(struct glyph_string): New member padding_p.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24
25 Redisplay.
26
27 Emacs separates the task of updating the display from code
28 modifying global state, e.g. buffer text. This way functions
29 operating on buffers don't also have to be concerned with updating
30 the display.
31
32 Updating the display is triggered by the Lisp interpreter when it
33 decides it's time to do it. This is done either automatically for
34 you as part of the interpreter's command loop or as the result of
35 calling Lisp functions like `sit-for'. The C function `redisplay'
36 in xdisp.c is the only entry into the inner redisplay code. (Or,
37 let's say almost---see the description of direct update
38 operations, below.)
39
40 The following diagram shows how redisplay code is invoked. As you
41 can see, Lisp calls redisplay and vice versa. Under window systems
42 like X, some portions of the redisplay code are also called
43 asynchronously during mouse movement or expose events. It is very
44 important that these code parts do NOT use the C library (malloc,
45 free) because many C libraries under Unix are not reentrant. They
46 may also NOT call functions of the Lisp interpreter which could
47 change the interpreter's state. If you don't follow these rules,
48 you will encounter bugs which are very hard to explain.
49
50 (Direct functions, see below)
51 direct_output_for_insert,
52 direct_forward_char (dispnew.c)
53 +---------------------------------+
54 | |
55 | V
56 +--------------+ redisplay +----------------+
57 | Lisp machine |---------------->| Redisplay code |<--+
58 +--------------+ (xdisp.c) +----------------+ |
59 ^ | |
60 +----------------------------------+ |
61 Don't use this path when called |
62 asynchronously! |
63 |
64 expose_window (asynchronous) |
65 |
66 X expose events -----+
67
68 What does redisplay do? Obviously, it has to figure out somehow what
69 has been changed since the last time the display has been updated,
70 and to make these changes visible. Preferably it would do that in
71 a moderately intelligent way, i.e. fast.
72
73 Changes in buffer text can be deduced from window and buffer
74 structures, and from some global variables like `beg_unchanged' and
75 `end_unchanged'. The contents of the display are additionally
76 recorded in a `glyph matrix', a two-dimensional matrix of glyph
77 structures. Each row in such a matrix corresponds to a line on the
78 display, and each glyph in a row corresponds to a column displaying
79 a character, an image, or what else. This matrix is called the
80 `current glyph matrix' or `current matrix' in redisplay
81 terminology.
82
83 For buffer parts that have been changed since the last update, a
84 second glyph matrix is constructed, the so called `desired glyph
85 matrix' or short `desired matrix'. Current and desired matrix are
86 then compared to find a cheap way to update the display, e.g. by
87 reusing part of the display by scrolling lines.
88
89
90 Direct operations.
91
92 You will find a lot of redisplay optimizations when you start
93 looking at the innards of redisplay. The overall goal of all these
94 optimizations is to make redisplay fast because it is done
95 frequently.
96
97 Two optimizations are not found in xdisp.c. These are the direct
98 operations mentioned above. As the name suggests they follow a
99 different principle than the rest of redisplay. Instead of
100 building a desired matrix and then comparing it with the current
101 display, they perform their actions directly on the display and on
102 the current matrix.
103
104 One direct operation updates the display after one character has
105 been entered. The other one moves the cursor by one position
106 forward or backward. You find these functions under the names
107 `direct_output_for_insert' and `direct_output_forward_char' in
108 dispnew.c.
109
110
111 Desired matrices.
112
113 Desired matrices are always built per Emacs window. The function
114 `display_line' is the central function to look at if you are
115 interested. It constructs one row in a desired matrix given an
116 iterator structure containing both a buffer position and a
117 description of the environment in which the text is to be
118 displayed. But this is too early, read on.
119
120 Characters and pixmaps displayed for a range of buffer text depend
121 on various settings of buffers and windows, on overlays and text
122 properties, on display tables, on selective display. The good news
123 is that all this hairy stuff is hidden behind a small set of
124 interface functions taking an iterator structure (struct it)
125 argument.
126
127 Iteration over things to be displayed is then simple. It is
128 started by initializing an iterator with a call to init_iterator.
129 Calls to get_next_display_element fill the iterator structure with
130 relevant information about the next thing to display. Calls to
131 set_iterator_to_next move the iterator to the next thing.
132
133 Besides this, an iterator also contains information about the
134 display environment in which glyphs for display elements are to be
135 produced. It has fields for the width and height of the display,
136 the information whether long lines are truncated or continued, a
137 current X and Y position, and lots of other stuff you can better
138 see in dispextern.h.
139
140 Glyphs in a desired matrix are normally constructed in a loop
141 calling get_next_display_element and then produce_glyphs. The call
142 to produce_glyphs will fill the iterator structure with pixel
143 information about the element being displayed and at the same time
144 produce glyphs for it. If the display element fits on the line
145 being displayed, set_iterator_to_next is called next, otherwise the
146 glyphs produced are discarded.
147
148
149 Frame matrices.
150
151 That just couldn't be all, could it? What about terminal types not
152 supporting operations on sub-windows of the screen? To update the
153 display on such a terminal, window-based glyph matrices are not
154 well suited. To be able to reuse part of the display (scrolling
155 lines up and down), we must instead have a view of the whole
156 screen. This is what `frame matrices' are for. They are a trick.
157
158 Frames on terminals like above have a glyph pool. Windows on such
159 a frame sub-allocate their glyph memory from their frame's glyph
160 pool. The frame itself is given its own glyph matrices. By
161 coincidence---or maybe something else---rows in window glyph
162 matrices are slices of corresponding rows in frame matrices. Thus
163 writing to window matrices implicitly updates a frame matrix which
164 provides us with the view of the whole screen that we originally
165 wanted to have without having to move many bytes around. To be
166 honest, there is a little bit more done, but not much more. If you
167 plan to extend that code, take a look at dispnew.c. The function
168 build_frame_matrix is a good starting point. */
169
170 #include <config.h>
171 #include <stdio.h>
172
173 #include "lisp.h"
174 #include "keyboard.h"
175 #include "frame.h"
176 #include "window.h"
177 #include "termchar.h"
178 #include "dispextern.h"
179 #include "buffer.h"
180 #include "character.h"
181 #include "charset.h"
182 #include "indent.h"
183 #include "commands.h"
184 #include "keymap.h"
185 #include "macros.h"
186 #include "disptab.h"
187 #include "termhooks.h"
188 #include "intervals.h"
189 #include "coding.h"
190 #include "process.h"
191 #include "region-cache.h"
192 #include "fontset.h"
193 #include "blockinput.h"
194
195 #ifdef HAVE_X_WINDOWS
196 #include "xterm.h"
197 #endif
198 #ifdef WINDOWSNT
199 #include "w32term.h"
200 #endif
201 #ifdef MAC_OS
202 #include "macterm.h"
203 #endif
204
205 #ifdef HAVE_WINDOW_SYSTEM
206 #ifdef USE_FONT_BACKEND
207 #include "font.h"
208 #endif /* USE_FONT_BACKEND */
209 #endif /* HAVE_WINDOW_SYSTEM */
210
211 #ifndef FRAME_X_OUTPUT
212 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
213 #endif
214
215 #define INFINITY 10000000
216
217 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
218 || defined (USE_GTK)
219 extern void set_frame_menubar P_ ((struct frame *f, int, int));
220 extern int pending_menu_activation;
221 #endif
222
223 extern int interrupt_input;
224 extern int command_loop_level;
225
226 extern Lisp_Object do_mouse_tracking;
227
228 extern int minibuffer_auto_raise;
229 extern Lisp_Object Vminibuffer_list;
230
231 extern Lisp_Object Qface;
232 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
233
234 extern Lisp_Object Voverriding_local_map;
235 extern Lisp_Object Voverriding_local_map_menu_flag;
236 extern Lisp_Object Qmenu_item;
237 extern Lisp_Object Qwhen;
238 extern Lisp_Object Qhelp_echo;
239
240 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
241 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
242 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
243 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
244 Lisp_Object Qinhibit_point_motion_hooks;
245 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
246 Lisp_Object Qfontified;
247 Lisp_Object Qgrow_only;
248 Lisp_Object Qinhibit_eval_during_redisplay;
249 Lisp_Object Qbuffer_position, Qposition, Qobject;
250
251 /* Cursor shapes */
252 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
253
254 /* Pointer shapes */
255 Lisp_Object Qarrow, Qhand, Qtext;
256
257 Lisp_Object Qrisky_local_variable;
258
259 /* Holds the list (error). */
260 Lisp_Object list_of_error;
261
262 /* Functions called to fontify regions of text. */
263
264 Lisp_Object Vfontification_functions;
265 Lisp_Object Qfontification_functions;
266
267 /* Non-nil means automatically select any window when the mouse
268 cursor moves into it. */
269 Lisp_Object Vmouse_autoselect_window;
270
271 /* Non-zero means draw tool bar buttons raised when the mouse moves
272 over them. */
273
274 int auto_raise_tool_bar_buttons_p;
275
276 /* Non-zero means to reposition window if cursor line is only partially visible. */
277
278 int make_cursor_line_fully_visible_p;
279
280 /* Margin below tool bar in pixels. 0 or nil means no margin.
281 If value is `internal-border-width' or `border-width',
282 the corresponding frame parameter is used. */
283
284 Lisp_Object Vtool_bar_border;
285
286 /* Margin around tool bar buttons in pixels. */
287
288 Lisp_Object Vtool_bar_button_margin;
289
290 /* Thickness of shadow to draw around tool bar buttons. */
291
292 EMACS_INT tool_bar_button_relief;
293
294 /* Non-nil means automatically resize tool-bars so that all tool-bar
295 items are visible, and no blank lines remain.
296
297 If value is `grow-only', only make tool-bar bigger. */
298
299 Lisp_Object Vauto_resize_tool_bars;
300
301 /* Non-zero means draw block and hollow cursor as wide as the glyph
302 under it. For example, if a block cursor is over a tab, it will be
303 drawn as wide as that tab on the display. */
304
305 int x_stretch_cursor_p;
306
307 /* Non-nil means don't actually do any redisplay. */
308
309 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
310
311 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
312
313 int inhibit_eval_during_redisplay;
314
315 /* Names of text properties relevant for redisplay. */
316
317 Lisp_Object Qdisplay;
318 extern Lisp_Object Qface, Qinvisible, Qwidth;
319
320 /* Symbols used in text property values. */
321
322 Lisp_Object Vdisplay_pixels_per_inch;
323 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
324 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
325 Lisp_Object Qslice;
326 Lisp_Object Qcenter;
327 Lisp_Object Qmargin, Qpointer;
328 Lisp_Object Qline_height;
329 extern Lisp_Object Qheight;
330 extern Lisp_Object QCwidth, QCheight, QCascent;
331 extern Lisp_Object Qscroll_bar;
332 extern Lisp_Object Qcursor;
333
334 /* Non-nil means highlight trailing whitespace. */
335
336 Lisp_Object Vshow_trailing_whitespace;
337
338 /* Non-nil means escape non-break space and hyphens. */
339
340 Lisp_Object Vnobreak_char_display;
341
342 #ifdef HAVE_WINDOW_SYSTEM
343 extern Lisp_Object Voverflow_newline_into_fringe;
344
345 /* Test if overflow newline into fringe. Called with iterator IT
346 at or past right window margin, and with IT->current_x set. */
347
348 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
349 (!NILP (Voverflow_newline_into_fringe) \
350 && FRAME_WINDOW_P (it->f) \
351 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
352 && it->current_x == it->last_visible_x)
353
354 #endif /* HAVE_WINDOW_SYSTEM */
355
356 /* Non-nil means show the text cursor in void text areas
357 i.e. in blank areas after eol and eob. This used to be
358 the default in 21.3. */
359
360 Lisp_Object Vvoid_text_area_pointer;
361
362 /* Name of the face used to highlight trailing whitespace. */
363
364 Lisp_Object Qtrailing_whitespace;
365
366 /* Name and number of the face used to highlight escape glyphs. */
367
368 Lisp_Object Qescape_glyph;
369
370 /* Name and number of the face used to highlight non-breaking spaces. */
371
372 Lisp_Object Qnobreak_space;
373
374 /* The symbol `image' which is the car of the lists used to represent
375 images in Lisp. */
376
377 Lisp_Object Qimage;
378
379 /* The image map types. */
380 Lisp_Object QCmap, QCpointer;
381 Lisp_Object Qrect, Qcircle, Qpoly;
382
383 /* Non-zero means print newline to stdout before next mini-buffer
384 message. */
385
386 int noninteractive_need_newline;
387
388 /* Non-zero means print newline to message log before next message. */
389
390 static int message_log_need_newline;
391
392 /* Three markers that message_dolog uses.
393 It could allocate them itself, but that causes trouble
394 in handling memory-full errors. */
395 static Lisp_Object message_dolog_marker1;
396 static Lisp_Object message_dolog_marker2;
397 static Lisp_Object message_dolog_marker3;
398 \f
399 /* The buffer position of the first character appearing entirely or
400 partially on the line of the selected window which contains the
401 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
402 redisplay optimization in redisplay_internal. */
403
404 static struct text_pos this_line_start_pos;
405
406 /* Number of characters past the end of the line above, including the
407 terminating newline. */
408
409 static struct text_pos this_line_end_pos;
410
411 /* The vertical positions and the height of this line. */
412
413 static int this_line_vpos;
414 static int this_line_y;
415 static int this_line_pixel_height;
416
417 /* X position at which this display line starts. Usually zero;
418 negative if first character is partially visible. */
419
420 static int this_line_start_x;
421
422 /* Buffer that this_line_.* variables are referring to. */
423
424 static struct buffer *this_line_buffer;
425
426 /* Nonzero means truncate lines in all windows less wide than the
427 frame. */
428
429 int truncate_partial_width_windows;
430
431 /* A flag to control how to display unibyte 8-bit character. */
432
433 int unibyte_display_via_language_environment;
434
435 /* Nonzero means we have more than one non-mini-buffer-only frame.
436 Not guaranteed to be accurate except while parsing
437 frame-title-format. */
438
439 int multiple_frames;
440
441 Lisp_Object Vglobal_mode_string;
442
443
444 /* List of variables (symbols) which hold markers for overlay arrows.
445 The symbols on this list are examined during redisplay to determine
446 where to display overlay arrows. */
447
448 Lisp_Object Voverlay_arrow_variable_list;
449
450 /* Marker for where to display an arrow on top of the buffer text. */
451
452 Lisp_Object Voverlay_arrow_position;
453
454 /* String to display for the arrow. Only used on terminal frames. */
455
456 Lisp_Object Voverlay_arrow_string;
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 /* Like mode-line-format, but for the title bar on a visible frame. */
471
472 Lisp_Object Vframe_title_format;
473
474 /* Like mode-line-format, but for the title bar on an iconified frame. */
475
476 Lisp_Object Vicon_title_format;
477
478 /* List of functions to call when a window's size changes. These
479 functions get one arg, a frame on which one or more windows' sizes
480 have changed. */
481
482 static Lisp_Object Vwindow_size_change_functions;
483
484 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
485
486 /* Nonzero if an overlay arrow has been displayed in this window. */
487
488 static int overlay_arrow_seen;
489
490 /* Nonzero means highlight the region even in nonselected windows. */
491
492 int highlight_nonselected_windows;
493
494 /* If cursor motion alone moves point off frame, try scrolling this
495 many lines up or down if that will bring it back. */
496
497 static EMACS_INT scroll_step;
498
499 /* Nonzero means scroll just far enough to bring point back on the
500 screen, when appropriate. */
501
502 static EMACS_INT scroll_conservatively;
503
504 /* Recenter the window whenever point gets within this many lines of
505 the top or bottom of the window. This value is translated into a
506 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
507 that there is really a fixed pixel height scroll margin. */
508
509 EMACS_INT scroll_margin;
510
511 /* Number of windows showing the buffer of the selected window (or
512 another buffer with the same base buffer). keyboard.c refers to
513 this. */
514
515 int buffer_shared;
516
517 /* Vector containing glyphs for an ellipsis `...'. */
518
519 static Lisp_Object default_invis_vector[3];
520
521 /* Zero means display the mode-line/header-line/menu-bar in the default face
522 (this slightly odd definition is for compatibility with previous versions
523 of emacs), non-zero means display them using their respective faces.
524
525 This variable is deprecated. */
526
527 int mode_line_inverse_video;
528
529 /* Prompt to display in front of the mini-buffer contents. */
530
531 Lisp_Object minibuf_prompt;
532
533 /* Width of current mini-buffer prompt. Only set after display_line
534 of the line that contains the prompt. */
535
536 int minibuf_prompt_width;
537
538 /* This is the window where the echo area message was displayed. It
539 is always a mini-buffer window, but it may not be the same window
540 currently active as a mini-buffer. */
541
542 Lisp_Object echo_area_window;
543
544 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
545 pushes the current message and the value of
546 message_enable_multibyte on the stack, the function restore_message
547 pops the stack and displays MESSAGE again. */
548
549 Lisp_Object Vmessage_stack;
550
551 /* Nonzero means multibyte characters were enabled when the echo area
552 message was specified. */
553
554 int message_enable_multibyte;
555
556 /* Nonzero if we should redraw the mode lines on the next redisplay. */
557
558 int update_mode_lines;
559
560 /* Nonzero if window sizes or contents have changed since last
561 redisplay that finished. */
562
563 int windows_or_buffers_changed;
564
565 /* Nonzero means a frame's cursor type has been changed. */
566
567 int cursor_type_changed;
568
569 /* Nonzero after display_mode_line if %l was used and it displayed a
570 line number. */
571
572 int line_number_displayed;
573
574 /* Maximum buffer size for which to display line numbers. */
575
576 Lisp_Object Vline_number_display_limit;
577
578 /* Line width to consider when repositioning for line number display. */
579
580 static EMACS_INT line_number_display_limit_width;
581
582 /* Number of lines to keep in the message log buffer. t means
583 infinite. nil means don't log at all. */
584
585 Lisp_Object Vmessage_log_max;
586
587 /* The name of the *Messages* buffer, a string. */
588
589 static Lisp_Object Vmessages_buffer_name;
590
591 /* Current, index 0, and last displayed echo area message. Either
592 buffers from echo_buffers, or nil to indicate no message. */
593
594 Lisp_Object echo_area_buffer[2];
595
596 /* The buffers referenced from echo_area_buffer. */
597
598 static Lisp_Object echo_buffer[2];
599
600 /* A vector saved used in with_area_buffer to reduce consing. */
601
602 static Lisp_Object Vwith_echo_area_save_vector;
603
604 /* Non-zero means display_echo_area should display the last echo area
605 message again. Set by redisplay_preserve_echo_area. */
606
607 static int display_last_displayed_message_p;
608
609 /* Nonzero if echo area is being used by print; zero if being used by
610 message. */
611
612 int message_buf_print;
613
614 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
615
616 Lisp_Object Qinhibit_menubar_update;
617 int inhibit_menubar_update;
618
619 /* When evaluating expressions from menu bar items (enable conditions,
620 for instance), this is the frame they are being processed for. */
621
622 Lisp_Object Vmenu_updating_frame;
623
624 /* Maximum height for resizing mini-windows. Either a float
625 specifying a fraction of the available height, or an integer
626 specifying a number of lines. */
627
628 Lisp_Object Vmax_mini_window_height;
629
630 /* Non-zero means messages should be displayed with truncated
631 lines instead of being continued. */
632
633 int message_truncate_lines;
634 Lisp_Object Qmessage_truncate_lines;
635
636 /* Set to 1 in clear_message to make redisplay_internal aware
637 of an emptied echo area. */
638
639 static int message_cleared_p;
640
641 /* How to blink the default frame cursor off. */
642 Lisp_Object Vblink_cursor_alist;
643
644 /* A scratch glyph row with contents used for generating truncation
645 glyphs. Also used in direct_output_for_insert. */
646
647 #define MAX_SCRATCH_GLYPHS 100
648 struct glyph_row scratch_glyph_row;
649 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
650
651 /* Ascent and height of the last line processed by move_it_to. */
652
653 static int last_max_ascent, last_height;
654
655 /* Non-zero if there's a help-echo in the echo area. */
656
657 int help_echo_showing_p;
658
659 /* If >= 0, computed, exact values of mode-line and header-line height
660 to use in the macros CURRENT_MODE_LINE_HEIGHT and
661 CURRENT_HEADER_LINE_HEIGHT. */
662
663 int current_mode_line_height, current_header_line_height;
664
665 /* The maximum distance to look ahead for text properties. Values
666 that are too small let us call compute_char_face and similar
667 functions too often which is expensive. Values that are too large
668 let us call compute_char_face and alike too often because we
669 might not be interested in text properties that far away. */
670
671 #define TEXT_PROP_DISTANCE_LIMIT 100
672
673 #if GLYPH_DEBUG
674
675 /* Variables to turn off display optimizations from Lisp. */
676
677 int inhibit_try_window_id, inhibit_try_window_reusing;
678 int inhibit_try_cursor_movement;
679
680 /* Non-zero means print traces of redisplay if compiled with
681 GLYPH_DEBUG != 0. */
682
683 int trace_redisplay_p;
684
685 #endif /* GLYPH_DEBUG */
686
687 #ifdef DEBUG_TRACE_MOVE
688 /* Non-zero means trace with TRACE_MOVE to stderr. */
689 int trace_move;
690
691 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
692 #else
693 #define TRACE_MOVE(x) (void) 0
694 #endif
695
696 /* Non-zero means automatically scroll windows horizontally to make
697 point visible. */
698
699 int automatic_hscrolling_p;
700 Lisp_Object Qauto_hscroll_mode;
701
702 /* How close to the margin can point get before the window is scrolled
703 horizontally. */
704 EMACS_INT hscroll_margin;
705
706 /* How much to scroll horizontally when point is inside the above margin. */
707 Lisp_Object Vhscroll_step;
708
709 /* The variable `resize-mini-windows'. If nil, don't resize
710 mini-windows. If t, always resize them to fit the text they
711 display. If `grow-only', let mini-windows grow only until they
712 become empty. */
713
714 Lisp_Object Vresize_mini_windows;
715
716 /* Buffer being redisplayed -- for redisplay_window_error. */
717
718 struct buffer *displayed_buffer;
719
720 /* Space between overline and text. */
721
722 EMACS_INT overline_margin;
723
724 /* Value returned from text property handlers (see below). */
725
726 enum prop_handled
727 {
728 HANDLED_NORMALLY,
729 HANDLED_RECOMPUTE_PROPS,
730 HANDLED_OVERLAY_STRING_CONSUMED,
731 HANDLED_RETURN
732 };
733
734 /* A description of text properties that redisplay is interested
735 in. */
736
737 struct props
738 {
739 /* The name of the property. */
740 Lisp_Object *name;
741
742 /* A unique index for the property. */
743 enum prop_idx idx;
744
745 /* A handler function called to set up iterator IT from the property
746 at IT's current position. Value is used to steer handle_stop. */
747 enum prop_handled (*handler) P_ ((struct it *it));
748 };
749
750 static enum prop_handled handle_face_prop P_ ((struct it *));
751 static enum prop_handled handle_invisible_prop P_ ((struct it *));
752 static enum prop_handled handle_display_prop P_ ((struct it *));
753 static enum prop_handled handle_composition_prop P_ ((struct it *));
754 static enum prop_handled handle_overlay_change P_ ((struct it *));
755 static enum prop_handled handle_fontified_prop P_ ((struct it *));
756 static enum prop_handled handle_auto_composed_prop P_ ((struct it *));
757
758 /* Properties handled by iterators. */
759
760 static struct props it_props[] =
761 {
762 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
763 /* Handle `face' before `display' because some sub-properties of
764 `display' need to know the face. */
765 {&Qface, FACE_PROP_IDX, handle_face_prop},
766 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
767 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
768 {&Qauto_composed, AUTO_COMPOSED_PROP_IDX, handle_auto_composed_prop},
769 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
770 {NULL, 0, NULL}
771 };
772
773 /* Value is the position described by X. If X is a marker, value is
774 the marker_position of X. Otherwise, value is X. */
775
776 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
777
778 /* Enumeration returned by some move_it_.* functions internally. */
779
780 enum move_it_result
781 {
782 /* Not used. Undefined value. */
783 MOVE_UNDEFINED,
784
785 /* Move ended at the requested buffer position or ZV. */
786 MOVE_POS_MATCH_OR_ZV,
787
788 /* Move ended at the requested X pixel position. */
789 MOVE_X_REACHED,
790
791 /* Move within a line ended at the end of a line that must be
792 continued. */
793 MOVE_LINE_CONTINUED,
794
795 /* Move within a line ended at the end of a line that would
796 be displayed truncated. */
797 MOVE_LINE_TRUNCATED,
798
799 /* Move within a line ended at a line end. */
800 MOVE_NEWLINE_OR_CR
801 };
802
803 /* This counter is used to clear the face cache every once in a while
804 in redisplay_internal. It is incremented for each redisplay.
805 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
806 cleared. */
807
808 #define CLEAR_FACE_CACHE_COUNT 500
809 static int clear_face_cache_count;
810
811 /* Similarly for the image cache. */
812
813 #ifdef HAVE_WINDOW_SYSTEM
814 #define CLEAR_IMAGE_CACHE_COUNT 101
815 static int clear_image_cache_count;
816 #endif
817
818 /* Non-zero while redisplay_internal is in progress. */
819
820 int redisplaying_p;
821
822 /* Non-zero means don't free realized faces. Bound while freeing
823 realized faces is dangerous because glyph matrices might still
824 reference them. */
825
826 int inhibit_free_realized_faces;
827 Lisp_Object Qinhibit_free_realized_faces;
828
829 /* If a string, XTread_socket generates an event to display that string.
830 (The display is done in read_char.) */
831
832 Lisp_Object help_echo_string;
833 Lisp_Object help_echo_window;
834 Lisp_Object help_echo_object;
835 int help_echo_pos;
836
837 /* Temporary variable for XTread_socket. */
838
839 Lisp_Object previous_help_echo_string;
840
841 /* Null glyph slice */
842
843 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
844
845 \f
846 /* Function prototypes. */
847
848 static void setup_for_ellipsis P_ ((struct it *, int));
849 static void mark_window_display_accurate_1 P_ ((struct window *, int));
850 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
851 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
852 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
853 static int redisplay_mode_lines P_ ((Lisp_Object, int));
854 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
855
856 #if 0
857 static int invisible_text_between_p P_ ((struct it *, int, int));
858 #endif
859
860 static void pint2str P_ ((char *, int, int));
861 static void pint2hrstr P_ ((char *, int, int));
862 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
863 struct text_pos));
864 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
865 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
866 static void store_mode_line_noprop_char P_ ((char));
867 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
868 static void x_consider_frame_title P_ ((Lisp_Object));
869 static void handle_stop P_ ((struct it *));
870 static int tool_bar_lines_needed P_ ((struct frame *, int *));
871 static int single_display_spec_intangible_p P_ ((Lisp_Object));
872 static void ensure_echo_area_buffers P_ ((void));
873 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
874 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
875 static int with_echo_area_buffer P_ ((struct window *, int,
876 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
877 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
878 static void clear_garbaged_frames P_ ((void));
879 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
880 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
881 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
882 static int display_echo_area P_ ((struct window *));
883 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
884 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
885 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
886 static int string_char_and_length P_ ((const unsigned char *, int, int *));
887 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
888 struct text_pos));
889 static int compute_window_start_on_continuation_line P_ ((struct window *));
890 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
891 static void insert_left_trunc_glyphs P_ ((struct it *));
892 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
893 Lisp_Object));
894 static void extend_face_to_end_of_line P_ ((struct it *));
895 static int append_space_for_newline P_ ((struct it *, int));
896 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
897 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
898 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
899 static int trailing_whitespace_p P_ ((int));
900 static int message_log_check_duplicate P_ ((int, int, int, int));
901 static void push_it P_ ((struct it *));
902 static void pop_it P_ ((struct it *));
903 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
904 static void select_frame_for_redisplay P_ ((Lisp_Object));
905 static void redisplay_internal P_ ((int));
906 static int echo_area_display P_ ((int));
907 static void redisplay_windows P_ ((Lisp_Object));
908 static void redisplay_window P_ ((Lisp_Object, int));
909 static Lisp_Object redisplay_window_error ();
910 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
911 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
912 static int update_menu_bar P_ ((struct frame *, int, int));
913 static int try_window_reusing_current_matrix P_ ((struct window *));
914 static int try_window_id P_ ((struct window *));
915 static int display_line P_ ((struct it *));
916 static int display_mode_lines P_ ((struct window *));
917 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
918 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
919 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
920 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *,
921 Lisp_Object *));
922 static void display_menu_bar P_ ((struct window *));
923 static int display_count_lines P_ ((int, int, int, int, int *));
924 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
925 int, int, struct it *, int, int, int, int));
926 static void compute_line_metrics P_ ((struct it *));
927 static void run_redisplay_end_trigger_hook P_ ((struct it *));
928 static int get_overlay_strings P_ ((struct it *, int));
929 static int get_overlay_strings_1 P_ ((struct it *, int, int));
930 static void next_overlay_string P_ ((struct it *));
931 static void reseat P_ ((struct it *, struct text_pos, int));
932 static void reseat_1 P_ ((struct it *, struct text_pos, int));
933 static void back_to_previous_visible_line_start P_ ((struct it *));
934 void reseat_at_previous_visible_line_start P_ ((struct it *));
935 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
936 static int next_element_from_ellipsis P_ ((struct it *));
937 static int next_element_from_display_vector P_ ((struct it *));
938 static int next_element_from_string P_ ((struct it *));
939 static int next_element_from_c_string P_ ((struct it *));
940 static int next_element_from_buffer P_ ((struct it *));
941 static int next_element_from_composition P_ ((struct it *));
942 static int next_element_from_image P_ ((struct it *));
943 static int next_element_from_stretch P_ ((struct it *));
944 static void load_overlay_strings P_ ((struct it *, int));
945 static int init_from_display_pos P_ ((struct it *, struct window *,
946 struct display_pos *));
947 static void reseat_to_string P_ ((struct it *, unsigned char *,
948 Lisp_Object, int, int, int, int));
949 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
950 int, int, int));
951 void move_it_vertically_backward P_ ((struct it *, int));
952 static void init_to_row_start P_ ((struct it *, struct window *,
953 struct glyph_row *));
954 static int init_to_row_end P_ ((struct it *, struct window *,
955 struct glyph_row *));
956 static void back_to_previous_line_start P_ ((struct it *));
957 static int forward_to_next_line_start P_ ((struct it *, int *));
958 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
959 Lisp_Object, int));
960 static struct text_pos string_pos P_ ((int, Lisp_Object));
961 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
962 static int number_of_chars P_ ((unsigned char *, int));
963 static void compute_stop_pos P_ ((struct it *));
964 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
965 Lisp_Object));
966 static int face_before_or_after_it_pos P_ ((struct it *, int));
967 static int next_overlay_change P_ ((int));
968 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
969 Lisp_Object, Lisp_Object,
970 struct text_pos *, int));
971 static int underlying_face_id P_ ((struct it *));
972 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
973 struct window *));
974
975 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
976 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
977
978 #ifdef HAVE_WINDOW_SYSTEM
979
980 static void update_tool_bar P_ ((struct frame *, int));
981 static void build_desired_tool_bar_string P_ ((struct frame *f));
982 static int redisplay_tool_bar P_ ((struct frame *));
983 static void display_tool_bar_line P_ ((struct it *, int));
984 static void notice_overwritten_cursor P_ ((struct window *,
985 enum glyph_row_area,
986 int, int, int, int));
987
988
989
990 #endif /* HAVE_WINDOW_SYSTEM */
991
992 \f
993 /***********************************************************************
994 Window display dimensions
995 ***********************************************************************/
996
997 /* Return the bottom boundary y-position for text lines in window W.
998 This is the first y position at which a line cannot start.
999 It is relative to the top of the window.
1000
1001 This is the height of W minus the height of a mode line, if any. */
1002
1003 INLINE int
1004 window_text_bottom_y (w)
1005 struct window *w;
1006 {
1007 int height = WINDOW_TOTAL_HEIGHT (w);
1008
1009 if (WINDOW_WANTS_MODELINE_P (w))
1010 height -= CURRENT_MODE_LINE_HEIGHT (w);
1011 return height;
1012 }
1013
1014 /* Return the pixel width of display area AREA of window W. AREA < 0
1015 means return the total width of W, not including fringes to
1016 the left and right of the window. */
1017
1018 INLINE int
1019 window_box_width (w, area)
1020 struct window *w;
1021 int area;
1022 {
1023 int cols = XFASTINT (w->total_cols);
1024 int pixels = 0;
1025
1026 if (!w->pseudo_window_p)
1027 {
1028 cols -= WINDOW_SCROLL_BAR_COLS (w);
1029
1030 if (area == TEXT_AREA)
1031 {
1032 if (INTEGERP (w->left_margin_cols))
1033 cols -= XFASTINT (w->left_margin_cols);
1034 if (INTEGERP (w->right_margin_cols))
1035 cols -= XFASTINT (w->right_margin_cols);
1036 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1037 }
1038 else if (area == LEFT_MARGIN_AREA)
1039 {
1040 cols = (INTEGERP (w->left_margin_cols)
1041 ? XFASTINT (w->left_margin_cols) : 0);
1042 pixels = 0;
1043 }
1044 else if (area == RIGHT_MARGIN_AREA)
1045 {
1046 cols = (INTEGERP (w->right_margin_cols)
1047 ? XFASTINT (w->right_margin_cols) : 0);
1048 pixels = 0;
1049 }
1050 }
1051
1052 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1053 }
1054
1055
1056 /* Return the pixel height of the display area of window W, not
1057 including mode lines of W, if any. */
1058
1059 INLINE int
1060 window_box_height (w)
1061 struct window *w;
1062 {
1063 struct frame *f = XFRAME (w->frame);
1064 int height = WINDOW_TOTAL_HEIGHT (w);
1065
1066 xassert (height >= 0);
1067
1068 /* Note: the code below that determines the mode-line/header-line
1069 height is essentially the same as that contained in the macro
1070 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1071 the appropriate glyph row has its `mode_line_p' flag set,
1072 and if it doesn't, uses estimate_mode_line_height instead. */
1073
1074 if (WINDOW_WANTS_MODELINE_P (w))
1075 {
1076 struct glyph_row *ml_row
1077 = (w->current_matrix && w->current_matrix->rows
1078 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1079 : 0);
1080 if (ml_row && ml_row->mode_line_p)
1081 height -= ml_row->height;
1082 else
1083 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1084 }
1085
1086 if (WINDOW_WANTS_HEADER_LINE_P (w))
1087 {
1088 struct glyph_row *hl_row
1089 = (w->current_matrix && w->current_matrix->rows
1090 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1091 : 0);
1092 if (hl_row && hl_row->mode_line_p)
1093 height -= hl_row->height;
1094 else
1095 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1096 }
1097
1098 /* With a very small font and a mode-line that's taller than
1099 default, we might end up with a negative height. */
1100 return max (0, height);
1101 }
1102
1103 /* Return the window-relative coordinate of the left edge of display
1104 area AREA of window W. AREA < 0 means return the left edge of the
1105 whole window, to the right of the left fringe of W. */
1106
1107 INLINE int
1108 window_box_left_offset (w, area)
1109 struct window *w;
1110 int area;
1111 {
1112 int x;
1113
1114 if (w->pseudo_window_p)
1115 return 0;
1116
1117 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1118
1119 if (area == TEXT_AREA)
1120 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1121 + window_box_width (w, LEFT_MARGIN_AREA));
1122 else if (area == RIGHT_MARGIN_AREA)
1123 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1124 + window_box_width (w, LEFT_MARGIN_AREA)
1125 + window_box_width (w, TEXT_AREA)
1126 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1127 ? 0
1128 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1129 else if (area == LEFT_MARGIN_AREA
1130 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1131 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1132
1133 return x;
1134 }
1135
1136
1137 /* Return the window-relative coordinate of the right edge of display
1138 area AREA of window W. AREA < 0 means return the left edge of the
1139 whole window, to the left of the right fringe of W. */
1140
1141 INLINE int
1142 window_box_right_offset (w, area)
1143 struct window *w;
1144 int area;
1145 {
1146 return window_box_left_offset (w, area) + window_box_width (w, area);
1147 }
1148
1149 /* Return the frame-relative coordinate of the left edge of display
1150 area AREA of window W. AREA < 0 means return the left edge of the
1151 whole window, to the right of the left fringe of W. */
1152
1153 INLINE int
1154 window_box_left (w, area)
1155 struct window *w;
1156 int area;
1157 {
1158 struct frame *f = XFRAME (w->frame);
1159 int x;
1160
1161 if (w->pseudo_window_p)
1162 return FRAME_INTERNAL_BORDER_WIDTH (f);
1163
1164 x = (WINDOW_LEFT_EDGE_X (w)
1165 + window_box_left_offset (w, area));
1166
1167 return x;
1168 }
1169
1170
1171 /* Return the frame-relative coordinate of the right edge of display
1172 area AREA of window W. AREA < 0 means return the left edge of the
1173 whole window, to the left of the right fringe of W. */
1174
1175 INLINE int
1176 window_box_right (w, area)
1177 struct window *w;
1178 int area;
1179 {
1180 return window_box_left (w, area) + window_box_width (w, area);
1181 }
1182
1183 /* Get the bounding box of the display area AREA of window W, without
1184 mode lines, in frame-relative coordinates. AREA < 0 means the
1185 whole window, not including the left and right fringes of
1186 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1187 coordinates of the upper-left corner of the box. Return in
1188 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1189
1190 INLINE void
1191 window_box (w, area, box_x, box_y, box_width, box_height)
1192 struct window *w;
1193 int area;
1194 int *box_x, *box_y, *box_width, *box_height;
1195 {
1196 if (box_width)
1197 *box_width = window_box_width (w, area);
1198 if (box_height)
1199 *box_height = window_box_height (w);
1200 if (box_x)
1201 *box_x = window_box_left (w, area);
1202 if (box_y)
1203 {
1204 *box_y = WINDOW_TOP_EDGE_Y (w);
1205 if (WINDOW_WANTS_HEADER_LINE_P (w))
1206 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1207 }
1208 }
1209
1210
1211 /* Get the bounding box of the display area AREA of window W, without
1212 mode lines. AREA < 0 means the whole window, not including the
1213 left and right fringe of the window. Return in *TOP_LEFT_X
1214 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1215 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1216 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1217 box. */
1218
1219 INLINE void
1220 window_box_edges (w, area, top_left_x, top_left_y,
1221 bottom_right_x, bottom_right_y)
1222 struct window *w;
1223 int area;
1224 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1225 {
1226 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1227 bottom_right_y);
1228 *bottom_right_x += *top_left_x;
1229 *bottom_right_y += *top_left_y;
1230 }
1231
1232
1233 \f
1234 /***********************************************************************
1235 Utilities
1236 ***********************************************************************/
1237
1238 /* Return the bottom y-position of the line the iterator IT is in.
1239 This can modify IT's settings. */
1240
1241 int
1242 line_bottom_y (it)
1243 struct it *it;
1244 {
1245 int line_height = it->max_ascent + it->max_descent;
1246 int line_top_y = it->current_y;
1247
1248 if (line_height == 0)
1249 {
1250 if (last_height)
1251 line_height = last_height;
1252 else if (IT_CHARPOS (*it) < ZV)
1253 {
1254 move_it_by_lines (it, 1, 1);
1255 line_height = (it->max_ascent || it->max_descent
1256 ? it->max_ascent + it->max_descent
1257 : last_height);
1258 }
1259 else
1260 {
1261 struct glyph_row *row = it->glyph_row;
1262
1263 /* Use the default character height. */
1264 it->glyph_row = NULL;
1265 it->what = IT_CHARACTER;
1266 it->c = ' ';
1267 it->len = 1;
1268 PRODUCE_GLYPHS (it);
1269 line_height = it->ascent + it->descent;
1270 it->glyph_row = row;
1271 }
1272 }
1273
1274 return line_top_y + line_height;
1275 }
1276
1277
1278 /* Return 1 if position CHARPOS is visible in window W.
1279 CHARPOS < 0 means return info about WINDOW_END position.
1280 If visible, set *X and *Y to pixel coordinates of top left corner.
1281 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1282 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1283
1284 int
1285 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1286 struct window *w;
1287 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1288 {
1289 struct it it;
1290 struct text_pos top;
1291 int visible_p = 0;
1292 struct buffer *old_buffer = NULL;
1293
1294 if (noninteractive)
1295 return visible_p;
1296
1297 if (XBUFFER (w->buffer) != current_buffer)
1298 {
1299 old_buffer = current_buffer;
1300 set_buffer_internal_1 (XBUFFER (w->buffer));
1301 }
1302
1303 SET_TEXT_POS_FROM_MARKER (top, w->start);
1304
1305 /* Compute exact mode line heights. */
1306 if (WINDOW_WANTS_MODELINE_P (w))
1307 current_mode_line_height
1308 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1309 current_buffer->mode_line_format);
1310
1311 if (WINDOW_WANTS_HEADER_LINE_P (w))
1312 current_header_line_height
1313 = display_mode_line (w, HEADER_LINE_FACE_ID,
1314 current_buffer->header_line_format);
1315
1316 start_display (&it, w, top);
1317 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1318 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1319
1320 /* Note that we may overshoot because of invisible text. */
1321 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1322 {
1323 int top_x = it.current_x;
1324 int top_y = it.current_y;
1325 int bottom_y = (last_height = 0, line_bottom_y (&it));
1326 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1327
1328 if (top_y < window_top_y)
1329 visible_p = bottom_y > window_top_y;
1330 else if (top_y < it.last_visible_y)
1331 visible_p = 1;
1332 if (visible_p)
1333 {
1334 Lisp_Object window, prop;
1335
1336 XSETWINDOW (window, w);
1337 prop = Fget_char_property (make_number (it.position.charpos),
1338 Qinvisible, window);
1339
1340 /* If charpos coincides with invisible text covered with an
1341 ellipsis, use the first glyph of the ellipsis to compute
1342 the pixel positions. */
1343 if (TEXT_PROP_MEANS_INVISIBLE (prop) == 2)
1344 {
1345 struct glyph_row *row = it.glyph_row;
1346 struct glyph *glyph = row->glyphs[TEXT_AREA];
1347 struct glyph *end = glyph + row->used[TEXT_AREA];
1348 int x = row->x;
1349
1350 for (; glyph < end && glyph->charpos < charpos; glyph++)
1351 x += glyph->pixel_width;
1352
1353 top_x = x;
1354 }
1355
1356 *x = top_x;
1357 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1358 *rtop = max (0, window_top_y - top_y);
1359 *rbot = max (0, bottom_y - it.last_visible_y);
1360 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1361 - max (top_y, window_top_y)));
1362 *vpos = it.vpos;
1363 }
1364 }
1365 else
1366 {
1367 struct it it2;
1368
1369 it2 = it;
1370 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1371 move_it_by_lines (&it, 1, 0);
1372 if (charpos < IT_CHARPOS (it)
1373 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1374 {
1375 visible_p = 1;
1376 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1377 *x = it2.current_x;
1378 *y = it2.current_y + it2.max_ascent - it2.ascent;
1379 *rtop = max (0, -it2.current_y);
1380 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1381 - it.last_visible_y));
1382 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1383 it.last_visible_y)
1384 - max (it2.current_y,
1385 WINDOW_HEADER_LINE_HEIGHT (w))));
1386 *vpos = it2.vpos;
1387 }
1388 }
1389
1390 if (old_buffer)
1391 set_buffer_internal_1 (old_buffer);
1392
1393 current_header_line_height = current_mode_line_height = -1;
1394
1395 if (visible_p && XFASTINT (w->hscroll) > 0)
1396 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1397
1398 #if 0
1399 /* Debugging code. */
1400 if (visible_p)
1401 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1402 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1403 else
1404 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1405 #endif
1406
1407 return visible_p;
1408 }
1409
1410
1411 /* Return the next character from STR which is MAXLEN bytes long.
1412 Return in *LEN the length of the character. This is like
1413 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1414 we find one, we return a `?', but with the length of the invalid
1415 character. */
1416
1417 static INLINE int
1418 string_char_and_length (str, maxlen, len)
1419 const unsigned char *str;
1420 int maxlen, *len;
1421 {
1422 int c;
1423
1424 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1425 if (!CHAR_VALID_P (c, 1))
1426 /* We may not change the length here because other places in Emacs
1427 don't use this function, i.e. they silently accept invalid
1428 characters. */
1429 c = '?';
1430
1431 return c;
1432 }
1433
1434
1435
1436 /* Given a position POS containing a valid character and byte position
1437 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1438
1439 static struct text_pos
1440 string_pos_nchars_ahead (pos, string, nchars)
1441 struct text_pos pos;
1442 Lisp_Object string;
1443 int nchars;
1444 {
1445 xassert (STRINGP (string) && nchars >= 0);
1446
1447 if (STRING_MULTIBYTE (string))
1448 {
1449 int rest = SBYTES (string) - BYTEPOS (pos);
1450 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1451 int len;
1452
1453 while (nchars--)
1454 {
1455 string_char_and_length (p, rest, &len);
1456 p += len, rest -= len;
1457 xassert (rest >= 0);
1458 CHARPOS (pos) += 1;
1459 BYTEPOS (pos) += len;
1460 }
1461 }
1462 else
1463 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1464
1465 return pos;
1466 }
1467
1468
1469 /* Value is the text position, i.e. character and byte position,
1470 for character position CHARPOS in STRING. */
1471
1472 static INLINE struct text_pos
1473 string_pos (charpos, string)
1474 int charpos;
1475 Lisp_Object string;
1476 {
1477 struct text_pos pos;
1478 xassert (STRINGP (string));
1479 xassert (charpos >= 0);
1480 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1481 return pos;
1482 }
1483
1484
1485 /* Value is a text position, i.e. character and byte position, for
1486 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1487 means recognize multibyte characters. */
1488
1489 static struct text_pos
1490 c_string_pos (charpos, s, multibyte_p)
1491 int charpos;
1492 unsigned char *s;
1493 int multibyte_p;
1494 {
1495 struct text_pos pos;
1496
1497 xassert (s != NULL);
1498 xassert (charpos >= 0);
1499
1500 if (multibyte_p)
1501 {
1502 int rest = strlen (s), len;
1503
1504 SET_TEXT_POS (pos, 0, 0);
1505 while (charpos--)
1506 {
1507 string_char_and_length (s, rest, &len);
1508 s += len, rest -= len;
1509 xassert (rest >= 0);
1510 CHARPOS (pos) += 1;
1511 BYTEPOS (pos) += len;
1512 }
1513 }
1514 else
1515 SET_TEXT_POS (pos, charpos, charpos);
1516
1517 return pos;
1518 }
1519
1520
1521 /* Value is the number of characters in C string S. MULTIBYTE_P
1522 non-zero means recognize multibyte characters. */
1523
1524 static int
1525 number_of_chars (s, multibyte_p)
1526 unsigned char *s;
1527 int multibyte_p;
1528 {
1529 int nchars;
1530
1531 if (multibyte_p)
1532 {
1533 int rest = strlen (s), len;
1534 unsigned char *p = (unsigned char *) s;
1535
1536 for (nchars = 0; rest > 0; ++nchars)
1537 {
1538 string_char_and_length (p, rest, &len);
1539 rest -= len, p += len;
1540 }
1541 }
1542 else
1543 nchars = strlen (s);
1544
1545 return nchars;
1546 }
1547
1548
1549 /* Compute byte position NEWPOS->bytepos corresponding to
1550 NEWPOS->charpos. POS is a known position in string STRING.
1551 NEWPOS->charpos must be >= POS.charpos. */
1552
1553 static void
1554 compute_string_pos (newpos, pos, string)
1555 struct text_pos *newpos, pos;
1556 Lisp_Object string;
1557 {
1558 xassert (STRINGP (string));
1559 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1560
1561 if (STRING_MULTIBYTE (string))
1562 *newpos = string_pos_nchars_ahead (pos, string,
1563 CHARPOS (*newpos) - CHARPOS (pos));
1564 else
1565 BYTEPOS (*newpos) = CHARPOS (*newpos);
1566 }
1567
1568 /* EXPORT:
1569 Return an estimation of the pixel height of mode or top lines on
1570 frame F. FACE_ID specifies what line's height to estimate. */
1571
1572 int
1573 estimate_mode_line_height (f, face_id)
1574 struct frame *f;
1575 enum face_id face_id;
1576 {
1577 #ifdef HAVE_WINDOW_SYSTEM
1578 if (FRAME_WINDOW_P (f))
1579 {
1580 int height = FONT_HEIGHT (FRAME_FONT (f));
1581
1582 /* This function is called so early when Emacs starts that the face
1583 cache and mode line face are not yet initialized. */
1584 if (FRAME_FACE_CACHE (f))
1585 {
1586 struct face *face = FACE_FROM_ID (f, face_id);
1587 if (face)
1588 {
1589 if (face->font)
1590 height = FONT_HEIGHT (face->font);
1591 if (face->box_line_width > 0)
1592 height += 2 * face->box_line_width;
1593 }
1594 }
1595
1596 return height;
1597 }
1598 #endif
1599
1600 return 1;
1601 }
1602
1603 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1604 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1605 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1606 not force the value into range. */
1607
1608 void
1609 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1610 FRAME_PTR f;
1611 register int pix_x, pix_y;
1612 int *x, *y;
1613 NativeRectangle *bounds;
1614 int noclip;
1615 {
1616
1617 #ifdef HAVE_WINDOW_SYSTEM
1618 if (FRAME_WINDOW_P (f))
1619 {
1620 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1621 even for negative values. */
1622 if (pix_x < 0)
1623 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1624 if (pix_y < 0)
1625 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1626
1627 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1628 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1629
1630 if (bounds)
1631 STORE_NATIVE_RECT (*bounds,
1632 FRAME_COL_TO_PIXEL_X (f, pix_x),
1633 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1634 FRAME_COLUMN_WIDTH (f) - 1,
1635 FRAME_LINE_HEIGHT (f) - 1);
1636
1637 if (!noclip)
1638 {
1639 if (pix_x < 0)
1640 pix_x = 0;
1641 else if (pix_x > FRAME_TOTAL_COLS (f))
1642 pix_x = FRAME_TOTAL_COLS (f);
1643
1644 if (pix_y < 0)
1645 pix_y = 0;
1646 else if (pix_y > FRAME_LINES (f))
1647 pix_y = FRAME_LINES (f);
1648 }
1649 }
1650 #endif
1651
1652 *x = pix_x;
1653 *y = pix_y;
1654 }
1655
1656
1657 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1658 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1659 can't tell the positions because W's display is not up to date,
1660 return 0. */
1661
1662 int
1663 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1664 struct window *w;
1665 int hpos, vpos;
1666 int *frame_x, *frame_y;
1667 {
1668 #ifdef HAVE_WINDOW_SYSTEM
1669 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1670 {
1671 int success_p;
1672
1673 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1674 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1675
1676 if (display_completed)
1677 {
1678 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1679 struct glyph *glyph = row->glyphs[TEXT_AREA];
1680 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1681
1682 hpos = row->x;
1683 vpos = row->y;
1684 while (glyph < end)
1685 {
1686 hpos += glyph->pixel_width;
1687 ++glyph;
1688 }
1689
1690 /* If first glyph is partially visible, its first visible position is still 0. */
1691 if (hpos < 0)
1692 hpos = 0;
1693
1694 success_p = 1;
1695 }
1696 else
1697 {
1698 hpos = vpos = 0;
1699 success_p = 0;
1700 }
1701
1702 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1703 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1704 return success_p;
1705 }
1706 #endif
1707
1708 *frame_x = hpos;
1709 *frame_y = vpos;
1710 return 1;
1711 }
1712
1713
1714 #ifdef HAVE_WINDOW_SYSTEM
1715
1716 /* Find the glyph under window-relative coordinates X/Y in window W.
1717 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1718 strings. Return in *HPOS and *VPOS the row and column number of
1719 the glyph found. Return in *AREA the glyph area containing X.
1720 Value is a pointer to the glyph found or null if X/Y is not on
1721 text, or we can't tell because W's current matrix is not up to
1722 date. */
1723
1724 static struct glyph *
1725 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1726 struct window *w;
1727 int x, y;
1728 int *hpos, *vpos, *dx, *dy, *area;
1729 {
1730 struct glyph *glyph, *end;
1731 struct glyph_row *row = NULL;
1732 int x0, i;
1733
1734 /* Find row containing Y. Give up if some row is not enabled. */
1735 for (i = 0; i < w->current_matrix->nrows; ++i)
1736 {
1737 row = MATRIX_ROW (w->current_matrix, i);
1738 if (!row->enabled_p)
1739 return NULL;
1740 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1741 break;
1742 }
1743
1744 *vpos = i;
1745 *hpos = 0;
1746
1747 /* Give up if Y is not in the window. */
1748 if (i == w->current_matrix->nrows)
1749 return NULL;
1750
1751 /* Get the glyph area containing X. */
1752 if (w->pseudo_window_p)
1753 {
1754 *area = TEXT_AREA;
1755 x0 = 0;
1756 }
1757 else
1758 {
1759 if (x < window_box_left_offset (w, TEXT_AREA))
1760 {
1761 *area = LEFT_MARGIN_AREA;
1762 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1763 }
1764 else if (x < window_box_right_offset (w, TEXT_AREA))
1765 {
1766 *area = TEXT_AREA;
1767 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1768 }
1769 else
1770 {
1771 *area = RIGHT_MARGIN_AREA;
1772 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1773 }
1774 }
1775
1776 /* Find glyph containing X. */
1777 glyph = row->glyphs[*area];
1778 end = glyph + row->used[*area];
1779 x -= x0;
1780 while (glyph < end && x >= glyph->pixel_width)
1781 {
1782 x -= glyph->pixel_width;
1783 ++glyph;
1784 }
1785
1786 if (glyph == end)
1787 return NULL;
1788
1789 if (dx)
1790 {
1791 *dx = x;
1792 *dy = y - (row->y + row->ascent - glyph->ascent);
1793 }
1794
1795 *hpos = glyph - row->glyphs[*area];
1796 return glyph;
1797 }
1798
1799
1800 /* EXPORT:
1801 Convert frame-relative x/y to coordinates relative to window W.
1802 Takes pseudo-windows into account. */
1803
1804 void
1805 frame_to_window_pixel_xy (w, x, y)
1806 struct window *w;
1807 int *x, *y;
1808 {
1809 if (w->pseudo_window_p)
1810 {
1811 /* A pseudo-window is always full-width, and starts at the
1812 left edge of the frame, plus a frame border. */
1813 struct frame *f = XFRAME (w->frame);
1814 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1815 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1816 }
1817 else
1818 {
1819 *x -= WINDOW_LEFT_EDGE_X (w);
1820 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1821 }
1822 }
1823
1824 /* EXPORT:
1825 Return in RECTS[] at most N clipping rectangles for glyph string S.
1826 Return the number of stored rectangles. */
1827
1828 int
1829 get_glyph_string_clip_rects (s, rects, n)
1830 struct glyph_string *s;
1831 NativeRectangle *rects;
1832 int n;
1833 {
1834 XRectangle r;
1835
1836 if (n <= 0)
1837 return 0;
1838
1839 if (s->row->full_width_p)
1840 {
1841 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1842 r.x = WINDOW_LEFT_EDGE_X (s->w);
1843 r.width = WINDOW_TOTAL_WIDTH (s->w);
1844
1845 /* Unless displaying a mode or menu bar line, which are always
1846 fully visible, clip to the visible part of the row. */
1847 if (s->w->pseudo_window_p)
1848 r.height = s->row->visible_height;
1849 else
1850 r.height = s->height;
1851 }
1852 else
1853 {
1854 /* This is a text line that may be partially visible. */
1855 r.x = window_box_left (s->w, s->area);
1856 r.width = window_box_width (s->w, s->area);
1857 r.height = s->row->visible_height;
1858 }
1859
1860 if (s->clip_head)
1861 if (r.x < s->clip_head->x)
1862 {
1863 if (r.width >= s->clip_head->x - r.x)
1864 r.width -= s->clip_head->x - r.x;
1865 else
1866 r.width = 0;
1867 r.x = s->clip_head->x;
1868 }
1869 if (s->clip_tail)
1870 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1871 {
1872 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1873 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1874 else
1875 r.width = 0;
1876 }
1877
1878 /* If S draws overlapping rows, it's sufficient to use the top and
1879 bottom of the window for clipping because this glyph string
1880 intentionally draws over other lines. */
1881 if (s->for_overlaps)
1882 {
1883 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1884 r.height = window_text_bottom_y (s->w) - r.y;
1885
1886 /* Alas, the above simple strategy does not work for the
1887 environments with anti-aliased text: if the same text is
1888 drawn onto the same place multiple times, it gets thicker.
1889 If the overlap we are processing is for the erased cursor, we
1890 take the intersection with the rectagle of the cursor. */
1891 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1892 {
1893 XRectangle rc, r_save = r;
1894
1895 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1896 rc.y = s->w->phys_cursor.y;
1897 rc.width = s->w->phys_cursor_width;
1898 rc.height = s->w->phys_cursor_height;
1899
1900 x_intersect_rectangles (&r_save, &rc, &r);
1901 }
1902 }
1903 else
1904 {
1905 /* Don't use S->y for clipping because it doesn't take partially
1906 visible lines into account. For example, it can be negative for
1907 partially visible lines at the top of a window. */
1908 if (!s->row->full_width_p
1909 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1910 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1911 else
1912 r.y = max (0, s->row->y);
1913
1914 /* If drawing a tool-bar window, draw it over the internal border
1915 at the top of the window. */
1916 if (WINDOWP (s->f->tool_bar_window)
1917 && s->w == XWINDOW (s->f->tool_bar_window))
1918 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1919 }
1920
1921 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1922
1923 /* If drawing the cursor, don't let glyph draw outside its
1924 advertised boundaries. Cleartype does this under some circumstances. */
1925 if (s->hl == DRAW_CURSOR)
1926 {
1927 struct glyph *glyph = s->first_glyph;
1928 int height, max_y;
1929
1930 if (s->x > r.x)
1931 {
1932 r.width -= s->x - r.x;
1933 r.x = s->x;
1934 }
1935 r.width = min (r.width, glyph->pixel_width);
1936
1937 /* If r.y is below window bottom, ensure that we still see a cursor. */
1938 height = min (glyph->ascent + glyph->descent,
1939 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1940 max_y = window_text_bottom_y (s->w) - height;
1941 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1942 if (s->ybase - glyph->ascent > max_y)
1943 {
1944 r.y = max_y;
1945 r.height = height;
1946 }
1947 else
1948 {
1949 /* Don't draw cursor glyph taller than our actual glyph. */
1950 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1951 if (height < r.height)
1952 {
1953 max_y = r.y + r.height;
1954 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1955 r.height = min (max_y - r.y, height);
1956 }
1957 }
1958 }
1959
1960 if (s->row->clip)
1961 {
1962 XRectangle r_save = r;
1963
1964 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1965 r.width = 0;
1966 }
1967
1968 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1969 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1970 {
1971 #ifdef CONVERT_FROM_XRECT
1972 CONVERT_FROM_XRECT (r, *rects);
1973 #else
1974 *rects = r;
1975 #endif
1976 return 1;
1977 }
1978 else
1979 {
1980 /* If we are processing overlapping and allowed to return
1981 multiple clipping rectangles, we exclude the row of the glyph
1982 string from the clipping rectangle. This is to avoid drawing
1983 the same text on the environment with anti-aliasing. */
1984 #ifdef CONVERT_FROM_XRECT
1985 XRectangle rs[2];
1986 #else
1987 XRectangle *rs = rects;
1988 #endif
1989 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1990
1991 if (s->for_overlaps & OVERLAPS_PRED)
1992 {
1993 rs[i] = r;
1994 if (r.y + r.height > row_y)
1995 {
1996 if (r.y < row_y)
1997 rs[i].height = row_y - r.y;
1998 else
1999 rs[i].height = 0;
2000 }
2001 i++;
2002 }
2003 if (s->for_overlaps & OVERLAPS_SUCC)
2004 {
2005 rs[i] = r;
2006 if (r.y < row_y + s->row->visible_height)
2007 {
2008 if (r.y + r.height > row_y + s->row->visible_height)
2009 {
2010 rs[i].y = row_y + s->row->visible_height;
2011 rs[i].height = r.y + r.height - rs[i].y;
2012 }
2013 else
2014 rs[i].height = 0;
2015 }
2016 i++;
2017 }
2018
2019 n = i;
2020 #ifdef CONVERT_FROM_XRECT
2021 for (i = 0; i < n; i++)
2022 CONVERT_FROM_XRECT (rs[i], rects[i]);
2023 #endif
2024 return n;
2025 }
2026 }
2027
2028 /* EXPORT:
2029 Return in *NR the clipping rectangle for glyph string S. */
2030
2031 void
2032 get_glyph_string_clip_rect (s, nr)
2033 struct glyph_string *s;
2034 NativeRectangle *nr;
2035 {
2036 get_glyph_string_clip_rects (s, nr, 1);
2037 }
2038
2039
2040 /* EXPORT:
2041 Return the position and height of the phys cursor in window W.
2042 Set w->phys_cursor_width to width of phys cursor.
2043 */
2044
2045 void
2046 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2047 struct window *w;
2048 struct glyph_row *row;
2049 struct glyph *glyph;
2050 int *xp, *yp, *heightp;
2051 {
2052 struct frame *f = XFRAME (WINDOW_FRAME (w));
2053 int x, y, wd, h, h0, y0;
2054
2055 /* Compute the width of the rectangle to draw. If on a stretch
2056 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2057 rectangle as wide as the glyph, but use a canonical character
2058 width instead. */
2059 wd = glyph->pixel_width - 1;
2060 #ifdef HAVE_NTGUI
2061 wd++; /* Why? */
2062 #endif
2063
2064 x = w->phys_cursor.x;
2065 if (x < 0)
2066 {
2067 wd += x;
2068 x = 0;
2069 }
2070
2071 if (glyph->type == STRETCH_GLYPH
2072 && !x_stretch_cursor_p)
2073 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2074 w->phys_cursor_width = wd;
2075
2076 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2077
2078 /* If y is below window bottom, ensure that we still see a cursor. */
2079 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2080
2081 h = max (h0, glyph->ascent + glyph->descent);
2082 h0 = min (h0, glyph->ascent + glyph->descent);
2083
2084 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2085 if (y < y0)
2086 {
2087 h = max (h - (y0 - y) + 1, h0);
2088 y = y0 - 1;
2089 }
2090 else
2091 {
2092 y0 = window_text_bottom_y (w) - h0;
2093 if (y > y0)
2094 {
2095 h += y - y0;
2096 y = y0;
2097 }
2098 }
2099
2100 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2101 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2102 *heightp = h;
2103 }
2104
2105 /*
2106 * Remember which glyph the mouse is over.
2107 */
2108
2109 void
2110 remember_mouse_glyph (f, gx, gy, rect)
2111 struct frame *f;
2112 int gx, gy;
2113 NativeRectangle *rect;
2114 {
2115 Lisp_Object window;
2116 struct window *w;
2117 struct glyph_row *r, *gr, *end_row;
2118 enum window_part part;
2119 enum glyph_row_area area;
2120 int x, y, width, height;
2121
2122 /* Try to determine frame pixel position and size of the glyph under
2123 frame pixel coordinates X/Y on frame F. */
2124
2125 if (!f->glyphs_initialized_p
2126 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2127 NILP (window)))
2128 {
2129 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2130 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2131 goto virtual_glyph;
2132 }
2133
2134 w = XWINDOW (window);
2135 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2136 height = WINDOW_FRAME_LINE_HEIGHT (w);
2137
2138 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2139 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2140
2141 if (w->pseudo_window_p)
2142 {
2143 area = TEXT_AREA;
2144 part = ON_MODE_LINE; /* Don't adjust margin. */
2145 goto text_glyph;
2146 }
2147
2148 switch (part)
2149 {
2150 case ON_LEFT_MARGIN:
2151 area = LEFT_MARGIN_AREA;
2152 goto text_glyph;
2153
2154 case ON_RIGHT_MARGIN:
2155 area = RIGHT_MARGIN_AREA;
2156 goto text_glyph;
2157
2158 case ON_HEADER_LINE:
2159 case ON_MODE_LINE:
2160 gr = (part == ON_HEADER_LINE
2161 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2162 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2163 gy = gr->y;
2164 area = TEXT_AREA;
2165 goto text_glyph_row_found;
2166
2167 case ON_TEXT:
2168 area = TEXT_AREA;
2169
2170 text_glyph:
2171 gr = 0; gy = 0;
2172 for (; r <= end_row && r->enabled_p; ++r)
2173 if (r->y + r->height > y)
2174 {
2175 gr = r; gy = r->y;
2176 break;
2177 }
2178
2179 text_glyph_row_found:
2180 if (gr && gy <= y)
2181 {
2182 struct glyph *g = gr->glyphs[area];
2183 struct glyph *end = g + gr->used[area];
2184
2185 height = gr->height;
2186 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2187 if (gx + g->pixel_width > x)
2188 break;
2189
2190 if (g < end)
2191 {
2192 if (g->type == IMAGE_GLYPH)
2193 {
2194 /* Don't remember when mouse is over image, as
2195 image may have hot-spots. */
2196 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2197 return;
2198 }
2199 width = g->pixel_width;
2200 }
2201 else
2202 {
2203 /* Use nominal char spacing at end of line. */
2204 x -= gx;
2205 gx += (x / width) * width;
2206 }
2207
2208 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2209 gx += window_box_left_offset (w, area);
2210 }
2211 else
2212 {
2213 /* Use nominal line height at end of window. */
2214 gx = (x / width) * width;
2215 y -= gy;
2216 gy += (y / height) * height;
2217 }
2218 break;
2219
2220 case ON_LEFT_FRINGE:
2221 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2222 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2223 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2224 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2225 goto row_glyph;
2226
2227 case ON_RIGHT_FRINGE:
2228 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2229 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2230 : window_box_right_offset (w, TEXT_AREA));
2231 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2232 goto row_glyph;
2233
2234 case ON_SCROLL_BAR:
2235 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2236 ? 0
2237 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2238 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2240 : 0)));
2241 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2242
2243 row_glyph:
2244 gr = 0, gy = 0;
2245 for (; r <= end_row && r->enabled_p; ++r)
2246 if (r->y + r->height > y)
2247 {
2248 gr = r; gy = r->y;
2249 break;
2250 }
2251
2252 if (gr && gy <= y)
2253 height = gr->height;
2254 else
2255 {
2256 /* Use nominal line height at end of window. */
2257 y -= gy;
2258 gy += (y / height) * height;
2259 }
2260 break;
2261
2262 default:
2263 ;
2264 virtual_glyph:
2265 /* If there is no glyph under the mouse, then we divide the screen
2266 into a grid of the smallest glyph in the frame, and use that
2267 as our "glyph". */
2268
2269 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2270 round down even for negative values. */
2271 if (gx < 0)
2272 gx -= width - 1;
2273 if (gy < 0)
2274 gy -= height - 1;
2275
2276 gx = (gx / width) * width;
2277 gy = (gy / height) * height;
2278
2279 goto store_rect;
2280 }
2281
2282 gx += WINDOW_LEFT_EDGE_X (w);
2283 gy += WINDOW_TOP_EDGE_Y (w);
2284
2285 store_rect:
2286 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2287
2288 /* Visible feedback for debugging. */
2289 #if 0
2290 #if HAVE_X_WINDOWS
2291 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2292 f->output_data.x->normal_gc,
2293 gx, gy, width, height);
2294 #endif
2295 #endif
2296 }
2297
2298
2299 #endif /* HAVE_WINDOW_SYSTEM */
2300
2301 \f
2302 /***********************************************************************
2303 Lisp form evaluation
2304 ***********************************************************************/
2305
2306 /* Error handler for safe_eval and safe_call. */
2307
2308 static Lisp_Object
2309 safe_eval_handler (arg)
2310 Lisp_Object arg;
2311 {
2312 add_to_log ("Error during redisplay: %s", arg, Qnil);
2313 return Qnil;
2314 }
2315
2316
2317 /* Evaluate SEXPR and return the result, or nil if something went
2318 wrong. Prevent redisplay during the evaluation. */
2319
2320 Lisp_Object
2321 safe_eval (sexpr)
2322 Lisp_Object sexpr;
2323 {
2324 Lisp_Object val;
2325
2326 if (inhibit_eval_during_redisplay)
2327 val = Qnil;
2328 else
2329 {
2330 int count = SPECPDL_INDEX ();
2331 struct gcpro gcpro1;
2332
2333 GCPRO1 (sexpr);
2334 specbind (Qinhibit_redisplay, Qt);
2335 /* Use Qt to ensure debugger does not run,
2336 so there is no possibility of wanting to redisplay. */
2337 val = internal_condition_case_1 (Feval, sexpr, Qt,
2338 safe_eval_handler);
2339 UNGCPRO;
2340 val = unbind_to (count, val);
2341 }
2342
2343 return val;
2344 }
2345
2346
2347 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2348 Return the result, or nil if something went wrong. Prevent
2349 redisplay during the evaluation. */
2350
2351 Lisp_Object
2352 safe_call (nargs, args)
2353 int nargs;
2354 Lisp_Object *args;
2355 {
2356 Lisp_Object val;
2357
2358 if (inhibit_eval_during_redisplay)
2359 val = Qnil;
2360 else
2361 {
2362 int count = SPECPDL_INDEX ();
2363 struct gcpro gcpro1;
2364
2365 GCPRO1 (args[0]);
2366 gcpro1.nvars = nargs;
2367 specbind (Qinhibit_redisplay, Qt);
2368 /* Use Qt to ensure debugger does not run,
2369 so there is no possibility of wanting to redisplay. */
2370 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2371 safe_eval_handler);
2372 UNGCPRO;
2373 val = unbind_to (count, val);
2374 }
2375
2376 return val;
2377 }
2378
2379
2380 /* Call function FN with one argument ARG.
2381 Return the result, or nil if something went wrong. */
2382
2383 Lisp_Object
2384 safe_call1 (fn, arg)
2385 Lisp_Object fn, arg;
2386 {
2387 Lisp_Object args[2];
2388 args[0] = fn;
2389 args[1] = arg;
2390 return safe_call (2, args);
2391 }
2392
2393
2394 \f
2395 /***********************************************************************
2396 Debugging
2397 ***********************************************************************/
2398
2399 #if 0
2400
2401 /* Define CHECK_IT to perform sanity checks on iterators.
2402 This is for debugging. It is too slow to do unconditionally. */
2403
2404 static void
2405 check_it (it)
2406 struct it *it;
2407 {
2408 if (it->method == GET_FROM_STRING)
2409 {
2410 xassert (STRINGP (it->string));
2411 xassert (IT_STRING_CHARPOS (*it) >= 0);
2412 }
2413 else
2414 {
2415 xassert (IT_STRING_CHARPOS (*it) < 0);
2416 if (it->method == GET_FROM_BUFFER)
2417 {
2418 /* Check that character and byte positions agree. */
2419 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2420 }
2421 }
2422
2423 if (it->dpvec)
2424 xassert (it->current.dpvec_index >= 0);
2425 else
2426 xassert (it->current.dpvec_index < 0);
2427 }
2428
2429 #define CHECK_IT(IT) check_it ((IT))
2430
2431 #else /* not 0 */
2432
2433 #define CHECK_IT(IT) (void) 0
2434
2435 #endif /* not 0 */
2436
2437
2438 #if GLYPH_DEBUG
2439
2440 /* Check that the window end of window W is what we expect it
2441 to be---the last row in the current matrix displaying text. */
2442
2443 static void
2444 check_window_end (w)
2445 struct window *w;
2446 {
2447 if (!MINI_WINDOW_P (w)
2448 && !NILP (w->window_end_valid))
2449 {
2450 struct glyph_row *row;
2451 xassert ((row = MATRIX_ROW (w->current_matrix,
2452 XFASTINT (w->window_end_vpos)),
2453 !row->enabled_p
2454 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2455 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2456 }
2457 }
2458
2459 #define CHECK_WINDOW_END(W) check_window_end ((W))
2460
2461 #else /* not GLYPH_DEBUG */
2462
2463 #define CHECK_WINDOW_END(W) (void) 0
2464
2465 #endif /* not GLYPH_DEBUG */
2466
2467
2468 \f
2469 /***********************************************************************
2470 Iterator initialization
2471 ***********************************************************************/
2472
2473 /* Initialize IT for displaying current_buffer in window W, starting
2474 at character position CHARPOS. CHARPOS < 0 means that no buffer
2475 position is specified which is useful when the iterator is assigned
2476 a position later. BYTEPOS is the byte position corresponding to
2477 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2478
2479 If ROW is not null, calls to produce_glyphs with IT as parameter
2480 will produce glyphs in that row.
2481
2482 BASE_FACE_ID is the id of a base face to use. It must be one of
2483 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2484 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2485 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2486
2487 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2488 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2489 will be initialized to use the corresponding mode line glyph row of
2490 the desired matrix of W. */
2491
2492 void
2493 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2494 struct it *it;
2495 struct window *w;
2496 int charpos, bytepos;
2497 struct glyph_row *row;
2498 enum face_id base_face_id;
2499 {
2500 int highlight_region_p;
2501
2502 /* Some precondition checks. */
2503 xassert (w != NULL && it != NULL);
2504 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2505 && charpos <= ZV));
2506
2507 /* If face attributes have been changed since the last redisplay,
2508 free realized faces now because they depend on face definitions
2509 that might have changed. Don't free faces while there might be
2510 desired matrices pending which reference these faces. */
2511 if (face_change_count && !inhibit_free_realized_faces)
2512 {
2513 face_change_count = 0;
2514 free_all_realized_faces (Qnil);
2515 }
2516
2517 /* Use one of the mode line rows of W's desired matrix if
2518 appropriate. */
2519 if (row == NULL)
2520 {
2521 if (base_face_id == MODE_LINE_FACE_ID
2522 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2523 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2524 else if (base_face_id == HEADER_LINE_FACE_ID)
2525 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2526 }
2527
2528 /* Clear IT. */
2529 bzero (it, sizeof *it);
2530 it->current.overlay_string_index = -1;
2531 it->current.dpvec_index = -1;
2532 it->base_face_id = base_face_id;
2533 it->string = Qnil;
2534 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2535
2536 /* The window in which we iterate over current_buffer: */
2537 XSETWINDOW (it->window, w);
2538 it->w = w;
2539 it->f = XFRAME (w->frame);
2540
2541 /* Extra space between lines (on window systems only). */
2542 if (base_face_id == DEFAULT_FACE_ID
2543 && FRAME_WINDOW_P (it->f))
2544 {
2545 if (NATNUMP (current_buffer->extra_line_spacing))
2546 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2547 else if (FLOATP (current_buffer->extra_line_spacing))
2548 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2549 * FRAME_LINE_HEIGHT (it->f));
2550 else if (it->f->extra_line_spacing > 0)
2551 it->extra_line_spacing = it->f->extra_line_spacing;
2552 it->max_extra_line_spacing = 0;
2553 }
2554
2555 /* If realized faces have been removed, e.g. because of face
2556 attribute changes of named faces, recompute them. When running
2557 in batch mode, the face cache of the initial frame is null. If
2558 we happen to get called, make a dummy face cache. */
2559 if (FRAME_FACE_CACHE (it->f) == NULL)
2560 init_frame_faces (it->f);
2561 if (FRAME_FACE_CACHE (it->f)->used == 0)
2562 recompute_basic_faces (it->f);
2563
2564 /* Current value of the `slice', `space-width', and 'height' properties. */
2565 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2566 it->space_width = Qnil;
2567 it->font_height = Qnil;
2568 it->override_ascent = -1;
2569
2570 /* Are control characters displayed as `^C'? */
2571 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2572
2573 /* -1 means everything between a CR and the following line end
2574 is invisible. >0 means lines indented more than this value are
2575 invisible. */
2576 it->selective = (INTEGERP (current_buffer->selective_display)
2577 ? XFASTINT (current_buffer->selective_display)
2578 : (!NILP (current_buffer->selective_display)
2579 ? -1 : 0));
2580 it->selective_display_ellipsis_p
2581 = !NILP (current_buffer->selective_display_ellipses);
2582
2583 /* Display table to use. */
2584 it->dp = window_display_table (w);
2585
2586 /* Are multibyte characters enabled in current_buffer? */
2587 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2588
2589 /* Non-zero if we should highlight the region. */
2590 highlight_region_p
2591 = (!NILP (Vtransient_mark_mode)
2592 && !NILP (current_buffer->mark_active)
2593 && XMARKER (current_buffer->mark)->buffer != 0);
2594
2595 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2596 start and end of a visible region in window IT->w. Set both to
2597 -1 to indicate no region. */
2598 if (highlight_region_p
2599 /* Maybe highlight only in selected window. */
2600 && (/* Either show region everywhere. */
2601 highlight_nonselected_windows
2602 /* Or show region in the selected window. */
2603 || w == XWINDOW (selected_window)
2604 /* Or show the region if we are in the mini-buffer and W is
2605 the window the mini-buffer refers to. */
2606 || (MINI_WINDOW_P (XWINDOW (selected_window))
2607 && WINDOWP (minibuf_selected_window)
2608 && w == XWINDOW (minibuf_selected_window))))
2609 {
2610 int charpos = marker_position (current_buffer->mark);
2611 it->region_beg_charpos = min (PT, charpos);
2612 it->region_end_charpos = max (PT, charpos);
2613 }
2614 else
2615 it->region_beg_charpos = it->region_end_charpos = -1;
2616
2617 /* Get the position at which the redisplay_end_trigger hook should
2618 be run, if it is to be run at all. */
2619 if (MARKERP (w->redisplay_end_trigger)
2620 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2621 it->redisplay_end_trigger_charpos
2622 = marker_position (w->redisplay_end_trigger);
2623 else if (INTEGERP (w->redisplay_end_trigger))
2624 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2625
2626 /* Correct bogus values of tab_width. */
2627 it->tab_width = XINT (current_buffer->tab_width);
2628 if (it->tab_width <= 0 || it->tab_width > 1000)
2629 it->tab_width = 8;
2630
2631 /* Are lines in the display truncated? */
2632 it->truncate_lines_p
2633 = (base_face_id != DEFAULT_FACE_ID
2634 || XINT (it->w->hscroll)
2635 || (truncate_partial_width_windows
2636 && !WINDOW_FULL_WIDTH_P (it->w))
2637 || !NILP (current_buffer->truncate_lines));
2638
2639 /* Get dimensions of truncation and continuation glyphs. These are
2640 displayed as fringe bitmaps under X, so we don't need them for such
2641 frames. */
2642 if (!FRAME_WINDOW_P (it->f))
2643 {
2644 if (it->truncate_lines_p)
2645 {
2646 /* We will need the truncation glyph. */
2647 xassert (it->glyph_row == NULL);
2648 produce_special_glyphs (it, IT_TRUNCATION);
2649 it->truncation_pixel_width = it->pixel_width;
2650 }
2651 else
2652 {
2653 /* We will need the continuation glyph. */
2654 xassert (it->glyph_row == NULL);
2655 produce_special_glyphs (it, IT_CONTINUATION);
2656 it->continuation_pixel_width = it->pixel_width;
2657 }
2658
2659 /* Reset these values to zero because the produce_special_glyphs
2660 above has changed them. */
2661 it->pixel_width = it->ascent = it->descent = 0;
2662 it->phys_ascent = it->phys_descent = 0;
2663 }
2664
2665 /* Set this after getting the dimensions of truncation and
2666 continuation glyphs, so that we don't produce glyphs when calling
2667 produce_special_glyphs, above. */
2668 it->glyph_row = row;
2669 it->area = TEXT_AREA;
2670
2671 /* Get the dimensions of the display area. The display area
2672 consists of the visible window area plus a horizontally scrolled
2673 part to the left of the window. All x-values are relative to the
2674 start of this total display area. */
2675 if (base_face_id != DEFAULT_FACE_ID)
2676 {
2677 /* Mode lines, menu bar in terminal frames. */
2678 it->first_visible_x = 0;
2679 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2680 }
2681 else
2682 {
2683 it->first_visible_x
2684 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2685 it->last_visible_x = (it->first_visible_x
2686 + window_box_width (w, TEXT_AREA));
2687
2688 /* If we truncate lines, leave room for the truncator glyph(s) at
2689 the right margin. Otherwise, leave room for the continuation
2690 glyph(s). Truncation and continuation glyphs are not inserted
2691 for window-based redisplay. */
2692 if (!FRAME_WINDOW_P (it->f))
2693 {
2694 if (it->truncate_lines_p)
2695 it->last_visible_x -= it->truncation_pixel_width;
2696 else
2697 it->last_visible_x -= it->continuation_pixel_width;
2698 }
2699
2700 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2701 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2702 }
2703
2704 /* Leave room for a border glyph. */
2705 if (!FRAME_WINDOW_P (it->f)
2706 && !WINDOW_RIGHTMOST_P (it->w))
2707 it->last_visible_x -= 1;
2708
2709 it->last_visible_y = window_text_bottom_y (w);
2710
2711 /* For mode lines and alike, arrange for the first glyph having a
2712 left box line if the face specifies a box. */
2713 if (base_face_id != DEFAULT_FACE_ID)
2714 {
2715 struct face *face;
2716
2717 it->face_id = base_face_id;
2718
2719 /* If we have a boxed mode line, make the first character appear
2720 with a left box line. */
2721 face = FACE_FROM_ID (it->f, base_face_id);
2722 if (face->box != FACE_NO_BOX)
2723 it->start_of_box_run_p = 1;
2724 }
2725
2726 /* If a buffer position was specified, set the iterator there,
2727 getting overlays and face properties from that position. */
2728 if (charpos >= BUF_BEG (current_buffer))
2729 {
2730 it->end_charpos = ZV;
2731 it->face_id = -1;
2732 IT_CHARPOS (*it) = charpos;
2733
2734 /* Compute byte position if not specified. */
2735 if (bytepos < charpos)
2736 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2737 else
2738 IT_BYTEPOS (*it) = bytepos;
2739
2740 it->start = it->current;
2741
2742 /* Compute faces etc. */
2743 reseat (it, it->current.pos, 1);
2744 }
2745
2746 CHECK_IT (it);
2747 }
2748
2749
2750 /* Initialize IT for the display of window W with window start POS. */
2751
2752 void
2753 start_display (it, w, pos)
2754 struct it *it;
2755 struct window *w;
2756 struct text_pos pos;
2757 {
2758 struct glyph_row *row;
2759 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2760
2761 row = w->desired_matrix->rows + first_vpos;
2762 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2763 it->first_vpos = first_vpos;
2764
2765 /* Don't reseat to previous visible line start if current start
2766 position is in a string or image. */
2767 if (it->method == GET_FROM_BUFFER && !it->truncate_lines_p)
2768 {
2769 int start_at_line_beg_p;
2770 int first_y = it->current_y;
2771
2772 /* If window start is not at a line start, skip forward to POS to
2773 get the correct continuation lines width. */
2774 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2775 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2776 if (!start_at_line_beg_p)
2777 {
2778 int new_x;
2779
2780 reseat_at_previous_visible_line_start (it);
2781 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2782
2783 new_x = it->current_x + it->pixel_width;
2784
2785 /* If lines are continued, this line may end in the middle
2786 of a multi-glyph character (e.g. a control character
2787 displayed as \003, or in the middle of an overlay
2788 string). In this case move_it_to above will not have
2789 taken us to the start of the continuation line but to the
2790 end of the continued line. */
2791 if (it->current_x > 0
2792 && !it->truncate_lines_p /* Lines are continued. */
2793 && (/* And glyph doesn't fit on the line. */
2794 new_x > it->last_visible_x
2795 /* Or it fits exactly and we're on a window
2796 system frame. */
2797 || (new_x == it->last_visible_x
2798 && FRAME_WINDOW_P (it->f))))
2799 {
2800 if (it->current.dpvec_index >= 0
2801 || it->current.overlay_string_index >= 0)
2802 {
2803 set_iterator_to_next (it, 1);
2804 move_it_in_display_line_to (it, -1, -1, 0);
2805 }
2806
2807 it->continuation_lines_width += it->current_x;
2808 }
2809
2810 /* We're starting a new display line, not affected by the
2811 height of the continued line, so clear the appropriate
2812 fields in the iterator structure. */
2813 it->max_ascent = it->max_descent = 0;
2814 it->max_phys_ascent = it->max_phys_descent = 0;
2815
2816 it->current_y = first_y;
2817 it->vpos = 0;
2818 it->current_x = it->hpos = 0;
2819 }
2820 }
2821
2822 #if 0 /* Don't assert the following because start_display is sometimes
2823 called intentionally with a window start that is not at a
2824 line start. Please leave this code in as a comment. */
2825
2826 /* Window start should be on a line start, now. */
2827 xassert (it->continuation_lines_width
2828 || IT_CHARPOS (it) == BEGV
2829 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2830 #endif /* 0 */
2831 }
2832
2833
2834 /* Return 1 if POS is a position in ellipses displayed for invisible
2835 text. W is the window we display, for text property lookup. */
2836
2837 static int
2838 in_ellipses_for_invisible_text_p (pos, w)
2839 struct display_pos *pos;
2840 struct window *w;
2841 {
2842 Lisp_Object prop, window;
2843 int ellipses_p = 0;
2844 int charpos = CHARPOS (pos->pos);
2845
2846 /* If POS specifies a position in a display vector, this might
2847 be for an ellipsis displayed for invisible text. We won't
2848 get the iterator set up for delivering that ellipsis unless
2849 we make sure that it gets aware of the invisible text. */
2850 if (pos->dpvec_index >= 0
2851 && pos->overlay_string_index < 0
2852 && CHARPOS (pos->string_pos) < 0
2853 && charpos > BEGV
2854 && (XSETWINDOW (window, w),
2855 prop = Fget_char_property (make_number (charpos),
2856 Qinvisible, window),
2857 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2858 {
2859 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2860 window);
2861 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2862 }
2863
2864 return ellipses_p;
2865 }
2866
2867
2868 /* Initialize IT for stepping through current_buffer in window W,
2869 starting at position POS that includes overlay string and display
2870 vector/ control character translation position information. Value
2871 is zero if there are overlay strings with newlines at POS. */
2872
2873 static int
2874 init_from_display_pos (it, w, pos)
2875 struct it *it;
2876 struct window *w;
2877 struct display_pos *pos;
2878 {
2879 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2880 int i, overlay_strings_with_newlines = 0;
2881
2882 /* If POS specifies a position in a display vector, this might
2883 be for an ellipsis displayed for invisible text. We won't
2884 get the iterator set up for delivering that ellipsis unless
2885 we make sure that it gets aware of the invisible text. */
2886 if (in_ellipses_for_invisible_text_p (pos, w))
2887 {
2888 --charpos;
2889 bytepos = 0;
2890 }
2891
2892 /* Keep in mind: the call to reseat in init_iterator skips invisible
2893 text, so we might end up at a position different from POS. This
2894 is only a problem when POS is a row start after a newline and an
2895 overlay starts there with an after-string, and the overlay has an
2896 invisible property. Since we don't skip invisible text in
2897 display_line and elsewhere immediately after consuming the
2898 newline before the row start, such a POS will not be in a string,
2899 but the call to init_iterator below will move us to the
2900 after-string. */
2901 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2902
2903 /* This only scans the current chunk -- it should scan all chunks.
2904 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2905 to 16 in 22.1 to make this a lesser problem. */
2906 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2907 {
2908 const char *s = SDATA (it->overlay_strings[i]);
2909 const char *e = s + SBYTES (it->overlay_strings[i]);
2910
2911 while (s < e && *s != '\n')
2912 ++s;
2913
2914 if (s < e)
2915 {
2916 overlay_strings_with_newlines = 1;
2917 break;
2918 }
2919 }
2920
2921 /* If position is within an overlay string, set up IT to the right
2922 overlay string. */
2923 if (pos->overlay_string_index >= 0)
2924 {
2925 int relative_index;
2926
2927 /* If the first overlay string happens to have a `display'
2928 property for an image, the iterator will be set up for that
2929 image, and we have to undo that setup first before we can
2930 correct the overlay string index. */
2931 if (it->method == GET_FROM_IMAGE)
2932 pop_it (it);
2933
2934 /* We already have the first chunk of overlay strings in
2935 IT->overlay_strings. Load more until the one for
2936 pos->overlay_string_index is in IT->overlay_strings. */
2937 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2938 {
2939 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2940 it->current.overlay_string_index = 0;
2941 while (n--)
2942 {
2943 load_overlay_strings (it, 0);
2944 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2945 }
2946 }
2947
2948 it->current.overlay_string_index = pos->overlay_string_index;
2949 relative_index = (it->current.overlay_string_index
2950 % OVERLAY_STRING_CHUNK_SIZE);
2951 it->string = it->overlay_strings[relative_index];
2952 xassert (STRINGP (it->string));
2953 it->current.string_pos = pos->string_pos;
2954 it->method = GET_FROM_STRING;
2955 }
2956
2957 #if 0 /* This is bogus because POS not having an overlay string
2958 position does not mean it's after the string. Example: A
2959 line starting with a before-string and initialization of IT
2960 to the previous row's end position. */
2961 else if (it->current.overlay_string_index >= 0)
2962 {
2963 /* If POS says we're already after an overlay string ending at
2964 POS, make sure to pop the iterator because it will be in
2965 front of that overlay string. When POS is ZV, we've thereby
2966 also ``processed'' overlay strings at ZV. */
2967 while (it->sp)
2968 pop_it (it);
2969 xassert (it->current.overlay_string_index == -1);
2970 xassert (it->method == GET_FROM_BUFFER);
2971 if (CHARPOS (pos->pos) == ZV)
2972 it->overlay_strings_at_end_processed_p = 1;
2973 }
2974 #endif /* 0 */
2975
2976 if (CHARPOS (pos->string_pos) >= 0)
2977 {
2978 /* Recorded position is not in an overlay string, but in another
2979 string. This can only be a string from a `display' property.
2980 IT should already be filled with that string. */
2981 it->current.string_pos = pos->string_pos;
2982 xassert (STRINGP (it->string));
2983 }
2984
2985 /* Restore position in display vector translations, control
2986 character translations or ellipses. */
2987 if (pos->dpvec_index >= 0)
2988 {
2989 if (it->dpvec == NULL)
2990 get_next_display_element (it);
2991 xassert (it->dpvec && it->current.dpvec_index == 0);
2992 it->current.dpvec_index = pos->dpvec_index;
2993 }
2994
2995 CHECK_IT (it);
2996 return !overlay_strings_with_newlines;
2997 }
2998
2999
3000 /* Initialize IT for stepping through current_buffer in window W
3001 starting at ROW->start. */
3002
3003 static void
3004 init_to_row_start (it, w, row)
3005 struct it *it;
3006 struct window *w;
3007 struct glyph_row *row;
3008 {
3009 init_from_display_pos (it, w, &row->start);
3010 it->start = row->start;
3011 it->continuation_lines_width = row->continuation_lines_width;
3012 CHECK_IT (it);
3013 }
3014
3015
3016 /* Initialize IT for stepping through current_buffer in window W
3017 starting in the line following ROW, i.e. starting at ROW->end.
3018 Value is zero if there are overlay strings with newlines at ROW's
3019 end position. */
3020
3021 static int
3022 init_to_row_end (it, w, row)
3023 struct it *it;
3024 struct window *w;
3025 struct glyph_row *row;
3026 {
3027 int success = 0;
3028
3029 if (init_from_display_pos (it, w, &row->end))
3030 {
3031 if (row->continued_p)
3032 it->continuation_lines_width
3033 = row->continuation_lines_width + row->pixel_width;
3034 CHECK_IT (it);
3035 success = 1;
3036 }
3037
3038 return success;
3039 }
3040
3041
3042
3043 \f
3044 /***********************************************************************
3045 Text properties
3046 ***********************************************************************/
3047
3048 /* Called when IT reaches IT->stop_charpos. Handle text property and
3049 overlay changes. Set IT->stop_charpos to the next position where
3050 to stop. */
3051
3052 static void
3053 handle_stop (it)
3054 struct it *it;
3055 {
3056 enum prop_handled handled;
3057 int handle_overlay_change_p;
3058 struct props *p;
3059
3060 it->dpvec = NULL;
3061 it->current.dpvec_index = -1;
3062 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3063 it->ignore_overlay_strings_at_pos_p = 0;
3064
3065 /* Use face of preceding text for ellipsis (if invisible) */
3066 if (it->selective_display_ellipsis_p)
3067 it->saved_face_id = it->face_id;
3068
3069 do
3070 {
3071 handled = HANDLED_NORMALLY;
3072
3073 /* Call text property handlers. */
3074 for (p = it_props; p->handler; ++p)
3075 {
3076 handled = p->handler (it);
3077
3078 if (handled == HANDLED_RECOMPUTE_PROPS)
3079 break;
3080 else if (handled == HANDLED_RETURN)
3081 {
3082 /* We still want to show before and after strings from
3083 overlays even if the actual buffer text is replaced. */
3084 if (!handle_overlay_change_p || it->sp > 1)
3085 return;
3086 if (!get_overlay_strings_1 (it, 0, 0))
3087 return;
3088 it->ignore_overlay_strings_at_pos_p = 1;
3089 it->string_from_display_prop_p = 0;
3090 handle_overlay_change_p = 0;
3091 handled = HANDLED_RECOMPUTE_PROPS;
3092 break;
3093 }
3094 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3095 handle_overlay_change_p = 0;
3096 }
3097
3098 if (handled != HANDLED_RECOMPUTE_PROPS)
3099 {
3100 /* Don't check for overlay strings below when set to deliver
3101 characters from a display vector. */
3102 if (it->method == GET_FROM_DISPLAY_VECTOR)
3103 handle_overlay_change_p = 0;
3104
3105 /* Handle overlay changes.
3106 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3107 if it finds overlays. */
3108 if (handle_overlay_change_p)
3109 handled = handle_overlay_change (it);
3110 }
3111 }
3112 while (handled == HANDLED_RECOMPUTE_PROPS);
3113
3114 /* Determine where to stop next. */
3115 if (handled == HANDLED_NORMALLY)
3116 compute_stop_pos (it);
3117 }
3118
3119
3120 /* Compute IT->stop_charpos from text property and overlay change
3121 information for IT's current position. */
3122
3123 static void
3124 compute_stop_pos (it)
3125 struct it *it;
3126 {
3127 register INTERVAL iv, next_iv;
3128 Lisp_Object object, limit, position;
3129
3130 /* If nowhere else, stop at the end. */
3131 it->stop_charpos = it->end_charpos;
3132
3133 if (STRINGP (it->string))
3134 {
3135 /* Strings are usually short, so don't limit the search for
3136 properties. */
3137 object = it->string;
3138 limit = Qnil;
3139 position = make_number (IT_STRING_CHARPOS (*it));
3140 }
3141 else
3142 {
3143 int charpos;
3144
3145 /* If next overlay change is in front of the current stop pos
3146 (which is IT->end_charpos), stop there. Note: value of
3147 next_overlay_change is point-max if no overlay change
3148 follows. */
3149 charpos = next_overlay_change (IT_CHARPOS (*it));
3150 if (charpos < it->stop_charpos)
3151 it->stop_charpos = charpos;
3152
3153 /* If showing the region, we have to stop at the region
3154 start or end because the face might change there. */
3155 if (it->region_beg_charpos > 0)
3156 {
3157 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3158 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3159 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3160 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3161 }
3162
3163 /* Set up variables for computing the stop position from text
3164 property changes. */
3165 XSETBUFFER (object, current_buffer);
3166 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3167 position = make_number (IT_CHARPOS (*it));
3168
3169 }
3170
3171 /* Get the interval containing IT's position. Value is a null
3172 interval if there isn't such an interval. */
3173 iv = validate_interval_range (object, &position, &position, 0);
3174 if (!NULL_INTERVAL_P (iv))
3175 {
3176 Lisp_Object values_here[LAST_PROP_IDX];
3177 struct props *p;
3178
3179 /* Get properties here. */
3180 for (p = it_props; p->handler; ++p)
3181 values_here[p->idx] = textget (iv->plist, *p->name);
3182
3183 /* Look for an interval following iv that has different
3184 properties. */
3185 for (next_iv = next_interval (iv);
3186 (!NULL_INTERVAL_P (next_iv)
3187 && (NILP (limit)
3188 || XFASTINT (limit) > next_iv->position));
3189 next_iv = next_interval (next_iv))
3190 {
3191 for (p = it_props; p->handler; ++p)
3192 {
3193 Lisp_Object new_value;
3194
3195 new_value = textget (next_iv->plist, *p->name);
3196 if (!EQ (values_here[p->idx], new_value))
3197 break;
3198 }
3199
3200 if (p->handler)
3201 break;
3202 }
3203
3204 if (!NULL_INTERVAL_P (next_iv))
3205 {
3206 if (INTEGERP (limit)
3207 && next_iv->position >= XFASTINT (limit))
3208 /* No text property change up to limit. */
3209 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3210 else
3211 /* Text properties change in next_iv. */
3212 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3213 }
3214 }
3215
3216 xassert (STRINGP (it->string)
3217 || (it->stop_charpos >= BEGV
3218 && it->stop_charpos >= IT_CHARPOS (*it)));
3219 }
3220
3221
3222 /* Return the position of the next overlay change after POS in
3223 current_buffer. Value is point-max if no overlay change
3224 follows. This is like `next-overlay-change' but doesn't use
3225 xmalloc. */
3226
3227 static int
3228 next_overlay_change (pos)
3229 int pos;
3230 {
3231 int noverlays;
3232 EMACS_INT endpos;
3233 Lisp_Object *overlays;
3234 int i;
3235
3236 /* Get all overlays at the given position. */
3237 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3238
3239 /* If any of these overlays ends before endpos,
3240 use its ending point instead. */
3241 for (i = 0; i < noverlays; ++i)
3242 {
3243 Lisp_Object oend;
3244 int oendpos;
3245
3246 oend = OVERLAY_END (overlays[i]);
3247 oendpos = OVERLAY_POSITION (oend);
3248 endpos = min (endpos, oendpos);
3249 }
3250
3251 return endpos;
3252 }
3253
3254
3255 \f
3256 /***********************************************************************
3257 Fontification
3258 ***********************************************************************/
3259
3260 /* Handle changes in the `fontified' property of the current buffer by
3261 calling hook functions from Qfontification_functions to fontify
3262 regions of text. */
3263
3264 static enum prop_handled
3265 handle_fontified_prop (it)
3266 struct it *it;
3267 {
3268 Lisp_Object prop, pos;
3269 enum prop_handled handled = HANDLED_NORMALLY;
3270
3271 if (!NILP (Vmemory_full))
3272 return handled;
3273
3274 /* Get the value of the `fontified' property at IT's current buffer
3275 position. (The `fontified' property doesn't have a special
3276 meaning in strings.) If the value is nil, call functions from
3277 Qfontification_functions. */
3278 if (!STRINGP (it->string)
3279 && it->s == NULL
3280 && !NILP (Vfontification_functions)
3281 && !NILP (Vrun_hooks)
3282 && (pos = make_number (IT_CHARPOS (*it)),
3283 prop = Fget_char_property (pos, Qfontified, Qnil),
3284 /* Ignore the special cased nil value always present at EOB since
3285 no amount of fontifying will be able to change it. */
3286 NILP (prop) && IT_CHARPOS (*it) < Z))
3287 {
3288 int count = SPECPDL_INDEX ();
3289 Lisp_Object val;
3290
3291 val = Vfontification_functions;
3292 specbind (Qfontification_functions, Qnil);
3293
3294 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3295 safe_call1 (val, pos);
3296 else
3297 {
3298 Lisp_Object globals, fn;
3299 struct gcpro gcpro1, gcpro2;
3300
3301 globals = Qnil;
3302 GCPRO2 (val, globals);
3303
3304 for (; CONSP (val); val = XCDR (val))
3305 {
3306 fn = XCAR (val);
3307
3308 if (EQ (fn, Qt))
3309 {
3310 /* A value of t indicates this hook has a local
3311 binding; it means to run the global binding too.
3312 In a global value, t should not occur. If it
3313 does, we must ignore it to avoid an endless
3314 loop. */
3315 for (globals = Fdefault_value (Qfontification_functions);
3316 CONSP (globals);
3317 globals = XCDR (globals))
3318 {
3319 fn = XCAR (globals);
3320 if (!EQ (fn, Qt))
3321 safe_call1 (fn, pos);
3322 }
3323 }
3324 else
3325 safe_call1 (fn, pos);
3326 }
3327
3328 UNGCPRO;
3329 }
3330
3331 unbind_to (count, Qnil);
3332
3333 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3334 something. This avoids an endless loop if they failed to
3335 fontify the text for which reason ever. */
3336 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3337 handled = HANDLED_RECOMPUTE_PROPS;
3338 }
3339
3340 return handled;
3341 }
3342
3343
3344 \f
3345 /***********************************************************************
3346 Faces
3347 ***********************************************************************/
3348
3349 /* Set up iterator IT from face properties at its current position.
3350 Called from handle_stop. */
3351
3352 static enum prop_handled
3353 handle_face_prop (it)
3354 struct it *it;
3355 {
3356 int new_face_id, next_stop;
3357
3358 if (!STRINGP (it->string))
3359 {
3360 new_face_id
3361 = face_at_buffer_position (it->w,
3362 IT_CHARPOS (*it),
3363 it->region_beg_charpos,
3364 it->region_end_charpos,
3365 &next_stop,
3366 (IT_CHARPOS (*it)
3367 + TEXT_PROP_DISTANCE_LIMIT),
3368 0);
3369
3370 /* Is this a start of a run of characters with box face?
3371 Caveat: this can be called for a freshly initialized
3372 iterator; face_id is -1 in this case. We know that the new
3373 face will not change until limit, i.e. if the new face has a
3374 box, all characters up to limit will have one. But, as
3375 usual, we don't know whether limit is really the end. */
3376 if (new_face_id != it->face_id)
3377 {
3378 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3379
3380 /* If new face has a box but old face has not, this is
3381 the start of a run of characters with box, i.e. it has
3382 a shadow on the left side. The value of face_id of the
3383 iterator will be -1 if this is the initial call that gets
3384 the face. In this case, we have to look in front of IT's
3385 position and see whether there is a face != new_face_id. */
3386 it->start_of_box_run_p
3387 = (new_face->box != FACE_NO_BOX
3388 && (it->face_id >= 0
3389 || IT_CHARPOS (*it) == BEG
3390 || new_face_id != face_before_it_pos (it)));
3391 it->face_box_p = new_face->box != FACE_NO_BOX;
3392 }
3393 }
3394 else
3395 {
3396 int base_face_id, bufpos;
3397 int i;
3398 Lisp_Object from_overlay
3399 = (it->current.overlay_string_index >= 0
3400 ? it->string_overlays[it->current.overlay_string_index]
3401 : Qnil);
3402
3403 /* See if we got to this string directly or indirectly from
3404 an overlay property. That includes the before-string or
3405 after-string of an overlay, strings in display properties
3406 provided by an overlay, their text properties, etc.
3407
3408 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3409 if (! NILP (from_overlay))
3410 for (i = it->sp - 1; i >= 0; i--)
3411 {
3412 if (it->stack[i].current.overlay_string_index >= 0)
3413 from_overlay
3414 = it->string_overlays[it->stack[i].current.overlay_string_index];
3415 else if (! NILP (it->stack[i].from_overlay))
3416 from_overlay = it->stack[i].from_overlay;
3417
3418 if (!NILP (from_overlay))
3419 break;
3420 }
3421
3422 if (! NILP (from_overlay))
3423 {
3424 bufpos = IT_CHARPOS (*it);
3425 /* For a string from an overlay, the base face depends
3426 only on text properties and ignores overlays. */
3427 base_face_id
3428 = face_for_overlay_string (it->w,
3429 IT_CHARPOS (*it),
3430 it->region_beg_charpos,
3431 it->region_end_charpos,
3432 &next_stop,
3433 (IT_CHARPOS (*it)
3434 + TEXT_PROP_DISTANCE_LIMIT),
3435 0,
3436 from_overlay);
3437 }
3438 else
3439 {
3440 bufpos = 0;
3441
3442 /* For strings from a `display' property, use the face at
3443 IT's current buffer position as the base face to merge
3444 with, so that overlay strings appear in the same face as
3445 surrounding text, unless they specify their own
3446 faces. */
3447 base_face_id = underlying_face_id (it);
3448 }
3449
3450 new_face_id = face_at_string_position (it->w,
3451 it->string,
3452 IT_STRING_CHARPOS (*it),
3453 bufpos,
3454 it->region_beg_charpos,
3455 it->region_end_charpos,
3456 &next_stop,
3457 base_face_id, 0);
3458
3459 #if 0 /* This shouldn't be neccessary. Let's check it. */
3460 /* If IT is used to display a mode line we would really like to
3461 use the mode line face instead of the frame's default face. */
3462 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3463 && new_face_id == DEFAULT_FACE_ID)
3464 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3465 #endif
3466
3467 /* Is this a start of a run of characters with box? Caveat:
3468 this can be called for a freshly allocated iterator; face_id
3469 is -1 is this case. We know that the new face will not
3470 change until the next check pos, i.e. if the new face has a
3471 box, all characters up to that position will have a
3472 box. But, as usual, we don't know whether that position
3473 is really the end. */
3474 if (new_face_id != it->face_id)
3475 {
3476 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3477 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3478
3479 /* If new face has a box but old face hasn't, this is the
3480 start of a run of characters with box, i.e. it has a
3481 shadow on the left side. */
3482 it->start_of_box_run_p
3483 = new_face->box && (old_face == NULL || !old_face->box);
3484 it->face_box_p = new_face->box != FACE_NO_BOX;
3485 }
3486 }
3487
3488 it->face_id = new_face_id;
3489 return HANDLED_NORMALLY;
3490 }
3491
3492
3493 /* Return the ID of the face ``underlying'' IT's current position,
3494 which is in a string. If the iterator is associated with a
3495 buffer, return the face at IT's current buffer position.
3496 Otherwise, use the iterator's base_face_id. */
3497
3498 static int
3499 underlying_face_id (it)
3500 struct it *it;
3501 {
3502 int face_id = it->base_face_id, i;
3503
3504 xassert (STRINGP (it->string));
3505
3506 for (i = it->sp - 1; i >= 0; --i)
3507 if (NILP (it->stack[i].string))
3508 face_id = it->stack[i].face_id;
3509
3510 return face_id;
3511 }
3512
3513
3514 /* Compute the face one character before or after the current position
3515 of IT. BEFORE_P non-zero means get the face in front of IT's
3516 position. Value is the id of the face. */
3517
3518 static int
3519 face_before_or_after_it_pos (it, before_p)
3520 struct it *it;
3521 int before_p;
3522 {
3523 int face_id, limit;
3524 int next_check_charpos;
3525 struct text_pos pos;
3526
3527 xassert (it->s == NULL);
3528
3529 if (STRINGP (it->string))
3530 {
3531 int bufpos, base_face_id;
3532
3533 /* No face change past the end of the string (for the case
3534 we are padding with spaces). No face change before the
3535 string start. */
3536 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3537 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3538 return it->face_id;
3539
3540 /* Set pos to the position before or after IT's current position. */
3541 if (before_p)
3542 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3543 else
3544 /* For composition, we must check the character after the
3545 composition. */
3546 pos = (it->what == IT_COMPOSITION
3547 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3548 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3549
3550 if (it->current.overlay_string_index >= 0)
3551 bufpos = IT_CHARPOS (*it);
3552 else
3553 bufpos = 0;
3554
3555 base_face_id = underlying_face_id (it);
3556
3557 /* Get the face for ASCII, or unibyte. */
3558 face_id = face_at_string_position (it->w,
3559 it->string,
3560 CHARPOS (pos),
3561 bufpos,
3562 it->region_beg_charpos,
3563 it->region_end_charpos,
3564 &next_check_charpos,
3565 base_face_id, 0);
3566
3567 /* Correct the face for charsets different from ASCII. Do it
3568 for the multibyte case only. The face returned above is
3569 suitable for unibyte text if IT->string is unibyte. */
3570 if (STRING_MULTIBYTE (it->string))
3571 {
3572 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3573 int rest = SBYTES (it->string) - BYTEPOS (pos);
3574 int c, len;
3575 struct face *face = FACE_FROM_ID (it->f, face_id);
3576
3577 c = string_char_and_length (p, rest, &len);
3578 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3579 }
3580 }
3581 else
3582 {
3583 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3584 || (IT_CHARPOS (*it) <= BEGV && before_p))
3585 return it->face_id;
3586
3587 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3588 pos = it->current.pos;
3589
3590 if (before_p)
3591 DEC_TEXT_POS (pos, it->multibyte_p);
3592 else
3593 {
3594 if (it->what == IT_COMPOSITION)
3595 /* For composition, we must check the position after the
3596 composition. */
3597 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3598 else
3599 INC_TEXT_POS (pos, it->multibyte_p);
3600 }
3601
3602 /* Determine face for CHARSET_ASCII, or unibyte. */
3603 face_id = face_at_buffer_position (it->w,
3604 CHARPOS (pos),
3605 it->region_beg_charpos,
3606 it->region_end_charpos,
3607 &next_check_charpos,
3608 limit, 0);
3609
3610 /* Correct the face for charsets different from ASCII. Do it
3611 for the multibyte case only. The face returned above is
3612 suitable for unibyte text if current_buffer is unibyte. */
3613 if (it->multibyte_p)
3614 {
3615 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3616 struct face *face = FACE_FROM_ID (it->f, face_id);
3617 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3618 }
3619 }
3620
3621 return face_id;
3622 }
3623
3624
3625 \f
3626 /***********************************************************************
3627 Invisible text
3628 ***********************************************************************/
3629
3630 /* Set up iterator IT from invisible properties at its current
3631 position. Called from handle_stop. */
3632
3633 static enum prop_handled
3634 handle_invisible_prop (it)
3635 struct it *it;
3636 {
3637 enum prop_handled handled = HANDLED_NORMALLY;
3638
3639 if (STRINGP (it->string))
3640 {
3641 extern Lisp_Object Qinvisible;
3642 Lisp_Object prop, end_charpos, limit, charpos;
3643
3644 /* Get the value of the invisible text property at the
3645 current position. Value will be nil if there is no such
3646 property. */
3647 charpos = make_number (IT_STRING_CHARPOS (*it));
3648 prop = Fget_text_property (charpos, Qinvisible, it->string);
3649
3650 if (!NILP (prop)
3651 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3652 {
3653 handled = HANDLED_RECOMPUTE_PROPS;
3654
3655 /* Get the position at which the next change of the
3656 invisible text property can be found in IT->string.
3657 Value will be nil if the property value is the same for
3658 all the rest of IT->string. */
3659 XSETINT (limit, SCHARS (it->string));
3660 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3661 it->string, limit);
3662
3663 /* Text at current position is invisible. The next
3664 change in the property is at position end_charpos.
3665 Move IT's current position to that position. */
3666 if (INTEGERP (end_charpos)
3667 && XFASTINT (end_charpos) < XFASTINT (limit))
3668 {
3669 struct text_pos old;
3670 old = it->current.string_pos;
3671 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3672 compute_string_pos (&it->current.string_pos, old, it->string);
3673 }
3674 else
3675 {
3676 /* The rest of the string is invisible. If this is an
3677 overlay string, proceed with the next overlay string
3678 or whatever comes and return a character from there. */
3679 if (it->current.overlay_string_index >= 0)
3680 {
3681 next_overlay_string (it);
3682 /* Don't check for overlay strings when we just
3683 finished processing them. */
3684 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3685 }
3686 else
3687 {
3688 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3689 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3690 }
3691 }
3692 }
3693 }
3694 else
3695 {
3696 int invis_p;
3697 EMACS_INT newpos, next_stop, start_charpos;
3698 Lisp_Object pos, prop, overlay;
3699
3700 /* First of all, is there invisible text at this position? */
3701 start_charpos = IT_CHARPOS (*it);
3702 pos = make_number (IT_CHARPOS (*it));
3703 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3704 &overlay);
3705 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3706
3707 /* If we are on invisible text, skip over it. */
3708 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3709 {
3710 /* Record whether we have to display an ellipsis for the
3711 invisible text. */
3712 int display_ellipsis_p = invis_p == 2;
3713
3714 handled = HANDLED_RECOMPUTE_PROPS;
3715
3716 /* Loop skipping over invisible text. The loop is left at
3717 ZV or with IT on the first char being visible again. */
3718 do
3719 {
3720 /* Try to skip some invisible text. Return value is the
3721 position reached which can be equal to IT's position
3722 if there is nothing invisible here. This skips both
3723 over invisible text properties and overlays with
3724 invisible property. */
3725 newpos = skip_invisible (IT_CHARPOS (*it),
3726 &next_stop, ZV, it->window);
3727
3728 /* If we skipped nothing at all we weren't at invisible
3729 text in the first place. If everything to the end of
3730 the buffer was skipped, end the loop. */
3731 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3732 invis_p = 0;
3733 else
3734 {
3735 /* We skipped some characters but not necessarily
3736 all there are. Check if we ended up on visible
3737 text. Fget_char_property returns the property of
3738 the char before the given position, i.e. if we
3739 get invis_p = 0, this means that the char at
3740 newpos is visible. */
3741 pos = make_number (newpos);
3742 prop = Fget_char_property (pos, Qinvisible, it->window);
3743 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3744 }
3745
3746 /* If we ended up on invisible text, proceed to
3747 skip starting with next_stop. */
3748 if (invis_p)
3749 IT_CHARPOS (*it) = next_stop;
3750
3751 /* If there are adjacent invisible texts, don't lose the
3752 second one's ellipsis. */
3753 if (invis_p == 2)
3754 display_ellipsis_p = 1;
3755 }
3756 while (invis_p);
3757
3758 /* The position newpos is now either ZV or on visible text. */
3759 IT_CHARPOS (*it) = newpos;
3760 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3761
3762 /* If there are before-strings at the start of invisible
3763 text, and the text is invisible because of a text
3764 property, arrange to show before-strings because 20.x did
3765 it that way. (If the text is invisible because of an
3766 overlay property instead of a text property, this is
3767 already handled in the overlay code.) */
3768 if (NILP (overlay)
3769 && get_overlay_strings (it, start_charpos))
3770 {
3771 handled = HANDLED_RECOMPUTE_PROPS;
3772 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3773 }
3774 else if (display_ellipsis_p)
3775 {
3776 /* Make sure that the glyphs of the ellipsis will get
3777 correct `charpos' values. If we would not update
3778 it->position here, the glyphs would belong to the
3779 last visible character _before_ the invisible
3780 text, which confuses `set_cursor_from_row'.
3781
3782 We use the last invisible position instead of the
3783 first because this way the cursor is always drawn on
3784 the first "." of the ellipsis, whenever PT is inside
3785 the invisible text. Otherwise the cursor would be
3786 placed _after_ the ellipsis when the point is after the
3787 first invisible character. */
3788 if (!STRINGP (it->object))
3789 {
3790 it->position.charpos = IT_CHARPOS (*it) - 1;
3791 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3792 }
3793 setup_for_ellipsis (it, 0);
3794 /* Let the ellipsis display before
3795 considering any properties of the following char.
3796 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3797 handled = HANDLED_RETURN;
3798 }
3799 }
3800 }
3801
3802 return handled;
3803 }
3804
3805
3806 /* Make iterator IT return `...' next.
3807 Replaces LEN characters from buffer. */
3808
3809 static void
3810 setup_for_ellipsis (it, len)
3811 struct it *it;
3812 int len;
3813 {
3814 /* Use the display table definition for `...'. Invalid glyphs
3815 will be handled by the method returning elements from dpvec. */
3816 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3817 {
3818 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3819 it->dpvec = v->contents;
3820 it->dpend = v->contents + v->size;
3821 }
3822 else
3823 {
3824 /* Default `...'. */
3825 it->dpvec = default_invis_vector;
3826 it->dpend = default_invis_vector + 3;
3827 }
3828
3829 it->dpvec_char_len = len;
3830 it->current.dpvec_index = 0;
3831 it->dpvec_face_id = -1;
3832
3833 /* Remember the current face id in case glyphs specify faces.
3834 IT's face is restored in set_iterator_to_next.
3835 saved_face_id was set to preceding char's face in handle_stop. */
3836 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3837 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3838
3839 it->method = GET_FROM_DISPLAY_VECTOR;
3840 it->ellipsis_p = 1;
3841 }
3842
3843
3844 \f
3845 /***********************************************************************
3846 'display' property
3847 ***********************************************************************/
3848
3849 /* Set up iterator IT from `display' property at its current position.
3850 Called from handle_stop.
3851 We return HANDLED_RETURN if some part of the display property
3852 overrides the display of the buffer text itself.
3853 Otherwise we return HANDLED_NORMALLY. */
3854
3855 static enum prop_handled
3856 handle_display_prop (it)
3857 struct it *it;
3858 {
3859 Lisp_Object prop, object, overlay;
3860 struct text_pos *position;
3861 /* Nonzero if some property replaces the display of the text itself. */
3862 int display_replaced_p = 0;
3863
3864 if (STRINGP (it->string))
3865 {
3866 object = it->string;
3867 position = &it->current.string_pos;
3868 }
3869 else
3870 {
3871 XSETWINDOW (object, it->w);
3872 position = &it->current.pos;
3873 }
3874
3875 /* Reset those iterator values set from display property values. */
3876 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3877 it->space_width = Qnil;
3878 it->font_height = Qnil;
3879 it->voffset = 0;
3880
3881 /* We don't support recursive `display' properties, i.e. string
3882 values that have a string `display' property, that have a string
3883 `display' property etc. */
3884 if (!it->string_from_display_prop_p)
3885 it->area = TEXT_AREA;
3886
3887 prop = get_char_property_and_overlay (make_number (position->charpos),
3888 Qdisplay, object, &overlay);
3889 if (NILP (prop))
3890 return HANDLED_NORMALLY;
3891 /* Now OVERLAY is the overlay that gave us this property, or nil
3892 if it was a text property. */
3893
3894 if (!STRINGP (it->string))
3895 object = it->w->buffer;
3896
3897 if (CONSP (prop)
3898 /* Simple properties. */
3899 && !EQ (XCAR (prop), Qimage)
3900 && !EQ (XCAR (prop), Qspace)
3901 && !EQ (XCAR (prop), Qwhen)
3902 && !EQ (XCAR (prop), Qslice)
3903 && !EQ (XCAR (prop), Qspace_width)
3904 && !EQ (XCAR (prop), Qheight)
3905 && !EQ (XCAR (prop), Qraise)
3906 /* Marginal area specifications. */
3907 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3908 && !EQ (XCAR (prop), Qleft_fringe)
3909 && !EQ (XCAR (prop), Qright_fringe)
3910 && !NILP (XCAR (prop)))
3911 {
3912 for (; CONSP (prop); prop = XCDR (prop))
3913 {
3914 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3915 position, display_replaced_p))
3916 {
3917 display_replaced_p = 1;
3918 /* If some text in a string is replaced, `position' no
3919 longer points to the position of `object'. */
3920 if (STRINGP (object))
3921 break;
3922 }
3923 }
3924 }
3925 else if (VECTORP (prop))
3926 {
3927 int i;
3928 for (i = 0; i < ASIZE (prop); ++i)
3929 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3930 position, display_replaced_p))
3931 {
3932 display_replaced_p = 1;
3933 /* If some text in a string is replaced, `position' no
3934 longer points to the position of `object'. */
3935 if (STRINGP (object))
3936 break;
3937 }
3938 }
3939 else
3940 {
3941 int ret = handle_single_display_spec (it, prop, object, overlay,
3942 position, 0);
3943 if (ret < 0) /* Replaced by "", i.e. nothing. */
3944 return HANDLED_RECOMPUTE_PROPS;
3945 if (ret)
3946 display_replaced_p = 1;
3947 }
3948
3949 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3950 }
3951
3952
3953 /* Value is the position of the end of the `display' property starting
3954 at START_POS in OBJECT. */
3955
3956 static struct text_pos
3957 display_prop_end (it, object, start_pos)
3958 struct it *it;
3959 Lisp_Object object;
3960 struct text_pos start_pos;
3961 {
3962 Lisp_Object end;
3963 struct text_pos end_pos;
3964
3965 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3966 Qdisplay, object, Qnil);
3967 CHARPOS (end_pos) = XFASTINT (end);
3968 if (STRINGP (object))
3969 compute_string_pos (&end_pos, start_pos, it->string);
3970 else
3971 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3972
3973 return end_pos;
3974 }
3975
3976
3977 /* Set up IT from a single `display' specification PROP. OBJECT
3978 is the object in which the `display' property was found. *POSITION
3979 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3980 means that we previously saw a display specification which already
3981 replaced text display with something else, for example an image;
3982 we ignore such properties after the first one has been processed.
3983
3984 OVERLAY is the overlay this `display' property came from,
3985 or nil if it was a text property.
3986
3987 If PROP is a `space' or `image' specification, and in some other
3988 cases too, set *POSITION to the position where the `display'
3989 property ends.
3990
3991 Value is non-zero if something was found which replaces the display
3992 of buffer or string text. Specifically, the value is -1 if that
3993 "something" is "nothing". */
3994
3995 static int
3996 handle_single_display_spec (it, spec, object, overlay, position,
3997 display_replaced_before_p)
3998 struct it *it;
3999 Lisp_Object spec;
4000 Lisp_Object object;
4001 Lisp_Object overlay;
4002 struct text_pos *position;
4003 int display_replaced_before_p;
4004 {
4005 Lisp_Object form;
4006 Lisp_Object location, value;
4007 struct text_pos start_pos, save_pos;
4008 int valid_p;
4009
4010 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4011 If the result is non-nil, use VALUE instead of SPEC. */
4012 form = Qt;
4013 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4014 {
4015 spec = XCDR (spec);
4016 if (!CONSP (spec))
4017 return 0;
4018 form = XCAR (spec);
4019 spec = XCDR (spec);
4020 }
4021
4022 if (!NILP (form) && !EQ (form, Qt))
4023 {
4024 int count = SPECPDL_INDEX ();
4025 struct gcpro gcpro1;
4026
4027 /* Bind `object' to the object having the `display' property, a
4028 buffer or string. Bind `position' to the position in the
4029 object where the property was found, and `buffer-position'
4030 to the current position in the buffer. */
4031 specbind (Qobject, object);
4032 specbind (Qposition, make_number (CHARPOS (*position)));
4033 specbind (Qbuffer_position,
4034 make_number (STRINGP (object)
4035 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4036 GCPRO1 (form);
4037 form = safe_eval (form);
4038 UNGCPRO;
4039 unbind_to (count, Qnil);
4040 }
4041
4042 if (NILP (form))
4043 return 0;
4044
4045 /* Handle `(height HEIGHT)' specifications. */
4046 if (CONSP (spec)
4047 && EQ (XCAR (spec), Qheight)
4048 && CONSP (XCDR (spec)))
4049 {
4050 if (!FRAME_WINDOW_P (it->f))
4051 return 0;
4052
4053 it->font_height = XCAR (XCDR (spec));
4054 if (!NILP (it->font_height))
4055 {
4056 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4057 int new_height = -1;
4058
4059 if (CONSP (it->font_height)
4060 && (EQ (XCAR (it->font_height), Qplus)
4061 || EQ (XCAR (it->font_height), Qminus))
4062 && CONSP (XCDR (it->font_height))
4063 && INTEGERP (XCAR (XCDR (it->font_height))))
4064 {
4065 /* `(+ N)' or `(- N)' where N is an integer. */
4066 int steps = XINT (XCAR (XCDR (it->font_height)));
4067 if (EQ (XCAR (it->font_height), Qplus))
4068 steps = - steps;
4069 it->face_id = smaller_face (it->f, it->face_id, steps);
4070 }
4071 else if (FUNCTIONP (it->font_height))
4072 {
4073 /* Call function with current height as argument.
4074 Value is the new height. */
4075 Lisp_Object height;
4076 height = safe_call1 (it->font_height,
4077 face->lface[LFACE_HEIGHT_INDEX]);
4078 if (NUMBERP (height))
4079 new_height = XFLOATINT (height);
4080 }
4081 else if (NUMBERP (it->font_height))
4082 {
4083 /* Value is a multiple of the canonical char height. */
4084 struct face *face;
4085
4086 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
4087 new_height = (XFLOATINT (it->font_height)
4088 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4089 }
4090 else
4091 {
4092 /* Evaluate IT->font_height with `height' bound to the
4093 current specified height to get the new height. */
4094 int count = SPECPDL_INDEX ();
4095
4096 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4097 value = safe_eval (it->font_height);
4098 unbind_to (count, Qnil);
4099
4100 if (NUMBERP (value))
4101 new_height = XFLOATINT (value);
4102 }
4103
4104 if (new_height > 0)
4105 it->face_id = face_with_height (it->f, it->face_id, new_height);
4106 }
4107
4108 return 0;
4109 }
4110
4111 /* Handle `(space-width WIDTH)'. */
4112 if (CONSP (spec)
4113 && EQ (XCAR (spec), Qspace_width)
4114 && CONSP (XCDR (spec)))
4115 {
4116 if (!FRAME_WINDOW_P (it->f))
4117 return 0;
4118
4119 value = XCAR (XCDR (spec));
4120 if (NUMBERP (value) && XFLOATINT (value) > 0)
4121 it->space_width = value;
4122
4123 return 0;
4124 }
4125
4126 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4127 if (CONSP (spec)
4128 && EQ (XCAR (spec), Qslice))
4129 {
4130 Lisp_Object tem;
4131
4132 if (!FRAME_WINDOW_P (it->f))
4133 return 0;
4134
4135 if (tem = XCDR (spec), CONSP (tem))
4136 {
4137 it->slice.x = XCAR (tem);
4138 if (tem = XCDR (tem), CONSP (tem))
4139 {
4140 it->slice.y = XCAR (tem);
4141 if (tem = XCDR (tem), CONSP (tem))
4142 {
4143 it->slice.width = XCAR (tem);
4144 if (tem = XCDR (tem), CONSP (tem))
4145 it->slice.height = XCAR (tem);
4146 }
4147 }
4148 }
4149
4150 return 0;
4151 }
4152
4153 /* Handle `(raise FACTOR)'. */
4154 if (CONSP (spec)
4155 && EQ (XCAR (spec), Qraise)
4156 && CONSP (XCDR (spec)))
4157 {
4158 if (!FRAME_WINDOW_P (it->f))
4159 return 0;
4160
4161 #ifdef HAVE_WINDOW_SYSTEM
4162 value = XCAR (XCDR (spec));
4163 if (NUMBERP (value))
4164 {
4165 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4166 it->voffset = - (XFLOATINT (value)
4167 * (FONT_HEIGHT (face->font)));
4168 }
4169 #endif /* HAVE_WINDOW_SYSTEM */
4170
4171 return 0;
4172 }
4173
4174 /* Don't handle the other kinds of display specifications
4175 inside a string that we got from a `display' property. */
4176 if (it->string_from_display_prop_p)
4177 return 0;
4178
4179 /* Characters having this form of property are not displayed, so
4180 we have to find the end of the property. */
4181 start_pos = *position;
4182 *position = display_prop_end (it, object, start_pos);
4183 value = Qnil;
4184
4185 /* Stop the scan at that end position--we assume that all
4186 text properties change there. */
4187 it->stop_charpos = position->charpos;
4188
4189 /* Handle `(left-fringe BITMAP [FACE])'
4190 and `(right-fringe BITMAP [FACE])'. */
4191 if (CONSP (spec)
4192 && (EQ (XCAR (spec), Qleft_fringe)
4193 || EQ (XCAR (spec), Qright_fringe))
4194 && CONSP (XCDR (spec)))
4195 {
4196 int face_id = DEFAULT_FACE_ID;
4197 int fringe_bitmap;
4198
4199 if (!FRAME_WINDOW_P (it->f))
4200 /* If we return here, POSITION has been advanced
4201 across the text with this property. */
4202 return 0;
4203
4204 #ifdef HAVE_WINDOW_SYSTEM
4205 value = XCAR (XCDR (spec));
4206 if (!SYMBOLP (value)
4207 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4208 /* If we return here, POSITION has been advanced
4209 across the text with this property. */
4210 return 0;
4211
4212 if (CONSP (XCDR (XCDR (spec))))
4213 {
4214 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4215 int face_id2 = lookup_derived_face (it->f, face_name,
4216 FRINGE_FACE_ID, 0);
4217 if (face_id2 >= 0)
4218 face_id = face_id2;
4219 }
4220
4221 /* Save current settings of IT so that we can restore them
4222 when we are finished with the glyph property value. */
4223
4224 save_pos = it->position;
4225 it->position = *position;
4226 push_it (it);
4227 it->position = save_pos;
4228
4229 it->area = TEXT_AREA;
4230 it->what = IT_IMAGE;
4231 it->image_id = -1; /* no image */
4232 it->position = start_pos;
4233 it->object = NILP (object) ? it->w->buffer : object;
4234 it->method = GET_FROM_IMAGE;
4235 it->from_overlay = Qnil;
4236 it->face_id = face_id;
4237
4238 /* Say that we haven't consumed the characters with
4239 `display' property yet. The call to pop_it in
4240 set_iterator_to_next will clean this up. */
4241 *position = start_pos;
4242
4243 if (EQ (XCAR (spec), Qleft_fringe))
4244 {
4245 it->left_user_fringe_bitmap = fringe_bitmap;
4246 it->left_user_fringe_face_id = face_id;
4247 }
4248 else
4249 {
4250 it->right_user_fringe_bitmap = fringe_bitmap;
4251 it->right_user_fringe_face_id = face_id;
4252 }
4253 #endif /* HAVE_WINDOW_SYSTEM */
4254 return 1;
4255 }
4256
4257 /* Prepare to handle `((margin left-margin) ...)',
4258 `((margin right-margin) ...)' and `((margin nil) ...)'
4259 prefixes for display specifications. */
4260 location = Qunbound;
4261 if (CONSP (spec) && CONSP (XCAR (spec)))
4262 {
4263 Lisp_Object tem;
4264
4265 value = XCDR (spec);
4266 if (CONSP (value))
4267 value = XCAR (value);
4268
4269 tem = XCAR (spec);
4270 if (EQ (XCAR (tem), Qmargin)
4271 && (tem = XCDR (tem),
4272 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4273 (NILP (tem)
4274 || EQ (tem, Qleft_margin)
4275 || EQ (tem, Qright_margin))))
4276 location = tem;
4277 }
4278
4279 if (EQ (location, Qunbound))
4280 {
4281 location = Qnil;
4282 value = spec;
4283 }
4284
4285 /* After this point, VALUE is the property after any
4286 margin prefix has been stripped. It must be a string,
4287 an image specification, or `(space ...)'.
4288
4289 LOCATION specifies where to display: `left-margin',
4290 `right-margin' or nil. */
4291
4292 valid_p = (STRINGP (value)
4293 #ifdef HAVE_WINDOW_SYSTEM
4294 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4295 #endif /* not HAVE_WINDOW_SYSTEM */
4296 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4297
4298 if (valid_p && !display_replaced_before_p)
4299 {
4300 /* Save current settings of IT so that we can restore them
4301 when we are finished with the glyph property value. */
4302 save_pos = it->position;
4303 it->position = *position;
4304 push_it (it);
4305 it->position = save_pos;
4306 it->from_overlay = overlay;
4307
4308 if (NILP (location))
4309 it->area = TEXT_AREA;
4310 else if (EQ (location, Qleft_margin))
4311 it->area = LEFT_MARGIN_AREA;
4312 else
4313 it->area = RIGHT_MARGIN_AREA;
4314
4315 if (STRINGP (value))
4316 {
4317 if (SCHARS (value) == 0)
4318 {
4319 pop_it (it);
4320 return -1; /* Replaced by "", i.e. nothing. */
4321 }
4322 it->string = value;
4323 it->multibyte_p = STRING_MULTIBYTE (it->string);
4324 it->current.overlay_string_index = -1;
4325 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4326 it->end_charpos = it->string_nchars = SCHARS (it->string);
4327 it->method = GET_FROM_STRING;
4328 it->stop_charpos = 0;
4329 it->string_from_display_prop_p = 1;
4330 /* Say that we haven't consumed the characters with
4331 `display' property yet. The call to pop_it in
4332 set_iterator_to_next will clean this up. */
4333 if (BUFFERP (object))
4334 it->current.pos = start_pos;
4335 }
4336 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4337 {
4338 it->method = GET_FROM_STRETCH;
4339 it->object = value;
4340 it->position = start_pos;
4341 if (BUFFERP (object))
4342 it->current.pos = start_pos;
4343 }
4344 #ifdef HAVE_WINDOW_SYSTEM
4345 else
4346 {
4347 it->what = IT_IMAGE;
4348 it->image_id = lookup_image (it->f, value);
4349 it->position = start_pos;
4350 it->object = NILP (object) ? it->w->buffer : object;
4351 it->method = GET_FROM_IMAGE;
4352
4353 /* Say that we haven't consumed the characters with
4354 `display' property yet. The call to pop_it in
4355 set_iterator_to_next will clean this up. */
4356 if (BUFFERP (object))
4357 it->current.pos = start_pos;
4358 }
4359 #endif /* HAVE_WINDOW_SYSTEM */
4360
4361 return 1;
4362 }
4363
4364 /* Invalid property or property not supported. Restore
4365 POSITION to what it was before. */
4366 *position = start_pos;
4367 return 0;
4368 }
4369
4370
4371 /* Check if SPEC is a display sub-property value whose text should be
4372 treated as intangible. */
4373
4374 static int
4375 single_display_spec_intangible_p (prop)
4376 Lisp_Object prop;
4377 {
4378 /* Skip over `when FORM'. */
4379 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4380 {
4381 prop = XCDR (prop);
4382 if (!CONSP (prop))
4383 return 0;
4384 prop = XCDR (prop);
4385 }
4386
4387 if (STRINGP (prop))
4388 return 1;
4389
4390 if (!CONSP (prop))
4391 return 0;
4392
4393 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4394 we don't need to treat text as intangible. */
4395 if (EQ (XCAR (prop), Qmargin))
4396 {
4397 prop = XCDR (prop);
4398 if (!CONSP (prop))
4399 return 0;
4400
4401 prop = XCDR (prop);
4402 if (!CONSP (prop)
4403 || EQ (XCAR (prop), Qleft_margin)
4404 || EQ (XCAR (prop), Qright_margin))
4405 return 0;
4406 }
4407
4408 return (CONSP (prop)
4409 && (EQ (XCAR (prop), Qimage)
4410 || EQ (XCAR (prop), Qspace)));
4411 }
4412
4413
4414 /* Check if PROP is a display property value whose text should be
4415 treated as intangible. */
4416
4417 int
4418 display_prop_intangible_p (prop)
4419 Lisp_Object prop;
4420 {
4421 if (CONSP (prop)
4422 && CONSP (XCAR (prop))
4423 && !EQ (Qmargin, XCAR (XCAR (prop))))
4424 {
4425 /* A list of sub-properties. */
4426 while (CONSP (prop))
4427 {
4428 if (single_display_spec_intangible_p (XCAR (prop)))
4429 return 1;
4430 prop = XCDR (prop);
4431 }
4432 }
4433 else if (VECTORP (prop))
4434 {
4435 /* A vector of sub-properties. */
4436 int i;
4437 for (i = 0; i < ASIZE (prop); ++i)
4438 if (single_display_spec_intangible_p (AREF (prop, i)))
4439 return 1;
4440 }
4441 else
4442 return single_display_spec_intangible_p (prop);
4443
4444 return 0;
4445 }
4446
4447
4448 /* Return 1 if PROP is a display sub-property value containing STRING. */
4449
4450 static int
4451 single_display_spec_string_p (prop, string)
4452 Lisp_Object prop, string;
4453 {
4454 if (EQ (string, prop))
4455 return 1;
4456
4457 /* Skip over `when FORM'. */
4458 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4459 {
4460 prop = XCDR (prop);
4461 if (!CONSP (prop))
4462 return 0;
4463 prop = XCDR (prop);
4464 }
4465
4466 if (CONSP (prop))
4467 /* Skip over `margin LOCATION'. */
4468 if (EQ (XCAR (prop), Qmargin))
4469 {
4470 prop = XCDR (prop);
4471 if (!CONSP (prop))
4472 return 0;
4473
4474 prop = XCDR (prop);
4475 if (!CONSP (prop))
4476 return 0;
4477 }
4478
4479 return CONSP (prop) && EQ (XCAR (prop), string);
4480 }
4481
4482
4483 /* Return 1 if STRING appears in the `display' property PROP. */
4484
4485 static int
4486 display_prop_string_p (prop, string)
4487 Lisp_Object prop, string;
4488 {
4489 if (CONSP (prop)
4490 && CONSP (XCAR (prop))
4491 && !EQ (Qmargin, XCAR (XCAR (prop))))
4492 {
4493 /* A list of sub-properties. */
4494 while (CONSP (prop))
4495 {
4496 if (single_display_spec_string_p (XCAR (prop), string))
4497 return 1;
4498 prop = XCDR (prop);
4499 }
4500 }
4501 else if (VECTORP (prop))
4502 {
4503 /* A vector of sub-properties. */
4504 int i;
4505 for (i = 0; i < ASIZE (prop); ++i)
4506 if (single_display_spec_string_p (AREF (prop, i), string))
4507 return 1;
4508 }
4509 else
4510 return single_display_spec_string_p (prop, string);
4511
4512 return 0;
4513 }
4514
4515
4516 /* Determine from which buffer position in W's buffer STRING comes
4517 from. AROUND_CHARPOS is an approximate position where it could
4518 be from. Value is the buffer position or 0 if it couldn't be
4519 determined.
4520
4521 W's buffer must be current.
4522
4523 This function is necessary because we don't record buffer positions
4524 in glyphs generated from strings (to keep struct glyph small).
4525 This function may only use code that doesn't eval because it is
4526 called asynchronously from note_mouse_highlight. */
4527
4528 int
4529 string_buffer_position (w, string, around_charpos)
4530 struct window *w;
4531 Lisp_Object string;
4532 int around_charpos;
4533 {
4534 Lisp_Object limit, prop, pos;
4535 const int MAX_DISTANCE = 1000;
4536 int found = 0;
4537
4538 pos = make_number (around_charpos);
4539 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4540 while (!found && !EQ (pos, limit))
4541 {
4542 prop = Fget_char_property (pos, Qdisplay, Qnil);
4543 if (!NILP (prop) && display_prop_string_p (prop, string))
4544 found = 1;
4545 else
4546 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4547 }
4548
4549 if (!found)
4550 {
4551 pos = make_number (around_charpos);
4552 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4553 while (!found && !EQ (pos, limit))
4554 {
4555 prop = Fget_char_property (pos, Qdisplay, Qnil);
4556 if (!NILP (prop) && display_prop_string_p (prop, string))
4557 found = 1;
4558 else
4559 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4560 limit);
4561 }
4562 }
4563
4564 return found ? XINT (pos) : 0;
4565 }
4566
4567
4568 \f
4569 /***********************************************************************
4570 `composition' property
4571 ***********************************************************************/
4572
4573 static enum prop_handled
4574 handle_auto_composed_prop (it)
4575 struct it *it;
4576 {
4577 enum prop_handled handled = HANDLED_NORMALLY;
4578
4579 if (FUNCTIONP (Vauto_composition_function))
4580 {
4581 Lisp_Object val = Qnil;
4582 EMACS_INT pos, limit = -1;
4583
4584 if (STRINGP (it->string))
4585 pos = IT_STRING_CHARPOS (*it);
4586 else
4587 pos = IT_CHARPOS (*it);
4588
4589 val = Fget_text_property (make_number (pos), Qauto_composed, it->string);
4590 if (! NILP (val))
4591 {
4592 Lisp_Object cmp_prop;
4593 EMACS_INT cmp_start, cmp_end;
4594
4595 #ifdef USE_FONT_BACKEND
4596 if (enable_font_backend
4597 && get_property_and_range (pos, Qcomposition, &cmp_prop,
4598 &cmp_start, &cmp_end, it->string)
4599 && cmp_start == pos
4600 && COMPOSITION_METHOD (cmp_prop) == COMPOSITION_WITH_GLYPH_STRING)
4601 {
4602 Lisp_Object gstring = COMPOSITION_COMPONENTS (cmp_prop);
4603 Lisp_Object font_object = LGSTRING_FONT (gstring);
4604
4605 if (! EQ (font_object,
4606 font_at (-1, pos, FACE_FROM_ID (it->f, it->face_id),
4607 it->w, it->string)))
4608 /* We must re-compute the composition for the
4609 different font. */
4610 val = Qnil;
4611 }
4612 #endif
4613 if (! NILP (val))
4614 {
4615 Lisp_Object end;
4616
4617 /* As Fnext_single_char_property_change is very slow, we
4618 limit the search to the current line. */
4619 if (STRINGP (it->string))
4620 limit = SCHARS (it->string);
4621 else
4622 limit = find_next_newline_no_quit (pos, 1);
4623 end = Fnext_single_char_property_change (make_number (pos),
4624 Qauto_composed,
4625 it->string,
4626 make_number (limit));
4627
4628 if (XINT (end) < limit)
4629 /* The current point is auto-composed, but there exist
4630 characters not yet composed beyond the
4631 auto-composed region. There's a possiblity that
4632 the last characters in the region may be newly
4633 composed. */
4634 val = Qnil;
4635 }
4636 }
4637 if (NILP (val))
4638 {
4639 if (limit < 0)
4640 limit = (STRINGP (it->string) ? SCHARS (it->string)
4641 : find_next_newline_no_quit (pos, 1));
4642 if (pos < limit)
4643 {
4644 int count = SPECPDL_INDEX ();
4645 Lisp_Object args[5];
4646
4647 args[0] = Vauto_composition_function;
4648 specbind (Qauto_composition_function, Qnil);
4649 args[1] = make_number (pos);
4650 args[2] = make_number (limit);
4651 #ifdef USE_FONT_BACKEND
4652 if (enable_font_backend)
4653 args[3] = it->window;
4654 else
4655 #endif /* USE_FONT_BACKEND */
4656 args[3] = Qnil;
4657 args[4] = it->string;
4658 safe_call (5, args);
4659 unbind_to (count, Qnil);
4660 }
4661 }
4662 }
4663
4664 return handled;
4665 }
4666
4667 /* Set up iterator IT from `composition' property at its current
4668 position. Called from handle_stop. */
4669
4670 static enum prop_handled
4671 handle_composition_prop (it)
4672 struct it *it;
4673 {
4674 Lisp_Object prop, string;
4675 EMACS_INT pos, pos_byte, start, end;
4676 enum prop_handled handled = HANDLED_NORMALLY;
4677
4678 if (STRINGP (it->string))
4679 {
4680 unsigned char *s;
4681
4682 pos = IT_STRING_CHARPOS (*it);
4683 pos_byte = IT_STRING_BYTEPOS (*it);
4684 string = it->string;
4685 s = SDATA (string) + pos_byte;
4686 it->c = STRING_CHAR (s, 0);
4687 }
4688 else
4689 {
4690 pos = IT_CHARPOS (*it);
4691 pos_byte = IT_BYTEPOS (*it);
4692 string = Qnil;
4693 it->c = FETCH_CHAR (pos_byte);
4694 }
4695
4696 /* If there's a valid composition and point is not inside of the
4697 composition (in the case that the composition is from the current
4698 buffer), draw a glyph composed from the composition components. */
4699 if (find_composition (pos, -1, &start, &end, &prop, string)
4700 && COMPOSITION_VALID_P (start, end, prop)
4701 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4702 {
4703 int id;
4704
4705 if (start != pos)
4706 {
4707 if (STRINGP (it->string))
4708 pos_byte = string_char_to_byte (it->string, start);
4709 else
4710 pos_byte = CHAR_TO_BYTE (start);
4711 }
4712 id = get_composition_id (start, pos_byte, end - start, prop, string);
4713
4714 if (id >= 0)
4715 {
4716 struct composition *cmp = composition_table[id];
4717
4718 if (cmp->glyph_len == 0)
4719 {
4720 /* No glyph. */
4721 if (STRINGP (it->string))
4722 {
4723 IT_STRING_CHARPOS (*it) = end;
4724 IT_STRING_BYTEPOS (*it) = string_char_to_byte (it->string,
4725 end);
4726 }
4727 else
4728 {
4729 IT_CHARPOS (*it) = end;
4730 IT_BYTEPOS (*it) = CHAR_TO_BYTE (end);
4731 }
4732 return HANDLED_RECOMPUTE_PROPS;
4733 }
4734
4735 it->stop_charpos = end;
4736 push_it (it);
4737
4738 it->method = GET_FROM_COMPOSITION;
4739 it->cmp_id = id;
4740 it->cmp_len = COMPOSITION_LENGTH (prop);
4741 /* For a terminal, draw only the first (non-TAB) character
4742 of the components. */
4743 #ifdef USE_FONT_BACKEND
4744 if (composition_table[id]->method == COMPOSITION_WITH_GLYPH_STRING)
4745 {
4746 Lisp_Object lgstring = AREF (XHASH_TABLE (composition_hash_table)
4747 ->key_and_value,
4748 cmp->hash_index * 2);
4749 }
4750 else
4751 #endif /* USE_FONT_BACKEND */
4752 {
4753 int i;
4754
4755 for (i = 0; i < cmp->glyph_len; i++)
4756 if ((it->c = COMPOSITION_GLYPH (composition_table[id], i))
4757 != '\t')
4758 break;
4759 }
4760 if (it->c == '\t')
4761 it->c = ' ';
4762 it->len = (STRINGP (it->string)
4763 ? string_char_to_byte (it->string, end)
4764 : CHAR_TO_BYTE (end)) - pos_byte;
4765 handled = HANDLED_RETURN;
4766 }
4767 }
4768
4769 return handled;
4770 }
4771
4772
4773 \f
4774 /***********************************************************************
4775 Overlay strings
4776 ***********************************************************************/
4777
4778 /* The following structure is used to record overlay strings for
4779 later sorting in load_overlay_strings. */
4780
4781 struct overlay_entry
4782 {
4783 Lisp_Object overlay;
4784 Lisp_Object string;
4785 int priority;
4786 int after_string_p;
4787 };
4788
4789
4790 /* Set up iterator IT from overlay strings at its current position.
4791 Called from handle_stop. */
4792
4793 static enum prop_handled
4794 handle_overlay_change (it)
4795 struct it *it;
4796 {
4797 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4798 return HANDLED_RECOMPUTE_PROPS;
4799 else
4800 return HANDLED_NORMALLY;
4801 }
4802
4803
4804 /* Set up the next overlay string for delivery by IT, if there is an
4805 overlay string to deliver. Called by set_iterator_to_next when the
4806 end of the current overlay string is reached. If there are more
4807 overlay strings to display, IT->string and
4808 IT->current.overlay_string_index are set appropriately here.
4809 Otherwise IT->string is set to nil. */
4810
4811 static void
4812 next_overlay_string (it)
4813 struct it *it;
4814 {
4815 ++it->current.overlay_string_index;
4816 if (it->current.overlay_string_index == it->n_overlay_strings)
4817 {
4818 /* No more overlay strings. Restore IT's settings to what
4819 they were before overlay strings were processed, and
4820 continue to deliver from current_buffer. */
4821 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4822
4823 pop_it (it);
4824 xassert (it->sp > 0
4825 || it->method == GET_FROM_COMPOSITION
4826 || (NILP (it->string)
4827 && it->method == GET_FROM_BUFFER
4828 && it->stop_charpos >= BEGV
4829 && it->stop_charpos <= it->end_charpos));
4830 it->current.overlay_string_index = -1;
4831 it->n_overlay_strings = 0;
4832
4833 /* If we're at the end of the buffer, record that we have
4834 processed the overlay strings there already, so that
4835 next_element_from_buffer doesn't try it again. */
4836 if (IT_CHARPOS (*it) >= it->end_charpos)
4837 it->overlay_strings_at_end_processed_p = 1;
4838
4839 /* If we have to display `...' for invisible text, set
4840 the iterator up for that. */
4841 if (display_ellipsis_p)
4842 setup_for_ellipsis (it, 0);
4843 }
4844 else
4845 {
4846 /* There are more overlay strings to process. If
4847 IT->current.overlay_string_index has advanced to a position
4848 where we must load IT->overlay_strings with more strings, do
4849 it. */
4850 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4851
4852 if (it->current.overlay_string_index && i == 0)
4853 load_overlay_strings (it, 0);
4854
4855 /* Initialize IT to deliver display elements from the overlay
4856 string. */
4857 it->string = it->overlay_strings[i];
4858 it->multibyte_p = STRING_MULTIBYTE (it->string);
4859 SET_TEXT_POS (it->current.string_pos, 0, 0);
4860 it->method = GET_FROM_STRING;
4861 it->stop_charpos = 0;
4862 }
4863
4864 CHECK_IT (it);
4865 }
4866
4867
4868 /* Compare two overlay_entry structures E1 and E2. Used as a
4869 comparison function for qsort in load_overlay_strings. Overlay
4870 strings for the same position are sorted so that
4871
4872 1. All after-strings come in front of before-strings, except
4873 when they come from the same overlay.
4874
4875 2. Within after-strings, strings are sorted so that overlay strings
4876 from overlays with higher priorities come first.
4877
4878 2. Within before-strings, strings are sorted so that overlay
4879 strings from overlays with higher priorities come last.
4880
4881 Value is analogous to strcmp. */
4882
4883
4884 static int
4885 compare_overlay_entries (e1, e2)
4886 void *e1, *e2;
4887 {
4888 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4889 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4890 int result;
4891
4892 if (entry1->after_string_p != entry2->after_string_p)
4893 {
4894 /* Let after-strings appear in front of before-strings if
4895 they come from different overlays. */
4896 if (EQ (entry1->overlay, entry2->overlay))
4897 result = entry1->after_string_p ? 1 : -1;
4898 else
4899 result = entry1->after_string_p ? -1 : 1;
4900 }
4901 else if (entry1->after_string_p)
4902 /* After-strings sorted in order of decreasing priority. */
4903 result = entry2->priority - entry1->priority;
4904 else
4905 /* Before-strings sorted in order of increasing priority. */
4906 result = entry1->priority - entry2->priority;
4907
4908 return result;
4909 }
4910
4911
4912 /* Load the vector IT->overlay_strings with overlay strings from IT's
4913 current buffer position, or from CHARPOS if that is > 0. Set
4914 IT->n_overlays to the total number of overlay strings found.
4915
4916 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4917 a time. On entry into load_overlay_strings,
4918 IT->current.overlay_string_index gives the number of overlay
4919 strings that have already been loaded by previous calls to this
4920 function.
4921
4922 IT->add_overlay_start contains an additional overlay start
4923 position to consider for taking overlay strings from, if non-zero.
4924 This position comes into play when the overlay has an `invisible'
4925 property, and both before and after-strings. When we've skipped to
4926 the end of the overlay, because of its `invisible' property, we
4927 nevertheless want its before-string to appear.
4928 IT->add_overlay_start will contain the overlay start position
4929 in this case.
4930
4931 Overlay strings are sorted so that after-string strings come in
4932 front of before-string strings. Within before and after-strings,
4933 strings are sorted by overlay priority. See also function
4934 compare_overlay_entries. */
4935
4936 static void
4937 load_overlay_strings (it, charpos)
4938 struct it *it;
4939 int charpos;
4940 {
4941 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4942 Lisp_Object overlay, window, str, invisible;
4943 struct Lisp_Overlay *ov;
4944 int start, end;
4945 int size = 20;
4946 int n = 0, i, j, invis_p;
4947 struct overlay_entry *entries
4948 = (struct overlay_entry *) alloca (size * sizeof *entries);
4949
4950 if (charpos <= 0)
4951 charpos = IT_CHARPOS (*it);
4952
4953 /* Append the overlay string STRING of overlay OVERLAY to vector
4954 `entries' which has size `size' and currently contains `n'
4955 elements. AFTER_P non-zero means STRING is an after-string of
4956 OVERLAY. */
4957 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4958 do \
4959 { \
4960 Lisp_Object priority; \
4961 \
4962 if (n == size) \
4963 { \
4964 int new_size = 2 * size; \
4965 struct overlay_entry *old = entries; \
4966 entries = \
4967 (struct overlay_entry *) alloca (new_size \
4968 * sizeof *entries); \
4969 bcopy (old, entries, size * sizeof *entries); \
4970 size = new_size; \
4971 } \
4972 \
4973 entries[n].string = (STRING); \
4974 entries[n].overlay = (OVERLAY); \
4975 priority = Foverlay_get ((OVERLAY), Qpriority); \
4976 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4977 entries[n].after_string_p = (AFTER_P); \
4978 ++n; \
4979 } \
4980 while (0)
4981
4982 /* Process overlay before the overlay center. */
4983 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4984 {
4985 XSETMISC (overlay, ov);
4986 xassert (OVERLAYP (overlay));
4987 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4988 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4989
4990 if (end < charpos)
4991 break;
4992
4993 /* Skip this overlay if it doesn't start or end at IT's current
4994 position. */
4995 if (end != charpos && start != charpos)
4996 continue;
4997
4998 /* Skip this overlay if it doesn't apply to IT->w. */
4999 window = Foverlay_get (overlay, Qwindow);
5000 if (WINDOWP (window) && XWINDOW (window) != it->w)
5001 continue;
5002
5003 /* If the text ``under'' the overlay is invisible, both before-
5004 and after-strings from this overlay are visible; start and
5005 end position are indistinguishable. */
5006 invisible = Foverlay_get (overlay, Qinvisible);
5007 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5008
5009 /* If overlay has a non-empty before-string, record it. */
5010 if ((start == charpos || (end == charpos && invis_p))
5011 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5012 && SCHARS (str))
5013 RECORD_OVERLAY_STRING (overlay, str, 0);
5014
5015 /* If overlay has a non-empty after-string, record it. */
5016 if ((end == charpos || (start == charpos && invis_p))
5017 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5018 && SCHARS (str))
5019 RECORD_OVERLAY_STRING (overlay, str, 1);
5020 }
5021
5022 /* Process overlays after the overlay center. */
5023 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5024 {
5025 XSETMISC (overlay, ov);
5026 xassert (OVERLAYP (overlay));
5027 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5028 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5029
5030 if (start > charpos)
5031 break;
5032
5033 /* Skip this overlay if it doesn't start or end at IT's current
5034 position. */
5035 if (end != charpos && start != charpos)
5036 continue;
5037
5038 /* Skip this overlay if it doesn't apply to IT->w. */
5039 window = Foverlay_get (overlay, Qwindow);
5040 if (WINDOWP (window) && XWINDOW (window) != it->w)
5041 continue;
5042
5043 /* If the text ``under'' the overlay is invisible, it has a zero
5044 dimension, and both before- and after-strings apply. */
5045 invisible = Foverlay_get (overlay, Qinvisible);
5046 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5047
5048 /* If overlay has a non-empty before-string, record it. */
5049 if ((start == charpos || (end == charpos && invis_p))
5050 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5051 && SCHARS (str))
5052 RECORD_OVERLAY_STRING (overlay, str, 0);
5053
5054 /* If overlay has a non-empty after-string, record it. */
5055 if ((end == charpos || (start == charpos && invis_p))
5056 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5057 && SCHARS (str))
5058 RECORD_OVERLAY_STRING (overlay, str, 1);
5059 }
5060
5061 #undef RECORD_OVERLAY_STRING
5062
5063 /* Sort entries. */
5064 if (n > 1)
5065 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5066
5067 /* Record the total number of strings to process. */
5068 it->n_overlay_strings = n;
5069
5070 /* IT->current.overlay_string_index is the number of overlay strings
5071 that have already been consumed by IT. Copy some of the
5072 remaining overlay strings to IT->overlay_strings. */
5073 i = 0;
5074 j = it->current.overlay_string_index;
5075 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5076 {
5077 it->overlay_strings[i] = entries[j].string;
5078 it->string_overlays[i++] = entries[j++].overlay;
5079 }
5080
5081 CHECK_IT (it);
5082 }
5083
5084
5085 /* Get the first chunk of overlay strings at IT's current buffer
5086 position, or at CHARPOS if that is > 0. Value is non-zero if at
5087 least one overlay string was found. */
5088
5089 static int
5090 get_overlay_strings_1 (it, charpos, compute_stop_p)
5091 struct it *it;
5092 int charpos;
5093 {
5094 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5095 process. This fills IT->overlay_strings with strings, and sets
5096 IT->n_overlay_strings to the total number of strings to process.
5097 IT->pos.overlay_string_index has to be set temporarily to zero
5098 because load_overlay_strings needs this; it must be set to -1
5099 when no overlay strings are found because a zero value would
5100 indicate a position in the first overlay string. */
5101 it->current.overlay_string_index = 0;
5102 load_overlay_strings (it, charpos);
5103
5104 /* If we found overlay strings, set up IT to deliver display
5105 elements from the first one. Otherwise set up IT to deliver
5106 from current_buffer. */
5107 if (it->n_overlay_strings)
5108 {
5109 /* Make sure we know settings in current_buffer, so that we can
5110 restore meaningful values when we're done with the overlay
5111 strings. */
5112 if (compute_stop_p)
5113 compute_stop_pos (it);
5114 xassert (it->face_id >= 0);
5115
5116 /* Save IT's settings. They are restored after all overlay
5117 strings have been processed. */
5118 xassert (!compute_stop_p || it->sp == 0);
5119 push_it (it);
5120
5121 /* Set up IT to deliver display elements from the first overlay
5122 string. */
5123 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5124 it->string = it->overlay_strings[0];
5125 it->from_overlay = Qnil;
5126 it->stop_charpos = 0;
5127 xassert (STRINGP (it->string));
5128 it->end_charpos = SCHARS (it->string);
5129 it->multibyte_p = STRING_MULTIBYTE (it->string);
5130 it->method = GET_FROM_STRING;
5131 return 1;
5132 }
5133
5134 it->current.overlay_string_index = -1;
5135 return 0;
5136 }
5137
5138 static int
5139 get_overlay_strings (it, charpos)
5140 struct it *it;
5141 int charpos;
5142 {
5143 it->string = Qnil;
5144 it->method = GET_FROM_BUFFER;
5145
5146 (void) get_overlay_strings_1 (it, charpos, 1);
5147
5148 CHECK_IT (it);
5149
5150 /* Value is non-zero if we found at least one overlay string. */
5151 return STRINGP (it->string);
5152 }
5153
5154
5155 \f
5156 /***********************************************************************
5157 Saving and restoring state
5158 ***********************************************************************/
5159
5160 /* Save current settings of IT on IT->stack. Called, for example,
5161 before setting up IT for an overlay string, to be able to restore
5162 IT's settings to what they were after the overlay string has been
5163 processed. */
5164
5165 static void
5166 push_it (it)
5167 struct it *it;
5168 {
5169 struct iterator_stack_entry *p;
5170
5171 xassert (it->sp < IT_STACK_SIZE);
5172 p = it->stack + it->sp;
5173
5174 p->stop_charpos = it->stop_charpos;
5175 xassert (it->face_id >= 0);
5176 p->face_id = it->face_id;
5177 p->string = it->string;
5178 p->method = it->method;
5179 p->from_overlay = it->from_overlay;
5180 switch (p->method)
5181 {
5182 case GET_FROM_IMAGE:
5183 p->u.image.object = it->object;
5184 p->u.image.image_id = it->image_id;
5185 p->u.image.slice = it->slice;
5186 break;
5187 case GET_FROM_COMPOSITION:
5188 p->u.comp.object = it->object;
5189 p->u.comp.c = it->c;
5190 p->u.comp.len = it->len;
5191 p->u.comp.cmp_id = it->cmp_id;
5192 p->u.comp.cmp_len = it->cmp_len;
5193 break;
5194 case GET_FROM_STRETCH:
5195 p->u.stretch.object = it->object;
5196 break;
5197 }
5198 p->position = it->position;
5199 p->current = it->current;
5200 p->end_charpos = it->end_charpos;
5201 p->string_nchars = it->string_nchars;
5202 p->area = it->area;
5203 p->multibyte_p = it->multibyte_p;
5204 p->space_width = it->space_width;
5205 p->font_height = it->font_height;
5206 p->voffset = it->voffset;
5207 p->string_from_display_prop_p = it->string_from_display_prop_p;
5208 p->display_ellipsis_p = 0;
5209 ++it->sp;
5210 }
5211
5212
5213 /* Restore IT's settings from IT->stack. Called, for example, when no
5214 more overlay strings must be processed, and we return to delivering
5215 display elements from a buffer, or when the end of a string from a
5216 `display' property is reached and we return to delivering display
5217 elements from an overlay string, or from a buffer. */
5218
5219 static void
5220 pop_it (it)
5221 struct it *it;
5222 {
5223 struct iterator_stack_entry *p;
5224
5225 xassert (it->sp > 0);
5226 --it->sp;
5227 p = it->stack + it->sp;
5228 it->stop_charpos = p->stop_charpos;
5229 it->face_id = p->face_id;
5230 it->current = p->current;
5231 it->position = p->position;
5232 it->string = p->string;
5233 it->from_overlay = p->from_overlay;
5234 if (NILP (it->string))
5235 SET_TEXT_POS (it->current.string_pos, -1, -1);
5236 it->method = p->method;
5237 switch (it->method)
5238 {
5239 case GET_FROM_IMAGE:
5240 it->image_id = p->u.image.image_id;
5241 it->object = p->u.image.object;
5242 it->slice = p->u.image.slice;
5243 break;
5244 case GET_FROM_COMPOSITION:
5245 it->object = p->u.comp.object;
5246 it->c = p->u.comp.c;
5247 it->len = p->u.comp.len;
5248 it->cmp_id = p->u.comp.cmp_id;
5249 it->cmp_len = p->u.comp.cmp_len;
5250 break;
5251 case GET_FROM_STRETCH:
5252 it->object = p->u.comp.object;
5253 break;
5254 case GET_FROM_BUFFER:
5255 it->object = it->w->buffer;
5256 break;
5257 case GET_FROM_STRING:
5258 it->object = it->string;
5259 break;
5260 }
5261 it->end_charpos = p->end_charpos;
5262 it->string_nchars = p->string_nchars;
5263 it->area = p->area;
5264 it->multibyte_p = p->multibyte_p;
5265 it->space_width = p->space_width;
5266 it->font_height = p->font_height;
5267 it->voffset = p->voffset;
5268 it->string_from_display_prop_p = p->string_from_display_prop_p;
5269 }
5270
5271
5272 \f
5273 /***********************************************************************
5274 Moving over lines
5275 ***********************************************************************/
5276
5277 /* Set IT's current position to the previous line start. */
5278
5279 static void
5280 back_to_previous_line_start (it)
5281 struct it *it;
5282 {
5283 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5284 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5285 }
5286
5287
5288 /* Move IT to the next line start.
5289
5290 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5291 we skipped over part of the text (as opposed to moving the iterator
5292 continuously over the text). Otherwise, don't change the value
5293 of *SKIPPED_P.
5294
5295 Newlines may come from buffer text, overlay strings, or strings
5296 displayed via the `display' property. That's the reason we can't
5297 simply use find_next_newline_no_quit.
5298
5299 Note that this function may not skip over invisible text that is so
5300 because of text properties and immediately follows a newline. If
5301 it would, function reseat_at_next_visible_line_start, when called
5302 from set_iterator_to_next, would effectively make invisible
5303 characters following a newline part of the wrong glyph row, which
5304 leads to wrong cursor motion. */
5305
5306 static int
5307 forward_to_next_line_start (it, skipped_p)
5308 struct it *it;
5309 int *skipped_p;
5310 {
5311 int old_selective, newline_found_p, n;
5312 const int MAX_NEWLINE_DISTANCE = 500;
5313
5314 /* If already on a newline, just consume it to avoid unintended
5315 skipping over invisible text below. */
5316 if (it->what == IT_CHARACTER
5317 && it->c == '\n'
5318 && CHARPOS (it->position) == IT_CHARPOS (*it))
5319 {
5320 set_iterator_to_next (it, 0);
5321 it->c = 0;
5322 return 1;
5323 }
5324
5325 /* Don't handle selective display in the following. It's (a)
5326 unnecessary because it's done by the caller, and (b) leads to an
5327 infinite recursion because next_element_from_ellipsis indirectly
5328 calls this function. */
5329 old_selective = it->selective;
5330 it->selective = 0;
5331
5332 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5333 from buffer text. */
5334 for (n = newline_found_p = 0;
5335 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5336 n += STRINGP (it->string) ? 0 : 1)
5337 {
5338 if (!get_next_display_element (it))
5339 return 0;
5340 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5341 set_iterator_to_next (it, 0);
5342 }
5343
5344 /* If we didn't find a newline near enough, see if we can use a
5345 short-cut. */
5346 if (!newline_found_p)
5347 {
5348 int start = IT_CHARPOS (*it);
5349 int limit = find_next_newline_no_quit (start, 1);
5350 Lisp_Object pos;
5351
5352 xassert (!STRINGP (it->string));
5353
5354 /* If there isn't any `display' property in sight, and no
5355 overlays, we can just use the position of the newline in
5356 buffer text. */
5357 if (it->stop_charpos >= limit
5358 || ((pos = Fnext_single_property_change (make_number (start),
5359 Qdisplay,
5360 Qnil, make_number (limit)),
5361 NILP (pos))
5362 && next_overlay_change (start) == ZV))
5363 {
5364 IT_CHARPOS (*it) = limit;
5365 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5366 *skipped_p = newline_found_p = 1;
5367 }
5368 else
5369 {
5370 while (get_next_display_element (it)
5371 && !newline_found_p)
5372 {
5373 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5374 set_iterator_to_next (it, 0);
5375 }
5376 }
5377 }
5378
5379 it->selective = old_selective;
5380 return newline_found_p;
5381 }
5382
5383
5384 /* Set IT's current position to the previous visible line start. Skip
5385 invisible text that is so either due to text properties or due to
5386 selective display. Caution: this does not change IT->current_x and
5387 IT->hpos. */
5388
5389 static void
5390 back_to_previous_visible_line_start (it)
5391 struct it *it;
5392 {
5393 while (IT_CHARPOS (*it) > BEGV)
5394 {
5395 back_to_previous_line_start (it);
5396
5397 if (IT_CHARPOS (*it) <= BEGV)
5398 break;
5399
5400 /* If selective > 0, then lines indented more than that values
5401 are invisible. */
5402 if (it->selective > 0
5403 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5404 (double) it->selective)) /* iftc */
5405 continue;
5406
5407 /* Check the newline before point for invisibility. */
5408 {
5409 Lisp_Object prop;
5410 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5411 Qinvisible, it->window);
5412 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5413 continue;
5414 }
5415
5416 if (IT_CHARPOS (*it) <= BEGV)
5417 break;
5418
5419 {
5420 struct it it2;
5421 int pos;
5422 EMACS_INT beg, end;
5423 Lisp_Object val, overlay;
5424
5425 /* If newline is part of a composition, continue from start of composition */
5426 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5427 && beg < IT_CHARPOS (*it))
5428 goto replaced;
5429
5430 /* If newline is replaced by a display property, find start of overlay
5431 or interval and continue search from that point. */
5432 it2 = *it;
5433 pos = --IT_CHARPOS (it2);
5434 --IT_BYTEPOS (it2);
5435 it2.sp = 0;
5436 if (handle_display_prop (&it2) == HANDLED_RETURN
5437 && !NILP (val = get_char_property_and_overlay
5438 (make_number (pos), Qdisplay, Qnil, &overlay))
5439 && (OVERLAYP (overlay)
5440 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5441 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5442 goto replaced;
5443
5444 /* Newline is not replaced by anything -- so we are done. */
5445 break;
5446
5447 replaced:
5448 if (beg < BEGV)
5449 beg = BEGV;
5450 IT_CHARPOS (*it) = beg;
5451 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5452 }
5453 }
5454
5455 it->continuation_lines_width = 0;
5456
5457 xassert (IT_CHARPOS (*it) >= BEGV);
5458 xassert (IT_CHARPOS (*it) == BEGV
5459 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5460 CHECK_IT (it);
5461 }
5462
5463
5464 /* Reseat iterator IT at the previous visible line start. Skip
5465 invisible text that is so either due to text properties or due to
5466 selective display. At the end, update IT's overlay information,
5467 face information etc. */
5468
5469 void
5470 reseat_at_previous_visible_line_start (it)
5471 struct it *it;
5472 {
5473 back_to_previous_visible_line_start (it);
5474 reseat (it, it->current.pos, 1);
5475 CHECK_IT (it);
5476 }
5477
5478
5479 /* Reseat iterator IT on the next visible line start in the current
5480 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5481 preceding the line start. Skip over invisible text that is so
5482 because of selective display. Compute faces, overlays etc at the
5483 new position. Note that this function does not skip over text that
5484 is invisible because of text properties. */
5485
5486 static void
5487 reseat_at_next_visible_line_start (it, on_newline_p)
5488 struct it *it;
5489 int on_newline_p;
5490 {
5491 int newline_found_p, skipped_p = 0;
5492
5493 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5494
5495 /* Skip over lines that are invisible because they are indented
5496 more than the value of IT->selective. */
5497 if (it->selective > 0)
5498 while (IT_CHARPOS (*it) < ZV
5499 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5500 (double) it->selective)) /* iftc */
5501 {
5502 xassert (IT_BYTEPOS (*it) == BEGV
5503 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5504 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5505 }
5506
5507 /* Position on the newline if that's what's requested. */
5508 if (on_newline_p && newline_found_p)
5509 {
5510 if (STRINGP (it->string))
5511 {
5512 if (IT_STRING_CHARPOS (*it) > 0)
5513 {
5514 --IT_STRING_CHARPOS (*it);
5515 --IT_STRING_BYTEPOS (*it);
5516 }
5517 }
5518 else if (IT_CHARPOS (*it) > BEGV)
5519 {
5520 --IT_CHARPOS (*it);
5521 --IT_BYTEPOS (*it);
5522 reseat (it, it->current.pos, 0);
5523 }
5524 }
5525 else if (skipped_p)
5526 reseat (it, it->current.pos, 0);
5527
5528 CHECK_IT (it);
5529 }
5530
5531
5532 \f
5533 /***********************************************************************
5534 Changing an iterator's position
5535 ***********************************************************************/
5536
5537 /* Change IT's current position to POS in current_buffer. If FORCE_P
5538 is non-zero, always check for text properties at the new position.
5539 Otherwise, text properties are only looked up if POS >=
5540 IT->check_charpos of a property. */
5541
5542 static void
5543 reseat (it, pos, force_p)
5544 struct it *it;
5545 struct text_pos pos;
5546 int force_p;
5547 {
5548 int original_pos = IT_CHARPOS (*it);
5549
5550 reseat_1 (it, pos, 0);
5551
5552 /* Determine where to check text properties. Avoid doing it
5553 where possible because text property lookup is very expensive. */
5554 if (force_p
5555 || CHARPOS (pos) > it->stop_charpos
5556 || CHARPOS (pos) < original_pos)
5557 handle_stop (it);
5558
5559 CHECK_IT (it);
5560 }
5561
5562
5563 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5564 IT->stop_pos to POS, also. */
5565
5566 static void
5567 reseat_1 (it, pos, set_stop_p)
5568 struct it *it;
5569 struct text_pos pos;
5570 int set_stop_p;
5571 {
5572 /* Don't call this function when scanning a C string. */
5573 xassert (it->s == NULL);
5574
5575 /* POS must be a reasonable value. */
5576 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5577
5578 it->current.pos = it->position = pos;
5579 it->end_charpos = ZV;
5580 it->dpvec = NULL;
5581 it->current.dpvec_index = -1;
5582 it->current.overlay_string_index = -1;
5583 IT_STRING_CHARPOS (*it) = -1;
5584 IT_STRING_BYTEPOS (*it) = -1;
5585 it->string = Qnil;
5586 it->method = GET_FROM_BUFFER;
5587 it->object = it->w->buffer;
5588 it->area = TEXT_AREA;
5589 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5590 it->sp = 0;
5591 it->string_from_display_prop_p = 0;
5592 it->face_before_selective_p = 0;
5593
5594 if (set_stop_p)
5595 it->stop_charpos = CHARPOS (pos);
5596 }
5597
5598
5599 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5600 If S is non-null, it is a C string to iterate over. Otherwise,
5601 STRING gives a Lisp string to iterate over.
5602
5603 If PRECISION > 0, don't return more then PRECISION number of
5604 characters from the string.
5605
5606 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5607 characters have been returned. FIELD_WIDTH < 0 means an infinite
5608 field width.
5609
5610 MULTIBYTE = 0 means disable processing of multibyte characters,
5611 MULTIBYTE > 0 means enable it,
5612 MULTIBYTE < 0 means use IT->multibyte_p.
5613
5614 IT must be initialized via a prior call to init_iterator before
5615 calling this function. */
5616
5617 static void
5618 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5619 struct it *it;
5620 unsigned char *s;
5621 Lisp_Object string;
5622 int charpos;
5623 int precision, field_width, multibyte;
5624 {
5625 /* No region in strings. */
5626 it->region_beg_charpos = it->region_end_charpos = -1;
5627
5628 /* No text property checks performed by default, but see below. */
5629 it->stop_charpos = -1;
5630
5631 /* Set iterator position and end position. */
5632 bzero (&it->current, sizeof it->current);
5633 it->current.overlay_string_index = -1;
5634 it->current.dpvec_index = -1;
5635 xassert (charpos >= 0);
5636
5637 /* If STRING is specified, use its multibyteness, otherwise use the
5638 setting of MULTIBYTE, if specified. */
5639 if (multibyte >= 0)
5640 it->multibyte_p = multibyte > 0;
5641
5642 if (s == NULL)
5643 {
5644 xassert (STRINGP (string));
5645 it->string = string;
5646 it->s = NULL;
5647 it->end_charpos = it->string_nchars = SCHARS (string);
5648 it->method = GET_FROM_STRING;
5649 it->current.string_pos = string_pos (charpos, string);
5650 }
5651 else
5652 {
5653 it->s = s;
5654 it->string = Qnil;
5655
5656 /* Note that we use IT->current.pos, not it->current.string_pos,
5657 for displaying C strings. */
5658 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5659 if (it->multibyte_p)
5660 {
5661 it->current.pos = c_string_pos (charpos, s, 1);
5662 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5663 }
5664 else
5665 {
5666 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5667 it->end_charpos = it->string_nchars = strlen (s);
5668 }
5669
5670 it->method = GET_FROM_C_STRING;
5671 }
5672
5673 /* PRECISION > 0 means don't return more than PRECISION characters
5674 from the string. */
5675 if (precision > 0 && it->end_charpos - charpos > precision)
5676 it->end_charpos = it->string_nchars = charpos + precision;
5677
5678 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5679 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5680 FIELD_WIDTH < 0 means infinite field width. This is useful for
5681 padding with `-' at the end of a mode line. */
5682 if (field_width < 0)
5683 field_width = INFINITY;
5684 if (field_width > it->end_charpos - charpos)
5685 it->end_charpos = charpos + field_width;
5686
5687 /* Use the standard display table for displaying strings. */
5688 if (DISP_TABLE_P (Vstandard_display_table))
5689 it->dp = XCHAR_TABLE (Vstandard_display_table);
5690
5691 it->stop_charpos = charpos;
5692 CHECK_IT (it);
5693 }
5694
5695
5696 \f
5697 /***********************************************************************
5698 Iteration
5699 ***********************************************************************/
5700
5701 /* Map enum it_method value to corresponding next_element_from_* function. */
5702
5703 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5704 {
5705 next_element_from_buffer,
5706 next_element_from_display_vector,
5707 next_element_from_composition,
5708 next_element_from_string,
5709 next_element_from_c_string,
5710 next_element_from_image,
5711 next_element_from_stretch
5712 };
5713
5714
5715 /* Load IT's display element fields with information about the next
5716 display element from the current position of IT. Value is zero if
5717 end of buffer (or C string) is reached. */
5718
5719 static struct frame *last_escape_glyph_frame = NULL;
5720 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5721 static int last_escape_glyph_merged_face_id = 0;
5722
5723 int
5724 get_next_display_element (it)
5725 struct it *it;
5726 {
5727 /* Non-zero means that we found a display element. Zero means that
5728 we hit the end of what we iterate over. Performance note: the
5729 function pointer `method' used here turns out to be faster than
5730 using a sequence of if-statements. */
5731 int success_p;
5732
5733 get_next:
5734 success_p = (*get_next_element[it->method]) (it);
5735
5736 if (it->what == IT_CHARACTER)
5737 {
5738 /* Map via display table or translate control characters.
5739 IT->c, IT->len etc. have been set to the next character by
5740 the function call above. If we have a display table, and it
5741 contains an entry for IT->c, translate it. Don't do this if
5742 IT->c itself comes from a display table, otherwise we could
5743 end up in an infinite recursion. (An alternative could be to
5744 count the recursion depth of this function and signal an
5745 error when a certain maximum depth is reached.) Is it worth
5746 it? */
5747 if (success_p && it->dpvec == NULL)
5748 {
5749 Lisp_Object dv;
5750
5751 if (it->dp
5752 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5753 VECTORP (dv)))
5754 {
5755 struct Lisp_Vector *v = XVECTOR (dv);
5756
5757 /* Return the first character from the display table
5758 entry, if not empty. If empty, don't display the
5759 current character. */
5760 if (v->size)
5761 {
5762 it->dpvec_char_len = it->len;
5763 it->dpvec = v->contents;
5764 it->dpend = v->contents + v->size;
5765 it->current.dpvec_index = 0;
5766 it->dpvec_face_id = -1;
5767 it->saved_face_id = it->face_id;
5768 it->method = GET_FROM_DISPLAY_VECTOR;
5769 it->ellipsis_p = 0;
5770 }
5771 else
5772 {
5773 set_iterator_to_next (it, 0);
5774 }
5775 goto get_next;
5776 }
5777
5778 /* Translate control characters into `\003' or `^C' form.
5779 Control characters coming from a display table entry are
5780 currently not translated because we use IT->dpvec to hold
5781 the translation. This could easily be changed but I
5782 don't believe that it is worth doing.
5783
5784 If it->multibyte_p is nonzero, non-printable non-ASCII
5785 characters are also translated to octal form.
5786
5787 If it->multibyte_p is zero, eight-bit characters that
5788 don't have corresponding multibyte char code are also
5789 translated to octal form. */
5790 else if ((it->c < ' '
5791 ? (it->area != TEXT_AREA
5792 /* In mode line, treat \n, \t like other crl chars. */
5793 || (it->c != '\t'
5794 && it->glyph_row && it->glyph_row->mode_line_p)
5795 || (it->c != '\n' && it->c != '\t'))
5796 : (it->multibyte_p
5797 ? (!CHAR_PRINTABLE_P (it->c)
5798 || (!NILP (Vnobreak_char_display)
5799 && (it->c == 0xA0 /* NO-BREAK SPACE */
5800 || it->c == 0xAD /* SOFT HYPHEN */)))
5801 : (it->c >= 127
5802 && (! unibyte_display_via_language_environment
5803 || (UNIBYTE_CHAR_HAS_MULTIBYTE_P (it->c)))))))
5804 {
5805 /* IT->c is a control character which must be displayed
5806 either as '\003' or as `^C' where the '\\' and '^'
5807 can be defined in the display table. Fill
5808 IT->ctl_chars with glyphs for what we have to
5809 display. Then, set IT->dpvec to these glyphs. */
5810 GLYPH g;
5811 int ctl_len;
5812 int face_id, lface_id = 0 ;
5813 GLYPH escape_glyph;
5814
5815 /* Handle control characters with ^. */
5816
5817 if (it->c < 128 && it->ctl_arrow_p)
5818 {
5819 g = '^'; /* default glyph for Control */
5820 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5821 if (it->dp
5822 && INTEGERP (DISP_CTRL_GLYPH (it->dp))
5823 && GLYPH_CHAR_VALID_P (XINT (DISP_CTRL_GLYPH (it->dp))))
5824 {
5825 g = XINT (DISP_CTRL_GLYPH (it->dp));
5826 lface_id = FAST_GLYPH_FACE (g);
5827 }
5828 if (lface_id)
5829 {
5830 g = FAST_GLYPH_CHAR (g);
5831 face_id = merge_faces (it->f, Qt, lface_id,
5832 it->face_id);
5833 }
5834 else if (it->f == last_escape_glyph_frame
5835 && it->face_id == last_escape_glyph_face_id)
5836 {
5837 face_id = last_escape_glyph_merged_face_id;
5838 }
5839 else
5840 {
5841 /* Merge the escape-glyph face into the current face. */
5842 face_id = merge_faces (it->f, Qescape_glyph, 0,
5843 it->face_id);
5844 last_escape_glyph_frame = it->f;
5845 last_escape_glyph_face_id = it->face_id;
5846 last_escape_glyph_merged_face_id = face_id;
5847 }
5848
5849 XSETINT (it->ctl_chars[0], g);
5850 g = it->c ^ 0100;
5851 XSETINT (it->ctl_chars[1], g);
5852 ctl_len = 2;
5853 goto display_control;
5854 }
5855
5856 /* Handle non-break space in the mode where it only gets
5857 highlighting. */
5858
5859 if (EQ (Vnobreak_char_display, Qt)
5860 && it->c == 0xA0)
5861 {
5862 /* Merge the no-break-space face into the current face. */
5863 face_id = merge_faces (it->f, Qnobreak_space, 0,
5864 it->face_id);
5865
5866 g = it->c = ' ';
5867 XSETINT (it->ctl_chars[0], g);
5868 ctl_len = 1;
5869 goto display_control;
5870 }
5871
5872 /* Handle sequences that start with the "escape glyph". */
5873
5874 /* the default escape glyph is \. */
5875 escape_glyph = '\\';
5876
5877 if (it->dp
5878 && INTEGERP (DISP_ESCAPE_GLYPH (it->dp))
5879 && GLYPH_CHAR_VALID_P (XFASTINT (DISP_ESCAPE_GLYPH (it->dp))))
5880 {
5881 escape_glyph = XFASTINT (DISP_ESCAPE_GLYPH (it->dp));
5882 lface_id = FAST_GLYPH_FACE (escape_glyph);
5883 }
5884 if (lface_id)
5885 {
5886 /* The display table specified a face.
5887 Merge it into face_id and also into escape_glyph. */
5888 escape_glyph = FAST_GLYPH_CHAR (escape_glyph);
5889 face_id = merge_faces (it->f, Qt, lface_id,
5890 it->face_id);
5891 }
5892 else if (it->f == last_escape_glyph_frame
5893 && it->face_id == last_escape_glyph_face_id)
5894 {
5895 face_id = last_escape_glyph_merged_face_id;
5896 }
5897 else
5898 {
5899 /* Merge the escape-glyph face into the current face. */
5900 face_id = merge_faces (it->f, Qescape_glyph, 0,
5901 it->face_id);
5902 last_escape_glyph_frame = it->f;
5903 last_escape_glyph_face_id = it->face_id;
5904 last_escape_glyph_merged_face_id = face_id;
5905 }
5906
5907 /* Handle soft hyphens in the mode where they only get
5908 highlighting. */
5909
5910 if (EQ (Vnobreak_char_display, Qt)
5911 && it->c == 0xAD)
5912 {
5913 g = it->c = '-';
5914 XSETINT (it->ctl_chars[0], g);
5915 ctl_len = 1;
5916 goto display_control;
5917 }
5918
5919 /* Handle non-break space and soft hyphen
5920 with the escape glyph. */
5921
5922 if (it->c == 0xA0 || it->c == 0xAD)
5923 {
5924 XSETINT (it->ctl_chars[0], escape_glyph);
5925 g = it->c = (it->c == 0xA0 ? ' ' : '-');
5926 XSETINT (it->ctl_chars[1], g);
5927 ctl_len = 2;
5928 goto display_control;
5929 }
5930
5931 {
5932 unsigned char str[MAX_MULTIBYTE_LENGTH];
5933 int len;
5934 int i;
5935
5936 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5937 if (CHAR_BYTE8_P (it->c))
5938 {
5939 str[0] = CHAR_TO_BYTE8 (it->c);
5940 len = 1;
5941 }
5942 else if (it->c < 256)
5943 {
5944 str[0] = it->c;
5945 len = 1;
5946 }
5947 else
5948 {
5949 /* It's an invalid character, which shouldn't
5950 happen actually, but due to bugs it may
5951 happen. Let's print the char as is, there's
5952 not much meaningful we can do with it. */
5953 str[0] = it->c;
5954 str[1] = it->c >> 8;
5955 str[2] = it->c >> 16;
5956 str[3] = it->c >> 24;
5957 len = 4;
5958 }
5959
5960 for (i = 0; i < len; i++)
5961 {
5962 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5963 /* Insert three more glyphs into IT->ctl_chars for
5964 the octal display of the character. */
5965 g = ((str[i] >> 6) & 7) + '0';
5966 XSETINT (it->ctl_chars[i * 4 + 1], g);
5967 g = ((str[i] >> 3) & 7) + '0';
5968 XSETINT (it->ctl_chars[i * 4 + 2], g);
5969 g = (str[i] & 7) + '0';
5970 XSETINT (it->ctl_chars[i * 4 + 3], g);
5971 }
5972 ctl_len = len * 4;
5973 }
5974
5975 display_control:
5976 /* Set up IT->dpvec and return first character from it. */
5977 it->dpvec_char_len = it->len;
5978 it->dpvec = it->ctl_chars;
5979 it->dpend = it->dpvec + ctl_len;
5980 it->current.dpvec_index = 0;
5981 it->dpvec_face_id = face_id;
5982 it->saved_face_id = it->face_id;
5983 it->method = GET_FROM_DISPLAY_VECTOR;
5984 it->ellipsis_p = 0;
5985 goto get_next;
5986 }
5987 }
5988 }
5989
5990 /* Adjust face id for a multibyte character. There are no multibyte
5991 character in unibyte text. */
5992 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5993 && it->multibyte_p
5994 && success_p
5995 && FRAME_WINDOW_P (it->f))
5996 {
5997 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5998 int pos = (it->s ? -1
5999 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6000 : IT_CHARPOS (*it));
6001
6002 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6003 }
6004
6005 /* Is this character the last one of a run of characters with
6006 box? If yes, set IT->end_of_box_run_p to 1. */
6007 if (it->face_box_p
6008 && it->s == NULL)
6009 {
6010 int face_id;
6011 struct face *face;
6012
6013 it->end_of_box_run_p
6014 = ((face_id = face_after_it_pos (it),
6015 face_id != it->face_id)
6016 && (face = FACE_FROM_ID (it->f, face_id),
6017 face->box == FACE_NO_BOX));
6018 }
6019
6020 /* Value is 0 if end of buffer or string reached. */
6021 return success_p;
6022 }
6023
6024
6025 /* Move IT to the next display element.
6026
6027 RESEAT_P non-zero means if called on a newline in buffer text,
6028 skip to the next visible line start.
6029
6030 Functions get_next_display_element and set_iterator_to_next are
6031 separate because I find this arrangement easier to handle than a
6032 get_next_display_element function that also increments IT's
6033 position. The way it is we can first look at an iterator's current
6034 display element, decide whether it fits on a line, and if it does,
6035 increment the iterator position. The other way around we probably
6036 would either need a flag indicating whether the iterator has to be
6037 incremented the next time, or we would have to implement a
6038 decrement position function which would not be easy to write. */
6039
6040 void
6041 set_iterator_to_next (it, reseat_p)
6042 struct it *it;
6043 int reseat_p;
6044 {
6045 /* Reset flags indicating start and end of a sequence of characters
6046 with box. Reset them at the start of this function because
6047 moving the iterator to a new position might set them. */
6048 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6049
6050 switch (it->method)
6051 {
6052 case GET_FROM_BUFFER:
6053 /* The current display element of IT is a character from
6054 current_buffer. Advance in the buffer, and maybe skip over
6055 invisible lines that are so because of selective display. */
6056 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6057 reseat_at_next_visible_line_start (it, 0);
6058 else
6059 {
6060 xassert (it->len != 0);
6061 IT_BYTEPOS (*it) += it->len;
6062 IT_CHARPOS (*it) += 1;
6063 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6064 }
6065 break;
6066
6067 case GET_FROM_COMPOSITION:
6068 xassert (it->cmp_id >= 0 && it->cmp_id < n_compositions);
6069 xassert (it->sp > 0);
6070 pop_it (it);
6071 if (it->method == GET_FROM_STRING)
6072 {
6073 IT_STRING_BYTEPOS (*it) += it->len;
6074 IT_STRING_CHARPOS (*it) += it->cmp_len;
6075 goto consider_string_end;
6076 }
6077 else if (it->method == GET_FROM_BUFFER)
6078 {
6079 IT_BYTEPOS (*it) += it->len;
6080 IT_CHARPOS (*it) += it->cmp_len;
6081 }
6082 break;
6083
6084 case GET_FROM_C_STRING:
6085 /* Current display element of IT is from a C string. */
6086 IT_BYTEPOS (*it) += it->len;
6087 IT_CHARPOS (*it) += 1;
6088 break;
6089
6090 case GET_FROM_DISPLAY_VECTOR:
6091 /* Current display element of IT is from a display table entry.
6092 Advance in the display table definition. Reset it to null if
6093 end reached, and continue with characters from buffers/
6094 strings. */
6095 ++it->current.dpvec_index;
6096
6097 /* Restore face of the iterator to what they were before the
6098 display vector entry (these entries may contain faces). */
6099 it->face_id = it->saved_face_id;
6100
6101 if (it->dpvec + it->current.dpvec_index == it->dpend)
6102 {
6103 int recheck_faces = it->ellipsis_p;
6104
6105 if (it->s)
6106 it->method = GET_FROM_C_STRING;
6107 else if (STRINGP (it->string))
6108 it->method = GET_FROM_STRING;
6109 else
6110 {
6111 it->method = GET_FROM_BUFFER;
6112 it->object = it->w->buffer;
6113 }
6114
6115 it->dpvec = NULL;
6116 it->current.dpvec_index = -1;
6117
6118 /* Skip over characters which were displayed via IT->dpvec. */
6119 if (it->dpvec_char_len < 0)
6120 reseat_at_next_visible_line_start (it, 1);
6121 else if (it->dpvec_char_len > 0)
6122 {
6123 if (it->method == GET_FROM_STRING
6124 && it->n_overlay_strings > 0)
6125 it->ignore_overlay_strings_at_pos_p = 1;
6126 it->len = it->dpvec_char_len;
6127 set_iterator_to_next (it, reseat_p);
6128 }
6129
6130 /* Maybe recheck faces after display vector */
6131 if (recheck_faces)
6132 it->stop_charpos = IT_CHARPOS (*it);
6133 }
6134 break;
6135
6136 case GET_FROM_STRING:
6137 /* Current display element is a character from a Lisp string. */
6138 xassert (it->s == NULL && STRINGP (it->string));
6139 IT_STRING_BYTEPOS (*it) += it->len;
6140 IT_STRING_CHARPOS (*it) += 1;
6141
6142 consider_string_end:
6143
6144 if (it->current.overlay_string_index >= 0)
6145 {
6146 /* IT->string is an overlay string. Advance to the
6147 next, if there is one. */
6148 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6149 next_overlay_string (it);
6150 }
6151 else
6152 {
6153 /* IT->string is not an overlay string. If we reached
6154 its end, and there is something on IT->stack, proceed
6155 with what is on the stack. This can be either another
6156 string, this time an overlay string, or a buffer. */
6157 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6158 && it->sp > 0)
6159 {
6160 pop_it (it);
6161 if (it->method == GET_FROM_STRING)
6162 goto consider_string_end;
6163 }
6164 }
6165 break;
6166
6167 case GET_FROM_IMAGE:
6168 case GET_FROM_STRETCH:
6169 /* The position etc with which we have to proceed are on
6170 the stack. The position may be at the end of a string,
6171 if the `display' property takes up the whole string. */
6172 xassert (it->sp > 0);
6173 pop_it (it);
6174 if (it->method == GET_FROM_STRING)
6175 goto consider_string_end;
6176 break;
6177
6178 default:
6179 /* There are no other methods defined, so this should be a bug. */
6180 abort ();
6181 }
6182
6183 xassert (it->method != GET_FROM_STRING
6184 || (STRINGP (it->string)
6185 && IT_STRING_CHARPOS (*it) >= 0));
6186 }
6187
6188 /* Load IT's display element fields with information about the next
6189 display element which comes from a display table entry or from the
6190 result of translating a control character to one of the forms `^C'
6191 or `\003'.
6192
6193 IT->dpvec holds the glyphs to return as characters.
6194 IT->saved_face_id holds the face id before the display vector--
6195 it is restored into IT->face_idin set_iterator_to_next. */
6196
6197 static int
6198 next_element_from_display_vector (it)
6199 struct it *it;
6200 {
6201 /* Precondition. */
6202 xassert (it->dpvec && it->current.dpvec_index >= 0);
6203
6204 it->face_id = it->saved_face_id;
6205
6206 if (INTEGERP (*it->dpvec)
6207 && GLYPH_CHAR_VALID_P (XFASTINT (*it->dpvec)))
6208 {
6209 GLYPH g;
6210
6211 g = XFASTINT (it->dpvec[it->current.dpvec_index]);
6212 it->c = FAST_GLYPH_CHAR (g);
6213 it->len = CHAR_BYTES (it->c);
6214
6215 /* The entry may contain a face id to use. Such a face id is
6216 the id of a Lisp face, not a realized face. A face id of
6217 zero means no face is specified. */
6218 if (it->dpvec_face_id >= 0)
6219 it->face_id = it->dpvec_face_id;
6220 else
6221 {
6222 int lface_id = FAST_GLYPH_FACE (g);
6223 if (lface_id > 0)
6224 it->face_id = merge_faces (it->f, Qt, lface_id,
6225 it->saved_face_id);
6226 }
6227 }
6228 else
6229 /* Display table entry is invalid. Return a space. */
6230 it->c = ' ', it->len = 1;
6231
6232 /* Don't change position and object of the iterator here. They are
6233 still the values of the character that had this display table
6234 entry or was translated, and that's what we want. */
6235 it->what = IT_CHARACTER;
6236 return 1;
6237 }
6238
6239
6240 /* Load IT with the next display element from Lisp string IT->string.
6241 IT->current.string_pos is the current position within the string.
6242 If IT->current.overlay_string_index >= 0, the Lisp string is an
6243 overlay string. */
6244
6245 static int
6246 next_element_from_string (it)
6247 struct it *it;
6248 {
6249 struct text_pos position;
6250
6251 xassert (STRINGP (it->string));
6252 xassert (IT_STRING_CHARPOS (*it) >= 0);
6253 position = it->current.string_pos;
6254
6255 /* Time to check for invisible text? */
6256 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6257 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6258 {
6259 handle_stop (it);
6260
6261 /* Since a handler may have changed IT->method, we must
6262 recurse here. */
6263 return get_next_display_element (it);
6264 }
6265
6266 if (it->current.overlay_string_index >= 0)
6267 {
6268 /* Get the next character from an overlay string. In overlay
6269 strings, There is no field width or padding with spaces to
6270 do. */
6271 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6272 {
6273 it->what = IT_EOB;
6274 return 0;
6275 }
6276 else if (STRING_MULTIBYTE (it->string))
6277 {
6278 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6279 const unsigned char *s = (SDATA (it->string)
6280 + IT_STRING_BYTEPOS (*it));
6281 it->c = string_char_and_length (s, remaining, &it->len);
6282 }
6283 else
6284 {
6285 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6286 it->len = 1;
6287 }
6288 }
6289 else
6290 {
6291 /* Get the next character from a Lisp string that is not an
6292 overlay string. Such strings come from the mode line, for
6293 example. We may have to pad with spaces, or truncate the
6294 string. See also next_element_from_c_string. */
6295 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6296 {
6297 it->what = IT_EOB;
6298 return 0;
6299 }
6300 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6301 {
6302 /* Pad with spaces. */
6303 it->c = ' ', it->len = 1;
6304 CHARPOS (position) = BYTEPOS (position) = -1;
6305 }
6306 else if (STRING_MULTIBYTE (it->string))
6307 {
6308 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6309 const unsigned char *s = (SDATA (it->string)
6310 + IT_STRING_BYTEPOS (*it));
6311 it->c = string_char_and_length (s, maxlen, &it->len);
6312 }
6313 else
6314 {
6315 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6316 it->len = 1;
6317 }
6318 }
6319
6320 /* Record what we have and where it came from. */
6321 it->what = IT_CHARACTER;
6322 it->object = it->string;
6323 it->position = position;
6324 return 1;
6325 }
6326
6327
6328 /* Load IT with next display element from C string IT->s.
6329 IT->string_nchars is the maximum number of characters to return
6330 from the string. IT->end_charpos may be greater than
6331 IT->string_nchars when this function is called, in which case we
6332 may have to return padding spaces. Value is zero if end of string
6333 reached, including padding spaces. */
6334
6335 static int
6336 next_element_from_c_string (it)
6337 struct it *it;
6338 {
6339 int success_p = 1;
6340
6341 xassert (it->s);
6342 it->what = IT_CHARACTER;
6343 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6344 it->object = Qnil;
6345
6346 /* IT's position can be greater IT->string_nchars in case a field
6347 width or precision has been specified when the iterator was
6348 initialized. */
6349 if (IT_CHARPOS (*it) >= it->end_charpos)
6350 {
6351 /* End of the game. */
6352 it->what = IT_EOB;
6353 success_p = 0;
6354 }
6355 else if (IT_CHARPOS (*it) >= it->string_nchars)
6356 {
6357 /* Pad with spaces. */
6358 it->c = ' ', it->len = 1;
6359 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6360 }
6361 else if (it->multibyte_p)
6362 {
6363 /* Implementation note: The calls to strlen apparently aren't a
6364 performance problem because there is no noticeable performance
6365 difference between Emacs running in unibyte or multibyte mode. */
6366 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6367 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6368 maxlen, &it->len);
6369 }
6370 else
6371 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6372
6373 return success_p;
6374 }
6375
6376
6377 /* Set up IT to return characters from an ellipsis, if appropriate.
6378 The definition of the ellipsis glyphs may come from a display table
6379 entry. This function Fills IT with the first glyph from the
6380 ellipsis if an ellipsis is to be displayed. */
6381
6382 static int
6383 next_element_from_ellipsis (it)
6384 struct it *it;
6385 {
6386 if (it->selective_display_ellipsis_p)
6387 setup_for_ellipsis (it, it->len);
6388 else
6389 {
6390 /* The face at the current position may be different from the
6391 face we find after the invisible text. Remember what it
6392 was in IT->saved_face_id, and signal that it's there by
6393 setting face_before_selective_p. */
6394 it->saved_face_id = it->face_id;
6395 it->method = GET_FROM_BUFFER;
6396 it->object = it->w->buffer;
6397 reseat_at_next_visible_line_start (it, 1);
6398 it->face_before_selective_p = 1;
6399 }
6400
6401 return get_next_display_element (it);
6402 }
6403
6404
6405 /* Deliver an image display element. The iterator IT is already
6406 filled with image information (done in handle_display_prop). Value
6407 is always 1. */
6408
6409
6410 static int
6411 next_element_from_image (it)
6412 struct it *it;
6413 {
6414 it->what = IT_IMAGE;
6415 return 1;
6416 }
6417
6418
6419 /* Fill iterator IT with next display element from a stretch glyph
6420 property. IT->object is the value of the text property. Value is
6421 always 1. */
6422
6423 static int
6424 next_element_from_stretch (it)
6425 struct it *it;
6426 {
6427 it->what = IT_STRETCH;
6428 return 1;
6429 }
6430
6431
6432 /* Load IT with the next display element from current_buffer. Value
6433 is zero if end of buffer reached. IT->stop_charpos is the next
6434 position at which to stop and check for text properties or buffer
6435 end. */
6436
6437 static int
6438 next_element_from_buffer (it)
6439 struct it *it;
6440 {
6441 int success_p = 1;
6442
6443 /* Check this assumption, otherwise, we would never enter the
6444 if-statement, below. */
6445 xassert (IT_CHARPOS (*it) >= BEGV
6446 && IT_CHARPOS (*it) <= it->stop_charpos);
6447
6448 if (IT_CHARPOS (*it) >= it->stop_charpos)
6449 {
6450 if (IT_CHARPOS (*it) >= it->end_charpos)
6451 {
6452 int overlay_strings_follow_p;
6453
6454 /* End of the game, except when overlay strings follow that
6455 haven't been returned yet. */
6456 if (it->overlay_strings_at_end_processed_p)
6457 overlay_strings_follow_p = 0;
6458 else
6459 {
6460 it->overlay_strings_at_end_processed_p = 1;
6461 overlay_strings_follow_p = get_overlay_strings (it, 0);
6462 }
6463
6464 if (overlay_strings_follow_p)
6465 success_p = get_next_display_element (it);
6466 else
6467 {
6468 it->what = IT_EOB;
6469 it->position = it->current.pos;
6470 success_p = 0;
6471 }
6472 }
6473 else
6474 {
6475 handle_stop (it);
6476 return get_next_display_element (it);
6477 }
6478 }
6479 else
6480 {
6481 /* No face changes, overlays etc. in sight, so just return a
6482 character from current_buffer. */
6483 unsigned char *p;
6484
6485 /* Maybe run the redisplay end trigger hook. Performance note:
6486 This doesn't seem to cost measurable time. */
6487 if (it->redisplay_end_trigger_charpos
6488 && it->glyph_row
6489 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6490 run_redisplay_end_trigger_hook (it);
6491
6492 /* Get the next character, maybe multibyte. */
6493 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6494 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6495 {
6496 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
6497 - IT_BYTEPOS (*it));
6498 it->c = string_char_and_length (p, maxlen, &it->len);
6499 }
6500 else
6501 it->c = *p, it->len = 1;
6502
6503 /* Record what we have and where it came from. */
6504 it->what = IT_CHARACTER;
6505 it->object = it->w->buffer;
6506 it->position = it->current.pos;
6507
6508 /* Normally we return the character found above, except when we
6509 really want to return an ellipsis for selective display. */
6510 if (it->selective)
6511 {
6512 if (it->c == '\n')
6513 {
6514 /* A value of selective > 0 means hide lines indented more
6515 than that number of columns. */
6516 if (it->selective > 0
6517 && IT_CHARPOS (*it) + 1 < ZV
6518 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6519 IT_BYTEPOS (*it) + 1,
6520 (double) it->selective)) /* iftc */
6521 {
6522 success_p = next_element_from_ellipsis (it);
6523 it->dpvec_char_len = -1;
6524 }
6525 }
6526 else if (it->c == '\r' && it->selective == -1)
6527 {
6528 /* A value of selective == -1 means that everything from the
6529 CR to the end of the line is invisible, with maybe an
6530 ellipsis displayed for it. */
6531 success_p = next_element_from_ellipsis (it);
6532 it->dpvec_char_len = -1;
6533 }
6534 }
6535 }
6536
6537 /* Value is zero if end of buffer reached. */
6538 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6539 return success_p;
6540 }
6541
6542
6543 /* Run the redisplay end trigger hook for IT. */
6544
6545 static void
6546 run_redisplay_end_trigger_hook (it)
6547 struct it *it;
6548 {
6549 Lisp_Object args[3];
6550
6551 /* IT->glyph_row should be non-null, i.e. we should be actually
6552 displaying something, or otherwise we should not run the hook. */
6553 xassert (it->glyph_row);
6554
6555 /* Set up hook arguments. */
6556 args[0] = Qredisplay_end_trigger_functions;
6557 args[1] = it->window;
6558 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6559 it->redisplay_end_trigger_charpos = 0;
6560
6561 /* Since we are *trying* to run these functions, don't try to run
6562 them again, even if they get an error. */
6563 it->w->redisplay_end_trigger = Qnil;
6564 Frun_hook_with_args (3, args);
6565
6566 /* Notice if it changed the face of the character we are on. */
6567 handle_face_prop (it);
6568 }
6569
6570
6571 /* Deliver a composition display element. The iterator IT is already
6572 filled with composition information (done in
6573 handle_composition_prop). Value is always 1. */
6574
6575 static int
6576 next_element_from_composition (it)
6577 struct it *it;
6578 {
6579 it->what = IT_COMPOSITION;
6580 it->position = (STRINGP (it->string)
6581 ? it->current.string_pos
6582 : it->current.pos);
6583 if (STRINGP (it->string))
6584 it->object = it->string;
6585 else
6586 it->object = it->w->buffer;
6587 return 1;
6588 }
6589
6590
6591 \f
6592 /***********************************************************************
6593 Moving an iterator without producing glyphs
6594 ***********************************************************************/
6595
6596 /* Check if iterator is at a position corresponding to a valid buffer
6597 position after some move_it_ call. */
6598
6599 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6600 ((it)->method == GET_FROM_STRING \
6601 ? IT_STRING_CHARPOS (*it) == 0 \
6602 : 1)
6603
6604
6605 /* Move iterator IT to a specified buffer or X position within one
6606 line on the display without producing glyphs.
6607
6608 OP should be a bit mask including some or all of these bits:
6609 MOVE_TO_X: Stop on reaching x-position TO_X.
6610 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6611 Regardless of OP's value, stop in reaching the end of the display line.
6612
6613 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6614 This means, in particular, that TO_X includes window's horizontal
6615 scroll amount.
6616
6617 The return value has several possible values that
6618 say what condition caused the scan to stop:
6619
6620 MOVE_POS_MATCH_OR_ZV
6621 - when TO_POS or ZV was reached.
6622
6623 MOVE_X_REACHED
6624 -when TO_X was reached before TO_POS or ZV were reached.
6625
6626 MOVE_LINE_CONTINUED
6627 - when we reached the end of the display area and the line must
6628 be continued.
6629
6630 MOVE_LINE_TRUNCATED
6631 - when we reached the end of the display area and the line is
6632 truncated.
6633
6634 MOVE_NEWLINE_OR_CR
6635 - when we stopped at a line end, i.e. a newline or a CR and selective
6636 display is on. */
6637
6638 static enum move_it_result
6639 move_it_in_display_line_to (it, to_charpos, to_x, op)
6640 struct it *it;
6641 int to_charpos, to_x, op;
6642 {
6643 enum move_it_result result = MOVE_UNDEFINED;
6644 struct glyph_row *saved_glyph_row;
6645
6646 /* Don't produce glyphs in produce_glyphs. */
6647 saved_glyph_row = it->glyph_row;
6648 it->glyph_row = NULL;
6649
6650 #define BUFFER_POS_REACHED_P() \
6651 ((op & MOVE_TO_POS) != 0 \
6652 && BUFFERP (it->object) \
6653 && IT_CHARPOS (*it) >= to_charpos \
6654 && (it->method == GET_FROM_BUFFER \
6655 || (it->method == GET_FROM_DISPLAY_VECTOR \
6656 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6657
6658
6659 while (1)
6660 {
6661 int x, i, ascent = 0, descent = 0;
6662
6663 /* Stop if we move beyond TO_CHARPOS (after an image or stretch glyph). */
6664 if ((op & MOVE_TO_POS) != 0
6665 && BUFFERP (it->object)
6666 && it->method == GET_FROM_BUFFER
6667 && IT_CHARPOS (*it) > to_charpos)
6668 {
6669 result = MOVE_POS_MATCH_OR_ZV;
6670 break;
6671 }
6672
6673 /* Stop when ZV reached.
6674 We used to stop here when TO_CHARPOS reached as well, but that is
6675 too soon if this glyph does not fit on this line. So we handle it
6676 explicitly below. */
6677 if (!get_next_display_element (it)
6678 || (it->truncate_lines_p
6679 && BUFFER_POS_REACHED_P ()))
6680 {
6681 result = MOVE_POS_MATCH_OR_ZV;
6682 break;
6683 }
6684
6685 /* The call to produce_glyphs will get the metrics of the
6686 display element IT is loaded with. We record in x the
6687 x-position before this display element in case it does not
6688 fit on the line. */
6689 x = it->current_x;
6690
6691 /* Remember the line height so far in case the next element doesn't
6692 fit on the line. */
6693 if (!it->truncate_lines_p)
6694 {
6695 ascent = it->max_ascent;
6696 descent = it->max_descent;
6697 }
6698
6699 PRODUCE_GLYPHS (it);
6700
6701 if (it->area != TEXT_AREA)
6702 {
6703 set_iterator_to_next (it, 1);
6704 continue;
6705 }
6706
6707 /* The number of glyphs we get back in IT->nglyphs will normally
6708 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6709 character on a terminal frame, or (iii) a line end. For the
6710 second case, IT->nglyphs - 1 padding glyphs will be present
6711 (on X frames, there is only one glyph produced for a
6712 composite character.
6713
6714 The behavior implemented below means, for continuation lines,
6715 that as many spaces of a TAB as fit on the current line are
6716 displayed there. For terminal frames, as many glyphs of a
6717 multi-glyph character are displayed in the current line, too.
6718 This is what the old redisplay code did, and we keep it that
6719 way. Under X, the whole shape of a complex character must
6720 fit on the line or it will be completely displayed in the
6721 next line.
6722
6723 Note that both for tabs and padding glyphs, all glyphs have
6724 the same width. */
6725 if (it->nglyphs)
6726 {
6727 /* More than one glyph or glyph doesn't fit on line. All
6728 glyphs have the same width. */
6729 int single_glyph_width = it->pixel_width / it->nglyphs;
6730 int new_x;
6731 int x_before_this_char = x;
6732 int hpos_before_this_char = it->hpos;
6733
6734 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6735 {
6736 new_x = x + single_glyph_width;
6737
6738 /* We want to leave anything reaching TO_X to the caller. */
6739 if ((op & MOVE_TO_X) && new_x > to_x)
6740 {
6741 if (BUFFER_POS_REACHED_P ())
6742 goto buffer_pos_reached;
6743 it->current_x = x;
6744 result = MOVE_X_REACHED;
6745 break;
6746 }
6747 else if (/* Lines are continued. */
6748 !it->truncate_lines_p
6749 && (/* And glyph doesn't fit on the line. */
6750 new_x > it->last_visible_x
6751 /* Or it fits exactly and we're on a window
6752 system frame. */
6753 || (new_x == it->last_visible_x
6754 && FRAME_WINDOW_P (it->f))))
6755 {
6756 if (/* IT->hpos == 0 means the very first glyph
6757 doesn't fit on the line, e.g. a wide image. */
6758 it->hpos == 0
6759 || (new_x == it->last_visible_x
6760 && FRAME_WINDOW_P (it->f)))
6761 {
6762 ++it->hpos;
6763 it->current_x = new_x;
6764
6765 /* The character's last glyph just barely fits
6766 in this row. */
6767 if (i == it->nglyphs - 1)
6768 {
6769 /* If this is the destination position,
6770 return a position *before* it in this row,
6771 now that we know it fits in this row. */
6772 if (BUFFER_POS_REACHED_P ())
6773 {
6774 it->hpos = hpos_before_this_char;
6775 it->current_x = x_before_this_char;
6776 result = MOVE_POS_MATCH_OR_ZV;
6777 break;
6778 }
6779
6780 set_iterator_to_next (it, 1);
6781 #ifdef HAVE_WINDOW_SYSTEM
6782 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6783 {
6784 if (!get_next_display_element (it))
6785 {
6786 result = MOVE_POS_MATCH_OR_ZV;
6787 break;
6788 }
6789 if (BUFFER_POS_REACHED_P ())
6790 {
6791 if (ITERATOR_AT_END_OF_LINE_P (it))
6792 result = MOVE_POS_MATCH_OR_ZV;
6793 else
6794 result = MOVE_LINE_CONTINUED;
6795 break;
6796 }
6797 if (ITERATOR_AT_END_OF_LINE_P (it))
6798 {
6799 result = MOVE_NEWLINE_OR_CR;
6800 break;
6801 }
6802 }
6803 #endif /* HAVE_WINDOW_SYSTEM */
6804 }
6805 }
6806 else
6807 {
6808 it->current_x = x;
6809 it->max_ascent = ascent;
6810 it->max_descent = descent;
6811 }
6812
6813 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6814 IT_CHARPOS (*it)));
6815 result = MOVE_LINE_CONTINUED;
6816 break;
6817 }
6818 else if (BUFFER_POS_REACHED_P ())
6819 goto buffer_pos_reached;
6820 else if (new_x > it->first_visible_x)
6821 {
6822 /* Glyph is visible. Increment number of glyphs that
6823 would be displayed. */
6824 ++it->hpos;
6825 }
6826 else
6827 {
6828 /* Glyph is completely off the left margin of the display
6829 area. Nothing to do. */
6830 }
6831 }
6832
6833 if (result != MOVE_UNDEFINED)
6834 break;
6835 }
6836 else if (BUFFER_POS_REACHED_P ())
6837 {
6838 buffer_pos_reached:
6839 it->current_x = x;
6840 it->max_ascent = ascent;
6841 it->max_descent = descent;
6842 result = MOVE_POS_MATCH_OR_ZV;
6843 break;
6844 }
6845 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6846 {
6847 /* Stop when TO_X specified and reached. This check is
6848 necessary here because of lines consisting of a line end,
6849 only. The line end will not produce any glyphs and we
6850 would never get MOVE_X_REACHED. */
6851 xassert (it->nglyphs == 0);
6852 result = MOVE_X_REACHED;
6853 break;
6854 }
6855
6856 /* Is this a line end? If yes, we're done. */
6857 if (ITERATOR_AT_END_OF_LINE_P (it))
6858 {
6859 result = MOVE_NEWLINE_OR_CR;
6860 break;
6861 }
6862
6863 /* The current display element has been consumed. Advance
6864 to the next. */
6865 set_iterator_to_next (it, 1);
6866
6867 /* Stop if lines are truncated and IT's current x-position is
6868 past the right edge of the window now. */
6869 if (it->truncate_lines_p
6870 && it->current_x >= it->last_visible_x)
6871 {
6872 #ifdef HAVE_WINDOW_SYSTEM
6873 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6874 {
6875 if (!get_next_display_element (it)
6876 || BUFFER_POS_REACHED_P ())
6877 {
6878 result = MOVE_POS_MATCH_OR_ZV;
6879 break;
6880 }
6881 if (ITERATOR_AT_END_OF_LINE_P (it))
6882 {
6883 result = MOVE_NEWLINE_OR_CR;
6884 break;
6885 }
6886 }
6887 #endif /* HAVE_WINDOW_SYSTEM */
6888 result = MOVE_LINE_TRUNCATED;
6889 break;
6890 }
6891 }
6892
6893 #undef BUFFER_POS_REACHED_P
6894
6895 /* Restore the iterator settings altered at the beginning of this
6896 function. */
6897 it->glyph_row = saved_glyph_row;
6898 return result;
6899 }
6900
6901
6902 /* Move IT forward until it satisfies one or more of the criteria in
6903 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
6904
6905 OP is a bit-mask that specifies where to stop, and in particular,
6906 which of those four position arguments makes a difference. See the
6907 description of enum move_operation_enum.
6908
6909 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
6910 screen line, this function will set IT to the next position >
6911 TO_CHARPOS. */
6912
6913 void
6914 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
6915 struct it *it;
6916 int to_charpos, to_x, to_y, to_vpos;
6917 int op;
6918 {
6919 enum move_it_result skip, skip2 = MOVE_X_REACHED;
6920 int line_height;
6921 int reached = 0;
6922
6923 for (;;)
6924 {
6925 if (op & MOVE_TO_VPOS)
6926 {
6927 /* If no TO_CHARPOS and no TO_X specified, stop at the
6928 start of the line TO_VPOS. */
6929 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
6930 {
6931 if (it->vpos == to_vpos)
6932 {
6933 reached = 1;
6934 break;
6935 }
6936 else
6937 skip = move_it_in_display_line_to (it, -1, -1, 0);
6938 }
6939 else
6940 {
6941 /* TO_VPOS >= 0 means stop at TO_X in the line at
6942 TO_VPOS, or at TO_POS, whichever comes first. */
6943 if (it->vpos == to_vpos)
6944 {
6945 reached = 2;
6946 break;
6947 }
6948
6949 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
6950
6951 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
6952 {
6953 reached = 3;
6954 break;
6955 }
6956 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
6957 {
6958 /* We have reached TO_X but not in the line we want. */
6959 skip = move_it_in_display_line_to (it, to_charpos,
6960 -1, MOVE_TO_POS);
6961 if (skip == MOVE_POS_MATCH_OR_ZV)
6962 {
6963 reached = 4;
6964 break;
6965 }
6966 }
6967 }
6968 }
6969 else if (op & MOVE_TO_Y)
6970 {
6971 struct it it_backup;
6972
6973 /* TO_Y specified means stop at TO_X in the line containing
6974 TO_Y---or at TO_CHARPOS if this is reached first. The
6975 problem is that we can't really tell whether the line
6976 contains TO_Y before we have completely scanned it, and
6977 this may skip past TO_X. What we do is to first scan to
6978 TO_X.
6979
6980 If TO_X is not specified, use a TO_X of zero. The reason
6981 is to make the outcome of this function more predictable.
6982 If we didn't use TO_X == 0, we would stop at the end of
6983 the line which is probably not what a caller would expect
6984 to happen. */
6985 skip = move_it_in_display_line_to (it, to_charpos,
6986 ((op & MOVE_TO_X)
6987 ? to_x : 0),
6988 (MOVE_TO_X
6989 | (op & MOVE_TO_POS)));
6990
6991 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
6992 if (skip == MOVE_POS_MATCH_OR_ZV)
6993 {
6994 reached = 5;
6995 break;
6996 }
6997
6998 /* If TO_X was reached, we would like to know whether TO_Y
6999 is in the line. This can only be said if we know the
7000 total line height which requires us to scan the rest of
7001 the line. */
7002 if (skip == MOVE_X_REACHED)
7003 {
7004 /* Wait! We can conclude that TO_Y is in the line if
7005 the already scanned glyphs make the line tall enough
7006 because further scanning doesn't make it shorter. */
7007 line_height = it->max_ascent + it->max_descent;
7008 if (to_y >= it->current_y
7009 && to_y < it->current_y + line_height)
7010 {
7011 reached = 6;
7012 break;
7013 }
7014 it_backup = *it;
7015 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7016 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7017 op & MOVE_TO_POS);
7018 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7019 }
7020
7021 /* Now, decide whether TO_Y is in this line. */
7022 line_height = it->max_ascent + it->max_descent;
7023 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7024
7025 if (to_y >= it->current_y
7026 && to_y < it->current_y + line_height)
7027 {
7028 if (skip == MOVE_X_REACHED)
7029 /* If TO_Y is in this line and TO_X was reached above,
7030 we scanned too far. We have to restore IT's settings
7031 to the ones before skipping. */
7032 *it = it_backup;
7033 reached = 6;
7034 }
7035 else if (skip == MOVE_X_REACHED)
7036 {
7037 skip = skip2;
7038 if (skip == MOVE_POS_MATCH_OR_ZV)
7039 reached = 7;
7040 }
7041
7042 if (reached)
7043 break;
7044 }
7045 else if (BUFFERP (it->object)
7046 && it->method == GET_FROM_BUFFER
7047 && IT_CHARPOS (*it) >= to_charpos)
7048 skip = MOVE_POS_MATCH_OR_ZV;
7049 else
7050 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7051
7052 switch (skip)
7053 {
7054 case MOVE_POS_MATCH_OR_ZV:
7055 reached = 8;
7056 goto out;
7057
7058 case MOVE_NEWLINE_OR_CR:
7059 set_iterator_to_next (it, 1);
7060 it->continuation_lines_width = 0;
7061 break;
7062
7063 case MOVE_LINE_TRUNCATED:
7064 it->continuation_lines_width = 0;
7065 reseat_at_next_visible_line_start (it, 0);
7066 if ((op & MOVE_TO_POS) != 0
7067 && IT_CHARPOS (*it) > to_charpos)
7068 {
7069 reached = 9;
7070 goto out;
7071 }
7072 break;
7073
7074 case MOVE_LINE_CONTINUED:
7075 /* For continued lines ending in a tab, some of the glyphs
7076 associated with the tab are displayed on the current
7077 line. Since it->current_x does not include these glyphs,
7078 we use it->last_visible_x instead. */
7079 it->continuation_lines_width +=
7080 (it->c == '\t') ? it->last_visible_x : it->current_x;
7081 break;
7082
7083 default:
7084 abort ();
7085 }
7086
7087 /* Reset/increment for the next run. */
7088 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7089 it->current_x = it->hpos = 0;
7090 it->current_y += it->max_ascent + it->max_descent;
7091 ++it->vpos;
7092 last_height = it->max_ascent + it->max_descent;
7093 last_max_ascent = it->max_ascent;
7094 it->max_ascent = it->max_descent = 0;
7095 }
7096
7097 out:
7098
7099 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7100 }
7101
7102
7103 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7104
7105 If DY > 0, move IT backward at least that many pixels. DY = 0
7106 means move IT backward to the preceding line start or BEGV. This
7107 function may move over more than DY pixels if IT->current_y - DY
7108 ends up in the middle of a line; in this case IT->current_y will be
7109 set to the top of the line moved to. */
7110
7111 void
7112 move_it_vertically_backward (it, dy)
7113 struct it *it;
7114 int dy;
7115 {
7116 int nlines, h;
7117 struct it it2, it3;
7118 int start_pos;
7119
7120 move_further_back:
7121 xassert (dy >= 0);
7122
7123 start_pos = IT_CHARPOS (*it);
7124
7125 /* Estimate how many newlines we must move back. */
7126 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7127
7128 /* Set the iterator's position that many lines back. */
7129 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7130 back_to_previous_visible_line_start (it);
7131
7132 /* Reseat the iterator here. When moving backward, we don't want
7133 reseat to skip forward over invisible text, set up the iterator
7134 to deliver from overlay strings at the new position etc. So,
7135 use reseat_1 here. */
7136 reseat_1 (it, it->current.pos, 1);
7137
7138 /* We are now surely at a line start. */
7139 it->current_x = it->hpos = 0;
7140 it->continuation_lines_width = 0;
7141
7142 /* Move forward and see what y-distance we moved. First move to the
7143 start of the next line so that we get its height. We need this
7144 height to be able to tell whether we reached the specified
7145 y-distance. */
7146 it2 = *it;
7147 it2.max_ascent = it2.max_descent = 0;
7148 do
7149 {
7150 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7151 MOVE_TO_POS | MOVE_TO_VPOS);
7152 }
7153 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7154 xassert (IT_CHARPOS (*it) >= BEGV);
7155 it3 = it2;
7156
7157 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7158 xassert (IT_CHARPOS (*it) >= BEGV);
7159 /* H is the actual vertical distance from the position in *IT
7160 and the starting position. */
7161 h = it2.current_y - it->current_y;
7162 /* NLINES is the distance in number of lines. */
7163 nlines = it2.vpos - it->vpos;
7164
7165 /* Correct IT's y and vpos position
7166 so that they are relative to the starting point. */
7167 it->vpos -= nlines;
7168 it->current_y -= h;
7169
7170 if (dy == 0)
7171 {
7172 /* DY == 0 means move to the start of the screen line. The
7173 value of nlines is > 0 if continuation lines were involved. */
7174 if (nlines > 0)
7175 move_it_by_lines (it, nlines, 1);
7176 #if 0
7177 /* I think this assert is bogus if buffer contains
7178 invisible text or images. KFS. */
7179 xassert (IT_CHARPOS (*it) <= start_pos);
7180 #endif
7181 }
7182 else
7183 {
7184 /* The y-position we try to reach, relative to *IT.
7185 Note that H has been subtracted in front of the if-statement. */
7186 int target_y = it->current_y + h - dy;
7187 int y0 = it3.current_y;
7188 int y1 = line_bottom_y (&it3);
7189 int line_height = y1 - y0;
7190
7191 /* If we did not reach target_y, try to move further backward if
7192 we can. If we moved too far backward, try to move forward. */
7193 if (target_y < it->current_y
7194 /* This is heuristic. In a window that's 3 lines high, with
7195 a line height of 13 pixels each, recentering with point
7196 on the bottom line will try to move -39/2 = 19 pixels
7197 backward. Try to avoid moving into the first line. */
7198 && (it->current_y - target_y
7199 > min (window_box_height (it->w), line_height * 2 / 3))
7200 && IT_CHARPOS (*it) > BEGV)
7201 {
7202 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7203 target_y - it->current_y));
7204 dy = it->current_y - target_y;
7205 goto move_further_back;
7206 }
7207 else if (target_y >= it->current_y + line_height
7208 && IT_CHARPOS (*it) < ZV)
7209 {
7210 /* Should move forward by at least one line, maybe more.
7211
7212 Note: Calling move_it_by_lines can be expensive on
7213 terminal frames, where compute_motion is used (via
7214 vmotion) to do the job, when there are very long lines
7215 and truncate-lines is nil. That's the reason for
7216 treating terminal frames specially here. */
7217
7218 if (!FRAME_WINDOW_P (it->f))
7219 move_it_vertically (it, target_y - (it->current_y + line_height));
7220 else
7221 {
7222 do
7223 {
7224 move_it_by_lines (it, 1, 1);
7225 }
7226 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7227 }
7228
7229 #if 0
7230 /* I think this assert is bogus if buffer contains
7231 invisible text or images. KFS. */
7232 xassert (IT_CHARPOS (*it) >= BEGV);
7233 #endif
7234 }
7235 }
7236 }
7237
7238
7239 /* Move IT by a specified amount of pixel lines DY. DY negative means
7240 move backwards. DY = 0 means move to start of screen line. At the
7241 end, IT will be on the start of a screen line. */
7242
7243 void
7244 move_it_vertically (it, dy)
7245 struct it *it;
7246 int dy;
7247 {
7248 if (dy <= 0)
7249 move_it_vertically_backward (it, -dy);
7250 else
7251 {
7252 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7253 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7254 MOVE_TO_POS | MOVE_TO_Y);
7255 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7256
7257 /* If buffer ends in ZV without a newline, move to the start of
7258 the line to satisfy the post-condition. */
7259 if (IT_CHARPOS (*it) == ZV
7260 && ZV > BEGV
7261 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7262 move_it_by_lines (it, 0, 0);
7263 }
7264 }
7265
7266
7267 /* Move iterator IT past the end of the text line it is in. */
7268
7269 void
7270 move_it_past_eol (it)
7271 struct it *it;
7272 {
7273 enum move_it_result rc;
7274
7275 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7276 if (rc == MOVE_NEWLINE_OR_CR)
7277 set_iterator_to_next (it, 0);
7278 }
7279
7280
7281 #if 0 /* Currently not used. */
7282
7283 /* Return non-zero if some text between buffer positions START_CHARPOS
7284 and END_CHARPOS is invisible. IT->window is the window for text
7285 property lookup. */
7286
7287 static int
7288 invisible_text_between_p (it, start_charpos, end_charpos)
7289 struct it *it;
7290 int start_charpos, end_charpos;
7291 {
7292 Lisp_Object prop, limit;
7293 int invisible_found_p;
7294
7295 xassert (it != NULL && start_charpos <= end_charpos);
7296
7297 /* Is text at START invisible? */
7298 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
7299 it->window);
7300 if (TEXT_PROP_MEANS_INVISIBLE (prop))
7301 invisible_found_p = 1;
7302 else
7303 {
7304 limit = Fnext_single_char_property_change (make_number (start_charpos),
7305 Qinvisible, Qnil,
7306 make_number (end_charpos));
7307 invisible_found_p = XFASTINT (limit) < end_charpos;
7308 }
7309
7310 return invisible_found_p;
7311 }
7312
7313 #endif /* 0 */
7314
7315
7316 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7317 negative means move up. DVPOS == 0 means move to the start of the
7318 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7319 NEED_Y_P is zero, IT->current_y will be left unchanged.
7320
7321 Further optimization ideas: If we would know that IT->f doesn't use
7322 a face with proportional font, we could be faster for
7323 truncate-lines nil. */
7324
7325 void
7326 move_it_by_lines (it, dvpos, need_y_p)
7327 struct it *it;
7328 int dvpos, need_y_p;
7329 {
7330 struct position pos;
7331
7332 /* The commented-out optimization uses vmotion on terminals. This
7333 gives bad results, because elements like it->what, on which
7334 callers such as pos_visible_p rely, aren't updated. */
7335 /* if (!FRAME_WINDOW_P (it->f))
7336 {
7337 struct text_pos textpos;
7338
7339 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7340 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7341 reseat (it, textpos, 1);
7342 it->vpos += pos.vpos;
7343 it->current_y += pos.vpos;
7344 }
7345 else */
7346
7347 if (dvpos == 0)
7348 {
7349 /* DVPOS == 0 means move to the start of the screen line. */
7350 move_it_vertically_backward (it, 0);
7351 xassert (it->current_x == 0 && it->hpos == 0);
7352 /* Let next call to line_bottom_y calculate real line height */
7353 last_height = 0;
7354 }
7355 else if (dvpos > 0)
7356 {
7357 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7358 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7359 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7360 }
7361 else
7362 {
7363 struct it it2;
7364 int start_charpos, i;
7365
7366 /* Start at the beginning of the screen line containing IT's
7367 position. This may actually move vertically backwards,
7368 in case of overlays, so adjust dvpos accordingly. */
7369 dvpos += it->vpos;
7370 move_it_vertically_backward (it, 0);
7371 dvpos -= it->vpos;
7372
7373 /* Go back -DVPOS visible lines and reseat the iterator there. */
7374 start_charpos = IT_CHARPOS (*it);
7375 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7376 back_to_previous_visible_line_start (it);
7377 reseat (it, it->current.pos, 1);
7378
7379 /* Move further back if we end up in a string or an image. */
7380 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7381 {
7382 /* First try to move to start of display line. */
7383 dvpos += it->vpos;
7384 move_it_vertically_backward (it, 0);
7385 dvpos -= it->vpos;
7386 if (IT_POS_VALID_AFTER_MOVE_P (it))
7387 break;
7388 /* If start of line is still in string or image,
7389 move further back. */
7390 back_to_previous_visible_line_start (it);
7391 reseat (it, it->current.pos, 1);
7392 dvpos--;
7393 }
7394
7395 it->current_x = it->hpos = 0;
7396
7397 /* Above call may have moved too far if continuation lines
7398 are involved. Scan forward and see if it did. */
7399 it2 = *it;
7400 it2.vpos = it2.current_y = 0;
7401 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7402 it->vpos -= it2.vpos;
7403 it->current_y -= it2.current_y;
7404 it->current_x = it->hpos = 0;
7405
7406 /* If we moved too far back, move IT some lines forward. */
7407 if (it2.vpos > -dvpos)
7408 {
7409 int delta = it2.vpos + dvpos;
7410 it2 = *it;
7411 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7412 /* Move back again if we got too far ahead. */
7413 if (IT_CHARPOS (*it) >= start_charpos)
7414 *it = it2;
7415 }
7416 }
7417 }
7418
7419 /* Return 1 if IT points into the middle of a display vector. */
7420
7421 int
7422 in_display_vector_p (it)
7423 struct it *it;
7424 {
7425 return (it->method == GET_FROM_DISPLAY_VECTOR
7426 && it->current.dpvec_index > 0
7427 && it->dpvec + it->current.dpvec_index != it->dpend);
7428 }
7429
7430 \f
7431 /***********************************************************************
7432 Messages
7433 ***********************************************************************/
7434
7435
7436 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7437 to *Messages*. */
7438
7439 void
7440 add_to_log (format, arg1, arg2)
7441 char *format;
7442 Lisp_Object arg1, arg2;
7443 {
7444 Lisp_Object args[3];
7445 Lisp_Object msg, fmt;
7446 char *buffer;
7447 int len;
7448 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7449 USE_SAFE_ALLOCA;
7450
7451 /* Do nothing if called asynchronously. Inserting text into
7452 a buffer may call after-change-functions and alike and
7453 that would means running Lisp asynchronously. */
7454 if (handling_signal)
7455 return;
7456
7457 fmt = msg = Qnil;
7458 GCPRO4 (fmt, msg, arg1, arg2);
7459
7460 args[0] = fmt = build_string (format);
7461 args[1] = arg1;
7462 args[2] = arg2;
7463 msg = Fformat (3, args);
7464
7465 len = SBYTES (msg) + 1;
7466 SAFE_ALLOCA (buffer, char *, len);
7467 bcopy (SDATA (msg), buffer, len);
7468
7469 message_dolog (buffer, len - 1, 1, 0);
7470 SAFE_FREE ();
7471
7472 UNGCPRO;
7473 }
7474
7475
7476 /* Output a newline in the *Messages* buffer if "needs" one. */
7477
7478 void
7479 message_log_maybe_newline ()
7480 {
7481 if (message_log_need_newline)
7482 message_dolog ("", 0, 1, 0);
7483 }
7484
7485
7486 /* Add a string M of length NBYTES to the message log, optionally
7487 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7488 nonzero, means interpret the contents of M as multibyte. This
7489 function calls low-level routines in order to bypass text property
7490 hooks, etc. which might not be safe to run.
7491
7492 This may GC (insert may run before/after change hooks),
7493 so the buffer M must NOT point to a Lisp string. */
7494
7495 void
7496 message_dolog (m, nbytes, nlflag, multibyte)
7497 const char *m;
7498 int nbytes, nlflag, multibyte;
7499 {
7500 if (!NILP (Vmemory_full))
7501 return;
7502
7503 if (!NILP (Vmessage_log_max))
7504 {
7505 struct buffer *oldbuf;
7506 Lisp_Object oldpoint, oldbegv, oldzv;
7507 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7508 int point_at_end = 0;
7509 int zv_at_end = 0;
7510 Lisp_Object old_deactivate_mark, tem;
7511 struct gcpro gcpro1;
7512
7513 old_deactivate_mark = Vdeactivate_mark;
7514 oldbuf = current_buffer;
7515 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7516 current_buffer->undo_list = Qt;
7517
7518 oldpoint = message_dolog_marker1;
7519 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7520 oldbegv = message_dolog_marker2;
7521 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7522 oldzv = message_dolog_marker3;
7523 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7524 GCPRO1 (old_deactivate_mark);
7525
7526 if (PT == Z)
7527 point_at_end = 1;
7528 if (ZV == Z)
7529 zv_at_end = 1;
7530
7531 BEGV = BEG;
7532 BEGV_BYTE = BEG_BYTE;
7533 ZV = Z;
7534 ZV_BYTE = Z_BYTE;
7535 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7536
7537 /* Insert the string--maybe converting multibyte to single byte
7538 or vice versa, so that all the text fits the buffer. */
7539 if (multibyte
7540 && NILP (current_buffer->enable_multibyte_characters))
7541 {
7542 int i, c, char_bytes;
7543 unsigned char work[1];
7544
7545 /* Convert a multibyte string to single-byte
7546 for the *Message* buffer. */
7547 for (i = 0; i < nbytes; i += char_bytes)
7548 {
7549 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7550 work[0] = (ASCII_CHAR_P (c)
7551 ? c
7552 : multibyte_char_to_unibyte (c, Qnil));
7553 insert_1_both (work, 1, 1, 1, 0, 0);
7554 }
7555 }
7556 else if (! multibyte
7557 && ! NILP (current_buffer->enable_multibyte_characters))
7558 {
7559 int i, c, char_bytes;
7560 unsigned char *msg = (unsigned char *) m;
7561 unsigned char str[MAX_MULTIBYTE_LENGTH];
7562 /* Convert a single-byte string to multibyte
7563 for the *Message* buffer. */
7564 for (i = 0; i < nbytes; i++)
7565 {
7566 c = msg[i];
7567 c = unibyte_char_to_multibyte (c);
7568 char_bytes = CHAR_STRING (c, str);
7569 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7570 }
7571 }
7572 else if (nbytes)
7573 insert_1 (m, nbytes, 1, 0, 0);
7574
7575 if (nlflag)
7576 {
7577 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7578 insert_1 ("\n", 1, 1, 0, 0);
7579
7580 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7581 this_bol = PT;
7582 this_bol_byte = PT_BYTE;
7583
7584 /* See if this line duplicates the previous one.
7585 If so, combine duplicates. */
7586 if (this_bol > BEG)
7587 {
7588 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7589 prev_bol = PT;
7590 prev_bol_byte = PT_BYTE;
7591
7592 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7593 this_bol, this_bol_byte);
7594 if (dup)
7595 {
7596 del_range_both (prev_bol, prev_bol_byte,
7597 this_bol, this_bol_byte, 0);
7598 if (dup > 1)
7599 {
7600 char dupstr[40];
7601 int duplen;
7602
7603 /* If you change this format, don't forget to also
7604 change message_log_check_duplicate. */
7605 sprintf (dupstr, " [%d times]", dup);
7606 duplen = strlen (dupstr);
7607 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7608 insert_1 (dupstr, duplen, 1, 0, 1);
7609 }
7610 }
7611 }
7612
7613 /* If we have more than the desired maximum number of lines
7614 in the *Messages* buffer now, delete the oldest ones.
7615 This is safe because we don't have undo in this buffer. */
7616
7617 if (NATNUMP (Vmessage_log_max))
7618 {
7619 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7620 -XFASTINT (Vmessage_log_max) - 1, 0);
7621 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7622 }
7623 }
7624 BEGV = XMARKER (oldbegv)->charpos;
7625 BEGV_BYTE = marker_byte_position (oldbegv);
7626
7627 if (zv_at_end)
7628 {
7629 ZV = Z;
7630 ZV_BYTE = Z_BYTE;
7631 }
7632 else
7633 {
7634 ZV = XMARKER (oldzv)->charpos;
7635 ZV_BYTE = marker_byte_position (oldzv);
7636 }
7637
7638 if (point_at_end)
7639 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7640 else
7641 /* We can't do Fgoto_char (oldpoint) because it will run some
7642 Lisp code. */
7643 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7644 XMARKER (oldpoint)->bytepos);
7645
7646 UNGCPRO;
7647 unchain_marker (XMARKER (oldpoint));
7648 unchain_marker (XMARKER (oldbegv));
7649 unchain_marker (XMARKER (oldzv));
7650
7651 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7652 set_buffer_internal (oldbuf);
7653 if (NILP (tem))
7654 windows_or_buffers_changed = old_windows_or_buffers_changed;
7655 message_log_need_newline = !nlflag;
7656 Vdeactivate_mark = old_deactivate_mark;
7657 }
7658 }
7659
7660
7661 /* We are at the end of the buffer after just having inserted a newline.
7662 (Note: We depend on the fact we won't be crossing the gap.)
7663 Check to see if the most recent message looks a lot like the previous one.
7664 Return 0 if different, 1 if the new one should just replace it, or a
7665 value N > 1 if we should also append " [N times]". */
7666
7667 static int
7668 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7669 int prev_bol, this_bol;
7670 int prev_bol_byte, this_bol_byte;
7671 {
7672 int i;
7673 int len = Z_BYTE - 1 - this_bol_byte;
7674 int seen_dots = 0;
7675 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7676 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7677
7678 for (i = 0; i < len; i++)
7679 {
7680 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7681 seen_dots = 1;
7682 if (p1[i] != p2[i])
7683 return seen_dots;
7684 }
7685 p1 += len;
7686 if (*p1 == '\n')
7687 return 2;
7688 if (*p1++ == ' ' && *p1++ == '[')
7689 {
7690 int n = 0;
7691 while (*p1 >= '0' && *p1 <= '9')
7692 n = n * 10 + *p1++ - '0';
7693 if (strncmp (p1, " times]\n", 8) == 0)
7694 return n+1;
7695 }
7696 return 0;
7697 }
7698 \f
7699
7700 /* Display an echo area message M with a specified length of NBYTES
7701 bytes. The string may include null characters. If M is 0, clear
7702 out any existing message, and let the mini-buffer text show
7703 through.
7704
7705 This may GC, so the buffer M must NOT point to a Lisp string. */
7706
7707 void
7708 message2 (m, nbytes, multibyte)
7709 const char *m;
7710 int nbytes;
7711 int multibyte;
7712 {
7713 /* First flush out any partial line written with print. */
7714 message_log_maybe_newline ();
7715 if (m)
7716 message_dolog (m, nbytes, 1, multibyte);
7717 message2_nolog (m, nbytes, multibyte);
7718 }
7719
7720
7721 /* The non-logging counterpart of message2. */
7722
7723 void
7724 message2_nolog (m, nbytes, multibyte)
7725 const char *m;
7726 int nbytes, multibyte;
7727 {
7728 struct frame *sf = SELECTED_FRAME ();
7729 message_enable_multibyte = multibyte;
7730
7731 if (noninteractive)
7732 {
7733 if (noninteractive_need_newline)
7734 putc ('\n', stderr);
7735 noninteractive_need_newline = 0;
7736 if (m)
7737 fwrite (m, nbytes, 1, stderr);
7738 if (cursor_in_echo_area == 0)
7739 fprintf (stderr, "\n");
7740 fflush (stderr);
7741 }
7742 /* A null message buffer means that the frame hasn't really been
7743 initialized yet. Error messages get reported properly by
7744 cmd_error, so this must be just an informative message; toss it. */
7745 else if (INTERACTIVE
7746 && sf->glyphs_initialized_p
7747 && FRAME_MESSAGE_BUF (sf))
7748 {
7749 Lisp_Object mini_window;
7750 struct frame *f;
7751
7752 /* Get the frame containing the mini-buffer
7753 that the selected frame is using. */
7754 mini_window = FRAME_MINIBUF_WINDOW (sf);
7755 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7756
7757 FRAME_SAMPLE_VISIBILITY (f);
7758 if (FRAME_VISIBLE_P (sf)
7759 && ! FRAME_VISIBLE_P (f))
7760 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7761
7762 if (m)
7763 {
7764 set_message (m, Qnil, nbytes, multibyte);
7765 if (minibuffer_auto_raise)
7766 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7767 }
7768 else
7769 clear_message (1, 1);
7770
7771 do_pending_window_change (0);
7772 echo_area_display (1);
7773 do_pending_window_change (0);
7774 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7775 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7776 }
7777 }
7778
7779
7780 /* Display an echo area message M with a specified length of NBYTES
7781 bytes. The string may include null characters. If M is not a
7782 string, clear out any existing message, and let the mini-buffer
7783 text show through.
7784
7785 This function cancels echoing. */
7786
7787 void
7788 message3 (m, nbytes, multibyte)
7789 Lisp_Object m;
7790 int nbytes;
7791 int multibyte;
7792 {
7793 struct gcpro gcpro1;
7794
7795 GCPRO1 (m);
7796 clear_message (1,1);
7797 cancel_echoing ();
7798
7799 /* First flush out any partial line written with print. */
7800 message_log_maybe_newline ();
7801 if (STRINGP (m))
7802 {
7803 char *buffer;
7804 USE_SAFE_ALLOCA;
7805
7806 SAFE_ALLOCA (buffer, char *, nbytes);
7807 bcopy (SDATA (m), buffer, nbytes);
7808 message_dolog (buffer, nbytes, 1, multibyte);
7809 SAFE_FREE ();
7810 }
7811 message3_nolog (m, nbytes, multibyte);
7812
7813 UNGCPRO;
7814 }
7815
7816
7817 /* The non-logging version of message3.
7818 This does not cancel echoing, because it is used for echoing.
7819 Perhaps we need to make a separate function for echoing
7820 and make this cancel echoing. */
7821
7822 void
7823 message3_nolog (m, nbytes, multibyte)
7824 Lisp_Object m;
7825 int nbytes, multibyte;
7826 {
7827 struct frame *sf = SELECTED_FRAME ();
7828 message_enable_multibyte = multibyte;
7829
7830 if (noninteractive)
7831 {
7832 if (noninteractive_need_newline)
7833 putc ('\n', stderr);
7834 noninteractive_need_newline = 0;
7835 if (STRINGP (m))
7836 fwrite (SDATA (m), nbytes, 1, stderr);
7837 if (cursor_in_echo_area == 0)
7838 fprintf (stderr, "\n");
7839 fflush (stderr);
7840 }
7841 /* A null message buffer means that the frame hasn't really been
7842 initialized yet. Error messages get reported properly by
7843 cmd_error, so this must be just an informative message; toss it. */
7844 else if (INTERACTIVE
7845 && sf->glyphs_initialized_p
7846 && FRAME_MESSAGE_BUF (sf))
7847 {
7848 Lisp_Object mini_window;
7849 Lisp_Object frame;
7850 struct frame *f;
7851
7852 /* Get the frame containing the mini-buffer
7853 that the selected frame is using. */
7854 mini_window = FRAME_MINIBUF_WINDOW (sf);
7855 frame = XWINDOW (mini_window)->frame;
7856 f = XFRAME (frame);
7857
7858 FRAME_SAMPLE_VISIBILITY (f);
7859 if (FRAME_VISIBLE_P (sf)
7860 && !FRAME_VISIBLE_P (f))
7861 Fmake_frame_visible (frame);
7862
7863 if (STRINGP (m) && SCHARS (m) > 0)
7864 {
7865 set_message (NULL, m, nbytes, multibyte);
7866 if (minibuffer_auto_raise)
7867 Fraise_frame (frame);
7868 /* Assume we are not echoing.
7869 (If we are, echo_now will override this.) */
7870 echo_message_buffer = Qnil;
7871 }
7872 else
7873 clear_message (1, 1);
7874
7875 do_pending_window_change (0);
7876 echo_area_display (1);
7877 do_pending_window_change (0);
7878 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7879 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7880 }
7881 }
7882
7883
7884 /* Display a null-terminated echo area message M. If M is 0, clear
7885 out any existing message, and let the mini-buffer text show through.
7886
7887 The buffer M must continue to exist until after the echo area gets
7888 cleared or some other message gets displayed there. Do not pass
7889 text that is stored in a Lisp string. Do not pass text in a buffer
7890 that was alloca'd. */
7891
7892 void
7893 message1 (m)
7894 char *m;
7895 {
7896 message2 (m, (m ? strlen (m) : 0), 0);
7897 }
7898
7899
7900 /* The non-logging counterpart of message1. */
7901
7902 void
7903 message1_nolog (m)
7904 char *m;
7905 {
7906 message2_nolog (m, (m ? strlen (m) : 0), 0);
7907 }
7908
7909 /* Display a message M which contains a single %s
7910 which gets replaced with STRING. */
7911
7912 void
7913 message_with_string (m, string, log)
7914 char *m;
7915 Lisp_Object string;
7916 int log;
7917 {
7918 CHECK_STRING (string);
7919
7920 if (noninteractive)
7921 {
7922 if (m)
7923 {
7924 if (noninteractive_need_newline)
7925 putc ('\n', stderr);
7926 noninteractive_need_newline = 0;
7927 fprintf (stderr, m, SDATA (string));
7928 if (cursor_in_echo_area == 0)
7929 fprintf (stderr, "\n");
7930 fflush (stderr);
7931 }
7932 }
7933 else if (INTERACTIVE)
7934 {
7935 /* The frame whose minibuffer we're going to display the message on.
7936 It may be larger than the selected frame, so we need
7937 to use its buffer, not the selected frame's buffer. */
7938 Lisp_Object mini_window;
7939 struct frame *f, *sf = SELECTED_FRAME ();
7940
7941 /* Get the frame containing the minibuffer
7942 that the selected frame is using. */
7943 mini_window = FRAME_MINIBUF_WINDOW (sf);
7944 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7945
7946 /* A null message buffer means that the frame hasn't really been
7947 initialized yet. Error messages get reported properly by
7948 cmd_error, so this must be just an informative message; toss it. */
7949 if (FRAME_MESSAGE_BUF (f))
7950 {
7951 Lisp_Object args[2], message;
7952 struct gcpro gcpro1, gcpro2;
7953
7954 args[0] = build_string (m);
7955 args[1] = message = string;
7956 GCPRO2 (args[0], message);
7957 gcpro1.nvars = 2;
7958
7959 message = Fformat (2, args);
7960
7961 if (log)
7962 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
7963 else
7964 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
7965
7966 UNGCPRO;
7967
7968 /* Print should start at the beginning of the message
7969 buffer next time. */
7970 message_buf_print = 0;
7971 }
7972 }
7973 }
7974
7975
7976 /* Dump an informative message to the minibuf. If M is 0, clear out
7977 any existing message, and let the mini-buffer text show through. */
7978
7979 /* VARARGS 1 */
7980 void
7981 message (m, a1, a2, a3)
7982 char *m;
7983 EMACS_INT a1, a2, a3;
7984 {
7985 if (noninteractive)
7986 {
7987 if (m)
7988 {
7989 if (noninteractive_need_newline)
7990 putc ('\n', stderr);
7991 noninteractive_need_newline = 0;
7992 fprintf (stderr, m, a1, a2, a3);
7993 if (cursor_in_echo_area == 0)
7994 fprintf (stderr, "\n");
7995 fflush (stderr);
7996 }
7997 }
7998 else if (INTERACTIVE)
7999 {
8000 /* The frame whose mini-buffer we're going to display the message
8001 on. It may be larger than the selected frame, so we need to
8002 use its buffer, not the selected frame's buffer. */
8003 Lisp_Object mini_window;
8004 struct frame *f, *sf = SELECTED_FRAME ();
8005
8006 /* Get the frame containing the mini-buffer
8007 that the selected frame is using. */
8008 mini_window = FRAME_MINIBUF_WINDOW (sf);
8009 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8010
8011 /* A null message buffer means that the frame hasn't really been
8012 initialized yet. Error messages get reported properly by
8013 cmd_error, so this must be just an informative message; toss
8014 it. */
8015 if (FRAME_MESSAGE_BUF (f))
8016 {
8017 if (m)
8018 {
8019 int len;
8020 #ifdef NO_ARG_ARRAY
8021 char *a[3];
8022 a[0] = (char *) a1;
8023 a[1] = (char *) a2;
8024 a[2] = (char *) a3;
8025
8026 len = doprnt (FRAME_MESSAGE_BUF (f),
8027 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8028 #else
8029 len = doprnt (FRAME_MESSAGE_BUF (f),
8030 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8031 (char **) &a1);
8032 #endif /* NO_ARG_ARRAY */
8033
8034 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8035 }
8036 else
8037 message1 (0);
8038
8039 /* Print should start at the beginning of the message
8040 buffer next time. */
8041 message_buf_print = 0;
8042 }
8043 }
8044 }
8045
8046
8047 /* The non-logging version of message. */
8048
8049 void
8050 message_nolog (m, a1, a2, a3)
8051 char *m;
8052 EMACS_INT a1, a2, a3;
8053 {
8054 Lisp_Object old_log_max;
8055 old_log_max = Vmessage_log_max;
8056 Vmessage_log_max = Qnil;
8057 message (m, a1, a2, a3);
8058 Vmessage_log_max = old_log_max;
8059 }
8060
8061
8062 /* Display the current message in the current mini-buffer. This is
8063 only called from error handlers in process.c, and is not time
8064 critical. */
8065
8066 void
8067 update_echo_area ()
8068 {
8069 if (!NILP (echo_area_buffer[0]))
8070 {
8071 Lisp_Object string;
8072 string = Fcurrent_message ();
8073 message3 (string, SBYTES (string),
8074 !NILP (current_buffer->enable_multibyte_characters));
8075 }
8076 }
8077
8078
8079 /* Make sure echo area buffers in `echo_buffers' are live.
8080 If they aren't, make new ones. */
8081
8082 static void
8083 ensure_echo_area_buffers ()
8084 {
8085 int i;
8086
8087 for (i = 0; i < 2; ++i)
8088 if (!BUFFERP (echo_buffer[i])
8089 || NILP (XBUFFER (echo_buffer[i])->name))
8090 {
8091 char name[30];
8092 Lisp_Object old_buffer;
8093 int j;
8094
8095 old_buffer = echo_buffer[i];
8096 sprintf (name, " *Echo Area %d*", i);
8097 echo_buffer[i] = Fget_buffer_create (build_string (name));
8098 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8099
8100 for (j = 0; j < 2; ++j)
8101 if (EQ (old_buffer, echo_area_buffer[j]))
8102 echo_area_buffer[j] = echo_buffer[i];
8103 }
8104 }
8105
8106
8107 /* Call FN with args A1..A4 with either the current or last displayed
8108 echo_area_buffer as current buffer.
8109
8110 WHICH zero means use the current message buffer
8111 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8112 from echo_buffer[] and clear it.
8113
8114 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8115 suitable buffer from echo_buffer[] and clear it.
8116
8117 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8118 that the current message becomes the last displayed one, make
8119 choose a suitable buffer for echo_area_buffer[0], and clear it.
8120
8121 Value is what FN returns. */
8122
8123 static int
8124 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8125 struct window *w;
8126 int which;
8127 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8128 EMACS_INT a1;
8129 Lisp_Object a2;
8130 EMACS_INT a3, a4;
8131 {
8132 Lisp_Object buffer;
8133 int this_one, the_other, clear_buffer_p, rc;
8134 int count = SPECPDL_INDEX ();
8135
8136 /* If buffers aren't live, make new ones. */
8137 ensure_echo_area_buffers ();
8138
8139 clear_buffer_p = 0;
8140
8141 if (which == 0)
8142 this_one = 0, the_other = 1;
8143 else if (which > 0)
8144 this_one = 1, the_other = 0;
8145 else
8146 {
8147 this_one = 0, the_other = 1;
8148 clear_buffer_p = 1;
8149
8150 /* We need a fresh one in case the current echo buffer equals
8151 the one containing the last displayed echo area message. */
8152 if (!NILP (echo_area_buffer[this_one])
8153 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8154 echo_area_buffer[this_one] = Qnil;
8155 }
8156
8157 /* Choose a suitable buffer from echo_buffer[] is we don't
8158 have one. */
8159 if (NILP (echo_area_buffer[this_one]))
8160 {
8161 echo_area_buffer[this_one]
8162 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8163 ? echo_buffer[the_other]
8164 : echo_buffer[this_one]);
8165 clear_buffer_p = 1;
8166 }
8167
8168 buffer = echo_area_buffer[this_one];
8169
8170 /* Don't get confused by reusing the buffer used for echoing
8171 for a different purpose. */
8172 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8173 cancel_echoing ();
8174
8175 record_unwind_protect (unwind_with_echo_area_buffer,
8176 with_echo_area_buffer_unwind_data (w));
8177
8178 /* Make the echo area buffer current. Note that for display
8179 purposes, it is not necessary that the displayed window's buffer
8180 == current_buffer, except for text property lookup. So, let's
8181 only set that buffer temporarily here without doing a full
8182 Fset_window_buffer. We must also change w->pointm, though,
8183 because otherwise an assertions in unshow_buffer fails, and Emacs
8184 aborts. */
8185 set_buffer_internal_1 (XBUFFER (buffer));
8186 if (w)
8187 {
8188 w->buffer = buffer;
8189 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8190 }
8191
8192 current_buffer->undo_list = Qt;
8193 current_buffer->read_only = Qnil;
8194 specbind (Qinhibit_read_only, Qt);
8195 specbind (Qinhibit_modification_hooks, Qt);
8196
8197 if (clear_buffer_p && Z > BEG)
8198 del_range (BEG, Z);
8199
8200 xassert (BEGV >= BEG);
8201 xassert (ZV <= Z && ZV >= BEGV);
8202
8203 rc = fn (a1, a2, a3, a4);
8204
8205 xassert (BEGV >= BEG);
8206 xassert (ZV <= Z && ZV >= BEGV);
8207
8208 unbind_to (count, Qnil);
8209 return rc;
8210 }
8211
8212
8213 /* Save state that should be preserved around the call to the function
8214 FN called in with_echo_area_buffer. */
8215
8216 static Lisp_Object
8217 with_echo_area_buffer_unwind_data (w)
8218 struct window *w;
8219 {
8220 int i = 0;
8221 Lisp_Object vector, tmp;
8222
8223 /* Reduce consing by keeping one vector in
8224 Vwith_echo_area_save_vector. */
8225 vector = Vwith_echo_area_save_vector;
8226 Vwith_echo_area_save_vector = Qnil;
8227
8228 if (NILP (vector))
8229 vector = Fmake_vector (make_number (7), Qnil);
8230
8231 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8232 ASET (vector, i, Vdeactivate_mark); ++i;
8233 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8234
8235 if (w)
8236 {
8237 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8238 ASET (vector, i, w->buffer); ++i;
8239 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8240 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8241 }
8242 else
8243 {
8244 int end = i + 4;
8245 for (; i < end; ++i)
8246 ASET (vector, i, Qnil);
8247 }
8248
8249 xassert (i == ASIZE (vector));
8250 return vector;
8251 }
8252
8253
8254 /* Restore global state from VECTOR which was created by
8255 with_echo_area_buffer_unwind_data. */
8256
8257 static Lisp_Object
8258 unwind_with_echo_area_buffer (vector)
8259 Lisp_Object vector;
8260 {
8261 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8262 Vdeactivate_mark = AREF (vector, 1);
8263 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8264
8265 if (WINDOWP (AREF (vector, 3)))
8266 {
8267 struct window *w;
8268 Lisp_Object buffer, charpos, bytepos;
8269
8270 w = XWINDOW (AREF (vector, 3));
8271 buffer = AREF (vector, 4);
8272 charpos = AREF (vector, 5);
8273 bytepos = AREF (vector, 6);
8274
8275 w->buffer = buffer;
8276 set_marker_both (w->pointm, buffer,
8277 XFASTINT (charpos), XFASTINT (bytepos));
8278 }
8279
8280 Vwith_echo_area_save_vector = vector;
8281 return Qnil;
8282 }
8283
8284
8285 /* Set up the echo area for use by print functions. MULTIBYTE_P
8286 non-zero means we will print multibyte. */
8287
8288 void
8289 setup_echo_area_for_printing (multibyte_p)
8290 int multibyte_p;
8291 {
8292 /* If we can't find an echo area any more, exit. */
8293 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8294 Fkill_emacs (Qnil);
8295
8296 ensure_echo_area_buffers ();
8297
8298 if (!message_buf_print)
8299 {
8300 /* A message has been output since the last time we printed.
8301 Choose a fresh echo area buffer. */
8302 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8303 echo_area_buffer[0] = echo_buffer[1];
8304 else
8305 echo_area_buffer[0] = echo_buffer[0];
8306
8307 /* Switch to that buffer and clear it. */
8308 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8309 current_buffer->truncate_lines = Qnil;
8310
8311 if (Z > BEG)
8312 {
8313 int count = SPECPDL_INDEX ();
8314 specbind (Qinhibit_read_only, Qt);
8315 /* Note that undo recording is always disabled. */
8316 del_range (BEG, Z);
8317 unbind_to (count, Qnil);
8318 }
8319 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8320
8321 /* Set up the buffer for the multibyteness we need. */
8322 if (multibyte_p
8323 != !NILP (current_buffer->enable_multibyte_characters))
8324 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8325
8326 /* Raise the frame containing the echo area. */
8327 if (minibuffer_auto_raise)
8328 {
8329 struct frame *sf = SELECTED_FRAME ();
8330 Lisp_Object mini_window;
8331 mini_window = FRAME_MINIBUF_WINDOW (sf);
8332 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8333 }
8334
8335 message_log_maybe_newline ();
8336 message_buf_print = 1;
8337 }
8338 else
8339 {
8340 if (NILP (echo_area_buffer[0]))
8341 {
8342 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8343 echo_area_buffer[0] = echo_buffer[1];
8344 else
8345 echo_area_buffer[0] = echo_buffer[0];
8346 }
8347
8348 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8349 {
8350 /* Someone switched buffers between print requests. */
8351 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8352 current_buffer->truncate_lines = Qnil;
8353 }
8354 }
8355 }
8356
8357
8358 /* Display an echo area message in window W. Value is non-zero if W's
8359 height is changed. If display_last_displayed_message_p is
8360 non-zero, display the message that was last displayed, otherwise
8361 display the current message. */
8362
8363 static int
8364 display_echo_area (w)
8365 struct window *w;
8366 {
8367 int i, no_message_p, window_height_changed_p, count;
8368
8369 /* Temporarily disable garbage collections while displaying the echo
8370 area. This is done because a GC can print a message itself.
8371 That message would modify the echo area buffer's contents while a
8372 redisplay of the buffer is going on, and seriously confuse
8373 redisplay. */
8374 count = inhibit_garbage_collection ();
8375
8376 /* If there is no message, we must call display_echo_area_1
8377 nevertheless because it resizes the window. But we will have to
8378 reset the echo_area_buffer in question to nil at the end because
8379 with_echo_area_buffer will sets it to an empty buffer. */
8380 i = display_last_displayed_message_p ? 1 : 0;
8381 no_message_p = NILP (echo_area_buffer[i]);
8382
8383 window_height_changed_p
8384 = with_echo_area_buffer (w, display_last_displayed_message_p,
8385 display_echo_area_1,
8386 (EMACS_INT) w, Qnil, 0, 0);
8387
8388 if (no_message_p)
8389 echo_area_buffer[i] = Qnil;
8390
8391 unbind_to (count, Qnil);
8392 return window_height_changed_p;
8393 }
8394
8395
8396 /* Helper for display_echo_area. Display the current buffer which
8397 contains the current echo area message in window W, a mini-window,
8398 a pointer to which is passed in A1. A2..A4 are currently not used.
8399 Change the height of W so that all of the message is displayed.
8400 Value is non-zero if height of W was changed. */
8401
8402 static int
8403 display_echo_area_1 (a1, a2, a3, a4)
8404 EMACS_INT a1;
8405 Lisp_Object a2;
8406 EMACS_INT a3, a4;
8407 {
8408 struct window *w = (struct window *) a1;
8409 Lisp_Object window;
8410 struct text_pos start;
8411 int window_height_changed_p = 0;
8412
8413 /* Do this before displaying, so that we have a large enough glyph
8414 matrix for the display. If we can't get enough space for the
8415 whole text, display the last N lines. That works by setting w->start. */
8416 window_height_changed_p = resize_mini_window (w, 0);
8417
8418 /* Use the starting position chosen by resize_mini_window. */
8419 SET_TEXT_POS_FROM_MARKER (start, w->start);
8420
8421 /* Display. */
8422 clear_glyph_matrix (w->desired_matrix);
8423 XSETWINDOW (window, w);
8424 try_window (window, start, 0);
8425
8426 return window_height_changed_p;
8427 }
8428
8429
8430 /* Resize the echo area window to exactly the size needed for the
8431 currently displayed message, if there is one. If a mini-buffer
8432 is active, don't shrink it. */
8433
8434 void
8435 resize_echo_area_exactly ()
8436 {
8437 if (BUFFERP (echo_area_buffer[0])
8438 && WINDOWP (echo_area_window))
8439 {
8440 struct window *w = XWINDOW (echo_area_window);
8441 int resized_p;
8442 Lisp_Object resize_exactly;
8443
8444 if (minibuf_level == 0)
8445 resize_exactly = Qt;
8446 else
8447 resize_exactly = Qnil;
8448
8449 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8450 (EMACS_INT) w, resize_exactly, 0, 0);
8451 if (resized_p)
8452 {
8453 ++windows_or_buffers_changed;
8454 ++update_mode_lines;
8455 redisplay_internal (0);
8456 }
8457 }
8458 }
8459
8460
8461 /* Callback function for with_echo_area_buffer, when used from
8462 resize_echo_area_exactly. A1 contains a pointer to the window to
8463 resize, EXACTLY non-nil means resize the mini-window exactly to the
8464 size of the text displayed. A3 and A4 are not used. Value is what
8465 resize_mini_window returns. */
8466
8467 static int
8468 resize_mini_window_1 (a1, exactly, a3, a4)
8469 EMACS_INT a1;
8470 Lisp_Object exactly;
8471 EMACS_INT a3, a4;
8472 {
8473 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8474 }
8475
8476
8477 /* Resize mini-window W to fit the size of its contents. EXACT_P
8478 means size the window exactly to the size needed. Otherwise, it's
8479 only enlarged until W's buffer is empty.
8480
8481 Set W->start to the right place to begin display. If the whole
8482 contents fit, start at the beginning. Otherwise, start so as
8483 to make the end of the contents appear. This is particularly
8484 important for y-or-n-p, but seems desirable generally.
8485
8486 Value is non-zero if the window height has been changed. */
8487
8488 int
8489 resize_mini_window (w, exact_p)
8490 struct window *w;
8491 int exact_p;
8492 {
8493 struct frame *f = XFRAME (w->frame);
8494 int window_height_changed_p = 0;
8495
8496 xassert (MINI_WINDOW_P (w));
8497
8498 /* By default, start display at the beginning. */
8499 set_marker_both (w->start, w->buffer,
8500 BUF_BEGV (XBUFFER (w->buffer)),
8501 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8502
8503 /* Don't resize windows while redisplaying a window; it would
8504 confuse redisplay functions when the size of the window they are
8505 displaying changes from under them. Such a resizing can happen,
8506 for instance, when which-func prints a long message while
8507 we are running fontification-functions. We're running these
8508 functions with safe_call which binds inhibit-redisplay to t. */
8509 if (!NILP (Vinhibit_redisplay))
8510 return 0;
8511
8512 /* Nil means don't try to resize. */
8513 if (NILP (Vresize_mini_windows)
8514 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8515 return 0;
8516
8517 if (!FRAME_MINIBUF_ONLY_P (f))
8518 {
8519 struct it it;
8520 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8521 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8522 int height, max_height;
8523 int unit = FRAME_LINE_HEIGHT (f);
8524 struct text_pos start;
8525 struct buffer *old_current_buffer = NULL;
8526
8527 if (current_buffer != XBUFFER (w->buffer))
8528 {
8529 old_current_buffer = current_buffer;
8530 set_buffer_internal (XBUFFER (w->buffer));
8531 }
8532
8533 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8534
8535 /* Compute the max. number of lines specified by the user. */
8536 if (FLOATP (Vmax_mini_window_height))
8537 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8538 else if (INTEGERP (Vmax_mini_window_height))
8539 max_height = XINT (Vmax_mini_window_height);
8540 else
8541 max_height = total_height / 4;
8542
8543 /* Correct that max. height if it's bogus. */
8544 max_height = max (1, max_height);
8545 max_height = min (total_height, max_height);
8546
8547 /* Find out the height of the text in the window. */
8548 if (it.truncate_lines_p)
8549 height = 1;
8550 else
8551 {
8552 last_height = 0;
8553 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8554 if (it.max_ascent == 0 && it.max_descent == 0)
8555 height = it.current_y + last_height;
8556 else
8557 height = it.current_y + it.max_ascent + it.max_descent;
8558 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8559 height = (height + unit - 1) / unit;
8560 }
8561
8562 /* Compute a suitable window start. */
8563 if (height > max_height)
8564 {
8565 height = max_height;
8566 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8567 move_it_vertically_backward (&it, (height - 1) * unit);
8568 start = it.current.pos;
8569 }
8570 else
8571 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8572 SET_MARKER_FROM_TEXT_POS (w->start, start);
8573
8574 if (EQ (Vresize_mini_windows, Qgrow_only))
8575 {
8576 /* Let it grow only, until we display an empty message, in which
8577 case the window shrinks again. */
8578 if (height > WINDOW_TOTAL_LINES (w))
8579 {
8580 int old_height = WINDOW_TOTAL_LINES (w);
8581 freeze_window_starts (f, 1);
8582 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8583 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8584 }
8585 else if (height < WINDOW_TOTAL_LINES (w)
8586 && (exact_p || BEGV == ZV))
8587 {
8588 int old_height = WINDOW_TOTAL_LINES (w);
8589 freeze_window_starts (f, 0);
8590 shrink_mini_window (w);
8591 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8592 }
8593 }
8594 else
8595 {
8596 /* Always resize to exact size needed. */
8597 if (height > WINDOW_TOTAL_LINES (w))
8598 {
8599 int old_height = WINDOW_TOTAL_LINES (w);
8600 freeze_window_starts (f, 1);
8601 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8602 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8603 }
8604 else if (height < WINDOW_TOTAL_LINES (w))
8605 {
8606 int old_height = WINDOW_TOTAL_LINES (w);
8607 freeze_window_starts (f, 0);
8608 shrink_mini_window (w);
8609
8610 if (height)
8611 {
8612 freeze_window_starts (f, 1);
8613 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8614 }
8615
8616 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8617 }
8618 }
8619
8620 if (old_current_buffer)
8621 set_buffer_internal (old_current_buffer);
8622 }
8623
8624 return window_height_changed_p;
8625 }
8626
8627
8628 /* Value is the current message, a string, or nil if there is no
8629 current message. */
8630
8631 Lisp_Object
8632 current_message ()
8633 {
8634 Lisp_Object msg;
8635
8636 if (NILP (echo_area_buffer[0]))
8637 msg = Qnil;
8638 else
8639 {
8640 with_echo_area_buffer (0, 0, current_message_1,
8641 (EMACS_INT) &msg, Qnil, 0, 0);
8642 if (NILP (msg))
8643 echo_area_buffer[0] = Qnil;
8644 }
8645
8646 return msg;
8647 }
8648
8649
8650 static int
8651 current_message_1 (a1, a2, a3, a4)
8652 EMACS_INT a1;
8653 Lisp_Object a2;
8654 EMACS_INT a3, a4;
8655 {
8656 Lisp_Object *msg = (Lisp_Object *) a1;
8657
8658 if (Z > BEG)
8659 *msg = make_buffer_string (BEG, Z, 1);
8660 else
8661 *msg = Qnil;
8662 return 0;
8663 }
8664
8665
8666 /* Push the current message on Vmessage_stack for later restauration
8667 by restore_message. Value is non-zero if the current message isn't
8668 empty. This is a relatively infrequent operation, so it's not
8669 worth optimizing. */
8670
8671 int
8672 push_message ()
8673 {
8674 Lisp_Object msg;
8675 msg = current_message ();
8676 Vmessage_stack = Fcons (msg, Vmessage_stack);
8677 return STRINGP (msg);
8678 }
8679
8680
8681 /* Restore message display from the top of Vmessage_stack. */
8682
8683 void
8684 restore_message ()
8685 {
8686 Lisp_Object msg;
8687
8688 xassert (CONSP (Vmessage_stack));
8689 msg = XCAR (Vmessage_stack);
8690 if (STRINGP (msg))
8691 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8692 else
8693 message3_nolog (msg, 0, 0);
8694 }
8695
8696
8697 /* Handler for record_unwind_protect calling pop_message. */
8698
8699 Lisp_Object
8700 pop_message_unwind (dummy)
8701 Lisp_Object dummy;
8702 {
8703 pop_message ();
8704 return Qnil;
8705 }
8706
8707 /* Pop the top-most entry off Vmessage_stack. */
8708
8709 void
8710 pop_message ()
8711 {
8712 xassert (CONSP (Vmessage_stack));
8713 Vmessage_stack = XCDR (Vmessage_stack);
8714 }
8715
8716
8717 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8718 exits. If the stack is not empty, we have a missing pop_message
8719 somewhere. */
8720
8721 void
8722 check_message_stack ()
8723 {
8724 if (!NILP (Vmessage_stack))
8725 abort ();
8726 }
8727
8728
8729 /* Truncate to NCHARS what will be displayed in the echo area the next
8730 time we display it---but don't redisplay it now. */
8731
8732 void
8733 truncate_echo_area (nchars)
8734 int nchars;
8735 {
8736 if (nchars == 0)
8737 echo_area_buffer[0] = Qnil;
8738 /* A null message buffer means that the frame hasn't really been
8739 initialized yet. Error messages get reported properly by
8740 cmd_error, so this must be just an informative message; toss it. */
8741 else if (!noninteractive
8742 && INTERACTIVE
8743 && !NILP (echo_area_buffer[0]))
8744 {
8745 struct frame *sf = SELECTED_FRAME ();
8746 if (FRAME_MESSAGE_BUF (sf))
8747 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8748 }
8749 }
8750
8751
8752 /* Helper function for truncate_echo_area. Truncate the current
8753 message to at most NCHARS characters. */
8754
8755 static int
8756 truncate_message_1 (nchars, a2, a3, a4)
8757 EMACS_INT nchars;
8758 Lisp_Object a2;
8759 EMACS_INT a3, a4;
8760 {
8761 if (BEG + nchars < Z)
8762 del_range (BEG + nchars, Z);
8763 if (Z == BEG)
8764 echo_area_buffer[0] = Qnil;
8765 return 0;
8766 }
8767
8768
8769 /* Set the current message to a substring of S or STRING.
8770
8771 If STRING is a Lisp string, set the message to the first NBYTES
8772 bytes from STRING. NBYTES zero means use the whole string. If
8773 STRING is multibyte, the message will be displayed multibyte.
8774
8775 If S is not null, set the message to the first LEN bytes of S. LEN
8776 zero means use the whole string. MULTIBYTE_P non-zero means S is
8777 multibyte. Display the message multibyte in that case.
8778
8779 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8780 to t before calling set_message_1 (which calls insert).
8781 */
8782
8783 void
8784 set_message (s, string, nbytes, multibyte_p)
8785 const char *s;
8786 Lisp_Object string;
8787 int nbytes, multibyte_p;
8788 {
8789 message_enable_multibyte
8790 = ((s && multibyte_p)
8791 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8792
8793 with_echo_area_buffer (0, -1, set_message_1,
8794 (EMACS_INT) s, string, nbytes, multibyte_p);
8795 message_buf_print = 0;
8796 help_echo_showing_p = 0;
8797 }
8798
8799
8800 /* Helper function for set_message. Arguments have the same meaning
8801 as there, with A1 corresponding to S and A2 corresponding to STRING
8802 This function is called with the echo area buffer being
8803 current. */
8804
8805 static int
8806 set_message_1 (a1, a2, nbytes, multibyte_p)
8807 EMACS_INT a1;
8808 Lisp_Object a2;
8809 EMACS_INT nbytes, multibyte_p;
8810 {
8811 const char *s = (const char *) a1;
8812 Lisp_Object string = a2;
8813
8814 /* Change multibyteness of the echo buffer appropriately. */
8815 if (message_enable_multibyte
8816 != !NILP (current_buffer->enable_multibyte_characters))
8817 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8818
8819 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8820
8821 /* Insert new message at BEG. */
8822 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8823
8824 if (STRINGP (string))
8825 {
8826 int nchars;
8827
8828 if (nbytes == 0)
8829 nbytes = SBYTES (string);
8830 nchars = string_byte_to_char (string, nbytes);
8831
8832 /* This function takes care of single/multibyte conversion. We
8833 just have to ensure that the echo area buffer has the right
8834 setting of enable_multibyte_characters. */
8835 insert_from_string (string, 0, 0, nchars, nbytes, 1);
8836 }
8837 else if (s)
8838 {
8839 if (nbytes == 0)
8840 nbytes = strlen (s);
8841
8842 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
8843 {
8844 /* Convert from multi-byte to single-byte. */
8845 int i, c, n;
8846 unsigned char work[1];
8847
8848 /* Convert a multibyte string to single-byte. */
8849 for (i = 0; i < nbytes; i += n)
8850 {
8851 c = string_char_and_length (s + i, nbytes - i, &n);
8852 work[0] = (ASCII_CHAR_P (c)
8853 ? c
8854 : multibyte_char_to_unibyte (c, Qnil));
8855 insert_1_both (work, 1, 1, 1, 0, 0);
8856 }
8857 }
8858 else if (!multibyte_p
8859 && !NILP (current_buffer->enable_multibyte_characters))
8860 {
8861 /* Convert from single-byte to multi-byte. */
8862 int i, c, n;
8863 const unsigned char *msg = (const unsigned char *) s;
8864 unsigned char str[MAX_MULTIBYTE_LENGTH];
8865
8866 /* Convert a single-byte string to multibyte. */
8867 for (i = 0; i < nbytes; i++)
8868 {
8869 c = msg[i];
8870 c = unibyte_char_to_multibyte (c);
8871 n = CHAR_STRING (c, str);
8872 insert_1_both (str, 1, n, 1, 0, 0);
8873 }
8874 }
8875 else
8876 insert_1 (s, nbytes, 1, 0, 0);
8877 }
8878
8879 return 0;
8880 }
8881
8882
8883 /* Clear messages. CURRENT_P non-zero means clear the current
8884 message. LAST_DISPLAYED_P non-zero means clear the message
8885 last displayed. */
8886
8887 void
8888 clear_message (current_p, last_displayed_p)
8889 int current_p, last_displayed_p;
8890 {
8891 if (current_p)
8892 {
8893 echo_area_buffer[0] = Qnil;
8894 message_cleared_p = 1;
8895 }
8896
8897 if (last_displayed_p)
8898 echo_area_buffer[1] = Qnil;
8899
8900 message_buf_print = 0;
8901 }
8902
8903 /* Clear garbaged frames.
8904
8905 This function is used where the old redisplay called
8906 redraw_garbaged_frames which in turn called redraw_frame which in
8907 turn called clear_frame. The call to clear_frame was a source of
8908 flickering. I believe a clear_frame is not necessary. It should
8909 suffice in the new redisplay to invalidate all current matrices,
8910 and ensure a complete redisplay of all windows. */
8911
8912 static void
8913 clear_garbaged_frames ()
8914 {
8915 if (frame_garbaged)
8916 {
8917 Lisp_Object tail, frame;
8918 int changed_count = 0;
8919
8920 FOR_EACH_FRAME (tail, frame)
8921 {
8922 struct frame *f = XFRAME (frame);
8923
8924 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
8925 {
8926 if (f->resized_p)
8927 {
8928 Fredraw_frame (frame);
8929 f->force_flush_display_p = 1;
8930 }
8931 clear_current_matrices (f);
8932 changed_count++;
8933 f->garbaged = 0;
8934 f->resized_p = 0;
8935 }
8936 }
8937
8938 frame_garbaged = 0;
8939 if (changed_count)
8940 ++windows_or_buffers_changed;
8941 }
8942 }
8943
8944
8945 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
8946 is non-zero update selected_frame. Value is non-zero if the
8947 mini-windows height has been changed. */
8948
8949 static int
8950 echo_area_display (update_frame_p)
8951 int update_frame_p;
8952 {
8953 Lisp_Object mini_window;
8954 struct window *w;
8955 struct frame *f;
8956 int window_height_changed_p = 0;
8957 struct frame *sf = SELECTED_FRAME ();
8958
8959 mini_window = FRAME_MINIBUF_WINDOW (sf);
8960 w = XWINDOW (mini_window);
8961 f = XFRAME (WINDOW_FRAME (w));
8962
8963 /* Don't display if frame is invisible or not yet initialized. */
8964 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
8965 return 0;
8966
8967 #ifdef HAVE_WINDOW_SYSTEM
8968 /* When Emacs starts, selected_frame may be the initial terminal
8969 frame. If we let this through, a message would be displayed on
8970 the terminal. */
8971 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
8972 return 0;
8973 #endif /* HAVE_WINDOW_SYSTEM */
8974
8975 /* Redraw garbaged frames. */
8976 if (frame_garbaged)
8977 clear_garbaged_frames ();
8978
8979 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
8980 {
8981 echo_area_window = mini_window;
8982 window_height_changed_p = display_echo_area (w);
8983 w->must_be_updated_p = 1;
8984
8985 /* Update the display, unless called from redisplay_internal.
8986 Also don't update the screen during redisplay itself. The
8987 update will happen at the end of redisplay, and an update
8988 here could cause confusion. */
8989 if (update_frame_p && !redisplaying_p)
8990 {
8991 int n = 0;
8992
8993 /* If the display update has been interrupted by pending
8994 input, update mode lines in the frame. Due to the
8995 pending input, it might have been that redisplay hasn't
8996 been called, so that mode lines above the echo area are
8997 garbaged. This looks odd, so we prevent it here. */
8998 if (!display_completed)
8999 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9000
9001 if (window_height_changed_p
9002 /* Don't do this if Emacs is shutting down. Redisplay
9003 needs to run hooks. */
9004 && !NILP (Vrun_hooks))
9005 {
9006 /* Must update other windows. Likewise as in other
9007 cases, don't let this update be interrupted by
9008 pending input. */
9009 int count = SPECPDL_INDEX ();
9010 specbind (Qredisplay_dont_pause, Qt);
9011 windows_or_buffers_changed = 1;
9012 redisplay_internal (0);
9013 unbind_to (count, Qnil);
9014 }
9015 else if (FRAME_WINDOW_P (f) && n == 0)
9016 {
9017 /* Window configuration is the same as before.
9018 Can do with a display update of the echo area,
9019 unless we displayed some mode lines. */
9020 update_single_window (w, 1);
9021 FRAME_RIF (f)->flush_display (f);
9022 }
9023 else
9024 update_frame (f, 1, 1);
9025
9026 /* If cursor is in the echo area, make sure that the next
9027 redisplay displays the minibuffer, so that the cursor will
9028 be replaced with what the minibuffer wants. */
9029 if (cursor_in_echo_area)
9030 ++windows_or_buffers_changed;
9031 }
9032 }
9033 else if (!EQ (mini_window, selected_window))
9034 windows_or_buffers_changed++;
9035
9036 /* Last displayed message is now the current message. */
9037 echo_area_buffer[1] = echo_area_buffer[0];
9038 /* Inform read_char that we're not echoing. */
9039 echo_message_buffer = Qnil;
9040
9041 /* Prevent redisplay optimization in redisplay_internal by resetting
9042 this_line_start_pos. This is done because the mini-buffer now
9043 displays the message instead of its buffer text. */
9044 if (EQ (mini_window, selected_window))
9045 CHARPOS (this_line_start_pos) = 0;
9046
9047 return window_height_changed_p;
9048 }
9049
9050
9051 \f
9052 /***********************************************************************
9053 Mode Lines and Frame Titles
9054 ***********************************************************************/
9055
9056 /* A buffer for constructing non-propertized mode-line strings and
9057 frame titles in it; allocated from the heap in init_xdisp and
9058 resized as needed in store_mode_line_noprop_char. */
9059
9060 static char *mode_line_noprop_buf;
9061
9062 /* The buffer's end, and a current output position in it. */
9063
9064 static char *mode_line_noprop_buf_end;
9065 static char *mode_line_noprop_ptr;
9066
9067 #define MODE_LINE_NOPROP_LEN(start) \
9068 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9069
9070 static enum {
9071 MODE_LINE_DISPLAY = 0,
9072 MODE_LINE_TITLE,
9073 MODE_LINE_NOPROP,
9074 MODE_LINE_STRING
9075 } mode_line_target;
9076
9077 /* Alist that caches the results of :propertize.
9078 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9079 static Lisp_Object mode_line_proptrans_alist;
9080
9081 /* List of strings making up the mode-line. */
9082 static Lisp_Object mode_line_string_list;
9083
9084 /* Base face property when building propertized mode line string. */
9085 static Lisp_Object mode_line_string_face;
9086 static Lisp_Object mode_line_string_face_prop;
9087
9088
9089 /* Unwind data for mode line strings */
9090
9091 static Lisp_Object Vmode_line_unwind_vector;
9092
9093 static Lisp_Object
9094 format_mode_line_unwind_data (obuf, save_proptrans)
9095 struct buffer *obuf;
9096 {
9097 Lisp_Object vector, tmp;
9098
9099 /* Reduce consing by keeping one vector in
9100 Vwith_echo_area_save_vector. */
9101 vector = Vmode_line_unwind_vector;
9102 Vmode_line_unwind_vector = Qnil;
9103
9104 if (NILP (vector))
9105 vector = Fmake_vector (make_number (7), Qnil);
9106
9107 ASET (vector, 0, make_number (mode_line_target));
9108 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9109 ASET (vector, 2, mode_line_string_list);
9110 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9111 ASET (vector, 4, mode_line_string_face);
9112 ASET (vector, 5, mode_line_string_face_prop);
9113
9114 if (obuf)
9115 XSETBUFFER (tmp, obuf);
9116 else
9117 tmp = Qnil;
9118 ASET (vector, 6, tmp);
9119
9120 return vector;
9121 }
9122
9123 static Lisp_Object
9124 unwind_format_mode_line (vector)
9125 Lisp_Object vector;
9126 {
9127 mode_line_target = XINT (AREF (vector, 0));
9128 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9129 mode_line_string_list = AREF (vector, 2);
9130 if (! EQ (AREF (vector, 3), Qt))
9131 mode_line_proptrans_alist = AREF (vector, 3);
9132 mode_line_string_face = AREF (vector, 4);
9133 mode_line_string_face_prop = AREF (vector, 5);
9134
9135 if (!NILP (AREF (vector, 6)))
9136 {
9137 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9138 ASET (vector, 6, Qnil);
9139 }
9140
9141 Vmode_line_unwind_vector = vector;
9142 return Qnil;
9143 }
9144
9145
9146 /* Store a single character C for the frame title in mode_line_noprop_buf.
9147 Re-allocate mode_line_noprop_buf if necessary. */
9148
9149 static void
9150 #ifdef PROTOTYPES
9151 store_mode_line_noprop_char (char c)
9152 #else
9153 store_mode_line_noprop_char (c)
9154 char c;
9155 #endif
9156 {
9157 /* If output position has reached the end of the allocated buffer,
9158 double the buffer's size. */
9159 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9160 {
9161 int len = MODE_LINE_NOPROP_LEN (0);
9162 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9163 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9164 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9165 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9166 }
9167
9168 *mode_line_noprop_ptr++ = c;
9169 }
9170
9171
9172 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9173 mode_line_noprop_ptr. STR is the string to store. Do not copy
9174 characters that yield more columns than PRECISION; PRECISION <= 0
9175 means copy the whole string. Pad with spaces until FIELD_WIDTH
9176 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9177 pad. Called from display_mode_element when it is used to build a
9178 frame title. */
9179
9180 static int
9181 store_mode_line_noprop (str, field_width, precision)
9182 const unsigned char *str;
9183 int field_width, precision;
9184 {
9185 int n = 0;
9186 int dummy, nbytes;
9187
9188 /* Copy at most PRECISION chars from STR. */
9189 nbytes = strlen (str);
9190 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9191 while (nbytes--)
9192 store_mode_line_noprop_char (*str++);
9193
9194 /* Fill up with spaces until FIELD_WIDTH reached. */
9195 while (field_width > 0
9196 && n < field_width)
9197 {
9198 store_mode_line_noprop_char (' ');
9199 ++n;
9200 }
9201
9202 return n;
9203 }
9204
9205 /***********************************************************************
9206 Frame Titles
9207 ***********************************************************************/
9208
9209 #ifdef HAVE_WINDOW_SYSTEM
9210
9211 /* Set the title of FRAME, if it has changed. The title format is
9212 Vicon_title_format if FRAME is iconified, otherwise it is
9213 frame_title_format. */
9214
9215 static void
9216 x_consider_frame_title (frame)
9217 Lisp_Object frame;
9218 {
9219 struct frame *f = XFRAME (frame);
9220
9221 if (FRAME_WINDOW_P (f)
9222 || FRAME_MINIBUF_ONLY_P (f)
9223 || f->explicit_name)
9224 {
9225 /* Do we have more than one visible frame on this X display? */
9226 Lisp_Object tail;
9227 Lisp_Object fmt;
9228 int title_start;
9229 char *title;
9230 int len;
9231 struct it it;
9232 int count = SPECPDL_INDEX ();
9233
9234 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9235 {
9236 Lisp_Object other_frame = XCAR (tail);
9237 struct frame *tf = XFRAME (other_frame);
9238
9239 if (tf != f
9240 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9241 && !FRAME_MINIBUF_ONLY_P (tf)
9242 && !EQ (other_frame, tip_frame)
9243 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9244 break;
9245 }
9246
9247 /* Set global variable indicating that multiple frames exist. */
9248 multiple_frames = CONSP (tail);
9249
9250 /* Switch to the buffer of selected window of the frame. Set up
9251 mode_line_target so that display_mode_element will output into
9252 mode_line_noprop_buf; then display the title. */
9253 record_unwind_protect (unwind_format_mode_line,
9254 format_mode_line_unwind_data (current_buffer, 0));
9255
9256 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9257 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9258
9259 mode_line_target = MODE_LINE_TITLE;
9260 title_start = MODE_LINE_NOPROP_LEN (0);
9261 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9262 NULL, DEFAULT_FACE_ID);
9263 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9264 len = MODE_LINE_NOPROP_LEN (title_start);
9265 title = mode_line_noprop_buf + title_start;
9266 unbind_to (count, Qnil);
9267
9268 /* Set the title only if it's changed. This avoids consing in
9269 the common case where it hasn't. (If it turns out that we've
9270 already wasted too much time by walking through the list with
9271 display_mode_element, then we might need to optimize at a
9272 higher level than this.) */
9273 if (! STRINGP (f->name)
9274 || SBYTES (f->name) != len
9275 || bcmp (title, SDATA (f->name), len) != 0)
9276 x_implicitly_set_name (f, make_string (title, len), Qnil);
9277 }
9278 }
9279
9280 #endif /* not HAVE_WINDOW_SYSTEM */
9281
9282
9283
9284 \f
9285 /***********************************************************************
9286 Menu Bars
9287 ***********************************************************************/
9288
9289
9290 /* Prepare for redisplay by updating menu-bar item lists when
9291 appropriate. This can call eval. */
9292
9293 void
9294 prepare_menu_bars ()
9295 {
9296 int all_windows;
9297 struct gcpro gcpro1, gcpro2;
9298 struct frame *f;
9299 Lisp_Object tooltip_frame;
9300
9301 #ifdef HAVE_WINDOW_SYSTEM
9302 tooltip_frame = tip_frame;
9303 #else
9304 tooltip_frame = Qnil;
9305 #endif
9306
9307 /* Update all frame titles based on their buffer names, etc. We do
9308 this before the menu bars so that the buffer-menu will show the
9309 up-to-date frame titles. */
9310 #ifdef HAVE_WINDOW_SYSTEM
9311 if (windows_or_buffers_changed || update_mode_lines)
9312 {
9313 Lisp_Object tail, frame;
9314
9315 FOR_EACH_FRAME (tail, frame)
9316 {
9317 f = XFRAME (frame);
9318 if (!EQ (frame, tooltip_frame)
9319 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9320 x_consider_frame_title (frame);
9321 }
9322 }
9323 #endif /* HAVE_WINDOW_SYSTEM */
9324
9325 /* Update the menu bar item lists, if appropriate. This has to be
9326 done before any actual redisplay or generation of display lines. */
9327 all_windows = (update_mode_lines
9328 || buffer_shared > 1
9329 || windows_or_buffers_changed);
9330 if (all_windows)
9331 {
9332 Lisp_Object tail, frame;
9333 int count = SPECPDL_INDEX ();
9334 /* 1 means that update_menu_bar has run its hooks
9335 so any further calls to update_menu_bar shouldn't do so again. */
9336 int menu_bar_hooks_run = 0;
9337
9338 record_unwind_save_match_data ();
9339
9340 FOR_EACH_FRAME (tail, frame)
9341 {
9342 f = XFRAME (frame);
9343
9344 /* Ignore tooltip frame. */
9345 if (EQ (frame, tooltip_frame))
9346 continue;
9347
9348 /* If a window on this frame changed size, report that to
9349 the user and clear the size-change flag. */
9350 if (FRAME_WINDOW_SIZES_CHANGED (f))
9351 {
9352 Lisp_Object functions;
9353
9354 /* Clear flag first in case we get an error below. */
9355 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9356 functions = Vwindow_size_change_functions;
9357 GCPRO2 (tail, functions);
9358
9359 while (CONSP (functions))
9360 {
9361 call1 (XCAR (functions), frame);
9362 functions = XCDR (functions);
9363 }
9364 UNGCPRO;
9365 }
9366
9367 GCPRO1 (tail);
9368 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9369 #ifdef HAVE_WINDOW_SYSTEM
9370 update_tool_bar (f, 0);
9371 #ifdef MAC_OS
9372 mac_update_title_bar (f, 0);
9373 #endif
9374 #endif
9375 UNGCPRO;
9376 }
9377
9378 unbind_to (count, Qnil);
9379 }
9380 else
9381 {
9382 struct frame *sf = SELECTED_FRAME ();
9383 update_menu_bar (sf, 1, 0);
9384 #ifdef HAVE_WINDOW_SYSTEM
9385 update_tool_bar (sf, 1);
9386 #ifdef MAC_OS
9387 mac_update_title_bar (sf, 1);
9388 #endif
9389 #endif
9390 }
9391
9392 /* Motif needs this. See comment in xmenu.c. Turn it off when
9393 pending_menu_activation is not defined. */
9394 #ifdef USE_X_TOOLKIT
9395 pending_menu_activation = 0;
9396 #endif
9397 }
9398
9399
9400 /* Update the menu bar item list for frame F. This has to be done
9401 before we start to fill in any display lines, because it can call
9402 eval.
9403
9404 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9405
9406 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9407 already ran the menu bar hooks for this redisplay, so there
9408 is no need to run them again. The return value is the
9409 updated value of this flag, to pass to the next call. */
9410
9411 static int
9412 update_menu_bar (f, save_match_data, hooks_run)
9413 struct frame *f;
9414 int save_match_data;
9415 int hooks_run;
9416 {
9417 Lisp_Object window;
9418 register struct window *w;
9419
9420 /* If called recursively during a menu update, do nothing. This can
9421 happen when, for instance, an activate-menubar-hook causes a
9422 redisplay. */
9423 if (inhibit_menubar_update)
9424 return hooks_run;
9425
9426 window = FRAME_SELECTED_WINDOW (f);
9427 w = XWINDOW (window);
9428
9429 #if 0 /* The if statement below this if statement used to include the
9430 condition !NILP (w->update_mode_line), rather than using
9431 update_mode_lines directly, and this if statement may have
9432 been added to make that condition work. Now the if
9433 statement below matches its comment, this isn't needed. */
9434 if (update_mode_lines)
9435 w->update_mode_line = Qt;
9436 #endif
9437
9438 if (FRAME_WINDOW_P (f)
9439 ?
9440 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9441 || defined (USE_GTK)
9442 FRAME_EXTERNAL_MENU_BAR (f)
9443 #else
9444 FRAME_MENU_BAR_LINES (f) > 0
9445 #endif
9446 : FRAME_MENU_BAR_LINES (f) > 0)
9447 {
9448 /* If the user has switched buffers or windows, we need to
9449 recompute to reflect the new bindings. But we'll
9450 recompute when update_mode_lines is set too; that means
9451 that people can use force-mode-line-update to request
9452 that the menu bar be recomputed. The adverse effect on
9453 the rest of the redisplay algorithm is about the same as
9454 windows_or_buffers_changed anyway. */
9455 if (windows_or_buffers_changed
9456 /* This used to test w->update_mode_line, but we believe
9457 there is no need to recompute the menu in that case. */
9458 || update_mode_lines
9459 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9460 < BUF_MODIFF (XBUFFER (w->buffer)))
9461 != !NILP (w->last_had_star))
9462 || ((!NILP (Vtransient_mark_mode)
9463 && !NILP (XBUFFER (w->buffer)->mark_active))
9464 != !NILP (w->region_showing)))
9465 {
9466 struct buffer *prev = current_buffer;
9467 int count = SPECPDL_INDEX ();
9468
9469 specbind (Qinhibit_menubar_update, Qt);
9470
9471 set_buffer_internal_1 (XBUFFER (w->buffer));
9472 if (save_match_data)
9473 record_unwind_save_match_data ();
9474 if (NILP (Voverriding_local_map_menu_flag))
9475 {
9476 specbind (Qoverriding_terminal_local_map, Qnil);
9477 specbind (Qoverriding_local_map, Qnil);
9478 }
9479
9480 if (!hooks_run)
9481 {
9482 /* Run the Lucid hook. */
9483 safe_run_hooks (Qactivate_menubar_hook);
9484
9485 /* If it has changed current-menubar from previous value,
9486 really recompute the menu-bar from the value. */
9487 if (! NILP (Vlucid_menu_bar_dirty_flag))
9488 call0 (Qrecompute_lucid_menubar);
9489
9490 safe_run_hooks (Qmenu_bar_update_hook);
9491
9492 hooks_run = 1;
9493 }
9494
9495 XSETFRAME (Vmenu_updating_frame, f);
9496 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9497
9498 /* Redisplay the menu bar in case we changed it. */
9499 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9500 || defined (USE_GTK)
9501 if (FRAME_WINDOW_P (f))
9502 {
9503 #ifdef MAC_OS
9504 /* All frames on Mac OS share the same menubar. So only
9505 the selected frame should be allowed to set it. */
9506 if (f == SELECTED_FRAME ())
9507 #endif
9508 set_frame_menubar (f, 0, 0);
9509 }
9510 else
9511 /* On a terminal screen, the menu bar is an ordinary screen
9512 line, and this makes it get updated. */
9513 w->update_mode_line = Qt;
9514 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9515 /* In the non-toolkit version, the menu bar is an ordinary screen
9516 line, and this makes it get updated. */
9517 w->update_mode_line = Qt;
9518 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9519
9520 unbind_to (count, Qnil);
9521 set_buffer_internal_1 (prev);
9522 }
9523 }
9524
9525 return hooks_run;
9526 }
9527
9528
9529 \f
9530 /***********************************************************************
9531 Output Cursor
9532 ***********************************************************************/
9533
9534 #ifdef HAVE_WINDOW_SYSTEM
9535
9536 /* EXPORT:
9537 Nominal cursor position -- where to draw output.
9538 HPOS and VPOS are window relative glyph matrix coordinates.
9539 X and Y are window relative pixel coordinates. */
9540
9541 struct cursor_pos output_cursor;
9542
9543
9544 /* EXPORT:
9545 Set the global variable output_cursor to CURSOR. All cursor
9546 positions are relative to updated_window. */
9547
9548 void
9549 set_output_cursor (cursor)
9550 struct cursor_pos *cursor;
9551 {
9552 output_cursor.hpos = cursor->hpos;
9553 output_cursor.vpos = cursor->vpos;
9554 output_cursor.x = cursor->x;
9555 output_cursor.y = cursor->y;
9556 }
9557
9558
9559 /* EXPORT for RIF:
9560 Set a nominal cursor position.
9561
9562 HPOS and VPOS are column/row positions in a window glyph matrix. X
9563 and Y are window text area relative pixel positions.
9564
9565 If this is done during an update, updated_window will contain the
9566 window that is being updated and the position is the future output
9567 cursor position for that window. If updated_window is null, use
9568 selected_window and display the cursor at the given position. */
9569
9570 void
9571 x_cursor_to (vpos, hpos, y, x)
9572 int vpos, hpos, y, x;
9573 {
9574 struct window *w;
9575
9576 /* If updated_window is not set, work on selected_window. */
9577 if (updated_window)
9578 w = updated_window;
9579 else
9580 w = XWINDOW (selected_window);
9581
9582 /* Set the output cursor. */
9583 output_cursor.hpos = hpos;
9584 output_cursor.vpos = vpos;
9585 output_cursor.x = x;
9586 output_cursor.y = y;
9587
9588 /* If not called as part of an update, really display the cursor.
9589 This will also set the cursor position of W. */
9590 if (updated_window == NULL)
9591 {
9592 BLOCK_INPUT;
9593 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9594 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9595 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9596 UNBLOCK_INPUT;
9597 }
9598 }
9599
9600 #endif /* HAVE_WINDOW_SYSTEM */
9601
9602 \f
9603 /***********************************************************************
9604 Tool-bars
9605 ***********************************************************************/
9606
9607 #ifdef HAVE_WINDOW_SYSTEM
9608
9609 /* Where the mouse was last time we reported a mouse event. */
9610
9611 FRAME_PTR last_mouse_frame;
9612
9613 /* Tool-bar item index of the item on which a mouse button was pressed
9614 or -1. */
9615
9616 int last_tool_bar_item;
9617
9618
9619 /* Update the tool-bar item list for frame F. This has to be done
9620 before we start to fill in any display lines. Called from
9621 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9622 and restore it here. */
9623
9624 static void
9625 update_tool_bar (f, save_match_data)
9626 struct frame *f;
9627 int save_match_data;
9628 {
9629 #if defined (USE_GTK) || USE_MAC_TOOLBAR
9630 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9631 #else
9632 int do_update = WINDOWP (f->tool_bar_window)
9633 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9634 #endif
9635
9636 if (do_update)
9637 {
9638 Lisp_Object window;
9639 struct window *w;
9640
9641 window = FRAME_SELECTED_WINDOW (f);
9642 w = XWINDOW (window);
9643
9644 /* If the user has switched buffers or windows, we need to
9645 recompute to reflect the new bindings. But we'll
9646 recompute when update_mode_lines is set too; that means
9647 that people can use force-mode-line-update to request
9648 that the menu bar be recomputed. The adverse effect on
9649 the rest of the redisplay algorithm is about the same as
9650 windows_or_buffers_changed anyway. */
9651 if (windows_or_buffers_changed
9652 || !NILP (w->update_mode_line)
9653 || update_mode_lines
9654 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9655 < BUF_MODIFF (XBUFFER (w->buffer)))
9656 != !NILP (w->last_had_star))
9657 || ((!NILP (Vtransient_mark_mode)
9658 && !NILP (XBUFFER (w->buffer)->mark_active))
9659 != !NILP (w->region_showing)))
9660 {
9661 struct buffer *prev = current_buffer;
9662 int count = SPECPDL_INDEX ();
9663 Lisp_Object new_tool_bar;
9664 int new_n_tool_bar;
9665 struct gcpro gcpro1;
9666
9667 /* Set current_buffer to the buffer of the selected
9668 window of the frame, so that we get the right local
9669 keymaps. */
9670 set_buffer_internal_1 (XBUFFER (w->buffer));
9671
9672 /* Save match data, if we must. */
9673 if (save_match_data)
9674 record_unwind_save_match_data ();
9675
9676 /* Make sure that we don't accidentally use bogus keymaps. */
9677 if (NILP (Voverriding_local_map_menu_flag))
9678 {
9679 specbind (Qoverriding_terminal_local_map, Qnil);
9680 specbind (Qoverriding_local_map, Qnil);
9681 }
9682
9683 GCPRO1 (new_tool_bar);
9684
9685 /* Build desired tool-bar items from keymaps. */
9686 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9687 &new_n_tool_bar);
9688
9689 /* Redisplay the tool-bar if we changed it. */
9690 if (new_n_tool_bar != f->n_tool_bar_items
9691 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9692 {
9693 /* Redisplay that happens asynchronously due to an expose event
9694 may access f->tool_bar_items. Make sure we update both
9695 variables within BLOCK_INPUT so no such event interrupts. */
9696 BLOCK_INPUT;
9697 f->tool_bar_items = new_tool_bar;
9698 f->n_tool_bar_items = new_n_tool_bar;
9699 w->update_mode_line = Qt;
9700 UNBLOCK_INPUT;
9701 }
9702
9703 UNGCPRO;
9704
9705 unbind_to (count, Qnil);
9706 set_buffer_internal_1 (prev);
9707 }
9708 }
9709 }
9710
9711
9712 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9713 F's desired tool-bar contents. F->tool_bar_items must have
9714 been set up previously by calling prepare_menu_bars. */
9715
9716 static void
9717 build_desired_tool_bar_string (f)
9718 struct frame *f;
9719 {
9720 int i, size, size_needed;
9721 struct gcpro gcpro1, gcpro2, gcpro3;
9722 Lisp_Object image, plist, props;
9723
9724 image = plist = props = Qnil;
9725 GCPRO3 (image, plist, props);
9726
9727 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9728 Otherwise, make a new string. */
9729
9730 /* The size of the string we might be able to reuse. */
9731 size = (STRINGP (f->desired_tool_bar_string)
9732 ? SCHARS (f->desired_tool_bar_string)
9733 : 0);
9734
9735 /* We need one space in the string for each image. */
9736 size_needed = f->n_tool_bar_items;
9737
9738 /* Reuse f->desired_tool_bar_string, if possible. */
9739 if (size < size_needed || NILP (f->desired_tool_bar_string))
9740 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9741 make_number (' '));
9742 else
9743 {
9744 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9745 Fremove_text_properties (make_number (0), make_number (size),
9746 props, f->desired_tool_bar_string);
9747 }
9748
9749 /* Put a `display' property on the string for the images to display,
9750 put a `menu_item' property on tool-bar items with a value that
9751 is the index of the item in F's tool-bar item vector. */
9752 for (i = 0; i < f->n_tool_bar_items; ++i)
9753 {
9754 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9755
9756 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9757 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9758 int hmargin, vmargin, relief, idx, end;
9759 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9760
9761 /* If image is a vector, choose the image according to the
9762 button state. */
9763 image = PROP (TOOL_BAR_ITEM_IMAGES);
9764 if (VECTORP (image))
9765 {
9766 if (enabled_p)
9767 idx = (selected_p
9768 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9769 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9770 else
9771 idx = (selected_p
9772 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9773 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9774
9775 xassert (ASIZE (image) >= idx);
9776 image = AREF (image, idx);
9777 }
9778 else
9779 idx = -1;
9780
9781 /* Ignore invalid image specifications. */
9782 if (!valid_image_p (image))
9783 continue;
9784
9785 /* Display the tool-bar button pressed, or depressed. */
9786 plist = Fcopy_sequence (XCDR (image));
9787
9788 /* Compute margin and relief to draw. */
9789 relief = (tool_bar_button_relief >= 0
9790 ? tool_bar_button_relief
9791 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9792 hmargin = vmargin = relief;
9793
9794 if (INTEGERP (Vtool_bar_button_margin)
9795 && XINT (Vtool_bar_button_margin) > 0)
9796 {
9797 hmargin += XFASTINT (Vtool_bar_button_margin);
9798 vmargin += XFASTINT (Vtool_bar_button_margin);
9799 }
9800 else if (CONSP (Vtool_bar_button_margin))
9801 {
9802 if (INTEGERP (XCAR (Vtool_bar_button_margin))
9803 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
9804 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
9805
9806 if (INTEGERP (XCDR (Vtool_bar_button_margin))
9807 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
9808 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
9809 }
9810
9811 if (auto_raise_tool_bar_buttons_p)
9812 {
9813 /* Add a `:relief' property to the image spec if the item is
9814 selected. */
9815 if (selected_p)
9816 {
9817 plist = Fplist_put (plist, QCrelief, make_number (-relief));
9818 hmargin -= relief;
9819 vmargin -= relief;
9820 }
9821 }
9822 else
9823 {
9824 /* If image is selected, display it pressed, i.e. with a
9825 negative relief. If it's not selected, display it with a
9826 raised relief. */
9827 plist = Fplist_put (plist, QCrelief,
9828 (selected_p
9829 ? make_number (-relief)
9830 : make_number (relief)));
9831 hmargin -= relief;
9832 vmargin -= relief;
9833 }
9834
9835 /* Put a margin around the image. */
9836 if (hmargin || vmargin)
9837 {
9838 if (hmargin == vmargin)
9839 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
9840 else
9841 plist = Fplist_put (plist, QCmargin,
9842 Fcons (make_number (hmargin),
9843 make_number (vmargin)));
9844 }
9845
9846 /* If button is not enabled, and we don't have special images
9847 for the disabled state, make the image appear disabled by
9848 applying an appropriate algorithm to it. */
9849 if (!enabled_p && idx < 0)
9850 plist = Fplist_put (plist, QCconversion, Qdisabled);
9851
9852 /* Put a `display' text property on the string for the image to
9853 display. Put a `menu-item' property on the string that gives
9854 the start of this item's properties in the tool-bar items
9855 vector. */
9856 image = Fcons (Qimage, plist);
9857 props = list4 (Qdisplay, image,
9858 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
9859
9860 /* Let the last image hide all remaining spaces in the tool bar
9861 string. The string can be longer than needed when we reuse a
9862 previous string. */
9863 if (i + 1 == f->n_tool_bar_items)
9864 end = SCHARS (f->desired_tool_bar_string);
9865 else
9866 end = i + 1;
9867 Fadd_text_properties (make_number (i), make_number (end),
9868 props, f->desired_tool_bar_string);
9869 #undef PROP
9870 }
9871
9872 UNGCPRO;
9873 }
9874
9875
9876 /* Display one line of the tool-bar of frame IT->f.
9877
9878 HEIGHT specifies the desired height of the tool-bar line.
9879 If the actual height of the glyph row is less than HEIGHT, the
9880 row's height is increased to HEIGHT, and the icons are centered
9881 vertically in the new height.
9882
9883 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
9884 count a final empty row in case the tool-bar width exactly matches
9885 the window width.
9886 */
9887
9888 static void
9889 display_tool_bar_line (it, height)
9890 struct it *it;
9891 int height;
9892 {
9893 struct glyph_row *row = it->glyph_row;
9894 int max_x = it->last_visible_x;
9895 struct glyph *last;
9896
9897 prepare_desired_row (row);
9898 row->y = it->current_y;
9899
9900 /* Note that this isn't made use of if the face hasn't a box,
9901 so there's no need to check the face here. */
9902 it->start_of_box_run_p = 1;
9903
9904 while (it->current_x < max_x)
9905 {
9906 int x, n_glyphs_before, i, nglyphs;
9907 struct it it_before;
9908
9909 /* Get the next display element. */
9910 if (!get_next_display_element (it))
9911 {
9912 /* Don't count empty row if we are counting needed tool-bar lines. */
9913 if (height < 0 && !it->hpos)
9914 return;
9915 break;
9916 }
9917
9918 /* Produce glyphs. */
9919 n_glyphs_before = row->used[TEXT_AREA];
9920 it_before = *it;
9921
9922 PRODUCE_GLYPHS (it);
9923
9924 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
9925 i = 0;
9926 x = it_before.current_x;
9927 while (i < nglyphs)
9928 {
9929 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
9930
9931 if (x + glyph->pixel_width > max_x)
9932 {
9933 /* Glyph doesn't fit on line. Backtrack. */
9934 row->used[TEXT_AREA] = n_glyphs_before;
9935 *it = it_before;
9936 /* If this is the only glyph on this line, it will never fit on the
9937 toolbar, so skip it. But ensure there is at least one glyph,
9938 so we don't accidentally disable the tool-bar. */
9939 if (n_glyphs_before == 0
9940 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
9941 break;
9942 goto out;
9943 }
9944
9945 ++it->hpos;
9946 x += glyph->pixel_width;
9947 ++i;
9948 }
9949
9950 /* Stop at line ends. */
9951 if (ITERATOR_AT_END_OF_LINE_P (it))
9952 break;
9953
9954 set_iterator_to_next (it, 1);
9955 }
9956
9957 out:;
9958
9959 row->displays_text_p = row->used[TEXT_AREA] != 0;
9960
9961 /* Use default face for the border below the tool bar.
9962
9963 FIXME: When auto-resize-tool-bars is grow-only, there is
9964 no additional border below the possibly empty tool-bar lines.
9965 So to make the extra empty lines look "normal", we have to
9966 use the tool-bar face for the border too. */
9967 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
9968 it->face_id = DEFAULT_FACE_ID;
9969
9970 extend_face_to_end_of_line (it);
9971 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
9972 last->right_box_line_p = 1;
9973 if (last == row->glyphs[TEXT_AREA])
9974 last->left_box_line_p = 1;
9975
9976 /* Make line the desired height and center it vertically. */
9977 if ((height -= it->max_ascent + it->max_descent) > 0)
9978 {
9979 /* Don't add more than one line height. */
9980 height %= FRAME_LINE_HEIGHT (it->f);
9981 it->max_ascent += height / 2;
9982 it->max_descent += (height + 1) / 2;
9983 }
9984
9985 compute_line_metrics (it);
9986
9987 /* If line is empty, make it occupy the rest of the tool-bar. */
9988 if (!row->displays_text_p)
9989 {
9990 row->height = row->phys_height = it->last_visible_y - row->y;
9991 row->visible_height = row->height;
9992 row->ascent = row->phys_ascent = 0;
9993 row->extra_line_spacing = 0;
9994 }
9995
9996 row->full_width_p = 1;
9997 row->continued_p = 0;
9998 row->truncated_on_left_p = 0;
9999 row->truncated_on_right_p = 0;
10000
10001 it->current_x = it->hpos = 0;
10002 it->current_y += row->height;
10003 ++it->vpos;
10004 ++it->glyph_row;
10005 }
10006
10007
10008 /* Max tool-bar height. */
10009
10010 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10011 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10012
10013 /* Value is the number of screen lines needed to make all tool-bar
10014 items of frame F visible. The number of actual rows needed is
10015 returned in *N_ROWS if non-NULL. */
10016
10017 static int
10018 tool_bar_lines_needed (f, n_rows)
10019 struct frame *f;
10020 int *n_rows;
10021 {
10022 struct window *w = XWINDOW (f->tool_bar_window);
10023 struct it it;
10024 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10025 the desired matrix, so use (unused) mode-line row as temporary row to
10026 avoid destroying the first tool-bar row. */
10027 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10028
10029 /* Initialize an iterator for iteration over
10030 F->desired_tool_bar_string in the tool-bar window of frame F. */
10031 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10032 it.first_visible_x = 0;
10033 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10034 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10035
10036 while (!ITERATOR_AT_END_P (&it))
10037 {
10038 clear_glyph_row (temp_row);
10039 it.glyph_row = temp_row;
10040 display_tool_bar_line (&it, -1);
10041 }
10042 clear_glyph_row (temp_row);
10043
10044 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10045 if (n_rows)
10046 *n_rows = it.vpos > 0 ? it.vpos : -1;
10047
10048 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10049 }
10050
10051
10052 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10053 0, 1, 0,
10054 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10055 (frame)
10056 Lisp_Object frame;
10057 {
10058 struct frame *f;
10059 struct window *w;
10060 int nlines = 0;
10061
10062 if (NILP (frame))
10063 frame = selected_frame;
10064 else
10065 CHECK_FRAME (frame);
10066 f = XFRAME (frame);
10067
10068 if (WINDOWP (f->tool_bar_window)
10069 || (w = XWINDOW (f->tool_bar_window),
10070 WINDOW_TOTAL_LINES (w) > 0))
10071 {
10072 update_tool_bar (f, 1);
10073 if (f->n_tool_bar_items)
10074 {
10075 build_desired_tool_bar_string (f);
10076 nlines = tool_bar_lines_needed (f, NULL);
10077 }
10078 }
10079
10080 return make_number (nlines);
10081 }
10082
10083
10084 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10085 height should be changed. */
10086
10087 static int
10088 redisplay_tool_bar (f)
10089 struct frame *f;
10090 {
10091 struct window *w;
10092 struct it it;
10093 struct glyph_row *row;
10094
10095 #if defined (USE_GTK) || USE_MAC_TOOLBAR
10096 if (FRAME_EXTERNAL_TOOL_BAR (f))
10097 update_frame_tool_bar (f);
10098 return 0;
10099 #endif
10100
10101 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10102 do anything. This means you must start with tool-bar-lines
10103 non-zero to get the auto-sizing effect. Or in other words, you
10104 can turn off tool-bars by specifying tool-bar-lines zero. */
10105 if (!WINDOWP (f->tool_bar_window)
10106 || (w = XWINDOW (f->tool_bar_window),
10107 WINDOW_TOTAL_LINES (w) == 0))
10108 return 0;
10109
10110 /* Set up an iterator for the tool-bar window. */
10111 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10112 it.first_visible_x = 0;
10113 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10114 row = it.glyph_row;
10115
10116 /* Build a string that represents the contents of the tool-bar. */
10117 build_desired_tool_bar_string (f);
10118 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10119
10120 if (f->n_tool_bar_rows == 0)
10121 {
10122 int nlines;
10123
10124 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10125 nlines != WINDOW_TOTAL_LINES (w)))
10126 {
10127 extern Lisp_Object Qtool_bar_lines;
10128 Lisp_Object frame;
10129 int old_height = WINDOW_TOTAL_LINES (w);
10130
10131 XSETFRAME (frame, f);
10132 Fmodify_frame_parameters (frame,
10133 Fcons (Fcons (Qtool_bar_lines,
10134 make_number (nlines)),
10135 Qnil));
10136 if (WINDOW_TOTAL_LINES (w) != old_height)
10137 {
10138 clear_glyph_matrix (w->desired_matrix);
10139 fonts_changed_p = 1;
10140 return 1;
10141 }
10142 }
10143 }
10144
10145 /* Display as many lines as needed to display all tool-bar items. */
10146
10147 if (f->n_tool_bar_rows > 0)
10148 {
10149 int border, rows, height, extra;
10150
10151 if (INTEGERP (Vtool_bar_border))
10152 border = XINT (Vtool_bar_border);
10153 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10154 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10155 else if (EQ (Vtool_bar_border, Qborder_width))
10156 border = f->border_width;
10157 else
10158 border = 0;
10159 if (border < 0)
10160 border = 0;
10161
10162 rows = f->n_tool_bar_rows;
10163 height = max (1, (it.last_visible_y - border) / rows);
10164 extra = it.last_visible_y - border - height * rows;
10165
10166 while (it.current_y < it.last_visible_y)
10167 {
10168 int h = 0;
10169 if (extra > 0 && rows-- > 0)
10170 {
10171 h = (extra + rows - 1) / rows;
10172 extra -= h;
10173 }
10174 display_tool_bar_line (&it, height + h);
10175 }
10176 }
10177 else
10178 {
10179 while (it.current_y < it.last_visible_y)
10180 display_tool_bar_line (&it, 0);
10181 }
10182
10183 /* It doesn't make much sense to try scrolling in the tool-bar
10184 window, so don't do it. */
10185 w->desired_matrix->no_scrolling_p = 1;
10186 w->must_be_updated_p = 1;
10187
10188 if (!NILP (Vauto_resize_tool_bars))
10189 {
10190 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10191 int change_height_p = 0;
10192
10193 /* If we couldn't display everything, change the tool-bar's
10194 height if there is room for more. */
10195 if (IT_STRING_CHARPOS (it) < it.end_charpos
10196 && it.current_y < max_tool_bar_height)
10197 change_height_p = 1;
10198
10199 row = it.glyph_row - 1;
10200
10201 /* If there are blank lines at the end, except for a partially
10202 visible blank line at the end that is smaller than
10203 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10204 if (!row->displays_text_p
10205 && row->height >= FRAME_LINE_HEIGHT (f))
10206 change_height_p = 1;
10207
10208 /* If row displays tool-bar items, but is partially visible,
10209 change the tool-bar's height. */
10210 if (row->displays_text_p
10211 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10212 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10213 change_height_p = 1;
10214
10215 /* Resize windows as needed by changing the `tool-bar-lines'
10216 frame parameter. */
10217 if (change_height_p)
10218 {
10219 extern Lisp_Object Qtool_bar_lines;
10220 Lisp_Object frame;
10221 int old_height = WINDOW_TOTAL_LINES (w);
10222 int nrows;
10223 int nlines = tool_bar_lines_needed (f, &nrows);
10224
10225 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10226 && !f->minimize_tool_bar_window_p)
10227 ? (nlines > old_height)
10228 : (nlines != old_height));
10229 f->minimize_tool_bar_window_p = 0;
10230
10231 if (change_height_p)
10232 {
10233 XSETFRAME (frame, f);
10234 Fmodify_frame_parameters (frame,
10235 Fcons (Fcons (Qtool_bar_lines,
10236 make_number (nlines)),
10237 Qnil));
10238 if (WINDOW_TOTAL_LINES (w) != old_height)
10239 {
10240 clear_glyph_matrix (w->desired_matrix);
10241 f->n_tool_bar_rows = nrows;
10242 fonts_changed_p = 1;
10243 return 1;
10244 }
10245 }
10246 }
10247 }
10248
10249 f->minimize_tool_bar_window_p = 0;
10250 return 0;
10251 }
10252
10253
10254 /* Get information about the tool-bar item which is displayed in GLYPH
10255 on frame F. Return in *PROP_IDX the index where tool-bar item
10256 properties start in F->tool_bar_items. Value is zero if
10257 GLYPH doesn't display a tool-bar item. */
10258
10259 static int
10260 tool_bar_item_info (f, glyph, prop_idx)
10261 struct frame *f;
10262 struct glyph *glyph;
10263 int *prop_idx;
10264 {
10265 Lisp_Object prop;
10266 int success_p;
10267 int charpos;
10268
10269 /* This function can be called asynchronously, which means we must
10270 exclude any possibility that Fget_text_property signals an
10271 error. */
10272 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10273 charpos = max (0, charpos);
10274
10275 /* Get the text property `menu-item' at pos. The value of that
10276 property is the start index of this item's properties in
10277 F->tool_bar_items. */
10278 prop = Fget_text_property (make_number (charpos),
10279 Qmenu_item, f->current_tool_bar_string);
10280 if (INTEGERP (prop))
10281 {
10282 *prop_idx = XINT (prop);
10283 success_p = 1;
10284 }
10285 else
10286 success_p = 0;
10287
10288 return success_p;
10289 }
10290
10291 \f
10292 /* Get information about the tool-bar item at position X/Y on frame F.
10293 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10294 the current matrix of the tool-bar window of F, or NULL if not
10295 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10296 item in F->tool_bar_items. Value is
10297
10298 -1 if X/Y is not on a tool-bar item
10299 0 if X/Y is on the same item that was highlighted before.
10300 1 otherwise. */
10301
10302 static int
10303 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10304 struct frame *f;
10305 int x, y;
10306 struct glyph **glyph;
10307 int *hpos, *vpos, *prop_idx;
10308 {
10309 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10310 struct window *w = XWINDOW (f->tool_bar_window);
10311 int area;
10312
10313 /* Find the glyph under X/Y. */
10314 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10315 if (*glyph == NULL)
10316 return -1;
10317
10318 /* Get the start of this tool-bar item's properties in
10319 f->tool_bar_items. */
10320 if (!tool_bar_item_info (f, *glyph, prop_idx))
10321 return -1;
10322
10323 /* Is mouse on the highlighted item? */
10324 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10325 && *vpos >= dpyinfo->mouse_face_beg_row
10326 && *vpos <= dpyinfo->mouse_face_end_row
10327 && (*vpos > dpyinfo->mouse_face_beg_row
10328 || *hpos >= dpyinfo->mouse_face_beg_col)
10329 && (*vpos < dpyinfo->mouse_face_end_row
10330 || *hpos < dpyinfo->mouse_face_end_col
10331 || dpyinfo->mouse_face_past_end))
10332 return 0;
10333
10334 return 1;
10335 }
10336
10337
10338 /* EXPORT:
10339 Handle mouse button event on the tool-bar of frame F, at
10340 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10341 0 for button release. MODIFIERS is event modifiers for button
10342 release. */
10343
10344 void
10345 handle_tool_bar_click (f, x, y, down_p, modifiers)
10346 struct frame *f;
10347 int x, y, down_p;
10348 unsigned int modifiers;
10349 {
10350 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10351 struct window *w = XWINDOW (f->tool_bar_window);
10352 int hpos, vpos, prop_idx;
10353 struct glyph *glyph;
10354 Lisp_Object enabled_p;
10355
10356 /* If not on the highlighted tool-bar item, return. */
10357 frame_to_window_pixel_xy (w, &x, &y);
10358 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10359 return;
10360
10361 /* If item is disabled, do nothing. */
10362 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10363 if (NILP (enabled_p))
10364 return;
10365
10366 if (down_p)
10367 {
10368 /* Show item in pressed state. */
10369 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10370 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10371 last_tool_bar_item = prop_idx;
10372 }
10373 else
10374 {
10375 Lisp_Object key, frame;
10376 struct input_event event;
10377 EVENT_INIT (event);
10378
10379 /* Show item in released state. */
10380 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10381 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10382
10383 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10384
10385 XSETFRAME (frame, f);
10386 event.kind = TOOL_BAR_EVENT;
10387 event.frame_or_window = frame;
10388 event.arg = frame;
10389 kbd_buffer_store_event (&event);
10390
10391 event.kind = TOOL_BAR_EVENT;
10392 event.frame_or_window = frame;
10393 event.arg = key;
10394 event.modifiers = modifiers;
10395 kbd_buffer_store_event (&event);
10396 last_tool_bar_item = -1;
10397 }
10398 }
10399
10400
10401 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10402 tool-bar window-relative coordinates X/Y. Called from
10403 note_mouse_highlight. */
10404
10405 static void
10406 note_tool_bar_highlight (f, x, y)
10407 struct frame *f;
10408 int x, y;
10409 {
10410 Lisp_Object window = f->tool_bar_window;
10411 struct window *w = XWINDOW (window);
10412 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10413 int hpos, vpos;
10414 struct glyph *glyph;
10415 struct glyph_row *row;
10416 int i;
10417 Lisp_Object enabled_p;
10418 int prop_idx;
10419 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10420 int mouse_down_p, rc;
10421
10422 /* Function note_mouse_highlight is called with negative x(y
10423 values when mouse moves outside of the frame. */
10424 if (x <= 0 || y <= 0)
10425 {
10426 clear_mouse_face (dpyinfo);
10427 return;
10428 }
10429
10430 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10431 if (rc < 0)
10432 {
10433 /* Not on tool-bar item. */
10434 clear_mouse_face (dpyinfo);
10435 return;
10436 }
10437 else if (rc == 0)
10438 /* On same tool-bar item as before. */
10439 goto set_help_echo;
10440
10441 clear_mouse_face (dpyinfo);
10442
10443 /* Mouse is down, but on different tool-bar item? */
10444 mouse_down_p = (dpyinfo->grabbed
10445 && f == last_mouse_frame
10446 && FRAME_LIVE_P (f));
10447 if (mouse_down_p
10448 && last_tool_bar_item != prop_idx)
10449 return;
10450
10451 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10452 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10453
10454 /* If tool-bar item is not enabled, don't highlight it. */
10455 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10456 if (!NILP (enabled_p))
10457 {
10458 /* Compute the x-position of the glyph. In front and past the
10459 image is a space. We include this in the highlighted area. */
10460 row = MATRIX_ROW (w->current_matrix, vpos);
10461 for (i = x = 0; i < hpos; ++i)
10462 x += row->glyphs[TEXT_AREA][i].pixel_width;
10463
10464 /* Record this as the current active region. */
10465 dpyinfo->mouse_face_beg_col = hpos;
10466 dpyinfo->mouse_face_beg_row = vpos;
10467 dpyinfo->mouse_face_beg_x = x;
10468 dpyinfo->mouse_face_beg_y = row->y;
10469 dpyinfo->mouse_face_past_end = 0;
10470
10471 dpyinfo->mouse_face_end_col = hpos + 1;
10472 dpyinfo->mouse_face_end_row = vpos;
10473 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10474 dpyinfo->mouse_face_end_y = row->y;
10475 dpyinfo->mouse_face_window = window;
10476 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10477
10478 /* Display it as active. */
10479 show_mouse_face (dpyinfo, draw);
10480 dpyinfo->mouse_face_image_state = draw;
10481 }
10482
10483 set_help_echo:
10484
10485 /* Set help_echo_string to a help string to display for this tool-bar item.
10486 XTread_socket does the rest. */
10487 help_echo_object = help_echo_window = Qnil;
10488 help_echo_pos = -1;
10489 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10490 if (NILP (help_echo_string))
10491 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10492 }
10493
10494 #endif /* HAVE_WINDOW_SYSTEM */
10495
10496
10497 \f
10498 /************************************************************************
10499 Horizontal scrolling
10500 ************************************************************************/
10501
10502 static int hscroll_window_tree P_ ((Lisp_Object));
10503 static int hscroll_windows P_ ((Lisp_Object));
10504
10505 /* For all leaf windows in the window tree rooted at WINDOW, set their
10506 hscroll value so that PT is (i) visible in the window, and (ii) so
10507 that it is not within a certain margin at the window's left and
10508 right border. Value is non-zero if any window's hscroll has been
10509 changed. */
10510
10511 static int
10512 hscroll_window_tree (window)
10513 Lisp_Object window;
10514 {
10515 int hscrolled_p = 0;
10516 int hscroll_relative_p = FLOATP (Vhscroll_step);
10517 int hscroll_step_abs = 0;
10518 double hscroll_step_rel = 0;
10519
10520 if (hscroll_relative_p)
10521 {
10522 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10523 if (hscroll_step_rel < 0)
10524 {
10525 hscroll_relative_p = 0;
10526 hscroll_step_abs = 0;
10527 }
10528 }
10529 else if (INTEGERP (Vhscroll_step))
10530 {
10531 hscroll_step_abs = XINT (Vhscroll_step);
10532 if (hscroll_step_abs < 0)
10533 hscroll_step_abs = 0;
10534 }
10535 else
10536 hscroll_step_abs = 0;
10537
10538 while (WINDOWP (window))
10539 {
10540 struct window *w = XWINDOW (window);
10541
10542 if (WINDOWP (w->hchild))
10543 hscrolled_p |= hscroll_window_tree (w->hchild);
10544 else if (WINDOWP (w->vchild))
10545 hscrolled_p |= hscroll_window_tree (w->vchild);
10546 else if (w->cursor.vpos >= 0)
10547 {
10548 int h_margin;
10549 int text_area_width;
10550 struct glyph_row *current_cursor_row
10551 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10552 struct glyph_row *desired_cursor_row
10553 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10554 struct glyph_row *cursor_row
10555 = (desired_cursor_row->enabled_p
10556 ? desired_cursor_row
10557 : current_cursor_row);
10558
10559 text_area_width = window_box_width (w, TEXT_AREA);
10560
10561 /* Scroll when cursor is inside this scroll margin. */
10562 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10563
10564 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10565 && ((XFASTINT (w->hscroll)
10566 && w->cursor.x <= h_margin)
10567 || (cursor_row->enabled_p
10568 && cursor_row->truncated_on_right_p
10569 && (w->cursor.x >= text_area_width - h_margin))))
10570 {
10571 struct it it;
10572 int hscroll;
10573 struct buffer *saved_current_buffer;
10574 int pt;
10575 int wanted_x;
10576
10577 /* Find point in a display of infinite width. */
10578 saved_current_buffer = current_buffer;
10579 current_buffer = XBUFFER (w->buffer);
10580
10581 if (w == XWINDOW (selected_window))
10582 pt = BUF_PT (current_buffer);
10583 else
10584 {
10585 pt = marker_position (w->pointm);
10586 pt = max (BEGV, pt);
10587 pt = min (ZV, pt);
10588 }
10589
10590 /* Move iterator to pt starting at cursor_row->start in
10591 a line with infinite width. */
10592 init_to_row_start (&it, w, cursor_row);
10593 it.last_visible_x = INFINITY;
10594 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10595 current_buffer = saved_current_buffer;
10596
10597 /* Position cursor in window. */
10598 if (!hscroll_relative_p && hscroll_step_abs == 0)
10599 hscroll = max (0, (it.current_x
10600 - (ITERATOR_AT_END_OF_LINE_P (&it)
10601 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10602 : (text_area_width / 2))))
10603 / FRAME_COLUMN_WIDTH (it.f);
10604 else if (w->cursor.x >= text_area_width - h_margin)
10605 {
10606 if (hscroll_relative_p)
10607 wanted_x = text_area_width * (1 - hscroll_step_rel)
10608 - h_margin;
10609 else
10610 wanted_x = text_area_width
10611 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10612 - h_margin;
10613 hscroll
10614 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10615 }
10616 else
10617 {
10618 if (hscroll_relative_p)
10619 wanted_x = text_area_width * hscroll_step_rel
10620 + h_margin;
10621 else
10622 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10623 + h_margin;
10624 hscroll
10625 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10626 }
10627 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10628
10629 /* Don't call Fset_window_hscroll if value hasn't
10630 changed because it will prevent redisplay
10631 optimizations. */
10632 if (XFASTINT (w->hscroll) != hscroll)
10633 {
10634 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10635 w->hscroll = make_number (hscroll);
10636 hscrolled_p = 1;
10637 }
10638 }
10639 }
10640
10641 window = w->next;
10642 }
10643
10644 /* Value is non-zero if hscroll of any leaf window has been changed. */
10645 return hscrolled_p;
10646 }
10647
10648
10649 /* Set hscroll so that cursor is visible and not inside horizontal
10650 scroll margins for all windows in the tree rooted at WINDOW. See
10651 also hscroll_window_tree above. Value is non-zero if any window's
10652 hscroll has been changed. If it has, desired matrices on the frame
10653 of WINDOW are cleared. */
10654
10655 static int
10656 hscroll_windows (window)
10657 Lisp_Object window;
10658 {
10659 int hscrolled_p = hscroll_window_tree (window);
10660 if (hscrolled_p)
10661 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10662 return hscrolled_p;
10663 }
10664
10665
10666 \f
10667 /************************************************************************
10668 Redisplay
10669 ************************************************************************/
10670
10671 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10672 to a non-zero value. This is sometimes handy to have in a debugger
10673 session. */
10674
10675 #if GLYPH_DEBUG
10676
10677 /* First and last unchanged row for try_window_id. */
10678
10679 int debug_first_unchanged_at_end_vpos;
10680 int debug_last_unchanged_at_beg_vpos;
10681
10682 /* Delta vpos and y. */
10683
10684 int debug_dvpos, debug_dy;
10685
10686 /* Delta in characters and bytes for try_window_id. */
10687
10688 int debug_delta, debug_delta_bytes;
10689
10690 /* Values of window_end_pos and window_end_vpos at the end of
10691 try_window_id. */
10692
10693 EMACS_INT debug_end_pos, debug_end_vpos;
10694
10695 /* Append a string to W->desired_matrix->method. FMT is a printf
10696 format string. A1...A9 are a supplement for a variable-length
10697 argument list. If trace_redisplay_p is non-zero also printf the
10698 resulting string to stderr. */
10699
10700 static void
10701 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10702 struct window *w;
10703 char *fmt;
10704 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10705 {
10706 char buffer[512];
10707 char *method = w->desired_matrix->method;
10708 int len = strlen (method);
10709 int size = sizeof w->desired_matrix->method;
10710 int remaining = size - len - 1;
10711
10712 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10713 if (len && remaining)
10714 {
10715 method[len] = '|';
10716 --remaining, ++len;
10717 }
10718
10719 strncpy (method + len, buffer, remaining);
10720
10721 if (trace_redisplay_p)
10722 fprintf (stderr, "%p (%s): %s\n",
10723 w,
10724 ((BUFFERP (w->buffer)
10725 && STRINGP (XBUFFER (w->buffer)->name))
10726 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10727 : "no buffer"),
10728 buffer);
10729 }
10730
10731 #endif /* GLYPH_DEBUG */
10732
10733
10734 /* Value is non-zero if all changes in window W, which displays
10735 current_buffer, are in the text between START and END. START is a
10736 buffer position, END is given as a distance from Z. Used in
10737 redisplay_internal for display optimization. */
10738
10739 static INLINE int
10740 text_outside_line_unchanged_p (w, start, end)
10741 struct window *w;
10742 int start, end;
10743 {
10744 int unchanged_p = 1;
10745
10746 /* If text or overlays have changed, see where. */
10747 if (XFASTINT (w->last_modified) < MODIFF
10748 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10749 {
10750 /* Gap in the line? */
10751 if (GPT < start || Z - GPT < end)
10752 unchanged_p = 0;
10753
10754 /* Changes start in front of the line, or end after it? */
10755 if (unchanged_p
10756 && (BEG_UNCHANGED < start - 1
10757 || END_UNCHANGED < end))
10758 unchanged_p = 0;
10759
10760 /* If selective display, can't optimize if changes start at the
10761 beginning of the line. */
10762 if (unchanged_p
10763 && INTEGERP (current_buffer->selective_display)
10764 && XINT (current_buffer->selective_display) > 0
10765 && (BEG_UNCHANGED < start || GPT <= start))
10766 unchanged_p = 0;
10767
10768 /* If there are overlays at the start or end of the line, these
10769 may have overlay strings with newlines in them. A change at
10770 START, for instance, may actually concern the display of such
10771 overlay strings as well, and they are displayed on different
10772 lines. So, quickly rule out this case. (For the future, it
10773 might be desirable to implement something more telling than
10774 just BEG/END_UNCHANGED.) */
10775 if (unchanged_p)
10776 {
10777 if (BEG + BEG_UNCHANGED == start
10778 && overlay_touches_p (start))
10779 unchanged_p = 0;
10780 if (END_UNCHANGED == end
10781 && overlay_touches_p (Z - end))
10782 unchanged_p = 0;
10783 }
10784 }
10785
10786 return unchanged_p;
10787 }
10788
10789
10790 /* Do a frame update, taking possible shortcuts into account. This is
10791 the main external entry point for redisplay.
10792
10793 If the last redisplay displayed an echo area message and that message
10794 is no longer requested, we clear the echo area or bring back the
10795 mini-buffer if that is in use. */
10796
10797 void
10798 redisplay ()
10799 {
10800 redisplay_internal (0);
10801 }
10802
10803
10804 static Lisp_Object
10805 overlay_arrow_string_or_property (var)
10806 Lisp_Object var;
10807 {
10808 Lisp_Object val;
10809
10810 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
10811 return val;
10812
10813 return Voverlay_arrow_string;
10814 }
10815
10816 /* Return 1 if there are any overlay-arrows in current_buffer. */
10817 static int
10818 overlay_arrow_in_current_buffer_p ()
10819 {
10820 Lisp_Object vlist;
10821
10822 for (vlist = Voverlay_arrow_variable_list;
10823 CONSP (vlist);
10824 vlist = XCDR (vlist))
10825 {
10826 Lisp_Object var = XCAR (vlist);
10827 Lisp_Object val;
10828
10829 if (!SYMBOLP (var))
10830 continue;
10831 val = find_symbol_value (var);
10832 if (MARKERP (val)
10833 && current_buffer == XMARKER (val)->buffer)
10834 return 1;
10835 }
10836 return 0;
10837 }
10838
10839
10840 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
10841 has changed. */
10842
10843 static int
10844 overlay_arrows_changed_p ()
10845 {
10846 Lisp_Object vlist;
10847
10848 for (vlist = Voverlay_arrow_variable_list;
10849 CONSP (vlist);
10850 vlist = XCDR (vlist))
10851 {
10852 Lisp_Object var = XCAR (vlist);
10853 Lisp_Object val, pstr;
10854
10855 if (!SYMBOLP (var))
10856 continue;
10857 val = find_symbol_value (var);
10858 if (!MARKERP (val))
10859 continue;
10860 if (! EQ (COERCE_MARKER (val),
10861 Fget (var, Qlast_arrow_position))
10862 || ! (pstr = overlay_arrow_string_or_property (var),
10863 EQ (pstr, Fget (var, Qlast_arrow_string))))
10864 return 1;
10865 }
10866 return 0;
10867 }
10868
10869 /* Mark overlay arrows to be updated on next redisplay. */
10870
10871 static void
10872 update_overlay_arrows (up_to_date)
10873 int up_to_date;
10874 {
10875 Lisp_Object vlist;
10876
10877 for (vlist = Voverlay_arrow_variable_list;
10878 CONSP (vlist);
10879 vlist = XCDR (vlist))
10880 {
10881 Lisp_Object var = XCAR (vlist);
10882
10883 if (!SYMBOLP (var))
10884 continue;
10885
10886 if (up_to_date > 0)
10887 {
10888 Lisp_Object val = find_symbol_value (var);
10889 Fput (var, Qlast_arrow_position,
10890 COERCE_MARKER (val));
10891 Fput (var, Qlast_arrow_string,
10892 overlay_arrow_string_or_property (var));
10893 }
10894 else if (up_to_date < 0
10895 || !NILP (Fget (var, Qlast_arrow_position)))
10896 {
10897 Fput (var, Qlast_arrow_position, Qt);
10898 Fput (var, Qlast_arrow_string, Qt);
10899 }
10900 }
10901 }
10902
10903
10904 /* Return overlay arrow string to display at row.
10905 Return integer (bitmap number) for arrow bitmap in left fringe.
10906 Return nil if no overlay arrow. */
10907
10908 static Lisp_Object
10909 overlay_arrow_at_row (it, row)
10910 struct it *it;
10911 struct glyph_row *row;
10912 {
10913 Lisp_Object vlist;
10914
10915 for (vlist = Voverlay_arrow_variable_list;
10916 CONSP (vlist);
10917 vlist = XCDR (vlist))
10918 {
10919 Lisp_Object var = XCAR (vlist);
10920 Lisp_Object val;
10921
10922 if (!SYMBOLP (var))
10923 continue;
10924
10925 val = find_symbol_value (var);
10926
10927 if (MARKERP (val)
10928 && current_buffer == XMARKER (val)->buffer
10929 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
10930 {
10931 if (FRAME_WINDOW_P (it->f)
10932 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
10933 {
10934 #ifdef HAVE_WINDOW_SYSTEM
10935 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
10936 {
10937 int fringe_bitmap;
10938 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
10939 return make_number (fringe_bitmap);
10940 }
10941 #endif
10942 return make_number (-1); /* Use default arrow bitmap */
10943 }
10944 return overlay_arrow_string_or_property (var);
10945 }
10946 }
10947
10948 return Qnil;
10949 }
10950
10951 /* Return 1 if point moved out of or into a composition. Otherwise
10952 return 0. PREV_BUF and PREV_PT are the last point buffer and
10953 position. BUF and PT are the current point buffer and position. */
10954
10955 int
10956 check_point_in_composition (prev_buf, prev_pt, buf, pt)
10957 struct buffer *prev_buf, *buf;
10958 int prev_pt, pt;
10959 {
10960 EMACS_INT start, end;
10961 Lisp_Object prop;
10962 Lisp_Object buffer;
10963
10964 XSETBUFFER (buffer, buf);
10965 /* Check a composition at the last point if point moved within the
10966 same buffer. */
10967 if (prev_buf == buf)
10968 {
10969 if (prev_pt == pt)
10970 /* Point didn't move. */
10971 return 0;
10972
10973 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
10974 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
10975 && COMPOSITION_VALID_P (start, end, prop)
10976 && start < prev_pt && end > prev_pt)
10977 /* The last point was within the composition. Return 1 iff
10978 point moved out of the composition. */
10979 return (pt <= start || pt >= end);
10980 }
10981
10982 /* Check a composition at the current point. */
10983 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
10984 && find_composition (pt, -1, &start, &end, &prop, buffer)
10985 && COMPOSITION_VALID_P (start, end, prop)
10986 && start < pt && end > pt);
10987 }
10988
10989
10990 /* Reconsider the setting of B->clip_changed which is displayed
10991 in window W. */
10992
10993 static INLINE void
10994 reconsider_clip_changes (w, b)
10995 struct window *w;
10996 struct buffer *b;
10997 {
10998 if (b->clip_changed
10999 && !NILP (w->window_end_valid)
11000 && w->current_matrix->buffer == b
11001 && w->current_matrix->zv == BUF_ZV (b)
11002 && w->current_matrix->begv == BUF_BEGV (b))
11003 b->clip_changed = 0;
11004
11005 /* If display wasn't paused, and W is not a tool bar window, see if
11006 point has been moved into or out of a composition. In that case,
11007 we set b->clip_changed to 1 to force updating the screen. If
11008 b->clip_changed has already been set to 1, we can skip this
11009 check. */
11010 if (!b->clip_changed
11011 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11012 {
11013 int pt;
11014
11015 if (w == XWINDOW (selected_window))
11016 pt = BUF_PT (current_buffer);
11017 else
11018 pt = marker_position (w->pointm);
11019
11020 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11021 || pt != XINT (w->last_point))
11022 && check_point_in_composition (w->current_matrix->buffer,
11023 XINT (w->last_point),
11024 XBUFFER (w->buffer), pt))
11025 b->clip_changed = 1;
11026 }
11027 }
11028 \f
11029
11030 /* Select FRAME to forward the values of frame-local variables into C
11031 variables so that the redisplay routines can access those values
11032 directly. */
11033
11034 static void
11035 select_frame_for_redisplay (frame)
11036 Lisp_Object frame;
11037 {
11038 Lisp_Object tail, sym, val;
11039 Lisp_Object old = selected_frame;
11040
11041 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11042
11043 selected_frame = frame;
11044
11045 do
11046 {
11047 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11048 if (CONSP (XCAR (tail))
11049 && (sym = XCAR (XCAR (tail)),
11050 SYMBOLP (sym))
11051 && (sym = indirect_variable (sym),
11052 val = SYMBOL_VALUE (sym),
11053 (BUFFER_LOCAL_VALUEP (val)))
11054 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11055 /* Use find_symbol_value rather than Fsymbol_value
11056 to avoid an error if it is void. */
11057 find_symbol_value (sym);
11058 } while (!EQ (frame, old) && (frame = old, 1));
11059 }
11060
11061
11062 #define STOP_POLLING \
11063 do { if (! polling_stopped_here) stop_polling (); \
11064 polling_stopped_here = 1; } while (0)
11065
11066 #define RESUME_POLLING \
11067 do { if (polling_stopped_here) start_polling (); \
11068 polling_stopped_here = 0; } while (0)
11069
11070
11071 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11072 response to any user action; therefore, we should preserve the echo
11073 area. (Actually, our caller does that job.) Perhaps in the future
11074 avoid recentering windows if it is not necessary; currently that
11075 causes some problems. */
11076
11077 static void
11078 redisplay_internal (preserve_echo_area)
11079 int preserve_echo_area;
11080 {
11081 struct window *w = XWINDOW (selected_window);
11082 struct frame *f;
11083 int pause;
11084 int must_finish = 0;
11085 struct text_pos tlbufpos, tlendpos;
11086 int number_of_visible_frames;
11087 int count, count1;
11088 struct frame *sf;
11089 int polling_stopped_here = 0;
11090 Lisp_Object old_frame = selected_frame;
11091
11092 /* Non-zero means redisplay has to consider all windows on all
11093 frames. Zero means, only selected_window is considered. */
11094 int consider_all_windows_p;
11095
11096 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11097
11098 /* No redisplay if running in batch mode or frame is not yet fully
11099 initialized, or redisplay is explicitly turned off by setting
11100 Vinhibit_redisplay. */
11101 if (noninteractive
11102 || !NILP (Vinhibit_redisplay))
11103 return;
11104
11105 /* Don't examine these until after testing Vinhibit_redisplay.
11106 When Emacs is shutting down, perhaps because its connection to
11107 X has dropped, we should not look at them at all. */
11108 f = XFRAME (w->frame);
11109 sf = SELECTED_FRAME ();
11110
11111 if (!f->glyphs_initialized_p)
11112 return;
11113
11114 /* The flag redisplay_performed_directly_p is set by
11115 direct_output_for_insert when it already did the whole screen
11116 update necessary. */
11117 if (redisplay_performed_directly_p)
11118 {
11119 redisplay_performed_directly_p = 0;
11120 if (!hscroll_windows (selected_window))
11121 return;
11122 }
11123
11124 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
11125 if (popup_activated ())
11126 return;
11127 #endif
11128
11129 /* I don't think this happens but let's be paranoid. */
11130 if (redisplaying_p)
11131 return;
11132
11133 /* Record a function that resets redisplaying_p to its old value
11134 when we leave this function. */
11135 count = SPECPDL_INDEX ();
11136 record_unwind_protect (unwind_redisplay,
11137 Fcons (make_number (redisplaying_p), selected_frame));
11138 ++redisplaying_p;
11139 specbind (Qinhibit_free_realized_faces, Qnil);
11140
11141 {
11142 Lisp_Object tail, frame;
11143
11144 FOR_EACH_FRAME (tail, frame)
11145 {
11146 struct frame *f = XFRAME (frame);
11147 f->already_hscrolled_p = 0;
11148 }
11149 }
11150
11151 retry:
11152 if (!EQ (old_frame, selected_frame)
11153 && FRAME_LIVE_P (XFRAME (old_frame)))
11154 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11155 selected_frame and selected_window to be temporarily out-of-sync so
11156 when we come back here via `goto retry', we need to resync because we
11157 may need to run Elisp code (via prepare_menu_bars). */
11158 select_frame_for_redisplay (old_frame);
11159
11160 pause = 0;
11161 reconsider_clip_changes (w, current_buffer);
11162 last_escape_glyph_frame = NULL;
11163 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11164
11165 /* If new fonts have been loaded that make a glyph matrix adjustment
11166 necessary, do it. */
11167 if (fonts_changed_p)
11168 {
11169 adjust_glyphs (NULL);
11170 ++windows_or_buffers_changed;
11171 fonts_changed_p = 0;
11172 }
11173
11174 /* If face_change_count is non-zero, init_iterator will free all
11175 realized faces, which includes the faces referenced from current
11176 matrices. So, we can't reuse current matrices in this case. */
11177 if (face_change_count)
11178 ++windows_or_buffers_changed;
11179
11180 if (FRAME_TERMCAP_P (sf)
11181 && FRAME_TTY (sf)->previous_frame != sf)
11182 {
11183 /* Since frames on a single ASCII terminal share the same
11184 display area, displaying a different frame means redisplay
11185 the whole thing. */
11186 windows_or_buffers_changed++;
11187 SET_FRAME_GARBAGED (sf);
11188 FRAME_TTY (sf)->previous_frame = sf;
11189 }
11190
11191 /* Set the visible flags for all frames. Do this before checking
11192 for resized or garbaged frames; they want to know if their frames
11193 are visible. See the comment in frame.h for
11194 FRAME_SAMPLE_VISIBILITY. */
11195 {
11196 Lisp_Object tail, frame;
11197
11198 number_of_visible_frames = 0;
11199
11200 FOR_EACH_FRAME (tail, frame)
11201 {
11202 struct frame *f = XFRAME (frame);
11203
11204 FRAME_SAMPLE_VISIBILITY (f);
11205 if (FRAME_VISIBLE_P (f))
11206 ++number_of_visible_frames;
11207 clear_desired_matrices (f);
11208 }
11209 }
11210
11211
11212 /* Notice any pending interrupt request to change frame size. */
11213 do_pending_window_change (1);
11214
11215 /* Clear frames marked as garbaged. */
11216 if (frame_garbaged)
11217 clear_garbaged_frames ();
11218
11219 /* Build menubar and tool-bar items. */
11220 if (NILP (Vmemory_full))
11221 prepare_menu_bars ();
11222
11223 if (windows_or_buffers_changed)
11224 update_mode_lines++;
11225
11226 /* Detect case that we need to write or remove a star in the mode line. */
11227 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11228 {
11229 w->update_mode_line = Qt;
11230 if (buffer_shared > 1)
11231 update_mode_lines++;
11232 }
11233
11234 /* Avoid invocation of point motion hooks by `current_column' below. */
11235 count1 = SPECPDL_INDEX ();
11236 specbind (Qinhibit_point_motion_hooks, Qt);
11237
11238 /* If %c is in the mode line, update it if needed. */
11239 if (!NILP (w->column_number_displayed)
11240 /* This alternative quickly identifies a common case
11241 where no change is needed. */
11242 && !(PT == XFASTINT (w->last_point)
11243 && XFASTINT (w->last_modified) >= MODIFF
11244 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11245 && (XFASTINT (w->column_number_displayed)
11246 != (int) current_column ())) /* iftc */
11247 w->update_mode_line = Qt;
11248
11249 unbind_to (count1, Qnil);
11250
11251 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11252
11253 /* The variable buffer_shared is set in redisplay_window and
11254 indicates that we redisplay a buffer in different windows. See
11255 there. */
11256 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11257 || cursor_type_changed);
11258
11259 /* If specs for an arrow have changed, do thorough redisplay
11260 to ensure we remove any arrow that should no longer exist. */
11261 if (overlay_arrows_changed_p ())
11262 consider_all_windows_p = windows_or_buffers_changed = 1;
11263
11264 /* Normally the message* functions will have already displayed and
11265 updated the echo area, but the frame may have been trashed, or
11266 the update may have been preempted, so display the echo area
11267 again here. Checking message_cleared_p captures the case that
11268 the echo area should be cleared. */
11269 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11270 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11271 || (message_cleared_p
11272 && minibuf_level == 0
11273 /* If the mini-window is currently selected, this means the
11274 echo-area doesn't show through. */
11275 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11276 {
11277 int window_height_changed_p = echo_area_display (0);
11278 must_finish = 1;
11279
11280 /* If we don't display the current message, don't clear the
11281 message_cleared_p flag, because, if we did, we wouldn't clear
11282 the echo area in the next redisplay which doesn't preserve
11283 the echo area. */
11284 if (!display_last_displayed_message_p)
11285 message_cleared_p = 0;
11286
11287 if (fonts_changed_p)
11288 goto retry;
11289 else if (window_height_changed_p)
11290 {
11291 consider_all_windows_p = 1;
11292 ++update_mode_lines;
11293 ++windows_or_buffers_changed;
11294
11295 /* If window configuration was changed, frames may have been
11296 marked garbaged. Clear them or we will experience
11297 surprises wrt scrolling. */
11298 if (frame_garbaged)
11299 clear_garbaged_frames ();
11300 }
11301 }
11302 else if (EQ (selected_window, minibuf_window)
11303 && (current_buffer->clip_changed
11304 || XFASTINT (w->last_modified) < MODIFF
11305 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11306 && resize_mini_window (w, 0))
11307 {
11308 /* Resized active mini-window to fit the size of what it is
11309 showing if its contents might have changed. */
11310 must_finish = 1;
11311 consider_all_windows_p = 1;
11312 ++windows_or_buffers_changed;
11313 ++update_mode_lines;
11314
11315 /* If window configuration was changed, frames may have been
11316 marked garbaged. Clear them or we will experience
11317 surprises wrt scrolling. */
11318 if (frame_garbaged)
11319 clear_garbaged_frames ();
11320 }
11321
11322
11323 /* If showing the region, and mark has changed, we must redisplay
11324 the whole window. The assignment to this_line_start_pos prevents
11325 the optimization directly below this if-statement. */
11326 if (((!NILP (Vtransient_mark_mode)
11327 && !NILP (XBUFFER (w->buffer)->mark_active))
11328 != !NILP (w->region_showing))
11329 || (!NILP (w->region_showing)
11330 && !EQ (w->region_showing,
11331 Fmarker_position (XBUFFER (w->buffer)->mark))))
11332 CHARPOS (this_line_start_pos) = 0;
11333
11334 /* Optimize the case that only the line containing the cursor in the
11335 selected window has changed. Variables starting with this_ are
11336 set in display_line and record information about the line
11337 containing the cursor. */
11338 tlbufpos = this_line_start_pos;
11339 tlendpos = this_line_end_pos;
11340 if (!consider_all_windows_p
11341 && CHARPOS (tlbufpos) > 0
11342 && NILP (w->update_mode_line)
11343 && !current_buffer->clip_changed
11344 && !current_buffer->prevent_redisplay_optimizations_p
11345 && FRAME_VISIBLE_P (XFRAME (w->frame))
11346 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11347 /* Make sure recorded data applies to current buffer, etc. */
11348 && this_line_buffer == current_buffer
11349 && current_buffer == XBUFFER (w->buffer)
11350 && NILP (w->force_start)
11351 && NILP (w->optional_new_start)
11352 /* Point must be on the line that we have info recorded about. */
11353 && PT >= CHARPOS (tlbufpos)
11354 && PT <= Z - CHARPOS (tlendpos)
11355 /* All text outside that line, including its final newline,
11356 must be unchanged */
11357 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11358 CHARPOS (tlendpos)))
11359 {
11360 if (CHARPOS (tlbufpos) > BEGV
11361 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11362 && (CHARPOS (tlbufpos) == ZV
11363 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11364 /* Former continuation line has disappeared by becoming empty */
11365 goto cancel;
11366 else if (XFASTINT (w->last_modified) < MODIFF
11367 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11368 || MINI_WINDOW_P (w))
11369 {
11370 /* We have to handle the case of continuation around a
11371 wide-column character (See the comment in indent.c around
11372 line 885).
11373
11374 For instance, in the following case:
11375
11376 -------- Insert --------
11377 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11378 J_I_ ==> J_I_ `^^' are cursors.
11379 ^^ ^^
11380 -------- --------
11381
11382 As we have to redraw the line above, we should goto cancel. */
11383
11384 struct it it;
11385 int line_height_before = this_line_pixel_height;
11386
11387 /* Note that start_display will handle the case that the
11388 line starting at tlbufpos is a continuation lines. */
11389 start_display (&it, w, tlbufpos);
11390
11391 /* Implementation note: It this still necessary? */
11392 if (it.current_x != this_line_start_x)
11393 goto cancel;
11394
11395 TRACE ((stderr, "trying display optimization 1\n"));
11396 w->cursor.vpos = -1;
11397 overlay_arrow_seen = 0;
11398 it.vpos = this_line_vpos;
11399 it.current_y = this_line_y;
11400 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11401 display_line (&it);
11402
11403 /* If line contains point, is not continued,
11404 and ends at same distance from eob as before, we win */
11405 if (w->cursor.vpos >= 0
11406 /* Line is not continued, otherwise this_line_start_pos
11407 would have been set to 0 in display_line. */
11408 && CHARPOS (this_line_start_pos)
11409 /* Line ends as before. */
11410 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11411 /* Line has same height as before. Otherwise other lines
11412 would have to be shifted up or down. */
11413 && this_line_pixel_height == line_height_before)
11414 {
11415 /* If this is not the window's last line, we must adjust
11416 the charstarts of the lines below. */
11417 if (it.current_y < it.last_visible_y)
11418 {
11419 struct glyph_row *row
11420 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11421 int delta, delta_bytes;
11422
11423 if (Z - CHARPOS (tlendpos) == ZV)
11424 {
11425 /* This line ends at end of (accessible part of)
11426 buffer. There is no newline to count. */
11427 delta = (Z
11428 - CHARPOS (tlendpos)
11429 - MATRIX_ROW_START_CHARPOS (row));
11430 delta_bytes = (Z_BYTE
11431 - BYTEPOS (tlendpos)
11432 - MATRIX_ROW_START_BYTEPOS (row));
11433 }
11434 else
11435 {
11436 /* This line ends in a newline. Must take
11437 account of the newline and the rest of the
11438 text that follows. */
11439 delta = (Z
11440 - CHARPOS (tlendpos)
11441 - MATRIX_ROW_START_CHARPOS (row));
11442 delta_bytes = (Z_BYTE
11443 - BYTEPOS (tlendpos)
11444 - MATRIX_ROW_START_BYTEPOS (row));
11445 }
11446
11447 increment_matrix_positions (w->current_matrix,
11448 this_line_vpos + 1,
11449 w->current_matrix->nrows,
11450 delta, delta_bytes);
11451 }
11452
11453 /* If this row displays text now but previously didn't,
11454 or vice versa, w->window_end_vpos may have to be
11455 adjusted. */
11456 if ((it.glyph_row - 1)->displays_text_p)
11457 {
11458 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11459 XSETINT (w->window_end_vpos, this_line_vpos);
11460 }
11461 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11462 && this_line_vpos > 0)
11463 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11464 w->window_end_valid = Qnil;
11465
11466 /* Update hint: No need to try to scroll in update_window. */
11467 w->desired_matrix->no_scrolling_p = 1;
11468
11469 #if GLYPH_DEBUG
11470 *w->desired_matrix->method = 0;
11471 debug_method_add (w, "optimization 1");
11472 #endif
11473 #ifdef HAVE_WINDOW_SYSTEM
11474 update_window_fringes (w, 0);
11475 #endif
11476 goto update;
11477 }
11478 else
11479 goto cancel;
11480 }
11481 else if (/* Cursor position hasn't changed. */
11482 PT == XFASTINT (w->last_point)
11483 /* Make sure the cursor was last displayed
11484 in this window. Otherwise we have to reposition it. */
11485 && 0 <= w->cursor.vpos
11486 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11487 {
11488 if (!must_finish)
11489 {
11490 do_pending_window_change (1);
11491
11492 /* We used to always goto end_of_redisplay here, but this
11493 isn't enough if we have a blinking cursor. */
11494 if (w->cursor_off_p == w->last_cursor_off_p)
11495 goto end_of_redisplay;
11496 }
11497 goto update;
11498 }
11499 /* If highlighting the region, or if the cursor is in the echo area,
11500 then we can't just move the cursor. */
11501 else if (! (!NILP (Vtransient_mark_mode)
11502 && !NILP (current_buffer->mark_active))
11503 && (EQ (selected_window, current_buffer->last_selected_window)
11504 || highlight_nonselected_windows)
11505 && NILP (w->region_showing)
11506 && NILP (Vshow_trailing_whitespace)
11507 && !cursor_in_echo_area)
11508 {
11509 struct it it;
11510 struct glyph_row *row;
11511
11512 /* Skip from tlbufpos to PT and see where it is. Note that
11513 PT may be in invisible text. If so, we will end at the
11514 next visible position. */
11515 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11516 NULL, DEFAULT_FACE_ID);
11517 it.current_x = this_line_start_x;
11518 it.current_y = this_line_y;
11519 it.vpos = this_line_vpos;
11520
11521 /* The call to move_it_to stops in front of PT, but
11522 moves over before-strings. */
11523 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11524
11525 if (it.vpos == this_line_vpos
11526 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11527 row->enabled_p))
11528 {
11529 xassert (this_line_vpos == it.vpos);
11530 xassert (this_line_y == it.current_y);
11531 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11532 #if GLYPH_DEBUG
11533 *w->desired_matrix->method = 0;
11534 debug_method_add (w, "optimization 3");
11535 #endif
11536 goto update;
11537 }
11538 else
11539 goto cancel;
11540 }
11541
11542 cancel:
11543 /* Text changed drastically or point moved off of line. */
11544 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11545 }
11546
11547 CHARPOS (this_line_start_pos) = 0;
11548 consider_all_windows_p |= buffer_shared > 1;
11549 ++clear_face_cache_count;
11550 #ifdef HAVE_WINDOW_SYSTEM
11551 ++clear_image_cache_count;
11552 #endif
11553
11554 /* Build desired matrices, and update the display. If
11555 consider_all_windows_p is non-zero, do it for all windows on all
11556 frames. Otherwise do it for selected_window, only. */
11557
11558 if (consider_all_windows_p)
11559 {
11560 Lisp_Object tail, frame;
11561
11562 FOR_EACH_FRAME (tail, frame)
11563 XFRAME (frame)->updated_p = 0;
11564
11565 /* Recompute # windows showing selected buffer. This will be
11566 incremented each time such a window is displayed. */
11567 buffer_shared = 0;
11568
11569 FOR_EACH_FRAME (tail, frame)
11570 {
11571 struct frame *f = XFRAME (frame);
11572
11573 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11574 {
11575 if (! EQ (frame, selected_frame))
11576 /* Select the frame, for the sake of frame-local
11577 variables. */
11578 select_frame_for_redisplay (frame);
11579
11580 /* Mark all the scroll bars to be removed; we'll redeem
11581 the ones we want when we redisplay their windows. */
11582 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11583 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11584
11585 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11586 redisplay_windows (FRAME_ROOT_WINDOW (f));
11587
11588 /* Any scroll bars which redisplay_windows should have
11589 nuked should now go away. */
11590 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11591 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11592
11593 /* If fonts changed, display again. */
11594 /* ??? rms: I suspect it is a mistake to jump all the way
11595 back to retry here. It should just retry this frame. */
11596 if (fonts_changed_p)
11597 goto retry;
11598
11599 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11600 {
11601 /* See if we have to hscroll. */
11602 if (!f->already_hscrolled_p)
11603 {
11604 f->already_hscrolled_p = 1;
11605 if (hscroll_windows (f->root_window))
11606 goto retry;
11607 }
11608
11609 /* Prevent various kinds of signals during display
11610 update. stdio is not robust about handling
11611 signals, which can cause an apparent I/O
11612 error. */
11613 if (interrupt_input)
11614 unrequest_sigio ();
11615 STOP_POLLING;
11616
11617 /* Update the display. */
11618 set_window_update_flags (XWINDOW (f->root_window), 1);
11619 pause |= update_frame (f, 0, 0);
11620 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
11621 if (pause)
11622 break;
11623 #endif
11624
11625 f->updated_p = 1;
11626 }
11627 }
11628 }
11629
11630 if (!pause)
11631 {
11632 /* Do the mark_window_display_accurate after all windows have
11633 been redisplayed because this call resets flags in buffers
11634 which are needed for proper redisplay. */
11635 FOR_EACH_FRAME (tail, frame)
11636 {
11637 struct frame *f = XFRAME (frame);
11638 if (f->updated_p)
11639 {
11640 mark_window_display_accurate (f->root_window, 1);
11641 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11642 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11643 }
11644 }
11645 }
11646 }
11647 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11648 {
11649 Lisp_Object mini_window;
11650 struct frame *mini_frame;
11651
11652 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11653 /* Use list_of_error, not Qerror, so that
11654 we catch only errors and don't run the debugger. */
11655 internal_condition_case_1 (redisplay_window_1, selected_window,
11656 list_of_error,
11657 redisplay_window_error);
11658
11659 /* Compare desired and current matrices, perform output. */
11660
11661 update:
11662 /* If fonts changed, display again. */
11663 if (fonts_changed_p)
11664 goto retry;
11665
11666 /* Prevent various kinds of signals during display update.
11667 stdio is not robust about handling signals,
11668 which can cause an apparent I/O error. */
11669 if (interrupt_input)
11670 unrequest_sigio ();
11671 STOP_POLLING;
11672
11673 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11674 {
11675 if (hscroll_windows (selected_window))
11676 goto retry;
11677
11678 XWINDOW (selected_window)->must_be_updated_p = 1;
11679 pause = update_frame (sf, 0, 0);
11680 }
11681
11682 /* We may have called echo_area_display at the top of this
11683 function. If the echo area is on another frame, that may
11684 have put text on a frame other than the selected one, so the
11685 above call to update_frame would not have caught it. Catch
11686 it here. */
11687 mini_window = FRAME_MINIBUF_WINDOW (sf);
11688 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11689
11690 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11691 {
11692 XWINDOW (mini_window)->must_be_updated_p = 1;
11693 pause |= update_frame (mini_frame, 0, 0);
11694 if (!pause && hscroll_windows (mini_window))
11695 goto retry;
11696 }
11697 }
11698
11699 /* If display was paused because of pending input, make sure we do a
11700 thorough update the next time. */
11701 if (pause)
11702 {
11703 /* Prevent the optimization at the beginning of
11704 redisplay_internal that tries a single-line update of the
11705 line containing the cursor in the selected window. */
11706 CHARPOS (this_line_start_pos) = 0;
11707
11708 /* Let the overlay arrow be updated the next time. */
11709 update_overlay_arrows (0);
11710
11711 /* If we pause after scrolling, some rows in the current
11712 matrices of some windows are not valid. */
11713 if (!WINDOW_FULL_WIDTH_P (w)
11714 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11715 update_mode_lines = 1;
11716 }
11717 else
11718 {
11719 if (!consider_all_windows_p)
11720 {
11721 /* This has already been done above if
11722 consider_all_windows_p is set. */
11723 mark_window_display_accurate_1 (w, 1);
11724
11725 /* Say overlay arrows are up to date. */
11726 update_overlay_arrows (1);
11727
11728 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11729 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11730 }
11731
11732 update_mode_lines = 0;
11733 windows_or_buffers_changed = 0;
11734 cursor_type_changed = 0;
11735 }
11736
11737 /* Start SIGIO interrupts coming again. Having them off during the
11738 code above makes it less likely one will discard output, but not
11739 impossible, since there might be stuff in the system buffer here.
11740 But it is much hairier to try to do anything about that. */
11741 if (interrupt_input)
11742 request_sigio ();
11743 RESUME_POLLING;
11744
11745 /* If a frame has become visible which was not before, redisplay
11746 again, so that we display it. Expose events for such a frame
11747 (which it gets when becoming visible) don't call the parts of
11748 redisplay constructing glyphs, so simply exposing a frame won't
11749 display anything in this case. So, we have to display these
11750 frames here explicitly. */
11751 if (!pause)
11752 {
11753 Lisp_Object tail, frame;
11754 int new_count = 0;
11755
11756 FOR_EACH_FRAME (tail, frame)
11757 {
11758 int this_is_visible = 0;
11759
11760 if (XFRAME (frame)->visible)
11761 this_is_visible = 1;
11762 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11763 if (XFRAME (frame)->visible)
11764 this_is_visible = 1;
11765
11766 if (this_is_visible)
11767 new_count++;
11768 }
11769
11770 if (new_count != number_of_visible_frames)
11771 windows_or_buffers_changed++;
11772 }
11773
11774 /* Change frame size now if a change is pending. */
11775 do_pending_window_change (1);
11776
11777 /* If we just did a pending size change, or have additional
11778 visible frames, redisplay again. */
11779 if (windows_or_buffers_changed && !pause)
11780 goto retry;
11781
11782 /* Clear the face cache eventually. */
11783 if (consider_all_windows_p)
11784 {
11785 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11786 {
11787 clear_face_cache (0);
11788 clear_face_cache_count = 0;
11789 }
11790 #ifdef HAVE_WINDOW_SYSTEM
11791 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
11792 {
11793 clear_image_caches (Qnil);
11794 clear_image_cache_count = 0;
11795 }
11796 #endif /* HAVE_WINDOW_SYSTEM */
11797 }
11798
11799 end_of_redisplay:
11800 unbind_to (count, Qnil);
11801 RESUME_POLLING;
11802 }
11803
11804
11805 /* Redisplay, but leave alone any recent echo area message unless
11806 another message has been requested in its place.
11807
11808 This is useful in situations where you need to redisplay but no
11809 user action has occurred, making it inappropriate for the message
11810 area to be cleared. See tracking_off and
11811 wait_reading_process_output for examples of these situations.
11812
11813 FROM_WHERE is an integer saying from where this function was
11814 called. This is useful for debugging. */
11815
11816 void
11817 redisplay_preserve_echo_area (from_where)
11818 int from_where;
11819 {
11820 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
11821
11822 if (!NILP (echo_area_buffer[1]))
11823 {
11824 /* We have a previously displayed message, but no current
11825 message. Redisplay the previous message. */
11826 display_last_displayed_message_p = 1;
11827 redisplay_internal (1);
11828 display_last_displayed_message_p = 0;
11829 }
11830 else
11831 redisplay_internal (1);
11832
11833 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
11834 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11835 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
11836 }
11837
11838
11839 /* Function registered with record_unwind_protect in
11840 redisplay_internal. Reset redisplaying_p to the value it had
11841 before redisplay_internal was called, and clear
11842 prevent_freeing_realized_faces_p. It also selects the previously
11843 selected frame, unless it has been deleted (by an X connection
11844 failure during redisplay, for example). */
11845
11846 static Lisp_Object
11847 unwind_redisplay (val)
11848 Lisp_Object val;
11849 {
11850 Lisp_Object old_redisplaying_p, old_frame;
11851
11852 old_redisplaying_p = XCAR (val);
11853 redisplaying_p = XFASTINT (old_redisplaying_p);
11854 old_frame = XCDR (val);
11855 if (! EQ (old_frame, selected_frame)
11856 && FRAME_LIVE_P (XFRAME (old_frame)))
11857 select_frame_for_redisplay (old_frame);
11858 return Qnil;
11859 }
11860
11861
11862 /* Mark the display of window W as accurate or inaccurate. If
11863 ACCURATE_P is non-zero mark display of W as accurate. If
11864 ACCURATE_P is zero, arrange for W to be redisplayed the next time
11865 redisplay_internal is called. */
11866
11867 static void
11868 mark_window_display_accurate_1 (w, accurate_p)
11869 struct window *w;
11870 int accurate_p;
11871 {
11872 if (BUFFERP (w->buffer))
11873 {
11874 struct buffer *b = XBUFFER (w->buffer);
11875
11876 w->last_modified
11877 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
11878 w->last_overlay_modified
11879 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
11880 w->last_had_star
11881 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
11882
11883 if (accurate_p)
11884 {
11885 b->clip_changed = 0;
11886 b->prevent_redisplay_optimizations_p = 0;
11887
11888 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
11889 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
11890 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
11891 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
11892
11893 w->current_matrix->buffer = b;
11894 w->current_matrix->begv = BUF_BEGV (b);
11895 w->current_matrix->zv = BUF_ZV (b);
11896
11897 w->last_cursor = w->cursor;
11898 w->last_cursor_off_p = w->cursor_off_p;
11899
11900 if (w == XWINDOW (selected_window))
11901 w->last_point = make_number (BUF_PT (b));
11902 else
11903 w->last_point = make_number (XMARKER (w->pointm)->charpos);
11904 }
11905 }
11906
11907 if (accurate_p)
11908 {
11909 w->window_end_valid = w->buffer;
11910 #if 0 /* This is incorrect with variable-height lines. */
11911 xassert (XINT (w->window_end_vpos)
11912 < (WINDOW_TOTAL_LINES (w)
11913 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
11914 #endif
11915 w->update_mode_line = Qnil;
11916 }
11917 }
11918
11919
11920 /* Mark the display of windows in the window tree rooted at WINDOW as
11921 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
11922 windows as accurate. If ACCURATE_P is zero, arrange for windows to
11923 be redisplayed the next time redisplay_internal is called. */
11924
11925 void
11926 mark_window_display_accurate (window, accurate_p)
11927 Lisp_Object window;
11928 int accurate_p;
11929 {
11930 struct window *w;
11931
11932 for (; !NILP (window); window = w->next)
11933 {
11934 w = XWINDOW (window);
11935 mark_window_display_accurate_1 (w, accurate_p);
11936
11937 if (!NILP (w->vchild))
11938 mark_window_display_accurate (w->vchild, accurate_p);
11939 if (!NILP (w->hchild))
11940 mark_window_display_accurate (w->hchild, accurate_p);
11941 }
11942
11943 if (accurate_p)
11944 {
11945 update_overlay_arrows (1);
11946 }
11947 else
11948 {
11949 /* Force a thorough redisplay the next time by setting
11950 last_arrow_position and last_arrow_string to t, which is
11951 unequal to any useful value of Voverlay_arrow_... */
11952 update_overlay_arrows (-1);
11953 }
11954 }
11955
11956
11957 /* Return value in display table DP (Lisp_Char_Table *) for character
11958 C. Since a display table doesn't have any parent, we don't have to
11959 follow parent. Do not call this function directly but use the
11960 macro DISP_CHAR_VECTOR. */
11961
11962 Lisp_Object
11963 disp_char_vector (dp, c)
11964 struct Lisp_Char_Table *dp;
11965 int c;
11966 {
11967 Lisp_Object val;
11968
11969 if (ASCII_CHAR_P (c))
11970 {
11971 val = dp->ascii;
11972 if (SUB_CHAR_TABLE_P (val))
11973 val = XSUB_CHAR_TABLE (val)->contents[c];
11974 }
11975 else
11976 {
11977 Lisp_Object table;
11978
11979 XSETCHAR_TABLE (table, dp);
11980 val = char_table_ref (table, c);
11981 }
11982 if (NILP (val))
11983 val = dp->defalt;
11984 return val;
11985 }
11986
11987
11988 \f
11989 /***********************************************************************
11990 Window Redisplay
11991 ***********************************************************************/
11992
11993 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
11994
11995 static void
11996 redisplay_windows (window)
11997 Lisp_Object window;
11998 {
11999 while (!NILP (window))
12000 {
12001 struct window *w = XWINDOW (window);
12002
12003 if (!NILP (w->hchild))
12004 redisplay_windows (w->hchild);
12005 else if (!NILP (w->vchild))
12006 redisplay_windows (w->vchild);
12007 else
12008 {
12009 displayed_buffer = XBUFFER (w->buffer);
12010 /* Use list_of_error, not Qerror, so that
12011 we catch only errors and don't run the debugger. */
12012 internal_condition_case_1 (redisplay_window_0, window,
12013 list_of_error,
12014 redisplay_window_error);
12015 }
12016
12017 window = w->next;
12018 }
12019 }
12020
12021 static Lisp_Object
12022 redisplay_window_error ()
12023 {
12024 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12025 return Qnil;
12026 }
12027
12028 static Lisp_Object
12029 redisplay_window_0 (window)
12030 Lisp_Object window;
12031 {
12032 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12033 redisplay_window (window, 0);
12034 return Qnil;
12035 }
12036
12037 static Lisp_Object
12038 redisplay_window_1 (window)
12039 Lisp_Object window;
12040 {
12041 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12042 redisplay_window (window, 1);
12043 return Qnil;
12044 }
12045 \f
12046
12047 /* Increment GLYPH until it reaches END or CONDITION fails while
12048 adding (GLYPH)->pixel_width to X. */
12049
12050 #define SKIP_GLYPHS(glyph, end, x, condition) \
12051 do \
12052 { \
12053 (x) += (glyph)->pixel_width; \
12054 ++(glyph); \
12055 } \
12056 while ((glyph) < (end) && (condition))
12057
12058
12059 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12060 DELTA is the number of bytes by which positions recorded in ROW
12061 differ from current buffer positions.
12062
12063 Return 0 if cursor is not on this row. 1 otherwise. */
12064
12065 int
12066 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12067 struct window *w;
12068 struct glyph_row *row;
12069 struct glyph_matrix *matrix;
12070 int delta, delta_bytes, dy, dvpos;
12071 {
12072 struct glyph *glyph = row->glyphs[TEXT_AREA];
12073 struct glyph *end = glyph + row->used[TEXT_AREA];
12074 struct glyph *cursor = NULL;
12075 /* The first glyph that starts a sequence of glyphs from string. */
12076 struct glyph *string_start;
12077 /* The X coordinate of string_start. */
12078 int string_start_x;
12079 /* The last known character position. */
12080 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12081 /* The last known character position before string_start. */
12082 int string_before_pos;
12083 int x = row->x;
12084 int cursor_x = x;
12085 int cursor_from_overlay_pos = 0;
12086 int pt_old = PT - delta;
12087
12088 /* Skip over glyphs not having an object at the start of the row.
12089 These are special glyphs like truncation marks on terminal
12090 frames. */
12091 if (row->displays_text_p)
12092 while (glyph < end
12093 && INTEGERP (glyph->object)
12094 && glyph->charpos < 0)
12095 {
12096 x += glyph->pixel_width;
12097 ++glyph;
12098 }
12099
12100 string_start = NULL;
12101 while (glyph < end
12102 && !INTEGERP (glyph->object)
12103 && (!BUFFERP (glyph->object)
12104 || (last_pos = glyph->charpos) < pt_old))
12105 {
12106 if (! STRINGP (glyph->object))
12107 {
12108 string_start = NULL;
12109 x += glyph->pixel_width;
12110 ++glyph;
12111 if (cursor_from_overlay_pos
12112 && last_pos >= cursor_from_overlay_pos)
12113 {
12114 cursor_from_overlay_pos = 0;
12115 cursor = 0;
12116 }
12117 }
12118 else
12119 {
12120 if (string_start == NULL)
12121 {
12122 string_before_pos = last_pos;
12123 string_start = glyph;
12124 string_start_x = x;
12125 }
12126 /* Skip all glyphs from string. */
12127 do
12128 {
12129 Lisp_Object cprop;
12130 int pos;
12131 if ((cursor == NULL || glyph > cursor)
12132 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12133 Qcursor, (glyph)->object),
12134 !NILP (cprop))
12135 && (pos = string_buffer_position (w, glyph->object,
12136 string_before_pos),
12137 (pos == 0 /* From overlay */
12138 || pos == pt_old)))
12139 {
12140 /* Estimate overlay buffer position from the buffer
12141 positions of the glyphs before and after the overlay.
12142 Add 1 to last_pos so that if point corresponds to the
12143 glyph right after the overlay, we still use a 'cursor'
12144 property found in that overlay. */
12145 cursor_from_overlay_pos = (pos ? 0 : last_pos
12146 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12147 cursor = glyph;
12148 cursor_x = x;
12149 }
12150 x += glyph->pixel_width;
12151 ++glyph;
12152 }
12153 while (glyph < end && EQ (glyph->object, string_start->object));
12154 }
12155 }
12156
12157 if (cursor != NULL)
12158 {
12159 glyph = cursor;
12160 x = cursor_x;
12161 }
12162 else if (row->ends_in_ellipsis_p && glyph == end)
12163 {
12164 /* Scan back over the ellipsis glyphs, decrementing positions. */
12165 while (glyph > row->glyphs[TEXT_AREA]
12166 && (glyph - 1)->charpos == last_pos)
12167 glyph--, x -= glyph->pixel_width;
12168 /* That loop always goes one position too far,
12169 including the glyph before the ellipsis.
12170 So scan forward over that one. */
12171 x += glyph->pixel_width;
12172 glyph++;
12173 }
12174 else if (string_start
12175 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12176 {
12177 /* We may have skipped over point because the previous glyphs
12178 are from string. As there's no easy way to know the
12179 character position of the current glyph, find the correct
12180 glyph on point by scanning from string_start again. */
12181 Lisp_Object limit;
12182 Lisp_Object string;
12183 struct glyph *stop = glyph;
12184 int pos;
12185
12186 limit = make_number (pt_old + 1);
12187 glyph = string_start;
12188 x = string_start_x;
12189 string = glyph->object;
12190 pos = string_buffer_position (w, string, string_before_pos);
12191 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
12192 because we always put cursor after overlay strings. */
12193 while (pos == 0 && glyph < stop)
12194 {
12195 string = glyph->object;
12196 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12197 if (glyph < stop)
12198 pos = string_buffer_position (w, glyph->object, string_before_pos);
12199 }
12200
12201 while (glyph < stop)
12202 {
12203 pos = XINT (Fnext_single_char_property_change
12204 (make_number (pos), Qdisplay, Qnil, limit));
12205 if (pos > pt_old)
12206 break;
12207 /* Skip glyphs from the same string. */
12208 string = glyph->object;
12209 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12210 /* Skip glyphs from an overlay. */
12211 while (glyph < stop
12212 && ! string_buffer_position (w, glyph->object, pos))
12213 {
12214 string = glyph->object;
12215 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12216 }
12217 }
12218
12219 /* If we reached the end of the line, and end was from a string,
12220 cursor is not on this line. */
12221 if (glyph == end && row->continued_p)
12222 return 0;
12223 }
12224
12225 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12226 w->cursor.x = x;
12227 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12228 w->cursor.y = row->y + dy;
12229
12230 if (w == XWINDOW (selected_window))
12231 {
12232 if (!row->continued_p
12233 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12234 && row->x == 0)
12235 {
12236 this_line_buffer = XBUFFER (w->buffer);
12237
12238 CHARPOS (this_line_start_pos)
12239 = MATRIX_ROW_START_CHARPOS (row) + delta;
12240 BYTEPOS (this_line_start_pos)
12241 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12242
12243 CHARPOS (this_line_end_pos)
12244 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12245 BYTEPOS (this_line_end_pos)
12246 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12247
12248 this_line_y = w->cursor.y;
12249 this_line_pixel_height = row->height;
12250 this_line_vpos = w->cursor.vpos;
12251 this_line_start_x = row->x;
12252 }
12253 else
12254 CHARPOS (this_line_start_pos) = 0;
12255 }
12256
12257 return 1;
12258 }
12259
12260
12261 /* Run window scroll functions, if any, for WINDOW with new window
12262 start STARTP. Sets the window start of WINDOW to that position.
12263
12264 We assume that the window's buffer is really current. */
12265
12266 static INLINE struct text_pos
12267 run_window_scroll_functions (window, startp)
12268 Lisp_Object window;
12269 struct text_pos startp;
12270 {
12271 struct window *w = XWINDOW (window);
12272 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12273
12274 if (current_buffer != XBUFFER (w->buffer))
12275 abort ();
12276
12277 if (!NILP (Vwindow_scroll_functions))
12278 {
12279 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12280 make_number (CHARPOS (startp)));
12281 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12282 /* In case the hook functions switch buffers. */
12283 if (current_buffer != XBUFFER (w->buffer))
12284 set_buffer_internal_1 (XBUFFER (w->buffer));
12285 }
12286
12287 return startp;
12288 }
12289
12290
12291 /* Make sure the line containing the cursor is fully visible.
12292 A value of 1 means there is nothing to be done.
12293 (Either the line is fully visible, or it cannot be made so,
12294 or we cannot tell.)
12295
12296 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12297 is higher than window.
12298
12299 A value of 0 means the caller should do scrolling
12300 as if point had gone off the screen. */
12301
12302 static int
12303 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12304 struct window *w;
12305 int force_p;
12306 int current_matrix_p;
12307 {
12308 struct glyph_matrix *matrix;
12309 struct glyph_row *row;
12310 int window_height;
12311
12312 if (!make_cursor_line_fully_visible_p)
12313 return 1;
12314
12315 /* It's not always possible to find the cursor, e.g, when a window
12316 is full of overlay strings. Don't do anything in that case. */
12317 if (w->cursor.vpos < 0)
12318 return 1;
12319
12320 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12321 row = MATRIX_ROW (matrix, w->cursor.vpos);
12322
12323 /* If the cursor row is not partially visible, there's nothing to do. */
12324 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12325 return 1;
12326
12327 /* If the row the cursor is in is taller than the window's height,
12328 it's not clear what to do, so do nothing. */
12329 window_height = window_box_height (w);
12330 if (row->height >= window_height)
12331 {
12332 if (!force_p || MINI_WINDOW_P (w)
12333 || w->vscroll || w->cursor.vpos == 0)
12334 return 1;
12335 }
12336 return 0;
12337
12338 #if 0
12339 /* This code used to try to scroll the window just enough to make
12340 the line visible. It returned 0 to say that the caller should
12341 allocate larger glyph matrices. */
12342
12343 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
12344 {
12345 int dy = row->height - row->visible_height;
12346 w->vscroll = 0;
12347 w->cursor.y += dy;
12348 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12349 }
12350 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
12351 {
12352 int dy = - (row->height - row->visible_height);
12353 w->vscroll = dy;
12354 w->cursor.y += dy;
12355 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12356 }
12357
12358 /* When we change the cursor y-position of the selected window,
12359 change this_line_y as well so that the display optimization for
12360 the cursor line of the selected window in redisplay_internal uses
12361 the correct y-position. */
12362 if (w == XWINDOW (selected_window))
12363 this_line_y = w->cursor.y;
12364
12365 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
12366 redisplay with larger matrices. */
12367 if (matrix->nrows < required_matrix_height (w))
12368 {
12369 fonts_changed_p = 1;
12370 return 0;
12371 }
12372
12373 return 1;
12374 #endif /* 0 */
12375 }
12376
12377
12378 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12379 non-zero means only WINDOW is redisplayed in redisplay_internal.
12380 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12381 in redisplay_window to bring a partially visible line into view in
12382 the case that only the cursor has moved.
12383
12384 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12385 last screen line's vertical height extends past the end of the screen.
12386
12387 Value is
12388
12389 1 if scrolling succeeded
12390
12391 0 if scrolling didn't find point.
12392
12393 -1 if new fonts have been loaded so that we must interrupt
12394 redisplay, adjust glyph matrices, and try again. */
12395
12396 enum
12397 {
12398 SCROLLING_SUCCESS,
12399 SCROLLING_FAILED,
12400 SCROLLING_NEED_LARGER_MATRICES
12401 };
12402
12403 static int
12404 try_scrolling (window, just_this_one_p, scroll_conservatively,
12405 scroll_step, temp_scroll_step, last_line_misfit)
12406 Lisp_Object window;
12407 int just_this_one_p;
12408 EMACS_INT scroll_conservatively, scroll_step;
12409 int temp_scroll_step;
12410 int last_line_misfit;
12411 {
12412 struct window *w = XWINDOW (window);
12413 struct frame *f = XFRAME (w->frame);
12414 struct text_pos scroll_margin_pos;
12415 struct text_pos pos;
12416 struct text_pos startp;
12417 struct it it;
12418 Lisp_Object window_end;
12419 int this_scroll_margin;
12420 int dy = 0;
12421 int scroll_max;
12422 int rc;
12423 int amount_to_scroll = 0;
12424 Lisp_Object aggressive;
12425 int height;
12426 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12427
12428 #if GLYPH_DEBUG
12429 debug_method_add (w, "try_scrolling");
12430 #endif
12431
12432 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12433
12434 /* Compute scroll margin height in pixels. We scroll when point is
12435 within this distance from the top or bottom of the window. */
12436 if (scroll_margin > 0)
12437 {
12438 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12439 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12440 }
12441 else
12442 this_scroll_margin = 0;
12443
12444 /* Force scroll_conservatively to have a reasonable value so it doesn't
12445 cause an overflow while computing how much to scroll. */
12446 if (scroll_conservatively)
12447 scroll_conservatively = min (scroll_conservatively,
12448 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
12449
12450 /* Compute how much we should try to scroll maximally to bring point
12451 into view. */
12452 if (scroll_step || scroll_conservatively || temp_scroll_step)
12453 scroll_max = max (scroll_step,
12454 max (scroll_conservatively, temp_scroll_step));
12455 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12456 || NUMBERP (current_buffer->scroll_up_aggressively))
12457 /* We're trying to scroll because of aggressive scrolling
12458 but no scroll_step is set. Choose an arbitrary one. Maybe
12459 there should be a variable for this. */
12460 scroll_max = 10;
12461 else
12462 scroll_max = 0;
12463 scroll_max *= FRAME_LINE_HEIGHT (f);
12464
12465 /* Decide whether we have to scroll down. Start at the window end
12466 and move this_scroll_margin up to find the position of the scroll
12467 margin. */
12468 window_end = Fwindow_end (window, Qt);
12469
12470 too_near_end:
12471
12472 CHARPOS (scroll_margin_pos) = XINT (window_end);
12473 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
12474
12475 if (this_scroll_margin || extra_scroll_margin_lines)
12476 {
12477 start_display (&it, w, scroll_margin_pos);
12478 if (this_scroll_margin)
12479 move_it_vertically_backward (&it, this_scroll_margin);
12480 if (extra_scroll_margin_lines)
12481 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
12482 scroll_margin_pos = it.current.pos;
12483 }
12484
12485 if (PT >= CHARPOS (scroll_margin_pos))
12486 {
12487 int y0;
12488
12489 /* Point is in the scroll margin at the bottom of the window, or
12490 below. Compute a new window start that makes point visible. */
12491
12492 /* Compute the distance from the scroll margin to PT.
12493 Give up if the distance is greater than scroll_max. */
12494 start_display (&it, w, scroll_margin_pos);
12495 y0 = it.current_y;
12496 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12497 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12498
12499 /* To make point visible, we have to move the window start
12500 down so that the line the cursor is in is visible, which
12501 means we have to add in the height of the cursor line. */
12502 dy = line_bottom_y (&it) - y0;
12503
12504 if (dy > scroll_max)
12505 return SCROLLING_FAILED;
12506
12507 /* Move the window start down. If scrolling conservatively,
12508 move it just enough down to make point visible. If
12509 scroll_step is set, move it down by scroll_step. */
12510 start_display (&it, w, startp);
12511
12512 if (scroll_conservatively)
12513 /* Set AMOUNT_TO_SCROLL to at least one line,
12514 and at most scroll_conservatively lines. */
12515 amount_to_scroll
12516 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12517 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12518 else if (scroll_step || temp_scroll_step)
12519 amount_to_scroll = scroll_max;
12520 else
12521 {
12522 aggressive = current_buffer->scroll_up_aggressively;
12523 height = WINDOW_BOX_TEXT_HEIGHT (w);
12524 if (NUMBERP (aggressive))
12525 {
12526 double float_amount = XFLOATINT (aggressive) * height;
12527 amount_to_scroll = float_amount;
12528 if (amount_to_scroll == 0 && float_amount > 0)
12529 amount_to_scroll = 1;
12530 }
12531 }
12532
12533 if (amount_to_scroll <= 0)
12534 return SCROLLING_FAILED;
12535
12536 /* If moving by amount_to_scroll leaves STARTP unchanged,
12537 move it down one screen line. */
12538
12539 move_it_vertically (&it, amount_to_scroll);
12540 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12541 move_it_by_lines (&it, 1, 1);
12542 startp = it.current.pos;
12543 }
12544 else
12545 {
12546 /* See if point is inside the scroll margin at the top of the
12547 window. */
12548 scroll_margin_pos = startp;
12549 if (this_scroll_margin)
12550 {
12551 start_display (&it, w, startp);
12552 move_it_vertically (&it, this_scroll_margin);
12553 scroll_margin_pos = it.current.pos;
12554 }
12555
12556 if (PT < CHARPOS (scroll_margin_pos))
12557 {
12558 /* Point is in the scroll margin at the top of the window or
12559 above what is displayed in the window. */
12560 int y0;
12561
12562 /* Compute the vertical distance from PT to the scroll
12563 margin position. Give up if distance is greater than
12564 scroll_max. */
12565 SET_TEXT_POS (pos, PT, PT_BYTE);
12566 start_display (&it, w, pos);
12567 y0 = it.current_y;
12568 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12569 it.last_visible_y, -1,
12570 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12571 dy = it.current_y - y0;
12572 if (dy > scroll_max)
12573 return SCROLLING_FAILED;
12574
12575 /* Compute new window start. */
12576 start_display (&it, w, startp);
12577
12578 if (scroll_conservatively)
12579 amount_to_scroll
12580 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12581 else if (scroll_step || temp_scroll_step)
12582 amount_to_scroll = scroll_max;
12583 else
12584 {
12585 aggressive = current_buffer->scroll_down_aggressively;
12586 height = WINDOW_BOX_TEXT_HEIGHT (w);
12587 if (NUMBERP (aggressive))
12588 {
12589 double float_amount = XFLOATINT (aggressive) * height;
12590 amount_to_scroll = float_amount;
12591 if (amount_to_scroll == 0 && float_amount > 0)
12592 amount_to_scroll = 1;
12593 }
12594 }
12595
12596 if (amount_to_scroll <= 0)
12597 return SCROLLING_FAILED;
12598
12599 move_it_vertically_backward (&it, amount_to_scroll);
12600 startp = it.current.pos;
12601 }
12602 }
12603
12604 /* Run window scroll functions. */
12605 startp = run_window_scroll_functions (window, startp);
12606
12607 /* Display the window. Give up if new fonts are loaded, or if point
12608 doesn't appear. */
12609 if (!try_window (window, startp, 0))
12610 rc = SCROLLING_NEED_LARGER_MATRICES;
12611 else if (w->cursor.vpos < 0)
12612 {
12613 clear_glyph_matrix (w->desired_matrix);
12614 rc = SCROLLING_FAILED;
12615 }
12616 else
12617 {
12618 /* Maybe forget recorded base line for line number display. */
12619 if (!just_this_one_p
12620 || current_buffer->clip_changed
12621 || BEG_UNCHANGED < CHARPOS (startp))
12622 w->base_line_number = Qnil;
12623
12624 /* If cursor ends up on a partially visible line,
12625 treat that as being off the bottom of the screen. */
12626 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12627 {
12628 clear_glyph_matrix (w->desired_matrix);
12629 ++extra_scroll_margin_lines;
12630 goto too_near_end;
12631 }
12632 rc = SCROLLING_SUCCESS;
12633 }
12634
12635 return rc;
12636 }
12637
12638
12639 /* Compute a suitable window start for window W if display of W starts
12640 on a continuation line. Value is non-zero if a new window start
12641 was computed.
12642
12643 The new window start will be computed, based on W's width, starting
12644 from the start of the continued line. It is the start of the
12645 screen line with the minimum distance from the old start W->start. */
12646
12647 static int
12648 compute_window_start_on_continuation_line (w)
12649 struct window *w;
12650 {
12651 struct text_pos pos, start_pos;
12652 int window_start_changed_p = 0;
12653
12654 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12655
12656 /* If window start is on a continuation line... Window start may be
12657 < BEGV in case there's invisible text at the start of the
12658 buffer (M-x rmail, for example). */
12659 if (CHARPOS (start_pos) > BEGV
12660 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12661 {
12662 struct it it;
12663 struct glyph_row *row;
12664
12665 /* Handle the case that the window start is out of range. */
12666 if (CHARPOS (start_pos) < BEGV)
12667 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12668 else if (CHARPOS (start_pos) > ZV)
12669 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12670
12671 /* Find the start of the continued line. This should be fast
12672 because scan_buffer is fast (newline cache). */
12673 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12674 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12675 row, DEFAULT_FACE_ID);
12676 reseat_at_previous_visible_line_start (&it);
12677
12678 /* If the line start is "too far" away from the window start,
12679 say it takes too much time to compute a new window start. */
12680 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12681 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12682 {
12683 int min_distance, distance;
12684
12685 /* Move forward by display lines to find the new window
12686 start. If window width was enlarged, the new start can
12687 be expected to be > the old start. If window width was
12688 decreased, the new window start will be < the old start.
12689 So, we're looking for the display line start with the
12690 minimum distance from the old window start. */
12691 pos = it.current.pos;
12692 min_distance = INFINITY;
12693 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12694 distance < min_distance)
12695 {
12696 min_distance = distance;
12697 pos = it.current.pos;
12698 move_it_by_lines (&it, 1, 0);
12699 }
12700
12701 /* Set the window start there. */
12702 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12703 window_start_changed_p = 1;
12704 }
12705 }
12706
12707 return window_start_changed_p;
12708 }
12709
12710
12711 /* Try cursor movement in case text has not changed in window WINDOW,
12712 with window start STARTP. Value is
12713
12714 CURSOR_MOVEMENT_SUCCESS if successful
12715
12716 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12717
12718 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12719 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12720 we want to scroll as if scroll-step were set to 1. See the code.
12721
12722 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12723 which case we have to abort this redisplay, and adjust matrices
12724 first. */
12725
12726 enum
12727 {
12728 CURSOR_MOVEMENT_SUCCESS,
12729 CURSOR_MOVEMENT_CANNOT_BE_USED,
12730 CURSOR_MOVEMENT_MUST_SCROLL,
12731 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12732 };
12733
12734 static int
12735 try_cursor_movement (window, startp, scroll_step)
12736 Lisp_Object window;
12737 struct text_pos startp;
12738 int *scroll_step;
12739 {
12740 struct window *w = XWINDOW (window);
12741 struct frame *f = XFRAME (w->frame);
12742 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12743
12744 #if GLYPH_DEBUG
12745 if (inhibit_try_cursor_movement)
12746 return rc;
12747 #endif
12748
12749 /* Handle case where text has not changed, only point, and it has
12750 not moved off the frame. */
12751 if (/* Point may be in this window. */
12752 PT >= CHARPOS (startp)
12753 /* Selective display hasn't changed. */
12754 && !current_buffer->clip_changed
12755 /* Function force-mode-line-update is used to force a thorough
12756 redisplay. It sets either windows_or_buffers_changed or
12757 update_mode_lines. So don't take a shortcut here for these
12758 cases. */
12759 && !update_mode_lines
12760 && !windows_or_buffers_changed
12761 && !cursor_type_changed
12762 /* Can't use this case if highlighting a region. When a
12763 region exists, cursor movement has to do more than just
12764 set the cursor. */
12765 && !(!NILP (Vtransient_mark_mode)
12766 && !NILP (current_buffer->mark_active))
12767 && NILP (w->region_showing)
12768 && NILP (Vshow_trailing_whitespace)
12769 /* Right after splitting windows, last_point may be nil. */
12770 && INTEGERP (w->last_point)
12771 /* This code is not used for mini-buffer for the sake of the case
12772 of redisplaying to replace an echo area message; since in
12773 that case the mini-buffer contents per se are usually
12774 unchanged. This code is of no real use in the mini-buffer
12775 since the handling of this_line_start_pos, etc., in redisplay
12776 handles the same cases. */
12777 && !EQ (window, minibuf_window)
12778 /* When splitting windows or for new windows, it happens that
12779 redisplay is called with a nil window_end_vpos or one being
12780 larger than the window. This should really be fixed in
12781 window.c. I don't have this on my list, now, so we do
12782 approximately the same as the old redisplay code. --gerd. */
12783 && INTEGERP (w->window_end_vpos)
12784 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12785 && (FRAME_WINDOW_P (f)
12786 || !overlay_arrow_in_current_buffer_p ()))
12787 {
12788 int this_scroll_margin, top_scroll_margin;
12789 struct glyph_row *row = NULL;
12790
12791 #if GLYPH_DEBUG
12792 debug_method_add (w, "cursor movement");
12793 #endif
12794
12795 /* Scroll if point within this distance from the top or bottom
12796 of the window. This is a pixel value. */
12797 this_scroll_margin = max (0, scroll_margin);
12798 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12799 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12800
12801 top_scroll_margin = this_scroll_margin;
12802 if (WINDOW_WANTS_HEADER_LINE_P (w))
12803 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12804
12805 /* Start with the row the cursor was displayed during the last
12806 not paused redisplay. Give up if that row is not valid. */
12807 if (w->last_cursor.vpos < 0
12808 || w->last_cursor.vpos >= w->current_matrix->nrows)
12809 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12810 else
12811 {
12812 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12813 if (row->mode_line_p)
12814 ++row;
12815 if (!row->enabled_p)
12816 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12817 }
12818
12819 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12820 {
12821 int scroll_p = 0;
12822 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12823
12824 if (PT > XFASTINT (w->last_point))
12825 {
12826 /* Point has moved forward. */
12827 while (MATRIX_ROW_END_CHARPOS (row) < PT
12828 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12829 {
12830 xassert (row->enabled_p);
12831 ++row;
12832 }
12833
12834 /* The end position of a row equals the start position
12835 of the next row. If PT is there, we would rather
12836 display it in the next line. */
12837 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12838 && MATRIX_ROW_END_CHARPOS (row) == PT
12839 && !cursor_row_p (w, row))
12840 ++row;
12841
12842 /* If within the scroll margin, scroll. Note that
12843 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
12844 the next line would be drawn, and that
12845 this_scroll_margin can be zero. */
12846 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
12847 || PT > MATRIX_ROW_END_CHARPOS (row)
12848 /* Line is completely visible last line in window
12849 and PT is to be set in the next line. */
12850 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
12851 && PT == MATRIX_ROW_END_CHARPOS (row)
12852 && !row->ends_at_zv_p
12853 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12854 scroll_p = 1;
12855 }
12856 else if (PT < XFASTINT (w->last_point))
12857 {
12858 /* Cursor has to be moved backward. Note that PT >=
12859 CHARPOS (startp) because of the outer if-statement. */
12860 while (!row->mode_line_p
12861 && (MATRIX_ROW_START_CHARPOS (row) > PT
12862 || (MATRIX_ROW_START_CHARPOS (row) == PT
12863 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
12864 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
12865 row > w->current_matrix->rows
12866 && (row-1)->ends_in_newline_from_string_p))))
12867 && (row->y > top_scroll_margin
12868 || CHARPOS (startp) == BEGV))
12869 {
12870 xassert (row->enabled_p);
12871 --row;
12872 }
12873
12874 /* Consider the following case: Window starts at BEGV,
12875 there is invisible, intangible text at BEGV, so that
12876 display starts at some point START > BEGV. It can
12877 happen that we are called with PT somewhere between
12878 BEGV and START. Try to handle that case. */
12879 if (row < w->current_matrix->rows
12880 || row->mode_line_p)
12881 {
12882 row = w->current_matrix->rows;
12883 if (row->mode_line_p)
12884 ++row;
12885 }
12886
12887 /* Due to newlines in overlay strings, we may have to
12888 skip forward over overlay strings. */
12889 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12890 && MATRIX_ROW_END_CHARPOS (row) == PT
12891 && !cursor_row_p (w, row))
12892 ++row;
12893
12894 /* If within the scroll margin, scroll. */
12895 if (row->y < top_scroll_margin
12896 && CHARPOS (startp) != BEGV)
12897 scroll_p = 1;
12898 }
12899 else
12900 {
12901 /* Cursor did not move. So don't scroll even if cursor line
12902 is partially visible, as it was so before. */
12903 rc = CURSOR_MOVEMENT_SUCCESS;
12904 }
12905
12906 if (PT < MATRIX_ROW_START_CHARPOS (row)
12907 || PT > MATRIX_ROW_END_CHARPOS (row))
12908 {
12909 /* if PT is not in the glyph row, give up. */
12910 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12911 }
12912 else if (rc != CURSOR_MOVEMENT_SUCCESS
12913 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
12914 && make_cursor_line_fully_visible_p)
12915 {
12916 if (PT == MATRIX_ROW_END_CHARPOS (row)
12917 && !row->ends_at_zv_p
12918 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
12919 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12920 else if (row->height > window_box_height (w))
12921 {
12922 /* If we end up in a partially visible line, let's
12923 make it fully visible, except when it's taller
12924 than the window, in which case we can't do much
12925 about it. */
12926 *scroll_step = 1;
12927 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12928 }
12929 else
12930 {
12931 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12932 if (!cursor_row_fully_visible_p (w, 0, 1))
12933 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12934 else
12935 rc = CURSOR_MOVEMENT_SUCCESS;
12936 }
12937 }
12938 else if (scroll_p)
12939 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12940 else
12941 {
12942 do
12943 {
12944 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
12945 {
12946 rc = CURSOR_MOVEMENT_SUCCESS;
12947 break;
12948 }
12949 ++row;
12950 }
12951 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12952 && MATRIX_ROW_START_CHARPOS (row) == PT
12953 && cursor_row_p (w, row));
12954 }
12955 }
12956 }
12957
12958 return rc;
12959 }
12960
12961 void
12962 set_vertical_scroll_bar (w)
12963 struct window *w;
12964 {
12965 int start, end, whole;
12966
12967 /* Calculate the start and end positions for the current window.
12968 At some point, it would be nice to choose between scrollbars
12969 which reflect the whole buffer size, with special markers
12970 indicating narrowing, and scrollbars which reflect only the
12971 visible region.
12972
12973 Note that mini-buffers sometimes aren't displaying any text. */
12974 if (!MINI_WINDOW_P (w)
12975 || (w == XWINDOW (minibuf_window)
12976 && NILP (echo_area_buffer[0])))
12977 {
12978 struct buffer *buf = XBUFFER (w->buffer);
12979 whole = BUF_ZV (buf) - BUF_BEGV (buf);
12980 start = marker_position (w->start) - BUF_BEGV (buf);
12981 /* I don't think this is guaranteed to be right. For the
12982 moment, we'll pretend it is. */
12983 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
12984
12985 if (end < start)
12986 end = start;
12987 if (whole < (end - start))
12988 whole = end - start;
12989 }
12990 else
12991 start = end = whole = 0;
12992
12993 /* Indicate what this scroll bar ought to be displaying now. */
12994 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
12995 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
12996 (w, end - start, whole, start);
12997 }
12998
12999
13000 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13001 selected_window is redisplayed.
13002
13003 We can return without actually redisplaying the window if
13004 fonts_changed_p is nonzero. In that case, redisplay_internal will
13005 retry. */
13006
13007 static void
13008 redisplay_window (window, just_this_one_p)
13009 Lisp_Object window;
13010 int just_this_one_p;
13011 {
13012 struct window *w = XWINDOW (window);
13013 struct frame *f = XFRAME (w->frame);
13014 struct buffer *buffer = XBUFFER (w->buffer);
13015 struct buffer *old = current_buffer;
13016 struct text_pos lpoint, opoint, startp;
13017 int update_mode_line;
13018 int tem;
13019 struct it it;
13020 /* Record it now because it's overwritten. */
13021 int current_matrix_up_to_date_p = 0;
13022 int used_current_matrix_p = 0;
13023 /* This is less strict than current_matrix_up_to_date_p.
13024 It indictes that the buffer contents and narrowing are unchanged. */
13025 int buffer_unchanged_p = 0;
13026 int temp_scroll_step = 0;
13027 int count = SPECPDL_INDEX ();
13028 int rc;
13029 int centering_position = -1;
13030 int last_line_misfit = 0;
13031 int beg_unchanged, end_unchanged;
13032
13033 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13034 opoint = lpoint;
13035
13036 /* W must be a leaf window here. */
13037 xassert (!NILP (w->buffer));
13038 #if GLYPH_DEBUG
13039 *w->desired_matrix->method = 0;
13040 #endif
13041
13042 restart:
13043 reconsider_clip_changes (w, buffer);
13044
13045 /* Has the mode line to be updated? */
13046 update_mode_line = (!NILP (w->update_mode_line)
13047 || update_mode_lines
13048 || buffer->clip_changed
13049 || buffer->prevent_redisplay_optimizations_p);
13050
13051 if (MINI_WINDOW_P (w))
13052 {
13053 if (w == XWINDOW (echo_area_window)
13054 && !NILP (echo_area_buffer[0]))
13055 {
13056 if (update_mode_line)
13057 /* We may have to update a tty frame's menu bar or a
13058 tool-bar. Example `M-x C-h C-h C-g'. */
13059 goto finish_menu_bars;
13060 else
13061 /* We've already displayed the echo area glyphs in this window. */
13062 goto finish_scroll_bars;
13063 }
13064 else if ((w != XWINDOW (minibuf_window)
13065 || minibuf_level == 0)
13066 /* When buffer is nonempty, redisplay window normally. */
13067 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13068 /* Quail displays non-mini buffers in minibuffer window.
13069 In that case, redisplay the window normally. */
13070 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13071 {
13072 /* W is a mini-buffer window, but it's not active, so clear
13073 it. */
13074 int yb = window_text_bottom_y (w);
13075 struct glyph_row *row;
13076 int y;
13077
13078 for (y = 0, row = w->desired_matrix->rows;
13079 y < yb;
13080 y += row->height, ++row)
13081 blank_row (w, row, y);
13082 goto finish_scroll_bars;
13083 }
13084
13085 clear_glyph_matrix (w->desired_matrix);
13086 }
13087
13088 /* Otherwise set up data on this window; select its buffer and point
13089 value. */
13090 /* Really select the buffer, for the sake of buffer-local
13091 variables. */
13092 set_buffer_internal_1 (XBUFFER (w->buffer));
13093
13094 current_matrix_up_to_date_p
13095 = (!NILP (w->window_end_valid)
13096 && !current_buffer->clip_changed
13097 && !current_buffer->prevent_redisplay_optimizations_p
13098 && XFASTINT (w->last_modified) >= MODIFF
13099 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13100
13101 /* Run the window-bottom-change-functions
13102 if it is possible that the text on the screen has changed
13103 (either due to modification of the text, or any other reason). */
13104 if (!current_matrix_up_to_date_p
13105 && !NILP (Vwindow_text_change_functions))
13106 {
13107 safe_run_hooks (Qwindow_text_change_functions);
13108 goto restart;
13109 }
13110
13111 beg_unchanged = BEG_UNCHANGED;
13112 end_unchanged = END_UNCHANGED;
13113
13114 SET_TEXT_POS (opoint, PT, PT_BYTE);
13115
13116 specbind (Qinhibit_point_motion_hooks, Qt);
13117
13118 buffer_unchanged_p
13119 = (!NILP (w->window_end_valid)
13120 && !current_buffer->clip_changed
13121 && XFASTINT (w->last_modified) >= MODIFF
13122 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13123
13124 /* When windows_or_buffers_changed is non-zero, we can't rely on
13125 the window end being valid, so set it to nil there. */
13126 if (windows_or_buffers_changed)
13127 {
13128 /* If window starts on a continuation line, maybe adjust the
13129 window start in case the window's width changed. */
13130 if (XMARKER (w->start)->buffer == current_buffer)
13131 compute_window_start_on_continuation_line (w);
13132
13133 w->window_end_valid = Qnil;
13134 }
13135
13136 /* Some sanity checks. */
13137 CHECK_WINDOW_END (w);
13138 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13139 abort ();
13140 if (BYTEPOS (opoint) < CHARPOS (opoint))
13141 abort ();
13142
13143 /* If %c is in mode line, update it if needed. */
13144 if (!NILP (w->column_number_displayed)
13145 /* This alternative quickly identifies a common case
13146 where no change is needed. */
13147 && !(PT == XFASTINT (w->last_point)
13148 && XFASTINT (w->last_modified) >= MODIFF
13149 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13150 && (XFASTINT (w->column_number_displayed)
13151 != (int) current_column ())) /* iftc */
13152 update_mode_line = 1;
13153
13154 /* Count number of windows showing the selected buffer. An indirect
13155 buffer counts as its base buffer. */
13156 if (!just_this_one_p)
13157 {
13158 struct buffer *current_base, *window_base;
13159 current_base = current_buffer;
13160 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13161 if (current_base->base_buffer)
13162 current_base = current_base->base_buffer;
13163 if (window_base->base_buffer)
13164 window_base = window_base->base_buffer;
13165 if (current_base == window_base)
13166 buffer_shared++;
13167 }
13168
13169 /* Point refers normally to the selected window. For any other
13170 window, set up appropriate value. */
13171 if (!EQ (window, selected_window))
13172 {
13173 int new_pt = XMARKER (w->pointm)->charpos;
13174 int new_pt_byte = marker_byte_position (w->pointm);
13175 if (new_pt < BEGV)
13176 {
13177 new_pt = BEGV;
13178 new_pt_byte = BEGV_BYTE;
13179 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13180 }
13181 else if (new_pt > (ZV - 1))
13182 {
13183 new_pt = ZV;
13184 new_pt_byte = ZV_BYTE;
13185 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13186 }
13187
13188 /* We don't use SET_PT so that the point-motion hooks don't run. */
13189 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13190 }
13191
13192 /* If any of the character widths specified in the display table
13193 have changed, invalidate the width run cache. It's true that
13194 this may be a bit late to catch such changes, but the rest of
13195 redisplay goes (non-fatally) haywire when the display table is
13196 changed, so why should we worry about doing any better? */
13197 if (current_buffer->width_run_cache)
13198 {
13199 struct Lisp_Char_Table *disptab = buffer_display_table ();
13200
13201 if (! disptab_matches_widthtab (disptab,
13202 XVECTOR (current_buffer->width_table)))
13203 {
13204 invalidate_region_cache (current_buffer,
13205 current_buffer->width_run_cache,
13206 BEG, Z);
13207 recompute_width_table (current_buffer, disptab);
13208 }
13209 }
13210
13211 /* If window-start is screwed up, choose a new one. */
13212 if (XMARKER (w->start)->buffer != current_buffer)
13213 goto recenter;
13214
13215 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13216
13217 /* If someone specified a new starting point but did not insist,
13218 check whether it can be used. */
13219 if (!NILP (w->optional_new_start)
13220 && CHARPOS (startp) >= BEGV
13221 && CHARPOS (startp) <= ZV)
13222 {
13223 w->optional_new_start = Qnil;
13224 start_display (&it, w, startp);
13225 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13226 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13227 if (IT_CHARPOS (it) == PT)
13228 w->force_start = Qt;
13229 /* IT may overshoot PT if text at PT is invisible. */
13230 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13231 w->force_start = Qt;
13232 }
13233
13234 force_start:
13235
13236 /* Handle case where place to start displaying has been specified,
13237 unless the specified location is outside the accessible range. */
13238 if (!NILP (w->force_start)
13239 || w->frozen_window_start_p)
13240 {
13241 /* We set this later on if we have to adjust point. */
13242 int new_vpos = -1;
13243 int val;
13244
13245 w->force_start = Qnil;
13246 w->vscroll = 0;
13247 w->window_end_valid = Qnil;
13248
13249 /* Forget any recorded base line for line number display. */
13250 if (!buffer_unchanged_p)
13251 w->base_line_number = Qnil;
13252
13253 /* Redisplay the mode line. Select the buffer properly for that.
13254 Also, run the hook window-scroll-functions
13255 because we have scrolled. */
13256 /* Note, we do this after clearing force_start because
13257 if there's an error, it is better to forget about force_start
13258 than to get into an infinite loop calling the hook functions
13259 and having them get more errors. */
13260 if (!update_mode_line
13261 || ! NILP (Vwindow_scroll_functions))
13262 {
13263 update_mode_line = 1;
13264 w->update_mode_line = Qt;
13265 startp = run_window_scroll_functions (window, startp);
13266 }
13267
13268 w->last_modified = make_number (0);
13269 w->last_overlay_modified = make_number (0);
13270 if (CHARPOS (startp) < BEGV)
13271 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13272 else if (CHARPOS (startp) > ZV)
13273 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13274
13275 /* Redisplay, then check if cursor has been set during the
13276 redisplay. Give up if new fonts were loaded. */
13277 val = try_window (window, startp, 1);
13278 if (!val)
13279 {
13280 w->force_start = Qt;
13281 clear_glyph_matrix (w->desired_matrix);
13282 goto need_larger_matrices;
13283 }
13284 /* Point was outside the scroll margins. */
13285 if (val < 0)
13286 new_vpos = window_box_height (w) / 2;
13287
13288 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13289 {
13290 /* If point does not appear, try to move point so it does
13291 appear. The desired matrix has been built above, so we
13292 can use it here. */
13293 new_vpos = window_box_height (w) / 2;
13294 }
13295
13296 if (!cursor_row_fully_visible_p (w, 0, 0))
13297 {
13298 /* Point does appear, but on a line partly visible at end of window.
13299 Move it back to a fully-visible line. */
13300 new_vpos = window_box_height (w);
13301 }
13302
13303 /* If we need to move point for either of the above reasons,
13304 now actually do it. */
13305 if (new_vpos >= 0)
13306 {
13307 struct glyph_row *row;
13308
13309 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13310 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13311 ++row;
13312
13313 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13314 MATRIX_ROW_START_BYTEPOS (row));
13315
13316 if (w != XWINDOW (selected_window))
13317 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13318 else if (current_buffer == old)
13319 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13320
13321 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13322
13323 /* If we are highlighting the region, then we just changed
13324 the region, so redisplay to show it. */
13325 if (!NILP (Vtransient_mark_mode)
13326 && !NILP (current_buffer->mark_active))
13327 {
13328 clear_glyph_matrix (w->desired_matrix);
13329 if (!try_window (window, startp, 0))
13330 goto need_larger_matrices;
13331 }
13332 }
13333
13334 #if GLYPH_DEBUG
13335 debug_method_add (w, "forced window start");
13336 #endif
13337 goto done;
13338 }
13339
13340 /* Handle case where text has not changed, only point, and it has
13341 not moved off the frame, and we are not retrying after hscroll.
13342 (current_matrix_up_to_date_p is nonzero when retrying.) */
13343 if (current_matrix_up_to_date_p
13344 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13345 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13346 {
13347 switch (rc)
13348 {
13349 case CURSOR_MOVEMENT_SUCCESS:
13350 used_current_matrix_p = 1;
13351 goto done;
13352
13353 #if 0 /* try_cursor_movement never returns this value. */
13354 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
13355 goto need_larger_matrices;
13356 #endif
13357
13358 case CURSOR_MOVEMENT_MUST_SCROLL:
13359 goto try_to_scroll;
13360
13361 default:
13362 abort ();
13363 }
13364 }
13365 /* If current starting point was originally the beginning of a line
13366 but no longer is, find a new starting point. */
13367 else if (!NILP (w->start_at_line_beg)
13368 && !(CHARPOS (startp) <= BEGV
13369 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13370 {
13371 #if GLYPH_DEBUG
13372 debug_method_add (w, "recenter 1");
13373 #endif
13374 goto recenter;
13375 }
13376
13377 /* Try scrolling with try_window_id. Value is > 0 if update has
13378 been done, it is -1 if we know that the same window start will
13379 not work. It is 0 if unsuccessful for some other reason. */
13380 else if ((tem = try_window_id (w)) != 0)
13381 {
13382 #if GLYPH_DEBUG
13383 debug_method_add (w, "try_window_id %d", tem);
13384 #endif
13385
13386 if (fonts_changed_p)
13387 goto need_larger_matrices;
13388 if (tem > 0)
13389 goto done;
13390
13391 /* Otherwise try_window_id has returned -1 which means that we
13392 don't want the alternative below this comment to execute. */
13393 }
13394 else if (CHARPOS (startp) >= BEGV
13395 && CHARPOS (startp) <= ZV
13396 && PT >= CHARPOS (startp)
13397 && (CHARPOS (startp) < ZV
13398 /* Avoid starting at end of buffer. */
13399 || CHARPOS (startp) == BEGV
13400 || (XFASTINT (w->last_modified) >= MODIFF
13401 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13402 {
13403
13404 /* If first window line is a continuation line, and window start
13405 is inside the modified region, but the first change is before
13406 current window start, we must select a new window start.
13407
13408 However, if this is the result of a down-mouse event (e.g. by
13409 extending the mouse-drag-overlay), we don't want to select a
13410 new window start, since that would change the position under
13411 the mouse, resulting in an unwanted mouse-movement rather
13412 than a simple mouse-click. */
13413 if (NILP (w->start_at_line_beg)
13414 && NILP (do_mouse_tracking)
13415 && CHARPOS (startp) > BEGV
13416 && CHARPOS (startp) > BEG + beg_unchanged
13417 && CHARPOS (startp) <= Z - end_unchanged)
13418 {
13419 w->force_start = Qt;
13420 if (XMARKER (w->start)->buffer == current_buffer)
13421 compute_window_start_on_continuation_line (w);
13422 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13423 goto force_start;
13424 }
13425
13426 #if GLYPH_DEBUG
13427 debug_method_add (w, "same window start");
13428 #endif
13429
13430 /* Try to redisplay starting at same place as before.
13431 If point has not moved off frame, accept the results. */
13432 if (!current_matrix_up_to_date_p
13433 /* Don't use try_window_reusing_current_matrix in this case
13434 because a window scroll function can have changed the
13435 buffer. */
13436 || !NILP (Vwindow_scroll_functions)
13437 || MINI_WINDOW_P (w)
13438 || !(used_current_matrix_p
13439 = try_window_reusing_current_matrix (w)))
13440 {
13441 IF_DEBUG (debug_method_add (w, "1"));
13442 if (try_window (window, startp, 1) < 0)
13443 /* -1 means we need to scroll.
13444 0 means we need new matrices, but fonts_changed_p
13445 is set in that case, so we will detect it below. */
13446 goto try_to_scroll;
13447 }
13448
13449 if (fonts_changed_p)
13450 goto need_larger_matrices;
13451
13452 if (w->cursor.vpos >= 0)
13453 {
13454 if (!just_this_one_p
13455 || current_buffer->clip_changed
13456 || BEG_UNCHANGED < CHARPOS (startp))
13457 /* Forget any recorded base line for line number display. */
13458 w->base_line_number = Qnil;
13459
13460 if (!cursor_row_fully_visible_p (w, 1, 0))
13461 {
13462 clear_glyph_matrix (w->desired_matrix);
13463 last_line_misfit = 1;
13464 }
13465 /* Drop through and scroll. */
13466 else
13467 goto done;
13468 }
13469 else
13470 clear_glyph_matrix (w->desired_matrix);
13471 }
13472
13473 try_to_scroll:
13474
13475 w->last_modified = make_number (0);
13476 w->last_overlay_modified = make_number (0);
13477
13478 /* Redisplay the mode line. Select the buffer properly for that. */
13479 if (!update_mode_line)
13480 {
13481 update_mode_line = 1;
13482 w->update_mode_line = Qt;
13483 }
13484
13485 /* Try to scroll by specified few lines. */
13486 if ((scroll_conservatively
13487 || scroll_step
13488 || temp_scroll_step
13489 || NUMBERP (current_buffer->scroll_up_aggressively)
13490 || NUMBERP (current_buffer->scroll_down_aggressively))
13491 && !current_buffer->clip_changed
13492 && CHARPOS (startp) >= BEGV
13493 && CHARPOS (startp) <= ZV)
13494 {
13495 /* The function returns -1 if new fonts were loaded, 1 if
13496 successful, 0 if not successful. */
13497 int rc = try_scrolling (window, just_this_one_p,
13498 scroll_conservatively,
13499 scroll_step,
13500 temp_scroll_step, last_line_misfit);
13501 switch (rc)
13502 {
13503 case SCROLLING_SUCCESS:
13504 goto done;
13505
13506 case SCROLLING_NEED_LARGER_MATRICES:
13507 goto need_larger_matrices;
13508
13509 case SCROLLING_FAILED:
13510 break;
13511
13512 default:
13513 abort ();
13514 }
13515 }
13516
13517 /* Finally, just choose place to start which centers point */
13518
13519 recenter:
13520 if (centering_position < 0)
13521 centering_position = window_box_height (w) / 2;
13522
13523 #if GLYPH_DEBUG
13524 debug_method_add (w, "recenter");
13525 #endif
13526
13527 /* w->vscroll = 0; */
13528
13529 /* Forget any previously recorded base line for line number display. */
13530 if (!buffer_unchanged_p)
13531 w->base_line_number = Qnil;
13532
13533 /* Move backward half the height of the window. */
13534 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13535 it.current_y = it.last_visible_y;
13536 move_it_vertically_backward (&it, centering_position);
13537 xassert (IT_CHARPOS (it) >= BEGV);
13538
13539 /* The function move_it_vertically_backward may move over more
13540 than the specified y-distance. If it->w is small, e.g. a
13541 mini-buffer window, we may end up in front of the window's
13542 display area. Start displaying at the start of the line
13543 containing PT in this case. */
13544 if (it.current_y <= 0)
13545 {
13546 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13547 move_it_vertically_backward (&it, 0);
13548 #if 0
13549 /* I think this assert is bogus if buffer contains
13550 invisible text or images. KFS. */
13551 xassert (IT_CHARPOS (it) <= PT);
13552 #endif
13553 it.current_y = 0;
13554 }
13555
13556 it.current_x = it.hpos = 0;
13557
13558 /* Set startp here explicitly in case that helps avoid an infinite loop
13559 in case the window-scroll-functions functions get errors. */
13560 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13561
13562 /* Run scroll hooks. */
13563 startp = run_window_scroll_functions (window, it.current.pos);
13564
13565 /* Redisplay the window. */
13566 if (!current_matrix_up_to_date_p
13567 || windows_or_buffers_changed
13568 || cursor_type_changed
13569 /* Don't use try_window_reusing_current_matrix in this case
13570 because it can have changed the buffer. */
13571 || !NILP (Vwindow_scroll_functions)
13572 || !just_this_one_p
13573 || MINI_WINDOW_P (w)
13574 || !(used_current_matrix_p
13575 = try_window_reusing_current_matrix (w)))
13576 try_window (window, startp, 0);
13577
13578 /* If new fonts have been loaded (due to fontsets), give up. We
13579 have to start a new redisplay since we need to re-adjust glyph
13580 matrices. */
13581 if (fonts_changed_p)
13582 goto need_larger_matrices;
13583
13584 /* If cursor did not appear assume that the middle of the window is
13585 in the first line of the window. Do it again with the next line.
13586 (Imagine a window of height 100, displaying two lines of height
13587 60. Moving back 50 from it->last_visible_y will end in the first
13588 line.) */
13589 if (w->cursor.vpos < 0)
13590 {
13591 if (!NILP (w->window_end_valid)
13592 && PT >= Z - XFASTINT (w->window_end_pos))
13593 {
13594 clear_glyph_matrix (w->desired_matrix);
13595 move_it_by_lines (&it, 1, 0);
13596 try_window (window, it.current.pos, 0);
13597 }
13598 else if (PT < IT_CHARPOS (it))
13599 {
13600 clear_glyph_matrix (w->desired_matrix);
13601 move_it_by_lines (&it, -1, 0);
13602 try_window (window, it.current.pos, 0);
13603 }
13604 else
13605 {
13606 /* Not much we can do about it. */
13607 }
13608 }
13609
13610 /* Consider the following case: Window starts at BEGV, there is
13611 invisible, intangible text at BEGV, so that display starts at
13612 some point START > BEGV. It can happen that we are called with
13613 PT somewhere between BEGV and START. Try to handle that case. */
13614 if (w->cursor.vpos < 0)
13615 {
13616 struct glyph_row *row = w->current_matrix->rows;
13617 if (row->mode_line_p)
13618 ++row;
13619 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13620 }
13621
13622 if (!cursor_row_fully_visible_p (w, 0, 0))
13623 {
13624 /* If vscroll is enabled, disable it and try again. */
13625 if (w->vscroll)
13626 {
13627 w->vscroll = 0;
13628 clear_glyph_matrix (w->desired_matrix);
13629 goto recenter;
13630 }
13631
13632 /* If centering point failed to make the whole line visible,
13633 put point at the top instead. That has to make the whole line
13634 visible, if it can be done. */
13635 if (centering_position == 0)
13636 goto done;
13637
13638 clear_glyph_matrix (w->desired_matrix);
13639 centering_position = 0;
13640 goto recenter;
13641 }
13642
13643 done:
13644
13645 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13646 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13647 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13648 ? Qt : Qnil);
13649
13650 /* Display the mode line, if we must. */
13651 if ((update_mode_line
13652 /* If window not full width, must redo its mode line
13653 if (a) the window to its side is being redone and
13654 (b) we do a frame-based redisplay. This is a consequence
13655 of how inverted lines are drawn in frame-based redisplay. */
13656 || (!just_this_one_p
13657 && !FRAME_WINDOW_P (f)
13658 && !WINDOW_FULL_WIDTH_P (w))
13659 /* Line number to display. */
13660 || INTEGERP (w->base_line_pos)
13661 /* Column number is displayed and different from the one displayed. */
13662 || (!NILP (w->column_number_displayed)
13663 && (XFASTINT (w->column_number_displayed)
13664 != (int) current_column ()))) /* iftc */
13665 /* This means that the window has a mode line. */
13666 && (WINDOW_WANTS_MODELINE_P (w)
13667 || WINDOW_WANTS_HEADER_LINE_P (w)))
13668 {
13669 display_mode_lines (w);
13670
13671 /* If mode line height has changed, arrange for a thorough
13672 immediate redisplay using the correct mode line height. */
13673 if (WINDOW_WANTS_MODELINE_P (w)
13674 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13675 {
13676 fonts_changed_p = 1;
13677 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13678 = DESIRED_MODE_LINE_HEIGHT (w);
13679 }
13680
13681 /* If top line height has changed, arrange for a thorough
13682 immediate redisplay using the correct mode line height. */
13683 if (WINDOW_WANTS_HEADER_LINE_P (w)
13684 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13685 {
13686 fonts_changed_p = 1;
13687 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13688 = DESIRED_HEADER_LINE_HEIGHT (w);
13689 }
13690
13691 if (fonts_changed_p)
13692 goto need_larger_matrices;
13693 }
13694
13695 if (!line_number_displayed
13696 && !BUFFERP (w->base_line_pos))
13697 {
13698 w->base_line_pos = Qnil;
13699 w->base_line_number = Qnil;
13700 }
13701
13702 finish_menu_bars:
13703
13704 /* When we reach a frame's selected window, redo the frame's menu bar. */
13705 if (update_mode_line
13706 && EQ (FRAME_SELECTED_WINDOW (f), window))
13707 {
13708 int redisplay_menu_p = 0;
13709 int redisplay_tool_bar_p = 0;
13710
13711 if (FRAME_WINDOW_P (f))
13712 {
13713 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
13714 || defined (USE_GTK)
13715 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13716 #else
13717 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13718 #endif
13719 }
13720 else
13721 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13722
13723 if (redisplay_menu_p)
13724 display_menu_bar (w);
13725
13726 #ifdef HAVE_WINDOW_SYSTEM
13727 if (FRAME_WINDOW_P (f))
13728 {
13729 #if defined (USE_GTK) || USE_MAC_TOOLBAR
13730 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13731 #else
13732 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13733 && (FRAME_TOOL_BAR_LINES (f) > 0
13734 || !NILP (Vauto_resize_tool_bars));
13735 #endif
13736
13737 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13738 {
13739 extern int ignore_mouse_drag_p;
13740 ignore_mouse_drag_p = 1;
13741 }
13742 }
13743 #endif
13744 }
13745
13746 #ifdef HAVE_WINDOW_SYSTEM
13747 if (FRAME_WINDOW_P (f)
13748 && update_window_fringes (w, (just_this_one_p
13749 || (!used_current_matrix_p && !overlay_arrow_seen)
13750 || w->pseudo_window_p)))
13751 {
13752 update_begin (f);
13753 BLOCK_INPUT;
13754 if (draw_window_fringes (w, 1))
13755 x_draw_vertical_border (w);
13756 UNBLOCK_INPUT;
13757 update_end (f);
13758 }
13759 #endif /* HAVE_WINDOW_SYSTEM */
13760
13761 /* We go to this label, with fonts_changed_p nonzero,
13762 if it is necessary to try again using larger glyph matrices.
13763 We have to redeem the scroll bar even in this case,
13764 because the loop in redisplay_internal expects that. */
13765 need_larger_matrices:
13766 ;
13767 finish_scroll_bars:
13768
13769 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13770 {
13771 /* Set the thumb's position and size. */
13772 set_vertical_scroll_bar (w);
13773
13774 /* Note that we actually used the scroll bar attached to this
13775 window, so it shouldn't be deleted at the end of redisplay. */
13776 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13777 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13778 }
13779
13780 /* Restore current_buffer and value of point in it. */
13781 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13782 set_buffer_internal_1 (old);
13783 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
13784 shorter. This can be caused by log truncation in *Messages*. */
13785 if (CHARPOS (lpoint) <= ZV)
13786 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13787
13788 unbind_to (count, Qnil);
13789 }
13790
13791
13792 /* Build the complete desired matrix of WINDOW with a window start
13793 buffer position POS.
13794
13795 Value is 1 if successful. It is zero if fonts were loaded during
13796 redisplay which makes re-adjusting glyph matrices necessary, and -1
13797 if point would appear in the scroll margins.
13798 (We check that only if CHECK_MARGINS is nonzero. */
13799
13800 int
13801 try_window (window, pos, check_margins)
13802 Lisp_Object window;
13803 struct text_pos pos;
13804 int check_margins;
13805 {
13806 struct window *w = XWINDOW (window);
13807 struct it it;
13808 struct glyph_row *last_text_row = NULL;
13809 struct frame *f = XFRAME (w->frame);
13810
13811 /* Make POS the new window start. */
13812 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13813
13814 /* Mark cursor position as unknown. No overlay arrow seen. */
13815 w->cursor.vpos = -1;
13816 overlay_arrow_seen = 0;
13817
13818 /* Initialize iterator and info to start at POS. */
13819 start_display (&it, w, pos);
13820
13821 /* Display all lines of W. */
13822 while (it.current_y < it.last_visible_y)
13823 {
13824 if (display_line (&it))
13825 last_text_row = it.glyph_row - 1;
13826 if (fonts_changed_p)
13827 return 0;
13828 }
13829
13830 /* Don't let the cursor end in the scroll margins. */
13831 if (check_margins
13832 && !MINI_WINDOW_P (w))
13833 {
13834 int this_scroll_margin;
13835
13836 this_scroll_margin = max (0, scroll_margin);
13837 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13838 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13839
13840 if ((w->cursor.y >= 0 /* not vscrolled */
13841 && w->cursor.y < this_scroll_margin
13842 && CHARPOS (pos) > BEGV
13843 && IT_CHARPOS (it) < ZV)
13844 /* rms: considering make_cursor_line_fully_visible_p here
13845 seems to give wrong results. We don't want to recenter
13846 when the last line is partly visible, we want to allow
13847 that case to be handled in the usual way. */
13848 || (w->cursor.y + 1) > it.last_visible_y)
13849 {
13850 w->cursor.vpos = -1;
13851 clear_glyph_matrix (w->desired_matrix);
13852 return -1;
13853 }
13854 }
13855
13856 /* If bottom moved off end of frame, change mode line percentage. */
13857 if (XFASTINT (w->window_end_pos) <= 0
13858 && Z != IT_CHARPOS (it))
13859 w->update_mode_line = Qt;
13860
13861 /* Set window_end_pos to the offset of the last character displayed
13862 on the window from the end of current_buffer. Set
13863 window_end_vpos to its row number. */
13864 if (last_text_row)
13865 {
13866 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
13867 w->window_end_bytepos
13868 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13869 w->window_end_pos
13870 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13871 w->window_end_vpos
13872 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13873 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
13874 ->displays_text_p);
13875 }
13876 else
13877 {
13878 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13879 w->window_end_pos = make_number (Z - ZV);
13880 w->window_end_vpos = make_number (0);
13881 }
13882
13883 /* But that is not valid info until redisplay finishes. */
13884 w->window_end_valid = Qnil;
13885 return 1;
13886 }
13887
13888
13889 \f
13890 /************************************************************************
13891 Window redisplay reusing current matrix when buffer has not changed
13892 ************************************************************************/
13893
13894 /* Try redisplay of window W showing an unchanged buffer with a
13895 different window start than the last time it was displayed by
13896 reusing its current matrix. Value is non-zero if successful.
13897 W->start is the new window start. */
13898
13899 static int
13900 try_window_reusing_current_matrix (w)
13901 struct window *w;
13902 {
13903 struct frame *f = XFRAME (w->frame);
13904 struct glyph_row *row, *bottom_row;
13905 struct it it;
13906 struct run run;
13907 struct text_pos start, new_start;
13908 int nrows_scrolled, i;
13909 struct glyph_row *last_text_row;
13910 struct glyph_row *last_reused_text_row;
13911 struct glyph_row *start_row;
13912 int start_vpos, min_y, max_y;
13913
13914 #if GLYPH_DEBUG
13915 if (inhibit_try_window_reusing)
13916 return 0;
13917 #endif
13918
13919 if (/* This function doesn't handle terminal frames. */
13920 !FRAME_WINDOW_P (f)
13921 /* Don't try to reuse the display if windows have been split
13922 or such. */
13923 || windows_or_buffers_changed
13924 || cursor_type_changed)
13925 return 0;
13926
13927 /* Can't do this if region may have changed. */
13928 if ((!NILP (Vtransient_mark_mode)
13929 && !NILP (current_buffer->mark_active))
13930 || !NILP (w->region_showing)
13931 || !NILP (Vshow_trailing_whitespace))
13932 return 0;
13933
13934 /* If top-line visibility has changed, give up. */
13935 if (WINDOW_WANTS_HEADER_LINE_P (w)
13936 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
13937 return 0;
13938
13939 /* Give up if old or new display is scrolled vertically. We could
13940 make this function handle this, but right now it doesn't. */
13941 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13942 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
13943 return 0;
13944
13945 /* The variable new_start now holds the new window start. The old
13946 start `start' can be determined from the current matrix. */
13947 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
13948 start = start_row->start.pos;
13949 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13950
13951 /* Clear the desired matrix for the display below. */
13952 clear_glyph_matrix (w->desired_matrix);
13953
13954 if (CHARPOS (new_start) <= CHARPOS (start))
13955 {
13956 int first_row_y;
13957
13958 /* Don't use this method if the display starts with an ellipsis
13959 displayed for invisible text. It's not easy to handle that case
13960 below, and it's certainly not worth the effort since this is
13961 not a frequent case. */
13962 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
13963 return 0;
13964
13965 IF_DEBUG (debug_method_add (w, "twu1"));
13966
13967 /* Display up to a row that can be reused. The variable
13968 last_text_row is set to the last row displayed that displays
13969 text. Note that it.vpos == 0 if or if not there is a
13970 header-line; it's not the same as the MATRIX_ROW_VPOS! */
13971 start_display (&it, w, new_start);
13972 first_row_y = it.current_y;
13973 w->cursor.vpos = -1;
13974 last_text_row = last_reused_text_row = NULL;
13975
13976 while (it.current_y < it.last_visible_y
13977 && !fonts_changed_p)
13978 {
13979 /* If we have reached into the characters in the START row,
13980 that means the line boundaries have changed. So we
13981 can't start copying with the row START. Maybe it will
13982 work to start copying with the following row. */
13983 while (IT_CHARPOS (it) > CHARPOS (start))
13984 {
13985 /* Advance to the next row as the "start". */
13986 start_row++;
13987 start = start_row->start.pos;
13988 /* If there are no more rows to try, or just one, give up. */
13989 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
13990 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
13991 || CHARPOS (start) == ZV)
13992 {
13993 clear_glyph_matrix (w->desired_matrix);
13994 return 0;
13995 }
13996
13997 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13998 }
13999 /* If we have reached alignment,
14000 we can copy the rest of the rows. */
14001 if (IT_CHARPOS (it) == CHARPOS (start))
14002 break;
14003
14004 if (display_line (&it))
14005 last_text_row = it.glyph_row - 1;
14006 }
14007
14008 /* A value of current_y < last_visible_y means that we stopped
14009 at the previous window start, which in turn means that we
14010 have at least one reusable row. */
14011 if (it.current_y < it.last_visible_y)
14012 {
14013 /* IT.vpos always starts from 0; it counts text lines. */
14014 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14015
14016 /* Find PT if not already found in the lines displayed. */
14017 if (w->cursor.vpos < 0)
14018 {
14019 int dy = it.current_y - start_row->y;
14020
14021 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14022 row = row_containing_pos (w, PT, row, NULL, dy);
14023 if (row)
14024 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14025 dy, nrows_scrolled);
14026 else
14027 {
14028 clear_glyph_matrix (w->desired_matrix);
14029 return 0;
14030 }
14031 }
14032
14033 /* Scroll the display. Do it before the current matrix is
14034 changed. The problem here is that update has not yet
14035 run, i.e. part of the current matrix is not up to date.
14036 scroll_run_hook will clear the cursor, and use the
14037 current matrix to get the height of the row the cursor is
14038 in. */
14039 run.current_y = start_row->y;
14040 run.desired_y = it.current_y;
14041 run.height = it.last_visible_y - it.current_y;
14042
14043 if (run.height > 0 && run.current_y != run.desired_y)
14044 {
14045 update_begin (f);
14046 FRAME_RIF (f)->update_window_begin_hook (w);
14047 FRAME_RIF (f)->clear_window_mouse_face (w);
14048 FRAME_RIF (f)->scroll_run_hook (w, &run);
14049 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14050 update_end (f);
14051 }
14052
14053 /* Shift current matrix down by nrows_scrolled lines. */
14054 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14055 rotate_matrix (w->current_matrix,
14056 start_vpos,
14057 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14058 nrows_scrolled);
14059
14060 /* Disable lines that must be updated. */
14061 for (i = 0; i < nrows_scrolled; ++i)
14062 (start_row + i)->enabled_p = 0;
14063
14064 /* Re-compute Y positions. */
14065 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14066 max_y = it.last_visible_y;
14067 for (row = start_row + nrows_scrolled;
14068 row < bottom_row;
14069 ++row)
14070 {
14071 row->y = it.current_y;
14072 row->visible_height = row->height;
14073
14074 if (row->y < min_y)
14075 row->visible_height -= min_y - row->y;
14076 if (row->y + row->height > max_y)
14077 row->visible_height -= row->y + row->height - max_y;
14078 row->redraw_fringe_bitmaps_p = 1;
14079
14080 it.current_y += row->height;
14081
14082 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14083 last_reused_text_row = row;
14084 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14085 break;
14086 }
14087
14088 /* Disable lines in the current matrix which are now
14089 below the window. */
14090 for (++row; row < bottom_row; ++row)
14091 row->enabled_p = row->mode_line_p = 0;
14092 }
14093
14094 /* Update window_end_pos etc.; last_reused_text_row is the last
14095 reused row from the current matrix containing text, if any.
14096 The value of last_text_row is the last displayed line
14097 containing text. */
14098 if (last_reused_text_row)
14099 {
14100 w->window_end_bytepos
14101 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14102 w->window_end_pos
14103 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14104 w->window_end_vpos
14105 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14106 w->current_matrix));
14107 }
14108 else if (last_text_row)
14109 {
14110 w->window_end_bytepos
14111 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14112 w->window_end_pos
14113 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14114 w->window_end_vpos
14115 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14116 }
14117 else
14118 {
14119 /* This window must be completely empty. */
14120 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14121 w->window_end_pos = make_number (Z - ZV);
14122 w->window_end_vpos = make_number (0);
14123 }
14124 w->window_end_valid = Qnil;
14125
14126 /* Update hint: don't try scrolling again in update_window. */
14127 w->desired_matrix->no_scrolling_p = 1;
14128
14129 #if GLYPH_DEBUG
14130 debug_method_add (w, "try_window_reusing_current_matrix 1");
14131 #endif
14132 return 1;
14133 }
14134 else if (CHARPOS (new_start) > CHARPOS (start))
14135 {
14136 struct glyph_row *pt_row, *row;
14137 struct glyph_row *first_reusable_row;
14138 struct glyph_row *first_row_to_display;
14139 int dy;
14140 int yb = window_text_bottom_y (w);
14141
14142 /* Find the row starting at new_start, if there is one. Don't
14143 reuse a partially visible line at the end. */
14144 first_reusable_row = start_row;
14145 while (first_reusable_row->enabled_p
14146 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14147 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14148 < CHARPOS (new_start)))
14149 ++first_reusable_row;
14150
14151 /* Give up if there is no row to reuse. */
14152 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14153 || !first_reusable_row->enabled_p
14154 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14155 != CHARPOS (new_start)))
14156 return 0;
14157
14158 /* We can reuse fully visible rows beginning with
14159 first_reusable_row to the end of the window. Set
14160 first_row_to_display to the first row that cannot be reused.
14161 Set pt_row to the row containing point, if there is any. */
14162 pt_row = NULL;
14163 for (first_row_to_display = first_reusable_row;
14164 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14165 ++first_row_to_display)
14166 {
14167 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14168 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14169 pt_row = first_row_to_display;
14170 }
14171
14172 /* Start displaying at the start of first_row_to_display. */
14173 xassert (first_row_to_display->y < yb);
14174 init_to_row_start (&it, w, first_row_to_display);
14175
14176 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14177 - start_vpos);
14178 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14179 - nrows_scrolled);
14180 it.current_y = (first_row_to_display->y - first_reusable_row->y
14181 + WINDOW_HEADER_LINE_HEIGHT (w));
14182
14183 /* Display lines beginning with first_row_to_display in the
14184 desired matrix. Set last_text_row to the last row displayed
14185 that displays text. */
14186 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14187 if (pt_row == NULL)
14188 w->cursor.vpos = -1;
14189 last_text_row = NULL;
14190 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14191 if (display_line (&it))
14192 last_text_row = it.glyph_row - 1;
14193
14194 /* Give up If point isn't in a row displayed or reused. */
14195 if (w->cursor.vpos < 0)
14196 {
14197 clear_glyph_matrix (w->desired_matrix);
14198 return 0;
14199 }
14200
14201 /* If point is in a reused row, adjust y and vpos of the cursor
14202 position. */
14203 if (pt_row)
14204 {
14205 w->cursor.vpos -= nrows_scrolled;
14206 w->cursor.y -= first_reusable_row->y - start_row->y;
14207 }
14208
14209 /* Scroll the display. */
14210 run.current_y = first_reusable_row->y;
14211 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14212 run.height = it.last_visible_y - run.current_y;
14213 dy = run.current_y - run.desired_y;
14214
14215 if (run.height)
14216 {
14217 update_begin (f);
14218 FRAME_RIF (f)->update_window_begin_hook (w);
14219 FRAME_RIF (f)->clear_window_mouse_face (w);
14220 FRAME_RIF (f)->scroll_run_hook (w, &run);
14221 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14222 update_end (f);
14223 }
14224
14225 /* Adjust Y positions of reused rows. */
14226 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14227 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14228 max_y = it.last_visible_y;
14229 for (row = first_reusable_row; row < first_row_to_display; ++row)
14230 {
14231 row->y -= dy;
14232 row->visible_height = row->height;
14233 if (row->y < min_y)
14234 row->visible_height -= min_y - row->y;
14235 if (row->y + row->height > max_y)
14236 row->visible_height -= row->y + row->height - max_y;
14237 row->redraw_fringe_bitmaps_p = 1;
14238 }
14239
14240 /* Scroll the current matrix. */
14241 xassert (nrows_scrolled > 0);
14242 rotate_matrix (w->current_matrix,
14243 start_vpos,
14244 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14245 -nrows_scrolled);
14246
14247 /* Disable rows not reused. */
14248 for (row -= nrows_scrolled; row < bottom_row; ++row)
14249 row->enabled_p = 0;
14250
14251 /* Point may have moved to a different line, so we cannot assume that
14252 the previous cursor position is valid; locate the correct row. */
14253 if (pt_row)
14254 {
14255 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14256 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14257 row++)
14258 {
14259 w->cursor.vpos++;
14260 w->cursor.y = row->y;
14261 }
14262 if (row < bottom_row)
14263 {
14264 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14265 while (glyph->charpos < PT)
14266 {
14267 w->cursor.hpos++;
14268 w->cursor.x += glyph->pixel_width;
14269 glyph++;
14270 }
14271 }
14272 }
14273
14274 /* Adjust window end. A null value of last_text_row means that
14275 the window end is in reused rows which in turn means that
14276 only its vpos can have changed. */
14277 if (last_text_row)
14278 {
14279 w->window_end_bytepos
14280 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14281 w->window_end_pos
14282 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14283 w->window_end_vpos
14284 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14285 }
14286 else
14287 {
14288 w->window_end_vpos
14289 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14290 }
14291
14292 w->window_end_valid = Qnil;
14293 w->desired_matrix->no_scrolling_p = 1;
14294
14295 #if GLYPH_DEBUG
14296 debug_method_add (w, "try_window_reusing_current_matrix 2");
14297 #endif
14298 return 1;
14299 }
14300
14301 return 0;
14302 }
14303
14304
14305 \f
14306 /************************************************************************
14307 Window redisplay reusing current matrix when buffer has changed
14308 ************************************************************************/
14309
14310 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14311 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14312 int *, int *));
14313 static struct glyph_row *
14314 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14315 struct glyph_row *));
14316
14317
14318 /* Return the last row in MATRIX displaying text. If row START is
14319 non-null, start searching with that row. IT gives the dimensions
14320 of the display. Value is null if matrix is empty; otherwise it is
14321 a pointer to the row found. */
14322
14323 static struct glyph_row *
14324 find_last_row_displaying_text (matrix, it, start)
14325 struct glyph_matrix *matrix;
14326 struct it *it;
14327 struct glyph_row *start;
14328 {
14329 struct glyph_row *row, *row_found;
14330
14331 /* Set row_found to the last row in IT->w's current matrix
14332 displaying text. The loop looks funny but think of partially
14333 visible lines. */
14334 row_found = NULL;
14335 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14336 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14337 {
14338 xassert (row->enabled_p);
14339 row_found = row;
14340 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14341 break;
14342 ++row;
14343 }
14344
14345 return row_found;
14346 }
14347
14348
14349 /* Return the last row in the current matrix of W that is not affected
14350 by changes at the start of current_buffer that occurred since W's
14351 current matrix was built. Value is null if no such row exists.
14352
14353 BEG_UNCHANGED us the number of characters unchanged at the start of
14354 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14355 first changed character in current_buffer. Characters at positions <
14356 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14357 when the current matrix was built. */
14358
14359 static struct glyph_row *
14360 find_last_unchanged_at_beg_row (w)
14361 struct window *w;
14362 {
14363 int first_changed_pos = BEG + BEG_UNCHANGED;
14364 struct glyph_row *row;
14365 struct glyph_row *row_found = NULL;
14366 int yb = window_text_bottom_y (w);
14367
14368 /* Find the last row displaying unchanged text. */
14369 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14370 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14371 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
14372 {
14373 if (/* If row ends before first_changed_pos, it is unchanged,
14374 except in some case. */
14375 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14376 /* When row ends in ZV and we write at ZV it is not
14377 unchanged. */
14378 && !row->ends_at_zv_p
14379 /* When first_changed_pos is the end of a continued line,
14380 row is not unchanged because it may be no longer
14381 continued. */
14382 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14383 && (row->continued_p
14384 || row->exact_window_width_line_p)))
14385 row_found = row;
14386
14387 /* Stop if last visible row. */
14388 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14389 break;
14390
14391 ++row;
14392 }
14393
14394 return row_found;
14395 }
14396
14397
14398 /* Find the first glyph row in the current matrix of W that is not
14399 affected by changes at the end of current_buffer since the
14400 time W's current matrix was built.
14401
14402 Return in *DELTA the number of chars by which buffer positions in
14403 unchanged text at the end of current_buffer must be adjusted.
14404
14405 Return in *DELTA_BYTES the corresponding number of bytes.
14406
14407 Value is null if no such row exists, i.e. all rows are affected by
14408 changes. */
14409
14410 static struct glyph_row *
14411 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14412 struct window *w;
14413 int *delta, *delta_bytes;
14414 {
14415 struct glyph_row *row;
14416 struct glyph_row *row_found = NULL;
14417
14418 *delta = *delta_bytes = 0;
14419
14420 /* Display must not have been paused, otherwise the current matrix
14421 is not up to date. */
14422 eassert (!NILP (w->window_end_valid));
14423
14424 /* A value of window_end_pos >= END_UNCHANGED means that the window
14425 end is in the range of changed text. If so, there is no
14426 unchanged row at the end of W's current matrix. */
14427 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14428 return NULL;
14429
14430 /* Set row to the last row in W's current matrix displaying text. */
14431 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14432
14433 /* If matrix is entirely empty, no unchanged row exists. */
14434 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14435 {
14436 /* The value of row is the last glyph row in the matrix having a
14437 meaningful buffer position in it. The end position of row
14438 corresponds to window_end_pos. This allows us to translate
14439 buffer positions in the current matrix to current buffer
14440 positions for characters not in changed text. */
14441 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14442 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14443 int last_unchanged_pos, last_unchanged_pos_old;
14444 struct glyph_row *first_text_row
14445 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14446
14447 *delta = Z - Z_old;
14448 *delta_bytes = Z_BYTE - Z_BYTE_old;
14449
14450 /* Set last_unchanged_pos to the buffer position of the last
14451 character in the buffer that has not been changed. Z is the
14452 index + 1 of the last character in current_buffer, i.e. by
14453 subtracting END_UNCHANGED we get the index of the last
14454 unchanged character, and we have to add BEG to get its buffer
14455 position. */
14456 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14457 last_unchanged_pos_old = last_unchanged_pos - *delta;
14458
14459 /* Search backward from ROW for a row displaying a line that
14460 starts at a minimum position >= last_unchanged_pos_old. */
14461 for (; row > first_text_row; --row)
14462 {
14463 /* This used to abort, but it can happen.
14464 It is ok to just stop the search instead here. KFS. */
14465 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14466 break;
14467
14468 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14469 row_found = row;
14470 }
14471 }
14472
14473 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
14474
14475 return row_found;
14476 }
14477
14478
14479 /* Make sure that glyph rows in the current matrix of window W
14480 reference the same glyph memory as corresponding rows in the
14481 frame's frame matrix. This function is called after scrolling W's
14482 current matrix on a terminal frame in try_window_id and
14483 try_window_reusing_current_matrix. */
14484
14485 static void
14486 sync_frame_with_window_matrix_rows (w)
14487 struct window *w;
14488 {
14489 struct frame *f = XFRAME (w->frame);
14490 struct glyph_row *window_row, *window_row_end, *frame_row;
14491
14492 /* Preconditions: W must be a leaf window and full-width. Its frame
14493 must have a frame matrix. */
14494 xassert (NILP (w->hchild) && NILP (w->vchild));
14495 xassert (WINDOW_FULL_WIDTH_P (w));
14496 xassert (!FRAME_WINDOW_P (f));
14497
14498 /* If W is a full-width window, glyph pointers in W's current matrix
14499 have, by definition, to be the same as glyph pointers in the
14500 corresponding frame matrix. Note that frame matrices have no
14501 marginal areas (see build_frame_matrix). */
14502 window_row = w->current_matrix->rows;
14503 window_row_end = window_row + w->current_matrix->nrows;
14504 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14505 while (window_row < window_row_end)
14506 {
14507 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14508 struct glyph *end = window_row->glyphs[LAST_AREA];
14509
14510 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14511 frame_row->glyphs[TEXT_AREA] = start;
14512 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14513 frame_row->glyphs[LAST_AREA] = end;
14514
14515 /* Disable frame rows whose corresponding window rows have
14516 been disabled in try_window_id. */
14517 if (!window_row->enabled_p)
14518 frame_row->enabled_p = 0;
14519
14520 ++window_row, ++frame_row;
14521 }
14522 }
14523
14524
14525 /* Find the glyph row in window W containing CHARPOS. Consider all
14526 rows between START and END (not inclusive). END null means search
14527 all rows to the end of the display area of W. Value is the row
14528 containing CHARPOS or null. */
14529
14530 struct glyph_row *
14531 row_containing_pos (w, charpos, start, end, dy)
14532 struct window *w;
14533 int charpos;
14534 struct glyph_row *start, *end;
14535 int dy;
14536 {
14537 struct glyph_row *row = start;
14538 int last_y;
14539
14540 /* If we happen to start on a header-line, skip that. */
14541 if (row->mode_line_p)
14542 ++row;
14543
14544 if ((end && row >= end) || !row->enabled_p)
14545 return NULL;
14546
14547 last_y = window_text_bottom_y (w) - dy;
14548
14549 while (1)
14550 {
14551 /* Give up if we have gone too far. */
14552 if (end && row >= end)
14553 return NULL;
14554 /* This formerly returned if they were equal.
14555 I think that both quantities are of a "last plus one" type;
14556 if so, when they are equal, the row is within the screen. -- rms. */
14557 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14558 return NULL;
14559
14560 /* If it is in this row, return this row. */
14561 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14562 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14563 /* The end position of a row equals the start
14564 position of the next row. If CHARPOS is there, we
14565 would rather display it in the next line, except
14566 when this line ends in ZV. */
14567 && !row->ends_at_zv_p
14568 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14569 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14570 return row;
14571 ++row;
14572 }
14573 }
14574
14575
14576 /* Try to redisplay window W by reusing its existing display. W's
14577 current matrix must be up to date when this function is called,
14578 i.e. window_end_valid must not be nil.
14579
14580 Value is
14581
14582 1 if display has been updated
14583 0 if otherwise unsuccessful
14584 -1 if redisplay with same window start is known not to succeed
14585
14586 The following steps are performed:
14587
14588 1. Find the last row in the current matrix of W that is not
14589 affected by changes at the start of current_buffer. If no such row
14590 is found, give up.
14591
14592 2. Find the first row in W's current matrix that is not affected by
14593 changes at the end of current_buffer. Maybe there is no such row.
14594
14595 3. Display lines beginning with the row + 1 found in step 1 to the
14596 row found in step 2 or, if step 2 didn't find a row, to the end of
14597 the window.
14598
14599 4. If cursor is not known to appear on the window, give up.
14600
14601 5. If display stopped at the row found in step 2, scroll the
14602 display and current matrix as needed.
14603
14604 6. Maybe display some lines at the end of W, if we must. This can
14605 happen under various circumstances, like a partially visible line
14606 becoming fully visible, or because newly displayed lines are displayed
14607 in smaller font sizes.
14608
14609 7. Update W's window end information. */
14610
14611 static int
14612 try_window_id (w)
14613 struct window *w;
14614 {
14615 struct frame *f = XFRAME (w->frame);
14616 struct glyph_matrix *current_matrix = w->current_matrix;
14617 struct glyph_matrix *desired_matrix = w->desired_matrix;
14618 struct glyph_row *last_unchanged_at_beg_row;
14619 struct glyph_row *first_unchanged_at_end_row;
14620 struct glyph_row *row;
14621 struct glyph_row *bottom_row;
14622 int bottom_vpos;
14623 struct it it;
14624 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14625 struct text_pos start_pos;
14626 struct run run;
14627 int first_unchanged_at_end_vpos = 0;
14628 struct glyph_row *last_text_row, *last_text_row_at_end;
14629 struct text_pos start;
14630 int first_changed_charpos, last_changed_charpos;
14631
14632 #if GLYPH_DEBUG
14633 if (inhibit_try_window_id)
14634 return 0;
14635 #endif
14636
14637 /* This is handy for debugging. */
14638 #if 0
14639 #define GIVE_UP(X) \
14640 do { \
14641 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14642 return 0; \
14643 } while (0)
14644 #else
14645 #define GIVE_UP(X) return 0
14646 #endif
14647
14648 SET_TEXT_POS_FROM_MARKER (start, w->start);
14649
14650 /* Don't use this for mini-windows because these can show
14651 messages and mini-buffers, and we don't handle that here. */
14652 if (MINI_WINDOW_P (w))
14653 GIVE_UP (1);
14654
14655 /* This flag is used to prevent redisplay optimizations. */
14656 if (windows_or_buffers_changed || cursor_type_changed)
14657 GIVE_UP (2);
14658
14659 /* Verify that narrowing has not changed.
14660 Also verify that we were not told to prevent redisplay optimizations.
14661 It would be nice to further
14662 reduce the number of cases where this prevents try_window_id. */
14663 if (current_buffer->clip_changed
14664 || current_buffer->prevent_redisplay_optimizations_p)
14665 GIVE_UP (3);
14666
14667 /* Window must either use window-based redisplay or be full width. */
14668 if (!FRAME_WINDOW_P (f)
14669 && (!FRAME_LINE_INS_DEL_OK (f)
14670 || !WINDOW_FULL_WIDTH_P (w)))
14671 GIVE_UP (4);
14672
14673 /* Give up if point is not known NOT to appear in W. */
14674 if (PT < CHARPOS (start))
14675 GIVE_UP (5);
14676
14677 /* Another way to prevent redisplay optimizations. */
14678 if (XFASTINT (w->last_modified) == 0)
14679 GIVE_UP (6);
14680
14681 /* Verify that window is not hscrolled. */
14682 if (XFASTINT (w->hscroll) != 0)
14683 GIVE_UP (7);
14684
14685 /* Verify that display wasn't paused. */
14686 if (NILP (w->window_end_valid))
14687 GIVE_UP (8);
14688
14689 /* Can't use this if highlighting a region because a cursor movement
14690 will do more than just set the cursor. */
14691 if (!NILP (Vtransient_mark_mode)
14692 && !NILP (current_buffer->mark_active))
14693 GIVE_UP (9);
14694
14695 /* Likewise if highlighting trailing whitespace. */
14696 if (!NILP (Vshow_trailing_whitespace))
14697 GIVE_UP (11);
14698
14699 /* Likewise if showing a region. */
14700 if (!NILP (w->region_showing))
14701 GIVE_UP (10);
14702
14703 /* Can use this if overlay arrow position and or string have changed. */
14704 if (overlay_arrows_changed_p ())
14705 GIVE_UP (12);
14706
14707
14708 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14709 only if buffer has really changed. The reason is that the gap is
14710 initially at Z for freshly visited files. The code below would
14711 set end_unchanged to 0 in that case. */
14712 if (MODIFF > SAVE_MODIFF
14713 /* This seems to happen sometimes after saving a buffer. */
14714 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14715 {
14716 if (GPT - BEG < BEG_UNCHANGED)
14717 BEG_UNCHANGED = GPT - BEG;
14718 if (Z - GPT < END_UNCHANGED)
14719 END_UNCHANGED = Z - GPT;
14720 }
14721
14722 /* The position of the first and last character that has been changed. */
14723 first_changed_charpos = BEG + BEG_UNCHANGED;
14724 last_changed_charpos = Z - END_UNCHANGED;
14725
14726 /* If window starts after a line end, and the last change is in
14727 front of that newline, then changes don't affect the display.
14728 This case happens with stealth-fontification. Note that although
14729 the display is unchanged, glyph positions in the matrix have to
14730 be adjusted, of course. */
14731 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14732 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14733 && ((last_changed_charpos < CHARPOS (start)
14734 && CHARPOS (start) == BEGV)
14735 || (last_changed_charpos < CHARPOS (start) - 1
14736 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14737 {
14738 int Z_old, delta, Z_BYTE_old, delta_bytes;
14739 struct glyph_row *r0;
14740
14741 /* Compute how many chars/bytes have been added to or removed
14742 from the buffer. */
14743 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14744 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14745 delta = Z - Z_old;
14746 delta_bytes = Z_BYTE - Z_BYTE_old;
14747
14748 /* Give up if PT is not in the window. Note that it already has
14749 been checked at the start of try_window_id that PT is not in
14750 front of the window start. */
14751 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14752 GIVE_UP (13);
14753
14754 /* If window start is unchanged, we can reuse the whole matrix
14755 as is, after adjusting glyph positions. No need to compute
14756 the window end again, since its offset from Z hasn't changed. */
14757 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14758 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14759 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14760 /* PT must not be in a partially visible line. */
14761 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14762 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14763 {
14764 /* Adjust positions in the glyph matrix. */
14765 if (delta || delta_bytes)
14766 {
14767 struct glyph_row *r1
14768 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14769 increment_matrix_positions (w->current_matrix,
14770 MATRIX_ROW_VPOS (r0, current_matrix),
14771 MATRIX_ROW_VPOS (r1, current_matrix),
14772 delta, delta_bytes);
14773 }
14774
14775 /* Set the cursor. */
14776 row = row_containing_pos (w, PT, r0, NULL, 0);
14777 if (row)
14778 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14779 else
14780 abort ();
14781 return 1;
14782 }
14783 }
14784
14785 /* Handle the case that changes are all below what is displayed in
14786 the window, and that PT is in the window. This shortcut cannot
14787 be taken if ZV is visible in the window, and text has been added
14788 there that is visible in the window. */
14789 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14790 /* ZV is not visible in the window, or there are no
14791 changes at ZV, actually. */
14792 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14793 || first_changed_charpos == last_changed_charpos))
14794 {
14795 struct glyph_row *r0;
14796
14797 /* Give up if PT is not in the window. Note that it already has
14798 been checked at the start of try_window_id that PT is not in
14799 front of the window start. */
14800 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14801 GIVE_UP (14);
14802
14803 /* If window start is unchanged, we can reuse the whole matrix
14804 as is, without changing glyph positions since no text has
14805 been added/removed in front of the window end. */
14806 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14807 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14808 /* PT must not be in a partially visible line. */
14809 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14810 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14811 {
14812 /* We have to compute the window end anew since text
14813 can have been added/removed after it. */
14814 w->window_end_pos
14815 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14816 w->window_end_bytepos
14817 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14818
14819 /* Set the cursor. */
14820 row = row_containing_pos (w, PT, r0, NULL, 0);
14821 if (row)
14822 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14823 else
14824 abort ();
14825 return 2;
14826 }
14827 }
14828
14829 /* Give up if window start is in the changed area.
14830
14831 The condition used to read
14832
14833 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
14834
14835 but why that was tested escapes me at the moment. */
14836 if (CHARPOS (start) >= first_changed_charpos
14837 && CHARPOS (start) <= last_changed_charpos)
14838 GIVE_UP (15);
14839
14840 /* Check that window start agrees with the start of the first glyph
14841 row in its current matrix. Check this after we know the window
14842 start is not in changed text, otherwise positions would not be
14843 comparable. */
14844 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
14845 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
14846 GIVE_UP (16);
14847
14848 /* Give up if the window ends in strings. Overlay strings
14849 at the end are difficult to handle, so don't try. */
14850 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
14851 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
14852 GIVE_UP (20);
14853
14854 /* Compute the position at which we have to start displaying new
14855 lines. Some of the lines at the top of the window might be
14856 reusable because they are not displaying changed text. Find the
14857 last row in W's current matrix not affected by changes at the
14858 start of current_buffer. Value is null if changes start in the
14859 first line of window. */
14860 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
14861 if (last_unchanged_at_beg_row)
14862 {
14863 /* Avoid starting to display in the moddle of a character, a TAB
14864 for instance. This is easier than to set up the iterator
14865 exactly, and it's not a frequent case, so the additional
14866 effort wouldn't really pay off. */
14867 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
14868 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
14869 && last_unchanged_at_beg_row > w->current_matrix->rows)
14870 --last_unchanged_at_beg_row;
14871
14872 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
14873 GIVE_UP (17);
14874
14875 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
14876 GIVE_UP (18);
14877 start_pos = it.current.pos;
14878
14879 /* Start displaying new lines in the desired matrix at the same
14880 vpos we would use in the current matrix, i.e. below
14881 last_unchanged_at_beg_row. */
14882 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
14883 current_matrix);
14884 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14885 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
14886
14887 xassert (it.hpos == 0 && it.current_x == 0);
14888 }
14889 else
14890 {
14891 /* There are no reusable lines at the start of the window.
14892 Start displaying in the first text line. */
14893 start_display (&it, w, start);
14894 it.vpos = it.first_vpos;
14895 start_pos = it.current.pos;
14896 }
14897
14898 /* Find the first row that is not affected by changes at the end of
14899 the buffer. Value will be null if there is no unchanged row, in
14900 which case we must redisplay to the end of the window. delta
14901 will be set to the value by which buffer positions beginning with
14902 first_unchanged_at_end_row have to be adjusted due to text
14903 changes. */
14904 first_unchanged_at_end_row
14905 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
14906 IF_DEBUG (debug_delta = delta);
14907 IF_DEBUG (debug_delta_bytes = delta_bytes);
14908
14909 /* Set stop_pos to the buffer position up to which we will have to
14910 display new lines. If first_unchanged_at_end_row != NULL, this
14911 is the buffer position of the start of the line displayed in that
14912 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
14913 that we don't stop at a buffer position. */
14914 stop_pos = 0;
14915 if (first_unchanged_at_end_row)
14916 {
14917 xassert (last_unchanged_at_beg_row == NULL
14918 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
14919
14920 /* If this is a continuation line, move forward to the next one
14921 that isn't. Changes in lines above affect this line.
14922 Caution: this may move first_unchanged_at_end_row to a row
14923 not displaying text. */
14924 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
14925 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14926 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14927 < it.last_visible_y))
14928 ++first_unchanged_at_end_row;
14929
14930 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14931 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14932 >= it.last_visible_y))
14933 first_unchanged_at_end_row = NULL;
14934 else
14935 {
14936 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
14937 + delta);
14938 first_unchanged_at_end_vpos
14939 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
14940 xassert (stop_pos >= Z - END_UNCHANGED);
14941 }
14942 }
14943 else if (last_unchanged_at_beg_row == NULL)
14944 GIVE_UP (19);
14945
14946
14947 #if GLYPH_DEBUG
14948
14949 /* Either there is no unchanged row at the end, or the one we have
14950 now displays text. This is a necessary condition for the window
14951 end pos calculation at the end of this function. */
14952 xassert (first_unchanged_at_end_row == NULL
14953 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
14954
14955 debug_last_unchanged_at_beg_vpos
14956 = (last_unchanged_at_beg_row
14957 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
14958 : -1);
14959 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
14960
14961 #endif /* GLYPH_DEBUG != 0 */
14962
14963
14964 /* Display new lines. Set last_text_row to the last new line
14965 displayed which has text on it, i.e. might end up as being the
14966 line where the window_end_vpos is. */
14967 w->cursor.vpos = -1;
14968 last_text_row = NULL;
14969 overlay_arrow_seen = 0;
14970 while (it.current_y < it.last_visible_y
14971 && !fonts_changed_p
14972 && (first_unchanged_at_end_row == NULL
14973 || IT_CHARPOS (it) < stop_pos))
14974 {
14975 if (display_line (&it))
14976 last_text_row = it.glyph_row - 1;
14977 }
14978
14979 if (fonts_changed_p)
14980 return -1;
14981
14982
14983 /* Compute differences in buffer positions, y-positions etc. for
14984 lines reused at the bottom of the window. Compute what we can
14985 scroll. */
14986 if (first_unchanged_at_end_row
14987 /* No lines reused because we displayed everything up to the
14988 bottom of the window. */
14989 && it.current_y < it.last_visible_y)
14990 {
14991 dvpos = (it.vpos
14992 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
14993 current_matrix));
14994 dy = it.current_y - first_unchanged_at_end_row->y;
14995 run.current_y = first_unchanged_at_end_row->y;
14996 run.desired_y = run.current_y + dy;
14997 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
14998 }
14999 else
15000 {
15001 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
15002 first_unchanged_at_end_row = NULL;
15003 }
15004 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15005
15006
15007 /* Find the cursor if not already found. We have to decide whether
15008 PT will appear on this window (it sometimes doesn't, but this is
15009 not a very frequent case.) This decision has to be made before
15010 the current matrix is altered. A value of cursor.vpos < 0 means
15011 that PT is either in one of the lines beginning at
15012 first_unchanged_at_end_row or below the window. Don't care for
15013 lines that might be displayed later at the window end; as
15014 mentioned, this is not a frequent case. */
15015 if (w->cursor.vpos < 0)
15016 {
15017 /* Cursor in unchanged rows at the top? */
15018 if (PT < CHARPOS (start_pos)
15019 && last_unchanged_at_beg_row)
15020 {
15021 row = row_containing_pos (w, PT,
15022 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15023 last_unchanged_at_beg_row + 1, 0);
15024 if (row)
15025 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15026 }
15027
15028 /* Start from first_unchanged_at_end_row looking for PT. */
15029 else if (first_unchanged_at_end_row)
15030 {
15031 row = row_containing_pos (w, PT - delta,
15032 first_unchanged_at_end_row, NULL, 0);
15033 if (row)
15034 set_cursor_from_row (w, row, w->current_matrix, delta,
15035 delta_bytes, dy, dvpos);
15036 }
15037
15038 /* Give up if cursor was not found. */
15039 if (w->cursor.vpos < 0)
15040 {
15041 clear_glyph_matrix (w->desired_matrix);
15042 return -1;
15043 }
15044 }
15045
15046 /* Don't let the cursor end in the scroll margins. */
15047 {
15048 int this_scroll_margin, cursor_height;
15049
15050 this_scroll_margin = max (0, scroll_margin);
15051 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15052 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15053 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15054
15055 if ((w->cursor.y < this_scroll_margin
15056 && CHARPOS (start) > BEGV)
15057 /* Old redisplay didn't take scroll margin into account at the bottom,
15058 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15059 || (w->cursor.y + (make_cursor_line_fully_visible_p
15060 ? cursor_height + this_scroll_margin
15061 : 1)) > it.last_visible_y)
15062 {
15063 w->cursor.vpos = -1;
15064 clear_glyph_matrix (w->desired_matrix);
15065 return -1;
15066 }
15067 }
15068
15069 /* Scroll the display. Do it before changing the current matrix so
15070 that xterm.c doesn't get confused about where the cursor glyph is
15071 found. */
15072 if (dy && run.height)
15073 {
15074 update_begin (f);
15075
15076 if (FRAME_WINDOW_P (f))
15077 {
15078 FRAME_RIF (f)->update_window_begin_hook (w);
15079 FRAME_RIF (f)->clear_window_mouse_face (w);
15080 FRAME_RIF (f)->scroll_run_hook (w, &run);
15081 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15082 }
15083 else
15084 {
15085 /* Terminal frame. In this case, dvpos gives the number of
15086 lines to scroll by; dvpos < 0 means scroll up. */
15087 int first_unchanged_at_end_vpos
15088 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15089 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15090 int end = (WINDOW_TOP_EDGE_LINE (w)
15091 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15092 + window_internal_height (w));
15093
15094 /* Perform the operation on the screen. */
15095 if (dvpos > 0)
15096 {
15097 /* Scroll last_unchanged_at_beg_row to the end of the
15098 window down dvpos lines. */
15099 set_terminal_window (f, end);
15100
15101 /* On dumb terminals delete dvpos lines at the end
15102 before inserting dvpos empty lines. */
15103 if (!FRAME_SCROLL_REGION_OK (f))
15104 ins_del_lines (f, end - dvpos, -dvpos);
15105
15106 /* Insert dvpos empty lines in front of
15107 last_unchanged_at_beg_row. */
15108 ins_del_lines (f, from, dvpos);
15109 }
15110 else if (dvpos < 0)
15111 {
15112 /* Scroll up last_unchanged_at_beg_vpos to the end of
15113 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15114 set_terminal_window (f, end);
15115
15116 /* Delete dvpos lines in front of
15117 last_unchanged_at_beg_vpos. ins_del_lines will set
15118 the cursor to the given vpos and emit |dvpos| delete
15119 line sequences. */
15120 ins_del_lines (f, from + dvpos, dvpos);
15121
15122 /* On a dumb terminal insert dvpos empty lines at the
15123 end. */
15124 if (!FRAME_SCROLL_REGION_OK (f))
15125 ins_del_lines (f, end + dvpos, -dvpos);
15126 }
15127
15128 set_terminal_window (f, 0);
15129 }
15130
15131 update_end (f);
15132 }
15133
15134 /* Shift reused rows of the current matrix to the right position.
15135 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15136 text. */
15137 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15138 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15139 if (dvpos < 0)
15140 {
15141 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15142 bottom_vpos, dvpos);
15143 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15144 bottom_vpos, 0);
15145 }
15146 else if (dvpos > 0)
15147 {
15148 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15149 bottom_vpos, dvpos);
15150 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15151 first_unchanged_at_end_vpos + dvpos, 0);
15152 }
15153
15154 /* For frame-based redisplay, make sure that current frame and window
15155 matrix are in sync with respect to glyph memory. */
15156 if (!FRAME_WINDOW_P (f))
15157 sync_frame_with_window_matrix_rows (w);
15158
15159 /* Adjust buffer positions in reused rows. */
15160 if (delta || delta_bytes)
15161 increment_matrix_positions (current_matrix,
15162 first_unchanged_at_end_vpos + dvpos,
15163 bottom_vpos, delta, delta_bytes);
15164
15165 /* Adjust Y positions. */
15166 if (dy)
15167 shift_glyph_matrix (w, current_matrix,
15168 first_unchanged_at_end_vpos + dvpos,
15169 bottom_vpos, dy);
15170
15171 if (first_unchanged_at_end_row)
15172 {
15173 first_unchanged_at_end_row += dvpos;
15174 if (first_unchanged_at_end_row->y >= it.last_visible_y
15175 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15176 first_unchanged_at_end_row = NULL;
15177 }
15178
15179 /* If scrolling up, there may be some lines to display at the end of
15180 the window. */
15181 last_text_row_at_end = NULL;
15182 if (dy < 0)
15183 {
15184 /* Scrolling up can leave for example a partially visible line
15185 at the end of the window to be redisplayed. */
15186 /* Set last_row to the glyph row in the current matrix where the
15187 window end line is found. It has been moved up or down in
15188 the matrix by dvpos. */
15189 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15190 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15191
15192 /* If last_row is the window end line, it should display text. */
15193 xassert (last_row->displays_text_p);
15194
15195 /* If window end line was partially visible before, begin
15196 displaying at that line. Otherwise begin displaying with the
15197 line following it. */
15198 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15199 {
15200 init_to_row_start (&it, w, last_row);
15201 it.vpos = last_vpos;
15202 it.current_y = last_row->y;
15203 }
15204 else
15205 {
15206 init_to_row_end (&it, w, last_row);
15207 it.vpos = 1 + last_vpos;
15208 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15209 ++last_row;
15210 }
15211
15212 /* We may start in a continuation line. If so, we have to
15213 get the right continuation_lines_width and current_x. */
15214 it.continuation_lines_width = last_row->continuation_lines_width;
15215 it.hpos = it.current_x = 0;
15216
15217 /* Display the rest of the lines at the window end. */
15218 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15219 while (it.current_y < it.last_visible_y
15220 && !fonts_changed_p)
15221 {
15222 /* Is it always sure that the display agrees with lines in
15223 the current matrix? I don't think so, so we mark rows
15224 displayed invalid in the current matrix by setting their
15225 enabled_p flag to zero. */
15226 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15227 if (display_line (&it))
15228 last_text_row_at_end = it.glyph_row - 1;
15229 }
15230 }
15231
15232 /* Update window_end_pos and window_end_vpos. */
15233 if (first_unchanged_at_end_row
15234 && !last_text_row_at_end)
15235 {
15236 /* Window end line if one of the preserved rows from the current
15237 matrix. Set row to the last row displaying text in current
15238 matrix starting at first_unchanged_at_end_row, after
15239 scrolling. */
15240 xassert (first_unchanged_at_end_row->displays_text_p);
15241 row = find_last_row_displaying_text (w->current_matrix, &it,
15242 first_unchanged_at_end_row);
15243 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15244
15245 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15246 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15247 w->window_end_vpos
15248 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15249 xassert (w->window_end_bytepos >= 0);
15250 IF_DEBUG (debug_method_add (w, "A"));
15251 }
15252 else if (last_text_row_at_end)
15253 {
15254 w->window_end_pos
15255 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15256 w->window_end_bytepos
15257 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15258 w->window_end_vpos
15259 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15260 xassert (w->window_end_bytepos >= 0);
15261 IF_DEBUG (debug_method_add (w, "B"));
15262 }
15263 else if (last_text_row)
15264 {
15265 /* We have displayed either to the end of the window or at the
15266 end of the window, i.e. the last row with text is to be found
15267 in the desired matrix. */
15268 w->window_end_pos
15269 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15270 w->window_end_bytepos
15271 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15272 w->window_end_vpos
15273 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15274 xassert (w->window_end_bytepos >= 0);
15275 }
15276 else if (first_unchanged_at_end_row == NULL
15277 && last_text_row == NULL
15278 && last_text_row_at_end == NULL)
15279 {
15280 /* Displayed to end of window, but no line containing text was
15281 displayed. Lines were deleted at the end of the window. */
15282 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15283 int vpos = XFASTINT (w->window_end_vpos);
15284 struct glyph_row *current_row = current_matrix->rows + vpos;
15285 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15286
15287 for (row = NULL;
15288 row == NULL && vpos >= first_vpos;
15289 --vpos, --current_row, --desired_row)
15290 {
15291 if (desired_row->enabled_p)
15292 {
15293 if (desired_row->displays_text_p)
15294 row = desired_row;
15295 }
15296 else if (current_row->displays_text_p)
15297 row = current_row;
15298 }
15299
15300 xassert (row != NULL);
15301 w->window_end_vpos = make_number (vpos + 1);
15302 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15303 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15304 xassert (w->window_end_bytepos >= 0);
15305 IF_DEBUG (debug_method_add (w, "C"));
15306 }
15307 else
15308 abort ();
15309
15310 #if 0 /* This leads to problems, for instance when the cursor is
15311 at ZV, and the cursor line displays no text. */
15312 /* Disable rows below what's displayed in the window. This makes
15313 debugging easier. */
15314 enable_glyph_matrix_rows (current_matrix,
15315 XFASTINT (w->window_end_vpos) + 1,
15316 bottom_vpos, 0);
15317 #endif
15318
15319 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15320 debug_end_vpos = XFASTINT (w->window_end_vpos));
15321
15322 /* Record that display has not been completed. */
15323 w->window_end_valid = Qnil;
15324 w->desired_matrix->no_scrolling_p = 1;
15325 return 3;
15326
15327 #undef GIVE_UP
15328 }
15329
15330
15331 \f
15332 /***********************************************************************
15333 More debugging support
15334 ***********************************************************************/
15335
15336 #if GLYPH_DEBUG
15337
15338 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15339 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15340 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15341
15342
15343 /* Dump the contents of glyph matrix MATRIX on stderr.
15344
15345 GLYPHS 0 means don't show glyph contents.
15346 GLYPHS 1 means show glyphs in short form
15347 GLYPHS > 1 means show glyphs in long form. */
15348
15349 void
15350 dump_glyph_matrix (matrix, glyphs)
15351 struct glyph_matrix *matrix;
15352 int glyphs;
15353 {
15354 int i;
15355 for (i = 0; i < matrix->nrows; ++i)
15356 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15357 }
15358
15359
15360 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15361 the glyph row and area where the glyph comes from. */
15362
15363 void
15364 dump_glyph (row, glyph, area)
15365 struct glyph_row *row;
15366 struct glyph *glyph;
15367 int area;
15368 {
15369 if (glyph->type == CHAR_GLYPH)
15370 {
15371 fprintf (stderr,
15372 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15373 glyph - row->glyphs[TEXT_AREA],
15374 'C',
15375 glyph->charpos,
15376 (BUFFERP (glyph->object)
15377 ? 'B'
15378 : (STRINGP (glyph->object)
15379 ? 'S'
15380 : '-')),
15381 glyph->pixel_width,
15382 glyph->u.ch,
15383 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15384 ? glyph->u.ch
15385 : '.'),
15386 glyph->face_id,
15387 glyph->left_box_line_p,
15388 glyph->right_box_line_p);
15389 }
15390 else if (glyph->type == STRETCH_GLYPH)
15391 {
15392 fprintf (stderr,
15393 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15394 glyph - row->glyphs[TEXT_AREA],
15395 'S',
15396 glyph->charpos,
15397 (BUFFERP (glyph->object)
15398 ? 'B'
15399 : (STRINGP (glyph->object)
15400 ? 'S'
15401 : '-')),
15402 glyph->pixel_width,
15403 0,
15404 '.',
15405 glyph->face_id,
15406 glyph->left_box_line_p,
15407 glyph->right_box_line_p);
15408 }
15409 else if (glyph->type == IMAGE_GLYPH)
15410 {
15411 fprintf (stderr,
15412 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15413 glyph - row->glyphs[TEXT_AREA],
15414 'I',
15415 glyph->charpos,
15416 (BUFFERP (glyph->object)
15417 ? 'B'
15418 : (STRINGP (glyph->object)
15419 ? 'S'
15420 : '-')),
15421 glyph->pixel_width,
15422 glyph->u.img_id,
15423 '.',
15424 glyph->face_id,
15425 glyph->left_box_line_p,
15426 glyph->right_box_line_p);
15427 }
15428 else if (glyph->type == COMPOSITE_GLYPH)
15429 {
15430 fprintf (stderr,
15431 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15432 glyph - row->glyphs[TEXT_AREA],
15433 '+',
15434 glyph->charpos,
15435 (BUFFERP (glyph->object)
15436 ? 'B'
15437 : (STRINGP (glyph->object)
15438 ? 'S'
15439 : '-')),
15440 glyph->pixel_width,
15441 glyph->u.cmp_id,
15442 '.',
15443 glyph->face_id,
15444 glyph->left_box_line_p,
15445 glyph->right_box_line_p);
15446 }
15447 }
15448
15449
15450 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15451 GLYPHS 0 means don't show glyph contents.
15452 GLYPHS 1 means show glyphs in short form
15453 GLYPHS > 1 means show glyphs in long form. */
15454
15455 void
15456 dump_glyph_row (row, vpos, glyphs)
15457 struct glyph_row *row;
15458 int vpos, glyphs;
15459 {
15460 if (glyphs != 1)
15461 {
15462 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15463 fprintf (stderr, "======================================================================\n");
15464
15465 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15466 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15467 vpos,
15468 MATRIX_ROW_START_CHARPOS (row),
15469 MATRIX_ROW_END_CHARPOS (row),
15470 row->used[TEXT_AREA],
15471 row->contains_overlapping_glyphs_p,
15472 row->enabled_p,
15473 row->truncated_on_left_p,
15474 row->truncated_on_right_p,
15475 row->continued_p,
15476 MATRIX_ROW_CONTINUATION_LINE_P (row),
15477 row->displays_text_p,
15478 row->ends_at_zv_p,
15479 row->fill_line_p,
15480 row->ends_in_middle_of_char_p,
15481 row->starts_in_middle_of_char_p,
15482 row->mouse_face_p,
15483 row->x,
15484 row->y,
15485 row->pixel_width,
15486 row->height,
15487 row->visible_height,
15488 row->ascent,
15489 row->phys_ascent);
15490 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15491 row->end.overlay_string_index,
15492 row->continuation_lines_width);
15493 fprintf (stderr, "%9d %5d\n",
15494 CHARPOS (row->start.string_pos),
15495 CHARPOS (row->end.string_pos));
15496 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15497 row->end.dpvec_index);
15498 }
15499
15500 if (glyphs > 1)
15501 {
15502 int area;
15503
15504 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15505 {
15506 struct glyph *glyph = row->glyphs[area];
15507 struct glyph *glyph_end = glyph + row->used[area];
15508
15509 /* Glyph for a line end in text. */
15510 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15511 ++glyph_end;
15512
15513 if (glyph < glyph_end)
15514 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15515
15516 for (; glyph < glyph_end; ++glyph)
15517 dump_glyph (row, glyph, area);
15518 }
15519 }
15520 else if (glyphs == 1)
15521 {
15522 int area;
15523
15524 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15525 {
15526 char *s = (char *) alloca (row->used[area] + 1);
15527 int i;
15528
15529 for (i = 0; i < row->used[area]; ++i)
15530 {
15531 struct glyph *glyph = row->glyphs[area] + i;
15532 if (glyph->type == CHAR_GLYPH
15533 && glyph->u.ch < 0x80
15534 && glyph->u.ch >= ' ')
15535 s[i] = glyph->u.ch;
15536 else
15537 s[i] = '.';
15538 }
15539
15540 s[i] = '\0';
15541 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15542 }
15543 }
15544 }
15545
15546
15547 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15548 Sdump_glyph_matrix, 0, 1, "p",
15549 doc: /* Dump the current matrix of the selected window to stderr.
15550 Shows contents of glyph row structures. With non-nil
15551 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15552 glyphs in short form, otherwise show glyphs in long form. */)
15553 (glyphs)
15554 Lisp_Object glyphs;
15555 {
15556 struct window *w = XWINDOW (selected_window);
15557 struct buffer *buffer = XBUFFER (w->buffer);
15558
15559 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15560 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15561 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15562 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15563 fprintf (stderr, "=============================================\n");
15564 dump_glyph_matrix (w->current_matrix,
15565 NILP (glyphs) ? 0 : XINT (glyphs));
15566 return Qnil;
15567 }
15568
15569
15570 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15571 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15572 ()
15573 {
15574 struct frame *f = XFRAME (selected_frame);
15575 dump_glyph_matrix (f->current_matrix, 1);
15576 return Qnil;
15577 }
15578
15579
15580 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15581 doc: /* Dump glyph row ROW to stderr.
15582 GLYPH 0 means don't dump glyphs.
15583 GLYPH 1 means dump glyphs in short form.
15584 GLYPH > 1 or omitted means dump glyphs in long form. */)
15585 (row, glyphs)
15586 Lisp_Object row, glyphs;
15587 {
15588 struct glyph_matrix *matrix;
15589 int vpos;
15590
15591 CHECK_NUMBER (row);
15592 matrix = XWINDOW (selected_window)->current_matrix;
15593 vpos = XINT (row);
15594 if (vpos >= 0 && vpos < matrix->nrows)
15595 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15596 vpos,
15597 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15598 return Qnil;
15599 }
15600
15601
15602 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15603 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15604 GLYPH 0 means don't dump glyphs.
15605 GLYPH 1 means dump glyphs in short form.
15606 GLYPH > 1 or omitted means dump glyphs in long form. */)
15607 (row, glyphs)
15608 Lisp_Object row, glyphs;
15609 {
15610 struct frame *sf = SELECTED_FRAME ();
15611 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15612 int vpos;
15613
15614 CHECK_NUMBER (row);
15615 vpos = XINT (row);
15616 if (vpos >= 0 && vpos < m->nrows)
15617 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15618 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15619 return Qnil;
15620 }
15621
15622
15623 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15624 doc: /* Toggle tracing of redisplay.
15625 With ARG, turn tracing on if and only if ARG is positive. */)
15626 (arg)
15627 Lisp_Object arg;
15628 {
15629 if (NILP (arg))
15630 trace_redisplay_p = !trace_redisplay_p;
15631 else
15632 {
15633 arg = Fprefix_numeric_value (arg);
15634 trace_redisplay_p = XINT (arg) > 0;
15635 }
15636
15637 return Qnil;
15638 }
15639
15640
15641 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15642 doc: /* Like `format', but print result to stderr.
15643 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15644 (nargs, args)
15645 int nargs;
15646 Lisp_Object *args;
15647 {
15648 Lisp_Object s = Fformat (nargs, args);
15649 fprintf (stderr, "%s", SDATA (s));
15650 return Qnil;
15651 }
15652
15653 #endif /* GLYPH_DEBUG */
15654
15655
15656 \f
15657 /***********************************************************************
15658 Building Desired Matrix Rows
15659 ***********************************************************************/
15660
15661 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15662 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15663
15664 static struct glyph_row *
15665 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15666 struct window *w;
15667 Lisp_Object overlay_arrow_string;
15668 {
15669 struct frame *f = XFRAME (WINDOW_FRAME (w));
15670 struct buffer *buffer = XBUFFER (w->buffer);
15671 struct buffer *old = current_buffer;
15672 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15673 int arrow_len = SCHARS (overlay_arrow_string);
15674 const unsigned char *arrow_end = arrow_string + arrow_len;
15675 const unsigned char *p;
15676 struct it it;
15677 int multibyte_p;
15678 int n_glyphs_before;
15679
15680 set_buffer_temp (buffer);
15681 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15682 it.glyph_row->used[TEXT_AREA] = 0;
15683 SET_TEXT_POS (it.position, 0, 0);
15684
15685 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15686 p = arrow_string;
15687 while (p < arrow_end)
15688 {
15689 Lisp_Object face, ilisp;
15690
15691 /* Get the next character. */
15692 if (multibyte_p)
15693 it.c = string_char_and_length (p, arrow_len, &it.len);
15694 else
15695 it.c = *p, it.len = 1;
15696 p += it.len;
15697
15698 /* Get its face. */
15699 ilisp = make_number (p - arrow_string);
15700 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15701 it.face_id = compute_char_face (f, it.c, face);
15702
15703 /* Compute its width, get its glyphs. */
15704 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15705 SET_TEXT_POS (it.position, -1, -1);
15706 PRODUCE_GLYPHS (&it);
15707
15708 /* If this character doesn't fit any more in the line, we have
15709 to remove some glyphs. */
15710 if (it.current_x > it.last_visible_x)
15711 {
15712 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15713 break;
15714 }
15715 }
15716
15717 set_buffer_temp (old);
15718 return it.glyph_row;
15719 }
15720
15721
15722 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15723 glyphs are only inserted for terminal frames since we can't really
15724 win with truncation glyphs when partially visible glyphs are
15725 involved. Which glyphs to insert is determined by
15726 produce_special_glyphs. */
15727
15728 static void
15729 insert_left_trunc_glyphs (it)
15730 struct it *it;
15731 {
15732 struct it truncate_it;
15733 struct glyph *from, *end, *to, *toend;
15734
15735 xassert (!FRAME_WINDOW_P (it->f));
15736
15737 /* Get the truncation glyphs. */
15738 truncate_it = *it;
15739 truncate_it.current_x = 0;
15740 truncate_it.face_id = DEFAULT_FACE_ID;
15741 truncate_it.glyph_row = &scratch_glyph_row;
15742 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15743 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15744 truncate_it.object = make_number (0);
15745 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15746
15747 /* Overwrite glyphs from IT with truncation glyphs. */
15748 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15749 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15750 to = it->glyph_row->glyphs[TEXT_AREA];
15751 toend = to + it->glyph_row->used[TEXT_AREA];
15752
15753 while (from < end)
15754 *to++ = *from++;
15755
15756 /* There may be padding glyphs left over. Overwrite them too. */
15757 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15758 {
15759 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15760 while (from < end)
15761 *to++ = *from++;
15762 }
15763
15764 if (to > toend)
15765 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15766 }
15767
15768
15769 /* Compute the pixel height and width of IT->glyph_row.
15770
15771 Most of the time, ascent and height of a display line will be equal
15772 to the max_ascent and max_height values of the display iterator
15773 structure. This is not the case if
15774
15775 1. We hit ZV without displaying anything. In this case, max_ascent
15776 and max_height will be zero.
15777
15778 2. We have some glyphs that don't contribute to the line height.
15779 (The glyph row flag contributes_to_line_height_p is for future
15780 pixmap extensions).
15781
15782 The first case is easily covered by using default values because in
15783 these cases, the line height does not really matter, except that it
15784 must not be zero. */
15785
15786 static void
15787 compute_line_metrics (it)
15788 struct it *it;
15789 {
15790 struct glyph_row *row = it->glyph_row;
15791 int area, i;
15792
15793 if (FRAME_WINDOW_P (it->f))
15794 {
15795 int i, min_y, max_y;
15796
15797 /* The line may consist of one space only, that was added to
15798 place the cursor on it. If so, the row's height hasn't been
15799 computed yet. */
15800 if (row->height == 0)
15801 {
15802 if (it->max_ascent + it->max_descent == 0)
15803 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15804 row->ascent = it->max_ascent;
15805 row->height = it->max_ascent + it->max_descent;
15806 row->phys_ascent = it->max_phys_ascent;
15807 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15808 row->extra_line_spacing = it->max_extra_line_spacing;
15809 }
15810
15811 /* Compute the width of this line. */
15812 row->pixel_width = row->x;
15813 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15814 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15815
15816 xassert (row->pixel_width >= 0);
15817 xassert (row->ascent >= 0 && row->height > 0);
15818
15819 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
15820 || MATRIX_ROW_OVERLAPS_PRED_P (row));
15821
15822 /* If first line's physical ascent is larger than its logical
15823 ascent, use the physical ascent, and make the row taller.
15824 This makes accented characters fully visible. */
15825 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
15826 && row->phys_ascent > row->ascent)
15827 {
15828 row->height += row->phys_ascent - row->ascent;
15829 row->ascent = row->phys_ascent;
15830 }
15831
15832 /* Compute how much of the line is visible. */
15833 row->visible_height = row->height;
15834
15835 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
15836 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
15837
15838 if (row->y < min_y)
15839 row->visible_height -= min_y - row->y;
15840 if (row->y + row->height > max_y)
15841 row->visible_height -= row->y + row->height - max_y;
15842 }
15843 else
15844 {
15845 row->pixel_width = row->used[TEXT_AREA];
15846 if (row->continued_p)
15847 row->pixel_width -= it->continuation_pixel_width;
15848 else if (row->truncated_on_right_p)
15849 row->pixel_width -= it->truncation_pixel_width;
15850 row->ascent = row->phys_ascent = 0;
15851 row->height = row->phys_height = row->visible_height = 1;
15852 row->extra_line_spacing = 0;
15853 }
15854
15855 /* Compute a hash code for this row. */
15856 row->hash = 0;
15857 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15858 for (i = 0; i < row->used[area]; ++i)
15859 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
15860 + row->glyphs[area][i].u.val
15861 + row->glyphs[area][i].face_id
15862 + row->glyphs[area][i].padding_p
15863 + (row->glyphs[area][i].type << 2));
15864
15865 it->max_ascent = it->max_descent = 0;
15866 it->max_phys_ascent = it->max_phys_descent = 0;
15867 }
15868
15869
15870 /* Append one space to the glyph row of iterator IT if doing a
15871 window-based redisplay. The space has the same face as
15872 IT->face_id. Value is non-zero if a space was added.
15873
15874 This function is called to make sure that there is always one glyph
15875 at the end of a glyph row that the cursor can be set on under
15876 window-systems. (If there weren't such a glyph we would not know
15877 how wide and tall a box cursor should be displayed).
15878
15879 At the same time this space let's a nicely handle clearing to the
15880 end of the line if the row ends in italic text. */
15881
15882 static int
15883 append_space_for_newline (it, default_face_p)
15884 struct it *it;
15885 int default_face_p;
15886 {
15887 if (FRAME_WINDOW_P (it->f))
15888 {
15889 int n = it->glyph_row->used[TEXT_AREA];
15890
15891 if (it->glyph_row->glyphs[TEXT_AREA] + n
15892 < it->glyph_row->glyphs[1 + TEXT_AREA])
15893 {
15894 /* Save some values that must not be changed.
15895 Must save IT->c and IT->len because otherwise
15896 ITERATOR_AT_END_P wouldn't work anymore after
15897 append_space_for_newline has been called. */
15898 enum display_element_type saved_what = it->what;
15899 int saved_c = it->c, saved_len = it->len;
15900 int saved_x = it->current_x;
15901 int saved_face_id = it->face_id;
15902 struct text_pos saved_pos;
15903 Lisp_Object saved_object;
15904 struct face *face;
15905
15906 saved_object = it->object;
15907 saved_pos = it->position;
15908
15909 it->what = IT_CHARACTER;
15910 bzero (&it->position, sizeof it->position);
15911 it->object = make_number (0);
15912 it->c = ' ';
15913 it->len = 1;
15914
15915 if (default_face_p)
15916 it->face_id = DEFAULT_FACE_ID;
15917 else if (it->face_before_selective_p)
15918 it->face_id = it->saved_face_id;
15919 face = FACE_FROM_ID (it->f, it->face_id);
15920 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
15921
15922 PRODUCE_GLYPHS (it);
15923
15924 it->override_ascent = -1;
15925 it->constrain_row_ascent_descent_p = 0;
15926 it->current_x = saved_x;
15927 it->object = saved_object;
15928 it->position = saved_pos;
15929 it->what = saved_what;
15930 it->face_id = saved_face_id;
15931 it->len = saved_len;
15932 it->c = saved_c;
15933 return 1;
15934 }
15935 }
15936
15937 return 0;
15938 }
15939
15940
15941 /* Extend the face of the last glyph in the text area of IT->glyph_row
15942 to the end of the display line. Called from display_line.
15943 If the glyph row is empty, add a space glyph to it so that we
15944 know the face to draw. Set the glyph row flag fill_line_p. */
15945
15946 static void
15947 extend_face_to_end_of_line (it)
15948 struct it *it;
15949 {
15950 struct face *face;
15951 struct frame *f = it->f;
15952
15953 /* If line is already filled, do nothing. */
15954 if (it->current_x >= it->last_visible_x)
15955 return;
15956
15957 /* Face extension extends the background and box of IT->face_id
15958 to the end of the line. If the background equals the background
15959 of the frame, we don't have to do anything. */
15960 if (it->face_before_selective_p)
15961 face = FACE_FROM_ID (it->f, it->saved_face_id);
15962 else
15963 face = FACE_FROM_ID (f, it->face_id);
15964
15965 if (FRAME_WINDOW_P (f)
15966 && it->glyph_row->displays_text_p
15967 && face->box == FACE_NO_BOX
15968 && face->background == FRAME_BACKGROUND_PIXEL (f)
15969 && !face->stipple)
15970 return;
15971
15972 /* Set the glyph row flag indicating that the face of the last glyph
15973 in the text area has to be drawn to the end of the text area. */
15974 it->glyph_row->fill_line_p = 1;
15975
15976 /* If current character of IT is not ASCII, make sure we have the
15977 ASCII face. This will be automatically undone the next time
15978 get_next_display_element returns a multibyte character. Note
15979 that the character will always be single byte in unibyte text. */
15980 if (!ASCII_CHAR_P (it->c))
15981 {
15982 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
15983 }
15984
15985 if (FRAME_WINDOW_P (f))
15986 {
15987 /* If the row is empty, add a space with the current face of IT,
15988 so that we know which face to draw. */
15989 if (it->glyph_row->used[TEXT_AREA] == 0)
15990 {
15991 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
15992 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
15993 it->glyph_row->used[TEXT_AREA] = 1;
15994 }
15995 }
15996 else
15997 {
15998 /* Save some values that must not be changed. */
15999 int saved_x = it->current_x;
16000 struct text_pos saved_pos;
16001 Lisp_Object saved_object;
16002 enum display_element_type saved_what = it->what;
16003 int saved_face_id = it->face_id;
16004
16005 saved_object = it->object;
16006 saved_pos = it->position;
16007
16008 it->what = IT_CHARACTER;
16009 bzero (&it->position, sizeof it->position);
16010 it->object = make_number (0);
16011 it->c = ' ';
16012 it->len = 1;
16013 it->face_id = face->id;
16014
16015 PRODUCE_GLYPHS (it);
16016
16017 while (it->current_x <= it->last_visible_x)
16018 PRODUCE_GLYPHS (it);
16019
16020 /* Don't count these blanks really. It would let us insert a left
16021 truncation glyph below and make us set the cursor on them, maybe. */
16022 it->current_x = saved_x;
16023 it->object = saved_object;
16024 it->position = saved_pos;
16025 it->what = saved_what;
16026 it->face_id = saved_face_id;
16027 }
16028 }
16029
16030
16031 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16032 trailing whitespace. */
16033
16034 static int
16035 trailing_whitespace_p (charpos)
16036 int charpos;
16037 {
16038 int bytepos = CHAR_TO_BYTE (charpos);
16039 int c = 0;
16040
16041 while (bytepos < ZV_BYTE
16042 && (c = FETCH_CHAR (bytepos),
16043 c == ' ' || c == '\t'))
16044 ++bytepos;
16045
16046 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16047 {
16048 if (bytepos != PT_BYTE)
16049 return 1;
16050 }
16051 return 0;
16052 }
16053
16054
16055 /* Highlight trailing whitespace, if any, in ROW. */
16056
16057 void
16058 highlight_trailing_whitespace (f, row)
16059 struct frame *f;
16060 struct glyph_row *row;
16061 {
16062 int used = row->used[TEXT_AREA];
16063
16064 if (used)
16065 {
16066 struct glyph *start = row->glyphs[TEXT_AREA];
16067 struct glyph *glyph = start + used - 1;
16068
16069 /* Skip over glyphs inserted to display the cursor at the
16070 end of a line, for extending the face of the last glyph
16071 to the end of the line on terminals, and for truncation
16072 and continuation glyphs. */
16073 while (glyph >= start
16074 && glyph->type == CHAR_GLYPH
16075 && INTEGERP (glyph->object))
16076 --glyph;
16077
16078 /* If last glyph is a space or stretch, and it's trailing
16079 whitespace, set the face of all trailing whitespace glyphs in
16080 IT->glyph_row to `trailing-whitespace'. */
16081 if (glyph >= start
16082 && BUFFERP (glyph->object)
16083 && (glyph->type == STRETCH_GLYPH
16084 || (glyph->type == CHAR_GLYPH
16085 && glyph->u.ch == ' '))
16086 && trailing_whitespace_p (glyph->charpos))
16087 {
16088 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16089 if (face_id < 0)
16090 return;
16091
16092 while (glyph >= start
16093 && BUFFERP (glyph->object)
16094 && (glyph->type == STRETCH_GLYPH
16095 || (glyph->type == CHAR_GLYPH
16096 && glyph->u.ch == ' ')))
16097 (glyph--)->face_id = face_id;
16098 }
16099 }
16100 }
16101
16102
16103 /* Value is non-zero if glyph row ROW in window W should be
16104 used to hold the cursor. */
16105
16106 static int
16107 cursor_row_p (w, row)
16108 struct window *w;
16109 struct glyph_row *row;
16110 {
16111 int cursor_row_p = 1;
16112
16113 if (PT == MATRIX_ROW_END_CHARPOS (row))
16114 {
16115 /* Suppose the row ends on a string.
16116 Unless the row is continued, that means it ends on a newline
16117 in the string. If it's anything other than a display string
16118 (e.g. a before-string from an overlay), we don't want the
16119 cursor there. (This heuristic seems to give the optimal
16120 behavior for the various types of multi-line strings.) */
16121 if (CHARPOS (row->end.string_pos) >= 0)
16122 {
16123 if (row->continued_p)
16124 cursor_row_p = 1;
16125 else
16126 {
16127 /* Check for `display' property. */
16128 struct glyph *beg = row->glyphs[TEXT_AREA];
16129 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16130 struct glyph *glyph;
16131
16132 cursor_row_p = 0;
16133 for (glyph = end; glyph >= beg; --glyph)
16134 if (STRINGP (glyph->object))
16135 {
16136 Lisp_Object prop
16137 = Fget_char_property (make_number (PT),
16138 Qdisplay, Qnil);
16139 cursor_row_p =
16140 (!NILP (prop)
16141 && display_prop_string_p (prop, glyph->object));
16142 break;
16143 }
16144 }
16145 }
16146 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16147 {
16148 /* If the row ends in middle of a real character,
16149 and the line is continued, we want the cursor here.
16150 That's because MATRIX_ROW_END_CHARPOS would equal
16151 PT if PT is before the character. */
16152 if (!row->ends_in_ellipsis_p)
16153 cursor_row_p = row->continued_p;
16154 else
16155 /* If the row ends in an ellipsis, then
16156 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16157 We want that position to be displayed after the ellipsis. */
16158 cursor_row_p = 0;
16159 }
16160 /* If the row ends at ZV, display the cursor at the end of that
16161 row instead of at the start of the row below. */
16162 else if (row->ends_at_zv_p)
16163 cursor_row_p = 1;
16164 else
16165 cursor_row_p = 0;
16166 }
16167
16168 return cursor_row_p;
16169 }
16170
16171
16172 /* Construct the glyph row IT->glyph_row in the desired matrix of
16173 IT->w from text at the current position of IT. See dispextern.h
16174 for an overview of struct it. Value is non-zero if
16175 IT->glyph_row displays text, as opposed to a line displaying ZV
16176 only. */
16177
16178 static int
16179 display_line (it)
16180 struct it *it;
16181 {
16182 struct glyph_row *row = it->glyph_row;
16183 Lisp_Object overlay_arrow_string;
16184
16185 /* We always start displaying at hpos zero even if hscrolled. */
16186 xassert (it->hpos == 0 && it->current_x == 0);
16187
16188 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16189 >= it->w->desired_matrix->nrows)
16190 {
16191 it->w->nrows_scale_factor++;
16192 fonts_changed_p = 1;
16193 return 0;
16194 }
16195
16196 /* Is IT->w showing the region? */
16197 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16198
16199 /* Clear the result glyph row and enable it. */
16200 prepare_desired_row (row);
16201
16202 row->y = it->current_y;
16203 row->start = it->start;
16204 row->continuation_lines_width = it->continuation_lines_width;
16205 row->displays_text_p = 1;
16206 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16207 it->starts_in_middle_of_char_p = 0;
16208
16209 /* Arrange the overlays nicely for our purposes. Usually, we call
16210 display_line on only one line at a time, in which case this
16211 can't really hurt too much, or we call it on lines which appear
16212 one after another in the buffer, in which case all calls to
16213 recenter_overlay_lists but the first will be pretty cheap. */
16214 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16215
16216 /* Move over display elements that are not visible because we are
16217 hscrolled. This may stop at an x-position < IT->first_visible_x
16218 if the first glyph is partially visible or if we hit a line end. */
16219 if (it->current_x < it->first_visible_x)
16220 {
16221 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16222 MOVE_TO_POS | MOVE_TO_X);
16223 }
16224
16225 /* Get the initial row height. This is either the height of the
16226 text hscrolled, if there is any, or zero. */
16227 row->ascent = it->max_ascent;
16228 row->height = it->max_ascent + it->max_descent;
16229 row->phys_ascent = it->max_phys_ascent;
16230 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16231 row->extra_line_spacing = it->max_extra_line_spacing;
16232
16233 /* Loop generating characters. The loop is left with IT on the next
16234 character to display. */
16235 while (1)
16236 {
16237 int n_glyphs_before, hpos_before, x_before;
16238 int x, i, nglyphs;
16239 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16240
16241 /* Retrieve the next thing to display. Value is zero if end of
16242 buffer reached. */
16243 if (!get_next_display_element (it))
16244 {
16245 /* Maybe add a space at the end of this line that is used to
16246 display the cursor there under X. Set the charpos of the
16247 first glyph of blank lines not corresponding to any text
16248 to -1. */
16249 #ifdef HAVE_WINDOW_SYSTEM
16250 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16251 row->exact_window_width_line_p = 1;
16252 else
16253 #endif /* HAVE_WINDOW_SYSTEM */
16254 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16255 || row->used[TEXT_AREA] == 0)
16256 {
16257 row->glyphs[TEXT_AREA]->charpos = -1;
16258 row->displays_text_p = 0;
16259
16260 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16261 && (!MINI_WINDOW_P (it->w)
16262 || (minibuf_level && EQ (it->window, minibuf_window))))
16263 row->indicate_empty_line_p = 1;
16264 }
16265
16266 it->continuation_lines_width = 0;
16267 row->ends_at_zv_p = 1;
16268 break;
16269 }
16270
16271 /* Now, get the metrics of what we want to display. This also
16272 generates glyphs in `row' (which is IT->glyph_row). */
16273 n_glyphs_before = row->used[TEXT_AREA];
16274 x = it->current_x;
16275
16276 /* Remember the line height so far in case the next element doesn't
16277 fit on the line. */
16278 if (!it->truncate_lines_p)
16279 {
16280 ascent = it->max_ascent;
16281 descent = it->max_descent;
16282 phys_ascent = it->max_phys_ascent;
16283 phys_descent = it->max_phys_descent;
16284 }
16285
16286 PRODUCE_GLYPHS (it);
16287
16288 /* If this display element was in marginal areas, continue with
16289 the next one. */
16290 if (it->area != TEXT_AREA)
16291 {
16292 row->ascent = max (row->ascent, it->max_ascent);
16293 row->height = max (row->height, it->max_ascent + it->max_descent);
16294 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16295 row->phys_height = max (row->phys_height,
16296 it->max_phys_ascent + it->max_phys_descent);
16297 row->extra_line_spacing = max (row->extra_line_spacing,
16298 it->max_extra_line_spacing);
16299 set_iterator_to_next (it, 1);
16300 continue;
16301 }
16302
16303 /* Does the display element fit on the line? If we truncate
16304 lines, we should draw past the right edge of the window. If
16305 we don't truncate, we want to stop so that we can display the
16306 continuation glyph before the right margin. If lines are
16307 continued, there are two possible strategies for characters
16308 resulting in more than 1 glyph (e.g. tabs): Display as many
16309 glyphs as possible in this line and leave the rest for the
16310 continuation line, or display the whole element in the next
16311 line. Original redisplay did the former, so we do it also. */
16312 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16313 hpos_before = it->hpos;
16314 x_before = x;
16315
16316 if (/* Not a newline. */
16317 nglyphs > 0
16318 /* Glyphs produced fit entirely in the line. */
16319 && it->current_x < it->last_visible_x)
16320 {
16321 it->hpos += nglyphs;
16322 row->ascent = max (row->ascent, it->max_ascent);
16323 row->height = max (row->height, it->max_ascent + it->max_descent);
16324 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16325 row->phys_height = max (row->phys_height,
16326 it->max_phys_ascent + it->max_phys_descent);
16327 row->extra_line_spacing = max (row->extra_line_spacing,
16328 it->max_extra_line_spacing);
16329 if (it->current_x - it->pixel_width < it->first_visible_x)
16330 row->x = x - it->first_visible_x;
16331 }
16332 else
16333 {
16334 int new_x;
16335 struct glyph *glyph;
16336
16337 for (i = 0; i < nglyphs; ++i, x = new_x)
16338 {
16339 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16340 new_x = x + glyph->pixel_width;
16341
16342 if (/* Lines are continued. */
16343 !it->truncate_lines_p
16344 && (/* Glyph doesn't fit on the line. */
16345 new_x > it->last_visible_x
16346 /* Or it fits exactly on a window system frame. */
16347 || (new_x == it->last_visible_x
16348 && FRAME_WINDOW_P (it->f))))
16349 {
16350 /* End of a continued line. */
16351
16352 if (it->hpos == 0
16353 || (new_x == it->last_visible_x
16354 && FRAME_WINDOW_P (it->f)))
16355 {
16356 /* Current glyph is the only one on the line or
16357 fits exactly on the line. We must continue
16358 the line because we can't draw the cursor
16359 after the glyph. */
16360 row->continued_p = 1;
16361 it->current_x = new_x;
16362 it->continuation_lines_width += new_x;
16363 ++it->hpos;
16364 if (i == nglyphs - 1)
16365 {
16366 set_iterator_to_next (it, 1);
16367 #ifdef HAVE_WINDOW_SYSTEM
16368 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16369 {
16370 if (!get_next_display_element (it))
16371 {
16372 row->exact_window_width_line_p = 1;
16373 it->continuation_lines_width = 0;
16374 row->continued_p = 0;
16375 row->ends_at_zv_p = 1;
16376 }
16377 else if (ITERATOR_AT_END_OF_LINE_P (it))
16378 {
16379 row->continued_p = 0;
16380 row->exact_window_width_line_p = 1;
16381 }
16382 }
16383 #endif /* HAVE_WINDOW_SYSTEM */
16384 }
16385 }
16386 else if (CHAR_GLYPH_PADDING_P (*glyph)
16387 && !FRAME_WINDOW_P (it->f))
16388 {
16389 /* A padding glyph that doesn't fit on this line.
16390 This means the whole character doesn't fit
16391 on the line. */
16392 row->used[TEXT_AREA] = n_glyphs_before;
16393
16394 /* Fill the rest of the row with continuation
16395 glyphs like in 20.x. */
16396 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16397 < row->glyphs[1 + TEXT_AREA])
16398 produce_special_glyphs (it, IT_CONTINUATION);
16399
16400 row->continued_p = 1;
16401 it->current_x = x_before;
16402 it->continuation_lines_width += x_before;
16403
16404 /* Restore the height to what it was before the
16405 element not fitting on the line. */
16406 it->max_ascent = ascent;
16407 it->max_descent = descent;
16408 it->max_phys_ascent = phys_ascent;
16409 it->max_phys_descent = phys_descent;
16410 }
16411 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16412 {
16413 /* A TAB that extends past the right edge of the
16414 window. This produces a single glyph on
16415 window system frames. We leave the glyph in
16416 this row and let it fill the row, but don't
16417 consume the TAB. */
16418 it->continuation_lines_width += it->last_visible_x;
16419 row->ends_in_middle_of_char_p = 1;
16420 row->continued_p = 1;
16421 glyph->pixel_width = it->last_visible_x - x;
16422 it->starts_in_middle_of_char_p = 1;
16423 }
16424 else
16425 {
16426 /* Something other than a TAB that draws past
16427 the right edge of the window. Restore
16428 positions to values before the element. */
16429 row->used[TEXT_AREA] = n_glyphs_before + i;
16430
16431 /* Display continuation glyphs. */
16432 if (!FRAME_WINDOW_P (it->f))
16433 produce_special_glyphs (it, IT_CONTINUATION);
16434 row->continued_p = 1;
16435
16436 it->current_x = x_before;
16437 it->continuation_lines_width += x;
16438 extend_face_to_end_of_line (it);
16439
16440 if (nglyphs > 1 && i > 0)
16441 {
16442 row->ends_in_middle_of_char_p = 1;
16443 it->starts_in_middle_of_char_p = 1;
16444 }
16445
16446 /* Restore the height to what it was before the
16447 element not fitting on the line. */
16448 it->max_ascent = ascent;
16449 it->max_descent = descent;
16450 it->max_phys_ascent = phys_ascent;
16451 it->max_phys_descent = phys_descent;
16452 }
16453
16454 break;
16455 }
16456 else if (new_x > it->first_visible_x)
16457 {
16458 /* Increment number of glyphs actually displayed. */
16459 ++it->hpos;
16460
16461 if (x < it->first_visible_x)
16462 /* Glyph is partially visible, i.e. row starts at
16463 negative X position. */
16464 row->x = x - it->first_visible_x;
16465 }
16466 else
16467 {
16468 /* Glyph is completely off the left margin of the
16469 window. This should not happen because of the
16470 move_it_in_display_line at the start of this
16471 function, unless the text display area of the
16472 window is empty. */
16473 xassert (it->first_visible_x <= it->last_visible_x);
16474 }
16475 }
16476
16477 row->ascent = max (row->ascent, it->max_ascent);
16478 row->height = max (row->height, it->max_ascent + it->max_descent);
16479 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16480 row->phys_height = max (row->phys_height,
16481 it->max_phys_ascent + it->max_phys_descent);
16482 row->extra_line_spacing = max (row->extra_line_spacing,
16483 it->max_extra_line_spacing);
16484
16485 /* End of this display line if row is continued. */
16486 if (row->continued_p || row->ends_at_zv_p)
16487 break;
16488 }
16489
16490 at_end_of_line:
16491 /* Is this a line end? If yes, we're also done, after making
16492 sure that a non-default face is extended up to the right
16493 margin of the window. */
16494 if (ITERATOR_AT_END_OF_LINE_P (it))
16495 {
16496 int used_before = row->used[TEXT_AREA];
16497
16498 row->ends_in_newline_from_string_p = STRINGP (it->object);
16499
16500 #ifdef HAVE_WINDOW_SYSTEM
16501 /* Add a space at the end of the line that is used to
16502 display the cursor there. */
16503 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16504 append_space_for_newline (it, 0);
16505 #endif /* HAVE_WINDOW_SYSTEM */
16506
16507 /* Extend the face to the end of the line. */
16508 extend_face_to_end_of_line (it);
16509
16510 /* Make sure we have the position. */
16511 if (used_before == 0)
16512 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16513
16514 /* Consume the line end. This skips over invisible lines. */
16515 set_iterator_to_next (it, 1);
16516 it->continuation_lines_width = 0;
16517 break;
16518 }
16519
16520 /* Proceed with next display element. Note that this skips
16521 over lines invisible because of selective display. */
16522 set_iterator_to_next (it, 1);
16523
16524 /* If we truncate lines, we are done when the last displayed
16525 glyphs reach past the right margin of the window. */
16526 if (it->truncate_lines_p
16527 && (FRAME_WINDOW_P (it->f)
16528 ? (it->current_x >= it->last_visible_x)
16529 : (it->current_x > it->last_visible_x)))
16530 {
16531 /* Maybe add truncation glyphs. */
16532 if (!FRAME_WINDOW_P (it->f))
16533 {
16534 int i, n;
16535
16536 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16537 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16538 break;
16539
16540 for (n = row->used[TEXT_AREA]; i < n; ++i)
16541 {
16542 row->used[TEXT_AREA] = i;
16543 produce_special_glyphs (it, IT_TRUNCATION);
16544 }
16545 }
16546 #ifdef HAVE_WINDOW_SYSTEM
16547 else
16548 {
16549 /* Don't truncate if we can overflow newline into fringe. */
16550 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16551 {
16552 if (!get_next_display_element (it))
16553 {
16554 it->continuation_lines_width = 0;
16555 row->ends_at_zv_p = 1;
16556 row->exact_window_width_line_p = 1;
16557 break;
16558 }
16559 if (ITERATOR_AT_END_OF_LINE_P (it))
16560 {
16561 row->exact_window_width_line_p = 1;
16562 goto at_end_of_line;
16563 }
16564 }
16565 }
16566 #endif /* HAVE_WINDOW_SYSTEM */
16567
16568 row->truncated_on_right_p = 1;
16569 it->continuation_lines_width = 0;
16570 reseat_at_next_visible_line_start (it, 0);
16571 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16572 it->hpos = hpos_before;
16573 it->current_x = x_before;
16574 break;
16575 }
16576 }
16577
16578 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16579 at the left window margin. */
16580 if (it->first_visible_x
16581 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16582 {
16583 if (!FRAME_WINDOW_P (it->f))
16584 insert_left_trunc_glyphs (it);
16585 row->truncated_on_left_p = 1;
16586 }
16587
16588 /* If the start of this line is the overlay arrow-position, then
16589 mark this glyph row as the one containing the overlay arrow.
16590 This is clearly a mess with variable size fonts. It would be
16591 better to let it be displayed like cursors under X. */
16592 if ((row->displays_text_p || !overlay_arrow_seen)
16593 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16594 !NILP (overlay_arrow_string)))
16595 {
16596 /* Overlay arrow in window redisplay is a fringe bitmap. */
16597 if (STRINGP (overlay_arrow_string))
16598 {
16599 struct glyph_row *arrow_row
16600 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16601 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16602 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16603 struct glyph *p = row->glyphs[TEXT_AREA];
16604 struct glyph *p2, *end;
16605
16606 /* Copy the arrow glyphs. */
16607 while (glyph < arrow_end)
16608 *p++ = *glyph++;
16609
16610 /* Throw away padding glyphs. */
16611 p2 = p;
16612 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16613 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16614 ++p2;
16615 if (p2 > p)
16616 {
16617 while (p2 < end)
16618 *p++ = *p2++;
16619 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16620 }
16621 }
16622 else
16623 {
16624 xassert (INTEGERP (overlay_arrow_string));
16625 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16626 }
16627 overlay_arrow_seen = 1;
16628 }
16629
16630 /* Compute pixel dimensions of this line. */
16631 compute_line_metrics (it);
16632
16633 /* Remember the position at which this line ends. */
16634 row->end = it->current;
16635
16636 /* Record whether this row ends inside an ellipsis. */
16637 row->ends_in_ellipsis_p
16638 = (it->method == GET_FROM_DISPLAY_VECTOR
16639 && it->ellipsis_p);
16640
16641 /* Save fringe bitmaps in this row. */
16642 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
16643 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
16644 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
16645 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
16646
16647 it->left_user_fringe_bitmap = 0;
16648 it->left_user_fringe_face_id = 0;
16649 it->right_user_fringe_bitmap = 0;
16650 it->right_user_fringe_face_id = 0;
16651
16652 /* Maybe set the cursor. */
16653 if (it->w->cursor.vpos < 0
16654 && PT >= MATRIX_ROW_START_CHARPOS (row)
16655 && PT <= MATRIX_ROW_END_CHARPOS (row)
16656 && cursor_row_p (it->w, row))
16657 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
16658
16659 /* Highlight trailing whitespace. */
16660 if (!NILP (Vshow_trailing_whitespace))
16661 highlight_trailing_whitespace (it->f, it->glyph_row);
16662
16663 /* Prepare for the next line. This line starts horizontally at (X
16664 HPOS) = (0 0). Vertical positions are incremented. As a
16665 convenience for the caller, IT->glyph_row is set to the next
16666 row to be used. */
16667 it->current_x = it->hpos = 0;
16668 it->current_y += row->height;
16669 ++it->vpos;
16670 ++it->glyph_row;
16671 it->start = it->current;
16672 return row->displays_text_p;
16673 }
16674
16675
16676 \f
16677 /***********************************************************************
16678 Menu Bar
16679 ***********************************************************************/
16680
16681 /* Redisplay the menu bar in the frame for window W.
16682
16683 The menu bar of X frames that don't have X toolkit support is
16684 displayed in a special window W->frame->menu_bar_window.
16685
16686 The menu bar of terminal frames is treated specially as far as
16687 glyph matrices are concerned. Menu bar lines are not part of
16688 windows, so the update is done directly on the frame matrix rows
16689 for the menu bar. */
16690
16691 static void
16692 display_menu_bar (w)
16693 struct window *w;
16694 {
16695 struct frame *f = XFRAME (WINDOW_FRAME (w));
16696 struct it it;
16697 Lisp_Object items;
16698 int i;
16699
16700 /* Don't do all this for graphical frames. */
16701 #ifdef HAVE_NTGUI
16702 if (FRAME_W32_P (f))
16703 return;
16704 #endif
16705 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
16706 if (FRAME_X_P (f))
16707 return;
16708 #endif
16709 #ifdef MAC_OS
16710 if (FRAME_MAC_P (f))
16711 return;
16712 #endif
16713
16714 #ifdef USE_X_TOOLKIT
16715 xassert (!FRAME_WINDOW_P (f));
16716 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
16717 it.first_visible_x = 0;
16718 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16719 #else /* not USE_X_TOOLKIT */
16720 if (FRAME_WINDOW_P (f))
16721 {
16722 /* Menu bar lines are displayed in the desired matrix of the
16723 dummy window menu_bar_window. */
16724 struct window *menu_w;
16725 xassert (WINDOWP (f->menu_bar_window));
16726 menu_w = XWINDOW (f->menu_bar_window);
16727 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
16728 MENU_FACE_ID);
16729 it.first_visible_x = 0;
16730 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16731 }
16732 else
16733 {
16734 /* This is a TTY frame, i.e. character hpos/vpos are used as
16735 pixel x/y. */
16736 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
16737 MENU_FACE_ID);
16738 it.first_visible_x = 0;
16739 it.last_visible_x = FRAME_COLS (f);
16740 }
16741 #endif /* not USE_X_TOOLKIT */
16742
16743 if (! mode_line_inverse_video)
16744 /* Force the menu-bar to be displayed in the default face. */
16745 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16746
16747 /* Clear all rows of the menu bar. */
16748 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
16749 {
16750 struct glyph_row *row = it.glyph_row + i;
16751 clear_glyph_row (row);
16752 row->enabled_p = 1;
16753 row->full_width_p = 1;
16754 }
16755
16756 /* Display all items of the menu bar. */
16757 items = FRAME_MENU_BAR_ITEMS (it.f);
16758 for (i = 0; i < XVECTOR (items)->size; i += 4)
16759 {
16760 Lisp_Object string;
16761
16762 /* Stop at nil string. */
16763 string = AREF (items, i + 1);
16764 if (NILP (string))
16765 break;
16766
16767 /* Remember where item was displayed. */
16768 ASET (items, i + 3, make_number (it.hpos));
16769
16770 /* Display the item, pad with one space. */
16771 if (it.current_x < it.last_visible_x)
16772 display_string (NULL, string, Qnil, 0, 0, &it,
16773 SCHARS (string) + 1, 0, 0, -1);
16774 }
16775
16776 /* Fill out the line with spaces. */
16777 if (it.current_x < it.last_visible_x)
16778 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
16779
16780 /* Compute the total height of the lines. */
16781 compute_line_metrics (&it);
16782 }
16783
16784
16785 \f
16786 /***********************************************************************
16787 Mode Line
16788 ***********************************************************************/
16789
16790 /* Redisplay mode lines in the window tree whose root is WINDOW. If
16791 FORCE is non-zero, redisplay mode lines unconditionally.
16792 Otherwise, redisplay only mode lines that are garbaged. Value is
16793 the number of windows whose mode lines were redisplayed. */
16794
16795 static int
16796 redisplay_mode_lines (window, force)
16797 Lisp_Object window;
16798 int force;
16799 {
16800 int nwindows = 0;
16801
16802 while (!NILP (window))
16803 {
16804 struct window *w = XWINDOW (window);
16805
16806 if (WINDOWP (w->hchild))
16807 nwindows += redisplay_mode_lines (w->hchild, force);
16808 else if (WINDOWP (w->vchild))
16809 nwindows += redisplay_mode_lines (w->vchild, force);
16810 else if (force
16811 || FRAME_GARBAGED_P (XFRAME (w->frame))
16812 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
16813 {
16814 struct text_pos lpoint;
16815 struct buffer *old = current_buffer;
16816
16817 /* Set the window's buffer for the mode line display. */
16818 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16819 set_buffer_internal_1 (XBUFFER (w->buffer));
16820
16821 /* Point refers normally to the selected window. For any
16822 other window, set up appropriate value. */
16823 if (!EQ (window, selected_window))
16824 {
16825 struct text_pos pt;
16826
16827 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
16828 if (CHARPOS (pt) < BEGV)
16829 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16830 else if (CHARPOS (pt) > (ZV - 1))
16831 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
16832 else
16833 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
16834 }
16835
16836 /* Display mode lines. */
16837 clear_glyph_matrix (w->desired_matrix);
16838 if (display_mode_lines (w))
16839 {
16840 ++nwindows;
16841 w->must_be_updated_p = 1;
16842 }
16843
16844 /* Restore old settings. */
16845 set_buffer_internal_1 (old);
16846 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16847 }
16848
16849 window = w->next;
16850 }
16851
16852 return nwindows;
16853 }
16854
16855
16856 /* Display the mode and/or top line of window W. Value is the number
16857 of mode lines displayed. */
16858
16859 static int
16860 display_mode_lines (w)
16861 struct window *w;
16862 {
16863 Lisp_Object old_selected_window, old_selected_frame;
16864 int n = 0;
16865
16866 old_selected_frame = selected_frame;
16867 selected_frame = w->frame;
16868 old_selected_window = selected_window;
16869 XSETWINDOW (selected_window, w);
16870
16871 /* These will be set while the mode line specs are processed. */
16872 line_number_displayed = 0;
16873 w->column_number_displayed = Qnil;
16874
16875 if (WINDOW_WANTS_MODELINE_P (w))
16876 {
16877 struct window *sel_w = XWINDOW (old_selected_window);
16878
16879 /* Select mode line face based on the real selected window. */
16880 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
16881 current_buffer->mode_line_format);
16882 ++n;
16883 }
16884
16885 if (WINDOW_WANTS_HEADER_LINE_P (w))
16886 {
16887 display_mode_line (w, HEADER_LINE_FACE_ID,
16888 current_buffer->header_line_format);
16889 ++n;
16890 }
16891
16892 selected_frame = old_selected_frame;
16893 selected_window = old_selected_window;
16894 return n;
16895 }
16896
16897
16898 /* Display mode or top line of window W. FACE_ID specifies which line
16899 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
16900 FORMAT is the mode line format to display. Value is the pixel
16901 height of the mode line displayed. */
16902
16903 static int
16904 display_mode_line (w, face_id, format)
16905 struct window *w;
16906 enum face_id face_id;
16907 Lisp_Object format;
16908 {
16909 struct it it;
16910 struct face *face;
16911 int count = SPECPDL_INDEX ();
16912
16913 init_iterator (&it, w, -1, -1, NULL, face_id);
16914 /* Don't extend on a previously drawn mode-line.
16915 This may happen if called from pos_visible_p. */
16916 it.glyph_row->enabled_p = 0;
16917 prepare_desired_row (it.glyph_row);
16918
16919 it.glyph_row->mode_line_p = 1;
16920
16921 if (! mode_line_inverse_video)
16922 /* Force the mode-line to be displayed in the default face. */
16923 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16924
16925 record_unwind_protect (unwind_format_mode_line,
16926 format_mode_line_unwind_data (NULL, 0));
16927
16928 mode_line_target = MODE_LINE_DISPLAY;
16929
16930 /* Temporarily make frame's keyboard the current kboard so that
16931 kboard-local variables in the mode_line_format will get the right
16932 values. */
16933 push_kboard (FRAME_KBOARD (it.f));
16934 record_unwind_save_match_data ();
16935 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
16936 pop_kboard ();
16937
16938 unbind_to (count, Qnil);
16939
16940 /* Fill up with spaces. */
16941 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
16942
16943 compute_line_metrics (&it);
16944 it.glyph_row->full_width_p = 1;
16945 it.glyph_row->continued_p = 0;
16946 it.glyph_row->truncated_on_left_p = 0;
16947 it.glyph_row->truncated_on_right_p = 0;
16948
16949 /* Make a 3D mode-line have a shadow at its right end. */
16950 face = FACE_FROM_ID (it.f, face_id);
16951 extend_face_to_end_of_line (&it);
16952 if (face->box != FACE_NO_BOX)
16953 {
16954 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
16955 + it.glyph_row->used[TEXT_AREA] - 1);
16956 last->right_box_line_p = 1;
16957 }
16958
16959 return it.glyph_row->height;
16960 }
16961
16962 /* Move element ELT in LIST to the front of LIST.
16963 Return the updated list. */
16964
16965 static Lisp_Object
16966 move_elt_to_front (elt, list)
16967 Lisp_Object elt, list;
16968 {
16969 register Lisp_Object tail, prev;
16970 register Lisp_Object tem;
16971
16972 tail = list;
16973 prev = Qnil;
16974 while (CONSP (tail))
16975 {
16976 tem = XCAR (tail);
16977
16978 if (EQ (elt, tem))
16979 {
16980 /* Splice out the link TAIL. */
16981 if (NILP (prev))
16982 list = XCDR (tail);
16983 else
16984 Fsetcdr (prev, XCDR (tail));
16985
16986 /* Now make it the first. */
16987 Fsetcdr (tail, list);
16988 return tail;
16989 }
16990 else
16991 prev = tail;
16992 tail = XCDR (tail);
16993 QUIT;
16994 }
16995
16996 /* Not found--return unchanged LIST. */
16997 return list;
16998 }
16999
17000 /* Contribute ELT to the mode line for window IT->w. How it
17001 translates into text depends on its data type.
17002
17003 IT describes the display environment in which we display, as usual.
17004
17005 DEPTH is the depth in recursion. It is used to prevent
17006 infinite recursion here.
17007
17008 FIELD_WIDTH is the number of characters the display of ELT should
17009 occupy in the mode line, and PRECISION is the maximum number of
17010 characters to display from ELT's representation. See
17011 display_string for details.
17012
17013 Returns the hpos of the end of the text generated by ELT.
17014
17015 PROPS is a property list to add to any string we encounter.
17016
17017 If RISKY is nonzero, remove (disregard) any properties in any string
17018 we encounter, and ignore :eval and :propertize.
17019
17020 The global variable `mode_line_target' determines whether the
17021 output is passed to `store_mode_line_noprop',
17022 `store_mode_line_string', or `display_string'. */
17023
17024 static int
17025 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17026 struct it *it;
17027 int depth;
17028 int field_width, precision;
17029 Lisp_Object elt, props;
17030 int risky;
17031 {
17032 int n = 0, field, prec;
17033 int literal = 0;
17034
17035 tail_recurse:
17036 if (depth > 100)
17037 elt = build_string ("*too-deep*");
17038
17039 depth++;
17040
17041 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17042 {
17043 case Lisp_String:
17044 {
17045 /* A string: output it and check for %-constructs within it. */
17046 unsigned char c;
17047 int offset = 0;
17048
17049 if (SCHARS (elt) > 0
17050 && (!NILP (props) || risky))
17051 {
17052 Lisp_Object oprops, aelt;
17053 oprops = Ftext_properties_at (make_number (0), elt);
17054
17055 /* If the starting string's properties are not what
17056 we want, translate the string. Also, if the string
17057 is risky, do that anyway. */
17058
17059 if (NILP (Fequal (props, oprops)) || risky)
17060 {
17061 /* If the starting string has properties,
17062 merge the specified ones onto the existing ones. */
17063 if (! NILP (oprops) && !risky)
17064 {
17065 Lisp_Object tem;
17066
17067 oprops = Fcopy_sequence (oprops);
17068 tem = props;
17069 while (CONSP (tem))
17070 {
17071 oprops = Fplist_put (oprops, XCAR (tem),
17072 XCAR (XCDR (tem)));
17073 tem = XCDR (XCDR (tem));
17074 }
17075 props = oprops;
17076 }
17077
17078 aelt = Fassoc (elt, mode_line_proptrans_alist);
17079 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17080 {
17081 /* AELT is what we want. Move it to the front
17082 without consing. */
17083 elt = XCAR (aelt);
17084 mode_line_proptrans_alist
17085 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17086 }
17087 else
17088 {
17089 Lisp_Object tem;
17090
17091 /* If AELT has the wrong props, it is useless.
17092 so get rid of it. */
17093 if (! NILP (aelt))
17094 mode_line_proptrans_alist
17095 = Fdelq (aelt, mode_line_proptrans_alist);
17096
17097 elt = Fcopy_sequence (elt);
17098 Fset_text_properties (make_number (0), Flength (elt),
17099 props, elt);
17100 /* Add this item to mode_line_proptrans_alist. */
17101 mode_line_proptrans_alist
17102 = Fcons (Fcons (elt, props),
17103 mode_line_proptrans_alist);
17104 /* Truncate mode_line_proptrans_alist
17105 to at most 50 elements. */
17106 tem = Fnthcdr (make_number (50),
17107 mode_line_proptrans_alist);
17108 if (! NILP (tem))
17109 XSETCDR (tem, Qnil);
17110 }
17111 }
17112 }
17113
17114 offset = 0;
17115
17116 if (literal)
17117 {
17118 prec = precision - n;
17119 switch (mode_line_target)
17120 {
17121 case MODE_LINE_NOPROP:
17122 case MODE_LINE_TITLE:
17123 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17124 break;
17125 case MODE_LINE_STRING:
17126 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17127 break;
17128 case MODE_LINE_DISPLAY:
17129 n += display_string (NULL, elt, Qnil, 0, 0, it,
17130 0, prec, 0, STRING_MULTIBYTE (elt));
17131 break;
17132 }
17133
17134 break;
17135 }
17136
17137 /* Handle the non-literal case. */
17138
17139 while ((precision <= 0 || n < precision)
17140 && SREF (elt, offset) != 0
17141 && (mode_line_target != MODE_LINE_DISPLAY
17142 || it->current_x < it->last_visible_x))
17143 {
17144 int last_offset = offset;
17145
17146 /* Advance to end of string or next format specifier. */
17147 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17148 ;
17149
17150 if (offset - 1 != last_offset)
17151 {
17152 int nchars, nbytes;
17153
17154 /* Output to end of string or up to '%'. Field width
17155 is length of string. Don't output more than
17156 PRECISION allows us. */
17157 offset--;
17158
17159 prec = c_string_width (SDATA (elt) + last_offset,
17160 offset - last_offset, precision - n,
17161 &nchars, &nbytes);
17162
17163 switch (mode_line_target)
17164 {
17165 case MODE_LINE_NOPROP:
17166 case MODE_LINE_TITLE:
17167 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17168 break;
17169 case MODE_LINE_STRING:
17170 {
17171 int bytepos = last_offset;
17172 int charpos = string_byte_to_char (elt, bytepos);
17173 int endpos = (precision <= 0
17174 ? string_byte_to_char (elt, offset)
17175 : charpos + nchars);
17176
17177 n += store_mode_line_string (NULL,
17178 Fsubstring (elt, make_number (charpos),
17179 make_number (endpos)),
17180 0, 0, 0, Qnil);
17181 }
17182 break;
17183 case MODE_LINE_DISPLAY:
17184 {
17185 int bytepos = last_offset;
17186 int charpos = string_byte_to_char (elt, bytepos);
17187
17188 if (precision <= 0)
17189 nchars = string_byte_to_char (elt, offset) - charpos;
17190 n += display_string (NULL, elt, Qnil, 0, charpos,
17191 it, 0, nchars, 0,
17192 STRING_MULTIBYTE (elt));
17193 }
17194 break;
17195 }
17196 }
17197 else /* c == '%' */
17198 {
17199 int percent_position = offset;
17200
17201 /* Get the specified minimum width. Zero means
17202 don't pad. */
17203 field = 0;
17204 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17205 field = field * 10 + c - '0';
17206
17207 /* Don't pad beyond the total padding allowed. */
17208 if (field_width - n > 0 && field > field_width - n)
17209 field = field_width - n;
17210
17211 /* Note that either PRECISION <= 0 or N < PRECISION. */
17212 prec = precision - n;
17213
17214 if (c == 'M')
17215 n += display_mode_element (it, depth, field, prec,
17216 Vglobal_mode_string, props,
17217 risky);
17218 else if (c != 0)
17219 {
17220 int multibyte;
17221 int bytepos, charpos;
17222 unsigned char *spec;
17223 Lisp_Object string;
17224
17225 bytepos = percent_position;
17226 charpos = (STRING_MULTIBYTE (elt)
17227 ? string_byte_to_char (elt, bytepos)
17228 : bytepos);
17229 spec = decode_mode_spec (it->w, c, field, prec, &multibyte,
17230 &string);
17231
17232 switch (mode_line_target)
17233 {
17234 case MODE_LINE_NOPROP:
17235 case MODE_LINE_TITLE:
17236 n += store_mode_line_noprop (spec, field, prec);
17237 break;
17238 case MODE_LINE_STRING:
17239 {
17240 if (NILP (string))
17241 {
17242 int len = strlen (spec);
17243 string = make_string (spec, len);
17244 }
17245 props = Ftext_properties_at (make_number (charpos), elt);
17246 /* Should only keep face property in props */
17247 n += store_mode_line_string (NULL, string, 0, field, prec, props);
17248 }
17249 break;
17250 case MODE_LINE_DISPLAY:
17251 {
17252 int nglyphs_before, nwritten;
17253
17254 if (STRINGP (string))
17255 spec = NULL;
17256 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17257 nwritten = display_string (spec, string, elt,
17258 charpos, 0, it,
17259 field, prec, 0,
17260 multibyte);
17261
17262 /* Assign to the glyphs written above the
17263 string where the `%x' came from, position
17264 of the `%'. */
17265 if (nwritten > 0)
17266 {
17267 struct glyph *glyph
17268 = (it->glyph_row->glyphs[TEXT_AREA]
17269 + nglyphs_before);
17270 int i;
17271
17272 for (i = 0; i < nwritten; ++i)
17273 {
17274 glyph[i].object = elt;
17275 glyph[i].charpos = charpos;
17276 }
17277
17278 n += nwritten;
17279 }
17280 }
17281 break;
17282 }
17283 }
17284 else /* c == 0 */
17285 break;
17286 }
17287 }
17288 }
17289 break;
17290
17291 case Lisp_Symbol:
17292 /* A symbol: process the value of the symbol recursively
17293 as if it appeared here directly. Avoid error if symbol void.
17294 Special case: if value of symbol is a string, output the string
17295 literally. */
17296 {
17297 register Lisp_Object tem;
17298
17299 /* If the variable is not marked as risky to set
17300 then its contents are risky to use. */
17301 if (NILP (Fget (elt, Qrisky_local_variable)))
17302 risky = 1;
17303
17304 tem = Fboundp (elt);
17305 if (!NILP (tem))
17306 {
17307 tem = Fsymbol_value (elt);
17308 /* If value is a string, output that string literally:
17309 don't check for % within it. */
17310 if (STRINGP (tem))
17311 literal = 1;
17312
17313 if (!EQ (tem, elt))
17314 {
17315 /* Give up right away for nil or t. */
17316 elt = tem;
17317 goto tail_recurse;
17318 }
17319 }
17320 }
17321 break;
17322
17323 case Lisp_Cons:
17324 {
17325 register Lisp_Object car, tem;
17326
17327 /* A cons cell: five distinct cases.
17328 If first element is :eval or :propertize, do something special.
17329 If first element is a string or a cons, process all the elements
17330 and effectively concatenate them.
17331 If first element is a negative number, truncate displaying cdr to
17332 at most that many characters. If positive, pad (with spaces)
17333 to at least that many characters.
17334 If first element is a symbol, process the cadr or caddr recursively
17335 according to whether the symbol's value is non-nil or nil. */
17336 car = XCAR (elt);
17337 if (EQ (car, QCeval))
17338 {
17339 /* An element of the form (:eval FORM) means evaluate FORM
17340 and use the result as mode line elements. */
17341
17342 if (risky)
17343 break;
17344
17345 if (CONSP (XCDR (elt)))
17346 {
17347 Lisp_Object spec;
17348 spec = safe_eval (XCAR (XCDR (elt)));
17349 n += display_mode_element (it, depth, field_width - n,
17350 precision - n, spec, props,
17351 risky);
17352 }
17353 }
17354 else if (EQ (car, QCpropertize))
17355 {
17356 /* An element of the form (:propertize ELT PROPS...)
17357 means display ELT but applying properties PROPS. */
17358
17359 if (risky)
17360 break;
17361
17362 if (CONSP (XCDR (elt)))
17363 n += display_mode_element (it, depth, field_width - n,
17364 precision - n, XCAR (XCDR (elt)),
17365 XCDR (XCDR (elt)), risky);
17366 }
17367 else if (SYMBOLP (car))
17368 {
17369 tem = Fboundp (car);
17370 elt = XCDR (elt);
17371 if (!CONSP (elt))
17372 goto invalid;
17373 /* elt is now the cdr, and we know it is a cons cell.
17374 Use its car if CAR has a non-nil value. */
17375 if (!NILP (tem))
17376 {
17377 tem = Fsymbol_value (car);
17378 if (!NILP (tem))
17379 {
17380 elt = XCAR (elt);
17381 goto tail_recurse;
17382 }
17383 }
17384 /* Symbol's value is nil (or symbol is unbound)
17385 Get the cddr of the original list
17386 and if possible find the caddr and use that. */
17387 elt = XCDR (elt);
17388 if (NILP (elt))
17389 break;
17390 else if (!CONSP (elt))
17391 goto invalid;
17392 elt = XCAR (elt);
17393 goto tail_recurse;
17394 }
17395 else if (INTEGERP (car))
17396 {
17397 register int lim = XINT (car);
17398 elt = XCDR (elt);
17399 if (lim < 0)
17400 {
17401 /* Negative int means reduce maximum width. */
17402 if (precision <= 0)
17403 precision = -lim;
17404 else
17405 precision = min (precision, -lim);
17406 }
17407 else if (lim > 0)
17408 {
17409 /* Padding specified. Don't let it be more than
17410 current maximum. */
17411 if (precision > 0)
17412 lim = min (precision, lim);
17413
17414 /* If that's more padding than already wanted, queue it.
17415 But don't reduce padding already specified even if
17416 that is beyond the current truncation point. */
17417 field_width = max (lim, field_width);
17418 }
17419 goto tail_recurse;
17420 }
17421 else if (STRINGP (car) || CONSP (car))
17422 {
17423 register int limit = 50;
17424 /* Limit is to protect against circular lists. */
17425 while (CONSP (elt)
17426 && --limit > 0
17427 && (precision <= 0 || n < precision))
17428 {
17429 n += display_mode_element (it, depth,
17430 /* Do padding only after the last
17431 element in the list. */
17432 (! CONSP (XCDR (elt))
17433 ? field_width - n
17434 : 0),
17435 precision - n, XCAR (elt),
17436 props, risky);
17437 elt = XCDR (elt);
17438 }
17439 }
17440 }
17441 break;
17442
17443 default:
17444 invalid:
17445 elt = build_string ("*invalid*");
17446 goto tail_recurse;
17447 }
17448
17449 /* Pad to FIELD_WIDTH. */
17450 if (field_width > 0 && n < field_width)
17451 {
17452 switch (mode_line_target)
17453 {
17454 case MODE_LINE_NOPROP:
17455 case MODE_LINE_TITLE:
17456 n += store_mode_line_noprop ("", field_width - n, 0);
17457 break;
17458 case MODE_LINE_STRING:
17459 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17460 break;
17461 case MODE_LINE_DISPLAY:
17462 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17463 0, 0, 0);
17464 break;
17465 }
17466 }
17467
17468 return n;
17469 }
17470
17471 /* Store a mode-line string element in mode_line_string_list.
17472
17473 If STRING is non-null, display that C string. Otherwise, the Lisp
17474 string LISP_STRING is displayed.
17475
17476 FIELD_WIDTH is the minimum number of output glyphs to produce.
17477 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17478 with spaces. FIELD_WIDTH <= 0 means don't pad.
17479
17480 PRECISION is the maximum number of characters to output from
17481 STRING. PRECISION <= 0 means don't truncate the string.
17482
17483 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17484 properties to the string.
17485
17486 PROPS are the properties to add to the string.
17487 The mode_line_string_face face property is always added to the string.
17488 */
17489
17490 static int
17491 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17492 char *string;
17493 Lisp_Object lisp_string;
17494 int copy_string;
17495 int field_width;
17496 int precision;
17497 Lisp_Object props;
17498 {
17499 int len;
17500 int n = 0;
17501
17502 if (string != NULL)
17503 {
17504 len = strlen (string);
17505 if (precision > 0 && len > precision)
17506 len = precision;
17507 lisp_string = make_string (string, len);
17508 if (NILP (props))
17509 props = mode_line_string_face_prop;
17510 else if (!NILP (mode_line_string_face))
17511 {
17512 Lisp_Object face = Fplist_get (props, Qface);
17513 props = Fcopy_sequence (props);
17514 if (NILP (face))
17515 face = mode_line_string_face;
17516 else
17517 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17518 props = Fplist_put (props, Qface, face);
17519 }
17520 Fadd_text_properties (make_number (0), make_number (len),
17521 props, lisp_string);
17522 }
17523 else
17524 {
17525 len = XFASTINT (Flength (lisp_string));
17526 if (precision > 0 && len > precision)
17527 {
17528 len = precision;
17529 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17530 precision = -1;
17531 }
17532 if (!NILP (mode_line_string_face))
17533 {
17534 Lisp_Object face;
17535 if (NILP (props))
17536 props = Ftext_properties_at (make_number (0), lisp_string);
17537 face = Fplist_get (props, Qface);
17538 if (NILP (face))
17539 face = mode_line_string_face;
17540 else
17541 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17542 props = Fcons (Qface, Fcons (face, Qnil));
17543 if (copy_string)
17544 lisp_string = Fcopy_sequence (lisp_string);
17545 }
17546 if (!NILP (props))
17547 Fadd_text_properties (make_number (0), make_number (len),
17548 props, lisp_string);
17549 }
17550
17551 if (len > 0)
17552 {
17553 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17554 n += len;
17555 }
17556
17557 if (field_width > len)
17558 {
17559 field_width -= len;
17560 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17561 if (!NILP (props))
17562 Fadd_text_properties (make_number (0), make_number (field_width),
17563 props, lisp_string);
17564 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17565 n += field_width;
17566 }
17567
17568 return n;
17569 }
17570
17571
17572 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17573 1, 4, 0,
17574 doc: /* Format a string out of a mode line format specification.
17575 First arg FORMAT specifies the mode line format (see `mode-line-format'
17576 for details) to use.
17577
17578 Optional second arg FACE specifies the face property to put
17579 on all characters for which no face is specified.
17580 The value t means whatever face the window's mode line currently uses
17581 \(either `mode-line' or `mode-line-inactive', depending).
17582 A value of nil means the default is no face property.
17583 If FACE is an integer, the value string has no text properties.
17584
17585 Optional third and fourth args WINDOW and BUFFER specify the window
17586 and buffer to use as the context for the formatting (defaults
17587 are the selected window and the window's buffer). */)
17588 (format, face, window, buffer)
17589 Lisp_Object format, face, window, buffer;
17590 {
17591 struct it it;
17592 int len;
17593 struct window *w;
17594 struct buffer *old_buffer = NULL;
17595 int face_id = -1;
17596 int no_props = INTEGERP (face);
17597 int count = SPECPDL_INDEX ();
17598 Lisp_Object str;
17599 int string_start = 0;
17600
17601 if (NILP (window))
17602 window = selected_window;
17603 CHECK_WINDOW (window);
17604 w = XWINDOW (window);
17605
17606 if (NILP (buffer))
17607 buffer = w->buffer;
17608 CHECK_BUFFER (buffer);
17609
17610 /* Make formatting the modeline a non-op when noninteractive, otherwise
17611 there will be problems later caused by a partially initialized frame. */
17612 if (NILP (format) || noninteractive)
17613 return empty_unibyte_string;
17614
17615 if (no_props)
17616 face = Qnil;
17617
17618 if (!NILP (face))
17619 {
17620 if (EQ (face, Qt))
17621 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17622 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
17623 }
17624
17625 if (face_id < 0)
17626 face_id = DEFAULT_FACE_ID;
17627
17628 if (XBUFFER (buffer) != current_buffer)
17629 old_buffer = current_buffer;
17630
17631 /* Save things including mode_line_proptrans_alist,
17632 and set that to nil so that we don't alter the outer value. */
17633 record_unwind_protect (unwind_format_mode_line,
17634 format_mode_line_unwind_data (old_buffer, 1));
17635 mode_line_proptrans_alist = Qnil;
17636
17637 if (old_buffer)
17638 set_buffer_internal_1 (XBUFFER (buffer));
17639
17640 init_iterator (&it, w, -1, -1, NULL, face_id);
17641
17642 if (no_props)
17643 {
17644 mode_line_target = MODE_LINE_NOPROP;
17645 mode_line_string_face_prop = Qnil;
17646 mode_line_string_list = Qnil;
17647 string_start = MODE_LINE_NOPROP_LEN (0);
17648 }
17649 else
17650 {
17651 mode_line_target = MODE_LINE_STRING;
17652 mode_line_string_list = Qnil;
17653 mode_line_string_face = face;
17654 mode_line_string_face_prop
17655 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
17656 }
17657
17658 push_kboard (FRAME_KBOARD (it.f));
17659 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17660 pop_kboard ();
17661
17662 if (no_props)
17663 {
17664 len = MODE_LINE_NOPROP_LEN (string_start);
17665 str = make_string (mode_line_noprop_buf + string_start, len);
17666 }
17667 else
17668 {
17669 mode_line_string_list = Fnreverse (mode_line_string_list);
17670 str = Fmapconcat (intern ("identity"), mode_line_string_list,
17671 empty_unibyte_string);
17672 }
17673
17674 unbind_to (count, Qnil);
17675 return str;
17676 }
17677
17678 /* Write a null-terminated, right justified decimal representation of
17679 the positive integer D to BUF using a minimal field width WIDTH. */
17680
17681 static void
17682 pint2str (buf, width, d)
17683 register char *buf;
17684 register int width;
17685 register int d;
17686 {
17687 register char *p = buf;
17688
17689 if (d <= 0)
17690 *p++ = '0';
17691 else
17692 {
17693 while (d > 0)
17694 {
17695 *p++ = d % 10 + '0';
17696 d /= 10;
17697 }
17698 }
17699
17700 for (width -= (int) (p - buf); width > 0; --width)
17701 *p++ = ' ';
17702 *p-- = '\0';
17703 while (p > buf)
17704 {
17705 d = *buf;
17706 *buf++ = *p;
17707 *p-- = d;
17708 }
17709 }
17710
17711 /* Write a null-terminated, right justified decimal and "human
17712 readable" representation of the nonnegative integer D to BUF using
17713 a minimal field width WIDTH. D should be smaller than 999.5e24. */
17714
17715 static const char power_letter[] =
17716 {
17717 0, /* not used */
17718 'k', /* kilo */
17719 'M', /* mega */
17720 'G', /* giga */
17721 'T', /* tera */
17722 'P', /* peta */
17723 'E', /* exa */
17724 'Z', /* zetta */
17725 'Y' /* yotta */
17726 };
17727
17728 static void
17729 pint2hrstr (buf, width, d)
17730 char *buf;
17731 int width;
17732 int d;
17733 {
17734 /* We aim to represent the nonnegative integer D as
17735 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
17736 int quotient = d;
17737 int remainder = 0;
17738 /* -1 means: do not use TENTHS. */
17739 int tenths = -1;
17740 int exponent = 0;
17741
17742 /* Length of QUOTIENT.TENTHS as a string. */
17743 int length;
17744
17745 char * psuffix;
17746 char * p;
17747
17748 if (1000 <= quotient)
17749 {
17750 /* Scale to the appropriate EXPONENT. */
17751 do
17752 {
17753 remainder = quotient % 1000;
17754 quotient /= 1000;
17755 exponent++;
17756 }
17757 while (1000 <= quotient);
17758
17759 /* Round to nearest and decide whether to use TENTHS or not. */
17760 if (quotient <= 9)
17761 {
17762 tenths = remainder / 100;
17763 if (50 <= remainder % 100)
17764 {
17765 if (tenths < 9)
17766 tenths++;
17767 else
17768 {
17769 quotient++;
17770 if (quotient == 10)
17771 tenths = -1;
17772 else
17773 tenths = 0;
17774 }
17775 }
17776 }
17777 else
17778 if (500 <= remainder)
17779 {
17780 if (quotient < 999)
17781 quotient++;
17782 else
17783 {
17784 quotient = 1;
17785 exponent++;
17786 tenths = 0;
17787 }
17788 }
17789 }
17790
17791 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
17792 if (tenths == -1 && quotient <= 99)
17793 if (quotient <= 9)
17794 length = 1;
17795 else
17796 length = 2;
17797 else
17798 length = 3;
17799 p = psuffix = buf + max (width, length);
17800
17801 /* Print EXPONENT. */
17802 if (exponent)
17803 *psuffix++ = power_letter[exponent];
17804 *psuffix = '\0';
17805
17806 /* Print TENTHS. */
17807 if (tenths >= 0)
17808 {
17809 *--p = '0' + tenths;
17810 *--p = '.';
17811 }
17812
17813 /* Print QUOTIENT. */
17814 do
17815 {
17816 int digit = quotient % 10;
17817 *--p = '0' + digit;
17818 }
17819 while ((quotient /= 10) != 0);
17820
17821 /* Print leading spaces. */
17822 while (buf < p)
17823 *--p = ' ';
17824 }
17825
17826 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
17827 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
17828 type of CODING_SYSTEM. Return updated pointer into BUF. */
17829
17830 static unsigned char invalid_eol_type[] = "(*invalid*)";
17831
17832 static char *
17833 decode_mode_spec_coding (coding_system, buf, eol_flag)
17834 Lisp_Object coding_system;
17835 register char *buf;
17836 int eol_flag;
17837 {
17838 Lisp_Object val;
17839 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
17840 const unsigned char *eol_str;
17841 int eol_str_len;
17842 /* The EOL conversion we are using. */
17843 Lisp_Object eoltype;
17844
17845 val = CODING_SYSTEM_SPEC (coding_system);
17846 eoltype = Qnil;
17847
17848 if (!VECTORP (val)) /* Not yet decided. */
17849 {
17850 if (multibyte)
17851 *buf++ = '-';
17852 if (eol_flag)
17853 eoltype = eol_mnemonic_undecided;
17854 /* Don't mention EOL conversion if it isn't decided. */
17855 }
17856 else
17857 {
17858 Lisp_Object attrs;
17859 Lisp_Object eolvalue;
17860
17861 attrs = AREF (val, 0);
17862 eolvalue = AREF (val, 2);
17863
17864 if (multibyte)
17865 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
17866
17867 if (eol_flag)
17868 {
17869 /* The EOL conversion that is normal on this system. */
17870
17871 if (NILP (eolvalue)) /* Not yet decided. */
17872 eoltype = eol_mnemonic_undecided;
17873 else if (VECTORP (eolvalue)) /* Not yet decided. */
17874 eoltype = eol_mnemonic_undecided;
17875 else /* eolvalue is Qunix, Qdos, or Qmac. */
17876 eoltype = (EQ (eolvalue, Qunix)
17877 ? eol_mnemonic_unix
17878 : (EQ (eolvalue, Qdos) == 1
17879 ? eol_mnemonic_dos : eol_mnemonic_mac));
17880 }
17881 }
17882
17883 if (eol_flag)
17884 {
17885 /* Mention the EOL conversion if it is not the usual one. */
17886 if (STRINGP (eoltype))
17887 {
17888 eol_str = SDATA (eoltype);
17889 eol_str_len = SBYTES (eoltype);
17890 }
17891 else if (CHARACTERP (eoltype))
17892 {
17893 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
17894 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
17895 eol_str = tmp;
17896 }
17897 else
17898 {
17899 eol_str = invalid_eol_type;
17900 eol_str_len = sizeof (invalid_eol_type) - 1;
17901 }
17902 bcopy (eol_str, buf, eol_str_len);
17903 buf += eol_str_len;
17904 }
17905
17906 return buf;
17907 }
17908
17909 /* Return a string for the output of a mode line %-spec for window W,
17910 generated by character C. PRECISION >= 0 means don't return a
17911 string longer than that value. FIELD_WIDTH > 0 means pad the
17912 string returned with spaces to that value. Return 1 in *MULTIBYTE
17913 if the result is multibyte text.
17914
17915 Note we operate on the current buffer for most purposes,
17916 the exception being w->base_line_pos. */
17917
17918 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
17919
17920 static char *
17921 decode_mode_spec (w, c, field_width, precision, multibyte, string)
17922 struct window *w;
17923 register int c;
17924 int field_width, precision;
17925 int *multibyte;
17926 Lisp_Object *string;
17927 {
17928 Lisp_Object obj;
17929 struct frame *f = XFRAME (WINDOW_FRAME (w));
17930 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
17931 struct buffer *b = current_buffer;
17932
17933 *string = obj = Qnil;
17934 *multibyte = 0;
17935
17936 switch (c)
17937 {
17938 case '*':
17939 if (!NILP (b->read_only))
17940 return "%";
17941 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17942 return "*";
17943 return "-";
17944
17945 case '+':
17946 /* This differs from %* only for a modified read-only buffer. */
17947 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17948 return "*";
17949 if (!NILP (b->read_only))
17950 return "%";
17951 return "-";
17952
17953 case '&':
17954 /* This differs from %* in ignoring read-only-ness. */
17955 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17956 return "*";
17957 return "-";
17958
17959 case '%':
17960 return "%";
17961
17962 case '[':
17963 {
17964 int i;
17965 char *p;
17966
17967 if (command_loop_level > 5)
17968 return "[[[... ";
17969 p = decode_mode_spec_buf;
17970 for (i = 0; i < command_loop_level; i++)
17971 *p++ = '[';
17972 *p = 0;
17973 return decode_mode_spec_buf;
17974 }
17975
17976 case ']':
17977 {
17978 int i;
17979 char *p;
17980
17981 if (command_loop_level > 5)
17982 return " ...]]]";
17983 p = decode_mode_spec_buf;
17984 for (i = 0; i < command_loop_level; i++)
17985 *p++ = ']';
17986 *p = 0;
17987 return decode_mode_spec_buf;
17988 }
17989
17990 case '-':
17991 {
17992 register int i;
17993
17994 /* Let lots_of_dashes be a string of infinite length. */
17995 if (mode_line_target == MODE_LINE_NOPROP ||
17996 mode_line_target == MODE_LINE_STRING)
17997 return "--";
17998 if (field_width <= 0
17999 || field_width > sizeof (lots_of_dashes))
18000 {
18001 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
18002 decode_mode_spec_buf[i] = '-';
18003 decode_mode_spec_buf[i] = '\0';
18004 return decode_mode_spec_buf;
18005 }
18006 else
18007 return lots_of_dashes;
18008 }
18009
18010 case 'b':
18011 obj = b->name;
18012 break;
18013
18014 case 'c':
18015 /* %c and %l are ignored in `frame-title-format'.
18016 (In redisplay_internal, the frame title is drawn _before_ the
18017 windows are updated, so the stuff which depends on actual
18018 window contents (such as %l) may fail to render properly, or
18019 even crash emacs.) */
18020 if (mode_line_target == MODE_LINE_TITLE)
18021 return "";
18022 else
18023 {
18024 int col = (int) current_column (); /* iftc */
18025 w->column_number_displayed = make_number (col);
18026 pint2str (decode_mode_spec_buf, field_width, col);
18027 return decode_mode_spec_buf;
18028 }
18029
18030 case 'e':
18031 #ifndef SYSTEM_MALLOC
18032 {
18033 if (NILP (Vmemory_full))
18034 return "";
18035 else
18036 return "!MEM FULL! ";
18037 }
18038 #else
18039 return "";
18040 #endif
18041
18042 case 'F':
18043 /* %F displays the frame name. */
18044 if (!NILP (f->title))
18045 return (char *) SDATA (f->title);
18046 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18047 return (char *) SDATA (f->name);
18048 return "Emacs";
18049
18050 case 'f':
18051 obj = b->filename;
18052 break;
18053
18054 case 'i':
18055 {
18056 int size = ZV - BEGV;
18057 pint2str (decode_mode_spec_buf, field_width, size);
18058 return decode_mode_spec_buf;
18059 }
18060
18061 case 'I':
18062 {
18063 int size = ZV - BEGV;
18064 pint2hrstr (decode_mode_spec_buf, field_width, size);
18065 return decode_mode_spec_buf;
18066 }
18067
18068 case 'l':
18069 {
18070 int startpos, startpos_byte, line, linepos, linepos_byte;
18071 int topline, nlines, junk, height;
18072
18073 /* %c and %l are ignored in `frame-title-format'. */
18074 if (mode_line_target == MODE_LINE_TITLE)
18075 return "";
18076
18077 startpos = XMARKER (w->start)->charpos;
18078 startpos_byte = marker_byte_position (w->start);
18079 height = WINDOW_TOTAL_LINES (w);
18080
18081 /* If we decided that this buffer isn't suitable for line numbers,
18082 don't forget that too fast. */
18083 if (EQ (w->base_line_pos, w->buffer))
18084 goto no_value;
18085 /* But do forget it, if the window shows a different buffer now. */
18086 else if (BUFFERP (w->base_line_pos))
18087 w->base_line_pos = Qnil;
18088
18089 /* If the buffer is very big, don't waste time. */
18090 if (INTEGERP (Vline_number_display_limit)
18091 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18092 {
18093 w->base_line_pos = Qnil;
18094 w->base_line_number = Qnil;
18095 goto no_value;
18096 }
18097
18098 if (INTEGERP (w->base_line_number)
18099 && INTEGERP (w->base_line_pos)
18100 && XFASTINT (w->base_line_pos) <= startpos)
18101 {
18102 line = XFASTINT (w->base_line_number);
18103 linepos = XFASTINT (w->base_line_pos);
18104 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18105 }
18106 else
18107 {
18108 line = 1;
18109 linepos = BUF_BEGV (b);
18110 linepos_byte = BUF_BEGV_BYTE (b);
18111 }
18112
18113 /* Count lines from base line to window start position. */
18114 nlines = display_count_lines (linepos, linepos_byte,
18115 startpos_byte,
18116 startpos, &junk);
18117
18118 topline = nlines + line;
18119
18120 /* Determine a new base line, if the old one is too close
18121 or too far away, or if we did not have one.
18122 "Too close" means it's plausible a scroll-down would
18123 go back past it. */
18124 if (startpos == BUF_BEGV (b))
18125 {
18126 w->base_line_number = make_number (topline);
18127 w->base_line_pos = make_number (BUF_BEGV (b));
18128 }
18129 else if (nlines < height + 25 || nlines > height * 3 + 50
18130 || linepos == BUF_BEGV (b))
18131 {
18132 int limit = BUF_BEGV (b);
18133 int limit_byte = BUF_BEGV_BYTE (b);
18134 int position;
18135 int distance = (height * 2 + 30) * line_number_display_limit_width;
18136
18137 if (startpos - distance > limit)
18138 {
18139 limit = startpos - distance;
18140 limit_byte = CHAR_TO_BYTE (limit);
18141 }
18142
18143 nlines = display_count_lines (startpos, startpos_byte,
18144 limit_byte,
18145 - (height * 2 + 30),
18146 &position);
18147 /* If we couldn't find the lines we wanted within
18148 line_number_display_limit_width chars per line,
18149 give up on line numbers for this window. */
18150 if (position == limit_byte && limit == startpos - distance)
18151 {
18152 w->base_line_pos = w->buffer;
18153 w->base_line_number = Qnil;
18154 goto no_value;
18155 }
18156
18157 w->base_line_number = make_number (topline - nlines);
18158 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18159 }
18160
18161 /* Now count lines from the start pos to point. */
18162 nlines = display_count_lines (startpos, startpos_byte,
18163 PT_BYTE, PT, &junk);
18164
18165 /* Record that we did display the line number. */
18166 line_number_displayed = 1;
18167
18168 /* Make the string to show. */
18169 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18170 return decode_mode_spec_buf;
18171 no_value:
18172 {
18173 char* p = decode_mode_spec_buf;
18174 int pad = field_width - 2;
18175 while (pad-- > 0)
18176 *p++ = ' ';
18177 *p++ = '?';
18178 *p++ = '?';
18179 *p = '\0';
18180 return decode_mode_spec_buf;
18181 }
18182 }
18183 break;
18184
18185 case 'm':
18186 obj = b->mode_name;
18187 break;
18188
18189 case 'n':
18190 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18191 return " Narrow";
18192 break;
18193
18194 case 'p':
18195 {
18196 int pos = marker_position (w->start);
18197 int total = BUF_ZV (b) - BUF_BEGV (b);
18198
18199 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18200 {
18201 if (pos <= BUF_BEGV (b))
18202 return "All";
18203 else
18204 return "Bottom";
18205 }
18206 else if (pos <= BUF_BEGV (b))
18207 return "Top";
18208 else
18209 {
18210 if (total > 1000000)
18211 /* Do it differently for a large value, to avoid overflow. */
18212 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18213 else
18214 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18215 /* We can't normally display a 3-digit number,
18216 so get us a 2-digit number that is close. */
18217 if (total == 100)
18218 total = 99;
18219 sprintf (decode_mode_spec_buf, "%2d%%", total);
18220 return decode_mode_spec_buf;
18221 }
18222 }
18223
18224 /* Display percentage of size above the bottom of the screen. */
18225 case 'P':
18226 {
18227 int toppos = marker_position (w->start);
18228 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18229 int total = BUF_ZV (b) - BUF_BEGV (b);
18230
18231 if (botpos >= BUF_ZV (b))
18232 {
18233 if (toppos <= BUF_BEGV (b))
18234 return "All";
18235 else
18236 return "Bottom";
18237 }
18238 else
18239 {
18240 if (total > 1000000)
18241 /* Do it differently for a large value, to avoid overflow. */
18242 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18243 else
18244 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18245 /* We can't normally display a 3-digit number,
18246 so get us a 2-digit number that is close. */
18247 if (total == 100)
18248 total = 99;
18249 if (toppos <= BUF_BEGV (b))
18250 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18251 else
18252 sprintf (decode_mode_spec_buf, "%2d%%", total);
18253 return decode_mode_spec_buf;
18254 }
18255 }
18256
18257 case 's':
18258 /* status of process */
18259 obj = Fget_buffer_process (Fcurrent_buffer ());
18260 if (NILP (obj))
18261 return "no process";
18262 #ifdef subprocesses
18263 obj = Fsymbol_name (Fprocess_status (obj));
18264 #endif
18265 break;
18266
18267 case '@':
18268 {
18269 Lisp_Object val;
18270 val = call1 (intern ("file-remote-p"), current_buffer->directory);
18271 if (NILP (val))
18272 return "-";
18273 else
18274 return "@";
18275 }
18276
18277 case 't': /* indicate TEXT or BINARY */
18278 #ifdef MODE_LINE_BINARY_TEXT
18279 return MODE_LINE_BINARY_TEXT (b);
18280 #else
18281 return "T";
18282 #endif
18283
18284 case 'z':
18285 /* coding-system (not including end-of-line format) */
18286 case 'Z':
18287 /* coding-system (including end-of-line type) */
18288 {
18289 int eol_flag = (c == 'Z');
18290 char *p = decode_mode_spec_buf;
18291
18292 if (! FRAME_WINDOW_P (f))
18293 {
18294 /* No need to mention EOL here--the terminal never needs
18295 to do EOL conversion. */
18296 p = decode_mode_spec_coding (CODING_ID_NAME
18297 (FRAME_KEYBOARD_CODING (f)->id),
18298 p, 0);
18299 p = decode_mode_spec_coding (CODING_ID_NAME
18300 (FRAME_TERMINAL_CODING (f)->id),
18301 p, 0);
18302 }
18303 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18304 p, eol_flag);
18305
18306 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18307 #ifdef subprocesses
18308 obj = Fget_buffer_process (Fcurrent_buffer ());
18309 if (PROCESSP (obj))
18310 {
18311 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18312 p, eol_flag);
18313 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18314 p, eol_flag);
18315 }
18316 #endif /* subprocesses */
18317 #endif /* 0 */
18318 *p = 0;
18319 return decode_mode_spec_buf;
18320 }
18321 }
18322
18323 if (STRINGP (obj))
18324 {
18325 *multibyte = STRING_MULTIBYTE (obj);
18326 *string = obj;
18327 return (char *) SDATA (obj);
18328 }
18329 else
18330 return "";
18331 }
18332
18333
18334 /* Count up to COUNT lines starting from START / START_BYTE.
18335 But don't go beyond LIMIT_BYTE.
18336 Return the number of lines thus found (always nonnegative).
18337
18338 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18339
18340 static int
18341 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18342 int start, start_byte, limit_byte, count;
18343 int *byte_pos_ptr;
18344 {
18345 register unsigned char *cursor;
18346 unsigned char *base;
18347
18348 register int ceiling;
18349 register unsigned char *ceiling_addr;
18350 int orig_count = count;
18351
18352 /* If we are not in selective display mode,
18353 check only for newlines. */
18354 int selective_display = (!NILP (current_buffer->selective_display)
18355 && !INTEGERP (current_buffer->selective_display));
18356
18357 if (count > 0)
18358 {
18359 while (start_byte < limit_byte)
18360 {
18361 ceiling = BUFFER_CEILING_OF (start_byte);
18362 ceiling = min (limit_byte - 1, ceiling);
18363 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18364 base = (cursor = BYTE_POS_ADDR (start_byte));
18365 while (1)
18366 {
18367 if (selective_display)
18368 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18369 ;
18370 else
18371 while (*cursor != '\n' && ++cursor != ceiling_addr)
18372 ;
18373
18374 if (cursor != ceiling_addr)
18375 {
18376 if (--count == 0)
18377 {
18378 start_byte += cursor - base + 1;
18379 *byte_pos_ptr = start_byte;
18380 return orig_count;
18381 }
18382 else
18383 if (++cursor == ceiling_addr)
18384 break;
18385 }
18386 else
18387 break;
18388 }
18389 start_byte += cursor - base;
18390 }
18391 }
18392 else
18393 {
18394 while (start_byte > limit_byte)
18395 {
18396 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18397 ceiling = max (limit_byte, ceiling);
18398 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18399 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18400 while (1)
18401 {
18402 if (selective_display)
18403 while (--cursor != ceiling_addr
18404 && *cursor != '\n' && *cursor != 015)
18405 ;
18406 else
18407 while (--cursor != ceiling_addr && *cursor != '\n')
18408 ;
18409
18410 if (cursor != ceiling_addr)
18411 {
18412 if (++count == 0)
18413 {
18414 start_byte += cursor - base + 1;
18415 *byte_pos_ptr = start_byte;
18416 /* When scanning backwards, we should
18417 not count the newline posterior to which we stop. */
18418 return - orig_count - 1;
18419 }
18420 }
18421 else
18422 break;
18423 }
18424 /* Here we add 1 to compensate for the last decrement
18425 of CURSOR, which took it past the valid range. */
18426 start_byte += cursor - base + 1;
18427 }
18428 }
18429
18430 *byte_pos_ptr = limit_byte;
18431
18432 if (count < 0)
18433 return - orig_count + count;
18434 return orig_count - count;
18435
18436 }
18437
18438
18439 \f
18440 /***********************************************************************
18441 Displaying strings
18442 ***********************************************************************/
18443
18444 /* Display a NUL-terminated string, starting with index START.
18445
18446 If STRING is non-null, display that C string. Otherwise, the Lisp
18447 string LISP_STRING is displayed.
18448
18449 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18450 FACE_STRING. Display STRING or LISP_STRING with the face at
18451 FACE_STRING_POS in FACE_STRING:
18452
18453 Display the string in the environment given by IT, but use the
18454 standard display table, temporarily.
18455
18456 FIELD_WIDTH is the minimum number of output glyphs to produce.
18457 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18458 with spaces. If STRING has more characters, more than FIELD_WIDTH
18459 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18460
18461 PRECISION is the maximum number of characters to output from
18462 STRING. PRECISION < 0 means don't truncate the string.
18463
18464 This is roughly equivalent to printf format specifiers:
18465
18466 FIELD_WIDTH PRECISION PRINTF
18467 ----------------------------------------
18468 -1 -1 %s
18469 -1 10 %.10s
18470 10 -1 %10s
18471 20 10 %20.10s
18472
18473 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18474 display them, and < 0 means obey the current buffer's value of
18475 enable_multibyte_characters.
18476
18477 Value is the number of columns displayed. */
18478
18479 static int
18480 display_string (string, lisp_string, face_string, face_string_pos,
18481 start, it, field_width, precision, max_x, multibyte)
18482 unsigned char *string;
18483 Lisp_Object lisp_string;
18484 Lisp_Object face_string;
18485 int face_string_pos;
18486 int start;
18487 struct it *it;
18488 int field_width, precision, max_x;
18489 int multibyte;
18490 {
18491 int hpos_at_start = it->hpos;
18492 int saved_face_id = it->face_id;
18493 struct glyph_row *row = it->glyph_row;
18494
18495 /* Initialize the iterator IT for iteration over STRING beginning
18496 with index START. */
18497 reseat_to_string (it, string, lisp_string, start,
18498 precision, field_width, multibyte);
18499
18500 /* If displaying STRING, set up the face of the iterator
18501 from LISP_STRING, if that's given. */
18502 if (STRINGP (face_string))
18503 {
18504 int endptr;
18505 struct face *face;
18506
18507 it->face_id
18508 = face_at_string_position (it->w, face_string, face_string_pos,
18509 0, it->region_beg_charpos,
18510 it->region_end_charpos,
18511 &endptr, it->base_face_id, 0);
18512 face = FACE_FROM_ID (it->f, it->face_id);
18513 it->face_box_p = face->box != FACE_NO_BOX;
18514 }
18515
18516 /* Set max_x to the maximum allowed X position. Don't let it go
18517 beyond the right edge of the window. */
18518 if (max_x <= 0)
18519 max_x = it->last_visible_x;
18520 else
18521 max_x = min (max_x, it->last_visible_x);
18522
18523 /* Skip over display elements that are not visible. because IT->w is
18524 hscrolled. */
18525 if (it->current_x < it->first_visible_x)
18526 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18527 MOVE_TO_POS | MOVE_TO_X);
18528
18529 row->ascent = it->max_ascent;
18530 row->height = it->max_ascent + it->max_descent;
18531 row->phys_ascent = it->max_phys_ascent;
18532 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18533 row->extra_line_spacing = it->max_extra_line_spacing;
18534
18535 /* This condition is for the case that we are called with current_x
18536 past last_visible_x. */
18537 while (it->current_x < max_x)
18538 {
18539 int x_before, x, n_glyphs_before, i, nglyphs;
18540
18541 /* Get the next display element. */
18542 if (!get_next_display_element (it))
18543 break;
18544
18545 /* Produce glyphs. */
18546 x_before = it->current_x;
18547 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18548 PRODUCE_GLYPHS (it);
18549
18550 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18551 i = 0;
18552 x = x_before;
18553 while (i < nglyphs)
18554 {
18555 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18556
18557 if (!it->truncate_lines_p
18558 && x + glyph->pixel_width > max_x)
18559 {
18560 /* End of continued line or max_x reached. */
18561 if (CHAR_GLYPH_PADDING_P (*glyph))
18562 {
18563 /* A wide character is unbreakable. */
18564 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18565 it->current_x = x_before;
18566 }
18567 else
18568 {
18569 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18570 it->current_x = x;
18571 }
18572 break;
18573 }
18574 else if (x + glyph->pixel_width >= it->first_visible_x)
18575 {
18576 /* Glyph is at least partially visible. */
18577 ++it->hpos;
18578 if (x < it->first_visible_x)
18579 it->glyph_row->x = x - it->first_visible_x;
18580 }
18581 else
18582 {
18583 /* Glyph is off the left margin of the display area.
18584 Should not happen. */
18585 abort ();
18586 }
18587
18588 row->ascent = max (row->ascent, it->max_ascent);
18589 row->height = max (row->height, it->max_ascent + it->max_descent);
18590 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18591 row->phys_height = max (row->phys_height,
18592 it->max_phys_ascent + it->max_phys_descent);
18593 row->extra_line_spacing = max (row->extra_line_spacing,
18594 it->max_extra_line_spacing);
18595 x += glyph->pixel_width;
18596 ++i;
18597 }
18598
18599 /* Stop if max_x reached. */
18600 if (i < nglyphs)
18601 break;
18602
18603 /* Stop at line ends. */
18604 if (ITERATOR_AT_END_OF_LINE_P (it))
18605 {
18606 it->continuation_lines_width = 0;
18607 break;
18608 }
18609
18610 set_iterator_to_next (it, 1);
18611
18612 /* Stop if truncating at the right edge. */
18613 if (it->truncate_lines_p
18614 && it->current_x >= it->last_visible_x)
18615 {
18616 /* Add truncation mark, but don't do it if the line is
18617 truncated at a padding space. */
18618 if (IT_CHARPOS (*it) < it->string_nchars)
18619 {
18620 if (!FRAME_WINDOW_P (it->f))
18621 {
18622 int i, n;
18623
18624 if (it->current_x > it->last_visible_x)
18625 {
18626 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18627 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18628 break;
18629 for (n = row->used[TEXT_AREA]; i < n; ++i)
18630 {
18631 row->used[TEXT_AREA] = i;
18632 produce_special_glyphs (it, IT_TRUNCATION);
18633 }
18634 }
18635 produce_special_glyphs (it, IT_TRUNCATION);
18636 }
18637 it->glyph_row->truncated_on_right_p = 1;
18638 }
18639 break;
18640 }
18641 }
18642
18643 /* Maybe insert a truncation at the left. */
18644 if (it->first_visible_x
18645 && IT_CHARPOS (*it) > 0)
18646 {
18647 if (!FRAME_WINDOW_P (it->f))
18648 insert_left_trunc_glyphs (it);
18649 it->glyph_row->truncated_on_left_p = 1;
18650 }
18651
18652 it->face_id = saved_face_id;
18653
18654 /* Value is number of columns displayed. */
18655 return it->hpos - hpos_at_start;
18656 }
18657
18658
18659 \f
18660 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
18661 appears as an element of LIST or as the car of an element of LIST.
18662 If PROPVAL is a list, compare each element against LIST in that
18663 way, and return 1/2 if any element of PROPVAL is found in LIST.
18664 Otherwise return 0. This function cannot quit.
18665 The return value is 2 if the text is invisible but with an ellipsis
18666 and 1 if it's invisible and without an ellipsis. */
18667
18668 int
18669 invisible_p (propval, list)
18670 register Lisp_Object propval;
18671 Lisp_Object list;
18672 {
18673 register Lisp_Object tail, proptail;
18674
18675 for (tail = list; CONSP (tail); tail = XCDR (tail))
18676 {
18677 register Lisp_Object tem;
18678 tem = XCAR (tail);
18679 if (EQ (propval, tem))
18680 return 1;
18681 if (CONSP (tem) && EQ (propval, XCAR (tem)))
18682 return NILP (XCDR (tem)) ? 1 : 2;
18683 }
18684
18685 if (CONSP (propval))
18686 {
18687 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
18688 {
18689 Lisp_Object propelt;
18690 propelt = XCAR (proptail);
18691 for (tail = list; CONSP (tail); tail = XCDR (tail))
18692 {
18693 register Lisp_Object tem;
18694 tem = XCAR (tail);
18695 if (EQ (propelt, tem))
18696 return 1;
18697 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
18698 return NILP (XCDR (tem)) ? 1 : 2;
18699 }
18700 }
18701 }
18702
18703 return 0;
18704 }
18705
18706 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
18707 doc: /* Non-nil if the property makes the text invisible.
18708 POS-OR-PROP can be a marker or number, in which case it is taken to be
18709 a position in the current buffer and the value of the `invisible' property
18710 is checked; or it can be some other value, which is then presumed to be the
18711 value of the `invisible' property of the text of interest.
18712 The non-nil value returned can be t for truly invisible text or something
18713 else if the text is replaced by an ellipsis. */)
18714 (pos_or_prop)
18715 Lisp_Object pos_or_prop;
18716 {
18717 Lisp_Object prop
18718 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
18719 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
18720 : pos_or_prop);
18721 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
18722 return (invis == 0 ? Qnil
18723 : invis == 1 ? Qt
18724 : make_number (invis));
18725 }
18726
18727 /* Calculate a width or height in pixels from a specification using
18728 the following elements:
18729
18730 SPEC ::=
18731 NUM - a (fractional) multiple of the default font width/height
18732 (NUM) - specifies exactly NUM pixels
18733 UNIT - a fixed number of pixels, see below.
18734 ELEMENT - size of a display element in pixels, see below.
18735 (NUM . SPEC) - equals NUM * SPEC
18736 (+ SPEC SPEC ...) - add pixel values
18737 (- SPEC SPEC ...) - subtract pixel values
18738 (- SPEC) - negate pixel value
18739
18740 NUM ::=
18741 INT or FLOAT - a number constant
18742 SYMBOL - use symbol's (buffer local) variable binding.
18743
18744 UNIT ::=
18745 in - pixels per inch *)
18746 mm - pixels per 1/1000 meter *)
18747 cm - pixels per 1/100 meter *)
18748 width - width of current font in pixels.
18749 height - height of current font in pixels.
18750
18751 *) using the ratio(s) defined in display-pixels-per-inch.
18752
18753 ELEMENT ::=
18754
18755 left-fringe - left fringe width in pixels
18756 right-fringe - right fringe width in pixels
18757
18758 left-margin - left margin width in pixels
18759 right-margin - right margin width in pixels
18760
18761 scroll-bar - scroll-bar area width in pixels
18762
18763 Examples:
18764
18765 Pixels corresponding to 5 inches:
18766 (5 . in)
18767
18768 Total width of non-text areas on left side of window (if scroll-bar is on left):
18769 '(space :width (+ left-fringe left-margin scroll-bar))
18770
18771 Align to first text column (in header line):
18772 '(space :align-to 0)
18773
18774 Align to middle of text area minus half the width of variable `my-image'
18775 containing a loaded image:
18776 '(space :align-to (0.5 . (- text my-image)))
18777
18778 Width of left margin minus width of 1 character in the default font:
18779 '(space :width (- left-margin 1))
18780
18781 Width of left margin minus width of 2 characters in the current font:
18782 '(space :width (- left-margin (2 . width)))
18783
18784 Center 1 character over left-margin (in header line):
18785 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
18786
18787 Different ways to express width of left fringe plus left margin minus one pixel:
18788 '(space :width (- (+ left-fringe left-margin) (1)))
18789 '(space :width (+ left-fringe left-margin (- (1))))
18790 '(space :width (+ left-fringe left-margin (-1)))
18791
18792 */
18793
18794 #define NUMVAL(X) \
18795 ((INTEGERP (X) || FLOATP (X)) \
18796 ? XFLOATINT (X) \
18797 : - 1)
18798
18799 int
18800 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
18801 double *res;
18802 struct it *it;
18803 Lisp_Object prop;
18804 void *font;
18805 int width_p, *align_to;
18806 {
18807 double pixels;
18808
18809 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
18810 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
18811
18812 if (NILP (prop))
18813 return OK_PIXELS (0);
18814
18815 xassert (FRAME_LIVE_P (it->f));
18816
18817 if (SYMBOLP (prop))
18818 {
18819 if (SCHARS (SYMBOL_NAME (prop)) == 2)
18820 {
18821 char *unit = SDATA (SYMBOL_NAME (prop));
18822
18823 if (unit[0] == 'i' && unit[1] == 'n')
18824 pixels = 1.0;
18825 else if (unit[0] == 'm' && unit[1] == 'm')
18826 pixels = 25.4;
18827 else if (unit[0] == 'c' && unit[1] == 'm')
18828 pixels = 2.54;
18829 else
18830 pixels = 0;
18831 if (pixels > 0)
18832 {
18833 double ppi;
18834 #ifdef HAVE_WINDOW_SYSTEM
18835 if (FRAME_WINDOW_P (it->f)
18836 && (ppi = (width_p
18837 ? FRAME_X_DISPLAY_INFO (it->f)->resx
18838 : FRAME_X_DISPLAY_INFO (it->f)->resy),
18839 ppi > 0))
18840 return OK_PIXELS (ppi / pixels);
18841 #endif
18842
18843 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
18844 || (CONSP (Vdisplay_pixels_per_inch)
18845 && (ppi = (width_p
18846 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
18847 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
18848 ppi > 0)))
18849 return OK_PIXELS (ppi / pixels);
18850
18851 return 0;
18852 }
18853 }
18854
18855 #ifdef HAVE_WINDOW_SYSTEM
18856 if (EQ (prop, Qheight))
18857 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
18858 if (EQ (prop, Qwidth))
18859 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
18860 #else
18861 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
18862 return OK_PIXELS (1);
18863 #endif
18864
18865 if (EQ (prop, Qtext))
18866 return OK_PIXELS (width_p
18867 ? window_box_width (it->w, TEXT_AREA)
18868 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
18869
18870 if (align_to && *align_to < 0)
18871 {
18872 *res = 0;
18873 if (EQ (prop, Qleft))
18874 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
18875 if (EQ (prop, Qright))
18876 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
18877 if (EQ (prop, Qcenter))
18878 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
18879 + window_box_width (it->w, TEXT_AREA) / 2);
18880 if (EQ (prop, Qleft_fringe))
18881 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18882 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
18883 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
18884 if (EQ (prop, Qright_fringe))
18885 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18886 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18887 : window_box_right_offset (it->w, TEXT_AREA));
18888 if (EQ (prop, Qleft_margin))
18889 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
18890 if (EQ (prop, Qright_margin))
18891 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
18892 if (EQ (prop, Qscroll_bar))
18893 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
18894 ? 0
18895 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18896 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18897 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
18898 : 0)));
18899 }
18900 else
18901 {
18902 if (EQ (prop, Qleft_fringe))
18903 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
18904 if (EQ (prop, Qright_fringe))
18905 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
18906 if (EQ (prop, Qleft_margin))
18907 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
18908 if (EQ (prop, Qright_margin))
18909 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
18910 if (EQ (prop, Qscroll_bar))
18911 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
18912 }
18913
18914 prop = Fbuffer_local_value (prop, it->w->buffer);
18915 }
18916
18917 if (INTEGERP (prop) || FLOATP (prop))
18918 {
18919 int base_unit = (width_p
18920 ? FRAME_COLUMN_WIDTH (it->f)
18921 : FRAME_LINE_HEIGHT (it->f));
18922 return OK_PIXELS (XFLOATINT (prop) * base_unit);
18923 }
18924
18925 if (CONSP (prop))
18926 {
18927 Lisp_Object car = XCAR (prop);
18928 Lisp_Object cdr = XCDR (prop);
18929
18930 if (SYMBOLP (car))
18931 {
18932 #ifdef HAVE_WINDOW_SYSTEM
18933 if (FRAME_WINDOW_P (it->f)
18934 && valid_image_p (prop))
18935 {
18936 int id = lookup_image (it->f, prop);
18937 struct image *img = IMAGE_FROM_ID (it->f, id);
18938
18939 return OK_PIXELS (width_p ? img->width : img->height);
18940 }
18941 #endif
18942 if (EQ (car, Qplus) || EQ (car, Qminus))
18943 {
18944 int first = 1;
18945 double px;
18946
18947 pixels = 0;
18948 while (CONSP (cdr))
18949 {
18950 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
18951 font, width_p, align_to))
18952 return 0;
18953 if (first)
18954 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
18955 else
18956 pixels += px;
18957 cdr = XCDR (cdr);
18958 }
18959 if (EQ (car, Qminus))
18960 pixels = -pixels;
18961 return OK_PIXELS (pixels);
18962 }
18963
18964 car = Fbuffer_local_value (car, it->w->buffer);
18965 }
18966
18967 if (INTEGERP (car) || FLOATP (car))
18968 {
18969 double fact;
18970 pixels = XFLOATINT (car);
18971 if (NILP (cdr))
18972 return OK_PIXELS (pixels);
18973 if (calc_pixel_width_or_height (&fact, it, cdr,
18974 font, width_p, align_to))
18975 return OK_PIXELS (pixels * fact);
18976 return 0;
18977 }
18978
18979 return 0;
18980 }
18981
18982 return 0;
18983 }
18984
18985 \f
18986 /***********************************************************************
18987 Glyph Display
18988 ***********************************************************************/
18989
18990 #ifdef HAVE_WINDOW_SYSTEM
18991
18992 #if GLYPH_DEBUG
18993
18994 void
18995 dump_glyph_string (s)
18996 struct glyph_string *s;
18997 {
18998 fprintf (stderr, "glyph string\n");
18999 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
19000 s->x, s->y, s->width, s->height);
19001 fprintf (stderr, " ybase = %d\n", s->ybase);
19002 fprintf (stderr, " hl = %d\n", s->hl);
19003 fprintf (stderr, " left overhang = %d, right = %d\n",
19004 s->left_overhang, s->right_overhang);
19005 fprintf (stderr, " nchars = %d\n", s->nchars);
19006 fprintf (stderr, " extends to end of line = %d\n",
19007 s->extends_to_end_of_line_p);
19008 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19009 fprintf (stderr, " bg width = %d\n", s->background_width);
19010 }
19011
19012 #endif /* GLYPH_DEBUG */
19013
19014 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19015 of XChar2b structures for S; it can't be allocated in
19016 init_glyph_string because it must be allocated via `alloca'. W
19017 is the window on which S is drawn. ROW and AREA are the glyph row
19018 and area within the row from which S is constructed. START is the
19019 index of the first glyph structure covered by S. HL is a
19020 face-override for drawing S. */
19021
19022 #ifdef HAVE_NTGUI
19023 #define OPTIONAL_HDC(hdc) hdc,
19024 #define DECLARE_HDC(hdc) HDC hdc;
19025 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19026 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19027 #endif
19028
19029 #ifndef OPTIONAL_HDC
19030 #define OPTIONAL_HDC(hdc)
19031 #define DECLARE_HDC(hdc)
19032 #define ALLOCATE_HDC(hdc, f)
19033 #define RELEASE_HDC(hdc, f)
19034 #endif
19035
19036 static void
19037 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19038 struct glyph_string *s;
19039 DECLARE_HDC (hdc)
19040 XChar2b *char2b;
19041 struct window *w;
19042 struct glyph_row *row;
19043 enum glyph_row_area area;
19044 int start;
19045 enum draw_glyphs_face hl;
19046 {
19047 bzero (s, sizeof *s);
19048 s->w = w;
19049 s->f = XFRAME (w->frame);
19050 #ifdef HAVE_NTGUI
19051 s->hdc = hdc;
19052 #endif
19053 s->display = FRAME_X_DISPLAY (s->f);
19054 s->window = FRAME_X_WINDOW (s->f);
19055 s->char2b = char2b;
19056 s->hl = hl;
19057 s->row = row;
19058 s->area = area;
19059 s->first_glyph = row->glyphs[area] + start;
19060 s->height = row->height;
19061 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19062
19063 /* Display the internal border below the tool-bar window. */
19064 if (WINDOWP (s->f->tool_bar_window)
19065 && s->w == XWINDOW (s->f->tool_bar_window))
19066 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
19067
19068 s->ybase = s->y + row->ascent;
19069 }
19070
19071
19072 /* Append the list of glyph strings with head H and tail T to the list
19073 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19074
19075 static INLINE void
19076 append_glyph_string_lists (head, tail, h, t)
19077 struct glyph_string **head, **tail;
19078 struct glyph_string *h, *t;
19079 {
19080 if (h)
19081 {
19082 if (*head)
19083 (*tail)->next = h;
19084 else
19085 *head = h;
19086 h->prev = *tail;
19087 *tail = t;
19088 }
19089 }
19090
19091
19092 /* Prepend the list of glyph strings with head H and tail T to the
19093 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19094 result. */
19095
19096 static INLINE void
19097 prepend_glyph_string_lists (head, tail, h, t)
19098 struct glyph_string **head, **tail;
19099 struct glyph_string *h, *t;
19100 {
19101 if (h)
19102 {
19103 if (*head)
19104 (*head)->prev = t;
19105 else
19106 *tail = t;
19107 t->next = *head;
19108 *head = h;
19109 }
19110 }
19111
19112
19113 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19114 Set *HEAD and *TAIL to the resulting list. */
19115
19116 static INLINE void
19117 append_glyph_string (head, tail, s)
19118 struct glyph_string **head, **tail;
19119 struct glyph_string *s;
19120 {
19121 s->next = s->prev = NULL;
19122 append_glyph_string_lists (head, tail, s, s);
19123 }
19124
19125
19126 /* Get face and two-byte form of character C in face FACE_ID on frame
19127 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19128 means we want to display multibyte text. DISPLAY_P non-zero means
19129 make sure that X resources for the face returned are allocated.
19130 Value is a pointer to a realized face that is ready for display if
19131 DISPLAY_P is non-zero. */
19132
19133 static INLINE struct face *
19134 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19135 struct frame *f;
19136 int c, face_id;
19137 XChar2b *char2b;
19138 int multibyte_p, display_p;
19139 {
19140 struct face *face = FACE_FROM_ID (f, face_id);
19141
19142 #ifdef USE_FONT_BACKEND
19143 if (enable_font_backend)
19144 {
19145 struct font *font = (struct font *) face->font_info;
19146
19147 if (font)
19148 {
19149 unsigned code = font->driver->encode_char (font, c);
19150
19151 if (code != FONT_INVALID_CODE)
19152 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19153 else
19154 STORE_XCHAR2B (char2b, 0, 0);
19155 }
19156 }
19157 else
19158 #endif /* USE_FONT_BACKEND */
19159 if (!multibyte_p)
19160 {
19161 /* Unibyte case. We don't have to encode, but we have to make
19162 sure to use a face suitable for unibyte. */
19163 STORE_XCHAR2B (char2b, 0, c);
19164 face_id = FACE_FOR_CHAR (f, face, c, -1, Qnil);
19165 face = FACE_FROM_ID (f, face_id);
19166 }
19167 else if (c < 128)
19168 {
19169 /* Case of ASCII in a face known to fit ASCII. */
19170 STORE_XCHAR2B (char2b, 0, c);
19171 }
19172 else if (face->font != NULL)
19173 {
19174 struct font_info *font_info
19175 = FONT_INFO_FROM_ID (f, face->font_info_id);
19176 struct charset *charset = CHARSET_FROM_ID (font_info->charset);
19177 unsigned code = ENCODE_CHAR (charset, c);
19178
19179 if (CHARSET_DIMENSION (charset) == 1)
19180 STORE_XCHAR2B (char2b, 0, code);
19181 else
19182 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19183 /* Maybe encode the character in *CHAR2B. */
19184 FRAME_RIF (f)->encode_char (c, char2b, font_info, charset, NULL);
19185 }
19186
19187 /* Make sure X resources of the face are allocated. */
19188 #ifdef HAVE_X_WINDOWS
19189 if (display_p)
19190 #endif
19191 {
19192 xassert (face != NULL);
19193 PREPARE_FACE_FOR_DISPLAY (f, face);
19194 }
19195
19196 return face;
19197 }
19198
19199
19200 /* Get face and two-byte form of character glyph GLYPH on frame F.
19201 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19202 a pointer to a realized face that is ready for display. */
19203
19204 static INLINE struct face *
19205 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19206 struct frame *f;
19207 struct glyph *glyph;
19208 XChar2b *char2b;
19209 int *two_byte_p;
19210 {
19211 struct face *face;
19212
19213 xassert (glyph->type == CHAR_GLYPH);
19214 face = FACE_FROM_ID (f, glyph->face_id);
19215
19216 if (two_byte_p)
19217 *two_byte_p = 0;
19218
19219 #ifdef USE_FONT_BACKEND
19220 if (enable_font_backend)
19221 {
19222 struct font *font = (struct font *) face->font_info;
19223
19224 if (font)
19225 {
19226 unsigned code = font->driver->encode_char (font, glyph->u.ch);
19227
19228 if (code != FONT_INVALID_CODE)
19229 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19230 else
19231 STORE_XCHAR2B (char2b, 0, code);
19232 }
19233 }
19234 else
19235 #endif /* USE_FONT_BACKEND */
19236 if (!glyph->multibyte_p)
19237 {
19238 /* Unibyte case. We don't have to encode, but we have to make
19239 sure to use a face suitable for unibyte. */
19240 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
19241 }
19242 else if (glyph->u.ch < 128)
19243 {
19244 /* Case of ASCII in a face known to fit ASCII. */
19245 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
19246 }
19247 else
19248 {
19249 struct font_info *font_info
19250 = FONT_INFO_FROM_ID (f, face->font_info_id);
19251 if (font_info)
19252 {
19253 struct charset *charset = CHARSET_FROM_ID (font_info->charset);
19254 unsigned code = ENCODE_CHAR (charset, glyph->u.ch);
19255
19256 if (CHARSET_DIMENSION (charset) == 1)
19257 STORE_XCHAR2B (char2b, 0, code);
19258 else
19259 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19260
19261 /* Maybe encode the character in *CHAR2B. */
19262 if (CHARSET_ID (charset) != charset_ascii)
19263 {
19264 glyph->font_type
19265 = FRAME_RIF (f)->encode_char (glyph->u.ch, char2b, font_info,
19266 charset, two_byte_p);
19267 }
19268 }
19269 }
19270
19271 /* Make sure X resources of the face are allocated. */
19272 xassert (face != NULL);
19273 PREPARE_FACE_FOR_DISPLAY (f, face);
19274 return face;
19275 }
19276
19277
19278 /* Fill glyph string S with composition components specified by S->cmp.
19279
19280 BASE_FACE is the base face of the composition.
19281 S->gidx is the index of the first component for S.
19282
19283 OVERLAPS non-zero means S should draw the foreground only, and use
19284 its physical height for clipping. See also draw_glyphs.
19285
19286 Value is the index of a component not in S. */
19287
19288 static int
19289 fill_composite_glyph_string (s, base_face, overlaps)
19290 struct glyph_string *s;
19291 struct face *base_face;
19292 int overlaps;
19293 {
19294 int i;
19295
19296 xassert (s);
19297
19298 s->for_overlaps = overlaps;
19299
19300 #ifdef USE_FONT_BACKEND
19301 if (enable_font_backend && s->cmp->method == COMPOSITION_WITH_GLYPH_STRING)
19302 {
19303 Lisp_Object gstring
19304 = AREF (XHASH_TABLE (composition_hash_table)->key_and_value,
19305 s->cmp->hash_index * 2);
19306
19307 s->face = base_face;
19308 s->font_info = base_face->font_info;
19309 s->font = s->font_info->font;
19310 for (i = 0, s->nchars = 0; i < s->cmp->glyph_len; i++, s->nchars++)
19311 {
19312 Lisp_Object g = LGSTRING_GLYPH (gstring, i);
19313 unsigned code;
19314 XChar2b * store_pos;
19315 if (NILP (g))
19316 break;
19317 code = LGLYPH_CODE (g);
19318 store_pos = s->char2b + i;
19319 STORE_XCHAR2B (store_pos, code >> 8, code & 0xFF);
19320 }
19321 s->width = s->cmp->pixel_width;
19322 }
19323 else
19324 #endif /* USE_FONT_BACKEND */
19325 {
19326 /* For all glyphs of this composition, starting at the offset
19327 S->gidx, until we reach the end of the definition or encounter a
19328 glyph that requires the different face, add it to S. */
19329 struct face *face;
19330
19331 s->face = NULL;
19332 s->font = NULL;
19333 s->font_info = NULL;
19334 for (i = s->gidx; i < s->cmp->glyph_len; i++)
19335 {
19336 int c = COMPOSITION_GLYPH (s->cmp, i);
19337
19338 if (c != '\t')
19339 {
19340 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
19341 -1, Qnil);
19342
19343 face = get_char_face_and_encoding (s->f, c, face_id,
19344 s->char2b + i, 1, 1);
19345 if (face)
19346 {
19347 if (! s->face)
19348 {
19349 s->face = face;
19350 s->font = s->face->font;
19351 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19352 }
19353 else if (s->face != face)
19354 break;
19355 }
19356 }
19357 ++s->nchars;
19358 }
19359
19360 /* All glyph strings for the same composition has the same width,
19361 i.e. the width set for the first component of the composition. */
19362 s->width = s->first_glyph->pixel_width;
19363 }
19364
19365 /* If the specified font could not be loaded, use the frame's
19366 default font, but record the fact that we couldn't load it in
19367 the glyph string so that we can draw rectangles for the
19368 characters of the glyph string. */
19369 if (s->font == NULL)
19370 {
19371 s->font_not_found_p = 1;
19372 s->font = FRAME_FONT (s->f);
19373 }
19374
19375 /* Adjust base line for subscript/superscript text. */
19376 s->ybase += s->first_glyph->voffset;
19377
19378 /* This glyph string must always be drawn with 16-bit functions. */
19379 s->two_byte_p = 1;
19380
19381 return s->gidx + s->nchars;
19382 }
19383
19384
19385 /* Fill glyph string S from a sequence of character glyphs.
19386
19387 FACE_ID is the face id of the string. START is the index of the
19388 first glyph to consider, END is the index of the last + 1.
19389 OVERLAPS non-zero means S should draw the foreground only, and use
19390 its physical height for clipping. See also draw_glyphs.
19391
19392 Value is the index of the first glyph not in S. */
19393
19394 static int
19395 fill_glyph_string (s, face_id, start, end, overlaps)
19396 struct glyph_string *s;
19397 int face_id;
19398 int start, end, overlaps;
19399 {
19400 struct glyph *glyph, *last;
19401 int voffset;
19402 int glyph_not_available_p;
19403
19404 xassert (s->f == XFRAME (s->w->frame));
19405 xassert (s->nchars == 0);
19406 xassert (start >= 0 && end > start);
19407
19408 s->for_overlaps = overlaps,
19409 glyph = s->row->glyphs[s->area] + start;
19410 last = s->row->glyphs[s->area] + end;
19411 voffset = glyph->voffset;
19412 s->padding_p = glyph->padding_p;
19413 glyph_not_available_p = glyph->glyph_not_available_p;
19414
19415 while (glyph < last
19416 && glyph->type == CHAR_GLYPH
19417 && glyph->voffset == voffset
19418 /* Same face id implies same font, nowadays. */
19419 && glyph->face_id == face_id
19420 && glyph->glyph_not_available_p == glyph_not_available_p)
19421 {
19422 int two_byte_p;
19423
19424 s->face = get_glyph_face_and_encoding (s->f, glyph,
19425 s->char2b + s->nchars,
19426 &two_byte_p);
19427 s->two_byte_p = two_byte_p;
19428 ++s->nchars;
19429 xassert (s->nchars <= end - start);
19430 s->width += glyph->pixel_width;
19431 if (glyph++->padding_p != s->padding_p)
19432 break;
19433 }
19434
19435 s->font = s->face->font;
19436 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19437
19438 /* If the specified font could not be loaded, use the frame's font,
19439 but record the fact that we couldn't load it in
19440 S->font_not_found_p so that we can draw rectangles for the
19441 characters of the glyph string. */
19442 if (s->font == NULL || glyph_not_available_p)
19443 {
19444 s->font_not_found_p = 1;
19445 s->font = FRAME_FONT (s->f);
19446 }
19447
19448 /* Adjust base line for subscript/superscript text. */
19449 s->ybase += voffset;
19450
19451 xassert (s->face && s->face->gc);
19452 return glyph - s->row->glyphs[s->area];
19453 }
19454
19455
19456 /* Fill glyph string S from image glyph S->first_glyph. */
19457
19458 static void
19459 fill_image_glyph_string (s)
19460 struct glyph_string *s;
19461 {
19462 xassert (s->first_glyph->type == IMAGE_GLYPH);
19463 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19464 xassert (s->img);
19465 s->slice = s->first_glyph->slice;
19466 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19467 s->font = s->face->font;
19468 s->width = s->first_glyph->pixel_width;
19469
19470 /* Adjust base line for subscript/superscript text. */
19471 s->ybase += s->first_glyph->voffset;
19472 }
19473
19474
19475 /* Fill glyph string S from a sequence of stretch glyphs.
19476
19477 ROW is the glyph row in which the glyphs are found, AREA is the
19478 area within the row. START is the index of the first glyph to
19479 consider, END is the index of the last + 1.
19480
19481 Value is the index of the first glyph not in S. */
19482
19483 static int
19484 fill_stretch_glyph_string (s, row, area, start, end)
19485 struct glyph_string *s;
19486 struct glyph_row *row;
19487 enum glyph_row_area area;
19488 int start, end;
19489 {
19490 struct glyph *glyph, *last;
19491 int voffset, face_id;
19492
19493 xassert (s->first_glyph->type == STRETCH_GLYPH);
19494
19495 glyph = s->row->glyphs[s->area] + start;
19496 last = s->row->glyphs[s->area] + end;
19497 face_id = glyph->face_id;
19498 s->face = FACE_FROM_ID (s->f, face_id);
19499 s->font = s->face->font;
19500 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19501 s->width = glyph->pixel_width;
19502 s->nchars = 1;
19503 voffset = glyph->voffset;
19504
19505 for (++glyph;
19506 (glyph < last
19507 && glyph->type == STRETCH_GLYPH
19508 && glyph->voffset == voffset
19509 && glyph->face_id == face_id);
19510 ++glyph)
19511 s->width += glyph->pixel_width;
19512
19513 /* Adjust base line for subscript/superscript text. */
19514 s->ybase += voffset;
19515
19516 /* The case that face->gc == 0 is handled when drawing the glyph
19517 string by calling PREPARE_FACE_FOR_DISPLAY. */
19518 xassert (s->face);
19519 return glyph - s->row->glyphs[s->area];
19520 }
19521
19522 static XCharStruct *
19523 get_per_char_metric (f, font, font_info, char2b, font_type)
19524 struct frame *f;
19525 XFontStruct *font;
19526 struct font_info *font_info;
19527 XChar2b *char2b;
19528 int font_type;
19529 {
19530 #ifdef USE_FONT_BACKEND
19531 if (enable_font_backend)
19532 {
19533 static XCharStruct pcm_value;
19534 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19535 struct font *fontp;
19536 struct font_metrics metrics;
19537
19538 if (! font_info || code == FONT_INVALID_CODE)
19539 return NULL;
19540 fontp = (struct font *) font_info;
19541 fontp->driver->text_extents (fontp, &code, 1, &metrics);
19542 pcm_value.lbearing = metrics.lbearing;
19543 pcm_value.rbearing = metrics.rbearing;
19544 pcm_value.ascent = metrics.ascent;
19545 pcm_value.descent = metrics.descent;
19546 pcm_value.width = metrics.width;
19547 return &pcm_value;
19548 }
19549 #endif /* USE_FONT_BACKEND */
19550 return FRAME_RIF (f)->per_char_metric (font, char2b, font_type);
19551 }
19552
19553 /* EXPORT for RIF:
19554 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19555 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19556 assumed to be zero. */
19557
19558 void
19559 x_get_glyph_overhangs (glyph, f, left, right)
19560 struct glyph *glyph;
19561 struct frame *f;
19562 int *left, *right;
19563 {
19564 *left = *right = 0;
19565
19566 if (glyph->type == CHAR_GLYPH)
19567 {
19568 XFontStruct *font;
19569 struct face *face;
19570 struct font_info *font_info;
19571 XChar2b char2b;
19572 XCharStruct *pcm;
19573
19574 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19575 font = face->font;
19576 font_info = FONT_INFO_FROM_FACE (f, face);
19577 if (font /* ++KFS: Should this be font_info ? */
19578 && (pcm = get_per_char_metric (f, font, font_info, &char2b, glyph->font_type)))
19579 {
19580 if (pcm->rbearing > pcm->width)
19581 *right = pcm->rbearing - pcm->width;
19582 if (pcm->lbearing < 0)
19583 *left = -pcm->lbearing;
19584 }
19585 }
19586 else if (glyph->type == COMPOSITE_GLYPH)
19587 {
19588 struct composition *cmp = composition_table[glyph->u.cmp_id];
19589
19590 *right = cmp->rbearing - cmp->pixel_width;
19591 *left = - cmp->lbearing;
19592 }
19593 }
19594
19595
19596 /* Return the index of the first glyph preceding glyph string S that
19597 is overwritten by S because of S's left overhang. Value is -1
19598 if no glyphs are overwritten. */
19599
19600 static int
19601 left_overwritten (s)
19602 struct glyph_string *s;
19603 {
19604 int k;
19605
19606 if (s->left_overhang)
19607 {
19608 int x = 0, i;
19609 struct glyph *glyphs = s->row->glyphs[s->area];
19610 int first = s->first_glyph - glyphs;
19611
19612 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19613 x -= glyphs[i].pixel_width;
19614
19615 k = i + 1;
19616 }
19617 else
19618 k = -1;
19619
19620 return k;
19621 }
19622
19623
19624 /* Return the index of the first glyph preceding glyph string S that
19625 is overwriting S because of its right overhang. Value is -1 if no
19626 glyph in front of S overwrites S. */
19627
19628 static int
19629 left_overwriting (s)
19630 struct glyph_string *s;
19631 {
19632 int i, k, x;
19633 struct glyph *glyphs = s->row->glyphs[s->area];
19634 int first = s->first_glyph - glyphs;
19635
19636 k = -1;
19637 x = 0;
19638 for (i = first - 1; i >= 0; --i)
19639 {
19640 int left, right;
19641 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19642 if (x + right > 0)
19643 k = i;
19644 x -= glyphs[i].pixel_width;
19645 }
19646
19647 return k;
19648 }
19649
19650
19651 /* Return the index of the last glyph following glyph string S that is
19652 not overwritten by S because of S's right overhang. Value is -1 if
19653 no such glyph is found. */
19654
19655 static int
19656 right_overwritten (s)
19657 struct glyph_string *s;
19658 {
19659 int k = -1;
19660
19661 if (s->right_overhang)
19662 {
19663 int x = 0, i;
19664 struct glyph *glyphs = s->row->glyphs[s->area];
19665 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19666 int end = s->row->used[s->area];
19667
19668 for (i = first; i < end && s->right_overhang > x; ++i)
19669 x += glyphs[i].pixel_width;
19670
19671 k = i;
19672 }
19673
19674 return k;
19675 }
19676
19677
19678 /* Return the index of the last glyph following glyph string S that
19679 overwrites S because of its left overhang. Value is negative
19680 if no such glyph is found. */
19681
19682 static int
19683 right_overwriting (s)
19684 struct glyph_string *s;
19685 {
19686 int i, k, x;
19687 int end = s->row->used[s->area];
19688 struct glyph *glyphs = s->row->glyphs[s->area];
19689 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19690
19691 k = -1;
19692 x = 0;
19693 for (i = first; i < end; ++i)
19694 {
19695 int left, right;
19696 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19697 if (x - left < 0)
19698 k = i;
19699 x += glyphs[i].pixel_width;
19700 }
19701
19702 return k;
19703 }
19704
19705
19706 /* Set background width of glyph string S. START is the index of the
19707 first glyph following S. LAST_X is the right-most x-position + 1
19708 in the drawing area. */
19709
19710 static INLINE void
19711 set_glyph_string_background_width (s, start, last_x)
19712 struct glyph_string *s;
19713 int start;
19714 int last_x;
19715 {
19716 /* If the face of this glyph string has to be drawn to the end of
19717 the drawing area, set S->extends_to_end_of_line_p. */
19718
19719 if (start == s->row->used[s->area]
19720 && s->area == TEXT_AREA
19721 && ((s->row->fill_line_p
19722 && (s->hl == DRAW_NORMAL_TEXT
19723 || s->hl == DRAW_IMAGE_RAISED
19724 || s->hl == DRAW_IMAGE_SUNKEN))
19725 || s->hl == DRAW_MOUSE_FACE))
19726 s->extends_to_end_of_line_p = 1;
19727
19728 /* If S extends its face to the end of the line, set its
19729 background_width to the distance to the right edge of the drawing
19730 area. */
19731 if (s->extends_to_end_of_line_p)
19732 s->background_width = last_x - s->x + 1;
19733 else
19734 s->background_width = s->width;
19735 }
19736
19737
19738 /* Compute overhangs and x-positions for glyph string S and its
19739 predecessors, or successors. X is the starting x-position for S.
19740 BACKWARD_P non-zero means process predecessors. */
19741
19742 static void
19743 compute_overhangs_and_x (s, x, backward_p)
19744 struct glyph_string *s;
19745 int x;
19746 int backward_p;
19747 {
19748 if (backward_p)
19749 {
19750 while (s)
19751 {
19752 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19753 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19754 x -= s->width;
19755 s->x = x;
19756 s = s->prev;
19757 }
19758 }
19759 else
19760 {
19761 while (s)
19762 {
19763 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19764 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19765 s->x = x;
19766 x += s->width;
19767 s = s->next;
19768 }
19769 }
19770 }
19771
19772
19773
19774 /* The following macros are only called from draw_glyphs below.
19775 They reference the following parameters of that function directly:
19776 `w', `row', `area', and `overlap_p'
19777 as well as the following local variables:
19778 `s', `f', and `hdc' (in W32) */
19779
19780 #ifdef HAVE_NTGUI
19781 /* On W32, silently add local `hdc' variable to argument list of
19782 init_glyph_string. */
19783 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19784 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
19785 #else
19786 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19787 init_glyph_string (s, char2b, w, row, area, start, hl)
19788 #endif
19789
19790 /* Add a glyph string for a stretch glyph to the list of strings
19791 between HEAD and TAIL. START is the index of the stretch glyph in
19792 row area AREA of glyph row ROW. END is the index of the last glyph
19793 in that glyph row area. X is the current output position assigned
19794 to the new glyph string constructed. HL overrides that face of the
19795 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19796 is the right-most x-position of the drawing area. */
19797
19798 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
19799 and below -- keep them on one line. */
19800 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19801 do \
19802 { \
19803 s = (struct glyph_string *) alloca (sizeof *s); \
19804 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19805 START = fill_stretch_glyph_string (s, row, area, START, END); \
19806 append_glyph_string (&HEAD, &TAIL, s); \
19807 s->x = (X); \
19808 } \
19809 while (0)
19810
19811
19812 /* Add a glyph string for an image glyph to the list of strings
19813 between HEAD and TAIL. START is the index of the image glyph in
19814 row area AREA of glyph row ROW. END is the index of the last glyph
19815 in that glyph row area. X is the current output position assigned
19816 to the new glyph string constructed. HL overrides that face of the
19817 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19818 is the right-most x-position of the drawing area. */
19819
19820 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19821 do \
19822 { \
19823 s = (struct glyph_string *) alloca (sizeof *s); \
19824 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19825 fill_image_glyph_string (s); \
19826 append_glyph_string (&HEAD, &TAIL, s); \
19827 ++START; \
19828 s->x = (X); \
19829 } \
19830 while (0)
19831
19832
19833 /* Add a glyph string for a sequence of character glyphs to the list
19834 of strings between HEAD and TAIL. START is the index of the first
19835 glyph in row area AREA of glyph row ROW that is part of the new
19836 glyph string. END is the index of the last glyph in that glyph row
19837 area. X is the current output position assigned to the new glyph
19838 string constructed. HL overrides that face of the glyph; e.g. it
19839 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
19840 right-most x-position of the drawing area. */
19841
19842 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19843 do \
19844 { \
19845 int face_id; \
19846 XChar2b *char2b; \
19847 \
19848 face_id = (row)->glyphs[area][START].face_id; \
19849 \
19850 s = (struct glyph_string *) alloca (sizeof *s); \
19851 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
19852 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19853 append_glyph_string (&HEAD, &TAIL, s); \
19854 s->x = (X); \
19855 START = fill_glyph_string (s, face_id, START, END, overlaps); \
19856 } \
19857 while (0)
19858
19859
19860 /* Add a glyph string for a composite sequence to the list of strings
19861 between HEAD and TAIL. START is the index of the first glyph in
19862 row area AREA of glyph row ROW that is part of the new glyph
19863 string. END is the index of the last glyph in that glyph row area.
19864 X is the current output position assigned to the new glyph string
19865 constructed. HL overrides that face of the glyph; e.g. it is
19866 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
19867 x-position of the drawing area. */
19868
19869 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19870 do { \
19871 int face_id = (row)->glyphs[area][START].face_id; \
19872 struct face *base_face = FACE_FROM_ID (f, face_id); \
19873 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
19874 struct composition *cmp = composition_table[cmp_id]; \
19875 XChar2b *char2b; \
19876 struct glyph_string *first_s; \
19877 int n; \
19878 \
19879 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
19880 \
19881 /* Make glyph_strings for each glyph sequence that is drawable by \
19882 the same face, and append them to HEAD/TAIL. */ \
19883 for (n = 0; n < cmp->glyph_len;) \
19884 { \
19885 s = (struct glyph_string *) alloca (sizeof *s); \
19886 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19887 append_glyph_string (&(HEAD), &(TAIL), s); \
19888 s->cmp = cmp; \
19889 s->gidx = n; \
19890 s->x = (X); \
19891 if (n == 0) \
19892 first_s = s; \
19893 n = fill_composite_glyph_string (s, base_face, overlaps); \
19894 } \
19895 \
19896 ++START; \
19897 s = first_s; \
19898 } while (0)
19899
19900
19901 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
19902 of AREA of glyph row ROW on window W between indices START and END.
19903 HL overrides the face for drawing glyph strings, e.g. it is
19904 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
19905 x-positions of the drawing area.
19906
19907 This is an ugly monster macro construct because we must use alloca
19908 to allocate glyph strings (because draw_glyphs can be called
19909 asynchronously). */
19910
19911 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19912 do \
19913 { \
19914 HEAD = TAIL = NULL; \
19915 while (START < END) \
19916 { \
19917 struct glyph *first_glyph = (row)->glyphs[area] + START; \
19918 switch (first_glyph->type) \
19919 { \
19920 case CHAR_GLYPH: \
19921 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
19922 HL, X, LAST_X); \
19923 break; \
19924 \
19925 case COMPOSITE_GLYPH: \
19926 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
19927 HL, X, LAST_X); \
19928 break; \
19929 \
19930 case STRETCH_GLYPH: \
19931 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
19932 HL, X, LAST_X); \
19933 break; \
19934 \
19935 case IMAGE_GLYPH: \
19936 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
19937 HL, X, LAST_X); \
19938 break; \
19939 \
19940 default: \
19941 abort (); \
19942 } \
19943 \
19944 if (s) \
19945 { \
19946 set_glyph_string_background_width (s, START, LAST_X); \
19947 (X) += s->width; \
19948 } \
19949 } \
19950 } \
19951 while (0)
19952
19953
19954 /* Draw glyphs between START and END in AREA of ROW on window W,
19955 starting at x-position X. X is relative to AREA in W. HL is a
19956 face-override with the following meaning:
19957
19958 DRAW_NORMAL_TEXT draw normally
19959 DRAW_CURSOR draw in cursor face
19960 DRAW_MOUSE_FACE draw in mouse face.
19961 DRAW_INVERSE_VIDEO draw in mode line face
19962 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
19963 DRAW_IMAGE_RAISED draw an image with a raised relief around it
19964
19965 If OVERLAPS is non-zero, draw only the foreground of characters and
19966 clip to the physical height of ROW. Non-zero value also defines
19967 the overlapping part to be drawn:
19968
19969 OVERLAPS_PRED overlap with preceding rows
19970 OVERLAPS_SUCC overlap with succeeding rows
19971 OVERLAPS_BOTH overlap with both preceding/succeeding rows
19972 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
19973
19974 Value is the x-position reached, relative to AREA of W. */
19975
19976 static int
19977 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
19978 struct window *w;
19979 int x;
19980 struct glyph_row *row;
19981 enum glyph_row_area area;
19982 EMACS_INT start, end;
19983 enum draw_glyphs_face hl;
19984 int overlaps;
19985 {
19986 struct glyph_string *head, *tail;
19987 struct glyph_string *s;
19988 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
19989 int last_x, area_width;
19990 int x_reached;
19991 int i, j;
19992 struct frame *f = XFRAME (WINDOW_FRAME (w));
19993 DECLARE_HDC (hdc);
19994
19995 ALLOCATE_HDC (hdc, f);
19996
19997 /* Let's rather be paranoid than getting a SEGV. */
19998 end = min (end, row->used[area]);
19999 start = max (0, start);
20000 start = min (end, start);
20001
20002 /* Translate X to frame coordinates. Set last_x to the right
20003 end of the drawing area. */
20004 if (row->full_width_p)
20005 {
20006 /* X is relative to the left edge of W, without scroll bars
20007 or fringes. */
20008 x += WINDOW_LEFT_EDGE_X (w);
20009 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20010 }
20011 else
20012 {
20013 int area_left = window_box_left (w, area);
20014 x += area_left;
20015 area_width = window_box_width (w, area);
20016 last_x = area_left + area_width;
20017 }
20018
20019 /* Build a doubly-linked list of glyph_string structures between
20020 head and tail from what we have to draw. Note that the macro
20021 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20022 the reason we use a separate variable `i'. */
20023 i = start;
20024 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20025 if (tail)
20026 x_reached = tail->x + tail->background_width;
20027 else
20028 x_reached = x;
20029
20030 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20031 the row, redraw some glyphs in front or following the glyph
20032 strings built above. */
20033 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20034 {
20035 int dummy_x = 0;
20036 struct glyph_string *h, *t;
20037
20038 /* Compute overhangs for all glyph strings. */
20039 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20040 for (s = head; s; s = s->next)
20041 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20042
20043 /* Prepend glyph strings for glyphs in front of the first glyph
20044 string that are overwritten because of the first glyph
20045 string's left overhang. The background of all strings
20046 prepended must be drawn because the first glyph string
20047 draws over it. */
20048 i = left_overwritten (head);
20049 if (i >= 0)
20050 {
20051 j = i;
20052 BUILD_GLYPH_STRINGS (j, start, h, t,
20053 DRAW_NORMAL_TEXT, dummy_x, last_x);
20054 start = i;
20055 compute_overhangs_and_x (t, head->x, 1);
20056 prepend_glyph_string_lists (&head, &tail, h, t);
20057 clip_head = head;
20058 }
20059
20060 /* Prepend glyph strings for glyphs in front of the first glyph
20061 string that overwrite that glyph string because of their
20062 right overhang. For these strings, only the foreground must
20063 be drawn, because it draws over the glyph string at `head'.
20064 The background must not be drawn because this would overwrite
20065 right overhangs of preceding glyphs for which no glyph
20066 strings exist. */
20067 i = left_overwriting (head);
20068 if (i >= 0)
20069 {
20070 clip_head = head;
20071 BUILD_GLYPH_STRINGS (i, start, h, t,
20072 DRAW_NORMAL_TEXT, dummy_x, last_x);
20073 for (s = h; s; s = s->next)
20074 s->background_filled_p = 1;
20075 compute_overhangs_and_x (t, head->x, 1);
20076 prepend_glyph_string_lists (&head, &tail, h, t);
20077 }
20078
20079 /* Append glyphs strings for glyphs following the last glyph
20080 string tail that are overwritten by tail. The background of
20081 these strings has to be drawn because tail's foreground draws
20082 over it. */
20083 i = right_overwritten (tail);
20084 if (i >= 0)
20085 {
20086 BUILD_GLYPH_STRINGS (end, i, h, t,
20087 DRAW_NORMAL_TEXT, x, last_x);
20088 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20089 append_glyph_string_lists (&head, &tail, h, t);
20090 clip_tail = tail;
20091 }
20092
20093 /* Append glyph strings for glyphs following the last glyph
20094 string tail that overwrite tail. The foreground of such
20095 glyphs has to be drawn because it writes into the background
20096 of tail. The background must not be drawn because it could
20097 paint over the foreground of following glyphs. */
20098 i = right_overwriting (tail);
20099 if (i >= 0)
20100 {
20101 clip_tail = tail;
20102 i++; /* We must include the Ith glyph. */
20103 BUILD_GLYPH_STRINGS (end, i, h, t,
20104 DRAW_NORMAL_TEXT, x, last_x);
20105 for (s = h; s; s = s->next)
20106 s->background_filled_p = 1;
20107 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20108 append_glyph_string_lists (&head, &tail, h, t);
20109 }
20110 if (clip_head || clip_tail)
20111 for (s = head; s; s = s->next)
20112 {
20113 s->clip_head = clip_head;
20114 s->clip_tail = clip_tail;
20115 }
20116 }
20117
20118 /* Draw all strings. */
20119 for (s = head; s; s = s->next)
20120 FRAME_RIF (f)->draw_glyph_string (s);
20121
20122 if (area == TEXT_AREA
20123 && !row->full_width_p
20124 /* When drawing overlapping rows, only the glyph strings'
20125 foreground is drawn, which doesn't erase a cursor
20126 completely. */
20127 && !overlaps)
20128 {
20129 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20130 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20131 : (tail ? tail->x + tail->background_width : x));
20132
20133 int text_left = window_box_left (w, TEXT_AREA);
20134 x0 -= text_left;
20135 x1 -= text_left;
20136
20137 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20138 row->y, MATRIX_ROW_BOTTOM_Y (row));
20139 }
20140
20141 /* Value is the x-position up to which drawn, relative to AREA of W.
20142 This doesn't include parts drawn because of overhangs. */
20143 if (row->full_width_p)
20144 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20145 else
20146 x_reached -= window_box_left (w, area);
20147
20148 RELEASE_HDC (hdc, f);
20149
20150 return x_reached;
20151 }
20152
20153 /* Expand row matrix if too narrow. Don't expand if area
20154 is not present. */
20155
20156 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20157 { \
20158 if (!fonts_changed_p \
20159 && (it->glyph_row->glyphs[area] \
20160 < it->glyph_row->glyphs[area + 1])) \
20161 { \
20162 it->w->ncols_scale_factor++; \
20163 fonts_changed_p = 1; \
20164 } \
20165 }
20166
20167 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20168 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20169
20170 static INLINE void
20171 append_glyph (it)
20172 struct it *it;
20173 {
20174 struct glyph *glyph;
20175 enum glyph_row_area area = it->area;
20176
20177 xassert (it->glyph_row);
20178 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20179
20180 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20181 if (glyph < it->glyph_row->glyphs[area + 1])
20182 {
20183 glyph->charpos = CHARPOS (it->position);
20184 glyph->object = it->object;
20185 if (it->pixel_width > 0)
20186 {
20187 glyph->pixel_width = it->pixel_width;
20188 glyph->padding_p = 0;
20189 }
20190 else
20191 {
20192 /* Assure at least 1-pixel width. Otherwise, cursor can't
20193 be displayed correctly. */
20194 glyph->pixel_width = 1;
20195 glyph->padding_p = 1;
20196 }
20197 glyph->ascent = it->ascent;
20198 glyph->descent = it->descent;
20199 glyph->voffset = it->voffset;
20200 glyph->type = CHAR_GLYPH;
20201 glyph->multibyte_p = it->multibyte_p;
20202 glyph->left_box_line_p = it->start_of_box_run_p;
20203 glyph->right_box_line_p = it->end_of_box_run_p;
20204 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20205 || it->phys_descent > it->descent);
20206 glyph->glyph_not_available_p = it->glyph_not_available_p;
20207 glyph->face_id = it->face_id;
20208 glyph->u.ch = it->char_to_display;
20209 glyph->slice = null_glyph_slice;
20210 glyph->font_type = FONT_TYPE_UNKNOWN;
20211 ++it->glyph_row->used[area];
20212 }
20213 else
20214 IT_EXPAND_MATRIX_WIDTH (it, area);
20215 }
20216
20217 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
20218 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20219
20220 static INLINE void
20221 append_composite_glyph (it)
20222 struct it *it;
20223 {
20224 struct glyph *glyph;
20225 enum glyph_row_area area = it->area;
20226
20227 xassert (it->glyph_row);
20228
20229 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20230 if (glyph < it->glyph_row->glyphs[area + 1])
20231 {
20232 glyph->charpos = CHARPOS (it->position);
20233 glyph->object = it->object;
20234 glyph->pixel_width = it->pixel_width;
20235 glyph->ascent = it->ascent;
20236 glyph->descent = it->descent;
20237 glyph->voffset = it->voffset;
20238 glyph->type = COMPOSITE_GLYPH;
20239 glyph->multibyte_p = it->multibyte_p;
20240 glyph->left_box_line_p = it->start_of_box_run_p;
20241 glyph->right_box_line_p = it->end_of_box_run_p;
20242 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20243 || it->phys_descent > it->descent);
20244 glyph->padding_p = 0;
20245 glyph->glyph_not_available_p = 0;
20246 glyph->face_id = it->face_id;
20247 glyph->u.cmp_id = it->cmp_id;
20248 glyph->slice = null_glyph_slice;
20249 glyph->font_type = FONT_TYPE_UNKNOWN;
20250 ++it->glyph_row->used[area];
20251 }
20252 else
20253 IT_EXPAND_MATRIX_WIDTH (it, area);
20254 }
20255
20256
20257 /* Change IT->ascent and IT->height according to the setting of
20258 IT->voffset. */
20259
20260 static INLINE void
20261 take_vertical_position_into_account (it)
20262 struct it *it;
20263 {
20264 if (it->voffset)
20265 {
20266 if (it->voffset < 0)
20267 /* Increase the ascent so that we can display the text higher
20268 in the line. */
20269 it->ascent -= it->voffset;
20270 else
20271 /* Increase the descent so that we can display the text lower
20272 in the line. */
20273 it->descent += it->voffset;
20274 }
20275 }
20276
20277
20278 /* Produce glyphs/get display metrics for the image IT is loaded with.
20279 See the description of struct display_iterator in dispextern.h for
20280 an overview of struct display_iterator. */
20281
20282 static void
20283 produce_image_glyph (it)
20284 struct it *it;
20285 {
20286 struct image *img;
20287 struct face *face;
20288 int glyph_ascent, crop;
20289 struct glyph_slice slice;
20290
20291 xassert (it->what == IT_IMAGE);
20292
20293 face = FACE_FROM_ID (it->f, it->face_id);
20294 xassert (face);
20295 /* Make sure X resources of the face is loaded. */
20296 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20297
20298 if (it->image_id < 0)
20299 {
20300 /* Fringe bitmap. */
20301 it->ascent = it->phys_ascent = 0;
20302 it->descent = it->phys_descent = 0;
20303 it->pixel_width = 0;
20304 it->nglyphs = 0;
20305 return;
20306 }
20307
20308 img = IMAGE_FROM_ID (it->f, it->image_id);
20309 xassert (img);
20310 /* Make sure X resources of the image is loaded. */
20311 prepare_image_for_display (it->f, img);
20312
20313 slice.x = slice.y = 0;
20314 slice.width = img->width;
20315 slice.height = img->height;
20316
20317 if (INTEGERP (it->slice.x))
20318 slice.x = XINT (it->slice.x);
20319 else if (FLOATP (it->slice.x))
20320 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20321
20322 if (INTEGERP (it->slice.y))
20323 slice.y = XINT (it->slice.y);
20324 else if (FLOATP (it->slice.y))
20325 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20326
20327 if (INTEGERP (it->slice.width))
20328 slice.width = XINT (it->slice.width);
20329 else if (FLOATP (it->slice.width))
20330 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20331
20332 if (INTEGERP (it->slice.height))
20333 slice.height = XINT (it->slice.height);
20334 else if (FLOATP (it->slice.height))
20335 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20336
20337 if (slice.x >= img->width)
20338 slice.x = img->width;
20339 if (slice.y >= img->height)
20340 slice.y = img->height;
20341 if (slice.x + slice.width >= img->width)
20342 slice.width = img->width - slice.x;
20343 if (slice.y + slice.height > img->height)
20344 slice.height = img->height - slice.y;
20345
20346 if (slice.width == 0 || slice.height == 0)
20347 return;
20348
20349 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20350
20351 it->descent = slice.height - glyph_ascent;
20352 if (slice.y == 0)
20353 it->descent += img->vmargin;
20354 if (slice.y + slice.height == img->height)
20355 it->descent += img->vmargin;
20356 it->phys_descent = it->descent;
20357
20358 it->pixel_width = slice.width;
20359 if (slice.x == 0)
20360 it->pixel_width += img->hmargin;
20361 if (slice.x + slice.width == img->width)
20362 it->pixel_width += img->hmargin;
20363
20364 /* It's quite possible for images to have an ascent greater than
20365 their height, so don't get confused in that case. */
20366 if (it->descent < 0)
20367 it->descent = 0;
20368
20369 #if 0 /* this breaks image tiling */
20370 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
20371 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
20372 if (face_ascent > it->ascent)
20373 it->ascent = it->phys_ascent = face_ascent;
20374 #endif
20375
20376 it->nglyphs = 1;
20377
20378 if (face->box != FACE_NO_BOX)
20379 {
20380 if (face->box_line_width > 0)
20381 {
20382 if (slice.y == 0)
20383 it->ascent += face->box_line_width;
20384 if (slice.y + slice.height == img->height)
20385 it->descent += face->box_line_width;
20386 }
20387
20388 if (it->start_of_box_run_p && slice.x == 0)
20389 it->pixel_width += eabs (face->box_line_width);
20390 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20391 it->pixel_width += eabs (face->box_line_width);
20392 }
20393
20394 take_vertical_position_into_account (it);
20395
20396 /* Automatically crop wide image glyphs at right edge so we can
20397 draw the cursor on same display row. */
20398 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20399 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20400 {
20401 it->pixel_width -= crop;
20402 slice.width -= crop;
20403 }
20404
20405 if (it->glyph_row)
20406 {
20407 struct glyph *glyph;
20408 enum glyph_row_area area = it->area;
20409
20410 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20411 if (glyph < it->glyph_row->glyphs[area + 1])
20412 {
20413 glyph->charpos = CHARPOS (it->position);
20414 glyph->object = it->object;
20415 glyph->pixel_width = it->pixel_width;
20416 glyph->ascent = glyph_ascent;
20417 glyph->descent = it->descent;
20418 glyph->voffset = it->voffset;
20419 glyph->type = IMAGE_GLYPH;
20420 glyph->multibyte_p = it->multibyte_p;
20421 glyph->left_box_line_p = it->start_of_box_run_p;
20422 glyph->right_box_line_p = it->end_of_box_run_p;
20423 glyph->overlaps_vertically_p = 0;
20424 glyph->padding_p = 0;
20425 glyph->glyph_not_available_p = 0;
20426 glyph->face_id = it->face_id;
20427 glyph->u.img_id = img->id;
20428 glyph->slice = slice;
20429 glyph->font_type = FONT_TYPE_UNKNOWN;
20430 ++it->glyph_row->used[area];
20431 }
20432 else
20433 IT_EXPAND_MATRIX_WIDTH (it, area);
20434 }
20435 }
20436
20437
20438 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20439 of the glyph, WIDTH and HEIGHT are the width and height of the
20440 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20441
20442 static void
20443 append_stretch_glyph (it, object, width, height, ascent)
20444 struct it *it;
20445 Lisp_Object object;
20446 int width, height;
20447 int ascent;
20448 {
20449 struct glyph *glyph;
20450 enum glyph_row_area area = it->area;
20451
20452 xassert (ascent >= 0 && ascent <= height);
20453
20454 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20455 if (glyph < it->glyph_row->glyphs[area + 1])
20456 {
20457 glyph->charpos = CHARPOS (it->position);
20458 glyph->object = object;
20459 glyph->pixel_width = width;
20460 glyph->ascent = ascent;
20461 glyph->descent = height - ascent;
20462 glyph->voffset = it->voffset;
20463 glyph->type = STRETCH_GLYPH;
20464 glyph->multibyte_p = it->multibyte_p;
20465 glyph->left_box_line_p = it->start_of_box_run_p;
20466 glyph->right_box_line_p = it->end_of_box_run_p;
20467 glyph->overlaps_vertically_p = 0;
20468 glyph->padding_p = 0;
20469 glyph->glyph_not_available_p = 0;
20470 glyph->face_id = it->face_id;
20471 glyph->u.stretch.ascent = ascent;
20472 glyph->u.stretch.height = height;
20473 glyph->slice = null_glyph_slice;
20474 glyph->font_type = FONT_TYPE_UNKNOWN;
20475 ++it->glyph_row->used[area];
20476 }
20477 else
20478 IT_EXPAND_MATRIX_WIDTH (it, area);
20479 }
20480
20481
20482 /* Produce a stretch glyph for iterator IT. IT->object is the value
20483 of the glyph property displayed. The value must be a list
20484 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20485 being recognized:
20486
20487 1. `:width WIDTH' specifies that the space should be WIDTH *
20488 canonical char width wide. WIDTH may be an integer or floating
20489 point number.
20490
20491 2. `:relative-width FACTOR' specifies that the width of the stretch
20492 should be computed from the width of the first character having the
20493 `glyph' property, and should be FACTOR times that width.
20494
20495 3. `:align-to HPOS' specifies that the space should be wide enough
20496 to reach HPOS, a value in canonical character units.
20497
20498 Exactly one of the above pairs must be present.
20499
20500 4. `:height HEIGHT' specifies that the height of the stretch produced
20501 should be HEIGHT, measured in canonical character units.
20502
20503 5. `:relative-height FACTOR' specifies that the height of the
20504 stretch should be FACTOR times the height of the characters having
20505 the glyph property.
20506
20507 Either none or exactly one of 4 or 5 must be present.
20508
20509 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20510 of the stretch should be used for the ascent of the stretch.
20511 ASCENT must be in the range 0 <= ASCENT <= 100. */
20512
20513 static void
20514 produce_stretch_glyph (it)
20515 struct it *it;
20516 {
20517 /* (space :width WIDTH :height HEIGHT ...) */
20518 Lisp_Object prop, plist;
20519 int width = 0, height = 0, align_to = -1;
20520 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20521 int ascent = 0;
20522 double tem;
20523 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20524 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
20525
20526 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20527
20528 /* List should start with `space'. */
20529 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20530 plist = XCDR (it->object);
20531
20532 /* Compute the width of the stretch. */
20533 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20534 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20535 {
20536 /* Absolute width `:width WIDTH' specified and valid. */
20537 zero_width_ok_p = 1;
20538 width = (int)tem;
20539 }
20540 else if (prop = Fplist_get (plist, QCrelative_width),
20541 NUMVAL (prop) > 0)
20542 {
20543 /* Relative width `:relative-width FACTOR' specified and valid.
20544 Compute the width of the characters having the `glyph'
20545 property. */
20546 struct it it2;
20547 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20548
20549 it2 = *it;
20550 if (it->multibyte_p)
20551 {
20552 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20553 - IT_BYTEPOS (*it));
20554 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
20555 }
20556 else
20557 it2.c = *p, it2.len = 1;
20558
20559 it2.glyph_row = NULL;
20560 it2.what = IT_CHARACTER;
20561 x_produce_glyphs (&it2);
20562 width = NUMVAL (prop) * it2.pixel_width;
20563 }
20564 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20565 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20566 {
20567 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20568 align_to = (align_to < 0
20569 ? 0
20570 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20571 else if (align_to < 0)
20572 align_to = window_box_left_offset (it->w, TEXT_AREA);
20573 width = max (0, (int)tem + align_to - it->current_x);
20574 zero_width_ok_p = 1;
20575 }
20576 else
20577 /* Nothing specified -> width defaults to canonical char width. */
20578 width = FRAME_COLUMN_WIDTH (it->f);
20579
20580 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20581 width = 1;
20582
20583 /* Compute height. */
20584 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20585 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20586 {
20587 height = (int)tem;
20588 zero_height_ok_p = 1;
20589 }
20590 else if (prop = Fplist_get (plist, QCrelative_height),
20591 NUMVAL (prop) > 0)
20592 height = FONT_HEIGHT (font) * NUMVAL (prop);
20593 else
20594 height = FONT_HEIGHT (font);
20595
20596 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20597 height = 1;
20598
20599 /* Compute percentage of height used for ascent. If
20600 `:ascent ASCENT' is present and valid, use that. Otherwise,
20601 derive the ascent from the font in use. */
20602 if (prop = Fplist_get (plist, QCascent),
20603 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20604 ascent = height * NUMVAL (prop) / 100.0;
20605 else if (!NILP (prop)
20606 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20607 ascent = min (max (0, (int)tem), height);
20608 else
20609 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20610
20611 if (width > 0 && !it->truncate_lines_p
20612 && it->current_x + width > it->last_visible_x)
20613 width = it->last_visible_x - it->current_x - 1;
20614
20615 if (width > 0 && height > 0 && it->glyph_row)
20616 {
20617 Lisp_Object object = it->stack[it->sp - 1].string;
20618 if (!STRINGP (object))
20619 object = it->w->buffer;
20620 append_stretch_glyph (it, object, width, height, ascent);
20621 }
20622
20623 it->pixel_width = width;
20624 it->ascent = it->phys_ascent = ascent;
20625 it->descent = it->phys_descent = height - it->ascent;
20626 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
20627
20628 take_vertical_position_into_account (it);
20629 }
20630
20631 /* Get line-height and line-spacing property at point.
20632 If line-height has format (HEIGHT TOTAL), return TOTAL
20633 in TOTAL_HEIGHT. */
20634
20635 static Lisp_Object
20636 get_line_height_property (it, prop)
20637 struct it *it;
20638 Lisp_Object prop;
20639 {
20640 Lisp_Object position;
20641
20642 if (STRINGP (it->object))
20643 position = make_number (IT_STRING_CHARPOS (*it));
20644 else if (BUFFERP (it->object))
20645 position = make_number (IT_CHARPOS (*it));
20646 else
20647 return Qnil;
20648
20649 return Fget_char_property (position, prop, it->object);
20650 }
20651
20652 /* Calculate line-height and line-spacing properties.
20653 An integer value specifies explicit pixel value.
20654 A float value specifies relative value to current face height.
20655 A cons (float . face-name) specifies relative value to
20656 height of specified face font.
20657
20658 Returns height in pixels, or nil. */
20659
20660
20661 static Lisp_Object
20662 calc_line_height_property (it, val, font, boff, override)
20663 struct it *it;
20664 Lisp_Object val;
20665 XFontStruct *font;
20666 int boff, override;
20667 {
20668 Lisp_Object face_name = Qnil;
20669 int ascent, descent, height;
20670
20671 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
20672 return val;
20673
20674 if (CONSP (val))
20675 {
20676 face_name = XCAR (val);
20677 val = XCDR (val);
20678 if (!NUMBERP (val))
20679 val = make_number (1);
20680 if (NILP (face_name))
20681 {
20682 height = it->ascent + it->descent;
20683 goto scale;
20684 }
20685 }
20686
20687 if (NILP (face_name))
20688 {
20689 font = FRAME_FONT (it->f);
20690 boff = FRAME_BASELINE_OFFSET (it->f);
20691 }
20692 else if (EQ (face_name, Qt))
20693 {
20694 override = 0;
20695 }
20696 else
20697 {
20698 int face_id;
20699 struct face *face;
20700 struct font_info *font_info;
20701
20702 face_id = lookup_named_face (it->f, face_name, 0);
20703 if (face_id < 0)
20704 return make_number (-1);
20705
20706 face = FACE_FROM_ID (it->f, face_id);
20707 font = face->font;
20708 if (font == NULL)
20709 return make_number (-1);
20710
20711 font_info = FONT_INFO_FROM_FACE (it->f, face);
20712 boff = font_info->baseline_offset;
20713 if (font_info->vertical_centering)
20714 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20715 }
20716
20717 ascent = FONT_BASE (font) + boff;
20718 descent = FONT_DESCENT (font) - boff;
20719
20720 if (override)
20721 {
20722 it->override_ascent = ascent;
20723 it->override_descent = descent;
20724 it->override_boff = boff;
20725 }
20726
20727 height = ascent + descent;
20728
20729 scale:
20730 if (FLOATP (val))
20731 height = (int)(XFLOAT_DATA (val) * height);
20732 else if (INTEGERP (val))
20733 height *= XINT (val);
20734
20735 return make_number (height);
20736 }
20737
20738
20739 /* RIF:
20740 Produce glyphs/get display metrics for the display element IT is
20741 loaded with. See the description of struct it in dispextern.h
20742 for an overview of struct it. */
20743
20744 void
20745 x_produce_glyphs (it)
20746 struct it *it;
20747 {
20748 int extra_line_spacing = it->extra_line_spacing;
20749
20750 it->glyph_not_available_p = 0;
20751
20752 if (it->what == IT_CHARACTER)
20753 {
20754 XChar2b char2b;
20755 XFontStruct *font;
20756 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20757 XCharStruct *pcm;
20758 int font_not_found_p;
20759 struct font_info *font_info;
20760 int boff; /* baseline offset */
20761 /* We may change it->multibyte_p upon unibyte<->multibyte
20762 conversion. So, save the current value now and restore it
20763 later.
20764
20765 Note: It seems that we don't have to record multibyte_p in
20766 struct glyph because the character code itself tells if or
20767 not the character is multibyte. Thus, in the future, we must
20768 consider eliminating the field `multibyte_p' in the struct
20769 glyph. */
20770 int saved_multibyte_p = it->multibyte_p;
20771
20772 /* Maybe translate single-byte characters to multibyte, or the
20773 other way. */
20774 it->char_to_display = it->c;
20775 if (!ASCII_BYTE_P (it->c)
20776 && ! it->multibyte_p)
20777 {
20778 if (SINGLE_BYTE_CHAR_P (it->c)
20779 && unibyte_display_via_language_environment)
20780 it->char_to_display = unibyte_char_to_multibyte (it->c);
20781 if (! SINGLE_BYTE_CHAR_P (it->char_to_display))
20782 {
20783 it->multibyte_p = 1;
20784 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
20785 -1, Qnil);
20786 face = FACE_FROM_ID (it->f, it->face_id);
20787 }
20788 }
20789
20790 /* Get font to use. Encode IT->char_to_display. */
20791 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20792 &char2b, it->multibyte_p, 0);
20793 font = face->font;
20794
20795 /* When no suitable font found, use the default font. */
20796 font_not_found_p = font == NULL;
20797 if (font_not_found_p)
20798 {
20799 font = FRAME_FONT (it->f);
20800 boff = FRAME_BASELINE_OFFSET (it->f);
20801 font_info = NULL;
20802 }
20803 else
20804 {
20805 font_info = FONT_INFO_FROM_FACE (it->f, face);
20806 boff = font_info->baseline_offset;
20807 if (font_info->vertical_centering)
20808 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20809 }
20810
20811 if (it->char_to_display >= ' '
20812 && (!it->multibyte_p || it->char_to_display < 128))
20813 {
20814 /* Either unibyte or ASCII. */
20815 int stretched_p;
20816
20817 it->nglyphs = 1;
20818
20819 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
20820 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
20821
20822 if (it->override_ascent >= 0)
20823 {
20824 it->ascent = it->override_ascent;
20825 it->descent = it->override_descent;
20826 boff = it->override_boff;
20827 }
20828 else
20829 {
20830 it->ascent = FONT_BASE (font) + boff;
20831 it->descent = FONT_DESCENT (font) - boff;
20832 }
20833
20834 if (pcm)
20835 {
20836 it->phys_ascent = pcm->ascent + boff;
20837 it->phys_descent = pcm->descent - boff;
20838 it->pixel_width = pcm->width;
20839 }
20840 else
20841 {
20842 it->glyph_not_available_p = 1;
20843 it->phys_ascent = it->ascent;
20844 it->phys_descent = it->descent;
20845 it->pixel_width = FONT_WIDTH (font);
20846 }
20847
20848 if (it->constrain_row_ascent_descent_p)
20849 {
20850 if (it->descent > it->max_descent)
20851 {
20852 it->ascent += it->descent - it->max_descent;
20853 it->descent = it->max_descent;
20854 }
20855 if (it->ascent > it->max_ascent)
20856 {
20857 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20858 it->ascent = it->max_ascent;
20859 }
20860 it->phys_ascent = min (it->phys_ascent, it->ascent);
20861 it->phys_descent = min (it->phys_descent, it->descent);
20862 extra_line_spacing = 0;
20863 }
20864
20865 /* If this is a space inside a region of text with
20866 `space-width' property, change its width. */
20867 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
20868 if (stretched_p)
20869 it->pixel_width *= XFLOATINT (it->space_width);
20870
20871 /* If face has a box, add the box thickness to the character
20872 height. If character has a box line to the left and/or
20873 right, add the box line width to the character's width. */
20874 if (face->box != FACE_NO_BOX)
20875 {
20876 int thick = face->box_line_width;
20877
20878 if (thick > 0)
20879 {
20880 it->ascent += thick;
20881 it->descent += thick;
20882 }
20883 else
20884 thick = -thick;
20885
20886 if (it->start_of_box_run_p)
20887 it->pixel_width += thick;
20888 if (it->end_of_box_run_p)
20889 it->pixel_width += thick;
20890 }
20891
20892 /* If face has an overline, add the height of the overline
20893 (1 pixel) and a 1 pixel margin to the character height. */
20894 if (face->overline_p)
20895 it->ascent += overline_margin;
20896
20897 if (it->constrain_row_ascent_descent_p)
20898 {
20899 if (it->ascent > it->max_ascent)
20900 it->ascent = it->max_ascent;
20901 if (it->descent > it->max_descent)
20902 it->descent = it->max_descent;
20903 }
20904
20905 take_vertical_position_into_account (it);
20906
20907 /* If we have to actually produce glyphs, do it. */
20908 if (it->glyph_row)
20909 {
20910 if (stretched_p)
20911 {
20912 /* Translate a space with a `space-width' property
20913 into a stretch glyph. */
20914 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
20915 / FONT_HEIGHT (font));
20916 append_stretch_glyph (it, it->object, it->pixel_width,
20917 it->ascent + it->descent, ascent);
20918 }
20919 else
20920 append_glyph (it);
20921
20922 /* If characters with lbearing or rbearing are displayed
20923 in this line, record that fact in a flag of the
20924 glyph row. This is used to optimize X output code. */
20925 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
20926 it->glyph_row->contains_overlapping_glyphs_p = 1;
20927 }
20928 }
20929 else if (it->char_to_display == '\n')
20930 {
20931 /* A newline has no width but we need the height of the line.
20932 But if previous part of the line set a height, don't
20933 increase that height */
20934
20935 Lisp_Object height;
20936 Lisp_Object total_height = Qnil;
20937
20938 it->override_ascent = -1;
20939 it->pixel_width = 0;
20940 it->nglyphs = 0;
20941
20942 height = get_line_height_property(it, Qline_height);
20943 /* Split (line-height total-height) list */
20944 if (CONSP (height)
20945 && CONSP (XCDR (height))
20946 && NILP (XCDR (XCDR (height))))
20947 {
20948 total_height = XCAR (XCDR (height));
20949 height = XCAR (height);
20950 }
20951 height = calc_line_height_property(it, height, font, boff, 1);
20952
20953 if (it->override_ascent >= 0)
20954 {
20955 it->ascent = it->override_ascent;
20956 it->descent = it->override_descent;
20957 boff = it->override_boff;
20958 }
20959 else
20960 {
20961 it->ascent = FONT_BASE (font) + boff;
20962 it->descent = FONT_DESCENT (font) - boff;
20963 }
20964
20965 if (EQ (height, Qt))
20966 {
20967 if (it->descent > it->max_descent)
20968 {
20969 it->ascent += it->descent - it->max_descent;
20970 it->descent = it->max_descent;
20971 }
20972 if (it->ascent > it->max_ascent)
20973 {
20974 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20975 it->ascent = it->max_ascent;
20976 }
20977 it->phys_ascent = min (it->phys_ascent, it->ascent);
20978 it->phys_descent = min (it->phys_descent, it->descent);
20979 it->constrain_row_ascent_descent_p = 1;
20980 extra_line_spacing = 0;
20981 }
20982 else
20983 {
20984 Lisp_Object spacing;
20985
20986 it->phys_ascent = it->ascent;
20987 it->phys_descent = it->descent;
20988
20989 if ((it->max_ascent > 0 || it->max_descent > 0)
20990 && face->box != FACE_NO_BOX
20991 && face->box_line_width > 0)
20992 {
20993 it->ascent += face->box_line_width;
20994 it->descent += face->box_line_width;
20995 }
20996 if (!NILP (height)
20997 && XINT (height) > it->ascent + it->descent)
20998 it->ascent = XINT (height) - it->descent;
20999
21000 if (!NILP (total_height))
21001 spacing = calc_line_height_property(it, total_height, font, boff, 0);
21002 else
21003 {
21004 spacing = get_line_height_property(it, Qline_spacing);
21005 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21006 }
21007 if (INTEGERP (spacing))
21008 {
21009 extra_line_spacing = XINT (spacing);
21010 if (!NILP (total_height))
21011 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21012 }
21013 }
21014 }
21015 else if (it->char_to_display == '\t')
21016 {
21017 int tab_width = it->tab_width * FRAME_SPACE_WIDTH (it->f);
21018 int x = it->current_x + it->continuation_lines_width;
21019 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21020
21021 /* If the distance from the current position to the next tab
21022 stop is less than a space character width, use the
21023 tab stop after that. */
21024 if (next_tab_x - x < FRAME_SPACE_WIDTH (it->f))
21025 next_tab_x += tab_width;
21026
21027 it->pixel_width = next_tab_x - x;
21028 it->nglyphs = 1;
21029 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21030 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21031
21032 if (it->glyph_row)
21033 {
21034 append_stretch_glyph (it, it->object, it->pixel_width,
21035 it->ascent + it->descent, it->ascent);
21036 }
21037 }
21038 else
21039 {
21040 /* A multi-byte character. Assume that the display width of the
21041 character is the width of the character multiplied by the
21042 width of the font. */
21043
21044 /* If we found a font, this font should give us the right
21045 metrics. If we didn't find a font, use the frame's
21046 default font and calculate the width of the character by
21047 multiplying the width of font by the width of the
21048 character. */
21049
21050 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21051 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
21052
21053 if (font_not_found_p || !pcm)
21054 {
21055 int char_width = CHAR_WIDTH (it->char_to_display);
21056
21057 if (char_width == 0)
21058 /* This is a non spacing character. But, as we are
21059 going to display an empty box, the box must occupy
21060 at least one column. */
21061 char_width = 1;
21062 it->glyph_not_available_p = 1;
21063 it->pixel_width = FRAME_COLUMN_WIDTH (it->f) * char_width;
21064 it->phys_ascent = FONT_BASE (font) + boff;
21065 it->phys_descent = FONT_DESCENT (font) - boff;
21066 }
21067 else
21068 {
21069 it->pixel_width = pcm->width;
21070 it->phys_ascent = pcm->ascent + boff;
21071 it->phys_descent = pcm->descent - boff;
21072 if (it->glyph_row
21073 && (pcm->lbearing < 0
21074 || pcm->rbearing > pcm->width))
21075 it->glyph_row->contains_overlapping_glyphs_p = 1;
21076 }
21077 it->nglyphs = 1;
21078 it->ascent = FONT_BASE (font) + boff;
21079 it->descent = FONT_DESCENT (font) - boff;
21080 if (face->box != FACE_NO_BOX)
21081 {
21082 int thick = face->box_line_width;
21083
21084 if (thick > 0)
21085 {
21086 it->ascent += thick;
21087 it->descent += thick;
21088 }
21089 else
21090 thick = - thick;
21091
21092 if (it->start_of_box_run_p)
21093 it->pixel_width += thick;
21094 if (it->end_of_box_run_p)
21095 it->pixel_width += thick;
21096 }
21097
21098 /* If face has an overline, add the height of the overline
21099 (1 pixel) and a 1 pixel margin to the character height. */
21100 if (face->overline_p)
21101 it->ascent += overline_margin;
21102
21103 take_vertical_position_into_account (it);
21104
21105 if (it->ascent < 0)
21106 it->ascent = 0;
21107 if (it->descent < 0)
21108 it->descent = 0;
21109
21110 if (it->glyph_row)
21111 append_glyph (it);
21112 }
21113 it->multibyte_p = saved_multibyte_p;
21114 }
21115 else if (it->what == IT_COMPOSITION)
21116 {
21117 /* Note: A composition is represented as one glyph in the
21118 glyph matrix. There are no padding glyphs.
21119
21120 Important is that pixel_width, ascent, and descent are the
21121 values of what is drawn by draw_glyphs (i.e. the values of
21122 the overall glyphs composed). */
21123 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21124 int boff; /* baseline offset */
21125 struct composition *cmp = composition_table[it->cmp_id];
21126 int glyph_len = cmp->glyph_len;
21127 XFontStruct *font = face->font;
21128
21129 it->nglyphs = 1;
21130
21131 #ifdef USE_FONT_BACKEND
21132 if (cmp->method == COMPOSITION_WITH_GLYPH_STRING)
21133 {
21134 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21135 font_prepare_composition (cmp, it->f);
21136 }
21137 else
21138 #endif /* USE_FONT_BACKEND */
21139 /* If we have not yet calculated pixel size data of glyphs of
21140 the composition for the current face font, calculate them
21141 now. Theoretically, we have to check all fonts for the
21142 glyphs, but that requires much time and memory space. So,
21143 here we check only the font of the first glyph. This leads
21144 to incorrect display, but it's very rare, and C-l (recenter)
21145 can correct the display anyway. */
21146 if (! cmp->font || cmp->font != font)
21147 {
21148 /* Ascent and descent of the font of the first character
21149 of this composition (adjusted by baseline offset).
21150 Ascent and descent of overall glyphs should not be less
21151 than them respectively. */
21152 int font_ascent, font_descent, font_height;
21153 /* Bounding box of the overall glyphs. */
21154 int leftmost, rightmost, lowest, highest;
21155 int lbearing, rbearing;
21156 int i, width, ascent, descent;
21157 int left_padded = 0, right_padded = 0;
21158 int face_id;
21159 int c;
21160 XChar2b char2b;
21161 XCharStruct *pcm;
21162 int font_not_found_p;
21163 struct font_info *font_info;
21164 int pos;
21165
21166 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21167 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21168 break;
21169 if (glyph_len < cmp->glyph_len)
21170 right_padded = 1;
21171 for (i = 0; i < glyph_len; i++)
21172 {
21173 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21174 break;
21175 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21176 }
21177 if (i > 0)
21178 left_padded = 1;
21179
21180 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21181 : IT_CHARPOS (*it));
21182 /* When no suitable font found, use the default font. */
21183 font_not_found_p = font == NULL;
21184 if (font_not_found_p)
21185 {
21186 face = face->ascii_face;
21187 font = face->font;
21188 }
21189 font_info = FONT_INFO_FROM_FACE (it->f, face);
21190 boff = font_info->baseline_offset;
21191 if (font_info->vertical_centering)
21192 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21193 font_ascent = FONT_BASE (font) + boff;
21194 font_descent = FONT_DESCENT (font) - boff;
21195 font_height = FONT_HEIGHT (font);
21196
21197 cmp->font = (void *) font;
21198
21199 pcm = NULL;
21200 if (! font_not_found_p)
21201 {
21202 get_char_face_and_encoding (it->f, c, it->face_id,
21203 &char2b, it->multibyte_p, 0);
21204 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21205 FONT_TYPE_FOR_MULTIBYTE (font, c));
21206 }
21207
21208 /* Initialize the bounding box. */
21209 if (pcm)
21210 {
21211 width = pcm->width;
21212 ascent = pcm->ascent;
21213 descent = pcm->descent;
21214 lbearing = pcm->lbearing;
21215 rbearing = pcm->rbearing;
21216 }
21217 else
21218 {
21219 width = FONT_WIDTH (font);
21220 ascent = FONT_BASE (font);
21221 descent = FONT_DESCENT (font);
21222 lbearing = 0;
21223 rbearing = width;
21224 }
21225
21226 rightmost = width;
21227 leftmost = 0;
21228 lowest = - descent + boff;
21229 highest = ascent + boff;
21230
21231 if (! font_not_found_p
21232 && font_info->default_ascent
21233 && CHAR_TABLE_P (Vuse_default_ascent)
21234 && !NILP (Faref (Vuse_default_ascent,
21235 make_number (it->char_to_display))))
21236 highest = font_info->default_ascent + boff;
21237
21238 /* Draw the first glyph at the normal position. It may be
21239 shifted to right later if some other glyphs are drawn
21240 at the left. */
21241 cmp->offsets[i * 2] = 0;
21242 cmp->offsets[i * 2 + 1] = boff;
21243 cmp->lbearing = lbearing;
21244 cmp->rbearing = rbearing;
21245
21246 /* Set cmp->offsets for the remaining glyphs. */
21247 for (i++; i < glyph_len; i++)
21248 {
21249 int left, right, btm, top;
21250 int ch = COMPOSITION_GLYPH (cmp, i);
21251 int face_id;
21252 struct face *this_face;
21253 int this_boff;
21254
21255 if (ch == '\t')
21256 ch = ' ';
21257 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21258 this_face = FACE_FROM_ID (it->f, face_id);
21259 font = this_face->font;
21260
21261 if (font == NULL)
21262 pcm = NULL;
21263 else
21264 {
21265 font_info = FONT_INFO_FROM_FACE (it->f, this_face);
21266 this_boff = font_info->baseline_offset;
21267 if (font_info->vertical_centering)
21268 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21269 get_char_face_and_encoding (it->f, ch, face_id,
21270 &char2b, it->multibyte_p, 0);
21271 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21272 FONT_TYPE_FOR_MULTIBYTE (font,
21273 ch));
21274 }
21275 if (! pcm)
21276 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21277 else
21278 {
21279 width = pcm->width;
21280 ascent = pcm->ascent;
21281 descent = pcm->descent;
21282 lbearing = pcm->lbearing;
21283 rbearing = pcm->rbearing;
21284 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21285 {
21286 /* Relative composition with or without
21287 alternate chars. */
21288 left = (leftmost + rightmost - width) / 2;
21289 btm = - descent + boff;
21290 if (font_info->relative_compose
21291 && (! CHAR_TABLE_P (Vignore_relative_composition)
21292 || NILP (Faref (Vignore_relative_composition,
21293 make_number (ch)))))
21294 {
21295
21296 if (- descent >= font_info->relative_compose)
21297 /* One extra pixel between two glyphs. */
21298 btm = highest + 1;
21299 else if (ascent <= 0)
21300 /* One extra pixel between two glyphs. */
21301 btm = lowest - 1 - ascent - descent;
21302 }
21303 }
21304 else
21305 {
21306 /* A composition rule is specified by an integer
21307 value that encodes global and new reference
21308 points (GREF and NREF). GREF and NREF are
21309 specified by numbers as below:
21310
21311 0---1---2 -- ascent
21312 | |
21313 | |
21314 | |
21315 9--10--11 -- center
21316 | |
21317 ---3---4---5--- baseline
21318 | |
21319 6---7---8 -- descent
21320 */
21321 int rule = COMPOSITION_RULE (cmp, i);
21322 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21323
21324 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21325 grefx = gref % 3, nrefx = nref % 3;
21326 grefy = gref / 3, nrefy = nref / 3;
21327 if (xoff)
21328 xoff = font_height * (xoff - 128) / 256;
21329 if (yoff)
21330 yoff = font_height * (yoff - 128) / 256;
21331
21332 left = (leftmost
21333 + grefx * (rightmost - leftmost) / 2
21334 - nrefx * width / 2
21335 + xoff);
21336
21337 btm = ((grefy == 0 ? highest
21338 : grefy == 1 ? 0
21339 : grefy == 2 ? lowest
21340 : (highest + lowest) / 2)
21341 - (nrefy == 0 ? ascent + descent
21342 : nrefy == 1 ? descent - boff
21343 : nrefy == 2 ? 0
21344 : (ascent + descent) / 2)
21345 + yoff);
21346 }
21347
21348 cmp->offsets[i * 2] = left;
21349 cmp->offsets[i * 2 + 1] = btm + descent;
21350
21351 /* Update the bounding box of the overall glyphs. */
21352 if (width > 0)
21353 {
21354 right = left + width;
21355 if (left < leftmost)
21356 leftmost = left;
21357 if (right > rightmost)
21358 rightmost = right;
21359 }
21360 top = btm + descent + ascent;
21361 if (top > highest)
21362 highest = top;
21363 if (btm < lowest)
21364 lowest = btm;
21365
21366 if (cmp->lbearing > left + lbearing)
21367 cmp->lbearing = left + lbearing;
21368 if (cmp->rbearing < left + rbearing)
21369 cmp->rbearing = left + rbearing;
21370 }
21371 }
21372
21373 /* If there are glyphs whose x-offsets are negative,
21374 shift all glyphs to the right and make all x-offsets
21375 non-negative. */
21376 if (leftmost < 0)
21377 {
21378 for (i = 0; i < cmp->glyph_len; i++)
21379 cmp->offsets[i * 2] -= leftmost;
21380 rightmost -= leftmost;
21381 cmp->lbearing -= leftmost;
21382 cmp->rbearing -= leftmost;
21383 }
21384
21385 if (left_padded && cmp->lbearing < 0)
21386 {
21387 for (i = 0; i < cmp->glyph_len; i++)
21388 cmp->offsets[i * 2] -= cmp->lbearing;
21389 rightmost -= cmp->lbearing;
21390 cmp->rbearing -= cmp->lbearing;
21391 cmp->lbearing = 0;
21392 }
21393 if (right_padded && rightmost < cmp->rbearing)
21394 {
21395 rightmost = cmp->rbearing;
21396 }
21397
21398 cmp->pixel_width = rightmost;
21399 cmp->ascent = highest;
21400 cmp->descent = - lowest;
21401 if (cmp->ascent < font_ascent)
21402 cmp->ascent = font_ascent;
21403 if (cmp->descent < font_descent)
21404 cmp->descent = font_descent;
21405 }
21406
21407 if (it->glyph_row
21408 && (cmp->lbearing < 0
21409 || cmp->rbearing > cmp->pixel_width))
21410 it->glyph_row->contains_overlapping_glyphs_p = 1;
21411
21412 it->pixel_width = cmp->pixel_width;
21413 it->ascent = it->phys_ascent = cmp->ascent;
21414 it->descent = it->phys_descent = cmp->descent;
21415 if (face->box != FACE_NO_BOX)
21416 {
21417 int thick = face->box_line_width;
21418
21419 if (thick > 0)
21420 {
21421 it->ascent += thick;
21422 it->descent += thick;
21423 }
21424 else
21425 thick = - thick;
21426
21427 if (it->start_of_box_run_p)
21428 it->pixel_width += thick;
21429 if (it->end_of_box_run_p)
21430 it->pixel_width += thick;
21431 }
21432
21433 /* If face has an overline, add the height of the overline
21434 (1 pixel) and a 1 pixel margin to the character height. */
21435 if (face->overline_p)
21436 it->ascent += overline_margin;
21437
21438 take_vertical_position_into_account (it);
21439 if (it->ascent < 0)
21440 it->ascent = 0;
21441 if (it->descent < 0)
21442 it->descent = 0;
21443
21444 if (it->glyph_row)
21445 append_composite_glyph (it);
21446 }
21447 else if (it->what == IT_IMAGE)
21448 produce_image_glyph (it);
21449 else if (it->what == IT_STRETCH)
21450 produce_stretch_glyph (it);
21451
21452 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21453 because this isn't true for images with `:ascent 100'. */
21454 xassert (it->ascent >= 0 && it->descent >= 0);
21455 if (it->area == TEXT_AREA)
21456 it->current_x += it->pixel_width;
21457
21458 if (extra_line_spacing > 0)
21459 {
21460 it->descent += extra_line_spacing;
21461 if (extra_line_spacing > it->max_extra_line_spacing)
21462 it->max_extra_line_spacing = extra_line_spacing;
21463 }
21464
21465 it->max_ascent = max (it->max_ascent, it->ascent);
21466 it->max_descent = max (it->max_descent, it->descent);
21467 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21468 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21469 }
21470
21471 /* EXPORT for RIF:
21472 Output LEN glyphs starting at START at the nominal cursor position.
21473 Advance the nominal cursor over the text. The global variable
21474 updated_window contains the window being updated, updated_row is
21475 the glyph row being updated, and updated_area is the area of that
21476 row being updated. */
21477
21478 void
21479 x_write_glyphs (start, len)
21480 struct glyph *start;
21481 int len;
21482 {
21483 int x, hpos;
21484
21485 xassert (updated_window && updated_row);
21486 BLOCK_INPUT;
21487
21488 /* Write glyphs. */
21489
21490 hpos = start - updated_row->glyphs[updated_area];
21491 x = draw_glyphs (updated_window, output_cursor.x,
21492 updated_row, updated_area,
21493 hpos, hpos + len,
21494 DRAW_NORMAL_TEXT, 0);
21495
21496 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21497 if (updated_area == TEXT_AREA
21498 && updated_window->phys_cursor_on_p
21499 && updated_window->phys_cursor.vpos == output_cursor.vpos
21500 && updated_window->phys_cursor.hpos >= hpos
21501 && updated_window->phys_cursor.hpos < hpos + len)
21502 updated_window->phys_cursor_on_p = 0;
21503
21504 UNBLOCK_INPUT;
21505
21506 /* Advance the output cursor. */
21507 output_cursor.hpos += len;
21508 output_cursor.x = x;
21509 }
21510
21511
21512 /* EXPORT for RIF:
21513 Insert LEN glyphs from START at the nominal cursor position. */
21514
21515 void
21516 x_insert_glyphs (start, len)
21517 struct glyph *start;
21518 int len;
21519 {
21520 struct frame *f;
21521 struct window *w;
21522 int line_height, shift_by_width, shifted_region_width;
21523 struct glyph_row *row;
21524 struct glyph *glyph;
21525 int frame_x, frame_y;
21526 EMACS_INT hpos;
21527
21528 xassert (updated_window && updated_row);
21529 BLOCK_INPUT;
21530 w = updated_window;
21531 f = XFRAME (WINDOW_FRAME (w));
21532
21533 /* Get the height of the line we are in. */
21534 row = updated_row;
21535 line_height = row->height;
21536
21537 /* Get the width of the glyphs to insert. */
21538 shift_by_width = 0;
21539 for (glyph = start; glyph < start + len; ++glyph)
21540 shift_by_width += glyph->pixel_width;
21541
21542 /* Get the width of the region to shift right. */
21543 shifted_region_width = (window_box_width (w, updated_area)
21544 - output_cursor.x
21545 - shift_by_width);
21546
21547 /* Shift right. */
21548 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21549 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21550
21551 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21552 line_height, shift_by_width);
21553
21554 /* Write the glyphs. */
21555 hpos = start - row->glyphs[updated_area];
21556 draw_glyphs (w, output_cursor.x, row, updated_area,
21557 hpos, hpos + len,
21558 DRAW_NORMAL_TEXT, 0);
21559
21560 /* Advance the output cursor. */
21561 output_cursor.hpos += len;
21562 output_cursor.x += shift_by_width;
21563 UNBLOCK_INPUT;
21564 }
21565
21566
21567 /* EXPORT for RIF:
21568 Erase the current text line from the nominal cursor position
21569 (inclusive) to pixel column TO_X (exclusive). The idea is that
21570 everything from TO_X onward is already erased.
21571
21572 TO_X is a pixel position relative to updated_area of
21573 updated_window. TO_X == -1 means clear to the end of this area. */
21574
21575 void
21576 x_clear_end_of_line (to_x)
21577 int to_x;
21578 {
21579 struct frame *f;
21580 struct window *w = updated_window;
21581 int max_x, min_y, max_y;
21582 int from_x, from_y, to_y;
21583
21584 xassert (updated_window && updated_row);
21585 f = XFRAME (w->frame);
21586
21587 if (updated_row->full_width_p)
21588 max_x = WINDOW_TOTAL_WIDTH (w);
21589 else
21590 max_x = window_box_width (w, updated_area);
21591 max_y = window_text_bottom_y (w);
21592
21593 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
21594 of window. For TO_X > 0, truncate to end of drawing area. */
21595 if (to_x == 0)
21596 return;
21597 else if (to_x < 0)
21598 to_x = max_x;
21599 else
21600 to_x = min (to_x, max_x);
21601
21602 to_y = min (max_y, output_cursor.y + updated_row->height);
21603
21604 /* Notice if the cursor will be cleared by this operation. */
21605 if (!updated_row->full_width_p)
21606 notice_overwritten_cursor (w, updated_area,
21607 output_cursor.x, -1,
21608 updated_row->y,
21609 MATRIX_ROW_BOTTOM_Y (updated_row));
21610
21611 from_x = output_cursor.x;
21612
21613 /* Translate to frame coordinates. */
21614 if (updated_row->full_width_p)
21615 {
21616 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
21617 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
21618 }
21619 else
21620 {
21621 int area_left = window_box_left (w, updated_area);
21622 from_x += area_left;
21623 to_x += area_left;
21624 }
21625
21626 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
21627 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
21628 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
21629
21630 /* Prevent inadvertently clearing to end of the X window. */
21631 if (to_x > from_x && to_y > from_y)
21632 {
21633 BLOCK_INPUT;
21634 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
21635 to_x - from_x, to_y - from_y);
21636 UNBLOCK_INPUT;
21637 }
21638 }
21639
21640 #endif /* HAVE_WINDOW_SYSTEM */
21641
21642
21643 \f
21644 /***********************************************************************
21645 Cursor types
21646 ***********************************************************************/
21647
21648 /* Value is the internal representation of the specified cursor type
21649 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
21650 of the bar cursor. */
21651
21652 static enum text_cursor_kinds
21653 get_specified_cursor_type (arg, width)
21654 Lisp_Object arg;
21655 int *width;
21656 {
21657 enum text_cursor_kinds type;
21658
21659 if (NILP (arg))
21660 return NO_CURSOR;
21661
21662 if (EQ (arg, Qbox))
21663 return FILLED_BOX_CURSOR;
21664
21665 if (EQ (arg, Qhollow))
21666 return HOLLOW_BOX_CURSOR;
21667
21668 if (EQ (arg, Qbar))
21669 {
21670 *width = 2;
21671 return BAR_CURSOR;
21672 }
21673
21674 if (CONSP (arg)
21675 && EQ (XCAR (arg), Qbar)
21676 && INTEGERP (XCDR (arg))
21677 && XINT (XCDR (arg)) >= 0)
21678 {
21679 *width = XINT (XCDR (arg));
21680 return BAR_CURSOR;
21681 }
21682
21683 if (EQ (arg, Qhbar))
21684 {
21685 *width = 2;
21686 return HBAR_CURSOR;
21687 }
21688
21689 if (CONSP (arg)
21690 && EQ (XCAR (arg), Qhbar)
21691 && INTEGERP (XCDR (arg))
21692 && XINT (XCDR (arg)) >= 0)
21693 {
21694 *width = XINT (XCDR (arg));
21695 return HBAR_CURSOR;
21696 }
21697
21698 /* Treat anything unknown as "hollow box cursor".
21699 It was bad to signal an error; people have trouble fixing
21700 .Xdefaults with Emacs, when it has something bad in it. */
21701 type = HOLLOW_BOX_CURSOR;
21702
21703 return type;
21704 }
21705
21706 /* Set the default cursor types for specified frame. */
21707 void
21708 set_frame_cursor_types (f, arg)
21709 struct frame *f;
21710 Lisp_Object arg;
21711 {
21712 int width;
21713 Lisp_Object tem;
21714
21715 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
21716 FRAME_CURSOR_WIDTH (f) = width;
21717
21718 /* By default, set up the blink-off state depending on the on-state. */
21719
21720 tem = Fassoc (arg, Vblink_cursor_alist);
21721 if (!NILP (tem))
21722 {
21723 FRAME_BLINK_OFF_CURSOR (f)
21724 = get_specified_cursor_type (XCDR (tem), &width);
21725 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
21726 }
21727 else
21728 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
21729 }
21730
21731
21732 /* Return the cursor we want to be displayed in window W. Return
21733 width of bar/hbar cursor through WIDTH arg. Return with
21734 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
21735 (i.e. if the `system caret' should track this cursor).
21736
21737 In a mini-buffer window, we want the cursor only to appear if we
21738 are reading input from this window. For the selected window, we
21739 want the cursor type given by the frame parameter or buffer local
21740 setting of cursor-type. If explicitly marked off, draw no cursor.
21741 In all other cases, we want a hollow box cursor. */
21742
21743 static enum text_cursor_kinds
21744 get_window_cursor_type (w, glyph, width, active_cursor)
21745 struct window *w;
21746 struct glyph *glyph;
21747 int *width;
21748 int *active_cursor;
21749 {
21750 struct frame *f = XFRAME (w->frame);
21751 struct buffer *b = XBUFFER (w->buffer);
21752 int cursor_type = DEFAULT_CURSOR;
21753 Lisp_Object alt_cursor;
21754 int non_selected = 0;
21755
21756 *active_cursor = 1;
21757
21758 /* Echo area */
21759 if (cursor_in_echo_area
21760 && FRAME_HAS_MINIBUF_P (f)
21761 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
21762 {
21763 if (w == XWINDOW (echo_area_window))
21764 {
21765 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
21766 {
21767 *width = FRAME_CURSOR_WIDTH (f);
21768 return FRAME_DESIRED_CURSOR (f);
21769 }
21770 else
21771 return get_specified_cursor_type (b->cursor_type, width);
21772 }
21773
21774 *active_cursor = 0;
21775 non_selected = 1;
21776 }
21777
21778 /* Detect a nonselected window or nonselected frame. */
21779 else if (w != XWINDOW (f->selected_window)
21780 #ifdef HAVE_WINDOW_SYSTEM
21781 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
21782 #endif
21783 )
21784 {
21785 *active_cursor = 0;
21786
21787 if (MINI_WINDOW_P (w) && minibuf_level == 0)
21788 return NO_CURSOR;
21789
21790 non_selected = 1;
21791 }
21792
21793 /* Never display a cursor in a window in which cursor-type is nil. */
21794 if (NILP (b->cursor_type))
21795 return NO_CURSOR;
21796
21797 /* Get the normal cursor type for this window. */
21798 if (EQ (b->cursor_type, Qt))
21799 {
21800 cursor_type = FRAME_DESIRED_CURSOR (f);
21801 *width = FRAME_CURSOR_WIDTH (f);
21802 }
21803 else
21804 cursor_type = get_specified_cursor_type (b->cursor_type, width);
21805
21806 /* Use cursor-in-non-selected-windows instead
21807 for non-selected window or frame. */
21808 if (non_selected)
21809 {
21810 alt_cursor = b->cursor_in_non_selected_windows;
21811 if (!EQ (Qt, alt_cursor))
21812 return get_specified_cursor_type (alt_cursor, width);
21813 /* t means modify the normal cursor type. */
21814 if (cursor_type == FILLED_BOX_CURSOR)
21815 cursor_type = HOLLOW_BOX_CURSOR;
21816 else if (cursor_type == BAR_CURSOR && *width > 1)
21817 --*width;
21818 return cursor_type;
21819 }
21820
21821 /* Use normal cursor if not blinked off. */
21822 if (!w->cursor_off_p)
21823 {
21824 #ifdef HAVE_WINDOW_SYSTEM
21825 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
21826 {
21827 if (cursor_type == FILLED_BOX_CURSOR)
21828 {
21829 /* Using a block cursor on large images can be very annoying.
21830 So use a hollow cursor for "large" images.
21831 If image is not transparent (no mask), also use hollow cursor. */
21832 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
21833 if (img != NULL && IMAGEP (img->spec))
21834 {
21835 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
21836 where N = size of default frame font size.
21837 This should cover most of the "tiny" icons people may use. */
21838 if (!img->mask
21839 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
21840 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
21841 cursor_type = HOLLOW_BOX_CURSOR;
21842 }
21843 }
21844 else if (cursor_type != NO_CURSOR)
21845 {
21846 /* Display current only supports BOX and HOLLOW cursors for images.
21847 So for now, unconditionally use a HOLLOW cursor when cursor is
21848 not a solid box cursor. */
21849 cursor_type = HOLLOW_BOX_CURSOR;
21850 }
21851 }
21852 #endif
21853 return cursor_type;
21854 }
21855
21856 /* Cursor is blinked off, so determine how to "toggle" it. */
21857
21858 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
21859 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
21860 return get_specified_cursor_type (XCDR (alt_cursor), width);
21861
21862 /* Then see if frame has specified a specific blink off cursor type. */
21863 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
21864 {
21865 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
21866 return FRAME_BLINK_OFF_CURSOR (f);
21867 }
21868
21869 #if 0
21870 /* Some people liked having a permanently visible blinking cursor,
21871 while others had very strong opinions against it. So it was
21872 decided to remove it. KFS 2003-09-03 */
21873
21874 /* Finally perform built-in cursor blinking:
21875 filled box <-> hollow box
21876 wide [h]bar <-> narrow [h]bar
21877 narrow [h]bar <-> no cursor
21878 other type <-> no cursor */
21879
21880 if (cursor_type == FILLED_BOX_CURSOR)
21881 return HOLLOW_BOX_CURSOR;
21882
21883 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
21884 {
21885 *width = 1;
21886 return cursor_type;
21887 }
21888 #endif
21889
21890 return NO_CURSOR;
21891 }
21892
21893
21894 #ifdef HAVE_WINDOW_SYSTEM
21895
21896 /* Notice when the text cursor of window W has been completely
21897 overwritten by a drawing operation that outputs glyphs in AREA
21898 starting at X0 and ending at X1 in the line starting at Y0 and
21899 ending at Y1. X coordinates are area-relative. X1 < 0 means all
21900 the rest of the line after X0 has been written. Y coordinates
21901 are window-relative. */
21902
21903 static void
21904 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
21905 struct window *w;
21906 enum glyph_row_area area;
21907 int x0, y0, x1, y1;
21908 {
21909 int cx0, cx1, cy0, cy1;
21910 struct glyph_row *row;
21911
21912 if (!w->phys_cursor_on_p)
21913 return;
21914 if (area != TEXT_AREA)
21915 return;
21916
21917 if (w->phys_cursor.vpos < 0
21918 || w->phys_cursor.vpos >= w->current_matrix->nrows
21919 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
21920 !(row->enabled_p && row->displays_text_p)))
21921 return;
21922
21923 if (row->cursor_in_fringe_p)
21924 {
21925 row->cursor_in_fringe_p = 0;
21926 draw_fringe_bitmap (w, row, 0);
21927 w->phys_cursor_on_p = 0;
21928 return;
21929 }
21930
21931 cx0 = w->phys_cursor.x;
21932 cx1 = cx0 + w->phys_cursor_width;
21933 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
21934 return;
21935
21936 /* The cursor image will be completely removed from the
21937 screen if the output area intersects the cursor area in
21938 y-direction. When we draw in [y0 y1[, and some part of
21939 the cursor is at y < y0, that part must have been drawn
21940 before. When scrolling, the cursor is erased before
21941 actually scrolling, so we don't come here. When not
21942 scrolling, the rows above the old cursor row must have
21943 changed, and in this case these rows must have written
21944 over the cursor image.
21945
21946 Likewise if part of the cursor is below y1, with the
21947 exception of the cursor being in the first blank row at
21948 the buffer and window end because update_text_area
21949 doesn't draw that row. (Except when it does, but
21950 that's handled in update_text_area.) */
21951
21952 cy0 = w->phys_cursor.y;
21953 cy1 = cy0 + w->phys_cursor_height;
21954 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
21955 return;
21956
21957 w->phys_cursor_on_p = 0;
21958 }
21959
21960 #endif /* HAVE_WINDOW_SYSTEM */
21961
21962 \f
21963 /************************************************************************
21964 Mouse Face
21965 ************************************************************************/
21966
21967 #ifdef HAVE_WINDOW_SYSTEM
21968
21969 /* EXPORT for RIF:
21970 Fix the display of area AREA of overlapping row ROW in window W
21971 with respect to the overlapping part OVERLAPS. */
21972
21973 void
21974 x_fix_overlapping_area (w, row, area, overlaps)
21975 struct window *w;
21976 struct glyph_row *row;
21977 enum glyph_row_area area;
21978 int overlaps;
21979 {
21980 int i, x;
21981
21982 BLOCK_INPUT;
21983
21984 x = 0;
21985 for (i = 0; i < row->used[area];)
21986 {
21987 if (row->glyphs[area][i].overlaps_vertically_p)
21988 {
21989 int start = i, start_x = x;
21990
21991 do
21992 {
21993 x += row->glyphs[area][i].pixel_width;
21994 ++i;
21995 }
21996 while (i < row->used[area]
21997 && row->glyphs[area][i].overlaps_vertically_p);
21998
21999 draw_glyphs (w, start_x, row, area,
22000 start, i,
22001 DRAW_NORMAL_TEXT, overlaps);
22002 }
22003 else
22004 {
22005 x += row->glyphs[area][i].pixel_width;
22006 ++i;
22007 }
22008 }
22009
22010 UNBLOCK_INPUT;
22011 }
22012
22013
22014 /* EXPORT:
22015 Draw the cursor glyph of window W in glyph row ROW. See the
22016 comment of draw_glyphs for the meaning of HL. */
22017
22018 void
22019 draw_phys_cursor_glyph (w, row, hl)
22020 struct window *w;
22021 struct glyph_row *row;
22022 enum draw_glyphs_face hl;
22023 {
22024 /* If cursor hpos is out of bounds, don't draw garbage. This can
22025 happen in mini-buffer windows when switching between echo area
22026 glyphs and mini-buffer. */
22027 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22028 {
22029 int on_p = w->phys_cursor_on_p;
22030 int x1;
22031 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22032 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22033 hl, 0);
22034 w->phys_cursor_on_p = on_p;
22035
22036 if (hl == DRAW_CURSOR)
22037 w->phys_cursor_width = x1 - w->phys_cursor.x;
22038 /* When we erase the cursor, and ROW is overlapped by other
22039 rows, make sure that these overlapping parts of other rows
22040 are redrawn. */
22041 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22042 {
22043 w->phys_cursor_width = x1 - w->phys_cursor.x;
22044
22045 if (row > w->current_matrix->rows
22046 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22047 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22048 OVERLAPS_ERASED_CURSOR);
22049
22050 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22051 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22052 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22053 OVERLAPS_ERASED_CURSOR);
22054 }
22055 }
22056 }
22057
22058
22059 /* EXPORT:
22060 Erase the image of a cursor of window W from the screen. */
22061
22062 void
22063 erase_phys_cursor (w)
22064 struct window *w;
22065 {
22066 struct frame *f = XFRAME (w->frame);
22067 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22068 int hpos = w->phys_cursor.hpos;
22069 int vpos = w->phys_cursor.vpos;
22070 int mouse_face_here_p = 0;
22071 struct glyph_matrix *active_glyphs = w->current_matrix;
22072 struct glyph_row *cursor_row;
22073 struct glyph *cursor_glyph;
22074 enum draw_glyphs_face hl;
22075
22076 /* No cursor displayed or row invalidated => nothing to do on the
22077 screen. */
22078 if (w->phys_cursor_type == NO_CURSOR)
22079 goto mark_cursor_off;
22080
22081 /* VPOS >= active_glyphs->nrows means that window has been resized.
22082 Don't bother to erase the cursor. */
22083 if (vpos >= active_glyphs->nrows)
22084 goto mark_cursor_off;
22085
22086 /* If row containing cursor is marked invalid, there is nothing we
22087 can do. */
22088 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22089 if (!cursor_row->enabled_p)
22090 goto mark_cursor_off;
22091
22092 /* If line spacing is > 0, old cursor may only be partially visible in
22093 window after split-window. So adjust visible height. */
22094 cursor_row->visible_height = min (cursor_row->visible_height,
22095 window_text_bottom_y (w) - cursor_row->y);
22096
22097 /* If row is completely invisible, don't attempt to delete a cursor which
22098 isn't there. This can happen if cursor is at top of a window, and
22099 we switch to a buffer with a header line in that window. */
22100 if (cursor_row->visible_height <= 0)
22101 goto mark_cursor_off;
22102
22103 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22104 if (cursor_row->cursor_in_fringe_p)
22105 {
22106 cursor_row->cursor_in_fringe_p = 0;
22107 draw_fringe_bitmap (w, cursor_row, 0);
22108 goto mark_cursor_off;
22109 }
22110
22111 /* This can happen when the new row is shorter than the old one.
22112 In this case, either draw_glyphs or clear_end_of_line
22113 should have cleared the cursor. Note that we wouldn't be
22114 able to erase the cursor in this case because we don't have a
22115 cursor glyph at hand. */
22116 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22117 goto mark_cursor_off;
22118
22119 /* If the cursor is in the mouse face area, redisplay that when
22120 we clear the cursor. */
22121 if (! NILP (dpyinfo->mouse_face_window)
22122 && w == XWINDOW (dpyinfo->mouse_face_window)
22123 && (vpos > dpyinfo->mouse_face_beg_row
22124 || (vpos == dpyinfo->mouse_face_beg_row
22125 && hpos >= dpyinfo->mouse_face_beg_col))
22126 && (vpos < dpyinfo->mouse_face_end_row
22127 || (vpos == dpyinfo->mouse_face_end_row
22128 && hpos < dpyinfo->mouse_face_end_col))
22129 /* Don't redraw the cursor's spot in mouse face if it is at the
22130 end of a line (on a newline). The cursor appears there, but
22131 mouse highlighting does not. */
22132 && cursor_row->used[TEXT_AREA] > hpos)
22133 mouse_face_here_p = 1;
22134
22135 /* Maybe clear the display under the cursor. */
22136 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22137 {
22138 int x, y, left_x;
22139 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22140 int width;
22141
22142 cursor_glyph = get_phys_cursor_glyph (w);
22143 if (cursor_glyph == NULL)
22144 goto mark_cursor_off;
22145
22146 width = cursor_glyph->pixel_width;
22147 left_x = window_box_left_offset (w, TEXT_AREA);
22148 x = w->phys_cursor.x;
22149 if (x < left_x)
22150 width -= left_x - x;
22151 width = min (width, window_box_width (w, TEXT_AREA) - x);
22152 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22153 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22154
22155 if (width > 0)
22156 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22157 }
22158
22159 /* Erase the cursor by redrawing the character underneath it. */
22160 if (mouse_face_here_p)
22161 hl = DRAW_MOUSE_FACE;
22162 else
22163 hl = DRAW_NORMAL_TEXT;
22164 draw_phys_cursor_glyph (w, cursor_row, hl);
22165
22166 mark_cursor_off:
22167 w->phys_cursor_on_p = 0;
22168 w->phys_cursor_type = NO_CURSOR;
22169 }
22170
22171
22172 /* EXPORT:
22173 Display or clear cursor of window W. If ON is zero, clear the
22174 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22175 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22176
22177 void
22178 display_and_set_cursor (w, on, hpos, vpos, x, y)
22179 struct window *w;
22180 int on, hpos, vpos, x, y;
22181 {
22182 struct frame *f = XFRAME (w->frame);
22183 int new_cursor_type;
22184 int new_cursor_width;
22185 int active_cursor;
22186 struct glyph_row *glyph_row;
22187 struct glyph *glyph;
22188
22189 /* This is pointless on invisible frames, and dangerous on garbaged
22190 windows and frames; in the latter case, the frame or window may
22191 be in the midst of changing its size, and x and y may be off the
22192 window. */
22193 if (! FRAME_VISIBLE_P (f)
22194 || FRAME_GARBAGED_P (f)
22195 || vpos >= w->current_matrix->nrows
22196 || hpos >= w->current_matrix->matrix_w)
22197 return;
22198
22199 /* If cursor is off and we want it off, return quickly. */
22200 if (!on && !w->phys_cursor_on_p)
22201 return;
22202
22203 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22204 /* If cursor row is not enabled, we don't really know where to
22205 display the cursor. */
22206 if (!glyph_row->enabled_p)
22207 {
22208 w->phys_cursor_on_p = 0;
22209 return;
22210 }
22211
22212 glyph = NULL;
22213 if (!glyph_row->exact_window_width_line_p
22214 || hpos < glyph_row->used[TEXT_AREA])
22215 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22216
22217 xassert (interrupt_input_blocked);
22218
22219 /* Set new_cursor_type to the cursor we want to be displayed. */
22220 new_cursor_type = get_window_cursor_type (w, glyph,
22221 &new_cursor_width, &active_cursor);
22222
22223 /* If cursor is currently being shown and we don't want it to be or
22224 it is in the wrong place, or the cursor type is not what we want,
22225 erase it. */
22226 if (w->phys_cursor_on_p
22227 && (!on
22228 || w->phys_cursor.x != x
22229 || w->phys_cursor.y != y
22230 || new_cursor_type != w->phys_cursor_type
22231 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22232 && new_cursor_width != w->phys_cursor_width)))
22233 erase_phys_cursor (w);
22234
22235 /* Don't check phys_cursor_on_p here because that flag is only set
22236 to zero in some cases where we know that the cursor has been
22237 completely erased, to avoid the extra work of erasing the cursor
22238 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22239 still not be visible, or it has only been partly erased. */
22240 if (on)
22241 {
22242 w->phys_cursor_ascent = glyph_row->ascent;
22243 w->phys_cursor_height = glyph_row->height;
22244
22245 /* Set phys_cursor_.* before x_draw_.* is called because some
22246 of them may need the information. */
22247 w->phys_cursor.x = x;
22248 w->phys_cursor.y = glyph_row->y;
22249 w->phys_cursor.hpos = hpos;
22250 w->phys_cursor.vpos = vpos;
22251 }
22252
22253 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22254 new_cursor_type, new_cursor_width,
22255 on, active_cursor);
22256 }
22257
22258
22259 /* Switch the display of W's cursor on or off, according to the value
22260 of ON. */
22261
22262 static void
22263 update_window_cursor (w, on)
22264 struct window *w;
22265 int on;
22266 {
22267 /* Don't update cursor in windows whose frame is in the process
22268 of being deleted. */
22269 if (w->current_matrix)
22270 {
22271 BLOCK_INPUT;
22272 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22273 w->phys_cursor.x, w->phys_cursor.y);
22274 UNBLOCK_INPUT;
22275 }
22276 }
22277
22278
22279 /* Call update_window_cursor with parameter ON_P on all leaf windows
22280 in the window tree rooted at W. */
22281
22282 static void
22283 update_cursor_in_window_tree (w, on_p)
22284 struct window *w;
22285 int on_p;
22286 {
22287 while (w)
22288 {
22289 if (!NILP (w->hchild))
22290 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22291 else if (!NILP (w->vchild))
22292 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22293 else
22294 update_window_cursor (w, on_p);
22295
22296 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22297 }
22298 }
22299
22300
22301 /* EXPORT:
22302 Display the cursor on window W, or clear it, according to ON_P.
22303 Don't change the cursor's position. */
22304
22305 void
22306 x_update_cursor (f, on_p)
22307 struct frame *f;
22308 int on_p;
22309 {
22310 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22311 }
22312
22313
22314 /* EXPORT:
22315 Clear the cursor of window W to background color, and mark the
22316 cursor as not shown. This is used when the text where the cursor
22317 is is about to be rewritten. */
22318
22319 void
22320 x_clear_cursor (w)
22321 struct window *w;
22322 {
22323 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22324 update_window_cursor (w, 0);
22325 }
22326
22327
22328 /* EXPORT:
22329 Display the active region described by mouse_face_* according to DRAW. */
22330
22331 void
22332 show_mouse_face (dpyinfo, draw)
22333 Display_Info *dpyinfo;
22334 enum draw_glyphs_face draw;
22335 {
22336 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22337 struct frame *f = XFRAME (WINDOW_FRAME (w));
22338
22339 if (/* If window is in the process of being destroyed, don't bother
22340 to do anything. */
22341 w->current_matrix != NULL
22342 /* Don't update mouse highlight if hidden */
22343 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22344 /* Recognize when we are called to operate on rows that don't exist
22345 anymore. This can happen when a window is split. */
22346 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22347 {
22348 int phys_cursor_on_p = w->phys_cursor_on_p;
22349 struct glyph_row *row, *first, *last;
22350
22351 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22352 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22353
22354 for (row = first; row <= last && row->enabled_p; ++row)
22355 {
22356 int start_hpos, end_hpos, start_x;
22357
22358 /* For all but the first row, the highlight starts at column 0. */
22359 if (row == first)
22360 {
22361 start_hpos = dpyinfo->mouse_face_beg_col;
22362 start_x = dpyinfo->mouse_face_beg_x;
22363 }
22364 else
22365 {
22366 start_hpos = 0;
22367 start_x = 0;
22368 }
22369
22370 if (row == last)
22371 end_hpos = dpyinfo->mouse_face_end_col;
22372 else
22373 {
22374 end_hpos = row->used[TEXT_AREA];
22375 if (draw == DRAW_NORMAL_TEXT)
22376 row->fill_line_p = 1; /* Clear to end of line */
22377 }
22378
22379 if (end_hpos > start_hpos)
22380 {
22381 draw_glyphs (w, start_x, row, TEXT_AREA,
22382 start_hpos, end_hpos,
22383 draw, 0);
22384
22385 row->mouse_face_p
22386 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22387 }
22388 }
22389
22390 /* When we've written over the cursor, arrange for it to
22391 be displayed again. */
22392 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22393 {
22394 BLOCK_INPUT;
22395 display_and_set_cursor (w, 1,
22396 w->phys_cursor.hpos, w->phys_cursor.vpos,
22397 w->phys_cursor.x, w->phys_cursor.y);
22398 UNBLOCK_INPUT;
22399 }
22400 }
22401
22402 /* Change the mouse cursor. */
22403 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22404 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22405 else if (draw == DRAW_MOUSE_FACE)
22406 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22407 else
22408 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22409 }
22410
22411 /* EXPORT:
22412 Clear out the mouse-highlighted active region.
22413 Redraw it un-highlighted first. Value is non-zero if mouse
22414 face was actually drawn unhighlighted. */
22415
22416 int
22417 clear_mouse_face (dpyinfo)
22418 Display_Info *dpyinfo;
22419 {
22420 int cleared = 0;
22421
22422 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22423 {
22424 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22425 cleared = 1;
22426 }
22427
22428 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22429 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22430 dpyinfo->mouse_face_window = Qnil;
22431 dpyinfo->mouse_face_overlay = Qnil;
22432 return cleared;
22433 }
22434
22435
22436 /* EXPORT:
22437 Non-zero if physical cursor of window W is within mouse face. */
22438
22439 int
22440 cursor_in_mouse_face_p (w)
22441 struct window *w;
22442 {
22443 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22444 int in_mouse_face = 0;
22445
22446 if (WINDOWP (dpyinfo->mouse_face_window)
22447 && XWINDOW (dpyinfo->mouse_face_window) == w)
22448 {
22449 int hpos = w->phys_cursor.hpos;
22450 int vpos = w->phys_cursor.vpos;
22451
22452 if (vpos >= dpyinfo->mouse_face_beg_row
22453 && vpos <= dpyinfo->mouse_face_end_row
22454 && (vpos > dpyinfo->mouse_face_beg_row
22455 || hpos >= dpyinfo->mouse_face_beg_col)
22456 && (vpos < dpyinfo->mouse_face_end_row
22457 || hpos < dpyinfo->mouse_face_end_col
22458 || dpyinfo->mouse_face_past_end))
22459 in_mouse_face = 1;
22460 }
22461
22462 return in_mouse_face;
22463 }
22464
22465
22466
22467 \f
22468 /* Find the glyph matrix position of buffer position CHARPOS in window
22469 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
22470 current glyphs must be up to date. If CHARPOS is above window
22471 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
22472 of last line in W. In the row containing CHARPOS, stop before glyphs
22473 having STOP as object. */
22474
22475 #if 1 /* This is a version of fast_find_position that's more correct
22476 in the presence of hscrolling, for example. I didn't install
22477 it right away because the problem fixed is minor, it failed
22478 in 20.x as well, and I think it's too risky to install
22479 so near the release of 21.1. 2001-09-25 gerd. */
22480
22481 static int
22482 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
22483 struct window *w;
22484 EMACS_INT charpos;
22485 int *hpos, *vpos, *x, *y;
22486 Lisp_Object stop;
22487 {
22488 struct glyph_row *row, *first;
22489 struct glyph *glyph, *end;
22490 int past_end = 0;
22491
22492 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22493 if (charpos < MATRIX_ROW_START_CHARPOS (first))
22494 {
22495 *x = first->x;
22496 *y = first->y;
22497 *hpos = 0;
22498 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
22499 return 1;
22500 }
22501
22502 row = row_containing_pos (w, charpos, first, NULL, 0);
22503 if (row == NULL)
22504 {
22505 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22506 past_end = 1;
22507 }
22508
22509 /* If whole rows or last part of a row came from a display overlay,
22510 row_containing_pos will skip over such rows because their end pos
22511 equals the start pos of the overlay or interval.
22512
22513 Move back if we have a STOP object and previous row's
22514 end glyph came from STOP. */
22515 if (!NILP (stop))
22516 {
22517 struct glyph_row *prev;
22518 while ((prev = row - 1, prev >= first)
22519 && MATRIX_ROW_END_CHARPOS (prev) == charpos
22520 && prev->used[TEXT_AREA] > 0)
22521 {
22522 struct glyph *beg = prev->glyphs[TEXT_AREA];
22523 glyph = beg + prev->used[TEXT_AREA];
22524 while (--glyph >= beg
22525 && INTEGERP (glyph->object));
22526 if (glyph < beg
22527 || !EQ (stop, glyph->object))
22528 break;
22529 row = prev;
22530 }
22531 }
22532
22533 *x = row->x;
22534 *y = row->y;
22535 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22536
22537 glyph = row->glyphs[TEXT_AREA];
22538 end = glyph + row->used[TEXT_AREA];
22539
22540 /* Skip over glyphs not having an object at the start of the row.
22541 These are special glyphs like truncation marks on terminal
22542 frames. */
22543 if (row->displays_text_p)
22544 while (glyph < end
22545 && INTEGERP (glyph->object)
22546 && !EQ (stop, glyph->object)
22547 && glyph->charpos < 0)
22548 {
22549 *x += glyph->pixel_width;
22550 ++glyph;
22551 }
22552
22553 while (glyph < end
22554 && !INTEGERP (glyph->object)
22555 && !EQ (stop, glyph->object)
22556 && (!BUFFERP (glyph->object)
22557 || glyph->charpos < charpos))
22558 {
22559 *x += glyph->pixel_width;
22560 ++glyph;
22561 }
22562
22563 *hpos = glyph - row->glyphs[TEXT_AREA];
22564 return !past_end;
22565 }
22566
22567 #else /* not 1 */
22568
22569 static int
22570 fast_find_position (w, pos, hpos, vpos, x, y, stop)
22571 struct window *w;
22572 EMACS_INT pos;
22573 int *hpos, *vpos, *x, *y;
22574 Lisp_Object stop;
22575 {
22576 int i;
22577 int lastcol;
22578 int maybe_next_line_p = 0;
22579 int line_start_position;
22580 int yb = window_text_bottom_y (w);
22581 struct glyph_row *row, *best_row;
22582 int row_vpos, best_row_vpos;
22583 int current_x;
22584
22585 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22586 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22587
22588 while (row->y < yb)
22589 {
22590 if (row->used[TEXT_AREA])
22591 line_start_position = row->glyphs[TEXT_AREA]->charpos;
22592 else
22593 line_start_position = 0;
22594
22595 if (line_start_position > pos)
22596 break;
22597 /* If the position sought is the end of the buffer,
22598 don't include the blank lines at the bottom of the window. */
22599 else if (line_start_position == pos
22600 && pos == BUF_ZV (XBUFFER (w->buffer)))
22601 {
22602 maybe_next_line_p = 1;
22603 break;
22604 }
22605 else if (line_start_position > 0)
22606 {
22607 best_row = row;
22608 best_row_vpos = row_vpos;
22609 }
22610
22611 if (row->y + row->height >= yb)
22612 break;
22613
22614 ++row;
22615 ++row_vpos;
22616 }
22617
22618 /* Find the right column within BEST_ROW. */
22619 lastcol = 0;
22620 current_x = best_row->x;
22621 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
22622 {
22623 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
22624 int charpos = glyph->charpos;
22625
22626 if (BUFFERP (glyph->object))
22627 {
22628 if (charpos == pos)
22629 {
22630 *hpos = i;
22631 *vpos = best_row_vpos;
22632 *x = current_x;
22633 *y = best_row->y;
22634 return 1;
22635 }
22636 else if (charpos > pos)
22637 break;
22638 }
22639 else if (EQ (glyph->object, stop))
22640 break;
22641
22642 if (charpos > 0)
22643 lastcol = i;
22644 current_x += glyph->pixel_width;
22645 }
22646
22647 /* If we're looking for the end of the buffer,
22648 and we didn't find it in the line we scanned,
22649 use the start of the following line. */
22650 if (maybe_next_line_p)
22651 {
22652 ++best_row;
22653 ++best_row_vpos;
22654 lastcol = 0;
22655 current_x = best_row->x;
22656 }
22657
22658 *vpos = best_row_vpos;
22659 *hpos = lastcol + 1;
22660 *x = current_x;
22661 *y = best_row->y;
22662 return 0;
22663 }
22664
22665 #endif /* not 1 */
22666
22667
22668 /* Find the position of the glyph for position POS in OBJECT in
22669 window W's current matrix, and return in *X, *Y the pixel
22670 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
22671
22672 RIGHT_P non-zero means return the position of the right edge of the
22673 glyph, RIGHT_P zero means return the left edge position.
22674
22675 If no glyph for POS exists in the matrix, return the position of
22676 the glyph with the next smaller position that is in the matrix, if
22677 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
22678 exists in the matrix, return the position of the glyph with the
22679 next larger position in OBJECT.
22680
22681 Value is non-zero if a glyph was found. */
22682
22683 static int
22684 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
22685 struct window *w;
22686 EMACS_INT pos;
22687 Lisp_Object object;
22688 int *hpos, *vpos, *x, *y;
22689 int right_p;
22690 {
22691 int yb = window_text_bottom_y (w);
22692 struct glyph_row *r;
22693 struct glyph *best_glyph = NULL;
22694 struct glyph_row *best_row = NULL;
22695 int best_x = 0;
22696
22697 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22698 r->enabled_p && r->y < yb;
22699 ++r)
22700 {
22701 struct glyph *g = r->glyphs[TEXT_AREA];
22702 struct glyph *e = g + r->used[TEXT_AREA];
22703 int gx;
22704
22705 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
22706 if (EQ (g->object, object))
22707 {
22708 if (g->charpos == pos)
22709 {
22710 best_glyph = g;
22711 best_x = gx;
22712 best_row = r;
22713 goto found;
22714 }
22715 else if (best_glyph == NULL
22716 || ((eabs (g->charpos - pos)
22717 < eabs (best_glyph->charpos - pos))
22718 && (right_p
22719 ? g->charpos < pos
22720 : g->charpos > pos)))
22721 {
22722 best_glyph = g;
22723 best_x = gx;
22724 best_row = r;
22725 }
22726 }
22727 }
22728
22729 found:
22730
22731 if (best_glyph)
22732 {
22733 *x = best_x;
22734 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
22735
22736 if (right_p)
22737 {
22738 *x += best_glyph->pixel_width;
22739 ++*hpos;
22740 }
22741
22742 *y = best_row->y;
22743 *vpos = best_row - w->current_matrix->rows;
22744 }
22745
22746 return best_glyph != NULL;
22747 }
22748
22749
22750 /* See if position X, Y is within a hot-spot of an image. */
22751
22752 static int
22753 on_hot_spot_p (hot_spot, x, y)
22754 Lisp_Object hot_spot;
22755 int x, y;
22756 {
22757 if (!CONSP (hot_spot))
22758 return 0;
22759
22760 if (EQ (XCAR (hot_spot), Qrect))
22761 {
22762 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
22763 Lisp_Object rect = XCDR (hot_spot);
22764 Lisp_Object tem;
22765 if (!CONSP (rect))
22766 return 0;
22767 if (!CONSP (XCAR (rect)))
22768 return 0;
22769 if (!CONSP (XCDR (rect)))
22770 return 0;
22771 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
22772 return 0;
22773 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
22774 return 0;
22775 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
22776 return 0;
22777 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
22778 return 0;
22779 return 1;
22780 }
22781 else if (EQ (XCAR (hot_spot), Qcircle))
22782 {
22783 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
22784 Lisp_Object circ = XCDR (hot_spot);
22785 Lisp_Object lr, lx0, ly0;
22786 if (CONSP (circ)
22787 && CONSP (XCAR (circ))
22788 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
22789 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
22790 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
22791 {
22792 double r = XFLOATINT (lr);
22793 double dx = XINT (lx0) - x;
22794 double dy = XINT (ly0) - y;
22795 return (dx * dx + dy * dy <= r * r);
22796 }
22797 }
22798 else if (EQ (XCAR (hot_spot), Qpoly))
22799 {
22800 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
22801 if (VECTORP (XCDR (hot_spot)))
22802 {
22803 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
22804 Lisp_Object *poly = v->contents;
22805 int n = v->size;
22806 int i;
22807 int inside = 0;
22808 Lisp_Object lx, ly;
22809 int x0, y0;
22810
22811 /* Need an even number of coordinates, and at least 3 edges. */
22812 if (n < 6 || n & 1)
22813 return 0;
22814
22815 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
22816 If count is odd, we are inside polygon. Pixels on edges
22817 may or may not be included depending on actual geometry of the
22818 polygon. */
22819 if ((lx = poly[n-2], !INTEGERP (lx))
22820 || (ly = poly[n-1], !INTEGERP (lx)))
22821 return 0;
22822 x0 = XINT (lx), y0 = XINT (ly);
22823 for (i = 0; i < n; i += 2)
22824 {
22825 int x1 = x0, y1 = y0;
22826 if ((lx = poly[i], !INTEGERP (lx))
22827 || (ly = poly[i+1], !INTEGERP (ly)))
22828 return 0;
22829 x0 = XINT (lx), y0 = XINT (ly);
22830
22831 /* Does this segment cross the X line? */
22832 if (x0 >= x)
22833 {
22834 if (x1 >= x)
22835 continue;
22836 }
22837 else if (x1 < x)
22838 continue;
22839 if (y > y0 && y > y1)
22840 continue;
22841 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
22842 inside = !inside;
22843 }
22844 return inside;
22845 }
22846 }
22847 return 0;
22848 }
22849
22850 Lisp_Object
22851 find_hot_spot (map, x, y)
22852 Lisp_Object map;
22853 int x, y;
22854 {
22855 while (CONSP (map))
22856 {
22857 if (CONSP (XCAR (map))
22858 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
22859 return XCAR (map);
22860 map = XCDR (map);
22861 }
22862
22863 return Qnil;
22864 }
22865
22866 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
22867 3, 3, 0,
22868 doc: /* Lookup in image map MAP coordinates X and Y.
22869 An image map is an alist where each element has the format (AREA ID PLIST).
22870 An AREA is specified as either a rectangle, a circle, or a polygon:
22871 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
22872 pixel coordinates of the upper left and bottom right corners.
22873 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
22874 and the radius of the circle; r may be a float or integer.
22875 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
22876 vector describes one corner in the polygon.
22877 Returns the alist element for the first matching AREA in MAP. */)
22878 (map, x, y)
22879 Lisp_Object map;
22880 Lisp_Object x, y;
22881 {
22882 if (NILP (map))
22883 return Qnil;
22884
22885 CHECK_NUMBER (x);
22886 CHECK_NUMBER (y);
22887
22888 return find_hot_spot (map, XINT (x), XINT (y));
22889 }
22890
22891
22892 /* Display frame CURSOR, optionally using shape defined by POINTER. */
22893 static void
22894 define_frame_cursor1 (f, cursor, pointer)
22895 struct frame *f;
22896 Cursor cursor;
22897 Lisp_Object pointer;
22898 {
22899 /* Do not change cursor shape while dragging mouse. */
22900 if (!NILP (do_mouse_tracking))
22901 return;
22902
22903 if (!NILP (pointer))
22904 {
22905 if (EQ (pointer, Qarrow))
22906 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22907 else if (EQ (pointer, Qhand))
22908 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
22909 else if (EQ (pointer, Qtext))
22910 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22911 else if (EQ (pointer, intern ("hdrag")))
22912 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22913 #ifdef HAVE_X_WINDOWS
22914 else if (EQ (pointer, intern ("vdrag")))
22915 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
22916 #endif
22917 else if (EQ (pointer, intern ("hourglass")))
22918 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
22919 else if (EQ (pointer, Qmodeline))
22920 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
22921 else
22922 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22923 }
22924
22925 if (cursor != No_Cursor)
22926 FRAME_RIF (f)->define_frame_cursor (f, cursor);
22927 }
22928
22929 /* Take proper action when mouse has moved to the mode or header line
22930 or marginal area AREA of window W, x-position X and y-position Y.
22931 X is relative to the start of the text display area of W, so the
22932 width of bitmap areas and scroll bars must be subtracted to get a
22933 position relative to the start of the mode line. */
22934
22935 static void
22936 note_mode_line_or_margin_highlight (window, x, y, area)
22937 Lisp_Object window;
22938 int x, y;
22939 enum window_part area;
22940 {
22941 struct window *w = XWINDOW (window);
22942 struct frame *f = XFRAME (w->frame);
22943 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22944 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22945 Lisp_Object pointer = Qnil;
22946 int charpos, dx, dy, width, height;
22947 Lisp_Object string, object = Qnil;
22948 Lisp_Object pos, help;
22949
22950 Lisp_Object mouse_face;
22951 int original_x_pixel = x;
22952 struct glyph * glyph = NULL, * row_start_glyph = NULL;
22953 struct glyph_row *row;
22954
22955 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
22956 {
22957 int x0;
22958 struct glyph *end;
22959
22960 string = mode_line_string (w, area, &x, &y, &charpos,
22961 &object, &dx, &dy, &width, &height);
22962
22963 row = (area == ON_MODE_LINE
22964 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
22965 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
22966
22967 /* Find glyph */
22968 if (row->mode_line_p && row->enabled_p)
22969 {
22970 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
22971 end = glyph + row->used[TEXT_AREA];
22972
22973 for (x0 = original_x_pixel;
22974 glyph < end && x0 >= glyph->pixel_width;
22975 ++glyph)
22976 x0 -= glyph->pixel_width;
22977
22978 if (glyph >= end)
22979 glyph = NULL;
22980 }
22981 }
22982 else
22983 {
22984 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
22985 string = marginal_area_string (w, area, &x, &y, &charpos,
22986 &object, &dx, &dy, &width, &height);
22987 }
22988
22989 help = Qnil;
22990
22991 if (IMAGEP (object))
22992 {
22993 Lisp_Object image_map, hotspot;
22994 if ((image_map = Fplist_get (XCDR (object), QCmap),
22995 !NILP (image_map))
22996 && (hotspot = find_hot_spot (image_map, dx, dy),
22997 CONSP (hotspot))
22998 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
22999 {
23000 Lisp_Object area_id, plist;
23001
23002 area_id = XCAR (hotspot);
23003 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23004 If so, we could look for mouse-enter, mouse-leave
23005 properties in PLIST (and do something...). */
23006 hotspot = XCDR (hotspot);
23007 if (CONSP (hotspot)
23008 && (plist = XCAR (hotspot), CONSP (plist)))
23009 {
23010 pointer = Fplist_get (plist, Qpointer);
23011 if (NILP (pointer))
23012 pointer = Qhand;
23013 help = Fplist_get (plist, Qhelp_echo);
23014 if (!NILP (help))
23015 {
23016 help_echo_string = help;
23017 /* Is this correct? ++kfs */
23018 XSETWINDOW (help_echo_window, w);
23019 help_echo_object = w->buffer;
23020 help_echo_pos = charpos;
23021 }
23022 }
23023 }
23024 if (NILP (pointer))
23025 pointer = Fplist_get (XCDR (object), QCpointer);
23026 }
23027
23028 if (STRINGP (string))
23029 {
23030 pos = make_number (charpos);
23031 /* If we're on a string with `help-echo' text property, arrange
23032 for the help to be displayed. This is done by setting the
23033 global variable help_echo_string to the help string. */
23034 if (NILP (help))
23035 {
23036 help = Fget_text_property (pos, Qhelp_echo, string);
23037 if (!NILP (help))
23038 {
23039 help_echo_string = help;
23040 XSETWINDOW (help_echo_window, w);
23041 help_echo_object = string;
23042 help_echo_pos = charpos;
23043 }
23044 }
23045
23046 if (NILP (pointer))
23047 pointer = Fget_text_property (pos, Qpointer, string);
23048
23049 /* Change the mouse pointer according to what is under X/Y. */
23050 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23051 {
23052 Lisp_Object map;
23053 map = Fget_text_property (pos, Qlocal_map, string);
23054 if (!KEYMAPP (map))
23055 map = Fget_text_property (pos, Qkeymap, string);
23056 if (!KEYMAPP (map))
23057 cursor = dpyinfo->vertical_scroll_bar_cursor;
23058 }
23059
23060 /* Change the mouse face according to what is under X/Y. */
23061 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23062 if (!NILP (mouse_face)
23063 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23064 && glyph)
23065 {
23066 Lisp_Object b, e;
23067
23068 struct glyph * tmp_glyph;
23069
23070 int gpos;
23071 int gseq_length;
23072 int total_pixel_width;
23073 int ignore;
23074
23075 int vpos, hpos;
23076
23077 b = Fprevious_single_property_change (make_number (charpos + 1),
23078 Qmouse_face, string, Qnil);
23079 if (NILP (b))
23080 b = make_number (0);
23081
23082 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23083 if (NILP (e))
23084 e = make_number (SCHARS (string));
23085
23086 /* Calculate the position(glyph position: GPOS) of GLYPH in
23087 displayed string. GPOS is different from CHARPOS.
23088
23089 CHARPOS is the position of glyph in internal string
23090 object. A mode line string format has structures which
23091 is converted to a flatten by emacs lisp interpreter.
23092 The internal string is an element of the structures.
23093 The displayed string is the flatten string. */
23094 gpos = 0;
23095 if (glyph > row_start_glyph)
23096 {
23097 tmp_glyph = glyph - 1;
23098 while (tmp_glyph >= row_start_glyph
23099 && tmp_glyph->charpos >= XINT (b)
23100 && EQ (tmp_glyph->object, glyph->object))
23101 {
23102 tmp_glyph--;
23103 gpos++;
23104 }
23105 }
23106
23107 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23108 displayed string holding GLYPH.
23109
23110 GSEQ_LENGTH is different from SCHARS (STRING).
23111 SCHARS (STRING) returns the length of the internal string. */
23112 for (tmp_glyph = glyph, gseq_length = gpos;
23113 tmp_glyph->charpos < XINT (e);
23114 tmp_glyph++, gseq_length++)
23115 {
23116 if (!EQ (tmp_glyph->object, glyph->object))
23117 break;
23118 }
23119
23120 total_pixel_width = 0;
23121 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23122 total_pixel_width += tmp_glyph->pixel_width;
23123
23124 /* Pre calculation of re-rendering position */
23125 vpos = (x - gpos);
23126 hpos = (area == ON_MODE_LINE
23127 ? (w->current_matrix)->nrows - 1
23128 : 0);
23129
23130 /* If the re-rendering position is included in the last
23131 re-rendering area, we should do nothing. */
23132 if ( EQ (window, dpyinfo->mouse_face_window)
23133 && dpyinfo->mouse_face_beg_col <= vpos
23134 && vpos < dpyinfo->mouse_face_end_col
23135 && dpyinfo->mouse_face_beg_row == hpos )
23136 return;
23137
23138 if (clear_mouse_face (dpyinfo))
23139 cursor = No_Cursor;
23140
23141 dpyinfo->mouse_face_beg_col = vpos;
23142 dpyinfo->mouse_face_beg_row = hpos;
23143
23144 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23145 dpyinfo->mouse_face_beg_y = 0;
23146
23147 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23148 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23149
23150 dpyinfo->mouse_face_end_x = 0;
23151 dpyinfo->mouse_face_end_y = 0;
23152
23153 dpyinfo->mouse_face_past_end = 0;
23154 dpyinfo->mouse_face_window = window;
23155
23156 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23157 charpos,
23158 0, 0, 0, &ignore,
23159 glyph->face_id, 1);
23160 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23161
23162 if (NILP (pointer))
23163 pointer = Qhand;
23164 }
23165 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23166 clear_mouse_face (dpyinfo);
23167 }
23168 define_frame_cursor1 (f, cursor, pointer);
23169 }
23170
23171
23172 /* EXPORT:
23173 Take proper action when the mouse has moved to position X, Y on
23174 frame F as regards highlighting characters that have mouse-face
23175 properties. Also de-highlighting chars where the mouse was before.
23176 X and Y can be negative or out of range. */
23177
23178 void
23179 note_mouse_highlight (f, x, y)
23180 struct frame *f;
23181 int x, y;
23182 {
23183 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23184 enum window_part part;
23185 Lisp_Object window;
23186 struct window *w;
23187 Cursor cursor = No_Cursor;
23188 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23189 struct buffer *b;
23190
23191 /* When a menu is active, don't highlight because this looks odd. */
23192 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
23193 if (popup_activated ())
23194 return;
23195 #endif
23196
23197 if (NILP (Vmouse_highlight)
23198 || !f->glyphs_initialized_p)
23199 return;
23200
23201 dpyinfo->mouse_face_mouse_x = x;
23202 dpyinfo->mouse_face_mouse_y = y;
23203 dpyinfo->mouse_face_mouse_frame = f;
23204
23205 if (dpyinfo->mouse_face_defer)
23206 return;
23207
23208 if (gc_in_progress)
23209 {
23210 dpyinfo->mouse_face_deferred_gc = 1;
23211 return;
23212 }
23213
23214 /* Which window is that in? */
23215 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23216
23217 /* If we were displaying active text in another window, clear that.
23218 Also clear if we move out of text area in same window. */
23219 if (! EQ (window, dpyinfo->mouse_face_window)
23220 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23221 && !NILP (dpyinfo->mouse_face_window)))
23222 clear_mouse_face (dpyinfo);
23223
23224 /* Not on a window -> return. */
23225 if (!WINDOWP (window))
23226 return;
23227
23228 /* Reset help_echo_string. It will get recomputed below. */
23229 help_echo_string = Qnil;
23230
23231 /* Convert to window-relative pixel coordinates. */
23232 w = XWINDOW (window);
23233 frame_to_window_pixel_xy (w, &x, &y);
23234
23235 /* Handle tool-bar window differently since it doesn't display a
23236 buffer. */
23237 if (EQ (window, f->tool_bar_window))
23238 {
23239 note_tool_bar_highlight (f, x, y);
23240 return;
23241 }
23242
23243 /* Mouse is on the mode, header line or margin? */
23244 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23245 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23246 {
23247 note_mode_line_or_margin_highlight (window, x, y, part);
23248 return;
23249 }
23250
23251 if (part == ON_VERTICAL_BORDER)
23252 {
23253 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23254 help_echo_string = build_string ("drag-mouse-1: resize");
23255 }
23256 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23257 || part == ON_SCROLL_BAR)
23258 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23259 else
23260 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23261
23262 /* Are we in a window whose display is up to date?
23263 And verify the buffer's text has not changed. */
23264 b = XBUFFER (w->buffer);
23265 if (part == ON_TEXT
23266 && EQ (w->window_end_valid, w->buffer)
23267 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23268 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23269 {
23270 int hpos, vpos, pos, i, dx, dy, area;
23271 struct glyph *glyph;
23272 Lisp_Object object;
23273 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23274 Lisp_Object *overlay_vec = NULL;
23275 int noverlays;
23276 struct buffer *obuf;
23277 int obegv, ozv, same_region;
23278
23279 /* Find the glyph under X/Y. */
23280 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23281
23282 /* Look for :pointer property on image. */
23283 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23284 {
23285 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23286 if (img != NULL && IMAGEP (img->spec))
23287 {
23288 Lisp_Object image_map, hotspot;
23289 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23290 !NILP (image_map))
23291 && (hotspot = find_hot_spot (image_map,
23292 glyph->slice.x + dx,
23293 glyph->slice.y + dy),
23294 CONSP (hotspot))
23295 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23296 {
23297 Lisp_Object area_id, plist;
23298
23299 area_id = XCAR (hotspot);
23300 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23301 If so, we could look for mouse-enter, mouse-leave
23302 properties in PLIST (and do something...). */
23303 hotspot = XCDR (hotspot);
23304 if (CONSP (hotspot)
23305 && (plist = XCAR (hotspot), CONSP (plist)))
23306 {
23307 pointer = Fplist_get (plist, Qpointer);
23308 if (NILP (pointer))
23309 pointer = Qhand;
23310 help_echo_string = Fplist_get (plist, Qhelp_echo);
23311 if (!NILP (help_echo_string))
23312 {
23313 help_echo_window = window;
23314 help_echo_object = glyph->object;
23315 help_echo_pos = glyph->charpos;
23316 }
23317 }
23318 }
23319 if (NILP (pointer))
23320 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23321 }
23322 }
23323
23324 /* Clear mouse face if X/Y not over text. */
23325 if (glyph == NULL
23326 || area != TEXT_AREA
23327 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23328 {
23329 if (clear_mouse_face (dpyinfo))
23330 cursor = No_Cursor;
23331 if (NILP (pointer))
23332 {
23333 if (area != TEXT_AREA)
23334 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23335 else
23336 pointer = Vvoid_text_area_pointer;
23337 }
23338 goto set_cursor;
23339 }
23340
23341 pos = glyph->charpos;
23342 object = glyph->object;
23343 if (!STRINGP (object) && !BUFFERP (object))
23344 goto set_cursor;
23345
23346 /* If we get an out-of-range value, return now; avoid an error. */
23347 if (BUFFERP (object) && pos > BUF_Z (b))
23348 goto set_cursor;
23349
23350 /* Make the window's buffer temporarily current for
23351 overlays_at and compute_char_face. */
23352 obuf = current_buffer;
23353 current_buffer = b;
23354 obegv = BEGV;
23355 ozv = ZV;
23356 BEGV = BEG;
23357 ZV = Z;
23358
23359 /* Is this char mouse-active or does it have help-echo? */
23360 position = make_number (pos);
23361
23362 if (BUFFERP (object))
23363 {
23364 /* Put all the overlays we want in a vector in overlay_vec. */
23365 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23366 /* Sort overlays into increasing priority order. */
23367 noverlays = sort_overlays (overlay_vec, noverlays, w);
23368 }
23369 else
23370 noverlays = 0;
23371
23372 same_region = (EQ (window, dpyinfo->mouse_face_window)
23373 && vpos >= dpyinfo->mouse_face_beg_row
23374 && vpos <= dpyinfo->mouse_face_end_row
23375 && (vpos > dpyinfo->mouse_face_beg_row
23376 || hpos >= dpyinfo->mouse_face_beg_col)
23377 && (vpos < dpyinfo->mouse_face_end_row
23378 || hpos < dpyinfo->mouse_face_end_col
23379 || dpyinfo->mouse_face_past_end));
23380
23381 if (same_region)
23382 cursor = No_Cursor;
23383
23384 /* Check mouse-face highlighting. */
23385 if (! same_region
23386 /* If there exists an overlay with mouse-face overlapping
23387 the one we are currently highlighting, we have to
23388 check if we enter the overlapping overlay, and then
23389 highlight only that. */
23390 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23391 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23392 {
23393 /* Find the highest priority overlay that has a mouse-face
23394 property. */
23395 overlay = Qnil;
23396 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23397 {
23398 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23399 if (!NILP (mouse_face))
23400 overlay = overlay_vec[i];
23401 }
23402
23403 /* If we're actually highlighting the same overlay as
23404 before, there's no need to do that again. */
23405 if (!NILP (overlay)
23406 && EQ (overlay, dpyinfo->mouse_face_overlay))
23407 goto check_help_echo;
23408
23409 dpyinfo->mouse_face_overlay = overlay;
23410
23411 /* Clear the display of the old active region, if any. */
23412 if (clear_mouse_face (dpyinfo))
23413 cursor = No_Cursor;
23414
23415 /* If no overlay applies, get a text property. */
23416 if (NILP (overlay))
23417 mouse_face = Fget_text_property (position, Qmouse_face, object);
23418
23419 /* Handle the overlay case. */
23420 if (!NILP (overlay))
23421 {
23422 /* Find the range of text around this char that
23423 should be active. */
23424 Lisp_Object before, after;
23425 int ignore;
23426
23427 before = Foverlay_start (overlay);
23428 after = Foverlay_end (overlay);
23429 /* Record this as the current active region. */
23430 fast_find_position (w, XFASTINT (before),
23431 &dpyinfo->mouse_face_beg_col,
23432 &dpyinfo->mouse_face_beg_row,
23433 &dpyinfo->mouse_face_beg_x,
23434 &dpyinfo->mouse_face_beg_y, Qnil);
23435
23436 dpyinfo->mouse_face_past_end
23437 = !fast_find_position (w, XFASTINT (after),
23438 &dpyinfo->mouse_face_end_col,
23439 &dpyinfo->mouse_face_end_row,
23440 &dpyinfo->mouse_face_end_x,
23441 &dpyinfo->mouse_face_end_y, Qnil);
23442 dpyinfo->mouse_face_window = window;
23443
23444 dpyinfo->mouse_face_face_id
23445 = face_at_buffer_position (w, pos, 0, 0,
23446 &ignore, pos + 1,
23447 !dpyinfo->mouse_face_hidden);
23448
23449 /* Display it as active. */
23450 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23451 cursor = No_Cursor;
23452 }
23453 /* Handle the text property case. */
23454 else if (!NILP (mouse_face) && BUFFERP (object))
23455 {
23456 /* Find the range of text around this char that
23457 should be active. */
23458 Lisp_Object before, after, beginning, end;
23459 int ignore;
23460
23461 beginning = Fmarker_position (w->start);
23462 end = make_number (BUF_Z (XBUFFER (object))
23463 - XFASTINT (w->window_end_pos));
23464 before
23465 = Fprevious_single_property_change (make_number (pos + 1),
23466 Qmouse_face,
23467 object, beginning);
23468 after
23469 = Fnext_single_property_change (position, Qmouse_face,
23470 object, end);
23471
23472 /* Record this as the current active region. */
23473 fast_find_position (w, XFASTINT (before),
23474 &dpyinfo->mouse_face_beg_col,
23475 &dpyinfo->mouse_face_beg_row,
23476 &dpyinfo->mouse_face_beg_x,
23477 &dpyinfo->mouse_face_beg_y, Qnil);
23478 dpyinfo->mouse_face_past_end
23479 = !fast_find_position (w, XFASTINT (after),
23480 &dpyinfo->mouse_face_end_col,
23481 &dpyinfo->mouse_face_end_row,
23482 &dpyinfo->mouse_face_end_x,
23483 &dpyinfo->mouse_face_end_y, Qnil);
23484 dpyinfo->mouse_face_window = window;
23485
23486 if (BUFFERP (object))
23487 dpyinfo->mouse_face_face_id
23488 = face_at_buffer_position (w, pos, 0, 0,
23489 &ignore, pos + 1,
23490 !dpyinfo->mouse_face_hidden);
23491
23492 /* Display it as active. */
23493 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23494 cursor = No_Cursor;
23495 }
23496 else if (!NILP (mouse_face) && STRINGP (object))
23497 {
23498 Lisp_Object b, e;
23499 int ignore;
23500
23501 b = Fprevious_single_property_change (make_number (pos + 1),
23502 Qmouse_face,
23503 object, Qnil);
23504 e = Fnext_single_property_change (position, Qmouse_face,
23505 object, Qnil);
23506 if (NILP (b))
23507 b = make_number (0);
23508 if (NILP (e))
23509 e = make_number (SCHARS (object) - 1);
23510
23511 fast_find_string_pos (w, XINT (b), object,
23512 &dpyinfo->mouse_face_beg_col,
23513 &dpyinfo->mouse_face_beg_row,
23514 &dpyinfo->mouse_face_beg_x,
23515 &dpyinfo->mouse_face_beg_y, 0);
23516 fast_find_string_pos (w, XINT (e), object,
23517 &dpyinfo->mouse_face_end_col,
23518 &dpyinfo->mouse_face_end_row,
23519 &dpyinfo->mouse_face_end_x,
23520 &dpyinfo->mouse_face_end_y, 1);
23521 dpyinfo->mouse_face_past_end = 0;
23522 dpyinfo->mouse_face_window = window;
23523 dpyinfo->mouse_face_face_id
23524 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23525 glyph->face_id, 1);
23526 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23527 cursor = No_Cursor;
23528 }
23529 else if (STRINGP (object) && NILP (mouse_face))
23530 {
23531 /* A string which doesn't have mouse-face, but
23532 the text ``under'' it might have. */
23533 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23534 int start = MATRIX_ROW_START_CHARPOS (r);
23535
23536 pos = string_buffer_position (w, object, start);
23537 if (pos > 0)
23538 mouse_face = get_char_property_and_overlay (make_number (pos),
23539 Qmouse_face,
23540 w->buffer,
23541 &overlay);
23542 if (!NILP (mouse_face) && !NILP (overlay))
23543 {
23544 Lisp_Object before = Foverlay_start (overlay);
23545 Lisp_Object after = Foverlay_end (overlay);
23546 int ignore;
23547
23548 /* Note that we might not be able to find position
23549 BEFORE in the glyph matrix if the overlay is
23550 entirely covered by a `display' property. In
23551 this case, we overshoot. So let's stop in
23552 the glyph matrix before glyphs for OBJECT. */
23553 fast_find_position (w, XFASTINT (before),
23554 &dpyinfo->mouse_face_beg_col,
23555 &dpyinfo->mouse_face_beg_row,
23556 &dpyinfo->mouse_face_beg_x,
23557 &dpyinfo->mouse_face_beg_y,
23558 object);
23559
23560 dpyinfo->mouse_face_past_end
23561 = !fast_find_position (w, XFASTINT (after),
23562 &dpyinfo->mouse_face_end_col,
23563 &dpyinfo->mouse_face_end_row,
23564 &dpyinfo->mouse_face_end_x,
23565 &dpyinfo->mouse_face_end_y,
23566 Qnil);
23567 dpyinfo->mouse_face_window = window;
23568 dpyinfo->mouse_face_face_id
23569 = face_at_buffer_position (w, pos, 0, 0,
23570 &ignore, pos + 1,
23571 !dpyinfo->mouse_face_hidden);
23572
23573 /* Display it as active. */
23574 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23575 cursor = No_Cursor;
23576 }
23577 }
23578 }
23579
23580 check_help_echo:
23581
23582 /* Look for a `help-echo' property. */
23583 if (NILP (help_echo_string)) {
23584 Lisp_Object help, overlay;
23585
23586 /* Check overlays first. */
23587 help = overlay = Qnil;
23588 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23589 {
23590 overlay = overlay_vec[i];
23591 help = Foverlay_get (overlay, Qhelp_echo);
23592 }
23593
23594 if (!NILP (help))
23595 {
23596 help_echo_string = help;
23597 help_echo_window = window;
23598 help_echo_object = overlay;
23599 help_echo_pos = pos;
23600 }
23601 else
23602 {
23603 Lisp_Object object = glyph->object;
23604 int charpos = glyph->charpos;
23605
23606 /* Try text properties. */
23607 if (STRINGP (object)
23608 && charpos >= 0
23609 && charpos < SCHARS (object))
23610 {
23611 help = Fget_text_property (make_number (charpos),
23612 Qhelp_echo, object);
23613 if (NILP (help))
23614 {
23615 /* If the string itself doesn't specify a help-echo,
23616 see if the buffer text ``under'' it does. */
23617 struct glyph_row *r
23618 = MATRIX_ROW (w->current_matrix, vpos);
23619 int start = MATRIX_ROW_START_CHARPOS (r);
23620 int pos = string_buffer_position (w, object, start);
23621 if (pos > 0)
23622 {
23623 help = Fget_char_property (make_number (pos),
23624 Qhelp_echo, w->buffer);
23625 if (!NILP (help))
23626 {
23627 charpos = pos;
23628 object = w->buffer;
23629 }
23630 }
23631 }
23632 }
23633 else if (BUFFERP (object)
23634 && charpos >= BEGV
23635 && charpos < ZV)
23636 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23637 object);
23638
23639 if (!NILP (help))
23640 {
23641 help_echo_string = help;
23642 help_echo_window = window;
23643 help_echo_object = object;
23644 help_echo_pos = charpos;
23645 }
23646 }
23647 }
23648
23649 /* Look for a `pointer' property. */
23650 if (NILP (pointer))
23651 {
23652 /* Check overlays first. */
23653 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
23654 pointer = Foverlay_get (overlay_vec[i], Qpointer);
23655
23656 if (NILP (pointer))
23657 {
23658 Lisp_Object object = glyph->object;
23659 int charpos = glyph->charpos;
23660
23661 /* Try text properties. */
23662 if (STRINGP (object)
23663 && charpos >= 0
23664 && charpos < SCHARS (object))
23665 {
23666 pointer = Fget_text_property (make_number (charpos),
23667 Qpointer, object);
23668 if (NILP (pointer))
23669 {
23670 /* If the string itself doesn't specify a pointer,
23671 see if the buffer text ``under'' it does. */
23672 struct glyph_row *r
23673 = MATRIX_ROW (w->current_matrix, vpos);
23674 int start = MATRIX_ROW_START_CHARPOS (r);
23675 int pos = string_buffer_position (w, object, start);
23676 if (pos > 0)
23677 pointer = Fget_char_property (make_number (pos),
23678 Qpointer, w->buffer);
23679 }
23680 }
23681 else if (BUFFERP (object)
23682 && charpos >= BEGV
23683 && charpos < ZV)
23684 pointer = Fget_text_property (make_number (charpos),
23685 Qpointer, object);
23686 }
23687 }
23688
23689 BEGV = obegv;
23690 ZV = ozv;
23691 current_buffer = obuf;
23692 }
23693
23694 set_cursor:
23695
23696 define_frame_cursor1 (f, cursor, pointer);
23697 }
23698
23699
23700 /* EXPORT for RIF:
23701 Clear any mouse-face on window W. This function is part of the
23702 redisplay interface, and is called from try_window_id and similar
23703 functions to ensure the mouse-highlight is off. */
23704
23705 void
23706 x_clear_window_mouse_face (w)
23707 struct window *w;
23708 {
23709 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23710 Lisp_Object window;
23711
23712 BLOCK_INPUT;
23713 XSETWINDOW (window, w);
23714 if (EQ (window, dpyinfo->mouse_face_window))
23715 clear_mouse_face (dpyinfo);
23716 UNBLOCK_INPUT;
23717 }
23718
23719
23720 /* EXPORT:
23721 Just discard the mouse face information for frame F, if any.
23722 This is used when the size of F is changed. */
23723
23724 void
23725 cancel_mouse_face (f)
23726 struct frame *f;
23727 {
23728 Lisp_Object window;
23729 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23730
23731 window = dpyinfo->mouse_face_window;
23732 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
23733 {
23734 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23735 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23736 dpyinfo->mouse_face_window = Qnil;
23737 }
23738 }
23739
23740
23741 #endif /* HAVE_WINDOW_SYSTEM */
23742
23743 \f
23744 /***********************************************************************
23745 Exposure Events
23746 ***********************************************************************/
23747
23748 #ifdef HAVE_WINDOW_SYSTEM
23749
23750 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
23751 which intersects rectangle R. R is in window-relative coordinates. */
23752
23753 static void
23754 expose_area (w, row, r, area)
23755 struct window *w;
23756 struct glyph_row *row;
23757 XRectangle *r;
23758 enum glyph_row_area area;
23759 {
23760 struct glyph *first = row->glyphs[area];
23761 struct glyph *end = row->glyphs[area] + row->used[area];
23762 struct glyph *last;
23763 int first_x, start_x, x;
23764
23765 if (area == TEXT_AREA && row->fill_line_p)
23766 /* If row extends face to end of line write the whole line. */
23767 draw_glyphs (w, 0, row, area,
23768 0, row->used[area],
23769 DRAW_NORMAL_TEXT, 0);
23770 else
23771 {
23772 /* Set START_X to the window-relative start position for drawing glyphs of
23773 AREA. The first glyph of the text area can be partially visible.
23774 The first glyphs of other areas cannot. */
23775 start_x = window_box_left_offset (w, area);
23776 x = start_x;
23777 if (area == TEXT_AREA)
23778 x += row->x;
23779
23780 /* Find the first glyph that must be redrawn. */
23781 while (first < end
23782 && x + first->pixel_width < r->x)
23783 {
23784 x += first->pixel_width;
23785 ++first;
23786 }
23787
23788 /* Find the last one. */
23789 last = first;
23790 first_x = x;
23791 while (last < end
23792 && x < r->x + r->width)
23793 {
23794 x += last->pixel_width;
23795 ++last;
23796 }
23797
23798 /* Repaint. */
23799 if (last > first)
23800 draw_glyphs (w, first_x - start_x, row, area,
23801 first - row->glyphs[area], last - row->glyphs[area],
23802 DRAW_NORMAL_TEXT, 0);
23803 }
23804 }
23805
23806
23807 /* Redraw the parts of the glyph row ROW on window W intersecting
23808 rectangle R. R is in window-relative coordinates. Value is
23809 non-zero if mouse-face was overwritten. */
23810
23811 static int
23812 expose_line (w, row, r)
23813 struct window *w;
23814 struct glyph_row *row;
23815 XRectangle *r;
23816 {
23817 xassert (row->enabled_p);
23818
23819 if (row->mode_line_p || w->pseudo_window_p)
23820 draw_glyphs (w, 0, row, TEXT_AREA,
23821 0, row->used[TEXT_AREA],
23822 DRAW_NORMAL_TEXT, 0);
23823 else
23824 {
23825 if (row->used[LEFT_MARGIN_AREA])
23826 expose_area (w, row, r, LEFT_MARGIN_AREA);
23827 if (row->used[TEXT_AREA])
23828 expose_area (w, row, r, TEXT_AREA);
23829 if (row->used[RIGHT_MARGIN_AREA])
23830 expose_area (w, row, r, RIGHT_MARGIN_AREA);
23831 draw_row_fringe_bitmaps (w, row);
23832 }
23833
23834 return row->mouse_face_p;
23835 }
23836
23837
23838 /* Redraw those parts of glyphs rows during expose event handling that
23839 overlap other rows. Redrawing of an exposed line writes over parts
23840 of lines overlapping that exposed line; this function fixes that.
23841
23842 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
23843 row in W's current matrix that is exposed and overlaps other rows.
23844 LAST_OVERLAPPING_ROW is the last such row. */
23845
23846 static void
23847 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
23848 struct window *w;
23849 struct glyph_row *first_overlapping_row;
23850 struct glyph_row *last_overlapping_row;
23851 XRectangle *r;
23852 {
23853 struct glyph_row *row;
23854
23855 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
23856 if (row->overlapping_p)
23857 {
23858 xassert (row->enabled_p && !row->mode_line_p);
23859
23860 row->clip = r;
23861 if (row->used[LEFT_MARGIN_AREA])
23862 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
23863
23864 if (row->used[TEXT_AREA])
23865 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
23866
23867 if (row->used[RIGHT_MARGIN_AREA])
23868 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
23869 row->clip = NULL;
23870 }
23871 }
23872
23873
23874 /* Return non-zero if W's cursor intersects rectangle R. */
23875
23876 static int
23877 phys_cursor_in_rect_p (w, r)
23878 struct window *w;
23879 XRectangle *r;
23880 {
23881 XRectangle cr, result;
23882 struct glyph *cursor_glyph;
23883 struct glyph_row *row;
23884
23885 if (w->phys_cursor.vpos >= 0
23886 && w->phys_cursor.vpos < w->current_matrix->nrows
23887 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
23888 row->enabled_p)
23889 && row->cursor_in_fringe_p)
23890 {
23891 /* Cursor is in the fringe. */
23892 cr.x = window_box_right_offset (w,
23893 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
23894 ? RIGHT_MARGIN_AREA
23895 : TEXT_AREA));
23896 cr.y = row->y;
23897 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
23898 cr.height = row->height;
23899 return x_intersect_rectangles (&cr, r, &result);
23900 }
23901
23902 cursor_glyph = get_phys_cursor_glyph (w);
23903 if (cursor_glyph)
23904 {
23905 /* r is relative to W's box, but w->phys_cursor.x is relative
23906 to left edge of W's TEXT area. Adjust it. */
23907 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
23908 cr.y = w->phys_cursor.y;
23909 cr.width = cursor_glyph->pixel_width;
23910 cr.height = w->phys_cursor_height;
23911 /* ++KFS: W32 version used W32-specific IntersectRect here, but
23912 I assume the effect is the same -- and this is portable. */
23913 return x_intersect_rectangles (&cr, r, &result);
23914 }
23915 /* If we don't understand the format, pretend we're not in the hot-spot. */
23916 return 0;
23917 }
23918
23919
23920 /* EXPORT:
23921 Draw a vertical window border to the right of window W if W doesn't
23922 have vertical scroll bars. */
23923
23924 void
23925 x_draw_vertical_border (w)
23926 struct window *w;
23927 {
23928 struct frame *f = XFRAME (WINDOW_FRAME (w));
23929
23930 /* We could do better, if we knew what type of scroll-bar the adjacent
23931 windows (on either side) have... But we don't :-(
23932 However, I think this works ok. ++KFS 2003-04-25 */
23933
23934 /* Redraw borders between horizontally adjacent windows. Don't
23935 do it for frames with vertical scroll bars because either the
23936 right scroll bar of a window, or the left scroll bar of its
23937 neighbor will suffice as a border. */
23938 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
23939 return;
23940
23941 if (!WINDOW_RIGHTMOST_P (w)
23942 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
23943 {
23944 int x0, x1, y0, y1;
23945
23946 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23947 y1 -= 1;
23948
23949 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23950 x1 -= 1;
23951
23952 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
23953 }
23954 else if (!WINDOW_LEFTMOST_P (w)
23955 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
23956 {
23957 int x0, x1, y0, y1;
23958
23959 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23960 y1 -= 1;
23961
23962 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23963 x0 -= 1;
23964
23965 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
23966 }
23967 }
23968
23969
23970 /* Redraw the part of window W intersection rectangle FR. Pixel
23971 coordinates in FR are frame-relative. Call this function with
23972 input blocked. Value is non-zero if the exposure overwrites
23973 mouse-face. */
23974
23975 static int
23976 expose_window (w, fr)
23977 struct window *w;
23978 XRectangle *fr;
23979 {
23980 struct frame *f = XFRAME (w->frame);
23981 XRectangle wr, r;
23982 int mouse_face_overwritten_p = 0;
23983
23984 /* If window is not yet fully initialized, do nothing. This can
23985 happen when toolkit scroll bars are used and a window is split.
23986 Reconfiguring the scroll bar will generate an expose for a newly
23987 created window. */
23988 if (w->current_matrix == NULL)
23989 return 0;
23990
23991 /* When we're currently updating the window, display and current
23992 matrix usually don't agree. Arrange for a thorough display
23993 later. */
23994 if (w == updated_window)
23995 {
23996 SET_FRAME_GARBAGED (f);
23997 return 0;
23998 }
23999
24000 /* Frame-relative pixel rectangle of W. */
24001 wr.x = WINDOW_LEFT_EDGE_X (w);
24002 wr.y = WINDOW_TOP_EDGE_Y (w);
24003 wr.width = WINDOW_TOTAL_WIDTH (w);
24004 wr.height = WINDOW_TOTAL_HEIGHT (w);
24005
24006 if (x_intersect_rectangles (fr, &wr, &r))
24007 {
24008 int yb = window_text_bottom_y (w);
24009 struct glyph_row *row;
24010 int cursor_cleared_p;
24011 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24012
24013 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24014 r.x, r.y, r.width, r.height));
24015
24016 /* Convert to window coordinates. */
24017 r.x -= WINDOW_LEFT_EDGE_X (w);
24018 r.y -= WINDOW_TOP_EDGE_Y (w);
24019
24020 /* Turn off the cursor. */
24021 if (!w->pseudo_window_p
24022 && phys_cursor_in_rect_p (w, &r))
24023 {
24024 x_clear_cursor (w);
24025 cursor_cleared_p = 1;
24026 }
24027 else
24028 cursor_cleared_p = 0;
24029
24030 /* Update lines intersecting rectangle R. */
24031 first_overlapping_row = last_overlapping_row = NULL;
24032 for (row = w->current_matrix->rows;
24033 row->enabled_p;
24034 ++row)
24035 {
24036 int y0 = row->y;
24037 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24038
24039 if ((y0 >= r.y && y0 < r.y + r.height)
24040 || (y1 > r.y && y1 < r.y + r.height)
24041 || (r.y >= y0 && r.y < y1)
24042 || (r.y + r.height > y0 && r.y + r.height < y1))
24043 {
24044 /* A header line may be overlapping, but there is no need
24045 to fix overlapping areas for them. KFS 2005-02-12 */
24046 if (row->overlapping_p && !row->mode_line_p)
24047 {
24048 if (first_overlapping_row == NULL)
24049 first_overlapping_row = row;
24050 last_overlapping_row = row;
24051 }
24052
24053 row->clip = fr;
24054 if (expose_line (w, row, &r))
24055 mouse_face_overwritten_p = 1;
24056 row->clip = NULL;
24057 }
24058 else if (row->overlapping_p)
24059 {
24060 /* We must redraw a row overlapping the exposed area. */
24061 if (y0 < r.y
24062 ? y0 + row->phys_height > r.y
24063 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24064 {
24065 if (first_overlapping_row == NULL)
24066 first_overlapping_row = row;
24067 last_overlapping_row = row;
24068 }
24069 }
24070
24071 if (y1 >= yb)
24072 break;
24073 }
24074
24075 /* Display the mode line if there is one. */
24076 if (WINDOW_WANTS_MODELINE_P (w)
24077 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24078 row->enabled_p)
24079 && row->y < r.y + r.height)
24080 {
24081 if (expose_line (w, row, &r))
24082 mouse_face_overwritten_p = 1;
24083 }
24084
24085 if (!w->pseudo_window_p)
24086 {
24087 /* Fix the display of overlapping rows. */
24088 if (first_overlapping_row)
24089 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24090 fr);
24091
24092 /* Draw border between windows. */
24093 x_draw_vertical_border (w);
24094
24095 /* Turn the cursor on again. */
24096 if (cursor_cleared_p)
24097 update_window_cursor (w, 1);
24098 }
24099 }
24100
24101 return mouse_face_overwritten_p;
24102 }
24103
24104
24105
24106 /* Redraw (parts) of all windows in the window tree rooted at W that
24107 intersect R. R contains frame pixel coordinates. Value is
24108 non-zero if the exposure overwrites mouse-face. */
24109
24110 static int
24111 expose_window_tree (w, r)
24112 struct window *w;
24113 XRectangle *r;
24114 {
24115 struct frame *f = XFRAME (w->frame);
24116 int mouse_face_overwritten_p = 0;
24117
24118 while (w && !FRAME_GARBAGED_P (f))
24119 {
24120 if (!NILP (w->hchild))
24121 mouse_face_overwritten_p
24122 |= expose_window_tree (XWINDOW (w->hchild), r);
24123 else if (!NILP (w->vchild))
24124 mouse_face_overwritten_p
24125 |= expose_window_tree (XWINDOW (w->vchild), r);
24126 else
24127 mouse_face_overwritten_p |= expose_window (w, r);
24128
24129 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24130 }
24131
24132 return mouse_face_overwritten_p;
24133 }
24134
24135
24136 /* EXPORT:
24137 Redisplay an exposed area of frame F. X and Y are the upper-left
24138 corner of the exposed rectangle. W and H are width and height of
24139 the exposed area. All are pixel values. W or H zero means redraw
24140 the entire frame. */
24141
24142 void
24143 expose_frame (f, x, y, w, h)
24144 struct frame *f;
24145 int x, y, w, h;
24146 {
24147 XRectangle r;
24148 int mouse_face_overwritten_p = 0;
24149
24150 TRACE ((stderr, "expose_frame "));
24151
24152 /* No need to redraw if frame will be redrawn soon. */
24153 if (FRAME_GARBAGED_P (f))
24154 {
24155 TRACE ((stderr, " garbaged\n"));
24156 return;
24157 }
24158
24159 /* If basic faces haven't been realized yet, there is no point in
24160 trying to redraw anything. This can happen when we get an expose
24161 event while Emacs is starting, e.g. by moving another window. */
24162 if (FRAME_FACE_CACHE (f) == NULL
24163 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24164 {
24165 TRACE ((stderr, " no faces\n"));
24166 return;
24167 }
24168
24169 if (w == 0 || h == 0)
24170 {
24171 r.x = r.y = 0;
24172 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24173 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24174 }
24175 else
24176 {
24177 r.x = x;
24178 r.y = y;
24179 r.width = w;
24180 r.height = h;
24181 }
24182
24183 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24184 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24185
24186 if (WINDOWP (f->tool_bar_window))
24187 mouse_face_overwritten_p
24188 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24189
24190 #ifdef HAVE_X_WINDOWS
24191 #ifndef MSDOS
24192 #ifndef USE_X_TOOLKIT
24193 if (WINDOWP (f->menu_bar_window))
24194 mouse_face_overwritten_p
24195 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24196 #endif /* not USE_X_TOOLKIT */
24197 #endif
24198 #endif
24199
24200 /* Some window managers support a focus-follows-mouse style with
24201 delayed raising of frames. Imagine a partially obscured frame,
24202 and moving the mouse into partially obscured mouse-face on that
24203 frame. The visible part of the mouse-face will be highlighted,
24204 then the WM raises the obscured frame. With at least one WM, KDE
24205 2.1, Emacs is not getting any event for the raising of the frame
24206 (even tried with SubstructureRedirectMask), only Expose events.
24207 These expose events will draw text normally, i.e. not
24208 highlighted. Which means we must redo the highlight here.
24209 Subsume it under ``we love X''. --gerd 2001-08-15 */
24210 /* Included in Windows version because Windows most likely does not
24211 do the right thing if any third party tool offers
24212 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24213 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24214 {
24215 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24216 if (f == dpyinfo->mouse_face_mouse_frame)
24217 {
24218 int x = dpyinfo->mouse_face_mouse_x;
24219 int y = dpyinfo->mouse_face_mouse_y;
24220 clear_mouse_face (dpyinfo);
24221 note_mouse_highlight (f, x, y);
24222 }
24223 }
24224 }
24225
24226
24227 /* EXPORT:
24228 Determine the intersection of two rectangles R1 and R2. Return
24229 the intersection in *RESULT. Value is non-zero if RESULT is not
24230 empty. */
24231
24232 int
24233 x_intersect_rectangles (r1, r2, result)
24234 XRectangle *r1, *r2, *result;
24235 {
24236 XRectangle *left, *right;
24237 XRectangle *upper, *lower;
24238 int intersection_p = 0;
24239
24240 /* Rearrange so that R1 is the left-most rectangle. */
24241 if (r1->x < r2->x)
24242 left = r1, right = r2;
24243 else
24244 left = r2, right = r1;
24245
24246 /* X0 of the intersection is right.x0, if this is inside R1,
24247 otherwise there is no intersection. */
24248 if (right->x <= left->x + left->width)
24249 {
24250 result->x = right->x;
24251
24252 /* The right end of the intersection is the minimum of the
24253 the right ends of left and right. */
24254 result->width = (min (left->x + left->width, right->x + right->width)
24255 - result->x);
24256
24257 /* Same game for Y. */
24258 if (r1->y < r2->y)
24259 upper = r1, lower = r2;
24260 else
24261 upper = r2, lower = r1;
24262
24263 /* The upper end of the intersection is lower.y0, if this is inside
24264 of upper. Otherwise, there is no intersection. */
24265 if (lower->y <= upper->y + upper->height)
24266 {
24267 result->y = lower->y;
24268
24269 /* The lower end of the intersection is the minimum of the lower
24270 ends of upper and lower. */
24271 result->height = (min (lower->y + lower->height,
24272 upper->y + upper->height)
24273 - result->y);
24274 intersection_p = 1;
24275 }
24276 }
24277
24278 return intersection_p;
24279 }
24280
24281 #endif /* HAVE_WINDOW_SYSTEM */
24282
24283 \f
24284 /***********************************************************************
24285 Initialization
24286 ***********************************************************************/
24287
24288 void
24289 syms_of_xdisp ()
24290 {
24291 Vwith_echo_area_save_vector = Qnil;
24292 staticpro (&Vwith_echo_area_save_vector);
24293
24294 Vmessage_stack = Qnil;
24295 staticpro (&Vmessage_stack);
24296
24297 Qinhibit_redisplay = intern ("inhibit-redisplay");
24298 staticpro (&Qinhibit_redisplay);
24299
24300 message_dolog_marker1 = Fmake_marker ();
24301 staticpro (&message_dolog_marker1);
24302 message_dolog_marker2 = Fmake_marker ();
24303 staticpro (&message_dolog_marker2);
24304 message_dolog_marker3 = Fmake_marker ();
24305 staticpro (&message_dolog_marker3);
24306
24307 #if GLYPH_DEBUG
24308 defsubr (&Sdump_frame_glyph_matrix);
24309 defsubr (&Sdump_glyph_matrix);
24310 defsubr (&Sdump_glyph_row);
24311 defsubr (&Sdump_tool_bar_row);
24312 defsubr (&Strace_redisplay);
24313 defsubr (&Strace_to_stderr);
24314 #endif
24315 #ifdef HAVE_WINDOW_SYSTEM
24316 defsubr (&Stool_bar_lines_needed);
24317 defsubr (&Slookup_image_map);
24318 #endif
24319 defsubr (&Sformat_mode_line);
24320 defsubr (&Sinvisible_p);
24321
24322 staticpro (&Qmenu_bar_update_hook);
24323 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
24324
24325 staticpro (&Qoverriding_terminal_local_map);
24326 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
24327
24328 staticpro (&Qoverriding_local_map);
24329 Qoverriding_local_map = intern ("overriding-local-map");
24330
24331 staticpro (&Qwindow_scroll_functions);
24332 Qwindow_scroll_functions = intern ("window-scroll-functions");
24333
24334 staticpro (&Qwindow_text_change_functions);
24335 Qwindow_text_change_functions = intern ("window-text-change-functions");
24336
24337 staticpro (&Qredisplay_end_trigger_functions);
24338 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
24339
24340 staticpro (&Qinhibit_point_motion_hooks);
24341 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
24342
24343 QCdata = intern (":data");
24344 staticpro (&QCdata);
24345 Qdisplay = intern ("display");
24346 staticpro (&Qdisplay);
24347 Qspace_width = intern ("space-width");
24348 staticpro (&Qspace_width);
24349 Qraise = intern ("raise");
24350 staticpro (&Qraise);
24351 Qslice = intern ("slice");
24352 staticpro (&Qslice);
24353 Qspace = intern ("space");
24354 staticpro (&Qspace);
24355 Qmargin = intern ("margin");
24356 staticpro (&Qmargin);
24357 Qpointer = intern ("pointer");
24358 staticpro (&Qpointer);
24359 Qleft_margin = intern ("left-margin");
24360 staticpro (&Qleft_margin);
24361 Qright_margin = intern ("right-margin");
24362 staticpro (&Qright_margin);
24363 Qcenter = intern ("center");
24364 staticpro (&Qcenter);
24365 Qline_height = intern ("line-height");
24366 staticpro (&Qline_height);
24367 QCalign_to = intern (":align-to");
24368 staticpro (&QCalign_to);
24369 QCrelative_width = intern (":relative-width");
24370 staticpro (&QCrelative_width);
24371 QCrelative_height = intern (":relative-height");
24372 staticpro (&QCrelative_height);
24373 QCeval = intern (":eval");
24374 staticpro (&QCeval);
24375 QCpropertize = intern (":propertize");
24376 staticpro (&QCpropertize);
24377 QCfile = intern (":file");
24378 staticpro (&QCfile);
24379 Qfontified = intern ("fontified");
24380 staticpro (&Qfontified);
24381 Qfontification_functions = intern ("fontification-functions");
24382 staticpro (&Qfontification_functions);
24383 Qtrailing_whitespace = intern ("trailing-whitespace");
24384 staticpro (&Qtrailing_whitespace);
24385 Qescape_glyph = intern ("escape-glyph");
24386 staticpro (&Qescape_glyph);
24387 Qnobreak_space = intern ("nobreak-space");
24388 staticpro (&Qnobreak_space);
24389 Qimage = intern ("image");
24390 staticpro (&Qimage);
24391 QCmap = intern (":map");
24392 staticpro (&QCmap);
24393 QCpointer = intern (":pointer");
24394 staticpro (&QCpointer);
24395 Qrect = intern ("rect");
24396 staticpro (&Qrect);
24397 Qcircle = intern ("circle");
24398 staticpro (&Qcircle);
24399 Qpoly = intern ("poly");
24400 staticpro (&Qpoly);
24401 Qmessage_truncate_lines = intern ("message-truncate-lines");
24402 staticpro (&Qmessage_truncate_lines);
24403 Qgrow_only = intern ("grow-only");
24404 staticpro (&Qgrow_only);
24405 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
24406 staticpro (&Qinhibit_menubar_update);
24407 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
24408 staticpro (&Qinhibit_eval_during_redisplay);
24409 Qposition = intern ("position");
24410 staticpro (&Qposition);
24411 Qbuffer_position = intern ("buffer-position");
24412 staticpro (&Qbuffer_position);
24413 Qobject = intern ("object");
24414 staticpro (&Qobject);
24415 Qbar = intern ("bar");
24416 staticpro (&Qbar);
24417 Qhbar = intern ("hbar");
24418 staticpro (&Qhbar);
24419 Qbox = intern ("box");
24420 staticpro (&Qbox);
24421 Qhollow = intern ("hollow");
24422 staticpro (&Qhollow);
24423 Qhand = intern ("hand");
24424 staticpro (&Qhand);
24425 Qarrow = intern ("arrow");
24426 staticpro (&Qarrow);
24427 Qtext = intern ("text");
24428 staticpro (&Qtext);
24429 Qrisky_local_variable = intern ("risky-local-variable");
24430 staticpro (&Qrisky_local_variable);
24431 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
24432 staticpro (&Qinhibit_free_realized_faces);
24433
24434 list_of_error = Fcons (Fcons (intern ("error"),
24435 Fcons (intern ("void-variable"), Qnil)),
24436 Qnil);
24437 staticpro (&list_of_error);
24438
24439 Qlast_arrow_position = intern ("last-arrow-position");
24440 staticpro (&Qlast_arrow_position);
24441 Qlast_arrow_string = intern ("last-arrow-string");
24442 staticpro (&Qlast_arrow_string);
24443
24444 Qoverlay_arrow_string = intern ("overlay-arrow-string");
24445 staticpro (&Qoverlay_arrow_string);
24446 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
24447 staticpro (&Qoverlay_arrow_bitmap);
24448
24449 echo_buffer[0] = echo_buffer[1] = Qnil;
24450 staticpro (&echo_buffer[0]);
24451 staticpro (&echo_buffer[1]);
24452
24453 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24454 staticpro (&echo_area_buffer[0]);
24455 staticpro (&echo_area_buffer[1]);
24456
24457 Vmessages_buffer_name = build_string ("*Messages*");
24458 staticpro (&Vmessages_buffer_name);
24459
24460 mode_line_proptrans_alist = Qnil;
24461 staticpro (&mode_line_proptrans_alist);
24462 mode_line_string_list = Qnil;
24463 staticpro (&mode_line_string_list);
24464 mode_line_string_face = Qnil;
24465 staticpro (&mode_line_string_face);
24466 mode_line_string_face_prop = Qnil;
24467 staticpro (&mode_line_string_face_prop);
24468 Vmode_line_unwind_vector = Qnil;
24469 staticpro (&Vmode_line_unwind_vector);
24470
24471 help_echo_string = Qnil;
24472 staticpro (&help_echo_string);
24473 help_echo_object = Qnil;
24474 staticpro (&help_echo_object);
24475 help_echo_window = Qnil;
24476 staticpro (&help_echo_window);
24477 previous_help_echo_string = Qnil;
24478 staticpro (&previous_help_echo_string);
24479 help_echo_pos = -1;
24480
24481 #ifdef HAVE_WINDOW_SYSTEM
24482 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24483 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24484 For example, if a block cursor is over a tab, it will be drawn as
24485 wide as that tab on the display. */);
24486 x_stretch_cursor_p = 0;
24487 #endif
24488
24489 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24490 doc: /* *Non-nil means highlight trailing whitespace.
24491 The face used for trailing whitespace is `trailing-whitespace'. */);
24492 Vshow_trailing_whitespace = Qnil;
24493
24494 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24495 doc: /* *Control highlighting of nobreak space and soft hyphen.
24496 A value of t means highlight the character itself (for nobreak space,
24497 use face `nobreak-space').
24498 A value of nil means no highlighting.
24499 Other values mean display the escape glyph followed by an ordinary
24500 space or ordinary hyphen. */);
24501 Vnobreak_char_display = Qt;
24502
24503 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24504 doc: /* *The pointer shape to show in void text areas.
24505 A value of nil means to show the text pointer. Other options are `arrow',
24506 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24507 Vvoid_text_area_pointer = Qarrow;
24508
24509 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24510 doc: /* Non-nil means don't actually do any redisplay.
24511 This is used for internal purposes. */);
24512 Vinhibit_redisplay = Qnil;
24513
24514 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24515 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24516 Vglobal_mode_string = Qnil;
24517
24518 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24519 doc: /* Marker for where to display an arrow on top of the buffer text.
24520 This must be the beginning of a line in order to work.
24521 See also `overlay-arrow-string'. */);
24522 Voverlay_arrow_position = Qnil;
24523
24524 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24525 doc: /* String to display as an arrow in non-window frames.
24526 See also `overlay-arrow-position'. */);
24527 Voverlay_arrow_string = build_string ("=>");
24528
24529 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24530 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24531 The symbols on this list are examined during redisplay to determine
24532 where to display overlay arrows. */);
24533 Voverlay_arrow_variable_list
24534 = Fcons (intern ("overlay-arrow-position"), Qnil);
24535
24536 DEFVAR_INT ("scroll-step", &scroll_step,
24537 doc: /* *The number of lines to try scrolling a window by when point moves out.
24538 If that fails to bring point back on frame, point is centered instead.
24539 If this is zero, point is always centered after it moves off frame.
24540 If you want scrolling to always be a line at a time, you should set
24541 `scroll-conservatively' to a large value rather than set this to 1. */);
24542
24543 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24544 doc: /* *Scroll up to this many lines, to bring point back on screen.
24545 If point moves off-screen, redisplay will scroll by up to
24546 `scroll-conservatively' lines in order to bring point just barely
24547 onto the screen again. If that cannot be done, then redisplay
24548 recenters point as usual.
24549
24550 A value of zero means always recenter point if it moves off screen. */);
24551 scroll_conservatively = 0;
24552
24553 DEFVAR_INT ("scroll-margin", &scroll_margin,
24554 doc: /* *Number of lines of margin at the top and bottom of a window.
24555 Recenter the window whenever point gets within this many lines
24556 of the top or bottom of the window. */);
24557 scroll_margin = 0;
24558
24559 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24560 doc: /* Pixels per inch value for non-window system displays.
24561 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24562 Vdisplay_pixels_per_inch = make_float (72.0);
24563
24564 #if GLYPH_DEBUG
24565 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24566 #endif
24567
24568 DEFVAR_BOOL ("truncate-partial-width-windows",
24569 &truncate_partial_width_windows,
24570 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
24571 truncate_partial_width_windows = 1;
24572
24573 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24574 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24575 Any other value means to use the appropriate face, `mode-line',
24576 `header-line', or `menu' respectively. */);
24577 mode_line_inverse_video = 1;
24578
24579 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24580 doc: /* *Maximum buffer size for which line number should be displayed.
24581 If the buffer is bigger than this, the line number does not appear
24582 in the mode line. A value of nil means no limit. */);
24583 Vline_number_display_limit = Qnil;
24584
24585 DEFVAR_INT ("line-number-display-limit-width",
24586 &line_number_display_limit_width,
24587 doc: /* *Maximum line width (in characters) for line number display.
24588 If the average length of the lines near point is bigger than this, then the
24589 line number may be omitted from the mode line. */);
24590 line_number_display_limit_width = 200;
24591
24592 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24593 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24594 highlight_nonselected_windows = 0;
24595
24596 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24597 doc: /* Non-nil if more than one frame is visible on this display.
24598 Minibuffer-only frames don't count, but iconified frames do.
24599 This variable is not guaranteed to be accurate except while processing
24600 `frame-title-format' and `icon-title-format'. */);
24601
24602 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24603 doc: /* Template for displaying the title bar of visible frames.
24604 \(Assuming the window manager supports this feature.)
24605
24606 This variable has the same structure as `mode-line-format', except that
24607 the %c and %l constructs are ignored. It is used only on frames for
24608 which no explicit name has been set \(see `modify-frame-parameters'). */);
24609
24610 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24611 doc: /* Template for displaying the title bar of an iconified frame.
24612 \(Assuming the window manager supports this feature.)
24613 This variable has the same structure as `mode-line-format' (which see),
24614 and is used only on frames for which no explicit name has been set
24615 \(see `modify-frame-parameters'). */);
24616 Vicon_title_format
24617 = Vframe_title_format
24618 = Fcons (intern ("multiple-frames"),
24619 Fcons (build_string ("%b"),
24620 Fcons (Fcons (empty_unibyte_string,
24621 Fcons (intern ("invocation-name"),
24622 Fcons (build_string ("@"),
24623 Fcons (intern ("system-name"),
24624 Qnil)))),
24625 Qnil)));
24626
24627 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24628 doc: /* Maximum number of lines to keep in the message log buffer.
24629 If nil, disable message logging. If t, log messages but don't truncate
24630 the buffer when it becomes large. */);
24631 Vmessage_log_max = make_number (100);
24632
24633 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24634 doc: /* Functions called before redisplay, if window sizes have changed.
24635 The value should be a list of functions that take one argument.
24636 Just before redisplay, for each frame, if any of its windows have changed
24637 size since the last redisplay, or have been split or deleted,
24638 all the functions in the list are called, with the frame as argument. */);
24639 Vwindow_size_change_functions = Qnil;
24640
24641 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
24642 doc: /* List of functions to call before redisplaying a window with scrolling.
24643 Each function is called with two arguments, the window
24644 and its new display-start position. Note that the value of `window-end'
24645 is not valid when these functions are called. */);
24646 Vwindow_scroll_functions = Qnil;
24647
24648 DEFVAR_LISP ("window-text-change-functions",
24649 &Vwindow_text_change_functions,
24650 doc: /* Functions to call in redisplay when text in the window might change. */);
24651 Vwindow_text_change_functions = Qnil;
24652
24653 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
24654 doc: /* Functions called when redisplay of a window reaches the end trigger.
24655 Each function is called with two arguments, the window and the end trigger value.
24656 See `set-window-redisplay-end-trigger'. */);
24657 Vredisplay_end_trigger_functions = Qnil;
24658
24659 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
24660 doc: /* *Non-nil means autoselect window with mouse pointer.
24661 If nil, do not autoselect windows.
24662 A positive number means delay autoselection by that many seconds: a
24663 window is autoselected only after the mouse has remained in that
24664 window for the duration of the delay.
24665 A negative number has a similar effect, but causes windows to be
24666 autoselected only after the mouse has stopped moving. \(Because of
24667 the way Emacs compares mouse events, you will occasionally wait twice
24668 that time before the window gets selected.\)
24669 Any other value means to autoselect window instantaneously when the
24670 mouse pointer enters it.
24671
24672 Autoselection selects the minibuffer only if it is active, and never
24673 unselects the minibuffer if it is active.
24674
24675 When customizing this variable make sure that the actual value of
24676 `focus-follows-mouse' matches the behavior of your window manager. */);
24677 Vmouse_autoselect_window = Qnil;
24678
24679 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
24680 doc: /* *Non-nil means automatically resize tool-bars.
24681 This dynamically changes the tool-bar's height to the minimum height
24682 that is needed to make all tool-bar items visible.
24683 If value is `grow-only', the tool-bar's height is only increased
24684 automatically; to decrease the tool-bar height, use \\[recenter]. */);
24685 Vauto_resize_tool_bars = Qt;
24686
24687 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
24688 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
24689 auto_raise_tool_bar_buttons_p = 1;
24690
24691 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
24692 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
24693 make_cursor_line_fully_visible_p = 1;
24694
24695 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
24696 doc: /* *Border below tool-bar in pixels.
24697 If an integer, use it as the height of the border.
24698 If it is one of `internal-border-width' or `border-width', use the
24699 value of the corresponding frame parameter.
24700 Otherwise, no border is added below the tool-bar. */);
24701 Vtool_bar_border = Qinternal_border_width;
24702
24703 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
24704 doc: /* *Margin around tool-bar buttons in pixels.
24705 If an integer, use that for both horizontal and vertical margins.
24706 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
24707 HORZ specifying the horizontal margin, and VERT specifying the
24708 vertical margin. */);
24709 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
24710
24711 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
24712 doc: /* *Relief thickness of tool-bar buttons. */);
24713 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
24714
24715 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
24716 doc: /* List of functions to call to fontify regions of text.
24717 Each function is called with one argument POS. Functions must
24718 fontify a region starting at POS in the current buffer, and give
24719 fontified regions the property `fontified'. */);
24720 Vfontification_functions = Qnil;
24721 Fmake_variable_buffer_local (Qfontification_functions);
24722
24723 DEFVAR_BOOL ("unibyte-display-via-language-environment",
24724 &unibyte_display_via_language_environment,
24725 doc: /* *Non-nil means display unibyte text according to language environment.
24726 Specifically this means that unibyte non-ASCII characters
24727 are displayed by converting them to the equivalent multibyte characters
24728 according to the current language environment. As a result, they are
24729 displayed according to the current fontset. */);
24730 unibyte_display_via_language_environment = 0;
24731
24732 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
24733 doc: /* *Maximum height for resizing mini-windows.
24734 If a float, it specifies a fraction of the mini-window frame's height.
24735 If an integer, it specifies a number of lines. */);
24736 Vmax_mini_window_height = make_float (0.25);
24737
24738 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
24739 doc: /* *How to resize mini-windows.
24740 A value of nil means don't automatically resize mini-windows.
24741 A value of t means resize them to fit the text displayed in them.
24742 A value of `grow-only', the default, means let mini-windows grow
24743 only, until their display becomes empty, at which point the windows
24744 go back to their normal size. */);
24745 Vresize_mini_windows = Qgrow_only;
24746
24747 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
24748 doc: /* Alist specifying how to blink the cursor off.
24749 Each element has the form (ON-STATE . OFF-STATE). Whenever the
24750 `cursor-type' frame-parameter or variable equals ON-STATE,
24751 comparing using `equal', Emacs uses OFF-STATE to specify
24752 how to blink it off. ON-STATE and OFF-STATE are values for
24753 the `cursor-type' frame parameter.
24754
24755 If a frame's ON-STATE has no entry in this list,
24756 the frame's other specifications determine how to blink the cursor off. */);
24757 Vblink_cursor_alist = Qnil;
24758
24759 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
24760 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
24761 automatic_hscrolling_p = 1;
24762 Qauto_hscroll_mode = intern ("auto-hscroll-mode");
24763 staticpro (&Qauto_hscroll_mode);
24764
24765 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
24766 doc: /* *How many columns away from the window edge point is allowed to get
24767 before automatic hscrolling will horizontally scroll the window. */);
24768 hscroll_margin = 5;
24769
24770 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
24771 doc: /* *How many columns to scroll the window when point gets too close to the edge.
24772 When point is less than `hscroll-margin' columns from the window
24773 edge, automatic hscrolling will scroll the window by the amount of columns
24774 determined by this variable. If its value is a positive integer, scroll that
24775 many columns. If it's a positive floating-point number, it specifies the
24776 fraction of the window's width to scroll. If it's nil or zero, point will be
24777 centered horizontally after the scroll. Any other value, including negative
24778 numbers, are treated as if the value were zero.
24779
24780 Automatic hscrolling always moves point outside the scroll margin, so if
24781 point was more than scroll step columns inside the margin, the window will
24782 scroll more than the value given by the scroll step.
24783
24784 Note that the lower bound for automatic hscrolling specified by `scroll-left'
24785 and `scroll-right' overrides this variable's effect. */);
24786 Vhscroll_step = make_number (0);
24787
24788 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
24789 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
24790 Bind this around calls to `message' to let it take effect. */);
24791 message_truncate_lines = 0;
24792
24793 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
24794 doc: /* Normal hook run to update the menu bar definitions.
24795 Redisplay runs this hook before it redisplays the menu bar.
24796 This is used to update submenus such as Buffers,
24797 whose contents depend on various data. */);
24798 Vmenu_bar_update_hook = Qnil;
24799
24800 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
24801 doc: /* Frame for which we are updating a menu.
24802 The enable predicate for a menu binding should check this variable. */);
24803 Vmenu_updating_frame = Qnil;
24804
24805 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
24806 doc: /* Non-nil means don't update menu bars. Internal use only. */);
24807 inhibit_menubar_update = 0;
24808
24809 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
24810 doc: /* Non-nil means don't eval Lisp during redisplay. */);
24811 inhibit_eval_during_redisplay = 0;
24812
24813 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
24814 doc: /* Non-nil means don't free realized faces. Internal use only. */);
24815 inhibit_free_realized_faces = 0;
24816
24817 #if GLYPH_DEBUG
24818 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
24819 doc: /* Inhibit try_window_id display optimization. */);
24820 inhibit_try_window_id = 0;
24821
24822 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
24823 doc: /* Inhibit try_window_reusing display optimization. */);
24824 inhibit_try_window_reusing = 0;
24825
24826 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
24827 doc: /* Inhibit try_cursor_movement display optimization. */);
24828 inhibit_try_cursor_movement = 0;
24829 #endif /* GLYPH_DEBUG */
24830
24831 DEFVAR_INT ("overline-margin", &overline_margin,
24832 doc: /* *Space between overline and text, in pixels.
24833 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
24834 margin to the caracter height. */);
24835 overline_margin = 2;
24836 }
24837
24838
24839 /* Initialize this module when Emacs starts. */
24840
24841 void
24842 init_xdisp ()
24843 {
24844 Lisp_Object root_window;
24845 struct window *mini_w;
24846
24847 current_header_line_height = current_mode_line_height = -1;
24848
24849 CHARPOS (this_line_start_pos) = 0;
24850
24851 mini_w = XWINDOW (minibuf_window);
24852 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
24853
24854 if (!noninteractive)
24855 {
24856 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
24857 int i;
24858
24859 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
24860 set_window_height (root_window,
24861 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
24862 0);
24863 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
24864 set_window_height (minibuf_window, 1, 0);
24865
24866 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
24867 mini_w->total_cols = make_number (FRAME_COLS (f));
24868
24869 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
24870 scratch_glyph_row.glyphs[TEXT_AREA + 1]
24871 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
24872
24873 /* The default ellipsis glyphs `...'. */
24874 for (i = 0; i < 3; ++i)
24875 default_invis_vector[i] = make_number ('.');
24876 }
24877
24878 {
24879 /* Allocate the buffer for frame titles.
24880 Also used for `format-mode-line'. */
24881 int size = 100;
24882 mode_line_noprop_buf = (char *) xmalloc (size);
24883 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
24884 mode_line_noprop_ptr = mode_line_noprop_buf;
24885 mode_line_target = MODE_LINE_DISPLAY;
24886 }
24887
24888 help_echo_showing_p = 0;
24889 }
24890
24891
24892 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
24893 (do not change this comment) */