_amount > 0)
14803 aggressive_scroll = 1;
14804 /* Don't let point enter the scroll margin near
14805 bottom of the window, if the value of
14806 scroll_down_aggressively happens to be too
14807 large. */
14808 if (aggressive_scroll + 2*this_scroll_margin > height)
14809 aggressive_scroll = height - 2*this_scroll_margin;
14810 amount_to_scroll = dy + aggressive_scroll;
14811 }
14812 }
14813
14814 if (amount_to_scroll <= 0)
14815 return SCROLLING_FAILED;
14816
14817 move_it_vertically_backward (&it, amount_to_scroll);
14818 startp = it.current.pos;
14819 }
14820 }
14821
14822 /* Run window scroll functions. */
14823 startp = run_window_scroll_functions (window, startp);
14824
14825 /* Display the window. Give up if new fonts are loaded, or if point
14826 doesn't appear. */
14827 if (!try_window (window, startp, 0))
14828 rc = SCROLLING_NEED_LARGER_MATRICES;
14829 else if (w->cursor.vpos < 0)
14830 {
14831 clear_glyph_matrix (w->desired_matrix);
14832 rc = SCROLLING_FAILED;
14833 }
14834 else
14835 {
14836 /* Maybe forget recorded base line for line number display. */
14837 if (!just_this_one_p
14838 || current_buffer->clip_changed
14839 || BEG_UNCHANGED < CHARPOS (startp))
14840 w->base_line_number = 0;
14841
14842 /* If cursor ends up on a partially visible line,
14843 treat that as being off the bottom of the screen. */
14844 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14845 /* It's possible that the cursor is on the first line of the
14846 buffer, which is partially obscured due to a vscroll
14847 (Bug#7537). In that case, avoid looping forever . */
14848 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14849 {
14850 clear_glyph_matrix (w->desired_matrix);
14851 ++extra_scroll_margin_lines;
14852 goto too_near_end;
14853 }
14854 rc = SCROLLING_SUCCESS;
14855 }
14856
14857 return rc;
14858 }
14859
14860
14861 /* Compute a suitable window start for window W if display of W starts
14862 on a continuation line. Value is non-zero if a new window start
14863 was computed.
14864
14865 The new window start will be computed, based on W's width, starting
14866 from the start of the continued line. It is the start of the
14867 screen line with the minimum distance from the old start W->start. */
14868
14869 static int
14870 compute_window_start_on_continuation_line (struct window *w)
14871 {
14872 struct text_pos pos, start_pos;
14873 int window_start_changed_p = 0;
14874
14875 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14876
14877 /* If window start is on a continuation line... Window start may be
14878 < BEGV in case there's invisible text at the start of the
14879 buffer (M-x rmail, for example). */
14880 if (CHARPOS (start_pos) > BEGV
14881 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14882 {
14883 struct it it;
14884 struct glyph_row *row;
14885
14886 /* Handle the case that the window start is out of range. */
14887 if (CHARPOS (start_pos) < BEGV)
14888 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14889 else if (CHARPOS (start_pos) > ZV)
14890 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14891
14892 /* Find the start of the continued line. This should be fast
14893 because find_newline is fast (newline cache). */
14894 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14895 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14896 row, DEFAULT_FACE_ID);
14897 reseat_at_previous_visible_line_start (&it);
14898
14899 /* If the line start is "too far" away from the window start,
14900 say it takes too much time to compute a new window start. */
14901 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14902 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14903 {
14904 int min_distance, distance;
14905
14906 /* Move forward by display lines to find the new window
14907 start. If window width was enlarged, the new start can
14908 be expected to be > the old start. If window width was
14909 decreased, the new window start will be < the old start.
14910 So, we're looking for the display line start with the
14911 minimum distance from the old window start. */
14912 pos = it.current.pos;
14913 min_distance = INFINITY;
14914 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14915 distance < min_distance)
14916 {
14917 min_distance = distance;
14918 pos = it.current.pos;
14919 if (it.line_wrap == WORD_WRAP)
14920 {
14921 /* Under WORD_WRAP, move_it_by_lines is likely to
14922 overshoot and stop not at the first, but the
14923 second character from the left margin. So in
14924 that case, we need a more tight control on the X
14925 coordinate of the iterator than move_it_by_lines
14926 promises in its contract. The method is to first
14927 go to the last (rightmost) visible character of a
14928 line, then move to the leftmost character on the
14929 next line in a separate call. */
14930 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
14931 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14932 move_it_to (&it, ZV, 0,
14933 it.current_y + it.max_ascent + it.max_descent, -1,
14934 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14935 }
14936 else
14937 move_it_by_lines (&it, 1);
14938 }
14939
14940 /* Set the window start there. */
14941 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14942 window_start_changed_p = 1;
14943 }
14944 }
14945
14946 return window_start_changed_p;
14947 }
14948
14949
14950 /* Try cursor movement in case text has not changed in window WINDOW,
14951 with window start STARTP. Value is
14952
14953 CURSOR_MOVEMENT_SUCCESS if successful
14954
14955 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14956
14957 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14958 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14959 we want to scroll as if scroll-step were set to 1. See the code.
14960
14961 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14962 which case we have to abort this redisplay, and adjust matrices
14963 first. */
14964
14965 enum
14966 {
14967 CURSOR_MOVEMENT_SUCCESS,
14968 CURSOR_MOVEMENT_CANNOT_BE_USED,
14969 CURSOR_MOVEMENT_MUST_SCROLL,
14970 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14971 };
14972
14973 static int
14974 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14975 {
14976 struct window *w = XWINDOW (window);
14977 struct frame *f = XFRAME (w->frame);
14978 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14979
14980 #ifdef GLYPH_DEBUG
14981 if (inhibit_try_cursor_movement)
14982 return rc;
14983 #endif
14984
14985 /* Previously, there was a check for Lisp integer in the
14986 if-statement below. Now, this field is converted to
14987 ptrdiff_t, thus zero means invalid position in a buffer. */
14988 eassert (w->last_point > 0);
14989 /* Likewise there was a check whether window_end_vpos is nil or larger
14990 than the window. Now window_end_vpos is int and so never nil, but
14991 let's leave eassert to check whether it fits in the window. */
14992 eassert (w->window_end_vpos < w->current_matrix->nrows);
14993
14994 /* Handle case where text has not changed, only point, and it has
14995 not moved off the frame. */
14996 if (/* Point may be in this window. */
14997 PT >= CHARPOS (startp)
14998 /* Selective display hasn't changed. */
14999 && !current_buffer->clip_changed
15000 /* Function force-mode-line-update is used to force a thorough
15001 redisplay. It sets either windows_or_buffers_changed or
15002 update_mode_lines. So don't take a shortcut here for these
15003 cases. */
15004 && !update_mode_lines
15005 && !windows_or_buffers_changed
15006 && !f->cursor_type_changed
15007 /* Can't use this case if highlighting a region. When a
15008 region exists, cursor movement has to do more than just
15009 set the cursor. */
15010 && markpos_of_region () < 0
15011 && !w->region_showing
15012 && NILP (Vshow_trailing_whitespace)
15013 /* This code is not used for mini-buffer for the sake of the case
15014 of redisplaying to replace an echo area message; since in
15015 that case the mini-buffer contents per se are usually
15016 unchanged. This code is of no real use in the mini-buffer
15017 since the handling of this_line_start_pos, etc., in redisplay
15018 handles the same cases. */
15019 && !EQ (window, minibuf_window)
15020 && (FRAME_WINDOW_P (f)
15021 || !overlay_arrow_in_current_buffer_p ()))
15022 {
15023 int this_scroll_margin, top_scroll_margin;
15024 struct glyph_row *row = NULL;
15025 int frame_line_height = default_line_pixel_height (w);
15026 int window_total_lines
15027 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15028
15029 #ifdef GLYPH_DEBUG
15030 debug_method_add (w, "cursor movement");
15031 #endif
15032
15033 /* Scroll if point within this distance from the top or bottom
15034 of the window. This is a pixel value. */
15035 if (scroll_margin > 0)
15036 {
15037 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15038 this_scroll_margin *= frame_line_height;
15039 }
15040 else
15041 this_scroll_margin = 0;
15042
15043 top_scroll_margin = this_scroll_margin;
15044 if (WINDOW_WANTS_HEADER_LINE_P (w))
15045 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15046
15047 /* Start with the row the cursor was displayed during the last
15048 not paused redisplay. Give up if that row is not valid. */
15049 if (w->last_cursor_vpos < 0
15050 || w->last_cursor_vpos >= w->current_matrix->nrows)
15051 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15052 else
15053 {
15054 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15055 if (row->mode_line_p)
15056 ++row;
15057 if (!row->enabled_p)
15058 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15059 }
15060
15061 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15062 {
15063 int scroll_p = 0, must_scroll = 0;
15064 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15065
15066 if (PT > w->last_point)
15067 {
15068 /* Point has moved forward. */
15069 while (MATRIX_ROW_END_CHARPOS (row) < PT
15070 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15071 {
15072 eassert (row->enabled_p);
15073 ++row;
15074 }
15075
15076 /* If the end position of a row equals the start
15077 position of the next row, and PT is at that position,
15078 we would rather display cursor in the next line. */
15079 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15080 && MATRIX_ROW_END_CHARPOS (row) == PT
15081 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15082 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15083 && !cursor_row_p (row))
15084 ++row;
15085
15086 /* If within the scroll margin, scroll. Note that
15087 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15088 the next line would be drawn, and that
15089 this_scroll_margin can be zero. */
15090 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15091 || PT > MATRIX_ROW_END_CHARPOS (row)
15092 /* Line is completely visible last line in window
15093 and PT is to be set in the next line. */
15094 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15095 && PT == MATRIX_ROW_END_CHARPOS (row)
15096 && !row->ends_at_zv_p
15097 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15098 scroll_p = 1;
15099 }
15100 else if (PT < w->last_point)
15101 {
15102 /* Cursor has to be moved backward. Note that PT >=
15103 CHARPOS (startp) because of the outer if-statement. */
15104 while (!row->mode_line_p
15105 && (MATRIX_ROW_START_CHARPOS (row) > PT
15106 || (MATRIX_ROW_START_CHARPOS (row) == PT
15107 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15108 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15109 row > w->current_matrix->rows
15110 && (row-1)->ends_in_newline_from_string_p))))
15111 && (row->y > top_scroll_margin
15112 || CHARPOS (startp) == BEGV))
15113 {
15114 eassert (row->enabled_p);
15115 --row;
15116 }
15117
15118 /* Consider the following case: Window starts at BEGV,
15119 there is invisible, intangible text at BEGV, so that
15120 display starts at some point START > BEGV. It can
15121 happen that we are called with PT somewhere between
15122 BEGV and START. Try to handle that case. */
15123 if (row < w->current_matrix->rows
15124 || row->mode_line_p)
15125 {
15126 row = w->current_matrix->rows;
15127 if (row->mode_line_p)
15128 ++row;
15129 }
15130
15131 /* Due to newlines in overlay strings, we may have to
15132 skip forward over overlay strings. */
15133 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15134 && MATRIX_ROW_END_CHARPOS (row) == PT
15135 && !cursor_row_p (row))
15136 ++row;
15137
15138 /* If within the scroll margin, scroll. */
15139 if (row->y < top_scroll_margin
15140 && CHARPOS (startp) != BEGV)
15141 scroll_p = 1;
15142 }
15143 else
15144 {
15145 /* Cursor did not move. So don't scroll even if cursor line
15146 is partially visible, as it was so before. */
15147 rc = CURSOR_MOVEMENT_SUCCESS;
15148 }
15149
15150 if (PT < MATRIX_ROW_START_CHARPOS (row)
15151 || PT > MATRIX_ROW_END_CHARPOS (row))
15152 {
15153 /* if PT is not in the glyph row, give up. */
15154 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15155 must_scroll = 1;
15156 }
15157 else if (rc != CURSOR_MOVEMENT_SUCCESS
15158 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15159 {
15160 struct glyph_row *row1;
15161
15162 /* If rows are bidi-reordered and point moved, back up
15163 until we find a row that does not belong to a
15164 continuation line. This is because we must consider
15165 all rows of a continued line as candidates for the
15166 new cursor positioning, since row start and end
15167 positions change non-linearly with vertical position
15168 in such rows. */
15169 /* FIXME: Revisit this when glyph ``spilling'' in
15170 continuation lines' rows is implemented for
15171 bidi-reordered rows. */
15172 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15173 MATRIX_ROW_CONTINUATION_LINE_P (row);
15174 --row)
15175 {
15176 /* If we hit the beginning of the displayed portion
15177 without finding the first row of a continued
15178 line, give up. */
15179 if (row <= row1)
15180 {
15181 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15182 break;
15183 }
15184 eassert (row->enabled_p);
15185 }
15186 }
15187 if (must_scroll)
15188 ;
15189 else if (rc != CURSOR_MOVEMENT_SUCCESS
15190 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15191 /* Make sure this isn't a header line by any chance, since
15192 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15193 && !row->mode_line_p
15194 && make_cursor_line_fully_visible_p)
15195 {
15196 if (PT == MATRIX_ROW_END_CHARPOS (row)
15197 && !row->ends_at_zv_p
15198 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15199 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15200 else if (row->height > window_box_height (w))
15201 {
15202 /* If we end up in a partially visible line, let's
15203 make it fully visible, except when it's taller
15204 than the window, in which case we can't do much
15205 about it. */
15206 *scroll_step = 1;
15207 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15208 }
15209 else
15210 {
15211 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15212 if (!cursor_row_fully_visible_p (w, 0, 1))
15213 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15214 else
15215 rc = CURSOR_MOVEMENT_SUCCESS;
15216 }
15217 }
15218 else if (scroll_p)
15219 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15220 else if (rc != CURSOR_MOVEMENT_SUCCESS
15221 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15222 {
15223 /* With bidi-reordered rows, there could be more than
15224 one candidate row whose start and end positions
15225 occlude point. We need to let set_cursor_from_row
15226 find the best candidate. */
15227 /* FIXME: Revisit this when glyph ``spilling'' in
15228 continuation lines' rows is implemented for
15229 bidi-reordered rows. */
15230 int rv = 0;
15231
15232 do
15233 {
15234 int at_zv_p = 0, exact_match_p = 0;
15235
15236 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15237 && PT <= MATRIX_ROW_END_CHARPOS (row)
15238 && cursor_row_p (row))
15239 rv |= set_cursor_from_row (w, row, w->current_matrix,
15240 0, 0, 0, 0);
15241 /* As soon as we've found the exact match for point,
15242 or the first suitable row whose ends_at_zv_p flag
15243 is set, we are done. */
15244 at_zv_p =
15245 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15246 if (rv && !at_zv_p
15247 && w->cursor.hpos >= 0
15248 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15249 w->cursor.vpos))
15250 {
15251 struct glyph_row *candidate =
15252 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15253 struct glyph *g =
15254 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15255 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15256
15257 exact_match_p =
15258 (BUFFERP (g->object) && g->charpos == PT)
15259 || (INTEGERP (g->object)
15260 && (g->charpos == PT
15261 || (g->charpos == 0 && endpos - 1 == PT)));
15262 }
15263 if (rv && (at_zv_p || exact_match_p))
15264 {
15265 rc = CURSOR_MOVEMENT_SUCCESS;
15266 break;
15267 }
15268 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15269 break;
15270 ++row;
15271 }
15272 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15273 || row->continued_p)
15274 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15275 || (MATRIX_ROW_START_CHARPOS (row) == PT
15276 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15277 /* If we didn't find any candidate rows, or exited the
15278 loop before all the candidates were examined, signal
15279 to the caller that this method failed. */
15280 if (rc != CURSOR_MOVEMENT_SUCCESS
15281 && !(rv
15282 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15283 && !row->continued_p))
15284 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15285 else if (rv)
15286 rc = CURSOR_MOVEMENT_SUCCESS;
15287 }
15288 else
15289 {
15290 do
15291 {
15292 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15293 {
15294 rc = CURSOR_MOVEMENT_SUCCESS;
15295 break;
15296 }
15297 ++row;
15298 }
15299 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15300 && MATRIX_ROW_START_CHARPOS (row) == PT
15301 && cursor_row_p (row));
15302 }
15303 }
15304 }
15305
15306 return rc;
15307 }
15308
15309 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15310 static
15311 #endif
15312 void
15313 set_vertical_scroll_bar (struct window *w)
15314 {
15315 ptrdiff_t start, end, whole;
15316
15317 /* Calculate the start and end positions for the current window.
15318 At some point, it would be nice to choose between scrollbars
15319 which reflect the whole buffer size, with special markers
15320 indicating narrowing, and scrollbars which reflect only the
15321 visible region.
15322
15323 Note that mini-buffers sometimes aren't displaying any text. */
15324 if (!MINI_WINDOW_P (w)
15325 || (w == XWINDOW (minibuf_window)
15326 && NILP (echo_area_buffer[0])))
15327 {
15328 struct buffer *buf = XBUFFER (w->contents);
15329 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15330 start = marker_position (w->start) - BUF_BEGV (buf);
15331 /* I don't think this is guaranteed to be right. For the
15332 moment, we'll pretend it is. */
15333 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15334
15335 if (end < start)
15336 end = start;
15337 if (whole < (end - start))
15338 whole = end - start;
15339 }
15340 else
15341 start = end = whole = 0;
15342
15343 /* Indicate what this scroll bar ought to be displaying now. */
15344 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15345 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15346 (w, end - start, whole, start);
15347 }
15348
15349
15350 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15351 selected_window is redisplayed.
15352
15353 We can return without actually redisplaying the window if fonts has been
15354 changed on window's frame. In that case, redisplay_internal will retry. */
15355
15356 static void
15357 redisplay_window (Lisp_Object window, int just_this_one_p)
15358 {
15359 struct window *w = XWINDOW (window);
15360 struct frame *f = XFRAME (w->frame);
15361 struct buffer *buffer = XBUFFER (w->contents);
15362 struct buffer *old = current_buffer;
15363 struct text_pos lpoint, opoint, startp;
15364 int update_mode_line;
15365 int tem;
15366 struct it it;
15367 /* Record it now because it's overwritten. */
15368 int current_matrix_up_to_date_p = 0;
15369 int used_current_matrix_p = 0;
15370 /* This is less strict than current_matrix_up_to_date_p.
15371 It indicates that the buffer contents and narrowing are unchanged. */
15372 int buffer_unchanged_p = 0;
15373 int temp_scroll_step = 0;
15374 ptrdiff_t count = SPECPDL_INDEX ();
15375 int rc;
15376 int centering_position = -1;
15377 int last_line_misfit = 0;
15378 ptrdiff_t beg_unchanged, end_unchanged;
15379 int frame_line_height;
15380
15381 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15382 opoint = lpoint;
15383
15384 #ifdef GLYPH_DEBUG
15385 *w->desired_matrix->method = 0;
15386 #endif
15387
15388 /* Make sure that both W's markers are valid. */
15389 eassert (XMARKER (w->start)->buffer == buffer);
15390 eassert (XMARKER (w->pointm)->buffer == buffer);
15391
15392 restart:
15393 reconsider_clip_changes (w);
15394 frame_line_height = default_line_pixel_height (w);
15395
15396 /* Has the mode line to be updated? */
15397 update_mode_line = (w->update_mode_line
15398 || update_mode_lines
15399 || buffer->clip_changed
15400 || buffer->prevent_redisplay_optimizations_p);
15401
15402 if (MINI_WINDOW_P (w))
15403 {
15404 if (w == XWINDOW (echo_area_window)
15405 && !NILP (echo_area_buffer[0]))
15406 {
15407 if (update_mode_line)
15408 /* We may have to update a tty frame's menu bar or a
15409 tool-bar. Example `M-x C-h C-h C-g'. */
15410 goto finish_menu_bars;
15411 else
15412 /* We've already displayed the echo area glyphs in this window. */
15413 goto finish_scroll_bars;
15414 }
15415 else if ((w != XWINDOW (minibuf_window)
15416 || minibuf_level == 0)
15417 /* When buffer is nonempty, redisplay window normally. */
15418 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15419 /* Quail displays non-mini buffers in minibuffer window.
15420 In that case, redisplay the window normally. */
15421 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15422 {
15423 /* W is a mini-buffer window, but it's not active, so clear
15424 it. */
15425 int yb = window_text_bottom_y (w);
15426 struct glyph_row *row;
15427 int y;
15428
15429 for (y = 0, row = w->desired_matrix->rows;
15430 y < yb;
15431 y += row->height, ++row)
15432 blank_row (w, row, y);
15433 goto finish_scroll_bars;
15434 }
15435
15436 clear_glyph_matrix (w->desired_matrix);
15437 }
15438
15439 /* Otherwise set up data on this window; select its buffer and point
15440 value. */
15441 /* Really select the buffer, for the sake of buffer-local
15442 variables. */
15443 set_buffer_internal_1 (XBUFFER (w->contents));
15444
15445 current_matrix_up_to_date_p
15446 = (w->window_end_valid
15447 && !current_buffer->clip_changed
15448 && !current_buffer->prevent_redisplay_optimizations_p
15449 && !window_outdated (w));
15450
15451 /* Run the window-bottom-change-functions
15452 if it is possible that the text on the screen has changed
15453 (either due to modification of the text, or any other reason). */
15454 if (!current_matrix_up_to_date_p
15455 && !NILP (Vwindow_text_change_functions))
15456 {
15457 safe_run_hooks (Qwindow_text_change_functions);
15458 goto restart;
15459 }
15460
15461 beg_unchanged = BEG_UNCHANGED;
15462 end_unchanged = END_UNCHANGED;
15463
15464 SET_TEXT_POS (opoint, PT, PT_BYTE);
15465
15466 specbind (Qinhibit_point_motion_hooks, Qt);
15467
15468 buffer_unchanged_p
15469 = (w->window_end_valid
15470 && !current_buffer->clip_changed
15471 && !window_outdated (w));
15472
15473 /* When windows_or_buffers_changed is non-zero, we can't rely
15474 on the window end being valid, so set it to zero there. */
15475 if (windows_or_buffers_changed)
15476 {
15477 /* If window starts on a continuation line, maybe adjust the
15478 window start in case the window's width changed. */
15479 if (XMARKER (w->start)->buffer == current_buffer)
15480 compute_window_start_on_continuation_line (w);
15481
15482 w->window_end_valid = 0;
15483 /* If so, we also can't rely on current matrix
15484 and should not fool try_cursor_movement below. */
15485 current_matrix_up_to_date_p = 0;
15486 }
15487
15488 /* Some sanity checks. */
15489 CHECK_WINDOW_END (w);
15490 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15491 emacs_abort ();
15492 if (BYTEPOS (opoint) < CHARPOS (opoint))
15493 emacs_abort ();
15494
15495 if (mode_line_update_needed (w))
15496 update_mode_line = 1;
15497
15498 /* Point refers normally to the selected window. For any other
15499 window, set up appropriate value. */
15500 if (!EQ (window, selected_window))
15501 {
15502 ptrdiff_t new_pt = marker_position (w->pointm);
15503 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15504 if (new_pt < BEGV)
15505 {
15506 new_pt = BEGV;
15507 new_pt_byte = BEGV_BYTE;
15508 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15509 }
15510 else if (new_pt > (ZV - 1))
15511 {
15512 new_pt = ZV;
15513 new_pt_byte = ZV_BYTE;
15514 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15515 }
15516
15517 /* We don't use SET_PT so that the point-motion hooks don't run. */
15518 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15519 }
15520
15521 /* If any of the character widths specified in the display table
15522 have changed, invalidate the width run cache. It's true that
15523 this may be a bit late to catch such changes, but the rest of
15524 redisplay goes (non-fatally) haywire when the display table is
15525 changed, so why should we worry about doing any better? */
15526 if (current_buffer->width_run_cache)
15527 {
15528 struct Lisp_Char_Table *disptab = buffer_display_table ();
15529
15530 if (! disptab_matches_widthtab
15531 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15532 {
15533 invalidate_region_cache (current_buffer,
15534 current_buffer->width_run_cache,
15535 BEG, Z);
15536 recompute_width_table (current_buffer, disptab);
15537 }
15538 }
15539
15540 /* If window-start is screwed up, choose a new one. */
15541 if (XMARKER (w->start)->buffer != current_buffer)
15542 goto recenter;
15543
15544 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15545
15546 /* If someone specified a new starting point but did not insist,
15547 check whether it can be used. */
15548 if (w->optional_new_start
15549 && CHARPOS (startp) >= BEGV
15550 && CHARPOS (startp) <= ZV)
15551 {
15552 w->optional_new_start = 0;
15553 start_display (&it, w, startp);
15554 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15555 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15556 if (IT_CHARPOS (it) == PT)
15557 w->force_start = 1;
15558 /* IT may overshoot PT if text at PT is invisible. */
15559 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15560 w->force_start = 1;
15561 }
15562
15563 force_start:
15564
15565 /* Handle case where place to start displaying has been specified,
15566 unless the specified location is outside the accessible range. */
15567 if (w->force_start || window_frozen_p (w))
15568 {
15569 /* We set this later on if we have to adjust point. */
15570 int new_vpos = -1;
15571
15572 w->force_start = 0;
15573 w->vscroll = 0;
15574 w->window_end_valid = 0;
15575
15576 /* Forget any recorded base line for line number display. */
15577 if (!buffer_unchanged_p)
15578 w->base_line_number = 0;
15579
15580 /* Redisplay the mode line. Select the buffer properly for that.
15581 Also, run the hook window-scroll-functions
15582 because we have scrolled. */
15583 /* Note, we do this after clearing force_start because
15584 if there's an error, it is better to forget about force_start
15585 than to get into an infinite loop calling the hook functions
15586 and having them get more errors. */
15587 if (!update_mode_line
15588 || ! NILP (Vwindow_scroll_functions))
15589 {
15590 update_mode_line = 1;
15591 w->update_mode_line = 1;
15592 startp = run_window_scroll_functions (window, startp);
15593 }
15594
15595 if (CHARPOS (startp) < BEGV)
15596 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15597 else if (CHARPOS (startp) > ZV)
15598 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15599
15600 /* Redisplay, then check if cursor has been set during the
15601 redisplay. Give up if new fonts were loaded. */
15602 /* We used to issue a CHECK_MARGINS argument to try_window here,
15603 but this causes scrolling to fail when point begins inside
15604 the scroll margin (bug#148) -- cyd */
15605 if (!try_window (window, startp, 0))
15606 {
15607 w->force_start = 1;
15608 clear_glyph_matrix (w->desired_matrix);
15609 goto need_larger_matrices;
15610 }
15611
15612 if (w->cursor.vpos < 0 && !window_frozen_p (w))
15613 {
15614 /* If point does not appear, try to move point so it does
15615 appear. The desired matrix has been built above, so we
15616 can use it here. */
15617 new_vpos = window_box_height (w) / 2;
15618 }
15619
15620 if (!cursor_row_fully_visible_p (w, 0, 0))
15621 {
15622 /* Point does appear, but on a line partly visible at end of window.
15623 Move it back to a fully-visible line. */
15624 new_vpos = window_box_height (w);
15625 }
15626 else if (w->cursor.vpos >=0)
15627 {
15628 /* Some people insist on not letting point enter the scroll
15629 margin, even though this part handles windows that didn't
15630 scroll at all. */
15631 int window_total_lines
15632 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15633 int margin = min (scroll_margin, window_total_lines / 4);
15634 int pixel_margin = margin * frame_line_height;
15635 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15636
15637 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15638 below, which finds the row to move point to, advances by
15639 the Y coordinate of the _next_ row, see the definition of
15640 MATRIX_ROW_BOTTOM_Y. */
15641 if (w->cursor.vpos < margin + header_line)
15642 {
15643 w->cursor.vpos = -1;
15644 clear_glyph_matrix (w->desired_matrix);
15645 goto try_to_scroll;
15646 }
15647 else
15648 {
15649 int window_height = window_box_height (w);
15650
15651 if (header_line)
15652 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15653 if (w->cursor.y >= window_height - pixel_margin)
15654 {
15655 w->cursor.vpos = -1;
15656 clear_glyph_matrix (w->desired_matrix);
15657 goto try_to_scroll;
15658 }
15659 }
15660 }
15661
15662 /* If we need to move point for either of the above reasons,
15663 now actually do it. */
15664 if (new_vpos >= 0)
15665 {
15666 struct glyph_row *row;
15667
15668 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15669 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15670 ++row;
15671
15672 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15673 MATRIX_ROW_START_BYTEPOS (row));
15674
15675 if (w != XWINDOW (selected_window))
15676 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15677 else if (current_buffer == old)
15678 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15679
15680 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15681
15682 /* If we are highlighting the region, then we just changed
15683 the region, so redisplay to show it. */
15684 if (markpos_of_region () >= 0)
15685 {
15686 clear_glyph_matrix (w->desired_matrix);
15687 if (!try_window (window, startp, 0))
15688 goto need_larger_matrices;
15689 }
15690 }
15691
15692 #ifdef GLYPH_DEBUG
15693 debug_method_add (w, "forced window start");
15694 #endif
15695 goto done;
15696 }
15697
15698 /* Handle case where text has not changed, only point, and it has
15699 not moved off the frame, and we are not retrying after hscroll.
15700 (current_matrix_up_to_date_p is nonzero when retrying.) */
15701 if (current_matrix_up_to_date_p
15702 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15703 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15704 {
15705 switch (rc)
15706 {
15707 case CURSOR_MOVEMENT_SUCCESS:
15708 used_current_matrix_p = 1;
15709 goto done;
15710
15711 case CURSOR_MOVEMENT_MUST_SCROLL:
15712 goto try_to_scroll;
15713
15714 default:
15715 emacs_abort ();
15716 }
15717 }
15718 /* If current starting point was originally the beginning of a line
15719 but no longer is, find a new starting point. */
15720 else if (w->start_at_line_beg
15721 && !(CHARPOS (startp) <= BEGV
15722 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15723 {
15724 #ifdef GLYPH_DEBUG
15725 debug_method_add (w, "recenter 1");
15726 #endif
15727 goto recenter;
15728 }
15729
15730 /* Try scrolling with try_window_id. Value is > 0 if update has
15731 been done, it is -1 if we know that the same window start will
15732 not work. It is 0 if unsuccessful for some other reason. */
15733 else if ((tem = try_window_id (w)) != 0)
15734 {
15735 #ifdef GLYPH_DEBUG
15736 debug_method_add (w, "try_window_id %d", tem);
15737 #endif
15738
15739 if (f->fonts_changed)
15740 goto need_larger_matrices;
15741 if (tem > 0)
15742 goto done;
15743
15744 /* Otherwise try_window_id has returned -1 which means that we
15745 don't want the alternative below this comment to execute. */
15746 }
15747 else if (CHARPOS (startp) >= BEGV
15748 && CHARPOS (startp) <= ZV
15749 && PT >= CHARPOS (startp)
15750 && (CHARPOS (startp) < ZV
15751 /* Avoid starting at end of buffer. */
15752 || CHARPOS (startp) == BEGV
15753 || !window_outdated (w)))
15754 {
15755 int d1, d2, d3, d4, d5, d6;
15756
15757 /* If first window line is a continuation line, and window start
15758 is inside the modified region, but the first change is before
15759 current window start, we must select a new window start.
15760
15761 However, if this is the result of a down-mouse event (e.g. by
15762 extending the mouse-drag-overlay), we don't want to select a
15763 new window start, since that would change the position under
15764 the mouse, resulting in an unwanted mouse-movement rather
15765 than a simple mouse-click. */
15766 if (!w->start_at_line_beg
15767 && NILP (do_mouse_tracking)
15768 && CHARPOS (startp) > BEGV
15769 && CHARPOS (startp) > BEG + beg_unchanged
15770 && CHARPOS (startp) <= Z - end_unchanged
15771 /* Even if w->start_at_line_beg is nil, a new window may
15772 start at a line_beg, since that's how set_buffer_window
15773 sets it. So, we need to check the return value of
15774 compute_window_start_on_continuation_line. (See also
15775 bug#197). */
15776 && XMARKER (w->start)->buffer == current_buffer
15777 && compute_window_start_on_continuation_line (w)
15778 /* It doesn't make sense to force the window start like we
15779 do at label force_start if it is already known that point
15780 will not be visible in the resulting window, because
15781 doing so will move point from its correct position
15782 instead of scrolling the window to bring point into view.
15783 See bug#9324. */
15784 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15785 {
15786 w->force_start = 1;
15787 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15788 goto force_start;
15789 }
15790
15791 #ifdef GLYPH_DEBUG
15792 debug_method_add (w, "same window start");
15793 #endif
15794
15795 /* Try to redisplay starting at same place as before.
15796 If point has not moved off frame, accept the results. */
15797 if (!current_matrix_up_to_date_p
15798 /* Don't use try_window_reusing_current_matrix in this case
15799 because a window scroll function can have changed the
15800 buffer. */
15801 || !NILP (Vwindow_scroll_functions)
15802 || MINI_WINDOW_P (w)
15803 || !(used_current_matrix_p
15804 = try_window_reusing_current_matrix (w)))
15805 {
15806 IF_DEBUG (debug_method_add (w, "1"));
15807 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15808 /* -1 means we need to scroll.
15809 0 means we need new matrices, but fonts_changed
15810 is set in that case, so we will detect it below. */
15811 goto try_to_scroll;
15812 }
15813
15814 if (f->fonts_changed)
15815 goto need_larger_matrices;
15816
15817 if (w->cursor.vpos >= 0)
15818 {
15819 if (!just_this_one_p
15820 || current_buffer->clip_changed
15821 || BEG_UNCHANGED < CHARPOS (startp))
15822 /* Forget any recorded base line for line number display. */
15823 w->base_line_number = 0;
15824
15825 if (!cursor_row_fully_visible_p (w, 1, 0))
15826 {
15827 clear_glyph_matrix (w->desired_matrix);
15828 last_line_misfit = 1;
15829 }
15830 /* Drop through and scroll. */
15831 else
15832 goto done;
15833 }
15834 else
15835 clear_glyph_matrix (w->desired_matrix);
15836 }
15837
15838 try_to_scroll:
15839
15840 /* Redisplay the mode line. Select the buffer properly for that. */
15841 if (!update_mode_line)
15842 {
15843 update_mode_line = 1;
15844 w->update_mode_line = 1;
15845 }
15846
15847 /* Try to scroll by specified few lines. */
15848 if ((scroll_conservatively
15849 || emacs_scroll_step
15850 || temp_scroll_step
15851 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15852 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15853 && CHARPOS (startp) >= BEGV
15854 && CHARPOS (startp) <= ZV)
15855 {
15856 /* The function returns -1 if new fonts were loaded, 1 if
15857 successful, 0 if not successful. */
15858 int ss = try_scrolling (window, just_this_one_p,
15859 scroll_conservatively,
15860 emacs_scroll_step,
15861 temp_scroll_step, last_line_misfit);
15862 switch (ss)
15863 {
15864 case SCROLLING_SUCCESS:
15865 goto done;
15866
15867 case SCROLLING_NEED_LARGER_MATRICES:
15868 goto need_larger_matrices;
15869
15870 case SCROLLING_FAILED:
15871 break;
15872
15873 default:
15874 emacs_abort ();
15875 }
15876 }
15877
15878 /* Finally, just choose a place to start which positions point
15879 according to user preferences. */
15880
15881 recenter:
15882
15883 #ifdef GLYPH_DEBUG
15884 debug_method_add (w, "recenter");
15885 #endif
15886
15887 /* Forget any previously recorded base line for line number display. */
15888 if (!buffer_unchanged_p)
15889 w->base_line_number = 0;
15890
15891 /* Determine the window start relative to point. */
15892 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15893 it.current_y = it.last_visible_y;
15894 if (centering_position < 0)
15895 {
15896 int window_total_lines
15897 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15898 int margin =
15899 scroll_margin > 0
15900 ? min (scroll_margin, window_total_lines / 4)
15901 : 0;
15902 ptrdiff_t margin_pos = CHARPOS (startp);
15903 Lisp_Object aggressive;
15904 int scrolling_up;
15905
15906 /* If there is a scroll margin at the top of the window, find
15907 its character position. */
15908 if (margin
15909 /* Cannot call start_display if startp is not in the
15910 accessible region of the buffer. This can happen when we
15911 have just switched to a different buffer and/or changed
15912 its restriction. In that case, startp is initialized to
15913 the character position 1 (BEGV) because we did not yet
15914 have chance to display the buffer even once. */
15915 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15916 {
15917 struct it it1;
15918 void *it1data = NULL;
15919
15920 SAVE_IT (it1, it, it1data);
15921 start_display (&it1, w, startp);
15922 move_it_vertically (&it1, margin * frame_line_height);
15923 margin_pos = IT_CHARPOS (it1);
15924 RESTORE_IT (&it, &it, it1data);
15925 }
15926 scrolling_up = PT > margin_pos;
15927 aggressive =
15928 scrolling_up
15929 ? BVAR (current_buffer, scroll_up_aggressively)
15930 : BVAR (current_buffer, scroll_down_aggressively);
15931
15932 if (!MINI_WINDOW_P (w)
15933 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15934 {
15935 int pt_offset = 0;
15936
15937 /* Setting scroll-conservatively overrides
15938 scroll-*-aggressively. */
15939 if (!scroll_conservatively && NUMBERP (aggressive))
15940 {
15941 double float_amount = XFLOATINT (aggressive);
15942
15943 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15944 if (pt_offset == 0 && float_amount > 0)
15945 pt_offset = 1;
15946 if (pt_offset && margin > 0)
15947 margin -= 1;
15948 }
15949 /* Compute how much to move the window start backward from
15950 point so that point will be displayed where the user
15951 wants it. */
15952 if (scrolling_up)
15953 {
15954 centering_position = it.last_visible_y;
15955 if (pt_offset)
15956 centering_position -= pt_offset;
15957 centering_position -=
15958 frame_line_height * (1 + margin + (last_line_misfit != 0))
15959 + WINDOW_HEADER_LINE_HEIGHT (w);
15960 /* Don't let point enter the scroll margin near top of
15961 the window. */
15962 if (centering_position < margin * frame_line_height)
15963 centering_position = margin * frame_line_height;
15964 }
15965 else
15966 centering_position = margin * frame_line_height + pt_offset;
15967 }
15968 else
15969 /* Set the window start half the height of the window backward
15970 from point. */
15971 centering_position = window_box_height (w) / 2;
15972 }
15973 move_it_vertically_backward (&it, centering_position);
15974
15975 eassert (IT_CHARPOS (it) >= BEGV);
15976
15977 /* The function move_it_vertically_backward may move over more
15978 than the specified y-distance. If it->w is small, e.g. a
15979 mini-buffer window, we may end up in front of the window's
15980 display area. Start displaying at the start of the line
15981 containing PT in this case. */
15982 if (it.current_y <= 0)
15983 {
15984 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15985 move_it_vertically_backward (&it, 0);
15986 it.current_y = 0;
15987 }
15988
15989 it.current_x = it.hpos = 0;
15990
15991 /* Set the window start position here explicitly, to avoid an
15992 infinite loop in case the functions in window-scroll-functions
15993 get errors. */
15994 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15995
15996 /* Run scroll hooks. */
15997 startp = run_window_scroll_functions (window, it.current.pos);
15998
15999 /* Redisplay the window. */
16000 if (!current_matrix_up_to_date_p
16001 || windows_or_buffers_changed
16002 || f->cursor_type_changed
16003 /* Don't use try_window_reusing_current_matrix in this case
16004 because it can have changed the buffer. */
16005 || !NILP (Vwindow_scroll_functions)
16006 || !just_this_one_p
16007 || MINI_WINDOW_P (w)
16008 || !(used_current_matrix_p
16009 = try_window_reusing_current_matrix (w)))
16010 try_window (window, startp, 0);
16011
16012 /* If new fonts have been loaded (due to fontsets), give up. We
16013 have to start a new redisplay since we need to re-adjust glyph
16014 matrices. */
16015 if (f->fonts_changed)
16016 goto need_larger_matrices;
16017
16018 /* If cursor did not appear assume that the middle of the window is
16019 in the first line of the window. Do it again with the next line.
16020 (Imagine a window of height 100, displaying two lines of height
16021 60. Moving back 50 from it->last_visible_y will end in the first
16022 line.) */
16023 if (w->cursor.vpos < 0)
16024 {
16025 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16026 {
16027 clear_glyph_matrix (w->desired_matrix);
16028 move_it_by_lines (&it, 1);
16029 try_window (window, it.current.pos, 0);
16030 }
16031 else if (PT < IT_CHARPOS (it))
16032 {
16033 clear_glyph_matrix (w->desired_matrix);
16034 move_it_by_lines (&it, -1);
16035 try_window (window, it.current.pos, 0);
16036 }
16037 else
16038 {
16039 /* Not much we can do about it. */
16040 }
16041 }
16042
16043 /* Consider the following case: Window starts at BEGV, there is
16044 invisible, intangible text at BEGV, so that display starts at
16045 some point START > BEGV. It can happen that we are called with
16046 PT somewhere between BEGV and START. Try to handle that case. */
16047 if (w->cursor.vpos < 0)
16048 {
16049 struct glyph_row *row = w->current_matrix->rows;
16050 if (row->mode_line_p)
16051 ++row;
16052 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16053 }
16054
16055 if (!cursor_row_fully_visible_p (w, 0, 0))
16056 {
16057 /* If vscroll is enabled, disable it and try again. */
16058 if (w->vscroll)
16059 {
16060 w->vscroll = 0;
16061 clear_glyph_matrix (w->desired_matrix);
16062 goto recenter;
16063 }
16064
16065 /* Users who set scroll-conservatively to a large number want
16066 point just above/below the scroll margin. If we ended up
16067 with point's row partially visible, move the window start to
16068 make that row fully visible and out of the margin. */
16069 if (scroll_conservatively > SCROLL_LIMIT)
16070 {
16071 int window_total_lines
16072 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16073 int margin =
16074 scroll_margin > 0
16075 ? min (scroll_margin, window_total_lines / 4)
16076 : 0;
16077 int move_down = w->cursor.vpos >= window_total_lines / 2;
16078
16079 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16080 clear_glyph_matrix (w->desired_matrix);
16081 if (1 == try_window (window, it.current.pos,
16082 TRY_WINDOW_CHECK_MARGINS))
16083 goto done;
16084 }
16085
16086 /* If centering point failed to make the whole line visible,
16087 put point at the top instead. That has to make the whole line
16088 visible, if it can be done. */
16089 if (centering_position == 0)
16090 goto done;
16091
16092 clear_glyph_matrix (w->desired_matrix);
16093 centering_position = 0;
16094 goto recenter;
16095 }
16096
16097 done:
16098
16099 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16100 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16101 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16102
16103 /* Display the mode line, if we must. */
16104 if ((update_mode_line
16105 /* If window not full width, must redo its mode line
16106 if (a) the window to its side is being redone and
16107 (b) we do a frame-based redisplay. This is a consequence
16108 of how inverted lines are drawn in frame-based redisplay. */
16109 || (!just_this_one_p
16110 && !FRAME_WINDOW_P (f)
16111 && !WINDOW_FULL_WIDTH_P (w))
16112 /* Line number to display. */
16113 || w->base_line_pos > 0
16114 /* Column number is displayed and different from the one displayed. */
16115 || (w->column_number_displayed != -1
16116 && (w->column_number_displayed != current_column ())))
16117 /* This means that the window has a mode line. */
16118 && (WINDOW_WANTS_MODELINE_P (w)
16119 || WINDOW_WANTS_HEADER_LINE_P (w)))
16120 {
16121 display_mode_lines (w);
16122
16123 /* If mode line height has changed, arrange for a thorough
16124 immediate redisplay using the correct mode line height. */
16125 if (WINDOW_WANTS_MODELINE_P (w)
16126 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16127 {
16128 f->fonts_changed = 1;
16129 w->mode_line_height = -1;
16130 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16131 = DESIRED_MODE_LINE_HEIGHT (w);
16132 }
16133
16134 /* If header line height has changed, arrange for a thorough
16135 immediate redisplay using the correct header line height. */
16136 if (WINDOW_WANTS_HEADER_LINE_P (w)
16137 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16138 {
16139 f->fonts_changed = 1;
16140 w->header_line_height = -1;
16141 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16142 = DESIRED_HEADER_LINE_HEIGHT (w);
16143 }
16144
16145 if (f->fonts_changed)
16146 goto need_larger_matrices;
16147 }
16148
16149 if (!line_number_displayed && w->base_line_pos != -1)
16150 {
16151 w->base_line_pos = 0;
16152 w->base_line_number = 0;
16153 }
16154
16155 finish_menu_bars:
16156
16157 /* When we reach a frame's selected window, redo the frame's menu bar. */
16158 if (update_mode_line
16159 && EQ (FRAME_SELECTED_WINDOW (f), window))
16160 {
16161 int redisplay_menu_p = 0;
16162
16163 if (FRAME_WINDOW_P (f))
16164 {
16165 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16166 || defined (HAVE_NS) || defined (USE_GTK)
16167 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16168 #else
16169 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16170 #endif
16171 }
16172 else
16173 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16174
16175 if (redisplay_menu_p)
16176 display_menu_bar (w);
16177
16178 #ifdef HAVE_WINDOW_SYSTEM
16179 if (FRAME_WINDOW_P (f))
16180 {
16181 #if defined (USE_GTK) || defined (HAVE_NS)
16182 if (FRAME_EXTERNAL_TOOL_BAR (f))
16183 redisplay_tool_bar (f);
16184 #else
16185 if (WINDOWP (f->tool_bar_window)
16186 && (FRAME_TOOL_BAR_LINES (f) > 0
16187 || !NILP (Vauto_resize_tool_bars))
16188 && redisplay_tool_bar (f))
16189 ignore_mouse_drag_p = 1;
16190 #endif
16191 }
16192 #endif
16193 }
16194
16195 #ifdef HAVE_WINDOW_SYSTEM
16196 if (FRAME_WINDOW_P (f)
16197 && update_window_fringes (w, (just_this_one_p
16198 || (!used_current_matrix_p && !overlay_arrow_seen)
16199 || w->pseudo_window_p)))
16200 {
16201 update_begin (f);
16202 block_input ();
16203 if (draw_window_fringes (w, 1))
16204 x_draw_vertical_border (w);
16205 unblock_input ();
16206 update_end (f);
16207 }
16208 #endif /* HAVE_WINDOW_SYSTEM */
16209
16210 /* We go to this label, with fonts_changed set, if it is
16211 necessary to try again using larger glyph matrices.
16212 We have to redeem the scroll bar even in this case,
16213 because the loop in redisplay_internal expects that. */
16214 need_larger_matrices:
16215 ;
16216 finish_scroll_bars:
16217
16218 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16219 {
16220 /* Set the thumb's position and size. */
16221 set_vertical_scroll_bar (w);
16222
16223 /* Note that we actually used the scroll bar attached to this
16224 window, so it shouldn't be deleted at the end of redisplay. */
16225 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16226 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16227 }
16228
16229 /* Restore current_buffer and value of point in it. The window
16230 update may have changed the buffer, so first make sure `opoint'
16231 is still valid (Bug#6177). */
16232 if (CHARPOS (opoint) < BEGV)
16233 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16234 else if (CHARPOS (opoint) > ZV)
16235 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16236 else
16237 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16238
16239 set_buffer_internal_1 (old);
16240 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16241 shorter. This can be caused by log truncation in *Messages*. */
16242 if (CHARPOS (lpoint) <= ZV)
16243 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16244
16245 unbind_to (count, Qnil);
16246 }
16247
16248
16249 /* Build the complete desired matrix of WINDOW with a window start
16250 buffer position POS.
16251
16252 Value is 1 if successful. It is zero if fonts were loaded during
16253 redisplay which makes re-adjusting glyph matrices necessary, and -1
16254 if point would appear in the scroll margins.
16255 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16256 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16257 set in FLAGS.) */
16258
16259 int
16260 try_window (Lisp_Object window, struct text_pos pos, int flags)
16261 {
16262 struct window *w = XWINDOW (window);
16263 struct it it;
16264 struct glyph_row *last_text_row = NULL;
16265 struct frame *f = XFRAME (w->frame);
16266 int frame_line_height = default_line_pixel_height (w);
16267
16268 /* Make POS the new window start. */
16269 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16270
16271 /* Mark cursor position as unknown. No overlay arrow seen. */
16272 w->cursor.vpos = -1;
16273 overlay_arrow_seen = 0;
16274
16275 /* Initialize iterator and info to start at POS. */
16276 start_display (&it, w, pos);
16277
16278 /* Display all lines of W. */
16279 while (it.current_y < it.last_visible_y)
16280 {
16281 if (display_line (&it))
16282 last_text_row = it.glyph_row - 1;
16283 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16284 return 0;
16285 }
16286
16287 /* Don't let the cursor end in the scroll margins. */
16288 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16289 && !MINI_WINDOW_P (w))
16290 {
16291 int this_scroll_margin;
16292 int window_total_lines
16293 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16294
16295 if (scroll_margin > 0)
16296 {
16297 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16298 this_scroll_margin *= frame_line_height;
16299 }
16300 else
16301 this_scroll_margin = 0;
16302
16303 if ((w->cursor.y >= 0 /* not vscrolled */
16304 && w->cursor.y < this_scroll_margin
16305 && CHARPOS (pos) > BEGV
16306 && IT_CHARPOS (it) < ZV)
16307 /* rms: considering make_cursor_line_fully_visible_p here
16308 seems to give wrong results. We don't want to recenter
16309 when the last line is partly visible, we want to allow
16310 that case to be handled in the usual way. */
16311 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16312 {
16313 w->cursor.vpos = -1;
16314 clear_glyph_matrix (w->desired_matrix);
16315 return -1;
16316 }
16317 }
16318
16319 /* If bottom moved off end of frame, change mode line percentage. */
16320 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16321 w->update_mode_line = 1;
16322
16323 /* Set window_end_pos to the offset of the last character displayed
16324 on the window from the end of current_buffer. Set
16325 window_end_vpos to its row number. */
16326 if (last_text_row)
16327 {
16328 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16329 adjust_window_ends (w, last_text_row, 0);
16330 eassert
16331 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16332 w->window_end_vpos)));
16333 }
16334 else
16335 {
16336 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16337 w->window_end_pos = Z - ZV;
16338 w->window_end_vpos = 0;
16339 }
16340
16341 /* But that is not valid info until redisplay finishes. */
16342 w->window_end_valid = 0;
16343 return 1;
16344 }
16345
16346
16347 \f
16348 /************************************************************************
16349 Window redisplay reusing current matrix when buffer has not changed
16350 ************************************************************************/
16351
16352 /* Try redisplay of window W showing an unchanged buffer with a
16353 different window start than the last time it was displayed by
16354 reusing its current matrix. Value is non-zero if successful.
16355 W->start is the new window start. */
16356
16357 static int
16358 try_window_reusing_current_matrix (struct window *w)
16359 {
16360 struct frame *f = XFRAME (w->frame);
16361 struct glyph_row *bottom_row;
16362 struct it it;
16363 struct run run;
16364 struct text_pos start, new_start;
16365 int nrows_scrolled, i;
16366 struct glyph_row *last_text_row;
16367 struct glyph_row *last_reused_text_row;
16368 struct glyph_row *start_row;
16369 int start_vpos, min_y, max_y;
16370
16371 #ifdef GLYPH_DEBUG
16372 if (inhibit_try_window_reusing)
16373 return 0;
16374 #endif
16375
16376 if (/* This function doesn't handle terminal frames. */
16377 !FRAME_WINDOW_P (f)
16378 /* Don't try to reuse the display if windows have been split
16379 or such. */
16380 || windows_or_buffers_changed
16381 || f->cursor_type_changed)
16382 return 0;
16383
16384 /* Can't do this if region may have changed. */
16385 if (markpos_of_region () >= 0
16386 || w->region_showing
16387 || !NILP (Vshow_trailing_whitespace))
16388 return 0;
16389
16390 /* If top-line visibility has changed, give up. */
16391 if (WINDOW_WANTS_HEADER_LINE_P (w)
16392 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16393 return 0;
16394
16395 /* Give up if old or new display is scrolled vertically. We could
16396 make this function handle this, but right now it doesn't. */
16397 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16398 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16399 return 0;
16400
16401 /* The variable new_start now holds the new window start. The old
16402 start `start' can be determined from the current matrix. */
16403 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16404 start = start_row->minpos;
16405 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16406
16407 /* Clear the desired matrix for the display below. */
16408 clear_glyph_matrix (w->desired_matrix);
16409
16410 if (CHARPOS (new_start) <= CHARPOS (start))
16411 {
16412 /* Don't use this method if the display starts with an ellipsis
16413 displayed for invisible text. It's not easy to handle that case
16414 below, and it's certainly not worth the effort since this is
16415 not a frequent case. */
16416 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16417 return 0;
16418
16419 IF_DEBUG (debug_method_add (w, "twu1"));
16420
16421 /* Display up to a row that can be reused. The variable
16422 last_text_row is set to the last row displayed that displays
16423 text. Note that it.vpos == 0 if or if not there is a
16424 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16425 start_display (&it, w, new_start);
16426 w->cursor.vpos = -1;
16427 last_text_row = last_reused_text_row = NULL;
16428
16429 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16430 {
16431 /* If we have reached into the characters in the START row,
16432 that means the line boundaries have changed. So we
16433 can't start copying with the row START. Maybe it will
16434 work to start copying with the following row. */
16435 while (IT_CHARPOS (it) > CHARPOS (start))
16436 {
16437 /* Advance to the next row as the "start". */
16438 start_row++;
16439 start = start_row->minpos;
16440 /* If there are no more rows to try, or just one, give up. */
16441 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16442 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16443 || CHARPOS (start) == ZV)
16444 {
16445 clear_glyph_matrix (w->desired_matrix);
16446 return 0;
16447 }
16448
16449 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16450 }
16451 /* If we have reached alignment, we can copy the rest of the
16452 rows. */
16453 if (IT_CHARPOS (it) == CHARPOS (start)
16454 /* Don't accept "alignment" inside a display vector,
16455 since start_row could have started in the middle of
16456 that same display vector (thus their character
16457 positions match), and we have no way of telling if
16458 that is the case. */
16459 && it.current.dpvec_index < 0)
16460 break;
16461
16462 if (display_line (&it))
16463 last_text_row = it.glyph_row - 1;
16464
16465 }
16466
16467 /* A value of current_y < last_visible_y means that we stopped
16468 at the previous window start, which in turn means that we
16469 have at least one reusable row. */
16470 if (it.current_y < it.last_visible_y)
16471 {
16472 struct glyph_row *row;
16473
16474 /* IT.vpos always starts from 0; it counts text lines. */
16475 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16476
16477 /* Find PT if not already found in the lines displayed. */
16478 if (w->cursor.vpos < 0)
16479 {
16480 int dy = it.current_y - start_row->y;
16481
16482 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16483 row = row_containing_pos (w, PT, row, NULL, dy);
16484 if (row)
16485 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16486 dy, nrows_scrolled);
16487 else
16488 {
16489 clear_glyph_matrix (w->desired_matrix);
16490 return 0;
16491 }
16492 }
16493
16494 /* Scroll the display. Do it before the current matrix is
16495 changed. The problem here is that update has not yet
16496 run, i.e. part of the current matrix is not up to date.
16497 scroll_run_hook will clear the cursor, and use the
16498 current matrix to get the height of the row the cursor is
16499 in. */
16500 run.current_y = start_row->y;
16501 run.desired_y = it.current_y;
16502 run.height = it.last_visible_y - it.current_y;
16503
16504 if (run.height > 0 && run.current_y != run.desired_y)
16505 {
16506 update_begin (f);
16507 FRAME_RIF (f)->update_window_begin_hook (w);
16508 FRAME_RIF (f)->clear_window_mouse_face (w);
16509 FRAME_RIF (f)->scroll_run_hook (w, &run);
16510 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16511 update_end (f);
16512 }
16513
16514 /* Shift current matrix down by nrows_scrolled lines. */
16515 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16516 rotate_matrix (w->current_matrix,
16517 start_vpos,
16518 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16519 nrows_scrolled);
16520
16521 /* Disable lines that must be updated. */
16522 for (i = 0; i < nrows_scrolled; ++i)
16523 (start_row + i)->enabled_p = 0;
16524
16525 /* Re-compute Y positions. */
16526 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16527 max_y = it.last_visible_y;
16528 for (row = start_row + nrows_scrolled;
16529 row < bottom_row;
16530 ++row)
16531 {
16532 row->y = it.current_y;
16533 row->visible_height = row->height;
16534
16535 if (row->y < min_y)
16536 row->visible_height -= min_y - row->y;
16537 if (row->y + row->height > max_y)
16538 row->visible_height -= row->y + row->height - max_y;
16539 if (row->fringe_bitmap_periodic_p)
16540 row->redraw_fringe_bitmaps_p = 1;
16541
16542 it.current_y += row->height;
16543
16544 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16545 last_reused_text_row = row;
16546 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16547 break;
16548 }
16549
16550 /* Disable lines in the current matrix which are now
16551 below the window. */
16552 for (++row; row < bottom_row; ++row)
16553 row->enabled_p = row->mode_line_p = 0;
16554 }
16555
16556 /* Update window_end_pos etc.; last_reused_text_row is the last
16557 reused row from the current matrix containing text, if any.
16558 The value of last_text_row is the last displayed line
16559 containing text. */
16560 if (last_reused_text_row)
16561 adjust_window_ends (w, last_reused_text_row, 1);
16562 else if (last_text_row)
16563 adjust_window_ends (w, last_text_row, 0);
16564 else
16565 {
16566 /* This window must be completely empty. */
16567 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16568 w->window_end_pos = Z - ZV;
16569 w->window_end_vpos = 0;
16570 }
16571 w->window_end_valid = 0;
16572
16573 /* Update hint: don't try scrolling again in update_window. */
16574 w->desired_matrix->no_scrolling_p = 1;
16575
16576 #ifdef GLYPH_DEBUG
16577 debug_method_add (w, "try_window_reusing_current_matrix 1");
16578 #endif
16579 return 1;
16580 }
16581 else if (CHARPOS (new_start) > CHARPOS (start))
16582 {
16583 struct glyph_row *pt_row, *row;
16584 struct glyph_row *first_reusable_row;
16585 struct glyph_row *first_row_to_display;
16586 int dy;
16587 int yb = window_text_bottom_y (w);
16588
16589 /* Find the row starting at new_start, if there is one. Don't
16590 reuse a partially visible line at the end. */
16591 first_reusable_row = start_row;
16592 while (first_reusable_row->enabled_p
16593 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16594 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16595 < CHARPOS (new_start)))
16596 ++first_reusable_row;
16597
16598 /* Give up if there is no row to reuse. */
16599 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16600 || !first_reusable_row->enabled_p
16601 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16602 != CHARPOS (new_start)))
16603 return 0;
16604
16605 /* We can reuse fully visible rows beginning with
16606 first_reusable_row to the end of the window. Set
16607 first_row_to_display to the first row that cannot be reused.
16608 Set pt_row to the row containing point, if there is any. */
16609 pt_row = NULL;
16610 for (first_row_to_display = first_reusable_row;
16611 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16612 ++first_row_to_display)
16613 {
16614 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16615 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16616 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16617 && first_row_to_display->ends_at_zv_p
16618 && pt_row == NULL)))
16619 pt_row = first_row_to_display;
16620 }
16621
16622 /* Start displaying at the start of first_row_to_display. */
16623 eassert (first_row_to_display->y < yb);
16624 init_to_row_start (&it, w, first_row_to_display);
16625
16626 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16627 - start_vpos);
16628 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16629 - nrows_scrolled);
16630 it.current_y = (first_row_to_display->y - first_reusable_row->y
16631 + WINDOW_HEADER_LINE_HEIGHT (w));
16632
16633 /* Display lines beginning with first_row_to_display in the
16634 desired matrix. Set last_text_row to the last row displayed
16635 that displays text. */
16636 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16637 if (pt_row == NULL)
16638 w->cursor.vpos = -1;
16639 last_text_row = NULL;
16640 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16641 if (display_line (&it))
16642 last_text_row = it.glyph_row - 1;
16643
16644 /* If point is in a reused row, adjust y and vpos of the cursor
16645 position. */
16646 if (pt_row)
16647 {
16648 w->cursor.vpos -= nrows_scrolled;
16649 w->cursor.y -= first_reusable_row->y - start_row->y;
16650 }
16651
16652 /* Give up if point isn't in a row displayed or reused. (This
16653 also handles the case where w->cursor.vpos < nrows_scrolled
16654 after the calls to display_line, which can happen with scroll
16655 margins. See bug#1295.) */
16656 if (w->cursor.vpos < 0)
16657 {
16658 clear_glyph_matrix (w->desired_matrix);
16659 return 0;
16660 }
16661
16662 /* Scroll the display. */
16663 run.current_y = first_reusable_row->y;
16664 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16665 run.height = it.last_visible_y - run.current_y;
16666 dy = run.current_y - run.desired_y;
16667
16668 if (run.height)
16669 {
16670 update_begin (f);
16671 FRAME_RIF (f)->update_window_begin_hook (w);
16672 FRAME_RIF (f)->clear_window_mouse_face (w);
16673 FRAME_RIF (f)->scroll_run_hook (w, &run);
16674 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16675 update_end (f);
16676 }
16677
16678 /* Adjust Y positions of reused rows. */
16679 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16680 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16681 max_y = it.last_visible_y;
16682 for (row = first_reusable_row; row < first_row_to_display; ++row)
16683 {
16684 row->y -= dy;
16685 row->visible_height = row->height;
16686 if (row->y < min_y)
16687 row->visible_height -= min_y - row->y;
16688 if (row->y + row->height > max_y)
16689 row->visible_height -= row->y + row->height - max_y;
16690 if (row->fringe_bitmap_periodic_p)
16691 row->redraw_fringe_bitmaps_p = 1;
16692 }
16693
16694 /* Scroll the current matrix. */
16695 eassert (nrows_scrolled > 0);
16696 rotate_matrix (w->current_matrix,
16697 start_vpos,
16698 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16699 -nrows_scrolled);
16700
16701 /* Disable rows not reused. */
16702 for (row -= nrows_scrolled; row < bottom_row; ++row)
16703 row->enabled_p = 0;
16704
16705 /* Point may have moved to a different line, so we cannot assume that
16706 the previous cursor position is valid; locate the correct row. */
16707 if (pt_row)
16708 {
16709 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16710 row < bottom_row
16711 && PT >= MATRIX_ROW_END_CHARPOS (row)
16712 && !row->ends_at_zv_p;
16713 row++)
16714 {
16715 w->cursor.vpos++;
16716 w->cursor.y = row->y;
16717 }
16718 if (row < bottom_row)
16719 {
16720 /* Can't simply scan the row for point with
16721 bidi-reordered glyph rows. Let set_cursor_from_row
16722 figure out where to put the cursor, and if it fails,
16723 give up. */
16724 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
16725 {
16726 if (!set_cursor_from_row (w, row, w->current_matrix,
16727 0, 0, 0, 0))
16728 {
16729 clear_glyph_matrix (w->desired_matrix);
16730 return 0;
16731 }
16732 }
16733 else
16734 {
16735 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16736 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16737
16738 for (; glyph < end
16739 && (!BUFFERP (glyph->object)
16740 || glyph->charpos < PT);
16741 glyph++)
16742 {
16743 w->cursor.hpos++;
16744 w->cursor.x += glyph->pixel_width;
16745 }
16746 }
16747 }
16748 }
16749
16750 /* Adjust window end. A null value of last_text_row means that
16751 the window end is in reused rows which in turn means that
16752 only its vpos can have changed. */
16753 if (last_text_row)
16754 adjust_window_ends (w, last_text_row, 0);
16755 else
16756 w->window_end_vpos -= nrows_scrolled;
16757
16758 w->window_end_valid = 0;
16759 w->desired_matrix->no_scrolling_p = 1;
16760
16761 #ifdef GLYPH_DEBUG
16762 debug_method_add (w, "try_window_reusing_current_matrix 2");
16763 #endif
16764 return 1;
16765 }
16766
16767 return 0;
16768 }
16769
16770
16771 \f
16772 /************************************************************************
16773 Window redisplay reusing current matrix when buffer has changed
16774 ************************************************************************/
16775
16776 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16777 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16778 ptrdiff_t *, ptrdiff_t *);
16779 static struct glyph_row *
16780 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16781 struct glyph_row *);
16782
16783
16784 /* Return the last row in MATRIX displaying text. If row START is
16785 non-null, start searching with that row. IT gives the dimensions
16786 of the display. Value is null if matrix is empty; otherwise it is
16787 a pointer to the row found. */
16788
16789 static struct glyph_row *
16790 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16791 struct glyph_row *start)
16792 {
16793 struct glyph_row *row, *row_found;
16794
16795 /* Set row_found to the last row in IT->w's current matrix
16796 displaying text. The loop looks funny but think of partially
16797 visible lines. */
16798 row_found = NULL;
16799 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16800 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16801 {
16802 eassert (row->enabled_p);
16803 row_found = row;
16804 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16805 break;
16806 ++row;
16807 }
16808
16809 return row_found;
16810 }
16811
16812
16813 /* Return the last row in the current matrix of W that is not affected
16814 by changes at the start of current_buffer that occurred since W's
16815 current matrix was built. Value is null if no such row exists.
16816
16817 BEG_UNCHANGED us the number of characters unchanged at the start of
16818 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16819 first changed character in current_buffer. Characters at positions <
16820 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16821 when the current matrix was built. */
16822
16823 static struct glyph_row *
16824 find_last_unchanged_at_beg_row (struct window *w)
16825 {
16826 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16827 struct glyph_row *row;
16828 struct glyph_row *row_found = NULL;
16829 int yb = window_text_bottom_y (w);
16830
16831 /* Find the last row displaying unchanged text. */
16832 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16833 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16834 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16835 ++row)
16836 {
16837 if (/* If row ends before first_changed_pos, it is unchanged,
16838 except in some case. */
16839 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16840 /* When row ends in ZV and we write at ZV it is not
16841 unchanged. */
16842 && !row->ends_at_zv_p
16843 /* When first_changed_pos is the end of a continued line,
16844 row is not unchanged because it may be no longer
16845 continued. */
16846 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16847 && (row->continued_p
16848 || row->exact_window_width_line_p))
16849 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16850 needs to be recomputed, so don't consider this row as
16851 unchanged. This happens when the last line was
16852 bidi-reordered and was killed immediately before this
16853 redisplay cycle. In that case, ROW->end stores the
16854 buffer position of the first visual-order character of
16855 the killed text, which is now beyond ZV. */
16856 && CHARPOS (row->end.pos) <= ZV)
16857 row_found = row;
16858
16859 /* Stop if last visible row. */
16860 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16861 break;
16862 }
16863
16864 return row_found;
16865 }
16866
16867
16868 /* Find the first glyph row in the current matrix of W that is not
16869 affected by changes at the end of current_buffer since the
16870 time W's current matrix was built.
16871
16872 Return in *DELTA the number of chars by which buffer positions in
16873 unchanged text at the end of current_buffer must be adjusted.
16874
16875 Return in *DELTA_BYTES the corresponding number of bytes.
16876
16877 Value is null if no such row exists, i.e. all rows are affected by
16878 changes. */
16879
16880 static struct glyph_row *
16881 find_first_unchanged_at_end_row (struct window *w,
16882 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16883 {
16884 struct glyph_row *row;
16885 struct glyph_row *row_found = NULL;
16886
16887 *delta = *delta_bytes = 0;
16888
16889 /* Display must not have been paused, otherwise the current matrix
16890 is not up to date. */
16891 eassert (w->window_end_valid);
16892
16893 /* A value of window_end_pos >= END_UNCHANGED means that the window
16894 end is in the range of changed text. If so, there is no
16895 unchanged row at the end of W's current matrix. */
16896 if (w->window_end_pos >= END_UNCHANGED)
16897 return NULL;
16898
16899 /* Set row to the last row in W's current matrix displaying text. */
16900 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
16901
16902 /* If matrix is entirely empty, no unchanged row exists. */
16903 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16904 {
16905 /* The value of row is the last glyph row in the matrix having a
16906 meaningful buffer position in it. The end position of row
16907 corresponds to window_end_pos. This allows us to translate
16908 buffer positions in the current matrix to current buffer
16909 positions for characters not in changed text. */
16910 ptrdiff_t Z_old =
16911 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
16912 ptrdiff_t Z_BYTE_old =
16913 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16914 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16915 struct glyph_row *first_text_row
16916 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16917
16918 *delta = Z - Z_old;
16919 *delta_bytes = Z_BYTE - Z_BYTE_old;
16920
16921 /* Set last_unchanged_pos to the buffer position of the last
16922 character in the buffer that has not been changed. Z is the
16923 index + 1 of the last character in current_buffer, i.e. by
16924 subtracting END_UNCHANGED we get the index of the last
16925 unchanged character, and we have to add BEG to get its buffer
16926 position. */
16927 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16928 last_unchanged_pos_old = last_unchanged_pos - *delta;
16929
16930 /* Search backward from ROW for a row displaying a line that
16931 starts at a minimum position >= last_unchanged_pos_old. */
16932 for (; row > first_text_row; --row)
16933 {
16934 /* This used to abort, but it can happen.
16935 It is ok to just stop the search instead here. KFS. */
16936 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16937 break;
16938
16939 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16940 row_found = row;
16941 }
16942 }
16943
16944 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16945
16946 return row_found;
16947 }
16948
16949
16950 /* Make sure that glyph rows in the current matrix of window W
16951 reference the same glyph memory as corresponding rows in the
16952 frame's frame matrix. This function is called after scrolling W's
16953 current matrix on a terminal frame in try_window_id and
16954 try_window_reusing_current_matrix. */
16955
16956 static void
16957 sync_frame_with_window_matrix_rows (struct window *w)
16958 {
16959 struct frame *f = XFRAME (w->frame);
16960 struct glyph_row *window_row, *window_row_end, *frame_row;
16961
16962 /* Preconditions: W must be a leaf window and full-width. Its frame
16963 must have a frame matrix. */
16964 eassert (BUFFERP (w->contents));
16965 eassert (WINDOW_FULL_WIDTH_P (w));
16966 eassert (!FRAME_WINDOW_P (f));
16967
16968 /* If W is a full-width window, glyph pointers in W's current matrix
16969 have, by definition, to be the same as glyph pointers in the
16970 corresponding frame matrix. Note that frame matrices have no
16971 marginal areas (see build_frame_matrix). */
16972 window_row = w->current_matrix->rows;
16973 window_row_end = window_row + w->current_matrix->nrows;
16974 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16975 while (window_row < window_row_end)
16976 {
16977 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16978 struct glyph *end = window_row->glyphs[LAST_AREA];
16979
16980 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16981 frame_row->glyphs[TEXT_AREA] = start;
16982 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16983 frame_row->glyphs[LAST_AREA] = end;
16984
16985 /* Disable frame rows whose corresponding window rows have
16986 been disabled in try_window_id. */
16987 if (!window_row->enabled_p)
16988 frame_row->enabled_p = 0;
16989
16990 ++window_row, ++frame_row;
16991 }
16992 }
16993
16994
16995 /* Find the glyph row in window W containing CHARPOS. Consider all
16996 rows between START and END (not inclusive). END null means search
16997 all rows to the end of the display area of W. Value is the row
16998 containing CHARPOS or null. */
16999
17000 struct glyph_row *
17001 row_containing_pos (struct window *w, ptrdiff_t charpos,
17002 struct glyph_row *start, struct glyph_row *end, int dy)
17003 {
17004 struct glyph_row *row = start;
17005 struct glyph_row *best_row = NULL;
17006 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17007 int last_y;
17008
17009 /* If we happen to start on a header-line, skip that. */
17010 if (row->mode_line_p)
17011 ++row;
17012
17013 if ((end && row >= end) || !row->enabled_p)
17014 return NULL;
17015
17016 last_y = window_text_bottom_y (w) - dy;
17017
17018 while (1)
17019 {
17020 /* Give up if we have gone too far. */
17021 if (end && row >= end)
17022 return NULL;
17023 /* This formerly returned if they were equal.
17024 I think that both quantities are of a "last plus one" type;
17025 if so, when they are equal, the row is within the screen. -- rms. */
17026 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17027 return NULL;
17028
17029 /* If it is in this row, return this row. */
17030 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17031 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17032 /* The end position of a row equals the start
17033 position of the next row. If CHARPOS is there, we
17034 would rather consider it displayed in the next
17035 line, except when this line ends in ZV. */
17036 && !row_for_charpos_p (row, charpos)))
17037 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17038 {
17039 struct glyph *g;
17040
17041 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17042 || (!best_row && !row->continued_p))
17043 return row;
17044 /* In bidi-reordered rows, there could be several rows whose
17045 edges surround CHARPOS, all of these rows belonging to
17046 the same continued line. We need to find the row which
17047 fits CHARPOS the best. */
17048 for (g = row->glyphs[TEXT_AREA];
17049 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17050 g++)
17051 {
17052 if (!STRINGP (g->object))
17053 {
17054 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17055 {
17056 mindif = eabs (g->charpos - charpos);
17057 best_row = row;
17058 /* Exact match always wins. */
17059 if (mindif == 0)
17060 return best_row;
17061 }
17062 }
17063 }
17064 }
17065 else if (best_row && !row->continued_p)
17066 return best_row;
17067 ++row;
17068 }
17069 }
17070
17071
17072 /* Try to redisplay window W by reusing its existing display. W's
17073 current matrix must be up to date when this function is called,
17074 i.e. window_end_valid must be nonzero.
17075
17076 Value is
17077
17078 1 if display has been updated
17079 0 if otherwise unsuccessful
17080 -1 if redisplay with same window start is known not to succeed
17081
17082 The following steps are performed:
17083
17084 1. Find the last row in the current matrix of W that is not
17085 affected by changes at the start of current_buffer. If no such row
17086 is found, give up.
17087
17088 2. Find the first row in W's current matrix that is not affected by
17089 changes at the end of current_buffer. Maybe there is no such row.
17090
17091 3. Display lines beginning with the row + 1 found in step 1 to the
17092 row found in step 2 or, if step 2 didn't find a row, to the end of
17093 the window.
17094
17095 4. If cursor is not known to appear on the window, give up.
17096
17097 5. If display stopped at the row found in step 2, scroll the
17098 display and current matrix as needed.
17099
17100 6. Maybe display some lines at the end of W, if we must. This can
17101 happen under various circumstances, like a partially visible line
17102 becoming fully visible, or because newly displayed lines are displayed
17103 in smaller font sizes.
17104
17105 7. Update W's window end information. */
17106
17107 static int
17108 try_window_id (struct window *w)
17109 {
17110 struct frame *f = XFRAME (w->frame);
17111 struct glyph_matrix *current_matrix = w->current_matrix;
17112 struct glyph_matrix *desired_matrix = w->desired_matrix;
17113 struct glyph_row *last_unchanged_at_beg_row;
17114 struct glyph_row *first_unchanged_at_end_row;
17115 struct glyph_row *row;
17116 struct glyph_row *bottom_row;
17117 int bottom_vpos;
17118 struct it it;
17119 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17120 int dvpos, dy;
17121 struct text_pos start_pos;
17122 struct run run;
17123 int first_unchanged_at_end_vpos = 0;
17124 struct glyph_row *last_text_row, *last_text_row_at_end;
17125 struct text_pos start;
17126 ptrdiff_t first_changed_charpos, last_changed_charpos;
17127
17128 #ifdef GLYPH_DEBUG
17129 if (inhibit_try_window_id)
17130 return 0;
17131 #endif
17132
17133 /* This is handy for debugging. */
17134 #if 0
17135 #define GIVE_UP(X) \
17136 do { \
17137 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17138 return 0; \
17139 } while (0)
17140 #else
17141 #define GIVE_UP(X) return 0
17142 #endif
17143
17144 SET_TEXT_POS_FROM_MARKER (start, w->start);
17145
17146 /* Don't use this for mini-windows because these can show
17147 messages and mini-buffers, and we don't handle that here. */
17148 if (MINI_WINDOW_P (w))
17149 GIVE_UP (1);
17150
17151 /* This flag is used to prevent redisplay optimizations. */
17152 if (windows_or_buffers_changed || f->cursor_type_changed)
17153 GIVE_UP (2);
17154
17155 /* Verify that narrowing has not changed.
17156 Also verify that we were not told to prevent redisplay optimizations.
17157 It would be nice to further
17158 reduce the number of cases where this prevents try_window_id. */
17159 if (current_buffer->clip_changed
17160 || current_buffer->prevent_redisplay_optimizations_p)
17161 GIVE_UP (3);
17162
17163 /* Window must either use window-based redisplay or be full width. */
17164 if (!FRAME_WINDOW_P (f)
17165 && (!FRAME_LINE_INS_DEL_OK (f)
17166 || !WINDOW_FULL_WIDTH_P (w)))
17167 GIVE_UP (4);
17168
17169 /* Give up if point is known NOT to appear in W. */
17170 if (PT < CHARPOS (start))
17171 GIVE_UP (5);
17172
17173 /* Another way to prevent redisplay optimizations. */
17174 if (w->last_modified == 0)
17175 GIVE_UP (6);
17176
17177 /* Verify that window is not hscrolled. */
17178 if (w->hscroll != 0)
17179 GIVE_UP (7);
17180
17181 /* Verify that display wasn't paused. */
17182 if (!w->window_end_valid)
17183 GIVE_UP (8);
17184
17185 /* Can't use this if highlighting a region because a cursor movement
17186 will do more than just set the cursor. */
17187 if (markpos_of_region () >= 0)
17188 GIVE_UP (9);
17189
17190 /* Likewise if highlighting trailing whitespace. */
17191 if (!NILP (Vshow_trailing_whitespace))
17192 GIVE_UP (11);
17193
17194 /* Likewise if showing a region. */
17195 if (w->region_showing)
17196 GIVE_UP (10);
17197
17198 /* Can't use this if overlay arrow position and/or string have
17199 changed. */
17200 if (overlay_arrows_changed_p ())
17201 GIVE_UP (12);
17202
17203 /* When word-wrap is on, adding a space to the first word of a
17204 wrapped line can change the wrap position, altering the line
17205 above it. It might be worthwhile to handle this more
17206 intelligently, but for now just redisplay from scratch. */
17207 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17208 GIVE_UP (21);
17209
17210 /* Under bidi reordering, adding or deleting a character in the
17211 beginning of a paragraph, before the first strong directional
17212 character, can change the base direction of the paragraph (unless
17213 the buffer specifies a fixed paragraph direction), which will
17214 require to redisplay the whole paragraph. It might be worthwhile
17215 to find the paragraph limits and widen the range of redisplayed
17216 lines to that, but for now just give up this optimization and
17217 redisplay from scratch. */
17218 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17219 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17220 GIVE_UP (22);
17221
17222 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17223 only if buffer has really changed. The reason is that the gap is
17224 initially at Z for freshly visited files. The code below would
17225 set end_unchanged to 0 in that case. */
17226 if (MODIFF > SAVE_MODIFF
17227 /* This seems to happen sometimes after saving a buffer. */
17228 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17229 {
17230 if (GPT - BEG < BEG_UNCHANGED)
17231 BEG_UNCHANGED = GPT - BEG;
17232 if (Z - GPT < END_UNCHANGED)
17233 END_UNCHANGED = Z - GPT;
17234 }
17235
17236 /* The position of the first and last character that has been changed. */
17237 first_changed_charpos = BEG + BEG_UNCHANGED;
17238 last_changed_charpos = Z - END_UNCHANGED;
17239
17240 /* If window starts after a line end, and the last change is in
17241 front of that newline, then changes don't affect the display.
17242 This case happens with stealth-fontification. Note that although
17243 the display is unchanged, glyph positions in the matrix have to
17244 be adjusted, of course. */
17245 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17246 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17247 && ((last_changed_charpos < CHARPOS (start)
17248 && CHARPOS (start) == BEGV)
17249 || (last_changed_charpos < CHARPOS (start) - 1
17250 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17251 {
17252 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17253 struct glyph_row *r0;
17254
17255 /* Compute how many chars/bytes have been added to or removed
17256 from the buffer. */
17257 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17258 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17259 Z_delta = Z - Z_old;
17260 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17261
17262 /* Give up if PT is not in the window. Note that it already has
17263 been checked at the start of try_window_id that PT is not in
17264 front of the window start. */
17265 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17266 GIVE_UP (13);
17267
17268 /* If window start is unchanged, we can reuse the whole matrix
17269 as is, after adjusting glyph positions. No need to compute
17270 the window end again, since its offset from Z hasn't changed. */
17271 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17272 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17273 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17274 /* PT must not be in a partially visible line. */
17275 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17276 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17277 {
17278 /* Adjust positions in the glyph matrix. */
17279 if (Z_delta || Z_delta_bytes)
17280 {
17281 struct glyph_row *r1
17282 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17283 increment_matrix_positions (w->current_matrix,
17284 MATRIX_ROW_VPOS (r0, current_matrix),
17285 MATRIX_ROW_VPOS (r1, current_matrix),
17286 Z_delta, Z_delta_bytes);
17287 }
17288
17289 /* Set the cursor. */
17290 row = row_containing_pos (w, PT, r0, NULL, 0);
17291 if (row)
17292 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17293 return 1;
17294 }
17295 }
17296
17297 /* Handle the case that changes are all below what is displayed in
17298 the window, and that PT is in the window. This shortcut cannot
17299 be taken if ZV is visible in the window, and text has been added
17300 there that is visible in the window. */
17301 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17302 /* ZV is not visible in the window, or there are no
17303 changes at ZV, actually. */
17304 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17305 || first_changed_charpos == last_changed_charpos))
17306 {
17307 struct glyph_row *r0;
17308
17309 /* Give up if PT is not in the window. Note that it already has
17310 been checked at the start of try_window_id that PT is not in
17311 front of the window start. */
17312 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17313 GIVE_UP (14);
17314
17315 /* If window start is unchanged, we can reuse the whole matrix
17316 as is, without changing glyph positions since no text has
17317 been added/removed in front of the window end. */
17318 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17319 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17320 /* PT must not be in a partially visible line. */
17321 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17322 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17323 {
17324 /* We have to compute the window end anew since text
17325 could have been added/removed after it. */
17326 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17327 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17328
17329 /* Set the cursor. */
17330 row = row_containing_pos (w, PT, r0, NULL, 0);
17331 if (row)
17332 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17333 return 2;
17334 }
17335 }
17336
17337 /* Give up if window start is in the changed area.
17338
17339 The condition used to read
17340
17341 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17342
17343 but why that was tested escapes me at the moment. */
17344 if (CHARPOS (start) >= first_changed_charpos
17345 && CHARPOS (start) <= last_changed_charpos)
17346 GIVE_UP (15);
17347
17348 /* Check that window start agrees with the start of the first glyph
17349 row in its current matrix. Check this after we know the window
17350 start is not in changed text, otherwise positions would not be
17351 comparable. */
17352 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17353 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17354 GIVE_UP (16);
17355
17356 /* Give up if the window ends in strings. Overlay strings
17357 at the end are difficult to handle, so don't try. */
17358 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17359 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17360 GIVE_UP (20);
17361
17362 /* Compute the position at which we have to start displaying new
17363 lines. Some of the lines at the top of the window might be
17364 reusable because they are not displaying changed text. Find the
17365 last row in W's current matrix not affected by changes at the
17366 start of current_buffer. Value is null if changes start in the
17367 first line of window. */
17368 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17369 if (last_unchanged_at_beg_row)
17370 {
17371 /* Avoid starting to display in the middle of a character, a TAB
17372 for instance. This is easier than to set up the iterator
17373 exactly, and it's not a frequent case, so the additional
17374 effort wouldn't really pay off. */
17375 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17376 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17377 && last_unchanged_at_beg_row > w->current_matrix->rows)
17378 --last_unchanged_at_beg_row;
17379
17380 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17381 GIVE_UP (17);
17382
17383 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17384 GIVE_UP (18);
17385 start_pos = it.current.pos;
17386
17387 /* Start displaying new lines in the desired matrix at the same
17388 vpos we would use in the current matrix, i.e. below
17389 last_unchanged_at_beg_row. */
17390 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17391 current_matrix);
17392 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17393 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17394
17395 eassert (it.hpos == 0 && it.current_x == 0);
17396 }
17397 else
17398 {
17399 /* There are no reusable lines at the start of the window.
17400 Start displaying in the first text line. */
17401 start_display (&it, w, start);
17402 it.vpos = it.first_vpos;
17403 start_pos = it.current.pos;
17404 }
17405
17406 /* Find the first row that is not affected by changes at the end of
17407 the buffer. Value will be null if there is no unchanged row, in
17408 which case we must redisplay to the end of the window. delta
17409 will be set to the value by which buffer positions beginning with
17410 first_unchanged_at_end_row have to be adjusted due to text
17411 changes. */
17412 first_unchanged_at_end_row
17413 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17414 IF_DEBUG (debug_delta = delta);
17415 IF_DEBUG (debug_delta_bytes = delta_bytes);
17416
17417 /* Set stop_pos to the buffer position up to which we will have to
17418 display new lines. If first_unchanged_at_end_row != NULL, this
17419 is the buffer position of the start of the line displayed in that
17420 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17421 that we don't stop at a buffer position. */
17422 stop_pos = 0;
17423 if (first_unchanged_at_end_row)
17424 {
17425 eassert (last_unchanged_at_beg_row == NULL
17426 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17427
17428 /* If this is a continuation line, move forward to the next one
17429 that isn't. Changes in lines above affect this line.
17430 Caution: this may move first_unchanged_at_end_row to a row
17431 not displaying text. */
17432 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17433 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17434 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17435 < it.last_visible_y))
17436 ++first_unchanged_at_end_row;
17437
17438 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17439 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17440 >= it.last_visible_y))
17441 first_unchanged_at_end_row = NULL;
17442 else
17443 {
17444 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17445 + delta);
17446 first_unchanged_at_end_vpos
17447 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17448 eassert (stop_pos >= Z - END_UNCHANGED);
17449 }
17450 }
17451 else if (last_unchanged_at_beg_row == NULL)
17452 GIVE_UP (19);
17453
17454
17455 #ifdef GLYPH_DEBUG
17456
17457 /* Either there is no unchanged row at the end, or the one we have
17458 now displays text. This is a necessary condition for the window
17459 end pos calculation at the end of this function. */
17460 eassert (first_unchanged_at_end_row == NULL
17461 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17462
17463 debug_last_unchanged_at_beg_vpos
17464 = (last_unchanged_at_beg_row
17465 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17466 : -1);
17467 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17468
17469 #endif /* GLYPH_DEBUG */
17470
17471
17472 /* Display new lines. Set last_text_row to the last new line
17473 displayed which has text on it, i.e. might end up as being the
17474 line where the window_end_vpos is. */
17475 w->cursor.vpos = -1;
17476 last_text_row = NULL;
17477 overlay_arrow_seen = 0;
17478 while (it.current_y < it.last_visible_y
17479 && !f->fonts_changed
17480 && (first_unchanged_at_end_row == NULL
17481 || IT_CHARPOS (it) < stop_pos))
17482 {
17483 if (display_line (&it))
17484 last_text_row = it.glyph_row - 1;
17485 }
17486
17487 if (f->fonts_changed)
17488 return -1;
17489
17490
17491 /* Compute differences in buffer positions, y-positions etc. for
17492 lines reused at the bottom of the window. Compute what we can
17493 scroll. */
17494 if (first_unchanged_at_end_row
17495 /* No lines reused because we displayed everything up to the
17496 bottom of the window. */
17497 && it.current_y < it.last_visible_y)
17498 {
17499 dvpos = (it.vpos
17500 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17501 current_matrix));
17502 dy = it.current_y - first_unchanged_at_end_row->y;
17503 run.current_y = first_unchanged_at_end_row->y;
17504 run.desired_y = run.current_y + dy;
17505 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17506 }
17507 else
17508 {
17509 delta = delta_bytes = dvpos = dy
17510 = run.current_y = run.desired_y = run.height = 0;
17511 first_unchanged_at_end_row = NULL;
17512 }
17513 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17514
17515
17516 /* Find the cursor if not already found. We have to decide whether
17517 PT will appear on this window (it sometimes doesn't, but this is
17518 not a very frequent case.) This decision has to be made before
17519 the current matrix is altered. A value of cursor.vpos < 0 means
17520 that PT is either in one of the lines beginning at
17521 first_unchanged_at_end_row or below the window. Don't care for
17522 lines that might be displayed later at the window end; as
17523 mentioned, this is not a frequent case. */
17524 if (w->cursor.vpos < 0)
17525 {
17526 /* Cursor in unchanged rows at the top? */
17527 if (PT < CHARPOS (start_pos)
17528 && last_unchanged_at_beg_row)
17529 {
17530 row = row_containing_pos (w, PT,
17531 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17532 last_unchanged_at_beg_row + 1, 0);
17533 if (row)
17534 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17535 }
17536
17537 /* Start from first_unchanged_at_end_row looking for PT. */
17538 else if (first_unchanged_at_end_row)
17539 {
17540 row = row_containing_pos (w, PT - delta,
17541 first_unchanged_at_end_row, NULL, 0);
17542 if (row)
17543 set_cursor_from_row (w, row, w->current_matrix, delta,
17544 delta_bytes, dy, dvpos);
17545 }
17546
17547 /* Give up if cursor was not found. */
17548 if (w->cursor.vpos < 0)
17549 {
17550 clear_glyph_matrix (w->desired_matrix);
17551 return -1;
17552 }
17553 }
17554
17555 /* Don't let the cursor end in the scroll margins. */
17556 {
17557 int this_scroll_margin, cursor_height;
17558 int frame_line_height = default_line_pixel_height (w);
17559 int window_total_lines
17560 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
17561
17562 this_scroll_margin =
17563 max (0, min (scroll_margin, window_total_lines / 4));
17564 this_scroll_margin *= frame_line_height;
17565 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17566
17567 if ((w->cursor.y < this_scroll_margin
17568 && CHARPOS (start) > BEGV)
17569 /* Old redisplay didn't take scroll margin into account at the bottom,
17570 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17571 || (w->cursor.y + (make_cursor_line_fully_visible_p
17572 ? cursor_height + this_scroll_margin
17573 : 1)) > it.last_visible_y)
17574 {
17575 w->cursor.vpos = -1;
17576 clear_glyph_matrix (w->desired_matrix);
17577 return -1;
17578 }
17579 }
17580
17581 /* Scroll the display. Do it before changing the current matrix so
17582 that xterm.c doesn't get confused about where the cursor glyph is
17583 found. */
17584 if (dy && run.height)
17585 {
17586 update_begin (f);
17587
17588 if (FRAME_WINDOW_P (f))
17589 {
17590 FRAME_RIF (f)->update_window_begin_hook (w);
17591 FRAME_RIF (f)->clear_window_mouse_face (w);
17592 FRAME_RIF (f)->scroll_run_hook (w, &run);
17593 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17594 }
17595 else
17596 {
17597 /* Terminal frame. In this case, dvpos gives the number of
17598 lines to scroll by; dvpos < 0 means scroll up. */
17599 int from_vpos
17600 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17601 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17602 int end = (WINDOW_TOP_EDGE_LINE (w)
17603 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17604 + window_internal_height (w));
17605
17606 #if defined (HAVE_GPM) || defined (MSDOS)
17607 x_clear_window_mouse_face (w);
17608 #endif
17609 /* Perform the operation on the screen. */
17610 if (dvpos > 0)
17611 {
17612 /* Scroll last_unchanged_at_beg_row to the end of the
17613 window down dvpos lines. */
17614 set_terminal_window (f, end);
17615
17616 /* On dumb terminals delete dvpos lines at the end
17617 before inserting dvpos empty lines. */
17618 if (!FRAME_SCROLL_REGION_OK (f))
17619 ins_del_lines (f, end - dvpos, -dvpos);
17620
17621 /* Insert dvpos empty lines in front of
17622 last_unchanged_at_beg_row. */
17623 ins_del_lines (f, from, dvpos);
17624 }
17625 else if (dvpos < 0)
17626 {
17627 /* Scroll up last_unchanged_at_beg_vpos to the end of
17628 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17629 set_terminal_window (f, end);
17630
17631 /* Delete dvpos lines in front of
17632 last_unchanged_at_beg_vpos. ins_del_lines will set
17633 the cursor to the given vpos and emit |dvpos| delete
17634 line sequences. */
17635 ins_del_lines (f, from + dvpos, dvpos);
17636
17637 /* On a dumb terminal insert dvpos empty lines at the
17638 end. */
17639 if (!FRAME_SCROLL_REGION_OK (f))
17640 ins_del_lines (f, end + dvpos, -dvpos);
17641 }
17642
17643 set_terminal_window (f, 0);
17644 }
17645
17646 update_end (f);
17647 }
17648
17649 /* Shift reused rows of the current matrix to the right position.
17650 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17651 text. */
17652 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17653 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17654 if (dvpos < 0)
17655 {
17656 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17657 bottom_vpos, dvpos);
17658 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17659 bottom_vpos);
17660 }
17661 else if (dvpos > 0)
17662 {
17663 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17664 bottom_vpos, dvpos);
17665 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17666 first_unchanged_at_end_vpos + dvpos);
17667 }
17668
17669 /* For frame-based redisplay, make sure that current frame and window
17670 matrix are in sync with respect to glyph memory. */
17671 if (!FRAME_WINDOW_P (f))
17672 sync_frame_with_window_matrix_rows (w);
17673
17674 /* Adjust buffer positions in reused rows. */
17675 if (delta || delta_bytes)
17676 increment_matrix_positions (current_matrix,
17677 first_unchanged_at_end_vpos + dvpos,
17678 bottom_vpos, delta, delta_bytes);
17679
17680 /* Adjust Y positions. */
17681 if (dy)
17682 shift_glyph_matrix (w, current_matrix,
17683 first_unchanged_at_end_vpos + dvpos,
17684 bottom_vpos, dy);
17685
17686 if (first_unchanged_at_end_row)
17687 {
17688 first_unchanged_at_end_row += dvpos;
17689 if (first_unchanged_at_end_row->y >= it.last_visible_y
17690 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17691 first_unchanged_at_end_row = NULL;
17692 }
17693
17694 /* If scrolling up, there may be some lines to display at the end of
17695 the window. */
17696 last_text_row_at_end = NULL;
17697 if (dy < 0)
17698 {
17699 /* Scrolling up can leave for example a partially visible line
17700 at the end of the window to be redisplayed. */
17701 /* Set last_row to the glyph row in the current matrix where the
17702 window end line is found. It has been moved up or down in
17703 the matrix by dvpos. */
17704 int last_vpos = w->window_end_vpos + dvpos;
17705 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17706
17707 /* If last_row is the window end line, it should display text. */
17708 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
17709
17710 /* If window end line was partially visible before, begin
17711 displaying at that line. Otherwise begin displaying with the
17712 line following it. */
17713 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17714 {
17715 init_to_row_start (&it, w, last_row);
17716 it.vpos = last_vpos;
17717 it.current_y = last_row->y;
17718 }
17719 else
17720 {
17721 init_to_row_end (&it, w, last_row);
17722 it.vpos = 1 + last_vpos;
17723 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17724 ++last_row;
17725 }
17726
17727 /* We may start in a continuation line. If so, we have to
17728 get the right continuation_lines_width and current_x. */
17729 it.continuation_lines_width = last_row->continuation_lines_width;
17730 it.hpos = it.current_x = 0;
17731
17732 /* Display the rest of the lines at the window end. */
17733 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17734 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17735 {
17736 /* Is it always sure that the display agrees with lines in
17737 the current matrix? I don't think so, so we mark rows
17738 displayed invalid in the current matrix by setting their
17739 enabled_p flag to zero. */
17740 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17741 if (display_line (&it))
17742 last_text_row_at_end = it.glyph_row - 1;
17743 }
17744 }
17745
17746 /* Update window_end_pos and window_end_vpos. */
17747 if (first_unchanged_at_end_row && !last_text_row_at_end)
17748 {
17749 /* Window end line if one of the preserved rows from the current
17750 matrix. Set row to the last row displaying text in current
17751 matrix starting at first_unchanged_at_end_row, after
17752 scrolling. */
17753 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17754 row = find_last_row_displaying_text (w->current_matrix, &it,
17755 first_unchanged_at_end_row);
17756 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17757 adjust_window_ends (w, row, 1);
17758 eassert (w->window_end_bytepos >= 0);
17759 IF_DEBUG (debug_method_add (w, "A"));
17760 }
17761 else if (last_text_row_at_end)
17762 {
17763 adjust_window_ends (w, last_text_row_at_end, 0);
17764 eassert (w->window_end_bytepos >= 0);
17765 IF_DEBUG (debug_method_add (w, "B"));
17766 }
17767 else if (last_text_row)
17768 {
17769 /* We have displayed either to the end of the window or at the
17770 end of the window, i.e. the last row with text is to be found
17771 in the desired matrix. */
17772 adjust_window_ends (w, last_text_row, 0);
17773 eassert (w->window_end_bytepos >= 0);
17774 }
17775 else if (first_unchanged_at_end_row == NULL
17776 && last_text_row == NULL
17777 && last_text_row_at_end == NULL)
17778 {
17779 /* Displayed to end of window, but no line containing text was
17780 displayed. Lines were deleted at the end of the window. */
17781 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17782 int vpos = w->window_end_vpos;
17783 struct glyph_row *current_row = current_matrix->rows + vpos;
17784 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17785
17786 for (row = NULL;
17787 row == NULL && vpos >= first_vpos;
17788 --vpos, --current_row, --desired_row)
17789 {
17790 if (desired_row->enabled_p)
17791 {
17792 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
17793 row = desired_row;
17794 }
17795 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
17796 row = current_row;
17797 }
17798
17799 eassert (row != NULL);
17800 w->window_end_vpos = vpos + 1;
17801 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17802 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17803 eassert (w->window_end_bytepos >= 0);
17804 IF_DEBUG (debug_method_add (w, "C"));
17805 }
17806 else
17807 emacs_abort ();
17808
17809 IF_DEBUG (debug_end_pos = w->window_end_pos;
17810 debug_end_vpos = w->window_end_vpos);
17811
17812 /* Record that display has not been completed. */
17813 w->window_end_valid = 0;
17814 w->desired_matrix->no_scrolling_p = 1;
17815 return 3;
17816
17817 #undef GIVE_UP
17818 }
17819
17820
17821 \f
17822 /***********************************************************************
17823 More debugging support
17824 ***********************************************************************/
17825
17826 #ifdef GLYPH_DEBUG
17827
17828 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17829 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17830 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17831
17832
17833 /* Dump the contents of glyph matrix MATRIX on stderr.
17834
17835 GLYPHS 0 means don't show glyph contents.
17836 GLYPHS 1 means show glyphs in short form
17837 GLYPHS > 1 means show glyphs in long form. */
17838
17839 void
17840 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17841 {
17842 int i;
17843 for (i = 0; i < matrix->nrows; ++i)
17844 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17845 }
17846
17847
17848 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17849 the glyph row and area where the glyph comes from. */
17850
17851 void
17852 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17853 {
17854 if (glyph->type == CHAR_GLYPH
17855 || glyph->type == GLYPHLESS_GLYPH)
17856 {
17857 fprintf (stderr,
17858 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17859 glyph - row->glyphs[TEXT_AREA],
17860 (glyph->type == CHAR_GLYPH
17861 ? 'C'
17862 : 'G'),
17863 glyph->charpos,
17864 (BUFFERP (glyph->object)
17865 ? 'B'
17866 : (STRINGP (glyph->object)
17867 ? 'S'
17868 : (INTEGERP (glyph->object)
17869 ? '0'
17870 : '-'))),
17871 glyph->pixel_width,
17872 glyph->u.ch,
17873 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17874 ? glyph->u.ch
17875 : '.'),
17876 glyph->face_id,
17877 glyph->left_box_line_p,
17878 glyph->right_box_line_p);
17879 }
17880 else if (glyph->type == STRETCH_GLYPH)
17881 {
17882 fprintf (stderr,
17883 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17884 glyph - row->glyphs[TEXT_AREA],
17885 'S',
17886 glyph->charpos,
17887 (BUFFERP (glyph->object)
17888 ? 'B'
17889 : (STRINGP (glyph->object)
17890 ? 'S'
17891 : (INTEGERP (glyph->object)
17892 ? '0'
17893 : '-'))),
17894 glyph->pixel_width,
17895 0,
17896 ' ',
17897 glyph->face_id,
17898 glyph->left_box_line_p,
17899 glyph->right_box_line_p);
17900 }
17901 else if (glyph->type == IMAGE_GLYPH)
17902 {
17903 fprintf (stderr,
17904 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17905 glyph - row->glyphs[TEXT_AREA],
17906 'I',
17907 glyph->charpos,
17908 (BUFFERP (glyph->object)
17909 ? 'B'
17910 : (STRINGP (glyph->object)
17911 ? 'S'
17912 : (INTEGERP (glyph->object)
17913 ? '0'
17914 : '-'))),
17915 glyph->pixel_width,
17916 glyph->u.img_id,
17917 '.',
17918 glyph->face_id,
17919 glyph->left_box_line_p,
17920 glyph->right_box_line_p);
17921 }
17922 else if (glyph->type == COMPOSITE_GLYPH)
17923 {
17924 fprintf (stderr,
17925 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
17926 glyph - row->glyphs[TEXT_AREA],
17927 '+',
17928 glyph->charpos,
17929 (BUFFERP (glyph->object)
17930 ? 'B'
17931 : (STRINGP (glyph->object)
17932 ? 'S'
17933 : (INTEGERP (glyph->object)
17934 ? '0'
17935 : '-'))),
17936 glyph->pixel_width,
17937 glyph->u.cmp.id);
17938 if (glyph->u.cmp.automatic)
17939 fprintf (stderr,
17940 "[%d-%d]",
17941 glyph->slice.cmp.from, glyph->slice.cmp.to);
17942 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17943 glyph->face_id,
17944 glyph->left_box_line_p,
17945 glyph->right_box_line_p);
17946 }
17947 }
17948
17949
17950 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17951 GLYPHS 0 means don't show glyph contents.
17952 GLYPHS 1 means show glyphs in short form
17953 GLYPHS > 1 means show glyphs in long form. */
17954
17955 void
17956 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17957 {
17958 if (glyphs != 1)
17959 {
17960 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17961 fprintf (stderr, "==============================================================================\n");
17962
17963 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17964 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17965 vpos,
17966 MATRIX_ROW_START_CHARPOS (row),
17967 MATRIX_ROW_END_CHARPOS (row),
17968 row->used[TEXT_AREA],
17969 row->contains_overlapping_glyphs_p,
17970 row->enabled_p,
17971 row->truncated_on_left_p,
17972 row->truncated_on_right_p,
17973 row->continued_p,
17974 MATRIX_ROW_CONTINUATION_LINE_P (row),
17975 MATRIX_ROW_DISPLAYS_TEXT_P (row),
17976 row->ends_at_zv_p,
17977 row->fill_line_p,
17978 row->ends_in_middle_of_char_p,
17979 row->starts_in_middle_of_char_p,
17980 row->mouse_face_p,
17981 row->x,
17982 row->y,
17983 row->pixel_width,
17984 row->height,
17985 row->visible_height,
17986 row->ascent,
17987 row->phys_ascent);
17988 /* The next 3 lines should align to "Start" in the header. */
17989 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
17990 row->end.overlay_string_index,
17991 row->continuation_lines_width);
17992 fprintf (stderr, " %9"pI"d %9"pI"d\n",
17993 CHARPOS (row->start.string_pos),
17994 CHARPOS (row->end.string_pos));
17995 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
17996 row->end.dpvec_index);
17997 }
17998
17999 if (glyphs > 1)
18000 {
18001 int area;
18002
18003 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18004 {
18005 struct glyph *glyph = row->glyphs[area];
18006 struct glyph *glyph_end = glyph + row->used[area];
18007
18008 /* Glyph for a line end in text. */
18009 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18010 ++glyph_end;
18011
18012 if (glyph < glyph_end)
18013 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18014
18015 for (; glyph < glyph_end; ++glyph)
18016 dump_glyph (row, glyph, area);
18017 }
18018 }
18019 else if (glyphs == 1)
18020 {
18021 int area;
18022
18023 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18024 {
18025 char *s = alloca (row->used[area] + 4);
18026 int i;
18027
18028 for (i = 0; i < row->used[area]; ++i)
18029 {
18030 struct glyph *glyph = row->glyphs[area] + i;
18031 if (i == row->used[area] - 1
18032 && area == TEXT_AREA
18033 && INTEGERP (glyph->object)
18034 && glyph->type == CHAR_GLYPH
18035 && glyph->u.ch == ' ')
18036 {
18037 strcpy (&s[i], "[\\n]");
18038 i += 4;
18039 }
18040 else if (glyph->type == CHAR_GLYPH
18041 && glyph->u.ch < 0x80
18042 && glyph->u.ch >= ' ')
18043 s[i] = glyph->u.ch;
18044 else
18045 s[i] = '.';
18046 }
18047
18048 s[i] = '\0';
18049 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18050 }
18051 }
18052 }
18053
18054
18055 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18056 Sdump_glyph_matrix, 0, 1, "p",
18057 doc: /* Dump the current matrix of the selected window to stderr.
18058 Shows contents of glyph row structures. With non-nil
18059 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18060 glyphs in short form, otherwise show glyphs in long form. */)
18061 (Lisp_Object glyphs)
18062 {
18063 struct window *w = XWINDOW (selected_window);
18064 struct buffer *buffer = XBUFFER (w->contents);
18065
18066 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18067 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18068 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18069 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18070 fprintf (stderr, "=============================================\n");
18071 dump_glyph_matrix (w->current_matrix,
18072 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18073 return Qnil;
18074 }
18075
18076
18077 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18078 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18079 (void)
18080 {
18081 struct frame *f = XFRAME (selected_frame);
18082 dump_glyph_matrix (f->current_matrix, 1);
18083 return Qnil;
18084 }
18085
18086
18087 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18088 doc: /* Dump glyph row ROW to stderr.
18089 GLYPH 0 means don't dump glyphs.
18090 GLYPH 1 means dump glyphs in short form.
18091 GLYPH > 1 or omitted means dump glyphs in long form. */)
18092 (Lisp_Object row, Lisp_Object glyphs)
18093 {
18094 struct glyph_matrix *matrix;
18095 EMACS_INT vpos;
18096
18097 CHECK_NUMBER (row);
18098 matrix = XWINDOW (selected_window)->current_matrix;
18099 vpos = XINT (row);
18100 if (vpos >= 0 && vpos < matrix->nrows)
18101 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18102 vpos,
18103 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18104 return Qnil;
18105 }
18106
18107
18108 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18109 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18110 GLYPH 0 means don't dump glyphs.
18111 GLYPH 1 means dump glyphs in short form.
18112 GLYPH > 1 or omitted means dump glyphs in long form. */)
18113 (Lisp_Object row, Lisp_Object glyphs)
18114 {
18115 struct frame *sf = SELECTED_FRAME ();
18116 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18117 EMACS_INT vpos;
18118
18119 CHECK_NUMBER (row);
18120 vpos = XINT (row);
18121 if (vpos >= 0 && vpos < m->nrows)
18122 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18123 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18124 return Qnil;
18125 }
18126
18127
18128 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18129 doc: /* Toggle tracing of redisplay.
18130 With ARG, turn tracing on if and only if ARG is positive. */)
18131 (Lisp_Object arg)
18132 {
18133 if (NILP (arg))
18134 trace_redisplay_p = !trace_redisplay_p;
18135 else
18136 {
18137 arg = Fprefix_numeric_value (arg);
18138 trace_redisplay_p = XINT (arg) > 0;
18139 }
18140
18141 return Qnil;
18142 }
18143
18144
18145 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18146 doc: /* Like `format', but print result to stderr.
18147 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18148 (ptrdiff_t nargs, Lisp_Object *args)
18149 {
18150 Lisp_Object s = Fformat (nargs, args);
18151 fprintf (stderr, "%s", SDATA (s));
18152 return Qnil;
18153 }
18154
18155 #endif /* GLYPH_DEBUG */
18156
18157
18158 \f
18159 /***********************************************************************
18160 Building Desired Matrix Rows
18161 ***********************************************************************/
18162
18163 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18164 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18165
18166 static struct glyph_row *
18167 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18168 {
18169 struct frame *f = XFRAME (WINDOW_FRAME (w));
18170 struct buffer *buffer = XBUFFER (w->contents);
18171 struct buffer *old = current_buffer;
18172 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18173 int arrow_len = SCHARS (overlay_arrow_string);
18174 const unsigned char *arrow_end = arrow_string + arrow_len;
18175 const unsigned char *p;
18176 struct it it;
18177 bool multibyte_p;
18178 int n_glyphs_before;
18179
18180 set_buffer_temp (buffer);
18181 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18182 it.glyph_row->used[TEXT_AREA] = 0;
18183 SET_TEXT_POS (it.position, 0, 0);
18184
18185 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18186 p = arrow_string;
18187 while (p < arrow_end)
18188 {
18189 Lisp_Object face, ilisp;
18190
18191 /* Get the next character. */
18192 if (multibyte_p)
18193 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18194 else
18195 {
18196 it.c = it.char_to_display = *p, it.len = 1;
18197 if (! ASCII_CHAR_P (it.c))
18198 it.char_to_display = BYTE8_TO_CHAR (it.c);
18199 }
18200 p += it.len;
18201
18202 /* Get its face. */
18203 ilisp = make_number (p - arrow_string);
18204 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18205 it.face_id = compute_char_face (f, it.char_to_display, face);
18206
18207 /* Compute its width, get its glyphs. */
18208 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18209 SET_TEXT_POS (it.position, -1, -1);
18210 PRODUCE_GLYPHS (&it);
18211
18212 /* If this character doesn't fit any more in the line, we have
18213 to remove some glyphs. */
18214 if (it.current_x > it.last_visible_x)
18215 {
18216 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18217 break;
18218 }
18219 }
18220
18221 set_buffer_temp (old);
18222 return it.glyph_row;
18223 }
18224
18225
18226 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18227 glyphs to insert is determined by produce_special_glyphs. */
18228
18229 static void
18230 insert_left_trunc_glyphs (struct it *it)
18231 {
18232 struct it truncate_it;
18233 struct glyph *from, *end, *to, *toend;
18234
18235 eassert (!FRAME_WINDOW_P (it->f)
18236 || (!it->glyph_row->reversed_p
18237 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18238 || (it->glyph_row->reversed_p
18239 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18240
18241 /* Get the truncation glyphs. */
18242 truncate_it = *it;
18243 truncate_it.current_x = 0;
18244 truncate_it.face_id = DEFAULT_FACE_ID;
18245 truncate_it.glyph_row = &scratch_glyph_row;
18246 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18247 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18248 truncate_it.object = make_number (0);
18249 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18250
18251 /* Overwrite glyphs from IT with truncation glyphs. */
18252 if (!it->glyph_row->reversed_p)
18253 {
18254 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18255
18256 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18257 end = from + tused;
18258 to = it->glyph_row->glyphs[TEXT_AREA];
18259 toend = to + it->glyph_row->used[TEXT_AREA];
18260 if (FRAME_WINDOW_P (it->f))
18261 {
18262 /* On GUI frames, when variable-size fonts are displayed,
18263 the truncation glyphs may need more pixels than the row's
18264 glyphs they overwrite. We overwrite more glyphs to free
18265 enough screen real estate, and enlarge the stretch glyph
18266 on the right (see display_line), if there is one, to
18267 preserve the screen position of the truncation glyphs on
18268 the right. */
18269 int w = 0;
18270 struct glyph *g = to;
18271 short used;
18272
18273 /* The first glyph could be partially visible, in which case
18274 it->glyph_row->x will be negative. But we want the left
18275 truncation glyphs to be aligned at the left margin of the
18276 window, so we override the x coordinate at which the row
18277 will begin. */
18278 it->glyph_row->x = 0;
18279 while (g < toend && w < it->truncation_pixel_width)
18280 {
18281 w += g->pixel_width;
18282 ++g;
18283 }
18284 if (g - to - tused > 0)
18285 {
18286 memmove (to + tused, g, (toend - g) * sizeof(*g));
18287 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18288 }
18289 used = it->glyph_row->used[TEXT_AREA];
18290 if (it->glyph_row->truncated_on_right_p
18291 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18292 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18293 == STRETCH_GLYPH)
18294 {
18295 int extra = w - it->truncation_pixel_width;
18296
18297 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18298 }
18299 }
18300
18301 while (from < end)
18302 *to++ = *from++;
18303
18304 /* There may be padding glyphs left over. Overwrite them too. */
18305 if (!FRAME_WINDOW_P (it->f))
18306 {
18307 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18308 {
18309 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18310 while (from < end)
18311 *to++ = *from++;
18312 }
18313 }
18314
18315 if (to > toend)
18316 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18317 }
18318 else
18319 {
18320 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18321
18322 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18323 that back to front. */
18324 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18325 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18326 toend = it->glyph_row->glyphs[TEXT_AREA];
18327 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18328 if (FRAME_WINDOW_P (it->f))
18329 {
18330 int w = 0;
18331 struct glyph *g = to;
18332
18333 while (g >= toend && w < it->truncation_pixel_width)
18334 {
18335 w += g->pixel_width;
18336 --g;
18337 }
18338 if (to - g - tused > 0)
18339 to = g + tused;
18340 if (it->glyph_row->truncated_on_right_p
18341 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18342 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18343 {
18344 int extra = w - it->truncation_pixel_width;
18345
18346 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18347 }
18348 }
18349
18350 while (from >= end && to >= toend)
18351 *to-- = *from--;
18352 if (!FRAME_WINDOW_P (it->f))
18353 {
18354 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18355 {
18356 from =
18357 truncate_it.glyph_row->glyphs[TEXT_AREA]
18358 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18359 while (from >= end && to >= toend)
18360 *to-- = *from--;
18361 }
18362 }
18363 if (from >= end)
18364 {
18365 /* Need to free some room before prepending additional
18366 glyphs. */
18367 int move_by = from - end + 1;
18368 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18369 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18370
18371 for ( ; g >= g0; g--)
18372 g[move_by] = *g;
18373 while (from >= end)
18374 *to-- = *from--;
18375 it->glyph_row->used[TEXT_AREA] += move_by;
18376 }
18377 }
18378 }
18379
18380 /* Compute the hash code for ROW. */
18381 unsigned
18382 row_hash (struct glyph_row *row)
18383 {
18384 int area, k;
18385 unsigned hashval = 0;
18386
18387 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18388 for (k = 0; k < row->used[area]; ++k)
18389 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18390 + row->glyphs[area][k].u.val
18391 + row->glyphs[area][k].face_id
18392 + row->glyphs[area][k].padding_p
18393 + (row->glyphs[area][k].type << 2));
18394
18395 return hashval;
18396 }
18397
18398 /* Compute the pixel height and width of IT->glyph_row.
18399
18400 Most of the time, ascent and height of a display line will be equal
18401 to the max_ascent and max_height values of the display iterator
18402 structure. This is not the case if
18403
18404 1. We hit ZV without displaying anything. In this case, max_ascent
18405 and max_height will be zero.
18406
18407 2. We have some glyphs that don't contribute to the line height.
18408 (The glyph row flag contributes_to_line_height_p is for future
18409 pixmap extensions).
18410
18411 The first case is easily covered by using default values because in
18412 these cases, the line height does not really matter, except that it
18413 must not be zero. */
18414
18415 static void
18416 compute_line_metrics (struct it *it)
18417 {
18418 struct glyph_row *row = it->glyph_row;
18419
18420 if (FRAME_WINDOW_P (it->f))
18421 {
18422 int i, min_y, max_y;
18423
18424 /* The line may consist of one space only, that was added to
18425 place the cursor on it. If so, the row's height hasn't been
18426 computed yet. */
18427 if (row->height == 0)
18428 {
18429 if (it->max_ascent + it->max_descent == 0)
18430 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18431 row->ascent = it->max_ascent;
18432 row->height = it->max_ascent + it->max_descent;
18433 row->phys_ascent = it->max_phys_ascent;
18434 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18435 row->extra_line_spacing = it->max_extra_line_spacing;
18436 }
18437
18438 /* Compute the width of this line. */
18439 row->pixel_width = row->x;
18440 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18441 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18442
18443 eassert (row->pixel_width >= 0);
18444 eassert (row->ascent >= 0 && row->height > 0);
18445
18446 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18447 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18448
18449 /* If first line's physical ascent is larger than its logical
18450 ascent, use the physical ascent, and make the row taller.
18451 This makes accented characters fully visible. */
18452 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18453 && row->phys_ascent > row->ascent)
18454 {
18455 row->height += row->phys_ascent - row->ascent;
18456 row->ascent = row->phys_ascent;
18457 }
18458
18459 /* Compute how much of the line is visible. */
18460 row->visible_height = row->height;
18461
18462 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18463 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18464
18465 if (row->y < min_y)
18466 row->visible_height -= min_y - row->y;
18467 if (row->y + row->height > max_y)
18468 row->visible_height -= row->y + row->height - max_y;
18469 }
18470 else
18471 {
18472 row->pixel_width = row->used[TEXT_AREA];
18473 if (row->continued_p)
18474 row->pixel_width -= it->continuation_pixel_width;
18475 else if (row->truncated_on_right_p)
18476 row->pixel_width -= it->truncation_pixel_width;
18477 row->ascent = row->phys_ascent = 0;
18478 row->height = row->phys_height = row->visible_height = 1;
18479 row->extra_line_spacing = 0;
18480 }
18481
18482 /* Compute a hash code for this row. */
18483 row->hash = row_hash (row);
18484
18485 it->max_ascent = it->max_descent = 0;
18486 it->max_phys_ascent = it->max_phys_descent = 0;
18487 }
18488
18489
18490 /* Append one space to the glyph row of iterator IT if doing a
18491 window-based redisplay. The space has the same face as
18492 IT->face_id. Value is non-zero if a space was added.
18493
18494 This function is called to make sure that there is always one glyph
18495 at the end of a glyph row that the cursor can be set on under
18496 window-systems. (If there weren't such a glyph we would not know
18497 how wide and tall a box cursor should be displayed).
18498
18499 At the same time this space let's a nicely handle clearing to the
18500 end of the line if the row ends in italic text. */
18501
18502 static int
18503 append_space_for_newline (struct it *it, int default_face_p)
18504 {
18505 if (FRAME_WINDOW_P (it->f))
18506 {
18507 int n = it->glyph_row->used[TEXT_AREA];
18508
18509 if (it->glyph_row->glyphs[TEXT_AREA] + n
18510 < it->glyph_row->glyphs[1 + TEXT_AREA])
18511 {
18512 /* Save some values that must not be changed.
18513 Must save IT->c and IT->len because otherwise
18514 ITERATOR_AT_END_P wouldn't work anymore after
18515 append_space_for_newline has been called. */
18516 enum display_element_type saved_what = it->what;
18517 int saved_c = it->c, saved_len = it->len;
18518 int saved_char_to_display = it->char_to_display;
18519 int saved_x = it->current_x;
18520 int saved_face_id = it->face_id;
18521 int saved_box_end = it->end_of_box_run_p;
18522 struct text_pos saved_pos;
18523 Lisp_Object saved_object;
18524 struct face *face;
18525
18526 saved_object = it->object;
18527 saved_pos = it->position;
18528
18529 it->what = IT_CHARACTER;
18530 memset (&it->position, 0, sizeof it->position);
18531 it->object = make_number (0);
18532 it->c = it->char_to_display = ' ';
18533 it->len = 1;
18534
18535 /* If the default face was remapped, be sure to use the
18536 remapped face for the appended newline. */
18537 if (default_face_p)
18538 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18539 else if (it->face_before_selective_p)
18540 it->face_id = it->saved_face_id;
18541 face = FACE_FROM_ID (it->f, it->face_id);
18542 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18543 /* In R2L rows, we will prepend a stretch glyph that will
18544 have the end_of_box_run_p flag set for it, so there's no
18545 need for the appended newline glyph to have that flag
18546 set. */
18547 if (it->glyph_row->reversed_p
18548 /* But if the appended newline glyph goes all the way to
18549 the end of the row, there will be no stretch glyph,
18550 so leave the box flag set. */
18551 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18552 it->end_of_box_run_p = 0;
18553
18554 PRODUCE_GLYPHS (it);
18555
18556 it->override_ascent = -1;
18557 it->constrain_row_ascent_descent_p = 0;
18558 it->current_x = saved_x;
18559 it->object = saved_object;
18560 it->position = saved_pos;
18561 it->what = saved_what;
18562 it->face_id = saved_face_id;
18563 it->len = saved_len;
18564 it->c = saved_c;
18565 it->char_to_display = saved_char_to_display;
18566 it->end_of_box_run_p = saved_box_end;
18567 return 1;
18568 }
18569 }
18570
18571 return 0;
18572 }
18573
18574
18575 /* Extend the face of the last glyph in the text area of IT->glyph_row
18576 to the end of the display line. Called from display_line. If the
18577 glyph row is empty, add a space glyph to it so that we know the
18578 face to draw. Set the glyph row flag fill_line_p. If the glyph
18579 row is R2L, prepend a stretch glyph to cover the empty space to the
18580 left of the leftmost glyph. */
18581
18582 static void
18583 extend_face_to_end_of_line (struct it *it)
18584 {
18585 struct face *face, *default_face;
18586 struct frame *f = it->f;
18587
18588 /* If line is already filled, do nothing. Non window-system frames
18589 get a grace of one more ``pixel'' because their characters are
18590 1-``pixel'' wide, so they hit the equality too early. This grace
18591 is needed only for R2L rows that are not continued, to produce
18592 one extra blank where we could display the cursor. */
18593 if (it->current_x >= it->last_visible_x
18594 + (!FRAME_WINDOW_P (f)
18595 && it->glyph_row->reversed_p
18596 && !it->glyph_row->continued_p))
18597 return;
18598
18599 /* The default face, possibly remapped. */
18600 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18601
18602 /* Face extension extends the background and box of IT->face_id
18603 to the end of the line. If the background equals the background
18604 of the frame, we don't have to do anything. */
18605 if (it->face_before_selective_p)
18606 face = FACE_FROM_ID (f, it->saved_face_id);
18607 else
18608 face = FACE_FROM_ID (f, it->face_id);
18609
18610 if (FRAME_WINDOW_P (f)
18611 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
18612 && face->box == FACE_NO_BOX
18613 && face->background == FRAME_BACKGROUND_PIXEL (f)
18614 && !face->stipple
18615 && !it->glyph_row->reversed_p)
18616 return;
18617
18618 /* Set the glyph row flag indicating that the face of the last glyph
18619 in the text area has to be drawn to the end of the text area. */
18620 it->glyph_row->fill_line_p = 1;
18621
18622 /* If current character of IT is not ASCII, make sure we have the
18623 ASCII face. This will be automatically undone the next time
18624 get_next_display_element returns a multibyte character. Note
18625 that the character will always be single byte in unibyte
18626 text. */
18627 if (!ASCII_CHAR_P (it->c))
18628 {
18629 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18630 }
18631
18632 if (FRAME_WINDOW_P (f))
18633 {
18634 /* If the row is empty, add a space with the current face of IT,
18635 so that we know which face to draw. */
18636 if (it->glyph_row->used[TEXT_AREA] == 0)
18637 {
18638 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18639 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18640 it->glyph_row->used[TEXT_AREA] = 1;
18641 }
18642 #ifdef HAVE_WINDOW_SYSTEM
18643 if (it->glyph_row->reversed_p)
18644 {
18645 /* Prepend a stretch glyph to the row, such that the
18646 rightmost glyph will be drawn flushed all the way to the
18647 right margin of the window. The stretch glyph that will
18648 occupy the empty space, if any, to the left of the
18649 glyphs. */
18650 struct font *font = face->font ? face->font : FRAME_FONT (f);
18651 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18652 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18653 struct glyph *g;
18654 int row_width, stretch_ascent, stretch_width;
18655 struct text_pos saved_pos;
18656 int saved_face_id, saved_avoid_cursor, saved_box_start;
18657
18658 for (row_width = 0, g = row_start; g < row_end; g++)
18659 row_width += g->pixel_width;
18660 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18661 if (stretch_width > 0)
18662 {
18663 stretch_ascent =
18664 (((it->ascent + it->descent)
18665 * FONT_BASE (font)) / FONT_HEIGHT (font));
18666 saved_pos = it->position;
18667 memset (&it->position, 0, sizeof it->position);
18668 saved_avoid_cursor = it->avoid_cursor_p;
18669 it->avoid_cursor_p = 1;
18670 saved_face_id = it->face_id;
18671 saved_box_start = it->start_of_box_run_p;
18672 /* The last row's stretch glyph should get the default
18673 face, to avoid painting the rest of the window with
18674 the region face, if the region ends at ZV. */
18675 if (it->glyph_row->ends_at_zv_p)
18676 it->face_id = default_face->id;
18677 else
18678 it->face_id = face->id;
18679 it->start_of_box_run_p = 0;
18680 append_stretch_glyph (it, make_number (0), stretch_width,
18681 it->ascent + it->descent, stretch_ascent);
18682 it->position = saved_pos;
18683 it->avoid_cursor_p = saved_avoid_cursor;
18684 it->face_id = saved_face_id;
18685 it->start_of_box_run_p = saved_box_start;
18686 }
18687 }
18688 #endif /* HAVE_WINDOW_SYSTEM */
18689 }
18690 else
18691 {
18692 /* Save some values that must not be changed. */
18693 int saved_x = it->current_x;
18694 struct text_pos saved_pos;
18695 Lisp_Object saved_object;
18696 enum display_element_type saved_what = it->what;
18697 int saved_face_id = it->face_id;
18698
18699 saved_object = it->object;
18700 saved_pos = it->position;
18701
18702 it->what = IT_CHARACTER;
18703 memset (&it->position, 0, sizeof it->position);
18704 it->object = make_number (0);
18705 it->c = it->char_to_display = ' ';
18706 it->len = 1;
18707 /* The last row's blank glyphs should get the default face, to
18708 avoid painting the rest of the window with the region face,
18709 if the region ends at ZV. */
18710 if (it->glyph_row->ends_at_zv_p)
18711 it->face_id = default_face->id;
18712 else
18713 it->face_id = face->id;
18714
18715 PRODUCE_GLYPHS (it);
18716
18717 while (it->current_x <= it->last_visible_x)
18718 PRODUCE_GLYPHS (it);
18719
18720 /* Don't count these blanks really. It would let us insert a left
18721 truncation glyph below and make us set the cursor on them, maybe. */
18722 it->current_x = saved_x;
18723 it->object = saved_object;
18724 it->position = saved_pos;
18725 it->what = saved_what;
18726 it->face_id = saved_face_id;
18727 }
18728 }
18729
18730
18731 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18732 trailing whitespace. */
18733
18734 static int
18735 trailing_whitespace_p (ptrdiff_t charpos)
18736 {
18737 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18738 int c = 0;
18739
18740 while (bytepos < ZV_BYTE
18741 && (c = FETCH_CHAR (bytepos),
18742 c == ' ' || c == '\t'))
18743 ++bytepos;
18744
18745 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18746 {
18747 if (bytepos != PT_BYTE)
18748 return 1;
18749 }
18750 return 0;
18751 }
18752
18753
18754 /* Highlight trailing whitespace, if any, in ROW. */
18755
18756 static void
18757 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18758 {
18759 int used = row->used[TEXT_AREA];
18760
18761 if (used)
18762 {
18763 struct glyph *start = row->glyphs[TEXT_AREA];
18764 struct glyph *glyph = start + used - 1;
18765
18766 if (row->reversed_p)
18767 {
18768 /* Right-to-left rows need to be processed in the opposite
18769 direction, so swap the edge pointers. */
18770 glyph = start;
18771 start = row->glyphs[TEXT_AREA] + used - 1;
18772 }
18773
18774 /* Skip over glyphs inserted to display the cursor at the
18775 end of a line, for extending the face of the last glyph
18776 to the end of the line on terminals, and for truncation
18777 and continuation glyphs. */
18778 if (!row->reversed_p)
18779 {
18780 while (glyph >= start
18781 && glyph->type == CHAR_GLYPH
18782 && INTEGERP (glyph->object))
18783 --glyph;
18784 }
18785 else
18786 {
18787 while (glyph <= start
18788 && glyph->type == CHAR_GLYPH
18789 && INTEGERP (glyph->object))
18790 ++glyph;
18791 }
18792
18793 /* If last glyph is a space or stretch, and it's trailing
18794 whitespace, set the face of all trailing whitespace glyphs in
18795 IT->glyph_row to `trailing-whitespace'. */
18796 if ((row->reversed_p ? glyph <= start : glyph >= start)
18797 && BUFFERP (glyph->object)
18798 && (glyph->type == STRETCH_GLYPH
18799 || (glyph->type == CHAR_GLYPH
18800 && glyph->u.ch == ' '))
18801 && trailing_whitespace_p (glyph->charpos))
18802 {
18803 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18804 if (face_id < 0)
18805 return;
18806
18807 if (!row->reversed_p)
18808 {
18809 while (glyph >= start
18810 && BUFFERP (glyph->object)
18811 && (glyph->type == STRETCH_GLYPH
18812 || (glyph->type == CHAR_GLYPH
18813 && glyph->u.ch == ' ')))
18814 (glyph--)->face_id = face_id;
18815 }
18816 else
18817 {
18818 while (glyph <= start
18819 && BUFFERP (glyph->object)
18820 && (glyph->type == STRETCH_GLYPH
18821 || (glyph->type == CHAR_GLYPH
18822 && glyph->u.ch == ' ')))
18823 (glyph++)->face_id = face_id;
18824 }
18825 }
18826 }
18827 }
18828
18829
18830 /* Value is non-zero if glyph row ROW should be
18831 considered to hold the buffer position CHARPOS. */
18832
18833 static int
18834 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
18835 {
18836 int result = 1;
18837
18838 if (charpos == CHARPOS (row->end.pos)
18839 || charpos == MATRIX_ROW_END_CHARPOS (row))
18840 {
18841 /* Suppose the row ends on a string.
18842 Unless the row is continued, that means it ends on a newline
18843 in the string. If it's anything other than a display string
18844 (e.g., a before-string from an overlay), we don't want the
18845 cursor there. (This heuristic seems to give the optimal
18846 behavior for the various types of multi-line strings.)
18847 One exception: if the string has `cursor' property on one of
18848 its characters, we _do_ want the cursor there. */
18849 if (CHARPOS (row->end.string_pos) >= 0)
18850 {
18851 if (row->continued_p)
18852 result = 1;
18853 else
18854 {
18855 /* Check for `display' property. */
18856 struct glyph *beg = row->glyphs[TEXT_AREA];
18857 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18858 struct glyph *glyph;
18859
18860 result = 0;
18861 for (glyph = end; glyph >= beg; --glyph)
18862 if (STRINGP (glyph->object))
18863 {
18864 Lisp_Object prop
18865 = Fget_char_property (make_number (charpos),
18866 Qdisplay, Qnil);
18867 result =
18868 (!NILP (prop)
18869 && display_prop_string_p (prop, glyph->object));
18870 /* If there's a `cursor' property on one of the
18871 string's characters, this row is a cursor row,
18872 even though this is not a display string. */
18873 if (!result)
18874 {
18875 Lisp_Object s = glyph->object;
18876
18877 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18878 {
18879 ptrdiff_t gpos = glyph->charpos;
18880
18881 if (!NILP (Fget_char_property (make_number (gpos),
18882 Qcursor, s)))
18883 {
18884 result = 1;
18885 break;
18886 }
18887 }
18888 }
18889 break;
18890 }
18891 }
18892 }
18893 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18894 {
18895 /* If the row ends in middle of a real character,
18896 and the line is continued, we want the cursor here.
18897 That's because CHARPOS (ROW->end.pos) would equal
18898 PT if PT is before the character. */
18899 if (!row->ends_in_ellipsis_p)
18900 result = row->continued_p;
18901 else
18902 /* If the row ends in an ellipsis, then
18903 CHARPOS (ROW->end.pos) will equal point after the
18904 invisible text. We want that position to be displayed
18905 after the ellipsis. */
18906 result = 0;
18907 }
18908 /* If the row ends at ZV, display the cursor at the end of that
18909 row instead of at the start of the row below. */
18910 else if (row->ends_at_zv_p)
18911 result = 1;
18912 else
18913 result = 0;
18914 }
18915
18916 return result;
18917 }
18918
18919 /* Value is non-zero if glyph row ROW should be
18920 used to hold the cursor. */
18921
18922 static int
18923 cursor_row_p (struct glyph_row *row)
18924 {
18925 return row_for_charpos_p (row, PT);
18926 }
18927
18928 \f
18929
18930 /* Push the property PROP so that it will be rendered at the current
18931 position in IT. Return 1 if PROP was successfully pushed, 0
18932 otherwise. Called from handle_line_prefix to handle the
18933 `line-prefix' and `wrap-prefix' properties. */
18934
18935 static int
18936 push_prefix_prop (struct it *it, Lisp_Object prop)
18937 {
18938 struct text_pos pos =
18939 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18940
18941 eassert (it->method == GET_FROM_BUFFER
18942 || it->method == GET_FROM_DISPLAY_VECTOR
18943 || it->method == GET_FROM_STRING);
18944
18945 /* We need to save the current buffer/string position, so it will be
18946 restored by pop_it, because iterate_out_of_display_property
18947 depends on that being set correctly, but some situations leave
18948 it->position not yet set when this function is called. */
18949 push_it (it, &pos);
18950
18951 if (STRINGP (prop))
18952 {
18953 if (SCHARS (prop) == 0)
18954 {
18955 pop_it (it);
18956 return 0;
18957 }
18958
18959 it->string = prop;
18960 it->string_from_prefix_prop_p = 1;
18961 it->multibyte_p = STRING_MULTIBYTE (it->string);
18962 it->current.overlay_string_index = -1;
18963 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18964 it->end_charpos = it->string_nchars = SCHARS (it->string);
18965 it->method = GET_FROM_STRING;
18966 it->stop_charpos = 0;
18967 it->prev_stop = 0;
18968 it->base_level_stop = 0;
18969
18970 /* Force paragraph direction to be that of the parent
18971 buffer/string. */
18972 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18973 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18974 else
18975 it->paragraph_embedding = L2R;
18976
18977 /* Set up the bidi iterator for this display string. */
18978 if (it->bidi_p)
18979 {
18980 it->bidi_it.string.lstring = it->string;
18981 it->bidi_it.string.s = NULL;
18982 it->bidi_it.string.schars = it->end_charpos;
18983 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18984 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18985 it->bidi_it.string.unibyte = !it->multibyte_p;
18986 it->bidi_it.w = it->w;
18987 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18988 }
18989 }
18990 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18991 {
18992 it->method = GET_FROM_STRETCH;
18993 it->object = prop;
18994 }
18995 #ifdef HAVE_WINDOW_SYSTEM
18996 else if (IMAGEP (prop))
18997 {
18998 it->what = IT_IMAGE;
18999 it->image_id = lookup_image (it->f, prop);
19000 it->method = GET_FROM_IMAGE;
19001 }
19002 #endif /* HAVE_WINDOW_SYSTEM */
19003 else
19004 {
19005 pop_it (it); /* bogus display property, give up */
19006 return 0;
19007 }
19008
19009 return 1;
19010 }
19011
19012 /* Return the character-property PROP at the current position in IT. */
19013
19014 static Lisp_Object
19015 get_it_property (struct it *it, Lisp_Object prop)
19016 {
19017 Lisp_Object position, object = it->object;
19018
19019 if (STRINGP (object))
19020 position = make_number (IT_STRING_CHARPOS (*it));
19021 else if (BUFFERP (object))
19022 {
19023 position = make_number (IT_CHARPOS (*it));
19024 object = it->window;
19025 }
19026 else
19027 return Qnil;
19028
19029 return Fget_char_property (position, prop, object);
19030 }
19031
19032 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19033
19034 static void
19035 handle_line_prefix (struct it *it)
19036 {
19037 Lisp_Object prefix;
19038
19039 if (it->continuation_lines_width > 0)
19040 {
19041 prefix = get_it_property (it, Qwrap_prefix);
19042 if (NILP (prefix))
19043 prefix = Vwrap_prefix;
19044 }
19045 else
19046 {
19047 prefix = get_it_property (it, Qline_prefix);
19048 if (NILP (prefix))
19049 prefix = Vline_prefix;
19050 }
19051 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19052 {
19053 /* If the prefix is wider than the window, and we try to wrap
19054 it, it would acquire its own wrap prefix, and so on till the
19055 iterator stack overflows. So, don't wrap the prefix. */
19056 it->line_wrap = TRUNCATE;
19057 it->avoid_cursor_p = 1;
19058 }
19059 }
19060
19061 \f
19062
19063 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19064 only for R2L lines from display_line and display_string, when they
19065 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19066 the line/string needs to be continued on the next glyph row. */
19067 static void
19068 unproduce_glyphs (struct it *it, int n)
19069 {
19070 struct glyph *glyph, *end;
19071
19072 eassert (it->glyph_row);
19073 eassert (it->glyph_row->reversed_p);
19074 eassert (it->area == TEXT_AREA);
19075 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19076
19077 if (n > it->glyph_row->used[TEXT_AREA])
19078 n = it->glyph_row->used[TEXT_AREA];
19079 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19080 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19081 for ( ; glyph < end; glyph++)
19082 glyph[-n] = *glyph;
19083 }
19084
19085 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19086 and ROW->maxpos. */
19087 static void
19088 find_row_edges (struct it *it, struct glyph_row *row,
19089 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19090 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19091 {
19092 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19093 lines' rows is implemented for bidi-reordered rows. */
19094
19095 /* ROW->minpos is the value of min_pos, the minimal buffer position
19096 we have in ROW, or ROW->start.pos if that is smaller. */
19097 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19098 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19099 else
19100 /* We didn't find buffer positions smaller than ROW->start, or
19101 didn't find _any_ valid buffer positions in any of the glyphs,
19102 so we must trust the iterator's computed positions. */
19103 row->minpos = row->start.pos;
19104 if (max_pos <= 0)
19105 {
19106 max_pos = CHARPOS (it->current.pos);
19107 max_bpos = BYTEPOS (it->current.pos);
19108 }
19109
19110 /* Here are the various use-cases for ending the row, and the
19111 corresponding values for ROW->maxpos:
19112
19113 Line ends in a newline from buffer eol_pos + 1
19114 Line is continued from buffer max_pos + 1
19115 Line is truncated on right it->current.pos
19116 Line ends in a newline from string max_pos + 1(*)
19117 (*) + 1 only when line ends in a forward scan
19118 Line is continued from string max_pos
19119 Line is continued from display vector max_pos
19120 Line is entirely from a string min_pos == max_pos
19121 Line is entirely from a display vector min_pos == max_pos
19122 Line that ends at ZV ZV
19123
19124 If you discover other use-cases, please add them here as
19125 appropriate. */
19126 if (row->ends_at_zv_p)
19127 row->maxpos = it->current.pos;
19128 else if (row->used[TEXT_AREA])
19129 {
19130 int seen_this_string = 0;
19131 struct glyph_row *r1 = row - 1;
19132
19133 /* Did we see the same display string on the previous row? */
19134 if (STRINGP (it->object)
19135 /* this is not the first row */
19136 && row > it->w->desired_matrix->rows
19137 /* previous row is not the header line */
19138 && !r1->mode_line_p
19139 /* previous row also ends in a newline from a string */
19140 && r1->ends_in_newline_from_string_p)
19141 {
19142 struct glyph *start, *end;
19143
19144 /* Search for the last glyph of the previous row that came
19145 from buffer or string. Depending on whether the row is
19146 L2R or R2L, we need to process it front to back or the
19147 other way round. */
19148 if (!r1->reversed_p)
19149 {
19150 start = r1->glyphs[TEXT_AREA];
19151 end = start + r1->used[TEXT_AREA];
19152 /* Glyphs inserted by redisplay have an integer (zero)
19153 as their object. */
19154 while (end > start
19155 && INTEGERP ((end - 1)->object)
19156 && (end - 1)->charpos <= 0)
19157 --end;
19158 if (end > start)
19159 {
19160 if (EQ ((end - 1)->object, it->object))
19161 seen_this_string = 1;
19162 }
19163 else
19164 /* If all the glyphs of the previous row were inserted
19165 by redisplay, it means the previous row was
19166 produced from a single newline, which is only
19167 possible if that newline came from the same string
19168 as the one which produced this ROW. */
19169 seen_this_string = 1;
19170 }
19171 else
19172 {
19173 end = r1->glyphs[TEXT_AREA] - 1;
19174 start = end + r1->used[TEXT_AREA];
19175 while (end < start
19176 && INTEGERP ((end + 1)->object)
19177 && (end + 1)->charpos <= 0)
19178 ++end;
19179 if (end < start)
19180 {
19181 if (EQ ((end + 1)->object, it->object))
19182 seen_this_string = 1;
19183 }
19184 else
19185 seen_this_string = 1;
19186 }
19187 }
19188 /* Take note of each display string that covers a newline only
19189 once, the first time we see it. This is for when a display
19190 string includes more than one newline in it. */
19191 if (row->ends_in_newline_from_string_p && !seen_this_string)
19192 {
19193 /* If we were scanning the buffer forward when we displayed
19194 the string, we want to account for at least one buffer
19195 position that belongs to this row (position covered by
19196 the display string), so that cursor positioning will
19197 consider this row as a candidate when point is at the end
19198 of the visual line represented by this row. This is not
19199 required when scanning back, because max_pos will already
19200 have a much larger value. */
19201 if (CHARPOS (row->end.pos) > max_pos)
19202 INC_BOTH (max_pos, max_bpos);
19203 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19204 }
19205 else if (CHARPOS (it->eol_pos) > 0)
19206 SET_TEXT_POS (row->maxpos,
19207 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19208 else if (row->continued_p)
19209 {
19210 /* If max_pos is different from IT's current position, it
19211 means IT->method does not belong to the display element
19212 at max_pos. However, it also means that the display
19213 element at max_pos was displayed in its entirety on this
19214 line, which is equivalent to saying that the next line
19215 starts at the next buffer position. */
19216 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19217 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19218 else
19219 {
19220 INC_BOTH (max_pos, max_bpos);
19221 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19222 }
19223 }
19224 else if (row->truncated_on_right_p)
19225 /* display_line already called reseat_at_next_visible_line_start,
19226 which puts the iterator at the beginning of the next line, in
19227 the logical order. */
19228 row->maxpos = it->current.pos;
19229 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19230 /* A line that is entirely from a string/image/stretch... */
19231 row->maxpos = row->minpos;
19232 else
19233 emacs_abort ();
19234 }
19235 else
19236 row->maxpos = it->current.pos;
19237 }
19238
19239 /* Construct the glyph row IT->glyph_row in the desired matrix of
19240 IT->w from text at the current position of IT. See dispextern.h
19241 for an overview of struct it. Value is non-zero if
19242 IT->glyph_row displays text, as opposed to a line displaying ZV
19243 only. */
19244
19245 static int
19246 display_line (struct it *it)
19247 {
19248 struct glyph_row *row = it->glyph_row;
19249 Lisp_Object overlay_arrow_string;
19250 struct it wrap_it;
19251 void *wrap_data = NULL;
19252 int may_wrap = 0, wrap_x IF_LINT (= 0);
19253 int wrap_row_used = -1;
19254 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19255 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19256 int wrap_row_extra_line_spacing IF_LINT (= 0);
19257 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19258 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19259 int cvpos;
19260 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19261 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19262
19263 /* We always start displaying at hpos zero even if hscrolled. */
19264 eassert (it->hpos == 0 && it->current_x == 0);
19265
19266 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19267 >= it->w->desired_matrix->nrows)
19268 {
19269 it->w->nrows_scale_factor++;
19270 it->f->fonts_changed = 1;
19271 return 0;
19272 }
19273
19274 /* Is IT->w showing the region? */
19275 it->w->region_showing = it->region_beg_charpos > 0 ? it->region_beg_charpos : 0;
19276
19277 /* Clear the result glyph row and enable it. */
19278 prepare_desired_row (row);
19279
19280 row->y = it->current_y;
19281 row->start = it->start;
19282 row->continuation_lines_width = it->continuation_lines_width;
19283 row->displays_text_p = 1;
19284 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19285 it->starts_in_middle_of_char_p = 0;
19286
19287 /* Arrange the overlays nicely for our purposes. Usually, we call
19288 display_line on only one line at a time, in which case this
19289 can't really hurt too much, or we call it on lines which appear
19290 one after another in the buffer, in which case all calls to
19291 recenter_overlay_lists but the first will be pretty cheap. */
19292 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19293
19294 /* Move over display elements that are not visible because we are
19295 hscrolled. This may stop at an x-position < IT->first_visible_x
19296 if the first glyph is partially visible or if we hit a line end. */
19297 if (it->current_x < it->first_visible_x)
19298 {
19299 enum move_it_result move_result;
19300
19301 this_line_min_pos = row->start.pos;
19302 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19303 MOVE_TO_POS | MOVE_TO_X);
19304 /* If we are under a large hscroll, move_it_in_display_line_to
19305 could hit the end of the line without reaching
19306 it->first_visible_x. Pretend that we did reach it. This is
19307 especially important on a TTY, where we will call
19308 extend_face_to_end_of_line, which needs to know how many
19309 blank glyphs to produce. */
19310 if (it->current_x < it->first_visible_x
19311 && (move_result == MOVE_NEWLINE_OR_CR
19312 || move_result == MOVE_POS_MATCH_OR_ZV))
19313 it->current_x = it->first_visible_x;
19314
19315 /* Record the smallest positions seen while we moved over
19316 display elements that are not visible. This is needed by
19317 redisplay_internal for optimizing the case where the cursor
19318 stays inside the same line. The rest of this function only
19319 considers positions that are actually displayed, so
19320 RECORD_MAX_MIN_POS will not otherwise record positions that
19321 are hscrolled to the left of the left edge of the window. */
19322 min_pos = CHARPOS (this_line_min_pos);
19323 min_bpos = BYTEPOS (this_line_min_pos);
19324 }
19325 else
19326 {
19327 /* We only do this when not calling `move_it_in_display_line_to'
19328 above, because move_it_in_display_line_to calls
19329 handle_line_prefix itself. */
19330 handle_line_prefix (it);
19331 }
19332
19333 /* Get the initial row height. This is either the height of the
19334 text hscrolled, if there is any, or zero. */
19335 row->ascent = it->max_ascent;
19336 row->height = it->max_ascent + it->max_descent;
19337 row->phys_ascent = it->max_phys_ascent;
19338 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19339 row->extra_line_spacing = it->max_extra_line_spacing;
19340
19341 /* Utility macro to record max and min buffer positions seen until now. */
19342 #define RECORD_MAX_MIN_POS(IT) \
19343 do \
19344 { \
19345 int composition_p = !STRINGP ((IT)->string) \
19346 && ((IT)->what == IT_COMPOSITION); \
19347 ptrdiff_t current_pos = \
19348 composition_p ? (IT)->cmp_it.charpos \
19349 : IT_CHARPOS (*(IT)); \
19350 ptrdiff_t current_bpos = \
19351 composition_p ? CHAR_TO_BYTE (current_pos) \
19352 : IT_BYTEPOS (*(IT)); \
19353 if (current_pos < min_pos) \
19354 { \
19355 min_pos = current_pos; \
19356 min_bpos = current_bpos; \
19357 } \
19358 if (IT_CHARPOS (*it) > max_pos) \
19359 { \
19360 max_pos = IT_CHARPOS (*it); \
19361 max_bpos = IT_BYTEPOS (*it); \
19362 } \
19363 } \
19364 while (0)
19365
19366 /* Loop generating characters. The loop is left with IT on the next
19367 character to display. */
19368 while (1)
19369 {
19370 int n_glyphs_before, hpos_before, x_before;
19371 int x, nglyphs;
19372 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19373
19374 /* Retrieve the next thing to display. Value is zero if end of
19375 buffer reached. */
19376 if (!get_next_display_element (it))
19377 {
19378 /* Maybe add a space at the end of this line that is used to
19379 display the cursor there under X. Set the charpos of the
19380 first glyph of blank lines not corresponding to any text
19381 to -1. */
19382 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19383 row->exact_window_width_line_p = 1;
19384 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19385 || row->used[TEXT_AREA] == 0)
19386 {
19387 row->glyphs[TEXT_AREA]->charpos = -1;
19388 row->displays_text_p = 0;
19389
19390 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
19391 && (!MINI_WINDOW_P (it->w)
19392 || (minibuf_level && EQ (it->window, minibuf_window))))
19393 row->indicate_empty_line_p = 1;
19394 }
19395
19396 it->continuation_lines_width = 0;
19397 row->ends_at_zv_p = 1;
19398 /* A row that displays right-to-left text must always have
19399 its last face extended all the way to the end of line,
19400 even if this row ends in ZV, because we still write to
19401 the screen left to right. We also need to extend the
19402 last face if the default face is remapped to some
19403 different face, otherwise the functions that clear
19404 portions of the screen will clear with the default face's
19405 background color. */
19406 if (row->reversed_p
19407 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19408 extend_face_to_end_of_line (it);
19409 break;
19410 }
19411
19412 /* Now, get the metrics of what we want to display. This also
19413 generates glyphs in `row' (which is IT->glyph_row). */
19414 n_glyphs_before = row->used[TEXT_AREA];
19415 x = it->current_x;
19416
19417 /* Remember the line height so far in case the next element doesn't
19418 fit on the line. */
19419 if (it->line_wrap != TRUNCATE)
19420 {
19421 ascent = it->max_ascent;
19422 descent = it->max_descent;
19423 phys_ascent = it->max_phys_ascent;
19424 phys_descent = it->max_phys_descent;
19425
19426 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19427 {
19428 if (IT_DISPLAYING_WHITESPACE (it))
19429 may_wrap = 1;
19430 else if (may_wrap)
19431 {
19432 SAVE_IT (wrap_it, *it, wrap_data);
19433 wrap_x = x;
19434 wrap_row_used = row->used[TEXT_AREA];
19435 wrap_row_ascent = row->ascent;
19436 wrap_row_height = row->height;
19437 wrap_row_phys_ascent = row->phys_ascent;
19438 wrap_row_phys_height = row->phys_height;
19439 wrap_row_extra_line_spacing = row->extra_line_spacing;
19440 wrap_row_min_pos = min_pos;
19441 wrap_row_min_bpos = min_bpos;
19442 wrap_row_max_pos = max_pos;
19443 wrap_row_max_bpos = max_bpos;
19444 may_wrap = 0;
19445 }
19446 }
19447 }
19448
19449 PRODUCE_GLYPHS (it);
19450
19451 /* If this display element was in marginal areas, continue with
19452 the next one. */
19453 if (it->area != TEXT_AREA)
19454 {
19455 row->ascent = max (row->ascent, it->max_ascent);
19456 row->height = max (row->height, it->max_ascent + it->max_descent);
19457 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19458 row->phys_height = max (row->phys_height,
19459 it->max_phys_ascent + it->max_phys_descent);
19460 row->extra_line_spacing = max (row->extra_line_spacing,
19461 it->max_extra_line_spacing);
19462 set_iterator_to_next (it, 1);
19463 continue;
19464 }
19465
19466 /* Does the display element fit on the line? If we truncate
19467 lines, we should draw past the right edge of the window. If
19468 we don't truncate, we want to stop so that we can display the
19469 continuation glyph before the right margin. If lines are
19470 continued, there are two possible strategies for characters
19471 resulting in more than 1 glyph (e.g. tabs): Display as many
19472 glyphs as possible in this line and leave the rest for the
19473 continuation line, or display the whole element in the next
19474 line. Original redisplay did the former, so we do it also. */
19475 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19476 hpos_before = it->hpos;
19477 x_before = x;
19478
19479 if (/* Not a newline. */
19480 nglyphs > 0
19481 /* Glyphs produced fit entirely in the line. */
19482 && it->current_x < it->last_visible_x)
19483 {
19484 it->hpos += nglyphs;
19485 row->ascent = max (row->ascent, it->max_ascent);
19486 row->height = max (row->height, it->max_ascent + it->max_descent);
19487 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19488 row->phys_height = max (row->phys_height,
19489 it->max_phys_ascent + it->max_phys_descent);
19490 row->extra_line_spacing = max (row->extra_line_spacing,
19491 it->max_extra_line_spacing);
19492 if (it->current_x - it->pixel_width < it->first_visible_x)
19493 row->x = x - it->first_visible_x;
19494 /* Record the maximum and minimum buffer positions seen so
19495 far in glyphs that will be displayed by this row. */
19496 if (it->bidi_p)
19497 RECORD_MAX_MIN_POS (it);
19498 }
19499 else
19500 {
19501 int i, new_x;
19502 struct glyph *glyph;
19503
19504 for (i = 0; i < nglyphs; ++i, x = new_x)
19505 {
19506 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19507 new_x = x + glyph->pixel_width;
19508
19509 if (/* Lines are continued. */
19510 it->line_wrap != TRUNCATE
19511 && (/* Glyph doesn't fit on the line. */
19512 new_x > it->last_visible_x
19513 /* Or it fits exactly on a window system frame. */
19514 || (new_x == it->last_visible_x
19515 && FRAME_WINDOW_P (it->f)
19516 && (row->reversed_p
19517 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19518 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19519 {
19520 /* End of a continued line. */
19521
19522 if (it->hpos == 0
19523 || (new_x == it->last_visible_x
19524 && FRAME_WINDOW_P (it->f)
19525 && (row->reversed_p
19526 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19527 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19528 {
19529 /* Current glyph is the only one on the line or
19530 fits exactly on the line. We must continue
19531 the line because we can't draw the cursor
19532 after the glyph. */
19533 row->continued_p = 1;
19534 it->current_x = new_x;
19535 it->continuation_lines_width += new_x;
19536 ++it->hpos;
19537 if (i == nglyphs - 1)
19538 {
19539 /* If line-wrap is on, check if a previous
19540 wrap point was found. */
19541 if (wrap_row_used > 0
19542 /* Even if there is a previous wrap
19543 point, continue the line here as
19544 usual, if (i) the previous character
19545 was a space or tab AND (ii) the
19546 current character is not. */
19547 && (!may_wrap
19548 || IT_DISPLAYING_WHITESPACE (it)))
19549 goto back_to_wrap;
19550
19551 /* Record the maximum and minimum buffer
19552 positions seen so far in glyphs that will be
19553 displayed by this row. */
19554 if (it->bidi_p)
19555 RECORD_MAX_MIN_POS (it);
19556 set_iterator_to_next (it, 1);
19557 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19558 {
19559 if (!get_next_display_element (it))
19560 {
19561 row->exact_window_width_line_p = 1;
19562 it->continuation_lines_width = 0;
19563 row->continued_p = 0;
19564 row->ends_at_zv_p = 1;
19565 }
19566 else if (ITERATOR_AT_END_OF_LINE_P (it))
19567 {
19568 row->continued_p = 0;
19569 row->exact_window_width_line_p = 1;
19570 }
19571 }
19572 }
19573 else if (it->bidi_p)
19574 RECORD_MAX_MIN_POS (it);
19575 }
19576 else if (CHAR_GLYPH_PADDING_P (*glyph)
19577 && !FRAME_WINDOW_P (it->f))
19578 {
19579 /* A padding glyph that doesn't fit on this line.
19580 This means the whole character doesn't fit
19581 on the line. */
19582 if (row->reversed_p)
19583 unproduce_glyphs (it, row->used[TEXT_AREA]
19584 - n_glyphs_before);
19585 row->used[TEXT_AREA] = n_glyphs_before;
19586
19587 /* Fill the rest of the row with continuation
19588 glyphs like in 20.x. */
19589 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19590 < row->glyphs[1 + TEXT_AREA])
19591 produce_special_glyphs (it, IT_CONTINUATION);
19592
19593 row->continued_p = 1;
19594 it->current_x = x_before;
19595 it->continuation_lines_width += x_before;
19596
19597 /* Restore the height to what it was before the
19598 element not fitting on the line. */
19599 it->max_ascent = ascent;
19600 it->max_descent = descent;
19601 it->max_phys_ascent = phys_ascent;
19602 it->max_phys_descent = phys_descent;
19603 }
19604 else if (wrap_row_used > 0)
19605 {
19606 back_to_wrap:
19607 if (row->reversed_p)
19608 unproduce_glyphs (it,
19609 row->used[TEXT_AREA] - wrap_row_used);
19610 RESTORE_IT (it, &wrap_it, wrap_data);
19611 it->continuation_lines_width += wrap_x;
19612 row->used[TEXT_AREA] = wrap_row_used;
19613 row->ascent = wrap_row_ascent;
19614 row->height = wrap_row_height;
19615 row->phys_ascent = wrap_row_phys_ascent;
19616 row->phys_height = wrap_row_phys_height;
19617 row->extra_line_spacing = wrap_row_extra_line_spacing;
19618 min_pos = wrap_row_min_pos;
19619 min_bpos = wrap_row_min_bpos;
19620 max_pos = wrap_row_max_pos;
19621 max_bpos = wrap_row_max_bpos;
19622 row->continued_p = 1;
19623 row->ends_at_zv_p = 0;
19624 row->exact_window_width_line_p = 0;
19625 it->continuation_lines_width += x;
19626
19627 /* Make sure that a non-default face is extended
19628 up to the right margin of the window. */
19629 extend_face_to_end_of_line (it);
19630 }
19631 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19632 {
19633 /* A TAB that extends past the right edge of the
19634 window. This produces a single glyph on
19635 window system frames. We leave the glyph in
19636 this row and let it fill the row, but don't
19637 consume the TAB. */
19638 if ((row->reversed_p
19639 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19640 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19641 produce_special_glyphs (it, IT_CONTINUATION);
19642 it->continuation_lines_width += it->last_visible_x;
19643 row->ends_in_middle_of_char_p = 1;
19644 row->continued_p = 1;
19645 glyph->pixel_width = it->last_visible_x - x;
19646 it->starts_in_middle_of_char_p = 1;
19647 }
19648 else
19649 {
19650 /* Something other than a TAB that draws past
19651 the right edge of the window. Restore
19652 positions to values before the element. */
19653 if (row->reversed_p)
19654 unproduce_glyphs (it, row->used[TEXT_AREA]
19655 - (n_glyphs_before + i));
19656 row->used[TEXT_AREA] = n_glyphs_before + i;
19657
19658 /* Display continuation glyphs. */
19659 it->current_x = x_before;
19660 it->continuation_lines_width += x;
19661 if (!FRAME_WINDOW_P (it->f)
19662 || (row->reversed_p
19663 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19664 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19665 produce_special_glyphs (it, IT_CONTINUATION);
19666 row->continued_p = 1;
19667
19668 extend_face_to_end_of_line (it);
19669
19670 if (nglyphs > 1 && i > 0)
19671 {
19672 row->ends_in_middle_of_char_p = 1;
19673 it->starts_in_middle_of_char_p = 1;
19674 }
19675
19676 /* Restore the height to what it was before the
19677 element not fitting on the line. */
19678 it->max_ascent = ascent;
19679 it->max_descent = descent;
19680 it->max_phys_ascent = phys_ascent;
19681 it->max_phys_descent = phys_descent;
19682 }
19683
19684 break;
19685 }
19686 else if (new_x > it->first_visible_x)
19687 {
19688 /* Increment number of glyphs actually displayed. */
19689 ++it->hpos;
19690
19691 /* Record the maximum and minimum buffer positions
19692 seen so far in glyphs that will be displayed by
19693 this row. */
19694 if (it->bidi_p)
19695 RECORD_MAX_MIN_POS (it);
19696
19697 if (x < it->first_visible_x)
19698 /* Glyph is partially visible, i.e. row starts at
19699 negative X position. */
19700 row->x = x - it->first_visible_x;
19701 }
19702 else
19703 {
19704 /* Glyph is completely off the left margin of the
19705 window. This should not happen because of the
19706 move_it_in_display_line at the start of this
19707 function, unless the text display area of the
19708 window is empty. */
19709 eassert (it->first_visible_x <= it->last_visible_x);
19710 }
19711 }
19712 /* Even if this display element produced no glyphs at all,
19713 we want to record its position. */
19714 if (it->bidi_p && nglyphs == 0)
19715 RECORD_MAX_MIN_POS (it);
19716
19717 row->ascent = max (row->ascent, it->max_ascent);
19718 row->height = max (row->height, it->max_ascent + it->max_descent);
19719 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19720 row->phys_height = max (row->phys_height,
19721 it->max_phys_ascent + it->max_phys_descent);
19722 row->extra_line_spacing = max (row->extra_line_spacing,
19723 it->max_extra_line_spacing);
19724
19725 /* End of this display line if row is continued. */
19726 if (row->continued_p || row->ends_at_zv_p)
19727 break;
19728 }
19729
19730 at_end_of_line:
19731 /* Is this a line end? If yes, we're also done, after making
19732 sure that a non-default face is extended up to the right
19733 margin of the window. */
19734 if (ITERATOR_AT_END_OF_LINE_P (it))
19735 {
19736 int used_before = row->used[TEXT_AREA];
19737
19738 row->ends_in_newline_from_string_p = STRINGP (it->object);
19739
19740 /* Add a space at the end of the line that is used to
19741 display the cursor there. */
19742 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19743 append_space_for_newline (it, 0);
19744
19745 /* Extend the face to the end of the line. */
19746 extend_face_to_end_of_line (it);
19747
19748 /* Make sure we have the position. */
19749 if (used_before == 0)
19750 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19751
19752 /* Record the position of the newline, for use in
19753 find_row_edges. */
19754 it->eol_pos = it->current.pos;
19755
19756 /* Consume the line end. This skips over invisible lines. */
19757 set_iterator_to_next (it, 1);
19758 it->continuation_lines_width = 0;
19759 break;
19760 }
19761
19762 /* Proceed with next display element. Note that this skips
19763 over lines invisible because of selective display. */
19764 set_iterator_to_next (it, 1);
19765
19766 /* If we truncate lines, we are done when the last displayed
19767 glyphs reach past the right margin of the window. */
19768 if (it->line_wrap == TRUNCATE
19769 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19770 ? (it->current_x >= it->last_visible_x)
19771 : (it->current_x > it->last_visible_x)))
19772 {
19773 /* Maybe add truncation glyphs. */
19774 if (!FRAME_WINDOW_P (it->f)
19775 || (row->reversed_p
19776 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19777 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19778 {
19779 int i, n;
19780
19781 if (!row->reversed_p)
19782 {
19783 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19784 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19785 break;
19786 }
19787 else
19788 {
19789 for (i = 0; i < row->used[TEXT_AREA]; i++)
19790 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19791 break;
19792 /* Remove any padding glyphs at the front of ROW, to
19793 make room for the truncation glyphs we will be
19794 adding below. The loop below always inserts at
19795 least one truncation glyph, so also remove the
19796 last glyph added to ROW. */
19797 unproduce_glyphs (it, i + 1);
19798 /* Adjust i for the loop below. */
19799 i = row->used[TEXT_AREA] - (i + 1);
19800 }
19801
19802 it->current_x = x_before;
19803 if (!FRAME_WINDOW_P (it->f))
19804 {
19805 for (n = row->used[TEXT_AREA]; i < n; ++i)
19806 {
19807 row->used[TEXT_AREA] = i;
19808 produce_special_glyphs (it, IT_TRUNCATION);
19809 }
19810 }
19811 else
19812 {
19813 row->used[TEXT_AREA] = i;
19814 produce_special_glyphs (it, IT_TRUNCATION);
19815 }
19816 }
19817 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19818 {
19819 /* Don't truncate if we can overflow newline into fringe. */
19820 if (!get_next_display_element (it))
19821 {
19822 it->continuation_lines_width = 0;
19823 row->ends_at_zv_p = 1;
19824 row->exact_window_width_line_p = 1;
19825 break;
19826 }
19827 if (ITERATOR_AT_END_OF_LINE_P (it))
19828 {
19829 row->exact_window_width_line_p = 1;
19830 goto at_end_of_line;
19831 }
19832 it->current_x = x_before;
19833 }
19834
19835 row->truncated_on_right_p = 1;
19836 it->continuation_lines_width = 0;
19837 reseat_at_next_visible_line_start (it, 0);
19838 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19839 it->hpos = hpos_before;
19840 break;
19841 }
19842 }
19843
19844 if (wrap_data)
19845 bidi_unshelve_cache (wrap_data, 1);
19846
19847 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19848 at the left window margin. */
19849 if (it->first_visible_x
19850 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19851 {
19852 if (!FRAME_WINDOW_P (it->f)
19853 || (row->reversed_p
19854 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19855 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19856 insert_left_trunc_glyphs (it);
19857 row->truncated_on_left_p = 1;
19858 }
19859
19860 /* Remember the position at which this line ends.
19861
19862 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19863 cannot be before the call to find_row_edges below, since that is
19864 where these positions are determined. */
19865 row->end = it->current;
19866 if (!it->bidi_p)
19867 {
19868 row->minpos = row->start.pos;
19869 row->maxpos = row->end.pos;
19870 }
19871 else
19872 {
19873 /* ROW->minpos and ROW->maxpos must be the smallest and
19874 `1 + the largest' buffer positions in ROW. But if ROW was
19875 bidi-reordered, these two positions can be anywhere in the
19876 row, so we must determine them now. */
19877 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19878 }
19879
19880 /* If the start of this line is the overlay arrow-position, then
19881 mark this glyph row as the one containing the overlay arrow.
19882 This is clearly a mess with variable size fonts. It would be
19883 better to let it be displayed like cursors under X. */
19884 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
19885 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19886 !NILP (overlay_arrow_string)))
19887 {
19888 /* Overlay arrow in window redisplay is a fringe bitmap. */
19889 if (STRINGP (overlay_arrow_string))
19890 {
19891 struct glyph_row *arrow_row
19892 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19893 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19894 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19895 struct glyph *p = row->glyphs[TEXT_AREA];
19896 struct glyph *p2, *end;
19897
19898 /* Copy the arrow glyphs. */
19899 while (glyph < arrow_end)
19900 *p++ = *glyph++;
19901
19902 /* Throw away padding glyphs. */
19903 p2 = p;
19904 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19905 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19906 ++p2;
19907 if (p2 > p)
19908 {
19909 while (p2 < end)
19910 *p++ = *p2++;
19911 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19912 }
19913 }
19914 else
19915 {
19916 eassert (INTEGERP (overlay_arrow_string));
19917 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19918 }
19919 overlay_arrow_seen = 1;
19920 }
19921
19922 /* Highlight trailing whitespace. */
19923 if (!NILP (Vshow_trailing_whitespace))
19924 highlight_trailing_whitespace (it->f, it->glyph_row);
19925
19926 /* Compute pixel dimensions of this line. */
19927 compute_line_metrics (it);
19928
19929 /* Implementation note: No changes in the glyphs of ROW or in their
19930 faces can be done past this point, because compute_line_metrics
19931 computes ROW's hash value and stores it within the glyph_row
19932 structure. */
19933
19934 /* Record whether this row ends inside an ellipsis. */
19935 row->ends_in_ellipsis_p
19936 = (it->method == GET_FROM_DISPLAY_VECTOR
19937 && it->ellipsis_p);
19938
19939 /* Save fringe bitmaps in this row. */
19940 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19941 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19942 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19943 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19944
19945 it->left_user_fringe_bitmap = 0;
19946 it->left_user_fringe_face_id = 0;
19947 it->right_user_fringe_bitmap = 0;
19948 it->right_user_fringe_face_id = 0;
19949
19950 /* Maybe set the cursor. */
19951 cvpos = it->w->cursor.vpos;
19952 if ((cvpos < 0
19953 /* In bidi-reordered rows, keep checking for proper cursor
19954 position even if one has been found already, because buffer
19955 positions in such rows change non-linearly with ROW->VPOS,
19956 when a line is continued. One exception: when we are at ZV,
19957 display cursor on the first suitable glyph row, since all
19958 the empty rows after that also have their position set to ZV. */
19959 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19960 lines' rows is implemented for bidi-reordered rows. */
19961 || (it->bidi_p
19962 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19963 && PT >= MATRIX_ROW_START_CHARPOS (row)
19964 && PT <= MATRIX_ROW_END_CHARPOS (row)
19965 && cursor_row_p (row))
19966 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19967
19968 /* Prepare for the next line. This line starts horizontally at (X
19969 HPOS) = (0 0). Vertical positions are incremented. As a
19970 convenience for the caller, IT->glyph_row is set to the next
19971 row to be used. */
19972 it->current_x = it->hpos = 0;
19973 it->current_y += row->height;
19974 SET_TEXT_POS (it->eol_pos, 0, 0);
19975 ++it->vpos;
19976 ++it->glyph_row;
19977 /* The next row should by default use the same value of the
19978 reversed_p flag as this one. set_iterator_to_next decides when
19979 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19980 the flag accordingly. */
19981 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19982 it->glyph_row->reversed_p = row->reversed_p;
19983 it->start = row->end;
19984 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
19985
19986 #undef RECORD_MAX_MIN_POS
19987 }
19988
19989 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19990 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19991 doc: /* Return paragraph direction at point in BUFFER.
19992 Value is either `left-to-right' or `right-to-left'.
19993 If BUFFER is omitted or nil, it defaults to the current buffer.
19994
19995 Paragraph direction determines how the text in the paragraph is displayed.
19996 In left-to-right paragraphs, text begins at the left margin of the window
19997 and the reading direction is generally left to right. In right-to-left
19998 paragraphs, text begins at the right margin and is read from right to left.
19999
20000 See also `bidi-paragraph-direction'. */)
20001 (Lisp_Object buffer)
20002 {
20003 struct buffer *buf = current_buffer;
20004 struct buffer *old = buf;
20005
20006 if (! NILP (buffer))
20007 {
20008 CHECK_BUFFER (buffer);
20009 buf = XBUFFER (buffer);
20010 }
20011
20012 if (NILP (BVAR (buf, bidi_display_reordering))
20013 || NILP (BVAR (buf, enable_multibyte_characters))
20014 /* When we are loading loadup.el, the character property tables
20015 needed for bidi iteration are not yet available. */
20016 || !NILP (Vpurify_flag))
20017 return Qleft_to_right;
20018 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20019 return BVAR (buf, bidi_paragraph_direction);
20020 else
20021 {
20022 /* Determine the direction from buffer text. We could try to
20023 use current_matrix if it is up to date, but this seems fast
20024 enough as it is. */
20025 struct bidi_it itb;
20026 ptrdiff_t pos = BUF_PT (buf);
20027 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20028 int c;
20029 void *itb_data = bidi_shelve_cache ();
20030
20031 set_buffer_temp (buf);
20032 /* bidi_paragraph_init finds the base direction of the paragraph
20033 by searching forward from paragraph start. We need the base
20034 direction of the current or _previous_ paragraph, so we need
20035 to make sure we are within that paragraph. To that end, find
20036 the previous non-empty line. */
20037 if (pos >= ZV && pos > BEGV)
20038 DEC_BOTH (pos, bytepos);
20039 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20040 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20041 {
20042 while ((c = FETCH_BYTE (bytepos)) == '\n'
20043 || c == ' ' || c == '\t' || c == '\f')
20044 {
20045 if (bytepos <= BEGV_BYTE)
20046 break;
20047 bytepos--;
20048 pos--;
20049 }
20050 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20051 bytepos--;
20052 }
20053 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20054 itb.paragraph_dir = NEUTRAL_DIR;
20055 itb.string.s = NULL;
20056 itb.string.lstring = Qnil;
20057 itb.string.bufpos = 0;
20058 itb.string.unibyte = 0;
20059 /* We have no window to use here for ignoring window-specific
20060 overlays. Using NULL for window pointer will cause
20061 compute_display_string_pos to use the current buffer. */
20062 itb.w = NULL;
20063 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20064 bidi_unshelve_cache (itb_data, 0);
20065 set_buffer_temp (old);
20066 switch (itb.paragraph_dir)
20067 {
20068 case L2R:
20069 return Qleft_to_right;
20070 break;
20071 case R2L:
20072 return Qright_to_left;
20073 break;
20074 default:
20075 emacs_abort ();
20076 }
20077 }
20078 }
20079
20080 DEFUN ("move-point-visually", Fmove_point_visually,
20081 Smove_point_visually, 1, 1, 0,
20082 doc: /* Move point in the visual order in the specified DIRECTION.
20083 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20084 left.
20085
20086 Value is the new character position of point. */)
20087 (Lisp_Object direction)
20088 {
20089 struct window *w = XWINDOW (selected_window);
20090 struct buffer *b = XBUFFER (w->contents);
20091 struct glyph_row *row;
20092 int dir;
20093 Lisp_Object paragraph_dir;
20094
20095 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20096 (!(ROW)->continued_p \
20097 && INTEGERP ((GLYPH)->object) \
20098 && (GLYPH)->type == CHAR_GLYPH \
20099 && (GLYPH)->u.ch == ' ' \
20100 && (GLYPH)->charpos >= 0 \
20101 && !(GLYPH)->avoid_cursor_p)
20102
20103 CHECK_NUMBER (direction);
20104 dir = XINT (direction);
20105 if (dir > 0)
20106 dir = 1;
20107 else
20108 dir = -1;
20109
20110 /* If current matrix is up-to-date, we can use the information
20111 recorded in the glyphs, at least as long as the goal is on the
20112 screen. */
20113 if (w->window_end_valid
20114 && !windows_or_buffers_changed
20115 && b
20116 && !b->clip_changed
20117 && !b->prevent_redisplay_optimizations_p
20118 && !window_outdated (w)
20119 && w->cursor.vpos >= 0
20120 && w->cursor.vpos < w->current_matrix->nrows
20121 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20122 {
20123 struct glyph *g = row->glyphs[TEXT_AREA];
20124 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20125 struct glyph *gpt = g + w->cursor.hpos;
20126
20127 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20128 {
20129 if (BUFFERP (g->object) && g->charpos != PT)
20130 {
20131 SET_PT (g->charpos);
20132 w->cursor.vpos = -1;
20133 return make_number (PT);
20134 }
20135 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20136 {
20137 ptrdiff_t new_pos;
20138
20139 if (BUFFERP (gpt->object))
20140 {
20141 new_pos = PT;
20142 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20143 new_pos += (row->reversed_p ? -dir : dir);
20144 else
20145 new_pos -= (row->reversed_p ? -dir : dir);;
20146 }
20147 else if (BUFFERP (g->object))
20148 new_pos = g->charpos;
20149 else
20150 break;
20151 SET_PT (new_pos);
20152 w->cursor.vpos = -1;
20153 return make_number (PT);
20154 }
20155 else if (ROW_GLYPH_NEWLINE_P (row, g))
20156 {
20157 /* Glyphs inserted at the end of a non-empty line for
20158 positioning the cursor have zero charpos, so we must
20159 deduce the value of point by other means. */
20160 if (g->charpos > 0)
20161 SET_PT (g->charpos);
20162 else if (row->ends_at_zv_p && PT != ZV)
20163 SET_PT (ZV);
20164 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20165 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20166 else
20167 break;
20168 w->cursor.vpos = -1;
20169 return make_number (PT);
20170 }
20171 }
20172 if (g == e || INTEGERP (g->object))
20173 {
20174 if (row->truncated_on_left_p || row->truncated_on_right_p)
20175 goto simulate_display;
20176 if (!row->reversed_p)
20177 row += dir;
20178 else
20179 row -= dir;
20180 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20181 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20182 goto simulate_display;
20183
20184 if (dir > 0)
20185 {
20186 if (row->reversed_p && !row->continued_p)
20187 {
20188 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20189 w->cursor.vpos = -1;
20190 return make_number (PT);
20191 }
20192 g = row->glyphs[TEXT_AREA];
20193 e = g + row->used[TEXT_AREA];
20194 for ( ; g < e; g++)
20195 {
20196 if (BUFFERP (g->object)
20197 /* Empty lines have only one glyph, which stands
20198 for the newline, and whose charpos is the
20199 buffer position of the newline. */
20200 || ROW_GLYPH_NEWLINE_P (row, g)
20201 /* When the buffer ends in a newline, the line at
20202 EOB also has one glyph, but its charpos is -1. */
20203 || (row->ends_at_zv_p
20204 && !row->reversed_p
20205 && INTEGERP (g->object)
20206 && g->type == CHAR_GLYPH
20207 && g->u.ch == ' '))
20208 {
20209 if (g->charpos > 0)
20210 SET_PT (g->charpos);
20211 else if (!row->reversed_p
20212 && row->ends_at_zv_p
20213 && PT != ZV)
20214 SET_PT (ZV);
20215 else
20216 continue;
20217 w->cursor.vpos = -1;
20218 return make_number (PT);
20219 }
20220 }
20221 }
20222 else
20223 {
20224 if (!row->reversed_p && !row->continued_p)
20225 {
20226 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20227 w->cursor.vpos = -1;
20228 return make_number (PT);
20229 }
20230 e = row->glyphs[TEXT_AREA];
20231 g = e + row->used[TEXT_AREA] - 1;
20232 for ( ; g >= e; g--)
20233 {
20234 if (BUFFERP (g->object)
20235 || (ROW_GLYPH_NEWLINE_P (row, g)
20236 && g->charpos > 0)
20237 /* Empty R2L lines on GUI frames have the buffer
20238 position of the newline stored in the stretch
20239 glyph. */
20240 || g->type == STRETCH_GLYPH
20241 || (row->ends_at_zv_p
20242 && row->reversed_p
20243 && INTEGERP (g->object)
20244 && g->type == CHAR_GLYPH
20245 && g->u.ch == ' '))
20246 {
20247 if (g->charpos > 0)
20248 SET_PT (g->charpos);
20249 else if (row->reversed_p
20250 && row->ends_at_zv_p
20251 && PT != ZV)
20252 SET_PT (ZV);
20253 else
20254 continue;
20255 w->cursor.vpos = -1;
20256 return make_number (PT);
20257 }
20258 }
20259 }
20260 }
20261 }
20262
20263 simulate_display:
20264
20265 /* If we wind up here, we failed to move by using the glyphs, so we
20266 need to simulate display instead. */
20267
20268 if (b)
20269 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20270 else
20271 paragraph_dir = Qleft_to_right;
20272 if (EQ (paragraph_dir, Qright_to_left))
20273 dir = -dir;
20274 if (PT <= BEGV && dir < 0)
20275 xsignal0 (Qbeginning_of_buffer);
20276 else if (PT >= ZV && dir > 0)
20277 xsignal0 (Qend_of_buffer);
20278 else
20279 {
20280 struct text_pos pt;
20281 struct it it;
20282 int pt_x, target_x, pixel_width, pt_vpos;
20283 bool at_eol_p;
20284 bool overshoot_expected = false;
20285 bool target_is_eol_p = false;
20286
20287 /* Setup the arena. */
20288 SET_TEXT_POS (pt, PT, PT_BYTE);
20289 start_display (&it, w, pt);
20290
20291 if (it.cmp_it.id < 0
20292 && it.method == GET_FROM_STRING
20293 && it.area == TEXT_AREA
20294 && it.string_from_display_prop_p
20295 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20296 overshoot_expected = true;
20297
20298 /* Find the X coordinate of point. We start from the beginning
20299 of this or previous line to make sure we are before point in
20300 the logical order (since the move_it_* functions can only
20301 move forward). */
20302 reseat_at_previous_visible_line_start (&it);
20303 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20304 if (IT_CHARPOS (it) != PT)
20305 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20306 -1, -1, -1, MOVE_TO_POS);
20307 pt_x = it.current_x;
20308 pt_vpos = it.vpos;
20309 if (dir > 0 || overshoot_expected)
20310 {
20311 struct glyph_row *row = it.glyph_row;
20312
20313 /* When point is at beginning of line, we don't have
20314 information about the glyph there loaded into struct
20315 it. Calling get_next_display_element fixes that. */
20316 if (pt_x == 0)
20317 get_next_display_element (&it);
20318 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20319 it.glyph_row = NULL;
20320 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20321 it.glyph_row = row;
20322 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20323 it, lest it will become out of sync with it's buffer
20324 position. */
20325 it.current_x = pt_x;
20326 }
20327 else
20328 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20329 pixel_width = it.pixel_width;
20330 if (overshoot_expected && at_eol_p)
20331 pixel_width = 0;
20332 else if (pixel_width <= 0)
20333 pixel_width = 1;
20334
20335 /* If there's a display string at point, we are actually at the
20336 glyph to the left of point, so we need to correct the X
20337 coordinate. */
20338 if (overshoot_expected)
20339 pt_x += pixel_width;
20340
20341 /* Compute target X coordinate, either to the left or to the
20342 right of point. On TTY frames, all characters have the same
20343 pixel width of 1, so we can use that. On GUI frames we don't
20344 have an easy way of getting at the pixel width of the
20345 character to the left of point, so we use a different method
20346 of getting to that place. */
20347 if (dir > 0)
20348 target_x = pt_x + pixel_width;
20349 else
20350 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
20351
20352 /* Target X coordinate could be one line above or below the line
20353 of point, in which case we need to adjust the target X
20354 coordinate. Also, if moving to the left, we need to begin at
20355 the left edge of the point's screen line. */
20356 if (dir < 0)
20357 {
20358 if (pt_x > 0)
20359 {
20360 start_display (&it, w, pt);
20361 reseat_at_previous_visible_line_start (&it);
20362 it.current_x = it.current_y = it.hpos = 0;
20363 if (pt_vpos != 0)
20364 move_it_by_lines (&it, pt_vpos);
20365 }
20366 else
20367 {
20368 move_it_by_lines (&it, -1);
20369 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
20370 target_is_eol_p = true;
20371 }
20372 }
20373 else
20374 {
20375 if (at_eol_p
20376 || (target_x >= it.last_visible_x
20377 && it.line_wrap != TRUNCATE))
20378 {
20379 if (pt_x > 0)
20380 move_it_by_lines (&it, 0);
20381 move_it_by_lines (&it, 1);
20382 target_x = 0;
20383 }
20384 }
20385
20386 /* Move to the target X coordinate. */
20387 #ifdef HAVE_WINDOW_SYSTEM
20388 /* On GUI frames, as we don't know the X coordinate of the
20389 character to the left of point, moving point to the left
20390 requires walking, one grapheme cluster at a time, until we
20391 find ourself at a place immediately to the left of the
20392 character at point. */
20393 if (FRAME_WINDOW_P (it.f) && dir < 0)
20394 {
20395 struct text_pos new_pos = it.current.pos;
20396 enum move_it_result rc = MOVE_X_REACHED;
20397
20398 while (it.current_x + it.pixel_width <= target_x
20399 && rc == MOVE_X_REACHED)
20400 {
20401 int new_x = it.current_x + it.pixel_width;
20402
20403 new_pos = it.current.pos;
20404 if (new_x == it.current_x)
20405 new_x++;
20406 rc = move_it_in_display_line_to (&it, ZV, new_x,
20407 MOVE_TO_POS | MOVE_TO_X);
20408 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
20409 break;
20410 }
20411 /* If we ended up on a composed character inside
20412 bidi-reordered text (e.g., Hebrew text with diacritics),
20413 the iterator gives us the buffer position of the last (in
20414 logical order) character of the composed grapheme cluster,
20415 which is not what we want. So we cheat: we compute the
20416 character position of the character that follows (in the
20417 logical order) the one where the above loop stopped. That
20418 character will appear on display to the left of point. */
20419 if (it.bidi_p
20420 && it.bidi_it.scan_dir == -1
20421 && new_pos.charpos - IT_CHARPOS (it) > 1)
20422 {
20423 new_pos.charpos = IT_CHARPOS (it) + 1;
20424 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
20425 }
20426 it.current.pos = new_pos;
20427 }
20428 else
20429 #endif
20430 if (it.current_x != target_x)
20431 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
20432
20433 /* When lines are truncated, the above loop will stop at the
20434 window edge. But we want to get to the end of line, even if
20435 it is beyond the window edge; automatic hscroll will then
20436 scroll the window to show point as appropriate. */
20437 if (target_is_eol_p && it.line_wrap == TRUNCATE
20438 && get_next_display_element (&it))
20439 {
20440 struct text_pos new_pos = it.current.pos;
20441
20442 while (!ITERATOR_AT_END_OF_LINE_P (&it))
20443 {
20444 set_iterator_to_next (&it, 0);
20445 if (it.method == GET_FROM_BUFFER)
20446 new_pos = it.current.pos;
20447 if (!get_next_display_element (&it))
20448 break;
20449 }
20450
20451 it.current.pos = new_pos;
20452 }
20453
20454 /* If we ended up in a display string that covers point, move to
20455 buffer position to the right in the visual order. */
20456 if (dir > 0)
20457 {
20458 while (IT_CHARPOS (it) == PT)
20459 {
20460 set_iterator_to_next (&it, 0);
20461 if (!get_next_display_element (&it))
20462 break;
20463 }
20464 }
20465
20466 /* Move point to that position. */
20467 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
20468 }
20469
20470 return make_number (PT);
20471
20472 #undef ROW_GLYPH_NEWLINE_P
20473 }
20474
20475 \f
20476 /***********************************************************************
20477 Menu Bar
20478 ***********************************************************************/
20479
20480 /* Redisplay the menu bar in the frame for window W.
20481
20482 The menu bar of X frames that don't have X toolkit support is
20483 displayed in a special window W->frame->menu_bar_window.
20484
20485 The menu bar of terminal frames is treated specially as far as
20486 glyph matrices are concerned. Menu bar lines are not part of
20487 windows, so the update is done directly on the frame matrix rows
20488 for the menu bar. */
20489
20490 static void
20491 display_menu_bar (struct window *w)
20492 {
20493 struct frame *f = XFRAME (WINDOW_FRAME (w));
20494 struct it it;
20495 Lisp_Object items;
20496 int i;
20497
20498 /* Don't do all this for graphical frames. */
20499 #ifdef HAVE_NTGUI
20500 if (FRAME_W32_P (f))
20501 return;
20502 #endif
20503 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20504 if (FRAME_X_P (f))
20505 return;
20506 #endif
20507
20508 #ifdef HAVE_NS
20509 if (FRAME_NS_P (f))
20510 return;
20511 #endif /* HAVE_NS */
20512
20513 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20514 eassert (!FRAME_WINDOW_P (f));
20515 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20516 it.first_visible_x = 0;
20517 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20518 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
20519 if (FRAME_WINDOW_P (f))
20520 {
20521 /* Menu bar lines are displayed in the desired matrix of the
20522 dummy window menu_bar_window. */
20523 struct window *menu_w;
20524 menu_w = XWINDOW (f->menu_bar_window);
20525 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20526 MENU_FACE_ID);
20527 it.first_visible_x = 0;
20528 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20529 }
20530 else
20531 #endif /* not USE_X_TOOLKIT and not USE_GTK */
20532 {
20533 /* This is a TTY frame, i.e. character hpos/vpos are used as
20534 pixel x/y. */
20535 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20536 MENU_FACE_ID);
20537 it.first_visible_x = 0;
20538 it.last_visible_x = FRAME_COLS (f);
20539 }
20540
20541 /* FIXME: This should be controlled by a user option. See the
20542 comments in redisplay_tool_bar and display_mode_line about
20543 this. */
20544 it.paragraph_embedding = L2R;
20545
20546 /* Clear all rows of the menu bar. */
20547 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20548 {
20549 struct glyph_row *row = it.glyph_row + i;
20550 clear_glyph_row (row);
20551 row->enabled_p = 1;
20552 row->full_width_p = 1;
20553 }
20554
20555 /* Display all items of the menu bar. */
20556 items = FRAME_MENU_BAR_ITEMS (it.f);
20557 for (i = 0; i < ASIZE (items); i += 4)
20558 {
20559 Lisp_Object string;
20560
20561 /* Stop at nil string. */
20562 string = AREF (items, i + 1);
20563 if (NILP (string))
20564 break;
20565
20566 /* Remember where item was displayed. */
20567 ASET (items, i + 3, make_number (it.hpos));
20568
20569 /* Display the item, pad with one space. */
20570 if (it.current_x < it.last_visible_x)
20571 display_string (NULL, string, Qnil, 0, 0, &it,
20572 SCHARS (string) + 1, 0, 0, -1);
20573 }
20574
20575 /* Fill out the line with spaces. */
20576 if (it.current_x < it.last_visible_x)
20577 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20578
20579 /* Compute the total height of the lines. */
20580 compute_line_metrics (&it);
20581 }
20582
20583 #ifdef HAVE_MENUS
20584 /* Deep copy of a glyph row, including the glyphs. */
20585 static void
20586 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
20587 {
20588 int area, i, sum_used = 0;
20589 struct glyph *pointers[1 + LAST_AREA];
20590
20591 /* Save glyph pointers of TO. */
20592 memcpy (pointers, to->glyphs, sizeof to->glyphs);
20593
20594 /* Do a structure assignment. */
20595 *to = *from;
20596
20597 /* Restore original pointers of TO. */
20598 memcpy (to->glyphs, pointers, sizeof to->glyphs);
20599
20600 /* Count how many glyphs to copy and update glyph pointers. */
20601 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
20602 {
20603 if (area > LEFT_MARGIN_AREA)
20604 {
20605 eassert (from->glyphs[area] - from->glyphs[area - 1]
20606 == from->used[area - 1]);
20607 to->glyphs[area] = to->glyphs[area - 1] + to->used[area - 1];
20608 }
20609 sum_used += from->used[area];
20610 }
20611
20612 /* Copy the glyphs. */
20613 eassert (sum_used <= to->glyphs[LAST_AREA] - to->glyphs[LEFT_MARGIN_AREA]);
20614 for (i = 0; i < sum_used; i++)
20615 to->glyphs[LEFT_MARGIN_AREA][i] = from->glyphs[LEFT_MARGIN_AREA][i];
20616 }
20617
20618 /* Display one menu item on a TTY, by overwriting the glyphs in the
20619 frame F's desired glyph matrix with glyphs produced from the menu
20620 item text. Called from term.c to display TTY drop-down menus one
20621 item at a time.
20622
20623 ITEM_TEXT is the menu item text as a C string.
20624
20625 FACE_ID is the face ID to be used for this menu item. FACE_ID
20626 could specify one of 3 faces: a face for an enabled item, a face
20627 for a disabled item, or a face for a selected item.
20628
20629 X and Y are coordinates of the first glyph in the frame's desired
20630 matrix to be overwritten by the menu item. Since this is a TTY, Y
20631 is the zero-based number of the glyph row and X is the zero-based
20632 glyph number in the row, starting from left, where to start
20633 displaying the item.
20634
20635 SUBMENU non-zero means this menu item drops down a submenu, which
20636 should be indicated by displaying a proper visual cue after the
20637 item text. */
20638
20639 void
20640 display_tty_menu_item (const char *item_text, int width, int face_id,
20641 int x, int y, int submenu)
20642 {
20643 struct it it;
20644 struct frame *f = SELECTED_FRAME ();
20645 struct window *w = XWINDOW (f->selected_window);
20646 int saved_used, saved_truncated, saved_width, saved_reversed;
20647 struct glyph_row *row;
20648 size_t item_len = strlen (item_text);
20649
20650 eassert (FRAME_TERMCAP_P (f));
20651
20652 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
20653 it.first_visible_x = 0;
20654 it.last_visible_x = FRAME_COLS (f) - 1;
20655 row = it.glyph_row;
20656 /* Start with the row contents from the current matrix. */
20657 deep_copy_glyph_row (row, f->current_matrix->rows + y);
20658 saved_width = row->full_width_p;
20659 row->full_width_p = 1;
20660 saved_reversed = row->reversed_p;
20661 row->reversed_p = 0;
20662 row->enabled_p = 1;
20663
20664 /* Arrange for the menu item glyphs to start at (X,Y) and have the
20665 desired face. */
20666 it.current_x = it.hpos = x;
20667 it.current_y = it.vpos = y;
20668 saved_used = row->used[TEXT_AREA];
20669 saved_truncated = row->truncated_on_right_p;
20670 row->used[TEXT_AREA] = x;
20671 it.face_id = face_id;
20672 it.line_wrap = TRUNCATE;
20673
20674 /* FIXME: This should be controlled by a user option. See the
20675 comments in redisplay_tool_bar and display_mode_line about this.
20676 Also, if paragraph_embedding could ever be R2L, changes will be
20677 needed to avoid shifting to the right the row characters in
20678 term.c:append_glyph. */
20679 it.paragraph_embedding = L2R;
20680
20681 /* Pad with a space on the left. */
20682 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
20683 width--;
20684 /* Display the menu item, pad with spaces to WIDTH. */
20685 if (submenu)
20686 {
20687 display_string (item_text, Qnil, Qnil, 0, 0, &it,
20688 item_len, 0, FRAME_COLS (f) - 1, -1);
20689 width -= item_len;
20690 /* Indicate with " >" that there's a submenu. */
20691 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
20692 FRAME_COLS (f) - 1, -1);
20693 }
20694 else
20695 display_string (item_text, Qnil, Qnil, 0, 0, &it,
20696 width, 0, FRAME_COLS (f) - 1, -1);
20697
20698 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
20699 row->truncated_on_right_p = saved_truncated;
20700 row->hash = row_hash (row);
20701 row->full_width_p = saved_width;
20702 row->reversed_p = saved_reversed;
20703 }
20704 #endif /* HAVE_MENUS */
20705 \f
20706 /***********************************************************************
20707 Mode Line
20708 ***********************************************************************/
20709
20710 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20711 FORCE is non-zero, redisplay mode lines unconditionally.
20712 Otherwise, redisplay only mode lines that are garbaged. Value is
20713 the number of windows whose mode lines were redisplayed. */
20714
20715 static int
20716 redisplay_mode_lines (Lisp_Object window, int force)
20717 {
20718 int nwindows = 0;
20719
20720 while (!NILP (window))
20721 {
20722 struct window *w = XWINDOW (window);
20723
20724 if (WINDOWP (w->contents))
20725 nwindows += redisplay_mode_lines (w->contents, force);
20726 else if (force
20727 || FRAME_GARBAGED_P (XFRAME (w->frame))
20728 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20729 {
20730 struct text_pos lpoint;
20731 struct buffer *old = current_buffer;
20732
20733 /* Set the window's buffer for the mode line display. */
20734 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20735 set_buffer_internal_1 (XBUFFER (w->contents));
20736
20737 /* Point refers normally to the selected window. For any
20738 other window, set up appropriate value. */
20739 if (!EQ (window, selected_window))
20740 {
20741 struct text_pos pt;
20742
20743 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
20744 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20745 }
20746
20747 /* Display mode lines. */
20748 clear_glyph_matrix (w->desired_matrix);
20749 if (display_mode_lines (w))
20750 {
20751 ++nwindows;
20752 w->must_be_updated_p = 1;
20753 }
20754
20755 /* Restore old settings. */
20756 set_buffer_internal_1 (old);
20757 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20758 }
20759
20760 window = w->next;
20761 }
20762
20763 return nwindows;
20764 }
20765
20766
20767 /* Display the mode and/or header line of window W. Value is the
20768 sum number of mode lines and header lines displayed. */
20769
20770 static int
20771 display_mode_lines (struct window *w)
20772 {
20773 Lisp_Object old_selected_window = selected_window;
20774 Lisp_Object old_selected_frame = selected_frame;
20775 Lisp_Object new_frame = w->frame;
20776 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
20777 int n = 0;
20778
20779 selected_frame = new_frame;
20780 /* FIXME: If we were to allow the mode-line's computation changing the buffer
20781 or window's point, then we'd need select_window_1 here as well. */
20782 XSETWINDOW (selected_window, w);
20783 XFRAME (new_frame)->selected_window = selected_window;
20784
20785 /* These will be set while the mode line specs are processed. */
20786 line_number_displayed = 0;
20787 w->column_number_displayed = -1;
20788
20789 if (WINDOW_WANTS_MODELINE_P (w))
20790 {
20791 struct window *sel_w = XWINDOW (old_selected_window);
20792
20793 /* Select mode line face based on the real selected window. */
20794 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20795 BVAR (current_buffer, mode_line_format));
20796 ++n;
20797 }
20798
20799 if (WINDOW_WANTS_HEADER_LINE_P (w))
20800 {
20801 display_mode_line (w, HEADER_LINE_FACE_ID,
20802 BVAR (current_buffer, header_line_format));
20803 ++n;
20804 }
20805
20806 XFRAME (new_frame)->selected_window = old_frame_selected_window;
20807 selected_frame = old_selected_frame;
20808 selected_window = old_selected_window;
20809 return n;
20810 }
20811
20812
20813 /* Display mode or header line of window W. FACE_ID specifies which
20814 line to display; it is either MODE_LINE_FACE_ID or
20815 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20816 display. Value is the pixel height of the mode/header line
20817 displayed. */
20818
20819 static int
20820 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20821 {
20822 struct it it;
20823 struct face *face;
20824 ptrdiff_t count = SPECPDL_INDEX ();
20825
20826 init_iterator (&it, w, -1, -1, NULL, face_id);
20827 /* Don't extend on a previously drawn mode-line.
20828 This may happen if called from pos_visible_p. */
20829 it.glyph_row->enabled_p = 0;
20830 prepare_desired_row (it.glyph_row);
20831
20832 it.glyph_row->mode_line_p = 1;
20833
20834 /* FIXME: This should be controlled by a user option. But
20835 supporting such an option is not trivial, since the mode line is
20836 made up of many separate strings. */
20837 it.paragraph_embedding = L2R;
20838
20839 record_unwind_protect (unwind_format_mode_line,
20840 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20841
20842 mode_line_target = MODE_LINE_DISPLAY;
20843
20844 /* Temporarily make frame's keyboard the current kboard so that
20845 kboard-local variables in the mode_line_format will get the right
20846 values. */
20847 push_kboard (FRAME_KBOARD (it.f));
20848 record_unwind_save_match_data ();
20849 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20850 pop_kboard ();
20851
20852 unbind_to (count, Qnil);
20853
20854 /* Fill up with spaces. */
20855 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20856
20857 compute_line_metrics (&it);
20858 it.glyph_row->full_width_p = 1;
20859 it.glyph_row->continued_p = 0;
20860 it.glyph_row->truncated_on_left_p = 0;
20861 it.glyph_row->truncated_on_right_p = 0;
20862
20863 /* Make a 3D mode-line have a shadow at its right end. */
20864 face = FACE_FROM_ID (it.f, face_id);
20865 extend_face_to_end_of_line (&it);
20866 if (face->box != FACE_NO_BOX)
20867 {
20868 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20869 + it.glyph_row->used[TEXT_AREA] - 1);
20870 last->right_box_line_p = 1;
20871 }
20872
20873 return it.glyph_row->height;
20874 }
20875
20876 /* Move element ELT in LIST to the front of LIST.
20877 Return the updated list. */
20878
20879 static Lisp_Object
20880 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20881 {
20882 register Lisp_Object tail, prev;
20883 register Lisp_Object tem;
20884
20885 tail = list;
20886 prev = Qnil;
20887 while (CONSP (tail))
20888 {
20889 tem = XCAR (tail);
20890
20891 if (EQ (elt, tem))
20892 {
20893 /* Splice out the link TAIL. */
20894 if (NILP (prev))
20895 list = XCDR (tail);
20896 else
20897 Fsetcdr (prev, XCDR (tail));
20898
20899 /* Now make it the first. */
20900 Fsetcdr (tail, list);
20901 return tail;
20902 }
20903 else
20904 prev = tail;
20905 tail = XCDR (tail);
20906 QUIT;
20907 }
20908
20909 /* Not found--return unchanged LIST. */
20910 return list;
20911 }
20912
20913 /* Contribute ELT to the mode line for window IT->w. How it
20914 translates into text depends on its data type.
20915
20916 IT describes the display environment in which we display, as usual.
20917
20918 DEPTH is the depth in recursion. It is used to prevent
20919 infinite recursion here.
20920
20921 FIELD_WIDTH is the number of characters the display of ELT should
20922 occupy in the mode line, and PRECISION is the maximum number of
20923 characters to display from ELT's representation. See
20924 display_string for details.
20925
20926 Returns the hpos of the end of the text generated by ELT.
20927
20928 PROPS is a property list to add to any string we encounter.
20929
20930 If RISKY is nonzero, remove (disregard) any properties in any string
20931 we encounter, and ignore :eval and :propertize.
20932
20933 The global variable `mode_line_target' determines whether the
20934 output is passed to `store_mode_line_noprop',
20935 `store_mode_line_string', or `display_string'. */
20936
20937 static int
20938 display_mode_element (struct it *it, int depth, int field_width, int precision,
20939 Lisp_Object elt, Lisp_Object props, int risky)
20940 {
20941 int n = 0, field, prec;
20942 int literal = 0;
20943
20944 tail_recurse:
20945 if (depth > 100)
20946 elt = build_string ("*too-deep*");
20947
20948 depth++;
20949
20950 switch (XTYPE (elt))
20951 {
20952 case Lisp_String:
20953 {
20954 /* A string: output it and check for %-constructs within it. */
20955 unsigned char c;
20956 ptrdiff_t offset = 0;
20957
20958 if (SCHARS (elt) > 0
20959 && (!NILP (props) || risky))
20960 {
20961 Lisp_Object oprops, aelt;
20962 oprops = Ftext_properties_at (make_number (0), elt);
20963
20964 /* If the starting string's properties are not what
20965 we want, translate the string. Also, if the string
20966 is risky, do that anyway. */
20967
20968 if (NILP (Fequal (props, oprops)) || risky)
20969 {
20970 /* If the starting string has properties,
20971 merge the specified ones onto the existing ones. */
20972 if (! NILP (oprops) && !risky)
20973 {
20974 Lisp_Object tem;
20975
20976 oprops = Fcopy_sequence (oprops);
20977 tem = props;
20978 while (CONSP (tem))
20979 {
20980 oprops = Fplist_put (oprops, XCAR (tem),
20981 XCAR (XCDR (tem)));
20982 tem = XCDR (XCDR (tem));
20983 }
20984 props = oprops;
20985 }
20986
20987 aelt = Fassoc (elt, mode_line_proptrans_alist);
20988 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20989 {
20990 /* AELT is what we want. Move it to the front
20991 without consing. */
20992 elt = XCAR (aelt);
20993 mode_line_proptrans_alist
20994 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20995 }
20996 else
20997 {
20998 Lisp_Object tem;
20999
21000 /* If AELT has the wrong props, it is useless.
21001 so get rid of it. */
21002 if (! NILP (aelt))
21003 mode_line_proptrans_alist
21004 = Fdelq (aelt, mode_line_proptrans_alist);
21005
21006 elt = Fcopy_sequence (elt);
21007 Fset_text_properties (make_number (0), Flength (elt),
21008 props, elt);
21009 /* Add this item to mode_line_proptrans_alist. */
21010 mode_line_proptrans_alist
21011 = Fcons (Fcons (elt, props),
21012 mode_line_proptrans_alist);
21013 /* Truncate mode_line_proptrans_alist
21014 to at most 50 elements. */
21015 tem = Fnthcdr (make_number (50),
21016 mode_line_proptrans_alist);
21017 if (! NILP (tem))
21018 XSETCDR (tem, Qnil);
21019 }
21020 }
21021 }
21022
21023 offset = 0;
21024
21025 if (literal)
21026 {
21027 prec = precision - n;
21028 switch (mode_line_target)
21029 {
21030 case MODE_LINE_NOPROP:
21031 case MODE_LINE_TITLE:
21032 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21033 break;
21034 case MODE_LINE_STRING:
21035 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21036 break;
21037 case MODE_LINE_DISPLAY:
21038 n += display_string (NULL, elt, Qnil, 0, 0, it,
21039 0, prec, 0, STRING_MULTIBYTE (elt));
21040 break;
21041 }
21042
21043 break;
21044 }
21045
21046 /* Handle the non-literal case. */
21047
21048 while ((precision <= 0 || n < precision)
21049 && SREF (elt, offset) != 0
21050 && (mode_line_target != MODE_LINE_DISPLAY
21051 || it->current_x < it->last_visible_x))
21052 {
21053 ptrdiff_t last_offset = offset;
21054
21055 /* Advance to end of string or next format specifier. */
21056 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21057 ;
21058
21059 if (offset - 1 != last_offset)
21060 {
21061 ptrdiff_t nchars, nbytes;
21062
21063 /* Output to end of string or up to '%'. Field width
21064 is length of string. Don't output more than
21065 PRECISION allows us. */
21066 offset--;
21067
21068 prec = c_string_width (SDATA (elt) + last_offset,
21069 offset - last_offset, precision - n,
21070 &nchars, &nbytes);
21071
21072 switch (mode_line_target)
21073 {
21074 case MODE_LINE_NOPROP:
21075 case MODE_LINE_TITLE:
21076 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21077 break;
21078 case MODE_LINE_STRING:
21079 {
21080 ptrdiff_t bytepos = last_offset;
21081 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21082 ptrdiff_t endpos = (precision <= 0
21083 ? string_byte_to_char (elt, offset)
21084 : charpos + nchars);
21085
21086 n += store_mode_line_string (NULL,
21087 Fsubstring (elt, make_number (charpos),
21088 make_number (endpos)),
21089 0, 0, 0, Qnil);
21090 }
21091 break;
21092 case MODE_LINE_DISPLAY:
21093 {
21094 ptrdiff_t bytepos = last_offset;
21095 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21096
21097 if (precision <= 0)
21098 nchars = string_byte_to_char (elt, offset) - charpos;
21099 n += display_string (NULL, elt, Qnil, 0, charpos,
21100 it, 0, nchars, 0,
21101 STRING_MULTIBYTE (elt));
21102 }
21103 break;
21104 }
21105 }
21106 else /* c == '%' */
21107 {
21108 ptrdiff_t percent_position = offset;
21109
21110 /* Get the specified minimum width. Zero means
21111 don't pad. */
21112 field = 0;
21113 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
21114 field = field * 10 + c - '0';
21115
21116 /* Don't pad beyond the total padding allowed. */
21117 if (field_width - n > 0 && field > field_width - n)
21118 field = field_width - n;
21119
21120 /* Note that either PRECISION <= 0 or N < PRECISION. */
21121 prec = precision - n;
21122
21123 if (c == 'M')
21124 n += display_mode_element (it, depth, field, prec,
21125 Vglobal_mode_string, props,
21126 risky);
21127 else if (c != 0)
21128 {
21129 bool multibyte;
21130 ptrdiff_t bytepos, charpos;
21131 const char *spec;
21132 Lisp_Object string;
21133
21134 bytepos = percent_position;
21135 charpos = (STRING_MULTIBYTE (elt)
21136 ? string_byte_to_char (elt, bytepos)
21137 : bytepos);
21138 spec = decode_mode_spec (it->w, c, field, &string);
21139 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21140
21141 switch (mode_line_target)
21142 {
21143 case MODE_LINE_NOPROP:
21144 case MODE_LINE_TITLE:
21145 n += store_mode_line_noprop (spec, field, prec);
21146 break;
21147 case MODE_LINE_STRING:
21148 {
21149 Lisp_Object tem = build_string (spec);
21150 props = Ftext_properties_at (make_number (charpos), elt);
21151 /* Should only keep face property in props */
21152 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21153 }
21154 break;
21155 case MODE_LINE_DISPLAY:
21156 {
21157 int nglyphs_before, nwritten;
21158
21159 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21160 nwritten = display_string (spec, string, elt,
21161 charpos, 0, it,
21162 field, prec, 0,
21163 multibyte);
21164
21165 /* Assign to the glyphs written above the
21166 string where the `%x' came from, position
21167 of the `%'. */
21168 if (nwritten > 0)
21169 {
21170 struct glyph *glyph
21171 = (it->glyph_row->glyphs[TEXT_AREA]
21172 + nglyphs_before);
21173 int i;
21174
21175 for (i = 0; i < nwritten; ++i)
21176 {
21177 glyph[i].object = elt;
21178 glyph[i].charpos = charpos;
21179 }
21180
21181 n += nwritten;
21182 }
21183 }
21184 break;
21185 }
21186 }
21187 else /* c == 0 */
21188 break;
21189 }
21190 }
21191 }
21192 break;
21193
21194 case Lisp_Symbol:
21195 /* A symbol: process the value of the symbol recursively
21196 as if it appeared here directly. Avoid error if symbol void.
21197 Special case: if value of symbol is a string, output the string
21198 literally. */
21199 {
21200 register Lisp_Object tem;
21201
21202 /* If the variable is not marked as risky to set
21203 then its contents are risky to use. */
21204 if (NILP (Fget (elt, Qrisky_local_variable)))
21205 risky = 1;
21206
21207 tem = Fboundp (elt);
21208 if (!NILP (tem))
21209 {
21210 tem = Fsymbol_value (elt);
21211 /* If value is a string, output that string literally:
21212 don't check for % within it. */
21213 if (STRINGP (tem))
21214 literal = 1;
21215
21216 if (!EQ (tem, elt))
21217 {
21218 /* Give up right away for nil or t. */
21219 elt = tem;
21220 goto tail_recurse;
21221 }
21222 }
21223 }
21224 break;
21225
21226 case Lisp_Cons:
21227 {
21228 register Lisp_Object car, tem;
21229
21230 /* A cons cell: five distinct cases.
21231 If first element is :eval or :propertize, do something special.
21232 If first element is a string or a cons, process all the elements
21233 and effectively concatenate them.
21234 If first element is a negative number, truncate displaying cdr to
21235 at most that many characters. If positive, pad (with spaces)
21236 to at least that many characters.
21237 If first element is a symbol, process the cadr or caddr recursively
21238 according to whether the symbol's value is non-nil or nil. */
21239 car = XCAR (elt);
21240 if (EQ (car, QCeval))
21241 {
21242 /* An element of the form (:eval FORM) means evaluate FORM
21243 and use the result as mode line elements. */
21244
21245 if (risky)
21246 break;
21247
21248 if (CONSP (XCDR (elt)))
21249 {
21250 Lisp_Object spec;
21251 spec = safe_eval (XCAR (XCDR (elt)));
21252 n += display_mode_element (it, depth, field_width - n,
21253 precision - n, spec, props,
21254 risky);
21255 }
21256 }
21257 else if (EQ (car, QCpropertize))
21258 {
21259 /* An element of the form (:propertize ELT PROPS...)
21260 means display ELT but applying properties PROPS. */
21261
21262 if (risky)
21263 break;
21264
21265 if (CONSP (XCDR (elt)))
21266 n += display_mode_element (it, depth, field_width - n,
21267 precision - n, XCAR (XCDR (elt)),
21268 XCDR (XCDR (elt)), risky);
21269 }
21270 else if (SYMBOLP (car))
21271 {
21272 tem = Fboundp (car);
21273 elt = XCDR (elt);
21274 if (!CONSP (elt))
21275 goto invalid;
21276 /* elt is now the cdr, and we know it is a cons cell.
21277 Use its car if CAR has a non-nil value. */
21278 if (!NILP (tem))
21279 {
21280 tem = Fsymbol_value (car);
21281 if (!NILP (tem))
21282 {
21283 elt = XCAR (elt);
21284 goto tail_recurse;
21285 }
21286 }
21287 /* Symbol's value is nil (or symbol is unbound)
21288 Get the cddr of the original list
21289 and if possible find the caddr and use that. */
21290 elt = XCDR (elt);
21291 if (NILP (elt))
21292 break;
21293 else if (!CONSP (elt))
21294 goto invalid;
21295 elt = XCAR (elt);
21296 goto tail_recurse;
21297 }
21298 else if (INTEGERP (car))
21299 {
21300 register int lim = XINT (car);
21301 elt = XCDR (elt);
21302 if (lim < 0)
21303 {
21304 /* Negative int means reduce maximum width. */
21305 if (precision <= 0)
21306 precision = -lim;
21307 else
21308 precision = min (precision, -lim);
21309 }
21310 else if (lim > 0)
21311 {
21312 /* Padding specified. Don't let it be more than
21313 current maximum. */
21314 if (precision > 0)
21315 lim = min (precision, lim);
21316
21317 /* If that's more padding than already wanted, queue it.
21318 But don't reduce padding already specified even if
21319 that is beyond the current truncation point. */
21320 field_width = max (lim, field_width);
21321 }
21322 goto tail_recurse;
21323 }
21324 else if (STRINGP (car) || CONSP (car))
21325 {
21326 Lisp_Object halftail = elt;
21327 int len = 0;
21328
21329 while (CONSP (elt)
21330 && (precision <= 0 || n < precision))
21331 {
21332 n += display_mode_element (it, depth,
21333 /* Do padding only after the last
21334 element in the list. */
21335 (! CONSP (XCDR (elt))
21336 ? field_width - n
21337 : 0),
21338 precision - n, XCAR (elt),
21339 props, risky);
21340 elt = XCDR (elt);
21341 len++;
21342 if ((len & 1) == 0)
21343 halftail = XCDR (halftail);
21344 /* Check for cycle. */
21345 if (EQ (halftail, elt))
21346 break;
21347 }
21348 }
21349 }
21350 break;
21351
21352 default:
21353 invalid:
21354 elt = build_string ("*invalid*");
21355 goto tail_recurse;
21356 }
21357
21358 /* Pad to FIELD_WIDTH. */
21359 if (field_width > 0 && n < field_width)
21360 {
21361 switch (mode_line_target)
21362 {
21363 case MODE_LINE_NOPROP:
21364 case MODE_LINE_TITLE:
21365 n += store_mode_line_noprop ("", field_width - n, 0);
21366 break;
21367 case MODE_LINE_STRING:
21368 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
21369 break;
21370 case MODE_LINE_DISPLAY:
21371 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
21372 0, 0, 0);
21373 break;
21374 }
21375 }
21376
21377 return n;
21378 }
21379
21380 /* Store a mode-line string element in mode_line_string_list.
21381
21382 If STRING is non-null, display that C string. Otherwise, the Lisp
21383 string LISP_STRING is displayed.
21384
21385 FIELD_WIDTH is the minimum number of output glyphs to produce.
21386 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21387 with spaces. FIELD_WIDTH <= 0 means don't pad.
21388
21389 PRECISION is the maximum number of characters to output from
21390 STRING. PRECISION <= 0 means don't truncate the string.
21391
21392 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
21393 properties to the string.
21394
21395 PROPS are the properties to add to the string.
21396 The mode_line_string_face face property is always added to the string.
21397 */
21398
21399 static int
21400 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
21401 int field_width, int precision, Lisp_Object props)
21402 {
21403 ptrdiff_t len;
21404 int n = 0;
21405
21406 if (string != NULL)
21407 {
21408 len = strlen (string);
21409 if (precision > 0 && len > precision)
21410 len = precision;
21411 lisp_string = make_string (string, len);
21412 if (NILP (props))
21413 props = mode_line_string_face_prop;
21414 else if (!NILP (mode_line_string_face))
21415 {
21416 Lisp_Object face = Fplist_get (props, Qface);
21417 props = Fcopy_sequence (props);
21418 if (NILP (face))
21419 face = mode_line_string_face;
21420 else
21421 face = list2 (face, mode_line_string_face);
21422 props = Fplist_put (props, Qface, face);
21423 }
21424 Fadd_text_properties (make_number (0), make_number (len),
21425 props, lisp_string);
21426 }
21427 else
21428 {
21429 len = XFASTINT (Flength (lisp_string));
21430 if (precision > 0 && len > precision)
21431 {
21432 len = precision;
21433 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
21434 precision = -1;
21435 }
21436 if (!NILP (mode_line_string_face))
21437 {
21438 Lisp_Object face;
21439 if (NILP (props))
21440 props = Ftext_properties_at (make_number (0), lisp_string);
21441 face = Fplist_get (props, Qface);
21442 if (NILP (face))
21443 face = mode_line_string_face;
21444 else
21445 face = list2 (face, mode_line_string_face);
21446 props = list2 (Qface, face);
21447 if (copy_string)
21448 lisp_string = Fcopy_sequence (lisp_string);
21449 }
21450 if (!NILP (props))
21451 Fadd_text_properties (make_number (0), make_number (len),
21452 props, lisp_string);
21453 }
21454
21455 if (len > 0)
21456 {
21457 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21458 n += len;
21459 }
21460
21461 if (field_width > len)
21462 {
21463 field_width -= len;
21464 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21465 if (!NILP (props))
21466 Fadd_text_properties (make_number (0), make_number (field_width),
21467 props, lisp_string);
21468 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21469 n += field_width;
21470 }
21471
21472 return n;
21473 }
21474
21475
21476 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21477 1, 4, 0,
21478 doc: /* Format a string out of a mode line format specification.
21479 First arg FORMAT specifies the mode line format (see `mode-line-format'
21480 for details) to use.
21481
21482 By default, the format is evaluated for the currently selected window.
21483
21484 Optional second arg FACE specifies the face property to put on all
21485 characters for which no face is specified. The value nil means the
21486 default face. The value t means whatever face the window's mode line
21487 currently uses (either `mode-line' or `mode-line-inactive',
21488 depending on whether the window is the selected window or not).
21489 An integer value means the value string has no text
21490 properties.
21491
21492 Optional third and fourth args WINDOW and BUFFER specify the window
21493 and buffer to use as the context for the formatting (defaults
21494 are the selected window and the WINDOW's buffer). */)
21495 (Lisp_Object format, Lisp_Object face,
21496 Lisp_Object window, Lisp_Object buffer)
21497 {
21498 struct it it;
21499 int len;
21500 struct window *w;
21501 struct buffer *old_buffer = NULL;
21502 int face_id;
21503 int no_props = INTEGERP (face);
21504 ptrdiff_t count = SPECPDL_INDEX ();
21505 Lisp_Object str;
21506 int string_start = 0;
21507
21508 w = decode_any_window (window);
21509 XSETWINDOW (window, w);
21510
21511 if (NILP (buffer))
21512 buffer = w->contents;
21513 CHECK_BUFFER (buffer);
21514
21515 /* Make formatting the modeline a non-op when noninteractive, otherwise
21516 there will be problems later caused by a partially initialized frame. */
21517 if (NILP (format) || noninteractive)
21518 return empty_unibyte_string;
21519
21520 if (no_props)
21521 face = Qnil;
21522
21523 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21524 : EQ (face, Qt) ? (EQ (window, selected_window)
21525 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21526 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21527 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21528 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21529 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21530 : DEFAULT_FACE_ID;
21531
21532 old_buffer = current_buffer;
21533
21534 /* Save things including mode_line_proptrans_alist,
21535 and set that to nil so that we don't alter the outer value. */
21536 record_unwind_protect (unwind_format_mode_line,
21537 format_mode_line_unwind_data
21538 (XFRAME (WINDOW_FRAME (w)),
21539 old_buffer, selected_window, 1));
21540 mode_line_proptrans_alist = Qnil;
21541
21542 Fselect_window (window, Qt);
21543 set_buffer_internal_1 (XBUFFER (buffer));
21544
21545 init_iterator (&it, w, -1, -1, NULL, face_id);
21546
21547 if (no_props)
21548 {
21549 mode_line_target = MODE_LINE_NOPROP;
21550 mode_line_string_face_prop = Qnil;
21551 mode_line_string_list = Qnil;
21552 string_start = MODE_LINE_NOPROP_LEN (0);
21553 }
21554 else
21555 {
21556 mode_line_target = MODE_LINE_STRING;
21557 mode_line_string_list = Qnil;
21558 mode_line_string_face = face;
21559 mode_line_string_face_prop
21560 = NILP (face) ? Qnil : list2 (Qface, face);
21561 }
21562
21563 push_kboard (FRAME_KBOARD (it.f));
21564 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21565 pop_kboard ();
21566
21567 if (no_props)
21568 {
21569 len = MODE_LINE_NOPROP_LEN (string_start);
21570 str = make_string (mode_line_noprop_buf + string_start, len);
21571 }
21572 else
21573 {
21574 mode_line_string_list = Fnreverse (mode_line_string_list);
21575 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21576 empty_unibyte_string);
21577 }
21578
21579 unbind_to (count, Qnil);
21580 return str;
21581 }
21582
21583 /* Write a null-terminated, right justified decimal representation of
21584 the positive integer D to BUF using a minimal field width WIDTH. */
21585
21586 static void
21587 pint2str (register char *buf, register int width, register ptrdiff_t d)
21588 {
21589 register char *p = buf;
21590
21591 if (d <= 0)
21592 *p++ = '0';
21593 else
21594 {
21595 while (d > 0)
21596 {
21597 *p++ = d % 10 + '0';
21598 d /= 10;
21599 }
21600 }
21601
21602 for (width -= (int) (p - buf); width > 0; --width)
21603 *p++ = ' ';
21604 *p-- = '\0';
21605 while (p > buf)
21606 {
21607 d = *buf;
21608 *buf++ = *p;
21609 *p-- = d;
21610 }
21611 }
21612
21613 /* Write a null-terminated, right justified decimal and "human
21614 readable" representation of the nonnegative integer D to BUF using
21615 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21616
21617 static const char power_letter[] =
21618 {
21619 0, /* no letter */
21620 'k', /* kilo */
21621 'M', /* mega */
21622 'G', /* giga */
21623 'T', /* tera */
21624 'P', /* peta */
21625 'E', /* exa */
21626 'Z', /* zetta */
21627 'Y' /* yotta */
21628 };
21629
21630 static void
21631 pint2hrstr (char *buf, int width, ptrdiff_t d)
21632 {
21633 /* We aim to represent the nonnegative integer D as
21634 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21635 ptrdiff_t quotient = d;
21636 int remainder = 0;
21637 /* -1 means: do not use TENTHS. */
21638 int tenths = -1;
21639 int exponent = 0;
21640
21641 /* Length of QUOTIENT.TENTHS as a string. */
21642 int length;
21643
21644 char * psuffix;
21645 char * p;
21646
21647 if (quotient >= 1000)
21648 {
21649 /* Scale to the appropriate EXPONENT. */
21650 do
21651 {
21652 remainder = quotient % 1000;
21653 quotient /= 1000;
21654 exponent++;
21655 }
21656 while (quotient >= 1000);
21657
21658 /* Round to nearest and decide whether to use TENTHS or not. */
21659 if (quotient <= 9)
21660 {
21661 tenths = remainder / 100;
21662 if (remainder % 100 >= 50)
21663 {
21664 if (tenths < 9)
21665 tenths++;
21666 else
21667 {
21668 quotient++;
21669 if (quotient == 10)
21670 tenths = -1;
21671 else
21672 tenths = 0;
21673 }
21674 }
21675 }
21676 else
21677 if (remainder >= 500)
21678 {
21679 if (quotient < 999)
21680 quotient++;
21681 else
21682 {
21683 quotient = 1;
21684 exponent++;
21685 tenths = 0;
21686 }
21687 }
21688 }
21689
21690 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21691 if (tenths == -1 && quotient <= 99)
21692 if (quotient <= 9)
21693 length = 1;
21694 else
21695 length = 2;
21696 else
21697 length = 3;
21698 p = psuffix = buf + max (width, length);
21699
21700 /* Print EXPONENT. */
21701 *psuffix++ = power_letter[exponent];
21702 *psuffix = '\0';
21703
21704 /* Print TENTHS. */
21705 if (tenths >= 0)
21706 {
21707 *--p = '0' + tenths;
21708 *--p = '.';
21709 }
21710
21711 /* Print QUOTIENT. */
21712 do
21713 {
21714 int digit = quotient % 10;
21715 *--p = '0' + digit;
21716 }
21717 while ((quotient /= 10) != 0);
21718
21719 /* Print leading spaces. */
21720 while (buf < p)
21721 *--p = ' ';
21722 }
21723
21724 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21725 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21726 type of CODING_SYSTEM. Return updated pointer into BUF. */
21727
21728 static unsigned char invalid_eol_type[] = "(*invalid*)";
21729
21730 static char *
21731 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21732 {
21733 Lisp_Object val;
21734 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21735 const unsigned char *eol_str;
21736 int eol_str_len;
21737 /* The EOL conversion we are using. */
21738 Lisp_Object eoltype;
21739
21740 val = CODING_SYSTEM_SPEC (coding_system);
21741 eoltype = Qnil;
21742
21743 if (!VECTORP (val)) /* Not yet decided. */
21744 {
21745 *buf++ = multibyte ? '-' : ' ';
21746 if (eol_flag)
21747 eoltype = eol_mnemonic_undecided;
21748 /* Don't mention EOL conversion if it isn't decided. */
21749 }
21750 else
21751 {
21752 Lisp_Object attrs;
21753 Lisp_Object eolvalue;
21754
21755 attrs = AREF (val, 0);
21756 eolvalue = AREF (val, 2);
21757
21758 *buf++ = multibyte
21759 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21760 : ' ';
21761
21762 if (eol_flag)
21763 {
21764 /* The EOL conversion that is normal on this system. */
21765
21766 if (NILP (eolvalue)) /* Not yet decided. */
21767 eoltype = eol_mnemonic_undecided;
21768 else if (VECTORP (eolvalue)) /* Not yet decided. */
21769 eoltype = eol_mnemonic_undecided;
21770 else /* eolvalue is Qunix, Qdos, or Qmac. */
21771 eoltype = (EQ (eolvalue, Qunix)
21772 ? eol_mnemonic_unix
21773 : (EQ (eolvalue, Qdos) == 1
21774 ? eol_mnemonic_dos : eol_mnemonic_mac));
21775 }
21776 }
21777
21778 if (eol_flag)
21779 {
21780 /* Mention the EOL conversion if it is not the usual one. */
21781 if (STRINGP (eoltype))
21782 {
21783 eol_str = SDATA (eoltype);
21784 eol_str_len = SBYTES (eoltype);
21785 }
21786 else if (CHARACTERP (eoltype))
21787 {
21788 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21789 int c = XFASTINT (eoltype);
21790 eol_str_len = CHAR_STRING (c, tmp);
21791 eol_str = tmp;
21792 }
21793 else
21794 {
21795 eol_str = invalid_eol_type;
21796 eol_str_len = sizeof (invalid_eol_type) - 1;
21797 }
21798 memcpy (buf, eol_str, eol_str_len);
21799 buf += eol_str_len;
21800 }
21801
21802 return buf;
21803 }
21804
21805 /* Return a string for the output of a mode line %-spec for window W,
21806 generated by character C. FIELD_WIDTH > 0 means pad the string
21807 returned with spaces to that value. Return a Lisp string in
21808 *STRING if the resulting string is taken from that Lisp string.
21809
21810 Note we operate on the current buffer for most purposes. */
21811
21812 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21813
21814 static const char *
21815 decode_mode_spec (struct window *w, register int c, int field_width,
21816 Lisp_Object *string)
21817 {
21818 Lisp_Object obj;
21819 struct frame *f = XFRAME (WINDOW_FRAME (w));
21820 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21821 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21822 produce strings from numerical values, so limit preposterously
21823 large values of FIELD_WIDTH to avoid overrunning the buffer's
21824 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21825 bytes plus the terminating null. */
21826 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21827 struct buffer *b = current_buffer;
21828
21829 obj = Qnil;
21830 *string = Qnil;
21831
21832 switch (c)
21833 {
21834 case '*':
21835 if (!NILP (BVAR (b, read_only)))
21836 return "%";
21837 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21838 return "*";
21839 return "-";
21840
21841 case '+':
21842 /* This differs from %* only for a modified read-only buffer. */
21843 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21844 return "*";
21845 if (!NILP (BVAR (b, read_only)))
21846 return "%";
21847 return "-";
21848
21849 case '&':
21850 /* This differs from %* in ignoring read-only-ness. */
21851 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21852 return "*";
21853 return "-";
21854
21855 case '%':
21856 return "%";
21857
21858 case '[':
21859 {
21860 int i;
21861 char *p;
21862
21863 if (command_loop_level > 5)
21864 return "[[[... ";
21865 p = decode_mode_spec_buf;
21866 for (i = 0; i < command_loop_level; i++)
21867 *p++ = '[';
21868 *p = 0;
21869 return decode_mode_spec_buf;
21870 }
21871
21872 case ']':
21873 {
21874 int i;
21875 char *p;
21876
21877 if (command_loop_level > 5)
21878 return " ...]]]";
21879 p = decode_mode_spec_buf;
21880 for (i = 0; i < command_loop_level; i++)
21881 *p++ = ']';
21882 *p = 0;
21883 return decode_mode_spec_buf;
21884 }
21885
21886 case '-':
21887 {
21888 register int i;
21889
21890 /* Let lots_of_dashes be a string of infinite length. */
21891 if (mode_line_target == MODE_LINE_NOPROP
21892 || mode_line_target == MODE_LINE_STRING)
21893 return "--";
21894 if (field_width <= 0
21895 || field_width > sizeof (lots_of_dashes))
21896 {
21897 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21898 decode_mode_spec_buf[i] = '-';
21899 decode_mode_spec_buf[i] = '\0';
21900 return decode_mode_spec_buf;
21901 }
21902 else
21903 return lots_of_dashes;
21904 }
21905
21906 case 'b':
21907 obj = BVAR (b, name);
21908 break;
21909
21910 case 'c':
21911 /* %c and %l are ignored in `frame-title-format'.
21912 (In redisplay_internal, the frame title is drawn _before_ the
21913 windows are updated, so the stuff which depends on actual
21914 window contents (such as %l) may fail to render properly, or
21915 even crash emacs.) */
21916 if (mode_line_target == MODE_LINE_TITLE)
21917 return "";
21918 else
21919 {
21920 ptrdiff_t col = current_column ();
21921 w->column_number_displayed = col;
21922 pint2str (decode_mode_spec_buf, width, col);
21923 return decode_mode_spec_buf;
21924 }
21925
21926 case 'e':
21927 #ifndef SYSTEM_MALLOC
21928 {
21929 if (NILP (Vmemory_full))
21930 return "";
21931 else
21932 return "!MEM FULL! ";
21933 }
21934 #else
21935 return "";
21936 #endif
21937
21938 case 'F':
21939 /* %F displays the frame name. */
21940 if (!NILP (f->title))
21941 return SSDATA (f->title);
21942 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21943 return SSDATA (f->name);
21944 return "Emacs";
21945
21946 case 'f':
21947 obj = BVAR (b, filename);
21948 break;
21949
21950 case 'i':
21951 {
21952 ptrdiff_t size = ZV - BEGV;
21953 pint2str (decode_mode_spec_buf, width, size);
21954 return decode_mode_spec_buf;
21955 }
21956
21957 case 'I':
21958 {
21959 ptrdiff_t size = ZV - BEGV;
21960 pint2hrstr (decode_mode_spec_buf, width, size);
21961 return decode_mode_spec_buf;
21962 }
21963
21964 case 'l':
21965 {
21966 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21967 ptrdiff_t topline, nlines, height;
21968 ptrdiff_t junk;
21969
21970 /* %c and %l are ignored in `frame-title-format'. */
21971 if (mode_line_target == MODE_LINE_TITLE)
21972 return "";
21973
21974 startpos = marker_position (w->start);
21975 startpos_byte = marker_byte_position (w->start);
21976 height = WINDOW_TOTAL_LINES (w);
21977
21978 /* If we decided that this buffer isn't suitable for line numbers,
21979 don't forget that too fast. */
21980 if (w->base_line_pos == -1)
21981 goto no_value;
21982
21983 /* If the buffer is very big, don't waste time. */
21984 if (INTEGERP (Vline_number_display_limit)
21985 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21986 {
21987 w->base_line_pos = 0;
21988 w->base_line_number = 0;
21989 goto no_value;
21990 }
21991
21992 if (w->base_line_number > 0
21993 && w->base_line_pos > 0
21994 && w->base_line_pos <= startpos)
21995 {
21996 line = w->base_line_number;
21997 linepos = w->base_line_pos;
21998 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21999 }
22000 else
22001 {
22002 line = 1;
22003 linepos = BUF_BEGV (b);
22004 linepos_byte = BUF_BEGV_BYTE (b);
22005 }
22006
22007 /* Count lines from base line to window start position. */
22008 nlines = display_count_lines (linepos_byte,
22009 startpos_byte,
22010 startpos, &junk);
22011
22012 topline = nlines + line;
22013
22014 /* Determine a new base line, if the old one is too close
22015 or too far away, or if we did not have one.
22016 "Too close" means it's plausible a scroll-down would
22017 go back past it. */
22018 if (startpos == BUF_BEGV (b))
22019 {
22020 w->base_line_number = topline;
22021 w->base_line_pos = BUF_BEGV (b);
22022 }
22023 else if (nlines < height + 25 || nlines > height * 3 + 50
22024 || linepos == BUF_BEGV (b))
22025 {
22026 ptrdiff_t limit = BUF_BEGV (b);
22027 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22028 ptrdiff_t position;
22029 ptrdiff_t distance =
22030 (height * 2 + 30) * line_number_display_limit_width;
22031
22032 if (startpos - distance > limit)
22033 {
22034 limit = startpos - distance;
22035 limit_byte = CHAR_TO_BYTE (limit);
22036 }
22037
22038 nlines = display_count_lines (startpos_byte,
22039 limit_byte,
22040 - (height * 2 + 30),
22041 &position);
22042 /* If we couldn't find the lines we wanted within
22043 line_number_display_limit_width chars per line,
22044 give up on line numbers for this window. */
22045 if (position == limit_byte && limit == startpos - distance)
22046 {
22047 w->base_line_pos = -1;
22048 w->base_line_number = 0;
22049 goto no_value;
22050 }
22051
22052 w->base_line_number = topline - nlines;
22053 w->base_line_pos = BYTE_TO_CHAR (position);
22054 }
22055
22056 /* Now count lines from the start pos to point. */
22057 nlines = display_count_lines (startpos_byte,
22058 PT_BYTE, PT, &junk);
22059
22060 /* Record that we did display the line number. */
22061 line_number_displayed = 1;
22062
22063 /* Make the string to show. */
22064 pint2str (decode_mode_spec_buf, width, topline + nlines);
22065 return decode_mode_spec_buf;
22066 no_value:
22067 {
22068 char* p = decode_mode_spec_buf;
22069 int pad = width - 2;
22070 while (pad-- > 0)
22071 *p++ = ' ';
22072 *p++ = '?';
22073 *p++ = '?';
22074 *p = '\0';
22075 return decode_mode_spec_buf;
22076 }
22077 }
22078 break;
22079
22080 case 'm':
22081 obj = BVAR (b, mode_name);
22082 break;
22083
22084 case 'n':
22085 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22086 return " Narrow";
22087 break;
22088
22089 case 'p':
22090 {
22091 ptrdiff_t pos = marker_position (w->start);
22092 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22093
22094 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
22095 {
22096 if (pos <= BUF_BEGV (b))
22097 return "All";
22098 else
22099 return "Bottom";
22100 }
22101 else if (pos <= BUF_BEGV (b))
22102 return "Top";
22103 else
22104 {
22105 if (total > 1000000)
22106 /* Do it differently for a large value, to avoid overflow. */
22107 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22108 else
22109 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
22110 /* We can't normally display a 3-digit number,
22111 so get us a 2-digit number that is close. */
22112 if (total == 100)
22113 total = 99;
22114 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22115 return decode_mode_spec_buf;
22116 }
22117 }
22118
22119 /* Display percentage of size above the bottom of the screen. */
22120 case 'P':
22121 {
22122 ptrdiff_t toppos = marker_position (w->start);
22123 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22124 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22125
22126 if (botpos >= BUF_ZV (b))
22127 {
22128 if (toppos <= BUF_BEGV (b))
22129 return "All";
22130 else
22131 return "Bottom";
22132 }
22133 else
22134 {
22135 if (total > 1000000)
22136 /* Do it differently for a large value, to avoid overflow. */
22137 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22138 else
22139 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22140 /* We can't normally display a 3-digit number,
22141 so get us a 2-digit number that is close. */
22142 if (total == 100)
22143 total = 99;
22144 if (toppos <= BUF_BEGV (b))
22145 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22146 else
22147 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22148 return decode_mode_spec_buf;
22149 }
22150 }
22151
22152 case 's':
22153 /* status of process */
22154 obj = Fget_buffer_process (Fcurrent_buffer ());
22155 if (NILP (obj))
22156 return "no process";
22157 #ifndef MSDOS
22158 obj = Fsymbol_name (Fprocess_status (obj));
22159 #endif
22160 break;
22161
22162 case '@':
22163 {
22164 ptrdiff_t count = inhibit_garbage_collection ();
22165 Lisp_Object val = call1 (intern ("file-remote-p"),
22166 BVAR (current_buffer, directory));
22167 unbind_to (count, Qnil);
22168
22169 if (NILP (val))
22170 return "-";
22171 else
22172 return "@";
22173 }
22174
22175 case 'z':
22176 /* coding-system (not including end-of-line format) */
22177 case 'Z':
22178 /* coding-system (including end-of-line type) */
22179 {
22180 int eol_flag = (c == 'Z');
22181 char *p = decode_mode_spec_buf;
22182
22183 if (! FRAME_WINDOW_P (f))
22184 {
22185 /* No need to mention EOL here--the terminal never needs
22186 to do EOL conversion. */
22187 p = decode_mode_spec_coding (CODING_ID_NAME
22188 (FRAME_KEYBOARD_CODING (f)->id),
22189 p, 0);
22190 p = decode_mode_spec_coding (CODING_ID_NAME
22191 (FRAME_TERMINAL_CODING (f)->id),
22192 p, 0);
22193 }
22194 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22195 p, eol_flag);
22196
22197 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22198 #ifdef subprocesses
22199 obj = Fget_buffer_process (Fcurrent_buffer ());
22200 if (PROCESSP (obj))
22201 {
22202 p = decode_mode_spec_coding
22203 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22204 p = decode_mode_spec_coding
22205 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22206 }
22207 #endif /* subprocesses */
22208 #endif /* 0 */
22209 *p = 0;
22210 return decode_mode_spec_buf;
22211 }
22212 }
22213
22214 if (STRINGP (obj))
22215 {
22216 *string = obj;
22217 return SSDATA (obj);
22218 }
22219 else
22220 return "";
22221 }
22222
22223
22224 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22225 means count lines back from START_BYTE. But don't go beyond
22226 LIMIT_BYTE. Return the number of lines thus found (always
22227 nonnegative).
22228
22229 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22230 either the position COUNT lines after/before START_BYTE, if we
22231 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22232 COUNT lines. */
22233
22234 static ptrdiff_t
22235 display_count_lines (ptrdiff_t start_byte,
22236 ptrdiff_t limit_byte, ptrdiff_t count,
22237 ptrdiff_t *byte_pos_ptr)
22238 {
22239 register unsigned char *cursor;
22240 unsigned char *base;
22241
22242 register ptrdiff_t ceiling;
22243 register unsigned char *ceiling_addr;
22244 ptrdiff_t orig_count = count;
22245
22246 /* If we are not in selective display mode,
22247 check only for newlines. */
22248 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22249 && !INTEGERP (BVAR (current_buffer, selective_display)));
22250
22251 if (count > 0)
22252 {
22253 while (start_byte < limit_byte)
22254 {
22255 ceiling = BUFFER_CEILING_OF (start_byte);
22256 ceiling = min (limit_byte - 1, ceiling);
22257 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22258 base = (cursor = BYTE_POS_ADDR (start_byte));
22259
22260 do
22261 {
22262 if (selective_display)
22263 {
22264 while (*cursor != '\n' && *cursor != 015
22265 && ++cursor != ceiling_addr)
22266 continue;
22267 if (cursor == ceiling_addr)
22268 break;
22269 }
22270 else
22271 {
22272 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22273 if (! cursor)
22274 break;
22275 }
22276
22277 cursor++;
22278
22279 if (--count == 0)
22280 {
22281 start_byte += cursor - base;
22282 *byte_pos_ptr = start_byte;
22283 return orig_count;
22284 }
22285 }
22286 while (cursor < ceiling_addr);
22287
22288 start_byte += ceiling_addr - base;
22289 }
22290 }
22291 else
22292 {
22293 while (start_byte > limit_byte)
22294 {
22295 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
22296 ceiling = max (limit_byte, ceiling);
22297 ceiling_addr = BYTE_POS_ADDR (ceiling);
22298 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
22299 while (1)
22300 {
22301 if (selective_display)
22302 {
22303 while (--cursor >= ceiling_addr
22304 && *cursor != '\n' && *cursor != 015)
22305 continue;
22306 if (cursor < ceiling_addr)
22307 break;
22308 }
22309 else
22310 {
22311 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
22312 if (! cursor)
22313 break;
22314 }
22315
22316 if (++count == 0)
22317 {
22318 start_byte += cursor - base + 1;
22319 *byte_pos_ptr = start_byte;
22320 /* When scanning backwards, we should
22321 not count the newline posterior to which we stop. */
22322 return - orig_count - 1;
22323 }
22324 }
22325 start_byte += ceiling_addr - base;
22326 }
22327 }
22328
22329 *byte_pos_ptr = limit_byte;
22330
22331 if (count < 0)
22332 return - orig_count + count;
22333 return orig_count - count;
22334
22335 }
22336
22337
22338 \f
22339 /***********************************************************************
22340 Displaying strings
22341 ***********************************************************************/
22342
22343 /* Display a NUL-terminated string, starting with index START.
22344
22345 If STRING is non-null, display that C string. Otherwise, the Lisp
22346 string LISP_STRING is displayed. There's a case that STRING is
22347 non-null and LISP_STRING is not nil. It means STRING is a string
22348 data of LISP_STRING. In that case, we display LISP_STRING while
22349 ignoring its text properties.
22350
22351 If FACE_STRING is not nil, FACE_STRING_POS is a position in
22352 FACE_STRING. Display STRING or LISP_STRING with the face at
22353 FACE_STRING_POS in FACE_STRING:
22354
22355 Display the string in the environment given by IT, but use the
22356 standard display table, temporarily.
22357
22358 FIELD_WIDTH is the minimum number of output glyphs to produce.
22359 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22360 with spaces. If STRING has more characters, more than FIELD_WIDTH
22361 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
22362
22363 PRECISION is the maximum number of characters to output from
22364 STRING. PRECISION < 0 means don't truncate the string.
22365
22366 This is roughly equivalent to printf format specifiers:
22367
22368 FIELD_WIDTH PRECISION PRINTF
22369 ----------------------------------------
22370 -1 -1 %s
22371 -1 10 %.10s
22372 10 -1 %10s
22373 20 10 %20.10s
22374
22375 MULTIBYTE zero means do not display multibyte chars, > 0 means do
22376 display them, and < 0 means obey the current buffer's value of
22377 enable_multibyte_characters.
22378
22379 Value is the number of columns displayed. */
22380
22381 static int
22382 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
22383 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
22384 int field_width, int precision, int max_x, int multibyte)
22385 {
22386 int hpos_at_start = it->hpos;
22387 int saved_face_id = it->face_id;
22388 struct glyph_row *row = it->glyph_row;
22389 ptrdiff_t it_charpos;
22390
22391 /* Initialize the iterator IT for iteration over STRING beginning
22392 with index START. */
22393 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
22394 precision, field_width, multibyte);
22395 if (string && STRINGP (lisp_string))
22396 /* LISP_STRING is the one returned by decode_mode_spec. We should
22397 ignore its text properties. */
22398 it->stop_charpos = it->end_charpos;
22399
22400 /* If displaying STRING, set up the face of the iterator from
22401 FACE_STRING, if that's given. */
22402 if (STRINGP (face_string))
22403 {
22404 ptrdiff_t endptr;
22405 struct face *face;
22406
22407 it->face_id
22408 = face_at_string_position (it->w, face_string, face_string_pos,
22409 0, it->region_beg_charpos,
22410 it->region_end_charpos,
22411 &endptr, it->base_face_id, 0);
22412 face = FACE_FROM_ID (it->f, it->face_id);
22413 it->face_box_p = face->box != FACE_NO_BOX;
22414 }
22415
22416 /* Set max_x to the maximum allowed X position. Don't let it go
22417 beyond the right edge of the window. */
22418 if (max_x <= 0)
22419 max_x = it->last_visible_x;
22420 else
22421 max_x = min (max_x, it->last_visible_x);
22422
22423 /* Skip over display elements that are not visible. because IT->w is
22424 hscrolled. */
22425 if (it->current_x < it->first_visible_x)
22426 move_it_in_display_line_to (it, 100000, it->first_visible_x,
22427 MOVE_TO_POS | MOVE_TO_X);
22428
22429 row->ascent = it->max_ascent;
22430 row->height = it->max_ascent + it->max_descent;
22431 row->phys_ascent = it->max_phys_ascent;
22432 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
22433 row->extra_line_spacing = it->max_extra_line_spacing;
22434
22435 if (STRINGP (it->string))
22436 it_charpos = IT_STRING_CHARPOS (*it);
22437 else
22438 it_charpos = IT_CHARPOS (*it);
22439
22440 /* This condition is for the case that we are called with current_x
22441 past last_visible_x. */
22442 while (it->current_x < max_x)
22443 {
22444 int x_before, x, n_glyphs_before, i, nglyphs;
22445
22446 /* Get the next display element. */
22447 if (!get_next_display_element (it))
22448 break;
22449
22450 /* Produce glyphs. */
22451 x_before = it->current_x;
22452 n_glyphs_before = row->used[TEXT_AREA];
22453 PRODUCE_GLYPHS (it);
22454
22455 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22456 i = 0;
22457 x = x_before;
22458 while (i < nglyphs)
22459 {
22460 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22461
22462 if (it->line_wrap != TRUNCATE
22463 && x + glyph->pixel_width > max_x)
22464 {
22465 /* End of continued line or max_x reached. */
22466 if (CHAR_GLYPH_PADDING_P (*glyph))
22467 {
22468 /* A wide character is unbreakable. */
22469 if (row->reversed_p)
22470 unproduce_glyphs (it, row->used[TEXT_AREA]
22471 - n_glyphs_before);
22472 row->used[TEXT_AREA] = n_glyphs_before;
22473 it->current_x = x_before;
22474 }
22475 else
22476 {
22477 if (row->reversed_p)
22478 unproduce_glyphs (it, row->used[TEXT_AREA]
22479 - (n_glyphs_before + i));
22480 row->used[TEXT_AREA] = n_glyphs_before + i;
22481 it->current_x = x;
22482 }
22483 break;
22484 }
22485 else if (x + glyph->pixel_width >= it->first_visible_x)
22486 {
22487 /* Glyph is at least partially visible. */
22488 ++it->hpos;
22489 if (x < it->first_visible_x)
22490 row->x = x - it->first_visible_x;
22491 }
22492 else
22493 {
22494 /* Glyph is off the left margin of the display area.
22495 Should not happen. */
22496 emacs_abort ();
22497 }
22498
22499 row->ascent = max (row->ascent, it->max_ascent);
22500 row->height = max (row->height, it->max_ascent + it->max_descent);
22501 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22502 row->phys_height = max (row->phys_height,
22503 it->max_phys_ascent + it->max_phys_descent);
22504 row->extra_line_spacing = max (row->extra_line_spacing,
22505 it->max_extra_line_spacing);
22506 x += glyph->pixel_width;
22507 ++i;
22508 }
22509
22510 /* Stop if max_x reached. */
22511 if (i < nglyphs)
22512 break;
22513
22514 /* Stop at line ends. */
22515 if (ITERATOR_AT_END_OF_LINE_P (it))
22516 {
22517 it->continuation_lines_width = 0;
22518 break;
22519 }
22520
22521 set_iterator_to_next (it, 1);
22522 if (STRINGP (it->string))
22523 it_charpos = IT_STRING_CHARPOS (*it);
22524 else
22525 it_charpos = IT_CHARPOS (*it);
22526
22527 /* Stop if truncating at the right edge. */
22528 if (it->line_wrap == TRUNCATE
22529 && it->current_x >= it->last_visible_x)
22530 {
22531 /* Add truncation mark, but don't do it if the line is
22532 truncated at a padding space. */
22533 if (it_charpos < it->string_nchars)
22534 {
22535 if (!FRAME_WINDOW_P (it->f))
22536 {
22537 int ii, n;
22538
22539 if (it->current_x > it->last_visible_x)
22540 {
22541 if (!row->reversed_p)
22542 {
22543 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22544 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22545 break;
22546 }
22547 else
22548 {
22549 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22550 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22551 break;
22552 unproduce_glyphs (it, ii + 1);
22553 ii = row->used[TEXT_AREA] - (ii + 1);
22554 }
22555 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22556 {
22557 row->used[TEXT_AREA] = ii;
22558 produce_special_glyphs (it, IT_TRUNCATION);
22559 }
22560 }
22561 produce_special_glyphs (it, IT_TRUNCATION);
22562 }
22563 row->truncated_on_right_p = 1;
22564 }
22565 break;
22566 }
22567 }
22568
22569 /* Maybe insert a truncation at the left. */
22570 if (it->first_visible_x
22571 && it_charpos > 0)
22572 {
22573 if (!FRAME_WINDOW_P (it->f)
22574 || (row->reversed_p
22575 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22576 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22577 insert_left_trunc_glyphs (it);
22578 row->truncated_on_left_p = 1;
22579 }
22580
22581 it->face_id = saved_face_id;
22582
22583 /* Value is number of columns displayed. */
22584 return it->hpos - hpos_at_start;
22585 }
22586
22587
22588 \f
22589 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22590 appears as an element of LIST or as the car of an element of LIST.
22591 If PROPVAL is a list, compare each element against LIST in that
22592 way, and return 1/2 if any element of PROPVAL is found in LIST.
22593 Otherwise return 0. This function cannot quit.
22594 The return value is 2 if the text is invisible but with an ellipsis
22595 and 1 if it's invisible and without an ellipsis. */
22596
22597 int
22598 invisible_p (register Lisp_Object propval, Lisp_Object list)
22599 {
22600 register Lisp_Object tail, proptail;
22601
22602 for (tail = list; CONSP (tail); tail = XCDR (tail))
22603 {
22604 register Lisp_Object tem;
22605 tem = XCAR (tail);
22606 if (EQ (propval, tem))
22607 return 1;
22608 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22609 return NILP (XCDR (tem)) ? 1 : 2;
22610 }
22611
22612 if (CONSP (propval))
22613 {
22614 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22615 {
22616 Lisp_Object propelt;
22617 propelt = XCAR (proptail);
22618 for (tail = list; CONSP (tail); tail = XCDR (tail))
22619 {
22620 register Lisp_Object tem;
22621 tem = XCAR (tail);
22622 if (EQ (propelt, tem))
22623 return 1;
22624 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22625 return NILP (XCDR (tem)) ? 1 : 2;
22626 }
22627 }
22628 }
22629
22630 return 0;
22631 }
22632
22633 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22634 doc: /* Non-nil if the property makes the text invisible.
22635 POS-OR-PROP can be a marker or number, in which case it is taken to be
22636 a position in the current buffer and the value of the `invisible' property
22637 is checked; or it can be some other value, which is then presumed to be the
22638 value of the `invisible' property of the text of interest.
22639 The non-nil value returned can be t for truly invisible text or something
22640 else if the text is replaced by an ellipsis. */)
22641 (Lisp_Object pos_or_prop)
22642 {
22643 Lisp_Object prop
22644 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22645 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22646 : pos_or_prop);
22647 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22648 return (invis == 0 ? Qnil
22649 : invis == 1 ? Qt
22650 : make_number (invis));
22651 }
22652
22653 /* Calculate a width or height in pixels from a specification using
22654 the following elements:
22655
22656 SPEC ::=
22657 NUM - a (fractional) multiple of the default font width/height
22658 (NUM) - specifies exactly NUM pixels
22659 UNIT - a fixed number of pixels, see below.
22660 ELEMENT - size of a display element in pixels, see below.
22661 (NUM . SPEC) - equals NUM * SPEC
22662 (+ SPEC SPEC ...) - add pixel values
22663 (- SPEC SPEC ...) - subtract pixel values
22664 (- SPEC) - negate pixel value
22665
22666 NUM ::=
22667 INT or FLOAT - a number constant
22668 SYMBOL - use symbol's (buffer local) variable binding.
22669
22670 UNIT ::=
22671 in - pixels per inch *)
22672 mm - pixels per 1/1000 meter *)
22673 cm - pixels per 1/100 meter *)
22674 width - width of current font in pixels.
22675 height - height of current font in pixels.
22676
22677 *) using the ratio(s) defined in display-pixels-per-inch.
22678
22679 ELEMENT ::=
22680
22681 left-fringe - left fringe width in pixels
22682 right-fringe - right fringe width in pixels
22683
22684 left-margin - left margin width in pixels
22685 right-margin - right margin width in pixels
22686
22687 scroll-bar - scroll-bar area width in pixels
22688
22689 Examples:
22690
22691 Pixels corresponding to 5 inches:
22692 (5 . in)
22693
22694 Total width of non-text areas on left side of window (if scroll-bar is on left):
22695 '(space :width (+ left-fringe left-margin scroll-bar))
22696
22697 Align to first text column (in header line):
22698 '(space :align-to 0)
22699
22700 Align to middle of text area minus half the width of variable `my-image'
22701 containing a loaded image:
22702 '(space :align-to (0.5 . (- text my-image)))
22703
22704 Width of left margin minus width of 1 character in the default font:
22705 '(space :width (- left-margin 1))
22706
22707 Width of left margin minus width of 2 characters in the current font:
22708 '(space :width (- left-margin (2 . width)))
22709
22710 Center 1 character over left-margin (in header line):
22711 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22712
22713 Different ways to express width of left fringe plus left margin minus one pixel:
22714 '(space :width (- (+ left-fringe left-margin) (1)))
22715 '(space :width (+ left-fringe left-margin (- (1))))
22716 '(space :width (+ left-fringe left-margin (-1)))
22717
22718 */
22719
22720 static int
22721 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22722 struct font *font, int width_p, int *align_to)
22723 {
22724 double pixels;
22725
22726 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22727 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22728
22729 if (NILP (prop))
22730 return OK_PIXELS (0);
22731
22732 eassert (FRAME_LIVE_P (it->f));
22733
22734 if (SYMBOLP (prop))
22735 {
22736 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22737 {
22738 char *unit = SSDATA (SYMBOL_NAME (prop));
22739
22740 if (unit[0] == 'i' && unit[1] == 'n')
22741 pixels = 1.0;
22742 else if (unit[0] == 'm' && unit[1] == 'm')
22743 pixels = 25.4;
22744 else if (unit[0] == 'c' && unit[1] == 'm')
22745 pixels = 2.54;
22746 else
22747 pixels = 0;
22748 if (pixels > 0)
22749 {
22750 double ppi = (width_p ? FRAME_RES_X (it->f)
22751 : FRAME_RES_Y (it->f));
22752
22753 if (ppi > 0)
22754 return OK_PIXELS (ppi / pixels);
22755 return 0;
22756 }
22757 }
22758
22759 #ifdef HAVE_WINDOW_SYSTEM
22760 if (EQ (prop, Qheight))
22761 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22762 if (EQ (prop, Qwidth))
22763 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22764 #else
22765 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22766 return OK_PIXELS (1);
22767 #endif
22768
22769 if (EQ (prop, Qtext))
22770 return OK_PIXELS (width_p
22771 ? window_box_width (it->w, TEXT_AREA)
22772 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22773
22774 if (align_to && *align_to < 0)
22775 {
22776 *res = 0;
22777 if (EQ (prop, Qleft))
22778 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22779 if (EQ (prop, Qright))
22780 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22781 if (EQ (prop, Qcenter))
22782 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22783 + window_box_width (it->w, TEXT_AREA) / 2);
22784 if (EQ (prop, Qleft_fringe))
22785 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22786 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22787 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22788 if (EQ (prop, Qright_fringe))
22789 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22790 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22791 : window_box_right_offset (it->w, TEXT_AREA));
22792 if (EQ (prop, Qleft_margin))
22793 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22794 if (EQ (prop, Qright_margin))
22795 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22796 if (EQ (prop, Qscroll_bar))
22797 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22798 ? 0
22799 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22800 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22801 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22802 : 0)));
22803 }
22804 else
22805 {
22806 if (EQ (prop, Qleft_fringe))
22807 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22808 if (EQ (prop, Qright_fringe))
22809 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22810 if (EQ (prop, Qleft_margin))
22811 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22812 if (EQ (prop, Qright_margin))
22813 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22814 if (EQ (prop, Qscroll_bar))
22815 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22816 }
22817
22818 prop = buffer_local_value_1 (prop, it->w->contents);
22819 if (EQ (prop, Qunbound))
22820 prop = Qnil;
22821 }
22822
22823 if (INTEGERP (prop) || FLOATP (prop))
22824 {
22825 int base_unit = (width_p
22826 ? FRAME_COLUMN_WIDTH (it->f)
22827 : FRAME_LINE_HEIGHT (it->f));
22828 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22829 }
22830
22831 if (CONSP (prop))
22832 {
22833 Lisp_Object car = XCAR (prop);
22834 Lisp_Object cdr = XCDR (prop);
22835
22836 if (SYMBOLP (car))
22837 {
22838 #ifdef HAVE_WINDOW_SYSTEM
22839 if (FRAME_WINDOW_P (it->f)
22840 && valid_image_p (prop))
22841 {
22842 ptrdiff_t id = lookup_image (it->f, prop);
22843 struct image *img = IMAGE_FROM_ID (it->f, id);
22844
22845 return OK_PIXELS (width_p ? img->width : img->height);
22846 }
22847 #endif
22848 if (EQ (car, Qplus) || EQ (car, Qminus))
22849 {
22850 int first = 1;
22851 double px;
22852
22853 pixels = 0;
22854 while (CONSP (cdr))
22855 {
22856 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22857 font, width_p, align_to))
22858 return 0;
22859 if (first)
22860 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22861 else
22862 pixels += px;
22863 cdr = XCDR (cdr);
22864 }
22865 if (EQ (car, Qminus))
22866 pixels = -pixels;
22867 return OK_PIXELS (pixels);
22868 }
22869
22870 car = buffer_local_value_1 (car, it->w->contents);
22871 if (EQ (car, Qunbound))
22872 car = Qnil;
22873 }
22874
22875 if (INTEGERP (car) || FLOATP (car))
22876 {
22877 double fact;
22878 pixels = XFLOATINT (car);
22879 if (NILP (cdr))
22880 return OK_PIXELS (pixels);
22881 if (calc_pixel_width_or_height (&fact, it, cdr,
22882 font, width_p, align_to))
22883 return OK_PIXELS (pixels * fact);
22884 return 0;
22885 }
22886
22887 return 0;
22888 }
22889
22890 return 0;
22891 }
22892
22893 \f
22894 /***********************************************************************
22895 Glyph Display
22896 ***********************************************************************/
22897
22898 #ifdef HAVE_WINDOW_SYSTEM
22899
22900 #ifdef GLYPH_DEBUG
22901
22902 void
22903 dump_glyph_string (struct glyph_string *s)
22904 {
22905 fprintf (stderr, "glyph string\n");
22906 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22907 s->x, s->y, s->width, s->height);
22908 fprintf (stderr, " ybase = %d\n", s->ybase);
22909 fprintf (stderr, " hl = %d\n", s->hl);
22910 fprintf (stderr, " left overhang = %d, right = %d\n",
22911 s->left_overhang, s->right_overhang);
22912 fprintf (stderr, " nchars = %d\n", s->nchars);
22913 fprintf (stderr, " extends to end of line = %d\n",
22914 s->extends_to_end_of_line_p);
22915 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22916 fprintf (stderr, " bg width = %d\n", s->background_width);
22917 }
22918
22919 #endif /* GLYPH_DEBUG */
22920
22921 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22922 of XChar2b structures for S; it can't be allocated in
22923 init_glyph_string because it must be allocated via `alloca'. W
22924 is the window on which S is drawn. ROW and AREA are the glyph row
22925 and area within the row from which S is constructed. START is the
22926 index of the first glyph structure covered by S. HL is a
22927 face-override for drawing S. */
22928
22929 #ifdef HAVE_NTGUI
22930 #define OPTIONAL_HDC(hdc) HDC hdc,
22931 #define DECLARE_HDC(hdc) HDC hdc;
22932 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22933 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22934 #endif
22935
22936 #ifndef OPTIONAL_HDC
22937 #define OPTIONAL_HDC(hdc)
22938 #define DECLARE_HDC(hdc)
22939 #define ALLOCATE_HDC(hdc, f)
22940 #define RELEASE_HDC(hdc, f)
22941 #endif
22942
22943 static void
22944 init_glyph_string (struct glyph_string *s,
22945 OPTIONAL_HDC (hdc)
22946 XChar2b *char2b, struct window *w, struct glyph_row *row,
22947 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22948 {
22949 memset (s, 0, sizeof *s);
22950 s->w = w;
22951 s->f = XFRAME (w->frame);
22952 #ifdef HAVE_NTGUI
22953 s->hdc = hdc;
22954 #endif
22955 s->display = FRAME_X_DISPLAY (s->f);
22956 s->window = FRAME_X_WINDOW (s->f);
22957 s->char2b = char2b;
22958 s->hl = hl;
22959 s->row = row;
22960 s->area = area;
22961 s->first_glyph = row->glyphs[area] + start;
22962 s->height = row->height;
22963 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22964 s->ybase = s->y + row->ascent;
22965 }
22966
22967
22968 /* Append the list of glyph strings with head H and tail T to the list
22969 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22970
22971 static void
22972 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22973 struct glyph_string *h, struct glyph_string *t)
22974 {
22975 if (h)
22976 {
22977 if (*head)
22978 (*tail)->next = h;
22979 else
22980 *head = h;
22981 h->prev = *tail;
22982 *tail = t;
22983 }
22984 }
22985
22986
22987 /* Prepend the list of glyph strings with head H and tail T to the
22988 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22989 result. */
22990
22991 static void
22992 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22993 struct glyph_string *h, struct glyph_string *t)
22994 {
22995 if (h)
22996 {
22997 if (*head)
22998 (*head)->prev = t;
22999 else
23000 *tail = t;
23001 t->next = *head;
23002 *head = h;
23003 }
23004 }
23005
23006
23007 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23008 Set *HEAD and *TAIL to the resulting list. */
23009
23010 static void
23011 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23012 struct glyph_string *s)
23013 {
23014 s->next = s->prev = NULL;
23015 append_glyph_string_lists (head, tail, s, s);
23016 }
23017
23018
23019 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23020 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23021 make sure that X resources for the face returned are allocated.
23022 Value is a pointer to a realized face that is ready for display if
23023 DISPLAY_P is non-zero. */
23024
23025 static struct face *
23026 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23027 XChar2b *char2b, int display_p)
23028 {
23029 struct face *face = FACE_FROM_ID (f, face_id);
23030 unsigned code = 0;
23031
23032 if (face->font)
23033 {
23034 code = face->font->driver->encode_char (face->font, c);
23035
23036 if (code == FONT_INVALID_CODE)
23037 code = 0;
23038 }
23039 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23040
23041 /* Make sure X resources of the face are allocated. */
23042 #ifdef HAVE_X_WINDOWS
23043 if (display_p)
23044 #endif
23045 {
23046 eassert (face != NULL);
23047 PREPARE_FACE_FOR_DISPLAY (f, face);
23048 }
23049
23050 return face;
23051 }
23052
23053
23054 /* Get face and two-byte form of character glyph GLYPH on frame F.
23055 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23056 a pointer to a realized face that is ready for display. */
23057
23058 static struct face *
23059 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23060 XChar2b *char2b, int *two_byte_p)
23061 {
23062 struct face *face;
23063 unsigned code = 0;
23064
23065 eassert (glyph->type == CHAR_GLYPH);
23066 face = FACE_FROM_ID (f, glyph->face_id);
23067
23068 /* Make sure X resources of the face are allocated. */
23069 eassert (face != NULL);
23070 PREPARE_FACE_FOR_DISPLAY (f, face);
23071
23072 if (two_byte_p)
23073 *two_byte_p = 0;
23074
23075 if (face->font)
23076 {
23077 if (CHAR_BYTE8_P (glyph->u.ch))
23078 code = CHAR_TO_BYTE8 (glyph->u.ch);
23079 else
23080 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23081
23082 if (code == FONT_INVALID_CODE)
23083 code = 0;
23084 }
23085
23086 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23087 return face;
23088 }
23089
23090
23091 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23092 Return 1 if FONT has a glyph for C, otherwise return 0. */
23093
23094 static int
23095 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
23096 {
23097 unsigned code;
23098
23099 if (CHAR_BYTE8_P (c))
23100 code = CHAR_TO_BYTE8 (c);
23101 else
23102 code = font->driver->encode_char (font, c);
23103
23104 if (code == FONT_INVALID_CODE)
23105 return 0;
23106 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23107 return 1;
23108 }
23109
23110
23111 /* Fill glyph string S with composition components specified by S->cmp.
23112
23113 BASE_FACE is the base face of the composition.
23114 S->cmp_from is the index of the first component for S.
23115
23116 OVERLAPS non-zero means S should draw the foreground only, and use
23117 its physical height for clipping. See also draw_glyphs.
23118
23119 Value is the index of a component not in S. */
23120
23121 static int
23122 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23123 int overlaps)
23124 {
23125 int i;
23126 /* For all glyphs of this composition, starting at the offset
23127 S->cmp_from, until we reach the end of the definition or encounter a
23128 glyph that requires the different face, add it to S. */
23129 struct face *face;
23130
23131 eassert (s);
23132
23133 s->for_overlaps = overlaps;
23134 s->face = NULL;
23135 s->font = NULL;
23136 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23137 {
23138 int c = COMPOSITION_GLYPH (s->cmp, i);
23139
23140 /* TAB in a composition means display glyphs with padding space
23141 on the left or right. */
23142 if (c != '\t')
23143 {
23144 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23145 -1, Qnil);
23146
23147 face = get_char_face_and_encoding (s->f, c, face_id,
23148 s->char2b + i, 1);
23149 if (face)
23150 {
23151 if (! s->face)
23152 {
23153 s->face = face;
23154 s->font = s->face->font;
23155 }
23156 else if (s->face != face)
23157 break;
23158 }
23159 }
23160 ++s->nchars;
23161 }
23162 s->cmp_to = i;
23163
23164 if (s->face == NULL)
23165 {
23166 s->face = base_face->ascii_face;
23167 s->font = s->face->font;
23168 }
23169
23170 /* All glyph strings for the same composition has the same width,
23171 i.e. the width set for the first component of the composition. */
23172 s->width = s->first_glyph->pixel_width;
23173
23174 /* If the specified font could not be loaded, use the frame's
23175 default font, but record the fact that we couldn't load it in
23176 the glyph string so that we can draw rectangles for the
23177 characters of the glyph string. */
23178 if (s->font == NULL)
23179 {
23180 s->font_not_found_p = 1;
23181 s->font = FRAME_FONT (s->f);
23182 }
23183
23184 /* Adjust base line for subscript/superscript text. */
23185 s->ybase += s->first_glyph->voffset;
23186
23187 /* This glyph string must always be drawn with 16-bit functions. */
23188 s->two_byte_p = 1;
23189
23190 return s->cmp_to;
23191 }
23192
23193 static int
23194 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23195 int start, int end, int overlaps)
23196 {
23197 struct glyph *glyph, *last;
23198 Lisp_Object lgstring;
23199 int i;
23200
23201 s->for_overlaps = overlaps;
23202 glyph = s->row->glyphs[s->area] + start;
23203 last = s->row->glyphs[s->area] + end;
23204 s->cmp_id = glyph->u.cmp.id;
23205 s->cmp_from = glyph->slice.cmp.from;
23206 s->cmp_to = glyph->slice.cmp.to + 1;
23207 s->face = FACE_FROM_ID (s->f, face_id);
23208 lgstring = composition_gstring_from_id (s->cmp_id);
23209 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23210 glyph++;
23211 while (glyph < last
23212 && glyph->u.cmp.automatic
23213 && glyph->u.cmp.id == s->cmp_id
23214 && s->cmp_to == glyph->slice.cmp.from)
23215 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23216
23217 for (i = s->cmp_from; i < s->cmp_to; i++)
23218 {
23219 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23220 unsigned code = LGLYPH_CODE (lglyph);
23221
23222 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23223 }
23224 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23225 return glyph - s->row->glyphs[s->area];
23226 }
23227
23228
23229 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23230 See the comment of fill_glyph_string for arguments.
23231 Value is the index of the first glyph not in S. */
23232
23233
23234 static int
23235 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23236 int start, int end, int overlaps)
23237 {
23238 struct glyph *glyph, *last;
23239 int voffset;
23240
23241 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23242 s->for_overlaps = overlaps;
23243 glyph = s->row->glyphs[s->area] + start;
23244 last = s->row->glyphs[s->area] + end;
23245 voffset = glyph->voffset;
23246 s->face = FACE_FROM_ID (s->f, face_id);
23247 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23248 s->nchars = 1;
23249 s->width = glyph->pixel_width;
23250 glyph++;
23251 while (glyph < last
23252 && glyph->type == GLYPHLESS_GLYPH
23253 && glyph->voffset == voffset
23254 && glyph->face_id == face_id)
23255 {
23256 s->nchars++;
23257 s->width += glyph->pixel_width;
23258 glyph++;
23259 }
23260 s->ybase += voffset;
23261 return glyph - s->row->glyphs[s->area];
23262 }
23263
23264
23265 /* Fill glyph string S from a sequence of character glyphs.
23266
23267 FACE_ID is the face id of the string. START is the index of the
23268 first glyph to consider, END is the index of the last + 1.
23269 OVERLAPS non-zero means S should draw the foreground only, and use
23270 its physical height for clipping. See also draw_glyphs.
23271
23272 Value is the index of the first glyph not in S. */
23273
23274 static int
23275 fill_glyph_string (struct glyph_string *s, int face_id,
23276 int start, int end, int overlaps)
23277 {
23278 struct glyph *glyph, *last;
23279 int voffset;
23280 int glyph_not_available_p;
23281
23282 eassert (s->f == XFRAME (s->w->frame));
23283 eassert (s->nchars == 0);
23284 eassert (start >= 0 && end > start);
23285
23286 s->for_overlaps = overlaps;
23287 glyph = s->row->glyphs[s->area] + start;
23288 last = s->row->glyphs[s->area] + end;
23289 voffset = glyph->voffset;
23290 s->padding_p = glyph->padding_p;
23291 glyph_not_available_p = glyph->glyph_not_available_p;
23292
23293 while (glyph < last
23294 && glyph->type == CHAR_GLYPH
23295 && glyph->voffset == voffset
23296 /* Same face id implies same font, nowadays. */
23297 && glyph->face_id == face_id
23298 && glyph->glyph_not_available_p == glyph_not_available_p)
23299 {
23300 int two_byte_p;
23301
23302 s->face = get_glyph_face_and_encoding (s->f, glyph,
23303 s->char2b + s->nchars,
23304 &two_byte_p);
23305 s->two_byte_p = two_byte_p;
23306 ++s->nchars;
23307 eassert (s->nchars <= end - start);
23308 s->width += glyph->pixel_width;
23309 if (glyph++->padding_p != s->padding_p)
23310 break;
23311 }
23312
23313 s->font = s->face->font;
23314
23315 /* If the specified font could not be loaded, use the frame's font,
23316 but record the fact that we couldn't load it in
23317 S->font_not_found_p so that we can draw rectangles for the
23318 characters of the glyph string. */
23319 if (s->font == NULL || glyph_not_available_p)
23320 {
23321 s->font_not_found_p = 1;
23322 s->font = FRAME_FONT (s->f);
23323 }
23324
23325 /* Adjust base line for subscript/superscript text. */
23326 s->ybase += voffset;
23327
23328 eassert (s->face && s->face->gc);
23329 return glyph - s->row->glyphs[s->area];
23330 }
23331
23332
23333 /* Fill glyph string S from image glyph S->first_glyph. */
23334
23335 static void
23336 fill_image_glyph_string (struct glyph_string *s)
23337 {
23338 eassert (s->first_glyph->type == IMAGE_GLYPH);
23339 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
23340 eassert (s->img);
23341 s->slice = s->first_glyph->slice.img;
23342 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
23343 s->font = s->face->font;
23344 s->width = s->first_glyph->pixel_width;
23345
23346 /* Adjust base line for subscript/superscript text. */
23347 s->ybase += s->first_glyph->voffset;
23348 }
23349
23350
23351 /* Fill glyph string S from a sequence of stretch glyphs.
23352
23353 START is the index of the first glyph to consider,
23354 END is the index of the last + 1.
23355
23356 Value is the index of the first glyph not in S. */
23357
23358 static int
23359 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
23360 {
23361 struct glyph *glyph, *last;
23362 int voffset, face_id;
23363
23364 eassert (s->first_glyph->type == STRETCH_GLYPH);
23365
23366 glyph = s->row->glyphs[s->area] + start;
23367 last = s->row->glyphs[s->area] + end;
23368 face_id = glyph->face_id;
23369 s->face = FACE_FROM_ID (s->f, face_id);
23370 s->font = s->face->font;
23371 s->width = glyph->pixel_width;
23372 s->nchars = 1;
23373 voffset = glyph->voffset;
23374
23375 for (++glyph;
23376 (glyph < last
23377 && glyph->type == STRETCH_GLYPH
23378 && glyph->voffset == voffset
23379 && glyph->face_id == face_id);
23380 ++glyph)
23381 s->width += glyph->pixel_width;
23382
23383 /* Adjust base line for subscript/superscript text. */
23384 s->ybase += voffset;
23385
23386 /* The case that face->gc == 0 is handled when drawing the glyph
23387 string by calling PREPARE_FACE_FOR_DISPLAY. */
23388 eassert (s->face);
23389 return glyph - s->row->glyphs[s->area];
23390 }
23391
23392 static struct font_metrics *
23393 get_per_char_metric (struct font *font, XChar2b *char2b)
23394 {
23395 static struct font_metrics metrics;
23396 unsigned code;
23397
23398 if (! font)
23399 return NULL;
23400 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
23401 if (code == FONT_INVALID_CODE)
23402 return NULL;
23403 font->driver->text_extents (font, &code, 1, &metrics);
23404 return &metrics;
23405 }
23406
23407 /* EXPORT for RIF:
23408 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
23409 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
23410 assumed to be zero. */
23411
23412 void
23413 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
23414 {
23415 *left = *right = 0;
23416
23417 if (glyph->type == CHAR_GLYPH)
23418 {
23419 struct face *face;
23420 XChar2b char2b;
23421 struct font_metrics *pcm;
23422
23423 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
23424 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
23425 {
23426 if (pcm->rbearing > pcm->width)
23427 *right = pcm->rbearing - pcm->width;
23428 if (pcm->lbearing < 0)
23429 *left = -pcm->lbearing;
23430 }
23431 }
23432 else if (glyph->type == COMPOSITE_GLYPH)
23433 {
23434 if (! glyph->u.cmp.automatic)
23435 {
23436 struct composition *cmp = composition_table[glyph->u.cmp.id];
23437
23438 if (cmp->rbearing > cmp->pixel_width)
23439 *right = cmp->rbearing - cmp->pixel_width;
23440 if (cmp->lbearing < 0)
23441 *left = - cmp->lbearing;
23442 }
23443 else
23444 {
23445 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23446 struct font_metrics metrics;
23447
23448 composition_gstring_width (gstring, glyph->slice.cmp.from,
23449 glyph->slice.cmp.to + 1, &metrics);
23450 if (metrics.rbearing > metrics.width)
23451 *right = metrics.rbearing - metrics.width;
23452 if (metrics.lbearing < 0)
23453 *left = - metrics.lbearing;
23454 }
23455 }
23456 }
23457
23458
23459 /* Return the index of the first glyph preceding glyph string S that
23460 is overwritten by S because of S's left overhang. Value is -1
23461 if no glyphs are overwritten. */
23462
23463 static int
23464 left_overwritten (struct glyph_string *s)
23465 {
23466 int k;
23467
23468 if (s->left_overhang)
23469 {
23470 int x = 0, i;
23471 struct glyph *glyphs = s->row->glyphs[s->area];
23472 int first = s->first_glyph - glyphs;
23473
23474 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23475 x -= glyphs[i].pixel_width;
23476
23477 k = i + 1;
23478 }
23479 else
23480 k = -1;
23481
23482 return k;
23483 }
23484
23485
23486 /* Return the index of the first glyph preceding glyph string S that
23487 is overwriting S because of its right overhang. Value is -1 if no
23488 glyph in front of S overwrites S. */
23489
23490 static int
23491 left_overwriting (struct glyph_string *s)
23492 {
23493 int i, k, x;
23494 struct glyph *glyphs = s->row->glyphs[s->area];
23495 int first = s->first_glyph - glyphs;
23496
23497 k = -1;
23498 x = 0;
23499 for (i = first - 1; i >= 0; --i)
23500 {
23501 int left, right;
23502 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23503 if (x + right > 0)
23504 k = i;
23505 x -= glyphs[i].pixel_width;
23506 }
23507
23508 return k;
23509 }
23510
23511
23512 /* Return the index of the last glyph following glyph string S that is
23513 overwritten by S because of S's right overhang. Value is -1 if
23514 no such glyph is found. */
23515
23516 static int
23517 right_overwritten (struct glyph_string *s)
23518 {
23519 int k = -1;
23520
23521 if (s->right_overhang)
23522 {
23523 int x = 0, i;
23524 struct glyph *glyphs = s->row->glyphs[s->area];
23525 int first = (s->first_glyph - glyphs
23526 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23527 int end = s->row->used[s->area];
23528
23529 for (i = first; i < end && s->right_overhang > x; ++i)
23530 x += glyphs[i].pixel_width;
23531
23532 k = i;
23533 }
23534
23535 return k;
23536 }
23537
23538
23539 /* Return the index of the last glyph following glyph string S that
23540 overwrites S because of its left overhang. Value is negative
23541 if no such glyph is found. */
23542
23543 static int
23544 right_overwriting (struct glyph_string *s)
23545 {
23546 int i, k, x;
23547 int end = s->row->used[s->area];
23548 struct glyph *glyphs = s->row->glyphs[s->area];
23549 int first = (s->first_glyph - glyphs
23550 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23551
23552 k = -1;
23553 x = 0;
23554 for (i = first; i < end; ++i)
23555 {
23556 int left, right;
23557 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23558 if (x - left < 0)
23559 k = i;
23560 x += glyphs[i].pixel_width;
23561 }
23562
23563 return k;
23564 }
23565
23566
23567 /* Set background width of glyph string S. START is the index of the
23568 first glyph following S. LAST_X is the right-most x-position + 1
23569 in the drawing area. */
23570
23571 static void
23572 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23573 {
23574 /* If the face of this glyph string has to be drawn to the end of
23575 the drawing area, set S->extends_to_end_of_line_p. */
23576
23577 if (start == s->row->used[s->area]
23578 && s->area == TEXT_AREA
23579 && ((s->row->fill_line_p
23580 && (s->hl == DRAW_NORMAL_TEXT
23581 || s->hl == DRAW_IMAGE_RAISED
23582 || s->hl == DRAW_IMAGE_SUNKEN))
23583 || s->hl == DRAW_MOUSE_FACE))
23584 s->extends_to_end_of_line_p = 1;
23585
23586 /* If S extends its face to the end of the line, set its
23587 background_width to the distance to the right edge of the drawing
23588 area. */
23589 if (s->extends_to_end_of_line_p)
23590 s->background_width = last_x - s->x + 1;
23591 else
23592 s->background_width = s->width;
23593 }
23594
23595
23596 /* Compute overhangs and x-positions for glyph string S and its
23597 predecessors, or successors. X is the starting x-position for S.
23598 BACKWARD_P non-zero means process predecessors. */
23599
23600 static void
23601 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23602 {
23603 if (backward_p)
23604 {
23605 while (s)
23606 {
23607 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23608 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23609 x -= s->width;
23610 s->x = x;
23611 s = s->prev;
23612 }
23613 }
23614 else
23615 {
23616 while (s)
23617 {
23618 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23619 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23620 s->x = x;
23621 x += s->width;
23622 s = s->next;
23623 }
23624 }
23625 }
23626
23627
23628
23629 /* The following macros are only called from draw_glyphs below.
23630 They reference the following parameters of that function directly:
23631 `w', `row', `area', and `overlap_p'
23632 as well as the following local variables:
23633 `s', `f', and `hdc' (in W32) */
23634
23635 #ifdef HAVE_NTGUI
23636 /* On W32, silently add local `hdc' variable to argument list of
23637 init_glyph_string. */
23638 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23639 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23640 #else
23641 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23642 init_glyph_string (s, char2b, w, row, area, start, hl)
23643 #endif
23644
23645 /* Add a glyph string for a stretch glyph to the list of strings
23646 between HEAD and TAIL. START is the index of the stretch glyph in
23647 row area AREA of glyph row ROW. END is the index of the last glyph
23648 in that glyph row area. X is the current output position assigned
23649 to the new glyph string constructed. HL overrides that face of the
23650 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23651 is the right-most x-position of the drawing area. */
23652
23653 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23654 and below -- keep them on one line. */
23655 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23656 do \
23657 { \
23658 s = alloca (sizeof *s); \
23659 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23660 START = fill_stretch_glyph_string (s, START, END); \
23661 append_glyph_string (&HEAD, &TAIL, s); \
23662 s->x = (X); \
23663 } \
23664 while (0)
23665
23666
23667 /* Add a glyph string for an image glyph to the list of strings
23668 between HEAD and TAIL. START is the index of the image glyph in
23669 row area AREA of glyph row ROW. END is the index of the last glyph
23670 in that glyph row area. X is the current output position assigned
23671 to the new glyph string constructed. HL overrides that face of the
23672 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23673 is the right-most x-position of the drawing area. */
23674
23675 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23676 do \
23677 { \
23678 s = alloca (sizeof *s); \
23679 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23680 fill_image_glyph_string (s); \
23681 append_glyph_string (&HEAD, &TAIL, s); \
23682 ++START; \
23683 s->x = (X); \
23684 } \
23685 while (0)
23686
23687
23688 /* Add a glyph string for a sequence of character glyphs to the list
23689 of strings between HEAD and TAIL. START is the index of the first
23690 glyph in row area AREA of glyph row ROW that is part of the new
23691 glyph string. END is the index of the last glyph in that glyph row
23692 area. X is the current output position assigned to the new glyph
23693 string constructed. HL overrides that face of the glyph; e.g. it
23694 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23695 right-most x-position of the drawing area. */
23696
23697 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23698 do \
23699 { \
23700 int face_id; \
23701 XChar2b *char2b; \
23702 \
23703 face_id = (row)->glyphs[area][START].face_id; \
23704 \
23705 s = alloca (sizeof *s); \
23706 char2b = alloca ((END - START) * sizeof *char2b); \
23707 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23708 append_glyph_string (&HEAD, &TAIL, s); \
23709 s->x = (X); \
23710 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23711 } \
23712 while (0)
23713
23714
23715 /* Add a glyph string for a composite sequence to the list of strings
23716 between HEAD and TAIL. START is the index of the first glyph in
23717 row area AREA of glyph row ROW that is part of the new glyph
23718 string. END is the index of the last glyph in that glyph row area.
23719 X is the current output position assigned to the new glyph string
23720 constructed. HL overrides that face of the glyph; e.g. it is
23721 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23722 x-position of the drawing area. */
23723
23724 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23725 do { \
23726 int face_id = (row)->glyphs[area][START].face_id; \
23727 struct face *base_face = FACE_FROM_ID (f, face_id); \
23728 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23729 struct composition *cmp = composition_table[cmp_id]; \
23730 XChar2b *char2b; \
23731 struct glyph_string *first_s = NULL; \
23732 int n; \
23733 \
23734 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23735 \
23736 /* Make glyph_strings for each glyph sequence that is drawable by \
23737 the same face, and append them to HEAD/TAIL. */ \
23738 for (n = 0; n < cmp->glyph_len;) \
23739 { \
23740 s = alloca (sizeof *s); \
23741 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23742 append_glyph_string (&(HEAD), &(TAIL), s); \
23743 s->cmp = cmp; \
23744 s->cmp_from = n; \
23745 s->x = (X); \
23746 if (n == 0) \
23747 first_s = s; \
23748 n = fill_composite_glyph_string (s, base_face, overlaps); \
23749 } \
23750 \
23751 ++START; \
23752 s = first_s; \
23753 } while (0)
23754
23755
23756 /* Add a glyph string for a glyph-string sequence to the list of strings
23757 between HEAD and TAIL. */
23758
23759 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23760 do { \
23761 int face_id; \
23762 XChar2b *char2b; \
23763 Lisp_Object gstring; \
23764 \
23765 face_id = (row)->glyphs[area][START].face_id; \
23766 gstring = (composition_gstring_from_id \
23767 ((row)->glyphs[area][START].u.cmp.id)); \
23768 s = alloca (sizeof *s); \
23769 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23770 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23771 append_glyph_string (&(HEAD), &(TAIL), s); \
23772 s->x = (X); \
23773 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23774 } while (0)
23775
23776
23777 /* Add a glyph string for a sequence of glyphless character's glyphs
23778 to the list of strings between HEAD and TAIL. The meanings of
23779 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23780
23781 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23782 do \
23783 { \
23784 int face_id; \
23785 \
23786 face_id = (row)->glyphs[area][START].face_id; \
23787 \
23788 s = alloca (sizeof *s); \
23789 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23790 append_glyph_string (&HEAD, &TAIL, s); \
23791 s->x = (X); \
23792 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23793 overlaps); \
23794 } \
23795 while (0)
23796
23797
23798 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23799 of AREA of glyph row ROW on window W between indices START and END.
23800 HL overrides the face for drawing glyph strings, e.g. it is
23801 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23802 x-positions of the drawing area.
23803
23804 This is an ugly monster macro construct because we must use alloca
23805 to allocate glyph strings (because draw_glyphs can be called
23806 asynchronously). */
23807
23808 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23809 do \
23810 { \
23811 HEAD = TAIL = NULL; \
23812 while (START < END) \
23813 { \
23814 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23815 switch (first_glyph->type) \
23816 { \
23817 case CHAR_GLYPH: \
23818 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23819 HL, X, LAST_X); \
23820 break; \
23821 \
23822 case COMPOSITE_GLYPH: \
23823 if (first_glyph->u.cmp.automatic) \
23824 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23825 HL, X, LAST_X); \
23826 else \
23827 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23828 HL, X, LAST_X); \
23829 break; \
23830 \
23831 case STRETCH_GLYPH: \
23832 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23833 HL, X, LAST_X); \
23834 break; \
23835 \
23836 case IMAGE_GLYPH: \
23837 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23838 HL, X, LAST_X); \
23839 break; \
23840 \
23841 case GLYPHLESS_GLYPH: \
23842 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23843 HL, X, LAST_X); \
23844 break; \
23845 \
23846 default: \
23847 emacs_abort (); \
23848 } \
23849 \
23850 if (s) \
23851 { \
23852 set_glyph_string_background_width (s, START, LAST_X); \
23853 (X) += s->width; \
23854 } \
23855 } \
23856 } while (0)
23857
23858
23859 /* Draw glyphs between START and END in AREA of ROW on window W,
23860 starting at x-position X. X is relative to AREA in W. HL is a
23861 face-override with the following meaning:
23862
23863 DRAW_NORMAL_TEXT draw normally
23864 DRAW_CURSOR draw in cursor face
23865 DRAW_MOUSE_FACE draw in mouse face.
23866 DRAW_INVERSE_VIDEO draw in mode line face
23867 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23868 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23869
23870 If OVERLAPS is non-zero, draw only the foreground of characters and
23871 clip to the physical height of ROW. Non-zero value also defines
23872 the overlapping part to be drawn:
23873
23874 OVERLAPS_PRED overlap with preceding rows
23875 OVERLAPS_SUCC overlap with succeeding rows
23876 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23877 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23878
23879 Value is the x-position reached, relative to AREA of W. */
23880
23881 static int
23882 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23883 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23884 enum draw_glyphs_face hl, int overlaps)
23885 {
23886 struct glyph_string *head, *tail;
23887 struct glyph_string *s;
23888 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23889 int i, j, x_reached, last_x, area_left = 0;
23890 struct frame *f = XFRAME (WINDOW_FRAME (w));
23891 DECLARE_HDC (hdc);
23892
23893 ALLOCATE_HDC (hdc, f);
23894
23895 /* Let's rather be paranoid than getting a SEGV. */
23896 end = min (end, row->used[area]);
23897 start = clip_to_bounds (0, start, end);
23898
23899 /* Translate X to frame coordinates. Set last_x to the right
23900 end of the drawing area. */
23901 if (row->full_width_p)
23902 {
23903 /* X is relative to the left edge of W, without scroll bars
23904 or fringes. */
23905 area_left = WINDOW_LEFT_EDGE_X (w);
23906 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23907 }
23908 else
23909 {
23910 area_left = window_box_left (w, area);
23911 last_x = area_left + window_box_width (w, area);
23912 }
23913 x += area_left;
23914
23915 /* Build a doubly-linked list of glyph_string structures between
23916 head and tail from what we have to draw. Note that the macro
23917 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23918 the reason we use a separate variable `i'. */
23919 i = start;
23920 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23921 if (tail)
23922 x_reached = tail->x + tail->background_width;
23923 else
23924 x_reached = x;
23925
23926 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23927 the row, redraw some glyphs in front or following the glyph
23928 strings built above. */
23929 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23930 {
23931 struct glyph_string *h, *t;
23932 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23933 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23934 int check_mouse_face = 0;
23935 int dummy_x = 0;
23936
23937 /* If mouse highlighting is on, we may need to draw adjacent
23938 glyphs using mouse-face highlighting. */
23939 if (area == TEXT_AREA && row->mouse_face_p
23940 && hlinfo->mouse_face_beg_row >= 0
23941 && hlinfo->mouse_face_end_row >= 0)
23942 {
23943 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
23944
23945 if (row_vpos >= hlinfo->mouse_face_beg_row
23946 && row_vpos <= hlinfo->mouse_face_end_row)
23947 {
23948 check_mouse_face = 1;
23949 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
23950 ? hlinfo->mouse_face_beg_col : 0;
23951 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
23952 ? hlinfo->mouse_face_end_col
23953 : row->used[TEXT_AREA];
23954 }
23955 }
23956
23957 /* Compute overhangs for all glyph strings. */
23958 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23959 for (s = head; s; s = s->next)
23960 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23961
23962 /* Prepend glyph strings for glyphs in front of the first glyph
23963 string that are overwritten because of the first glyph
23964 string's left overhang. The background of all strings
23965 prepended must be drawn because the first glyph string
23966 draws over it. */
23967 i = left_overwritten (head);
23968 if (i >= 0)
23969 {
23970 enum draw_glyphs_face overlap_hl;
23971
23972 /* If this row contains mouse highlighting, attempt to draw
23973 the overlapped glyphs with the correct highlight. This
23974 code fails if the overlap encompasses more than one glyph
23975 and mouse-highlight spans only some of these glyphs.
23976 However, making it work perfectly involves a lot more
23977 code, and I don't know if the pathological case occurs in
23978 practice, so we'll stick to this for now. --- cyd */
23979 if (check_mouse_face
23980 && mouse_beg_col < start && mouse_end_col > i)
23981 overlap_hl = DRAW_MOUSE_FACE;
23982 else
23983 overlap_hl = DRAW_NORMAL_TEXT;
23984
23985 j = i;
23986 BUILD_GLYPH_STRINGS (j, start, h, t,
23987 overlap_hl, dummy_x, last_x);
23988 start = i;
23989 compute_overhangs_and_x (t, head->x, 1);
23990 prepend_glyph_string_lists (&head, &tail, h, t);
23991 clip_head = head;
23992 }
23993
23994 /* Prepend glyph strings for glyphs in front of the first glyph
23995 string that overwrite that glyph string because of their
23996 right overhang. For these strings, only the foreground must
23997 be drawn, because it draws over the glyph string at `head'.
23998 The background must not be drawn because this would overwrite
23999 right overhangs of preceding glyphs for which no glyph
24000 strings exist. */
24001 i = left_overwriting (head);
24002 if (i >= 0)
24003 {
24004 enum draw_glyphs_face overlap_hl;
24005
24006 if (check_mouse_face
24007 && mouse_beg_col < start && mouse_end_col > i)
24008 overlap_hl = DRAW_MOUSE_FACE;
24009 else
24010 overlap_hl = DRAW_NORMAL_TEXT;
24011
24012 clip_head = head;
24013 BUILD_GLYPH_STRINGS (i, start, h, t,
24014 overlap_hl, dummy_x, last_x);
24015 for (s = h; s; s = s->next)
24016 s->background_filled_p = 1;
24017 compute_overhangs_and_x (t, head->x, 1);
24018 prepend_glyph_string_lists (&head, &tail, h, t);
24019 }
24020
24021 /* Append glyphs strings for glyphs following the last glyph
24022 string tail that are overwritten by tail. The background of
24023 these strings has to be drawn because tail's foreground draws
24024 over it. */
24025 i = right_overwritten (tail);
24026 if (i >= 0)
24027 {
24028 enum draw_glyphs_face overlap_hl;
24029
24030 if (check_mouse_face
24031 && mouse_beg_col < i && mouse_end_col > end)
24032 overlap_hl = DRAW_MOUSE_FACE;
24033 else
24034 overlap_hl = DRAW_NORMAL_TEXT;
24035
24036 BUILD_GLYPH_STRINGS (end, i, h, t,
24037 overlap_hl, x, last_x);
24038 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24039 we don't have `end = i;' here. */
24040 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24041 append_glyph_string_lists (&head, &tail, h, t);
24042 clip_tail = tail;
24043 }
24044
24045 /* Append glyph strings for glyphs following the last glyph
24046 string tail that overwrite tail. The foreground of such
24047 glyphs has to be drawn because it writes into the background
24048 of tail. The background must not be drawn because it could
24049 paint over the foreground of following glyphs. */
24050 i = right_overwriting (tail);
24051 if (i >= 0)
24052 {
24053 enum draw_glyphs_face overlap_hl;
24054 if (check_mouse_face
24055 && mouse_beg_col < i && mouse_end_col > end)
24056 overlap_hl = DRAW_MOUSE_FACE;
24057 else
24058 overlap_hl = DRAW_NORMAL_TEXT;
24059
24060 clip_tail = tail;
24061 i++; /* We must include the Ith glyph. */
24062 BUILD_GLYPH_STRINGS (end, i, h, t,
24063 overlap_hl, x, last_x);
24064 for (s = h; s; s = s->next)
24065 s->background_filled_p = 1;
24066 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24067 append_glyph_string_lists (&head, &tail, h, t);
24068 }
24069 if (clip_head || clip_tail)
24070 for (s = head; s; s = s->next)
24071 {
24072 s->clip_head = clip_head;
24073 s->clip_tail = clip_tail;
24074 }
24075 }
24076
24077 /* Draw all strings. */
24078 for (s = head; s; s = s->next)
24079 FRAME_RIF (f)->draw_glyph_string (s);
24080
24081 #ifndef HAVE_NS
24082 /* When focus a sole frame and move horizontally, this sets on_p to 0
24083 causing a failure to erase prev cursor position. */
24084 if (area == TEXT_AREA
24085 && !row->full_width_p
24086 /* When drawing overlapping rows, only the glyph strings'
24087 foreground is drawn, which doesn't erase a cursor
24088 completely. */
24089 && !overlaps)
24090 {
24091 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
24092 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
24093 : (tail ? tail->x + tail->background_width : x));
24094 x0 -= area_left;
24095 x1 -= area_left;
24096
24097 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
24098 row->y, MATRIX_ROW_BOTTOM_Y (row));
24099 }
24100 #endif
24101
24102 /* Value is the x-position up to which drawn, relative to AREA of W.
24103 This doesn't include parts drawn because of overhangs. */
24104 if (row->full_width_p)
24105 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
24106 else
24107 x_reached -= area_left;
24108
24109 RELEASE_HDC (hdc, f);
24110
24111 return x_reached;
24112 }
24113
24114 /* Expand row matrix if too narrow. Don't expand if area
24115 is not present. */
24116
24117 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
24118 { \
24119 if (!it->f->fonts_changed \
24120 && (it->glyph_row->glyphs[area] \
24121 < it->glyph_row->glyphs[area + 1])) \
24122 { \
24123 it->w->ncols_scale_factor++; \
24124 it->f->fonts_changed = 1; \
24125 } \
24126 }
24127
24128 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24129 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24130
24131 static void
24132 append_glyph (struct it *it)
24133 {
24134 struct glyph *glyph;
24135 enum glyph_row_area area = it->area;
24136
24137 eassert (it->glyph_row);
24138 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24139
24140 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24141 if (glyph < it->glyph_row->glyphs[area + 1])
24142 {
24143 /* If the glyph row is reversed, we need to prepend the glyph
24144 rather than append it. */
24145 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24146 {
24147 struct glyph *g;
24148
24149 /* Make room for the additional glyph. */
24150 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24151 g[1] = *g;
24152 glyph = it->glyph_row->glyphs[area];
24153 }
24154 glyph->charpos = CHARPOS (it->position);
24155 glyph->object = it->object;
24156 if (it->pixel_width > 0)
24157 {
24158 glyph->pixel_width = it->pixel_width;
24159 glyph->padding_p = 0;
24160 }
24161 else
24162 {
24163 /* Assure at least 1-pixel width. Otherwise, cursor can't
24164 be displayed correctly. */
24165 glyph->pixel_width = 1;
24166 glyph->padding_p = 1;
24167 }
24168 glyph->ascent = it->ascent;
24169 glyph->descent = it->descent;
24170 glyph->voffset = it->voffset;
24171 glyph->type = CHAR_GLYPH;
24172 glyph->avoid_cursor_p = it->avoid_cursor_p;
24173 glyph->multibyte_p = it->multibyte_p;
24174 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24175 {
24176 /* In R2L rows, the left and the right box edges need to be
24177 drawn in reverse direction. */
24178 glyph->right_box_line_p = it->start_of_box_run_p;
24179 glyph->left_box_line_p = it->end_of_box_run_p;
24180 }
24181 else
24182 {
24183 glyph->left_box_line_p = it->start_of_box_run_p;
24184 glyph->right_box_line_p = it->end_of_box_run_p;
24185 }
24186 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24187 || it->phys_descent > it->descent);
24188 glyph->glyph_not_available_p = it->glyph_not_available_p;
24189 glyph->face_id = it->face_id;
24190 glyph->u.ch = it->char_to_display;
24191 glyph->slice.img = null_glyph_slice;
24192 glyph->font_type = FONT_TYPE_UNKNOWN;
24193 if (it->bidi_p)
24194 {
24195 glyph->resolved_level = it->bidi_it.resolved_level;
24196 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24197 emacs_abort ();
24198 glyph->bidi_type = it->bidi_it.type;
24199 }
24200 else
24201 {
24202 glyph->resolved_level = 0;
24203 glyph->bidi_type = UNKNOWN_BT;
24204 }
24205 ++it->glyph_row->used[area];
24206 }
24207 else
24208 IT_EXPAND_MATRIX_WIDTH (it, area);
24209 }
24210
24211 /* Store one glyph for the composition IT->cmp_it.id in
24212 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24213 non-null. */
24214
24215 static void
24216 append_composite_glyph (struct it *it)
24217 {
24218 struct glyph *glyph;
24219 enum glyph_row_area area = it->area;
24220
24221 eassert (it->glyph_row);
24222
24223 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24224 if (glyph < it->glyph_row->glyphs[area + 1])
24225 {
24226 /* If the glyph row is reversed, we need to prepend the glyph
24227 rather than append it. */
24228 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24229 {
24230 struct glyph *g;
24231
24232 /* Make room for the new glyph. */
24233 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24234 g[1] = *g;
24235 glyph = it->glyph_row->glyphs[it->area];
24236 }
24237 glyph->charpos = it->cmp_it.charpos;
24238 glyph->object = it->object;
24239 glyph->pixel_width = it->pixel_width;
24240 glyph->ascent = it->ascent;
24241 glyph->descent = it->descent;
24242 glyph->voffset = it->voffset;
24243 glyph->type = COMPOSITE_GLYPH;
24244 if (it->cmp_it.ch < 0)
24245 {
24246 glyph->u.cmp.automatic = 0;
24247 glyph->u.cmp.id = it->cmp_it.id;
24248 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24249 }
24250 else
24251 {
24252 glyph->u.cmp.automatic = 1;
24253 glyph->u.cmp.id = it->cmp_it.id;
24254 glyph->slice.cmp.from = it->cmp_it.from;
24255 glyph->slice.cmp.to = it->cmp_it.to - 1;
24256 }
24257 glyph->avoid_cursor_p = it->avoid_cursor_p;
24258 glyph->multibyte_p = it->multibyte_p;
24259 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24260 {
24261 /* In R2L rows, the left and the right box edges need to be
24262 drawn in reverse direction. */
24263 glyph->right_box_line_p = it->start_of_box_run_p;
24264 glyph->left_box_line_p = it->end_of_box_run_p;
24265 }
24266 else
24267 {
24268 glyph->left_box_line_p = it->start_of_box_run_p;
24269 glyph->right_box_line_p = it->end_of_box_run_p;
24270 }
24271 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24272 || it->phys_descent > it->descent);
24273 glyph->padding_p = 0;
24274 glyph->glyph_not_available_p = 0;
24275 glyph->face_id = it->face_id;
24276 glyph->font_type = FONT_TYPE_UNKNOWN;
24277 if (it->bidi_p)
24278 {
24279 glyph->resolved_level = it->bidi_it.resolved_level;
24280 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24281 emacs_abort ();
24282 glyph->bidi_type = it->bidi_it.type;
24283 }
24284 ++it->glyph_row->used[area];
24285 }
24286 else
24287 IT_EXPAND_MATRIX_WIDTH (it, area);
24288 }
24289
24290
24291 /* Change IT->ascent and IT->height according to the setting of
24292 IT->voffset. */
24293
24294 static void
24295 take_vertical_position_into_account (struct it *it)
24296 {
24297 if (it->voffset)
24298 {
24299 if (it->voffset < 0)
24300 /* Increase the ascent so that we can display the text higher
24301 in the line. */
24302 it->ascent -= it->voffset;
24303 else
24304 /* Increase the descent so that we can display the text lower
24305 in the line. */
24306 it->descent += it->voffset;
24307 }
24308 }
24309
24310
24311 /* Produce glyphs/get display metrics for the image IT is loaded with.
24312 See the description of struct display_iterator in dispextern.h for
24313 an overview of struct display_iterator. */
24314
24315 static void
24316 produce_image_glyph (struct it *it)
24317 {
24318 struct image *img;
24319 struct face *face;
24320 int glyph_ascent, crop;
24321 struct glyph_slice slice;
24322
24323 eassert (it->what == IT_IMAGE);
24324
24325 face = FACE_FROM_ID (it->f, it->face_id);
24326 eassert (face);
24327 /* Make sure X resources of the face is loaded. */
24328 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24329
24330 if (it->image_id < 0)
24331 {
24332 /* Fringe bitmap. */
24333 it->ascent = it->phys_ascent = 0;
24334 it->descent = it->phys_descent = 0;
24335 it->pixel_width = 0;
24336 it->nglyphs = 0;
24337 return;
24338 }
24339
24340 img = IMAGE_FROM_ID (it->f, it->image_id);
24341 eassert (img);
24342 /* Make sure X resources of the image is loaded. */
24343 prepare_image_for_display (it->f, img);
24344
24345 slice.x = slice.y = 0;
24346 slice.width = img->width;
24347 slice.height = img->height;
24348
24349 if (INTEGERP (it->slice.x))
24350 slice.x = XINT (it->slice.x);
24351 else if (FLOATP (it->slice.x))
24352 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
24353
24354 if (INTEGERP (it->slice.y))
24355 slice.y = XINT (it->slice.y);
24356 else if (FLOATP (it->slice.y))
24357 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
24358
24359 if (INTEGERP (it->slice.width))
24360 slice.width = XINT (it->slice.width);
24361 else if (FLOATP (it->slice.width))
24362 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
24363
24364 if (INTEGERP (it->slice.height))
24365 slice.height = XINT (it->slice.height);
24366 else if (FLOATP (it->slice.height))
24367 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
24368
24369 if (slice.x >= img->width)
24370 slice.x = img->width;
24371 if (slice.y >= img->height)
24372 slice.y = img->height;
24373 if (slice.x + slice.width >= img->width)
24374 slice.width = img->width - slice.x;
24375 if (slice.y + slice.height > img->height)
24376 slice.height = img->height - slice.y;
24377
24378 if (slice.width == 0 || slice.height == 0)
24379 return;
24380
24381 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
24382
24383 it->descent = slice.height - glyph_ascent;
24384 if (slice.y == 0)
24385 it->descent += img->vmargin;
24386 if (slice.y + slice.height == img->height)
24387 it->descent += img->vmargin;
24388 it->phys_descent = it->descent;
24389
24390 it->pixel_width = slice.width;
24391 if (slice.x == 0)
24392 it->pixel_width += img->hmargin;
24393 if (slice.x + slice.width == img->width)
24394 it->pixel_width += img->hmargin;
24395
24396 /* It's quite possible for images to have an ascent greater than
24397 their height, so don't get confused in that case. */
24398 if (it->descent < 0)
24399 it->descent = 0;
24400
24401 it->nglyphs = 1;
24402
24403 if (face->box != FACE_NO_BOX)
24404 {
24405 if (face->box_line_width > 0)
24406 {
24407 if (slice.y == 0)
24408 it->ascent += face->box_line_width;
24409 if (slice.y + slice.height == img->height)
24410 it->descent += face->box_line_width;
24411 }
24412
24413 if (it->start_of_box_run_p && slice.x == 0)
24414 it->pixel_width += eabs (face->box_line_width);
24415 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
24416 it->pixel_width += eabs (face->box_line_width);
24417 }
24418
24419 take_vertical_position_into_account (it);
24420
24421 /* Automatically crop wide image glyphs at right edge so we can
24422 draw the cursor on same display row. */
24423 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
24424 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
24425 {
24426 it->pixel_width -= crop;
24427 slice.width -= crop;
24428 }
24429
24430 if (it->glyph_row)
24431 {
24432 struct glyph *glyph;
24433 enum glyph_row_area area = it->area;
24434
24435 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24436 if (glyph < it->glyph_row->glyphs[area + 1])
24437 {
24438 glyph->charpos = CHARPOS (it->position);
24439 glyph->object = it->object;
24440 glyph->pixel_width = it->pixel_width;
24441 glyph->ascent = glyph_ascent;
24442 glyph->descent = it->descent;
24443 glyph->voffset = it->voffset;
24444 glyph->type = IMAGE_GLYPH;
24445 glyph->avoid_cursor_p = it->avoid_cursor_p;
24446 glyph->multibyte_p = it->multibyte_p;
24447 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24448 {
24449 /* In R2L rows, the left and the right box edges need to be
24450 drawn in reverse direction. */
24451 glyph->right_box_line_p = it->start_of_box_run_p;
24452 glyph->left_box_line_p = it->end_of_box_run_p;
24453 }
24454 else
24455 {
24456 glyph->left_box_line_p = it->start_of_box_run_p;
24457 glyph->right_box_line_p = it->end_of_box_run_p;
24458 }
24459 glyph->overlaps_vertically_p = 0;
24460 glyph->padding_p = 0;
24461 glyph->glyph_not_available_p = 0;
24462 glyph->face_id = it->face_id;
24463 glyph->u.img_id = img->id;
24464 glyph->slice.img = slice;
24465 glyph->font_type = FONT_TYPE_UNKNOWN;
24466 if (it->bidi_p)
24467 {
24468 glyph->resolved_level = it->bidi_it.resolved_level;
24469 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24470 emacs_abort ();
24471 glyph->bidi_type = it->bidi_it.type;
24472 }
24473 ++it->glyph_row->used[area];
24474 }
24475 else
24476 IT_EXPAND_MATRIX_WIDTH (it, area);
24477 }
24478 }
24479
24480
24481 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24482 of the glyph, WIDTH and HEIGHT are the width and height of the
24483 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24484
24485 static void
24486 append_stretch_glyph (struct it *it, Lisp_Object object,
24487 int width, int height, int ascent)
24488 {
24489 struct glyph *glyph;
24490 enum glyph_row_area area = it->area;
24491
24492 eassert (ascent >= 0 && ascent <= height);
24493
24494 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24495 if (glyph < it->glyph_row->glyphs[area + 1])
24496 {
24497 /* If the glyph row is reversed, we need to prepend the glyph
24498 rather than append it. */
24499 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24500 {
24501 struct glyph *g;
24502
24503 /* Make room for the additional glyph. */
24504 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24505 g[1] = *g;
24506 glyph = it->glyph_row->glyphs[area];
24507 }
24508 glyph->charpos = CHARPOS (it->position);
24509 glyph->object = object;
24510 glyph->pixel_width = width;
24511 glyph->ascent = ascent;
24512 glyph->descent = height - ascent;
24513 glyph->voffset = it->voffset;
24514 glyph->type = STRETCH_GLYPH;
24515 glyph->avoid_cursor_p = it->avoid_cursor_p;
24516 glyph->multibyte_p = it->multibyte_p;
24517 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24518 {
24519 /* In R2L rows, the left and the right box edges need to be
24520 drawn in reverse direction. */
24521 glyph->right_box_line_p = it->start_of_box_run_p;
24522 glyph->left_box_line_p = it->end_of_box_run_p;
24523 }
24524 else
24525 {
24526 glyph->left_box_line_p = it->start_of_box_run_p;
24527 glyph->right_box_line_p = it->end_of_box_run_p;
24528 }
24529 glyph->overlaps_vertically_p = 0;
24530 glyph->padding_p = 0;
24531 glyph->glyph_not_available_p = 0;
24532 glyph->face_id = it->face_id;
24533 glyph->u.stretch.ascent = ascent;
24534 glyph->u.stretch.height = height;
24535 glyph->slice.img = null_glyph_slice;
24536 glyph->font_type = FONT_TYPE_UNKNOWN;
24537 if (it->bidi_p)
24538 {
24539 glyph->resolved_level = it->bidi_it.resolved_level;
24540 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24541 emacs_abort ();
24542 glyph->bidi_type = it->bidi_it.type;
24543 }
24544 else
24545 {
24546 glyph->resolved_level = 0;
24547 glyph->bidi_type = UNKNOWN_BT;
24548 }
24549 ++it->glyph_row->used[area];
24550 }
24551 else
24552 IT_EXPAND_MATRIX_WIDTH (it, area);
24553 }
24554
24555 #endif /* HAVE_WINDOW_SYSTEM */
24556
24557 /* Produce a stretch glyph for iterator IT. IT->object is the value
24558 of the glyph property displayed. The value must be a list
24559 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24560 being recognized:
24561
24562 1. `:width WIDTH' specifies that the space should be WIDTH *
24563 canonical char width wide. WIDTH may be an integer or floating
24564 point number.
24565
24566 2. `:relative-width FACTOR' specifies that the width of the stretch
24567 should be computed from the width of the first character having the
24568 `glyph' property, and should be FACTOR times that width.
24569
24570 3. `:align-to HPOS' specifies that the space should be wide enough
24571 to reach HPOS, a value in canonical character units.
24572
24573 Exactly one of the above pairs must be present.
24574
24575 4. `:height HEIGHT' specifies that the height of the stretch produced
24576 should be HEIGHT, measured in canonical character units.
24577
24578 5. `:relative-height FACTOR' specifies that the height of the
24579 stretch should be FACTOR times the height of the characters having
24580 the glyph property.
24581
24582 Either none or exactly one of 4 or 5 must be present.
24583
24584 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24585 of the stretch should be used for the ascent of the stretch.
24586 ASCENT must be in the range 0 <= ASCENT <= 100. */
24587
24588 void
24589 produce_stretch_glyph (struct it *it)
24590 {
24591 /* (space :width WIDTH :height HEIGHT ...) */
24592 Lisp_Object prop, plist;
24593 int width = 0, height = 0, align_to = -1;
24594 int zero_width_ok_p = 0;
24595 double tem;
24596 struct font *font = NULL;
24597
24598 #ifdef HAVE_WINDOW_SYSTEM
24599 int ascent = 0;
24600 int zero_height_ok_p = 0;
24601
24602 if (FRAME_WINDOW_P (it->f))
24603 {
24604 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24605 font = face->font ? face->font : FRAME_FONT (it->f);
24606 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24607 }
24608 #endif
24609
24610 /* List should start with `space'. */
24611 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24612 plist = XCDR (it->object);
24613
24614 /* Compute the width of the stretch. */
24615 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24616 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24617 {
24618 /* Absolute width `:width WIDTH' specified and valid. */
24619 zero_width_ok_p = 1;
24620 width = (int)tem;
24621 }
24622 #ifdef HAVE_WINDOW_SYSTEM
24623 else if (FRAME_WINDOW_P (it->f)
24624 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24625 {
24626 /* Relative width `:relative-width FACTOR' specified and valid.
24627 Compute the width of the characters having the `glyph'
24628 property. */
24629 struct it it2;
24630 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24631
24632 it2 = *it;
24633 if (it->multibyte_p)
24634 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24635 else
24636 {
24637 it2.c = it2.char_to_display = *p, it2.len = 1;
24638 if (! ASCII_CHAR_P (it2.c))
24639 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24640 }
24641
24642 it2.glyph_row = NULL;
24643 it2.what = IT_CHARACTER;
24644 x_produce_glyphs (&it2);
24645 width = NUMVAL (prop) * it2.pixel_width;
24646 }
24647 #endif /* HAVE_WINDOW_SYSTEM */
24648 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24649 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24650 {
24651 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24652 align_to = (align_to < 0
24653 ? 0
24654 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24655 else if (align_to < 0)
24656 align_to = window_box_left_offset (it->w, TEXT_AREA);
24657 width = max (0, (int)tem + align_to - it->current_x);
24658 zero_width_ok_p = 1;
24659 }
24660 else
24661 /* Nothing specified -> width defaults to canonical char width. */
24662 width = FRAME_COLUMN_WIDTH (it->f);
24663
24664 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24665 width = 1;
24666
24667 #ifdef HAVE_WINDOW_SYSTEM
24668 /* Compute height. */
24669 if (FRAME_WINDOW_P (it->f))
24670 {
24671 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24672 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24673 {
24674 height = (int)tem;
24675 zero_height_ok_p = 1;
24676 }
24677 else if (prop = Fplist_get (plist, QCrelative_height),
24678 NUMVAL (prop) > 0)
24679 height = FONT_HEIGHT (font) * NUMVAL (prop);
24680 else
24681 height = FONT_HEIGHT (font);
24682
24683 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24684 height = 1;
24685
24686 /* Compute percentage of height used for ascent. If
24687 `:ascent ASCENT' is present and valid, use that. Otherwise,
24688 derive the ascent from the font in use. */
24689 if (prop = Fplist_get (plist, QCascent),
24690 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24691 ascent = height * NUMVAL (prop) / 100.0;
24692 else if (!NILP (prop)
24693 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24694 ascent = min (max (0, (int)tem), height);
24695 else
24696 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24697 }
24698 else
24699 #endif /* HAVE_WINDOW_SYSTEM */
24700 height = 1;
24701
24702 if (width > 0 && it->line_wrap != TRUNCATE
24703 && it->current_x + width > it->last_visible_x)
24704 {
24705 width = it->last_visible_x - it->current_x;
24706 #ifdef HAVE_WINDOW_SYSTEM
24707 /* Subtract one more pixel from the stretch width, but only on
24708 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24709 width -= FRAME_WINDOW_P (it->f);
24710 #endif
24711 }
24712
24713 if (width > 0 && height > 0 && it->glyph_row)
24714 {
24715 Lisp_Object o_object = it->object;
24716 Lisp_Object object = it->stack[it->sp - 1].string;
24717 int n = width;
24718
24719 if (!STRINGP (object))
24720 object = it->w->contents;
24721 #ifdef HAVE_WINDOW_SYSTEM
24722 if (FRAME_WINDOW_P (it->f))
24723 append_stretch_glyph (it, object, width, height, ascent);
24724 else
24725 #endif
24726 {
24727 it->object = object;
24728 it->char_to_display = ' ';
24729 it->pixel_width = it->len = 1;
24730 while (n--)
24731 tty_append_glyph (it);
24732 it->object = o_object;
24733 }
24734 }
24735
24736 it->pixel_width = width;
24737 #ifdef HAVE_WINDOW_SYSTEM
24738 if (FRAME_WINDOW_P (it->f))
24739 {
24740 it->ascent = it->phys_ascent = ascent;
24741 it->descent = it->phys_descent = height - it->ascent;
24742 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24743 take_vertical_position_into_account (it);
24744 }
24745 else
24746 #endif
24747 it->nglyphs = width;
24748 }
24749
24750 /* Get information about special display element WHAT in an
24751 environment described by IT. WHAT is one of IT_TRUNCATION or
24752 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24753 non-null glyph_row member. This function ensures that fields like
24754 face_id, c, len of IT are left untouched. */
24755
24756 static void
24757 produce_special_glyphs (struct it *it, enum display_element_type what)
24758 {
24759 struct it temp_it;
24760 Lisp_Object gc;
24761 GLYPH glyph;
24762
24763 temp_it = *it;
24764 temp_it.object = make_number (0);
24765 memset (&temp_it.current, 0, sizeof temp_it.current);
24766
24767 if (what == IT_CONTINUATION)
24768 {
24769 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24770 if (it->bidi_it.paragraph_dir == R2L)
24771 SET_GLYPH_FROM_CHAR (glyph, '/');
24772 else
24773 SET_GLYPH_FROM_CHAR (glyph, '\\');
24774 if (it->dp
24775 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24776 {
24777 /* FIXME: Should we mirror GC for R2L lines? */
24778 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24779 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24780 }
24781 }
24782 else if (what == IT_TRUNCATION)
24783 {
24784 /* Truncation glyph. */
24785 SET_GLYPH_FROM_CHAR (glyph, '$');
24786 if (it->dp
24787 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24788 {
24789 /* FIXME: Should we mirror GC for R2L lines? */
24790 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24791 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24792 }
24793 }
24794 else
24795 emacs_abort ();
24796
24797 #ifdef HAVE_WINDOW_SYSTEM
24798 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24799 is turned off, we precede the truncation/continuation glyphs by a
24800 stretch glyph whose width is computed such that these special
24801 glyphs are aligned at the window margin, even when very different
24802 fonts are used in different glyph rows. */
24803 if (FRAME_WINDOW_P (temp_it.f)
24804 /* init_iterator calls this with it->glyph_row == NULL, and it
24805 wants only the pixel width of the truncation/continuation
24806 glyphs. */
24807 && temp_it.glyph_row
24808 /* insert_left_trunc_glyphs calls us at the beginning of the
24809 row, and it has its own calculation of the stretch glyph
24810 width. */
24811 && temp_it.glyph_row->used[TEXT_AREA] > 0
24812 && (temp_it.glyph_row->reversed_p
24813 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24814 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24815 {
24816 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24817
24818 if (stretch_width > 0)
24819 {
24820 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24821 struct font *font =
24822 face->font ? face->font : FRAME_FONT (temp_it.f);
24823 int stretch_ascent =
24824 (((temp_it.ascent + temp_it.descent)
24825 * FONT_BASE (font)) / FONT_HEIGHT (font));
24826
24827 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24828 temp_it.ascent + temp_it.descent,
24829 stretch_ascent);
24830 }
24831 }
24832 #endif
24833
24834 temp_it.dp = NULL;
24835 temp_it.what = IT_CHARACTER;
24836 temp_it.len = 1;
24837 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24838 temp_it.face_id = GLYPH_FACE (glyph);
24839 temp_it.len = CHAR_BYTES (temp_it.c);
24840
24841 PRODUCE_GLYPHS (&temp_it);
24842 it->pixel_width = temp_it.pixel_width;
24843 it->nglyphs = temp_it.pixel_width;
24844 }
24845
24846 #ifdef HAVE_WINDOW_SYSTEM
24847
24848 /* Calculate line-height and line-spacing properties.
24849 An integer value specifies explicit pixel value.
24850 A float value specifies relative value to current face height.
24851 A cons (float . face-name) specifies relative value to
24852 height of specified face font.
24853
24854 Returns height in pixels, or nil. */
24855
24856
24857 static Lisp_Object
24858 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24859 int boff, int override)
24860 {
24861 Lisp_Object face_name = Qnil;
24862 int ascent, descent, height;
24863
24864 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24865 return val;
24866
24867 if (CONSP (val))
24868 {
24869 face_name = XCAR (val);
24870 val = XCDR (val);
24871 if (!NUMBERP (val))
24872 val = make_number (1);
24873 if (NILP (face_name))
24874 {
24875 height = it->ascent + it->descent;
24876 goto scale;
24877 }
24878 }
24879
24880 if (NILP (face_name))
24881 {
24882 font = FRAME_FONT (it->f);
24883 boff = FRAME_BASELINE_OFFSET (it->f);
24884 }
24885 else if (EQ (face_name, Qt))
24886 {
24887 override = 0;
24888 }
24889 else
24890 {
24891 int face_id;
24892 struct face *face;
24893
24894 face_id = lookup_named_face (it->f, face_name, 0);
24895 if (face_id < 0)
24896 return make_number (-1);
24897
24898 face = FACE_FROM_ID (it->f, face_id);
24899 font = face->font;
24900 if (font == NULL)
24901 return make_number (-1);
24902 boff = font->baseline_offset;
24903 if (font->vertical_centering)
24904 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24905 }
24906
24907 ascent = FONT_BASE (font) + boff;
24908 descent = FONT_DESCENT (font) - boff;
24909
24910 if (override)
24911 {
24912 it->override_ascent = ascent;
24913 it->override_descent = descent;
24914 it->override_boff = boff;
24915 }
24916
24917 height = ascent + descent;
24918
24919 scale:
24920 if (FLOATP (val))
24921 height = (int)(XFLOAT_DATA (val) * height);
24922 else if (INTEGERP (val))
24923 height *= XINT (val);
24924
24925 return make_number (height);
24926 }
24927
24928
24929 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24930 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24931 and only if this is for a character for which no font was found.
24932
24933 If the display method (it->glyphless_method) is
24934 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24935 length of the acronym or the hexadecimal string, UPPER_XOFF and
24936 UPPER_YOFF are pixel offsets for the upper part of the string,
24937 LOWER_XOFF and LOWER_YOFF are for the lower part.
24938
24939 For the other display methods, LEN through LOWER_YOFF are zero. */
24940
24941 static void
24942 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24943 short upper_xoff, short upper_yoff,
24944 short lower_xoff, short lower_yoff)
24945 {
24946 struct glyph *glyph;
24947 enum glyph_row_area area = it->area;
24948
24949 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24950 if (glyph < it->glyph_row->glyphs[area + 1])
24951 {
24952 /* If the glyph row is reversed, we need to prepend the glyph
24953 rather than append it. */
24954 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24955 {
24956 struct glyph *g;
24957
24958 /* Make room for the additional glyph. */
24959 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24960 g[1] = *g;
24961 glyph = it->glyph_row->glyphs[area];
24962 }
24963 glyph->charpos = CHARPOS (it->position);
24964 glyph->object = it->object;
24965 glyph->pixel_width = it->pixel_width;
24966 glyph->ascent = it->ascent;
24967 glyph->descent = it->descent;
24968 glyph->voffset = it->voffset;
24969 glyph->type = GLYPHLESS_GLYPH;
24970 glyph->u.glyphless.method = it->glyphless_method;
24971 glyph->u.glyphless.for_no_font = for_no_font;
24972 glyph->u.glyphless.len = len;
24973 glyph->u.glyphless.ch = it->c;
24974 glyph->slice.glyphless.upper_xoff = upper_xoff;
24975 glyph->slice.glyphless.upper_yoff = upper_yoff;
24976 glyph->slice.glyphless.lower_xoff = lower_xoff;
24977 glyph->slice.glyphless.lower_yoff = lower_yoff;
24978 glyph->avoid_cursor_p = it->avoid_cursor_p;
24979 glyph->multibyte_p = it->multibyte_p;
24980 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24981 {
24982 /* In R2L rows, the left and the right box edges need to be
24983 drawn in reverse direction. */
24984 glyph->right_box_line_p = it->start_of_box_run_p;
24985 glyph->left_box_line_p = it->end_of_box_run_p;
24986 }
24987 else
24988 {
24989 glyph->left_box_line_p = it->start_of_box_run_p;
24990 glyph->right_box_line_p = it->end_of_box_run_p;
24991 }
24992 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24993 || it->phys_descent > it->descent);
24994 glyph->padding_p = 0;
24995 glyph->glyph_not_available_p = 0;
24996 glyph->face_id = face_id;
24997 glyph->font_type = FONT_TYPE_UNKNOWN;
24998 if (it->bidi_p)
24999 {
25000 glyph->resolved_level = it->bidi_it.resolved_level;
25001 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25002 emacs_abort ();
25003 glyph->bidi_type = it->bidi_it.type;
25004 }
25005 ++it->glyph_row->used[area];
25006 }
25007 else
25008 IT_EXPAND_MATRIX_WIDTH (it, area);
25009 }
25010
25011
25012 /* Produce a glyph for a glyphless character for iterator IT.
25013 IT->glyphless_method specifies which method to use for displaying
25014 the character. See the description of enum
25015 glyphless_display_method in dispextern.h for the detail.
25016
25017 FOR_NO_FONT is nonzero if and only if this is for a character for
25018 which no font was found. ACRONYM, if non-nil, is an acronym string
25019 for the character. */
25020
25021 static void
25022 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25023 {
25024 int face_id;
25025 struct face *face;
25026 struct font *font;
25027 int base_width, base_height, width, height;
25028 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25029 int len;
25030
25031 /* Get the metrics of the base font. We always refer to the current
25032 ASCII face. */
25033 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25034 font = face->font ? face->font : FRAME_FONT (it->f);
25035 it->ascent = FONT_BASE (font) + font->baseline_offset;
25036 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25037 base_height = it->ascent + it->descent;
25038 base_width = font->average_width;
25039
25040 face_id = merge_glyphless_glyph_face (it);
25041
25042 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25043 {
25044 it->pixel_width = THIN_SPACE_WIDTH;
25045 len = 0;
25046 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25047 }
25048 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25049 {
25050 width = CHAR_WIDTH (it->c);
25051 if (width == 0)
25052 width = 1;
25053 else if (width > 4)
25054 width = 4;
25055 it->pixel_width = base_width * width;
25056 len = 0;
25057 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25058 }
25059 else
25060 {
25061 char buf[7];
25062 const char *str;
25063 unsigned int code[6];
25064 int upper_len;
25065 int ascent, descent;
25066 struct font_metrics metrics_upper, metrics_lower;
25067
25068 face = FACE_FROM_ID (it->f, face_id);
25069 font = face->font ? face->font : FRAME_FONT (it->f);
25070 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25071
25072 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
25073 {
25074 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
25075 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
25076 if (CONSP (acronym))
25077 acronym = XCAR (acronym);
25078 str = STRINGP (acronym) ? SSDATA (acronym) : "";
25079 }
25080 else
25081 {
25082 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
25083 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
25084 str = buf;
25085 }
25086 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
25087 code[len] = font->driver->encode_char (font, str[len]);
25088 upper_len = (len + 1) / 2;
25089 font->driver->text_extents (font, code, upper_len,
25090 &metrics_upper);
25091 font->driver->text_extents (font, code + upper_len, len - upper_len,
25092 &metrics_lower);
25093
25094
25095
25096 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
25097 width = max (metrics_upper.width, metrics_lower.width) + 4;
25098 upper_xoff = upper_yoff = 2; /* the typical case */
25099 if (base_width >= width)
25100 {
25101 /* Align the upper to the left, the lower to the right. */
25102 it->pixel_width = base_width;
25103 lower_xoff = base_width - 2 - metrics_lower.width;
25104 }
25105 else
25106 {
25107 /* Center the shorter one. */
25108 it->pixel_width = width;
25109 if (metrics_upper.width >= metrics_lower.width)
25110 lower_xoff = (width - metrics_lower.width) / 2;
25111 else
25112 {
25113 /* FIXME: This code doesn't look right. It formerly was
25114 missing the "lower_xoff = 0;", which couldn't have
25115 been right since it left lower_xoff uninitialized. */
25116 lower_xoff = 0;
25117 upper_xoff = (width - metrics_upper.width) / 2;
25118 }
25119 }
25120
25121 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25122 top, bottom, and between upper and lower strings. */
25123 height = (metrics_upper.ascent + metrics_upper.descent
25124 + metrics_lower.ascent + metrics_lower.descent) + 5;
25125 /* Center vertically.
25126 H:base_height, D:base_descent
25127 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25128
25129 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25130 descent = D - H/2 + h/2;
25131 lower_yoff = descent - 2 - ld;
25132 upper_yoff = lower_yoff - la - 1 - ud; */
25133 ascent = - (it->descent - (base_height + height + 1) / 2);
25134 descent = it->descent - (base_height - height) / 2;
25135 lower_yoff = descent - 2 - metrics_lower.descent;
25136 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25137 - metrics_upper.descent);
25138 /* Don't make the height shorter than the base height. */
25139 if (height > base_height)
25140 {
25141 it->ascent = ascent;
25142 it->descent = descent;
25143 }
25144 }
25145
25146 it->phys_ascent = it->ascent;
25147 it->phys_descent = it->descent;
25148 if (it->glyph_row)
25149 append_glyphless_glyph (it, face_id, for_no_font, len,
25150 upper_xoff, upper_yoff,
25151 lower_xoff, lower_yoff);
25152 it->nglyphs = 1;
25153 take_vertical_position_into_account (it);
25154 }
25155
25156
25157 /* RIF:
25158 Produce glyphs/get display metrics for the display element IT is
25159 loaded with. See the description of struct it in dispextern.h
25160 for an overview of struct it. */
25161
25162 void
25163 x_produce_glyphs (struct it *it)
25164 {
25165 int extra_line_spacing = it->extra_line_spacing;
25166
25167 it->glyph_not_available_p = 0;
25168
25169 if (it->what == IT_CHARACTER)
25170 {
25171 XChar2b char2b;
25172 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25173 struct font *font = face->font;
25174 struct font_metrics *pcm = NULL;
25175 int boff; /* baseline offset */
25176
25177 if (font == NULL)
25178 {
25179 /* When no suitable font is found, display this character by
25180 the method specified in the first extra slot of
25181 Vglyphless_char_display. */
25182 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25183
25184 eassert (it->what == IT_GLYPHLESS);
25185 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25186 goto done;
25187 }
25188
25189 boff = font->baseline_offset;
25190 if (font->vertical_centering)
25191 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25192
25193 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25194 {
25195 int stretched_p;
25196
25197 it->nglyphs = 1;
25198
25199 if (it->override_ascent >= 0)
25200 {
25201 it->ascent = it->override_ascent;
25202 it->descent = it->override_descent;
25203 boff = it->override_boff;
25204 }
25205 else
25206 {
25207 it->ascent = FONT_BASE (font) + boff;
25208 it->descent = FONT_DESCENT (font) - boff;
25209 }
25210
25211 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25212 {
25213 pcm = get_per_char_metric (font, &char2b);
25214 if (pcm->width == 0
25215 && pcm->rbearing == 0 && pcm->lbearing == 0)
25216 pcm = NULL;
25217 }
25218
25219 if (pcm)
25220 {
25221 it->phys_ascent = pcm->ascent + boff;
25222 it->phys_descent = pcm->descent - boff;
25223 it->pixel_width = pcm->width;
25224 }
25225 else
25226 {
25227 it->glyph_not_available_p = 1;
25228 it->phys_ascent = it->ascent;
25229 it->phys_descent = it->descent;
25230 it->pixel_width = font->space_width;
25231 }
25232
25233 if (it->constrain_row_ascent_descent_p)
25234 {
25235 if (it->descent > it->max_descent)
25236 {
25237 it->ascent += it->descent - it->max_descent;
25238 it->descent = it->max_descent;
25239 }
25240 if (it->ascent > it->max_ascent)
25241 {
25242 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25243 it->ascent = it->max_ascent;
25244 }
25245 it->phys_ascent = min (it->phys_ascent, it->ascent);
25246 it->phys_descent = min (it->phys_descent, it->descent);
25247 extra_line_spacing = 0;
25248 }
25249
25250 /* If this is a space inside a region of text with
25251 `space-width' property, change its width. */
25252 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25253 if (stretched_p)
25254 it->pixel_width *= XFLOATINT (it->space_width);
25255
25256 /* If face has a box, add the box thickness to the character
25257 height. If character has a box line to the left and/or
25258 right, add the box line width to the character's width. */
25259 if (face->box != FACE_NO_BOX)
25260 {
25261 int thick = face->box_line_width;
25262
25263 if (thick > 0)
25264 {
25265 it->ascent += thick;
25266 it->descent += thick;
25267 }
25268 else
25269 thick = -thick;
25270
25271 if (it->start_of_box_run_p)
25272 it->pixel_width += thick;
25273 if (it->end_of_box_run_p)
25274 it->pixel_width += thick;
25275 }
25276
25277 /* If face has an overline, add the height of the overline
25278 (1 pixel) and a 1 pixel margin to the character height. */
25279 if (face->overline_p)
25280 it->ascent += overline_margin;
25281
25282 if (it->constrain_row_ascent_descent_p)
25283 {
25284 if (it->ascent > it->max_ascent)
25285 it->ascent = it->max_ascent;
25286 if (it->descent > it->max_descent)
25287 it->descent = it->max_descent;
25288 }
25289
25290 take_vertical_position_into_account (it);
25291
25292 /* If we have to actually produce glyphs, do it. */
25293 if (it->glyph_row)
25294 {
25295 if (stretched_p)
25296 {
25297 /* Translate a space with a `space-width' property
25298 into a stretch glyph. */
25299 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
25300 / FONT_HEIGHT (font));
25301 append_stretch_glyph (it, it->object, it->pixel_width,
25302 it->ascent + it->descent, ascent);
25303 }
25304 else
25305 append_glyph (it);
25306
25307 /* If characters with lbearing or rbearing are displayed
25308 in this line, record that fact in a flag of the
25309 glyph row. This is used to optimize X output code. */
25310 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
25311 it->glyph_row->contains_overlapping_glyphs_p = 1;
25312 }
25313 if (! stretched_p && it->pixel_width == 0)
25314 /* We assure that all visible glyphs have at least 1-pixel
25315 width. */
25316 it->pixel_width = 1;
25317 }
25318 else if (it->char_to_display == '\n')
25319 {
25320 /* A newline has no width, but we need the height of the
25321 line. But if previous part of the line sets a height,
25322 don't increase that height */
25323
25324 Lisp_Object height;
25325 Lisp_Object total_height = Qnil;
25326
25327 it->override_ascent = -1;
25328 it->pixel_width = 0;
25329 it->nglyphs = 0;
25330
25331 height = get_it_property (it, Qline_height);
25332 /* Split (line-height total-height) list */
25333 if (CONSP (height)
25334 && CONSP (XCDR (height))
25335 && NILP (XCDR (XCDR (height))))
25336 {
25337 total_height = XCAR (XCDR (height));
25338 height = XCAR (height);
25339 }
25340 height = calc_line_height_property (it, height, font, boff, 1);
25341
25342 if (it->override_ascent >= 0)
25343 {
25344 it->ascent = it->override_ascent;
25345 it->descent = it->override_descent;
25346 boff = it->override_boff;
25347 }
25348 else
25349 {
25350 it->ascent = FONT_BASE (font) + boff;
25351 it->descent = FONT_DESCENT (font) - boff;
25352 }
25353
25354 if (EQ (height, Qt))
25355 {
25356 if (it->descent > it->max_descent)
25357 {
25358 it->ascent += it->descent - it->max_descent;
25359 it->descent = it->max_descent;
25360 }
25361 if (it->ascent > it->max_ascent)
25362 {
25363 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25364 it->ascent = it->max_ascent;
25365 }
25366 it->phys_ascent = min (it->phys_ascent, it->ascent);
25367 it->phys_descent = min (it->phys_descent, it->descent);
25368 it->constrain_row_ascent_descent_p = 1;
25369 extra_line_spacing = 0;
25370 }
25371 else
25372 {
25373 Lisp_Object spacing;
25374
25375 it->phys_ascent = it->ascent;
25376 it->phys_descent = it->descent;
25377
25378 if ((it->max_ascent > 0 || it->max_descent > 0)
25379 && face->box != FACE_NO_BOX
25380 && face->box_line_width > 0)
25381 {
25382 it->ascent += face->box_line_width;
25383 it->descent += face->box_line_width;
25384 }
25385 if (!NILP (height)
25386 && XINT (height) > it->ascent + it->descent)
25387 it->ascent = XINT (height) - it->descent;
25388
25389 if (!NILP (total_height))
25390 spacing = calc_line_height_property (it, total_height, font, boff, 0);
25391 else
25392 {
25393 spacing = get_it_property (it, Qline_spacing);
25394 spacing = calc_line_height_property (it, spacing, font, boff, 0);
25395 }
25396 if (INTEGERP (spacing))
25397 {
25398 extra_line_spacing = XINT (spacing);
25399 if (!NILP (total_height))
25400 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
25401 }
25402 }
25403 }
25404 else /* i.e. (it->char_to_display == '\t') */
25405 {
25406 if (font->space_width > 0)
25407 {
25408 int tab_width = it->tab_width * font->space_width;
25409 int x = it->current_x + it->continuation_lines_width;
25410 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
25411
25412 /* If the distance from the current position to the next tab
25413 stop is less than a space character width, use the
25414 tab stop after that. */
25415 if (next_tab_x - x < font->space_width)
25416 next_tab_x += tab_width;
25417
25418 it->pixel_width = next_tab_x - x;
25419 it->nglyphs = 1;
25420 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
25421 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
25422
25423 if (it->glyph_row)
25424 {
25425 append_stretch_glyph (it, it->object, it->pixel_width,
25426 it->ascent + it->descent, it->ascent);
25427 }
25428 }
25429 else
25430 {
25431 it->pixel_width = 0;
25432 it->nglyphs = 1;
25433 }
25434 }
25435 }
25436 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
25437 {
25438 /* A static composition.
25439
25440 Note: A composition is represented as one glyph in the
25441 glyph matrix. There are no padding glyphs.
25442
25443 Important note: pixel_width, ascent, and descent are the
25444 values of what is drawn by draw_glyphs (i.e. the values of
25445 the overall glyphs composed). */
25446 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25447 int boff; /* baseline offset */
25448 struct composition *cmp = composition_table[it->cmp_it.id];
25449 int glyph_len = cmp->glyph_len;
25450 struct font *font = face->font;
25451
25452 it->nglyphs = 1;
25453
25454 /* If we have not yet calculated pixel size data of glyphs of
25455 the composition for the current face font, calculate them
25456 now. Theoretically, we have to check all fonts for the
25457 glyphs, but that requires much time and memory space. So,
25458 here we check only the font of the first glyph. This may
25459 lead to incorrect display, but it's very rare, and C-l
25460 (recenter-top-bottom) can correct the display anyway. */
25461 if (! cmp->font || cmp->font != font)
25462 {
25463 /* Ascent and descent of the font of the first character
25464 of this composition (adjusted by baseline offset).
25465 Ascent and descent of overall glyphs should not be less
25466 than these, respectively. */
25467 int font_ascent, font_descent, font_height;
25468 /* Bounding box of the overall glyphs. */
25469 int leftmost, rightmost, lowest, highest;
25470 int lbearing, rbearing;
25471 int i, width, ascent, descent;
25472 int left_padded = 0, right_padded = 0;
25473 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25474 XChar2b char2b;
25475 struct font_metrics *pcm;
25476 int font_not_found_p;
25477 ptrdiff_t pos;
25478
25479 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25480 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25481 break;
25482 if (glyph_len < cmp->glyph_len)
25483 right_padded = 1;
25484 for (i = 0; i < glyph_len; i++)
25485 {
25486 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25487 break;
25488 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25489 }
25490 if (i > 0)
25491 left_padded = 1;
25492
25493 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25494 : IT_CHARPOS (*it));
25495 /* If no suitable font is found, use the default font. */
25496 font_not_found_p = font == NULL;
25497 if (font_not_found_p)
25498 {
25499 face = face->ascii_face;
25500 font = face->font;
25501 }
25502 boff = font->baseline_offset;
25503 if (font->vertical_centering)
25504 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25505 font_ascent = FONT_BASE (font) + boff;
25506 font_descent = FONT_DESCENT (font) - boff;
25507 font_height = FONT_HEIGHT (font);
25508
25509 cmp->font = font;
25510
25511 pcm = NULL;
25512 if (! font_not_found_p)
25513 {
25514 get_char_face_and_encoding (it->f, c, it->face_id,
25515 &char2b, 0);
25516 pcm = get_per_char_metric (font, &char2b);
25517 }
25518
25519 /* Initialize the bounding box. */
25520 if (pcm)
25521 {
25522 width = cmp->glyph_len > 0 ? pcm->width : 0;
25523 ascent = pcm->ascent;
25524 descent = pcm->descent;
25525 lbearing = pcm->lbearing;
25526 rbearing = pcm->rbearing;
25527 }
25528 else
25529 {
25530 width = cmp->glyph_len > 0 ? font->space_width : 0;
25531 ascent = FONT_BASE (font);
25532 descent = FONT_DESCENT (font);
25533 lbearing = 0;
25534 rbearing = width;
25535 }
25536
25537 rightmost = width;
25538 leftmost = 0;
25539 lowest = - descent + boff;
25540 highest = ascent + boff;
25541
25542 if (! font_not_found_p
25543 && font->default_ascent
25544 && CHAR_TABLE_P (Vuse_default_ascent)
25545 && !NILP (Faref (Vuse_default_ascent,
25546 make_number (it->char_to_display))))
25547 highest = font->default_ascent + boff;
25548
25549 /* Draw the first glyph at the normal position. It may be
25550 shifted to right later if some other glyphs are drawn
25551 at the left. */
25552 cmp->offsets[i * 2] = 0;
25553 cmp->offsets[i * 2 + 1] = boff;
25554 cmp->lbearing = lbearing;
25555 cmp->rbearing = rbearing;
25556
25557 /* Set cmp->offsets for the remaining glyphs. */
25558 for (i++; i < glyph_len; i++)
25559 {
25560 int left, right, btm, top;
25561 int ch = COMPOSITION_GLYPH (cmp, i);
25562 int face_id;
25563 struct face *this_face;
25564
25565 if (ch == '\t')
25566 ch = ' ';
25567 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25568 this_face = FACE_FROM_ID (it->f, face_id);
25569 font = this_face->font;
25570
25571 if (font == NULL)
25572 pcm = NULL;
25573 else
25574 {
25575 get_char_face_and_encoding (it->f, ch, face_id,
25576 &char2b, 0);
25577 pcm = get_per_char_metric (font, &char2b);
25578 }
25579 if (! pcm)
25580 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25581 else
25582 {
25583 width = pcm->width;
25584 ascent = pcm->ascent;
25585 descent = pcm->descent;
25586 lbearing = pcm->lbearing;
25587 rbearing = pcm->rbearing;
25588 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25589 {
25590 /* Relative composition with or without
25591 alternate chars. */
25592 left = (leftmost + rightmost - width) / 2;
25593 btm = - descent + boff;
25594 if (font->relative_compose
25595 && (! CHAR_TABLE_P (Vignore_relative_composition)
25596 || NILP (Faref (Vignore_relative_composition,
25597 make_number (ch)))))
25598 {
25599
25600 if (- descent >= font->relative_compose)
25601 /* One extra pixel between two glyphs. */
25602 btm = highest + 1;
25603 else if (ascent <= 0)
25604 /* One extra pixel between two glyphs. */
25605 btm = lowest - 1 - ascent - descent;
25606 }
25607 }
25608 else
25609 {
25610 /* A composition rule is specified by an integer
25611 value that encodes global and new reference
25612 points (GREF and NREF). GREF and NREF are
25613 specified by numbers as below:
25614
25615 0---1---2 -- ascent
25616 | |
25617 | |
25618 | |
25619 9--10--11 -- center
25620 | |
25621 ---3---4---5--- baseline
25622 | |
25623 6---7---8 -- descent
25624 */
25625 int rule = COMPOSITION_RULE (cmp, i);
25626 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25627
25628 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25629 grefx = gref % 3, nrefx = nref % 3;
25630 grefy = gref / 3, nrefy = nref / 3;
25631 if (xoff)
25632 xoff = font_height * (xoff - 128) / 256;
25633 if (yoff)
25634 yoff = font_height * (yoff - 128) / 256;
25635
25636 left = (leftmost
25637 + grefx * (rightmost - leftmost) / 2
25638 - nrefx * width / 2
25639 + xoff);
25640
25641 btm = ((grefy == 0 ? highest
25642 : grefy == 1 ? 0
25643 : grefy == 2 ? lowest
25644 : (highest + lowest) / 2)
25645 - (nrefy == 0 ? ascent + descent
25646 : nrefy == 1 ? descent - boff
25647 : nrefy == 2 ? 0
25648 : (ascent + descent) / 2)
25649 + yoff);
25650 }
25651
25652 cmp->offsets[i * 2] = left;
25653 cmp->offsets[i * 2 + 1] = btm + descent;
25654
25655 /* Update the bounding box of the overall glyphs. */
25656 if (width > 0)
25657 {
25658 right = left + width;
25659 if (left < leftmost)
25660 leftmost = left;
25661 if (right > rightmost)
25662 rightmost = right;
25663 }
25664 top = btm + descent + ascent;
25665 if (top > highest)
25666 highest = top;
25667 if (btm < lowest)
25668 lowest = btm;
25669
25670 if (cmp->lbearing > left + lbearing)
25671 cmp->lbearing = left + lbearing;
25672 if (cmp->rbearing < left + rbearing)
25673 cmp->rbearing = left + rbearing;
25674 }
25675 }
25676
25677 /* If there are glyphs whose x-offsets are negative,
25678 shift all glyphs to the right and make all x-offsets
25679 non-negative. */
25680 if (leftmost < 0)
25681 {
25682 for (i = 0; i < cmp->glyph_len; i++)
25683 cmp->offsets[i * 2] -= leftmost;
25684 rightmost -= leftmost;
25685 cmp->lbearing -= leftmost;
25686 cmp->rbearing -= leftmost;
25687 }
25688
25689 if (left_padded && cmp->lbearing < 0)
25690 {
25691 for (i = 0; i < cmp->glyph_len; i++)
25692 cmp->offsets[i * 2] -= cmp->lbearing;
25693 rightmost -= cmp->lbearing;
25694 cmp->rbearing -= cmp->lbearing;
25695 cmp->lbearing = 0;
25696 }
25697 if (right_padded && rightmost < cmp->rbearing)
25698 {
25699 rightmost = cmp->rbearing;
25700 }
25701
25702 cmp->pixel_width = rightmost;
25703 cmp->ascent = highest;
25704 cmp->descent = - lowest;
25705 if (cmp->ascent < font_ascent)
25706 cmp->ascent = font_ascent;
25707 if (cmp->descent < font_descent)
25708 cmp->descent = font_descent;
25709 }
25710
25711 if (it->glyph_row
25712 && (cmp->lbearing < 0
25713 || cmp->rbearing > cmp->pixel_width))
25714 it->glyph_row->contains_overlapping_glyphs_p = 1;
25715
25716 it->pixel_width = cmp->pixel_width;
25717 it->ascent = it->phys_ascent = cmp->ascent;
25718 it->descent = it->phys_descent = cmp->descent;
25719 if (face->box != FACE_NO_BOX)
25720 {
25721 int thick = face->box_line_width;
25722
25723 if (thick > 0)
25724 {
25725 it->ascent += thick;
25726 it->descent += thick;
25727 }
25728 else
25729 thick = - thick;
25730
25731 if (it->start_of_box_run_p)
25732 it->pixel_width += thick;
25733 if (it->end_of_box_run_p)
25734 it->pixel_width += thick;
25735 }
25736
25737 /* If face has an overline, add the height of the overline
25738 (1 pixel) and a 1 pixel margin to the character height. */
25739 if (face->overline_p)
25740 it->ascent += overline_margin;
25741
25742 take_vertical_position_into_account (it);
25743 if (it->ascent < 0)
25744 it->ascent = 0;
25745 if (it->descent < 0)
25746 it->descent = 0;
25747
25748 if (it->glyph_row && cmp->glyph_len > 0)
25749 append_composite_glyph (it);
25750 }
25751 else if (it->what == IT_COMPOSITION)
25752 {
25753 /* A dynamic (automatic) composition. */
25754 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25755 Lisp_Object gstring;
25756 struct font_metrics metrics;
25757
25758 it->nglyphs = 1;
25759
25760 gstring = composition_gstring_from_id (it->cmp_it.id);
25761 it->pixel_width
25762 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25763 &metrics);
25764 if (it->glyph_row
25765 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25766 it->glyph_row->contains_overlapping_glyphs_p = 1;
25767 it->ascent = it->phys_ascent = metrics.ascent;
25768 it->descent = it->phys_descent = metrics.descent;
25769 if (face->box != FACE_NO_BOX)
25770 {
25771 int thick = face->box_line_width;
25772
25773 if (thick > 0)
25774 {
25775 it->ascent += thick;
25776 it->descent += thick;
25777 }
25778 else
25779 thick = - thick;
25780
25781 if (it->start_of_box_run_p)
25782 it->pixel_width += thick;
25783 if (it->end_of_box_run_p)
25784 it->pixel_width += thick;
25785 }
25786 /* If face has an overline, add the height of the overline
25787 (1 pixel) and a 1 pixel margin to the character height. */
25788 if (face->overline_p)
25789 it->ascent += overline_margin;
25790 take_vertical_position_into_account (it);
25791 if (it->ascent < 0)
25792 it->ascent = 0;
25793 if (it->descent < 0)
25794 it->descent = 0;
25795
25796 if (it->glyph_row)
25797 append_composite_glyph (it);
25798 }
25799 else if (it->what == IT_GLYPHLESS)
25800 produce_glyphless_glyph (it, 0, Qnil);
25801 else if (it->what == IT_IMAGE)
25802 produce_image_glyph (it);
25803 else if (it->what == IT_STRETCH)
25804 produce_stretch_glyph (it);
25805
25806 done:
25807 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25808 because this isn't true for images with `:ascent 100'. */
25809 eassert (it->ascent >= 0 && it->descent >= 0);
25810 if (it->area == TEXT_AREA)
25811 it->current_x += it->pixel_width;
25812
25813 if (extra_line_spacing > 0)
25814 {
25815 it->descent += extra_line_spacing;
25816 if (extra_line_spacing > it->max_extra_line_spacing)
25817 it->max_extra_line_spacing = extra_line_spacing;
25818 }
25819
25820 it->max_ascent = max (it->max_ascent, it->ascent);
25821 it->max_descent = max (it->max_descent, it->descent);
25822 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25823 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25824 }
25825
25826 /* EXPORT for RIF:
25827 Output LEN glyphs starting at START at the nominal cursor position.
25828 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
25829 being updated, and UPDATED_AREA is the area of that row being updated. */
25830
25831 void
25832 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
25833 struct glyph *start, enum glyph_row_area updated_area, int len)
25834 {
25835 int x, hpos, chpos = w->phys_cursor.hpos;
25836
25837 eassert (updated_row);
25838 /* When the window is hscrolled, cursor hpos can legitimately be out
25839 of bounds, but we draw the cursor at the corresponding window
25840 margin in that case. */
25841 if (!updated_row->reversed_p && chpos < 0)
25842 chpos = 0;
25843 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25844 chpos = updated_row->used[TEXT_AREA] - 1;
25845
25846 block_input ();
25847
25848 /* Write glyphs. */
25849
25850 hpos = start - updated_row->glyphs[updated_area];
25851 x = draw_glyphs (w, w->output_cursor.x,
25852 updated_row, updated_area,
25853 hpos, hpos + len,
25854 DRAW_NORMAL_TEXT, 0);
25855
25856 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25857 if (updated_area == TEXT_AREA
25858 && w->phys_cursor_on_p
25859 && w->phys_cursor.vpos == w->output_cursor.vpos
25860 && chpos >= hpos
25861 && chpos < hpos + len)
25862 w->phys_cursor_on_p = 0;
25863
25864 unblock_input ();
25865
25866 /* Advance the output cursor. */
25867 w->output_cursor.hpos += len;
25868 w->output_cursor.x = x;
25869 }
25870
25871
25872 /* EXPORT for RIF:
25873 Insert LEN glyphs from START at the nominal cursor position. */
25874
25875 void
25876 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
25877 struct glyph *start, enum glyph_row_area updated_area, int len)
25878 {
25879 struct frame *f;
25880 int line_height, shift_by_width, shifted_region_width;
25881 struct glyph_row *row;
25882 struct glyph *glyph;
25883 int frame_x, frame_y;
25884 ptrdiff_t hpos;
25885
25886 eassert (updated_row);
25887 block_input ();
25888 f = XFRAME (WINDOW_FRAME (w));
25889
25890 /* Get the height of the line we are in. */
25891 row = updated_row;
25892 line_height = row->height;
25893
25894 /* Get the width of the glyphs to insert. */
25895 shift_by_width = 0;
25896 for (glyph = start; glyph < start + len; ++glyph)
25897 shift_by_width += glyph->pixel_width;
25898
25899 /* Get the width of the region to shift right. */
25900 shifted_region_width = (window_box_width (w, updated_area)
25901 - w->output_cursor.x
25902 - shift_by_width);
25903
25904 /* Shift right. */
25905 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
25906 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
25907
25908 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25909 line_height, shift_by_width);
25910
25911 /* Write the glyphs. */
25912 hpos = start - row->glyphs[updated_area];
25913 draw_glyphs (w, w->output_cursor.x, row, updated_area,
25914 hpos, hpos + len,
25915 DRAW_NORMAL_TEXT, 0);
25916
25917 /* Advance the output cursor. */
25918 w->output_cursor.hpos += len;
25919 w->output_cursor.x += shift_by_width;
25920 unblock_input ();
25921 }
25922
25923
25924 /* EXPORT for RIF:
25925 Erase the current text line from the nominal cursor position
25926 (inclusive) to pixel column TO_X (exclusive). The idea is that
25927 everything from TO_X onward is already erased.
25928
25929 TO_X is a pixel position relative to UPDATED_AREA of currently
25930 updated window W. TO_X == -1 means clear to the end of this area. */
25931
25932 void
25933 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
25934 enum glyph_row_area updated_area, int to_x)
25935 {
25936 struct frame *f;
25937 int max_x, min_y, max_y;
25938 int from_x, from_y, to_y;
25939
25940 eassert (updated_row);
25941 f = XFRAME (w->frame);
25942
25943 if (updated_row->full_width_p)
25944 max_x = WINDOW_TOTAL_WIDTH (w);
25945 else
25946 max_x = window_box_width (w, updated_area);
25947 max_y = window_text_bottom_y (w);
25948
25949 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25950 of window. For TO_X > 0, truncate to end of drawing area. */
25951 if (to_x == 0)
25952 return;
25953 else if (to_x < 0)
25954 to_x = max_x;
25955 else
25956 to_x = min (to_x, max_x);
25957
25958 to_y = min (max_y, w->output_cursor.y + updated_row->height);
25959
25960 /* Notice if the cursor will be cleared by this operation. */
25961 if (!updated_row->full_width_p)
25962 notice_overwritten_cursor (w, updated_area,
25963 w->output_cursor.x, -1,
25964 updated_row->y,
25965 MATRIX_ROW_BOTTOM_Y (updated_row));
25966
25967 from_x = w->output_cursor.x;
25968
25969 /* Translate to frame coordinates. */
25970 if (updated_row->full_width_p)
25971 {
25972 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25973 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25974 }
25975 else
25976 {
25977 int area_left = window_box_left (w, updated_area);
25978 from_x += area_left;
25979 to_x += area_left;
25980 }
25981
25982 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25983 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
25984 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25985
25986 /* Prevent inadvertently clearing to end of the X window. */
25987 if (to_x > from_x && to_y > from_y)
25988 {
25989 block_input ();
25990 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25991 to_x - from_x, to_y - from_y);
25992 unblock_input ();
25993 }
25994 }
25995
25996 #endif /* HAVE_WINDOW_SYSTEM */
25997
25998
25999 \f
26000 /***********************************************************************
26001 Cursor types
26002 ***********************************************************************/
26003
26004 /* Value is the internal representation of the specified cursor type
26005 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26006 of the bar cursor. */
26007
26008 static enum text_cursor_kinds
26009 get_specified_cursor_type (Lisp_Object arg, int *width)
26010 {
26011 enum text_cursor_kinds type;
26012
26013 if (NILP (arg))
26014 return NO_CURSOR;
26015
26016 if (EQ (arg, Qbox))
26017 return FILLED_BOX_CURSOR;
26018
26019 if (EQ (arg, Qhollow))
26020 return HOLLOW_BOX_CURSOR;
26021
26022 if (EQ (arg, Qbar))
26023 {
26024 *width = 2;
26025 return BAR_CURSOR;
26026 }
26027
26028 if (CONSP (arg)
26029 && EQ (XCAR (arg), Qbar)
26030 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26031 {
26032 *width = XINT (XCDR (arg));
26033 return BAR_CURSOR;
26034 }
26035
26036 if (EQ (arg, Qhbar))
26037 {
26038 *width = 2;
26039 return HBAR_CURSOR;
26040 }
26041
26042 if (CONSP (arg)
26043 && EQ (XCAR (arg), Qhbar)
26044 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26045 {
26046 *width = XINT (XCDR (arg));
26047 return HBAR_CURSOR;
26048 }
26049
26050 /* Treat anything unknown as "hollow box cursor".
26051 It was bad to signal an error; people have trouble fixing
26052 .Xdefaults with Emacs, when it has something bad in it. */
26053 type = HOLLOW_BOX_CURSOR;
26054
26055 return type;
26056 }
26057
26058 /* Set the default cursor types for specified frame. */
26059 void
26060 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26061 {
26062 int width = 1;
26063 Lisp_Object tem;
26064
26065 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
26066 FRAME_CURSOR_WIDTH (f) = width;
26067
26068 /* By default, set up the blink-off state depending on the on-state. */
26069
26070 tem = Fassoc (arg, Vblink_cursor_alist);
26071 if (!NILP (tem))
26072 {
26073 FRAME_BLINK_OFF_CURSOR (f)
26074 = get_specified_cursor_type (XCDR (tem), &width);
26075 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
26076 }
26077 else
26078 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
26079
26080 /* Make sure the cursor gets redrawn. */
26081 f->cursor_type_changed = 1;
26082 }
26083
26084
26085 #ifdef HAVE_WINDOW_SYSTEM
26086
26087 /* Return the cursor we want to be displayed in window W. Return
26088 width of bar/hbar cursor through WIDTH arg. Return with
26089 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
26090 (i.e. if the `system caret' should track this cursor).
26091
26092 In a mini-buffer window, we want the cursor only to appear if we
26093 are reading input from this window. For the selected window, we
26094 want the cursor type given by the frame parameter or buffer local
26095 setting of cursor-type. If explicitly marked off, draw no cursor.
26096 In all other cases, we want a hollow box cursor. */
26097
26098 static enum text_cursor_kinds
26099 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
26100 int *active_cursor)
26101 {
26102 struct frame *f = XFRAME (w->frame);
26103 struct buffer *b = XBUFFER (w->contents);
26104 int cursor_type = DEFAULT_CURSOR;
26105 Lisp_Object alt_cursor;
26106 int non_selected = 0;
26107
26108 *active_cursor = 1;
26109
26110 /* Echo area */
26111 if (cursor_in_echo_area
26112 && FRAME_HAS_MINIBUF_P (f)
26113 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
26114 {
26115 if (w == XWINDOW (echo_area_window))
26116 {
26117 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
26118 {
26119 *width = FRAME_CURSOR_WIDTH (f);
26120 return FRAME_DESIRED_CURSOR (f);
26121 }
26122 else
26123 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26124 }
26125
26126 *active_cursor = 0;
26127 non_selected = 1;
26128 }
26129
26130 /* Detect a nonselected window or nonselected frame. */
26131 else if (w != XWINDOW (f->selected_window)
26132 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26133 {
26134 *active_cursor = 0;
26135
26136 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26137 return NO_CURSOR;
26138
26139 non_selected = 1;
26140 }
26141
26142 /* Never display a cursor in a window in which cursor-type is nil. */
26143 if (NILP (BVAR (b, cursor_type)))
26144 return NO_CURSOR;
26145
26146 /* Get the normal cursor type for this window. */
26147 if (EQ (BVAR (b, cursor_type), Qt))
26148 {
26149 cursor_type = FRAME_DESIRED_CURSOR (f);
26150 *width = FRAME_CURSOR_WIDTH (f);
26151 }
26152 else
26153 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26154
26155 /* Use cursor-in-non-selected-windows instead
26156 for non-selected window or frame. */
26157 if (non_selected)
26158 {
26159 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26160 if (!EQ (Qt, alt_cursor))
26161 return get_specified_cursor_type (alt_cursor, width);
26162 /* t means modify the normal cursor type. */
26163 if (cursor_type == FILLED_BOX_CURSOR)
26164 cursor_type = HOLLOW_BOX_CURSOR;
26165 else if (cursor_type == BAR_CURSOR && *width > 1)
26166 --*width;
26167 return cursor_type;
26168 }
26169
26170 /* Use normal cursor if not blinked off. */
26171 if (!w->cursor_off_p)
26172 {
26173 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26174 {
26175 if (cursor_type == FILLED_BOX_CURSOR)
26176 {
26177 /* Using a block cursor on large images can be very annoying.
26178 So use a hollow cursor for "large" images.
26179 If image is not transparent (no mask), also use hollow cursor. */
26180 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26181 if (img != NULL && IMAGEP (img->spec))
26182 {
26183 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26184 where N = size of default frame font size.
26185 This should cover most of the "tiny" icons people may use. */
26186 if (!img->mask
26187 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26188 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26189 cursor_type = HOLLOW_BOX_CURSOR;
26190 }
26191 }
26192 else if (cursor_type != NO_CURSOR)
26193 {
26194 /* Display current only supports BOX and HOLLOW cursors for images.
26195 So for now, unconditionally use a HOLLOW cursor when cursor is
26196 not a solid box cursor. */
26197 cursor_type = HOLLOW_BOX_CURSOR;
26198 }
26199 }
26200 return cursor_type;
26201 }
26202
26203 /* Cursor is blinked off, so determine how to "toggle" it. */
26204
26205 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26206 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26207 return get_specified_cursor_type (XCDR (alt_cursor), width);
26208
26209 /* Then see if frame has specified a specific blink off cursor type. */
26210 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26211 {
26212 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26213 return FRAME_BLINK_OFF_CURSOR (f);
26214 }
26215
26216 #if 0
26217 /* Some people liked having a permanently visible blinking cursor,
26218 while others had very strong opinions against it. So it was
26219 decided to remove it. KFS 2003-09-03 */
26220
26221 /* Finally perform built-in cursor blinking:
26222 filled box <-> hollow box
26223 wide [h]bar <-> narrow [h]bar
26224 narrow [h]bar <-> no cursor
26225 other type <-> no cursor */
26226
26227 if (cursor_type == FILLED_BOX_CURSOR)
26228 return HOLLOW_BOX_CURSOR;
26229
26230 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26231 {
26232 *width = 1;
26233 return cursor_type;
26234 }
26235 #endif
26236
26237 return NO_CURSOR;
26238 }
26239
26240
26241 /* Notice when the text cursor of window W has been completely
26242 overwritten by a drawing operation that outputs glyphs in AREA
26243 starting at X0 and ending at X1 in the line starting at Y0 and
26244 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26245 the rest of the line after X0 has been written. Y coordinates
26246 are window-relative. */
26247
26248 static void
26249 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26250 int x0, int x1, int y0, int y1)
26251 {
26252 int cx0, cx1, cy0, cy1;
26253 struct glyph_row *row;
26254
26255 if (!w->phys_cursor_on_p)
26256 return;
26257 if (area != TEXT_AREA)
26258 return;
26259
26260 if (w->phys_cursor.vpos < 0
26261 || w->phys_cursor.vpos >= w->current_matrix->nrows
26262 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26263 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26264 return;
26265
26266 if (row->cursor_in_fringe_p)
26267 {
26268 row->cursor_in_fringe_p = 0;
26269 draw_fringe_bitmap (w, row, row->reversed_p);
26270 w->phys_cursor_on_p = 0;
26271 return;
26272 }
26273
26274 cx0 = w->phys_cursor.x;
26275 cx1 = cx0 + w->phys_cursor_width;
26276 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26277 return;
26278
26279 /* The cursor image will be completely removed from the
26280 screen if the output area intersects the cursor area in
26281 y-direction. When we draw in [y0 y1[, and some part of
26282 the cursor is at y < y0, that part must have been drawn
26283 before. When scrolling, the cursor is erased before
26284 actually scrolling, so we don't come here. When not
26285 scrolling, the rows above the old cursor row must have
26286 changed, and in this case these rows must have written
26287 over the cursor image.
26288
26289 Likewise if part of the cursor is below y1, with the
26290 exception of the cursor being in the first blank row at
26291 the buffer and window end because update_text_area
26292 doesn't draw that row. (Except when it does, but
26293 that's handled in update_text_area.) */
26294
26295 cy0 = w->phys_cursor.y;
26296 cy1 = cy0 + w->phys_cursor_height;
26297 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26298 return;
26299
26300 w->phys_cursor_on_p = 0;
26301 }
26302
26303 #endif /* HAVE_WINDOW_SYSTEM */
26304
26305 \f
26306 /************************************************************************
26307 Mouse Face
26308 ************************************************************************/
26309
26310 #ifdef HAVE_WINDOW_SYSTEM
26311
26312 /* EXPORT for RIF:
26313 Fix the display of area AREA of overlapping row ROW in window W
26314 with respect to the overlapping part OVERLAPS. */
26315
26316 void
26317 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
26318 enum glyph_row_area area, int overlaps)
26319 {
26320 int i, x;
26321
26322 block_input ();
26323
26324 x = 0;
26325 for (i = 0; i < row->used[area];)
26326 {
26327 if (row->glyphs[area][i].overlaps_vertically_p)
26328 {
26329 int start = i, start_x = x;
26330
26331 do
26332 {
26333 x += row->glyphs[area][i].pixel_width;
26334 ++i;
26335 }
26336 while (i < row->used[area]
26337 && row->glyphs[area][i].overlaps_vertically_p);
26338
26339 draw_glyphs (w, start_x, row, area,
26340 start, i,
26341 DRAW_NORMAL_TEXT, overlaps);
26342 }
26343 else
26344 {
26345 x += row->glyphs[area][i].pixel_width;
26346 ++i;
26347 }
26348 }
26349
26350 unblock_input ();
26351 }
26352
26353
26354 /* EXPORT:
26355 Draw the cursor glyph of window W in glyph row ROW. See the
26356 comment of draw_glyphs for the meaning of HL. */
26357
26358 void
26359 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
26360 enum draw_glyphs_face hl)
26361 {
26362 /* If cursor hpos is out of bounds, don't draw garbage. This can
26363 happen in mini-buffer windows when switching between echo area
26364 glyphs and mini-buffer. */
26365 if ((row->reversed_p
26366 ? (w->phys_cursor.hpos >= 0)
26367 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
26368 {
26369 int on_p = w->phys_cursor_on_p;
26370 int x1;
26371 int hpos = w->phys_cursor.hpos;
26372
26373 /* When the window is hscrolled, cursor hpos can legitimately be
26374 out of bounds, but we draw the cursor at the corresponding
26375 window margin in that case. */
26376 if (!row->reversed_p && hpos < 0)
26377 hpos = 0;
26378 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26379 hpos = row->used[TEXT_AREA] - 1;
26380
26381 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
26382 hl, 0);
26383 w->phys_cursor_on_p = on_p;
26384
26385 if (hl == DRAW_CURSOR)
26386 w->phys_cursor_width = x1 - w->phys_cursor.x;
26387 /* When we erase the cursor, and ROW is overlapped by other
26388 rows, make sure that these overlapping parts of other rows
26389 are redrawn. */
26390 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
26391 {
26392 w->phys_cursor_width = x1 - w->phys_cursor.x;
26393
26394 if (row > w->current_matrix->rows
26395 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
26396 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
26397 OVERLAPS_ERASED_CURSOR);
26398
26399 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
26400 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
26401 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
26402 OVERLAPS_ERASED_CURSOR);
26403 }
26404 }
26405 }
26406
26407
26408 /* EXPORT:
26409 Erase the image of a cursor of window W from the screen. */
26410
26411 void
26412 erase_phys_cursor (struct window *w)
26413 {
26414 struct frame *f = XFRAME (w->frame);
26415 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26416 int hpos = w->phys_cursor.hpos;
26417 int vpos = w->phys_cursor.vpos;
26418 int mouse_face_here_p = 0;
26419 struct glyph_matrix *active_glyphs = w->current_matrix;
26420 struct glyph_row *cursor_row;
26421 struct glyph *cursor_glyph;
26422 enum draw_glyphs_face hl;
26423
26424 /* No cursor displayed or row invalidated => nothing to do on the
26425 screen. */
26426 if (w->phys_cursor_type == NO_CURSOR)
26427 goto mark_cursor_off;
26428
26429 /* VPOS >= active_glyphs->nrows means that window has been resized.
26430 Don't bother to erase the cursor. */
26431 if (vpos >= active_glyphs->nrows)
26432 goto mark_cursor_off;
26433
26434 /* If row containing cursor is marked invalid, there is nothing we
26435 can do. */
26436 cursor_row = MATRIX_ROW (active_glyphs, vpos);
26437 if (!cursor_row->enabled_p)
26438 goto mark_cursor_off;
26439
26440 /* If line spacing is > 0, old cursor may only be partially visible in
26441 window after split-window. So adjust visible height. */
26442 cursor_row->visible_height = min (cursor_row->visible_height,
26443 window_text_bottom_y (w) - cursor_row->y);
26444
26445 /* If row is completely invisible, don't attempt to delete a cursor which
26446 isn't there. This can happen if cursor is at top of a window, and
26447 we switch to a buffer with a header line in that window. */
26448 if (cursor_row->visible_height <= 0)
26449 goto mark_cursor_off;
26450
26451 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
26452 if (cursor_row->cursor_in_fringe_p)
26453 {
26454 cursor_row->cursor_in_fringe_p = 0;
26455 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
26456 goto mark_cursor_off;
26457 }
26458
26459 /* This can happen when the new row is shorter than the old one.
26460 In this case, either draw_glyphs or clear_end_of_line
26461 should have cleared the cursor. Note that we wouldn't be
26462 able to erase the cursor in this case because we don't have a
26463 cursor glyph at hand. */
26464 if ((cursor_row->reversed_p
26465 ? (w->phys_cursor.hpos < 0)
26466 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26467 goto mark_cursor_off;
26468
26469 /* When the window is hscrolled, cursor hpos can legitimately be out
26470 of bounds, but we draw the cursor at the corresponding window
26471 margin in that case. */
26472 if (!cursor_row->reversed_p && hpos < 0)
26473 hpos = 0;
26474 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26475 hpos = cursor_row->used[TEXT_AREA] - 1;
26476
26477 /* If the cursor is in the mouse face area, redisplay that when
26478 we clear the cursor. */
26479 if (! NILP (hlinfo->mouse_face_window)
26480 && coords_in_mouse_face_p (w, hpos, vpos)
26481 /* Don't redraw the cursor's spot in mouse face if it is at the
26482 end of a line (on a newline). The cursor appears there, but
26483 mouse highlighting does not. */
26484 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26485 mouse_face_here_p = 1;
26486
26487 /* Maybe clear the display under the cursor. */
26488 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26489 {
26490 int x, y, left_x;
26491 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26492 int width;
26493
26494 cursor_glyph = get_phys_cursor_glyph (w);
26495 if (cursor_glyph == NULL)
26496 goto mark_cursor_off;
26497
26498 width = cursor_glyph->pixel_width;
26499 left_x = window_box_left_offset (w, TEXT_AREA);
26500 x = w->phys_cursor.x;
26501 if (x < left_x)
26502 width -= left_x - x;
26503 width = min (width, window_box_width (w, TEXT_AREA) - x);
26504 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26505 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26506
26507 if (width > 0)
26508 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26509 }
26510
26511 /* Erase the cursor by redrawing the character underneath it. */
26512 if (mouse_face_here_p)
26513 hl = DRAW_MOUSE_FACE;
26514 else
26515 hl = DRAW_NORMAL_TEXT;
26516 draw_phys_cursor_glyph (w, cursor_row, hl);
26517
26518 mark_cursor_off:
26519 w->phys_cursor_on_p = 0;
26520 w->phys_cursor_type = NO_CURSOR;
26521 }
26522
26523
26524 /* EXPORT:
26525 Display or clear cursor of window W. If ON is zero, clear the
26526 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26527 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26528
26529 void
26530 display_and_set_cursor (struct window *w, bool on,
26531 int hpos, int vpos, int x, int y)
26532 {
26533 struct frame *f = XFRAME (w->frame);
26534 int new_cursor_type;
26535 int new_cursor_width;
26536 int active_cursor;
26537 struct glyph_row *glyph_row;
26538 struct glyph *glyph;
26539
26540 /* This is pointless on invisible frames, and dangerous on garbaged
26541 windows and frames; in the latter case, the frame or window may
26542 be in the midst of changing its size, and x and y may be off the
26543 window. */
26544 if (! FRAME_VISIBLE_P (f)
26545 || FRAME_GARBAGED_P (f)
26546 || vpos >= w->current_matrix->nrows
26547 || hpos >= w->current_matrix->matrix_w)
26548 return;
26549
26550 /* If cursor is off and we want it off, return quickly. */
26551 if (!on && !w->phys_cursor_on_p)
26552 return;
26553
26554 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26555 /* If cursor row is not enabled, we don't really know where to
26556 display the cursor. */
26557 if (!glyph_row->enabled_p)
26558 {
26559 w->phys_cursor_on_p = 0;
26560 return;
26561 }
26562
26563 glyph = NULL;
26564 if (!glyph_row->exact_window_width_line_p
26565 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26566 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26567
26568 eassert (input_blocked_p ());
26569
26570 /* Set new_cursor_type to the cursor we want to be displayed. */
26571 new_cursor_type = get_window_cursor_type (w, glyph,
26572 &new_cursor_width, &active_cursor);
26573
26574 /* If cursor is currently being shown and we don't want it to be or
26575 it is in the wrong place, or the cursor type is not what we want,
26576 erase it. */
26577 if (w->phys_cursor_on_p
26578 && (!on
26579 || w->phys_cursor.x != x
26580 || w->phys_cursor.y != y
26581 || new_cursor_type != w->phys_cursor_type
26582 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26583 && new_cursor_width != w->phys_cursor_width)))
26584 erase_phys_cursor (w);
26585
26586 /* Don't check phys_cursor_on_p here because that flag is only set
26587 to zero in some cases where we know that the cursor has been
26588 completely erased, to avoid the extra work of erasing the cursor
26589 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26590 still not be visible, or it has only been partly erased. */
26591 if (on)
26592 {
26593 w->phys_cursor_ascent = glyph_row->ascent;
26594 w->phys_cursor_height = glyph_row->height;
26595
26596 /* Set phys_cursor_.* before x_draw_.* is called because some
26597 of them may need the information. */
26598 w->phys_cursor.x = x;
26599 w->phys_cursor.y = glyph_row->y;
26600 w->phys_cursor.hpos = hpos;
26601 w->phys_cursor.vpos = vpos;
26602 }
26603
26604 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26605 new_cursor_type, new_cursor_width,
26606 on, active_cursor);
26607 }
26608
26609
26610 /* Switch the display of W's cursor on or off, according to the value
26611 of ON. */
26612
26613 static void
26614 update_window_cursor (struct window *w, bool on)
26615 {
26616 /* Don't update cursor in windows whose frame is in the process
26617 of being deleted. */
26618 if (w->current_matrix)
26619 {
26620 int hpos = w->phys_cursor.hpos;
26621 int vpos = w->phys_cursor.vpos;
26622 struct glyph_row *row;
26623
26624 if (vpos >= w->current_matrix->nrows
26625 || hpos >= w->current_matrix->matrix_w)
26626 return;
26627
26628 row = MATRIX_ROW (w->current_matrix, vpos);
26629
26630 /* When the window is hscrolled, cursor hpos can legitimately be
26631 out of bounds, but we draw the cursor at the corresponding
26632 window margin in that case. */
26633 if (!row->reversed_p && hpos < 0)
26634 hpos = 0;
26635 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26636 hpos = row->used[TEXT_AREA] - 1;
26637
26638 block_input ();
26639 display_and_set_cursor (w, on, hpos, vpos,
26640 w->phys_cursor.x, w->phys_cursor.y);
26641 unblock_input ();
26642 }
26643 }
26644
26645
26646 /* Call update_window_cursor with parameter ON_P on all leaf windows
26647 in the window tree rooted at W. */
26648
26649 static void
26650 update_cursor_in_window_tree (struct window *w, bool on_p)
26651 {
26652 while (w)
26653 {
26654 if (WINDOWP (w->contents))
26655 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
26656 else
26657 update_window_cursor (w, on_p);
26658
26659 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26660 }
26661 }
26662
26663
26664 /* EXPORT:
26665 Display the cursor on window W, or clear it, according to ON_P.
26666 Don't change the cursor's position. */
26667
26668 void
26669 x_update_cursor (struct frame *f, bool on_p)
26670 {
26671 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26672 }
26673
26674
26675 /* EXPORT:
26676 Clear the cursor of window W to background color, and mark the
26677 cursor as not shown. This is used when the text where the cursor
26678 is about to be rewritten. */
26679
26680 void
26681 x_clear_cursor (struct window *w)
26682 {
26683 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26684 update_window_cursor (w, 0);
26685 }
26686
26687 #endif /* HAVE_WINDOW_SYSTEM */
26688
26689 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26690 and MSDOS. */
26691 static void
26692 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26693 int start_hpos, int end_hpos,
26694 enum draw_glyphs_face draw)
26695 {
26696 #ifdef HAVE_WINDOW_SYSTEM
26697 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26698 {
26699 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26700 return;
26701 }
26702 #endif
26703 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26704 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26705 #endif
26706 }
26707
26708 /* Display the active region described by mouse_face_* according to DRAW. */
26709
26710 static void
26711 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26712 {
26713 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26714 struct frame *f = XFRAME (WINDOW_FRAME (w));
26715
26716 if (/* If window is in the process of being destroyed, don't bother
26717 to do anything. */
26718 w->current_matrix != NULL
26719 /* Don't update mouse highlight if hidden */
26720 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26721 /* Recognize when we are called to operate on rows that don't exist
26722 anymore. This can happen when a window is split. */
26723 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26724 {
26725 int phys_cursor_on_p = w->phys_cursor_on_p;
26726 struct glyph_row *row, *first, *last;
26727
26728 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26729 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26730
26731 for (row = first; row <= last && row->enabled_p; ++row)
26732 {
26733 int start_hpos, end_hpos, start_x;
26734
26735 /* For all but the first row, the highlight starts at column 0. */
26736 if (row == first)
26737 {
26738 /* R2L rows have BEG and END in reversed order, but the
26739 screen drawing geometry is always left to right. So
26740 we need to mirror the beginning and end of the
26741 highlighted area in R2L rows. */
26742 if (!row->reversed_p)
26743 {
26744 start_hpos = hlinfo->mouse_face_beg_col;
26745 start_x = hlinfo->mouse_face_beg_x;
26746 }
26747 else if (row == last)
26748 {
26749 start_hpos = hlinfo->mouse_face_end_col;
26750 start_x = hlinfo->mouse_face_end_x;
26751 }
26752 else
26753 {
26754 start_hpos = 0;
26755 start_x = 0;
26756 }
26757 }
26758 else if (row->reversed_p && row == last)
26759 {
26760 start_hpos = hlinfo->mouse_face_end_col;
26761 start_x = hlinfo->mouse_face_end_x;
26762 }
26763 else
26764 {
26765 start_hpos = 0;
26766 start_x = 0;
26767 }
26768
26769 if (row == last)
26770 {
26771 if (!row->reversed_p)
26772 end_hpos = hlinfo->mouse_face_end_col;
26773 else if (row == first)
26774 end_hpos = hlinfo->mouse_face_beg_col;
26775 else
26776 {
26777 end_hpos = row->used[TEXT_AREA];
26778 if (draw == DRAW_NORMAL_TEXT)
26779 row->fill_line_p = 1; /* Clear to end of line */
26780 }
26781 }
26782 else if (row->reversed_p && row == first)
26783 end_hpos = hlinfo->mouse_face_beg_col;
26784 else
26785 {
26786 end_hpos = row->used[TEXT_AREA];
26787 if (draw == DRAW_NORMAL_TEXT)
26788 row->fill_line_p = 1; /* Clear to end of line */
26789 }
26790
26791 if (end_hpos > start_hpos)
26792 {
26793 draw_row_with_mouse_face (w, start_x, row,
26794 start_hpos, end_hpos, draw);
26795
26796 row->mouse_face_p
26797 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26798 }
26799 }
26800
26801 #ifdef HAVE_WINDOW_SYSTEM
26802 /* When we've written over the cursor, arrange for it to
26803 be displayed again. */
26804 if (FRAME_WINDOW_P (f)
26805 && phys_cursor_on_p && !w->phys_cursor_on_p)
26806 {
26807 int hpos = w->phys_cursor.hpos;
26808
26809 /* When the window is hscrolled, cursor hpos can legitimately be
26810 out of bounds, but we draw the cursor at the corresponding
26811 window margin in that case. */
26812 if (!row->reversed_p && hpos < 0)
26813 hpos = 0;
26814 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26815 hpos = row->used[TEXT_AREA] - 1;
26816
26817 block_input ();
26818 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26819 w->phys_cursor.x, w->phys_cursor.y);
26820 unblock_input ();
26821 }
26822 #endif /* HAVE_WINDOW_SYSTEM */
26823 }
26824
26825 #ifdef HAVE_WINDOW_SYSTEM
26826 /* Change the mouse cursor. */
26827 if (FRAME_WINDOW_P (f))
26828 {
26829 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
26830 if (draw == DRAW_NORMAL_TEXT
26831 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26832 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26833 else
26834 #endif
26835 if (draw == DRAW_MOUSE_FACE)
26836 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26837 else
26838 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26839 }
26840 #endif /* HAVE_WINDOW_SYSTEM */
26841 }
26842
26843 /* EXPORT:
26844 Clear out the mouse-highlighted active region.
26845 Redraw it un-highlighted first. Value is non-zero if mouse
26846 face was actually drawn unhighlighted. */
26847
26848 int
26849 clear_mouse_face (Mouse_HLInfo *hlinfo)
26850 {
26851 int cleared = 0;
26852
26853 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26854 {
26855 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26856 cleared = 1;
26857 }
26858
26859 reset_mouse_highlight (hlinfo);
26860 return cleared;
26861 }
26862
26863 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26864 within the mouse face on that window. */
26865 static int
26866 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26867 {
26868 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26869
26870 /* Quickly resolve the easy cases. */
26871 if (!(WINDOWP (hlinfo->mouse_face_window)
26872 && XWINDOW (hlinfo->mouse_face_window) == w))
26873 return 0;
26874 if (vpos < hlinfo->mouse_face_beg_row
26875 || vpos > hlinfo->mouse_face_end_row)
26876 return 0;
26877 if (vpos > hlinfo->mouse_face_beg_row
26878 && vpos < hlinfo->mouse_face_end_row)
26879 return 1;
26880
26881 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26882 {
26883 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26884 {
26885 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26886 return 1;
26887 }
26888 else if ((vpos == hlinfo->mouse_face_beg_row
26889 && hpos >= hlinfo->mouse_face_beg_col)
26890 || (vpos == hlinfo->mouse_face_end_row
26891 && hpos < hlinfo->mouse_face_end_col))
26892 return 1;
26893 }
26894 else
26895 {
26896 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26897 {
26898 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26899 return 1;
26900 }
26901 else if ((vpos == hlinfo->mouse_face_beg_row
26902 && hpos <= hlinfo->mouse_face_beg_col)
26903 || (vpos == hlinfo->mouse_face_end_row
26904 && hpos > hlinfo->mouse_face_end_col))
26905 return 1;
26906 }
26907 return 0;
26908 }
26909
26910
26911 /* EXPORT:
26912 Non-zero if physical cursor of window W is within mouse face. */
26913
26914 int
26915 cursor_in_mouse_face_p (struct window *w)
26916 {
26917 int hpos = w->phys_cursor.hpos;
26918 int vpos = w->phys_cursor.vpos;
26919 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26920
26921 /* When the window is hscrolled, cursor hpos can legitimately be out
26922 of bounds, but we draw the cursor at the corresponding window
26923 margin in that case. */
26924 if (!row->reversed_p && hpos < 0)
26925 hpos = 0;
26926 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26927 hpos = row->used[TEXT_AREA] - 1;
26928
26929 return coords_in_mouse_face_p (w, hpos, vpos);
26930 }
26931
26932
26933 \f
26934 /* Find the glyph rows START_ROW and END_ROW of window W that display
26935 characters between buffer positions START_CHARPOS and END_CHARPOS
26936 (excluding END_CHARPOS). DISP_STRING is a display string that
26937 covers these buffer positions. This is similar to
26938 row_containing_pos, but is more accurate when bidi reordering makes
26939 buffer positions change non-linearly with glyph rows. */
26940 static void
26941 rows_from_pos_range (struct window *w,
26942 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26943 Lisp_Object disp_string,
26944 struct glyph_row **start, struct glyph_row **end)
26945 {
26946 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26947 int last_y = window_text_bottom_y (w);
26948 struct glyph_row *row;
26949
26950 *start = NULL;
26951 *end = NULL;
26952
26953 while (!first->enabled_p
26954 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26955 first++;
26956
26957 /* Find the START row. */
26958 for (row = first;
26959 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26960 row++)
26961 {
26962 /* A row can potentially be the START row if the range of the
26963 characters it displays intersects the range
26964 [START_CHARPOS..END_CHARPOS). */
26965 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26966 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26967 /* See the commentary in row_containing_pos, for the
26968 explanation of the complicated way to check whether
26969 some position is beyond the end of the characters
26970 displayed by a row. */
26971 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26972 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26973 && !row->ends_at_zv_p
26974 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26975 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26976 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26977 && !row->ends_at_zv_p
26978 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26979 {
26980 /* Found a candidate row. Now make sure at least one of the
26981 glyphs it displays has a charpos from the range
26982 [START_CHARPOS..END_CHARPOS).
26983
26984 This is not obvious because bidi reordering could make
26985 buffer positions of a row be 1,2,3,102,101,100, and if we
26986 want to highlight characters in [50..60), we don't want
26987 this row, even though [50..60) does intersect [1..103),
26988 the range of character positions given by the row's start
26989 and end positions. */
26990 struct glyph *g = row->glyphs[TEXT_AREA];
26991 struct glyph *e = g + row->used[TEXT_AREA];
26992
26993 while (g < e)
26994 {
26995 if (((BUFFERP (g->object) || INTEGERP (g->object))
26996 && start_charpos <= g->charpos && g->charpos < end_charpos)
26997 /* A glyph that comes from DISP_STRING is by
26998 definition to be highlighted. */
26999 || EQ (g->object, disp_string))
27000 *start = row;
27001 g++;
27002 }
27003 if (*start)
27004 break;
27005 }
27006 }
27007
27008 /* Find the END row. */
27009 if (!*start
27010 /* If the last row is partially visible, start looking for END
27011 from that row, instead of starting from FIRST. */
27012 && !(row->enabled_p
27013 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27014 row = first;
27015 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27016 {
27017 struct glyph_row *next = row + 1;
27018 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27019
27020 if (!next->enabled_p
27021 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27022 /* The first row >= START whose range of displayed characters
27023 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27024 is the row END + 1. */
27025 || (start_charpos < next_start
27026 && end_charpos < next_start)
27027 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27028 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27029 && !next->ends_at_zv_p
27030 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27031 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27032 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27033 && !next->ends_at_zv_p
27034 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27035 {
27036 *end = row;
27037 break;
27038 }
27039 else
27040 {
27041 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27042 but none of the characters it displays are in the range, it is
27043 also END + 1. */
27044 struct glyph *g = next->glyphs[TEXT_AREA];
27045 struct glyph *s = g;
27046 struct glyph *e = g + next->used[TEXT_AREA];
27047
27048 while (g < e)
27049 {
27050 if (((BUFFERP (g->object) || INTEGERP (g->object))
27051 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27052 /* If the buffer position of the first glyph in
27053 the row is equal to END_CHARPOS, it means
27054 the last character to be highlighted is the
27055 newline of ROW, and we must consider NEXT as
27056 END, not END+1. */
27057 || (((!next->reversed_p && g == s)
27058 || (next->reversed_p && g == e - 1))
27059 && (g->charpos == end_charpos
27060 /* Special case for when NEXT is an
27061 empty line at ZV. */
27062 || (g->charpos == -1
27063 && !row->ends_at_zv_p
27064 && next_start == end_charpos)))))
27065 /* A glyph that comes from DISP_STRING is by
27066 definition to be highlighted. */
27067 || EQ (g->object, disp_string))
27068 break;
27069 g++;
27070 }
27071 if (g == e)
27072 {
27073 *end = row;
27074 break;
27075 }
27076 /* The first row that ends at ZV must be the last to be
27077 highlighted. */
27078 else if (next->ends_at_zv_p)
27079 {
27080 *end = next;
27081 break;
27082 }
27083 }
27084 }
27085 }
27086
27087 /* This function sets the mouse_face_* elements of HLINFO, assuming
27088 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
27089 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
27090 for the overlay or run of text properties specifying the mouse
27091 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
27092 before-string and after-string that must also be highlighted.
27093 DISP_STRING, if non-nil, is a display string that may cover some
27094 or all of the highlighted text. */
27095
27096 static void
27097 mouse_face_from_buffer_pos (Lisp_Object window,
27098 Mouse_HLInfo *hlinfo,
27099 ptrdiff_t mouse_charpos,
27100 ptrdiff_t start_charpos,
27101 ptrdiff_t end_charpos,
27102 Lisp_Object before_string,
27103 Lisp_Object after_string,
27104 Lisp_Object disp_string)
27105 {
27106 struct window *w = XWINDOW (window);
27107 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27108 struct glyph_row *r1, *r2;
27109 struct glyph *glyph, *end;
27110 ptrdiff_t ignore, pos;
27111 int x;
27112
27113 eassert (NILP (disp_string) || STRINGP (disp_string));
27114 eassert (NILP (before_string) || STRINGP (before_string));
27115 eassert (NILP (after_string) || STRINGP (after_string));
27116
27117 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
27118 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
27119 if (r1 == NULL)
27120 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27121 /* If the before-string or display-string contains newlines,
27122 rows_from_pos_range skips to its last row. Move back. */
27123 if (!NILP (before_string) || !NILP (disp_string))
27124 {
27125 struct glyph_row *prev;
27126 while ((prev = r1 - 1, prev >= first)
27127 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27128 && prev->used[TEXT_AREA] > 0)
27129 {
27130 struct glyph *beg = prev->glyphs[TEXT_AREA];
27131 glyph = beg + prev->used[TEXT_AREA];
27132 while (--glyph >= beg && INTEGERP (glyph->object));
27133 if (glyph < beg
27134 || !(EQ (glyph->object, before_string)
27135 || EQ (glyph->object, disp_string)))
27136 break;
27137 r1 = prev;
27138 }
27139 }
27140 if (r2 == NULL)
27141 {
27142 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27143 hlinfo->mouse_face_past_end = 1;
27144 }
27145 else if (!NILP (after_string))
27146 {
27147 /* If the after-string has newlines, advance to its last row. */
27148 struct glyph_row *next;
27149 struct glyph_row *last
27150 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27151
27152 for (next = r2 + 1;
27153 next <= last
27154 && next->used[TEXT_AREA] > 0
27155 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27156 ++next)
27157 r2 = next;
27158 }
27159 /* The rest of the display engine assumes that mouse_face_beg_row is
27160 either above mouse_face_end_row or identical to it. But with
27161 bidi-reordered continued lines, the row for START_CHARPOS could
27162 be below the row for END_CHARPOS. If so, swap the rows and store
27163 them in correct order. */
27164 if (r1->y > r2->y)
27165 {
27166 struct glyph_row *tem = r2;
27167
27168 r2 = r1;
27169 r1 = tem;
27170 }
27171
27172 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27173 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27174
27175 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27176 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27177 could be anywhere in the row and in any order. The strategy
27178 below is to find the leftmost and the rightmost glyph that
27179 belongs to either of these 3 strings, or whose position is
27180 between START_CHARPOS and END_CHARPOS, and highlight all the
27181 glyphs between those two. This may cover more than just the text
27182 between START_CHARPOS and END_CHARPOS if the range of characters
27183 strides the bidi level boundary, e.g. if the beginning is in R2L
27184 text while the end is in L2R text or vice versa. */
27185 if (!r1->reversed_p)
27186 {
27187 /* This row is in a left to right paragraph. Scan it left to
27188 right. */
27189 glyph = r1->glyphs[TEXT_AREA];
27190 end = glyph + r1->used[TEXT_AREA];
27191 x = r1->x;
27192
27193 /* Skip truncation glyphs at the start of the glyph row. */
27194 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27195 for (; glyph < end
27196 && INTEGERP (glyph->object)
27197 && glyph->charpos < 0;
27198 ++glyph)
27199 x += glyph->pixel_width;
27200
27201 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27202 or DISP_STRING, and the first glyph from buffer whose
27203 position is between START_CHARPOS and END_CHARPOS. */
27204 for (; glyph < end
27205 && !INTEGERP (glyph->object)
27206 && !EQ (glyph->object, disp_string)
27207 && !(BUFFERP (glyph->object)
27208 && (glyph->charpos >= start_charpos
27209 && glyph->charpos < end_charpos));
27210 ++glyph)
27211 {
27212 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27213 are present at buffer positions between START_CHARPOS and
27214 END_CHARPOS, or if they come from an overlay. */
27215 if (EQ (glyph->object, before_string))
27216 {
27217 pos = string_buffer_position (before_string,
27218 start_charpos);
27219 /* If pos == 0, it means before_string came from an
27220 overlay, not from a buffer position. */
27221 if (!pos || (pos >= start_charpos && pos < end_charpos))
27222 break;
27223 }
27224 else if (EQ (glyph->object, after_string))
27225 {
27226 pos = string_buffer_position (after_string, end_charpos);
27227 if (!pos || (pos >= start_charpos && pos < end_charpos))
27228 break;
27229 }
27230 x += glyph->pixel_width;
27231 }
27232 hlinfo->mouse_face_beg_x = x;
27233 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27234 }
27235 else
27236 {
27237 /* This row is in a right to left paragraph. Scan it right to
27238 left. */
27239 struct glyph *g;
27240
27241 end = r1->glyphs[TEXT_AREA] - 1;
27242 glyph = end + r1->used[TEXT_AREA];
27243
27244 /* Skip truncation glyphs at the start of the glyph row. */
27245 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27246 for (; glyph > end
27247 && INTEGERP (glyph->object)
27248 && glyph->charpos < 0;
27249 --glyph)
27250 ;
27251
27252 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27253 or DISP_STRING, and the first glyph from buffer whose
27254 position is between START_CHARPOS and END_CHARPOS. */
27255 for (; glyph > end
27256 && !INTEGERP (glyph->object)
27257 && !EQ (glyph->object, disp_string)
27258 && !(BUFFERP (glyph->object)
27259 && (glyph->charpos >= start_charpos
27260 && glyph->charpos < end_charpos));
27261 --glyph)
27262 {
27263 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27264 are present at buffer positions between START_CHARPOS and
27265 END_CHARPOS, or if they come from an overlay. */
27266 if (EQ (glyph->object, before_string))
27267 {
27268 pos = string_buffer_position (before_string, start_charpos);
27269 /* If pos == 0, it means before_string came from an
27270 overlay, not from a buffer position. */
27271 if (!pos || (pos >= start_charpos && pos < end_charpos))
27272 break;
27273 }
27274 else if (EQ (glyph->object, after_string))
27275 {
27276 pos = string_buffer_position (after_string, end_charpos);
27277 if (!pos || (pos >= start_charpos && pos < end_charpos))
27278 break;
27279 }
27280 }
27281
27282 glyph++; /* first glyph to the right of the highlighted area */
27283 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27284 x += g->pixel_width;
27285 hlinfo->mouse_face_beg_x = x;
27286 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27287 }
27288
27289 /* If the highlight ends in a different row, compute GLYPH and END
27290 for the end row. Otherwise, reuse the values computed above for
27291 the row where the highlight begins. */
27292 if (r2 != r1)
27293 {
27294 if (!r2->reversed_p)
27295 {
27296 glyph = r2->glyphs[TEXT_AREA];
27297 end = glyph + r2->used[TEXT_AREA];
27298 x = r2->x;
27299 }
27300 else
27301 {
27302 end = r2->glyphs[TEXT_AREA] - 1;
27303 glyph = end + r2->used[TEXT_AREA];
27304 }
27305 }
27306
27307 if (!r2->reversed_p)
27308 {
27309 /* Skip truncation and continuation glyphs near the end of the
27310 row, and also blanks and stretch glyphs inserted by
27311 extend_face_to_end_of_line. */
27312 while (end > glyph
27313 && INTEGERP ((end - 1)->object))
27314 --end;
27315 /* Scan the rest of the glyph row from the end, looking for the
27316 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27317 DISP_STRING, or whose position is between START_CHARPOS
27318 and END_CHARPOS */
27319 for (--end;
27320 end > glyph
27321 && !INTEGERP (end->object)
27322 && !EQ (end->object, disp_string)
27323 && !(BUFFERP (end->object)
27324 && (end->charpos >= start_charpos
27325 && end->charpos < end_charpos));
27326 --end)
27327 {
27328 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27329 are present at buffer positions between START_CHARPOS and
27330 END_CHARPOS, or if they come from an overlay. */
27331 if (EQ (end->object, before_string))
27332 {
27333 pos = string_buffer_position (before_string, start_charpos);
27334 if (!pos || (pos >= start_charpos && pos < end_charpos))
27335 break;
27336 }
27337 else if (EQ (end->object, after_string))
27338 {
27339 pos = string_buffer_position (after_string, end_charpos);
27340 if (!pos || (pos >= start_charpos && pos < end_charpos))
27341 break;
27342 }
27343 }
27344 /* Find the X coordinate of the last glyph to be highlighted. */
27345 for (; glyph <= end; ++glyph)
27346 x += glyph->pixel_width;
27347
27348 hlinfo->mouse_face_end_x = x;
27349 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
27350 }
27351 else
27352 {
27353 /* Skip truncation and continuation glyphs near the end of the
27354 row, and also blanks and stretch glyphs inserted by
27355 extend_face_to_end_of_line. */
27356 x = r2->x;
27357 end++;
27358 while (end < glyph
27359 && INTEGERP (end->object))
27360 {
27361 x += end->pixel_width;
27362 ++end;
27363 }
27364 /* Scan the rest of the glyph row from the end, looking for the
27365 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27366 DISP_STRING, or whose position is between START_CHARPOS
27367 and END_CHARPOS */
27368 for ( ;
27369 end < glyph
27370 && !INTEGERP (end->object)
27371 && !EQ (end->object, disp_string)
27372 && !(BUFFERP (end->object)
27373 && (end->charpos >= start_charpos
27374 && end->charpos < end_charpos));
27375 ++end)
27376 {
27377 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27378 are present at buffer positions between START_CHARPOS and
27379 END_CHARPOS, or if they come from an overlay. */
27380 if (EQ (end->object, before_string))
27381 {
27382 pos = string_buffer_position (before_string, start_charpos);
27383 if (!pos || (pos >= start_charpos && pos < end_charpos))
27384 break;
27385 }
27386 else if (EQ (end->object, after_string))
27387 {
27388 pos = string_buffer_position (after_string, end_charpos);
27389 if (!pos || (pos >= start_charpos && pos < end_charpos))
27390 break;
27391 }
27392 x += end->pixel_width;
27393 }
27394 /* If we exited the above loop because we arrived at the last
27395 glyph of the row, and its buffer position is still not in
27396 range, it means the last character in range is the preceding
27397 newline. Bump the end column and x values to get past the
27398 last glyph. */
27399 if (end == glyph
27400 && BUFFERP (end->object)
27401 && (end->charpos < start_charpos
27402 || end->charpos >= end_charpos))
27403 {
27404 x += end->pixel_width;
27405 ++end;
27406 }
27407 hlinfo->mouse_face_end_x = x;
27408 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
27409 }
27410
27411 hlinfo->mouse_face_window = window;
27412 hlinfo->mouse_face_face_id
27413 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
27414 mouse_charpos + 1,
27415 !hlinfo->mouse_face_hidden, -1);
27416 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27417 }
27418
27419 /* The following function is not used anymore (replaced with
27420 mouse_face_from_string_pos), but I leave it here for the time
27421 being, in case someone would. */
27422
27423 #if 0 /* not used */
27424
27425 /* Find the position of the glyph for position POS in OBJECT in
27426 window W's current matrix, and return in *X, *Y the pixel
27427 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
27428
27429 RIGHT_P non-zero means return the position of the right edge of the
27430 glyph, RIGHT_P zero means return the left edge position.
27431
27432 If no glyph for POS exists in the matrix, return the position of
27433 the glyph with the next smaller position that is in the matrix, if
27434 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
27435 exists in the matrix, return the position of the glyph with the
27436 next larger position in OBJECT.
27437
27438 Value is non-zero if a glyph was found. */
27439
27440 static int
27441 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
27442 int *hpos, int *vpos, int *x, int *y, int right_p)
27443 {
27444 int yb = window_text_bottom_y (w);
27445 struct glyph_row *r;
27446 struct glyph *best_glyph = NULL;
27447 struct glyph_row *best_row = NULL;
27448 int best_x = 0;
27449
27450 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27451 r->enabled_p && r->y < yb;
27452 ++r)
27453 {
27454 struct glyph *g = r->glyphs[TEXT_AREA];
27455 struct glyph *e = g + r->used[TEXT_AREA];
27456 int gx;
27457
27458 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27459 if (EQ (g->object, object))
27460 {
27461 if (g->charpos == pos)
27462 {
27463 best_glyph = g;
27464 best_x = gx;
27465 best_row = r;
27466 goto found;
27467 }
27468 else if (best_glyph == NULL
27469 || ((eabs (g->charpos - pos)
27470 < eabs (best_glyph->charpos - pos))
27471 && (right_p
27472 ? g->charpos < pos
27473 : g->charpos > pos)))
27474 {
27475 best_glyph = g;
27476 best_x = gx;
27477 best_row = r;
27478 }
27479 }
27480 }
27481
27482 found:
27483
27484 if (best_glyph)
27485 {
27486 *x = best_x;
27487 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27488
27489 if (right_p)
27490 {
27491 *x += best_glyph->pixel_width;
27492 ++*hpos;
27493 }
27494
27495 *y = best_row->y;
27496 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
27497 }
27498
27499 return best_glyph != NULL;
27500 }
27501 #endif /* not used */
27502
27503 /* Find the positions of the first and the last glyphs in window W's
27504 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
27505 (assumed to be a string), and return in HLINFO's mouse_face_*
27506 members the pixel and column/row coordinates of those glyphs. */
27507
27508 static void
27509 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27510 Lisp_Object object,
27511 ptrdiff_t startpos, ptrdiff_t endpos)
27512 {
27513 int yb = window_text_bottom_y (w);
27514 struct glyph_row *r;
27515 struct glyph *g, *e;
27516 int gx;
27517 int found = 0;
27518
27519 /* Find the glyph row with at least one position in the range
27520 [STARTPOS..ENDPOS), and the first glyph in that row whose
27521 position belongs to that range. */
27522 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27523 r->enabled_p && r->y < yb;
27524 ++r)
27525 {
27526 if (!r->reversed_p)
27527 {
27528 g = r->glyphs[TEXT_AREA];
27529 e = g + r->used[TEXT_AREA];
27530 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27531 if (EQ (g->object, object)
27532 && startpos <= g->charpos && g->charpos < endpos)
27533 {
27534 hlinfo->mouse_face_beg_row
27535 = MATRIX_ROW_VPOS (r, w->current_matrix);
27536 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27537 hlinfo->mouse_face_beg_x = gx;
27538 found = 1;
27539 break;
27540 }
27541 }
27542 else
27543 {
27544 struct glyph *g1;
27545
27546 e = r->glyphs[TEXT_AREA];
27547 g = e + r->used[TEXT_AREA];
27548 for ( ; g > e; --g)
27549 if (EQ ((g-1)->object, object)
27550 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
27551 {
27552 hlinfo->mouse_face_beg_row
27553 = MATRIX_ROW_VPOS (r, w->current_matrix);
27554 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27555 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27556 gx += g1->pixel_width;
27557 hlinfo->mouse_face_beg_x = gx;
27558 found = 1;
27559 break;
27560 }
27561 }
27562 if (found)
27563 break;
27564 }
27565
27566 if (!found)
27567 return;
27568
27569 /* Starting with the next row, look for the first row which does NOT
27570 include any glyphs whose positions are in the range. */
27571 for (++r; r->enabled_p && r->y < yb; ++r)
27572 {
27573 g = r->glyphs[TEXT_AREA];
27574 e = g + r->used[TEXT_AREA];
27575 found = 0;
27576 for ( ; g < e; ++g)
27577 if (EQ (g->object, object)
27578 && startpos <= g->charpos && g->charpos < endpos)
27579 {
27580 found = 1;
27581 break;
27582 }
27583 if (!found)
27584 break;
27585 }
27586
27587 /* The highlighted region ends on the previous row. */
27588 r--;
27589
27590 /* Set the end row. */
27591 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
27592
27593 /* Compute and set the end column and the end column's horizontal
27594 pixel coordinate. */
27595 if (!r->reversed_p)
27596 {
27597 g = r->glyphs[TEXT_AREA];
27598 e = g + r->used[TEXT_AREA];
27599 for ( ; e > g; --e)
27600 if (EQ ((e-1)->object, object)
27601 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
27602 break;
27603 hlinfo->mouse_face_end_col = e - g;
27604
27605 for (gx = r->x; g < e; ++g)
27606 gx += g->pixel_width;
27607 hlinfo->mouse_face_end_x = gx;
27608 }
27609 else
27610 {
27611 e = r->glyphs[TEXT_AREA];
27612 g = e + r->used[TEXT_AREA];
27613 for (gx = r->x ; e < g; ++e)
27614 {
27615 if (EQ (e->object, object)
27616 && startpos <= e->charpos && e->charpos < endpos)
27617 break;
27618 gx += e->pixel_width;
27619 }
27620 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27621 hlinfo->mouse_face_end_x = gx;
27622 }
27623 }
27624
27625 #ifdef HAVE_WINDOW_SYSTEM
27626
27627 /* See if position X, Y is within a hot-spot of an image. */
27628
27629 static int
27630 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27631 {
27632 if (!CONSP (hot_spot))
27633 return 0;
27634
27635 if (EQ (XCAR (hot_spot), Qrect))
27636 {
27637 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27638 Lisp_Object rect = XCDR (hot_spot);
27639 Lisp_Object tem;
27640 if (!CONSP (rect))
27641 return 0;
27642 if (!CONSP (XCAR (rect)))
27643 return 0;
27644 if (!CONSP (XCDR (rect)))
27645 return 0;
27646 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27647 return 0;
27648 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27649 return 0;
27650 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27651 return 0;
27652 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27653 return 0;
27654 return 1;
27655 }
27656 else if (EQ (XCAR (hot_spot), Qcircle))
27657 {
27658 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27659 Lisp_Object circ = XCDR (hot_spot);
27660 Lisp_Object lr, lx0, ly0;
27661 if (CONSP (circ)
27662 && CONSP (XCAR (circ))
27663 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27664 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27665 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27666 {
27667 double r = XFLOATINT (lr);
27668 double dx = XINT (lx0) - x;
27669 double dy = XINT (ly0) - y;
27670 return (dx * dx + dy * dy <= r * r);
27671 }
27672 }
27673 else if (EQ (XCAR (hot_spot), Qpoly))
27674 {
27675 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27676 if (VECTORP (XCDR (hot_spot)))
27677 {
27678 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27679 Lisp_Object *poly = v->u.contents;
27680 ptrdiff_t n = v->header.size;
27681 ptrdiff_t i;
27682 int inside = 0;
27683 Lisp_Object lx, ly;
27684 int x0, y0;
27685
27686 /* Need an even number of coordinates, and at least 3 edges. */
27687 if (n < 6 || n & 1)
27688 return 0;
27689
27690 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27691 If count is odd, we are inside polygon. Pixels on edges
27692 may or may not be included depending on actual geometry of the
27693 polygon. */
27694 if ((lx = poly[n-2], !INTEGERP (lx))
27695 || (ly = poly[n-1], !INTEGERP (lx)))
27696 return 0;
27697 x0 = XINT (lx), y0 = XINT (ly);
27698 for (i = 0; i < n; i += 2)
27699 {
27700 int x1 = x0, y1 = y0;
27701 if ((lx = poly[i], !INTEGERP (lx))
27702 || (ly = poly[i+1], !INTEGERP (ly)))
27703 return 0;
27704 x0 = XINT (lx), y0 = XINT (ly);
27705
27706 /* Does this segment cross the X line? */
27707 if (x0 >= x)
27708 {
27709 if (x1 >= x)
27710 continue;
27711 }
27712 else if (x1 < x)
27713 continue;
27714 if (y > y0 && y > y1)
27715 continue;
27716 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27717 inside = !inside;
27718 }
27719 return inside;
27720 }
27721 }
27722 return 0;
27723 }
27724
27725 Lisp_Object
27726 find_hot_spot (Lisp_Object map, int x, int y)
27727 {
27728 while (CONSP (map))
27729 {
27730 if (CONSP (XCAR (map))
27731 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27732 return XCAR (map);
27733 map = XCDR (map);
27734 }
27735
27736 return Qnil;
27737 }
27738
27739 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27740 3, 3, 0,
27741 doc: /* Lookup in image map MAP coordinates X and Y.
27742 An image map is an alist where each element has the format (AREA ID PLIST).
27743 An AREA is specified as either a rectangle, a circle, or a polygon:
27744 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27745 pixel coordinates of the upper left and bottom right corners.
27746 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27747 and the radius of the circle; r may be a float or integer.
27748 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27749 vector describes one corner in the polygon.
27750 Returns the alist element for the first matching AREA in MAP. */)
27751 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27752 {
27753 if (NILP (map))
27754 return Qnil;
27755
27756 CHECK_NUMBER (x);
27757 CHECK_NUMBER (y);
27758
27759 return find_hot_spot (map,
27760 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27761 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27762 }
27763
27764
27765 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27766 static void
27767 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27768 {
27769 /* Do not change cursor shape while dragging mouse. */
27770 if (!NILP (do_mouse_tracking))
27771 return;
27772
27773 if (!NILP (pointer))
27774 {
27775 if (EQ (pointer, Qarrow))
27776 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27777 else if (EQ (pointer, Qhand))
27778 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27779 else if (EQ (pointer, Qtext))
27780 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27781 else if (EQ (pointer, intern ("hdrag")))
27782 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27783 #ifdef HAVE_X_WINDOWS
27784 else if (EQ (pointer, intern ("vdrag")))
27785 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27786 #endif
27787 else if (EQ (pointer, intern ("hourglass")))
27788 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27789 else if (EQ (pointer, Qmodeline))
27790 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27791 else
27792 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27793 }
27794
27795 if (cursor != No_Cursor)
27796 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27797 }
27798
27799 #endif /* HAVE_WINDOW_SYSTEM */
27800
27801 /* Take proper action when mouse has moved to the mode or header line
27802 or marginal area AREA of window W, x-position X and y-position Y.
27803 X is relative to the start of the text display area of W, so the
27804 width of bitmap areas and scroll bars must be subtracted to get a
27805 position relative to the start of the mode line. */
27806
27807 static void
27808 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27809 enum window_part area)
27810 {
27811 struct window *w = XWINDOW (window);
27812 struct frame *f = XFRAME (w->frame);
27813 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27814 #ifdef HAVE_WINDOW_SYSTEM
27815 Display_Info *dpyinfo;
27816 #endif
27817 Cursor cursor = No_Cursor;
27818 Lisp_Object pointer = Qnil;
27819 int dx, dy, width, height;
27820 ptrdiff_t charpos;
27821 Lisp_Object string, object = Qnil;
27822 Lisp_Object pos IF_LINT (= Qnil), help;
27823
27824 Lisp_Object mouse_face;
27825 int original_x_pixel = x;
27826 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27827 struct glyph_row *row IF_LINT (= 0);
27828
27829 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27830 {
27831 int x0;
27832 struct glyph *end;
27833
27834 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27835 returns them in row/column units! */
27836 string = mode_line_string (w, area, &x, &y, &charpos,
27837 &object, &dx, &dy, &width, &height);
27838
27839 row = (area == ON_MODE_LINE
27840 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27841 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27842
27843 /* Find the glyph under the mouse pointer. */
27844 if (row->mode_line_p && row->enabled_p)
27845 {
27846 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27847 end = glyph + row->used[TEXT_AREA];
27848
27849 for (x0 = original_x_pixel;
27850 glyph < end && x0 >= glyph->pixel_width;
27851 ++glyph)
27852 x0 -= glyph->pixel_width;
27853
27854 if (glyph >= end)
27855 glyph = NULL;
27856 }
27857 }
27858 else
27859 {
27860 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27861 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27862 returns them in row/column units! */
27863 string = marginal_area_string (w, area, &x, &y, &charpos,
27864 &object, &dx, &dy, &width, &height);
27865 }
27866
27867 help = Qnil;
27868
27869 #ifdef HAVE_WINDOW_SYSTEM
27870 if (IMAGEP (object))
27871 {
27872 Lisp_Object image_map, hotspot;
27873 if ((image_map = Fplist_get (XCDR (object), QCmap),
27874 !NILP (image_map))
27875 && (hotspot = find_hot_spot (image_map, dx, dy),
27876 CONSP (hotspot))
27877 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27878 {
27879 Lisp_Object plist;
27880
27881 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27882 If so, we could look for mouse-enter, mouse-leave
27883 properties in PLIST (and do something...). */
27884 hotspot = XCDR (hotspot);
27885 if (CONSP (hotspot)
27886 && (plist = XCAR (hotspot), CONSP (plist)))
27887 {
27888 pointer = Fplist_get (plist, Qpointer);
27889 if (NILP (pointer))
27890 pointer = Qhand;
27891 help = Fplist_get (plist, Qhelp_echo);
27892 if (!NILP (help))
27893 {
27894 help_echo_string = help;
27895 XSETWINDOW (help_echo_window, w);
27896 help_echo_object = w->contents;
27897 help_echo_pos = charpos;
27898 }
27899 }
27900 }
27901 if (NILP (pointer))
27902 pointer = Fplist_get (XCDR (object), QCpointer);
27903 }
27904 #endif /* HAVE_WINDOW_SYSTEM */
27905
27906 if (STRINGP (string))
27907 pos = make_number (charpos);
27908
27909 /* Set the help text and mouse pointer. If the mouse is on a part
27910 of the mode line without any text (e.g. past the right edge of
27911 the mode line text), use the default help text and pointer. */
27912 if (STRINGP (string) || area == ON_MODE_LINE)
27913 {
27914 /* Arrange to display the help by setting the global variables
27915 help_echo_string, help_echo_object, and help_echo_pos. */
27916 if (NILP (help))
27917 {
27918 if (STRINGP (string))
27919 help = Fget_text_property (pos, Qhelp_echo, string);
27920
27921 if (!NILP (help))
27922 {
27923 help_echo_string = help;
27924 XSETWINDOW (help_echo_window, w);
27925 help_echo_object = string;
27926 help_echo_pos = charpos;
27927 }
27928 else if (area == ON_MODE_LINE)
27929 {
27930 Lisp_Object default_help
27931 = buffer_local_value_1 (Qmode_line_default_help_echo,
27932 w->contents);
27933
27934 if (STRINGP (default_help))
27935 {
27936 help_echo_string = default_help;
27937 XSETWINDOW (help_echo_window, w);
27938 help_echo_object = Qnil;
27939 help_echo_pos = -1;
27940 }
27941 }
27942 }
27943
27944 #ifdef HAVE_WINDOW_SYSTEM
27945 /* Change the mouse pointer according to what is under it. */
27946 if (FRAME_WINDOW_P (f))
27947 {
27948 dpyinfo = FRAME_DISPLAY_INFO (f);
27949 if (STRINGP (string))
27950 {
27951 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27952
27953 if (NILP (pointer))
27954 pointer = Fget_text_property (pos, Qpointer, string);
27955
27956 /* Change the mouse pointer according to what is under X/Y. */
27957 if (NILP (pointer)
27958 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27959 {
27960 Lisp_Object map;
27961 map = Fget_text_property (pos, Qlocal_map, string);
27962 if (!KEYMAPP (map))
27963 map = Fget_text_property (pos, Qkeymap, string);
27964 if (!KEYMAPP (map))
27965 cursor = dpyinfo->vertical_scroll_bar_cursor;
27966 }
27967 }
27968 else
27969 /* Default mode-line pointer. */
27970 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27971 }
27972 #endif
27973 }
27974
27975 /* Change the mouse face according to what is under X/Y. */
27976 if (STRINGP (string))
27977 {
27978 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27979 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
27980 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27981 && glyph)
27982 {
27983 Lisp_Object b, e;
27984
27985 struct glyph * tmp_glyph;
27986
27987 int gpos;
27988 int gseq_length;
27989 int total_pixel_width;
27990 ptrdiff_t begpos, endpos, ignore;
27991
27992 int vpos, hpos;
27993
27994 b = Fprevious_single_property_change (make_number (charpos + 1),
27995 Qmouse_face, string, Qnil);
27996 if (NILP (b))
27997 begpos = 0;
27998 else
27999 begpos = XINT (b);
28000
28001 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28002 if (NILP (e))
28003 endpos = SCHARS (string);
28004 else
28005 endpos = XINT (e);
28006
28007 /* Calculate the glyph position GPOS of GLYPH in the
28008 displayed string, relative to the beginning of the
28009 highlighted part of the string.
28010
28011 Note: GPOS is different from CHARPOS. CHARPOS is the
28012 position of GLYPH in the internal string object. A mode
28013 line string format has structures which are converted to
28014 a flattened string by the Emacs Lisp interpreter. The
28015 internal string is an element of those structures. The
28016 displayed string is the flattened string. */
28017 tmp_glyph = row_start_glyph;
28018 while (tmp_glyph < glyph
28019 && (!(EQ (tmp_glyph->object, glyph->object)
28020 && begpos <= tmp_glyph->charpos
28021 && tmp_glyph->charpos < endpos)))
28022 tmp_glyph++;
28023 gpos = glyph - tmp_glyph;
28024
28025 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28026 the highlighted part of the displayed string to which
28027 GLYPH belongs. Note: GSEQ_LENGTH is different from
28028 SCHARS (STRING), because the latter returns the length of
28029 the internal string. */
28030 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28031 tmp_glyph > glyph
28032 && (!(EQ (tmp_glyph->object, glyph->object)
28033 && begpos <= tmp_glyph->charpos
28034 && tmp_glyph->charpos < endpos));
28035 tmp_glyph--)
28036 ;
28037 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28038
28039 /* Calculate the total pixel width of all the glyphs between
28040 the beginning of the highlighted area and GLYPH. */
28041 total_pixel_width = 0;
28042 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28043 total_pixel_width += tmp_glyph->pixel_width;
28044
28045 /* Pre calculation of re-rendering position. Note: X is in
28046 column units here, after the call to mode_line_string or
28047 marginal_area_string. */
28048 hpos = x - gpos;
28049 vpos = (area == ON_MODE_LINE
28050 ? (w->current_matrix)->nrows - 1
28051 : 0);
28052
28053 /* If GLYPH's position is included in the region that is
28054 already drawn in mouse face, we have nothing to do. */
28055 if ( EQ (window, hlinfo->mouse_face_window)
28056 && (!row->reversed_p
28057 ? (hlinfo->mouse_face_beg_col <= hpos
28058 && hpos < hlinfo->mouse_face_end_col)
28059 /* In R2L rows we swap BEG and END, see below. */
28060 : (hlinfo->mouse_face_end_col <= hpos
28061 && hpos < hlinfo->mouse_face_beg_col))
28062 && hlinfo->mouse_face_beg_row == vpos )
28063 return;
28064
28065 if (clear_mouse_face (hlinfo))
28066 cursor = No_Cursor;
28067
28068 if (!row->reversed_p)
28069 {
28070 hlinfo->mouse_face_beg_col = hpos;
28071 hlinfo->mouse_face_beg_x = original_x_pixel
28072 - (total_pixel_width + dx);
28073 hlinfo->mouse_face_end_col = hpos + gseq_length;
28074 hlinfo->mouse_face_end_x = 0;
28075 }
28076 else
28077 {
28078 /* In R2L rows, show_mouse_face expects BEG and END
28079 coordinates to be swapped. */
28080 hlinfo->mouse_face_end_col = hpos;
28081 hlinfo->mouse_face_end_x = original_x_pixel
28082 - (total_pixel_width + dx);
28083 hlinfo->mouse_face_beg_col = hpos + gseq_length;
28084 hlinfo->mouse_face_beg_x = 0;
28085 }
28086
28087 hlinfo->mouse_face_beg_row = vpos;
28088 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
28089 hlinfo->mouse_face_past_end = 0;
28090 hlinfo->mouse_face_window = window;
28091
28092 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
28093 charpos,
28094 0, 0, 0,
28095 &ignore,
28096 glyph->face_id,
28097 1);
28098 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28099
28100 if (NILP (pointer))
28101 pointer = Qhand;
28102 }
28103 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28104 clear_mouse_face (hlinfo);
28105 }
28106 #ifdef HAVE_WINDOW_SYSTEM
28107 if (FRAME_WINDOW_P (f))
28108 define_frame_cursor1 (f, cursor, pointer);
28109 #endif
28110 }
28111
28112
28113 /* EXPORT:
28114 Take proper action when the mouse has moved to position X, Y on
28115 frame F with regards to highlighting portions of display that have
28116 mouse-face properties. Also de-highlight portions of display where
28117 the mouse was before, set the mouse pointer shape as appropriate
28118 for the mouse coordinates, and activate help echo (tooltips).
28119 X and Y can be negative or out of range. */
28120
28121 void
28122 note_mouse_highlight (struct frame *f, int x, int y)
28123 {
28124 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28125 enum window_part part = ON_NOTHING;
28126 Lisp_Object window;
28127 struct window *w;
28128 Cursor cursor = No_Cursor;
28129 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28130 struct buffer *b;
28131
28132 /* When a menu is active, don't highlight because this looks odd. */
28133 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28134 if (popup_activated ())
28135 return;
28136 #endif
28137
28138 if (!f->glyphs_initialized_p
28139 || f->pointer_invisible)
28140 return;
28141
28142 hlinfo->mouse_face_mouse_x = x;
28143 hlinfo->mouse_face_mouse_y = y;
28144 hlinfo->mouse_face_mouse_frame = f;
28145
28146 if (hlinfo->mouse_face_defer)
28147 return;
28148
28149 /* Which window is that in? */
28150 window = window_from_coordinates (f, x, y, &part, 1);
28151
28152 /* If displaying active text in another window, clear that. */
28153 if (! EQ (window, hlinfo->mouse_face_window)
28154 /* Also clear if we move out of text area in same window. */
28155 || (!NILP (hlinfo->mouse_face_window)
28156 && !NILP (window)
28157 && part != ON_TEXT
28158 && part != ON_MODE_LINE
28159 && part != ON_HEADER_LINE))
28160 clear_mouse_face (hlinfo);
28161
28162 /* Not on a window -> return. */
28163 if (!WINDOWP (window))
28164 return;
28165
28166 /* Reset help_echo_string. It will get recomputed below. */
28167 help_echo_string = Qnil;
28168
28169 /* Convert to window-relative pixel coordinates. */
28170 w = XWINDOW (window);
28171 frame_to_window_pixel_xy (w, &x, &y);
28172
28173 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28174 /* Handle tool-bar window differently since it doesn't display a
28175 buffer. */
28176 if (EQ (window, f->tool_bar_window))
28177 {
28178 note_tool_bar_highlight (f, x, y);
28179 return;
28180 }
28181 #endif
28182
28183 /* Mouse is on the mode, header line or margin? */
28184 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28185 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28186 {
28187 note_mode_line_or_margin_highlight (window, x, y, part);
28188 return;
28189 }
28190
28191 #ifdef HAVE_WINDOW_SYSTEM
28192 if (part == ON_VERTICAL_BORDER)
28193 {
28194 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28195 help_echo_string = build_string ("drag-mouse-1: resize");
28196 }
28197 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28198 || part == ON_SCROLL_BAR)
28199 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28200 else
28201 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28202 #endif
28203
28204 /* Are we in a window whose display is up to date?
28205 And verify the buffer's text has not changed. */
28206 b = XBUFFER (w->contents);
28207 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28208 {
28209 int hpos, vpos, dx, dy, area = LAST_AREA;
28210 ptrdiff_t pos;
28211 struct glyph *glyph;
28212 Lisp_Object object;
28213 Lisp_Object mouse_face = Qnil, position;
28214 Lisp_Object *overlay_vec = NULL;
28215 ptrdiff_t i, noverlays;
28216 struct buffer *obuf;
28217 ptrdiff_t obegv, ozv;
28218 int same_region;
28219
28220 /* Find the glyph under X/Y. */
28221 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28222
28223 #ifdef HAVE_WINDOW_SYSTEM
28224 /* Look for :pointer property on image. */
28225 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28226 {
28227 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28228 if (img != NULL && IMAGEP (img->spec))
28229 {
28230 Lisp_Object image_map, hotspot;
28231 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28232 !NILP (image_map))
28233 && (hotspot = find_hot_spot (image_map,
28234 glyph->slice.img.x + dx,
28235 glyph->slice.img.y + dy),
28236 CONSP (hotspot))
28237 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28238 {
28239 Lisp_Object plist;
28240
28241 /* Could check XCAR (hotspot) to see if we enter/leave
28242 this hot-spot.
28243 If so, we could look for mouse-enter, mouse-leave
28244 properties in PLIST (and do something...). */
28245 hotspot = XCDR (hotspot);
28246 if (CONSP (hotspot)
28247 && (plist = XCAR (hotspot), CONSP (plist)))
28248 {
28249 pointer = Fplist_get (plist, Qpointer);
28250 if (NILP (pointer))
28251 pointer = Qhand;
28252 help_echo_string = Fplist_get (plist, Qhelp_echo);
28253 if (!NILP (help_echo_string))
28254 {
28255 help_echo_window = window;
28256 help_echo_object = glyph->object;
28257 help_echo_pos = glyph->charpos;
28258 }
28259 }
28260 }
28261 if (NILP (pointer))
28262 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28263 }
28264 }
28265 #endif /* HAVE_WINDOW_SYSTEM */
28266
28267 /* Clear mouse face if X/Y not over text. */
28268 if (glyph == NULL
28269 || area != TEXT_AREA
28270 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
28271 /* Glyph's OBJECT is an integer for glyphs inserted by the
28272 display engine for its internal purposes, like truncation
28273 and continuation glyphs and blanks beyond the end of
28274 line's text on text terminals. If we are over such a
28275 glyph, we are not over any text. */
28276 || INTEGERP (glyph->object)
28277 /* R2L rows have a stretch glyph at their front, which
28278 stands for no text, whereas L2R rows have no glyphs at
28279 all beyond the end of text. Treat such stretch glyphs
28280 like we do with NULL glyphs in L2R rows. */
28281 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
28282 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
28283 && glyph->type == STRETCH_GLYPH
28284 && glyph->avoid_cursor_p))
28285 {
28286 if (clear_mouse_face (hlinfo))
28287 cursor = No_Cursor;
28288 #ifdef HAVE_WINDOW_SYSTEM
28289 if (FRAME_WINDOW_P (f) && NILP (pointer))
28290 {
28291 if (area != TEXT_AREA)
28292 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28293 else
28294 pointer = Vvoid_text_area_pointer;
28295 }
28296 #endif
28297 goto set_cursor;
28298 }
28299
28300 pos = glyph->charpos;
28301 object = glyph->object;
28302 if (!STRINGP (object) && !BUFFERP (object))
28303 goto set_cursor;
28304
28305 /* If we get an out-of-range value, return now; avoid an error. */
28306 if (BUFFERP (object) && pos > BUF_Z (b))
28307 goto set_cursor;
28308
28309 /* Make the window's buffer temporarily current for
28310 overlays_at and compute_char_face. */
28311 obuf = current_buffer;
28312 current_buffer = b;
28313 obegv = BEGV;
28314 ozv = ZV;
28315 BEGV = BEG;
28316 ZV = Z;
28317
28318 /* Is this char mouse-active or does it have help-echo? */
28319 position = make_number (pos);
28320
28321 if (BUFFERP (object))
28322 {
28323 /* Put all the overlays we want in a vector in overlay_vec. */
28324 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
28325 /* Sort overlays into increasing priority order. */
28326 noverlays = sort_overlays (overlay_vec, noverlays, w);
28327 }
28328 else
28329 noverlays = 0;
28330
28331 if (NILP (Vmouse_highlight))
28332 {
28333 clear_mouse_face (hlinfo);
28334 goto check_help_echo;
28335 }
28336
28337 same_region = coords_in_mouse_face_p (w, hpos, vpos);
28338
28339 if (same_region)
28340 cursor = No_Cursor;
28341
28342 /* Check mouse-face highlighting. */
28343 if (! same_region
28344 /* If there exists an overlay with mouse-face overlapping
28345 the one we are currently highlighting, we have to
28346 check if we enter the overlapping overlay, and then
28347 highlight only that. */
28348 || (OVERLAYP (hlinfo->mouse_face_overlay)
28349 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
28350 {
28351 /* Find the highest priority overlay with a mouse-face. */
28352 Lisp_Object overlay = Qnil;
28353 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
28354 {
28355 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
28356 if (!NILP (mouse_face))
28357 overlay = overlay_vec[i];
28358 }
28359
28360 /* If we're highlighting the same overlay as before, there's
28361 no need to do that again. */
28362 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
28363 goto check_help_echo;
28364 hlinfo->mouse_face_overlay = overlay;
28365
28366 /* Clear the display of the old active region, if any. */
28367 if (clear_mouse_face (hlinfo))
28368 cursor = No_Cursor;
28369
28370 /* If no overlay applies, get a text property. */
28371 if (NILP (overlay))
28372 mouse_face = Fget_text_property (position, Qmouse_face, object);
28373
28374 /* Next, compute the bounds of the mouse highlighting and
28375 display it. */
28376 if (!NILP (mouse_face) && STRINGP (object))
28377 {
28378 /* The mouse-highlighting comes from a display string
28379 with a mouse-face. */
28380 Lisp_Object s, e;
28381 ptrdiff_t ignore;
28382
28383 s = Fprevious_single_property_change
28384 (make_number (pos + 1), Qmouse_face, object, Qnil);
28385 e = Fnext_single_property_change
28386 (position, Qmouse_face, object, Qnil);
28387 if (NILP (s))
28388 s = make_number (0);
28389 if (NILP (e))
28390 e = make_number (SCHARS (object));
28391 mouse_face_from_string_pos (w, hlinfo, object,
28392 XINT (s), XINT (e));
28393 hlinfo->mouse_face_past_end = 0;
28394 hlinfo->mouse_face_window = window;
28395 hlinfo->mouse_face_face_id
28396 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
28397 glyph->face_id, 1);
28398 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28399 cursor = No_Cursor;
28400 }
28401 else
28402 {
28403 /* The mouse-highlighting, if any, comes from an overlay
28404 or text property in the buffer. */
28405 Lisp_Object buffer IF_LINT (= Qnil);
28406 Lisp_Object disp_string IF_LINT (= Qnil);
28407
28408 if (STRINGP (object))
28409 {
28410 /* If we are on a display string with no mouse-face,
28411 check if the text under it has one. */
28412 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
28413 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28414 pos = string_buffer_position (object, start);
28415 if (pos > 0)
28416 {
28417 mouse_face = get_char_property_and_overlay
28418 (make_number (pos), Qmouse_face, w->contents, &overlay);
28419 buffer = w->contents;
28420 disp_string = object;
28421 }
28422 }
28423 else
28424 {
28425 buffer = object;
28426 disp_string = Qnil;
28427 }
28428
28429 if (!NILP (mouse_face))
28430 {
28431 Lisp_Object before, after;
28432 Lisp_Object before_string, after_string;
28433 /* To correctly find the limits of mouse highlight
28434 in a bidi-reordered buffer, we must not use the
28435 optimization of limiting the search in
28436 previous-single-property-change and
28437 next-single-property-change, because
28438 rows_from_pos_range needs the real start and end
28439 positions to DTRT in this case. That's because
28440 the first row visible in a window does not
28441 necessarily display the character whose position
28442 is the smallest. */
28443 Lisp_Object lim1 =
28444 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28445 ? Fmarker_position (w->start)
28446 : Qnil;
28447 Lisp_Object lim2 =
28448 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28449 ? make_number (BUF_Z (XBUFFER (buffer)) - w->window_end_pos)
28450 : Qnil;
28451
28452 if (NILP (overlay))
28453 {
28454 /* Handle the text property case. */
28455 before = Fprevious_single_property_change
28456 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28457 after = Fnext_single_property_change
28458 (make_number (pos), Qmouse_face, buffer, lim2);
28459 before_string = after_string = Qnil;
28460 }
28461 else
28462 {
28463 /* Handle the overlay case. */
28464 before = Foverlay_start (overlay);
28465 after = Foverlay_end (overlay);
28466 before_string = Foverlay_get (overlay, Qbefore_string);
28467 after_string = Foverlay_get (overlay, Qafter_string);
28468
28469 if (!STRINGP (before_string)) before_string = Qnil;
28470 if (!STRINGP (after_string)) after_string = Qnil;
28471 }
28472
28473 mouse_face_from_buffer_pos (window, hlinfo, pos,
28474 NILP (before)
28475 ? 1
28476 : XFASTINT (before),
28477 NILP (after)
28478 ? BUF_Z (XBUFFER (buffer))
28479 : XFASTINT (after),
28480 before_string, after_string,
28481 disp_string);
28482 cursor = No_Cursor;
28483 }
28484 }
28485 }
28486
28487 check_help_echo:
28488
28489 /* Look for a `help-echo' property. */
28490 if (NILP (help_echo_string)) {
28491 Lisp_Object help, overlay;
28492
28493 /* Check overlays first. */
28494 help = overlay = Qnil;
28495 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28496 {
28497 overlay = overlay_vec[i];
28498 help = Foverlay_get (overlay, Qhelp_echo);
28499 }
28500
28501 if (!NILP (help))
28502 {
28503 help_echo_string = help;
28504 help_echo_window = window;
28505 help_echo_object = overlay;
28506 help_echo_pos = pos;
28507 }
28508 else
28509 {
28510 Lisp_Object obj = glyph->object;
28511 ptrdiff_t charpos = glyph->charpos;
28512
28513 /* Try text properties. */
28514 if (STRINGP (obj)
28515 && charpos >= 0
28516 && charpos < SCHARS (obj))
28517 {
28518 help = Fget_text_property (make_number (charpos),
28519 Qhelp_echo, obj);
28520 if (NILP (help))
28521 {
28522 /* If the string itself doesn't specify a help-echo,
28523 see if the buffer text ``under'' it does. */
28524 struct glyph_row *r
28525 = MATRIX_ROW (w->current_matrix, vpos);
28526 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28527 ptrdiff_t p = string_buffer_position (obj, start);
28528 if (p > 0)
28529 {
28530 help = Fget_char_property (make_number (p),
28531 Qhelp_echo, w->contents);
28532 if (!NILP (help))
28533 {
28534 charpos = p;
28535 obj = w->contents;
28536 }
28537 }
28538 }
28539 }
28540 else if (BUFFERP (obj)
28541 && charpos >= BEGV
28542 && charpos < ZV)
28543 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28544 obj);
28545
28546 if (!NILP (help))
28547 {
28548 help_echo_string = help;
28549 help_echo_window = window;
28550 help_echo_object = obj;
28551 help_echo_pos = charpos;
28552 }
28553 }
28554 }
28555
28556 #ifdef HAVE_WINDOW_SYSTEM
28557 /* Look for a `pointer' property. */
28558 if (FRAME_WINDOW_P (f) && NILP (pointer))
28559 {
28560 /* Check overlays first. */
28561 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28562 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28563
28564 if (NILP (pointer))
28565 {
28566 Lisp_Object obj = glyph->object;
28567 ptrdiff_t charpos = glyph->charpos;
28568
28569 /* Try text properties. */
28570 if (STRINGP (obj)
28571 && charpos >= 0
28572 && charpos < SCHARS (obj))
28573 {
28574 pointer = Fget_text_property (make_number (charpos),
28575 Qpointer, obj);
28576 if (NILP (pointer))
28577 {
28578 /* If the string itself doesn't specify a pointer,
28579 see if the buffer text ``under'' it does. */
28580 struct glyph_row *r
28581 = MATRIX_ROW (w->current_matrix, vpos);
28582 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28583 ptrdiff_t p = string_buffer_position (obj, start);
28584 if (p > 0)
28585 pointer = Fget_char_property (make_number (p),
28586 Qpointer, w->contents);
28587 }
28588 }
28589 else if (BUFFERP (obj)
28590 && charpos >= BEGV
28591 && charpos < ZV)
28592 pointer = Fget_text_property (make_number (charpos),
28593 Qpointer, obj);
28594 }
28595 }
28596 #endif /* HAVE_WINDOW_SYSTEM */
28597
28598 BEGV = obegv;
28599 ZV = ozv;
28600 current_buffer = obuf;
28601 }
28602
28603 set_cursor:
28604
28605 #ifdef HAVE_WINDOW_SYSTEM
28606 if (FRAME_WINDOW_P (f))
28607 define_frame_cursor1 (f, cursor, pointer);
28608 #else
28609 /* This is here to prevent a compiler error, about "label at end of
28610 compound statement". */
28611 return;
28612 #endif
28613 }
28614
28615
28616 /* EXPORT for RIF:
28617 Clear any mouse-face on window W. This function is part of the
28618 redisplay interface, and is called from try_window_id and similar
28619 functions to ensure the mouse-highlight is off. */
28620
28621 void
28622 x_clear_window_mouse_face (struct window *w)
28623 {
28624 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28625 Lisp_Object window;
28626
28627 block_input ();
28628 XSETWINDOW (window, w);
28629 if (EQ (window, hlinfo->mouse_face_window))
28630 clear_mouse_face (hlinfo);
28631 unblock_input ();
28632 }
28633
28634
28635 /* EXPORT:
28636 Just discard the mouse face information for frame F, if any.
28637 This is used when the size of F is changed. */
28638
28639 void
28640 cancel_mouse_face (struct frame *f)
28641 {
28642 Lisp_Object window;
28643 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28644
28645 window = hlinfo->mouse_face_window;
28646 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28647 reset_mouse_highlight (hlinfo);
28648 }
28649
28650
28651 \f
28652 /***********************************************************************
28653 Exposure Events
28654 ***********************************************************************/
28655
28656 #ifdef HAVE_WINDOW_SYSTEM
28657
28658 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28659 which intersects rectangle R. R is in window-relative coordinates. */
28660
28661 static void
28662 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28663 enum glyph_row_area area)
28664 {
28665 struct glyph *first = row->glyphs[area];
28666 struct glyph *end = row->glyphs[area] + row->used[area];
28667 struct glyph *last;
28668 int first_x, start_x, x;
28669
28670 if (area == TEXT_AREA && row->fill_line_p)
28671 /* If row extends face to end of line write the whole line. */
28672 draw_glyphs (w, 0, row, area,
28673 0, row->used[area],
28674 DRAW_NORMAL_TEXT, 0);
28675 else
28676 {
28677 /* Set START_X to the window-relative start position for drawing glyphs of
28678 AREA. The first glyph of the text area can be partially visible.
28679 The first glyphs of other areas cannot. */
28680 start_x = window_box_left_offset (w, area);
28681 x = start_x;
28682 if (area == TEXT_AREA)
28683 x += row->x;
28684
28685 /* Find the first glyph that must be redrawn. */
28686 while (first < end
28687 && x + first->pixel_width < r->x)
28688 {
28689 x += first->pixel_width;
28690 ++first;
28691 }
28692
28693 /* Find the last one. */
28694 last = first;
28695 first_x = x;
28696 while (last < end
28697 && x < r->x + r->width)
28698 {
28699 x += last->pixel_width;
28700 ++last;
28701 }
28702
28703 /* Repaint. */
28704 if (last > first)
28705 draw_glyphs (w, first_x - start_x, row, area,
28706 first - row->glyphs[area], last - row->glyphs[area],
28707 DRAW_NORMAL_TEXT, 0);
28708 }
28709 }
28710
28711
28712 /* Redraw the parts of the glyph row ROW on window W intersecting
28713 rectangle R. R is in window-relative coordinates. Value is
28714 non-zero if mouse-face was overwritten. */
28715
28716 static int
28717 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28718 {
28719 eassert (row->enabled_p);
28720
28721 if (row->mode_line_p || w->pseudo_window_p)
28722 draw_glyphs (w, 0, row, TEXT_AREA,
28723 0, row->used[TEXT_AREA],
28724 DRAW_NORMAL_TEXT, 0);
28725 else
28726 {
28727 if (row->used[LEFT_MARGIN_AREA])
28728 expose_area (w, row, r, LEFT_MARGIN_AREA);
28729 if (row->used[TEXT_AREA])
28730 expose_area (w, row, r, TEXT_AREA);
28731 if (row->used[RIGHT_MARGIN_AREA])
28732 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28733 draw_row_fringe_bitmaps (w, row);
28734 }
28735
28736 return row->mouse_face_p;
28737 }
28738
28739
28740 /* Redraw those parts of glyphs rows during expose event handling that
28741 overlap other rows. Redrawing of an exposed line writes over parts
28742 of lines overlapping that exposed line; this function fixes that.
28743
28744 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28745 row in W's current matrix that is exposed and overlaps other rows.
28746 LAST_OVERLAPPING_ROW is the last such row. */
28747
28748 static void
28749 expose_overlaps (struct window *w,
28750 struct glyph_row *first_overlapping_row,
28751 struct glyph_row *last_overlapping_row,
28752 XRectangle *r)
28753 {
28754 struct glyph_row *row;
28755
28756 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28757 if (row->overlapping_p)
28758 {
28759 eassert (row->enabled_p && !row->mode_line_p);
28760
28761 row->clip = r;
28762 if (row->used[LEFT_MARGIN_AREA])
28763 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28764
28765 if (row->used[TEXT_AREA])
28766 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28767
28768 if (row->used[RIGHT_MARGIN_AREA])
28769 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28770 row->clip = NULL;
28771 }
28772 }
28773
28774
28775 /* Return non-zero if W's cursor intersects rectangle R. */
28776
28777 static int
28778 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28779 {
28780 XRectangle cr, result;
28781 struct glyph *cursor_glyph;
28782 struct glyph_row *row;
28783
28784 if (w->phys_cursor.vpos >= 0
28785 && w->phys_cursor.vpos < w->current_matrix->nrows
28786 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28787 row->enabled_p)
28788 && row->cursor_in_fringe_p)
28789 {
28790 /* Cursor is in the fringe. */
28791 cr.x = window_box_right_offset (w,
28792 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28793 ? RIGHT_MARGIN_AREA
28794 : TEXT_AREA));
28795 cr.y = row->y;
28796 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28797 cr.height = row->height;
28798 return x_intersect_rectangles (&cr, r, &result);
28799 }
28800
28801 cursor_glyph = get_phys_cursor_glyph (w);
28802 if (cursor_glyph)
28803 {
28804 /* r is relative to W's box, but w->phys_cursor.x is relative
28805 to left edge of W's TEXT area. Adjust it. */
28806 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28807 cr.y = w->phys_cursor.y;
28808 cr.width = cursor_glyph->pixel_width;
28809 cr.height = w->phys_cursor_height;
28810 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28811 I assume the effect is the same -- and this is portable. */
28812 return x_intersect_rectangles (&cr, r, &result);
28813 }
28814 /* If we don't understand the format, pretend we're not in the hot-spot. */
28815 return 0;
28816 }
28817
28818
28819 /* EXPORT:
28820 Draw a vertical window border to the right of window W if W doesn't
28821 have vertical scroll bars. */
28822
28823 void
28824 x_draw_vertical_border (struct window *w)
28825 {
28826 struct frame *f = XFRAME (WINDOW_FRAME (w));
28827
28828 /* We could do better, if we knew what type of scroll-bar the adjacent
28829 windows (on either side) have... But we don't :-(
28830 However, I think this works ok. ++KFS 2003-04-25 */
28831
28832 /* Redraw borders between horizontally adjacent windows. Don't
28833 do it for frames with vertical scroll bars because either the
28834 right scroll bar of a window, or the left scroll bar of its
28835 neighbor will suffice as a border. */
28836 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28837 return;
28838
28839 /* Note: It is necessary to redraw both the left and the right
28840 borders, for when only this single window W is being
28841 redisplayed. */
28842 if (!WINDOW_RIGHTMOST_P (w)
28843 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28844 {
28845 int x0, x1, y0, y1;
28846
28847 window_box_edges (w, &x0, &y0, &x1, &y1);
28848 y1 -= 1;
28849
28850 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28851 x1 -= 1;
28852
28853 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28854 }
28855 if (!WINDOW_LEFTMOST_P (w)
28856 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28857 {
28858 int x0, x1, y0, y1;
28859
28860 window_box_edges (w, &x0, &y0, &x1, &y1);
28861 y1 -= 1;
28862
28863 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28864 x0 -= 1;
28865
28866 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28867 }
28868 }
28869
28870
28871 /* Redraw the part of window W intersection rectangle FR. Pixel
28872 coordinates in FR are frame-relative. Call this function with
28873 input blocked. Value is non-zero if the exposure overwrites
28874 mouse-face. */
28875
28876 static int
28877 expose_window (struct window *w, XRectangle *fr)
28878 {
28879 struct frame *f = XFRAME (w->frame);
28880 XRectangle wr, r;
28881 int mouse_face_overwritten_p = 0;
28882
28883 /* If window is not yet fully initialized, do nothing. This can
28884 happen when toolkit scroll bars are used and a window is split.
28885 Reconfiguring the scroll bar will generate an expose for a newly
28886 created window. */
28887 if (w->current_matrix == NULL)
28888 return 0;
28889
28890 /* When we're currently updating the window, display and current
28891 matrix usually don't agree. Arrange for a thorough display
28892 later. */
28893 if (w->must_be_updated_p)
28894 {
28895 SET_FRAME_GARBAGED (f);
28896 return 0;
28897 }
28898
28899 /* Frame-relative pixel rectangle of W. */
28900 wr.x = WINDOW_LEFT_EDGE_X (w);
28901 wr.y = WINDOW_TOP_EDGE_Y (w);
28902 wr.width = WINDOW_TOTAL_WIDTH (w);
28903 wr.height = WINDOW_TOTAL_HEIGHT (w);
28904
28905 if (x_intersect_rectangles (fr, &wr, &r))
28906 {
28907 int yb = window_text_bottom_y (w);
28908 struct glyph_row *row;
28909 int cursor_cleared_p, phys_cursor_on_p;
28910 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28911
28912 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28913 r.x, r.y, r.width, r.height));
28914
28915 /* Convert to window coordinates. */
28916 r.x -= WINDOW_LEFT_EDGE_X (w);
28917 r.y -= WINDOW_TOP_EDGE_Y (w);
28918
28919 /* Turn off the cursor. */
28920 if (!w->pseudo_window_p
28921 && phys_cursor_in_rect_p (w, &r))
28922 {
28923 x_clear_cursor (w);
28924 cursor_cleared_p = 1;
28925 }
28926 else
28927 cursor_cleared_p = 0;
28928
28929 /* If the row containing the cursor extends face to end of line,
28930 then expose_area might overwrite the cursor outside the
28931 rectangle and thus notice_overwritten_cursor might clear
28932 w->phys_cursor_on_p. We remember the original value and
28933 check later if it is changed. */
28934 phys_cursor_on_p = w->phys_cursor_on_p;
28935
28936 /* Update lines intersecting rectangle R. */
28937 first_overlapping_row = last_overlapping_row = NULL;
28938 for (row = w->current_matrix->rows;
28939 row->enabled_p;
28940 ++row)
28941 {
28942 int y0 = row->y;
28943 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28944
28945 if ((y0 >= r.y && y0 < r.y + r.height)
28946 || (y1 > r.y && y1 < r.y + r.height)
28947 || (r.y >= y0 && r.y < y1)
28948 || (r.y + r.height > y0 && r.y + r.height < y1))
28949 {
28950 /* A header line may be overlapping, but there is no need
28951 to fix overlapping areas for them. KFS 2005-02-12 */
28952 if (row->overlapping_p && !row->mode_line_p)
28953 {
28954 if (first_overlapping_row == NULL)
28955 first_overlapping_row = row;
28956 last_overlapping_row = row;
28957 }
28958
28959 row->clip = fr;
28960 if (expose_line (w, row, &r))
28961 mouse_face_overwritten_p = 1;
28962 row->clip = NULL;
28963 }
28964 else if (row->overlapping_p)
28965 {
28966 /* We must redraw a row overlapping the exposed area. */
28967 if (y0 < r.y
28968 ? y0 + row->phys_height > r.y
28969 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28970 {
28971 if (first_overlapping_row == NULL)
28972 first_overlapping_row = row;
28973 last_overlapping_row = row;
28974 }
28975 }
28976
28977 if (y1 >= yb)
28978 break;
28979 }
28980
28981 /* Display the mode line if there is one. */
28982 if (WINDOW_WANTS_MODELINE_P (w)
28983 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28984 row->enabled_p)
28985 && row->y < r.y + r.height)
28986 {
28987 if (expose_line (w, row, &r))
28988 mouse_face_overwritten_p = 1;
28989 }
28990
28991 if (!w->pseudo_window_p)
28992 {
28993 /* Fix the display of overlapping rows. */
28994 if (first_overlapping_row)
28995 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28996 fr);
28997
28998 /* Draw border between windows. */
28999 x_draw_vertical_border (w);
29000
29001 /* Turn the cursor on again. */
29002 if (cursor_cleared_p
29003 || (phys_cursor_on_p && !w->phys_cursor_on_p))
29004 update_window_cursor (w, 1);
29005 }
29006 }
29007
29008 return mouse_face_overwritten_p;
29009 }
29010
29011
29012
29013 /* Redraw (parts) of all windows in the window tree rooted at W that
29014 intersect R. R contains frame pixel coordinates. Value is
29015 non-zero if the exposure overwrites mouse-face. */
29016
29017 static int
29018 expose_window_tree (struct window *w, XRectangle *r)
29019 {
29020 struct frame *f = XFRAME (w->frame);
29021 int mouse_face_overwritten_p = 0;
29022
29023 while (w && !FRAME_GARBAGED_P (f))
29024 {
29025 if (WINDOWP (w->contents))
29026 mouse_face_overwritten_p
29027 |= expose_window_tree (XWINDOW (w->contents), r);
29028 else
29029 mouse_face_overwritten_p |= expose_window (w, r);
29030
29031 w = NILP (w->next) ? NULL : XWINDOW (w->next);
29032 }
29033
29034 return mouse_face_overwritten_p;
29035 }
29036
29037
29038 /* EXPORT:
29039 Redisplay an exposed area of frame F. X and Y are the upper-left
29040 corner of the exposed rectangle. W and H are width and height of
29041 the exposed area. All are pixel values. W or H zero means redraw
29042 the entire frame. */
29043
29044 void
29045 expose_frame (struct frame *f, int x, int y, int w, int h)
29046 {
29047 XRectangle r;
29048 int mouse_face_overwritten_p = 0;
29049
29050 TRACE ((stderr, "expose_frame "));
29051
29052 /* No need to redraw if frame will be redrawn soon. */
29053 if (FRAME_GARBAGED_P (f))
29054 {
29055 TRACE ((stderr, " garbaged\n"));
29056 return;
29057 }
29058
29059 /* If basic faces haven't been realized yet, there is no point in
29060 trying to redraw anything. This can happen when we get an expose
29061 event while Emacs is starting, e.g. by moving another window. */
29062 if (FRAME_FACE_CACHE (f) == NULL
29063 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
29064 {
29065 TRACE ((stderr, " no faces\n"));
29066 return;
29067 }
29068
29069 if (w == 0 || h == 0)
29070 {
29071 r.x = r.y = 0;
29072 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
29073 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
29074 }
29075 else
29076 {
29077 r.x = x;
29078 r.y = y;
29079 r.width = w;
29080 r.height = h;
29081 }
29082
29083 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
29084 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
29085
29086 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
29087 if (WINDOWP (f->tool_bar_window))
29088 mouse_face_overwritten_p
29089 |= expose_window (XWINDOW (f->tool_bar_window), &r);
29090 #endif
29091
29092 #ifdef HAVE_X_WINDOWS
29093 #ifndef MSDOS
29094 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
29095 if (WINDOWP (f->menu_bar_window))
29096 mouse_face_overwritten_p
29097 |= expose_window (XWINDOW (f->menu_bar_window), &r);
29098 #endif /* not USE_X_TOOLKIT and not USE_GTK */
29099 #endif
29100 #endif
29101
29102 /* Some window managers support a focus-follows-mouse style with
29103 delayed raising of frames. Imagine a partially obscured frame,
29104 and moving the mouse into partially obscured mouse-face on that
29105 frame. The visible part of the mouse-face will be highlighted,
29106 then the WM raises the obscured frame. With at least one WM, KDE
29107 2.1, Emacs is not getting any event for the raising of the frame
29108 (even tried with SubstructureRedirectMask), only Expose events.
29109 These expose events will draw text normally, i.e. not
29110 highlighted. Which means we must redo the highlight here.
29111 Subsume it under ``we love X''. --gerd 2001-08-15 */
29112 /* Included in Windows version because Windows most likely does not
29113 do the right thing if any third party tool offers
29114 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
29115 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
29116 {
29117 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29118 if (f == hlinfo->mouse_face_mouse_frame)
29119 {
29120 int mouse_x = hlinfo->mouse_face_mouse_x;
29121 int mouse_y = hlinfo->mouse_face_mouse_y;
29122 clear_mouse_face (hlinfo);
29123 note_mouse_highlight (f, mouse_x, mouse_y);
29124 }
29125 }
29126 }
29127
29128
29129 /* EXPORT:
29130 Determine the intersection of two rectangles R1 and R2. Return
29131 the intersection in *RESULT. Value is non-zero if RESULT is not
29132 empty. */
29133
29134 int
29135 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29136 {
29137 XRectangle *left, *right;
29138 XRectangle *upper, *lower;
29139 int intersection_p = 0;
29140
29141 /* Rearrange so that R1 is the left-most rectangle. */
29142 if (r1->x < r2->x)
29143 left = r1, right = r2;
29144 else
29145 left = r2, right = r1;
29146
29147 /* X0 of the intersection is right.x0, if this is inside R1,
29148 otherwise there is no intersection. */
29149 if (right->x <= left->x + left->width)
29150 {
29151 result->x = right->x;
29152
29153 /* The right end of the intersection is the minimum of
29154 the right ends of left and right. */
29155 result->width = (min (left->x + left->width, right->x + right->width)
29156 - result->x);
29157
29158 /* Same game for Y. */
29159 if (r1->y < r2->y)
29160 upper = r1, lower = r2;
29161 else
29162 upper = r2, lower = r1;
29163
29164 /* The upper end of the intersection is lower.y0, if this is inside
29165 of upper. Otherwise, there is no intersection. */
29166 if (lower->y <= upper->y + upper->height)
29167 {
29168 result->y = lower->y;
29169
29170 /* The lower end of the intersection is the minimum of the lower
29171 ends of upper and lower. */
29172 result->height = (min (lower->y + lower->height,
29173 upper->y + upper->height)
29174 - result->y);
29175 intersection_p = 1;
29176 }
29177 }
29178
29179 return intersection_p;
29180 }
29181
29182 #endif /* HAVE_WINDOW_SYSTEM */
29183
29184 \f
29185 /***********************************************************************
29186 Initialization
29187 ***********************************************************************/
29188
29189 void
29190 syms_of_xdisp (void)
29191 {
29192 Vwith_echo_area_save_vector = Qnil;
29193 staticpro (&Vwith_echo_area_save_vector);
29194
29195 Vmessage_stack = Qnil;
29196 staticpro (&Vmessage_stack);
29197
29198 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29199 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29200
29201 message_dolog_marker1 = Fmake_marker ();
29202 staticpro (&message_dolog_marker1);
29203 message_dolog_marker2 = Fmake_marker ();
29204 staticpro (&message_dolog_marker2);
29205 message_dolog_marker3 = Fmake_marker ();
29206 staticpro (&message_dolog_marker3);
29207
29208 #ifdef GLYPH_DEBUG
29209 defsubr (&Sdump_frame_glyph_matrix);
29210 defsubr (&Sdump_glyph_matrix);
29211 defsubr (&Sdump_glyph_row);
29212 defsubr (&Sdump_tool_bar_row);
29213 defsubr (&Strace_redisplay);
29214 defsubr (&Strace_to_stderr);
29215 #endif
29216 #ifdef HAVE_WINDOW_SYSTEM
29217 defsubr (&Stool_bar_lines_needed);
29218 defsubr (&Slookup_image_map);
29219 #endif
29220 defsubr (&Sline_pixel_height);
29221 defsubr (&Sformat_mode_line);
29222 defsubr (&Sinvisible_p);
29223 defsubr (&Scurrent_bidi_paragraph_direction);
29224 defsubr (&Smove_point_visually);
29225
29226 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
29227 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
29228 DEFSYM (Qoverriding_local_map, "overriding-local-map");
29229 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
29230 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
29231 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
29232 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
29233 DEFSYM (Qeval, "eval");
29234 DEFSYM (QCdata, ":data");
29235 DEFSYM (Qdisplay, "display");
29236 DEFSYM (Qspace_width, "space-width");
29237 DEFSYM (Qraise, "raise");
29238 DEFSYM (Qslice, "slice");
29239 DEFSYM (Qspace, "space");
29240 DEFSYM (Qmargin, "margin");
29241 DEFSYM (Qpointer, "pointer");
29242 DEFSYM (Qleft_margin, "left-margin");
29243 DEFSYM (Qright_margin, "right-margin");
29244 DEFSYM (Qcenter, "center");
29245 DEFSYM (Qline_height, "line-height");
29246 DEFSYM (QCalign_to, ":align-to");
29247 DEFSYM (QCrelative_width, ":relative-width");
29248 DEFSYM (QCrelative_height, ":relative-height");
29249 DEFSYM (QCeval, ":eval");
29250 DEFSYM (QCpropertize, ":propertize");
29251 DEFSYM (QCfile, ":file");
29252 DEFSYM (Qfontified, "fontified");
29253 DEFSYM (Qfontification_functions, "fontification-functions");
29254 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
29255 DEFSYM (Qescape_glyph, "escape-glyph");
29256 DEFSYM (Qnobreak_space, "nobreak-space");
29257 DEFSYM (Qimage, "image");
29258 DEFSYM (Qtext, "text");
29259 DEFSYM (Qboth, "both");
29260 DEFSYM (Qboth_horiz, "both-horiz");
29261 DEFSYM (Qtext_image_horiz, "text-image-horiz");
29262 DEFSYM (QCmap, ":map");
29263 DEFSYM (QCpointer, ":pointer");
29264 DEFSYM (Qrect, "rect");
29265 DEFSYM (Qcircle, "circle");
29266 DEFSYM (Qpoly, "poly");
29267 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
29268 DEFSYM (Qgrow_only, "grow-only");
29269 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
29270 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
29271 DEFSYM (Qposition, "position");
29272 DEFSYM (Qbuffer_position, "buffer-position");
29273 DEFSYM (Qobject, "object");
29274 DEFSYM (Qbar, "bar");
29275 DEFSYM (Qhbar, "hbar");
29276 DEFSYM (Qbox, "box");
29277 DEFSYM (Qhollow, "hollow");
29278 DEFSYM (Qhand, "hand");
29279 DEFSYM (Qarrow, "arrow");
29280 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
29281
29282 list_of_error = list1 (list2 (intern_c_string ("error"),
29283 intern_c_string ("void-variable")));
29284 staticpro (&list_of_error);
29285
29286 DEFSYM (Qlast_arrow_position, "last-arrow-position");
29287 DEFSYM (Qlast_arrow_string, "last-arrow-string");
29288 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
29289 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
29290
29291 echo_buffer[0] = echo_buffer[1] = Qnil;
29292 staticpro (&echo_buffer[0]);
29293 staticpro (&echo_buffer[1]);
29294
29295 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
29296 staticpro (&echo_area_buffer[0]);
29297 staticpro (&echo_area_buffer[1]);
29298
29299 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
29300 staticpro (&Vmessages_buffer_name);
29301
29302 mode_line_proptrans_alist = Qnil;
29303 staticpro (&mode_line_proptrans_alist);
29304 mode_line_string_list = Qnil;
29305 staticpro (&mode_line_string_list);
29306 mode_line_string_face = Qnil;
29307 staticpro (&mode_line_string_face);
29308 mode_line_string_face_prop = Qnil;
29309 staticpro (&mode_line_string_face_prop);
29310 Vmode_line_unwind_vector = Qnil;
29311 staticpro (&Vmode_line_unwind_vector);
29312
29313 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
29314
29315 help_echo_string = Qnil;
29316 staticpro (&help_echo_string);
29317 help_echo_object = Qnil;
29318 staticpro (&help_echo_object);
29319 help_echo_window = Qnil;
29320 staticpro (&help_echo_window);
29321 previous_help_echo_string = Qnil;
29322 staticpro (&previous_help_echo_string);
29323 help_echo_pos = -1;
29324
29325 DEFSYM (Qright_to_left, "right-to-left");
29326 DEFSYM (Qleft_to_right, "left-to-right");
29327
29328 #ifdef HAVE_WINDOW_SYSTEM
29329 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
29330 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
29331 For example, if a block cursor is over a tab, it will be drawn as
29332 wide as that tab on the display. */);
29333 x_stretch_cursor_p = 0;
29334 #endif
29335
29336 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
29337 doc: /* Non-nil means highlight trailing whitespace.
29338 The face used for trailing whitespace is `trailing-whitespace'. */);
29339 Vshow_trailing_whitespace = Qnil;
29340
29341 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
29342 doc: /* Control highlighting of non-ASCII space and hyphen chars.
29343 If the value is t, Emacs highlights non-ASCII chars which have the
29344 same appearance as an ASCII space or hyphen, using the `nobreak-space'
29345 or `escape-glyph' face respectively.
29346
29347 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
29348 U+2011 (non-breaking hyphen) are affected.
29349
29350 Any other non-nil value means to display these characters as a escape
29351 glyph followed by an ordinary space or hyphen.
29352
29353 A value of nil means no special handling of these characters. */);
29354 Vnobreak_char_display = Qt;
29355
29356 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
29357 doc: /* The pointer shape to show in void text areas.
29358 A value of nil means to show the text pointer. Other options are `arrow',
29359 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
29360 Vvoid_text_area_pointer = Qarrow;
29361
29362 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
29363 doc: /* Non-nil means don't actually do any redisplay.
29364 This is used for internal purposes. */);
29365 Vinhibit_redisplay = Qnil;
29366
29367 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
29368 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
29369 Vglobal_mode_string = Qnil;
29370
29371 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
29372 doc: /* Marker for where to display an arrow on top of the buffer text.
29373 This must be the beginning of a line in order to work.
29374 See also `overlay-arrow-string'. */);
29375 Voverlay_arrow_position = Qnil;
29376
29377 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
29378 doc: /* String to display as an arrow in non-window frames.
29379 See also `overlay-arrow-position'. */);
29380 Voverlay_arrow_string = build_pure_c_string ("=>");
29381
29382 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
29383 doc: /* List of variables (symbols) which hold markers for overlay arrows.
29384 The symbols on this list are examined during redisplay to determine
29385 where to display overlay arrows. */);
29386 Voverlay_arrow_variable_list
29387 = list1 (intern_c_string ("overlay-arrow-position"));
29388
29389 DEFVAR_INT ("scroll-step", emacs_scroll_step,
29390 doc: /* The number of lines to try scrolling a window by when point moves out.
29391 If that fails to bring point back on frame, point is centered instead.
29392 If this is zero, point is always centered after it moves off frame.
29393 If you want scrolling to always be a line at a time, you should set
29394 `scroll-conservatively' to a large value rather than set this to 1. */);
29395
29396 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
29397 doc: /* Scroll up to this many lines, to bring point back on screen.
29398 If point moves off-screen, redisplay will scroll by up to
29399 `scroll-conservatively' lines in order to bring point just barely
29400 onto the screen again. If that cannot be done, then redisplay
29401 recenters point as usual.
29402
29403 If the value is greater than 100, redisplay will never recenter point,
29404 but will always scroll just enough text to bring point into view, even
29405 if you move far away.
29406
29407 A value of zero means always recenter point if it moves off screen. */);
29408 scroll_conservatively = 0;
29409
29410 DEFVAR_INT ("scroll-margin", scroll_margin,
29411 doc: /* Number of lines of margin at the top and bottom of a window.
29412 Recenter the window whenever point gets within this many lines
29413 of the top or bottom of the window. */);
29414 scroll_margin = 0;
29415
29416 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
29417 doc: /* Pixels per inch value for non-window system displays.
29418 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
29419 Vdisplay_pixels_per_inch = make_float (72.0);
29420
29421 #ifdef GLYPH_DEBUG
29422 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
29423 #endif
29424
29425 DEFVAR_LISP ("truncate-partial-width-windows",
29426 Vtruncate_partial_width_windows,
29427 doc: /* Non-nil means truncate lines in windows narrower than the frame.
29428 For an integer value, truncate lines in each window narrower than the
29429 full frame width, provided the window width is less than that integer;
29430 otherwise, respect the value of `truncate-lines'.
29431
29432 For any other non-nil value, truncate lines in all windows that do
29433 not span the full frame width.
29434
29435 A value of nil means to respect the value of `truncate-lines'.
29436
29437 If `word-wrap' is enabled, you might want to reduce this. */);
29438 Vtruncate_partial_width_windows = make_number (50);
29439
29440 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
29441 doc: /* Maximum buffer size for which line number should be displayed.
29442 If the buffer is bigger than this, the line number does not appear
29443 in the mode line. A value of nil means no limit. */);
29444 Vline_number_display_limit = Qnil;
29445
29446 DEFVAR_INT ("line-number-display-limit-width",
29447 line_number_display_limit_width,
29448 doc: /* Maximum line width (in characters) for line number display.
29449 If the average length of the lines near point is bigger than this, then the
29450 line number may be omitted from the mode line. */);
29451 line_number_display_limit_width = 200;
29452
29453 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
29454 doc: /* Non-nil means highlight region even in nonselected windows. */);
29455 highlight_nonselected_windows = 0;
29456
29457 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29458 doc: /* Non-nil if more than one frame is visible on this display.
29459 Minibuffer-only frames don't count, but iconified frames do.
29460 This variable is not guaranteed to be accurate except while processing
29461 `frame-title-format' and `icon-title-format'. */);
29462
29463 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29464 doc: /* Template for displaying the title bar of visible frames.
29465 \(Assuming the window manager supports this feature.)
29466
29467 This variable has the same structure as `mode-line-format', except that
29468 the %c and %l constructs are ignored. It is used only on frames for
29469 which no explicit name has been set \(see `modify-frame-parameters'). */);
29470
29471 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29472 doc: /* Template for displaying the title bar of an iconified frame.
29473 \(Assuming the window manager supports this feature.)
29474 This variable has the same structure as `mode-line-format' (which see),
29475 and is used only on frames for which no explicit name has been set
29476 \(see `modify-frame-parameters'). */);
29477 Vicon_title_format
29478 = Vframe_title_format
29479 = listn (CONSTYPE_PURE, 3,
29480 intern_c_string ("multiple-frames"),
29481 build_pure_c_string ("%b"),
29482 listn (CONSTYPE_PURE, 4,
29483 empty_unibyte_string,
29484 intern_c_string ("invocation-name"),
29485 build_pure_c_string ("@"),
29486 intern_c_string ("system-name")));
29487
29488 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29489 doc: /* Maximum number of lines to keep in the message log buffer.
29490 If nil, disable message logging. If t, log messages but don't truncate
29491 the buffer when it becomes large. */);
29492 Vmessage_log_max = make_number (1000);
29493
29494 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29495 doc: /* Functions called before redisplay, if window sizes have changed.
29496 The value should be a list of functions that take one argument.
29497 Just before redisplay, for each frame, if any of its windows have changed
29498 size since the last redisplay, or have been split or deleted,
29499 all the functions in the list are called, with the frame as argument. */);
29500 Vwindow_size_change_functions = Qnil;
29501
29502 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29503 doc: /* List of functions to call before redisplaying a window with scrolling.
29504 Each function is called with two arguments, the window and its new
29505 display-start position. Note that these functions are also called by
29506 `set-window-buffer'. Also note that the value of `window-end' is not
29507 valid when these functions are called.
29508
29509 Warning: Do not use this feature to alter the way the window
29510 is scrolled. It is not designed for that, and such use probably won't
29511 work. */);
29512 Vwindow_scroll_functions = Qnil;
29513
29514 DEFVAR_LISP ("window-text-change-functions",
29515 Vwindow_text_change_functions,
29516 doc: /* Functions to call in redisplay when text in the window might change. */);
29517 Vwindow_text_change_functions = Qnil;
29518
29519 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29520 doc: /* Functions called when redisplay of a window reaches the end trigger.
29521 Each function is called with two arguments, the window and the end trigger value.
29522 See `set-window-redisplay-end-trigger'. */);
29523 Vredisplay_end_trigger_functions = Qnil;
29524
29525 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29526 doc: /* Non-nil means autoselect window with mouse pointer.
29527 If nil, do not autoselect windows.
29528 A positive number means delay autoselection by that many seconds: a
29529 window is autoselected only after the mouse has remained in that
29530 window for the duration of the delay.
29531 A negative number has a similar effect, but causes windows to be
29532 autoselected only after the mouse has stopped moving. \(Because of
29533 the way Emacs compares mouse events, you will occasionally wait twice
29534 that time before the window gets selected.\)
29535 Any other value means to autoselect window instantaneously when the
29536 mouse pointer enters it.
29537
29538 Autoselection selects the minibuffer only if it is active, and never
29539 unselects the minibuffer if it is active.
29540
29541 When customizing this variable make sure that the actual value of
29542 `focus-follows-mouse' matches the behavior of your window manager. */);
29543 Vmouse_autoselect_window = Qnil;
29544
29545 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29546 doc: /* Non-nil means automatically resize tool-bars.
29547 This dynamically changes the tool-bar's height to the minimum height
29548 that is needed to make all tool-bar items visible.
29549 If value is `grow-only', the tool-bar's height is only increased
29550 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29551 Vauto_resize_tool_bars = Qt;
29552
29553 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29554 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29555 auto_raise_tool_bar_buttons_p = 1;
29556
29557 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29558 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29559 make_cursor_line_fully_visible_p = 1;
29560
29561 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29562 doc: /* Border below tool-bar in pixels.
29563 If an integer, use it as the height of the border.
29564 If it is one of `internal-border-width' or `border-width', use the
29565 value of the corresponding frame parameter.
29566 Otherwise, no border is added below the tool-bar. */);
29567 Vtool_bar_border = Qinternal_border_width;
29568
29569 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29570 doc: /* Margin around tool-bar buttons in pixels.
29571 If an integer, use that for both horizontal and vertical margins.
29572 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29573 HORZ specifying the horizontal margin, and VERT specifying the
29574 vertical margin. */);
29575 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29576
29577 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29578 doc: /* Relief thickness of tool-bar buttons. */);
29579 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29580
29581 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29582 doc: /* Tool bar style to use.
29583 It can be one of
29584 image - show images only
29585 text - show text only
29586 both - show both, text below image
29587 both-horiz - show text to the right of the image
29588 text-image-horiz - show text to the left of the image
29589 any other - use system default or image if no system default.
29590
29591 This variable only affects the GTK+ toolkit version of Emacs. */);
29592 Vtool_bar_style = Qnil;
29593
29594 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29595 doc: /* Maximum number of characters a label can have to be shown.
29596 The tool bar style must also show labels for this to have any effect, see
29597 `tool-bar-style'. */);
29598 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29599
29600 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29601 doc: /* List of functions to call to fontify regions of text.
29602 Each function is called with one argument POS. Functions must
29603 fontify a region starting at POS in the current buffer, and give
29604 fontified regions the property `fontified'. */);
29605 Vfontification_functions = Qnil;
29606 Fmake_variable_buffer_local (Qfontification_functions);
29607
29608 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29609 unibyte_display_via_language_environment,
29610 doc: /* Non-nil means display unibyte text according to language environment.
29611 Specifically, this means that raw bytes in the range 160-255 decimal
29612 are displayed by converting them to the equivalent multibyte characters
29613 according to the current language environment. As a result, they are
29614 displayed according to the current fontset.
29615
29616 Note that this variable affects only how these bytes are displayed,
29617 but does not change the fact they are interpreted as raw bytes. */);
29618 unibyte_display_via_language_environment = 0;
29619
29620 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29621 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29622 If a float, it specifies a fraction of the mini-window frame's height.
29623 If an integer, it specifies a number of lines. */);
29624 Vmax_mini_window_height = make_float (0.25);
29625
29626 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29627 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29628 A value of nil means don't automatically resize mini-windows.
29629 A value of t means resize them to fit the text displayed in them.
29630 A value of `grow-only', the default, means let mini-windows grow only;
29631 they return to their normal size when the minibuffer is closed, or the
29632 echo area becomes empty. */);
29633 Vresize_mini_windows = Qgrow_only;
29634
29635 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29636 doc: /* Alist specifying how to blink the cursor off.
29637 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29638 `cursor-type' frame-parameter or variable equals ON-STATE,
29639 comparing using `equal', Emacs uses OFF-STATE to specify
29640 how to blink it off. ON-STATE and OFF-STATE are values for
29641 the `cursor-type' frame parameter.
29642
29643 If a frame's ON-STATE has no entry in this list,
29644 the frame's other specifications determine how to blink the cursor off. */);
29645 Vblink_cursor_alist = Qnil;
29646
29647 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29648 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29649 If non-nil, windows are automatically scrolled horizontally to make
29650 point visible. */);
29651 automatic_hscrolling_p = 1;
29652 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29653
29654 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29655 doc: /* How many columns away from the window edge point is allowed to get
29656 before automatic hscrolling will horizontally scroll the window. */);
29657 hscroll_margin = 5;
29658
29659 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29660 doc: /* How many columns to scroll the window when point gets too close to the edge.
29661 When point is less than `hscroll-margin' columns from the window
29662 edge, automatic hscrolling will scroll the window by the amount of columns
29663 determined by this variable. If its value is a positive integer, scroll that
29664 many columns. If it's a positive floating-point number, it specifies the
29665 fraction of the window's width to scroll. If it's nil or zero, point will be
29666 centered horizontally after the scroll. Any other value, including negative
29667 numbers, are treated as if the value were zero.
29668
29669 Automatic hscrolling always moves point outside the scroll margin, so if
29670 point was more than scroll step columns inside the margin, the window will
29671 scroll more than the value given by the scroll step.
29672
29673 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29674 and `scroll-right' overrides this variable's effect. */);
29675 Vhscroll_step = make_number (0);
29676
29677 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29678 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29679 Bind this around calls to `message' to let it take effect. */);
29680 message_truncate_lines = 0;
29681
29682 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29683 doc: /* Normal hook run to update the menu bar definitions.
29684 Redisplay runs this hook before it redisplays the menu bar.
29685 This is used to update submenus such as Buffers,
29686 whose contents depend on various data. */);
29687 Vmenu_bar_update_hook = Qnil;
29688
29689 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29690 doc: /* Frame for which we are updating a menu.
29691 The enable predicate for a menu binding should check this variable. */);
29692 Vmenu_updating_frame = Qnil;
29693
29694 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29695 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29696 inhibit_menubar_update = 0;
29697
29698 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29699 doc: /* Prefix prepended to all continuation lines at display time.
29700 The value may be a string, an image, or a stretch-glyph; it is
29701 interpreted in the same way as the value of a `display' text property.
29702
29703 This variable is overridden by any `wrap-prefix' text or overlay
29704 property.
29705
29706 To add a prefix to non-continuation lines, use `line-prefix'. */);
29707 Vwrap_prefix = Qnil;
29708 DEFSYM (Qwrap_prefix, "wrap-prefix");
29709 Fmake_variable_buffer_local (Qwrap_prefix);
29710
29711 DEFVAR_LISP ("line-prefix", Vline_prefix,
29712 doc: /* Prefix prepended to all non-continuation lines at display time.
29713 The value may be a string, an image, or a stretch-glyph; it is
29714 interpreted in the same way as the value of a `display' text property.
29715
29716 This variable is overridden by any `line-prefix' text or overlay
29717 property.
29718
29719 To add a prefix to continuation lines, use `wrap-prefix'. */);
29720 Vline_prefix = Qnil;
29721 DEFSYM (Qline_prefix, "line-prefix");
29722 Fmake_variable_buffer_local (Qline_prefix);
29723
29724 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29725 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29726 inhibit_eval_during_redisplay = 0;
29727
29728 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29729 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29730 inhibit_free_realized_faces = 0;
29731
29732 #ifdef GLYPH_DEBUG
29733 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29734 doc: /* Inhibit try_window_id display optimization. */);
29735 inhibit_try_window_id = 0;
29736
29737 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29738 doc: /* Inhibit try_window_reusing display optimization. */);
29739 inhibit_try_window_reusing = 0;
29740
29741 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29742 doc: /* Inhibit try_cursor_movement display optimization. */);
29743 inhibit_try_cursor_movement = 0;
29744 #endif /* GLYPH_DEBUG */
29745
29746 DEFVAR_INT ("overline-margin", overline_margin,
29747 doc: /* Space between overline and text, in pixels.
29748 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29749 margin to the character height. */);
29750 overline_margin = 2;
29751
29752 DEFVAR_INT ("underline-minimum-offset",
29753 underline_minimum_offset,
29754 doc: /* Minimum distance between baseline and underline.
29755 This can improve legibility of underlined text at small font sizes,
29756 particularly when using variable `x-use-underline-position-properties'
29757 with fonts that specify an UNDERLINE_POSITION relatively close to the
29758 baseline. The default value is 1. */);
29759 underline_minimum_offset = 1;
29760
29761 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29762 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29763 This feature only works when on a window system that can change
29764 cursor shapes. */);
29765 display_hourglass_p = 1;
29766
29767 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29768 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29769 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29770
29771 #ifdef HAVE_WINDOW_SYSTEM
29772 hourglass_atimer = NULL;
29773 hourglass_shown_p = 0;
29774 #endif /* HAVE_WINDOW_SYSTEM */
29775
29776 DEFSYM (Qglyphless_char, "glyphless-char");
29777 DEFSYM (Qhex_code, "hex-code");
29778 DEFSYM (Qempty_box, "empty-box");
29779 DEFSYM (Qthin_space, "thin-space");
29780 DEFSYM (Qzero_width, "zero-width");
29781
29782 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29783 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29784
29785 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29786 doc: /* Char-table defining glyphless characters.
29787 Each element, if non-nil, should be one of the following:
29788 an ASCII acronym string: display this string in a box
29789 `hex-code': display the hexadecimal code of a character in a box
29790 `empty-box': display as an empty box
29791 `thin-space': display as 1-pixel width space
29792 `zero-width': don't display
29793 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29794 display method for graphical terminals and text terminals respectively.
29795 GRAPHICAL and TEXT should each have one of the values listed above.
29796
29797 The char-table has one extra slot to control the display of a character for
29798 which no font is found. This slot only takes effect on graphical terminals.
29799 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29800 `thin-space'. The default is `empty-box'. */);
29801 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29802 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29803 Qempty_box);
29804
29805 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29806 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29807 Vdebug_on_message = Qnil;
29808 }
29809
29810
29811 /* Initialize this module when Emacs starts. */
29812
29813 void
29814 init_xdisp (void)
29815 {
29816 CHARPOS (this_line_start_pos) = 0;
29817
29818 if (!noninteractive)
29819 {
29820 struct window *m = XWINDOW (minibuf_window);
29821 Lisp_Object frame = m->frame;
29822 struct frame *f = XFRAME (frame);
29823 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29824 struct window *r = XWINDOW (root);
29825 int i;
29826
29827 echo_area_window = minibuf_window;
29828
29829 r->top_line = FRAME_TOP_MARGIN (f);
29830 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
29831 r->total_cols = FRAME_COLS (f);
29832
29833 m->top_line = FRAME_LINES (f) - 1;
29834 m->total_lines = 1;
29835 m->total_cols = FRAME_COLS (f);
29836
29837 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29838 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29839 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29840
29841 /* The default ellipsis glyphs `...'. */
29842 for (i = 0; i < 3; ++i)
29843 default_invis_vector[i] = make_number ('.');
29844 }
29845
29846 {
29847 /* Allocate the buffer for frame titles.
29848 Also used for `format-mode-line'. */
29849 int size = 100;
29850 mode_line_noprop_buf = xmalloc (size);
29851 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29852 mode_line_noprop_ptr = mode_line_noprop_buf;
29853 mode_line_target = MODE_LINE_DISPLAY;
29854 }
29855
29856 help_echo_showing_p = 0;
29857 }
29858
29859 #ifdef HAVE_WINDOW_SYSTEM
29860
29861 /* Platform-independent portion of hourglass implementation. */
29862
29863 /* Cancel a currently active hourglass timer, and start a new one. */
29864 void
29865 start_hourglass (void)
29866 {
29867 struct timespec delay;
29868
29869 cancel_hourglass ();
29870
29871 if (INTEGERP (Vhourglass_delay)
29872 && XINT (Vhourglass_delay) > 0)
29873 delay = make_timespec (min (XINT (Vhourglass_delay),
29874 TYPE_MAXIMUM (time_t)),
29875 0);
29876 else if (FLOATP (Vhourglass_delay)
29877 && XFLOAT_DATA (Vhourglass_delay) > 0)
29878 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
29879 else
29880 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
29881
29882 #ifdef HAVE_NTGUI
29883 {
29884 extern void w32_note_current_window (void);
29885 w32_note_current_window ();
29886 }
29887 #endif /* HAVE_NTGUI */
29888
29889 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29890 show_hourglass, NULL);
29891 }
29892
29893
29894 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29895 shown. */
29896 void
29897 cancel_hourglass (void)
29898 {
29899 if (hourglass_atimer)
29900 {
29901 cancel_atimer (hourglass_atimer);
29902 hourglass_atimer = NULL;
29903 }
29904
29905 if (hourglass_shown_p)
29906 hide_hourglass ();
29907 }
29908
29909 #endif /* HAVE_WINDOW_SYSTEM */