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[bpt/emacs.git] / src / msdos.c
1 /* MS-DOS specific C utilities. -*- coding: raw-text -*-
2 Copyright (C) 1993, 94, 95, 96, 97, 1999, 2000, 01, 2003
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* Contributed by Morten Welinder */
23 /* New display, keyboard, and mouse control by Kim F. Storm */
24
25 /* Note: some of the stuff here was taken from end of sysdep.c in demacs. */
26
27 #include <config.h>
28
29 #ifdef MSDOS
30 #include "lisp.h"
31 #include <stdio.h>
32 #include <stdlib.h>
33 #include <time.h>
34 #include <sys/param.h>
35 #include <sys/time.h>
36 #include <dos.h>
37 #include <errno.h>
38 #include <string.h> /* for bzero and string functions */
39 #include <sys/stat.h> /* for _fixpath */
40 #include <unistd.h> /* for chdir, dup, dup2, etc. */
41 #include <dir.h> /* for getdisk */
42 #if __DJGPP__ >= 2
43 #include <fcntl.h>
44 #include <io.h> /* for setmode */
45 #include <dpmi.h> /* for __dpmi_xxx stuff */
46 #include <sys/farptr.h> /* for _farsetsel, _farnspokeb */
47 #include <libc/dosio.h> /* for _USE_LFN */
48 #include <conio.h> /* for cputs */
49 #endif
50
51 #include "msdos.h"
52 #include "systime.h"
53 #include "termhooks.h"
54 #include "termchar.h"
55 #include "dispextern.h"
56 #include "dosfns.h"
57 #include "termopts.h"
58 #include "charset.h"
59 #include "coding.h"
60 #include "disptab.h"
61 #include "frame.h"
62 #include "window.h"
63 #include "buffer.h"
64 #include "commands.h"
65 #include "blockinput.h"
66 #include "keyboard.h"
67 #include "intervals.h"
68 #include <go32.h>
69 #include <pc.h>
70 #include <ctype.h>
71 /* #include <process.h> */
72 /* Damn that local process.h! Instead we can define P_WAIT ourselves. */
73 #define P_WAIT 1
74
75 #ifndef _USE_LFN
76 #define _USE_LFN 0
77 #endif
78
79 #ifndef _dos_ds
80 #define _dos_ds _go32_info_block.selector_for_linear_memory
81 #endif
82
83 #if __DJGPP__ > 1
84
85 #include <signal.h>
86 #include "syssignal.h"
87
88 #ifndef SYSTEM_MALLOC
89
90 #ifdef GNU_MALLOC
91
92 /* If other `malloc' than ours is used, force our `sbrk' behave like
93 Unix programs expect (resize memory blocks to keep them contiguous).
94 If `sbrk' from `ralloc.c' is NOT used, also zero-out sbrk'ed memory,
95 because that's what `gmalloc' expects to get. */
96 #include <crt0.h>
97
98 #ifdef REL_ALLOC
99 int _crt0_startup_flags = _CRT0_FLAG_UNIX_SBRK;
100 #else /* not REL_ALLOC */
101 int _crt0_startup_flags = (_CRT0_FLAG_UNIX_SBRK | _CRT0_FLAG_FILL_SBRK_MEMORY);
102 #endif /* not REL_ALLOC */
103 #endif /* GNU_MALLOC */
104
105 #endif /* not SYSTEM_MALLOC */
106 #endif /* __DJGPP__ > 1 */
107
108 static unsigned long
109 event_timestamp ()
110 {
111 struct time t;
112 unsigned long s;
113
114 gettime (&t);
115 s = t.ti_min;
116 s *= 60;
117 s += t.ti_sec;
118 s *= 1000;
119 s += t.ti_hund * 10;
120
121 return s;
122 }
123
124 \f
125 /* ------------------------ Mouse control ---------------------------
126 *
127 * Coordinates are in screen positions and zero based.
128 * Mouse buttons are numbered from left to right and also zero based.
129 */
130
131 /* This used to be in termhooks.h, but mainstream Emacs code no longer
132 uses it, and it was removed... */
133 #define NUM_MOUSE_BUTTONS (5)
134
135 int have_mouse; /* 0: no, 1: enabled, -1: disabled */
136 static int mouse_visible;
137
138 static int mouse_last_x;
139 static int mouse_last_y;
140
141 static int mouse_button_translate[NUM_MOUSE_BUTTONS];
142 static int mouse_button_count;
143
144 void
145 mouse_on ()
146 {
147 union REGS regs;
148
149 if (have_mouse > 0 && !mouse_visible)
150 {
151 if (termscript)
152 fprintf (termscript, "<M_ON>");
153 regs.x.ax = 0x0001;
154 int86 (0x33, &regs, &regs);
155 mouse_visible = 1;
156 }
157 }
158
159 void
160 mouse_off ()
161 {
162 union REGS regs;
163
164 if (have_mouse > 0 && mouse_visible)
165 {
166 if (termscript)
167 fprintf (termscript, "<M_OFF>");
168 regs.x.ax = 0x0002;
169 int86 (0x33, &regs, &regs);
170 mouse_visible = 0;
171 }
172 }
173
174 static void
175 mouse_setup_buttons (int n_buttons)
176 {
177 if (n_buttons == 3)
178 {
179 mouse_button_count = 3;
180 mouse_button_translate[0] = 0; /* Left */
181 mouse_button_translate[1] = 2; /* Middle */
182 mouse_button_translate[2] = 1; /* Right */
183 }
184 else /* two, what else? */
185 {
186 mouse_button_count = 2;
187 mouse_button_translate[0] = 0;
188 mouse_button_translate[1] = 1;
189 }
190 }
191
192 DEFUN ("msdos-set-mouse-buttons", Fmsdos_set_mouse_buttons, Smsdos_set_mouse_buttons,
193 1, 1, "NSet number of mouse buttons to: ",
194 doc: /* Set the number of mouse buttons to use by Emacs.
195 This is useful with mice that report the number of buttons inconsistently,
196 e.g., if the number of buttons is reported as 3, but Emacs only sees 2 of
197 them. This happens with wheeled mice on Windows 9X, for example. */)
198 (nbuttons)
199 Lisp_Object nbuttons;
200 {
201 int n;
202
203 CHECK_NUMBER (nbuttons);
204 n = XINT (nbuttons);
205 if (n < 2 || n > 3)
206 Fsignal (Qargs_out_of_range,
207 Fcons (build_string ("only 2 or 3 mouse buttons are supported"),
208 Fcons (nbuttons, Qnil)));
209 mouse_setup_buttons (n);
210 return Qnil;
211 }
212
213 static void
214 mouse_get_xy (int *x, int *y)
215 {
216 union REGS regs;
217
218 regs.x.ax = 0x0003;
219 int86 (0x33, &regs, &regs);
220 *x = regs.x.cx / 8;
221 *y = regs.x.dx / 8;
222 }
223
224 void
225 mouse_moveto (x, y)
226 int x, y;
227 {
228 union REGS regs;
229
230 if (termscript)
231 fprintf (termscript, "<M_XY=%dx%d>", x, y);
232 regs.x.ax = 0x0004;
233 mouse_last_x = regs.x.cx = x * 8;
234 mouse_last_y = regs.x.dx = y * 8;
235 int86 (0x33, &regs, &regs);
236 }
237
238 static int
239 mouse_pressed (b, xp, yp)
240 int b, *xp, *yp;
241 {
242 union REGS regs;
243
244 if (b >= mouse_button_count)
245 return 0;
246 regs.x.ax = 0x0005;
247 regs.x.bx = mouse_button_translate[b];
248 int86 (0x33, &regs, &regs);
249 if (regs.x.bx)
250 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
251 return (regs.x.bx != 0);
252 }
253
254 static int
255 mouse_released (b, xp, yp)
256 int b, *xp, *yp;
257 {
258 union REGS regs;
259
260 if (b >= mouse_button_count)
261 return 0;
262 regs.x.ax = 0x0006;
263 regs.x.bx = mouse_button_translate[b];
264 int86 (0x33, &regs, &regs);
265 if (regs.x.bx)
266 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
267 return (regs.x.bx != 0);
268 }
269
270 static int
271 mouse_button_depressed (b, xp, yp)
272 int b, *xp, *yp;
273 {
274 union REGS regs;
275
276 if (b >= mouse_button_count)
277 return 0;
278 regs.x.ax = 0x0003;
279 int86 (0x33, &regs, &regs);
280 if ((regs.x.bx & (1 << mouse_button_translate[b])) != 0)
281 {
282 *xp = regs.x.cx / 8;
283 *yp = regs.x.dx / 8;
284 return 1;
285 }
286 return 0;
287 }
288
289 void
290 mouse_get_pos (f, insist, bar_window, part, x, y, time)
291 FRAME_PTR *f;
292 int insist;
293 Lisp_Object *bar_window, *x, *y;
294 enum scroll_bar_part *part;
295 unsigned long *time;
296 {
297 int ix, iy;
298 Lisp_Object frame, tail;
299
300 /* Clear the mouse-moved flag for every frame on this display. */
301 FOR_EACH_FRAME (tail, frame)
302 XFRAME (frame)->mouse_moved = 0;
303
304 *f = SELECTED_FRAME();
305 *bar_window = Qnil;
306 mouse_get_xy (&ix, &iy);
307 *time = event_timestamp ();
308 *x = make_number (mouse_last_x = ix);
309 *y = make_number (mouse_last_y = iy);
310 }
311
312 static void
313 mouse_check_moved ()
314 {
315 int x, y;
316
317 mouse_get_xy (&x, &y);
318 SELECTED_FRAME()->mouse_moved |= (x != mouse_last_x || y != mouse_last_y);
319 mouse_last_x = x;
320 mouse_last_y = y;
321 }
322
323 /* Force the mouse driver to ``forget'' about any button clicks until
324 now. */
325 static void
326 mouse_clear_clicks (void)
327 {
328 int b;
329
330 for (b = 0; b < mouse_button_count; b++)
331 {
332 int dummy_x, dummy_y;
333
334 (void) mouse_pressed (b, &dummy_x, &dummy_y);
335 (void) mouse_released (b, &dummy_x, &dummy_y);
336 }
337 }
338
339 void
340 mouse_init ()
341 {
342 union REGS regs;
343
344 if (termscript)
345 fprintf (termscript, "<M_INIT>");
346
347 regs.x.ax = 0x0021;
348 int86 (0x33, &regs, &regs);
349
350 /* Reset the mouse last press/release info. It seems that Windows
351 doesn't do that automatically when function 21h is called, which
352 causes Emacs to ``remember'' the click that switched focus to the
353 window just before Emacs was started from that window. */
354 mouse_clear_clicks ();
355
356 regs.x.ax = 0x0007;
357 regs.x.cx = 0;
358 regs.x.dx = 8 * (ScreenCols () - 1);
359 int86 (0x33, &regs, &regs);
360
361 regs.x.ax = 0x0008;
362 regs.x.cx = 0;
363 regs.x.dx = 8 * (ScreenRows () - 1);
364 int86 (0x33, &regs, &regs);
365
366 mouse_moveto (0, 0);
367 mouse_visible = 0;
368 }
369 \f
370 /* ------------------------- Screen control ----------------------
371 *
372 */
373
374 static int internal_terminal = 0;
375
376 #ifndef HAVE_X_WINDOWS
377 extern unsigned char ScreenAttrib;
378 static int screen_face;
379
380 static int screen_size_X;
381 static int screen_size_Y;
382 static int screen_size;
383
384 static int current_pos_X;
385 static int current_pos_Y;
386 static int new_pos_X;
387 static int new_pos_Y;
388
389 static void *startup_screen_buffer;
390 static int startup_screen_size_X;
391 static int startup_screen_size_Y;
392 static int startup_pos_X;
393 static int startup_pos_Y;
394 static unsigned char startup_screen_attrib;
395
396 static clock_t startup_time;
397
398 static int term_setup_done;
399
400 static unsigned short outside_cursor;
401
402 /* Similar to the_only_frame. */
403 struct x_output the_only_x_display;
404
405 /* Support for DOS/V (allows Japanese characters to be displayed on
406 standard, non-Japanese, ATs). Only supported for DJGPP v2 and later. */
407
408 /* Holds the address of the text-mode screen buffer. */
409 static unsigned long screen_old_address = 0;
410 /* Segment and offset of the virtual screen. If 0, DOS/V is NOT loaded. */
411 static unsigned short screen_virtual_segment = 0;
412 static unsigned short screen_virtual_offset = 0;
413 /* A flag to control how to display unibyte 8-bit characters. */
414 extern int unibyte_display_via_language_environment;
415
416 Lisp_Object Qbar, Qhbar;
417
418 /* The screen colors of the current frame, which serve as the default
419 colors for newly-created frames. */
420 static int initial_screen_colors[2];
421
422 #if __DJGPP__ > 1
423 /* Update the screen from a part of relocated DOS/V screen buffer which
424 begins at OFFSET and includes COUNT characters. */
425 static void
426 dosv_refresh_virtual_screen (int offset, int count)
427 {
428 __dpmi_regs regs;
429
430 if (offset < 0 || count < 0) /* paranoia; invalid values crash DOS/V */
431 return;
432
433 regs.h.ah = 0xff; /* update relocated screen */
434 regs.x.es = screen_virtual_segment;
435 regs.x.di = screen_virtual_offset + offset;
436 regs.x.cx = count;
437 __dpmi_int (0x10, &regs);
438 }
439 #endif
440
441 static void
442 dos_direct_output (y, x, buf, len)
443 int x, y;
444 char *buf;
445 int len;
446 {
447 int t0 = 2 * (x + y * screen_size_X);
448 int t = t0 + (int) ScreenPrimary;
449 int l0 = len;
450
451 #if (__DJGPP__ < 2)
452 while (--len >= 0) {
453 dosmemput (buf++, 1, t);
454 t += 2;
455 }
456 #else
457 /* This is faster. */
458 for (_farsetsel (_dos_ds); --len >= 0; t += 2, buf++)
459 _farnspokeb (t, *buf);
460
461 if (screen_virtual_segment)
462 dosv_refresh_virtual_screen (t0, l0);
463 #endif
464 }
465 #endif
466
467 /* Flash the screen as a substitute for BEEPs. */
468
469 #if (__DJGPP__ < 2)
470 static void
471 do_visible_bell (xorattr)
472 unsigned char xorattr;
473 {
474 asm volatile
475 (" movb $1,%%dl \n\
476 visible_bell_0: \n\
477 movl _ScreenPrimary,%%eax \n\
478 call dosmemsetup \n\
479 movl %%eax,%%ebx \n\
480 movl %1,%%ecx \n\
481 movb %0,%%al \n\
482 incl %%ebx \n\
483 visible_bell_1: \n\
484 xorb %%al,%%gs:(%%ebx) \n\
485 addl $2,%%ebx \n\
486 decl %%ecx \n\
487 jne visible_bell_1 \n\
488 decb %%dl \n\
489 jne visible_bell_3 \n\
490 visible_bell_2: \n\
491 movzwl %%ax,%%eax \n\
492 movzwl %%ax,%%eax \n\
493 movzwl %%ax,%%eax \n\
494 movzwl %%ax,%%eax \n\
495 decw %%cx \n\
496 jne visible_bell_2 \n\
497 jmp visible_bell_0 \n\
498 visible_bell_3:"
499 : /* no output */
500 : "m" (xorattr), "g" (screen_size)
501 : "%eax", "%ebx", /* "%gs",*/ "%ecx", "%edx");
502 }
503
504 static void
505 ScreenVisualBell (void)
506 {
507 /* This creates an xor-mask that will swap the default fore- and
508 background colors. */
509 do_visible_bell (((the_only_x_display.foreground_pixel
510 ^ the_only_x_display.background_pixel)
511 * 0x11) & 0x7f);
512 }
513 #endif
514
515 #ifndef HAVE_X_WINDOWS
516
517 static int blink_bit = -1; /* the state of the blink bit at startup */
518
519 /* Enable bright background colors. */
520 static void
521 bright_bg (void)
522 {
523 union REGS regs;
524
525 /* Remember the original state of the blink/bright-background bit.
526 It is stored at 0040:0065h in the BIOS data area. */
527 if (blink_bit == -1)
528 blink_bit = (_farpeekb (_dos_ds, 0x465) & 0x20) == 0x20;
529
530 regs.h.bl = 0;
531 regs.x.ax = 0x1003;
532 int86 (0x10, &regs, &regs);
533 }
534
535 /* Disable bright background colors (and enable blinking) if we found
536 the video system in that state at startup. */
537 static void
538 maybe_enable_blinking (void)
539 {
540 if (blink_bit == 1)
541 {
542 union REGS regs;
543
544 regs.h.bl = 1;
545 regs.x.ax = 0x1003;
546 int86 (0x10, &regs, &regs);
547 }
548 }
549
550 /* Return non-zero if the system has a VGA adapter. */
551 static int
552 vga_installed (void)
553 {
554 union REGS regs;
555
556 regs.x.ax = 0x1a00;
557 int86 (0x10, &regs, &regs);
558 if (regs.h.al == 0x1a && regs.h.bl > 5 && regs.h.bl < 13)
559 return 1;
560 return 0;
561 }
562
563 /* Set the screen dimensions so that it can show no less than
564 ROWS x COLS frame. */
565
566 void
567 dos_set_window_size (rows, cols)
568 int *rows, *cols;
569 {
570 char video_name[30];
571 union REGS regs;
572 Lisp_Object video_mode;
573 int video_mode_value, have_vga = 0;
574 int current_rows = ScreenRows (), current_cols = ScreenCols ();
575
576 if (*rows == current_rows && *cols == current_cols)
577 return;
578
579 mouse_off ();
580 have_vga = vga_installed ();
581
582 /* If the user specified a special video mode for these dimensions,
583 use that mode. */
584 sprintf (video_name, "screen-dimensions-%dx%d", *rows, *cols);
585 video_mode = XSYMBOL (Fintern_soft (build_string (video_name),
586 Qnil))-> value;
587
588 if (INTEGERP (video_mode)
589 && (video_mode_value = XINT (video_mode)) > 0)
590 {
591 regs.x.ax = video_mode_value;
592 int86 (0x10, &regs, &regs);
593
594 if (have_mouse)
595 {
596 /* Must hardware-reset the mouse, or else it won't update
597 its notion of screen dimensions for some non-standard
598 video modes. This is *painfully* slow... */
599 regs.x.ax = 0;
600 int86 (0x33, &regs, &regs);
601 }
602 }
603
604 /* Find one of the dimensions supported by standard EGA/VGA
605 which gives us at least the required dimensions. */
606
607 #if __DJGPP__ > 1
608
609 else
610 {
611 static struct {
612 int rows, need_vga;
613 } std_dimension[] = {
614 {25, 0},
615 {28, 1},
616 {35, 0},
617 {40, 1},
618 {43, 0},
619 {50, 1}
620 };
621 int i = 0;
622
623 while (i < sizeof (std_dimension) / sizeof (std_dimension[0]))
624 {
625 if (std_dimension[i].need_vga <= have_vga
626 && std_dimension[i].rows >= *rows)
627 {
628 if (std_dimension[i].rows != current_rows
629 || *cols != current_cols)
630 _set_screen_lines (std_dimension[i].rows);
631 break;
632 }
633 i++;
634 }
635 }
636
637 #else /* not __DJGPP__ > 1 */
638
639 else if (*rows <= 25)
640 {
641 if (current_rows != 25 || current_cols != 80)
642 {
643 regs.x.ax = 3;
644 int86 (0x10, &regs, &regs);
645 regs.x.ax = 0x1101;
646 regs.h.bl = 0;
647 int86 (0x10, &regs, &regs);
648 regs.x.ax = 0x1200;
649 regs.h.bl = 32;
650 int86 (0x10, &regs, &regs);
651 regs.x.ax = 3;
652 int86 (0x10, &regs, &regs);
653 }
654 }
655 else if (*rows <= 50)
656 if (have_vga && (current_rows != 50 || current_cols != 80)
657 || *rows <= 43 && (current_rows != 43 || current_cols != 80))
658 {
659 regs.x.ax = 3;
660 int86 (0x10, &regs, &regs);
661 regs.x.ax = 0x1112;
662 regs.h.bl = 0;
663 int86 (0x10, &regs, &regs);
664 regs.x.ax = 0x1200;
665 regs.h.bl = 32;
666 int86 (0x10, &regs, &regs);
667 regs.x.ax = 0x0100;
668 regs.x.cx = 7;
669 int86 (0x10, &regs, &regs);
670 }
671 #endif /* not __DJGPP__ > 1 */
672
673 if (have_mouse)
674 {
675 mouse_init ();
676 mouse_on ();
677 }
678
679 /* Tell the caller what dimensions have been REALLY set. */
680 *rows = ScreenRows ();
681 *cols = ScreenCols ();
682
683 /* Update Emacs' notion of screen dimensions. */
684 screen_size_X = *cols;
685 screen_size_Y = *rows;
686 screen_size = *cols * *rows;
687
688 #if __DJGPP__ > 1
689 /* If the dimensions changed, the mouse highlight info is invalid. */
690 if (current_rows != *rows || current_cols != *cols)
691 {
692 struct frame *f = SELECTED_FRAME();
693 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
694 Lisp_Object window = dpyinfo->mouse_face_window;
695
696 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
697 {
698 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
699 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
700 dpyinfo->mouse_face_window = Qnil;
701 }
702 }
703 #endif
704
705 /* Enable bright background colors. */
706 bright_bg ();
707
708 /* FIXME: I'm not sure the above will run at all on DOS/V. But let's
709 be defensive anyway. */
710 if (screen_virtual_segment)
711 dosv_refresh_virtual_screen (0, *cols * *rows);
712 }
713
714 /* If we write a character in the position where the mouse is,
715 the mouse cursor may need to be refreshed. */
716
717 static void
718 mouse_off_maybe ()
719 {
720 int x, y;
721
722 if (!mouse_visible)
723 return;
724
725 mouse_get_xy (&x, &y);
726 if (y != new_pos_Y || x < new_pos_X)
727 return;
728
729 mouse_off ();
730 }
731
732 #define DEFAULT_CURSOR_START (-1)
733 #define DEFAULT_CURSOR_WIDTH (-1)
734 #define BOX_CURSOR_WIDTH (-32)
735
736 /* Set cursor to begin at scan line START_LINE in the character cell
737 and extend for WIDTH scan lines. Scan lines are counted from top
738 of the character cell, starting from zero. */
739 static void
740 msdos_set_cursor_shape (struct frame *f, int start_line, int width)
741 {
742 #if __DJGPP__ > 1
743 unsigned desired_cursor;
744 __dpmi_regs regs;
745 int max_line, top_line, bot_line;
746
747 /* Avoid the costly BIOS call if F isn't the currently selected
748 frame. Allow for NULL as unconditionally meaning the selected
749 frame. */
750 if (f && f != SELECTED_FRAME())
751 return;
752
753 /* The character cell size in scan lines is stored at 40:85 in the
754 BIOS data area. */
755 max_line = _farpeekw (_dos_ds, 0x485) - 1;
756 switch (max_line)
757 {
758 default: /* this relies on CGA cursor emulation being ON! */
759 case 7:
760 bot_line = 7;
761 break;
762 case 9:
763 bot_line = 9;
764 break;
765 case 13:
766 bot_line = 12;
767 break;
768 case 15:
769 bot_line = 14;
770 break;
771 }
772
773 if (width < 0)
774 {
775 if (width == BOX_CURSOR_WIDTH)
776 {
777 top_line = 0;
778 bot_line = max_line;
779 }
780 else if (start_line != DEFAULT_CURSOR_START)
781 {
782 top_line = start_line;
783 bot_line = top_line - width - 1;
784 }
785 else if (width != DEFAULT_CURSOR_WIDTH)
786 {
787 top_line = 0;
788 bot_line = -1 - width;
789 }
790 else
791 top_line = bot_line + 1;
792 }
793 else if (width == 0)
794 {
795 /* [31, 0] seems to DTRT for all screen sizes. */
796 top_line = 31;
797 bot_line = 0;
798 }
799 else /* WIDTH is positive */
800 {
801 if (start_line != DEFAULT_CURSOR_START)
802 bot_line = start_line;
803 top_line = bot_line - (width - 1);
804 }
805
806 /* If the current cursor shape is already what they want, we are
807 history here. */
808 desired_cursor = ((top_line & 0x1f) << 8) | (bot_line & 0x1f);
809 if (desired_cursor == _farpeekw (_dos_ds, 0x460))
810 return;
811
812 regs.h.ah = 1;
813 regs.x.cx = desired_cursor;
814 __dpmi_int (0x10, &regs);
815 #endif /* __DJGPP__ > 1 */
816 }
817
818 static void
819 IT_set_cursor_type (struct frame *f, Lisp_Object cursor_type)
820 {
821 if (EQ (cursor_type, Qbar) || EQ (cursor_type, Qhbar))
822 {
823 /* Just BAR means the normal EGA/VGA cursor. */
824 msdos_set_cursor_shape (f, DEFAULT_CURSOR_START, DEFAULT_CURSOR_WIDTH);
825 }
826 else if (CONSP (cursor_type)
827 && (EQ (XCAR (cursor_type), Qbar)
828 || EQ (XCAR (cursor_type), Qhbar)))
829 {
830 Lisp_Object bar_parms = XCDR (cursor_type);
831 int width;
832
833 if (INTEGERP (bar_parms))
834 {
835 /* Feature: negative WIDTH means cursor at the top
836 of the character cell, zero means invisible cursor. */
837 width = XINT (bar_parms);
838 msdos_set_cursor_shape (f, width >= 0 ? DEFAULT_CURSOR_START : 0,
839 width);
840 }
841 else if (CONSP (bar_parms)
842 && INTEGERP (XCAR (bar_parms))
843 && INTEGERP (XCDR (bar_parms)))
844 {
845 int start_line = XINT (XCDR (bar_parms));
846
847 width = XINT (XCAR (bar_parms));
848 msdos_set_cursor_shape (f, start_line, width);
849 }
850 }
851 else
852 /* Treat anything unknown as "box cursor". This includes nil, so
853 that a frame which doesn't specify a cursor type gets a box,
854 which is the default in Emacs. */
855 msdos_set_cursor_shape (f, 0, BOX_CURSOR_WIDTH);
856 }
857
858 static void
859 IT_ring_bell (void)
860 {
861 if (visible_bell)
862 {
863 mouse_off ();
864 ScreenVisualBell ();
865 }
866 else
867 {
868 union REGS inregs, outregs;
869 inregs.h.ah = 2;
870 inregs.h.dl = 7;
871 intdos (&inregs, &outregs);
872 }
873 }
874
875 /* Given a face id FACE, extract the face parameters to be used for
876 display until the face changes. The face parameters (actually, its
877 color) are used to construct the video attribute byte for each
878 glyph during the construction of the buffer that is then blitted to
879 the video RAM. */
880 static void
881 IT_set_face (int face)
882 {
883 struct frame *sf = SELECTED_FRAME();
884 struct face *fp = FACE_FROM_ID (sf, face);
885 struct face *dfp = FACE_FROM_ID (sf, DEFAULT_FACE_ID);
886 unsigned long fg, bg, dflt_fg, dflt_bg;
887
888 if (!fp)
889 {
890 fp = dfp;
891 /* The default face for the frame should always be realized and
892 cached. */
893 if (!fp)
894 abort ();
895 }
896 screen_face = face;
897 fg = fp->foreground;
898 bg = fp->background;
899 dflt_fg = dfp->foreground;
900 dflt_bg = dfp->background;
901
902 /* Don't use invalid colors. In particular, FACE_TTY_DEFAULT_* colors
903 mean use the colors of the default face. Note that we assume all
904 16 colors to be available for the background, since Emacs switches
905 on this mode (and loses the blinking attribute) at startup. */
906 if (fg == FACE_TTY_DEFAULT_COLOR || fg == FACE_TTY_DEFAULT_FG_COLOR)
907 fg = FRAME_FOREGROUND_PIXEL (sf);
908 else if (fg == FACE_TTY_DEFAULT_BG_COLOR)
909 fg = FRAME_BACKGROUND_PIXEL (sf);
910 if (bg == FACE_TTY_DEFAULT_COLOR || bg == FACE_TTY_DEFAULT_BG_COLOR)
911 bg = FRAME_BACKGROUND_PIXEL (sf);
912 else if (bg == FACE_TTY_DEFAULT_FG_COLOR)
913 bg = FRAME_FOREGROUND_PIXEL (sf);
914
915 /* Make sure highlighted lines really stand out, come what may. */
916 if (fp->tty_reverse_p && (fg == dflt_fg && bg == dflt_bg))
917 {
918 unsigned long tem = fg;
919
920 fg = bg;
921 bg = tem;
922 }
923 /* If the user requested inverse video, obey. */
924 if (inverse_video)
925 {
926 unsigned long tem2 = fg;
927
928 fg = bg;
929 bg = tem2;
930 }
931 if (termscript)
932 fprintf (termscript, "<FACE %d: %d/%d[FG:%d/BG:%d]>", face,
933 fp->foreground, fp->background, fg, bg);
934 if (fg >= 0 && fg < 16)
935 {
936 ScreenAttrib &= 0xf0;
937 ScreenAttrib |= fg;
938 }
939 if (bg >= 0 && bg < 16)
940 {
941 ScreenAttrib &= 0x0f;
942 ScreenAttrib |= ((bg & 0x0f) << 4);
943 }
944 }
945
946 Lisp_Object Vdos_unsupported_char_glyph;
947
948 static void
949 IT_write_glyphs (struct glyph *str, int str_len)
950 {
951 unsigned char *screen_buf, *screen_bp, *screen_buf_end, *bp;
952 int unsupported_face = FAST_GLYPH_FACE (Vdos_unsupported_char_glyph);
953 unsigned unsupported_char= FAST_GLYPH_CHAR (Vdos_unsupported_char_glyph);
954 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
955 register int sl = str_len;
956 register int tlen = GLYPH_TABLE_LENGTH;
957 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
958
959 /* If terminal_coding does any conversion, use it, otherwise use
960 safe_terminal_coding. We can't use CODING_REQUIRE_ENCODING here
961 because it always returns 1 if terminal_coding.src_multibyte is 1. */
962 struct coding_system *coding =
963 (terminal_coding.common_flags & CODING_REQUIRE_ENCODING_MASK
964 ? &terminal_coding
965 : &safe_terminal_coding);
966 struct frame *sf;
967
968 /* Do we need to consider conversion of unibyte characters to
969 multibyte? */
970 int convert_unibyte_characters
971 = (NILP (current_buffer->enable_multibyte_characters)
972 && unibyte_display_via_language_environment);
973
974 unsigned char conversion_buffer[256];
975 int conversion_buffer_size = sizeof conversion_buffer;
976
977 if (str_len <= 0) return;
978
979 screen_buf = screen_bp = alloca (str_len * 2);
980 screen_buf_end = screen_buf + str_len * 2;
981 sf = SELECTED_FRAME();
982
983 /* Since faces get cached and uncached behind our back, we can't
984 rely on their indices in the cache being consistent across
985 invocations. So always reset the screen face to the default
986 face of the frame, before writing glyphs, and let the glyphs
987 set the right face if it's different from the default. */
988 IT_set_face (DEFAULT_FACE_ID);
989
990 /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
991 the tail. */
992 terminal_coding.mode &= ~CODING_MODE_LAST_BLOCK;
993 while (sl)
994 {
995 int cf, chlen, enclen;
996 unsigned char workbuf[MAX_MULTIBYTE_LENGTH], *buf;
997 unsigned ch;
998
999 /* Glyphs with GLYPH_MASK_PADDING bit set are actually there
1000 only for the redisplay code to know how many columns does
1001 this character occupy on the screen. Skip padding glyphs. */
1002 if (CHAR_GLYPH_PADDING_P (*str))
1003 {
1004 str++;
1005 sl--;
1006 }
1007 else
1008 {
1009 register GLYPH g = GLYPH_FROM_CHAR_GLYPH (*str);
1010 int glyph_not_in_table = 0;
1011
1012 /* If g is negative, it means we have a multibyte character
1013 in *str. That's what GLYPH_FROM_CHAR_GLYPH returns for
1014 multibyte characters. */
1015 if (g < 0 || g >= tlen)
1016 {
1017 /* This glyph doesn't have an entry in Vglyph_table. */
1018 ch = str->u.ch;
1019 glyph_not_in_table = 1;
1020 }
1021 else
1022 {
1023 /* This glyph has an entry in Vglyph_table, so process
1024 any aliases before testing for simpleness. */
1025 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
1026 ch = FAST_GLYPH_CHAR (g);
1027 }
1028
1029 /* Convert the character code to multibyte, if they
1030 requested display via language environment. We only want
1031 to convert unibyte characters to multibyte in unibyte
1032 buffers! Otherwise, the 8-bit value in CH came from the
1033 display table set up to display foreign characters. */
1034 if (SINGLE_BYTE_CHAR_P (ch) && convert_unibyte_characters
1035 && (ch >= 0240
1036 || (ch >= 0200 && !NILP (Vnonascii_translation_table))))
1037 ch = unibyte_char_to_multibyte (ch);
1038
1039 /* Invalid characters are displayed with a special glyph. */
1040 if (! CHAR_VALID_P (ch, 0))
1041 {
1042 g = !NILP (Vdos_unsupported_char_glyph)
1043 ? Vdos_unsupported_char_glyph
1044 : MAKE_GLYPH (sf, '\177', GLYPH_FACE (sf, g));
1045 ch = FAST_GLYPH_CHAR (g);
1046 }
1047
1048 /* If the face of this glyph is different from the current
1049 screen face, update the screen attribute byte. */
1050 cf = str->face_id;
1051 if (cf != screen_face)
1052 IT_set_face (cf); /* handles invalid faces gracefully */
1053
1054 if (glyph_not_in_table || GLYPH_SIMPLE_P (tbase, tlen, g))
1055 {
1056 /* We generate the multi-byte form of CH in WORKBUF. */
1057 chlen = CHAR_STRING (ch, workbuf);
1058 buf = workbuf;
1059 }
1060 else
1061 {
1062 /* We have a string in Vglyph_table. */
1063 chlen = GLYPH_LENGTH (tbase, g);
1064 buf = GLYPH_STRING (tbase, g);
1065 }
1066
1067 /* If the character is not multibyte, don't bother converting it. */
1068 if (chlen == 1)
1069 {
1070 *conversion_buffer = (unsigned char)ch;
1071 chlen = 0;
1072 enclen = 1;
1073 }
1074 else
1075 {
1076 coding->src_multibyte = 1;
1077 encode_coding (coding, buf, conversion_buffer, chlen,
1078 conversion_buffer_size);
1079 chlen -= coding->consumed;
1080 enclen = coding->produced;
1081
1082 /* Replace glyph codes that cannot be converted by
1083 terminal_coding with Vdos_unsupported_char_glyph. */
1084 if (*conversion_buffer == '?')
1085 {
1086 unsigned char *cbp = conversion_buffer;
1087
1088 while (cbp < conversion_buffer + enclen && *cbp == '?')
1089 *cbp++ = unsupported_char;
1090 if (unsupported_face != screen_face)
1091 IT_set_face (unsupported_face);
1092 }
1093 }
1094
1095 if (enclen + chlen > screen_buf_end - screen_bp)
1096 {
1097 /* The allocated buffer for screen writes is too small.
1098 Flush it and loop again without incrementing STR, so
1099 that the next loop will begin with the same glyph. */
1100 int nbytes = screen_bp - screen_buf;
1101
1102 mouse_off_maybe ();
1103 dosmemput (screen_buf, nbytes, (int)ScreenPrimary + offset);
1104 if (screen_virtual_segment)
1105 dosv_refresh_virtual_screen (offset, nbytes / 2);
1106 new_pos_X += nbytes / 2;
1107 offset += nbytes;
1108
1109 /* Prepare to reuse the same buffer again. */
1110 screen_bp = screen_buf;
1111 }
1112 else
1113 {
1114 /* There's enough place in the allocated buffer to add
1115 the encoding of this glyph. */
1116
1117 /* First, copy the encoded bytes. */
1118 for (bp = conversion_buffer; enclen--; bp++)
1119 {
1120 *screen_bp++ = (unsigned char)*bp;
1121 *screen_bp++ = ScreenAttrib;
1122 if (termscript)
1123 fputc (*bp, termscript);
1124 }
1125
1126 /* Now copy the bytes not consumed by the encoding. */
1127 if (chlen > 0)
1128 {
1129 buf += coding->consumed;
1130 while (chlen--)
1131 {
1132 if (termscript)
1133 fputc (*buf, termscript);
1134 *screen_bp++ = (unsigned char)*buf++;
1135 *screen_bp++ = ScreenAttrib;
1136 }
1137 }
1138
1139 /* Update STR and its remaining length. */
1140 str++;
1141 sl--;
1142 }
1143 }
1144 }
1145
1146 /* Dump whatever is left in the screen buffer. */
1147 mouse_off_maybe ();
1148 dosmemput (screen_buf, screen_bp - screen_buf, (int)ScreenPrimary + offset);
1149 if (screen_virtual_segment)
1150 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1151 new_pos_X += (screen_bp - screen_buf) / 2;
1152
1153 /* We may have to output some codes to terminate the writing. */
1154 if (CODING_REQUIRE_FLUSHING (coding))
1155 {
1156 coding->mode |= CODING_MODE_LAST_BLOCK;
1157 encode_coding (coding, "", conversion_buffer, 0, conversion_buffer_size);
1158 if (coding->produced > 0)
1159 {
1160 screen_buf = alloca (coding->produced * 2);
1161 for (screen_bp = screen_buf, bp = conversion_buffer;
1162 coding->produced--; bp++)
1163 {
1164 *screen_bp++ = (unsigned char)*bp;
1165 *screen_bp++ = ScreenAttrib;
1166 if (termscript)
1167 fputc (*bp, termscript);
1168 }
1169 offset += screen_bp - screen_buf;
1170 mouse_off_maybe ();
1171 dosmemput (screen_buf, screen_bp - screen_buf,
1172 (int)ScreenPrimary + offset);
1173 if (screen_virtual_segment)
1174 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1175 new_pos_X += (screen_bp - screen_buf) / 2;
1176 }
1177 }
1178 }
1179
1180 /************************************************************************
1181 Mouse Highlight (and friends..)
1182 ************************************************************************/
1183
1184 /* Last window where we saw the mouse. Used by mouse-autoselect-window. */
1185 static Lisp_Object last_mouse_window;
1186
1187 static int mouse_preempted = 0; /* non-zero when XMenu gobbles mouse events */
1188
1189 /* Set the mouse pointer shape according to whether it is in the
1190 area where the mouse highlight is in effect. */
1191 static void
1192 IT_set_mouse_pointer (int mode)
1193 {
1194 /* A no-op for now. DOS text-mode mouse pointer doesn't offer too
1195 many possibilities to change its shape, and the available
1196 functionality pretty much sucks (e.g., almost every reasonable
1197 shape will conceal the character it is on). Since the color of
1198 the pointer changes in the highlighted area, it is not clear to
1199 me whether anything else is required, anyway. */
1200 }
1201
1202 /* Display the active region described by mouse_face_*
1203 in its mouse-face if HL > 0, in its normal face if HL = 0. */
1204 static void
1205 show_mouse_face (struct display_info *dpyinfo, int hl)
1206 {
1207 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
1208 struct frame *f = XFRAME (WINDOW_FRAME (w));
1209 int i;
1210 struct face *fp;
1211
1212
1213 /* If window is in the process of being destroyed, don't bother
1214 doing anything. */
1215 if (w->current_matrix == NULL)
1216 goto set_cursor_shape;
1217
1218 /* Recognize when we are called to operate on rows that don't exist
1219 anymore. This can happen when a window is split. */
1220 if (dpyinfo->mouse_face_end_row >= w->current_matrix->nrows)
1221 goto set_cursor_shape;
1222
1223 /* There's no sense to do anything if the mouse face isn't realized. */
1224 if (hl > 0)
1225 {
1226 if (dpyinfo->mouse_face_hidden)
1227 goto set_cursor_shape;
1228
1229 fp = FACE_FROM_ID (SELECTED_FRAME(), dpyinfo->mouse_face_face_id);
1230 if (!fp)
1231 goto set_cursor_shape;
1232 }
1233
1234 /* Note that mouse_face_beg_row etc. are window relative. */
1235 for (i = dpyinfo->mouse_face_beg_row;
1236 i <= dpyinfo->mouse_face_end_row;
1237 i++)
1238 {
1239 int start_hpos, end_hpos;
1240 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
1241
1242 /* Don't do anything if row doesn't have valid contents. */
1243 if (!row->enabled_p)
1244 continue;
1245
1246 /* For all but the first row, the highlight starts at column 0. */
1247 if (i == dpyinfo->mouse_face_beg_row)
1248 start_hpos = dpyinfo->mouse_face_beg_col;
1249 else
1250 start_hpos = 0;
1251
1252 if (i == dpyinfo->mouse_face_end_row)
1253 end_hpos = dpyinfo->mouse_face_end_col;
1254 else
1255 end_hpos = row->used[TEXT_AREA];
1256
1257 if (end_hpos <= start_hpos)
1258 continue;
1259 /* Record that some glyphs of this row are displayed in
1260 mouse-face. */
1261 row->mouse_face_p = hl > 0;
1262 if (hl > 0)
1263 {
1264 int vpos = row->y + WINDOW_TOP_EDGE_Y (w);
1265 int kstart = start_hpos + WINDOW_LEFT_EDGE_X (w);
1266 int nglyphs = end_hpos - start_hpos;
1267 int offset = ScreenPrimary + 2*(vpos*screen_size_X + kstart) + 1;
1268 int start_offset = offset;
1269
1270 if (termscript)
1271 fprintf (termscript, "\n<MH+ %d-%d:%d>",
1272 kstart, kstart + nglyphs - 1, vpos);
1273
1274 mouse_off ();
1275 IT_set_face (dpyinfo->mouse_face_face_id);
1276 /* Since we are going to change only the _colors_ of the
1277 displayed text, there's no need to go through all the
1278 pain of generating and encoding the text from the glyphs.
1279 Instead, we simply poke the attribute byte of each
1280 affected position in video memory with the colors
1281 computed by IT_set_face! */
1282 _farsetsel (_dos_ds);
1283 while (nglyphs--)
1284 {
1285 _farnspokeb (offset, ScreenAttrib);
1286 offset += 2;
1287 }
1288 if (screen_virtual_segment)
1289 dosv_refresh_virtual_screen (start_offset, end_hpos - start_hpos);
1290 mouse_on ();
1291 }
1292 else
1293 {
1294 /* We are removing a previously-drawn mouse highlight. The
1295 safest way to do so is to redraw the glyphs anew, since
1296 all kinds of faces and display tables could have changed
1297 behind our back. */
1298 int nglyphs = end_hpos - start_hpos;
1299 int save_x = new_pos_X, save_y = new_pos_Y;
1300
1301 if (end_hpos >= row->used[TEXT_AREA])
1302 nglyphs = row->used[TEXT_AREA] - start_hpos;
1303
1304 /* IT_write_glyphs writes at cursor position, so we need to
1305 temporarily move cursor coordinates to the beginning of
1306 the highlight region. */
1307 new_pos_X = start_hpos + WINDOW_LEFT_EDGE_X (w);
1308 new_pos_Y = row->y + WINDOW_TOP_EDGE_Y (w);
1309
1310 if (termscript)
1311 fprintf (termscript, "<MH- %d-%d:%d>",
1312 new_pos_X, new_pos_X + nglyphs - 1, new_pos_Y);
1313 IT_write_glyphs (row->glyphs[TEXT_AREA] + start_hpos, nglyphs);
1314 if (termscript)
1315 fputs ("\n", termscript);
1316 new_pos_X = save_x;
1317 new_pos_Y = save_y;
1318 }
1319 }
1320
1321 set_cursor_shape:
1322 /* Change the mouse pointer shape. */
1323 IT_set_mouse_pointer (hl);
1324 }
1325
1326 /* Clear out the mouse-highlighted active region.
1327 Redraw it un-highlighted first. */
1328 static void
1329 clear_mouse_face (struct display_info *dpyinfo)
1330 {
1331 if (! NILP (dpyinfo->mouse_face_window))
1332 show_mouse_face (dpyinfo, 0);
1333
1334 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
1335 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
1336 dpyinfo->mouse_face_window = Qnil;
1337 }
1338
1339 /* Find the glyph matrix position of buffer position POS in window W.
1340 *HPOS and *VPOS are set to the positions found. W's current glyphs
1341 must be up to date. If POS is above window start return (0, 0).
1342 If POS is after end of W, return end of last line in W. */
1343 static int
1344 fast_find_position (struct window *w, int pos, int *hpos, int *vpos)
1345 {
1346 int i, lastcol, line_start_position, maybe_next_line_p = 0;
1347 int yb = window_text_bottom_y (w);
1348 struct glyph_row *row = MATRIX_ROW (w->current_matrix, 0), *best_row = row;
1349
1350 while (row->y < yb)
1351 {
1352 if (row->used[TEXT_AREA])
1353 line_start_position = row->glyphs[TEXT_AREA]->charpos;
1354 else
1355 line_start_position = 0;
1356
1357 if (line_start_position > pos)
1358 break;
1359 /* If the position sought is the end of the buffer,
1360 don't include the blank lines at the bottom of the window. */
1361 else if (line_start_position == pos
1362 && pos == BUF_ZV (XBUFFER (w->buffer)))
1363 {
1364 maybe_next_line_p = 1;
1365 break;
1366 }
1367 else if (line_start_position > 0)
1368 best_row = row;
1369
1370 /* Don't overstep the last matrix row, lest we get into the
1371 never-never land... */
1372 if (row->y + 1 >= yb)
1373 break;
1374
1375 ++row;
1376 }
1377
1378 /* Find the right column within BEST_ROW. */
1379 lastcol = 0;
1380 row = best_row;
1381 for (i = 0; i < row->used[TEXT_AREA]; i++)
1382 {
1383 struct glyph *glyph = row->glyphs[TEXT_AREA] + i;
1384 int charpos;
1385
1386 charpos = glyph->charpos;
1387 if (charpos == pos)
1388 {
1389 *hpos = i;
1390 *vpos = row->y;
1391 return 1;
1392 }
1393 else if (charpos > pos)
1394 break;
1395 else if (charpos > 0)
1396 lastcol = i;
1397 }
1398
1399 /* If we're looking for the end of the buffer,
1400 and we didn't find it in the line we scanned,
1401 use the start of the following line. */
1402 if (maybe_next_line_p)
1403 {
1404 ++row;
1405 lastcol = 0;
1406 }
1407
1408 *vpos = row->y;
1409 *hpos = lastcol + 1;
1410 return 0;
1411 }
1412
1413 /* Take proper action when mouse has moved to the mode or top line of
1414 window W, x-position X. MODE_LINE_P non-zero means mouse is on the
1415 mode line. X is relative to the start of the text display area of
1416 W, so the width of fringes and scroll bars must be subtracted
1417 to get a position relative to the start of the mode line. */
1418 static void
1419 IT_note_mode_line_highlight (struct window *w, int x, int mode_line_p)
1420 {
1421 struct frame *f = XFRAME (w->frame);
1422 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1423 struct glyph_row *row;
1424
1425 if (mode_line_p)
1426 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
1427 else
1428 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
1429
1430 if (row->enabled_p)
1431 {
1432 extern Lisp_Object Qhelp_echo;
1433 struct glyph *glyph, *end;
1434 Lisp_Object help, map;
1435
1436 /* Find the glyph under X. */
1437 glyph = (row->glyphs[TEXT_AREA]
1438 + x
1439 /* in case someone implements scroll bars some day... */
1440 - WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w));
1441 end = glyph + row->used[TEXT_AREA];
1442 if (glyph < end
1443 && STRINGP (glyph->object)
1444 && STRING_INTERVALS (glyph->object)
1445 && glyph->charpos >= 0
1446 && glyph->charpos < SCHARS (glyph->object))
1447 {
1448 /* If we're on a string with `help-echo' text property,
1449 arrange for the help to be displayed. This is done by
1450 setting the global variable help_echo to the help string. */
1451 help = Fget_text_property (make_number (glyph->charpos),
1452 Qhelp_echo, glyph->object);
1453 if (!NILP (help))
1454 {
1455 help_echo_string = help;
1456 XSETWINDOW (help_echo_window, w);
1457 help_echo_object = glyph->object;
1458 help_echo_pos = glyph->charpos;
1459 }
1460 }
1461 }
1462 }
1463
1464 /* Take proper action when the mouse has moved to position X, Y on
1465 frame F as regards highlighting characters that have mouse-face
1466 properties. Also de-highlighting chars where the mouse was before.
1467 X and Y can be negative or out of range. */
1468 static void
1469 IT_note_mouse_highlight (struct frame *f, int x, int y)
1470 {
1471 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1472 enum window_part part = ON_NOTHING;
1473 Lisp_Object window;
1474 struct window *w;
1475
1476 /* When a menu is active, don't highlight because this looks odd. */
1477 if (mouse_preempted)
1478 return;
1479
1480 if (NILP (Vmouse_highlight)
1481 || !f->glyphs_initialized_p)
1482 return;
1483
1484 dpyinfo->mouse_face_mouse_x = x;
1485 dpyinfo->mouse_face_mouse_y = y;
1486 dpyinfo->mouse_face_mouse_frame = f;
1487
1488 if (dpyinfo->mouse_face_defer)
1489 return;
1490
1491 if (gc_in_progress)
1492 {
1493 dpyinfo->mouse_face_deferred_gc = 1;
1494 return;
1495 }
1496
1497 /* Which window is that in? */
1498 window = window_from_coordinates (f, x, y, &part, &x, &y, 0);
1499
1500 /* If we were displaying active text in another window, clear that. */
1501 if (! EQ (window, dpyinfo->mouse_face_window))
1502 clear_mouse_face (dpyinfo);
1503
1504 /* Not on a window -> return. */
1505 if (!WINDOWP (window))
1506 return;
1507
1508 /* Convert to window-relative coordinates. */
1509 w = XWINDOW (window);
1510
1511 if (part == ON_MODE_LINE || part == ON_HEADER_LINE)
1512 {
1513 /* Mouse is on the mode or top line. */
1514 IT_note_mode_line_highlight (w, x, part == ON_MODE_LINE);
1515 return;
1516 }
1517
1518 IT_set_mouse_pointer (0);
1519
1520 /* Are we in a window whose display is up to date?
1521 And verify the buffer's text has not changed. */
1522 if (part == ON_TEXT
1523 && EQ (w->window_end_valid, w->buffer)
1524 && XFASTINT (w->last_modified) == BUF_MODIFF (XBUFFER (w->buffer))
1525 && (XFASTINT (w->last_overlay_modified)
1526 == BUF_OVERLAY_MODIFF (XBUFFER (w->buffer))))
1527 {
1528 int pos, i, nrows = w->current_matrix->nrows;
1529 struct glyph_row *row;
1530 struct glyph *glyph;
1531
1532 /* Find the glyph under X/Y. */
1533 glyph = NULL;
1534 if (y >= 0 && y < nrows)
1535 {
1536 row = MATRIX_ROW (w->current_matrix, y);
1537 /* Give up if some row before the one we are looking for is
1538 not enabled. */
1539 for (i = 0; i <= y; i++)
1540 if (!MATRIX_ROW (w->current_matrix, i)->enabled_p)
1541 break;
1542 if (i > y /* all rows upto and including the one at Y are enabled */
1543 && row->displays_text_p
1544 && x < window_box_width (w, TEXT_AREA))
1545 {
1546 glyph = row->glyphs[TEXT_AREA];
1547 if (x >= row->used[TEXT_AREA])
1548 glyph = NULL;
1549 else
1550 {
1551 glyph += x;
1552 if (!BUFFERP (glyph->object))
1553 glyph = NULL;
1554 }
1555 }
1556 }
1557
1558 /* Clear mouse face if X/Y not over text. */
1559 if (glyph == NULL)
1560 {
1561 clear_mouse_face (dpyinfo);
1562 return;
1563 }
1564
1565 if (!BUFFERP (glyph->object))
1566 abort ();
1567 pos = glyph->charpos;
1568
1569 /* Check for mouse-face and help-echo. */
1570 {
1571 extern Lisp_Object Qmouse_face;
1572 Lisp_Object mouse_face, overlay, position, *overlay_vec;
1573 int len, noverlays, obegv, ozv;;
1574 struct buffer *obuf;
1575
1576 /* If we get an out-of-range value, return now; avoid an error. */
1577 if (pos > BUF_Z (XBUFFER (w->buffer)))
1578 return;
1579
1580 /* Make the window's buffer temporarily current for
1581 overlays_at and compute_char_face. */
1582 obuf = current_buffer;
1583 current_buffer = XBUFFER (w->buffer);
1584 obegv = BEGV;
1585 ozv = ZV;
1586 BEGV = BEG;
1587 ZV = Z;
1588
1589 /* Is this char mouse-active or does it have help-echo? */
1590 XSETINT (position, pos);
1591
1592 /* Put all the overlays we want in a vector in overlay_vec.
1593 Store the length in len. If there are more than 10, make
1594 enough space for all, and try again. */
1595 len = 10;
1596 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1597 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL, 0);
1598 if (noverlays > len)
1599 {
1600 len = noverlays;
1601 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1602 noverlays = overlays_at (pos,
1603 0, &overlay_vec, &len, NULL, NULL, 0);
1604 }
1605
1606 /* Sort overlays into increasing priority order. */
1607 noverlays = sort_overlays (overlay_vec, noverlays, w);
1608
1609 /* Check mouse-face highlighting. */
1610 if (! (EQ (window, dpyinfo->mouse_face_window)
1611 && y >= dpyinfo->mouse_face_beg_row
1612 && y <= dpyinfo->mouse_face_end_row
1613 && (y > dpyinfo->mouse_face_beg_row
1614 || x >= dpyinfo->mouse_face_beg_col)
1615 && (y < dpyinfo->mouse_face_end_row
1616 || x < dpyinfo->mouse_face_end_col
1617 || dpyinfo->mouse_face_past_end)))
1618 {
1619 /* Clear the display of the old active region, if any. */
1620 clear_mouse_face (dpyinfo);
1621
1622 /* Find highest priority overlay that has a mouse-face prop. */
1623 overlay = Qnil;
1624 for (i = noverlays - 1; i >= 0; --i)
1625 {
1626 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
1627 if (!NILP (mouse_face))
1628 {
1629 overlay = overlay_vec[i];
1630 break;
1631 }
1632 }
1633
1634 /* If no overlay applies, get a text property. */
1635 if (NILP (overlay))
1636 mouse_face = Fget_text_property (position, Qmouse_face,
1637 w->buffer);
1638
1639 /* Handle the overlay case. */
1640 if (! NILP (overlay))
1641 {
1642 /* Find the range of text around this char that
1643 should be active. */
1644 Lisp_Object before, after;
1645 int ignore;
1646
1647 before = Foverlay_start (overlay);
1648 after = Foverlay_end (overlay);
1649 /* Record this as the current active region. */
1650 fast_find_position (w, XFASTINT (before),
1651 &dpyinfo->mouse_face_beg_col,
1652 &dpyinfo->mouse_face_beg_row);
1653 dpyinfo->mouse_face_past_end
1654 = !fast_find_position (w, XFASTINT (after),
1655 &dpyinfo->mouse_face_end_col,
1656 &dpyinfo->mouse_face_end_row);
1657 dpyinfo->mouse_face_window = window;
1658 dpyinfo->mouse_face_face_id
1659 = face_at_buffer_position (w, pos, 0, 0,
1660 &ignore, pos + 1,
1661 !dpyinfo->mouse_face_hidden);
1662
1663 /* Display it as active. */
1664 show_mouse_face (dpyinfo, 1);
1665 }
1666 /* Handle the text property case. */
1667 else if (! NILP (mouse_face))
1668 {
1669 /* Find the range of text around this char that
1670 should be active. */
1671 Lisp_Object before, after, beginning, end;
1672 int ignore;
1673
1674 beginning = Fmarker_position (w->start);
1675 XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
1676 - XFASTINT (w->window_end_pos)));
1677 before
1678 = Fprevious_single_property_change (make_number (pos + 1),
1679 Qmouse_face,
1680 w->buffer, beginning);
1681 after
1682 = Fnext_single_property_change (position, Qmouse_face,
1683 w->buffer, end);
1684 /* Record this as the current active region. */
1685 fast_find_position (w, XFASTINT (before),
1686 &dpyinfo->mouse_face_beg_col,
1687 &dpyinfo->mouse_face_beg_row);
1688 dpyinfo->mouse_face_past_end
1689 = !fast_find_position (w, XFASTINT (after),
1690 &dpyinfo->mouse_face_end_col,
1691 &dpyinfo->mouse_face_end_row);
1692 dpyinfo->mouse_face_window = window;
1693 dpyinfo->mouse_face_face_id
1694 = face_at_buffer_position (w, pos, 0, 0,
1695 &ignore, pos + 1,
1696 !dpyinfo->mouse_face_hidden);
1697
1698 /* Display it as active. */
1699 show_mouse_face (dpyinfo, 1);
1700 }
1701 }
1702
1703 /* Look for a `help-echo' property. */
1704 {
1705 Lisp_Object help;
1706 extern Lisp_Object Qhelp_echo;
1707
1708 /* Check overlays first. */
1709 help = Qnil;
1710 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
1711 {
1712 overlay = overlay_vec[i];
1713 help = Foverlay_get (overlay, Qhelp_echo);
1714 }
1715
1716 if (!NILP (help))
1717 {
1718 help_echo_string = help;
1719 help_echo_window = window;
1720 help_echo_object = overlay;
1721 help_echo_pos = pos;
1722 }
1723 /* Try text properties. */
1724 else if (NILP (help)
1725 && ((STRINGP (glyph->object)
1726 && glyph->charpos >= 0
1727 && glyph->charpos < SCHARS (glyph->object))
1728 || (BUFFERP (glyph->object)
1729 && glyph->charpos >= BEGV
1730 && glyph->charpos < ZV)))
1731 {
1732 help = Fget_text_property (make_number (glyph->charpos),
1733 Qhelp_echo, glyph->object);
1734 if (!NILP (help))
1735 {
1736 help_echo_string = help;
1737 help_echo_window = window;
1738 help_echo_object = glyph->object;
1739 help_echo_pos = glyph->charpos;
1740 }
1741 }
1742 }
1743
1744 BEGV = obegv;
1745 ZV = ozv;
1746 current_buffer = obuf;
1747 }
1748 }
1749 }
1750
1751 static void
1752 IT_clear_end_of_line (int first_unused)
1753 {
1754 char *spaces, *sp;
1755 int i, j, offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
1756 extern int fatal_error_in_progress;
1757
1758 if (new_pos_X >= first_unused || fatal_error_in_progress)
1759 return;
1760
1761 IT_set_face (0);
1762 i = (j = first_unused - new_pos_X) * 2;
1763 if (termscript)
1764 fprintf (termscript, "<CLR:EOL[%d..%d)>", new_pos_X, first_unused);
1765 spaces = sp = alloca (i);
1766
1767 while (--j >= 0)
1768 {
1769 *sp++ = ' ';
1770 *sp++ = ScreenAttrib;
1771 }
1772
1773 mouse_off_maybe ();
1774 dosmemput (spaces, i, (int)ScreenPrimary + offset);
1775 if (screen_virtual_segment)
1776 dosv_refresh_virtual_screen (offset, i / 2);
1777
1778 /* clear_end_of_line_raw on term.c leaves the cursor at first_unused.
1779 Let's follow their lead, in case someone relies on this. */
1780 new_pos_X = first_unused;
1781 }
1782
1783 static void
1784 IT_clear_screen (void)
1785 {
1786 if (termscript)
1787 fprintf (termscript, "<CLR:SCR>");
1788 /* We are sometimes called (from clear_garbaged_frames) when a new
1789 frame is being created, but its faces are not yet realized. In
1790 such a case we cannot call IT_set_face, since it will fail to find
1791 any valid faces and will abort. Instead, use the initial screen
1792 colors; that should mimic what a Unix tty does, which simply clears
1793 the screen with whatever default colors are in use. */
1794 if (FACE_FROM_ID (SELECTED_FRAME (), DEFAULT_FACE_ID) == NULL)
1795 ScreenAttrib = (initial_screen_colors[0] << 4) | initial_screen_colors[1];
1796 else
1797 IT_set_face (0);
1798 mouse_off ();
1799 ScreenClear ();
1800 if (screen_virtual_segment)
1801 dosv_refresh_virtual_screen (0, screen_size);
1802 new_pos_X = new_pos_Y = 0;
1803 }
1804
1805 static void
1806 IT_clear_to_end (void)
1807 {
1808 if (termscript)
1809 fprintf (termscript, "<CLR:EOS>");
1810
1811 while (new_pos_Y < screen_size_Y) {
1812 new_pos_X = 0;
1813 IT_clear_end_of_line (screen_size_X);
1814 new_pos_Y++;
1815 }
1816 }
1817
1818 static void
1819 IT_cursor_to (int y, int x)
1820 {
1821 if (termscript)
1822 fprintf (termscript, "\n<XY=%dx%d>", x, y);
1823 new_pos_X = x;
1824 new_pos_Y = y;
1825 }
1826
1827 static int cursor_cleared;
1828
1829 static void
1830 IT_display_cursor (int on)
1831 {
1832 if (on && cursor_cleared)
1833 {
1834 ScreenSetCursor (current_pos_Y, current_pos_X);
1835 cursor_cleared = 0;
1836 }
1837 else if (!on && !cursor_cleared)
1838 {
1839 ScreenSetCursor (-1, -1);
1840 cursor_cleared = 1;
1841 }
1842 }
1843
1844 /* Emacs calls cursor-movement functions a lot when it updates the
1845 display (probably a legacy of old terminals where you cannot
1846 update a screen line without first moving the cursor there).
1847 However, cursor movement is expensive on MSDOS (it calls a slow
1848 BIOS function and requires 2 mode switches), while actual screen
1849 updates access the video memory directly and don't depend on
1850 cursor position. To avoid slowing down the redisplay, we cheat:
1851 all functions that move the cursor only set internal variables
1852 which record the cursor position, whereas the cursor is only
1853 moved to its final position whenever screen update is complete.
1854
1855 `IT_cmgoto' is called from the keyboard reading loop and when the
1856 frame update is complete. This means that we are ready for user
1857 input, so we update the cursor position to show where the point is,
1858 and also make the mouse pointer visible.
1859
1860 Special treatment is required when the cursor is in the echo area,
1861 to put the cursor at the end of the text displayed there. */
1862
1863 static void
1864 IT_cmgoto (FRAME_PTR f)
1865 {
1866 /* Only set the cursor to where it should be if the display is
1867 already in sync with the window contents. */
1868 int update_cursor_pos = 1; /* MODIFF == unchanged_modified; */
1869
1870 /* FIXME: This needs to be rewritten for the new redisplay, or
1871 removed. */
1872 #if 0
1873 static int previous_pos_X = -1;
1874
1875 update_cursor_pos = 1; /* temporary!!! */
1876
1877 /* If the display is in sync, forget any previous knowledge about
1878 cursor position. This is primarily for unexpected events like
1879 C-g in the minibuffer. */
1880 if (update_cursor_pos && previous_pos_X >= 0)
1881 previous_pos_X = -1;
1882 /* If we are in the echo area, put the cursor at the
1883 end of the echo area message. */
1884 if (!update_cursor_pos
1885 && WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f))) <= new_pos_Y)
1886 {
1887 int tem_X = current_pos_X, dummy;
1888
1889 if (echo_area_glyphs)
1890 {
1891 tem_X = echo_area_glyphs_length;
1892 /* Save current cursor position, to be restored after the
1893 echo area message is erased. Only remember one level
1894 of previous cursor position. */
1895 if (previous_pos_X == -1)
1896 ScreenGetCursor (&dummy, &previous_pos_X);
1897 }
1898 else if (previous_pos_X >= 0)
1899 {
1900 /* We wind up here after the echo area message is erased.
1901 Restore the cursor position we remembered above. */
1902 tem_X = previous_pos_X;
1903 previous_pos_X = -1;
1904 }
1905
1906 if (current_pos_X != tem_X)
1907 {
1908 new_pos_X = tem_X;
1909 update_cursor_pos = 1;
1910 }
1911 }
1912 #endif
1913
1914 if (update_cursor_pos
1915 && (current_pos_X != new_pos_X || current_pos_Y != new_pos_Y))
1916 {
1917 ScreenSetCursor (current_pos_Y = new_pos_Y, current_pos_X = new_pos_X);
1918 if (termscript)
1919 fprintf (termscript, "\n<CURSOR:%dx%d>", current_pos_X, current_pos_Y);
1920 }
1921
1922 /* Maybe cursor is invisible, so make it visible. */
1923 IT_display_cursor (1);
1924
1925 /* Mouse pointer should be always visible if we are waiting for
1926 keyboard input. */
1927 if (!mouse_visible)
1928 mouse_on ();
1929 }
1930
1931 static void
1932 IT_update_begin (struct frame *f)
1933 {
1934 struct display_info *display_info = FRAME_X_DISPLAY_INFO (f);
1935 struct frame *mouse_face_frame = display_info->mouse_face_mouse_frame;
1936
1937 BLOCK_INPUT;
1938
1939 if (f && f == mouse_face_frame)
1940 {
1941 /* Don't do highlighting for mouse motion during the update. */
1942 display_info->mouse_face_defer = 1;
1943
1944 /* If F needs to be redrawn, simply forget about any prior mouse
1945 highlighting. */
1946 if (FRAME_GARBAGED_P (f))
1947 display_info->mouse_face_window = Qnil;
1948
1949 /* Can we tell that this update does not affect the window
1950 where the mouse highlight is? If so, no need to turn off.
1951 Likewise, don't do anything if none of the enabled rows
1952 contains glyphs highlighted in mouse face. */
1953 if (!NILP (display_info->mouse_face_window)
1954 && WINDOWP (display_info->mouse_face_window))
1955 {
1956 struct window *w = XWINDOW (display_info->mouse_face_window);
1957 int i;
1958
1959 /* If the mouse highlight is in the window that was deleted
1960 (e.g., if it was popped by completion), clear highlight
1961 unconditionally. */
1962 if (NILP (w->buffer))
1963 display_info->mouse_face_window = Qnil;
1964 else
1965 {
1966 for (i = 0; i < w->desired_matrix->nrows; ++i)
1967 if (MATRIX_ROW_ENABLED_P (w->desired_matrix, i)
1968 && MATRIX_ROW (w->current_matrix, i)->mouse_face_p)
1969 break;
1970 }
1971
1972 if (NILP (w->buffer) || i < w->desired_matrix->nrows)
1973 clear_mouse_face (display_info);
1974 }
1975 }
1976 else if (mouse_face_frame && !FRAME_LIVE_P (mouse_face_frame))
1977 {
1978 /* If the frame with mouse highlight was deleted, invalidate the
1979 highlight info. */
1980 display_info->mouse_face_beg_row = display_info->mouse_face_beg_col = -1;
1981 display_info->mouse_face_end_row = display_info->mouse_face_end_col = -1;
1982 display_info->mouse_face_window = Qnil;
1983 display_info->mouse_face_deferred_gc = 0;
1984 display_info->mouse_face_mouse_frame = NULL;
1985 }
1986
1987 UNBLOCK_INPUT;
1988 }
1989
1990 static void
1991 IT_update_end (struct frame *f)
1992 {
1993 FRAME_X_DISPLAY_INFO (f)->mouse_face_defer = 0;
1994 }
1995
1996 Lisp_Object Qcursor_type;
1997
1998 static void
1999 IT_frame_up_to_date (struct frame *f)
2000 {
2001 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
2002 Lisp_Object new_cursor, frame_desired_cursor;
2003 struct window *sw;
2004
2005 if (dpyinfo->mouse_face_deferred_gc
2006 || (f && f == dpyinfo->mouse_face_mouse_frame))
2007 {
2008 BLOCK_INPUT;
2009 if (dpyinfo->mouse_face_mouse_frame)
2010 IT_note_mouse_highlight (dpyinfo->mouse_face_mouse_frame,
2011 dpyinfo->mouse_face_mouse_x,
2012 dpyinfo->mouse_face_mouse_y);
2013 dpyinfo->mouse_face_deferred_gc = 0;
2014 UNBLOCK_INPUT;
2015 }
2016
2017 /* Set the cursor type to whatever they wanted. In a minibuffer
2018 window, we want the cursor to appear only if we are reading input
2019 from this window, and we want the cursor to be taken from the
2020 frame parameters. For the selected window, we use either its
2021 buffer-local value or the value from the frame parameters if the
2022 buffer doesn't define its local value for the cursor type. */
2023 sw = XWINDOW (f->selected_window);
2024 frame_desired_cursor = Fcdr (Fassq (Qcursor_type, f->param_alist));
2025 if (cursor_in_echo_area
2026 && FRAME_HAS_MINIBUF_P (f)
2027 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window)
2028 && sw == XWINDOW (echo_area_window))
2029 new_cursor = frame_desired_cursor;
2030 else
2031 {
2032 struct buffer *b = XBUFFER (sw->buffer);
2033
2034 if (EQ (b->cursor_type, Qt))
2035 new_cursor = frame_desired_cursor;
2036 else if (NILP (b->cursor_type)) /* nil means no cursor */
2037 new_cursor = Fcons (Qbar, make_number (0));
2038 else
2039 new_cursor = b->cursor_type;
2040 }
2041
2042 IT_set_cursor_type (f, new_cursor);
2043
2044 IT_cmgoto (f); /* position cursor when update is done */
2045 }
2046
2047 /* Copy LEN glyphs displayed on a single line whose vertical position
2048 is YPOS, beginning at horizontal position XFROM to horizontal
2049 position XTO, by moving blocks in the video memory. Used by
2050 functions that insert and delete glyphs. */
2051 static void
2052 IT_copy_glyphs (int xfrom, int xto, size_t len, int ypos)
2053 {
2054 /* The offsets of source and destination relative to the
2055 conventional memorty selector. */
2056 int from = 2 * (xfrom + screen_size_X * ypos) + ScreenPrimary;
2057 int to = 2 * (xto + screen_size_X * ypos) + ScreenPrimary;
2058
2059 if (from == to || len <= 0)
2060 return;
2061
2062 _farsetsel (_dos_ds);
2063
2064 /* The source and destination might overlap, so we need to move
2065 glyphs non-destructively. */
2066 if (from > to)
2067 {
2068 for ( ; len; from += 2, to += 2, len--)
2069 _farnspokew (to, _farnspeekw (from));
2070 }
2071 else
2072 {
2073 from += (len - 1) * 2;
2074 to += (len - 1) * 2;
2075 for ( ; len; from -= 2, to -= 2, len--)
2076 _farnspokew (to, _farnspeekw (from));
2077 }
2078 if (screen_virtual_segment)
2079 dosv_refresh_virtual_screen (ypos * screen_size_X * 2, screen_size_X);
2080 }
2081
2082 /* Insert and delete glyphs. */
2083 static void
2084 IT_insert_glyphs (start, len)
2085 register struct glyph *start;
2086 register int len;
2087 {
2088 int shift_by_width = screen_size_X - (new_pos_X + len);
2089
2090 /* Shift right the glyphs from the nominal cursor position to the
2091 end of this line. */
2092 IT_copy_glyphs (new_pos_X, new_pos_X + len, shift_by_width, new_pos_Y);
2093
2094 /* Now write the glyphs to be inserted. */
2095 IT_write_glyphs (start, len);
2096 }
2097
2098 static void
2099 IT_delete_glyphs (n)
2100 register int n;
2101 {
2102 abort ();
2103 }
2104
2105 /* set-window-configuration on window.c needs this. */
2106 void
2107 x_set_menu_bar_lines (f, value, oldval)
2108 struct frame *f;
2109 Lisp_Object value, oldval;
2110 {
2111 set_menu_bar_lines (f, value, oldval);
2112 }
2113
2114 /* This was copied from xfaces.c */
2115
2116 extern Lisp_Object Qbackground_color;
2117 extern Lisp_Object Qforeground_color;
2118 Lisp_Object Qreverse;
2119 extern Lisp_Object Qtitle;
2120
2121 /* IT_set_terminal_modes is called when emacs is started,
2122 resumed, and whenever the screen is redrawn! */
2123
2124 static void
2125 IT_set_terminal_modes (void)
2126 {
2127 if (termscript)
2128 fprintf (termscript, "\n<SET_TERM>");
2129
2130 screen_size_X = ScreenCols ();
2131 screen_size_Y = ScreenRows ();
2132 screen_size = screen_size_X * screen_size_Y;
2133
2134 new_pos_X = new_pos_Y = 0;
2135 current_pos_X = current_pos_Y = -1;
2136
2137 if (term_setup_done)
2138 return;
2139 term_setup_done = 1;
2140
2141 startup_screen_size_X = screen_size_X;
2142 startup_screen_size_Y = screen_size_Y;
2143 startup_screen_attrib = ScreenAttrib;
2144
2145 #if __DJGPP__ > 1
2146 /* Is DOS/V (or any other RSIS software which relocates
2147 the screen) installed? */
2148 {
2149 unsigned short es_value;
2150 __dpmi_regs regs;
2151
2152 regs.h.ah = 0xfe; /* get relocated screen address */
2153 if (ScreenPrimary == 0xb0000UL || ScreenPrimary == 0xb8000UL)
2154 regs.x.es = (ScreenPrimary >> 4) & 0xffff;
2155 else if (screen_old_address) /* already switched to Japanese mode once */
2156 regs.x.es = (screen_old_address >> 4) & 0xffff;
2157 else
2158 regs.x.es = ScreenMode () == 7 ? 0xb000 : 0xb800;
2159 regs.x.di = 0;
2160 es_value = regs.x.es;
2161 __dpmi_int (0x10, &regs);
2162
2163 if (regs.x.es != es_value)
2164 {
2165 /* screen_old_address is only set if ScreenPrimary does NOT
2166 already point to the relocated buffer address returned by
2167 the Int 10h/AX=FEh call above. DJGPP v2.02 and later sets
2168 ScreenPrimary to that address at startup under DOS/V. */
2169 if (regs.x.es != (ScreenPrimary >> 4) & 0xffff)
2170 screen_old_address = ScreenPrimary;
2171 screen_virtual_segment = regs.x.es;
2172 screen_virtual_offset = regs.x.di;
2173 ScreenPrimary = (screen_virtual_segment << 4) + screen_virtual_offset;
2174 }
2175 }
2176 #endif /* __DJGPP__ > 1 */
2177
2178 ScreenGetCursor (&startup_pos_Y, &startup_pos_X);
2179 ScreenRetrieve (startup_screen_buffer = xmalloc (screen_size * 2));
2180
2181 if (termscript)
2182 fprintf (termscript, "<SCREEN SAVED (dimensions=%dx%d)>\n",
2183 screen_size_X, screen_size_Y);
2184
2185 bright_bg ();
2186 }
2187
2188 /* IT_reset_terminal_modes is called when emacs is
2189 suspended or killed. */
2190
2191 static void
2192 IT_reset_terminal_modes (void)
2193 {
2194 int display_row_start = (int) ScreenPrimary;
2195 int saved_row_len = startup_screen_size_X * 2;
2196 int update_row_len = ScreenCols () * 2, current_rows = ScreenRows ();
2197 int to_next_row = update_row_len;
2198 unsigned char *saved_row = startup_screen_buffer;
2199 int cursor_pos_X = ScreenCols () - 1, cursor_pos_Y = ScreenRows () - 1;
2200
2201 if (termscript)
2202 fprintf (termscript, "\n<RESET_TERM>");
2203
2204 if (!term_setup_done)
2205 return;
2206
2207 mouse_off ();
2208
2209 /* Leave the video system in the same state as we found it,
2210 as far as the blink/bright-background bit is concerned. */
2211 maybe_enable_blinking ();
2212
2213 /* We have a situation here.
2214 We cannot just do ScreenUpdate(startup_screen_buffer) because
2215 the luser could have changed screen dimensions inside Emacs
2216 and failed (or didn't want) to restore them before killing
2217 Emacs. ScreenUpdate() uses the *current* screen dimensions and
2218 thus will happily use memory outside what was allocated for
2219 `startup_screen_buffer'.
2220 Thus we only restore as much as the current screen dimensions
2221 can hold, and clear the rest (if the saved screen is smaller than
2222 the current) with the color attribute saved at startup. The cursor
2223 is also restored within the visible dimensions. */
2224
2225 ScreenAttrib = startup_screen_attrib;
2226
2227 /* Don't restore the screen if we are exiting less than 2 seconds
2228 after startup: we might be crashing, and the screen might show
2229 some vital clues to what's wrong. */
2230 if (clock () - startup_time >= 2*CLOCKS_PER_SEC)
2231 {
2232 ScreenClear ();
2233 if (screen_virtual_segment)
2234 dosv_refresh_virtual_screen (0, screen_size);
2235
2236 if (update_row_len > saved_row_len)
2237 update_row_len = saved_row_len;
2238 if (current_rows > startup_screen_size_Y)
2239 current_rows = startup_screen_size_Y;
2240
2241 if (termscript)
2242 fprintf (termscript, "<SCREEN RESTORED (dimensions=%dx%d)>\n",
2243 update_row_len / 2, current_rows);
2244
2245 while (current_rows--)
2246 {
2247 dosmemput (saved_row, update_row_len, display_row_start);
2248 if (screen_virtual_segment)
2249 dosv_refresh_virtual_screen (display_row_start - ScreenPrimary,
2250 update_row_len / 2);
2251 saved_row += saved_row_len;
2252 display_row_start += to_next_row;
2253 }
2254 }
2255 if (startup_pos_X < cursor_pos_X)
2256 cursor_pos_X = startup_pos_X;
2257 if (startup_pos_Y < cursor_pos_Y)
2258 cursor_pos_Y = startup_pos_Y;
2259
2260 ScreenSetCursor (cursor_pos_Y, cursor_pos_X);
2261 xfree (startup_screen_buffer);
2262
2263 term_setup_done = 0;
2264 }
2265
2266 static void
2267 IT_set_terminal_window (int foo)
2268 {
2269 }
2270
2271 /* Remember the screen colors of the curent frame, to serve as the
2272 default colors for newly-created frames. */
2273 DEFUN ("msdos-remember-default-colors", Fmsdos_remember_default_colors,
2274 Smsdos_remember_default_colors, 1, 1, 0,
2275 doc: /* Remember the screen colors of the current frame. */)
2276 (frame)
2277 Lisp_Object frame;
2278 {
2279 struct frame *f;
2280
2281 CHECK_FRAME (frame);
2282 f= XFRAME (frame);
2283
2284 /* This function is called after applying default-frame-alist to the
2285 initial frame. At that time, if reverse-colors option was
2286 specified in default-frame-alist, it was already applied, and
2287 frame colors are reversed. We need to account for that. */
2288 if (EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt))
2289 {
2290 initial_screen_colors[0] = FRAME_BACKGROUND_PIXEL (f);
2291 initial_screen_colors[1] = FRAME_FOREGROUND_PIXEL (f);
2292 }
2293 else
2294 {
2295 initial_screen_colors[0] = FRAME_FOREGROUND_PIXEL (f);
2296 initial_screen_colors[1] = FRAME_BACKGROUND_PIXEL (f);
2297 }
2298 }
2299
2300 void
2301 IT_set_frame_parameters (f, alist)
2302 struct frame *f;
2303 Lisp_Object alist;
2304 {
2305 Lisp_Object tail;
2306 int i, j, length = XINT (Flength (alist));
2307 Lisp_Object *parms
2308 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2309 Lisp_Object *values
2310 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2311 /* Do we have to reverse the foreground and background colors? */
2312 int reverse = EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt);
2313 int need_to_reverse, was_reverse = reverse;
2314 int redraw = 0, fg_set = 0, bg_set = 0;
2315 unsigned long orig_fg, orig_bg;
2316 Lisp_Object frame_bg, frame_fg;
2317 extern Lisp_Object Qdefault, QCforeground, QCbackground;
2318
2319 /* If we are creating a new frame, begin with the original screen colors
2320 used for the initial frame. */
2321 if (alist == Vdefault_frame_alist
2322 && initial_screen_colors[0] != -1 && initial_screen_colors[1] != -1)
2323 {
2324 FRAME_FOREGROUND_PIXEL (f) = initial_screen_colors[0];
2325 FRAME_BACKGROUND_PIXEL (f) = initial_screen_colors[1];
2326 }
2327 orig_fg = FRAME_FOREGROUND_PIXEL (f);
2328 orig_bg = FRAME_BACKGROUND_PIXEL (f);
2329 frame_fg = Fcdr (Fassq (Qforeground_color, f->param_alist));
2330 frame_bg = Fcdr (Fassq (Qbackground_color, f->param_alist));
2331 /* frame_fg and frame_bg could be nil if, for example,
2332 f->param_alist is nil, e.g. if we are called from
2333 Fmake_terminal_frame. */
2334 if (NILP (frame_fg))
2335 frame_fg = build_string (unspecified_fg);
2336 if (NILP (frame_bg))
2337 frame_bg = build_string (unspecified_bg);
2338
2339 /* Extract parm names and values into those vectors. */
2340 i = 0;
2341 for (tail = alist; CONSP (tail); tail = Fcdr (tail))
2342 {
2343 Lisp_Object elt;
2344
2345 elt = Fcar (tail);
2346 parms[i] = Fcar (elt);
2347 CHECK_SYMBOL (parms[i]);
2348 values[i] = Fcdr (elt);
2349 i++;
2350 }
2351
2352 j = i;
2353
2354 for (i = 0; i < j; i++)
2355 {
2356 Lisp_Object prop, val;
2357
2358 prop = parms[i];
2359 val = values[i];
2360
2361 if (EQ (prop, Qreverse))
2362 reverse = EQ (val, Qt);
2363 }
2364
2365 need_to_reverse = reverse && !was_reverse;
2366 if (termscript && need_to_reverse)
2367 fprintf (termscript, "<INVERSE-VIDEO>\n");
2368
2369 /* Now process the alist elements in reverse of specified order. */
2370 for (i--; i >= 0; i--)
2371 {
2372 Lisp_Object prop, val, frame;
2373
2374 prop = parms[i];
2375 val = values[i];
2376
2377 if (EQ (prop, Qforeground_color))
2378 {
2379 unsigned long new_color = load_color (f, NULL, val, need_to_reverse
2380 ? LFACE_BACKGROUND_INDEX
2381 : LFACE_FOREGROUND_INDEX);
2382 if (new_color != FACE_TTY_DEFAULT_COLOR
2383 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2384 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2385 {
2386 FRAME_FOREGROUND_PIXEL (f) = new_color;
2387 /* Make sure the foreground of the default face for this
2388 frame is changed as well. */
2389 XSETFRAME (frame, f);
2390 if (need_to_reverse)
2391 {
2392 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2393 val, frame);
2394 prop = Qbackground_color;
2395 bg_set = 1;
2396 }
2397 else
2398 {
2399 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2400 val, frame);
2401 fg_set = 1;
2402 }
2403 redraw = 1;
2404 if (termscript)
2405 fprintf (termscript, "<FGCOLOR %lu>\n", new_color);
2406 }
2407 }
2408 else if (EQ (prop, Qbackground_color))
2409 {
2410 unsigned long new_color = load_color (f, NULL, val, need_to_reverse
2411 ? LFACE_FOREGROUND_INDEX
2412 : LFACE_BACKGROUND_INDEX);
2413 if (new_color != FACE_TTY_DEFAULT_COLOR
2414 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2415 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2416 {
2417 FRAME_BACKGROUND_PIXEL (f) = new_color;
2418 /* Make sure the background of the default face for this
2419 frame is changed as well. */
2420 XSETFRAME (frame, f);
2421 if (need_to_reverse)
2422 {
2423 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2424 val, frame);
2425 prop = Qforeground_color;
2426 fg_set = 1;
2427 }
2428 else
2429 {
2430 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2431 val, frame);
2432 bg_set = 1;
2433 }
2434 redraw = 1;
2435 if (termscript)
2436 fprintf (termscript, "<BGCOLOR %lu>\n", new_color);
2437 }
2438 }
2439 else if (EQ (prop, Qtitle))
2440 {
2441 x_set_title (f, val);
2442 if (termscript)
2443 fprintf (termscript, "<TITLE: %s>\n", SDATA (val));
2444 }
2445 else if (EQ (prop, Qcursor_type))
2446 {
2447 IT_set_cursor_type (f, val);
2448 if (termscript)
2449 fprintf (termscript, "<CTYPE: %s>\n",
2450 EQ (val, Qbar) || EQ (val, Qhbar)
2451 || CONSP (val) && (EQ (XCAR (val), Qbar)
2452 || EQ (XCAR (val), Qhbar))
2453 ? "bar" : "box");
2454 }
2455 store_frame_param (f, prop, val);
2456 }
2457
2458 /* If they specified "reverse", but not the colors, we need to swap
2459 the current frame colors. */
2460 if (need_to_reverse)
2461 {
2462 Lisp_Object frame;
2463
2464 if (!fg_set)
2465 {
2466 XSETFRAME (frame, f);
2467 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2468 tty_color_name (f, orig_bg),
2469 frame);
2470 redraw = 1;
2471 }
2472 if (!bg_set)
2473 {
2474 XSETFRAME (frame, f);
2475 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2476 tty_color_name (f, orig_fg),
2477 frame);
2478 redraw = 1;
2479 }
2480 }
2481
2482 if (redraw)
2483 {
2484 face_change_count++; /* forces xdisp.c to recompute basic faces */
2485 if (f == SELECTED_FRAME())
2486 redraw_frame (f);
2487 }
2488 }
2489
2490 extern void init_frame_faces (FRAME_PTR);
2491
2492 #endif /* !HAVE_X_WINDOWS */
2493
2494
2495 /* Do we need the internal terminal? */
2496
2497 void
2498 internal_terminal_init ()
2499 {
2500 char *term = getenv ("TERM"), *colors;
2501 struct frame *sf = SELECTED_FRAME();
2502
2503 #ifdef HAVE_X_WINDOWS
2504 if (!inhibit_window_system)
2505 return;
2506 #endif
2507
2508 internal_terminal
2509 = (!noninteractive) && term && !strcmp (term, "internal");
2510
2511 if (getenv ("EMACSTEST"))
2512 termscript = fopen (getenv ("EMACSTEST"), "wt");
2513
2514 #ifndef HAVE_X_WINDOWS
2515 if (!internal_terminal || inhibit_window_system)
2516 {
2517 sf->output_method = output_termcap;
2518 return;
2519 }
2520
2521 Vwindow_system = intern ("pc");
2522 Vwindow_system_version = make_number (1);
2523 sf->output_method = output_msdos_raw;
2524
2525 /* If Emacs was dumped on DOS/V machine, forget the stale VRAM address. */
2526 screen_old_address = 0;
2527
2528 /* Forget the stale screen colors as well. */
2529 initial_screen_colors[0] = initial_screen_colors[1] = -1;
2530
2531 bzero (&the_only_x_display, sizeof the_only_x_display);
2532 the_only_x_display.background_pixel = 7; /* White */
2533 the_only_x_display.foreground_pixel = 0; /* Black */
2534 bright_bg ();
2535 colors = getenv ("EMACSCOLORS");
2536 if (colors && strlen (colors) >= 2)
2537 {
2538 /* The colors use 4 bits each (we enable bright background). */
2539 if (isdigit (colors[0]))
2540 colors[0] -= '0';
2541 else if (isxdigit (colors[0]))
2542 colors[0] -= (isupper (colors[0]) ? 'A' : 'a') - 10;
2543 if (colors[0] >= 0 && colors[0] < 16)
2544 the_only_x_display.foreground_pixel = colors[0];
2545 if (isdigit (colors[1]))
2546 colors[1] -= '0';
2547 else if (isxdigit (colors[1]))
2548 colors[1] -= (isupper (colors[1]) ? 'A' : 'a') - 10;
2549 if (colors[1] >= 0 && colors[1] < 16)
2550 the_only_x_display.background_pixel = colors[1];
2551 }
2552 the_only_x_display.font = (XFontStruct *)1; /* must *not* be zero */
2553 the_only_x_display.display_info.mouse_face_mouse_frame = NULL;
2554 the_only_x_display.display_info.mouse_face_deferred_gc = 0;
2555 the_only_x_display.display_info.mouse_face_beg_row =
2556 the_only_x_display.display_info.mouse_face_beg_col = -1;
2557 the_only_x_display.display_info.mouse_face_end_row =
2558 the_only_x_display.display_info.mouse_face_end_col = -1;
2559 the_only_x_display.display_info.mouse_face_face_id = DEFAULT_FACE_ID;
2560 the_only_x_display.display_info.mouse_face_window = Qnil;
2561 the_only_x_display.display_info.mouse_face_mouse_x =
2562 the_only_x_display.display_info.mouse_face_mouse_y = 0;
2563 the_only_x_display.display_info.mouse_face_defer = 0;
2564 the_only_x_display.display_info.mouse_face_hidden = 0;
2565
2566 init_frame_faces (sf);
2567
2568 ring_bell_hook = IT_ring_bell;
2569 insert_glyphs_hook = IT_insert_glyphs;
2570 delete_glyphs_hook = IT_delete_glyphs;
2571 write_glyphs_hook = IT_write_glyphs;
2572 cursor_to_hook = raw_cursor_to_hook = IT_cursor_to;
2573 clear_to_end_hook = IT_clear_to_end;
2574 clear_end_of_line_hook = IT_clear_end_of_line;
2575 clear_frame_hook = IT_clear_screen;
2576 update_begin_hook = IT_update_begin;
2577 update_end_hook = IT_update_end;
2578 frame_up_to_date_hook = IT_frame_up_to_date;
2579
2580 /* These hooks are called by term.c without being checked. */
2581 set_terminal_modes_hook = IT_set_terminal_modes;
2582 reset_terminal_modes_hook = IT_reset_terminal_modes;
2583 set_terminal_window_hook = IT_set_terminal_window;
2584 char_ins_del_ok = 0;
2585 #endif
2586 }
2587
2588 dos_get_saved_screen (screen, rows, cols)
2589 char **screen;
2590 int *rows;
2591 int *cols;
2592 {
2593 #ifndef HAVE_X_WINDOWS
2594 *screen = startup_screen_buffer;
2595 *cols = startup_screen_size_X;
2596 *rows = startup_screen_size_Y;
2597 return *screen != (char *)0;
2598 #else
2599 return 0;
2600 #endif
2601 }
2602
2603 #ifndef HAVE_X_WINDOWS
2604
2605 /* We are not X, but we can emulate it well enough for our needs... */
2606 void
2607 check_x (void)
2608 {
2609 if (! FRAME_MSDOS_P (SELECTED_FRAME()))
2610 error ("Not running under a window system");
2611 }
2612
2613 #endif
2614
2615 \f
2616 /* ----------------------- Keyboard control ----------------------
2617 *
2618 * Keymaps reflect the following keyboard layout:
2619 *
2620 * 0 1 2 3 4 5 6 7 8 9 10 11 12 BS
2621 * TAB 15 16 17 18 19 20 21 22 23 24 25 26 (41)
2622 * CLOK 30 31 32 33 34 35 36 37 38 39 40 (41) RET
2623 * SH () 45 46 47 48 49 50 51 52 53 54 SHIFT
2624 * SPACE
2625 */
2626
2627 #define Ignore 0x0000
2628 #define Normal 0x0000 /* normal key - alt changes scan-code */
2629 #define FctKey 0x1000 /* func key if c == 0, else c */
2630 #define Special 0x2000 /* func key even if c != 0 */
2631 #define ModFct 0x3000 /* special if mod-keys, else 'c' */
2632 #define Map 0x4000 /* alt scan-code, map to unshift/shift key */
2633 #define KeyPad 0x5000 /* map to insert/kp-0 depending on c == 0xe0 */
2634 #define Grey 0x6000 /* Grey keypad key */
2635
2636 #define Alt 0x0100 /* alt scan-code */
2637 #define Ctrl 0x0200 /* ctrl scan-code */
2638 #define Shift 0x0400 /* shift scan-code */
2639
2640 static int extended_kbd; /* 101 (102) keyboard present. */
2641
2642 struct kbd_translate {
2643 unsigned char sc;
2644 unsigned char ch;
2645 unsigned short code;
2646 };
2647
2648 struct dos_keyboard_map
2649 {
2650 char *unshifted;
2651 char *shifted;
2652 char *alt_gr;
2653 struct kbd_translate *translate_table;
2654 };
2655
2656
2657 static struct dos_keyboard_map us_keyboard = {
2658 /* 0 1 2 3 4 5 */
2659 /* 01234567890123456789012345678901234567890 12345678901234 */
2660 "`1234567890-= qwertyuiop[] asdfghjkl;'\\ zxcvbnm,./ ",
2661 /* 0123456789012345678901234567890123456789 012345678901234 */
2662 "~!@#$%^&*()_+ QWERTYUIOP{} ASDFGHJKL:\"| ZXCVBNM<>? ",
2663 0, /* no Alt-Gr key */
2664 0 /* no translate table */
2665 };
2666
2667 static struct dos_keyboard_map fr_keyboard = {
2668 /* 0 1 2 3 4 5 */
2669 /* 012 3456789012345678901234567890123456789012345678901234 */
2670 "ý&\82\",(-\8a_\80\85)= azertyuiop^$ qsdfghjklm\97* wxcvbnm;:! ",
2671 /* 0123456789012345678901234567890123456789012345678901234 */
2672 " 1234567890ø+ AZERTYUIOPù\9c QSDFGHJKLM%æ WXCVBN?./õ ",
2673 /* 01234567 89012345678901234567890123456789012345678901234 */
2674 " ~#{[|`\\^@]} Ï ",
2675 0 /* no translate table */
2676 };
2677
2678 /*
2679 * Italian keyboard support, country code 39.
2680 * '<' 56:3c*0000
2681 * '>' 56:3e*0000
2682 * added also {,},` as, respectively, AltGr-8, AltGr-9, AltGr-'
2683 * Donated by Stefano Brozzi <brozzis@mag00.cedi.unipr.it>
2684 */
2685
2686 static struct kbd_translate it_kbd_translate_table[] = {
2687 { 0x56, 0x3c, Normal | 13 },
2688 { 0x56, 0x3e, Normal | 27 },
2689 { 0, 0, 0 }
2690 };
2691 static struct dos_keyboard_map it_keyboard = {
2692 /* 0 1 2 3 4 5 */
2693 /* 0 123456789012345678901234567890123456789012345678901234 */
2694 "\\1234567890'\8d< qwertyuiop\8a+> asdfghjkl\95\85\97 zxcvbnm,.- ",
2695 /* 01 23456789012345678901234567890123456789012345678901234 */
2696 "|!\"\9c$%&/()=?^> QWERTYUIOP\82* ASDFGHJKL\87øõ ZXCVBNM;:_ ",
2697 /* 0123456789012345678901234567890123456789012345678901234 */
2698 " {}~` [] @# ",
2699 it_kbd_translate_table
2700 };
2701
2702 static struct dos_keyboard_map dk_keyboard = {
2703 /* 0 1 2 3 4 5 */
2704 /* 0123456789012345678901234567890123456789012345678901234 */
2705 "«1234567890+| qwertyuiop\86~ asdfghjkl\91\9b' zxcvbnm,.- ",
2706 /* 01 23456789012345678901234567890123456789012345678901234 */
2707 "õ!\"#$%&/()=?` QWERTYUIOP\8f^ ASDFGHJKL\92\9d* ZXCVBNM;:_ ",
2708 /* 0123456789012345678901234567890123456789012345678901234 */
2709 " @\9c$ {[]} | ",
2710 0 /* no translate table */
2711 };
2712
2713 static struct kbd_translate jp_kbd_translate_table[] = {
2714 { 0x73, 0x5c, Normal | 0 },
2715 { 0x73, 0x5f, Normal | 0 },
2716 { 0x73, 0x1c, Map | 0 },
2717 { 0x7d, 0x5c, Normal | 13 },
2718 { 0x7d, 0x7c, Normal | 13 },
2719 { 0x7d, 0x1c, Map | 13 },
2720 { 0, 0, 0 }
2721 };
2722 static struct dos_keyboard_map jp_keyboard = {
2723 /* 0 1 2 3 4 5 */
2724 /* 0123456789012 345678901234567890123456789012345678901234 */
2725 "\\1234567890-^\\ qwertyuiop@[ asdfghjkl;:] zxcvbnm,./ ",
2726 /* 01 23456789012345678901234567890123456789012345678901234 */
2727 "_!\"#$%&'()~=~| QWERTYUIOP`{ ASDFGHJKL+*} ZXCVBNM<>? ",
2728 0, /* no Alt-Gr key */
2729 jp_kbd_translate_table
2730 };
2731
2732 static struct keyboard_layout_list
2733 {
2734 int country_code;
2735 struct dos_keyboard_map *keyboard_map;
2736 } keyboard_layout_list[] =
2737 {
2738 1, &us_keyboard,
2739 33, &fr_keyboard,
2740 39, &it_keyboard,
2741 45, &dk_keyboard,
2742 81, &jp_keyboard
2743 };
2744
2745 static struct dos_keyboard_map *keyboard;
2746 static int keyboard_map_all;
2747 static int international_keyboard;
2748
2749 int
2750 dos_set_keyboard (code, always)
2751 int code;
2752 int always;
2753 {
2754 int i;
2755 _go32_dpmi_registers regs;
2756
2757 /* See if Keyb.Com is installed (for international keyboard support).
2758 Note: calling Int 2Fh via int86 wedges the DOS box on some versions
2759 of Windows 9X! So don't do that! */
2760 regs.x.ax = 0xad80;
2761 regs.x.ss = regs.x.sp = regs.x.flags = 0;
2762 _go32_dpmi_simulate_int (0x2f, &regs);
2763 if (regs.h.al == 0xff)
2764 international_keyboard = 1;
2765
2766 /* Initialize to US settings, for countries that don't have their own. */
2767 keyboard = keyboard_layout_list[0].keyboard_map;
2768 keyboard_map_all = always;
2769 dos_keyboard_layout = 1;
2770
2771 for (i = 0; i < (sizeof (keyboard_layout_list)/sizeof (struct keyboard_layout_list)); i++)
2772 if (code == keyboard_layout_list[i].country_code)
2773 {
2774 keyboard = keyboard_layout_list[i].keyboard_map;
2775 keyboard_map_all = always;
2776 dos_keyboard_layout = code;
2777 return 1;
2778 }
2779 return 0;
2780 }
2781 \f
2782 static struct
2783 {
2784 unsigned char char_code; /* normal code */
2785 unsigned char meta_code; /* M- code */
2786 unsigned char keypad_code; /* keypad code */
2787 unsigned char editkey_code; /* edit key */
2788 } keypad_translate_map[] = {
2789 '0', '0', 0xb0, /* kp-0 */ 0x63, /* insert */
2790 '1', '1', 0xb1, /* kp-1 */ 0x57, /* end */
2791 '2', '2', 0xb2, /* kp-2 */ 0x54, /* down */
2792 '3', '3', 0xb3, /* kp-3 */ 0x56, /* next */
2793 '4', '4', 0xb4, /* kp-4 */ 0x51, /* left */
2794 '5', '5', 0xb5, /* kp-5 */ 0xb5, /* kp-5 */
2795 '6', '6', 0xb6, /* kp-6 */ 0x53, /* right */
2796 '7', '7', 0xb7, /* kp-7 */ 0x50, /* home */
2797 '8', '8', 0xb8, /* kp-8 */ 0x52, /* up */
2798 '9', '9', 0xb9, /* kp-9 */ 0x55, /* prior */
2799 '.', '-', 0xae, /* kp-decimal */ 0xff /* delete */
2800 };
2801
2802 static struct
2803 {
2804 unsigned char char_code; /* normal code */
2805 unsigned char keypad_code; /* keypad code */
2806 } grey_key_translate_map[] = {
2807 '/', 0xaf, /* kp-decimal */
2808 '*', 0xaa, /* kp-multiply */
2809 '-', 0xad, /* kp-subtract */
2810 '+', 0xab, /* kp-add */
2811 '\r', 0x8d /* kp-enter */
2812 };
2813
2814 static unsigned short
2815 ibmpc_translate_map[] =
2816 {
2817 /* --------------- 00 to 0f --------------- */
2818 Normal | 0xff, /* Ctrl Break + Alt-NNN */
2819 Alt | ModFct | 0x1b, /* Escape */
2820 Normal | 1, /* '1' */
2821 Normal | 2, /* '2' */
2822 Normal | 3, /* '3' */
2823 Normal | 4, /* '4' */
2824 Normal | 5, /* '5' */
2825 Normal | 6, /* '6' */
2826 Normal | 7, /* '7' */
2827 Normal | 8, /* '8' */
2828 Normal | 9, /* '9' */
2829 Normal | 10, /* '0' */
2830 Normal | 11, /* '-' */
2831 Normal | 12, /* '=' */
2832 Special | 0x08, /* Backspace */
2833 ModFct | 0x74, /* Tab/Backtab */
2834
2835 /* --------------- 10 to 1f --------------- */
2836 Map | 15, /* 'q' */
2837 Map | 16, /* 'w' */
2838 Map | 17, /* 'e' */
2839 Map | 18, /* 'r' */
2840 Map | 19, /* 't' */
2841 Map | 20, /* 'y' */
2842 Map | 21, /* 'u' */
2843 Map | 22, /* 'i' */
2844 Map | 23, /* 'o' */
2845 Map | 24, /* 'p' */
2846 Map | 25, /* '[' */
2847 Map | 26, /* ']' */
2848 ModFct | 0x0d, /* Return */
2849 Ignore, /* Ctrl */
2850 Map | 30, /* 'a' */
2851 Map | 31, /* 's' */
2852
2853 /* --------------- 20 to 2f --------------- */
2854 Map | 32, /* 'd' */
2855 Map | 33, /* 'f' */
2856 Map | 34, /* 'g' */
2857 Map | 35, /* 'h' */
2858 Map | 36, /* 'j' */
2859 Map | 37, /* 'k' */
2860 Map | 38, /* 'l' */
2861 Map | 39, /* ';' */
2862 Map | 40, /* '\'' */
2863 Map | 0, /* '`' */
2864 Ignore, /* Left shift */
2865 Map | 41, /* '\\' */
2866 Map | 45, /* 'z' */
2867 Map | 46, /* 'x' */
2868 Map | 47, /* 'c' */
2869 Map | 48, /* 'v' */
2870
2871 /* --------------- 30 to 3f --------------- */
2872 Map | 49, /* 'b' */
2873 Map | 50, /* 'n' */
2874 Map | 51, /* 'm' */
2875 Map | 52, /* ',' */
2876 Map | 53, /* '.' */
2877 Map | 54, /* '/' */
2878 Ignore, /* Right shift */
2879 Grey | 1, /* Grey * */
2880 Ignore, /* Alt */
2881 Normal | 55, /* ' ' */
2882 Ignore, /* Caps Lock */
2883 FctKey | 0xbe, /* F1 */
2884 FctKey | 0xbf, /* F2 */
2885 FctKey | 0xc0, /* F3 */
2886 FctKey | 0xc1, /* F4 */
2887 FctKey | 0xc2, /* F5 */
2888
2889 /* --------------- 40 to 4f --------------- */
2890 FctKey | 0xc3, /* F6 */
2891 FctKey | 0xc4, /* F7 */
2892 FctKey | 0xc5, /* F8 */
2893 FctKey | 0xc6, /* F9 */
2894 FctKey | 0xc7, /* F10 */
2895 Ignore, /* Num Lock */
2896 Ignore, /* Scroll Lock */
2897 KeyPad | 7, /* Home */
2898 KeyPad | 8, /* Up */
2899 KeyPad | 9, /* Page Up */
2900 Grey | 2, /* Grey - */
2901 KeyPad | 4, /* Left */
2902 KeyPad | 5, /* Keypad 5 */
2903 KeyPad | 6, /* Right */
2904 Grey | 3, /* Grey + */
2905 KeyPad | 1, /* End */
2906
2907 /* --------------- 50 to 5f --------------- */
2908 KeyPad | 2, /* Down */
2909 KeyPad | 3, /* Page Down */
2910 KeyPad | 0, /* Insert */
2911 KeyPad | 10, /* Delete */
2912 Shift | FctKey | 0xbe, /* (Shift) F1 */
2913 Shift | FctKey | 0xbf, /* (Shift) F2 */
2914 Shift | FctKey | 0xc0, /* (Shift) F3 */
2915 Shift | FctKey | 0xc1, /* (Shift) F4 */
2916 Shift | FctKey | 0xc2, /* (Shift) F5 */
2917 Shift | FctKey | 0xc3, /* (Shift) F6 */
2918 Shift | FctKey | 0xc4, /* (Shift) F7 */
2919 Shift | FctKey | 0xc5, /* (Shift) F8 */
2920 Shift | FctKey | 0xc6, /* (Shift) F9 */
2921 Shift | FctKey | 0xc7, /* (Shift) F10 */
2922 Ctrl | FctKey | 0xbe, /* (Ctrl) F1 */
2923 Ctrl | FctKey | 0xbf, /* (Ctrl) F2 */
2924
2925 /* --------------- 60 to 6f --------------- */
2926 Ctrl | FctKey | 0xc0, /* (Ctrl) F3 */
2927 Ctrl | FctKey | 0xc1, /* (Ctrl) F4 */
2928 Ctrl | FctKey | 0xc2, /* (Ctrl) F5 */
2929 Ctrl | FctKey | 0xc3, /* (Ctrl) F6 */
2930 Ctrl | FctKey | 0xc4, /* (Ctrl) F7 */
2931 Ctrl | FctKey | 0xc5, /* (Ctrl) F8 */
2932 Ctrl | FctKey | 0xc6, /* (Ctrl) F9 */
2933 Ctrl | FctKey | 0xc7, /* (Ctrl) F10 */
2934 Alt | FctKey | 0xbe, /* (Alt) F1 */
2935 Alt | FctKey | 0xbf, /* (Alt) F2 */
2936 Alt | FctKey | 0xc0, /* (Alt) F3 */
2937 Alt | FctKey | 0xc1, /* (Alt) F4 */
2938 Alt | FctKey | 0xc2, /* (Alt) F5 */
2939 Alt | FctKey | 0xc3, /* (Alt) F6 */
2940 Alt | FctKey | 0xc4, /* (Alt) F7 */
2941 Alt | FctKey | 0xc5, /* (Alt) F8 */
2942
2943 /* --------------- 70 to 7f --------------- */
2944 Alt | FctKey | 0xc6, /* (Alt) F9 */
2945 Alt | FctKey | 0xc7, /* (Alt) F10 */
2946 Ctrl | FctKey | 0x6d, /* (Ctrl) Sys Rq */
2947 Ctrl | KeyPad | 4, /* (Ctrl) Left */
2948 Ctrl | KeyPad | 6, /* (Ctrl) Right */
2949 Ctrl | KeyPad | 1, /* (Ctrl) End */
2950 Ctrl | KeyPad | 3, /* (Ctrl) Page Down */
2951 Ctrl | KeyPad | 7, /* (Ctrl) Home */
2952 Alt | Map | 1, /* '1' */
2953 Alt | Map | 2, /* '2' */
2954 Alt | Map | 3, /* '3' */
2955 Alt | Map | 4, /* '4' */
2956 Alt | Map | 5, /* '5' */
2957 Alt | Map | 6, /* '6' */
2958 Alt | Map | 7, /* '7' */
2959 Alt | Map | 8, /* '8' */
2960
2961 /* --------------- 80 to 8f --------------- */
2962 Alt | Map | 9, /* '9' */
2963 Alt | Map | 10, /* '0' */
2964 Alt | Map | 11, /* '-' */
2965 Alt | Map | 12, /* '=' */
2966 Ctrl | KeyPad | 9, /* (Ctrl) Page Up */
2967 FctKey | 0xc8, /* F11 */
2968 FctKey | 0xc9, /* F12 */
2969 Shift | FctKey | 0xc8, /* (Shift) F11 */
2970 Shift | FctKey | 0xc9, /* (Shift) F12 */
2971 Ctrl | FctKey | 0xc8, /* (Ctrl) F11 */
2972 Ctrl | FctKey | 0xc9, /* (Ctrl) F12 */
2973 Alt | FctKey | 0xc8, /* (Alt) F11 */
2974 Alt | FctKey | 0xc9, /* (Alt) F12 */
2975 Ctrl | KeyPad | 8, /* (Ctrl) Up */
2976 Ctrl | Grey | 2, /* (Ctrl) Grey - */
2977 Ctrl | KeyPad | 5, /* (Ctrl) Keypad 5 */
2978
2979 /* --------------- 90 to 9f --------------- */
2980 Ctrl | Grey | 3, /* (Ctrl) Grey + */
2981 Ctrl | KeyPad | 2, /* (Ctrl) Down */
2982 Ctrl | KeyPad | 0, /* (Ctrl) Insert */
2983 Ctrl | KeyPad | 10, /* (Ctrl) Delete */
2984 Ctrl | FctKey | 0x09, /* (Ctrl) Tab */
2985 Ctrl | Grey | 0, /* (Ctrl) Grey / */
2986 Ctrl | Grey | 1, /* (Ctrl) Grey * */
2987 Alt | FctKey | 0x50, /* (Alt) Home */
2988 Alt | FctKey | 0x52, /* (Alt) Up */
2989 Alt | FctKey | 0x55, /* (Alt) Page Up */
2990 Ignore, /* NO KEY */
2991 Alt | FctKey | 0x51, /* (Alt) Left */
2992 Ignore, /* NO KEY */
2993 Alt | FctKey | 0x53, /* (Alt) Right */
2994 Ignore, /* NO KEY */
2995 Alt | FctKey | 0x57, /* (Alt) End */
2996
2997 /* --------------- a0 to af --------------- */
2998 Alt | KeyPad | 2, /* (Alt) Down */
2999 Alt | KeyPad | 3, /* (Alt) Page Down */
3000 Alt | KeyPad | 0, /* (Alt) Insert */
3001 Alt | KeyPad | 10, /* (Alt) Delete */
3002 Alt | Grey | 0, /* (Alt) Grey / */
3003 Alt | FctKey | 0x09, /* (Alt) Tab */
3004 Alt | Grey | 4 /* (Alt) Keypad Enter */
3005 };
3006 \f
3007 /* These bit-positions corresponds to values returned by BIOS */
3008 #define SHIFT_P 0x0003 /* two bits! */
3009 #define CTRL_P 0x0004
3010 #define ALT_P 0x0008
3011 #define SCRLOCK_P 0x0010
3012 #define NUMLOCK_P 0x0020
3013 #define CAPSLOCK_P 0x0040
3014 #define ALT_GR_P 0x0800
3015 #define SUPER_P 0x4000 /* pseudo */
3016 #define HYPER_P 0x8000 /* pseudo */
3017
3018 static int
3019 dos_get_modifiers (keymask)
3020 int *keymask;
3021 {
3022 union REGS regs;
3023 int mask, modifiers = 0;
3024
3025 /* Calculate modifier bits */
3026 regs.h.ah = extended_kbd ? 0x12 : 0x02;
3027 int86 (0x16, &regs, &regs);
3028
3029 if (!extended_kbd)
3030 {
3031 mask = regs.h.al & (SHIFT_P | CTRL_P | ALT_P |
3032 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
3033 }
3034 else
3035 {
3036 mask = regs.h.al & (SHIFT_P |
3037 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
3038
3039 /* Do not break international keyboard support. */
3040 /* When Keyb.Com is loaded, the right Alt key is */
3041 /* used for accessing characters like { and } */
3042 if (regs.h.ah & 2) /* Left ALT pressed ? */
3043 mask |= ALT_P;
3044
3045 if ((regs.h.ah & 8) != 0) /* Right ALT pressed ? */
3046 {
3047 mask |= ALT_GR_P;
3048 if (dos_hyper_key == 1)
3049 {
3050 mask |= HYPER_P;
3051 modifiers |= hyper_modifier;
3052 }
3053 else if (dos_super_key == 1)
3054 {
3055 mask |= SUPER_P;
3056 modifiers |= super_modifier;
3057 }
3058 else if (!international_keyboard)
3059 {
3060 /* If Keyb.Com is NOT installed, let Right Alt behave
3061 like the Left Alt. */
3062 mask &= ~ALT_GR_P;
3063 mask |= ALT_P;
3064 }
3065 }
3066
3067 if (regs.h.ah & 1) /* Left CTRL pressed ? */
3068 mask |= CTRL_P;
3069
3070 if (regs.h.ah & 4) /* Right CTRL pressed ? */
3071 {
3072 if (dos_hyper_key == 2)
3073 {
3074 mask |= HYPER_P;
3075 modifiers |= hyper_modifier;
3076 }
3077 else if (dos_super_key == 2)
3078 {
3079 mask |= SUPER_P;
3080 modifiers |= super_modifier;
3081 }
3082 else
3083 mask |= CTRL_P;
3084 }
3085 }
3086
3087 if (mask & SHIFT_P)
3088 modifiers |= shift_modifier;
3089 if (mask & CTRL_P)
3090 modifiers |= ctrl_modifier;
3091 if (mask & ALT_P)
3092 modifiers |= meta_modifier;
3093
3094 if (keymask)
3095 *keymask = mask;
3096 return modifiers;
3097 }
3098
3099 #define NUM_RECENT_DOSKEYS (100)
3100 int recent_doskeys_index; /* Index for storing next element into recent_doskeys */
3101 int total_doskeys; /* Total number of elements stored into recent_doskeys */
3102 Lisp_Object recent_doskeys; /* A vector, holding the last 100 keystrokes */
3103
3104 DEFUN ("recent-doskeys", Frecent_doskeys, Srecent_doskeys, 0, 0, 0,
3105 doc: /* Return vector of last 100 keyboard input values seen in dos_rawgetc.
3106 Each input key receives two values in this vector: first the ASCII code,
3107 and then the scan code. */)
3108 ()
3109 {
3110 Lisp_Object val, *keys = XVECTOR (recent_doskeys)->contents;
3111
3112 if (total_doskeys < NUM_RECENT_DOSKEYS)
3113 return Fvector (total_doskeys, keys);
3114 else
3115 {
3116 val = Fvector (NUM_RECENT_DOSKEYS, keys);
3117 bcopy (keys + recent_doskeys_index,
3118 XVECTOR (val)->contents,
3119 (NUM_RECENT_DOSKEYS - recent_doskeys_index) * sizeof (Lisp_Object));
3120 bcopy (keys,
3121 XVECTOR (val)->contents + NUM_RECENT_DOSKEYS - recent_doskeys_index,
3122 recent_doskeys_index * sizeof (Lisp_Object));
3123 return val;
3124 }
3125 }
3126
3127 /* Get a char from keyboard. Function keys are put into the event queue. */
3128 static int
3129 dos_rawgetc ()
3130 {
3131 struct input_event event;
3132 union REGS regs;
3133 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (SELECTED_FRAME());
3134 EVENT_INIT (event);
3135
3136 #ifndef HAVE_X_WINDOWS
3137 /* Maybe put the cursor where it should be. */
3138 IT_cmgoto (SELECTED_FRAME());
3139 #endif
3140
3141 /* The following condition is equivalent to `kbhit ()', except that
3142 it uses the bios to do its job. This pleases DESQview/X. */
3143 while ((regs.h.ah = extended_kbd ? 0x11 : 0x01),
3144 int86 (0x16, &regs, &regs),
3145 (regs.x.flags & 0x40) == 0)
3146 {
3147 union REGS regs;
3148 register unsigned char c;
3149 int modifiers, sc, code = -1, mask, kp_mode;
3150
3151 regs.h.ah = extended_kbd ? 0x10 : 0x00;
3152 int86 (0x16, &regs, &regs);
3153 c = regs.h.al;
3154 sc = regs.h.ah;
3155
3156 total_doskeys += 2;
3157 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3158 = make_number (c);
3159 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3160 recent_doskeys_index = 0;
3161 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3162 = make_number (sc);
3163 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3164 recent_doskeys_index = 0;
3165
3166 modifiers = dos_get_modifiers (&mask);
3167
3168 #ifndef HAVE_X_WINDOWS
3169 if (!NILP (Vdos_display_scancodes))
3170 {
3171 char buf[11];
3172 sprintf (buf, "%02x:%02x*%04x",
3173 (unsigned) (sc&0xff), (unsigned) c, mask);
3174 dos_direct_output (screen_size_Y - 2, screen_size_X - 12, buf, 10);
3175 }
3176 #endif
3177
3178 if (sc == 0xe0)
3179 {
3180 switch (c)
3181 {
3182 case 10: /* Ctrl Grey Enter */
3183 code = Ctrl | Grey | 4;
3184 break;
3185 case 13: /* Grey Enter */
3186 code = Grey | 4;
3187 break;
3188 case '/': /* Grey / */
3189 code = Grey | 0;
3190 break;
3191 default:
3192 continue;
3193 };
3194 c = 0;
3195 }
3196 else
3197 {
3198 /* Try the keyboard-private translation table first. */
3199 if (keyboard->translate_table)
3200 {
3201 struct kbd_translate *p = keyboard->translate_table;
3202
3203 while (p->sc)
3204 {
3205 if (p->sc == sc && p->ch == c)
3206 {
3207 code = p->code;
3208 break;
3209 }
3210 p++;
3211 }
3212 }
3213 /* If the private table didn't translate it, use the general
3214 one. */
3215 if (code == -1)
3216 {
3217 if (sc >= (sizeof (ibmpc_translate_map) / sizeof (short)))
3218 continue;
3219 if ((code = ibmpc_translate_map[sc]) == Ignore)
3220 continue;
3221 }
3222 }
3223
3224 if (c == 0)
3225 {
3226 /* We only look at the keyboard Ctrl/Shift/Alt keys when
3227 Emacs is ready to read a key. Therefore, if they press
3228 `Alt-x' when Emacs is busy, by the time we get to
3229 `dos_get_modifiers', they might have already released the
3230 Alt key, and Emacs gets just `x', which is BAD.
3231 However, for keys with the `Map' property set, the ASCII
3232 code returns zero iff Alt is pressed. So, when we DON'T
3233 have to support international_keyboard, we don't have to
3234 distinguish between the left and right Alt keys, and we
3235 can set the META modifier for any keys with the `Map'
3236 property if they return zero ASCII code (c = 0). */
3237 if ( (code & Alt)
3238 || ( (code & 0xf000) == Map && !international_keyboard))
3239 modifiers |= meta_modifier;
3240 if (code & Ctrl)
3241 modifiers |= ctrl_modifier;
3242 if (code & Shift)
3243 modifiers |= shift_modifier;
3244 }
3245
3246 switch (code & 0xf000)
3247 {
3248 case ModFct:
3249 if (c && !(mask & (SHIFT_P | ALT_P | CTRL_P | HYPER_P | SUPER_P)))
3250 return c;
3251 c = 0; /* Special */
3252
3253 case FctKey:
3254 if (c != 0)
3255 return c;
3256
3257 case Special:
3258 code |= 0xff00;
3259 break;
3260
3261 case Normal:
3262 if (sc == 0)
3263 {
3264 if (c == 0) /* ctrl-break */
3265 continue;
3266 return c; /* ALT-nnn */
3267 }
3268 if (!keyboard_map_all)
3269 {
3270 if (c != ' ')
3271 return c;
3272 code = c;
3273 break;
3274 }
3275
3276 case Map:
3277 if (c && !(mask & ALT_P) && !((mask & SHIFT_P) && (mask & CTRL_P)))
3278 if (!keyboard_map_all)
3279 return c;
3280
3281 code &= 0xff;
3282 if (mask & ALT_P && code <= 10 && code > 0 && dos_keypad_mode & 0x200)
3283 mask |= SHIFT_P; /* ALT-1 => M-! etc. */
3284
3285 if (mask & SHIFT_P)
3286 {
3287 code = keyboard->shifted[code];
3288 mask -= SHIFT_P;
3289 modifiers &= ~shift_modifier;
3290 }
3291 else
3292 if ((mask & ALT_GR_P) && keyboard->alt_gr && keyboard->alt_gr[code] != ' ')
3293 code = keyboard->alt_gr[code];
3294 else
3295 code = keyboard->unshifted[code];
3296 break;
3297
3298 case KeyPad:
3299 code &= 0xff;
3300 if (c == 0xe0) /* edit key */
3301 kp_mode = 3;
3302 else
3303 if ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) /* numlock on */
3304 kp_mode = dos_keypad_mode & 0x03;
3305 else
3306 kp_mode = (dos_keypad_mode >> 4) & 0x03;
3307
3308 switch (kp_mode)
3309 {
3310 case 0:
3311 if (code == 10 && dos_decimal_point)
3312 return dos_decimal_point;
3313 return keypad_translate_map[code].char_code;
3314
3315 case 1:
3316 code = 0xff00 | keypad_translate_map[code].keypad_code;
3317 break;
3318
3319 case 2:
3320 code = keypad_translate_map[code].meta_code;
3321 modifiers = meta_modifier;
3322 break;
3323
3324 case 3:
3325 code = 0xff00 | keypad_translate_map[code].editkey_code;
3326 break;
3327 }
3328 break;
3329
3330 case Grey:
3331 code &= 0xff;
3332 kp_mode = ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) ? 0x04 : 0x40;
3333 if (dos_keypad_mode & kp_mode)
3334 code = 0xff00 | grey_key_translate_map[code].keypad_code;
3335 else
3336 code = grey_key_translate_map[code].char_code;
3337 break;
3338 }
3339
3340 make_event:
3341 if (code == 0)
3342 continue;
3343
3344 if (!dpyinfo->mouse_face_hidden && INTEGERP (Vmouse_highlight))
3345 {
3346 dpyinfo->mouse_face_hidden = 1;
3347 clear_mouse_face (dpyinfo);
3348 }
3349
3350 if (code >= 0x100)
3351 event.kind = NON_ASCII_KEYSTROKE_EVENT;
3352 else
3353 event.kind = ASCII_KEYSTROKE_EVENT;
3354 event.code = code;
3355 event.modifiers = modifiers;
3356 event.frame_or_window = selected_frame;
3357 event.arg = Qnil;
3358 event.timestamp = event_timestamp ();
3359 kbd_buffer_store_event (&event);
3360 }
3361
3362 if (have_mouse > 0 && !mouse_preempted)
3363 {
3364 int but, press, x, y, ok;
3365 int mouse_prev_x = mouse_last_x, mouse_prev_y = mouse_last_y;
3366 Lisp_Object mouse_window = Qnil;
3367
3368 /* Check for mouse movement *before* buttons. */
3369 mouse_check_moved ();
3370
3371 /* If the mouse moved from the spot of its last sighting, we
3372 might need to update mouse highlight. */
3373 if (mouse_last_x != mouse_prev_x || mouse_last_y != mouse_prev_y)
3374 {
3375 if (dpyinfo->mouse_face_hidden)
3376 {
3377 dpyinfo->mouse_face_hidden = 0;
3378 clear_mouse_face (dpyinfo);
3379 }
3380
3381 /* Generate SELECT_WINDOW_EVENTs when needed. */
3382 if (mouse_autoselect_window)
3383 {
3384 mouse_window = window_from_coordinates (SELECTED_FRAME(),
3385 mouse_last_x,
3386 mouse_last_y,
3387 0, 0, 0, 0);
3388 /* A window will be selected only when it is not
3389 selected now, and the last mouse movement event was
3390 not in it. A minibuffer window will be selected iff
3391 it is active. */
3392 if (WINDOWP (mouse_window)
3393 && !EQ (mouse_window, last_mouse_window)
3394 && !EQ (mouse_window, selected_window))
3395 {
3396 event.kind = SELECT_WINDOW_EVENT;
3397 event.frame_or_window = mouse_window;
3398 event.arg = Qnil;
3399 event.timestamp = event_timestamp ();
3400 kbd_buffer_store_event (&event);
3401 }
3402 last_mouse_window = mouse_window;
3403 }
3404 else
3405 last_mouse_window = Qnil;
3406
3407 previous_help_echo_string = help_echo_string;
3408 help_echo_string = help_echo_object = help_echo_window = Qnil;
3409 help_echo_pos = -1;
3410 IT_note_mouse_highlight (SELECTED_FRAME(),
3411 mouse_last_x, mouse_last_y);
3412 /* If the contents of the global variable help_echo has
3413 changed, generate a HELP_EVENT. */
3414 if (!NILP (help_echo_string) || !NILP (previous_help_echo_string))
3415 {
3416 event.kind = HELP_EVENT;
3417 event.frame_or_window = selected_frame;
3418 event.arg = help_echo_object;
3419 event.x = WINDOWP (help_echo_window)
3420 ? help_echo_window : selected_frame;
3421 event.y = help_echo_string;
3422 event.timestamp = event_timestamp ();
3423 event.code = help_echo_pos;
3424 kbd_buffer_store_event (&event);
3425 }
3426 }
3427
3428 for (but = 0; but < NUM_MOUSE_BUTTONS; but++)
3429 for (press = 0; press < 2; press++)
3430 {
3431 int button_num = but;
3432
3433 if (press)
3434 ok = mouse_pressed (but, &x, &y);
3435 else
3436 ok = mouse_released (but, &x, &y);
3437 if (ok)
3438 {
3439 /* Allow a simultaneous press/release of Mouse-1 and
3440 Mouse-2 to simulate Mouse-3 on two-button mice. */
3441 if (mouse_button_count == 2 && but < 2)
3442 {
3443 int x2, y2; /* don't clobber original coordinates */
3444
3445 /* If only one button is pressed, wait 100 msec and
3446 check again. This way, Speedy Gonzales isn't
3447 punished, while the slow get their chance. */
3448 if (press && mouse_pressed (1-but, &x2, &y2)
3449 || !press && mouse_released (1-but, &x2, &y2))
3450 button_num = 2;
3451 else
3452 {
3453 delay (100);
3454 if (press && mouse_pressed (1-but, &x2, &y2)
3455 || !press && mouse_released (1-but, &x2, &y2))
3456 button_num = 2;
3457 }
3458 }
3459
3460 event.kind = MOUSE_CLICK_EVENT;
3461 event.code = button_num;
3462 event.modifiers = dos_get_modifiers (0)
3463 | (press ? down_modifier : up_modifier);
3464 event.x = x;
3465 event.y = y;
3466 event.frame_or_window = selected_frame;
3467 event.arg = Qnil;
3468 event.timestamp = event_timestamp ();
3469 kbd_buffer_store_event (&event);
3470 }
3471 }
3472 }
3473
3474 return -1;
3475 }
3476
3477 static int prev_get_char = -1;
3478
3479 /* Return 1 if a key is ready to be read without suspending execution. */
3480
3481 dos_keysns ()
3482 {
3483 if (prev_get_char != -1)
3484 return 1;
3485 else
3486 return ((prev_get_char = dos_rawgetc ()) != -1);
3487 }
3488
3489 /* Read a key. Return -1 if no key is ready. */
3490
3491 dos_keyread ()
3492 {
3493 if (prev_get_char != -1)
3494 {
3495 int c = prev_get_char;
3496 prev_get_char = -1;
3497 return c;
3498 }
3499 else
3500 return dos_rawgetc ();
3501 }
3502 \f
3503 #ifndef HAVE_X_WINDOWS
3504
3505 /* Simulation of X's menus. Nothing too fancy here -- just make it work
3506 for now.
3507
3508 Actually, I don't know the meaning of all the parameters of the functions
3509 here -- I only know how they are called by xmenu.c. I could of course
3510 grab the nearest Xlib manual (down the hall, second-to-last door on the
3511 left), but I don't think it's worth the effort. */
3512
3513 /* These hold text of the current and the previous menu help messages. */
3514 static char *menu_help_message, *prev_menu_help_message;
3515 /* Pane number and item number of the menu item which generated the
3516 last menu help message. */
3517 static int menu_help_paneno, menu_help_itemno;
3518
3519 static XMenu *
3520 IT_menu_create ()
3521 {
3522 XMenu *menu;
3523
3524 menu = (XMenu *) xmalloc (sizeof (XMenu));
3525 menu->allocated = menu->count = menu->panecount = menu->width = 0;
3526 return menu;
3527 }
3528
3529 /* Allocate some (more) memory for MENU ensuring that there is room for one
3530 for item. */
3531
3532 static void
3533 IT_menu_make_room (XMenu *menu)
3534 {
3535 if (menu->allocated == 0)
3536 {
3537 int count = menu->allocated = 10;
3538 menu->text = (char **) xmalloc (count * sizeof (char *));
3539 menu->submenu = (XMenu **) xmalloc (count * sizeof (XMenu *));
3540 menu->panenumber = (int *) xmalloc (count * sizeof (int));
3541 menu->help_text = (char **) xmalloc (count * sizeof (char *));
3542 }
3543 else if (menu->allocated == menu->count)
3544 {
3545 int count = menu->allocated = menu->allocated + 10;
3546 menu->text
3547 = (char **) xrealloc (menu->text, count * sizeof (char *));
3548 menu->submenu
3549 = (XMenu **) xrealloc (menu->submenu, count * sizeof (XMenu *));
3550 menu->panenumber
3551 = (int *) xrealloc (menu->panenumber, count * sizeof (int));
3552 menu->help_text
3553 = (char **) xrealloc (menu->help_text, count * sizeof (char *));
3554 }
3555 }
3556
3557 /* Search the given menu structure for a given pane number. */
3558
3559 static XMenu *
3560 IT_menu_search_pane (XMenu *menu, int pane)
3561 {
3562 int i;
3563 XMenu *try;
3564
3565 for (i = 0; i < menu->count; i++)
3566 if (menu->submenu[i])
3567 {
3568 if (pane == menu->panenumber[i])
3569 return menu->submenu[i];
3570 if ((try = IT_menu_search_pane (menu->submenu[i], pane)))
3571 return try;
3572 }
3573 return (XMenu *) 0;
3574 }
3575
3576 /* Determine how much screen space a given menu needs. */
3577
3578 static void
3579 IT_menu_calc_size (XMenu *menu, int *width, int *height)
3580 {
3581 int i, h2, w2, maxsubwidth, maxheight;
3582
3583 maxsubwidth = 0;
3584 maxheight = menu->count;
3585 for (i = 0; i < menu->count; i++)
3586 {
3587 if (menu->submenu[i])
3588 {
3589 IT_menu_calc_size (menu->submenu[i], &w2, &h2);
3590 if (w2 > maxsubwidth) maxsubwidth = w2;
3591 if (i + h2 > maxheight) maxheight = i + h2;
3592 }
3593 }
3594 *width = menu->width + maxsubwidth;
3595 *height = maxheight;
3596 }
3597
3598 /* Display MENU at (X,Y) using FACES. */
3599
3600 static void
3601 IT_menu_display (XMenu *menu, int y, int x, int pn, int *faces, int disp_help)
3602 {
3603 int i, j, face, width, mx, my, enabled, mousehere, row, col;
3604 struct glyph *text, *p;
3605 char *q;
3606 struct frame *sf = SELECTED_FRAME();
3607
3608 menu_help_message = NULL;
3609
3610 width = menu->width;
3611 text = (struct glyph *) xmalloc ((width + 2) * sizeof (struct glyph));
3612 ScreenGetCursor (&row, &col);
3613 mouse_get_xy (&mx, &my);
3614 IT_update_begin (sf);
3615 for (i = 0; i < menu->count; i++)
3616 {
3617 int max_width = width + 2;
3618
3619 IT_cursor_to (y + i, x);
3620 enabled
3621 = (!menu->submenu[i] && menu->panenumber[i]) || (menu->submenu[i]);
3622 mousehere = (y + i == my && x <= mx && mx < x + width + 2);
3623 face = faces[enabled + mousehere * 2];
3624 /* The following if clause means that we display the menu help
3625 strings even if the menu item is currently disabled. */
3626 if (disp_help && enabled + mousehere * 2 >= 2)
3627 {
3628 menu_help_message = menu->help_text[i];
3629 menu_help_paneno = pn - 1;
3630 menu_help_itemno = i;
3631 }
3632 p = text;
3633 SET_CHAR_GLYPH (*p, ' ', face, 0);
3634 p++;
3635 for (j = 0, q = menu->text[i]; *q; j++)
3636 {
3637 if (*q > 26)
3638 {
3639 SET_CHAR_GLYPH (*p, *q++, face, 0);
3640 p++;
3641 }
3642 else /* make '^x' */
3643 {
3644 SET_CHAR_GLYPH (*p, '^', face, 0);
3645 p++;
3646 j++;
3647 SET_CHAR_GLYPH (*p, *q++ + 64, face, 0);
3648 p++;
3649 }
3650 }
3651 /* Don't let the menu text overflow into the next screen row. */
3652 if (x + max_width > screen_size_X)
3653 {
3654 max_width = screen_size_X - x;
3655 text[max_width - 1].u.ch = '$'; /* indicate it's truncated */
3656 }
3657 for (; j < max_width - 2; j++, p++)
3658 SET_CHAR_GLYPH (*p, ' ', face, 0);
3659
3660 SET_CHAR_GLYPH (*p, menu->submenu[i] ? 16 : ' ', face, 0);
3661 p++;
3662 IT_write_glyphs (text, max_width);
3663 }
3664 IT_update_end (sf);
3665 IT_cursor_to (row, col);
3666 xfree (text);
3667 }
3668 \f
3669 /* --------------------------- X Menu emulation ---------------------- */
3670
3671 /* Report availability of menus. */
3672
3673 int
3674 have_menus_p () { return 1; }
3675
3676 /* Create a brand new menu structure. */
3677
3678 XMenu *
3679 XMenuCreate (Display *foo1, Window foo2, char *foo3)
3680 {
3681 return IT_menu_create ();
3682 }
3683
3684 /* Create a new pane and place it on the outer-most level. It is not
3685 clear that it should be placed out there, but I don't know what else
3686 to do. */
3687
3688 int
3689 XMenuAddPane (Display *foo, XMenu *menu, char *txt, int enable)
3690 {
3691 int len;
3692 char *p;
3693
3694 if (!enable)
3695 abort ();
3696
3697 IT_menu_make_room (menu);
3698 menu->submenu[menu->count] = IT_menu_create ();
3699 menu->text[menu->count] = txt;
3700 menu->panenumber[menu->count] = ++menu->panecount;
3701 menu->help_text[menu->count] = NULL;
3702 menu->count++;
3703
3704 /* Adjust length for possible control characters (which will
3705 be written as ^x). */
3706 for (len = strlen (txt), p = txt; *p; p++)
3707 if (*p < 27)
3708 len++;
3709
3710 if (len > menu->width)
3711 menu->width = len;
3712
3713 return menu->panecount;
3714 }
3715
3716 /* Create a new item in a menu pane. */
3717
3718 int
3719 XMenuAddSelection (Display *bar, XMenu *menu, int pane,
3720 int foo, char *txt, int enable, char *help_text)
3721 {
3722 int len;
3723 char *p;
3724
3725 if (pane)
3726 if (!(menu = IT_menu_search_pane (menu, pane)))
3727 return XM_FAILURE;
3728 IT_menu_make_room (menu);
3729 menu->submenu[menu->count] = (XMenu *) 0;
3730 menu->text[menu->count] = txt;
3731 menu->panenumber[menu->count] = enable;
3732 menu->help_text[menu->count] = help_text;
3733 menu->count++;
3734
3735 /* Adjust length for possible control characters (which will
3736 be written as ^x). */
3737 for (len = strlen (txt), p = txt; *p; p++)
3738 if (*p < 27)
3739 len++;
3740
3741 if (len > menu->width)
3742 menu->width = len;
3743
3744 return XM_SUCCESS;
3745 }
3746
3747 /* Decide where the menu would be placed if requested at (X,Y). */
3748
3749 void
3750 XMenuLocate (Display *foo0, XMenu *menu, int foo1, int foo2, int x, int y,
3751 int *ulx, int *uly, int *width, int *height)
3752 {
3753 IT_menu_calc_size (menu, width, height);
3754 *ulx = x + 1;
3755 *uly = y;
3756 *width += 2;
3757 }
3758
3759 struct IT_menu_state
3760 {
3761 void *screen_behind;
3762 XMenu *menu;
3763 int pane;
3764 int x, y;
3765 };
3766
3767
3768 /* Display menu, wait for user's response, and return that response. */
3769
3770 int
3771 XMenuActivate (Display *foo, XMenu *menu, int *pane, int *selidx,
3772 int x0, int y0, unsigned ButtonMask, char **txt,
3773 void (*help_callback)(char *, int, int))
3774 {
3775 struct IT_menu_state *state;
3776 int statecount, x, y, i, b, screensize, leave, result, onepane;
3777 int title_faces[4]; /* face to display the menu title */
3778 int faces[4], buffers_num_deleted = 0;
3779 struct frame *sf = SELECTED_FRAME();
3780 Lisp_Object saved_echo_area_message, selectface;
3781
3782 /* Just in case we got here without a mouse present... */
3783 if (have_mouse <= 0)
3784 return XM_IA_SELECT;
3785 /* Don't allow non-positive x0 and y0, lest the menu will wrap
3786 around the display. */
3787 if (x0 <= 0)
3788 x0 = 1;
3789 if (y0 <= 0)
3790 y0 = 1;
3791
3792 /* We will process all the mouse events directly, so we had
3793 better prevent dos_rawgetc from stealing them from us. */
3794 mouse_preempted++;
3795
3796 state = alloca (menu->panecount * sizeof (struct IT_menu_state));
3797 screensize = screen_size * 2;
3798 faces[0]
3799 = lookup_derived_face (sf, intern ("msdos-menu-passive-face"),
3800 0, DEFAULT_FACE_ID);
3801 faces[1]
3802 = lookup_derived_face (sf, intern ("msdos-menu-active-face"),
3803 0, DEFAULT_FACE_ID);
3804 selectface = intern ("msdos-menu-select-face");
3805 faces[2] = lookup_derived_face (sf, selectface,
3806 0, faces[0]);
3807 faces[3] = lookup_derived_face (sf, selectface,
3808 0, faces[1]);
3809
3810 /* Make sure the menu title is always displayed with
3811 `msdos-menu-active-face', no matter where the mouse pointer is. */
3812 for (i = 0; i < 4; i++)
3813 title_faces[i] = faces[3];
3814
3815 statecount = 1;
3816
3817 /* Don't let the title for the "Buffers" popup menu include a
3818 digit (which is ugly).
3819
3820 This is a terrible kludge, but I think the "Buffers" case is
3821 the only one where the title includes a number, so it doesn't
3822 seem to be necessary to make this more general. */
3823 if (strncmp (menu->text[0], "Buffers 1", 9) == 0)
3824 {
3825 menu->text[0][7] = '\0';
3826 buffers_num_deleted = 1;
3827 }
3828
3829 /* We need to save the current echo area message, so that we could
3830 restore it below, before we exit. See the commentary below,
3831 before the call to message_with_string. */
3832 saved_echo_area_message = Fcurrent_message ();
3833 state[0].menu = menu;
3834 mouse_off ();
3835 ScreenRetrieve (state[0].screen_behind = xmalloc (screensize));
3836
3837 /* Turn off the cursor. Otherwise it shows through the menu
3838 panes, which is ugly. */
3839 IT_display_cursor (0);
3840
3841 /* Display the menu title. */
3842 IT_menu_display (menu, y0 - 1, x0 - 1, 1, title_faces, 0);
3843 if (buffers_num_deleted)
3844 menu->text[0][7] = ' ';
3845 if ((onepane = menu->count == 1 && menu->submenu[0]))
3846 {
3847 menu->width = menu->submenu[0]->width;
3848 state[0].menu = menu->submenu[0];
3849 }
3850 else
3851 {
3852 state[0].menu = menu;
3853 }
3854 state[0].x = x0 - 1;
3855 state[0].y = y0;
3856 state[0].pane = onepane;
3857
3858 mouse_last_x = -1; /* A hack that forces display. */
3859 leave = 0;
3860 while (!leave)
3861 {
3862 if (!mouse_visible) mouse_on ();
3863 mouse_check_moved ();
3864 if (sf->mouse_moved)
3865 {
3866 sf->mouse_moved = 0;
3867 result = XM_IA_SELECT;
3868 mouse_get_xy (&x, &y);
3869 for (i = 0; i < statecount; i++)
3870 if (state[i].x <= x && x < state[i].x + state[i].menu->width + 2)
3871 {
3872 int dy = y - state[i].y;
3873 if (0 <= dy && dy < state[i].menu->count)
3874 {
3875 if (!state[i].menu->submenu[dy])
3876 if (state[i].menu->panenumber[dy])
3877 result = XM_SUCCESS;
3878 else
3879 result = XM_IA_SELECT;
3880 *pane = state[i].pane - 1;
3881 *selidx = dy;
3882 /* We hit some part of a menu, so drop extra menus that
3883 have been opened. That does not include an open and
3884 active submenu. */
3885 if (i != statecount - 2
3886 || state[i].menu->submenu[dy] != state[i+1].menu)
3887 while (i != statecount - 1)
3888 {
3889 statecount--;
3890 mouse_off ();
3891 ScreenUpdate (state[statecount].screen_behind);
3892 if (screen_virtual_segment)
3893 dosv_refresh_virtual_screen (0, screen_size);
3894 xfree (state[statecount].screen_behind);
3895 }
3896 if (i == statecount - 1 && state[i].menu->submenu[dy])
3897 {
3898 IT_menu_display (state[i].menu,
3899 state[i].y,
3900 state[i].x,
3901 state[i].pane,
3902 faces, 1);
3903 state[statecount].menu = state[i].menu->submenu[dy];
3904 state[statecount].pane = state[i].menu->panenumber[dy];
3905 mouse_off ();
3906 ScreenRetrieve (state[statecount].screen_behind
3907 = xmalloc (screensize));
3908 state[statecount].x
3909 = state[i].x + state[i].menu->width + 2;
3910 state[statecount].y = y;
3911 statecount++;
3912 }
3913 }
3914 }
3915 IT_menu_display (state[statecount - 1].menu,
3916 state[statecount - 1].y,
3917 state[statecount - 1].x,
3918 state[statecount - 1].pane,
3919 faces, 1);
3920 }
3921 else
3922 {
3923 if ((menu_help_message || prev_menu_help_message)
3924 && menu_help_message != prev_menu_help_message)
3925 {
3926 help_callback (menu_help_message,
3927 menu_help_paneno, menu_help_itemno);
3928 IT_display_cursor (0);
3929 prev_menu_help_message = menu_help_message;
3930 }
3931 /* We are busy-waiting for the mouse to move, so let's be nice
3932 to other Windows applications by releasing our time slice. */
3933 __dpmi_yield ();
3934 }
3935 for (b = 0; b < mouse_button_count && !leave; b++)
3936 {
3937 /* Only leave if user both pressed and released the mouse, and in
3938 that order. This avoids popping down the menu pane unless
3939 the user is really done with it. */
3940 if (mouse_pressed (b, &x, &y))
3941 {
3942 while (mouse_button_depressed (b, &x, &y))
3943 __dpmi_yield ();
3944 leave = 1;
3945 }
3946 (void) mouse_released (b, &x, &y);
3947 }
3948 }
3949
3950 mouse_off ();
3951 ScreenUpdate (state[0].screen_behind);
3952 if (screen_virtual_segment)
3953 dosv_refresh_virtual_screen (0, screen_size);
3954
3955 /* We have a situation here. ScreenUpdate has just restored the
3956 screen contents as it was before we started drawing this menu.
3957 That includes any echo area message that could have been
3958 displayed back then. (In reality, that echo area message will
3959 almost always be the ``keystroke echo'' that echoes the sequence
3960 of menu items chosen by the user.) However, if the menu had some
3961 help messages, then displaying those messages caused Emacs to
3962 forget about the original echo area message. So when
3963 ScreenUpdate restored it, it created a discrepancy between the
3964 actual screen contents and what Emacs internal data structures
3965 know about it.
3966
3967 To avoid this conflict, we force Emacs to restore the original
3968 echo area message as we found it when we entered this function.
3969 The irony of this is that we then erase the restored message
3970 right away, so the only purpose of restoring it is so that
3971 erasing it works correctly... */
3972 if (! NILP (saved_echo_area_message))
3973 message_with_string ("%s", saved_echo_area_message, 0);
3974 message (0);
3975 while (statecount--)
3976 xfree (state[statecount].screen_behind);
3977 IT_display_cursor (1); /* turn cursor back on */
3978 /* Clean up any mouse events that are waiting inside Emacs event queue.
3979 These events are likely to be generated before the menu was even
3980 displayed, probably because the user pressed and released the button
3981 (which invoked the menu) too quickly. If we don't remove these events,
3982 Emacs will process them after we return and surprise the user. */
3983 discard_mouse_events ();
3984 mouse_clear_clicks ();
3985 if (!kbd_buffer_events_waiting (1))
3986 clear_input_pending ();
3987 /* Allow mouse events generation by dos_rawgetc. */
3988 mouse_preempted--;
3989 return result;
3990 }
3991
3992 /* Dispose of a menu. */
3993
3994 void
3995 XMenuDestroy (Display *foo, XMenu *menu)
3996 {
3997 int i;
3998 if (menu->allocated)
3999 {
4000 for (i = 0; i < menu->count; i++)
4001 if (menu->submenu[i])
4002 XMenuDestroy (foo, menu->submenu[i]);
4003 xfree (menu->text);
4004 xfree (menu->submenu);
4005 xfree (menu->panenumber);
4006 xfree (menu->help_text);
4007 }
4008 xfree (menu);
4009 menu_help_message = prev_menu_help_message = NULL;
4010 }
4011
4012 int
4013 x_pixel_width (struct frame *f)
4014 {
4015 return FRAME_COLS (f);
4016 }
4017
4018 int
4019 x_pixel_height (struct frame *f)
4020 {
4021 return FRAME_LINES (f);
4022 }
4023 #endif /* !HAVE_X_WINDOWS */
4024 \f
4025 /* ----------------------- DOS / UNIX conversion --------------------- */
4026
4027 void msdos_downcase_filename (unsigned char *);
4028
4029 /* Destructively turn backslashes into slashes. */
4030
4031 void
4032 dostounix_filename (p)
4033 register char *p;
4034 {
4035 msdos_downcase_filename (p);
4036
4037 while (*p)
4038 {
4039 if (*p == '\\')
4040 *p = '/';
4041 p++;
4042 }
4043 }
4044
4045 /* Destructively turn slashes into backslashes. */
4046
4047 void
4048 unixtodos_filename (p)
4049 register char *p;
4050 {
4051 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
4052 {
4053 *p += 'a' - 'A';
4054 p += 2;
4055 }
4056
4057 while (*p)
4058 {
4059 if (*p == '/')
4060 *p = '\\';
4061 p++;
4062 }
4063 }
4064
4065 /* Get the default directory for a given drive. 0=def, 1=A, 2=B, ... */
4066
4067 int
4068 getdefdir (drive, dst)
4069 int drive;
4070 char *dst;
4071 {
4072 char in_path[4], *p = in_path, e = errno;;
4073
4074 /* Generate "X:." (when drive is X) or "." (when drive is 0). */
4075 if (drive != 0)
4076 {
4077 *p++ = drive + 'A' - 1;
4078 *p++ = ':';
4079 }
4080
4081 *p++ = '.';
4082 *p = '\0';
4083 errno = 0;
4084 _fixpath (in_path, dst);
4085 /* _fixpath can set errno to ENOSYS on non-LFN systems because
4086 it queries the LFN support, so ignore that error. */
4087 if ((errno && errno != ENOSYS) || *dst == '\0')
4088 return 0;
4089
4090 msdos_downcase_filename (dst);
4091
4092 errno = e;
4093 return 1;
4094 }
4095
4096 char *
4097 emacs_root_dir (void)
4098 {
4099 static char root_dir[4];
4100
4101 sprintf (root_dir, "%c:/", 'A' + getdisk ());
4102 root_dir[0] = tolower (root_dir[0]);
4103 return root_dir;
4104 }
4105
4106 /* Remove all CR's that are followed by a LF. */
4107
4108 int
4109 crlf_to_lf (n, buf)
4110 register int n;
4111 register unsigned char *buf;
4112 {
4113 unsigned char *np = buf, *startp = buf, *endp = buf + n;
4114
4115 if (n == 0)
4116 return n;
4117 while (buf < endp - 1)
4118 {
4119 if (*buf == 0x0d)
4120 {
4121 if (*(++buf) != 0x0a)
4122 *np++ = 0x0d;
4123 }
4124 else
4125 *np++ = *buf++;
4126 }
4127 if (buf < endp)
4128 *np++ = *buf++;
4129 return np - startp;
4130 }
4131
4132 #if defined(__DJGPP__) && __DJGPP__ == 2 && __DJGPP_MINOR__ == 0
4133
4134 /* In DJGPP v2.0, library `write' can call `malloc', which might
4135 cause relocation of the buffer whose address we get in ADDR.
4136 Here is a version of `write' that avoids calling `malloc',
4137 to serve us until such time as the library is fixed.
4138 Actually, what we define here is called `__write', because
4139 `write' is a stub that just jmp's to `__write' (to be
4140 POSIXLY-correct with respect to the global name-space). */
4141
4142 #include <io.h> /* for _write */
4143 #include <libc/dosio.h> /* for __file_handle_modes[] */
4144
4145 static char xbuf[64 * 1024]; /* DOS cannot write more in one chunk */
4146
4147 #define XBUF_END (xbuf + sizeof (xbuf) - 1)
4148
4149 int
4150 __write (int handle, const void *buffer, size_t count)
4151 {
4152 if (count == 0)
4153 return 0;
4154
4155 if(__file_handle_modes[handle] & O_BINARY)
4156 return _write (handle, buffer, count);
4157 else
4158 {
4159 char *xbp = xbuf;
4160 const char *bp = buffer;
4161 int total_written = 0;
4162 int nmoved = 0, ncr = 0;
4163
4164 while (count)
4165 {
4166 /* The next test makes sure there's space for at least 2 more
4167 characters in xbuf[], so both CR and LF can be put there. */
4168 if (xbp < XBUF_END)
4169 {
4170 if (*bp == '\n')
4171 {
4172 ncr++;
4173 *xbp++ = '\r';
4174 }
4175 *xbp++ = *bp++;
4176 nmoved++;
4177 count--;
4178 }
4179 if (xbp >= XBUF_END || !count)
4180 {
4181 size_t to_write = nmoved + ncr;
4182 int written = _write (handle, xbuf, to_write);
4183
4184 if (written == -1)
4185 return -1;
4186 else
4187 total_written += nmoved; /* CRs aren't counted in ret value */
4188
4189 /* If some, but not all were written (disk full?), return
4190 an estimate of the total written bytes not counting CRs. */
4191 if (written < to_write)
4192 return total_written - (to_write - written) * nmoved/to_write;
4193
4194 nmoved = 0;
4195 ncr = 0;
4196 xbp = xbuf;
4197 }
4198 }
4199 return total_written;
4200 }
4201 }
4202
4203 /* A low-level file-renaming function which works around Windows 95 bug.
4204 This is pulled directly out of DJGPP v2.01 library sources, and only
4205 used when you compile with DJGPP v2.0. */
4206
4207 #include <io.h>
4208
4209 int _rename(const char *old, const char *new)
4210 {
4211 __dpmi_regs r;
4212 int olen = strlen(old) + 1;
4213 int i;
4214 int use_lfn = _USE_LFN;
4215 char tempfile[FILENAME_MAX];
4216 const char *orig = old;
4217 int lfn_fd = -1;
4218
4219 r.x.dx = __tb_offset;
4220 r.x.di = __tb_offset + olen;
4221 r.x.ds = r.x.es = __tb_segment;
4222
4223 if (use_lfn)
4224 {
4225 /* Windows 95 bug: for some filenames, when you rename
4226 file -> file~ (as in Emacs, to leave a backup), the
4227 short 8+3 alias doesn't change, which effectively
4228 makes OLD and NEW the same file. We must rename
4229 through a temporary file to work around this. */
4230
4231 char *pbase = 0, *p;
4232 static char try_char[] = "abcdefghijklmnopqrstuvwxyz012345789";
4233 int idx = sizeof(try_char) - 1;
4234
4235 /* Generate a temporary name. Can't use `tmpnam', since $TMPDIR
4236 might point to another drive, which will fail the DOS call. */
4237 strcpy(tempfile, old);
4238 for (p = tempfile; *p; p++) /* ensure temporary is on the same drive */
4239 if (*p == '/' || *p == '\\' || *p == ':')
4240 pbase = p;
4241 if (pbase)
4242 pbase++;
4243 else
4244 pbase = tempfile;
4245 strcpy(pbase, "X$$djren$$.$$temp$$");
4246
4247 do
4248 {
4249 if (idx <= 0)
4250 return -1;
4251 *pbase = try_char[--idx];
4252 } while (_chmod(tempfile, 0) != -1);
4253
4254 r.x.ax = 0x7156;
4255 _put_path2(tempfile, olen);
4256 _put_path(old);
4257 __dpmi_int(0x21, &r);
4258 if (r.x.flags & 1)
4259 {
4260 errno = __doserr_to_errno(r.x.ax);
4261 return -1;
4262 }
4263
4264 /* Now create a file with the original name. This will
4265 ensure that NEW will always have a 8+3 alias
4266 different from that of OLD. (Seems to be required
4267 when NameNumericTail in the Registry is set to 0.) */
4268 lfn_fd = _creat(old, 0);
4269
4270 olen = strlen(tempfile) + 1;
4271 old = tempfile;
4272 r.x.di = __tb_offset + olen;
4273 }
4274
4275 for (i=0; i<2; i++)
4276 {
4277 if(use_lfn)
4278 r.x.ax = 0x7156;
4279 else
4280 r.h.ah = 0x56;
4281 _put_path2(new, olen);
4282 _put_path(old);
4283 __dpmi_int(0x21, &r);
4284 if(r.x.flags & 1)
4285 {
4286 if (r.x.ax == 5 && i == 0) /* access denied */
4287 remove(new); /* and try again */
4288 else
4289 {
4290 errno = __doserr_to_errno(r.x.ax);
4291
4292 /* Restore to original name if we renamed it to temporary. */
4293 if (use_lfn)
4294 {
4295 if (lfn_fd != -1)
4296 {
4297 _close (lfn_fd);
4298 remove (orig);
4299 }
4300 _put_path2(orig, olen);
4301 _put_path(tempfile);
4302 r.x.ax = 0x7156;
4303 __dpmi_int(0x21, &r);
4304 }
4305 return -1;
4306 }
4307 }
4308 else
4309 break;
4310 }
4311
4312 /* Success. Delete the file possibly created to work
4313 around the Windows 95 bug. */
4314 if (lfn_fd != -1)
4315 return (_close (lfn_fd) == 0) ? remove (orig) : -1;
4316 return 0;
4317 }
4318
4319 #endif /* __DJGPP__ == 2 && __DJGPP_MINOR__ == 0 */
4320
4321 DEFUN ("msdos-long-file-names", Fmsdos_long_file_names, Smsdos_long_file_names,
4322 0, 0, 0,
4323 doc: /* Return non-nil if long file names are supported on MSDOS. */)
4324 ()
4325 {
4326 return (_USE_LFN ? Qt : Qnil);
4327 }
4328
4329 /* Convert alphabetic characters in a filename to lower-case. */
4330
4331 void
4332 msdos_downcase_filename (p)
4333 register unsigned char *p;
4334 {
4335 /* Always lower-case drive letters a-z, even if the filesystem
4336 preserves case in filenames.
4337 This is so MSDOS filenames could be compared by string comparison
4338 functions that are case-sensitive. Even case-preserving filesystems
4339 do not distinguish case in drive letters. */
4340 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
4341 {
4342 *p += 'a' - 'A';
4343 p += 2;
4344 }
4345
4346 /* Under LFN we expect to get pathnames in their true case. */
4347 if (NILP (Fmsdos_long_file_names ()))
4348 for ( ; *p; p++)
4349 if (*p >= 'A' && *p <= 'Z')
4350 *p += 'a' - 'A';
4351 }
4352
4353 DEFUN ("msdos-downcase-filename", Fmsdos_downcase_filename, Smsdos_downcase_filename,
4354 1, 1, 0,
4355 doc: /* Convert alphabetic characters in FILENAME to lower case and return that.
4356 When long filenames are supported, doesn't change FILENAME.
4357 If FILENAME is not a string, returns nil.
4358 The argument object is never altered--the value is a copy. */)
4359 (filename)
4360 Lisp_Object filename;
4361 {
4362 Lisp_Object tem;
4363
4364 if (! STRINGP (filename))
4365 return Qnil;
4366
4367 tem = Fcopy_sequence (filename);
4368 msdos_downcase_filename (SDATA (tem));
4369 return tem;
4370 }
4371 \f
4372 /* The Emacs root directory as determined by init_environment. */
4373
4374 static char emacsroot[MAXPATHLEN];
4375
4376 char *
4377 rootrelativepath (rel)
4378 char *rel;
4379 {
4380 static char result[MAXPATHLEN + 10];
4381
4382 strcpy (result, emacsroot);
4383 strcat (result, "/");
4384 strcat (result, rel);
4385 return result;
4386 }
4387
4388 /* Define a lot of environment variables if not already defined. Don't
4389 remove anything unless you know what you're doing -- lots of code will
4390 break if one or more of these are missing. */
4391
4392 void
4393 init_environment (argc, argv, skip_args)
4394 int argc;
4395 char **argv;
4396 int skip_args;
4397 {
4398 char *s, *t, *root;
4399 int len, i;
4400 static const char * const tempdirs[] = {
4401 "$TMPDIR", "$TEMP", "$TMP", "c:/"
4402 };
4403 const int imax = sizeof (tempdirs) / sizeof (tempdirs[0]);
4404
4405 /* Make sure they have a usable $TMPDIR. Many Emacs functions use
4406 temporary files and assume "/tmp" if $TMPDIR is unset, which
4407 will break on DOS/Windows. Refuse to work if we cannot find
4408 a directory, not even "c:/", usable for that purpose. */
4409 for (i = 0; i < imax ; i++)
4410 {
4411 const char *tmp = tempdirs[i];
4412
4413 if (*tmp == '$')
4414 tmp = getenv (tmp + 1);
4415 /* Note that `access' can lie to us if the directory resides on a
4416 read-only filesystem, like CD-ROM or a write-protected floppy.
4417 The only way to be really sure is to actually create a file and
4418 see if it succeeds. But I think that's too much to ask. */
4419 if (tmp && access (tmp, D_OK) == 0)
4420 {
4421 setenv ("TMPDIR", tmp, 1);
4422 break;
4423 }
4424 }
4425 if (i >= imax)
4426 cmd_error_internal
4427 (Fcons (Qerror,
4428 Fcons (build_string ("no usable temporary directories found!!"),
4429 Qnil)),
4430 "While setting TMPDIR: ");
4431
4432 /* Note the startup time, so we know not to clear the screen if we
4433 exit immediately; see IT_reset_terminal_modes.
4434 (Yes, I know `clock' returns zero the first time it's called, but
4435 I do this anyway, in case some wiseguy changes that at some point.) */
4436 startup_time = clock ();
4437
4438 /* Find our root from argv[0]. Assuming argv[0] is, say,
4439 "c:/emacs/bin/emacs.exe" our root will be "c:/emacs". */
4440 root = alloca (MAXPATHLEN + 20);
4441 _fixpath (argv[0], root);
4442 msdos_downcase_filename (root);
4443 len = strlen (root);
4444 while (len > 0 && root[len] != '/' && root[len] != ':')
4445 len--;
4446 root[len] = '\0';
4447 if (len > 4
4448 && (strcmp (root + len - 4, "/bin") == 0
4449 || strcmp (root + len - 4, "/src") == 0)) /* under a debugger */
4450 root[len - 4] = '\0';
4451 else
4452 strcpy (root, "c:/emacs"); /* let's be defensive */
4453 len = strlen (root);
4454 strcpy (emacsroot, root);
4455
4456 /* We default HOME to our root. */
4457 setenv ("HOME", root, 0);
4458
4459 /* We default EMACSPATH to root + "/bin". */
4460 strcpy (root + len, "/bin");
4461 setenv ("EMACSPATH", root, 0);
4462
4463 /* I don't expect anybody to ever use other terminals so the internal
4464 terminal is the default. */
4465 setenv ("TERM", "internal", 0);
4466
4467 #ifdef HAVE_X_WINDOWS
4468 /* Emacs expects DISPLAY to be set. */
4469 setenv ("DISPLAY", "unix:0.0", 0);
4470 #endif
4471
4472 /* SHELL is a bit tricky -- COMSPEC is the closest we come, but we must
4473 downcase it and mirror the backslashes. */
4474 s = getenv ("COMSPEC");
4475 if (!s) s = "c:/command.com";
4476 t = alloca (strlen (s) + 1);
4477 strcpy (t, s);
4478 dostounix_filename (t);
4479 setenv ("SHELL", t, 0);
4480
4481 /* PATH is also downcased and backslashes mirrored. */
4482 s = getenv ("PATH");
4483 if (!s) s = "";
4484 t = alloca (strlen (s) + 3);
4485 /* Current directory is always considered part of MsDos's path but it is
4486 not normally mentioned. Now it is. */
4487 strcat (strcpy (t, ".;"), s);
4488 dostounix_filename (t); /* Not a single file name, but this should work. */
4489 setenv ("PATH", t, 1);
4490
4491 /* In some sense all dos users have root privileges, so... */
4492 setenv ("USER", "root", 0);
4493 setenv ("NAME", getenv ("USER"), 0);
4494
4495 /* Time zone determined from country code. To make this possible, the
4496 country code may not span more than one time zone. In other words,
4497 in the USA, you lose. */
4498 if (!getenv ("TZ"))
4499 switch (dos_country_code)
4500 {
4501 case 31: /* Belgium */
4502 case 32: /* The Netherlands */
4503 case 33: /* France */
4504 case 34: /* Spain */
4505 case 36: /* Hungary */
4506 case 38: /* Yugoslavia (or what's left of it?) */
4507 case 39: /* Italy */
4508 case 41: /* Switzerland */
4509 case 42: /* Tjekia */
4510 case 45: /* Denmark */
4511 case 46: /* Sweden */
4512 case 47: /* Norway */
4513 case 48: /* Poland */
4514 case 49: /* Germany */
4515 /* Daylight saving from last Sunday in March to last Sunday in
4516 September, both at 2AM. */
4517 setenv ("TZ", "MET-01METDST-02,M3.5.0/02:00,M9.5.0/02:00", 0);
4518 break;
4519 case 44: /* United Kingdom */
4520 case 351: /* Portugal */
4521 case 354: /* Iceland */
4522 setenv ("TZ", "GMT+00", 0);
4523 break;
4524 case 81: /* Japan */
4525 case 82: /* Korea */
4526 setenv ("TZ", "JST-09", 0);
4527 break;
4528 case 90: /* Turkey */
4529 case 358: /* Finland */
4530 setenv ("TZ", "EET-02", 0);
4531 break;
4532 case 972: /* Israel */
4533 /* This is an approximation. (For exact rules, use the
4534 `zoneinfo/israel' file which comes with DJGPP, but you need
4535 to install it in `/usr/share/zoneinfo/' directory first.) */
4536 setenv ("TZ", "IST-02IDT-03,M4.1.6/00:00,M9.5.6/01:00", 0);
4537 break;
4538 }
4539 tzset ();
4540 }
4541
4542 \f
4543
4544 static int break_stat; /* BREAK check mode status. */
4545 static int stdin_stat; /* stdin IOCTL status. */
4546
4547 #if __DJGPP__ < 2
4548
4549 /* These must be global. */
4550 static _go32_dpmi_seginfo ctrl_break_vector;
4551 static _go32_dpmi_registers ctrl_break_regs;
4552 static int ctrlbreakinstalled = 0;
4553
4554 /* Interrupt level detection of Ctrl-Break. Don't do anything fancy here! */
4555
4556 void
4557 ctrl_break_func (regs)
4558 _go32_dpmi_registers *regs;
4559 {
4560 Vquit_flag = Qt;
4561 }
4562
4563 void
4564 install_ctrl_break_check ()
4565 {
4566 if (!ctrlbreakinstalled)
4567 {
4568 /* Don't press Ctrl-Break if you don't have either DPMI or Emacs
4569 was compiler with Djgpp 1.11 maintenance level 5 or later! */
4570 ctrlbreakinstalled = 1;
4571 ctrl_break_vector.pm_offset = (int) ctrl_break_func;
4572 _go32_dpmi_allocate_real_mode_callback_iret (&ctrl_break_vector,
4573 &ctrl_break_regs);
4574 _go32_dpmi_set_real_mode_interrupt_vector (0x1b, &ctrl_break_vector);
4575 }
4576 }
4577
4578 #endif /* __DJGPP__ < 2 */
4579
4580 /* Turn off Dos' Ctrl-C checking and inhibit interpretation of
4581 control chars by DOS. Determine the keyboard type. */
4582
4583 int
4584 dos_ttraw ()
4585 {
4586 union REGS inregs, outregs;
4587 static int first_time = 1;
4588
4589 break_stat = getcbrk ();
4590 setcbrk (0);
4591 #if __DJGPP__ < 2
4592 install_ctrl_break_check ();
4593 #endif
4594
4595 if (first_time)
4596 {
4597 inregs.h.ah = 0xc0;
4598 int86 (0x15, &inregs, &outregs);
4599 extended_kbd = (!outregs.x.cflag) && (outregs.h.ah == 0);
4600
4601 have_mouse = 0;
4602
4603 if (internal_terminal
4604 #ifdef HAVE_X_WINDOWS
4605 && inhibit_window_system
4606 #endif
4607 )
4608 {
4609 inregs.x.ax = 0x0021;
4610 int86 (0x33, &inregs, &outregs);
4611 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4612 if (!have_mouse)
4613 {
4614 /* Reportedly, the above doesn't work for some mouse drivers. There
4615 is an additional detection method that should work, but might be
4616 a little slower. Use that as an alternative. */
4617 inregs.x.ax = 0x0000;
4618 int86 (0x33, &inregs, &outregs);
4619 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4620 }
4621
4622 if (have_mouse)
4623 {
4624 have_mouse = 1; /* enable mouse */
4625 mouse_visible = 0;
4626 mouse_setup_buttons (outregs.x.bx);
4627 mouse_position_hook = &mouse_get_pos;
4628 mouse_init ();
4629 }
4630
4631 #ifndef HAVE_X_WINDOWS
4632 #if __DJGPP__ >= 2
4633 /* Save the cursor shape used outside Emacs. */
4634 outside_cursor = _farpeekw (_dos_ds, 0x460);
4635 #endif
4636 #endif
4637 }
4638
4639 first_time = 0;
4640
4641 #if __DJGPP__ >= 2
4642
4643 stdin_stat = setmode (fileno (stdin), O_BINARY);
4644 return (stdin_stat != -1);
4645 }
4646 else
4647 return (setmode (fileno (stdin), O_BINARY) != -1);
4648
4649 #else /* __DJGPP__ < 2 */
4650
4651 }
4652
4653 /* I think it is wrong to overwrite `stdin_stat' every time
4654 but the first one this function is called, but I don't
4655 want to change the way it used to work in v1.x.--EZ */
4656
4657 inregs.x.ax = 0x4400; /* Get IOCTL status. */
4658 inregs.x.bx = 0x00; /* 0 = stdin. */
4659 intdos (&inregs, &outregs);
4660 stdin_stat = outregs.h.dl;
4661
4662 inregs.x.dx = stdin_stat | 0x0020; /* raw mode */
4663 inregs.x.ax = 0x4401; /* Set IOCTL status */
4664 intdos (&inregs, &outregs);
4665 return !outregs.x.cflag;
4666
4667 #endif /* __DJGPP__ < 2 */
4668 }
4669
4670 /* Restore status of standard input and Ctrl-C checking. */
4671
4672 int
4673 dos_ttcooked ()
4674 {
4675 union REGS inregs, outregs;
4676
4677 setcbrk (break_stat);
4678 mouse_off ();
4679
4680 #if __DJGPP__ >= 2
4681
4682 #ifndef HAVE_X_WINDOWS
4683 /* Restore the cursor shape we found on startup. */
4684 if (outside_cursor)
4685 {
4686 inregs.h.ah = 1;
4687 inregs.x.cx = outside_cursor;
4688 int86 (0x10, &inregs, &outregs);
4689 }
4690 #endif
4691
4692 return (setmode (fileno (stdin), stdin_stat) != -1);
4693
4694 #else /* not __DJGPP__ >= 2 */
4695
4696 inregs.x.ax = 0x4401; /* Set IOCTL status. */
4697 inregs.x.bx = 0x00; /* 0 = stdin. */
4698 inregs.x.dx = stdin_stat;
4699 intdos (&inregs, &outregs);
4700 return !outregs.x.cflag;
4701
4702 #endif /* not __DJGPP__ >= 2 */
4703 }
4704
4705 \f
4706 /* Run command as specified by ARGV in directory DIR.
4707 The command is run with input from TEMPIN, output to
4708 file TEMPOUT and stderr to TEMPERR. */
4709
4710 int
4711 run_msdos_command (argv, working_dir, tempin, tempout, temperr, envv)
4712 unsigned char **argv;
4713 const char *working_dir;
4714 int tempin, tempout, temperr;
4715 char **envv;
4716 {
4717 char *saveargv1, *saveargv2, *lowcase_argv0, *pa, *pl;
4718 char oldwd[MAXPATHLEN + 1]; /* Fixed size is safe on MSDOS. */
4719 int msshell, result = -1, inbak, outbak, errbak, x, y;
4720 Lisp_Object cmd;
4721
4722 /* Get current directory as MSDOS cwd is not per-process. */
4723 getwd (oldwd);
4724
4725 /* If argv[0] is the shell, it might come in any lettercase.
4726 Since `Fmember' is case-sensitive, we need to downcase
4727 argv[0], even if we are on case-preserving filesystems. */
4728 lowcase_argv0 = alloca (strlen (argv[0]) + 1);
4729 for (pa = argv[0], pl = lowcase_argv0; *pa; pl++)
4730 {
4731 *pl = *pa++;
4732 if (*pl >= 'A' && *pl <= 'Z')
4733 *pl += 'a' - 'A';
4734 }
4735 *pl = '\0';
4736
4737 cmd = Ffile_name_nondirectory (build_string (lowcase_argv0));
4738 msshell = !NILP (Fmember (cmd, Fsymbol_value (intern ("msdos-shells"))))
4739 && !strcmp ("-c", argv[1]);
4740 if (msshell)
4741 {
4742 saveargv1 = argv[1];
4743 saveargv2 = argv[2];
4744 argv[1] = "/c";
4745 /* We only need to mirror slashes if a DOS shell will be invoked
4746 not via `system' (which does the mirroring itself). Yes, that
4747 means DJGPP v1.x will lose here. */
4748 if (argv[2] && argv[3])
4749 {
4750 char *p = alloca (strlen (argv[2]) + 1);
4751
4752 strcpy (argv[2] = p, saveargv2);
4753 while (*p && isspace (*p))
4754 p++;
4755 while (*p)
4756 {
4757 if (*p == '/')
4758 *p++ = '\\';
4759 else
4760 p++;
4761 }
4762 }
4763 }
4764
4765 chdir (working_dir);
4766 inbak = dup (0);
4767 outbak = dup (1);
4768 errbak = dup (2);
4769 if (inbak < 0 || outbak < 0 || errbak < 0)
4770 goto done; /* Allocation might fail due to lack of descriptors. */
4771
4772 if (have_mouse > 0)
4773 mouse_get_xy (&x, &y);
4774
4775 dos_ttcooked (); /* do it here while 0 = stdin */
4776
4777 dup2 (tempin, 0);
4778 dup2 (tempout, 1);
4779 dup2 (temperr, 2);
4780
4781 #if __DJGPP__ > 1
4782
4783 if (msshell && !argv[3])
4784 {
4785 /* MS-DOS native shells are too restrictive. For starters, they
4786 cannot grok commands longer than 126 characters. In DJGPP v2
4787 and later, `system' is much smarter, so we'll call it instead. */
4788
4789 const char *cmnd;
4790
4791 /* A shell gets a single argument--its full command
4792 line--whose original was saved in `saveargv2'. */
4793
4794 /* Don't let them pass empty command lines to `system', since
4795 with some shells it will try to invoke an interactive shell,
4796 which will hang Emacs. */
4797 for (cmnd = saveargv2; *cmnd && isspace (*cmnd); cmnd++)
4798 ;
4799 if (*cmnd)
4800 {
4801 extern char **environ;
4802 char **save_env = environ;
4803 int save_system_flags = __system_flags;
4804
4805 /* Request the most powerful version of `system'. We need
4806 all the help we can get to avoid calling stock DOS shells. */
4807 __system_flags = (__system_redirect
4808 | __system_use_shell
4809 | __system_allow_multiple_cmds
4810 | __system_allow_long_cmds
4811 | __system_handle_null_commands
4812 | __system_emulate_chdir);
4813
4814 environ = envv;
4815 result = system (cmnd);
4816 __system_flags = save_system_flags;
4817 environ = save_env;
4818 }
4819 else
4820 result = 0; /* emulate Unixy shell behavior with empty cmd line */
4821 }
4822 else
4823
4824 #endif /* __DJGPP__ > 1 */
4825
4826 result = spawnve (P_WAIT, argv[0], argv, envv);
4827
4828 dup2 (inbak, 0);
4829 dup2 (outbak, 1);
4830 dup2 (errbak, 2);
4831 emacs_close (inbak);
4832 emacs_close (outbak);
4833 emacs_close (errbak);
4834
4835 dos_ttraw ();
4836 if (have_mouse > 0)
4837 {
4838 mouse_init ();
4839 mouse_moveto (x, y);
4840 }
4841
4842 /* Some programs might change the meaning of the highest bit of the
4843 text attribute byte, so we get blinking characters instead of the
4844 bright background colors. Restore that. */
4845 bright_bg ();
4846
4847 done:
4848 chdir (oldwd);
4849 if (msshell)
4850 {
4851 argv[1] = saveargv1;
4852 argv[2] = saveargv2;
4853 }
4854 return result;
4855 }
4856
4857 void
4858 croak (badfunc)
4859 char *badfunc;
4860 {
4861 fprintf (stderr, "%s not yet implemented\r\n", badfunc);
4862 reset_sys_modes ();
4863 exit (1);
4864 }
4865 \f
4866 #if __DJGPP__ < 2
4867
4868 /* ------------------------- Compatibility functions -------------------
4869 * gethostname
4870 * gettimeofday
4871 */
4872
4873 /* Hostnames for a pc are not really funny,
4874 but they are used in change log so we emulate the best we can. */
4875
4876 gethostname (p, size)
4877 char *p;
4878 int size;
4879 {
4880 char *q = egetenv ("HOSTNAME");
4881
4882 if (!q) q = "pc";
4883 strcpy (p, q);
4884 return 0;
4885 }
4886
4887 /* When time zones are set from Ms-Dos too many C-libraries are playing
4888 tricks with time values. We solve this by defining our own version
4889 of `gettimeofday' bypassing GO32. Our version needs to be initialized
4890 once and after each call to `tzset' with TZ changed. That is
4891 accomplished by aliasing tzset to init_gettimeofday. */
4892
4893 static struct tm time_rec;
4894
4895 int
4896 gettimeofday (struct timeval *tp, struct timezone *tzp)
4897 {
4898 if (tp)
4899 {
4900 struct time t;
4901 struct tm tm;
4902
4903 gettime (&t);
4904 if (t.ti_hour < time_rec.tm_hour) /* midnight wrap */
4905 {
4906 struct date d;
4907 getdate (&d);
4908 time_rec.tm_year = d.da_year - 1900;
4909 time_rec.tm_mon = d.da_mon - 1;
4910 time_rec.tm_mday = d.da_day;
4911 }
4912
4913 time_rec.tm_hour = t.ti_hour;
4914 time_rec.tm_min = t.ti_min;
4915 time_rec.tm_sec = t.ti_sec;
4916
4917 tm = time_rec;
4918 tm.tm_gmtoff = dos_timezone_offset;
4919
4920 tp->tv_sec = mktime (&tm); /* may modify tm */
4921 tp->tv_usec = t.ti_hund * (1000000 / 100);
4922 }
4923 /* Ignore tzp; it's obsolescent. */
4924 return 0;
4925 }
4926
4927 #endif /* __DJGPP__ < 2 */
4928
4929 /*
4930 * A list of unimplemented functions that we silently ignore.
4931 */
4932
4933 #if __DJGPP__ < 2
4934 unsigned alarm (s) unsigned s; {}
4935 fork () { return 0; }
4936 int kill (x, y) int x, y; { return -1; }
4937 nice (p) int p; {}
4938 void volatile pause () {}
4939 sigsetmask (x) int x; { return 0; }
4940 sigblock (mask) int mask; { return 0; }
4941 #endif
4942
4943 void request_sigio (void) {}
4944 setpgrp () {return 0; }
4945 setpriority (x,y,z) int x,y,z; { return 0; }
4946 void unrequest_sigio (void) {}
4947
4948 #if __DJGPP__ > 1
4949 #if __DJGPP_MINOR__ < 2
4950
4951 #ifdef POSIX_SIGNALS
4952
4953 /* Augment DJGPP library POSIX signal functions. This is needed
4954 as of DJGPP v2.01, but might be in the library in later releases. */
4955
4956 #include <libc/bss.h>
4957
4958 /* A counter to know when to re-initialize the static sets. */
4959 static int sigprocmask_count = -1;
4960
4961 /* Which signals are currently blocked (initially none). */
4962 static sigset_t current_mask;
4963
4964 /* Which signals are pending (initially none). */
4965 static sigset_t pending_signals;
4966
4967 /* Previous handlers to restore when the blocked signals are unblocked. */
4968 typedef void (*sighandler_t)(int);
4969 static sighandler_t prev_handlers[320];
4970
4971 /* A signal handler which just records that a signal occurred
4972 (it will be raised later, if and when the signal is unblocked). */
4973 static void
4974 sig_suspender (signo)
4975 int signo;
4976 {
4977 sigaddset (&pending_signals, signo);
4978 }
4979
4980 int
4981 sigprocmask (how, new_set, old_set)
4982 int how;
4983 const sigset_t *new_set;
4984 sigset_t *old_set;
4985 {
4986 int signo;
4987 sigset_t new_mask;
4988
4989 /* If called for the first time, initialize. */
4990 if (sigprocmask_count != __bss_count)
4991 {
4992 sigprocmask_count = __bss_count;
4993 sigemptyset (&pending_signals);
4994 sigemptyset (&current_mask);
4995 for (signo = 0; signo < 320; signo++)
4996 prev_handlers[signo] = SIG_ERR;
4997 }
4998
4999 if (old_set)
5000 *old_set = current_mask;
5001
5002 if (new_set == 0)
5003 return 0;
5004
5005 if (how != SIG_BLOCK && how != SIG_UNBLOCK && how != SIG_SETMASK)
5006 {
5007 errno = EINVAL;
5008 return -1;
5009 }
5010
5011 sigemptyset (&new_mask);
5012
5013 /* DJGPP supports upto 320 signals. */
5014 for (signo = 0; signo < 320; signo++)
5015 {
5016 if (sigismember (&current_mask, signo))
5017 sigaddset (&new_mask, signo);
5018 else if (sigismember (new_set, signo) && how != SIG_UNBLOCK)
5019 {
5020 sigaddset (&new_mask, signo);
5021
5022 /* SIGKILL is silently ignored, as on other platforms. */
5023 if (signo != SIGKILL && prev_handlers[signo] == SIG_ERR)
5024 prev_handlers[signo] = signal (signo, sig_suspender);
5025 }
5026 if (( how == SIG_UNBLOCK
5027 && sigismember (&new_mask, signo)
5028 && sigismember (new_set, signo))
5029 || (how == SIG_SETMASK
5030 && sigismember (&new_mask, signo)
5031 && !sigismember (new_set, signo)))
5032 {
5033 sigdelset (&new_mask, signo);
5034 if (prev_handlers[signo] != SIG_ERR)
5035 {
5036 signal (signo, prev_handlers[signo]);
5037 prev_handlers[signo] = SIG_ERR;
5038 }
5039 if (sigismember (&pending_signals, signo))
5040 {
5041 sigdelset (&pending_signals, signo);
5042 raise (signo);
5043 }
5044 }
5045 }
5046 current_mask = new_mask;
5047 return 0;
5048 }
5049
5050 #else /* not POSIX_SIGNALS */
5051
5052 sigsetmask (x) int x; { return 0; }
5053 sigblock (mask) int mask; { return 0; }
5054
5055 #endif /* not POSIX_SIGNALS */
5056 #endif /* not __DJGPP_MINOR__ < 2 */
5057 #endif /* __DJGPP__ > 1 */
5058
5059 #ifndef HAVE_SELECT
5060 #include "sysselect.h"
5061
5062 #ifndef EMACS_TIME_ZERO_OR_NEG_P
5063 #define EMACS_TIME_ZERO_OR_NEG_P(time) \
5064 ((long)(time).tv_sec < 0 \
5065 || ((time).tv_sec == 0 \
5066 && (long)(time).tv_usec <= 0))
5067 #endif
5068
5069 /* This yields the rest of the current time slice to the task manager.
5070 It should be called by any code which knows that it has nothing
5071 useful to do except idle.
5072
5073 I don't use __dpmi_yield here, since versions of library before 2.02
5074 called Int 2Fh/AX=1680h there in a way that would wedge the DOS box
5075 on some versions of Windows 9X. */
5076
5077 void
5078 dos_yield_time_slice (void)
5079 {
5080 _go32_dpmi_registers r;
5081
5082 r.x.ax = 0x1680;
5083 r.x.ss = r.x.sp = r.x.flags = 0;
5084 _go32_dpmi_simulate_int (0x2f, &r);
5085 if (r.h.al == 0x80)
5086 errno = ENOSYS;
5087 }
5088
5089 /* Only event queue is checked. */
5090 /* We don't have to call timer_check here
5091 because wait_reading_process_input takes care of that. */
5092 int
5093 sys_select (nfds, rfds, wfds, efds, timeout)
5094 int nfds;
5095 SELECT_TYPE *rfds, *wfds, *efds;
5096 EMACS_TIME *timeout;
5097 {
5098 int check_input;
5099 struct time t;
5100
5101 check_input = 0;
5102 if (rfds)
5103 {
5104 check_input = FD_ISSET (0, rfds);
5105 FD_ZERO (rfds);
5106 }
5107 if (wfds)
5108 FD_ZERO (wfds);
5109 if (efds)
5110 FD_ZERO (efds);
5111
5112 if (nfds != 1)
5113 abort ();
5114
5115 /* If we are looking only for the terminal, with no timeout,
5116 just read it and wait -- that's more efficient. */
5117 if (!timeout)
5118 {
5119 while (!detect_input_pending ())
5120 {
5121 dos_yield_time_slice ();
5122 }
5123 }
5124 else
5125 {
5126 EMACS_TIME clnow, cllast, cldiff;
5127
5128 gettime (&t);
5129 EMACS_SET_SECS_USECS (cllast, t.ti_sec, t.ti_hund * 10000L);
5130
5131 while (!check_input || !detect_input_pending ())
5132 {
5133 gettime (&t);
5134 EMACS_SET_SECS_USECS (clnow, t.ti_sec, t.ti_hund * 10000L);
5135 EMACS_SUB_TIME (cldiff, clnow, cllast);
5136
5137 /* When seconds wrap around, we assume that no more than
5138 1 minute passed since last `gettime'. */
5139 if (EMACS_TIME_NEG_P (cldiff))
5140 EMACS_SET_SECS (cldiff, EMACS_SECS (cldiff) + 60);
5141 EMACS_SUB_TIME (*timeout, *timeout, cldiff);
5142
5143 /* Stop when timeout value crosses zero. */
5144 if (EMACS_TIME_ZERO_OR_NEG_P (*timeout))
5145 return 0;
5146 cllast = clnow;
5147 dos_yield_time_slice ();
5148 }
5149 }
5150
5151 FD_SET (0, rfds);
5152 return 1;
5153 }
5154 #endif
5155
5156 /*
5157 * Define overlaid functions:
5158 *
5159 * chdir -> sys_chdir
5160 * tzset -> init_gettimeofday
5161 * abort -> dos_abort
5162 */
5163
5164 #ifdef chdir
5165 #undef chdir
5166 extern int chdir ();
5167
5168 int
5169 sys_chdir (path)
5170 const char* path;
5171 {
5172 int len = strlen (path);
5173 char *tmp = (char *)path;
5174
5175 if (*tmp && tmp[1] == ':')
5176 {
5177 if (getdisk () != tolower (tmp[0]) - 'a')
5178 setdisk (tolower (tmp[0]) - 'a');
5179 tmp += 2; /* strip drive: KFS 1995-07-06 */
5180 len -= 2;
5181 }
5182
5183 if (len > 1 && (tmp[len - 1] == '/'))
5184 {
5185 char *tmp1 = (char *) alloca (len + 1);
5186 strcpy (tmp1, tmp);
5187 tmp1[len - 1] = 0;
5188 tmp = tmp1;
5189 }
5190 return chdir (tmp);
5191 }
5192 #endif
5193
5194 #ifdef tzset
5195 #undef tzset
5196 extern void tzset (void);
5197
5198 void
5199 init_gettimeofday ()
5200 {
5201 time_t ltm, gtm;
5202 struct tm *lstm;
5203
5204 tzset ();
5205 ltm = gtm = time (NULL);
5206 ltm = mktime (lstm = localtime (&ltm));
5207 gtm = mktime (gmtime (&gtm));
5208 time_rec.tm_hour = 99; /* force gettimeofday to get date */
5209 time_rec.tm_isdst = lstm->tm_isdst;
5210 dos_timezone_offset = time_rec.tm_gmtoff = (int)(gtm - ltm) / 60;
5211 }
5212 #endif
5213
5214 #ifdef abort
5215 #undef abort
5216 void
5217 dos_abort (file, line)
5218 char *file;
5219 int line;
5220 {
5221 char buffer1[200], buffer2[400];
5222 int i, j;
5223
5224 sprintf (buffer1, "<EMACS FATAL ERROR IN %s LINE %d>", file, line);
5225 for (i = j = 0; buffer1[i]; i++) {
5226 buffer2[j++] = buffer1[i];
5227 buffer2[j++] = 0x70;
5228 }
5229 dosmemput (buffer2, j, (int)ScreenPrimary);
5230 ScreenSetCursor (2, 0);
5231 abort ();
5232 }
5233 #else
5234 void
5235 abort ()
5236 {
5237 dos_ttcooked ();
5238 ScreenSetCursor (10, 0);
5239 cputs ("\r\n\nEmacs aborted!\r\n");
5240 #if __DJGPP__ > 1
5241 #if __DJGPP__ == 2 && __DJGPP_MINOR__ < 2
5242 if (screen_virtual_segment)
5243 dosv_refresh_virtual_screen (2 * 10 * screen_size_X, 4 * screen_size_X);
5244 /* Generate traceback, so we could tell whodunit. */
5245 signal (SIGINT, SIG_DFL);
5246 __asm__ __volatile__ ("movb $0x1b,%al;call ___djgpp_hw_exception");
5247 #else /* __DJGPP_MINOR__ >= 2 */
5248 raise (SIGABRT);
5249 #endif /* __DJGPP_MINOR__ >= 2 */
5250 #endif
5251 exit (2);
5252 }
5253 #endif
5254
5255 /* The following variables are required so that cus-start.el won't
5256 complain about unbound variables. */
5257 #ifndef subprocesses
5258 /* Nonzero means delete a process right away if it exits (process.c). */
5259 static int delete_exited_processes;
5260 #endif
5261
5262 syms_of_msdos ()
5263 {
5264 recent_doskeys = Fmake_vector (make_number (NUM_RECENT_DOSKEYS), Qnil);
5265 staticpro (&recent_doskeys);
5266
5267 #ifndef HAVE_X_WINDOWS
5268
5269 /* The following two are from xfns.c: */
5270 Qbar = intern ("bar");
5271 staticpro (&Qbar);
5272 Qhbar = intern ("hbar");
5273 staticpro (&Qhbar);
5274 Qcursor_type = intern ("cursor-type");
5275 staticpro (&Qcursor_type);
5276 Qreverse = intern ("reverse");
5277 staticpro (&Qreverse);
5278
5279 DEFVAR_LISP ("dos-unsupported-char-glyph", &Vdos_unsupported_char_glyph,
5280 doc: /* *Glyph to display instead of chars not supported by current codepage.
5281
5282 This variable is used only by MSDOS terminals. */);
5283 Vdos_unsupported_char_glyph = '\177';
5284
5285 #endif
5286 #ifndef subprocesses
5287 DEFVAR_BOOL ("delete-exited-processes", &delete_exited_processes,
5288 doc: /* *Non-nil means delete processes immediately when they exit.
5289 nil means don't delete them until `list-processes' is run. */);
5290 delete_exited_processes = 0;
5291 #endif
5292
5293 defsubr (&Srecent_doskeys);
5294 defsubr (&Smsdos_long_file_names);
5295 defsubr (&Smsdos_downcase_filename);
5296 defsubr (&Smsdos_remember_default_colors);
5297 defsubr (&Smsdos_set_mouse_buttons);
5298 }
5299
5300 #endif /* MSDOS */
5301
5302 /* arch-tag: db404e92-52a5-475f-9eb2-1cb78dd05f30
5303 (do not change this comment) */