(free_frame_menubar) [USE_MOTIF]: Preserve the
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 88, 93, 94, 96, 99, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* X pop-up deck-of-cards menu facility for gnuemacs.
23 *
24 * Written by Jon Arnold and Roman Budzianowski
25 * Mods and rewrite by Robert Krawitz
26 *
27 */
28
29 /* Modified by Fred Pierresteguy on December 93
30 to make the popup menus and menubar use the Xt. */
31
32 /* Rewritten for clarity and GC protection by rms in Feb 94. */
33
34 #include <config.h>
35
36 /* On 4.3 this loses if it comes after xterm.h. */
37 #include <signal.h>
38
39 #include <stdio.h>
40 #include "lisp.h"
41 #include "termhooks.h"
42 #include "keyboard.h"
43 #include "frame.h"
44 #include "window.h"
45 #include "blockinput.h"
46 #include "buffer.h"
47
48 #ifdef MSDOS
49 #include "msdos.h"
50 #endif
51
52 #ifdef HAVE_X_WINDOWS
53 /* This may include sys/types.h, and that somehow loses
54 if this is not done before the other system files. */
55 #include "xterm.h"
56 #endif
57
58 /* Load sys/types.h if not already loaded.
59 In some systems loading it twice is suicidal. */
60 #ifndef makedev
61 #include <sys/types.h>
62 #endif
63
64 #include "dispextern.h"
65
66 #ifdef HAVE_X_WINDOWS
67 #undef HAVE_MULTILINGUAL_MENU
68 #ifdef USE_X_TOOLKIT
69 #include "widget.h"
70 #include <X11/Xlib.h>
71 #include <X11/IntrinsicP.h>
72 #include <X11/CoreP.h>
73 #include <X11/StringDefs.h>
74 #include <X11/Shell.h>
75 #ifdef USE_LUCID
76 #include <X11/Xaw/Paned.h>
77 #endif /* USE_LUCID */
78 #include "../lwlib/lwlib.h"
79 #else /* not USE_X_TOOLKIT */
80 #include "../oldXMenu/XMenu.h"
81 #endif /* not USE_X_TOOLKIT */
82 #endif /* HAVE_X_WINDOWS */
83
84 #define min(x,y) (((x) < (y)) ? (x) : (y))
85 #define max(x,y) (((x) > (y)) ? (x) : (y))
86
87 #ifndef TRUE
88 #define TRUE 1
89 #define FALSE 0
90 #endif /* no TRUE */
91
92 Lisp_Object Vmenu_updating_frame;
93
94 Lisp_Object Qdebug_on_next_call;
95
96 extern Lisp_Object Qmenu_bar;
97 extern Lisp_Object Qmouse_click, Qevent_kind;
98
99 extern Lisp_Object QCtoggle, QCradio;
100
101 extern Lisp_Object Voverriding_local_map;
102 extern Lisp_Object Voverriding_local_map_menu_flag;
103
104 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
105
106 extern Lisp_Object Qmenu_bar_update_hook;
107
108 #ifdef USE_X_TOOLKIT
109 extern void set_frame_menubar ();
110 extern void process_expose_from_menu ();
111 extern XtAppContext Xt_app_con;
112
113 static Lisp_Object xdialog_show ();
114 void popup_get_selection ();
115 #endif
116
117 #ifdef USE_X_TOOLKIT
118
119 /* Define HAVE_BOXES if meus can handle radio and toggle buttons. */
120
121 #define HAVE_BOXES 1
122 #endif
123
124 static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
125 Lisp_Object, Lisp_Object, Lisp_Object,
126 Lisp_Object, Lisp_Object));
127 static int update_frame_menubar P_ ((struct frame *));
128 static Lisp_Object xmenu_show P_ ((struct frame *, int, int, int, int,
129 Lisp_Object, char **));
130 static void keymap_panes P_ ((Lisp_Object *, int, int));
131 static void single_keymap_panes P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
132 int, int));
133 static void single_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object *,
134 int, int, int *));
135 static void list_of_panes P_ ((Lisp_Object));
136 static void list_of_items P_ ((Lisp_Object));
137 \f
138 /* This holds a Lisp vector that holds the results of decoding
139 the keymaps or alist-of-alists that specify a menu.
140
141 It describes the panes and items within the panes.
142
143 Each pane is described by 3 elements in the vector:
144 t, the pane name, the pane's prefix key.
145 Then follow the pane's items, with 5 elements per item:
146 the item string, the enable flag, the item's value,
147 the definition, and the equivalent keyboard key's description string.
148
149 In some cases, multiple levels of menus may be described.
150 A single vector slot containing nil indicates the start of a submenu.
151 A single vector slot containing lambda indicates the end of a submenu.
152 The submenu follows a menu item which is the way to reach the submenu.
153
154 A single vector slot containing quote indicates that the
155 following items should appear on the right of a dialog box.
156
157 Using a Lisp vector to hold this information while we decode it
158 takes care of protecting all the data from GC. */
159
160 #define MENU_ITEMS_PANE_NAME 1
161 #define MENU_ITEMS_PANE_PREFIX 2
162 #define MENU_ITEMS_PANE_LENGTH 3
163
164 enum menu_item_idx
165 {
166 MENU_ITEMS_ITEM_NAME = 0,
167 MENU_ITEMS_ITEM_ENABLE,
168 MENU_ITEMS_ITEM_VALUE,
169 MENU_ITEMS_ITEM_EQUIV_KEY,
170 MENU_ITEMS_ITEM_DEFINITION,
171 MENU_ITEMS_ITEM_TYPE,
172 MENU_ITEMS_ITEM_SELECTED,
173 MENU_ITEMS_ITEM_HELP,
174 MENU_ITEMS_ITEM_LENGTH
175 };
176
177 static Lisp_Object menu_items;
178
179 /* Number of slots currently allocated in menu_items. */
180 static int menu_items_allocated;
181
182 /* This is the index in menu_items of the first empty slot. */
183 static int menu_items_used;
184
185 /* The number of panes currently recorded in menu_items,
186 excluding those within submenus. */
187 static int menu_items_n_panes;
188
189 /* Current depth within submenus. */
190 static int menu_items_submenu_depth;
191
192 /* Flag which when set indicates a dialog or menu has been posted by
193 Xt on behalf of one of the widget sets. */
194 int popup_activated_flag;
195
196 static int next_menubar_widget_id;
197
198 /* This is set nonzero after the user activates the menu bar, and set
199 to zero again after the menu bars are redisplayed by prepare_menu_bar.
200 While it is nonzero, all calls to set_frame_menubar go deep.
201
202 I don't understand why this is needed, but it does seem to be
203 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
204
205 int pending_menu_activation;
206 \f
207 #ifdef USE_X_TOOLKIT
208
209 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
210
211 static struct frame *
212 menubar_id_to_frame (id)
213 LWLIB_ID id;
214 {
215 Lisp_Object tail, frame;
216 FRAME_PTR f;
217
218 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
219 {
220 frame = XCAR (tail);
221 if (!GC_FRAMEP (frame))
222 continue;
223 f = XFRAME (frame);
224 if (!FRAME_WINDOW_P (f))
225 continue;
226 if (f->output_data.x->id == id)
227 return f;
228 }
229 return 0;
230 }
231
232 #endif
233 \f
234 /* Initialize the menu_items structure if we haven't already done so.
235 Also mark it as currently empty. */
236
237 static void
238 init_menu_items ()
239 {
240 if (NILP (menu_items))
241 {
242 menu_items_allocated = 60;
243 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
244 }
245
246 menu_items_used = 0;
247 menu_items_n_panes = 0;
248 menu_items_submenu_depth = 0;
249 }
250
251 /* Call at the end of generating the data in menu_items.
252 This fills in the number of items in the last pane. */
253
254 static void
255 finish_menu_items ()
256 {
257 }
258
259 /* Call when finished using the data for the current menu
260 in menu_items. */
261
262 static void
263 discard_menu_items ()
264 {
265 /* Free the structure if it is especially large.
266 Otherwise, hold on to it, to save time. */
267 if (menu_items_allocated > 200)
268 {
269 menu_items = Qnil;
270 menu_items_allocated = 0;
271 }
272 }
273
274 /* Make the menu_items vector twice as large. */
275
276 static void
277 grow_menu_items ()
278 {
279 Lisp_Object old;
280 int old_size = menu_items_allocated;
281 old = menu_items;
282
283 menu_items_allocated *= 2;
284 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
285 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
286 old_size * sizeof (Lisp_Object));
287 }
288
289 /* Begin a submenu. */
290
291 static void
292 push_submenu_start ()
293 {
294 if (menu_items_used + 1 > menu_items_allocated)
295 grow_menu_items ();
296
297 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
298 menu_items_submenu_depth++;
299 }
300
301 /* End a submenu. */
302
303 static void
304 push_submenu_end ()
305 {
306 if (menu_items_used + 1 > menu_items_allocated)
307 grow_menu_items ();
308
309 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
310 menu_items_submenu_depth--;
311 }
312
313 /* Indicate boundary between left and right. */
314
315 static void
316 push_left_right_boundary ()
317 {
318 if (menu_items_used + 1 > menu_items_allocated)
319 grow_menu_items ();
320
321 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
322 }
323
324 /* Start a new menu pane in menu_items..
325 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
326
327 static void
328 push_menu_pane (name, prefix_vec)
329 Lisp_Object name, prefix_vec;
330 {
331 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
332 grow_menu_items ();
333
334 if (menu_items_submenu_depth == 0)
335 menu_items_n_panes++;
336 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
337 XVECTOR (menu_items)->contents[menu_items_used++] = name;
338 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
339 }
340
341 /* Push one menu item into the current pane. NAME is the string to
342 display. ENABLE if non-nil means this item can be selected. KEY
343 is the key generated by choosing this item, or nil if this item
344 doesn't really have a definition. DEF is the definition of this
345 item. EQUIV is the textual description of the keyboard equivalent
346 for this item (or nil if none). TYPE is the type of this menu
347 item, one of nil, `toggle' or `radio'. */
348
349 static void
350 push_menu_item (name, enable, key, def, equiv, type, selected, help)
351 Lisp_Object name, enable, key, def, equiv, type, selected, help;
352 {
353 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
354 grow_menu_items ();
355
356 XVECTOR (menu_items)->contents[menu_items_used++] = name;
357 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
358 XVECTOR (menu_items)->contents[menu_items_used++] = key;
359 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
360 XVECTOR (menu_items)->contents[menu_items_used++] = def;
361 XVECTOR (menu_items)->contents[menu_items_used++] = type;
362 XVECTOR (menu_items)->contents[menu_items_used++] = selected;
363 XVECTOR (menu_items)->contents[menu_items_used++] = help;
364 }
365 \f
366 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
367 and generate menu panes for them in menu_items.
368 If NOTREAL is nonzero,
369 don't bother really computing whether an item is enabled. */
370
371 static void
372 keymap_panes (keymaps, nmaps, notreal)
373 Lisp_Object *keymaps;
374 int nmaps;
375 int notreal;
376 {
377 int mapno;
378
379 init_menu_items ();
380
381 /* Loop over the given keymaps, making a pane for each map.
382 But don't make a pane that is empty--ignore that map instead.
383 P is the number of panes we have made so far. */
384 for (mapno = 0; mapno < nmaps; mapno++)
385 single_keymap_panes (keymaps[mapno],
386 map_prompt (keymaps[mapno]), Qnil, notreal, 10);
387
388 finish_menu_items ();
389 }
390
391 /* This is a recursive subroutine of keymap_panes.
392 It handles one keymap, KEYMAP.
393 The other arguments are passed along
394 or point to local variables of the previous function.
395 If NOTREAL is nonzero, only check for equivalent key bindings, don't
396 evaluate expressions in menu items and don't make any menu.
397
398 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
399
400 static void
401 single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
402 Lisp_Object keymap;
403 Lisp_Object pane_name;
404 Lisp_Object prefix;
405 int notreal;
406 int maxdepth;
407 {
408 Lisp_Object pending_maps = Qnil;
409 Lisp_Object tail, item;
410 struct gcpro gcpro1, gcpro2;
411 int notbuttons = 0;
412
413 if (maxdepth <= 0)
414 return;
415
416 push_menu_pane (pane_name, prefix);
417
418 #ifndef HAVE_BOXES
419 /* Remember index for first item in this pane so we can go back and
420 add a prefix when (if) we see the first button. After that, notbuttons
421 is set to 0, to mark that we have seen a button and all non button
422 items need a prefix. */
423 notbuttons = menu_items_used;
424 #endif
425
426 for (tail = keymap; CONSP (tail); tail = XCDR (tail))
427 {
428 GCPRO2 (keymap, pending_maps);
429 /* Look at each key binding, and if it is a menu item add it
430 to this menu. */
431 item = XCAR (tail);
432 if (CONSP (item))
433 single_menu_item (XCAR (item), XCDR (item),
434 &pending_maps, notreal, maxdepth, &notbuttons);
435 else if (VECTORP (item))
436 {
437 /* Loop over the char values represented in the vector. */
438 int len = XVECTOR (item)->size;
439 int c;
440 for (c = 0; c < len; c++)
441 {
442 Lisp_Object character;
443 XSETFASTINT (character, c);
444 single_menu_item (character, XVECTOR (item)->contents[c],
445 &pending_maps, notreal, maxdepth, &notbuttons);
446 }
447 }
448 UNGCPRO;
449 }
450
451 /* Process now any submenus which want to be panes at this level. */
452 while (!NILP (pending_maps))
453 {
454 Lisp_Object elt, eltcdr, string;
455 elt = Fcar (pending_maps);
456 eltcdr = XCDR (elt);
457 string = XCAR (eltcdr);
458 /* We no longer discard the @ from the beginning of the string here.
459 Instead, we do this in xmenu_show. */
460 single_keymap_panes (Fcar (elt), string,
461 XCDR (eltcdr), notreal, maxdepth - 1);
462 pending_maps = Fcdr (pending_maps);
463 }
464 }
465 \f
466 /* This is a subroutine of single_keymap_panes that handles one
467 keymap entry.
468 KEY is a key in a keymap and ITEM is its binding.
469 PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
470 separate panes.
471 If NOTREAL is nonzero, only check for equivalent key bindings, don't
472 evaluate expressions in menu items and don't make any menu.
473 If we encounter submenus deeper than MAXDEPTH levels, ignore them.
474 NOTBUTTONS_PTR is only used when simulating toggle boxes and radio
475 buttons. It points to variable notbuttons in single_keymap_panes,
476 which keeps track of if we have seen a button in this menu or not. */
477
478 static void
479 single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth,
480 notbuttons_ptr)
481 Lisp_Object key, item;
482 Lisp_Object *pending_maps_ptr;
483 int maxdepth, notreal;
484 int *notbuttons_ptr;
485 {
486 Lisp_Object map, item_string, enabled;
487 struct gcpro gcpro1, gcpro2;
488 int res;
489
490 /* Parse the menu item and leave the result in item_properties. */
491 GCPRO2 (key, item);
492 res = parse_menu_item (item, notreal, 0);
493 UNGCPRO;
494 if (!res)
495 return; /* Not a menu item. */
496
497 map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
498
499 if (notreal)
500 {
501 /* We don't want to make a menu, just traverse the keymaps to
502 precompute equivalent key bindings. */
503 if (!NILP (map))
504 single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
505 return;
506 }
507
508 enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
509 item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
510
511 if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
512 {
513 if (!NILP (enabled))
514 /* An enabled separate pane. Remember this to handle it later. */
515 *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
516 *pending_maps_ptr);
517 return;
518 }
519
520 #ifndef HAVE_BOXES
521 /* Simulate radio buttons and toggle boxes by putting a prefix in
522 front of them. */
523 {
524 Lisp_Object prefix = Qnil;
525 Lisp_Object type = XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE];
526 if (!NILP (type))
527 {
528 Lisp_Object selected
529 = XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED];
530
531 if (*notbuttons_ptr)
532 /* The first button. Line up previous items in this menu. */
533 {
534 int index = *notbuttons_ptr; /* Index for first item this menu. */
535 int submenu = 0;
536 Lisp_Object tem;
537 while (index < menu_items_used)
538 {
539 tem
540 = XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME];
541 if (NILP (tem))
542 {
543 index++;
544 submenu++; /* Skip sub menu. */
545 }
546 else if (EQ (tem, Qlambda))
547 {
548 index++;
549 submenu--; /* End sub menu. */
550 }
551 else if (EQ (tem, Qt))
552 index += 3; /* Skip new pane marker. */
553 else if (EQ (tem, Qquote))
554 index++; /* Skip a left, right divider. */
555 else
556 {
557 if (!submenu && XSTRING (tem)->data[0] != '\0'
558 && XSTRING (tem)->data[0] != '-')
559 XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME]
560 = concat2 (build_string (" "), tem);
561 index += MENU_ITEMS_ITEM_LENGTH;
562 }
563 }
564 *notbuttons_ptr = 0;
565 }
566
567 /* Calculate prefix, if any, for this item. */
568 if (EQ (type, QCtoggle))
569 prefix = build_string (NILP (selected) ? "[ ] " : "[X] ");
570 else if (EQ (type, QCradio))
571 prefix = build_string (NILP (selected) ? "( ) " : "(*) ");
572 }
573 /* Not a button. If we have earlier buttons, then we need a prefix. */
574 else if (!*notbuttons_ptr && XSTRING (item_string)->data[0] != '\0'
575 && XSTRING (item_string)->data[0] != '-')
576 prefix = build_string (" ");
577
578 if (!NILP (prefix))
579 item_string = concat2 (prefix, item_string);
580 }
581 #endif /* not HAVE_BOXES */
582
583 #ifndef USE_X_TOOLKIT
584 if (!NILP(map))
585 /* Indicate visually that this is a submenu. */
586 item_string = concat2 (item_string, build_string (" >"));
587 #endif
588
589 push_menu_item (item_string, enabled, key,
590 XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
591 XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ],
592 XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE],
593 XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED],
594 XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]);
595
596 #ifdef USE_X_TOOLKIT
597 /* Display a submenu using the toolkit. */
598 if (! (NILP (map) || NILP (enabled)))
599 {
600 push_submenu_start ();
601 single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
602 push_submenu_end ();
603 }
604 #endif
605 }
606 \f
607 /* Push all the panes and items of a menu described by the
608 alist-of-alists MENU.
609 This handles old-fashioned calls to x-popup-menu. */
610
611 static void
612 list_of_panes (menu)
613 Lisp_Object menu;
614 {
615 Lisp_Object tail;
616
617 init_menu_items ();
618
619 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
620 {
621 Lisp_Object elt, pane_name, pane_data;
622 elt = Fcar (tail);
623 pane_name = Fcar (elt);
624 CHECK_STRING (pane_name, 0);
625 push_menu_pane (pane_name, Qnil);
626 pane_data = Fcdr (elt);
627 CHECK_CONS (pane_data, 0);
628 list_of_items (pane_data);
629 }
630
631 finish_menu_items ();
632 }
633
634 /* Push the items in a single pane defined by the alist PANE. */
635
636 static void
637 list_of_items (pane)
638 Lisp_Object pane;
639 {
640 Lisp_Object tail, item, item1;
641
642 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
643 {
644 item = Fcar (tail);
645 if (STRINGP (item))
646 push_menu_item (item, Qnil, Qnil, Qt, Qnil, Qnil, Qnil, Qnil);
647 else if (NILP (item))
648 push_left_right_boundary ();
649 else
650 {
651 CHECK_CONS (item, 0);
652 item1 = Fcar (item);
653 CHECK_STRING (item1, 1);
654 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil, Qnil, Qnil, Qnil);
655 }
656 }
657 }
658 \f
659 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
660 "Pop up a deck-of-cards menu and return user's selection.\n\
661 POSITION is a position specification. This is either a mouse button event\n\
662 or a list ((XOFFSET YOFFSET) WINDOW)\n\
663 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
664 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
665 This controls the position of the center of the first line\n\
666 in the first pane of the menu, not the top left of the menu as a whole.\n\
667 If POSITION is t, it means to use the current mouse position.\n\
668 \n\
669 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
670 The menu items come from key bindings that have a menu string as well as\n\
671 a definition; actually, the \"definition\" in such a key binding looks like\n\
672 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
673 the keymap as a top-level element.\n\n\
674 If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.\n\
675 Otherwise, REAL-DEFINITION should be a valid key binding definition.\n\
676 \n\
677 You can also use a list of keymaps as MENU.\n\
678 Then each keymap makes a separate pane.\n\
679 When MENU is a keymap or a list of keymaps, the return value\n\
680 is a list of events.\n\n\
681 \n\
682 Alternatively, you can specify a menu of multiple panes\n\
683 with a list of the form (TITLE PANE1 PANE2...),\n\
684 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
685 Each ITEM is normally a cons cell (STRING . VALUE);\n\
686 but a string can appear as an item--that makes a nonselectable line\n\
687 in the menu.\n\
688 With this form of menu, the return value is VALUE from the chosen item.\n\
689 \n\
690 If POSITION is nil, don't display the menu at all, just precalculate the\n\
691 cached information about equivalent key sequences.")
692 (position, menu)
693 Lisp_Object position, menu;
694 {
695 Lisp_Object keymap, tem;
696 int xpos = 0, ypos = 0;
697 Lisp_Object title;
698 char *error_name;
699 Lisp_Object selection;
700 struct frame *f = NULL;
701 Lisp_Object x, y, window;
702 int keymaps = 0;
703 int for_click = 0;
704 struct gcpro gcpro1;
705
706 #ifdef HAVE_MENUS
707 if (! NILP (position))
708 {
709 check_x ();
710
711 /* Decode the first argument: find the window and the coordinates. */
712 if (EQ (position, Qt)
713 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
714 || EQ (XCAR (position), Qtool_bar))))
715 {
716 /* Use the mouse's current position. */
717 FRAME_PTR new_f = SELECTED_FRAME ();
718 Lisp_Object bar_window;
719 enum scroll_bar_part part;
720 unsigned long time;
721
722 if (mouse_position_hook)
723 (*mouse_position_hook) (&new_f, 1, &bar_window,
724 &part, &x, &y, &time);
725 if (new_f != 0)
726 XSETFRAME (window, new_f);
727 else
728 {
729 window = selected_window;
730 XSETFASTINT (x, 0);
731 XSETFASTINT (y, 0);
732 }
733 }
734 else
735 {
736 tem = Fcar (position);
737 if (CONSP (tem))
738 {
739 window = Fcar (Fcdr (position));
740 x = Fcar (tem);
741 y = Fcar (Fcdr (tem));
742 }
743 else
744 {
745 for_click = 1;
746 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
747 window = Fcar (tem); /* POSN_WINDOW (tem) */
748 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
749 x = Fcar (tem);
750 y = Fcdr (tem);
751 }
752 }
753
754 CHECK_NUMBER (x, 0);
755 CHECK_NUMBER (y, 0);
756
757 /* Decode where to put the menu. */
758
759 if (FRAMEP (window))
760 {
761 f = XFRAME (window);
762 xpos = 0;
763 ypos = 0;
764 }
765 else if (WINDOWP (window))
766 {
767 CHECK_LIVE_WINDOW (window, 0);
768 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
769
770 xpos = (FONT_WIDTH (f->output_data.x->font)
771 * XFASTINT (XWINDOW (window)->left));
772 ypos = (f->output_data.x->line_height
773 * XFASTINT (XWINDOW (window)->top));
774 }
775 else
776 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
777 but I don't want to make one now. */
778 CHECK_WINDOW (window, 0);
779
780 xpos += XINT (x);
781 ypos += XINT (y);
782
783 XSETFRAME (Vmenu_updating_frame, f);
784 }
785 Vmenu_updating_frame = Qnil;
786 #endif /* HAVE_MENUS */
787
788 title = Qnil;
789 GCPRO1 (title);
790
791 /* Decode the menu items from what was specified. */
792
793 keymap = get_keymap (menu, 0, 0);
794 if (CONSP (keymap))
795 {
796 /* We were given a keymap. Extract menu info from the keymap. */
797 Lisp_Object prompt;
798
799 /* Extract the detailed info to make one pane. */
800 keymap_panes (&menu, 1, NILP (position));
801
802 /* Search for a string appearing directly as an element of the keymap.
803 That string is the title of the menu. */
804 prompt = map_prompt (keymap);
805 if (NILP (title) && !NILP (prompt))
806 title = prompt;
807
808 /* Make that be the pane title of the first pane. */
809 if (!NILP (prompt) && menu_items_n_panes >= 0)
810 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
811
812 keymaps = 1;
813 }
814 else if (CONSP (menu) && KEYMAPP (XCAR (menu)))
815 {
816 /* We were given a list of keymaps. */
817 int nmaps = XFASTINT (Flength (menu));
818 Lisp_Object *maps
819 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
820 int i;
821
822 title = Qnil;
823
824 /* The first keymap that has a prompt string
825 supplies the menu title. */
826 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
827 {
828 Lisp_Object prompt;
829
830 maps[i++] = keymap = get_keymap (Fcar (tem), 1, 0);
831
832 prompt = map_prompt (keymap);
833 if (NILP (title) && !NILP (prompt))
834 title = prompt;
835 }
836
837 /* Extract the detailed info to make one pane. */
838 keymap_panes (maps, nmaps, NILP (position));
839
840 /* Make the title be the pane title of the first pane. */
841 if (!NILP (title) && menu_items_n_panes >= 0)
842 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
843
844 keymaps = 1;
845 }
846 else
847 {
848 /* We were given an old-fashioned menu. */
849 title = Fcar (menu);
850 CHECK_STRING (title, 1);
851
852 list_of_panes (Fcdr (menu));
853
854 keymaps = 0;
855 }
856
857 if (NILP (position))
858 {
859 discard_menu_items ();
860 UNGCPRO;
861 return Qnil;
862 }
863
864 #ifdef HAVE_MENUS
865 /* Display them in a menu. */
866 BLOCK_INPUT;
867
868 selection = xmenu_show (f, xpos, ypos, for_click,
869 keymaps, title, &error_name);
870 UNBLOCK_INPUT;
871
872 discard_menu_items ();
873
874 UNGCPRO;
875 #endif /* HAVE_MENUS */
876
877 if (error_name) error (error_name);
878 return selection;
879 }
880
881 #ifdef HAVE_MENUS
882
883 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
884 "Pop up a dialog box and return user's selection.\n\
885 POSITION specifies which frame to use.\n\
886 This is normally a mouse button event or a window or frame.\n\
887 If POSITION is t, it means to use the frame the mouse is on.\n\
888 The dialog box appears in the middle of the specified frame.\n\
889 \n\
890 CONTENTS specifies the alternatives to display in the dialog box.\n\
891 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
892 Each ITEM is a cons cell (STRING . VALUE).\n\
893 The return value is VALUE from the chosen item.\n\n\
894 An ITEM may also be just a string--that makes a nonselectable item.\n\
895 An ITEM may also be nil--that means to put all preceding items\n\
896 on the left of the dialog box and all following items on the right.\n\
897 \(By default, approximately half appear on each side.)")
898 (position, contents)
899 Lisp_Object position, contents;
900 {
901 struct frame * f = NULL;
902 Lisp_Object window;
903
904 check_x ();
905
906 /* Decode the first argument: find the window or frame to use. */
907 if (EQ (position, Qt)
908 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
909 || EQ (XCAR (position), Qtool_bar))))
910 {
911 #if 0 /* Using the frame the mouse is on may not be right. */
912 /* Use the mouse's current position. */
913 FRAME_PTR new_f = SELECTED_FRAME ();
914 Lisp_Object bar_window;
915 int part;
916 unsigned long time;
917 Lisp_Object x, y;
918
919 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
920
921 if (new_f != 0)
922 XSETFRAME (window, new_f);
923 else
924 window = selected_window;
925 #endif
926 window = selected_window;
927 }
928 else if (CONSP (position))
929 {
930 Lisp_Object tem;
931 tem = Fcar (position);
932 if (CONSP (tem))
933 window = Fcar (Fcdr (position));
934 else
935 {
936 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
937 window = Fcar (tem); /* POSN_WINDOW (tem) */
938 }
939 }
940 else if (WINDOWP (position) || FRAMEP (position))
941 window = position;
942 else
943 window = Qnil;
944
945 /* Decode where to put the menu. */
946
947 if (FRAMEP (window))
948 f = XFRAME (window);
949 else if (WINDOWP (window))
950 {
951 CHECK_LIVE_WINDOW (window, 0);
952 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
953 }
954 else
955 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
956 but I don't want to make one now. */
957 CHECK_WINDOW (window, 0);
958
959 #ifndef USE_X_TOOLKIT
960 /* Display a menu with these alternatives
961 in the middle of frame F. */
962 {
963 Lisp_Object x, y, frame, newpos;
964 XSETFRAME (frame, f);
965 XSETINT (x, x_pixel_width (f) / 2);
966 XSETINT (y, x_pixel_height (f) / 2);
967 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
968
969 return Fx_popup_menu (newpos,
970 Fcons (Fcar (contents), Fcons (contents, Qnil)));
971 }
972 #else
973 {
974 Lisp_Object title;
975 char *error_name;
976 Lisp_Object selection;
977
978 /* Decode the dialog items from what was specified. */
979 title = Fcar (contents);
980 CHECK_STRING (title, 1);
981
982 list_of_panes (Fcons (contents, Qnil));
983
984 /* Display them in a dialog box. */
985 BLOCK_INPUT;
986 selection = xdialog_show (f, 0, title, &error_name);
987 UNBLOCK_INPUT;
988
989 discard_menu_items ();
990
991 if (error_name) error (error_name);
992 return selection;
993 }
994 #endif
995 }
996 \f
997 #ifdef USE_X_TOOLKIT
998
999 /* Loop in Xt until the menu pulldown or dialog popup has been
1000 popped down (deactivated). This is used for x-popup-menu
1001 and x-popup-dialog; it is not used for the menu bar any more.
1002
1003 NOTE: All calls to popup_get_selection should be protected
1004 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1005
1006 void
1007 popup_get_selection (initial_event, dpyinfo, id)
1008 XEvent *initial_event;
1009 struct x_display_info *dpyinfo;
1010 LWLIB_ID id;
1011 {
1012 XEvent event;
1013
1014 /* Define a queue to save up for later unreading
1015 all X events that don't pertain to the menu. */
1016 struct event_queue
1017 {
1018 XEvent event;
1019 struct event_queue *next;
1020 };
1021
1022 struct event_queue *queue = NULL;
1023 struct event_queue *queue_tmp;
1024
1025 if (initial_event)
1026 event = *initial_event;
1027 else
1028 XtAppNextEvent (Xt_app_con, &event);
1029
1030 while (1)
1031 {
1032 /* Handle expose events for editor frames right away. */
1033 if (event.type == Expose)
1034 process_expose_from_menu (event);
1035 /* Make sure we don't consider buttons grabbed after menu goes.
1036 And make sure to deactivate for any ButtonRelease,
1037 even if XtDispatchEvent doesn't do that. */
1038 else if (event.type == ButtonRelease
1039 && dpyinfo->display == event.xbutton.display)
1040 {
1041 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1042 popup_activated_flag = 0;
1043 #ifdef USE_MOTIF /* Pretending that the event came from a
1044 Btn1Down seems the only way to convince Motif to
1045 activate its callbacks; setting the XmNmenuPost
1046 isn't working. --marcus@sysc.pdx.edu. */
1047 event.xbutton.button = 1;
1048 #endif
1049 }
1050 /* If the user presses a key, deactivate the menu.
1051 The user is likely to do that if we get wedged. */
1052 else if (event.type == KeyPress
1053 && dpyinfo->display == event.xbutton.display)
1054 {
1055 KeySym keysym = XLookupKeysym (&event.xkey, 0);
1056 if (!IsModifierKey (keysym))
1057 {
1058 popup_activated_flag = 0;
1059 break;
1060 }
1061 }
1062 /* Button presses outside the menu also pop it down. */
1063 else if (event.type == ButtonPress
1064 && event.xany.display == dpyinfo->display
1065 && x_any_window_to_frame (dpyinfo, event.xany.window))
1066 {
1067 popup_activated_flag = 0;
1068 break;
1069 }
1070
1071 /* Queue all events not for this popup,
1072 except for Expose, which we've already handled, and ButtonRelease.
1073 Note that the X window is associated with the frame if this
1074 is a menu bar popup, but not if it's a dialog box. So we use
1075 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1076 if (event.type != Expose
1077 && !(event.type == ButtonRelease
1078 && dpyinfo->display == event.xbutton.display)
1079 && (event.xany.display != dpyinfo->display
1080 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1081 {
1082 queue_tmp = (struct event_queue *) xmalloc (sizeof *queue_tmp);
1083 queue_tmp->event = event;
1084 queue_tmp->next = queue;
1085 queue = queue_tmp;
1086 }
1087 else
1088 XtDispatchEvent (&event);
1089
1090 if (!popup_activated ())
1091 break;
1092 XtAppNextEvent (Xt_app_con, &event);
1093 }
1094
1095 /* Unread any events that we got but did not handle. */
1096 while (queue != NULL)
1097 {
1098 queue_tmp = queue;
1099 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1100 queue = queue_tmp->next;
1101 xfree ((char *)queue_tmp);
1102 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1103 interrupt_input_pending = 1;
1104 }
1105 }
1106
1107 /* Activate the menu bar of frame F.
1108 This is called from keyboard.c when it gets the
1109 menu_bar_activate_event out of the Emacs event queue.
1110
1111 To activate the menu bar, we use the X button-press event
1112 that was saved in saved_menu_event.
1113 That makes the toolkit do its thing.
1114
1115 But first we recompute the menu bar contents (the whole tree).
1116
1117 The reason for saving the button event until here, instead of
1118 passing it to the toolkit right away, is that we can safely
1119 execute Lisp code. */
1120
1121 void
1122 x_activate_menubar (f)
1123 FRAME_PTR f;
1124 {
1125 if (!f->output_data.x->saved_menu_event->type)
1126 return;
1127
1128 set_frame_menubar (f, 0, 1);
1129 BLOCK_INPUT;
1130 XtDispatchEvent ((XEvent *) f->output_data.x->saved_menu_event);
1131 UNBLOCK_INPUT;
1132 #ifdef USE_MOTIF
1133 if (f->output_data.x->saved_menu_event->type == ButtonRelease)
1134 pending_menu_activation = 1;
1135 #endif
1136
1137 /* Ignore this if we get it a second time. */
1138 f->output_data.x->saved_menu_event->type = 0;
1139 }
1140
1141 /* Detect if a dialog or menu has been posted. */
1142
1143 int
1144 popup_activated ()
1145 {
1146 return popup_activated_flag;
1147 }
1148
1149 /* This callback is invoked when the user selects a menubar cascade
1150 pushbutton, but before the pulldown menu is posted. */
1151
1152 static void
1153 popup_activate_callback (widget, id, client_data)
1154 Widget widget;
1155 LWLIB_ID id;
1156 XtPointer client_data;
1157 {
1158 popup_activated_flag = 1;
1159 }
1160
1161 /* This callback is invoked when a dialog or menu is finished being
1162 used and has been unposted. */
1163
1164 static void
1165 popup_deactivate_callback (widget, id, client_data)
1166 Widget widget;
1167 LWLIB_ID id;
1168 XtPointer client_data;
1169 {
1170 popup_activated_flag = 0;
1171 }
1172
1173 /* Lwlib callback called when menu items are highlighted/unhighlighted
1174 while moving the mouse over them. WIDGET is the menu bar or menu
1175 popup widget. ID is its LWLIB_ID. CALL_DATA contains a pointer to
1176 the widget_value structure for the menu item, or null in case of
1177 unhighlighting. */
1178
1179 void
1180 menu_highlight_callback (widget, id, call_data)
1181 Widget widget;
1182 LWLIB_ID id;
1183 void *call_data;
1184 {
1185 widget_value *wv = (widget_value *) call_data;
1186 struct frame *f;
1187 Lisp_Object frame, help;
1188
1189 help = wv && wv->help ? build_string (wv->help) : Qnil;
1190
1191 /* Determine the frame for the help event. */
1192 f = menubar_id_to_frame (id);
1193 if (f)
1194 {
1195 XSETFRAME (frame, f);
1196 kbd_buffer_store_help_event (frame, help);
1197 }
1198 else
1199 {
1200 /* WIDGET is the popup menu. It's parent is the frame's
1201 widget. See which frame that is. */
1202 Widget frame_widget = XtParent (widget);
1203 Lisp_Object tail;
1204
1205 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
1206 {
1207 frame = XCAR (tail);
1208 if (GC_FRAMEP (frame)
1209 && (f = XFRAME (frame),
1210 FRAME_X_P (f) && f->output_data.x->widget == frame_widget))
1211 break;
1212 }
1213
1214 show_help_echo (help, Qnil, Qnil, Qnil, 1);
1215 }
1216 }
1217
1218 /* This callback is called from the menu bar pulldown menu
1219 when the user makes a selection.
1220 Figure out what the user chose
1221 and put the appropriate events into the keyboard buffer. */
1222
1223 static void
1224 menubar_selection_callback (widget, id, client_data)
1225 Widget widget;
1226 LWLIB_ID id;
1227 XtPointer client_data;
1228 {
1229 Lisp_Object prefix, entry;
1230 FRAME_PTR f = menubar_id_to_frame (id);
1231 Lisp_Object vector;
1232 Lisp_Object *subprefix_stack;
1233 int submenu_depth = 0;
1234 int i;
1235
1236 if (!f)
1237 return;
1238 entry = Qnil;
1239 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1240 vector = f->menu_bar_vector;
1241 prefix = Qnil;
1242 i = 0;
1243 while (i < f->menu_bar_items_used)
1244 {
1245 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1246 {
1247 subprefix_stack[submenu_depth++] = prefix;
1248 prefix = entry;
1249 i++;
1250 }
1251 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1252 {
1253 prefix = subprefix_stack[--submenu_depth];
1254 i++;
1255 }
1256 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1257 {
1258 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1259 i += MENU_ITEMS_PANE_LENGTH;
1260 }
1261 else
1262 {
1263 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1264 /* The EMACS_INT cast avoids a warning. There's no problem
1265 as long as pointers have enough bits to hold small integers. */
1266 if ((int) (EMACS_INT) client_data == i)
1267 {
1268 int j;
1269 struct input_event buf;
1270 Lisp_Object frame;
1271
1272 XSETFRAME (frame, f);
1273 buf.kind = MENU_BAR_EVENT;
1274 buf.frame_or_window = frame;
1275 buf.arg = frame;
1276 kbd_buffer_store_event (&buf);
1277
1278 for (j = 0; j < submenu_depth; j++)
1279 if (!NILP (subprefix_stack[j]))
1280 {
1281 buf.kind = MENU_BAR_EVENT;
1282 buf.frame_or_window = frame;
1283 buf.arg = subprefix_stack[j];
1284 kbd_buffer_store_event (&buf);
1285 }
1286
1287 if (!NILP (prefix))
1288 {
1289 buf.kind = MENU_BAR_EVENT;
1290 buf.frame_or_window = frame;
1291 buf.arg = prefix;
1292 kbd_buffer_store_event (&buf);
1293 }
1294
1295 buf.kind = MENU_BAR_EVENT;
1296 buf.frame_or_window = frame;
1297 buf.arg = entry;
1298 kbd_buffer_store_event (&buf);
1299
1300 return;
1301 }
1302 i += MENU_ITEMS_ITEM_LENGTH;
1303 }
1304 }
1305 }
1306
1307 /* Allocate a widget_value, blocking input. */
1308
1309 widget_value *
1310 xmalloc_widget_value ()
1311 {
1312 widget_value *value;
1313
1314 BLOCK_INPUT;
1315 value = malloc_widget_value ();
1316 UNBLOCK_INPUT;
1317
1318 return value;
1319 }
1320
1321 /* This recursively calls free_widget_value on the tree of widgets.
1322 It must free all data that was malloc'ed for these widget_values.
1323 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1324 must be left alone. */
1325
1326 void
1327 free_menubar_widget_value_tree (wv)
1328 widget_value *wv;
1329 {
1330 if (! wv) return;
1331
1332 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1333
1334 if (wv->contents && (wv->contents != (widget_value*)1))
1335 {
1336 free_menubar_widget_value_tree (wv->contents);
1337 wv->contents = (widget_value *) 0xDEADBEEF;
1338 }
1339 if (wv->next)
1340 {
1341 free_menubar_widget_value_tree (wv->next);
1342 wv->next = (widget_value *) 0xDEADBEEF;
1343 }
1344 BLOCK_INPUT;
1345 free_widget_value (wv);
1346 UNBLOCK_INPUT;
1347 }
1348 \f
1349 /* Return a tree of widget_value structures for a menu bar item
1350 whose event type is ITEM_KEY (with string ITEM_NAME)
1351 and whose contents come from the list of keymaps MAPS. */
1352
1353 static widget_value *
1354 single_submenu (item_key, item_name, maps)
1355 Lisp_Object item_key, item_name, maps;
1356 {
1357 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1358 int i;
1359 int submenu_depth = 0;
1360 Lisp_Object length;
1361 int len;
1362 Lisp_Object *mapvec;
1363 widget_value **submenu_stack;
1364 int previous_items = menu_items_used;
1365 int top_level_items = 0;
1366
1367 length = Flength (maps);
1368 len = XINT (length);
1369
1370 /* Convert the list MAPS into a vector MAPVEC. */
1371 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1372 for (i = 0; i < len; i++)
1373 {
1374 mapvec[i] = Fcar (maps);
1375 maps = Fcdr (maps);
1376 }
1377
1378 menu_items_n_panes = 0;
1379
1380 /* Loop over the given keymaps, making a pane for each map.
1381 But don't make a pane that is empty--ignore that map instead. */
1382 for (i = 0; i < len; i++)
1383 {
1384 if (SYMBOLP (mapvec[i])
1385 || (CONSP (mapvec[i]) && !KEYMAPP (mapvec[i])))
1386 {
1387 /* Here we have a command at top level in the menu bar
1388 as opposed to a submenu. */
1389 top_level_items = 1;
1390 push_menu_pane (Qnil, Qnil);
1391 push_menu_item (item_name, Qt, item_key, mapvec[i],
1392 Qnil, Qnil, Qnil, Qnil);
1393 }
1394 else
1395 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1396 }
1397
1398 /* Create a tree of widget_value objects
1399 representing the panes and their items. */
1400
1401 submenu_stack
1402 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1403 wv = xmalloc_widget_value ();
1404 wv->name = "menu";
1405 wv->value = 0;
1406 wv->enabled = 1;
1407 wv->button_type = BUTTON_TYPE_NONE;
1408 first_wv = wv;
1409 save_wv = 0;
1410 prev_wv = 0;
1411
1412 /* Loop over all panes and items made during this call
1413 and construct a tree of widget_value objects.
1414 Ignore the panes and items made by previous calls to
1415 single_submenu, even though those are also in menu_items. */
1416 i = previous_items;
1417 while (i < menu_items_used)
1418 {
1419 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1420 {
1421 submenu_stack[submenu_depth++] = save_wv;
1422 save_wv = prev_wv;
1423 prev_wv = 0;
1424 i++;
1425 }
1426 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1427 {
1428 prev_wv = save_wv;
1429 save_wv = submenu_stack[--submenu_depth];
1430 i++;
1431 }
1432 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1433 && submenu_depth != 0)
1434 i += MENU_ITEMS_PANE_LENGTH;
1435 /* Ignore a nil in the item list.
1436 It's meaningful only for dialog boxes. */
1437 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1438 i += 1;
1439 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1440 {
1441 /* Create a new pane. */
1442 Lisp_Object pane_name, prefix;
1443 char *pane_string;
1444 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1445 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1446 #ifndef HAVE_MULTILINGUAL_MENU
1447 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
1448 pane_name = string_make_unibyte (pane_name);
1449 #endif
1450 pane_string = (NILP (pane_name)
1451 ? "" : (char *) XSTRING (pane_name)->data);
1452 /* If there is just one top-level pane, put all its items directly
1453 under the top-level menu. */
1454 if (menu_items_n_panes == 1)
1455 pane_string = "";
1456
1457 /* If the pane has a meaningful name,
1458 make the pane a top-level menu item
1459 with its items as a submenu beneath it. */
1460 if (strcmp (pane_string, ""))
1461 {
1462 wv = xmalloc_widget_value ();
1463 if (save_wv)
1464 save_wv->next = wv;
1465 else
1466 first_wv->contents = wv;
1467 wv->name = pane_string;
1468 /* Ignore the @ that means "separate pane".
1469 This is a kludge, but this isn't worth more time. */
1470 if (!NILP (prefix) && wv->name[0] == '@')
1471 wv->name++;
1472 wv->value = 0;
1473 wv->enabled = 1;
1474 wv->button_type = BUTTON_TYPE_NONE;
1475 }
1476 save_wv = wv;
1477 prev_wv = 0;
1478 i += MENU_ITEMS_PANE_LENGTH;
1479 }
1480 else
1481 {
1482 /* Create a new item within current pane. */
1483 Lisp_Object item_name, enable, descrip, def, type, selected;
1484 Lisp_Object help;
1485
1486 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1487 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1488 descrip
1489 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1490 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1491 type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
1492 selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
1493 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
1494
1495 #ifndef HAVE_MULTILINGUAL_MENU
1496 if (STRING_MULTIBYTE (item_name))
1497 item_name = string_make_unibyte (item_name);
1498 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1499 descrip = string_make_unibyte (descrip);
1500 #endif
1501
1502 wv = xmalloc_widget_value ();
1503 if (prev_wv)
1504 prev_wv->next = wv;
1505 else
1506 save_wv->contents = wv;
1507
1508 wv->name = (char *) XSTRING (item_name)->data;
1509 if (!NILP (descrip))
1510 wv->key = (char *) XSTRING (descrip)->data;
1511 wv->value = 0;
1512 /* The EMACS_INT cast avoids a warning. There's no problem
1513 as long as pointers have enough bits to hold small integers. */
1514 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1515 wv->enabled = !NILP (enable);
1516
1517 if (NILP (type))
1518 wv->button_type = BUTTON_TYPE_NONE;
1519 else if (EQ (type, QCradio))
1520 wv->button_type = BUTTON_TYPE_RADIO;
1521 else if (EQ (type, QCtoggle))
1522 wv->button_type = BUTTON_TYPE_TOGGLE;
1523 else
1524 abort ();
1525
1526 wv->selected = !NILP (selected);
1527 if (STRINGP (help))
1528 wv->help = XSTRING (help)->data;
1529
1530 prev_wv = wv;
1531
1532 i += MENU_ITEMS_ITEM_LENGTH;
1533 }
1534 }
1535
1536 /* If we have just one "menu item"
1537 that was originally a button, return it by itself. */
1538 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1539 {
1540 wv = first_wv->contents;
1541 free_widget_value (first_wv);
1542 return wv;
1543 }
1544
1545 return first_wv;
1546 }
1547
1548
1549 \f
1550 /* Recompute all the widgets of frame F, when the menu bar has been
1551 changed. Value is non-zero if widgets were updated. */
1552
1553 static int
1554 update_frame_menubar (f)
1555 FRAME_PTR f;
1556 {
1557 struct x_output *x = f->output_data.x;
1558 int columns, rows;
1559
1560 if (!x->menubar_widget || XtIsManaged (x->menubar_widget))
1561 return 0;
1562
1563 BLOCK_INPUT;
1564 /* Save the size of the frame because the pane widget doesn't accept
1565 to resize itself. So force it. */
1566 columns = f->width;
1567 rows = f->height;
1568
1569 /* Do the voodoo which means "I'm changing lots of things, don't try
1570 to refigure sizes until I'm done." */
1571 lw_refigure_widget (x->column_widget, False);
1572
1573 /* The order in which children are managed is the top to bottom
1574 order in which they are displayed in the paned window. First,
1575 remove the text-area widget. */
1576 XtUnmanageChild (x->edit_widget);
1577
1578 /* Remove the menubar that is there now, and put up the menubar that
1579 should be there. */
1580 XtManageChild (x->menubar_widget);
1581 XtMapWidget (x->menubar_widget);
1582 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, NULL);
1583
1584 /* Re-manage the text-area widget, and then thrash the sizes. */
1585 XtManageChild (x->edit_widget);
1586 lw_refigure_widget (x->column_widget, True);
1587
1588 /* Force the pane widget to resize itself with the right values. */
1589 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1590 UNBLOCK_INPUT;
1591 return 1;
1592 }
1593
1594 /* Set the contents of the menubar widgets of frame F.
1595 The argument FIRST_TIME is currently ignored;
1596 it is set the first time this is called, from initialize_frame_menubar. */
1597
1598 void
1599 set_frame_menubar (f, first_time, deep_p)
1600 FRAME_PTR f;
1601 int first_time;
1602 int deep_p;
1603 {
1604 Widget menubar_widget = f->output_data.x->menubar_widget;
1605 Lisp_Object items;
1606 widget_value *wv, *first_wv, *prev_wv = 0;
1607 int i;
1608 LWLIB_ID id;
1609
1610 XSETFRAME (Vmenu_updating_frame, f);
1611
1612 if (f->output_data.x->id == 0)
1613 f->output_data.x->id = next_menubar_widget_id++;
1614 id = f->output_data.x->id;
1615
1616 if (! menubar_widget)
1617 deep_p = 1;
1618 else if (pending_menu_activation && !deep_p)
1619 deep_p = 1;
1620 /* Make the first call for any given frame always go deep. */
1621 else if (!f->output_data.x->saved_menu_event && !deep_p)
1622 {
1623 deep_p = 1;
1624 f->output_data.x->saved_menu_event = (XEvent*)xmalloc (sizeof (XEvent));
1625 f->output_data.x->saved_menu_event->type = 0;
1626 }
1627
1628 wv = xmalloc_widget_value ();
1629 wv->name = "menubar";
1630 wv->value = 0;
1631 wv->enabled = 1;
1632 wv->button_type = BUTTON_TYPE_NONE;
1633 first_wv = wv;
1634
1635 if (deep_p)
1636 {
1637 /* Make a widget-value tree representing the entire menu trees. */
1638
1639 struct buffer *prev = current_buffer;
1640 Lisp_Object buffer;
1641 int specpdl_count = specpdl_ptr - specpdl;
1642 int previous_menu_items_used = f->menu_bar_items_used;
1643 Lisp_Object *previous_items
1644 = (Lisp_Object *) alloca (previous_menu_items_used
1645 * sizeof (Lisp_Object));
1646
1647 /* If we are making a new widget, its contents are empty,
1648 do always reinitialize them. */
1649 if (! menubar_widget)
1650 previous_menu_items_used = 0;
1651
1652 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1653 specbind (Qinhibit_quit, Qt);
1654 /* Don't let the debugger step into this code
1655 because it is not reentrant. */
1656 specbind (Qdebug_on_next_call, Qnil);
1657
1658 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1659 if (NILP (Voverriding_local_map_menu_flag))
1660 {
1661 specbind (Qoverriding_terminal_local_map, Qnil);
1662 specbind (Qoverriding_local_map, Qnil);
1663 }
1664
1665 set_buffer_internal_1 (XBUFFER (buffer));
1666
1667 /* Run the Lucid hook. */
1668 safe_run_hooks (Qactivate_menubar_hook);
1669
1670 /* If it has changed current-menubar from previous value,
1671 really recompute the menubar from the value. */
1672 if (! NILP (Vlucid_menu_bar_dirty_flag))
1673 call0 (Qrecompute_lucid_menubar);
1674 safe_run_hooks (Qmenu_bar_update_hook);
1675 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1676
1677 items = FRAME_MENU_BAR_ITEMS (f);
1678
1679 inhibit_garbage_collection ();
1680
1681 /* Save the frame's previous menu bar contents data. */
1682 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1683 previous_menu_items_used * sizeof (Lisp_Object));
1684
1685 /* Fill in the current menu bar contents. */
1686 menu_items = f->menu_bar_vector;
1687 menu_items_allocated = XVECTOR (menu_items)->size;
1688 init_menu_items ();
1689 for (i = 0; i < XVECTOR (items)->size; i += 4)
1690 {
1691 Lisp_Object key, string, maps;
1692
1693 key = XVECTOR (items)->contents[i];
1694 string = XVECTOR (items)->contents[i + 1];
1695 maps = XVECTOR (items)->contents[i + 2];
1696 if (NILP (string))
1697 break;
1698
1699 wv = single_submenu (key, string, maps);
1700 if (prev_wv)
1701 prev_wv->next = wv;
1702 else
1703 first_wv->contents = wv;
1704 /* Don't set wv->name here; GC during the loop might relocate it. */
1705 wv->enabled = 1;
1706 wv->button_type = BUTTON_TYPE_NONE;
1707 prev_wv = wv;
1708 }
1709
1710 finish_menu_items ();
1711
1712 set_buffer_internal_1 (prev);
1713 unbind_to (specpdl_count, Qnil);
1714
1715 /* If there has been no change in the Lisp-level contents
1716 of the menu bar, skip redisplaying it. Just exit. */
1717
1718 for (i = 0; i < previous_menu_items_used; i++)
1719 if (menu_items_used == i
1720 || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
1721 break;
1722 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1723 {
1724 free_menubar_widget_value_tree (first_wv);
1725 menu_items = Qnil;
1726
1727 return;
1728 }
1729
1730 /* Now GC cannot happen during the lifetime of the widget_value,
1731 so it's safe to store data from a Lisp_String. */
1732 wv = first_wv->contents;
1733 for (i = 0; i < XVECTOR (items)->size; i += 4)
1734 {
1735 Lisp_Object string;
1736 string = XVECTOR (items)->contents[i + 1];
1737 if (NILP (string))
1738 break;
1739 wv->name = (char *) XSTRING (string)->data;
1740 wv = wv->next;
1741 }
1742
1743 f->menu_bar_vector = menu_items;
1744 f->menu_bar_items_used = menu_items_used;
1745 menu_items = Qnil;
1746 }
1747 else
1748 {
1749 /* Make a widget-value tree containing
1750 just the top level menu bar strings. */
1751
1752 items = FRAME_MENU_BAR_ITEMS (f);
1753 for (i = 0; i < XVECTOR (items)->size; i += 4)
1754 {
1755 Lisp_Object string;
1756
1757 string = XVECTOR (items)->contents[i + 1];
1758 if (NILP (string))
1759 break;
1760
1761 wv = xmalloc_widget_value ();
1762 wv->name = (char *) XSTRING (string)->data;
1763 wv->value = 0;
1764 wv->enabled = 1;
1765 wv->button_type = BUTTON_TYPE_NONE;
1766 /* This prevents lwlib from assuming this
1767 menu item is really supposed to be empty. */
1768 /* The EMACS_INT cast avoids a warning.
1769 This value just has to be different from small integers. */
1770 wv->call_data = (void *) (EMACS_INT) (-1);
1771
1772 if (prev_wv)
1773 prev_wv->next = wv;
1774 else
1775 first_wv->contents = wv;
1776 prev_wv = wv;
1777 }
1778
1779 /* Forget what we thought we knew about what is in the
1780 detailed contents of the menu bar menus.
1781 Changing the top level always destroys the contents. */
1782 f->menu_bar_items_used = 0;
1783 }
1784
1785 /* Create or update the menu bar widget. */
1786
1787 BLOCK_INPUT;
1788
1789 if (menubar_widget)
1790 {
1791 /* Disable resizing (done for Motif!) */
1792 lw_allow_resizing (f->output_data.x->widget, False);
1793
1794 /* The third arg is DEEP_P, which says to consider the entire
1795 menu trees we supply, rather than just the menu bar item names. */
1796 lw_modify_all_widgets (id, first_wv, deep_p);
1797
1798 /* Re-enable the edit widget to resize. */
1799 lw_allow_resizing (f->output_data.x->widget, True);
1800 }
1801 else
1802 {
1803 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1804 f->output_data.x->column_widget,
1805 0,
1806 popup_activate_callback,
1807 menubar_selection_callback,
1808 popup_deactivate_callback,
1809 menu_highlight_callback);
1810 f->output_data.x->menubar_widget = menubar_widget;
1811 }
1812
1813 {
1814 int menubar_size
1815 = (f->output_data.x->menubar_widget
1816 ? (f->output_data.x->menubar_widget->core.height
1817 + f->output_data.x->menubar_widget->core.border_width)
1818 : 0);
1819
1820 #if 0 /* Experimentally, we now get the right results
1821 for -geometry -0-0 without this. 24 Aug 96, rms. */
1822 #ifdef USE_LUCID
1823 if (FRAME_EXTERNAL_MENU_BAR (f))
1824 {
1825 Dimension ibw = 0;
1826 XtVaGetValues (f->output_data.x->column_widget,
1827 XtNinternalBorderWidth, &ibw, NULL);
1828 menubar_size += ibw;
1829 }
1830 #endif /* USE_LUCID */
1831 #endif /* 0 */
1832
1833 f->output_data.x->menubar_height = menubar_size;
1834 }
1835
1836 free_menubar_widget_value_tree (first_wv);
1837 update_frame_menubar (f);
1838
1839 UNBLOCK_INPUT;
1840 }
1841
1842 /* Called from Fx_create_frame to create the initial menubar of a frame
1843 before it is mapped, so that the window is mapped with the menubar already
1844 there instead of us tacking it on later and thrashing the window after it
1845 is visible. */
1846
1847 void
1848 initialize_frame_menubar (f)
1849 FRAME_PTR f;
1850 {
1851 /* This function is called before the first chance to redisplay
1852 the frame. It has to be, so the frame will have the right size. */
1853 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1854 set_frame_menubar (f, 1, 1);
1855 }
1856
1857
1858 /* Get rid of the menu bar of frame F, and free its storage.
1859 This is used when deleting a frame, and when turning off the menu bar. */
1860
1861 void
1862 free_frame_menubar (f)
1863 FRAME_PTR f;
1864 {
1865 Widget menubar_widget;
1866
1867 menubar_widget = f->output_data.x->menubar_widget;
1868
1869 f->output_data.x->menubar_height = 0;
1870
1871 if (menubar_widget)
1872 {
1873 #ifdef USE_MOTIF
1874 /* Removing the menu bar magically changes the shell widget's x
1875 and y position of (0, 0) which, when the menu bar is turned
1876 on again, leads to pull-down menuss appearing in strange
1877 positions near the upper-left corner of the display. This
1878 happens only with some window managers like twm and ctwm,
1879 but not with other like Motif's mwm or kwm, because the
1880 latter generate ConfigureNotify events when the menu bar
1881 is switched off, which fixes the shell position. */
1882 Position x0, y0, x1, y1;
1883 #endif
1884
1885 BLOCK_INPUT;
1886
1887 #ifdef USE_MOTIF
1888 if (f->output_data.x->widget)
1889 XtVaGetValues (f->output_data.x->widget, XtNx, &x0, XtNy, &y0, NULL);
1890 #endif
1891
1892 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1893 f->output_data.x->menubar_widget = NULL;
1894
1895 #ifdef USE_MOTIF
1896 if (f->output_data.x->widget)
1897 {
1898 XtVaGetValues (f->output_data.x->widget, XtNx, &x1, XtNy, &y1, NULL);
1899 if (x1 == 0 && y1 == 0)
1900 XtVaSetValues (f->output_data.x->widget, XtNx, x0, XtNy, y0, NULL);
1901 }
1902 #endif
1903
1904 UNBLOCK_INPUT;
1905 }
1906 }
1907
1908 #endif /* USE_X_TOOLKIT */
1909 \f
1910 /* xmenu_show actually displays a menu using the panes and items in menu_items
1911 and returns the value selected from it.
1912 There are two versions of xmenu_show, one for Xt and one for Xlib.
1913 Both assume input is blocked by the caller. */
1914
1915 /* F is the frame the menu is for.
1916 X and Y are the frame-relative specified position,
1917 relative to the inside upper left corner of the frame F.
1918 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1919 KEYMAPS is 1 if this menu was specified with keymaps;
1920 in that case, we return a list containing the chosen item's value
1921 and perhaps also the pane's prefix.
1922 TITLE is the specified menu title.
1923 ERROR is a place to store an error message string in case of failure.
1924 (We return nil on failure, but the value doesn't actually matter.) */
1925
1926 #ifdef USE_X_TOOLKIT
1927
1928 /* We need a unique id for each widget handled by the Lucid Widget
1929 library.
1930
1931 For the main windows, and popup menus, we use this counter,
1932 which we increment each time after use. This starts from 1<<16.
1933
1934 For menu bars, we use numbers starting at 0, counted in
1935 next_menubar_widget_id. */
1936 LWLIB_ID widget_id_tick;
1937
1938 static Lisp_Object *volatile menu_item_selection;
1939
1940 static void
1941 popup_selection_callback (widget, id, client_data)
1942 Widget widget;
1943 LWLIB_ID id;
1944 XtPointer client_data;
1945 {
1946 menu_item_selection = (Lisp_Object *) client_data;
1947 }
1948
1949 static Lisp_Object
1950 xmenu_show (f, x, y, for_click, keymaps, title, error)
1951 FRAME_PTR f;
1952 int x;
1953 int y;
1954 int for_click;
1955 int keymaps;
1956 Lisp_Object title;
1957 char **error;
1958 {
1959 int i;
1960 LWLIB_ID menu_id;
1961 Widget menu;
1962 Arg av[2];
1963 int ac = 0;
1964 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1965 widget_value **submenu_stack
1966 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1967 Lisp_Object *subprefix_stack
1968 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1969 int submenu_depth = 0;
1970 XButtonPressedEvent dummy;
1971
1972 int first_pane;
1973
1974 *error = NULL;
1975
1976 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1977 {
1978 *error = "Empty menu";
1979 return Qnil;
1980 }
1981
1982 /* Create a tree of widget_value objects
1983 representing the panes and their items. */
1984 wv = xmalloc_widget_value ();
1985 wv->name = "menu";
1986 wv->value = 0;
1987 wv->enabled = 1;
1988 wv->button_type = BUTTON_TYPE_NONE;
1989 first_wv = wv;
1990 first_pane = 1;
1991
1992 /* Loop over all panes and items, filling in the tree. */
1993 i = 0;
1994 while (i < menu_items_used)
1995 {
1996 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1997 {
1998 submenu_stack[submenu_depth++] = save_wv;
1999 save_wv = prev_wv;
2000 prev_wv = 0;
2001 first_pane = 1;
2002 i++;
2003 }
2004 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2005 {
2006 prev_wv = save_wv;
2007 save_wv = submenu_stack[--submenu_depth];
2008 first_pane = 0;
2009 i++;
2010 }
2011 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
2012 && submenu_depth != 0)
2013 i += MENU_ITEMS_PANE_LENGTH;
2014 /* Ignore a nil in the item list.
2015 It's meaningful only for dialog boxes. */
2016 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2017 i += 1;
2018 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2019 {
2020 /* Create a new pane. */
2021 Lisp_Object pane_name, prefix;
2022 char *pane_string;
2023 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2024 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2025 #ifndef HAVE_MULTILINGUAL_MENU
2026 if (!NILP (pane_name) && STRING_MULTIBYTE (pane_name))
2027 pane_name = string_make_unibyte (pane_name);
2028 #endif
2029 pane_string = (NILP (pane_name)
2030 ? "" : (char *) XSTRING (pane_name)->data);
2031 /* If there is just one top-level pane, put all its items directly
2032 under the top-level menu. */
2033 if (menu_items_n_panes == 1)
2034 pane_string = "";
2035
2036 /* If the pane has a meaningful name,
2037 make the pane a top-level menu item
2038 with its items as a submenu beneath it. */
2039 if (!keymaps && strcmp (pane_string, ""))
2040 {
2041 wv = xmalloc_widget_value ();
2042 if (save_wv)
2043 save_wv->next = wv;
2044 else
2045 first_wv->contents = wv;
2046 wv->name = pane_string;
2047 if (keymaps && !NILP (prefix))
2048 wv->name++;
2049 wv->value = 0;
2050 wv->enabled = 1;
2051 wv->button_type = BUTTON_TYPE_NONE;
2052 save_wv = wv;
2053 prev_wv = 0;
2054 }
2055 else if (first_pane)
2056 {
2057 save_wv = wv;
2058 prev_wv = 0;
2059 }
2060 first_pane = 0;
2061 i += MENU_ITEMS_PANE_LENGTH;
2062 }
2063 else
2064 {
2065 /* Create a new item within current pane. */
2066 Lisp_Object item_name, enable, descrip, def, type, selected, help;
2067 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2068 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2069 descrip
2070 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2071 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
2072 type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
2073 selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
2074 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
2075
2076 #ifndef HAVE_MULTILINGUAL_MENU
2077 if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
2078 item_name = string_make_unibyte (item_name);
2079 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
2080 item_name = string_make_unibyte (descrip);
2081 #endif
2082
2083 wv = xmalloc_widget_value ();
2084 if (prev_wv)
2085 prev_wv->next = wv;
2086 else
2087 save_wv->contents = wv;
2088 wv->name = (char *) XSTRING (item_name)->data;
2089 if (!NILP (descrip))
2090 wv->key = (char *) XSTRING (descrip)->data;
2091 wv->value = 0;
2092 /* If this item has a null value,
2093 make the call_data null so that it won't display a box
2094 when the mouse is on it. */
2095 wv->call_data
2096 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
2097 wv->enabled = !NILP (enable);
2098
2099 if (NILP (type))
2100 wv->button_type = BUTTON_TYPE_NONE;
2101 else if (EQ (type, QCtoggle))
2102 wv->button_type = BUTTON_TYPE_TOGGLE;
2103 else if (EQ (type, QCradio))
2104 wv->button_type = BUTTON_TYPE_RADIO;
2105 else
2106 abort ();
2107
2108 wv->selected = !NILP (selected);
2109 if (STRINGP (help))
2110 wv->help = XSTRING (help)->data;
2111
2112 prev_wv = wv;
2113
2114 i += MENU_ITEMS_ITEM_LENGTH;
2115 }
2116 }
2117
2118 /* Deal with the title, if it is non-nil. */
2119 if (!NILP (title))
2120 {
2121 widget_value *wv_title = xmalloc_widget_value ();
2122 widget_value *wv_sep1 = xmalloc_widget_value ();
2123 widget_value *wv_sep2 = xmalloc_widget_value ();
2124
2125 wv_sep2->name = "--";
2126 wv_sep2->next = first_wv->contents;
2127
2128 wv_sep1->name = "--";
2129 wv_sep1->next = wv_sep2;
2130
2131 #ifndef HAVE_MULTILINGUAL_MENU
2132 if (STRING_MULTIBYTE (title))
2133 title = string_make_unibyte (title);
2134 #endif
2135 wv_title->name = (char *) XSTRING (title)->data;
2136 wv_title->enabled = True;
2137 wv_title->button_type = BUTTON_TYPE_NONE;
2138 wv_title->next = wv_sep1;
2139 first_wv->contents = wv_title;
2140 }
2141
2142 /* Actually create the menu. */
2143 menu_id = widget_id_tick++;
2144 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
2145 f->output_data.x->widget, 1, 0,
2146 popup_selection_callback,
2147 popup_deactivate_callback,
2148 menu_highlight_callback);
2149
2150 /* Adjust coordinates to relative to the outer (window manager) window. */
2151 {
2152 Window child;
2153 int win_x = 0, win_y = 0;
2154
2155 /* Find the position of the outside upper-left corner of
2156 the inner window, with respect to the outer window. */
2157 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2158 {
2159 BLOCK_INPUT;
2160 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2161
2162 /* From-window, to-window. */
2163 f->output_data.x->window_desc,
2164 f->output_data.x->parent_desc,
2165
2166 /* From-position, to-position. */
2167 0, 0, &win_x, &win_y,
2168
2169 /* Child of window. */
2170 &child);
2171 UNBLOCK_INPUT;
2172 x += win_x;
2173 y += win_y;
2174 }
2175 }
2176
2177 /* Adjust coordinates to be root-window-relative. */
2178 x += f->output_data.x->left_pos;
2179 y += f->output_data.x->top_pos;
2180
2181 dummy.type = ButtonPress;
2182 dummy.serial = 0;
2183 dummy.send_event = 0;
2184 dummy.display = FRAME_X_DISPLAY (f);
2185 dummy.time = CurrentTime;
2186 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2187 dummy.window = dummy.root;
2188 dummy.subwindow = dummy.root;
2189 dummy.x_root = x;
2190 dummy.y_root = y;
2191 dummy.x = x;
2192 dummy.y = y;
2193 dummy.state = (FRAME_X_DISPLAY_INFO (f)->grabbed >> 1) * Button1Mask;
2194 dummy.button = 0;
2195 for (i = 0; i < 5; i++)
2196 if (FRAME_X_DISPLAY_INFO (f)->grabbed & (1 << i))
2197 dummy.button = i;
2198
2199 /* Don't allow any geometry request from the user. */
2200 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2201 XtSetValues (menu, av, ac);
2202
2203 /* Free the widget_value objects we used to specify the contents. */
2204 free_menubar_widget_value_tree (first_wv);
2205
2206 /* No selection has been chosen yet. */
2207 menu_item_selection = 0;
2208
2209 /* Display the menu. */
2210 lw_popup_menu (menu, (XEvent *) &dummy);
2211 popup_activated_flag = 1;
2212
2213 /* Process events that apply to the menu. */
2214 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2215
2216 /* fp turned off the following statement and wrote a comment
2217 that it is unnecessary--that the menu has already disappeared.
2218 Nowadays the menu disappears ok, all right, but
2219 we need to delete the widgets or multiple ones will pile up. */
2220 lw_destroy_all_widgets (menu_id);
2221
2222 /* Find the selected item, and its pane, to return
2223 the proper value. */
2224 if (menu_item_selection != 0)
2225 {
2226 Lisp_Object prefix, entry;
2227
2228 prefix = entry = Qnil;
2229 i = 0;
2230 while (i < menu_items_used)
2231 {
2232 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2233 {
2234 subprefix_stack[submenu_depth++] = prefix;
2235 prefix = entry;
2236 i++;
2237 }
2238 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2239 {
2240 prefix = subprefix_stack[--submenu_depth];
2241 i++;
2242 }
2243 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2244 {
2245 prefix
2246 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2247 i += MENU_ITEMS_PANE_LENGTH;
2248 }
2249 /* Ignore a nil in the item list.
2250 It's meaningful only for dialog boxes. */
2251 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2252 i += 1;
2253 else
2254 {
2255 entry
2256 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2257 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2258 {
2259 if (keymaps != 0)
2260 {
2261 int j;
2262
2263 entry = Fcons (entry, Qnil);
2264 if (!NILP (prefix))
2265 entry = Fcons (prefix, entry);
2266 for (j = submenu_depth - 1; j >= 0; j--)
2267 if (!NILP (subprefix_stack[j]))
2268 entry = Fcons (subprefix_stack[j], entry);
2269 }
2270 return entry;
2271 }
2272 i += MENU_ITEMS_ITEM_LENGTH;
2273 }
2274 }
2275 }
2276
2277 return Qnil;
2278 }
2279 \f
2280 static void
2281 dialog_selection_callback (widget, id, client_data)
2282 Widget widget;
2283 LWLIB_ID id;
2284 XtPointer client_data;
2285 {
2286 /* The EMACS_INT cast avoids a warning. There's no problem
2287 as long as pointers have enough bits to hold small integers. */
2288 if ((int) (EMACS_INT) client_data != -1)
2289 menu_item_selection = (Lisp_Object *) client_data;
2290 BLOCK_INPUT;
2291 lw_destroy_all_widgets (id);
2292 UNBLOCK_INPUT;
2293 popup_activated_flag = 0;
2294 }
2295
2296 static char * button_names [] = {
2297 "button1", "button2", "button3", "button4", "button5",
2298 "button6", "button7", "button8", "button9", "button10" };
2299
2300 static Lisp_Object
2301 xdialog_show (f, keymaps, title, error)
2302 FRAME_PTR f;
2303 int keymaps;
2304 Lisp_Object title;
2305 char **error;
2306 {
2307 int i, nb_buttons=0;
2308 LWLIB_ID dialog_id;
2309 Widget menu;
2310 char dialog_name[6];
2311
2312 widget_value *wv, *first_wv = 0, *prev_wv = 0;
2313
2314 /* Number of elements seen so far, before boundary. */
2315 int left_count = 0;
2316 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2317 int boundary_seen = 0;
2318
2319 *error = NULL;
2320
2321 if (menu_items_n_panes > 1)
2322 {
2323 *error = "Multiple panes in dialog box";
2324 return Qnil;
2325 }
2326
2327 /* Create a tree of widget_value objects
2328 representing the text label and buttons. */
2329 {
2330 Lisp_Object pane_name, prefix;
2331 char *pane_string;
2332 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2333 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2334 pane_string = (NILP (pane_name)
2335 ? "" : (char *) XSTRING (pane_name)->data);
2336 prev_wv = xmalloc_widget_value ();
2337 prev_wv->value = pane_string;
2338 if (keymaps && !NILP (prefix))
2339 prev_wv->name++;
2340 prev_wv->enabled = 1;
2341 prev_wv->name = "message";
2342 first_wv = prev_wv;
2343
2344 /* Loop over all panes and items, filling in the tree. */
2345 i = MENU_ITEMS_PANE_LENGTH;
2346 while (i < menu_items_used)
2347 {
2348
2349 /* Create a new item within current pane. */
2350 Lisp_Object item_name, enable, descrip;
2351 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2352 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2353 descrip
2354 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2355
2356 if (NILP (item_name))
2357 {
2358 free_menubar_widget_value_tree (first_wv);
2359 *error = "Submenu in dialog items";
2360 return Qnil;
2361 }
2362 if (EQ (item_name, Qquote))
2363 {
2364 /* This is the boundary between left-side elts
2365 and right-side elts. Stop incrementing right_count. */
2366 boundary_seen = 1;
2367 i++;
2368 continue;
2369 }
2370 if (nb_buttons >= 9)
2371 {
2372 free_menubar_widget_value_tree (first_wv);
2373 *error = "Too many dialog items";
2374 return Qnil;
2375 }
2376
2377 wv = xmalloc_widget_value ();
2378 prev_wv->next = wv;
2379 wv->name = (char *) button_names[nb_buttons];
2380 if (!NILP (descrip))
2381 wv->key = (char *) XSTRING (descrip)->data;
2382 wv->value = (char *) XSTRING (item_name)->data;
2383 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2384 wv->enabled = !NILP (enable);
2385 prev_wv = wv;
2386
2387 if (! boundary_seen)
2388 left_count++;
2389
2390 nb_buttons++;
2391 i += MENU_ITEMS_ITEM_LENGTH;
2392 }
2393
2394 /* If the boundary was not specified,
2395 by default put half on the left and half on the right. */
2396 if (! boundary_seen)
2397 left_count = nb_buttons - nb_buttons / 2;
2398
2399 wv = xmalloc_widget_value ();
2400 wv->name = dialog_name;
2401
2402 /* Dialog boxes use a really stupid name encoding
2403 which specifies how many buttons to use
2404 and how many buttons are on the right.
2405 The Q means something also. */
2406 dialog_name[0] = 'Q';
2407 dialog_name[1] = '0' + nb_buttons;
2408 dialog_name[2] = 'B';
2409 dialog_name[3] = 'R';
2410 /* Number of buttons to put on the right. */
2411 dialog_name[4] = '0' + nb_buttons - left_count;
2412 dialog_name[5] = 0;
2413 wv->contents = first_wv;
2414 first_wv = wv;
2415 }
2416
2417 /* Actually create the dialog. */
2418 dialog_id = widget_id_tick++;
2419 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2420 f->output_data.x->widget, 1, 0,
2421 dialog_selection_callback, 0, 0);
2422 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2423 /* Free the widget_value objects we used to specify the contents. */
2424 free_menubar_widget_value_tree (first_wv);
2425
2426 /* No selection has been chosen yet. */
2427 menu_item_selection = 0;
2428
2429 /* Display the menu. */
2430 lw_pop_up_all_widgets (dialog_id);
2431 popup_activated_flag = 1;
2432
2433 /* Process events that apply to the menu. */
2434 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2435
2436 lw_destroy_all_widgets (dialog_id);
2437
2438 /* Find the selected item, and its pane, to return
2439 the proper value. */
2440 if (menu_item_selection != 0)
2441 {
2442 Lisp_Object prefix;
2443
2444 prefix = Qnil;
2445 i = 0;
2446 while (i < menu_items_used)
2447 {
2448 Lisp_Object entry;
2449
2450 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2451 {
2452 prefix
2453 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2454 i += MENU_ITEMS_PANE_LENGTH;
2455 }
2456 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2457 {
2458 /* This is the boundary between left-side elts and
2459 right-side elts. */
2460 ++i;
2461 }
2462 else
2463 {
2464 entry
2465 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2466 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2467 {
2468 if (keymaps != 0)
2469 {
2470 entry = Fcons (entry, Qnil);
2471 if (!NILP (prefix))
2472 entry = Fcons (prefix, entry);
2473 }
2474 return entry;
2475 }
2476 i += MENU_ITEMS_ITEM_LENGTH;
2477 }
2478 }
2479 }
2480
2481 return Qnil;
2482 }
2483
2484 #else /* not USE_X_TOOLKIT */
2485
2486 /* The frame of the last activated non-toolkit menu bar.
2487 Used to generate menu help events. */
2488
2489 static struct frame *menu_help_frame;
2490
2491
2492 /* Show help HELP_STRING, or clear help if HELP_STRING is null.
2493
2494 PANE is the pane number, and ITEM is the menu item number in
2495 the menu (currently not used).
2496
2497 This cannot be done with generating a HELP_EVENT because
2498 XMenuActivate contains a loop that doesn't let Emacs process
2499 keyboard events. */
2500
2501 static void
2502 menu_help_callback (help_string, pane, item)
2503 char *help_string;
2504 int pane, item;
2505 {
2506 extern Lisp_Object Qmenu_item;
2507 Lisp_Object *first_item;
2508 Lisp_Object pane_name;
2509 Lisp_Object menu_object;
2510
2511 first_item = XVECTOR (menu_items)->contents;
2512 if (EQ (first_item[0], Qt))
2513 pane_name = first_item[MENU_ITEMS_PANE_NAME];
2514 else if (EQ (first_item[0], Qquote))
2515 /* This shouldn't happen, see xmenu_show. */
2516 pane_name = build_string ("");
2517 else
2518 pane_name = first_item[MENU_ITEMS_ITEM_NAME];
2519
2520 /* (menu-item MENU-NAME PANE-NUMBER) */
2521 menu_object = Fcons (Qmenu_item,
2522 Fcons (pane_name,
2523 Fcons (make_number (pane), Qnil)));
2524 show_help_echo (help_string ? build_string (help_string) : Qnil,
2525 Qnil, menu_object, make_number (item), 1);
2526 }
2527
2528
2529 static Lisp_Object
2530 xmenu_show (f, x, y, for_click, keymaps, title, error)
2531 FRAME_PTR f;
2532 int x, y;
2533 int for_click;
2534 int keymaps;
2535 Lisp_Object title;
2536 char **error;
2537 {
2538 Window root;
2539 XMenu *menu;
2540 int pane, selidx, lpane, status;
2541 Lisp_Object entry, pane_prefix;
2542 char *datap;
2543 int ulx, uly, width, height;
2544 int dispwidth, dispheight;
2545 int i, j;
2546 int maxwidth;
2547 int dummy_int;
2548 unsigned int dummy_uint;
2549
2550 *error = 0;
2551 if (menu_items_n_panes == 0)
2552 return Qnil;
2553
2554 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2555 {
2556 *error = "Empty menu";
2557 return Qnil;
2558 }
2559
2560 /* Figure out which root window F is on. */
2561 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2562 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2563 &dummy_uint, &dummy_uint);
2564
2565 /* Make the menu on that window. */
2566 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2567 if (menu == NULL)
2568 {
2569 *error = "Can't create menu";
2570 return Qnil;
2571 }
2572
2573 #ifdef HAVE_X_WINDOWS
2574 /* Adjust coordinates to relative to the outer (window manager) window. */
2575 {
2576 Window child;
2577 int win_x = 0, win_y = 0;
2578
2579 /* Find the position of the outside upper-left corner of
2580 the inner window, with respect to the outer window. */
2581 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2582 {
2583 BLOCK_INPUT;
2584 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2585
2586 /* From-window, to-window. */
2587 f->output_data.x->window_desc,
2588 f->output_data.x->parent_desc,
2589
2590 /* From-position, to-position. */
2591 0, 0, &win_x, &win_y,
2592
2593 /* Child of window. */
2594 &child);
2595 UNBLOCK_INPUT;
2596 x += win_x;
2597 y += win_y;
2598 }
2599 }
2600 #endif /* HAVE_X_WINDOWS */
2601
2602 /* Adjust coordinates to be root-window-relative. */
2603 x += f->output_data.x->left_pos;
2604 y += f->output_data.x->top_pos;
2605
2606 /* Create all the necessary panes and their items. */
2607 i = 0;
2608 while (i < menu_items_used)
2609 {
2610 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2611 {
2612 /* Create a new pane. */
2613 Lisp_Object pane_name, prefix;
2614 char *pane_string;
2615
2616 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2617 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2618 pane_string = (NILP (pane_name)
2619 ? "" : (char *) XSTRING (pane_name)->data);
2620 if (keymaps && !NILP (prefix))
2621 pane_string++;
2622
2623 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2624 if (lpane == XM_FAILURE)
2625 {
2626 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2627 *error = "Can't create pane";
2628 return Qnil;
2629 }
2630 i += MENU_ITEMS_PANE_LENGTH;
2631
2632 /* Find the width of the widest item in this pane. */
2633 maxwidth = 0;
2634 j = i;
2635 while (j < menu_items_used)
2636 {
2637 Lisp_Object item;
2638 item = XVECTOR (menu_items)->contents[j];
2639 if (EQ (item, Qt))
2640 break;
2641 if (NILP (item))
2642 {
2643 j++;
2644 continue;
2645 }
2646 width = STRING_BYTES (XSTRING (item));
2647 if (width > maxwidth)
2648 maxwidth = width;
2649
2650 j += MENU_ITEMS_ITEM_LENGTH;
2651 }
2652 }
2653 /* Ignore a nil in the item list.
2654 It's meaningful only for dialog boxes. */
2655 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2656 i += 1;
2657 else
2658 {
2659 /* Create a new item within current pane. */
2660 Lisp_Object item_name, enable, descrip, help;
2661 unsigned char *item_data;
2662 char *help_string;
2663
2664 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2665 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2666 descrip
2667 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2668 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
2669 help_string = STRINGP (help) ? XSTRING (help)->data : NULL;
2670
2671 if (!NILP (descrip))
2672 {
2673 int gap = maxwidth - STRING_BYTES (XSTRING (item_name));
2674 #ifdef C_ALLOCA
2675 Lisp_Object spacer;
2676 spacer = Fmake_string (make_number (gap), make_number (' '));
2677 item_name = concat2 (item_name, spacer);
2678 item_name = concat2 (item_name, descrip);
2679 item_data = XSTRING (item_name)->data;
2680 #else
2681 /* if alloca is fast, use that to make the space,
2682 to reduce gc needs. */
2683 item_data
2684 = (unsigned char *) alloca (maxwidth
2685 + STRING_BYTES (XSTRING (descrip)) + 1);
2686 bcopy (XSTRING (item_name)->data, item_data,
2687 STRING_BYTES (XSTRING (item_name)));
2688 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2689 item_data[j] = ' ';
2690 bcopy (XSTRING (descrip)->data, item_data + j,
2691 STRING_BYTES (XSTRING (descrip)));
2692 item_data[j + STRING_BYTES (XSTRING (descrip))] = 0;
2693 #endif
2694 }
2695 else
2696 item_data = XSTRING (item_name)->data;
2697
2698 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2699 menu, lpane, 0, item_data,
2700 !NILP (enable), help_string)
2701 == XM_FAILURE)
2702 {
2703 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2704 *error = "Can't add selection to menu";
2705 return Qnil;
2706 }
2707 i += MENU_ITEMS_ITEM_LENGTH;
2708 }
2709 }
2710
2711 /* All set and ready to fly. */
2712 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2713 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2714 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2715 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2716 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2717 x = min (x, dispwidth);
2718 y = min (y, dispheight);
2719 x = max (x, 1);
2720 y = max (y, 1);
2721 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2722 &ulx, &uly, &width, &height);
2723 if (ulx+width > dispwidth)
2724 {
2725 x -= (ulx + width) - dispwidth;
2726 ulx = dispwidth - width;
2727 }
2728 if (uly+height > dispheight)
2729 {
2730 y -= (uly + height) - dispheight;
2731 uly = dispheight - height;
2732 }
2733 if (ulx < 0) x -= ulx;
2734 if (uly < 0) y -= uly;
2735
2736 XMenuSetAEQ (menu, TRUE);
2737 XMenuSetFreeze (menu, TRUE);
2738 pane = selidx = 0;
2739
2740 /* Help display under X won't work because XMenuActivate contains
2741 a loop that doesn't give Emacs a chance to process it. */
2742 menu_help_frame = f;
2743 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2744 x, y, ButtonReleaseMask, &datap,
2745 menu_help_callback);
2746
2747
2748 #ifdef HAVE_X_WINDOWS
2749 /* Assume the mouse has moved out of the X window.
2750 If it has actually moved in, we will get an EnterNotify. */
2751 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2752 #endif
2753
2754 switch (status)
2755 {
2756 case XM_SUCCESS:
2757 #ifdef XDEBUG
2758 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2759 #endif
2760
2761 /* Find the item number SELIDX in pane number PANE. */
2762 i = 0;
2763 while (i < menu_items_used)
2764 {
2765 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2766 {
2767 if (pane == 0)
2768 pane_prefix
2769 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2770 pane--;
2771 i += MENU_ITEMS_PANE_LENGTH;
2772 }
2773 else
2774 {
2775 if (pane == -1)
2776 {
2777 if (selidx == 0)
2778 {
2779 entry
2780 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2781 if (keymaps != 0)
2782 {
2783 entry = Fcons (entry, Qnil);
2784 if (!NILP (pane_prefix))
2785 entry = Fcons (pane_prefix, entry);
2786 }
2787 break;
2788 }
2789 selidx--;
2790 }
2791 i += MENU_ITEMS_ITEM_LENGTH;
2792 }
2793 }
2794 break;
2795
2796 case XM_FAILURE:
2797 *error = "Can't activate menu";
2798 case XM_IA_SELECT:
2799 case XM_NO_SELECT:
2800 entry = Qnil;
2801 break;
2802 }
2803 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2804
2805 #ifdef HAVE_X_WINDOWS
2806 /* State that no mouse buttons are now held.
2807 (The oldXMenu code doesn't track this info for us.)
2808 That is not necessarily true, but the fiction leads to reasonable
2809 results, and it is a pain to ask which are actually held now. */
2810 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2811 #endif
2812
2813 return entry;
2814 }
2815
2816 #endif /* not USE_X_TOOLKIT */
2817
2818 #endif /* HAVE_MENUS */
2819 \f
2820 void
2821 syms_of_xmenu ()
2822 {
2823 staticpro (&menu_items);
2824 menu_items = Qnil;
2825
2826 Qdebug_on_next_call = intern ("debug-on-next-call");
2827 staticpro (&Qdebug_on_next_call);
2828
2829 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
2830 "Frame for which we are updating a menu.\n\
2831 The enable predicate for a menu command should check this variable.");
2832 Vmenu_updating_frame = Qnil;
2833
2834 #ifdef USE_X_TOOLKIT
2835 widget_id_tick = (1<<16);
2836 next_menubar_widget_id = 1;
2837 #endif
2838
2839 defsubr (&Sx_popup_menu);
2840 #ifdef HAVE_MENUS
2841 defsubr (&Sx_popup_dialog);
2842 #endif
2843 }