Merge from trunk.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <signal.h>
21 #include <stdio.h>
22 #include <ctype.h>
23 #include <setjmp.h>
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 #include "termopts.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "character.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_X_WINDOWS
48 #include "xterm.h"
49 #endif /* HAVE_X_WINDOWS */
50
51 #ifdef HAVE_NTGUI
52 #include "w32term.h"
53 #endif /* HAVE_NTGUI */
54
55 #ifdef HAVE_NS
56 #include "nsterm.h"
57 #endif
58
59 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
60
61 #include "systime.h"
62 #include <errno.h>
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't. Some s- files
66 override this because their stdio internals differ. */
67
68 #ifdef __GNU_LIBRARY__
69
70 /* The s- file might have overridden the definition with one that
71 works for the system's C library. But we are using the GNU C
72 library, so this is the right definition for every system. */
73
74 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #else
77 #undef PENDING_OUTPUT_COUNT
78 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
79 #endif
80 #else /* not __GNU_LIBRARY__ */
81 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
82 #include <stdio_ext.h>
83 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
84 #endif
85 #ifndef PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
87 #endif
88 #endif /* not __GNU_LIBRARY__ */
89
90 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
91 #include <term.h> /* for tgetent */
92 #endif
93 \f
94 /* Structure to pass dimensions around. Used for character bounding
95 boxes, glyph matrix dimensions and alike. */
96
97 struct dim
98 {
99 int width;
100 int height;
101 };
102
103 \f
104 /* Function prototypes. */
105
106 static struct glyph_matrix *save_current_matrix (struct frame *);
107 static void restore_current_matrix (struct frame *, struct glyph_matrix *);
108 static int showing_window_margins_p (struct window *);
109 static void fake_current_matrices (Lisp_Object);
110 static void redraw_overlapping_rows (struct window *, int);
111 static void redraw_overlapped_rows (struct window *, int);
112 static int count_blanks (struct glyph *, int);
113 static int count_match (struct glyph *, struct glyph *,
114 struct glyph *, struct glyph *);
115 static unsigned line_draw_cost (struct glyph_matrix *, int);
116 static void update_frame_line (struct frame *, int);
117 static struct dim allocate_matrices_for_frame_redisplay
118 (Lisp_Object, int, int, int, int *);
119 static int required_matrix_height (struct window *);
120 static int required_matrix_width (struct window *);
121 static void allocate_matrices_for_window_redisplay (struct window *);
122 static int realloc_glyph_pool (struct glyph_pool *, struct dim);
123 static void adjust_frame_glyphs (struct frame *);
124 static struct glyph_matrix *new_glyph_matrix (struct glyph_pool *);
125 static void free_glyph_matrix (struct glyph_matrix *);
126 static void adjust_glyph_matrix (struct window *, struct glyph_matrix *,
127 int, int, struct dim);
128 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
129 static void increment_row_positions (struct glyph_row *, EMACS_INT, EMACS_INT);
130 static void swap_glyph_pointers (struct glyph_row *, struct glyph_row *);
131 #if GLYPH_DEBUG
132 static int glyph_row_slice_p (struct glyph_row *, struct glyph_row *);
133 #endif
134 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
135 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
136 struct window *);
137 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
138 struct window *);
139 static struct glyph_pool *new_glyph_pool (void);
140 static void free_glyph_pool (struct glyph_pool *);
141 static void adjust_frame_glyphs_initially (void);
142 static void adjust_frame_message_buffer (struct frame *);
143 static void adjust_decode_mode_spec_buffer (struct frame *);
144 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
145 static void build_frame_matrix (struct frame *);
146 void clear_current_matrices (struct frame *);
147 void scroll_glyph_matrix_range (struct glyph_matrix *, int, int,
148 int, int);
149 static void clear_window_matrices (struct window *, int);
150 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
151 static int scrolling_window (struct window *, int);
152 static int update_window_line (struct window *, int, int *);
153 static void update_marginal_area (struct window *, int, int);
154 static int update_text_area (struct window *, int);
155 static void make_current (struct glyph_matrix *, struct glyph_matrix *,
156 int);
157 static void mirror_make_current (struct window *, int);
158 void check_window_matrix_pointers (struct window *);
159 #if GLYPH_DEBUG
160 static void check_matrix_pointers (struct glyph_matrix *,
161 struct glyph_matrix *);
162 #endif
163 static void mirror_line_dance (struct window *, int, int, int *, char *);
164 static int update_window_tree (struct window *, int);
165 static int update_window (struct window *, int);
166 static int update_frame_1 (struct frame *, int, int);
167 static int scrolling (struct frame *);
168 static void set_window_cursor_after_update (struct window *);
169 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
170 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
171
172 \f
173 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
174 are supported, so we can check for input during redisplay at
175 regular intervals. */
176 #ifdef EMACS_HAS_USECS
177 #define PERIODIC_PREEMPTION_CHECKING 1
178 #else
179 #define PERIODIC_PREEMPTION_CHECKING 0
180 #endif
181
182 #if PERIODIC_PREEMPTION_CHECKING
183
184 /* Redisplay preemption timers. */
185
186 static EMACS_TIME preemption_period;
187 static EMACS_TIME preemption_next_check;
188
189 #endif
190
191 /* Nonzero upon entry to redisplay means do not assume anything about
192 current contents of actual terminal frame; clear and redraw it. */
193
194 int frame_garbaged;
195
196 /* Nonzero means last display completed. Zero means it was preempted. */
197
198 int display_completed;
199
200 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
201
202 \f
203 /* The currently selected frame. In a single-frame version, this
204 variable always equals the_only_frame. */
205
206 Lisp_Object selected_frame;
207
208 /* A frame which is not just a mini-buffer, or 0 if there are no such
209 frames. This is usually the most recent such frame that was
210 selected. In a single-frame version, this variable always holds
211 the address of the_only_frame. */
212
213 struct frame *last_nonminibuf_frame;
214
215 /* 1 means SIGWINCH happened when not safe. */
216
217 static int delayed_size_change;
218
219 /* 1 means glyph initialization has been completed at startup. */
220
221 static int glyphs_initialized_initially_p;
222
223 /* Updated window if != 0. Set by update_window. */
224
225 struct window *updated_window;
226
227 /* Glyph row updated in update_window_line, and area that is updated. */
228
229 struct glyph_row *updated_row;
230 int updated_area;
231
232 /* A glyph for a space. */
233
234 struct glyph space_glyph;
235
236 /* Counts of allocated structures. These counts serve to diagnose
237 memory leaks and double frees. */
238
239 static int glyph_matrix_count;
240 static int glyph_pool_count;
241
242 /* If non-null, the frame whose frame matrices are manipulated. If
243 null, window matrices are worked on. */
244
245 static struct frame *frame_matrix_frame;
246
247 /* Non-zero means that fonts have been loaded since the last glyph
248 matrix adjustments. Redisplay must stop, and glyph matrices must
249 be adjusted when this flag becomes non-zero during display. The
250 reason fonts can be loaded so late is that fonts of fontsets are
251 loaded on demand. Another reason is that a line contains many
252 characters displayed by zero width or very narrow glyphs of
253 variable-width fonts. */
254
255 int fonts_changed_p;
256
257 /* Convert vpos and hpos from frame to window and vice versa.
258 This may only be used for terminal frames. */
259
260 #if GLYPH_DEBUG
261
262 static int window_to_frame_vpos (struct window *, int);
263 static int window_to_frame_hpos (struct window *, int);
264 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
265 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
266
267 /* One element of the ring buffer containing redisplay history
268 information. */
269
270 struct redisplay_history
271 {
272 char trace[512 + 100];
273 };
274
275 /* The size of the history buffer. */
276
277 #define REDISPLAY_HISTORY_SIZE 30
278
279 /* The redisplay history buffer. */
280
281 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
282
283 /* Next free entry in redisplay_history. */
284
285 static int history_idx;
286
287 /* A tick that's incremented each time something is added to the
288 history. */
289
290 static unsigned history_tick;
291
292 static void add_frame_display_history (struct frame *, int);
293 static void add_window_display_history (struct window *, char *, int);
294 \f
295 /* Add to the redisplay history how window W has been displayed.
296 MSG is a trace containing the information how W's glyph matrix
297 has been constructed. PAUSED_P non-zero means that the update
298 has been interrupted for pending input. */
299
300 static void
301 add_window_display_history (struct window *w, char *msg, int paused_p)
302 {
303 char *buf;
304
305 if (history_idx >= REDISPLAY_HISTORY_SIZE)
306 history_idx = 0;
307 buf = redisplay_history[history_idx].trace;
308 ++history_idx;
309
310 sprintf (buf, "%d: window %p (`%s')%s\n",
311 history_tick++,
312 w,
313 ((BUFFERP (w->buffer)
314 && STRINGP (XBUFFER (w->buffer)->name))
315 ? SSDATA (XBUFFER (w->buffer)->name)
316 : "???"),
317 paused_p ? " ***paused***" : "");
318 strcat (buf, msg);
319 }
320
321
322 /* Add to the redisplay history that frame F has been displayed.
323 PAUSED_P non-zero means that the update has been interrupted for
324 pending input. */
325
326 static void
327 add_frame_display_history (struct frame *f, int paused_p)
328 {
329 char *buf;
330
331 if (history_idx >= REDISPLAY_HISTORY_SIZE)
332 history_idx = 0;
333 buf = redisplay_history[history_idx].trace;
334 ++history_idx;
335
336 sprintf (buf, "%d: update frame %p%s",
337 history_tick++,
338 f, paused_p ? " ***paused***" : "");
339 }
340
341
342 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
343 Sdump_redisplay_history, 0, 0, "",
344 doc: /* Dump redisplay history to stderr. */)
345 (void)
346 {
347 int i;
348
349 for (i = history_idx - 1; i != history_idx; --i)
350 {
351 if (i < 0)
352 i = REDISPLAY_HISTORY_SIZE - 1;
353 fprintf (stderr, "%s\n", redisplay_history[i].trace);
354 }
355
356 return Qnil;
357 }
358
359
360 #else /* GLYPH_DEBUG == 0 */
361
362 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
363 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
364
365 #endif /* GLYPH_DEBUG == 0 */
366
367
368 #if defined PROFILING && !HAVE___EXECUTABLE_START
369 /* FIXME: only used to find text start for profiling. */
370
371 void
372 safe_bcopy (const char *from, char *to, int size)
373 {
374 abort ();
375 }
376 #endif
377 \f
378 /***********************************************************************
379 Glyph Matrices
380 ***********************************************************************/
381
382 /* Allocate and return a glyph_matrix structure. POOL is the glyph
383 pool from which memory for the matrix should be allocated, or null
384 for window-based redisplay where no glyph pools are used. The
385 member `pool' of the glyph matrix structure returned is set to
386 POOL, the structure is otherwise zeroed. */
387
388 static struct glyph_matrix *
389 new_glyph_matrix (struct glyph_pool *pool)
390 {
391 struct glyph_matrix *result;
392
393 /* Allocate and clear. */
394 result = (struct glyph_matrix *) xmalloc (sizeof *result);
395 memset (result, 0, sizeof *result);
396
397 /* Increment number of allocated matrices. This count is used
398 to detect memory leaks. */
399 ++glyph_matrix_count;
400
401 /* Set pool and return. */
402 result->pool = pool;
403 return result;
404 }
405
406
407 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
408
409 The global counter glyph_matrix_count is decremented when a matrix
410 is freed. If the count gets negative, more structures were freed
411 than allocated, i.e. one matrix was freed more than once or a bogus
412 pointer was passed to this function.
413
414 If MATRIX->pool is null, this means that the matrix manages its own
415 glyph memory---this is done for matrices on X frames. Freeing the
416 matrix also frees the glyph memory in this case. */
417
418 static void
419 free_glyph_matrix (struct glyph_matrix *matrix)
420 {
421 if (matrix)
422 {
423 int i;
424
425 /* Detect the case that more matrices are freed than were
426 allocated. */
427 if (--glyph_matrix_count < 0)
428 abort ();
429
430 /* Free glyph memory if MATRIX owns it. */
431 if (matrix->pool == NULL)
432 for (i = 0; i < matrix->rows_allocated; ++i)
433 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
434
435 /* Free row structures and the matrix itself. */
436 xfree (matrix->rows);
437 xfree (matrix);
438 }
439 }
440
441
442 /* Return the number of glyphs to reserve for a marginal area of
443 window W. TOTAL_GLYPHS is the number of glyphs in a complete
444 display line of window W. MARGIN gives the width of the marginal
445 area in canonical character units. MARGIN should be an integer
446 or a float. */
447
448 static int
449 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
450 {
451 int n;
452
453 if (NUMBERP (margin))
454 {
455 int width = XFASTINT (w->total_cols);
456 double d = max (0, XFLOATINT (margin));
457 d = min (width / 2 - 1, d);
458 n = (int) ((double) total_glyphs / width * d);
459 }
460 else
461 n = 0;
462
463 return n;
464 }
465
466
467 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
468 window sizes.
469
470 W is null if the function is called for a frame glyph matrix.
471 Otherwise it is the window MATRIX is a member of. X and Y are the
472 indices of the first column and row of MATRIX within the frame
473 matrix, if such a matrix exists. They are zero for purely
474 window-based redisplay. DIM is the needed size of the matrix.
475
476 In window-based redisplay, where no frame matrices exist, glyph
477 matrices manage their own glyph storage. Otherwise, they allocate
478 storage from a common frame glyph pool which can be found in
479 MATRIX->pool.
480
481 The reason for this memory management strategy is to avoid complete
482 frame redraws if possible. When we allocate from a common pool, a
483 change of the location or size of a sub-matrix within the pool
484 requires a complete redisplay of the frame because we cannot easily
485 make sure that the current matrices of all windows still agree with
486 what is displayed on the screen. While this is usually fast, it
487 leads to screen flickering. */
488
489 static void
490 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
491 {
492 int i;
493 int new_rows;
494 int marginal_areas_changed_p = 0;
495 int header_line_changed_p = 0;
496 int header_line_p = 0;
497 int left = -1, right = -1;
498 int window_width = -1, window_height = -1;
499
500 /* See if W had a header line that has disappeared now, or vice versa.
501 Get W's size. */
502 if (w)
503 {
504 window_box (w, -1, 0, 0, &window_width, &window_height);
505
506 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
507 header_line_changed_p = header_line_p != matrix->header_line_p;
508 }
509 matrix->header_line_p = header_line_p;
510
511 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
512 Do nothing if MATRIX' size, position, vscroll, and marginal areas
513 haven't changed. This optimization is important because preserving
514 the matrix means preventing redisplay. */
515 if (matrix->pool == NULL)
516 {
517 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
518 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
519 xassert (left >= 0 && right >= 0);
520 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
521 || right != matrix->right_margin_glyphs);
522
523 if (!marginal_areas_changed_p
524 && !fonts_changed_p
525 && !header_line_changed_p
526 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
527 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
528 && matrix->window_height == window_height
529 && matrix->window_vscroll == w->vscroll
530 && matrix->window_width == window_width)
531 return;
532 }
533
534 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
535 if (matrix->rows_allocated < dim.height)
536 {
537 int size = dim.height * sizeof (struct glyph_row);
538 new_rows = dim.height - matrix->rows_allocated;
539 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
540 memset (matrix->rows + matrix->rows_allocated, 0,
541 new_rows * sizeof *matrix->rows);
542 matrix->rows_allocated = dim.height;
543 }
544 else
545 new_rows = 0;
546
547 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
548 on a frame not using window-based redisplay. Set up pointers for
549 each row into the glyph pool. */
550 if (matrix->pool)
551 {
552 xassert (matrix->pool->glyphs);
553
554 if (w)
555 {
556 left = margin_glyphs_to_reserve (w, dim.width,
557 w->left_margin_cols);
558 right = margin_glyphs_to_reserve (w, dim.width,
559 w->right_margin_cols);
560 }
561 else
562 left = right = 0;
563
564 for (i = 0; i < dim.height; ++i)
565 {
566 struct glyph_row *row = &matrix->rows[i];
567
568 row->glyphs[LEFT_MARGIN_AREA]
569 = (matrix->pool->glyphs
570 + (y + i) * matrix->pool->ncolumns
571 + x);
572
573 if (w == NULL
574 || row == matrix->rows + dim.height - 1
575 || (row == matrix->rows && matrix->header_line_p))
576 {
577 row->glyphs[TEXT_AREA]
578 = row->glyphs[LEFT_MARGIN_AREA];
579 row->glyphs[RIGHT_MARGIN_AREA]
580 = row->glyphs[TEXT_AREA] + dim.width;
581 row->glyphs[LAST_AREA]
582 = row->glyphs[RIGHT_MARGIN_AREA];
583 }
584 else
585 {
586 row->glyphs[TEXT_AREA]
587 = row->glyphs[LEFT_MARGIN_AREA] + left;
588 row->glyphs[RIGHT_MARGIN_AREA]
589 = row->glyphs[TEXT_AREA] + dim.width - left - right;
590 row->glyphs[LAST_AREA]
591 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
592 }
593 }
594
595 matrix->left_margin_glyphs = left;
596 matrix->right_margin_glyphs = right;
597 }
598 else
599 {
600 /* If MATRIX->pool is null, MATRIX is responsible for managing
601 its own memory. It is a window matrix for window-based redisplay.
602 Allocate glyph memory from the heap. */
603 if (dim.width > matrix->matrix_w
604 || new_rows
605 || header_line_changed_p
606 || marginal_areas_changed_p)
607 {
608 struct glyph_row *row = matrix->rows;
609 struct glyph_row *end = row + matrix->rows_allocated;
610
611 while (row < end)
612 {
613 row->glyphs[LEFT_MARGIN_AREA]
614 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
615 (dim.width
616 * sizeof (struct glyph)));
617
618 /* The mode line never has marginal areas. */
619 if (row == matrix->rows + dim.height - 1
620 || (row == matrix->rows && matrix->header_line_p))
621 {
622 row->glyphs[TEXT_AREA]
623 = row->glyphs[LEFT_MARGIN_AREA];
624 row->glyphs[RIGHT_MARGIN_AREA]
625 = row->glyphs[TEXT_AREA] + dim.width;
626 row->glyphs[LAST_AREA]
627 = row->glyphs[RIGHT_MARGIN_AREA];
628 }
629 else
630 {
631 row->glyphs[TEXT_AREA]
632 = row->glyphs[LEFT_MARGIN_AREA] + left;
633 row->glyphs[RIGHT_MARGIN_AREA]
634 = row->glyphs[TEXT_AREA] + dim.width - left - right;
635 row->glyphs[LAST_AREA]
636 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
637 }
638 ++row;
639 }
640 }
641
642 xassert (left >= 0 && right >= 0);
643 matrix->left_margin_glyphs = left;
644 matrix->right_margin_glyphs = right;
645 }
646
647 /* Number of rows to be used by MATRIX. */
648 matrix->nrows = dim.height;
649 xassert (matrix->nrows >= 0);
650
651 if (w)
652 {
653 if (matrix == w->current_matrix)
654 {
655 /* Mark rows in a current matrix of a window as not having
656 valid contents. It's important to not do this for
657 desired matrices. When Emacs starts, it may already be
658 building desired matrices when this function runs. */
659 if (window_width < 0)
660 window_width = window_box_width (w, -1);
661
662 /* Optimize the case that only the height has changed (C-x 2,
663 upper window). Invalidate all rows that are no longer part
664 of the window. */
665 if (!marginal_areas_changed_p
666 && !header_line_changed_p
667 && new_rows == 0
668 && dim.width == matrix->matrix_w
669 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
670 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
671 && matrix->window_width == window_width)
672 {
673 /* Find the last row in the window. */
674 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
675 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
676 {
677 ++i;
678 break;
679 }
680
681 /* Window end is invalid, if inside of the rows that
682 are invalidated below. */
683 if (INTEGERP (w->window_end_vpos)
684 && XFASTINT (w->window_end_vpos) >= i)
685 w->window_end_valid = Qnil;
686
687 while (i < matrix->nrows)
688 matrix->rows[i++].enabled_p = 0;
689 }
690 else
691 {
692 for (i = 0; i < matrix->nrows; ++i)
693 matrix->rows[i].enabled_p = 0;
694 }
695 }
696 else if (matrix == w->desired_matrix)
697 {
698 /* Rows in desired matrices always have to be cleared;
699 redisplay expects this is the case when it runs, so it
700 had better be the case when we adjust matrices between
701 redisplays. */
702 for (i = 0; i < matrix->nrows; ++i)
703 matrix->rows[i].enabled_p = 0;
704 }
705 }
706
707
708 /* Remember last values to be able to optimize frame redraws. */
709 matrix->matrix_x = x;
710 matrix->matrix_y = y;
711 matrix->matrix_w = dim.width;
712 matrix->matrix_h = dim.height;
713
714 /* Record the top y location and height of W at the time the matrix
715 was last adjusted. This is used to optimize redisplay above. */
716 if (w)
717 {
718 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
719 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
720 matrix->window_height = window_height;
721 matrix->window_width = window_width;
722 matrix->window_vscroll = w->vscroll;
723 }
724 }
725
726
727 /* Reverse the contents of rows in MATRIX between START and END. The
728 contents of the row at END - 1 end up at START, END - 2 at START +
729 1 etc. This is part of the implementation of rotate_matrix (see
730 below). */
731
732 static void
733 reverse_rows (struct glyph_matrix *matrix, int start, int end)
734 {
735 int i, j;
736
737 for (i = start, j = end - 1; i < j; ++i, --j)
738 {
739 /* Non-ISO HP/UX compiler doesn't like auto struct
740 initialization. */
741 struct glyph_row temp;
742 temp = matrix->rows[i];
743 matrix->rows[i] = matrix->rows[j];
744 matrix->rows[j] = temp;
745 }
746 }
747
748
749 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
750 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
751 indices. (Note: this does not copy glyphs, only glyph pointers in
752 row structures are moved around).
753
754 The algorithm used for rotating the vector was, I believe, first
755 described by Kernighan. See the vector R as consisting of two
756 sub-vectors AB, where A has length BY for BY >= 0. The result
757 after rotating is then BA. Reverse both sub-vectors to get ArBr
758 and reverse the result to get (ArBr)r which is BA. Similar for
759 rotating right. */
760
761 void
762 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
763 {
764 if (by < 0)
765 {
766 /* Up (rotate left, i.e. towards lower indices). */
767 by = -by;
768 reverse_rows (matrix, first, first + by);
769 reverse_rows (matrix, first + by, last);
770 reverse_rows (matrix, first, last);
771 }
772 else if (by > 0)
773 {
774 /* Down (rotate right, i.e. towards higher indices). */
775 reverse_rows (matrix, last - by, last);
776 reverse_rows (matrix, first, last - by);
777 reverse_rows (matrix, first, last);
778 }
779 }
780
781
782 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
783 with indices START <= index < END. Increment positions by DELTA/
784 DELTA_BYTES. */
785
786 void
787 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
788 EMACS_INT delta, EMACS_INT delta_bytes)
789 {
790 /* Check that START and END are reasonable values. */
791 xassert (start >= 0 && start <= matrix->nrows);
792 xassert (end >= 0 && end <= matrix->nrows);
793 xassert (start <= end);
794
795 for (; start < end; ++start)
796 increment_row_positions (matrix->rows + start, delta, delta_bytes);
797 }
798
799
800 /* Enable a range of rows in glyph matrix MATRIX. START and END are
801 the row indices of the first and last + 1 row to enable. If
802 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
803
804 void
805 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
806 {
807 xassert (start <= end);
808 xassert (start >= 0 && start < matrix->nrows);
809 xassert (end >= 0 && end <= matrix->nrows);
810
811 for (; start < end; ++start)
812 matrix->rows[start].enabled_p = enabled_p != 0;
813 }
814
815
816 /* Clear MATRIX.
817
818 This empties all rows in MATRIX by setting the enabled_p flag for
819 all rows of the matrix to zero. The function prepare_desired_row
820 will eventually really clear a row when it sees one with a zero
821 enabled_p flag.
822
823 Resets update hints to defaults value. The only update hint
824 currently present is the flag MATRIX->no_scrolling_p. */
825
826 void
827 clear_glyph_matrix (struct glyph_matrix *matrix)
828 {
829 if (matrix)
830 {
831 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
832 matrix->no_scrolling_p = 0;
833 }
834 }
835
836
837 /* Shift part of the glyph matrix MATRIX of window W up or down.
838 Increment y-positions in glyph rows between START and END by DY,
839 and recompute their visible height. */
840
841 void
842 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
843 {
844 int min_y, max_y;
845
846 xassert (start <= end);
847 xassert (start >= 0 && start < matrix->nrows);
848 xassert (end >= 0 && end <= matrix->nrows);
849
850 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
851 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
852
853 for (; start < end; ++start)
854 {
855 struct glyph_row *row = &matrix->rows[start];
856
857 row->y += dy;
858 row->visible_height = row->height;
859
860 if (row->y < min_y)
861 row->visible_height -= min_y - row->y;
862 if (row->y + row->height > max_y)
863 row->visible_height -= row->y + row->height - max_y;
864 }
865 }
866
867
868 /* Mark all rows in current matrices of frame F as invalid. Marking
869 invalid is done by setting enabled_p to zero for all rows in a
870 current matrix. */
871
872 void
873 clear_current_matrices (register struct frame *f)
874 {
875 /* Clear frame current matrix, if we have one. */
876 if (f->current_matrix)
877 clear_glyph_matrix (f->current_matrix);
878
879 /* Clear the matrix of the menu bar window, if such a window exists.
880 The menu bar window is currently used to display menus on X when
881 no toolkit support is compiled in. */
882 if (WINDOWP (f->menu_bar_window))
883 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
884
885 /* Clear the matrix of the tool-bar window, if any. */
886 if (WINDOWP (f->tool_bar_window))
887 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
888
889 /* Clear current window matrices. */
890 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
891 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
892 }
893
894
895 /* Clear out all display lines of F for a coming redisplay. */
896
897 void
898 clear_desired_matrices (register struct frame *f)
899 {
900 if (f->desired_matrix)
901 clear_glyph_matrix (f->desired_matrix);
902
903 if (WINDOWP (f->menu_bar_window))
904 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
905
906 if (WINDOWP (f->tool_bar_window))
907 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
908
909 /* Do it for window matrices. */
910 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
911 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
912 }
913
914
915 /* Clear matrices in window tree rooted in W. If DESIRED_P is
916 non-zero clear desired matrices, otherwise clear current matrices. */
917
918 static void
919 clear_window_matrices (struct window *w, int desired_p)
920 {
921 while (w)
922 {
923 if (!NILP (w->hchild))
924 {
925 xassert (WINDOWP (w->hchild));
926 clear_window_matrices (XWINDOW (w->hchild), desired_p);
927 }
928 else if (!NILP (w->vchild))
929 {
930 xassert (WINDOWP (w->vchild));
931 clear_window_matrices (XWINDOW (w->vchild), desired_p);
932 }
933 else
934 {
935 if (desired_p)
936 clear_glyph_matrix (w->desired_matrix);
937 else
938 {
939 clear_glyph_matrix (w->current_matrix);
940 w->window_end_valid = Qnil;
941 }
942 }
943
944 w = NILP (w->next) ? 0 : XWINDOW (w->next);
945 }
946 }
947
948
949 \f
950 /***********************************************************************
951 Glyph Rows
952
953 See dispextern.h for an overall explanation of glyph rows.
954 ***********************************************************************/
955
956 /* Clear glyph row ROW. Do it in a way that makes it robust against
957 changes in the glyph_row structure, i.e. addition or removal of
958 structure members. */
959
960 static struct glyph_row null_row;
961
962 void
963 clear_glyph_row (struct glyph_row *row)
964 {
965 struct glyph *p[1 + LAST_AREA];
966
967 /* Save pointers. */
968 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
969 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
970 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
971 p[LAST_AREA] = row->glyphs[LAST_AREA];
972
973 /* Clear. */
974 *row = null_row;
975
976 /* Restore pointers. */
977 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
978 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
979 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
980 row->glyphs[LAST_AREA] = p[LAST_AREA];
981
982 #if 0 /* At some point, some bit-fields of struct glyph were not set,
983 which made glyphs unequal when compared with GLYPH_EQUAL_P.
984 Redisplay outputs such glyphs, and flickering effects were
985 the result. This also depended on the contents of memory
986 returned by xmalloc. If flickering happens again, activate
987 the code below. If the flickering is gone with that, chances
988 are that the flickering has the same reason as here. */
989 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
990 #endif
991 }
992
993
994 /* Make ROW an empty, enabled row of canonical character height,
995 in window W starting at y-position Y. */
996
997 void
998 blank_row (struct window *w, struct glyph_row *row, int y)
999 {
1000 int min_y, max_y;
1001
1002 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1003 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1004
1005 clear_glyph_row (row);
1006 row->y = y;
1007 row->ascent = row->phys_ascent = 0;
1008 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1009 row->visible_height = row->height;
1010
1011 if (row->y < min_y)
1012 row->visible_height -= min_y - row->y;
1013 if (row->y + row->height > max_y)
1014 row->visible_height -= row->y + row->height - max_y;
1015
1016 row->enabled_p = 1;
1017 }
1018
1019
1020 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1021 are the amounts by which to change positions. Note that the first
1022 glyph of the text area of a row can have a buffer position even if
1023 the used count of the text area is zero. Such rows display line
1024 ends. */
1025
1026 static void
1027 increment_row_positions (struct glyph_row *row,
1028 EMACS_INT delta, EMACS_INT delta_bytes)
1029 {
1030 int area, i;
1031
1032 /* Increment start and end positions. */
1033 MATRIX_ROW_START_CHARPOS (row) += delta;
1034 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1035 MATRIX_ROW_END_CHARPOS (row) += delta;
1036 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1037 CHARPOS (row->start.pos) += delta;
1038 BYTEPOS (row->start.pos) += delta_bytes;
1039 CHARPOS (row->end.pos) += delta;
1040 BYTEPOS (row->end.pos) += delta_bytes;
1041
1042 if (!row->enabled_p)
1043 return;
1044
1045 /* Increment positions in glyphs. */
1046 for (area = 0; area < LAST_AREA; ++area)
1047 for (i = 0; i < row->used[area]; ++i)
1048 if (BUFFERP (row->glyphs[area][i].object)
1049 && row->glyphs[area][i].charpos > 0)
1050 row->glyphs[area][i].charpos += delta;
1051
1052 /* Capture the case of rows displaying a line end. */
1053 if (row->used[TEXT_AREA] == 0
1054 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1055 row->glyphs[TEXT_AREA]->charpos += delta;
1056 }
1057
1058
1059 #if 0
1060 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1061 contents, i.e. glyph structure contents are exchanged between A and
1062 B without changing glyph pointers in A and B. */
1063
1064 static void
1065 swap_glyphs_in_rows (a, b)
1066 struct glyph_row *a, *b;
1067 {
1068 int area;
1069
1070 for (area = 0; area < LAST_AREA; ++area)
1071 {
1072 /* Number of glyphs to swap. */
1073 int max_used = max (a->used[area], b->used[area]);
1074
1075 /* Start of glyphs in area of row A. */
1076 struct glyph *glyph_a = a->glyphs[area];
1077
1078 /* End + 1 of glyphs in area of row A. */
1079 struct glyph *glyph_a_end = a->glyphs[max_used];
1080
1081 /* Start of glyphs in area of row B. */
1082 struct glyph *glyph_b = b->glyphs[area];
1083
1084 while (glyph_a < glyph_a_end)
1085 {
1086 /* Non-ISO HP/UX compiler doesn't like auto struct
1087 initialization. */
1088 struct glyph temp;
1089 temp = *glyph_a;
1090 *glyph_a = *glyph_b;
1091 *glyph_b = temp;
1092 ++glyph_a;
1093 ++glyph_b;
1094 }
1095 }
1096 }
1097
1098 #endif /* 0 */
1099
1100 /* Exchange pointers to glyph memory between glyph rows A and B. */
1101
1102 static INLINE void
1103 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1104 {
1105 int i;
1106 for (i = 0; i < LAST_AREA + 1; ++i)
1107 {
1108 struct glyph *temp = a->glyphs[i];
1109 a->glyphs[i] = b->glyphs[i];
1110 b->glyphs[i] = temp;
1111 }
1112 }
1113
1114
1115 /* Copy glyph row structure FROM to glyph row structure TO, except
1116 that glyph pointers in the structures are left unchanged. */
1117
1118 static INLINE void
1119 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1120 {
1121 struct glyph *pointers[1 + LAST_AREA];
1122
1123 /* Save glyph pointers of TO. */
1124 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1125
1126 /* Do a structure assignment. */
1127 *to = *from;
1128
1129 /* Restore original pointers of TO. */
1130 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1131 }
1132
1133
1134 /* Assign glyph row FROM to glyph row TO. This works like a structure
1135 assignment TO = FROM, except that glyph pointers are not copied but
1136 exchanged between TO and FROM. Pointers must be exchanged to avoid
1137 a memory leak. */
1138
1139 static INLINE void
1140 assign_row (struct glyph_row *to, struct glyph_row *from)
1141 {
1142 swap_glyph_pointers (to, from);
1143 copy_row_except_pointers (to, from);
1144 }
1145
1146
1147 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1148 a row in a window matrix, is a slice of the glyph memory of the
1149 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1150 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1151 memory of FRAME_ROW. */
1152
1153 #if GLYPH_DEBUG
1154
1155 static int
1156 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1157 {
1158 struct glyph *window_glyph_start = window_row->glyphs[0];
1159 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1160 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1161
1162 return (frame_glyph_start <= window_glyph_start
1163 && window_glyph_start < frame_glyph_end);
1164 }
1165
1166 #endif /* GLYPH_DEBUG */
1167
1168 #if 0
1169
1170 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1171 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1172 in WINDOW_MATRIX is found satisfying the condition. */
1173
1174 static struct glyph_row *
1175 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1176 struct glyph_matrix *frame_matrix, int row)
1177 {
1178 int i;
1179
1180 xassert (row >= 0 && row < frame_matrix->nrows);
1181
1182 for (i = 0; i < window_matrix->nrows; ++i)
1183 if (glyph_row_slice_p (window_matrix->rows + i,
1184 frame_matrix->rows + row))
1185 break;
1186
1187 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1188 }
1189
1190 #endif /* 0 */
1191
1192 /* Prepare ROW for display. Desired rows are cleared lazily,
1193 i.e. they are only marked as to be cleared by setting their
1194 enabled_p flag to zero. When a row is to be displayed, a prior
1195 call to this function really clears it. */
1196
1197 void
1198 prepare_desired_row (struct glyph_row *row)
1199 {
1200 if (!row->enabled_p)
1201 {
1202 unsigned rp = row->reversed_p;
1203
1204 clear_glyph_row (row);
1205 row->enabled_p = 1;
1206 row->reversed_p = rp;
1207 }
1208 }
1209
1210
1211 /* Return a hash code for glyph row ROW. */
1212
1213 static int
1214 line_hash_code (struct glyph_row *row)
1215 {
1216 int hash = 0;
1217
1218 if (row->enabled_p)
1219 {
1220 struct glyph *glyph = row->glyphs[TEXT_AREA];
1221 struct glyph *end = glyph + row->used[TEXT_AREA];
1222
1223 while (glyph < end)
1224 {
1225 int c = glyph->u.ch;
1226 int face_id = glyph->face_id;
1227 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1228 c -= SPACEGLYPH;
1229 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1230 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1231 ++glyph;
1232 }
1233
1234 if (hash == 0)
1235 hash = 1;
1236 }
1237
1238 return hash;
1239 }
1240
1241
1242 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1243 the number of characters in the line. If must_write_spaces is
1244 zero, leading and trailing spaces are ignored. */
1245
1246 static unsigned int
1247 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1248 {
1249 struct glyph_row *row = matrix->rows + vpos;
1250 struct glyph *beg = row->glyphs[TEXT_AREA];
1251 struct glyph *end = beg + row->used[TEXT_AREA];
1252 int len;
1253 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1254 int glyph_table_len = GLYPH_TABLE_LENGTH;
1255
1256 /* Ignore trailing and leading spaces if we can. */
1257 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1258 {
1259 /* Skip from the end over trailing spaces. */
1260 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1261 --end;
1262
1263 /* All blank line. */
1264 if (end == beg)
1265 return 0;
1266
1267 /* Skip over leading spaces. */
1268 while (CHAR_GLYPH_SPACE_P (*beg))
1269 ++beg;
1270 }
1271
1272 /* If we don't have a glyph-table, each glyph is one character,
1273 so return the number of glyphs. */
1274 if (glyph_table_base == 0)
1275 len = end - beg;
1276 else
1277 {
1278 /* Otherwise, scan the glyphs and accumulate their total length
1279 in LEN. */
1280 len = 0;
1281 while (beg < end)
1282 {
1283 GLYPH g;
1284
1285 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1286
1287 if (GLYPH_INVALID_P (g)
1288 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1289 len += 1;
1290 else
1291 len += GLYPH_LENGTH (glyph_table_base, g);
1292
1293 ++beg;
1294 }
1295 }
1296
1297 return len;
1298 }
1299
1300
1301 /* Test two glyph rows A and B for equality. Value is non-zero if A
1302 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1303 mouse_face_p flags of A and B, too. */
1304
1305 static INLINE int
1306 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1307 {
1308 if (a == b)
1309 return 1;
1310 else if (a->hash != b->hash)
1311 return 0;
1312 else
1313 {
1314 struct glyph *a_glyph, *b_glyph, *a_end;
1315 int area;
1316
1317 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1318 return 0;
1319
1320 /* Compare glyphs. */
1321 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1322 {
1323 if (a->used[area] != b->used[area])
1324 return 0;
1325
1326 a_glyph = a->glyphs[area];
1327 a_end = a_glyph + a->used[area];
1328 b_glyph = b->glyphs[area];
1329
1330 while (a_glyph < a_end
1331 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1332 ++a_glyph, ++b_glyph;
1333
1334 if (a_glyph != a_end)
1335 return 0;
1336 }
1337
1338 if (a->fill_line_p != b->fill_line_p
1339 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1340 || a->left_fringe_bitmap != b->left_fringe_bitmap
1341 || a->left_fringe_face_id != b->left_fringe_face_id
1342 || a->right_fringe_bitmap != b->right_fringe_bitmap
1343 || a->right_fringe_face_id != b->right_fringe_face_id
1344 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1345 || a->exact_window_width_line_p != b->exact_window_width_line_p
1346 || a->overlapped_p != b->overlapped_p
1347 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1348 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1349 || a->reversed_p != b->reversed_p
1350 /* Different partially visible characters on left margin. */
1351 || a->x != b->x
1352 /* Different height. */
1353 || a->ascent != b->ascent
1354 || a->phys_ascent != b->phys_ascent
1355 || a->phys_height != b->phys_height
1356 || a->visible_height != b->visible_height)
1357 return 0;
1358 }
1359
1360 return 1;
1361 }
1362
1363
1364 \f
1365 /***********************************************************************
1366 Glyph Pool
1367
1368 See dispextern.h for an overall explanation of glyph pools.
1369 ***********************************************************************/
1370
1371 /* Allocate a glyph_pool structure. The structure returned is
1372 initialized with zeros. The global variable glyph_pool_count is
1373 incremented for each pool allocated. */
1374
1375 static struct glyph_pool *
1376 new_glyph_pool (void)
1377 {
1378 struct glyph_pool *result;
1379
1380 /* Allocate a new glyph_pool and clear it. */
1381 result = (struct glyph_pool *) xmalloc (sizeof *result);
1382 memset (result, 0, sizeof *result);
1383
1384 /* For memory leak and double deletion checking. */
1385 ++glyph_pool_count;
1386
1387 return result;
1388 }
1389
1390
1391 /* Free a glyph_pool structure POOL. The function may be called with
1392 a null POOL pointer. The global variable glyph_pool_count is
1393 decremented with every pool structure freed. If this count gets
1394 negative, more structures were freed than allocated, i.e. one
1395 structure must have been freed more than once or a bogus pointer
1396 was passed to free_glyph_pool. */
1397
1398 static void
1399 free_glyph_pool (struct glyph_pool *pool)
1400 {
1401 if (pool)
1402 {
1403 /* More freed than allocated? */
1404 --glyph_pool_count;
1405 xassert (glyph_pool_count >= 0);
1406
1407 xfree (pool->glyphs);
1408 xfree (pool);
1409 }
1410 }
1411
1412
1413 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1414 columns we need. This function never shrinks a pool. The only
1415 case in which this would make sense, would be when a frame's size
1416 is changed from a large value to a smaller one. But, if someone
1417 does it once, we can expect that he will do it again.
1418
1419 Value is non-zero if the pool changed in a way which makes
1420 re-adjusting window glyph matrices necessary. */
1421
1422 static int
1423 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1424 {
1425 int needed;
1426 int changed_p;
1427
1428 changed_p = (pool->glyphs == 0
1429 || matrix_dim.height != pool->nrows
1430 || matrix_dim.width != pool->ncolumns);
1431
1432 /* Enlarge the glyph pool. */
1433 needed = matrix_dim.width * matrix_dim.height;
1434 if (needed > pool->nglyphs)
1435 {
1436 int size = needed * sizeof (struct glyph);
1437
1438 if (pool->glyphs)
1439 {
1440 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1441 memset (pool->glyphs + pool->nglyphs, 0,
1442 size - pool->nglyphs * sizeof (struct glyph));
1443 }
1444 else
1445 {
1446 pool->glyphs = (struct glyph *) xmalloc (size);
1447 memset (pool->glyphs, 0, size);
1448 }
1449
1450 pool->nglyphs = needed;
1451 }
1452
1453 /* Remember the number of rows and columns because (a) we use them
1454 to do sanity checks, and (b) the number of columns determines
1455 where rows in the frame matrix start---this must be available to
1456 determine pointers to rows of window sub-matrices. */
1457 pool->nrows = matrix_dim.height;
1458 pool->ncolumns = matrix_dim.width;
1459
1460 return changed_p;
1461 }
1462
1463
1464 \f
1465 /***********************************************************************
1466 Debug Code
1467 ***********************************************************************/
1468
1469 #if GLYPH_DEBUG
1470
1471
1472 /* Flush standard output. This is sometimes useful to call from the debugger.
1473 XXX Maybe this should be changed to flush the current terminal instead of
1474 stdout.
1475 */
1476
1477 void
1478 flush_stdout (void)
1479 {
1480 fflush (stdout);
1481 }
1482
1483
1484 /* Check that no glyph pointers have been lost in MATRIX. If a
1485 pointer has been lost, e.g. by using a structure assignment between
1486 rows, at least one pointer must occur more than once in the rows of
1487 MATRIX. */
1488
1489 void
1490 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1491 {
1492 int i, j;
1493
1494 for (i = 0; i < matrix->nrows; ++i)
1495 for (j = 0; j < matrix->nrows; ++j)
1496 xassert (i == j
1497 || (matrix->rows[i].glyphs[TEXT_AREA]
1498 != matrix->rows[j].glyphs[TEXT_AREA]));
1499 }
1500
1501
1502 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1503
1504 struct glyph_row *
1505 matrix_row (struct glyph_matrix *matrix, int row)
1506 {
1507 xassert (matrix && matrix->rows);
1508 xassert (row >= 0 && row < matrix->nrows);
1509
1510 /* That's really too slow for normal testing because this function
1511 is called almost everywhere. Although---it's still astonishingly
1512 fast, so it is valuable to have for debugging purposes. */
1513 #if 0
1514 check_matrix_pointer_lossage (matrix);
1515 #endif
1516
1517 return matrix->rows + row;
1518 }
1519
1520
1521 #if 0 /* This function makes invalid assumptions when text is
1522 partially invisible. But it might come handy for debugging
1523 nevertheless. */
1524
1525 /* Check invariants that must hold for an up to date current matrix of
1526 window W. */
1527
1528 static void
1529 check_matrix_invariants (struct window *w)
1530 {
1531 struct glyph_matrix *matrix = w->current_matrix;
1532 int yb = window_text_bottom_y (w);
1533 struct glyph_row *row = matrix->rows;
1534 struct glyph_row *last_text_row = NULL;
1535 struct buffer *saved = current_buffer;
1536 struct buffer *buffer = XBUFFER (w->buffer);
1537 int c;
1538
1539 /* This can sometimes happen for a fresh window. */
1540 if (matrix->nrows < 2)
1541 return;
1542
1543 set_buffer_temp (buffer);
1544
1545 /* Note: last row is always reserved for the mode line. */
1546 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1547 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1548 {
1549 struct glyph_row *next = row + 1;
1550
1551 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1552 last_text_row = row;
1553
1554 /* Check that character and byte positions are in sync. */
1555 xassert (MATRIX_ROW_START_BYTEPOS (row)
1556 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1557 xassert (BYTEPOS (row->start.pos)
1558 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1559
1560 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1561 have such a position temporarily in case of a minibuffer
1562 displaying something like `[Sole completion]' at its end. */
1563 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1564 {
1565 xassert (MATRIX_ROW_END_BYTEPOS (row)
1566 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1567 xassert (BYTEPOS (row->end.pos)
1568 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1569 }
1570
1571 /* Check that end position of `row' is equal to start position
1572 of next row. */
1573 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1574 {
1575 xassert (MATRIX_ROW_END_CHARPOS (row)
1576 == MATRIX_ROW_START_CHARPOS (next));
1577 xassert (MATRIX_ROW_END_BYTEPOS (row)
1578 == MATRIX_ROW_START_BYTEPOS (next));
1579 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1580 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1581 }
1582 row = next;
1583 }
1584
1585 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1586 xassert (w->desired_matrix->rows != NULL);
1587 set_buffer_temp (saved);
1588 }
1589
1590 #endif /* 0 */
1591
1592 #endif /* GLYPH_DEBUG != 0 */
1593
1594
1595 \f
1596 /**********************************************************************
1597 Allocating/ Adjusting Glyph Matrices
1598 **********************************************************************/
1599
1600 /* Allocate glyph matrices over a window tree for a frame-based
1601 redisplay
1602
1603 X and Y are column/row within the frame glyph matrix where
1604 sub-matrices for the window tree rooted at WINDOW must be
1605 allocated. DIM_ONLY_P non-zero means that the caller of this
1606 function is only interested in the result matrix dimension, and
1607 matrix adjustments should not be performed.
1608
1609 The function returns the total width/height of the sub-matrices of
1610 the window tree. If called on a frame root window, the computation
1611 will take the mini-buffer window into account.
1612
1613 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1614
1615 NEW_LEAF_MATRIX set if any window in the tree did not have a
1616 glyph matrices yet, and
1617
1618 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1619 any window in the tree will be changed or have been changed (see
1620 DIM_ONLY_P)
1621
1622 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1623 function.
1624
1625 Windows are arranged into chains of windows on the same level
1626 through the next fields of window structures. Such a level can be
1627 either a sequence of horizontally adjacent windows from left to
1628 right, or a sequence of vertically adjacent windows from top to
1629 bottom. Each window in a horizontal sequence can be either a leaf
1630 window or a vertical sequence; a window in a vertical sequence can
1631 be either a leaf or a horizontal sequence. All windows in a
1632 horizontal sequence have the same height, and all windows in a
1633 vertical sequence have the same width.
1634
1635 This function uses, for historical reasons, a more general
1636 algorithm to determine glyph matrix dimensions that would be
1637 necessary.
1638
1639 The matrix height of a horizontal sequence is determined by the
1640 maximum height of any matrix in the sequence. The matrix width of
1641 a horizontal sequence is computed by adding up matrix widths of
1642 windows in the sequence.
1643
1644 |<------- result width ------->|
1645 +---------+----------+---------+ ---
1646 | | | | |
1647 | | | |
1648 +---------+ | | result height
1649 | +---------+
1650 | | |
1651 +----------+ ---
1652
1653 The matrix width of a vertical sequence is the maximum matrix width
1654 of any window in the sequence. Its height is computed by adding up
1655 matrix heights of windows in the sequence.
1656
1657 |<---- result width -->|
1658 +---------+ ---
1659 | | |
1660 | | |
1661 +---------+--+ |
1662 | | |
1663 | | result height
1664 | |
1665 +------------+---------+ |
1666 | | |
1667 | | |
1668 +------------+---------+ --- */
1669
1670 /* Bit indicating that a new matrix will be allocated or has been
1671 allocated. */
1672
1673 #define NEW_LEAF_MATRIX (1 << 0)
1674
1675 /* Bit indicating that a matrix will or has changed its location or
1676 size. */
1677
1678 #define CHANGED_LEAF_MATRIX (1 << 1)
1679
1680 static struct dim
1681 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1682 int dim_only_p, int *window_change_flags)
1683 {
1684 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1685 int x0 = x, y0 = y;
1686 int wmax = 0, hmax = 0;
1687 struct dim total;
1688 struct dim dim;
1689 struct window *w;
1690 int in_horz_combination_p;
1691
1692 /* What combination is WINDOW part of? Compute this once since the
1693 result is the same for all windows in the `next' chain. The
1694 special case of a root window (parent equal to nil) is treated
1695 like a vertical combination because a root window's `next'
1696 points to the mini-buffer window, if any, which is arranged
1697 vertically below other windows. */
1698 in_horz_combination_p
1699 = (!NILP (XWINDOW (window)->parent)
1700 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1701
1702 /* For WINDOW and all windows on the same level. */
1703 do
1704 {
1705 w = XWINDOW (window);
1706
1707 /* Get the dimension of the window sub-matrix for W, depending
1708 on whether this is a combination or a leaf window. */
1709 if (!NILP (w->hchild))
1710 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1711 dim_only_p,
1712 window_change_flags);
1713 else if (!NILP (w->vchild))
1714 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1715 dim_only_p,
1716 window_change_flags);
1717 else
1718 {
1719 /* If not already done, allocate sub-matrix structures. */
1720 if (w->desired_matrix == NULL)
1721 {
1722 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1723 w->current_matrix = new_glyph_matrix (f->current_pool);
1724 *window_change_flags |= NEW_LEAF_MATRIX;
1725 }
1726
1727 /* Width and height MUST be chosen so that there are no
1728 holes in the frame matrix. */
1729 dim.width = required_matrix_width (w);
1730 dim.height = required_matrix_height (w);
1731
1732 /* Will matrix be re-allocated? */
1733 if (x != w->desired_matrix->matrix_x
1734 || y != w->desired_matrix->matrix_y
1735 || dim.width != w->desired_matrix->matrix_w
1736 || dim.height != w->desired_matrix->matrix_h
1737 || (margin_glyphs_to_reserve (w, dim.width,
1738 w->left_margin_cols)
1739 != w->desired_matrix->left_margin_glyphs)
1740 || (margin_glyphs_to_reserve (w, dim.width,
1741 w->right_margin_cols)
1742 != w->desired_matrix->right_margin_glyphs))
1743 *window_change_flags |= CHANGED_LEAF_MATRIX;
1744
1745 /* Actually change matrices, if allowed. Do not consider
1746 CHANGED_LEAF_MATRIX computed above here because the pool
1747 may have been changed which we don't now here. We trust
1748 that we only will be called with DIM_ONLY_P != 0 when
1749 necessary. */
1750 if (!dim_only_p)
1751 {
1752 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1753 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1754 }
1755 }
1756
1757 /* If we are part of a horizontal combination, advance x for
1758 windows to the right of W; otherwise advance y for windows
1759 below W. */
1760 if (in_horz_combination_p)
1761 x += dim.width;
1762 else
1763 y += dim.height;
1764
1765 /* Remember maximum glyph matrix dimensions. */
1766 wmax = max (wmax, dim.width);
1767 hmax = max (hmax, dim.height);
1768
1769 /* Next window on same level. */
1770 window = w->next;
1771 }
1772 while (!NILP (window));
1773
1774 /* Set `total' to the total glyph matrix dimension of this window
1775 level. In a vertical combination, the width is the width of the
1776 widest window; the height is the y we finally reached, corrected
1777 by the y we started with. In a horizontal combination, the total
1778 height is the height of the tallest window, and the width is the
1779 x we finally reached, corrected by the x we started with. */
1780 if (in_horz_combination_p)
1781 {
1782 total.width = x - x0;
1783 total.height = hmax;
1784 }
1785 else
1786 {
1787 total.width = wmax;
1788 total.height = y - y0;
1789 }
1790
1791 return total;
1792 }
1793
1794
1795 /* Return the required height of glyph matrices for window W. */
1796
1797 static int
1798 required_matrix_height (struct window *w)
1799 {
1800 #ifdef HAVE_WINDOW_SYSTEM
1801 struct frame *f = XFRAME (w->frame);
1802
1803 if (FRAME_WINDOW_P (f))
1804 {
1805 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1806 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1807 return (((window_pixel_height + ch_height - 1)
1808 / ch_height) * w->nrows_scale_factor
1809 /* One partially visible line at the top and
1810 bottom of the window. */
1811 + 2
1812 /* 2 for header and mode line. */
1813 + 2);
1814 }
1815 #endif /* HAVE_WINDOW_SYSTEM */
1816
1817 return WINDOW_TOTAL_LINES (w);
1818 }
1819
1820
1821 /* Return the required width of glyph matrices for window W. */
1822
1823 static int
1824 required_matrix_width (struct window *w)
1825 {
1826 #ifdef HAVE_WINDOW_SYSTEM
1827 struct frame *f = XFRAME (w->frame);
1828 if (FRAME_WINDOW_P (f))
1829 {
1830 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1831 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1832
1833 /* Compute number of glyphs needed in a glyph row. */
1834 return (((window_pixel_width + ch_width - 1)
1835 / ch_width) * w->ncols_scale_factor
1836 /* 2 partially visible columns in the text area. */
1837 + 2
1838 /* One partially visible column at the right
1839 edge of each marginal area. */
1840 + 1 + 1);
1841 }
1842 #endif /* HAVE_WINDOW_SYSTEM */
1843
1844 return XINT (w->total_cols);
1845 }
1846
1847
1848 /* Allocate window matrices for window-based redisplay. W is the
1849 window whose matrices must be allocated/reallocated. */
1850
1851 static void
1852 allocate_matrices_for_window_redisplay (struct window *w)
1853 {
1854 while (w)
1855 {
1856 if (!NILP (w->vchild))
1857 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1858 else if (!NILP (w->hchild))
1859 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1860 else
1861 {
1862 /* W is a leaf window. */
1863 struct dim dim;
1864
1865 /* If matrices are not yet allocated, allocate them now. */
1866 if (w->desired_matrix == NULL)
1867 {
1868 w->desired_matrix = new_glyph_matrix (NULL);
1869 w->current_matrix = new_glyph_matrix (NULL);
1870 }
1871
1872 dim.width = required_matrix_width (w);
1873 dim.height = required_matrix_height (w);
1874 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1875 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1876 }
1877
1878 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1879 }
1880 }
1881
1882
1883 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1884 do it for all frames; otherwise do it just for the given frame.
1885 This function must be called when a new frame is created, its size
1886 changes, or its window configuration changes. */
1887
1888 void
1889 adjust_glyphs (struct frame *f)
1890 {
1891 /* Block input so that expose events and other events that access
1892 glyph matrices are not processed while we are changing them. */
1893 BLOCK_INPUT;
1894
1895 if (f)
1896 adjust_frame_glyphs (f);
1897 else
1898 {
1899 Lisp_Object tail, lisp_frame;
1900
1901 FOR_EACH_FRAME (tail, lisp_frame)
1902 adjust_frame_glyphs (XFRAME (lisp_frame));
1903 }
1904
1905 UNBLOCK_INPUT;
1906 }
1907
1908
1909 /* Adjust frame glyphs when Emacs is initialized.
1910
1911 To be called from init_display.
1912
1913 We need a glyph matrix because redraw will happen soon.
1914 Unfortunately, window sizes on selected_frame are not yet set to
1915 meaningful values. I believe we can assume that there are only two
1916 windows on the frame---the mini-buffer and the root window. Frame
1917 height and width seem to be correct so far. So, set the sizes of
1918 windows to estimated values. */
1919
1920 static void
1921 adjust_frame_glyphs_initially (void)
1922 {
1923 struct frame *sf = SELECTED_FRAME ();
1924 struct window *root = XWINDOW (sf->root_window);
1925 struct window *mini = XWINDOW (root->next);
1926 int frame_lines = FRAME_LINES (sf);
1927 int frame_cols = FRAME_COLS (sf);
1928 int top_margin = FRAME_TOP_MARGIN (sf);
1929
1930 /* Do it for the root window. */
1931 XSETFASTINT (root->top_line, top_margin);
1932 XSETFASTINT (root->total_cols, frame_cols);
1933 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
1934
1935 /* Do it for the mini-buffer window. */
1936 XSETFASTINT (mini->top_line, frame_lines - 1);
1937 XSETFASTINT (mini->total_cols, frame_cols);
1938 set_window_height (root->next, 1, 0);
1939
1940 adjust_frame_glyphs (sf);
1941 glyphs_initialized_initially_p = 1;
1942 }
1943
1944
1945 /* Allocate/reallocate glyph matrices of a single frame F. */
1946
1947 static void
1948 adjust_frame_glyphs (struct frame *f)
1949 {
1950 if (FRAME_WINDOW_P (f))
1951 adjust_frame_glyphs_for_window_redisplay (f);
1952 else
1953 adjust_frame_glyphs_for_frame_redisplay (f);
1954
1955 /* Don't forget the message buffer and the buffer for
1956 decode_mode_spec. */
1957 adjust_frame_message_buffer (f);
1958 adjust_decode_mode_spec_buffer (f);
1959
1960 f->glyphs_initialized_p = 1;
1961 }
1962
1963 /* Return 1 if any window in the tree has nonzero window margins. See
1964 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1965 static int
1966 showing_window_margins_p (struct window *w)
1967 {
1968 while (w)
1969 {
1970 if (!NILP (w->hchild))
1971 {
1972 if (showing_window_margins_p (XWINDOW (w->hchild)))
1973 return 1;
1974 }
1975 else if (!NILP (w->vchild))
1976 {
1977 if (showing_window_margins_p (XWINDOW (w->vchild)))
1978 return 1;
1979 }
1980 else if (!NILP (w->left_margin_cols)
1981 || !NILP (w->right_margin_cols))
1982 return 1;
1983
1984 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1985 }
1986 return 0;
1987 }
1988
1989
1990 /* In the window tree with root W, build current matrices of leaf
1991 windows from the frame's current matrix. */
1992
1993 static void
1994 fake_current_matrices (Lisp_Object window)
1995 {
1996 struct window *w;
1997
1998 for (; !NILP (window); window = w->next)
1999 {
2000 w = XWINDOW (window);
2001
2002 if (!NILP (w->hchild))
2003 fake_current_matrices (w->hchild);
2004 else if (!NILP (w->vchild))
2005 fake_current_matrices (w->vchild);
2006 else
2007 {
2008 int i;
2009 struct frame *f = XFRAME (w->frame);
2010 struct glyph_matrix *m = w->current_matrix;
2011 struct glyph_matrix *fm = f->current_matrix;
2012
2013 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2014 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2015
2016 for (i = 0; i < m->matrix_h; ++i)
2017 {
2018 struct glyph_row *r = m->rows + i;
2019 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2020
2021 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2022 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2023
2024 r->enabled_p = fr->enabled_p;
2025 if (r->enabled_p)
2026 {
2027 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2028 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2029 r->used[TEXT_AREA] = (m->matrix_w
2030 - r->used[LEFT_MARGIN_AREA]
2031 - r->used[RIGHT_MARGIN_AREA]);
2032 r->mode_line_p = 0;
2033 }
2034 }
2035 }
2036 }
2037 }
2038
2039
2040 /* Save away the contents of frame F's current frame matrix. Value is
2041 a glyph matrix holding the contents of F's current frame matrix. */
2042
2043 static struct glyph_matrix *
2044 save_current_matrix (struct frame *f)
2045 {
2046 int i;
2047 struct glyph_matrix *saved;
2048
2049 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2050 memset (saved, 0, sizeof *saved);
2051 saved->nrows = f->current_matrix->nrows;
2052 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2053 * sizeof *saved->rows);
2054 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2055
2056 for (i = 0; i < saved->nrows; ++i)
2057 {
2058 struct glyph_row *from = f->current_matrix->rows + i;
2059 struct glyph_row *to = saved->rows + i;
2060 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2061 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2062 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2063 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2064 }
2065
2066 return saved;
2067 }
2068
2069
2070 /* Restore the contents of frame F's current frame matrix from SAVED,
2071 and free memory associated with SAVED. */
2072
2073 static void
2074 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2075 {
2076 int i;
2077
2078 for (i = 0; i < saved->nrows; ++i)
2079 {
2080 struct glyph_row *from = saved->rows + i;
2081 struct glyph_row *to = f->current_matrix->rows + i;
2082 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2083 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2084 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2085 xfree (from->glyphs[TEXT_AREA]);
2086 }
2087
2088 xfree (saved->rows);
2089 xfree (saved);
2090 }
2091
2092
2093
2094 /* Allocate/reallocate glyph matrices of a single frame F for
2095 frame-based redisplay. */
2096
2097 static void
2098 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2099 {
2100 struct dim matrix_dim;
2101 int pool_changed_p;
2102 int window_change_flags;
2103 int top_window_y;
2104
2105 if (!FRAME_LIVE_P (f))
2106 return;
2107
2108 top_window_y = FRAME_TOP_MARGIN (f);
2109
2110 /* Allocate glyph pool structures if not already done. */
2111 if (f->desired_pool == NULL)
2112 {
2113 f->desired_pool = new_glyph_pool ();
2114 f->current_pool = new_glyph_pool ();
2115 }
2116
2117 /* Allocate frames matrix structures if needed. */
2118 if (f->desired_matrix == NULL)
2119 {
2120 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2121 f->current_matrix = new_glyph_matrix (f->current_pool);
2122 }
2123
2124 /* Compute window glyph matrices. (This takes the mini-buffer
2125 window into account). The result is the size of the frame glyph
2126 matrix needed. The variable window_change_flags is set to a bit
2127 mask indicating whether new matrices will be allocated or
2128 existing matrices change their size or location within the frame
2129 matrix. */
2130 window_change_flags = 0;
2131 matrix_dim
2132 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2133 0, top_window_y,
2134 1,
2135 &window_change_flags);
2136
2137 /* Add in menu bar lines, if any. */
2138 matrix_dim.height += top_window_y;
2139
2140 /* Enlarge pools as necessary. */
2141 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2142 realloc_glyph_pool (f->current_pool, matrix_dim);
2143
2144 /* Set up glyph pointers within window matrices. Do this only if
2145 absolutely necessary since it requires a frame redraw. */
2146 if (pool_changed_p || window_change_flags)
2147 {
2148 /* Do it for window matrices. */
2149 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2150 0, top_window_y, 0,
2151 &window_change_flags);
2152
2153 /* Size of frame matrices must equal size of frame. Note
2154 that we are called for X frames with window widths NOT equal
2155 to the frame width (from CHANGE_FRAME_SIZE_1). */
2156 xassert (matrix_dim.width == FRAME_COLS (f)
2157 && matrix_dim.height == FRAME_LINES (f));
2158
2159 /* Pointers to glyph memory in glyph rows are exchanged during
2160 the update phase of redisplay, which means in general that a
2161 frame's current matrix consists of pointers into both the
2162 desired and current glyph pool of the frame. Adjusting a
2163 matrix sets the frame matrix up so that pointers are all into
2164 the same pool. If we want to preserve glyph contents of the
2165 current matrix over a call to adjust_glyph_matrix, we must
2166 make a copy of the current glyphs, and restore the current
2167 matrix' contents from that copy. */
2168 if (display_completed
2169 && !FRAME_GARBAGED_P (f)
2170 && matrix_dim.width == f->current_matrix->matrix_w
2171 && matrix_dim.height == f->current_matrix->matrix_h
2172 /* For some reason, the frame glyph matrix gets corrupted if
2173 any of the windows contain margins. I haven't been able
2174 to hunt down the reason, but for the moment this prevents
2175 the problem from manifesting. -- cyd */
2176 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2177 {
2178 struct glyph_matrix *copy = save_current_matrix (f);
2179 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2180 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2181 restore_current_matrix (f, copy);
2182 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2183 }
2184 else
2185 {
2186 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2187 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2188 SET_FRAME_GARBAGED (f);
2189 }
2190 }
2191 }
2192
2193
2194 /* Allocate/reallocate glyph matrices of a single frame F for
2195 window-based redisplay. */
2196
2197 static void
2198 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2199 {
2200 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2201
2202 /* Allocate/reallocate window matrices. */
2203 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2204
2205 #ifdef HAVE_X_WINDOWS
2206 /* Allocate/ reallocate matrices of the dummy window used to display
2207 the menu bar under X when no X toolkit support is available. */
2208 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2209 {
2210 /* Allocate a dummy window if not already done. */
2211 struct window *w;
2212 if (NILP (f->menu_bar_window))
2213 {
2214 f->menu_bar_window = make_window ();
2215 w = XWINDOW (f->menu_bar_window);
2216 XSETFRAME (w->frame, f);
2217 w->pseudo_window_p = 1;
2218 }
2219 else
2220 w = XWINDOW (f->menu_bar_window);
2221
2222 /* Set window dimensions to frame dimensions and allocate or
2223 adjust glyph matrices of W. */
2224 XSETFASTINT (w->top_line, 0);
2225 XSETFASTINT (w->left_col, 0);
2226 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2227 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2228 allocate_matrices_for_window_redisplay (w);
2229 }
2230 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2231 #endif /* HAVE_X_WINDOWS */
2232
2233 #ifndef USE_GTK
2234 {
2235 /* Allocate/ reallocate matrices of the tool bar window. If we
2236 don't have a tool bar window yet, make one. */
2237 struct window *w;
2238 if (NILP (f->tool_bar_window))
2239 {
2240 f->tool_bar_window = make_window ();
2241 w = XWINDOW (f->tool_bar_window);
2242 XSETFRAME (w->frame, f);
2243 w->pseudo_window_p = 1;
2244 }
2245 else
2246 w = XWINDOW (f->tool_bar_window);
2247
2248 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2249 XSETFASTINT (w->left_col, 0);
2250 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2251 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2252 allocate_matrices_for_window_redisplay (w);
2253 }
2254 #endif
2255 }
2256
2257
2258 /* Adjust/ allocate message buffer of frame F.
2259
2260 Note that the message buffer is never freed. Since I could not
2261 find a free in 19.34, I assume that freeing it would be
2262 problematic in some way and don't do it either.
2263
2264 (Implementation note: It should be checked if we can free it
2265 eventually without causing trouble). */
2266
2267 static void
2268 adjust_frame_message_buffer (struct frame *f)
2269 {
2270 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2271
2272 if (FRAME_MESSAGE_BUF (f))
2273 {
2274 char *buffer = FRAME_MESSAGE_BUF (f);
2275 char *new_buffer = (char *) xrealloc (buffer, size);
2276 FRAME_MESSAGE_BUF (f) = new_buffer;
2277 }
2278 else
2279 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2280 }
2281
2282
2283 /* Re-allocate buffer for decode_mode_spec on frame F. */
2284
2285 static void
2286 adjust_decode_mode_spec_buffer (struct frame *f)
2287 {
2288 f->decode_mode_spec_buffer
2289 = (char *) xrealloc (f->decode_mode_spec_buffer,
2290 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2291 }
2292
2293
2294 \f
2295 /**********************************************************************
2296 Freeing Glyph Matrices
2297 **********************************************************************/
2298
2299 /* Free glyph memory for a frame F. F may be null. This function can
2300 be called for the same frame more than once. The root window of
2301 F may be nil when this function is called. This is the case when
2302 the function is called when F is destroyed. */
2303
2304 void
2305 free_glyphs (struct frame *f)
2306 {
2307 if (f && f->glyphs_initialized_p)
2308 {
2309 /* Block interrupt input so that we don't get surprised by an X
2310 event while we're in an inconsistent state. */
2311 BLOCK_INPUT;
2312 f->glyphs_initialized_p = 0;
2313
2314 /* Release window sub-matrices. */
2315 if (!NILP (f->root_window))
2316 free_window_matrices (XWINDOW (f->root_window));
2317
2318 /* Free the dummy window for menu bars without X toolkit and its
2319 glyph matrices. */
2320 if (!NILP (f->menu_bar_window))
2321 {
2322 struct window *w = XWINDOW (f->menu_bar_window);
2323 free_glyph_matrix (w->desired_matrix);
2324 free_glyph_matrix (w->current_matrix);
2325 w->desired_matrix = w->current_matrix = NULL;
2326 f->menu_bar_window = Qnil;
2327 }
2328
2329 /* Free the tool bar window and its glyph matrices. */
2330 if (!NILP (f->tool_bar_window))
2331 {
2332 struct window *w = XWINDOW (f->tool_bar_window);
2333 free_glyph_matrix (w->desired_matrix);
2334 free_glyph_matrix (w->current_matrix);
2335 w->desired_matrix = w->current_matrix = NULL;
2336 f->tool_bar_window = Qnil;
2337 }
2338
2339 /* Release frame glyph matrices. Reset fields to zero in
2340 case we are called a second time. */
2341 if (f->desired_matrix)
2342 {
2343 free_glyph_matrix (f->desired_matrix);
2344 free_glyph_matrix (f->current_matrix);
2345 f->desired_matrix = f->current_matrix = NULL;
2346 }
2347
2348 /* Release glyph pools. */
2349 if (f->desired_pool)
2350 {
2351 free_glyph_pool (f->desired_pool);
2352 free_glyph_pool (f->current_pool);
2353 f->desired_pool = f->current_pool = NULL;
2354 }
2355
2356 UNBLOCK_INPUT;
2357 }
2358 }
2359
2360
2361 /* Free glyph sub-matrices in the window tree rooted at W. This
2362 function may be called with a null pointer, and it may be called on
2363 the same tree more than once. */
2364
2365 void
2366 free_window_matrices (struct window *w)
2367 {
2368 while (w)
2369 {
2370 if (!NILP (w->hchild))
2371 free_window_matrices (XWINDOW (w->hchild));
2372 else if (!NILP (w->vchild))
2373 free_window_matrices (XWINDOW (w->vchild));
2374 else
2375 {
2376 /* This is a leaf window. Free its memory and reset fields
2377 to zero in case this function is called a second time for
2378 W. */
2379 free_glyph_matrix (w->current_matrix);
2380 free_glyph_matrix (w->desired_matrix);
2381 w->current_matrix = w->desired_matrix = NULL;
2382 }
2383
2384 /* Next window on same level. */
2385 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2386 }
2387 }
2388
2389
2390 /* Check glyph memory leaks. This function is called from
2391 shut_down_emacs. Note that frames are not destroyed when Emacs
2392 exits. We therefore free all glyph memory for all active frames
2393 explicitly and check that nothing is left allocated. */
2394
2395 void
2396 check_glyph_memory (void)
2397 {
2398 Lisp_Object tail, frame;
2399
2400 /* Free glyph memory for all frames. */
2401 FOR_EACH_FRAME (tail, frame)
2402 free_glyphs (XFRAME (frame));
2403
2404 /* Check that nothing is left allocated. */
2405 if (glyph_matrix_count)
2406 abort ();
2407 if (glyph_pool_count)
2408 abort ();
2409 }
2410
2411
2412 \f
2413 /**********************************************************************
2414 Building a Frame Matrix
2415 **********************************************************************/
2416
2417 /* Most of the redisplay code works on glyph matrices attached to
2418 windows. This is a good solution most of the time, but it is not
2419 suitable for terminal code. Terminal output functions cannot rely
2420 on being able to set an arbitrary terminal window. Instead they
2421 must be provided with a view of the whole frame, i.e. the whole
2422 screen. We build such a view by constructing a frame matrix from
2423 window matrices in this section.
2424
2425 Windows that must be updated have their must_be_update_p flag set.
2426 For all such windows, their desired matrix is made part of the
2427 desired frame matrix. For other windows, their current matrix is
2428 made part of the desired frame matrix.
2429
2430 +-----------------+----------------+
2431 | desired | desired |
2432 | | |
2433 +-----------------+----------------+
2434 | current |
2435 | |
2436 +----------------------------------+
2437
2438 Desired window matrices can be made part of the frame matrix in a
2439 cheap way: We exploit the fact that the desired frame matrix and
2440 desired window matrices share their glyph memory. This is not
2441 possible for current window matrices. Their glyphs are copied to
2442 the desired frame matrix. The latter is equivalent to
2443 preserve_other_columns in the old redisplay.
2444
2445 Used glyphs counters for frame matrix rows are the result of adding
2446 up glyph lengths of the window matrices. A line in the frame
2447 matrix is enabled, if a corresponding line in a window matrix is
2448 enabled.
2449
2450 After building the desired frame matrix, it will be passed to
2451 terminal code, which will manipulate both the desired and current
2452 frame matrix. Changes applied to the frame's current matrix have
2453 to be visible in current window matrices afterwards, of course.
2454
2455 This problem is solved like this:
2456
2457 1. Window and frame matrices share glyphs. Window matrices are
2458 constructed in a way that their glyph contents ARE the glyph
2459 contents needed in a frame matrix. Thus, any modification of
2460 glyphs done in terminal code will be reflected in window matrices
2461 automatically.
2462
2463 2. Exchanges of rows in a frame matrix done by terminal code are
2464 intercepted by hook functions so that corresponding row operations
2465 on window matrices can be performed. This is necessary because we
2466 use pointers to glyphs in glyph row structures. To satisfy the
2467 assumption of point 1 above that glyphs are updated implicitly in
2468 window matrices when they are manipulated via the frame matrix,
2469 window and frame matrix must of course agree where to find the
2470 glyphs for their rows. Possible manipulations that must be
2471 mirrored are assignments of rows of the desired frame matrix to the
2472 current frame matrix and scrolling the current frame matrix. */
2473
2474 /* Build frame F's desired matrix from window matrices. Only windows
2475 which have the flag must_be_updated_p set have to be updated. Menu
2476 bar lines of a frame are not covered by window matrices, so make
2477 sure not to touch them in this function. */
2478
2479 static void
2480 build_frame_matrix (struct frame *f)
2481 {
2482 int i;
2483
2484 /* F must have a frame matrix when this function is called. */
2485 xassert (!FRAME_WINDOW_P (f));
2486
2487 /* Clear all rows in the frame matrix covered by window matrices.
2488 Menu bar lines are not covered by windows. */
2489 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2490 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2491
2492 /* Build the matrix by walking the window tree. */
2493 build_frame_matrix_from_window_tree (f->desired_matrix,
2494 XWINDOW (FRAME_ROOT_WINDOW (f)));
2495 }
2496
2497
2498 /* Walk a window tree, building a frame matrix MATRIX from window
2499 matrices. W is the root of a window tree. */
2500
2501 static void
2502 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2503 {
2504 while (w)
2505 {
2506 if (!NILP (w->hchild))
2507 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2508 else if (!NILP (w->vchild))
2509 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2510 else
2511 build_frame_matrix_from_leaf_window (matrix, w);
2512
2513 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2514 }
2515 }
2516
2517
2518 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2519 desired frame matrix built. W is a leaf window whose desired or
2520 current matrix is to be added to FRAME_MATRIX. W's flag
2521 must_be_updated_p determines which matrix it contributes to
2522 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2523 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2524 Adding a desired matrix means setting up used counters and such in
2525 frame rows, while adding a current window matrix to FRAME_MATRIX
2526 means copying glyphs. The latter case corresponds to
2527 preserve_other_columns in the old redisplay. */
2528
2529 static void
2530 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2531 {
2532 struct glyph_matrix *window_matrix;
2533 int window_y, frame_y;
2534 /* If non-zero, a glyph to insert at the right border of W. */
2535 GLYPH right_border_glyph;
2536
2537 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2538
2539 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2540 if (w->must_be_updated_p)
2541 {
2542 window_matrix = w->desired_matrix;
2543
2544 /* Decide whether we want to add a vertical border glyph. */
2545 if (!WINDOW_RIGHTMOST_P (w))
2546 {
2547 struct Lisp_Char_Table *dp = window_display_table (w);
2548 Lisp_Object gc;
2549
2550 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2551 if (dp
2552 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2553 && GLYPH_CODE_CHAR_VALID_P (gc))
2554 {
2555 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2556 spec_glyph_lookup_face (w, &right_border_glyph);
2557 }
2558
2559 if (GLYPH_FACE (right_border_glyph) <= 0)
2560 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2561 }
2562 }
2563 else
2564 window_matrix = w->current_matrix;
2565
2566 /* For all rows in the window matrix and corresponding rows in the
2567 frame matrix. */
2568 window_y = 0;
2569 frame_y = window_matrix->matrix_y;
2570 while (window_y < window_matrix->nrows)
2571 {
2572 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2573 struct glyph_row *window_row = window_matrix->rows + window_y;
2574 int current_row_p = window_matrix == w->current_matrix;
2575
2576 /* Fill up the frame row with spaces up to the left margin of the
2577 window row. */
2578 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2579
2580 /* Fill up areas in the window matrix row with spaces. */
2581 fill_up_glyph_row_with_spaces (window_row);
2582
2583 /* If only part of W's desired matrix has been built, and
2584 window_row wasn't displayed, use the corresponding current
2585 row instead. */
2586 if (window_matrix == w->desired_matrix
2587 && !window_row->enabled_p)
2588 {
2589 window_row = w->current_matrix->rows + window_y;
2590 current_row_p = 1;
2591 }
2592
2593 if (current_row_p)
2594 {
2595 /* Copy window row to frame row. */
2596 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2597 window_row->glyphs[0],
2598 window_matrix->matrix_w * sizeof (struct glyph));
2599 }
2600 else
2601 {
2602 xassert (window_row->enabled_p);
2603
2604 /* Only when a desired row has been displayed, we want
2605 the corresponding frame row to be updated. */
2606 frame_row->enabled_p = 1;
2607
2608 /* Maybe insert a vertical border between horizontally adjacent
2609 windows. */
2610 if (GLYPH_CHAR (right_border_glyph) != 0)
2611 {
2612 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2613 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2614 }
2615
2616 #if GLYPH_DEBUG
2617 /* Window row window_y must be a slice of frame row
2618 frame_y. */
2619 xassert (glyph_row_slice_p (window_row, frame_row));
2620
2621 /* If rows are in sync, we don't have to copy glyphs because
2622 frame and window share glyphs. */
2623
2624 strcpy (w->current_matrix->method, w->desired_matrix->method);
2625 add_window_display_history (w, w->current_matrix->method, 0);
2626 #endif
2627 }
2628
2629 /* Set number of used glyphs in the frame matrix. Since we fill
2630 up with spaces, and visit leaf windows from left to right it
2631 can be done simply. */
2632 frame_row->used[TEXT_AREA]
2633 = window_matrix->matrix_x + window_matrix->matrix_w;
2634
2635 /* Next row. */
2636 ++window_y;
2637 ++frame_y;
2638 }
2639 }
2640
2641 /* Given a user-specified glyph, possibly including a Lisp-level face
2642 ID, return a glyph that has a realized face ID.
2643 This is used for glyphs displayed specially and not part of the text;
2644 for instance, vertical separators, truncation markers, etc. */
2645
2646 void
2647 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2648 {
2649 int lface_id = GLYPH_FACE (*glyph);
2650 /* Convert the glyph's specified face to a realized (cache) face. */
2651 if (lface_id > 0)
2652 {
2653 int face_id = merge_faces (XFRAME (w->frame),
2654 Qt, lface_id, DEFAULT_FACE_ID);
2655 SET_GLYPH_FACE (*glyph, face_id);
2656 }
2657 }
2658
2659 /* Add spaces to a glyph row ROW in a window matrix.
2660
2661 Each row has the form:
2662
2663 +---------+-----------------------------+------------+
2664 | left | text | right |
2665 +---------+-----------------------------+------------+
2666
2667 Left and right marginal areas are optional. This function adds
2668 spaces to areas so that there are no empty holes between areas.
2669 In other words: If the right area is not empty, the text area
2670 is filled up with spaces up to the right area. If the text area
2671 is not empty, the left area is filled up.
2672
2673 To be called for frame-based redisplay, only. */
2674
2675 static void
2676 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2677 {
2678 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2679 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2680 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2681 }
2682
2683
2684 /* Fill area AREA of glyph row ROW with spaces. To be called for
2685 frame-based redisplay only. */
2686
2687 static void
2688 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2689 {
2690 if (row->glyphs[area] < row->glyphs[area + 1])
2691 {
2692 struct glyph *end = row->glyphs[area + 1];
2693 struct glyph *text = row->glyphs[area] + row->used[area];
2694
2695 while (text < end)
2696 *text++ = space_glyph;
2697 row->used[area] = text - row->glyphs[area];
2698 }
2699 }
2700
2701
2702 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2703 reached. In frame matrices only one area, TEXT_AREA, is used. */
2704
2705 static void
2706 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2707 {
2708 int i = row->used[TEXT_AREA];
2709 struct glyph *glyph = row->glyphs[TEXT_AREA];
2710
2711 while (i < upto)
2712 glyph[i++] = space_glyph;
2713
2714 row->used[TEXT_AREA] = i;
2715 }
2716
2717
2718 \f
2719 /**********************************************************************
2720 Mirroring operations on frame matrices in window matrices
2721 **********************************************************************/
2722
2723 /* Set frame being updated via frame-based redisplay to F. This
2724 function must be called before updates to make explicit that we are
2725 working on frame matrices or not. */
2726
2727 static INLINE void
2728 set_frame_matrix_frame (struct frame *f)
2729 {
2730 frame_matrix_frame = f;
2731 }
2732
2733
2734 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2735 DESIRED_MATRIX is the desired matrix corresponding to
2736 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2737 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2738 frame_matrix_frame is non-null, this indicates that the exchange is
2739 done in frame matrices, and that we have to perform analogous
2740 operations in window matrices of frame_matrix_frame. */
2741
2742 static INLINE void
2743 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2744 {
2745 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2746 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2747 int mouse_face_p = current_row->mouse_face_p;
2748
2749 /* Do current_row = desired_row. This exchanges glyph pointers
2750 between both rows, and does a structure assignment otherwise. */
2751 assign_row (current_row, desired_row);
2752
2753 /* Enable current_row to mark it as valid. */
2754 current_row->enabled_p = 1;
2755 current_row->mouse_face_p = mouse_face_p;
2756
2757 /* If we are called on frame matrices, perform analogous operations
2758 for window matrices. */
2759 if (frame_matrix_frame)
2760 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2761 }
2762
2763
2764 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2765 W's frame which has been made current (by swapping pointers between
2766 current and desired matrix). Perform analogous operations in the
2767 matrices of leaf windows in the window tree rooted at W. */
2768
2769 static void
2770 mirror_make_current (struct window *w, int frame_row)
2771 {
2772 while (w)
2773 {
2774 if (!NILP (w->hchild))
2775 mirror_make_current (XWINDOW (w->hchild), frame_row);
2776 else if (!NILP (w->vchild))
2777 mirror_make_current (XWINDOW (w->vchild), frame_row);
2778 else
2779 {
2780 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2781 here because the checks performed in debug mode there
2782 will not allow the conversion. */
2783 int row = frame_row - w->desired_matrix->matrix_y;
2784
2785 /* If FRAME_ROW is within W, assign the desired row to the
2786 current row (exchanging glyph pointers). */
2787 if (row >= 0 && row < w->desired_matrix->matrix_h)
2788 {
2789 struct glyph_row *current_row
2790 = MATRIX_ROW (w->current_matrix, row);
2791 struct glyph_row *desired_row
2792 = MATRIX_ROW (w->desired_matrix, row);
2793
2794 if (desired_row->enabled_p)
2795 assign_row (current_row, desired_row);
2796 else
2797 swap_glyph_pointers (desired_row, current_row);
2798 current_row->enabled_p = 1;
2799
2800 /* Set the Y coordinate of the mode/header line's row.
2801 It is needed in draw_row_with_mouse_face to find the
2802 screen coordinates. (Window-based redisplay sets
2803 this in update_window, but no one seems to do that
2804 for frame-based redisplay.) */
2805 if (current_row->mode_line_p)
2806 current_row->y = row;
2807 }
2808 }
2809
2810 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2811 }
2812 }
2813
2814
2815 /* Perform row dance after scrolling. We are working on the range of
2816 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2817 including) in MATRIX. COPY_FROM is a vector containing, for each
2818 row I in the range 0 <= I < NLINES, the index of the original line
2819 to move to I. This index is relative to the row range, i.e. 0 <=
2820 index < NLINES. RETAINED_P is a vector containing zero for each
2821 row 0 <= I < NLINES which is empty.
2822
2823 This function is called from do_scrolling and do_direct_scrolling. */
2824
2825 void
2826 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2827 int *copy_from, char *retained_p)
2828 {
2829 /* A copy of original rows. */
2830 struct glyph_row *old_rows;
2831
2832 /* Rows to assign to. */
2833 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2834
2835 int i;
2836
2837 /* Make a copy of the original rows. */
2838 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2839 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2840
2841 /* Assign new rows, maybe clear lines. */
2842 for (i = 0; i < nlines; ++i)
2843 {
2844 int enabled_before_p = new_rows[i].enabled_p;
2845
2846 xassert (i + unchanged_at_top < matrix->nrows);
2847 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2848 new_rows[i] = old_rows[copy_from[i]];
2849 new_rows[i].enabled_p = enabled_before_p;
2850
2851 /* RETAINED_P is zero for empty lines. */
2852 if (!retained_p[copy_from[i]])
2853 new_rows[i].enabled_p = 0;
2854 }
2855
2856 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2857 if (frame_matrix_frame)
2858 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2859 unchanged_at_top, nlines, copy_from, retained_p);
2860 }
2861
2862
2863 /* Synchronize glyph pointers in the current matrix of window W with
2864 the current frame matrix. */
2865
2866 static void
2867 sync_window_with_frame_matrix_rows (struct window *w)
2868 {
2869 struct frame *f = XFRAME (w->frame);
2870 struct glyph_row *window_row, *window_row_end, *frame_row;
2871 int left, right, x, width;
2872
2873 /* Preconditions: W must be a leaf window on a tty frame. */
2874 xassert (NILP (w->hchild) && NILP (w->vchild));
2875 xassert (!FRAME_WINDOW_P (f));
2876
2877 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2878 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2879 x = w->current_matrix->matrix_x;
2880 width = w->current_matrix->matrix_w;
2881
2882 window_row = w->current_matrix->rows;
2883 window_row_end = window_row + w->current_matrix->nrows;
2884 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2885
2886 for (; window_row < window_row_end; ++window_row, ++frame_row)
2887 {
2888 window_row->glyphs[LEFT_MARGIN_AREA]
2889 = frame_row->glyphs[0] + x;
2890 window_row->glyphs[TEXT_AREA]
2891 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2892 window_row->glyphs[LAST_AREA]
2893 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2894 window_row->glyphs[RIGHT_MARGIN_AREA]
2895 = window_row->glyphs[LAST_AREA] - right;
2896 }
2897 }
2898
2899
2900 /* Return the window in the window tree rooted in W containing frame
2901 row ROW. Value is null if none is found. */
2902
2903 static struct window *
2904 frame_row_to_window (struct window *w, int row)
2905 {
2906 struct window *found = NULL;
2907
2908 while (w && !found)
2909 {
2910 if (!NILP (w->hchild))
2911 found = frame_row_to_window (XWINDOW (w->hchild), row);
2912 else if (!NILP (w->vchild))
2913 found = frame_row_to_window (XWINDOW (w->vchild), row);
2914 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2915 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2916 found = w;
2917
2918 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2919 }
2920
2921 return found;
2922 }
2923
2924
2925 /* Perform a line dance in the window tree rooted at W, after
2926 scrolling a frame matrix in mirrored_line_dance.
2927
2928 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2929 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2930 COPY_FROM is a vector containing, for each row I in the range 0 <=
2931 I < NLINES, the index of the original line to move to I. This
2932 index is relative to the row range, i.e. 0 <= index < NLINES.
2933 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2934 which is empty. */
2935
2936 static void
2937 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2938 {
2939 while (w)
2940 {
2941 if (!NILP (w->hchild))
2942 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2943 nlines, copy_from, retained_p);
2944 else if (!NILP (w->vchild))
2945 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2946 nlines, copy_from, retained_p);
2947 else
2948 {
2949 /* W is a leaf window, and we are working on its current
2950 matrix m. */
2951 struct glyph_matrix *m = w->current_matrix;
2952 int i, sync_p = 0;
2953 struct glyph_row *old_rows;
2954
2955 /* Make a copy of the original rows of matrix m. */
2956 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2957 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2958
2959 for (i = 0; i < nlines; ++i)
2960 {
2961 /* Frame relative line assigned to. */
2962 int frame_to = i + unchanged_at_top;
2963
2964 /* Frame relative line assigned. */
2965 int frame_from = copy_from[i] + unchanged_at_top;
2966
2967 /* Window relative line assigned to. */
2968 int window_to = frame_to - m->matrix_y;
2969
2970 /* Window relative line assigned. */
2971 int window_from = frame_from - m->matrix_y;
2972
2973 /* Is assigned line inside window? */
2974 int from_inside_window_p
2975 = window_from >= 0 && window_from < m->matrix_h;
2976
2977 /* Is assigned to line inside window? */
2978 int to_inside_window_p
2979 = window_to >= 0 && window_to < m->matrix_h;
2980
2981 if (from_inside_window_p && to_inside_window_p)
2982 {
2983 /* Enabled setting before assignment. */
2984 int enabled_before_p;
2985
2986 /* Do the assignment. The enabled_p flag is saved
2987 over the assignment because the old redisplay did
2988 that. */
2989 enabled_before_p = m->rows[window_to].enabled_p;
2990 m->rows[window_to] = old_rows[window_from];
2991 m->rows[window_to].enabled_p = enabled_before_p;
2992
2993 /* If frame line is empty, window line is empty, too. */
2994 if (!retained_p[copy_from[i]])
2995 m->rows[window_to].enabled_p = 0;
2996 }
2997 else if (to_inside_window_p)
2998 {
2999 /* A copy between windows. This is an infrequent
3000 case not worth optimizing. */
3001 struct frame *f = XFRAME (w->frame);
3002 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3003 struct window *w2;
3004 struct glyph_matrix *m2;
3005 int m2_from;
3006
3007 w2 = frame_row_to_window (root, frame_from);
3008 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3009 -nw', FROM_FRAME sometimes has no associated window.
3010 This check avoids a segfault if W2 is null. */
3011 if (w2)
3012 {
3013 m2 = w2->current_matrix;
3014 m2_from = frame_from - m2->matrix_y;
3015 copy_row_except_pointers (m->rows + window_to,
3016 m2->rows + m2_from);
3017
3018 /* If frame line is empty, window line is empty, too. */
3019 if (!retained_p[copy_from[i]])
3020 m->rows[window_to].enabled_p = 0;
3021 }
3022 sync_p = 1;
3023 }
3024 else if (from_inside_window_p)
3025 sync_p = 1;
3026 }
3027
3028 /* If there was a copy between windows, make sure glyph
3029 pointers are in sync with the frame matrix. */
3030 if (sync_p)
3031 sync_window_with_frame_matrix_rows (w);
3032
3033 /* Check that no pointers are lost. */
3034 CHECK_MATRIX (m);
3035 }
3036
3037 /* Next window on same level. */
3038 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3039 }
3040 }
3041
3042
3043 #if GLYPH_DEBUG
3044
3045 /* Check that window and frame matrices agree about their
3046 understanding where glyphs of the rows are to find. For each
3047 window in the window tree rooted at W, check that rows in the
3048 matrices of leaf window agree with their frame matrices about
3049 glyph pointers. */
3050
3051 void
3052 check_window_matrix_pointers (struct window *w)
3053 {
3054 while (w)
3055 {
3056 if (!NILP (w->hchild))
3057 check_window_matrix_pointers (XWINDOW (w->hchild));
3058 else if (!NILP (w->vchild))
3059 check_window_matrix_pointers (XWINDOW (w->vchild));
3060 else
3061 {
3062 struct frame *f = XFRAME (w->frame);
3063 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3064 check_matrix_pointers (w->current_matrix, f->current_matrix);
3065 }
3066
3067 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3068 }
3069 }
3070
3071
3072 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3073 a window and FRAME_MATRIX is the corresponding frame matrix. For
3074 each row in WINDOW_MATRIX check that it's a slice of the
3075 corresponding frame row. If it isn't, abort. */
3076
3077 static void
3078 check_matrix_pointers (struct glyph_matrix *window_matrix,
3079 struct glyph_matrix *frame_matrix)
3080 {
3081 /* Row number in WINDOW_MATRIX. */
3082 int i = 0;
3083
3084 /* Row number corresponding to I in FRAME_MATRIX. */
3085 int j = window_matrix->matrix_y;
3086
3087 /* For all rows check that the row in the window matrix is a
3088 slice of the row in the frame matrix. If it isn't we didn't
3089 mirror an operation on the frame matrix correctly. */
3090 while (i < window_matrix->nrows)
3091 {
3092 if (!glyph_row_slice_p (window_matrix->rows + i,
3093 frame_matrix->rows + j))
3094 abort ();
3095 ++i, ++j;
3096 }
3097 }
3098
3099 #endif /* GLYPH_DEBUG != 0 */
3100
3101
3102 \f
3103 /**********************************************************************
3104 VPOS and HPOS translations
3105 **********************************************************************/
3106
3107 #if GLYPH_DEBUG
3108
3109 /* Translate vertical position VPOS which is relative to window W to a
3110 vertical position relative to W's frame. */
3111
3112 static int
3113 window_to_frame_vpos (struct window *w, int vpos)
3114 {
3115 struct frame *f = XFRAME (w->frame);
3116
3117 xassert (!FRAME_WINDOW_P (f));
3118 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3119 vpos += WINDOW_TOP_EDGE_LINE (w);
3120 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3121 return vpos;
3122 }
3123
3124
3125 /* Translate horizontal position HPOS which is relative to window W to
3126 a horizontal position relative to W's frame. */
3127
3128 static int
3129 window_to_frame_hpos (struct window *w, int hpos)
3130 {
3131 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3132 hpos += WINDOW_LEFT_EDGE_COL (w);
3133 return hpos;
3134 }
3135
3136 #endif /* GLYPH_DEBUG */
3137
3138
3139 \f
3140 /**********************************************************************
3141 Redrawing Frames
3142 **********************************************************************/
3143
3144 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3145 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3146 (Lisp_Object frame)
3147 {
3148 struct frame *f;
3149
3150 CHECK_LIVE_FRAME (frame);
3151 f = XFRAME (frame);
3152
3153 /* Ignore redraw requests, if frame has no glyphs yet.
3154 (Implementation note: It still has to be checked why we are
3155 called so early here). */
3156 if (!glyphs_initialized_initially_p)
3157 return Qnil;
3158
3159 update_begin (f);
3160 #ifdef MSDOS
3161 if (FRAME_MSDOS_P (f))
3162 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3163 #endif
3164 clear_frame (f);
3165 clear_current_matrices (f);
3166 update_end (f);
3167 if (FRAME_TERMCAP_P (f))
3168 fflush (FRAME_TTY (f)->output);
3169 windows_or_buffers_changed++;
3170 /* Mark all windows as inaccurate, so that every window will have
3171 its redisplay done. */
3172 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3173 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3174 f->garbaged = 0;
3175 return Qnil;
3176 }
3177
3178
3179 /* Redraw frame F. This is nothing more than a call to the Lisp
3180 function redraw-frame. */
3181
3182 void
3183 redraw_frame (struct frame *f)
3184 {
3185 Lisp_Object frame;
3186 XSETFRAME (frame, f);
3187 Fredraw_frame (frame);
3188 }
3189
3190
3191 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3192 doc: /* Clear and redisplay all visible frames. */)
3193 (void)
3194 {
3195 Lisp_Object tail, frame;
3196
3197 FOR_EACH_FRAME (tail, frame)
3198 if (FRAME_VISIBLE_P (XFRAME (frame)))
3199 Fredraw_frame (frame);
3200
3201 return Qnil;
3202 }
3203
3204
3205 \f
3206 /***********************************************************************
3207 Frame Update
3208 ***********************************************************************/
3209
3210 /* Update frame F based on the data in desired matrices.
3211
3212 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3213 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3214 scrolling.
3215
3216 Value is non-zero if redisplay was stopped due to pending input. */
3217
3218 int
3219 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3220 {
3221 /* 1 means display has been paused because of pending input. */
3222 int paused_p;
3223 struct window *root_window = XWINDOW (f->root_window);
3224
3225 if (redisplay_dont_pause)
3226 force_p = 1;
3227 #if PERIODIC_PREEMPTION_CHECKING
3228 else if (NILP (Vredisplay_preemption_period))
3229 force_p = 1;
3230 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3231 {
3232 EMACS_TIME tm;
3233 double p = XFLOATINT (Vredisplay_preemption_period);
3234 int sec, usec;
3235
3236 if (detect_input_pending_ignore_squeezables ())
3237 {
3238 paused_p = 1;
3239 goto do_pause;
3240 }
3241
3242 sec = (int) p;
3243 usec = (p - sec) * 1000000;
3244
3245 EMACS_GET_TIME (tm);
3246 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3247 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3248 }
3249 #endif
3250
3251 if (FRAME_WINDOW_P (f))
3252 {
3253 /* We are working on window matrix basis. All windows whose
3254 flag must_be_updated_p is set have to be updated. */
3255
3256 /* Record that we are not working on frame matrices. */
3257 set_frame_matrix_frame (NULL);
3258
3259 /* Update all windows in the window tree of F, maybe stopping
3260 when pending input is detected. */
3261 update_begin (f);
3262
3263 /* Update the menu bar on X frames that don't have toolkit
3264 support. */
3265 if (WINDOWP (f->menu_bar_window))
3266 update_window (XWINDOW (f->menu_bar_window), 1);
3267
3268 /* Update the tool-bar window, if present. */
3269 if (WINDOWP (f->tool_bar_window))
3270 {
3271 struct window *w = XWINDOW (f->tool_bar_window);
3272
3273 /* Update tool-bar window. */
3274 if (w->must_be_updated_p)
3275 {
3276 Lisp_Object tem;
3277
3278 update_window (w, 1);
3279 w->must_be_updated_p = 0;
3280
3281 /* Swap tool-bar strings. We swap because we want to
3282 reuse strings. */
3283 tem = f->current_tool_bar_string;
3284 f->current_tool_bar_string = f->desired_tool_bar_string;
3285 f->desired_tool_bar_string = tem;
3286 }
3287 }
3288
3289
3290 /* Update windows. */
3291 paused_p = update_window_tree (root_window, force_p);
3292 update_end (f);
3293
3294 /* This flush is a performance bottleneck under X,
3295 and it doesn't seem to be necessary anyway (in general).
3296 It is necessary when resizing the window with the mouse, or
3297 at least the fringes are not redrawn in a timely manner. ++kfs */
3298 if (f->force_flush_display_p)
3299 {
3300 FRAME_RIF (f)->flush_display (f);
3301 f->force_flush_display_p = 0;
3302 }
3303 }
3304 else
3305 {
3306 /* We are working on frame matrix basis. Set the frame on whose
3307 frame matrix we operate. */
3308 set_frame_matrix_frame (f);
3309
3310 /* Build F's desired matrix from window matrices. */
3311 build_frame_matrix (f);
3312
3313 /* Update the display */
3314 update_begin (f);
3315 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3316 update_end (f);
3317
3318 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3319 {
3320 if (FRAME_TTY (f)->termscript)
3321 fflush (FRAME_TTY (f)->termscript);
3322 if (FRAME_TERMCAP_P (f))
3323 fflush (FRAME_TTY (f)->output);
3324 }
3325
3326 /* Check window matrices for lost pointers. */
3327 #if GLYPH_DEBUG
3328 check_window_matrix_pointers (root_window);
3329 add_frame_display_history (f, paused_p);
3330 #endif
3331 }
3332
3333 #if PERIODIC_PREEMPTION_CHECKING
3334 do_pause:
3335 #endif
3336 /* Reset flags indicating that a window should be updated. */
3337 set_window_update_flags (root_window, 0);
3338
3339 display_completed = !paused_p;
3340 return paused_p;
3341 }
3342
3343
3344 \f
3345 /************************************************************************
3346 Window-based updates
3347 ************************************************************************/
3348
3349 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3350 don't stop updating when input is pending. */
3351
3352 static int
3353 update_window_tree (struct window *w, int force_p)
3354 {
3355 int paused_p = 0;
3356
3357 while (w && !paused_p)
3358 {
3359 if (!NILP (w->hchild))
3360 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3361 else if (!NILP (w->vchild))
3362 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3363 else if (w->must_be_updated_p)
3364 paused_p |= update_window (w, force_p);
3365
3366 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3367 }
3368
3369 return paused_p;
3370 }
3371
3372
3373 /* Update window W if its flag must_be_updated_p is non-zero. If
3374 FORCE_P is non-zero, don't stop updating if input is pending. */
3375
3376 void
3377 update_single_window (struct window *w, int force_p)
3378 {
3379 if (w->must_be_updated_p)
3380 {
3381 struct frame *f = XFRAME (WINDOW_FRAME (w));
3382
3383 /* Record that this is not a frame-based redisplay. */
3384 set_frame_matrix_frame (NULL);
3385
3386 if (redisplay_dont_pause)
3387 force_p = 1;
3388 #if PERIODIC_PREEMPTION_CHECKING
3389 else if (NILP (Vredisplay_preemption_period))
3390 force_p = 1;
3391 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3392 {
3393 EMACS_TIME tm;
3394 double p = XFLOATINT (Vredisplay_preemption_period);
3395 int sec, usec;
3396
3397 sec = (int) p;
3398 usec = (p - sec) * 1000000;
3399
3400 EMACS_GET_TIME (tm);
3401 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3402 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3403 }
3404 #endif
3405
3406 /* Update W. */
3407 update_begin (f);
3408 update_window (w, force_p);
3409 update_end (f);
3410
3411 /* Reset flag in W. */
3412 w->must_be_updated_p = 0;
3413 }
3414 }
3415
3416 #ifdef HAVE_WINDOW_SYSTEM
3417
3418 /* Redraw lines from the current matrix of window W that are
3419 overlapped by other rows. YB is bottom-most y-position in W. */
3420
3421 static void
3422 redraw_overlapped_rows (struct window *w, int yb)
3423 {
3424 int i;
3425 struct frame *f = XFRAME (WINDOW_FRAME (w));
3426
3427 /* If rows overlapping others have been changed, the rows being
3428 overlapped have to be redrawn. This won't draw lines that have
3429 already been drawn in update_window_line because overlapped_p in
3430 desired rows is 0, so after row assignment overlapped_p in
3431 current rows is 0. */
3432 for (i = 0; i < w->current_matrix->nrows; ++i)
3433 {
3434 struct glyph_row *row = w->current_matrix->rows + i;
3435
3436 if (!row->enabled_p)
3437 break;
3438 else if (row->mode_line_p)
3439 continue;
3440
3441 if (row->overlapped_p)
3442 {
3443 enum glyph_row_area area;
3444
3445 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3446 {
3447 updated_row = row;
3448 updated_area = area;
3449 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3450 area == TEXT_AREA ? row->x : 0);
3451 if (row->used[area])
3452 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3453 row->used[area]);
3454 FRAME_RIF (f)->clear_end_of_line (-1);
3455 }
3456
3457 row->overlapped_p = 0;
3458 }
3459
3460 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3461 break;
3462 }
3463 }
3464
3465
3466 /* Redraw lines from the current matrix of window W that overlap
3467 others. YB is bottom-most y-position in W. */
3468
3469 static void
3470 redraw_overlapping_rows (struct window *w, int yb)
3471 {
3472 int i, bottom_y;
3473 struct glyph_row *row;
3474 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3475
3476 for (i = 0; i < w->current_matrix->nrows; ++i)
3477 {
3478 row = w->current_matrix->rows + i;
3479
3480 if (!row->enabled_p)
3481 break;
3482 else if (row->mode_line_p)
3483 continue;
3484
3485 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3486
3487 if (row->overlapping_p)
3488 {
3489 int overlaps = 0;
3490
3491 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3492 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3493 overlaps |= OVERLAPS_PRED;
3494 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3495 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3496 overlaps |= OVERLAPS_SUCC;
3497
3498 if (overlaps)
3499 {
3500 if (row->used[LEFT_MARGIN_AREA])
3501 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3502
3503 if (row->used[TEXT_AREA])
3504 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3505
3506 if (row->used[RIGHT_MARGIN_AREA])
3507 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3508
3509 /* Record in neighbour rows that ROW overwrites part of
3510 their display. */
3511 if (overlaps & OVERLAPS_PRED)
3512 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3513 if (overlaps & OVERLAPS_SUCC)
3514 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3515 }
3516 }
3517
3518 if (bottom_y >= yb)
3519 break;
3520 }
3521 }
3522
3523 #endif /* HAVE_WINDOW_SYSTEM */
3524
3525
3526 #if defined GLYPH_DEBUG && 0
3527
3528 /* Check that no row in the current matrix of window W is enabled
3529 which is below what's displayed in the window. */
3530
3531 static void
3532 check_current_matrix_flags (struct window *w)
3533 {
3534 int last_seen_p = 0;
3535 int i, yb = window_text_bottom_y (w);
3536
3537 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3538 {
3539 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3540 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3541 last_seen_p = 1;
3542 else if (last_seen_p && row->enabled_p)
3543 abort ();
3544 }
3545 }
3546
3547 #endif /* GLYPH_DEBUG */
3548
3549
3550 /* Update display of window W. FORCE_P non-zero means that we should
3551 not stop when detecting pending input. */
3552
3553 static int
3554 update_window (struct window *w, int force_p)
3555 {
3556 struct glyph_matrix *desired_matrix = w->desired_matrix;
3557 int paused_p;
3558 #if !PERIODIC_PREEMPTION_CHECKING
3559 int preempt_count = baud_rate / 2400 + 1;
3560 #endif
3561 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3562 #if GLYPH_DEBUG
3563 /* Check that W's frame doesn't have glyph matrices. */
3564 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3565 #endif
3566
3567 /* Check pending input the first time so that we can quickly return. */
3568 #if !PERIODIC_PREEMPTION_CHECKING
3569 if (!force_p)
3570 detect_input_pending_ignore_squeezables ();
3571 #endif
3572
3573 /* If forced to complete the update, or if no input is pending, do
3574 the update. */
3575 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3576 {
3577 struct glyph_row *row, *end;
3578 struct glyph_row *mode_line_row;
3579 struct glyph_row *header_line_row;
3580 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3581 #if ! PERIODIC_PREEMPTION_CHECKING
3582 int n_updated = 0;
3583 #endif
3584
3585 rif->update_window_begin_hook (w);
3586 yb = window_text_bottom_y (w);
3587
3588 /* If window has a header line, update it before everything else.
3589 Adjust y-positions of other rows by the header line height. */
3590 row = desired_matrix->rows;
3591 end = row + desired_matrix->nrows - 1;
3592
3593 if (row->mode_line_p)
3594 {
3595 header_line_row = row;
3596 ++row;
3597 }
3598 else
3599 header_line_row = NULL;
3600
3601 /* Update the mode line, if necessary. */
3602 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3603 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3604 {
3605 mode_line_row->y = yb;
3606 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3607 desired_matrix),
3608 &mouse_face_overwritten_p);
3609 }
3610
3611 /* Find first enabled row. Optimizations in redisplay_internal
3612 may lead to an update with only one row enabled. There may
3613 be also completely empty matrices. */
3614 while (row < end && !row->enabled_p)
3615 ++row;
3616
3617 /* Try reusing part of the display by copying. */
3618 if (row < end && !desired_matrix->no_scrolling_p)
3619 {
3620 int rc = scrolling_window (w, header_line_row != NULL);
3621 if (rc < 0)
3622 {
3623 /* All rows were found to be equal. */
3624 paused_p = 0;
3625 goto set_cursor;
3626 }
3627 else if (rc > 0)
3628 {
3629 /* We've scrolled the display. */
3630 force_p = 1;
3631 changed_p = 1;
3632 }
3633 }
3634
3635 /* Update the rest of the lines. */
3636 for (; row < end && (force_p || !input_pending); ++row)
3637 if (row->enabled_p)
3638 {
3639 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3640 int i;
3641
3642 /* We'll have to play a little bit with when to
3643 detect_input_pending. If it's done too often,
3644 scrolling large windows with repeated scroll-up
3645 commands will too quickly pause redisplay. */
3646 #if PERIODIC_PREEMPTION_CHECKING
3647 if (!force_p)
3648 {
3649 EMACS_TIME tm, dif;
3650 EMACS_GET_TIME (tm);
3651 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3652 if (EMACS_TIME_NEG_P (dif))
3653 {
3654 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3655 if (detect_input_pending_ignore_squeezables ())
3656 break;
3657 }
3658 }
3659 #else
3660 if (!force_p && ++n_updated % preempt_count == 0)
3661 detect_input_pending_ignore_squeezables ();
3662 #endif
3663 changed_p |= update_window_line (w, vpos,
3664 &mouse_face_overwritten_p);
3665
3666 /* Mark all rows below the last visible one in the current
3667 matrix as invalid. This is necessary because of
3668 variable line heights. Consider the case of three
3669 successive redisplays, where the first displays 5
3670 lines, the second 3 lines, and the third 5 lines again.
3671 If the second redisplay wouldn't mark rows in the
3672 current matrix invalid, the third redisplay might be
3673 tempted to optimize redisplay based on lines displayed
3674 in the first redisplay. */
3675 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3676 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3677 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3678 }
3679
3680 /* Was display preempted? */
3681 paused_p = row < end;
3682
3683 set_cursor:
3684
3685 /* Update the header line after scrolling because a new header
3686 line would otherwise overwrite lines at the top of the window
3687 that can be scrolled. */
3688 if (header_line_row && header_line_row->enabled_p)
3689 {
3690 header_line_row->y = 0;
3691 update_window_line (w, 0, &mouse_face_overwritten_p);
3692 }
3693
3694 /* Fix the appearance of overlapping/overlapped rows. */
3695 if (!paused_p && !w->pseudo_window_p)
3696 {
3697 #ifdef HAVE_WINDOW_SYSTEM
3698 if (changed_p && rif->fix_overlapping_area)
3699 {
3700 redraw_overlapped_rows (w, yb);
3701 redraw_overlapping_rows (w, yb);
3702 }
3703 #endif
3704
3705 /* Make cursor visible at cursor position of W. */
3706 set_window_cursor_after_update (w);
3707
3708 #if 0 /* Check that current matrix invariants are satisfied. This is
3709 for debugging only. See the comment of check_matrix_invariants. */
3710 IF_DEBUG (check_matrix_invariants (w));
3711 #endif
3712 }
3713
3714 #if GLYPH_DEBUG
3715 /* Remember the redisplay method used to display the matrix. */
3716 strcpy (w->current_matrix->method, w->desired_matrix->method);
3717 #endif
3718
3719 #ifdef HAVE_WINDOW_SYSTEM
3720 update_window_fringes (w, 0);
3721 #endif
3722
3723 /* End the update of window W. Don't set the cursor if we
3724 paused updating the display because in this case,
3725 set_window_cursor_after_update hasn't been called, and
3726 output_cursor doesn't contain the cursor location. */
3727 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3728 }
3729 else
3730 paused_p = 1;
3731
3732 #if GLYPH_DEBUG
3733 /* check_current_matrix_flags (w); */
3734 add_window_display_history (w, w->current_matrix->method, paused_p);
3735 #endif
3736
3737 clear_glyph_matrix (desired_matrix);
3738
3739 return paused_p;
3740 }
3741
3742
3743 /* Update the display of area AREA in window W, row number VPOS.
3744 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3745
3746 static void
3747 update_marginal_area (struct window *w, int area, int vpos)
3748 {
3749 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3750 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3751
3752 /* Let functions in xterm.c know what area subsequent X positions
3753 will be relative to. */
3754 updated_area = area;
3755
3756 /* Set cursor to start of glyphs, write them, and clear to the end
3757 of the area. I don't think that something more sophisticated is
3758 necessary here, since marginal areas will not be the default. */
3759 rif->cursor_to (vpos, 0, desired_row->y, 0);
3760 if (desired_row->used[area])
3761 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3762 rif->clear_end_of_line (-1);
3763 }
3764
3765
3766 /* Update the display of the text area of row VPOS in window W.
3767 Value is non-zero if display has changed. */
3768
3769 static int
3770 update_text_area (struct window *w, int vpos)
3771 {
3772 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3773 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3774 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3775 int changed_p = 0;
3776
3777 /* Let functions in xterm.c know what area subsequent X positions
3778 will be relative to. */
3779 updated_area = TEXT_AREA;
3780
3781 /* If rows are at different X or Y, or rows have different height,
3782 or the current row is marked invalid, write the entire line. */
3783 if (!current_row->enabled_p
3784 || desired_row->y != current_row->y
3785 || desired_row->ascent != current_row->ascent
3786 || desired_row->phys_ascent != current_row->phys_ascent
3787 || desired_row->phys_height != current_row->phys_height
3788 || desired_row->visible_height != current_row->visible_height
3789 || current_row->overlapped_p
3790 /* This next line is necessary for correctly redrawing
3791 mouse-face areas after scrolling and other operations.
3792 However, it causes excessive flickering when mouse is moved
3793 across the mode line. Luckily, turning it off for the mode
3794 line doesn't seem to hurt anything. -- cyd.
3795 But it is still needed for the header line. -- kfs. */
3796 || (current_row->mouse_face_p
3797 && !(current_row->mode_line_p && vpos > 0))
3798 || current_row->x != desired_row->x)
3799 {
3800 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3801
3802 if (desired_row->used[TEXT_AREA])
3803 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3804 desired_row->used[TEXT_AREA]);
3805
3806 /* Clear to end of window. */
3807 rif->clear_end_of_line (-1);
3808 changed_p = 1;
3809
3810 /* This erases the cursor. We do this here because
3811 notice_overwritten_cursor cannot easily check this, which
3812 might indicate that the whole functionality of
3813 notice_overwritten_cursor would better be implemented here.
3814 On the other hand, we need notice_overwritten_cursor as long
3815 as mouse highlighting is done asynchronously outside of
3816 redisplay. */
3817 if (vpos == w->phys_cursor.vpos)
3818 w->phys_cursor_on_p = 0;
3819 }
3820 else
3821 {
3822 int stop, i, x;
3823 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3824 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3825 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3826 int desired_stop_pos = desired_row->used[TEXT_AREA];
3827 int abort_skipping = 0;
3828
3829 /* If the desired row extends its face to the text area end, and
3830 unless the current row also does so at the same position,
3831 make sure we write at least one glyph, so that the face
3832 extension actually takes place. */
3833 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3834 && (desired_stop_pos < current_row->used[TEXT_AREA]
3835 || (desired_stop_pos == current_row->used[TEXT_AREA]
3836 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3837 --desired_stop_pos;
3838
3839 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3840 i = 0;
3841 x = desired_row->x;
3842
3843 /* Loop over glyphs that current and desired row may have
3844 in common. */
3845 while (i < stop)
3846 {
3847 int can_skip_p = !abort_skipping;
3848
3849 /* Skip over glyphs that both rows have in common. These
3850 don't have to be written. We can't skip if the last
3851 current glyph overlaps the glyph to its right. For
3852 example, consider a current row of `if ' with the `f' in
3853 Courier bold so that it overlaps the ` ' to its right.
3854 If the desired row is ` ', we would skip over the space
3855 after the `if' and there would remain a pixel from the
3856 `f' on the screen. */
3857 if (overlapping_glyphs_p && i > 0)
3858 {
3859 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3860 int left, right;
3861
3862 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3863 &left, &right);
3864 can_skip_p = (right == 0 && !abort_skipping);
3865 }
3866
3867 if (can_skip_p)
3868 {
3869 int start_hpos = i;
3870
3871 while (i < stop
3872 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3873 {
3874 x += desired_glyph->pixel_width;
3875 ++desired_glyph, ++current_glyph, ++i;
3876 }
3877
3878 /* Consider the case that the current row contains "xxx
3879 ppp ggg" in italic Courier font, and the desired row
3880 is "xxx ggg". The character `p' has lbearing, `g'
3881 has not. The loop above will stop in front of the
3882 first `p' in the current row. If we would start
3883 writing glyphs there, we wouldn't erase the lbearing
3884 of the `p'. The rest of the lbearing problem is then
3885 taken care of by draw_glyphs. */
3886 if (overlapping_glyphs_p
3887 && i > 0
3888 && i < current_row->used[TEXT_AREA]
3889 && (current_row->used[TEXT_AREA]
3890 != desired_row->used[TEXT_AREA]))
3891 {
3892 int left, right;
3893
3894 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3895 &left, &right);
3896 while (left > 0 && i > 0)
3897 {
3898 --i, --desired_glyph, --current_glyph;
3899 x -= desired_glyph->pixel_width;
3900 left -= desired_glyph->pixel_width;
3901 }
3902
3903 /* Abort the skipping algorithm if we end up before
3904 our starting point, to avoid looping (bug#1070).
3905 This can happen when the lbearing is larger than
3906 the pixel width. */
3907 abort_skipping = (i < start_hpos);
3908 }
3909 }
3910
3911 /* Try to avoid writing the entire rest of the desired row
3912 by looking for a resync point. This mainly prevents
3913 mode line flickering in the case the mode line is in
3914 fixed-pitch font, which it usually will be. */
3915 if (i < desired_row->used[TEXT_AREA])
3916 {
3917 int start_x = x, start_hpos = i;
3918 struct glyph *start = desired_glyph;
3919 int current_x = x;
3920 int skip_first_p = !can_skip_p;
3921
3922 /* Find the next glyph that's equal again. */
3923 while (i < stop
3924 && (skip_first_p
3925 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3926 && x == current_x)
3927 {
3928 x += desired_glyph->pixel_width;
3929 current_x += current_glyph->pixel_width;
3930 ++desired_glyph, ++current_glyph, ++i;
3931 skip_first_p = 0;
3932 }
3933
3934 if (i == start_hpos || x != current_x)
3935 {
3936 i = start_hpos;
3937 x = start_x;
3938 desired_glyph = start;
3939 break;
3940 }
3941
3942 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3943 rif->write_glyphs (start, i - start_hpos);
3944 changed_p = 1;
3945 }
3946 }
3947
3948 /* Write the rest. */
3949 if (i < desired_row->used[TEXT_AREA])
3950 {
3951 rif->cursor_to (vpos, i, desired_row->y, x);
3952 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3953 changed_p = 1;
3954 }
3955
3956 /* Maybe clear to end of line. */
3957 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3958 {
3959 /* If new row extends to the end of the text area, nothing
3960 has to be cleared, if and only if we did a write_glyphs
3961 above. This is made sure by setting desired_stop_pos
3962 appropriately above. */
3963 xassert (i < desired_row->used[TEXT_AREA]
3964 || ((desired_row->used[TEXT_AREA]
3965 == current_row->used[TEXT_AREA])
3966 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3967 }
3968 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3969 {
3970 /* If old row extends to the end of the text area, clear. */
3971 if (i >= desired_row->used[TEXT_AREA])
3972 rif->cursor_to (vpos, i, desired_row->y,
3973 desired_row->pixel_width);
3974 rif->clear_end_of_line (-1);
3975 changed_p = 1;
3976 }
3977 else if (desired_row->pixel_width < current_row->pixel_width)
3978 {
3979 /* Otherwise clear to the end of the old row. Everything
3980 after that position should be clear already. */
3981 int xlim;
3982
3983 if (i >= desired_row->used[TEXT_AREA])
3984 rif->cursor_to (vpos, i, desired_row->y,
3985 desired_row->pixel_width);
3986
3987 /* If cursor is displayed at the end of the line, make sure
3988 it's cleared. Nowadays we don't have a phys_cursor_glyph
3989 with which to erase the cursor (because this method
3990 doesn't work with lbearing/rbearing), so we must do it
3991 this way. */
3992 if (vpos == w->phys_cursor.vpos
3993 && (desired_row->reversed_p
3994 ? (w->phys_cursor.hpos < 0)
3995 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3996 {
3997 w->phys_cursor_on_p = 0;
3998 xlim = -1;
3999 }
4000 else
4001 xlim = current_row->pixel_width;
4002 rif->clear_end_of_line (xlim);
4003 changed_p = 1;
4004 }
4005 }
4006
4007 return changed_p;
4008 }
4009
4010
4011 /* Update row VPOS in window W. Value is non-zero if display has been
4012 changed. */
4013
4014 static int
4015 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4016 {
4017 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4018 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4019 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4020 int changed_p = 0;
4021
4022 /* Set the row being updated. This is important to let xterm.c
4023 know what line height values are in effect. */
4024 updated_row = desired_row;
4025
4026 /* A row can be completely invisible in case a desired matrix was
4027 built with a vscroll and then make_cursor_line_fully_visible shifts
4028 the matrix. Make sure to make such rows current anyway, since
4029 we need the correct y-position, for example, in the current matrix. */
4030 if (desired_row->mode_line_p
4031 || desired_row->visible_height > 0)
4032 {
4033 xassert (desired_row->enabled_p);
4034
4035 /* Update display of the left margin area, if there is one. */
4036 if (!desired_row->full_width_p
4037 && !NILP (w->left_margin_cols))
4038 {
4039 changed_p = 1;
4040 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4041 }
4042
4043 /* Update the display of the text area. */
4044 if (update_text_area (w, vpos))
4045 {
4046 changed_p = 1;
4047 if (current_row->mouse_face_p)
4048 *mouse_face_overwritten_p = 1;
4049 }
4050
4051 /* Update display of the right margin area, if there is one. */
4052 if (!desired_row->full_width_p
4053 && !NILP (w->right_margin_cols))
4054 {
4055 changed_p = 1;
4056 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4057 }
4058
4059 /* Draw truncation marks etc. */
4060 if (!current_row->enabled_p
4061 || desired_row->y != current_row->y
4062 || desired_row->visible_height != current_row->visible_height
4063 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4064 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4065 || current_row->redraw_fringe_bitmaps_p
4066 || desired_row->mode_line_p != current_row->mode_line_p
4067 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4068 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4069 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4070 rif->after_update_window_line_hook (desired_row);
4071 }
4072
4073 /* Update current_row from desired_row. */
4074 make_current (w->desired_matrix, w->current_matrix, vpos);
4075 updated_row = NULL;
4076 return changed_p;
4077 }
4078
4079
4080 /* Set the cursor after an update of window W. This function may only
4081 be called from update_window. */
4082
4083 static void
4084 set_window_cursor_after_update (struct window *w)
4085 {
4086 struct frame *f = XFRAME (w->frame);
4087 struct redisplay_interface *rif = FRAME_RIF (f);
4088 int cx, cy, vpos, hpos;
4089
4090 /* Not intended for frame matrix updates. */
4091 xassert (FRAME_WINDOW_P (f));
4092
4093 if (cursor_in_echo_area
4094 && !NILP (echo_area_buffer[0])
4095 /* If we are showing a message instead of the mini-buffer,
4096 show the cursor for the message instead. */
4097 && XWINDOW (minibuf_window) == w
4098 && EQ (minibuf_window, echo_area_window)
4099 /* These cases apply only to the frame that contains
4100 the active mini-buffer window. */
4101 && FRAME_HAS_MINIBUF_P (f)
4102 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4103 {
4104 cx = cy = vpos = hpos = 0;
4105
4106 if (cursor_in_echo_area >= 0)
4107 {
4108 /* If the mini-buffer is several lines high, find the last
4109 line that has any text on it. Note: either all lines
4110 are enabled or none. Otherwise we wouldn't be able to
4111 determine Y. */
4112 struct glyph_row *row, *last_row;
4113 struct glyph *glyph;
4114 int yb = window_text_bottom_y (w);
4115
4116 last_row = NULL;
4117 row = w->current_matrix->rows;
4118 while (row->enabled_p
4119 && (last_row == NULL
4120 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4121 {
4122 if (row->used[TEXT_AREA]
4123 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4124 last_row = row;
4125 ++row;
4126 }
4127
4128 if (last_row)
4129 {
4130 struct glyph *start = last_row->glyphs[TEXT_AREA];
4131 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4132
4133 while (last > start && last->charpos < 0)
4134 --last;
4135
4136 for (glyph = start; glyph < last; ++glyph)
4137 {
4138 cx += glyph->pixel_width;
4139 ++hpos;
4140 }
4141
4142 cy = last_row->y;
4143 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4144 }
4145 }
4146 }
4147 else
4148 {
4149 cx = w->cursor.x;
4150 cy = w->cursor.y;
4151 hpos = w->cursor.hpos;
4152 vpos = w->cursor.vpos;
4153 }
4154
4155 /* Window cursor can be out of sync for horizontally split windows. */
4156 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4157 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4158 vpos = max (0, vpos);
4159 vpos = min (w->current_matrix->nrows - 1, vpos);
4160 rif->cursor_to (vpos, hpos, cy, cx);
4161 }
4162
4163
4164 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4165 tree rooted at W. */
4166
4167 void
4168 set_window_update_flags (struct window *w, int on_p)
4169 {
4170 while (w)
4171 {
4172 if (!NILP (w->hchild))
4173 set_window_update_flags (XWINDOW (w->hchild), on_p);
4174 else if (!NILP (w->vchild))
4175 set_window_update_flags (XWINDOW (w->vchild), on_p);
4176 else
4177 w->must_be_updated_p = on_p;
4178
4179 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4180 }
4181 }
4182
4183
4184 \f
4185 /***********************************************************************
4186 Window-Based Scrolling
4187 ***********************************************************************/
4188
4189 /* Structure describing rows in scrolling_window. */
4190
4191 struct row_entry
4192 {
4193 /* Number of occurrences of this row in desired and current matrix. */
4194 int old_uses, new_uses;
4195
4196 /* Vpos of row in new matrix. */
4197 int new_line_number;
4198
4199 /* Bucket index of this row_entry in the hash table row_table. */
4200 int bucket;
4201
4202 /* The row described by this entry. */
4203 struct glyph_row *row;
4204
4205 /* Hash collision chain. */
4206 struct row_entry *next;
4207 };
4208
4209 /* A pool to allocate row_entry structures from, and the size of the
4210 pool. The pool is reallocated in scrolling_window when we find
4211 that we need a larger one. */
4212
4213 static struct row_entry *row_entry_pool;
4214 static int row_entry_pool_size;
4215
4216 /* Index of next free entry in row_entry_pool. */
4217
4218 static int row_entry_idx;
4219
4220 /* The hash table used during scrolling, and the table's size. This
4221 table is used to quickly identify equal rows in the desired and
4222 current matrix. */
4223
4224 static struct row_entry **row_table;
4225 static int row_table_size;
4226
4227 /* Vectors of pointers to row_entry structures belonging to the
4228 current and desired matrix, and the size of the vectors. */
4229
4230 static struct row_entry **old_lines, **new_lines;
4231 static int old_lines_size, new_lines_size;
4232
4233 /* A pool to allocate run structures from, and its size. */
4234
4235 static struct run *run_pool;
4236 static int runs_size;
4237
4238 /* A vector of runs of lines found during scrolling. */
4239
4240 static struct run **runs;
4241
4242 /* Add glyph row ROW to the scrolling hash table. */
4243
4244 static INLINE struct row_entry *
4245 add_row_entry (struct glyph_row *row)
4246 {
4247 struct row_entry *entry;
4248 int i = row->hash % row_table_size;
4249
4250 entry = row_table[i];
4251 while (entry && !row_equal_p (entry->row, row, 1))
4252 entry = entry->next;
4253
4254 if (entry == NULL)
4255 {
4256 entry = row_entry_pool + row_entry_idx++;
4257 entry->row = row;
4258 entry->old_uses = entry->new_uses = 0;
4259 entry->new_line_number = 0;
4260 entry->bucket = i;
4261 entry->next = row_table[i];
4262 row_table[i] = entry;
4263 }
4264
4265 return entry;
4266 }
4267
4268
4269 /* Try to reuse part of the current display of W by scrolling lines.
4270 HEADER_LINE_P non-zero means W has a header line.
4271
4272 The algorithm is taken from Communications of the ACM, Apr78 "A
4273 Technique for Isolating Differences Between Files." It should take
4274 O(N) time.
4275
4276 A short outline of the steps of the algorithm
4277
4278 1. Skip lines equal at the start and end of both matrices.
4279
4280 2. Enter rows in the current and desired matrix into a symbol
4281 table, counting how often they appear in both matrices.
4282
4283 3. Rows that appear exactly once in both matrices serve as anchors,
4284 i.e. we assume that such lines are likely to have been moved.
4285
4286 4. Starting from anchor lines, extend regions to be scrolled both
4287 forward and backward.
4288
4289 Value is
4290
4291 -1 if all rows were found to be equal.
4292 0 to indicate that we did not scroll the display, or
4293 1 if we did scroll. */
4294
4295 static int
4296 scrolling_window (struct window *w, int header_line_p)
4297 {
4298 struct glyph_matrix *desired_matrix = w->desired_matrix;
4299 struct glyph_matrix *current_matrix = w->current_matrix;
4300 int yb = window_text_bottom_y (w);
4301 int i, j, first_old, first_new, last_old, last_new;
4302 int nruns, nbytes, n, run_idx;
4303 struct row_entry *entry;
4304 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4305
4306 /* Skip over rows equal at the start. */
4307 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4308 {
4309 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4310 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4311
4312 if (c->enabled_p
4313 && d->enabled_p
4314 && !d->redraw_fringe_bitmaps_p
4315 && c->y == d->y
4316 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4317 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4318 && row_equal_p (c, d, 1))
4319 {
4320 assign_row (c, d);
4321 d->enabled_p = 0;
4322 }
4323 else
4324 break;
4325 }
4326
4327 /* Give up if some rows in the desired matrix are not enabled. */
4328 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4329 return -1;
4330
4331 first_old = first_new = i;
4332
4333 /* Set last_new to the index + 1 of the row that reaches the
4334 bottom boundary in the desired matrix. Give up if we find a
4335 disabled row before we reach the bottom boundary. */
4336 i = first_new + 1;
4337 while (i < desired_matrix->nrows - 1)
4338 {
4339 int bottom;
4340
4341 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4342 return 0;
4343 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4344 if (bottom <= yb)
4345 ++i;
4346 if (bottom >= yb)
4347 break;
4348 }
4349
4350 last_new = i;
4351
4352 /* Set last_old to the index + 1 of the row that reaches the bottom
4353 boundary in the current matrix. We don't look at the enabled
4354 flag here because we plan to reuse part of the display even if
4355 other parts are disabled. */
4356 i = first_old + 1;
4357 while (i < current_matrix->nrows - 1)
4358 {
4359 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4360 if (bottom <= yb)
4361 ++i;
4362 if (bottom >= yb)
4363 break;
4364 }
4365
4366 last_old = i;
4367
4368 /* Skip over rows equal at the bottom. */
4369 i = last_new;
4370 j = last_old;
4371 while (i - 1 > first_new
4372 && j - 1 > first_old
4373 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4374 && (MATRIX_ROW (current_matrix, i - 1)->y
4375 == MATRIX_ROW (desired_matrix, j - 1)->y)
4376 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4377 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4378 MATRIX_ROW (current_matrix, j - 1), 1))
4379 --i, --j;
4380 last_new = i;
4381 last_old = j;
4382
4383 /* Nothing to do if all rows are equal. */
4384 if (last_new == first_new)
4385 return 0;
4386
4387 /* Reallocate vectors, tables etc. if necessary. */
4388
4389 if (current_matrix->nrows > old_lines_size)
4390 {
4391 old_lines_size = current_matrix->nrows;
4392 nbytes = old_lines_size * sizeof *old_lines;
4393 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4394 }
4395
4396 if (desired_matrix->nrows > new_lines_size)
4397 {
4398 new_lines_size = desired_matrix->nrows;
4399 nbytes = new_lines_size * sizeof *new_lines;
4400 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4401 }
4402
4403 n = desired_matrix->nrows + current_matrix->nrows;
4404 if (3 * n > row_table_size)
4405 {
4406 row_table_size = next_almost_prime (3 * n);
4407 nbytes = row_table_size * sizeof *row_table;
4408 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4409 memset (row_table, 0, nbytes);
4410 }
4411
4412 if (n > row_entry_pool_size)
4413 {
4414 row_entry_pool_size = n;
4415 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4416 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4417 }
4418
4419 if (desired_matrix->nrows > runs_size)
4420 {
4421 runs_size = desired_matrix->nrows;
4422 nbytes = runs_size * sizeof *runs;
4423 runs = (struct run **) xrealloc (runs, nbytes);
4424 nbytes = runs_size * sizeof *run_pool;
4425 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4426 }
4427
4428 nruns = run_idx = 0;
4429 row_entry_idx = 0;
4430
4431 /* Add rows from the current and desired matrix to the hash table
4432 row_hash_table to be able to find equal ones quickly. */
4433
4434 for (i = first_old; i < last_old; ++i)
4435 {
4436 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4437 {
4438 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4439 old_lines[i] = entry;
4440 ++entry->old_uses;
4441 }
4442 else
4443 old_lines[i] = NULL;
4444 }
4445
4446 for (i = first_new; i < last_new; ++i)
4447 {
4448 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4449 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4450 ++entry->new_uses;
4451 entry->new_line_number = i;
4452 new_lines[i] = entry;
4453 }
4454
4455 /* Identify moves based on lines that are unique and equal
4456 in both matrices. */
4457 for (i = first_old; i < last_old;)
4458 if (old_lines[i]
4459 && old_lines[i]->old_uses == 1
4460 && old_lines[i]->new_uses == 1)
4461 {
4462 int p, q;
4463 int new_line = old_lines[i]->new_line_number;
4464 struct run *run = run_pool + run_idx++;
4465
4466 /* Record move. */
4467 run->current_vpos = i;
4468 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4469 run->desired_vpos = new_line;
4470 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4471 run->nrows = 1;
4472 run->height = MATRIX_ROW (current_matrix, i)->height;
4473
4474 /* Extend backward. */
4475 p = i - 1;
4476 q = new_line - 1;
4477 while (p > first_old
4478 && q > first_new
4479 && old_lines[p] == new_lines[q])
4480 {
4481 int h = MATRIX_ROW (current_matrix, p)->height;
4482 --run->current_vpos;
4483 --run->desired_vpos;
4484 ++run->nrows;
4485 run->height += h;
4486 run->desired_y -= h;
4487 run->current_y -= h;
4488 --p, --q;
4489 }
4490
4491 /* Extend forward. */
4492 p = i + 1;
4493 q = new_line + 1;
4494 while (p < last_old
4495 && q < last_new
4496 && old_lines[p] == new_lines[q])
4497 {
4498 int h = MATRIX_ROW (current_matrix, p)->height;
4499 ++run->nrows;
4500 run->height += h;
4501 ++p, ++q;
4502 }
4503
4504 /* Insert run into list of all runs. Order runs by copied
4505 pixel lines. Note that we record runs that don't have to
4506 be copied because they are already in place. This is done
4507 because we can avoid calling update_window_line in this
4508 case. */
4509 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4510 ;
4511 for (q = nruns; q > p; --q)
4512 runs[q] = runs[q - 1];
4513 runs[p] = run;
4514 ++nruns;
4515
4516 i += run->nrows;
4517 }
4518 else
4519 ++i;
4520
4521 /* Do the moves. Do it in a way that we don't overwrite something
4522 we want to copy later on. This is not solvable in general
4523 because there is only one display and we don't have a way to
4524 exchange areas on this display. Example:
4525
4526 +-----------+ +-----------+
4527 | A | | B |
4528 +-----------+ --> +-----------+
4529 | B | | A |
4530 +-----------+ +-----------+
4531
4532 Instead, prefer bigger moves, and invalidate moves that would
4533 copy from where we copied to. */
4534
4535 for (i = 0; i < nruns; ++i)
4536 if (runs[i]->nrows > 0)
4537 {
4538 struct run *r = runs[i];
4539
4540 /* Copy on the display. */
4541 if (r->current_y != r->desired_y)
4542 {
4543 rif->scroll_run_hook (w, r);
4544
4545 /* Invalidate runs that copy from where we copied to. */
4546 for (j = i + 1; j < nruns; ++j)
4547 {
4548 struct run *p = runs[j];
4549
4550 if ((p->current_y >= r->desired_y
4551 && p->current_y < r->desired_y + r->height)
4552 || (p->current_y + p->height >= r->desired_y
4553 && (p->current_y + p->height
4554 < r->desired_y + r->height)))
4555 p->nrows = 0;
4556 }
4557 }
4558
4559 /* Assign matrix rows. */
4560 for (j = 0; j < r->nrows; ++j)
4561 {
4562 struct glyph_row *from, *to;
4563 int to_overlapped_p;
4564
4565 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4566 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4567 to_overlapped_p = to->overlapped_p;
4568 if (!from->mode_line_p && !w->pseudo_window_p
4569 && (to->left_fringe_bitmap != from->left_fringe_bitmap
4570 || to->right_fringe_bitmap != from->right_fringe_bitmap
4571 || to->left_fringe_face_id != from->left_fringe_face_id
4572 || to->right_fringe_face_id != from->right_fringe_face_id
4573 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
4574 from->redraw_fringe_bitmaps_p = 1;
4575 assign_row (to, from);
4576 to->enabled_p = 1, from->enabled_p = 0;
4577 to->overlapped_p = to_overlapped_p;
4578 }
4579 }
4580
4581 /* Clear the hash table, for the next time. */
4582 for (i = 0; i < row_entry_idx; ++i)
4583 row_table[row_entry_pool[i].bucket] = NULL;
4584
4585 /* Value is 1 to indicate that we scrolled the display. */
4586 return 0 < nruns;
4587 }
4588
4589
4590 \f
4591 /************************************************************************
4592 Frame-Based Updates
4593 ************************************************************************/
4594
4595 /* Update the desired frame matrix of frame F.
4596
4597 FORCE_P non-zero means that the update should not be stopped by
4598 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4599 should not be tried.
4600
4601 Value is non-zero if update was stopped due to pending input. */
4602
4603 static int
4604 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4605 {
4606 /* Frame matrices to work on. */
4607 struct glyph_matrix *current_matrix = f->current_matrix;
4608 struct glyph_matrix *desired_matrix = f->desired_matrix;
4609 int i;
4610 int pause_p;
4611 int preempt_count = baud_rate / 2400 + 1;
4612
4613 xassert (current_matrix && desired_matrix);
4614
4615 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4616 calculate_costs (f);
4617
4618 if (preempt_count <= 0)
4619 preempt_count = 1;
4620
4621 #if !PERIODIC_PREEMPTION_CHECKING
4622 if (!force_p && detect_input_pending_ignore_squeezables ())
4623 {
4624 pause_p = 1;
4625 goto do_pause;
4626 }
4627 #endif
4628
4629 /* If we cannot insert/delete lines, it's no use trying it. */
4630 if (!FRAME_LINE_INS_DEL_OK (f))
4631 inhibit_id_p = 1;
4632
4633 /* See if any of the desired lines are enabled; don't compute for
4634 i/d line if just want cursor motion. */
4635 for (i = 0; i < desired_matrix->nrows; i++)
4636 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4637 break;
4638
4639 /* Try doing i/d line, if not yet inhibited. */
4640 if (!inhibit_id_p && i < desired_matrix->nrows)
4641 force_p |= scrolling (f);
4642
4643 /* Update the individual lines as needed. Do bottom line first. */
4644 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4645 update_frame_line (f, desired_matrix->nrows - 1);
4646
4647 /* Now update the rest of the lines. */
4648 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4649 {
4650 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4651 {
4652 if (FRAME_TERMCAP_P (f))
4653 {
4654 /* Flush out every so many lines.
4655 Also flush out if likely to have more than 1k buffered
4656 otherwise. I'm told that some telnet connections get
4657 really screwed by more than 1k output at once. */
4658 FILE *display_output = FRAME_TTY (f)->output;
4659 if (display_output)
4660 {
4661 int outq = PENDING_OUTPUT_COUNT (display_output);
4662 if (outq > 900
4663 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4664 {
4665 fflush (display_output);
4666 if (preempt_count == 1)
4667 {
4668 #ifdef EMACS_OUTQSIZE
4669 if (EMACS_OUTQSIZE (0, &outq) < 0)
4670 /* Probably not a tty. Ignore the error and reset
4671 the outq count. */
4672 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4673 #endif
4674 outq *= 10;
4675 if (baud_rate <= outq && baud_rate > 0)
4676 sleep (outq / baud_rate);
4677 }
4678 }
4679 }
4680 }
4681
4682 #if PERIODIC_PREEMPTION_CHECKING
4683 if (!force_p)
4684 {
4685 EMACS_TIME tm, dif;
4686 EMACS_GET_TIME (tm);
4687 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4688 if (EMACS_TIME_NEG_P (dif))
4689 {
4690 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4691 if (detect_input_pending_ignore_squeezables ())
4692 break;
4693 }
4694 }
4695 #else
4696 if (!force_p && (i - 1) % preempt_count == 0)
4697 detect_input_pending_ignore_squeezables ();
4698 #endif
4699
4700 update_frame_line (f, i);
4701 }
4702 }
4703
4704 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4705
4706 /* Now just clean up termcap drivers and set cursor, etc. */
4707 if (!pause_p)
4708 {
4709 if ((cursor_in_echo_area
4710 /* If we are showing a message instead of the mini-buffer,
4711 show the cursor for the message instead of for the
4712 (now hidden) mini-buffer contents. */
4713 || (EQ (minibuf_window, selected_window)
4714 && EQ (minibuf_window, echo_area_window)
4715 && !NILP (echo_area_buffer[0])))
4716 /* These cases apply only to the frame that contains
4717 the active mini-buffer window. */
4718 && FRAME_HAS_MINIBUF_P (f)
4719 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4720 {
4721 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4722 int row, col;
4723
4724 if (cursor_in_echo_area < 0)
4725 {
4726 /* Negative value of cursor_in_echo_area means put
4727 cursor at beginning of line. */
4728 row = top;
4729 col = 0;
4730 }
4731 else
4732 {
4733 /* Positive value of cursor_in_echo_area means put
4734 cursor at the end of the prompt. If the mini-buffer
4735 is several lines high, find the last line that has
4736 any text on it. */
4737 row = FRAME_LINES (f);
4738 do
4739 {
4740 --row;
4741 col = 0;
4742
4743 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4744 {
4745 /* Frame rows are filled up with spaces that
4746 must be ignored here. */
4747 struct glyph_row *r = MATRIX_ROW (current_matrix,
4748 row);
4749 struct glyph *start = r->glyphs[TEXT_AREA];
4750 struct glyph *last = start + r->used[TEXT_AREA];
4751
4752 while (last > start
4753 && (last - 1)->charpos < 0)
4754 --last;
4755
4756 col = last - start;
4757 }
4758 }
4759 while (row > top && col == 0);
4760
4761 /* Make sure COL is not out of range. */
4762 if (col >= FRAME_CURSOR_X_LIMIT (f))
4763 {
4764 /* If we have another row, advance cursor into it. */
4765 if (row < FRAME_LINES (f) - 1)
4766 {
4767 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4768 row++;
4769 }
4770 /* Otherwise move it back in range. */
4771 else
4772 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4773 }
4774 }
4775
4776 cursor_to (f, row, col);
4777 }
4778 else
4779 {
4780 /* We have only one cursor on terminal frames. Use it to
4781 display the cursor of the selected window. */
4782 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4783 if (w->cursor.vpos >= 0
4784 /* The cursor vpos may be temporarily out of bounds
4785 in the following situation: There is one window,
4786 with the cursor in the lower half of it. The window
4787 is split, and a message causes a redisplay before
4788 a new cursor position has been computed. */
4789 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4790 {
4791 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4792 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4793
4794 if (INTEGERP (w->left_margin_cols))
4795 x += XFASTINT (w->left_margin_cols);
4796
4797 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4798 cursor_to (f, y, x);
4799 }
4800 }
4801 }
4802
4803 #if !PERIODIC_PREEMPTION_CHECKING
4804 do_pause:
4805 #endif
4806
4807 clear_desired_matrices (f);
4808 return pause_p;
4809 }
4810
4811
4812 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4813
4814 static int
4815 scrolling (struct frame *frame)
4816 {
4817 int unchanged_at_top, unchanged_at_bottom;
4818 int window_size;
4819 int changed_lines;
4820 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4821 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4822 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4823 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4824 register int i;
4825 int free_at_end_vpos = FRAME_LINES (frame);
4826 struct glyph_matrix *current_matrix = frame->current_matrix;
4827 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4828
4829 if (!current_matrix)
4830 abort ();
4831
4832 /* Compute hash codes of all the lines. Also calculate number of
4833 changed lines, number of unchanged lines at the beginning, and
4834 number of unchanged lines at the end. */
4835 changed_lines = 0;
4836 unchanged_at_top = 0;
4837 unchanged_at_bottom = FRAME_LINES (frame);
4838 for (i = 0; i < FRAME_LINES (frame); i++)
4839 {
4840 /* Give up on this scrolling if some old lines are not enabled. */
4841 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4842 return 0;
4843 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4844 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4845 {
4846 /* This line cannot be redrawn, so don't let scrolling mess it. */
4847 new_hash[i] = old_hash[i];
4848 #define INFINITY 1000000 /* Taken from scroll.c */
4849 draw_cost[i] = INFINITY;
4850 }
4851 else
4852 {
4853 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4854 draw_cost[i] = line_draw_cost (desired_matrix, i);
4855 }
4856
4857 if (old_hash[i] != new_hash[i])
4858 {
4859 changed_lines++;
4860 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4861 }
4862 else if (i == unchanged_at_top)
4863 unchanged_at_top++;
4864 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4865 }
4866
4867 /* If changed lines are few, don't allow preemption, don't scroll. */
4868 if ((!FRAME_SCROLL_REGION_OK (frame)
4869 && changed_lines < baud_rate / 2400)
4870 || unchanged_at_bottom == FRAME_LINES (frame))
4871 return 1;
4872
4873 window_size = (FRAME_LINES (frame) - unchanged_at_top
4874 - unchanged_at_bottom);
4875
4876 if (FRAME_SCROLL_REGION_OK (frame))
4877 free_at_end_vpos -= unchanged_at_bottom;
4878 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4879 free_at_end_vpos = -1;
4880
4881 /* If large window, fast terminal and few lines in common between
4882 current frame and desired frame, don't bother with i/d calc. */
4883 if (!FRAME_SCROLL_REGION_OK (frame)
4884 && window_size >= 18 && baud_rate > 2400
4885 && (window_size >=
4886 10 * scrolling_max_lines_saved (unchanged_at_top,
4887 FRAME_LINES (frame) - unchanged_at_bottom,
4888 old_hash, new_hash, draw_cost)))
4889 return 0;
4890
4891 if (window_size < 2)
4892 return 0;
4893
4894 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4895 draw_cost + unchanged_at_top - 1,
4896 old_draw_cost + unchanged_at_top - 1,
4897 old_hash + unchanged_at_top - 1,
4898 new_hash + unchanged_at_top - 1,
4899 free_at_end_vpos - unchanged_at_top);
4900
4901 return 0;
4902 }
4903
4904
4905 /* Count the number of blanks at the start of the vector of glyphs R
4906 which is LEN glyphs long. */
4907
4908 static int
4909 count_blanks (struct glyph *r, int len)
4910 {
4911 int i;
4912
4913 for (i = 0; i < len; ++i)
4914 if (!CHAR_GLYPH_SPACE_P (r[i]))
4915 break;
4916
4917 return i;
4918 }
4919
4920
4921 /* Count the number of glyphs in common at the start of the glyph
4922 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4923 of STR2. Value is the number of equal glyphs equal at the start. */
4924
4925 static int
4926 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4927 {
4928 struct glyph *p1 = str1;
4929 struct glyph *p2 = str2;
4930
4931 while (p1 < end1
4932 && p2 < end2
4933 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4934 ++p1, ++p2;
4935
4936 return p1 - str1;
4937 }
4938
4939
4940 /* Char insertion/deletion cost vector, from term.c */
4941
4942 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4943
4944
4945 /* Perform a frame-based update on line VPOS in frame FRAME. */
4946
4947 static void
4948 update_frame_line (struct frame *f, int vpos)
4949 {
4950 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4951 int tem;
4952 int osp, nsp, begmatch, endmatch, olen, nlen;
4953 struct glyph_matrix *current_matrix = f->current_matrix;
4954 struct glyph_matrix *desired_matrix = f->desired_matrix;
4955 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4956 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4957 int must_write_whole_line_p;
4958 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4959 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4960 != FACE_TTY_DEFAULT_BG_COLOR);
4961
4962 if (colored_spaces_p)
4963 write_spaces_p = 1;
4964
4965 /* Current row not enabled means it has unknown contents. We must
4966 write the whole desired line in that case. */
4967 must_write_whole_line_p = !current_row->enabled_p;
4968 if (must_write_whole_line_p)
4969 {
4970 obody = 0;
4971 olen = 0;
4972 }
4973 else
4974 {
4975 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4976 olen = current_row->used[TEXT_AREA];
4977
4978 /* Ignore trailing spaces, if we can. */
4979 if (!write_spaces_p)
4980 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4981 olen--;
4982 }
4983
4984 current_row->enabled_p = 1;
4985 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4986
4987 /* If desired line is empty, just clear the line. */
4988 if (!desired_row->enabled_p)
4989 {
4990 nlen = 0;
4991 goto just_erase;
4992 }
4993
4994 nbody = desired_row->glyphs[TEXT_AREA];
4995 nlen = desired_row->used[TEXT_AREA];
4996 nend = nbody + nlen;
4997
4998 /* If display line has unknown contents, write the whole line. */
4999 if (must_write_whole_line_p)
5000 {
5001 /* Ignore spaces at the end, if we can. */
5002 if (!write_spaces_p)
5003 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5004 --nlen;
5005
5006 /* Write the contents of the desired line. */
5007 if (nlen)
5008 {
5009 cursor_to (f, vpos, 0);
5010 write_glyphs (f, nbody, nlen);
5011 }
5012
5013 /* Don't call clear_end_of_line if we already wrote the whole
5014 line. The cursor will not be at the right margin in that
5015 case but in the line below. */
5016 if (nlen < FRAME_TOTAL_COLS (f))
5017 {
5018 cursor_to (f, vpos, nlen);
5019 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5020 }
5021 else
5022 /* Make sure we are in the right row, otherwise cursor movement
5023 with cmgoto might use `ch' in the wrong row. */
5024 cursor_to (f, vpos, 0);
5025
5026 make_current (desired_matrix, current_matrix, vpos);
5027 return;
5028 }
5029
5030 /* Pretend trailing spaces are not there at all,
5031 unless for one reason or another we must write all spaces. */
5032 if (!write_spaces_p)
5033 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5034 nlen--;
5035
5036 /* If there's no i/d char, quickly do the best we can without it. */
5037 if (!FRAME_CHAR_INS_DEL_OK (f))
5038 {
5039 int i, j;
5040
5041 /* Find the first glyph in desired row that doesn't agree with
5042 a glyph in the current row, and write the rest from there on. */
5043 for (i = 0; i < nlen; i++)
5044 {
5045 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5046 {
5047 /* Find the end of the run of different glyphs. */
5048 j = i + 1;
5049 while (j < nlen
5050 && (j >= olen
5051 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5052 || CHAR_GLYPH_PADDING_P (nbody[j])))
5053 ++j;
5054
5055 /* Output this run of non-matching chars. */
5056 cursor_to (f, vpos, i);
5057 write_glyphs (f, nbody + i, j - i);
5058 i = j - 1;
5059
5060 /* Now find the next non-match. */
5061 }
5062 }
5063
5064 /* Clear the rest of the line, or the non-clear part of it. */
5065 if (olen > nlen)
5066 {
5067 cursor_to (f, vpos, nlen);
5068 clear_end_of_line (f, olen);
5069 }
5070
5071 /* Make current row = desired row. */
5072 make_current (desired_matrix, current_matrix, vpos);
5073 return;
5074 }
5075
5076 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5077 characters in a row. */
5078
5079 if (!olen)
5080 {
5081 /* If current line is blank, skip over initial spaces, if
5082 possible, and write the rest. */
5083 if (write_spaces_p)
5084 nsp = 0;
5085 else
5086 nsp = count_blanks (nbody, nlen);
5087
5088 if (nlen > nsp)
5089 {
5090 cursor_to (f, vpos, nsp);
5091 write_glyphs (f, nbody + nsp, nlen - nsp);
5092 }
5093
5094 /* Exchange contents between current_frame and new_frame. */
5095 make_current (desired_matrix, current_matrix, vpos);
5096 return;
5097 }
5098
5099 /* Compute number of leading blanks in old and new contents. */
5100 osp = count_blanks (obody, olen);
5101 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5102
5103 /* Compute number of matching chars starting with first non-blank. */
5104 begmatch = count_match (obody + osp, obody + olen,
5105 nbody + nsp, nbody + nlen);
5106
5107 /* Spaces in new match implicit space past the end of old. */
5108 /* A bug causing this to be a no-op was fixed in 18.29. */
5109 if (!write_spaces_p && osp + begmatch == olen)
5110 {
5111 np1 = nbody + nsp;
5112 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5113 ++begmatch;
5114 }
5115
5116 /* Avoid doing insert/delete char
5117 just cause number of leading spaces differs
5118 when the following text does not match. */
5119 if (begmatch == 0 && osp != nsp)
5120 osp = nsp = min (osp, nsp);
5121
5122 /* Find matching characters at end of line */
5123 op1 = obody + olen;
5124 np1 = nbody + nlen;
5125 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5126 while (op1 > op2
5127 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5128 {
5129 op1--;
5130 np1--;
5131 }
5132 endmatch = obody + olen - op1;
5133
5134 /* tem gets the distance to insert or delete.
5135 endmatch is how many characters we save by doing so.
5136 Is it worth it? */
5137
5138 tem = (nlen - nsp) - (olen - osp);
5139 if (endmatch && tem
5140 && (!FRAME_CHAR_INS_DEL_OK (f)
5141 || endmatch <= char_ins_del_cost (f)[tem]))
5142 endmatch = 0;
5143
5144 /* nsp - osp is the distance to insert or delete.
5145 If that is nonzero, begmatch is known to be nonzero also.
5146 begmatch + endmatch is how much we save by doing the ins/del.
5147 Is it worth it? */
5148
5149 if (nsp != osp
5150 && (!FRAME_CHAR_INS_DEL_OK (f)
5151 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5152 {
5153 begmatch = 0;
5154 endmatch = 0;
5155 osp = nsp = min (osp, nsp);
5156 }
5157
5158 /* Now go through the line, inserting, writing and
5159 deleting as appropriate. */
5160
5161 if (osp > nsp)
5162 {
5163 cursor_to (f, vpos, nsp);
5164 delete_glyphs (f, osp - nsp);
5165 }
5166 else if (nsp > osp)
5167 {
5168 /* If going to delete chars later in line
5169 and insert earlier in the line,
5170 must delete first to avoid losing data in the insert */
5171 if (endmatch && nlen < olen + nsp - osp)
5172 {
5173 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5174 delete_glyphs (f, olen + nsp - osp - nlen);
5175 olen = nlen - (nsp - osp);
5176 }
5177 cursor_to (f, vpos, osp);
5178 insert_glyphs (f, 0, nsp - osp);
5179 }
5180 olen += nsp - osp;
5181
5182 tem = nsp + begmatch + endmatch;
5183 if (nlen != tem || olen != tem)
5184 {
5185 if (!endmatch || nlen == olen)
5186 {
5187 /* If new text being written reaches right margin, there is
5188 no need to do clear-to-eol at the end of this function
5189 (and it would not be safe, since cursor is not going to
5190 be "at the margin" after the text is done). */
5191 if (nlen == FRAME_TOTAL_COLS (f))
5192 olen = 0;
5193
5194 /* Function write_glyphs is prepared to do nothing
5195 if passed a length <= 0. Check it here to avoid
5196 unnecessary cursor movement. */
5197 if (nlen - tem > 0)
5198 {
5199 cursor_to (f, vpos, nsp + begmatch);
5200 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5201 }
5202 }
5203 else if (nlen > olen)
5204 {
5205 /* Here, we used to have the following simple code:
5206 ----------------------------------------
5207 write_glyphs (nbody + nsp + begmatch, olen - tem);
5208 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5209 ----------------------------------------
5210 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5211 is a padding glyph. */
5212 int out = olen - tem; /* Columns to be overwritten originally. */
5213 int del;
5214
5215 cursor_to (f, vpos, nsp + begmatch);
5216
5217 /* Calculate columns we can actually overwrite. */
5218 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5219 out--;
5220 write_glyphs (f, nbody + nsp + begmatch, out);
5221
5222 /* If we left columns to be overwritten, we must delete them. */
5223 del = olen - tem - out;
5224 if (del > 0)
5225 delete_glyphs (f, del);
5226
5227 /* At last, we insert columns not yet written out. */
5228 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5229 olen = nlen;
5230 }
5231 else if (olen > nlen)
5232 {
5233 cursor_to (f, vpos, nsp + begmatch);
5234 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5235 delete_glyphs (f, olen - nlen);
5236 olen = nlen;
5237 }
5238 }
5239
5240 just_erase:
5241 /* If any unerased characters remain after the new line, erase them. */
5242 if (olen > nlen)
5243 {
5244 cursor_to (f, vpos, nlen);
5245 clear_end_of_line (f, olen);
5246 }
5247
5248 /* Exchange contents between current_frame and new_frame. */
5249 make_current (desired_matrix, current_matrix, vpos);
5250 }
5251
5252
5253 \f
5254 /***********************************************************************
5255 X/Y Position -> Buffer Position
5256 ***********************************************************************/
5257
5258 /* Determine what's under window-relative pixel position (*X, *Y).
5259 Return the OBJECT (string or buffer) that's there.
5260 Return in *POS the position in that object.
5261 Adjust *X and *Y to character positions.
5262 Return in *DX and *DY the pixel coordinates of the click,
5263 relative to the top left corner of OBJECT, or relative to
5264 the top left corner of the character glyph at (*X, *Y)
5265 if OBJECT is nil.
5266 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5267 if the coordinates point to an empty area of the display. */
5268
5269 Lisp_Object
5270 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5271 {
5272 struct it it;
5273 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5274 struct text_pos startp;
5275 Lisp_Object string;
5276 struct glyph_row *row;
5277 #ifdef HAVE_WINDOW_SYSTEM
5278 struct image *img = 0;
5279 #endif
5280 int x0, x1, to_x;
5281
5282 /* We used to set current_buffer directly here, but that does the
5283 wrong thing with `face-remapping-alist' (bug#2044). */
5284 Fset_buffer (w->buffer);
5285 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5286 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5287 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5288 start_display (&it, w, startp);
5289
5290 x0 = *x;
5291
5292 /* First, move to the beginning of the row corresponding to *Y. We
5293 need to be in that row to get the correct value of base paragraph
5294 direction for the text at (*X, *Y). */
5295 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5296
5297 /* TO_X is the pixel position that the iterator will compute for the
5298 glyph at *X. We add it.first_visible_x because iterator
5299 positions include the hscroll. */
5300 to_x = x0 + it.first_visible_x;
5301 if (it.bidi_it.paragraph_dir == R2L)
5302 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5303 text area. This is because the iterator, even in R2L
5304 paragraphs, delivers glyphs as if they started at the left
5305 margin of the window. (When we actually produce glyphs for
5306 display, we reverse their order in PRODUCE_GLYPHS, but the
5307 iterator doesn't know about that.) The following line adjusts
5308 the pixel position to the iterator geometry, which is what
5309 move_it_* routines use. (The -1 is because in a window whose
5310 text-area width is W, the rightmost pixel position is W-1, and
5311 it should be mirrored into zero pixel position.) */
5312 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5313
5314 /* Now move horizontally in the row to the glyph under *X. Second
5315 argument is ZV to prevent move_it_in_display_line from matching
5316 based on buffer positions. */
5317 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5318
5319 Fset_buffer (old_current_buffer);
5320
5321 *dx = x0 + it.first_visible_x - it.current_x;
5322 *dy = *y - it.current_y;
5323
5324 string = w->buffer;
5325 if (STRINGP (it.string))
5326 string = it.string;
5327 *pos = it.current;
5328 if (it.what == IT_COMPOSITION
5329 && it.cmp_it.nchars > 1
5330 && it.cmp_it.reversed_p)
5331 {
5332 /* The current display element is a grapheme cluster in a
5333 composition. In that case, we need the position of the first
5334 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5335 it.current points to the last character of the cluster, thus
5336 we must move back to the first character of the same
5337 cluster. */
5338 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5339 if (STRINGP (it.string))
5340 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5341 else
5342 BYTEPOS (pos->pos) = CHAR_TO_BYTE (CHARPOS (pos->pos));
5343 }
5344
5345 #ifdef HAVE_WINDOW_SYSTEM
5346 if (it.what == IT_IMAGE)
5347 {
5348 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5349 && !NILP (img->spec))
5350 *object = img->spec;
5351 }
5352 #endif
5353
5354 if (it.vpos < w->current_matrix->nrows
5355 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5356 row->enabled_p))
5357 {
5358 if (it.hpos < row->used[TEXT_AREA])
5359 {
5360 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5361 #ifdef HAVE_WINDOW_SYSTEM
5362 if (img)
5363 {
5364 *dy -= row->ascent - glyph->ascent;
5365 *dx += glyph->slice.img.x;
5366 *dy += glyph->slice.img.y;
5367 /* Image slices positions are still relative to the entire image */
5368 *width = img->width;
5369 *height = img->height;
5370 }
5371 else
5372 #endif
5373 {
5374 *width = glyph->pixel_width;
5375 *height = glyph->ascent + glyph->descent;
5376 }
5377 }
5378 else
5379 {
5380 *width = 0;
5381 *height = row->height;
5382 }
5383 }
5384 else
5385 {
5386 *width = *height = 0;
5387 }
5388
5389 /* Add extra (default width) columns if clicked after EOL. */
5390 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5391 if (x0 > x1)
5392 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5393
5394 *x = it.hpos;
5395 *y = it.vpos;
5396
5397 return string;
5398 }
5399
5400
5401 /* Value is the string under window-relative coordinates X/Y in the
5402 mode line or header line (PART says which) of window W, or nil if none.
5403 *CHARPOS is set to the position in the string returned. */
5404
5405 Lisp_Object
5406 mode_line_string (struct window *w, enum window_part part,
5407 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5408 int *dx, int *dy, int *width, int *height)
5409 {
5410 struct glyph_row *row;
5411 struct glyph *glyph, *end;
5412 int x0, y0;
5413 Lisp_Object string = Qnil;
5414
5415 if (part == ON_MODE_LINE)
5416 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5417 else
5418 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5419 y0 = *y - row->y;
5420 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5421
5422 if (row->mode_line_p && row->enabled_p)
5423 {
5424 /* Find the glyph under X. If we find one with a string object,
5425 it's the one we were looking for. */
5426 glyph = row->glyphs[TEXT_AREA];
5427 end = glyph + row->used[TEXT_AREA];
5428 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5429 x0 -= glyph->pixel_width;
5430 *x = glyph - row->glyphs[TEXT_AREA];
5431 if (glyph < end)
5432 {
5433 string = glyph->object;
5434 *charpos = glyph->charpos;
5435 *width = glyph->pixel_width;
5436 *height = glyph->ascent + glyph->descent;
5437 #ifdef HAVE_WINDOW_SYSTEM
5438 if (glyph->type == IMAGE_GLYPH)
5439 {
5440 struct image *img;
5441 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5442 if (img != NULL)
5443 *object = img->spec;
5444 y0 -= row->ascent - glyph->ascent;
5445 }
5446 #endif
5447 }
5448 else
5449 {
5450 /* Add extra (default width) columns if clicked after EOL. */
5451 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5452 *width = 0;
5453 *height = row->height;
5454 }
5455 }
5456 else
5457 {
5458 *x = 0;
5459 x0 = 0;
5460 *width = *height = 0;
5461 }
5462
5463 *dx = x0;
5464 *dy = y0;
5465
5466 return string;
5467 }
5468
5469
5470 /* Value is the string under window-relative coordinates X/Y in either
5471 marginal area, or nil if none. *CHARPOS is set to the position in
5472 the string returned. */
5473
5474 Lisp_Object
5475 marginal_area_string (struct window *w, enum window_part part,
5476 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5477 int *dx, int *dy, int *width, int *height)
5478 {
5479 struct glyph_row *row = w->current_matrix->rows;
5480 struct glyph *glyph, *end;
5481 int x0, y0, i, wy = *y;
5482 int area;
5483 Lisp_Object string = Qnil;
5484
5485 if (part == ON_LEFT_MARGIN)
5486 area = LEFT_MARGIN_AREA;
5487 else if (part == ON_RIGHT_MARGIN)
5488 area = RIGHT_MARGIN_AREA;
5489 else
5490 abort ();
5491
5492 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5493 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5494 break;
5495 y0 = *y - row->y;
5496 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5497
5498 if (row->enabled_p)
5499 {
5500 /* Find the glyph under X. If we find one with a string object,
5501 it's the one we were looking for. */
5502 if (area == RIGHT_MARGIN_AREA)
5503 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5504 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5505 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5506 + window_box_width (w, LEFT_MARGIN_AREA)
5507 + window_box_width (w, TEXT_AREA));
5508 else
5509 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5510 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5511 : 0);
5512
5513 glyph = row->glyphs[area];
5514 end = glyph + row->used[area];
5515 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5516 x0 -= glyph->pixel_width;
5517 *x = glyph - row->glyphs[area];
5518 if (glyph < end)
5519 {
5520 string = glyph->object;
5521 *charpos = glyph->charpos;
5522 *width = glyph->pixel_width;
5523 *height = glyph->ascent + glyph->descent;
5524 #ifdef HAVE_WINDOW_SYSTEM
5525 if (glyph->type == IMAGE_GLYPH)
5526 {
5527 struct image *img;
5528 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5529 if (img != NULL)
5530 *object = img->spec;
5531 y0 -= row->ascent - glyph->ascent;
5532 x0 += glyph->slice.img.x;
5533 y0 += glyph->slice.img.y;
5534 }
5535 #endif
5536 }
5537 else
5538 {
5539 /* Add extra (default width) columns if clicked after EOL. */
5540 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5541 *width = 0;
5542 *height = row->height;
5543 }
5544 }
5545 else
5546 {
5547 x0 = 0;
5548 *x = 0;
5549 *width = *height = 0;
5550 }
5551
5552 *dx = x0;
5553 *dy = y0;
5554
5555 return string;
5556 }
5557
5558
5559 /***********************************************************************
5560 Changing Frame Sizes
5561 ***********************************************************************/
5562
5563 #ifdef SIGWINCH
5564
5565 static void
5566 window_change_signal (int signalnum) /* If we don't have an argument, */
5567 /* some compilers complain in signal calls. */
5568 {
5569 int width, height;
5570 int old_errno = errno;
5571
5572 struct tty_display_info *tty;
5573
5574 signal (SIGWINCH, window_change_signal);
5575 SIGNAL_THREAD_CHECK (signalnum);
5576
5577 /* The frame size change obviously applies to a single
5578 termcap-controlled terminal, but we can't decide which.
5579 Therefore, we resize the frames corresponding to each tty.
5580 */
5581 for (tty = tty_list; tty; tty = tty->next) {
5582
5583 if (! tty->term_initted)
5584 continue;
5585
5586 /* Suspended tty frames have tty->input == NULL avoid trying to
5587 use it. */
5588 if (!tty->input)
5589 continue;
5590
5591 get_tty_size (fileno (tty->input), &width, &height);
5592
5593 if (width > 5 && height > 2) {
5594 Lisp_Object tail, frame;
5595
5596 FOR_EACH_FRAME (tail, frame)
5597 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5598 /* Record the new sizes, but don't reallocate the data
5599 structures now. Let that be done later outside of the
5600 signal handler. */
5601 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5602 }
5603 }
5604
5605 errno = old_errno;
5606 }
5607 #endif /* SIGWINCH */
5608
5609
5610 /* Do any change in frame size that was requested by a signal. SAFE
5611 non-zero means this function is called from a place where it is
5612 safe to change frame sizes while a redisplay is in progress. */
5613
5614 void
5615 do_pending_window_change (int safe)
5616 {
5617 /* If window_change_signal should have run before, run it now. */
5618 if (redisplaying_p && !safe)
5619 return;
5620
5621 while (delayed_size_change)
5622 {
5623 Lisp_Object tail, frame;
5624
5625 delayed_size_change = 0;
5626
5627 FOR_EACH_FRAME (tail, frame)
5628 {
5629 struct frame *f = XFRAME (frame);
5630
5631 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5632 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5633 0, 0, safe);
5634 }
5635 }
5636 }
5637
5638
5639 /* Change the frame height and/or width. Values may be given as zero to
5640 indicate no change is to take place.
5641
5642 If DELAY is non-zero, then assume we're being called from a signal
5643 handler, and queue the change for later - perhaps the next
5644 redisplay. Since this tries to resize windows, we can't call it
5645 from a signal handler.
5646
5647 SAFE non-zero means this function is called from a place where it's
5648 safe to change frame sizes while a redisplay is in progress. */
5649
5650 void
5651 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5652 {
5653 Lisp_Object tail, frame;
5654
5655 if (FRAME_MSDOS_P (f))
5656 {
5657 /* On MS-DOS, all frames use the same screen, so a change in
5658 size affects all frames. Termcap now supports multiple
5659 ttys. */
5660 FOR_EACH_FRAME (tail, frame)
5661 if (! FRAME_WINDOW_P (XFRAME (frame)))
5662 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5663 pretend, delay, safe);
5664 }
5665 else
5666 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5667 }
5668
5669 static void
5670 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5671 {
5672 int new_frame_total_cols;
5673 int count = SPECPDL_INDEX ();
5674
5675 /* If we can't deal with the change now, queue it for later. */
5676 if (delay || (redisplaying_p && !safe))
5677 {
5678 f->new_text_lines = newheight;
5679 f->new_text_cols = newwidth;
5680 delayed_size_change = 1;
5681 return;
5682 }
5683
5684 /* This size-change overrides any pending one for this frame. */
5685 f->new_text_lines = 0;
5686 f->new_text_cols = 0;
5687
5688 /* If an argument is zero, set it to the current value. */
5689 if (newheight == 0)
5690 newheight = FRAME_LINES (f);
5691 if (newwidth == 0)
5692 newwidth = FRAME_COLS (f);
5693
5694 /* Compute width of windows in F.
5695 This is the width of the frame without vertical scroll bars. */
5696 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5697
5698 /* Round up to the smallest acceptable size. */
5699 check_frame_size (f, &newheight, &newwidth);
5700
5701 /* If we're not changing the frame size, quit now. */
5702 /* Frame width may be unchanged but the text portion may change, for example,
5703 fullscreen and remove/add scroll bar. */
5704 if (newheight == FRAME_LINES (f)
5705 && newwidth == FRAME_COLS (f) // text portion unchanged
5706 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5707 return;
5708
5709 BLOCK_INPUT;
5710
5711 #ifdef MSDOS
5712 /* We only can set screen dimensions to certain values supported
5713 by our video hardware. Try to find the smallest size greater
5714 or equal to the requested dimensions. */
5715 dos_set_window_size (&newheight, &newwidth);
5716 #endif
5717
5718 if (newheight != FRAME_LINES (f))
5719 {
5720 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5721 {
5722 /* Frame has both root and mini-buffer. */
5723 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5724 FRAME_TOP_MARGIN (f));
5725 set_window_height (FRAME_ROOT_WINDOW (f),
5726 (newheight
5727 - 1
5728 - FRAME_TOP_MARGIN (f)),
5729 2);
5730 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5731 newheight - 1);
5732 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5733 }
5734 else
5735 /* Frame has just one top-level window. */
5736 set_window_height (FRAME_ROOT_WINDOW (f),
5737 newheight - FRAME_TOP_MARGIN (f), 2);
5738
5739 /* MSDOS frames cannot PRETEND, as they change frame size by
5740 manipulating video hardware. */
5741 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5742 FrameRows (FRAME_TTY (f)) = newheight;
5743 }
5744
5745 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5746 {
5747 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5748 if (FRAME_HAS_MINIBUF_P (f))
5749 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
5750
5751 /* MSDOS frames cannot PRETEND, as they change frame size by
5752 manipulating video hardware. */
5753 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5754 FrameCols (FRAME_TTY (f)) = newwidth;
5755
5756 if (WINDOWP (f->tool_bar_window))
5757 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5758 }
5759
5760 FRAME_LINES (f) = newheight;
5761 SET_FRAME_COLS (f, newwidth);
5762
5763 {
5764 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5765 int text_area_x, text_area_y, text_area_width, text_area_height;
5766
5767 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5768 &text_area_height);
5769 if (w->cursor.x >= text_area_x + text_area_width)
5770 w->cursor.hpos = w->cursor.x = 0;
5771 if (w->cursor.y >= text_area_y + text_area_height)
5772 w->cursor.vpos = w->cursor.y = 0;
5773 }
5774
5775 adjust_glyphs (f);
5776 calculate_costs (f);
5777 SET_FRAME_GARBAGED (f);
5778 f->resized_p = 1;
5779
5780 UNBLOCK_INPUT;
5781
5782 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5783
5784 run_window_configuration_change_hook (f);
5785
5786 unbind_to (count, Qnil);
5787 }
5788
5789
5790 \f
5791 /***********************************************************************
5792 Terminal Related Lisp Functions
5793 ***********************************************************************/
5794
5795 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5796 1, 1, "FOpen termscript file: ",
5797 doc: /* Start writing all terminal output to FILE as well as the terminal.
5798 FILE = nil means just close any termscript file currently open. */)
5799 (Lisp_Object file)
5800 {
5801 struct tty_display_info *tty;
5802
5803 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5804 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5805 error ("Current frame is not on a tty device");
5806
5807 tty = CURTTY ();
5808
5809 if (tty->termscript != 0)
5810 {
5811 BLOCK_INPUT;
5812 fclose (tty->termscript);
5813 UNBLOCK_INPUT;
5814 }
5815 tty->termscript = 0;
5816
5817 if (! NILP (file))
5818 {
5819 file = Fexpand_file_name (file, Qnil);
5820 tty->termscript = fopen (SSDATA (file), "w");
5821 if (tty->termscript == 0)
5822 report_file_error ("Opening termscript", Fcons (file, Qnil));
5823 }
5824 return Qnil;
5825 }
5826
5827
5828 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5829 Ssend_string_to_terminal, 1, 2, 0,
5830 doc: /* Send STRING to the terminal without alteration.
5831 Control characters in STRING will have terminal-dependent effects.
5832
5833 Optional parameter TERMINAL specifies the tty terminal device to use.
5834 It may be a terminal object, a frame, or nil for the terminal used by
5835 the currently selected frame. In batch mode, STRING is sent to stdout
5836 when TERMINAL is nil. */)
5837 (Lisp_Object string, Lisp_Object terminal)
5838 {
5839 struct terminal *t = get_terminal (terminal, 1);
5840 FILE *out;
5841
5842 /* ??? Perhaps we should do something special for multibyte strings here. */
5843 CHECK_STRING (string);
5844 BLOCK_INPUT;
5845
5846 if (!t)
5847 error ("Unknown terminal device");
5848
5849 if (t->type == output_initial)
5850 out = stdout;
5851 else if (t->type != output_termcap && t->type != output_msdos_raw)
5852 error ("Device %d is not a termcap terminal device", t->id);
5853 else
5854 {
5855 struct tty_display_info *tty = t->display_info.tty;
5856
5857 if (! tty->output)
5858 error ("Terminal is currently suspended");
5859
5860 if (tty->termscript)
5861 {
5862 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5863 fflush (tty->termscript);
5864 }
5865 out = tty->output;
5866 }
5867 fwrite (SDATA (string), 1, SBYTES (string), out);
5868 fflush (out);
5869 UNBLOCK_INPUT;
5870 return Qnil;
5871 }
5872
5873
5874 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5875 doc: /* Beep, or flash the screen.
5876 Also, unless an argument is given,
5877 terminate any keyboard macro currently executing. */)
5878 (Lisp_Object arg)
5879 {
5880 if (!NILP (arg))
5881 {
5882 if (noninteractive)
5883 putchar (07);
5884 else
5885 ring_bell (XFRAME (selected_frame));
5886 }
5887 else
5888 bitch_at_user ();
5889
5890 return Qnil;
5891 }
5892
5893 void
5894 bitch_at_user (void)
5895 {
5896 if (noninteractive)
5897 putchar (07);
5898 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5899 error ("Keyboard macro terminated by a command ringing the bell");
5900 else
5901 ring_bell (XFRAME (selected_frame));
5902 }
5903
5904
5905 \f
5906 /***********************************************************************
5907 Sleeping, Waiting
5908 ***********************************************************************/
5909
5910 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5911 doc: /* Pause, without updating display, for SECONDS seconds.
5912 SECONDS may be a floating-point value, meaning that you can wait for a
5913 fraction of a second. Optional second arg MILLISECONDS specifies an
5914 additional wait period, in milliseconds; this may be useful if your
5915 Emacs was built without floating point support.
5916 \(Not all operating systems support waiting for a fraction of a second.) */)
5917 (Lisp_Object seconds, Lisp_Object milliseconds)
5918 {
5919 int sec, usec;
5920
5921 if (NILP (milliseconds))
5922 XSETINT (milliseconds, 0);
5923 else
5924 CHECK_NUMBER (milliseconds);
5925 usec = XINT (milliseconds) * 1000;
5926
5927 {
5928 double duration = extract_float (seconds);
5929 sec = (int) duration;
5930 usec += (duration - sec) * 1000000;
5931 }
5932
5933 #ifndef EMACS_HAS_USECS
5934 if (sec == 0 && usec != 0)
5935 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5936 #endif
5937
5938 /* Assure that 0 <= usec < 1000000. */
5939 if (usec < 0)
5940 {
5941 /* We can't rely on the rounding being correct if usec is negative. */
5942 if (-1000000 < usec)
5943 sec--, usec += 1000000;
5944 else
5945 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5946 }
5947 else
5948 sec += usec / 1000000, usec %= 1000000;
5949
5950 if (sec < 0 || (sec == 0 && usec == 0))
5951 return Qnil;
5952
5953 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
5954
5955 return Qnil;
5956 }
5957
5958
5959 /* This is just like wait_reading_process_output, except that
5960 it does redisplay.
5961
5962 TIMEOUT is number of seconds to wait (float or integer),
5963 or t to wait forever.
5964 READING is 1 if reading input.
5965 If DO_DISPLAY is >0 display process output while waiting.
5966 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5967 */
5968
5969 Lisp_Object
5970 sit_for (Lisp_Object timeout, int reading, int do_display)
5971 {
5972 int sec, usec;
5973
5974 swallow_events (do_display);
5975
5976 if ((detect_input_pending_run_timers (do_display))
5977 || !NILP (Vexecuting_kbd_macro))
5978 return Qnil;
5979
5980 if (do_display >= 2)
5981 redisplay_preserve_echo_area (2);
5982
5983 if (INTEGERP (timeout))
5984 {
5985 sec = XINT (timeout);
5986 usec = 0;
5987 }
5988 else if (FLOATP (timeout))
5989 {
5990 double seconds = XFLOAT_DATA (timeout);
5991 sec = (int) seconds;
5992 usec = (int) ((seconds - sec) * 1000000);
5993 }
5994 else if (EQ (timeout, Qt))
5995 {
5996 sec = 0;
5997 usec = 0;
5998 }
5999 else
6000 wrong_type_argument (Qnumberp, timeout);
6001
6002 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6003 return Qt;
6004
6005 #ifdef SIGIO
6006 gobble_input (0);
6007 #endif
6008
6009 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6010 Qnil, NULL, 0);
6011
6012 return detect_input_pending () ? Qnil : Qt;
6013 }
6014
6015
6016 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6017 doc: /* Perform redisplay if no input is available.
6018 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6019 perform a full redisplay even if input is available.
6020 Return t if redisplay was performed, nil otherwise. */)
6021 (Lisp_Object force)
6022 {
6023 int count;
6024
6025 swallow_events (1);
6026 if ((detect_input_pending_run_timers (1)
6027 && NILP (force) && !redisplay_dont_pause)
6028 || !NILP (Vexecuting_kbd_macro))
6029 return Qnil;
6030
6031 count = SPECPDL_INDEX ();
6032 if (!NILP (force) && !redisplay_dont_pause)
6033 specbind (Qredisplay_dont_pause, Qt);
6034 redisplay_preserve_echo_area (2);
6035 unbind_to (count, Qnil);
6036 return Qt;
6037 }
6038
6039
6040 \f
6041 /***********************************************************************
6042 Other Lisp Functions
6043 ***********************************************************************/
6044
6045 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6046 session's frames, frame names, buffers, buffer-read-only flags, and
6047 buffer-modified-flags. */
6048
6049 static Lisp_Object frame_and_buffer_state;
6050
6051
6052 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6053 Sframe_or_buffer_changed_p, 0, 1, 0,
6054 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6055 VARIABLE is a variable name whose value is either nil or a state vector
6056 that will be updated to contain all frames and buffers,
6057 aside from buffers whose names start with space,
6058 along with the buffers' read-only and modified flags. This allows a fast
6059 check to see whether buffer menus might need to be recomputed.
6060 If this function returns non-nil, it updates the internal vector to reflect
6061 the current state.
6062
6063 If VARIABLE is nil, an internal variable is used. Users should not
6064 pass nil for VARIABLE. */)
6065 (Lisp_Object variable)
6066 {
6067 Lisp_Object state, tail, frame, buf;
6068 Lisp_Object *vecp, *end;
6069 int n;
6070
6071 if (! NILP (variable))
6072 {
6073 CHECK_SYMBOL (variable);
6074 state = Fsymbol_value (variable);
6075 if (! VECTORP (state))
6076 goto changed;
6077 }
6078 else
6079 state = frame_and_buffer_state;
6080
6081 vecp = XVECTOR (state)->contents;
6082 end = vecp + ASIZE (state);
6083
6084 FOR_EACH_FRAME (tail, frame)
6085 {
6086 if (vecp == end)
6087 goto changed;
6088 if (!EQ (*vecp++, frame))
6089 goto changed;
6090 if (vecp == end)
6091 goto changed;
6092 if (!EQ (*vecp++, XFRAME (frame)->name))
6093 goto changed;
6094 }
6095 /* Check that the buffer info matches. */
6096 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6097 {
6098 buf = XCDR (XCAR (tail));
6099 /* Ignore buffers that aren't included in buffer lists. */
6100 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6101 continue;
6102 if (vecp == end)
6103 goto changed;
6104 if (!EQ (*vecp++, buf))
6105 goto changed;
6106 if (vecp == end)
6107 goto changed;
6108 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6109 goto changed;
6110 if (vecp == end)
6111 goto changed;
6112 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6113 goto changed;
6114 }
6115 if (vecp == end)
6116 goto changed;
6117 /* Detect deletion of a buffer at the end of the list. */
6118 if (EQ (*vecp, Qlambda))
6119 return Qnil;
6120
6121 /* Come here if we decide the data has changed. */
6122 changed:
6123 /* Count the size we will need.
6124 Start with 1 so there is room for at least one lambda at the end. */
6125 n = 1;
6126 FOR_EACH_FRAME (tail, frame)
6127 n += 2;
6128 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6129 n += 3;
6130 /* Reallocate the vector if data has grown to need it,
6131 or if it has shrunk a lot. */
6132 if (! VECTORP (state)
6133 || n > ASIZE (state)
6134 || n + 20 < ASIZE (state) / 2)
6135 /* Add 20 extra so we grow it less often. */
6136 {
6137 state = Fmake_vector (make_number (n + 20), Qlambda);
6138 if (! NILP (variable))
6139 Fset (variable, state);
6140 else
6141 frame_and_buffer_state = state;
6142 }
6143
6144 /* Record the new data in the (possibly reallocated) vector. */
6145 vecp = XVECTOR (state)->contents;
6146 FOR_EACH_FRAME (tail, frame)
6147 {
6148 *vecp++ = frame;
6149 *vecp++ = XFRAME (frame)->name;
6150 }
6151 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6152 {
6153 buf = XCDR (XCAR (tail));
6154 /* Ignore buffers that aren't included in buffer lists. */
6155 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6156 continue;
6157 *vecp++ = buf;
6158 *vecp++ = BVAR (XBUFFER (buf), read_only);
6159 *vecp++ = Fbuffer_modified_p (buf);
6160 }
6161 /* Fill up the vector with lambdas (always at least one). */
6162 *vecp++ = Qlambda;
6163 while (vecp - XVECTOR (state)->contents
6164 < ASIZE (state))
6165 *vecp++ = Qlambda;
6166 /* Make sure we didn't overflow the vector. */
6167 if (vecp - XVECTOR (state)->contents
6168 > ASIZE (state))
6169 abort ();
6170 return Qt;
6171 }
6172
6173
6174 \f
6175 /***********************************************************************
6176 Initialization
6177 ***********************************************************************/
6178
6179 /* Initialization done when Emacs fork is started, before doing stty.
6180 Determine terminal type and set terminal_driver. Then invoke its
6181 decoding routine to set up variables in the terminal package. */
6182
6183 void
6184 init_display (void)
6185 {
6186 char *terminal_type;
6187
6188 /* Construct the space glyph. */
6189 space_glyph.type = CHAR_GLYPH;
6190 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6191 space_glyph.charpos = -1;
6192
6193 inverse_video = 0;
6194 cursor_in_echo_area = 0;
6195 terminal_type = (char *) 0;
6196
6197 /* Now is the time to initialize this; it's used by init_sys_modes
6198 during startup. */
6199 Vinitial_window_system = Qnil;
6200
6201 /* SIGWINCH needs to be handled no matter what display we start
6202 with. Otherwise newly opened tty frames will not resize
6203 automatically. */
6204 #ifdef SIGWINCH
6205 #ifndef CANNOT_DUMP
6206 if (initialized)
6207 #endif /* CANNOT_DUMP */
6208 signal (SIGWINCH, window_change_signal);
6209 #endif /* SIGWINCH */
6210
6211 /* If running as a daemon, no need to initialize any frames/terminal. */
6212 if (IS_DAEMON)
6213 return;
6214
6215 /* If the user wants to use a window system, we shouldn't bother
6216 initializing the terminal. This is especially important when the
6217 terminal is so dumb that emacs gives up before and doesn't bother
6218 using the window system.
6219
6220 If the DISPLAY environment variable is set and nonempty,
6221 try to use X, and die with an error message if that doesn't work. */
6222
6223 #ifdef HAVE_X_WINDOWS
6224 if (! inhibit_window_system && ! display_arg)
6225 {
6226 char *display;
6227 display = getenv ("DISPLAY");
6228 display_arg = (display != 0 && *display != 0);
6229
6230 if (display_arg && !x_display_ok (display))
6231 {
6232 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6233 display);
6234 inhibit_window_system = 1;
6235 }
6236 }
6237
6238 if (!inhibit_window_system && display_arg
6239 #ifndef CANNOT_DUMP
6240 && initialized
6241 #endif
6242 )
6243 {
6244 Vinitial_window_system = Qx;
6245 #ifdef HAVE_X11
6246 Vwindow_system_version = make_number (11);
6247 #endif
6248 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6249 /* In some versions of ncurses,
6250 tputs crashes if we have not called tgetent.
6251 So call tgetent. */
6252 { char b[2044]; tgetent (b, "xterm");}
6253 #endif
6254 adjust_frame_glyphs_initially ();
6255 return;
6256 }
6257 #endif /* HAVE_X_WINDOWS */
6258
6259 #ifdef HAVE_NTGUI
6260 if (!inhibit_window_system)
6261 {
6262 Vinitial_window_system = Qw32;
6263 Vwindow_system_version = make_number (1);
6264 adjust_frame_glyphs_initially ();
6265 return;
6266 }
6267 #endif /* HAVE_NTGUI */
6268
6269 #ifdef HAVE_NS
6270 if (!inhibit_window_system
6271 #ifndef CANNOT_DUMP
6272 && initialized
6273 #endif
6274 )
6275 {
6276 Vinitial_window_system = Qns;
6277 Vwindow_system_version = make_number(10);
6278 adjust_frame_glyphs_initially ();
6279 return;
6280 }
6281 #endif
6282
6283 /* If no window system has been specified, try to use the terminal. */
6284 if (! isatty (0))
6285 {
6286 fatal ("standard input is not a tty");
6287 exit (1);
6288 }
6289
6290 #ifdef WINDOWSNT
6291 terminal_type = "w32console";
6292 #else
6293 /* Look at the TERM variable. */
6294 terminal_type = (char *) getenv ("TERM");
6295 #endif
6296 if (!terminal_type)
6297 {
6298 #ifdef HAVE_WINDOW_SYSTEM
6299 if (! inhibit_window_system)
6300 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6301 else
6302 #endif /* HAVE_WINDOW_SYSTEM */
6303 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6304 exit (1);
6305 }
6306
6307 {
6308 struct terminal *t;
6309 struct frame *f = XFRAME (selected_frame);
6310
6311 /* Open a display on the controlling tty. */
6312 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6313
6314 /* Convert the initial frame to use the new display. */
6315 if (f->output_method != output_initial)
6316 abort ();
6317 f->output_method = t->type;
6318 f->terminal = t;
6319
6320 t->reference_count++;
6321 #ifdef MSDOS
6322 f->output_data.tty->display_info = &the_only_display_info;
6323 #else
6324 if (f->output_method == output_termcap)
6325 create_tty_output (f);
6326 #endif
6327 t->display_info.tty->top_frame = selected_frame;
6328 change_frame_size (XFRAME (selected_frame),
6329 FrameRows (t->display_info.tty),
6330 FrameCols (t->display_info.tty), 0, 0, 1);
6331
6332 /* Delete the initial terminal. */
6333 if (--initial_terminal->reference_count == 0
6334 && initial_terminal->delete_terminal_hook)
6335 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6336
6337 /* Update frame parameters to reflect the new type. */
6338 Fmodify_frame_parameters
6339 (selected_frame, Fcons (Fcons (Qtty_type,
6340 Ftty_type (selected_frame)), Qnil));
6341 if (t->display_info.tty->name)
6342 Fmodify_frame_parameters (selected_frame,
6343 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6344 Qnil));
6345 else
6346 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6347 Qnil));
6348 }
6349
6350 {
6351 struct frame *sf = SELECTED_FRAME ();
6352 int width = FRAME_TOTAL_COLS (sf);
6353 int height = FRAME_LINES (sf);
6354
6355 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6356
6357 /* If these sizes are so big they cause overflow, just ignore the
6358 change. It's not clear what better we could do. */
6359 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6360 fatal ("screen size %dx%d too big", width, height);
6361 }
6362
6363 adjust_frame_glyphs_initially ();
6364 calculate_costs (XFRAME (selected_frame));
6365
6366 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6367 if (initialized
6368 && !noninteractive
6369 && NILP (Vinitial_window_system))
6370 {
6371 /* For the initial frame, we don't have any way of knowing what
6372 are the foreground and background colors of the terminal. */
6373 struct frame *sf = SELECTED_FRAME();
6374
6375 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6376 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6377 call0 (intern ("tty-set-up-initial-frame-faces"));
6378 }
6379 }
6380
6381
6382 \f
6383 /***********************************************************************
6384 Blinking cursor
6385 ***********************************************************************/
6386
6387 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6388 Sinternal_show_cursor, 2, 2, 0,
6389 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6390 WINDOW nil means use the selected window. SHOW non-nil means
6391 show a cursor in WINDOW in the next redisplay. SHOW nil means
6392 don't show a cursor. */)
6393 (Lisp_Object window, Lisp_Object show)
6394 {
6395 /* Don't change cursor state while redisplaying. This could confuse
6396 output routines. */
6397 if (!redisplaying_p)
6398 {
6399 if (NILP (window))
6400 window = selected_window;
6401 else
6402 CHECK_WINDOW (window);
6403
6404 XWINDOW (window)->cursor_off_p = NILP (show);
6405 }
6406
6407 return Qnil;
6408 }
6409
6410
6411 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6412 Sinternal_show_cursor_p, 0, 1, 0,
6413 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6414 WINDOW nil or omitted means report on the selected window. */)
6415 (Lisp_Object window)
6416 {
6417 struct window *w;
6418
6419 if (NILP (window))
6420 window = selected_window;
6421 else
6422 CHECK_WINDOW (window);
6423
6424 w = XWINDOW (window);
6425 return w->cursor_off_p ? Qnil : Qt;
6426 }
6427
6428 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6429 Slast_nonminibuf_frame, 0, 0, 0,
6430 doc: /* Value is last nonminibuffer frame. */)
6431 (void)
6432 {
6433 Lisp_Object frame = Qnil;
6434
6435 if (last_nonminibuf_frame)
6436 XSETFRAME (frame, last_nonminibuf_frame);
6437
6438 return frame;
6439 }
6440 \f
6441 /***********************************************************************
6442 Initialization
6443 ***********************************************************************/
6444
6445 void
6446 syms_of_display (void)
6447 {
6448 defsubr (&Sredraw_frame);
6449 defsubr (&Sredraw_display);
6450 defsubr (&Sframe_or_buffer_changed_p);
6451 defsubr (&Sopen_termscript);
6452 defsubr (&Sding);
6453 defsubr (&Sredisplay);
6454 defsubr (&Ssleep_for);
6455 defsubr (&Ssend_string_to_terminal);
6456 defsubr (&Sinternal_show_cursor);
6457 defsubr (&Sinternal_show_cursor_p);
6458 defsubr (&Slast_nonminibuf_frame);
6459
6460 #if GLYPH_DEBUG
6461 defsubr (&Sdump_redisplay_history);
6462 #endif
6463
6464 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6465 staticpro (&frame_and_buffer_state);
6466
6467 Qdisplay_table = intern_c_string ("display-table");
6468 staticpro (&Qdisplay_table);
6469 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6470 staticpro (&Qredisplay_dont_pause);
6471
6472 DEFVAR_INT ("baud-rate", baud_rate,
6473 doc: /* *The output baud rate of the terminal.
6474 On most systems, changing this value will affect the amount of padding
6475 and the other strategic decisions made during redisplay. */);
6476
6477 DEFVAR_BOOL ("inverse-video", inverse_video,
6478 doc: /* *Non-nil means invert the entire frame display.
6479 This means everything is in inverse video which otherwise would not be. */);
6480
6481 DEFVAR_BOOL ("visible-bell", visible_bell,
6482 doc: /* *Non-nil means try to flash the frame to represent a bell.
6483
6484 See also `ring-bell-function'. */);
6485
6486 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6487 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6488 A non-nil value is useful if the terminal can automatically preserve
6489 Emacs's frame display when you reenter Emacs.
6490 It is up to you to set this variable if your terminal can do that. */);
6491
6492 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6493 doc: /* Name of the window system that Emacs uses for the first frame.
6494 The value is a symbol:
6495 nil for a termcap frame (a character-only terminal),
6496 'x' for an Emacs frame that is really an X window,
6497 'w32' for an Emacs frame that is a window on MS-Windows display,
6498 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6499 'pc' for a direct-write MS-DOS frame.
6500
6501 Use of this variable as a boolean is deprecated. Instead,
6502 use `display-graphic-p' or any of the other `display-*-p'
6503 predicates which report frame's specific UI-related capabilities. */);
6504
6505 DEFVAR_KBOARD ("window-system", Vwindow_system,
6506 doc: /* Name of window system through which the selected frame is displayed.
6507 The value is a symbol:
6508 nil for a termcap frame (a character-only terminal),
6509 'x' for an Emacs frame that is really an X window,
6510 'w32' for an Emacs frame that is a window on MS-Windows display,
6511 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6512 'pc' for a direct-write MS-DOS frame.
6513
6514 Use of this variable as a boolean is deprecated. Instead,
6515 use `display-graphic-p' or any of the other `display-*-p'
6516 predicates which report frame's specific UI-related capabilities. */);
6517
6518 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6519 doc: /* The version number of the window system in use.
6520 For X windows, this is 11. */);
6521
6522 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6523 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6524
6525 DEFVAR_LISP ("glyph-table", Vglyph_table,
6526 doc: /* Table defining how to output a glyph code to the frame.
6527 If not nil, this is a vector indexed by glyph code to define the glyph.
6528 Each element can be:
6529 integer: a glyph code which this glyph is an alias for.
6530 string: output this glyph using that string (not impl. in X windows).
6531 nil: this glyph mod 524288 is the code of a character to output,
6532 and this glyph / 524288 is the face number (see `face-id') to use
6533 while outputting it. */);
6534 Vglyph_table = Qnil;
6535
6536 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6537 doc: /* Display table to use for buffers that specify none.
6538 See `buffer-display-table' for more information. */);
6539 Vstandard_display_table = Qnil;
6540
6541 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6542 doc: /* *Non-nil means update isn't paused when input is detected. */);
6543 redisplay_dont_pause = 0;
6544
6545 #if PERIODIC_PREEMPTION_CHECKING
6546 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6547 doc: /* *The period in seconds between checking for input during redisplay.
6548 If input is detected, redisplay is pre-empted, and the input is processed.
6549 If nil, never pre-empt redisplay. */);
6550 Vredisplay_preemption_period = make_float (0.10);
6551 #endif
6552
6553 #ifdef CANNOT_DUMP
6554 if (noninteractive)
6555 #endif
6556 {
6557 Vinitial_window_system = Qnil;
6558 Vwindow_system_version = Qnil;
6559 }
6560 }