Make display strings obey buffer-invisibility-spec.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 /* These setters are used only in this file, so they can be private. */
369 static inline void
370 wset_base_line_number (struct window *w, Lisp_Object val)
371 {
372 w->base_line_number = val;
373 }
374 static inline void
375 wset_base_line_pos (struct window *w, Lisp_Object val)
376 {
377 w->base_line_pos = val;
378 }
379 static inline void
380 wset_column_number_displayed (struct window *w, Lisp_Object val)
381 {
382 w->column_number_displayed = val;
383 }
384 static inline void
385 wset_region_showing (struct window *w, Lisp_Object val)
386 {
387 w->region_showing = val;
388 }
389
390 #ifdef HAVE_WINDOW_SYSTEM
391
392 /* Test if overflow newline into fringe. Called with iterator IT
393 at or past right window margin, and with IT->current_x set. */
394
395 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
396 (!NILP (Voverflow_newline_into_fringe) \
397 && FRAME_WINDOW_P ((IT)->f) \
398 && ((IT)->bidi_it.paragraph_dir == R2L \
399 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
400 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
401 && (IT)->current_x == (IT)->last_visible_x \
402 && (IT)->line_wrap != WORD_WRAP)
403
404 #else /* !HAVE_WINDOW_SYSTEM */
405 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
406 #endif /* HAVE_WINDOW_SYSTEM */
407
408 /* Test if the display element loaded in IT, or the underlying buffer
409 or string character, is a space or a TAB character. This is used
410 to determine where word wrapping can occur. */
411
412 #define IT_DISPLAYING_WHITESPACE(it) \
413 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
414 || ((STRINGP (it->string) \
415 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
416 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
417 || (it->s \
418 && (it->s[IT_BYTEPOS (*it)] == ' ' \
419 || it->s[IT_BYTEPOS (*it)] == '\t')) \
420 || (IT_BYTEPOS (*it) < ZV_BYTE \
421 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
422 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
423
424 /* Name of the face used to highlight trailing whitespace. */
425
426 static Lisp_Object Qtrailing_whitespace;
427
428 /* Name and number of the face used to highlight escape glyphs. */
429
430 static Lisp_Object Qescape_glyph;
431
432 /* Name and number of the face used to highlight non-breaking spaces. */
433
434 static Lisp_Object Qnobreak_space;
435
436 /* The symbol `image' which is the car of the lists used to represent
437 images in Lisp. Also a tool bar style. */
438
439 Lisp_Object Qimage;
440
441 /* The image map types. */
442 Lisp_Object QCmap;
443 static Lisp_Object QCpointer;
444 static Lisp_Object Qrect, Qcircle, Qpoly;
445
446 /* Tool bar styles */
447 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
448
449 /* Non-zero means print newline to stdout before next mini-buffer
450 message. */
451
452 int noninteractive_need_newline;
453
454 /* Non-zero means print newline to message log before next message. */
455
456 static int message_log_need_newline;
457
458 /* Three markers that message_dolog uses.
459 It could allocate them itself, but that causes trouble
460 in handling memory-full errors. */
461 static Lisp_Object message_dolog_marker1;
462 static Lisp_Object message_dolog_marker2;
463 static Lisp_Object message_dolog_marker3;
464 \f
465 /* The buffer position of the first character appearing entirely or
466 partially on the line of the selected window which contains the
467 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
468 redisplay optimization in redisplay_internal. */
469
470 static struct text_pos this_line_start_pos;
471
472 /* Number of characters past the end of the line above, including the
473 terminating newline. */
474
475 static struct text_pos this_line_end_pos;
476
477 /* The vertical positions and the height of this line. */
478
479 static int this_line_vpos;
480 static int this_line_y;
481 static int this_line_pixel_height;
482
483 /* X position at which this display line starts. Usually zero;
484 negative if first character is partially visible. */
485
486 static int this_line_start_x;
487
488 /* The smallest character position seen by move_it_* functions as they
489 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
490 hscrolled lines, see display_line. */
491
492 static struct text_pos this_line_min_pos;
493
494 /* Buffer that this_line_.* variables are referring to. */
495
496 static struct buffer *this_line_buffer;
497
498
499 /* Values of those variables at last redisplay are stored as
500 properties on `overlay-arrow-position' symbol. However, if
501 Voverlay_arrow_position is a marker, last-arrow-position is its
502 numerical position. */
503
504 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
505
506 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
507 properties on a symbol in overlay-arrow-variable-list. */
508
509 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
510
511 Lisp_Object Qmenu_bar_update_hook;
512
513 /* Nonzero if an overlay arrow has been displayed in this window. */
514
515 static int overlay_arrow_seen;
516
517 /* Number of windows showing the buffer of the selected window (or
518 another buffer with the same base buffer). keyboard.c refers to
519 this. */
520
521 int buffer_shared;
522
523 /* Vector containing glyphs for an ellipsis `...'. */
524
525 static Lisp_Object default_invis_vector[3];
526
527 /* This is the window where the echo area message was displayed. It
528 is always a mini-buffer window, but it may not be the same window
529 currently active as a mini-buffer. */
530
531 Lisp_Object echo_area_window;
532
533 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
534 pushes the current message and the value of
535 message_enable_multibyte on the stack, the function restore_message
536 pops the stack and displays MESSAGE again. */
537
538 static Lisp_Object Vmessage_stack;
539
540 /* Nonzero means multibyte characters were enabled when the echo area
541 message was specified. */
542
543 static int message_enable_multibyte;
544
545 /* Nonzero if we should redraw the mode lines on the next redisplay. */
546
547 int update_mode_lines;
548
549 /* Nonzero if window sizes or contents have changed since last
550 redisplay that finished. */
551
552 int windows_or_buffers_changed;
553
554 /* Nonzero means a frame's cursor type has been changed. */
555
556 int cursor_type_changed;
557
558 /* Nonzero after display_mode_line if %l was used and it displayed a
559 line number. */
560
561 static int line_number_displayed;
562
563 /* The name of the *Messages* buffer, a string. */
564
565 static Lisp_Object Vmessages_buffer_name;
566
567 /* Current, index 0, and last displayed echo area message. Either
568 buffers from echo_buffers, or nil to indicate no message. */
569
570 Lisp_Object echo_area_buffer[2];
571
572 /* The buffers referenced from echo_area_buffer. */
573
574 static Lisp_Object echo_buffer[2];
575
576 /* A vector saved used in with_area_buffer to reduce consing. */
577
578 static Lisp_Object Vwith_echo_area_save_vector;
579
580 /* Non-zero means display_echo_area should display the last echo area
581 message again. Set by redisplay_preserve_echo_area. */
582
583 static int display_last_displayed_message_p;
584
585 /* Nonzero if echo area is being used by print; zero if being used by
586 message. */
587
588 static int message_buf_print;
589
590 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
591
592 static Lisp_Object Qinhibit_menubar_update;
593 static Lisp_Object Qmessage_truncate_lines;
594
595 /* Set to 1 in clear_message to make redisplay_internal aware
596 of an emptied echo area. */
597
598 static int message_cleared_p;
599
600 /* A scratch glyph row with contents used for generating truncation
601 glyphs. Also used in direct_output_for_insert. */
602
603 #define MAX_SCRATCH_GLYPHS 100
604 static struct glyph_row scratch_glyph_row;
605 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
606
607 /* Ascent and height of the last line processed by move_it_to. */
608
609 static int last_max_ascent, last_height;
610
611 /* Non-zero if there's a help-echo in the echo area. */
612
613 int help_echo_showing_p;
614
615 /* If >= 0, computed, exact values of mode-line and header-line height
616 to use in the macros CURRENT_MODE_LINE_HEIGHT and
617 CURRENT_HEADER_LINE_HEIGHT. */
618
619 int current_mode_line_height, current_header_line_height;
620
621 /* The maximum distance to look ahead for text properties. Values
622 that are too small let us call compute_char_face and similar
623 functions too often which is expensive. Values that are too large
624 let us call compute_char_face and alike too often because we
625 might not be interested in text properties that far away. */
626
627 #define TEXT_PROP_DISTANCE_LIMIT 100
628
629 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
630 iterator state and later restore it. This is needed because the
631 bidi iterator on bidi.c keeps a stacked cache of its states, which
632 is really a singleton. When we use scratch iterator objects to
633 move around the buffer, we can cause the bidi cache to be pushed or
634 popped, and therefore we need to restore the cache state when we
635 return to the original iterator. */
636 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
637 do { \
638 if (CACHE) \
639 bidi_unshelve_cache (CACHE, 1); \
640 ITCOPY = ITORIG; \
641 CACHE = bidi_shelve_cache (); \
642 } while (0)
643
644 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
645 do { \
646 if (pITORIG != pITCOPY) \
647 *(pITORIG) = *(pITCOPY); \
648 bidi_unshelve_cache (CACHE, 0); \
649 CACHE = NULL; \
650 } while (0)
651
652 #ifdef GLYPH_DEBUG
653
654 /* Non-zero means print traces of redisplay if compiled with
655 GLYPH_DEBUG defined. */
656
657 int trace_redisplay_p;
658
659 #endif /* GLYPH_DEBUG */
660
661 #ifdef DEBUG_TRACE_MOVE
662 /* Non-zero means trace with TRACE_MOVE to stderr. */
663 int trace_move;
664
665 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
666 #else
667 #define TRACE_MOVE(x) (void) 0
668 #endif
669
670 static Lisp_Object Qauto_hscroll_mode;
671
672 /* Buffer being redisplayed -- for redisplay_window_error. */
673
674 static struct buffer *displayed_buffer;
675
676 /* Value returned from text property handlers (see below). */
677
678 enum prop_handled
679 {
680 HANDLED_NORMALLY,
681 HANDLED_RECOMPUTE_PROPS,
682 HANDLED_OVERLAY_STRING_CONSUMED,
683 HANDLED_RETURN
684 };
685
686 /* A description of text properties that redisplay is interested
687 in. */
688
689 struct props
690 {
691 /* The name of the property. */
692 Lisp_Object *name;
693
694 /* A unique index for the property. */
695 enum prop_idx idx;
696
697 /* A handler function called to set up iterator IT from the property
698 at IT's current position. Value is used to steer handle_stop. */
699 enum prop_handled (*handler) (struct it *it);
700 };
701
702 static enum prop_handled handle_face_prop (struct it *);
703 static enum prop_handled handle_invisible_prop (struct it *);
704 static enum prop_handled handle_display_prop (struct it *);
705 static enum prop_handled handle_composition_prop (struct it *);
706 static enum prop_handled handle_overlay_change (struct it *);
707 static enum prop_handled handle_fontified_prop (struct it *);
708
709 /* Properties handled by iterators. */
710
711 static struct props it_props[] =
712 {
713 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
714 /* Handle `face' before `display' because some sub-properties of
715 `display' need to know the face. */
716 {&Qface, FACE_PROP_IDX, handle_face_prop},
717 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
718 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
719 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
720 {NULL, 0, NULL}
721 };
722
723 /* Value is the position described by X. If X is a marker, value is
724 the marker_position of X. Otherwise, value is X. */
725
726 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
727
728 /* Enumeration returned by some move_it_.* functions internally. */
729
730 enum move_it_result
731 {
732 /* Not used. Undefined value. */
733 MOVE_UNDEFINED,
734
735 /* Move ended at the requested buffer position or ZV. */
736 MOVE_POS_MATCH_OR_ZV,
737
738 /* Move ended at the requested X pixel position. */
739 MOVE_X_REACHED,
740
741 /* Move within a line ended at the end of a line that must be
742 continued. */
743 MOVE_LINE_CONTINUED,
744
745 /* Move within a line ended at the end of a line that would
746 be displayed truncated. */
747 MOVE_LINE_TRUNCATED,
748
749 /* Move within a line ended at a line end. */
750 MOVE_NEWLINE_OR_CR
751 };
752
753 /* This counter is used to clear the face cache every once in a while
754 in redisplay_internal. It is incremented for each redisplay.
755 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
756 cleared. */
757
758 #define CLEAR_FACE_CACHE_COUNT 500
759 static int clear_face_cache_count;
760
761 /* Similarly for the image cache. */
762
763 #ifdef HAVE_WINDOW_SYSTEM
764 #define CLEAR_IMAGE_CACHE_COUNT 101
765 static int clear_image_cache_count;
766
767 /* Null glyph slice */
768 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
769 #endif
770
771 /* Non-zero while redisplay_internal is in progress. */
772
773 int redisplaying_p;
774
775 static Lisp_Object Qinhibit_free_realized_faces;
776 static Lisp_Object Qmode_line_default_help_echo;
777
778 /* If a string, XTread_socket generates an event to display that string.
779 (The display is done in read_char.) */
780
781 Lisp_Object help_echo_string;
782 Lisp_Object help_echo_window;
783 Lisp_Object help_echo_object;
784 ptrdiff_t help_echo_pos;
785
786 /* Temporary variable for XTread_socket. */
787
788 Lisp_Object previous_help_echo_string;
789
790 /* Platform-independent portion of hourglass implementation. */
791
792 /* Non-zero means an hourglass cursor is currently shown. */
793 int hourglass_shown_p;
794
795 /* If non-null, an asynchronous timer that, when it expires, displays
796 an hourglass cursor on all frames. */
797 struct atimer *hourglass_atimer;
798
799 /* Name of the face used to display glyphless characters. */
800 Lisp_Object Qglyphless_char;
801
802 /* Symbol for the purpose of Vglyphless_char_display. */
803 static Lisp_Object Qglyphless_char_display;
804
805 /* Method symbols for Vglyphless_char_display. */
806 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
807
808 /* Default pixel width of `thin-space' display method. */
809 #define THIN_SPACE_WIDTH 1
810
811 /* Default number of seconds to wait before displaying an hourglass
812 cursor. */
813 #define DEFAULT_HOURGLASS_DELAY 1
814
815 \f
816 /* Function prototypes. */
817
818 static void setup_for_ellipsis (struct it *, int);
819 static void set_iterator_to_next (struct it *, int);
820 static void mark_window_display_accurate_1 (struct window *, int);
821 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
822 static int display_prop_string_p (Lisp_Object, Lisp_Object);
823 static int cursor_row_p (struct glyph_row *);
824 static int redisplay_mode_lines (Lisp_Object, int);
825 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
826
827 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
828
829 static void handle_line_prefix (struct it *);
830
831 static void pint2str (char *, int, ptrdiff_t);
832 static void pint2hrstr (char *, int, ptrdiff_t);
833 static struct text_pos run_window_scroll_functions (Lisp_Object,
834 struct text_pos);
835 static void reconsider_clip_changes (struct window *, struct buffer *);
836 static int text_outside_line_unchanged_p (struct window *,
837 ptrdiff_t, ptrdiff_t);
838 static void store_mode_line_noprop_char (char);
839 static int store_mode_line_noprop (const char *, int, int);
840 static void handle_stop (struct it *);
841 static void handle_stop_backwards (struct it *, ptrdiff_t);
842 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
843 static void ensure_echo_area_buffers (void);
844 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
845 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
846 static int with_echo_area_buffer (struct window *, int,
847 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
848 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
849 static void clear_garbaged_frames (void);
850 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
851 static void pop_message (void);
852 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
853 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
854 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
855 static int display_echo_area (struct window *);
856 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
857 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
858 static Lisp_Object unwind_redisplay (Lisp_Object);
859 static int string_char_and_length (const unsigned char *, int *);
860 static struct text_pos display_prop_end (struct it *, Lisp_Object,
861 struct text_pos);
862 static int compute_window_start_on_continuation_line (struct window *);
863 static void insert_left_trunc_glyphs (struct it *);
864 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
865 Lisp_Object);
866 static void extend_face_to_end_of_line (struct it *);
867 static int append_space_for_newline (struct it *, int);
868 static int cursor_row_fully_visible_p (struct window *, int, int);
869 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
870 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
871 static int trailing_whitespace_p (ptrdiff_t);
872 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
873 static void push_it (struct it *, struct text_pos *);
874 static void iterate_out_of_display_property (struct it *);
875 static void pop_it (struct it *);
876 static void sync_frame_with_window_matrix_rows (struct window *);
877 static void select_frame_for_redisplay (Lisp_Object);
878 static void redisplay_internal (void);
879 static int echo_area_display (int);
880 static void redisplay_windows (Lisp_Object);
881 static void redisplay_window (Lisp_Object, int);
882 static Lisp_Object redisplay_window_error (Lisp_Object);
883 static Lisp_Object redisplay_window_0 (Lisp_Object);
884 static Lisp_Object redisplay_window_1 (Lisp_Object);
885 static int set_cursor_from_row (struct window *, struct glyph_row *,
886 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
887 int, int);
888 static int update_menu_bar (struct frame *, int, int);
889 static int try_window_reusing_current_matrix (struct window *);
890 static int try_window_id (struct window *);
891 static int display_line (struct it *);
892 static int display_mode_lines (struct window *);
893 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
894 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
895 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
896 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
897 static void display_menu_bar (struct window *);
898 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
899 ptrdiff_t *);
900 static int display_string (const char *, Lisp_Object, Lisp_Object,
901 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
902 static void compute_line_metrics (struct it *);
903 static void run_redisplay_end_trigger_hook (struct it *);
904 static int get_overlay_strings (struct it *, ptrdiff_t);
905 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
906 static void next_overlay_string (struct it *);
907 static void reseat (struct it *, struct text_pos, int);
908 static void reseat_1 (struct it *, struct text_pos, int);
909 static void back_to_previous_visible_line_start (struct it *);
910 void reseat_at_previous_visible_line_start (struct it *);
911 static void reseat_at_next_visible_line_start (struct it *, int);
912 static int next_element_from_ellipsis (struct it *);
913 static int next_element_from_display_vector (struct it *);
914 static int next_element_from_string (struct it *);
915 static int next_element_from_c_string (struct it *);
916 static int next_element_from_buffer (struct it *);
917 static int next_element_from_composition (struct it *);
918 static int next_element_from_image (struct it *);
919 static int next_element_from_stretch (struct it *);
920 static void load_overlay_strings (struct it *, ptrdiff_t);
921 static int init_from_display_pos (struct it *, struct window *,
922 struct display_pos *);
923 static void reseat_to_string (struct it *, const char *,
924 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
925 static int get_next_display_element (struct it *);
926 static enum move_it_result
927 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
928 enum move_operation_enum);
929 void move_it_vertically_backward (struct it *, int);
930 static void init_to_row_start (struct it *, struct window *,
931 struct glyph_row *);
932 static int init_to_row_end (struct it *, struct window *,
933 struct glyph_row *);
934 static void back_to_previous_line_start (struct it *);
935 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
936 static struct text_pos string_pos_nchars_ahead (struct text_pos,
937 Lisp_Object, ptrdiff_t);
938 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
939 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
940 static ptrdiff_t number_of_chars (const char *, int);
941 static void compute_stop_pos (struct it *);
942 static void compute_string_pos (struct text_pos *, struct text_pos,
943 Lisp_Object);
944 static int face_before_or_after_it_pos (struct it *, int);
945 static ptrdiff_t next_overlay_change (ptrdiff_t);
946 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
947 Lisp_Object, struct text_pos *, ptrdiff_t, int);
948 static int handle_single_display_spec (struct it *, Lisp_Object,
949 Lisp_Object, Lisp_Object,
950 struct text_pos *, ptrdiff_t, int, int);
951 static int underlying_face_id (struct it *);
952 static int in_ellipses_for_invisible_text_p (struct display_pos *,
953 struct window *);
954
955 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
956 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
957
958 #ifdef HAVE_WINDOW_SYSTEM
959
960 static void x_consider_frame_title (Lisp_Object);
961 static int tool_bar_lines_needed (struct frame *, int *);
962 static void update_tool_bar (struct frame *, int);
963 static void build_desired_tool_bar_string (struct frame *f);
964 static int redisplay_tool_bar (struct frame *);
965 static void display_tool_bar_line (struct it *, int);
966 static void notice_overwritten_cursor (struct window *,
967 enum glyph_row_area,
968 int, int, int, int);
969 static void append_stretch_glyph (struct it *, Lisp_Object,
970 int, int, int);
971
972
973 #endif /* HAVE_WINDOW_SYSTEM */
974
975 static void produce_special_glyphs (struct it *, enum display_element_type);
976 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
977 static int coords_in_mouse_face_p (struct window *, int, int);
978
979
980 \f
981 /***********************************************************************
982 Window display dimensions
983 ***********************************************************************/
984
985 /* Return the bottom boundary y-position for text lines in window W.
986 This is the first y position at which a line cannot start.
987 It is relative to the top of the window.
988
989 This is the height of W minus the height of a mode line, if any. */
990
991 int
992 window_text_bottom_y (struct window *w)
993 {
994 int height = WINDOW_TOTAL_HEIGHT (w);
995
996 if (WINDOW_WANTS_MODELINE_P (w))
997 height -= CURRENT_MODE_LINE_HEIGHT (w);
998 return height;
999 }
1000
1001 /* Return the pixel width of display area AREA of window W. AREA < 0
1002 means return the total width of W, not including fringes to
1003 the left and right of the window. */
1004
1005 int
1006 window_box_width (struct window *w, int area)
1007 {
1008 int cols = XFASTINT (w->total_cols);
1009 int pixels = 0;
1010
1011 if (!w->pseudo_window_p)
1012 {
1013 cols -= WINDOW_SCROLL_BAR_COLS (w);
1014
1015 if (area == TEXT_AREA)
1016 {
1017 if (INTEGERP (w->left_margin_cols))
1018 cols -= XFASTINT (w->left_margin_cols);
1019 if (INTEGERP (w->right_margin_cols))
1020 cols -= XFASTINT (w->right_margin_cols);
1021 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1022 }
1023 else if (area == LEFT_MARGIN_AREA)
1024 {
1025 cols = (INTEGERP (w->left_margin_cols)
1026 ? XFASTINT (w->left_margin_cols) : 0);
1027 pixels = 0;
1028 }
1029 else if (area == RIGHT_MARGIN_AREA)
1030 {
1031 cols = (INTEGERP (w->right_margin_cols)
1032 ? XFASTINT (w->right_margin_cols) : 0);
1033 pixels = 0;
1034 }
1035 }
1036
1037 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1038 }
1039
1040
1041 /* Return the pixel height of the display area of window W, not
1042 including mode lines of W, if any. */
1043
1044 int
1045 window_box_height (struct window *w)
1046 {
1047 struct frame *f = XFRAME (w->frame);
1048 int height = WINDOW_TOTAL_HEIGHT (w);
1049
1050 eassert (height >= 0);
1051
1052 /* Note: the code below that determines the mode-line/header-line
1053 height is essentially the same as that contained in the macro
1054 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1055 the appropriate glyph row has its `mode_line_p' flag set,
1056 and if it doesn't, uses estimate_mode_line_height instead. */
1057
1058 if (WINDOW_WANTS_MODELINE_P (w))
1059 {
1060 struct glyph_row *ml_row
1061 = (w->current_matrix && w->current_matrix->rows
1062 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1063 : 0);
1064 if (ml_row && ml_row->mode_line_p)
1065 height -= ml_row->height;
1066 else
1067 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1068 }
1069
1070 if (WINDOW_WANTS_HEADER_LINE_P (w))
1071 {
1072 struct glyph_row *hl_row
1073 = (w->current_matrix && w->current_matrix->rows
1074 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1075 : 0);
1076 if (hl_row && hl_row->mode_line_p)
1077 height -= hl_row->height;
1078 else
1079 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1080 }
1081
1082 /* With a very small font and a mode-line that's taller than
1083 default, we might end up with a negative height. */
1084 return max (0, height);
1085 }
1086
1087 /* Return the window-relative coordinate of the left edge of display
1088 area AREA of window W. AREA < 0 means return the left edge of the
1089 whole window, to the right of the left fringe of W. */
1090
1091 int
1092 window_box_left_offset (struct window *w, int area)
1093 {
1094 int x;
1095
1096 if (w->pseudo_window_p)
1097 return 0;
1098
1099 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1100
1101 if (area == TEXT_AREA)
1102 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1103 + window_box_width (w, LEFT_MARGIN_AREA));
1104 else if (area == RIGHT_MARGIN_AREA)
1105 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1106 + window_box_width (w, LEFT_MARGIN_AREA)
1107 + window_box_width (w, TEXT_AREA)
1108 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1109 ? 0
1110 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1111 else if (area == LEFT_MARGIN_AREA
1112 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1113 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1114
1115 return x;
1116 }
1117
1118
1119 /* Return the window-relative coordinate of the right edge of display
1120 area AREA of window W. AREA < 0 means return the right edge of the
1121 whole window, to the left of the right fringe of W. */
1122
1123 int
1124 window_box_right_offset (struct window *w, int area)
1125 {
1126 return window_box_left_offset (w, area) + window_box_width (w, area);
1127 }
1128
1129 /* Return the frame-relative coordinate of the left edge of display
1130 area AREA of window W. AREA < 0 means return the left edge of the
1131 whole window, to the right of the left fringe of W. */
1132
1133 int
1134 window_box_left (struct window *w, int area)
1135 {
1136 struct frame *f = XFRAME (w->frame);
1137 int x;
1138
1139 if (w->pseudo_window_p)
1140 return FRAME_INTERNAL_BORDER_WIDTH (f);
1141
1142 x = (WINDOW_LEFT_EDGE_X (w)
1143 + window_box_left_offset (w, area));
1144
1145 return x;
1146 }
1147
1148
1149 /* Return the frame-relative coordinate of the right edge of display
1150 area AREA of window W. AREA < 0 means return the right edge of the
1151 whole window, to the left of the right fringe of W. */
1152
1153 int
1154 window_box_right (struct window *w, int area)
1155 {
1156 return window_box_left (w, area) + window_box_width (w, area);
1157 }
1158
1159 /* Get the bounding box of the display area AREA of window W, without
1160 mode lines, in frame-relative coordinates. AREA < 0 means the
1161 whole window, not including the left and right fringes of
1162 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1163 coordinates of the upper-left corner of the box. Return in
1164 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1165
1166 void
1167 window_box (struct window *w, int area, int *box_x, int *box_y,
1168 int *box_width, int *box_height)
1169 {
1170 if (box_width)
1171 *box_width = window_box_width (w, area);
1172 if (box_height)
1173 *box_height = window_box_height (w);
1174 if (box_x)
1175 *box_x = window_box_left (w, area);
1176 if (box_y)
1177 {
1178 *box_y = WINDOW_TOP_EDGE_Y (w);
1179 if (WINDOW_WANTS_HEADER_LINE_P (w))
1180 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1181 }
1182 }
1183
1184
1185 /* Get the bounding box of the display area AREA of window W, without
1186 mode lines. AREA < 0 means the whole window, not including the
1187 left and right fringe of the window. Return in *TOP_LEFT_X
1188 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1189 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1190 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1191 box. */
1192
1193 static inline void
1194 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1195 int *bottom_right_x, int *bottom_right_y)
1196 {
1197 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1198 bottom_right_y);
1199 *bottom_right_x += *top_left_x;
1200 *bottom_right_y += *top_left_y;
1201 }
1202
1203
1204 \f
1205 /***********************************************************************
1206 Utilities
1207 ***********************************************************************/
1208
1209 /* Return the bottom y-position of the line the iterator IT is in.
1210 This can modify IT's settings. */
1211
1212 int
1213 line_bottom_y (struct it *it)
1214 {
1215 int line_height = it->max_ascent + it->max_descent;
1216 int line_top_y = it->current_y;
1217
1218 if (line_height == 0)
1219 {
1220 if (last_height)
1221 line_height = last_height;
1222 else if (IT_CHARPOS (*it) < ZV)
1223 {
1224 move_it_by_lines (it, 1);
1225 line_height = (it->max_ascent || it->max_descent
1226 ? it->max_ascent + it->max_descent
1227 : last_height);
1228 }
1229 else
1230 {
1231 struct glyph_row *row = it->glyph_row;
1232
1233 /* Use the default character height. */
1234 it->glyph_row = NULL;
1235 it->what = IT_CHARACTER;
1236 it->c = ' ';
1237 it->len = 1;
1238 PRODUCE_GLYPHS (it);
1239 line_height = it->ascent + it->descent;
1240 it->glyph_row = row;
1241 }
1242 }
1243
1244 return line_top_y + line_height;
1245 }
1246
1247 /* Subroutine of pos_visible_p below. Extracts a display string, if
1248 any, from the display spec given as its argument. */
1249 static Lisp_Object
1250 string_from_display_spec (Lisp_Object spec)
1251 {
1252 if (CONSP (spec))
1253 {
1254 while (CONSP (spec))
1255 {
1256 if (STRINGP (XCAR (spec)))
1257 return XCAR (spec);
1258 spec = XCDR (spec);
1259 }
1260 }
1261 else if (VECTORP (spec))
1262 {
1263 ptrdiff_t i;
1264
1265 for (i = 0; i < ASIZE (spec); i++)
1266 {
1267 if (STRINGP (AREF (spec, i)))
1268 return AREF (spec, i);
1269 }
1270 return Qnil;
1271 }
1272
1273 return spec;
1274 }
1275
1276
1277 /* Limit insanely large values of W->hscroll on frame F to the largest
1278 value that will still prevent first_visible_x and last_visible_x of
1279 'struct it' from overflowing an int. */
1280 static inline int
1281 window_hscroll_limited (struct window *w, struct frame *f)
1282 {
1283 ptrdiff_t window_hscroll = w->hscroll;
1284 int window_text_width = window_box_width (w, TEXT_AREA);
1285 int colwidth = FRAME_COLUMN_WIDTH (f);
1286
1287 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1288 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1289
1290 return window_hscroll;
1291 }
1292
1293 /* Return 1 if position CHARPOS is visible in window W.
1294 CHARPOS < 0 means return info about WINDOW_END position.
1295 If visible, set *X and *Y to pixel coordinates of top left corner.
1296 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1297 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1298
1299 int
1300 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1301 int *rtop, int *rbot, int *rowh, int *vpos)
1302 {
1303 struct it it;
1304 void *itdata = bidi_shelve_cache ();
1305 struct text_pos top;
1306 int visible_p = 0;
1307 struct buffer *old_buffer = NULL;
1308
1309 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1310 return visible_p;
1311
1312 if (XBUFFER (w->buffer) != current_buffer)
1313 {
1314 old_buffer = current_buffer;
1315 set_buffer_internal_1 (XBUFFER (w->buffer));
1316 }
1317
1318 SET_TEXT_POS_FROM_MARKER (top, w->start);
1319 /* Scrolling a minibuffer window via scroll bar when the echo area
1320 shows long text sometimes resets the minibuffer contents behind
1321 our backs. */
1322 if (CHARPOS (top) > ZV)
1323 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1324
1325 /* Compute exact mode line heights. */
1326 if (WINDOW_WANTS_MODELINE_P (w))
1327 current_mode_line_height
1328 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1329 BVAR (current_buffer, mode_line_format));
1330
1331 if (WINDOW_WANTS_HEADER_LINE_P (w))
1332 current_header_line_height
1333 = display_mode_line (w, HEADER_LINE_FACE_ID,
1334 BVAR (current_buffer, header_line_format));
1335
1336 start_display (&it, w, top);
1337 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1338 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1339
1340 if (charpos >= 0
1341 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1342 && IT_CHARPOS (it) >= charpos)
1343 /* When scanning backwards under bidi iteration, move_it_to
1344 stops at or _before_ CHARPOS, because it stops at or to
1345 the _right_ of the character at CHARPOS. */
1346 || (it.bidi_p && it.bidi_it.scan_dir == -1
1347 && IT_CHARPOS (it) <= charpos)))
1348 {
1349 /* We have reached CHARPOS, or passed it. How the call to
1350 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1351 or covered by a display property, move_it_to stops at the end
1352 of the invisible text, to the right of CHARPOS. (ii) If
1353 CHARPOS is in a display vector, move_it_to stops on its last
1354 glyph. */
1355 int top_x = it.current_x;
1356 int top_y = it.current_y;
1357 /* Calling line_bottom_y may change it.method, it.position, etc. */
1358 enum it_method it_method = it.method;
1359 int bottom_y = (last_height = 0, line_bottom_y (&it));
1360 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1361
1362 if (top_y < window_top_y)
1363 visible_p = bottom_y > window_top_y;
1364 else if (top_y < it.last_visible_y)
1365 visible_p = 1;
1366 if (bottom_y >= it.last_visible_y
1367 && it.bidi_p && it.bidi_it.scan_dir == -1
1368 && IT_CHARPOS (it) < charpos)
1369 {
1370 /* When the last line of the window is scanned backwards
1371 under bidi iteration, we could be duped into thinking
1372 that we have passed CHARPOS, when in fact move_it_to
1373 simply stopped short of CHARPOS because it reached
1374 last_visible_y. To see if that's what happened, we call
1375 move_it_to again with a slightly larger vertical limit,
1376 and see if it actually moved vertically; if it did, we
1377 didn't really reach CHARPOS, which is beyond window end. */
1378 struct it save_it = it;
1379 /* Why 10? because we don't know how many canonical lines
1380 will the height of the next line(s) be. So we guess. */
1381 int ten_more_lines =
1382 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1383
1384 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1385 MOVE_TO_POS | MOVE_TO_Y);
1386 if (it.current_y > top_y)
1387 visible_p = 0;
1388
1389 it = save_it;
1390 }
1391 if (visible_p)
1392 {
1393 if (it_method == GET_FROM_DISPLAY_VECTOR)
1394 {
1395 /* We stopped on the last glyph of a display vector.
1396 Try and recompute. Hack alert! */
1397 if (charpos < 2 || top.charpos >= charpos)
1398 top_x = it.glyph_row->x;
1399 else
1400 {
1401 struct it it2;
1402 start_display (&it2, w, top);
1403 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1404 get_next_display_element (&it2);
1405 PRODUCE_GLYPHS (&it2);
1406 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1407 || it2.current_x > it2.last_visible_x)
1408 top_x = it.glyph_row->x;
1409 else
1410 {
1411 top_x = it2.current_x;
1412 top_y = it2.current_y;
1413 }
1414 }
1415 }
1416 else if (IT_CHARPOS (it) != charpos)
1417 {
1418 Lisp_Object cpos = make_number (charpos);
1419 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1420 Lisp_Object string = string_from_display_spec (spec);
1421 int newline_in_string = 0;
1422
1423 if (STRINGP (string))
1424 {
1425 const char *s = SSDATA (string);
1426 const char *e = s + SBYTES (string);
1427 while (s < e)
1428 {
1429 if (*s++ == '\n')
1430 {
1431 newline_in_string = 1;
1432 break;
1433 }
1434 }
1435 }
1436 /* The tricky code below is needed because there's a
1437 discrepancy between move_it_to and how we set cursor
1438 when the display line ends in a newline from a
1439 display string. move_it_to will stop _after_ such
1440 display strings, whereas set_cursor_from_row
1441 conspires with cursor_row_p to place the cursor on
1442 the first glyph produced from the display string. */
1443
1444 /* We have overshoot PT because it is covered by a
1445 display property whose value is a string. If the
1446 string includes embedded newlines, we are also in the
1447 wrong display line. Backtrack to the correct line,
1448 where the display string begins. */
1449 if (newline_in_string)
1450 {
1451 Lisp_Object startpos, endpos;
1452 EMACS_INT start, end;
1453 struct it it3;
1454 int it3_moved;
1455
1456 /* Find the first and the last buffer positions
1457 covered by the display string. */
1458 endpos =
1459 Fnext_single_char_property_change (cpos, Qdisplay,
1460 Qnil, Qnil);
1461 startpos =
1462 Fprevious_single_char_property_change (endpos, Qdisplay,
1463 Qnil, Qnil);
1464 start = XFASTINT (startpos);
1465 end = XFASTINT (endpos);
1466 /* Move to the last buffer position before the
1467 display property. */
1468 start_display (&it3, w, top);
1469 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1470 /* Move forward one more line if the position before
1471 the display string is a newline or if it is the
1472 rightmost character on a line that is
1473 continued or word-wrapped. */
1474 if (it3.method == GET_FROM_BUFFER
1475 && it3.c == '\n')
1476 move_it_by_lines (&it3, 1);
1477 else if (move_it_in_display_line_to (&it3, -1,
1478 it3.current_x
1479 + it3.pixel_width,
1480 MOVE_TO_X)
1481 == MOVE_LINE_CONTINUED)
1482 {
1483 move_it_by_lines (&it3, 1);
1484 /* When we are under word-wrap, the #$@%!
1485 move_it_by_lines moves 2 lines, so we need to
1486 fix that up. */
1487 if (it3.line_wrap == WORD_WRAP)
1488 move_it_by_lines (&it3, -1);
1489 }
1490
1491 /* Record the vertical coordinate of the display
1492 line where we wound up. */
1493 top_y = it3.current_y;
1494 if (it3.bidi_p)
1495 {
1496 /* When characters are reordered for display,
1497 the character displayed to the left of the
1498 display string could be _after_ the display
1499 property in the logical order. Use the
1500 smallest vertical position of these two. */
1501 start_display (&it3, w, top);
1502 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1503 if (it3.current_y < top_y)
1504 top_y = it3.current_y;
1505 }
1506 /* Move from the top of the window to the beginning
1507 of the display line where the display string
1508 begins. */
1509 start_display (&it3, w, top);
1510 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1511 /* If it3_moved stays zero after the 'while' loop
1512 below, that means we already were at a newline
1513 before the loop (e.g., the display string begins
1514 with a newline), so we don't need to (and cannot)
1515 inspect the glyphs of it3.glyph_row, because
1516 PRODUCE_GLYPHS will not produce anything for a
1517 newline, and thus it3.glyph_row stays at its
1518 stale content it got at top of the window. */
1519 it3_moved = 0;
1520 /* Finally, advance the iterator until we hit the
1521 first display element whose character position is
1522 CHARPOS, or until the first newline from the
1523 display string, which signals the end of the
1524 display line. */
1525 while (get_next_display_element (&it3))
1526 {
1527 PRODUCE_GLYPHS (&it3);
1528 if (IT_CHARPOS (it3) == charpos
1529 || ITERATOR_AT_END_OF_LINE_P (&it3))
1530 break;
1531 it3_moved = 1;
1532 set_iterator_to_next (&it3, 0);
1533 }
1534 top_x = it3.current_x - it3.pixel_width;
1535 /* Normally, we would exit the above loop because we
1536 found the display element whose character
1537 position is CHARPOS. For the contingency that we
1538 didn't, and stopped at the first newline from the
1539 display string, move back over the glyphs
1540 produced from the string, until we find the
1541 rightmost glyph not from the string. */
1542 if (it3_moved
1543 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1544 {
1545 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1546 + it3.glyph_row->used[TEXT_AREA];
1547
1548 while (EQ ((g - 1)->object, string))
1549 {
1550 --g;
1551 top_x -= g->pixel_width;
1552 }
1553 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1554 + it3.glyph_row->used[TEXT_AREA]);
1555 }
1556 }
1557 }
1558
1559 *x = top_x;
1560 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1561 *rtop = max (0, window_top_y - top_y);
1562 *rbot = max (0, bottom_y - it.last_visible_y);
1563 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1564 - max (top_y, window_top_y)));
1565 *vpos = it.vpos;
1566 }
1567 }
1568 else
1569 {
1570 /* We were asked to provide info about WINDOW_END. */
1571 struct it it2;
1572 void *it2data = NULL;
1573
1574 SAVE_IT (it2, it, it2data);
1575 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1576 move_it_by_lines (&it, 1);
1577 if (charpos < IT_CHARPOS (it)
1578 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1579 {
1580 visible_p = 1;
1581 RESTORE_IT (&it2, &it2, it2data);
1582 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1583 *x = it2.current_x;
1584 *y = it2.current_y + it2.max_ascent - it2.ascent;
1585 *rtop = max (0, -it2.current_y);
1586 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1587 - it.last_visible_y));
1588 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1589 it.last_visible_y)
1590 - max (it2.current_y,
1591 WINDOW_HEADER_LINE_HEIGHT (w))));
1592 *vpos = it2.vpos;
1593 }
1594 else
1595 bidi_unshelve_cache (it2data, 1);
1596 }
1597 bidi_unshelve_cache (itdata, 0);
1598
1599 if (old_buffer)
1600 set_buffer_internal_1 (old_buffer);
1601
1602 current_header_line_height = current_mode_line_height = -1;
1603
1604 if (visible_p && w->hscroll > 0)
1605 *x -=
1606 window_hscroll_limited (w, WINDOW_XFRAME (w))
1607 * WINDOW_FRAME_COLUMN_WIDTH (w);
1608
1609 #if 0
1610 /* Debugging code. */
1611 if (visible_p)
1612 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1613 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1614 else
1615 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1616 #endif
1617
1618 return visible_p;
1619 }
1620
1621
1622 /* Return the next character from STR. Return in *LEN the length of
1623 the character. This is like STRING_CHAR_AND_LENGTH but never
1624 returns an invalid character. If we find one, we return a `?', but
1625 with the length of the invalid character. */
1626
1627 static inline int
1628 string_char_and_length (const unsigned char *str, int *len)
1629 {
1630 int c;
1631
1632 c = STRING_CHAR_AND_LENGTH (str, *len);
1633 if (!CHAR_VALID_P (c))
1634 /* We may not change the length here because other places in Emacs
1635 don't use this function, i.e. they silently accept invalid
1636 characters. */
1637 c = '?';
1638
1639 return c;
1640 }
1641
1642
1643
1644 /* Given a position POS containing a valid character and byte position
1645 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1646
1647 static struct text_pos
1648 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1649 {
1650 eassert (STRINGP (string) && nchars >= 0);
1651
1652 if (STRING_MULTIBYTE (string))
1653 {
1654 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1655 int len;
1656
1657 while (nchars--)
1658 {
1659 string_char_and_length (p, &len);
1660 p += len;
1661 CHARPOS (pos) += 1;
1662 BYTEPOS (pos) += len;
1663 }
1664 }
1665 else
1666 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1667
1668 return pos;
1669 }
1670
1671
1672 /* Value is the text position, i.e. character and byte position,
1673 for character position CHARPOS in STRING. */
1674
1675 static inline struct text_pos
1676 string_pos (ptrdiff_t charpos, Lisp_Object string)
1677 {
1678 struct text_pos pos;
1679 eassert (STRINGP (string));
1680 eassert (charpos >= 0);
1681 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1682 return pos;
1683 }
1684
1685
1686 /* Value is a text position, i.e. character and byte position, for
1687 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1688 means recognize multibyte characters. */
1689
1690 static struct text_pos
1691 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1692 {
1693 struct text_pos pos;
1694
1695 eassert (s != NULL);
1696 eassert (charpos >= 0);
1697
1698 if (multibyte_p)
1699 {
1700 int len;
1701
1702 SET_TEXT_POS (pos, 0, 0);
1703 while (charpos--)
1704 {
1705 string_char_and_length ((const unsigned char *) s, &len);
1706 s += len;
1707 CHARPOS (pos) += 1;
1708 BYTEPOS (pos) += len;
1709 }
1710 }
1711 else
1712 SET_TEXT_POS (pos, charpos, charpos);
1713
1714 return pos;
1715 }
1716
1717
1718 /* Value is the number of characters in C string S. MULTIBYTE_P
1719 non-zero means recognize multibyte characters. */
1720
1721 static ptrdiff_t
1722 number_of_chars (const char *s, int multibyte_p)
1723 {
1724 ptrdiff_t nchars;
1725
1726 if (multibyte_p)
1727 {
1728 ptrdiff_t rest = strlen (s);
1729 int len;
1730 const unsigned char *p = (const unsigned char *) s;
1731
1732 for (nchars = 0; rest > 0; ++nchars)
1733 {
1734 string_char_and_length (p, &len);
1735 rest -= len, p += len;
1736 }
1737 }
1738 else
1739 nchars = strlen (s);
1740
1741 return nchars;
1742 }
1743
1744
1745 /* Compute byte position NEWPOS->bytepos corresponding to
1746 NEWPOS->charpos. POS is a known position in string STRING.
1747 NEWPOS->charpos must be >= POS.charpos. */
1748
1749 static void
1750 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1751 {
1752 eassert (STRINGP (string));
1753 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1754
1755 if (STRING_MULTIBYTE (string))
1756 *newpos = string_pos_nchars_ahead (pos, string,
1757 CHARPOS (*newpos) - CHARPOS (pos));
1758 else
1759 BYTEPOS (*newpos) = CHARPOS (*newpos);
1760 }
1761
1762 /* EXPORT:
1763 Return an estimation of the pixel height of mode or header lines on
1764 frame F. FACE_ID specifies what line's height to estimate. */
1765
1766 int
1767 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1768 {
1769 #ifdef HAVE_WINDOW_SYSTEM
1770 if (FRAME_WINDOW_P (f))
1771 {
1772 int height = FONT_HEIGHT (FRAME_FONT (f));
1773
1774 /* This function is called so early when Emacs starts that the face
1775 cache and mode line face are not yet initialized. */
1776 if (FRAME_FACE_CACHE (f))
1777 {
1778 struct face *face = FACE_FROM_ID (f, face_id);
1779 if (face)
1780 {
1781 if (face->font)
1782 height = FONT_HEIGHT (face->font);
1783 if (face->box_line_width > 0)
1784 height += 2 * face->box_line_width;
1785 }
1786 }
1787
1788 return height;
1789 }
1790 #endif
1791
1792 return 1;
1793 }
1794
1795 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1796 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1797 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1798 not force the value into range. */
1799
1800 void
1801 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1802 int *x, int *y, NativeRectangle *bounds, int noclip)
1803 {
1804
1805 #ifdef HAVE_WINDOW_SYSTEM
1806 if (FRAME_WINDOW_P (f))
1807 {
1808 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1809 even for negative values. */
1810 if (pix_x < 0)
1811 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1812 if (pix_y < 0)
1813 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1814
1815 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1816 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1817
1818 if (bounds)
1819 STORE_NATIVE_RECT (*bounds,
1820 FRAME_COL_TO_PIXEL_X (f, pix_x),
1821 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1822 FRAME_COLUMN_WIDTH (f) - 1,
1823 FRAME_LINE_HEIGHT (f) - 1);
1824
1825 if (!noclip)
1826 {
1827 if (pix_x < 0)
1828 pix_x = 0;
1829 else if (pix_x > FRAME_TOTAL_COLS (f))
1830 pix_x = FRAME_TOTAL_COLS (f);
1831
1832 if (pix_y < 0)
1833 pix_y = 0;
1834 else if (pix_y > FRAME_LINES (f))
1835 pix_y = FRAME_LINES (f);
1836 }
1837 }
1838 #endif
1839
1840 *x = pix_x;
1841 *y = pix_y;
1842 }
1843
1844
1845 /* Find the glyph under window-relative coordinates X/Y in window W.
1846 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1847 strings. Return in *HPOS and *VPOS the row and column number of
1848 the glyph found. Return in *AREA the glyph area containing X.
1849 Value is a pointer to the glyph found or null if X/Y is not on
1850 text, or we can't tell because W's current matrix is not up to
1851 date. */
1852
1853 static
1854 struct glyph *
1855 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1856 int *dx, int *dy, int *area)
1857 {
1858 struct glyph *glyph, *end;
1859 struct glyph_row *row = NULL;
1860 int x0, i;
1861
1862 /* Find row containing Y. Give up if some row is not enabled. */
1863 for (i = 0; i < w->current_matrix->nrows; ++i)
1864 {
1865 row = MATRIX_ROW (w->current_matrix, i);
1866 if (!row->enabled_p)
1867 return NULL;
1868 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1869 break;
1870 }
1871
1872 *vpos = i;
1873 *hpos = 0;
1874
1875 /* Give up if Y is not in the window. */
1876 if (i == w->current_matrix->nrows)
1877 return NULL;
1878
1879 /* Get the glyph area containing X. */
1880 if (w->pseudo_window_p)
1881 {
1882 *area = TEXT_AREA;
1883 x0 = 0;
1884 }
1885 else
1886 {
1887 if (x < window_box_left_offset (w, TEXT_AREA))
1888 {
1889 *area = LEFT_MARGIN_AREA;
1890 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1891 }
1892 else if (x < window_box_right_offset (w, TEXT_AREA))
1893 {
1894 *area = TEXT_AREA;
1895 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1896 }
1897 else
1898 {
1899 *area = RIGHT_MARGIN_AREA;
1900 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1901 }
1902 }
1903
1904 /* Find glyph containing X. */
1905 glyph = row->glyphs[*area];
1906 end = glyph + row->used[*area];
1907 x -= x0;
1908 while (glyph < end && x >= glyph->pixel_width)
1909 {
1910 x -= glyph->pixel_width;
1911 ++glyph;
1912 }
1913
1914 if (glyph == end)
1915 return NULL;
1916
1917 if (dx)
1918 {
1919 *dx = x;
1920 *dy = y - (row->y + row->ascent - glyph->ascent);
1921 }
1922
1923 *hpos = glyph - row->glyphs[*area];
1924 return glyph;
1925 }
1926
1927 /* Convert frame-relative x/y to coordinates relative to window W.
1928 Takes pseudo-windows into account. */
1929
1930 static void
1931 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1932 {
1933 if (w->pseudo_window_p)
1934 {
1935 /* A pseudo-window is always full-width, and starts at the
1936 left edge of the frame, plus a frame border. */
1937 struct frame *f = XFRAME (w->frame);
1938 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1939 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1940 }
1941 else
1942 {
1943 *x -= WINDOW_LEFT_EDGE_X (w);
1944 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1945 }
1946 }
1947
1948 #ifdef HAVE_WINDOW_SYSTEM
1949
1950 /* EXPORT:
1951 Return in RECTS[] at most N clipping rectangles for glyph string S.
1952 Return the number of stored rectangles. */
1953
1954 int
1955 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1956 {
1957 XRectangle r;
1958
1959 if (n <= 0)
1960 return 0;
1961
1962 if (s->row->full_width_p)
1963 {
1964 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1965 r.x = WINDOW_LEFT_EDGE_X (s->w);
1966 r.width = WINDOW_TOTAL_WIDTH (s->w);
1967
1968 /* Unless displaying a mode or menu bar line, which are always
1969 fully visible, clip to the visible part of the row. */
1970 if (s->w->pseudo_window_p)
1971 r.height = s->row->visible_height;
1972 else
1973 r.height = s->height;
1974 }
1975 else
1976 {
1977 /* This is a text line that may be partially visible. */
1978 r.x = window_box_left (s->w, s->area);
1979 r.width = window_box_width (s->w, s->area);
1980 r.height = s->row->visible_height;
1981 }
1982
1983 if (s->clip_head)
1984 if (r.x < s->clip_head->x)
1985 {
1986 if (r.width >= s->clip_head->x - r.x)
1987 r.width -= s->clip_head->x - r.x;
1988 else
1989 r.width = 0;
1990 r.x = s->clip_head->x;
1991 }
1992 if (s->clip_tail)
1993 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1994 {
1995 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1996 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1997 else
1998 r.width = 0;
1999 }
2000
2001 /* If S draws overlapping rows, it's sufficient to use the top and
2002 bottom of the window for clipping because this glyph string
2003 intentionally draws over other lines. */
2004 if (s->for_overlaps)
2005 {
2006 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2007 r.height = window_text_bottom_y (s->w) - r.y;
2008
2009 /* Alas, the above simple strategy does not work for the
2010 environments with anti-aliased text: if the same text is
2011 drawn onto the same place multiple times, it gets thicker.
2012 If the overlap we are processing is for the erased cursor, we
2013 take the intersection with the rectangle of the cursor. */
2014 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2015 {
2016 XRectangle rc, r_save = r;
2017
2018 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2019 rc.y = s->w->phys_cursor.y;
2020 rc.width = s->w->phys_cursor_width;
2021 rc.height = s->w->phys_cursor_height;
2022
2023 x_intersect_rectangles (&r_save, &rc, &r);
2024 }
2025 }
2026 else
2027 {
2028 /* Don't use S->y for clipping because it doesn't take partially
2029 visible lines into account. For example, it can be negative for
2030 partially visible lines at the top of a window. */
2031 if (!s->row->full_width_p
2032 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2033 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2034 else
2035 r.y = max (0, s->row->y);
2036 }
2037
2038 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2039
2040 /* If drawing the cursor, don't let glyph draw outside its
2041 advertised boundaries. Cleartype does this under some circumstances. */
2042 if (s->hl == DRAW_CURSOR)
2043 {
2044 struct glyph *glyph = s->first_glyph;
2045 int height, max_y;
2046
2047 if (s->x > r.x)
2048 {
2049 r.width -= s->x - r.x;
2050 r.x = s->x;
2051 }
2052 r.width = min (r.width, glyph->pixel_width);
2053
2054 /* If r.y is below window bottom, ensure that we still see a cursor. */
2055 height = min (glyph->ascent + glyph->descent,
2056 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2057 max_y = window_text_bottom_y (s->w) - height;
2058 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2059 if (s->ybase - glyph->ascent > max_y)
2060 {
2061 r.y = max_y;
2062 r.height = height;
2063 }
2064 else
2065 {
2066 /* Don't draw cursor glyph taller than our actual glyph. */
2067 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2068 if (height < r.height)
2069 {
2070 max_y = r.y + r.height;
2071 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2072 r.height = min (max_y - r.y, height);
2073 }
2074 }
2075 }
2076
2077 if (s->row->clip)
2078 {
2079 XRectangle r_save = r;
2080
2081 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2082 r.width = 0;
2083 }
2084
2085 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2086 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2087 {
2088 #ifdef CONVERT_FROM_XRECT
2089 CONVERT_FROM_XRECT (r, *rects);
2090 #else
2091 *rects = r;
2092 #endif
2093 return 1;
2094 }
2095 else
2096 {
2097 /* If we are processing overlapping and allowed to return
2098 multiple clipping rectangles, we exclude the row of the glyph
2099 string from the clipping rectangle. This is to avoid drawing
2100 the same text on the environment with anti-aliasing. */
2101 #ifdef CONVERT_FROM_XRECT
2102 XRectangle rs[2];
2103 #else
2104 XRectangle *rs = rects;
2105 #endif
2106 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2107
2108 if (s->for_overlaps & OVERLAPS_PRED)
2109 {
2110 rs[i] = r;
2111 if (r.y + r.height > row_y)
2112 {
2113 if (r.y < row_y)
2114 rs[i].height = row_y - r.y;
2115 else
2116 rs[i].height = 0;
2117 }
2118 i++;
2119 }
2120 if (s->for_overlaps & OVERLAPS_SUCC)
2121 {
2122 rs[i] = r;
2123 if (r.y < row_y + s->row->visible_height)
2124 {
2125 if (r.y + r.height > row_y + s->row->visible_height)
2126 {
2127 rs[i].y = row_y + s->row->visible_height;
2128 rs[i].height = r.y + r.height - rs[i].y;
2129 }
2130 else
2131 rs[i].height = 0;
2132 }
2133 i++;
2134 }
2135
2136 n = i;
2137 #ifdef CONVERT_FROM_XRECT
2138 for (i = 0; i < n; i++)
2139 CONVERT_FROM_XRECT (rs[i], rects[i]);
2140 #endif
2141 return n;
2142 }
2143 }
2144
2145 /* EXPORT:
2146 Return in *NR the clipping rectangle for glyph string S. */
2147
2148 void
2149 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2150 {
2151 get_glyph_string_clip_rects (s, nr, 1);
2152 }
2153
2154
2155 /* EXPORT:
2156 Return the position and height of the phys cursor in window W.
2157 Set w->phys_cursor_width to width of phys cursor.
2158 */
2159
2160 void
2161 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2162 struct glyph *glyph, int *xp, int *yp, int *heightp)
2163 {
2164 struct frame *f = XFRAME (WINDOW_FRAME (w));
2165 int x, y, wd, h, h0, y0;
2166
2167 /* Compute the width of the rectangle to draw. If on a stretch
2168 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2169 rectangle as wide as the glyph, but use a canonical character
2170 width instead. */
2171 wd = glyph->pixel_width - 1;
2172 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2173 wd++; /* Why? */
2174 #endif
2175
2176 x = w->phys_cursor.x;
2177 if (x < 0)
2178 {
2179 wd += x;
2180 x = 0;
2181 }
2182
2183 if (glyph->type == STRETCH_GLYPH
2184 && !x_stretch_cursor_p)
2185 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2186 w->phys_cursor_width = wd;
2187
2188 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2189
2190 /* If y is below window bottom, ensure that we still see a cursor. */
2191 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2192
2193 h = max (h0, glyph->ascent + glyph->descent);
2194 h0 = min (h0, glyph->ascent + glyph->descent);
2195
2196 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2197 if (y < y0)
2198 {
2199 h = max (h - (y0 - y) + 1, h0);
2200 y = y0 - 1;
2201 }
2202 else
2203 {
2204 y0 = window_text_bottom_y (w) - h0;
2205 if (y > y0)
2206 {
2207 h += y - y0;
2208 y = y0;
2209 }
2210 }
2211
2212 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2213 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2214 *heightp = h;
2215 }
2216
2217 /*
2218 * Remember which glyph the mouse is over.
2219 */
2220
2221 void
2222 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2223 {
2224 Lisp_Object window;
2225 struct window *w;
2226 struct glyph_row *r, *gr, *end_row;
2227 enum window_part part;
2228 enum glyph_row_area area;
2229 int x, y, width, height;
2230
2231 /* Try to determine frame pixel position and size of the glyph under
2232 frame pixel coordinates X/Y on frame F. */
2233
2234 if (!f->glyphs_initialized_p
2235 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2236 NILP (window)))
2237 {
2238 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2239 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2240 goto virtual_glyph;
2241 }
2242
2243 w = XWINDOW (window);
2244 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2245 height = WINDOW_FRAME_LINE_HEIGHT (w);
2246
2247 x = window_relative_x_coord (w, part, gx);
2248 y = gy - WINDOW_TOP_EDGE_Y (w);
2249
2250 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2251 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2252
2253 if (w->pseudo_window_p)
2254 {
2255 area = TEXT_AREA;
2256 part = ON_MODE_LINE; /* Don't adjust margin. */
2257 goto text_glyph;
2258 }
2259
2260 switch (part)
2261 {
2262 case ON_LEFT_MARGIN:
2263 area = LEFT_MARGIN_AREA;
2264 goto text_glyph;
2265
2266 case ON_RIGHT_MARGIN:
2267 area = RIGHT_MARGIN_AREA;
2268 goto text_glyph;
2269
2270 case ON_HEADER_LINE:
2271 case ON_MODE_LINE:
2272 gr = (part == ON_HEADER_LINE
2273 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2274 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2275 gy = gr->y;
2276 area = TEXT_AREA;
2277 goto text_glyph_row_found;
2278
2279 case ON_TEXT:
2280 area = TEXT_AREA;
2281
2282 text_glyph:
2283 gr = 0; gy = 0;
2284 for (; r <= end_row && r->enabled_p; ++r)
2285 if (r->y + r->height > y)
2286 {
2287 gr = r; gy = r->y;
2288 break;
2289 }
2290
2291 text_glyph_row_found:
2292 if (gr && gy <= y)
2293 {
2294 struct glyph *g = gr->glyphs[area];
2295 struct glyph *end = g + gr->used[area];
2296
2297 height = gr->height;
2298 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2299 if (gx + g->pixel_width > x)
2300 break;
2301
2302 if (g < end)
2303 {
2304 if (g->type == IMAGE_GLYPH)
2305 {
2306 /* Don't remember when mouse is over image, as
2307 image may have hot-spots. */
2308 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2309 return;
2310 }
2311 width = g->pixel_width;
2312 }
2313 else
2314 {
2315 /* Use nominal char spacing at end of line. */
2316 x -= gx;
2317 gx += (x / width) * width;
2318 }
2319
2320 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2321 gx += window_box_left_offset (w, area);
2322 }
2323 else
2324 {
2325 /* Use nominal line height at end of window. */
2326 gx = (x / width) * width;
2327 y -= gy;
2328 gy += (y / height) * height;
2329 }
2330 break;
2331
2332 case ON_LEFT_FRINGE:
2333 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2334 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2335 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2336 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2337 goto row_glyph;
2338
2339 case ON_RIGHT_FRINGE:
2340 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2341 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2342 : window_box_right_offset (w, TEXT_AREA));
2343 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2344 goto row_glyph;
2345
2346 case ON_SCROLL_BAR:
2347 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2348 ? 0
2349 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2350 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2351 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2352 : 0)));
2353 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2354
2355 row_glyph:
2356 gr = 0, gy = 0;
2357 for (; r <= end_row && r->enabled_p; ++r)
2358 if (r->y + r->height > y)
2359 {
2360 gr = r; gy = r->y;
2361 break;
2362 }
2363
2364 if (gr && gy <= y)
2365 height = gr->height;
2366 else
2367 {
2368 /* Use nominal line height at end of window. */
2369 y -= gy;
2370 gy += (y / height) * height;
2371 }
2372 break;
2373
2374 default:
2375 ;
2376 virtual_glyph:
2377 /* If there is no glyph under the mouse, then we divide the screen
2378 into a grid of the smallest glyph in the frame, and use that
2379 as our "glyph". */
2380
2381 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2382 round down even for negative values. */
2383 if (gx < 0)
2384 gx -= width - 1;
2385 if (gy < 0)
2386 gy -= height - 1;
2387
2388 gx = (gx / width) * width;
2389 gy = (gy / height) * height;
2390
2391 goto store_rect;
2392 }
2393
2394 gx += WINDOW_LEFT_EDGE_X (w);
2395 gy += WINDOW_TOP_EDGE_Y (w);
2396
2397 store_rect:
2398 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2399
2400 /* Visible feedback for debugging. */
2401 #if 0
2402 #if HAVE_X_WINDOWS
2403 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2404 f->output_data.x->normal_gc,
2405 gx, gy, width, height);
2406 #endif
2407 #endif
2408 }
2409
2410
2411 #endif /* HAVE_WINDOW_SYSTEM */
2412
2413 \f
2414 /***********************************************************************
2415 Lisp form evaluation
2416 ***********************************************************************/
2417
2418 /* Error handler for safe_eval and safe_call. */
2419
2420 static Lisp_Object
2421 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2422 {
2423 add_to_log ("Error during redisplay: %S signalled %S",
2424 Flist (nargs, args), arg);
2425 return Qnil;
2426 }
2427
2428 /* Call function FUNC with the rest of NARGS - 1 arguments
2429 following. Return the result, or nil if something went
2430 wrong. Prevent redisplay during the evaluation. */
2431
2432 Lisp_Object
2433 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2434 {
2435 Lisp_Object val;
2436
2437 if (inhibit_eval_during_redisplay)
2438 val = Qnil;
2439 else
2440 {
2441 va_list ap;
2442 ptrdiff_t i;
2443 ptrdiff_t count = SPECPDL_INDEX ();
2444 struct gcpro gcpro1;
2445 Lisp_Object *args = alloca (nargs * word_size);
2446
2447 args[0] = func;
2448 va_start (ap, func);
2449 for (i = 1; i < nargs; i++)
2450 args[i] = va_arg (ap, Lisp_Object);
2451 va_end (ap);
2452
2453 GCPRO1 (args[0]);
2454 gcpro1.nvars = nargs;
2455 specbind (Qinhibit_redisplay, Qt);
2456 /* Use Qt to ensure debugger does not run,
2457 so there is no possibility of wanting to redisplay. */
2458 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2459 safe_eval_handler);
2460 UNGCPRO;
2461 val = unbind_to (count, val);
2462 }
2463
2464 return val;
2465 }
2466
2467
2468 /* Call function FN with one argument ARG.
2469 Return the result, or nil if something went wrong. */
2470
2471 Lisp_Object
2472 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2473 {
2474 return safe_call (2, fn, arg);
2475 }
2476
2477 static Lisp_Object Qeval;
2478
2479 Lisp_Object
2480 safe_eval (Lisp_Object sexpr)
2481 {
2482 return safe_call1 (Qeval, sexpr);
2483 }
2484
2485 /* Call function FN with two arguments ARG1 and ARG2.
2486 Return the result, or nil if something went wrong. */
2487
2488 Lisp_Object
2489 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2490 {
2491 return safe_call (3, fn, arg1, arg2);
2492 }
2493
2494
2495 \f
2496 /***********************************************************************
2497 Debugging
2498 ***********************************************************************/
2499
2500 #if 0
2501
2502 /* Define CHECK_IT to perform sanity checks on iterators.
2503 This is for debugging. It is too slow to do unconditionally. */
2504
2505 static void
2506 check_it (struct it *it)
2507 {
2508 if (it->method == GET_FROM_STRING)
2509 {
2510 eassert (STRINGP (it->string));
2511 eassert (IT_STRING_CHARPOS (*it) >= 0);
2512 }
2513 else
2514 {
2515 eassert (IT_STRING_CHARPOS (*it) < 0);
2516 if (it->method == GET_FROM_BUFFER)
2517 {
2518 /* Check that character and byte positions agree. */
2519 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2520 }
2521 }
2522
2523 if (it->dpvec)
2524 eassert (it->current.dpvec_index >= 0);
2525 else
2526 eassert (it->current.dpvec_index < 0);
2527 }
2528
2529 #define CHECK_IT(IT) check_it ((IT))
2530
2531 #else /* not 0 */
2532
2533 #define CHECK_IT(IT) (void) 0
2534
2535 #endif /* not 0 */
2536
2537
2538 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2539
2540 /* Check that the window end of window W is what we expect it
2541 to be---the last row in the current matrix displaying text. */
2542
2543 static void
2544 check_window_end (struct window *w)
2545 {
2546 if (!MINI_WINDOW_P (w)
2547 && !NILP (w->window_end_valid))
2548 {
2549 struct glyph_row *row;
2550 eassert ((row = MATRIX_ROW (w->current_matrix,
2551 XFASTINT (w->window_end_vpos)),
2552 !row->enabled_p
2553 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2554 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2555 }
2556 }
2557
2558 #define CHECK_WINDOW_END(W) check_window_end ((W))
2559
2560 #else
2561
2562 #define CHECK_WINDOW_END(W) (void) 0
2563
2564 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2565
2566
2567 \f
2568 /***********************************************************************
2569 Iterator initialization
2570 ***********************************************************************/
2571
2572 /* Initialize IT for displaying current_buffer in window W, starting
2573 at character position CHARPOS. CHARPOS < 0 means that no buffer
2574 position is specified which is useful when the iterator is assigned
2575 a position later. BYTEPOS is the byte position corresponding to
2576 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2577
2578 If ROW is not null, calls to produce_glyphs with IT as parameter
2579 will produce glyphs in that row.
2580
2581 BASE_FACE_ID is the id of a base face to use. It must be one of
2582 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2583 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2584 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2585
2586 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2587 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2588 will be initialized to use the corresponding mode line glyph row of
2589 the desired matrix of W. */
2590
2591 void
2592 init_iterator (struct it *it, struct window *w,
2593 ptrdiff_t charpos, ptrdiff_t bytepos,
2594 struct glyph_row *row, enum face_id base_face_id)
2595 {
2596 int highlight_region_p;
2597 enum face_id remapped_base_face_id = base_face_id;
2598
2599 /* Some precondition checks. */
2600 eassert (w != NULL && it != NULL);
2601 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2602 && charpos <= ZV));
2603
2604 /* If face attributes have been changed since the last redisplay,
2605 free realized faces now because they depend on face definitions
2606 that might have changed. Don't free faces while there might be
2607 desired matrices pending which reference these faces. */
2608 if (face_change_count && !inhibit_free_realized_faces)
2609 {
2610 face_change_count = 0;
2611 free_all_realized_faces (Qnil);
2612 }
2613
2614 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2615 if (! NILP (Vface_remapping_alist))
2616 remapped_base_face_id
2617 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2618
2619 /* Use one of the mode line rows of W's desired matrix if
2620 appropriate. */
2621 if (row == NULL)
2622 {
2623 if (base_face_id == MODE_LINE_FACE_ID
2624 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2625 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2626 else if (base_face_id == HEADER_LINE_FACE_ID)
2627 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2628 }
2629
2630 /* Clear IT. */
2631 memset (it, 0, sizeof *it);
2632 it->current.overlay_string_index = -1;
2633 it->current.dpvec_index = -1;
2634 it->base_face_id = remapped_base_face_id;
2635 it->string = Qnil;
2636 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2637 it->paragraph_embedding = L2R;
2638 it->bidi_it.string.lstring = Qnil;
2639 it->bidi_it.string.s = NULL;
2640 it->bidi_it.string.bufpos = 0;
2641
2642 /* The window in which we iterate over current_buffer: */
2643 XSETWINDOW (it->window, w);
2644 it->w = w;
2645 it->f = XFRAME (w->frame);
2646
2647 it->cmp_it.id = -1;
2648
2649 /* Extra space between lines (on window systems only). */
2650 if (base_face_id == DEFAULT_FACE_ID
2651 && FRAME_WINDOW_P (it->f))
2652 {
2653 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2654 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2655 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2656 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2657 * FRAME_LINE_HEIGHT (it->f));
2658 else if (it->f->extra_line_spacing > 0)
2659 it->extra_line_spacing = it->f->extra_line_spacing;
2660 it->max_extra_line_spacing = 0;
2661 }
2662
2663 /* If realized faces have been removed, e.g. because of face
2664 attribute changes of named faces, recompute them. When running
2665 in batch mode, the face cache of the initial frame is null. If
2666 we happen to get called, make a dummy face cache. */
2667 if (FRAME_FACE_CACHE (it->f) == NULL)
2668 init_frame_faces (it->f);
2669 if (FRAME_FACE_CACHE (it->f)->used == 0)
2670 recompute_basic_faces (it->f);
2671
2672 /* Current value of the `slice', `space-width', and 'height' properties. */
2673 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2674 it->space_width = Qnil;
2675 it->font_height = Qnil;
2676 it->override_ascent = -1;
2677
2678 /* Are control characters displayed as `^C'? */
2679 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2680
2681 /* -1 means everything between a CR and the following line end
2682 is invisible. >0 means lines indented more than this value are
2683 invisible. */
2684 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2685 ? (clip_to_bounds
2686 (-1, XINT (BVAR (current_buffer, selective_display)),
2687 PTRDIFF_MAX))
2688 : (!NILP (BVAR (current_buffer, selective_display))
2689 ? -1 : 0));
2690 it->selective_display_ellipsis_p
2691 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2692
2693 /* Display table to use. */
2694 it->dp = window_display_table (w);
2695
2696 /* Are multibyte characters enabled in current_buffer? */
2697 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2698
2699 /* Non-zero if we should highlight the region. */
2700 highlight_region_p
2701 = (!NILP (Vtransient_mark_mode)
2702 && !NILP (BVAR (current_buffer, mark_active))
2703 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2704
2705 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2706 start and end of a visible region in window IT->w. Set both to
2707 -1 to indicate no region. */
2708 if (highlight_region_p
2709 /* Maybe highlight only in selected window. */
2710 && (/* Either show region everywhere. */
2711 highlight_nonselected_windows
2712 /* Or show region in the selected window. */
2713 || w == XWINDOW (selected_window)
2714 /* Or show the region if we are in the mini-buffer and W is
2715 the window the mini-buffer refers to. */
2716 || (MINI_WINDOW_P (XWINDOW (selected_window))
2717 && WINDOWP (minibuf_selected_window)
2718 && w == XWINDOW (minibuf_selected_window))))
2719 {
2720 ptrdiff_t markpos = marker_position (BVAR (current_buffer, mark));
2721 it->region_beg_charpos = min (PT, markpos);
2722 it->region_end_charpos = max (PT, markpos);
2723 }
2724 else
2725 it->region_beg_charpos = it->region_end_charpos = -1;
2726
2727 /* Get the position at which the redisplay_end_trigger hook should
2728 be run, if it is to be run at all. */
2729 if (MARKERP (w->redisplay_end_trigger)
2730 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2731 it->redisplay_end_trigger_charpos
2732 = marker_position (w->redisplay_end_trigger);
2733 else if (INTEGERP (w->redisplay_end_trigger))
2734 it->redisplay_end_trigger_charpos =
2735 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2736
2737 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2738
2739 /* Are lines in the display truncated? */
2740 if (base_face_id != DEFAULT_FACE_ID
2741 || it->w->hscroll
2742 || (! WINDOW_FULL_WIDTH_P (it->w)
2743 && ((!NILP (Vtruncate_partial_width_windows)
2744 && !INTEGERP (Vtruncate_partial_width_windows))
2745 || (INTEGERP (Vtruncate_partial_width_windows)
2746 && (WINDOW_TOTAL_COLS (it->w)
2747 < XINT (Vtruncate_partial_width_windows))))))
2748 it->line_wrap = TRUNCATE;
2749 else if (NILP (BVAR (current_buffer, truncate_lines)))
2750 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2751 ? WINDOW_WRAP : WORD_WRAP;
2752 else
2753 it->line_wrap = TRUNCATE;
2754
2755 /* Get dimensions of truncation and continuation glyphs. These are
2756 displayed as fringe bitmaps under X, but we need them for such
2757 frames when the fringes are turned off. But leave the dimensions
2758 zero for tooltip frames, as these glyphs look ugly there and also
2759 sabotage calculations of tooltip dimensions in x-show-tip. */
2760 #ifdef HAVE_WINDOW_SYSTEM
2761 if (!(FRAME_WINDOW_P (it->f)
2762 && FRAMEP (tip_frame)
2763 && it->f == XFRAME (tip_frame)))
2764 #endif
2765 {
2766 if (it->line_wrap == TRUNCATE)
2767 {
2768 /* We will need the truncation glyph. */
2769 eassert (it->glyph_row == NULL);
2770 produce_special_glyphs (it, IT_TRUNCATION);
2771 it->truncation_pixel_width = it->pixel_width;
2772 }
2773 else
2774 {
2775 /* We will need the continuation glyph. */
2776 eassert (it->glyph_row == NULL);
2777 produce_special_glyphs (it, IT_CONTINUATION);
2778 it->continuation_pixel_width = it->pixel_width;
2779 }
2780 }
2781
2782 /* Reset these values to zero because the produce_special_glyphs
2783 above has changed them. */
2784 it->pixel_width = it->ascent = it->descent = 0;
2785 it->phys_ascent = it->phys_descent = 0;
2786
2787 /* Set this after getting the dimensions of truncation and
2788 continuation glyphs, so that we don't produce glyphs when calling
2789 produce_special_glyphs, above. */
2790 it->glyph_row = row;
2791 it->area = TEXT_AREA;
2792
2793 /* Forget any previous info about this row being reversed. */
2794 if (it->glyph_row)
2795 it->glyph_row->reversed_p = 0;
2796
2797 /* Get the dimensions of the display area. The display area
2798 consists of the visible window area plus a horizontally scrolled
2799 part to the left of the window. All x-values are relative to the
2800 start of this total display area. */
2801 if (base_face_id != DEFAULT_FACE_ID)
2802 {
2803 /* Mode lines, menu bar in terminal frames. */
2804 it->first_visible_x = 0;
2805 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2806 }
2807 else
2808 {
2809 it->first_visible_x =
2810 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2811 it->last_visible_x = (it->first_visible_x
2812 + window_box_width (w, TEXT_AREA));
2813
2814 /* If we truncate lines, leave room for the truncation glyph(s) at
2815 the right margin. Otherwise, leave room for the continuation
2816 glyph(s). Done only if the window has no fringes. Since we
2817 don't know at this point whether there will be any R2L lines in
2818 the window, we reserve space for truncation/continuation glyphs
2819 even if only one of the fringes is absent. */
2820 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2821 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2822 {
2823 if (it->line_wrap == TRUNCATE)
2824 it->last_visible_x -= it->truncation_pixel_width;
2825 else
2826 it->last_visible_x -= it->continuation_pixel_width;
2827 }
2828
2829 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2830 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2831 }
2832
2833 /* Leave room for a border glyph. */
2834 if (!FRAME_WINDOW_P (it->f)
2835 && !WINDOW_RIGHTMOST_P (it->w))
2836 it->last_visible_x -= 1;
2837
2838 it->last_visible_y = window_text_bottom_y (w);
2839
2840 /* For mode lines and alike, arrange for the first glyph having a
2841 left box line if the face specifies a box. */
2842 if (base_face_id != DEFAULT_FACE_ID)
2843 {
2844 struct face *face;
2845
2846 it->face_id = remapped_base_face_id;
2847
2848 /* If we have a boxed mode line, make the first character appear
2849 with a left box line. */
2850 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2851 if (face->box != FACE_NO_BOX)
2852 it->start_of_box_run_p = 1;
2853 }
2854
2855 /* If a buffer position was specified, set the iterator there,
2856 getting overlays and face properties from that position. */
2857 if (charpos >= BUF_BEG (current_buffer))
2858 {
2859 it->end_charpos = ZV;
2860 IT_CHARPOS (*it) = charpos;
2861
2862 /* We will rely on `reseat' to set this up properly, via
2863 handle_face_prop. */
2864 it->face_id = it->base_face_id;
2865
2866 /* Compute byte position if not specified. */
2867 if (bytepos < charpos)
2868 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2869 else
2870 IT_BYTEPOS (*it) = bytepos;
2871
2872 it->start = it->current;
2873 /* Do we need to reorder bidirectional text? Not if this is a
2874 unibyte buffer: by definition, none of the single-byte
2875 characters are strong R2L, so no reordering is needed. And
2876 bidi.c doesn't support unibyte buffers anyway. Also, don't
2877 reorder while we are loading loadup.el, since the tables of
2878 character properties needed for reordering are not yet
2879 available. */
2880 it->bidi_p =
2881 NILP (Vpurify_flag)
2882 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2883 && it->multibyte_p;
2884
2885 /* If we are to reorder bidirectional text, init the bidi
2886 iterator. */
2887 if (it->bidi_p)
2888 {
2889 /* Note the paragraph direction that this buffer wants to
2890 use. */
2891 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2892 Qleft_to_right))
2893 it->paragraph_embedding = L2R;
2894 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2895 Qright_to_left))
2896 it->paragraph_embedding = R2L;
2897 else
2898 it->paragraph_embedding = NEUTRAL_DIR;
2899 bidi_unshelve_cache (NULL, 0);
2900 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2901 &it->bidi_it);
2902 }
2903
2904 /* Compute faces etc. */
2905 reseat (it, it->current.pos, 1);
2906 }
2907
2908 CHECK_IT (it);
2909 }
2910
2911
2912 /* Initialize IT for the display of window W with window start POS. */
2913
2914 void
2915 start_display (struct it *it, struct window *w, struct text_pos pos)
2916 {
2917 struct glyph_row *row;
2918 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2919
2920 row = w->desired_matrix->rows + first_vpos;
2921 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2922 it->first_vpos = first_vpos;
2923
2924 /* Don't reseat to previous visible line start if current start
2925 position is in a string or image. */
2926 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2927 {
2928 int start_at_line_beg_p;
2929 int first_y = it->current_y;
2930
2931 /* If window start is not at a line start, skip forward to POS to
2932 get the correct continuation lines width. */
2933 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2934 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2935 if (!start_at_line_beg_p)
2936 {
2937 int new_x;
2938
2939 reseat_at_previous_visible_line_start (it);
2940 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2941
2942 new_x = it->current_x + it->pixel_width;
2943
2944 /* If lines are continued, this line may end in the middle
2945 of a multi-glyph character (e.g. a control character
2946 displayed as \003, or in the middle of an overlay
2947 string). In this case move_it_to above will not have
2948 taken us to the start of the continuation line but to the
2949 end of the continued line. */
2950 if (it->current_x > 0
2951 && it->line_wrap != TRUNCATE /* Lines are continued. */
2952 && (/* And glyph doesn't fit on the line. */
2953 new_x > it->last_visible_x
2954 /* Or it fits exactly and we're on a window
2955 system frame. */
2956 || (new_x == it->last_visible_x
2957 && FRAME_WINDOW_P (it->f)
2958 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2959 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2960 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2961 {
2962 if ((it->current.dpvec_index >= 0
2963 || it->current.overlay_string_index >= 0)
2964 /* If we are on a newline from a display vector or
2965 overlay string, then we are already at the end of
2966 a screen line; no need to go to the next line in
2967 that case, as this line is not really continued.
2968 (If we do go to the next line, C-e will not DTRT.) */
2969 && it->c != '\n')
2970 {
2971 set_iterator_to_next (it, 1);
2972 move_it_in_display_line_to (it, -1, -1, 0);
2973 }
2974
2975 it->continuation_lines_width += it->current_x;
2976 }
2977 /* If the character at POS is displayed via a display
2978 vector, move_it_to above stops at the final glyph of
2979 IT->dpvec. To make the caller redisplay that character
2980 again (a.k.a. start at POS), we need to reset the
2981 dpvec_index to the beginning of IT->dpvec. */
2982 else if (it->current.dpvec_index >= 0)
2983 it->current.dpvec_index = 0;
2984
2985 /* We're starting a new display line, not affected by the
2986 height of the continued line, so clear the appropriate
2987 fields in the iterator structure. */
2988 it->max_ascent = it->max_descent = 0;
2989 it->max_phys_ascent = it->max_phys_descent = 0;
2990
2991 it->current_y = first_y;
2992 it->vpos = 0;
2993 it->current_x = it->hpos = 0;
2994 }
2995 }
2996 }
2997
2998
2999 /* Return 1 if POS is a position in ellipses displayed for invisible
3000 text. W is the window we display, for text property lookup. */
3001
3002 static int
3003 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3004 {
3005 Lisp_Object prop, window;
3006 int ellipses_p = 0;
3007 ptrdiff_t charpos = CHARPOS (pos->pos);
3008
3009 /* If POS specifies a position in a display vector, this might
3010 be for an ellipsis displayed for invisible text. We won't
3011 get the iterator set up for delivering that ellipsis unless
3012 we make sure that it gets aware of the invisible text. */
3013 if (pos->dpvec_index >= 0
3014 && pos->overlay_string_index < 0
3015 && CHARPOS (pos->string_pos) < 0
3016 && charpos > BEGV
3017 && (XSETWINDOW (window, w),
3018 prop = Fget_char_property (make_number (charpos),
3019 Qinvisible, window),
3020 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3021 {
3022 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3023 window);
3024 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3025 }
3026
3027 return ellipses_p;
3028 }
3029
3030
3031 /* Initialize IT for stepping through current_buffer in window W,
3032 starting at position POS that includes overlay string and display
3033 vector/ control character translation position information. Value
3034 is zero if there are overlay strings with newlines at POS. */
3035
3036 static int
3037 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3038 {
3039 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3040 int i, overlay_strings_with_newlines = 0;
3041
3042 /* If POS specifies a position in a display vector, this might
3043 be for an ellipsis displayed for invisible text. We won't
3044 get the iterator set up for delivering that ellipsis unless
3045 we make sure that it gets aware of the invisible text. */
3046 if (in_ellipses_for_invisible_text_p (pos, w))
3047 {
3048 --charpos;
3049 bytepos = 0;
3050 }
3051
3052 /* Keep in mind: the call to reseat in init_iterator skips invisible
3053 text, so we might end up at a position different from POS. This
3054 is only a problem when POS is a row start after a newline and an
3055 overlay starts there with an after-string, and the overlay has an
3056 invisible property. Since we don't skip invisible text in
3057 display_line and elsewhere immediately after consuming the
3058 newline before the row start, such a POS will not be in a string,
3059 but the call to init_iterator below will move us to the
3060 after-string. */
3061 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3062
3063 /* This only scans the current chunk -- it should scan all chunks.
3064 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3065 to 16 in 22.1 to make this a lesser problem. */
3066 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3067 {
3068 const char *s = SSDATA (it->overlay_strings[i]);
3069 const char *e = s + SBYTES (it->overlay_strings[i]);
3070
3071 while (s < e && *s != '\n')
3072 ++s;
3073
3074 if (s < e)
3075 {
3076 overlay_strings_with_newlines = 1;
3077 break;
3078 }
3079 }
3080
3081 /* If position is within an overlay string, set up IT to the right
3082 overlay string. */
3083 if (pos->overlay_string_index >= 0)
3084 {
3085 int relative_index;
3086
3087 /* If the first overlay string happens to have a `display'
3088 property for an image, the iterator will be set up for that
3089 image, and we have to undo that setup first before we can
3090 correct the overlay string index. */
3091 if (it->method == GET_FROM_IMAGE)
3092 pop_it (it);
3093
3094 /* We already have the first chunk of overlay strings in
3095 IT->overlay_strings. Load more until the one for
3096 pos->overlay_string_index is in IT->overlay_strings. */
3097 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3098 {
3099 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3100 it->current.overlay_string_index = 0;
3101 while (n--)
3102 {
3103 load_overlay_strings (it, 0);
3104 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3105 }
3106 }
3107
3108 it->current.overlay_string_index = pos->overlay_string_index;
3109 relative_index = (it->current.overlay_string_index
3110 % OVERLAY_STRING_CHUNK_SIZE);
3111 it->string = it->overlay_strings[relative_index];
3112 eassert (STRINGP (it->string));
3113 it->current.string_pos = pos->string_pos;
3114 it->method = GET_FROM_STRING;
3115 }
3116
3117 if (CHARPOS (pos->string_pos) >= 0)
3118 {
3119 /* Recorded position is not in an overlay string, but in another
3120 string. This can only be a string from a `display' property.
3121 IT should already be filled with that string. */
3122 it->current.string_pos = pos->string_pos;
3123 eassert (STRINGP (it->string));
3124 }
3125
3126 /* Restore position in display vector translations, control
3127 character translations or ellipses. */
3128 if (pos->dpvec_index >= 0)
3129 {
3130 if (it->dpvec == NULL)
3131 get_next_display_element (it);
3132 eassert (it->dpvec && it->current.dpvec_index == 0);
3133 it->current.dpvec_index = pos->dpvec_index;
3134 }
3135
3136 CHECK_IT (it);
3137 return !overlay_strings_with_newlines;
3138 }
3139
3140
3141 /* Initialize IT for stepping through current_buffer in window W
3142 starting at ROW->start. */
3143
3144 static void
3145 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3146 {
3147 init_from_display_pos (it, w, &row->start);
3148 it->start = row->start;
3149 it->continuation_lines_width = row->continuation_lines_width;
3150 CHECK_IT (it);
3151 }
3152
3153
3154 /* Initialize IT for stepping through current_buffer in window W
3155 starting in the line following ROW, i.e. starting at ROW->end.
3156 Value is zero if there are overlay strings with newlines at ROW's
3157 end position. */
3158
3159 static int
3160 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3161 {
3162 int success = 0;
3163
3164 if (init_from_display_pos (it, w, &row->end))
3165 {
3166 if (row->continued_p)
3167 it->continuation_lines_width
3168 = row->continuation_lines_width + row->pixel_width;
3169 CHECK_IT (it);
3170 success = 1;
3171 }
3172
3173 return success;
3174 }
3175
3176
3177
3178 \f
3179 /***********************************************************************
3180 Text properties
3181 ***********************************************************************/
3182
3183 /* Called when IT reaches IT->stop_charpos. Handle text property and
3184 overlay changes. Set IT->stop_charpos to the next position where
3185 to stop. */
3186
3187 static void
3188 handle_stop (struct it *it)
3189 {
3190 enum prop_handled handled;
3191 int handle_overlay_change_p;
3192 struct props *p;
3193
3194 it->dpvec = NULL;
3195 it->current.dpvec_index = -1;
3196 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3197 it->ignore_overlay_strings_at_pos_p = 0;
3198 it->ellipsis_p = 0;
3199
3200 /* Use face of preceding text for ellipsis (if invisible) */
3201 if (it->selective_display_ellipsis_p)
3202 it->saved_face_id = it->face_id;
3203
3204 do
3205 {
3206 handled = HANDLED_NORMALLY;
3207
3208 /* Call text property handlers. */
3209 for (p = it_props; p->handler; ++p)
3210 {
3211 handled = p->handler (it);
3212
3213 if (handled == HANDLED_RECOMPUTE_PROPS)
3214 break;
3215 else if (handled == HANDLED_RETURN)
3216 {
3217 /* We still want to show before and after strings from
3218 overlays even if the actual buffer text is replaced. */
3219 if (!handle_overlay_change_p
3220 || it->sp > 1
3221 /* Don't call get_overlay_strings_1 if we already
3222 have overlay strings loaded, because doing so
3223 will load them again and push the iterator state
3224 onto the stack one more time, which is not
3225 expected by the rest of the code that processes
3226 overlay strings. */
3227 || (it->current.overlay_string_index < 0
3228 ? !get_overlay_strings_1 (it, 0, 0)
3229 : 0))
3230 {
3231 if (it->ellipsis_p)
3232 setup_for_ellipsis (it, 0);
3233 /* When handling a display spec, we might load an
3234 empty string. In that case, discard it here. We
3235 used to discard it in handle_single_display_spec,
3236 but that causes get_overlay_strings_1, above, to
3237 ignore overlay strings that we must check. */
3238 if (STRINGP (it->string) && !SCHARS (it->string))
3239 pop_it (it);
3240 return;
3241 }
3242 else if (STRINGP (it->string) && !SCHARS (it->string))
3243 pop_it (it);
3244 else
3245 {
3246 it->ignore_overlay_strings_at_pos_p = 1;
3247 it->string_from_display_prop_p = 0;
3248 it->from_disp_prop_p = 0;
3249 handle_overlay_change_p = 0;
3250 }
3251 handled = HANDLED_RECOMPUTE_PROPS;
3252 break;
3253 }
3254 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3255 handle_overlay_change_p = 0;
3256 }
3257
3258 if (handled != HANDLED_RECOMPUTE_PROPS)
3259 {
3260 /* Don't check for overlay strings below when set to deliver
3261 characters from a display vector. */
3262 if (it->method == GET_FROM_DISPLAY_VECTOR)
3263 handle_overlay_change_p = 0;
3264
3265 /* Handle overlay changes.
3266 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3267 if it finds overlays. */
3268 if (handle_overlay_change_p)
3269 handled = handle_overlay_change (it);
3270 }
3271
3272 if (it->ellipsis_p)
3273 {
3274 setup_for_ellipsis (it, 0);
3275 break;
3276 }
3277 }
3278 while (handled == HANDLED_RECOMPUTE_PROPS);
3279
3280 /* Determine where to stop next. */
3281 if (handled == HANDLED_NORMALLY)
3282 compute_stop_pos (it);
3283 }
3284
3285
3286 /* Compute IT->stop_charpos from text property and overlay change
3287 information for IT's current position. */
3288
3289 static void
3290 compute_stop_pos (struct it *it)
3291 {
3292 register INTERVAL iv, next_iv;
3293 Lisp_Object object, limit, position;
3294 ptrdiff_t charpos, bytepos;
3295
3296 if (STRINGP (it->string))
3297 {
3298 /* Strings are usually short, so don't limit the search for
3299 properties. */
3300 it->stop_charpos = it->end_charpos;
3301 object = it->string;
3302 limit = Qnil;
3303 charpos = IT_STRING_CHARPOS (*it);
3304 bytepos = IT_STRING_BYTEPOS (*it);
3305 }
3306 else
3307 {
3308 ptrdiff_t pos;
3309
3310 /* If end_charpos is out of range for some reason, such as a
3311 misbehaving display function, rationalize it (Bug#5984). */
3312 if (it->end_charpos > ZV)
3313 it->end_charpos = ZV;
3314 it->stop_charpos = it->end_charpos;
3315
3316 /* If next overlay change is in front of the current stop pos
3317 (which is IT->end_charpos), stop there. Note: value of
3318 next_overlay_change is point-max if no overlay change
3319 follows. */
3320 charpos = IT_CHARPOS (*it);
3321 bytepos = IT_BYTEPOS (*it);
3322 pos = next_overlay_change (charpos);
3323 if (pos < it->stop_charpos)
3324 it->stop_charpos = pos;
3325
3326 /* If showing the region, we have to stop at the region
3327 start or end because the face might change there. */
3328 if (it->region_beg_charpos > 0)
3329 {
3330 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3331 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3332 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3333 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3334 }
3335
3336 /* Set up variables for computing the stop position from text
3337 property changes. */
3338 XSETBUFFER (object, current_buffer);
3339 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3340 }
3341
3342 /* Get the interval containing IT's position. Value is a null
3343 interval if there isn't such an interval. */
3344 position = make_number (charpos);
3345 iv = validate_interval_range (object, &position, &position, 0);
3346 if (iv)
3347 {
3348 Lisp_Object values_here[LAST_PROP_IDX];
3349 struct props *p;
3350
3351 /* Get properties here. */
3352 for (p = it_props; p->handler; ++p)
3353 values_here[p->idx] = textget (iv->plist, *p->name);
3354
3355 /* Look for an interval following iv that has different
3356 properties. */
3357 for (next_iv = next_interval (iv);
3358 (next_iv
3359 && (NILP (limit)
3360 || XFASTINT (limit) > next_iv->position));
3361 next_iv = next_interval (next_iv))
3362 {
3363 for (p = it_props; p->handler; ++p)
3364 {
3365 Lisp_Object new_value;
3366
3367 new_value = textget (next_iv->plist, *p->name);
3368 if (!EQ (values_here[p->idx], new_value))
3369 break;
3370 }
3371
3372 if (p->handler)
3373 break;
3374 }
3375
3376 if (next_iv)
3377 {
3378 if (INTEGERP (limit)
3379 && next_iv->position >= XFASTINT (limit))
3380 /* No text property change up to limit. */
3381 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3382 else
3383 /* Text properties change in next_iv. */
3384 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3385 }
3386 }
3387
3388 if (it->cmp_it.id < 0)
3389 {
3390 ptrdiff_t stoppos = it->end_charpos;
3391
3392 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3393 stoppos = -1;
3394 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3395 stoppos, it->string);
3396 }
3397
3398 eassert (STRINGP (it->string)
3399 || (it->stop_charpos >= BEGV
3400 && it->stop_charpos >= IT_CHARPOS (*it)));
3401 }
3402
3403
3404 /* Return the position of the next overlay change after POS in
3405 current_buffer. Value is point-max if no overlay change
3406 follows. This is like `next-overlay-change' but doesn't use
3407 xmalloc. */
3408
3409 static ptrdiff_t
3410 next_overlay_change (ptrdiff_t pos)
3411 {
3412 ptrdiff_t i, noverlays;
3413 ptrdiff_t endpos;
3414 Lisp_Object *overlays;
3415
3416 /* Get all overlays at the given position. */
3417 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3418
3419 /* If any of these overlays ends before endpos,
3420 use its ending point instead. */
3421 for (i = 0; i < noverlays; ++i)
3422 {
3423 Lisp_Object oend;
3424 ptrdiff_t oendpos;
3425
3426 oend = OVERLAY_END (overlays[i]);
3427 oendpos = OVERLAY_POSITION (oend);
3428 endpos = min (endpos, oendpos);
3429 }
3430
3431 return endpos;
3432 }
3433
3434 /* How many characters forward to search for a display property or
3435 display string. Searching too far forward makes the bidi display
3436 sluggish, especially in small windows. */
3437 #define MAX_DISP_SCAN 250
3438
3439 /* Return the character position of a display string at or after
3440 position specified by POSITION. If no display string exists at or
3441 after POSITION, return ZV. A display string is either an overlay
3442 with `display' property whose value is a string, or a `display'
3443 text property whose value is a string. STRING is data about the
3444 string to iterate; if STRING->lstring is nil, we are iterating a
3445 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3446 on a GUI frame. DISP_PROP is set to zero if we searched
3447 MAX_DISP_SCAN characters forward without finding any display
3448 strings, non-zero otherwise. It is set to 2 if the display string
3449 uses any kind of `(space ...)' spec that will produce a stretch of
3450 white space in the text area. */
3451 ptrdiff_t
3452 compute_display_string_pos (struct text_pos *position,
3453 struct bidi_string_data *string,
3454 int frame_window_p, int *disp_prop)
3455 {
3456 /* OBJECT = nil means current buffer. */
3457 Lisp_Object object =
3458 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3459 Lisp_Object pos, spec, limpos;
3460 int string_p = (string && (STRINGP (string->lstring) || string->s));
3461 ptrdiff_t eob = string_p ? string->schars : ZV;
3462 ptrdiff_t begb = string_p ? 0 : BEGV;
3463 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3464 ptrdiff_t lim =
3465 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3466 struct text_pos tpos;
3467 int rv = 0;
3468
3469 *disp_prop = 1;
3470
3471 if (charpos >= eob
3472 /* We don't support display properties whose values are strings
3473 that have display string properties. */
3474 || string->from_disp_str
3475 /* C strings cannot have display properties. */
3476 || (string->s && !STRINGP (object)))
3477 {
3478 *disp_prop = 0;
3479 return eob;
3480 }
3481
3482 /* If the character at CHARPOS is where the display string begins,
3483 return CHARPOS. */
3484 pos = make_number (charpos);
3485 if (STRINGP (object))
3486 bufpos = string->bufpos;
3487 else
3488 bufpos = charpos;
3489 tpos = *position;
3490 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3491 && (charpos <= begb
3492 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3493 object),
3494 spec))
3495 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3496 frame_window_p)))
3497 {
3498 if (rv == 2)
3499 *disp_prop = 2;
3500 return charpos;
3501 }
3502
3503 /* Look forward for the first character with a `display' property
3504 that will replace the underlying text when displayed. */
3505 limpos = make_number (lim);
3506 do {
3507 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3508 CHARPOS (tpos) = XFASTINT (pos);
3509 if (CHARPOS (tpos) >= lim)
3510 {
3511 *disp_prop = 0;
3512 break;
3513 }
3514 if (STRINGP (object))
3515 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3516 else
3517 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3518 spec = Fget_char_property (pos, Qdisplay, object);
3519 if (!STRINGP (object))
3520 bufpos = CHARPOS (tpos);
3521 } while (NILP (spec)
3522 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3523 bufpos, frame_window_p)));
3524 if (rv == 2)
3525 *disp_prop = 2;
3526
3527 return CHARPOS (tpos);
3528 }
3529
3530 /* Return the character position of the end of the display string that
3531 started at CHARPOS. If there's no display string at CHARPOS,
3532 return -1. A display string is either an overlay with `display'
3533 property whose value is a string or a `display' text property whose
3534 value is a string. */
3535 ptrdiff_t
3536 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3537 {
3538 /* OBJECT = nil means current buffer. */
3539 Lisp_Object object =
3540 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3541 Lisp_Object pos = make_number (charpos);
3542 ptrdiff_t eob =
3543 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3544
3545 if (charpos >= eob || (string->s && !STRINGP (object)))
3546 return eob;
3547
3548 /* It could happen that the display property or overlay was removed
3549 since we found it in compute_display_string_pos above. One way
3550 this can happen is if JIT font-lock was called (through
3551 handle_fontified_prop), and jit-lock-functions remove text
3552 properties or overlays from the portion of buffer that includes
3553 CHARPOS. Muse mode is known to do that, for example. In this
3554 case, we return -1 to the caller, to signal that no display
3555 string is actually present at CHARPOS. See bidi_fetch_char for
3556 how this is handled.
3557
3558 An alternative would be to never look for display properties past
3559 it->stop_charpos. But neither compute_display_string_pos nor
3560 bidi_fetch_char that calls it know or care where the next
3561 stop_charpos is. */
3562 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3563 return -1;
3564
3565 /* Look forward for the first character where the `display' property
3566 changes. */
3567 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3568
3569 return XFASTINT (pos);
3570 }
3571
3572
3573 \f
3574 /***********************************************************************
3575 Fontification
3576 ***********************************************************************/
3577
3578 /* Handle changes in the `fontified' property of the current buffer by
3579 calling hook functions from Qfontification_functions to fontify
3580 regions of text. */
3581
3582 static enum prop_handled
3583 handle_fontified_prop (struct it *it)
3584 {
3585 Lisp_Object prop, pos;
3586 enum prop_handled handled = HANDLED_NORMALLY;
3587
3588 if (!NILP (Vmemory_full))
3589 return handled;
3590
3591 /* Get the value of the `fontified' property at IT's current buffer
3592 position. (The `fontified' property doesn't have a special
3593 meaning in strings.) If the value is nil, call functions from
3594 Qfontification_functions. */
3595 if (!STRINGP (it->string)
3596 && it->s == NULL
3597 && !NILP (Vfontification_functions)
3598 && !NILP (Vrun_hooks)
3599 && (pos = make_number (IT_CHARPOS (*it)),
3600 prop = Fget_char_property (pos, Qfontified, Qnil),
3601 /* Ignore the special cased nil value always present at EOB since
3602 no amount of fontifying will be able to change it. */
3603 NILP (prop) && IT_CHARPOS (*it) < Z))
3604 {
3605 ptrdiff_t count = SPECPDL_INDEX ();
3606 Lisp_Object val;
3607 struct buffer *obuf = current_buffer;
3608 int begv = BEGV, zv = ZV;
3609 int old_clip_changed = current_buffer->clip_changed;
3610
3611 val = Vfontification_functions;
3612 specbind (Qfontification_functions, Qnil);
3613
3614 eassert (it->end_charpos == ZV);
3615
3616 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3617 safe_call1 (val, pos);
3618 else
3619 {
3620 Lisp_Object fns, fn;
3621 struct gcpro gcpro1, gcpro2;
3622
3623 fns = Qnil;
3624 GCPRO2 (val, fns);
3625
3626 for (; CONSP (val); val = XCDR (val))
3627 {
3628 fn = XCAR (val);
3629
3630 if (EQ (fn, Qt))
3631 {
3632 /* A value of t indicates this hook has a local
3633 binding; it means to run the global binding too.
3634 In a global value, t should not occur. If it
3635 does, we must ignore it to avoid an endless
3636 loop. */
3637 for (fns = Fdefault_value (Qfontification_functions);
3638 CONSP (fns);
3639 fns = XCDR (fns))
3640 {
3641 fn = XCAR (fns);
3642 if (!EQ (fn, Qt))
3643 safe_call1 (fn, pos);
3644 }
3645 }
3646 else
3647 safe_call1 (fn, pos);
3648 }
3649
3650 UNGCPRO;
3651 }
3652
3653 unbind_to (count, Qnil);
3654
3655 /* Fontification functions routinely call `save-restriction'.
3656 Normally, this tags clip_changed, which can confuse redisplay
3657 (see discussion in Bug#6671). Since we don't perform any
3658 special handling of fontification changes in the case where
3659 `save-restriction' isn't called, there's no point doing so in
3660 this case either. So, if the buffer's restrictions are
3661 actually left unchanged, reset clip_changed. */
3662 if (obuf == current_buffer)
3663 {
3664 if (begv == BEGV && zv == ZV)
3665 current_buffer->clip_changed = old_clip_changed;
3666 }
3667 /* There isn't much we can reasonably do to protect against
3668 misbehaving fontification, but here's a fig leaf. */
3669 else if (!NILP (BVAR (obuf, name)))
3670 set_buffer_internal_1 (obuf);
3671
3672 /* The fontification code may have added/removed text.
3673 It could do even a lot worse, but let's at least protect against
3674 the most obvious case where only the text past `pos' gets changed',
3675 as is/was done in grep.el where some escapes sequences are turned
3676 into face properties (bug#7876). */
3677 it->end_charpos = ZV;
3678
3679 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3680 something. This avoids an endless loop if they failed to
3681 fontify the text for which reason ever. */
3682 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3683 handled = HANDLED_RECOMPUTE_PROPS;
3684 }
3685
3686 return handled;
3687 }
3688
3689
3690 \f
3691 /***********************************************************************
3692 Faces
3693 ***********************************************************************/
3694
3695 /* Set up iterator IT from face properties at its current position.
3696 Called from handle_stop. */
3697
3698 static enum prop_handled
3699 handle_face_prop (struct it *it)
3700 {
3701 int new_face_id;
3702 ptrdiff_t next_stop;
3703
3704 if (!STRINGP (it->string))
3705 {
3706 new_face_id
3707 = face_at_buffer_position (it->w,
3708 IT_CHARPOS (*it),
3709 it->region_beg_charpos,
3710 it->region_end_charpos,
3711 &next_stop,
3712 (IT_CHARPOS (*it)
3713 + TEXT_PROP_DISTANCE_LIMIT),
3714 0, it->base_face_id);
3715
3716 /* Is this a start of a run of characters with box face?
3717 Caveat: this can be called for a freshly initialized
3718 iterator; face_id is -1 in this case. We know that the new
3719 face will not change until limit, i.e. if the new face has a
3720 box, all characters up to limit will have one. But, as
3721 usual, we don't know whether limit is really the end. */
3722 if (new_face_id != it->face_id)
3723 {
3724 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3725
3726 /* If new face has a box but old face has not, this is
3727 the start of a run of characters with box, i.e. it has
3728 a shadow on the left side. The value of face_id of the
3729 iterator will be -1 if this is the initial call that gets
3730 the face. In this case, we have to look in front of IT's
3731 position and see whether there is a face != new_face_id. */
3732 it->start_of_box_run_p
3733 = (new_face->box != FACE_NO_BOX
3734 && (it->face_id >= 0
3735 || IT_CHARPOS (*it) == BEG
3736 || new_face_id != face_before_it_pos (it)));
3737 it->face_box_p = new_face->box != FACE_NO_BOX;
3738 }
3739 }
3740 else
3741 {
3742 int base_face_id;
3743 ptrdiff_t bufpos;
3744 int i;
3745 Lisp_Object from_overlay
3746 = (it->current.overlay_string_index >= 0
3747 ? it->string_overlays[it->current.overlay_string_index
3748 % OVERLAY_STRING_CHUNK_SIZE]
3749 : Qnil);
3750
3751 /* See if we got to this string directly or indirectly from
3752 an overlay property. That includes the before-string or
3753 after-string of an overlay, strings in display properties
3754 provided by an overlay, their text properties, etc.
3755
3756 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3757 if (! NILP (from_overlay))
3758 for (i = it->sp - 1; i >= 0; i--)
3759 {
3760 if (it->stack[i].current.overlay_string_index >= 0)
3761 from_overlay
3762 = it->string_overlays[it->stack[i].current.overlay_string_index
3763 % OVERLAY_STRING_CHUNK_SIZE];
3764 else if (! NILP (it->stack[i].from_overlay))
3765 from_overlay = it->stack[i].from_overlay;
3766
3767 if (!NILP (from_overlay))
3768 break;
3769 }
3770
3771 if (! NILP (from_overlay))
3772 {
3773 bufpos = IT_CHARPOS (*it);
3774 /* For a string from an overlay, the base face depends
3775 only on text properties and ignores overlays. */
3776 base_face_id
3777 = face_for_overlay_string (it->w,
3778 IT_CHARPOS (*it),
3779 it->region_beg_charpos,
3780 it->region_end_charpos,
3781 &next_stop,
3782 (IT_CHARPOS (*it)
3783 + TEXT_PROP_DISTANCE_LIMIT),
3784 0,
3785 from_overlay);
3786 }
3787 else
3788 {
3789 bufpos = 0;
3790
3791 /* For strings from a `display' property, use the face at
3792 IT's current buffer position as the base face to merge
3793 with, so that overlay strings appear in the same face as
3794 surrounding text, unless they specify their own
3795 faces. */
3796 base_face_id = it->string_from_prefix_prop_p
3797 ? DEFAULT_FACE_ID
3798 : underlying_face_id (it);
3799 }
3800
3801 new_face_id = face_at_string_position (it->w,
3802 it->string,
3803 IT_STRING_CHARPOS (*it),
3804 bufpos,
3805 it->region_beg_charpos,
3806 it->region_end_charpos,
3807 &next_stop,
3808 base_face_id, 0);
3809
3810 /* Is this a start of a run of characters with box? Caveat:
3811 this can be called for a freshly allocated iterator; face_id
3812 is -1 is this case. We know that the new face will not
3813 change until the next check pos, i.e. if the new face has a
3814 box, all characters up to that position will have a
3815 box. But, as usual, we don't know whether that position
3816 is really the end. */
3817 if (new_face_id != it->face_id)
3818 {
3819 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3820 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3821
3822 /* If new face has a box but old face hasn't, this is the
3823 start of a run of characters with box, i.e. it has a
3824 shadow on the left side. */
3825 it->start_of_box_run_p
3826 = new_face->box && (old_face == NULL || !old_face->box);
3827 it->face_box_p = new_face->box != FACE_NO_BOX;
3828 }
3829 }
3830
3831 it->face_id = new_face_id;
3832 return HANDLED_NORMALLY;
3833 }
3834
3835
3836 /* Return the ID of the face ``underlying'' IT's current position,
3837 which is in a string. If the iterator is associated with a
3838 buffer, return the face at IT's current buffer position.
3839 Otherwise, use the iterator's base_face_id. */
3840
3841 static int
3842 underlying_face_id (struct it *it)
3843 {
3844 int face_id = it->base_face_id, i;
3845
3846 eassert (STRINGP (it->string));
3847
3848 for (i = it->sp - 1; i >= 0; --i)
3849 if (NILP (it->stack[i].string))
3850 face_id = it->stack[i].face_id;
3851
3852 return face_id;
3853 }
3854
3855
3856 /* Compute the face one character before or after the current position
3857 of IT, in the visual order. BEFORE_P non-zero means get the face
3858 in front (to the left in L2R paragraphs, to the right in R2L
3859 paragraphs) of IT's screen position. Value is the ID of the face. */
3860
3861 static int
3862 face_before_or_after_it_pos (struct it *it, int before_p)
3863 {
3864 int face_id, limit;
3865 ptrdiff_t next_check_charpos;
3866 struct it it_copy;
3867 void *it_copy_data = NULL;
3868
3869 eassert (it->s == NULL);
3870
3871 if (STRINGP (it->string))
3872 {
3873 ptrdiff_t bufpos, charpos;
3874 int base_face_id;
3875
3876 /* No face change past the end of the string (for the case
3877 we are padding with spaces). No face change before the
3878 string start. */
3879 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3880 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3881 return it->face_id;
3882
3883 if (!it->bidi_p)
3884 {
3885 /* Set charpos to the position before or after IT's current
3886 position, in the logical order, which in the non-bidi
3887 case is the same as the visual order. */
3888 if (before_p)
3889 charpos = IT_STRING_CHARPOS (*it) - 1;
3890 else if (it->what == IT_COMPOSITION)
3891 /* For composition, we must check the character after the
3892 composition. */
3893 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3894 else
3895 charpos = IT_STRING_CHARPOS (*it) + 1;
3896 }
3897 else
3898 {
3899 if (before_p)
3900 {
3901 /* With bidi iteration, the character before the current
3902 in the visual order cannot be found by simple
3903 iteration, because "reverse" reordering is not
3904 supported. Instead, we need to use the move_it_*
3905 family of functions. */
3906 /* Ignore face changes before the first visible
3907 character on this display line. */
3908 if (it->current_x <= it->first_visible_x)
3909 return it->face_id;
3910 SAVE_IT (it_copy, *it, it_copy_data);
3911 /* Implementation note: Since move_it_in_display_line
3912 works in the iterator geometry, and thinks the first
3913 character is always the leftmost, even in R2L lines,
3914 we don't need to distinguish between the R2L and L2R
3915 cases here. */
3916 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3917 it_copy.current_x - 1, MOVE_TO_X);
3918 charpos = IT_STRING_CHARPOS (it_copy);
3919 RESTORE_IT (it, it, it_copy_data);
3920 }
3921 else
3922 {
3923 /* Set charpos to the string position of the character
3924 that comes after IT's current position in the visual
3925 order. */
3926 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3927
3928 it_copy = *it;
3929 while (n--)
3930 bidi_move_to_visually_next (&it_copy.bidi_it);
3931
3932 charpos = it_copy.bidi_it.charpos;
3933 }
3934 }
3935 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3936
3937 if (it->current.overlay_string_index >= 0)
3938 bufpos = IT_CHARPOS (*it);
3939 else
3940 bufpos = 0;
3941
3942 base_face_id = underlying_face_id (it);
3943
3944 /* Get the face for ASCII, or unibyte. */
3945 face_id = face_at_string_position (it->w,
3946 it->string,
3947 charpos,
3948 bufpos,
3949 it->region_beg_charpos,
3950 it->region_end_charpos,
3951 &next_check_charpos,
3952 base_face_id, 0);
3953
3954 /* Correct the face for charsets different from ASCII. Do it
3955 for the multibyte case only. The face returned above is
3956 suitable for unibyte text if IT->string is unibyte. */
3957 if (STRING_MULTIBYTE (it->string))
3958 {
3959 struct text_pos pos1 = string_pos (charpos, it->string);
3960 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3961 int c, len;
3962 struct face *face = FACE_FROM_ID (it->f, face_id);
3963
3964 c = string_char_and_length (p, &len);
3965 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3966 }
3967 }
3968 else
3969 {
3970 struct text_pos pos;
3971
3972 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3973 || (IT_CHARPOS (*it) <= BEGV && before_p))
3974 return it->face_id;
3975
3976 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3977 pos = it->current.pos;
3978
3979 if (!it->bidi_p)
3980 {
3981 if (before_p)
3982 DEC_TEXT_POS (pos, it->multibyte_p);
3983 else
3984 {
3985 if (it->what == IT_COMPOSITION)
3986 {
3987 /* For composition, we must check the position after
3988 the composition. */
3989 pos.charpos += it->cmp_it.nchars;
3990 pos.bytepos += it->len;
3991 }
3992 else
3993 INC_TEXT_POS (pos, it->multibyte_p);
3994 }
3995 }
3996 else
3997 {
3998 if (before_p)
3999 {
4000 /* With bidi iteration, the character before the current
4001 in the visual order cannot be found by simple
4002 iteration, because "reverse" reordering is not
4003 supported. Instead, we need to use the move_it_*
4004 family of functions. */
4005 /* Ignore face changes before the first visible
4006 character on this display line. */
4007 if (it->current_x <= it->first_visible_x)
4008 return it->face_id;
4009 SAVE_IT (it_copy, *it, it_copy_data);
4010 /* Implementation note: Since move_it_in_display_line
4011 works in the iterator geometry, and thinks the first
4012 character is always the leftmost, even in R2L lines,
4013 we don't need to distinguish between the R2L and L2R
4014 cases here. */
4015 move_it_in_display_line (&it_copy, ZV,
4016 it_copy.current_x - 1, MOVE_TO_X);
4017 pos = it_copy.current.pos;
4018 RESTORE_IT (it, it, it_copy_data);
4019 }
4020 else
4021 {
4022 /* Set charpos to the buffer position of the character
4023 that comes after IT's current position in the visual
4024 order. */
4025 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4026
4027 it_copy = *it;
4028 while (n--)
4029 bidi_move_to_visually_next (&it_copy.bidi_it);
4030
4031 SET_TEXT_POS (pos,
4032 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4033 }
4034 }
4035 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4036
4037 /* Determine face for CHARSET_ASCII, or unibyte. */
4038 face_id = face_at_buffer_position (it->w,
4039 CHARPOS (pos),
4040 it->region_beg_charpos,
4041 it->region_end_charpos,
4042 &next_check_charpos,
4043 limit, 0, -1);
4044
4045 /* Correct the face for charsets different from ASCII. Do it
4046 for the multibyte case only. The face returned above is
4047 suitable for unibyte text if current_buffer is unibyte. */
4048 if (it->multibyte_p)
4049 {
4050 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4051 struct face *face = FACE_FROM_ID (it->f, face_id);
4052 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4053 }
4054 }
4055
4056 return face_id;
4057 }
4058
4059
4060 \f
4061 /***********************************************************************
4062 Invisible text
4063 ***********************************************************************/
4064
4065 /* Set up iterator IT from invisible properties at its current
4066 position. Called from handle_stop. */
4067
4068 static enum prop_handled
4069 handle_invisible_prop (struct it *it)
4070 {
4071 enum prop_handled handled = HANDLED_NORMALLY;
4072 int invis_p;
4073 Lisp_Object prop;
4074
4075 if (STRINGP (it->string))
4076 {
4077 Lisp_Object end_charpos, limit, charpos;
4078
4079 /* Get the value of the invisible text property at the
4080 current position. Value will be nil if there is no such
4081 property. */
4082 charpos = make_number (IT_STRING_CHARPOS (*it));
4083 prop = Fget_text_property (charpos, Qinvisible, it->string);
4084 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4085
4086 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4087 {
4088 /* Record whether we have to display an ellipsis for the
4089 invisible text. */
4090 int display_ellipsis_p = (invis_p == 2);
4091 ptrdiff_t endpos;
4092
4093 handled = HANDLED_RECOMPUTE_PROPS;
4094
4095 /* Get the position at which the next visible text can be
4096 found in IT->string, if any. */
4097 XSETINT (limit, SCHARS (it->string));
4098 do
4099 {
4100 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4101 it->string, limit);
4102 if (!NILP (end_charpos))
4103 {
4104 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4105 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4106 if (invis_p == 2)
4107 display_ellipsis_p = 1;
4108 }
4109 }
4110 while (!NILP (end_charpos) && invis_p);
4111
4112 if (display_ellipsis_p)
4113 {
4114 it->ellipsis_p = 1;
4115 handled = HANDLED_RETURN;
4116 }
4117
4118 if (INTEGERP (end_charpos)
4119 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
4120 {
4121 /* Text at END_CHARPOS is visible. Move IT there. */
4122 struct text_pos old;
4123 ptrdiff_t oldpos;
4124
4125 old = it->current.string_pos;
4126 oldpos = CHARPOS (old);
4127 if (it->bidi_p)
4128 {
4129 if (it->bidi_it.first_elt
4130 && it->bidi_it.charpos < SCHARS (it->string))
4131 bidi_paragraph_init (it->paragraph_embedding,
4132 &it->bidi_it, 1);
4133 /* Bidi-iterate out of the invisible text. */
4134 do
4135 {
4136 bidi_move_to_visually_next (&it->bidi_it);
4137 }
4138 while (oldpos <= it->bidi_it.charpos
4139 && it->bidi_it.charpos < endpos);
4140
4141 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4142 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4143 if (IT_CHARPOS (*it) >= endpos)
4144 it->prev_stop = endpos;
4145 }
4146 else
4147 {
4148 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4149 compute_string_pos (&it->current.string_pos, old, it->string);
4150 }
4151 }
4152 else
4153 {
4154 /* The rest of the string is invisible. If this is an
4155 overlay string, proceed with the next overlay string
4156 or whatever comes and return a character from there. */
4157 if (it->current.overlay_string_index >= 0)
4158 {
4159 next_overlay_string (it);
4160 /* Don't check for overlay strings when we just
4161 finished processing them. */
4162 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4163 }
4164 else
4165 {
4166 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4167 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4168 }
4169 }
4170 }
4171 }
4172 else
4173 {
4174 ptrdiff_t newpos, next_stop, start_charpos, tem;
4175 Lisp_Object pos, overlay;
4176
4177 /* First of all, is there invisible text at this position? */
4178 tem = start_charpos = IT_CHARPOS (*it);
4179 pos = make_number (tem);
4180 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4181 &overlay);
4182 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4183
4184 /* If we are on invisible text, skip over it. */
4185 if (invis_p && start_charpos < it->end_charpos)
4186 {
4187 /* Record whether we have to display an ellipsis for the
4188 invisible text. */
4189 int display_ellipsis_p = invis_p == 2;
4190
4191 handled = HANDLED_RECOMPUTE_PROPS;
4192
4193 /* Loop skipping over invisible text. The loop is left at
4194 ZV or with IT on the first char being visible again. */
4195 do
4196 {
4197 /* Try to skip some invisible text. Return value is the
4198 position reached which can be equal to where we start
4199 if there is nothing invisible there. This skips both
4200 over invisible text properties and overlays with
4201 invisible property. */
4202 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4203
4204 /* If we skipped nothing at all we weren't at invisible
4205 text in the first place. If everything to the end of
4206 the buffer was skipped, end the loop. */
4207 if (newpos == tem || newpos >= ZV)
4208 invis_p = 0;
4209 else
4210 {
4211 /* We skipped some characters but not necessarily
4212 all there are. Check if we ended up on visible
4213 text. Fget_char_property returns the property of
4214 the char before the given position, i.e. if we
4215 get invis_p = 0, this means that the char at
4216 newpos is visible. */
4217 pos = make_number (newpos);
4218 prop = Fget_char_property (pos, Qinvisible, it->window);
4219 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4220 }
4221
4222 /* If we ended up on invisible text, proceed to
4223 skip starting with next_stop. */
4224 if (invis_p)
4225 tem = next_stop;
4226
4227 /* If there are adjacent invisible texts, don't lose the
4228 second one's ellipsis. */
4229 if (invis_p == 2)
4230 display_ellipsis_p = 1;
4231 }
4232 while (invis_p);
4233
4234 /* The position newpos is now either ZV or on visible text. */
4235 if (it->bidi_p)
4236 {
4237 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4238 int on_newline =
4239 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4240 int after_newline =
4241 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4242
4243 /* If the invisible text ends on a newline or on a
4244 character after a newline, we can avoid the costly,
4245 character by character, bidi iteration to NEWPOS, and
4246 instead simply reseat the iterator there. That's
4247 because all bidi reordering information is tossed at
4248 the newline. This is a big win for modes that hide
4249 complete lines, like Outline, Org, etc. */
4250 if (on_newline || after_newline)
4251 {
4252 struct text_pos tpos;
4253 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4254
4255 SET_TEXT_POS (tpos, newpos, bpos);
4256 reseat_1 (it, tpos, 0);
4257 /* If we reseat on a newline/ZV, we need to prep the
4258 bidi iterator for advancing to the next character
4259 after the newline/EOB, keeping the current paragraph
4260 direction (so that PRODUCE_GLYPHS does TRT wrt
4261 prepending/appending glyphs to a glyph row). */
4262 if (on_newline)
4263 {
4264 it->bidi_it.first_elt = 0;
4265 it->bidi_it.paragraph_dir = pdir;
4266 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4267 it->bidi_it.nchars = 1;
4268 it->bidi_it.ch_len = 1;
4269 }
4270 }
4271 else /* Must use the slow method. */
4272 {
4273 /* With bidi iteration, the region of invisible text
4274 could start and/or end in the middle of a
4275 non-base embedding level. Therefore, we need to
4276 skip invisible text using the bidi iterator,
4277 starting at IT's current position, until we find
4278 ourselves outside of the invisible text.
4279 Skipping invisible text _after_ bidi iteration
4280 avoids affecting the visual order of the
4281 displayed text when invisible properties are
4282 added or removed. */
4283 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4284 {
4285 /* If we were `reseat'ed to a new paragraph,
4286 determine the paragraph base direction. We
4287 need to do it now because
4288 next_element_from_buffer may not have a
4289 chance to do it, if we are going to skip any
4290 text at the beginning, which resets the
4291 FIRST_ELT flag. */
4292 bidi_paragraph_init (it->paragraph_embedding,
4293 &it->bidi_it, 1);
4294 }
4295 do
4296 {
4297 bidi_move_to_visually_next (&it->bidi_it);
4298 }
4299 while (it->stop_charpos <= it->bidi_it.charpos
4300 && it->bidi_it.charpos < newpos);
4301 IT_CHARPOS (*it) = it->bidi_it.charpos;
4302 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4303 /* If we overstepped NEWPOS, record its position in
4304 the iterator, so that we skip invisible text if
4305 later the bidi iteration lands us in the
4306 invisible region again. */
4307 if (IT_CHARPOS (*it) >= newpos)
4308 it->prev_stop = newpos;
4309 }
4310 }
4311 else
4312 {
4313 IT_CHARPOS (*it) = newpos;
4314 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4315 }
4316
4317 /* If there are before-strings at the start of invisible
4318 text, and the text is invisible because of a text
4319 property, arrange to show before-strings because 20.x did
4320 it that way. (If the text is invisible because of an
4321 overlay property instead of a text property, this is
4322 already handled in the overlay code.) */
4323 if (NILP (overlay)
4324 && get_overlay_strings (it, it->stop_charpos))
4325 {
4326 handled = HANDLED_RECOMPUTE_PROPS;
4327 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4328 }
4329 else if (display_ellipsis_p)
4330 {
4331 /* Make sure that the glyphs of the ellipsis will get
4332 correct `charpos' values. If we would not update
4333 it->position here, the glyphs would belong to the
4334 last visible character _before_ the invisible
4335 text, which confuses `set_cursor_from_row'.
4336
4337 We use the last invisible position instead of the
4338 first because this way the cursor is always drawn on
4339 the first "." of the ellipsis, whenever PT is inside
4340 the invisible text. Otherwise the cursor would be
4341 placed _after_ the ellipsis when the point is after the
4342 first invisible character. */
4343 if (!STRINGP (it->object))
4344 {
4345 it->position.charpos = newpos - 1;
4346 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4347 }
4348 it->ellipsis_p = 1;
4349 /* Let the ellipsis display before
4350 considering any properties of the following char.
4351 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4352 handled = HANDLED_RETURN;
4353 }
4354 }
4355 }
4356
4357 return handled;
4358 }
4359
4360
4361 /* Make iterator IT return `...' next.
4362 Replaces LEN characters from buffer. */
4363
4364 static void
4365 setup_for_ellipsis (struct it *it, int len)
4366 {
4367 /* Use the display table definition for `...'. Invalid glyphs
4368 will be handled by the method returning elements from dpvec. */
4369 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4370 {
4371 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4372 it->dpvec = v->contents;
4373 it->dpend = v->contents + v->header.size;
4374 }
4375 else
4376 {
4377 /* Default `...'. */
4378 it->dpvec = default_invis_vector;
4379 it->dpend = default_invis_vector + 3;
4380 }
4381
4382 it->dpvec_char_len = len;
4383 it->current.dpvec_index = 0;
4384 it->dpvec_face_id = -1;
4385
4386 /* Remember the current face id in case glyphs specify faces.
4387 IT's face is restored in set_iterator_to_next.
4388 saved_face_id was set to preceding char's face in handle_stop. */
4389 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4390 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4391
4392 it->method = GET_FROM_DISPLAY_VECTOR;
4393 it->ellipsis_p = 1;
4394 }
4395
4396
4397 \f
4398 /***********************************************************************
4399 'display' property
4400 ***********************************************************************/
4401
4402 /* Set up iterator IT from `display' property at its current position.
4403 Called from handle_stop.
4404 We return HANDLED_RETURN if some part of the display property
4405 overrides the display of the buffer text itself.
4406 Otherwise we return HANDLED_NORMALLY. */
4407
4408 static enum prop_handled
4409 handle_display_prop (struct it *it)
4410 {
4411 Lisp_Object propval, object, overlay;
4412 struct text_pos *position;
4413 ptrdiff_t bufpos;
4414 /* Nonzero if some property replaces the display of the text itself. */
4415 int display_replaced_p = 0;
4416
4417 if (STRINGP (it->string))
4418 {
4419 object = it->string;
4420 position = &it->current.string_pos;
4421 bufpos = CHARPOS (it->current.pos);
4422 }
4423 else
4424 {
4425 XSETWINDOW (object, it->w);
4426 position = &it->current.pos;
4427 bufpos = CHARPOS (*position);
4428 }
4429
4430 /* Reset those iterator values set from display property values. */
4431 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4432 it->space_width = Qnil;
4433 it->font_height = Qnil;
4434 it->voffset = 0;
4435
4436 /* We don't support recursive `display' properties, i.e. string
4437 values that have a string `display' property, that have a string
4438 `display' property etc. */
4439 if (!it->string_from_display_prop_p)
4440 it->area = TEXT_AREA;
4441
4442 propval = get_char_property_and_overlay (make_number (position->charpos),
4443 Qdisplay, object, &overlay);
4444 if (NILP (propval))
4445 return HANDLED_NORMALLY;
4446 /* Now OVERLAY is the overlay that gave us this property, or nil
4447 if it was a text property. */
4448
4449 if (!STRINGP (it->string))
4450 object = it->w->buffer;
4451
4452 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4453 position, bufpos,
4454 FRAME_WINDOW_P (it->f));
4455
4456 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4457 }
4458
4459 /* Subroutine of handle_display_prop. Returns non-zero if the display
4460 specification in SPEC is a replacing specification, i.e. it would
4461 replace the text covered by `display' property with something else,
4462 such as an image or a display string. If SPEC includes any kind or
4463 `(space ...) specification, the value is 2; this is used by
4464 compute_display_string_pos, which see.
4465
4466 See handle_single_display_spec for documentation of arguments.
4467 frame_window_p is non-zero if the window being redisplayed is on a
4468 GUI frame; this argument is used only if IT is NULL, see below.
4469
4470 IT can be NULL, if this is called by the bidi reordering code
4471 through compute_display_string_pos, which see. In that case, this
4472 function only examines SPEC, but does not otherwise "handle" it, in
4473 the sense that it doesn't set up members of IT from the display
4474 spec. */
4475 static int
4476 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4477 Lisp_Object overlay, struct text_pos *position,
4478 ptrdiff_t bufpos, int frame_window_p)
4479 {
4480 int replacing_p = 0;
4481 int rv;
4482
4483 if (CONSP (spec)
4484 /* Simple specifications. */
4485 && !EQ (XCAR (spec), Qimage)
4486 && !EQ (XCAR (spec), Qspace)
4487 && !EQ (XCAR (spec), Qwhen)
4488 && !EQ (XCAR (spec), Qslice)
4489 && !EQ (XCAR (spec), Qspace_width)
4490 && !EQ (XCAR (spec), Qheight)
4491 && !EQ (XCAR (spec), Qraise)
4492 /* Marginal area specifications. */
4493 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4494 && !EQ (XCAR (spec), Qleft_fringe)
4495 && !EQ (XCAR (spec), Qright_fringe)
4496 && !NILP (XCAR (spec)))
4497 {
4498 for (; CONSP (spec); spec = XCDR (spec))
4499 {
4500 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4501 overlay, position, bufpos,
4502 replacing_p, frame_window_p)))
4503 {
4504 replacing_p = rv;
4505 /* If some text in a string is replaced, `position' no
4506 longer points to the position of `object'. */
4507 if (!it || STRINGP (object))
4508 break;
4509 }
4510 }
4511 }
4512 else if (VECTORP (spec))
4513 {
4514 ptrdiff_t i;
4515 for (i = 0; i < ASIZE (spec); ++i)
4516 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4517 overlay, position, bufpos,
4518 replacing_p, frame_window_p)))
4519 {
4520 replacing_p = rv;
4521 /* If some text in a string is replaced, `position' no
4522 longer points to the position of `object'. */
4523 if (!it || STRINGP (object))
4524 break;
4525 }
4526 }
4527 else
4528 {
4529 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4530 position, bufpos, 0,
4531 frame_window_p)))
4532 replacing_p = rv;
4533 }
4534
4535 return replacing_p;
4536 }
4537
4538 /* Value is the position of the end of the `display' property starting
4539 at START_POS in OBJECT. */
4540
4541 static struct text_pos
4542 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4543 {
4544 Lisp_Object end;
4545 struct text_pos end_pos;
4546
4547 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4548 Qdisplay, object, Qnil);
4549 CHARPOS (end_pos) = XFASTINT (end);
4550 if (STRINGP (object))
4551 compute_string_pos (&end_pos, start_pos, it->string);
4552 else
4553 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4554
4555 return end_pos;
4556 }
4557
4558
4559 /* Set up IT from a single `display' property specification SPEC. OBJECT
4560 is the object in which the `display' property was found. *POSITION
4561 is the position in OBJECT at which the `display' property was found.
4562 BUFPOS is the buffer position of OBJECT (different from POSITION if
4563 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4564 previously saw a display specification which already replaced text
4565 display with something else, for example an image; we ignore such
4566 properties after the first one has been processed.
4567
4568 OVERLAY is the overlay this `display' property came from,
4569 or nil if it was a text property.
4570
4571 If SPEC is a `space' or `image' specification, and in some other
4572 cases too, set *POSITION to the position where the `display'
4573 property ends.
4574
4575 If IT is NULL, only examine the property specification in SPEC, but
4576 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4577 is intended to be displayed in a window on a GUI frame.
4578
4579 Value is non-zero if something was found which replaces the display
4580 of buffer or string text. */
4581
4582 static int
4583 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4584 Lisp_Object overlay, struct text_pos *position,
4585 ptrdiff_t bufpos, int display_replaced_p,
4586 int frame_window_p)
4587 {
4588 Lisp_Object form;
4589 Lisp_Object location, value;
4590 struct text_pos start_pos = *position;
4591 int valid_p;
4592
4593 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4594 If the result is non-nil, use VALUE instead of SPEC. */
4595 form = Qt;
4596 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4597 {
4598 spec = XCDR (spec);
4599 if (!CONSP (spec))
4600 return 0;
4601 form = XCAR (spec);
4602 spec = XCDR (spec);
4603 }
4604
4605 if (!NILP (form) && !EQ (form, Qt))
4606 {
4607 ptrdiff_t count = SPECPDL_INDEX ();
4608 struct gcpro gcpro1;
4609
4610 /* Bind `object' to the object having the `display' property, a
4611 buffer or string. Bind `position' to the position in the
4612 object where the property was found, and `buffer-position'
4613 to the current position in the buffer. */
4614
4615 if (NILP (object))
4616 XSETBUFFER (object, current_buffer);
4617 specbind (Qobject, object);
4618 specbind (Qposition, make_number (CHARPOS (*position)));
4619 specbind (Qbuffer_position, make_number (bufpos));
4620 GCPRO1 (form);
4621 form = safe_eval (form);
4622 UNGCPRO;
4623 unbind_to (count, Qnil);
4624 }
4625
4626 if (NILP (form))
4627 return 0;
4628
4629 /* Handle `(height HEIGHT)' specifications. */
4630 if (CONSP (spec)
4631 && EQ (XCAR (spec), Qheight)
4632 && CONSP (XCDR (spec)))
4633 {
4634 if (it)
4635 {
4636 if (!FRAME_WINDOW_P (it->f))
4637 return 0;
4638
4639 it->font_height = XCAR (XCDR (spec));
4640 if (!NILP (it->font_height))
4641 {
4642 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4643 int new_height = -1;
4644
4645 if (CONSP (it->font_height)
4646 && (EQ (XCAR (it->font_height), Qplus)
4647 || EQ (XCAR (it->font_height), Qminus))
4648 && CONSP (XCDR (it->font_height))
4649 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4650 {
4651 /* `(+ N)' or `(- N)' where N is an integer. */
4652 int steps = XINT (XCAR (XCDR (it->font_height)));
4653 if (EQ (XCAR (it->font_height), Qplus))
4654 steps = - steps;
4655 it->face_id = smaller_face (it->f, it->face_id, steps);
4656 }
4657 else if (FUNCTIONP (it->font_height))
4658 {
4659 /* Call function with current height as argument.
4660 Value is the new height. */
4661 Lisp_Object height;
4662 height = safe_call1 (it->font_height,
4663 face->lface[LFACE_HEIGHT_INDEX]);
4664 if (NUMBERP (height))
4665 new_height = XFLOATINT (height);
4666 }
4667 else if (NUMBERP (it->font_height))
4668 {
4669 /* Value is a multiple of the canonical char height. */
4670 struct face *f;
4671
4672 f = FACE_FROM_ID (it->f,
4673 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4674 new_height = (XFLOATINT (it->font_height)
4675 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4676 }
4677 else
4678 {
4679 /* Evaluate IT->font_height with `height' bound to the
4680 current specified height to get the new height. */
4681 ptrdiff_t count = SPECPDL_INDEX ();
4682
4683 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4684 value = safe_eval (it->font_height);
4685 unbind_to (count, Qnil);
4686
4687 if (NUMBERP (value))
4688 new_height = XFLOATINT (value);
4689 }
4690
4691 if (new_height > 0)
4692 it->face_id = face_with_height (it->f, it->face_id, new_height);
4693 }
4694 }
4695
4696 return 0;
4697 }
4698
4699 /* Handle `(space-width WIDTH)'. */
4700 if (CONSP (spec)
4701 && EQ (XCAR (spec), Qspace_width)
4702 && CONSP (XCDR (spec)))
4703 {
4704 if (it)
4705 {
4706 if (!FRAME_WINDOW_P (it->f))
4707 return 0;
4708
4709 value = XCAR (XCDR (spec));
4710 if (NUMBERP (value) && XFLOATINT (value) > 0)
4711 it->space_width = value;
4712 }
4713
4714 return 0;
4715 }
4716
4717 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4718 if (CONSP (spec)
4719 && EQ (XCAR (spec), Qslice))
4720 {
4721 Lisp_Object tem;
4722
4723 if (it)
4724 {
4725 if (!FRAME_WINDOW_P (it->f))
4726 return 0;
4727
4728 if (tem = XCDR (spec), CONSP (tem))
4729 {
4730 it->slice.x = XCAR (tem);
4731 if (tem = XCDR (tem), CONSP (tem))
4732 {
4733 it->slice.y = XCAR (tem);
4734 if (tem = XCDR (tem), CONSP (tem))
4735 {
4736 it->slice.width = XCAR (tem);
4737 if (tem = XCDR (tem), CONSP (tem))
4738 it->slice.height = XCAR (tem);
4739 }
4740 }
4741 }
4742 }
4743
4744 return 0;
4745 }
4746
4747 /* Handle `(raise FACTOR)'. */
4748 if (CONSP (spec)
4749 && EQ (XCAR (spec), Qraise)
4750 && CONSP (XCDR (spec)))
4751 {
4752 if (it)
4753 {
4754 if (!FRAME_WINDOW_P (it->f))
4755 return 0;
4756
4757 #ifdef HAVE_WINDOW_SYSTEM
4758 value = XCAR (XCDR (spec));
4759 if (NUMBERP (value))
4760 {
4761 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4762 it->voffset = - (XFLOATINT (value)
4763 * (FONT_HEIGHT (face->font)));
4764 }
4765 #endif /* HAVE_WINDOW_SYSTEM */
4766 }
4767
4768 return 0;
4769 }
4770
4771 /* Don't handle the other kinds of display specifications
4772 inside a string that we got from a `display' property. */
4773 if (it && it->string_from_display_prop_p)
4774 return 0;
4775
4776 /* Characters having this form of property are not displayed, so
4777 we have to find the end of the property. */
4778 if (it)
4779 {
4780 start_pos = *position;
4781 *position = display_prop_end (it, object, start_pos);
4782 }
4783 value = Qnil;
4784
4785 /* Stop the scan at that end position--we assume that all
4786 text properties change there. */
4787 if (it)
4788 it->stop_charpos = position->charpos;
4789
4790 /* Handle `(left-fringe BITMAP [FACE])'
4791 and `(right-fringe BITMAP [FACE])'. */
4792 if (CONSP (spec)
4793 && (EQ (XCAR (spec), Qleft_fringe)
4794 || EQ (XCAR (spec), Qright_fringe))
4795 && CONSP (XCDR (spec)))
4796 {
4797 int fringe_bitmap;
4798
4799 if (it)
4800 {
4801 if (!FRAME_WINDOW_P (it->f))
4802 /* If we return here, POSITION has been advanced
4803 across the text with this property. */
4804 {
4805 /* Synchronize the bidi iterator with POSITION. This is
4806 needed because we are not going to push the iterator
4807 on behalf of this display property, so there will be
4808 no pop_it call to do this synchronization for us. */
4809 if (it->bidi_p)
4810 {
4811 it->position = *position;
4812 iterate_out_of_display_property (it);
4813 *position = it->position;
4814 }
4815 return 1;
4816 }
4817 }
4818 else if (!frame_window_p)
4819 return 1;
4820
4821 #ifdef HAVE_WINDOW_SYSTEM
4822 value = XCAR (XCDR (spec));
4823 if (!SYMBOLP (value)
4824 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4825 /* If we return here, POSITION has been advanced
4826 across the text with this property. */
4827 {
4828 if (it && it->bidi_p)
4829 {
4830 it->position = *position;
4831 iterate_out_of_display_property (it);
4832 *position = it->position;
4833 }
4834 return 1;
4835 }
4836
4837 if (it)
4838 {
4839 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4840
4841 if (CONSP (XCDR (XCDR (spec))))
4842 {
4843 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4844 int face_id2 = lookup_derived_face (it->f, face_name,
4845 FRINGE_FACE_ID, 0);
4846 if (face_id2 >= 0)
4847 face_id = face_id2;
4848 }
4849
4850 /* Save current settings of IT so that we can restore them
4851 when we are finished with the glyph property value. */
4852 push_it (it, position);
4853
4854 it->area = TEXT_AREA;
4855 it->what = IT_IMAGE;
4856 it->image_id = -1; /* no image */
4857 it->position = start_pos;
4858 it->object = NILP (object) ? it->w->buffer : object;
4859 it->method = GET_FROM_IMAGE;
4860 it->from_overlay = Qnil;
4861 it->face_id = face_id;
4862 it->from_disp_prop_p = 1;
4863
4864 /* Say that we haven't consumed the characters with
4865 `display' property yet. The call to pop_it in
4866 set_iterator_to_next will clean this up. */
4867 *position = start_pos;
4868
4869 if (EQ (XCAR (spec), Qleft_fringe))
4870 {
4871 it->left_user_fringe_bitmap = fringe_bitmap;
4872 it->left_user_fringe_face_id = face_id;
4873 }
4874 else
4875 {
4876 it->right_user_fringe_bitmap = fringe_bitmap;
4877 it->right_user_fringe_face_id = face_id;
4878 }
4879 }
4880 #endif /* HAVE_WINDOW_SYSTEM */
4881 return 1;
4882 }
4883
4884 /* Prepare to handle `((margin left-margin) ...)',
4885 `((margin right-margin) ...)' and `((margin nil) ...)'
4886 prefixes for display specifications. */
4887 location = Qunbound;
4888 if (CONSP (spec) && CONSP (XCAR (spec)))
4889 {
4890 Lisp_Object tem;
4891
4892 value = XCDR (spec);
4893 if (CONSP (value))
4894 value = XCAR (value);
4895
4896 tem = XCAR (spec);
4897 if (EQ (XCAR (tem), Qmargin)
4898 && (tem = XCDR (tem),
4899 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4900 (NILP (tem)
4901 || EQ (tem, Qleft_margin)
4902 || EQ (tem, Qright_margin))))
4903 location = tem;
4904 }
4905
4906 if (EQ (location, Qunbound))
4907 {
4908 location = Qnil;
4909 value = spec;
4910 }
4911
4912 /* After this point, VALUE is the property after any
4913 margin prefix has been stripped. It must be a string,
4914 an image specification, or `(space ...)'.
4915
4916 LOCATION specifies where to display: `left-margin',
4917 `right-margin' or nil. */
4918
4919 valid_p = (STRINGP (value)
4920 #ifdef HAVE_WINDOW_SYSTEM
4921 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4922 && valid_image_p (value))
4923 #endif /* not HAVE_WINDOW_SYSTEM */
4924 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4925
4926 if (valid_p && !display_replaced_p)
4927 {
4928 int retval = 1;
4929
4930 if (!it)
4931 {
4932 /* Callers need to know whether the display spec is any kind
4933 of `(space ...)' spec that is about to affect text-area
4934 display. */
4935 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4936 retval = 2;
4937 return retval;
4938 }
4939
4940 /* Save current settings of IT so that we can restore them
4941 when we are finished with the glyph property value. */
4942 push_it (it, position);
4943 it->from_overlay = overlay;
4944 it->from_disp_prop_p = 1;
4945
4946 if (NILP (location))
4947 it->area = TEXT_AREA;
4948 else if (EQ (location, Qleft_margin))
4949 it->area = LEFT_MARGIN_AREA;
4950 else
4951 it->area = RIGHT_MARGIN_AREA;
4952
4953 if (STRINGP (value))
4954 {
4955 it->string = value;
4956 it->multibyte_p = STRING_MULTIBYTE (it->string);
4957 it->current.overlay_string_index = -1;
4958 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4959 it->end_charpos = it->string_nchars = SCHARS (it->string);
4960 it->method = GET_FROM_STRING;
4961 it->stop_charpos = 0;
4962 it->prev_stop = 0;
4963 it->base_level_stop = 0;
4964 it->string_from_display_prop_p = 1;
4965 /* Say that we haven't consumed the characters with
4966 `display' property yet. The call to pop_it in
4967 set_iterator_to_next will clean this up. */
4968 if (BUFFERP (object))
4969 *position = start_pos;
4970
4971 /* Force paragraph direction to be that of the parent
4972 object. If the parent object's paragraph direction is
4973 not yet determined, default to L2R. */
4974 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4975 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4976 else
4977 it->paragraph_embedding = L2R;
4978
4979 /* Set up the bidi iterator for this display string. */
4980 if (it->bidi_p)
4981 {
4982 it->bidi_it.string.lstring = it->string;
4983 it->bidi_it.string.s = NULL;
4984 it->bidi_it.string.schars = it->end_charpos;
4985 it->bidi_it.string.bufpos = bufpos;
4986 it->bidi_it.string.from_disp_str = 1;
4987 it->bidi_it.string.unibyte = !it->multibyte_p;
4988 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4989 }
4990 }
4991 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4992 {
4993 it->method = GET_FROM_STRETCH;
4994 it->object = value;
4995 *position = it->position = start_pos;
4996 retval = 1 + (it->area == TEXT_AREA);
4997 }
4998 #ifdef HAVE_WINDOW_SYSTEM
4999 else
5000 {
5001 it->what = IT_IMAGE;
5002 it->image_id = lookup_image (it->f, value);
5003 it->position = start_pos;
5004 it->object = NILP (object) ? it->w->buffer : object;
5005 it->method = GET_FROM_IMAGE;
5006
5007 /* Say that we haven't consumed the characters with
5008 `display' property yet. The call to pop_it in
5009 set_iterator_to_next will clean this up. */
5010 *position = start_pos;
5011 }
5012 #endif /* HAVE_WINDOW_SYSTEM */
5013
5014 return retval;
5015 }
5016
5017 /* Invalid property or property not supported. Restore
5018 POSITION to what it was before. */
5019 *position = start_pos;
5020 return 0;
5021 }
5022
5023 /* Check if PROP is a display property value whose text should be
5024 treated as intangible. OVERLAY is the overlay from which PROP
5025 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5026 specify the buffer position covered by PROP. */
5027
5028 int
5029 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5030 ptrdiff_t charpos, ptrdiff_t bytepos)
5031 {
5032 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5033 struct text_pos position;
5034
5035 SET_TEXT_POS (position, charpos, bytepos);
5036 return handle_display_spec (NULL, prop, Qnil, overlay,
5037 &position, charpos, frame_window_p);
5038 }
5039
5040
5041 /* Return 1 if PROP is a display sub-property value containing STRING.
5042
5043 Implementation note: this and the following function are really
5044 special cases of handle_display_spec and
5045 handle_single_display_spec, and should ideally use the same code.
5046 Until they do, these two pairs must be consistent and must be
5047 modified in sync. */
5048
5049 static int
5050 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5051 {
5052 if (EQ (string, prop))
5053 return 1;
5054
5055 /* Skip over `when FORM'. */
5056 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5057 {
5058 prop = XCDR (prop);
5059 if (!CONSP (prop))
5060 return 0;
5061 /* Actually, the condition following `when' should be eval'ed,
5062 like handle_single_display_spec does, and we should return
5063 zero if it evaluates to nil. However, this function is
5064 called only when the buffer was already displayed and some
5065 glyph in the glyph matrix was found to come from a display
5066 string. Therefore, the condition was already evaluated, and
5067 the result was non-nil, otherwise the display string wouldn't
5068 have been displayed and we would have never been called for
5069 this property. Thus, we can skip the evaluation and assume
5070 its result is non-nil. */
5071 prop = XCDR (prop);
5072 }
5073
5074 if (CONSP (prop))
5075 /* Skip over `margin LOCATION'. */
5076 if (EQ (XCAR (prop), Qmargin))
5077 {
5078 prop = XCDR (prop);
5079 if (!CONSP (prop))
5080 return 0;
5081
5082 prop = XCDR (prop);
5083 if (!CONSP (prop))
5084 return 0;
5085 }
5086
5087 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5088 }
5089
5090
5091 /* Return 1 if STRING appears in the `display' property PROP. */
5092
5093 static int
5094 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5095 {
5096 if (CONSP (prop)
5097 && !EQ (XCAR (prop), Qwhen)
5098 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5099 {
5100 /* A list of sub-properties. */
5101 while (CONSP (prop))
5102 {
5103 if (single_display_spec_string_p (XCAR (prop), string))
5104 return 1;
5105 prop = XCDR (prop);
5106 }
5107 }
5108 else if (VECTORP (prop))
5109 {
5110 /* A vector of sub-properties. */
5111 ptrdiff_t i;
5112 for (i = 0; i < ASIZE (prop); ++i)
5113 if (single_display_spec_string_p (AREF (prop, i), string))
5114 return 1;
5115 }
5116 else
5117 return single_display_spec_string_p (prop, string);
5118
5119 return 0;
5120 }
5121
5122 /* Look for STRING in overlays and text properties in the current
5123 buffer, between character positions FROM and TO (excluding TO).
5124 BACK_P non-zero means look back (in this case, TO is supposed to be
5125 less than FROM).
5126 Value is the first character position where STRING was found, or
5127 zero if it wasn't found before hitting TO.
5128
5129 This function may only use code that doesn't eval because it is
5130 called asynchronously from note_mouse_highlight. */
5131
5132 static ptrdiff_t
5133 string_buffer_position_lim (Lisp_Object string,
5134 ptrdiff_t from, ptrdiff_t to, int back_p)
5135 {
5136 Lisp_Object limit, prop, pos;
5137 int found = 0;
5138
5139 pos = make_number (max (from, BEGV));
5140
5141 if (!back_p) /* looking forward */
5142 {
5143 limit = make_number (min (to, ZV));
5144 while (!found && !EQ (pos, limit))
5145 {
5146 prop = Fget_char_property (pos, Qdisplay, Qnil);
5147 if (!NILP (prop) && display_prop_string_p (prop, string))
5148 found = 1;
5149 else
5150 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5151 limit);
5152 }
5153 }
5154 else /* looking back */
5155 {
5156 limit = make_number (max (to, BEGV));
5157 while (!found && !EQ (pos, limit))
5158 {
5159 prop = Fget_char_property (pos, Qdisplay, Qnil);
5160 if (!NILP (prop) && display_prop_string_p (prop, string))
5161 found = 1;
5162 else
5163 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5164 limit);
5165 }
5166 }
5167
5168 return found ? XINT (pos) : 0;
5169 }
5170
5171 /* Determine which buffer position in current buffer STRING comes from.
5172 AROUND_CHARPOS is an approximate position where it could come from.
5173 Value is the buffer position or 0 if it couldn't be determined.
5174
5175 This function is necessary because we don't record buffer positions
5176 in glyphs generated from strings (to keep struct glyph small).
5177 This function may only use code that doesn't eval because it is
5178 called asynchronously from note_mouse_highlight. */
5179
5180 static ptrdiff_t
5181 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5182 {
5183 const int MAX_DISTANCE = 1000;
5184 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5185 around_charpos + MAX_DISTANCE,
5186 0);
5187
5188 if (!found)
5189 found = string_buffer_position_lim (string, around_charpos,
5190 around_charpos - MAX_DISTANCE, 1);
5191 return found;
5192 }
5193
5194
5195 \f
5196 /***********************************************************************
5197 `composition' property
5198 ***********************************************************************/
5199
5200 /* Set up iterator IT from `composition' property at its current
5201 position. Called from handle_stop. */
5202
5203 static enum prop_handled
5204 handle_composition_prop (struct it *it)
5205 {
5206 Lisp_Object prop, string;
5207 ptrdiff_t pos, pos_byte, start, end;
5208
5209 if (STRINGP (it->string))
5210 {
5211 unsigned char *s;
5212
5213 pos = IT_STRING_CHARPOS (*it);
5214 pos_byte = IT_STRING_BYTEPOS (*it);
5215 string = it->string;
5216 s = SDATA (string) + pos_byte;
5217 it->c = STRING_CHAR (s);
5218 }
5219 else
5220 {
5221 pos = IT_CHARPOS (*it);
5222 pos_byte = IT_BYTEPOS (*it);
5223 string = Qnil;
5224 it->c = FETCH_CHAR (pos_byte);
5225 }
5226
5227 /* If there's a valid composition and point is not inside of the
5228 composition (in the case that the composition is from the current
5229 buffer), draw a glyph composed from the composition components. */
5230 if (find_composition (pos, -1, &start, &end, &prop, string)
5231 && COMPOSITION_VALID_P (start, end, prop)
5232 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5233 {
5234 if (start < pos)
5235 /* As we can't handle this situation (perhaps font-lock added
5236 a new composition), we just return here hoping that next
5237 redisplay will detect this composition much earlier. */
5238 return HANDLED_NORMALLY;
5239 if (start != pos)
5240 {
5241 if (STRINGP (it->string))
5242 pos_byte = string_char_to_byte (it->string, start);
5243 else
5244 pos_byte = CHAR_TO_BYTE (start);
5245 }
5246 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5247 prop, string);
5248
5249 if (it->cmp_it.id >= 0)
5250 {
5251 it->cmp_it.ch = -1;
5252 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5253 it->cmp_it.nglyphs = -1;
5254 }
5255 }
5256
5257 return HANDLED_NORMALLY;
5258 }
5259
5260
5261 \f
5262 /***********************************************************************
5263 Overlay strings
5264 ***********************************************************************/
5265
5266 /* The following structure is used to record overlay strings for
5267 later sorting in load_overlay_strings. */
5268
5269 struct overlay_entry
5270 {
5271 Lisp_Object overlay;
5272 Lisp_Object string;
5273 EMACS_INT priority;
5274 int after_string_p;
5275 };
5276
5277
5278 /* Set up iterator IT from overlay strings at its current position.
5279 Called from handle_stop. */
5280
5281 static enum prop_handled
5282 handle_overlay_change (struct it *it)
5283 {
5284 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5285 return HANDLED_RECOMPUTE_PROPS;
5286 else
5287 return HANDLED_NORMALLY;
5288 }
5289
5290
5291 /* Set up the next overlay string for delivery by IT, if there is an
5292 overlay string to deliver. Called by set_iterator_to_next when the
5293 end of the current overlay string is reached. If there are more
5294 overlay strings to display, IT->string and
5295 IT->current.overlay_string_index are set appropriately here.
5296 Otherwise IT->string is set to nil. */
5297
5298 static void
5299 next_overlay_string (struct it *it)
5300 {
5301 ++it->current.overlay_string_index;
5302 if (it->current.overlay_string_index == it->n_overlay_strings)
5303 {
5304 /* No more overlay strings. Restore IT's settings to what
5305 they were before overlay strings were processed, and
5306 continue to deliver from current_buffer. */
5307
5308 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5309 pop_it (it);
5310 eassert (it->sp > 0
5311 || (NILP (it->string)
5312 && it->method == GET_FROM_BUFFER
5313 && it->stop_charpos >= BEGV
5314 && it->stop_charpos <= it->end_charpos));
5315 it->current.overlay_string_index = -1;
5316 it->n_overlay_strings = 0;
5317 it->overlay_strings_charpos = -1;
5318 /* If there's an empty display string on the stack, pop the
5319 stack, to resync the bidi iterator with IT's position. Such
5320 empty strings are pushed onto the stack in
5321 get_overlay_strings_1. */
5322 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5323 pop_it (it);
5324
5325 /* If we're at the end of the buffer, record that we have
5326 processed the overlay strings there already, so that
5327 next_element_from_buffer doesn't try it again. */
5328 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5329 it->overlay_strings_at_end_processed_p = 1;
5330 }
5331 else
5332 {
5333 /* There are more overlay strings to process. If
5334 IT->current.overlay_string_index has advanced to a position
5335 where we must load IT->overlay_strings with more strings, do
5336 it. We must load at the IT->overlay_strings_charpos where
5337 IT->n_overlay_strings was originally computed; when invisible
5338 text is present, this might not be IT_CHARPOS (Bug#7016). */
5339 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5340
5341 if (it->current.overlay_string_index && i == 0)
5342 load_overlay_strings (it, it->overlay_strings_charpos);
5343
5344 /* Initialize IT to deliver display elements from the overlay
5345 string. */
5346 it->string = it->overlay_strings[i];
5347 it->multibyte_p = STRING_MULTIBYTE (it->string);
5348 SET_TEXT_POS (it->current.string_pos, 0, 0);
5349 it->method = GET_FROM_STRING;
5350 it->stop_charpos = 0;
5351 if (it->cmp_it.stop_pos >= 0)
5352 it->cmp_it.stop_pos = 0;
5353 it->prev_stop = 0;
5354 it->base_level_stop = 0;
5355
5356 /* Set up the bidi iterator for this overlay string. */
5357 if (it->bidi_p)
5358 {
5359 it->bidi_it.string.lstring = it->string;
5360 it->bidi_it.string.s = NULL;
5361 it->bidi_it.string.schars = SCHARS (it->string);
5362 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5363 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5364 it->bidi_it.string.unibyte = !it->multibyte_p;
5365 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5366 }
5367 }
5368
5369 CHECK_IT (it);
5370 }
5371
5372
5373 /* Compare two overlay_entry structures E1 and E2. Used as a
5374 comparison function for qsort in load_overlay_strings. Overlay
5375 strings for the same position are sorted so that
5376
5377 1. All after-strings come in front of before-strings, except
5378 when they come from the same overlay.
5379
5380 2. Within after-strings, strings are sorted so that overlay strings
5381 from overlays with higher priorities come first.
5382
5383 2. Within before-strings, strings are sorted so that overlay
5384 strings from overlays with higher priorities come last.
5385
5386 Value is analogous to strcmp. */
5387
5388
5389 static int
5390 compare_overlay_entries (const void *e1, const void *e2)
5391 {
5392 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5393 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5394 int result;
5395
5396 if (entry1->after_string_p != entry2->after_string_p)
5397 {
5398 /* Let after-strings appear in front of before-strings if
5399 they come from different overlays. */
5400 if (EQ (entry1->overlay, entry2->overlay))
5401 result = entry1->after_string_p ? 1 : -1;
5402 else
5403 result = entry1->after_string_p ? -1 : 1;
5404 }
5405 else if (entry1->priority != entry2->priority)
5406 {
5407 if (entry1->after_string_p)
5408 /* After-strings sorted in order of decreasing priority. */
5409 result = entry2->priority < entry1->priority ? -1 : 1;
5410 else
5411 /* Before-strings sorted in order of increasing priority. */
5412 result = entry1->priority < entry2->priority ? -1 : 1;
5413 }
5414 else
5415 result = 0;
5416
5417 return result;
5418 }
5419
5420
5421 /* Load the vector IT->overlay_strings with overlay strings from IT's
5422 current buffer position, or from CHARPOS if that is > 0. Set
5423 IT->n_overlays to the total number of overlay strings found.
5424
5425 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5426 a time. On entry into load_overlay_strings,
5427 IT->current.overlay_string_index gives the number of overlay
5428 strings that have already been loaded by previous calls to this
5429 function.
5430
5431 IT->add_overlay_start contains an additional overlay start
5432 position to consider for taking overlay strings from, if non-zero.
5433 This position comes into play when the overlay has an `invisible'
5434 property, and both before and after-strings. When we've skipped to
5435 the end of the overlay, because of its `invisible' property, we
5436 nevertheless want its before-string to appear.
5437 IT->add_overlay_start will contain the overlay start position
5438 in this case.
5439
5440 Overlay strings are sorted so that after-string strings come in
5441 front of before-string strings. Within before and after-strings,
5442 strings are sorted by overlay priority. See also function
5443 compare_overlay_entries. */
5444
5445 static void
5446 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5447 {
5448 Lisp_Object overlay, window, str, invisible;
5449 struct Lisp_Overlay *ov;
5450 ptrdiff_t start, end;
5451 ptrdiff_t size = 20;
5452 ptrdiff_t n = 0, i, j;
5453 int invis_p;
5454 struct overlay_entry *entries = alloca (size * sizeof *entries);
5455 USE_SAFE_ALLOCA;
5456
5457 if (charpos <= 0)
5458 charpos = IT_CHARPOS (*it);
5459
5460 /* Append the overlay string STRING of overlay OVERLAY to vector
5461 `entries' which has size `size' and currently contains `n'
5462 elements. AFTER_P non-zero means STRING is an after-string of
5463 OVERLAY. */
5464 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5465 do \
5466 { \
5467 Lisp_Object priority; \
5468 \
5469 if (n == size) \
5470 { \
5471 struct overlay_entry *old = entries; \
5472 SAFE_NALLOCA (entries, 2, size); \
5473 memcpy (entries, old, size * sizeof *entries); \
5474 size *= 2; \
5475 } \
5476 \
5477 entries[n].string = (STRING); \
5478 entries[n].overlay = (OVERLAY); \
5479 priority = Foverlay_get ((OVERLAY), Qpriority); \
5480 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5481 entries[n].after_string_p = (AFTER_P); \
5482 ++n; \
5483 } \
5484 while (0)
5485
5486 /* Process overlay before the overlay center. */
5487 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5488 {
5489 XSETMISC (overlay, ov);
5490 eassert (OVERLAYP (overlay));
5491 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5492 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5493
5494 if (end < charpos)
5495 break;
5496
5497 /* Skip this overlay if it doesn't start or end at IT's current
5498 position. */
5499 if (end != charpos && start != charpos)
5500 continue;
5501
5502 /* Skip this overlay if it doesn't apply to IT->w. */
5503 window = Foverlay_get (overlay, Qwindow);
5504 if (WINDOWP (window) && XWINDOW (window) != it->w)
5505 continue;
5506
5507 /* If the text ``under'' the overlay is invisible, both before-
5508 and after-strings from this overlay are visible; start and
5509 end position are indistinguishable. */
5510 invisible = Foverlay_get (overlay, Qinvisible);
5511 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5512
5513 /* If overlay has a non-empty before-string, record it. */
5514 if ((start == charpos || (end == charpos && invis_p))
5515 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5516 && SCHARS (str))
5517 RECORD_OVERLAY_STRING (overlay, str, 0);
5518
5519 /* If overlay has a non-empty after-string, record it. */
5520 if ((end == charpos || (start == charpos && invis_p))
5521 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5522 && SCHARS (str))
5523 RECORD_OVERLAY_STRING (overlay, str, 1);
5524 }
5525
5526 /* Process overlays after the overlay center. */
5527 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5528 {
5529 XSETMISC (overlay, ov);
5530 eassert (OVERLAYP (overlay));
5531 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5532 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5533
5534 if (start > charpos)
5535 break;
5536
5537 /* Skip this overlay if it doesn't start or end at IT's current
5538 position. */
5539 if (end != charpos && start != charpos)
5540 continue;
5541
5542 /* Skip this overlay if it doesn't apply to IT->w. */
5543 window = Foverlay_get (overlay, Qwindow);
5544 if (WINDOWP (window) && XWINDOW (window) != it->w)
5545 continue;
5546
5547 /* If the text ``under'' the overlay is invisible, it has a zero
5548 dimension, and both before- and after-strings apply. */
5549 invisible = Foverlay_get (overlay, Qinvisible);
5550 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5551
5552 /* If overlay has a non-empty before-string, record it. */
5553 if ((start == charpos || (end == charpos && invis_p))
5554 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5555 && SCHARS (str))
5556 RECORD_OVERLAY_STRING (overlay, str, 0);
5557
5558 /* If overlay has a non-empty after-string, record it. */
5559 if ((end == charpos || (start == charpos && invis_p))
5560 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5561 && SCHARS (str))
5562 RECORD_OVERLAY_STRING (overlay, str, 1);
5563 }
5564
5565 #undef RECORD_OVERLAY_STRING
5566
5567 /* Sort entries. */
5568 if (n > 1)
5569 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5570
5571 /* Record number of overlay strings, and where we computed it. */
5572 it->n_overlay_strings = n;
5573 it->overlay_strings_charpos = charpos;
5574
5575 /* IT->current.overlay_string_index is the number of overlay strings
5576 that have already been consumed by IT. Copy some of the
5577 remaining overlay strings to IT->overlay_strings. */
5578 i = 0;
5579 j = it->current.overlay_string_index;
5580 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5581 {
5582 it->overlay_strings[i] = entries[j].string;
5583 it->string_overlays[i++] = entries[j++].overlay;
5584 }
5585
5586 CHECK_IT (it);
5587 SAFE_FREE ();
5588 }
5589
5590
5591 /* Get the first chunk of overlay strings at IT's current buffer
5592 position, or at CHARPOS if that is > 0. Value is non-zero if at
5593 least one overlay string was found. */
5594
5595 static int
5596 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5597 {
5598 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5599 process. This fills IT->overlay_strings with strings, and sets
5600 IT->n_overlay_strings to the total number of strings to process.
5601 IT->pos.overlay_string_index has to be set temporarily to zero
5602 because load_overlay_strings needs this; it must be set to -1
5603 when no overlay strings are found because a zero value would
5604 indicate a position in the first overlay string. */
5605 it->current.overlay_string_index = 0;
5606 load_overlay_strings (it, charpos);
5607
5608 /* If we found overlay strings, set up IT to deliver display
5609 elements from the first one. Otherwise set up IT to deliver
5610 from current_buffer. */
5611 if (it->n_overlay_strings)
5612 {
5613 /* Make sure we know settings in current_buffer, so that we can
5614 restore meaningful values when we're done with the overlay
5615 strings. */
5616 if (compute_stop_p)
5617 compute_stop_pos (it);
5618 eassert (it->face_id >= 0);
5619
5620 /* Save IT's settings. They are restored after all overlay
5621 strings have been processed. */
5622 eassert (!compute_stop_p || it->sp == 0);
5623
5624 /* When called from handle_stop, there might be an empty display
5625 string loaded. In that case, don't bother saving it. But
5626 don't use this optimization with the bidi iterator, since we
5627 need the corresponding pop_it call to resync the bidi
5628 iterator's position with IT's position, after we are done
5629 with the overlay strings. (The corresponding call to pop_it
5630 in case of an empty display string is in
5631 next_overlay_string.) */
5632 if (!(!it->bidi_p
5633 && STRINGP (it->string) && !SCHARS (it->string)))
5634 push_it (it, NULL);
5635
5636 /* Set up IT to deliver display elements from the first overlay
5637 string. */
5638 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5639 it->string = it->overlay_strings[0];
5640 it->from_overlay = Qnil;
5641 it->stop_charpos = 0;
5642 eassert (STRINGP (it->string));
5643 it->end_charpos = SCHARS (it->string);
5644 it->prev_stop = 0;
5645 it->base_level_stop = 0;
5646 it->multibyte_p = STRING_MULTIBYTE (it->string);
5647 it->method = GET_FROM_STRING;
5648 it->from_disp_prop_p = 0;
5649
5650 /* Force paragraph direction to be that of the parent
5651 buffer. */
5652 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5653 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5654 else
5655 it->paragraph_embedding = L2R;
5656
5657 /* Set up the bidi iterator for this overlay string. */
5658 if (it->bidi_p)
5659 {
5660 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5661
5662 it->bidi_it.string.lstring = it->string;
5663 it->bidi_it.string.s = NULL;
5664 it->bidi_it.string.schars = SCHARS (it->string);
5665 it->bidi_it.string.bufpos = pos;
5666 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5667 it->bidi_it.string.unibyte = !it->multibyte_p;
5668 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5669 }
5670 return 1;
5671 }
5672
5673 it->current.overlay_string_index = -1;
5674 return 0;
5675 }
5676
5677 static int
5678 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5679 {
5680 it->string = Qnil;
5681 it->method = GET_FROM_BUFFER;
5682
5683 (void) get_overlay_strings_1 (it, charpos, 1);
5684
5685 CHECK_IT (it);
5686
5687 /* Value is non-zero if we found at least one overlay string. */
5688 return STRINGP (it->string);
5689 }
5690
5691
5692 \f
5693 /***********************************************************************
5694 Saving and restoring state
5695 ***********************************************************************/
5696
5697 /* Save current settings of IT on IT->stack. Called, for example,
5698 before setting up IT for an overlay string, to be able to restore
5699 IT's settings to what they were after the overlay string has been
5700 processed. If POSITION is non-NULL, it is the position to save on
5701 the stack instead of IT->position. */
5702
5703 static void
5704 push_it (struct it *it, struct text_pos *position)
5705 {
5706 struct iterator_stack_entry *p;
5707
5708 eassert (it->sp < IT_STACK_SIZE);
5709 p = it->stack + it->sp;
5710
5711 p->stop_charpos = it->stop_charpos;
5712 p->prev_stop = it->prev_stop;
5713 p->base_level_stop = it->base_level_stop;
5714 p->cmp_it = it->cmp_it;
5715 eassert (it->face_id >= 0);
5716 p->face_id = it->face_id;
5717 p->string = it->string;
5718 p->method = it->method;
5719 p->from_overlay = it->from_overlay;
5720 switch (p->method)
5721 {
5722 case GET_FROM_IMAGE:
5723 p->u.image.object = it->object;
5724 p->u.image.image_id = it->image_id;
5725 p->u.image.slice = it->slice;
5726 break;
5727 case GET_FROM_STRETCH:
5728 p->u.stretch.object = it->object;
5729 break;
5730 }
5731 p->position = position ? *position : it->position;
5732 p->current = it->current;
5733 p->end_charpos = it->end_charpos;
5734 p->string_nchars = it->string_nchars;
5735 p->area = it->area;
5736 p->multibyte_p = it->multibyte_p;
5737 p->avoid_cursor_p = it->avoid_cursor_p;
5738 p->space_width = it->space_width;
5739 p->font_height = it->font_height;
5740 p->voffset = it->voffset;
5741 p->string_from_display_prop_p = it->string_from_display_prop_p;
5742 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5743 p->display_ellipsis_p = 0;
5744 p->line_wrap = it->line_wrap;
5745 p->bidi_p = it->bidi_p;
5746 p->paragraph_embedding = it->paragraph_embedding;
5747 p->from_disp_prop_p = it->from_disp_prop_p;
5748 ++it->sp;
5749
5750 /* Save the state of the bidi iterator as well. */
5751 if (it->bidi_p)
5752 bidi_push_it (&it->bidi_it);
5753 }
5754
5755 static void
5756 iterate_out_of_display_property (struct it *it)
5757 {
5758 int buffer_p = !STRINGP (it->string);
5759 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5760 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5761
5762 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5763
5764 /* Maybe initialize paragraph direction. If we are at the beginning
5765 of a new paragraph, next_element_from_buffer may not have a
5766 chance to do that. */
5767 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5768 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5769 /* prev_stop can be zero, so check against BEGV as well. */
5770 while (it->bidi_it.charpos >= bob
5771 && it->prev_stop <= it->bidi_it.charpos
5772 && it->bidi_it.charpos < CHARPOS (it->position)
5773 && it->bidi_it.charpos < eob)
5774 bidi_move_to_visually_next (&it->bidi_it);
5775 /* Record the stop_pos we just crossed, for when we cross it
5776 back, maybe. */
5777 if (it->bidi_it.charpos > CHARPOS (it->position))
5778 it->prev_stop = CHARPOS (it->position);
5779 /* If we ended up not where pop_it put us, resync IT's
5780 positional members with the bidi iterator. */
5781 if (it->bidi_it.charpos != CHARPOS (it->position))
5782 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5783 if (buffer_p)
5784 it->current.pos = it->position;
5785 else
5786 it->current.string_pos = it->position;
5787 }
5788
5789 /* Restore IT's settings from IT->stack. Called, for example, when no
5790 more overlay strings must be processed, and we return to delivering
5791 display elements from a buffer, or when the end of a string from a
5792 `display' property is reached and we return to delivering display
5793 elements from an overlay string, or from a buffer. */
5794
5795 static void
5796 pop_it (struct it *it)
5797 {
5798 struct iterator_stack_entry *p;
5799 int from_display_prop = it->from_disp_prop_p;
5800
5801 eassert (it->sp > 0);
5802 --it->sp;
5803 p = it->stack + it->sp;
5804 it->stop_charpos = p->stop_charpos;
5805 it->prev_stop = p->prev_stop;
5806 it->base_level_stop = p->base_level_stop;
5807 it->cmp_it = p->cmp_it;
5808 it->face_id = p->face_id;
5809 it->current = p->current;
5810 it->position = p->position;
5811 it->string = p->string;
5812 it->from_overlay = p->from_overlay;
5813 if (NILP (it->string))
5814 SET_TEXT_POS (it->current.string_pos, -1, -1);
5815 it->method = p->method;
5816 switch (it->method)
5817 {
5818 case GET_FROM_IMAGE:
5819 it->image_id = p->u.image.image_id;
5820 it->object = p->u.image.object;
5821 it->slice = p->u.image.slice;
5822 break;
5823 case GET_FROM_STRETCH:
5824 it->object = p->u.stretch.object;
5825 break;
5826 case GET_FROM_BUFFER:
5827 it->object = it->w->buffer;
5828 break;
5829 case GET_FROM_STRING:
5830 it->object = it->string;
5831 break;
5832 case GET_FROM_DISPLAY_VECTOR:
5833 if (it->s)
5834 it->method = GET_FROM_C_STRING;
5835 else if (STRINGP (it->string))
5836 it->method = GET_FROM_STRING;
5837 else
5838 {
5839 it->method = GET_FROM_BUFFER;
5840 it->object = it->w->buffer;
5841 }
5842 }
5843 it->end_charpos = p->end_charpos;
5844 it->string_nchars = p->string_nchars;
5845 it->area = p->area;
5846 it->multibyte_p = p->multibyte_p;
5847 it->avoid_cursor_p = p->avoid_cursor_p;
5848 it->space_width = p->space_width;
5849 it->font_height = p->font_height;
5850 it->voffset = p->voffset;
5851 it->string_from_display_prop_p = p->string_from_display_prop_p;
5852 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5853 it->line_wrap = p->line_wrap;
5854 it->bidi_p = p->bidi_p;
5855 it->paragraph_embedding = p->paragraph_embedding;
5856 it->from_disp_prop_p = p->from_disp_prop_p;
5857 if (it->bidi_p)
5858 {
5859 bidi_pop_it (&it->bidi_it);
5860 /* Bidi-iterate until we get out of the portion of text, if any,
5861 covered by a `display' text property or by an overlay with
5862 `display' property. (We cannot just jump there, because the
5863 internal coherency of the bidi iterator state can not be
5864 preserved across such jumps.) We also must determine the
5865 paragraph base direction if the overlay we just processed is
5866 at the beginning of a new paragraph. */
5867 if (from_display_prop
5868 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5869 iterate_out_of_display_property (it);
5870
5871 eassert ((BUFFERP (it->object)
5872 && IT_CHARPOS (*it) == it->bidi_it.charpos
5873 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5874 || (STRINGP (it->object)
5875 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5876 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5877 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5878 }
5879 }
5880
5881
5882 \f
5883 /***********************************************************************
5884 Moving over lines
5885 ***********************************************************************/
5886
5887 /* Set IT's current position to the previous line start. */
5888
5889 static void
5890 back_to_previous_line_start (struct it *it)
5891 {
5892 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5893 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5894 }
5895
5896
5897 /* Move IT to the next line start.
5898
5899 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5900 we skipped over part of the text (as opposed to moving the iterator
5901 continuously over the text). Otherwise, don't change the value
5902 of *SKIPPED_P.
5903
5904 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5905 iterator on the newline, if it was found.
5906
5907 Newlines may come from buffer text, overlay strings, or strings
5908 displayed via the `display' property. That's the reason we can't
5909 simply use find_next_newline_no_quit.
5910
5911 Note that this function may not skip over invisible text that is so
5912 because of text properties and immediately follows a newline. If
5913 it would, function reseat_at_next_visible_line_start, when called
5914 from set_iterator_to_next, would effectively make invisible
5915 characters following a newline part of the wrong glyph row, which
5916 leads to wrong cursor motion. */
5917
5918 static int
5919 forward_to_next_line_start (struct it *it, int *skipped_p,
5920 struct bidi_it *bidi_it_prev)
5921 {
5922 ptrdiff_t old_selective;
5923 int newline_found_p, n;
5924 const int MAX_NEWLINE_DISTANCE = 500;
5925
5926 /* If already on a newline, just consume it to avoid unintended
5927 skipping over invisible text below. */
5928 if (it->what == IT_CHARACTER
5929 && it->c == '\n'
5930 && CHARPOS (it->position) == IT_CHARPOS (*it))
5931 {
5932 if (it->bidi_p && bidi_it_prev)
5933 *bidi_it_prev = it->bidi_it;
5934 set_iterator_to_next (it, 0);
5935 it->c = 0;
5936 return 1;
5937 }
5938
5939 /* Don't handle selective display in the following. It's (a)
5940 unnecessary because it's done by the caller, and (b) leads to an
5941 infinite recursion because next_element_from_ellipsis indirectly
5942 calls this function. */
5943 old_selective = it->selective;
5944 it->selective = 0;
5945
5946 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5947 from buffer text. */
5948 for (n = newline_found_p = 0;
5949 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5950 n += STRINGP (it->string) ? 0 : 1)
5951 {
5952 if (!get_next_display_element (it))
5953 return 0;
5954 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5955 if (newline_found_p && it->bidi_p && bidi_it_prev)
5956 *bidi_it_prev = it->bidi_it;
5957 set_iterator_to_next (it, 0);
5958 }
5959
5960 /* If we didn't find a newline near enough, see if we can use a
5961 short-cut. */
5962 if (!newline_found_p)
5963 {
5964 ptrdiff_t start = IT_CHARPOS (*it);
5965 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
5966 Lisp_Object pos;
5967
5968 eassert (!STRINGP (it->string));
5969
5970 /* If there isn't any `display' property in sight, and no
5971 overlays, we can just use the position of the newline in
5972 buffer text. */
5973 if (it->stop_charpos >= limit
5974 || ((pos = Fnext_single_property_change (make_number (start),
5975 Qdisplay, Qnil,
5976 make_number (limit)),
5977 NILP (pos))
5978 && next_overlay_change (start) == ZV))
5979 {
5980 if (!it->bidi_p)
5981 {
5982 IT_CHARPOS (*it) = limit;
5983 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5984 }
5985 else
5986 {
5987 struct bidi_it bprev;
5988
5989 /* Help bidi.c avoid expensive searches for display
5990 properties and overlays, by telling it that there are
5991 none up to `limit'. */
5992 if (it->bidi_it.disp_pos < limit)
5993 {
5994 it->bidi_it.disp_pos = limit;
5995 it->bidi_it.disp_prop = 0;
5996 }
5997 do {
5998 bprev = it->bidi_it;
5999 bidi_move_to_visually_next (&it->bidi_it);
6000 } while (it->bidi_it.charpos != limit);
6001 IT_CHARPOS (*it) = limit;
6002 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6003 if (bidi_it_prev)
6004 *bidi_it_prev = bprev;
6005 }
6006 *skipped_p = newline_found_p = 1;
6007 }
6008 else
6009 {
6010 while (get_next_display_element (it)
6011 && !newline_found_p)
6012 {
6013 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6014 if (newline_found_p && it->bidi_p && bidi_it_prev)
6015 *bidi_it_prev = it->bidi_it;
6016 set_iterator_to_next (it, 0);
6017 }
6018 }
6019 }
6020
6021 it->selective = old_selective;
6022 return newline_found_p;
6023 }
6024
6025
6026 /* Set IT's current position to the previous visible line start. Skip
6027 invisible text that is so either due to text properties or due to
6028 selective display. Caution: this does not change IT->current_x and
6029 IT->hpos. */
6030
6031 static void
6032 back_to_previous_visible_line_start (struct it *it)
6033 {
6034 while (IT_CHARPOS (*it) > BEGV)
6035 {
6036 back_to_previous_line_start (it);
6037
6038 if (IT_CHARPOS (*it) <= BEGV)
6039 break;
6040
6041 /* If selective > 0, then lines indented more than its value are
6042 invisible. */
6043 if (it->selective > 0
6044 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6045 it->selective))
6046 continue;
6047
6048 /* Check the newline before point for invisibility. */
6049 {
6050 Lisp_Object prop;
6051 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6052 Qinvisible, it->window);
6053 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6054 continue;
6055 }
6056
6057 if (IT_CHARPOS (*it) <= BEGV)
6058 break;
6059
6060 {
6061 struct it it2;
6062 void *it2data = NULL;
6063 ptrdiff_t pos;
6064 ptrdiff_t beg, end;
6065 Lisp_Object val, overlay;
6066
6067 SAVE_IT (it2, *it, it2data);
6068
6069 /* If newline is part of a composition, continue from start of composition */
6070 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6071 && beg < IT_CHARPOS (*it))
6072 goto replaced;
6073
6074 /* If newline is replaced by a display property, find start of overlay
6075 or interval and continue search from that point. */
6076 pos = --IT_CHARPOS (it2);
6077 --IT_BYTEPOS (it2);
6078 it2.sp = 0;
6079 bidi_unshelve_cache (NULL, 0);
6080 it2.string_from_display_prop_p = 0;
6081 it2.from_disp_prop_p = 0;
6082 if (handle_display_prop (&it2) == HANDLED_RETURN
6083 && !NILP (val = get_char_property_and_overlay
6084 (make_number (pos), Qdisplay, Qnil, &overlay))
6085 && (OVERLAYP (overlay)
6086 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6087 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6088 {
6089 RESTORE_IT (it, it, it2data);
6090 goto replaced;
6091 }
6092
6093 /* Newline is not replaced by anything -- so we are done. */
6094 RESTORE_IT (it, it, it2data);
6095 break;
6096
6097 replaced:
6098 if (beg < BEGV)
6099 beg = BEGV;
6100 IT_CHARPOS (*it) = beg;
6101 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6102 }
6103 }
6104
6105 it->continuation_lines_width = 0;
6106
6107 eassert (IT_CHARPOS (*it) >= BEGV);
6108 eassert (IT_CHARPOS (*it) == BEGV
6109 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6110 CHECK_IT (it);
6111 }
6112
6113
6114 /* Reseat iterator IT at the previous visible line start. Skip
6115 invisible text that is so either due to text properties or due to
6116 selective display. At the end, update IT's overlay information,
6117 face information etc. */
6118
6119 void
6120 reseat_at_previous_visible_line_start (struct it *it)
6121 {
6122 back_to_previous_visible_line_start (it);
6123 reseat (it, it->current.pos, 1);
6124 CHECK_IT (it);
6125 }
6126
6127
6128 /* Reseat iterator IT on the next visible line start in the current
6129 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6130 preceding the line start. Skip over invisible text that is so
6131 because of selective display. Compute faces, overlays etc at the
6132 new position. Note that this function does not skip over text that
6133 is invisible because of text properties. */
6134
6135 static void
6136 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6137 {
6138 int newline_found_p, skipped_p = 0;
6139 struct bidi_it bidi_it_prev;
6140
6141 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6142
6143 /* Skip over lines that are invisible because they are indented
6144 more than the value of IT->selective. */
6145 if (it->selective > 0)
6146 while (IT_CHARPOS (*it) < ZV
6147 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6148 it->selective))
6149 {
6150 eassert (IT_BYTEPOS (*it) == BEGV
6151 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6152 newline_found_p =
6153 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6154 }
6155
6156 /* Position on the newline if that's what's requested. */
6157 if (on_newline_p && newline_found_p)
6158 {
6159 if (STRINGP (it->string))
6160 {
6161 if (IT_STRING_CHARPOS (*it) > 0)
6162 {
6163 if (!it->bidi_p)
6164 {
6165 --IT_STRING_CHARPOS (*it);
6166 --IT_STRING_BYTEPOS (*it);
6167 }
6168 else
6169 {
6170 /* We need to restore the bidi iterator to the state
6171 it had on the newline, and resync the IT's
6172 position with that. */
6173 it->bidi_it = bidi_it_prev;
6174 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6175 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6176 }
6177 }
6178 }
6179 else if (IT_CHARPOS (*it) > BEGV)
6180 {
6181 if (!it->bidi_p)
6182 {
6183 --IT_CHARPOS (*it);
6184 --IT_BYTEPOS (*it);
6185 }
6186 else
6187 {
6188 /* We need to restore the bidi iterator to the state it
6189 had on the newline and resync IT with that. */
6190 it->bidi_it = bidi_it_prev;
6191 IT_CHARPOS (*it) = it->bidi_it.charpos;
6192 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6193 }
6194 reseat (it, it->current.pos, 0);
6195 }
6196 }
6197 else if (skipped_p)
6198 reseat (it, it->current.pos, 0);
6199
6200 CHECK_IT (it);
6201 }
6202
6203
6204 \f
6205 /***********************************************************************
6206 Changing an iterator's position
6207 ***********************************************************************/
6208
6209 /* Change IT's current position to POS in current_buffer. If FORCE_P
6210 is non-zero, always check for text properties at the new position.
6211 Otherwise, text properties are only looked up if POS >=
6212 IT->check_charpos of a property. */
6213
6214 static void
6215 reseat (struct it *it, struct text_pos pos, int force_p)
6216 {
6217 ptrdiff_t original_pos = IT_CHARPOS (*it);
6218
6219 reseat_1 (it, pos, 0);
6220
6221 /* Determine where to check text properties. Avoid doing it
6222 where possible because text property lookup is very expensive. */
6223 if (force_p
6224 || CHARPOS (pos) > it->stop_charpos
6225 || CHARPOS (pos) < original_pos)
6226 {
6227 if (it->bidi_p)
6228 {
6229 /* For bidi iteration, we need to prime prev_stop and
6230 base_level_stop with our best estimations. */
6231 /* Implementation note: Of course, POS is not necessarily a
6232 stop position, so assigning prev_pos to it is a lie; we
6233 should have called compute_stop_backwards. However, if
6234 the current buffer does not include any R2L characters,
6235 that call would be a waste of cycles, because the
6236 iterator will never move back, and thus never cross this
6237 "fake" stop position. So we delay that backward search
6238 until the time we really need it, in next_element_from_buffer. */
6239 if (CHARPOS (pos) != it->prev_stop)
6240 it->prev_stop = CHARPOS (pos);
6241 if (CHARPOS (pos) < it->base_level_stop)
6242 it->base_level_stop = 0; /* meaning it's unknown */
6243 handle_stop (it);
6244 }
6245 else
6246 {
6247 handle_stop (it);
6248 it->prev_stop = it->base_level_stop = 0;
6249 }
6250
6251 }
6252
6253 CHECK_IT (it);
6254 }
6255
6256
6257 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6258 IT->stop_pos to POS, also. */
6259
6260 static void
6261 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6262 {
6263 /* Don't call this function when scanning a C string. */
6264 eassert (it->s == NULL);
6265
6266 /* POS must be a reasonable value. */
6267 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6268
6269 it->current.pos = it->position = pos;
6270 it->end_charpos = ZV;
6271 it->dpvec = NULL;
6272 it->current.dpvec_index = -1;
6273 it->current.overlay_string_index = -1;
6274 IT_STRING_CHARPOS (*it) = -1;
6275 IT_STRING_BYTEPOS (*it) = -1;
6276 it->string = Qnil;
6277 it->method = GET_FROM_BUFFER;
6278 it->object = it->w->buffer;
6279 it->area = TEXT_AREA;
6280 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6281 it->sp = 0;
6282 it->string_from_display_prop_p = 0;
6283 it->string_from_prefix_prop_p = 0;
6284
6285 it->from_disp_prop_p = 0;
6286 it->face_before_selective_p = 0;
6287 if (it->bidi_p)
6288 {
6289 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6290 &it->bidi_it);
6291 bidi_unshelve_cache (NULL, 0);
6292 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6293 it->bidi_it.string.s = NULL;
6294 it->bidi_it.string.lstring = Qnil;
6295 it->bidi_it.string.bufpos = 0;
6296 it->bidi_it.string.unibyte = 0;
6297 }
6298
6299 if (set_stop_p)
6300 {
6301 it->stop_charpos = CHARPOS (pos);
6302 it->base_level_stop = CHARPOS (pos);
6303 }
6304 }
6305
6306
6307 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6308 If S is non-null, it is a C string to iterate over. Otherwise,
6309 STRING gives a Lisp string to iterate over.
6310
6311 If PRECISION > 0, don't return more then PRECISION number of
6312 characters from the string.
6313
6314 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6315 characters have been returned. FIELD_WIDTH < 0 means an infinite
6316 field width.
6317
6318 MULTIBYTE = 0 means disable processing of multibyte characters,
6319 MULTIBYTE > 0 means enable it,
6320 MULTIBYTE < 0 means use IT->multibyte_p.
6321
6322 IT must be initialized via a prior call to init_iterator before
6323 calling this function. */
6324
6325 static void
6326 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6327 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6328 int multibyte)
6329 {
6330 /* No region in strings. */
6331 it->region_beg_charpos = it->region_end_charpos = -1;
6332
6333 /* No text property checks performed by default, but see below. */
6334 it->stop_charpos = -1;
6335
6336 /* Set iterator position and end position. */
6337 memset (&it->current, 0, sizeof it->current);
6338 it->current.overlay_string_index = -1;
6339 it->current.dpvec_index = -1;
6340 eassert (charpos >= 0);
6341
6342 /* If STRING is specified, use its multibyteness, otherwise use the
6343 setting of MULTIBYTE, if specified. */
6344 if (multibyte >= 0)
6345 it->multibyte_p = multibyte > 0;
6346
6347 /* Bidirectional reordering of strings is controlled by the default
6348 value of bidi-display-reordering. Don't try to reorder while
6349 loading loadup.el, as the necessary character property tables are
6350 not yet available. */
6351 it->bidi_p =
6352 NILP (Vpurify_flag)
6353 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6354
6355 if (s == NULL)
6356 {
6357 eassert (STRINGP (string));
6358 it->string = string;
6359 it->s = NULL;
6360 it->end_charpos = it->string_nchars = SCHARS (string);
6361 it->method = GET_FROM_STRING;
6362 it->current.string_pos = string_pos (charpos, string);
6363
6364 if (it->bidi_p)
6365 {
6366 it->bidi_it.string.lstring = string;
6367 it->bidi_it.string.s = NULL;
6368 it->bidi_it.string.schars = it->end_charpos;
6369 it->bidi_it.string.bufpos = 0;
6370 it->bidi_it.string.from_disp_str = 0;
6371 it->bidi_it.string.unibyte = !it->multibyte_p;
6372 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6373 FRAME_WINDOW_P (it->f), &it->bidi_it);
6374 }
6375 }
6376 else
6377 {
6378 it->s = (const unsigned char *) s;
6379 it->string = Qnil;
6380
6381 /* Note that we use IT->current.pos, not it->current.string_pos,
6382 for displaying C strings. */
6383 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6384 if (it->multibyte_p)
6385 {
6386 it->current.pos = c_string_pos (charpos, s, 1);
6387 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6388 }
6389 else
6390 {
6391 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6392 it->end_charpos = it->string_nchars = strlen (s);
6393 }
6394
6395 if (it->bidi_p)
6396 {
6397 it->bidi_it.string.lstring = Qnil;
6398 it->bidi_it.string.s = (const unsigned char *) s;
6399 it->bidi_it.string.schars = it->end_charpos;
6400 it->bidi_it.string.bufpos = 0;
6401 it->bidi_it.string.from_disp_str = 0;
6402 it->bidi_it.string.unibyte = !it->multibyte_p;
6403 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6404 &it->bidi_it);
6405 }
6406 it->method = GET_FROM_C_STRING;
6407 }
6408
6409 /* PRECISION > 0 means don't return more than PRECISION characters
6410 from the string. */
6411 if (precision > 0 && it->end_charpos - charpos > precision)
6412 {
6413 it->end_charpos = it->string_nchars = charpos + precision;
6414 if (it->bidi_p)
6415 it->bidi_it.string.schars = it->end_charpos;
6416 }
6417
6418 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6419 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6420 FIELD_WIDTH < 0 means infinite field width. This is useful for
6421 padding with `-' at the end of a mode line. */
6422 if (field_width < 0)
6423 field_width = INFINITY;
6424 /* Implementation note: We deliberately don't enlarge
6425 it->bidi_it.string.schars here to fit it->end_charpos, because
6426 the bidi iterator cannot produce characters out of thin air. */
6427 if (field_width > it->end_charpos - charpos)
6428 it->end_charpos = charpos + field_width;
6429
6430 /* Use the standard display table for displaying strings. */
6431 if (DISP_TABLE_P (Vstandard_display_table))
6432 it->dp = XCHAR_TABLE (Vstandard_display_table);
6433
6434 it->stop_charpos = charpos;
6435 it->prev_stop = charpos;
6436 it->base_level_stop = 0;
6437 if (it->bidi_p)
6438 {
6439 it->bidi_it.first_elt = 1;
6440 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6441 it->bidi_it.disp_pos = -1;
6442 }
6443 if (s == NULL && it->multibyte_p)
6444 {
6445 ptrdiff_t endpos = SCHARS (it->string);
6446 if (endpos > it->end_charpos)
6447 endpos = it->end_charpos;
6448 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6449 it->string);
6450 }
6451 CHECK_IT (it);
6452 }
6453
6454
6455 \f
6456 /***********************************************************************
6457 Iteration
6458 ***********************************************************************/
6459
6460 /* Map enum it_method value to corresponding next_element_from_* function. */
6461
6462 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6463 {
6464 next_element_from_buffer,
6465 next_element_from_display_vector,
6466 next_element_from_string,
6467 next_element_from_c_string,
6468 next_element_from_image,
6469 next_element_from_stretch
6470 };
6471
6472 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6473
6474
6475 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6476 (possibly with the following characters). */
6477
6478 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6479 ((IT)->cmp_it.id >= 0 \
6480 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6481 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6482 END_CHARPOS, (IT)->w, \
6483 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6484 (IT)->string)))
6485
6486
6487 /* Lookup the char-table Vglyphless_char_display for character C (-1
6488 if we want information for no-font case), and return the display
6489 method symbol. By side-effect, update it->what and
6490 it->glyphless_method. This function is called from
6491 get_next_display_element for each character element, and from
6492 x_produce_glyphs when no suitable font was found. */
6493
6494 Lisp_Object
6495 lookup_glyphless_char_display (int c, struct it *it)
6496 {
6497 Lisp_Object glyphless_method = Qnil;
6498
6499 if (CHAR_TABLE_P (Vglyphless_char_display)
6500 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6501 {
6502 if (c >= 0)
6503 {
6504 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6505 if (CONSP (glyphless_method))
6506 glyphless_method = FRAME_WINDOW_P (it->f)
6507 ? XCAR (glyphless_method)
6508 : XCDR (glyphless_method);
6509 }
6510 else
6511 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6512 }
6513
6514 retry:
6515 if (NILP (glyphless_method))
6516 {
6517 if (c >= 0)
6518 /* The default is to display the character by a proper font. */
6519 return Qnil;
6520 /* The default for the no-font case is to display an empty box. */
6521 glyphless_method = Qempty_box;
6522 }
6523 if (EQ (glyphless_method, Qzero_width))
6524 {
6525 if (c >= 0)
6526 return glyphless_method;
6527 /* This method can't be used for the no-font case. */
6528 glyphless_method = Qempty_box;
6529 }
6530 if (EQ (glyphless_method, Qthin_space))
6531 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6532 else if (EQ (glyphless_method, Qempty_box))
6533 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6534 else if (EQ (glyphless_method, Qhex_code))
6535 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6536 else if (STRINGP (glyphless_method))
6537 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6538 else
6539 {
6540 /* Invalid value. We use the default method. */
6541 glyphless_method = Qnil;
6542 goto retry;
6543 }
6544 it->what = IT_GLYPHLESS;
6545 return glyphless_method;
6546 }
6547
6548 /* Load IT's display element fields with information about the next
6549 display element from the current position of IT. Value is zero if
6550 end of buffer (or C string) is reached. */
6551
6552 static struct frame *last_escape_glyph_frame = NULL;
6553 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6554 static int last_escape_glyph_merged_face_id = 0;
6555
6556 struct frame *last_glyphless_glyph_frame = NULL;
6557 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6558 int last_glyphless_glyph_merged_face_id = 0;
6559
6560 static int
6561 get_next_display_element (struct it *it)
6562 {
6563 /* Non-zero means that we found a display element. Zero means that
6564 we hit the end of what we iterate over. Performance note: the
6565 function pointer `method' used here turns out to be faster than
6566 using a sequence of if-statements. */
6567 int success_p;
6568
6569 get_next:
6570 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6571
6572 if (it->what == IT_CHARACTER)
6573 {
6574 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6575 and only if (a) the resolved directionality of that character
6576 is R..." */
6577 /* FIXME: Do we need an exception for characters from display
6578 tables? */
6579 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6580 it->c = bidi_mirror_char (it->c);
6581 /* Map via display table or translate control characters.
6582 IT->c, IT->len etc. have been set to the next character by
6583 the function call above. If we have a display table, and it
6584 contains an entry for IT->c, translate it. Don't do this if
6585 IT->c itself comes from a display table, otherwise we could
6586 end up in an infinite recursion. (An alternative could be to
6587 count the recursion depth of this function and signal an
6588 error when a certain maximum depth is reached.) Is it worth
6589 it? */
6590 if (success_p && it->dpvec == NULL)
6591 {
6592 Lisp_Object dv;
6593 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6594 int nonascii_space_p = 0;
6595 int nonascii_hyphen_p = 0;
6596 int c = it->c; /* This is the character to display. */
6597
6598 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6599 {
6600 eassert (SINGLE_BYTE_CHAR_P (c));
6601 if (unibyte_display_via_language_environment)
6602 {
6603 c = DECODE_CHAR (unibyte, c);
6604 if (c < 0)
6605 c = BYTE8_TO_CHAR (it->c);
6606 }
6607 else
6608 c = BYTE8_TO_CHAR (it->c);
6609 }
6610
6611 if (it->dp
6612 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6613 VECTORP (dv)))
6614 {
6615 struct Lisp_Vector *v = XVECTOR (dv);
6616
6617 /* Return the first character from the display table
6618 entry, if not empty. If empty, don't display the
6619 current character. */
6620 if (v->header.size)
6621 {
6622 it->dpvec_char_len = it->len;
6623 it->dpvec = v->contents;
6624 it->dpend = v->contents + v->header.size;
6625 it->current.dpvec_index = 0;
6626 it->dpvec_face_id = -1;
6627 it->saved_face_id = it->face_id;
6628 it->method = GET_FROM_DISPLAY_VECTOR;
6629 it->ellipsis_p = 0;
6630 }
6631 else
6632 {
6633 set_iterator_to_next (it, 0);
6634 }
6635 goto get_next;
6636 }
6637
6638 if (! NILP (lookup_glyphless_char_display (c, it)))
6639 {
6640 if (it->what == IT_GLYPHLESS)
6641 goto done;
6642 /* Don't display this character. */
6643 set_iterator_to_next (it, 0);
6644 goto get_next;
6645 }
6646
6647 /* If `nobreak-char-display' is non-nil, we display
6648 non-ASCII spaces and hyphens specially. */
6649 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6650 {
6651 if (c == 0xA0)
6652 nonascii_space_p = 1;
6653 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6654 nonascii_hyphen_p = 1;
6655 }
6656
6657 /* Translate control characters into `\003' or `^C' form.
6658 Control characters coming from a display table entry are
6659 currently not translated because we use IT->dpvec to hold
6660 the translation. This could easily be changed but I
6661 don't believe that it is worth doing.
6662
6663 The characters handled by `nobreak-char-display' must be
6664 translated too.
6665
6666 Non-printable characters and raw-byte characters are also
6667 translated to octal form. */
6668 if (((c < ' ' || c == 127) /* ASCII control chars */
6669 ? (it->area != TEXT_AREA
6670 /* In mode line, treat \n, \t like other crl chars. */
6671 || (c != '\t'
6672 && it->glyph_row
6673 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6674 || (c != '\n' && c != '\t'))
6675 : (nonascii_space_p
6676 || nonascii_hyphen_p
6677 || CHAR_BYTE8_P (c)
6678 || ! CHAR_PRINTABLE_P (c))))
6679 {
6680 /* C is a control character, non-ASCII space/hyphen,
6681 raw-byte, or a non-printable character which must be
6682 displayed either as '\003' or as `^C' where the '\\'
6683 and '^' can be defined in the display table. Fill
6684 IT->ctl_chars with glyphs for what we have to
6685 display. Then, set IT->dpvec to these glyphs. */
6686 Lisp_Object gc;
6687 int ctl_len;
6688 int face_id;
6689 int lface_id = 0;
6690 int escape_glyph;
6691
6692 /* Handle control characters with ^. */
6693
6694 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6695 {
6696 int g;
6697
6698 g = '^'; /* default glyph for Control */
6699 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6700 if (it->dp
6701 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6702 {
6703 g = GLYPH_CODE_CHAR (gc);
6704 lface_id = GLYPH_CODE_FACE (gc);
6705 }
6706 if (lface_id)
6707 {
6708 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6709 }
6710 else if (it->f == last_escape_glyph_frame
6711 && it->face_id == last_escape_glyph_face_id)
6712 {
6713 face_id = last_escape_glyph_merged_face_id;
6714 }
6715 else
6716 {
6717 /* Merge the escape-glyph face into the current face. */
6718 face_id = merge_faces (it->f, Qescape_glyph, 0,
6719 it->face_id);
6720 last_escape_glyph_frame = it->f;
6721 last_escape_glyph_face_id = it->face_id;
6722 last_escape_glyph_merged_face_id = face_id;
6723 }
6724
6725 XSETINT (it->ctl_chars[0], g);
6726 XSETINT (it->ctl_chars[1], c ^ 0100);
6727 ctl_len = 2;
6728 goto display_control;
6729 }
6730
6731 /* Handle non-ascii space in the mode where it only gets
6732 highlighting. */
6733
6734 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6735 {
6736 /* Merge `nobreak-space' into the current face. */
6737 face_id = merge_faces (it->f, Qnobreak_space, 0,
6738 it->face_id);
6739 XSETINT (it->ctl_chars[0], ' ');
6740 ctl_len = 1;
6741 goto display_control;
6742 }
6743
6744 /* Handle sequences that start with the "escape glyph". */
6745
6746 /* the default escape glyph is \. */
6747 escape_glyph = '\\';
6748
6749 if (it->dp
6750 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6751 {
6752 escape_glyph = GLYPH_CODE_CHAR (gc);
6753 lface_id = GLYPH_CODE_FACE (gc);
6754 }
6755 if (lface_id)
6756 {
6757 /* The display table specified a face.
6758 Merge it into face_id and also into escape_glyph. */
6759 face_id = merge_faces (it->f, Qt, lface_id,
6760 it->face_id);
6761 }
6762 else if (it->f == last_escape_glyph_frame
6763 && it->face_id == last_escape_glyph_face_id)
6764 {
6765 face_id = last_escape_glyph_merged_face_id;
6766 }
6767 else
6768 {
6769 /* Merge the escape-glyph face into the current face. */
6770 face_id = merge_faces (it->f, Qescape_glyph, 0,
6771 it->face_id);
6772 last_escape_glyph_frame = it->f;
6773 last_escape_glyph_face_id = it->face_id;
6774 last_escape_glyph_merged_face_id = face_id;
6775 }
6776
6777 /* Draw non-ASCII hyphen with just highlighting: */
6778
6779 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6780 {
6781 XSETINT (it->ctl_chars[0], '-');
6782 ctl_len = 1;
6783 goto display_control;
6784 }
6785
6786 /* Draw non-ASCII space/hyphen with escape glyph: */
6787
6788 if (nonascii_space_p || nonascii_hyphen_p)
6789 {
6790 XSETINT (it->ctl_chars[0], escape_glyph);
6791 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6792 ctl_len = 2;
6793 goto display_control;
6794 }
6795
6796 {
6797 char str[10];
6798 int len, i;
6799
6800 if (CHAR_BYTE8_P (c))
6801 /* Display \200 instead of \17777600. */
6802 c = CHAR_TO_BYTE8 (c);
6803 len = sprintf (str, "%03o", c);
6804
6805 XSETINT (it->ctl_chars[0], escape_glyph);
6806 for (i = 0; i < len; i++)
6807 XSETINT (it->ctl_chars[i + 1], str[i]);
6808 ctl_len = len + 1;
6809 }
6810
6811 display_control:
6812 /* Set up IT->dpvec and return first character from it. */
6813 it->dpvec_char_len = it->len;
6814 it->dpvec = it->ctl_chars;
6815 it->dpend = it->dpvec + ctl_len;
6816 it->current.dpvec_index = 0;
6817 it->dpvec_face_id = face_id;
6818 it->saved_face_id = it->face_id;
6819 it->method = GET_FROM_DISPLAY_VECTOR;
6820 it->ellipsis_p = 0;
6821 goto get_next;
6822 }
6823 it->char_to_display = c;
6824 }
6825 else if (success_p)
6826 {
6827 it->char_to_display = it->c;
6828 }
6829 }
6830
6831 /* Adjust face id for a multibyte character. There are no multibyte
6832 character in unibyte text. */
6833 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6834 && it->multibyte_p
6835 && success_p
6836 && FRAME_WINDOW_P (it->f))
6837 {
6838 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6839
6840 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6841 {
6842 /* Automatic composition with glyph-string. */
6843 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6844
6845 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6846 }
6847 else
6848 {
6849 ptrdiff_t pos = (it->s ? -1
6850 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6851 : IT_CHARPOS (*it));
6852 int c;
6853
6854 if (it->what == IT_CHARACTER)
6855 c = it->char_to_display;
6856 else
6857 {
6858 struct composition *cmp = composition_table[it->cmp_it.id];
6859 int i;
6860
6861 c = ' ';
6862 for (i = 0; i < cmp->glyph_len; i++)
6863 /* TAB in a composition means display glyphs with
6864 padding space on the left or right. */
6865 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6866 break;
6867 }
6868 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6869 }
6870 }
6871
6872 done:
6873 /* Is this character the last one of a run of characters with
6874 box? If yes, set IT->end_of_box_run_p to 1. */
6875 if (it->face_box_p
6876 && it->s == NULL)
6877 {
6878 if (it->method == GET_FROM_STRING && it->sp)
6879 {
6880 int face_id = underlying_face_id (it);
6881 struct face *face = FACE_FROM_ID (it->f, face_id);
6882
6883 if (face)
6884 {
6885 if (face->box == FACE_NO_BOX)
6886 {
6887 /* If the box comes from face properties in a
6888 display string, check faces in that string. */
6889 int string_face_id = face_after_it_pos (it);
6890 it->end_of_box_run_p
6891 = (FACE_FROM_ID (it->f, string_face_id)->box
6892 == FACE_NO_BOX);
6893 }
6894 /* Otherwise, the box comes from the underlying face.
6895 If this is the last string character displayed, check
6896 the next buffer location. */
6897 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6898 && (it->current.overlay_string_index
6899 == it->n_overlay_strings - 1))
6900 {
6901 ptrdiff_t ignore;
6902 int next_face_id;
6903 struct text_pos pos = it->current.pos;
6904 INC_TEXT_POS (pos, it->multibyte_p);
6905
6906 next_face_id = face_at_buffer_position
6907 (it->w, CHARPOS (pos), it->region_beg_charpos,
6908 it->region_end_charpos, &ignore,
6909 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6910 -1);
6911 it->end_of_box_run_p
6912 = (FACE_FROM_ID (it->f, next_face_id)->box
6913 == FACE_NO_BOX);
6914 }
6915 }
6916 }
6917 else
6918 {
6919 int face_id = face_after_it_pos (it);
6920 it->end_of_box_run_p
6921 = (face_id != it->face_id
6922 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6923 }
6924 }
6925 /* If we reached the end of the object we've been iterating (e.g., a
6926 display string or an overlay string), and there's something on
6927 IT->stack, proceed with what's on the stack. It doesn't make
6928 sense to return zero if there's unprocessed stuff on the stack,
6929 because otherwise that stuff will never be displayed. */
6930 if (!success_p && it->sp > 0)
6931 {
6932 set_iterator_to_next (it, 0);
6933 success_p = get_next_display_element (it);
6934 }
6935
6936 /* Value is 0 if end of buffer or string reached. */
6937 return success_p;
6938 }
6939
6940
6941 /* Move IT to the next display element.
6942
6943 RESEAT_P non-zero means if called on a newline in buffer text,
6944 skip to the next visible line start.
6945
6946 Functions get_next_display_element and set_iterator_to_next are
6947 separate because I find this arrangement easier to handle than a
6948 get_next_display_element function that also increments IT's
6949 position. The way it is we can first look at an iterator's current
6950 display element, decide whether it fits on a line, and if it does,
6951 increment the iterator position. The other way around we probably
6952 would either need a flag indicating whether the iterator has to be
6953 incremented the next time, or we would have to implement a
6954 decrement position function which would not be easy to write. */
6955
6956 void
6957 set_iterator_to_next (struct it *it, int reseat_p)
6958 {
6959 /* Reset flags indicating start and end of a sequence of characters
6960 with box. Reset them at the start of this function because
6961 moving the iterator to a new position might set them. */
6962 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6963
6964 switch (it->method)
6965 {
6966 case GET_FROM_BUFFER:
6967 /* The current display element of IT is a character from
6968 current_buffer. Advance in the buffer, and maybe skip over
6969 invisible lines that are so because of selective display. */
6970 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6971 reseat_at_next_visible_line_start (it, 0);
6972 else if (it->cmp_it.id >= 0)
6973 {
6974 /* We are currently getting glyphs from a composition. */
6975 int i;
6976
6977 if (! it->bidi_p)
6978 {
6979 IT_CHARPOS (*it) += it->cmp_it.nchars;
6980 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6981 if (it->cmp_it.to < it->cmp_it.nglyphs)
6982 {
6983 it->cmp_it.from = it->cmp_it.to;
6984 }
6985 else
6986 {
6987 it->cmp_it.id = -1;
6988 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6989 IT_BYTEPOS (*it),
6990 it->end_charpos, Qnil);
6991 }
6992 }
6993 else if (! it->cmp_it.reversed_p)
6994 {
6995 /* Composition created while scanning forward. */
6996 /* Update IT's char/byte positions to point to the first
6997 character of the next grapheme cluster, or to the
6998 character visually after the current composition. */
6999 for (i = 0; i < it->cmp_it.nchars; i++)
7000 bidi_move_to_visually_next (&it->bidi_it);
7001 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7002 IT_CHARPOS (*it) = it->bidi_it.charpos;
7003
7004 if (it->cmp_it.to < it->cmp_it.nglyphs)
7005 {
7006 /* Proceed to the next grapheme cluster. */
7007 it->cmp_it.from = it->cmp_it.to;
7008 }
7009 else
7010 {
7011 /* No more grapheme clusters in this composition.
7012 Find the next stop position. */
7013 ptrdiff_t stop = it->end_charpos;
7014 if (it->bidi_it.scan_dir < 0)
7015 /* Now we are scanning backward and don't know
7016 where to stop. */
7017 stop = -1;
7018 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7019 IT_BYTEPOS (*it), stop, Qnil);
7020 }
7021 }
7022 else
7023 {
7024 /* Composition created while scanning backward. */
7025 /* Update IT's char/byte positions to point to the last
7026 character of the previous grapheme cluster, or the
7027 character visually after the current composition. */
7028 for (i = 0; i < it->cmp_it.nchars; i++)
7029 bidi_move_to_visually_next (&it->bidi_it);
7030 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7031 IT_CHARPOS (*it) = it->bidi_it.charpos;
7032 if (it->cmp_it.from > 0)
7033 {
7034 /* Proceed to the previous grapheme cluster. */
7035 it->cmp_it.to = it->cmp_it.from;
7036 }
7037 else
7038 {
7039 /* No more grapheme clusters in this composition.
7040 Find the next stop position. */
7041 ptrdiff_t stop = it->end_charpos;
7042 if (it->bidi_it.scan_dir < 0)
7043 /* Now we are scanning backward and don't know
7044 where to stop. */
7045 stop = -1;
7046 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7047 IT_BYTEPOS (*it), stop, Qnil);
7048 }
7049 }
7050 }
7051 else
7052 {
7053 eassert (it->len != 0);
7054
7055 if (!it->bidi_p)
7056 {
7057 IT_BYTEPOS (*it) += it->len;
7058 IT_CHARPOS (*it) += 1;
7059 }
7060 else
7061 {
7062 int prev_scan_dir = it->bidi_it.scan_dir;
7063 /* If this is a new paragraph, determine its base
7064 direction (a.k.a. its base embedding level). */
7065 if (it->bidi_it.new_paragraph)
7066 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7067 bidi_move_to_visually_next (&it->bidi_it);
7068 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7069 IT_CHARPOS (*it) = it->bidi_it.charpos;
7070 if (prev_scan_dir != it->bidi_it.scan_dir)
7071 {
7072 /* As the scan direction was changed, we must
7073 re-compute the stop position for composition. */
7074 ptrdiff_t stop = it->end_charpos;
7075 if (it->bidi_it.scan_dir < 0)
7076 stop = -1;
7077 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7078 IT_BYTEPOS (*it), stop, Qnil);
7079 }
7080 }
7081 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7082 }
7083 break;
7084
7085 case GET_FROM_C_STRING:
7086 /* Current display element of IT is from a C string. */
7087 if (!it->bidi_p
7088 /* If the string position is beyond string's end, it means
7089 next_element_from_c_string is padding the string with
7090 blanks, in which case we bypass the bidi iterator,
7091 because it cannot deal with such virtual characters. */
7092 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7093 {
7094 IT_BYTEPOS (*it) += it->len;
7095 IT_CHARPOS (*it) += 1;
7096 }
7097 else
7098 {
7099 bidi_move_to_visually_next (&it->bidi_it);
7100 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7101 IT_CHARPOS (*it) = it->bidi_it.charpos;
7102 }
7103 break;
7104
7105 case GET_FROM_DISPLAY_VECTOR:
7106 /* Current display element of IT is from a display table entry.
7107 Advance in the display table definition. Reset it to null if
7108 end reached, and continue with characters from buffers/
7109 strings. */
7110 ++it->current.dpvec_index;
7111
7112 /* Restore face of the iterator to what they were before the
7113 display vector entry (these entries may contain faces). */
7114 it->face_id = it->saved_face_id;
7115
7116 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7117 {
7118 int recheck_faces = it->ellipsis_p;
7119
7120 if (it->s)
7121 it->method = GET_FROM_C_STRING;
7122 else if (STRINGP (it->string))
7123 it->method = GET_FROM_STRING;
7124 else
7125 {
7126 it->method = GET_FROM_BUFFER;
7127 it->object = it->w->buffer;
7128 }
7129
7130 it->dpvec = NULL;
7131 it->current.dpvec_index = -1;
7132
7133 /* Skip over characters which were displayed via IT->dpvec. */
7134 if (it->dpvec_char_len < 0)
7135 reseat_at_next_visible_line_start (it, 1);
7136 else if (it->dpvec_char_len > 0)
7137 {
7138 if (it->method == GET_FROM_STRING
7139 && it->n_overlay_strings > 0)
7140 it->ignore_overlay_strings_at_pos_p = 1;
7141 it->len = it->dpvec_char_len;
7142 set_iterator_to_next (it, reseat_p);
7143 }
7144
7145 /* Maybe recheck faces after display vector */
7146 if (recheck_faces)
7147 it->stop_charpos = IT_CHARPOS (*it);
7148 }
7149 break;
7150
7151 case GET_FROM_STRING:
7152 /* Current display element is a character from a Lisp string. */
7153 eassert (it->s == NULL && STRINGP (it->string));
7154 /* Don't advance past string end. These conditions are true
7155 when set_iterator_to_next is called at the end of
7156 get_next_display_element, in which case the Lisp string is
7157 already exhausted, and all we want is pop the iterator
7158 stack. */
7159 if (it->current.overlay_string_index >= 0)
7160 {
7161 /* This is an overlay string, so there's no padding with
7162 spaces, and the number of characters in the string is
7163 where the string ends. */
7164 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7165 goto consider_string_end;
7166 }
7167 else
7168 {
7169 /* Not an overlay string. There could be padding, so test
7170 against it->end_charpos . */
7171 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7172 goto consider_string_end;
7173 }
7174 if (it->cmp_it.id >= 0)
7175 {
7176 int i;
7177
7178 if (! it->bidi_p)
7179 {
7180 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7181 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7182 if (it->cmp_it.to < it->cmp_it.nglyphs)
7183 it->cmp_it.from = it->cmp_it.to;
7184 else
7185 {
7186 it->cmp_it.id = -1;
7187 composition_compute_stop_pos (&it->cmp_it,
7188 IT_STRING_CHARPOS (*it),
7189 IT_STRING_BYTEPOS (*it),
7190 it->end_charpos, it->string);
7191 }
7192 }
7193 else if (! it->cmp_it.reversed_p)
7194 {
7195 for (i = 0; i < it->cmp_it.nchars; i++)
7196 bidi_move_to_visually_next (&it->bidi_it);
7197 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7198 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7199
7200 if (it->cmp_it.to < it->cmp_it.nglyphs)
7201 it->cmp_it.from = it->cmp_it.to;
7202 else
7203 {
7204 ptrdiff_t stop = it->end_charpos;
7205 if (it->bidi_it.scan_dir < 0)
7206 stop = -1;
7207 composition_compute_stop_pos (&it->cmp_it,
7208 IT_STRING_CHARPOS (*it),
7209 IT_STRING_BYTEPOS (*it), stop,
7210 it->string);
7211 }
7212 }
7213 else
7214 {
7215 for (i = 0; i < it->cmp_it.nchars; i++)
7216 bidi_move_to_visually_next (&it->bidi_it);
7217 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7218 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7219 if (it->cmp_it.from > 0)
7220 it->cmp_it.to = it->cmp_it.from;
7221 else
7222 {
7223 ptrdiff_t stop = it->end_charpos;
7224 if (it->bidi_it.scan_dir < 0)
7225 stop = -1;
7226 composition_compute_stop_pos (&it->cmp_it,
7227 IT_STRING_CHARPOS (*it),
7228 IT_STRING_BYTEPOS (*it), stop,
7229 it->string);
7230 }
7231 }
7232 }
7233 else
7234 {
7235 if (!it->bidi_p
7236 /* If the string position is beyond string's end, it
7237 means next_element_from_string is padding the string
7238 with blanks, in which case we bypass the bidi
7239 iterator, because it cannot deal with such virtual
7240 characters. */
7241 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7242 {
7243 IT_STRING_BYTEPOS (*it) += it->len;
7244 IT_STRING_CHARPOS (*it) += 1;
7245 }
7246 else
7247 {
7248 int prev_scan_dir = it->bidi_it.scan_dir;
7249
7250 bidi_move_to_visually_next (&it->bidi_it);
7251 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7252 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7253 if (prev_scan_dir != it->bidi_it.scan_dir)
7254 {
7255 ptrdiff_t stop = it->end_charpos;
7256
7257 if (it->bidi_it.scan_dir < 0)
7258 stop = -1;
7259 composition_compute_stop_pos (&it->cmp_it,
7260 IT_STRING_CHARPOS (*it),
7261 IT_STRING_BYTEPOS (*it), stop,
7262 it->string);
7263 }
7264 }
7265 }
7266
7267 consider_string_end:
7268
7269 if (it->current.overlay_string_index >= 0)
7270 {
7271 /* IT->string is an overlay string. Advance to the
7272 next, if there is one. */
7273 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7274 {
7275 it->ellipsis_p = 0;
7276 next_overlay_string (it);
7277 if (it->ellipsis_p)
7278 setup_for_ellipsis (it, 0);
7279 }
7280 }
7281 else
7282 {
7283 /* IT->string is not an overlay string. If we reached
7284 its end, and there is something on IT->stack, proceed
7285 with what is on the stack. This can be either another
7286 string, this time an overlay string, or a buffer. */
7287 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7288 && it->sp > 0)
7289 {
7290 pop_it (it);
7291 if (it->method == GET_FROM_STRING)
7292 goto consider_string_end;
7293 }
7294 }
7295 break;
7296
7297 case GET_FROM_IMAGE:
7298 case GET_FROM_STRETCH:
7299 /* The position etc with which we have to proceed are on
7300 the stack. The position may be at the end of a string,
7301 if the `display' property takes up the whole string. */
7302 eassert (it->sp > 0);
7303 pop_it (it);
7304 if (it->method == GET_FROM_STRING)
7305 goto consider_string_end;
7306 break;
7307
7308 default:
7309 /* There are no other methods defined, so this should be a bug. */
7310 abort ();
7311 }
7312
7313 eassert (it->method != GET_FROM_STRING
7314 || (STRINGP (it->string)
7315 && IT_STRING_CHARPOS (*it) >= 0));
7316 }
7317
7318 /* Load IT's display element fields with information about the next
7319 display element which comes from a display table entry or from the
7320 result of translating a control character to one of the forms `^C'
7321 or `\003'.
7322
7323 IT->dpvec holds the glyphs to return as characters.
7324 IT->saved_face_id holds the face id before the display vector--it
7325 is restored into IT->face_id in set_iterator_to_next. */
7326
7327 static int
7328 next_element_from_display_vector (struct it *it)
7329 {
7330 Lisp_Object gc;
7331
7332 /* Precondition. */
7333 eassert (it->dpvec && it->current.dpvec_index >= 0);
7334
7335 it->face_id = it->saved_face_id;
7336
7337 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7338 That seemed totally bogus - so I changed it... */
7339 gc = it->dpvec[it->current.dpvec_index];
7340
7341 if (GLYPH_CODE_P (gc))
7342 {
7343 it->c = GLYPH_CODE_CHAR (gc);
7344 it->len = CHAR_BYTES (it->c);
7345
7346 /* The entry may contain a face id to use. Such a face id is
7347 the id of a Lisp face, not a realized face. A face id of
7348 zero means no face is specified. */
7349 if (it->dpvec_face_id >= 0)
7350 it->face_id = it->dpvec_face_id;
7351 else
7352 {
7353 int lface_id = GLYPH_CODE_FACE (gc);
7354 if (lface_id > 0)
7355 it->face_id = merge_faces (it->f, Qt, lface_id,
7356 it->saved_face_id);
7357 }
7358 }
7359 else
7360 /* Display table entry is invalid. Return a space. */
7361 it->c = ' ', it->len = 1;
7362
7363 /* Don't change position and object of the iterator here. They are
7364 still the values of the character that had this display table
7365 entry or was translated, and that's what we want. */
7366 it->what = IT_CHARACTER;
7367 return 1;
7368 }
7369
7370 /* Get the first element of string/buffer in the visual order, after
7371 being reseated to a new position in a string or a buffer. */
7372 static void
7373 get_visually_first_element (struct it *it)
7374 {
7375 int string_p = STRINGP (it->string) || it->s;
7376 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7377 ptrdiff_t bob = (string_p ? 0 : BEGV);
7378
7379 if (STRINGP (it->string))
7380 {
7381 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7382 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7383 }
7384 else
7385 {
7386 it->bidi_it.charpos = IT_CHARPOS (*it);
7387 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7388 }
7389
7390 if (it->bidi_it.charpos == eob)
7391 {
7392 /* Nothing to do, but reset the FIRST_ELT flag, like
7393 bidi_paragraph_init does, because we are not going to
7394 call it. */
7395 it->bidi_it.first_elt = 0;
7396 }
7397 else if (it->bidi_it.charpos == bob
7398 || (!string_p
7399 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7400 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7401 {
7402 /* If we are at the beginning of a line/string, we can produce
7403 the next element right away. */
7404 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7405 bidi_move_to_visually_next (&it->bidi_it);
7406 }
7407 else
7408 {
7409 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7410
7411 /* We need to prime the bidi iterator starting at the line's or
7412 string's beginning, before we will be able to produce the
7413 next element. */
7414 if (string_p)
7415 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7416 else
7417 {
7418 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7419 -1);
7420 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7421 }
7422 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7423 do
7424 {
7425 /* Now return to buffer/string position where we were asked
7426 to get the next display element, and produce that. */
7427 bidi_move_to_visually_next (&it->bidi_it);
7428 }
7429 while (it->bidi_it.bytepos != orig_bytepos
7430 && it->bidi_it.charpos < eob);
7431 }
7432
7433 /* Adjust IT's position information to where we ended up. */
7434 if (STRINGP (it->string))
7435 {
7436 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7437 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7438 }
7439 else
7440 {
7441 IT_CHARPOS (*it) = it->bidi_it.charpos;
7442 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7443 }
7444
7445 if (STRINGP (it->string) || !it->s)
7446 {
7447 ptrdiff_t stop, charpos, bytepos;
7448
7449 if (STRINGP (it->string))
7450 {
7451 eassert (!it->s);
7452 stop = SCHARS (it->string);
7453 if (stop > it->end_charpos)
7454 stop = it->end_charpos;
7455 charpos = IT_STRING_CHARPOS (*it);
7456 bytepos = IT_STRING_BYTEPOS (*it);
7457 }
7458 else
7459 {
7460 stop = it->end_charpos;
7461 charpos = IT_CHARPOS (*it);
7462 bytepos = IT_BYTEPOS (*it);
7463 }
7464 if (it->bidi_it.scan_dir < 0)
7465 stop = -1;
7466 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7467 it->string);
7468 }
7469 }
7470
7471 /* Load IT with the next display element from Lisp string IT->string.
7472 IT->current.string_pos is the current position within the string.
7473 If IT->current.overlay_string_index >= 0, the Lisp string is an
7474 overlay string. */
7475
7476 static int
7477 next_element_from_string (struct it *it)
7478 {
7479 struct text_pos position;
7480
7481 eassert (STRINGP (it->string));
7482 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7483 eassert (IT_STRING_CHARPOS (*it) >= 0);
7484 position = it->current.string_pos;
7485
7486 /* With bidi reordering, the character to display might not be the
7487 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7488 that we were reseat()ed to a new string, whose paragraph
7489 direction is not known. */
7490 if (it->bidi_p && it->bidi_it.first_elt)
7491 {
7492 get_visually_first_element (it);
7493 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7494 }
7495
7496 /* Time to check for invisible text? */
7497 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7498 {
7499 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7500 {
7501 if (!(!it->bidi_p
7502 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7503 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7504 {
7505 /* With bidi non-linear iteration, we could find
7506 ourselves far beyond the last computed stop_charpos,
7507 with several other stop positions in between that we
7508 missed. Scan them all now, in buffer's logical
7509 order, until we find and handle the last stop_charpos
7510 that precedes our current position. */
7511 handle_stop_backwards (it, it->stop_charpos);
7512 return GET_NEXT_DISPLAY_ELEMENT (it);
7513 }
7514 else
7515 {
7516 if (it->bidi_p)
7517 {
7518 /* Take note of the stop position we just moved
7519 across, for when we will move back across it. */
7520 it->prev_stop = it->stop_charpos;
7521 /* If we are at base paragraph embedding level, take
7522 note of the last stop position seen at this
7523 level. */
7524 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7525 it->base_level_stop = it->stop_charpos;
7526 }
7527 handle_stop (it);
7528
7529 /* Since a handler may have changed IT->method, we must
7530 recurse here. */
7531 return GET_NEXT_DISPLAY_ELEMENT (it);
7532 }
7533 }
7534 else if (it->bidi_p
7535 /* If we are before prev_stop, we may have overstepped
7536 on our way backwards a stop_pos, and if so, we need
7537 to handle that stop_pos. */
7538 && IT_STRING_CHARPOS (*it) < it->prev_stop
7539 /* We can sometimes back up for reasons that have nothing
7540 to do with bidi reordering. E.g., compositions. The
7541 code below is only needed when we are above the base
7542 embedding level, so test for that explicitly. */
7543 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7544 {
7545 /* If we lost track of base_level_stop, we have no better
7546 place for handle_stop_backwards to start from than string
7547 beginning. This happens, e.g., when we were reseated to
7548 the previous screenful of text by vertical-motion. */
7549 if (it->base_level_stop <= 0
7550 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7551 it->base_level_stop = 0;
7552 handle_stop_backwards (it, it->base_level_stop);
7553 return GET_NEXT_DISPLAY_ELEMENT (it);
7554 }
7555 }
7556
7557 if (it->current.overlay_string_index >= 0)
7558 {
7559 /* Get the next character from an overlay string. In overlay
7560 strings, there is no field width or padding with spaces to
7561 do. */
7562 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7563 {
7564 it->what = IT_EOB;
7565 return 0;
7566 }
7567 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7568 IT_STRING_BYTEPOS (*it),
7569 it->bidi_it.scan_dir < 0
7570 ? -1
7571 : SCHARS (it->string))
7572 && next_element_from_composition (it))
7573 {
7574 return 1;
7575 }
7576 else if (STRING_MULTIBYTE (it->string))
7577 {
7578 const unsigned char *s = (SDATA (it->string)
7579 + IT_STRING_BYTEPOS (*it));
7580 it->c = string_char_and_length (s, &it->len);
7581 }
7582 else
7583 {
7584 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7585 it->len = 1;
7586 }
7587 }
7588 else
7589 {
7590 /* Get the next character from a Lisp string that is not an
7591 overlay string. Such strings come from the mode line, for
7592 example. We may have to pad with spaces, or truncate the
7593 string. See also next_element_from_c_string. */
7594 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7595 {
7596 it->what = IT_EOB;
7597 return 0;
7598 }
7599 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7600 {
7601 /* Pad with spaces. */
7602 it->c = ' ', it->len = 1;
7603 CHARPOS (position) = BYTEPOS (position) = -1;
7604 }
7605 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7606 IT_STRING_BYTEPOS (*it),
7607 it->bidi_it.scan_dir < 0
7608 ? -1
7609 : it->string_nchars)
7610 && next_element_from_composition (it))
7611 {
7612 return 1;
7613 }
7614 else if (STRING_MULTIBYTE (it->string))
7615 {
7616 const unsigned char *s = (SDATA (it->string)
7617 + IT_STRING_BYTEPOS (*it));
7618 it->c = string_char_and_length (s, &it->len);
7619 }
7620 else
7621 {
7622 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7623 it->len = 1;
7624 }
7625 }
7626
7627 /* Record what we have and where it came from. */
7628 it->what = IT_CHARACTER;
7629 it->object = it->string;
7630 it->position = position;
7631 return 1;
7632 }
7633
7634
7635 /* Load IT with next display element from C string IT->s.
7636 IT->string_nchars is the maximum number of characters to return
7637 from the string. IT->end_charpos may be greater than
7638 IT->string_nchars when this function is called, in which case we
7639 may have to return padding spaces. Value is zero if end of string
7640 reached, including padding spaces. */
7641
7642 static int
7643 next_element_from_c_string (struct it *it)
7644 {
7645 int success_p = 1;
7646
7647 eassert (it->s);
7648 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7649 it->what = IT_CHARACTER;
7650 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7651 it->object = Qnil;
7652
7653 /* With bidi reordering, the character to display might not be the
7654 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7655 we were reseated to a new string, whose paragraph direction is
7656 not known. */
7657 if (it->bidi_p && it->bidi_it.first_elt)
7658 get_visually_first_element (it);
7659
7660 /* IT's position can be greater than IT->string_nchars in case a
7661 field width or precision has been specified when the iterator was
7662 initialized. */
7663 if (IT_CHARPOS (*it) >= it->end_charpos)
7664 {
7665 /* End of the game. */
7666 it->what = IT_EOB;
7667 success_p = 0;
7668 }
7669 else if (IT_CHARPOS (*it) >= it->string_nchars)
7670 {
7671 /* Pad with spaces. */
7672 it->c = ' ', it->len = 1;
7673 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7674 }
7675 else if (it->multibyte_p)
7676 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7677 else
7678 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7679
7680 return success_p;
7681 }
7682
7683
7684 /* Set up IT to return characters from an ellipsis, if appropriate.
7685 The definition of the ellipsis glyphs may come from a display table
7686 entry. This function fills IT with the first glyph from the
7687 ellipsis if an ellipsis is to be displayed. */
7688
7689 static int
7690 next_element_from_ellipsis (struct it *it)
7691 {
7692 if (it->selective_display_ellipsis_p)
7693 setup_for_ellipsis (it, it->len);
7694 else
7695 {
7696 /* The face at the current position may be different from the
7697 face we find after the invisible text. Remember what it
7698 was in IT->saved_face_id, and signal that it's there by
7699 setting face_before_selective_p. */
7700 it->saved_face_id = it->face_id;
7701 it->method = GET_FROM_BUFFER;
7702 it->object = it->w->buffer;
7703 reseat_at_next_visible_line_start (it, 1);
7704 it->face_before_selective_p = 1;
7705 }
7706
7707 return GET_NEXT_DISPLAY_ELEMENT (it);
7708 }
7709
7710
7711 /* Deliver an image display element. The iterator IT is already
7712 filled with image information (done in handle_display_prop). Value
7713 is always 1. */
7714
7715
7716 static int
7717 next_element_from_image (struct it *it)
7718 {
7719 it->what = IT_IMAGE;
7720 it->ignore_overlay_strings_at_pos_p = 0;
7721 return 1;
7722 }
7723
7724
7725 /* Fill iterator IT with next display element from a stretch glyph
7726 property. IT->object is the value of the text property. Value is
7727 always 1. */
7728
7729 static int
7730 next_element_from_stretch (struct it *it)
7731 {
7732 it->what = IT_STRETCH;
7733 return 1;
7734 }
7735
7736 /* Scan backwards from IT's current position until we find a stop
7737 position, or until BEGV. This is called when we find ourself
7738 before both the last known prev_stop and base_level_stop while
7739 reordering bidirectional text. */
7740
7741 static void
7742 compute_stop_pos_backwards (struct it *it)
7743 {
7744 const int SCAN_BACK_LIMIT = 1000;
7745 struct text_pos pos;
7746 struct display_pos save_current = it->current;
7747 struct text_pos save_position = it->position;
7748 ptrdiff_t charpos = IT_CHARPOS (*it);
7749 ptrdiff_t where_we_are = charpos;
7750 ptrdiff_t save_stop_pos = it->stop_charpos;
7751 ptrdiff_t save_end_pos = it->end_charpos;
7752
7753 eassert (NILP (it->string) && !it->s);
7754 eassert (it->bidi_p);
7755 it->bidi_p = 0;
7756 do
7757 {
7758 it->end_charpos = min (charpos + 1, ZV);
7759 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7760 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7761 reseat_1 (it, pos, 0);
7762 compute_stop_pos (it);
7763 /* We must advance forward, right? */
7764 if (it->stop_charpos <= charpos)
7765 abort ();
7766 }
7767 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7768
7769 if (it->stop_charpos <= where_we_are)
7770 it->prev_stop = it->stop_charpos;
7771 else
7772 it->prev_stop = BEGV;
7773 it->bidi_p = 1;
7774 it->current = save_current;
7775 it->position = save_position;
7776 it->stop_charpos = save_stop_pos;
7777 it->end_charpos = save_end_pos;
7778 }
7779
7780 /* Scan forward from CHARPOS in the current buffer/string, until we
7781 find a stop position > current IT's position. Then handle the stop
7782 position before that. This is called when we bump into a stop
7783 position while reordering bidirectional text. CHARPOS should be
7784 the last previously processed stop_pos (or BEGV/0, if none were
7785 processed yet) whose position is less that IT's current
7786 position. */
7787
7788 static void
7789 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7790 {
7791 int bufp = !STRINGP (it->string);
7792 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7793 struct display_pos save_current = it->current;
7794 struct text_pos save_position = it->position;
7795 struct text_pos pos1;
7796 ptrdiff_t next_stop;
7797
7798 /* Scan in strict logical order. */
7799 eassert (it->bidi_p);
7800 it->bidi_p = 0;
7801 do
7802 {
7803 it->prev_stop = charpos;
7804 if (bufp)
7805 {
7806 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7807 reseat_1 (it, pos1, 0);
7808 }
7809 else
7810 it->current.string_pos = string_pos (charpos, it->string);
7811 compute_stop_pos (it);
7812 /* We must advance forward, right? */
7813 if (it->stop_charpos <= it->prev_stop)
7814 abort ();
7815 charpos = it->stop_charpos;
7816 }
7817 while (charpos <= where_we_are);
7818
7819 it->bidi_p = 1;
7820 it->current = save_current;
7821 it->position = save_position;
7822 next_stop = it->stop_charpos;
7823 it->stop_charpos = it->prev_stop;
7824 handle_stop (it);
7825 it->stop_charpos = next_stop;
7826 }
7827
7828 /* Load IT with the next display element from current_buffer. Value
7829 is zero if end of buffer reached. IT->stop_charpos is the next
7830 position at which to stop and check for text properties or buffer
7831 end. */
7832
7833 static int
7834 next_element_from_buffer (struct it *it)
7835 {
7836 int success_p = 1;
7837
7838 eassert (IT_CHARPOS (*it) >= BEGV);
7839 eassert (NILP (it->string) && !it->s);
7840 eassert (!it->bidi_p
7841 || (EQ (it->bidi_it.string.lstring, Qnil)
7842 && it->bidi_it.string.s == NULL));
7843
7844 /* With bidi reordering, the character to display might not be the
7845 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7846 we were reseat()ed to a new buffer position, which is potentially
7847 a different paragraph. */
7848 if (it->bidi_p && it->bidi_it.first_elt)
7849 {
7850 get_visually_first_element (it);
7851 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7852 }
7853
7854 if (IT_CHARPOS (*it) >= it->stop_charpos)
7855 {
7856 if (IT_CHARPOS (*it) >= it->end_charpos)
7857 {
7858 int overlay_strings_follow_p;
7859
7860 /* End of the game, except when overlay strings follow that
7861 haven't been returned yet. */
7862 if (it->overlay_strings_at_end_processed_p)
7863 overlay_strings_follow_p = 0;
7864 else
7865 {
7866 it->overlay_strings_at_end_processed_p = 1;
7867 overlay_strings_follow_p = get_overlay_strings (it, 0);
7868 }
7869
7870 if (overlay_strings_follow_p)
7871 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7872 else
7873 {
7874 it->what = IT_EOB;
7875 it->position = it->current.pos;
7876 success_p = 0;
7877 }
7878 }
7879 else if (!(!it->bidi_p
7880 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7881 || IT_CHARPOS (*it) == it->stop_charpos))
7882 {
7883 /* With bidi non-linear iteration, we could find ourselves
7884 far beyond the last computed stop_charpos, with several
7885 other stop positions in between that we missed. Scan
7886 them all now, in buffer's logical order, until we find
7887 and handle the last stop_charpos that precedes our
7888 current position. */
7889 handle_stop_backwards (it, it->stop_charpos);
7890 return GET_NEXT_DISPLAY_ELEMENT (it);
7891 }
7892 else
7893 {
7894 if (it->bidi_p)
7895 {
7896 /* Take note of the stop position we just moved across,
7897 for when we will move back across it. */
7898 it->prev_stop = it->stop_charpos;
7899 /* If we are at base paragraph embedding level, take
7900 note of the last stop position seen at this
7901 level. */
7902 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7903 it->base_level_stop = it->stop_charpos;
7904 }
7905 handle_stop (it);
7906 return GET_NEXT_DISPLAY_ELEMENT (it);
7907 }
7908 }
7909 else if (it->bidi_p
7910 /* If we are before prev_stop, we may have overstepped on
7911 our way backwards a stop_pos, and if so, we need to
7912 handle that stop_pos. */
7913 && IT_CHARPOS (*it) < it->prev_stop
7914 /* We can sometimes back up for reasons that have nothing
7915 to do with bidi reordering. E.g., compositions. The
7916 code below is only needed when we are above the base
7917 embedding level, so test for that explicitly. */
7918 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7919 {
7920 if (it->base_level_stop <= 0
7921 || IT_CHARPOS (*it) < it->base_level_stop)
7922 {
7923 /* If we lost track of base_level_stop, we need to find
7924 prev_stop by looking backwards. This happens, e.g., when
7925 we were reseated to the previous screenful of text by
7926 vertical-motion. */
7927 it->base_level_stop = BEGV;
7928 compute_stop_pos_backwards (it);
7929 handle_stop_backwards (it, it->prev_stop);
7930 }
7931 else
7932 handle_stop_backwards (it, it->base_level_stop);
7933 return GET_NEXT_DISPLAY_ELEMENT (it);
7934 }
7935 else
7936 {
7937 /* No face changes, overlays etc. in sight, so just return a
7938 character from current_buffer. */
7939 unsigned char *p;
7940 ptrdiff_t stop;
7941
7942 /* Maybe run the redisplay end trigger hook. Performance note:
7943 This doesn't seem to cost measurable time. */
7944 if (it->redisplay_end_trigger_charpos
7945 && it->glyph_row
7946 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7947 run_redisplay_end_trigger_hook (it);
7948
7949 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7950 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7951 stop)
7952 && next_element_from_composition (it))
7953 {
7954 return 1;
7955 }
7956
7957 /* Get the next character, maybe multibyte. */
7958 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7959 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7960 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7961 else
7962 it->c = *p, it->len = 1;
7963
7964 /* Record what we have and where it came from. */
7965 it->what = IT_CHARACTER;
7966 it->object = it->w->buffer;
7967 it->position = it->current.pos;
7968
7969 /* Normally we return the character found above, except when we
7970 really want to return an ellipsis for selective display. */
7971 if (it->selective)
7972 {
7973 if (it->c == '\n')
7974 {
7975 /* A value of selective > 0 means hide lines indented more
7976 than that number of columns. */
7977 if (it->selective > 0
7978 && IT_CHARPOS (*it) + 1 < ZV
7979 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7980 IT_BYTEPOS (*it) + 1,
7981 it->selective))
7982 {
7983 success_p = next_element_from_ellipsis (it);
7984 it->dpvec_char_len = -1;
7985 }
7986 }
7987 else if (it->c == '\r' && it->selective == -1)
7988 {
7989 /* A value of selective == -1 means that everything from the
7990 CR to the end of the line is invisible, with maybe an
7991 ellipsis displayed for it. */
7992 success_p = next_element_from_ellipsis (it);
7993 it->dpvec_char_len = -1;
7994 }
7995 }
7996 }
7997
7998 /* Value is zero if end of buffer reached. */
7999 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8000 return success_p;
8001 }
8002
8003
8004 /* Run the redisplay end trigger hook for IT. */
8005
8006 static void
8007 run_redisplay_end_trigger_hook (struct it *it)
8008 {
8009 Lisp_Object args[3];
8010
8011 /* IT->glyph_row should be non-null, i.e. we should be actually
8012 displaying something, or otherwise we should not run the hook. */
8013 eassert (it->glyph_row);
8014
8015 /* Set up hook arguments. */
8016 args[0] = Qredisplay_end_trigger_functions;
8017 args[1] = it->window;
8018 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8019 it->redisplay_end_trigger_charpos = 0;
8020
8021 /* Since we are *trying* to run these functions, don't try to run
8022 them again, even if they get an error. */
8023 wset_redisplay_end_trigger (it->w, Qnil);
8024 Frun_hook_with_args (3, args);
8025
8026 /* Notice if it changed the face of the character we are on. */
8027 handle_face_prop (it);
8028 }
8029
8030
8031 /* Deliver a composition display element. Unlike the other
8032 next_element_from_XXX, this function is not registered in the array
8033 get_next_element[]. It is called from next_element_from_buffer and
8034 next_element_from_string when necessary. */
8035
8036 static int
8037 next_element_from_composition (struct it *it)
8038 {
8039 it->what = IT_COMPOSITION;
8040 it->len = it->cmp_it.nbytes;
8041 if (STRINGP (it->string))
8042 {
8043 if (it->c < 0)
8044 {
8045 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8046 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8047 return 0;
8048 }
8049 it->position = it->current.string_pos;
8050 it->object = it->string;
8051 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8052 IT_STRING_BYTEPOS (*it), it->string);
8053 }
8054 else
8055 {
8056 if (it->c < 0)
8057 {
8058 IT_CHARPOS (*it) += it->cmp_it.nchars;
8059 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8060 if (it->bidi_p)
8061 {
8062 if (it->bidi_it.new_paragraph)
8063 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8064 /* Resync the bidi iterator with IT's new position.
8065 FIXME: this doesn't support bidirectional text. */
8066 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8067 bidi_move_to_visually_next (&it->bidi_it);
8068 }
8069 return 0;
8070 }
8071 it->position = it->current.pos;
8072 it->object = it->w->buffer;
8073 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8074 IT_BYTEPOS (*it), Qnil);
8075 }
8076 return 1;
8077 }
8078
8079
8080 \f
8081 /***********************************************************************
8082 Moving an iterator without producing glyphs
8083 ***********************************************************************/
8084
8085 /* Check if iterator is at a position corresponding to a valid buffer
8086 position after some move_it_ call. */
8087
8088 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8089 ((it)->method == GET_FROM_STRING \
8090 ? IT_STRING_CHARPOS (*it) == 0 \
8091 : 1)
8092
8093
8094 /* Move iterator IT to a specified buffer or X position within one
8095 line on the display without producing glyphs.
8096
8097 OP should be a bit mask including some or all of these bits:
8098 MOVE_TO_X: Stop upon reaching x-position TO_X.
8099 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8100 Regardless of OP's value, stop upon reaching the end of the display line.
8101
8102 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8103 This means, in particular, that TO_X includes window's horizontal
8104 scroll amount.
8105
8106 The return value has several possible values that
8107 say what condition caused the scan to stop:
8108
8109 MOVE_POS_MATCH_OR_ZV
8110 - when TO_POS or ZV was reached.
8111
8112 MOVE_X_REACHED
8113 -when TO_X was reached before TO_POS or ZV were reached.
8114
8115 MOVE_LINE_CONTINUED
8116 - when we reached the end of the display area and the line must
8117 be continued.
8118
8119 MOVE_LINE_TRUNCATED
8120 - when we reached the end of the display area and the line is
8121 truncated.
8122
8123 MOVE_NEWLINE_OR_CR
8124 - when we stopped at a line end, i.e. a newline or a CR and selective
8125 display is on. */
8126
8127 static enum move_it_result
8128 move_it_in_display_line_to (struct it *it,
8129 ptrdiff_t to_charpos, int to_x,
8130 enum move_operation_enum op)
8131 {
8132 enum move_it_result result = MOVE_UNDEFINED;
8133 struct glyph_row *saved_glyph_row;
8134 struct it wrap_it, atpos_it, atx_it, ppos_it;
8135 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8136 void *ppos_data = NULL;
8137 int may_wrap = 0;
8138 enum it_method prev_method = it->method;
8139 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8140 int saw_smaller_pos = prev_pos < to_charpos;
8141
8142 /* Don't produce glyphs in produce_glyphs. */
8143 saved_glyph_row = it->glyph_row;
8144 it->glyph_row = NULL;
8145
8146 /* Use wrap_it to save a copy of IT wherever a word wrap could
8147 occur. Use atpos_it to save a copy of IT at the desired buffer
8148 position, if found, so that we can scan ahead and check if the
8149 word later overshoots the window edge. Use atx_it similarly, for
8150 pixel positions. */
8151 wrap_it.sp = -1;
8152 atpos_it.sp = -1;
8153 atx_it.sp = -1;
8154
8155 /* Use ppos_it under bidi reordering to save a copy of IT for the
8156 position > CHARPOS that is the closest to CHARPOS. We restore
8157 that position in IT when we have scanned the entire display line
8158 without finding a match for CHARPOS and all the character
8159 positions are greater than CHARPOS. */
8160 if (it->bidi_p)
8161 {
8162 SAVE_IT (ppos_it, *it, ppos_data);
8163 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8164 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8165 SAVE_IT (ppos_it, *it, ppos_data);
8166 }
8167
8168 #define BUFFER_POS_REACHED_P() \
8169 ((op & MOVE_TO_POS) != 0 \
8170 && BUFFERP (it->object) \
8171 && (IT_CHARPOS (*it) == to_charpos \
8172 || ((!it->bidi_p \
8173 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8174 && IT_CHARPOS (*it) > to_charpos) \
8175 || (it->what == IT_COMPOSITION \
8176 && ((IT_CHARPOS (*it) > to_charpos \
8177 && to_charpos >= it->cmp_it.charpos) \
8178 || (IT_CHARPOS (*it) < to_charpos \
8179 && to_charpos <= it->cmp_it.charpos)))) \
8180 && (it->method == GET_FROM_BUFFER \
8181 || (it->method == GET_FROM_DISPLAY_VECTOR \
8182 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8183
8184 /* If there's a line-/wrap-prefix, handle it. */
8185 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8186 && it->current_y < it->last_visible_y)
8187 handle_line_prefix (it);
8188
8189 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8190 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8191
8192 while (1)
8193 {
8194 int x, i, ascent = 0, descent = 0;
8195
8196 /* Utility macro to reset an iterator with x, ascent, and descent. */
8197 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8198 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8199 (IT)->max_descent = descent)
8200
8201 /* Stop if we move beyond TO_CHARPOS (after an image or a
8202 display string or stretch glyph). */
8203 if ((op & MOVE_TO_POS) != 0
8204 && BUFFERP (it->object)
8205 && it->method == GET_FROM_BUFFER
8206 && (((!it->bidi_p
8207 /* When the iterator is at base embedding level, we
8208 are guaranteed that characters are delivered for
8209 display in strictly increasing order of their
8210 buffer positions. */
8211 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8212 && IT_CHARPOS (*it) > to_charpos)
8213 || (it->bidi_p
8214 && (prev_method == GET_FROM_IMAGE
8215 || prev_method == GET_FROM_STRETCH
8216 || prev_method == GET_FROM_STRING)
8217 /* Passed TO_CHARPOS from left to right. */
8218 && ((prev_pos < to_charpos
8219 && IT_CHARPOS (*it) > to_charpos)
8220 /* Passed TO_CHARPOS from right to left. */
8221 || (prev_pos > to_charpos
8222 && IT_CHARPOS (*it) < to_charpos)))))
8223 {
8224 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8225 {
8226 result = MOVE_POS_MATCH_OR_ZV;
8227 break;
8228 }
8229 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8230 /* If wrap_it is valid, the current position might be in a
8231 word that is wrapped. So, save the iterator in
8232 atpos_it and continue to see if wrapping happens. */
8233 SAVE_IT (atpos_it, *it, atpos_data);
8234 }
8235
8236 /* Stop when ZV reached.
8237 We used to stop here when TO_CHARPOS reached as well, but that is
8238 too soon if this glyph does not fit on this line. So we handle it
8239 explicitly below. */
8240 if (!get_next_display_element (it))
8241 {
8242 result = MOVE_POS_MATCH_OR_ZV;
8243 break;
8244 }
8245
8246 if (it->line_wrap == TRUNCATE)
8247 {
8248 if (BUFFER_POS_REACHED_P ())
8249 {
8250 result = MOVE_POS_MATCH_OR_ZV;
8251 break;
8252 }
8253 }
8254 else
8255 {
8256 if (it->line_wrap == WORD_WRAP)
8257 {
8258 if (IT_DISPLAYING_WHITESPACE (it))
8259 may_wrap = 1;
8260 else if (may_wrap)
8261 {
8262 /* We have reached a glyph that follows one or more
8263 whitespace characters. If the position is
8264 already found, we are done. */
8265 if (atpos_it.sp >= 0)
8266 {
8267 RESTORE_IT (it, &atpos_it, atpos_data);
8268 result = MOVE_POS_MATCH_OR_ZV;
8269 goto done;
8270 }
8271 if (atx_it.sp >= 0)
8272 {
8273 RESTORE_IT (it, &atx_it, atx_data);
8274 result = MOVE_X_REACHED;
8275 goto done;
8276 }
8277 /* Otherwise, we can wrap here. */
8278 SAVE_IT (wrap_it, *it, wrap_data);
8279 may_wrap = 0;
8280 }
8281 }
8282 }
8283
8284 /* Remember the line height for the current line, in case
8285 the next element doesn't fit on the line. */
8286 ascent = it->max_ascent;
8287 descent = it->max_descent;
8288
8289 /* The call to produce_glyphs will get the metrics of the
8290 display element IT is loaded with. Record the x-position
8291 before this display element, in case it doesn't fit on the
8292 line. */
8293 x = it->current_x;
8294
8295 PRODUCE_GLYPHS (it);
8296
8297 if (it->area != TEXT_AREA)
8298 {
8299 prev_method = it->method;
8300 if (it->method == GET_FROM_BUFFER)
8301 prev_pos = IT_CHARPOS (*it);
8302 set_iterator_to_next (it, 1);
8303 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8304 SET_TEXT_POS (this_line_min_pos,
8305 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8306 if (it->bidi_p
8307 && (op & MOVE_TO_POS)
8308 && IT_CHARPOS (*it) > to_charpos
8309 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8310 SAVE_IT (ppos_it, *it, ppos_data);
8311 continue;
8312 }
8313
8314 /* The number of glyphs we get back in IT->nglyphs will normally
8315 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8316 character on a terminal frame, or (iii) a line end. For the
8317 second case, IT->nglyphs - 1 padding glyphs will be present.
8318 (On X frames, there is only one glyph produced for a
8319 composite character.)
8320
8321 The behavior implemented below means, for continuation lines,
8322 that as many spaces of a TAB as fit on the current line are
8323 displayed there. For terminal frames, as many glyphs of a
8324 multi-glyph character are displayed in the current line, too.
8325 This is what the old redisplay code did, and we keep it that
8326 way. Under X, the whole shape of a complex character must
8327 fit on the line or it will be completely displayed in the
8328 next line.
8329
8330 Note that both for tabs and padding glyphs, all glyphs have
8331 the same width. */
8332 if (it->nglyphs)
8333 {
8334 /* More than one glyph or glyph doesn't fit on line. All
8335 glyphs have the same width. */
8336 int single_glyph_width = it->pixel_width / it->nglyphs;
8337 int new_x;
8338 int x_before_this_char = x;
8339 int hpos_before_this_char = it->hpos;
8340
8341 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8342 {
8343 new_x = x + single_glyph_width;
8344
8345 /* We want to leave anything reaching TO_X to the caller. */
8346 if ((op & MOVE_TO_X) && new_x > to_x)
8347 {
8348 if (BUFFER_POS_REACHED_P ())
8349 {
8350 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8351 goto buffer_pos_reached;
8352 if (atpos_it.sp < 0)
8353 {
8354 SAVE_IT (atpos_it, *it, atpos_data);
8355 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8356 }
8357 }
8358 else
8359 {
8360 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8361 {
8362 it->current_x = x;
8363 result = MOVE_X_REACHED;
8364 break;
8365 }
8366 if (atx_it.sp < 0)
8367 {
8368 SAVE_IT (atx_it, *it, atx_data);
8369 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8370 }
8371 }
8372 }
8373
8374 if (/* Lines are continued. */
8375 it->line_wrap != TRUNCATE
8376 && (/* And glyph doesn't fit on the line. */
8377 new_x > it->last_visible_x
8378 /* Or it fits exactly and we're on a window
8379 system frame. */
8380 || (new_x == it->last_visible_x
8381 && FRAME_WINDOW_P (it->f)
8382 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8383 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8384 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8385 {
8386 if (/* IT->hpos == 0 means the very first glyph
8387 doesn't fit on the line, e.g. a wide image. */
8388 it->hpos == 0
8389 || (new_x == it->last_visible_x
8390 && FRAME_WINDOW_P (it->f)))
8391 {
8392 ++it->hpos;
8393 it->current_x = new_x;
8394
8395 /* The character's last glyph just barely fits
8396 in this row. */
8397 if (i == it->nglyphs - 1)
8398 {
8399 /* If this is the destination position,
8400 return a position *before* it in this row,
8401 now that we know it fits in this row. */
8402 if (BUFFER_POS_REACHED_P ())
8403 {
8404 if (it->line_wrap != WORD_WRAP
8405 || wrap_it.sp < 0)
8406 {
8407 it->hpos = hpos_before_this_char;
8408 it->current_x = x_before_this_char;
8409 result = MOVE_POS_MATCH_OR_ZV;
8410 break;
8411 }
8412 if (it->line_wrap == WORD_WRAP
8413 && atpos_it.sp < 0)
8414 {
8415 SAVE_IT (atpos_it, *it, atpos_data);
8416 atpos_it.current_x = x_before_this_char;
8417 atpos_it.hpos = hpos_before_this_char;
8418 }
8419 }
8420
8421 prev_method = it->method;
8422 if (it->method == GET_FROM_BUFFER)
8423 prev_pos = IT_CHARPOS (*it);
8424 set_iterator_to_next (it, 1);
8425 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8426 SET_TEXT_POS (this_line_min_pos,
8427 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8428 /* On graphical terminals, newlines may
8429 "overflow" into the fringe if
8430 overflow-newline-into-fringe is non-nil.
8431 On text terminals, and on graphical
8432 terminals with no right margin, newlines
8433 may overflow into the last glyph on the
8434 display line.*/
8435 if (!FRAME_WINDOW_P (it->f)
8436 || ((it->bidi_p
8437 && it->bidi_it.paragraph_dir == R2L)
8438 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8439 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8440 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8441 {
8442 if (!get_next_display_element (it))
8443 {
8444 result = MOVE_POS_MATCH_OR_ZV;
8445 break;
8446 }
8447 if (BUFFER_POS_REACHED_P ())
8448 {
8449 if (ITERATOR_AT_END_OF_LINE_P (it))
8450 result = MOVE_POS_MATCH_OR_ZV;
8451 else
8452 result = MOVE_LINE_CONTINUED;
8453 break;
8454 }
8455 if (ITERATOR_AT_END_OF_LINE_P (it))
8456 {
8457 result = MOVE_NEWLINE_OR_CR;
8458 break;
8459 }
8460 }
8461 }
8462 }
8463 else
8464 IT_RESET_X_ASCENT_DESCENT (it);
8465
8466 if (wrap_it.sp >= 0)
8467 {
8468 RESTORE_IT (it, &wrap_it, wrap_data);
8469 atpos_it.sp = -1;
8470 atx_it.sp = -1;
8471 }
8472
8473 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8474 IT_CHARPOS (*it)));
8475 result = MOVE_LINE_CONTINUED;
8476 break;
8477 }
8478
8479 if (BUFFER_POS_REACHED_P ())
8480 {
8481 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8482 goto buffer_pos_reached;
8483 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8484 {
8485 SAVE_IT (atpos_it, *it, atpos_data);
8486 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8487 }
8488 }
8489
8490 if (new_x > it->first_visible_x)
8491 {
8492 /* Glyph is visible. Increment number of glyphs that
8493 would be displayed. */
8494 ++it->hpos;
8495 }
8496 }
8497
8498 if (result != MOVE_UNDEFINED)
8499 break;
8500 }
8501 else if (BUFFER_POS_REACHED_P ())
8502 {
8503 buffer_pos_reached:
8504 IT_RESET_X_ASCENT_DESCENT (it);
8505 result = MOVE_POS_MATCH_OR_ZV;
8506 break;
8507 }
8508 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8509 {
8510 /* Stop when TO_X specified and reached. This check is
8511 necessary here because of lines consisting of a line end,
8512 only. The line end will not produce any glyphs and we
8513 would never get MOVE_X_REACHED. */
8514 eassert (it->nglyphs == 0);
8515 result = MOVE_X_REACHED;
8516 break;
8517 }
8518
8519 /* Is this a line end? If yes, we're done. */
8520 if (ITERATOR_AT_END_OF_LINE_P (it))
8521 {
8522 /* If we are past TO_CHARPOS, but never saw any character
8523 positions smaller than TO_CHARPOS, return
8524 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8525 did. */
8526 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8527 {
8528 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8529 {
8530 if (IT_CHARPOS (ppos_it) < ZV)
8531 {
8532 RESTORE_IT (it, &ppos_it, ppos_data);
8533 result = MOVE_POS_MATCH_OR_ZV;
8534 }
8535 else
8536 goto buffer_pos_reached;
8537 }
8538 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8539 && IT_CHARPOS (*it) > to_charpos)
8540 goto buffer_pos_reached;
8541 else
8542 result = MOVE_NEWLINE_OR_CR;
8543 }
8544 else
8545 result = MOVE_NEWLINE_OR_CR;
8546 break;
8547 }
8548
8549 prev_method = it->method;
8550 if (it->method == GET_FROM_BUFFER)
8551 prev_pos = IT_CHARPOS (*it);
8552 /* The current display element has been consumed. Advance
8553 to the next. */
8554 set_iterator_to_next (it, 1);
8555 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8556 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8557 if (IT_CHARPOS (*it) < to_charpos)
8558 saw_smaller_pos = 1;
8559 if (it->bidi_p
8560 && (op & MOVE_TO_POS)
8561 && IT_CHARPOS (*it) >= to_charpos
8562 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8563 SAVE_IT (ppos_it, *it, ppos_data);
8564
8565 /* Stop if lines are truncated and IT's current x-position is
8566 past the right edge of the window now. */
8567 if (it->line_wrap == TRUNCATE
8568 && it->current_x >= it->last_visible_x)
8569 {
8570 if (!FRAME_WINDOW_P (it->f)
8571 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8572 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8573 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8574 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8575 {
8576 int at_eob_p = 0;
8577
8578 if ((at_eob_p = !get_next_display_element (it))
8579 || BUFFER_POS_REACHED_P ()
8580 /* If we are past TO_CHARPOS, but never saw any
8581 character positions smaller than TO_CHARPOS,
8582 return MOVE_POS_MATCH_OR_ZV, like the
8583 unidirectional display did. */
8584 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8585 && !saw_smaller_pos
8586 && IT_CHARPOS (*it) > to_charpos))
8587 {
8588 if (it->bidi_p
8589 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8590 RESTORE_IT (it, &ppos_it, ppos_data);
8591 result = MOVE_POS_MATCH_OR_ZV;
8592 break;
8593 }
8594 if (ITERATOR_AT_END_OF_LINE_P (it))
8595 {
8596 result = MOVE_NEWLINE_OR_CR;
8597 break;
8598 }
8599 }
8600 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8601 && !saw_smaller_pos
8602 && IT_CHARPOS (*it) > to_charpos)
8603 {
8604 if (IT_CHARPOS (ppos_it) < ZV)
8605 RESTORE_IT (it, &ppos_it, ppos_data);
8606 result = MOVE_POS_MATCH_OR_ZV;
8607 break;
8608 }
8609 result = MOVE_LINE_TRUNCATED;
8610 break;
8611 }
8612 #undef IT_RESET_X_ASCENT_DESCENT
8613 }
8614
8615 #undef BUFFER_POS_REACHED_P
8616
8617 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8618 restore the saved iterator. */
8619 if (atpos_it.sp >= 0)
8620 RESTORE_IT (it, &atpos_it, atpos_data);
8621 else if (atx_it.sp >= 0)
8622 RESTORE_IT (it, &atx_it, atx_data);
8623
8624 done:
8625
8626 if (atpos_data)
8627 bidi_unshelve_cache (atpos_data, 1);
8628 if (atx_data)
8629 bidi_unshelve_cache (atx_data, 1);
8630 if (wrap_data)
8631 bidi_unshelve_cache (wrap_data, 1);
8632 if (ppos_data)
8633 bidi_unshelve_cache (ppos_data, 1);
8634
8635 /* Restore the iterator settings altered at the beginning of this
8636 function. */
8637 it->glyph_row = saved_glyph_row;
8638 return result;
8639 }
8640
8641 /* For external use. */
8642 void
8643 move_it_in_display_line (struct it *it,
8644 ptrdiff_t to_charpos, int to_x,
8645 enum move_operation_enum op)
8646 {
8647 if (it->line_wrap == WORD_WRAP
8648 && (op & MOVE_TO_X))
8649 {
8650 struct it save_it;
8651 void *save_data = NULL;
8652 int skip;
8653
8654 SAVE_IT (save_it, *it, save_data);
8655 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8656 /* When word-wrap is on, TO_X may lie past the end
8657 of a wrapped line. Then it->current is the
8658 character on the next line, so backtrack to the
8659 space before the wrap point. */
8660 if (skip == MOVE_LINE_CONTINUED)
8661 {
8662 int prev_x = max (it->current_x - 1, 0);
8663 RESTORE_IT (it, &save_it, save_data);
8664 move_it_in_display_line_to
8665 (it, -1, prev_x, MOVE_TO_X);
8666 }
8667 else
8668 bidi_unshelve_cache (save_data, 1);
8669 }
8670 else
8671 move_it_in_display_line_to (it, to_charpos, to_x, op);
8672 }
8673
8674
8675 /* Move IT forward until it satisfies one or more of the criteria in
8676 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8677
8678 OP is a bit-mask that specifies where to stop, and in particular,
8679 which of those four position arguments makes a difference. See the
8680 description of enum move_operation_enum.
8681
8682 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8683 screen line, this function will set IT to the next position that is
8684 displayed to the right of TO_CHARPOS on the screen. */
8685
8686 void
8687 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8688 {
8689 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8690 int line_height, line_start_x = 0, reached = 0;
8691 void *backup_data = NULL;
8692
8693 for (;;)
8694 {
8695 if (op & MOVE_TO_VPOS)
8696 {
8697 /* If no TO_CHARPOS and no TO_X specified, stop at the
8698 start of the line TO_VPOS. */
8699 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8700 {
8701 if (it->vpos == to_vpos)
8702 {
8703 reached = 1;
8704 break;
8705 }
8706 else
8707 skip = move_it_in_display_line_to (it, -1, -1, 0);
8708 }
8709 else
8710 {
8711 /* TO_VPOS >= 0 means stop at TO_X in the line at
8712 TO_VPOS, or at TO_POS, whichever comes first. */
8713 if (it->vpos == to_vpos)
8714 {
8715 reached = 2;
8716 break;
8717 }
8718
8719 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8720
8721 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8722 {
8723 reached = 3;
8724 break;
8725 }
8726 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8727 {
8728 /* We have reached TO_X but not in the line we want. */
8729 skip = move_it_in_display_line_to (it, to_charpos,
8730 -1, MOVE_TO_POS);
8731 if (skip == MOVE_POS_MATCH_OR_ZV)
8732 {
8733 reached = 4;
8734 break;
8735 }
8736 }
8737 }
8738 }
8739 else if (op & MOVE_TO_Y)
8740 {
8741 struct it it_backup;
8742
8743 if (it->line_wrap == WORD_WRAP)
8744 SAVE_IT (it_backup, *it, backup_data);
8745
8746 /* TO_Y specified means stop at TO_X in the line containing
8747 TO_Y---or at TO_CHARPOS if this is reached first. The
8748 problem is that we can't really tell whether the line
8749 contains TO_Y before we have completely scanned it, and
8750 this may skip past TO_X. What we do is to first scan to
8751 TO_X.
8752
8753 If TO_X is not specified, use a TO_X of zero. The reason
8754 is to make the outcome of this function more predictable.
8755 If we didn't use TO_X == 0, we would stop at the end of
8756 the line which is probably not what a caller would expect
8757 to happen. */
8758 skip = move_it_in_display_line_to
8759 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8760 (MOVE_TO_X | (op & MOVE_TO_POS)));
8761
8762 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8763 if (skip == MOVE_POS_MATCH_OR_ZV)
8764 reached = 5;
8765 else if (skip == MOVE_X_REACHED)
8766 {
8767 /* If TO_X was reached, we want to know whether TO_Y is
8768 in the line. We know this is the case if the already
8769 scanned glyphs make the line tall enough. Otherwise,
8770 we must check by scanning the rest of the line. */
8771 line_height = it->max_ascent + it->max_descent;
8772 if (to_y >= it->current_y
8773 && to_y < it->current_y + line_height)
8774 {
8775 reached = 6;
8776 break;
8777 }
8778 SAVE_IT (it_backup, *it, backup_data);
8779 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8780 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8781 op & MOVE_TO_POS);
8782 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8783 line_height = it->max_ascent + it->max_descent;
8784 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8785
8786 if (to_y >= it->current_y
8787 && to_y < it->current_y + line_height)
8788 {
8789 /* If TO_Y is in this line and TO_X was reached
8790 above, we scanned too far. We have to restore
8791 IT's settings to the ones before skipping. But
8792 keep the more accurate values of max_ascent and
8793 max_descent we've found while skipping the rest
8794 of the line, for the sake of callers, such as
8795 pos_visible_p, that need to know the line
8796 height. */
8797 int max_ascent = it->max_ascent;
8798 int max_descent = it->max_descent;
8799
8800 RESTORE_IT (it, &it_backup, backup_data);
8801 it->max_ascent = max_ascent;
8802 it->max_descent = max_descent;
8803 reached = 6;
8804 }
8805 else
8806 {
8807 skip = skip2;
8808 if (skip == MOVE_POS_MATCH_OR_ZV)
8809 reached = 7;
8810 }
8811 }
8812 else
8813 {
8814 /* Check whether TO_Y is in this line. */
8815 line_height = it->max_ascent + it->max_descent;
8816 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8817
8818 if (to_y >= it->current_y
8819 && to_y < it->current_y + line_height)
8820 {
8821 /* When word-wrap is on, TO_X may lie past the end
8822 of a wrapped line. Then it->current is the
8823 character on the next line, so backtrack to the
8824 space before the wrap point. */
8825 if (skip == MOVE_LINE_CONTINUED
8826 && it->line_wrap == WORD_WRAP)
8827 {
8828 int prev_x = max (it->current_x - 1, 0);
8829 RESTORE_IT (it, &it_backup, backup_data);
8830 skip = move_it_in_display_line_to
8831 (it, -1, prev_x, MOVE_TO_X);
8832 }
8833 reached = 6;
8834 }
8835 }
8836
8837 if (reached)
8838 break;
8839 }
8840 else if (BUFFERP (it->object)
8841 && (it->method == GET_FROM_BUFFER
8842 || it->method == GET_FROM_STRETCH)
8843 && IT_CHARPOS (*it) >= to_charpos
8844 /* Under bidi iteration, a call to set_iterator_to_next
8845 can scan far beyond to_charpos if the initial
8846 portion of the next line needs to be reordered. In
8847 that case, give move_it_in_display_line_to another
8848 chance below. */
8849 && !(it->bidi_p
8850 && it->bidi_it.scan_dir == -1))
8851 skip = MOVE_POS_MATCH_OR_ZV;
8852 else
8853 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8854
8855 switch (skip)
8856 {
8857 case MOVE_POS_MATCH_OR_ZV:
8858 reached = 8;
8859 goto out;
8860
8861 case MOVE_NEWLINE_OR_CR:
8862 set_iterator_to_next (it, 1);
8863 it->continuation_lines_width = 0;
8864 break;
8865
8866 case MOVE_LINE_TRUNCATED:
8867 it->continuation_lines_width = 0;
8868 reseat_at_next_visible_line_start (it, 0);
8869 if ((op & MOVE_TO_POS) != 0
8870 && IT_CHARPOS (*it) > to_charpos)
8871 {
8872 reached = 9;
8873 goto out;
8874 }
8875 break;
8876
8877 case MOVE_LINE_CONTINUED:
8878 /* For continued lines ending in a tab, some of the glyphs
8879 associated with the tab are displayed on the current
8880 line. Since it->current_x does not include these glyphs,
8881 we use it->last_visible_x instead. */
8882 if (it->c == '\t')
8883 {
8884 it->continuation_lines_width += it->last_visible_x;
8885 /* When moving by vpos, ensure that the iterator really
8886 advances to the next line (bug#847, bug#969). Fixme:
8887 do we need to do this in other circumstances? */
8888 if (it->current_x != it->last_visible_x
8889 && (op & MOVE_TO_VPOS)
8890 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8891 {
8892 line_start_x = it->current_x + it->pixel_width
8893 - it->last_visible_x;
8894 set_iterator_to_next (it, 0);
8895 }
8896 }
8897 else
8898 it->continuation_lines_width += it->current_x;
8899 break;
8900
8901 default:
8902 abort ();
8903 }
8904
8905 /* Reset/increment for the next run. */
8906 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8907 it->current_x = line_start_x;
8908 line_start_x = 0;
8909 it->hpos = 0;
8910 it->current_y += it->max_ascent + it->max_descent;
8911 ++it->vpos;
8912 last_height = it->max_ascent + it->max_descent;
8913 last_max_ascent = it->max_ascent;
8914 it->max_ascent = it->max_descent = 0;
8915 }
8916
8917 out:
8918
8919 /* On text terminals, we may stop at the end of a line in the middle
8920 of a multi-character glyph. If the glyph itself is continued,
8921 i.e. it is actually displayed on the next line, don't treat this
8922 stopping point as valid; move to the next line instead (unless
8923 that brings us offscreen). */
8924 if (!FRAME_WINDOW_P (it->f)
8925 && op & MOVE_TO_POS
8926 && IT_CHARPOS (*it) == to_charpos
8927 && it->what == IT_CHARACTER
8928 && it->nglyphs > 1
8929 && it->line_wrap == WINDOW_WRAP
8930 && it->current_x == it->last_visible_x - 1
8931 && it->c != '\n'
8932 && it->c != '\t'
8933 && it->vpos < XFASTINT (it->w->window_end_vpos))
8934 {
8935 it->continuation_lines_width += it->current_x;
8936 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8937 it->current_y += it->max_ascent + it->max_descent;
8938 ++it->vpos;
8939 last_height = it->max_ascent + it->max_descent;
8940 last_max_ascent = it->max_ascent;
8941 }
8942
8943 if (backup_data)
8944 bidi_unshelve_cache (backup_data, 1);
8945
8946 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8947 }
8948
8949
8950 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8951
8952 If DY > 0, move IT backward at least that many pixels. DY = 0
8953 means move IT backward to the preceding line start or BEGV. This
8954 function may move over more than DY pixels if IT->current_y - DY
8955 ends up in the middle of a line; in this case IT->current_y will be
8956 set to the top of the line moved to. */
8957
8958 void
8959 move_it_vertically_backward (struct it *it, int dy)
8960 {
8961 int nlines, h;
8962 struct it it2, it3;
8963 void *it2data = NULL, *it3data = NULL;
8964 ptrdiff_t start_pos;
8965
8966 move_further_back:
8967 eassert (dy >= 0);
8968
8969 start_pos = IT_CHARPOS (*it);
8970
8971 /* Estimate how many newlines we must move back. */
8972 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8973
8974 /* Set the iterator's position that many lines back. */
8975 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8976 back_to_previous_visible_line_start (it);
8977
8978 /* Reseat the iterator here. When moving backward, we don't want
8979 reseat to skip forward over invisible text, set up the iterator
8980 to deliver from overlay strings at the new position etc. So,
8981 use reseat_1 here. */
8982 reseat_1 (it, it->current.pos, 1);
8983
8984 /* We are now surely at a line start. */
8985 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8986 reordering is in effect. */
8987 it->continuation_lines_width = 0;
8988
8989 /* Move forward and see what y-distance we moved. First move to the
8990 start of the next line so that we get its height. We need this
8991 height to be able to tell whether we reached the specified
8992 y-distance. */
8993 SAVE_IT (it2, *it, it2data);
8994 it2.max_ascent = it2.max_descent = 0;
8995 do
8996 {
8997 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8998 MOVE_TO_POS | MOVE_TO_VPOS);
8999 }
9000 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9001 /* If we are in a display string which starts at START_POS,
9002 and that display string includes a newline, and we are
9003 right after that newline (i.e. at the beginning of a
9004 display line), exit the loop, because otherwise we will
9005 infloop, since move_it_to will see that it is already at
9006 START_POS and will not move. */
9007 || (it2.method == GET_FROM_STRING
9008 && IT_CHARPOS (it2) == start_pos
9009 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9010 eassert (IT_CHARPOS (*it) >= BEGV);
9011 SAVE_IT (it3, it2, it3data);
9012
9013 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9014 eassert (IT_CHARPOS (*it) >= BEGV);
9015 /* H is the actual vertical distance from the position in *IT
9016 and the starting position. */
9017 h = it2.current_y - it->current_y;
9018 /* NLINES is the distance in number of lines. */
9019 nlines = it2.vpos - it->vpos;
9020
9021 /* Correct IT's y and vpos position
9022 so that they are relative to the starting point. */
9023 it->vpos -= nlines;
9024 it->current_y -= h;
9025
9026 if (dy == 0)
9027 {
9028 /* DY == 0 means move to the start of the screen line. The
9029 value of nlines is > 0 if continuation lines were involved,
9030 or if the original IT position was at start of a line. */
9031 RESTORE_IT (it, it, it2data);
9032 if (nlines > 0)
9033 move_it_by_lines (it, nlines);
9034 /* The above code moves us to some position NLINES down,
9035 usually to its first glyph (leftmost in an L2R line), but
9036 that's not necessarily the start of the line, under bidi
9037 reordering. We want to get to the character position
9038 that is immediately after the newline of the previous
9039 line. */
9040 if (it->bidi_p
9041 && !it->continuation_lines_width
9042 && !STRINGP (it->string)
9043 && IT_CHARPOS (*it) > BEGV
9044 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9045 {
9046 ptrdiff_t nl_pos =
9047 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9048
9049 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9050 }
9051 bidi_unshelve_cache (it3data, 1);
9052 }
9053 else
9054 {
9055 /* The y-position we try to reach, relative to *IT.
9056 Note that H has been subtracted in front of the if-statement. */
9057 int target_y = it->current_y + h - dy;
9058 int y0 = it3.current_y;
9059 int y1;
9060 int line_height;
9061
9062 RESTORE_IT (&it3, &it3, it3data);
9063 y1 = line_bottom_y (&it3);
9064 line_height = y1 - y0;
9065 RESTORE_IT (it, it, it2data);
9066 /* If we did not reach target_y, try to move further backward if
9067 we can. If we moved too far backward, try to move forward. */
9068 if (target_y < it->current_y
9069 /* This is heuristic. In a window that's 3 lines high, with
9070 a line height of 13 pixels each, recentering with point
9071 on the bottom line will try to move -39/2 = 19 pixels
9072 backward. Try to avoid moving into the first line. */
9073 && (it->current_y - target_y
9074 > min (window_box_height (it->w), line_height * 2 / 3))
9075 && IT_CHARPOS (*it) > BEGV)
9076 {
9077 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9078 target_y - it->current_y));
9079 dy = it->current_y - target_y;
9080 goto move_further_back;
9081 }
9082 else if (target_y >= it->current_y + line_height
9083 && IT_CHARPOS (*it) < ZV)
9084 {
9085 /* Should move forward by at least one line, maybe more.
9086
9087 Note: Calling move_it_by_lines can be expensive on
9088 terminal frames, where compute_motion is used (via
9089 vmotion) to do the job, when there are very long lines
9090 and truncate-lines is nil. That's the reason for
9091 treating terminal frames specially here. */
9092
9093 if (!FRAME_WINDOW_P (it->f))
9094 move_it_vertically (it, target_y - (it->current_y + line_height));
9095 else
9096 {
9097 do
9098 {
9099 move_it_by_lines (it, 1);
9100 }
9101 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9102 }
9103 }
9104 }
9105 }
9106
9107
9108 /* Move IT by a specified amount of pixel lines DY. DY negative means
9109 move backwards. DY = 0 means move to start of screen line. At the
9110 end, IT will be on the start of a screen line. */
9111
9112 void
9113 move_it_vertically (struct it *it, int dy)
9114 {
9115 if (dy <= 0)
9116 move_it_vertically_backward (it, -dy);
9117 else
9118 {
9119 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9120 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9121 MOVE_TO_POS | MOVE_TO_Y);
9122 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9123
9124 /* If buffer ends in ZV without a newline, move to the start of
9125 the line to satisfy the post-condition. */
9126 if (IT_CHARPOS (*it) == ZV
9127 && ZV > BEGV
9128 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9129 move_it_by_lines (it, 0);
9130 }
9131 }
9132
9133
9134 /* Move iterator IT past the end of the text line it is in. */
9135
9136 void
9137 move_it_past_eol (struct it *it)
9138 {
9139 enum move_it_result rc;
9140
9141 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9142 if (rc == MOVE_NEWLINE_OR_CR)
9143 set_iterator_to_next (it, 0);
9144 }
9145
9146
9147 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9148 negative means move up. DVPOS == 0 means move to the start of the
9149 screen line.
9150
9151 Optimization idea: If we would know that IT->f doesn't use
9152 a face with proportional font, we could be faster for
9153 truncate-lines nil. */
9154
9155 void
9156 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9157 {
9158
9159 /* The commented-out optimization uses vmotion on terminals. This
9160 gives bad results, because elements like it->what, on which
9161 callers such as pos_visible_p rely, aren't updated. */
9162 /* struct position pos;
9163 if (!FRAME_WINDOW_P (it->f))
9164 {
9165 struct text_pos textpos;
9166
9167 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9168 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9169 reseat (it, textpos, 1);
9170 it->vpos += pos.vpos;
9171 it->current_y += pos.vpos;
9172 }
9173 else */
9174
9175 if (dvpos == 0)
9176 {
9177 /* DVPOS == 0 means move to the start of the screen line. */
9178 move_it_vertically_backward (it, 0);
9179 /* Let next call to line_bottom_y calculate real line height */
9180 last_height = 0;
9181 }
9182 else if (dvpos > 0)
9183 {
9184 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9185 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9186 {
9187 /* Only move to the next buffer position if we ended up in a
9188 string from display property, not in an overlay string
9189 (before-string or after-string). That is because the
9190 latter don't conceal the underlying buffer position, so
9191 we can ask to move the iterator to the exact position we
9192 are interested in. Note that, even if we are already at
9193 IT_CHARPOS (*it), the call below is not a no-op, as it
9194 will detect that we are at the end of the string, pop the
9195 iterator, and compute it->current_x and it->hpos
9196 correctly. */
9197 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9198 -1, -1, -1, MOVE_TO_POS);
9199 }
9200 }
9201 else
9202 {
9203 struct it it2;
9204 void *it2data = NULL;
9205 ptrdiff_t start_charpos, i;
9206
9207 /* Start at the beginning of the screen line containing IT's
9208 position. This may actually move vertically backwards,
9209 in case of overlays, so adjust dvpos accordingly. */
9210 dvpos += it->vpos;
9211 move_it_vertically_backward (it, 0);
9212 dvpos -= it->vpos;
9213
9214 /* Go back -DVPOS visible lines and reseat the iterator there. */
9215 start_charpos = IT_CHARPOS (*it);
9216 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9217 back_to_previous_visible_line_start (it);
9218 reseat (it, it->current.pos, 1);
9219
9220 /* Move further back if we end up in a string or an image. */
9221 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9222 {
9223 /* First try to move to start of display line. */
9224 dvpos += it->vpos;
9225 move_it_vertically_backward (it, 0);
9226 dvpos -= it->vpos;
9227 if (IT_POS_VALID_AFTER_MOVE_P (it))
9228 break;
9229 /* If start of line is still in string or image,
9230 move further back. */
9231 back_to_previous_visible_line_start (it);
9232 reseat (it, it->current.pos, 1);
9233 dvpos--;
9234 }
9235
9236 it->current_x = it->hpos = 0;
9237
9238 /* Above call may have moved too far if continuation lines
9239 are involved. Scan forward and see if it did. */
9240 SAVE_IT (it2, *it, it2data);
9241 it2.vpos = it2.current_y = 0;
9242 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9243 it->vpos -= it2.vpos;
9244 it->current_y -= it2.current_y;
9245 it->current_x = it->hpos = 0;
9246
9247 /* If we moved too far back, move IT some lines forward. */
9248 if (it2.vpos > -dvpos)
9249 {
9250 int delta = it2.vpos + dvpos;
9251
9252 RESTORE_IT (&it2, &it2, it2data);
9253 SAVE_IT (it2, *it, it2data);
9254 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9255 /* Move back again if we got too far ahead. */
9256 if (IT_CHARPOS (*it) >= start_charpos)
9257 RESTORE_IT (it, &it2, it2data);
9258 else
9259 bidi_unshelve_cache (it2data, 1);
9260 }
9261 else
9262 RESTORE_IT (it, it, it2data);
9263 }
9264 }
9265
9266 /* Return 1 if IT points into the middle of a display vector. */
9267
9268 int
9269 in_display_vector_p (struct it *it)
9270 {
9271 return (it->method == GET_FROM_DISPLAY_VECTOR
9272 && it->current.dpvec_index > 0
9273 && it->dpvec + it->current.dpvec_index != it->dpend);
9274 }
9275
9276 \f
9277 /***********************************************************************
9278 Messages
9279 ***********************************************************************/
9280
9281
9282 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9283 to *Messages*. */
9284
9285 void
9286 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9287 {
9288 Lisp_Object args[3];
9289 Lisp_Object msg, fmt;
9290 char *buffer;
9291 ptrdiff_t len;
9292 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9293 USE_SAFE_ALLOCA;
9294
9295 /* Do nothing if called asynchronously. Inserting text into
9296 a buffer may call after-change-functions and alike and
9297 that would means running Lisp asynchronously. */
9298 if (handling_signal)
9299 return;
9300
9301 fmt = msg = Qnil;
9302 GCPRO4 (fmt, msg, arg1, arg2);
9303
9304 args[0] = fmt = build_string (format);
9305 args[1] = arg1;
9306 args[2] = arg2;
9307 msg = Fformat (3, args);
9308
9309 len = SBYTES (msg) + 1;
9310 buffer = SAFE_ALLOCA (len);
9311 memcpy (buffer, SDATA (msg), len);
9312
9313 message_dolog (buffer, len - 1, 1, 0);
9314 SAFE_FREE ();
9315
9316 UNGCPRO;
9317 }
9318
9319
9320 /* Output a newline in the *Messages* buffer if "needs" one. */
9321
9322 void
9323 message_log_maybe_newline (void)
9324 {
9325 if (message_log_need_newline)
9326 message_dolog ("", 0, 1, 0);
9327 }
9328
9329
9330 /* Add a string M of length NBYTES to the message log, optionally
9331 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9332 nonzero, means interpret the contents of M as multibyte. This
9333 function calls low-level routines in order to bypass text property
9334 hooks, etc. which might not be safe to run.
9335
9336 This may GC (insert may run before/after change hooks),
9337 so the buffer M must NOT point to a Lisp string. */
9338
9339 void
9340 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9341 {
9342 const unsigned char *msg = (const unsigned char *) m;
9343
9344 if (!NILP (Vmemory_full))
9345 return;
9346
9347 if (!NILP (Vmessage_log_max))
9348 {
9349 struct buffer *oldbuf;
9350 Lisp_Object oldpoint, oldbegv, oldzv;
9351 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9352 ptrdiff_t point_at_end = 0;
9353 ptrdiff_t zv_at_end = 0;
9354 Lisp_Object old_deactivate_mark, tem;
9355 struct gcpro gcpro1;
9356
9357 old_deactivate_mark = Vdeactivate_mark;
9358 oldbuf = current_buffer;
9359 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9360 bset_undo_list (current_buffer, Qt);
9361
9362 oldpoint = message_dolog_marker1;
9363 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9364 oldbegv = message_dolog_marker2;
9365 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9366 oldzv = message_dolog_marker3;
9367 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9368 GCPRO1 (old_deactivate_mark);
9369
9370 if (PT == Z)
9371 point_at_end = 1;
9372 if (ZV == Z)
9373 zv_at_end = 1;
9374
9375 BEGV = BEG;
9376 BEGV_BYTE = BEG_BYTE;
9377 ZV = Z;
9378 ZV_BYTE = Z_BYTE;
9379 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9380
9381 /* Insert the string--maybe converting multibyte to single byte
9382 or vice versa, so that all the text fits the buffer. */
9383 if (multibyte
9384 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9385 {
9386 ptrdiff_t i;
9387 int c, char_bytes;
9388 char work[1];
9389
9390 /* Convert a multibyte string to single-byte
9391 for the *Message* buffer. */
9392 for (i = 0; i < nbytes; i += char_bytes)
9393 {
9394 c = string_char_and_length (msg + i, &char_bytes);
9395 work[0] = (ASCII_CHAR_P (c)
9396 ? c
9397 : multibyte_char_to_unibyte (c));
9398 insert_1_both (work, 1, 1, 1, 0, 0);
9399 }
9400 }
9401 else if (! multibyte
9402 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9403 {
9404 ptrdiff_t i;
9405 int c, char_bytes;
9406 unsigned char str[MAX_MULTIBYTE_LENGTH];
9407 /* Convert a single-byte string to multibyte
9408 for the *Message* buffer. */
9409 for (i = 0; i < nbytes; i++)
9410 {
9411 c = msg[i];
9412 MAKE_CHAR_MULTIBYTE (c);
9413 char_bytes = CHAR_STRING (c, str);
9414 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9415 }
9416 }
9417 else if (nbytes)
9418 insert_1 (m, nbytes, 1, 0, 0);
9419
9420 if (nlflag)
9421 {
9422 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9423 printmax_t dups;
9424 insert_1 ("\n", 1, 1, 0, 0);
9425
9426 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9427 this_bol = PT;
9428 this_bol_byte = PT_BYTE;
9429
9430 /* See if this line duplicates the previous one.
9431 If so, combine duplicates. */
9432 if (this_bol > BEG)
9433 {
9434 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9435 prev_bol = PT;
9436 prev_bol_byte = PT_BYTE;
9437
9438 dups = message_log_check_duplicate (prev_bol_byte,
9439 this_bol_byte);
9440 if (dups)
9441 {
9442 del_range_both (prev_bol, prev_bol_byte,
9443 this_bol, this_bol_byte, 0);
9444 if (dups > 1)
9445 {
9446 char dupstr[sizeof " [ times]"
9447 + INT_STRLEN_BOUND (printmax_t)];
9448
9449 /* If you change this format, don't forget to also
9450 change message_log_check_duplicate. */
9451 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9452 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9453 insert_1 (dupstr, duplen, 1, 0, 1);
9454 }
9455 }
9456 }
9457
9458 /* If we have more than the desired maximum number of lines
9459 in the *Messages* buffer now, delete the oldest ones.
9460 This is safe because we don't have undo in this buffer. */
9461
9462 if (NATNUMP (Vmessage_log_max))
9463 {
9464 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9465 -XFASTINT (Vmessage_log_max) - 1, 0);
9466 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9467 }
9468 }
9469 BEGV = XMARKER (oldbegv)->charpos;
9470 BEGV_BYTE = marker_byte_position (oldbegv);
9471
9472 if (zv_at_end)
9473 {
9474 ZV = Z;
9475 ZV_BYTE = Z_BYTE;
9476 }
9477 else
9478 {
9479 ZV = XMARKER (oldzv)->charpos;
9480 ZV_BYTE = marker_byte_position (oldzv);
9481 }
9482
9483 if (point_at_end)
9484 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9485 else
9486 /* We can't do Fgoto_char (oldpoint) because it will run some
9487 Lisp code. */
9488 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9489 XMARKER (oldpoint)->bytepos);
9490
9491 UNGCPRO;
9492 unchain_marker (XMARKER (oldpoint));
9493 unchain_marker (XMARKER (oldbegv));
9494 unchain_marker (XMARKER (oldzv));
9495
9496 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9497 set_buffer_internal (oldbuf);
9498 if (NILP (tem))
9499 windows_or_buffers_changed = old_windows_or_buffers_changed;
9500 message_log_need_newline = !nlflag;
9501 Vdeactivate_mark = old_deactivate_mark;
9502 }
9503 }
9504
9505
9506 /* We are at the end of the buffer after just having inserted a newline.
9507 (Note: We depend on the fact we won't be crossing the gap.)
9508 Check to see if the most recent message looks a lot like the previous one.
9509 Return 0 if different, 1 if the new one should just replace it, or a
9510 value N > 1 if we should also append " [N times]". */
9511
9512 static intmax_t
9513 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9514 {
9515 ptrdiff_t i;
9516 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9517 int seen_dots = 0;
9518 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9519 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9520
9521 for (i = 0; i < len; i++)
9522 {
9523 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9524 seen_dots = 1;
9525 if (p1[i] != p2[i])
9526 return seen_dots;
9527 }
9528 p1 += len;
9529 if (*p1 == '\n')
9530 return 2;
9531 if (*p1++ == ' ' && *p1++ == '[')
9532 {
9533 char *pend;
9534 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9535 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9536 return n+1;
9537 }
9538 return 0;
9539 }
9540 \f
9541
9542 /* Display an echo area message M with a specified length of NBYTES
9543 bytes. The string may include null characters. If M is 0, clear
9544 out any existing message, and let the mini-buffer text show
9545 through.
9546
9547 This may GC, so the buffer M must NOT point to a Lisp string. */
9548
9549 void
9550 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9551 {
9552 /* First flush out any partial line written with print. */
9553 message_log_maybe_newline ();
9554 if (m)
9555 message_dolog (m, nbytes, 1, multibyte);
9556 message2_nolog (m, nbytes, multibyte);
9557 }
9558
9559
9560 /* The non-logging counterpart of message2. */
9561
9562 void
9563 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9564 {
9565 struct frame *sf = SELECTED_FRAME ();
9566 message_enable_multibyte = multibyte;
9567
9568 if (FRAME_INITIAL_P (sf))
9569 {
9570 if (noninteractive_need_newline)
9571 putc ('\n', stderr);
9572 noninteractive_need_newline = 0;
9573 if (m)
9574 fwrite (m, nbytes, 1, stderr);
9575 if (cursor_in_echo_area == 0)
9576 fprintf (stderr, "\n");
9577 fflush (stderr);
9578 }
9579 /* A null message buffer means that the frame hasn't really been
9580 initialized yet. Error messages get reported properly by
9581 cmd_error, so this must be just an informative message; toss it. */
9582 else if (INTERACTIVE
9583 && sf->glyphs_initialized_p
9584 && FRAME_MESSAGE_BUF (sf))
9585 {
9586 Lisp_Object mini_window;
9587 struct frame *f;
9588
9589 /* Get the frame containing the mini-buffer
9590 that the selected frame is using. */
9591 mini_window = FRAME_MINIBUF_WINDOW (sf);
9592 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9593
9594 FRAME_SAMPLE_VISIBILITY (f);
9595 if (FRAME_VISIBLE_P (sf)
9596 && ! FRAME_VISIBLE_P (f))
9597 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9598
9599 if (m)
9600 {
9601 set_message (m, Qnil, nbytes, multibyte);
9602 if (minibuffer_auto_raise)
9603 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9604 }
9605 else
9606 clear_message (1, 1);
9607
9608 do_pending_window_change (0);
9609 echo_area_display (1);
9610 do_pending_window_change (0);
9611 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9612 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9613 }
9614 }
9615
9616
9617 /* Display an echo area message M with a specified length of NBYTES
9618 bytes. The string may include null characters. If M is not a
9619 string, clear out any existing message, and let the mini-buffer
9620 text show through.
9621
9622 This function cancels echoing. */
9623
9624 void
9625 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9626 {
9627 struct gcpro gcpro1;
9628
9629 GCPRO1 (m);
9630 clear_message (1,1);
9631 cancel_echoing ();
9632
9633 /* First flush out any partial line written with print. */
9634 message_log_maybe_newline ();
9635 if (STRINGP (m))
9636 {
9637 USE_SAFE_ALLOCA;
9638 char *buffer = SAFE_ALLOCA (nbytes);
9639 memcpy (buffer, SDATA (m), nbytes);
9640 message_dolog (buffer, nbytes, 1, multibyte);
9641 SAFE_FREE ();
9642 }
9643 message3_nolog (m, nbytes, multibyte);
9644
9645 UNGCPRO;
9646 }
9647
9648
9649 /* The non-logging version of message3.
9650 This does not cancel echoing, because it is used for echoing.
9651 Perhaps we need to make a separate function for echoing
9652 and make this cancel echoing. */
9653
9654 void
9655 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9656 {
9657 struct frame *sf = SELECTED_FRAME ();
9658 message_enable_multibyte = multibyte;
9659
9660 if (FRAME_INITIAL_P (sf))
9661 {
9662 if (noninteractive_need_newline)
9663 putc ('\n', stderr);
9664 noninteractive_need_newline = 0;
9665 if (STRINGP (m))
9666 fwrite (SDATA (m), nbytes, 1, stderr);
9667 if (cursor_in_echo_area == 0)
9668 fprintf (stderr, "\n");
9669 fflush (stderr);
9670 }
9671 /* A null message buffer means that the frame hasn't really been
9672 initialized yet. Error messages get reported properly by
9673 cmd_error, so this must be just an informative message; toss it. */
9674 else if (INTERACTIVE
9675 && sf->glyphs_initialized_p
9676 && FRAME_MESSAGE_BUF (sf))
9677 {
9678 Lisp_Object mini_window;
9679 Lisp_Object frame;
9680 struct frame *f;
9681
9682 /* Get the frame containing the mini-buffer
9683 that the selected frame is using. */
9684 mini_window = FRAME_MINIBUF_WINDOW (sf);
9685 frame = XWINDOW (mini_window)->frame;
9686 f = XFRAME (frame);
9687
9688 FRAME_SAMPLE_VISIBILITY (f);
9689 if (FRAME_VISIBLE_P (sf)
9690 && !FRAME_VISIBLE_P (f))
9691 Fmake_frame_visible (frame);
9692
9693 if (STRINGP (m) && SCHARS (m) > 0)
9694 {
9695 set_message (NULL, m, nbytes, multibyte);
9696 if (minibuffer_auto_raise)
9697 Fraise_frame (frame);
9698 /* Assume we are not echoing.
9699 (If we are, echo_now will override this.) */
9700 echo_message_buffer = Qnil;
9701 }
9702 else
9703 clear_message (1, 1);
9704
9705 do_pending_window_change (0);
9706 echo_area_display (1);
9707 do_pending_window_change (0);
9708 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9709 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9710 }
9711 }
9712
9713
9714 /* Display a null-terminated echo area message M. If M is 0, clear
9715 out any existing message, and let the mini-buffer text show through.
9716
9717 The buffer M must continue to exist until after the echo area gets
9718 cleared or some other message gets displayed there. Do not pass
9719 text that is stored in a Lisp string. Do not pass text in a buffer
9720 that was alloca'd. */
9721
9722 void
9723 message1 (const char *m)
9724 {
9725 message2 (m, (m ? strlen (m) : 0), 0);
9726 }
9727
9728
9729 /* The non-logging counterpart of message1. */
9730
9731 void
9732 message1_nolog (const char *m)
9733 {
9734 message2_nolog (m, (m ? strlen (m) : 0), 0);
9735 }
9736
9737 /* Display a message M which contains a single %s
9738 which gets replaced with STRING. */
9739
9740 void
9741 message_with_string (const char *m, Lisp_Object string, int log)
9742 {
9743 CHECK_STRING (string);
9744
9745 if (noninteractive)
9746 {
9747 if (m)
9748 {
9749 if (noninteractive_need_newline)
9750 putc ('\n', stderr);
9751 noninteractive_need_newline = 0;
9752 fprintf (stderr, m, SDATA (string));
9753 if (!cursor_in_echo_area)
9754 fprintf (stderr, "\n");
9755 fflush (stderr);
9756 }
9757 }
9758 else if (INTERACTIVE)
9759 {
9760 /* The frame whose minibuffer we're going to display the message on.
9761 It may be larger than the selected frame, so we need
9762 to use its buffer, not the selected frame's buffer. */
9763 Lisp_Object mini_window;
9764 struct frame *f, *sf = SELECTED_FRAME ();
9765
9766 /* Get the frame containing the minibuffer
9767 that the selected frame is using. */
9768 mini_window = FRAME_MINIBUF_WINDOW (sf);
9769 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9770
9771 /* A null message buffer means that the frame hasn't really been
9772 initialized yet. Error messages get reported properly by
9773 cmd_error, so this must be just an informative message; toss it. */
9774 if (FRAME_MESSAGE_BUF (f))
9775 {
9776 Lisp_Object args[2], msg;
9777 struct gcpro gcpro1, gcpro2;
9778
9779 args[0] = build_string (m);
9780 args[1] = msg = string;
9781 GCPRO2 (args[0], msg);
9782 gcpro1.nvars = 2;
9783
9784 msg = Fformat (2, args);
9785
9786 if (log)
9787 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9788 else
9789 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9790
9791 UNGCPRO;
9792
9793 /* Print should start at the beginning of the message
9794 buffer next time. */
9795 message_buf_print = 0;
9796 }
9797 }
9798 }
9799
9800
9801 /* Dump an informative message to the minibuf. If M is 0, clear out
9802 any existing message, and let the mini-buffer text show through. */
9803
9804 static void
9805 vmessage (const char *m, va_list ap)
9806 {
9807 if (noninteractive)
9808 {
9809 if (m)
9810 {
9811 if (noninteractive_need_newline)
9812 putc ('\n', stderr);
9813 noninteractive_need_newline = 0;
9814 vfprintf (stderr, m, ap);
9815 if (cursor_in_echo_area == 0)
9816 fprintf (stderr, "\n");
9817 fflush (stderr);
9818 }
9819 }
9820 else if (INTERACTIVE)
9821 {
9822 /* The frame whose mini-buffer we're going to display the message
9823 on. It may be larger than the selected frame, so we need to
9824 use its buffer, not the selected frame's buffer. */
9825 Lisp_Object mini_window;
9826 struct frame *f, *sf = SELECTED_FRAME ();
9827
9828 /* Get the frame containing the mini-buffer
9829 that the selected frame is using. */
9830 mini_window = FRAME_MINIBUF_WINDOW (sf);
9831 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9832
9833 /* A null message buffer means that the frame hasn't really been
9834 initialized yet. Error messages get reported properly by
9835 cmd_error, so this must be just an informative message; toss
9836 it. */
9837 if (FRAME_MESSAGE_BUF (f))
9838 {
9839 if (m)
9840 {
9841 ptrdiff_t len;
9842
9843 len = doprnt (FRAME_MESSAGE_BUF (f),
9844 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9845
9846 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9847 }
9848 else
9849 message1 (0);
9850
9851 /* Print should start at the beginning of the message
9852 buffer next time. */
9853 message_buf_print = 0;
9854 }
9855 }
9856 }
9857
9858 void
9859 message (const char *m, ...)
9860 {
9861 va_list ap;
9862 va_start (ap, m);
9863 vmessage (m, ap);
9864 va_end (ap);
9865 }
9866
9867
9868 #if 0
9869 /* The non-logging version of message. */
9870
9871 void
9872 message_nolog (const char *m, ...)
9873 {
9874 Lisp_Object old_log_max;
9875 va_list ap;
9876 va_start (ap, m);
9877 old_log_max = Vmessage_log_max;
9878 Vmessage_log_max = Qnil;
9879 vmessage (m, ap);
9880 Vmessage_log_max = old_log_max;
9881 va_end (ap);
9882 }
9883 #endif
9884
9885
9886 /* Display the current message in the current mini-buffer. This is
9887 only called from error handlers in process.c, and is not time
9888 critical. */
9889
9890 void
9891 update_echo_area (void)
9892 {
9893 if (!NILP (echo_area_buffer[0]))
9894 {
9895 Lisp_Object string;
9896 string = Fcurrent_message ();
9897 message3 (string, SBYTES (string),
9898 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9899 }
9900 }
9901
9902
9903 /* Make sure echo area buffers in `echo_buffers' are live.
9904 If they aren't, make new ones. */
9905
9906 static void
9907 ensure_echo_area_buffers (void)
9908 {
9909 int i;
9910
9911 for (i = 0; i < 2; ++i)
9912 if (!BUFFERP (echo_buffer[i])
9913 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9914 {
9915 char name[30];
9916 Lisp_Object old_buffer;
9917 int j;
9918
9919 old_buffer = echo_buffer[i];
9920 echo_buffer[i] = Fget_buffer_create
9921 (make_formatted_string (name, " *Echo Area %d*", i));
9922 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9923 /* to force word wrap in echo area -
9924 it was decided to postpone this*/
9925 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9926
9927 for (j = 0; j < 2; ++j)
9928 if (EQ (old_buffer, echo_area_buffer[j]))
9929 echo_area_buffer[j] = echo_buffer[i];
9930 }
9931 }
9932
9933
9934 /* Call FN with args A1..A4 with either the current or last displayed
9935 echo_area_buffer as current buffer.
9936
9937 WHICH zero means use the current message buffer
9938 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9939 from echo_buffer[] and clear it.
9940
9941 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9942 suitable buffer from echo_buffer[] and clear it.
9943
9944 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9945 that the current message becomes the last displayed one, make
9946 choose a suitable buffer for echo_area_buffer[0], and clear it.
9947
9948 Value is what FN returns. */
9949
9950 static int
9951 with_echo_area_buffer (struct window *w, int which,
9952 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
9953 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9954 {
9955 Lisp_Object buffer;
9956 int this_one, the_other, clear_buffer_p, rc;
9957 ptrdiff_t count = SPECPDL_INDEX ();
9958
9959 /* If buffers aren't live, make new ones. */
9960 ensure_echo_area_buffers ();
9961
9962 clear_buffer_p = 0;
9963
9964 if (which == 0)
9965 this_one = 0, the_other = 1;
9966 else if (which > 0)
9967 this_one = 1, the_other = 0;
9968 else
9969 {
9970 this_one = 0, the_other = 1;
9971 clear_buffer_p = 1;
9972
9973 /* We need a fresh one in case the current echo buffer equals
9974 the one containing the last displayed echo area message. */
9975 if (!NILP (echo_area_buffer[this_one])
9976 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9977 echo_area_buffer[this_one] = Qnil;
9978 }
9979
9980 /* Choose a suitable buffer from echo_buffer[] is we don't
9981 have one. */
9982 if (NILP (echo_area_buffer[this_one]))
9983 {
9984 echo_area_buffer[this_one]
9985 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9986 ? echo_buffer[the_other]
9987 : echo_buffer[this_one]);
9988 clear_buffer_p = 1;
9989 }
9990
9991 buffer = echo_area_buffer[this_one];
9992
9993 /* Don't get confused by reusing the buffer used for echoing
9994 for a different purpose. */
9995 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9996 cancel_echoing ();
9997
9998 record_unwind_protect (unwind_with_echo_area_buffer,
9999 with_echo_area_buffer_unwind_data (w));
10000
10001 /* Make the echo area buffer current. Note that for display
10002 purposes, it is not necessary that the displayed window's buffer
10003 == current_buffer, except for text property lookup. So, let's
10004 only set that buffer temporarily here without doing a full
10005 Fset_window_buffer. We must also change w->pointm, though,
10006 because otherwise an assertions in unshow_buffer fails, and Emacs
10007 aborts. */
10008 set_buffer_internal_1 (XBUFFER (buffer));
10009 if (w)
10010 {
10011 wset_buffer (w, buffer);
10012 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10013 }
10014
10015 bset_undo_list (current_buffer, Qt);
10016 bset_read_only (current_buffer, Qnil);
10017 specbind (Qinhibit_read_only, Qt);
10018 specbind (Qinhibit_modification_hooks, Qt);
10019
10020 if (clear_buffer_p && Z > BEG)
10021 del_range (BEG, Z);
10022
10023 eassert (BEGV >= BEG);
10024 eassert (ZV <= Z && ZV >= BEGV);
10025
10026 rc = fn (a1, a2, a3, a4);
10027
10028 eassert (BEGV >= BEG);
10029 eassert (ZV <= Z && ZV >= BEGV);
10030
10031 unbind_to (count, Qnil);
10032 return rc;
10033 }
10034
10035
10036 /* Save state that should be preserved around the call to the function
10037 FN called in with_echo_area_buffer. */
10038
10039 static Lisp_Object
10040 with_echo_area_buffer_unwind_data (struct window *w)
10041 {
10042 int i = 0;
10043 Lisp_Object vector, tmp;
10044
10045 /* Reduce consing by keeping one vector in
10046 Vwith_echo_area_save_vector. */
10047 vector = Vwith_echo_area_save_vector;
10048 Vwith_echo_area_save_vector = Qnil;
10049
10050 if (NILP (vector))
10051 vector = Fmake_vector (make_number (7), Qnil);
10052
10053 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10054 ASET (vector, i, Vdeactivate_mark); ++i;
10055 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10056
10057 if (w)
10058 {
10059 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10060 ASET (vector, i, w->buffer); ++i;
10061 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
10062 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
10063 }
10064 else
10065 {
10066 int end = i + 4;
10067 for (; i < end; ++i)
10068 ASET (vector, i, Qnil);
10069 }
10070
10071 eassert (i == ASIZE (vector));
10072 return vector;
10073 }
10074
10075
10076 /* Restore global state from VECTOR which was created by
10077 with_echo_area_buffer_unwind_data. */
10078
10079 static Lisp_Object
10080 unwind_with_echo_area_buffer (Lisp_Object vector)
10081 {
10082 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10083 Vdeactivate_mark = AREF (vector, 1);
10084 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10085
10086 if (WINDOWP (AREF (vector, 3)))
10087 {
10088 struct window *w;
10089 Lisp_Object buffer, charpos, bytepos;
10090
10091 w = XWINDOW (AREF (vector, 3));
10092 buffer = AREF (vector, 4);
10093 charpos = AREF (vector, 5);
10094 bytepos = AREF (vector, 6);
10095
10096 wset_buffer (w, buffer);
10097 set_marker_both (w->pointm, buffer,
10098 XFASTINT (charpos), XFASTINT (bytepos));
10099 }
10100
10101 Vwith_echo_area_save_vector = vector;
10102 return Qnil;
10103 }
10104
10105
10106 /* Set up the echo area for use by print functions. MULTIBYTE_P
10107 non-zero means we will print multibyte. */
10108
10109 void
10110 setup_echo_area_for_printing (int multibyte_p)
10111 {
10112 /* If we can't find an echo area any more, exit. */
10113 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10114 Fkill_emacs (Qnil);
10115
10116 ensure_echo_area_buffers ();
10117
10118 if (!message_buf_print)
10119 {
10120 /* A message has been output since the last time we printed.
10121 Choose a fresh echo area buffer. */
10122 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10123 echo_area_buffer[0] = echo_buffer[1];
10124 else
10125 echo_area_buffer[0] = echo_buffer[0];
10126
10127 /* Switch to that buffer and clear it. */
10128 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10129 bset_truncate_lines (current_buffer, Qnil);
10130
10131 if (Z > BEG)
10132 {
10133 ptrdiff_t count = SPECPDL_INDEX ();
10134 specbind (Qinhibit_read_only, Qt);
10135 /* Note that undo recording is always disabled. */
10136 del_range (BEG, Z);
10137 unbind_to (count, Qnil);
10138 }
10139 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10140
10141 /* Set up the buffer for the multibyteness we need. */
10142 if (multibyte_p
10143 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10144 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10145
10146 /* Raise the frame containing the echo area. */
10147 if (minibuffer_auto_raise)
10148 {
10149 struct frame *sf = SELECTED_FRAME ();
10150 Lisp_Object mini_window;
10151 mini_window = FRAME_MINIBUF_WINDOW (sf);
10152 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10153 }
10154
10155 message_log_maybe_newline ();
10156 message_buf_print = 1;
10157 }
10158 else
10159 {
10160 if (NILP (echo_area_buffer[0]))
10161 {
10162 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10163 echo_area_buffer[0] = echo_buffer[1];
10164 else
10165 echo_area_buffer[0] = echo_buffer[0];
10166 }
10167
10168 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10169 {
10170 /* Someone switched buffers between print requests. */
10171 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10172 bset_truncate_lines (current_buffer, Qnil);
10173 }
10174 }
10175 }
10176
10177
10178 /* Display an echo area message in window W. Value is non-zero if W's
10179 height is changed. If display_last_displayed_message_p is
10180 non-zero, display the message that was last displayed, otherwise
10181 display the current message. */
10182
10183 static int
10184 display_echo_area (struct window *w)
10185 {
10186 int i, no_message_p, window_height_changed_p;
10187
10188 /* Temporarily disable garbage collections while displaying the echo
10189 area. This is done because a GC can print a message itself.
10190 That message would modify the echo area buffer's contents while a
10191 redisplay of the buffer is going on, and seriously confuse
10192 redisplay. */
10193 ptrdiff_t count = inhibit_garbage_collection ();
10194
10195 /* If there is no message, we must call display_echo_area_1
10196 nevertheless because it resizes the window. But we will have to
10197 reset the echo_area_buffer in question to nil at the end because
10198 with_echo_area_buffer will sets it to an empty buffer. */
10199 i = display_last_displayed_message_p ? 1 : 0;
10200 no_message_p = NILP (echo_area_buffer[i]);
10201
10202 window_height_changed_p
10203 = with_echo_area_buffer (w, display_last_displayed_message_p,
10204 display_echo_area_1,
10205 (intptr_t) w, Qnil, 0, 0);
10206
10207 if (no_message_p)
10208 echo_area_buffer[i] = Qnil;
10209
10210 unbind_to (count, Qnil);
10211 return window_height_changed_p;
10212 }
10213
10214
10215 /* Helper for display_echo_area. Display the current buffer which
10216 contains the current echo area message in window W, a mini-window,
10217 a pointer to which is passed in A1. A2..A4 are currently not used.
10218 Change the height of W so that all of the message is displayed.
10219 Value is non-zero if height of W was changed. */
10220
10221 static int
10222 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10223 {
10224 intptr_t i1 = a1;
10225 struct window *w = (struct window *) i1;
10226 Lisp_Object window;
10227 struct text_pos start;
10228 int window_height_changed_p = 0;
10229
10230 /* Do this before displaying, so that we have a large enough glyph
10231 matrix for the display. If we can't get enough space for the
10232 whole text, display the last N lines. That works by setting w->start. */
10233 window_height_changed_p = resize_mini_window (w, 0);
10234
10235 /* Use the starting position chosen by resize_mini_window. */
10236 SET_TEXT_POS_FROM_MARKER (start, w->start);
10237
10238 /* Display. */
10239 clear_glyph_matrix (w->desired_matrix);
10240 XSETWINDOW (window, w);
10241 try_window (window, start, 0);
10242
10243 return window_height_changed_p;
10244 }
10245
10246
10247 /* Resize the echo area window to exactly the size needed for the
10248 currently displayed message, if there is one. If a mini-buffer
10249 is active, don't shrink it. */
10250
10251 void
10252 resize_echo_area_exactly (void)
10253 {
10254 if (BUFFERP (echo_area_buffer[0])
10255 && WINDOWP (echo_area_window))
10256 {
10257 struct window *w = XWINDOW (echo_area_window);
10258 int resized_p;
10259 Lisp_Object resize_exactly;
10260
10261 if (minibuf_level == 0)
10262 resize_exactly = Qt;
10263 else
10264 resize_exactly = Qnil;
10265
10266 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10267 (intptr_t) w, resize_exactly,
10268 0, 0);
10269 if (resized_p)
10270 {
10271 ++windows_or_buffers_changed;
10272 ++update_mode_lines;
10273 redisplay_internal ();
10274 }
10275 }
10276 }
10277
10278
10279 /* Callback function for with_echo_area_buffer, when used from
10280 resize_echo_area_exactly. A1 contains a pointer to the window to
10281 resize, EXACTLY non-nil means resize the mini-window exactly to the
10282 size of the text displayed. A3 and A4 are not used. Value is what
10283 resize_mini_window returns. */
10284
10285 static int
10286 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10287 {
10288 intptr_t i1 = a1;
10289 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10290 }
10291
10292
10293 /* Resize mini-window W to fit the size of its contents. EXACT_P
10294 means size the window exactly to the size needed. Otherwise, it's
10295 only enlarged until W's buffer is empty.
10296
10297 Set W->start to the right place to begin display. If the whole
10298 contents fit, start at the beginning. Otherwise, start so as
10299 to make the end of the contents appear. This is particularly
10300 important for y-or-n-p, but seems desirable generally.
10301
10302 Value is non-zero if the window height has been changed. */
10303
10304 int
10305 resize_mini_window (struct window *w, int exact_p)
10306 {
10307 struct frame *f = XFRAME (w->frame);
10308 int window_height_changed_p = 0;
10309
10310 eassert (MINI_WINDOW_P (w));
10311
10312 /* By default, start display at the beginning. */
10313 set_marker_both (w->start, w->buffer,
10314 BUF_BEGV (XBUFFER (w->buffer)),
10315 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10316
10317 /* Don't resize windows while redisplaying a window; it would
10318 confuse redisplay functions when the size of the window they are
10319 displaying changes from under them. Such a resizing can happen,
10320 for instance, when which-func prints a long message while
10321 we are running fontification-functions. We're running these
10322 functions with safe_call which binds inhibit-redisplay to t. */
10323 if (!NILP (Vinhibit_redisplay))
10324 return 0;
10325
10326 /* Nil means don't try to resize. */
10327 if (NILP (Vresize_mini_windows)
10328 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10329 return 0;
10330
10331 if (!FRAME_MINIBUF_ONLY_P (f))
10332 {
10333 struct it it;
10334 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10335 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10336 int height;
10337 EMACS_INT max_height;
10338 int unit = FRAME_LINE_HEIGHT (f);
10339 struct text_pos start;
10340 struct buffer *old_current_buffer = NULL;
10341
10342 if (current_buffer != XBUFFER (w->buffer))
10343 {
10344 old_current_buffer = current_buffer;
10345 set_buffer_internal (XBUFFER (w->buffer));
10346 }
10347
10348 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10349
10350 /* Compute the max. number of lines specified by the user. */
10351 if (FLOATP (Vmax_mini_window_height))
10352 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10353 else if (INTEGERP (Vmax_mini_window_height))
10354 max_height = XINT (Vmax_mini_window_height);
10355 else
10356 max_height = total_height / 4;
10357
10358 /* Correct that max. height if it's bogus. */
10359 max_height = max (1, max_height);
10360 max_height = min (total_height, max_height);
10361
10362 /* Find out the height of the text in the window. */
10363 if (it.line_wrap == TRUNCATE)
10364 height = 1;
10365 else
10366 {
10367 last_height = 0;
10368 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10369 if (it.max_ascent == 0 && it.max_descent == 0)
10370 height = it.current_y + last_height;
10371 else
10372 height = it.current_y + it.max_ascent + it.max_descent;
10373 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10374 height = (height + unit - 1) / unit;
10375 }
10376
10377 /* Compute a suitable window start. */
10378 if (height > max_height)
10379 {
10380 height = max_height;
10381 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10382 move_it_vertically_backward (&it, (height - 1) * unit);
10383 start = it.current.pos;
10384 }
10385 else
10386 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10387 SET_MARKER_FROM_TEXT_POS (w->start, start);
10388
10389 if (EQ (Vresize_mini_windows, Qgrow_only))
10390 {
10391 /* Let it grow only, until we display an empty message, in which
10392 case the window shrinks again. */
10393 if (height > WINDOW_TOTAL_LINES (w))
10394 {
10395 int old_height = WINDOW_TOTAL_LINES (w);
10396 freeze_window_starts (f, 1);
10397 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10398 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10399 }
10400 else if (height < WINDOW_TOTAL_LINES (w)
10401 && (exact_p || BEGV == ZV))
10402 {
10403 int old_height = WINDOW_TOTAL_LINES (w);
10404 freeze_window_starts (f, 0);
10405 shrink_mini_window (w);
10406 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10407 }
10408 }
10409 else
10410 {
10411 /* Always resize to exact size needed. */
10412 if (height > WINDOW_TOTAL_LINES (w))
10413 {
10414 int old_height = WINDOW_TOTAL_LINES (w);
10415 freeze_window_starts (f, 1);
10416 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10417 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10418 }
10419 else if (height < WINDOW_TOTAL_LINES (w))
10420 {
10421 int old_height = WINDOW_TOTAL_LINES (w);
10422 freeze_window_starts (f, 0);
10423 shrink_mini_window (w);
10424
10425 if (height)
10426 {
10427 freeze_window_starts (f, 1);
10428 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10429 }
10430
10431 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10432 }
10433 }
10434
10435 if (old_current_buffer)
10436 set_buffer_internal (old_current_buffer);
10437 }
10438
10439 return window_height_changed_p;
10440 }
10441
10442
10443 /* Value is the current message, a string, or nil if there is no
10444 current message. */
10445
10446 Lisp_Object
10447 current_message (void)
10448 {
10449 Lisp_Object msg;
10450
10451 if (!BUFFERP (echo_area_buffer[0]))
10452 msg = Qnil;
10453 else
10454 {
10455 with_echo_area_buffer (0, 0, current_message_1,
10456 (intptr_t) &msg, Qnil, 0, 0);
10457 if (NILP (msg))
10458 echo_area_buffer[0] = Qnil;
10459 }
10460
10461 return msg;
10462 }
10463
10464
10465 static int
10466 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10467 {
10468 intptr_t i1 = a1;
10469 Lisp_Object *msg = (Lisp_Object *) i1;
10470
10471 if (Z > BEG)
10472 *msg = make_buffer_string (BEG, Z, 1);
10473 else
10474 *msg = Qnil;
10475 return 0;
10476 }
10477
10478
10479 /* Push the current message on Vmessage_stack for later restoration
10480 by restore_message. Value is non-zero if the current message isn't
10481 empty. This is a relatively infrequent operation, so it's not
10482 worth optimizing. */
10483
10484 int
10485 push_message (void)
10486 {
10487 Lisp_Object msg;
10488 msg = current_message ();
10489 Vmessage_stack = Fcons (msg, Vmessage_stack);
10490 return STRINGP (msg);
10491 }
10492
10493
10494 /* Restore message display from the top of Vmessage_stack. */
10495
10496 void
10497 restore_message (void)
10498 {
10499 Lisp_Object msg;
10500
10501 eassert (CONSP (Vmessage_stack));
10502 msg = XCAR (Vmessage_stack);
10503 if (STRINGP (msg))
10504 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10505 else
10506 message3_nolog (msg, 0, 0);
10507 }
10508
10509
10510 /* Handler for record_unwind_protect calling pop_message. */
10511
10512 Lisp_Object
10513 pop_message_unwind (Lisp_Object dummy)
10514 {
10515 pop_message ();
10516 return Qnil;
10517 }
10518
10519 /* Pop the top-most entry off Vmessage_stack. */
10520
10521 static void
10522 pop_message (void)
10523 {
10524 eassert (CONSP (Vmessage_stack));
10525 Vmessage_stack = XCDR (Vmessage_stack);
10526 }
10527
10528
10529 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10530 exits. If the stack is not empty, we have a missing pop_message
10531 somewhere. */
10532
10533 void
10534 check_message_stack (void)
10535 {
10536 if (!NILP (Vmessage_stack))
10537 abort ();
10538 }
10539
10540
10541 /* Truncate to NCHARS what will be displayed in the echo area the next
10542 time we display it---but don't redisplay it now. */
10543
10544 void
10545 truncate_echo_area (ptrdiff_t nchars)
10546 {
10547 if (nchars == 0)
10548 echo_area_buffer[0] = Qnil;
10549 /* A null message buffer means that the frame hasn't really been
10550 initialized yet. Error messages get reported properly by
10551 cmd_error, so this must be just an informative message; toss it. */
10552 else if (!noninteractive
10553 && INTERACTIVE
10554 && !NILP (echo_area_buffer[0]))
10555 {
10556 struct frame *sf = SELECTED_FRAME ();
10557 if (FRAME_MESSAGE_BUF (sf))
10558 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10559 }
10560 }
10561
10562
10563 /* Helper function for truncate_echo_area. Truncate the current
10564 message to at most NCHARS characters. */
10565
10566 static int
10567 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10568 {
10569 if (BEG + nchars < Z)
10570 del_range (BEG + nchars, Z);
10571 if (Z == BEG)
10572 echo_area_buffer[0] = Qnil;
10573 return 0;
10574 }
10575
10576
10577 /* Set the current message to a substring of S or STRING.
10578
10579 If STRING is a Lisp string, set the message to the first NBYTES
10580 bytes from STRING. NBYTES zero means use the whole string. If
10581 STRING is multibyte, the message will be displayed multibyte.
10582
10583 If S is not null, set the message to the first LEN bytes of S. LEN
10584 zero means use the whole string. MULTIBYTE_P non-zero means S is
10585 multibyte. Display the message multibyte in that case.
10586
10587 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10588 to t before calling set_message_1 (which calls insert).
10589 */
10590
10591 static void
10592 set_message (const char *s, Lisp_Object string,
10593 ptrdiff_t nbytes, int multibyte_p)
10594 {
10595 message_enable_multibyte
10596 = ((s && multibyte_p)
10597 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10598
10599 with_echo_area_buffer (0, -1, set_message_1,
10600 (intptr_t) s, string, nbytes, multibyte_p);
10601 message_buf_print = 0;
10602 help_echo_showing_p = 0;
10603 }
10604
10605
10606 /* Helper function for set_message. Arguments have the same meaning
10607 as there, with A1 corresponding to S and A2 corresponding to STRING
10608 This function is called with the echo area buffer being
10609 current. */
10610
10611 static int
10612 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10613 {
10614 intptr_t i1 = a1;
10615 const char *s = (const char *) i1;
10616 const unsigned char *msg = (const unsigned char *) s;
10617 Lisp_Object string = a2;
10618
10619 /* Change multibyteness of the echo buffer appropriately. */
10620 if (message_enable_multibyte
10621 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10622 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10623
10624 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10625 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10626 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10627
10628 /* Insert new message at BEG. */
10629 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10630
10631 if (STRINGP (string))
10632 {
10633 ptrdiff_t nchars;
10634
10635 if (nbytes == 0)
10636 nbytes = SBYTES (string);
10637 nchars = string_byte_to_char (string, nbytes);
10638
10639 /* This function takes care of single/multibyte conversion. We
10640 just have to ensure that the echo area buffer has the right
10641 setting of enable_multibyte_characters. */
10642 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10643 }
10644 else if (s)
10645 {
10646 if (nbytes == 0)
10647 nbytes = strlen (s);
10648
10649 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10650 {
10651 /* Convert from multi-byte to single-byte. */
10652 ptrdiff_t i;
10653 int c, n;
10654 char work[1];
10655
10656 /* Convert a multibyte string to single-byte. */
10657 for (i = 0; i < nbytes; i += n)
10658 {
10659 c = string_char_and_length (msg + i, &n);
10660 work[0] = (ASCII_CHAR_P (c)
10661 ? c
10662 : multibyte_char_to_unibyte (c));
10663 insert_1_both (work, 1, 1, 1, 0, 0);
10664 }
10665 }
10666 else if (!multibyte_p
10667 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10668 {
10669 /* Convert from single-byte to multi-byte. */
10670 ptrdiff_t i;
10671 int c, n;
10672 unsigned char str[MAX_MULTIBYTE_LENGTH];
10673
10674 /* Convert a single-byte string to multibyte. */
10675 for (i = 0; i < nbytes; i++)
10676 {
10677 c = msg[i];
10678 MAKE_CHAR_MULTIBYTE (c);
10679 n = CHAR_STRING (c, str);
10680 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10681 }
10682 }
10683 else
10684 insert_1 (s, nbytes, 1, 0, 0);
10685 }
10686
10687 return 0;
10688 }
10689
10690
10691 /* Clear messages. CURRENT_P non-zero means clear the current
10692 message. LAST_DISPLAYED_P non-zero means clear the message
10693 last displayed. */
10694
10695 void
10696 clear_message (int current_p, int last_displayed_p)
10697 {
10698 if (current_p)
10699 {
10700 echo_area_buffer[0] = Qnil;
10701 message_cleared_p = 1;
10702 }
10703
10704 if (last_displayed_p)
10705 echo_area_buffer[1] = Qnil;
10706
10707 message_buf_print = 0;
10708 }
10709
10710 /* Clear garbaged frames.
10711
10712 This function is used where the old redisplay called
10713 redraw_garbaged_frames which in turn called redraw_frame which in
10714 turn called clear_frame. The call to clear_frame was a source of
10715 flickering. I believe a clear_frame is not necessary. It should
10716 suffice in the new redisplay to invalidate all current matrices,
10717 and ensure a complete redisplay of all windows. */
10718
10719 static void
10720 clear_garbaged_frames (void)
10721 {
10722 if (frame_garbaged)
10723 {
10724 Lisp_Object tail, frame;
10725 int changed_count = 0;
10726
10727 FOR_EACH_FRAME (tail, frame)
10728 {
10729 struct frame *f = XFRAME (frame);
10730
10731 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10732 {
10733 if (f->resized_p)
10734 {
10735 Fredraw_frame (frame);
10736 f->force_flush_display_p = 1;
10737 }
10738 clear_current_matrices (f);
10739 changed_count++;
10740 f->garbaged = 0;
10741 f->resized_p = 0;
10742 }
10743 }
10744
10745 frame_garbaged = 0;
10746 if (changed_count)
10747 ++windows_or_buffers_changed;
10748 }
10749 }
10750
10751
10752 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10753 is non-zero update selected_frame. Value is non-zero if the
10754 mini-windows height has been changed. */
10755
10756 static int
10757 echo_area_display (int update_frame_p)
10758 {
10759 Lisp_Object mini_window;
10760 struct window *w;
10761 struct frame *f;
10762 int window_height_changed_p = 0;
10763 struct frame *sf = SELECTED_FRAME ();
10764
10765 mini_window = FRAME_MINIBUF_WINDOW (sf);
10766 w = XWINDOW (mini_window);
10767 f = XFRAME (WINDOW_FRAME (w));
10768
10769 /* Don't display if frame is invisible or not yet initialized. */
10770 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10771 return 0;
10772
10773 #ifdef HAVE_WINDOW_SYSTEM
10774 /* When Emacs starts, selected_frame may be the initial terminal
10775 frame. If we let this through, a message would be displayed on
10776 the terminal. */
10777 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10778 return 0;
10779 #endif /* HAVE_WINDOW_SYSTEM */
10780
10781 /* Redraw garbaged frames. */
10782 if (frame_garbaged)
10783 clear_garbaged_frames ();
10784
10785 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10786 {
10787 echo_area_window = mini_window;
10788 window_height_changed_p = display_echo_area (w);
10789 w->must_be_updated_p = 1;
10790
10791 /* Update the display, unless called from redisplay_internal.
10792 Also don't update the screen during redisplay itself. The
10793 update will happen at the end of redisplay, and an update
10794 here could cause confusion. */
10795 if (update_frame_p && !redisplaying_p)
10796 {
10797 int n = 0;
10798
10799 /* If the display update has been interrupted by pending
10800 input, update mode lines in the frame. Due to the
10801 pending input, it might have been that redisplay hasn't
10802 been called, so that mode lines above the echo area are
10803 garbaged. This looks odd, so we prevent it here. */
10804 if (!display_completed)
10805 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10806
10807 if (window_height_changed_p
10808 /* Don't do this if Emacs is shutting down. Redisplay
10809 needs to run hooks. */
10810 && !NILP (Vrun_hooks))
10811 {
10812 /* Must update other windows. Likewise as in other
10813 cases, don't let this update be interrupted by
10814 pending input. */
10815 ptrdiff_t count = SPECPDL_INDEX ();
10816 specbind (Qredisplay_dont_pause, Qt);
10817 windows_or_buffers_changed = 1;
10818 redisplay_internal ();
10819 unbind_to (count, Qnil);
10820 }
10821 else if (FRAME_WINDOW_P (f) && n == 0)
10822 {
10823 /* Window configuration is the same as before.
10824 Can do with a display update of the echo area,
10825 unless we displayed some mode lines. */
10826 update_single_window (w, 1);
10827 FRAME_RIF (f)->flush_display (f);
10828 }
10829 else
10830 update_frame (f, 1, 1);
10831
10832 /* If cursor is in the echo area, make sure that the next
10833 redisplay displays the minibuffer, so that the cursor will
10834 be replaced with what the minibuffer wants. */
10835 if (cursor_in_echo_area)
10836 ++windows_or_buffers_changed;
10837 }
10838 }
10839 else if (!EQ (mini_window, selected_window))
10840 windows_or_buffers_changed++;
10841
10842 /* Last displayed message is now the current message. */
10843 echo_area_buffer[1] = echo_area_buffer[0];
10844 /* Inform read_char that we're not echoing. */
10845 echo_message_buffer = Qnil;
10846
10847 /* Prevent redisplay optimization in redisplay_internal by resetting
10848 this_line_start_pos. This is done because the mini-buffer now
10849 displays the message instead of its buffer text. */
10850 if (EQ (mini_window, selected_window))
10851 CHARPOS (this_line_start_pos) = 0;
10852
10853 return window_height_changed_p;
10854 }
10855
10856
10857 \f
10858 /***********************************************************************
10859 Mode Lines and Frame Titles
10860 ***********************************************************************/
10861
10862 /* A buffer for constructing non-propertized mode-line strings and
10863 frame titles in it; allocated from the heap in init_xdisp and
10864 resized as needed in store_mode_line_noprop_char. */
10865
10866 static char *mode_line_noprop_buf;
10867
10868 /* The buffer's end, and a current output position in it. */
10869
10870 static char *mode_line_noprop_buf_end;
10871 static char *mode_line_noprop_ptr;
10872
10873 #define MODE_LINE_NOPROP_LEN(start) \
10874 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10875
10876 static enum {
10877 MODE_LINE_DISPLAY = 0,
10878 MODE_LINE_TITLE,
10879 MODE_LINE_NOPROP,
10880 MODE_LINE_STRING
10881 } mode_line_target;
10882
10883 /* Alist that caches the results of :propertize.
10884 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10885 static Lisp_Object mode_line_proptrans_alist;
10886
10887 /* List of strings making up the mode-line. */
10888 static Lisp_Object mode_line_string_list;
10889
10890 /* Base face property when building propertized mode line string. */
10891 static Lisp_Object mode_line_string_face;
10892 static Lisp_Object mode_line_string_face_prop;
10893
10894
10895 /* Unwind data for mode line strings */
10896
10897 static Lisp_Object Vmode_line_unwind_vector;
10898
10899 static Lisp_Object
10900 format_mode_line_unwind_data (struct frame *target_frame,
10901 struct buffer *obuf,
10902 Lisp_Object owin,
10903 int save_proptrans)
10904 {
10905 Lisp_Object vector, tmp;
10906
10907 /* Reduce consing by keeping one vector in
10908 Vwith_echo_area_save_vector. */
10909 vector = Vmode_line_unwind_vector;
10910 Vmode_line_unwind_vector = Qnil;
10911
10912 if (NILP (vector))
10913 vector = Fmake_vector (make_number (10), Qnil);
10914
10915 ASET (vector, 0, make_number (mode_line_target));
10916 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10917 ASET (vector, 2, mode_line_string_list);
10918 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10919 ASET (vector, 4, mode_line_string_face);
10920 ASET (vector, 5, mode_line_string_face_prop);
10921
10922 if (obuf)
10923 XSETBUFFER (tmp, obuf);
10924 else
10925 tmp = Qnil;
10926 ASET (vector, 6, tmp);
10927 ASET (vector, 7, owin);
10928 if (target_frame)
10929 {
10930 /* Similarly to `with-selected-window', if the operation selects
10931 a window on another frame, we must restore that frame's
10932 selected window, and (for a tty) the top-frame. */
10933 ASET (vector, 8, target_frame->selected_window);
10934 if (FRAME_TERMCAP_P (target_frame))
10935 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10936 }
10937
10938 return vector;
10939 }
10940
10941 static Lisp_Object
10942 unwind_format_mode_line (Lisp_Object vector)
10943 {
10944 Lisp_Object old_window = AREF (vector, 7);
10945 Lisp_Object target_frame_window = AREF (vector, 8);
10946 Lisp_Object old_top_frame = AREF (vector, 9);
10947
10948 mode_line_target = XINT (AREF (vector, 0));
10949 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10950 mode_line_string_list = AREF (vector, 2);
10951 if (! EQ (AREF (vector, 3), Qt))
10952 mode_line_proptrans_alist = AREF (vector, 3);
10953 mode_line_string_face = AREF (vector, 4);
10954 mode_line_string_face_prop = AREF (vector, 5);
10955
10956 /* Select window before buffer, since it may change the buffer. */
10957 if (!NILP (old_window))
10958 {
10959 /* If the operation that we are unwinding had selected a window
10960 on a different frame, reset its frame-selected-window. For a
10961 text terminal, reset its top-frame if necessary. */
10962 if (!NILP (target_frame_window))
10963 {
10964 Lisp_Object frame
10965 = WINDOW_FRAME (XWINDOW (target_frame_window));
10966
10967 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
10968 Fselect_window (target_frame_window, Qt);
10969
10970 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
10971 Fselect_frame (old_top_frame, Qt);
10972 }
10973
10974 Fselect_window (old_window, Qt);
10975 }
10976
10977 if (!NILP (AREF (vector, 6)))
10978 {
10979 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10980 ASET (vector, 6, Qnil);
10981 }
10982
10983 Vmode_line_unwind_vector = vector;
10984 return Qnil;
10985 }
10986
10987
10988 /* Store a single character C for the frame title in mode_line_noprop_buf.
10989 Re-allocate mode_line_noprop_buf if necessary. */
10990
10991 static void
10992 store_mode_line_noprop_char (char c)
10993 {
10994 /* If output position has reached the end of the allocated buffer,
10995 increase the buffer's size. */
10996 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10997 {
10998 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10999 ptrdiff_t size = len;
11000 mode_line_noprop_buf =
11001 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11002 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11003 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11004 }
11005
11006 *mode_line_noprop_ptr++ = c;
11007 }
11008
11009
11010 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11011 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11012 characters that yield more columns than PRECISION; PRECISION <= 0
11013 means copy the whole string. Pad with spaces until FIELD_WIDTH
11014 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11015 pad. Called from display_mode_element when it is used to build a
11016 frame title. */
11017
11018 static int
11019 store_mode_line_noprop (const char *string, int field_width, int precision)
11020 {
11021 const unsigned char *str = (const unsigned char *) string;
11022 int n = 0;
11023 ptrdiff_t dummy, nbytes;
11024
11025 /* Copy at most PRECISION chars from STR. */
11026 nbytes = strlen (string);
11027 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11028 while (nbytes--)
11029 store_mode_line_noprop_char (*str++);
11030
11031 /* Fill up with spaces until FIELD_WIDTH reached. */
11032 while (field_width > 0
11033 && n < field_width)
11034 {
11035 store_mode_line_noprop_char (' ');
11036 ++n;
11037 }
11038
11039 return n;
11040 }
11041
11042 /***********************************************************************
11043 Frame Titles
11044 ***********************************************************************/
11045
11046 #ifdef HAVE_WINDOW_SYSTEM
11047
11048 /* Set the title of FRAME, if it has changed. The title format is
11049 Vicon_title_format if FRAME is iconified, otherwise it is
11050 frame_title_format. */
11051
11052 static void
11053 x_consider_frame_title (Lisp_Object frame)
11054 {
11055 struct frame *f = XFRAME (frame);
11056
11057 if (FRAME_WINDOW_P (f)
11058 || FRAME_MINIBUF_ONLY_P (f)
11059 || f->explicit_name)
11060 {
11061 /* Do we have more than one visible frame on this X display? */
11062 Lisp_Object tail;
11063 Lisp_Object fmt;
11064 ptrdiff_t title_start;
11065 char *title;
11066 ptrdiff_t len;
11067 struct it it;
11068 ptrdiff_t count = SPECPDL_INDEX ();
11069
11070 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
11071 {
11072 Lisp_Object other_frame = XCAR (tail);
11073 struct frame *tf = XFRAME (other_frame);
11074
11075 if (tf != f
11076 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11077 && !FRAME_MINIBUF_ONLY_P (tf)
11078 && !EQ (other_frame, tip_frame)
11079 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11080 break;
11081 }
11082
11083 /* Set global variable indicating that multiple frames exist. */
11084 multiple_frames = CONSP (tail);
11085
11086 /* Switch to the buffer of selected window of the frame. Set up
11087 mode_line_target so that display_mode_element will output into
11088 mode_line_noprop_buf; then display the title. */
11089 record_unwind_protect (unwind_format_mode_line,
11090 format_mode_line_unwind_data
11091 (f, current_buffer, selected_window, 0));
11092
11093 Fselect_window (f->selected_window, Qt);
11094 set_buffer_internal_1
11095 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11096 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11097
11098 mode_line_target = MODE_LINE_TITLE;
11099 title_start = MODE_LINE_NOPROP_LEN (0);
11100 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11101 NULL, DEFAULT_FACE_ID);
11102 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11103 len = MODE_LINE_NOPROP_LEN (title_start);
11104 title = mode_line_noprop_buf + title_start;
11105 unbind_to (count, Qnil);
11106
11107 /* Set the title only if it's changed. This avoids consing in
11108 the common case where it hasn't. (If it turns out that we've
11109 already wasted too much time by walking through the list with
11110 display_mode_element, then we might need to optimize at a
11111 higher level than this.) */
11112 if (! STRINGP (f->name)
11113 || SBYTES (f->name) != len
11114 || memcmp (title, SDATA (f->name), len) != 0)
11115 x_implicitly_set_name (f, make_string (title, len), Qnil);
11116 }
11117 }
11118
11119 #endif /* not HAVE_WINDOW_SYSTEM */
11120
11121 \f
11122 /***********************************************************************
11123 Menu Bars
11124 ***********************************************************************/
11125
11126
11127 /* Prepare for redisplay by updating menu-bar item lists when
11128 appropriate. This can call eval. */
11129
11130 void
11131 prepare_menu_bars (void)
11132 {
11133 int all_windows;
11134 struct gcpro gcpro1, gcpro2;
11135 struct frame *f;
11136 Lisp_Object tooltip_frame;
11137
11138 #ifdef HAVE_WINDOW_SYSTEM
11139 tooltip_frame = tip_frame;
11140 #else
11141 tooltip_frame = Qnil;
11142 #endif
11143
11144 /* Update all frame titles based on their buffer names, etc. We do
11145 this before the menu bars so that the buffer-menu will show the
11146 up-to-date frame titles. */
11147 #ifdef HAVE_WINDOW_SYSTEM
11148 if (windows_or_buffers_changed || update_mode_lines)
11149 {
11150 Lisp_Object tail, frame;
11151
11152 FOR_EACH_FRAME (tail, frame)
11153 {
11154 f = XFRAME (frame);
11155 if (!EQ (frame, tooltip_frame)
11156 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11157 x_consider_frame_title (frame);
11158 }
11159 }
11160 #endif /* HAVE_WINDOW_SYSTEM */
11161
11162 /* Update the menu bar item lists, if appropriate. This has to be
11163 done before any actual redisplay or generation of display lines. */
11164 all_windows = (update_mode_lines
11165 || buffer_shared > 1
11166 || windows_or_buffers_changed);
11167 if (all_windows)
11168 {
11169 Lisp_Object tail, frame;
11170 ptrdiff_t count = SPECPDL_INDEX ();
11171 /* 1 means that update_menu_bar has run its hooks
11172 so any further calls to update_menu_bar shouldn't do so again. */
11173 int menu_bar_hooks_run = 0;
11174
11175 record_unwind_save_match_data ();
11176
11177 FOR_EACH_FRAME (tail, frame)
11178 {
11179 f = XFRAME (frame);
11180
11181 /* Ignore tooltip frame. */
11182 if (EQ (frame, tooltip_frame))
11183 continue;
11184
11185 /* If a window on this frame changed size, report that to
11186 the user and clear the size-change flag. */
11187 if (FRAME_WINDOW_SIZES_CHANGED (f))
11188 {
11189 Lisp_Object functions;
11190
11191 /* Clear flag first in case we get an error below. */
11192 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11193 functions = Vwindow_size_change_functions;
11194 GCPRO2 (tail, functions);
11195
11196 while (CONSP (functions))
11197 {
11198 if (!EQ (XCAR (functions), Qt))
11199 call1 (XCAR (functions), frame);
11200 functions = XCDR (functions);
11201 }
11202 UNGCPRO;
11203 }
11204
11205 GCPRO1 (tail);
11206 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11207 #ifdef HAVE_WINDOW_SYSTEM
11208 update_tool_bar (f, 0);
11209 #endif
11210 #ifdef HAVE_NS
11211 if (windows_or_buffers_changed
11212 && FRAME_NS_P (f))
11213 ns_set_doc_edited
11214 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11215 #endif
11216 UNGCPRO;
11217 }
11218
11219 unbind_to (count, Qnil);
11220 }
11221 else
11222 {
11223 struct frame *sf = SELECTED_FRAME ();
11224 update_menu_bar (sf, 1, 0);
11225 #ifdef HAVE_WINDOW_SYSTEM
11226 update_tool_bar (sf, 1);
11227 #endif
11228 }
11229 }
11230
11231
11232 /* Update the menu bar item list for frame F. This has to be done
11233 before we start to fill in any display lines, because it can call
11234 eval.
11235
11236 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11237
11238 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11239 already ran the menu bar hooks for this redisplay, so there
11240 is no need to run them again. The return value is the
11241 updated value of this flag, to pass to the next call. */
11242
11243 static int
11244 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11245 {
11246 Lisp_Object window;
11247 register struct window *w;
11248
11249 /* If called recursively during a menu update, do nothing. This can
11250 happen when, for instance, an activate-menubar-hook causes a
11251 redisplay. */
11252 if (inhibit_menubar_update)
11253 return hooks_run;
11254
11255 window = FRAME_SELECTED_WINDOW (f);
11256 w = XWINDOW (window);
11257
11258 if (FRAME_WINDOW_P (f)
11259 ?
11260 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11261 || defined (HAVE_NS) || defined (USE_GTK)
11262 FRAME_EXTERNAL_MENU_BAR (f)
11263 #else
11264 FRAME_MENU_BAR_LINES (f) > 0
11265 #endif
11266 : FRAME_MENU_BAR_LINES (f) > 0)
11267 {
11268 /* If the user has switched buffers or windows, we need to
11269 recompute to reflect the new bindings. But we'll
11270 recompute when update_mode_lines is set too; that means
11271 that people can use force-mode-line-update to request
11272 that the menu bar be recomputed. The adverse effect on
11273 the rest of the redisplay algorithm is about the same as
11274 windows_or_buffers_changed anyway. */
11275 if (windows_or_buffers_changed
11276 /* This used to test w->update_mode_line, but we believe
11277 there is no need to recompute the menu in that case. */
11278 || update_mode_lines
11279 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11280 < BUF_MODIFF (XBUFFER (w->buffer)))
11281 != w->last_had_star)
11282 || ((!NILP (Vtransient_mark_mode)
11283 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11284 != !NILP (w->region_showing)))
11285 {
11286 struct buffer *prev = current_buffer;
11287 ptrdiff_t count = SPECPDL_INDEX ();
11288
11289 specbind (Qinhibit_menubar_update, Qt);
11290
11291 set_buffer_internal_1 (XBUFFER (w->buffer));
11292 if (save_match_data)
11293 record_unwind_save_match_data ();
11294 if (NILP (Voverriding_local_map_menu_flag))
11295 {
11296 specbind (Qoverriding_terminal_local_map, Qnil);
11297 specbind (Qoverriding_local_map, Qnil);
11298 }
11299
11300 if (!hooks_run)
11301 {
11302 /* Run the Lucid hook. */
11303 safe_run_hooks (Qactivate_menubar_hook);
11304
11305 /* If it has changed current-menubar from previous value,
11306 really recompute the menu-bar from the value. */
11307 if (! NILP (Vlucid_menu_bar_dirty_flag))
11308 call0 (Qrecompute_lucid_menubar);
11309
11310 safe_run_hooks (Qmenu_bar_update_hook);
11311
11312 hooks_run = 1;
11313 }
11314
11315 XSETFRAME (Vmenu_updating_frame, f);
11316 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11317
11318 /* Redisplay the menu bar in case we changed it. */
11319 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11320 || defined (HAVE_NS) || defined (USE_GTK)
11321 if (FRAME_WINDOW_P (f))
11322 {
11323 #if defined (HAVE_NS)
11324 /* All frames on Mac OS share the same menubar. So only
11325 the selected frame should be allowed to set it. */
11326 if (f == SELECTED_FRAME ())
11327 #endif
11328 set_frame_menubar (f, 0, 0);
11329 }
11330 else
11331 /* On a terminal screen, the menu bar is an ordinary screen
11332 line, and this makes it get updated. */
11333 w->update_mode_line = 1;
11334 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11335 /* In the non-toolkit version, the menu bar is an ordinary screen
11336 line, and this makes it get updated. */
11337 w->update_mode_line = 1;
11338 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11339
11340 unbind_to (count, Qnil);
11341 set_buffer_internal_1 (prev);
11342 }
11343 }
11344
11345 return hooks_run;
11346 }
11347
11348
11349 \f
11350 /***********************************************************************
11351 Output Cursor
11352 ***********************************************************************/
11353
11354 #ifdef HAVE_WINDOW_SYSTEM
11355
11356 /* EXPORT:
11357 Nominal cursor position -- where to draw output.
11358 HPOS and VPOS are window relative glyph matrix coordinates.
11359 X and Y are window relative pixel coordinates. */
11360
11361 struct cursor_pos output_cursor;
11362
11363
11364 /* EXPORT:
11365 Set the global variable output_cursor to CURSOR. All cursor
11366 positions are relative to updated_window. */
11367
11368 void
11369 set_output_cursor (struct cursor_pos *cursor)
11370 {
11371 output_cursor.hpos = cursor->hpos;
11372 output_cursor.vpos = cursor->vpos;
11373 output_cursor.x = cursor->x;
11374 output_cursor.y = cursor->y;
11375 }
11376
11377
11378 /* EXPORT for RIF:
11379 Set a nominal cursor position.
11380
11381 HPOS and VPOS are column/row positions in a window glyph matrix. X
11382 and Y are window text area relative pixel positions.
11383
11384 If this is done during an update, updated_window will contain the
11385 window that is being updated and the position is the future output
11386 cursor position for that window. If updated_window is null, use
11387 selected_window and display the cursor at the given position. */
11388
11389 void
11390 x_cursor_to (int vpos, int hpos, int y, int x)
11391 {
11392 struct window *w;
11393
11394 /* If updated_window is not set, work on selected_window. */
11395 if (updated_window)
11396 w = updated_window;
11397 else
11398 w = XWINDOW (selected_window);
11399
11400 /* Set the output cursor. */
11401 output_cursor.hpos = hpos;
11402 output_cursor.vpos = vpos;
11403 output_cursor.x = x;
11404 output_cursor.y = y;
11405
11406 /* If not called as part of an update, really display the cursor.
11407 This will also set the cursor position of W. */
11408 if (updated_window == NULL)
11409 {
11410 BLOCK_INPUT;
11411 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11412 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11413 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11414 UNBLOCK_INPUT;
11415 }
11416 }
11417
11418 #endif /* HAVE_WINDOW_SYSTEM */
11419
11420 \f
11421 /***********************************************************************
11422 Tool-bars
11423 ***********************************************************************/
11424
11425 #ifdef HAVE_WINDOW_SYSTEM
11426
11427 /* Where the mouse was last time we reported a mouse event. */
11428
11429 FRAME_PTR last_mouse_frame;
11430
11431 /* Tool-bar item index of the item on which a mouse button was pressed
11432 or -1. */
11433
11434 int last_tool_bar_item;
11435
11436
11437 static Lisp_Object
11438 update_tool_bar_unwind (Lisp_Object frame)
11439 {
11440 selected_frame = frame;
11441 return Qnil;
11442 }
11443
11444 /* Update the tool-bar item list for frame F. This has to be done
11445 before we start to fill in any display lines. Called from
11446 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11447 and restore it here. */
11448
11449 static void
11450 update_tool_bar (struct frame *f, int save_match_data)
11451 {
11452 #if defined (USE_GTK) || defined (HAVE_NS)
11453 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11454 #else
11455 int do_update = WINDOWP (f->tool_bar_window)
11456 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11457 #endif
11458
11459 if (do_update)
11460 {
11461 Lisp_Object window;
11462 struct window *w;
11463
11464 window = FRAME_SELECTED_WINDOW (f);
11465 w = XWINDOW (window);
11466
11467 /* If the user has switched buffers or windows, we need to
11468 recompute to reflect the new bindings. But we'll
11469 recompute when update_mode_lines is set too; that means
11470 that people can use force-mode-line-update to request
11471 that the menu bar be recomputed. The adverse effect on
11472 the rest of the redisplay algorithm is about the same as
11473 windows_or_buffers_changed anyway. */
11474 if (windows_or_buffers_changed
11475 || w->update_mode_line
11476 || update_mode_lines
11477 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11478 < BUF_MODIFF (XBUFFER (w->buffer)))
11479 != w->last_had_star)
11480 || ((!NILP (Vtransient_mark_mode)
11481 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11482 != !NILP (w->region_showing)))
11483 {
11484 struct buffer *prev = current_buffer;
11485 ptrdiff_t count = SPECPDL_INDEX ();
11486 Lisp_Object frame, new_tool_bar;
11487 int new_n_tool_bar;
11488 struct gcpro gcpro1;
11489
11490 /* Set current_buffer to the buffer of the selected
11491 window of the frame, so that we get the right local
11492 keymaps. */
11493 set_buffer_internal_1 (XBUFFER (w->buffer));
11494
11495 /* Save match data, if we must. */
11496 if (save_match_data)
11497 record_unwind_save_match_data ();
11498
11499 /* Make sure that we don't accidentally use bogus keymaps. */
11500 if (NILP (Voverriding_local_map_menu_flag))
11501 {
11502 specbind (Qoverriding_terminal_local_map, Qnil);
11503 specbind (Qoverriding_local_map, Qnil);
11504 }
11505
11506 GCPRO1 (new_tool_bar);
11507
11508 /* We must temporarily set the selected frame to this frame
11509 before calling tool_bar_items, because the calculation of
11510 the tool-bar keymap uses the selected frame (see
11511 `tool-bar-make-keymap' in tool-bar.el). */
11512 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11513 XSETFRAME (frame, f);
11514 selected_frame = frame;
11515
11516 /* Build desired tool-bar items from keymaps. */
11517 new_tool_bar
11518 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11519 &new_n_tool_bar);
11520
11521 /* Redisplay the tool-bar if we changed it. */
11522 if (new_n_tool_bar != f->n_tool_bar_items
11523 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11524 {
11525 /* Redisplay that happens asynchronously due to an expose event
11526 may access f->tool_bar_items. Make sure we update both
11527 variables within BLOCK_INPUT so no such event interrupts. */
11528 BLOCK_INPUT;
11529 fset_tool_bar_items (f, new_tool_bar);
11530 f->n_tool_bar_items = new_n_tool_bar;
11531 w->update_mode_line = 1;
11532 UNBLOCK_INPUT;
11533 }
11534
11535 UNGCPRO;
11536
11537 unbind_to (count, Qnil);
11538 set_buffer_internal_1 (prev);
11539 }
11540 }
11541 }
11542
11543
11544 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11545 F's desired tool-bar contents. F->tool_bar_items must have
11546 been set up previously by calling prepare_menu_bars. */
11547
11548 static void
11549 build_desired_tool_bar_string (struct frame *f)
11550 {
11551 int i, size, size_needed;
11552 struct gcpro gcpro1, gcpro2, gcpro3;
11553 Lisp_Object image, plist, props;
11554
11555 image = plist = props = Qnil;
11556 GCPRO3 (image, plist, props);
11557
11558 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11559 Otherwise, make a new string. */
11560
11561 /* The size of the string we might be able to reuse. */
11562 size = (STRINGP (f->desired_tool_bar_string)
11563 ? SCHARS (f->desired_tool_bar_string)
11564 : 0);
11565
11566 /* We need one space in the string for each image. */
11567 size_needed = f->n_tool_bar_items;
11568
11569 /* Reuse f->desired_tool_bar_string, if possible. */
11570 if (size < size_needed || NILP (f->desired_tool_bar_string))
11571 fset_desired_tool_bar_string
11572 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11573 else
11574 {
11575 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11576 Fremove_text_properties (make_number (0), make_number (size),
11577 props, f->desired_tool_bar_string);
11578 }
11579
11580 /* Put a `display' property on the string for the images to display,
11581 put a `menu_item' property on tool-bar items with a value that
11582 is the index of the item in F's tool-bar item vector. */
11583 for (i = 0; i < f->n_tool_bar_items; ++i)
11584 {
11585 #define PROP(IDX) \
11586 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11587
11588 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11589 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11590 int hmargin, vmargin, relief, idx, end;
11591
11592 /* If image is a vector, choose the image according to the
11593 button state. */
11594 image = PROP (TOOL_BAR_ITEM_IMAGES);
11595 if (VECTORP (image))
11596 {
11597 if (enabled_p)
11598 idx = (selected_p
11599 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11600 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11601 else
11602 idx = (selected_p
11603 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11604 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11605
11606 eassert (ASIZE (image) >= idx);
11607 image = AREF (image, idx);
11608 }
11609 else
11610 idx = -1;
11611
11612 /* Ignore invalid image specifications. */
11613 if (!valid_image_p (image))
11614 continue;
11615
11616 /* Display the tool-bar button pressed, or depressed. */
11617 plist = Fcopy_sequence (XCDR (image));
11618
11619 /* Compute margin and relief to draw. */
11620 relief = (tool_bar_button_relief >= 0
11621 ? tool_bar_button_relief
11622 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11623 hmargin = vmargin = relief;
11624
11625 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11626 INT_MAX - max (hmargin, vmargin)))
11627 {
11628 hmargin += XFASTINT (Vtool_bar_button_margin);
11629 vmargin += XFASTINT (Vtool_bar_button_margin);
11630 }
11631 else if (CONSP (Vtool_bar_button_margin))
11632 {
11633 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11634 INT_MAX - hmargin))
11635 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11636
11637 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11638 INT_MAX - vmargin))
11639 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11640 }
11641
11642 if (auto_raise_tool_bar_buttons_p)
11643 {
11644 /* Add a `:relief' property to the image spec if the item is
11645 selected. */
11646 if (selected_p)
11647 {
11648 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11649 hmargin -= relief;
11650 vmargin -= relief;
11651 }
11652 }
11653 else
11654 {
11655 /* If image is selected, display it pressed, i.e. with a
11656 negative relief. If it's not selected, display it with a
11657 raised relief. */
11658 plist = Fplist_put (plist, QCrelief,
11659 (selected_p
11660 ? make_number (-relief)
11661 : make_number (relief)));
11662 hmargin -= relief;
11663 vmargin -= relief;
11664 }
11665
11666 /* Put a margin around the image. */
11667 if (hmargin || vmargin)
11668 {
11669 if (hmargin == vmargin)
11670 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11671 else
11672 plist = Fplist_put (plist, QCmargin,
11673 Fcons (make_number (hmargin),
11674 make_number (vmargin)));
11675 }
11676
11677 /* If button is not enabled, and we don't have special images
11678 for the disabled state, make the image appear disabled by
11679 applying an appropriate algorithm to it. */
11680 if (!enabled_p && idx < 0)
11681 plist = Fplist_put (plist, QCconversion, Qdisabled);
11682
11683 /* Put a `display' text property on the string for the image to
11684 display. Put a `menu-item' property on the string that gives
11685 the start of this item's properties in the tool-bar items
11686 vector. */
11687 image = Fcons (Qimage, plist);
11688 props = list4 (Qdisplay, image,
11689 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11690
11691 /* Let the last image hide all remaining spaces in the tool bar
11692 string. The string can be longer than needed when we reuse a
11693 previous string. */
11694 if (i + 1 == f->n_tool_bar_items)
11695 end = SCHARS (f->desired_tool_bar_string);
11696 else
11697 end = i + 1;
11698 Fadd_text_properties (make_number (i), make_number (end),
11699 props, f->desired_tool_bar_string);
11700 #undef PROP
11701 }
11702
11703 UNGCPRO;
11704 }
11705
11706
11707 /* Display one line of the tool-bar of frame IT->f.
11708
11709 HEIGHT specifies the desired height of the tool-bar line.
11710 If the actual height of the glyph row is less than HEIGHT, the
11711 row's height is increased to HEIGHT, and the icons are centered
11712 vertically in the new height.
11713
11714 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11715 count a final empty row in case the tool-bar width exactly matches
11716 the window width.
11717 */
11718
11719 static void
11720 display_tool_bar_line (struct it *it, int height)
11721 {
11722 struct glyph_row *row = it->glyph_row;
11723 int max_x = it->last_visible_x;
11724 struct glyph *last;
11725
11726 prepare_desired_row (row);
11727 row->y = it->current_y;
11728
11729 /* Note that this isn't made use of if the face hasn't a box,
11730 so there's no need to check the face here. */
11731 it->start_of_box_run_p = 1;
11732
11733 while (it->current_x < max_x)
11734 {
11735 int x, n_glyphs_before, i, nglyphs;
11736 struct it it_before;
11737
11738 /* Get the next display element. */
11739 if (!get_next_display_element (it))
11740 {
11741 /* Don't count empty row if we are counting needed tool-bar lines. */
11742 if (height < 0 && !it->hpos)
11743 return;
11744 break;
11745 }
11746
11747 /* Produce glyphs. */
11748 n_glyphs_before = row->used[TEXT_AREA];
11749 it_before = *it;
11750
11751 PRODUCE_GLYPHS (it);
11752
11753 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11754 i = 0;
11755 x = it_before.current_x;
11756 while (i < nglyphs)
11757 {
11758 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11759
11760 if (x + glyph->pixel_width > max_x)
11761 {
11762 /* Glyph doesn't fit on line. Backtrack. */
11763 row->used[TEXT_AREA] = n_glyphs_before;
11764 *it = it_before;
11765 /* If this is the only glyph on this line, it will never fit on the
11766 tool-bar, so skip it. But ensure there is at least one glyph,
11767 so we don't accidentally disable the tool-bar. */
11768 if (n_glyphs_before == 0
11769 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11770 break;
11771 goto out;
11772 }
11773
11774 ++it->hpos;
11775 x += glyph->pixel_width;
11776 ++i;
11777 }
11778
11779 /* Stop at line end. */
11780 if (ITERATOR_AT_END_OF_LINE_P (it))
11781 break;
11782
11783 set_iterator_to_next (it, 1);
11784 }
11785
11786 out:;
11787
11788 row->displays_text_p = row->used[TEXT_AREA] != 0;
11789
11790 /* Use default face for the border below the tool bar.
11791
11792 FIXME: When auto-resize-tool-bars is grow-only, there is
11793 no additional border below the possibly empty tool-bar lines.
11794 So to make the extra empty lines look "normal", we have to
11795 use the tool-bar face for the border too. */
11796 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11797 it->face_id = DEFAULT_FACE_ID;
11798
11799 extend_face_to_end_of_line (it);
11800 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11801 last->right_box_line_p = 1;
11802 if (last == row->glyphs[TEXT_AREA])
11803 last->left_box_line_p = 1;
11804
11805 /* Make line the desired height and center it vertically. */
11806 if ((height -= it->max_ascent + it->max_descent) > 0)
11807 {
11808 /* Don't add more than one line height. */
11809 height %= FRAME_LINE_HEIGHT (it->f);
11810 it->max_ascent += height / 2;
11811 it->max_descent += (height + 1) / 2;
11812 }
11813
11814 compute_line_metrics (it);
11815
11816 /* If line is empty, make it occupy the rest of the tool-bar. */
11817 if (!row->displays_text_p)
11818 {
11819 row->height = row->phys_height = it->last_visible_y - row->y;
11820 row->visible_height = row->height;
11821 row->ascent = row->phys_ascent = 0;
11822 row->extra_line_spacing = 0;
11823 }
11824
11825 row->full_width_p = 1;
11826 row->continued_p = 0;
11827 row->truncated_on_left_p = 0;
11828 row->truncated_on_right_p = 0;
11829
11830 it->current_x = it->hpos = 0;
11831 it->current_y += row->height;
11832 ++it->vpos;
11833 ++it->glyph_row;
11834 }
11835
11836
11837 /* Max tool-bar height. */
11838
11839 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11840 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11841
11842 /* Value is the number of screen lines needed to make all tool-bar
11843 items of frame F visible. The number of actual rows needed is
11844 returned in *N_ROWS if non-NULL. */
11845
11846 static int
11847 tool_bar_lines_needed (struct frame *f, int *n_rows)
11848 {
11849 struct window *w = XWINDOW (f->tool_bar_window);
11850 struct it it;
11851 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11852 the desired matrix, so use (unused) mode-line row as temporary row to
11853 avoid destroying the first tool-bar row. */
11854 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11855
11856 /* Initialize an iterator for iteration over
11857 F->desired_tool_bar_string in the tool-bar window of frame F. */
11858 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11859 it.first_visible_x = 0;
11860 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11861 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11862 it.paragraph_embedding = L2R;
11863
11864 while (!ITERATOR_AT_END_P (&it))
11865 {
11866 clear_glyph_row (temp_row);
11867 it.glyph_row = temp_row;
11868 display_tool_bar_line (&it, -1);
11869 }
11870 clear_glyph_row (temp_row);
11871
11872 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11873 if (n_rows)
11874 *n_rows = it.vpos > 0 ? it.vpos : -1;
11875
11876 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11877 }
11878
11879
11880 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11881 0, 1, 0,
11882 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11883 (Lisp_Object frame)
11884 {
11885 struct frame *f;
11886 struct window *w;
11887 int nlines = 0;
11888
11889 if (NILP (frame))
11890 frame = selected_frame;
11891 else
11892 CHECK_FRAME (frame);
11893 f = XFRAME (frame);
11894
11895 if (WINDOWP (f->tool_bar_window)
11896 && (w = XWINDOW (f->tool_bar_window),
11897 WINDOW_TOTAL_LINES (w) > 0))
11898 {
11899 update_tool_bar (f, 1);
11900 if (f->n_tool_bar_items)
11901 {
11902 build_desired_tool_bar_string (f);
11903 nlines = tool_bar_lines_needed (f, NULL);
11904 }
11905 }
11906
11907 return make_number (nlines);
11908 }
11909
11910
11911 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11912 height should be changed. */
11913
11914 static int
11915 redisplay_tool_bar (struct frame *f)
11916 {
11917 struct window *w;
11918 struct it it;
11919 struct glyph_row *row;
11920
11921 #if defined (USE_GTK) || defined (HAVE_NS)
11922 if (FRAME_EXTERNAL_TOOL_BAR (f))
11923 update_frame_tool_bar (f);
11924 return 0;
11925 #endif
11926
11927 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11928 do anything. This means you must start with tool-bar-lines
11929 non-zero to get the auto-sizing effect. Or in other words, you
11930 can turn off tool-bars by specifying tool-bar-lines zero. */
11931 if (!WINDOWP (f->tool_bar_window)
11932 || (w = XWINDOW (f->tool_bar_window),
11933 WINDOW_TOTAL_LINES (w) == 0))
11934 return 0;
11935
11936 /* Set up an iterator for the tool-bar window. */
11937 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11938 it.first_visible_x = 0;
11939 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11940 row = it.glyph_row;
11941
11942 /* Build a string that represents the contents of the tool-bar. */
11943 build_desired_tool_bar_string (f);
11944 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11945 /* FIXME: This should be controlled by a user option. But it
11946 doesn't make sense to have an R2L tool bar if the menu bar cannot
11947 be drawn also R2L, and making the menu bar R2L is tricky due
11948 toolkit-specific code that implements it. If an R2L tool bar is
11949 ever supported, display_tool_bar_line should also be augmented to
11950 call unproduce_glyphs like display_line and display_string
11951 do. */
11952 it.paragraph_embedding = L2R;
11953
11954 if (f->n_tool_bar_rows == 0)
11955 {
11956 int nlines;
11957
11958 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11959 nlines != WINDOW_TOTAL_LINES (w)))
11960 {
11961 Lisp_Object frame;
11962 int old_height = WINDOW_TOTAL_LINES (w);
11963
11964 XSETFRAME (frame, f);
11965 Fmodify_frame_parameters (frame,
11966 Fcons (Fcons (Qtool_bar_lines,
11967 make_number (nlines)),
11968 Qnil));
11969 if (WINDOW_TOTAL_LINES (w) != old_height)
11970 {
11971 clear_glyph_matrix (w->desired_matrix);
11972 fonts_changed_p = 1;
11973 return 1;
11974 }
11975 }
11976 }
11977
11978 /* Display as many lines as needed to display all tool-bar items. */
11979
11980 if (f->n_tool_bar_rows > 0)
11981 {
11982 int border, rows, height, extra;
11983
11984 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
11985 border = XINT (Vtool_bar_border);
11986 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11987 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11988 else if (EQ (Vtool_bar_border, Qborder_width))
11989 border = f->border_width;
11990 else
11991 border = 0;
11992 if (border < 0)
11993 border = 0;
11994
11995 rows = f->n_tool_bar_rows;
11996 height = max (1, (it.last_visible_y - border) / rows);
11997 extra = it.last_visible_y - border - height * rows;
11998
11999 while (it.current_y < it.last_visible_y)
12000 {
12001 int h = 0;
12002 if (extra > 0 && rows-- > 0)
12003 {
12004 h = (extra + rows - 1) / rows;
12005 extra -= h;
12006 }
12007 display_tool_bar_line (&it, height + h);
12008 }
12009 }
12010 else
12011 {
12012 while (it.current_y < it.last_visible_y)
12013 display_tool_bar_line (&it, 0);
12014 }
12015
12016 /* It doesn't make much sense to try scrolling in the tool-bar
12017 window, so don't do it. */
12018 w->desired_matrix->no_scrolling_p = 1;
12019 w->must_be_updated_p = 1;
12020
12021 if (!NILP (Vauto_resize_tool_bars))
12022 {
12023 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12024 int change_height_p = 0;
12025
12026 /* If we couldn't display everything, change the tool-bar's
12027 height if there is room for more. */
12028 if (IT_STRING_CHARPOS (it) < it.end_charpos
12029 && it.current_y < max_tool_bar_height)
12030 change_height_p = 1;
12031
12032 row = it.glyph_row - 1;
12033
12034 /* If there are blank lines at the end, except for a partially
12035 visible blank line at the end that is smaller than
12036 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12037 if (!row->displays_text_p
12038 && row->height >= FRAME_LINE_HEIGHT (f))
12039 change_height_p = 1;
12040
12041 /* If row displays tool-bar items, but is partially visible,
12042 change the tool-bar's height. */
12043 if (row->displays_text_p
12044 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12045 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12046 change_height_p = 1;
12047
12048 /* Resize windows as needed by changing the `tool-bar-lines'
12049 frame parameter. */
12050 if (change_height_p)
12051 {
12052 Lisp_Object frame;
12053 int old_height = WINDOW_TOTAL_LINES (w);
12054 int nrows;
12055 int nlines = tool_bar_lines_needed (f, &nrows);
12056
12057 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12058 && !f->minimize_tool_bar_window_p)
12059 ? (nlines > old_height)
12060 : (nlines != old_height));
12061 f->minimize_tool_bar_window_p = 0;
12062
12063 if (change_height_p)
12064 {
12065 XSETFRAME (frame, f);
12066 Fmodify_frame_parameters (frame,
12067 Fcons (Fcons (Qtool_bar_lines,
12068 make_number (nlines)),
12069 Qnil));
12070 if (WINDOW_TOTAL_LINES (w) != old_height)
12071 {
12072 clear_glyph_matrix (w->desired_matrix);
12073 f->n_tool_bar_rows = nrows;
12074 fonts_changed_p = 1;
12075 return 1;
12076 }
12077 }
12078 }
12079 }
12080
12081 f->minimize_tool_bar_window_p = 0;
12082 return 0;
12083 }
12084
12085
12086 /* Get information about the tool-bar item which is displayed in GLYPH
12087 on frame F. Return in *PROP_IDX the index where tool-bar item
12088 properties start in F->tool_bar_items. Value is zero if
12089 GLYPH doesn't display a tool-bar item. */
12090
12091 static int
12092 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12093 {
12094 Lisp_Object prop;
12095 int success_p;
12096 int charpos;
12097
12098 /* This function can be called asynchronously, which means we must
12099 exclude any possibility that Fget_text_property signals an
12100 error. */
12101 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12102 charpos = max (0, charpos);
12103
12104 /* Get the text property `menu-item' at pos. The value of that
12105 property is the start index of this item's properties in
12106 F->tool_bar_items. */
12107 prop = Fget_text_property (make_number (charpos),
12108 Qmenu_item, f->current_tool_bar_string);
12109 if (INTEGERP (prop))
12110 {
12111 *prop_idx = XINT (prop);
12112 success_p = 1;
12113 }
12114 else
12115 success_p = 0;
12116
12117 return success_p;
12118 }
12119
12120 \f
12121 /* Get information about the tool-bar item at position X/Y on frame F.
12122 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12123 the current matrix of the tool-bar window of F, or NULL if not
12124 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12125 item in F->tool_bar_items. Value is
12126
12127 -1 if X/Y is not on a tool-bar item
12128 0 if X/Y is on the same item that was highlighted before.
12129 1 otherwise. */
12130
12131 static int
12132 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12133 int *hpos, int *vpos, int *prop_idx)
12134 {
12135 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12136 struct window *w = XWINDOW (f->tool_bar_window);
12137 int area;
12138
12139 /* Find the glyph under X/Y. */
12140 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12141 if (*glyph == NULL)
12142 return -1;
12143
12144 /* Get the start of this tool-bar item's properties in
12145 f->tool_bar_items. */
12146 if (!tool_bar_item_info (f, *glyph, prop_idx))
12147 return -1;
12148
12149 /* Is mouse on the highlighted item? */
12150 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12151 && *vpos >= hlinfo->mouse_face_beg_row
12152 && *vpos <= hlinfo->mouse_face_end_row
12153 && (*vpos > hlinfo->mouse_face_beg_row
12154 || *hpos >= hlinfo->mouse_face_beg_col)
12155 && (*vpos < hlinfo->mouse_face_end_row
12156 || *hpos < hlinfo->mouse_face_end_col
12157 || hlinfo->mouse_face_past_end))
12158 return 0;
12159
12160 return 1;
12161 }
12162
12163
12164 /* EXPORT:
12165 Handle mouse button event on the tool-bar of frame F, at
12166 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12167 0 for button release. MODIFIERS is event modifiers for button
12168 release. */
12169
12170 void
12171 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12172 int modifiers)
12173 {
12174 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12175 struct window *w = XWINDOW (f->tool_bar_window);
12176 int hpos, vpos, prop_idx;
12177 struct glyph *glyph;
12178 Lisp_Object enabled_p;
12179
12180 /* If not on the highlighted tool-bar item, return. */
12181 frame_to_window_pixel_xy (w, &x, &y);
12182 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12183 return;
12184
12185 /* If item is disabled, do nothing. */
12186 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12187 if (NILP (enabled_p))
12188 return;
12189
12190 if (down_p)
12191 {
12192 /* Show item in pressed state. */
12193 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12194 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
12195 last_tool_bar_item = prop_idx;
12196 }
12197 else
12198 {
12199 Lisp_Object key, frame;
12200 struct input_event event;
12201 EVENT_INIT (event);
12202
12203 /* Show item in released state. */
12204 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12205 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
12206
12207 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12208
12209 XSETFRAME (frame, f);
12210 event.kind = TOOL_BAR_EVENT;
12211 event.frame_or_window = frame;
12212 event.arg = frame;
12213 kbd_buffer_store_event (&event);
12214
12215 event.kind = TOOL_BAR_EVENT;
12216 event.frame_or_window = frame;
12217 event.arg = key;
12218 event.modifiers = modifiers;
12219 kbd_buffer_store_event (&event);
12220 last_tool_bar_item = -1;
12221 }
12222 }
12223
12224
12225 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12226 tool-bar window-relative coordinates X/Y. Called from
12227 note_mouse_highlight. */
12228
12229 static void
12230 note_tool_bar_highlight (struct frame *f, int x, int y)
12231 {
12232 Lisp_Object window = f->tool_bar_window;
12233 struct window *w = XWINDOW (window);
12234 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12235 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12236 int hpos, vpos;
12237 struct glyph *glyph;
12238 struct glyph_row *row;
12239 int i;
12240 Lisp_Object enabled_p;
12241 int prop_idx;
12242 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12243 int mouse_down_p, rc;
12244
12245 /* Function note_mouse_highlight is called with negative X/Y
12246 values when mouse moves outside of the frame. */
12247 if (x <= 0 || y <= 0)
12248 {
12249 clear_mouse_face (hlinfo);
12250 return;
12251 }
12252
12253 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12254 if (rc < 0)
12255 {
12256 /* Not on tool-bar item. */
12257 clear_mouse_face (hlinfo);
12258 return;
12259 }
12260 else if (rc == 0)
12261 /* On same tool-bar item as before. */
12262 goto set_help_echo;
12263
12264 clear_mouse_face (hlinfo);
12265
12266 /* Mouse is down, but on different tool-bar item? */
12267 mouse_down_p = (dpyinfo->grabbed
12268 && f == last_mouse_frame
12269 && FRAME_LIVE_P (f));
12270 if (mouse_down_p
12271 && last_tool_bar_item != prop_idx)
12272 return;
12273
12274 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12275 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12276
12277 /* If tool-bar item is not enabled, don't highlight it. */
12278 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12279 if (!NILP (enabled_p))
12280 {
12281 /* Compute the x-position of the glyph. In front and past the
12282 image is a space. We include this in the highlighted area. */
12283 row = MATRIX_ROW (w->current_matrix, vpos);
12284 for (i = x = 0; i < hpos; ++i)
12285 x += row->glyphs[TEXT_AREA][i].pixel_width;
12286
12287 /* Record this as the current active region. */
12288 hlinfo->mouse_face_beg_col = hpos;
12289 hlinfo->mouse_face_beg_row = vpos;
12290 hlinfo->mouse_face_beg_x = x;
12291 hlinfo->mouse_face_beg_y = row->y;
12292 hlinfo->mouse_face_past_end = 0;
12293
12294 hlinfo->mouse_face_end_col = hpos + 1;
12295 hlinfo->mouse_face_end_row = vpos;
12296 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12297 hlinfo->mouse_face_end_y = row->y;
12298 hlinfo->mouse_face_window = window;
12299 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12300
12301 /* Display it as active. */
12302 show_mouse_face (hlinfo, draw);
12303 hlinfo->mouse_face_image_state = draw;
12304 }
12305
12306 set_help_echo:
12307
12308 /* Set help_echo_string to a help string to display for this tool-bar item.
12309 XTread_socket does the rest. */
12310 help_echo_object = help_echo_window = Qnil;
12311 help_echo_pos = -1;
12312 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12313 if (NILP (help_echo_string))
12314 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12315 }
12316
12317 #endif /* HAVE_WINDOW_SYSTEM */
12318
12319
12320 \f
12321 /************************************************************************
12322 Horizontal scrolling
12323 ************************************************************************/
12324
12325 static int hscroll_window_tree (Lisp_Object);
12326 static int hscroll_windows (Lisp_Object);
12327
12328 /* For all leaf windows in the window tree rooted at WINDOW, set their
12329 hscroll value so that PT is (i) visible in the window, and (ii) so
12330 that it is not within a certain margin at the window's left and
12331 right border. Value is non-zero if any window's hscroll has been
12332 changed. */
12333
12334 static int
12335 hscroll_window_tree (Lisp_Object window)
12336 {
12337 int hscrolled_p = 0;
12338 int hscroll_relative_p = FLOATP (Vhscroll_step);
12339 int hscroll_step_abs = 0;
12340 double hscroll_step_rel = 0;
12341
12342 if (hscroll_relative_p)
12343 {
12344 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12345 if (hscroll_step_rel < 0)
12346 {
12347 hscroll_relative_p = 0;
12348 hscroll_step_abs = 0;
12349 }
12350 }
12351 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12352 {
12353 hscroll_step_abs = XINT (Vhscroll_step);
12354 if (hscroll_step_abs < 0)
12355 hscroll_step_abs = 0;
12356 }
12357 else
12358 hscroll_step_abs = 0;
12359
12360 while (WINDOWP (window))
12361 {
12362 struct window *w = XWINDOW (window);
12363
12364 if (WINDOWP (w->hchild))
12365 hscrolled_p |= hscroll_window_tree (w->hchild);
12366 else if (WINDOWP (w->vchild))
12367 hscrolled_p |= hscroll_window_tree (w->vchild);
12368 else if (w->cursor.vpos >= 0)
12369 {
12370 int h_margin;
12371 int text_area_width;
12372 struct glyph_row *current_cursor_row
12373 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12374 struct glyph_row *desired_cursor_row
12375 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12376 struct glyph_row *cursor_row
12377 = (desired_cursor_row->enabled_p
12378 ? desired_cursor_row
12379 : current_cursor_row);
12380 int row_r2l_p = cursor_row->reversed_p;
12381
12382 text_area_width = window_box_width (w, TEXT_AREA);
12383
12384 /* Scroll when cursor is inside this scroll margin. */
12385 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12386
12387 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12388 /* For left-to-right rows, hscroll when cursor is either
12389 (i) inside the right hscroll margin, or (ii) if it is
12390 inside the left margin and the window is already
12391 hscrolled. */
12392 && ((!row_r2l_p
12393 && ((w->hscroll
12394 && w->cursor.x <= h_margin)
12395 || (cursor_row->enabled_p
12396 && cursor_row->truncated_on_right_p
12397 && (w->cursor.x >= text_area_width - h_margin))))
12398 /* For right-to-left rows, the logic is similar,
12399 except that rules for scrolling to left and right
12400 are reversed. E.g., if cursor.x <= h_margin, we
12401 need to hscroll "to the right" unconditionally,
12402 and that will scroll the screen to the left so as
12403 to reveal the next portion of the row. */
12404 || (row_r2l_p
12405 && ((cursor_row->enabled_p
12406 /* FIXME: It is confusing to set the
12407 truncated_on_right_p flag when R2L rows
12408 are actually truncated on the left. */
12409 && cursor_row->truncated_on_right_p
12410 && w->cursor.x <= h_margin)
12411 || (w->hscroll
12412 && (w->cursor.x >= text_area_width - h_margin))))))
12413 {
12414 struct it it;
12415 ptrdiff_t hscroll;
12416 struct buffer *saved_current_buffer;
12417 ptrdiff_t pt;
12418 int wanted_x;
12419
12420 /* Find point in a display of infinite width. */
12421 saved_current_buffer = current_buffer;
12422 current_buffer = XBUFFER (w->buffer);
12423
12424 if (w == XWINDOW (selected_window))
12425 pt = PT;
12426 else
12427 {
12428 pt = marker_position (w->pointm);
12429 pt = max (BEGV, pt);
12430 pt = min (ZV, pt);
12431 }
12432
12433 /* Move iterator to pt starting at cursor_row->start in
12434 a line with infinite width. */
12435 init_to_row_start (&it, w, cursor_row);
12436 it.last_visible_x = INFINITY;
12437 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12438 current_buffer = saved_current_buffer;
12439
12440 /* Position cursor in window. */
12441 if (!hscroll_relative_p && hscroll_step_abs == 0)
12442 hscroll = max (0, (it.current_x
12443 - (ITERATOR_AT_END_OF_LINE_P (&it)
12444 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12445 : (text_area_width / 2))))
12446 / FRAME_COLUMN_WIDTH (it.f);
12447 else if ((!row_r2l_p
12448 && w->cursor.x >= text_area_width - h_margin)
12449 || (row_r2l_p && w->cursor.x <= h_margin))
12450 {
12451 if (hscroll_relative_p)
12452 wanted_x = text_area_width * (1 - hscroll_step_rel)
12453 - h_margin;
12454 else
12455 wanted_x = text_area_width
12456 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12457 - h_margin;
12458 hscroll
12459 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12460 }
12461 else
12462 {
12463 if (hscroll_relative_p)
12464 wanted_x = text_area_width * hscroll_step_rel
12465 + h_margin;
12466 else
12467 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12468 + h_margin;
12469 hscroll
12470 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12471 }
12472 hscroll = max (hscroll, w->min_hscroll);
12473
12474 /* Don't prevent redisplay optimizations if hscroll
12475 hasn't changed, as it will unnecessarily slow down
12476 redisplay. */
12477 if (w->hscroll != hscroll)
12478 {
12479 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12480 w->hscroll = hscroll;
12481 hscrolled_p = 1;
12482 }
12483 }
12484 }
12485
12486 window = w->next;
12487 }
12488
12489 /* Value is non-zero if hscroll of any leaf window has been changed. */
12490 return hscrolled_p;
12491 }
12492
12493
12494 /* Set hscroll so that cursor is visible and not inside horizontal
12495 scroll margins for all windows in the tree rooted at WINDOW. See
12496 also hscroll_window_tree above. Value is non-zero if any window's
12497 hscroll has been changed. If it has, desired matrices on the frame
12498 of WINDOW are cleared. */
12499
12500 static int
12501 hscroll_windows (Lisp_Object window)
12502 {
12503 int hscrolled_p = hscroll_window_tree (window);
12504 if (hscrolled_p)
12505 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12506 return hscrolled_p;
12507 }
12508
12509
12510 \f
12511 /************************************************************************
12512 Redisplay
12513 ************************************************************************/
12514
12515 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12516 to a non-zero value. This is sometimes handy to have in a debugger
12517 session. */
12518
12519 #ifdef GLYPH_DEBUG
12520
12521 /* First and last unchanged row for try_window_id. */
12522
12523 static int debug_first_unchanged_at_end_vpos;
12524 static int debug_last_unchanged_at_beg_vpos;
12525
12526 /* Delta vpos and y. */
12527
12528 static int debug_dvpos, debug_dy;
12529
12530 /* Delta in characters and bytes for try_window_id. */
12531
12532 static ptrdiff_t debug_delta, debug_delta_bytes;
12533
12534 /* Values of window_end_pos and window_end_vpos at the end of
12535 try_window_id. */
12536
12537 static ptrdiff_t debug_end_vpos;
12538
12539 /* Append a string to W->desired_matrix->method. FMT is a printf
12540 format string. If trace_redisplay_p is non-zero also printf the
12541 resulting string to stderr. */
12542
12543 static void debug_method_add (struct window *, char const *, ...)
12544 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12545
12546 static void
12547 debug_method_add (struct window *w, char const *fmt, ...)
12548 {
12549 char *method = w->desired_matrix->method;
12550 int len = strlen (method);
12551 int size = sizeof w->desired_matrix->method;
12552 int remaining = size - len - 1;
12553 va_list ap;
12554
12555 if (len && remaining)
12556 {
12557 method[len] = '|';
12558 --remaining, ++len;
12559 }
12560
12561 va_start (ap, fmt);
12562 vsnprintf (method + len, remaining + 1, fmt, ap);
12563 va_end (ap);
12564
12565 if (trace_redisplay_p)
12566 fprintf (stderr, "%p (%s): %s\n",
12567 w,
12568 ((BUFFERP (w->buffer)
12569 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12570 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12571 : "no buffer"),
12572 method + len);
12573 }
12574
12575 #endif /* GLYPH_DEBUG */
12576
12577
12578 /* Value is non-zero if all changes in window W, which displays
12579 current_buffer, are in the text between START and END. START is a
12580 buffer position, END is given as a distance from Z. Used in
12581 redisplay_internal for display optimization. */
12582
12583 static inline int
12584 text_outside_line_unchanged_p (struct window *w,
12585 ptrdiff_t start, ptrdiff_t end)
12586 {
12587 int unchanged_p = 1;
12588
12589 /* If text or overlays have changed, see where. */
12590 if (w->last_modified < MODIFF
12591 || w->last_overlay_modified < OVERLAY_MODIFF)
12592 {
12593 /* Gap in the line? */
12594 if (GPT < start || Z - GPT < end)
12595 unchanged_p = 0;
12596
12597 /* Changes start in front of the line, or end after it? */
12598 if (unchanged_p
12599 && (BEG_UNCHANGED < start - 1
12600 || END_UNCHANGED < end))
12601 unchanged_p = 0;
12602
12603 /* If selective display, can't optimize if changes start at the
12604 beginning of the line. */
12605 if (unchanged_p
12606 && INTEGERP (BVAR (current_buffer, selective_display))
12607 && XINT (BVAR (current_buffer, selective_display)) > 0
12608 && (BEG_UNCHANGED < start || GPT <= start))
12609 unchanged_p = 0;
12610
12611 /* If there are overlays at the start or end of the line, these
12612 may have overlay strings with newlines in them. A change at
12613 START, for instance, may actually concern the display of such
12614 overlay strings as well, and they are displayed on different
12615 lines. So, quickly rule out this case. (For the future, it
12616 might be desirable to implement something more telling than
12617 just BEG/END_UNCHANGED.) */
12618 if (unchanged_p)
12619 {
12620 if (BEG + BEG_UNCHANGED == start
12621 && overlay_touches_p (start))
12622 unchanged_p = 0;
12623 if (END_UNCHANGED == end
12624 && overlay_touches_p (Z - end))
12625 unchanged_p = 0;
12626 }
12627
12628 /* Under bidi reordering, adding or deleting a character in the
12629 beginning of a paragraph, before the first strong directional
12630 character, can change the base direction of the paragraph (unless
12631 the buffer specifies a fixed paragraph direction), which will
12632 require to redisplay the whole paragraph. It might be worthwhile
12633 to find the paragraph limits and widen the range of redisplayed
12634 lines to that, but for now just give up this optimization. */
12635 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12636 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12637 unchanged_p = 0;
12638 }
12639
12640 return unchanged_p;
12641 }
12642
12643
12644 /* Do a frame update, taking possible shortcuts into account. This is
12645 the main external entry point for redisplay.
12646
12647 If the last redisplay displayed an echo area message and that message
12648 is no longer requested, we clear the echo area or bring back the
12649 mini-buffer if that is in use. */
12650
12651 void
12652 redisplay (void)
12653 {
12654 redisplay_internal ();
12655 }
12656
12657
12658 static Lisp_Object
12659 overlay_arrow_string_or_property (Lisp_Object var)
12660 {
12661 Lisp_Object val;
12662
12663 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12664 return val;
12665
12666 return Voverlay_arrow_string;
12667 }
12668
12669 /* Return 1 if there are any overlay-arrows in current_buffer. */
12670 static int
12671 overlay_arrow_in_current_buffer_p (void)
12672 {
12673 Lisp_Object vlist;
12674
12675 for (vlist = Voverlay_arrow_variable_list;
12676 CONSP (vlist);
12677 vlist = XCDR (vlist))
12678 {
12679 Lisp_Object var = XCAR (vlist);
12680 Lisp_Object val;
12681
12682 if (!SYMBOLP (var))
12683 continue;
12684 val = find_symbol_value (var);
12685 if (MARKERP (val)
12686 && current_buffer == XMARKER (val)->buffer)
12687 return 1;
12688 }
12689 return 0;
12690 }
12691
12692
12693 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12694 has changed. */
12695
12696 static int
12697 overlay_arrows_changed_p (void)
12698 {
12699 Lisp_Object vlist;
12700
12701 for (vlist = Voverlay_arrow_variable_list;
12702 CONSP (vlist);
12703 vlist = XCDR (vlist))
12704 {
12705 Lisp_Object var = XCAR (vlist);
12706 Lisp_Object val, pstr;
12707
12708 if (!SYMBOLP (var))
12709 continue;
12710 val = find_symbol_value (var);
12711 if (!MARKERP (val))
12712 continue;
12713 if (! EQ (COERCE_MARKER (val),
12714 Fget (var, Qlast_arrow_position))
12715 || ! (pstr = overlay_arrow_string_or_property (var),
12716 EQ (pstr, Fget (var, Qlast_arrow_string))))
12717 return 1;
12718 }
12719 return 0;
12720 }
12721
12722 /* Mark overlay arrows to be updated on next redisplay. */
12723
12724 static void
12725 update_overlay_arrows (int up_to_date)
12726 {
12727 Lisp_Object vlist;
12728
12729 for (vlist = Voverlay_arrow_variable_list;
12730 CONSP (vlist);
12731 vlist = XCDR (vlist))
12732 {
12733 Lisp_Object var = XCAR (vlist);
12734
12735 if (!SYMBOLP (var))
12736 continue;
12737
12738 if (up_to_date > 0)
12739 {
12740 Lisp_Object val = find_symbol_value (var);
12741 Fput (var, Qlast_arrow_position,
12742 COERCE_MARKER (val));
12743 Fput (var, Qlast_arrow_string,
12744 overlay_arrow_string_or_property (var));
12745 }
12746 else if (up_to_date < 0
12747 || !NILP (Fget (var, Qlast_arrow_position)))
12748 {
12749 Fput (var, Qlast_arrow_position, Qt);
12750 Fput (var, Qlast_arrow_string, Qt);
12751 }
12752 }
12753 }
12754
12755
12756 /* Return overlay arrow string to display at row.
12757 Return integer (bitmap number) for arrow bitmap in left fringe.
12758 Return nil if no overlay arrow. */
12759
12760 static Lisp_Object
12761 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12762 {
12763 Lisp_Object vlist;
12764
12765 for (vlist = Voverlay_arrow_variable_list;
12766 CONSP (vlist);
12767 vlist = XCDR (vlist))
12768 {
12769 Lisp_Object var = XCAR (vlist);
12770 Lisp_Object val;
12771
12772 if (!SYMBOLP (var))
12773 continue;
12774
12775 val = find_symbol_value (var);
12776
12777 if (MARKERP (val)
12778 && current_buffer == XMARKER (val)->buffer
12779 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12780 {
12781 if (FRAME_WINDOW_P (it->f)
12782 /* FIXME: if ROW->reversed_p is set, this should test
12783 the right fringe, not the left one. */
12784 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12785 {
12786 #ifdef HAVE_WINDOW_SYSTEM
12787 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12788 {
12789 int fringe_bitmap;
12790 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12791 return make_number (fringe_bitmap);
12792 }
12793 #endif
12794 return make_number (-1); /* Use default arrow bitmap */
12795 }
12796 return overlay_arrow_string_or_property (var);
12797 }
12798 }
12799
12800 return Qnil;
12801 }
12802
12803 /* Return 1 if point moved out of or into a composition. Otherwise
12804 return 0. PREV_BUF and PREV_PT are the last point buffer and
12805 position. BUF and PT are the current point buffer and position. */
12806
12807 static int
12808 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12809 struct buffer *buf, ptrdiff_t pt)
12810 {
12811 ptrdiff_t start, end;
12812 Lisp_Object prop;
12813 Lisp_Object buffer;
12814
12815 XSETBUFFER (buffer, buf);
12816 /* Check a composition at the last point if point moved within the
12817 same buffer. */
12818 if (prev_buf == buf)
12819 {
12820 if (prev_pt == pt)
12821 /* Point didn't move. */
12822 return 0;
12823
12824 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12825 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12826 && COMPOSITION_VALID_P (start, end, prop)
12827 && start < prev_pt && end > prev_pt)
12828 /* The last point was within the composition. Return 1 iff
12829 point moved out of the composition. */
12830 return (pt <= start || pt >= end);
12831 }
12832
12833 /* Check a composition at the current point. */
12834 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12835 && find_composition (pt, -1, &start, &end, &prop, buffer)
12836 && COMPOSITION_VALID_P (start, end, prop)
12837 && start < pt && end > pt);
12838 }
12839
12840
12841 /* Reconsider the setting of B->clip_changed which is displayed
12842 in window W. */
12843
12844 static inline void
12845 reconsider_clip_changes (struct window *w, struct buffer *b)
12846 {
12847 if (b->clip_changed
12848 && !NILP (w->window_end_valid)
12849 && w->current_matrix->buffer == b
12850 && w->current_matrix->zv == BUF_ZV (b)
12851 && w->current_matrix->begv == BUF_BEGV (b))
12852 b->clip_changed = 0;
12853
12854 /* If display wasn't paused, and W is not a tool bar window, see if
12855 point has been moved into or out of a composition. In that case,
12856 we set b->clip_changed to 1 to force updating the screen. If
12857 b->clip_changed has already been set to 1, we can skip this
12858 check. */
12859 if (!b->clip_changed
12860 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12861 {
12862 ptrdiff_t pt;
12863
12864 if (w == XWINDOW (selected_window))
12865 pt = PT;
12866 else
12867 pt = marker_position (w->pointm);
12868
12869 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12870 || pt != w->last_point)
12871 && check_point_in_composition (w->current_matrix->buffer,
12872 w->last_point,
12873 XBUFFER (w->buffer), pt))
12874 b->clip_changed = 1;
12875 }
12876 }
12877 \f
12878
12879 /* Select FRAME to forward the values of frame-local variables into C
12880 variables so that the redisplay routines can access those values
12881 directly. */
12882
12883 static void
12884 select_frame_for_redisplay (Lisp_Object frame)
12885 {
12886 Lisp_Object tail, tem;
12887 Lisp_Object old = selected_frame;
12888 struct Lisp_Symbol *sym;
12889
12890 eassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12891
12892 selected_frame = frame;
12893
12894 do {
12895 for (tail = XFRAME (frame)->param_alist;
12896 CONSP (tail); tail = XCDR (tail))
12897 if (CONSP (XCAR (tail))
12898 && (tem = XCAR (XCAR (tail)),
12899 SYMBOLP (tem))
12900 && (sym = indirect_variable (XSYMBOL (tem)),
12901 sym->redirect == SYMBOL_LOCALIZED)
12902 && sym->val.blv->frame_local)
12903 /* Use find_symbol_value rather than Fsymbol_value
12904 to avoid an error if it is void. */
12905 find_symbol_value (tem);
12906 } while (!EQ (frame, old) && (frame = old, 1));
12907 }
12908
12909
12910 #define STOP_POLLING \
12911 do { if (! polling_stopped_here) stop_polling (); \
12912 polling_stopped_here = 1; } while (0)
12913
12914 #define RESUME_POLLING \
12915 do { if (polling_stopped_here) start_polling (); \
12916 polling_stopped_here = 0; } while (0)
12917
12918
12919 /* Perhaps in the future avoid recentering windows if it
12920 is not necessary; currently that causes some problems. */
12921
12922 static void
12923 redisplay_internal (void)
12924 {
12925 struct window *w = XWINDOW (selected_window);
12926 struct window *sw;
12927 struct frame *fr;
12928 int pending;
12929 int must_finish = 0;
12930 struct text_pos tlbufpos, tlendpos;
12931 int number_of_visible_frames;
12932 ptrdiff_t count, count1;
12933 struct frame *sf;
12934 int polling_stopped_here = 0;
12935 Lisp_Object old_frame = selected_frame;
12936
12937 /* Non-zero means redisplay has to consider all windows on all
12938 frames. Zero means, only selected_window is considered. */
12939 int consider_all_windows_p;
12940
12941 /* Non-zero means redisplay has to redisplay the miniwindow */
12942 int update_miniwindow_p = 0;
12943
12944 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12945
12946 /* No redisplay if running in batch mode or frame is not yet fully
12947 initialized, or redisplay is explicitly turned off by setting
12948 Vinhibit_redisplay. */
12949 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12950 || !NILP (Vinhibit_redisplay))
12951 return;
12952
12953 /* Don't examine these until after testing Vinhibit_redisplay.
12954 When Emacs is shutting down, perhaps because its connection to
12955 X has dropped, we should not look at them at all. */
12956 fr = XFRAME (w->frame);
12957 sf = SELECTED_FRAME ();
12958
12959 if (!fr->glyphs_initialized_p)
12960 return;
12961
12962 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12963 if (popup_activated ())
12964 return;
12965 #endif
12966
12967 /* I don't think this happens but let's be paranoid. */
12968 if (redisplaying_p)
12969 return;
12970
12971 /* Record a function that resets redisplaying_p to its old value
12972 when we leave this function. */
12973 count = SPECPDL_INDEX ();
12974 record_unwind_protect (unwind_redisplay,
12975 Fcons (make_number (redisplaying_p), selected_frame));
12976 ++redisplaying_p;
12977 specbind (Qinhibit_free_realized_faces, Qnil);
12978
12979 {
12980 Lisp_Object tail, frame;
12981
12982 FOR_EACH_FRAME (tail, frame)
12983 {
12984 struct frame *f = XFRAME (frame);
12985 f->already_hscrolled_p = 0;
12986 }
12987 }
12988
12989 retry:
12990 /* Remember the currently selected window. */
12991 sw = w;
12992
12993 if (!EQ (old_frame, selected_frame)
12994 && FRAME_LIVE_P (XFRAME (old_frame)))
12995 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12996 selected_frame and selected_window to be temporarily out-of-sync so
12997 when we come back here via `goto retry', we need to resync because we
12998 may need to run Elisp code (via prepare_menu_bars). */
12999 select_frame_for_redisplay (old_frame);
13000
13001 pending = 0;
13002 reconsider_clip_changes (w, current_buffer);
13003 last_escape_glyph_frame = NULL;
13004 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13005 last_glyphless_glyph_frame = NULL;
13006 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13007
13008 /* If new fonts have been loaded that make a glyph matrix adjustment
13009 necessary, do it. */
13010 if (fonts_changed_p)
13011 {
13012 adjust_glyphs (NULL);
13013 ++windows_or_buffers_changed;
13014 fonts_changed_p = 0;
13015 }
13016
13017 /* If face_change_count is non-zero, init_iterator will free all
13018 realized faces, which includes the faces referenced from current
13019 matrices. So, we can't reuse current matrices in this case. */
13020 if (face_change_count)
13021 ++windows_or_buffers_changed;
13022
13023 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13024 && FRAME_TTY (sf)->previous_frame != sf)
13025 {
13026 /* Since frames on a single ASCII terminal share the same
13027 display area, displaying a different frame means redisplay
13028 the whole thing. */
13029 windows_or_buffers_changed++;
13030 SET_FRAME_GARBAGED (sf);
13031 #ifndef DOS_NT
13032 set_tty_color_mode (FRAME_TTY (sf), sf);
13033 #endif
13034 FRAME_TTY (sf)->previous_frame = sf;
13035 }
13036
13037 /* Set the visible flags for all frames. Do this before checking
13038 for resized or garbaged frames; they want to know if their frames
13039 are visible. See the comment in frame.h for
13040 FRAME_SAMPLE_VISIBILITY. */
13041 {
13042 Lisp_Object tail, frame;
13043
13044 number_of_visible_frames = 0;
13045
13046 FOR_EACH_FRAME (tail, frame)
13047 {
13048 struct frame *f = XFRAME (frame);
13049
13050 FRAME_SAMPLE_VISIBILITY (f);
13051 if (FRAME_VISIBLE_P (f))
13052 ++number_of_visible_frames;
13053 clear_desired_matrices (f);
13054 }
13055 }
13056
13057 /* Notice any pending interrupt request to change frame size. */
13058 do_pending_window_change (1);
13059
13060 /* do_pending_window_change could change the selected_window due to
13061 frame resizing which makes the selected window too small. */
13062 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13063 {
13064 sw = w;
13065 reconsider_clip_changes (w, current_buffer);
13066 }
13067
13068 /* Clear frames marked as garbaged. */
13069 if (frame_garbaged)
13070 clear_garbaged_frames ();
13071
13072 /* Build menubar and tool-bar items. */
13073 if (NILP (Vmemory_full))
13074 prepare_menu_bars ();
13075
13076 if (windows_or_buffers_changed)
13077 update_mode_lines++;
13078
13079 /* Detect case that we need to write or remove a star in the mode line. */
13080 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13081 {
13082 w->update_mode_line = 1;
13083 if (buffer_shared > 1)
13084 update_mode_lines++;
13085 }
13086
13087 /* Avoid invocation of point motion hooks by `current_column' below. */
13088 count1 = SPECPDL_INDEX ();
13089 specbind (Qinhibit_point_motion_hooks, Qt);
13090
13091 /* If %c is in the mode line, update it if needed. */
13092 if (!NILP (w->column_number_displayed)
13093 /* This alternative quickly identifies a common case
13094 where no change is needed. */
13095 && !(PT == w->last_point
13096 && w->last_modified >= MODIFF
13097 && w->last_overlay_modified >= OVERLAY_MODIFF)
13098 && (XFASTINT (w->column_number_displayed) != current_column ()))
13099 w->update_mode_line = 1;
13100
13101 unbind_to (count1, Qnil);
13102
13103 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13104
13105 /* The variable buffer_shared is set in redisplay_window and
13106 indicates that we redisplay a buffer in different windows. See
13107 there. */
13108 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
13109 || cursor_type_changed);
13110
13111 /* If specs for an arrow have changed, do thorough redisplay
13112 to ensure we remove any arrow that should no longer exist. */
13113 if (overlay_arrows_changed_p ())
13114 consider_all_windows_p = windows_or_buffers_changed = 1;
13115
13116 /* Normally the message* functions will have already displayed and
13117 updated the echo area, but the frame may have been trashed, or
13118 the update may have been preempted, so display the echo area
13119 again here. Checking message_cleared_p captures the case that
13120 the echo area should be cleared. */
13121 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13122 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13123 || (message_cleared_p
13124 && minibuf_level == 0
13125 /* If the mini-window is currently selected, this means the
13126 echo-area doesn't show through. */
13127 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13128 {
13129 int window_height_changed_p = echo_area_display (0);
13130
13131 if (message_cleared_p)
13132 update_miniwindow_p = 1;
13133
13134 must_finish = 1;
13135
13136 /* If we don't display the current message, don't clear the
13137 message_cleared_p flag, because, if we did, we wouldn't clear
13138 the echo area in the next redisplay which doesn't preserve
13139 the echo area. */
13140 if (!display_last_displayed_message_p)
13141 message_cleared_p = 0;
13142
13143 if (fonts_changed_p)
13144 goto retry;
13145 else if (window_height_changed_p)
13146 {
13147 consider_all_windows_p = 1;
13148 ++update_mode_lines;
13149 ++windows_or_buffers_changed;
13150
13151 /* If window configuration was changed, frames may have been
13152 marked garbaged. Clear them or we will experience
13153 surprises wrt scrolling. */
13154 if (frame_garbaged)
13155 clear_garbaged_frames ();
13156 }
13157 }
13158 else if (EQ (selected_window, minibuf_window)
13159 && (current_buffer->clip_changed
13160 || w->last_modified < MODIFF
13161 || w->last_overlay_modified < OVERLAY_MODIFF)
13162 && resize_mini_window (w, 0))
13163 {
13164 /* Resized active mini-window to fit the size of what it is
13165 showing if its contents might have changed. */
13166 must_finish = 1;
13167 /* FIXME: this causes all frames to be updated, which seems unnecessary
13168 since only the current frame needs to be considered. This function needs
13169 to be rewritten with two variables, consider_all_windows and
13170 consider_all_frames. */
13171 consider_all_windows_p = 1;
13172 ++windows_or_buffers_changed;
13173 ++update_mode_lines;
13174
13175 /* If window configuration was changed, frames may have been
13176 marked garbaged. Clear them or we will experience
13177 surprises wrt scrolling. */
13178 if (frame_garbaged)
13179 clear_garbaged_frames ();
13180 }
13181
13182
13183 /* If showing the region, and mark has changed, we must redisplay
13184 the whole window. The assignment to this_line_start_pos prevents
13185 the optimization directly below this if-statement. */
13186 if (((!NILP (Vtransient_mark_mode)
13187 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13188 != !NILP (w->region_showing))
13189 || (!NILP (w->region_showing)
13190 && !EQ (w->region_showing,
13191 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13192 CHARPOS (this_line_start_pos) = 0;
13193
13194 /* Optimize the case that only the line containing the cursor in the
13195 selected window has changed. Variables starting with this_ are
13196 set in display_line and record information about the line
13197 containing the cursor. */
13198 tlbufpos = this_line_start_pos;
13199 tlendpos = this_line_end_pos;
13200 if (!consider_all_windows_p
13201 && CHARPOS (tlbufpos) > 0
13202 && !w->update_mode_line
13203 && !current_buffer->clip_changed
13204 && !current_buffer->prevent_redisplay_optimizations_p
13205 && FRAME_VISIBLE_P (XFRAME (w->frame))
13206 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13207 /* Make sure recorded data applies to current buffer, etc. */
13208 && this_line_buffer == current_buffer
13209 && current_buffer == XBUFFER (w->buffer)
13210 && !w->force_start
13211 && !w->optional_new_start
13212 /* Point must be on the line that we have info recorded about. */
13213 && PT >= CHARPOS (tlbufpos)
13214 && PT <= Z - CHARPOS (tlendpos)
13215 /* All text outside that line, including its final newline,
13216 must be unchanged. */
13217 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13218 CHARPOS (tlendpos)))
13219 {
13220 if (CHARPOS (tlbufpos) > BEGV
13221 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13222 && (CHARPOS (tlbufpos) == ZV
13223 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13224 /* Former continuation line has disappeared by becoming empty. */
13225 goto cancel;
13226 else if (w->last_modified < MODIFF
13227 || w->last_overlay_modified < OVERLAY_MODIFF
13228 || MINI_WINDOW_P (w))
13229 {
13230 /* We have to handle the case of continuation around a
13231 wide-column character (see the comment in indent.c around
13232 line 1340).
13233
13234 For instance, in the following case:
13235
13236 -------- Insert --------
13237 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13238 J_I_ ==> J_I_ `^^' are cursors.
13239 ^^ ^^
13240 -------- --------
13241
13242 As we have to redraw the line above, we cannot use this
13243 optimization. */
13244
13245 struct it it;
13246 int line_height_before = this_line_pixel_height;
13247
13248 /* Note that start_display will handle the case that the
13249 line starting at tlbufpos is a continuation line. */
13250 start_display (&it, w, tlbufpos);
13251
13252 /* Implementation note: It this still necessary? */
13253 if (it.current_x != this_line_start_x)
13254 goto cancel;
13255
13256 TRACE ((stderr, "trying display optimization 1\n"));
13257 w->cursor.vpos = -1;
13258 overlay_arrow_seen = 0;
13259 it.vpos = this_line_vpos;
13260 it.current_y = this_line_y;
13261 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13262 display_line (&it);
13263
13264 /* If line contains point, is not continued,
13265 and ends at same distance from eob as before, we win. */
13266 if (w->cursor.vpos >= 0
13267 /* Line is not continued, otherwise this_line_start_pos
13268 would have been set to 0 in display_line. */
13269 && CHARPOS (this_line_start_pos)
13270 /* Line ends as before. */
13271 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13272 /* Line has same height as before. Otherwise other lines
13273 would have to be shifted up or down. */
13274 && this_line_pixel_height == line_height_before)
13275 {
13276 /* If this is not the window's last line, we must adjust
13277 the charstarts of the lines below. */
13278 if (it.current_y < it.last_visible_y)
13279 {
13280 struct glyph_row *row
13281 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13282 ptrdiff_t delta, delta_bytes;
13283
13284 /* We used to distinguish between two cases here,
13285 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13286 when the line ends in a newline or the end of the
13287 buffer's accessible portion. But both cases did
13288 the same, so they were collapsed. */
13289 delta = (Z
13290 - CHARPOS (tlendpos)
13291 - MATRIX_ROW_START_CHARPOS (row));
13292 delta_bytes = (Z_BYTE
13293 - BYTEPOS (tlendpos)
13294 - MATRIX_ROW_START_BYTEPOS (row));
13295
13296 increment_matrix_positions (w->current_matrix,
13297 this_line_vpos + 1,
13298 w->current_matrix->nrows,
13299 delta, delta_bytes);
13300 }
13301
13302 /* If this row displays text now but previously didn't,
13303 or vice versa, w->window_end_vpos may have to be
13304 adjusted. */
13305 if ((it.glyph_row - 1)->displays_text_p)
13306 {
13307 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13308 wset_window_end_vpos (w, make_number (this_line_vpos));
13309 }
13310 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13311 && this_line_vpos > 0)
13312 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13313 wset_window_end_valid (w, Qnil);
13314
13315 /* Update hint: No need to try to scroll in update_window. */
13316 w->desired_matrix->no_scrolling_p = 1;
13317
13318 #ifdef GLYPH_DEBUG
13319 *w->desired_matrix->method = 0;
13320 debug_method_add (w, "optimization 1");
13321 #endif
13322 #ifdef HAVE_WINDOW_SYSTEM
13323 update_window_fringes (w, 0);
13324 #endif
13325 goto update;
13326 }
13327 else
13328 goto cancel;
13329 }
13330 else if (/* Cursor position hasn't changed. */
13331 PT == w->last_point
13332 /* Make sure the cursor was last displayed
13333 in this window. Otherwise we have to reposition it. */
13334 && 0 <= w->cursor.vpos
13335 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13336 {
13337 if (!must_finish)
13338 {
13339 do_pending_window_change (1);
13340 /* If selected_window changed, redisplay again. */
13341 if (WINDOWP (selected_window)
13342 && (w = XWINDOW (selected_window)) != sw)
13343 goto retry;
13344
13345 /* We used to always goto end_of_redisplay here, but this
13346 isn't enough if we have a blinking cursor. */
13347 if (w->cursor_off_p == w->last_cursor_off_p)
13348 goto end_of_redisplay;
13349 }
13350 goto update;
13351 }
13352 /* If highlighting the region, or if the cursor is in the echo area,
13353 then we can't just move the cursor. */
13354 else if (! (!NILP (Vtransient_mark_mode)
13355 && !NILP (BVAR (current_buffer, mark_active)))
13356 && (EQ (selected_window,
13357 BVAR (current_buffer, last_selected_window))
13358 || highlight_nonselected_windows)
13359 && NILP (w->region_showing)
13360 && NILP (Vshow_trailing_whitespace)
13361 && !cursor_in_echo_area)
13362 {
13363 struct it it;
13364 struct glyph_row *row;
13365
13366 /* Skip from tlbufpos to PT and see where it is. Note that
13367 PT may be in invisible text. If so, we will end at the
13368 next visible position. */
13369 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13370 NULL, DEFAULT_FACE_ID);
13371 it.current_x = this_line_start_x;
13372 it.current_y = this_line_y;
13373 it.vpos = this_line_vpos;
13374
13375 /* The call to move_it_to stops in front of PT, but
13376 moves over before-strings. */
13377 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13378
13379 if (it.vpos == this_line_vpos
13380 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13381 row->enabled_p))
13382 {
13383 eassert (this_line_vpos == it.vpos);
13384 eassert (this_line_y == it.current_y);
13385 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13386 #ifdef GLYPH_DEBUG
13387 *w->desired_matrix->method = 0;
13388 debug_method_add (w, "optimization 3");
13389 #endif
13390 goto update;
13391 }
13392 else
13393 goto cancel;
13394 }
13395
13396 cancel:
13397 /* Text changed drastically or point moved off of line. */
13398 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13399 }
13400
13401 CHARPOS (this_line_start_pos) = 0;
13402 consider_all_windows_p |= buffer_shared > 1;
13403 ++clear_face_cache_count;
13404 #ifdef HAVE_WINDOW_SYSTEM
13405 ++clear_image_cache_count;
13406 #endif
13407
13408 /* Build desired matrices, and update the display. If
13409 consider_all_windows_p is non-zero, do it for all windows on all
13410 frames. Otherwise do it for selected_window, only. */
13411
13412 if (consider_all_windows_p)
13413 {
13414 Lisp_Object tail, frame;
13415
13416 FOR_EACH_FRAME (tail, frame)
13417 XFRAME (frame)->updated_p = 0;
13418
13419 /* Recompute # windows showing selected buffer. This will be
13420 incremented each time such a window is displayed. */
13421 buffer_shared = 0;
13422
13423 FOR_EACH_FRAME (tail, frame)
13424 {
13425 struct frame *f = XFRAME (frame);
13426
13427 /* We don't have to do anything for unselected terminal
13428 frames. */
13429 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13430 && !EQ (FRAME_TTY (f)->top_frame, frame))
13431 continue;
13432
13433 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13434 {
13435 if (! EQ (frame, selected_frame))
13436 /* Select the frame, for the sake of frame-local
13437 variables. */
13438 select_frame_for_redisplay (frame);
13439
13440 /* Mark all the scroll bars to be removed; we'll redeem
13441 the ones we want when we redisplay their windows. */
13442 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13443 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13444
13445 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13446 redisplay_windows (FRAME_ROOT_WINDOW (f));
13447
13448 /* The X error handler may have deleted that frame. */
13449 if (!FRAME_LIVE_P (f))
13450 continue;
13451
13452 /* Any scroll bars which redisplay_windows should have
13453 nuked should now go away. */
13454 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13455 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13456
13457 /* If fonts changed, display again. */
13458 /* ??? rms: I suspect it is a mistake to jump all the way
13459 back to retry here. It should just retry this frame. */
13460 if (fonts_changed_p)
13461 goto retry;
13462
13463 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13464 {
13465 /* See if we have to hscroll. */
13466 if (!f->already_hscrolled_p)
13467 {
13468 f->already_hscrolled_p = 1;
13469 if (hscroll_windows (f->root_window))
13470 goto retry;
13471 }
13472
13473 /* Prevent various kinds of signals during display
13474 update. stdio is not robust about handling
13475 signals, which can cause an apparent I/O
13476 error. */
13477 if (interrupt_input)
13478 unrequest_sigio ();
13479 STOP_POLLING;
13480
13481 /* Update the display. */
13482 set_window_update_flags (XWINDOW (f->root_window), 1);
13483 pending |= update_frame (f, 0, 0);
13484 f->updated_p = 1;
13485 }
13486 }
13487 }
13488
13489 if (!EQ (old_frame, selected_frame)
13490 && FRAME_LIVE_P (XFRAME (old_frame)))
13491 /* We played a bit fast-and-loose above and allowed selected_frame
13492 and selected_window to be temporarily out-of-sync but let's make
13493 sure this stays contained. */
13494 select_frame_for_redisplay (old_frame);
13495 eassert (EQ (XFRAME (selected_frame)->selected_window,
13496 selected_window));
13497
13498 if (!pending)
13499 {
13500 /* Do the mark_window_display_accurate after all windows have
13501 been redisplayed because this call resets flags in buffers
13502 which are needed for proper redisplay. */
13503 FOR_EACH_FRAME (tail, frame)
13504 {
13505 struct frame *f = XFRAME (frame);
13506 if (f->updated_p)
13507 {
13508 mark_window_display_accurate (f->root_window, 1);
13509 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13510 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13511 }
13512 }
13513 }
13514 }
13515 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13516 {
13517 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13518 struct frame *mini_frame;
13519
13520 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13521 /* Use list_of_error, not Qerror, so that
13522 we catch only errors and don't run the debugger. */
13523 internal_condition_case_1 (redisplay_window_1, selected_window,
13524 list_of_error,
13525 redisplay_window_error);
13526 if (update_miniwindow_p)
13527 internal_condition_case_1 (redisplay_window_1, mini_window,
13528 list_of_error,
13529 redisplay_window_error);
13530
13531 /* Compare desired and current matrices, perform output. */
13532
13533 update:
13534 /* If fonts changed, display again. */
13535 if (fonts_changed_p)
13536 goto retry;
13537
13538 /* Prevent various kinds of signals during display update.
13539 stdio is not robust about handling signals,
13540 which can cause an apparent I/O error. */
13541 if (interrupt_input)
13542 unrequest_sigio ();
13543 STOP_POLLING;
13544
13545 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13546 {
13547 if (hscroll_windows (selected_window))
13548 goto retry;
13549
13550 XWINDOW (selected_window)->must_be_updated_p = 1;
13551 pending = update_frame (sf, 0, 0);
13552 }
13553
13554 /* We may have called echo_area_display at the top of this
13555 function. If the echo area is on another frame, that may
13556 have put text on a frame other than the selected one, so the
13557 above call to update_frame would not have caught it. Catch
13558 it here. */
13559 mini_window = FRAME_MINIBUF_WINDOW (sf);
13560 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13561
13562 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13563 {
13564 XWINDOW (mini_window)->must_be_updated_p = 1;
13565 pending |= update_frame (mini_frame, 0, 0);
13566 if (!pending && hscroll_windows (mini_window))
13567 goto retry;
13568 }
13569 }
13570
13571 /* If display was paused because of pending input, make sure we do a
13572 thorough update the next time. */
13573 if (pending)
13574 {
13575 /* Prevent the optimization at the beginning of
13576 redisplay_internal that tries a single-line update of the
13577 line containing the cursor in the selected window. */
13578 CHARPOS (this_line_start_pos) = 0;
13579
13580 /* Let the overlay arrow be updated the next time. */
13581 update_overlay_arrows (0);
13582
13583 /* If we pause after scrolling, some rows in the current
13584 matrices of some windows are not valid. */
13585 if (!WINDOW_FULL_WIDTH_P (w)
13586 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13587 update_mode_lines = 1;
13588 }
13589 else
13590 {
13591 if (!consider_all_windows_p)
13592 {
13593 /* This has already been done above if
13594 consider_all_windows_p is set. */
13595 mark_window_display_accurate_1 (w, 1);
13596
13597 /* Say overlay arrows are up to date. */
13598 update_overlay_arrows (1);
13599
13600 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13601 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13602 }
13603
13604 update_mode_lines = 0;
13605 windows_or_buffers_changed = 0;
13606 cursor_type_changed = 0;
13607 }
13608
13609 /* Start SIGIO interrupts coming again. Having them off during the
13610 code above makes it less likely one will discard output, but not
13611 impossible, since there might be stuff in the system buffer here.
13612 But it is much hairier to try to do anything about that. */
13613 if (interrupt_input)
13614 request_sigio ();
13615 RESUME_POLLING;
13616
13617 /* If a frame has become visible which was not before, redisplay
13618 again, so that we display it. Expose events for such a frame
13619 (which it gets when becoming visible) don't call the parts of
13620 redisplay constructing glyphs, so simply exposing a frame won't
13621 display anything in this case. So, we have to display these
13622 frames here explicitly. */
13623 if (!pending)
13624 {
13625 Lisp_Object tail, frame;
13626 int new_count = 0;
13627
13628 FOR_EACH_FRAME (tail, frame)
13629 {
13630 int this_is_visible = 0;
13631
13632 if (XFRAME (frame)->visible)
13633 this_is_visible = 1;
13634 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13635 if (XFRAME (frame)->visible)
13636 this_is_visible = 1;
13637
13638 if (this_is_visible)
13639 new_count++;
13640 }
13641
13642 if (new_count != number_of_visible_frames)
13643 windows_or_buffers_changed++;
13644 }
13645
13646 /* Change frame size now if a change is pending. */
13647 do_pending_window_change (1);
13648
13649 /* If we just did a pending size change, or have additional
13650 visible frames, or selected_window changed, redisplay again. */
13651 if ((windows_or_buffers_changed && !pending)
13652 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13653 goto retry;
13654
13655 /* Clear the face and image caches.
13656
13657 We used to do this only if consider_all_windows_p. But the cache
13658 needs to be cleared if a timer creates images in the current
13659 buffer (e.g. the test case in Bug#6230). */
13660
13661 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13662 {
13663 clear_face_cache (0);
13664 clear_face_cache_count = 0;
13665 }
13666
13667 #ifdef HAVE_WINDOW_SYSTEM
13668 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13669 {
13670 clear_image_caches (Qnil);
13671 clear_image_cache_count = 0;
13672 }
13673 #endif /* HAVE_WINDOW_SYSTEM */
13674
13675 end_of_redisplay:
13676 unbind_to (count, Qnil);
13677 RESUME_POLLING;
13678 }
13679
13680
13681 /* Redisplay, but leave alone any recent echo area message unless
13682 another message has been requested in its place.
13683
13684 This is useful in situations where you need to redisplay but no
13685 user action has occurred, making it inappropriate for the message
13686 area to be cleared. See tracking_off and
13687 wait_reading_process_output for examples of these situations.
13688
13689 FROM_WHERE is an integer saying from where this function was
13690 called. This is useful for debugging. */
13691
13692 void
13693 redisplay_preserve_echo_area (int from_where)
13694 {
13695 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13696
13697 if (!NILP (echo_area_buffer[1]))
13698 {
13699 /* We have a previously displayed message, but no current
13700 message. Redisplay the previous message. */
13701 display_last_displayed_message_p = 1;
13702 redisplay_internal ();
13703 display_last_displayed_message_p = 0;
13704 }
13705 else
13706 redisplay_internal ();
13707
13708 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13709 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13710 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13711 }
13712
13713
13714 /* Function registered with record_unwind_protect in
13715 redisplay_internal. Reset redisplaying_p to the value it had
13716 before redisplay_internal was called, and clear
13717 prevent_freeing_realized_faces_p. It also selects the previously
13718 selected frame, unless it has been deleted (by an X connection
13719 failure during redisplay, for example). */
13720
13721 static Lisp_Object
13722 unwind_redisplay (Lisp_Object val)
13723 {
13724 Lisp_Object old_redisplaying_p, old_frame;
13725
13726 old_redisplaying_p = XCAR (val);
13727 redisplaying_p = XFASTINT (old_redisplaying_p);
13728 old_frame = XCDR (val);
13729 if (! EQ (old_frame, selected_frame)
13730 && FRAME_LIVE_P (XFRAME (old_frame)))
13731 select_frame_for_redisplay (old_frame);
13732 return Qnil;
13733 }
13734
13735
13736 /* Mark the display of window W as accurate or inaccurate. If
13737 ACCURATE_P is non-zero mark display of W as accurate. If
13738 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13739 redisplay_internal is called. */
13740
13741 static void
13742 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13743 {
13744 if (BUFFERP (w->buffer))
13745 {
13746 struct buffer *b = XBUFFER (w->buffer);
13747
13748 w->last_modified = accurate_p ? BUF_MODIFF(b) : 0;
13749 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF(b) : 0;
13750 w->last_had_star
13751 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13752
13753 if (accurate_p)
13754 {
13755 b->clip_changed = 0;
13756 b->prevent_redisplay_optimizations_p = 0;
13757
13758 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13759 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13760 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13761 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13762
13763 w->current_matrix->buffer = b;
13764 w->current_matrix->begv = BUF_BEGV (b);
13765 w->current_matrix->zv = BUF_ZV (b);
13766
13767 w->last_cursor = w->cursor;
13768 w->last_cursor_off_p = w->cursor_off_p;
13769
13770 if (w == XWINDOW (selected_window))
13771 w->last_point = BUF_PT (b);
13772 else
13773 w->last_point = XMARKER (w->pointm)->charpos;
13774 }
13775 }
13776
13777 if (accurate_p)
13778 {
13779 wset_window_end_valid (w, w->buffer);
13780 w->update_mode_line = 0;
13781 }
13782 }
13783
13784
13785 /* Mark the display of windows in the window tree rooted at WINDOW as
13786 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13787 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13788 be redisplayed the next time redisplay_internal is called. */
13789
13790 void
13791 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13792 {
13793 struct window *w;
13794
13795 for (; !NILP (window); window = w->next)
13796 {
13797 w = XWINDOW (window);
13798 mark_window_display_accurate_1 (w, accurate_p);
13799
13800 if (!NILP (w->vchild))
13801 mark_window_display_accurate (w->vchild, accurate_p);
13802 if (!NILP (w->hchild))
13803 mark_window_display_accurate (w->hchild, accurate_p);
13804 }
13805
13806 if (accurate_p)
13807 {
13808 update_overlay_arrows (1);
13809 }
13810 else
13811 {
13812 /* Force a thorough redisplay the next time by setting
13813 last_arrow_position and last_arrow_string to t, which is
13814 unequal to any useful value of Voverlay_arrow_... */
13815 update_overlay_arrows (-1);
13816 }
13817 }
13818
13819
13820 /* Return value in display table DP (Lisp_Char_Table *) for character
13821 C. Since a display table doesn't have any parent, we don't have to
13822 follow parent. Do not call this function directly but use the
13823 macro DISP_CHAR_VECTOR. */
13824
13825 Lisp_Object
13826 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13827 {
13828 Lisp_Object val;
13829
13830 if (ASCII_CHAR_P (c))
13831 {
13832 val = dp->ascii;
13833 if (SUB_CHAR_TABLE_P (val))
13834 val = XSUB_CHAR_TABLE (val)->contents[c];
13835 }
13836 else
13837 {
13838 Lisp_Object table;
13839
13840 XSETCHAR_TABLE (table, dp);
13841 val = char_table_ref (table, c);
13842 }
13843 if (NILP (val))
13844 val = dp->defalt;
13845 return val;
13846 }
13847
13848
13849 \f
13850 /***********************************************************************
13851 Window Redisplay
13852 ***********************************************************************/
13853
13854 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13855
13856 static void
13857 redisplay_windows (Lisp_Object window)
13858 {
13859 while (!NILP (window))
13860 {
13861 struct window *w = XWINDOW (window);
13862
13863 if (!NILP (w->hchild))
13864 redisplay_windows (w->hchild);
13865 else if (!NILP (w->vchild))
13866 redisplay_windows (w->vchild);
13867 else if (!NILP (w->buffer))
13868 {
13869 displayed_buffer = XBUFFER (w->buffer);
13870 /* Use list_of_error, not Qerror, so that
13871 we catch only errors and don't run the debugger. */
13872 internal_condition_case_1 (redisplay_window_0, window,
13873 list_of_error,
13874 redisplay_window_error);
13875 }
13876
13877 window = w->next;
13878 }
13879 }
13880
13881 static Lisp_Object
13882 redisplay_window_error (Lisp_Object ignore)
13883 {
13884 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13885 return Qnil;
13886 }
13887
13888 static Lisp_Object
13889 redisplay_window_0 (Lisp_Object window)
13890 {
13891 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13892 redisplay_window (window, 0);
13893 return Qnil;
13894 }
13895
13896 static Lisp_Object
13897 redisplay_window_1 (Lisp_Object window)
13898 {
13899 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13900 redisplay_window (window, 1);
13901 return Qnil;
13902 }
13903 \f
13904
13905 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13906 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13907 which positions recorded in ROW differ from current buffer
13908 positions.
13909
13910 Return 0 if cursor is not on this row, 1 otherwise. */
13911
13912 static int
13913 set_cursor_from_row (struct window *w, struct glyph_row *row,
13914 struct glyph_matrix *matrix,
13915 ptrdiff_t delta, ptrdiff_t delta_bytes,
13916 int dy, int dvpos)
13917 {
13918 struct glyph *glyph = row->glyphs[TEXT_AREA];
13919 struct glyph *end = glyph + row->used[TEXT_AREA];
13920 struct glyph *cursor = NULL;
13921 /* The last known character position in row. */
13922 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13923 int x = row->x;
13924 ptrdiff_t pt_old = PT - delta;
13925 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13926 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13927 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13928 /* A glyph beyond the edge of TEXT_AREA which we should never
13929 touch. */
13930 struct glyph *glyphs_end = end;
13931 /* Non-zero means we've found a match for cursor position, but that
13932 glyph has the avoid_cursor_p flag set. */
13933 int match_with_avoid_cursor = 0;
13934 /* Non-zero means we've seen at least one glyph that came from a
13935 display string. */
13936 int string_seen = 0;
13937 /* Largest and smallest buffer positions seen so far during scan of
13938 glyph row. */
13939 ptrdiff_t bpos_max = pos_before;
13940 ptrdiff_t bpos_min = pos_after;
13941 /* Last buffer position covered by an overlay string with an integer
13942 `cursor' property. */
13943 ptrdiff_t bpos_covered = 0;
13944 /* Non-zero means the display string on which to display the cursor
13945 comes from a text property, not from an overlay. */
13946 int string_from_text_prop = 0;
13947
13948 /* Don't even try doing anything if called for a mode-line or
13949 header-line row, since the rest of the code isn't prepared to
13950 deal with such calamities. */
13951 eassert (!row->mode_line_p);
13952 if (row->mode_line_p)
13953 return 0;
13954
13955 /* Skip over glyphs not having an object at the start and the end of
13956 the row. These are special glyphs like truncation marks on
13957 terminal frames. */
13958 if (row->displays_text_p)
13959 {
13960 if (!row->reversed_p)
13961 {
13962 while (glyph < end
13963 && INTEGERP (glyph->object)
13964 && glyph->charpos < 0)
13965 {
13966 x += glyph->pixel_width;
13967 ++glyph;
13968 }
13969 while (end > glyph
13970 && INTEGERP ((end - 1)->object)
13971 /* CHARPOS is zero for blanks and stretch glyphs
13972 inserted by extend_face_to_end_of_line. */
13973 && (end - 1)->charpos <= 0)
13974 --end;
13975 glyph_before = glyph - 1;
13976 glyph_after = end;
13977 }
13978 else
13979 {
13980 struct glyph *g;
13981
13982 /* If the glyph row is reversed, we need to process it from back
13983 to front, so swap the edge pointers. */
13984 glyphs_end = end = glyph - 1;
13985 glyph += row->used[TEXT_AREA] - 1;
13986
13987 while (glyph > end + 1
13988 && INTEGERP (glyph->object)
13989 && glyph->charpos < 0)
13990 {
13991 --glyph;
13992 x -= glyph->pixel_width;
13993 }
13994 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13995 --glyph;
13996 /* By default, in reversed rows we put the cursor on the
13997 rightmost (first in the reading order) glyph. */
13998 for (g = end + 1; g < glyph; g++)
13999 x += g->pixel_width;
14000 while (end < glyph
14001 && INTEGERP ((end + 1)->object)
14002 && (end + 1)->charpos <= 0)
14003 ++end;
14004 glyph_before = glyph + 1;
14005 glyph_after = end;
14006 }
14007 }
14008 else if (row->reversed_p)
14009 {
14010 /* In R2L rows that don't display text, put the cursor on the
14011 rightmost glyph. Case in point: an empty last line that is
14012 part of an R2L paragraph. */
14013 cursor = end - 1;
14014 /* Avoid placing the cursor on the last glyph of the row, where
14015 on terminal frames we hold the vertical border between
14016 adjacent windows. */
14017 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14018 && !WINDOW_RIGHTMOST_P (w)
14019 && cursor == row->glyphs[LAST_AREA] - 1)
14020 cursor--;
14021 x = -1; /* will be computed below, at label compute_x */
14022 }
14023
14024 /* Step 1: Try to find the glyph whose character position
14025 corresponds to point. If that's not possible, find 2 glyphs
14026 whose character positions are the closest to point, one before
14027 point, the other after it. */
14028 if (!row->reversed_p)
14029 while (/* not marched to end of glyph row */
14030 glyph < end
14031 /* glyph was not inserted by redisplay for internal purposes */
14032 && !INTEGERP (glyph->object))
14033 {
14034 if (BUFFERP (glyph->object))
14035 {
14036 ptrdiff_t dpos = glyph->charpos - pt_old;
14037
14038 if (glyph->charpos > bpos_max)
14039 bpos_max = glyph->charpos;
14040 if (glyph->charpos < bpos_min)
14041 bpos_min = glyph->charpos;
14042 if (!glyph->avoid_cursor_p)
14043 {
14044 /* If we hit point, we've found the glyph on which to
14045 display the cursor. */
14046 if (dpos == 0)
14047 {
14048 match_with_avoid_cursor = 0;
14049 break;
14050 }
14051 /* See if we've found a better approximation to
14052 POS_BEFORE or to POS_AFTER. */
14053 if (0 > dpos && dpos > pos_before - pt_old)
14054 {
14055 pos_before = glyph->charpos;
14056 glyph_before = glyph;
14057 }
14058 else if (0 < dpos && dpos < pos_after - pt_old)
14059 {
14060 pos_after = glyph->charpos;
14061 glyph_after = glyph;
14062 }
14063 }
14064 else if (dpos == 0)
14065 match_with_avoid_cursor = 1;
14066 }
14067 else if (STRINGP (glyph->object))
14068 {
14069 Lisp_Object chprop;
14070 ptrdiff_t glyph_pos = glyph->charpos;
14071
14072 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14073 glyph->object);
14074 if (!NILP (chprop))
14075 {
14076 /* If the string came from a `display' text property,
14077 look up the buffer position of that property and
14078 use that position to update bpos_max, as if we
14079 actually saw such a position in one of the row's
14080 glyphs. This helps with supporting integer values
14081 of `cursor' property on the display string in
14082 situations where most or all of the row's buffer
14083 text is completely covered by display properties,
14084 so that no glyph with valid buffer positions is
14085 ever seen in the row. */
14086 ptrdiff_t prop_pos =
14087 string_buffer_position_lim (glyph->object, pos_before,
14088 pos_after, 0);
14089
14090 if (prop_pos >= pos_before)
14091 bpos_max = prop_pos - 1;
14092 }
14093 if (INTEGERP (chprop))
14094 {
14095 bpos_covered = bpos_max + XINT (chprop);
14096 /* If the `cursor' property covers buffer positions up
14097 to and including point, we should display cursor on
14098 this glyph. Note that, if a `cursor' property on one
14099 of the string's characters has an integer value, we
14100 will break out of the loop below _before_ we get to
14101 the position match above. IOW, integer values of
14102 the `cursor' property override the "exact match for
14103 point" strategy of positioning the cursor. */
14104 /* Implementation note: bpos_max == pt_old when, e.g.,
14105 we are in an empty line, where bpos_max is set to
14106 MATRIX_ROW_START_CHARPOS, see above. */
14107 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14108 {
14109 cursor = glyph;
14110 break;
14111 }
14112 }
14113
14114 string_seen = 1;
14115 }
14116 x += glyph->pixel_width;
14117 ++glyph;
14118 }
14119 else if (glyph > end) /* row is reversed */
14120 while (!INTEGERP (glyph->object))
14121 {
14122 if (BUFFERP (glyph->object))
14123 {
14124 ptrdiff_t dpos = glyph->charpos - pt_old;
14125
14126 if (glyph->charpos > bpos_max)
14127 bpos_max = glyph->charpos;
14128 if (glyph->charpos < bpos_min)
14129 bpos_min = glyph->charpos;
14130 if (!glyph->avoid_cursor_p)
14131 {
14132 if (dpos == 0)
14133 {
14134 match_with_avoid_cursor = 0;
14135 break;
14136 }
14137 if (0 > dpos && dpos > pos_before - pt_old)
14138 {
14139 pos_before = glyph->charpos;
14140 glyph_before = glyph;
14141 }
14142 else if (0 < dpos && dpos < pos_after - pt_old)
14143 {
14144 pos_after = glyph->charpos;
14145 glyph_after = glyph;
14146 }
14147 }
14148 else if (dpos == 0)
14149 match_with_avoid_cursor = 1;
14150 }
14151 else if (STRINGP (glyph->object))
14152 {
14153 Lisp_Object chprop;
14154 ptrdiff_t glyph_pos = glyph->charpos;
14155
14156 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14157 glyph->object);
14158 if (!NILP (chprop))
14159 {
14160 ptrdiff_t prop_pos =
14161 string_buffer_position_lim (glyph->object, pos_before,
14162 pos_after, 0);
14163
14164 if (prop_pos >= pos_before)
14165 bpos_max = prop_pos - 1;
14166 }
14167 if (INTEGERP (chprop))
14168 {
14169 bpos_covered = bpos_max + XINT (chprop);
14170 /* If the `cursor' property covers buffer positions up
14171 to and including point, we should display cursor on
14172 this glyph. */
14173 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14174 {
14175 cursor = glyph;
14176 break;
14177 }
14178 }
14179 string_seen = 1;
14180 }
14181 --glyph;
14182 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14183 {
14184 x--; /* can't use any pixel_width */
14185 break;
14186 }
14187 x -= glyph->pixel_width;
14188 }
14189
14190 /* Step 2: If we didn't find an exact match for point, we need to
14191 look for a proper place to put the cursor among glyphs between
14192 GLYPH_BEFORE and GLYPH_AFTER. */
14193 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14194 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14195 && bpos_covered < pt_old)
14196 {
14197 /* An empty line has a single glyph whose OBJECT is zero and
14198 whose CHARPOS is the position of a newline on that line.
14199 Note that on a TTY, there are more glyphs after that, which
14200 were produced by extend_face_to_end_of_line, but their
14201 CHARPOS is zero or negative. */
14202 int empty_line_p =
14203 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14204 && INTEGERP (glyph->object) && glyph->charpos > 0;
14205
14206 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14207 {
14208 ptrdiff_t ellipsis_pos;
14209
14210 /* Scan back over the ellipsis glyphs. */
14211 if (!row->reversed_p)
14212 {
14213 ellipsis_pos = (glyph - 1)->charpos;
14214 while (glyph > row->glyphs[TEXT_AREA]
14215 && (glyph - 1)->charpos == ellipsis_pos)
14216 glyph--, x -= glyph->pixel_width;
14217 /* That loop always goes one position too far, including
14218 the glyph before the ellipsis. So scan forward over
14219 that one. */
14220 x += glyph->pixel_width;
14221 glyph++;
14222 }
14223 else /* row is reversed */
14224 {
14225 ellipsis_pos = (glyph + 1)->charpos;
14226 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14227 && (glyph + 1)->charpos == ellipsis_pos)
14228 glyph++, x += glyph->pixel_width;
14229 x -= glyph->pixel_width;
14230 glyph--;
14231 }
14232 }
14233 else if (match_with_avoid_cursor)
14234 {
14235 cursor = glyph_after;
14236 x = -1;
14237 }
14238 else if (string_seen)
14239 {
14240 int incr = row->reversed_p ? -1 : +1;
14241
14242 /* Need to find the glyph that came out of a string which is
14243 present at point. That glyph is somewhere between
14244 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14245 positioned between POS_BEFORE and POS_AFTER in the
14246 buffer. */
14247 struct glyph *start, *stop;
14248 ptrdiff_t pos = pos_before;
14249
14250 x = -1;
14251
14252 /* If the row ends in a newline from a display string,
14253 reordering could have moved the glyphs belonging to the
14254 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14255 in this case we extend the search to the last glyph in
14256 the row that was not inserted by redisplay. */
14257 if (row->ends_in_newline_from_string_p)
14258 {
14259 glyph_after = end;
14260 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14261 }
14262
14263 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14264 correspond to POS_BEFORE and POS_AFTER, respectively. We
14265 need START and STOP in the order that corresponds to the
14266 row's direction as given by its reversed_p flag. If the
14267 directionality of characters between POS_BEFORE and
14268 POS_AFTER is the opposite of the row's base direction,
14269 these characters will have been reordered for display,
14270 and we need to reverse START and STOP. */
14271 if (!row->reversed_p)
14272 {
14273 start = min (glyph_before, glyph_after);
14274 stop = max (glyph_before, glyph_after);
14275 }
14276 else
14277 {
14278 start = max (glyph_before, glyph_after);
14279 stop = min (glyph_before, glyph_after);
14280 }
14281 for (glyph = start + incr;
14282 row->reversed_p ? glyph > stop : glyph < stop; )
14283 {
14284
14285 /* Any glyphs that come from the buffer are here because
14286 of bidi reordering. Skip them, and only pay
14287 attention to glyphs that came from some string. */
14288 if (STRINGP (glyph->object))
14289 {
14290 Lisp_Object str;
14291 ptrdiff_t tem;
14292 /* If the display property covers the newline, we
14293 need to search for it one position farther. */
14294 ptrdiff_t lim = pos_after
14295 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14296
14297 string_from_text_prop = 0;
14298 str = glyph->object;
14299 tem = string_buffer_position_lim (str, pos, lim, 0);
14300 if (tem == 0 /* from overlay */
14301 || pos <= tem)
14302 {
14303 /* If the string from which this glyph came is
14304 found in the buffer at point, or at position
14305 that is closer to point than pos_after, then
14306 we've found the glyph we've been looking for.
14307 If it comes from an overlay (tem == 0), and
14308 it has the `cursor' property on one of its
14309 glyphs, record that glyph as a candidate for
14310 displaying the cursor. (As in the
14311 unidirectional version, we will display the
14312 cursor on the last candidate we find.) */
14313 if (tem == 0
14314 || tem == pt_old
14315 || (tem - pt_old > 0 && tem < pos_after))
14316 {
14317 /* The glyphs from this string could have
14318 been reordered. Find the one with the
14319 smallest string position. Or there could
14320 be a character in the string with the
14321 `cursor' property, which means display
14322 cursor on that character's glyph. */
14323 ptrdiff_t strpos = glyph->charpos;
14324
14325 if (tem)
14326 {
14327 cursor = glyph;
14328 string_from_text_prop = 1;
14329 }
14330 for ( ;
14331 (row->reversed_p ? glyph > stop : glyph < stop)
14332 && EQ (glyph->object, str);
14333 glyph += incr)
14334 {
14335 Lisp_Object cprop;
14336 ptrdiff_t gpos = glyph->charpos;
14337
14338 cprop = Fget_char_property (make_number (gpos),
14339 Qcursor,
14340 glyph->object);
14341 if (!NILP (cprop))
14342 {
14343 cursor = glyph;
14344 break;
14345 }
14346 if (tem && glyph->charpos < strpos)
14347 {
14348 strpos = glyph->charpos;
14349 cursor = glyph;
14350 }
14351 }
14352
14353 if (tem == pt_old
14354 || (tem - pt_old > 0 && tem < pos_after))
14355 goto compute_x;
14356 }
14357 if (tem)
14358 pos = tem + 1; /* don't find previous instances */
14359 }
14360 /* This string is not what we want; skip all of the
14361 glyphs that came from it. */
14362 while ((row->reversed_p ? glyph > stop : glyph < stop)
14363 && EQ (glyph->object, str))
14364 glyph += incr;
14365 }
14366 else
14367 glyph += incr;
14368 }
14369
14370 /* If we reached the end of the line, and END was from a string,
14371 the cursor is not on this line. */
14372 if (cursor == NULL
14373 && (row->reversed_p ? glyph <= end : glyph >= end)
14374 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14375 && STRINGP (end->object)
14376 && row->continued_p)
14377 return 0;
14378 }
14379 /* A truncated row may not include PT among its character positions.
14380 Setting the cursor inside the scroll margin will trigger
14381 recalculation of hscroll in hscroll_window_tree. But if a
14382 display string covers point, defer to the string-handling
14383 code below to figure this out. */
14384 else if (row->truncated_on_left_p && pt_old < bpos_min)
14385 {
14386 cursor = glyph_before;
14387 x = -1;
14388 }
14389 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14390 /* Zero-width characters produce no glyphs. */
14391 || (!empty_line_p
14392 && (row->reversed_p
14393 ? glyph_after > glyphs_end
14394 : glyph_after < glyphs_end)))
14395 {
14396 cursor = glyph_after;
14397 x = -1;
14398 }
14399 }
14400
14401 compute_x:
14402 if (cursor != NULL)
14403 glyph = cursor;
14404 else if (glyph == glyphs_end
14405 && pos_before == pos_after
14406 && STRINGP ((row->reversed_p
14407 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14408 : row->glyphs[TEXT_AREA])->object))
14409 {
14410 /* If all the glyphs of this row came from strings, put the
14411 cursor on the first glyph of the row. This avoids having the
14412 cursor outside of the text area in this very rare and hard
14413 use case. */
14414 glyph =
14415 row->reversed_p
14416 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14417 : row->glyphs[TEXT_AREA];
14418 }
14419 if (x < 0)
14420 {
14421 struct glyph *g;
14422
14423 /* Need to compute x that corresponds to GLYPH. */
14424 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14425 {
14426 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14427 abort ();
14428 x += g->pixel_width;
14429 }
14430 }
14431
14432 /* ROW could be part of a continued line, which, under bidi
14433 reordering, might have other rows whose start and end charpos
14434 occlude point. Only set w->cursor if we found a better
14435 approximation to the cursor position than we have from previously
14436 examined candidate rows belonging to the same continued line. */
14437 if (/* we already have a candidate row */
14438 w->cursor.vpos >= 0
14439 /* that candidate is not the row we are processing */
14440 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14441 /* Make sure cursor.vpos specifies a row whose start and end
14442 charpos occlude point, and it is valid candidate for being a
14443 cursor-row. This is because some callers of this function
14444 leave cursor.vpos at the row where the cursor was displayed
14445 during the last redisplay cycle. */
14446 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14447 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14448 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14449 {
14450 struct glyph *g1 =
14451 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14452
14453 /* Don't consider glyphs that are outside TEXT_AREA. */
14454 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14455 return 0;
14456 /* Keep the candidate whose buffer position is the closest to
14457 point or has the `cursor' property. */
14458 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14459 w->cursor.hpos >= 0
14460 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14461 && ((BUFFERP (g1->object)
14462 && (g1->charpos == pt_old /* an exact match always wins */
14463 || (BUFFERP (glyph->object)
14464 && eabs (g1->charpos - pt_old)
14465 < eabs (glyph->charpos - pt_old))))
14466 /* previous candidate is a glyph from a string that has
14467 a non-nil `cursor' property */
14468 || (STRINGP (g1->object)
14469 && (!NILP (Fget_char_property (make_number (g1->charpos),
14470 Qcursor, g1->object))
14471 /* previous candidate is from the same display
14472 string as this one, and the display string
14473 came from a text property */
14474 || (EQ (g1->object, glyph->object)
14475 && string_from_text_prop)
14476 /* this candidate is from newline and its
14477 position is not an exact match */
14478 || (INTEGERP (glyph->object)
14479 && glyph->charpos != pt_old)))))
14480 return 0;
14481 /* If this candidate gives an exact match, use that. */
14482 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14483 /* If this candidate is a glyph created for the
14484 terminating newline of a line, and point is on that
14485 newline, it wins because it's an exact match. */
14486 || (!row->continued_p
14487 && INTEGERP (glyph->object)
14488 && glyph->charpos == 0
14489 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14490 /* Otherwise, keep the candidate that comes from a row
14491 spanning less buffer positions. This may win when one or
14492 both candidate positions are on glyphs that came from
14493 display strings, for which we cannot compare buffer
14494 positions. */
14495 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14496 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14497 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14498 return 0;
14499 }
14500 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14501 w->cursor.x = x;
14502 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14503 w->cursor.y = row->y + dy;
14504
14505 if (w == XWINDOW (selected_window))
14506 {
14507 if (!row->continued_p
14508 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14509 && row->x == 0)
14510 {
14511 this_line_buffer = XBUFFER (w->buffer);
14512
14513 CHARPOS (this_line_start_pos)
14514 = MATRIX_ROW_START_CHARPOS (row) + delta;
14515 BYTEPOS (this_line_start_pos)
14516 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14517
14518 CHARPOS (this_line_end_pos)
14519 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14520 BYTEPOS (this_line_end_pos)
14521 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14522
14523 this_line_y = w->cursor.y;
14524 this_line_pixel_height = row->height;
14525 this_line_vpos = w->cursor.vpos;
14526 this_line_start_x = row->x;
14527 }
14528 else
14529 CHARPOS (this_line_start_pos) = 0;
14530 }
14531
14532 return 1;
14533 }
14534
14535
14536 /* Run window scroll functions, if any, for WINDOW with new window
14537 start STARTP. Sets the window start of WINDOW to that position.
14538
14539 We assume that the window's buffer is really current. */
14540
14541 static inline struct text_pos
14542 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14543 {
14544 struct window *w = XWINDOW (window);
14545 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14546
14547 if (current_buffer != XBUFFER (w->buffer))
14548 abort ();
14549
14550 if (!NILP (Vwindow_scroll_functions))
14551 {
14552 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14553 make_number (CHARPOS (startp)));
14554 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14555 /* In case the hook functions switch buffers. */
14556 if (current_buffer != XBUFFER (w->buffer))
14557 set_buffer_internal_1 (XBUFFER (w->buffer));
14558 }
14559
14560 return startp;
14561 }
14562
14563
14564 /* Make sure the line containing the cursor is fully visible.
14565 A value of 1 means there is nothing to be done.
14566 (Either the line is fully visible, or it cannot be made so,
14567 or we cannot tell.)
14568
14569 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14570 is higher than window.
14571
14572 A value of 0 means the caller should do scrolling
14573 as if point had gone off the screen. */
14574
14575 static int
14576 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14577 {
14578 struct glyph_matrix *matrix;
14579 struct glyph_row *row;
14580 int window_height;
14581
14582 if (!make_cursor_line_fully_visible_p)
14583 return 1;
14584
14585 /* It's not always possible to find the cursor, e.g, when a window
14586 is full of overlay strings. Don't do anything in that case. */
14587 if (w->cursor.vpos < 0)
14588 return 1;
14589
14590 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14591 row = MATRIX_ROW (matrix, w->cursor.vpos);
14592
14593 /* If the cursor row is not partially visible, there's nothing to do. */
14594 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14595 return 1;
14596
14597 /* If the row the cursor is in is taller than the window's height,
14598 it's not clear what to do, so do nothing. */
14599 window_height = window_box_height (w);
14600 if (row->height >= window_height)
14601 {
14602 if (!force_p || MINI_WINDOW_P (w)
14603 || w->vscroll || w->cursor.vpos == 0)
14604 return 1;
14605 }
14606 return 0;
14607 }
14608
14609
14610 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14611 non-zero means only WINDOW is redisplayed in redisplay_internal.
14612 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14613 in redisplay_window to bring a partially visible line into view in
14614 the case that only the cursor has moved.
14615
14616 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14617 last screen line's vertical height extends past the end of the screen.
14618
14619 Value is
14620
14621 1 if scrolling succeeded
14622
14623 0 if scrolling didn't find point.
14624
14625 -1 if new fonts have been loaded so that we must interrupt
14626 redisplay, adjust glyph matrices, and try again. */
14627
14628 enum
14629 {
14630 SCROLLING_SUCCESS,
14631 SCROLLING_FAILED,
14632 SCROLLING_NEED_LARGER_MATRICES
14633 };
14634
14635 /* If scroll-conservatively is more than this, never recenter.
14636
14637 If you change this, don't forget to update the doc string of
14638 `scroll-conservatively' and the Emacs manual. */
14639 #define SCROLL_LIMIT 100
14640
14641 static int
14642 try_scrolling (Lisp_Object window, int just_this_one_p,
14643 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14644 int temp_scroll_step, int last_line_misfit)
14645 {
14646 struct window *w = XWINDOW (window);
14647 struct frame *f = XFRAME (w->frame);
14648 struct text_pos pos, startp;
14649 struct it it;
14650 int this_scroll_margin, scroll_max, rc, height;
14651 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14652 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14653 Lisp_Object aggressive;
14654 /* We will never try scrolling more than this number of lines. */
14655 int scroll_limit = SCROLL_LIMIT;
14656
14657 #ifdef GLYPH_DEBUG
14658 debug_method_add (w, "try_scrolling");
14659 #endif
14660
14661 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14662
14663 /* Compute scroll margin height in pixels. We scroll when point is
14664 within this distance from the top or bottom of the window. */
14665 if (scroll_margin > 0)
14666 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14667 * FRAME_LINE_HEIGHT (f);
14668 else
14669 this_scroll_margin = 0;
14670
14671 /* Force arg_scroll_conservatively to have a reasonable value, to
14672 avoid scrolling too far away with slow move_it_* functions. Note
14673 that the user can supply scroll-conservatively equal to
14674 `most-positive-fixnum', which can be larger than INT_MAX. */
14675 if (arg_scroll_conservatively > scroll_limit)
14676 {
14677 arg_scroll_conservatively = scroll_limit + 1;
14678 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14679 }
14680 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14681 /* Compute how much we should try to scroll maximally to bring
14682 point into view. */
14683 scroll_max = (max (scroll_step,
14684 max (arg_scroll_conservatively, temp_scroll_step))
14685 * FRAME_LINE_HEIGHT (f));
14686 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14687 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14688 /* We're trying to scroll because of aggressive scrolling but no
14689 scroll_step is set. Choose an arbitrary one. */
14690 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14691 else
14692 scroll_max = 0;
14693
14694 too_near_end:
14695
14696 /* Decide whether to scroll down. */
14697 if (PT > CHARPOS (startp))
14698 {
14699 int scroll_margin_y;
14700
14701 /* Compute the pixel ypos of the scroll margin, then move IT to
14702 either that ypos or PT, whichever comes first. */
14703 start_display (&it, w, startp);
14704 scroll_margin_y = it.last_visible_y - this_scroll_margin
14705 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14706 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14707 (MOVE_TO_POS | MOVE_TO_Y));
14708
14709 if (PT > CHARPOS (it.current.pos))
14710 {
14711 int y0 = line_bottom_y (&it);
14712 /* Compute how many pixels below window bottom to stop searching
14713 for PT. This avoids costly search for PT that is far away if
14714 the user limited scrolling by a small number of lines, but
14715 always finds PT if scroll_conservatively is set to a large
14716 number, such as most-positive-fixnum. */
14717 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14718 int y_to_move = it.last_visible_y + slack;
14719
14720 /* Compute the distance from the scroll margin to PT or to
14721 the scroll limit, whichever comes first. This should
14722 include the height of the cursor line, to make that line
14723 fully visible. */
14724 move_it_to (&it, PT, -1, y_to_move,
14725 -1, MOVE_TO_POS | MOVE_TO_Y);
14726 dy = line_bottom_y (&it) - y0;
14727
14728 if (dy > scroll_max)
14729 return SCROLLING_FAILED;
14730
14731 if (dy > 0)
14732 scroll_down_p = 1;
14733 }
14734 }
14735
14736 if (scroll_down_p)
14737 {
14738 /* Point is in or below the bottom scroll margin, so move the
14739 window start down. If scrolling conservatively, move it just
14740 enough down to make point visible. If scroll_step is set,
14741 move it down by scroll_step. */
14742 if (arg_scroll_conservatively)
14743 amount_to_scroll
14744 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14745 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14746 else if (scroll_step || temp_scroll_step)
14747 amount_to_scroll = scroll_max;
14748 else
14749 {
14750 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14751 height = WINDOW_BOX_TEXT_HEIGHT (w);
14752 if (NUMBERP (aggressive))
14753 {
14754 double float_amount = XFLOATINT (aggressive) * height;
14755 amount_to_scroll = float_amount;
14756 if (amount_to_scroll == 0 && float_amount > 0)
14757 amount_to_scroll = 1;
14758 /* Don't let point enter the scroll margin near top of
14759 the window. */
14760 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14761 amount_to_scroll = height - 2*this_scroll_margin + dy;
14762 }
14763 }
14764
14765 if (amount_to_scroll <= 0)
14766 return SCROLLING_FAILED;
14767
14768 start_display (&it, w, startp);
14769 if (arg_scroll_conservatively <= scroll_limit)
14770 move_it_vertically (&it, amount_to_scroll);
14771 else
14772 {
14773 /* Extra precision for users who set scroll-conservatively
14774 to a large number: make sure the amount we scroll
14775 the window start is never less than amount_to_scroll,
14776 which was computed as distance from window bottom to
14777 point. This matters when lines at window top and lines
14778 below window bottom have different height. */
14779 struct it it1;
14780 void *it1data = NULL;
14781 /* We use a temporary it1 because line_bottom_y can modify
14782 its argument, if it moves one line down; see there. */
14783 int start_y;
14784
14785 SAVE_IT (it1, it, it1data);
14786 start_y = line_bottom_y (&it1);
14787 do {
14788 RESTORE_IT (&it, &it, it1data);
14789 move_it_by_lines (&it, 1);
14790 SAVE_IT (it1, it, it1data);
14791 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14792 }
14793
14794 /* If STARTP is unchanged, move it down another screen line. */
14795 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14796 move_it_by_lines (&it, 1);
14797 startp = it.current.pos;
14798 }
14799 else
14800 {
14801 struct text_pos scroll_margin_pos = startp;
14802
14803 /* See if point is inside the scroll margin at the top of the
14804 window. */
14805 if (this_scroll_margin)
14806 {
14807 start_display (&it, w, startp);
14808 move_it_vertically (&it, this_scroll_margin);
14809 scroll_margin_pos = it.current.pos;
14810 }
14811
14812 if (PT < CHARPOS (scroll_margin_pos))
14813 {
14814 /* Point is in the scroll margin at the top of the window or
14815 above what is displayed in the window. */
14816 int y0, y_to_move;
14817
14818 /* Compute the vertical distance from PT to the scroll
14819 margin position. Move as far as scroll_max allows, or
14820 one screenful, or 10 screen lines, whichever is largest.
14821 Give up if distance is greater than scroll_max. */
14822 SET_TEXT_POS (pos, PT, PT_BYTE);
14823 start_display (&it, w, pos);
14824 y0 = it.current_y;
14825 y_to_move = max (it.last_visible_y,
14826 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14827 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14828 y_to_move, -1,
14829 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14830 dy = it.current_y - y0;
14831 if (dy > scroll_max)
14832 return SCROLLING_FAILED;
14833
14834 /* Compute new window start. */
14835 start_display (&it, w, startp);
14836
14837 if (arg_scroll_conservatively)
14838 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14839 max (scroll_step, temp_scroll_step));
14840 else if (scroll_step || temp_scroll_step)
14841 amount_to_scroll = scroll_max;
14842 else
14843 {
14844 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14845 height = WINDOW_BOX_TEXT_HEIGHT (w);
14846 if (NUMBERP (aggressive))
14847 {
14848 double float_amount = XFLOATINT (aggressive) * height;
14849 amount_to_scroll = float_amount;
14850 if (amount_to_scroll == 0 && float_amount > 0)
14851 amount_to_scroll = 1;
14852 amount_to_scroll -=
14853 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14854 /* Don't let point enter the scroll margin near
14855 bottom of the window. */
14856 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14857 amount_to_scroll = height - 2*this_scroll_margin + dy;
14858 }
14859 }
14860
14861 if (amount_to_scroll <= 0)
14862 return SCROLLING_FAILED;
14863
14864 move_it_vertically_backward (&it, amount_to_scroll);
14865 startp = it.current.pos;
14866 }
14867 }
14868
14869 /* Run window scroll functions. */
14870 startp = run_window_scroll_functions (window, startp);
14871
14872 /* Display the window. Give up if new fonts are loaded, or if point
14873 doesn't appear. */
14874 if (!try_window (window, startp, 0))
14875 rc = SCROLLING_NEED_LARGER_MATRICES;
14876 else if (w->cursor.vpos < 0)
14877 {
14878 clear_glyph_matrix (w->desired_matrix);
14879 rc = SCROLLING_FAILED;
14880 }
14881 else
14882 {
14883 /* Maybe forget recorded base line for line number display. */
14884 if (!just_this_one_p
14885 || current_buffer->clip_changed
14886 || BEG_UNCHANGED < CHARPOS (startp))
14887 wset_base_line_number (w, Qnil);
14888
14889 /* If cursor ends up on a partially visible line,
14890 treat that as being off the bottom of the screen. */
14891 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14892 /* It's possible that the cursor is on the first line of the
14893 buffer, which is partially obscured due to a vscroll
14894 (Bug#7537). In that case, avoid looping forever . */
14895 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14896 {
14897 clear_glyph_matrix (w->desired_matrix);
14898 ++extra_scroll_margin_lines;
14899 goto too_near_end;
14900 }
14901 rc = SCROLLING_SUCCESS;
14902 }
14903
14904 return rc;
14905 }
14906
14907
14908 /* Compute a suitable window start for window W if display of W starts
14909 on a continuation line. Value is non-zero if a new window start
14910 was computed.
14911
14912 The new window start will be computed, based on W's width, starting
14913 from the start of the continued line. It is the start of the
14914 screen line with the minimum distance from the old start W->start. */
14915
14916 static int
14917 compute_window_start_on_continuation_line (struct window *w)
14918 {
14919 struct text_pos pos, start_pos;
14920 int window_start_changed_p = 0;
14921
14922 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14923
14924 /* If window start is on a continuation line... Window start may be
14925 < BEGV in case there's invisible text at the start of the
14926 buffer (M-x rmail, for example). */
14927 if (CHARPOS (start_pos) > BEGV
14928 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14929 {
14930 struct it it;
14931 struct glyph_row *row;
14932
14933 /* Handle the case that the window start is out of range. */
14934 if (CHARPOS (start_pos) < BEGV)
14935 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14936 else if (CHARPOS (start_pos) > ZV)
14937 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14938
14939 /* Find the start of the continued line. This should be fast
14940 because scan_buffer is fast (newline cache). */
14941 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14942 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14943 row, DEFAULT_FACE_ID);
14944 reseat_at_previous_visible_line_start (&it);
14945
14946 /* If the line start is "too far" away from the window start,
14947 say it takes too much time to compute a new window start. */
14948 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14949 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14950 {
14951 int min_distance, distance;
14952
14953 /* Move forward by display lines to find the new window
14954 start. If window width was enlarged, the new start can
14955 be expected to be > the old start. If window width was
14956 decreased, the new window start will be < the old start.
14957 So, we're looking for the display line start with the
14958 minimum distance from the old window start. */
14959 pos = it.current.pos;
14960 min_distance = INFINITY;
14961 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14962 distance < min_distance)
14963 {
14964 min_distance = distance;
14965 pos = it.current.pos;
14966 move_it_by_lines (&it, 1);
14967 }
14968
14969 /* Set the window start there. */
14970 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14971 window_start_changed_p = 1;
14972 }
14973 }
14974
14975 return window_start_changed_p;
14976 }
14977
14978
14979 /* Try cursor movement in case text has not changed in window WINDOW,
14980 with window start STARTP. Value is
14981
14982 CURSOR_MOVEMENT_SUCCESS if successful
14983
14984 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14985
14986 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14987 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14988 we want to scroll as if scroll-step were set to 1. See the code.
14989
14990 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14991 which case we have to abort this redisplay, and adjust matrices
14992 first. */
14993
14994 enum
14995 {
14996 CURSOR_MOVEMENT_SUCCESS,
14997 CURSOR_MOVEMENT_CANNOT_BE_USED,
14998 CURSOR_MOVEMENT_MUST_SCROLL,
14999 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15000 };
15001
15002 static int
15003 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15004 {
15005 struct window *w = XWINDOW (window);
15006 struct frame *f = XFRAME (w->frame);
15007 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15008
15009 #ifdef GLYPH_DEBUG
15010 if (inhibit_try_cursor_movement)
15011 return rc;
15012 #endif
15013
15014 /* Previously, there was a check for Lisp integer in the
15015 if-statement below. Now, this field is converted to
15016 ptrdiff_t, thus zero means invalid position in a buffer. */
15017 eassert (w->last_point > 0);
15018
15019 /* Handle case where text has not changed, only point, and it has
15020 not moved off the frame. */
15021 if (/* Point may be in this window. */
15022 PT >= CHARPOS (startp)
15023 /* Selective display hasn't changed. */
15024 && !current_buffer->clip_changed
15025 /* Function force-mode-line-update is used to force a thorough
15026 redisplay. It sets either windows_or_buffers_changed or
15027 update_mode_lines. So don't take a shortcut here for these
15028 cases. */
15029 && !update_mode_lines
15030 && !windows_or_buffers_changed
15031 && !cursor_type_changed
15032 /* Can't use this case if highlighting a region. When a
15033 region exists, cursor movement has to do more than just
15034 set the cursor. */
15035 && !(!NILP (Vtransient_mark_mode)
15036 && !NILP (BVAR (current_buffer, mark_active)))
15037 && NILP (w->region_showing)
15038 && NILP (Vshow_trailing_whitespace)
15039 /* This code is not used for mini-buffer for the sake of the case
15040 of redisplaying to replace an echo area message; since in
15041 that case the mini-buffer contents per se are usually
15042 unchanged. This code is of no real use in the mini-buffer
15043 since the handling of this_line_start_pos, etc., in redisplay
15044 handles the same cases. */
15045 && !EQ (window, minibuf_window)
15046 /* When splitting windows or for new windows, it happens that
15047 redisplay is called with a nil window_end_vpos or one being
15048 larger than the window. This should really be fixed in
15049 window.c. I don't have this on my list, now, so we do
15050 approximately the same as the old redisplay code. --gerd. */
15051 && INTEGERP (w->window_end_vpos)
15052 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
15053 && (FRAME_WINDOW_P (f)
15054 || !overlay_arrow_in_current_buffer_p ()))
15055 {
15056 int this_scroll_margin, top_scroll_margin;
15057 struct glyph_row *row = NULL;
15058
15059 #ifdef GLYPH_DEBUG
15060 debug_method_add (w, "cursor movement");
15061 #endif
15062
15063 /* Scroll if point within this distance from the top or bottom
15064 of the window. This is a pixel value. */
15065 if (scroll_margin > 0)
15066 {
15067 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15068 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15069 }
15070 else
15071 this_scroll_margin = 0;
15072
15073 top_scroll_margin = this_scroll_margin;
15074 if (WINDOW_WANTS_HEADER_LINE_P (w))
15075 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15076
15077 /* Start with the row the cursor was displayed during the last
15078 not paused redisplay. Give up if that row is not valid. */
15079 if (w->last_cursor.vpos < 0
15080 || w->last_cursor.vpos >= w->current_matrix->nrows)
15081 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15082 else
15083 {
15084 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15085 if (row->mode_line_p)
15086 ++row;
15087 if (!row->enabled_p)
15088 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15089 }
15090
15091 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15092 {
15093 int scroll_p = 0, must_scroll = 0;
15094 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15095
15096 if (PT > w->last_point)
15097 {
15098 /* Point has moved forward. */
15099 while (MATRIX_ROW_END_CHARPOS (row) < PT
15100 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15101 {
15102 eassert (row->enabled_p);
15103 ++row;
15104 }
15105
15106 /* If the end position of a row equals the start
15107 position of the next row, and PT is at that position,
15108 we would rather display cursor in the next line. */
15109 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15110 && MATRIX_ROW_END_CHARPOS (row) == PT
15111 && row < w->current_matrix->rows
15112 + w->current_matrix->nrows - 1
15113 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15114 && !cursor_row_p (row))
15115 ++row;
15116
15117 /* If within the scroll margin, scroll. Note that
15118 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15119 the next line would be drawn, and that
15120 this_scroll_margin can be zero. */
15121 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15122 || PT > MATRIX_ROW_END_CHARPOS (row)
15123 /* Line is completely visible last line in window
15124 and PT is to be set in the next line. */
15125 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15126 && PT == MATRIX_ROW_END_CHARPOS (row)
15127 && !row->ends_at_zv_p
15128 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15129 scroll_p = 1;
15130 }
15131 else if (PT < w->last_point)
15132 {
15133 /* Cursor has to be moved backward. Note that PT >=
15134 CHARPOS (startp) because of the outer if-statement. */
15135 while (!row->mode_line_p
15136 && (MATRIX_ROW_START_CHARPOS (row) > PT
15137 || (MATRIX_ROW_START_CHARPOS (row) == PT
15138 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15139 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15140 row > w->current_matrix->rows
15141 && (row-1)->ends_in_newline_from_string_p))))
15142 && (row->y > top_scroll_margin
15143 || CHARPOS (startp) == BEGV))
15144 {
15145 eassert (row->enabled_p);
15146 --row;
15147 }
15148
15149 /* Consider the following case: Window starts at BEGV,
15150 there is invisible, intangible text at BEGV, so that
15151 display starts at some point START > BEGV. It can
15152 happen that we are called with PT somewhere between
15153 BEGV and START. Try to handle that case. */
15154 if (row < w->current_matrix->rows
15155 || row->mode_line_p)
15156 {
15157 row = w->current_matrix->rows;
15158 if (row->mode_line_p)
15159 ++row;
15160 }
15161
15162 /* Due to newlines in overlay strings, we may have to
15163 skip forward over overlay strings. */
15164 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15165 && MATRIX_ROW_END_CHARPOS (row) == PT
15166 && !cursor_row_p (row))
15167 ++row;
15168
15169 /* If within the scroll margin, scroll. */
15170 if (row->y < top_scroll_margin
15171 && CHARPOS (startp) != BEGV)
15172 scroll_p = 1;
15173 }
15174 else
15175 {
15176 /* Cursor did not move. So don't scroll even if cursor line
15177 is partially visible, as it was so before. */
15178 rc = CURSOR_MOVEMENT_SUCCESS;
15179 }
15180
15181 if (PT < MATRIX_ROW_START_CHARPOS (row)
15182 || PT > MATRIX_ROW_END_CHARPOS (row))
15183 {
15184 /* if PT is not in the glyph row, give up. */
15185 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15186 must_scroll = 1;
15187 }
15188 else if (rc != CURSOR_MOVEMENT_SUCCESS
15189 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15190 {
15191 struct glyph_row *row1;
15192
15193 /* If rows are bidi-reordered and point moved, back up
15194 until we find a row that does not belong to a
15195 continuation line. This is because we must consider
15196 all rows of a continued line as candidates for the
15197 new cursor positioning, since row start and end
15198 positions change non-linearly with vertical position
15199 in such rows. */
15200 /* FIXME: Revisit this when glyph ``spilling'' in
15201 continuation lines' rows is implemented for
15202 bidi-reordered rows. */
15203 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15204 MATRIX_ROW_CONTINUATION_LINE_P (row);
15205 --row)
15206 {
15207 /* If we hit the beginning of the displayed portion
15208 without finding the first row of a continued
15209 line, give up. */
15210 if (row <= row1)
15211 {
15212 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15213 break;
15214 }
15215 eassert (row->enabled_p);
15216 }
15217 }
15218 if (must_scroll)
15219 ;
15220 else if (rc != CURSOR_MOVEMENT_SUCCESS
15221 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15222 /* Make sure this isn't a header line by any chance, since
15223 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15224 && !row->mode_line_p
15225 && make_cursor_line_fully_visible_p)
15226 {
15227 if (PT == MATRIX_ROW_END_CHARPOS (row)
15228 && !row->ends_at_zv_p
15229 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15230 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15231 else if (row->height > window_box_height (w))
15232 {
15233 /* If we end up in a partially visible line, let's
15234 make it fully visible, except when it's taller
15235 than the window, in which case we can't do much
15236 about it. */
15237 *scroll_step = 1;
15238 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15239 }
15240 else
15241 {
15242 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15243 if (!cursor_row_fully_visible_p (w, 0, 1))
15244 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15245 else
15246 rc = CURSOR_MOVEMENT_SUCCESS;
15247 }
15248 }
15249 else if (scroll_p)
15250 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15251 else if (rc != CURSOR_MOVEMENT_SUCCESS
15252 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15253 {
15254 /* With bidi-reordered rows, there could be more than
15255 one candidate row whose start and end positions
15256 occlude point. We need to let set_cursor_from_row
15257 find the best candidate. */
15258 /* FIXME: Revisit this when glyph ``spilling'' in
15259 continuation lines' rows is implemented for
15260 bidi-reordered rows. */
15261 int rv = 0;
15262
15263 do
15264 {
15265 int at_zv_p = 0, exact_match_p = 0;
15266
15267 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15268 && PT <= MATRIX_ROW_END_CHARPOS (row)
15269 && cursor_row_p (row))
15270 rv |= set_cursor_from_row (w, row, w->current_matrix,
15271 0, 0, 0, 0);
15272 /* As soon as we've found the exact match for point,
15273 or the first suitable row whose ends_at_zv_p flag
15274 is set, we are done. */
15275 at_zv_p =
15276 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15277 if (rv && !at_zv_p
15278 && w->cursor.hpos >= 0
15279 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15280 w->cursor.vpos))
15281 {
15282 struct glyph_row *candidate =
15283 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15284 struct glyph *g =
15285 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15286 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15287
15288 exact_match_p =
15289 (BUFFERP (g->object) && g->charpos == PT)
15290 || (INTEGERP (g->object)
15291 && (g->charpos == PT
15292 || (g->charpos == 0 && endpos - 1 == PT)));
15293 }
15294 if (rv && (at_zv_p || exact_match_p))
15295 {
15296 rc = CURSOR_MOVEMENT_SUCCESS;
15297 break;
15298 }
15299 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15300 break;
15301 ++row;
15302 }
15303 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15304 || row->continued_p)
15305 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15306 || (MATRIX_ROW_START_CHARPOS (row) == PT
15307 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15308 /* If we didn't find any candidate rows, or exited the
15309 loop before all the candidates were examined, signal
15310 to the caller that this method failed. */
15311 if (rc != CURSOR_MOVEMENT_SUCCESS
15312 && !(rv
15313 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15314 && !row->continued_p))
15315 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15316 else if (rv)
15317 rc = CURSOR_MOVEMENT_SUCCESS;
15318 }
15319 else
15320 {
15321 do
15322 {
15323 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15324 {
15325 rc = CURSOR_MOVEMENT_SUCCESS;
15326 break;
15327 }
15328 ++row;
15329 }
15330 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15331 && MATRIX_ROW_START_CHARPOS (row) == PT
15332 && cursor_row_p (row));
15333 }
15334 }
15335 }
15336
15337 return rc;
15338 }
15339
15340 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15341 static
15342 #endif
15343 void
15344 set_vertical_scroll_bar (struct window *w)
15345 {
15346 ptrdiff_t start, end, whole;
15347
15348 /* Calculate the start and end positions for the current window.
15349 At some point, it would be nice to choose between scrollbars
15350 which reflect the whole buffer size, with special markers
15351 indicating narrowing, and scrollbars which reflect only the
15352 visible region.
15353
15354 Note that mini-buffers sometimes aren't displaying any text. */
15355 if (!MINI_WINDOW_P (w)
15356 || (w == XWINDOW (minibuf_window)
15357 && NILP (echo_area_buffer[0])))
15358 {
15359 struct buffer *buf = XBUFFER (w->buffer);
15360 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15361 start = marker_position (w->start) - BUF_BEGV (buf);
15362 /* I don't think this is guaranteed to be right. For the
15363 moment, we'll pretend it is. */
15364 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15365
15366 if (end < start)
15367 end = start;
15368 if (whole < (end - start))
15369 whole = end - start;
15370 }
15371 else
15372 start = end = whole = 0;
15373
15374 /* Indicate what this scroll bar ought to be displaying now. */
15375 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15376 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15377 (w, end - start, whole, start);
15378 }
15379
15380
15381 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15382 selected_window is redisplayed.
15383
15384 We can return without actually redisplaying the window if
15385 fonts_changed_p is nonzero. In that case, redisplay_internal will
15386 retry. */
15387
15388 static void
15389 redisplay_window (Lisp_Object window, int just_this_one_p)
15390 {
15391 struct window *w = XWINDOW (window);
15392 struct frame *f = XFRAME (w->frame);
15393 struct buffer *buffer = XBUFFER (w->buffer);
15394 struct buffer *old = current_buffer;
15395 struct text_pos lpoint, opoint, startp;
15396 int update_mode_line;
15397 int tem;
15398 struct it it;
15399 /* Record it now because it's overwritten. */
15400 int current_matrix_up_to_date_p = 0;
15401 int used_current_matrix_p = 0;
15402 /* This is less strict than current_matrix_up_to_date_p.
15403 It indicates that the buffer contents and narrowing are unchanged. */
15404 int buffer_unchanged_p = 0;
15405 int temp_scroll_step = 0;
15406 ptrdiff_t count = SPECPDL_INDEX ();
15407 int rc;
15408 int centering_position = -1;
15409 int last_line_misfit = 0;
15410 ptrdiff_t beg_unchanged, end_unchanged;
15411
15412 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15413 opoint = lpoint;
15414
15415 /* W must be a leaf window here. */
15416 eassert (!NILP (w->buffer));
15417 #ifdef GLYPH_DEBUG
15418 *w->desired_matrix->method = 0;
15419 #endif
15420
15421 restart:
15422 reconsider_clip_changes (w, buffer);
15423
15424 /* Has the mode line to be updated? */
15425 update_mode_line = (w->update_mode_line
15426 || update_mode_lines
15427 || buffer->clip_changed
15428 || buffer->prevent_redisplay_optimizations_p);
15429
15430 if (MINI_WINDOW_P (w))
15431 {
15432 if (w == XWINDOW (echo_area_window)
15433 && !NILP (echo_area_buffer[0]))
15434 {
15435 if (update_mode_line)
15436 /* We may have to update a tty frame's menu bar or a
15437 tool-bar. Example `M-x C-h C-h C-g'. */
15438 goto finish_menu_bars;
15439 else
15440 /* We've already displayed the echo area glyphs in this window. */
15441 goto finish_scroll_bars;
15442 }
15443 else if ((w != XWINDOW (minibuf_window)
15444 || minibuf_level == 0)
15445 /* When buffer is nonempty, redisplay window normally. */
15446 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15447 /* Quail displays non-mini buffers in minibuffer window.
15448 In that case, redisplay the window normally. */
15449 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15450 {
15451 /* W is a mini-buffer window, but it's not active, so clear
15452 it. */
15453 int yb = window_text_bottom_y (w);
15454 struct glyph_row *row;
15455 int y;
15456
15457 for (y = 0, row = w->desired_matrix->rows;
15458 y < yb;
15459 y += row->height, ++row)
15460 blank_row (w, row, y);
15461 goto finish_scroll_bars;
15462 }
15463
15464 clear_glyph_matrix (w->desired_matrix);
15465 }
15466
15467 /* Otherwise set up data on this window; select its buffer and point
15468 value. */
15469 /* Really select the buffer, for the sake of buffer-local
15470 variables. */
15471 set_buffer_internal_1 (XBUFFER (w->buffer));
15472
15473 current_matrix_up_to_date_p
15474 = (!NILP (w->window_end_valid)
15475 && !current_buffer->clip_changed
15476 && !current_buffer->prevent_redisplay_optimizations_p
15477 && w->last_modified >= MODIFF
15478 && w->last_overlay_modified >= OVERLAY_MODIFF);
15479
15480 /* Run the window-bottom-change-functions
15481 if it is possible that the text on the screen has changed
15482 (either due to modification of the text, or any other reason). */
15483 if (!current_matrix_up_to_date_p
15484 && !NILP (Vwindow_text_change_functions))
15485 {
15486 safe_run_hooks (Qwindow_text_change_functions);
15487 goto restart;
15488 }
15489
15490 beg_unchanged = BEG_UNCHANGED;
15491 end_unchanged = END_UNCHANGED;
15492
15493 SET_TEXT_POS (opoint, PT, PT_BYTE);
15494
15495 specbind (Qinhibit_point_motion_hooks, Qt);
15496
15497 buffer_unchanged_p
15498 = (!NILP (w->window_end_valid)
15499 && !current_buffer->clip_changed
15500 && w->last_modified >= MODIFF
15501 && w->last_overlay_modified >= OVERLAY_MODIFF);
15502
15503 /* When windows_or_buffers_changed is non-zero, we can't rely on
15504 the window end being valid, so set it to nil there. */
15505 if (windows_or_buffers_changed)
15506 {
15507 /* If window starts on a continuation line, maybe adjust the
15508 window start in case the window's width changed. */
15509 if (XMARKER (w->start)->buffer == current_buffer)
15510 compute_window_start_on_continuation_line (w);
15511
15512 wset_window_end_valid (w, Qnil);
15513 }
15514
15515 /* Some sanity checks. */
15516 CHECK_WINDOW_END (w);
15517 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15518 abort ();
15519 if (BYTEPOS (opoint) < CHARPOS (opoint))
15520 abort ();
15521
15522 /* If %c is in mode line, update it if needed. */
15523 if (!NILP (w->column_number_displayed)
15524 /* This alternative quickly identifies a common case
15525 where no change is needed. */
15526 && !(PT == w->last_point
15527 && w->last_modified >= MODIFF
15528 && w->last_overlay_modified >= OVERLAY_MODIFF)
15529 && (XFASTINT (w->column_number_displayed) != current_column ()))
15530 update_mode_line = 1;
15531
15532 /* Count number of windows showing the selected buffer. An indirect
15533 buffer counts as its base buffer. */
15534 if (!just_this_one_p)
15535 {
15536 struct buffer *current_base, *window_base;
15537 current_base = current_buffer;
15538 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15539 if (current_base->base_buffer)
15540 current_base = current_base->base_buffer;
15541 if (window_base->base_buffer)
15542 window_base = window_base->base_buffer;
15543 if (current_base == window_base)
15544 buffer_shared++;
15545 }
15546
15547 /* Point refers normally to the selected window. For any other
15548 window, set up appropriate value. */
15549 if (!EQ (window, selected_window))
15550 {
15551 ptrdiff_t new_pt = XMARKER (w->pointm)->charpos;
15552 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15553 if (new_pt < BEGV)
15554 {
15555 new_pt = BEGV;
15556 new_pt_byte = BEGV_BYTE;
15557 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15558 }
15559 else if (new_pt > (ZV - 1))
15560 {
15561 new_pt = ZV;
15562 new_pt_byte = ZV_BYTE;
15563 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15564 }
15565
15566 /* We don't use SET_PT so that the point-motion hooks don't run. */
15567 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15568 }
15569
15570 /* If any of the character widths specified in the display table
15571 have changed, invalidate the width run cache. It's true that
15572 this may be a bit late to catch such changes, but the rest of
15573 redisplay goes (non-fatally) haywire when the display table is
15574 changed, so why should we worry about doing any better? */
15575 if (current_buffer->width_run_cache)
15576 {
15577 struct Lisp_Char_Table *disptab = buffer_display_table ();
15578
15579 if (! disptab_matches_widthtab
15580 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15581 {
15582 invalidate_region_cache (current_buffer,
15583 current_buffer->width_run_cache,
15584 BEG, Z);
15585 recompute_width_table (current_buffer, disptab);
15586 }
15587 }
15588
15589 /* If window-start is screwed up, choose a new one. */
15590 if (XMARKER (w->start)->buffer != current_buffer)
15591 goto recenter;
15592
15593 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15594
15595 /* If someone specified a new starting point but did not insist,
15596 check whether it can be used. */
15597 if (w->optional_new_start
15598 && CHARPOS (startp) >= BEGV
15599 && CHARPOS (startp) <= ZV)
15600 {
15601 w->optional_new_start = 0;
15602 start_display (&it, w, startp);
15603 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15604 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15605 if (IT_CHARPOS (it) == PT)
15606 w->force_start = 1;
15607 /* IT may overshoot PT if text at PT is invisible. */
15608 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15609 w->force_start = 1;
15610 }
15611
15612 force_start:
15613
15614 /* Handle case where place to start displaying has been specified,
15615 unless the specified location is outside the accessible range. */
15616 if (w->force_start || w->frozen_window_start_p)
15617 {
15618 /* We set this later on if we have to adjust point. */
15619 int new_vpos = -1;
15620
15621 w->force_start = 0;
15622 w->vscroll = 0;
15623 wset_window_end_valid (w, Qnil);
15624
15625 /* Forget any recorded base line for line number display. */
15626 if (!buffer_unchanged_p)
15627 wset_base_line_number (w, Qnil);
15628
15629 /* Redisplay the mode line. Select the buffer properly for that.
15630 Also, run the hook window-scroll-functions
15631 because we have scrolled. */
15632 /* Note, we do this after clearing force_start because
15633 if there's an error, it is better to forget about force_start
15634 than to get into an infinite loop calling the hook functions
15635 and having them get more errors. */
15636 if (!update_mode_line
15637 || ! NILP (Vwindow_scroll_functions))
15638 {
15639 update_mode_line = 1;
15640 w->update_mode_line = 1;
15641 startp = run_window_scroll_functions (window, startp);
15642 }
15643
15644 w->last_modified = 0;
15645 w->last_overlay_modified = 0;
15646 if (CHARPOS (startp) < BEGV)
15647 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15648 else if (CHARPOS (startp) > ZV)
15649 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15650
15651 /* Redisplay, then check if cursor has been set during the
15652 redisplay. Give up if new fonts were loaded. */
15653 /* We used to issue a CHECK_MARGINS argument to try_window here,
15654 but this causes scrolling to fail when point begins inside
15655 the scroll margin (bug#148) -- cyd */
15656 if (!try_window (window, startp, 0))
15657 {
15658 w->force_start = 1;
15659 clear_glyph_matrix (w->desired_matrix);
15660 goto need_larger_matrices;
15661 }
15662
15663 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15664 {
15665 /* If point does not appear, try to move point so it does
15666 appear. The desired matrix has been built above, so we
15667 can use it here. */
15668 new_vpos = window_box_height (w) / 2;
15669 }
15670
15671 if (!cursor_row_fully_visible_p (w, 0, 0))
15672 {
15673 /* Point does appear, but on a line partly visible at end of window.
15674 Move it back to a fully-visible line. */
15675 new_vpos = window_box_height (w);
15676 }
15677
15678 /* If we need to move point for either of the above reasons,
15679 now actually do it. */
15680 if (new_vpos >= 0)
15681 {
15682 struct glyph_row *row;
15683
15684 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15685 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15686 ++row;
15687
15688 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15689 MATRIX_ROW_START_BYTEPOS (row));
15690
15691 if (w != XWINDOW (selected_window))
15692 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15693 else if (current_buffer == old)
15694 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15695
15696 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15697
15698 /* If we are highlighting the region, then we just changed
15699 the region, so redisplay to show it. */
15700 if (!NILP (Vtransient_mark_mode)
15701 && !NILP (BVAR (current_buffer, mark_active)))
15702 {
15703 clear_glyph_matrix (w->desired_matrix);
15704 if (!try_window (window, startp, 0))
15705 goto need_larger_matrices;
15706 }
15707 }
15708
15709 #ifdef GLYPH_DEBUG
15710 debug_method_add (w, "forced window start");
15711 #endif
15712 goto done;
15713 }
15714
15715 /* Handle case where text has not changed, only point, and it has
15716 not moved off the frame, and we are not retrying after hscroll.
15717 (current_matrix_up_to_date_p is nonzero when retrying.) */
15718 if (current_matrix_up_to_date_p
15719 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15720 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15721 {
15722 switch (rc)
15723 {
15724 case CURSOR_MOVEMENT_SUCCESS:
15725 used_current_matrix_p = 1;
15726 goto done;
15727
15728 case CURSOR_MOVEMENT_MUST_SCROLL:
15729 goto try_to_scroll;
15730
15731 default:
15732 abort ();
15733 }
15734 }
15735 /* If current starting point was originally the beginning of a line
15736 but no longer is, find a new starting point. */
15737 else if (w->start_at_line_beg
15738 && !(CHARPOS (startp) <= BEGV
15739 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15740 {
15741 #ifdef GLYPH_DEBUG
15742 debug_method_add (w, "recenter 1");
15743 #endif
15744 goto recenter;
15745 }
15746
15747 /* Try scrolling with try_window_id. Value is > 0 if update has
15748 been done, it is -1 if we know that the same window start will
15749 not work. It is 0 if unsuccessful for some other reason. */
15750 else if ((tem = try_window_id (w)) != 0)
15751 {
15752 #ifdef GLYPH_DEBUG
15753 debug_method_add (w, "try_window_id %d", tem);
15754 #endif
15755
15756 if (fonts_changed_p)
15757 goto need_larger_matrices;
15758 if (tem > 0)
15759 goto done;
15760
15761 /* Otherwise try_window_id has returned -1 which means that we
15762 don't want the alternative below this comment to execute. */
15763 }
15764 else if (CHARPOS (startp) >= BEGV
15765 && CHARPOS (startp) <= ZV
15766 && PT >= CHARPOS (startp)
15767 && (CHARPOS (startp) < ZV
15768 /* Avoid starting at end of buffer. */
15769 || CHARPOS (startp) == BEGV
15770 || (w->last_modified >= MODIFF
15771 && w->last_overlay_modified >= OVERLAY_MODIFF)))
15772 {
15773 int d1, d2, d3, d4, d5, d6;
15774
15775 /* If first window line is a continuation line, and window start
15776 is inside the modified region, but the first change is before
15777 current window start, we must select a new window start.
15778
15779 However, if this is the result of a down-mouse event (e.g. by
15780 extending the mouse-drag-overlay), we don't want to select a
15781 new window start, since that would change the position under
15782 the mouse, resulting in an unwanted mouse-movement rather
15783 than a simple mouse-click. */
15784 if (!w->start_at_line_beg
15785 && NILP (do_mouse_tracking)
15786 && CHARPOS (startp) > BEGV
15787 && CHARPOS (startp) > BEG + beg_unchanged
15788 && CHARPOS (startp) <= Z - end_unchanged
15789 /* Even if w->start_at_line_beg is nil, a new window may
15790 start at a line_beg, since that's how set_buffer_window
15791 sets it. So, we need to check the return value of
15792 compute_window_start_on_continuation_line. (See also
15793 bug#197). */
15794 && XMARKER (w->start)->buffer == current_buffer
15795 && compute_window_start_on_continuation_line (w)
15796 /* It doesn't make sense to force the window start like we
15797 do at label force_start if it is already known that point
15798 will not be visible in the resulting window, because
15799 doing so will move point from its correct position
15800 instead of scrolling the window to bring point into view.
15801 See bug#9324. */
15802 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15803 {
15804 w->force_start = 1;
15805 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15806 goto force_start;
15807 }
15808
15809 #ifdef GLYPH_DEBUG
15810 debug_method_add (w, "same window start");
15811 #endif
15812
15813 /* Try to redisplay starting at same place as before.
15814 If point has not moved off frame, accept the results. */
15815 if (!current_matrix_up_to_date_p
15816 /* Don't use try_window_reusing_current_matrix in this case
15817 because a window scroll function can have changed the
15818 buffer. */
15819 || !NILP (Vwindow_scroll_functions)
15820 || MINI_WINDOW_P (w)
15821 || !(used_current_matrix_p
15822 = try_window_reusing_current_matrix (w)))
15823 {
15824 IF_DEBUG (debug_method_add (w, "1"));
15825 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15826 /* -1 means we need to scroll.
15827 0 means we need new matrices, but fonts_changed_p
15828 is set in that case, so we will detect it below. */
15829 goto try_to_scroll;
15830 }
15831
15832 if (fonts_changed_p)
15833 goto need_larger_matrices;
15834
15835 if (w->cursor.vpos >= 0)
15836 {
15837 if (!just_this_one_p
15838 || current_buffer->clip_changed
15839 || BEG_UNCHANGED < CHARPOS (startp))
15840 /* Forget any recorded base line for line number display. */
15841 wset_base_line_number (w, Qnil);
15842
15843 if (!cursor_row_fully_visible_p (w, 1, 0))
15844 {
15845 clear_glyph_matrix (w->desired_matrix);
15846 last_line_misfit = 1;
15847 }
15848 /* Drop through and scroll. */
15849 else
15850 goto done;
15851 }
15852 else
15853 clear_glyph_matrix (w->desired_matrix);
15854 }
15855
15856 try_to_scroll:
15857
15858 w->last_modified = 0;
15859 w->last_overlay_modified = 0;
15860
15861 /* Redisplay the mode line. Select the buffer properly for that. */
15862 if (!update_mode_line)
15863 {
15864 update_mode_line = 1;
15865 w->update_mode_line = 1;
15866 }
15867
15868 /* Try to scroll by specified few lines. */
15869 if ((scroll_conservatively
15870 || emacs_scroll_step
15871 || temp_scroll_step
15872 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15873 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15874 && CHARPOS (startp) >= BEGV
15875 && CHARPOS (startp) <= ZV)
15876 {
15877 /* The function returns -1 if new fonts were loaded, 1 if
15878 successful, 0 if not successful. */
15879 int ss = try_scrolling (window, just_this_one_p,
15880 scroll_conservatively,
15881 emacs_scroll_step,
15882 temp_scroll_step, last_line_misfit);
15883 switch (ss)
15884 {
15885 case SCROLLING_SUCCESS:
15886 goto done;
15887
15888 case SCROLLING_NEED_LARGER_MATRICES:
15889 goto need_larger_matrices;
15890
15891 case SCROLLING_FAILED:
15892 break;
15893
15894 default:
15895 abort ();
15896 }
15897 }
15898
15899 /* Finally, just choose a place to start which positions point
15900 according to user preferences. */
15901
15902 recenter:
15903
15904 #ifdef GLYPH_DEBUG
15905 debug_method_add (w, "recenter");
15906 #endif
15907
15908 /* w->vscroll = 0; */
15909
15910 /* Forget any previously recorded base line for line number display. */
15911 if (!buffer_unchanged_p)
15912 wset_base_line_number (w, Qnil);
15913
15914 /* Determine the window start relative to point. */
15915 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15916 it.current_y = it.last_visible_y;
15917 if (centering_position < 0)
15918 {
15919 int margin =
15920 scroll_margin > 0
15921 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15922 : 0;
15923 ptrdiff_t margin_pos = CHARPOS (startp);
15924 Lisp_Object aggressive;
15925 int scrolling_up;
15926
15927 /* If there is a scroll margin at the top of the window, find
15928 its character position. */
15929 if (margin
15930 /* Cannot call start_display if startp is not in the
15931 accessible region of the buffer. This can happen when we
15932 have just switched to a different buffer and/or changed
15933 its restriction. In that case, startp is initialized to
15934 the character position 1 (BEGV) because we did not yet
15935 have chance to display the buffer even once. */
15936 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15937 {
15938 struct it it1;
15939 void *it1data = NULL;
15940
15941 SAVE_IT (it1, it, it1data);
15942 start_display (&it1, w, startp);
15943 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15944 margin_pos = IT_CHARPOS (it1);
15945 RESTORE_IT (&it, &it, it1data);
15946 }
15947 scrolling_up = PT > margin_pos;
15948 aggressive =
15949 scrolling_up
15950 ? BVAR (current_buffer, scroll_up_aggressively)
15951 : BVAR (current_buffer, scroll_down_aggressively);
15952
15953 if (!MINI_WINDOW_P (w)
15954 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15955 {
15956 int pt_offset = 0;
15957
15958 /* Setting scroll-conservatively overrides
15959 scroll-*-aggressively. */
15960 if (!scroll_conservatively && NUMBERP (aggressive))
15961 {
15962 double float_amount = XFLOATINT (aggressive);
15963
15964 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15965 if (pt_offset == 0 && float_amount > 0)
15966 pt_offset = 1;
15967 if (pt_offset && margin > 0)
15968 margin -= 1;
15969 }
15970 /* Compute how much to move the window start backward from
15971 point so that point will be displayed where the user
15972 wants it. */
15973 if (scrolling_up)
15974 {
15975 centering_position = it.last_visible_y;
15976 if (pt_offset)
15977 centering_position -= pt_offset;
15978 centering_position -=
15979 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15980 + WINDOW_HEADER_LINE_HEIGHT (w);
15981 /* Don't let point enter the scroll margin near top of
15982 the window. */
15983 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15984 centering_position = margin * FRAME_LINE_HEIGHT (f);
15985 }
15986 else
15987 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15988 }
15989 else
15990 /* Set the window start half the height of the window backward
15991 from point. */
15992 centering_position = window_box_height (w) / 2;
15993 }
15994 move_it_vertically_backward (&it, centering_position);
15995
15996 eassert (IT_CHARPOS (it) >= BEGV);
15997
15998 /* The function move_it_vertically_backward may move over more
15999 than the specified y-distance. If it->w is small, e.g. a
16000 mini-buffer window, we may end up in front of the window's
16001 display area. Start displaying at the start of the line
16002 containing PT in this case. */
16003 if (it.current_y <= 0)
16004 {
16005 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16006 move_it_vertically_backward (&it, 0);
16007 it.current_y = 0;
16008 }
16009
16010 it.current_x = it.hpos = 0;
16011
16012 /* Set the window start position here explicitly, to avoid an
16013 infinite loop in case the functions in window-scroll-functions
16014 get errors. */
16015 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16016
16017 /* Run scroll hooks. */
16018 startp = run_window_scroll_functions (window, it.current.pos);
16019
16020 /* Redisplay the window. */
16021 if (!current_matrix_up_to_date_p
16022 || windows_or_buffers_changed
16023 || cursor_type_changed
16024 /* Don't use try_window_reusing_current_matrix in this case
16025 because it can have changed the buffer. */
16026 || !NILP (Vwindow_scroll_functions)
16027 || !just_this_one_p
16028 || MINI_WINDOW_P (w)
16029 || !(used_current_matrix_p
16030 = try_window_reusing_current_matrix (w)))
16031 try_window (window, startp, 0);
16032
16033 /* If new fonts have been loaded (due to fontsets), give up. We
16034 have to start a new redisplay since we need to re-adjust glyph
16035 matrices. */
16036 if (fonts_changed_p)
16037 goto need_larger_matrices;
16038
16039 /* If cursor did not appear assume that the middle of the window is
16040 in the first line of the window. Do it again with the next line.
16041 (Imagine a window of height 100, displaying two lines of height
16042 60. Moving back 50 from it->last_visible_y will end in the first
16043 line.) */
16044 if (w->cursor.vpos < 0)
16045 {
16046 if (!NILP (w->window_end_valid)
16047 && PT >= Z - XFASTINT (w->window_end_pos))
16048 {
16049 clear_glyph_matrix (w->desired_matrix);
16050 move_it_by_lines (&it, 1);
16051 try_window (window, it.current.pos, 0);
16052 }
16053 else if (PT < IT_CHARPOS (it))
16054 {
16055 clear_glyph_matrix (w->desired_matrix);
16056 move_it_by_lines (&it, -1);
16057 try_window (window, it.current.pos, 0);
16058 }
16059 else
16060 {
16061 /* Not much we can do about it. */
16062 }
16063 }
16064
16065 /* Consider the following case: Window starts at BEGV, there is
16066 invisible, intangible text at BEGV, so that display starts at
16067 some point START > BEGV. It can happen that we are called with
16068 PT somewhere between BEGV and START. Try to handle that case. */
16069 if (w->cursor.vpos < 0)
16070 {
16071 struct glyph_row *row = w->current_matrix->rows;
16072 if (row->mode_line_p)
16073 ++row;
16074 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16075 }
16076
16077 if (!cursor_row_fully_visible_p (w, 0, 0))
16078 {
16079 /* If vscroll is enabled, disable it and try again. */
16080 if (w->vscroll)
16081 {
16082 w->vscroll = 0;
16083 clear_glyph_matrix (w->desired_matrix);
16084 goto recenter;
16085 }
16086
16087 /* Users who set scroll-conservatively to a large number want
16088 point just above/below the scroll margin. If we ended up
16089 with point's row partially visible, move the window start to
16090 make that row fully visible and out of the margin. */
16091 if (scroll_conservatively > SCROLL_LIMIT)
16092 {
16093 int margin =
16094 scroll_margin > 0
16095 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16096 : 0;
16097 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16098
16099 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16100 clear_glyph_matrix (w->desired_matrix);
16101 if (1 == try_window (window, it.current.pos,
16102 TRY_WINDOW_CHECK_MARGINS))
16103 goto done;
16104 }
16105
16106 /* If centering point failed to make the whole line visible,
16107 put point at the top instead. That has to make the whole line
16108 visible, if it can be done. */
16109 if (centering_position == 0)
16110 goto done;
16111
16112 clear_glyph_matrix (w->desired_matrix);
16113 centering_position = 0;
16114 goto recenter;
16115 }
16116
16117 done:
16118
16119 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16120 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16121 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16122
16123 /* Display the mode line, if we must. */
16124 if ((update_mode_line
16125 /* If window not full width, must redo its mode line
16126 if (a) the window to its side is being redone and
16127 (b) we do a frame-based redisplay. This is a consequence
16128 of how inverted lines are drawn in frame-based redisplay. */
16129 || (!just_this_one_p
16130 && !FRAME_WINDOW_P (f)
16131 && !WINDOW_FULL_WIDTH_P (w))
16132 /* Line number to display. */
16133 || INTEGERP (w->base_line_pos)
16134 /* Column number is displayed and different from the one displayed. */
16135 || (!NILP (w->column_number_displayed)
16136 && (XFASTINT (w->column_number_displayed) != current_column ())))
16137 /* This means that the window has a mode line. */
16138 && (WINDOW_WANTS_MODELINE_P (w)
16139 || WINDOW_WANTS_HEADER_LINE_P (w)))
16140 {
16141 display_mode_lines (w);
16142
16143 /* If mode line height has changed, arrange for a thorough
16144 immediate redisplay using the correct mode line height. */
16145 if (WINDOW_WANTS_MODELINE_P (w)
16146 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16147 {
16148 fonts_changed_p = 1;
16149 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16150 = DESIRED_MODE_LINE_HEIGHT (w);
16151 }
16152
16153 /* If header line height has changed, arrange for a thorough
16154 immediate redisplay using the correct header line height. */
16155 if (WINDOW_WANTS_HEADER_LINE_P (w)
16156 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16157 {
16158 fonts_changed_p = 1;
16159 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16160 = DESIRED_HEADER_LINE_HEIGHT (w);
16161 }
16162
16163 if (fonts_changed_p)
16164 goto need_larger_matrices;
16165 }
16166
16167 if (!line_number_displayed
16168 && !BUFFERP (w->base_line_pos))
16169 {
16170 wset_base_line_pos (w, Qnil);
16171 wset_base_line_number (w, Qnil);
16172 }
16173
16174 finish_menu_bars:
16175
16176 /* When we reach a frame's selected window, redo the frame's menu bar. */
16177 if (update_mode_line
16178 && EQ (FRAME_SELECTED_WINDOW (f), window))
16179 {
16180 int redisplay_menu_p = 0;
16181
16182 if (FRAME_WINDOW_P (f))
16183 {
16184 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16185 || defined (HAVE_NS) || defined (USE_GTK)
16186 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16187 #else
16188 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16189 #endif
16190 }
16191 else
16192 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16193
16194 if (redisplay_menu_p)
16195 display_menu_bar (w);
16196
16197 #ifdef HAVE_WINDOW_SYSTEM
16198 if (FRAME_WINDOW_P (f))
16199 {
16200 #if defined (USE_GTK) || defined (HAVE_NS)
16201 if (FRAME_EXTERNAL_TOOL_BAR (f))
16202 redisplay_tool_bar (f);
16203 #else
16204 if (WINDOWP (f->tool_bar_window)
16205 && (FRAME_TOOL_BAR_LINES (f) > 0
16206 || !NILP (Vauto_resize_tool_bars))
16207 && redisplay_tool_bar (f))
16208 ignore_mouse_drag_p = 1;
16209 #endif
16210 }
16211 #endif
16212 }
16213
16214 #ifdef HAVE_WINDOW_SYSTEM
16215 if (FRAME_WINDOW_P (f)
16216 && update_window_fringes (w, (just_this_one_p
16217 || (!used_current_matrix_p && !overlay_arrow_seen)
16218 || w->pseudo_window_p)))
16219 {
16220 update_begin (f);
16221 BLOCK_INPUT;
16222 if (draw_window_fringes (w, 1))
16223 x_draw_vertical_border (w);
16224 UNBLOCK_INPUT;
16225 update_end (f);
16226 }
16227 #endif /* HAVE_WINDOW_SYSTEM */
16228
16229 /* We go to this label, with fonts_changed_p nonzero,
16230 if it is necessary to try again using larger glyph matrices.
16231 We have to redeem the scroll bar even in this case,
16232 because the loop in redisplay_internal expects that. */
16233 need_larger_matrices:
16234 ;
16235 finish_scroll_bars:
16236
16237 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16238 {
16239 /* Set the thumb's position and size. */
16240 set_vertical_scroll_bar (w);
16241
16242 /* Note that we actually used the scroll bar attached to this
16243 window, so it shouldn't be deleted at the end of redisplay. */
16244 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16245 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16246 }
16247
16248 /* Restore current_buffer and value of point in it. The window
16249 update may have changed the buffer, so first make sure `opoint'
16250 is still valid (Bug#6177). */
16251 if (CHARPOS (opoint) < BEGV)
16252 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16253 else if (CHARPOS (opoint) > ZV)
16254 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16255 else
16256 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16257
16258 set_buffer_internal_1 (old);
16259 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16260 shorter. This can be caused by log truncation in *Messages*. */
16261 if (CHARPOS (lpoint) <= ZV)
16262 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16263
16264 unbind_to (count, Qnil);
16265 }
16266
16267
16268 /* Build the complete desired matrix of WINDOW with a window start
16269 buffer position POS.
16270
16271 Value is 1 if successful. It is zero if fonts were loaded during
16272 redisplay which makes re-adjusting glyph matrices necessary, and -1
16273 if point would appear in the scroll margins.
16274 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16275 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16276 set in FLAGS.) */
16277
16278 int
16279 try_window (Lisp_Object window, struct text_pos pos, int flags)
16280 {
16281 struct window *w = XWINDOW (window);
16282 struct it it;
16283 struct glyph_row *last_text_row = NULL;
16284 struct frame *f = XFRAME (w->frame);
16285
16286 /* Make POS the new window start. */
16287 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16288
16289 /* Mark cursor position as unknown. No overlay arrow seen. */
16290 w->cursor.vpos = -1;
16291 overlay_arrow_seen = 0;
16292
16293 /* Initialize iterator and info to start at POS. */
16294 start_display (&it, w, pos);
16295
16296 /* Display all lines of W. */
16297 while (it.current_y < it.last_visible_y)
16298 {
16299 if (display_line (&it))
16300 last_text_row = it.glyph_row - 1;
16301 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16302 return 0;
16303 }
16304
16305 /* Don't let the cursor end in the scroll margins. */
16306 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16307 && !MINI_WINDOW_P (w))
16308 {
16309 int this_scroll_margin;
16310
16311 if (scroll_margin > 0)
16312 {
16313 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16314 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16315 }
16316 else
16317 this_scroll_margin = 0;
16318
16319 if ((w->cursor.y >= 0 /* not vscrolled */
16320 && w->cursor.y < this_scroll_margin
16321 && CHARPOS (pos) > BEGV
16322 && IT_CHARPOS (it) < ZV)
16323 /* rms: considering make_cursor_line_fully_visible_p here
16324 seems to give wrong results. We don't want to recenter
16325 when the last line is partly visible, we want to allow
16326 that case to be handled in the usual way. */
16327 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16328 {
16329 w->cursor.vpos = -1;
16330 clear_glyph_matrix (w->desired_matrix);
16331 return -1;
16332 }
16333 }
16334
16335 /* If bottom moved off end of frame, change mode line percentage. */
16336 if (XFASTINT (w->window_end_pos) <= 0
16337 && Z != IT_CHARPOS (it))
16338 w->update_mode_line = 1;
16339
16340 /* Set window_end_pos to the offset of the last character displayed
16341 on the window from the end of current_buffer. Set
16342 window_end_vpos to its row number. */
16343 if (last_text_row)
16344 {
16345 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16346 w->window_end_bytepos
16347 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16348 wset_window_end_pos
16349 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16350 wset_window_end_vpos
16351 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16352 eassert
16353 (MATRIX_ROW (w->desired_matrix,
16354 XFASTINT (w->window_end_vpos))->displays_text_p);
16355 }
16356 else
16357 {
16358 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16359 wset_window_end_pos (w, make_number (Z - ZV));
16360 wset_window_end_vpos (w, make_number (0));
16361 }
16362
16363 /* But that is not valid info until redisplay finishes. */
16364 wset_window_end_valid (w, Qnil);
16365 return 1;
16366 }
16367
16368
16369 \f
16370 /************************************************************************
16371 Window redisplay reusing current matrix when buffer has not changed
16372 ************************************************************************/
16373
16374 /* Try redisplay of window W showing an unchanged buffer with a
16375 different window start than the last time it was displayed by
16376 reusing its current matrix. Value is non-zero if successful.
16377 W->start is the new window start. */
16378
16379 static int
16380 try_window_reusing_current_matrix (struct window *w)
16381 {
16382 struct frame *f = XFRAME (w->frame);
16383 struct glyph_row *bottom_row;
16384 struct it it;
16385 struct run run;
16386 struct text_pos start, new_start;
16387 int nrows_scrolled, i;
16388 struct glyph_row *last_text_row;
16389 struct glyph_row *last_reused_text_row;
16390 struct glyph_row *start_row;
16391 int start_vpos, min_y, max_y;
16392
16393 #ifdef GLYPH_DEBUG
16394 if (inhibit_try_window_reusing)
16395 return 0;
16396 #endif
16397
16398 if (/* This function doesn't handle terminal frames. */
16399 !FRAME_WINDOW_P (f)
16400 /* Don't try to reuse the display if windows have been split
16401 or such. */
16402 || windows_or_buffers_changed
16403 || cursor_type_changed)
16404 return 0;
16405
16406 /* Can't do this if region may have changed. */
16407 if ((!NILP (Vtransient_mark_mode)
16408 && !NILP (BVAR (current_buffer, mark_active)))
16409 || !NILP (w->region_showing)
16410 || !NILP (Vshow_trailing_whitespace))
16411 return 0;
16412
16413 /* If top-line visibility has changed, give up. */
16414 if (WINDOW_WANTS_HEADER_LINE_P (w)
16415 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16416 return 0;
16417
16418 /* Give up if old or new display is scrolled vertically. We could
16419 make this function handle this, but right now it doesn't. */
16420 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16421 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16422 return 0;
16423
16424 /* The variable new_start now holds the new window start. The old
16425 start `start' can be determined from the current matrix. */
16426 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16427 start = start_row->minpos;
16428 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16429
16430 /* Clear the desired matrix for the display below. */
16431 clear_glyph_matrix (w->desired_matrix);
16432
16433 if (CHARPOS (new_start) <= CHARPOS (start))
16434 {
16435 /* Don't use this method if the display starts with an ellipsis
16436 displayed for invisible text. It's not easy to handle that case
16437 below, and it's certainly not worth the effort since this is
16438 not a frequent case. */
16439 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16440 return 0;
16441
16442 IF_DEBUG (debug_method_add (w, "twu1"));
16443
16444 /* Display up to a row that can be reused. The variable
16445 last_text_row is set to the last row displayed that displays
16446 text. Note that it.vpos == 0 if or if not there is a
16447 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16448 start_display (&it, w, new_start);
16449 w->cursor.vpos = -1;
16450 last_text_row = last_reused_text_row = NULL;
16451
16452 while (it.current_y < it.last_visible_y
16453 && !fonts_changed_p)
16454 {
16455 /* If we have reached into the characters in the START row,
16456 that means the line boundaries have changed. So we
16457 can't start copying with the row START. Maybe it will
16458 work to start copying with the following row. */
16459 while (IT_CHARPOS (it) > CHARPOS (start))
16460 {
16461 /* Advance to the next row as the "start". */
16462 start_row++;
16463 start = start_row->minpos;
16464 /* If there are no more rows to try, or just one, give up. */
16465 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16466 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16467 || CHARPOS (start) == ZV)
16468 {
16469 clear_glyph_matrix (w->desired_matrix);
16470 return 0;
16471 }
16472
16473 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16474 }
16475 /* If we have reached alignment, we can copy the rest of the
16476 rows. */
16477 if (IT_CHARPOS (it) == CHARPOS (start)
16478 /* Don't accept "alignment" inside a display vector,
16479 since start_row could have started in the middle of
16480 that same display vector (thus their character
16481 positions match), and we have no way of telling if
16482 that is the case. */
16483 && it.current.dpvec_index < 0)
16484 break;
16485
16486 if (display_line (&it))
16487 last_text_row = it.glyph_row - 1;
16488
16489 }
16490
16491 /* A value of current_y < last_visible_y means that we stopped
16492 at the previous window start, which in turn means that we
16493 have at least one reusable row. */
16494 if (it.current_y < it.last_visible_y)
16495 {
16496 struct glyph_row *row;
16497
16498 /* IT.vpos always starts from 0; it counts text lines. */
16499 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16500
16501 /* Find PT if not already found in the lines displayed. */
16502 if (w->cursor.vpos < 0)
16503 {
16504 int dy = it.current_y - start_row->y;
16505
16506 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16507 row = row_containing_pos (w, PT, row, NULL, dy);
16508 if (row)
16509 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16510 dy, nrows_scrolled);
16511 else
16512 {
16513 clear_glyph_matrix (w->desired_matrix);
16514 return 0;
16515 }
16516 }
16517
16518 /* Scroll the display. Do it before the current matrix is
16519 changed. The problem here is that update has not yet
16520 run, i.e. part of the current matrix is not up to date.
16521 scroll_run_hook will clear the cursor, and use the
16522 current matrix to get the height of the row the cursor is
16523 in. */
16524 run.current_y = start_row->y;
16525 run.desired_y = it.current_y;
16526 run.height = it.last_visible_y - it.current_y;
16527
16528 if (run.height > 0 && run.current_y != run.desired_y)
16529 {
16530 update_begin (f);
16531 FRAME_RIF (f)->update_window_begin_hook (w);
16532 FRAME_RIF (f)->clear_window_mouse_face (w);
16533 FRAME_RIF (f)->scroll_run_hook (w, &run);
16534 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16535 update_end (f);
16536 }
16537
16538 /* Shift current matrix down by nrows_scrolled lines. */
16539 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16540 rotate_matrix (w->current_matrix,
16541 start_vpos,
16542 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16543 nrows_scrolled);
16544
16545 /* Disable lines that must be updated. */
16546 for (i = 0; i < nrows_scrolled; ++i)
16547 (start_row + i)->enabled_p = 0;
16548
16549 /* Re-compute Y positions. */
16550 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16551 max_y = it.last_visible_y;
16552 for (row = start_row + nrows_scrolled;
16553 row < bottom_row;
16554 ++row)
16555 {
16556 row->y = it.current_y;
16557 row->visible_height = row->height;
16558
16559 if (row->y < min_y)
16560 row->visible_height -= min_y - row->y;
16561 if (row->y + row->height > max_y)
16562 row->visible_height -= row->y + row->height - max_y;
16563 if (row->fringe_bitmap_periodic_p)
16564 row->redraw_fringe_bitmaps_p = 1;
16565
16566 it.current_y += row->height;
16567
16568 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16569 last_reused_text_row = row;
16570 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16571 break;
16572 }
16573
16574 /* Disable lines in the current matrix which are now
16575 below the window. */
16576 for (++row; row < bottom_row; ++row)
16577 row->enabled_p = row->mode_line_p = 0;
16578 }
16579
16580 /* Update window_end_pos etc.; last_reused_text_row is the last
16581 reused row from the current matrix containing text, if any.
16582 The value of last_text_row is the last displayed line
16583 containing text. */
16584 if (last_reused_text_row)
16585 {
16586 w->window_end_bytepos
16587 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16588 wset_window_end_pos
16589 (w, make_number (Z
16590 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16591 wset_window_end_vpos
16592 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16593 w->current_matrix)));
16594 }
16595 else if (last_text_row)
16596 {
16597 w->window_end_bytepos
16598 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16599 wset_window_end_pos
16600 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16601 wset_window_end_vpos
16602 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16603 w->desired_matrix)));
16604 }
16605 else
16606 {
16607 /* This window must be completely empty. */
16608 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16609 wset_window_end_pos (w, make_number (Z - ZV));
16610 wset_window_end_vpos (w, make_number (0));
16611 }
16612 wset_window_end_valid (w, Qnil);
16613
16614 /* Update hint: don't try scrolling again in update_window. */
16615 w->desired_matrix->no_scrolling_p = 1;
16616
16617 #ifdef GLYPH_DEBUG
16618 debug_method_add (w, "try_window_reusing_current_matrix 1");
16619 #endif
16620 return 1;
16621 }
16622 else if (CHARPOS (new_start) > CHARPOS (start))
16623 {
16624 struct glyph_row *pt_row, *row;
16625 struct glyph_row *first_reusable_row;
16626 struct glyph_row *first_row_to_display;
16627 int dy;
16628 int yb = window_text_bottom_y (w);
16629
16630 /* Find the row starting at new_start, if there is one. Don't
16631 reuse a partially visible line at the end. */
16632 first_reusable_row = start_row;
16633 while (first_reusable_row->enabled_p
16634 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16635 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16636 < CHARPOS (new_start)))
16637 ++first_reusable_row;
16638
16639 /* Give up if there is no row to reuse. */
16640 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16641 || !first_reusable_row->enabled_p
16642 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16643 != CHARPOS (new_start)))
16644 return 0;
16645
16646 /* We can reuse fully visible rows beginning with
16647 first_reusable_row to the end of the window. Set
16648 first_row_to_display to the first row that cannot be reused.
16649 Set pt_row to the row containing point, if there is any. */
16650 pt_row = NULL;
16651 for (first_row_to_display = first_reusable_row;
16652 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16653 ++first_row_to_display)
16654 {
16655 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16656 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16657 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16658 && first_row_to_display->ends_at_zv_p
16659 && pt_row == NULL)))
16660 pt_row = first_row_to_display;
16661 }
16662
16663 /* Start displaying at the start of first_row_to_display. */
16664 eassert (first_row_to_display->y < yb);
16665 init_to_row_start (&it, w, first_row_to_display);
16666
16667 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16668 - start_vpos);
16669 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16670 - nrows_scrolled);
16671 it.current_y = (first_row_to_display->y - first_reusable_row->y
16672 + WINDOW_HEADER_LINE_HEIGHT (w));
16673
16674 /* Display lines beginning with first_row_to_display in the
16675 desired matrix. Set last_text_row to the last row displayed
16676 that displays text. */
16677 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16678 if (pt_row == NULL)
16679 w->cursor.vpos = -1;
16680 last_text_row = NULL;
16681 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16682 if (display_line (&it))
16683 last_text_row = it.glyph_row - 1;
16684
16685 /* If point is in a reused row, adjust y and vpos of the cursor
16686 position. */
16687 if (pt_row)
16688 {
16689 w->cursor.vpos -= nrows_scrolled;
16690 w->cursor.y -= first_reusable_row->y - start_row->y;
16691 }
16692
16693 /* Give up if point isn't in a row displayed or reused. (This
16694 also handles the case where w->cursor.vpos < nrows_scrolled
16695 after the calls to display_line, which can happen with scroll
16696 margins. See bug#1295.) */
16697 if (w->cursor.vpos < 0)
16698 {
16699 clear_glyph_matrix (w->desired_matrix);
16700 return 0;
16701 }
16702
16703 /* Scroll the display. */
16704 run.current_y = first_reusable_row->y;
16705 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16706 run.height = it.last_visible_y - run.current_y;
16707 dy = run.current_y - run.desired_y;
16708
16709 if (run.height)
16710 {
16711 update_begin (f);
16712 FRAME_RIF (f)->update_window_begin_hook (w);
16713 FRAME_RIF (f)->clear_window_mouse_face (w);
16714 FRAME_RIF (f)->scroll_run_hook (w, &run);
16715 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16716 update_end (f);
16717 }
16718
16719 /* Adjust Y positions of reused rows. */
16720 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16721 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16722 max_y = it.last_visible_y;
16723 for (row = first_reusable_row; row < first_row_to_display; ++row)
16724 {
16725 row->y -= dy;
16726 row->visible_height = row->height;
16727 if (row->y < min_y)
16728 row->visible_height -= min_y - row->y;
16729 if (row->y + row->height > max_y)
16730 row->visible_height -= row->y + row->height - max_y;
16731 if (row->fringe_bitmap_periodic_p)
16732 row->redraw_fringe_bitmaps_p = 1;
16733 }
16734
16735 /* Scroll the current matrix. */
16736 eassert (nrows_scrolled > 0);
16737 rotate_matrix (w->current_matrix,
16738 start_vpos,
16739 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16740 -nrows_scrolled);
16741
16742 /* Disable rows not reused. */
16743 for (row -= nrows_scrolled; row < bottom_row; ++row)
16744 row->enabled_p = 0;
16745
16746 /* Point may have moved to a different line, so we cannot assume that
16747 the previous cursor position is valid; locate the correct row. */
16748 if (pt_row)
16749 {
16750 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16751 row < bottom_row
16752 && PT >= MATRIX_ROW_END_CHARPOS (row)
16753 && !row->ends_at_zv_p;
16754 row++)
16755 {
16756 w->cursor.vpos++;
16757 w->cursor.y = row->y;
16758 }
16759 if (row < bottom_row)
16760 {
16761 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16762 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16763
16764 /* Can't use this optimization with bidi-reordered glyph
16765 rows, unless cursor is already at point. */
16766 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16767 {
16768 if (!(w->cursor.hpos >= 0
16769 && w->cursor.hpos < row->used[TEXT_AREA]
16770 && BUFFERP (glyph->object)
16771 && glyph->charpos == PT))
16772 return 0;
16773 }
16774 else
16775 for (; glyph < end
16776 && (!BUFFERP (glyph->object)
16777 || glyph->charpos < PT);
16778 glyph++)
16779 {
16780 w->cursor.hpos++;
16781 w->cursor.x += glyph->pixel_width;
16782 }
16783 }
16784 }
16785
16786 /* Adjust window end. A null value of last_text_row means that
16787 the window end is in reused rows which in turn means that
16788 only its vpos can have changed. */
16789 if (last_text_row)
16790 {
16791 w->window_end_bytepos
16792 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16793 wset_window_end_pos
16794 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16795 wset_window_end_vpos
16796 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16797 w->desired_matrix)));
16798 }
16799 else
16800 {
16801 wset_window_end_vpos
16802 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16803 }
16804
16805 wset_window_end_valid (w, Qnil);
16806 w->desired_matrix->no_scrolling_p = 1;
16807
16808 #ifdef GLYPH_DEBUG
16809 debug_method_add (w, "try_window_reusing_current_matrix 2");
16810 #endif
16811 return 1;
16812 }
16813
16814 return 0;
16815 }
16816
16817
16818 \f
16819 /************************************************************************
16820 Window redisplay reusing current matrix when buffer has changed
16821 ************************************************************************/
16822
16823 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16824 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16825 ptrdiff_t *, ptrdiff_t *);
16826 static struct glyph_row *
16827 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16828 struct glyph_row *);
16829
16830
16831 /* Return the last row in MATRIX displaying text. If row START is
16832 non-null, start searching with that row. IT gives the dimensions
16833 of the display. Value is null if matrix is empty; otherwise it is
16834 a pointer to the row found. */
16835
16836 static struct glyph_row *
16837 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16838 struct glyph_row *start)
16839 {
16840 struct glyph_row *row, *row_found;
16841
16842 /* Set row_found to the last row in IT->w's current matrix
16843 displaying text. The loop looks funny but think of partially
16844 visible lines. */
16845 row_found = NULL;
16846 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16847 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16848 {
16849 eassert (row->enabled_p);
16850 row_found = row;
16851 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16852 break;
16853 ++row;
16854 }
16855
16856 return row_found;
16857 }
16858
16859
16860 /* Return the last row in the current matrix of W that is not affected
16861 by changes at the start of current_buffer that occurred since W's
16862 current matrix was built. Value is null if no such row exists.
16863
16864 BEG_UNCHANGED us the number of characters unchanged at the start of
16865 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16866 first changed character in current_buffer. Characters at positions <
16867 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16868 when the current matrix was built. */
16869
16870 static struct glyph_row *
16871 find_last_unchanged_at_beg_row (struct window *w)
16872 {
16873 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16874 struct glyph_row *row;
16875 struct glyph_row *row_found = NULL;
16876 int yb = window_text_bottom_y (w);
16877
16878 /* Find the last row displaying unchanged text. */
16879 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16880 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16881 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16882 ++row)
16883 {
16884 if (/* If row ends before first_changed_pos, it is unchanged,
16885 except in some case. */
16886 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16887 /* When row ends in ZV and we write at ZV it is not
16888 unchanged. */
16889 && !row->ends_at_zv_p
16890 /* When first_changed_pos is the end of a continued line,
16891 row is not unchanged because it may be no longer
16892 continued. */
16893 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16894 && (row->continued_p
16895 || row->exact_window_width_line_p))
16896 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16897 needs to be recomputed, so don't consider this row as
16898 unchanged. This happens when the last line was
16899 bidi-reordered and was killed immediately before this
16900 redisplay cycle. In that case, ROW->end stores the
16901 buffer position of the first visual-order character of
16902 the killed text, which is now beyond ZV. */
16903 && CHARPOS (row->end.pos) <= ZV)
16904 row_found = row;
16905
16906 /* Stop if last visible row. */
16907 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16908 break;
16909 }
16910
16911 return row_found;
16912 }
16913
16914
16915 /* Find the first glyph row in the current matrix of W that is not
16916 affected by changes at the end of current_buffer since the
16917 time W's current matrix was built.
16918
16919 Return in *DELTA the number of chars by which buffer positions in
16920 unchanged text at the end of current_buffer must be adjusted.
16921
16922 Return in *DELTA_BYTES the corresponding number of bytes.
16923
16924 Value is null if no such row exists, i.e. all rows are affected by
16925 changes. */
16926
16927 static struct glyph_row *
16928 find_first_unchanged_at_end_row (struct window *w,
16929 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16930 {
16931 struct glyph_row *row;
16932 struct glyph_row *row_found = NULL;
16933
16934 *delta = *delta_bytes = 0;
16935
16936 /* Display must not have been paused, otherwise the current matrix
16937 is not up to date. */
16938 eassert (!NILP (w->window_end_valid));
16939
16940 /* A value of window_end_pos >= END_UNCHANGED means that the window
16941 end is in the range of changed text. If so, there is no
16942 unchanged row at the end of W's current matrix. */
16943 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16944 return NULL;
16945
16946 /* Set row to the last row in W's current matrix displaying text. */
16947 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16948
16949 /* If matrix is entirely empty, no unchanged row exists. */
16950 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16951 {
16952 /* The value of row is the last glyph row in the matrix having a
16953 meaningful buffer position in it. The end position of row
16954 corresponds to window_end_pos. This allows us to translate
16955 buffer positions in the current matrix to current buffer
16956 positions for characters not in changed text. */
16957 ptrdiff_t Z_old =
16958 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16959 ptrdiff_t Z_BYTE_old =
16960 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16961 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16962 struct glyph_row *first_text_row
16963 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16964
16965 *delta = Z - Z_old;
16966 *delta_bytes = Z_BYTE - Z_BYTE_old;
16967
16968 /* Set last_unchanged_pos to the buffer position of the last
16969 character in the buffer that has not been changed. Z is the
16970 index + 1 of the last character in current_buffer, i.e. by
16971 subtracting END_UNCHANGED we get the index of the last
16972 unchanged character, and we have to add BEG to get its buffer
16973 position. */
16974 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16975 last_unchanged_pos_old = last_unchanged_pos - *delta;
16976
16977 /* Search backward from ROW for a row displaying a line that
16978 starts at a minimum position >= last_unchanged_pos_old. */
16979 for (; row > first_text_row; --row)
16980 {
16981 /* This used to abort, but it can happen.
16982 It is ok to just stop the search instead here. KFS. */
16983 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16984 break;
16985
16986 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16987 row_found = row;
16988 }
16989 }
16990
16991 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16992
16993 return row_found;
16994 }
16995
16996
16997 /* Make sure that glyph rows in the current matrix of window W
16998 reference the same glyph memory as corresponding rows in the
16999 frame's frame matrix. This function is called after scrolling W's
17000 current matrix on a terminal frame in try_window_id and
17001 try_window_reusing_current_matrix. */
17002
17003 static void
17004 sync_frame_with_window_matrix_rows (struct window *w)
17005 {
17006 struct frame *f = XFRAME (w->frame);
17007 struct glyph_row *window_row, *window_row_end, *frame_row;
17008
17009 /* Preconditions: W must be a leaf window and full-width. Its frame
17010 must have a frame matrix. */
17011 eassert (NILP (w->hchild) && NILP (w->vchild));
17012 eassert (WINDOW_FULL_WIDTH_P (w));
17013 eassert (!FRAME_WINDOW_P (f));
17014
17015 /* If W is a full-width window, glyph pointers in W's current matrix
17016 have, by definition, to be the same as glyph pointers in the
17017 corresponding frame matrix. Note that frame matrices have no
17018 marginal areas (see build_frame_matrix). */
17019 window_row = w->current_matrix->rows;
17020 window_row_end = window_row + w->current_matrix->nrows;
17021 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17022 while (window_row < window_row_end)
17023 {
17024 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17025 struct glyph *end = window_row->glyphs[LAST_AREA];
17026
17027 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17028 frame_row->glyphs[TEXT_AREA] = start;
17029 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17030 frame_row->glyphs[LAST_AREA] = end;
17031
17032 /* Disable frame rows whose corresponding window rows have
17033 been disabled in try_window_id. */
17034 if (!window_row->enabled_p)
17035 frame_row->enabled_p = 0;
17036
17037 ++window_row, ++frame_row;
17038 }
17039 }
17040
17041
17042 /* Find the glyph row in window W containing CHARPOS. Consider all
17043 rows between START and END (not inclusive). END null means search
17044 all rows to the end of the display area of W. Value is the row
17045 containing CHARPOS or null. */
17046
17047 struct glyph_row *
17048 row_containing_pos (struct window *w, ptrdiff_t charpos,
17049 struct glyph_row *start, struct glyph_row *end, int dy)
17050 {
17051 struct glyph_row *row = start;
17052 struct glyph_row *best_row = NULL;
17053 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
17054 int last_y;
17055
17056 /* If we happen to start on a header-line, skip that. */
17057 if (row->mode_line_p)
17058 ++row;
17059
17060 if ((end && row >= end) || !row->enabled_p)
17061 return NULL;
17062
17063 last_y = window_text_bottom_y (w) - dy;
17064
17065 while (1)
17066 {
17067 /* Give up if we have gone too far. */
17068 if (end && row >= end)
17069 return NULL;
17070 /* This formerly returned if they were equal.
17071 I think that both quantities are of a "last plus one" type;
17072 if so, when they are equal, the row is within the screen. -- rms. */
17073 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17074 return NULL;
17075
17076 /* If it is in this row, return this row. */
17077 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17078 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17079 /* The end position of a row equals the start
17080 position of the next row. If CHARPOS is there, we
17081 would rather display it in the next line, except
17082 when this line ends in ZV. */
17083 && !row->ends_at_zv_p
17084 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17085 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17086 {
17087 struct glyph *g;
17088
17089 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17090 || (!best_row && !row->continued_p))
17091 return row;
17092 /* In bidi-reordered rows, there could be several rows
17093 occluding point, all of them belonging to the same
17094 continued line. We need to find the row which fits
17095 CHARPOS the best. */
17096 for (g = row->glyphs[TEXT_AREA];
17097 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17098 g++)
17099 {
17100 if (!STRINGP (g->object))
17101 {
17102 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17103 {
17104 mindif = eabs (g->charpos - charpos);
17105 best_row = row;
17106 /* Exact match always wins. */
17107 if (mindif == 0)
17108 return best_row;
17109 }
17110 }
17111 }
17112 }
17113 else if (best_row && !row->continued_p)
17114 return best_row;
17115 ++row;
17116 }
17117 }
17118
17119
17120 /* Try to redisplay window W by reusing its existing display. W's
17121 current matrix must be up to date when this function is called,
17122 i.e. window_end_valid must not be nil.
17123
17124 Value is
17125
17126 1 if display has been updated
17127 0 if otherwise unsuccessful
17128 -1 if redisplay with same window start is known not to succeed
17129
17130 The following steps are performed:
17131
17132 1. Find the last row in the current matrix of W that is not
17133 affected by changes at the start of current_buffer. If no such row
17134 is found, give up.
17135
17136 2. Find the first row in W's current matrix that is not affected by
17137 changes at the end of current_buffer. Maybe there is no such row.
17138
17139 3. Display lines beginning with the row + 1 found in step 1 to the
17140 row found in step 2 or, if step 2 didn't find a row, to the end of
17141 the window.
17142
17143 4. If cursor is not known to appear on the window, give up.
17144
17145 5. If display stopped at the row found in step 2, scroll the
17146 display and current matrix as needed.
17147
17148 6. Maybe display some lines at the end of W, if we must. This can
17149 happen under various circumstances, like a partially visible line
17150 becoming fully visible, or because newly displayed lines are displayed
17151 in smaller font sizes.
17152
17153 7. Update W's window end information. */
17154
17155 static int
17156 try_window_id (struct window *w)
17157 {
17158 struct frame *f = XFRAME (w->frame);
17159 struct glyph_matrix *current_matrix = w->current_matrix;
17160 struct glyph_matrix *desired_matrix = w->desired_matrix;
17161 struct glyph_row *last_unchanged_at_beg_row;
17162 struct glyph_row *first_unchanged_at_end_row;
17163 struct glyph_row *row;
17164 struct glyph_row *bottom_row;
17165 int bottom_vpos;
17166 struct it it;
17167 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17168 int dvpos, dy;
17169 struct text_pos start_pos;
17170 struct run run;
17171 int first_unchanged_at_end_vpos = 0;
17172 struct glyph_row *last_text_row, *last_text_row_at_end;
17173 struct text_pos start;
17174 ptrdiff_t first_changed_charpos, last_changed_charpos;
17175
17176 #ifdef GLYPH_DEBUG
17177 if (inhibit_try_window_id)
17178 return 0;
17179 #endif
17180
17181 /* This is handy for debugging. */
17182 #if 0
17183 #define GIVE_UP(X) \
17184 do { \
17185 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17186 return 0; \
17187 } while (0)
17188 #else
17189 #define GIVE_UP(X) return 0
17190 #endif
17191
17192 SET_TEXT_POS_FROM_MARKER (start, w->start);
17193
17194 /* Don't use this for mini-windows because these can show
17195 messages and mini-buffers, and we don't handle that here. */
17196 if (MINI_WINDOW_P (w))
17197 GIVE_UP (1);
17198
17199 /* This flag is used to prevent redisplay optimizations. */
17200 if (windows_or_buffers_changed || cursor_type_changed)
17201 GIVE_UP (2);
17202
17203 /* Verify that narrowing has not changed.
17204 Also verify that we were not told to prevent redisplay optimizations.
17205 It would be nice to further
17206 reduce the number of cases where this prevents try_window_id. */
17207 if (current_buffer->clip_changed
17208 || current_buffer->prevent_redisplay_optimizations_p)
17209 GIVE_UP (3);
17210
17211 /* Window must either use window-based redisplay or be full width. */
17212 if (!FRAME_WINDOW_P (f)
17213 && (!FRAME_LINE_INS_DEL_OK (f)
17214 || !WINDOW_FULL_WIDTH_P (w)))
17215 GIVE_UP (4);
17216
17217 /* Give up if point is known NOT to appear in W. */
17218 if (PT < CHARPOS (start))
17219 GIVE_UP (5);
17220
17221 /* Another way to prevent redisplay optimizations. */
17222 if (w->last_modified == 0)
17223 GIVE_UP (6);
17224
17225 /* Verify that window is not hscrolled. */
17226 if (w->hscroll != 0)
17227 GIVE_UP (7);
17228
17229 /* Verify that display wasn't paused. */
17230 if (NILP (w->window_end_valid))
17231 GIVE_UP (8);
17232
17233 /* Can't use this if highlighting a region because a cursor movement
17234 will do more than just set the cursor. */
17235 if (!NILP (Vtransient_mark_mode)
17236 && !NILP (BVAR (current_buffer, mark_active)))
17237 GIVE_UP (9);
17238
17239 /* Likewise if highlighting trailing whitespace. */
17240 if (!NILP (Vshow_trailing_whitespace))
17241 GIVE_UP (11);
17242
17243 /* Likewise if showing a region. */
17244 if (!NILP (w->region_showing))
17245 GIVE_UP (10);
17246
17247 /* Can't use this if overlay arrow position and/or string have
17248 changed. */
17249 if (overlay_arrows_changed_p ())
17250 GIVE_UP (12);
17251
17252 /* When word-wrap is on, adding a space to the first word of a
17253 wrapped line can change the wrap position, altering the line
17254 above it. It might be worthwhile to handle this more
17255 intelligently, but for now just redisplay from scratch. */
17256 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17257 GIVE_UP (21);
17258
17259 /* Under bidi reordering, adding or deleting a character in the
17260 beginning of a paragraph, before the first strong directional
17261 character, can change the base direction of the paragraph (unless
17262 the buffer specifies a fixed paragraph direction), which will
17263 require to redisplay the whole paragraph. It might be worthwhile
17264 to find the paragraph limits and widen the range of redisplayed
17265 lines to that, but for now just give up this optimization and
17266 redisplay from scratch. */
17267 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17268 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17269 GIVE_UP (22);
17270
17271 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17272 only if buffer has really changed. The reason is that the gap is
17273 initially at Z for freshly visited files. The code below would
17274 set end_unchanged to 0 in that case. */
17275 if (MODIFF > SAVE_MODIFF
17276 /* This seems to happen sometimes after saving a buffer. */
17277 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17278 {
17279 if (GPT - BEG < BEG_UNCHANGED)
17280 BEG_UNCHANGED = GPT - BEG;
17281 if (Z - GPT < END_UNCHANGED)
17282 END_UNCHANGED = Z - GPT;
17283 }
17284
17285 /* The position of the first and last character that has been changed. */
17286 first_changed_charpos = BEG + BEG_UNCHANGED;
17287 last_changed_charpos = Z - END_UNCHANGED;
17288
17289 /* If window starts after a line end, and the last change is in
17290 front of that newline, then changes don't affect the display.
17291 This case happens with stealth-fontification. Note that although
17292 the display is unchanged, glyph positions in the matrix have to
17293 be adjusted, of course. */
17294 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17295 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17296 && ((last_changed_charpos < CHARPOS (start)
17297 && CHARPOS (start) == BEGV)
17298 || (last_changed_charpos < CHARPOS (start) - 1
17299 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17300 {
17301 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17302 struct glyph_row *r0;
17303
17304 /* Compute how many chars/bytes have been added to or removed
17305 from the buffer. */
17306 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17307 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17308 Z_delta = Z - Z_old;
17309 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17310
17311 /* Give up if PT is not in the window. Note that it already has
17312 been checked at the start of try_window_id that PT is not in
17313 front of the window start. */
17314 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17315 GIVE_UP (13);
17316
17317 /* If window start is unchanged, we can reuse the whole matrix
17318 as is, after adjusting glyph positions. No need to compute
17319 the window end again, since its offset from Z hasn't changed. */
17320 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17321 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17322 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17323 /* PT must not be in a partially visible line. */
17324 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17325 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17326 {
17327 /* Adjust positions in the glyph matrix. */
17328 if (Z_delta || Z_delta_bytes)
17329 {
17330 struct glyph_row *r1
17331 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17332 increment_matrix_positions (w->current_matrix,
17333 MATRIX_ROW_VPOS (r0, current_matrix),
17334 MATRIX_ROW_VPOS (r1, current_matrix),
17335 Z_delta, Z_delta_bytes);
17336 }
17337
17338 /* Set the cursor. */
17339 row = row_containing_pos (w, PT, r0, NULL, 0);
17340 if (row)
17341 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17342 else
17343 abort ();
17344 return 1;
17345 }
17346 }
17347
17348 /* Handle the case that changes are all below what is displayed in
17349 the window, and that PT is in the window. This shortcut cannot
17350 be taken if ZV is visible in the window, and text has been added
17351 there that is visible in the window. */
17352 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17353 /* ZV is not visible in the window, or there are no
17354 changes at ZV, actually. */
17355 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17356 || first_changed_charpos == last_changed_charpos))
17357 {
17358 struct glyph_row *r0;
17359
17360 /* Give up if PT is not in the window. Note that it already has
17361 been checked at the start of try_window_id that PT is not in
17362 front of the window start. */
17363 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17364 GIVE_UP (14);
17365
17366 /* If window start is unchanged, we can reuse the whole matrix
17367 as is, without changing glyph positions since no text has
17368 been added/removed in front of the window end. */
17369 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17370 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17371 /* PT must not be in a partially visible line. */
17372 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17373 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17374 {
17375 /* We have to compute the window end anew since text
17376 could have been added/removed after it. */
17377 wset_window_end_pos
17378 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17379 w->window_end_bytepos
17380 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17381
17382 /* Set the cursor. */
17383 row = row_containing_pos (w, PT, r0, NULL, 0);
17384 if (row)
17385 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17386 else
17387 abort ();
17388 return 2;
17389 }
17390 }
17391
17392 /* Give up if window start is in the changed area.
17393
17394 The condition used to read
17395
17396 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17397
17398 but why that was tested escapes me at the moment. */
17399 if (CHARPOS (start) >= first_changed_charpos
17400 && CHARPOS (start) <= last_changed_charpos)
17401 GIVE_UP (15);
17402
17403 /* Check that window start agrees with the start of the first glyph
17404 row in its current matrix. Check this after we know the window
17405 start is not in changed text, otherwise positions would not be
17406 comparable. */
17407 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17408 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17409 GIVE_UP (16);
17410
17411 /* Give up if the window ends in strings. Overlay strings
17412 at the end are difficult to handle, so don't try. */
17413 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17414 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17415 GIVE_UP (20);
17416
17417 /* Compute the position at which we have to start displaying new
17418 lines. Some of the lines at the top of the window might be
17419 reusable because they are not displaying changed text. Find the
17420 last row in W's current matrix not affected by changes at the
17421 start of current_buffer. Value is null if changes start in the
17422 first line of window. */
17423 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17424 if (last_unchanged_at_beg_row)
17425 {
17426 /* Avoid starting to display in the middle of a character, a TAB
17427 for instance. This is easier than to set up the iterator
17428 exactly, and it's not a frequent case, so the additional
17429 effort wouldn't really pay off. */
17430 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17431 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17432 && last_unchanged_at_beg_row > w->current_matrix->rows)
17433 --last_unchanged_at_beg_row;
17434
17435 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17436 GIVE_UP (17);
17437
17438 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17439 GIVE_UP (18);
17440 start_pos = it.current.pos;
17441
17442 /* Start displaying new lines in the desired matrix at the same
17443 vpos we would use in the current matrix, i.e. below
17444 last_unchanged_at_beg_row. */
17445 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17446 current_matrix);
17447 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17448 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17449
17450 eassert (it.hpos == 0 && it.current_x == 0);
17451 }
17452 else
17453 {
17454 /* There are no reusable lines at the start of the window.
17455 Start displaying in the first text line. */
17456 start_display (&it, w, start);
17457 it.vpos = it.first_vpos;
17458 start_pos = it.current.pos;
17459 }
17460
17461 /* Find the first row that is not affected by changes at the end of
17462 the buffer. Value will be null if there is no unchanged row, in
17463 which case we must redisplay to the end of the window. delta
17464 will be set to the value by which buffer positions beginning with
17465 first_unchanged_at_end_row have to be adjusted due to text
17466 changes. */
17467 first_unchanged_at_end_row
17468 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17469 IF_DEBUG (debug_delta = delta);
17470 IF_DEBUG (debug_delta_bytes = delta_bytes);
17471
17472 /* Set stop_pos to the buffer position up to which we will have to
17473 display new lines. If first_unchanged_at_end_row != NULL, this
17474 is the buffer position of the start of the line displayed in that
17475 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17476 that we don't stop at a buffer position. */
17477 stop_pos = 0;
17478 if (first_unchanged_at_end_row)
17479 {
17480 eassert (last_unchanged_at_beg_row == NULL
17481 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17482
17483 /* If this is a continuation line, move forward to the next one
17484 that isn't. Changes in lines above affect this line.
17485 Caution: this may move first_unchanged_at_end_row to a row
17486 not displaying text. */
17487 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17488 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17489 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17490 < it.last_visible_y))
17491 ++first_unchanged_at_end_row;
17492
17493 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17494 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17495 >= it.last_visible_y))
17496 first_unchanged_at_end_row = NULL;
17497 else
17498 {
17499 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17500 + delta);
17501 first_unchanged_at_end_vpos
17502 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17503 eassert (stop_pos >= Z - END_UNCHANGED);
17504 }
17505 }
17506 else if (last_unchanged_at_beg_row == NULL)
17507 GIVE_UP (19);
17508
17509
17510 #ifdef GLYPH_DEBUG
17511
17512 /* Either there is no unchanged row at the end, or the one we have
17513 now displays text. This is a necessary condition for the window
17514 end pos calculation at the end of this function. */
17515 eassert (first_unchanged_at_end_row == NULL
17516 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17517
17518 debug_last_unchanged_at_beg_vpos
17519 = (last_unchanged_at_beg_row
17520 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17521 : -1);
17522 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17523
17524 #endif /* GLYPH_DEBUG */
17525
17526
17527 /* Display new lines. Set last_text_row to the last new line
17528 displayed which has text on it, i.e. might end up as being the
17529 line where the window_end_vpos is. */
17530 w->cursor.vpos = -1;
17531 last_text_row = NULL;
17532 overlay_arrow_seen = 0;
17533 while (it.current_y < it.last_visible_y
17534 && !fonts_changed_p
17535 && (first_unchanged_at_end_row == NULL
17536 || IT_CHARPOS (it) < stop_pos))
17537 {
17538 if (display_line (&it))
17539 last_text_row = it.glyph_row - 1;
17540 }
17541
17542 if (fonts_changed_p)
17543 return -1;
17544
17545
17546 /* Compute differences in buffer positions, y-positions etc. for
17547 lines reused at the bottom of the window. Compute what we can
17548 scroll. */
17549 if (first_unchanged_at_end_row
17550 /* No lines reused because we displayed everything up to the
17551 bottom of the window. */
17552 && it.current_y < it.last_visible_y)
17553 {
17554 dvpos = (it.vpos
17555 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17556 current_matrix));
17557 dy = it.current_y - first_unchanged_at_end_row->y;
17558 run.current_y = first_unchanged_at_end_row->y;
17559 run.desired_y = run.current_y + dy;
17560 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17561 }
17562 else
17563 {
17564 delta = delta_bytes = dvpos = dy
17565 = run.current_y = run.desired_y = run.height = 0;
17566 first_unchanged_at_end_row = NULL;
17567 }
17568 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17569
17570
17571 /* Find the cursor if not already found. We have to decide whether
17572 PT will appear on this window (it sometimes doesn't, but this is
17573 not a very frequent case.) This decision has to be made before
17574 the current matrix is altered. A value of cursor.vpos < 0 means
17575 that PT is either in one of the lines beginning at
17576 first_unchanged_at_end_row or below the window. Don't care for
17577 lines that might be displayed later at the window end; as
17578 mentioned, this is not a frequent case. */
17579 if (w->cursor.vpos < 0)
17580 {
17581 /* Cursor in unchanged rows at the top? */
17582 if (PT < CHARPOS (start_pos)
17583 && last_unchanged_at_beg_row)
17584 {
17585 row = row_containing_pos (w, PT,
17586 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17587 last_unchanged_at_beg_row + 1, 0);
17588 if (row)
17589 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17590 }
17591
17592 /* Start from first_unchanged_at_end_row looking for PT. */
17593 else if (first_unchanged_at_end_row)
17594 {
17595 row = row_containing_pos (w, PT - delta,
17596 first_unchanged_at_end_row, NULL, 0);
17597 if (row)
17598 set_cursor_from_row (w, row, w->current_matrix, delta,
17599 delta_bytes, dy, dvpos);
17600 }
17601
17602 /* Give up if cursor was not found. */
17603 if (w->cursor.vpos < 0)
17604 {
17605 clear_glyph_matrix (w->desired_matrix);
17606 return -1;
17607 }
17608 }
17609
17610 /* Don't let the cursor end in the scroll margins. */
17611 {
17612 int this_scroll_margin, cursor_height;
17613
17614 this_scroll_margin =
17615 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17616 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17617 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17618
17619 if ((w->cursor.y < this_scroll_margin
17620 && CHARPOS (start) > BEGV)
17621 /* Old redisplay didn't take scroll margin into account at the bottom,
17622 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17623 || (w->cursor.y + (make_cursor_line_fully_visible_p
17624 ? cursor_height + this_scroll_margin
17625 : 1)) > it.last_visible_y)
17626 {
17627 w->cursor.vpos = -1;
17628 clear_glyph_matrix (w->desired_matrix);
17629 return -1;
17630 }
17631 }
17632
17633 /* Scroll the display. Do it before changing the current matrix so
17634 that xterm.c doesn't get confused about where the cursor glyph is
17635 found. */
17636 if (dy && run.height)
17637 {
17638 update_begin (f);
17639
17640 if (FRAME_WINDOW_P (f))
17641 {
17642 FRAME_RIF (f)->update_window_begin_hook (w);
17643 FRAME_RIF (f)->clear_window_mouse_face (w);
17644 FRAME_RIF (f)->scroll_run_hook (w, &run);
17645 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17646 }
17647 else
17648 {
17649 /* Terminal frame. In this case, dvpos gives the number of
17650 lines to scroll by; dvpos < 0 means scroll up. */
17651 int from_vpos
17652 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17653 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17654 int end = (WINDOW_TOP_EDGE_LINE (w)
17655 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17656 + window_internal_height (w));
17657
17658 #if defined (HAVE_GPM) || defined (MSDOS)
17659 x_clear_window_mouse_face (w);
17660 #endif
17661 /* Perform the operation on the screen. */
17662 if (dvpos > 0)
17663 {
17664 /* Scroll last_unchanged_at_beg_row to the end of the
17665 window down dvpos lines. */
17666 set_terminal_window (f, end);
17667
17668 /* On dumb terminals delete dvpos lines at the end
17669 before inserting dvpos empty lines. */
17670 if (!FRAME_SCROLL_REGION_OK (f))
17671 ins_del_lines (f, end - dvpos, -dvpos);
17672
17673 /* Insert dvpos empty lines in front of
17674 last_unchanged_at_beg_row. */
17675 ins_del_lines (f, from, dvpos);
17676 }
17677 else if (dvpos < 0)
17678 {
17679 /* Scroll up last_unchanged_at_beg_vpos to the end of
17680 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17681 set_terminal_window (f, end);
17682
17683 /* Delete dvpos lines in front of
17684 last_unchanged_at_beg_vpos. ins_del_lines will set
17685 the cursor to the given vpos and emit |dvpos| delete
17686 line sequences. */
17687 ins_del_lines (f, from + dvpos, dvpos);
17688
17689 /* On a dumb terminal insert dvpos empty lines at the
17690 end. */
17691 if (!FRAME_SCROLL_REGION_OK (f))
17692 ins_del_lines (f, end + dvpos, -dvpos);
17693 }
17694
17695 set_terminal_window (f, 0);
17696 }
17697
17698 update_end (f);
17699 }
17700
17701 /* Shift reused rows of the current matrix to the right position.
17702 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17703 text. */
17704 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17705 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17706 if (dvpos < 0)
17707 {
17708 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17709 bottom_vpos, dvpos);
17710 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17711 bottom_vpos, 0);
17712 }
17713 else if (dvpos > 0)
17714 {
17715 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17716 bottom_vpos, dvpos);
17717 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17718 first_unchanged_at_end_vpos + dvpos, 0);
17719 }
17720
17721 /* For frame-based redisplay, make sure that current frame and window
17722 matrix are in sync with respect to glyph memory. */
17723 if (!FRAME_WINDOW_P (f))
17724 sync_frame_with_window_matrix_rows (w);
17725
17726 /* Adjust buffer positions in reused rows. */
17727 if (delta || delta_bytes)
17728 increment_matrix_positions (current_matrix,
17729 first_unchanged_at_end_vpos + dvpos,
17730 bottom_vpos, delta, delta_bytes);
17731
17732 /* Adjust Y positions. */
17733 if (dy)
17734 shift_glyph_matrix (w, current_matrix,
17735 first_unchanged_at_end_vpos + dvpos,
17736 bottom_vpos, dy);
17737
17738 if (first_unchanged_at_end_row)
17739 {
17740 first_unchanged_at_end_row += dvpos;
17741 if (first_unchanged_at_end_row->y >= it.last_visible_y
17742 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17743 first_unchanged_at_end_row = NULL;
17744 }
17745
17746 /* If scrolling up, there may be some lines to display at the end of
17747 the window. */
17748 last_text_row_at_end = NULL;
17749 if (dy < 0)
17750 {
17751 /* Scrolling up can leave for example a partially visible line
17752 at the end of the window to be redisplayed. */
17753 /* Set last_row to the glyph row in the current matrix where the
17754 window end line is found. It has been moved up or down in
17755 the matrix by dvpos. */
17756 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17757 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17758
17759 /* If last_row is the window end line, it should display text. */
17760 eassert (last_row->displays_text_p);
17761
17762 /* If window end line was partially visible before, begin
17763 displaying at that line. Otherwise begin displaying with the
17764 line following it. */
17765 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17766 {
17767 init_to_row_start (&it, w, last_row);
17768 it.vpos = last_vpos;
17769 it.current_y = last_row->y;
17770 }
17771 else
17772 {
17773 init_to_row_end (&it, w, last_row);
17774 it.vpos = 1 + last_vpos;
17775 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17776 ++last_row;
17777 }
17778
17779 /* We may start in a continuation line. If so, we have to
17780 get the right continuation_lines_width and current_x. */
17781 it.continuation_lines_width = last_row->continuation_lines_width;
17782 it.hpos = it.current_x = 0;
17783
17784 /* Display the rest of the lines at the window end. */
17785 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17786 while (it.current_y < it.last_visible_y
17787 && !fonts_changed_p)
17788 {
17789 /* Is it always sure that the display agrees with lines in
17790 the current matrix? I don't think so, so we mark rows
17791 displayed invalid in the current matrix by setting their
17792 enabled_p flag to zero. */
17793 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17794 if (display_line (&it))
17795 last_text_row_at_end = it.glyph_row - 1;
17796 }
17797 }
17798
17799 /* Update window_end_pos and window_end_vpos. */
17800 if (first_unchanged_at_end_row
17801 && !last_text_row_at_end)
17802 {
17803 /* Window end line if one of the preserved rows from the current
17804 matrix. Set row to the last row displaying text in current
17805 matrix starting at first_unchanged_at_end_row, after
17806 scrolling. */
17807 eassert (first_unchanged_at_end_row->displays_text_p);
17808 row = find_last_row_displaying_text (w->current_matrix, &it,
17809 first_unchanged_at_end_row);
17810 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17811
17812 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17813 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17814 wset_window_end_vpos
17815 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17816 eassert (w->window_end_bytepos >= 0);
17817 IF_DEBUG (debug_method_add (w, "A"));
17818 }
17819 else if (last_text_row_at_end)
17820 {
17821 wset_window_end_pos
17822 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17823 w->window_end_bytepos
17824 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17825 wset_window_end_vpos
17826 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17827 desired_matrix)));
17828 eassert (w->window_end_bytepos >= 0);
17829 IF_DEBUG (debug_method_add (w, "B"));
17830 }
17831 else if (last_text_row)
17832 {
17833 /* We have displayed either to the end of the window or at the
17834 end of the window, i.e. the last row with text is to be found
17835 in the desired matrix. */
17836 wset_window_end_pos
17837 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17838 w->window_end_bytepos
17839 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17840 wset_window_end_vpos
17841 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17842 eassert (w->window_end_bytepos >= 0);
17843 }
17844 else if (first_unchanged_at_end_row == NULL
17845 && last_text_row == NULL
17846 && last_text_row_at_end == NULL)
17847 {
17848 /* Displayed to end of window, but no line containing text was
17849 displayed. Lines were deleted at the end of the window. */
17850 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17851 int vpos = XFASTINT (w->window_end_vpos);
17852 struct glyph_row *current_row = current_matrix->rows + vpos;
17853 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17854
17855 for (row = NULL;
17856 row == NULL && vpos >= first_vpos;
17857 --vpos, --current_row, --desired_row)
17858 {
17859 if (desired_row->enabled_p)
17860 {
17861 if (desired_row->displays_text_p)
17862 row = desired_row;
17863 }
17864 else if (current_row->displays_text_p)
17865 row = current_row;
17866 }
17867
17868 eassert (row != NULL);
17869 wset_window_end_vpos (w, make_number (vpos + 1));
17870 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17871 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17872 eassert (w->window_end_bytepos >= 0);
17873 IF_DEBUG (debug_method_add (w, "C"));
17874 }
17875 else
17876 abort ();
17877
17878 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17879 debug_end_vpos = XFASTINT (w->window_end_vpos));
17880
17881 /* Record that display has not been completed. */
17882 wset_window_end_valid (w, Qnil);
17883 w->desired_matrix->no_scrolling_p = 1;
17884 return 3;
17885
17886 #undef GIVE_UP
17887 }
17888
17889
17890 \f
17891 /***********************************************************************
17892 More debugging support
17893 ***********************************************************************/
17894
17895 #ifdef GLYPH_DEBUG
17896
17897 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17898 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17899 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17900
17901
17902 /* Dump the contents of glyph matrix MATRIX on stderr.
17903
17904 GLYPHS 0 means don't show glyph contents.
17905 GLYPHS 1 means show glyphs in short form
17906 GLYPHS > 1 means show glyphs in long form. */
17907
17908 void
17909 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17910 {
17911 int i;
17912 for (i = 0; i < matrix->nrows; ++i)
17913 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17914 }
17915
17916
17917 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17918 the glyph row and area where the glyph comes from. */
17919
17920 void
17921 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17922 {
17923 if (glyph->type == CHAR_GLYPH)
17924 {
17925 fprintf (stderr,
17926 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17927 glyph - row->glyphs[TEXT_AREA],
17928 'C',
17929 glyph->charpos,
17930 (BUFFERP (glyph->object)
17931 ? 'B'
17932 : (STRINGP (glyph->object)
17933 ? 'S'
17934 : '-')),
17935 glyph->pixel_width,
17936 glyph->u.ch,
17937 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17938 ? glyph->u.ch
17939 : '.'),
17940 glyph->face_id,
17941 glyph->left_box_line_p,
17942 glyph->right_box_line_p);
17943 }
17944 else if (glyph->type == STRETCH_GLYPH)
17945 {
17946 fprintf (stderr,
17947 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17948 glyph - row->glyphs[TEXT_AREA],
17949 'S',
17950 glyph->charpos,
17951 (BUFFERP (glyph->object)
17952 ? 'B'
17953 : (STRINGP (glyph->object)
17954 ? 'S'
17955 : '-')),
17956 glyph->pixel_width,
17957 0,
17958 '.',
17959 glyph->face_id,
17960 glyph->left_box_line_p,
17961 glyph->right_box_line_p);
17962 }
17963 else if (glyph->type == IMAGE_GLYPH)
17964 {
17965 fprintf (stderr,
17966 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17967 glyph - row->glyphs[TEXT_AREA],
17968 'I',
17969 glyph->charpos,
17970 (BUFFERP (glyph->object)
17971 ? 'B'
17972 : (STRINGP (glyph->object)
17973 ? 'S'
17974 : '-')),
17975 glyph->pixel_width,
17976 glyph->u.img_id,
17977 '.',
17978 glyph->face_id,
17979 glyph->left_box_line_p,
17980 glyph->right_box_line_p);
17981 }
17982 else if (glyph->type == COMPOSITE_GLYPH)
17983 {
17984 fprintf (stderr,
17985 " %5td %4c %6"pI"d %c %3d 0x%05x",
17986 glyph - row->glyphs[TEXT_AREA],
17987 '+',
17988 glyph->charpos,
17989 (BUFFERP (glyph->object)
17990 ? 'B'
17991 : (STRINGP (glyph->object)
17992 ? 'S'
17993 : '-')),
17994 glyph->pixel_width,
17995 glyph->u.cmp.id);
17996 if (glyph->u.cmp.automatic)
17997 fprintf (stderr,
17998 "[%d-%d]",
17999 glyph->slice.cmp.from, glyph->slice.cmp.to);
18000 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18001 glyph->face_id,
18002 glyph->left_box_line_p,
18003 glyph->right_box_line_p);
18004 }
18005 }
18006
18007
18008 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18009 GLYPHS 0 means don't show glyph contents.
18010 GLYPHS 1 means show glyphs in short form
18011 GLYPHS > 1 means show glyphs in long form. */
18012
18013 void
18014 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18015 {
18016 if (glyphs != 1)
18017 {
18018 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18019 fprintf (stderr, "======================================================================\n");
18020
18021 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18022 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18023 vpos,
18024 MATRIX_ROW_START_CHARPOS (row),
18025 MATRIX_ROW_END_CHARPOS (row),
18026 row->used[TEXT_AREA],
18027 row->contains_overlapping_glyphs_p,
18028 row->enabled_p,
18029 row->truncated_on_left_p,
18030 row->truncated_on_right_p,
18031 row->continued_p,
18032 MATRIX_ROW_CONTINUATION_LINE_P (row),
18033 row->displays_text_p,
18034 row->ends_at_zv_p,
18035 row->fill_line_p,
18036 row->ends_in_middle_of_char_p,
18037 row->starts_in_middle_of_char_p,
18038 row->mouse_face_p,
18039 row->x,
18040 row->y,
18041 row->pixel_width,
18042 row->height,
18043 row->visible_height,
18044 row->ascent,
18045 row->phys_ascent);
18046 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
18047 row->end.overlay_string_index,
18048 row->continuation_lines_width);
18049 fprintf (stderr, "%9"pI"d %5"pI"d\n",
18050 CHARPOS (row->start.string_pos),
18051 CHARPOS (row->end.string_pos));
18052 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
18053 row->end.dpvec_index);
18054 }
18055
18056 if (glyphs > 1)
18057 {
18058 int area;
18059
18060 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18061 {
18062 struct glyph *glyph = row->glyphs[area];
18063 struct glyph *glyph_end = glyph + row->used[area];
18064
18065 /* Glyph for a line end in text. */
18066 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18067 ++glyph_end;
18068
18069 if (glyph < glyph_end)
18070 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
18071
18072 for (; glyph < glyph_end; ++glyph)
18073 dump_glyph (row, glyph, area);
18074 }
18075 }
18076 else if (glyphs == 1)
18077 {
18078 int area;
18079
18080 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18081 {
18082 char *s = alloca (row->used[area] + 1);
18083 int i;
18084
18085 for (i = 0; i < row->used[area]; ++i)
18086 {
18087 struct glyph *glyph = row->glyphs[area] + i;
18088 if (glyph->type == CHAR_GLYPH
18089 && glyph->u.ch < 0x80
18090 && glyph->u.ch >= ' ')
18091 s[i] = glyph->u.ch;
18092 else
18093 s[i] = '.';
18094 }
18095
18096 s[i] = '\0';
18097 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18098 }
18099 }
18100 }
18101
18102
18103 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18104 Sdump_glyph_matrix, 0, 1, "p",
18105 doc: /* Dump the current matrix of the selected window to stderr.
18106 Shows contents of glyph row structures. With non-nil
18107 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18108 glyphs in short form, otherwise show glyphs in long form. */)
18109 (Lisp_Object glyphs)
18110 {
18111 struct window *w = XWINDOW (selected_window);
18112 struct buffer *buffer = XBUFFER (w->buffer);
18113
18114 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18115 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18116 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18117 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18118 fprintf (stderr, "=============================================\n");
18119 dump_glyph_matrix (w->current_matrix,
18120 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18121 return Qnil;
18122 }
18123
18124
18125 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18126 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18127 (void)
18128 {
18129 struct frame *f = XFRAME (selected_frame);
18130 dump_glyph_matrix (f->current_matrix, 1);
18131 return Qnil;
18132 }
18133
18134
18135 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18136 doc: /* Dump glyph row ROW to stderr.
18137 GLYPH 0 means don't dump glyphs.
18138 GLYPH 1 means dump glyphs in short form.
18139 GLYPH > 1 or omitted means dump glyphs in long form. */)
18140 (Lisp_Object row, Lisp_Object glyphs)
18141 {
18142 struct glyph_matrix *matrix;
18143 EMACS_INT vpos;
18144
18145 CHECK_NUMBER (row);
18146 matrix = XWINDOW (selected_window)->current_matrix;
18147 vpos = XINT (row);
18148 if (vpos >= 0 && vpos < matrix->nrows)
18149 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18150 vpos,
18151 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18152 return Qnil;
18153 }
18154
18155
18156 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18157 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18158 GLYPH 0 means don't dump glyphs.
18159 GLYPH 1 means dump glyphs in short form.
18160 GLYPH > 1 or omitted means dump glyphs in long form. */)
18161 (Lisp_Object row, Lisp_Object glyphs)
18162 {
18163 struct frame *sf = SELECTED_FRAME ();
18164 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18165 EMACS_INT vpos;
18166
18167 CHECK_NUMBER (row);
18168 vpos = XINT (row);
18169 if (vpos >= 0 && vpos < m->nrows)
18170 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18171 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18172 return Qnil;
18173 }
18174
18175
18176 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18177 doc: /* Toggle tracing of redisplay.
18178 With ARG, turn tracing on if and only if ARG is positive. */)
18179 (Lisp_Object arg)
18180 {
18181 if (NILP (arg))
18182 trace_redisplay_p = !trace_redisplay_p;
18183 else
18184 {
18185 arg = Fprefix_numeric_value (arg);
18186 trace_redisplay_p = XINT (arg) > 0;
18187 }
18188
18189 return Qnil;
18190 }
18191
18192
18193 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18194 doc: /* Like `format', but print result to stderr.
18195 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18196 (ptrdiff_t nargs, Lisp_Object *args)
18197 {
18198 Lisp_Object s = Fformat (nargs, args);
18199 fprintf (stderr, "%s", SDATA (s));
18200 return Qnil;
18201 }
18202
18203 #endif /* GLYPH_DEBUG */
18204
18205
18206 \f
18207 /***********************************************************************
18208 Building Desired Matrix Rows
18209 ***********************************************************************/
18210
18211 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18212 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18213
18214 static struct glyph_row *
18215 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18216 {
18217 struct frame *f = XFRAME (WINDOW_FRAME (w));
18218 struct buffer *buffer = XBUFFER (w->buffer);
18219 struct buffer *old = current_buffer;
18220 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18221 int arrow_len = SCHARS (overlay_arrow_string);
18222 const unsigned char *arrow_end = arrow_string + arrow_len;
18223 const unsigned char *p;
18224 struct it it;
18225 int multibyte_p;
18226 int n_glyphs_before;
18227
18228 set_buffer_temp (buffer);
18229 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18230 it.glyph_row->used[TEXT_AREA] = 0;
18231 SET_TEXT_POS (it.position, 0, 0);
18232
18233 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18234 p = arrow_string;
18235 while (p < arrow_end)
18236 {
18237 Lisp_Object face, ilisp;
18238
18239 /* Get the next character. */
18240 if (multibyte_p)
18241 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18242 else
18243 {
18244 it.c = it.char_to_display = *p, it.len = 1;
18245 if (! ASCII_CHAR_P (it.c))
18246 it.char_to_display = BYTE8_TO_CHAR (it.c);
18247 }
18248 p += it.len;
18249
18250 /* Get its face. */
18251 ilisp = make_number (p - arrow_string);
18252 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18253 it.face_id = compute_char_face (f, it.char_to_display, face);
18254
18255 /* Compute its width, get its glyphs. */
18256 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18257 SET_TEXT_POS (it.position, -1, -1);
18258 PRODUCE_GLYPHS (&it);
18259
18260 /* If this character doesn't fit any more in the line, we have
18261 to remove some glyphs. */
18262 if (it.current_x > it.last_visible_x)
18263 {
18264 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18265 break;
18266 }
18267 }
18268
18269 set_buffer_temp (old);
18270 return it.glyph_row;
18271 }
18272
18273
18274 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18275 glyphs to insert is determined by produce_special_glyphs. */
18276
18277 static void
18278 insert_left_trunc_glyphs (struct it *it)
18279 {
18280 struct it truncate_it;
18281 struct glyph *from, *end, *to, *toend;
18282
18283 eassert (!FRAME_WINDOW_P (it->f)
18284 || (!it->glyph_row->reversed_p
18285 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18286 || (it->glyph_row->reversed_p
18287 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18288
18289 /* Get the truncation glyphs. */
18290 truncate_it = *it;
18291 truncate_it.current_x = 0;
18292 truncate_it.face_id = DEFAULT_FACE_ID;
18293 truncate_it.glyph_row = &scratch_glyph_row;
18294 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18295 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18296 truncate_it.object = make_number (0);
18297 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18298
18299 /* Overwrite glyphs from IT with truncation glyphs. */
18300 if (!it->glyph_row->reversed_p)
18301 {
18302 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18303
18304 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18305 end = from + tused;
18306 to = it->glyph_row->glyphs[TEXT_AREA];
18307 toend = to + it->glyph_row->used[TEXT_AREA];
18308 if (FRAME_WINDOW_P (it->f))
18309 {
18310 /* On GUI frames, when variable-size fonts are displayed,
18311 the truncation glyphs may need more pixels than the row's
18312 glyphs they overwrite. We overwrite more glyphs to free
18313 enough screen real estate, and enlarge the stretch glyph
18314 on the right (see display_line), if there is one, to
18315 preserve the screen position of the truncation glyphs on
18316 the right. */
18317 int w = 0;
18318 struct glyph *g = to;
18319 short used;
18320
18321 /* The first glyph could be partially visible, in which case
18322 it->glyph_row->x will be negative. But we want the left
18323 truncation glyphs to be aligned at the left margin of the
18324 window, so we override the x coordinate at which the row
18325 will begin. */
18326 it->glyph_row->x = 0;
18327 while (g < toend && w < it->truncation_pixel_width)
18328 {
18329 w += g->pixel_width;
18330 ++g;
18331 }
18332 if (g - to - tused > 0)
18333 {
18334 memmove (to + tused, g, (toend - g) * sizeof(*g));
18335 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18336 }
18337 used = it->glyph_row->used[TEXT_AREA];
18338 if (it->glyph_row->truncated_on_right_p
18339 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18340 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18341 == STRETCH_GLYPH)
18342 {
18343 int extra = w - it->truncation_pixel_width;
18344
18345 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18346 }
18347 }
18348
18349 while (from < end)
18350 *to++ = *from++;
18351
18352 /* There may be padding glyphs left over. Overwrite them too. */
18353 if (!FRAME_WINDOW_P (it->f))
18354 {
18355 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18356 {
18357 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18358 while (from < end)
18359 *to++ = *from++;
18360 }
18361 }
18362
18363 if (to > toend)
18364 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18365 }
18366 else
18367 {
18368 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18369
18370 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18371 that back to front. */
18372 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18373 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18374 toend = it->glyph_row->glyphs[TEXT_AREA];
18375 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18376 if (FRAME_WINDOW_P (it->f))
18377 {
18378 int w = 0;
18379 struct glyph *g = to;
18380
18381 while (g >= toend && w < it->truncation_pixel_width)
18382 {
18383 w += g->pixel_width;
18384 --g;
18385 }
18386 if (to - g - tused > 0)
18387 to = g + tused;
18388 if (it->glyph_row->truncated_on_right_p
18389 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18390 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18391 {
18392 int extra = w - it->truncation_pixel_width;
18393
18394 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18395 }
18396 }
18397
18398 while (from >= end && to >= toend)
18399 *to-- = *from--;
18400 if (!FRAME_WINDOW_P (it->f))
18401 {
18402 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18403 {
18404 from =
18405 truncate_it.glyph_row->glyphs[TEXT_AREA]
18406 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18407 while (from >= end && to >= toend)
18408 *to-- = *from--;
18409 }
18410 }
18411 if (from >= end)
18412 {
18413 /* Need to free some room before prepending additional
18414 glyphs. */
18415 int move_by = from - end + 1;
18416 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18417 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18418
18419 for ( ; g >= g0; g--)
18420 g[move_by] = *g;
18421 while (from >= end)
18422 *to-- = *from--;
18423 it->glyph_row->used[TEXT_AREA] += move_by;
18424 }
18425 }
18426 }
18427
18428 /* Compute the hash code for ROW. */
18429 unsigned
18430 row_hash (struct glyph_row *row)
18431 {
18432 int area, k;
18433 unsigned hashval = 0;
18434
18435 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18436 for (k = 0; k < row->used[area]; ++k)
18437 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18438 + row->glyphs[area][k].u.val
18439 + row->glyphs[area][k].face_id
18440 + row->glyphs[area][k].padding_p
18441 + (row->glyphs[area][k].type << 2));
18442
18443 return hashval;
18444 }
18445
18446 /* Compute the pixel height and width of IT->glyph_row.
18447
18448 Most of the time, ascent and height of a display line will be equal
18449 to the max_ascent and max_height values of the display iterator
18450 structure. This is not the case if
18451
18452 1. We hit ZV without displaying anything. In this case, max_ascent
18453 and max_height will be zero.
18454
18455 2. We have some glyphs that don't contribute to the line height.
18456 (The glyph row flag contributes_to_line_height_p is for future
18457 pixmap extensions).
18458
18459 The first case is easily covered by using default values because in
18460 these cases, the line height does not really matter, except that it
18461 must not be zero. */
18462
18463 static void
18464 compute_line_metrics (struct it *it)
18465 {
18466 struct glyph_row *row = it->glyph_row;
18467
18468 if (FRAME_WINDOW_P (it->f))
18469 {
18470 int i, min_y, max_y;
18471
18472 /* The line may consist of one space only, that was added to
18473 place the cursor on it. If so, the row's height hasn't been
18474 computed yet. */
18475 if (row->height == 0)
18476 {
18477 if (it->max_ascent + it->max_descent == 0)
18478 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18479 row->ascent = it->max_ascent;
18480 row->height = it->max_ascent + it->max_descent;
18481 row->phys_ascent = it->max_phys_ascent;
18482 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18483 row->extra_line_spacing = it->max_extra_line_spacing;
18484 }
18485
18486 /* Compute the width of this line. */
18487 row->pixel_width = row->x;
18488 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18489 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18490
18491 eassert (row->pixel_width >= 0);
18492 eassert (row->ascent >= 0 && row->height > 0);
18493
18494 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18495 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18496
18497 /* If first line's physical ascent is larger than its logical
18498 ascent, use the physical ascent, and make the row taller.
18499 This makes accented characters fully visible. */
18500 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18501 && row->phys_ascent > row->ascent)
18502 {
18503 row->height += row->phys_ascent - row->ascent;
18504 row->ascent = row->phys_ascent;
18505 }
18506
18507 /* Compute how much of the line is visible. */
18508 row->visible_height = row->height;
18509
18510 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18511 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18512
18513 if (row->y < min_y)
18514 row->visible_height -= min_y - row->y;
18515 if (row->y + row->height > max_y)
18516 row->visible_height -= row->y + row->height - max_y;
18517 }
18518 else
18519 {
18520 row->pixel_width = row->used[TEXT_AREA];
18521 if (row->continued_p)
18522 row->pixel_width -= it->continuation_pixel_width;
18523 else if (row->truncated_on_right_p)
18524 row->pixel_width -= it->truncation_pixel_width;
18525 row->ascent = row->phys_ascent = 0;
18526 row->height = row->phys_height = row->visible_height = 1;
18527 row->extra_line_spacing = 0;
18528 }
18529
18530 /* Compute a hash code for this row. */
18531 row->hash = row_hash (row);
18532
18533 it->max_ascent = it->max_descent = 0;
18534 it->max_phys_ascent = it->max_phys_descent = 0;
18535 }
18536
18537
18538 /* Append one space to the glyph row of iterator IT if doing a
18539 window-based redisplay. The space has the same face as
18540 IT->face_id. Value is non-zero if a space was added.
18541
18542 This function is called to make sure that there is always one glyph
18543 at the end of a glyph row that the cursor can be set on under
18544 window-systems. (If there weren't such a glyph we would not know
18545 how wide and tall a box cursor should be displayed).
18546
18547 At the same time this space let's a nicely handle clearing to the
18548 end of the line if the row ends in italic text. */
18549
18550 static int
18551 append_space_for_newline (struct it *it, int default_face_p)
18552 {
18553 if (FRAME_WINDOW_P (it->f))
18554 {
18555 int n = it->glyph_row->used[TEXT_AREA];
18556
18557 if (it->glyph_row->glyphs[TEXT_AREA] + n
18558 < it->glyph_row->glyphs[1 + TEXT_AREA])
18559 {
18560 /* Save some values that must not be changed.
18561 Must save IT->c and IT->len because otherwise
18562 ITERATOR_AT_END_P wouldn't work anymore after
18563 append_space_for_newline has been called. */
18564 enum display_element_type saved_what = it->what;
18565 int saved_c = it->c, saved_len = it->len;
18566 int saved_char_to_display = it->char_to_display;
18567 int saved_x = it->current_x;
18568 int saved_face_id = it->face_id;
18569 struct text_pos saved_pos;
18570 Lisp_Object saved_object;
18571 struct face *face;
18572
18573 saved_object = it->object;
18574 saved_pos = it->position;
18575
18576 it->what = IT_CHARACTER;
18577 memset (&it->position, 0, sizeof it->position);
18578 it->object = make_number (0);
18579 it->c = it->char_to_display = ' ';
18580 it->len = 1;
18581
18582 /* If the default face was remapped, be sure to use the
18583 remapped face for the appended newline. */
18584 if (default_face_p)
18585 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18586 else if (it->face_before_selective_p)
18587 it->face_id = it->saved_face_id;
18588 face = FACE_FROM_ID (it->f, it->face_id);
18589 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18590
18591 PRODUCE_GLYPHS (it);
18592
18593 it->override_ascent = -1;
18594 it->constrain_row_ascent_descent_p = 0;
18595 it->current_x = saved_x;
18596 it->object = saved_object;
18597 it->position = saved_pos;
18598 it->what = saved_what;
18599 it->face_id = saved_face_id;
18600 it->len = saved_len;
18601 it->c = saved_c;
18602 it->char_to_display = saved_char_to_display;
18603 return 1;
18604 }
18605 }
18606
18607 return 0;
18608 }
18609
18610
18611 /* Extend the face of the last glyph in the text area of IT->glyph_row
18612 to the end of the display line. Called from display_line. If the
18613 glyph row is empty, add a space glyph to it so that we know the
18614 face to draw. Set the glyph row flag fill_line_p. If the glyph
18615 row is R2L, prepend a stretch glyph to cover the empty space to the
18616 left of the leftmost glyph. */
18617
18618 static void
18619 extend_face_to_end_of_line (struct it *it)
18620 {
18621 struct face *face, *default_face;
18622 struct frame *f = it->f;
18623
18624 /* If line is already filled, do nothing. Non window-system frames
18625 get a grace of one more ``pixel'' because their characters are
18626 1-``pixel'' wide, so they hit the equality too early. This grace
18627 is needed only for R2L rows that are not continued, to produce
18628 one extra blank where we could display the cursor. */
18629 if (it->current_x >= it->last_visible_x
18630 + (!FRAME_WINDOW_P (f)
18631 && it->glyph_row->reversed_p
18632 && !it->glyph_row->continued_p))
18633 return;
18634
18635 /* The default face, possibly remapped. */
18636 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18637
18638 /* Face extension extends the background and box of IT->face_id
18639 to the end of the line. If the background equals the background
18640 of the frame, we don't have to do anything. */
18641 if (it->face_before_selective_p)
18642 face = FACE_FROM_ID (f, it->saved_face_id);
18643 else
18644 face = FACE_FROM_ID (f, it->face_id);
18645
18646 if (FRAME_WINDOW_P (f)
18647 && it->glyph_row->displays_text_p
18648 && face->box == FACE_NO_BOX
18649 && face->background == FRAME_BACKGROUND_PIXEL (f)
18650 && !face->stipple
18651 && !it->glyph_row->reversed_p)
18652 return;
18653
18654 /* Set the glyph row flag indicating that the face of the last glyph
18655 in the text area has to be drawn to the end of the text area. */
18656 it->glyph_row->fill_line_p = 1;
18657
18658 /* If current character of IT is not ASCII, make sure we have the
18659 ASCII face. This will be automatically undone the next time
18660 get_next_display_element returns a multibyte character. Note
18661 that the character will always be single byte in unibyte
18662 text. */
18663 if (!ASCII_CHAR_P (it->c))
18664 {
18665 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18666 }
18667
18668 if (FRAME_WINDOW_P (f))
18669 {
18670 /* If the row is empty, add a space with the current face of IT,
18671 so that we know which face to draw. */
18672 if (it->glyph_row->used[TEXT_AREA] == 0)
18673 {
18674 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18675 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18676 it->glyph_row->used[TEXT_AREA] = 1;
18677 }
18678 #ifdef HAVE_WINDOW_SYSTEM
18679 if (it->glyph_row->reversed_p)
18680 {
18681 /* Prepend a stretch glyph to the row, such that the
18682 rightmost glyph will be drawn flushed all the way to the
18683 right margin of the window. The stretch glyph that will
18684 occupy the empty space, if any, to the left of the
18685 glyphs. */
18686 struct font *font = face->font ? face->font : FRAME_FONT (f);
18687 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18688 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18689 struct glyph *g;
18690 int row_width, stretch_ascent, stretch_width;
18691 struct text_pos saved_pos;
18692 int saved_face_id, saved_avoid_cursor;
18693
18694 for (row_width = 0, g = row_start; g < row_end; g++)
18695 row_width += g->pixel_width;
18696 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18697 if (stretch_width > 0)
18698 {
18699 stretch_ascent =
18700 (((it->ascent + it->descent)
18701 * FONT_BASE (font)) / FONT_HEIGHT (font));
18702 saved_pos = it->position;
18703 memset (&it->position, 0, sizeof it->position);
18704 saved_avoid_cursor = it->avoid_cursor_p;
18705 it->avoid_cursor_p = 1;
18706 saved_face_id = it->face_id;
18707 /* The last row's stretch glyph should get the default
18708 face, to avoid painting the rest of the window with
18709 the region face, if the region ends at ZV. */
18710 if (it->glyph_row->ends_at_zv_p)
18711 it->face_id = default_face->id;
18712 else
18713 it->face_id = face->id;
18714 append_stretch_glyph (it, make_number (0), stretch_width,
18715 it->ascent + it->descent, stretch_ascent);
18716 it->position = saved_pos;
18717 it->avoid_cursor_p = saved_avoid_cursor;
18718 it->face_id = saved_face_id;
18719 }
18720 }
18721 #endif /* HAVE_WINDOW_SYSTEM */
18722 }
18723 else
18724 {
18725 /* Save some values that must not be changed. */
18726 int saved_x = it->current_x;
18727 struct text_pos saved_pos;
18728 Lisp_Object saved_object;
18729 enum display_element_type saved_what = it->what;
18730 int saved_face_id = it->face_id;
18731
18732 saved_object = it->object;
18733 saved_pos = it->position;
18734
18735 it->what = IT_CHARACTER;
18736 memset (&it->position, 0, sizeof it->position);
18737 it->object = make_number (0);
18738 it->c = it->char_to_display = ' ';
18739 it->len = 1;
18740 /* The last row's blank glyphs should get the default face, to
18741 avoid painting the rest of the window with the region face,
18742 if the region ends at ZV. */
18743 if (it->glyph_row->ends_at_zv_p)
18744 it->face_id = default_face->id;
18745 else
18746 it->face_id = face->id;
18747
18748 PRODUCE_GLYPHS (it);
18749
18750 while (it->current_x <= it->last_visible_x)
18751 PRODUCE_GLYPHS (it);
18752
18753 /* Don't count these blanks really. It would let us insert a left
18754 truncation glyph below and make us set the cursor on them, maybe. */
18755 it->current_x = saved_x;
18756 it->object = saved_object;
18757 it->position = saved_pos;
18758 it->what = saved_what;
18759 it->face_id = saved_face_id;
18760 }
18761 }
18762
18763
18764 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18765 trailing whitespace. */
18766
18767 static int
18768 trailing_whitespace_p (ptrdiff_t charpos)
18769 {
18770 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18771 int c = 0;
18772
18773 while (bytepos < ZV_BYTE
18774 && (c = FETCH_CHAR (bytepos),
18775 c == ' ' || c == '\t'))
18776 ++bytepos;
18777
18778 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18779 {
18780 if (bytepos != PT_BYTE)
18781 return 1;
18782 }
18783 return 0;
18784 }
18785
18786
18787 /* Highlight trailing whitespace, if any, in ROW. */
18788
18789 static void
18790 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18791 {
18792 int used = row->used[TEXT_AREA];
18793
18794 if (used)
18795 {
18796 struct glyph *start = row->glyphs[TEXT_AREA];
18797 struct glyph *glyph = start + used - 1;
18798
18799 if (row->reversed_p)
18800 {
18801 /* Right-to-left rows need to be processed in the opposite
18802 direction, so swap the edge pointers. */
18803 glyph = start;
18804 start = row->glyphs[TEXT_AREA] + used - 1;
18805 }
18806
18807 /* Skip over glyphs inserted to display the cursor at the
18808 end of a line, for extending the face of the last glyph
18809 to the end of the line on terminals, and for truncation
18810 and continuation glyphs. */
18811 if (!row->reversed_p)
18812 {
18813 while (glyph >= start
18814 && glyph->type == CHAR_GLYPH
18815 && INTEGERP (glyph->object))
18816 --glyph;
18817 }
18818 else
18819 {
18820 while (glyph <= start
18821 && glyph->type == CHAR_GLYPH
18822 && INTEGERP (glyph->object))
18823 ++glyph;
18824 }
18825
18826 /* If last glyph is a space or stretch, and it's trailing
18827 whitespace, set the face of all trailing whitespace glyphs in
18828 IT->glyph_row to `trailing-whitespace'. */
18829 if ((row->reversed_p ? glyph <= start : glyph >= start)
18830 && BUFFERP (glyph->object)
18831 && (glyph->type == STRETCH_GLYPH
18832 || (glyph->type == CHAR_GLYPH
18833 && glyph->u.ch == ' '))
18834 && trailing_whitespace_p (glyph->charpos))
18835 {
18836 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18837 if (face_id < 0)
18838 return;
18839
18840 if (!row->reversed_p)
18841 {
18842 while (glyph >= start
18843 && BUFFERP (glyph->object)
18844 && (glyph->type == STRETCH_GLYPH
18845 || (glyph->type == CHAR_GLYPH
18846 && glyph->u.ch == ' ')))
18847 (glyph--)->face_id = face_id;
18848 }
18849 else
18850 {
18851 while (glyph <= start
18852 && BUFFERP (glyph->object)
18853 && (glyph->type == STRETCH_GLYPH
18854 || (glyph->type == CHAR_GLYPH
18855 && glyph->u.ch == ' ')))
18856 (glyph++)->face_id = face_id;
18857 }
18858 }
18859 }
18860 }
18861
18862
18863 /* Value is non-zero if glyph row ROW should be
18864 used to hold the cursor. */
18865
18866 static int
18867 cursor_row_p (struct glyph_row *row)
18868 {
18869 int result = 1;
18870
18871 if (PT == CHARPOS (row->end.pos)
18872 || PT == MATRIX_ROW_END_CHARPOS (row))
18873 {
18874 /* Suppose the row ends on a string.
18875 Unless the row is continued, that means it ends on a newline
18876 in the string. If it's anything other than a display string
18877 (e.g., a before-string from an overlay), we don't want the
18878 cursor there. (This heuristic seems to give the optimal
18879 behavior for the various types of multi-line strings.)
18880 One exception: if the string has `cursor' property on one of
18881 its characters, we _do_ want the cursor there. */
18882 if (CHARPOS (row->end.string_pos) >= 0)
18883 {
18884 if (row->continued_p)
18885 result = 1;
18886 else
18887 {
18888 /* Check for `display' property. */
18889 struct glyph *beg = row->glyphs[TEXT_AREA];
18890 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18891 struct glyph *glyph;
18892
18893 result = 0;
18894 for (glyph = end; glyph >= beg; --glyph)
18895 if (STRINGP (glyph->object))
18896 {
18897 Lisp_Object prop
18898 = Fget_char_property (make_number (PT),
18899 Qdisplay, Qnil);
18900 result =
18901 (!NILP (prop)
18902 && display_prop_string_p (prop, glyph->object));
18903 /* If there's a `cursor' property on one of the
18904 string's characters, this row is a cursor row,
18905 even though this is not a display string. */
18906 if (!result)
18907 {
18908 Lisp_Object s = glyph->object;
18909
18910 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18911 {
18912 ptrdiff_t gpos = glyph->charpos;
18913
18914 if (!NILP (Fget_char_property (make_number (gpos),
18915 Qcursor, s)))
18916 {
18917 result = 1;
18918 break;
18919 }
18920 }
18921 }
18922 break;
18923 }
18924 }
18925 }
18926 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18927 {
18928 /* If the row ends in middle of a real character,
18929 and the line is continued, we want the cursor here.
18930 That's because CHARPOS (ROW->end.pos) would equal
18931 PT if PT is before the character. */
18932 if (!row->ends_in_ellipsis_p)
18933 result = row->continued_p;
18934 else
18935 /* If the row ends in an ellipsis, then
18936 CHARPOS (ROW->end.pos) will equal point after the
18937 invisible text. We want that position to be displayed
18938 after the ellipsis. */
18939 result = 0;
18940 }
18941 /* If the row ends at ZV, display the cursor at the end of that
18942 row instead of at the start of the row below. */
18943 else if (row->ends_at_zv_p)
18944 result = 1;
18945 else
18946 result = 0;
18947 }
18948
18949 return result;
18950 }
18951
18952 \f
18953
18954 /* Push the property PROP so that it will be rendered at the current
18955 position in IT. Return 1 if PROP was successfully pushed, 0
18956 otherwise. Called from handle_line_prefix to handle the
18957 `line-prefix' and `wrap-prefix' properties. */
18958
18959 static int
18960 push_prefix_prop (struct it *it, Lisp_Object prop)
18961 {
18962 struct text_pos pos =
18963 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18964
18965 eassert (it->method == GET_FROM_BUFFER
18966 || it->method == GET_FROM_DISPLAY_VECTOR
18967 || it->method == GET_FROM_STRING);
18968
18969 /* We need to save the current buffer/string position, so it will be
18970 restored by pop_it, because iterate_out_of_display_property
18971 depends on that being set correctly, but some situations leave
18972 it->position not yet set when this function is called. */
18973 push_it (it, &pos);
18974
18975 if (STRINGP (prop))
18976 {
18977 if (SCHARS (prop) == 0)
18978 {
18979 pop_it (it);
18980 return 0;
18981 }
18982
18983 it->string = prop;
18984 it->string_from_prefix_prop_p = 1;
18985 it->multibyte_p = STRING_MULTIBYTE (it->string);
18986 it->current.overlay_string_index = -1;
18987 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18988 it->end_charpos = it->string_nchars = SCHARS (it->string);
18989 it->method = GET_FROM_STRING;
18990 it->stop_charpos = 0;
18991 it->prev_stop = 0;
18992 it->base_level_stop = 0;
18993
18994 /* Force paragraph direction to be that of the parent
18995 buffer/string. */
18996 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18997 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18998 else
18999 it->paragraph_embedding = L2R;
19000
19001 /* Set up the bidi iterator for this display string. */
19002 if (it->bidi_p)
19003 {
19004 it->bidi_it.string.lstring = it->string;
19005 it->bidi_it.string.s = NULL;
19006 it->bidi_it.string.schars = it->end_charpos;
19007 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19008 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19009 it->bidi_it.string.unibyte = !it->multibyte_p;
19010 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19011 }
19012 }
19013 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19014 {
19015 it->method = GET_FROM_STRETCH;
19016 it->object = prop;
19017 }
19018 #ifdef HAVE_WINDOW_SYSTEM
19019 else if (IMAGEP (prop))
19020 {
19021 it->what = IT_IMAGE;
19022 it->image_id = lookup_image (it->f, prop);
19023 it->method = GET_FROM_IMAGE;
19024 }
19025 #endif /* HAVE_WINDOW_SYSTEM */
19026 else
19027 {
19028 pop_it (it); /* bogus display property, give up */
19029 return 0;
19030 }
19031
19032 return 1;
19033 }
19034
19035 /* Return the character-property PROP at the current position in IT. */
19036
19037 static Lisp_Object
19038 get_it_property (struct it *it, Lisp_Object prop)
19039 {
19040 Lisp_Object position;
19041
19042 if (STRINGP (it->object))
19043 position = make_number (IT_STRING_CHARPOS (*it));
19044 else if (BUFFERP (it->object))
19045 position = make_number (IT_CHARPOS (*it));
19046 else
19047 return Qnil;
19048
19049 return Fget_char_property (position, prop, it->object);
19050 }
19051
19052 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19053
19054 static void
19055 handle_line_prefix (struct it *it)
19056 {
19057 Lisp_Object prefix;
19058
19059 if (it->continuation_lines_width > 0)
19060 {
19061 prefix = get_it_property (it, Qwrap_prefix);
19062 if (NILP (prefix))
19063 prefix = Vwrap_prefix;
19064 }
19065 else
19066 {
19067 prefix = get_it_property (it, Qline_prefix);
19068 if (NILP (prefix))
19069 prefix = Vline_prefix;
19070 }
19071 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19072 {
19073 /* If the prefix is wider than the window, and we try to wrap
19074 it, it would acquire its own wrap prefix, and so on till the
19075 iterator stack overflows. So, don't wrap the prefix. */
19076 it->line_wrap = TRUNCATE;
19077 it->avoid_cursor_p = 1;
19078 }
19079 }
19080
19081 \f
19082
19083 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19084 only for R2L lines from display_line and display_string, when they
19085 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19086 the line/string needs to be continued on the next glyph row. */
19087 static void
19088 unproduce_glyphs (struct it *it, int n)
19089 {
19090 struct glyph *glyph, *end;
19091
19092 eassert (it->glyph_row);
19093 eassert (it->glyph_row->reversed_p);
19094 eassert (it->area == TEXT_AREA);
19095 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19096
19097 if (n > it->glyph_row->used[TEXT_AREA])
19098 n = it->glyph_row->used[TEXT_AREA];
19099 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19100 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19101 for ( ; glyph < end; glyph++)
19102 glyph[-n] = *glyph;
19103 }
19104
19105 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19106 and ROW->maxpos. */
19107 static void
19108 find_row_edges (struct it *it, struct glyph_row *row,
19109 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19110 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19111 {
19112 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19113 lines' rows is implemented for bidi-reordered rows. */
19114
19115 /* ROW->minpos is the value of min_pos, the minimal buffer position
19116 we have in ROW, or ROW->start.pos if that is smaller. */
19117 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19118 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19119 else
19120 /* We didn't find buffer positions smaller than ROW->start, or
19121 didn't find _any_ valid buffer positions in any of the glyphs,
19122 so we must trust the iterator's computed positions. */
19123 row->minpos = row->start.pos;
19124 if (max_pos <= 0)
19125 {
19126 max_pos = CHARPOS (it->current.pos);
19127 max_bpos = BYTEPOS (it->current.pos);
19128 }
19129
19130 /* Here are the various use-cases for ending the row, and the
19131 corresponding values for ROW->maxpos:
19132
19133 Line ends in a newline from buffer eol_pos + 1
19134 Line is continued from buffer max_pos + 1
19135 Line is truncated on right it->current.pos
19136 Line ends in a newline from string max_pos + 1(*)
19137 (*) + 1 only when line ends in a forward scan
19138 Line is continued from string max_pos
19139 Line is continued from display vector max_pos
19140 Line is entirely from a string min_pos == max_pos
19141 Line is entirely from a display vector min_pos == max_pos
19142 Line that ends at ZV ZV
19143
19144 If you discover other use-cases, please add them here as
19145 appropriate. */
19146 if (row->ends_at_zv_p)
19147 row->maxpos = it->current.pos;
19148 else if (row->used[TEXT_AREA])
19149 {
19150 int seen_this_string = 0;
19151 struct glyph_row *r1 = row - 1;
19152
19153 /* Did we see the same display string on the previous row? */
19154 if (STRINGP (it->object)
19155 /* this is not the first row */
19156 && row > it->w->desired_matrix->rows
19157 /* previous row is not the header line */
19158 && !r1->mode_line_p
19159 /* previous row also ends in a newline from a string */
19160 && r1->ends_in_newline_from_string_p)
19161 {
19162 struct glyph *start, *end;
19163
19164 /* Search for the last glyph of the previous row that came
19165 from buffer or string. Depending on whether the row is
19166 L2R or R2L, we need to process it front to back or the
19167 other way round. */
19168 if (!r1->reversed_p)
19169 {
19170 start = r1->glyphs[TEXT_AREA];
19171 end = start + r1->used[TEXT_AREA];
19172 /* Glyphs inserted by redisplay have an integer (zero)
19173 as their object. */
19174 while (end > start
19175 && INTEGERP ((end - 1)->object)
19176 && (end - 1)->charpos <= 0)
19177 --end;
19178 if (end > start)
19179 {
19180 if (EQ ((end - 1)->object, it->object))
19181 seen_this_string = 1;
19182 }
19183 else
19184 /* If all the glyphs of the previous row were inserted
19185 by redisplay, it means the previous row was
19186 produced from a single newline, which is only
19187 possible if that newline came from the same string
19188 as the one which produced this ROW. */
19189 seen_this_string = 1;
19190 }
19191 else
19192 {
19193 end = r1->glyphs[TEXT_AREA] - 1;
19194 start = end + r1->used[TEXT_AREA];
19195 while (end < start
19196 && INTEGERP ((end + 1)->object)
19197 && (end + 1)->charpos <= 0)
19198 ++end;
19199 if (end < start)
19200 {
19201 if (EQ ((end + 1)->object, it->object))
19202 seen_this_string = 1;
19203 }
19204 else
19205 seen_this_string = 1;
19206 }
19207 }
19208 /* Take note of each display string that covers a newline only
19209 once, the first time we see it. This is for when a display
19210 string includes more than one newline in it. */
19211 if (row->ends_in_newline_from_string_p && !seen_this_string)
19212 {
19213 /* If we were scanning the buffer forward when we displayed
19214 the string, we want to account for at least one buffer
19215 position that belongs to this row (position covered by
19216 the display string), so that cursor positioning will
19217 consider this row as a candidate when point is at the end
19218 of the visual line represented by this row. This is not
19219 required when scanning back, because max_pos will already
19220 have a much larger value. */
19221 if (CHARPOS (row->end.pos) > max_pos)
19222 INC_BOTH (max_pos, max_bpos);
19223 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19224 }
19225 else if (CHARPOS (it->eol_pos) > 0)
19226 SET_TEXT_POS (row->maxpos,
19227 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19228 else if (row->continued_p)
19229 {
19230 /* If max_pos is different from IT's current position, it
19231 means IT->method does not belong to the display element
19232 at max_pos. However, it also means that the display
19233 element at max_pos was displayed in its entirety on this
19234 line, which is equivalent to saying that the next line
19235 starts at the next buffer position. */
19236 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19237 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19238 else
19239 {
19240 INC_BOTH (max_pos, max_bpos);
19241 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19242 }
19243 }
19244 else if (row->truncated_on_right_p)
19245 /* display_line already called reseat_at_next_visible_line_start,
19246 which puts the iterator at the beginning of the next line, in
19247 the logical order. */
19248 row->maxpos = it->current.pos;
19249 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19250 /* A line that is entirely from a string/image/stretch... */
19251 row->maxpos = row->minpos;
19252 else
19253 abort ();
19254 }
19255 else
19256 row->maxpos = it->current.pos;
19257 }
19258
19259 /* Construct the glyph row IT->glyph_row in the desired matrix of
19260 IT->w from text at the current position of IT. See dispextern.h
19261 for an overview of struct it. Value is non-zero if
19262 IT->glyph_row displays text, as opposed to a line displaying ZV
19263 only. */
19264
19265 static int
19266 display_line (struct it *it)
19267 {
19268 struct glyph_row *row = it->glyph_row;
19269 Lisp_Object overlay_arrow_string;
19270 struct it wrap_it;
19271 void *wrap_data = NULL;
19272 int may_wrap = 0, wrap_x IF_LINT (= 0);
19273 int wrap_row_used = -1;
19274 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19275 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19276 int wrap_row_extra_line_spacing IF_LINT (= 0);
19277 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19278 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19279 int cvpos;
19280 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19281 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19282
19283 /* We always start displaying at hpos zero even if hscrolled. */
19284 eassert (it->hpos == 0 && it->current_x == 0);
19285
19286 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19287 >= it->w->desired_matrix->nrows)
19288 {
19289 it->w->nrows_scale_factor++;
19290 fonts_changed_p = 1;
19291 return 0;
19292 }
19293
19294 /* Is IT->w showing the region? */
19295 wset_region_showing (it->w, it->region_beg_charpos > 0 ? Qt : Qnil);
19296
19297 /* Clear the result glyph row and enable it. */
19298 prepare_desired_row (row);
19299
19300 row->y = it->current_y;
19301 row->start = it->start;
19302 row->continuation_lines_width = it->continuation_lines_width;
19303 row->displays_text_p = 1;
19304 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19305 it->starts_in_middle_of_char_p = 0;
19306
19307 /* Arrange the overlays nicely for our purposes. Usually, we call
19308 display_line on only one line at a time, in which case this
19309 can't really hurt too much, or we call it on lines which appear
19310 one after another in the buffer, in which case all calls to
19311 recenter_overlay_lists but the first will be pretty cheap. */
19312 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19313
19314 /* Move over display elements that are not visible because we are
19315 hscrolled. This may stop at an x-position < IT->first_visible_x
19316 if the first glyph is partially visible or if we hit a line end. */
19317 if (it->current_x < it->first_visible_x)
19318 {
19319 enum move_it_result move_result;
19320
19321 this_line_min_pos = row->start.pos;
19322 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19323 MOVE_TO_POS | MOVE_TO_X);
19324 /* If we are under a large hscroll, move_it_in_display_line_to
19325 could hit the end of the line without reaching
19326 it->first_visible_x. Pretend that we did reach it. This is
19327 especially important on a TTY, where we will call
19328 extend_face_to_end_of_line, which needs to know how many
19329 blank glyphs to produce. */
19330 if (it->current_x < it->first_visible_x
19331 && (move_result == MOVE_NEWLINE_OR_CR
19332 || move_result == MOVE_POS_MATCH_OR_ZV))
19333 it->current_x = it->first_visible_x;
19334
19335 /* Record the smallest positions seen while we moved over
19336 display elements that are not visible. This is needed by
19337 redisplay_internal for optimizing the case where the cursor
19338 stays inside the same line. The rest of this function only
19339 considers positions that are actually displayed, so
19340 RECORD_MAX_MIN_POS will not otherwise record positions that
19341 are hscrolled to the left of the left edge of the window. */
19342 min_pos = CHARPOS (this_line_min_pos);
19343 min_bpos = BYTEPOS (this_line_min_pos);
19344 }
19345 else
19346 {
19347 /* We only do this when not calling `move_it_in_display_line_to'
19348 above, because move_it_in_display_line_to calls
19349 handle_line_prefix itself. */
19350 handle_line_prefix (it);
19351 }
19352
19353 /* Get the initial row height. This is either the height of the
19354 text hscrolled, if there is any, or zero. */
19355 row->ascent = it->max_ascent;
19356 row->height = it->max_ascent + it->max_descent;
19357 row->phys_ascent = it->max_phys_ascent;
19358 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19359 row->extra_line_spacing = it->max_extra_line_spacing;
19360
19361 /* Utility macro to record max and min buffer positions seen until now. */
19362 #define RECORD_MAX_MIN_POS(IT) \
19363 do \
19364 { \
19365 int composition_p = !STRINGP ((IT)->string) \
19366 && ((IT)->what == IT_COMPOSITION); \
19367 ptrdiff_t current_pos = \
19368 composition_p ? (IT)->cmp_it.charpos \
19369 : IT_CHARPOS (*(IT)); \
19370 ptrdiff_t current_bpos = \
19371 composition_p ? CHAR_TO_BYTE (current_pos) \
19372 : IT_BYTEPOS (*(IT)); \
19373 if (current_pos < min_pos) \
19374 { \
19375 min_pos = current_pos; \
19376 min_bpos = current_bpos; \
19377 } \
19378 if (IT_CHARPOS (*it) > max_pos) \
19379 { \
19380 max_pos = IT_CHARPOS (*it); \
19381 max_bpos = IT_BYTEPOS (*it); \
19382 } \
19383 } \
19384 while (0)
19385
19386 /* Loop generating characters. The loop is left with IT on the next
19387 character to display. */
19388 while (1)
19389 {
19390 int n_glyphs_before, hpos_before, x_before;
19391 int x, nglyphs;
19392 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19393
19394 /* Retrieve the next thing to display. Value is zero if end of
19395 buffer reached. */
19396 if (!get_next_display_element (it))
19397 {
19398 /* Maybe add a space at the end of this line that is used to
19399 display the cursor there under X. Set the charpos of the
19400 first glyph of blank lines not corresponding to any text
19401 to -1. */
19402 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19403 row->exact_window_width_line_p = 1;
19404 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19405 || row->used[TEXT_AREA] == 0)
19406 {
19407 row->glyphs[TEXT_AREA]->charpos = -1;
19408 row->displays_text_p = 0;
19409
19410 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19411 && (!MINI_WINDOW_P (it->w)
19412 || (minibuf_level && EQ (it->window, minibuf_window))))
19413 row->indicate_empty_line_p = 1;
19414 }
19415
19416 it->continuation_lines_width = 0;
19417 row->ends_at_zv_p = 1;
19418 /* A row that displays right-to-left text must always have
19419 its last face extended all the way to the end of line,
19420 even if this row ends in ZV, because we still write to
19421 the screen left to right. We also need to extend the
19422 last face if the default face is remapped to some
19423 different face, otherwise the functions that clear
19424 portions of the screen will clear with the default face's
19425 background color. */
19426 if (row->reversed_p
19427 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19428 extend_face_to_end_of_line (it);
19429 break;
19430 }
19431
19432 /* Now, get the metrics of what we want to display. This also
19433 generates glyphs in `row' (which is IT->glyph_row). */
19434 n_glyphs_before = row->used[TEXT_AREA];
19435 x = it->current_x;
19436
19437 /* Remember the line height so far in case the next element doesn't
19438 fit on the line. */
19439 if (it->line_wrap != TRUNCATE)
19440 {
19441 ascent = it->max_ascent;
19442 descent = it->max_descent;
19443 phys_ascent = it->max_phys_ascent;
19444 phys_descent = it->max_phys_descent;
19445
19446 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19447 {
19448 if (IT_DISPLAYING_WHITESPACE (it))
19449 may_wrap = 1;
19450 else if (may_wrap)
19451 {
19452 SAVE_IT (wrap_it, *it, wrap_data);
19453 wrap_x = x;
19454 wrap_row_used = row->used[TEXT_AREA];
19455 wrap_row_ascent = row->ascent;
19456 wrap_row_height = row->height;
19457 wrap_row_phys_ascent = row->phys_ascent;
19458 wrap_row_phys_height = row->phys_height;
19459 wrap_row_extra_line_spacing = row->extra_line_spacing;
19460 wrap_row_min_pos = min_pos;
19461 wrap_row_min_bpos = min_bpos;
19462 wrap_row_max_pos = max_pos;
19463 wrap_row_max_bpos = max_bpos;
19464 may_wrap = 0;
19465 }
19466 }
19467 }
19468
19469 PRODUCE_GLYPHS (it);
19470
19471 /* If this display element was in marginal areas, continue with
19472 the next one. */
19473 if (it->area != TEXT_AREA)
19474 {
19475 row->ascent = max (row->ascent, it->max_ascent);
19476 row->height = max (row->height, it->max_ascent + it->max_descent);
19477 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19478 row->phys_height = max (row->phys_height,
19479 it->max_phys_ascent + it->max_phys_descent);
19480 row->extra_line_spacing = max (row->extra_line_spacing,
19481 it->max_extra_line_spacing);
19482 set_iterator_to_next (it, 1);
19483 continue;
19484 }
19485
19486 /* Does the display element fit on the line? If we truncate
19487 lines, we should draw past the right edge of the window. If
19488 we don't truncate, we want to stop so that we can display the
19489 continuation glyph before the right margin. If lines are
19490 continued, there are two possible strategies for characters
19491 resulting in more than 1 glyph (e.g. tabs): Display as many
19492 glyphs as possible in this line and leave the rest for the
19493 continuation line, or display the whole element in the next
19494 line. Original redisplay did the former, so we do it also. */
19495 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19496 hpos_before = it->hpos;
19497 x_before = x;
19498
19499 if (/* Not a newline. */
19500 nglyphs > 0
19501 /* Glyphs produced fit entirely in the line. */
19502 && it->current_x < it->last_visible_x)
19503 {
19504 it->hpos += nglyphs;
19505 row->ascent = max (row->ascent, it->max_ascent);
19506 row->height = max (row->height, it->max_ascent + it->max_descent);
19507 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19508 row->phys_height = max (row->phys_height,
19509 it->max_phys_ascent + it->max_phys_descent);
19510 row->extra_line_spacing = max (row->extra_line_spacing,
19511 it->max_extra_line_spacing);
19512 if (it->current_x - it->pixel_width < it->first_visible_x)
19513 row->x = x - it->first_visible_x;
19514 /* Record the maximum and minimum buffer positions seen so
19515 far in glyphs that will be displayed by this row. */
19516 if (it->bidi_p)
19517 RECORD_MAX_MIN_POS (it);
19518 }
19519 else
19520 {
19521 int i, new_x;
19522 struct glyph *glyph;
19523
19524 for (i = 0; i < nglyphs; ++i, x = new_x)
19525 {
19526 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19527 new_x = x + glyph->pixel_width;
19528
19529 if (/* Lines are continued. */
19530 it->line_wrap != TRUNCATE
19531 && (/* Glyph doesn't fit on the line. */
19532 new_x > it->last_visible_x
19533 /* Or it fits exactly on a window system frame. */
19534 || (new_x == it->last_visible_x
19535 && FRAME_WINDOW_P (it->f)
19536 && (row->reversed_p
19537 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19538 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19539 {
19540 /* End of a continued line. */
19541
19542 if (it->hpos == 0
19543 || (new_x == it->last_visible_x
19544 && FRAME_WINDOW_P (it->f)
19545 && (row->reversed_p
19546 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19547 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19548 {
19549 /* Current glyph is the only one on the line or
19550 fits exactly on the line. We must continue
19551 the line because we can't draw the cursor
19552 after the glyph. */
19553 row->continued_p = 1;
19554 it->current_x = new_x;
19555 it->continuation_lines_width += new_x;
19556 ++it->hpos;
19557 if (i == nglyphs - 1)
19558 {
19559 /* If line-wrap is on, check if a previous
19560 wrap point was found. */
19561 if (wrap_row_used > 0
19562 /* Even if there is a previous wrap
19563 point, continue the line here as
19564 usual, if (i) the previous character
19565 was a space or tab AND (ii) the
19566 current character is not. */
19567 && (!may_wrap
19568 || IT_DISPLAYING_WHITESPACE (it)))
19569 goto back_to_wrap;
19570
19571 /* Record the maximum and minimum buffer
19572 positions seen so far in glyphs that will be
19573 displayed by this row. */
19574 if (it->bidi_p)
19575 RECORD_MAX_MIN_POS (it);
19576 set_iterator_to_next (it, 1);
19577 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19578 {
19579 if (!get_next_display_element (it))
19580 {
19581 row->exact_window_width_line_p = 1;
19582 it->continuation_lines_width = 0;
19583 row->continued_p = 0;
19584 row->ends_at_zv_p = 1;
19585 }
19586 else if (ITERATOR_AT_END_OF_LINE_P (it))
19587 {
19588 row->continued_p = 0;
19589 row->exact_window_width_line_p = 1;
19590 }
19591 }
19592 }
19593 else if (it->bidi_p)
19594 RECORD_MAX_MIN_POS (it);
19595 }
19596 else if (CHAR_GLYPH_PADDING_P (*glyph)
19597 && !FRAME_WINDOW_P (it->f))
19598 {
19599 /* A padding glyph that doesn't fit on this line.
19600 This means the whole character doesn't fit
19601 on the line. */
19602 if (row->reversed_p)
19603 unproduce_glyphs (it, row->used[TEXT_AREA]
19604 - n_glyphs_before);
19605 row->used[TEXT_AREA] = n_glyphs_before;
19606
19607 /* Fill the rest of the row with continuation
19608 glyphs like in 20.x. */
19609 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19610 < row->glyphs[1 + TEXT_AREA])
19611 produce_special_glyphs (it, IT_CONTINUATION);
19612
19613 row->continued_p = 1;
19614 it->current_x = x_before;
19615 it->continuation_lines_width += x_before;
19616
19617 /* Restore the height to what it was before the
19618 element not fitting on the line. */
19619 it->max_ascent = ascent;
19620 it->max_descent = descent;
19621 it->max_phys_ascent = phys_ascent;
19622 it->max_phys_descent = phys_descent;
19623 }
19624 else if (wrap_row_used > 0)
19625 {
19626 back_to_wrap:
19627 if (row->reversed_p)
19628 unproduce_glyphs (it,
19629 row->used[TEXT_AREA] - wrap_row_used);
19630 RESTORE_IT (it, &wrap_it, wrap_data);
19631 it->continuation_lines_width += wrap_x;
19632 row->used[TEXT_AREA] = wrap_row_used;
19633 row->ascent = wrap_row_ascent;
19634 row->height = wrap_row_height;
19635 row->phys_ascent = wrap_row_phys_ascent;
19636 row->phys_height = wrap_row_phys_height;
19637 row->extra_line_spacing = wrap_row_extra_line_spacing;
19638 min_pos = wrap_row_min_pos;
19639 min_bpos = wrap_row_min_bpos;
19640 max_pos = wrap_row_max_pos;
19641 max_bpos = wrap_row_max_bpos;
19642 row->continued_p = 1;
19643 row->ends_at_zv_p = 0;
19644 row->exact_window_width_line_p = 0;
19645 it->continuation_lines_width += x;
19646
19647 /* Make sure that a non-default face is extended
19648 up to the right margin of the window. */
19649 extend_face_to_end_of_line (it);
19650 }
19651 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19652 {
19653 /* A TAB that extends past the right edge of the
19654 window. This produces a single glyph on
19655 window system frames. We leave the glyph in
19656 this row and let it fill the row, but don't
19657 consume the TAB. */
19658 if ((row->reversed_p
19659 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19660 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19661 produce_special_glyphs (it, IT_CONTINUATION);
19662 it->continuation_lines_width += it->last_visible_x;
19663 row->ends_in_middle_of_char_p = 1;
19664 row->continued_p = 1;
19665 glyph->pixel_width = it->last_visible_x - x;
19666 it->starts_in_middle_of_char_p = 1;
19667 }
19668 else
19669 {
19670 /* Something other than a TAB that draws past
19671 the right edge of the window. Restore
19672 positions to values before the element. */
19673 if (row->reversed_p)
19674 unproduce_glyphs (it, row->used[TEXT_AREA]
19675 - (n_glyphs_before + i));
19676 row->used[TEXT_AREA] = n_glyphs_before + i;
19677
19678 /* Display continuation glyphs. */
19679 it->current_x = x_before;
19680 it->continuation_lines_width += x;
19681 if (!FRAME_WINDOW_P (it->f)
19682 || (row->reversed_p
19683 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19684 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19685 produce_special_glyphs (it, IT_CONTINUATION);
19686 row->continued_p = 1;
19687
19688 extend_face_to_end_of_line (it);
19689
19690 if (nglyphs > 1 && i > 0)
19691 {
19692 row->ends_in_middle_of_char_p = 1;
19693 it->starts_in_middle_of_char_p = 1;
19694 }
19695
19696 /* Restore the height to what it was before the
19697 element not fitting on the line. */
19698 it->max_ascent = ascent;
19699 it->max_descent = descent;
19700 it->max_phys_ascent = phys_ascent;
19701 it->max_phys_descent = phys_descent;
19702 }
19703
19704 break;
19705 }
19706 else if (new_x > it->first_visible_x)
19707 {
19708 /* Increment number of glyphs actually displayed. */
19709 ++it->hpos;
19710
19711 /* Record the maximum and minimum buffer positions
19712 seen so far in glyphs that will be displayed by
19713 this row. */
19714 if (it->bidi_p)
19715 RECORD_MAX_MIN_POS (it);
19716
19717 if (x < it->first_visible_x)
19718 /* Glyph is partially visible, i.e. row starts at
19719 negative X position. */
19720 row->x = x - it->first_visible_x;
19721 }
19722 else
19723 {
19724 /* Glyph is completely off the left margin of the
19725 window. This should not happen because of the
19726 move_it_in_display_line at the start of this
19727 function, unless the text display area of the
19728 window is empty. */
19729 eassert (it->first_visible_x <= it->last_visible_x);
19730 }
19731 }
19732 /* Even if this display element produced no glyphs at all,
19733 we want to record its position. */
19734 if (it->bidi_p && nglyphs == 0)
19735 RECORD_MAX_MIN_POS (it);
19736
19737 row->ascent = max (row->ascent, it->max_ascent);
19738 row->height = max (row->height, it->max_ascent + it->max_descent);
19739 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19740 row->phys_height = max (row->phys_height,
19741 it->max_phys_ascent + it->max_phys_descent);
19742 row->extra_line_spacing = max (row->extra_line_spacing,
19743 it->max_extra_line_spacing);
19744
19745 /* End of this display line if row is continued. */
19746 if (row->continued_p || row->ends_at_zv_p)
19747 break;
19748 }
19749
19750 at_end_of_line:
19751 /* Is this a line end? If yes, we're also done, after making
19752 sure that a non-default face is extended up to the right
19753 margin of the window. */
19754 if (ITERATOR_AT_END_OF_LINE_P (it))
19755 {
19756 int used_before = row->used[TEXT_AREA];
19757
19758 row->ends_in_newline_from_string_p = STRINGP (it->object);
19759
19760 /* Add a space at the end of the line that is used to
19761 display the cursor there. */
19762 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19763 append_space_for_newline (it, 0);
19764
19765 /* Extend the face to the end of the line. */
19766 extend_face_to_end_of_line (it);
19767
19768 /* Make sure we have the position. */
19769 if (used_before == 0)
19770 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19771
19772 /* Record the position of the newline, for use in
19773 find_row_edges. */
19774 it->eol_pos = it->current.pos;
19775
19776 /* Consume the line end. This skips over invisible lines. */
19777 set_iterator_to_next (it, 1);
19778 it->continuation_lines_width = 0;
19779 break;
19780 }
19781
19782 /* Proceed with next display element. Note that this skips
19783 over lines invisible because of selective display. */
19784 set_iterator_to_next (it, 1);
19785
19786 /* If we truncate lines, we are done when the last displayed
19787 glyphs reach past the right margin of the window. */
19788 if (it->line_wrap == TRUNCATE
19789 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19790 ? (it->current_x >= it->last_visible_x)
19791 : (it->current_x > it->last_visible_x)))
19792 {
19793 /* Maybe add truncation glyphs. */
19794 if (!FRAME_WINDOW_P (it->f)
19795 || (row->reversed_p
19796 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19797 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19798 {
19799 int i, n;
19800
19801 if (!row->reversed_p)
19802 {
19803 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19804 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19805 break;
19806 }
19807 else
19808 {
19809 for (i = 0; i < row->used[TEXT_AREA]; i++)
19810 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19811 break;
19812 /* Remove any padding glyphs at the front of ROW, to
19813 make room for the truncation glyphs we will be
19814 adding below. The loop below always inserts at
19815 least one truncation glyph, so also remove the
19816 last glyph added to ROW. */
19817 unproduce_glyphs (it, i + 1);
19818 /* Adjust i for the loop below. */
19819 i = row->used[TEXT_AREA] - (i + 1);
19820 }
19821
19822 it->current_x = x_before;
19823 if (!FRAME_WINDOW_P (it->f))
19824 {
19825 for (n = row->used[TEXT_AREA]; i < n; ++i)
19826 {
19827 row->used[TEXT_AREA] = i;
19828 produce_special_glyphs (it, IT_TRUNCATION);
19829 }
19830 }
19831 else
19832 {
19833 row->used[TEXT_AREA] = i;
19834 produce_special_glyphs (it, IT_TRUNCATION);
19835 }
19836 }
19837 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19838 {
19839 /* Don't truncate if we can overflow newline into fringe. */
19840 if (!get_next_display_element (it))
19841 {
19842 it->continuation_lines_width = 0;
19843 row->ends_at_zv_p = 1;
19844 row->exact_window_width_line_p = 1;
19845 break;
19846 }
19847 if (ITERATOR_AT_END_OF_LINE_P (it))
19848 {
19849 row->exact_window_width_line_p = 1;
19850 goto at_end_of_line;
19851 }
19852 it->current_x = x_before;
19853 }
19854
19855 row->truncated_on_right_p = 1;
19856 it->continuation_lines_width = 0;
19857 reseat_at_next_visible_line_start (it, 0);
19858 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19859 it->hpos = hpos_before;
19860 break;
19861 }
19862 }
19863
19864 if (wrap_data)
19865 bidi_unshelve_cache (wrap_data, 1);
19866
19867 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19868 at the left window margin. */
19869 if (it->first_visible_x
19870 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19871 {
19872 if (!FRAME_WINDOW_P (it->f)
19873 || (row->reversed_p
19874 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19875 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19876 insert_left_trunc_glyphs (it);
19877 row->truncated_on_left_p = 1;
19878 }
19879
19880 /* Remember the position at which this line ends.
19881
19882 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19883 cannot be before the call to find_row_edges below, since that is
19884 where these positions are determined. */
19885 row->end = it->current;
19886 if (!it->bidi_p)
19887 {
19888 row->minpos = row->start.pos;
19889 row->maxpos = row->end.pos;
19890 }
19891 else
19892 {
19893 /* ROW->minpos and ROW->maxpos must be the smallest and
19894 `1 + the largest' buffer positions in ROW. But if ROW was
19895 bidi-reordered, these two positions can be anywhere in the
19896 row, so we must determine them now. */
19897 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19898 }
19899
19900 /* If the start of this line is the overlay arrow-position, then
19901 mark this glyph row as the one containing the overlay arrow.
19902 This is clearly a mess with variable size fonts. It would be
19903 better to let it be displayed like cursors under X. */
19904 if ((row->displays_text_p || !overlay_arrow_seen)
19905 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19906 !NILP (overlay_arrow_string)))
19907 {
19908 /* Overlay arrow in window redisplay is a fringe bitmap. */
19909 if (STRINGP (overlay_arrow_string))
19910 {
19911 struct glyph_row *arrow_row
19912 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19913 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19914 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19915 struct glyph *p = row->glyphs[TEXT_AREA];
19916 struct glyph *p2, *end;
19917
19918 /* Copy the arrow glyphs. */
19919 while (glyph < arrow_end)
19920 *p++ = *glyph++;
19921
19922 /* Throw away padding glyphs. */
19923 p2 = p;
19924 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19925 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19926 ++p2;
19927 if (p2 > p)
19928 {
19929 while (p2 < end)
19930 *p++ = *p2++;
19931 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19932 }
19933 }
19934 else
19935 {
19936 eassert (INTEGERP (overlay_arrow_string));
19937 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19938 }
19939 overlay_arrow_seen = 1;
19940 }
19941
19942 /* Highlight trailing whitespace. */
19943 if (!NILP (Vshow_trailing_whitespace))
19944 highlight_trailing_whitespace (it->f, it->glyph_row);
19945
19946 /* Compute pixel dimensions of this line. */
19947 compute_line_metrics (it);
19948
19949 /* Implementation note: No changes in the glyphs of ROW or in their
19950 faces can be done past this point, because compute_line_metrics
19951 computes ROW's hash value and stores it within the glyph_row
19952 structure. */
19953
19954 /* Record whether this row ends inside an ellipsis. */
19955 row->ends_in_ellipsis_p
19956 = (it->method == GET_FROM_DISPLAY_VECTOR
19957 && it->ellipsis_p);
19958
19959 /* Save fringe bitmaps in this row. */
19960 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19961 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19962 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19963 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19964
19965 it->left_user_fringe_bitmap = 0;
19966 it->left_user_fringe_face_id = 0;
19967 it->right_user_fringe_bitmap = 0;
19968 it->right_user_fringe_face_id = 0;
19969
19970 /* Maybe set the cursor. */
19971 cvpos = it->w->cursor.vpos;
19972 if ((cvpos < 0
19973 /* In bidi-reordered rows, keep checking for proper cursor
19974 position even if one has been found already, because buffer
19975 positions in such rows change non-linearly with ROW->VPOS,
19976 when a line is continued. One exception: when we are at ZV,
19977 display cursor on the first suitable glyph row, since all
19978 the empty rows after that also have their position set to ZV. */
19979 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19980 lines' rows is implemented for bidi-reordered rows. */
19981 || (it->bidi_p
19982 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19983 && PT >= MATRIX_ROW_START_CHARPOS (row)
19984 && PT <= MATRIX_ROW_END_CHARPOS (row)
19985 && cursor_row_p (row))
19986 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19987
19988 /* Prepare for the next line. This line starts horizontally at (X
19989 HPOS) = (0 0). Vertical positions are incremented. As a
19990 convenience for the caller, IT->glyph_row is set to the next
19991 row to be used. */
19992 it->current_x = it->hpos = 0;
19993 it->current_y += row->height;
19994 SET_TEXT_POS (it->eol_pos, 0, 0);
19995 ++it->vpos;
19996 ++it->glyph_row;
19997 /* The next row should by default use the same value of the
19998 reversed_p flag as this one. set_iterator_to_next decides when
19999 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20000 the flag accordingly. */
20001 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20002 it->glyph_row->reversed_p = row->reversed_p;
20003 it->start = row->end;
20004 return row->displays_text_p;
20005
20006 #undef RECORD_MAX_MIN_POS
20007 }
20008
20009 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20010 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20011 doc: /* Return paragraph direction at point in BUFFER.
20012 Value is either `left-to-right' or `right-to-left'.
20013 If BUFFER is omitted or nil, it defaults to the current buffer.
20014
20015 Paragraph direction determines how the text in the paragraph is displayed.
20016 In left-to-right paragraphs, text begins at the left margin of the window
20017 and the reading direction is generally left to right. In right-to-left
20018 paragraphs, text begins at the right margin and is read from right to left.
20019
20020 See also `bidi-paragraph-direction'. */)
20021 (Lisp_Object buffer)
20022 {
20023 struct buffer *buf = current_buffer;
20024 struct buffer *old = buf;
20025
20026 if (! NILP (buffer))
20027 {
20028 CHECK_BUFFER (buffer);
20029 buf = XBUFFER (buffer);
20030 }
20031
20032 if (NILP (BVAR (buf, bidi_display_reordering))
20033 || NILP (BVAR (buf, enable_multibyte_characters))
20034 /* When we are loading loadup.el, the character property tables
20035 needed for bidi iteration are not yet available. */
20036 || !NILP (Vpurify_flag))
20037 return Qleft_to_right;
20038 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20039 return BVAR (buf, bidi_paragraph_direction);
20040 else
20041 {
20042 /* Determine the direction from buffer text. We could try to
20043 use current_matrix if it is up to date, but this seems fast
20044 enough as it is. */
20045 struct bidi_it itb;
20046 ptrdiff_t pos = BUF_PT (buf);
20047 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20048 int c;
20049 void *itb_data = bidi_shelve_cache ();
20050
20051 set_buffer_temp (buf);
20052 /* bidi_paragraph_init finds the base direction of the paragraph
20053 by searching forward from paragraph start. We need the base
20054 direction of the current or _previous_ paragraph, so we need
20055 to make sure we are within that paragraph. To that end, find
20056 the previous non-empty line. */
20057 if (pos >= ZV && pos > BEGV)
20058 {
20059 pos--;
20060 bytepos = CHAR_TO_BYTE (pos);
20061 }
20062 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20063 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20064 {
20065 while ((c = FETCH_BYTE (bytepos)) == '\n'
20066 || c == ' ' || c == '\t' || c == '\f')
20067 {
20068 if (bytepos <= BEGV_BYTE)
20069 break;
20070 bytepos--;
20071 pos--;
20072 }
20073 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20074 bytepos--;
20075 }
20076 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20077 itb.paragraph_dir = NEUTRAL_DIR;
20078 itb.string.s = NULL;
20079 itb.string.lstring = Qnil;
20080 itb.string.bufpos = 0;
20081 itb.string.unibyte = 0;
20082 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20083 bidi_unshelve_cache (itb_data, 0);
20084 set_buffer_temp (old);
20085 switch (itb.paragraph_dir)
20086 {
20087 case L2R:
20088 return Qleft_to_right;
20089 break;
20090 case R2L:
20091 return Qright_to_left;
20092 break;
20093 default:
20094 abort ();
20095 }
20096 }
20097 }
20098
20099
20100 \f
20101 /***********************************************************************
20102 Menu Bar
20103 ***********************************************************************/
20104
20105 /* Redisplay the menu bar in the frame for window W.
20106
20107 The menu bar of X frames that don't have X toolkit support is
20108 displayed in a special window W->frame->menu_bar_window.
20109
20110 The menu bar of terminal frames is treated specially as far as
20111 glyph matrices are concerned. Menu bar lines are not part of
20112 windows, so the update is done directly on the frame matrix rows
20113 for the menu bar. */
20114
20115 static void
20116 display_menu_bar (struct window *w)
20117 {
20118 struct frame *f = XFRAME (WINDOW_FRAME (w));
20119 struct it it;
20120 Lisp_Object items;
20121 int i;
20122
20123 /* Don't do all this for graphical frames. */
20124 #ifdef HAVE_NTGUI
20125 if (FRAME_W32_P (f))
20126 return;
20127 #endif
20128 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20129 if (FRAME_X_P (f))
20130 return;
20131 #endif
20132
20133 #ifdef HAVE_NS
20134 if (FRAME_NS_P (f))
20135 return;
20136 #endif /* HAVE_NS */
20137
20138 #ifdef USE_X_TOOLKIT
20139 eassert (!FRAME_WINDOW_P (f));
20140 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20141 it.first_visible_x = 0;
20142 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20143 #else /* not USE_X_TOOLKIT */
20144 if (FRAME_WINDOW_P (f))
20145 {
20146 /* Menu bar lines are displayed in the desired matrix of the
20147 dummy window menu_bar_window. */
20148 struct window *menu_w;
20149 eassert (WINDOWP (f->menu_bar_window));
20150 menu_w = XWINDOW (f->menu_bar_window);
20151 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20152 MENU_FACE_ID);
20153 it.first_visible_x = 0;
20154 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20155 }
20156 else
20157 {
20158 /* This is a TTY frame, i.e. character hpos/vpos are used as
20159 pixel x/y. */
20160 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20161 MENU_FACE_ID);
20162 it.first_visible_x = 0;
20163 it.last_visible_x = FRAME_COLS (f);
20164 }
20165 #endif /* not USE_X_TOOLKIT */
20166
20167 /* FIXME: This should be controlled by a user option. See the
20168 comments in redisplay_tool_bar and display_mode_line about
20169 this. */
20170 it.paragraph_embedding = L2R;
20171
20172 if (! mode_line_inverse_video)
20173 /* Force the menu-bar to be displayed in the default face. */
20174 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
20175
20176 /* Clear all rows of the menu bar. */
20177 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20178 {
20179 struct glyph_row *row = it.glyph_row + i;
20180 clear_glyph_row (row);
20181 row->enabled_p = 1;
20182 row->full_width_p = 1;
20183 }
20184
20185 /* Display all items of the menu bar. */
20186 items = FRAME_MENU_BAR_ITEMS (it.f);
20187 for (i = 0; i < ASIZE (items); i += 4)
20188 {
20189 Lisp_Object string;
20190
20191 /* Stop at nil string. */
20192 string = AREF (items, i + 1);
20193 if (NILP (string))
20194 break;
20195
20196 /* Remember where item was displayed. */
20197 ASET (items, i + 3, make_number (it.hpos));
20198
20199 /* Display the item, pad with one space. */
20200 if (it.current_x < it.last_visible_x)
20201 display_string (NULL, string, Qnil, 0, 0, &it,
20202 SCHARS (string) + 1, 0, 0, -1);
20203 }
20204
20205 /* Fill out the line with spaces. */
20206 if (it.current_x < it.last_visible_x)
20207 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20208
20209 /* Compute the total height of the lines. */
20210 compute_line_metrics (&it);
20211 }
20212
20213
20214 \f
20215 /***********************************************************************
20216 Mode Line
20217 ***********************************************************************/
20218
20219 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20220 FORCE is non-zero, redisplay mode lines unconditionally.
20221 Otherwise, redisplay only mode lines that are garbaged. Value is
20222 the number of windows whose mode lines were redisplayed. */
20223
20224 static int
20225 redisplay_mode_lines (Lisp_Object window, int force)
20226 {
20227 int nwindows = 0;
20228
20229 while (!NILP (window))
20230 {
20231 struct window *w = XWINDOW (window);
20232
20233 if (WINDOWP (w->hchild))
20234 nwindows += redisplay_mode_lines (w->hchild, force);
20235 else if (WINDOWP (w->vchild))
20236 nwindows += redisplay_mode_lines (w->vchild, force);
20237 else if (force
20238 || FRAME_GARBAGED_P (XFRAME (w->frame))
20239 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20240 {
20241 struct text_pos lpoint;
20242 struct buffer *old = current_buffer;
20243
20244 /* Set the window's buffer for the mode line display. */
20245 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20246 set_buffer_internal_1 (XBUFFER (w->buffer));
20247
20248 /* Point refers normally to the selected window. For any
20249 other window, set up appropriate value. */
20250 if (!EQ (window, selected_window))
20251 {
20252 struct text_pos pt;
20253
20254 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20255 if (CHARPOS (pt) < BEGV)
20256 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20257 else if (CHARPOS (pt) > (ZV - 1))
20258 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20259 else
20260 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20261 }
20262
20263 /* Display mode lines. */
20264 clear_glyph_matrix (w->desired_matrix);
20265 if (display_mode_lines (w))
20266 {
20267 ++nwindows;
20268 w->must_be_updated_p = 1;
20269 }
20270
20271 /* Restore old settings. */
20272 set_buffer_internal_1 (old);
20273 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20274 }
20275
20276 window = w->next;
20277 }
20278
20279 return nwindows;
20280 }
20281
20282
20283 /* Display the mode and/or header line of window W. Value is the
20284 sum number of mode lines and header lines displayed. */
20285
20286 static int
20287 display_mode_lines (struct window *w)
20288 {
20289 Lisp_Object old_selected_window, old_selected_frame;
20290 int n = 0;
20291
20292 old_selected_frame = selected_frame;
20293 selected_frame = w->frame;
20294 old_selected_window = selected_window;
20295 XSETWINDOW (selected_window, w);
20296
20297 /* These will be set while the mode line specs are processed. */
20298 line_number_displayed = 0;
20299 wset_column_number_displayed (w, Qnil);
20300
20301 if (WINDOW_WANTS_MODELINE_P (w))
20302 {
20303 struct window *sel_w = XWINDOW (old_selected_window);
20304
20305 /* Select mode line face based on the real selected window. */
20306 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20307 BVAR (current_buffer, mode_line_format));
20308 ++n;
20309 }
20310
20311 if (WINDOW_WANTS_HEADER_LINE_P (w))
20312 {
20313 display_mode_line (w, HEADER_LINE_FACE_ID,
20314 BVAR (current_buffer, header_line_format));
20315 ++n;
20316 }
20317
20318 selected_frame = old_selected_frame;
20319 selected_window = old_selected_window;
20320 return n;
20321 }
20322
20323
20324 /* Display mode or header line of window W. FACE_ID specifies which
20325 line to display; it is either MODE_LINE_FACE_ID or
20326 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20327 display. Value is the pixel height of the mode/header line
20328 displayed. */
20329
20330 static int
20331 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20332 {
20333 struct it it;
20334 struct face *face;
20335 ptrdiff_t count = SPECPDL_INDEX ();
20336
20337 init_iterator (&it, w, -1, -1, NULL, face_id);
20338 /* Don't extend on a previously drawn mode-line.
20339 This may happen if called from pos_visible_p. */
20340 it.glyph_row->enabled_p = 0;
20341 prepare_desired_row (it.glyph_row);
20342
20343 it.glyph_row->mode_line_p = 1;
20344
20345 if (! mode_line_inverse_video)
20346 /* Force the mode-line to be displayed in the default face. */
20347 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
20348
20349 /* FIXME: This should be controlled by a user option. But
20350 supporting such an option is not trivial, since the mode line is
20351 made up of many separate strings. */
20352 it.paragraph_embedding = L2R;
20353
20354 record_unwind_protect (unwind_format_mode_line,
20355 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20356
20357 mode_line_target = MODE_LINE_DISPLAY;
20358
20359 /* Temporarily make frame's keyboard the current kboard so that
20360 kboard-local variables in the mode_line_format will get the right
20361 values. */
20362 push_kboard (FRAME_KBOARD (it.f));
20363 record_unwind_save_match_data ();
20364 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20365 pop_kboard ();
20366
20367 unbind_to (count, Qnil);
20368
20369 /* Fill up with spaces. */
20370 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20371
20372 compute_line_metrics (&it);
20373 it.glyph_row->full_width_p = 1;
20374 it.glyph_row->continued_p = 0;
20375 it.glyph_row->truncated_on_left_p = 0;
20376 it.glyph_row->truncated_on_right_p = 0;
20377
20378 /* Make a 3D mode-line have a shadow at its right end. */
20379 face = FACE_FROM_ID (it.f, face_id);
20380 extend_face_to_end_of_line (&it);
20381 if (face->box != FACE_NO_BOX)
20382 {
20383 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20384 + it.glyph_row->used[TEXT_AREA] - 1);
20385 last->right_box_line_p = 1;
20386 }
20387
20388 return it.glyph_row->height;
20389 }
20390
20391 /* Move element ELT in LIST to the front of LIST.
20392 Return the updated list. */
20393
20394 static Lisp_Object
20395 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20396 {
20397 register Lisp_Object tail, prev;
20398 register Lisp_Object tem;
20399
20400 tail = list;
20401 prev = Qnil;
20402 while (CONSP (tail))
20403 {
20404 tem = XCAR (tail);
20405
20406 if (EQ (elt, tem))
20407 {
20408 /* Splice out the link TAIL. */
20409 if (NILP (prev))
20410 list = XCDR (tail);
20411 else
20412 Fsetcdr (prev, XCDR (tail));
20413
20414 /* Now make it the first. */
20415 Fsetcdr (tail, list);
20416 return tail;
20417 }
20418 else
20419 prev = tail;
20420 tail = XCDR (tail);
20421 QUIT;
20422 }
20423
20424 /* Not found--return unchanged LIST. */
20425 return list;
20426 }
20427
20428 /* Contribute ELT to the mode line for window IT->w. How it
20429 translates into text depends on its data type.
20430
20431 IT describes the display environment in which we display, as usual.
20432
20433 DEPTH is the depth in recursion. It is used to prevent
20434 infinite recursion here.
20435
20436 FIELD_WIDTH is the number of characters the display of ELT should
20437 occupy in the mode line, and PRECISION is the maximum number of
20438 characters to display from ELT's representation. See
20439 display_string for details.
20440
20441 Returns the hpos of the end of the text generated by ELT.
20442
20443 PROPS is a property list to add to any string we encounter.
20444
20445 If RISKY is nonzero, remove (disregard) any properties in any string
20446 we encounter, and ignore :eval and :propertize.
20447
20448 The global variable `mode_line_target' determines whether the
20449 output is passed to `store_mode_line_noprop',
20450 `store_mode_line_string', or `display_string'. */
20451
20452 static int
20453 display_mode_element (struct it *it, int depth, int field_width, int precision,
20454 Lisp_Object elt, Lisp_Object props, int risky)
20455 {
20456 int n = 0, field, prec;
20457 int literal = 0;
20458
20459 tail_recurse:
20460 if (depth > 100)
20461 elt = build_string ("*too-deep*");
20462
20463 depth++;
20464
20465 switch (XTYPE (elt))
20466 {
20467 case Lisp_String:
20468 {
20469 /* A string: output it and check for %-constructs within it. */
20470 unsigned char c;
20471 ptrdiff_t offset = 0;
20472
20473 if (SCHARS (elt) > 0
20474 && (!NILP (props) || risky))
20475 {
20476 Lisp_Object oprops, aelt;
20477 oprops = Ftext_properties_at (make_number (0), elt);
20478
20479 /* If the starting string's properties are not what
20480 we want, translate the string. Also, if the string
20481 is risky, do that anyway. */
20482
20483 if (NILP (Fequal (props, oprops)) || risky)
20484 {
20485 /* If the starting string has properties,
20486 merge the specified ones onto the existing ones. */
20487 if (! NILP (oprops) && !risky)
20488 {
20489 Lisp_Object tem;
20490
20491 oprops = Fcopy_sequence (oprops);
20492 tem = props;
20493 while (CONSP (tem))
20494 {
20495 oprops = Fplist_put (oprops, XCAR (tem),
20496 XCAR (XCDR (tem)));
20497 tem = XCDR (XCDR (tem));
20498 }
20499 props = oprops;
20500 }
20501
20502 aelt = Fassoc (elt, mode_line_proptrans_alist);
20503 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20504 {
20505 /* AELT is what we want. Move it to the front
20506 without consing. */
20507 elt = XCAR (aelt);
20508 mode_line_proptrans_alist
20509 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20510 }
20511 else
20512 {
20513 Lisp_Object tem;
20514
20515 /* If AELT has the wrong props, it is useless.
20516 so get rid of it. */
20517 if (! NILP (aelt))
20518 mode_line_proptrans_alist
20519 = Fdelq (aelt, mode_line_proptrans_alist);
20520
20521 elt = Fcopy_sequence (elt);
20522 Fset_text_properties (make_number (0), Flength (elt),
20523 props, elt);
20524 /* Add this item to mode_line_proptrans_alist. */
20525 mode_line_proptrans_alist
20526 = Fcons (Fcons (elt, props),
20527 mode_line_proptrans_alist);
20528 /* Truncate mode_line_proptrans_alist
20529 to at most 50 elements. */
20530 tem = Fnthcdr (make_number (50),
20531 mode_line_proptrans_alist);
20532 if (! NILP (tem))
20533 XSETCDR (tem, Qnil);
20534 }
20535 }
20536 }
20537
20538 offset = 0;
20539
20540 if (literal)
20541 {
20542 prec = precision - n;
20543 switch (mode_line_target)
20544 {
20545 case MODE_LINE_NOPROP:
20546 case MODE_LINE_TITLE:
20547 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20548 break;
20549 case MODE_LINE_STRING:
20550 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20551 break;
20552 case MODE_LINE_DISPLAY:
20553 n += display_string (NULL, elt, Qnil, 0, 0, it,
20554 0, prec, 0, STRING_MULTIBYTE (elt));
20555 break;
20556 }
20557
20558 break;
20559 }
20560
20561 /* Handle the non-literal case. */
20562
20563 while ((precision <= 0 || n < precision)
20564 && SREF (elt, offset) != 0
20565 && (mode_line_target != MODE_LINE_DISPLAY
20566 || it->current_x < it->last_visible_x))
20567 {
20568 ptrdiff_t last_offset = offset;
20569
20570 /* Advance to end of string or next format specifier. */
20571 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20572 ;
20573
20574 if (offset - 1 != last_offset)
20575 {
20576 ptrdiff_t nchars, nbytes;
20577
20578 /* Output to end of string or up to '%'. Field width
20579 is length of string. Don't output more than
20580 PRECISION allows us. */
20581 offset--;
20582
20583 prec = c_string_width (SDATA (elt) + last_offset,
20584 offset - last_offset, precision - n,
20585 &nchars, &nbytes);
20586
20587 switch (mode_line_target)
20588 {
20589 case MODE_LINE_NOPROP:
20590 case MODE_LINE_TITLE:
20591 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20592 break;
20593 case MODE_LINE_STRING:
20594 {
20595 ptrdiff_t bytepos = last_offset;
20596 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20597 ptrdiff_t endpos = (precision <= 0
20598 ? string_byte_to_char (elt, offset)
20599 : charpos + nchars);
20600
20601 n += store_mode_line_string (NULL,
20602 Fsubstring (elt, make_number (charpos),
20603 make_number (endpos)),
20604 0, 0, 0, Qnil);
20605 }
20606 break;
20607 case MODE_LINE_DISPLAY:
20608 {
20609 ptrdiff_t bytepos = last_offset;
20610 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20611
20612 if (precision <= 0)
20613 nchars = string_byte_to_char (elt, offset) - charpos;
20614 n += display_string (NULL, elt, Qnil, 0, charpos,
20615 it, 0, nchars, 0,
20616 STRING_MULTIBYTE (elt));
20617 }
20618 break;
20619 }
20620 }
20621 else /* c == '%' */
20622 {
20623 ptrdiff_t percent_position = offset;
20624
20625 /* Get the specified minimum width. Zero means
20626 don't pad. */
20627 field = 0;
20628 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20629 field = field * 10 + c - '0';
20630
20631 /* Don't pad beyond the total padding allowed. */
20632 if (field_width - n > 0 && field > field_width - n)
20633 field = field_width - n;
20634
20635 /* Note that either PRECISION <= 0 or N < PRECISION. */
20636 prec = precision - n;
20637
20638 if (c == 'M')
20639 n += display_mode_element (it, depth, field, prec,
20640 Vglobal_mode_string, props,
20641 risky);
20642 else if (c != 0)
20643 {
20644 int multibyte;
20645 ptrdiff_t bytepos, charpos;
20646 const char *spec;
20647 Lisp_Object string;
20648
20649 bytepos = percent_position;
20650 charpos = (STRING_MULTIBYTE (elt)
20651 ? string_byte_to_char (elt, bytepos)
20652 : bytepos);
20653 spec = decode_mode_spec (it->w, c, field, &string);
20654 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20655
20656 switch (mode_line_target)
20657 {
20658 case MODE_LINE_NOPROP:
20659 case MODE_LINE_TITLE:
20660 n += store_mode_line_noprop (spec, field, prec);
20661 break;
20662 case MODE_LINE_STRING:
20663 {
20664 Lisp_Object tem = build_string (spec);
20665 props = Ftext_properties_at (make_number (charpos), elt);
20666 /* Should only keep face property in props */
20667 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20668 }
20669 break;
20670 case MODE_LINE_DISPLAY:
20671 {
20672 int nglyphs_before, nwritten;
20673
20674 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20675 nwritten = display_string (spec, string, elt,
20676 charpos, 0, it,
20677 field, prec, 0,
20678 multibyte);
20679
20680 /* Assign to the glyphs written above the
20681 string where the `%x' came from, position
20682 of the `%'. */
20683 if (nwritten > 0)
20684 {
20685 struct glyph *glyph
20686 = (it->glyph_row->glyphs[TEXT_AREA]
20687 + nglyphs_before);
20688 int i;
20689
20690 for (i = 0; i < nwritten; ++i)
20691 {
20692 glyph[i].object = elt;
20693 glyph[i].charpos = charpos;
20694 }
20695
20696 n += nwritten;
20697 }
20698 }
20699 break;
20700 }
20701 }
20702 else /* c == 0 */
20703 break;
20704 }
20705 }
20706 }
20707 break;
20708
20709 case Lisp_Symbol:
20710 /* A symbol: process the value of the symbol recursively
20711 as if it appeared here directly. Avoid error if symbol void.
20712 Special case: if value of symbol is a string, output the string
20713 literally. */
20714 {
20715 register Lisp_Object tem;
20716
20717 /* If the variable is not marked as risky to set
20718 then its contents are risky to use. */
20719 if (NILP (Fget (elt, Qrisky_local_variable)))
20720 risky = 1;
20721
20722 tem = Fboundp (elt);
20723 if (!NILP (tem))
20724 {
20725 tem = Fsymbol_value (elt);
20726 /* If value is a string, output that string literally:
20727 don't check for % within it. */
20728 if (STRINGP (tem))
20729 literal = 1;
20730
20731 if (!EQ (tem, elt))
20732 {
20733 /* Give up right away for nil or t. */
20734 elt = tem;
20735 goto tail_recurse;
20736 }
20737 }
20738 }
20739 break;
20740
20741 case Lisp_Cons:
20742 {
20743 register Lisp_Object car, tem;
20744
20745 /* A cons cell: five distinct cases.
20746 If first element is :eval or :propertize, do something special.
20747 If first element is a string or a cons, process all the elements
20748 and effectively concatenate them.
20749 If first element is a negative number, truncate displaying cdr to
20750 at most that many characters. If positive, pad (with spaces)
20751 to at least that many characters.
20752 If first element is a symbol, process the cadr or caddr recursively
20753 according to whether the symbol's value is non-nil or nil. */
20754 car = XCAR (elt);
20755 if (EQ (car, QCeval))
20756 {
20757 /* An element of the form (:eval FORM) means evaluate FORM
20758 and use the result as mode line elements. */
20759
20760 if (risky)
20761 break;
20762
20763 if (CONSP (XCDR (elt)))
20764 {
20765 Lisp_Object spec;
20766 spec = safe_eval (XCAR (XCDR (elt)));
20767 n += display_mode_element (it, depth, field_width - n,
20768 precision - n, spec, props,
20769 risky);
20770 }
20771 }
20772 else if (EQ (car, QCpropertize))
20773 {
20774 /* An element of the form (:propertize ELT PROPS...)
20775 means display ELT but applying properties PROPS. */
20776
20777 if (risky)
20778 break;
20779
20780 if (CONSP (XCDR (elt)))
20781 n += display_mode_element (it, depth, field_width - n,
20782 precision - n, XCAR (XCDR (elt)),
20783 XCDR (XCDR (elt)), risky);
20784 }
20785 else if (SYMBOLP (car))
20786 {
20787 tem = Fboundp (car);
20788 elt = XCDR (elt);
20789 if (!CONSP (elt))
20790 goto invalid;
20791 /* elt is now the cdr, and we know it is a cons cell.
20792 Use its car if CAR has a non-nil value. */
20793 if (!NILP (tem))
20794 {
20795 tem = Fsymbol_value (car);
20796 if (!NILP (tem))
20797 {
20798 elt = XCAR (elt);
20799 goto tail_recurse;
20800 }
20801 }
20802 /* Symbol's value is nil (or symbol is unbound)
20803 Get the cddr of the original list
20804 and if possible find the caddr and use that. */
20805 elt = XCDR (elt);
20806 if (NILP (elt))
20807 break;
20808 else if (!CONSP (elt))
20809 goto invalid;
20810 elt = XCAR (elt);
20811 goto tail_recurse;
20812 }
20813 else if (INTEGERP (car))
20814 {
20815 register int lim = XINT (car);
20816 elt = XCDR (elt);
20817 if (lim < 0)
20818 {
20819 /* Negative int means reduce maximum width. */
20820 if (precision <= 0)
20821 precision = -lim;
20822 else
20823 precision = min (precision, -lim);
20824 }
20825 else if (lim > 0)
20826 {
20827 /* Padding specified. Don't let it be more than
20828 current maximum. */
20829 if (precision > 0)
20830 lim = min (precision, lim);
20831
20832 /* If that's more padding than already wanted, queue it.
20833 But don't reduce padding already specified even if
20834 that is beyond the current truncation point. */
20835 field_width = max (lim, field_width);
20836 }
20837 goto tail_recurse;
20838 }
20839 else if (STRINGP (car) || CONSP (car))
20840 {
20841 Lisp_Object halftail = elt;
20842 int len = 0;
20843
20844 while (CONSP (elt)
20845 && (precision <= 0 || n < precision))
20846 {
20847 n += display_mode_element (it, depth,
20848 /* Do padding only after the last
20849 element in the list. */
20850 (! CONSP (XCDR (elt))
20851 ? field_width - n
20852 : 0),
20853 precision - n, XCAR (elt),
20854 props, risky);
20855 elt = XCDR (elt);
20856 len++;
20857 if ((len & 1) == 0)
20858 halftail = XCDR (halftail);
20859 /* Check for cycle. */
20860 if (EQ (halftail, elt))
20861 break;
20862 }
20863 }
20864 }
20865 break;
20866
20867 default:
20868 invalid:
20869 elt = build_string ("*invalid*");
20870 goto tail_recurse;
20871 }
20872
20873 /* Pad to FIELD_WIDTH. */
20874 if (field_width > 0 && n < field_width)
20875 {
20876 switch (mode_line_target)
20877 {
20878 case MODE_LINE_NOPROP:
20879 case MODE_LINE_TITLE:
20880 n += store_mode_line_noprop ("", field_width - n, 0);
20881 break;
20882 case MODE_LINE_STRING:
20883 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20884 break;
20885 case MODE_LINE_DISPLAY:
20886 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20887 0, 0, 0);
20888 break;
20889 }
20890 }
20891
20892 return n;
20893 }
20894
20895 /* Store a mode-line string element in mode_line_string_list.
20896
20897 If STRING is non-null, display that C string. Otherwise, the Lisp
20898 string LISP_STRING is displayed.
20899
20900 FIELD_WIDTH is the minimum number of output glyphs to produce.
20901 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20902 with spaces. FIELD_WIDTH <= 0 means don't pad.
20903
20904 PRECISION is the maximum number of characters to output from
20905 STRING. PRECISION <= 0 means don't truncate the string.
20906
20907 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20908 properties to the string.
20909
20910 PROPS are the properties to add to the string.
20911 The mode_line_string_face face property is always added to the string.
20912 */
20913
20914 static int
20915 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20916 int field_width, int precision, Lisp_Object props)
20917 {
20918 ptrdiff_t len;
20919 int n = 0;
20920
20921 if (string != NULL)
20922 {
20923 len = strlen (string);
20924 if (precision > 0 && len > precision)
20925 len = precision;
20926 lisp_string = make_string (string, len);
20927 if (NILP (props))
20928 props = mode_line_string_face_prop;
20929 else if (!NILP (mode_line_string_face))
20930 {
20931 Lisp_Object face = Fplist_get (props, Qface);
20932 props = Fcopy_sequence (props);
20933 if (NILP (face))
20934 face = mode_line_string_face;
20935 else
20936 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20937 props = Fplist_put (props, Qface, face);
20938 }
20939 Fadd_text_properties (make_number (0), make_number (len),
20940 props, lisp_string);
20941 }
20942 else
20943 {
20944 len = XFASTINT (Flength (lisp_string));
20945 if (precision > 0 && len > precision)
20946 {
20947 len = precision;
20948 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20949 precision = -1;
20950 }
20951 if (!NILP (mode_line_string_face))
20952 {
20953 Lisp_Object face;
20954 if (NILP (props))
20955 props = Ftext_properties_at (make_number (0), lisp_string);
20956 face = Fplist_get (props, Qface);
20957 if (NILP (face))
20958 face = mode_line_string_face;
20959 else
20960 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20961 props = Fcons (Qface, Fcons (face, Qnil));
20962 if (copy_string)
20963 lisp_string = Fcopy_sequence (lisp_string);
20964 }
20965 if (!NILP (props))
20966 Fadd_text_properties (make_number (0), make_number (len),
20967 props, lisp_string);
20968 }
20969
20970 if (len > 0)
20971 {
20972 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20973 n += len;
20974 }
20975
20976 if (field_width > len)
20977 {
20978 field_width -= len;
20979 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20980 if (!NILP (props))
20981 Fadd_text_properties (make_number (0), make_number (field_width),
20982 props, lisp_string);
20983 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20984 n += field_width;
20985 }
20986
20987 return n;
20988 }
20989
20990
20991 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20992 1, 4, 0,
20993 doc: /* Format a string out of a mode line format specification.
20994 First arg FORMAT specifies the mode line format (see `mode-line-format'
20995 for details) to use.
20996
20997 By default, the format is evaluated for the currently selected window.
20998
20999 Optional second arg FACE specifies the face property to put on all
21000 characters for which no face is specified. The value nil means the
21001 default face. The value t means whatever face the window's mode line
21002 currently uses (either `mode-line' or `mode-line-inactive',
21003 depending on whether the window is the selected window or not).
21004 An integer value means the value string has no text
21005 properties.
21006
21007 Optional third and fourth args WINDOW and BUFFER specify the window
21008 and buffer to use as the context for the formatting (defaults
21009 are the selected window and the WINDOW's buffer). */)
21010 (Lisp_Object format, Lisp_Object face,
21011 Lisp_Object window, Lisp_Object buffer)
21012 {
21013 struct it it;
21014 int len;
21015 struct window *w;
21016 struct buffer *old_buffer = NULL;
21017 int face_id;
21018 int no_props = INTEGERP (face);
21019 ptrdiff_t count = SPECPDL_INDEX ();
21020 Lisp_Object str;
21021 int string_start = 0;
21022
21023 if (NILP (window))
21024 window = selected_window;
21025 CHECK_WINDOW (window);
21026 w = XWINDOW (window);
21027
21028 if (NILP (buffer))
21029 buffer = w->buffer;
21030 CHECK_BUFFER (buffer);
21031
21032 /* Make formatting the modeline a non-op when noninteractive, otherwise
21033 there will be problems later caused by a partially initialized frame. */
21034 if (NILP (format) || noninteractive)
21035 return empty_unibyte_string;
21036
21037 if (no_props)
21038 face = Qnil;
21039
21040 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21041 : EQ (face, Qt) ? (EQ (window, selected_window)
21042 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21043 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21044 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21045 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21046 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21047 : DEFAULT_FACE_ID;
21048
21049 if (XBUFFER (buffer) != current_buffer)
21050 old_buffer = current_buffer;
21051
21052 /* Save things including mode_line_proptrans_alist,
21053 and set that to nil so that we don't alter the outer value. */
21054 record_unwind_protect (unwind_format_mode_line,
21055 format_mode_line_unwind_data
21056 (XFRAME (WINDOW_FRAME (XWINDOW (window))),
21057 old_buffer, selected_window, 1));
21058 mode_line_proptrans_alist = Qnil;
21059
21060 Fselect_window (window, Qt);
21061 if (old_buffer)
21062 set_buffer_internal_1 (XBUFFER (buffer));
21063
21064 init_iterator (&it, w, -1, -1, NULL, face_id);
21065
21066 if (no_props)
21067 {
21068 mode_line_target = MODE_LINE_NOPROP;
21069 mode_line_string_face_prop = Qnil;
21070 mode_line_string_list = Qnil;
21071 string_start = MODE_LINE_NOPROP_LEN (0);
21072 }
21073 else
21074 {
21075 mode_line_target = MODE_LINE_STRING;
21076 mode_line_string_list = Qnil;
21077 mode_line_string_face = face;
21078 mode_line_string_face_prop
21079 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21080 }
21081
21082 push_kboard (FRAME_KBOARD (it.f));
21083 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21084 pop_kboard ();
21085
21086 if (no_props)
21087 {
21088 len = MODE_LINE_NOPROP_LEN (string_start);
21089 str = make_string (mode_line_noprop_buf + string_start, len);
21090 }
21091 else
21092 {
21093 mode_line_string_list = Fnreverse (mode_line_string_list);
21094 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21095 empty_unibyte_string);
21096 }
21097
21098 unbind_to (count, Qnil);
21099 return str;
21100 }
21101
21102 /* Write a null-terminated, right justified decimal representation of
21103 the positive integer D to BUF using a minimal field width WIDTH. */
21104
21105 static void
21106 pint2str (register char *buf, register int width, register ptrdiff_t d)
21107 {
21108 register char *p = buf;
21109
21110 if (d <= 0)
21111 *p++ = '0';
21112 else
21113 {
21114 while (d > 0)
21115 {
21116 *p++ = d % 10 + '0';
21117 d /= 10;
21118 }
21119 }
21120
21121 for (width -= (int) (p - buf); width > 0; --width)
21122 *p++ = ' ';
21123 *p-- = '\0';
21124 while (p > buf)
21125 {
21126 d = *buf;
21127 *buf++ = *p;
21128 *p-- = d;
21129 }
21130 }
21131
21132 /* Write a null-terminated, right justified decimal and "human
21133 readable" representation of the nonnegative integer D to BUF using
21134 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21135
21136 static const char power_letter[] =
21137 {
21138 0, /* no letter */
21139 'k', /* kilo */
21140 'M', /* mega */
21141 'G', /* giga */
21142 'T', /* tera */
21143 'P', /* peta */
21144 'E', /* exa */
21145 'Z', /* zetta */
21146 'Y' /* yotta */
21147 };
21148
21149 static void
21150 pint2hrstr (char *buf, int width, ptrdiff_t d)
21151 {
21152 /* We aim to represent the nonnegative integer D as
21153 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21154 ptrdiff_t quotient = d;
21155 int remainder = 0;
21156 /* -1 means: do not use TENTHS. */
21157 int tenths = -1;
21158 int exponent = 0;
21159
21160 /* Length of QUOTIENT.TENTHS as a string. */
21161 int length;
21162
21163 char * psuffix;
21164 char * p;
21165
21166 if (1000 <= quotient)
21167 {
21168 /* Scale to the appropriate EXPONENT. */
21169 do
21170 {
21171 remainder = quotient % 1000;
21172 quotient /= 1000;
21173 exponent++;
21174 }
21175 while (1000 <= quotient);
21176
21177 /* Round to nearest and decide whether to use TENTHS or not. */
21178 if (quotient <= 9)
21179 {
21180 tenths = remainder / 100;
21181 if (50 <= remainder % 100)
21182 {
21183 if (tenths < 9)
21184 tenths++;
21185 else
21186 {
21187 quotient++;
21188 if (quotient == 10)
21189 tenths = -1;
21190 else
21191 tenths = 0;
21192 }
21193 }
21194 }
21195 else
21196 if (500 <= remainder)
21197 {
21198 if (quotient < 999)
21199 quotient++;
21200 else
21201 {
21202 quotient = 1;
21203 exponent++;
21204 tenths = 0;
21205 }
21206 }
21207 }
21208
21209 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21210 if (tenths == -1 && quotient <= 99)
21211 if (quotient <= 9)
21212 length = 1;
21213 else
21214 length = 2;
21215 else
21216 length = 3;
21217 p = psuffix = buf + max (width, length);
21218
21219 /* Print EXPONENT. */
21220 *psuffix++ = power_letter[exponent];
21221 *psuffix = '\0';
21222
21223 /* Print TENTHS. */
21224 if (tenths >= 0)
21225 {
21226 *--p = '0' + tenths;
21227 *--p = '.';
21228 }
21229
21230 /* Print QUOTIENT. */
21231 do
21232 {
21233 int digit = quotient % 10;
21234 *--p = '0' + digit;
21235 }
21236 while ((quotient /= 10) != 0);
21237
21238 /* Print leading spaces. */
21239 while (buf < p)
21240 *--p = ' ';
21241 }
21242
21243 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21244 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21245 type of CODING_SYSTEM. Return updated pointer into BUF. */
21246
21247 static unsigned char invalid_eol_type[] = "(*invalid*)";
21248
21249 static char *
21250 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21251 {
21252 Lisp_Object val;
21253 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21254 const unsigned char *eol_str;
21255 int eol_str_len;
21256 /* The EOL conversion we are using. */
21257 Lisp_Object eoltype;
21258
21259 val = CODING_SYSTEM_SPEC (coding_system);
21260 eoltype = Qnil;
21261
21262 if (!VECTORP (val)) /* Not yet decided. */
21263 {
21264 *buf++ = multibyte ? '-' : ' ';
21265 if (eol_flag)
21266 eoltype = eol_mnemonic_undecided;
21267 /* Don't mention EOL conversion if it isn't decided. */
21268 }
21269 else
21270 {
21271 Lisp_Object attrs;
21272 Lisp_Object eolvalue;
21273
21274 attrs = AREF (val, 0);
21275 eolvalue = AREF (val, 2);
21276
21277 *buf++ = multibyte
21278 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21279 : ' ';
21280
21281 if (eol_flag)
21282 {
21283 /* The EOL conversion that is normal on this system. */
21284
21285 if (NILP (eolvalue)) /* Not yet decided. */
21286 eoltype = eol_mnemonic_undecided;
21287 else if (VECTORP (eolvalue)) /* Not yet decided. */
21288 eoltype = eol_mnemonic_undecided;
21289 else /* eolvalue is Qunix, Qdos, or Qmac. */
21290 eoltype = (EQ (eolvalue, Qunix)
21291 ? eol_mnemonic_unix
21292 : (EQ (eolvalue, Qdos) == 1
21293 ? eol_mnemonic_dos : eol_mnemonic_mac));
21294 }
21295 }
21296
21297 if (eol_flag)
21298 {
21299 /* Mention the EOL conversion if it is not the usual one. */
21300 if (STRINGP (eoltype))
21301 {
21302 eol_str = SDATA (eoltype);
21303 eol_str_len = SBYTES (eoltype);
21304 }
21305 else if (CHARACTERP (eoltype))
21306 {
21307 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21308 int c = XFASTINT (eoltype);
21309 eol_str_len = CHAR_STRING (c, tmp);
21310 eol_str = tmp;
21311 }
21312 else
21313 {
21314 eol_str = invalid_eol_type;
21315 eol_str_len = sizeof (invalid_eol_type) - 1;
21316 }
21317 memcpy (buf, eol_str, eol_str_len);
21318 buf += eol_str_len;
21319 }
21320
21321 return buf;
21322 }
21323
21324 /* Return a string for the output of a mode line %-spec for window W,
21325 generated by character C. FIELD_WIDTH > 0 means pad the string
21326 returned with spaces to that value. Return a Lisp string in
21327 *STRING if the resulting string is taken from that Lisp string.
21328
21329 Note we operate on the current buffer for most purposes,
21330 the exception being w->base_line_pos. */
21331
21332 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21333
21334 static const char *
21335 decode_mode_spec (struct window *w, register int c, int field_width,
21336 Lisp_Object *string)
21337 {
21338 Lisp_Object obj;
21339 struct frame *f = XFRAME (WINDOW_FRAME (w));
21340 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21341 struct buffer *b = current_buffer;
21342
21343 obj = Qnil;
21344 *string = Qnil;
21345
21346 switch (c)
21347 {
21348 case '*':
21349 if (!NILP (BVAR (b, read_only)))
21350 return "%";
21351 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21352 return "*";
21353 return "-";
21354
21355 case '+':
21356 /* This differs from %* only for a modified read-only buffer. */
21357 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21358 return "*";
21359 if (!NILP (BVAR (b, read_only)))
21360 return "%";
21361 return "-";
21362
21363 case '&':
21364 /* This differs from %* in ignoring read-only-ness. */
21365 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21366 return "*";
21367 return "-";
21368
21369 case '%':
21370 return "%";
21371
21372 case '[':
21373 {
21374 int i;
21375 char *p;
21376
21377 if (command_loop_level > 5)
21378 return "[[[... ";
21379 p = decode_mode_spec_buf;
21380 for (i = 0; i < command_loop_level; i++)
21381 *p++ = '[';
21382 *p = 0;
21383 return decode_mode_spec_buf;
21384 }
21385
21386 case ']':
21387 {
21388 int i;
21389 char *p;
21390
21391 if (command_loop_level > 5)
21392 return " ...]]]";
21393 p = decode_mode_spec_buf;
21394 for (i = 0; i < command_loop_level; i++)
21395 *p++ = ']';
21396 *p = 0;
21397 return decode_mode_spec_buf;
21398 }
21399
21400 case '-':
21401 {
21402 register int i;
21403
21404 /* Let lots_of_dashes be a string of infinite length. */
21405 if (mode_line_target == MODE_LINE_NOPROP ||
21406 mode_line_target == MODE_LINE_STRING)
21407 return "--";
21408 if (field_width <= 0
21409 || field_width > sizeof (lots_of_dashes))
21410 {
21411 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21412 decode_mode_spec_buf[i] = '-';
21413 decode_mode_spec_buf[i] = '\0';
21414 return decode_mode_spec_buf;
21415 }
21416 else
21417 return lots_of_dashes;
21418 }
21419
21420 case 'b':
21421 obj = BVAR (b, name);
21422 break;
21423
21424 case 'c':
21425 /* %c and %l are ignored in `frame-title-format'.
21426 (In redisplay_internal, the frame title is drawn _before_ the
21427 windows are updated, so the stuff which depends on actual
21428 window contents (such as %l) may fail to render properly, or
21429 even crash emacs.) */
21430 if (mode_line_target == MODE_LINE_TITLE)
21431 return "";
21432 else
21433 {
21434 ptrdiff_t col = current_column ();
21435 wset_column_number_displayed (w, make_number (col));
21436 pint2str (decode_mode_spec_buf, field_width, col);
21437 return decode_mode_spec_buf;
21438 }
21439
21440 case 'e':
21441 #ifndef SYSTEM_MALLOC
21442 {
21443 if (NILP (Vmemory_full))
21444 return "";
21445 else
21446 return "!MEM FULL! ";
21447 }
21448 #else
21449 return "";
21450 #endif
21451
21452 case 'F':
21453 /* %F displays the frame name. */
21454 if (!NILP (f->title))
21455 return SSDATA (f->title);
21456 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21457 return SSDATA (f->name);
21458 return "Emacs";
21459
21460 case 'f':
21461 obj = BVAR (b, filename);
21462 break;
21463
21464 case 'i':
21465 {
21466 ptrdiff_t size = ZV - BEGV;
21467 pint2str (decode_mode_spec_buf, field_width, size);
21468 return decode_mode_spec_buf;
21469 }
21470
21471 case 'I':
21472 {
21473 ptrdiff_t size = ZV - BEGV;
21474 pint2hrstr (decode_mode_spec_buf, field_width, size);
21475 return decode_mode_spec_buf;
21476 }
21477
21478 case 'l':
21479 {
21480 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21481 ptrdiff_t topline, nlines, height;
21482 ptrdiff_t junk;
21483
21484 /* %c and %l are ignored in `frame-title-format'. */
21485 if (mode_line_target == MODE_LINE_TITLE)
21486 return "";
21487
21488 startpos = XMARKER (w->start)->charpos;
21489 startpos_byte = marker_byte_position (w->start);
21490 height = WINDOW_TOTAL_LINES (w);
21491
21492 /* If we decided that this buffer isn't suitable for line numbers,
21493 don't forget that too fast. */
21494 if (EQ (w->base_line_pos, w->buffer))
21495 goto no_value;
21496 /* But do forget it, if the window shows a different buffer now. */
21497 else if (BUFFERP (w->base_line_pos))
21498 wset_base_line_pos (w, Qnil);
21499
21500 /* If the buffer is very big, don't waste time. */
21501 if (INTEGERP (Vline_number_display_limit)
21502 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21503 {
21504 wset_base_line_pos (w, Qnil);
21505 wset_base_line_number (w, Qnil);
21506 goto no_value;
21507 }
21508
21509 if (INTEGERP (w->base_line_number)
21510 && INTEGERP (w->base_line_pos)
21511 && XFASTINT (w->base_line_pos) <= startpos)
21512 {
21513 line = XFASTINT (w->base_line_number);
21514 linepos = XFASTINT (w->base_line_pos);
21515 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21516 }
21517 else
21518 {
21519 line = 1;
21520 linepos = BUF_BEGV (b);
21521 linepos_byte = BUF_BEGV_BYTE (b);
21522 }
21523
21524 /* Count lines from base line to window start position. */
21525 nlines = display_count_lines (linepos_byte,
21526 startpos_byte,
21527 startpos, &junk);
21528
21529 topline = nlines + line;
21530
21531 /* Determine a new base line, if the old one is too close
21532 or too far away, or if we did not have one.
21533 "Too close" means it's plausible a scroll-down would
21534 go back past it. */
21535 if (startpos == BUF_BEGV (b))
21536 {
21537 wset_base_line_number (w, make_number (topline));
21538 wset_base_line_pos (w, make_number (BUF_BEGV (b)));
21539 }
21540 else if (nlines < height + 25 || nlines > height * 3 + 50
21541 || linepos == BUF_BEGV (b))
21542 {
21543 ptrdiff_t limit = BUF_BEGV (b);
21544 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21545 ptrdiff_t position;
21546 ptrdiff_t distance =
21547 (height * 2 + 30) * line_number_display_limit_width;
21548
21549 if (startpos - distance > limit)
21550 {
21551 limit = startpos - distance;
21552 limit_byte = CHAR_TO_BYTE (limit);
21553 }
21554
21555 nlines = display_count_lines (startpos_byte,
21556 limit_byte,
21557 - (height * 2 + 30),
21558 &position);
21559 /* If we couldn't find the lines we wanted within
21560 line_number_display_limit_width chars per line,
21561 give up on line numbers for this window. */
21562 if (position == limit_byte && limit == startpos - distance)
21563 {
21564 wset_base_line_pos (w, w->buffer);
21565 wset_base_line_number (w, Qnil);
21566 goto no_value;
21567 }
21568
21569 wset_base_line_number (w, make_number (topline - nlines));
21570 wset_base_line_pos (w, make_number (BYTE_TO_CHAR (position)));
21571 }
21572
21573 /* Now count lines from the start pos to point. */
21574 nlines = display_count_lines (startpos_byte,
21575 PT_BYTE, PT, &junk);
21576
21577 /* Record that we did display the line number. */
21578 line_number_displayed = 1;
21579
21580 /* Make the string to show. */
21581 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21582 return decode_mode_spec_buf;
21583 no_value:
21584 {
21585 char* p = decode_mode_spec_buf;
21586 int pad = field_width - 2;
21587 while (pad-- > 0)
21588 *p++ = ' ';
21589 *p++ = '?';
21590 *p++ = '?';
21591 *p = '\0';
21592 return decode_mode_spec_buf;
21593 }
21594 }
21595 break;
21596
21597 case 'm':
21598 obj = BVAR (b, mode_name);
21599 break;
21600
21601 case 'n':
21602 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21603 return " Narrow";
21604 break;
21605
21606 case 'p':
21607 {
21608 ptrdiff_t pos = marker_position (w->start);
21609 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21610
21611 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21612 {
21613 if (pos <= BUF_BEGV (b))
21614 return "All";
21615 else
21616 return "Bottom";
21617 }
21618 else if (pos <= BUF_BEGV (b))
21619 return "Top";
21620 else
21621 {
21622 if (total > 1000000)
21623 /* Do it differently for a large value, to avoid overflow. */
21624 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21625 else
21626 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21627 /* We can't normally display a 3-digit number,
21628 so get us a 2-digit number that is close. */
21629 if (total == 100)
21630 total = 99;
21631 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21632 return decode_mode_spec_buf;
21633 }
21634 }
21635
21636 /* Display percentage of size above the bottom of the screen. */
21637 case 'P':
21638 {
21639 ptrdiff_t toppos = marker_position (w->start);
21640 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21641 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21642
21643 if (botpos >= BUF_ZV (b))
21644 {
21645 if (toppos <= BUF_BEGV (b))
21646 return "All";
21647 else
21648 return "Bottom";
21649 }
21650 else
21651 {
21652 if (total > 1000000)
21653 /* Do it differently for a large value, to avoid overflow. */
21654 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21655 else
21656 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21657 /* We can't normally display a 3-digit number,
21658 so get us a 2-digit number that is close. */
21659 if (total == 100)
21660 total = 99;
21661 if (toppos <= BUF_BEGV (b))
21662 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21663 else
21664 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21665 return decode_mode_spec_buf;
21666 }
21667 }
21668
21669 case 's':
21670 /* status of process */
21671 obj = Fget_buffer_process (Fcurrent_buffer ());
21672 if (NILP (obj))
21673 return "no process";
21674 #ifndef MSDOS
21675 obj = Fsymbol_name (Fprocess_status (obj));
21676 #endif
21677 break;
21678
21679 case '@':
21680 {
21681 ptrdiff_t count = inhibit_garbage_collection ();
21682 Lisp_Object val = call1 (intern ("file-remote-p"),
21683 BVAR (current_buffer, directory));
21684 unbind_to (count, Qnil);
21685
21686 if (NILP (val))
21687 return "-";
21688 else
21689 return "@";
21690 }
21691
21692 case 't': /* indicate TEXT or BINARY */
21693 return "T";
21694
21695 case 'z':
21696 /* coding-system (not including end-of-line format) */
21697 case 'Z':
21698 /* coding-system (including end-of-line type) */
21699 {
21700 int eol_flag = (c == 'Z');
21701 char *p = decode_mode_spec_buf;
21702
21703 if (! FRAME_WINDOW_P (f))
21704 {
21705 /* No need to mention EOL here--the terminal never needs
21706 to do EOL conversion. */
21707 p = decode_mode_spec_coding (CODING_ID_NAME
21708 (FRAME_KEYBOARD_CODING (f)->id),
21709 p, 0);
21710 p = decode_mode_spec_coding (CODING_ID_NAME
21711 (FRAME_TERMINAL_CODING (f)->id),
21712 p, 0);
21713 }
21714 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21715 p, eol_flag);
21716
21717 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21718 #ifdef subprocesses
21719 obj = Fget_buffer_process (Fcurrent_buffer ());
21720 if (PROCESSP (obj))
21721 {
21722 p = decode_mode_spec_coding
21723 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21724 p = decode_mode_spec_coding
21725 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21726 }
21727 #endif /* subprocesses */
21728 #endif /* 0 */
21729 *p = 0;
21730 return decode_mode_spec_buf;
21731 }
21732 }
21733
21734 if (STRINGP (obj))
21735 {
21736 *string = obj;
21737 return SSDATA (obj);
21738 }
21739 else
21740 return "";
21741 }
21742
21743
21744 /* Count up to COUNT lines starting from START_BYTE.
21745 But don't go beyond LIMIT_BYTE.
21746 Return the number of lines thus found (always nonnegative).
21747
21748 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21749
21750 static ptrdiff_t
21751 display_count_lines (ptrdiff_t start_byte,
21752 ptrdiff_t limit_byte, ptrdiff_t count,
21753 ptrdiff_t *byte_pos_ptr)
21754 {
21755 register unsigned char *cursor;
21756 unsigned char *base;
21757
21758 register ptrdiff_t ceiling;
21759 register unsigned char *ceiling_addr;
21760 ptrdiff_t orig_count = count;
21761
21762 /* If we are not in selective display mode,
21763 check only for newlines. */
21764 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21765 && !INTEGERP (BVAR (current_buffer, selective_display)));
21766
21767 if (count > 0)
21768 {
21769 while (start_byte < limit_byte)
21770 {
21771 ceiling = BUFFER_CEILING_OF (start_byte);
21772 ceiling = min (limit_byte - 1, ceiling);
21773 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21774 base = (cursor = BYTE_POS_ADDR (start_byte));
21775 while (1)
21776 {
21777 if (selective_display)
21778 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21779 ;
21780 else
21781 while (*cursor != '\n' && ++cursor != ceiling_addr)
21782 ;
21783
21784 if (cursor != ceiling_addr)
21785 {
21786 if (--count == 0)
21787 {
21788 start_byte += cursor - base + 1;
21789 *byte_pos_ptr = start_byte;
21790 return orig_count;
21791 }
21792 else
21793 if (++cursor == ceiling_addr)
21794 break;
21795 }
21796 else
21797 break;
21798 }
21799 start_byte += cursor - base;
21800 }
21801 }
21802 else
21803 {
21804 while (start_byte > limit_byte)
21805 {
21806 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21807 ceiling = max (limit_byte, ceiling);
21808 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21809 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21810 while (1)
21811 {
21812 if (selective_display)
21813 while (--cursor != ceiling_addr
21814 && *cursor != '\n' && *cursor != 015)
21815 ;
21816 else
21817 while (--cursor != ceiling_addr && *cursor != '\n')
21818 ;
21819
21820 if (cursor != ceiling_addr)
21821 {
21822 if (++count == 0)
21823 {
21824 start_byte += cursor - base + 1;
21825 *byte_pos_ptr = start_byte;
21826 /* When scanning backwards, we should
21827 not count the newline posterior to which we stop. */
21828 return - orig_count - 1;
21829 }
21830 }
21831 else
21832 break;
21833 }
21834 /* Here we add 1 to compensate for the last decrement
21835 of CURSOR, which took it past the valid range. */
21836 start_byte += cursor - base + 1;
21837 }
21838 }
21839
21840 *byte_pos_ptr = limit_byte;
21841
21842 if (count < 0)
21843 return - orig_count + count;
21844 return orig_count - count;
21845
21846 }
21847
21848
21849 \f
21850 /***********************************************************************
21851 Displaying strings
21852 ***********************************************************************/
21853
21854 /* Display a NUL-terminated string, starting with index START.
21855
21856 If STRING is non-null, display that C string. Otherwise, the Lisp
21857 string LISP_STRING is displayed. There's a case that STRING is
21858 non-null and LISP_STRING is not nil. It means STRING is a string
21859 data of LISP_STRING. In that case, we display LISP_STRING while
21860 ignoring its text properties.
21861
21862 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21863 FACE_STRING. Display STRING or LISP_STRING with the face at
21864 FACE_STRING_POS in FACE_STRING:
21865
21866 Display the string in the environment given by IT, but use the
21867 standard display table, temporarily.
21868
21869 FIELD_WIDTH is the minimum number of output glyphs to produce.
21870 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21871 with spaces. If STRING has more characters, more than FIELD_WIDTH
21872 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21873
21874 PRECISION is the maximum number of characters to output from
21875 STRING. PRECISION < 0 means don't truncate the string.
21876
21877 This is roughly equivalent to printf format specifiers:
21878
21879 FIELD_WIDTH PRECISION PRINTF
21880 ----------------------------------------
21881 -1 -1 %s
21882 -1 10 %.10s
21883 10 -1 %10s
21884 20 10 %20.10s
21885
21886 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21887 display them, and < 0 means obey the current buffer's value of
21888 enable_multibyte_characters.
21889
21890 Value is the number of columns displayed. */
21891
21892 static int
21893 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21894 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21895 int field_width, int precision, int max_x, int multibyte)
21896 {
21897 int hpos_at_start = it->hpos;
21898 int saved_face_id = it->face_id;
21899 struct glyph_row *row = it->glyph_row;
21900 ptrdiff_t it_charpos;
21901
21902 /* Initialize the iterator IT for iteration over STRING beginning
21903 with index START. */
21904 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21905 precision, field_width, multibyte);
21906 if (string && STRINGP (lisp_string))
21907 /* LISP_STRING is the one returned by decode_mode_spec. We should
21908 ignore its text properties. */
21909 it->stop_charpos = it->end_charpos;
21910
21911 /* If displaying STRING, set up the face of the iterator from
21912 FACE_STRING, if that's given. */
21913 if (STRINGP (face_string))
21914 {
21915 ptrdiff_t endptr;
21916 struct face *face;
21917
21918 it->face_id
21919 = face_at_string_position (it->w, face_string, face_string_pos,
21920 0, it->region_beg_charpos,
21921 it->region_end_charpos,
21922 &endptr, it->base_face_id, 0);
21923 face = FACE_FROM_ID (it->f, it->face_id);
21924 it->face_box_p = face->box != FACE_NO_BOX;
21925 }
21926
21927 /* Set max_x to the maximum allowed X position. Don't let it go
21928 beyond the right edge of the window. */
21929 if (max_x <= 0)
21930 max_x = it->last_visible_x;
21931 else
21932 max_x = min (max_x, it->last_visible_x);
21933
21934 /* Skip over display elements that are not visible. because IT->w is
21935 hscrolled. */
21936 if (it->current_x < it->first_visible_x)
21937 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21938 MOVE_TO_POS | MOVE_TO_X);
21939
21940 row->ascent = it->max_ascent;
21941 row->height = it->max_ascent + it->max_descent;
21942 row->phys_ascent = it->max_phys_ascent;
21943 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21944 row->extra_line_spacing = it->max_extra_line_spacing;
21945
21946 if (STRINGP (it->string))
21947 it_charpos = IT_STRING_CHARPOS (*it);
21948 else
21949 it_charpos = IT_CHARPOS (*it);
21950
21951 /* This condition is for the case that we are called with current_x
21952 past last_visible_x. */
21953 while (it->current_x < max_x)
21954 {
21955 int x_before, x, n_glyphs_before, i, nglyphs;
21956
21957 /* Get the next display element. */
21958 if (!get_next_display_element (it))
21959 break;
21960
21961 /* Produce glyphs. */
21962 x_before = it->current_x;
21963 n_glyphs_before = row->used[TEXT_AREA];
21964 PRODUCE_GLYPHS (it);
21965
21966 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21967 i = 0;
21968 x = x_before;
21969 while (i < nglyphs)
21970 {
21971 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21972
21973 if (it->line_wrap != TRUNCATE
21974 && x + glyph->pixel_width > max_x)
21975 {
21976 /* End of continued line or max_x reached. */
21977 if (CHAR_GLYPH_PADDING_P (*glyph))
21978 {
21979 /* A wide character is unbreakable. */
21980 if (row->reversed_p)
21981 unproduce_glyphs (it, row->used[TEXT_AREA]
21982 - n_glyphs_before);
21983 row->used[TEXT_AREA] = n_glyphs_before;
21984 it->current_x = x_before;
21985 }
21986 else
21987 {
21988 if (row->reversed_p)
21989 unproduce_glyphs (it, row->used[TEXT_AREA]
21990 - (n_glyphs_before + i));
21991 row->used[TEXT_AREA] = n_glyphs_before + i;
21992 it->current_x = x;
21993 }
21994 break;
21995 }
21996 else if (x + glyph->pixel_width >= it->first_visible_x)
21997 {
21998 /* Glyph is at least partially visible. */
21999 ++it->hpos;
22000 if (x < it->first_visible_x)
22001 row->x = x - it->first_visible_x;
22002 }
22003 else
22004 {
22005 /* Glyph is off the left margin of the display area.
22006 Should not happen. */
22007 abort ();
22008 }
22009
22010 row->ascent = max (row->ascent, it->max_ascent);
22011 row->height = max (row->height, it->max_ascent + it->max_descent);
22012 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22013 row->phys_height = max (row->phys_height,
22014 it->max_phys_ascent + it->max_phys_descent);
22015 row->extra_line_spacing = max (row->extra_line_spacing,
22016 it->max_extra_line_spacing);
22017 x += glyph->pixel_width;
22018 ++i;
22019 }
22020
22021 /* Stop if max_x reached. */
22022 if (i < nglyphs)
22023 break;
22024
22025 /* Stop at line ends. */
22026 if (ITERATOR_AT_END_OF_LINE_P (it))
22027 {
22028 it->continuation_lines_width = 0;
22029 break;
22030 }
22031
22032 set_iterator_to_next (it, 1);
22033 if (STRINGP (it->string))
22034 it_charpos = IT_STRING_CHARPOS (*it);
22035 else
22036 it_charpos = IT_CHARPOS (*it);
22037
22038 /* Stop if truncating at the right edge. */
22039 if (it->line_wrap == TRUNCATE
22040 && it->current_x >= it->last_visible_x)
22041 {
22042 /* Add truncation mark, but don't do it if the line is
22043 truncated at a padding space. */
22044 if (it_charpos < it->string_nchars)
22045 {
22046 if (!FRAME_WINDOW_P (it->f))
22047 {
22048 int ii, n;
22049
22050 if (it->current_x > it->last_visible_x)
22051 {
22052 if (!row->reversed_p)
22053 {
22054 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22055 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22056 break;
22057 }
22058 else
22059 {
22060 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22061 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22062 break;
22063 unproduce_glyphs (it, ii + 1);
22064 ii = row->used[TEXT_AREA] - (ii + 1);
22065 }
22066 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22067 {
22068 row->used[TEXT_AREA] = ii;
22069 produce_special_glyphs (it, IT_TRUNCATION);
22070 }
22071 }
22072 produce_special_glyphs (it, IT_TRUNCATION);
22073 }
22074 row->truncated_on_right_p = 1;
22075 }
22076 break;
22077 }
22078 }
22079
22080 /* Maybe insert a truncation at the left. */
22081 if (it->first_visible_x
22082 && it_charpos > 0)
22083 {
22084 if (!FRAME_WINDOW_P (it->f)
22085 || (row->reversed_p
22086 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22087 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22088 insert_left_trunc_glyphs (it);
22089 row->truncated_on_left_p = 1;
22090 }
22091
22092 it->face_id = saved_face_id;
22093
22094 /* Value is number of columns displayed. */
22095 return it->hpos - hpos_at_start;
22096 }
22097
22098
22099 \f
22100 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22101 appears as an element of LIST or as the car of an element of LIST.
22102 If PROPVAL is a list, compare each element against LIST in that
22103 way, and return 1/2 if any element of PROPVAL is found in LIST.
22104 Otherwise return 0. This function cannot quit.
22105 The return value is 2 if the text is invisible but with an ellipsis
22106 and 1 if it's invisible and without an ellipsis. */
22107
22108 int
22109 invisible_p (register Lisp_Object propval, Lisp_Object list)
22110 {
22111 register Lisp_Object tail, proptail;
22112
22113 for (tail = list; CONSP (tail); tail = XCDR (tail))
22114 {
22115 register Lisp_Object tem;
22116 tem = XCAR (tail);
22117 if (EQ (propval, tem))
22118 return 1;
22119 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22120 return NILP (XCDR (tem)) ? 1 : 2;
22121 }
22122
22123 if (CONSP (propval))
22124 {
22125 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22126 {
22127 Lisp_Object propelt;
22128 propelt = XCAR (proptail);
22129 for (tail = list; CONSP (tail); tail = XCDR (tail))
22130 {
22131 register Lisp_Object tem;
22132 tem = XCAR (tail);
22133 if (EQ (propelt, tem))
22134 return 1;
22135 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22136 return NILP (XCDR (tem)) ? 1 : 2;
22137 }
22138 }
22139 }
22140
22141 return 0;
22142 }
22143
22144 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22145 doc: /* Non-nil if the property makes the text invisible.
22146 POS-OR-PROP can be a marker or number, in which case it is taken to be
22147 a position in the current buffer and the value of the `invisible' property
22148 is checked; or it can be some other value, which is then presumed to be the
22149 value of the `invisible' property of the text of interest.
22150 The non-nil value returned can be t for truly invisible text or something
22151 else if the text is replaced by an ellipsis. */)
22152 (Lisp_Object pos_or_prop)
22153 {
22154 Lisp_Object prop
22155 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22156 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22157 : pos_or_prop);
22158 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22159 return (invis == 0 ? Qnil
22160 : invis == 1 ? Qt
22161 : make_number (invis));
22162 }
22163
22164 /* Calculate a width or height in pixels from a specification using
22165 the following elements:
22166
22167 SPEC ::=
22168 NUM - a (fractional) multiple of the default font width/height
22169 (NUM) - specifies exactly NUM pixels
22170 UNIT - a fixed number of pixels, see below.
22171 ELEMENT - size of a display element in pixels, see below.
22172 (NUM . SPEC) - equals NUM * SPEC
22173 (+ SPEC SPEC ...) - add pixel values
22174 (- SPEC SPEC ...) - subtract pixel values
22175 (- SPEC) - negate pixel value
22176
22177 NUM ::=
22178 INT or FLOAT - a number constant
22179 SYMBOL - use symbol's (buffer local) variable binding.
22180
22181 UNIT ::=
22182 in - pixels per inch *)
22183 mm - pixels per 1/1000 meter *)
22184 cm - pixels per 1/100 meter *)
22185 width - width of current font in pixels.
22186 height - height of current font in pixels.
22187
22188 *) using the ratio(s) defined in display-pixels-per-inch.
22189
22190 ELEMENT ::=
22191
22192 left-fringe - left fringe width in pixels
22193 right-fringe - right fringe width in pixels
22194
22195 left-margin - left margin width in pixels
22196 right-margin - right margin width in pixels
22197
22198 scroll-bar - scroll-bar area width in pixels
22199
22200 Examples:
22201
22202 Pixels corresponding to 5 inches:
22203 (5 . in)
22204
22205 Total width of non-text areas on left side of window (if scroll-bar is on left):
22206 '(space :width (+ left-fringe left-margin scroll-bar))
22207
22208 Align to first text column (in header line):
22209 '(space :align-to 0)
22210
22211 Align to middle of text area minus half the width of variable `my-image'
22212 containing a loaded image:
22213 '(space :align-to (0.5 . (- text my-image)))
22214
22215 Width of left margin minus width of 1 character in the default font:
22216 '(space :width (- left-margin 1))
22217
22218 Width of left margin minus width of 2 characters in the current font:
22219 '(space :width (- left-margin (2 . width)))
22220
22221 Center 1 character over left-margin (in header line):
22222 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22223
22224 Different ways to express width of left fringe plus left margin minus one pixel:
22225 '(space :width (- (+ left-fringe left-margin) (1)))
22226 '(space :width (+ left-fringe left-margin (- (1))))
22227 '(space :width (+ left-fringe left-margin (-1)))
22228
22229 */
22230
22231 #define NUMVAL(X) \
22232 ((INTEGERP (X) || FLOATP (X)) \
22233 ? XFLOATINT (X) \
22234 : - 1)
22235
22236 static int
22237 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22238 struct font *font, int width_p, int *align_to)
22239 {
22240 double pixels;
22241
22242 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22243 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22244
22245 if (NILP (prop))
22246 return OK_PIXELS (0);
22247
22248 eassert (FRAME_LIVE_P (it->f));
22249
22250 if (SYMBOLP (prop))
22251 {
22252 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22253 {
22254 char *unit = SSDATA (SYMBOL_NAME (prop));
22255
22256 if (unit[0] == 'i' && unit[1] == 'n')
22257 pixels = 1.0;
22258 else if (unit[0] == 'm' && unit[1] == 'm')
22259 pixels = 25.4;
22260 else if (unit[0] == 'c' && unit[1] == 'm')
22261 pixels = 2.54;
22262 else
22263 pixels = 0;
22264 if (pixels > 0)
22265 {
22266 double ppi;
22267 #ifdef HAVE_WINDOW_SYSTEM
22268 if (FRAME_WINDOW_P (it->f)
22269 && (ppi = (width_p
22270 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22271 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22272 ppi > 0))
22273 return OK_PIXELS (ppi / pixels);
22274 #endif
22275
22276 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22277 || (CONSP (Vdisplay_pixels_per_inch)
22278 && (ppi = (width_p
22279 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22280 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22281 ppi > 0)))
22282 return OK_PIXELS (ppi / pixels);
22283
22284 return 0;
22285 }
22286 }
22287
22288 #ifdef HAVE_WINDOW_SYSTEM
22289 if (EQ (prop, Qheight))
22290 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22291 if (EQ (prop, Qwidth))
22292 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22293 #else
22294 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22295 return OK_PIXELS (1);
22296 #endif
22297
22298 if (EQ (prop, Qtext))
22299 return OK_PIXELS (width_p
22300 ? window_box_width (it->w, TEXT_AREA)
22301 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22302
22303 if (align_to && *align_to < 0)
22304 {
22305 *res = 0;
22306 if (EQ (prop, Qleft))
22307 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22308 if (EQ (prop, Qright))
22309 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22310 if (EQ (prop, Qcenter))
22311 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22312 + window_box_width (it->w, TEXT_AREA) / 2);
22313 if (EQ (prop, Qleft_fringe))
22314 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22315 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22316 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22317 if (EQ (prop, Qright_fringe))
22318 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22319 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22320 : window_box_right_offset (it->w, TEXT_AREA));
22321 if (EQ (prop, Qleft_margin))
22322 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22323 if (EQ (prop, Qright_margin))
22324 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22325 if (EQ (prop, Qscroll_bar))
22326 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22327 ? 0
22328 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22329 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22330 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22331 : 0)));
22332 }
22333 else
22334 {
22335 if (EQ (prop, Qleft_fringe))
22336 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22337 if (EQ (prop, Qright_fringe))
22338 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22339 if (EQ (prop, Qleft_margin))
22340 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22341 if (EQ (prop, Qright_margin))
22342 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22343 if (EQ (prop, Qscroll_bar))
22344 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22345 }
22346
22347 prop = buffer_local_value_1 (prop, it->w->buffer);
22348 if (EQ (prop, Qunbound))
22349 prop = Qnil;
22350 }
22351
22352 if (INTEGERP (prop) || FLOATP (prop))
22353 {
22354 int base_unit = (width_p
22355 ? FRAME_COLUMN_WIDTH (it->f)
22356 : FRAME_LINE_HEIGHT (it->f));
22357 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22358 }
22359
22360 if (CONSP (prop))
22361 {
22362 Lisp_Object car = XCAR (prop);
22363 Lisp_Object cdr = XCDR (prop);
22364
22365 if (SYMBOLP (car))
22366 {
22367 #ifdef HAVE_WINDOW_SYSTEM
22368 if (FRAME_WINDOW_P (it->f)
22369 && valid_image_p (prop))
22370 {
22371 ptrdiff_t id = lookup_image (it->f, prop);
22372 struct image *img = IMAGE_FROM_ID (it->f, id);
22373
22374 return OK_PIXELS (width_p ? img->width : img->height);
22375 }
22376 #endif
22377 if (EQ (car, Qplus) || EQ (car, Qminus))
22378 {
22379 int first = 1;
22380 double px;
22381
22382 pixels = 0;
22383 while (CONSP (cdr))
22384 {
22385 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22386 font, width_p, align_to))
22387 return 0;
22388 if (first)
22389 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22390 else
22391 pixels += px;
22392 cdr = XCDR (cdr);
22393 }
22394 if (EQ (car, Qminus))
22395 pixels = -pixels;
22396 return OK_PIXELS (pixels);
22397 }
22398
22399 car = buffer_local_value_1 (car, it->w->buffer);
22400 if (EQ (car, Qunbound))
22401 car = Qnil;
22402 }
22403
22404 if (INTEGERP (car) || FLOATP (car))
22405 {
22406 double fact;
22407 pixels = XFLOATINT (car);
22408 if (NILP (cdr))
22409 return OK_PIXELS (pixels);
22410 if (calc_pixel_width_or_height (&fact, it, cdr,
22411 font, width_p, align_to))
22412 return OK_PIXELS (pixels * fact);
22413 return 0;
22414 }
22415
22416 return 0;
22417 }
22418
22419 return 0;
22420 }
22421
22422 \f
22423 /***********************************************************************
22424 Glyph Display
22425 ***********************************************************************/
22426
22427 #ifdef HAVE_WINDOW_SYSTEM
22428
22429 #ifdef GLYPH_DEBUG
22430
22431 void
22432 dump_glyph_string (struct glyph_string *s)
22433 {
22434 fprintf (stderr, "glyph string\n");
22435 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22436 s->x, s->y, s->width, s->height);
22437 fprintf (stderr, " ybase = %d\n", s->ybase);
22438 fprintf (stderr, " hl = %d\n", s->hl);
22439 fprintf (stderr, " left overhang = %d, right = %d\n",
22440 s->left_overhang, s->right_overhang);
22441 fprintf (stderr, " nchars = %d\n", s->nchars);
22442 fprintf (stderr, " extends to end of line = %d\n",
22443 s->extends_to_end_of_line_p);
22444 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22445 fprintf (stderr, " bg width = %d\n", s->background_width);
22446 }
22447
22448 #endif /* GLYPH_DEBUG */
22449
22450 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22451 of XChar2b structures for S; it can't be allocated in
22452 init_glyph_string because it must be allocated via `alloca'. W
22453 is the window on which S is drawn. ROW and AREA are the glyph row
22454 and area within the row from which S is constructed. START is the
22455 index of the first glyph structure covered by S. HL is a
22456 face-override for drawing S. */
22457
22458 #ifdef HAVE_NTGUI
22459 #define OPTIONAL_HDC(hdc) HDC hdc,
22460 #define DECLARE_HDC(hdc) HDC hdc;
22461 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22462 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22463 #endif
22464
22465 #ifndef OPTIONAL_HDC
22466 #define OPTIONAL_HDC(hdc)
22467 #define DECLARE_HDC(hdc)
22468 #define ALLOCATE_HDC(hdc, f)
22469 #define RELEASE_HDC(hdc, f)
22470 #endif
22471
22472 static void
22473 init_glyph_string (struct glyph_string *s,
22474 OPTIONAL_HDC (hdc)
22475 XChar2b *char2b, struct window *w, struct glyph_row *row,
22476 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22477 {
22478 memset (s, 0, sizeof *s);
22479 s->w = w;
22480 s->f = XFRAME (w->frame);
22481 #ifdef HAVE_NTGUI
22482 s->hdc = hdc;
22483 #endif
22484 s->display = FRAME_X_DISPLAY (s->f);
22485 s->window = FRAME_X_WINDOW (s->f);
22486 s->char2b = char2b;
22487 s->hl = hl;
22488 s->row = row;
22489 s->area = area;
22490 s->first_glyph = row->glyphs[area] + start;
22491 s->height = row->height;
22492 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22493 s->ybase = s->y + row->ascent;
22494 }
22495
22496
22497 /* Append the list of glyph strings with head H and tail T to the list
22498 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22499
22500 static inline void
22501 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22502 struct glyph_string *h, struct glyph_string *t)
22503 {
22504 if (h)
22505 {
22506 if (*head)
22507 (*tail)->next = h;
22508 else
22509 *head = h;
22510 h->prev = *tail;
22511 *tail = t;
22512 }
22513 }
22514
22515
22516 /* Prepend the list of glyph strings with head H and tail T to the
22517 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22518 result. */
22519
22520 static inline void
22521 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22522 struct glyph_string *h, struct glyph_string *t)
22523 {
22524 if (h)
22525 {
22526 if (*head)
22527 (*head)->prev = t;
22528 else
22529 *tail = t;
22530 t->next = *head;
22531 *head = h;
22532 }
22533 }
22534
22535
22536 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22537 Set *HEAD and *TAIL to the resulting list. */
22538
22539 static inline void
22540 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22541 struct glyph_string *s)
22542 {
22543 s->next = s->prev = NULL;
22544 append_glyph_string_lists (head, tail, s, s);
22545 }
22546
22547
22548 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22549 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22550 make sure that X resources for the face returned are allocated.
22551 Value is a pointer to a realized face that is ready for display if
22552 DISPLAY_P is non-zero. */
22553
22554 static inline struct face *
22555 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22556 XChar2b *char2b, int display_p)
22557 {
22558 struct face *face = FACE_FROM_ID (f, face_id);
22559
22560 if (face->font)
22561 {
22562 unsigned code = face->font->driver->encode_char (face->font, c);
22563
22564 if (code != FONT_INVALID_CODE)
22565 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22566 else
22567 STORE_XCHAR2B (char2b, 0, 0);
22568 }
22569
22570 /* Make sure X resources of the face are allocated. */
22571 #ifdef HAVE_X_WINDOWS
22572 if (display_p)
22573 #endif
22574 {
22575 eassert (face != NULL);
22576 PREPARE_FACE_FOR_DISPLAY (f, face);
22577 }
22578
22579 return face;
22580 }
22581
22582
22583 /* Get face and two-byte form of character glyph GLYPH on frame F.
22584 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22585 a pointer to a realized face that is ready for display. */
22586
22587 static inline struct face *
22588 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22589 XChar2b *char2b, int *two_byte_p)
22590 {
22591 struct face *face;
22592
22593 eassert (glyph->type == CHAR_GLYPH);
22594 face = FACE_FROM_ID (f, glyph->face_id);
22595
22596 if (two_byte_p)
22597 *two_byte_p = 0;
22598
22599 if (face->font)
22600 {
22601 unsigned code;
22602
22603 if (CHAR_BYTE8_P (glyph->u.ch))
22604 code = CHAR_TO_BYTE8 (glyph->u.ch);
22605 else
22606 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22607
22608 if (code != FONT_INVALID_CODE)
22609 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22610 else
22611 STORE_XCHAR2B (char2b, 0, 0);
22612 }
22613
22614 /* Make sure X resources of the face are allocated. */
22615 eassert (face != NULL);
22616 PREPARE_FACE_FOR_DISPLAY (f, face);
22617 return face;
22618 }
22619
22620
22621 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22622 Return 1 if FONT has a glyph for C, otherwise return 0. */
22623
22624 static inline int
22625 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22626 {
22627 unsigned code;
22628
22629 if (CHAR_BYTE8_P (c))
22630 code = CHAR_TO_BYTE8 (c);
22631 else
22632 code = font->driver->encode_char (font, c);
22633
22634 if (code == FONT_INVALID_CODE)
22635 return 0;
22636 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22637 return 1;
22638 }
22639
22640
22641 /* Fill glyph string S with composition components specified by S->cmp.
22642
22643 BASE_FACE is the base face of the composition.
22644 S->cmp_from is the index of the first component for S.
22645
22646 OVERLAPS non-zero means S should draw the foreground only, and use
22647 its physical height for clipping. See also draw_glyphs.
22648
22649 Value is the index of a component not in S. */
22650
22651 static int
22652 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22653 int overlaps)
22654 {
22655 int i;
22656 /* For all glyphs of this composition, starting at the offset
22657 S->cmp_from, until we reach the end of the definition or encounter a
22658 glyph that requires the different face, add it to S. */
22659 struct face *face;
22660
22661 eassert (s);
22662
22663 s->for_overlaps = overlaps;
22664 s->face = NULL;
22665 s->font = NULL;
22666 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22667 {
22668 int c = COMPOSITION_GLYPH (s->cmp, i);
22669
22670 /* TAB in a composition means display glyphs with padding space
22671 on the left or right. */
22672 if (c != '\t')
22673 {
22674 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22675 -1, Qnil);
22676
22677 face = get_char_face_and_encoding (s->f, c, face_id,
22678 s->char2b + i, 1);
22679 if (face)
22680 {
22681 if (! s->face)
22682 {
22683 s->face = face;
22684 s->font = s->face->font;
22685 }
22686 else if (s->face != face)
22687 break;
22688 }
22689 }
22690 ++s->nchars;
22691 }
22692 s->cmp_to = i;
22693
22694 if (s->face == NULL)
22695 {
22696 s->face = base_face->ascii_face;
22697 s->font = s->face->font;
22698 }
22699
22700 /* All glyph strings for the same composition has the same width,
22701 i.e. the width set for the first component of the composition. */
22702 s->width = s->first_glyph->pixel_width;
22703
22704 /* If the specified font could not be loaded, use the frame's
22705 default font, but record the fact that we couldn't load it in
22706 the glyph string so that we can draw rectangles for the
22707 characters of the glyph string. */
22708 if (s->font == NULL)
22709 {
22710 s->font_not_found_p = 1;
22711 s->font = FRAME_FONT (s->f);
22712 }
22713
22714 /* Adjust base line for subscript/superscript text. */
22715 s->ybase += s->first_glyph->voffset;
22716
22717 /* This glyph string must always be drawn with 16-bit functions. */
22718 s->two_byte_p = 1;
22719
22720 return s->cmp_to;
22721 }
22722
22723 static int
22724 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22725 int start, int end, int overlaps)
22726 {
22727 struct glyph *glyph, *last;
22728 Lisp_Object lgstring;
22729 int i;
22730
22731 s->for_overlaps = overlaps;
22732 glyph = s->row->glyphs[s->area] + start;
22733 last = s->row->glyphs[s->area] + end;
22734 s->cmp_id = glyph->u.cmp.id;
22735 s->cmp_from = glyph->slice.cmp.from;
22736 s->cmp_to = glyph->slice.cmp.to + 1;
22737 s->face = FACE_FROM_ID (s->f, face_id);
22738 lgstring = composition_gstring_from_id (s->cmp_id);
22739 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22740 glyph++;
22741 while (glyph < last
22742 && glyph->u.cmp.automatic
22743 && glyph->u.cmp.id == s->cmp_id
22744 && s->cmp_to == glyph->slice.cmp.from)
22745 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22746
22747 for (i = s->cmp_from; i < s->cmp_to; i++)
22748 {
22749 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22750 unsigned code = LGLYPH_CODE (lglyph);
22751
22752 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22753 }
22754 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22755 return glyph - s->row->glyphs[s->area];
22756 }
22757
22758
22759 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22760 See the comment of fill_glyph_string for arguments.
22761 Value is the index of the first glyph not in S. */
22762
22763
22764 static int
22765 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22766 int start, int end, int overlaps)
22767 {
22768 struct glyph *glyph, *last;
22769 int voffset;
22770
22771 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22772 s->for_overlaps = overlaps;
22773 glyph = s->row->glyphs[s->area] + start;
22774 last = s->row->glyphs[s->area] + end;
22775 voffset = glyph->voffset;
22776 s->face = FACE_FROM_ID (s->f, face_id);
22777 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22778 s->nchars = 1;
22779 s->width = glyph->pixel_width;
22780 glyph++;
22781 while (glyph < last
22782 && glyph->type == GLYPHLESS_GLYPH
22783 && glyph->voffset == voffset
22784 && glyph->face_id == face_id)
22785 {
22786 s->nchars++;
22787 s->width += glyph->pixel_width;
22788 glyph++;
22789 }
22790 s->ybase += voffset;
22791 return glyph - s->row->glyphs[s->area];
22792 }
22793
22794
22795 /* Fill glyph string S from a sequence of character glyphs.
22796
22797 FACE_ID is the face id of the string. START is the index of the
22798 first glyph to consider, END is the index of the last + 1.
22799 OVERLAPS non-zero means S should draw the foreground only, and use
22800 its physical height for clipping. See also draw_glyphs.
22801
22802 Value is the index of the first glyph not in S. */
22803
22804 static int
22805 fill_glyph_string (struct glyph_string *s, int face_id,
22806 int start, int end, int overlaps)
22807 {
22808 struct glyph *glyph, *last;
22809 int voffset;
22810 int glyph_not_available_p;
22811
22812 eassert (s->f == XFRAME (s->w->frame));
22813 eassert (s->nchars == 0);
22814 eassert (start >= 0 && end > start);
22815
22816 s->for_overlaps = overlaps;
22817 glyph = s->row->glyphs[s->area] + start;
22818 last = s->row->glyphs[s->area] + end;
22819 voffset = glyph->voffset;
22820 s->padding_p = glyph->padding_p;
22821 glyph_not_available_p = glyph->glyph_not_available_p;
22822
22823 while (glyph < last
22824 && glyph->type == CHAR_GLYPH
22825 && glyph->voffset == voffset
22826 /* Same face id implies same font, nowadays. */
22827 && glyph->face_id == face_id
22828 && glyph->glyph_not_available_p == glyph_not_available_p)
22829 {
22830 int two_byte_p;
22831
22832 s->face = get_glyph_face_and_encoding (s->f, glyph,
22833 s->char2b + s->nchars,
22834 &two_byte_p);
22835 s->two_byte_p = two_byte_p;
22836 ++s->nchars;
22837 eassert (s->nchars <= end - start);
22838 s->width += glyph->pixel_width;
22839 if (glyph++->padding_p != s->padding_p)
22840 break;
22841 }
22842
22843 s->font = s->face->font;
22844
22845 /* If the specified font could not be loaded, use the frame's font,
22846 but record the fact that we couldn't load it in
22847 S->font_not_found_p so that we can draw rectangles for the
22848 characters of the glyph string. */
22849 if (s->font == NULL || glyph_not_available_p)
22850 {
22851 s->font_not_found_p = 1;
22852 s->font = FRAME_FONT (s->f);
22853 }
22854
22855 /* Adjust base line for subscript/superscript text. */
22856 s->ybase += voffset;
22857
22858 eassert (s->face && s->face->gc);
22859 return glyph - s->row->glyphs[s->area];
22860 }
22861
22862
22863 /* Fill glyph string S from image glyph S->first_glyph. */
22864
22865 static void
22866 fill_image_glyph_string (struct glyph_string *s)
22867 {
22868 eassert (s->first_glyph->type == IMAGE_GLYPH);
22869 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22870 eassert (s->img);
22871 s->slice = s->first_glyph->slice.img;
22872 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22873 s->font = s->face->font;
22874 s->width = s->first_glyph->pixel_width;
22875
22876 /* Adjust base line for subscript/superscript text. */
22877 s->ybase += s->first_glyph->voffset;
22878 }
22879
22880
22881 /* Fill glyph string S from a sequence of stretch glyphs.
22882
22883 START is the index of the first glyph to consider,
22884 END is the index of the last + 1.
22885
22886 Value is the index of the first glyph not in S. */
22887
22888 static int
22889 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22890 {
22891 struct glyph *glyph, *last;
22892 int voffset, face_id;
22893
22894 eassert (s->first_glyph->type == STRETCH_GLYPH);
22895
22896 glyph = s->row->glyphs[s->area] + start;
22897 last = s->row->glyphs[s->area] + end;
22898 face_id = glyph->face_id;
22899 s->face = FACE_FROM_ID (s->f, face_id);
22900 s->font = s->face->font;
22901 s->width = glyph->pixel_width;
22902 s->nchars = 1;
22903 voffset = glyph->voffset;
22904
22905 for (++glyph;
22906 (glyph < last
22907 && glyph->type == STRETCH_GLYPH
22908 && glyph->voffset == voffset
22909 && glyph->face_id == face_id);
22910 ++glyph)
22911 s->width += glyph->pixel_width;
22912
22913 /* Adjust base line for subscript/superscript text. */
22914 s->ybase += voffset;
22915
22916 /* The case that face->gc == 0 is handled when drawing the glyph
22917 string by calling PREPARE_FACE_FOR_DISPLAY. */
22918 eassert (s->face);
22919 return glyph - s->row->glyphs[s->area];
22920 }
22921
22922 static struct font_metrics *
22923 get_per_char_metric (struct font *font, XChar2b *char2b)
22924 {
22925 static struct font_metrics metrics;
22926 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22927
22928 if (! font || code == FONT_INVALID_CODE)
22929 return NULL;
22930 font->driver->text_extents (font, &code, 1, &metrics);
22931 return &metrics;
22932 }
22933
22934 /* EXPORT for RIF:
22935 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22936 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22937 assumed to be zero. */
22938
22939 void
22940 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22941 {
22942 *left = *right = 0;
22943
22944 if (glyph->type == CHAR_GLYPH)
22945 {
22946 struct face *face;
22947 XChar2b char2b;
22948 struct font_metrics *pcm;
22949
22950 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22951 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22952 {
22953 if (pcm->rbearing > pcm->width)
22954 *right = pcm->rbearing - pcm->width;
22955 if (pcm->lbearing < 0)
22956 *left = -pcm->lbearing;
22957 }
22958 }
22959 else if (glyph->type == COMPOSITE_GLYPH)
22960 {
22961 if (! glyph->u.cmp.automatic)
22962 {
22963 struct composition *cmp = composition_table[glyph->u.cmp.id];
22964
22965 if (cmp->rbearing > cmp->pixel_width)
22966 *right = cmp->rbearing - cmp->pixel_width;
22967 if (cmp->lbearing < 0)
22968 *left = - cmp->lbearing;
22969 }
22970 else
22971 {
22972 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22973 struct font_metrics metrics;
22974
22975 composition_gstring_width (gstring, glyph->slice.cmp.from,
22976 glyph->slice.cmp.to + 1, &metrics);
22977 if (metrics.rbearing > metrics.width)
22978 *right = metrics.rbearing - metrics.width;
22979 if (metrics.lbearing < 0)
22980 *left = - metrics.lbearing;
22981 }
22982 }
22983 }
22984
22985
22986 /* Return the index of the first glyph preceding glyph string S that
22987 is overwritten by S because of S's left overhang. Value is -1
22988 if no glyphs are overwritten. */
22989
22990 static int
22991 left_overwritten (struct glyph_string *s)
22992 {
22993 int k;
22994
22995 if (s->left_overhang)
22996 {
22997 int x = 0, i;
22998 struct glyph *glyphs = s->row->glyphs[s->area];
22999 int first = s->first_glyph - glyphs;
23000
23001 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23002 x -= glyphs[i].pixel_width;
23003
23004 k = i + 1;
23005 }
23006 else
23007 k = -1;
23008
23009 return k;
23010 }
23011
23012
23013 /* Return the index of the first glyph preceding glyph string S that
23014 is overwriting S because of its right overhang. Value is -1 if no
23015 glyph in front of S overwrites S. */
23016
23017 static int
23018 left_overwriting (struct glyph_string *s)
23019 {
23020 int i, k, x;
23021 struct glyph *glyphs = s->row->glyphs[s->area];
23022 int first = s->first_glyph - glyphs;
23023
23024 k = -1;
23025 x = 0;
23026 for (i = first - 1; i >= 0; --i)
23027 {
23028 int left, right;
23029 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23030 if (x + right > 0)
23031 k = i;
23032 x -= glyphs[i].pixel_width;
23033 }
23034
23035 return k;
23036 }
23037
23038
23039 /* Return the index of the last glyph following glyph string S that is
23040 overwritten by S because of S's right overhang. Value is -1 if
23041 no such glyph is found. */
23042
23043 static int
23044 right_overwritten (struct glyph_string *s)
23045 {
23046 int k = -1;
23047
23048 if (s->right_overhang)
23049 {
23050 int x = 0, i;
23051 struct glyph *glyphs = s->row->glyphs[s->area];
23052 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
23053 int end = s->row->used[s->area];
23054
23055 for (i = first; i < end && s->right_overhang > x; ++i)
23056 x += glyphs[i].pixel_width;
23057
23058 k = i;
23059 }
23060
23061 return k;
23062 }
23063
23064
23065 /* Return the index of the last glyph following glyph string S that
23066 overwrites S because of its left overhang. Value is negative
23067 if no such glyph is found. */
23068
23069 static int
23070 right_overwriting (struct glyph_string *s)
23071 {
23072 int i, k, x;
23073 int end = s->row->used[s->area];
23074 struct glyph *glyphs = s->row->glyphs[s->area];
23075 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
23076
23077 k = -1;
23078 x = 0;
23079 for (i = first; i < end; ++i)
23080 {
23081 int left, right;
23082 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23083 if (x - left < 0)
23084 k = i;
23085 x += glyphs[i].pixel_width;
23086 }
23087
23088 return k;
23089 }
23090
23091
23092 /* Set background width of glyph string S. START is the index of the
23093 first glyph following S. LAST_X is the right-most x-position + 1
23094 in the drawing area. */
23095
23096 static inline void
23097 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23098 {
23099 /* If the face of this glyph string has to be drawn to the end of
23100 the drawing area, set S->extends_to_end_of_line_p. */
23101
23102 if (start == s->row->used[s->area]
23103 && s->area == TEXT_AREA
23104 && ((s->row->fill_line_p
23105 && (s->hl == DRAW_NORMAL_TEXT
23106 || s->hl == DRAW_IMAGE_RAISED
23107 || s->hl == DRAW_IMAGE_SUNKEN))
23108 || s->hl == DRAW_MOUSE_FACE))
23109 s->extends_to_end_of_line_p = 1;
23110
23111 /* If S extends its face to the end of the line, set its
23112 background_width to the distance to the right edge of the drawing
23113 area. */
23114 if (s->extends_to_end_of_line_p)
23115 s->background_width = last_x - s->x + 1;
23116 else
23117 s->background_width = s->width;
23118 }
23119
23120
23121 /* Compute overhangs and x-positions for glyph string S and its
23122 predecessors, or successors. X is the starting x-position for S.
23123 BACKWARD_P non-zero means process predecessors. */
23124
23125 static void
23126 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23127 {
23128 if (backward_p)
23129 {
23130 while (s)
23131 {
23132 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23133 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23134 x -= s->width;
23135 s->x = x;
23136 s = s->prev;
23137 }
23138 }
23139 else
23140 {
23141 while (s)
23142 {
23143 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23144 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23145 s->x = x;
23146 x += s->width;
23147 s = s->next;
23148 }
23149 }
23150 }
23151
23152
23153
23154 /* The following macros are only called from draw_glyphs below.
23155 They reference the following parameters of that function directly:
23156 `w', `row', `area', and `overlap_p'
23157 as well as the following local variables:
23158 `s', `f', and `hdc' (in W32) */
23159
23160 #ifdef HAVE_NTGUI
23161 /* On W32, silently add local `hdc' variable to argument list of
23162 init_glyph_string. */
23163 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23164 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23165 #else
23166 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23167 init_glyph_string (s, char2b, w, row, area, start, hl)
23168 #endif
23169
23170 /* Add a glyph string for a stretch glyph to the list of strings
23171 between HEAD and TAIL. START is the index of the stretch glyph in
23172 row area AREA of glyph row ROW. END is the index of the last glyph
23173 in that glyph row area. X is the current output position assigned
23174 to the new glyph string constructed. HL overrides that face of the
23175 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23176 is the right-most x-position of the drawing area. */
23177
23178 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23179 and below -- keep them on one line. */
23180 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23181 do \
23182 { \
23183 s = alloca (sizeof *s); \
23184 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23185 START = fill_stretch_glyph_string (s, START, END); \
23186 append_glyph_string (&HEAD, &TAIL, s); \
23187 s->x = (X); \
23188 } \
23189 while (0)
23190
23191
23192 /* Add a glyph string for an image glyph to the list of strings
23193 between HEAD and TAIL. START is the index of the image glyph in
23194 row area AREA of glyph row ROW. END is the index of the last glyph
23195 in that glyph row area. X is the current output position assigned
23196 to the new glyph string constructed. HL overrides that face of the
23197 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23198 is the right-most x-position of the drawing area. */
23199
23200 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23201 do \
23202 { \
23203 s = alloca (sizeof *s); \
23204 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23205 fill_image_glyph_string (s); \
23206 append_glyph_string (&HEAD, &TAIL, s); \
23207 ++START; \
23208 s->x = (X); \
23209 } \
23210 while (0)
23211
23212
23213 /* Add a glyph string for a sequence of character glyphs to the list
23214 of strings between HEAD and TAIL. START is the index of the first
23215 glyph in row area AREA of glyph row ROW that is part of the new
23216 glyph string. END is the index of the last glyph in that glyph row
23217 area. X is the current output position assigned to the new glyph
23218 string constructed. HL overrides that face of the glyph; e.g. it
23219 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23220 right-most x-position of the drawing area. */
23221
23222 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23223 do \
23224 { \
23225 int face_id; \
23226 XChar2b *char2b; \
23227 \
23228 face_id = (row)->glyphs[area][START].face_id; \
23229 \
23230 s = alloca (sizeof *s); \
23231 char2b = alloca ((END - START) * sizeof *char2b); \
23232 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23233 append_glyph_string (&HEAD, &TAIL, s); \
23234 s->x = (X); \
23235 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23236 } \
23237 while (0)
23238
23239
23240 /* Add a glyph string for a composite sequence to the list of strings
23241 between HEAD and TAIL. START is the index of the first glyph in
23242 row area AREA of glyph row ROW that is part of the new glyph
23243 string. END is the index of the last glyph in that glyph row area.
23244 X is the current output position assigned to the new glyph string
23245 constructed. HL overrides that face of the glyph; e.g. it is
23246 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23247 x-position of the drawing area. */
23248
23249 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23250 do { \
23251 int face_id = (row)->glyphs[area][START].face_id; \
23252 struct face *base_face = FACE_FROM_ID (f, face_id); \
23253 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23254 struct composition *cmp = composition_table[cmp_id]; \
23255 XChar2b *char2b; \
23256 struct glyph_string *first_s = NULL; \
23257 int n; \
23258 \
23259 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23260 \
23261 /* Make glyph_strings for each glyph sequence that is drawable by \
23262 the same face, and append them to HEAD/TAIL. */ \
23263 for (n = 0; n < cmp->glyph_len;) \
23264 { \
23265 s = alloca (sizeof *s); \
23266 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23267 append_glyph_string (&(HEAD), &(TAIL), s); \
23268 s->cmp = cmp; \
23269 s->cmp_from = n; \
23270 s->x = (X); \
23271 if (n == 0) \
23272 first_s = s; \
23273 n = fill_composite_glyph_string (s, base_face, overlaps); \
23274 } \
23275 \
23276 ++START; \
23277 s = first_s; \
23278 } while (0)
23279
23280
23281 /* Add a glyph string for a glyph-string sequence to the list of strings
23282 between HEAD and TAIL. */
23283
23284 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23285 do { \
23286 int face_id; \
23287 XChar2b *char2b; \
23288 Lisp_Object gstring; \
23289 \
23290 face_id = (row)->glyphs[area][START].face_id; \
23291 gstring = (composition_gstring_from_id \
23292 ((row)->glyphs[area][START].u.cmp.id)); \
23293 s = alloca (sizeof *s); \
23294 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23295 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23296 append_glyph_string (&(HEAD), &(TAIL), s); \
23297 s->x = (X); \
23298 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23299 } while (0)
23300
23301
23302 /* Add a glyph string for a sequence of glyphless character's glyphs
23303 to the list of strings between HEAD and TAIL. The meanings of
23304 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23305
23306 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23307 do \
23308 { \
23309 int face_id; \
23310 \
23311 face_id = (row)->glyphs[area][START].face_id; \
23312 \
23313 s = alloca (sizeof *s); \
23314 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23315 append_glyph_string (&HEAD, &TAIL, s); \
23316 s->x = (X); \
23317 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23318 overlaps); \
23319 } \
23320 while (0)
23321
23322
23323 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23324 of AREA of glyph row ROW on window W between indices START and END.
23325 HL overrides the face for drawing glyph strings, e.g. it is
23326 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23327 x-positions of the drawing area.
23328
23329 This is an ugly monster macro construct because we must use alloca
23330 to allocate glyph strings (because draw_glyphs can be called
23331 asynchronously). */
23332
23333 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23334 do \
23335 { \
23336 HEAD = TAIL = NULL; \
23337 while (START < END) \
23338 { \
23339 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23340 switch (first_glyph->type) \
23341 { \
23342 case CHAR_GLYPH: \
23343 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23344 HL, X, LAST_X); \
23345 break; \
23346 \
23347 case COMPOSITE_GLYPH: \
23348 if (first_glyph->u.cmp.automatic) \
23349 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23350 HL, X, LAST_X); \
23351 else \
23352 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23353 HL, X, LAST_X); \
23354 break; \
23355 \
23356 case STRETCH_GLYPH: \
23357 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23358 HL, X, LAST_X); \
23359 break; \
23360 \
23361 case IMAGE_GLYPH: \
23362 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23363 HL, X, LAST_X); \
23364 break; \
23365 \
23366 case GLYPHLESS_GLYPH: \
23367 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23368 HL, X, LAST_X); \
23369 break; \
23370 \
23371 default: \
23372 abort (); \
23373 } \
23374 \
23375 if (s) \
23376 { \
23377 set_glyph_string_background_width (s, START, LAST_X); \
23378 (X) += s->width; \
23379 } \
23380 } \
23381 } while (0)
23382
23383
23384 /* Draw glyphs between START and END in AREA of ROW on window W,
23385 starting at x-position X. X is relative to AREA in W. HL is a
23386 face-override with the following meaning:
23387
23388 DRAW_NORMAL_TEXT draw normally
23389 DRAW_CURSOR draw in cursor face
23390 DRAW_MOUSE_FACE draw in mouse face.
23391 DRAW_INVERSE_VIDEO draw in mode line face
23392 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23393 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23394
23395 If OVERLAPS is non-zero, draw only the foreground of characters and
23396 clip to the physical height of ROW. Non-zero value also defines
23397 the overlapping part to be drawn:
23398
23399 OVERLAPS_PRED overlap with preceding rows
23400 OVERLAPS_SUCC overlap with succeeding rows
23401 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23402 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23403
23404 Value is the x-position reached, relative to AREA of W. */
23405
23406 static int
23407 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23408 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23409 enum draw_glyphs_face hl, int overlaps)
23410 {
23411 struct glyph_string *head, *tail;
23412 struct glyph_string *s;
23413 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23414 int i, j, x_reached, last_x, area_left = 0;
23415 struct frame *f = XFRAME (WINDOW_FRAME (w));
23416 DECLARE_HDC (hdc);
23417
23418 ALLOCATE_HDC (hdc, f);
23419
23420 /* Let's rather be paranoid than getting a SEGV. */
23421 end = min (end, row->used[area]);
23422 start = max (0, start);
23423 start = min (end, start);
23424
23425 /* Translate X to frame coordinates. Set last_x to the right
23426 end of the drawing area. */
23427 if (row->full_width_p)
23428 {
23429 /* X is relative to the left edge of W, without scroll bars
23430 or fringes. */
23431 area_left = WINDOW_LEFT_EDGE_X (w);
23432 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23433 }
23434 else
23435 {
23436 area_left = window_box_left (w, area);
23437 last_x = area_left + window_box_width (w, area);
23438 }
23439 x += area_left;
23440
23441 /* Build a doubly-linked list of glyph_string structures between
23442 head and tail from what we have to draw. Note that the macro
23443 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23444 the reason we use a separate variable `i'. */
23445 i = start;
23446 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23447 if (tail)
23448 x_reached = tail->x + tail->background_width;
23449 else
23450 x_reached = x;
23451
23452 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23453 the row, redraw some glyphs in front or following the glyph
23454 strings built above. */
23455 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23456 {
23457 struct glyph_string *h, *t;
23458 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23459 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23460 int check_mouse_face = 0;
23461 int dummy_x = 0;
23462
23463 /* If mouse highlighting is on, we may need to draw adjacent
23464 glyphs using mouse-face highlighting. */
23465 if (area == TEXT_AREA && row->mouse_face_p)
23466 {
23467 struct glyph_row *mouse_beg_row, *mouse_end_row;
23468
23469 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23470 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23471
23472 if (row >= mouse_beg_row && row <= mouse_end_row)
23473 {
23474 check_mouse_face = 1;
23475 mouse_beg_col = (row == mouse_beg_row)
23476 ? hlinfo->mouse_face_beg_col : 0;
23477 mouse_end_col = (row == mouse_end_row)
23478 ? hlinfo->mouse_face_end_col
23479 : row->used[TEXT_AREA];
23480 }
23481 }
23482
23483 /* Compute overhangs for all glyph strings. */
23484 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23485 for (s = head; s; s = s->next)
23486 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23487
23488 /* Prepend glyph strings for glyphs in front of the first glyph
23489 string that are overwritten because of the first glyph
23490 string's left overhang. The background of all strings
23491 prepended must be drawn because the first glyph string
23492 draws over it. */
23493 i = left_overwritten (head);
23494 if (i >= 0)
23495 {
23496 enum draw_glyphs_face overlap_hl;
23497
23498 /* If this row contains mouse highlighting, attempt to draw
23499 the overlapped glyphs with the correct highlight. This
23500 code fails if the overlap encompasses more than one glyph
23501 and mouse-highlight spans only some of these glyphs.
23502 However, making it work perfectly involves a lot more
23503 code, and I don't know if the pathological case occurs in
23504 practice, so we'll stick to this for now. --- cyd */
23505 if (check_mouse_face
23506 && mouse_beg_col < start && mouse_end_col > i)
23507 overlap_hl = DRAW_MOUSE_FACE;
23508 else
23509 overlap_hl = DRAW_NORMAL_TEXT;
23510
23511 j = i;
23512 BUILD_GLYPH_STRINGS (j, start, h, t,
23513 overlap_hl, dummy_x, last_x);
23514 start = i;
23515 compute_overhangs_and_x (t, head->x, 1);
23516 prepend_glyph_string_lists (&head, &tail, h, t);
23517 clip_head = head;
23518 }
23519
23520 /* Prepend glyph strings for glyphs in front of the first glyph
23521 string that overwrite that glyph string because of their
23522 right overhang. For these strings, only the foreground must
23523 be drawn, because it draws over the glyph string at `head'.
23524 The background must not be drawn because this would overwrite
23525 right overhangs of preceding glyphs for which no glyph
23526 strings exist. */
23527 i = left_overwriting (head);
23528 if (i >= 0)
23529 {
23530 enum draw_glyphs_face overlap_hl;
23531
23532 if (check_mouse_face
23533 && mouse_beg_col < start && mouse_end_col > i)
23534 overlap_hl = DRAW_MOUSE_FACE;
23535 else
23536 overlap_hl = DRAW_NORMAL_TEXT;
23537
23538 clip_head = head;
23539 BUILD_GLYPH_STRINGS (i, start, h, t,
23540 overlap_hl, dummy_x, last_x);
23541 for (s = h; s; s = s->next)
23542 s->background_filled_p = 1;
23543 compute_overhangs_and_x (t, head->x, 1);
23544 prepend_glyph_string_lists (&head, &tail, h, t);
23545 }
23546
23547 /* Append glyphs strings for glyphs following the last glyph
23548 string tail that are overwritten by tail. The background of
23549 these strings has to be drawn because tail's foreground draws
23550 over it. */
23551 i = right_overwritten (tail);
23552 if (i >= 0)
23553 {
23554 enum draw_glyphs_face overlap_hl;
23555
23556 if (check_mouse_face
23557 && mouse_beg_col < i && mouse_end_col > end)
23558 overlap_hl = DRAW_MOUSE_FACE;
23559 else
23560 overlap_hl = DRAW_NORMAL_TEXT;
23561
23562 BUILD_GLYPH_STRINGS (end, i, h, t,
23563 overlap_hl, x, last_x);
23564 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23565 we don't have `end = i;' here. */
23566 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23567 append_glyph_string_lists (&head, &tail, h, t);
23568 clip_tail = tail;
23569 }
23570
23571 /* Append glyph strings for glyphs following the last glyph
23572 string tail that overwrite tail. The foreground of such
23573 glyphs has to be drawn because it writes into the background
23574 of tail. The background must not be drawn because it could
23575 paint over the foreground of following glyphs. */
23576 i = right_overwriting (tail);
23577 if (i >= 0)
23578 {
23579 enum draw_glyphs_face overlap_hl;
23580 if (check_mouse_face
23581 && mouse_beg_col < i && mouse_end_col > end)
23582 overlap_hl = DRAW_MOUSE_FACE;
23583 else
23584 overlap_hl = DRAW_NORMAL_TEXT;
23585
23586 clip_tail = tail;
23587 i++; /* We must include the Ith glyph. */
23588 BUILD_GLYPH_STRINGS (end, i, h, t,
23589 overlap_hl, x, last_x);
23590 for (s = h; s; s = s->next)
23591 s->background_filled_p = 1;
23592 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23593 append_glyph_string_lists (&head, &tail, h, t);
23594 }
23595 if (clip_head || clip_tail)
23596 for (s = head; s; s = s->next)
23597 {
23598 s->clip_head = clip_head;
23599 s->clip_tail = clip_tail;
23600 }
23601 }
23602
23603 /* Draw all strings. */
23604 for (s = head; s; s = s->next)
23605 FRAME_RIF (f)->draw_glyph_string (s);
23606
23607 #ifndef HAVE_NS
23608 /* When focus a sole frame and move horizontally, this sets on_p to 0
23609 causing a failure to erase prev cursor position. */
23610 if (area == TEXT_AREA
23611 && !row->full_width_p
23612 /* When drawing overlapping rows, only the glyph strings'
23613 foreground is drawn, which doesn't erase a cursor
23614 completely. */
23615 && !overlaps)
23616 {
23617 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23618 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23619 : (tail ? tail->x + tail->background_width : x));
23620 x0 -= area_left;
23621 x1 -= area_left;
23622
23623 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23624 row->y, MATRIX_ROW_BOTTOM_Y (row));
23625 }
23626 #endif
23627
23628 /* Value is the x-position up to which drawn, relative to AREA of W.
23629 This doesn't include parts drawn because of overhangs. */
23630 if (row->full_width_p)
23631 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23632 else
23633 x_reached -= area_left;
23634
23635 RELEASE_HDC (hdc, f);
23636
23637 return x_reached;
23638 }
23639
23640 /* Expand row matrix if too narrow. Don't expand if area
23641 is not present. */
23642
23643 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23644 { \
23645 if (!fonts_changed_p \
23646 && (it->glyph_row->glyphs[area] \
23647 < it->glyph_row->glyphs[area + 1])) \
23648 { \
23649 it->w->ncols_scale_factor++; \
23650 fonts_changed_p = 1; \
23651 } \
23652 }
23653
23654 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23655 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23656
23657 static inline void
23658 append_glyph (struct it *it)
23659 {
23660 struct glyph *glyph;
23661 enum glyph_row_area area = it->area;
23662
23663 eassert (it->glyph_row);
23664 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23665
23666 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23667 if (glyph < it->glyph_row->glyphs[area + 1])
23668 {
23669 /* If the glyph row is reversed, we need to prepend the glyph
23670 rather than append it. */
23671 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23672 {
23673 struct glyph *g;
23674
23675 /* Make room for the additional glyph. */
23676 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23677 g[1] = *g;
23678 glyph = it->glyph_row->glyphs[area];
23679 }
23680 glyph->charpos = CHARPOS (it->position);
23681 glyph->object = it->object;
23682 if (it->pixel_width > 0)
23683 {
23684 glyph->pixel_width = it->pixel_width;
23685 glyph->padding_p = 0;
23686 }
23687 else
23688 {
23689 /* Assure at least 1-pixel width. Otherwise, cursor can't
23690 be displayed correctly. */
23691 glyph->pixel_width = 1;
23692 glyph->padding_p = 1;
23693 }
23694 glyph->ascent = it->ascent;
23695 glyph->descent = it->descent;
23696 glyph->voffset = it->voffset;
23697 glyph->type = CHAR_GLYPH;
23698 glyph->avoid_cursor_p = it->avoid_cursor_p;
23699 glyph->multibyte_p = it->multibyte_p;
23700 glyph->left_box_line_p = it->start_of_box_run_p;
23701 glyph->right_box_line_p = it->end_of_box_run_p;
23702 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23703 || it->phys_descent > it->descent);
23704 glyph->glyph_not_available_p = it->glyph_not_available_p;
23705 glyph->face_id = it->face_id;
23706 glyph->u.ch = it->char_to_display;
23707 glyph->slice.img = null_glyph_slice;
23708 glyph->font_type = FONT_TYPE_UNKNOWN;
23709 if (it->bidi_p)
23710 {
23711 glyph->resolved_level = it->bidi_it.resolved_level;
23712 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23713 abort ();
23714 glyph->bidi_type = it->bidi_it.type;
23715 }
23716 else
23717 {
23718 glyph->resolved_level = 0;
23719 glyph->bidi_type = UNKNOWN_BT;
23720 }
23721 ++it->glyph_row->used[area];
23722 }
23723 else
23724 IT_EXPAND_MATRIX_WIDTH (it, area);
23725 }
23726
23727 /* Store one glyph for the composition IT->cmp_it.id in
23728 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23729 non-null. */
23730
23731 static inline void
23732 append_composite_glyph (struct it *it)
23733 {
23734 struct glyph *glyph;
23735 enum glyph_row_area area = it->area;
23736
23737 eassert (it->glyph_row);
23738
23739 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23740 if (glyph < it->glyph_row->glyphs[area + 1])
23741 {
23742 /* If the glyph row is reversed, we need to prepend the glyph
23743 rather than append it. */
23744 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23745 {
23746 struct glyph *g;
23747
23748 /* Make room for the new glyph. */
23749 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23750 g[1] = *g;
23751 glyph = it->glyph_row->glyphs[it->area];
23752 }
23753 glyph->charpos = it->cmp_it.charpos;
23754 glyph->object = it->object;
23755 glyph->pixel_width = it->pixel_width;
23756 glyph->ascent = it->ascent;
23757 glyph->descent = it->descent;
23758 glyph->voffset = it->voffset;
23759 glyph->type = COMPOSITE_GLYPH;
23760 if (it->cmp_it.ch < 0)
23761 {
23762 glyph->u.cmp.automatic = 0;
23763 glyph->u.cmp.id = it->cmp_it.id;
23764 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23765 }
23766 else
23767 {
23768 glyph->u.cmp.automatic = 1;
23769 glyph->u.cmp.id = it->cmp_it.id;
23770 glyph->slice.cmp.from = it->cmp_it.from;
23771 glyph->slice.cmp.to = it->cmp_it.to - 1;
23772 }
23773 glyph->avoid_cursor_p = it->avoid_cursor_p;
23774 glyph->multibyte_p = it->multibyte_p;
23775 glyph->left_box_line_p = it->start_of_box_run_p;
23776 glyph->right_box_line_p = it->end_of_box_run_p;
23777 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23778 || it->phys_descent > it->descent);
23779 glyph->padding_p = 0;
23780 glyph->glyph_not_available_p = 0;
23781 glyph->face_id = it->face_id;
23782 glyph->font_type = FONT_TYPE_UNKNOWN;
23783 if (it->bidi_p)
23784 {
23785 glyph->resolved_level = it->bidi_it.resolved_level;
23786 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23787 abort ();
23788 glyph->bidi_type = it->bidi_it.type;
23789 }
23790 ++it->glyph_row->used[area];
23791 }
23792 else
23793 IT_EXPAND_MATRIX_WIDTH (it, area);
23794 }
23795
23796
23797 /* Change IT->ascent and IT->height according to the setting of
23798 IT->voffset. */
23799
23800 static inline void
23801 take_vertical_position_into_account (struct it *it)
23802 {
23803 if (it->voffset)
23804 {
23805 if (it->voffset < 0)
23806 /* Increase the ascent so that we can display the text higher
23807 in the line. */
23808 it->ascent -= it->voffset;
23809 else
23810 /* Increase the descent so that we can display the text lower
23811 in the line. */
23812 it->descent += it->voffset;
23813 }
23814 }
23815
23816
23817 /* Produce glyphs/get display metrics for the image IT is loaded with.
23818 See the description of struct display_iterator in dispextern.h for
23819 an overview of struct display_iterator. */
23820
23821 static void
23822 produce_image_glyph (struct it *it)
23823 {
23824 struct image *img;
23825 struct face *face;
23826 int glyph_ascent, crop;
23827 struct glyph_slice slice;
23828
23829 eassert (it->what == IT_IMAGE);
23830
23831 face = FACE_FROM_ID (it->f, it->face_id);
23832 eassert (face);
23833 /* Make sure X resources of the face is loaded. */
23834 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23835
23836 if (it->image_id < 0)
23837 {
23838 /* Fringe bitmap. */
23839 it->ascent = it->phys_ascent = 0;
23840 it->descent = it->phys_descent = 0;
23841 it->pixel_width = 0;
23842 it->nglyphs = 0;
23843 return;
23844 }
23845
23846 img = IMAGE_FROM_ID (it->f, it->image_id);
23847 eassert (img);
23848 /* Make sure X resources of the image is loaded. */
23849 prepare_image_for_display (it->f, img);
23850
23851 slice.x = slice.y = 0;
23852 slice.width = img->width;
23853 slice.height = img->height;
23854
23855 if (INTEGERP (it->slice.x))
23856 slice.x = XINT (it->slice.x);
23857 else if (FLOATP (it->slice.x))
23858 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23859
23860 if (INTEGERP (it->slice.y))
23861 slice.y = XINT (it->slice.y);
23862 else if (FLOATP (it->slice.y))
23863 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23864
23865 if (INTEGERP (it->slice.width))
23866 slice.width = XINT (it->slice.width);
23867 else if (FLOATP (it->slice.width))
23868 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23869
23870 if (INTEGERP (it->slice.height))
23871 slice.height = XINT (it->slice.height);
23872 else if (FLOATP (it->slice.height))
23873 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23874
23875 if (slice.x >= img->width)
23876 slice.x = img->width;
23877 if (slice.y >= img->height)
23878 slice.y = img->height;
23879 if (slice.x + slice.width >= img->width)
23880 slice.width = img->width - slice.x;
23881 if (slice.y + slice.height > img->height)
23882 slice.height = img->height - slice.y;
23883
23884 if (slice.width == 0 || slice.height == 0)
23885 return;
23886
23887 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23888
23889 it->descent = slice.height - glyph_ascent;
23890 if (slice.y == 0)
23891 it->descent += img->vmargin;
23892 if (slice.y + slice.height == img->height)
23893 it->descent += img->vmargin;
23894 it->phys_descent = it->descent;
23895
23896 it->pixel_width = slice.width;
23897 if (slice.x == 0)
23898 it->pixel_width += img->hmargin;
23899 if (slice.x + slice.width == img->width)
23900 it->pixel_width += img->hmargin;
23901
23902 /* It's quite possible for images to have an ascent greater than
23903 their height, so don't get confused in that case. */
23904 if (it->descent < 0)
23905 it->descent = 0;
23906
23907 it->nglyphs = 1;
23908
23909 if (face->box != FACE_NO_BOX)
23910 {
23911 if (face->box_line_width > 0)
23912 {
23913 if (slice.y == 0)
23914 it->ascent += face->box_line_width;
23915 if (slice.y + slice.height == img->height)
23916 it->descent += face->box_line_width;
23917 }
23918
23919 if (it->start_of_box_run_p && slice.x == 0)
23920 it->pixel_width += eabs (face->box_line_width);
23921 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23922 it->pixel_width += eabs (face->box_line_width);
23923 }
23924
23925 take_vertical_position_into_account (it);
23926
23927 /* Automatically crop wide image glyphs at right edge so we can
23928 draw the cursor on same display row. */
23929 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23930 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23931 {
23932 it->pixel_width -= crop;
23933 slice.width -= crop;
23934 }
23935
23936 if (it->glyph_row)
23937 {
23938 struct glyph *glyph;
23939 enum glyph_row_area area = it->area;
23940
23941 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23942 if (glyph < it->glyph_row->glyphs[area + 1])
23943 {
23944 glyph->charpos = CHARPOS (it->position);
23945 glyph->object = it->object;
23946 glyph->pixel_width = it->pixel_width;
23947 glyph->ascent = glyph_ascent;
23948 glyph->descent = it->descent;
23949 glyph->voffset = it->voffset;
23950 glyph->type = IMAGE_GLYPH;
23951 glyph->avoid_cursor_p = it->avoid_cursor_p;
23952 glyph->multibyte_p = it->multibyte_p;
23953 glyph->left_box_line_p = it->start_of_box_run_p;
23954 glyph->right_box_line_p = it->end_of_box_run_p;
23955 glyph->overlaps_vertically_p = 0;
23956 glyph->padding_p = 0;
23957 glyph->glyph_not_available_p = 0;
23958 glyph->face_id = it->face_id;
23959 glyph->u.img_id = img->id;
23960 glyph->slice.img = slice;
23961 glyph->font_type = FONT_TYPE_UNKNOWN;
23962 if (it->bidi_p)
23963 {
23964 glyph->resolved_level = it->bidi_it.resolved_level;
23965 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23966 abort ();
23967 glyph->bidi_type = it->bidi_it.type;
23968 }
23969 ++it->glyph_row->used[area];
23970 }
23971 else
23972 IT_EXPAND_MATRIX_WIDTH (it, area);
23973 }
23974 }
23975
23976
23977 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23978 of the glyph, WIDTH and HEIGHT are the width and height of the
23979 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23980
23981 static void
23982 append_stretch_glyph (struct it *it, Lisp_Object object,
23983 int width, int height, int ascent)
23984 {
23985 struct glyph *glyph;
23986 enum glyph_row_area area = it->area;
23987
23988 eassert (ascent >= 0 && ascent <= height);
23989
23990 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23991 if (glyph < it->glyph_row->glyphs[area + 1])
23992 {
23993 /* If the glyph row is reversed, we need to prepend the glyph
23994 rather than append it. */
23995 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23996 {
23997 struct glyph *g;
23998
23999 /* Make room for the additional glyph. */
24000 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24001 g[1] = *g;
24002 glyph = it->glyph_row->glyphs[area];
24003 }
24004 glyph->charpos = CHARPOS (it->position);
24005 glyph->object = object;
24006 glyph->pixel_width = width;
24007 glyph->ascent = ascent;
24008 glyph->descent = height - ascent;
24009 glyph->voffset = it->voffset;
24010 glyph->type = STRETCH_GLYPH;
24011 glyph->avoid_cursor_p = it->avoid_cursor_p;
24012 glyph->multibyte_p = it->multibyte_p;
24013 glyph->left_box_line_p = it->start_of_box_run_p;
24014 glyph->right_box_line_p = it->end_of_box_run_p;
24015 glyph->overlaps_vertically_p = 0;
24016 glyph->padding_p = 0;
24017 glyph->glyph_not_available_p = 0;
24018 glyph->face_id = it->face_id;
24019 glyph->u.stretch.ascent = ascent;
24020 glyph->u.stretch.height = height;
24021 glyph->slice.img = null_glyph_slice;
24022 glyph->font_type = FONT_TYPE_UNKNOWN;
24023 if (it->bidi_p)
24024 {
24025 glyph->resolved_level = it->bidi_it.resolved_level;
24026 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24027 abort ();
24028 glyph->bidi_type = it->bidi_it.type;
24029 }
24030 else
24031 {
24032 glyph->resolved_level = 0;
24033 glyph->bidi_type = UNKNOWN_BT;
24034 }
24035 ++it->glyph_row->used[area];
24036 }
24037 else
24038 IT_EXPAND_MATRIX_WIDTH (it, area);
24039 }
24040
24041 #endif /* HAVE_WINDOW_SYSTEM */
24042
24043 /* Produce a stretch glyph for iterator IT. IT->object is the value
24044 of the glyph property displayed. The value must be a list
24045 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24046 being recognized:
24047
24048 1. `:width WIDTH' specifies that the space should be WIDTH *
24049 canonical char width wide. WIDTH may be an integer or floating
24050 point number.
24051
24052 2. `:relative-width FACTOR' specifies that the width of the stretch
24053 should be computed from the width of the first character having the
24054 `glyph' property, and should be FACTOR times that width.
24055
24056 3. `:align-to HPOS' specifies that the space should be wide enough
24057 to reach HPOS, a value in canonical character units.
24058
24059 Exactly one of the above pairs must be present.
24060
24061 4. `:height HEIGHT' specifies that the height of the stretch produced
24062 should be HEIGHT, measured in canonical character units.
24063
24064 5. `:relative-height FACTOR' specifies that the height of the
24065 stretch should be FACTOR times the height of the characters having
24066 the glyph property.
24067
24068 Either none or exactly one of 4 or 5 must be present.
24069
24070 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24071 of the stretch should be used for the ascent of the stretch.
24072 ASCENT must be in the range 0 <= ASCENT <= 100. */
24073
24074 void
24075 produce_stretch_glyph (struct it *it)
24076 {
24077 /* (space :width WIDTH :height HEIGHT ...) */
24078 Lisp_Object prop, plist;
24079 int width = 0, height = 0, align_to = -1;
24080 int zero_width_ok_p = 0;
24081 int ascent = 0;
24082 double tem;
24083 struct face *face = NULL;
24084 struct font *font = NULL;
24085
24086 #ifdef HAVE_WINDOW_SYSTEM
24087 int zero_height_ok_p = 0;
24088
24089 if (FRAME_WINDOW_P (it->f))
24090 {
24091 face = FACE_FROM_ID (it->f, it->face_id);
24092 font = face->font ? face->font : FRAME_FONT (it->f);
24093 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24094 }
24095 #endif
24096
24097 /* List should start with `space'. */
24098 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24099 plist = XCDR (it->object);
24100
24101 /* Compute the width of the stretch. */
24102 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24103 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24104 {
24105 /* Absolute width `:width WIDTH' specified and valid. */
24106 zero_width_ok_p = 1;
24107 width = (int)tem;
24108 }
24109 #ifdef HAVE_WINDOW_SYSTEM
24110 else if (FRAME_WINDOW_P (it->f)
24111 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24112 {
24113 /* Relative width `:relative-width FACTOR' specified and valid.
24114 Compute the width of the characters having the `glyph'
24115 property. */
24116 struct it it2;
24117 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24118
24119 it2 = *it;
24120 if (it->multibyte_p)
24121 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24122 else
24123 {
24124 it2.c = it2.char_to_display = *p, it2.len = 1;
24125 if (! ASCII_CHAR_P (it2.c))
24126 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24127 }
24128
24129 it2.glyph_row = NULL;
24130 it2.what = IT_CHARACTER;
24131 x_produce_glyphs (&it2);
24132 width = NUMVAL (prop) * it2.pixel_width;
24133 }
24134 #endif /* HAVE_WINDOW_SYSTEM */
24135 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24136 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24137 {
24138 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24139 align_to = (align_to < 0
24140 ? 0
24141 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24142 else if (align_to < 0)
24143 align_to = window_box_left_offset (it->w, TEXT_AREA);
24144 width = max (0, (int)tem + align_to - it->current_x);
24145 zero_width_ok_p = 1;
24146 }
24147 else
24148 /* Nothing specified -> width defaults to canonical char width. */
24149 width = FRAME_COLUMN_WIDTH (it->f);
24150
24151 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24152 width = 1;
24153
24154 #ifdef HAVE_WINDOW_SYSTEM
24155 /* Compute height. */
24156 if (FRAME_WINDOW_P (it->f))
24157 {
24158 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24159 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24160 {
24161 height = (int)tem;
24162 zero_height_ok_p = 1;
24163 }
24164 else if (prop = Fplist_get (plist, QCrelative_height),
24165 NUMVAL (prop) > 0)
24166 height = FONT_HEIGHT (font) * NUMVAL (prop);
24167 else
24168 height = FONT_HEIGHT (font);
24169
24170 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24171 height = 1;
24172
24173 /* Compute percentage of height used for ascent. If
24174 `:ascent ASCENT' is present and valid, use that. Otherwise,
24175 derive the ascent from the font in use. */
24176 if (prop = Fplist_get (plist, QCascent),
24177 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24178 ascent = height * NUMVAL (prop) / 100.0;
24179 else if (!NILP (prop)
24180 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24181 ascent = min (max (0, (int)tem), height);
24182 else
24183 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24184 }
24185 else
24186 #endif /* HAVE_WINDOW_SYSTEM */
24187 height = 1;
24188
24189 if (width > 0 && it->line_wrap != TRUNCATE
24190 && it->current_x + width > it->last_visible_x)
24191 {
24192 width = it->last_visible_x - it->current_x;
24193 #ifdef HAVE_WINDOW_SYSTEM
24194 /* Subtract one more pixel from the stretch width, but only on
24195 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24196 width -= FRAME_WINDOW_P (it->f);
24197 #endif
24198 }
24199
24200 if (width > 0 && height > 0 && it->glyph_row)
24201 {
24202 Lisp_Object o_object = it->object;
24203 Lisp_Object object = it->stack[it->sp - 1].string;
24204 int n = width;
24205
24206 if (!STRINGP (object))
24207 object = it->w->buffer;
24208 #ifdef HAVE_WINDOW_SYSTEM
24209 if (FRAME_WINDOW_P (it->f))
24210 append_stretch_glyph (it, object, width, height, ascent);
24211 else
24212 #endif
24213 {
24214 it->object = object;
24215 it->char_to_display = ' ';
24216 it->pixel_width = it->len = 1;
24217 while (n--)
24218 tty_append_glyph (it);
24219 it->object = o_object;
24220 }
24221 }
24222
24223 it->pixel_width = width;
24224 #ifdef HAVE_WINDOW_SYSTEM
24225 if (FRAME_WINDOW_P (it->f))
24226 {
24227 it->ascent = it->phys_ascent = ascent;
24228 it->descent = it->phys_descent = height - it->ascent;
24229 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24230 take_vertical_position_into_account (it);
24231 }
24232 else
24233 #endif
24234 it->nglyphs = width;
24235 }
24236
24237 /* Get information about special display element WHAT in an
24238 environment described by IT. WHAT is one of IT_TRUNCATION or
24239 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24240 non-null glyph_row member. This function ensures that fields like
24241 face_id, c, len of IT are left untouched. */
24242
24243 static void
24244 produce_special_glyphs (struct it *it, enum display_element_type what)
24245 {
24246 struct it temp_it;
24247 Lisp_Object gc;
24248 GLYPH glyph;
24249
24250 temp_it = *it;
24251 temp_it.object = make_number (0);
24252 memset (&temp_it.current, 0, sizeof temp_it.current);
24253
24254 if (what == IT_CONTINUATION)
24255 {
24256 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24257 if (it->bidi_it.paragraph_dir == R2L)
24258 SET_GLYPH_FROM_CHAR (glyph, '/');
24259 else
24260 SET_GLYPH_FROM_CHAR (glyph, '\\');
24261 if (it->dp
24262 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24263 {
24264 /* FIXME: Should we mirror GC for R2L lines? */
24265 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24266 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24267 }
24268 }
24269 else if (what == IT_TRUNCATION)
24270 {
24271 /* Truncation glyph. */
24272 SET_GLYPH_FROM_CHAR (glyph, '$');
24273 if (it->dp
24274 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24275 {
24276 /* FIXME: Should we mirror GC for R2L lines? */
24277 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24278 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24279 }
24280 }
24281 else
24282 abort ();
24283
24284 #ifdef HAVE_WINDOW_SYSTEM
24285 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24286 is turned off, we precede the truncation/continuation glyphs by a
24287 stretch glyph whose width is computed such that these special
24288 glyphs are aligned at the window margin, even when very different
24289 fonts are used in different glyph rows. */
24290 if (FRAME_WINDOW_P (temp_it.f)
24291 /* init_iterator calls this with it->glyph_row == NULL, and it
24292 wants only the pixel width of the truncation/continuation
24293 glyphs. */
24294 && temp_it.glyph_row
24295 /* insert_left_trunc_glyphs calls us at the beginning of the
24296 row, and it has its own calculation of the stretch glyph
24297 width. */
24298 && temp_it.glyph_row->used[TEXT_AREA] > 0
24299 && (temp_it.glyph_row->reversed_p
24300 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24301 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24302 {
24303 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24304
24305 if (stretch_width > 0)
24306 {
24307 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24308 struct font *font =
24309 face->font ? face->font : FRAME_FONT (temp_it.f);
24310 int stretch_ascent =
24311 (((temp_it.ascent + temp_it.descent)
24312 * FONT_BASE (font)) / FONT_HEIGHT (font));
24313
24314 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24315 temp_it.ascent + temp_it.descent,
24316 stretch_ascent);
24317 }
24318 }
24319 #endif
24320
24321 temp_it.dp = NULL;
24322 temp_it.what = IT_CHARACTER;
24323 temp_it.len = 1;
24324 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24325 temp_it.face_id = GLYPH_FACE (glyph);
24326 temp_it.len = CHAR_BYTES (temp_it.c);
24327
24328 PRODUCE_GLYPHS (&temp_it);
24329 it->pixel_width = temp_it.pixel_width;
24330 it->nglyphs = temp_it.pixel_width;
24331 }
24332
24333 #ifdef HAVE_WINDOW_SYSTEM
24334
24335 /* Calculate line-height and line-spacing properties.
24336 An integer value specifies explicit pixel value.
24337 A float value specifies relative value to current face height.
24338 A cons (float . face-name) specifies relative value to
24339 height of specified face font.
24340
24341 Returns height in pixels, or nil. */
24342
24343
24344 static Lisp_Object
24345 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24346 int boff, int override)
24347 {
24348 Lisp_Object face_name = Qnil;
24349 int ascent, descent, height;
24350
24351 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24352 return val;
24353
24354 if (CONSP (val))
24355 {
24356 face_name = XCAR (val);
24357 val = XCDR (val);
24358 if (!NUMBERP (val))
24359 val = make_number (1);
24360 if (NILP (face_name))
24361 {
24362 height = it->ascent + it->descent;
24363 goto scale;
24364 }
24365 }
24366
24367 if (NILP (face_name))
24368 {
24369 font = FRAME_FONT (it->f);
24370 boff = FRAME_BASELINE_OFFSET (it->f);
24371 }
24372 else if (EQ (face_name, Qt))
24373 {
24374 override = 0;
24375 }
24376 else
24377 {
24378 int face_id;
24379 struct face *face;
24380
24381 face_id = lookup_named_face (it->f, face_name, 0);
24382 if (face_id < 0)
24383 return make_number (-1);
24384
24385 face = FACE_FROM_ID (it->f, face_id);
24386 font = face->font;
24387 if (font == NULL)
24388 return make_number (-1);
24389 boff = font->baseline_offset;
24390 if (font->vertical_centering)
24391 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24392 }
24393
24394 ascent = FONT_BASE (font) + boff;
24395 descent = FONT_DESCENT (font) - boff;
24396
24397 if (override)
24398 {
24399 it->override_ascent = ascent;
24400 it->override_descent = descent;
24401 it->override_boff = boff;
24402 }
24403
24404 height = ascent + descent;
24405
24406 scale:
24407 if (FLOATP (val))
24408 height = (int)(XFLOAT_DATA (val) * height);
24409 else if (INTEGERP (val))
24410 height *= XINT (val);
24411
24412 return make_number (height);
24413 }
24414
24415
24416 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24417 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24418 and only if this is for a character for which no font was found.
24419
24420 If the display method (it->glyphless_method) is
24421 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24422 length of the acronym or the hexadecimal string, UPPER_XOFF and
24423 UPPER_YOFF are pixel offsets for the upper part of the string,
24424 LOWER_XOFF and LOWER_YOFF are for the lower part.
24425
24426 For the other display methods, LEN through LOWER_YOFF are zero. */
24427
24428 static void
24429 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24430 short upper_xoff, short upper_yoff,
24431 short lower_xoff, short lower_yoff)
24432 {
24433 struct glyph *glyph;
24434 enum glyph_row_area area = it->area;
24435
24436 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24437 if (glyph < it->glyph_row->glyphs[area + 1])
24438 {
24439 /* If the glyph row is reversed, we need to prepend the glyph
24440 rather than append it. */
24441 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24442 {
24443 struct glyph *g;
24444
24445 /* Make room for the additional glyph. */
24446 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24447 g[1] = *g;
24448 glyph = it->glyph_row->glyphs[area];
24449 }
24450 glyph->charpos = CHARPOS (it->position);
24451 glyph->object = it->object;
24452 glyph->pixel_width = it->pixel_width;
24453 glyph->ascent = it->ascent;
24454 glyph->descent = it->descent;
24455 glyph->voffset = it->voffset;
24456 glyph->type = GLYPHLESS_GLYPH;
24457 glyph->u.glyphless.method = it->glyphless_method;
24458 glyph->u.glyphless.for_no_font = for_no_font;
24459 glyph->u.glyphless.len = len;
24460 glyph->u.glyphless.ch = it->c;
24461 glyph->slice.glyphless.upper_xoff = upper_xoff;
24462 glyph->slice.glyphless.upper_yoff = upper_yoff;
24463 glyph->slice.glyphless.lower_xoff = lower_xoff;
24464 glyph->slice.glyphless.lower_yoff = lower_yoff;
24465 glyph->avoid_cursor_p = it->avoid_cursor_p;
24466 glyph->multibyte_p = it->multibyte_p;
24467 glyph->left_box_line_p = it->start_of_box_run_p;
24468 glyph->right_box_line_p = it->end_of_box_run_p;
24469 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24470 || it->phys_descent > it->descent);
24471 glyph->padding_p = 0;
24472 glyph->glyph_not_available_p = 0;
24473 glyph->face_id = face_id;
24474 glyph->font_type = FONT_TYPE_UNKNOWN;
24475 if (it->bidi_p)
24476 {
24477 glyph->resolved_level = it->bidi_it.resolved_level;
24478 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24479 abort ();
24480 glyph->bidi_type = it->bidi_it.type;
24481 }
24482 ++it->glyph_row->used[area];
24483 }
24484 else
24485 IT_EXPAND_MATRIX_WIDTH (it, area);
24486 }
24487
24488
24489 /* Produce a glyph for a glyphless character for iterator IT.
24490 IT->glyphless_method specifies which method to use for displaying
24491 the character. See the description of enum
24492 glyphless_display_method in dispextern.h for the detail.
24493
24494 FOR_NO_FONT is nonzero if and only if this is for a character for
24495 which no font was found. ACRONYM, if non-nil, is an acronym string
24496 for the character. */
24497
24498 static void
24499 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24500 {
24501 int face_id;
24502 struct face *face;
24503 struct font *font;
24504 int base_width, base_height, width, height;
24505 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24506 int len;
24507
24508 /* Get the metrics of the base font. We always refer to the current
24509 ASCII face. */
24510 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24511 font = face->font ? face->font : FRAME_FONT (it->f);
24512 it->ascent = FONT_BASE (font) + font->baseline_offset;
24513 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24514 base_height = it->ascent + it->descent;
24515 base_width = font->average_width;
24516
24517 /* Get a face ID for the glyph by utilizing a cache (the same way as
24518 done for `escape-glyph' in get_next_display_element). */
24519 if (it->f == last_glyphless_glyph_frame
24520 && it->face_id == last_glyphless_glyph_face_id)
24521 {
24522 face_id = last_glyphless_glyph_merged_face_id;
24523 }
24524 else
24525 {
24526 /* Merge the `glyphless-char' face into the current face. */
24527 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24528 last_glyphless_glyph_frame = it->f;
24529 last_glyphless_glyph_face_id = it->face_id;
24530 last_glyphless_glyph_merged_face_id = face_id;
24531 }
24532
24533 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24534 {
24535 it->pixel_width = THIN_SPACE_WIDTH;
24536 len = 0;
24537 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24538 }
24539 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24540 {
24541 width = CHAR_WIDTH (it->c);
24542 if (width == 0)
24543 width = 1;
24544 else if (width > 4)
24545 width = 4;
24546 it->pixel_width = base_width * width;
24547 len = 0;
24548 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24549 }
24550 else
24551 {
24552 char buf[7];
24553 const char *str;
24554 unsigned int code[6];
24555 int upper_len;
24556 int ascent, descent;
24557 struct font_metrics metrics_upper, metrics_lower;
24558
24559 face = FACE_FROM_ID (it->f, face_id);
24560 font = face->font ? face->font : FRAME_FONT (it->f);
24561 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24562
24563 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24564 {
24565 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24566 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24567 if (CONSP (acronym))
24568 acronym = XCAR (acronym);
24569 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24570 }
24571 else
24572 {
24573 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24574 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24575 str = buf;
24576 }
24577 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24578 code[len] = font->driver->encode_char (font, str[len]);
24579 upper_len = (len + 1) / 2;
24580 font->driver->text_extents (font, code, upper_len,
24581 &metrics_upper);
24582 font->driver->text_extents (font, code + upper_len, len - upper_len,
24583 &metrics_lower);
24584
24585
24586
24587 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24588 width = max (metrics_upper.width, metrics_lower.width) + 4;
24589 upper_xoff = upper_yoff = 2; /* the typical case */
24590 if (base_width >= width)
24591 {
24592 /* Align the upper to the left, the lower to the right. */
24593 it->pixel_width = base_width;
24594 lower_xoff = base_width - 2 - metrics_lower.width;
24595 }
24596 else
24597 {
24598 /* Center the shorter one. */
24599 it->pixel_width = width;
24600 if (metrics_upper.width >= metrics_lower.width)
24601 lower_xoff = (width - metrics_lower.width) / 2;
24602 else
24603 {
24604 /* FIXME: This code doesn't look right. It formerly was
24605 missing the "lower_xoff = 0;", which couldn't have
24606 been right since it left lower_xoff uninitialized. */
24607 lower_xoff = 0;
24608 upper_xoff = (width - metrics_upper.width) / 2;
24609 }
24610 }
24611
24612 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24613 top, bottom, and between upper and lower strings. */
24614 height = (metrics_upper.ascent + metrics_upper.descent
24615 + metrics_lower.ascent + metrics_lower.descent) + 5;
24616 /* Center vertically.
24617 H:base_height, D:base_descent
24618 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24619
24620 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24621 descent = D - H/2 + h/2;
24622 lower_yoff = descent - 2 - ld;
24623 upper_yoff = lower_yoff - la - 1 - ud; */
24624 ascent = - (it->descent - (base_height + height + 1) / 2);
24625 descent = it->descent - (base_height - height) / 2;
24626 lower_yoff = descent - 2 - metrics_lower.descent;
24627 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24628 - metrics_upper.descent);
24629 /* Don't make the height shorter than the base height. */
24630 if (height > base_height)
24631 {
24632 it->ascent = ascent;
24633 it->descent = descent;
24634 }
24635 }
24636
24637 it->phys_ascent = it->ascent;
24638 it->phys_descent = it->descent;
24639 if (it->glyph_row)
24640 append_glyphless_glyph (it, face_id, for_no_font, len,
24641 upper_xoff, upper_yoff,
24642 lower_xoff, lower_yoff);
24643 it->nglyphs = 1;
24644 take_vertical_position_into_account (it);
24645 }
24646
24647
24648 /* RIF:
24649 Produce glyphs/get display metrics for the display element IT is
24650 loaded with. See the description of struct it in dispextern.h
24651 for an overview of struct it. */
24652
24653 void
24654 x_produce_glyphs (struct it *it)
24655 {
24656 int extra_line_spacing = it->extra_line_spacing;
24657
24658 it->glyph_not_available_p = 0;
24659
24660 if (it->what == IT_CHARACTER)
24661 {
24662 XChar2b char2b;
24663 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24664 struct font *font = face->font;
24665 struct font_metrics *pcm = NULL;
24666 int boff; /* baseline offset */
24667
24668 if (font == NULL)
24669 {
24670 /* When no suitable font is found, display this character by
24671 the method specified in the first extra slot of
24672 Vglyphless_char_display. */
24673 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24674
24675 eassert (it->what == IT_GLYPHLESS);
24676 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24677 goto done;
24678 }
24679
24680 boff = font->baseline_offset;
24681 if (font->vertical_centering)
24682 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24683
24684 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24685 {
24686 int stretched_p;
24687
24688 it->nglyphs = 1;
24689
24690 if (it->override_ascent >= 0)
24691 {
24692 it->ascent = it->override_ascent;
24693 it->descent = it->override_descent;
24694 boff = it->override_boff;
24695 }
24696 else
24697 {
24698 it->ascent = FONT_BASE (font) + boff;
24699 it->descent = FONT_DESCENT (font) - boff;
24700 }
24701
24702 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24703 {
24704 pcm = get_per_char_metric (font, &char2b);
24705 if (pcm->width == 0
24706 && pcm->rbearing == 0 && pcm->lbearing == 0)
24707 pcm = NULL;
24708 }
24709
24710 if (pcm)
24711 {
24712 it->phys_ascent = pcm->ascent + boff;
24713 it->phys_descent = pcm->descent - boff;
24714 it->pixel_width = pcm->width;
24715 }
24716 else
24717 {
24718 it->glyph_not_available_p = 1;
24719 it->phys_ascent = it->ascent;
24720 it->phys_descent = it->descent;
24721 it->pixel_width = font->space_width;
24722 }
24723
24724 if (it->constrain_row_ascent_descent_p)
24725 {
24726 if (it->descent > it->max_descent)
24727 {
24728 it->ascent += it->descent - it->max_descent;
24729 it->descent = it->max_descent;
24730 }
24731 if (it->ascent > it->max_ascent)
24732 {
24733 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24734 it->ascent = it->max_ascent;
24735 }
24736 it->phys_ascent = min (it->phys_ascent, it->ascent);
24737 it->phys_descent = min (it->phys_descent, it->descent);
24738 extra_line_spacing = 0;
24739 }
24740
24741 /* If this is a space inside a region of text with
24742 `space-width' property, change its width. */
24743 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24744 if (stretched_p)
24745 it->pixel_width *= XFLOATINT (it->space_width);
24746
24747 /* If face has a box, add the box thickness to the character
24748 height. If character has a box line to the left and/or
24749 right, add the box line width to the character's width. */
24750 if (face->box != FACE_NO_BOX)
24751 {
24752 int thick = face->box_line_width;
24753
24754 if (thick > 0)
24755 {
24756 it->ascent += thick;
24757 it->descent += thick;
24758 }
24759 else
24760 thick = -thick;
24761
24762 if (it->start_of_box_run_p)
24763 it->pixel_width += thick;
24764 if (it->end_of_box_run_p)
24765 it->pixel_width += thick;
24766 }
24767
24768 /* If face has an overline, add the height of the overline
24769 (1 pixel) and a 1 pixel margin to the character height. */
24770 if (face->overline_p)
24771 it->ascent += overline_margin;
24772
24773 if (it->constrain_row_ascent_descent_p)
24774 {
24775 if (it->ascent > it->max_ascent)
24776 it->ascent = it->max_ascent;
24777 if (it->descent > it->max_descent)
24778 it->descent = it->max_descent;
24779 }
24780
24781 take_vertical_position_into_account (it);
24782
24783 /* If we have to actually produce glyphs, do it. */
24784 if (it->glyph_row)
24785 {
24786 if (stretched_p)
24787 {
24788 /* Translate a space with a `space-width' property
24789 into a stretch glyph. */
24790 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24791 / FONT_HEIGHT (font));
24792 append_stretch_glyph (it, it->object, it->pixel_width,
24793 it->ascent + it->descent, ascent);
24794 }
24795 else
24796 append_glyph (it);
24797
24798 /* If characters with lbearing or rbearing are displayed
24799 in this line, record that fact in a flag of the
24800 glyph row. This is used to optimize X output code. */
24801 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24802 it->glyph_row->contains_overlapping_glyphs_p = 1;
24803 }
24804 if (! stretched_p && it->pixel_width == 0)
24805 /* We assure that all visible glyphs have at least 1-pixel
24806 width. */
24807 it->pixel_width = 1;
24808 }
24809 else if (it->char_to_display == '\n')
24810 {
24811 /* A newline has no width, but we need the height of the
24812 line. But if previous part of the line sets a height,
24813 don't increase that height */
24814
24815 Lisp_Object height;
24816 Lisp_Object total_height = Qnil;
24817
24818 it->override_ascent = -1;
24819 it->pixel_width = 0;
24820 it->nglyphs = 0;
24821
24822 height = get_it_property (it, Qline_height);
24823 /* Split (line-height total-height) list */
24824 if (CONSP (height)
24825 && CONSP (XCDR (height))
24826 && NILP (XCDR (XCDR (height))))
24827 {
24828 total_height = XCAR (XCDR (height));
24829 height = XCAR (height);
24830 }
24831 height = calc_line_height_property (it, height, font, boff, 1);
24832
24833 if (it->override_ascent >= 0)
24834 {
24835 it->ascent = it->override_ascent;
24836 it->descent = it->override_descent;
24837 boff = it->override_boff;
24838 }
24839 else
24840 {
24841 it->ascent = FONT_BASE (font) + boff;
24842 it->descent = FONT_DESCENT (font) - boff;
24843 }
24844
24845 if (EQ (height, Qt))
24846 {
24847 if (it->descent > it->max_descent)
24848 {
24849 it->ascent += it->descent - it->max_descent;
24850 it->descent = it->max_descent;
24851 }
24852 if (it->ascent > it->max_ascent)
24853 {
24854 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24855 it->ascent = it->max_ascent;
24856 }
24857 it->phys_ascent = min (it->phys_ascent, it->ascent);
24858 it->phys_descent = min (it->phys_descent, it->descent);
24859 it->constrain_row_ascent_descent_p = 1;
24860 extra_line_spacing = 0;
24861 }
24862 else
24863 {
24864 Lisp_Object spacing;
24865
24866 it->phys_ascent = it->ascent;
24867 it->phys_descent = it->descent;
24868
24869 if ((it->max_ascent > 0 || it->max_descent > 0)
24870 && face->box != FACE_NO_BOX
24871 && face->box_line_width > 0)
24872 {
24873 it->ascent += face->box_line_width;
24874 it->descent += face->box_line_width;
24875 }
24876 if (!NILP (height)
24877 && XINT (height) > it->ascent + it->descent)
24878 it->ascent = XINT (height) - it->descent;
24879
24880 if (!NILP (total_height))
24881 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24882 else
24883 {
24884 spacing = get_it_property (it, Qline_spacing);
24885 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24886 }
24887 if (INTEGERP (spacing))
24888 {
24889 extra_line_spacing = XINT (spacing);
24890 if (!NILP (total_height))
24891 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24892 }
24893 }
24894 }
24895 else /* i.e. (it->char_to_display == '\t') */
24896 {
24897 if (font->space_width > 0)
24898 {
24899 int tab_width = it->tab_width * font->space_width;
24900 int x = it->current_x + it->continuation_lines_width;
24901 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24902
24903 /* If the distance from the current position to the next tab
24904 stop is less than a space character width, use the
24905 tab stop after that. */
24906 if (next_tab_x - x < font->space_width)
24907 next_tab_x += tab_width;
24908
24909 it->pixel_width = next_tab_x - x;
24910 it->nglyphs = 1;
24911 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24912 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24913
24914 if (it->glyph_row)
24915 {
24916 append_stretch_glyph (it, it->object, it->pixel_width,
24917 it->ascent + it->descent, it->ascent);
24918 }
24919 }
24920 else
24921 {
24922 it->pixel_width = 0;
24923 it->nglyphs = 1;
24924 }
24925 }
24926 }
24927 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24928 {
24929 /* A static composition.
24930
24931 Note: A composition is represented as one glyph in the
24932 glyph matrix. There are no padding glyphs.
24933
24934 Important note: pixel_width, ascent, and descent are the
24935 values of what is drawn by draw_glyphs (i.e. the values of
24936 the overall glyphs composed). */
24937 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24938 int boff; /* baseline offset */
24939 struct composition *cmp = composition_table[it->cmp_it.id];
24940 int glyph_len = cmp->glyph_len;
24941 struct font *font = face->font;
24942
24943 it->nglyphs = 1;
24944
24945 /* If we have not yet calculated pixel size data of glyphs of
24946 the composition for the current face font, calculate them
24947 now. Theoretically, we have to check all fonts for the
24948 glyphs, but that requires much time and memory space. So,
24949 here we check only the font of the first glyph. This may
24950 lead to incorrect display, but it's very rare, and C-l
24951 (recenter-top-bottom) can correct the display anyway. */
24952 if (! cmp->font || cmp->font != font)
24953 {
24954 /* Ascent and descent of the font of the first character
24955 of this composition (adjusted by baseline offset).
24956 Ascent and descent of overall glyphs should not be less
24957 than these, respectively. */
24958 int font_ascent, font_descent, font_height;
24959 /* Bounding box of the overall glyphs. */
24960 int leftmost, rightmost, lowest, highest;
24961 int lbearing, rbearing;
24962 int i, width, ascent, descent;
24963 int left_padded = 0, right_padded = 0;
24964 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24965 XChar2b char2b;
24966 struct font_metrics *pcm;
24967 int font_not_found_p;
24968 ptrdiff_t pos;
24969
24970 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24971 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24972 break;
24973 if (glyph_len < cmp->glyph_len)
24974 right_padded = 1;
24975 for (i = 0; i < glyph_len; i++)
24976 {
24977 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24978 break;
24979 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24980 }
24981 if (i > 0)
24982 left_padded = 1;
24983
24984 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24985 : IT_CHARPOS (*it));
24986 /* If no suitable font is found, use the default font. */
24987 font_not_found_p = font == NULL;
24988 if (font_not_found_p)
24989 {
24990 face = face->ascii_face;
24991 font = face->font;
24992 }
24993 boff = font->baseline_offset;
24994 if (font->vertical_centering)
24995 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24996 font_ascent = FONT_BASE (font) + boff;
24997 font_descent = FONT_DESCENT (font) - boff;
24998 font_height = FONT_HEIGHT (font);
24999
25000 cmp->font = font;
25001
25002 pcm = NULL;
25003 if (! font_not_found_p)
25004 {
25005 get_char_face_and_encoding (it->f, c, it->face_id,
25006 &char2b, 0);
25007 pcm = get_per_char_metric (font, &char2b);
25008 }
25009
25010 /* Initialize the bounding box. */
25011 if (pcm)
25012 {
25013 width = cmp->glyph_len > 0 ? pcm->width : 0;
25014 ascent = pcm->ascent;
25015 descent = pcm->descent;
25016 lbearing = pcm->lbearing;
25017 rbearing = pcm->rbearing;
25018 }
25019 else
25020 {
25021 width = cmp->glyph_len > 0 ? font->space_width : 0;
25022 ascent = FONT_BASE (font);
25023 descent = FONT_DESCENT (font);
25024 lbearing = 0;
25025 rbearing = width;
25026 }
25027
25028 rightmost = width;
25029 leftmost = 0;
25030 lowest = - descent + boff;
25031 highest = ascent + boff;
25032
25033 if (! font_not_found_p
25034 && font->default_ascent
25035 && CHAR_TABLE_P (Vuse_default_ascent)
25036 && !NILP (Faref (Vuse_default_ascent,
25037 make_number (it->char_to_display))))
25038 highest = font->default_ascent + boff;
25039
25040 /* Draw the first glyph at the normal position. It may be
25041 shifted to right later if some other glyphs are drawn
25042 at the left. */
25043 cmp->offsets[i * 2] = 0;
25044 cmp->offsets[i * 2 + 1] = boff;
25045 cmp->lbearing = lbearing;
25046 cmp->rbearing = rbearing;
25047
25048 /* Set cmp->offsets for the remaining glyphs. */
25049 for (i++; i < glyph_len; i++)
25050 {
25051 int left, right, btm, top;
25052 int ch = COMPOSITION_GLYPH (cmp, i);
25053 int face_id;
25054 struct face *this_face;
25055
25056 if (ch == '\t')
25057 ch = ' ';
25058 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25059 this_face = FACE_FROM_ID (it->f, face_id);
25060 font = this_face->font;
25061
25062 if (font == NULL)
25063 pcm = NULL;
25064 else
25065 {
25066 get_char_face_and_encoding (it->f, ch, face_id,
25067 &char2b, 0);
25068 pcm = get_per_char_metric (font, &char2b);
25069 }
25070 if (! pcm)
25071 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25072 else
25073 {
25074 width = pcm->width;
25075 ascent = pcm->ascent;
25076 descent = pcm->descent;
25077 lbearing = pcm->lbearing;
25078 rbearing = pcm->rbearing;
25079 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25080 {
25081 /* Relative composition with or without
25082 alternate chars. */
25083 left = (leftmost + rightmost - width) / 2;
25084 btm = - descent + boff;
25085 if (font->relative_compose
25086 && (! CHAR_TABLE_P (Vignore_relative_composition)
25087 || NILP (Faref (Vignore_relative_composition,
25088 make_number (ch)))))
25089 {
25090
25091 if (- descent >= font->relative_compose)
25092 /* One extra pixel between two glyphs. */
25093 btm = highest + 1;
25094 else if (ascent <= 0)
25095 /* One extra pixel between two glyphs. */
25096 btm = lowest - 1 - ascent - descent;
25097 }
25098 }
25099 else
25100 {
25101 /* A composition rule is specified by an integer
25102 value that encodes global and new reference
25103 points (GREF and NREF). GREF and NREF are
25104 specified by numbers as below:
25105
25106 0---1---2 -- ascent
25107 | |
25108 | |
25109 | |
25110 9--10--11 -- center
25111 | |
25112 ---3---4---5--- baseline
25113 | |
25114 6---7---8 -- descent
25115 */
25116 int rule = COMPOSITION_RULE (cmp, i);
25117 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25118
25119 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25120 grefx = gref % 3, nrefx = nref % 3;
25121 grefy = gref / 3, nrefy = nref / 3;
25122 if (xoff)
25123 xoff = font_height * (xoff - 128) / 256;
25124 if (yoff)
25125 yoff = font_height * (yoff - 128) / 256;
25126
25127 left = (leftmost
25128 + grefx * (rightmost - leftmost) / 2
25129 - nrefx * width / 2
25130 + xoff);
25131
25132 btm = ((grefy == 0 ? highest
25133 : grefy == 1 ? 0
25134 : grefy == 2 ? lowest
25135 : (highest + lowest) / 2)
25136 - (nrefy == 0 ? ascent + descent
25137 : nrefy == 1 ? descent - boff
25138 : nrefy == 2 ? 0
25139 : (ascent + descent) / 2)
25140 + yoff);
25141 }
25142
25143 cmp->offsets[i * 2] = left;
25144 cmp->offsets[i * 2 + 1] = btm + descent;
25145
25146 /* Update the bounding box of the overall glyphs. */
25147 if (width > 0)
25148 {
25149 right = left + width;
25150 if (left < leftmost)
25151 leftmost = left;
25152 if (right > rightmost)
25153 rightmost = right;
25154 }
25155 top = btm + descent + ascent;
25156 if (top > highest)
25157 highest = top;
25158 if (btm < lowest)
25159 lowest = btm;
25160
25161 if (cmp->lbearing > left + lbearing)
25162 cmp->lbearing = left + lbearing;
25163 if (cmp->rbearing < left + rbearing)
25164 cmp->rbearing = left + rbearing;
25165 }
25166 }
25167
25168 /* If there are glyphs whose x-offsets are negative,
25169 shift all glyphs to the right and make all x-offsets
25170 non-negative. */
25171 if (leftmost < 0)
25172 {
25173 for (i = 0; i < cmp->glyph_len; i++)
25174 cmp->offsets[i * 2] -= leftmost;
25175 rightmost -= leftmost;
25176 cmp->lbearing -= leftmost;
25177 cmp->rbearing -= leftmost;
25178 }
25179
25180 if (left_padded && cmp->lbearing < 0)
25181 {
25182 for (i = 0; i < cmp->glyph_len; i++)
25183 cmp->offsets[i * 2] -= cmp->lbearing;
25184 rightmost -= cmp->lbearing;
25185 cmp->rbearing -= cmp->lbearing;
25186 cmp->lbearing = 0;
25187 }
25188 if (right_padded && rightmost < cmp->rbearing)
25189 {
25190 rightmost = cmp->rbearing;
25191 }
25192
25193 cmp->pixel_width = rightmost;
25194 cmp->ascent = highest;
25195 cmp->descent = - lowest;
25196 if (cmp->ascent < font_ascent)
25197 cmp->ascent = font_ascent;
25198 if (cmp->descent < font_descent)
25199 cmp->descent = font_descent;
25200 }
25201
25202 if (it->glyph_row
25203 && (cmp->lbearing < 0
25204 || cmp->rbearing > cmp->pixel_width))
25205 it->glyph_row->contains_overlapping_glyphs_p = 1;
25206
25207 it->pixel_width = cmp->pixel_width;
25208 it->ascent = it->phys_ascent = cmp->ascent;
25209 it->descent = it->phys_descent = cmp->descent;
25210 if (face->box != FACE_NO_BOX)
25211 {
25212 int thick = face->box_line_width;
25213
25214 if (thick > 0)
25215 {
25216 it->ascent += thick;
25217 it->descent += thick;
25218 }
25219 else
25220 thick = - thick;
25221
25222 if (it->start_of_box_run_p)
25223 it->pixel_width += thick;
25224 if (it->end_of_box_run_p)
25225 it->pixel_width += thick;
25226 }
25227
25228 /* If face has an overline, add the height of the overline
25229 (1 pixel) and a 1 pixel margin to the character height. */
25230 if (face->overline_p)
25231 it->ascent += overline_margin;
25232
25233 take_vertical_position_into_account (it);
25234 if (it->ascent < 0)
25235 it->ascent = 0;
25236 if (it->descent < 0)
25237 it->descent = 0;
25238
25239 if (it->glyph_row && cmp->glyph_len > 0)
25240 append_composite_glyph (it);
25241 }
25242 else if (it->what == IT_COMPOSITION)
25243 {
25244 /* A dynamic (automatic) composition. */
25245 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25246 Lisp_Object gstring;
25247 struct font_metrics metrics;
25248
25249 it->nglyphs = 1;
25250
25251 gstring = composition_gstring_from_id (it->cmp_it.id);
25252 it->pixel_width
25253 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25254 &metrics);
25255 if (it->glyph_row
25256 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25257 it->glyph_row->contains_overlapping_glyphs_p = 1;
25258 it->ascent = it->phys_ascent = metrics.ascent;
25259 it->descent = it->phys_descent = metrics.descent;
25260 if (face->box != FACE_NO_BOX)
25261 {
25262 int thick = face->box_line_width;
25263
25264 if (thick > 0)
25265 {
25266 it->ascent += thick;
25267 it->descent += thick;
25268 }
25269 else
25270 thick = - thick;
25271
25272 if (it->start_of_box_run_p)
25273 it->pixel_width += thick;
25274 if (it->end_of_box_run_p)
25275 it->pixel_width += thick;
25276 }
25277 /* If face has an overline, add the height of the overline
25278 (1 pixel) and a 1 pixel margin to the character height. */
25279 if (face->overline_p)
25280 it->ascent += overline_margin;
25281 take_vertical_position_into_account (it);
25282 if (it->ascent < 0)
25283 it->ascent = 0;
25284 if (it->descent < 0)
25285 it->descent = 0;
25286
25287 if (it->glyph_row)
25288 append_composite_glyph (it);
25289 }
25290 else if (it->what == IT_GLYPHLESS)
25291 produce_glyphless_glyph (it, 0, Qnil);
25292 else if (it->what == IT_IMAGE)
25293 produce_image_glyph (it);
25294 else if (it->what == IT_STRETCH)
25295 produce_stretch_glyph (it);
25296
25297 done:
25298 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25299 because this isn't true for images with `:ascent 100'. */
25300 eassert (it->ascent >= 0 && it->descent >= 0);
25301 if (it->area == TEXT_AREA)
25302 it->current_x += it->pixel_width;
25303
25304 if (extra_line_spacing > 0)
25305 {
25306 it->descent += extra_line_spacing;
25307 if (extra_line_spacing > it->max_extra_line_spacing)
25308 it->max_extra_line_spacing = extra_line_spacing;
25309 }
25310
25311 it->max_ascent = max (it->max_ascent, it->ascent);
25312 it->max_descent = max (it->max_descent, it->descent);
25313 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25314 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25315 }
25316
25317 /* EXPORT for RIF:
25318 Output LEN glyphs starting at START at the nominal cursor position.
25319 Advance the nominal cursor over the text. The global variable
25320 updated_window contains the window being updated, updated_row is
25321 the glyph row being updated, and updated_area is the area of that
25322 row being updated. */
25323
25324 void
25325 x_write_glyphs (struct glyph *start, int len)
25326 {
25327 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25328
25329 eassert (updated_window && updated_row);
25330 /* When the window is hscrolled, cursor hpos can legitimately be out
25331 of bounds, but we draw the cursor at the corresponding window
25332 margin in that case. */
25333 if (!updated_row->reversed_p && chpos < 0)
25334 chpos = 0;
25335 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25336 chpos = updated_row->used[TEXT_AREA] - 1;
25337
25338 BLOCK_INPUT;
25339
25340 /* Write glyphs. */
25341
25342 hpos = start - updated_row->glyphs[updated_area];
25343 x = draw_glyphs (updated_window, output_cursor.x,
25344 updated_row, updated_area,
25345 hpos, hpos + len,
25346 DRAW_NORMAL_TEXT, 0);
25347
25348 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25349 if (updated_area == TEXT_AREA
25350 && updated_window->phys_cursor_on_p
25351 && updated_window->phys_cursor.vpos == output_cursor.vpos
25352 && chpos >= hpos
25353 && chpos < hpos + len)
25354 updated_window->phys_cursor_on_p = 0;
25355
25356 UNBLOCK_INPUT;
25357
25358 /* Advance the output cursor. */
25359 output_cursor.hpos += len;
25360 output_cursor.x = x;
25361 }
25362
25363
25364 /* EXPORT for RIF:
25365 Insert LEN glyphs from START at the nominal cursor position. */
25366
25367 void
25368 x_insert_glyphs (struct glyph *start, int len)
25369 {
25370 struct frame *f;
25371 struct window *w;
25372 int line_height, shift_by_width, shifted_region_width;
25373 struct glyph_row *row;
25374 struct glyph *glyph;
25375 int frame_x, frame_y;
25376 ptrdiff_t hpos;
25377
25378 eassert (updated_window && updated_row);
25379 BLOCK_INPUT;
25380 w = updated_window;
25381 f = XFRAME (WINDOW_FRAME (w));
25382
25383 /* Get the height of the line we are in. */
25384 row = updated_row;
25385 line_height = row->height;
25386
25387 /* Get the width of the glyphs to insert. */
25388 shift_by_width = 0;
25389 for (glyph = start; glyph < start + len; ++glyph)
25390 shift_by_width += glyph->pixel_width;
25391
25392 /* Get the width of the region to shift right. */
25393 shifted_region_width = (window_box_width (w, updated_area)
25394 - output_cursor.x
25395 - shift_by_width);
25396
25397 /* Shift right. */
25398 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25399 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25400
25401 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25402 line_height, shift_by_width);
25403
25404 /* Write the glyphs. */
25405 hpos = start - row->glyphs[updated_area];
25406 draw_glyphs (w, output_cursor.x, row, updated_area,
25407 hpos, hpos + len,
25408 DRAW_NORMAL_TEXT, 0);
25409
25410 /* Advance the output cursor. */
25411 output_cursor.hpos += len;
25412 output_cursor.x += shift_by_width;
25413 UNBLOCK_INPUT;
25414 }
25415
25416
25417 /* EXPORT for RIF:
25418 Erase the current text line from the nominal cursor position
25419 (inclusive) to pixel column TO_X (exclusive). The idea is that
25420 everything from TO_X onward is already erased.
25421
25422 TO_X is a pixel position relative to updated_area of
25423 updated_window. TO_X == -1 means clear to the end of this area. */
25424
25425 void
25426 x_clear_end_of_line (int to_x)
25427 {
25428 struct frame *f;
25429 struct window *w = updated_window;
25430 int max_x, min_y, max_y;
25431 int from_x, from_y, to_y;
25432
25433 eassert (updated_window && updated_row);
25434 f = XFRAME (w->frame);
25435
25436 if (updated_row->full_width_p)
25437 max_x = WINDOW_TOTAL_WIDTH (w);
25438 else
25439 max_x = window_box_width (w, updated_area);
25440 max_y = window_text_bottom_y (w);
25441
25442 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25443 of window. For TO_X > 0, truncate to end of drawing area. */
25444 if (to_x == 0)
25445 return;
25446 else if (to_x < 0)
25447 to_x = max_x;
25448 else
25449 to_x = min (to_x, max_x);
25450
25451 to_y = min (max_y, output_cursor.y + updated_row->height);
25452
25453 /* Notice if the cursor will be cleared by this operation. */
25454 if (!updated_row->full_width_p)
25455 notice_overwritten_cursor (w, updated_area,
25456 output_cursor.x, -1,
25457 updated_row->y,
25458 MATRIX_ROW_BOTTOM_Y (updated_row));
25459
25460 from_x = output_cursor.x;
25461
25462 /* Translate to frame coordinates. */
25463 if (updated_row->full_width_p)
25464 {
25465 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25466 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25467 }
25468 else
25469 {
25470 int area_left = window_box_left (w, updated_area);
25471 from_x += area_left;
25472 to_x += area_left;
25473 }
25474
25475 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25476 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25477 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25478
25479 /* Prevent inadvertently clearing to end of the X window. */
25480 if (to_x > from_x && to_y > from_y)
25481 {
25482 BLOCK_INPUT;
25483 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25484 to_x - from_x, to_y - from_y);
25485 UNBLOCK_INPUT;
25486 }
25487 }
25488
25489 #endif /* HAVE_WINDOW_SYSTEM */
25490
25491
25492 \f
25493 /***********************************************************************
25494 Cursor types
25495 ***********************************************************************/
25496
25497 /* Value is the internal representation of the specified cursor type
25498 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25499 of the bar cursor. */
25500
25501 static enum text_cursor_kinds
25502 get_specified_cursor_type (Lisp_Object arg, int *width)
25503 {
25504 enum text_cursor_kinds type;
25505
25506 if (NILP (arg))
25507 return NO_CURSOR;
25508
25509 if (EQ (arg, Qbox))
25510 return FILLED_BOX_CURSOR;
25511
25512 if (EQ (arg, Qhollow))
25513 return HOLLOW_BOX_CURSOR;
25514
25515 if (EQ (arg, Qbar))
25516 {
25517 *width = 2;
25518 return BAR_CURSOR;
25519 }
25520
25521 if (CONSP (arg)
25522 && EQ (XCAR (arg), Qbar)
25523 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25524 {
25525 *width = XINT (XCDR (arg));
25526 return BAR_CURSOR;
25527 }
25528
25529 if (EQ (arg, Qhbar))
25530 {
25531 *width = 2;
25532 return HBAR_CURSOR;
25533 }
25534
25535 if (CONSP (arg)
25536 && EQ (XCAR (arg), Qhbar)
25537 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25538 {
25539 *width = XINT (XCDR (arg));
25540 return HBAR_CURSOR;
25541 }
25542
25543 /* Treat anything unknown as "hollow box cursor".
25544 It was bad to signal an error; people have trouble fixing
25545 .Xdefaults with Emacs, when it has something bad in it. */
25546 type = HOLLOW_BOX_CURSOR;
25547
25548 return type;
25549 }
25550
25551 /* Set the default cursor types for specified frame. */
25552 void
25553 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25554 {
25555 int width = 1;
25556 Lisp_Object tem;
25557
25558 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25559 FRAME_CURSOR_WIDTH (f) = width;
25560
25561 /* By default, set up the blink-off state depending on the on-state. */
25562
25563 tem = Fassoc (arg, Vblink_cursor_alist);
25564 if (!NILP (tem))
25565 {
25566 FRAME_BLINK_OFF_CURSOR (f)
25567 = get_specified_cursor_type (XCDR (tem), &width);
25568 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25569 }
25570 else
25571 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25572 }
25573
25574
25575 #ifdef HAVE_WINDOW_SYSTEM
25576
25577 /* Return the cursor we want to be displayed in window W. Return
25578 width of bar/hbar cursor through WIDTH arg. Return with
25579 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25580 (i.e. if the `system caret' should track this cursor).
25581
25582 In a mini-buffer window, we want the cursor only to appear if we
25583 are reading input from this window. For the selected window, we
25584 want the cursor type given by the frame parameter or buffer local
25585 setting of cursor-type. If explicitly marked off, draw no cursor.
25586 In all other cases, we want a hollow box cursor. */
25587
25588 static enum text_cursor_kinds
25589 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25590 int *active_cursor)
25591 {
25592 struct frame *f = XFRAME (w->frame);
25593 struct buffer *b = XBUFFER (w->buffer);
25594 int cursor_type = DEFAULT_CURSOR;
25595 Lisp_Object alt_cursor;
25596 int non_selected = 0;
25597
25598 *active_cursor = 1;
25599
25600 /* Echo area */
25601 if (cursor_in_echo_area
25602 && FRAME_HAS_MINIBUF_P (f)
25603 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25604 {
25605 if (w == XWINDOW (echo_area_window))
25606 {
25607 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25608 {
25609 *width = FRAME_CURSOR_WIDTH (f);
25610 return FRAME_DESIRED_CURSOR (f);
25611 }
25612 else
25613 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25614 }
25615
25616 *active_cursor = 0;
25617 non_selected = 1;
25618 }
25619
25620 /* Detect a nonselected window or nonselected frame. */
25621 else if (w != XWINDOW (f->selected_window)
25622 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25623 {
25624 *active_cursor = 0;
25625
25626 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25627 return NO_CURSOR;
25628
25629 non_selected = 1;
25630 }
25631
25632 /* Never display a cursor in a window in which cursor-type is nil. */
25633 if (NILP (BVAR (b, cursor_type)))
25634 return NO_CURSOR;
25635
25636 /* Get the normal cursor type for this window. */
25637 if (EQ (BVAR (b, cursor_type), Qt))
25638 {
25639 cursor_type = FRAME_DESIRED_CURSOR (f);
25640 *width = FRAME_CURSOR_WIDTH (f);
25641 }
25642 else
25643 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25644
25645 /* Use cursor-in-non-selected-windows instead
25646 for non-selected window or frame. */
25647 if (non_selected)
25648 {
25649 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25650 if (!EQ (Qt, alt_cursor))
25651 return get_specified_cursor_type (alt_cursor, width);
25652 /* t means modify the normal cursor type. */
25653 if (cursor_type == FILLED_BOX_CURSOR)
25654 cursor_type = HOLLOW_BOX_CURSOR;
25655 else if (cursor_type == BAR_CURSOR && *width > 1)
25656 --*width;
25657 return cursor_type;
25658 }
25659
25660 /* Use normal cursor if not blinked off. */
25661 if (!w->cursor_off_p)
25662 {
25663 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25664 {
25665 if (cursor_type == FILLED_BOX_CURSOR)
25666 {
25667 /* Using a block cursor on large images can be very annoying.
25668 So use a hollow cursor for "large" images.
25669 If image is not transparent (no mask), also use hollow cursor. */
25670 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25671 if (img != NULL && IMAGEP (img->spec))
25672 {
25673 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25674 where N = size of default frame font size.
25675 This should cover most of the "tiny" icons people may use. */
25676 if (!img->mask
25677 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25678 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25679 cursor_type = HOLLOW_BOX_CURSOR;
25680 }
25681 }
25682 else if (cursor_type != NO_CURSOR)
25683 {
25684 /* Display current only supports BOX and HOLLOW cursors for images.
25685 So for now, unconditionally use a HOLLOW cursor when cursor is
25686 not a solid box cursor. */
25687 cursor_type = HOLLOW_BOX_CURSOR;
25688 }
25689 }
25690 return cursor_type;
25691 }
25692
25693 /* Cursor is blinked off, so determine how to "toggle" it. */
25694
25695 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25696 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25697 return get_specified_cursor_type (XCDR (alt_cursor), width);
25698
25699 /* Then see if frame has specified a specific blink off cursor type. */
25700 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25701 {
25702 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25703 return FRAME_BLINK_OFF_CURSOR (f);
25704 }
25705
25706 #if 0
25707 /* Some people liked having a permanently visible blinking cursor,
25708 while others had very strong opinions against it. So it was
25709 decided to remove it. KFS 2003-09-03 */
25710
25711 /* Finally perform built-in cursor blinking:
25712 filled box <-> hollow box
25713 wide [h]bar <-> narrow [h]bar
25714 narrow [h]bar <-> no cursor
25715 other type <-> no cursor */
25716
25717 if (cursor_type == FILLED_BOX_CURSOR)
25718 return HOLLOW_BOX_CURSOR;
25719
25720 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25721 {
25722 *width = 1;
25723 return cursor_type;
25724 }
25725 #endif
25726
25727 return NO_CURSOR;
25728 }
25729
25730
25731 /* Notice when the text cursor of window W has been completely
25732 overwritten by a drawing operation that outputs glyphs in AREA
25733 starting at X0 and ending at X1 in the line starting at Y0 and
25734 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25735 the rest of the line after X0 has been written. Y coordinates
25736 are window-relative. */
25737
25738 static void
25739 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25740 int x0, int x1, int y0, int y1)
25741 {
25742 int cx0, cx1, cy0, cy1;
25743 struct glyph_row *row;
25744
25745 if (!w->phys_cursor_on_p)
25746 return;
25747 if (area != TEXT_AREA)
25748 return;
25749
25750 if (w->phys_cursor.vpos < 0
25751 || w->phys_cursor.vpos >= w->current_matrix->nrows
25752 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25753 !(row->enabled_p && row->displays_text_p)))
25754 return;
25755
25756 if (row->cursor_in_fringe_p)
25757 {
25758 row->cursor_in_fringe_p = 0;
25759 draw_fringe_bitmap (w, row, row->reversed_p);
25760 w->phys_cursor_on_p = 0;
25761 return;
25762 }
25763
25764 cx0 = w->phys_cursor.x;
25765 cx1 = cx0 + w->phys_cursor_width;
25766 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25767 return;
25768
25769 /* The cursor image will be completely removed from the
25770 screen if the output area intersects the cursor area in
25771 y-direction. When we draw in [y0 y1[, and some part of
25772 the cursor is at y < y0, that part must have been drawn
25773 before. When scrolling, the cursor is erased before
25774 actually scrolling, so we don't come here. When not
25775 scrolling, the rows above the old cursor row must have
25776 changed, and in this case these rows must have written
25777 over the cursor image.
25778
25779 Likewise if part of the cursor is below y1, with the
25780 exception of the cursor being in the first blank row at
25781 the buffer and window end because update_text_area
25782 doesn't draw that row. (Except when it does, but
25783 that's handled in update_text_area.) */
25784
25785 cy0 = w->phys_cursor.y;
25786 cy1 = cy0 + w->phys_cursor_height;
25787 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25788 return;
25789
25790 w->phys_cursor_on_p = 0;
25791 }
25792
25793 #endif /* HAVE_WINDOW_SYSTEM */
25794
25795 \f
25796 /************************************************************************
25797 Mouse Face
25798 ************************************************************************/
25799
25800 #ifdef HAVE_WINDOW_SYSTEM
25801
25802 /* EXPORT for RIF:
25803 Fix the display of area AREA of overlapping row ROW in window W
25804 with respect to the overlapping part OVERLAPS. */
25805
25806 void
25807 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25808 enum glyph_row_area area, int overlaps)
25809 {
25810 int i, x;
25811
25812 BLOCK_INPUT;
25813
25814 x = 0;
25815 for (i = 0; i < row->used[area];)
25816 {
25817 if (row->glyphs[area][i].overlaps_vertically_p)
25818 {
25819 int start = i, start_x = x;
25820
25821 do
25822 {
25823 x += row->glyphs[area][i].pixel_width;
25824 ++i;
25825 }
25826 while (i < row->used[area]
25827 && row->glyphs[area][i].overlaps_vertically_p);
25828
25829 draw_glyphs (w, start_x, row, area,
25830 start, i,
25831 DRAW_NORMAL_TEXT, overlaps);
25832 }
25833 else
25834 {
25835 x += row->glyphs[area][i].pixel_width;
25836 ++i;
25837 }
25838 }
25839
25840 UNBLOCK_INPUT;
25841 }
25842
25843
25844 /* EXPORT:
25845 Draw the cursor glyph of window W in glyph row ROW. See the
25846 comment of draw_glyphs for the meaning of HL. */
25847
25848 void
25849 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25850 enum draw_glyphs_face hl)
25851 {
25852 /* If cursor hpos is out of bounds, don't draw garbage. This can
25853 happen in mini-buffer windows when switching between echo area
25854 glyphs and mini-buffer. */
25855 if ((row->reversed_p
25856 ? (w->phys_cursor.hpos >= 0)
25857 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25858 {
25859 int on_p = w->phys_cursor_on_p;
25860 int x1;
25861 int hpos = w->phys_cursor.hpos;
25862
25863 /* When the window is hscrolled, cursor hpos can legitimately be
25864 out of bounds, but we draw the cursor at the corresponding
25865 window margin in that case. */
25866 if (!row->reversed_p && hpos < 0)
25867 hpos = 0;
25868 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25869 hpos = row->used[TEXT_AREA] - 1;
25870
25871 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25872 hl, 0);
25873 w->phys_cursor_on_p = on_p;
25874
25875 if (hl == DRAW_CURSOR)
25876 w->phys_cursor_width = x1 - w->phys_cursor.x;
25877 /* When we erase the cursor, and ROW is overlapped by other
25878 rows, make sure that these overlapping parts of other rows
25879 are redrawn. */
25880 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25881 {
25882 w->phys_cursor_width = x1 - w->phys_cursor.x;
25883
25884 if (row > w->current_matrix->rows
25885 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25886 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25887 OVERLAPS_ERASED_CURSOR);
25888
25889 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25890 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25891 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25892 OVERLAPS_ERASED_CURSOR);
25893 }
25894 }
25895 }
25896
25897
25898 /* EXPORT:
25899 Erase the image of a cursor of window W from the screen. */
25900
25901 void
25902 erase_phys_cursor (struct window *w)
25903 {
25904 struct frame *f = XFRAME (w->frame);
25905 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25906 int hpos = w->phys_cursor.hpos;
25907 int vpos = w->phys_cursor.vpos;
25908 int mouse_face_here_p = 0;
25909 struct glyph_matrix *active_glyphs = w->current_matrix;
25910 struct glyph_row *cursor_row;
25911 struct glyph *cursor_glyph;
25912 enum draw_glyphs_face hl;
25913
25914 /* No cursor displayed or row invalidated => nothing to do on the
25915 screen. */
25916 if (w->phys_cursor_type == NO_CURSOR)
25917 goto mark_cursor_off;
25918
25919 /* VPOS >= active_glyphs->nrows means that window has been resized.
25920 Don't bother to erase the cursor. */
25921 if (vpos >= active_glyphs->nrows)
25922 goto mark_cursor_off;
25923
25924 /* If row containing cursor is marked invalid, there is nothing we
25925 can do. */
25926 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25927 if (!cursor_row->enabled_p)
25928 goto mark_cursor_off;
25929
25930 /* If line spacing is > 0, old cursor may only be partially visible in
25931 window after split-window. So adjust visible height. */
25932 cursor_row->visible_height = min (cursor_row->visible_height,
25933 window_text_bottom_y (w) - cursor_row->y);
25934
25935 /* If row is completely invisible, don't attempt to delete a cursor which
25936 isn't there. This can happen if cursor is at top of a window, and
25937 we switch to a buffer with a header line in that window. */
25938 if (cursor_row->visible_height <= 0)
25939 goto mark_cursor_off;
25940
25941 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25942 if (cursor_row->cursor_in_fringe_p)
25943 {
25944 cursor_row->cursor_in_fringe_p = 0;
25945 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25946 goto mark_cursor_off;
25947 }
25948
25949 /* This can happen when the new row is shorter than the old one.
25950 In this case, either draw_glyphs or clear_end_of_line
25951 should have cleared the cursor. Note that we wouldn't be
25952 able to erase the cursor in this case because we don't have a
25953 cursor glyph at hand. */
25954 if ((cursor_row->reversed_p
25955 ? (w->phys_cursor.hpos < 0)
25956 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25957 goto mark_cursor_off;
25958
25959 /* When the window is hscrolled, cursor hpos can legitimately be out
25960 of bounds, but we draw the cursor at the corresponding window
25961 margin in that case. */
25962 if (!cursor_row->reversed_p && hpos < 0)
25963 hpos = 0;
25964 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25965 hpos = cursor_row->used[TEXT_AREA] - 1;
25966
25967 /* If the cursor is in the mouse face area, redisplay that when
25968 we clear the cursor. */
25969 if (! NILP (hlinfo->mouse_face_window)
25970 && coords_in_mouse_face_p (w, hpos, vpos)
25971 /* Don't redraw the cursor's spot in mouse face if it is at the
25972 end of a line (on a newline). The cursor appears there, but
25973 mouse highlighting does not. */
25974 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25975 mouse_face_here_p = 1;
25976
25977 /* Maybe clear the display under the cursor. */
25978 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25979 {
25980 int x, y, left_x;
25981 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25982 int width;
25983
25984 cursor_glyph = get_phys_cursor_glyph (w);
25985 if (cursor_glyph == NULL)
25986 goto mark_cursor_off;
25987
25988 width = cursor_glyph->pixel_width;
25989 left_x = window_box_left_offset (w, TEXT_AREA);
25990 x = w->phys_cursor.x;
25991 if (x < left_x)
25992 width -= left_x - x;
25993 width = min (width, window_box_width (w, TEXT_AREA) - x);
25994 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25995 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25996
25997 if (width > 0)
25998 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25999 }
26000
26001 /* Erase the cursor by redrawing the character underneath it. */
26002 if (mouse_face_here_p)
26003 hl = DRAW_MOUSE_FACE;
26004 else
26005 hl = DRAW_NORMAL_TEXT;
26006 draw_phys_cursor_glyph (w, cursor_row, hl);
26007
26008 mark_cursor_off:
26009 w->phys_cursor_on_p = 0;
26010 w->phys_cursor_type = NO_CURSOR;
26011 }
26012
26013
26014 /* EXPORT:
26015 Display or clear cursor of window W. If ON is zero, clear the
26016 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26017 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26018
26019 void
26020 display_and_set_cursor (struct window *w, int on,
26021 int hpos, int vpos, int x, int y)
26022 {
26023 struct frame *f = XFRAME (w->frame);
26024 int new_cursor_type;
26025 int new_cursor_width;
26026 int active_cursor;
26027 struct glyph_row *glyph_row;
26028 struct glyph *glyph;
26029
26030 /* This is pointless on invisible frames, and dangerous on garbaged
26031 windows and frames; in the latter case, the frame or window may
26032 be in the midst of changing its size, and x and y may be off the
26033 window. */
26034 if (! FRAME_VISIBLE_P (f)
26035 || FRAME_GARBAGED_P (f)
26036 || vpos >= w->current_matrix->nrows
26037 || hpos >= w->current_matrix->matrix_w)
26038 return;
26039
26040 /* If cursor is off and we want it off, return quickly. */
26041 if (!on && !w->phys_cursor_on_p)
26042 return;
26043
26044 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26045 /* If cursor row is not enabled, we don't really know where to
26046 display the cursor. */
26047 if (!glyph_row->enabled_p)
26048 {
26049 w->phys_cursor_on_p = 0;
26050 return;
26051 }
26052
26053 glyph = NULL;
26054 if (!glyph_row->exact_window_width_line_p
26055 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26056 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26057
26058 eassert (interrupt_input_blocked);
26059
26060 /* Set new_cursor_type to the cursor we want to be displayed. */
26061 new_cursor_type = get_window_cursor_type (w, glyph,
26062 &new_cursor_width, &active_cursor);
26063
26064 /* If cursor is currently being shown and we don't want it to be or
26065 it is in the wrong place, or the cursor type is not what we want,
26066 erase it. */
26067 if (w->phys_cursor_on_p
26068 && (!on
26069 || w->phys_cursor.x != x
26070 || w->phys_cursor.y != y
26071 || new_cursor_type != w->phys_cursor_type
26072 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26073 && new_cursor_width != w->phys_cursor_width)))
26074 erase_phys_cursor (w);
26075
26076 /* Don't check phys_cursor_on_p here because that flag is only set
26077 to zero in some cases where we know that the cursor has been
26078 completely erased, to avoid the extra work of erasing the cursor
26079 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26080 still not be visible, or it has only been partly erased. */
26081 if (on)
26082 {
26083 w->phys_cursor_ascent = glyph_row->ascent;
26084 w->phys_cursor_height = glyph_row->height;
26085
26086 /* Set phys_cursor_.* before x_draw_.* is called because some
26087 of them may need the information. */
26088 w->phys_cursor.x = x;
26089 w->phys_cursor.y = glyph_row->y;
26090 w->phys_cursor.hpos = hpos;
26091 w->phys_cursor.vpos = vpos;
26092 }
26093
26094 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26095 new_cursor_type, new_cursor_width,
26096 on, active_cursor);
26097 }
26098
26099
26100 /* Switch the display of W's cursor on or off, according to the value
26101 of ON. */
26102
26103 static void
26104 update_window_cursor (struct window *w, int on)
26105 {
26106 /* Don't update cursor in windows whose frame is in the process
26107 of being deleted. */
26108 if (w->current_matrix)
26109 {
26110 int hpos = w->phys_cursor.hpos;
26111 int vpos = w->phys_cursor.vpos;
26112 struct glyph_row *row;
26113
26114 if (vpos >= w->current_matrix->nrows
26115 || hpos >= w->current_matrix->matrix_w)
26116 return;
26117
26118 row = MATRIX_ROW (w->current_matrix, vpos);
26119
26120 /* When the window is hscrolled, cursor hpos can legitimately be
26121 out of bounds, but we draw the cursor at the corresponding
26122 window margin in that case. */
26123 if (!row->reversed_p && hpos < 0)
26124 hpos = 0;
26125 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26126 hpos = row->used[TEXT_AREA] - 1;
26127
26128 BLOCK_INPUT;
26129 display_and_set_cursor (w, on, hpos, vpos,
26130 w->phys_cursor.x, w->phys_cursor.y);
26131 UNBLOCK_INPUT;
26132 }
26133 }
26134
26135
26136 /* Call update_window_cursor with parameter ON_P on all leaf windows
26137 in the window tree rooted at W. */
26138
26139 static void
26140 update_cursor_in_window_tree (struct window *w, int on_p)
26141 {
26142 while (w)
26143 {
26144 if (!NILP (w->hchild))
26145 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26146 else if (!NILP (w->vchild))
26147 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26148 else
26149 update_window_cursor (w, on_p);
26150
26151 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26152 }
26153 }
26154
26155
26156 /* EXPORT:
26157 Display the cursor on window W, or clear it, according to ON_P.
26158 Don't change the cursor's position. */
26159
26160 void
26161 x_update_cursor (struct frame *f, int on_p)
26162 {
26163 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26164 }
26165
26166
26167 /* EXPORT:
26168 Clear the cursor of window W to background color, and mark the
26169 cursor as not shown. This is used when the text where the cursor
26170 is about to be rewritten. */
26171
26172 void
26173 x_clear_cursor (struct window *w)
26174 {
26175 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26176 update_window_cursor (w, 0);
26177 }
26178
26179 #endif /* HAVE_WINDOW_SYSTEM */
26180
26181 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26182 and MSDOS. */
26183 static void
26184 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26185 int start_hpos, int end_hpos,
26186 enum draw_glyphs_face draw)
26187 {
26188 #ifdef HAVE_WINDOW_SYSTEM
26189 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26190 {
26191 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26192 return;
26193 }
26194 #endif
26195 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26196 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26197 #endif
26198 }
26199
26200 /* Display the active region described by mouse_face_* according to DRAW. */
26201
26202 static void
26203 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26204 {
26205 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26206 struct frame *f = XFRAME (WINDOW_FRAME (w));
26207
26208 if (/* If window is in the process of being destroyed, don't bother
26209 to do anything. */
26210 w->current_matrix != NULL
26211 /* Don't update mouse highlight if hidden */
26212 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26213 /* Recognize when we are called to operate on rows that don't exist
26214 anymore. This can happen when a window is split. */
26215 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26216 {
26217 int phys_cursor_on_p = w->phys_cursor_on_p;
26218 struct glyph_row *row, *first, *last;
26219
26220 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26221 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26222
26223 for (row = first; row <= last && row->enabled_p; ++row)
26224 {
26225 int start_hpos, end_hpos, start_x;
26226
26227 /* For all but the first row, the highlight starts at column 0. */
26228 if (row == first)
26229 {
26230 /* R2L rows have BEG and END in reversed order, but the
26231 screen drawing geometry is always left to right. So
26232 we need to mirror the beginning and end of the
26233 highlighted area in R2L rows. */
26234 if (!row->reversed_p)
26235 {
26236 start_hpos = hlinfo->mouse_face_beg_col;
26237 start_x = hlinfo->mouse_face_beg_x;
26238 }
26239 else if (row == last)
26240 {
26241 start_hpos = hlinfo->mouse_face_end_col;
26242 start_x = hlinfo->mouse_face_end_x;
26243 }
26244 else
26245 {
26246 start_hpos = 0;
26247 start_x = 0;
26248 }
26249 }
26250 else if (row->reversed_p && row == last)
26251 {
26252 start_hpos = hlinfo->mouse_face_end_col;
26253 start_x = hlinfo->mouse_face_end_x;
26254 }
26255 else
26256 {
26257 start_hpos = 0;
26258 start_x = 0;
26259 }
26260
26261 if (row == last)
26262 {
26263 if (!row->reversed_p)
26264 end_hpos = hlinfo->mouse_face_end_col;
26265 else if (row == first)
26266 end_hpos = hlinfo->mouse_face_beg_col;
26267 else
26268 {
26269 end_hpos = row->used[TEXT_AREA];
26270 if (draw == DRAW_NORMAL_TEXT)
26271 row->fill_line_p = 1; /* Clear to end of line */
26272 }
26273 }
26274 else if (row->reversed_p && row == first)
26275 end_hpos = hlinfo->mouse_face_beg_col;
26276 else
26277 {
26278 end_hpos = row->used[TEXT_AREA];
26279 if (draw == DRAW_NORMAL_TEXT)
26280 row->fill_line_p = 1; /* Clear to end of line */
26281 }
26282
26283 if (end_hpos > start_hpos)
26284 {
26285 draw_row_with_mouse_face (w, start_x, row,
26286 start_hpos, end_hpos, draw);
26287
26288 row->mouse_face_p
26289 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26290 }
26291 }
26292
26293 #ifdef HAVE_WINDOW_SYSTEM
26294 /* When we've written over the cursor, arrange for it to
26295 be displayed again. */
26296 if (FRAME_WINDOW_P (f)
26297 && phys_cursor_on_p && !w->phys_cursor_on_p)
26298 {
26299 int hpos = w->phys_cursor.hpos;
26300
26301 /* When the window is hscrolled, cursor hpos can legitimately be
26302 out of bounds, but we draw the cursor at the corresponding
26303 window margin in that case. */
26304 if (!row->reversed_p && hpos < 0)
26305 hpos = 0;
26306 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26307 hpos = row->used[TEXT_AREA] - 1;
26308
26309 BLOCK_INPUT;
26310 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26311 w->phys_cursor.x, w->phys_cursor.y);
26312 UNBLOCK_INPUT;
26313 }
26314 #endif /* HAVE_WINDOW_SYSTEM */
26315 }
26316
26317 #ifdef HAVE_WINDOW_SYSTEM
26318 /* Change the mouse cursor. */
26319 if (FRAME_WINDOW_P (f))
26320 {
26321 if (draw == DRAW_NORMAL_TEXT
26322 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26323 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26324 else if (draw == DRAW_MOUSE_FACE)
26325 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26326 else
26327 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26328 }
26329 #endif /* HAVE_WINDOW_SYSTEM */
26330 }
26331
26332 /* EXPORT:
26333 Clear out the mouse-highlighted active region.
26334 Redraw it un-highlighted first. Value is non-zero if mouse
26335 face was actually drawn unhighlighted. */
26336
26337 int
26338 clear_mouse_face (Mouse_HLInfo *hlinfo)
26339 {
26340 int cleared = 0;
26341
26342 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26343 {
26344 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26345 cleared = 1;
26346 }
26347
26348 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26349 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26350 hlinfo->mouse_face_window = Qnil;
26351 hlinfo->mouse_face_overlay = Qnil;
26352 return cleared;
26353 }
26354
26355 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26356 within the mouse face on that window. */
26357 static int
26358 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26359 {
26360 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26361
26362 /* Quickly resolve the easy cases. */
26363 if (!(WINDOWP (hlinfo->mouse_face_window)
26364 && XWINDOW (hlinfo->mouse_face_window) == w))
26365 return 0;
26366 if (vpos < hlinfo->mouse_face_beg_row
26367 || vpos > hlinfo->mouse_face_end_row)
26368 return 0;
26369 if (vpos > hlinfo->mouse_face_beg_row
26370 && vpos < hlinfo->mouse_face_end_row)
26371 return 1;
26372
26373 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26374 {
26375 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26376 {
26377 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26378 return 1;
26379 }
26380 else if ((vpos == hlinfo->mouse_face_beg_row
26381 && hpos >= hlinfo->mouse_face_beg_col)
26382 || (vpos == hlinfo->mouse_face_end_row
26383 && hpos < hlinfo->mouse_face_end_col))
26384 return 1;
26385 }
26386 else
26387 {
26388 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26389 {
26390 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26391 return 1;
26392 }
26393 else if ((vpos == hlinfo->mouse_face_beg_row
26394 && hpos <= hlinfo->mouse_face_beg_col)
26395 || (vpos == hlinfo->mouse_face_end_row
26396 && hpos > hlinfo->mouse_face_end_col))
26397 return 1;
26398 }
26399 return 0;
26400 }
26401
26402
26403 /* EXPORT:
26404 Non-zero if physical cursor of window W is within mouse face. */
26405
26406 int
26407 cursor_in_mouse_face_p (struct window *w)
26408 {
26409 int hpos = w->phys_cursor.hpos;
26410 int vpos = w->phys_cursor.vpos;
26411 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26412
26413 /* When the window is hscrolled, cursor hpos can legitimately be out
26414 of bounds, but we draw the cursor at the corresponding window
26415 margin in that case. */
26416 if (!row->reversed_p && hpos < 0)
26417 hpos = 0;
26418 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26419 hpos = row->used[TEXT_AREA] - 1;
26420
26421 return coords_in_mouse_face_p (w, hpos, vpos);
26422 }
26423
26424
26425 \f
26426 /* Find the glyph rows START_ROW and END_ROW of window W that display
26427 characters between buffer positions START_CHARPOS and END_CHARPOS
26428 (excluding END_CHARPOS). DISP_STRING is a display string that
26429 covers these buffer positions. This is similar to
26430 row_containing_pos, but is more accurate when bidi reordering makes
26431 buffer positions change non-linearly with glyph rows. */
26432 static void
26433 rows_from_pos_range (struct window *w,
26434 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26435 Lisp_Object disp_string,
26436 struct glyph_row **start, struct glyph_row **end)
26437 {
26438 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26439 int last_y = window_text_bottom_y (w);
26440 struct glyph_row *row;
26441
26442 *start = NULL;
26443 *end = NULL;
26444
26445 while (!first->enabled_p
26446 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26447 first++;
26448
26449 /* Find the START row. */
26450 for (row = first;
26451 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26452 row++)
26453 {
26454 /* A row can potentially be the START row if the range of the
26455 characters it displays intersects the range
26456 [START_CHARPOS..END_CHARPOS). */
26457 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26458 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26459 /* See the commentary in row_containing_pos, for the
26460 explanation of the complicated way to check whether
26461 some position is beyond the end of the characters
26462 displayed by a row. */
26463 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26464 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26465 && !row->ends_at_zv_p
26466 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26467 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26468 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26469 && !row->ends_at_zv_p
26470 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26471 {
26472 /* Found a candidate row. Now make sure at least one of the
26473 glyphs it displays has a charpos from the range
26474 [START_CHARPOS..END_CHARPOS).
26475
26476 This is not obvious because bidi reordering could make
26477 buffer positions of a row be 1,2,3,102,101,100, and if we
26478 want to highlight characters in [50..60), we don't want
26479 this row, even though [50..60) does intersect [1..103),
26480 the range of character positions given by the row's start
26481 and end positions. */
26482 struct glyph *g = row->glyphs[TEXT_AREA];
26483 struct glyph *e = g + row->used[TEXT_AREA];
26484
26485 while (g < e)
26486 {
26487 if (((BUFFERP (g->object) || INTEGERP (g->object))
26488 && start_charpos <= g->charpos && g->charpos < end_charpos)
26489 /* A glyph that comes from DISP_STRING is by
26490 definition to be highlighted. */
26491 || EQ (g->object, disp_string))
26492 *start = row;
26493 g++;
26494 }
26495 if (*start)
26496 break;
26497 }
26498 }
26499
26500 /* Find the END row. */
26501 if (!*start
26502 /* If the last row is partially visible, start looking for END
26503 from that row, instead of starting from FIRST. */
26504 && !(row->enabled_p
26505 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26506 row = first;
26507 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26508 {
26509 struct glyph_row *next = row + 1;
26510 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26511
26512 if (!next->enabled_p
26513 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26514 /* The first row >= START whose range of displayed characters
26515 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26516 is the row END + 1. */
26517 || (start_charpos < next_start
26518 && end_charpos < next_start)
26519 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26520 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26521 && !next->ends_at_zv_p
26522 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26523 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26524 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26525 && !next->ends_at_zv_p
26526 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26527 {
26528 *end = row;
26529 break;
26530 }
26531 else
26532 {
26533 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26534 but none of the characters it displays are in the range, it is
26535 also END + 1. */
26536 struct glyph *g = next->glyphs[TEXT_AREA];
26537 struct glyph *s = g;
26538 struct glyph *e = g + next->used[TEXT_AREA];
26539
26540 while (g < e)
26541 {
26542 if (((BUFFERP (g->object) || INTEGERP (g->object))
26543 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26544 /* If the buffer position of the first glyph in
26545 the row is equal to END_CHARPOS, it means
26546 the last character to be highlighted is the
26547 newline of ROW, and we must consider NEXT as
26548 END, not END+1. */
26549 || (((!next->reversed_p && g == s)
26550 || (next->reversed_p && g == e - 1))
26551 && (g->charpos == end_charpos
26552 /* Special case for when NEXT is an
26553 empty line at ZV. */
26554 || (g->charpos == -1
26555 && !row->ends_at_zv_p
26556 && next_start == end_charpos)))))
26557 /* A glyph that comes from DISP_STRING is by
26558 definition to be highlighted. */
26559 || EQ (g->object, disp_string))
26560 break;
26561 g++;
26562 }
26563 if (g == e)
26564 {
26565 *end = row;
26566 break;
26567 }
26568 /* The first row that ends at ZV must be the last to be
26569 highlighted. */
26570 else if (next->ends_at_zv_p)
26571 {
26572 *end = next;
26573 break;
26574 }
26575 }
26576 }
26577 }
26578
26579 /* This function sets the mouse_face_* elements of HLINFO, assuming
26580 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26581 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26582 for the overlay or run of text properties specifying the mouse
26583 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26584 before-string and after-string that must also be highlighted.
26585 DISP_STRING, if non-nil, is a display string that may cover some
26586 or all of the highlighted text. */
26587
26588 static void
26589 mouse_face_from_buffer_pos (Lisp_Object window,
26590 Mouse_HLInfo *hlinfo,
26591 ptrdiff_t mouse_charpos,
26592 ptrdiff_t start_charpos,
26593 ptrdiff_t end_charpos,
26594 Lisp_Object before_string,
26595 Lisp_Object after_string,
26596 Lisp_Object disp_string)
26597 {
26598 struct window *w = XWINDOW (window);
26599 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26600 struct glyph_row *r1, *r2;
26601 struct glyph *glyph, *end;
26602 ptrdiff_t ignore, pos;
26603 int x;
26604
26605 eassert (NILP (disp_string) || STRINGP (disp_string));
26606 eassert (NILP (before_string) || STRINGP (before_string));
26607 eassert (NILP (after_string) || STRINGP (after_string));
26608
26609 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26610 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26611 if (r1 == NULL)
26612 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26613 /* If the before-string or display-string contains newlines,
26614 rows_from_pos_range skips to its last row. Move back. */
26615 if (!NILP (before_string) || !NILP (disp_string))
26616 {
26617 struct glyph_row *prev;
26618 while ((prev = r1 - 1, prev >= first)
26619 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26620 && prev->used[TEXT_AREA] > 0)
26621 {
26622 struct glyph *beg = prev->glyphs[TEXT_AREA];
26623 glyph = beg + prev->used[TEXT_AREA];
26624 while (--glyph >= beg && INTEGERP (glyph->object));
26625 if (glyph < beg
26626 || !(EQ (glyph->object, before_string)
26627 || EQ (glyph->object, disp_string)))
26628 break;
26629 r1 = prev;
26630 }
26631 }
26632 if (r2 == NULL)
26633 {
26634 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26635 hlinfo->mouse_face_past_end = 1;
26636 }
26637 else if (!NILP (after_string))
26638 {
26639 /* If the after-string has newlines, advance to its last row. */
26640 struct glyph_row *next;
26641 struct glyph_row *last
26642 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26643
26644 for (next = r2 + 1;
26645 next <= last
26646 && next->used[TEXT_AREA] > 0
26647 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26648 ++next)
26649 r2 = next;
26650 }
26651 /* The rest of the display engine assumes that mouse_face_beg_row is
26652 either above mouse_face_end_row or identical to it. But with
26653 bidi-reordered continued lines, the row for START_CHARPOS could
26654 be below the row for END_CHARPOS. If so, swap the rows and store
26655 them in correct order. */
26656 if (r1->y > r2->y)
26657 {
26658 struct glyph_row *tem = r2;
26659
26660 r2 = r1;
26661 r1 = tem;
26662 }
26663
26664 hlinfo->mouse_face_beg_y = r1->y;
26665 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26666 hlinfo->mouse_face_end_y = r2->y;
26667 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26668
26669 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26670 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26671 could be anywhere in the row and in any order. The strategy
26672 below is to find the leftmost and the rightmost glyph that
26673 belongs to either of these 3 strings, or whose position is
26674 between START_CHARPOS and END_CHARPOS, and highlight all the
26675 glyphs between those two. This may cover more than just the text
26676 between START_CHARPOS and END_CHARPOS if the range of characters
26677 strides the bidi level boundary, e.g. if the beginning is in R2L
26678 text while the end is in L2R text or vice versa. */
26679 if (!r1->reversed_p)
26680 {
26681 /* This row is in a left to right paragraph. Scan it left to
26682 right. */
26683 glyph = r1->glyphs[TEXT_AREA];
26684 end = glyph + r1->used[TEXT_AREA];
26685 x = r1->x;
26686
26687 /* Skip truncation glyphs at the start of the glyph row. */
26688 if (r1->displays_text_p)
26689 for (; glyph < end
26690 && INTEGERP (glyph->object)
26691 && glyph->charpos < 0;
26692 ++glyph)
26693 x += glyph->pixel_width;
26694
26695 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26696 or DISP_STRING, and the first glyph from buffer whose
26697 position is between START_CHARPOS and END_CHARPOS. */
26698 for (; glyph < end
26699 && !INTEGERP (glyph->object)
26700 && !EQ (glyph->object, disp_string)
26701 && !(BUFFERP (glyph->object)
26702 && (glyph->charpos >= start_charpos
26703 && glyph->charpos < end_charpos));
26704 ++glyph)
26705 {
26706 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26707 are present at buffer positions between START_CHARPOS and
26708 END_CHARPOS, or if they come from an overlay. */
26709 if (EQ (glyph->object, before_string))
26710 {
26711 pos = string_buffer_position (before_string,
26712 start_charpos);
26713 /* If pos == 0, it means before_string came from an
26714 overlay, not from a buffer position. */
26715 if (!pos || (pos >= start_charpos && pos < end_charpos))
26716 break;
26717 }
26718 else if (EQ (glyph->object, after_string))
26719 {
26720 pos = string_buffer_position (after_string, end_charpos);
26721 if (!pos || (pos >= start_charpos && pos < end_charpos))
26722 break;
26723 }
26724 x += glyph->pixel_width;
26725 }
26726 hlinfo->mouse_face_beg_x = x;
26727 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26728 }
26729 else
26730 {
26731 /* This row is in a right to left paragraph. Scan it right to
26732 left. */
26733 struct glyph *g;
26734
26735 end = r1->glyphs[TEXT_AREA] - 1;
26736 glyph = end + r1->used[TEXT_AREA];
26737
26738 /* Skip truncation glyphs at the start of the glyph row. */
26739 if (r1->displays_text_p)
26740 for (; glyph > end
26741 && INTEGERP (glyph->object)
26742 && glyph->charpos < 0;
26743 --glyph)
26744 ;
26745
26746 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26747 or DISP_STRING, and the first glyph from buffer whose
26748 position is between START_CHARPOS and END_CHARPOS. */
26749 for (; glyph > end
26750 && !INTEGERP (glyph->object)
26751 && !EQ (glyph->object, disp_string)
26752 && !(BUFFERP (glyph->object)
26753 && (glyph->charpos >= start_charpos
26754 && glyph->charpos < end_charpos));
26755 --glyph)
26756 {
26757 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26758 are present at buffer positions between START_CHARPOS and
26759 END_CHARPOS, or if they come from an overlay. */
26760 if (EQ (glyph->object, before_string))
26761 {
26762 pos = string_buffer_position (before_string, start_charpos);
26763 /* If pos == 0, it means before_string came from an
26764 overlay, not from a buffer position. */
26765 if (!pos || (pos >= start_charpos && pos < end_charpos))
26766 break;
26767 }
26768 else if (EQ (glyph->object, after_string))
26769 {
26770 pos = string_buffer_position (after_string, end_charpos);
26771 if (!pos || (pos >= start_charpos && pos < end_charpos))
26772 break;
26773 }
26774 }
26775
26776 glyph++; /* first glyph to the right of the highlighted area */
26777 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26778 x += g->pixel_width;
26779 hlinfo->mouse_face_beg_x = x;
26780 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26781 }
26782
26783 /* If the highlight ends in a different row, compute GLYPH and END
26784 for the end row. Otherwise, reuse the values computed above for
26785 the row where the highlight begins. */
26786 if (r2 != r1)
26787 {
26788 if (!r2->reversed_p)
26789 {
26790 glyph = r2->glyphs[TEXT_AREA];
26791 end = glyph + r2->used[TEXT_AREA];
26792 x = r2->x;
26793 }
26794 else
26795 {
26796 end = r2->glyphs[TEXT_AREA] - 1;
26797 glyph = end + r2->used[TEXT_AREA];
26798 }
26799 }
26800
26801 if (!r2->reversed_p)
26802 {
26803 /* Skip truncation and continuation glyphs near the end of the
26804 row, and also blanks and stretch glyphs inserted by
26805 extend_face_to_end_of_line. */
26806 while (end > glyph
26807 && INTEGERP ((end - 1)->object))
26808 --end;
26809 /* Scan the rest of the glyph row from the end, looking for the
26810 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26811 DISP_STRING, or whose position is between START_CHARPOS
26812 and END_CHARPOS */
26813 for (--end;
26814 end > glyph
26815 && !INTEGERP (end->object)
26816 && !EQ (end->object, disp_string)
26817 && !(BUFFERP (end->object)
26818 && (end->charpos >= start_charpos
26819 && end->charpos < end_charpos));
26820 --end)
26821 {
26822 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26823 are present at buffer positions between START_CHARPOS and
26824 END_CHARPOS, or if they come from an overlay. */
26825 if (EQ (end->object, before_string))
26826 {
26827 pos = string_buffer_position (before_string, start_charpos);
26828 if (!pos || (pos >= start_charpos && pos < end_charpos))
26829 break;
26830 }
26831 else if (EQ (end->object, after_string))
26832 {
26833 pos = string_buffer_position (after_string, end_charpos);
26834 if (!pos || (pos >= start_charpos && pos < end_charpos))
26835 break;
26836 }
26837 }
26838 /* Find the X coordinate of the last glyph to be highlighted. */
26839 for (; glyph <= end; ++glyph)
26840 x += glyph->pixel_width;
26841
26842 hlinfo->mouse_face_end_x = x;
26843 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26844 }
26845 else
26846 {
26847 /* Skip truncation and continuation glyphs near the end of the
26848 row, and also blanks and stretch glyphs inserted by
26849 extend_face_to_end_of_line. */
26850 x = r2->x;
26851 end++;
26852 while (end < glyph
26853 && INTEGERP (end->object))
26854 {
26855 x += end->pixel_width;
26856 ++end;
26857 }
26858 /* Scan the rest of the glyph row from the end, looking for the
26859 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26860 DISP_STRING, or whose position is between START_CHARPOS
26861 and END_CHARPOS */
26862 for ( ;
26863 end < glyph
26864 && !INTEGERP (end->object)
26865 && !EQ (end->object, disp_string)
26866 && !(BUFFERP (end->object)
26867 && (end->charpos >= start_charpos
26868 && end->charpos < end_charpos));
26869 ++end)
26870 {
26871 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26872 are present at buffer positions between START_CHARPOS and
26873 END_CHARPOS, or if they come from an overlay. */
26874 if (EQ (end->object, before_string))
26875 {
26876 pos = string_buffer_position (before_string, start_charpos);
26877 if (!pos || (pos >= start_charpos && pos < end_charpos))
26878 break;
26879 }
26880 else if (EQ (end->object, after_string))
26881 {
26882 pos = string_buffer_position (after_string, end_charpos);
26883 if (!pos || (pos >= start_charpos && pos < end_charpos))
26884 break;
26885 }
26886 x += end->pixel_width;
26887 }
26888 /* If we exited the above loop because we arrived at the last
26889 glyph of the row, and its buffer position is still not in
26890 range, it means the last character in range is the preceding
26891 newline. Bump the end column and x values to get past the
26892 last glyph. */
26893 if (end == glyph
26894 && BUFFERP (end->object)
26895 && (end->charpos < start_charpos
26896 || end->charpos >= end_charpos))
26897 {
26898 x += end->pixel_width;
26899 ++end;
26900 }
26901 hlinfo->mouse_face_end_x = x;
26902 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26903 }
26904
26905 hlinfo->mouse_face_window = window;
26906 hlinfo->mouse_face_face_id
26907 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26908 mouse_charpos + 1,
26909 !hlinfo->mouse_face_hidden, -1);
26910 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26911 }
26912
26913 /* The following function is not used anymore (replaced with
26914 mouse_face_from_string_pos), but I leave it here for the time
26915 being, in case someone would. */
26916
26917 #if 0 /* not used */
26918
26919 /* Find the position of the glyph for position POS in OBJECT in
26920 window W's current matrix, and return in *X, *Y the pixel
26921 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26922
26923 RIGHT_P non-zero means return the position of the right edge of the
26924 glyph, RIGHT_P zero means return the left edge position.
26925
26926 If no glyph for POS exists in the matrix, return the position of
26927 the glyph with the next smaller position that is in the matrix, if
26928 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26929 exists in the matrix, return the position of the glyph with the
26930 next larger position in OBJECT.
26931
26932 Value is non-zero if a glyph was found. */
26933
26934 static int
26935 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26936 int *hpos, int *vpos, int *x, int *y, int right_p)
26937 {
26938 int yb = window_text_bottom_y (w);
26939 struct glyph_row *r;
26940 struct glyph *best_glyph = NULL;
26941 struct glyph_row *best_row = NULL;
26942 int best_x = 0;
26943
26944 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26945 r->enabled_p && r->y < yb;
26946 ++r)
26947 {
26948 struct glyph *g = r->glyphs[TEXT_AREA];
26949 struct glyph *e = g + r->used[TEXT_AREA];
26950 int gx;
26951
26952 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26953 if (EQ (g->object, object))
26954 {
26955 if (g->charpos == pos)
26956 {
26957 best_glyph = g;
26958 best_x = gx;
26959 best_row = r;
26960 goto found;
26961 }
26962 else if (best_glyph == NULL
26963 || ((eabs (g->charpos - pos)
26964 < eabs (best_glyph->charpos - pos))
26965 && (right_p
26966 ? g->charpos < pos
26967 : g->charpos > pos)))
26968 {
26969 best_glyph = g;
26970 best_x = gx;
26971 best_row = r;
26972 }
26973 }
26974 }
26975
26976 found:
26977
26978 if (best_glyph)
26979 {
26980 *x = best_x;
26981 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26982
26983 if (right_p)
26984 {
26985 *x += best_glyph->pixel_width;
26986 ++*hpos;
26987 }
26988
26989 *y = best_row->y;
26990 *vpos = best_row - w->current_matrix->rows;
26991 }
26992
26993 return best_glyph != NULL;
26994 }
26995 #endif /* not used */
26996
26997 /* Find the positions of the first and the last glyphs in window W's
26998 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26999 (assumed to be a string), and return in HLINFO's mouse_face_*
27000 members the pixel and column/row coordinates of those glyphs. */
27001
27002 static void
27003 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27004 Lisp_Object object,
27005 ptrdiff_t startpos, ptrdiff_t endpos)
27006 {
27007 int yb = window_text_bottom_y (w);
27008 struct glyph_row *r;
27009 struct glyph *g, *e;
27010 int gx;
27011 int found = 0;
27012
27013 /* Find the glyph row with at least one position in the range
27014 [STARTPOS..ENDPOS], and the first glyph in that row whose
27015 position belongs to that range. */
27016 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27017 r->enabled_p && r->y < yb;
27018 ++r)
27019 {
27020 if (!r->reversed_p)
27021 {
27022 g = r->glyphs[TEXT_AREA];
27023 e = g + r->used[TEXT_AREA];
27024 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27025 if (EQ (g->object, object)
27026 && startpos <= g->charpos && g->charpos <= endpos)
27027 {
27028 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27029 hlinfo->mouse_face_beg_y = r->y;
27030 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27031 hlinfo->mouse_face_beg_x = gx;
27032 found = 1;
27033 break;
27034 }
27035 }
27036 else
27037 {
27038 struct glyph *g1;
27039
27040 e = r->glyphs[TEXT_AREA];
27041 g = e + r->used[TEXT_AREA];
27042 for ( ; g > e; --g)
27043 if (EQ ((g-1)->object, object)
27044 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
27045 {
27046 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27047 hlinfo->mouse_face_beg_y = r->y;
27048 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27049 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27050 gx += g1->pixel_width;
27051 hlinfo->mouse_face_beg_x = gx;
27052 found = 1;
27053 break;
27054 }
27055 }
27056 if (found)
27057 break;
27058 }
27059
27060 if (!found)
27061 return;
27062
27063 /* Starting with the next row, look for the first row which does NOT
27064 include any glyphs whose positions are in the range. */
27065 for (++r; r->enabled_p && r->y < yb; ++r)
27066 {
27067 g = r->glyphs[TEXT_AREA];
27068 e = g + r->used[TEXT_AREA];
27069 found = 0;
27070 for ( ; g < e; ++g)
27071 if (EQ (g->object, object)
27072 && startpos <= g->charpos && g->charpos <= endpos)
27073 {
27074 found = 1;
27075 break;
27076 }
27077 if (!found)
27078 break;
27079 }
27080
27081 /* The highlighted region ends on the previous row. */
27082 r--;
27083
27084 /* Set the end row and its vertical pixel coordinate. */
27085 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27086 hlinfo->mouse_face_end_y = r->y;
27087
27088 /* Compute and set the end column and the end column's horizontal
27089 pixel coordinate. */
27090 if (!r->reversed_p)
27091 {
27092 g = r->glyphs[TEXT_AREA];
27093 e = g + r->used[TEXT_AREA];
27094 for ( ; e > g; --e)
27095 if (EQ ((e-1)->object, object)
27096 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27097 break;
27098 hlinfo->mouse_face_end_col = e - g;
27099
27100 for (gx = r->x; g < e; ++g)
27101 gx += g->pixel_width;
27102 hlinfo->mouse_face_end_x = gx;
27103 }
27104 else
27105 {
27106 e = r->glyphs[TEXT_AREA];
27107 g = e + r->used[TEXT_AREA];
27108 for (gx = r->x ; e < g; ++e)
27109 {
27110 if (EQ (e->object, object)
27111 && startpos <= e->charpos && e->charpos <= endpos)
27112 break;
27113 gx += e->pixel_width;
27114 }
27115 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27116 hlinfo->mouse_face_end_x = gx;
27117 }
27118 }
27119
27120 #ifdef HAVE_WINDOW_SYSTEM
27121
27122 /* See if position X, Y is within a hot-spot of an image. */
27123
27124 static int
27125 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27126 {
27127 if (!CONSP (hot_spot))
27128 return 0;
27129
27130 if (EQ (XCAR (hot_spot), Qrect))
27131 {
27132 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27133 Lisp_Object rect = XCDR (hot_spot);
27134 Lisp_Object tem;
27135 if (!CONSP (rect))
27136 return 0;
27137 if (!CONSP (XCAR (rect)))
27138 return 0;
27139 if (!CONSP (XCDR (rect)))
27140 return 0;
27141 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27142 return 0;
27143 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27144 return 0;
27145 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27146 return 0;
27147 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27148 return 0;
27149 return 1;
27150 }
27151 else if (EQ (XCAR (hot_spot), Qcircle))
27152 {
27153 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27154 Lisp_Object circ = XCDR (hot_spot);
27155 Lisp_Object lr, lx0, ly0;
27156 if (CONSP (circ)
27157 && CONSP (XCAR (circ))
27158 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27159 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27160 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27161 {
27162 double r = XFLOATINT (lr);
27163 double dx = XINT (lx0) - x;
27164 double dy = XINT (ly0) - y;
27165 return (dx * dx + dy * dy <= r * r);
27166 }
27167 }
27168 else if (EQ (XCAR (hot_spot), Qpoly))
27169 {
27170 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27171 if (VECTORP (XCDR (hot_spot)))
27172 {
27173 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27174 Lisp_Object *poly = v->contents;
27175 ptrdiff_t n = v->header.size;
27176 ptrdiff_t i;
27177 int inside = 0;
27178 Lisp_Object lx, ly;
27179 int x0, y0;
27180
27181 /* Need an even number of coordinates, and at least 3 edges. */
27182 if (n < 6 || n & 1)
27183 return 0;
27184
27185 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27186 If count is odd, we are inside polygon. Pixels on edges
27187 may or may not be included depending on actual geometry of the
27188 polygon. */
27189 if ((lx = poly[n-2], !INTEGERP (lx))
27190 || (ly = poly[n-1], !INTEGERP (lx)))
27191 return 0;
27192 x0 = XINT (lx), y0 = XINT (ly);
27193 for (i = 0; i < n; i += 2)
27194 {
27195 int x1 = x0, y1 = y0;
27196 if ((lx = poly[i], !INTEGERP (lx))
27197 || (ly = poly[i+1], !INTEGERP (ly)))
27198 return 0;
27199 x0 = XINT (lx), y0 = XINT (ly);
27200
27201 /* Does this segment cross the X line? */
27202 if (x0 >= x)
27203 {
27204 if (x1 >= x)
27205 continue;
27206 }
27207 else if (x1 < x)
27208 continue;
27209 if (y > y0 && y > y1)
27210 continue;
27211 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27212 inside = !inside;
27213 }
27214 return inside;
27215 }
27216 }
27217 return 0;
27218 }
27219
27220 Lisp_Object
27221 find_hot_spot (Lisp_Object map, int x, int y)
27222 {
27223 while (CONSP (map))
27224 {
27225 if (CONSP (XCAR (map))
27226 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27227 return XCAR (map);
27228 map = XCDR (map);
27229 }
27230
27231 return Qnil;
27232 }
27233
27234 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27235 3, 3, 0,
27236 doc: /* Lookup in image map MAP coordinates X and Y.
27237 An image map is an alist where each element has the format (AREA ID PLIST).
27238 An AREA is specified as either a rectangle, a circle, or a polygon:
27239 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27240 pixel coordinates of the upper left and bottom right corners.
27241 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27242 and the radius of the circle; r may be a float or integer.
27243 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27244 vector describes one corner in the polygon.
27245 Returns the alist element for the first matching AREA in MAP. */)
27246 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27247 {
27248 if (NILP (map))
27249 return Qnil;
27250
27251 CHECK_NUMBER (x);
27252 CHECK_NUMBER (y);
27253
27254 return find_hot_spot (map,
27255 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27256 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27257 }
27258
27259
27260 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27261 static void
27262 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27263 {
27264 /* Do not change cursor shape while dragging mouse. */
27265 if (!NILP (do_mouse_tracking))
27266 return;
27267
27268 if (!NILP (pointer))
27269 {
27270 if (EQ (pointer, Qarrow))
27271 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27272 else if (EQ (pointer, Qhand))
27273 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27274 else if (EQ (pointer, Qtext))
27275 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27276 else if (EQ (pointer, intern ("hdrag")))
27277 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27278 #ifdef HAVE_X_WINDOWS
27279 else if (EQ (pointer, intern ("vdrag")))
27280 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27281 #endif
27282 else if (EQ (pointer, intern ("hourglass")))
27283 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27284 else if (EQ (pointer, Qmodeline))
27285 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27286 else
27287 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27288 }
27289
27290 if (cursor != No_Cursor)
27291 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27292 }
27293
27294 #endif /* HAVE_WINDOW_SYSTEM */
27295
27296 /* Take proper action when mouse has moved to the mode or header line
27297 or marginal area AREA of window W, x-position X and y-position Y.
27298 X is relative to the start of the text display area of W, so the
27299 width of bitmap areas and scroll bars must be subtracted to get a
27300 position relative to the start of the mode line. */
27301
27302 static void
27303 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27304 enum window_part area)
27305 {
27306 struct window *w = XWINDOW (window);
27307 struct frame *f = XFRAME (w->frame);
27308 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27309 #ifdef HAVE_WINDOW_SYSTEM
27310 Display_Info *dpyinfo;
27311 #endif
27312 Cursor cursor = No_Cursor;
27313 Lisp_Object pointer = Qnil;
27314 int dx, dy, width, height;
27315 ptrdiff_t charpos;
27316 Lisp_Object string, object = Qnil;
27317 Lisp_Object pos IF_LINT (= Qnil), help;
27318
27319 Lisp_Object mouse_face;
27320 int original_x_pixel = x;
27321 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27322 struct glyph_row *row IF_LINT (= 0);
27323
27324 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27325 {
27326 int x0;
27327 struct glyph *end;
27328
27329 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27330 returns them in row/column units! */
27331 string = mode_line_string (w, area, &x, &y, &charpos,
27332 &object, &dx, &dy, &width, &height);
27333
27334 row = (area == ON_MODE_LINE
27335 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27336 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27337
27338 /* Find the glyph under the mouse pointer. */
27339 if (row->mode_line_p && row->enabled_p)
27340 {
27341 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27342 end = glyph + row->used[TEXT_AREA];
27343
27344 for (x0 = original_x_pixel;
27345 glyph < end && x0 >= glyph->pixel_width;
27346 ++glyph)
27347 x0 -= glyph->pixel_width;
27348
27349 if (glyph >= end)
27350 glyph = NULL;
27351 }
27352 }
27353 else
27354 {
27355 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27356 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27357 returns them in row/column units! */
27358 string = marginal_area_string (w, area, &x, &y, &charpos,
27359 &object, &dx, &dy, &width, &height);
27360 }
27361
27362 help = Qnil;
27363
27364 #ifdef HAVE_WINDOW_SYSTEM
27365 if (IMAGEP (object))
27366 {
27367 Lisp_Object image_map, hotspot;
27368 if ((image_map = Fplist_get (XCDR (object), QCmap),
27369 !NILP (image_map))
27370 && (hotspot = find_hot_spot (image_map, dx, dy),
27371 CONSP (hotspot))
27372 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27373 {
27374 Lisp_Object plist;
27375
27376 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27377 If so, we could look for mouse-enter, mouse-leave
27378 properties in PLIST (and do something...). */
27379 hotspot = XCDR (hotspot);
27380 if (CONSP (hotspot)
27381 && (plist = XCAR (hotspot), CONSP (plist)))
27382 {
27383 pointer = Fplist_get (plist, Qpointer);
27384 if (NILP (pointer))
27385 pointer = Qhand;
27386 help = Fplist_get (plist, Qhelp_echo);
27387 if (!NILP (help))
27388 {
27389 help_echo_string = help;
27390 XSETWINDOW (help_echo_window, w);
27391 help_echo_object = w->buffer;
27392 help_echo_pos = charpos;
27393 }
27394 }
27395 }
27396 if (NILP (pointer))
27397 pointer = Fplist_get (XCDR (object), QCpointer);
27398 }
27399 #endif /* HAVE_WINDOW_SYSTEM */
27400
27401 if (STRINGP (string))
27402 pos = make_number (charpos);
27403
27404 /* Set the help text and mouse pointer. If the mouse is on a part
27405 of the mode line without any text (e.g. past the right edge of
27406 the mode line text), use the default help text and pointer. */
27407 if (STRINGP (string) || area == ON_MODE_LINE)
27408 {
27409 /* Arrange to display the help by setting the global variables
27410 help_echo_string, help_echo_object, and help_echo_pos. */
27411 if (NILP (help))
27412 {
27413 if (STRINGP (string))
27414 help = Fget_text_property (pos, Qhelp_echo, string);
27415
27416 if (!NILP (help))
27417 {
27418 help_echo_string = help;
27419 XSETWINDOW (help_echo_window, w);
27420 help_echo_object = string;
27421 help_echo_pos = charpos;
27422 }
27423 else if (area == ON_MODE_LINE)
27424 {
27425 Lisp_Object default_help
27426 = buffer_local_value_1 (Qmode_line_default_help_echo,
27427 w->buffer);
27428
27429 if (STRINGP (default_help))
27430 {
27431 help_echo_string = default_help;
27432 XSETWINDOW (help_echo_window, w);
27433 help_echo_object = Qnil;
27434 help_echo_pos = -1;
27435 }
27436 }
27437 }
27438
27439 #ifdef HAVE_WINDOW_SYSTEM
27440 /* Change the mouse pointer according to what is under it. */
27441 if (FRAME_WINDOW_P (f))
27442 {
27443 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27444 if (STRINGP (string))
27445 {
27446 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27447
27448 if (NILP (pointer))
27449 pointer = Fget_text_property (pos, Qpointer, string);
27450
27451 /* Change the mouse pointer according to what is under X/Y. */
27452 if (NILP (pointer)
27453 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27454 {
27455 Lisp_Object map;
27456 map = Fget_text_property (pos, Qlocal_map, string);
27457 if (!KEYMAPP (map))
27458 map = Fget_text_property (pos, Qkeymap, string);
27459 if (!KEYMAPP (map))
27460 cursor = dpyinfo->vertical_scroll_bar_cursor;
27461 }
27462 }
27463 else
27464 /* Default mode-line pointer. */
27465 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27466 }
27467 #endif
27468 }
27469
27470 /* Change the mouse face according to what is under X/Y. */
27471 if (STRINGP (string))
27472 {
27473 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27474 if (!NILP (mouse_face)
27475 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27476 && glyph)
27477 {
27478 Lisp_Object b, e;
27479
27480 struct glyph * tmp_glyph;
27481
27482 int gpos;
27483 int gseq_length;
27484 int total_pixel_width;
27485 ptrdiff_t begpos, endpos, ignore;
27486
27487 int vpos, hpos;
27488
27489 b = Fprevious_single_property_change (make_number (charpos + 1),
27490 Qmouse_face, string, Qnil);
27491 if (NILP (b))
27492 begpos = 0;
27493 else
27494 begpos = XINT (b);
27495
27496 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27497 if (NILP (e))
27498 endpos = SCHARS (string);
27499 else
27500 endpos = XINT (e);
27501
27502 /* Calculate the glyph position GPOS of GLYPH in the
27503 displayed string, relative to the beginning of the
27504 highlighted part of the string.
27505
27506 Note: GPOS is different from CHARPOS. CHARPOS is the
27507 position of GLYPH in the internal string object. A mode
27508 line string format has structures which are converted to
27509 a flattened string by the Emacs Lisp interpreter. The
27510 internal string is an element of those structures. The
27511 displayed string is the flattened string. */
27512 tmp_glyph = row_start_glyph;
27513 while (tmp_glyph < glyph
27514 && (!(EQ (tmp_glyph->object, glyph->object)
27515 && begpos <= tmp_glyph->charpos
27516 && tmp_glyph->charpos < endpos)))
27517 tmp_glyph++;
27518 gpos = glyph - tmp_glyph;
27519
27520 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27521 the highlighted part of the displayed string to which
27522 GLYPH belongs. Note: GSEQ_LENGTH is different from
27523 SCHARS (STRING), because the latter returns the length of
27524 the internal string. */
27525 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27526 tmp_glyph > glyph
27527 && (!(EQ (tmp_glyph->object, glyph->object)
27528 && begpos <= tmp_glyph->charpos
27529 && tmp_glyph->charpos < endpos));
27530 tmp_glyph--)
27531 ;
27532 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27533
27534 /* Calculate the total pixel width of all the glyphs between
27535 the beginning of the highlighted area and GLYPH. */
27536 total_pixel_width = 0;
27537 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27538 total_pixel_width += tmp_glyph->pixel_width;
27539
27540 /* Pre calculation of re-rendering position. Note: X is in
27541 column units here, after the call to mode_line_string or
27542 marginal_area_string. */
27543 hpos = x - gpos;
27544 vpos = (area == ON_MODE_LINE
27545 ? (w->current_matrix)->nrows - 1
27546 : 0);
27547
27548 /* If GLYPH's position is included in the region that is
27549 already drawn in mouse face, we have nothing to do. */
27550 if ( EQ (window, hlinfo->mouse_face_window)
27551 && (!row->reversed_p
27552 ? (hlinfo->mouse_face_beg_col <= hpos
27553 && hpos < hlinfo->mouse_face_end_col)
27554 /* In R2L rows we swap BEG and END, see below. */
27555 : (hlinfo->mouse_face_end_col <= hpos
27556 && hpos < hlinfo->mouse_face_beg_col))
27557 && hlinfo->mouse_face_beg_row == vpos )
27558 return;
27559
27560 if (clear_mouse_face (hlinfo))
27561 cursor = No_Cursor;
27562
27563 if (!row->reversed_p)
27564 {
27565 hlinfo->mouse_face_beg_col = hpos;
27566 hlinfo->mouse_face_beg_x = original_x_pixel
27567 - (total_pixel_width + dx);
27568 hlinfo->mouse_face_end_col = hpos + gseq_length;
27569 hlinfo->mouse_face_end_x = 0;
27570 }
27571 else
27572 {
27573 /* In R2L rows, show_mouse_face expects BEG and END
27574 coordinates to be swapped. */
27575 hlinfo->mouse_face_end_col = hpos;
27576 hlinfo->mouse_face_end_x = original_x_pixel
27577 - (total_pixel_width + dx);
27578 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27579 hlinfo->mouse_face_beg_x = 0;
27580 }
27581
27582 hlinfo->mouse_face_beg_row = vpos;
27583 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27584 hlinfo->mouse_face_beg_y = 0;
27585 hlinfo->mouse_face_end_y = 0;
27586 hlinfo->mouse_face_past_end = 0;
27587 hlinfo->mouse_face_window = window;
27588
27589 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27590 charpos,
27591 0, 0, 0,
27592 &ignore,
27593 glyph->face_id,
27594 1);
27595 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27596
27597 if (NILP (pointer))
27598 pointer = Qhand;
27599 }
27600 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27601 clear_mouse_face (hlinfo);
27602 }
27603 #ifdef HAVE_WINDOW_SYSTEM
27604 if (FRAME_WINDOW_P (f))
27605 define_frame_cursor1 (f, cursor, pointer);
27606 #endif
27607 }
27608
27609
27610 /* EXPORT:
27611 Take proper action when the mouse has moved to position X, Y on
27612 frame F as regards highlighting characters that have mouse-face
27613 properties. Also de-highlighting chars where the mouse was before.
27614 X and Y can be negative or out of range. */
27615
27616 void
27617 note_mouse_highlight (struct frame *f, int x, int y)
27618 {
27619 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27620 enum window_part part = ON_NOTHING;
27621 Lisp_Object window;
27622 struct window *w;
27623 Cursor cursor = No_Cursor;
27624 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27625 struct buffer *b;
27626
27627 /* When a menu is active, don't highlight because this looks odd. */
27628 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27629 if (popup_activated ())
27630 return;
27631 #endif
27632
27633 if (NILP (Vmouse_highlight)
27634 || !f->glyphs_initialized_p
27635 || f->pointer_invisible)
27636 return;
27637
27638 hlinfo->mouse_face_mouse_x = x;
27639 hlinfo->mouse_face_mouse_y = y;
27640 hlinfo->mouse_face_mouse_frame = f;
27641
27642 if (hlinfo->mouse_face_defer)
27643 return;
27644
27645 if (gc_in_progress)
27646 {
27647 hlinfo->mouse_face_deferred_gc = 1;
27648 return;
27649 }
27650
27651 /* Which window is that in? */
27652 window = window_from_coordinates (f, x, y, &part, 1);
27653
27654 /* If displaying active text in another window, clear that. */
27655 if (! EQ (window, hlinfo->mouse_face_window)
27656 /* Also clear if we move out of text area in same window. */
27657 || (!NILP (hlinfo->mouse_face_window)
27658 && !NILP (window)
27659 && part != ON_TEXT
27660 && part != ON_MODE_LINE
27661 && part != ON_HEADER_LINE))
27662 clear_mouse_face (hlinfo);
27663
27664 /* Not on a window -> return. */
27665 if (!WINDOWP (window))
27666 return;
27667
27668 /* Reset help_echo_string. It will get recomputed below. */
27669 help_echo_string = Qnil;
27670
27671 /* Convert to window-relative pixel coordinates. */
27672 w = XWINDOW (window);
27673 frame_to_window_pixel_xy (w, &x, &y);
27674
27675 #ifdef HAVE_WINDOW_SYSTEM
27676 /* Handle tool-bar window differently since it doesn't display a
27677 buffer. */
27678 if (EQ (window, f->tool_bar_window))
27679 {
27680 note_tool_bar_highlight (f, x, y);
27681 return;
27682 }
27683 #endif
27684
27685 /* Mouse is on the mode, header line or margin? */
27686 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27687 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27688 {
27689 note_mode_line_or_margin_highlight (window, x, y, part);
27690 return;
27691 }
27692
27693 #ifdef HAVE_WINDOW_SYSTEM
27694 if (part == ON_VERTICAL_BORDER)
27695 {
27696 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27697 help_echo_string = build_string ("drag-mouse-1: resize");
27698 }
27699 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27700 || part == ON_SCROLL_BAR)
27701 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27702 else
27703 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27704 #endif
27705
27706 /* Are we in a window whose display is up to date?
27707 And verify the buffer's text has not changed. */
27708 b = XBUFFER (w->buffer);
27709 if (part == ON_TEXT
27710 && EQ (w->window_end_valid, w->buffer)
27711 && w->last_modified == BUF_MODIFF (b)
27712 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27713 {
27714 int hpos, vpos, dx, dy, area = LAST_AREA;
27715 ptrdiff_t pos;
27716 struct glyph *glyph;
27717 Lisp_Object object;
27718 Lisp_Object mouse_face = Qnil, position;
27719 Lisp_Object *overlay_vec = NULL;
27720 ptrdiff_t i, noverlays;
27721 struct buffer *obuf;
27722 ptrdiff_t obegv, ozv;
27723 int same_region;
27724
27725 /* Find the glyph under X/Y. */
27726 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27727
27728 #ifdef HAVE_WINDOW_SYSTEM
27729 /* Look for :pointer property on image. */
27730 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27731 {
27732 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27733 if (img != NULL && IMAGEP (img->spec))
27734 {
27735 Lisp_Object image_map, hotspot;
27736 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27737 !NILP (image_map))
27738 && (hotspot = find_hot_spot (image_map,
27739 glyph->slice.img.x + dx,
27740 glyph->slice.img.y + dy),
27741 CONSP (hotspot))
27742 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27743 {
27744 Lisp_Object plist;
27745
27746 /* Could check XCAR (hotspot) to see if we enter/leave
27747 this hot-spot.
27748 If so, we could look for mouse-enter, mouse-leave
27749 properties in PLIST (and do something...). */
27750 hotspot = XCDR (hotspot);
27751 if (CONSP (hotspot)
27752 && (plist = XCAR (hotspot), CONSP (plist)))
27753 {
27754 pointer = Fplist_get (plist, Qpointer);
27755 if (NILP (pointer))
27756 pointer = Qhand;
27757 help_echo_string = Fplist_get (plist, Qhelp_echo);
27758 if (!NILP (help_echo_string))
27759 {
27760 help_echo_window = window;
27761 help_echo_object = glyph->object;
27762 help_echo_pos = glyph->charpos;
27763 }
27764 }
27765 }
27766 if (NILP (pointer))
27767 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27768 }
27769 }
27770 #endif /* HAVE_WINDOW_SYSTEM */
27771
27772 /* Clear mouse face if X/Y not over text. */
27773 if (glyph == NULL
27774 || area != TEXT_AREA
27775 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27776 /* Glyph's OBJECT is an integer for glyphs inserted by the
27777 display engine for its internal purposes, like truncation
27778 and continuation glyphs and blanks beyond the end of
27779 line's text on text terminals. If we are over such a
27780 glyph, we are not over any text. */
27781 || INTEGERP (glyph->object)
27782 /* R2L rows have a stretch glyph at their front, which
27783 stands for no text, whereas L2R rows have no glyphs at
27784 all beyond the end of text. Treat such stretch glyphs
27785 like we do with NULL glyphs in L2R rows. */
27786 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27787 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27788 && glyph->type == STRETCH_GLYPH
27789 && glyph->avoid_cursor_p))
27790 {
27791 if (clear_mouse_face (hlinfo))
27792 cursor = No_Cursor;
27793 #ifdef HAVE_WINDOW_SYSTEM
27794 if (FRAME_WINDOW_P (f) && NILP (pointer))
27795 {
27796 if (area != TEXT_AREA)
27797 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27798 else
27799 pointer = Vvoid_text_area_pointer;
27800 }
27801 #endif
27802 goto set_cursor;
27803 }
27804
27805 pos = glyph->charpos;
27806 object = glyph->object;
27807 if (!STRINGP (object) && !BUFFERP (object))
27808 goto set_cursor;
27809
27810 /* If we get an out-of-range value, return now; avoid an error. */
27811 if (BUFFERP (object) && pos > BUF_Z (b))
27812 goto set_cursor;
27813
27814 /* Make the window's buffer temporarily current for
27815 overlays_at and compute_char_face. */
27816 obuf = current_buffer;
27817 current_buffer = b;
27818 obegv = BEGV;
27819 ozv = ZV;
27820 BEGV = BEG;
27821 ZV = Z;
27822
27823 /* Is this char mouse-active or does it have help-echo? */
27824 position = make_number (pos);
27825
27826 if (BUFFERP (object))
27827 {
27828 /* Put all the overlays we want in a vector in overlay_vec. */
27829 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27830 /* Sort overlays into increasing priority order. */
27831 noverlays = sort_overlays (overlay_vec, noverlays, w);
27832 }
27833 else
27834 noverlays = 0;
27835
27836 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27837
27838 if (same_region)
27839 cursor = No_Cursor;
27840
27841 /* Check mouse-face highlighting. */
27842 if (! same_region
27843 /* If there exists an overlay with mouse-face overlapping
27844 the one we are currently highlighting, we have to
27845 check if we enter the overlapping overlay, and then
27846 highlight only that. */
27847 || (OVERLAYP (hlinfo->mouse_face_overlay)
27848 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27849 {
27850 /* Find the highest priority overlay with a mouse-face. */
27851 Lisp_Object overlay = Qnil;
27852 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27853 {
27854 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27855 if (!NILP (mouse_face))
27856 overlay = overlay_vec[i];
27857 }
27858
27859 /* If we're highlighting the same overlay as before, there's
27860 no need to do that again. */
27861 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27862 goto check_help_echo;
27863 hlinfo->mouse_face_overlay = overlay;
27864
27865 /* Clear the display of the old active region, if any. */
27866 if (clear_mouse_face (hlinfo))
27867 cursor = No_Cursor;
27868
27869 /* If no overlay applies, get a text property. */
27870 if (NILP (overlay))
27871 mouse_face = Fget_text_property (position, Qmouse_face, object);
27872
27873 /* Next, compute the bounds of the mouse highlighting and
27874 display it. */
27875 if (!NILP (mouse_face) && STRINGP (object))
27876 {
27877 /* The mouse-highlighting comes from a display string
27878 with a mouse-face. */
27879 Lisp_Object s, e;
27880 ptrdiff_t ignore;
27881
27882 s = Fprevious_single_property_change
27883 (make_number (pos + 1), Qmouse_face, object, Qnil);
27884 e = Fnext_single_property_change
27885 (position, Qmouse_face, object, Qnil);
27886 if (NILP (s))
27887 s = make_number (0);
27888 if (NILP (e))
27889 e = make_number (SCHARS (object) - 1);
27890 mouse_face_from_string_pos (w, hlinfo, object,
27891 XINT (s), XINT (e));
27892 hlinfo->mouse_face_past_end = 0;
27893 hlinfo->mouse_face_window = window;
27894 hlinfo->mouse_face_face_id
27895 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27896 glyph->face_id, 1);
27897 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27898 cursor = No_Cursor;
27899 }
27900 else
27901 {
27902 /* The mouse-highlighting, if any, comes from an overlay
27903 or text property in the buffer. */
27904 Lisp_Object buffer IF_LINT (= Qnil);
27905 Lisp_Object disp_string IF_LINT (= Qnil);
27906
27907 if (STRINGP (object))
27908 {
27909 /* If we are on a display string with no mouse-face,
27910 check if the text under it has one. */
27911 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27912 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27913 pos = string_buffer_position (object, start);
27914 if (pos > 0)
27915 {
27916 mouse_face = get_char_property_and_overlay
27917 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27918 buffer = w->buffer;
27919 disp_string = object;
27920 }
27921 }
27922 else
27923 {
27924 buffer = object;
27925 disp_string = Qnil;
27926 }
27927
27928 if (!NILP (mouse_face))
27929 {
27930 Lisp_Object before, after;
27931 Lisp_Object before_string, after_string;
27932 /* To correctly find the limits of mouse highlight
27933 in a bidi-reordered buffer, we must not use the
27934 optimization of limiting the search in
27935 previous-single-property-change and
27936 next-single-property-change, because
27937 rows_from_pos_range needs the real start and end
27938 positions to DTRT in this case. That's because
27939 the first row visible in a window does not
27940 necessarily display the character whose position
27941 is the smallest. */
27942 Lisp_Object lim1 =
27943 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27944 ? Fmarker_position (w->start)
27945 : Qnil;
27946 Lisp_Object lim2 =
27947 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27948 ? make_number (BUF_Z (XBUFFER (buffer))
27949 - XFASTINT (w->window_end_pos))
27950 : Qnil;
27951
27952 if (NILP (overlay))
27953 {
27954 /* Handle the text property case. */
27955 before = Fprevious_single_property_change
27956 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27957 after = Fnext_single_property_change
27958 (make_number (pos), Qmouse_face, buffer, lim2);
27959 before_string = after_string = Qnil;
27960 }
27961 else
27962 {
27963 /* Handle the overlay case. */
27964 before = Foverlay_start (overlay);
27965 after = Foverlay_end (overlay);
27966 before_string = Foverlay_get (overlay, Qbefore_string);
27967 after_string = Foverlay_get (overlay, Qafter_string);
27968
27969 if (!STRINGP (before_string)) before_string = Qnil;
27970 if (!STRINGP (after_string)) after_string = Qnil;
27971 }
27972
27973 mouse_face_from_buffer_pos (window, hlinfo, pos,
27974 NILP (before)
27975 ? 1
27976 : XFASTINT (before),
27977 NILP (after)
27978 ? BUF_Z (XBUFFER (buffer))
27979 : XFASTINT (after),
27980 before_string, after_string,
27981 disp_string);
27982 cursor = No_Cursor;
27983 }
27984 }
27985 }
27986
27987 check_help_echo:
27988
27989 /* Look for a `help-echo' property. */
27990 if (NILP (help_echo_string)) {
27991 Lisp_Object help, overlay;
27992
27993 /* Check overlays first. */
27994 help = overlay = Qnil;
27995 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27996 {
27997 overlay = overlay_vec[i];
27998 help = Foverlay_get (overlay, Qhelp_echo);
27999 }
28000
28001 if (!NILP (help))
28002 {
28003 help_echo_string = help;
28004 help_echo_window = window;
28005 help_echo_object = overlay;
28006 help_echo_pos = pos;
28007 }
28008 else
28009 {
28010 Lisp_Object obj = glyph->object;
28011 ptrdiff_t charpos = glyph->charpos;
28012
28013 /* Try text properties. */
28014 if (STRINGP (obj)
28015 && charpos >= 0
28016 && charpos < SCHARS (obj))
28017 {
28018 help = Fget_text_property (make_number (charpos),
28019 Qhelp_echo, obj);
28020 if (NILP (help))
28021 {
28022 /* If the string itself doesn't specify a help-echo,
28023 see if the buffer text ``under'' it does. */
28024 struct glyph_row *r
28025 = MATRIX_ROW (w->current_matrix, vpos);
28026 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28027 ptrdiff_t p = string_buffer_position (obj, start);
28028 if (p > 0)
28029 {
28030 help = Fget_char_property (make_number (p),
28031 Qhelp_echo, w->buffer);
28032 if (!NILP (help))
28033 {
28034 charpos = p;
28035 obj = w->buffer;
28036 }
28037 }
28038 }
28039 }
28040 else if (BUFFERP (obj)
28041 && charpos >= BEGV
28042 && charpos < ZV)
28043 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28044 obj);
28045
28046 if (!NILP (help))
28047 {
28048 help_echo_string = help;
28049 help_echo_window = window;
28050 help_echo_object = obj;
28051 help_echo_pos = charpos;
28052 }
28053 }
28054 }
28055
28056 #ifdef HAVE_WINDOW_SYSTEM
28057 /* Look for a `pointer' property. */
28058 if (FRAME_WINDOW_P (f) && NILP (pointer))
28059 {
28060 /* Check overlays first. */
28061 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28062 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28063
28064 if (NILP (pointer))
28065 {
28066 Lisp_Object obj = glyph->object;
28067 ptrdiff_t charpos = glyph->charpos;
28068
28069 /* Try text properties. */
28070 if (STRINGP (obj)
28071 && charpos >= 0
28072 && charpos < SCHARS (obj))
28073 {
28074 pointer = Fget_text_property (make_number (charpos),
28075 Qpointer, obj);
28076 if (NILP (pointer))
28077 {
28078 /* If the string itself doesn't specify a pointer,
28079 see if the buffer text ``under'' it does. */
28080 struct glyph_row *r
28081 = MATRIX_ROW (w->current_matrix, vpos);
28082 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28083 ptrdiff_t p = string_buffer_position (obj, start);
28084 if (p > 0)
28085 pointer = Fget_char_property (make_number (p),
28086 Qpointer, w->buffer);
28087 }
28088 }
28089 else if (BUFFERP (obj)
28090 && charpos >= BEGV
28091 && charpos < ZV)
28092 pointer = Fget_text_property (make_number (charpos),
28093 Qpointer, obj);
28094 }
28095 }
28096 #endif /* HAVE_WINDOW_SYSTEM */
28097
28098 BEGV = obegv;
28099 ZV = ozv;
28100 current_buffer = obuf;
28101 }
28102
28103 set_cursor:
28104
28105 #ifdef HAVE_WINDOW_SYSTEM
28106 if (FRAME_WINDOW_P (f))
28107 define_frame_cursor1 (f, cursor, pointer);
28108 #else
28109 /* This is here to prevent a compiler error, about "label at end of
28110 compound statement". */
28111 return;
28112 #endif
28113 }
28114
28115
28116 /* EXPORT for RIF:
28117 Clear any mouse-face on window W. This function is part of the
28118 redisplay interface, and is called from try_window_id and similar
28119 functions to ensure the mouse-highlight is off. */
28120
28121 void
28122 x_clear_window_mouse_face (struct window *w)
28123 {
28124 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28125 Lisp_Object window;
28126
28127 BLOCK_INPUT;
28128 XSETWINDOW (window, w);
28129 if (EQ (window, hlinfo->mouse_face_window))
28130 clear_mouse_face (hlinfo);
28131 UNBLOCK_INPUT;
28132 }
28133
28134
28135 /* EXPORT:
28136 Just discard the mouse face information for frame F, if any.
28137 This is used when the size of F is changed. */
28138
28139 void
28140 cancel_mouse_face (struct frame *f)
28141 {
28142 Lisp_Object window;
28143 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28144
28145 window = hlinfo->mouse_face_window;
28146 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28147 {
28148 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28149 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28150 hlinfo->mouse_face_window = Qnil;
28151 }
28152 }
28153
28154
28155 \f
28156 /***********************************************************************
28157 Exposure Events
28158 ***********************************************************************/
28159
28160 #ifdef HAVE_WINDOW_SYSTEM
28161
28162 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28163 which intersects rectangle R. R is in window-relative coordinates. */
28164
28165 static void
28166 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28167 enum glyph_row_area area)
28168 {
28169 struct glyph *first = row->glyphs[area];
28170 struct glyph *end = row->glyphs[area] + row->used[area];
28171 struct glyph *last;
28172 int first_x, start_x, x;
28173
28174 if (area == TEXT_AREA && row->fill_line_p)
28175 /* If row extends face to end of line write the whole line. */
28176 draw_glyphs (w, 0, row, area,
28177 0, row->used[area],
28178 DRAW_NORMAL_TEXT, 0);
28179 else
28180 {
28181 /* Set START_X to the window-relative start position for drawing glyphs of
28182 AREA. The first glyph of the text area can be partially visible.
28183 The first glyphs of other areas cannot. */
28184 start_x = window_box_left_offset (w, area);
28185 x = start_x;
28186 if (area == TEXT_AREA)
28187 x += row->x;
28188
28189 /* Find the first glyph that must be redrawn. */
28190 while (first < end
28191 && x + first->pixel_width < r->x)
28192 {
28193 x += first->pixel_width;
28194 ++first;
28195 }
28196
28197 /* Find the last one. */
28198 last = first;
28199 first_x = x;
28200 while (last < end
28201 && x < r->x + r->width)
28202 {
28203 x += last->pixel_width;
28204 ++last;
28205 }
28206
28207 /* Repaint. */
28208 if (last > first)
28209 draw_glyphs (w, first_x - start_x, row, area,
28210 first - row->glyphs[area], last - row->glyphs[area],
28211 DRAW_NORMAL_TEXT, 0);
28212 }
28213 }
28214
28215
28216 /* Redraw the parts of the glyph row ROW on window W intersecting
28217 rectangle R. R is in window-relative coordinates. Value is
28218 non-zero if mouse-face was overwritten. */
28219
28220 static int
28221 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28222 {
28223 eassert (row->enabled_p);
28224
28225 if (row->mode_line_p || w->pseudo_window_p)
28226 draw_glyphs (w, 0, row, TEXT_AREA,
28227 0, row->used[TEXT_AREA],
28228 DRAW_NORMAL_TEXT, 0);
28229 else
28230 {
28231 if (row->used[LEFT_MARGIN_AREA])
28232 expose_area (w, row, r, LEFT_MARGIN_AREA);
28233 if (row->used[TEXT_AREA])
28234 expose_area (w, row, r, TEXT_AREA);
28235 if (row->used[RIGHT_MARGIN_AREA])
28236 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28237 draw_row_fringe_bitmaps (w, row);
28238 }
28239
28240 return row->mouse_face_p;
28241 }
28242
28243
28244 /* Redraw those parts of glyphs rows during expose event handling that
28245 overlap other rows. Redrawing of an exposed line writes over parts
28246 of lines overlapping that exposed line; this function fixes that.
28247
28248 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28249 row in W's current matrix that is exposed and overlaps other rows.
28250 LAST_OVERLAPPING_ROW is the last such row. */
28251
28252 static void
28253 expose_overlaps (struct window *w,
28254 struct glyph_row *first_overlapping_row,
28255 struct glyph_row *last_overlapping_row,
28256 XRectangle *r)
28257 {
28258 struct glyph_row *row;
28259
28260 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28261 if (row->overlapping_p)
28262 {
28263 eassert (row->enabled_p && !row->mode_line_p);
28264
28265 row->clip = r;
28266 if (row->used[LEFT_MARGIN_AREA])
28267 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28268
28269 if (row->used[TEXT_AREA])
28270 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28271
28272 if (row->used[RIGHT_MARGIN_AREA])
28273 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28274 row->clip = NULL;
28275 }
28276 }
28277
28278
28279 /* Return non-zero if W's cursor intersects rectangle R. */
28280
28281 static int
28282 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28283 {
28284 XRectangle cr, result;
28285 struct glyph *cursor_glyph;
28286 struct glyph_row *row;
28287
28288 if (w->phys_cursor.vpos >= 0
28289 && w->phys_cursor.vpos < w->current_matrix->nrows
28290 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28291 row->enabled_p)
28292 && row->cursor_in_fringe_p)
28293 {
28294 /* Cursor is in the fringe. */
28295 cr.x = window_box_right_offset (w,
28296 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28297 ? RIGHT_MARGIN_AREA
28298 : TEXT_AREA));
28299 cr.y = row->y;
28300 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28301 cr.height = row->height;
28302 return x_intersect_rectangles (&cr, r, &result);
28303 }
28304
28305 cursor_glyph = get_phys_cursor_glyph (w);
28306 if (cursor_glyph)
28307 {
28308 /* r is relative to W's box, but w->phys_cursor.x is relative
28309 to left edge of W's TEXT area. Adjust it. */
28310 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28311 cr.y = w->phys_cursor.y;
28312 cr.width = cursor_glyph->pixel_width;
28313 cr.height = w->phys_cursor_height;
28314 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28315 I assume the effect is the same -- and this is portable. */
28316 return x_intersect_rectangles (&cr, r, &result);
28317 }
28318 /* If we don't understand the format, pretend we're not in the hot-spot. */
28319 return 0;
28320 }
28321
28322
28323 /* EXPORT:
28324 Draw a vertical window border to the right of window W if W doesn't
28325 have vertical scroll bars. */
28326
28327 void
28328 x_draw_vertical_border (struct window *w)
28329 {
28330 struct frame *f = XFRAME (WINDOW_FRAME (w));
28331
28332 /* We could do better, if we knew what type of scroll-bar the adjacent
28333 windows (on either side) have... But we don't :-(
28334 However, I think this works ok. ++KFS 2003-04-25 */
28335
28336 /* Redraw borders between horizontally adjacent windows. Don't
28337 do it for frames with vertical scroll bars because either the
28338 right scroll bar of a window, or the left scroll bar of its
28339 neighbor will suffice as a border. */
28340 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28341 return;
28342
28343 if (!WINDOW_RIGHTMOST_P (w)
28344 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28345 {
28346 int x0, x1, y0, y1;
28347
28348 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28349 y1 -= 1;
28350
28351 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28352 x1 -= 1;
28353
28354 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28355 }
28356 else if (!WINDOW_LEFTMOST_P (w)
28357 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28358 {
28359 int x0, x1, y0, y1;
28360
28361 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28362 y1 -= 1;
28363
28364 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28365 x0 -= 1;
28366
28367 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28368 }
28369 }
28370
28371
28372 /* Redraw the part of window W intersection rectangle FR. Pixel
28373 coordinates in FR are frame-relative. Call this function with
28374 input blocked. Value is non-zero if the exposure overwrites
28375 mouse-face. */
28376
28377 static int
28378 expose_window (struct window *w, XRectangle *fr)
28379 {
28380 struct frame *f = XFRAME (w->frame);
28381 XRectangle wr, r;
28382 int mouse_face_overwritten_p = 0;
28383
28384 /* If window is not yet fully initialized, do nothing. This can
28385 happen when toolkit scroll bars are used and a window is split.
28386 Reconfiguring the scroll bar will generate an expose for a newly
28387 created window. */
28388 if (w->current_matrix == NULL)
28389 return 0;
28390
28391 /* When we're currently updating the window, display and current
28392 matrix usually don't agree. Arrange for a thorough display
28393 later. */
28394 if (w == updated_window)
28395 {
28396 SET_FRAME_GARBAGED (f);
28397 return 0;
28398 }
28399
28400 /* Frame-relative pixel rectangle of W. */
28401 wr.x = WINDOW_LEFT_EDGE_X (w);
28402 wr.y = WINDOW_TOP_EDGE_Y (w);
28403 wr.width = WINDOW_TOTAL_WIDTH (w);
28404 wr.height = WINDOW_TOTAL_HEIGHT (w);
28405
28406 if (x_intersect_rectangles (fr, &wr, &r))
28407 {
28408 int yb = window_text_bottom_y (w);
28409 struct glyph_row *row;
28410 int cursor_cleared_p, phys_cursor_on_p;
28411 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28412
28413 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28414 r.x, r.y, r.width, r.height));
28415
28416 /* Convert to window coordinates. */
28417 r.x -= WINDOW_LEFT_EDGE_X (w);
28418 r.y -= WINDOW_TOP_EDGE_Y (w);
28419
28420 /* Turn off the cursor. */
28421 if (!w->pseudo_window_p
28422 && phys_cursor_in_rect_p (w, &r))
28423 {
28424 x_clear_cursor (w);
28425 cursor_cleared_p = 1;
28426 }
28427 else
28428 cursor_cleared_p = 0;
28429
28430 /* If the row containing the cursor extends face to end of line,
28431 then expose_area might overwrite the cursor outside the
28432 rectangle and thus notice_overwritten_cursor might clear
28433 w->phys_cursor_on_p. We remember the original value and
28434 check later if it is changed. */
28435 phys_cursor_on_p = w->phys_cursor_on_p;
28436
28437 /* Update lines intersecting rectangle R. */
28438 first_overlapping_row = last_overlapping_row = NULL;
28439 for (row = w->current_matrix->rows;
28440 row->enabled_p;
28441 ++row)
28442 {
28443 int y0 = row->y;
28444 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28445
28446 if ((y0 >= r.y && y0 < r.y + r.height)
28447 || (y1 > r.y && y1 < r.y + r.height)
28448 || (r.y >= y0 && r.y < y1)
28449 || (r.y + r.height > y0 && r.y + r.height < y1))
28450 {
28451 /* A header line may be overlapping, but there is no need
28452 to fix overlapping areas for them. KFS 2005-02-12 */
28453 if (row->overlapping_p && !row->mode_line_p)
28454 {
28455 if (first_overlapping_row == NULL)
28456 first_overlapping_row = row;
28457 last_overlapping_row = row;
28458 }
28459
28460 row->clip = fr;
28461 if (expose_line (w, row, &r))
28462 mouse_face_overwritten_p = 1;
28463 row->clip = NULL;
28464 }
28465 else if (row->overlapping_p)
28466 {
28467 /* We must redraw a row overlapping the exposed area. */
28468 if (y0 < r.y
28469 ? y0 + row->phys_height > r.y
28470 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28471 {
28472 if (first_overlapping_row == NULL)
28473 first_overlapping_row = row;
28474 last_overlapping_row = row;
28475 }
28476 }
28477
28478 if (y1 >= yb)
28479 break;
28480 }
28481
28482 /* Display the mode line if there is one. */
28483 if (WINDOW_WANTS_MODELINE_P (w)
28484 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28485 row->enabled_p)
28486 && row->y < r.y + r.height)
28487 {
28488 if (expose_line (w, row, &r))
28489 mouse_face_overwritten_p = 1;
28490 }
28491
28492 if (!w->pseudo_window_p)
28493 {
28494 /* Fix the display of overlapping rows. */
28495 if (first_overlapping_row)
28496 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28497 fr);
28498
28499 /* Draw border between windows. */
28500 x_draw_vertical_border (w);
28501
28502 /* Turn the cursor on again. */
28503 if (cursor_cleared_p
28504 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28505 update_window_cursor (w, 1);
28506 }
28507 }
28508
28509 return mouse_face_overwritten_p;
28510 }
28511
28512
28513
28514 /* Redraw (parts) of all windows in the window tree rooted at W that
28515 intersect R. R contains frame pixel coordinates. Value is
28516 non-zero if the exposure overwrites mouse-face. */
28517
28518 static int
28519 expose_window_tree (struct window *w, XRectangle *r)
28520 {
28521 struct frame *f = XFRAME (w->frame);
28522 int mouse_face_overwritten_p = 0;
28523
28524 while (w && !FRAME_GARBAGED_P (f))
28525 {
28526 if (!NILP (w->hchild))
28527 mouse_face_overwritten_p
28528 |= expose_window_tree (XWINDOW (w->hchild), r);
28529 else if (!NILP (w->vchild))
28530 mouse_face_overwritten_p
28531 |= expose_window_tree (XWINDOW (w->vchild), r);
28532 else
28533 mouse_face_overwritten_p |= expose_window (w, r);
28534
28535 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28536 }
28537
28538 return mouse_face_overwritten_p;
28539 }
28540
28541
28542 /* EXPORT:
28543 Redisplay an exposed area of frame F. X and Y are the upper-left
28544 corner of the exposed rectangle. W and H are width and height of
28545 the exposed area. All are pixel values. W or H zero means redraw
28546 the entire frame. */
28547
28548 void
28549 expose_frame (struct frame *f, int x, int y, int w, int h)
28550 {
28551 XRectangle r;
28552 int mouse_face_overwritten_p = 0;
28553
28554 TRACE ((stderr, "expose_frame "));
28555
28556 /* No need to redraw if frame will be redrawn soon. */
28557 if (FRAME_GARBAGED_P (f))
28558 {
28559 TRACE ((stderr, " garbaged\n"));
28560 return;
28561 }
28562
28563 /* If basic faces haven't been realized yet, there is no point in
28564 trying to redraw anything. This can happen when we get an expose
28565 event while Emacs is starting, e.g. by moving another window. */
28566 if (FRAME_FACE_CACHE (f) == NULL
28567 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28568 {
28569 TRACE ((stderr, " no faces\n"));
28570 return;
28571 }
28572
28573 if (w == 0 || h == 0)
28574 {
28575 r.x = r.y = 0;
28576 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28577 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28578 }
28579 else
28580 {
28581 r.x = x;
28582 r.y = y;
28583 r.width = w;
28584 r.height = h;
28585 }
28586
28587 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28588 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28589
28590 if (WINDOWP (f->tool_bar_window))
28591 mouse_face_overwritten_p
28592 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28593
28594 #ifdef HAVE_X_WINDOWS
28595 #ifndef MSDOS
28596 #ifndef USE_X_TOOLKIT
28597 if (WINDOWP (f->menu_bar_window))
28598 mouse_face_overwritten_p
28599 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28600 #endif /* not USE_X_TOOLKIT */
28601 #endif
28602 #endif
28603
28604 /* Some window managers support a focus-follows-mouse style with
28605 delayed raising of frames. Imagine a partially obscured frame,
28606 and moving the mouse into partially obscured mouse-face on that
28607 frame. The visible part of the mouse-face will be highlighted,
28608 then the WM raises the obscured frame. With at least one WM, KDE
28609 2.1, Emacs is not getting any event for the raising of the frame
28610 (even tried with SubstructureRedirectMask), only Expose events.
28611 These expose events will draw text normally, i.e. not
28612 highlighted. Which means we must redo the highlight here.
28613 Subsume it under ``we love X''. --gerd 2001-08-15 */
28614 /* Included in Windows version because Windows most likely does not
28615 do the right thing if any third party tool offers
28616 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28617 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28618 {
28619 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28620 if (f == hlinfo->mouse_face_mouse_frame)
28621 {
28622 int mouse_x = hlinfo->mouse_face_mouse_x;
28623 int mouse_y = hlinfo->mouse_face_mouse_y;
28624 clear_mouse_face (hlinfo);
28625 note_mouse_highlight (f, mouse_x, mouse_y);
28626 }
28627 }
28628 }
28629
28630
28631 /* EXPORT:
28632 Determine the intersection of two rectangles R1 and R2. Return
28633 the intersection in *RESULT. Value is non-zero if RESULT is not
28634 empty. */
28635
28636 int
28637 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28638 {
28639 XRectangle *left, *right;
28640 XRectangle *upper, *lower;
28641 int intersection_p = 0;
28642
28643 /* Rearrange so that R1 is the left-most rectangle. */
28644 if (r1->x < r2->x)
28645 left = r1, right = r2;
28646 else
28647 left = r2, right = r1;
28648
28649 /* X0 of the intersection is right.x0, if this is inside R1,
28650 otherwise there is no intersection. */
28651 if (right->x <= left->x + left->width)
28652 {
28653 result->x = right->x;
28654
28655 /* The right end of the intersection is the minimum of
28656 the right ends of left and right. */
28657 result->width = (min (left->x + left->width, right->x + right->width)
28658 - result->x);
28659
28660 /* Same game for Y. */
28661 if (r1->y < r2->y)
28662 upper = r1, lower = r2;
28663 else
28664 upper = r2, lower = r1;
28665
28666 /* The upper end of the intersection is lower.y0, if this is inside
28667 of upper. Otherwise, there is no intersection. */
28668 if (lower->y <= upper->y + upper->height)
28669 {
28670 result->y = lower->y;
28671
28672 /* The lower end of the intersection is the minimum of the lower
28673 ends of upper and lower. */
28674 result->height = (min (lower->y + lower->height,
28675 upper->y + upper->height)
28676 - result->y);
28677 intersection_p = 1;
28678 }
28679 }
28680
28681 return intersection_p;
28682 }
28683
28684 #endif /* HAVE_WINDOW_SYSTEM */
28685
28686 \f
28687 /***********************************************************************
28688 Initialization
28689 ***********************************************************************/
28690
28691 void
28692 syms_of_xdisp (void)
28693 {
28694 Vwith_echo_area_save_vector = Qnil;
28695 staticpro (&Vwith_echo_area_save_vector);
28696
28697 Vmessage_stack = Qnil;
28698 staticpro (&Vmessage_stack);
28699
28700 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28701
28702 message_dolog_marker1 = Fmake_marker ();
28703 staticpro (&message_dolog_marker1);
28704 message_dolog_marker2 = Fmake_marker ();
28705 staticpro (&message_dolog_marker2);
28706 message_dolog_marker3 = Fmake_marker ();
28707 staticpro (&message_dolog_marker3);
28708
28709 #ifdef GLYPH_DEBUG
28710 defsubr (&Sdump_frame_glyph_matrix);
28711 defsubr (&Sdump_glyph_matrix);
28712 defsubr (&Sdump_glyph_row);
28713 defsubr (&Sdump_tool_bar_row);
28714 defsubr (&Strace_redisplay);
28715 defsubr (&Strace_to_stderr);
28716 #endif
28717 #ifdef HAVE_WINDOW_SYSTEM
28718 defsubr (&Stool_bar_lines_needed);
28719 defsubr (&Slookup_image_map);
28720 #endif
28721 defsubr (&Sformat_mode_line);
28722 defsubr (&Sinvisible_p);
28723 defsubr (&Scurrent_bidi_paragraph_direction);
28724
28725 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28726 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28727 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28728 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28729 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28730 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28731 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28732 DEFSYM (Qeval, "eval");
28733 DEFSYM (QCdata, ":data");
28734 DEFSYM (Qdisplay, "display");
28735 DEFSYM (Qspace_width, "space-width");
28736 DEFSYM (Qraise, "raise");
28737 DEFSYM (Qslice, "slice");
28738 DEFSYM (Qspace, "space");
28739 DEFSYM (Qmargin, "margin");
28740 DEFSYM (Qpointer, "pointer");
28741 DEFSYM (Qleft_margin, "left-margin");
28742 DEFSYM (Qright_margin, "right-margin");
28743 DEFSYM (Qcenter, "center");
28744 DEFSYM (Qline_height, "line-height");
28745 DEFSYM (QCalign_to, ":align-to");
28746 DEFSYM (QCrelative_width, ":relative-width");
28747 DEFSYM (QCrelative_height, ":relative-height");
28748 DEFSYM (QCeval, ":eval");
28749 DEFSYM (QCpropertize, ":propertize");
28750 DEFSYM (QCfile, ":file");
28751 DEFSYM (Qfontified, "fontified");
28752 DEFSYM (Qfontification_functions, "fontification-functions");
28753 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28754 DEFSYM (Qescape_glyph, "escape-glyph");
28755 DEFSYM (Qnobreak_space, "nobreak-space");
28756 DEFSYM (Qimage, "image");
28757 DEFSYM (Qtext, "text");
28758 DEFSYM (Qboth, "both");
28759 DEFSYM (Qboth_horiz, "both-horiz");
28760 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28761 DEFSYM (QCmap, ":map");
28762 DEFSYM (QCpointer, ":pointer");
28763 DEFSYM (Qrect, "rect");
28764 DEFSYM (Qcircle, "circle");
28765 DEFSYM (Qpoly, "poly");
28766 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28767 DEFSYM (Qgrow_only, "grow-only");
28768 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28769 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28770 DEFSYM (Qposition, "position");
28771 DEFSYM (Qbuffer_position, "buffer-position");
28772 DEFSYM (Qobject, "object");
28773 DEFSYM (Qbar, "bar");
28774 DEFSYM (Qhbar, "hbar");
28775 DEFSYM (Qbox, "box");
28776 DEFSYM (Qhollow, "hollow");
28777 DEFSYM (Qhand, "hand");
28778 DEFSYM (Qarrow, "arrow");
28779 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28780
28781 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28782 Fcons (intern_c_string ("void-variable"), Qnil)),
28783 Qnil);
28784 staticpro (&list_of_error);
28785
28786 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28787 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28788 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28789 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28790
28791 echo_buffer[0] = echo_buffer[1] = Qnil;
28792 staticpro (&echo_buffer[0]);
28793 staticpro (&echo_buffer[1]);
28794
28795 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28796 staticpro (&echo_area_buffer[0]);
28797 staticpro (&echo_area_buffer[1]);
28798
28799 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28800 staticpro (&Vmessages_buffer_name);
28801
28802 mode_line_proptrans_alist = Qnil;
28803 staticpro (&mode_line_proptrans_alist);
28804 mode_line_string_list = Qnil;
28805 staticpro (&mode_line_string_list);
28806 mode_line_string_face = Qnil;
28807 staticpro (&mode_line_string_face);
28808 mode_line_string_face_prop = Qnil;
28809 staticpro (&mode_line_string_face_prop);
28810 Vmode_line_unwind_vector = Qnil;
28811 staticpro (&Vmode_line_unwind_vector);
28812
28813 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28814
28815 help_echo_string = Qnil;
28816 staticpro (&help_echo_string);
28817 help_echo_object = Qnil;
28818 staticpro (&help_echo_object);
28819 help_echo_window = Qnil;
28820 staticpro (&help_echo_window);
28821 previous_help_echo_string = Qnil;
28822 staticpro (&previous_help_echo_string);
28823 help_echo_pos = -1;
28824
28825 DEFSYM (Qright_to_left, "right-to-left");
28826 DEFSYM (Qleft_to_right, "left-to-right");
28827
28828 #ifdef HAVE_WINDOW_SYSTEM
28829 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28830 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28831 For example, if a block cursor is over a tab, it will be drawn as
28832 wide as that tab on the display. */);
28833 x_stretch_cursor_p = 0;
28834 #endif
28835
28836 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28837 doc: /* Non-nil means highlight trailing whitespace.
28838 The face used for trailing whitespace is `trailing-whitespace'. */);
28839 Vshow_trailing_whitespace = Qnil;
28840
28841 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28842 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28843 If the value is t, Emacs highlights non-ASCII chars which have the
28844 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28845 or `escape-glyph' face respectively.
28846
28847 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28848 U+2011 (non-breaking hyphen) are affected.
28849
28850 Any other non-nil value means to display these characters as a escape
28851 glyph followed by an ordinary space or hyphen.
28852
28853 A value of nil means no special handling of these characters. */);
28854 Vnobreak_char_display = Qt;
28855
28856 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28857 doc: /* The pointer shape to show in void text areas.
28858 A value of nil means to show the text pointer. Other options are `arrow',
28859 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28860 Vvoid_text_area_pointer = Qarrow;
28861
28862 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28863 doc: /* Non-nil means don't actually do any redisplay.
28864 This is used for internal purposes. */);
28865 Vinhibit_redisplay = Qnil;
28866
28867 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28868 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28869 Vglobal_mode_string = Qnil;
28870
28871 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28872 doc: /* Marker for where to display an arrow on top of the buffer text.
28873 This must be the beginning of a line in order to work.
28874 See also `overlay-arrow-string'. */);
28875 Voverlay_arrow_position = Qnil;
28876
28877 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28878 doc: /* String to display as an arrow in non-window frames.
28879 See also `overlay-arrow-position'. */);
28880 Voverlay_arrow_string = build_pure_c_string ("=>");
28881
28882 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28883 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28884 The symbols on this list are examined during redisplay to determine
28885 where to display overlay arrows. */);
28886 Voverlay_arrow_variable_list
28887 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28888
28889 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28890 doc: /* The number of lines to try scrolling a window by when point moves out.
28891 If that fails to bring point back on frame, point is centered instead.
28892 If this is zero, point is always centered after it moves off frame.
28893 If you want scrolling to always be a line at a time, you should set
28894 `scroll-conservatively' to a large value rather than set this to 1. */);
28895
28896 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28897 doc: /* Scroll up to this many lines, to bring point back on screen.
28898 If point moves off-screen, redisplay will scroll by up to
28899 `scroll-conservatively' lines in order to bring point just barely
28900 onto the screen again. If that cannot be done, then redisplay
28901 recenters point as usual.
28902
28903 If the value is greater than 100, redisplay will never recenter point,
28904 but will always scroll just enough text to bring point into view, even
28905 if you move far away.
28906
28907 A value of zero means always recenter point if it moves off screen. */);
28908 scroll_conservatively = 0;
28909
28910 DEFVAR_INT ("scroll-margin", scroll_margin,
28911 doc: /* Number of lines of margin at the top and bottom of a window.
28912 Recenter the window whenever point gets within this many lines
28913 of the top or bottom of the window. */);
28914 scroll_margin = 0;
28915
28916 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28917 doc: /* Pixels per inch value for non-window system displays.
28918 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28919 Vdisplay_pixels_per_inch = make_float (72.0);
28920
28921 #ifdef GLYPH_DEBUG
28922 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28923 #endif
28924
28925 DEFVAR_LISP ("truncate-partial-width-windows",
28926 Vtruncate_partial_width_windows,
28927 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28928 For an integer value, truncate lines in each window narrower than the
28929 full frame width, provided the window width is less than that integer;
28930 otherwise, respect the value of `truncate-lines'.
28931
28932 For any other non-nil value, truncate lines in all windows that do
28933 not span the full frame width.
28934
28935 A value of nil means to respect the value of `truncate-lines'.
28936
28937 If `word-wrap' is enabled, you might want to reduce this. */);
28938 Vtruncate_partial_width_windows = make_number (50);
28939
28940 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28941 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28942 Any other value means to use the appropriate face, `mode-line',
28943 `header-line', or `menu' respectively. */);
28944 mode_line_inverse_video = 1;
28945
28946 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28947 doc: /* Maximum buffer size for which line number should be displayed.
28948 If the buffer is bigger than this, the line number does not appear
28949 in the mode line. A value of nil means no limit. */);
28950 Vline_number_display_limit = Qnil;
28951
28952 DEFVAR_INT ("line-number-display-limit-width",
28953 line_number_display_limit_width,
28954 doc: /* Maximum line width (in characters) for line number display.
28955 If the average length of the lines near point is bigger than this, then the
28956 line number may be omitted from the mode line. */);
28957 line_number_display_limit_width = 200;
28958
28959 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28960 doc: /* Non-nil means highlight region even in nonselected windows. */);
28961 highlight_nonselected_windows = 0;
28962
28963 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28964 doc: /* Non-nil if more than one frame is visible on this display.
28965 Minibuffer-only frames don't count, but iconified frames do.
28966 This variable is not guaranteed to be accurate except while processing
28967 `frame-title-format' and `icon-title-format'. */);
28968
28969 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28970 doc: /* Template for displaying the title bar of visible frames.
28971 \(Assuming the window manager supports this feature.)
28972
28973 This variable has the same structure as `mode-line-format', except that
28974 the %c and %l constructs are ignored. It is used only on frames for
28975 which no explicit name has been set \(see `modify-frame-parameters'). */);
28976
28977 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28978 doc: /* Template for displaying the title bar of an iconified frame.
28979 \(Assuming the window manager supports this feature.)
28980 This variable has the same structure as `mode-line-format' (which see),
28981 and is used only on frames for which no explicit name has been set
28982 \(see `modify-frame-parameters'). */);
28983 Vicon_title_format
28984 = Vframe_title_format
28985 = listn (CONSTYPE_PURE, 3,
28986 intern_c_string ("multiple-frames"),
28987 build_pure_c_string ("%b"),
28988 listn (CONSTYPE_PURE, 4,
28989 empty_unibyte_string,
28990 intern_c_string ("invocation-name"),
28991 build_pure_c_string ("@"),
28992 intern_c_string ("system-name")));
28993
28994 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28995 doc: /* Maximum number of lines to keep in the message log buffer.
28996 If nil, disable message logging. If t, log messages but don't truncate
28997 the buffer when it becomes large. */);
28998 Vmessage_log_max = make_number (100);
28999
29000 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29001 doc: /* Functions called before redisplay, if window sizes have changed.
29002 The value should be a list of functions that take one argument.
29003 Just before redisplay, for each frame, if any of its windows have changed
29004 size since the last redisplay, or have been split or deleted,
29005 all the functions in the list are called, with the frame as argument. */);
29006 Vwindow_size_change_functions = Qnil;
29007
29008 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29009 doc: /* List of functions to call before redisplaying a window with scrolling.
29010 Each function is called with two arguments, the window and its new
29011 display-start position. Note that these functions are also called by
29012 `set-window-buffer'. Also note that the value of `window-end' is not
29013 valid when these functions are called.
29014
29015 Warning: Do not use this feature to alter the way the window
29016 is scrolled. It is not designed for that, and such use probably won't
29017 work. */);
29018 Vwindow_scroll_functions = Qnil;
29019
29020 DEFVAR_LISP ("window-text-change-functions",
29021 Vwindow_text_change_functions,
29022 doc: /* Functions to call in redisplay when text in the window might change. */);
29023 Vwindow_text_change_functions = Qnil;
29024
29025 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29026 doc: /* Functions called when redisplay of a window reaches the end trigger.
29027 Each function is called with two arguments, the window and the end trigger value.
29028 See `set-window-redisplay-end-trigger'. */);
29029 Vredisplay_end_trigger_functions = Qnil;
29030
29031 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29032 doc: /* Non-nil means autoselect window with mouse pointer.
29033 If nil, do not autoselect windows.
29034 A positive number means delay autoselection by that many seconds: a
29035 window is autoselected only after the mouse has remained in that
29036 window for the duration of the delay.
29037 A negative number has a similar effect, but causes windows to be
29038 autoselected only after the mouse has stopped moving. \(Because of
29039 the way Emacs compares mouse events, you will occasionally wait twice
29040 that time before the window gets selected.\)
29041 Any other value means to autoselect window instantaneously when the
29042 mouse pointer enters it.
29043
29044 Autoselection selects the minibuffer only if it is active, and never
29045 unselects the minibuffer if it is active.
29046
29047 When customizing this variable make sure that the actual value of
29048 `focus-follows-mouse' matches the behavior of your window manager. */);
29049 Vmouse_autoselect_window = Qnil;
29050
29051 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29052 doc: /* Non-nil means automatically resize tool-bars.
29053 This dynamically changes the tool-bar's height to the minimum height
29054 that is needed to make all tool-bar items visible.
29055 If value is `grow-only', the tool-bar's height is only increased
29056 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29057 Vauto_resize_tool_bars = Qt;
29058
29059 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29060 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29061 auto_raise_tool_bar_buttons_p = 1;
29062
29063 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29064 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29065 make_cursor_line_fully_visible_p = 1;
29066
29067 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29068 doc: /* Border below tool-bar in pixels.
29069 If an integer, use it as the height of the border.
29070 If it is one of `internal-border-width' or `border-width', use the
29071 value of the corresponding frame parameter.
29072 Otherwise, no border is added below the tool-bar. */);
29073 Vtool_bar_border = Qinternal_border_width;
29074
29075 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29076 doc: /* Margin around tool-bar buttons in pixels.
29077 If an integer, use that for both horizontal and vertical margins.
29078 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29079 HORZ specifying the horizontal margin, and VERT specifying the
29080 vertical margin. */);
29081 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29082
29083 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29084 doc: /* Relief thickness of tool-bar buttons. */);
29085 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29086
29087 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29088 doc: /* Tool bar style to use.
29089 It can be one of
29090 image - show images only
29091 text - show text only
29092 both - show both, text below image
29093 both-horiz - show text to the right of the image
29094 text-image-horiz - show text to the left of the image
29095 any other - use system default or image if no system default.
29096
29097 This variable only affects the GTK+ toolkit version of Emacs. */);
29098 Vtool_bar_style = Qnil;
29099
29100 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29101 doc: /* Maximum number of characters a label can have to be shown.
29102 The tool bar style must also show labels for this to have any effect, see
29103 `tool-bar-style'. */);
29104 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29105
29106 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29107 doc: /* List of functions to call to fontify regions of text.
29108 Each function is called with one argument POS. Functions must
29109 fontify a region starting at POS in the current buffer, and give
29110 fontified regions the property `fontified'. */);
29111 Vfontification_functions = Qnil;
29112 Fmake_variable_buffer_local (Qfontification_functions);
29113
29114 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29115 unibyte_display_via_language_environment,
29116 doc: /* Non-nil means display unibyte text according to language environment.
29117 Specifically, this means that raw bytes in the range 160-255 decimal
29118 are displayed by converting them to the equivalent multibyte characters
29119 according to the current language environment. As a result, they are
29120 displayed according to the current fontset.
29121
29122 Note that this variable affects only how these bytes are displayed,
29123 but does not change the fact they are interpreted as raw bytes. */);
29124 unibyte_display_via_language_environment = 0;
29125
29126 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29127 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29128 If a float, it specifies a fraction of the mini-window frame's height.
29129 If an integer, it specifies a number of lines. */);
29130 Vmax_mini_window_height = make_float (0.25);
29131
29132 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29133 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29134 A value of nil means don't automatically resize mini-windows.
29135 A value of t means resize them to fit the text displayed in them.
29136 A value of `grow-only', the default, means let mini-windows grow only;
29137 they return to their normal size when the minibuffer is closed, or the
29138 echo area becomes empty. */);
29139 Vresize_mini_windows = Qgrow_only;
29140
29141 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29142 doc: /* Alist specifying how to blink the cursor off.
29143 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29144 `cursor-type' frame-parameter or variable equals ON-STATE,
29145 comparing using `equal', Emacs uses OFF-STATE to specify
29146 how to blink it off. ON-STATE and OFF-STATE are values for
29147 the `cursor-type' frame parameter.
29148
29149 If a frame's ON-STATE has no entry in this list,
29150 the frame's other specifications determine how to blink the cursor off. */);
29151 Vblink_cursor_alist = Qnil;
29152
29153 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29154 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29155 If non-nil, windows are automatically scrolled horizontally to make
29156 point visible. */);
29157 automatic_hscrolling_p = 1;
29158 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29159
29160 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29161 doc: /* How many columns away from the window edge point is allowed to get
29162 before automatic hscrolling will horizontally scroll the window. */);
29163 hscroll_margin = 5;
29164
29165 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29166 doc: /* How many columns to scroll the window when point gets too close to the edge.
29167 When point is less than `hscroll-margin' columns from the window
29168 edge, automatic hscrolling will scroll the window by the amount of columns
29169 determined by this variable. If its value is a positive integer, scroll that
29170 many columns. If it's a positive floating-point number, it specifies the
29171 fraction of the window's width to scroll. If it's nil or zero, point will be
29172 centered horizontally after the scroll. Any other value, including negative
29173 numbers, are treated as if the value were zero.
29174
29175 Automatic hscrolling always moves point outside the scroll margin, so if
29176 point was more than scroll step columns inside the margin, the window will
29177 scroll more than the value given by the scroll step.
29178
29179 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29180 and `scroll-right' overrides this variable's effect. */);
29181 Vhscroll_step = make_number (0);
29182
29183 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29184 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29185 Bind this around calls to `message' to let it take effect. */);
29186 message_truncate_lines = 0;
29187
29188 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29189 doc: /* Normal hook run to update the menu bar definitions.
29190 Redisplay runs this hook before it redisplays the menu bar.
29191 This is used to update submenus such as Buffers,
29192 whose contents depend on various data. */);
29193 Vmenu_bar_update_hook = Qnil;
29194
29195 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29196 doc: /* Frame for which we are updating a menu.
29197 The enable predicate for a menu binding should check this variable. */);
29198 Vmenu_updating_frame = Qnil;
29199
29200 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29201 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29202 inhibit_menubar_update = 0;
29203
29204 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29205 doc: /* Prefix prepended to all continuation lines at display time.
29206 The value may be a string, an image, or a stretch-glyph; it is
29207 interpreted in the same way as the value of a `display' text property.
29208
29209 This variable is overridden by any `wrap-prefix' text or overlay
29210 property.
29211
29212 To add a prefix to non-continuation lines, use `line-prefix'. */);
29213 Vwrap_prefix = Qnil;
29214 DEFSYM (Qwrap_prefix, "wrap-prefix");
29215 Fmake_variable_buffer_local (Qwrap_prefix);
29216
29217 DEFVAR_LISP ("line-prefix", Vline_prefix,
29218 doc: /* Prefix prepended to all non-continuation lines at display time.
29219 The value may be a string, an image, or a stretch-glyph; it is
29220 interpreted in the same way as the value of a `display' text property.
29221
29222 This variable is overridden by any `line-prefix' text or overlay
29223 property.
29224
29225 To add a prefix to continuation lines, use `wrap-prefix'. */);
29226 Vline_prefix = Qnil;
29227 DEFSYM (Qline_prefix, "line-prefix");
29228 Fmake_variable_buffer_local (Qline_prefix);
29229
29230 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29231 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29232 inhibit_eval_during_redisplay = 0;
29233
29234 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29235 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29236 inhibit_free_realized_faces = 0;
29237
29238 #ifdef GLYPH_DEBUG
29239 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29240 doc: /* Inhibit try_window_id display optimization. */);
29241 inhibit_try_window_id = 0;
29242
29243 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29244 doc: /* Inhibit try_window_reusing display optimization. */);
29245 inhibit_try_window_reusing = 0;
29246
29247 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29248 doc: /* Inhibit try_cursor_movement display optimization. */);
29249 inhibit_try_cursor_movement = 0;
29250 #endif /* GLYPH_DEBUG */
29251
29252 DEFVAR_INT ("overline-margin", overline_margin,
29253 doc: /* Space between overline and text, in pixels.
29254 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29255 margin to the character height. */);
29256 overline_margin = 2;
29257
29258 DEFVAR_INT ("underline-minimum-offset",
29259 underline_minimum_offset,
29260 doc: /* Minimum distance between baseline and underline.
29261 This can improve legibility of underlined text at small font sizes,
29262 particularly when using variable `x-use-underline-position-properties'
29263 with fonts that specify an UNDERLINE_POSITION relatively close to the
29264 baseline. The default value is 1. */);
29265 underline_minimum_offset = 1;
29266
29267 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29268 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29269 This feature only works when on a window system that can change
29270 cursor shapes. */);
29271 display_hourglass_p = 1;
29272
29273 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29274 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29275 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29276
29277 hourglass_atimer = NULL;
29278 hourglass_shown_p = 0;
29279
29280 DEFSYM (Qglyphless_char, "glyphless-char");
29281 DEFSYM (Qhex_code, "hex-code");
29282 DEFSYM (Qempty_box, "empty-box");
29283 DEFSYM (Qthin_space, "thin-space");
29284 DEFSYM (Qzero_width, "zero-width");
29285
29286 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29287 /* Intern this now in case it isn't already done.
29288 Setting this variable twice is harmless.
29289 But don't staticpro it here--that is done in alloc.c. */
29290 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29291 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29292
29293 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29294 doc: /* Char-table defining glyphless characters.
29295 Each element, if non-nil, should be one of the following:
29296 an ASCII acronym string: display this string in a box
29297 `hex-code': display the hexadecimal code of a character in a box
29298 `empty-box': display as an empty box
29299 `thin-space': display as 1-pixel width space
29300 `zero-width': don't display
29301 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29302 display method for graphical terminals and text terminals respectively.
29303 GRAPHICAL and TEXT should each have one of the values listed above.
29304
29305 The char-table has one extra slot to control the display of a character for
29306 which no font is found. This slot only takes effect on graphical terminals.
29307 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29308 `thin-space'. The default is `empty-box'. */);
29309 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29310 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29311 Qempty_box);
29312 }
29313
29314
29315 /* Initialize this module when Emacs starts. */
29316
29317 void
29318 init_xdisp (void)
29319 {
29320 current_header_line_height = current_mode_line_height = -1;
29321
29322 CHARPOS (this_line_start_pos) = 0;
29323
29324 if (!noninteractive)
29325 {
29326 struct window *m = XWINDOW (minibuf_window);
29327 Lisp_Object frame = m->frame;
29328 struct frame *f = XFRAME (frame);
29329 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29330 struct window *r = XWINDOW (root);
29331 int i;
29332
29333 echo_area_window = minibuf_window;
29334
29335 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29336 wset_total_lines
29337 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29338 wset_total_cols (r, make_number (FRAME_COLS (f)));
29339 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29340 wset_total_lines (m, make_number (1));
29341 wset_total_cols (m, make_number (FRAME_COLS (f)));
29342
29343 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29344 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29345 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29346
29347 /* The default ellipsis glyphs `...'. */
29348 for (i = 0; i < 3; ++i)
29349 default_invis_vector[i] = make_number ('.');
29350 }
29351
29352 {
29353 /* Allocate the buffer for frame titles.
29354 Also used for `format-mode-line'. */
29355 int size = 100;
29356 mode_line_noprop_buf = xmalloc (size);
29357 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29358 mode_line_noprop_ptr = mode_line_noprop_buf;
29359 mode_line_target = MODE_LINE_DISPLAY;
29360 }
29361
29362 help_echo_showing_p = 0;
29363 }
29364
29365 /* Since w32 does not support atimers, it defines its own implementation of
29366 the following three functions in w32fns.c. */
29367 #ifndef WINDOWSNT
29368
29369 /* Platform-independent portion of hourglass implementation. */
29370
29371 /* Cancel a currently active hourglass timer, and start a new one. */
29372 void
29373 start_hourglass (void)
29374 {
29375 #if defined (HAVE_WINDOW_SYSTEM)
29376 EMACS_TIME delay;
29377
29378 cancel_hourglass ();
29379
29380 if (INTEGERP (Vhourglass_delay)
29381 && XINT (Vhourglass_delay) > 0)
29382 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29383 TYPE_MAXIMUM (time_t)),
29384 0);
29385 else if (FLOATP (Vhourglass_delay)
29386 && XFLOAT_DATA (Vhourglass_delay) > 0)
29387 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29388 else
29389 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29390
29391 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29392 show_hourglass, NULL);
29393 #endif
29394 }
29395
29396
29397 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29398 shown. */
29399 void
29400 cancel_hourglass (void)
29401 {
29402 #if defined (HAVE_WINDOW_SYSTEM)
29403 if (hourglass_atimer)
29404 {
29405 cancel_atimer (hourglass_atimer);
29406 hourglass_atimer = NULL;
29407 }
29408
29409 if (hourglass_shown_p)
29410 hide_hourglass ();
29411 #endif
29412 }
29413 #endif /* ! WINDOWSNT */