Add 2012 to FSF copyright years for Emacs files
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <signal.h>
21 #include <stdio.h>
22 #include <ctype.h>
23 #include <setjmp.h>
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 #include "termopts.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "character.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_X_WINDOWS
48 #include "xterm.h"
49 #endif /* HAVE_X_WINDOWS */
50
51 #ifdef HAVE_NTGUI
52 #include "w32term.h"
53 #endif /* HAVE_NTGUI */
54
55 #ifdef HAVE_NS
56 #include "nsterm.h"
57 #endif
58
59 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
60
61 #include "systime.h"
62 #include <errno.h>
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't. Some s- files
66 override this because their stdio internals differ. */
67
68 #ifdef __GNU_LIBRARY__
69
70 /* The s- file might have overridden the definition with one that
71 works for the system's C library. But we are using the GNU C
72 library, so this is the right definition for every system. */
73
74 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #else
77 #undef PENDING_OUTPUT_COUNT
78 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
79 #endif
80 #else /* not __GNU_LIBRARY__ */
81 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
82 #include <stdio_ext.h>
83 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
84 #endif
85 #ifndef PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
87 #endif
88 #endif /* not __GNU_LIBRARY__ */
89
90 #if defined (HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
91 #include <term.h> /* for tgetent */
92 #endif
93 \f
94 /* Structure to pass dimensions around. Used for character bounding
95 boxes, glyph matrix dimensions and alike. */
96
97 struct dim
98 {
99 int width;
100 int height;
101 };
102
103 \f
104 /* Function prototypes. */
105
106 static void update_frame_line (struct frame *, int);
107 static int required_matrix_height (struct window *);
108 static int required_matrix_width (struct window *);
109 static void adjust_frame_glyphs (struct frame *);
110 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
111 static void increment_row_positions (struct glyph_row *, EMACS_INT, EMACS_INT);
112 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
113 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
114 struct window *);
115 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
116 struct window *);
117 static void adjust_frame_message_buffer (struct frame *);
118 static void adjust_decode_mode_spec_buffer (struct frame *);
119 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
120 static void clear_window_matrices (struct window *, int);
121 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
122 static int scrolling_window (struct window *, int);
123 static int update_window_line (struct window *, int, int *);
124 static void mirror_make_current (struct window *, int);
125 #if GLYPH_DEBUG
126 static void check_matrix_pointers (struct glyph_matrix *,
127 struct glyph_matrix *);
128 #endif
129 static void mirror_line_dance (struct window *, int, int, int *, char *);
130 static int update_window_tree (struct window *, int);
131 static int update_window (struct window *, int);
132 static int update_frame_1 (struct frame *, int, int);
133 static int scrolling (struct frame *);
134 static void set_window_cursor_after_update (struct window *);
135 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
136 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
137
138 \f
139 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
140 are supported, so we can check for input during redisplay at
141 regular intervals. */
142 #ifdef EMACS_HAS_USECS
143 #define PERIODIC_PREEMPTION_CHECKING 1
144 #else
145 #define PERIODIC_PREEMPTION_CHECKING 0
146 #endif
147
148 #if PERIODIC_PREEMPTION_CHECKING
149
150 /* Redisplay preemption timers. */
151
152 static EMACS_TIME preemption_period;
153 static EMACS_TIME preemption_next_check;
154
155 #endif
156
157 /* Nonzero upon entry to redisplay means do not assume anything about
158 current contents of actual terminal frame; clear and redraw it. */
159
160 int frame_garbaged;
161
162 /* Nonzero means last display completed. Zero means it was preempted. */
163
164 int display_completed;
165
166 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
167
168 \f
169 /* The currently selected frame. In a single-frame version, this
170 variable always equals the_only_frame. */
171
172 Lisp_Object selected_frame;
173
174 /* A frame which is not just a mini-buffer, or 0 if there are no such
175 frames. This is usually the most recent such frame that was
176 selected. In a single-frame version, this variable always holds
177 the address of the_only_frame. */
178
179 struct frame *last_nonminibuf_frame;
180
181 /* 1 means SIGWINCH happened when not safe. */
182
183 static int delayed_size_change;
184
185 /* 1 means glyph initialization has been completed at startup. */
186
187 static int glyphs_initialized_initially_p;
188
189 /* Updated window if != 0. Set by update_window. */
190
191 struct window *updated_window;
192
193 /* Glyph row updated in update_window_line, and area that is updated. */
194
195 struct glyph_row *updated_row;
196 int updated_area;
197
198 /* A glyph for a space. */
199
200 struct glyph space_glyph;
201
202 /* Counts of allocated structures. These counts serve to diagnose
203 memory leaks and double frees. */
204
205 static int glyph_matrix_count;
206 static int glyph_pool_count;
207
208 /* If non-null, the frame whose frame matrices are manipulated. If
209 null, window matrices are worked on. */
210
211 static struct frame *frame_matrix_frame;
212
213 /* Non-zero means that fonts have been loaded since the last glyph
214 matrix adjustments. Redisplay must stop, and glyph matrices must
215 be adjusted when this flag becomes non-zero during display. The
216 reason fonts can be loaded so late is that fonts of fontsets are
217 loaded on demand. Another reason is that a line contains many
218 characters displayed by zero width or very narrow glyphs of
219 variable-width fonts. */
220
221 int fonts_changed_p;
222
223 /* Convert vpos and hpos from frame to window and vice versa.
224 This may only be used for terminal frames. */
225
226 #if GLYPH_DEBUG
227
228 static int window_to_frame_vpos (struct window *, int);
229 static int window_to_frame_hpos (struct window *, int);
230 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
231 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
232
233 /* One element of the ring buffer containing redisplay history
234 information. */
235
236 struct redisplay_history
237 {
238 char trace[512 + 100];
239 };
240
241 /* The size of the history buffer. */
242
243 #define REDISPLAY_HISTORY_SIZE 30
244
245 /* The redisplay history buffer. */
246
247 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
248
249 /* Next free entry in redisplay_history. */
250
251 static int history_idx;
252
253 /* A tick that's incremented each time something is added to the
254 history. */
255
256 static uprintmax_t history_tick;
257
258 static void add_frame_display_history (struct frame *, int);
259 \f
260 /* Add to the redisplay history how window W has been displayed.
261 MSG is a trace containing the information how W's glyph matrix
262 has been constructed. PAUSED_P non-zero means that the update
263 has been interrupted for pending input. */
264
265 static void
266 add_window_display_history (struct window *w, const char *msg, int paused_p)
267 {
268 char *buf;
269
270 if (history_idx >= REDISPLAY_HISTORY_SIZE)
271 history_idx = 0;
272 buf = redisplay_history[history_idx].trace;
273 ++history_idx;
274
275 snprintf (buf, sizeof redisplay_history[0].trace,
276 "%"pMu": window %p (`%s')%s\n%s",
277 history_tick++,
278 w,
279 ((BUFFERP (w->buffer)
280 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
281 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
282 : "???"),
283 paused_p ? " ***paused***" : "",
284 msg);
285 }
286
287
288 /* Add to the redisplay history that frame F has been displayed.
289 PAUSED_P non-zero means that the update has been interrupted for
290 pending input. */
291
292 static void
293 add_frame_display_history (struct frame *f, int paused_p)
294 {
295 char *buf;
296
297 if (history_idx >= REDISPLAY_HISTORY_SIZE)
298 history_idx = 0;
299 buf = redisplay_history[history_idx].trace;
300 ++history_idx;
301
302 sprintf (buf, "%"pMu": update frame %p%s",
303 history_tick++,
304 f, paused_p ? " ***paused***" : "");
305 }
306
307
308 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
309 Sdump_redisplay_history, 0, 0, "",
310 doc: /* Dump redisplay history to stderr. */)
311 (void)
312 {
313 int i;
314
315 for (i = history_idx - 1; i != history_idx; --i)
316 {
317 if (i < 0)
318 i = REDISPLAY_HISTORY_SIZE - 1;
319 fprintf (stderr, "%s\n", redisplay_history[i].trace);
320 }
321
322 return Qnil;
323 }
324
325
326 #else /* GLYPH_DEBUG == 0 */
327
328 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
329 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
330
331 #endif /* GLYPH_DEBUG == 0 */
332
333
334 #if defined PROFILING && !HAVE___EXECUTABLE_START
335 /* FIXME: only used to find text start for profiling. */
336
337 void
338 safe_bcopy (const char *from, char *to, int size)
339 {
340 abort ();
341 }
342 #endif
343 \f
344 /***********************************************************************
345 Glyph Matrices
346 ***********************************************************************/
347
348 /* Allocate and return a glyph_matrix structure. POOL is the glyph
349 pool from which memory for the matrix should be allocated, or null
350 for window-based redisplay where no glyph pools are used. The
351 member `pool' of the glyph matrix structure returned is set to
352 POOL, the structure is otherwise zeroed. */
353
354 static struct glyph_matrix *
355 new_glyph_matrix (struct glyph_pool *pool)
356 {
357 struct glyph_matrix *result;
358
359 /* Allocate and clear. */
360 result = (struct glyph_matrix *) xmalloc (sizeof *result);
361 memset (result, 0, sizeof *result);
362
363 /* Increment number of allocated matrices. This count is used
364 to detect memory leaks. */
365 ++glyph_matrix_count;
366
367 /* Set pool and return. */
368 result->pool = pool;
369 return result;
370 }
371
372
373 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
374
375 The global counter glyph_matrix_count is decremented when a matrix
376 is freed. If the count gets negative, more structures were freed
377 than allocated, i.e. one matrix was freed more than once or a bogus
378 pointer was passed to this function.
379
380 If MATRIX->pool is null, this means that the matrix manages its own
381 glyph memory---this is done for matrices on X frames. Freeing the
382 matrix also frees the glyph memory in this case. */
383
384 static void
385 free_glyph_matrix (struct glyph_matrix *matrix)
386 {
387 if (matrix)
388 {
389 int i;
390
391 /* Detect the case that more matrices are freed than were
392 allocated. */
393 if (--glyph_matrix_count < 0)
394 abort ();
395
396 /* Free glyph memory if MATRIX owns it. */
397 if (matrix->pool == NULL)
398 for (i = 0; i < matrix->rows_allocated; ++i)
399 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
400
401 /* Free row structures and the matrix itself. */
402 xfree (matrix->rows);
403 xfree (matrix);
404 }
405 }
406
407
408 /* Return the number of glyphs to reserve for a marginal area of
409 window W. TOTAL_GLYPHS is the number of glyphs in a complete
410 display line of window W. MARGIN gives the width of the marginal
411 area in canonical character units. MARGIN should be an integer
412 or a float. */
413
414 static int
415 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
416 {
417 int n;
418
419 if (NUMBERP (margin))
420 {
421 int width = XFASTINT (w->total_cols);
422 double d = max (0, XFLOATINT (margin));
423 d = min (width / 2 - 1, d);
424 n = (int) ((double) total_glyphs / width * d);
425 }
426 else
427 n = 0;
428
429 return n;
430 }
431
432 #if XASSERTS
433 /* Return non-zero if ROW's hash value is correct, zero if not. */
434 int
435 verify_row_hash (struct glyph_row *row)
436 {
437 return row->hash == row_hash (row);
438 }
439 #endif
440
441 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
442 window sizes.
443
444 W is null if the function is called for a frame glyph matrix.
445 Otherwise it is the window MATRIX is a member of. X and Y are the
446 indices of the first column and row of MATRIX within the frame
447 matrix, if such a matrix exists. They are zero for purely
448 window-based redisplay. DIM is the needed size of the matrix.
449
450 In window-based redisplay, where no frame matrices exist, glyph
451 matrices manage their own glyph storage. Otherwise, they allocate
452 storage from a common frame glyph pool which can be found in
453 MATRIX->pool.
454
455 The reason for this memory management strategy is to avoid complete
456 frame redraws if possible. When we allocate from a common pool, a
457 change of the location or size of a sub-matrix within the pool
458 requires a complete redisplay of the frame because we cannot easily
459 make sure that the current matrices of all windows still agree with
460 what is displayed on the screen. While this is usually fast, it
461 leads to screen flickering. */
462
463 static void
464 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
465 {
466 int i;
467 int new_rows;
468 int marginal_areas_changed_p = 0;
469 int header_line_changed_p = 0;
470 int header_line_p = 0;
471 int left = -1, right = -1;
472 int window_width = -1, window_height = -1;
473
474 /* See if W had a header line that has disappeared now, or vice versa.
475 Get W's size. */
476 if (w)
477 {
478 window_box (w, -1, 0, 0, &window_width, &window_height);
479
480 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
481 header_line_changed_p = header_line_p != matrix->header_line_p;
482 }
483 matrix->header_line_p = header_line_p;
484
485 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
486 Do nothing if MATRIX' size, position, vscroll, and marginal areas
487 haven't changed. This optimization is important because preserving
488 the matrix means preventing redisplay. */
489 if (matrix->pool == NULL)
490 {
491 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
492 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
493 xassert (left >= 0 && right >= 0);
494 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
495 || right != matrix->right_margin_glyphs);
496
497 if (!marginal_areas_changed_p
498 && !fonts_changed_p
499 && !header_line_changed_p
500 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
501 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
502 && matrix->window_height == window_height
503 && matrix->window_vscroll == w->vscroll
504 && matrix->window_width == window_width)
505 return;
506 }
507
508 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
509 if (matrix->rows_allocated < dim.height)
510 {
511 int old_alloc = matrix->rows_allocated;
512 new_rows = dim.height - matrix->rows_allocated;
513 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
514 new_rows, INT_MAX, sizeof *matrix->rows);
515 memset (matrix->rows + old_alloc, 0,
516 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
517 }
518 else
519 new_rows = 0;
520
521 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
522 on a frame not using window-based redisplay. Set up pointers for
523 each row into the glyph pool. */
524 if (matrix->pool)
525 {
526 xassert (matrix->pool->glyphs);
527
528 if (w)
529 {
530 left = margin_glyphs_to_reserve (w, dim.width,
531 w->left_margin_cols);
532 right = margin_glyphs_to_reserve (w, dim.width,
533 w->right_margin_cols);
534 }
535 else
536 left = right = 0;
537
538 for (i = 0; i < dim.height; ++i)
539 {
540 struct glyph_row *row = &matrix->rows[i];
541
542 row->glyphs[LEFT_MARGIN_AREA]
543 = (matrix->pool->glyphs
544 + (y + i) * matrix->pool->ncolumns
545 + x);
546
547 if (w == NULL
548 || row == matrix->rows + dim.height - 1
549 || (row == matrix->rows && matrix->header_line_p))
550 {
551 row->glyphs[TEXT_AREA]
552 = row->glyphs[LEFT_MARGIN_AREA];
553 row->glyphs[RIGHT_MARGIN_AREA]
554 = row->glyphs[TEXT_AREA] + dim.width;
555 row->glyphs[LAST_AREA]
556 = row->glyphs[RIGHT_MARGIN_AREA];
557 }
558 else
559 {
560 row->glyphs[TEXT_AREA]
561 = row->glyphs[LEFT_MARGIN_AREA] + left;
562 row->glyphs[RIGHT_MARGIN_AREA]
563 = row->glyphs[TEXT_AREA] + dim.width - left - right;
564 row->glyphs[LAST_AREA]
565 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
566 }
567 }
568
569 matrix->left_margin_glyphs = left;
570 matrix->right_margin_glyphs = right;
571 }
572 else
573 {
574 /* If MATRIX->pool is null, MATRIX is responsible for managing
575 its own memory. It is a window matrix for window-based redisplay.
576 Allocate glyph memory from the heap. */
577 if (dim.width > matrix->matrix_w
578 || new_rows
579 || header_line_changed_p
580 || marginal_areas_changed_p)
581 {
582 struct glyph_row *row = matrix->rows;
583 struct glyph_row *end = row + matrix->rows_allocated;
584
585 while (row < end)
586 {
587 row->glyphs[LEFT_MARGIN_AREA]
588 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
589 dim.width, sizeof (struct glyph));
590
591 /* The mode line never has marginal areas. */
592 if (row == matrix->rows + dim.height - 1
593 || (row == matrix->rows && matrix->header_line_p))
594 {
595 row->glyphs[TEXT_AREA]
596 = row->glyphs[LEFT_MARGIN_AREA];
597 row->glyphs[RIGHT_MARGIN_AREA]
598 = row->glyphs[TEXT_AREA] + dim.width;
599 row->glyphs[LAST_AREA]
600 = row->glyphs[RIGHT_MARGIN_AREA];
601 }
602 else
603 {
604 row->glyphs[TEXT_AREA]
605 = row->glyphs[LEFT_MARGIN_AREA] + left;
606 row->glyphs[RIGHT_MARGIN_AREA]
607 = row->glyphs[TEXT_AREA] + dim.width - left - right;
608 row->glyphs[LAST_AREA]
609 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
610 }
611 ++row;
612 }
613 }
614
615 xassert (left >= 0 && right >= 0);
616 matrix->left_margin_glyphs = left;
617 matrix->right_margin_glyphs = right;
618 }
619
620 /* Number of rows to be used by MATRIX. */
621 matrix->nrows = dim.height;
622 xassert (matrix->nrows >= 0);
623
624 if (w)
625 {
626 if (matrix == w->current_matrix)
627 {
628 /* Mark rows in a current matrix of a window as not having
629 valid contents. It's important to not do this for
630 desired matrices. When Emacs starts, it may already be
631 building desired matrices when this function runs. */
632 if (window_width < 0)
633 window_width = window_box_width (w, -1);
634
635 /* Optimize the case that only the height has changed (C-x 2,
636 upper window). Invalidate all rows that are no longer part
637 of the window. */
638 if (!marginal_areas_changed_p
639 && !header_line_changed_p
640 && new_rows == 0
641 && dim.width == matrix->matrix_w
642 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
643 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
644 && matrix->window_width == window_width)
645 {
646 /* Find the last row in the window. */
647 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
648 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
649 {
650 ++i;
651 break;
652 }
653
654 /* Window end is invalid, if inside of the rows that
655 are invalidated below. */
656 if (INTEGERP (w->window_end_vpos)
657 && XFASTINT (w->window_end_vpos) >= i)
658 w->window_end_valid = Qnil;
659
660 while (i < matrix->nrows)
661 matrix->rows[i++].enabled_p = 0;
662 }
663 else
664 {
665 for (i = 0; i < matrix->nrows; ++i)
666 matrix->rows[i].enabled_p = 0;
667 }
668 }
669 else if (matrix == w->desired_matrix)
670 {
671 /* Rows in desired matrices always have to be cleared;
672 redisplay expects this is the case when it runs, so it
673 had better be the case when we adjust matrices between
674 redisplays. */
675 for (i = 0; i < matrix->nrows; ++i)
676 matrix->rows[i].enabled_p = 0;
677 }
678 }
679
680
681 /* Remember last values to be able to optimize frame redraws. */
682 matrix->matrix_x = x;
683 matrix->matrix_y = y;
684 matrix->matrix_w = dim.width;
685 matrix->matrix_h = dim.height;
686
687 /* Record the top y location and height of W at the time the matrix
688 was last adjusted. This is used to optimize redisplay above. */
689 if (w)
690 {
691 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
692 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
693 matrix->window_height = window_height;
694 matrix->window_width = window_width;
695 matrix->window_vscroll = w->vscroll;
696 }
697 }
698
699
700 /* Reverse the contents of rows in MATRIX between START and END. The
701 contents of the row at END - 1 end up at START, END - 2 at START +
702 1 etc. This is part of the implementation of rotate_matrix (see
703 below). */
704
705 static void
706 reverse_rows (struct glyph_matrix *matrix, int start, int end)
707 {
708 int i, j;
709
710 for (i = start, j = end - 1; i < j; ++i, --j)
711 {
712 /* Non-ISO HP/UX compiler doesn't like auto struct
713 initialization. */
714 struct glyph_row temp;
715 temp = matrix->rows[i];
716 matrix->rows[i] = matrix->rows[j];
717 matrix->rows[j] = temp;
718 }
719 }
720
721
722 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
723 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
724 indices. (Note: this does not copy glyphs, only glyph pointers in
725 row structures are moved around).
726
727 The algorithm used for rotating the vector was, I believe, first
728 described by Kernighan. See the vector R as consisting of two
729 sub-vectors AB, where A has length BY for BY >= 0. The result
730 after rotating is then BA. Reverse both sub-vectors to get ArBr
731 and reverse the result to get (ArBr)r which is BA. Similar for
732 rotating right. */
733
734 void
735 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
736 {
737 if (by < 0)
738 {
739 /* Up (rotate left, i.e. towards lower indices). */
740 by = -by;
741 reverse_rows (matrix, first, first + by);
742 reverse_rows (matrix, first + by, last);
743 reverse_rows (matrix, first, last);
744 }
745 else if (by > 0)
746 {
747 /* Down (rotate right, i.e. towards higher indices). */
748 reverse_rows (matrix, last - by, last);
749 reverse_rows (matrix, first, last - by);
750 reverse_rows (matrix, first, last);
751 }
752 }
753
754
755 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
756 with indices START <= index < END. Increment positions by DELTA/
757 DELTA_BYTES. */
758
759 void
760 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
761 EMACS_INT delta, EMACS_INT delta_bytes)
762 {
763 /* Check that START and END are reasonable values. */
764 xassert (start >= 0 && start <= matrix->nrows);
765 xassert (end >= 0 && end <= matrix->nrows);
766 xassert (start <= end);
767
768 for (; start < end; ++start)
769 increment_row_positions (matrix->rows + start, delta, delta_bytes);
770 }
771
772
773 /* Enable a range of rows in glyph matrix MATRIX. START and END are
774 the row indices of the first and last + 1 row to enable. If
775 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
776
777 void
778 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
779 {
780 xassert (start <= end);
781 xassert (start >= 0 && start < matrix->nrows);
782 xassert (end >= 0 && end <= matrix->nrows);
783
784 for (; start < end; ++start)
785 matrix->rows[start].enabled_p = enabled_p != 0;
786 }
787
788
789 /* Clear MATRIX.
790
791 This empties all rows in MATRIX by setting the enabled_p flag for
792 all rows of the matrix to zero. The function prepare_desired_row
793 will eventually really clear a row when it sees one with a zero
794 enabled_p flag.
795
796 Resets update hints to defaults value. The only update hint
797 currently present is the flag MATRIX->no_scrolling_p. */
798
799 void
800 clear_glyph_matrix (struct glyph_matrix *matrix)
801 {
802 if (matrix)
803 {
804 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
805 matrix->no_scrolling_p = 0;
806 }
807 }
808
809
810 /* Shift part of the glyph matrix MATRIX of window W up or down.
811 Increment y-positions in glyph rows between START and END by DY,
812 and recompute their visible height. */
813
814 void
815 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
816 {
817 int min_y, max_y;
818
819 xassert (start <= end);
820 xassert (start >= 0 && start < matrix->nrows);
821 xassert (end >= 0 && end <= matrix->nrows);
822
823 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
824 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
825
826 for (; start < end; ++start)
827 {
828 struct glyph_row *row = &matrix->rows[start];
829
830 row->y += dy;
831 row->visible_height = row->height;
832
833 if (row->y < min_y)
834 row->visible_height -= min_y - row->y;
835 if (row->y + row->height > max_y)
836 row->visible_height -= row->y + row->height - max_y;
837 if (row->fringe_bitmap_periodic_p)
838 row->redraw_fringe_bitmaps_p = 1;
839 }
840 }
841
842
843 /* Mark all rows in current matrices of frame F as invalid. Marking
844 invalid is done by setting enabled_p to zero for all rows in a
845 current matrix. */
846
847 void
848 clear_current_matrices (register struct frame *f)
849 {
850 /* Clear frame current matrix, if we have one. */
851 if (f->current_matrix)
852 clear_glyph_matrix (f->current_matrix);
853
854 /* Clear the matrix of the menu bar window, if such a window exists.
855 The menu bar window is currently used to display menus on X when
856 no toolkit support is compiled in. */
857 if (WINDOWP (f->menu_bar_window))
858 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
859
860 /* Clear the matrix of the tool-bar window, if any. */
861 if (WINDOWP (f->tool_bar_window))
862 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
863
864 /* Clear current window matrices. */
865 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
866 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
867 }
868
869
870 /* Clear out all display lines of F for a coming redisplay. */
871
872 void
873 clear_desired_matrices (register struct frame *f)
874 {
875 if (f->desired_matrix)
876 clear_glyph_matrix (f->desired_matrix);
877
878 if (WINDOWP (f->menu_bar_window))
879 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
880
881 if (WINDOWP (f->tool_bar_window))
882 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
883
884 /* Do it for window matrices. */
885 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
886 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
887 }
888
889
890 /* Clear matrices in window tree rooted in W. If DESIRED_P is
891 non-zero clear desired matrices, otherwise clear current matrices. */
892
893 static void
894 clear_window_matrices (struct window *w, int desired_p)
895 {
896 while (w)
897 {
898 if (!NILP (w->hchild))
899 {
900 xassert (WINDOWP (w->hchild));
901 clear_window_matrices (XWINDOW (w->hchild), desired_p);
902 }
903 else if (!NILP (w->vchild))
904 {
905 xassert (WINDOWP (w->vchild));
906 clear_window_matrices (XWINDOW (w->vchild), desired_p);
907 }
908 else
909 {
910 if (desired_p)
911 clear_glyph_matrix (w->desired_matrix);
912 else
913 {
914 clear_glyph_matrix (w->current_matrix);
915 w->window_end_valid = Qnil;
916 }
917 }
918
919 w = NILP (w->next) ? 0 : XWINDOW (w->next);
920 }
921 }
922
923
924 \f
925 /***********************************************************************
926 Glyph Rows
927
928 See dispextern.h for an overall explanation of glyph rows.
929 ***********************************************************************/
930
931 /* Clear glyph row ROW. Do it in a way that makes it robust against
932 changes in the glyph_row structure, i.e. addition or removal of
933 structure members. */
934
935 static struct glyph_row null_row;
936
937 void
938 clear_glyph_row (struct glyph_row *row)
939 {
940 struct glyph *p[1 + LAST_AREA];
941
942 /* Save pointers. */
943 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
944 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
945 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
946 p[LAST_AREA] = row->glyphs[LAST_AREA];
947
948 /* Clear. */
949 *row = null_row;
950
951 /* Restore pointers. */
952 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
953 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
954 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
955 row->glyphs[LAST_AREA] = p[LAST_AREA];
956
957 #if 0 /* At some point, some bit-fields of struct glyph were not set,
958 which made glyphs unequal when compared with GLYPH_EQUAL_P.
959 Redisplay outputs such glyphs, and flickering effects were
960 the result. This also depended on the contents of memory
961 returned by xmalloc. If flickering happens again, activate
962 the code below. If the flickering is gone with that, chances
963 are that the flickering has the same reason as here. */
964 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
965 #endif
966 }
967
968
969 /* Make ROW an empty, enabled row of canonical character height,
970 in window W starting at y-position Y. */
971
972 void
973 blank_row (struct window *w, struct glyph_row *row, int y)
974 {
975 int min_y, max_y;
976
977 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
978 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
979
980 clear_glyph_row (row);
981 row->y = y;
982 row->ascent = row->phys_ascent = 0;
983 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
984 row->visible_height = row->height;
985
986 if (row->y < min_y)
987 row->visible_height -= min_y - row->y;
988 if (row->y + row->height > max_y)
989 row->visible_height -= row->y + row->height - max_y;
990
991 row->enabled_p = 1;
992 }
993
994
995 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
996 are the amounts by which to change positions. Note that the first
997 glyph of the text area of a row can have a buffer position even if
998 the used count of the text area is zero. Such rows display line
999 ends. */
1000
1001 static void
1002 increment_row_positions (struct glyph_row *row,
1003 EMACS_INT delta, EMACS_INT delta_bytes)
1004 {
1005 int area, i;
1006
1007 /* Increment start and end positions. */
1008 MATRIX_ROW_START_CHARPOS (row) += delta;
1009 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1010 MATRIX_ROW_END_CHARPOS (row) += delta;
1011 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1012 CHARPOS (row->start.pos) += delta;
1013 BYTEPOS (row->start.pos) += delta_bytes;
1014 CHARPOS (row->end.pos) += delta;
1015 BYTEPOS (row->end.pos) += delta_bytes;
1016
1017 if (!row->enabled_p)
1018 return;
1019
1020 /* Increment positions in glyphs. */
1021 for (area = 0; area < LAST_AREA; ++area)
1022 for (i = 0; i < row->used[area]; ++i)
1023 if (BUFFERP (row->glyphs[area][i].object)
1024 && row->glyphs[area][i].charpos > 0)
1025 row->glyphs[area][i].charpos += delta;
1026
1027 /* Capture the case of rows displaying a line end. */
1028 if (row->used[TEXT_AREA] == 0
1029 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1030 row->glyphs[TEXT_AREA]->charpos += delta;
1031 }
1032
1033
1034 #if 0
1035 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1036 contents, i.e. glyph structure contents are exchanged between A and
1037 B without changing glyph pointers in A and B. */
1038
1039 static void
1040 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
1041 {
1042 int area;
1043
1044 for (area = 0; area < LAST_AREA; ++area)
1045 {
1046 /* Number of glyphs to swap. */
1047 int max_used = max (a->used[area], b->used[area]);
1048
1049 /* Start of glyphs in area of row A. */
1050 struct glyph *glyph_a = a->glyphs[area];
1051
1052 /* End + 1 of glyphs in area of row A. */
1053 struct glyph *glyph_a_end = a->glyphs[max_used];
1054
1055 /* Start of glyphs in area of row B. */
1056 struct glyph *glyph_b = b->glyphs[area];
1057
1058 while (glyph_a < glyph_a_end)
1059 {
1060 /* Non-ISO HP/UX compiler doesn't like auto struct
1061 initialization. */
1062 struct glyph temp;
1063 temp = *glyph_a;
1064 *glyph_a = *glyph_b;
1065 *glyph_b = temp;
1066 ++glyph_a;
1067 ++glyph_b;
1068 }
1069 }
1070 }
1071
1072 #endif /* 0 */
1073
1074 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1075 exchange the used[] array and the hash values of the rows, because
1076 these should all go together for the row's hash value to be
1077 correct. */
1078
1079 static inline void
1080 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1081 {
1082 int i;
1083 unsigned hash_tem = a->hash;
1084
1085 for (i = 0; i < LAST_AREA + 1; ++i)
1086 {
1087 struct glyph *temp = a->glyphs[i];
1088 short used_tem = a->used[i];
1089
1090 a->glyphs[i] = b->glyphs[i];
1091 b->glyphs[i] = temp;
1092 a->used[i] = b->used[i];
1093 b->used[i] = used_tem;
1094 }
1095 a->hash = b->hash;
1096 b->hash = hash_tem;
1097 }
1098
1099
1100 /* Copy glyph row structure FROM to glyph row structure TO, except
1101 that glyph pointers, the `used' counts, and the hash values in the
1102 structures are left unchanged. */
1103
1104 static inline void
1105 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1106 {
1107 struct glyph *pointers[1 + LAST_AREA];
1108 short used[1 + LAST_AREA];
1109 unsigned hashval;
1110
1111 /* Save glyph pointers of TO. */
1112 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1113 memcpy (used, to->used, sizeof to->used);
1114 hashval = to->hash;
1115
1116 /* Do a structure assignment. */
1117 *to = *from;
1118
1119 /* Restore original pointers of TO. */
1120 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1121 memcpy (to->used, used, sizeof to->used);
1122 to->hash = hashval;
1123 }
1124
1125
1126 /* Assign glyph row FROM to glyph row TO. This works like a structure
1127 assignment TO = FROM, except that glyph pointers are not copied but
1128 exchanged between TO and FROM. Pointers must be exchanged to avoid
1129 a memory leak. */
1130
1131 static inline void
1132 assign_row (struct glyph_row *to, struct glyph_row *from)
1133 {
1134 swap_glyph_pointers (to, from);
1135 copy_row_except_pointers (to, from);
1136 }
1137
1138
1139 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1140 a row in a window matrix, is a slice of the glyph memory of the
1141 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1142 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1143 memory of FRAME_ROW. */
1144
1145 #if GLYPH_DEBUG
1146
1147 static int
1148 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1149 {
1150 struct glyph *window_glyph_start = window_row->glyphs[0];
1151 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1152 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1153
1154 return (frame_glyph_start <= window_glyph_start
1155 && window_glyph_start < frame_glyph_end);
1156 }
1157
1158 #endif /* GLYPH_DEBUG */
1159
1160 #if 0
1161
1162 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1163 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1164 in WINDOW_MATRIX is found satisfying the condition. */
1165
1166 static struct glyph_row *
1167 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1168 struct glyph_matrix *frame_matrix, int row)
1169 {
1170 int i;
1171
1172 xassert (row >= 0 && row < frame_matrix->nrows);
1173
1174 for (i = 0; i < window_matrix->nrows; ++i)
1175 if (glyph_row_slice_p (window_matrix->rows + i,
1176 frame_matrix->rows + row))
1177 break;
1178
1179 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1180 }
1181
1182 #endif /* 0 */
1183
1184 /* Prepare ROW for display. Desired rows are cleared lazily,
1185 i.e. they are only marked as to be cleared by setting their
1186 enabled_p flag to zero. When a row is to be displayed, a prior
1187 call to this function really clears it. */
1188
1189 void
1190 prepare_desired_row (struct glyph_row *row)
1191 {
1192 if (!row->enabled_p)
1193 {
1194 int rp = row->reversed_p;
1195
1196 clear_glyph_row (row);
1197 row->enabled_p = 1;
1198 row->reversed_p = rp;
1199 }
1200 }
1201
1202
1203 /* Return a hash code for glyph row ROW. */
1204
1205 static int
1206 line_hash_code (struct glyph_row *row)
1207 {
1208 int hash = 0;
1209
1210 if (row->enabled_p)
1211 {
1212 struct glyph *glyph = row->glyphs[TEXT_AREA];
1213 struct glyph *end = glyph + row->used[TEXT_AREA];
1214
1215 while (glyph < end)
1216 {
1217 int c = glyph->u.ch;
1218 int face_id = glyph->face_id;
1219 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1220 c -= SPACEGLYPH;
1221 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1222 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1223 ++glyph;
1224 }
1225
1226 if (hash == 0)
1227 hash = 1;
1228 }
1229
1230 return hash;
1231 }
1232
1233
1234 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1235 the number of characters in the line. If must_write_spaces is
1236 zero, leading and trailing spaces are ignored. */
1237
1238 static int
1239 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1240 {
1241 struct glyph_row *row = matrix->rows + vpos;
1242 struct glyph *beg = row->glyphs[TEXT_AREA];
1243 struct glyph *end = beg + row->used[TEXT_AREA];
1244 int len;
1245 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1246 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1247
1248 /* Ignore trailing and leading spaces if we can. */
1249 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1250 {
1251 /* Skip from the end over trailing spaces. */
1252 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1253 --end;
1254
1255 /* All blank line. */
1256 if (end == beg)
1257 return 0;
1258
1259 /* Skip over leading spaces. */
1260 while (CHAR_GLYPH_SPACE_P (*beg))
1261 ++beg;
1262 }
1263
1264 /* If we don't have a glyph-table, each glyph is one character,
1265 so return the number of glyphs. */
1266 if (glyph_table_base == 0)
1267 len = end - beg;
1268 else
1269 {
1270 /* Otherwise, scan the glyphs and accumulate their total length
1271 in LEN. */
1272 len = 0;
1273 while (beg < end)
1274 {
1275 GLYPH g;
1276
1277 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1278
1279 if (GLYPH_INVALID_P (g)
1280 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1281 len += 1;
1282 else
1283 len += GLYPH_LENGTH (glyph_table_base, g);
1284
1285 ++beg;
1286 }
1287 }
1288
1289 return len;
1290 }
1291
1292
1293 /* Test two glyph rows A and B for equality. Value is non-zero if A
1294 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1295 mouse_face_p flags of A and B, too. */
1296
1297 static inline int
1298 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1299 {
1300 xassert (verify_row_hash (a));
1301 xassert (verify_row_hash (b));
1302
1303 if (a == b)
1304 return 1;
1305 else if (a->hash != b->hash)
1306 return 0;
1307 else
1308 {
1309 struct glyph *a_glyph, *b_glyph, *a_end;
1310 int area;
1311
1312 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1313 return 0;
1314
1315 /* Compare glyphs. */
1316 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1317 {
1318 if (a->used[area] != b->used[area])
1319 return 0;
1320
1321 a_glyph = a->glyphs[area];
1322 a_end = a_glyph + a->used[area];
1323 b_glyph = b->glyphs[area];
1324
1325 while (a_glyph < a_end
1326 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1327 ++a_glyph, ++b_glyph;
1328
1329 if (a_glyph != a_end)
1330 return 0;
1331 }
1332
1333 if (a->fill_line_p != b->fill_line_p
1334 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1335 || a->left_fringe_bitmap != b->left_fringe_bitmap
1336 || a->left_fringe_face_id != b->left_fringe_face_id
1337 || a->left_fringe_offset != b->left_fringe_offset
1338 || a->right_fringe_bitmap != b->right_fringe_bitmap
1339 || a->right_fringe_face_id != b->right_fringe_face_id
1340 || a->right_fringe_offset != b->right_fringe_offset
1341 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1342 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1343 || a->exact_window_width_line_p != b->exact_window_width_line_p
1344 || a->overlapped_p != b->overlapped_p
1345 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1346 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1347 || a->reversed_p != b->reversed_p
1348 /* Different partially visible characters on left margin. */
1349 || a->x != b->x
1350 /* Different height. */
1351 || a->ascent != b->ascent
1352 || a->phys_ascent != b->phys_ascent
1353 || a->phys_height != b->phys_height
1354 || a->visible_height != b->visible_height)
1355 return 0;
1356 }
1357
1358 return 1;
1359 }
1360
1361
1362 \f
1363 /***********************************************************************
1364 Glyph Pool
1365
1366 See dispextern.h for an overall explanation of glyph pools.
1367 ***********************************************************************/
1368
1369 /* Allocate a glyph_pool structure. The structure returned is
1370 initialized with zeros. The global variable glyph_pool_count is
1371 incremented for each pool allocated. */
1372
1373 static struct glyph_pool *
1374 new_glyph_pool (void)
1375 {
1376 struct glyph_pool *result;
1377
1378 /* Allocate a new glyph_pool and clear it. */
1379 result = (struct glyph_pool *) xmalloc (sizeof *result);
1380 memset (result, 0, sizeof *result);
1381
1382 /* For memory leak and double deletion checking. */
1383 ++glyph_pool_count;
1384
1385 return result;
1386 }
1387
1388
1389 /* Free a glyph_pool structure POOL. The function may be called with
1390 a null POOL pointer. The global variable glyph_pool_count is
1391 decremented with every pool structure freed. If this count gets
1392 negative, more structures were freed than allocated, i.e. one
1393 structure must have been freed more than once or a bogus pointer
1394 was passed to free_glyph_pool. */
1395
1396 static void
1397 free_glyph_pool (struct glyph_pool *pool)
1398 {
1399 if (pool)
1400 {
1401 /* More freed than allocated? */
1402 --glyph_pool_count;
1403 xassert (glyph_pool_count >= 0);
1404
1405 xfree (pool->glyphs);
1406 xfree (pool);
1407 }
1408 }
1409
1410
1411 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1412 columns we need. This function never shrinks a pool. The only
1413 case in which this would make sense, would be when a frame's size
1414 is changed from a large value to a smaller one. But, if someone
1415 does it once, we can expect that he will do it again.
1416
1417 Value is non-zero if the pool changed in a way which makes
1418 re-adjusting window glyph matrices necessary. */
1419
1420 static int
1421 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1422 {
1423 ptrdiff_t needed;
1424 int changed_p;
1425
1426 changed_p = (pool->glyphs == 0
1427 || matrix_dim.height != pool->nrows
1428 || matrix_dim.width != pool->ncolumns);
1429
1430 /* Enlarge the glyph pool. */
1431 needed = matrix_dim.width;
1432 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1433 memory_full (SIZE_MAX);
1434 needed *= matrix_dim.height;
1435 if (needed > pool->nglyphs)
1436 {
1437 ptrdiff_t old_nglyphs = pool->nglyphs;
1438 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1439 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1440 memset (pool->glyphs + old_nglyphs, 0,
1441 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1442 }
1443
1444 /* Remember the number of rows and columns because (a) we use them
1445 to do sanity checks, and (b) the number of columns determines
1446 where rows in the frame matrix start---this must be available to
1447 determine pointers to rows of window sub-matrices. */
1448 pool->nrows = matrix_dim.height;
1449 pool->ncolumns = matrix_dim.width;
1450
1451 return changed_p;
1452 }
1453
1454
1455 \f
1456 /***********************************************************************
1457 Debug Code
1458 ***********************************************************************/
1459
1460 #if GLYPH_DEBUG
1461
1462
1463 /* Flush standard output. This is sometimes useful to call from the debugger.
1464 XXX Maybe this should be changed to flush the current terminal instead of
1465 stdout.
1466 */
1467
1468 void flush_stdout (void) EXTERNALLY_VISIBLE;
1469
1470 void
1471 flush_stdout (void)
1472 {
1473 fflush (stdout);
1474 }
1475
1476
1477 /* Check that no glyph pointers have been lost in MATRIX. If a
1478 pointer has been lost, e.g. by using a structure assignment between
1479 rows, at least one pointer must occur more than once in the rows of
1480 MATRIX. */
1481
1482 void
1483 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1484 {
1485 int i, j;
1486
1487 for (i = 0; i < matrix->nrows; ++i)
1488 for (j = 0; j < matrix->nrows; ++j)
1489 xassert (i == j
1490 || (matrix->rows[i].glyphs[TEXT_AREA]
1491 != matrix->rows[j].glyphs[TEXT_AREA]));
1492 }
1493
1494
1495 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1496
1497 struct glyph_row *
1498 matrix_row (struct glyph_matrix *matrix, int row)
1499 {
1500 xassert (matrix && matrix->rows);
1501 xassert (row >= 0 && row < matrix->nrows);
1502
1503 /* That's really too slow for normal testing because this function
1504 is called almost everywhere. Although---it's still astonishingly
1505 fast, so it is valuable to have for debugging purposes. */
1506 #if 0
1507 check_matrix_pointer_lossage (matrix);
1508 #endif
1509
1510 return matrix->rows + row;
1511 }
1512
1513
1514 #if 0 /* This function makes invalid assumptions when text is
1515 partially invisible. But it might come handy for debugging
1516 nevertheless. */
1517
1518 /* Check invariants that must hold for an up to date current matrix of
1519 window W. */
1520
1521 static void
1522 check_matrix_invariants (struct window *w)
1523 {
1524 struct glyph_matrix *matrix = w->current_matrix;
1525 int yb = window_text_bottom_y (w);
1526 struct glyph_row *row = matrix->rows;
1527 struct glyph_row *last_text_row = NULL;
1528 struct buffer *saved = current_buffer;
1529 struct buffer *buffer = XBUFFER (w->buffer);
1530 int c;
1531
1532 /* This can sometimes happen for a fresh window. */
1533 if (matrix->nrows < 2)
1534 return;
1535
1536 set_buffer_temp (buffer);
1537
1538 /* Note: last row is always reserved for the mode line. */
1539 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1540 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1541 {
1542 struct glyph_row *next = row + 1;
1543
1544 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1545 last_text_row = row;
1546
1547 /* Check that character and byte positions are in sync. */
1548 xassert (MATRIX_ROW_START_BYTEPOS (row)
1549 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1550 xassert (BYTEPOS (row->start.pos)
1551 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1552
1553 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1554 have such a position temporarily in case of a minibuffer
1555 displaying something like `[Sole completion]' at its end. */
1556 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1557 {
1558 xassert (MATRIX_ROW_END_BYTEPOS (row)
1559 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1560 xassert (BYTEPOS (row->end.pos)
1561 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1562 }
1563
1564 /* Check that end position of `row' is equal to start position
1565 of next row. */
1566 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1567 {
1568 xassert (MATRIX_ROW_END_CHARPOS (row)
1569 == MATRIX_ROW_START_CHARPOS (next));
1570 xassert (MATRIX_ROW_END_BYTEPOS (row)
1571 == MATRIX_ROW_START_BYTEPOS (next));
1572 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1573 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1574 }
1575 row = next;
1576 }
1577
1578 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1579 xassert (w->desired_matrix->rows != NULL);
1580 set_buffer_temp (saved);
1581 }
1582
1583 #endif /* 0 */
1584
1585 #endif /* GLYPH_DEBUG != 0 */
1586
1587
1588 \f
1589 /**********************************************************************
1590 Allocating/ Adjusting Glyph Matrices
1591 **********************************************************************/
1592
1593 /* Allocate glyph matrices over a window tree for a frame-based
1594 redisplay
1595
1596 X and Y are column/row within the frame glyph matrix where
1597 sub-matrices for the window tree rooted at WINDOW must be
1598 allocated. DIM_ONLY_P non-zero means that the caller of this
1599 function is only interested in the result matrix dimension, and
1600 matrix adjustments should not be performed.
1601
1602 The function returns the total width/height of the sub-matrices of
1603 the window tree. If called on a frame root window, the computation
1604 will take the mini-buffer window into account.
1605
1606 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1607
1608 NEW_LEAF_MATRIX set if any window in the tree did not have a
1609 glyph matrices yet, and
1610
1611 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1612 any window in the tree will be changed or have been changed (see
1613 DIM_ONLY_P)
1614
1615 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1616 function.
1617
1618 Windows are arranged into chains of windows on the same level
1619 through the next fields of window structures. Such a level can be
1620 either a sequence of horizontally adjacent windows from left to
1621 right, or a sequence of vertically adjacent windows from top to
1622 bottom. Each window in a horizontal sequence can be either a leaf
1623 window or a vertical sequence; a window in a vertical sequence can
1624 be either a leaf or a horizontal sequence. All windows in a
1625 horizontal sequence have the same height, and all windows in a
1626 vertical sequence have the same width.
1627
1628 This function uses, for historical reasons, a more general
1629 algorithm to determine glyph matrix dimensions that would be
1630 necessary.
1631
1632 The matrix height of a horizontal sequence is determined by the
1633 maximum height of any matrix in the sequence. The matrix width of
1634 a horizontal sequence is computed by adding up matrix widths of
1635 windows in the sequence.
1636
1637 |<------- result width ------->|
1638 +---------+----------+---------+ ---
1639 | | | | |
1640 | | | |
1641 +---------+ | | result height
1642 | +---------+
1643 | | |
1644 +----------+ ---
1645
1646 The matrix width of a vertical sequence is the maximum matrix width
1647 of any window in the sequence. Its height is computed by adding up
1648 matrix heights of windows in the sequence.
1649
1650 |<---- result width -->|
1651 +---------+ ---
1652 | | |
1653 | | |
1654 +---------+--+ |
1655 | | |
1656 | | result height
1657 | |
1658 +------------+---------+ |
1659 | | |
1660 | | |
1661 +------------+---------+ --- */
1662
1663 /* Bit indicating that a new matrix will be allocated or has been
1664 allocated. */
1665
1666 #define NEW_LEAF_MATRIX (1 << 0)
1667
1668 /* Bit indicating that a matrix will or has changed its location or
1669 size. */
1670
1671 #define CHANGED_LEAF_MATRIX (1 << 1)
1672
1673 static struct dim
1674 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1675 int dim_only_p, int *window_change_flags)
1676 {
1677 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1678 int x0 = x, y0 = y;
1679 int wmax = 0, hmax = 0;
1680 struct dim total;
1681 struct dim dim;
1682 struct window *w;
1683 int in_horz_combination_p;
1684
1685 /* What combination is WINDOW part of? Compute this once since the
1686 result is the same for all windows in the `next' chain. The
1687 special case of a root window (parent equal to nil) is treated
1688 like a vertical combination because a root window's `next'
1689 points to the mini-buffer window, if any, which is arranged
1690 vertically below other windows. */
1691 in_horz_combination_p
1692 = (!NILP (XWINDOW (window)->parent)
1693 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1694
1695 /* For WINDOW and all windows on the same level. */
1696 do
1697 {
1698 w = XWINDOW (window);
1699
1700 /* Get the dimension of the window sub-matrix for W, depending
1701 on whether this is a combination or a leaf window. */
1702 if (!NILP (w->hchild))
1703 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1704 dim_only_p,
1705 window_change_flags);
1706 else if (!NILP (w->vchild))
1707 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1708 dim_only_p,
1709 window_change_flags);
1710 else
1711 {
1712 /* If not already done, allocate sub-matrix structures. */
1713 if (w->desired_matrix == NULL)
1714 {
1715 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1716 w->current_matrix = new_glyph_matrix (f->current_pool);
1717 *window_change_flags |= NEW_LEAF_MATRIX;
1718 }
1719
1720 /* Width and height MUST be chosen so that there are no
1721 holes in the frame matrix. */
1722 dim.width = required_matrix_width (w);
1723 dim.height = required_matrix_height (w);
1724
1725 /* Will matrix be re-allocated? */
1726 if (x != w->desired_matrix->matrix_x
1727 || y != w->desired_matrix->matrix_y
1728 || dim.width != w->desired_matrix->matrix_w
1729 || dim.height != w->desired_matrix->matrix_h
1730 || (margin_glyphs_to_reserve (w, dim.width,
1731 w->left_margin_cols)
1732 != w->desired_matrix->left_margin_glyphs)
1733 || (margin_glyphs_to_reserve (w, dim.width,
1734 w->right_margin_cols)
1735 != w->desired_matrix->right_margin_glyphs))
1736 *window_change_flags |= CHANGED_LEAF_MATRIX;
1737
1738 /* Actually change matrices, if allowed. Do not consider
1739 CHANGED_LEAF_MATRIX computed above here because the pool
1740 may have been changed which we don't now here. We trust
1741 that we only will be called with DIM_ONLY_P != 0 when
1742 necessary. */
1743 if (!dim_only_p)
1744 {
1745 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1746 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1747 }
1748 }
1749
1750 /* If we are part of a horizontal combination, advance x for
1751 windows to the right of W; otherwise advance y for windows
1752 below W. */
1753 if (in_horz_combination_p)
1754 x += dim.width;
1755 else
1756 y += dim.height;
1757
1758 /* Remember maximum glyph matrix dimensions. */
1759 wmax = max (wmax, dim.width);
1760 hmax = max (hmax, dim.height);
1761
1762 /* Next window on same level. */
1763 window = w->next;
1764 }
1765 while (!NILP (window));
1766
1767 /* Set `total' to the total glyph matrix dimension of this window
1768 level. In a vertical combination, the width is the width of the
1769 widest window; the height is the y we finally reached, corrected
1770 by the y we started with. In a horizontal combination, the total
1771 height is the height of the tallest window, and the width is the
1772 x we finally reached, corrected by the x we started with. */
1773 if (in_horz_combination_p)
1774 {
1775 total.width = x - x0;
1776 total.height = hmax;
1777 }
1778 else
1779 {
1780 total.width = wmax;
1781 total.height = y - y0;
1782 }
1783
1784 return total;
1785 }
1786
1787
1788 /* Return the required height of glyph matrices for window W. */
1789
1790 static int
1791 required_matrix_height (struct window *w)
1792 {
1793 #ifdef HAVE_WINDOW_SYSTEM
1794 struct frame *f = XFRAME (w->frame);
1795
1796 if (FRAME_WINDOW_P (f))
1797 {
1798 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1799 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1800 return (((window_pixel_height + ch_height - 1)
1801 / ch_height) * w->nrows_scale_factor
1802 /* One partially visible line at the top and
1803 bottom of the window. */
1804 + 2
1805 /* 2 for header and mode line. */
1806 + 2);
1807 }
1808 #endif /* HAVE_WINDOW_SYSTEM */
1809
1810 return WINDOW_TOTAL_LINES (w);
1811 }
1812
1813
1814 /* Return the required width of glyph matrices for window W. */
1815
1816 static int
1817 required_matrix_width (struct window *w)
1818 {
1819 #ifdef HAVE_WINDOW_SYSTEM
1820 struct frame *f = XFRAME (w->frame);
1821 if (FRAME_WINDOW_P (f))
1822 {
1823 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1824 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1825
1826 /* Compute number of glyphs needed in a glyph row. */
1827 return (((window_pixel_width + ch_width - 1)
1828 / ch_width) * w->ncols_scale_factor
1829 /* 2 partially visible columns in the text area. */
1830 + 2
1831 /* One partially visible column at the right
1832 edge of each marginal area. */
1833 + 1 + 1);
1834 }
1835 #endif /* HAVE_WINDOW_SYSTEM */
1836
1837 return XINT (w->total_cols);
1838 }
1839
1840
1841 /* Allocate window matrices for window-based redisplay. W is the
1842 window whose matrices must be allocated/reallocated. */
1843
1844 static void
1845 allocate_matrices_for_window_redisplay (struct window *w)
1846 {
1847 while (w)
1848 {
1849 if (!NILP (w->vchild))
1850 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1851 else if (!NILP (w->hchild))
1852 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1853 else
1854 {
1855 /* W is a leaf window. */
1856 struct dim dim;
1857
1858 /* If matrices are not yet allocated, allocate them now. */
1859 if (w->desired_matrix == NULL)
1860 {
1861 w->desired_matrix = new_glyph_matrix (NULL);
1862 w->current_matrix = new_glyph_matrix (NULL);
1863 }
1864
1865 dim.width = required_matrix_width (w);
1866 dim.height = required_matrix_height (w);
1867 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1868 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1869 }
1870
1871 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1872 }
1873 }
1874
1875
1876 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1877 do it for all frames; otherwise do it just for the given frame.
1878 This function must be called when a new frame is created, its size
1879 changes, or its window configuration changes. */
1880
1881 void
1882 adjust_glyphs (struct frame *f)
1883 {
1884 /* Block input so that expose events and other events that access
1885 glyph matrices are not processed while we are changing them. */
1886 BLOCK_INPUT;
1887
1888 if (f)
1889 adjust_frame_glyphs (f);
1890 else
1891 {
1892 Lisp_Object tail, lisp_frame;
1893
1894 FOR_EACH_FRAME (tail, lisp_frame)
1895 adjust_frame_glyphs (XFRAME (lisp_frame));
1896 }
1897
1898 UNBLOCK_INPUT;
1899 }
1900
1901
1902 /* Adjust frame glyphs when Emacs is initialized.
1903
1904 To be called from init_display.
1905
1906 We need a glyph matrix because redraw will happen soon.
1907 Unfortunately, window sizes on selected_frame are not yet set to
1908 meaningful values. I believe we can assume that there are only two
1909 windows on the frame---the mini-buffer and the root window. Frame
1910 height and width seem to be correct so far. So, set the sizes of
1911 windows to estimated values. */
1912
1913 static void
1914 adjust_frame_glyphs_initially (void)
1915 {
1916 struct frame *sf = SELECTED_FRAME ();
1917 struct window *root = XWINDOW (sf->root_window);
1918 struct window *mini = XWINDOW (root->next);
1919 int frame_lines = FRAME_LINES (sf);
1920 int frame_cols = FRAME_COLS (sf);
1921 int top_margin = FRAME_TOP_MARGIN (sf);
1922
1923 /* Do it for the root window. */
1924 XSETFASTINT (root->top_line, top_margin);
1925 XSETFASTINT (root->total_lines, frame_lines - 1 - top_margin);
1926 XSETFASTINT (root->total_cols, frame_cols);
1927
1928 /* Do it for the mini-buffer window. */
1929 XSETFASTINT (mini->top_line, frame_lines - 1);
1930 XSETFASTINT (mini->total_lines, 1);
1931 XSETFASTINT (mini->total_cols, frame_cols);
1932
1933 adjust_frame_glyphs (sf);
1934 glyphs_initialized_initially_p = 1;
1935 }
1936
1937
1938 /* Allocate/reallocate glyph matrices of a single frame F. */
1939
1940 static void
1941 adjust_frame_glyphs (struct frame *f)
1942 {
1943 if (FRAME_WINDOW_P (f))
1944 adjust_frame_glyphs_for_window_redisplay (f);
1945 else
1946 adjust_frame_glyphs_for_frame_redisplay (f);
1947
1948 /* Don't forget the message buffer and the buffer for
1949 decode_mode_spec. */
1950 adjust_frame_message_buffer (f);
1951 adjust_decode_mode_spec_buffer (f);
1952
1953 f->glyphs_initialized_p = 1;
1954 }
1955
1956 /* Return 1 if any window in the tree has nonzero window margins. See
1957 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1958 static int
1959 showing_window_margins_p (struct window *w)
1960 {
1961 while (w)
1962 {
1963 if (!NILP (w->hchild))
1964 {
1965 if (showing_window_margins_p (XWINDOW (w->hchild)))
1966 return 1;
1967 }
1968 else if (!NILP (w->vchild))
1969 {
1970 if (showing_window_margins_p (XWINDOW (w->vchild)))
1971 return 1;
1972 }
1973 else if (!NILP (w->left_margin_cols)
1974 || !NILP (w->right_margin_cols))
1975 return 1;
1976
1977 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1978 }
1979 return 0;
1980 }
1981
1982
1983 /* In the window tree with root W, build current matrices of leaf
1984 windows from the frame's current matrix. */
1985
1986 static void
1987 fake_current_matrices (Lisp_Object window)
1988 {
1989 struct window *w;
1990
1991 for (; !NILP (window); window = w->next)
1992 {
1993 w = XWINDOW (window);
1994
1995 if (!NILP (w->hchild))
1996 fake_current_matrices (w->hchild);
1997 else if (!NILP (w->vchild))
1998 fake_current_matrices (w->vchild);
1999 else
2000 {
2001 int i;
2002 struct frame *f = XFRAME (w->frame);
2003 struct glyph_matrix *m = w->current_matrix;
2004 struct glyph_matrix *fm = f->current_matrix;
2005
2006 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2007 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2008
2009 for (i = 0; i < m->matrix_h; ++i)
2010 {
2011 struct glyph_row *r = m->rows + i;
2012 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2013
2014 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2015 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2016
2017 r->enabled_p = fr->enabled_p;
2018 if (r->enabled_p)
2019 {
2020 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2021 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2022 r->used[TEXT_AREA] = (m->matrix_w
2023 - r->used[LEFT_MARGIN_AREA]
2024 - r->used[RIGHT_MARGIN_AREA]);
2025 r->mode_line_p = 0;
2026 }
2027 }
2028 }
2029 }
2030 }
2031
2032
2033 /* Save away the contents of frame F's current frame matrix. Value is
2034 a glyph matrix holding the contents of F's current frame matrix. */
2035
2036 static struct glyph_matrix *
2037 save_current_matrix (struct frame *f)
2038 {
2039 int i;
2040 struct glyph_matrix *saved;
2041
2042 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2043 memset (saved, 0, sizeof *saved);
2044 saved->nrows = f->current_matrix->nrows;
2045 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2046 * sizeof *saved->rows);
2047 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2048
2049 for (i = 0; i < saved->nrows; ++i)
2050 {
2051 struct glyph_row *from = f->current_matrix->rows + i;
2052 struct glyph_row *to = saved->rows + i;
2053 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2054 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2055 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2056 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2057 }
2058
2059 return saved;
2060 }
2061
2062
2063 /* Restore the contents of frame F's current frame matrix from SAVED,
2064 and free memory associated with SAVED. */
2065
2066 static void
2067 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2068 {
2069 int i;
2070
2071 for (i = 0; i < saved->nrows; ++i)
2072 {
2073 struct glyph_row *from = saved->rows + i;
2074 struct glyph_row *to = f->current_matrix->rows + i;
2075 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2076 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2077 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2078 xfree (from->glyphs[TEXT_AREA]);
2079 }
2080
2081 xfree (saved->rows);
2082 xfree (saved);
2083 }
2084
2085
2086
2087 /* Allocate/reallocate glyph matrices of a single frame F for
2088 frame-based redisplay. */
2089
2090 static void
2091 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2092 {
2093 struct dim matrix_dim;
2094 int pool_changed_p;
2095 int window_change_flags;
2096 int top_window_y;
2097
2098 if (!FRAME_LIVE_P (f))
2099 return;
2100
2101 top_window_y = FRAME_TOP_MARGIN (f);
2102
2103 /* Allocate glyph pool structures if not already done. */
2104 if (f->desired_pool == NULL)
2105 {
2106 f->desired_pool = new_glyph_pool ();
2107 f->current_pool = new_glyph_pool ();
2108 }
2109
2110 /* Allocate frames matrix structures if needed. */
2111 if (f->desired_matrix == NULL)
2112 {
2113 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2114 f->current_matrix = new_glyph_matrix (f->current_pool);
2115 }
2116
2117 /* Compute window glyph matrices. (This takes the mini-buffer
2118 window into account). The result is the size of the frame glyph
2119 matrix needed. The variable window_change_flags is set to a bit
2120 mask indicating whether new matrices will be allocated or
2121 existing matrices change their size or location within the frame
2122 matrix. */
2123 window_change_flags = 0;
2124 matrix_dim
2125 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2126 0, top_window_y,
2127 1,
2128 &window_change_flags);
2129
2130 /* Add in menu bar lines, if any. */
2131 matrix_dim.height += top_window_y;
2132
2133 /* Enlarge pools as necessary. */
2134 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2135 realloc_glyph_pool (f->current_pool, matrix_dim);
2136
2137 /* Set up glyph pointers within window matrices. Do this only if
2138 absolutely necessary since it requires a frame redraw. */
2139 if (pool_changed_p || window_change_flags)
2140 {
2141 /* Do it for window matrices. */
2142 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2143 0, top_window_y, 0,
2144 &window_change_flags);
2145
2146 /* Size of frame matrices must equal size of frame. Note
2147 that we are called for X frames with window widths NOT equal
2148 to the frame width (from CHANGE_FRAME_SIZE_1). */
2149 xassert (matrix_dim.width == FRAME_COLS (f)
2150 && matrix_dim.height == FRAME_LINES (f));
2151
2152 /* Pointers to glyph memory in glyph rows are exchanged during
2153 the update phase of redisplay, which means in general that a
2154 frame's current matrix consists of pointers into both the
2155 desired and current glyph pool of the frame. Adjusting a
2156 matrix sets the frame matrix up so that pointers are all into
2157 the same pool. If we want to preserve glyph contents of the
2158 current matrix over a call to adjust_glyph_matrix, we must
2159 make a copy of the current glyphs, and restore the current
2160 matrix' contents from that copy. */
2161 if (display_completed
2162 && !FRAME_GARBAGED_P (f)
2163 && matrix_dim.width == f->current_matrix->matrix_w
2164 && matrix_dim.height == f->current_matrix->matrix_h
2165 /* For some reason, the frame glyph matrix gets corrupted if
2166 any of the windows contain margins. I haven't been able
2167 to hunt down the reason, but for the moment this prevents
2168 the problem from manifesting. -- cyd */
2169 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2170 {
2171 struct glyph_matrix *copy = save_current_matrix (f);
2172 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2173 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2174 restore_current_matrix (f, copy);
2175 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2176 }
2177 else
2178 {
2179 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2180 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2181 SET_FRAME_GARBAGED (f);
2182 }
2183 }
2184 }
2185
2186
2187 /* Allocate/reallocate glyph matrices of a single frame F for
2188 window-based redisplay. */
2189
2190 static void
2191 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2192 {
2193 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2194
2195 /* Allocate/reallocate window matrices. */
2196 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2197
2198 #ifdef HAVE_X_WINDOWS
2199 /* Allocate/ reallocate matrices of the dummy window used to display
2200 the menu bar under X when no X toolkit support is available. */
2201 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2202 {
2203 /* Allocate a dummy window if not already done. */
2204 struct window *w;
2205 if (NILP (f->menu_bar_window))
2206 {
2207 f->menu_bar_window = make_window ();
2208 w = XWINDOW (f->menu_bar_window);
2209 XSETFRAME (w->frame, f);
2210 w->pseudo_window_p = 1;
2211 }
2212 else
2213 w = XWINDOW (f->menu_bar_window);
2214
2215 /* Set window dimensions to frame dimensions and allocate or
2216 adjust glyph matrices of W. */
2217 XSETFASTINT (w->top_line, 0);
2218 XSETFASTINT (w->left_col, 0);
2219 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2220 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2221 allocate_matrices_for_window_redisplay (w);
2222 }
2223 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2224 #endif /* HAVE_X_WINDOWS */
2225
2226 #ifndef USE_GTK
2227 {
2228 /* Allocate/ reallocate matrices of the tool bar window. If we
2229 don't have a tool bar window yet, make one. */
2230 struct window *w;
2231 if (NILP (f->tool_bar_window))
2232 {
2233 f->tool_bar_window = make_window ();
2234 w = XWINDOW (f->tool_bar_window);
2235 XSETFRAME (w->frame, f);
2236 w->pseudo_window_p = 1;
2237 }
2238 else
2239 w = XWINDOW (f->tool_bar_window);
2240
2241 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2242 XSETFASTINT (w->left_col, 0);
2243 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2244 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2245 allocate_matrices_for_window_redisplay (w);
2246 }
2247 #endif
2248 }
2249
2250
2251 /* Adjust/ allocate message buffer of frame F.
2252
2253 Note that the message buffer is never freed. Since I could not
2254 find a free in 19.34, I assume that freeing it would be
2255 problematic in some way and don't do it either.
2256
2257 (Implementation note: It should be checked if we can free it
2258 eventually without causing trouble). */
2259
2260 static void
2261 adjust_frame_message_buffer (struct frame *f)
2262 {
2263 ptrdiff_t size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2264
2265 if (FRAME_MESSAGE_BUF (f))
2266 {
2267 char *buffer = FRAME_MESSAGE_BUF (f);
2268 char *new_buffer = (char *) xrealloc (buffer, size);
2269 FRAME_MESSAGE_BUF (f) = new_buffer;
2270 }
2271 else
2272 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2273 }
2274
2275
2276 /* Re-allocate buffer for decode_mode_spec on frame F. */
2277
2278 static void
2279 adjust_decode_mode_spec_buffer (struct frame *f)
2280 {
2281 f->decode_mode_spec_buffer
2282 = (char *) xrealloc (f->decode_mode_spec_buffer,
2283 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2284 }
2285
2286
2287 \f
2288 /**********************************************************************
2289 Freeing Glyph Matrices
2290 **********************************************************************/
2291
2292 /* Free glyph memory for a frame F. F may be null. This function can
2293 be called for the same frame more than once. The root window of
2294 F may be nil when this function is called. This is the case when
2295 the function is called when F is destroyed. */
2296
2297 void
2298 free_glyphs (struct frame *f)
2299 {
2300 if (f && f->glyphs_initialized_p)
2301 {
2302 /* Block interrupt input so that we don't get surprised by an X
2303 event while we're in an inconsistent state. */
2304 BLOCK_INPUT;
2305 f->glyphs_initialized_p = 0;
2306
2307 /* Release window sub-matrices. */
2308 if (!NILP (f->root_window))
2309 free_window_matrices (XWINDOW (f->root_window));
2310
2311 /* Free the dummy window for menu bars without X toolkit and its
2312 glyph matrices. */
2313 if (!NILP (f->menu_bar_window))
2314 {
2315 struct window *w = XWINDOW (f->menu_bar_window);
2316 free_glyph_matrix (w->desired_matrix);
2317 free_glyph_matrix (w->current_matrix);
2318 w->desired_matrix = w->current_matrix = NULL;
2319 f->menu_bar_window = Qnil;
2320 }
2321
2322 /* Free the tool bar window and its glyph matrices. */
2323 if (!NILP (f->tool_bar_window))
2324 {
2325 struct window *w = XWINDOW (f->tool_bar_window);
2326 free_glyph_matrix (w->desired_matrix);
2327 free_glyph_matrix (w->current_matrix);
2328 w->desired_matrix = w->current_matrix = NULL;
2329 f->tool_bar_window = Qnil;
2330 }
2331
2332 /* Release frame glyph matrices. Reset fields to zero in
2333 case we are called a second time. */
2334 if (f->desired_matrix)
2335 {
2336 free_glyph_matrix (f->desired_matrix);
2337 free_glyph_matrix (f->current_matrix);
2338 f->desired_matrix = f->current_matrix = NULL;
2339 }
2340
2341 /* Release glyph pools. */
2342 if (f->desired_pool)
2343 {
2344 free_glyph_pool (f->desired_pool);
2345 free_glyph_pool (f->current_pool);
2346 f->desired_pool = f->current_pool = NULL;
2347 }
2348
2349 UNBLOCK_INPUT;
2350 }
2351 }
2352
2353
2354 /* Free glyph sub-matrices in the window tree rooted at W. This
2355 function may be called with a null pointer, and it may be called on
2356 the same tree more than once. */
2357
2358 void
2359 free_window_matrices (struct window *w)
2360 {
2361 while (w)
2362 {
2363 if (!NILP (w->hchild))
2364 free_window_matrices (XWINDOW (w->hchild));
2365 else if (!NILP (w->vchild))
2366 free_window_matrices (XWINDOW (w->vchild));
2367 else
2368 {
2369 /* This is a leaf window. Free its memory and reset fields
2370 to zero in case this function is called a second time for
2371 W. */
2372 free_glyph_matrix (w->current_matrix);
2373 free_glyph_matrix (w->desired_matrix);
2374 w->current_matrix = w->desired_matrix = NULL;
2375 }
2376
2377 /* Next window on same level. */
2378 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2379 }
2380 }
2381
2382
2383 /* Check glyph memory leaks. This function is called from
2384 shut_down_emacs. Note that frames are not destroyed when Emacs
2385 exits. We therefore free all glyph memory for all active frames
2386 explicitly and check that nothing is left allocated. */
2387
2388 void
2389 check_glyph_memory (void)
2390 {
2391 Lisp_Object tail, frame;
2392
2393 /* Free glyph memory for all frames. */
2394 FOR_EACH_FRAME (tail, frame)
2395 free_glyphs (XFRAME (frame));
2396
2397 /* Check that nothing is left allocated. */
2398 if (glyph_matrix_count)
2399 abort ();
2400 if (glyph_pool_count)
2401 abort ();
2402 }
2403
2404
2405 \f
2406 /**********************************************************************
2407 Building a Frame Matrix
2408 **********************************************************************/
2409
2410 /* Most of the redisplay code works on glyph matrices attached to
2411 windows. This is a good solution most of the time, but it is not
2412 suitable for terminal code. Terminal output functions cannot rely
2413 on being able to set an arbitrary terminal window. Instead they
2414 must be provided with a view of the whole frame, i.e. the whole
2415 screen. We build such a view by constructing a frame matrix from
2416 window matrices in this section.
2417
2418 Windows that must be updated have their must_be_update_p flag set.
2419 For all such windows, their desired matrix is made part of the
2420 desired frame matrix. For other windows, their current matrix is
2421 made part of the desired frame matrix.
2422
2423 +-----------------+----------------+
2424 | desired | desired |
2425 | | |
2426 +-----------------+----------------+
2427 | current |
2428 | |
2429 +----------------------------------+
2430
2431 Desired window matrices can be made part of the frame matrix in a
2432 cheap way: We exploit the fact that the desired frame matrix and
2433 desired window matrices share their glyph memory. This is not
2434 possible for current window matrices. Their glyphs are copied to
2435 the desired frame matrix. The latter is equivalent to
2436 preserve_other_columns in the old redisplay.
2437
2438 Used glyphs counters for frame matrix rows are the result of adding
2439 up glyph lengths of the window matrices. A line in the frame
2440 matrix is enabled, if a corresponding line in a window matrix is
2441 enabled.
2442
2443 After building the desired frame matrix, it will be passed to
2444 terminal code, which will manipulate both the desired and current
2445 frame matrix. Changes applied to the frame's current matrix have
2446 to be visible in current window matrices afterwards, of course.
2447
2448 This problem is solved like this:
2449
2450 1. Window and frame matrices share glyphs. Window matrices are
2451 constructed in a way that their glyph contents ARE the glyph
2452 contents needed in a frame matrix. Thus, any modification of
2453 glyphs done in terminal code will be reflected in window matrices
2454 automatically.
2455
2456 2. Exchanges of rows in a frame matrix done by terminal code are
2457 intercepted by hook functions so that corresponding row operations
2458 on window matrices can be performed. This is necessary because we
2459 use pointers to glyphs in glyph row structures. To satisfy the
2460 assumption of point 1 above that glyphs are updated implicitly in
2461 window matrices when they are manipulated via the frame matrix,
2462 window and frame matrix must of course agree where to find the
2463 glyphs for their rows. Possible manipulations that must be
2464 mirrored are assignments of rows of the desired frame matrix to the
2465 current frame matrix and scrolling the current frame matrix. */
2466
2467 /* Build frame F's desired matrix from window matrices. Only windows
2468 which have the flag must_be_updated_p set have to be updated. Menu
2469 bar lines of a frame are not covered by window matrices, so make
2470 sure not to touch them in this function. */
2471
2472 static void
2473 build_frame_matrix (struct frame *f)
2474 {
2475 int i;
2476
2477 /* F must have a frame matrix when this function is called. */
2478 xassert (!FRAME_WINDOW_P (f));
2479
2480 /* Clear all rows in the frame matrix covered by window matrices.
2481 Menu bar lines are not covered by windows. */
2482 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2483 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2484
2485 /* Build the matrix by walking the window tree. */
2486 build_frame_matrix_from_window_tree (f->desired_matrix,
2487 XWINDOW (FRAME_ROOT_WINDOW (f)));
2488 }
2489
2490
2491 /* Walk a window tree, building a frame matrix MATRIX from window
2492 matrices. W is the root of a window tree. */
2493
2494 static void
2495 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2496 {
2497 while (w)
2498 {
2499 if (!NILP (w->hchild))
2500 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2501 else if (!NILP (w->vchild))
2502 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2503 else
2504 build_frame_matrix_from_leaf_window (matrix, w);
2505
2506 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2507 }
2508 }
2509
2510
2511 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2512 desired frame matrix built. W is a leaf window whose desired or
2513 current matrix is to be added to FRAME_MATRIX. W's flag
2514 must_be_updated_p determines which matrix it contributes to
2515 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2516 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2517 Adding a desired matrix means setting up used counters and such in
2518 frame rows, while adding a current window matrix to FRAME_MATRIX
2519 means copying glyphs. The latter case corresponds to
2520 preserve_other_columns in the old redisplay. */
2521
2522 static void
2523 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2524 {
2525 struct glyph_matrix *window_matrix;
2526 int window_y, frame_y;
2527 /* If non-zero, a glyph to insert at the right border of W. */
2528 GLYPH right_border_glyph;
2529
2530 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2531
2532 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2533 if (w->must_be_updated_p)
2534 {
2535 window_matrix = w->desired_matrix;
2536
2537 /* Decide whether we want to add a vertical border glyph. */
2538 if (!WINDOW_RIGHTMOST_P (w))
2539 {
2540 struct Lisp_Char_Table *dp = window_display_table (w);
2541 Lisp_Object gc;
2542
2543 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2544 if (dp
2545 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2546 && GLYPH_CODE_CHAR_VALID_P (gc))
2547 {
2548 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2549 spec_glyph_lookup_face (w, &right_border_glyph);
2550 }
2551
2552 if (GLYPH_FACE (right_border_glyph) <= 0)
2553 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2554 }
2555 }
2556 else
2557 window_matrix = w->current_matrix;
2558
2559 /* For all rows in the window matrix and corresponding rows in the
2560 frame matrix. */
2561 window_y = 0;
2562 frame_y = window_matrix->matrix_y;
2563 while (window_y < window_matrix->nrows)
2564 {
2565 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2566 struct glyph_row *window_row = window_matrix->rows + window_y;
2567 int current_row_p = window_matrix == w->current_matrix;
2568
2569 /* Fill up the frame row with spaces up to the left margin of the
2570 window row. */
2571 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2572
2573 /* Fill up areas in the window matrix row with spaces. */
2574 fill_up_glyph_row_with_spaces (window_row);
2575
2576 /* If only part of W's desired matrix has been built, and
2577 window_row wasn't displayed, use the corresponding current
2578 row instead. */
2579 if (window_matrix == w->desired_matrix
2580 && !window_row->enabled_p)
2581 {
2582 window_row = w->current_matrix->rows + window_y;
2583 current_row_p = 1;
2584 }
2585
2586 if (current_row_p)
2587 {
2588 /* Copy window row to frame row. */
2589 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2590 window_row->glyphs[0],
2591 window_matrix->matrix_w * sizeof (struct glyph));
2592 }
2593 else
2594 {
2595 xassert (window_row->enabled_p);
2596
2597 /* Only when a desired row has been displayed, we want
2598 the corresponding frame row to be updated. */
2599 frame_row->enabled_p = 1;
2600
2601 /* Maybe insert a vertical border between horizontally adjacent
2602 windows. */
2603 if (GLYPH_CHAR (right_border_glyph) != 0)
2604 {
2605 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2606 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2607 }
2608
2609 #if GLYPH_DEBUG
2610 /* Window row window_y must be a slice of frame row
2611 frame_y. */
2612 xassert (glyph_row_slice_p (window_row, frame_row));
2613
2614 /* If rows are in sync, we don't have to copy glyphs because
2615 frame and window share glyphs. */
2616
2617 strcpy (w->current_matrix->method, w->desired_matrix->method);
2618 add_window_display_history (w, w->current_matrix->method, 0);
2619 #endif
2620 }
2621
2622 /* Set number of used glyphs in the frame matrix. Since we fill
2623 up with spaces, and visit leaf windows from left to right it
2624 can be done simply. */
2625 frame_row->used[TEXT_AREA]
2626 = window_matrix->matrix_x + window_matrix->matrix_w;
2627
2628 /* Next row. */
2629 ++window_y;
2630 ++frame_y;
2631 }
2632 }
2633
2634 /* Given a user-specified glyph, possibly including a Lisp-level face
2635 ID, return a glyph that has a realized face ID.
2636 This is used for glyphs displayed specially and not part of the text;
2637 for instance, vertical separators, truncation markers, etc. */
2638
2639 void
2640 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2641 {
2642 int lface_id = GLYPH_FACE (*glyph);
2643 /* Convert the glyph's specified face to a realized (cache) face. */
2644 if (lface_id > 0)
2645 {
2646 int face_id = merge_faces (XFRAME (w->frame),
2647 Qt, lface_id, DEFAULT_FACE_ID);
2648 SET_GLYPH_FACE (*glyph, face_id);
2649 }
2650 }
2651
2652 /* Add spaces to a glyph row ROW in a window matrix.
2653
2654 Each row has the form:
2655
2656 +---------+-----------------------------+------------+
2657 | left | text | right |
2658 +---------+-----------------------------+------------+
2659
2660 Left and right marginal areas are optional. This function adds
2661 spaces to areas so that there are no empty holes between areas.
2662 In other words: If the right area is not empty, the text area
2663 is filled up with spaces up to the right area. If the text area
2664 is not empty, the left area is filled up.
2665
2666 To be called for frame-based redisplay, only. */
2667
2668 static void
2669 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2670 {
2671 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2672 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2673 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2674 }
2675
2676
2677 /* Fill area AREA of glyph row ROW with spaces. To be called for
2678 frame-based redisplay only. */
2679
2680 static void
2681 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2682 {
2683 if (row->glyphs[area] < row->glyphs[area + 1])
2684 {
2685 struct glyph *end = row->glyphs[area + 1];
2686 struct glyph *text = row->glyphs[area] + row->used[area];
2687
2688 while (text < end)
2689 *text++ = space_glyph;
2690 row->used[area] = text - row->glyphs[area];
2691 }
2692 }
2693
2694
2695 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2696 reached. In frame matrices only one area, TEXT_AREA, is used. */
2697
2698 static void
2699 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2700 {
2701 int i = row->used[TEXT_AREA];
2702 struct glyph *glyph = row->glyphs[TEXT_AREA];
2703
2704 while (i < upto)
2705 glyph[i++] = space_glyph;
2706
2707 row->used[TEXT_AREA] = i;
2708 }
2709
2710
2711 \f
2712 /**********************************************************************
2713 Mirroring operations on frame matrices in window matrices
2714 **********************************************************************/
2715
2716 /* Set frame being updated via frame-based redisplay to F. This
2717 function must be called before updates to make explicit that we are
2718 working on frame matrices or not. */
2719
2720 static inline void
2721 set_frame_matrix_frame (struct frame *f)
2722 {
2723 frame_matrix_frame = f;
2724 }
2725
2726
2727 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2728 DESIRED_MATRIX is the desired matrix corresponding to
2729 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2730 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2731 frame_matrix_frame is non-null, this indicates that the exchange is
2732 done in frame matrices, and that we have to perform analogous
2733 operations in window matrices of frame_matrix_frame. */
2734
2735 static inline void
2736 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2737 {
2738 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2739 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2740 int mouse_face_p = current_row->mouse_face_p;
2741
2742 /* Do current_row = desired_row. This exchanges glyph pointers
2743 between both rows, and does a structure assignment otherwise. */
2744 assign_row (current_row, desired_row);
2745
2746 /* Enable current_row to mark it as valid. */
2747 current_row->enabled_p = 1;
2748 current_row->mouse_face_p = mouse_face_p;
2749
2750 /* If we are called on frame matrices, perform analogous operations
2751 for window matrices. */
2752 if (frame_matrix_frame)
2753 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2754 }
2755
2756
2757 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2758 W's frame which has been made current (by swapping pointers between
2759 current and desired matrix). Perform analogous operations in the
2760 matrices of leaf windows in the window tree rooted at W. */
2761
2762 static void
2763 mirror_make_current (struct window *w, int frame_row)
2764 {
2765 while (w)
2766 {
2767 if (!NILP (w->hchild))
2768 mirror_make_current (XWINDOW (w->hchild), frame_row);
2769 else if (!NILP (w->vchild))
2770 mirror_make_current (XWINDOW (w->vchild), frame_row);
2771 else
2772 {
2773 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2774 here because the checks performed in debug mode there
2775 will not allow the conversion. */
2776 int row = frame_row - w->desired_matrix->matrix_y;
2777
2778 /* If FRAME_ROW is within W, assign the desired row to the
2779 current row (exchanging glyph pointers). */
2780 if (row >= 0 && row < w->desired_matrix->matrix_h)
2781 {
2782 struct glyph_row *current_row
2783 = MATRIX_ROW (w->current_matrix, row);
2784 struct glyph_row *desired_row
2785 = MATRIX_ROW (w->desired_matrix, row);
2786
2787 if (desired_row->enabled_p)
2788 assign_row (current_row, desired_row);
2789 else
2790 swap_glyph_pointers (desired_row, current_row);
2791 current_row->enabled_p = 1;
2792
2793 /* Set the Y coordinate of the mode/header line's row.
2794 It is needed in draw_row_with_mouse_face to find the
2795 screen coordinates. (Window-based redisplay sets
2796 this in update_window, but no one seems to do that
2797 for frame-based redisplay.) */
2798 if (current_row->mode_line_p)
2799 current_row->y = row;
2800 }
2801 }
2802
2803 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2804 }
2805 }
2806
2807
2808 /* Perform row dance after scrolling. We are working on the range of
2809 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2810 including) in MATRIX. COPY_FROM is a vector containing, for each
2811 row I in the range 0 <= I < NLINES, the index of the original line
2812 to move to I. This index is relative to the row range, i.e. 0 <=
2813 index < NLINES. RETAINED_P is a vector containing zero for each
2814 row 0 <= I < NLINES which is empty.
2815
2816 This function is called from do_scrolling and do_direct_scrolling. */
2817
2818 void
2819 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2820 int *copy_from, char *retained_p)
2821 {
2822 /* A copy of original rows. */
2823 struct glyph_row *old_rows;
2824
2825 /* Rows to assign to. */
2826 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2827
2828 int i;
2829
2830 /* Make a copy of the original rows. */
2831 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2832 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2833
2834 /* Assign new rows, maybe clear lines. */
2835 for (i = 0; i < nlines; ++i)
2836 {
2837 int enabled_before_p = new_rows[i].enabled_p;
2838
2839 xassert (i + unchanged_at_top < matrix->nrows);
2840 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2841 new_rows[i] = old_rows[copy_from[i]];
2842 new_rows[i].enabled_p = enabled_before_p;
2843
2844 /* RETAINED_P is zero for empty lines. */
2845 if (!retained_p[copy_from[i]])
2846 new_rows[i].enabled_p = 0;
2847 }
2848
2849 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2850 if (frame_matrix_frame)
2851 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2852 unchanged_at_top, nlines, copy_from, retained_p);
2853 }
2854
2855
2856 /* Synchronize glyph pointers in the current matrix of window W with
2857 the current frame matrix. */
2858
2859 static void
2860 sync_window_with_frame_matrix_rows (struct window *w)
2861 {
2862 struct frame *f = XFRAME (w->frame);
2863 struct glyph_row *window_row, *window_row_end, *frame_row;
2864 int left, right, x, width;
2865
2866 /* Preconditions: W must be a leaf window on a tty frame. */
2867 xassert (NILP (w->hchild) && NILP (w->vchild));
2868 xassert (!FRAME_WINDOW_P (f));
2869
2870 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2871 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2872 x = w->current_matrix->matrix_x;
2873 width = w->current_matrix->matrix_w;
2874
2875 window_row = w->current_matrix->rows;
2876 window_row_end = window_row + w->current_matrix->nrows;
2877 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2878
2879 for (; window_row < window_row_end; ++window_row, ++frame_row)
2880 {
2881 window_row->glyphs[LEFT_MARGIN_AREA]
2882 = frame_row->glyphs[0] + x;
2883 window_row->glyphs[TEXT_AREA]
2884 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2885 window_row->glyphs[LAST_AREA]
2886 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2887 window_row->glyphs[RIGHT_MARGIN_AREA]
2888 = window_row->glyphs[LAST_AREA] - right;
2889 }
2890 }
2891
2892
2893 /* Return the window in the window tree rooted in W containing frame
2894 row ROW. Value is null if none is found. */
2895
2896 static struct window *
2897 frame_row_to_window (struct window *w, int row)
2898 {
2899 struct window *found = NULL;
2900
2901 while (w && !found)
2902 {
2903 if (!NILP (w->hchild))
2904 found = frame_row_to_window (XWINDOW (w->hchild), row);
2905 else if (!NILP (w->vchild))
2906 found = frame_row_to_window (XWINDOW (w->vchild), row);
2907 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2908 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2909 found = w;
2910
2911 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2912 }
2913
2914 return found;
2915 }
2916
2917
2918 /* Perform a line dance in the window tree rooted at W, after
2919 scrolling a frame matrix in mirrored_line_dance.
2920
2921 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2922 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2923 COPY_FROM is a vector containing, for each row I in the range 0 <=
2924 I < NLINES, the index of the original line to move to I. This
2925 index is relative to the row range, i.e. 0 <= index < NLINES.
2926 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2927 which is empty. */
2928
2929 static void
2930 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2931 {
2932 while (w)
2933 {
2934 if (!NILP (w->hchild))
2935 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2936 nlines, copy_from, retained_p);
2937 else if (!NILP (w->vchild))
2938 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2939 nlines, copy_from, retained_p);
2940 else
2941 {
2942 /* W is a leaf window, and we are working on its current
2943 matrix m. */
2944 struct glyph_matrix *m = w->current_matrix;
2945 int i, sync_p = 0;
2946 struct glyph_row *old_rows;
2947
2948 /* Make a copy of the original rows of matrix m. */
2949 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2950 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2951
2952 for (i = 0; i < nlines; ++i)
2953 {
2954 /* Frame relative line assigned to. */
2955 int frame_to = i + unchanged_at_top;
2956
2957 /* Frame relative line assigned. */
2958 int frame_from = copy_from[i] + unchanged_at_top;
2959
2960 /* Window relative line assigned to. */
2961 int window_to = frame_to - m->matrix_y;
2962
2963 /* Window relative line assigned. */
2964 int window_from = frame_from - m->matrix_y;
2965
2966 /* Is assigned line inside window? */
2967 int from_inside_window_p
2968 = window_from >= 0 && window_from < m->matrix_h;
2969
2970 /* Is assigned to line inside window? */
2971 int to_inside_window_p
2972 = window_to >= 0 && window_to < m->matrix_h;
2973
2974 if (from_inside_window_p && to_inside_window_p)
2975 {
2976 /* Enabled setting before assignment. */
2977 int enabled_before_p;
2978
2979 /* Do the assignment. The enabled_p flag is saved
2980 over the assignment because the old redisplay did
2981 that. */
2982 enabled_before_p = m->rows[window_to].enabled_p;
2983 m->rows[window_to] = old_rows[window_from];
2984 m->rows[window_to].enabled_p = enabled_before_p;
2985
2986 /* If frame line is empty, window line is empty, too. */
2987 if (!retained_p[copy_from[i]])
2988 m->rows[window_to].enabled_p = 0;
2989 }
2990 else if (to_inside_window_p)
2991 {
2992 /* A copy between windows. This is an infrequent
2993 case not worth optimizing. */
2994 struct frame *f = XFRAME (w->frame);
2995 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2996 struct window *w2;
2997 struct glyph_matrix *m2;
2998 int m2_from;
2999
3000 w2 = frame_row_to_window (root, frame_from);
3001 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3002 -nw', FROM_FRAME sometimes has no associated window.
3003 This check avoids a segfault if W2 is null. */
3004 if (w2)
3005 {
3006 m2 = w2->current_matrix;
3007 m2_from = frame_from - m2->matrix_y;
3008 copy_row_except_pointers (m->rows + window_to,
3009 m2->rows + m2_from);
3010
3011 /* If frame line is empty, window line is empty, too. */
3012 if (!retained_p[copy_from[i]])
3013 m->rows[window_to].enabled_p = 0;
3014 }
3015 sync_p = 1;
3016 }
3017 else if (from_inside_window_p)
3018 sync_p = 1;
3019 }
3020
3021 /* If there was a copy between windows, make sure glyph
3022 pointers are in sync with the frame matrix. */
3023 if (sync_p)
3024 sync_window_with_frame_matrix_rows (w);
3025
3026 /* Check that no pointers are lost. */
3027 CHECK_MATRIX (m);
3028 }
3029
3030 /* Next window on same level. */
3031 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3032 }
3033 }
3034
3035
3036 #if GLYPH_DEBUG
3037
3038 /* Check that window and frame matrices agree about their
3039 understanding where glyphs of the rows are to find. For each
3040 window in the window tree rooted at W, check that rows in the
3041 matrices of leaf window agree with their frame matrices about
3042 glyph pointers. */
3043
3044 static void
3045 check_window_matrix_pointers (struct window *w)
3046 {
3047 while (w)
3048 {
3049 if (!NILP (w->hchild))
3050 check_window_matrix_pointers (XWINDOW (w->hchild));
3051 else if (!NILP (w->vchild))
3052 check_window_matrix_pointers (XWINDOW (w->vchild));
3053 else
3054 {
3055 struct frame *f = XFRAME (w->frame);
3056 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3057 check_matrix_pointers (w->current_matrix, f->current_matrix);
3058 }
3059
3060 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3061 }
3062 }
3063
3064
3065 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3066 a window and FRAME_MATRIX is the corresponding frame matrix. For
3067 each row in WINDOW_MATRIX check that it's a slice of the
3068 corresponding frame row. If it isn't, abort. */
3069
3070 static void
3071 check_matrix_pointers (struct glyph_matrix *window_matrix,
3072 struct glyph_matrix *frame_matrix)
3073 {
3074 /* Row number in WINDOW_MATRIX. */
3075 int i = 0;
3076
3077 /* Row number corresponding to I in FRAME_MATRIX. */
3078 int j = window_matrix->matrix_y;
3079
3080 /* For all rows check that the row in the window matrix is a
3081 slice of the row in the frame matrix. If it isn't we didn't
3082 mirror an operation on the frame matrix correctly. */
3083 while (i < window_matrix->nrows)
3084 {
3085 if (!glyph_row_slice_p (window_matrix->rows + i,
3086 frame_matrix->rows + j))
3087 abort ();
3088 ++i, ++j;
3089 }
3090 }
3091
3092 #endif /* GLYPH_DEBUG != 0 */
3093
3094
3095 \f
3096 /**********************************************************************
3097 VPOS and HPOS translations
3098 **********************************************************************/
3099
3100 #if GLYPH_DEBUG
3101
3102 /* Translate vertical position VPOS which is relative to window W to a
3103 vertical position relative to W's frame. */
3104
3105 static int
3106 window_to_frame_vpos (struct window *w, int vpos)
3107 {
3108 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3109 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3110 vpos += WINDOW_TOP_EDGE_LINE (w);
3111 xassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3112 return vpos;
3113 }
3114
3115
3116 /* Translate horizontal position HPOS which is relative to window W to
3117 a horizontal position relative to W's frame. */
3118
3119 static int
3120 window_to_frame_hpos (struct window *w, int hpos)
3121 {
3122 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3123 hpos += WINDOW_LEFT_EDGE_COL (w);
3124 return hpos;
3125 }
3126
3127 #endif /* GLYPH_DEBUG */
3128
3129
3130 \f
3131 /**********************************************************************
3132 Redrawing Frames
3133 **********************************************************************/
3134
3135 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3136 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3137 (Lisp_Object frame)
3138 {
3139 struct frame *f;
3140
3141 CHECK_LIVE_FRAME (frame);
3142 f = XFRAME (frame);
3143
3144 /* Ignore redraw requests, if frame has no glyphs yet.
3145 (Implementation note: It still has to be checked why we are
3146 called so early here). */
3147 if (!glyphs_initialized_initially_p)
3148 return Qnil;
3149
3150 update_begin (f);
3151 #ifdef MSDOS
3152 if (FRAME_MSDOS_P (f))
3153 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3154 #endif
3155 clear_frame (f);
3156 clear_current_matrices (f);
3157 update_end (f);
3158 if (FRAME_TERMCAP_P (f))
3159 fflush (FRAME_TTY (f)->output);
3160 windows_or_buffers_changed++;
3161 /* Mark all windows as inaccurate, so that every window will have
3162 its redisplay done. */
3163 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3164 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3165 f->garbaged = 0;
3166 return Qnil;
3167 }
3168
3169
3170 /* Redraw frame F. This is nothing more than a call to the Lisp
3171 function redraw-frame. */
3172
3173 void
3174 redraw_frame (struct frame *f)
3175 {
3176 Lisp_Object frame;
3177 XSETFRAME (frame, f);
3178 Fredraw_frame (frame);
3179 }
3180
3181
3182 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3183 doc: /* Clear and redisplay all visible frames. */)
3184 (void)
3185 {
3186 Lisp_Object tail, frame;
3187
3188 FOR_EACH_FRAME (tail, frame)
3189 if (FRAME_VISIBLE_P (XFRAME (frame)))
3190 Fredraw_frame (frame);
3191
3192 return Qnil;
3193 }
3194
3195
3196 \f
3197 /***********************************************************************
3198 Frame Update
3199 ***********************************************************************/
3200
3201 /* Update frame F based on the data in desired matrices.
3202
3203 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3204 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3205 scrolling.
3206
3207 Value is non-zero if redisplay was stopped due to pending input. */
3208
3209 int
3210 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3211 {
3212 /* 1 means display has been paused because of pending input. */
3213 int paused_p;
3214 struct window *root_window = XWINDOW (f->root_window);
3215
3216 if (redisplay_dont_pause)
3217 force_p = 1;
3218 #if PERIODIC_PREEMPTION_CHECKING
3219 else if (NILP (Vredisplay_preemption_period))
3220 force_p = 1;
3221 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3222 {
3223 EMACS_TIME tm;
3224 double p = XFLOATINT (Vredisplay_preemption_period);
3225 int sec, usec;
3226
3227 if (detect_input_pending_ignore_squeezables ())
3228 {
3229 paused_p = 1;
3230 goto do_pause;
3231 }
3232
3233 sec = (int) p;
3234 usec = (p - sec) * 1000000;
3235
3236 EMACS_GET_TIME (tm);
3237 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3238 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3239 }
3240 #endif
3241
3242 if (FRAME_WINDOW_P (f))
3243 {
3244 /* We are working on window matrix basis. All windows whose
3245 flag must_be_updated_p is set have to be updated. */
3246
3247 /* Record that we are not working on frame matrices. */
3248 set_frame_matrix_frame (NULL);
3249
3250 /* Update all windows in the window tree of F, maybe stopping
3251 when pending input is detected. */
3252 update_begin (f);
3253
3254 /* Update the menu bar on X frames that don't have toolkit
3255 support. */
3256 if (WINDOWP (f->menu_bar_window))
3257 update_window (XWINDOW (f->menu_bar_window), 1);
3258
3259 /* Update the tool-bar window, if present. */
3260 if (WINDOWP (f->tool_bar_window))
3261 {
3262 struct window *w = XWINDOW (f->tool_bar_window);
3263
3264 /* Update tool-bar window. */
3265 if (w->must_be_updated_p)
3266 {
3267 Lisp_Object tem;
3268
3269 update_window (w, 1);
3270 w->must_be_updated_p = 0;
3271
3272 /* Swap tool-bar strings. We swap because we want to
3273 reuse strings. */
3274 tem = f->current_tool_bar_string;
3275 f->current_tool_bar_string = f->desired_tool_bar_string;
3276 f->desired_tool_bar_string = tem;
3277 }
3278 }
3279
3280
3281 /* Update windows. */
3282 paused_p = update_window_tree (root_window, force_p);
3283 update_end (f);
3284
3285 /* This flush is a performance bottleneck under X,
3286 and it doesn't seem to be necessary anyway (in general).
3287 It is necessary when resizing the window with the mouse, or
3288 at least the fringes are not redrawn in a timely manner. ++kfs */
3289 if (f->force_flush_display_p)
3290 {
3291 FRAME_RIF (f)->flush_display (f);
3292 f->force_flush_display_p = 0;
3293 }
3294 }
3295 else
3296 {
3297 /* We are working on frame matrix basis. Set the frame on whose
3298 frame matrix we operate. */
3299 set_frame_matrix_frame (f);
3300
3301 /* Build F's desired matrix from window matrices. */
3302 build_frame_matrix (f);
3303
3304 /* Update the display */
3305 update_begin (f);
3306 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3307 update_end (f);
3308
3309 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3310 {
3311 if (FRAME_TTY (f)->termscript)
3312 fflush (FRAME_TTY (f)->termscript);
3313 if (FRAME_TERMCAP_P (f))
3314 fflush (FRAME_TTY (f)->output);
3315 }
3316
3317 /* Check window matrices for lost pointers. */
3318 #if GLYPH_DEBUG
3319 check_window_matrix_pointers (root_window);
3320 add_frame_display_history (f, paused_p);
3321 #endif
3322 }
3323
3324 #if PERIODIC_PREEMPTION_CHECKING
3325 do_pause:
3326 #endif
3327 /* Reset flags indicating that a window should be updated. */
3328 set_window_update_flags (root_window, 0);
3329
3330 display_completed = !paused_p;
3331 return paused_p;
3332 }
3333
3334
3335 \f
3336 /************************************************************************
3337 Window-based updates
3338 ************************************************************************/
3339
3340 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3341 don't stop updating when input is pending. */
3342
3343 static int
3344 update_window_tree (struct window *w, int force_p)
3345 {
3346 int paused_p = 0;
3347
3348 while (w && !paused_p)
3349 {
3350 if (!NILP (w->hchild))
3351 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3352 else if (!NILP (w->vchild))
3353 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3354 else if (w->must_be_updated_p)
3355 paused_p |= update_window (w, force_p);
3356
3357 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3358 }
3359
3360 return paused_p;
3361 }
3362
3363
3364 /* Update window W if its flag must_be_updated_p is non-zero. If
3365 FORCE_P is non-zero, don't stop updating if input is pending. */
3366
3367 void
3368 update_single_window (struct window *w, int force_p)
3369 {
3370 if (w->must_be_updated_p)
3371 {
3372 struct frame *f = XFRAME (WINDOW_FRAME (w));
3373
3374 /* Record that this is not a frame-based redisplay. */
3375 set_frame_matrix_frame (NULL);
3376
3377 if (redisplay_dont_pause)
3378 force_p = 1;
3379 #if PERIODIC_PREEMPTION_CHECKING
3380 else if (NILP (Vredisplay_preemption_period))
3381 force_p = 1;
3382 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3383 {
3384 EMACS_TIME tm;
3385 double p = XFLOATINT (Vredisplay_preemption_period);
3386 int sec, usec;
3387
3388 sec = (int) p;
3389 usec = (p - sec) * 1000000;
3390
3391 EMACS_GET_TIME (tm);
3392 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3393 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3394 }
3395 #endif
3396
3397 /* Update W. */
3398 update_begin (f);
3399 update_window (w, force_p);
3400 update_end (f);
3401
3402 /* Reset flag in W. */
3403 w->must_be_updated_p = 0;
3404 }
3405 }
3406
3407 #ifdef HAVE_WINDOW_SYSTEM
3408
3409 /* Redraw lines from the current matrix of window W that are
3410 overlapped by other rows. YB is bottom-most y-position in W. */
3411
3412 static void
3413 redraw_overlapped_rows (struct window *w, int yb)
3414 {
3415 int i;
3416 struct frame *f = XFRAME (WINDOW_FRAME (w));
3417
3418 /* If rows overlapping others have been changed, the rows being
3419 overlapped have to be redrawn. This won't draw lines that have
3420 already been drawn in update_window_line because overlapped_p in
3421 desired rows is 0, so after row assignment overlapped_p in
3422 current rows is 0. */
3423 for (i = 0; i < w->current_matrix->nrows; ++i)
3424 {
3425 struct glyph_row *row = w->current_matrix->rows + i;
3426
3427 if (!row->enabled_p)
3428 break;
3429 else if (row->mode_line_p)
3430 continue;
3431
3432 if (row->overlapped_p)
3433 {
3434 enum glyph_row_area area;
3435
3436 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3437 {
3438 updated_row = row;
3439 updated_area = area;
3440 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3441 area == TEXT_AREA ? row->x : 0);
3442 if (row->used[area])
3443 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3444 row->used[area]);
3445 FRAME_RIF (f)->clear_end_of_line (-1);
3446 }
3447
3448 row->overlapped_p = 0;
3449 }
3450
3451 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3452 break;
3453 }
3454 }
3455
3456
3457 /* Redraw lines from the current matrix of window W that overlap
3458 others. YB is bottom-most y-position in W. */
3459
3460 static void
3461 redraw_overlapping_rows (struct window *w, int yb)
3462 {
3463 int i, bottom_y;
3464 struct glyph_row *row;
3465 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3466
3467 for (i = 0; i < w->current_matrix->nrows; ++i)
3468 {
3469 row = w->current_matrix->rows + i;
3470
3471 if (!row->enabled_p)
3472 break;
3473 else if (row->mode_line_p)
3474 continue;
3475
3476 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3477
3478 if (row->overlapping_p)
3479 {
3480 int overlaps = 0;
3481
3482 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3483 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3484 overlaps |= OVERLAPS_PRED;
3485 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3486 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3487 overlaps |= OVERLAPS_SUCC;
3488
3489 if (overlaps)
3490 {
3491 if (row->used[LEFT_MARGIN_AREA])
3492 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3493
3494 if (row->used[TEXT_AREA])
3495 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3496
3497 if (row->used[RIGHT_MARGIN_AREA])
3498 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3499
3500 /* Record in neighbor rows that ROW overwrites part of
3501 their display. */
3502 if (overlaps & OVERLAPS_PRED)
3503 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3504 if (overlaps & OVERLAPS_SUCC)
3505 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3506 }
3507 }
3508
3509 if (bottom_y >= yb)
3510 break;
3511 }
3512 }
3513
3514 #endif /* HAVE_WINDOW_SYSTEM */
3515
3516
3517 #if defined GLYPH_DEBUG && 0
3518
3519 /* Check that no row in the current matrix of window W is enabled
3520 which is below what's displayed in the window. */
3521
3522 static void
3523 check_current_matrix_flags (struct window *w)
3524 {
3525 int last_seen_p = 0;
3526 int i, yb = window_text_bottom_y (w);
3527
3528 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3529 {
3530 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3531 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3532 last_seen_p = 1;
3533 else if (last_seen_p && row->enabled_p)
3534 abort ();
3535 }
3536 }
3537
3538 #endif /* GLYPH_DEBUG */
3539
3540
3541 /* Update display of window W. FORCE_P non-zero means that we should
3542 not stop when detecting pending input. */
3543
3544 static int
3545 update_window (struct window *w, int force_p)
3546 {
3547 struct glyph_matrix *desired_matrix = w->desired_matrix;
3548 int paused_p;
3549 #if !PERIODIC_PREEMPTION_CHECKING
3550 int preempt_count = baud_rate / 2400 + 1;
3551 #endif
3552 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3553 #if GLYPH_DEBUG
3554 /* Check that W's frame doesn't have glyph matrices. */
3555 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3556 #endif
3557
3558 /* Check pending input the first time so that we can quickly return. */
3559 #if !PERIODIC_PREEMPTION_CHECKING
3560 if (!force_p)
3561 detect_input_pending_ignore_squeezables ();
3562 #endif
3563
3564 /* If forced to complete the update, or if no input is pending, do
3565 the update. */
3566 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3567 {
3568 struct glyph_row *row, *end;
3569 struct glyph_row *mode_line_row;
3570 struct glyph_row *header_line_row;
3571 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3572 #if ! PERIODIC_PREEMPTION_CHECKING
3573 int n_updated = 0;
3574 #endif
3575
3576 rif->update_window_begin_hook (w);
3577 yb = window_text_bottom_y (w);
3578 row = desired_matrix->rows;
3579 end = row + desired_matrix->nrows - 1;
3580
3581 /* Take note of the header line, if there is one. We will
3582 update it below, after updating all of the window's lines. */
3583 if (row->mode_line_p)
3584 {
3585 header_line_row = row;
3586 ++row;
3587 }
3588 else
3589 header_line_row = NULL;
3590
3591 /* Update the mode line, if necessary. */
3592 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3593 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3594 {
3595 mode_line_row->y = yb;
3596 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3597 desired_matrix),
3598 &mouse_face_overwritten_p);
3599 }
3600
3601 /* Find first enabled row. Optimizations in redisplay_internal
3602 may lead to an update with only one row enabled. There may
3603 be also completely empty matrices. */
3604 while (row < end && !row->enabled_p)
3605 ++row;
3606
3607 /* Try reusing part of the display by copying. */
3608 if (row < end && !desired_matrix->no_scrolling_p)
3609 {
3610 int rc = scrolling_window (w, header_line_row != NULL);
3611 if (rc < 0)
3612 {
3613 /* All rows were found to be equal. */
3614 paused_p = 0;
3615 goto set_cursor;
3616 }
3617 else if (rc > 0)
3618 {
3619 /* We've scrolled the display. */
3620 force_p = 1;
3621 changed_p = 1;
3622 }
3623 }
3624
3625 /* Update the rest of the lines. */
3626 for (; row < end && (force_p || !input_pending); ++row)
3627 /* scrolling_window resets the enabled_p flag of the rows it
3628 reuses from current_matrix. */
3629 if (row->enabled_p)
3630 {
3631 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3632 int i;
3633
3634 /* We'll have to play a little bit with when to
3635 detect_input_pending. If it's done too often,
3636 scrolling large windows with repeated scroll-up
3637 commands will too quickly pause redisplay. */
3638 #if PERIODIC_PREEMPTION_CHECKING
3639 if (!force_p)
3640 {
3641 EMACS_TIME tm, dif;
3642 EMACS_GET_TIME (tm);
3643 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3644 if (EMACS_TIME_NEG_P (dif))
3645 {
3646 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3647 if (detect_input_pending_ignore_squeezables ())
3648 break;
3649 }
3650 }
3651 #else
3652 if (!force_p && ++n_updated % preempt_count == 0)
3653 detect_input_pending_ignore_squeezables ();
3654 #endif
3655 changed_p |= update_window_line (w, vpos,
3656 &mouse_face_overwritten_p);
3657
3658 /* Mark all rows below the last visible one in the current
3659 matrix as invalid. This is necessary because of
3660 variable line heights. Consider the case of three
3661 successive redisplays, where the first displays 5
3662 lines, the second 3 lines, and the third 5 lines again.
3663 If the second redisplay wouldn't mark rows in the
3664 current matrix invalid, the third redisplay might be
3665 tempted to optimize redisplay based on lines displayed
3666 in the first redisplay. */
3667 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3668 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3669 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3670 }
3671
3672 /* Was display preempted? */
3673 paused_p = row < end;
3674
3675 set_cursor:
3676
3677 /* Update the header line after scrolling because a new header
3678 line would otherwise overwrite lines at the top of the window
3679 that can be scrolled. */
3680 if (header_line_row && header_line_row->enabled_p)
3681 {
3682 header_line_row->y = 0;
3683 update_window_line (w, 0, &mouse_face_overwritten_p);
3684 }
3685
3686 /* Fix the appearance of overlapping/overlapped rows. */
3687 if (!paused_p && !w->pseudo_window_p)
3688 {
3689 #ifdef HAVE_WINDOW_SYSTEM
3690 if (changed_p && rif->fix_overlapping_area)
3691 {
3692 redraw_overlapped_rows (w, yb);
3693 redraw_overlapping_rows (w, yb);
3694 }
3695 #endif
3696
3697 /* Make cursor visible at cursor position of W. */
3698 set_window_cursor_after_update (w);
3699
3700 #if 0 /* Check that current matrix invariants are satisfied. This is
3701 for debugging only. See the comment of check_matrix_invariants. */
3702 IF_DEBUG (check_matrix_invariants (w));
3703 #endif
3704 }
3705
3706 #if GLYPH_DEBUG
3707 /* Remember the redisplay method used to display the matrix. */
3708 strcpy (w->current_matrix->method, w->desired_matrix->method);
3709 #endif
3710
3711 #ifdef HAVE_WINDOW_SYSTEM
3712 update_window_fringes (w, 0);
3713 #endif
3714
3715 /* End the update of window W. Don't set the cursor if we
3716 paused updating the display because in this case,
3717 set_window_cursor_after_update hasn't been called, and
3718 output_cursor doesn't contain the cursor location. */
3719 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3720 }
3721 else
3722 paused_p = 1;
3723
3724 #if GLYPH_DEBUG
3725 /* check_current_matrix_flags (w); */
3726 add_window_display_history (w, w->current_matrix->method, paused_p);
3727 #endif
3728
3729 clear_glyph_matrix (desired_matrix);
3730
3731 return paused_p;
3732 }
3733
3734
3735 /* Update the display of area AREA in window W, row number VPOS.
3736 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3737
3738 static void
3739 update_marginal_area (struct window *w, int area, int vpos)
3740 {
3741 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3742 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3743
3744 /* Let functions in xterm.c know what area subsequent X positions
3745 will be relative to. */
3746 updated_area = area;
3747
3748 /* Set cursor to start of glyphs, write them, and clear to the end
3749 of the area. I don't think that something more sophisticated is
3750 necessary here, since marginal areas will not be the default. */
3751 rif->cursor_to (vpos, 0, desired_row->y, 0);
3752 if (desired_row->used[area])
3753 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3754 rif->clear_end_of_line (-1);
3755 }
3756
3757
3758 /* Update the display of the text area of row VPOS in window W.
3759 Value is non-zero if display has changed. */
3760
3761 static int
3762 update_text_area (struct window *w, int vpos)
3763 {
3764 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3765 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3766 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3767 int changed_p = 0;
3768
3769 /* Let functions in xterm.c know what area subsequent X positions
3770 will be relative to. */
3771 updated_area = TEXT_AREA;
3772
3773 /* If rows are at different X or Y, or rows have different height,
3774 or the current row is marked invalid, write the entire line. */
3775 if (!current_row->enabled_p
3776 || desired_row->y != current_row->y
3777 || desired_row->ascent != current_row->ascent
3778 || desired_row->phys_ascent != current_row->phys_ascent
3779 || desired_row->phys_height != current_row->phys_height
3780 || desired_row->visible_height != current_row->visible_height
3781 || current_row->overlapped_p
3782 /* This next line is necessary for correctly redrawing
3783 mouse-face areas after scrolling and other operations.
3784 However, it causes excessive flickering when mouse is moved
3785 across the mode line. Luckily, turning it off for the mode
3786 line doesn't seem to hurt anything. -- cyd.
3787 But it is still needed for the header line. -- kfs. */
3788 || (current_row->mouse_face_p
3789 && !(current_row->mode_line_p && vpos > 0))
3790 || current_row->x != desired_row->x)
3791 {
3792 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3793
3794 if (desired_row->used[TEXT_AREA])
3795 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3796 desired_row->used[TEXT_AREA]);
3797
3798 /* Clear to end of window. */
3799 rif->clear_end_of_line (-1);
3800 changed_p = 1;
3801
3802 /* This erases the cursor. We do this here because
3803 notice_overwritten_cursor cannot easily check this, which
3804 might indicate that the whole functionality of
3805 notice_overwritten_cursor would better be implemented here.
3806 On the other hand, we need notice_overwritten_cursor as long
3807 as mouse highlighting is done asynchronously outside of
3808 redisplay. */
3809 if (vpos == w->phys_cursor.vpos)
3810 w->phys_cursor_on_p = 0;
3811 }
3812 else
3813 {
3814 int stop, i, x;
3815 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3816 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3817 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3818 int desired_stop_pos = desired_row->used[TEXT_AREA];
3819 int abort_skipping = 0;
3820
3821 /* If the desired row extends its face to the text area end, and
3822 unless the current row also does so at the same position,
3823 make sure we write at least one glyph, so that the face
3824 extension actually takes place. */
3825 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3826 && (desired_stop_pos < current_row->used[TEXT_AREA]
3827 || (desired_stop_pos == current_row->used[TEXT_AREA]
3828 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3829 --desired_stop_pos;
3830
3831 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3832 i = 0;
3833 x = desired_row->x;
3834
3835 /* Loop over glyphs that current and desired row may have
3836 in common. */
3837 while (i < stop)
3838 {
3839 int can_skip_p = !abort_skipping;
3840
3841 /* Skip over glyphs that both rows have in common. These
3842 don't have to be written. We can't skip if the last
3843 current glyph overlaps the glyph to its right. For
3844 example, consider a current row of `if ' with the `f' in
3845 Courier bold so that it overlaps the ` ' to its right.
3846 If the desired row is ` ', we would skip over the space
3847 after the `if' and there would remain a pixel from the
3848 `f' on the screen. */
3849 if (overlapping_glyphs_p && i > 0)
3850 {
3851 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3852 int left, right;
3853
3854 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3855 &left, &right);
3856 can_skip_p = (right == 0 && !abort_skipping);
3857 }
3858
3859 if (can_skip_p)
3860 {
3861 int start_hpos = i;
3862
3863 while (i < stop
3864 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3865 {
3866 x += desired_glyph->pixel_width;
3867 ++desired_glyph, ++current_glyph, ++i;
3868 }
3869
3870 /* Consider the case that the current row contains "xxx
3871 ppp ggg" in italic Courier font, and the desired row
3872 is "xxx ggg". The character `p' has lbearing, `g'
3873 has not. The loop above will stop in front of the
3874 first `p' in the current row. If we would start
3875 writing glyphs there, we wouldn't erase the lbearing
3876 of the `p'. The rest of the lbearing problem is then
3877 taken care of by draw_glyphs. */
3878 if (overlapping_glyphs_p
3879 && i > 0
3880 && i < current_row->used[TEXT_AREA]
3881 && (current_row->used[TEXT_AREA]
3882 != desired_row->used[TEXT_AREA]))
3883 {
3884 int left, right;
3885
3886 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3887 &left, &right);
3888 while (left > 0 && i > 0)
3889 {
3890 --i, --desired_glyph, --current_glyph;
3891 x -= desired_glyph->pixel_width;
3892 left -= desired_glyph->pixel_width;
3893 }
3894
3895 /* Abort the skipping algorithm if we end up before
3896 our starting point, to avoid looping (bug#1070).
3897 This can happen when the lbearing is larger than
3898 the pixel width. */
3899 abort_skipping = (i < start_hpos);
3900 }
3901 }
3902
3903 /* Try to avoid writing the entire rest of the desired row
3904 by looking for a resync point. This mainly prevents
3905 mode line flickering in the case the mode line is in
3906 fixed-pitch font, which it usually will be. */
3907 if (i < desired_row->used[TEXT_AREA])
3908 {
3909 int start_x = x, start_hpos = i;
3910 struct glyph *start = desired_glyph;
3911 int current_x = x;
3912 int skip_first_p = !can_skip_p;
3913
3914 /* Find the next glyph that's equal again. */
3915 while (i < stop
3916 && (skip_first_p
3917 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3918 && x == current_x)
3919 {
3920 x += desired_glyph->pixel_width;
3921 current_x += current_glyph->pixel_width;
3922 ++desired_glyph, ++current_glyph, ++i;
3923 skip_first_p = 0;
3924 }
3925
3926 if (i == start_hpos || x != current_x)
3927 {
3928 i = start_hpos;
3929 x = start_x;
3930 desired_glyph = start;
3931 break;
3932 }
3933
3934 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3935 rif->write_glyphs (start, i - start_hpos);
3936 changed_p = 1;
3937 }
3938 }
3939
3940 /* Write the rest. */
3941 if (i < desired_row->used[TEXT_AREA])
3942 {
3943 rif->cursor_to (vpos, i, desired_row->y, x);
3944 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3945 changed_p = 1;
3946 }
3947
3948 /* Maybe clear to end of line. */
3949 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3950 {
3951 /* If new row extends to the end of the text area, nothing
3952 has to be cleared, if and only if we did a write_glyphs
3953 above. This is made sure by setting desired_stop_pos
3954 appropriately above. */
3955 xassert (i < desired_row->used[TEXT_AREA]
3956 || ((desired_row->used[TEXT_AREA]
3957 == current_row->used[TEXT_AREA])
3958 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3959 }
3960 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3961 {
3962 /* If old row extends to the end of the text area, clear. */
3963 if (i >= desired_row->used[TEXT_AREA])
3964 rif->cursor_to (vpos, i, desired_row->y,
3965 desired_row->pixel_width);
3966 rif->clear_end_of_line (-1);
3967 changed_p = 1;
3968 }
3969 else if (desired_row->pixel_width < current_row->pixel_width)
3970 {
3971 /* Otherwise clear to the end of the old row. Everything
3972 after that position should be clear already. */
3973 int xlim;
3974
3975 if (i >= desired_row->used[TEXT_AREA])
3976 rif->cursor_to (vpos, i, desired_row->y,
3977 desired_row->pixel_width);
3978
3979 /* If cursor is displayed at the end of the line, make sure
3980 it's cleared. Nowadays we don't have a phys_cursor_glyph
3981 with which to erase the cursor (because this method
3982 doesn't work with lbearing/rbearing), so we must do it
3983 this way. */
3984 if (vpos == w->phys_cursor.vpos
3985 && (desired_row->reversed_p
3986 ? (w->phys_cursor.hpos < 0)
3987 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3988 {
3989 w->phys_cursor_on_p = 0;
3990 xlim = -1;
3991 }
3992 else
3993 xlim = current_row->pixel_width;
3994 rif->clear_end_of_line (xlim);
3995 changed_p = 1;
3996 }
3997 }
3998
3999 return changed_p;
4000 }
4001
4002
4003 /* Update row VPOS in window W. Value is non-zero if display has been
4004 changed. */
4005
4006 static int
4007 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4008 {
4009 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4010 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4011 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4012 int changed_p = 0;
4013
4014 /* Set the row being updated. This is important to let xterm.c
4015 know what line height values are in effect. */
4016 updated_row = desired_row;
4017
4018 /* A row can be completely invisible in case a desired matrix was
4019 built with a vscroll and then make_cursor_line_fully_visible shifts
4020 the matrix. Make sure to make such rows current anyway, since
4021 we need the correct y-position, for example, in the current matrix. */
4022 if (desired_row->mode_line_p
4023 || desired_row->visible_height > 0)
4024 {
4025 xassert (desired_row->enabled_p);
4026
4027 /* Update display of the left margin area, if there is one. */
4028 if (!desired_row->full_width_p
4029 && !NILP (w->left_margin_cols))
4030 {
4031 changed_p = 1;
4032 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4033 }
4034
4035 /* Update the display of the text area. */
4036 if (update_text_area (w, vpos))
4037 {
4038 changed_p = 1;
4039 if (current_row->mouse_face_p)
4040 *mouse_face_overwritten_p = 1;
4041 }
4042
4043 /* Update display of the right margin area, if there is one. */
4044 if (!desired_row->full_width_p
4045 && !NILP (w->right_margin_cols))
4046 {
4047 changed_p = 1;
4048 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4049 }
4050
4051 /* Draw truncation marks etc. */
4052 if (!current_row->enabled_p
4053 || desired_row->y != current_row->y
4054 || desired_row->visible_height != current_row->visible_height
4055 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4056 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4057 || current_row->redraw_fringe_bitmaps_p
4058 || desired_row->mode_line_p != current_row->mode_line_p
4059 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4060 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4061 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4062 rif->after_update_window_line_hook (desired_row);
4063 }
4064
4065 /* Update current_row from desired_row. */
4066 make_current (w->desired_matrix, w->current_matrix, vpos);
4067 updated_row = NULL;
4068 return changed_p;
4069 }
4070
4071
4072 /* Set the cursor after an update of window W. This function may only
4073 be called from update_window. */
4074
4075 static void
4076 set_window_cursor_after_update (struct window *w)
4077 {
4078 struct frame *f = XFRAME (w->frame);
4079 struct redisplay_interface *rif = FRAME_RIF (f);
4080 int cx, cy, vpos, hpos;
4081
4082 /* Not intended for frame matrix updates. */
4083 xassert (FRAME_WINDOW_P (f));
4084
4085 if (cursor_in_echo_area
4086 && !NILP (echo_area_buffer[0])
4087 /* If we are showing a message instead of the mini-buffer,
4088 show the cursor for the message instead. */
4089 && XWINDOW (minibuf_window) == w
4090 && EQ (minibuf_window, echo_area_window)
4091 /* These cases apply only to the frame that contains
4092 the active mini-buffer window. */
4093 && FRAME_HAS_MINIBUF_P (f)
4094 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4095 {
4096 cx = cy = vpos = hpos = 0;
4097
4098 if (cursor_in_echo_area >= 0)
4099 {
4100 /* If the mini-buffer is several lines high, find the last
4101 line that has any text on it. Note: either all lines
4102 are enabled or none. Otherwise we wouldn't be able to
4103 determine Y. */
4104 struct glyph_row *row, *last_row;
4105 struct glyph *glyph;
4106 int yb = window_text_bottom_y (w);
4107
4108 last_row = NULL;
4109 row = w->current_matrix->rows;
4110 while (row->enabled_p
4111 && (last_row == NULL
4112 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4113 {
4114 if (row->used[TEXT_AREA]
4115 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4116 last_row = row;
4117 ++row;
4118 }
4119
4120 if (last_row)
4121 {
4122 struct glyph *start = last_row->glyphs[TEXT_AREA];
4123 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4124
4125 while (last > start && last->charpos < 0)
4126 --last;
4127
4128 for (glyph = start; glyph < last; ++glyph)
4129 {
4130 cx += glyph->pixel_width;
4131 ++hpos;
4132 }
4133
4134 cy = last_row->y;
4135 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4136 }
4137 }
4138 }
4139 else
4140 {
4141 cx = w->cursor.x;
4142 cy = w->cursor.y;
4143 hpos = w->cursor.hpos;
4144 vpos = w->cursor.vpos;
4145 }
4146
4147 /* Window cursor can be out of sync for horizontally split windows. */
4148 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4149 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4150 vpos = max (0, vpos);
4151 vpos = min (w->current_matrix->nrows - 1, vpos);
4152 rif->cursor_to (vpos, hpos, cy, cx);
4153 }
4154
4155
4156 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4157 tree rooted at W. */
4158
4159 void
4160 set_window_update_flags (struct window *w, int on_p)
4161 {
4162 while (w)
4163 {
4164 if (!NILP (w->hchild))
4165 set_window_update_flags (XWINDOW (w->hchild), on_p);
4166 else if (!NILP (w->vchild))
4167 set_window_update_flags (XWINDOW (w->vchild), on_p);
4168 else
4169 w->must_be_updated_p = on_p;
4170
4171 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4172 }
4173 }
4174
4175
4176 \f
4177 /***********************************************************************
4178 Window-Based Scrolling
4179 ***********************************************************************/
4180
4181 /* Structure describing rows in scrolling_window. */
4182
4183 struct row_entry
4184 {
4185 /* Number of occurrences of this row in desired and current matrix. */
4186 int old_uses, new_uses;
4187
4188 /* Vpos of row in new matrix. */
4189 int new_line_number;
4190
4191 /* Bucket index of this row_entry in the hash table row_table. */
4192 ptrdiff_t bucket;
4193
4194 /* The row described by this entry. */
4195 struct glyph_row *row;
4196
4197 /* Hash collision chain. */
4198 struct row_entry *next;
4199 };
4200
4201 /* A pool to allocate row_entry structures from, and the size of the
4202 pool. The pool is reallocated in scrolling_window when we find
4203 that we need a larger one. */
4204
4205 static struct row_entry *row_entry_pool;
4206 static ptrdiff_t row_entry_pool_size;
4207
4208 /* Index of next free entry in row_entry_pool. */
4209
4210 static ptrdiff_t row_entry_idx;
4211
4212 /* The hash table used during scrolling, and the table's size. This
4213 table is used to quickly identify equal rows in the desired and
4214 current matrix. */
4215
4216 static struct row_entry **row_table;
4217 static ptrdiff_t row_table_size;
4218
4219 /* Vectors of pointers to row_entry structures belonging to the
4220 current and desired matrix, and the size of the vectors. */
4221
4222 static struct row_entry **old_lines, **new_lines;
4223 static ptrdiff_t old_lines_size, new_lines_size;
4224
4225 /* A pool to allocate run structures from, and its size. */
4226
4227 static struct run *run_pool;
4228 static ptrdiff_t runs_size;
4229
4230 /* A vector of runs of lines found during scrolling. */
4231
4232 static struct run **runs;
4233
4234 /* Add glyph row ROW to the scrolling hash table. */
4235
4236 static inline struct row_entry *
4237 add_row_entry (struct glyph_row *row)
4238 {
4239 struct row_entry *entry;
4240 ptrdiff_t i = row->hash % row_table_size;
4241
4242 entry = row_table[i];
4243 xassert (entry || verify_row_hash (row));
4244 while (entry && !row_equal_p (entry->row, row, 1))
4245 entry = entry->next;
4246
4247 if (entry == NULL)
4248 {
4249 entry = row_entry_pool + row_entry_idx++;
4250 entry->row = row;
4251 entry->old_uses = entry->new_uses = 0;
4252 entry->new_line_number = 0;
4253 entry->bucket = i;
4254 entry->next = row_table[i];
4255 row_table[i] = entry;
4256 }
4257
4258 return entry;
4259 }
4260
4261
4262 /* Try to reuse part of the current display of W by scrolling lines.
4263 HEADER_LINE_P non-zero means W has a header line.
4264
4265 The algorithm is taken from Communications of the ACM, Apr78 "A
4266 Technique for Isolating Differences Between Files." It should take
4267 O(N) time.
4268
4269 A short outline of the steps of the algorithm
4270
4271 1. Skip lines equal at the start and end of both matrices.
4272
4273 2. Enter rows in the current and desired matrix into a symbol
4274 table, counting how often they appear in both matrices.
4275
4276 3. Rows that appear exactly once in both matrices serve as anchors,
4277 i.e. we assume that such lines are likely to have been moved.
4278
4279 4. Starting from anchor lines, extend regions to be scrolled both
4280 forward and backward.
4281
4282 Value is
4283
4284 -1 if all rows were found to be equal.
4285 0 to indicate that we did not scroll the display, or
4286 1 if we did scroll. */
4287
4288 static int
4289 scrolling_window (struct window *w, int header_line_p)
4290 {
4291 struct glyph_matrix *desired_matrix = w->desired_matrix;
4292 struct glyph_matrix *current_matrix = w->current_matrix;
4293 int yb = window_text_bottom_y (w);
4294 ptrdiff_t i;
4295 int j, first_old, first_new, last_old, last_new;
4296 int nruns, run_idx;
4297 ptrdiff_t n;
4298 struct row_entry *entry;
4299 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4300
4301 /* Skip over rows equal at the start. */
4302 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4303 {
4304 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4305 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4306
4307 if (c->enabled_p
4308 && d->enabled_p
4309 && !d->redraw_fringe_bitmaps_p
4310 && c->y == d->y
4311 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4312 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4313 && row_equal_p (c, d, 1))
4314 {
4315 assign_row (c, d);
4316 d->enabled_p = 0;
4317 }
4318 else
4319 break;
4320 }
4321
4322 /* Give up if some rows in the desired matrix are not enabled. */
4323 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4324 return -1;
4325
4326 first_old = first_new = i;
4327
4328 /* Set last_new to the index + 1 of the row that reaches the
4329 bottom boundary in the desired matrix. Give up if we find a
4330 disabled row before we reach the bottom boundary. */
4331 i = first_new + 1;
4332 while (i < desired_matrix->nrows - 1)
4333 {
4334 int bottom;
4335
4336 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4337 return 0;
4338 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4339 if (bottom <= yb)
4340 ++i;
4341 if (bottom >= yb)
4342 break;
4343 }
4344
4345 last_new = i;
4346
4347 /* Set last_old to the index + 1 of the row that reaches the bottom
4348 boundary in the current matrix. We don't look at the enabled
4349 flag here because we plan to reuse part of the display even if
4350 other parts are disabled. */
4351 i = first_old + 1;
4352 while (i < current_matrix->nrows - 1)
4353 {
4354 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4355 if (bottom <= yb)
4356 ++i;
4357 if (bottom >= yb)
4358 break;
4359 }
4360
4361 last_old = i;
4362
4363 /* Skip over rows equal at the bottom. */
4364 i = last_new;
4365 j = last_old;
4366 while (i - 1 > first_new
4367 && j - 1 > first_old
4368 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4369 && (MATRIX_ROW (current_matrix, j - 1)->y
4370 == MATRIX_ROW (desired_matrix, i - 1)->y)
4371 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4372 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4373 MATRIX_ROW (current_matrix, j - 1), 1))
4374 --i, --j;
4375 last_new = i;
4376 last_old = j;
4377
4378 /* Nothing to do if all rows are equal. */
4379 if (last_new == first_new)
4380 return 0;
4381
4382 /* Check for integer overflow in size calculation.
4383
4384 If next_almost_prime checks (N) for divisibility by 2..10, then
4385 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4386 So, set next_almost_prime_increment_max to 10.
4387
4388 It's just a coincidence that next_almost_prime_increment_max ==
4389 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4390 13, then next_almost_prime_increment_max would be 14, e.g.,
4391 because next_almost_prime (113) would be 127. */
4392 {
4393 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4394 enum { next_almost_prime_increment_max = 10 };
4395 ptrdiff_t row_table_max =
4396 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4397 - next_almost_prime_increment_max);
4398 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4399 if (current_nrows_max < current_matrix->nrows)
4400 memory_full (SIZE_MAX);
4401 }
4402
4403 /* Reallocate vectors, tables etc. if necessary. */
4404
4405 if (current_matrix->nrows > old_lines_size)
4406 old_lines = xpalloc (old_lines, &old_lines_size,
4407 current_matrix->nrows - old_lines_size,
4408 INT_MAX, sizeof *old_lines);
4409
4410 if (desired_matrix->nrows > new_lines_size)
4411 new_lines = xpalloc (new_lines, &new_lines_size,
4412 desired_matrix->nrows - new_lines_size,
4413 INT_MAX, sizeof *new_lines);
4414
4415 n = desired_matrix->nrows;
4416 n += current_matrix->nrows;
4417 if (row_table_size < 3 * n)
4418 {
4419 ptrdiff_t size = next_almost_prime (3 * n);
4420 row_table = xnrealloc (row_table, size, sizeof *row_table);
4421 row_table_size = size;
4422 memset (row_table, 0, size * sizeof *row_table);
4423 }
4424
4425 if (n > row_entry_pool_size)
4426 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4427 n - row_entry_pool_size,
4428 -1, sizeof *row_entry_pool);
4429
4430 if (desired_matrix->nrows > runs_size)
4431 {
4432 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4433 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4434 runs_size = desired_matrix->nrows;
4435 }
4436
4437 nruns = run_idx = 0;
4438 row_entry_idx = 0;
4439
4440 /* Add rows from the current and desired matrix to the hash table
4441 row_hash_table to be able to find equal ones quickly. */
4442
4443 for (i = first_old; i < last_old; ++i)
4444 {
4445 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4446 {
4447 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4448 old_lines[i] = entry;
4449 ++entry->old_uses;
4450 }
4451 else
4452 old_lines[i] = NULL;
4453 }
4454
4455 for (i = first_new; i < last_new; ++i)
4456 {
4457 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4458 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4459 ++entry->new_uses;
4460 entry->new_line_number = i;
4461 new_lines[i] = entry;
4462 }
4463
4464 /* Identify moves based on lines that are unique and equal
4465 in both matrices. */
4466 for (i = first_old; i < last_old;)
4467 if (old_lines[i]
4468 && old_lines[i]->old_uses == 1
4469 && old_lines[i]->new_uses == 1)
4470 {
4471 int p, q;
4472 int new_line = old_lines[i]->new_line_number;
4473 struct run *run = run_pool + run_idx++;
4474
4475 /* Record move. */
4476 run->current_vpos = i;
4477 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4478 run->desired_vpos = new_line;
4479 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4480 run->nrows = 1;
4481 run->height = MATRIX_ROW (current_matrix, i)->height;
4482
4483 /* Extend backward. */
4484 p = i - 1;
4485 q = new_line - 1;
4486 while (p > first_old
4487 && q > first_new
4488 && old_lines[p] == new_lines[q])
4489 {
4490 int h = MATRIX_ROW (current_matrix, p)->height;
4491 --run->current_vpos;
4492 --run->desired_vpos;
4493 ++run->nrows;
4494 run->height += h;
4495 run->desired_y -= h;
4496 run->current_y -= h;
4497 --p, --q;
4498 }
4499
4500 /* Extend forward. */
4501 p = i + 1;
4502 q = new_line + 1;
4503 while (p < last_old
4504 && q < last_new
4505 && old_lines[p] == new_lines[q])
4506 {
4507 int h = MATRIX_ROW (current_matrix, p)->height;
4508 ++run->nrows;
4509 run->height += h;
4510 ++p, ++q;
4511 }
4512
4513 /* Insert run into list of all runs. Order runs by copied
4514 pixel lines. Note that we record runs that don't have to
4515 be copied because they are already in place. This is done
4516 because we can avoid calling update_window_line in this
4517 case. */
4518 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4519 ;
4520 for (q = nruns; q > p; --q)
4521 runs[q] = runs[q - 1];
4522 runs[p] = run;
4523 ++nruns;
4524
4525 i += run->nrows;
4526 }
4527 else
4528 ++i;
4529
4530 /* Do the moves. Do it in a way that we don't overwrite something
4531 we want to copy later on. This is not solvable in general
4532 because there is only one display and we don't have a way to
4533 exchange areas on this display. Example:
4534
4535 +-----------+ +-----------+
4536 | A | | B |
4537 +-----------+ --> +-----------+
4538 | B | | A |
4539 +-----------+ +-----------+
4540
4541 Instead, prefer bigger moves, and invalidate moves that would
4542 copy from where we copied to. */
4543
4544 for (i = 0; i < nruns; ++i)
4545 if (runs[i]->nrows > 0)
4546 {
4547 struct run *r = runs[i];
4548
4549 /* Copy on the display. */
4550 if (r->current_y != r->desired_y)
4551 {
4552 rif->clear_window_mouse_face (w);
4553 rif->scroll_run_hook (w, r);
4554 }
4555
4556 /* Truncate runs that copy to where we copied to, and
4557 invalidate runs that copy from where we copied to. */
4558 for (j = nruns - 1; j > i; --j)
4559 {
4560 struct run *p = runs[j];
4561 int truncated_p = 0;
4562
4563 if (p->nrows > 0
4564 && p->desired_y < r->desired_y + r->height
4565 && p->desired_y + p->height > r->desired_y)
4566 {
4567 if (p->desired_y < r->desired_y)
4568 {
4569 p->nrows = r->desired_vpos - p->desired_vpos;
4570 p->height = r->desired_y - p->desired_y;
4571 truncated_p = 1;
4572 }
4573 else
4574 {
4575 int nrows_copied = (r->desired_vpos + r->nrows
4576 - p->desired_vpos);
4577
4578 if (p->nrows <= nrows_copied)
4579 p->nrows = 0;
4580 else
4581 {
4582 int height_copied = (r->desired_y + r->height
4583 - p->desired_y);
4584
4585 p->current_vpos += nrows_copied;
4586 p->desired_vpos += nrows_copied;
4587 p->nrows -= nrows_copied;
4588 p->current_y += height_copied;
4589 p->desired_y += height_copied;
4590 p->height -= height_copied;
4591 truncated_p = 1;
4592 }
4593 }
4594 }
4595
4596 if (r->current_y != r->desired_y
4597 /* The condition below is equivalent to
4598 ((p->current_y >= r->desired_y
4599 && p->current_y < r->desired_y + r->height)
4600 || (p->current_y + p->height > r->desired_y
4601 && (p->current_y + p->height
4602 <= r->desired_y + r->height)))
4603 because we have 0 < p->height <= r->height. */
4604 && p->current_y < r->desired_y + r->height
4605 && p->current_y + p->height > r->desired_y)
4606 p->nrows = 0;
4607
4608 /* Reorder runs by copied pixel lines if truncated. */
4609 if (truncated_p && p->nrows > 0)
4610 {
4611 int k = nruns - 1;
4612
4613 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4614 k--;
4615 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4616 runs[k] = p;
4617 }
4618 }
4619
4620 /* Assign matrix rows. */
4621 for (j = 0; j < r->nrows; ++j)
4622 {
4623 struct glyph_row *from, *to;
4624 int to_overlapped_p;
4625
4626 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4627 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4628 to_overlapped_p = to->overlapped_p;
4629 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4630 assign_row (to, from);
4631 /* The above `assign_row' actually does swap, so if we had
4632 an overlap in the copy destination of two runs, then
4633 the second run would assign a previously disabled bogus
4634 row. But thanks to the truncation code in the
4635 preceding for-loop, we no longer have such an overlap,
4636 and thus the assigned row should always be enabled. */
4637 xassert (to->enabled_p);
4638 from->enabled_p = 0;
4639 to->overlapped_p = to_overlapped_p;
4640 }
4641 }
4642
4643 /* Clear the hash table, for the next time. */
4644 for (i = 0; i < row_entry_idx; ++i)
4645 row_table[row_entry_pool[i].bucket] = NULL;
4646
4647 /* Value is 1 to indicate that we scrolled the display. */
4648 return 0 < nruns;
4649 }
4650
4651
4652 \f
4653 /************************************************************************
4654 Frame-Based Updates
4655 ************************************************************************/
4656
4657 /* Update the desired frame matrix of frame F.
4658
4659 FORCE_P non-zero means that the update should not be stopped by
4660 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4661 should not be tried.
4662
4663 Value is non-zero if update was stopped due to pending input. */
4664
4665 static int
4666 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4667 {
4668 /* Frame matrices to work on. */
4669 struct glyph_matrix *current_matrix = f->current_matrix;
4670 struct glyph_matrix *desired_matrix = f->desired_matrix;
4671 int i;
4672 int pause_p;
4673 int preempt_count = baud_rate / 2400 + 1;
4674
4675 xassert (current_matrix && desired_matrix);
4676
4677 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4678 calculate_costs (f);
4679
4680 if (preempt_count <= 0)
4681 preempt_count = 1;
4682
4683 #if !PERIODIC_PREEMPTION_CHECKING
4684 if (!force_p && detect_input_pending_ignore_squeezables ())
4685 {
4686 pause_p = 1;
4687 goto do_pause;
4688 }
4689 #endif
4690
4691 /* If we cannot insert/delete lines, it's no use trying it. */
4692 if (!FRAME_LINE_INS_DEL_OK (f))
4693 inhibit_id_p = 1;
4694
4695 /* See if any of the desired lines are enabled; don't compute for
4696 i/d line if just want cursor motion. */
4697 for (i = 0; i < desired_matrix->nrows; i++)
4698 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4699 break;
4700
4701 /* Try doing i/d line, if not yet inhibited. */
4702 if (!inhibit_id_p && i < desired_matrix->nrows)
4703 force_p |= scrolling (f);
4704
4705 /* Update the individual lines as needed. Do bottom line first. */
4706 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4707 update_frame_line (f, desired_matrix->nrows - 1);
4708
4709 /* Now update the rest of the lines. */
4710 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4711 {
4712 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4713 {
4714 if (FRAME_TERMCAP_P (f))
4715 {
4716 /* Flush out every so many lines.
4717 Also flush out if likely to have more than 1k buffered
4718 otherwise. I'm told that some telnet connections get
4719 really screwed by more than 1k output at once. */
4720 FILE *display_output = FRAME_TTY (f)->output;
4721 if (display_output)
4722 {
4723 int outq = PENDING_OUTPUT_COUNT (display_output);
4724 if (outq > 900
4725 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4726 {
4727 fflush (display_output);
4728 if (preempt_count == 1)
4729 {
4730 #ifdef EMACS_OUTQSIZE
4731 if (EMACS_OUTQSIZE (0, &outq) < 0)
4732 /* Probably not a tty. Ignore the error and reset
4733 the outq count. */
4734 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4735 #endif
4736 outq *= 10;
4737 if (baud_rate <= outq && baud_rate > 0)
4738 sleep (outq / baud_rate);
4739 }
4740 }
4741 }
4742 }
4743
4744 #if PERIODIC_PREEMPTION_CHECKING
4745 if (!force_p)
4746 {
4747 EMACS_TIME tm, dif;
4748 EMACS_GET_TIME (tm);
4749 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4750 if (EMACS_TIME_NEG_P (dif))
4751 {
4752 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4753 if (detect_input_pending_ignore_squeezables ())
4754 break;
4755 }
4756 }
4757 #else
4758 if (!force_p && (i - 1) % preempt_count == 0)
4759 detect_input_pending_ignore_squeezables ();
4760 #endif
4761
4762 update_frame_line (f, i);
4763 }
4764 }
4765
4766 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4767
4768 /* Now just clean up termcap drivers and set cursor, etc. */
4769 if (!pause_p)
4770 {
4771 if ((cursor_in_echo_area
4772 /* If we are showing a message instead of the mini-buffer,
4773 show the cursor for the message instead of for the
4774 (now hidden) mini-buffer contents. */
4775 || (EQ (minibuf_window, selected_window)
4776 && EQ (minibuf_window, echo_area_window)
4777 && !NILP (echo_area_buffer[0])))
4778 /* These cases apply only to the frame that contains
4779 the active mini-buffer window. */
4780 && FRAME_HAS_MINIBUF_P (f)
4781 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4782 {
4783 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4784 int row, col;
4785
4786 if (cursor_in_echo_area < 0)
4787 {
4788 /* Negative value of cursor_in_echo_area means put
4789 cursor at beginning of line. */
4790 row = top;
4791 col = 0;
4792 }
4793 else
4794 {
4795 /* Positive value of cursor_in_echo_area means put
4796 cursor at the end of the prompt. If the mini-buffer
4797 is several lines high, find the last line that has
4798 any text on it. */
4799 row = FRAME_LINES (f);
4800 do
4801 {
4802 --row;
4803 col = 0;
4804
4805 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4806 {
4807 /* Frame rows are filled up with spaces that
4808 must be ignored here. */
4809 struct glyph_row *r = MATRIX_ROW (current_matrix,
4810 row);
4811 struct glyph *start = r->glyphs[TEXT_AREA];
4812 struct glyph *last = start + r->used[TEXT_AREA];
4813
4814 while (last > start
4815 && (last - 1)->charpos < 0)
4816 --last;
4817
4818 col = last - start;
4819 }
4820 }
4821 while (row > top && col == 0);
4822
4823 /* Make sure COL is not out of range. */
4824 if (col >= FRAME_CURSOR_X_LIMIT (f))
4825 {
4826 /* If we have another row, advance cursor into it. */
4827 if (row < FRAME_LINES (f) - 1)
4828 {
4829 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4830 row++;
4831 }
4832 /* Otherwise move it back in range. */
4833 else
4834 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4835 }
4836 }
4837
4838 cursor_to (f, row, col);
4839 }
4840 else
4841 {
4842 /* We have only one cursor on terminal frames. Use it to
4843 display the cursor of the selected window. */
4844 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4845 if (w->cursor.vpos >= 0
4846 /* The cursor vpos may be temporarily out of bounds
4847 in the following situation: There is one window,
4848 with the cursor in the lower half of it. The window
4849 is split, and a message causes a redisplay before
4850 a new cursor position has been computed. */
4851 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4852 {
4853 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4854 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4855
4856 if (INTEGERP (w->left_margin_cols))
4857 x += XFASTINT (w->left_margin_cols);
4858
4859 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4860 cursor_to (f, y, x);
4861 }
4862 }
4863 }
4864
4865 #if !PERIODIC_PREEMPTION_CHECKING
4866 do_pause:
4867 #endif
4868
4869 clear_desired_matrices (f);
4870 return pause_p;
4871 }
4872
4873
4874 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4875
4876 static int
4877 scrolling (struct frame *frame)
4878 {
4879 int unchanged_at_top, unchanged_at_bottom;
4880 int window_size;
4881 int changed_lines;
4882 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4883 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4884 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4885 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4886 register int i;
4887 int free_at_end_vpos = FRAME_LINES (frame);
4888 struct glyph_matrix *current_matrix = frame->current_matrix;
4889 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4890
4891 if (!current_matrix)
4892 abort ();
4893
4894 /* Compute hash codes of all the lines. Also calculate number of
4895 changed lines, number of unchanged lines at the beginning, and
4896 number of unchanged lines at the end. */
4897 changed_lines = 0;
4898 unchanged_at_top = 0;
4899 unchanged_at_bottom = FRAME_LINES (frame);
4900 for (i = 0; i < FRAME_LINES (frame); i++)
4901 {
4902 /* Give up on this scrolling if some old lines are not enabled. */
4903 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4904 return 0;
4905 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4906 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4907 {
4908 /* This line cannot be redrawn, so don't let scrolling mess it. */
4909 new_hash[i] = old_hash[i];
4910 #define INFINITY 1000000 /* Taken from scroll.c */
4911 draw_cost[i] = INFINITY;
4912 }
4913 else
4914 {
4915 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4916 draw_cost[i] = line_draw_cost (desired_matrix, i);
4917 }
4918
4919 if (old_hash[i] != new_hash[i])
4920 {
4921 changed_lines++;
4922 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4923 }
4924 else if (i == unchanged_at_top)
4925 unchanged_at_top++;
4926 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4927 }
4928
4929 /* If changed lines are few, don't allow preemption, don't scroll. */
4930 if ((!FRAME_SCROLL_REGION_OK (frame)
4931 && changed_lines < baud_rate / 2400)
4932 || unchanged_at_bottom == FRAME_LINES (frame))
4933 return 1;
4934
4935 window_size = (FRAME_LINES (frame) - unchanged_at_top
4936 - unchanged_at_bottom);
4937
4938 if (FRAME_SCROLL_REGION_OK (frame))
4939 free_at_end_vpos -= unchanged_at_bottom;
4940 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4941 free_at_end_vpos = -1;
4942
4943 /* If large window, fast terminal and few lines in common between
4944 current frame and desired frame, don't bother with i/d calc. */
4945 if (!FRAME_SCROLL_REGION_OK (frame)
4946 && window_size >= 18 && baud_rate > 2400
4947 && (window_size >=
4948 10 * scrolling_max_lines_saved (unchanged_at_top,
4949 FRAME_LINES (frame) - unchanged_at_bottom,
4950 old_hash, new_hash, draw_cost)))
4951 return 0;
4952
4953 if (window_size < 2)
4954 return 0;
4955
4956 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4957 draw_cost + unchanged_at_top - 1,
4958 old_draw_cost + unchanged_at_top - 1,
4959 old_hash + unchanged_at_top - 1,
4960 new_hash + unchanged_at_top - 1,
4961 free_at_end_vpos - unchanged_at_top);
4962
4963 return 0;
4964 }
4965
4966
4967 /* Count the number of blanks at the start of the vector of glyphs R
4968 which is LEN glyphs long. */
4969
4970 static int
4971 count_blanks (struct glyph *r, int len)
4972 {
4973 int i;
4974
4975 for (i = 0; i < len; ++i)
4976 if (!CHAR_GLYPH_SPACE_P (r[i]))
4977 break;
4978
4979 return i;
4980 }
4981
4982
4983 /* Count the number of glyphs in common at the start of the glyph
4984 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4985 of STR2. Value is the number of equal glyphs equal at the start. */
4986
4987 static int
4988 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4989 {
4990 struct glyph *p1 = str1;
4991 struct glyph *p2 = str2;
4992
4993 while (p1 < end1
4994 && p2 < end2
4995 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4996 ++p1, ++p2;
4997
4998 return p1 - str1;
4999 }
5000
5001
5002 /* Char insertion/deletion cost vector, from term.c */
5003
5004 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
5005
5006
5007 /* Perform a frame-based update on line VPOS in frame FRAME. */
5008
5009 static void
5010 update_frame_line (struct frame *f, int vpos)
5011 {
5012 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5013 int tem;
5014 int osp, nsp, begmatch, endmatch, olen, nlen;
5015 struct glyph_matrix *current_matrix = f->current_matrix;
5016 struct glyph_matrix *desired_matrix = f->desired_matrix;
5017 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5018 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5019 int must_write_whole_line_p;
5020 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5021 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5022 != FACE_TTY_DEFAULT_BG_COLOR);
5023
5024 if (colored_spaces_p)
5025 write_spaces_p = 1;
5026
5027 /* Current row not enabled means it has unknown contents. We must
5028 write the whole desired line in that case. */
5029 must_write_whole_line_p = !current_row->enabled_p;
5030 if (must_write_whole_line_p)
5031 {
5032 obody = 0;
5033 olen = 0;
5034 }
5035 else
5036 {
5037 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5038 olen = current_row->used[TEXT_AREA];
5039
5040 /* Ignore trailing spaces, if we can. */
5041 if (!write_spaces_p)
5042 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5043 olen--;
5044 }
5045
5046 current_row->enabled_p = 1;
5047 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5048
5049 /* If desired line is empty, just clear the line. */
5050 if (!desired_row->enabled_p)
5051 {
5052 nlen = 0;
5053 goto just_erase;
5054 }
5055
5056 nbody = desired_row->glyphs[TEXT_AREA];
5057 nlen = desired_row->used[TEXT_AREA];
5058 nend = nbody + nlen;
5059
5060 /* If display line has unknown contents, write the whole line. */
5061 if (must_write_whole_line_p)
5062 {
5063 /* Ignore spaces at the end, if we can. */
5064 if (!write_spaces_p)
5065 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5066 --nlen;
5067
5068 /* Write the contents of the desired line. */
5069 if (nlen)
5070 {
5071 cursor_to (f, vpos, 0);
5072 write_glyphs (f, nbody, nlen);
5073 }
5074
5075 /* Don't call clear_end_of_line if we already wrote the whole
5076 line. The cursor will not be at the right margin in that
5077 case but in the line below. */
5078 if (nlen < FRAME_TOTAL_COLS (f))
5079 {
5080 cursor_to (f, vpos, nlen);
5081 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5082 }
5083 else
5084 /* Make sure we are in the right row, otherwise cursor movement
5085 with cmgoto might use `ch' in the wrong row. */
5086 cursor_to (f, vpos, 0);
5087
5088 make_current (desired_matrix, current_matrix, vpos);
5089 return;
5090 }
5091
5092 /* Pretend trailing spaces are not there at all,
5093 unless for one reason or another we must write all spaces. */
5094 if (!write_spaces_p)
5095 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5096 nlen--;
5097
5098 /* If there's no i/d char, quickly do the best we can without it. */
5099 if (!FRAME_CHAR_INS_DEL_OK (f))
5100 {
5101 int i, j;
5102
5103 /* Find the first glyph in desired row that doesn't agree with
5104 a glyph in the current row, and write the rest from there on. */
5105 for (i = 0; i < nlen; i++)
5106 {
5107 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5108 {
5109 /* Find the end of the run of different glyphs. */
5110 j = i + 1;
5111 while (j < nlen
5112 && (j >= olen
5113 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5114 || CHAR_GLYPH_PADDING_P (nbody[j])))
5115 ++j;
5116
5117 /* Output this run of non-matching chars. */
5118 cursor_to (f, vpos, i);
5119 write_glyphs (f, nbody + i, j - i);
5120 i = j - 1;
5121
5122 /* Now find the next non-match. */
5123 }
5124 }
5125
5126 /* Clear the rest of the line, or the non-clear part of it. */
5127 if (olen > nlen)
5128 {
5129 cursor_to (f, vpos, nlen);
5130 clear_end_of_line (f, olen);
5131 }
5132
5133 /* Make current row = desired row. */
5134 make_current (desired_matrix, current_matrix, vpos);
5135 return;
5136 }
5137
5138 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5139 characters in a row. */
5140
5141 if (!olen)
5142 {
5143 /* If current line is blank, skip over initial spaces, if
5144 possible, and write the rest. */
5145 if (write_spaces_p)
5146 nsp = 0;
5147 else
5148 nsp = count_blanks (nbody, nlen);
5149
5150 if (nlen > nsp)
5151 {
5152 cursor_to (f, vpos, nsp);
5153 write_glyphs (f, nbody + nsp, nlen - nsp);
5154 }
5155
5156 /* Exchange contents between current_frame and new_frame. */
5157 make_current (desired_matrix, current_matrix, vpos);
5158 return;
5159 }
5160
5161 /* Compute number of leading blanks in old and new contents. */
5162 osp = count_blanks (obody, olen);
5163 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5164
5165 /* Compute number of matching chars starting with first non-blank. */
5166 begmatch = count_match (obody + osp, obody + olen,
5167 nbody + nsp, nbody + nlen);
5168
5169 /* Spaces in new match implicit space past the end of old. */
5170 /* A bug causing this to be a no-op was fixed in 18.29. */
5171 if (!write_spaces_p && osp + begmatch == olen)
5172 {
5173 np1 = nbody + nsp;
5174 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5175 ++begmatch;
5176 }
5177
5178 /* Avoid doing insert/delete char
5179 just cause number of leading spaces differs
5180 when the following text does not match. */
5181 if (begmatch == 0 && osp != nsp)
5182 osp = nsp = min (osp, nsp);
5183
5184 /* Find matching characters at end of line */
5185 op1 = obody + olen;
5186 np1 = nbody + nlen;
5187 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5188 while (op1 > op2
5189 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5190 {
5191 op1--;
5192 np1--;
5193 }
5194 endmatch = obody + olen - op1;
5195
5196 /* tem gets the distance to insert or delete.
5197 endmatch is how many characters we save by doing so.
5198 Is it worth it? */
5199
5200 tem = (nlen - nsp) - (olen - osp);
5201 if (endmatch && tem
5202 && (!FRAME_CHAR_INS_DEL_OK (f)
5203 || endmatch <= char_ins_del_cost (f)[tem]))
5204 endmatch = 0;
5205
5206 /* nsp - osp is the distance to insert or delete.
5207 If that is nonzero, begmatch is known to be nonzero also.
5208 begmatch + endmatch is how much we save by doing the ins/del.
5209 Is it worth it? */
5210
5211 if (nsp != osp
5212 && (!FRAME_CHAR_INS_DEL_OK (f)
5213 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5214 {
5215 begmatch = 0;
5216 endmatch = 0;
5217 osp = nsp = min (osp, nsp);
5218 }
5219
5220 /* Now go through the line, inserting, writing and
5221 deleting as appropriate. */
5222
5223 if (osp > nsp)
5224 {
5225 cursor_to (f, vpos, nsp);
5226 delete_glyphs (f, osp - nsp);
5227 }
5228 else if (nsp > osp)
5229 {
5230 /* If going to delete chars later in line
5231 and insert earlier in the line,
5232 must delete first to avoid losing data in the insert */
5233 if (endmatch && nlen < olen + nsp - osp)
5234 {
5235 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5236 delete_glyphs (f, olen + nsp - osp - nlen);
5237 olen = nlen - (nsp - osp);
5238 }
5239 cursor_to (f, vpos, osp);
5240 insert_glyphs (f, 0, nsp - osp);
5241 }
5242 olen += nsp - osp;
5243
5244 tem = nsp + begmatch + endmatch;
5245 if (nlen != tem || olen != tem)
5246 {
5247 if (!endmatch || nlen == olen)
5248 {
5249 /* If new text being written reaches right margin, there is
5250 no need to do clear-to-eol at the end of this function
5251 (and it would not be safe, since cursor is not going to
5252 be "at the margin" after the text is done). */
5253 if (nlen == FRAME_TOTAL_COLS (f))
5254 olen = 0;
5255
5256 /* Function write_glyphs is prepared to do nothing
5257 if passed a length <= 0. Check it here to avoid
5258 unnecessary cursor movement. */
5259 if (nlen - tem > 0)
5260 {
5261 cursor_to (f, vpos, nsp + begmatch);
5262 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5263 }
5264 }
5265 else if (nlen > olen)
5266 {
5267 /* Here, we used to have the following simple code:
5268 ----------------------------------------
5269 write_glyphs (nbody + nsp + begmatch, olen - tem);
5270 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5271 ----------------------------------------
5272 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5273 is a padding glyph. */
5274 int out = olen - tem; /* Columns to be overwritten originally. */
5275 int del;
5276
5277 cursor_to (f, vpos, nsp + begmatch);
5278
5279 /* Calculate columns we can actually overwrite. */
5280 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5281 out--;
5282 write_glyphs (f, nbody + nsp + begmatch, out);
5283
5284 /* If we left columns to be overwritten, we must delete them. */
5285 del = olen - tem - out;
5286 if (del > 0)
5287 delete_glyphs (f, del);
5288
5289 /* At last, we insert columns not yet written out. */
5290 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5291 olen = nlen;
5292 }
5293 else if (olen > nlen)
5294 {
5295 cursor_to (f, vpos, nsp + begmatch);
5296 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5297 delete_glyphs (f, olen - nlen);
5298 olen = nlen;
5299 }
5300 }
5301
5302 just_erase:
5303 /* If any unerased characters remain after the new line, erase them. */
5304 if (olen > nlen)
5305 {
5306 cursor_to (f, vpos, nlen);
5307 clear_end_of_line (f, olen);
5308 }
5309
5310 /* Exchange contents between current_frame and new_frame. */
5311 make_current (desired_matrix, current_matrix, vpos);
5312 }
5313
5314
5315 \f
5316 /***********************************************************************
5317 X/Y Position -> Buffer Position
5318 ***********************************************************************/
5319
5320 /* Determine what's under window-relative pixel position (*X, *Y).
5321 Return the OBJECT (string or buffer) that's there.
5322 Return in *POS the position in that object.
5323 Adjust *X and *Y to character positions.
5324 Return in *DX and *DY the pixel coordinates of the click,
5325 relative to the top left corner of OBJECT, or relative to
5326 the top left corner of the character glyph at (*X, *Y)
5327 if OBJECT is nil.
5328 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5329 if the coordinates point to an empty area of the display. */
5330
5331 Lisp_Object
5332 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5333 {
5334 struct it it;
5335 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5336 struct text_pos startp;
5337 Lisp_Object string;
5338 struct glyph_row *row;
5339 #ifdef HAVE_WINDOW_SYSTEM
5340 struct image *img = 0;
5341 #endif
5342 int x0, x1, to_x;
5343 void *itdata = NULL;
5344
5345 /* We used to set current_buffer directly here, but that does the
5346 wrong thing with `face-remapping-alist' (bug#2044). */
5347 Fset_buffer (w->buffer);
5348 itdata = bidi_shelve_cache ();
5349 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5350 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5351 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5352 start_display (&it, w, startp);
5353 /* start_display takes into account the header-line row, but IT's
5354 vpos still counts from the glyph row that includes the window's
5355 start position. Adjust for a possible header-line row. */
5356 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
5357
5358 x0 = *x;
5359
5360 /* First, move to the beginning of the row corresponding to *Y. We
5361 need to be in that row to get the correct value of base paragraph
5362 direction for the text at (*X, *Y). */
5363 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5364
5365 /* TO_X is the pixel position that the iterator will compute for the
5366 glyph at *X. We add it.first_visible_x because iterator
5367 positions include the hscroll. */
5368 to_x = x0 + it.first_visible_x;
5369 if (it.bidi_it.paragraph_dir == R2L)
5370 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5371 text area. This is because the iterator, even in R2L
5372 paragraphs, delivers glyphs as if they started at the left
5373 margin of the window. (When we actually produce glyphs for
5374 display, we reverse their order in PRODUCE_GLYPHS, but the
5375 iterator doesn't know about that.) The following line adjusts
5376 the pixel position to the iterator geometry, which is what
5377 move_it_* routines use. (The -1 is because in a window whose
5378 text-area width is W, the rightmost pixel position is W-1, and
5379 it should be mirrored into zero pixel position.) */
5380 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5381
5382 /* Now move horizontally in the row to the glyph under *X. Second
5383 argument is ZV to prevent move_it_in_display_line from matching
5384 based on buffer positions. */
5385 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5386 bidi_unshelve_cache (itdata, 0);
5387
5388 Fset_buffer (old_current_buffer);
5389
5390 *dx = x0 + it.first_visible_x - it.current_x;
5391 *dy = *y - it.current_y;
5392
5393 string = w->buffer;
5394 if (STRINGP (it.string))
5395 string = it.string;
5396 *pos = it.current;
5397 if (it.what == IT_COMPOSITION
5398 && it.cmp_it.nchars > 1
5399 && it.cmp_it.reversed_p)
5400 {
5401 /* The current display element is a grapheme cluster in a
5402 composition. In that case, we need the position of the first
5403 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5404 it.current points to the last character of the cluster, thus
5405 we must move back to the first character of the same
5406 cluster. */
5407 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5408 if (STRINGP (it.string))
5409 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5410 else
5411 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5412 CHARPOS (pos->pos));
5413 }
5414
5415 #ifdef HAVE_WINDOW_SYSTEM
5416 if (it.what == IT_IMAGE)
5417 {
5418 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5419 && !NILP (img->spec))
5420 *object = img->spec;
5421 }
5422 #endif
5423
5424 if (it.vpos < w->current_matrix->nrows
5425 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5426 row->enabled_p))
5427 {
5428 if (it.hpos < row->used[TEXT_AREA])
5429 {
5430 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5431 #ifdef HAVE_WINDOW_SYSTEM
5432 if (img)
5433 {
5434 *dy -= row->ascent - glyph->ascent;
5435 *dx += glyph->slice.img.x;
5436 *dy += glyph->slice.img.y;
5437 /* Image slices positions are still relative to the entire image */
5438 *width = img->width;
5439 *height = img->height;
5440 }
5441 else
5442 #endif
5443 {
5444 *width = glyph->pixel_width;
5445 *height = glyph->ascent + glyph->descent;
5446 }
5447 }
5448 else
5449 {
5450 *width = 0;
5451 *height = row->height;
5452 }
5453 }
5454 else
5455 {
5456 *width = *height = 0;
5457 }
5458
5459 /* Add extra (default width) columns if clicked after EOL. */
5460 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5461 if (x0 > x1)
5462 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5463
5464 *x = it.hpos;
5465 *y = it.vpos;
5466
5467 return string;
5468 }
5469
5470
5471 /* Value is the string under window-relative coordinates X/Y in the
5472 mode line or header line (PART says which) of window W, or nil if none.
5473 *CHARPOS is set to the position in the string returned. */
5474
5475 Lisp_Object
5476 mode_line_string (struct window *w, enum window_part part,
5477 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5478 int *dx, int *dy, int *width, int *height)
5479 {
5480 struct glyph_row *row;
5481 struct glyph *glyph, *end;
5482 int x0, y0;
5483 Lisp_Object string = Qnil;
5484
5485 if (part == ON_MODE_LINE)
5486 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5487 else
5488 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5489 y0 = *y - row->y;
5490 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5491
5492 if (row->mode_line_p && row->enabled_p)
5493 {
5494 /* Find the glyph under X. If we find one with a string object,
5495 it's the one we were looking for. */
5496 glyph = row->glyphs[TEXT_AREA];
5497 end = glyph + row->used[TEXT_AREA];
5498 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5499 x0 -= glyph->pixel_width;
5500 *x = glyph - row->glyphs[TEXT_AREA];
5501 if (glyph < end)
5502 {
5503 string = glyph->object;
5504 *charpos = glyph->charpos;
5505 *width = glyph->pixel_width;
5506 *height = glyph->ascent + glyph->descent;
5507 #ifdef HAVE_WINDOW_SYSTEM
5508 if (glyph->type == IMAGE_GLYPH)
5509 {
5510 struct image *img;
5511 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5512 if (img != NULL)
5513 *object = img->spec;
5514 y0 -= row->ascent - glyph->ascent;
5515 }
5516 #endif
5517 }
5518 else
5519 {
5520 /* Add extra (default width) columns if clicked after EOL. */
5521 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5522 *width = 0;
5523 *height = row->height;
5524 }
5525 }
5526 else
5527 {
5528 *x = 0;
5529 x0 = 0;
5530 *width = *height = 0;
5531 }
5532
5533 *dx = x0;
5534 *dy = y0;
5535
5536 return string;
5537 }
5538
5539
5540 /* Value is the string under window-relative coordinates X/Y in either
5541 marginal area, or nil if none. *CHARPOS is set to the position in
5542 the string returned. */
5543
5544 Lisp_Object
5545 marginal_area_string (struct window *w, enum window_part part,
5546 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5547 int *dx, int *dy, int *width, int *height)
5548 {
5549 struct glyph_row *row = w->current_matrix->rows;
5550 struct glyph *glyph, *end;
5551 int x0, y0, i, wy = *y;
5552 int area;
5553 Lisp_Object string = Qnil;
5554
5555 if (part == ON_LEFT_MARGIN)
5556 area = LEFT_MARGIN_AREA;
5557 else if (part == ON_RIGHT_MARGIN)
5558 area = RIGHT_MARGIN_AREA;
5559 else
5560 abort ();
5561
5562 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5563 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5564 break;
5565 y0 = *y - row->y;
5566 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5567
5568 if (row->enabled_p)
5569 {
5570 /* Find the glyph under X. If we find one with a string object,
5571 it's the one we were looking for. */
5572 if (area == RIGHT_MARGIN_AREA)
5573 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5574 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5575 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5576 + window_box_width (w, LEFT_MARGIN_AREA)
5577 + window_box_width (w, TEXT_AREA));
5578 else
5579 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5580 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5581 : 0);
5582
5583 glyph = row->glyphs[area];
5584 end = glyph + row->used[area];
5585 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5586 x0 -= glyph->pixel_width;
5587 *x = glyph - row->glyphs[area];
5588 if (glyph < end)
5589 {
5590 string = glyph->object;
5591 *charpos = glyph->charpos;
5592 *width = glyph->pixel_width;
5593 *height = glyph->ascent + glyph->descent;
5594 #ifdef HAVE_WINDOW_SYSTEM
5595 if (glyph->type == IMAGE_GLYPH)
5596 {
5597 struct image *img;
5598 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5599 if (img != NULL)
5600 *object = img->spec;
5601 y0 -= row->ascent - glyph->ascent;
5602 x0 += glyph->slice.img.x;
5603 y0 += glyph->slice.img.y;
5604 }
5605 #endif
5606 }
5607 else
5608 {
5609 /* Add extra (default width) columns if clicked after EOL. */
5610 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5611 *width = 0;
5612 *height = row->height;
5613 }
5614 }
5615 else
5616 {
5617 x0 = 0;
5618 *x = 0;
5619 *width = *height = 0;
5620 }
5621
5622 *dx = x0;
5623 *dy = y0;
5624
5625 return string;
5626 }
5627
5628
5629 /***********************************************************************
5630 Changing Frame Sizes
5631 ***********************************************************************/
5632
5633 #ifdef SIGWINCH
5634
5635 static void
5636 window_change_signal (int signalnum) /* If we don't have an argument, */
5637 /* some compilers complain in signal calls. */
5638 {
5639 int width, height;
5640 int old_errno = errno;
5641
5642 struct tty_display_info *tty;
5643
5644 signal (SIGWINCH, window_change_signal);
5645 SIGNAL_THREAD_CHECK (signalnum);
5646
5647 /* The frame size change obviously applies to a single
5648 termcap-controlled terminal, but we can't decide which.
5649 Therefore, we resize the frames corresponding to each tty.
5650 */
5651 for (tty = tty_list; tty; tty = tty->next) {
5652
5653 if (! tty->term_initted)
5654 continue;
5655
5656 /* Suspended tty frames have tty->input == NULL avoid trying to
5657 use it. */
5658 if (!tty->input)
5659 continue;
5660
5661 get_tty_size (fileno (tty->input), &width, &height);
5662
5663 if (width > 5 && height > 2) {
5664 Lisp_Object tail, frame;
5665
5666 FOR_EACH_FRAME (tail, frame)
5667 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5668 /* Record the new sizes, but don't reallocate the data
5669 structures now. Let that be done later outside of the
5670 signal handler. */
5671 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5672 }
5673 }
5674
5675 errno = old_errno;
5676 }
5677 #endif /* SIGWINCH */
5678
5679
5680 /* Do any change in frame size that was requested by a signal. SAFE
5681 non-zero means this function is called from a place where it is
5682 safe to change frame sizes while a redisplay is in progress. */
5683
5684 void
5685 do_pending_window_change (int safe)
5686 {
5687 /* If window_change_signal should have run before, run it now. */
5688 if (redisplaying_p && !safe)
5689 return;
5690
5691 while (delayed_size_change)
5692 {
5693 Lisp_Object tail, frame;
5694
5695 delayed_size_change = 0;
5696
5697 FOR_EACH_FRAME (tail, frame)
5698 {
5699 struct frame *f = XFRAME (frame);
5700
5701 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5702 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5703 0, 0, safe);
5704 }
5705 }
5706 }
5707
5708
5709 /* Change the frame height and/or width. Values may be given as zero to
5710 indicate no change is to take place.
5711
5712 If DELAY is non-zero, then assume we're being called from a signal
5713 handler, and queue the change for later - perhaps the next
5714 redisplay. Since this tries to resize windows, we can't call it
5715 from a signal handler.
5716
5717 SAFE non-zero means this function is called from a place where it's
5718 safe to change frame sizes while a redisplay is in progress. */
5719
5720 void
5721 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5722 {
5723 Lisp_Object tail, frame;
5724
5725 if (FRAME_MSDOS_P (f))
5726 {
5727 /* On MS-DOS, all frames use the same screen, so a change in
5728 size affects all frames. Termcap now supports multiple
5729 ttys. */
5730 FOR_EACH_FRAME (tail, frame)
5731 if (! FRAME_WINDOW_P (XFRAME (frame)))
5732 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5733 pretend, delay, safe);
5734 }
5735 else
5736 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5737 }
5738
5739 static void
5740 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5741 {
5742 int new_frame_total_cols;
5743 int count = SPECPDL_INDEX ();
5744
5745 /* If we can't deal with the change now, queue it for later. */
5746 if (delay || (redisplaying_p && !safe))
5747 {
5748 f->new_text_lines = newheight;
5749 f->new_text_cols = newwidth;
5750 delayed_size_change = 1;
5751 return;
5752 }
5753
5754 /* This size-change overrides any pending one for this frame. */
5755 f->new_text_lines = 0;
5756 f->new_text_cols = 0;
5757
5758 /* If an argument is zero, set it to the current value. */
5759 if (newheight == 0)
5760 newheight = FRAME_LINES (f);
5761 if (newwidth == 0)
5762 newwidth = FRAME_COLS (f);
5763
5764 /* Compute width of windows in F.
5765 This is the width of the frame without vertical scroll bars. */
5766 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5767
5768 /* Round up to the smallest acceptable size. */
5769 check_frame_size (f, &newheight, &newwidth);
5770
5771 /* If we're not changing the frame size, quit now. */
5772 /* Frame width may be unchanged but the text portion may change, for example,
5773 fullscreen and remove/add scroll bar. */
5774 if (newheight == FRAME_LINES (f)
5775 && newwidth == FRAME_COLS (f) // text portion unchanged
5776 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5777 return;
5778
5779 BLOCK_INPUT;
5780
5781 #ifdef MSDOS
5782 /* We only can set screen dimensions to certain values supported
5783 by our video hardware. Try to find the smallest size greater
5784 or equal to the requested dimensions. */
5785 dos_set_window_size (&newheight, &newwidth);
5786 #endif
5787
5788 if (newheight != FRAME_LINES (f))
5789 {
5790 resize_frame_windows (f, newheight, 0);
5791
5792 /* MSDOS frames cannot PRETEND, as they change frame size by
5793 manipulating video hardware. */
5794 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5795 FrameRows (FRAME_TTY (f)) = newheight;
5796 }
5797
5798 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5799 {
5800 resize_frame_windows (f, new_frame_total_cols, 1);
5801
5802 /* MSDOS frames cannot PRETEND, as they change frame size by
5803 manipulating video hardware. */
5804 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5805 FrameCols (FRAME_TTY (f)) = newwidth;
5806
5807 if (WINDOWP (f->tool_bar_window))
5808 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5809 }
5810
5811 FRAME_LINES (f) = newheight;
5812 SET_FRAME_COLS (f, newwidth);
5813
5814 {
5815 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5816 int text_area_x, text_area_y, text_area_width, text_area_height;
5817
5818 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5819 &text_area_height);
5820 if (w->cursor.x >= text_area_x + text_area_width)
5821 w->cursor.hpos = w->cursor.x = 0;
5822 if (w->cursor.y >= text_area_y + text_area_height)
5823 w->cursor.vpos = w->cursor.y = 0;
5824 }
5825
5826 adjust_glyphs (f);
5827 calculate_costs (f);
5828 SET_FRAME_GARBAGED (f);
5829 f->resized_p = 1;
5830
5831 UNBLOCK_INPUT;
5832
5833 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5834
5835 run_window_configuration_change_hook (f);
5836
5837 unbind_to (count, Qnil);
5838 }
5839
5840
5841 \f
5842 /***********************************************************************
5843 Terminal Related Lisp Functions
5844 ***********************************************************************/
5845
5846 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5847 1, 1, "FOpen termscript file: ",
5848 doc: /* Start writing all terminal output to FILE as well as the terminal.
5849 FILE = nil means just close any termscript file currently open. */)
5850 (Lisp_Object file)
5851 {
5852 struct tty_display_info *tty;
5853
5854 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5855 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5856 error ("Current frame is not on a tty device");
5857
5858 tty = CURTTY ();
5859
5860 if (tty->termscript != 0)
5861 {
5862 BLOCK_INPUT;
5863 fclose (tty->termscript);
5864 UNBLOCK_INPUT;
5865 }
5866 tty->termscript = 0;
5867
5868 if (! NILP (file))
5869 {
5870 file = Fexpand_file_name (file, Qnil);
5871 tty->termscript = fopen (SSDATA (file), "w");
5872 if (tty->termscript == 0)
5873 report_file_error ("Opening termscript", Fcons (file, Qnil));
5874 }
5875 return Qnil;
5876 }
5877
5878
5879 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5880 Ssend_string_to_terminal, 1, 2, 0,
5881 doc: /* Send STRING to the terminal without alteration.
5882 Control characters in STRING will have terminal-dependent effects.
5883
5884 Optional parameter TERMINAL specifies the tty terminal device to use.
5885 It may be a terminal object, a frame, or nil for the terminal used by
5886 the currently selected frame. In batch mode, STRING is sent to stdout
5887 when TERMINAL is nil. */)
5888 (Lisp_Object string, Lisp_Object terminal)
5889 {
5890 struct terminal *t = get_terminal (terminal, 1);
5891 FILE *out;
5892
5893 /* ??? Perhaps we should do something special for multibyte strings here. */
5894 CHECK_STRING (string);
5895 BLOCK_INPUT;
5896
5897 if (!t)
5898 error ("Unknown terminal device");
5899
5900 if (t->type == output_initial)
5901 out = stdout;
5902 else if (t->type != output_termcap && t->type != output_msdos_raw)
5903 error ("Device %d is not a termcap terminal device", t->id);
5904 else
5905 {
5906 struct tty_display_info *tty = t->display_info.tty;
5907
5908 if (! tty->output)
5909 error ("Terminal is currently suspended");
5910
5911 if (tty->termscript)
5912 {
5913 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5914 fflush (tty->termscript);
5915 }
5916 out = tty->output;
5917 }
5918 fwrite (SDATA (string), 1, SBYTES (string), out);
5919 fflush (out);
5920 UNBLOCK_INPUT;
5921 return Qnil;
5922 }
5923
5924
5925 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5926 doc: /* Beep, or flash the screen.
5927 Also, unless an argument is given,
5928 terminate any keyboard macro currently executing. */)
5929 (Lisp_Object arg)
5930 {
5931 if (!NILP (arg))
5932 {
5933 if (noninteractive)
5934 putchar (07);
5935 else
5936 ring_bell (XFRAME (selected_frame));
5937 }
5938 else
5939 bitch_at_user ();
5940
5941 return Qnil;
5942 }
5943
5944 void
5945 bitch_at_user (void)
5946 {
5947 if (noninteractive)
5948 putchar (07);
5949 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5950 error ("Keyboard macro terminated by a command ringing the bell");
5951 else
5952 ring_bell (XFRAME (selected_frame));
5953 }
5954
5955
5956 \f
5957 /***********************************************************************
5958 Sleeping, Waiting
5959 ***********************************************************************/
5960
5961 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5962 doc: /* Pause, without updating display, for SECONDS seconds.
5963 SECONDS may be a floating-point value, meaning that you can wait for a
5964 fraction of a second. Optional second arg MILLISECONDS specifies an
5965 additional wait period, in milliseconds; this may be useful if your
5966 Emacs was built without floating point support.
5967 \(Not all operating systems support waiting for a fraction of a second.) */)
5968 (Lisp_Object seconds, Lisp_Object milliseconds)
5969 {
5970 int sec, usec;
5971
5972 if (NILP (milliseconds))
5973 XSETINT (milliseconds, 0);
5974 else
5975 CHECK_NUMBER (milliseconds);
5976 usec = XINT (milliseconds) * 1000;
5977
5978 {
5979 double duration = extract_float (seconds);
5980 sec = (int) duration;
5981 usec += (duration - sec) * 1000000;
5982 }
5983
5984 #ifndef EMACS_HAS_USECS
5985 if (sec == 0 && usec != 0)
5986 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5987 #endif
5988
5989 /* Assure that 0 <= usec < 1000000. */
5990 if (usec < 0)
5991 {
5992 /* We can't rely on the rounding being correct if usec is negative. */
5993 if (-1000000 < usec)
5994 sec--, usec += 1000000;
5995 else
5996 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5997 }
5998 else
5999 sec += usec / 1000000, usec %= 1000000;
6000
6001 if (sec < 0 || (sec == 0 && usec == 0))
6002 return Qnil;
6003
6004 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6005
6006 return Qnil;
6007 }
6008
6009
6010 /* This is just like wait_reading_process_output, except that
6011 it does redisplay.
6012
6013 TIMEOUT is number of seconds to wait (float or integer),
6014 or t to wait forever.
6015 READING is 1 if reading input.
6016 If DO_DISPLAY is >0 display process output while waiting.
6017 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6018 */
6019
6020 Lisp_Object
6021 sit_for (Lisp_Object timeout, int reading, int do_display)
6022 {
6023 int sec, usec;
6024
6025 swallow_events (do_display);
6026
6027 if ((detect_input_pending_run_timers (do_display))
6028 || !NILP (Vexecuting_kbd_macro))
6029 return Qnil;
6030
6031 if (do_display >= 2)
6032 redisplay_preserve_echo_area (2);
6033
6034 if (INTEGERP (timeout))
6035 {
6036 sec = XINT (timeout);
6037 usec = 0;
6038 }
6039 else if (FLOATP (timeout))
6040 {
6041 double seconds = XFLOAT_DATA (timeout);
6042 sec = (int) seconds;
6043 usec = (int) ((seconds - sec) * 1000000);
6044 }
6045 else if (EQ (timeout, Qt))
6046 {
6047 sec = 0;
6048 usec = 0;
6049 }
6050 else
6051 wrong_type_argument (Qnumberp, timeout);
6052
6053 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6054 return Qt;
6055
6056 #ifdef SIGIO
6057 gobble_input (0);
6058 #endif
6059
6060 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6061 Qnil, NULL, 0);
6062
6063 return detect_input_pending () ? Qnil : Qt;
6064 }
6065
6066
6067 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6068 doc: /* Perform redisplay if no input is available.
6069 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6070 perform a full redisplay even if input is available.
6071 Return t if redisplay was performed, nil otherwise. */)
6072 (Lisp_Object force)
6073 {
6074 int count;
6075
6076 swallow_events (1);
6077 if ((detect_input_pending_run_timers (1)
6078 && NILP (force) && !redisplay_dont_pause)
6079 || !NILP (Vexecuting_kbd_macro))
6080 return Qnil;
6081
6082 count = SPECPDL_INDEX ();
6083 if (!NILP (force) && !redisplay_dont_pause)
6084 specbind (Qredisplay_dont_pause, Qt);
6085 redisplay_preserve_echo_area (2);
6086 unbind_to (count, Qnil);
6087 return Qt;
6088 }
6089
6090
6091 \f
6092 /***********************************************************************
6093 Other Lisp Functions
6094 ***********************************************************************/
6095
6096 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6097 session's frames, frame names, buffers, buffer-read-only flags, and
6098 buffer-modified-flags. */
6099
6100 static Lisp_Object frame_and_buffer_state;
6101
6102
6103 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6104 Sframe_or_buffer_changed_p, 0, 1, 0,
6105 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6106 VARIABLE is a variable name whose value is either nil or a state vector
6107 that will be updated to contain all frames and buffers,
6108 aside from buffers whose names start with space,
6109 along with the buffers' read-only and modified flags. This allows a fast
6110 check to see whether buffer menus might need to be recomputed.
6111 If this function returns non-nil, it updates the internal vector to reflect
6112 the current state.
6113
6114 If VARIABLE is nil, an internal variable is used. Users should not
6115 pass nil for VARIABLE. */)
6116 (Lisp_Object variable)
6117 {
6118 Lisp_Object state, tail, frame, buf;
6119 Lisp_Object *vecp, *end;
6120 int n;
6121
6122 if (! NILP (variable))
6123 {
6124 CHECK_SYMBOL (variable);
6125 state = Fsymbol_value (variable);
6126 if (! VECTORP (state))
6127 goto changed;
6128 }
6129 else
6130 state = frame_and_buffer_state;
6131
6132 vecp = XVECTOR (state)->contents;
6133 end = vecp + ASIZE (state);
6134
6135 FOR_EACH_FRAME (tail, frame)
6136 {
6137 if (vecp == end)
6138 goto changed;
6139 if (!EQ (*vecp++, frame))
6140 goto changed;
6141 if (vecp == end)
6142 goto changed;
6143 if (!EQ (*vecp++, XFRAME (frame)->name))
6144 goto changed;
6145 }
6146 /* Check that the buffer info matches. */
6147 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6148 {
6149 buf = XCDR (XCAR (tail));
6150 /* Ignore buffers that aren't included in buffer lists. */
6151 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6152 continue;
6153 if (vecp == end)
6154 goto changed;
6155 if (!EQ (*vecp++, buf))
6156 goto changed;
6157 if (vecp == end)
6158 goto changed;
6159 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6160 goto changed;
6161 if (vecp == end)
6162 goto changed;
6163 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6164 goto changed;
6165 }
6166 if (vecp == end)
6167 goto changed;
6168 /* Detect deletion of a buffer at the end of the list. */
6169 if (EQ (*vecp, Qlambda))
6170 return Qnil;
6171
6172 /* Come here if we decide the data has changed. */
6173 changed:
6174 /* Count the size we will need.
6175 Start with 1 so there is room for at least one lambda at the end. */
6176 n = 1;
6177 FOR_EACH_FRAME (tail, frame)
6178 n += 2;
6179 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6180 n += 3;
6181 /* Reallocate the vector if data has grown to need it,
6182 or if it has shrunk a lot. */
6183 if (! VECTORP (state)
6184 || n > ASIZE (state)
6185 || n + 20 < ASIZE (state) / 2)
6186 /* Add 20 extra so we grow it less often. */
6187 {
6188 state = Fmake_vector (make_number (n + 20), Qlambda);
6189 if (! NILP (variable))
6190 Fset (variable, state);
6191 else
6192 frame_and_buffer_state = state;
6193 }
6194
6195 /* Record the new data in the (possibly reallocated) vector. */
6196 vecp = XVECTOR (state)->contents;
6197 FOR_EACH_FRAME (tail, frame)
6198 {
6199 *vecp++ = frame;
6200 *vecp++ = XFRAME (frame)->name;
6201 }
6202 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6203 {
6204 buf = XCDR (XCAR (tail));
6205 /* Ignore buffers that aren't included in buffer lists. */
6206 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6207 continue;
6208 *vecp++ = buf;
6209 *vecp++ = BVAR (XBUFFER (buf), read_only);
6210 *vecp++ = Fbuffer_modified_p (buf);
6211 }
6212 /* Fill up the vector with lambdas (always at least one). */
6213 *vecp++ = Qlambda;
6214 while (vecp - XVECTOR (state)->contents
6215 < ASIZE (state))
6216 *vecp++ = Qlambda;
6217 /* Make sure we didn't overflow the vector. */
6218 if (vecp - XVECTOR (state)->contents
6219 > ASIZE (state))
6220 abort ();
6221 return Qt;
6222 }
6223
6224
6225 \f
6226 /***********************************************************************
6227 Initialization
6228 ***********************************************************************/
6229
6230 /* Initialization done when Emacs fork is started, before doing stty.
6231 Determine terminal type and set terminal_driver. Then invoke its
6232 decoding routine to set up variables in the terminal package. */
6233
6234 void
6235 init_display (void)
6236 {
6237 char *terminal_type;
6238
6239 /* Construct the space glyph. */
6240 space_glyph.type = CHAR_GLYPH;
6241 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6242 space_glyph.charpos = -1;
6243
6244 inverse_video = 0;
6245 cursor_in_echo_area = 0;
6246 terminal_type = (char *) 0;
6247
6248 /* Now is the time to initialize this; it's used by init_sys_modes
6249 during startup. */
6250 Vinitial_window_system = Qnil;
6251
6252 /* SIGWINCH needs to be handled no matter what display we start
6253 with. Otherwise newly opened tty frames will not resize
6254 automatically. */
6255 #ifdef SIGWINCH
6256 #ifndef CANNOT_DUMP
6257 if (initialized)
6258 #endif /* CANNOT_DUMP */
6259 signal (SIGWINCH, window_change_signal);
6260 #endif /* SIGWINCH */
6261
6262 /* If running as a daemon, no need to initialize any frames/terminal. */
6263 if (IS_DAEMON)
6264 return;
6265
6266 /* If the user wants to use a window system, we shouldn't bother
6267 initializing the terminal. This is especially important when the
6268 terminal is so dumb that emacs gives up before and doesn't bother
6269 using the window system.
6270
6271 If the DISPLAY environment variable is set and nonempty,
6272 try to use X, and die with an error message if that doesn't work. */
6273
6274 #ifdef HAVE_X_WINDOWS
6275 if (! inhibit_window_system && ! display_arg)
6276 {
6277 char *display;
6278 display = getenv ("DISPLAY");
6279 display_arg = (display != 0 && *display != 0);
6280
6281 if (display_arg && !x_display_ok (display))
6282 {
6283 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6284 display);
6285 inhibit_window_system = 1;
6286 }
6287 }
6288
6289 if (!inhibit_window_system && display_arg)
6290 {
6291 Vinitial_window_system = Qx;
6292 #ifdef HAVE_X11
6293 Vwindow_system_version = make_number (11);
6294 #endif
6295 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6296 /* In some versions of ncurses,
6297 tputs crashes if we have not called tgetent.
6298 So call tgetent. */
6299 { char b[2044]; tgetent (b, "xterm");}
6300 #endif
6301 adjust_frame_glyphs_initially ();
6302 return;
6303 }
6304 #endif /* HAVE_X_WINDOWS */
6305
6306 #ifdef HAVE_NTGUI
6307 if (!inhibit_window_system)
6308 {
6309 Vinitial_window_system = Qw32;
6310 Vwindow_system_version = make_number (1);
6311 adjust_frame_glyphs_initially ();
6312 return;
6313 }
6314 #endif /* HAVE_NTGUI */
6315
6316 #ifdef HAVE_NS
6317 if (!inhibit_window_system
6318 #ifndef CANNOT_DUMP
6319 && initialized
6320 #endif
6321 )
6322 {
6323 Vinitial_window_system = Qns;
6324 Vwindow_system_version = make_number (10);
6325 adjust_frame_glyphs_initially ();
6326 return;
6327 }
6328 #endif
6329
6330 /* If no window system has been specified, try to use the terminal. */
6331 if (! isatty (0))
6332 {
6333 fatal ("standard input is not a tty");
6334 exit (1);
6335 }
6336
6337 #ifdef WINDOWSNT
6338 terminal_type = "w32console";
6339 #else
6340 /* Look at the TERM variable. */
6341 terminal_type = (char *) getenv ("TERM");
6342 #endif
6343 if (!terminal_type)
6344 {
6345 #ifdef HAVE_WINDOW_SYSTEM
6346 if (! inhibit_window_system)
6347 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6348 else
6349 #endif /* HAVE_WINDOW_SYSTEM */
6350 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6351 exit (1);
6352 }
6353
6354 {
6355 struct terminal *t;
6356 struct frame *f = XFRAME (selected_frame);
6357
6358 /* Open a display on the controlling tty. */
6359 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6360
6361 /* Convert the initial frame to use the new display. */
6362 if (f->output_method != output_initial)
6363 abort ();
6364 f->output_method = t->type;
6365 f->terminal = t;
6366
6367 t->reference_count++;
6368 #ifdef MSDOS
6369 f->output_data.tty->display_info = &the_only_display_info;
6370 #else
6371 if (f->output_method == output_termcap)
6372 create_tty_output (f);
6373 #endif
6374 t->display_info.tty->top_frame = selected_frame;
6375 change_frame_size (XFRAME (selected_frame),
6376 FrameRows (t->display_info.tty),
6377 FrameCols (t->display_info.tty), 0, 0, 1);
6378
6379 /* Delete the initial terminal. */
6380 if (--initial_terminal->reference_count == 0
6381 && initial_terminal->delete_terminal_hook)
6382 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6383
6384 /* Update frame parameters to reflect the new type. */
6385 Fmodify_frame_parameters
6386 (selected_frame, Fcons (Fcons (Qtty_type,
6387 Ftty_type (selected_frame)), Qnil));
6388 if (t->display_info.tty->name)
6389 Fmodify_frame_parameters (selected_frame,
6390 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6391 Qnil));
6392 else
6393 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6394 Qnil));
6395 }
6396
6397 {
6398 struct frame *sf = SELECTED_FRAME ();
6399 int width = FRAME_TOTAL_COLS (sf);
6400 int height = FRAME_LINES (sf);
6401
6402 /* If these sizes are so big they cause overflow, just ignore the
6403 change. It's not clear what better we could do. The rest of
6404 the code assumes that (width + 2) * height * sizeof (struct glyph)
6405 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6406 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6407 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6408 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6409 < (width + 2) * height))
6410 fatal ("screen size %dx%d too big", width, height);
6411 }
6412
6413 adjust_frame_glyphs_initially ();
6414 calculate_costs (XFRAME (selected_frame));
6415
6416 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6417 if (initialized
6418 && !noninteractive
6419 && NILP (Vinitial_window_system))
6420 {
6421 /* For the initial frame, we don't have any way of knowing what
6422 are the foreground and background colors of the terminal. */
6423 struct frame *sf = SELECTED_FRAME ();
6424
6425 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6426 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6427 call0 (intern ("tty-set-up-initial-frame-faces"));
6428 }
6429 }
6430
6431
6432 \f
6433 /***********************************************************************
6434 Blinking cursor
6435 ***********************************************************************/
6436
6437 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6438 Sinternal_show_cursor, 2, 2, 0,
6439 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6440 WINDOW nil means use the selected window. SHOW non-nil means
6441 show a cursor in WINDOW in the next redisplay. SHOW nil means
6442 don't show a cursor. */)
6443 (Lisp_Object window, Lisp_Object show)
6444 {
6445 /* Don't change cursor state while redisplaying. This could confuse
6446 output routines. */
6447 if (!redisplaying_p)
6448 {
6449 if (NILP (window))
6450 window = selected_window;
6451 else
6452 CHECK_WINDOW (window);
6453
6454 XWINDOW (window)->cursor_off_p = NILP (show);
6455 }
6456
6457 return Qnil;
6458 }
6459
6460
6461 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6462 Sinternal_show_cursor_p, 0, 1, 0,
6463 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6464 WINDOW nil or omitted means report on the selected window. */)
6465 (Lisp_Object window)
6466 {
6467 struct window *w;
6468
6469 if (NILP (window))
6470 window = selected_window;
6471 else
6472 CHECK_WINDOW (window);
6473
6474 w = XWINDOW (window);
6475 return w->cursor_off_p ? Qnil : Qt;
6476 }
6477
6478 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6479 Slast_nonminibuf_frame, 0, 0, 0,
6480 doc: /* Value is last nonminibuffer frame. */)
6481 (void)
6482 {
6483 Lisp_Object frame = Qnil;
6484
6485 if (last_nonminibuf_frame)
6486 XSETFRAME (frame, last_nonminibuf_frame);
6487
6488 return frame;
6489 }
6490 \f
6491 /***********************************************************************
6492 Initialization
6493 ***********************************************************************/
6494
6495 void
6496 syms_of_display (void)
6497 {
6498 defsubr (&Sredraw_frame);
6499 defsubr (&Sredraw_display);
6500 defsubr (&Sframe_or_buffer_changed_p);
6501 defsubr (&Sopen_termscript);
6502 defsubr (&Sding);
6503 defsubr (&Sredisplay);
6504 defsubr (&Ssleep_for);
6505 defsubr (&Ssend_string_to_terminal);
6506 defsubr (&Sinternal_show_cursor);
6507 defsubr (&Sinternal_show_cursor_p);
6508 defsubr (&Slast_nonminibuf_frame);
6509
6510 #if GLYPH_DEBUG
6511 defsubr (&Sdump_redisplay_history);
6512 #endif
6513
6514 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6515 staticpro (&frame_and_buffer_state);
6516
6517 DEFSYM (Qdisplay_table, "display-table");
6518 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6519
6520 DEFVAR_INT ("baud-rate", baud_rate,
6521 doc: /* *The output baud rate of the terminal.
6522 On most systems, changing this value will affect the amount of padding
6523 and the other strategic decisions made during redisplay. */);
6524
6525 DEFVAR_BOOL ("inverse-video", inverse_video,
6526 doc: /* *Non-nil means invert the entire frame display.
6527 This means everything is in inverse video which otherwise would not be. */);
6528
6529 DEFVAR_BOOL ("visible-bell", visible_bell,
6530 doc: /* *Non-nil means try to flash the frame to represent a bell.
6531
6532 See also `ring-bell-function'. */);
6533
6534 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6535 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6536 A non-nil value is useful if the terminal can automatically preserve
6537 Emacs's frame display when you reenter Emacs.
6538 It is up to you to set this variable if your terminal can do that. */);
6539
6540 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6541 doc: /* Name of the window system that Emacs uses for the first frame.
6542 The value is a symbol:
6543 nil for a termcap frame (a character-only terminal),
6544 'x' for an Emacs frame that is really an X window,
6545 'w32' for an Emacs frame that is a window on MS-Windows display,
6546 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6547 'pc' for a direct-write MS-DOS frame.
6548
6549 Use of this variable as a boolean is deprecated. Instead,
6550 use `display-graphic-p' or any of the other `display-*-p'
6551 predicates which report frame's specific UI-related capabilities. */);
6552
6553 DEFVAR_KBOARD ("window-system", Vwindow_system,
6554 doc: /* Name of window system through which the selected frame is displayed.
6555 The value is a symbol:
6556 nil for a termcap frame (a character-only terminal),
6557 'x' for an Emacs frame that is really an X window,
6558 'w32' for an Emacs frame that is a window on MS-Windows display,
6559 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6560 'pc' for a direct-write MS-DOS frame.
6561
6562 Use of this variable as a boolean is deprecated. Instead,
6563 use `display-graphic-p' or any of the other `display-*-p'
6564 predicates which report frame's specific UI-related capabilities. */);
6565
6566 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6567 doc: /* The version number of the window system in use.
6568 For X windows, this is 11. */);
6569
6570 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6571 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6572
6573 DEFVAR_LISP ("glyph-table", Vglyph_table,
6574 doc: /* Table defining how to output a glyph code to the frame.
6575 If not nil, this is a vector indexed by glyph code to define the glyph.
6576 Each element can be:
6577 integer: a glyph code which this glyph is an alias for.
6578 string: output this glyph using that string (not impl. in X windows).
6579 nil: this glyph mod 524288 is the code of a character to output,
6580 and this glyph / 524288 is the face number (see `face-id') to use
6581 while outputting it. */);
6582 Vglyph_table = Qnil;
6583
6584 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6585 doc: /* Display table to use for buffers that specify none.
6586 See `buffer-display-table' for more information. */);
6587 Vstandard_display_table = Qnil;
6588
6589 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6590 doc: /* *Non-nil means display update isn't paused when input is detected. */);
6591 redisplay_dont_pause = 1;
6592
6593 #if PERIODIC_PREEMPTION_CHECKING
6594 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6595 doc: /* *The period in seconds between checking for input during redisplay.
6596 If input is detected, redisplay is pre-empted, and the input is processed.
6597 If nil, never pre-empt redisplay. */);
6598 Vredisplay_preemption_period = make_float (0.10);
6599 #endif
6600
6601 #ifdef CANNOT_DUMP
6602 if (noninteractive)
6603 #endif
6604 {
6605 Vinitial_window_system = Qnil;
6606 Vwindow_system_version = Qnil;
6607 }
6608 }