Tune by using memchr and memrchr.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest.
102
103 . try_window
104
105 This function performs the full redisplay of a single window
106 assuming that its fonts were not changed and that the cursor
107 will not end up in the scroll margins. (Loading fonts requires
108 re-adjustment of dimensions of glyph matrices, which makes this
109 method impossible to use.)
110
111 These optimizations are tried in sequence (some can be skipped if
112 it is known that they are not applicable). If none of the
113 optimizations were successful, redisplay calls redisplay_windows,
114 which performs a full redisplay of all windows.
115
116 Desired matrices.
117
118 Desired matrices are always built per Emacs window. The function
119 `display_line' is the central function to look at if you are
120 interested. It constructs one row in a desired matrix given an
121 iterator structure containing both a buffer position and a
122 description of the environment in which the text is to be
123 displayed. But this is too early, read on.
124
125 Characters and pixmaps displayed for a range of buffer text depend
126 on various settings of buffers and windows, on overlays and text
127 properties, on display tables, on selective display. The good news
128 is that all this hairy stuff is hidden behind a small set of
129 interface functions taking an iterator structure (struct it)
130 argument.
131
132 Iteration over things to be displayed is then simple. It is
133 started by initializing an iterator with a call to init_iterator,
134 passing it the buffer position where to start iteration. For
135 iteration over strings, pass -1 as the position to init_iterator,
136 and call reseat_to_string when the string is ready, to initialize
137 the iterator for that string. Thereafter, calls to
138 get_next_display_element fill the iterator structure with relevant
139 information about the next thing to display. Calls to
140 set_iterator_to_next move the iterator to the next thing.
141
142 Besides this, an iterator also contains information about the
143 display environment in which glyphs for display elements are to be
144 produced. It has fields for the width and height of the display,
145 the information whether long lines are truncated or continued, a
146 current X and Y position, and lots of other stuff you can better
147 see in dispextern.h.
148
149 Glyphs in a desired matrix are normally constructed in a loop
150 calling get_next_display_element and then PRODUCE_GLYPHS. The call
151 to PRODUCE_GLYPHS will fill the iterator structure with pixel
152 information about the element being displayed and at the same time
153 produce glyphs for it. If the display element fits on the line
154 being displayed, set_iterator_to_next is called next, otherwise the
155 glyphs produced are discarded. The function display_line is the
156 workhorse of filling glyph rows in the desired matrix with glyphs.
157 In addition to producing glyphs, it also handles line truncation
158 and continuation, word wrap, and cursor positioning (for the
159 latter, see also set_cursor_from_row).
160
161 Frame matrices.
162
163 That just couldn't be all, could it? What about terminal types not
164 supporting operations on sub-windows of the screen? To update the
165 display on such a terminal, window-based glyph matrices are not
166 well suited. To be able to reuse part of the display (scrolling
167 lines up and down), we must instead have a view of the whole
168 screen. This is what `frame matrices' are for. They are a trick.
169
170 Frames on terminals like above have a glyph pool. Windows on such
171 a frame sub-allocate their glyph memory from their frame's glyph
172 pool. The frame itself is given its own glyph matrices. By
173 coincidence---or maybe something else---rows in window glyph
174 matrices are slices of corresponding rows in frame matrices. Thus
175 writing to window matrices implicitly updates a frame matrix which
176 provides us with the view of the whole screen that we originally
177 wanted to have without having to move many bytes around. To be
178 honest, there is a little bit more done, but not much more. If you
179 plan to extend that code, take a look at dispnew.c. The function
180 build_frame_matrix is a good starting point.
181
182 Bidirectional display.
183
184 Bidirectional display adds quite some hair to this already complex
185 design. The good news are that a large portion of that hairy stuff
186 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
187 reordering engine which is called by set_iterator_to_next and
188 returns the next character to display in the visual order. See
189 commentary on bidi.c for more details. As far as redisplay is
190 concerned, the effect of calling bidi_move_to_visually_next, the
191 main interface of the reordering engine, is that the iterator gets
192 magically placed on the buffer or string position that is to be
193 displayed next. In other words, a linear iteration through the
194 buffer/string is replaced with a non-linear one. All the rest of
195 the redisplay is oblivious to the bidi reordering.
196
197 Well, almost oblivious---there are still complications, most of
198 them due to the fact that buffer and string positions no longer
199 change monotonously with glyph indices in a glyph row. Moreover,
200 for continued lines, the buffer positions may not even be
201 monotonously changing with vertical positions. Also, accounting
202 for face changes, overlays, etc. becomes more complex because
203 non-linear iteration could potentially skip many positions with
204 changes, and then cross them again on the way back...
205
206 One other prominent effect of bidirectional display is that some
207 paragraphs of text need to be displayed starting at the right
208 margin of the window---the so-called right-to-left, or R2L
209 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
210 which have their reversed_p flag set. The bidi reordering engine
211 produces characters in such rows starting from the character which
212 should be the rightmost on display. PRODUCE_GLYPHS then reverses
213 the order, when it fills up the glyph row whose reversed_p flag is
214 set, by prepending each new glyph to what is already there, instead
215 of appending it. When the glyph row is complete, the function
216 extend_face_to_end_of_line fills the empty space to the left of the
217 leftmost character with special glyphs, which will display as,
218 well, empty. On text terminals, these special glyphs are simply
219 blank characters. On graphics terminals, there's a single stretch
220 glyph of a suitably computed width. Both the blanks and the
221 stretch glyph are given the face of the background of the line.
222 This way, the terminal-specific back-end can still draw the glyphs
223 left to right, even for R2L lines.
224
225 Bidirectional display and character compositions
226
227 Some scripts cannot be displayed by drawing each character
228 individually, because adjacent characters change each other's shape
229 on display. For example, Arabic and Indic scripts belong to this
230 category.
231
232 Emacs display supports this by providing "character compositions",
233 most of which is implemented in composite.c. During the buffer
234 scan that delivers characters to PRODUCE_GLYPHS, if the next
235 character to be delivered is a composed character, the iteration
236 calls composition_reseat_it and next_element_from_composition. If
237 they succeed to compose the character with one or more of the
238 following characters, the whole sequence of characters that where
239 composed is recorded in the `struct composition_it' object that is
240 part of the buffer iterator. The composed sequence could produce
241 one or more font glyphs (called "grapheme clusters") on the screen.
242 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
243 in the direction corresponding to the current bidi scan direction
244 (recorded in the scan_dir member of the `struct bidi_it' object
245 that is part of the buffer iterator). In particular, if the bidi
246 iterator currently scans the buffer backwards, the grapheme
247 clusters are delivered back to front. This reorders the grapheme
248 clusters as appropriate for the current bidi context. Note that
249 this means that the grapheme clusters are always stored in the
250 LGSTRING object (see composite.c) in the logical order.
251
252 Moving an iterator in bidirectional text
253 without producing glyphs
254
255 Note one important detail mentioned above: that the bidi reordering
256 engine, driven by the iterator, produces characters in R2L rows
257 starting at the character that will be the rightmost on display.
258 As far as the iterator is concerned, the geometry of such rows is
259 still left to right, i.e. the iterator "thinks" the first character
260 is at the leftmost pixel position. The iterator does not know that
261 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
262 delivers. This is important when functions from the move_it_*
263 family are used to get to certain screen position or to match
264 screen coordinates with buffer coordinates: these functions use the
265 iterator geometry, which is left to right even in R2L paragraphs.
266 This works well with most callers of move_it_*, because they need
267 to get to a specific column, and columns are still numbered in the
268 reading order, i.e. the rightmost character in a R2L paragraph is
269 still column zero. But some callers do not get well with this; a
270 notable example is mouse clicks that need to find the character
271 that corresponds to certain pixel coordinates. See
272 buffer_posn_from_coords in dispnew.c for how this is handled. */
273
274 #include <config.h>
275 #include <stdio.h>
276 #include <limits.h>
277
278 #include "lisp.h"
279 #include "atimer.h"
280 #include "keyboard.h"
281 #include "frame.h"
282 #include "window.h"
283 #include "termchar.h"
284 #include "dispextern.h"
285 #include "character.h"
286 #include "buffer.h"
287 #include "charset.h"
288 #include "indent.h"
289 #include "commands.h"
290 #include "keymap.h"
291 #include "macros.h"
292 #include "disptab.h"
293 #include "termhooks.h"
294 #include "termopts.h"
295 #include "intervals.h"
296 #include "coding.h"
297 #include "process.h"
298 #include "region-cache.h"
299 #include "font.h"
300 #include "fontset.h"
301 #include "blockinput.h"
302
303 #ifdef HAVE_X_WINDOWS
304 #include "xterm.h"
305 #endif
306 #ifdef HAVE_NTGUI
307 #include "w32term.h"
308 #endif
309 #ifdef HAVE_NS
310 #include "nsterm.h"
311 #endif
312 #ifdef USE_GTK
313 #include "gtkutil.h"
314 #endif
315
316 #include "font.h"
317
318 #ifndef FRAME_X_OUTPUT
319 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
320 #endif
321
322 #define INFINITY 10000000
323
324 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
325 Lisp_Object Qwindow_scroll_functions;
326 static Lisp_Object Qwindow_text_change_functions;
327 static Lisp_Object Qredisplay_end_trigger_functions;
328 Lisp_Object Qinhibit_point_motion_hooks;
329 static Lisp_Object QCeval, QCpropertize;
330 Lisp_Object QCfile, QCdata;
331 static Lisp_Object Qfontified;
332 static Lisp_Object Qgrow_only;
333 static Lisp_Object Qinhibit_eval_during_redisplay;
334 static Lisp_Object Qbuffer_position, Qposition, Qobject;
335 static Lisp_Object Qright_to_left, Qleft_to_right;
336
337 /* Cursor shapes. */
338 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
339
340 /* Pointer shapes. */
341 static Lisp_Object Qarrow, Qhand;
342 Lisp_Object Qtext;
343
344 /* Holds the list (error). */
345 static Lisp_Object list_of_error;
346
347 static Lisp_Object Qfontification_functions;
348
349 static Lisp_Object Qwrap_prefix;
350 static Lisp_Object Qline_prefix;
351 static Lisp_Object Qredisplay_internal;
352
353 /* Non-nil means don't actually do any redisplay. */
354
355 Lisp_Object Qinhibit_redisplay;
356
357 /* Names of text properties relevant for redisplay. */
358
359 Lisp_Object Qdisplay;
360
361 Lisp_Object Qspace, QCalign_to;
362 static Lisp_Object QCrelative_width, QCrelative_height;
363 Lisp_Object Qleft_margin, Qright_margin;
364 static Lisp_Object Qspace_width, Qraise;
365 static Lisp_Object Qslice;
366 Lisp_Object Qcenter;
367 static Lisp_Object Qmargin, Qpointer;
368 static Lisp_Object Qline_height;
369
370 #ifdef HAVE_WINDOW_SYSTEM
371
372 /* Test if overflow newline into fringe. Called with iterator IT
373 at or past right window margin, and with IT->current_x set. */
374
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
376 (!NILP (Voverflow_newline_into_fringe) \
377 && FRAME_WINDOW_P ((IT)->f) \
378 && ((IT)->bidi_it.paragraph_dir == R2L \
379 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
380 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
381 && (IT)->current_x == (IT)->last_visible_x \
382 && (IT)->line_wrap != WORD_WRAP)
383
384 #else /* !HAVE_WINDOW_SYSTEM */
385 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
386 #endif /* HAVE_WINDOW_SYSTEM */
387
388 /* Test if the display element loaded in IT, or the underlying buffer
389 or string character, is a space or a TAB character. This is used
390 to determine where word wrapping can occur. */
391
392 #define IT_DISPLAYING_WHITESPACE(it) \
393 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
394 || ((STRINGP (it->string) \
395 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
396 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
397 || (it->s \
398 && (it->s[IT_BYTEPOS (*it)] == ' ' \
399 || it->s[IT_BYTEPOS (*it)] == '\t')) \
400 || (IT_BYTEPOS (*it) < ZV_BYTE \
401 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
402 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
403
404 /* Name of the face used to highlight trailing whitespace. */
405
406 static Lisp_Object Qtrailing_whitespace;
407
408 /* Name and number of the face used to highlight escape glyphs. */
409
410 static Lisp_Object Qescape_glyph;
411
412 /* Name and number of the face used to highlight non-breaking spaces. */
413
414 static Lisp_Object Qnobreak_space;
415
416 /* The symbol `image' which is the car of the lists used to represent
417 images in Lisp. Also a tool bar style. */
418
419 Lisp_Object Qimage;
420
421 /* The image map types. */
422 Lisp_Object QCmap;
423 static Lisp_Object QCpointer;
424 static Lisp_Object Qrect, Qcircle, Qpoly;
425
426 /* Tool bar styles */
427 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
428
429 /* Non-zero means print newline to stdout before next mini-buffer
430 message. */
431
432 int noninteractive_need_newline;
433
434 /* Non-zero means print newline to message log before next message. */
435
436 static int message_log_need_newline;
437
438 /* Three markers that message_dolog uses.
439 It could allocate them itself, but that causes trouble
440 in handling memory-full errors. */
441 static Lisp_Object message_dolog_marker1;
442 static Lisp_Object message_dolog_marker2;
443 static Lisp_Object message_dolog_marker3;
444 \f
445 /* The buffer position of the first character appearing entirely or
446 partially on the line of the selected window which contains the
447 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
448 redisplay optimization in redisplay_internal. */
449
450 static struct text_pos this_line_start_pos;
451
452 /* Number of characters past the end of the line above, including the
453 terminating newline. */
454
455 static struct text_pos this_line_end_pos;
456
457 /* The vertical positions and the height of this line. */
458
459 static int this_line_vpos;
460 static int this_line_y;
461 static int this_line_pixel_height;
462
463 /* X position at which this display line starts. Usually zero;
464 negative if first character is partially visible. */
465
466 static int this_line_start_x;
467
468 /* The smallest character position seen by move_it_* functions as they
469 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
470 hscrolled lines, see display_line. */
471
472 static struct text_pos this_line_min_pos;
473
474 /* Buffer that this_line_.* variables are referring to. */
475
476 static struct buffer *this_line_buffer;
477
478
479 /* Values of those variables at last redisplay are stored as
480 properties on `overlay-arrow-position' symbol. However, if
481 Voverlay_arrow_position is a marker, last-arrow-position is its
482 numerical position. */
483
484 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
485
486 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
487 properties on a symbol in overlay-arrow-variable-list. */
488
489 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
490
491 Lisp_Object Qmenu_bar_update_hook;
492
493 /* Nonzero if an overlay arrow has been displayed in this window. */
494
495 static int overlay_arrow_seen;
496
497 /* Vector containing glyphs for an ellipsis `...'. */
498
499 static Lisp_Object default_invis_vector[3];
500
501 /* This is the window where the echo area message was displayed. It
502 is always a mini-buffer window, but it may not be the same window
503 currently active as a mini-buffer. */
504
505 Lisp_Object echo_area_window;
506
507 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
508 pushes the current message and the value of
509 message_enable_multibyte on the stack, the function restore_message
510 pops the stack and displays MESSAGE again. */
511
512 static Lisp_Object Vmessage_stack;
513
514 /* Nonzero means multibyte characters were enabled when the echo area
515 message was specified. */
516
517 static int message_enable_multibyte;
518
519 /* Nonzero if we should redraw the mode lines on the next redisplay. */
520
521 int update_mode_lines;
522
523 /* Nonzero if window sizes or contents have changed since last
524 redisplay that finished. */
525
526 int windows_or_buffers_changed;
527
528 /* Nonzero means a frame's cursor type has been changed. */
529
530 int cursor_type_changed;
531
532 /* Nonzero after display_mode_line if %l was used and it displayed a
533 line number. */
534
535 static int line_number_displayed;
536
537 /* The name of the *Messages* buffer, a string. */
538
539 static Lisp_Object Vmessages_buffer_name;
540
541 /* Current, index 0, and last displayed echo area message. Either
542 buffers from echo_buffers, or nil to indicate no message. */
543
544 Lisp_Object echo_area_buffer[2];
545
546 /* The buffers referenced from echo_area_buffer. */
547
548 static Lisp_Object echo_buffer[2];
549
550 /* A vector saved used in with_area_buffer to reduce consing. */
551
552 static Lisp_Object Vwith_echo_area_save_vector;
553
554 /* Non-zero means display_echo_area should display the last echo area
555 message again. Set by redisplay_preserve_echo_area. */
556
557 static int display_last_displayed_message_p;
558
559 /* Nonzero if echo area is being used by print; zero if being used by
560 message. */
561
562 static int message_buf_print;
563
564 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
565
566 static Lisp_Object Qinhibit_menubar_update;
567 static Lisp_Object Qmessage_truncate_lines;
568
569 /* Set to 1 in clear_message to make redisplay_internal aware
570 of an emptied echo area. */
571
572 static int message_cleared_p;
573
574 /* A scratch glyph row with contents used for generating truncation
575 glyphs. Also used in direct_output_for_insert. */
576
577 #define MAX_SCRATCH_GLYPHS 100
578 static struct glyph_row scratch_glyph_row;
579 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
580
581 /* Ascent and height of the last line processed by move_it_to. */
582
583 static int last_max_ascent, last_height;
584
585 /* Non-zero if there's a help-echo in the echo area. */
586
587 int help_echo_showing_p;
588
589 /* If >= 0, computed, exact values of mode-line and header-line height
590 to use in the macros CURRENT_MODE_LINE_HEIGHT and
591 CURRENT_HEADER_LINE_HEIGHT. */
592
593 int current_mode_line_height, current_header_line_height;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 #ifdef GLYPH_DEBUG
627
628 /* Non-zero means print traces of redisplay if compiled with
629 GLYPH_DEBUG defined. */
630
631 int trace_redisplay_p;
632
633 #endif /* GLYPH_DEBUG */
634
635 #ifdef DEBUG_TRACE_MOVE
636 /* Non-zero means trace with TRACE_MOVE to stderr. */
637 int trace_move;
638
639 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
640 #else
641 #define TRACE_MOVE(x) (void) 0
642 #endif
643
644 static Lisp_Object Qauto_hscroll_mode;
645
646 /* Buffer being redisplayed -- for redisplay_window_error. */
647
648 static struct buffer *displayed_buffer;
649
650 /* Value returned from text property handlers (see below). */
651
652 enum prop_handled
653 {
654 HANDLED_NORMALLY,
655 HANDLED_RECOMPUTE_PROPS,
656 HANDLED_OVERLAY_STRING_CONSUMED,
657 HANDLED_RETURN
658 };
659
660 /* A description of text properties that redisplay is interested
661 in. */
662
663 struct props
664 {
665 /* The name of the property. */
666 Lisp_Object *name;
667
668 /* A unique index for the property. */
669 enum prop_idx idx;
670
671 /* A handler function called to set up iterator IT from the property
672 at IT's current position. Value is used to steer handle_stop. */
673 enum prop_handled (*handler) (struct it *it);
674 };
675
676 static enum prop_handled handle_face_prop (struct it *);
677 static enum prop_handled handle_invisible_prop (struct it *);
678 static enum prop_handled handle_display_prop (struct it *);
679 static enum prop_handled handle_composition_prop (struct it *);
680 static enum prop_handled handle_overlay_change (struct it *);
681 static enum prop_handled handle_fontified_prop (struct it *);
682
683 /* Properties handled by iterators. */
684
685 static struct props it_props[] =
686 {
687 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
688 /* Handle `face' before `display' because some sub-properties of
689 `display' need to know the face. */
690 {&Qface, FACE_PROP_IDX, handle_face_prop},
691 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
692 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
693 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
694 {NULL, 0, NULL}
695 };
696
697 /* Value is the position described by X. If X is a marker, value is
698 the marker_position of X. Otherwise, value is X. */
699
700 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
701
702 /* Enumeration returned by some move_it_.* functions internally. */
703
704 enum move_it_result
705 {
706 /* Not used. Undefined value. */
707 MOVE_UNDEFINED,
708
709 /* Move ended at the requested buffer position or ZV. */
710 MOVE_POS_MATCH_OR_ZV,
711
712 /* Move ended at the requested X pixel position. */
713 MOVE_X_REACHED,
714
715 /* Move within a line ended at the end of a line that must be
716 continued. */
717 MOVE_LINE_CONTINUED,
718
719 /* Move within a line ended at the end of a line that would
720 be displayed truncated. */
721 MOVE_LINE_TRUNCATED,
722
723 /* Move within a line ended at a line end. */
724 MOVE_NEWLINE_OR_CR
725 };
726
727 /* This counter is used to clear the face cache every once in a while
728 in redisplay_internal. It is incremented for each redisplay.
729 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
730 cleared. */
731
732 #define CLEAR_FACE_CACHE_COUNT 500
733 static int clear_face_cache_count;
734
735 /* Similarly for the image cache. */
736
737 #ifdef HAVE_WINDOW_SYSTEM
738 #define CLEAR_IMAGE_CACHE_COUNT 101
739 static int clear_image_cache_count;
740
741 /* Null glyph slice */
742 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
743 #endif
744
745 /* True while redisplay_internal is in progress. */
746
747 bool redisplaying_p;
748
749 static Lisp_Object Qinhibit_free_realized_faces;
750 static Lisp_Object Qmode_line_default_help_echo;
751
752 /* If a string, XTread_socket generates an event to display that string.
753 (The display is done in read_char.) */
754
755 Lisp_Object help_echo_string;
756 Lisp_Object help_echo_window;
757 Lisp_Object help_echo_object;
758 ptrdiff_t help_echo_pos;
759
760 /* Temporary variable for XTread_socket. */
761
762 Lisp_Object previous_help_echo_string;
763
764 /* Platform-independent portion of hourglass implementation. */
765
766 /* Non-zero means an hourglass cursor is currently shown. */
767 int hourglass_shown_p;
768
769 /* If non-null, an asynchronous timer that, when it expires, displays
770 an hourglass cursor on all frames. */
771 struct atimer *hourglass_atimer;
772
773 /* Name of the face used to display glyphless characters. */
774 Lisp_Object Qglyphless_char;
775
776 /* Symbol for the purpose of Vglyphless_char_display. */
777 static Lisp_Object Qglyphless_char_display;
778
779 /* Method symbols for Vglyphless_char_display. */
780 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
781
782 /* Default pixel width of `thin-space' display method. */
783 #define THIN_SPACE_WIDTH 1
784
785 /* Default number of seconds to wait before displaying an hourglass
786 cursor. */
787 #define DEFAULT_HOURGLASS_DELAY 1
788
789 \f
790 /* Function prototypes. */
791
792 static void setup_for_ellipsis (struct it *, int);
793 static void set_iterator_to_next (struct it *, int);
794 static void mark_window_display_accurate_1 (struct window *, int);
795 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
796 static int display_prop_string_p (Lisp_Object, Lisp_Object);
797 static int cursor_row_p (struct glyph_row *);
798 static int redisplay_mode_lines (Lisp_Object, int);
799 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
800
801 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
802
803 static void handle_line_prefix (struct it *);
804
805 static void pint2str (char *, int, ptrdiff_t);
806 static void pint2hrstr (char *, int, ptrdiff_t);
807 static struct text_pos run_window_scroll_functions (Lisp_Object,
808 struct text_pos);
809 static void reconsider_clip_changes (struct window *, struct buffer *);
810 static int text_outside_line_unchanged_p (struct window *,
811 ptrdiff_t, ptrdiff_t);
812 static void store_mode_line_noprop_char (char);
813 static int store_mode_line_noprop (const char *, int, int);
814 static void handle_stop (struct it *);
815 static void handle_stop_backwards (struct it *, ptrdiff_t);
816 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
817 static void ensure_echo_area_buffers (void);
818 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
819 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
820 static int with_echo_area_buffer (struct window *, int,
821 int (*) (ptrdiff_t, Lisp_Object),
822 ptrdiff_t, Lisp_Object);
823 static void clear_garbaged_frames (void);
824 static int current_message_1 (ptrdiff_t, Lisp_Object);
825 static void pop_message (void);
826 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
827 static void set_message (Lisp_Object);
828 static int set_message_1 (ptrdiff_t, Lisp_Object);
829 static int display_echo_area (struct window *);
830 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
831 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
832 static Lisp_Object unwind_redisplay (Lisp_Object);
833 static int string_char_and_length (const unsigned char *, int *);
834 static struct text_pos display_prop_end (struct it *, Lisp_Object,
835 struct text_pos);
836 static int compute_window_start_on_continuation_line (struct window *);
837 static void insert_left_trunc_glyphs (struct it *);
838 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
839 Lisp_Object);
840 static void extend_face_to_end_of_line (struct it *);
841 static int append_space_for_newline (struct it *, int);
842 static int cursor_row_fully_visible_p (struct window *, int, int);
843 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
844 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
845 static int trailing_whitespace_p (ptrdiff_t);
846 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
847 static void push_it (struct it *, struct text_pos *);
848 static void iterate_out_of_display_property (struct it *);
849 static void pop_it (struct it *);
850 static void sync_frame_with_window_matrix_rows (struct window *);
851 static void redisplay_internal (void);
852 static int echo_area_display (int);
853 static void redisplay_windows (Lisp_Object);
854 static void redisplay_window (Lisp_Object, int);
855 static Lisp_Object redisplay_window_error (Lisp_Object);
856 static Lisp_Object redisplay_window_0 (Lisp_Object);
857 static Lisp_Object redisplay_window_1 (Lisp_Object);
858 static int set_cursor_from_row (struct window *, struct glyph_row *,
859 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
860 int, int);
861 static int update_menu_bar (struct frame *, int, int);
862 static int try_window_reusing_current_matrix (struct window *);
863 static int try_window_id (struct window *);
864 static int display_line (struct it *);
865 static int display_mode_lines (struct window *);
866 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
867 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
868 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
869 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
870 static void display_menu_bar (struct window *);
871 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
872 ptrdiff_t *);
873 static int display_string (const char *, Lisp_Object, Lisp_Object,
874 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
875 static void compute_line_metrics (struct it *);
876 static void run_redisplay_end_trigger_hook (struct it *);
877 static int get_overlay_strings (struct it *, ptrdiff_t);
878 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
879 static void next_overlay_string (struct it *);
880 static void reseat (struct it *, struct text_pos, int);
881 static void reseat_1 (struct it *, struct text_pos, int);
882 static void back_to_previous_visible_line_start (struct it *);
883 void reseat_at_previous_visible_line_start (struct it *);
884 static void reseat_at_next_visible_line_start (struct it *, int);
885 static int next_element_from_ellipsis (struct it *);
886 static int next_element_from_display_vector (struct it *);
887 static int next_element_from_string (struct it *);
888 static int next_element_from_c_string (struct it *);
889 static int next_element_from_buffer (struct it *);
890 static int next_element_from_composition (struct it *);
891 static int next_element_from_image (struct it *);
892 static int next_element_from_stretch (struct it *);
893 static void load_overlay_strings (struct it *, ptrdiff_t);
894 static int init_from_display_pos (struct it *, struct window *,
895 struct display_pos *);
896 static void reseat_to_string (struct it *, const char *,
897 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
898 static int get_next_display_element (struct it *);
899 static enum move_it_result
900 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
901 enum move_operation_enum);
902 void move_it_vertically_backward (struct it *, int);
903 static void get_visually_first_element (struct it *);
904 static void init_to_row_start (struct it *, struct window *,
905 struct glyph_row *);
906 static int init_to_row_end (struct it *, struct window *,
907 struct glyph_row *);
908 static void back_to_previous_line_start (struct it *);
909 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
910 static struct text_pos string_pos_nchars_ahead (struct text_pos,
911 Lisp_Object, ptrdiff_t);
912 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
913 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
914 static ptrdiff_t number_of_chars (const char *, int);
915 static void compute_stop_pos (struct it *);
916 static void compute_string_pos (struct text_pos *, struct text_pos,
917 Lisp_Object);
918 static int face_before_or_after_it_pos (struct it *, int);
919 static ptrdiff_t next_overlay_change (ptrdiff_t);
920 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
921 Lisp_Object, struct text_pos *, ptrdiff_t, int);
922 static int handle_single_display_spec (struct it *, Lisp_Object,
923 Lisp_Object, Lisp_Object,
924 struct text_pos *, ptrdiff_t, int, int);
925 static int underlying_face_id (struct it *);
926 static int in_ellipses_for_invisible_text_p (struct display_pos *,
927 struct window *);
928
929 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
930 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
931
932 #ifdef HAVE_WINDOW_SYSTEM
933
934 static void x_consider_frame_title (Lisp_Object);
935 static int tool_bar_lines_needed (struct frame *, int *);
936 static void update_tool_bar (struct frame *, int);
937 static void build_desired_tool_bar_string (struct frame *f);
938 static int redisplay_tool_bar (struct frame *);
939 static void display_tool_bar_line (struct it *, int);
940 static void notice_overwritten_cursor (struct window *,
941 enum glyph_row_area,
942 int, int, int, int);
943 static void append_stretch_glyph (struct it *, Lisp_Object,
944 int, int, int);
945
946
947 #endif /* HAVE_WINDOW_SYSTEM */
948
949 static void produce_special_glyphs (struct it *, enum display_element_type);
950 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
951 static int coords_in_mouse_face_p (struct window *, int, int);
952
953
954 \f
955 /***********************************************************************
956 Window display dimensions
957 ***********************************************************************/
958
959 /* Return the bottom boundary y-position for text lines in window W.
960 This is the first y position at which a line cannot start.
961 It is relative to the top of the window.
962
963 This is the height of W minus the height of a mode line, if any. */
964
965 int
966 window_text_bottom_y (struct window *w)
967 {
968 int height = WINDOW_TOTAL_HEIGHT (w);
969
970 if (WINDOW_WANTS_MODELINE_P (w))
971 height -= CURRENT_MODE_LINE_HEIGHT (w);
972 return height;
973 }
974
975 /* Return the pixel width of display area AREA of window W. AREA < 0
976 means return the total width of W, not including fringes to
977 the left and right of the window. */
978
979 int
980 window_box_width (struct window *w, int area)
981 {
982 int cols = XFASTINT (w->total_cols);
983 int pixels = 0;
984
985 if (!w->pseudo_window_p)
986 {
987 cols -= WINDOW_SCROLL_BAR_COLS (w);
988
989 if (area == TEXT_AREA)
990 {
991 if (INTEGERP (w->left_margin_cols))
992 cols -= XFASTINT (w->left_margin_cols);
993 if (INTEGERP (w->right_margin_cols))
994 cols -= XFASTINT (w->right_margin_cols);
995 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
996 }
997 else if (area == LEFT_MARGIN_AREA)
998 {
999 cols = (INTEGERP (w->left_margin_cols)
1000 ? XFASTINT (w->left_margin_cols) : 0);
1001 pixels = 0;
1002 }
1003 else if (area == RIGHT_MARGIN_AREA)
1004 {
1005 cols = (INTEGERP (w->right_margin_cols)
1006 ? XFASTINT (w->right_margin_cols) : 0);
1007 pixels = 0;
1008 }
1009 }
1010
1011 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1012 }
1013
1014
1015 /* Return the pixel height of the display area of window W, not
1016 including mode lines of W, if any. */
1017
1018 int
1019 window_box_height (struct window *w)
1020 {
1021 struct frame *f = XFRAME (w->frame);
1022 int height = WINDOW_TOTAL_HEIGHT (w);
1023
1024 eassert (height >= 0);
1025
1026 /* Note: the code below that determines the mode-line/header-line
1027 height is essentially the same as that contained in the macro
1028 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1029 the appropriate glyph row has its `mode_line_p' flag set,
1030 and if it doesn't, uses estimate_mode_line_height instead. */
1031
1032 if (WINDOW_WANTS_MODELINE_P (w))
1033 {
1034 struct glyph_row *ml_row
1035 = (w->current_matrix && w->current_matrix->rows
1036 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1037 : 0);
1038 if (ml_row && ml_row->mode_line_p)
1039 height -= ml_row->height;
1040 else
1041 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1042 }
1043
1044 if (WINDOW_WANTS_HEADER_LINE_P (w))
1045 {
1046 struct glyph_row *hl_row
1047 = (w->current_matrix && w->current_matrix->rows
1048 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1049 : 0);
1050 if (hl_row && hl_row->mode_line_p)
1051 height -= hl_row->height;
1052 else
1053 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1054 }
1055
1056 /* With a very small font and a mode-line that's taller than
1057 default, we might end up with a negative height. */
1058 return max (0, height);
1059 }
1060
1061 /* Return the window-relative coordinate of the left edge of display
1062 area AREA of window W. AREA < 0 means return the left edge of the
1063 whole window, to the right of the left fringe of W. */
1064
1065 int
1066 window_box_left_offset (struct window *w, int area)
1067 {
1068 int x;
1069
1070 if (w->pseudo_window_p)
1071 return 0;
1072
1073 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1074
1075 if (area == TEXT_AREA)
1076 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1077 + window_box_width (w, LEFT_MARGIN_AREA));
1078 else if (area == RIGHT_MARGIN_AREA)
1079 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1080 + window_box_width (w, LEFT_MARGIN_AREA)
1081 + window_box_width (w, TEXT_AREA)
1082 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1083 ? 0
1084 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1085 else if (area == LEFT_MARGIN_AREA
1086 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1087 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1088
1089 return x;
1090 }
1091
1092
1093 /* Return the window-relative coordinate of the right edge of display
1094 area AREA of window W. AREA < 0 means return the right edge of the
1095 whole window, to the left of the right fringe of W. */
1096
1097 int
1098 window_box_right_offset (struct window *w, int area)
1099 {
1100 return window_box_left_offset (w, area) + window_box_width (w, area);
1101 }
1102
1103 /* Return the frame-relative coordinate of the left edge of display
1104 area AREA of window W. AREA < 0 means return the left edge of the
1105 whole window, to the right of the left fringe of W. */
1106
1107 int
1108 window_box_left (struct window *w, int area)
1109 {
1110 struct frame *f = XFRAME (w->frame);
1111 int x;
1112
1113 if (w->pseudo_window_p)
1114 return FRAME_INTERNAL_BORDER_WIDTH (f);
1115
1116 x = (WINDOW_LEFT_EDGE_X (w)
1117 + window_box_left_offset (w, area));
1118
1119 return x;
1120 }
1121
1122
1123 /* Return the frame-relative coordinate of the right edge of display
1124 area AREA of window W. AREA < 0 means return the right edge of the
1125 whole window, to the left of the right fringe of W. */
1126
1127 int
1128 window_box_right (struct window *w, int area)
1129 {
1130 return window_box_left (w, area) + window_box_width (w, area);
1131 }
1132
1133 /* Get the bounding box of the display area AREA of window W, without
1134 mode lines, in frame-relative coordinates. AREA < 0 means the
1135 whole window, not including the left and right fringes of
1136 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1137 coordinates of the upper-left corner of the box. Return in
1138 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1139
1140 void
1141 window_box (struct window *w, int area, int *box_x, int *box_y,
1142 int *box_width, int *box_height)
1143 {
1144 if (box_width)
1145 *box_width = window_box_width (w, area);
1146 if (box_height)
1147 *box_height = window_box_height (w);
1148 if (box_x)
1149 *box_x = window_box_left (w, area);
1150 if (box_y)
1151 {
1152 *box_y = WINDOW_TOP_EDGE_Y (w);
1153 if (WINDOW_WANTS_HEADER_LINE_P (w))
1154 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1155 }
1156 }
1157
1158
1159 /* Get the bounding box of the display area AREA of window W, without
1160 mode lines. AREA < 0 means the whole window, not including the
1161 left and right fringe of the window. Return in *TOP_LEFT_X
1162 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1163 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1164 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1165 box. */
1166
1167 static void
1168 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1169 int *bottom_right_x, int *bottom_right_y)
1170 {
1171 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1172 bottom_right_y);
1173 *bottom_right_x += *top_left_x;
1174 *bottom_right_y += *top_left_y;
1175 }
1176
1177
1178 \f
1179 /***********************************************************************
1180 Utilities
1181 ***********************************************************************/
1182
1183 /* Return the bottom y-position of the line the iterator IT is in.
1184 This can modify IT's settings. */
1185
1186 int
1187 line_bottom_y (struct it *it)
1188 {
1189 int line_height = it->max_ascent + it->max_descent;
1190 int line_top_y = it->current_y;
1191
1192 if (line_height == 0)
1193 {
1194 if (last_height)
1195 line_height = last_height;
1196 else if (IT_CHARPOS (*it) < ZV)
1197 {
1198 move_it_by_lines (it, 1);
1199 line_height = (it->max_ascent || it->max_descent
1200 ? it->max_ascent + it->max_descent
1201 : last_height);
1202 }
1203 else
1204 {
1205 struct glyph_row *row = it->glyph_row;
1206
1207 /* Use the default character height. */
1208 it->glyph_row = NULL;
1209 it->what = IT_CHARACTER;
1210 it->c = ' ';
1211 it->len = 1;
1212 PRODUCE_GLYPHS (it);
1213 line_height = it->ascent + it->descent;
1214 it->glyph_row = row;
1215 }
1216 }
1217
1218 return line_top_y + line_height;
1219 }
1220
1221 /* Subroutine of pos_visible_p below. Extracts a display string, if
1222 any, from the display spec given as its argument. */
1223 static Lisp_Object
1224 string_from_display_spec (Lisp_Object spec)
1225 {
1226 if (CONSP (spec))
1227 {
1228 while (CONSP (spec))
1229 {
1230 if (STRINGP (XCAR (spec)))
1231 return XCAR (spec);
1232 spec = XCDR (spec);
1233 }
1234 }
1235 else if (VECTORP (spec))
1236 {
1237 ptrdiff_t i;
1238
1239 for (i = 0; i < ASIZE (spec); i++)
1240 {
1241 if (STRINGP (AREF (spec, i)))
1242 return AREF (spec, i);
1243 }
1244 return Qnil;
1245 }
1246
1247 return spec;
1248 }
1249
1250
1251 /* Limit insanely large values of W->hscroll on frame F to the largest
1252 value that will still prevent first_visible_x and last_visible_x of
1253 'struct it' from overflowing an int. */
1254 static int
1255 window_hscroll_limited (struct window *w, struct frame *f)
1256 {
1257 ptrdiff_t window_hscroll = w->hscroll;
1258 int window_text_width = window_box_width (w, TEXT_AREA);
1259 int colwidth = FRAME_COLUMN_WIDTH (f);
1260
1261 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1262 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1263
1264 return window_hscroll;
1265 }
1266
1267 /* Return 1 if position CHARPOS is visible in window W.
1268 CHARPOS < 0 means return info about WINDOW_END position.
1269 If visible, set *X and *Y to pixel coordinates of top left corner.
1270 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1271 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1272
1273 int
1274 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1275 int *rtop, int *rbot, int *rowh, int *vpos)
1276 {
1277 struct it it;
1278 void *itdata = bidi_shelve_cache ();
1279 struct text_pos top;
1280 int visible_p = 0;
1281 struct buffer *old_buffer = NULL;
1282
1283 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1284 return visible_p;
1285
1286 if (XBUFFER (w->buffer) != current_buffer)
1287 {
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->buffer));
1290 }
1291
1292 SET_TEXT_POS_FROM_MARKER (top, w->start);
1293 /* Scrolling a minibuffer window via scroll bar when the echo area
1294 shows long text sometimes resets the minibuffer contents behind
1295 our backs. */
1296 if (CHARPOS (top) > ZV)
1297 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1298
1299 /* Compute exact mode line heights. */
1300 if (WINDOW_WANTS_MODELINE_P (w))
1301 current_mode_line_height
1302 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1303 BVAR (current_buffer, mode_line_format));
1304
1305 if (WINDOW_WANTS_HEADER_LINE_P (w))
1306 current_header_line_height
1307 = display_mode_line (w, HEADER_LINE_FACE_ID,
1308 BVAR (current_buffer, header_line_format));
1309
1310 start_display (&it, w, top);
1311 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1312 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1313
1314 if (charpos >= 0
1315 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1316 && IT_CHARPOS (it) >= charpos)
1317 /* When scanning backwards under bidi iteration, move_it_to
1318 stops at or _before_ CHARPOS, because it stops at or to
1319 the _right_ of the character at CHARPOS. */
1320 || (it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) <= charpos)))
1322 {
1323 /* We have reached CHARPOS, or passed it. How the call to
1324 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1325 or covered by a display property, move_it_to stops at the end
1326 of the invisible text, to the right of CHARPOS. (ii) If
1327 CHARPOS is in a display vector, move_it_to stops on its last
1328 glyph. */
1329 int top_x = it.current_x;
1330 int top_y = it.current_y;
1331 /* Calling line_bottom_y may change it.method, it.position, etc. */
1332 enum it_method it_method = it.method;
1333 int bottom_y = (last_height = 0, line_bottom_y (&it));
1334 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1335
1336 if (top_y < window_top_y)
1337 visible_p = bottom_y > window_top_y;
1338 else if (top_y < it.last_visible_y)
1339 visible_p = 1;
1340 if (bottom_y >= it.last_visible_y
1341 && it.bidi_p && it.bidi_it.scan_dir == -1
1342 && IT_CHARPOS (it) < charpos)
1343 {
1344 /* When the last line of the window is scanned backwards
1345 under bidi iteration, we could be duped into thinking
1346 that we have passed CHARPOS, when in fact move_it_to
1347 simply stopped short of CHARPOS because it reached
1348 last_visible_y. To see if that's what happened, we call
1349 move_it_to again with a slightly larger vertical limit,
1350 and see if it actually moved vertically; if it did, we
1351 didn't really reach CHARPOS, which is beyond window end. */
1352 struct it save_it = it;
1353 /* Why 10? because we don't know how many canonical lines
1354 will the height of the next line(s) be. So we guess. */
1355 int ten_more_lines =
1356 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1357
1358 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1359 MOVE_TO_POS | MOVE_TO_Y);
1360 if (it.current_y > top_y)
1361 visible_p = 0;
1362
1363 it = save_it;
1364 }
1365 if (visible_p)
1366 {
1367 if (it_method == GET_FROM_DISPLAY_VECTOR)
1368 {
1369 /* We stopped on the last glyph of a display vector.
1370 Try and recompute. Hack alert! */
1371 if (charpos < 2 || top.charpos >= charpos)
1372 top_x = it.glyph_row->x;
1373 else
1374 {
1375 struct it it2;
1376 start_display (&it2, w, top);
1377 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1378 get_next_display_element (&it2);
1379 PRODUCE_GLYPHS (&it2);
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1381 || it2.current_x > it2.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2.current_x;
1386 top_y = it2.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 bool newline_in_string
1396 = (STRINGP (string)
1397 && memchr (SDATA (string), '\n', SBYTES (string)));
1398 /* The tricky code below is needed because there's a
1399 discrepancy between move_it_to and how we set cursor
1400 when the display line ends in a newline from a
1401 display string. move_it_to will stop _after_ such
1402 display strings, whereas set_cursor_from_row
1403 conspires with cursor_row_p to place the cursor on
1404 the first glyph produced from the display string. */
1405
1406 /* We have overshoot PT because it is covered by a
1407 display property whose value is a string. If the
1408 string includes embedded newlines, we are also in the
1409 wrong display line. Backtrack to the correct line,
1410 where the display string begins. */
1411 if (newline_in_string)
1412 {
1413 Lisp_Object startpos, endpos;
1414 EMACS_INT start, end;
1415 struct it it3;
1416 int it3_moved;
1417
1418 /* Find the first and the last buffer positions
1419 covered by the display string. */
1420 endpos =
1421 Fnext_single_char_property_change (cpos, Qdisplay,
1422 Qnil, Qnil);
1423 startpos =
1424 Fprevious_single_char_property_change (endpos, Qdisplay,
1425 Qnil, Qnil);
1426 start = XFASTINT (startpos);
1427 end = XFASTINT (endpos);
1428 /* Move to the last buffer position before the
1429 display property. */
1430 start_display (&it3, w, top);
1431 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1432 /* Move forward one more line if the position before
1433 the display string is a newline or if it is the
1434 rightmost character on a line that is
1435 continued or word-wrapped. */
1436 if (it3.method == GET_FROM_BUFFER
1437 && it3.c == '\n')
1438 move_it_by_lines (&it3, 1);
1439 else if (move_it_in_display_line_to (&it3, -1,
1440 it3.current_x
1441 + it3.pixel_width,
1442 MOVE_TO_X)
1443 == MOVE_LINE_CONTINUED)
1444 {
1445 move_it_by_lines (&it3, 1);
1446 /* When we are under word-wrap, the #$@%!
1447 move_it_by_lines moves 2 lines, so we need to
1448 fix that up. */
1449 if (it3.line_wrap == WORD_WRAP)
1450 move_it_by_lines (&it3, -1);
1451 }
1452
1453 /* Record the vertical coordinate of the display
1454 line where we wound up. */
1455 top_y = it3.current_y;
1456 if (it3.bidi_p)
1457 {
1458 /* When characters are reordered for display,
1459 the character displayed to the left of the
1460 display string could be _after_ the display
1461 property in the logical order. Use the
1462 smallest vertical position of these two. */
1463 start_display (&it3, w, top);
1464 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1465 if (it3.current_y < top_y)
1466 top_y = it3.current_y;
1467 }
1468 /* Move from the top of the window to the beginning
1469 of the display line where the display string
1470 begins. */
1471 start_display (&it3, w, top);
1472 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1473 /* If it3_moved stays zero after the 'while' loop
1474 below, that means we already were at a newline
1475 before the loop (e.g., the display string begins
1476 with a newline), so we don't need to (and cannot)
1477 inspect the glyphs of it3.glyph_row, because
1478 PRODUCE_GLYPHS will not produce anything for a
1479 newline, and thus it3.glyph_row stays at its
1480 stale content it got at top of the window. */
1481 it3_moved = 0;
1482 /* Finally, advance the iterator until we hit the
1483 first display element whose character position is
1484 CHARPOS, or until the first newline from the
1485 display string, which signals the end of the
1486 display line. */
1487 while (get_next_display_element (&it3))
1488 {
1489 PRODUCE_GLYPHS (&it3);
1490 if (IT_CHARPOS (it3) == charpos
1491 || ITERATOR_AT_END_OF_LINE_P (&it3))
1492 break;
1493 it3_moved = 1;
1494 set_iterator_to_next (&it3, 0);
1495 }
1496 top_x = it3.current_x - it3.pixel_width;
1497 /* Normally, we would exit the above loop because we
1498 found the display element whose character
1499 position is CHARPOS. For the contingency that we
1500 didn't, and stopped at the first newline from the
1501 display string, move back over the glyphs
1502 produced from the string, until we find the
1503 rightmost glyph not from the string. */
1504 if (it3_moved
1505 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1506 {
1507 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1508 + it3.glyph_row->used[TEXT_AREA];
1509
1510 while (EQ ((g - 1)->object, string))
1511 {
1512 --g;
1513 top_x -= g->pixel_width;
1514 }
1515 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1516 + it3.glyph_row->used[TEXT_AREA]);
1517 }
1518 }
1519 }
1520
1521 *x = top_x;
1522 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1523 *rtop = max (0, window_top_y - top_y);
1524 *rbot = max (0, bottom_y - it.last_visible_y);
1525 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1526 - max (top_y, window_top_y)));
1527 *vpos = it.vpos;
1528 }
1529 }
1530 else
1531 {
1532 /* We were asked to provide info about WINDOW_END. */
1533 struct it it2;
1534 void *it2data = NULL;
1535
1536 SAVE_IT (it2, it, it2data);
1537 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1538 move_it_by_lines (&it, 1);
1539 if (charpos < IT_CHARPOS (it)
1540 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1541 {
1542 visible_p = 1;
1543 RESTORE_IT (&it2, &it2, it2data);
1544 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1545 *x = it2.current_x;
1546 *y = it2.current_y + it2.max_ascent - it2.ascent;
1547 *rtop = max (0, -it2.current_y);
1548 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1549 - it.last_visible_y));
1550 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1551 it.last_visible_y)
1552 - max (it2.current_y,
1553 WINDOW_HEADER_LINE_HEIGHT (w))));
1554 *vpos = it2.vpos;
1555 }
1556 else
1557 bidi_unshelve_cache (it2data, 1);
1558 }
1559 bidi_unshelve_cache (itdata, 0);
1560
1561 if (old_buffer)
1562 set_buffer_internal_1 (old_buffer);
1563
1564 current_header_line_height = current_mode_line_height = -1;
1565
1566 if (visible_p && w->hscroll > 0)
1567 *x -=
1568 window_hscroll_limited (w, WINDOW_XFRAME (w))
1569 * WINDOW_FRAME_COLUMN_WIDTH (w);
1570
1571 #if 0
1572 /* Debugging code. */
1573 if (visible_p)
1574 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1575 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1576 else
1577 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1578 #endif
1579
1580 return visible_p;
1581 }
1582
1583
1584 /* Return the next character from STR. Return in *LEN the length of
1585 the character. This is like STRING_CHAR_AND_LENGTH but never
1586 returns an invalid character. If we find one, we return a `?', but
1587 with the length of the invalid character. */
1588
1589 static int
1590 string_char_and_length (const unsigned char *str, int *len)
1591 {
1592 int c;
1593
1594 c = STRING_CHAR_AND_LENGTH (str, *len);
1595 if (!CHAR_VALID_P (c))
1596 /* We may not change the length here because other places in Emacs
1597 don't use this function, i.e. they silently accept invalid
1598 characters. */
1599 c = '?';
1600
1601 return c;
1602 }
1603
1604
1605
1606 /* Given a position POS containing a valid character and byte position
1607 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1608
1609 static struct text_pos
1610 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1611 {
1612 eassert (STRINGP (string) && nchars >= 0);
1613
1614 if (STRING_MULTIBYTE (string))
1615 {
1616 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1617 int len;
1618
1619 while (nchars--)
1620 {
1621 string_char_and_length (p, &len);
1622 p += len;
1623 CHARPOS (pos) += 1;
1624 BYTEPOS (pos) += len;
1625 }
1626 }
1627 else
1628 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1629
1630 return pos;
1631 }
1632
1633
1634 /* Value is the text position, i.e. character and byte position,
1635 for character position CHARPOS in STRING. */
1636
1637 static struct text_pos
1638 string_pos (ptrdiff_t charpos, Lisp_Object string)
1639 {
1640 struct text_pos pos;
1641 eassert (STRINGP (string));
1642 eassert (charpos >= 0);
1643 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1644 return pos;
1645 }
1646
1647
1648 /* Value is a text position, i.e. character and byte position, for
1649 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1650 means recognize multibyte characters. */
1651
1652 static struct text_pos
1653 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1654 {
1655 struct text_pos pos;
1656
1657 eassert (s != NULL);
1658 eassert (charpos >= 0);
1659
1660 if (multibyte_p)
1661 {
1662 int len;
1663
1664 SET_TEXT_POS (pos, 0, 0);
1665 while (charpos--)
1666 {
1667 string_char_and_length ((const unsigned char *) s, &len);
1668 s += len;
1669 CHARPOS (pos) += 1;
1670 BYTEPOS (pos) += len;
1671 }
1672 }
1673 else
1674 SET_TEXT_POS (pos, charpos, charpos);
1675
1676 return pos;
1677 }
1678
1679
1680 /* Value is the number of characters in C string S. MULTIBYTE_P
1681 non-zero means recognize multibyte characters. */
1682
1683 static ptrdiff_t
1684 number_of_chars (const char *s, int multibyte_p)
1685 {
1686 ptrdiff_t nchars;
1687
1688 if (multibyte_p)
1689 {
1690 ptrdiff_t rest = strlen (s);
1691 int len;
1692 const unsigned char *p = (const unsigned char *) s;
1693
1694 for (nchars = 0; rest > 0; ++nchars)
1695 {
1696 string_char_and_length (p, &len);
1697 rest -= len, p += len;
1698 }
1699 }
1700 else
1701 nchars = strlen (s);
1702
1703 return nchars;
1704 }
1705
1706
1707 /* Compute byte position NEWPOS->bytepos corresponding to
1708 NEWPOS->charpos. POS is a known position in string STRING.
1709 NEWPOS->charpos must be >= POS.charpos. */
1710
1711 static void
1712 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1713 {
1714 eassert (STRINGP (string));
1715 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1716
1717 if (STRING_MULTIBYTE (string))
1718 *newpos = string_pos_nchars_ahead (pos, string,
1719 CHARPOS (*newpos) - CHARPOS (pos));
1720 else
1721 BYTEPOS (*newpos) = CHARPOS (*newpos);
1722 }
1723
1724 /* EXPORT:
1725 Return an estimation of the pixel height of mode or header lines on
1726 frame F. FACE_ID specifies what line's height to estimate. */
1727
1728 int
1729 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1730 {
1731 #ifdef HAVE_WINDOW_SYSTEM
1732 if (FRAME_WINDOW_P (f))
1733 {
1734 int height = FONT_HEIGHT (FRAME_FONT (f));
1735
1736 /* This function is called so early when Emacs starts that the face
1737 cache and mode line face are not yet initialized. */
1738 if (FRAME_FACE_CACHE (f))
1739 {
1740 struct face *face = FACE_FROM_ID (f, face_id);
1741 if (face)
1742 {
1743 if (face->font)
1744 height = FONT_HEIGHT (face->font);
1745 if (face->box_line_width > 0)
1746 height += 2 * face->box_line_width;
1747 }
1748 }
1749
1750 return height;
1751 }
1752 #endif
1753
1754 return 1;
1755 }
1756
1757 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1758 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1759 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1760 not force the value into range. */
1761
1762 void
1763 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1764 int *x, int *y, NativeRectangle *bounds, int noclip)
1765 {
1766
1767 #ifdef HAVE_WINDOW_SYSTEM
1768 if (FRAME_WINDOW_P (f))
1769 {
1770 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1771 even for negative values. */
1772 if (pix_x < 0)
1773 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1774 if (pix_y < 0)
1775 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1776
1777 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1778 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1779
1780 if (bounds)
1781 STORE_NATIVE_RECT (*bounds,
1782 FRAME_COL_TO_PIXEL_X (f, pix_x),
1783 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1784 FRAME_COLUMN_WIDTH (f) - 1,
1785 FRAME_LINE_HEIGHT (f) - 1);
1786
1787 if (!noclip)
1788 {
1789 if (pix_x < 0)
1790 pix_x = 0;
1791 else if (pix_x > FRAME_TOTAL_COLS (f))
1792 pix_x = FRAME_TOTAL_COLS (f);
1793
1794 if (pix_y < 0)
1795 pix_y = 0;
1796 else if (pix_y > FRAME_LINES (f))
1797 pix_y = FRAME_LINES (f);
1798 }
1799 }
1800 #endif
1801
1802 *x = pix_x;
1803 *y = pix_y;
1804 }
1805
1806
1807 /* Find the glyph under window-relative coordinates X/Y in window W.
1808 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1809 strings. Return in *HPOS and *VPOS the row and column number of
1810 the glyph found. Return in *AREA the glyph area containing X.
1811 Value is a pointer to the glyph found or null if X/Y is not on
1812 text, or we can't tell because W's current matrix is not up to
1813 date. */
1814
1815 static
1816 struct glyph *
1817 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1818 int *dx, int *dy, int *area)
1819 {
1820 struct glyph *glyph, *end;
1821 struct glyph_row *row = NULL;
1822 int x0, i;
1823
1824 /* Find row containing Y. Give up if some row is not enabled. */
1825 for (i = 0; i < w->current_matrix->nrows; ++i)
1826 {
1827 row = MATRIX_ROW (w->current_matrix, i);
1828 if (!row->enabled_p)
1829 return NULL;
1830 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1831 break;
1832 }
1833
1834 *vpos = i;
1835 *hpos = 0;
1836
1837 /* Give up if Y is not in the window. */
1838 if (i == w->current_matrix->nrows)
1839 return NULL;
1840
1841 /* Get the glyph area containing X. */
1842 if (w->pseudo_window_p)
1843 {
1844 *area = TEXT_AREA;
1845 x0 = 0;
1846 }
1847 else
1848 {
1849 if (x < window_box_left_offset (w, TEXT_AREA))
1850 {
1851 *area = LEFT_MARGIN_AREA;
1852 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1853 }
1854 else if (x < window_box_right_offset (w, TEXT_AREA))
1855 {
1856 *area = TEXT_AREA;
1857 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1858 }
1859 else
1860 {
1861 *area = RIGHT_MARGIN_AREA;
1862 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1863 }
1864 }
1865
1866 /* Find glyph containing X. */
1867 glyph = row->glyphs[*area];
1868 end = glyph + row->used[*area];
1869 x -= x0;
1870 while (glyph < end && x >= glyph->pixel_width)
1871 {
1872 x -= glyph->pixel_width;
1873 ++glyph;
1874 }
1875
1876 if (glyph == end)
1877 return NULL;
1878
1879 if (dx)
1880 {
1881 *dx = x;
1882 *dy = y - (row->y + row->ascent - glyph->ascent);
1883 }
1884
1885 *hpos = glyph - row->glyphs[*area];
1886 return glyph;
1887 }
1888
1889 /* Convert frame-relative x/y to coordinates relative to window W.
1890 Takes pseudo-windows into account. */
1891
1892 static void
1893 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1894 {
1895 if (w->pseudo_window_p)
1896 {
1897 /* A pseudo-window is always full-width, and starts at the
1898 left edge of the frame, plus a frame border. */
1899 struct frame *f = XFRAME (w->frame);
1900 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1901 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1902 }
1903 else
1904 {
1905 *x -= WINDOW_LEFT_EDGE_X (w);
1906 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1907 }
1908 }
1909
1910 #ifdef HAVE_WINDOW_SYSTEM
1911
1912 /* EXPORT:
1913 Return in RECTS[] at most N clipping rectangles for glyph string S.
1914 Return the number of stored rectangles. */
1915
1916 int
1917 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1918 {
1919 XRectangle r;
1920
1921 if (n <= 0)
1922 return 0;
1923
1924 if (s->row->full_width_p)
1925 {
1926 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1927 r.x = WINDOW_LEFT_EDGE_X (s->w);
1928 r.width = WINDOW_TOTAL_WIDTH (s->w);
1929
1930 /* Unless displaying a mode or menu bar line, which are always
1931 fully visible, clip to the visible part of the row. */
1932 if (s->w->pseudo_window_p)
1933 r.height = s->row->visible_height;
1934 else
1935 r.height = s->height;
1936 }
1937 else
1938 {
1939 /* This is a text line that may be partially visible. */
1940 r.x = window_box_left (s->w, s->area);
1941 r.width = window_box_width (s->w, s->area);
1942 r.height = s->row->visible_height;
1943 }
1944
1945 if (s->clip_head)
1946 if (r.x < s->clip_head->x)
1947 {
1948 if (r.width >= s->clip_head->x - r.x)
1949 r.width -= s->clip_head->x - r.x;
1950 else
1951 r.width = 0;
1952 r.x = s->clip_head->x;
1953 }
1954 if (s->clip_tail)
1955 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1956 {
1957 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1958 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1959 else
1960 r.width = 0;
1961 }
1962
1963 /* If S draws overlapping rows, it's sufficient to use the top and
1964 bottom of the window for clipping because this glyph string
1965 intentionally draws over other lines. */
1966 if (s->for_overlaps)
1967 {
1968 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1969 r.height = window_text_bottom_y (s->w) - r.y;
1970
1971 /* Alas, the above simple strategy does not work for the
1972 environments with anti-aliased text: if the same text is
1973 drawn onto the same place multiple times, it gets thicker.
1974 If the overlap we are processing is for the erased cursor, we
1975 take the intersection with the rectangle of the cursor. */
1976 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1977 {
1978 XRectangle rc, r_save = r;
1979
1980 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1981 rc.y = s->w->phys_cursor.y;
1982 rc.width = s->w->phys_cursor_width;
1983 rc.height = s->w->phys_cursor_height;
1984
1985 x_intersect_rectangles (&r_save, &rc, &r);
1986 }
1987 }
1988 else
1989 {
1990 /* Don't use S->y for clipping because it doesn't take partially
1991 visible lines into account. For example, it can be negative for
1992 partially visible lines at the top of a window. */
1993 if (!s->row->full_width_p
1994 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1995 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1996 else
1997 r.y = max (0, s->row->y);
1998 }
1999
2000 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2001
2002 /* If drawing the cursor, don't let glyph draw outside its
2003 advertised boundaries. Cleartype does this under some circumstances. */
2004 if (s->hl == DRAW_CURSOR)
2005 {
2006 struct glyph *glyph = s->first_glyph;
2007 int height, max_y;
2008
2009 if (s->x > r.x)
2010 {
2011 r.width -= s->x - r.x;
2012 r.x = s->x;
2013 }
2014 r.width = min (r.width, glyph->pixel_width);
2015
2016 /* If r.y is below window bottom, ensure that we still see a cursor. */
2017 height = min (glyph->ascent + glyph->descent,
2018 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2019 max_y = window_text_bottom_y (s->w) - height;
2020 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2021 if (s->ybase - glyph->ascent > max_y)
2022 {
2023 r.y = max_y;
2024 r.height = height;
2025 }
2026 else
2027 {
2028 /* Don't draw cursor glyph taller than our actual glyph. */
2029 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2030 if (height < r.height)
2031 {
2032 max_y = r.y + r.height;
2033 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2034 r.height = min (max_y - r.y, height);
2035 }
2036 }
2037 }
2038
2039 if (s->row->clip)
2040 {
2041 XRectangle r_save = r;
2042
2043 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2044 r.width = 0;
2045 }
2046
2047 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2048 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2049 {
2050 #ifdef CONVERT_FROM_XRECT
2051 CONVERT_FROM_XRECT (r, *rects);
2052 #else
2053 *rects = r;
2054 #endif
2055 return 1;
2056 }
2057 else
2058 {
2059 /* If we are processing overlapping and allowed to return
2060 multiple clipping rectangles, we exclude the row of the glyph
2061 string from the clipping rectangle. This is to avoid drawing
2062 the same text on the environment with anti-aliasing. */
2063 #ifdef CONVERT_FROM_XRECT
2064 XRectangle rs[2];
2065 #else
2066 XRectangle *rs = rects;
2067 #endif
2068 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2069
2070 if (s->for_overlaps & OVERLAPS_PRED)
2071 {
2072 rs[i] = r;
2073 if (r.y + r.height > row_y)
2074 {
2075 if (r.y < row_y)
2076 rs[i].height = row_y - r.y;
2077 else
2078 rs[i].height = 0;
2079 }
2080 i++;
2081 }
2082 if (s->for_overlaps & OVERLAPS_SUCC)
2083 {
2084 rs[i] = r;
2085 if (r.y < row_y + s->row->visible_height)
2086 {
2087 if (r.y + r.height > row_y + s->row->visible_height)
2088 {
2089 rs[i].y = row_y + s->row->visible_height;
2090 rs[i].height = r.y + r.height - rs[i].y;
2091 }
2092 else
2093 rs[i].height = 0;
2094 }
2095 i++;
2096 }
2097
2098 n = i;
2099 #ifdef CONVERT_FROM_XRECT
2100 for (i = 0; i < n; i++)
2101 CONVERT_FROM_XRECT (rs[i], rects[i]);
2102 #endif
2103 return n;
2104 }
2105 }
2106
2107 /* EXPORT:
2108 Return in *NR the clipping rectangle for glyph string S. */
2109
2110 void
2111 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2112 {
2113 get_glyph_string_clip_rects (s, nr, 1);
2114 }
2115
2116
2117 /* EXPORT:
2118 Return the position and height of the phys cursor in window W.
2119 Set w->phys_cursor_width to width of phys cursor.
2120 */
2121
2122 void
2123 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2124 struct glyph *glyph, int *xp, int *yp, int *heightp)
2125 {
2126 struct frame *f = XFRAME (WINDOW_FRAME (w));
2127 int x, y, wd, h, h0, y0;
2128
2129 /* Compute the width of the rectangle to draw. If on a stretch
2130 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2131 rectangle as wide as the glyph, but use a canonical character
2132 width instead. */
2133 wd = glyph->pixel_width - 1;
2134 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2135 wd++; /* Why? */
2136 #endif
2137
2138 x = w->phys_cursor.x;
2139 if (x < 0)
2140 {
2141 wd += x;
2142 x = 0;
2143 }
2144
2145 if (glyph->type == STRETCH_GLYPH
2146 && !x_stretch_cursor_p)
2147 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2148 w->phys_cursor_width = wd;
2149
2150 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2151
2152 /* If y is below window bottom, ensure that we still see a cursor. */
2153 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2154
2155 h = max (h0, glyph->ascent + glyph->descent);
2156 h0 = min (h0, glyph->ascent + glyph->descent);
2157
2158 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2159 if (y < y0)
2160 {
2161 h = max (h - (y0 - y) + 1, h0);
2162 y = y0 - 1;
2163 }
2164 else
2165 {
2166 y0 = window_text_bottom_y (w) - h0;
2167 if (y > y0)
2168 {
2169 h += y - y0;
2170 y = y0;
2171 }
2172 }
2173
2174 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2175 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2176 *heightp = h;
2177 }
2178
2179 /*
2180 * Remember which glyph the mouse is over.
2181 */
2182
2183 void
2184 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2185 {
2186 Lisp_Object window;
2187 struct window *w;
2188 struct glyph_row *r, *gr, *end_row;
2189 enum window_part part;
2190 enum glyph_row_area area;
2191 int x, y, width, height;
2192
2193 /* Try to determine frame pixel position and size of the glyph under
2194 frame pixel coordinates X/Y on frame F. */
2195
2196 if (!f->glyphs_initialized_p
2197 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2198 NILP (window)))
2199 {
2200 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2201 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2202 goto virtual_glyph;
2203 }
2204
2205 w = XWINDOW (window);
2206 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2207 height = WINDOW_FRAME_LINE_HEIGHT (w);
2208
2209 x = window_relative_x_coord (w, part, gx);
2210 y = gy - WINDOW_TOP_EDGE_Y (w);
2211
2212 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2213 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2214
2215 if (w->pseudo_window_p)
2216 {
2217 area = TEXT_AREA;
2218 part = ON_MODE_LINE; /* Don't adjust margin. */
2219 goto text_glyph;
2220 }
2221
2222 switch (part)
2223 {
2224 case ON_LEFT_MARGIN:
2225 area = LEFT_MARGIN_AREA;
2226 goto text_glyph;
2227
2228 case ON_RIGHT_MARGIN:
2229 area = RIGHT_MARGIN_AREA;
2230 goto text_glyph;
2231
2232 case ON_HEADER_LINE:
2233 case ON_MODE_LINE:
2234 gr = (part == ON_HEADER_LINE
2235 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2236 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2237 gy = gr->y;
2238 area = TEXT_AREA;
2239 goto text_glyph_row_found;
2240
2241 case ON_TEXT:
2242 area = TEXT_AREA;
2243
2244 text_glyph:
2245 gr = 0; gy = 0;
2246 for (; r <= end_row && r->enabled_p; ++r)
2247 if (r->y + r->height > y)
2248 {
2249 gr = r; gy = r->y;
2250 break;
2251 }
2252
2253 text_glyph_row_found:
2254 if (gr && gy <= y)
2255 {
2256 struct glyph *g = gr->glyphs[area];
2257 struct glyph *end = g + gr->used[area];
2258
2259 height = gr->height;
2260 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2261 if (gx + g->pixel_width > x)
2262 break;
2263
2264 if (g < end)
2265 {
2266 if (g->type == IMAGE_GLYPH)
2267 {
2268 /* Don't remember when mouse is over image, as
2269 image may have hot-spots. */
2270 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2271 return;
2272 }
2273 width = g->pixel_width;
2274 }
2275 else
2276 {
2277 /* Use nominal char spacing at end of line. */
2278 x -= gx;
2279 gx += (x / width) * width;
2280 }
2281
2282 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2283 gx += window_box_left_offset (w, area);
2284 }
2285 else
2286 {
2287 /* Use nominal line height at end of window. */
2288 gx = (x / width) * width;
2289 y -= gy;
2290 gy += (y / height) * height;
2291 }
2292 break;
2293
2294 case ON_LEFT_FRINGE:
2295 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2296 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2297 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2298 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2299 goto row_glyph;
2300
2301 case ON_RIGHT_FRINGE:
2302 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2303 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2304 : window_box_right_offset (w, TEXT_AREA));
2305 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2306 goto row_glyph;
2307
2308 case ON_SCROLL_BAR:
2309 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2310 ? 0
2311 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2312 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2313 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2314 : 0)));
2315 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2316
2317 row_glyph:
2318 gr = 0, gy = 0;
2319 for (; r <= end_row && r->enabled_p; ++r)
2320 if (r->y + r->height > y)
2321 {
2322 gr = r; gy = r->y;
2323 break;
2324 }
2325
2326 if (gr && gy <= y)
2327 height = gr->height;
2328 else
2329 {
2330 /* Use nominal line height at end of window. */
2331 y -= gy;
2332 gy += (y / height) * height;
2333 }
2334 break;
2335
2336 default:
2337 ;
2338 virtual_glyph:
2339 /* If there is no glyph under the mouse, then we divide the screen
2340 into a grid of the smallest glyph in the frame, and use that
2341 as our "glyph". */
2342
2343 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2344 round down even for negative values. */
2345 if (gx < 0)
2346 gx -= width - 1;
2347 if (gy < 0)
2348 gy -= height - 1;
2349
2350 gx = (gx / width) * width;
2351 gy = (gy / height) * height;
2352
2353 goto store_rect;
2354 }
2355
2356 gx += WINDOW_LEFT_EDGE_X (w);
2357 gy += WINDOW_TOP_EDGE_Y (w);
2358
2359 store_rect:
2360 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2361
2362 /* Visible feedback for debugging. */
2363 #if 0
2364 #if HAVE_X_WINDOWS
2365 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2366 f->output_data.x->normal_gc,
2367 gx, gy, width, height);
2368 #endif
2369 #endif
2370 }
2371
2372
2373 #endif /* HAVE_WINDOW_SYSTEM */
2374
2375 \f
2376 /***********************************************************************
2377 Lisp form evaluation
2378 ***********************************************************************/
2379
2380 /* Error handler for safe_eval and safe_call. */
2381
2382 static Lisp_Object
2383 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2384 {
2385 add_to_log ("Error during redisplay: %S signaled %S",
2386 Flist (nargs, args), arg);
2387 return Qnil;
2388 }
2389
2390 /* Call function FUNC with the rest of NARGS - 1 arguments
2391 following. Return the result, or nil if something went
2392 wrong. Prevent redisplay during the evaluation. */
2393
2394 Lisp_Object
2395 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2396 {
2397 Lisp_Object val;
2398
2399 if (inhibit_eval_during_redisplay)
2400 val = Qnil;
2401 else
2402 {
2403 va_list ap;
2404 ptrdiff_t i;
2405 ptrdiff_t count = SPECPDL_INDEX ();
2406 struct gcpro gcpro1;
2407 Lisp_Object *args = alloca (nargs * word_size);
2408
2409 args[0] = func;
2410 va_start (ap, func);
2411 for (i = 1; i < nargs; i++)
2412 args[i] = va_arg (ap, Lisp_Object);
2413 va_end (ap);
2414
2415 GCPRO1 (args[0]);
2416 gcpro1.nvars = nargs;
2417 specbind (Qinhibit_redisplay, Qt);
2418 /* Use Qt to ensure debugger does not run,
2419 so there is no possibility of wanting to redisplay. */
2420 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2421 safe_eval_handler);
2422 UNGCPRO;
2423 val = unbind_to (count, val);
2424 }
2425
2426 return val;
2427 }
2428
2429
2430 /* Call function FN with one argument ARG.
2431 Return the result, or nil if something went wrong. */
2432
2433 Lisp_Object
2434 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2435 {
2436 return safe_call (2, fn, arg);
2437 }
2438
2439 static Lisp_Object Qeval;
2440
2441 Lisp_Object
2442 safe_eval (Lisp_Object sexpr)
2443 {
2444 return safe_call1 (Qeval, sexpr);
2445 }
2446
2447 /* Call function FN with two arguments ARG1 and ARG2.
2448 Return the result, or nil if something went wrong. */
2449
2450 Lisp_Object
2451 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2452 {
2453 return safe_call (3, fn, arg1, arg2);
2454 }
2455
2456
2457 \f
2458 /***********************************************************************
2459 Debugging
2460 ***********************************************************************/
2461
2462 #if 0
2463
2464 /* Define CHECK_IT to perform sanity checks on iterators.
2465 This is for debugging. It is too slow to do unconditionally. */
2466
2467 static void
2468 check_it (struct it *it)
2469 {
2470 if (it->method == GET_FROM_STRING)
2471 {
2472 eassert (STRINGP (it->string));
2473 eassert (IT_STRING_CHARPOS (*it) >= 0);
2474 }
2475 else
2476 {
2477 eassert (IT_STRING_CHARPOS (*it) < 0);
2478 if (it->method == GET_FROM_BUFFER)
2479 {
2480 /* Check that character and byte positions agree. */
2481 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2482 }
2483 }
2484
2485 if (it->dpvec)
2486 eassert (it->current.dpvec_index >= 0);
2487 else
2488 eassert (it->current.dpvec_index < 0);
2489 }
2490
2491 #define CHECK_IT(IT) check_it ((IT))
2492
2493 #else /* not 0 */
2494
2495 #define CHECK_IT(IT) (void) 0
2496
2497 #endif /* not 0 */
2498
2499
2500 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2501
2502 /* Check that the window end of window W is what we expect it
2503 to be---the last row in the current matrix displaying text. */
2504
2505 static void
2506 check_window_end (struct window *w)
2507 {
2508 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2509 {
2510 struct glyph_row *row;
2511 eassert ((row = MATRIX_ROW (w->current_matrix,
2512 XFASTINT (w->window_end_vpos)),
2513 !row->enabled_p
2514 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2515 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2516 }
2517 }
2518
2519 #define CHECK_WINDOW_END(W) check_window_end ((W))
2520
2521 #else
2522
2523 #define CHECK_WINDOW_END(W) (void) 0
2524
2525 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2526
2527 /* Return mark position if current buffer has the region of non-zero length,
2528 or -1 otherwise. */
2529
2530 static ptrdiff_t
2531 markpos_of_region (void)
2532 {
2533 if (!NILP (Vtransient_mark_mode)
2534 && !NILP (BVAR (current_buffer, mark_active))
2535 && XMARKER (BVAR (current_buffer, mark))->buffer != NULL)
2536 {
2537 ptrdiff_t markpos = XMARKER (BVAR (current_buffer, mark))->charpos;
2538
2539 if (markpos != PT)
2540 return markpos;
2541 }
2542 return -1;
2543 }
2544
2545 /***********************************************************************
2546 Iterator initialization
2547 ***********************************************************************/
2548
2549 /* Initialize IT for displaying current_buffer in window W, starting
2550 at character position CHARPOS. CHARPOS < 0 means that no buffer
2551 position is specified which is useful when the iterator is assigned
2552 a position later. BYTEPOS is the byte position corresponding to
2553 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2554
2555 If ROW is not null, calls to produce_glyphs with IT as parameter
2556 will produce glyphs in that row.
2557
2558 BASE_FACE_ID is the id of a base face to use. It must be one of
2559 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2560 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2561 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2562
2563 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2564 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2565 will be initialized to use the corresponding mode line glyph row of
2566 the desired matrix of W. */
2567
2568 void
2569 init_iterator (struct it *it, struct window *w,
2570 ptrdiff_t charpos, ptrdiff_t bytepos,
2571 struct glyph_row *row, enum face_id base_face_id)
2572 {
2573 ptrdiff_t markpos;
2574 enum face_id remapped_base_face_id = base_face_id;
2575
2576 /* Some precondition checks. */
2577 eassert (w != NULL && it != NULL);
2578 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2579 && charpos <= ZV));
2580
2581 /* If face attributes have been changed since the last redisplay,
2582 free realized faces now because they depend on face definitions
2583 that might have changed. Don't free faces while there might be
2584 desired matrices pending which reference these faces. */
2585 if (face_change_count && !inhibit_free_realized_faces)
2586 {
2587 face_change_count = 0;
2588 free_all_realized_faces (Qnil);
2589 }
2590
2591 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2592 if (! NILP (Vface_remapping_alist))
2593 remapped_base_face_id
2594 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2595
2596 /* Use one of the mode line rows of W's desired matrix if
2597 appropriate. */
2598 if (row == NULL)
2599 {
2600 if (base_face_id == MODE_LINE_FACE_ID
2601 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2602 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2603 else if (base_face_id == HEADER_LINE_FACE_ID)
2604 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2605 }
2606
2607 /* Clear IT. */
2608 memset (it, 0, sizeof *it);
2609 it->current.overlay_string_index = -1;
2610 it->current.dpvec_index = -1;
2611 it->base_face_id = remapped_base_face_id;
2612 it->string = Qnil;
2613 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2614 it->paragraph_embedding = L2R;
2615 it->bidi_it.string.lstring = Qnil;
2616 it->bidi_it.string.s = NULL;
2617 it->bidi_it.string.bufpos = 0;
2618
2619 /* The window in which we iterate over current_buffer: */
2620 XSETWINDOW (it->window, w);
2621 it->w = w;
2622 it->f = XFRAME (w->frame);
2623
2624 it->cmp_it.id = -1;
2625
2626 /* Extra space between lines (on window systems only). */
2627 if (base_face_id == DEFAULT_FACE_ID
2628 && FRAME_WINDOW_P (it->f))
2629 {
2630 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2631 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2632 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2633 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2634 * FRAME_LINE_HEIGHT (it->f));
2635 else if (it->f->extra_line_spacing > 0)
2636 it->extra_line_spacing = it->f->extra_line_spacing;
2637 it->max_extra_line_spacing = 0;
2638 }
2639
2640 /* If realized faces have been removed, e.g. because of face
2641 attribute changes of named faces, recompute them. When running
2642 in batch mode, the face cache of the initial frame is null. If
2643 we happen to get called, make a dummy face cache. */
2644 if (FRAME_FACE_CACHE (it->f) == NULL)
2645 init_frame_faces (it->f);
2646 if (FRAME_FACE_CACHE (it->f)->used == 0)
2647 recompute_basic_faces (it->f);
2648
2649 /* Current value of the `slice', `space-width', and 'height' properties. */
2650 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2651 it->space_width = Qnil;
2652 it->font_height = Qnil;
2653 it->override_ascent = -1;
2654
2655 /* Are control characters displayed as `^C'? */
2656 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2657
2658 /* -1 means everything between a CR and the following line end
2659 is invisible. >0 means lines indented more than this value are
2660 invisible. */
2661 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2662 ? (clip_to_bounds
2663 (-1, XINT (BVAR (current_buffer, selective_display)),
2664 PTRDIFF_MAX))
2665 : (!NILP (BVAR (current_buffer, selective_display))
2666 ? -1 : 0));
2667 it->selective_display_ellipsis_p
2668 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2669
2670 /* Display table to use. */
2671 it->dp = window_display_table (w);
2672
2673 /* Are multibyte characters enabled in current_buffer? */
2674 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2675
2676 /* If visible region is of non-zero length, set IT->region_beg_charpos
2677 and IT->region_end_charpos to the start and end of a visible region
2678 in window IT->w. Set both to -1 to indicate no region. */
2679 markpos = markpos_of_region ();
2680 if (0 <= markpos
2681 /* Maybe highlight only in selected window. */
2682 && (/* Either show region everywhere. */
2683 highlight_nonselected_windows
2684 /* Or show region in the selected window. */
2685 || w == XWINDOW (selected_window)
2686 /* Or show the region if we are in the mini-buffer and W is
2687 the window the mini-buffer refers to. */
2688 || (MINI_WINDOW_P (XWINDOW (selected_window))
2689 && WINDOWP (minibuf_selected_window)
2690 && w == XWINDOW (minibuf_selected_window))))
2691 {
2692 it->region_beg_charpos = min (PT, markpos);
2693 it->region_end_charpos = max (PT, markpos);
2694 }
2695 else
2696 it->region_beg_charpos = it->region_end_charpos = -1;
2697
2698 /* Get the position at which the redisplay_end_trigger hook should
2699 be run, if it is to be run at all. */
2700 if (MARKERP (w->redisplay_end_trigger)
2701 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2702 it->redisplay_end_trigger_charpos
2703 = marker_position (w->redisplay_end_trigger);
2704 else if (INTEGERP (w->redisplay_end_trigger))
2705 it->redisplay_end_trigger_charpos =
2706 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2707
2708 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2709
2710 /* Are lines in the display truncated? */
2711 if (base_face_id != DEFAULT_FACE_ID
2712 || it->w->hscroll
2713 || (! WINDOW_FULL_WIDTH_P (it->w)
2714 && ((!NILP (Vtruncate_partial_width_windows)
2715 && !INTEGERP (Vtruncate_partial_width_windows))
2716 || (INTEGERP (Vtruncate_partial_width_windows)
2717 && (WINDOW_TOTAL_COLS (it->w)
2718 < XINT (Vtruncate_partial_width_windows))))))
2719 it->line_wrap = TRUNCATE;
2720 else if (NILP (BVAR (current_buffer, truncate_lines)))
2721 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2722 ? WINDOW_WRAP : WORD_WRAP;
2723 else
2724 it->line_wrap = TRUNCATE;
2725
2726 /* Get dimensions of truncation and continuation glyphs. These are
2727 displayed as fringe bitmaps under X, but we need them for such
2728 frames when the fringes are turned off. But leave the dimensions
2729 zero for tooltip frames, as these glyphs look ugly there and also
2730 sabotage calculations of tooltip dimensions in x-show-tip. */
2731 #ifdef HAVE_WINDOW_SYSTEM
2732 if (!(FRAME_WINDOW_P (it->f)
2733 && FRAMEP (tip_frame)
2734 && it->f == XFRAME (tip_frame)))
2735 #endif
2736 {
2737 if (it->line_wrap == TRUNCATE)
2738 {
2739 /* We will need the truncation glyph. */
2740 eassert (it->glyph_row == NULL);
2741 produce_special_glyphs (it, IT_TRUNCATION);
2742 it->truncation_pixel_width = it->pixel_width;
2743 }
2744 else
2745 {
2746 /* We will need the continuation glyph. */
2747 eassert (it->glyph_row == NULL);
2748 produce_special_glyphs (it, IT_CONTINUATION);
2749 it->continuation_pixel_width = it->pixel_width;
2750 }
2751 }
2752
2753 /* Reset these values to zero because the produce_special_glyphs
2754 above has changed them. */
2755 it->pixel_width = it->ascent = it->descent = 0;
2756 it->phys_ascent = it->phys_descent = 0;
2757
2758 /* Set this after getting the dimensions of truncation and
2759 continuation glyphs, so that we don't produce glyphs when calling
2760 produce_special_glyphs, above. */
2761 it->glyph_row = row;
2762 it->area = TEXT_AREA;
2763
2764 /* Forget any previous info about this row being reversed. */
2765 if (it->glyph_row)
2766 it->glyph_row->reversed_p = 0;
2767
2768 /* Get the dimensions of the display area. The display area
2769 consists of the visible window area plus a horizontally scrolled
2770 part to the left of the window. All x-values are relative to the
2771 start of this total display area. */
2772 if (base_face_id != DEFAULT_FACE_ID)
2773 {
2774 /* Mode lines, menu bar in terminal frames. */
2775 it->first_visible_x = 0;
2776 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2777 }
2778 else
2779 {
2780 it->first_visible_x =
2781 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2782 it->last_visible_x = (it->first_visible_x
2783 + window_box_width (w, TEXT_AREA));
2784
2785 /* If we truncate lines, leave room for the truncation glyph(s) at
2786 the right margin. Otherwise, leave room for the continuation
2787 glyph(s). Done only if the window has no fringes. Since we
2788 don't know at this point whether there will be any R2L lines in
2789 the window, we reserve space for truncation/continuation glyphs
2790 even if only one of the fringes is absent. */
2791 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2792 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2793 {
2794 if (it->line_wrap == TRUNCATE)
2795 it->last_visible_x -= it->truncation_pixel_width;
2796 else
2797 it->last_visible_x -= it->continuation_pixel_width;
2798 }
2799
2800 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2801 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2802 }
2803
2804 /* Leave room for a border glyph. */
2805 if (!FRAME_WINDOW_P (it->f)
2806 && !WINDOW_RIGHTMOST_P (it->w))
2807 it->last_visible_x -= 1;
2808
2809 it->last_visible_y = window_text_bottom_y (w);
2810
2811 /* For mode lines and alike, arrange for the first glyph having a
2812 left box line if the face specifies a box. */
2813 if (base_face_id != DEFAULT_FACE_ID)
2814 {
2815 struct face *face;
2816
2817 it->face_id = remapped_base_face_id;
2818
2819 /* If we have a boxed mode line, make the first character appear
2820 with a left box line. */
2821 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2822 if (face->box != FACE_NO_BOX)
2823 it->start_of_box_run_p = 1;
2824 }
2825
2826 /* If a buffer position was specified, set the iterator there,
2827 getting overlays and face properties from that position. */
2828 if (charpos >= BUF_BEG (current_buffer))
2829 {
2830 it->end_charpos = ZV;
2831 IT_CHARPOS (*it) = charpos;
2832
2833 /* We will rely on `reseat' to set this up properly, via
2834 handle_face_prop. */
2835 it->face_id = it->base_face_id;
2836
2837 /* Compute byte position if not specified. */
2838 if (bytepos < charpos)
2839 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2840 else
2841 IT_BYTEPOS (*it) = bytepos;
2842
2843 it->start = it->current;
2844 /* Do we need to reorder bidirectional text? Not if this is a
2845 unibyte buffer: by definition, none of the single-byte
2846 characters are strong R2L, so no reordering is needed. And
2847 bidi.c doesn't support unibyte buffers anyway. Also, don't
2848 reorder while we are loading loadup.el, since the tables of
2849 character properties needed for reordering are not yet
2850 available. */
2851 it->bidi_p =
2852 NILP (Vpurify_flag)
2853 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2854 && it->multibyte_p;
2855
2856 /* If we are to reorder bidirectional text, init the bidi
2857 iterator. */
2858 if (it->bidi_p)
2859 {
2860 /* Note the paragraph direction that this buffer wants to
2861 use. */
2862 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2863 Qleft_to_right))
2864 it->paragraph_embedding = L2R;
2865 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2866 Qright_to_left))
2867 it->paragraph_embedding = R2L;
2868 else
2869 it->paragraph_embedding = NEUTRAL_DIR;
2870 bidi_unshelve_cache (NULL, 0);
2871 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2872 &it->bidi_it);
2873 }
2874
2875 /* Compute faces etc. */
2876 reseat (it, it->current.pos, 1);
2877 }
2878
2879 CHECK_IT (it);
2880 }
2881
2882
2883 /* Initialize IT for the display of window W with window start POS. */
2884
2885 void
2886 start_display (struct it *it, struct window *w, struct text_pos pos)
2887 {
2888 struct glyph_row *row;
2889 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2890
2891 row = w->desired_matrix->rows + first_vpos;
2892 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2893 it->first_vpos = first_vpos;
2894
2895 /* Don't reseat to previous visible line start if current start
2896 position is in a string or image. */
2897 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2898 {
2899 int start_at_line_beg_p;
2900 int first_y = it->current_y;
2901
2902 /* If window start is not at a line start, skip forward to POS to
2903 get the correct continuation lines width. */
2904 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2905 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2906 if (!start_at_line_beg_p)
2907 {
2908 int new_x;
2909
2910 reseat_at_previous_visible_line_start (it);
2911 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2912
2913 new_x = it->current_x + it->pixel_width;
2914
2915 /* If lines are continued, this line may end in the middle
2916 of a multi-glyph character (e.g. a control character
2917 displayed as \003, or in the middle of an overlay
2918 string). In this case move_it_to above will not have
2919 taken us to the start of the continuation line but to the
2920 end of the continued line. */
2921 if (it->current_x > 0
2922 && it->line_wrap != TRUNCATE /* Lines are continued. */
2923 && (/* And glyph doesn't fit on the line. */
2924 new_x > it->last_visible_x
2925 /* Or it fits exactly and we're on a window
2926 system frame. */
2927 || (new_x == it->last_visible_x
2928 && FRAME_WINDOW_P (it->f)
2929 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2930 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2931 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2932 {
2933 if ((it->current.dpvec_index >= 0
2934 || it->current.overlay_string_index >= 0)
2935 /* If we are on a newline from a display vector or
2936 overlay string, then we are already at the end of
2937 a screen line; no need to go to the next line in
2938 that case, as this line is not really continued.
2939 (If we do go to the next line, C-e will not DTRT.) */
2940 && it->c != '\n')
2941 {
2942 set_iterator_to_next (it, 1);
2943 move_it_in_display_line_to (it, -1, -1, 0);
2944 }
2945
2946 it->continuation_lines_width += it->current_x;
2947 }
2948 /* If the character at POS is displayed via a display
2949 vector, move_it_to above stops at the final glyph of
2950 IT->dpvec. To make the caller redisplay that character
2951 again (a.k.a. start at POS), we need to reset the
2952 dpvec_index to the beginning of IT->dpvec. */
2953 else if (it->current.dpvec_index >= 0)
2954 it->current.dpvec_index = 0;
2955
2956 /* We're starting a new display line, not affected by the
2957 height of the continued line, so clear the appropriate
2958 fields in the iterator structure. */
2959 it->max_ascent = it->max_descent = 0;
2960 it->max_phys_ascent = it->max_phys_descent = 0;
2961
2962 it->current_y = first_y;
2963 it->vpos = 0;
2964 it->current_x = it->hpos = 0;
2965 }
2966 }
2967 }
2968
2969
2970 /* Return 1 if POS is a position in ellipses displayed for invisible
2971 text. W is the window we display, for text property lookup. */
2972
2973 static int
2974 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2975 {
2976 Lisp_Object prop, window;
2977 int ellipses_p = 0;
2978 ptrdiff_t charpos = CHARPOS (pos->pos);
2979
2980 /* If POS specifies a position in a display vector, this might
2981 be for an ellipsis displayed for invisible text. We won't
2982 get the iterator set up for delivering that ellipsis unless
2983 we make sure that it gets aware of the invisible text. */
2984 if (pos->dpvec_index >= 0
2985 && pos->overlay_string_index < 0
2986 && CHARPOS (pos->string_pos) < 0
2987 && charpos > BEGV
2988 && (XSETWINDOW (window, w),
2989 prop = Fget_char_property (make_number (charpos),
2990 Qinvisible, window),
2991 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2992 {
2993 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2994 window);
2995 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2996 }
2997
2998 return ellipses_p;
2999 }
3000
3001
3002 /* Initialize IT for stepping through current_buffer in window W,
3003 starting at position POS that includes overlay string and display
3004 vector/ control character translation position information. Value
3005 is zero if there are overlay strings with newlines at POS. */
3006
3007 static int
3008 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3009 {
3010 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3011 int i, overlay_strings_with_newlines = 0;
3012
3013 /* If POS specifies a position in a display vector, this might
3014 be for an ellipsis displayed for invisible text. We won't
3015 get the iterator set up for delivering that ellipsis unless
3016 we make sure that it gets aware of the invisible text. */
3017 if (in_ellipses_for_invisible_text_p (pos, w))
3018 {
3019 --charpos;
3020 bytepos = 0;
3021 }
3022
3023 /* Keep in mind: the call to reseat in init_iterator skips invisible
3024 text, so we might end up at a position different from POS. This
3025 is only a problem when POS is a row start after a newline and an
3026 overlay starts there with an after-string, and the overlay has an
3027 invisible property. Since we don't skip invisible text in
3028 display_line and elsewhere immediately after consuming the
3029 newline before the row start, such a POS will not be in a string,
3030 but the call to init_iterator below will move us to the
3031 after-string. */
3032 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3033
3034 /* This only scans the current chunk -- it should scan all chunks.
3035 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3036 to 16 in 22.1 to make this a lesser problem. */
3037 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3038 {
3039 const char *s = SSDATA (it->overlay_strings[i]);
3040 const char *e = s + SBYTES (it->overlay_strings[i]);
3041
3042 while (s < e && *s != '\n')
3043 ++s;
3044
3045 if (s < e)
3046 {
3047 overlay_strings_with_newlines = 1;
3048 break;
3049 }
3050 }
3051
3052 /* If position is within an overlay string, set up IT to the right
3053 overlay string. */
3054 if (pos->overlay_string_index >= 0)
3055 {
3056 int relative_index;
3057
3058 /* If the first overlay string happens to have a `display'
3059 property for an image, the iterator will be set up for that
3060 image, and we have to undo that setup first before we can
3061 correct the overlay string index. */
3062 if (it->method == GET_FROM_IMAGE)
3063 pop_it (it);
3064
3065 /* We already have the first chunk of overlay strings in
3066 IT->overlay_strings. Load more until the one for
3067 pos->overlay_string_index is in IT->overlay_strings. */
3068 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3069 {
3070 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3071 it->current.overlay_string_index = 0;
3072 while (n--)
3073 {
3074 load_overlay_strings (it, 0);
3075 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3076 }
3077 }
3078
3079 it->current.overlay_string_index = pos->overlay_string_index;
3080 relative_index = (it->current.overlay_string_index
3081 % OVERLAY_STRING_CHUNK_SIZE);
3082 it->string = it->overlay_strings[relative_index];
3083 eassert (STRINGP (it->string));
3084 it->current.string_pos = pos->string_pos;
3085 it->method = GET_FROM_STRING;
3086 it->end_charpos = SCHARS (it->string);
3087 /* Set up the bidi iterator for this overlay string. */
3088 if (it->bidi_p)
3089 {
3090 it->bidi_it.string.lstring = it->string;
3091 it->bidi_it.string.s = NULL;
3092 it->bidi_it.string.schars = SCHARS (it->string);
3093 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3094 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3095 it->bidi_it.string.unibyte = !it->multibyte_p;
3096 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3097 FRAME_WINDOW_P (it->f), &it->bidi_it);
3098
3099 /* Synchronize the state of the bidi iterator with
3100 pos->string_pos. For any string position other than
3101 zero, this will be done automagically when we resume
3102 iteration over the string and get_visually_first_element
3103 is called. But if string_pos is zero, and the string is
3104 to be reordered for display, we need to resync manually,
3105 since it could be that the iteration state recorded in
3106 pos ended at string_pos of 0 moving backwards in string. */
3107 if (CHARPOS (pos->string_pos) == 0)
3108 {
3109 get_visually_first_element (it);
3110 if (IT_STRING_CHARPOS (*it) != 0)
3111 do {
3112 /* Paranoia. */
3113 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3114 bidi_move_to_visually_next (&it->bidi_it);
3115 } while (it->bidi_it.charpos != 0);
3116 }
3117 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3118 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3119 }
3120 }
3121
3122 if (CHARPOS (pos->string_pos) >= 0)
3123 {
3124 /* Recorded position is not in an overlay string, but in another
3125 string. This can only be a string from a `display' property.
3126 IT should already be filled with that string. */
3127 it->current.string_pos = pos->string_pos;
3128 eassert (STRINGP (it->string));
3129 if (it->bidi_p)
3130 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3131 FRAME_WINDOW_P (it->f), &it->bidi_it);
3132 }
3133
3134 /* Restore position in display vector translations, control
3135 character translations or ellipses. */
3136 if (pos->dpvec_index >= 0)
3137 {
3138 if (it->dpvec == NULL)
3139 get_next_display_element (it);
3140 eassert (it->dpvec && it->current.dpvec_index == 0);
3141 it->current.dpvec_index = pos->dpvec_index;
3142 }
3143
3144 CHECK_IT (it);
3145 return !overlay_strings_with_newlines;
3146 }
3147
3148
3149 /* Initialize IT for stepping through current_buffer in window W
3150 starting at ROW->start. */
3151
3152 static void
3153 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3154 {
3155 init_from_display_pos (it, w, &row->start);
3156 it->start = row->start;
3157 it->continuation_lines_width = row->continuation_lines_width;
3158 CHECK_IT (it);
3159 }
3160
3161
3162 /* Initialize IT for stepping through current_buffer in window W
3163 starting in the line following ROW, i.e. starting at ROW->end.
3164 Value is zero if there are overlay strings with newlines at ROW's
3165 end position. */
3166
3167 static int
3168 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3169 {
3170 int success = 0;
3171
3172 if (init_from_display_pos (it, w, &row->end))
3173 {
3174 if (row->continued_p)
3175 it->continuation_lines_width
3176 = row->continuation_lines_width + row->pixel_width;
3177 CHECK_IT (it);
3178 success = 1;
3179 }
3180
3181 return success;
3182 }
3183
3184
3185
3186 \f
3187 /***********************************************************************
3188 Text properties
3189 ***********************************************************************/
3190
3191 /* Called when IT reaches IT->stop_charpos. Handle text property and
3192 overlay changes. Set IT->stop_charpos to the next position where
3193 to stop. */
3194
3195 static void
3196 handle_stop (struct it *it)
3197 {
3198 enum prop_handled handled;
3199 int handle_overlay_change_p;
3200 struct props *p;
3201
3202 it->dpvec = NULL;
3203 it->current.dpvec_index = -1;
3204 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3205 it->ignore_overlay_strings_at_pos_p = 0;
3206 it->ellipsis_p = 0;
3207
3208 /* Use face of preceding text for ellipsis (if invisible) */
3209 if (it->selective_display_ellipsis_p)
3210 it->saved_face_id = it->face_id;
3211
3212 do
3213 {
3214 handled = HANDLED_NORMALLY;
3215
3216 /* Call text property handlers. */
3217 for (p = it_props; p->handler; ++p)
3218 {
3219 handled = p->handler (it);
3220
3221 if (handled == HANDLED_RECOMPUTE_PROPS)
3222 break;
3223 else if (handled == HANDLED_RETURN)
3224 {
3225 /* We still want to show before and after strings from
3226 overlays even if the actual buffer text is replaced. */
3227 if (!handle_overlay_change_p
3228 || it->sp > 1
3229 /* Don't call get_overlay_strings_1 if we already
3230 have overlay strings loaded, because doing so
3231 will load them again and push the iterator state
3232 onto the stack one more time, which is not
3233 expected by the rest of the code that processes
3234 overlay strings. */
3235 || (it->current.overlay_string_index < 0
3236 ? !get_overlay_strings_1 (it, 0, 0)
3237 : 0))
3238 {
3239 if (it->ellipsis_p)
3240 setup_for_ellipsis (it, 0);
3241 /* When handling a display spec, we might load an
3242 empty string. In that case, discard it here. We
3243 used to discard it in handle_single_display_spec,
3244 but that causes get_overlay_strings_1, above, to
3245 ignore overlay strings that we must check. */
3246 if (STRINGP (it->string) && !SCHARS (it->string))
3247 pop_it (it);
3248 return;
3249 }
3250 else if (STRINGP (it->string) && !SCHARS (it->string))
3251 pop_it (it);
3252 else
3253 {
3254 it->ignore_overlay_strings_at_pos_p = 1;
3255 it->string_from_display_prop_p = 0;
3256 it->from_disp_prop_p = 0;
3257 handle_overlay_change_p = 0;
3258 }
3259 handled = HANDLED_RECOMPUTE_PROPS;
3260 break;
3261 }
3262 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3263 handle_overlay_change_p = 0;
3264 }
3265
3266 if (handled != HANDLED_RECOMPUTE_PROPS)
3267 {
3268 /* Don't check for overlay strings below when set to deliver
3269 characters from a display vector. */
3270 if (it->method == GET_FROM_DISPLAY_VECTOR)
3271 handle_overlay_change_p = 0;
3272
3273 /* Handle overlay changes.
3274 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3275 if it finds overlays. */
3276 if (handle_overlay_change_p)
3277 handled = handle_overlay_change (it);
3278 }
3279
3280 if (it->ellipsis_p)
3281 {
3282 setup_for_ellipsis (it, 0);
3283 break;
3284 }
3285 }
3286 while (handled == HANDLED_RECOMPUTE_PROPS);
3287
3288 /* Determine where to stop next. */
3289 if (handled == HANDLED_NORMALLY)
3290 compute_stop_pos (it);
3291 }
3292
3293
3294 /* Compute IT->stop_charpos from text property and overlay change
3295 information for IT's current position. */
3296
3297 static void
3298 compute_stop_pos (struct it *it)
3299 {
3300 register INTERVAL iv, next_iv;
3301 Lisp_Object object, limit, position;
3302 ptrdiff_t charpos, bytepos;
3303
3304 if (STRINGP (it->string))
3305 {
3306 /* Strings are usually short, so don't limit the search for
3307 properties. */
3308 it->stop_charpos = it->end_charpos;
3309 object = it->string;
3310 limit = Qnil;
3311 charpos = IT_STRING_CHARPOS (*it);
3312 bytepos = IT_STRING_BYTEPOS (*it);
3313 }
3314 else
3315 {
3316 ptrdiff_t pos;
3317
3318 /* If end_charpos is out of range for some reason, such as a
3319 misbehaving display function, rationalize it (Bug#5984). */
3320 if (it->end_charpos > ZV)
3321 it->end_charpos = ZV;
3322 it->stop_charpos = it->end_charpos;
3323
3324 /* If next overlay change is in front of the current stop pos
3325 (which is IT->end_charpos), stop there. Note: value of
3326 next_overlay_change is point-max if no overlay change
3327 follows. */
3328 charpos = IT_CHARPOS (*it);
3329 bytepos = IT_BYTEPOS (*it);
3330 pos = next_overlay_change (charpos);
3331 if (pos < it->stop_charpos)
3332 it->stop_charpos = pos;
3333
3334 /* If showing the region, we have to stop at the region
3335 start or end because the face might change there. */
3336 if (it->region_beg_charpos > 0)
3337 {
3338 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3339 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3340 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3341 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3342 }
3343
3344 /* Set up variables for computing the stop position from text
3345 property changes. */
3346 XSETBUFFER (object, current_buffer);
3347 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3348 }
3349
3350 /* Get the interval containing IT's position. Value is a null
3351 interval if there isn't such an interval. */
3352 position = make_number (charpos);
3353 iv = validate_interval_range (object, &position, &position, 0);
3354 if (iv)
3355 {
3356 Lisp_Object values_here[LAST_PROP_IDX];
3357 struct props *p;
3358
3359 /* Get properties here. */
3360 for (p = it_props; p->handler; ++p)
3361 values_here[p->idx] = textget (iv->plist, *p->name);
3362
3363 /* Look for an interval following iv that has different
3364 properties. */
3365 for (next_iv = next_interval (iv);
3366 (next_iv
3367 && (NILP (limit)
3368 || XFASTINT (limit) > next_iv->position));
3369 next_iv = next_interval (next_iv))
3370 {
3371 for (p = it_props; p->handler; ++p)
3372 {
3373 Lisp_Object new_value;
3374
3375 new_value = textget (next_iv->plist, *p->name);
3376 if (!EQ (values_here[p->idx], new_value))
3377 break;
3378 }
3379
3380 if (p->handler)
3381 break;
3382 }
3383
3384 if (next_iv)
3385 {
3386 if (INTEGERP (limit)
3387 && next_iv->position >= XFASTINT (limit))
3388 /* No text property change up to limit. */
3389 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3390 else
3391 /* Text properties change in next_iv. */
3392 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3393 }
3394 }
3395
3396 if (it->cmp_it.id < 0)
3397 {
3398 ptrdiff_t stoppos = it->end_charpos;
3399
3400 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3401 stoppos = -1;
3402 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3403 stoppos, it->string);
3404 }
3405
3406 eassert (STRINGP (it->string)
3407 || (it->stop_charpos >= BEGV
3408 && it->stop_charpos >= IT_CHARPOS (*it)));
3409 }
3410
3411
3412 /* Return the position of the next overlay change after POS in
3413 current_buffer. Value is point-max if no overlay change
3414 follows. This is like `next-overlay-change' but doesn't use
3415 xmalloc. */
3416
3417 static ptrdiff_t
3418 next_overlay_change (ptrdiff_t pos)
3419 {
3420 ptrdiff_t i, noverlays;
3421 ptrdiff_t endpos;
3422 Lisp_Object *overlays;
3423
3424 /* Get all overlays at the given position. */
3425 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3426
3427 /* If any of these overlays ends before endpos,
3428 use its ending point instead. */
3429 for (i = 0; i < noverlays; ++i)
3430 {
3431 Lisp_Object oend;
3432 ptrdiff_t oendpos;
3433
3434 oend = OVERLAY_END (overlays[i]);
3435 oendpos = OVERLAY_POSITION (oend);
3436 endpos = min (endpos, oendpos);
3437 }
3438
3439 return endpos;
3440 }
3441
3442 /* How many characters forward to search for a display property or
3443 display string. Searching too far forward makes the bidi display
3444 sluggish, especially in small windows. */
3445 #define MAX_DISP_SCAN 250
3446
3447 /* Return the character position of a display string at or after
3448 position specified by POSITION. If no display string exists at or
3449 after POSITION, return ZV. A display string is either an overlay
3450 with `display' property whose value is a string, or a `display'
3451 text property whose value is a string. STRING is data about the
3452 string to iterate; if STRING->lstring is nil, we are iterating a
3453 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3454 on a GUI frame. DISP_PROP is set to zero if we searched
3455 MAX_DISP_SCAN characters forward without finding any display
3456 strings, non-zero otherwise. It is set to 2 if the display string
3457 uses any kind of `(space ...)' spec that will produce a stretch of
3458 white space in the text area. */
3459 ptrdiff_t
3460 compute_display_string_pos (struct text_pos *position,
3461 struct bidi_string_data *string,
3462 int frame_window_p, int *disp_prop)
3463 {
3464 /* OBJECT = nil means current buffer. */
3465 Lisp_Object object =
3466 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3467 Lisp_Object pos, spec, limpos;
3468 int string_p = (string && (STRINGP (string->lstring) || string->s));
3469 ptrdiff_t eob = string_p ? string->schars : ZV;
3470 ptrdiff_t begb = string_p ? 0 : BEGV;
3471 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3472 ptrdiff_t lim =
3473 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3474 struct text_pos tpos;
3475 int rv = 0;
3476
3477 *disp_prop = 1;
3478
3479 if (charpos >= eob
3480 /* We don't support display properties whose values are strings
3481 that have display string properties. */
3482 || string->from_disp_str
3483 /* C strings cannot have display properties. */
3484 || (string->s && !STRINGP (object)))
3485 {
3486 *disp_prop = 0;
3487 return eob;
3488 }
3489
3490 /* If the character at CHARPOS is where the display string begins,
3491 return CHARPOS. */
3492 pos = make_number (charpos);
3493 if (STRINGP (object))
3494 bufpos = string->bufpos;
3495 else
3496 bufpos = charpos;
3497 tpos = *position;
3498 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3499 && (charpos <= begb
3500 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3501 object),
3502 spec))
3503 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3504 frame_window_p)))
3505 {
3506 if (rv == 2)
3507 *disp_prop = 2;
3508 return charpos;
3509 }
3510
3511 /* Look forward for the first character with a `display' property
3512 that will replace the underlying text when displayed. */
3513 limpos = make_number (lim);
3514 do {
3515 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3516 CHARPOS (tpos) = XFASTINT (pos);
3517 if (CHARPOS (tpos) >= lim)
3518 {
3519 *disp_prop = 0;
3520 break;
3521 }
3522 if (STRINGP (object))
3523 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3524 else
3525 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3526 spec = Fget_char_property (pos, Qdisplay, object);
3527 if (!STRINGP (object))
3528 bufpos = CHARPOS (tpos);
3529 } while (NILP (spec)
3530 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3531 bufpos, frame_window_p)));
3532 if (rv == 2)
3533 *disp_prop = 2;
3534
3535 return CHARPOS (tpos);
3536 }
3537
3538 /* Return the character position of the end of the display string that
3539 started at CHARPOS. If there's no display string at CHARPOS,
3540 return -1. A display string is either an overlay with `display'
3541 property whose value is a string or a `display' text property whose
3542 value is a string. */
3543 ptrdiff_t
3544 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3545 {
3546 /* OBJECT = nil means current buffer. */
3547 Lisp_Object object =
3548 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3549 Lisp_Object pos = make_number (charpos);
3550 ptrdiff_t eob =
3551 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3552
3553 if (charpos >= eob || (string->s && !STRINGP (object)))
3554 return eob;
3555
3556 /* It could happen that the display property or overlay was removed
3557 since we found it in compute_display_string_pos above. One way
3558 this can happen is if JIT font-lock was called (through
3559 handle_fontified_prop), and jit-lock-functions remove text
3560 properties or overlays from the portion of buffer that includes
3561 CHARPOS. Muse mode is known to do that, for example. In this
3562 case, we return -1 to the caller, to signal that no display
3563 string is actually present at CHARPOS. See bidi_fetch_char for
3564 how this is handled.
3565
3566 An alternative would be to never look for display properties past
3567 it->stop_charpos. But neither compute_display_string_pos nor
3568 bidi_fetch_char that calls it know or care where the next
3569 stop_charpos is. */
3570 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3571 return -1;
3572
3573 /* Look forward for the first character where the `display' property
3574 changes. */
3575 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3576
3577 return XFASTINT (pos);
3578 }
3579
3580
3581 \f
3582 /***********************************************************************
3583 Fontification
3584 ***********************************************************************/
3585
3586 /* Handle changes in the `fontified' property of the current buffer by
3587 calling hook functions from Qfontification_functions to fontify
3588 regions of text. */
3589
3590 static enum prop_handled
3591 handle_fontified_prop (struct it *it)
3592 {
3593 Lisp_Object prop, pos;
3594 enum prop_handled handled = HANDLED_NORMALLY;
3595
3596 if (!NILP (Vmemory_full))
3597 return handled;
3598
3599 /* Get the value of the `fontified' property at IT's current buffer
3600 position. (The `fontified' property doesn't have a special
3601 meaning in strings.) If the value is nil, call functions from
3602 Qfontification_functions. */
3603 if (!STRINGP (it->string)
3604 && it->s == NULL
3605 && !NILP (Vfontification_functions)
3606 && !NILP (Vrun_hooks)
3607 && (pos = make_number (IT_CHARPOS (*it)),
3608 prop = Fget_char_property (pos, Qfontified, Qnil),
3609 /* Ignore the special cased nil value always present at EOB since
3610 no amount of fontifying will be able to change it. */
3611 NILP (prop) && IT_CHARPOS (*it) < Z))
3612 {
3613 ptrdiff_t count = SPECPDL_INDEX ();
3614 Lisp_Object val;
3615 struct buffer *obuf = current_buffer;
3616 int begv = BEGV, zv = ZV;
3617 int old_clip_changed = current_buffer->clip_changed;
3618
3619 val = Vfontification_functions;
3620 specbind (Qfontification_functions, Qnil);
3621
3622 eassert (it->end_charpos == ZV);
3623
3624 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3625 safe_call1 (val, pos);
3626 else
3627 {
3628 Lisp_Object fns, fn;
3629 struct gcpro gcpro1, gcpro2;
3630
3631 fns = Qnil;
3632 GCPRO2 (val, fns);
3633
3634 for (; CONSP (val); val = XCDR (val))
3635 {
3636 fn = XCAR (val);
3637
3638 if (EQ (fn, Qt))
3639 {
3640 /* A value of t indicates this hook has a local
3641 binding; it means to run the global binding too.
3642 In a global value, t should not occur. If it
3643 does, we must ignore it to avoid an endless
3644 loop. */
3645 for (fns = Fdefault_value (Qfontification_functions);
3646 CONSP (fns);
3647 fns = XCDR (fns))
3648 {
3649 fn = XCAR (fns);
3650 if (!EQ (fn, Qt))
3651 safe_call1 (fn, pos);
3652 }
3653 }
3654 else
3655 safe_call1 (fn, pos);
3656 }
3657
3658 UNGCPRO;
3659 }
3660
3661 unbind_to (count, Qnil);
3662
3663 /* Fontification functions routinely call `save-restriction'.
3664 Normally, this tags clip_changed, which can confuse redisplay
3665 (see discussion in Bug#6671). Since we don't perform any
3666 special handling of fontification changes in the case where
3667 `save-restriction' isn't called, there's no point doing so in
3668 this case either. So, if the buffer's restrictions are
3669 actually left unchanged, reset clip_changed. */
3670 if (obuf == current_buffer)
3671 {
3672 if (begv == BEGV && zv == ZV)
3673 current_buffer->clip_changed = old_clip_changed;
3674 }
3675 /* There isn't much we can reasonably do to protect against
3676 misbehaving fontification, but here's a fig leaf. */
3677 else if (BUFFER_LIVE_P (obuf))
3678 set_buffer_internal_1 (obuf);
3679
3680 /* The fontification code may have added/removed text.
3681 It could do even a lot worse, but let's at least protect against
3682 the most obvious case where only the text past `pos' gets changed',
3683 as is/was done in grep.el where some escapes sequences are turned
3684 into face properties (bug#7876). */
3685 it->end_charpos = ZV;
3686
3687 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3688 something. This avoids an endless loop if they failed to
3689 fontify the text for which reason ever. */
3690 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3691 handled = HANDLED_RECOMPUTE_PROPS;
3692 }
3693
3694 return handled;
3695 }
3696
3697
3698 \f
3699 /***********************************************************************
3700 Faces
3701 ***********************************************************************/
3702
3703 /* Set up iterator IT from face properties at its current position.
3704 Called from handle_stop. */
3705
3706 static enum prop_handled
3707 handle_face_prop (struct it *it)
3708 {
3709 int new_face_id;
3710 ptrdiff_t next_stop;
3711
3712 if (!STRINGP (it->string))
3713 {
3714 new_face_id
3715 = face_at_buffer_position (it->w,
3716 IT_CHARPOS (*it),
3717 it->region_beg_charpos,
3718 it->region_end_charpos,
3719 &next_stop,
3720 (IT_CHARPOS (*it)
3721 + TEXT_PROP_DISTANCE_LIMIT),
3722 0, it->base_face_id);
3723
3724 /* Is this a start of a run of characters with box face?
3725 Caveat: this can be called for a freshly initialized
3726 iterator; face_id is -1 in this case. We know that the new
3727 face will not change until limit, i.e. if the new face has a
3728 box, all characters up to limit will have one. But, as
3729 usual, we don't know whether limit is really the end. */
3730 if (new_face_id != it->face_id)
3731 {
3732 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3733 /* If it->face_id is -1, old_face below will be NULL, see
3734 the definition of FACE_FROM_ID. This will happen if this
3735 is the initial call that gets the face. */
3736 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3737
3738 /* If the value of face_id of the iterator is -1, we have to
3739 look in front of IT's position and see whether there is a
3740 face there that's different from new_face_id. */
3741 if (!old_face && IT_CHARPOS (*it) > BEG)
3742 {
3743 int prev_face_id = face_before_it_pos (it);
3744
3745 old_face = FACE_FROM_ID (it->f, prev_face_id);
3746 }
3747
3748 /* If the new face has a box, but the old face does not,
3749 this is the start of a run of characters with box face,
3750 i.e. this character has a shadow on the left side. */
3751 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3752 && (old_face == NULL || !old_face->box));
3753 it->face_box_p = new_face->box != FACE_NO_BOX;
3754 }
3755 }
3756 else
3757 {
3758 int base_face_id;
3759 ptrdiff_t bufpos;
3760 int i;
3761 Lisp_Object from_overlay
3762 = (it->current.overlay_string_index >= 0
3763 ? it->string_overlays[it->current.overlay_string_index
3764 % OVERLAY_STRING_CHUNK_SIZE]
3765 : Qnil);
3766
3767 /* See if we got to this string directly or indirectly from
3768 an overlay property. That includes the before-string or
3769 after-string of an overlay, strings in display properties
3770 provided by an overlay, their text properties, etc.
3771
3772 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3773 if (! NILP (from_overlay))
3774 for (i = it->sp - 1; i >= 0; i--)
3775 {
3776 if (it->stack[i].current.overlay_string_index >= 0)
3777 from_overlay
3778 = it->string_overlays[it->stack[i].current.overlay_string_index
3779 % OVERLAY_STRING_CHUNK_SIZE];
3780 else if (! NILP (it->stack[i].from_overlay))
3781 from_overlay = it->stack[i].from_overlay;
3782
3783 if (!NILP (from_overlay))
3784 break;
3785 }
3786
3787 if (! NILP (from_overlay))
3788 {
3789 bufpos = IT_CHARPOS (*it);
3790 /* For a string from an overlay, the base face depends
3791 only on text properties and ignores overlays. */
3792 base_face_id
3793 = face_for_overlay_string (it->w,
3794 IT_CHARPOS (*it),
3795 it->region_beg_charpos,
3796 it->region_end_charpos,
3797 &next_stop,
3798 (IT_CHARPOS (*it)
3799 + TEXT_PROP_DISTANCE_LIMIT),
3800 0,
3801 from_overlay);
3802 }
3803 else
3804 {
3805 bufpos = 0;
3806
3807 /* For strings from a `display' property, use the face at
3808 IT's current buffer position as the base face to merge
3809 with, so that overlay strings appear in the same face as
3810 surrounding text, unless they specify their own
3811 faces. */
3812 base_face_id = it->string_from_prefix_prop_p
3813 ? DEFAULT_FACE_ID
3814 : underlying_face_id (it);
3815 }
3816
3817 new_face_id = face_at_string_position (it->w,
3818 it->string,
3819 IT_STRING_CHARPOS (*it),
3820 bufpos,
3821 it->region_beg_charpos,
3822 it->region_end_charpos,
3823 &next_stop,
3824 base_face_id, 0);
3825
3826 /* Is this a start of a run of characters with box? Caveat:
3827 this can be called for a freshly allocated iterator; face_id
3828 is -1 is this case. We know that the new face will not
3829 change until the next check pos, i.e. if the new face has a
3830 box, all characters up to that position will have a
3831 box. But, as usual, we don't know whether that position
3832 is really the end. */
3833 if (new_face_id != it->face_id)
3834 {
3835 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3836 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3837
3838 /* If new face has a box but old face hasn't, this is the
3839 start of a run of characters with box, i.e. it has a
3840 shadow on the left side. */
3841 it->start_of_box_run_p
3842 = new_face->box && (old_face == NULL || !old_face->box);
3843 it->face_box_p = new_face->box != FACE_NO_BOX;
3844 }
3845 }
3846
3847 it->face_id = new_face_id;
3848 return HANDLED_NORMALLY;
3849 }
3850
3851
3852 /* Return the ID of the face ``underlying'' IT's current position,
3853 which is in a string. If the iterator is associated with a
3854 buffer, return the face at IT's current buffer position.
3855 Otherwise, use the iterator's base_face_id. */
3856
3857 static int
3858 underlying_face_id (struct it *it)
3859 {
3860 int face_id = it->base_face_id, i;
3861
3862 eassert (STRINGP (it->string));
3863
3864 for (i = it->sp - 1; i >= 0; --i)
3865 if (NILP (it->stack[i].string))
3866 face_id = it->stack[i].face_id;
3867
3868 return face_id;
3869 }
3870
3871
3872 /* Compute the face one character before or after the current position
3873 of IT, in the visual order. BEFORE_P non-zero means get the face
3874 in front (to the left in L2R paragraphs, to the right in R2L
3875 paragraphs) of IT's screen position. Value is the ID of the face. */
3876
3877 static int
3878 face_before_or_after_it_pos (struct it *it, int before_p)
3879 {
3880 int face_id, limit;
3881 ptrdiff_t next_check_charpos;
3882 struct it it_copy;
3883 void *it_copy_data = NULL;
3884
3885 eassert (it->s == NULL);
3886
3887 if (STRINGP (it->string))
3888 {
3889 ptrdiff_t bufpos, charpos;
3890 int base_face_id;
3891
3892 /* No face change past the end of the string (for the case
3893 we are padding with spaces). No face change before the
3894 string start. */
3895 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3896 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3897 return it->face_id;
3898
3899 if (!it->bidi_p)
3900 {
3901 /* Set charpos to the position before or after IT's current
3902 position, in the logical order, which in the non-bidi
3903 case is the same as the visual order. */
3904 if (before_p)
3905 charpos = IT_STRING_CHARPOS (*it) - 1;
3906 else if (it->what == IT_COMPOSITION)
3907 /* For composition, we must check the character after the
3908 composition. */
3909 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3910 else
3911 charpos = IT_STRING_CHARPOS (*it) + 1;
3912 }
3913 else
3914 {
3915 if (before_p)
3916 {
3917 /* With bidi iteration, the character before the current
3918 in the visual order cannot be found by simple
3919 iteration, because "reverse" reordering is not
3920 supported. Instead, we need to use the move_it_*
3921 family of functions. */
3922 /* Ignore face changes before the first visible
3923 character on this display line. */
3924 if (it->current_x <= it->first_visible_x)
3925 return it->face_id;
3926 SAVE_IT (it_copy, *it, it_copy_data);
3927 /* Implementation note: Since move_it_in_display_line
3928 works in the iterator geometry, and thinks the first
3929 character is always the leftmost, even in R2L lines,
3930 we don't need to distinguish between the R2L and L2R
3931 cases here. */
3932 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3933 it_copy.current_x - 1, MOVE_TO_X);
3934 charpos = IT_STRING_CHARPOS (it_copy);
3935 RESTORE_IT (it, it, it_copy_data);
3936 }
3937 else
3938 {
3939 /* Set charpos to the string position of the character
3940 that comes after IT's current position in the visual
3941 order. */
3942 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3943
3944 it_copy = *it;
3945 while (n--)
3946 bidi_move_to_visually_next (&it_copy.bidi_it);
3947
3948 charpos = it_copy.bidi_it.charpos;
3949 }
3950 }
3951 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3952
3953 if (it->current.overlay_string_index >= 0)
3954 bufpos = IT_CHARPOS (*it);
3955 else
3956 bufpos = 0;
3957
3958 base_face_id = underlying_face_id (it);
3959
3960 /* Get the face for ASCII, or unibyte. */
3961 face_id = face_at_string_position (it->w,
3962 it->string,
3963 charpos,
3964 bufpos,
3965 it->region_beg_charpos,
3966 it->region_end_charpos,
3967 &next_check_charpos,
3968 base_face_id, 0);
3969
3970 /* Correct the face for charsets different from ASCII. Do it
3971 for the multibyte case only. The face returned above is
3972 suitable for unibyte text if IT->string is unibyte. */
3973 if (STRING_MULTIBYTE (it->string))
3974 {
3975 struct text_pos pos1 = string_pos (charpos, it->string);
3976 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3977 int c, len;
3978 struct face *face = FACE_FROM_ID (it->f, face_id);
3979
3980 c = string_char_and_length (p, &len);
3981 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3982 }
3983 }
3984 else
3985 {
3986 struct text_pos pos;
3987
3988 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3989 || (IT_CHARPOS (*it) <= BEGV && before_p))
3990 return it->face_id;
3991
3992 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3993 pos = it->current.pos;
3994
3995 if (!it->bidi_p)
3996 {
3997 if (before_p)
3998 DEC_TEXT_POS (pos, it->multibyte_p);
3999 else
4000 {
4001 if (it->what == IT_COMPOSITION)
4002 {
4003 /* For composition, we must check the position after
4004 the composition. */
4005 pos.charpos += it->cmp_it.nchars;
4006 pos.bytepos += it->len;
4007 }
4008 else
4009 INC_TEXT_POS (pos, it->multibyte_p);
4010 }
4011 }
4012 else
4013 {
4014 if (before_p)
4015 {
4016 /* With bidi iteration, the character before the current
4017 in the visual order cannot be found by simple
4018 iteration, because "reverse" reordering is not
4019 supported. Instead, we need to use the move_it_*
4020 family of functions. */
4021 /* Ignore face changes before the first visible
4022 character on this display line. */
4023 if (it->current_x <= it->first_visible_x)
4024 return it->face_id;
4025 SAVE_IT (it_copy, *it, it_copy_data);
4026 /* Implementation note: Since move_it_in_display_line
4027 works in the iterator geometry, and thinks the first
4028 character is always the leftmost, even in R2L lines,
4029 we don't need to distinguish between the R2L and L2R
4030 cases here. */
4031 move_it_in_display_line (&it_copy, ZV,
4032 it_copy.current_x - 1, MOVE_TO_X);
4033 pos = it_copy.current.pos;
4034 RESTORE_IT (it, it, it_copy_data);
4035 }
4036 else
4037 {
4038 /* Set charpos to the buffer position of the character
4039 that comes after IT's current position in the visual
4040 order. */
4041 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4042
4043 it_copy = *it;
4044 while (n--)
4045 bidi_move_to_visually_next (&it_copy.bidi_it);
4046
4047 SET_TEXT_POS (pos,
4048 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4049 }
4050 }
4051 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4052
4053 /* Determine face for CHARSET_ASCII, or unibyte. */
4054 face_id = face_at_buffer_position (it->w,
4055 CHARPOS (pos),
4056 it->region_beg_charpos,
4057 it->region_end_charpos,
4058 &next_check_charpos,
4059 limit, 0, -1);
4060
4061 /* Correct the face for charsets different from ASCII. Do it
4062 for the multibyte case only. The face returned above is
4063 suitable for unibyte text if current_buffer is unibyte. */
4064 if (it->multibyte_p)
4065 {
4066 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4067 struct face *face = FACE_FROM_ID (it->f, face_id);
4068 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4069 }
4070 }
4071
4072 return face_id;
4073 }
4074
4075
4076 \f
4077 /***********************************************************************
4078 Invisible text
4079 ***********************************************************************/
4080
4081 /* Set up iterator IT from invisible properties at its current
4082 position. Called from handle_stop. */
4083
4084 static enum prop_handled
4085 handle_invisible_prop (struct it *it)
4086 {
4087 enum prop_handled handled = HANDLED_NORMALLY;
4088 int invis_p;
4089 Lisp_Object prop;
4090
4091 if (STRINGP (it->string))
4092 {
4093 Lisp_Object end_charpos, limit, charpos;
4094
4095 /* Get the value of the invisible text property at the
4096 current position. Value will be nil if there is no such
4097 property. */
4098 charpos = make_number (IT_STRING_CHARPOS (*it));
4099 prop = Fget_text_property (charpos, Qinvisible, it->string);
4100 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4101
4102 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4103 {
4104 /* Record whether we have to display an ellipsis for the
4105 invisible text. */
4106 int display_ellipsis_p = (invis_p == 2);
4107 ptrdiff_t len, endpos;
4108
4109 handled = HANDLED_RECOMPUTE_PROPS;
4110
4111 /* Get the position at which the next visible text can be
4112 found in IT->string, if any. */
4113 endpos = len = SCHARS (it->string);
4114 XSETINT (limit, len);
4115 do
4116 {
4117 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4118 it->string, limit);
4119 if (INTEGERP (end_charpos))
4120 {
4121 endpos = XFASTINT (end_charpos);
4122 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4123 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4124 if (invis_p == 2)
4125 display_ellipsis_p = 1;
4126 }
4127 }
4128 while (invis_p && endpos < len);
4129
4130 if (display_ellipsis_p)
4131 it->ellipsis_p = 1;
4132
4133 if (endpos < len)
4134 {
4135 /* Text at END_CHARPOS is visible. Move IT there. */
4136 struct text_pos old;
4137 ptrdiff_t oldpos;
4138
4139 old = it->current.string_pos;
4140 oldpos = CHARPOS (old);
4141 if (it->bidi_p)
4142 {
4143 if (it->bidi_it.first_elt
4144 && it->bidi_it.charpos < SCHARS (it->string))
4145 bidi_paragraph_init (it->paragraph_embedding,
4146 &it->bidi_it, 1);
4147 /* Bidi-iterate out of the invisible text. */
4148 do
4149 {
4150 bidi_move_to_visually_next (&it->bidi_it);
4151 }
4152 while (oldpos <= it->bidi_it.charpos
4153 && it->bidi_it.charpos < endpos);
4154
4155 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4156 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4157 if (IT_CHARPOS (*it) >= endpos)
4158 it->prev_stop = endpos;
4159 }
4160 else
4161 {
4162 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4163 compute_string_pos (&it->current.string_pos, old, it->string);
4164 }
4165 }
4166 else
4167 {
4168 /* The rest of the string is invisible. If this is an
4169 overlay string, proceed with the next overlay string
4170 or whatever comes and return a character from there. */
4171 if (it->current.overlay_string_index >= 0
4172 && !display_ellipsis_p)
4173 {
4174 next_overlay_string (it);
4175 /* Don't check for overlay strings when we just
4176 finished processing them. */
4177 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4178 }
4179 else
4180 {
4181 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4182 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4183 }
4184 }
4185 }
4186 }
4187 else
4188 {
4189 ptrdiff_t newpos, next_stop, start_charpos, tem;
4190 Lisp_Object pos, overlay;
4191
4192 /* First of all, is there invisible text at this position? */
4193 tem = start_charpos = IT_CHARPOS (*it);
4194 pos = make_number (tem);
4195 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4196 &overlay);
4197 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4198
4199 /* If we are on invisible text, skip over it. */
4200 if (invis_p && start_charpos < it->end_charpos)
4201 {
4202 /* Record whether we have to display an ellipsis for the
4203 invisible text. */
4204 int display_ellipsis_p = invis_p == 2;
4205
4206 handled = HANDLED_RECOMPUTE_PROPS;
4207
4208 /* Loop skipping over invisible text. The loop is left at
4209 ZV or with IT on the first char being visible again. */
4210 do
4211 {
4212 /* Try to skip some invisible text. Return value is the
4213 position reached which can be equal to where we start
4214 if there is nothing invisible there. This skips both
4215 over invisible text properties and overlays with
4216 invisible property. */
4217 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4218
4219 /* If we skipped nothing at all we weren't at invisible
4220 text in the first place. If everything to the end of
4221 the buffer was skipped, end the loop. */
4222 if (newpos == tem || newpos >= ZV)
4223 invis_p = 0;
4224 else
4225 {
4226 /* We skipped some characters but not necessarily
4227 all there are. Check if we ended up on visible
4228 text. Fget_char_property returns the property of
4229 the char before the given position, i.e. if we
4230 get invis_p = 0, this means that the char at
4231 newpos is visible. */
4232 pos = make_number (newpos);
4233 prop = Fget_char_property (pos, Qinvisible, it->window);
4234 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4235 }
4236
4237 /* If we ended up on invisible text, proceed to
4238 skip starting with next_stop. */
4239 if (invis_p)
4240 tem = next_stop;
4241
4242 /* If there are adjacent invisible texts, don't lose the
4243 second one's ellipsis. */
4244 if (invis_p == 2)
4245 display_ellipsis_p = 1;
4246 }
4247 while (invis_p);
4248
4249 /* The position newpos is now either ZV or on visible text. */
4250 if (it->bidi_p)
4251 {
4252 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4253 int on_newline =
4254 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4255 int after_newline =
4256 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4257
4258 /* If the invisible text ends on a newline or on a
4259 character after a newline, we can avoid the costly,
4260 character by character, bidi iteration to NEWPOS, and
4261 instead simply reseat the iterator there. That's
4262 because all bidi reordering information is tossed at
4263 the newline. This is a big win for modes that hide
4264 complete lines, like Outline, Org, etc. */
4265 if (on_newline || after_newline)
4266 {
4267 struct text_pos tpos;
4268 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4269
4270 SET_TEXT_POS (tpos, newpos, bpos);
4271 reseat_1 (it, tpos, 0);
4272 /* If we reseat on a newline/ZV, we need to prep the
4273 bidi iterator for advancing to the next character
4274 after the newline/EOB, keeping the current paragraph
4275 direction (so that PRODUCE_GLYPHS does TRT wrt
4276 prepending/appending glyphs to a glyph row). */
4277 if (on_newline)
4278 {
4279 it->bidi_it.first_elt = 0;
4280 it->bidi_it.paragraph_dir = pdir;
4281 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4282 it->bidi_it.nchars = 1;
4283 it->bidi_it.ch_len = 1;
4284 }
4285 }
4286 else /* Must use the slow method. */
4287 {
4288 /* With bidi iteration, the region of invisible text
4289 could start and/or end in the middle of a
4290 non-base embedding level. Therefore, we need to
4291 skip invisible text using the bidi iterator,
4292 starting at IT's current position, until we find
4293 ourselves outside of the invisible text.
4294 Skipping invisible text _after_ bidi iteration
4295 avoids affecting the visual order of the
4296 displayed text when invisible properties are
4297 added or removed. */
4298 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4299 {
4300 /* If we were `reseat'ed to a new paragraph,
4301 determine the paragraph base direction. We
4302 need to do it now because
4303 next_element_from_buffer may not have a
4304 chance to do it, if we are going to skip any
4305 text at the beginning, which resets the
4306 FIRST_ELT flag. */
4307 bidi_paragraph_init (it->paragraph_embedding,
4308 &it->bidi_it, 1);
4309 }
4310 do
4311 {
4312 bidi_move_to_visually_next (&it->bidi_it);
4313 }
4314 while (it->stop_charpos <= it->bidi_it.charpos
4315 && it->bidi_it.charpos < newpos);
4316 IT_CHARPOS (*it) = it->bidi_it.charpos;
4317 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4318 /* If we overstepped NEWPOS, record its position in
4319 the iterator, so that we skip invisible text if
4320 later the bidi iteration lands us in the
4321 invisible region again. */
4322 if (IT_CHARPOS (*it) >= newpos)
4323 it->prev_stop = newpos;
4324 }
4325 }
4326 else
4327 {
4328 IT_CHARPOS (*it) = newpos;
4329 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4330 }
4331
4332 /* If there are before-strings at the start of invisible
4333 text, and the text is invisible because of a text
4334 property, arrange to show before-strings because 20.x did
4335 it that way. (If the text is invisible because of an
4336 overlay property instead of a text property, this is
4337 already handled in the overlay code.) */
4338 if (NILP (overlay)
4339 && get_overlay_strings (it, it->stop_charpos))
4340 {
4341 handled = HANDLED_RECOMPUTE_PROPS;
4342 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4343 }
4344 else if (display_ellipsis_p)
4345 {
4346 /* Make sure that the glyphs of the ellipsis will get
4347 correct `charpos' values. If we would not update
4348 it->position here, the glyphs would belong to the
4349 last visible character _before_ the invisible
4350 text, which confuses `set_cursor_from_row'.
4351
4352 We use the last invisible position instead of the
4353 first because this way the cursor is always drawn on
4354 the first "." of the ellipsis, whenever PT is inside
4355 the invisible text. Otherwise the cursor would be
4356 placed _after_ the ellipsis when the point is after the
4357 first invisible character. */
4358 if (!STRINGP (it->object))
4359 {
4360 it->position.charpos = newpos - 1;
4361 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4362 }
4363 it->ellipsis_p = 1;
4364 /* Let the ellipsis display before
4365 considering any properties of the following char.
4366 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4367 handled = HANDLED_RETURN;
4368 }
4369 }
4370 }
4371
4372 return handled;
4373 }
4374
4375
4376 /* Make iterator IT return `...' next.
4377 Replaces LEN characters from buffer. */
4378
4379 static void
4380 setup_for_ellipsis (struct it *it, int len)
4381 {
4382 /* Use the display table definition for `...'. Invalid glyphs
4383 will be handled by the method returning elements from dpvec. */
4384 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4385 {
4386 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4387 it->dpvec = v->contents;
4388 it->dpend = v->contents + v->header.size;
4389 }
4390 else
4391 {
4392 /* Default `...'. */
4393 it->dpvec = default_invis_vector;
4394 it->dpend = default_invis_vector + 3;
4395 }
4396
4397 it->dpvec_char_len = len;
4398 it->current.dpvec_index = 0;
4399 it->dpvec_face_id = -1;
4400
4401 /* Remember the current face id in case glyphs specify faces.
4402 IT's face is restored in set_iterator_to_next.
4403 saved_face_id was set to preceding char's face in handle_stop. */
4404 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4405 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4406
4407 it->method = GET_FROM_DISPLAY_VECTOR;
4408 it->ellipsis_p = 1;
4409 }
4410
4411
4412 \f
4413 /***********************************************************************
4414 'display' property
4415 ***********************************************************************/
4416
4417 /* Set up iterator IT from `display' property at its current position.
4418 Called from handle_stop.
4419 We return HANDLED_RETURN if some part of the display property
4420 overrides the display of the buffer text itself.
4421 Otherwise we return HANDLED_NORMALLY. */
4422
4423 static enum prop_handled
4424 handle_display_prop (struct it *it)
4425 {
4426 Lisp_Object propval, object, overlay;
4427 struct text_pos *position;
4428 ptrdiff_t bufpos;
4429 /* Nonzero if some property replaces the display of the text itself. */
4430 int display_replaced_p = 0;
4431
4432 if (STRINGP (it->string))
4433 {
4434 object = it->string;
4435 position = &it->current.string_pos;
4436 bufpos = CHARPOS (it->current.pos);
4437 }
4438 else
4439 {
4440 XSETWINDOW (object, it->w);
4441 position = &it->current.pos;
4442 bufpos = CHARPOS (*position);
4443 }
4444
4445 /* Reset those iterator values set from display property values. */
4446 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4447 it->space_width = Qnil;
4448 it->font_height = Qnil;
4449 it->voffset = 0;
4450
4451 /* We don't support recursive `display' properties, i.e. string
4452 values that have a string `display' property, that have a string
4453 `display' property etc. */
4454 if (!it->string_from_display_prop_p)
4455 it->area = TEXT_AREA;
4456
4457 propval = get_char_property_and_overlay (make_number (position->charpos),
4458 Qdisplay, object, &overlay);
4459 if (NILP (propval))
4460 return HANDLED_NORMALLY;
4461 /* Now OVERLAY is the overlay that gave us this property, or nil
4462 if it was a text property. */
4463
4464 if (!STRINGP (it->string))
4465 object = it->w->buffer;
4466
4467 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4468 position, bufpos,
4469 FRAME_WINDOW_P (it->f));
4470
4471 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4472 }
4473
4474 /* Subroutine of handle_display_prop. Returns non-zero if the display
4475 specification in SPEC is a replacing specification, i.e. it would
4476 replace the text covered by `display' property with something else,
4477 such as an image or a display string. If SPEC includes any kind or
4478 `(space ...) specification, the value is 2; this is used by
4479 compute_display_string_pos, which see.
4480
4481 See handle_single_display_spec for documentation of arguments.
4482 frame_window_p is non-zero if the window being redisplayed is on a
4483 GUI frame; this argument is used only if IT is NULL, see below.
4484
4485 IT can be NULL, if this is called by the bidi reordering code
4486 through compute_display_string_pos, which see. In that case, this
4487 function only examines SPEC, but does not otherwise "handle" it, in
4488 the sense that it doesn't set up members of IT from the display
4489 spec. */
4490 static int
4491 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4492 Lisp_Object overlay, struct text_pos *position,
4493 ptrdiff_t bufpos, int frame_window_p)
4494 {
4495 int replacing_p = 0;
4496 int rv;
4497
4498 if (CONSP (spec)
4499 /* Simple specifications. */
4500 && !EQ (XCAR (spec), Qimage)
4501 && !EQ (XCAR (spec), Qspace)
4502 && !EQ (XCAR (spec), Qwhen)
4503 && !EQ (XCAR (spec), Qslice)
4504 && !EQ (XCAR (spec), Qspace_width)
4505 && !EQ (XCAR (spec), Qheight)
4506 && !EQ (XCAR (spec), Qraise)
4507 /* Marginal area specifications. */
4508 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4509 && !EQ (XCAR (spec), Qleft_fringe)
4510 && !EQ (XCAR (spec), Qright_fringe)
4511 && !NILP (XCAR (spec)))
4512 {
4513 for (; CONSP (spec); spec = XCDR (spec))
4514 {
4515 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4516 overlay, position, bufpos,
4517 replacing_p, frame_window_p)))
4518 {
4519 replacing_p = rv;
4520 /* If some text in a string is replaced, `position' no
4521 longer points to the position of `object'. */
4522 if (!it || STRINGP (object))
4523 break;
4524 }
4525 }
4526 }
4527 else if (VECTORP (spec))
4528 {
4529 ptrdiff_t i;
4530 for (i = 0; i < ASIZE (spec); ++i)
4531 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4532 overlay, position, bufpos,
4533 replacing_p, frame_window_p)))
4534 {
4535 replacing_p = rv;
4536 /* If some text in a string is replaced, `position' no
4537 longer points to the position of `object'. */
4538 if (!it || STRINGP (object))
4539 break;
4540 }
4541 }
4542 else
4543 {
4544 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4545 position, bufpos, 0,
4546 frame_window_p)))
4547 replacing_p = rv;
4548 }
4549
4550 return replacing_p;
4551 }
4552
4553 /* Value is the position of the end of the `display' property starting
4554 at START_POS in OBJECT. */
4555
4556 static struct text_pos
4557 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4558 {
4559 Lisp_Object end;
4560 struct text_pos end_pos;
4561
4562 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4563 Qdisplay, object, Qnil);
4564 CHARPOS (end_pos) = XFASTINT (end);
4565 if (STRINGP (object))
4566 compute_string_pos (&end_pos, start_pos, it->string);
4567 else
4568 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4569
4570 return end_pos;
4571 }
4572
4573
4574 /* Set up IT from a single `display' property specification SPEC. OBJECT
4575 is the object in which the `display' property was found. *POSITION
4576 is the position in OBJECT at which the `display' property was found.
4577 BUFPOS is the buffer position of OBJECT (different from POSITION if
4578 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4579 previously saw a display specification which already replaced text
4580 display with something else, for example an image; we ignore such
4581 properties after the first one has been processed.
4582
4583 OVERLAY is the overlay this `display' property came from,
4584 or nil if it was a text property.
4585
4586 If SPEC is a `space' or `image' specification, and in some other
4587 cases too, set *POSITION to the position where the `display'
4588 property ends.
4589
4590 If IT is NULL, only examine the property specification in SPEC, but
4591 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4592 is intended to be displayed in a window on a GUI frame.
4593
4594 Value is non-zero if something was found which replaces the display
4595 of buffer or string text. */
4596
4597 static int
4598 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4599 Lisp_Object overlay, struct text_pos *position,
4600 ptrdiff_t bufpos, int display_replaced_p,
4601 int frame_window_p)
4602 {
4603 Lisp_Object form;
4604 Lisp_Object location, value;
4605 struct text_pos start_pos = *position;
4606 int valid_p;
4607
4608 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4609 If the result is non-nil, use VALUE instead of SPEC. */
4610 form = Qt;
4611 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4612 {
4613 spec = XCDR (spec);
4614 if (!CONSP (spec))
4615 return 0;
4616 form = XCAR (spec);
4617 spec = XCDR (spec);
4618 }
4619
4620 if (!NILP (form) && !EQ (form, Qt))
4621 {
4622 ptrdiff_t count = SPECPDL_INDEX ();
4623 struct gcpro gcpro1;
4624
4625 /* Bind `object' to the object having the `display' property, a
4626 buffer or string. Bind `position' to the position in the
4627 object where the property was found, and `buffer-position'
4628 to the current position in the buffer. */
4629
4630 if (NILP (object))
4631 XSETBUFFER (object, current_buffer);
4632 specbind (Qobject, object);
4633 specbind (Qposition, make_number (CHARPOS (*position)));
4634 specbind (Qbuffer_position, make_number (bufpos));
4635 GCPRO1 (form);
4636 form = safe_eval (form);
4637 UNGCPRO;
4638 unbind_to (count, Qnil);
4639 }
4640
4641 if (NILP (form))
4642 return 0;
4643
4644 /* Handle `(height HEIGHT)' specifications. */
4645 if (CONSP (spec)
4646 && EQ (XCAR (spec), Qheight)
4647 && CONSP (XCDR (spec)))
4648 {
4649 if (it)
4650 {
4651 if (!FRAME_WINDOW_P (it->f))
4652 return 0;
4653
4654 it->font_height = XCAR (XCDR (spec));
4655 if (!NILP (it->font_height))
4656 {
4657 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4658 int new_height = -1;
4659
4660 if (CONSP (it->font_height)
4661 && (EQ (XCAR (it->font_height), Qplus)
4662 || EQ (XCAR (it->font_height), Qminus))
4663 && CONSP (XCDR (it->font_height))
4664 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4665 {
4666 /* `(+ N)' or `(- N)' where N is an integer. */
4667 int steps = XINT (XCAR (XCDR (it->font_height)));
4668 if (EQ (XCAR (it->font_height), Qplus))
4669 steps = - steps;
4670 it->face_id = smaller_face (it->f, it->face_id, steps);
4671 }
4672 else if (FUNCTIONP (it->font_height))
4673 {
4674 /* Call function with current height as argument.
4675 Value is the new height. */
4676 Lisp_Object height;
4677 height = safe_call1 (it->font_height,
4678 face->lface[LFACE_HEIGHT_INDEX]);
4679 if (NUMBERP (height))
4680 new_height = XFLOATINT (height);
4681 }
4682 else if (NUMBERP (it->font_height))
4683 {
4684 /* Value is a multiple of the canonical char height. */
4685 struct face *f;
4686
4687 f = FACE_FROM_ID (it->f,
4688 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4689 new_height = (XFLOATINT (it->font_height)
4690 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4691 }
4692 else
4693 {
4694 /* Evaluate IT->font_height with `height' bound to the
4695 current specified height to get the new height. */
4696 ptrdiff_t count = SPECPDL_INDEX ();
4697
4698 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4699 value = safe_eval (it->font_height);
4700 unbind_to (count, Qnil);
4701
4702 if (NUMBERP (value))
4703 new_height = XFLOATINT (value);
4704 }
4705
4706 if (new_height > 0)
4707 it->face_id = face_with_height (it->f, it->face_id, new_height);
4708 }
4709 }
4710
4711 return 0;
4712 }
4713
4714 /* Handle `(space-width WIDTH)'. */
4715 if (CONSP (spec)
4716 && EQ (XCAR (spec), Qspace_width)
4717 && CONSP (XCDR (spec)))
4718 {
4719 if (it)
4720 {
4721 if (!FRAME_WINDOW_P (it->f))
4722 return 0;
4723
4724 value = XCAR (XCDR (spec));
4725 if (NUMBERP (value) && XFLOATINT (value) > 0)
4726 it->space_width = value;
4727 }
4728
4729 return 0;
4730 }
4731
4732 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4733 if (CONSP (spec)
4734 && EQ (XCAR (spec), Qslice))
4735 {
4736 Lisp_Object tem;
4737
4738 if (it)
4739 {
4740 if (!FRAME_WINDOW_P (it->f))
4741 return 0;
4742
4743 if (tem = XCDR (spec), CONSP (tem))
4744 {
4745 it->slice.x = XCAR (tem);
4746 if (tem = XCDR (tem), CONSP (tem))
4747 {
4748 it->slice.y = XCAR (tem);
4749 if (tem = XCDR (tem), CONSP (tem))
4750 {
4751 it->slice.width = XCAR (tem);
4752 if (tem = XCDR (tem), CONSP (tem))
4753 it->slice.height = XCAR (tem);
4754 }
4755 }
4756 }
4757 }
4758
4759 return 0;
4760 }
4761
4762 /* Handle `(raise FACTOR)'. */
4763 if (CONSP (spec)
4764 && EQ (XCAR (spec), Qraise)
4765 && CONSP (XCDR (spec)))
4766 {
4767 if (it)
4768 {
4769 if (!FRAME_WINDOW_P (it->f))
4770 return 0;
4771
4772 #ifdef HAVE_WINDOW_SYSTEM
4773 value = XCAR (XCDR (spec));
4774 if (NUMBERP (value))
4775 {
4776 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4777 it->voffset = - (XFLOATINT (value)
4778 * (FONT_HEIGHT (face->font)));
4779 }
4780 #endif /* HAVE_WINDOW_SYSTEM */
4781 }
4782
4783 return 0;
4784 }
4785
4786 /* Don't handle the other kinds of display specifications
4787 inside a string that we got from a `display' property. */
4788 if (it && it->string_from_display_prop_p)
4789 return 0;
4790
4791 /* Characters having this form of property are not displayed, so
4792 we have to find the end of the property. */
4793 if (it)
4794 {
4795 start_pos = *position;
4796 *position = display_prop_end (it, object, start_pos);
4797 }
4798 value = Qnil;
4799
4800 /* Stop the scan at that end position--we assume that all
4801 text properties change there. */
4802 if (it)
4803 it->stop_charpos = position->charpos;
4804
4805 /* Handle `(left-fringe BITMAP [FACE])'
4806 and `(right-fringe BITMAP [FACE])'. */
4807 if (CONSP (spec)
4808 && (EQ (XCAR (spec), Qleft_fringe)
4809 || EQ (XCAR (spec), Qright_fringe))
4810 && CONSP (XCDR (spec)))
4811 {
4812 int fringe_bitmap;
4813
4814 if (it)
4815 {
4816 if (!FRAME_WINDOW_P (it->f))
4817 /* If we return here, POSITION has been advanced
4818 across the text with this property. */
4819 {
4820 /* Synchronize the bidi iterator with POSITION. This is
4821 needed because we are not going to push the iterator
4822 on behalf of this display property, so there will be
4823 no pop_it call to do this synchronization for us. */
4824 if (it->bidi_p)
4825 {
4826 it->position = *position;
4827 iterate_out_of_display_property (it);
4828 *position = it->position;
4829 }
4830 return 1;
4831 }
4832 }
4833 else if (!frame_window_p)
4834 return 1;
4835
4836 #ifdef HAVE_WINDOW_SYSTEM
4837 value = XCAR (XCDR (spec));
4838 if (!SYMBOLP (value)
4839 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4840 /* If we return here, POSITION has been advanced
4841 across the text with this property. */
4842 {
4843 if (it && it->bidi_p)
4844 {
4845 it->position = *position;
4846 iterate_out_of_display_property (it);
4847 *position = it->position;
4848 }
4849 return 1;
4850 }
4851
4852 if (it)
4853 {
4854 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4855
4856 if (CONSP (XCDR (XCDR (spec))))
4857 {
4858 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4859 int face_id2 = lookup_derived_face (it->f, face_name,
4860 FRINGE_FACE_ID, 0);
4861 if (face_id2 >= 0)
4862 face_id = face_id2;
4863 }
4864
4865 /* Save current settings of IT so that we can restore them
4866 when we are finished with the glyph property value. */
4867 push_it (it, position);
4868
4869 it->area = TEXT_AREA;
4870 it->what = IT_IMAGE;
4871 it->image_id = -1; /* no image */
4872 it->position = start_pos;
4873 it->object = NILP (object) ? it->w->buffer : object;
4874 it->method = GET_FROM_IMAGE;
4875 it->from_overlay = Qnil;
4876 it->face_id = face_id;
4877 it->from_disp_prop_p = 1;
4878
4879 /* Say that we haven't consumed the characters with
4880 `display' property yet. The call to pop_it in
4881 set_iterator_to_next will clean this up. */
4882 *position = start_pos;
4883
4884 if (EQ (XCAR (spec), Qleft_fringe))
4885 {
4886 it->left_user_fringe_bitmap = fringe_bitmap;
4887 it->left_user_fringe_face_id = face_id;
4888 }
4889 else
4890 {
4891 it->right_user_fringe_bitmap = fringe_bitmap;
4892 it->right_user_fringe_face_id = face_id;
4893 }
4894 }
4895 #endif /* HAVE_WINDOW_SYSTEM */
4896 return 1;
4897 }
4898
4899 /* Prepare to handle `((margin left-margin) ...)',
4900 `((margin right-margin) ...)' and `((margin nil) ...)'
4901 prefixes for display specifications. */
4902 location = Qunbound;
4903 if (CONSP (spec) && CONSP (XCAR (spec)))
4904 {
4905 Lisp_Object tem;
4906
4907 value = XCDR (spec);
4908 if (CONSP (value))
4909 value = XCAR (value);
4910
4911 tem = XCAR (spec);
4912 if (EQ (XCAR (tem), Qmargin)
4913 && (tem = XCDR (tem),
4914 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4915 (NILP (tem)
4916 || EQ (tem, Qleft_margin)
4917 || EQ (tem, Qright_margin))))
4918 location = tem;
4919 }
4920
4921 if (EQ (location, Qunbound))
4922 {
4923 location = Qnil;
4924 value = spec;
4925 }
4926
4927 /* After this point, VALUE is the property after any
4928 margin prefix has been stripped. It must be a string,
4929 an image specification, or `(space ...)'.
4930
4931 LOCATION specifies where to display: `left-margin',
4932 `right-margin' or nil. */
4933
4934 valid_p = (STRINGP (value)
4935 #ifdef HAVE_WINDOW_SYSTEM
4936 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4937 && valid_image_p (value))
4938 #endif /* not HAVE_WINDOW_SYSTEM */
4939 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4940
4941 if (valid_p && !display_replaced_p)
4942 {
4943 int retval = 1;
4944
4945 if (!it)
4946 {
4947 /* Callers need to know whether the display spec is any kind
4948 of `(space ...)' spec that is about to affect text-area
4949 display. */
4950 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4951 retval = 2;
4952 return retval;
4953 }
4954
4955 /* Save current settings of IT so that we can restore them
4956 when we are finished with the glyph property value. */
4957 push_it (it, position);
4958 it->from_overlay = overlay;
4959 it->from_disp_prop_p = 1;
4960
4961 if (NILP (location))
4962 it->area = TEXT_AREA;
4963 else if (EQ (location, Qleft_margin))
4964 it->area = LEFT_MARGIN_AREA;
4965 else
4966 it->area = RIGHT_MARGIN_AREA;
4967
4968 if (STRINGP (value))
4969 {
4970 it->string = value;
4971 it->multibyte_p = STRING_MULTIBYTE (it->string);
4972 it->current.overlay_string_index = -1;
4973 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4974 it->end_charpos = it->string_nchars = SCHARS (it->string);
4975 it->method = GET_FROM_STRING;
4976 it->stop_charpos = 0;
4977 it->prev_stop = 0;
4978 it->base_level_stop = 0;
4979 it->string_from_display_prop_p = 1;
4980 /* Say that we haven't consumed the characters with
4981 `display' property yet. The call to pop_it in
4982 set_iterator_to_next will clean this up. */
4983 if (BUFFERP (object))
4984 *position = start_pos;
4985
4986 /* Force paragraph direction to be that of the parent
4987 object. If the parent object's paragraph direction is
4988 not yet determined, default to L2R. */
4989 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4990 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4991 else
4992 it->paragraph_embedding = L2R;
4993
4994 /* Set up the bidi iterator for this display string. */
4995 if (it->bidi_p)
4996 {
4997 it->bidi_it.string.lstring = it->string;
4998 it->bidi_it.string.s = NULL;
4999 it->bidi_it.string.schars = it->end_charpos;
5000 it->bidi_it.string.bufpos = bufpos;
5001 it->bidi_it.string.from_disp_str = 1;
5002 it->bidi_it.string.unibyte = !it->multibyte_p;
5003 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5004 }
5005 }
5006 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5007 {
5008 it->method = GET_FROM_STRETCH;
5009 it->object = value;
5010 *position = it->position = start_pos;
5011 retval = 1 + (it->area == TEXT_AREA);
5012 }
5013 #ifdef HAVE_WINDOW_SYSTEM
5014 else
5015 {
5016 it->what = IT_IMAGE;
5017 it->image_id = lookup_image (it->f, value);
5018 it->position = start_pos;
5019 it->object = NILP (object) ? it->w->buffer : object;
5020 it->method = GET_FROM_IMAGE;
5021
5022 /* Say that we haven't consumed the characters with
5023 `display' property yet. The call to pop_it in
5024 set_iterator_to_next will clean this up. */
5025 *position = start_pos;
5026 }
5027 #endif /* HAVE_WINDOW_SYSTEM */
5028
5029 return retval;
5030 }
5031
5032 /* Invalid property or property not supported. Restore
5033 POSITION to what it was before. */
5034 *position = start_pos;
5035 return 0;
5036 }
5037
5038 /* Check if PROP is a display property value whose text should be
5039 treated as intangible. OVERLAY is the overlay from which PROP
5040 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5041 specify the buffer position covered by PROP. */
5042
5043 int
5044 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5045 ptrdiff_t charpos, ptrdiff_t bytepos)
5046 {
5047 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5048 struct text_pos position;
5049
5050 SET_TEXT_POS (position, charpos, bytepos);
5051 return handle_display_spec (NULL, prop, Qnil, overlay,
5052 &position, charpos, frame_window_p);
5053 }
5054
5055
5056 /* Return 1 if PROP is a display sub-property value containing STRING.
5057
5058 Implementation note: this and the following function are really
5059 special cases of handle_display_spec and
5060 handle_single_display_spec, and should ideally use the same code.
5061 Until they do, these two pairs must be consistent and must be
5062 modified in sync. */
5063
5064 static int
5065 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5066 {
5067 if (EQ (string, prop))
5068 return 1;
5069
5070 /* Skip over `when FORM'. */
5071 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5072 {
5073 prop = XCDR (prop);
5074 if (!CONSP (prop))
5075 return 0;
5076 /* Actually, the condition following `when' should be eval'ed,
5077 like handle_single_display_spec does, and we should return
5078 zero if it evaluates to nil. However, this function is
5079 called only when the buffer was already displayed and some
5080 glyph in the glyph matrix was found to come from a display
5081 string. Therefore, the condition was already evaluated, and
5082 the result was non-nil, otherwise the display string wouldn't
5083 have been displayed and we would have never been called for
5084 this property. Thus, we can skip the evaluation and assume
5085 its result is non-nil. */
5086 prop = XCDR (prop);
5087 }
5088
5089 if (CONSP (prop))
5090 /* Skip over `margin LOCATION'. */
5091 if (EQ (XCAR (prop), Qmargin))
5092 {
5093 prop = XCDR (prop);
5094 if (!CONSP (prop))
5095 return 0;
5096
5097 prop = XCDR (prop);
5098 if (!CONSP (prop))
5099 return 0;
5100 }
5101
5102 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5103 }
5104
5105
5106 /* Return 1 if STRING appears in the `display' property PROP. */
5107
5108 static int
5109 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5110 {
5111 if (CONSP (prop)
5112 && !EQ (XCAR (prop), Qwhen)
5113 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5114 {
5115 /* A list of sub-properties. */
5116 while (CONSP (prop))
5117 {
5118 if (single_display_spec_string_p (XCAR (prop), string))
5119 return 1;
5120 prop = XCDR (prop);
5121 }
5122 }
5123 else if (VECTORP (prop))
5124 {
5125 /* A vector of sub-properties. */
5126 ptrdiff_t i;
5127 for (i = 0; i < ASIZE (prop); ++i)
5128 if (single_display_spec_string_p (AREF (prop, i), string))
5129 return 1;
5130 }
5131 else
5132 return single_display_spec_string_p (prop, string);
5133
5134 return 0;
5135 }
5136
5137 /* Look for STRING in overlays and text properties in the current
5138 buffer, between character positions FROM and TO (excluding TO).
5139 BACK_P non-zero means look back (in this case, TO is supposed to be
5140 less than FROM).
5141 Value is the first character position where STRING was found, or
5142 zero if it wasn't found before hitting TO.
5143
5144 This function may only use code that doesn't eval because it is
5145 called asynchronously from note_mouse_highlight. */
5146
5147 static ptrdiff_t
5148 string_buffer_position_lim (Lisp_Object string,
5149 ptrdiff_t from, ptrdiff_t to, int back_p)
5150 {
5151 Lisp_Object limit, prop, pos;
5152 int found = 0;
5153
5154 pos = make_number (max (from, BEGV));
5155
5156 if (!back_p) /* looking forward */
5157 {
5158 limit = make_number (min (to, ZV));
5159 while (!found && !EQ (pos, limit))
5160 {
5161 prop = Fget_char_property (pos, Qdisplay, Qnil);
5162 if (!NILP (prop) && display_prop_string_p (prop, string))
5163 found = 1;
5164 else
5165 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5166 limit);
5167 }
5168 }
5169 else /* looking back */
5170 {
5171 limit = make_number (max (to, BEGV));
5172 while (!found && !EQ (pos, limit))
5173 {
5174 prop = Fget_char_property (pos, Qdisplay, Qnil);
5175 if (!NILP (prop) && display_prop_string_p (prop, string))
5176 found = 1;
5177 else
5178 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5179 limit);
5180 }
5181 }
5182
5183 return found ? XINT (pos) : 0;
5184 }
5185
5186 /* Determine which buffer position in current buffer STRING comes from.
5187 AROUND_CHARPOS is an approximate position where it could come from.
5188 Value is the buffer position or 0 if it couldn't be determined.
5189
5190 This function is necessary because we don't record buffer positions
5191 in glyphs generated from strings (to keep struct glyph small).
5192 This function may only use code that doesn't eval because it is
5193 called asynchronously from note_mouse_highlight. */
5194
5195 static ptrdiff_t
5196 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5197 {
5198 const int MAX_DISTANCE = 1000;
5199 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5200 around_charpos + MAX_DISTANCE,
5201 0);
5202
5203 if (!found)
5204 found = string_buffer_position_lim (string, around_charpos,
5205 around_charpos - MAX_DISTANCE, 1);
5206 return found;
5207 }
5208
5209
5210 \f
5211 /***********************************************************************
5212 `composition' property
5213 ***********************************************************************/
5214
5215 /* Set up iterator IT from `composition' property at its current
5216 position. Called from handle_stop. */
5217
5218 static enum prop_handled
5219 handle_composition_prop (struct it *it)
5220 {
5221 Lisp_Object prop, string;
5222 ptrdiff_t pos, pos_byte, start, end;
5223
5224 if (STRINGP (it->string))
5225 {
5226 unsigned char *s;
5227
5228 pos = IT_STRING_CHARPOS (*it);
5229 pos_byte = IT_STRING_BYTEPOS (*it);
5230 string = it->string;
5231 s = SDATA (string) + pos_byte;
5232 it->c = STRING_CHAR (s);
5233 }
5234 else
5235 {
5236 pos = IT_CHARPOS (*it);
5237 pos_byte = IT_BYTEPOS (*it);
5238 string = Qnil;
5239 it->c = FETCH_CHAR (pos_byte);
5240 }
5241
5242 /* If there's a valid composition and point is not inside of the
5243 composition (in the case that the composition is from the current
5244 buffer), draw a glyph composed from the composition components. */
5245 if (find_composition (pos, -1, &start, &end, &prop, string)
5246 && COMPOSITION_VALID_P (start, end, prop)
5247 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5248 {
5249 if (start < pos)
5250 /* As we can't handle this situation (perhaps font-lock added
5251 a new composition), we just return here hoping that next
5252 redisplay will detect this composition much earlier. */
5253 return HANDLED_NORMALLY;
5254 if (start != pos)
5255 {
5256 if (STRINGP (it->string))
5257 pos_byte = string_char_to_byte (it->string, start);
5258 else
5259 pos_byte = CHAR_TO_BYTE (start);
5260 }
5261 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5262 prop, string);
5263
5264 if (it->cmp_it.id >= 0)
5265 {
5266 it->cmp_it.ch = -1;
5267 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5268 it->cmp_it.nglyphs = -1;
5269 }
5270 }
5271
5272 return HANDLED_NORMALLY;
5273 }
5274
5275
5276 \f
5277 /***********************************************************************
5278 Overlay strings
5279 ***********************************************************************/
5280
5281 /* The following structure is used to record overlay strings for
5282 later sorting in load_overlay_strings. */
5283
5284 struct overlay_entry
5285 {
5286 Lisp_Object overlay;
5287 Lisp_Object string;
5288 EMACS_INT priority;
5289 int after_string_p;
5290 };
5291
5292
5293 /* Set up iterator IT from overlay strings at its current position.
5294 Called from handle_stop. */
5295
5296 static enum prop_handled
5297 handle_overlay_change (struct it *it)
5298 {
5299 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5300 return HANDLED_RECOMPUTE_PROPS;
5301 else
5302 return HANDLED_NORMALLY;
5303 }
5304
5305
5306 /* Set up the next overlay string for delivery by IT, if there is an
5307 overlay string to deliver. Called by set_iterator_to_next when the
5308 end of the current overlay string is reached. If there are more
5309 overlay strings to display, IT->string and
5310 IT->current.overlay_string_index are set appropriately here.
5311 Otherwise IT->string is set to nil. */
5312
5313 static void
5314 next_overlay_string (struct it *it)
5315 {
5316 ++it->current.overlay_string_index;
5317 if (it->current.overlay_string_index == it->n_overlay_strings)
5318 {
5319 /* No more overlay strings. Restore IT's settings to what
5320 they were before overlay strings were processed, and
5321 continue to deliver from current_buffer. */
5322
5323 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5324 pop_it (it);
5325 eassert (it->sp > 0
5326 || (NILP (it->string)
5327 && it->method == GET_FROM_BUFFER
5328 && it->stop_charpos >= BEGV
5329 && it->stop_charpos <= it->end_charpos));
5330 it->current.overlay_string_index = -1;
5331 it->n_overlay_strings = 0;
5332 it->overlay_strings_charpos = -1;
5333 /* If there's an empty display string on the stack, pop the
5334 stack, to resync the bidi iterator with IT's position. Such
5335 empty strings are pushed onto the stack in
5336 get_overlay_strings_1. */
5337 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5338 pop_it (it);
5339
5340 /* If we're at the end of the buffer, record that we have
5341 processed the overlay strings there already, so that
5342 next_element_from_buffer doesn't try it again. */
5343 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5344 it->overlay_strings_at_end_processed_p = 1;
5345 }
5346 else
5347 {
5348 /* There are more overlay strings to process. If
5349 IT->current.overlay_string_index has advanced to a position
5350 where we must load IT->overlay_strings with more strings, do
5351 it. We must load at the IT->overlay_strings_charpos where
5352 IT->n_overlay_strings was originally computed; when invisible
5353 text is present, this might not be IT_CHARPOS (Bug#7016). */
5354 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5355
5356 if (it->current.overlay_string_index && i == 0)
5357 load_overlay_strings (it, it->overlay_strings_charpos);
5358
5359 /* Initialize IT to deliver display elements from the overlay
5360 string. */
5361 it->string = it->overlay_strings[i];
5362 it->multibyte_p = STRING_MULTIBYTE (it->string);
5363 SET_TEXT_POS (it->current.string_pos, 0, 0);
5364 it->method = GET_FROM_STRING;
5365 it->stop_charpos = 0;
5366 it->end_charpos = SCHARS (it->string);
5367 if (it->cmp_it.stop_pos >= 0)
5368 it->cmp_it.stop_pos = 0;
5369 it->prev_stop = 0;
5370 it->base_level_stop = 0;
5371
5372 /* Set up the bidi iterator for this overlay string. */
5373 if (it->bidi_p)
5374 {
5375 it->bidi_it.string.lstring = it->string;
5376 it->bidi_it.string.s = NULL;
5377 it->bidi_it.string.schars = SCHARS (it->string);
5378 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5379 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5380 it->bidi_it.string.unibyte = !it->multibyte_p;
5381 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5382 }
5383 }
5384
5385 CHECK_IT (it);
5386 }
5387
5388
5389 /* Compare two overlay_entry structures E1 and E2. Used as a
5390 comparison function for qsort in load_overlay_strings. Overlay
5391 strings for the same position are sorted so that
5392
5393 1. All after-strings come in front of before-strings, except
5394 when they come from the same overlay.
5395
5396 2. Within after-strings, strings are sorted so that overlay strings
5397 from overlays with higher priorities come first.
5398
5399 2. Within before-strings, strings are sorted so that overlay
5400 strings from overlays with higher priorities come last.
5401
5402 Value is analogous to strcmp. */
5403
5404
5405 static int
5406 compare_overlay_entries (const void *e1, const void *e2)
5407 {
5408 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5409 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5410 int result;
5411
5412 if (entry1->after_string_p != entry2->after_string_p)
5413 {
5414 /* Let after-strings appear in front of before-strings if
5415 they come from different overlays. */
5416 if (EQ (entry1->overlay, entry2->overlay))
5417 result = entry1->after_string_p ? 1 : -1;
5418 else
5419 result = entry1->after_string_p ? -1 : 1;
5420 }
5421 else if (entry1->priority != entry2->priority)
5422 {
5423 if (entry1->after_string_p)
5424 /* After-strings sorted in order of decreasing priority. */
5425 result = entry2->priority < entry1->priority ? -1 : 1;
5426 else
5427 /* Before-strings sorted in order of increasing priority. */
5428 result = entry1->priority < entry2->priority ? -1 : 1;
5429 }
5430 else
5431 result = 0;
5432
5433 return result;
5434 }
5435
5436
5437 /* Load the vector IT->overlay_strings with overlay strings from IT's
5438 current buffer position, or from CHARPOS if that is > 0. Set
5439 IT->n_overlays to the total number of overlay strings found.
5440
5441 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5442 a time. On entry into load_overlay_strings,
5443 IT->current.overlay_string_index gives the number of overlay
5444 strings that have already been loaded by previous calls to this
5445 function.
5446
5447 IT->add_overlay_start contains an additional overlay start
5448 position to consider for taking overlay strings from, if non-zero.
5449 This position comes into play when the overlay has an `invisible'
5450 property, and both before and after-strings. When we've skipped to
5451 the end of the overlay, because of its `invisible' property, we
5452 nevertheless want its before-string to appear.
5453 IT->add_overlay_start will contain the overlay start position
5454 in this case.
5455
5456 Overlay strings are sorted so that after-string strings come in
5457 front of before-string strings. Within before and after-strings,
5458 strings are sorted by overlay priority. See also function
5459 compare_overlay_entries. */
5460
5461 static void
5462 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5463 {
5464 Lisp_Object overlay, window, str, invisible;
5465 struct Lisp_Overlay *ov;
5466 ptrdiff_t start, end;
5467 ptrdiff_t size = 20;
5468 ptrdiff_t n = 0, i, j;
5469 int invis_p;
5470 struct overlay_entry *entries = alloca (size * sizeof *entries);
5471 USE_SAFE_ALLOCA;
5472
5473 if (charpos <= 0)
5474 charpos = IT_CHARPOS (*it);
5475
5476 /* Append the overlay string STRING of overlay OVERLAY to vector
5477 `entries' which has size `size' and currently contains `n'
5478 elements. AFTER_P non-zero means STRING is an after-string of
5479 OVERLAY. */
5480 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5481 do \
5482 { \
5483 Lisp_Object priority; \
5484 \
5485 if (n == size) \
5486 { \
5487 struct overlay_entry *old = entries; \
5488 SAFE_NALLOCA (entries, 2, size); \
5489 memcpy (entries, old, size * sizeof *entries); \
5490 size *= 2; \
5491 } \
5492 \
5493 entries[n].string = (STRING); \
5494 entries[n].overlay = (OVERLAY); \
5495 priority = Foverlay_get ((OVERLAY), Qpriority); \
5496 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5497 entries[n].after_string_p = (AFTER_P); \
5498 ++n; \
5499 } \
5500 while (0)
5501
5502 /* Process overlay before the overlay center. */
5503 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5504 {
5505 XSETMISC (overlay, ov);
5506 eassert (OVERLAYP (overlay));
5507 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5508 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5509
5510 if (end < charpos)
5511 break;
5512
5513 /* Skip this overlay if it doesn't start or end at IT's current
5514 position. */
5515 if (end != charpos && start != charpos)
5516 continue;
5517
5518 /* Skip this overlay if it doesn't apply to IT->w. */
5519 window = Foverlay_get (overlay, Qwindow);
5520 if (WINDOWP (window) && XWINDOW (window) != it->w)
5521 continue;
5522
5523 /* If the text ``under'' the overlay is invisible, both before-
5524 and after-strings from this overlay are visible; start and
5525 end position are indistinguishable. */
5526 invisible = Foverlay_get (overlay, Qinvisible);
5527 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5528
5529 /* If overlay has a non-empty before-string, record it. */
5530 if ((start == charpos || (end == charpos && invis_p))
5531 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5532 && SCHARS (str))
5533 RECORD_OVERLAY_STRING (overlay, str, 0);
5534
5535 /* If overlay has a non-empty after-string, record it. */
5536 if ((end == charpos || (start == charpos && invis_p))
5537 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5538 && SCHARS (str))
5539 RECORD_OVERLAY_STRING (overlay, str, 1);
5540 }
5541
5542 /* Process overlays after the overlay center. */
5543 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5544 {
5545 XSETMISC (overlay, ov);
5546 eassert (OVERLAYP (overlay));
5547 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5548 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5549
5550 if (start > charpos)
5551 break;
5552
5553 /* Skip this overlay if it doesn't start or end at IT's current
5554 position. */
5555 if (end != charpos && start != charpos)
5556 continue;
5557
5558 /* Skip this overlay if it doesn't apply to IT->w. */
5559 window = Foverlay_get (overlay, Qwindow);
5560 if (WINDOWP (window) && XWINDOW (window) != it->w)
5561 continue;
5562
5563 /* If the text ``under'' the overlay is invisible, it has a zero
5564 dimension, and both before- and after-strings apply. */
5565 invisible = Foverlay_get (overlay, Qinvisible);
5566 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5567
5568 /* If overlay has a non-empty before-string, record it. */
5569 if ((start == charpos || (end == charpos && invis_p))
5570 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5571 && SCHARS (str))
5572 RECORD_OVERLAY_STRING (overlay, str, 0);
5573
5574 /* If overlay has a non-empty after-string, record it. */
5575 if ((end == charpos || (start == charpos && invis_p))
5576 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5577 && SCHARS (str))
5578 RECORD_OVERLAY_STRING (overlay, str, 1);
5579 }
5580
5581 #undef RECORD_OVERLAY_STRING
5582
5583 /* Sort entries. */
5584 if (n > 1)
5585 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5586
5587 /* Record number of overlay strings, and where we computed it. */
5588 it->n_overlay_strings = n;
5589 it->overlay_strings_charpos = charpos;
5590
5591 /* IT->current.overlay_string_index is the number of overlay strings
5592 that have already been consumed by IT. Copy some of the
5593 remaining overlay strings to IT->overlay_strings. */
5594 i = 0;
5595 j = it->current.overlay_string_index;
5596 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5597 {
5598 it->overlay_strings[i] = entries[j].string;
5599 it->string_overlays[i++] = entries[j++].overlay;
5600 }
5601
5602 CHECK_IT (it);
5603 SAFE_FREE ();
5604 }
5605
5606
5607 /* Get the first chunk of overlay strings at IT's current buffer
5608 position, or at CHARPOS if that is > 0. Value is non-zero if at
5609 least one overlay string was found. */
5610
5611 static int
5612 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5613 {
5614 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5615 process. This fills IT->overlay_strings with strings, and sets
5616 IT->n_overlay_strings to the total number of strings to process.
5617 IT->pos.overlay_string_index has to be set temporarily to zero
5618 because load_overlay_strings needs this; it must be set to -1
5619 when no overlay strings are found because a zero value would
5620 indicate a position in the first overlay string. */
5621 it->current.overlay_string_index = 0;
5622 load_overlay_strings (it, charpos);
5623
5624 /* If we found overlay strings, set up IT to deliver display
5625 elements from the first one. Otherwise set up IT to deliver
5626 from current_buffer. */
5627 if (it->n_overlay_strings)
5628 {
5629 /* Make sure we know settings in current_buffer, so that we can
5630 restore meaningful values when we're done with the overlay
5631 strings. */
5632 if (compute_stop_p)
5633 compute_stop_pos (it);
5634 eassert (it->face_id >= 0);
5635
5636 /* Save IT's settings. They are restored after all overlay
5637 strings have been processed. */
5638 eassert (!compute_stop_p || it->sp == 0);
5639
5640 /* When called from handle_stop, there might be an empty display
5641 string loaded. In that case, don't bother saving it. But
5642 don't use this optimization with the bidi iterator, since we
5643 need the corresponding pop_it call to resync the bidi
5644 iterator's position with IT's position, after we are done
5645 with the overlay strings. (The corresponding call to pop_it
5646 in case of an empty display string is in
5647 next_overlay_string.) */
5648 if (!(!it->bidi_p
5649 && STRINGP (it->string) && !SCHARS (it->string)))
5650 push_it (it, NULL);
5651
5652 /* Set up IT to deliver display elements from the first overlay
5653 string. */
5654 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5655 it->string = it->overlay_strings[0];
5656 it->from_overlay = Qnil;
5657 it->stop_charpos = 0;
5658 eassert (STRINGP (it->string));
5659 it->end_charpos = SCHARS (it->string);
5660 it->prev_stop = 0;
5661 it->base_level_stop = 0;
5662 it->multibyte_p = STRING_MULTIBYTE (it->string);
5663 it->method = GET_FROM_STRING;
5664 it->from_disp_prop_p = 0;
5665
5666 /* Force paragraph direction to be that of the parent
5667 buffer. */
5668 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5669 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5670 else
5671 it->paragraph_embedding = L2R;
5672
5673 /* Set up the bidi iterator for this overlay string. */
5674 if (it->bidi_p)
5675 {
5676 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5677
5678 it->bidi_it.string.lstring = it->string;
5679 it->bidi_it.string.s = NULL;
5680 it->bidi_it.string.schars = SCHARS (it->string);
5681 it->bidi_it.string.bufpos = pos;
5682 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5683 it->bidi_it.string.unibyte = !it->multibyte_p;
5684 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5685 }
5686 return 1;
5687 }
5688
5689 it->current.overlay_string_index = -1;
5690 return 0;
5691 }
5692
5693 static int
5694 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5695 {
5696 it->string = Qnil;
5697 it->method = GET_FROM_BUFFER;
5698
5699 (void) get_overlay_strings_1 (it, charpos, 1);
5700
5701 CHECK_IT (it);
5702
5703 /* Value is non-zero if we found at least one overlay string. */
5704 return STRINGP (it->string);
5705 }
5706
5707
5708 \f
5709 /***********************************************************************
5710 Saving and restoring state
5711 ***********************************************************************/
5712
5713 /* Save current settings of IT on IT->stack. Called, for example,
5714 before setting up IT for an overlay string, to be able to restore
5715 IT's settings to what they were after the overlay string has been
5716 processed. If POSITION is non-NULL, it is the position to save on
5717 the stack instead of IT->position. */
5718
5719 static void
5720 push_it (struct it *it, struct text_pos *position)
5721 {
5722 struct iterator_stack_entry *p;
5723
5724 eassert (it->sp < IT_STACK_SIZE);
5725 p = it->stack + it->sp;
5726
5727 p->stop_charpos = it->stop_charpos;
5728 p->prev_stop = it->prev_stop;
5729 p->base_level_stop = it->base_level_stop;
5730 p->cmp_it = it->cmp_it;
5731 eassert (it->face_id >= 0);
5732 p->face_id = it->face_id;
5733 p->string = it->string;
5734 p->method = it->method;
5735 p->from_overlay = it->from_overlay;
5736 switch (p->method)
5737 {
5738 case GET_FROM_IMAGE:
5739 p->u.image.object = it->object;
5740 p->u.image.image_id = it->image_id;
5741 p->u.image.slice = it->slice;
5742 break;
5743 case GET_FROM_STRETCH:
5744 p->u.stretch.object = it->object;
5745 break;
5746 }
5747 p->position = position ? *position : it->position;
5748 p->current = it->current;
5749 p->end_charpos = it->end_charpos;
5750 p->string_nchars = it->string_nchars;
5751 p->area = it->area;
5752 p->multibyte_p = it->multibyte_p;
5753 p->avoid_cursor_p = it->avoid_cursor_p;
5754 p->space_width = it->space_width;
5755 p->font_height = it->font_height;
5756 p->voffset = it->voffset;
5757 p->string_from_display_prop_p = it->string_from_display_prop_p;
5758 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5759 p->display_ellipsis_p = 0;
5760 p->line_wrap = it->line_wrap;
5761 p->bidi_p = it->bidi_p;
5762 p->paragraph_embedding = it->paragraph_embedding;
5763 p->from_disp_prop_p = it->from_disp_prop_p;
5764 ++it->sp;
5765
5766 /* Save the state of the bidi iterator as well. */
5767 if (it->bidi_p)
5768 bidi_push_it (&it->bidi_it);
5769 }
5770
5771 static void
5772 iterate_out_of_display_property (struct it *it)
5773 {
5774 int buffer_p = !STRINGP (it->string);
5775 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5776 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5777
5778 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5779
5780 /* Maybe initialize paragraph direction. If we are at the beginning
5781 of a new paragraph, next_element_from_buffer may not have a
5782 chance to do that. */
5783 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5784 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5785 /* prev_stop can be zero, so check against BEGV as well. */
5786 while (it->bidi_it.charpos >= bob
5787 && it->prev_stop <= it->bidi_it.charpos
5788 && it->bidi_it.charpos < CHARPOS (it->position)
5789 && it->bidi_it.charpos < eob)
5790 bidi_move_to_visually_next (&it->bidi_it);
5791 /* Record the stop_pos we just crossed, for when we cross it
5792 back, maybe. */
5793 if (it->bidi_it.charpos > CHARPOS (it->position))
5794 it->prev_stop = CHARPOS (it->position);
5795 /* If we ended up not where pop_it put us, resync IT's
5796 positional members with the bidi iterator. */
5797 if (it->bidi_it.charpos != CHARPOS (it->position))
5798 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5799 if (buffer_p)
5800 it->current.pos = it->position;
5801 else
5802 it->current.string_pos = it->position;
5803 }
5804
5805 /* Restore IT's settings from IT->stack. Called, for example, when no
5806 more overlay strings must be processed, and we return to delivering
5807 display elements from a buffer, or when the end of a string from a
5808 `display' property is reached and we return to delivering display
5809 elements from an overlay string, or from a buffer. */
5810
5811 static void
5812 pop_it (struct it *it)
5813 {
5814 struct iterator_stack_entry *p;
5815 int from_display_prop = it->from_disp_prop_p;
5816
5817 eassert (it->sp > 0);
5818 --it->sp;
5819 p = it->stack + it->sp;
5820 it->stop_charpos = p->stop_charpos;
5821 it->prev_stop = p->prev_stop;
5822 it->base_level_stop = p->base_level_stop;
5823 it->cmp_it = p->cmp_it;
5824 it->face_id = p->face_id;
5825 it->current = p->current;
5826 it->position = p->position;
5827 it->string = p->string;
5828 it->from_overlay = p->from_overlay;
5829 if (NILP (it->string))
5830 SET_TEXT_POS (it->current.string_pos, -1, -1);
5831 it->method = p->method;
5832 switch (it->method)
5833 {
5834 case GET_FROM_IMAGE:
5835 it->image_id = p->u.image.image_id;
5836 it->object = p->u.image.object;
5837 it->slice = p->u.image.slice;
5838 break;
5839 case GET_FROM_STRETCH:
5840 it->object = p->u.stretch.object;
5841 break;
5842 case GET_FROM_BUFFER:
5843 it->object = it->w->buffer;
5844 break;
5845 case GET_FROM_STRING:
5846 it->object = it->string;
5847 break;
5848 case GET_FROM_DISPLAY_VECTOR:
5849 if (it->s)
5850 it->method = GET_FROM_C_STRING;
5851 else if (STRINGP (it->string))
5852 it->method = GET_FROM_STRING;
5853 else
5854 {
5855 it->method = GET_FROM_BUFFER;
5856 it->object = it->w->buffer;
5857 }
5858 }
5859 it->end_charpos = p->end_charpos;
5860 it->string_nchars = p->string_nchars;
5861 it->area = p->area;
5862 it->multibyte_p = p->multibyte_p;
5863 it->avoid_cursor_p = p->avoid_cursor_p;
5864 it->space_width = p->space_width;
5865 it->font_height = p->font_height;
5866 it->voffset = p->voffset;
5867 it->string_from_display_prop_p = p->string_from_display_prop_p;
5868 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5869 it->line_wrap = p->line_wrap;
5870 it->bidi_p = p->bidi_p;
5871 it->paragraph_embedding = p->paragraph_embedding;
5872 it->from_disp_prop_p = p->from_disp_prop_p;
5873 if (it->bidi_p)
5874 {
5875 bidi_pop_it (&it->bidi_it);
5876 /* Bidi-iterate until we get out of the portion of text, if any,
5877 covered by a `display' text property or by an overlay with
5878 `display' property. (We cannot just jump there, because the
5879 internal coherency of the bidi iterator state can not be
5880 preserved across such jumps.) We also must determine the
5881 paragraph base direction if the overlay we just processed is
5882 at the beginning of a new paragraph. */
5883 if (from_display_prop
5884 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5885 iterate_out_of_display_property (it);
5886
5887 eassert ((BUFFERP (it->object)
5888 && IT_CHARPOS (*it) == it->bidi_it.charpos
5889 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5890 || (STRINGP (it->object)
5891 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5892 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5893 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5894 }
5895 }
5896
5897
5898 \f
5899 /***********************************************************************
5900 Moving over lines
5901 ***********************************************************************/
5902
5903 /* Set IT's current position to the previous line start. */
5904
5905 static void
5906 back_to_previous_line_start (struct it *it)
5907 {
5908 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5909 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5910 }
5911
5912
5913 /* Move IT to the next line start.
5914
5915 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5916 we skipped over part of the text (as opposed to moving the iterator
5917 continuously over the text). Otherwise, don't change the value
5918 of *SKIPPED_P.
5919
5920 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5921 iterator on the newline, if it was found.
5922
5923 Newlines may come from buffer text, overlay strings, or strings
5924 displayed via the `display' property. That's the reason we can't
5925 simply use find_next_newline_no_quit.
5926
5927 Note that this function may not skip over invisible text that is so
5928 because of text properties and immediately follows a newline. If
5929 it would, function reseat_at_next_visible_line_start, when called
5930 from set_iterator_to_next, would effectively make invisible
5931 characters following a newline part of the wrong glyph row, which
5932 leads to wrong cursor motion. */
5933
5934 static int
5935 forward_to_next_line_start (struct it *it, int *skipped_p,
5936 struct bidi_it *bidi_it_prev)
5937 {
5938 ptrdiff_t old_selective;
5939 int newline_found_p, n;
5940 const int MAX_NEWLINE_DISTANCE = 500;
5941
5942 /* If already on a newline, just consume it to avoid unintended
5943 skipping over invisible text below. */
5944 if (it->what == IT_CHARACTER
5945 && it->c == '\n'
5946 && CHARPOS (it->position) == IT_CHARPOS (*it))
5947 {
5948 if (it->bidi_p && bidi_it_prev)
5949 *bidi_it_prev = it->bidi_it;
5950 set_iterator_to_next (it, 0);
5951 it->c = 0;
5952 return 1;
5953 }
5954
5955 /* Don't handle selective display in the following. It's (a)
5956 unnecessary because it's done by the caller, and (b) leads to an
5957 infinite recursion because next_element_from_ellipsis indirectly
5958 calls this function. */
5959 old_selective = it->selective;
5960 it->selective = 0;
5961
5962 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5963 from buffer text. */
5964 for (n = newline_found_p = 0;
5965 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5966 n += STRINGP (it->string) ? 0 : 1)
5967 {
5968 if (!get_next_display_element (it))
5969 return 0;
5970 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5971 if (newline_found_p && it->bidi_p && bidi_it_prev)
5972 *bidi_it_prev = it->bidi_it;
5973 set_iterator_to_next (it, 0);
5974 }
5975
5976 /* If we didn't find a newline near enough, see if we can use a
5977 short-cut. */
5978 if (!newline_found_p)
5979 {
5980 ptrdiff_t start = IT_CHARPOS (*it);
5981 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
5982 Lisp_Object pos;
5983
5984 eassert (!STRINGP (it->string));
5985
5986 /* If there isn't any `display' property in sight, and no
5987 overlays, we can just use the position of the newline in
5988 buffer text. */
5989 if (it->stop_charpos >= limit
5990 || ((pos = Fnext_single_property_change (make_number (start),
5991 Qdisplay, Qnil,
5992 make_number (limit)),
5993 NILP (pos))
5994 && next_overlay_change (start) == ZV))
5995 {
5996 if (!it->bidi_p)
5997 {
5998 IT_CHARPOS (*it) = limit;
5999 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
6000 }
6001 else
6002 {
6003 struct bidi_it bprev;
6004
6005 /* Help bidi.c avoid expensive searches for display
6006 properties and overlays, by telling it that there are
6007 none up to `limit'. */
6008 if (it->bidi_it.disp_pos < limit)
6009 {
6010 it->bidi_it.disp_pos = limit;
6011 it->bidi_it.disp_prop = 0;
6012 }
6013 do {
6014 bprev = it->bidi_it;
6015 bidi_move_to_visually_next (&it->bidi_it);
6016 } while (it->bidi_it.charpos != limit);
6017 IT_CHARPOS (*it) = limit;
6018 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6019 if (bidi_it_prev)
6020 *bidi_it_prev = bprev;
6021 }
6022 *skipped_p = newline_found_p = 1;
6023 }
6024 else
6025 {
6026 while (get_next_display_element (it)
6027 && !newline_found_p)
6028 {
6029 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6030 if (newline_found_p && it->bidi_p && bidi_it_prev)
6031 *bidi_it_prev = it->bidi_it;
6032 set_iterator_to_next (it, 0);
6033 }
6034 }
6035 }
6036
6037 it->selective = old_selective;
6038 return newline_found_p;
6039 }
6040
6041
6042 /* Set IT's current position to the previous visible line start. Skip
6043 invisible text that is so either due to text properties or due to
6044 selective display. Caution: this does not change IT->current_x and
6045 IT->hpos. */
6046
6047 static void
6048 back_to_previous_visible_line_start (struct it *it)
6049 {
6050 while (IT_CHARPOS (*it) > BEGV)
6051 {
6052 back_to_previous_line_start (it);
6053
6054 if (IT_CHARPOS (*it) <= BEGV)
6055 break;
6056
6057 /* If selective > 0, then lines indented more than its value are
6058 invisible. */
6059 if (it->selective > 0
6060 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6061 it->selective))
6062 continue;
6063
6064 /* Check the newline before point for invisibility. */
6065 {
6066 Lisp_Object prop;
6067 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6068 Qinvisible, it->window);
6069 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6070 continue;
6071 }
6072
6073 if (IT_CHARPOS (*it) <= BEGV)
6074 break;
6075
6076 {
6077 struct it it2;
6078 void *it2data = NULL;
6079 ptrdiff_t pos;
6080 ptrdiff_t beg, end;
6081 Lisp_Object val, overlay;
6082
6083 SAVE_IT (it2, *it, it2data);
6084
6085 /* If newline is part of a composition, continue from start of composition */
6086 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6087 && beg < IT_CHARPOS (*it))
6088 goto replaced;
6089
6090 /* If newline is replaced by a display property, find start of overlay
6091 or interval and continue search from that point. */
6092 pos = --IT_CHARPOS (it2);
6093 --IT_BYTEPOS (it2);
6094 it2.sp = 0;
6095 bidi_unshelve_cache (NULL, 0);
6096 it2.string_from_display_prop_p = 0;
6097 it2.from_disp_prop_p = 0;
6098 if (handle_display_prop (&it2) == HANDLED_RETURN
6099 && !NILP (val = get_char_property_and_overlay
6100 (make_number (pos), Qdisplay, Qnil, &overlay))
6101 && (OVERLAYP (overlay)
6102 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6103 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6104 {
6105 RESTORE_IT (it, it, it2data);
6106 goto replaced;
6107 }
6108
6109 /* Newline is not replaced by anything -- so we are done. */
6110 RESTORE_IT (it, it, it2data);
6111 break;
6112
6113 replaced:
6114 if (beg < BEGV)
6115 beg = BEGV;
6116 IT_CHARPOS (*it) = beg;
6117 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6118 }
6119 }
6120
6121 it->continuation_lines_width = 0;
6122
6123 eassert (IT_CHARPOS (*it) >= BEGV);
6124 eassert (IT_CHARPOS (*it) == BEGV
6125 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6126 CHECK_IT (it);
6127 }
6128
6129
6130 /* Reseat iterator IT at the previous visible line start. Skip
6131 invisible text that is so either due to text properties or due to
6132 selective display. At the end, update IT's overlay information,
6133 face information etc. */
6134
6135 void
6136 reseat_at_previous_visible_line_start (struct it *it)
6137 {
6138 back_to_previous_visible_line_start (it);
6139 reseat (it, it->current.pos, 1);
6140 CHECK_IT (it);
6141 }
6142
6143
6144 /* Reseat iterator IT on the next visible line start in the current
6145 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6146 preceding the line start. Skip over invisible text that is so
6147 because of selective display. Compute faces, overlays etc at the
6148 new position. Note that this function does not skip over text that
6149 is invisible because of text properties. */
6150
6151 static void
6152 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6153 {
6154 int newline_found_p, skipped_p = 0;
6155 struct bidi_it bidi_it_prev;
6156
6157 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6158
6159 /* Skip over lines that are invisible because they are indented
6160 more than the value of IT->selective. */
6161 if (it->selective > 0)
6162 while (IT_CHARPOS (*it) < ZV
6163 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6164 it->selective))
6165 {
6166 eassert (IT_BYTEPOS (*it) == BEGV
6167 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6168 newline_found_p =
6169 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6170 }
6171
6172 /* Position on the newline if that's what's requested. */
6173 if (on_newline_p && newline_found_p)
6174 {
6175 if (STRINGP (it->string))
6176 {
6177 if (IT_STRING_CHARPOS (*it) > 0)
6178 {
6179 if (!it->bidi_p)
6180 {
6181 --IT_STRING_CHARPOS (*it);
6182 --IT_STRING_BYTEPOS (*it);
6183 }
6184 else
6185 {
6186 /* We need to restore the bidi iterator to the state
6187 it had on the newline, and resync the IT's
6188 position with that. */
6189 it->bidi_it = bidi_it_prev;
6190 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6191 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6192 }
6193 }
6194 }
6195 else if (IT_CHARPOS (*it) > BEGV)
6196 {
6197 if (!it->bidi_p)
6198 {
6199 --IT_CHARPOS (*it);
6200 --IT_BYTEPOS (*it);
6201 }
6202 else
6203 {
6204 /* We need to restore the bidi iterator to the state it
6205 had on the newline and resync IT with that. */
6206 it->bidi_it = bidi_it_prev;
6207 IT_CHARPOS (*it) = it->bidi_it.charpos;
6208 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6209 }
6210 reseat (it, it->current.pos, 0);
6211 }
6212 }
6213 else if (skipped_p)
6214 reseat (it, it->current.pos, 0);
6215
6216 CHECK_IT (it);
6217 }
6218
6219
6220 \f
6221 /***********************************************************************
6222 Changing an iterator's position
6223 ***********************************************************************/
6224
6225 /* Change IT's current position to POS in current_buffer. If FORCE_P
6226 is non-zero, always check for text properties at the new position.
6227 Otherwise, text properties are only looked up if POS >=
6228 IT->check_charpos of a property. */
6229
6230 static void
6231 reseat (struct it *it, struct text_pos pos, int force_p)
6232 {
6233 ptrdiff_t original_pos = IT_CHARPOS (*it);
6234
6235 reseat_1 (it, pos, 0);
6236
6237 /* Determine where to check text properties. Avoid doing it
6238 where possible because text property lookup is very expensive. */
6239 if (force_p
6240 || CHARPOS (pos) > it->stop_charpos
6241 || CHARPOS (pos) < original_pos)
6242 {
6243 if (it->bidi_p)
6244 {
6245 /* For bidi iteration, we need to prime prev_stop and
6246 base_level_stop with our best estimations. */
6247 /* Implementation note: Of course, POS is not necessarily a
6248 stop position, so assigning prev_pos to it is a lie; we
6249 should have called compute_stop_backwards. However, if
6250 the current buffer does not include any R2L characters,
6251 that call would be a waste of cycles, because the
6252 iterator will never move back, and thus never cross this
6253 "fake" stop position. So we delay that backward search
6254 until the time we really need it, in next_element_from_buffer. */
6255 if (CHARPOS (pos) != it->prev_stop)
6256 it->prev_stop = CHARPOS (pos);
6257 if (CHARPOS (pos) < it->base_level_stop)
6258 it->base_level_stop = 0; /* meaning it's unknown */
6259 handle_stop (it);
6260 }
6261 else
6262 {
6263 handle_stop (it);
6264 it->prev_stop = it->base_level_stop = 0;
6265 }
6266
6267 }
6268
6269 CHECK_IT (it);
6270 }
6271
6272
6273 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6274 IT->stop_pos to POS, also. */
6275
6276 static void
6277 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6278 {
6279 /* Don't call this function when scanning a C string. */
6280 eassert (it->s == NULL);
6281
6282 /* POS must be a reasonable value. */
6283 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6284
6285 it->current.pos = it->position = pos;
6286 it->end_charpos = ZV;
6287 it->dpvec = NULL;
6288 it->current.dpvec_index = -1;
6289 it->current.overlay_string_index = -1;
6290 IT_STRING_CHARPOS (*it) = -1;
6291 IT_STRING_BYTEPOS (*it) = -1;
6292 it->string = Qnil;
6293 it->method = GET_FROM_BUFFER;
6294 it->object = it->w->buffer;
6295 it->area = TEXT_AREA;
6296 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6297 it->sp = 0;
6298 it->string_from_display_prop_p = 0;
6299 it->string_from_prefix_prop_p = 0;
6300
6301 it->from_disp_prop_p = 0;
6302 it->face_before_selective_p = 0;
6303 if (it->bidi_p)
6304 {
6305 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6306 &it->bidi_it);
6307 bidi_unshelve_cache (NULL, 0);
6308 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6309 it->bidi_it.string.s = NULL;
6310 it->bidi_it.string.lstring = Qnil;
6311 it->bidi_it.string.bufpos = 0;
6312 it->bidi_it.string.unibyte = 0;
6313 }
6314
6315 if (set_stop_p)
6316 {
6317 it->stop_charpos = CHARPOS (pos);
6318 it->base_level_stop = CHARPOS (pos);
6319 }
6320 /* This make the information stored in it->cmp_it invalidate. */
6321 it->cmp_it.id = -1;
6322 }
6323
6324
6325 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6326 If S is non-null, it is a C string to iterate over. Otherwise,
6327 STRING gives a Lisp string to iterate over.
6328
6329 If PRECISION > 0, don't return more then PRECISION number of
6330 characters from the string.
6331
6332 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6333 characters have been returned. FIELD_WIDTH < 0 means an infinite
6334 field width.
6335
6336 MULTIBYTE = 0 means disable processing of multibyte characters,
6337 MULTIBYTE > 0 means enable it,
6338 MULTIBYTE < 0 means use IT->multibyte_p.
6339
6340 IT must be initialized via a prior call to init_iterator before
6341 calling this function. */
6342
6343 static void
6344 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6345 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6346 int multibyte)
6347 {
6348 /* No region in strings. */
6349 it->region_beg_charpos = it->region_end_charpos = -1;
6350
6351 /* No text property checks performed by default, but see below. */
6352 it->stop_charpos = -1;
6353
6354 /* Set iterator position and end position. */
6355 memset (&it->current, 0, sizeof it->current);
6356 it->current.overlay_string_index = -1;
6357 it->current.dpvec_index = -1;
6358 eassert (charpos >= 0);
6359
6360 /* If STRING is specified, use its multibyteness, otherwise use the
6361 setting of MULTIBYTE, if specified. */
6362 if (multibyte >= 0)
6363 it->multibyte_p = multibyte > 0;
6364
6365 /* Bidirectional reordering of strings is controlled by the default
6366 value of bidi-display-reordering. Don't try to reorder while
6367 loading loadup.el, as the necessary character property tables are
6368 not yet available. */
6369 it->bidi_p =
6370 NILP (Vpurify_flag)
6371 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6372
6373 if (s == NULL)
6374 {
6375 eassert (STRINGP (string));
6376 it->string = string;
6377 it->s = NULL;
6378 it->end_charpos = it->string_nchars = SCHARS (string);
6379 it->method = GET_FROM_STRING;
6380 it->current.string_pos = string_pos (charpos, string);
6381
6382 if (it->bidi_p)
6383 {
6384 it->bidi_it.string.lstring = string;
6385 it->bidi_it.string.s = NULL;
6386 it->bidi_it.string.schars = it->end_charpos;
6387 it->bidi_it.string.bufpos = 0;
6388 it->bidi_it.string.from_disp_str = 0;
6389 it->bidi_it.string.unibyte = !it->multibyte_p;
6390 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6391 FRAME_WINDOW_P (it->f), &it->bidi_it);
6392 }
6393 }
6394 else
6395 {
6396 it->s = (const unsigned char *) s;
6397 it->string = Qnil;
6398
6399 /* Note that we use IT->current.pos, not it->current.string_pos,
6400 for displaying C strings. */
6401 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6402 if (it->multibyte_p)
6403 {
6404 it->current.pos = c_string_pos (charpos, s, 1);
6405 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6406 }
6407 else
6408 {
6409 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6410 it->end_charpos = it->string_nchars = strlen (s);
6411 }
6412
6413 if (it->bidi_p)
6414 {
6415 it->bidi_it.string.lstring = Qnil;
6416 it->bidi_it.string.s = (const unsigned char *) s;
6417 it->bidi_it.string.schars = it->end_charpos;
6418 it->bidi_it.string.bufpos = 0;
6419 it->bidi_it.string.from_disp_str = 0;
6420 it->bidi_it.string.unibyte = !it->multibyte_p;
6421 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6422 &it->bidi_it);
6423 }
6424 it->method = GET_FROM_C_STRING;
6425 }
6426
6427 /* PRECISION > 0 means don't return more than PRECISION characters
6428 from the string. */
6429 if (precision > 0 && it->end_charpos - charpos > precision)
6430 {
6431 it->end_charpos = it->string_nchars = charpos + precision;
6432 if (it->bidi_p)
6433 it->bidi_it.string.schars = it->end_charpos;
6434 }
6435
6436 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6437 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6438 FIELD_WIDTH < 0 means infinite field width. This is useful for
6439 padding with `-' at the end of a mode line. */
6440 if (field_width < 0)
6441 field_width = INFINITY;
6442 /* Implementation note: We deliberately don't enlarge
6443 it->bidi_it.string.schars here to fit it->end_charpos, because
6444 the bidi iterator cannot produce characters out of thin air. */
6445 if (field_width > it->end_charpos - charpos)
6446 it->end_charpos = charpos + field_width;
6447
6448 /* Use the standard display table for displaying strings. */
6449 if (DISP_TABLE_P (Vstandard_display_table))
6450 it->dp = XCHAR_TABLE (Vstandard_display_table);
6451
6452 it->stop_charpos = charpos;
6453 it->prev_stop = charpos;
6454 it->base_level_stop = 0;
6455 if (it->bidi_p)
6456 {
6457 it->bidi_it.first_elt = 1;
6458 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6459 it->bidi_it.disp_pos = -1;
6460 }
6461 if (s == NULL && it->multibyte_p)
6462 {
6463 ptrdiff_t endpos = SCHARS (it->string);
6464 if (endpos > it->end_charpos)
6465 endpos = it->end_charpos;
6466 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6467 it->string);
6468 }
6469 CHECK_IT (it);
6470 }
6471
6472
6473 \f
6474 /***********************************************************************
6475 Iteration
6476 ***********************************************************************/
6477
6478 /* Map enum it_method value to corresponding next_element_from_* function. */
6479
6480 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6481 {
6482 next_element_from_buffer,
6483 next_element_from_display_vector,
6484 next_element_from_string,
6485 next_element_from_c_string,
6486 next_element_from_image,
6487 next_element_from_stretch
6488 };
6489
6490 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6491
6492
6493 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6494 (possibly with the following characters). */
6495
6496 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6497 ((IT)->cmp_it.id >= 0 \
6498 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6499 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6500 END_CHARPOS, (IT)->w, \
6501 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6502 (IT)->string)))
6503
6504
6505 /* Lookup the char-table Vglyphless_char_display for character C (-1
6506 if we want information for no-font case), and return the display
6507 method symbol. By side-effect, update it->what and
6508 it->glyphless_method. This function is called from
6509 get_next_display_element for each character element, and from
6510 x_produce_glyphs when no suitable font was found. */
6511
6512 Lisp_Object
6513 lookup_glyphless_char_display (int c, struct it *it)
6514 {
6515 Lisp_Object glyphless_method = Qnil;
6516
6517 if (CHAR_TABLE_P (Vglyphless_char_display)
6518 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6519 {
6520 if (c >= 0)
6521 {
6522 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6523 if (CONSP (glyphless_method))
6524 glyphless_method = FRAME_WINDOW_P (it->f)
6525 ? XCAR (glyphless_method)
6526 : XCDR (glyphless_method);
6527 }
6528 else
6529 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6530 }
6531
6532 retry:
6533 if (NILP (glyphless_method))
6534 {
6535 if (c >= 0)
6536 /* The default is to display the character by a proper font. */
6537 return Qnil;
6538 /* The default for the no-font case is to display an empty box. */
6539 glyphless_method = Qempty_box;
6540 }
6541 if (EQ (glyphless_method, Qzero_width))
6542 {
6543 if (c >= 0)
6544 return glyphless_method;
6545 /* This method can't be used for the no-font case. */
6546 glyphless_method = Qempty_box;
6547 }
6548 if (EQ (glyphless_method, Qthin_space))
6549 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6550 else if (EQ (glyphless_method, Qempty_box))
6551 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6552 else if (EQ (glyphless_method, Qhex_code))
6553 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6554 else if (STRINGP (glyphless_method))
6555 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6556 else
6557 {
6558 /* Invalid value. We use the default method. */
6559 glyphless_method = Qnil;
6560 goto retry;
6561 }
6562 it->what = IT_GLYPHLESS;
6563 return glyphless_method;
6564 }
6565
6566 /* Load IT's display element fields with information about the next
6567 display element from the current position of IT. Value is zero if
6568 end of buffer (or C string) is reached. */
6569
6570 static struct frame *last_escape_glyph_frame = NULL;
6571 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6572 static int last_escape_glyph_merged_face_id = 0;
6573
6574 struct frame *last_glyphless_glyph_frame = NULL;
6575 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6576 int last_glyphless_glyph_merged_face_id = 0;
6577
6578 static int
6579 get_next_display_element (struct it *it)
6580 {
6581 /* Non-zero means that we found a display element. Zero means that
6582 we hit the end of what we iterate over. Performance note: the
6583 function pointer `method' used here turns out to be faster than
6584 using a sequence of if-statements. */
6585 int success_p;
6586
6587 get_next:
6588 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6589
6590 if (it->what == IT_CHARACTER)
6591 {
6592 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6593 and only if (a) the resolved directionality of that character
6594 is R..." */
6595 /* FIXME: Do we need an exception for characters from display
6596 tables? */
6597 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6598 it->c = bidi_mirror_char (it->c);
6599 /* Map via display table or translate control characters.
6600 IT->c, IT->len etc. have been set to the next character by
6601 the function call above. If we have a display table, and it
6602 contains an entry for IT->c, translate it. Don't do this if
6603 IT->c itself comes from a display table, otherwise we could
6604 end up in an infinite recursion. (An alternative could be to
6605 count the recursion depth of this function and signal an
6606 error when a certain maximum depth is reached.) Is it worth
6607 it? */
6608 if (success_p && it->dpvec == NULL)
6609 {
6610 Lisp_Object dv;
6611 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6612 int nonascii_space_p = 0;
6613 int nonascii_hyphen_p = 0;
6614 int c = it->c; /* This is the character to display. */
6615
6616 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6617 {
6618 eassert (SINGLE_BYTE_CHAR_P (c));
6619 if (unibyte_display_via_language_environment)
6620 {
6621 c = DECODE_CHAR (unibyte, c);
6622 if (c < 0)
6623 c = BYTE8_TO_CHAR (it->c);
6624 }
6625 else
6626 c = BYTE8_TO_CHAR (it->c);
6627 }
6628
6629 if (it->dp
6630 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6631 VECTORP (dv)))
6632 {
6633 struct Lisp_Vector *v = XVECTOR (dv);
6634
6635 /* Return the first character from the display table
6636 entry, if not empty. If empty, don't display the
6637 current character. */
6638 if (v->header.size)
6639 {
6640 it->dpvec_char_len = it->len;
6641 it->dpvec = v->contents;
6642 it->dpend = v->contents + v->header.size;
6643 it->current.dpvec_index = 0;
6644 it->dpvec_face_id = -1;
6645 it->saved_face_id = it->face_id;
6646 it->method = GET_FROM_DISPLAY_VECTOR;
6647 it->ellipsis_p = 0;
6648 }
6649 else
6650 {
6651 set_iterator_to_next (it, 0);
6652 }
6653 goto get_next;
6654 }
6655
6656 if (! NILP (lookup_glyphless_char_display (c, it)))
6657 {
6658 if (it->what == IT_GLYPHLESS)
6659 goto done;
6660 /* Don't display this character. */
6661 set_iterator_to_next (it, 0);
6662 goto get_next;
6663 }
6664
6665 /* If `nobreak-char-display' is non-nil, we display
6666 non-ASCII spaces and hyphens specially. */
6667 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6668 {
6669 if (c == 0xA0)
6670 nonascii_space_p = 1;
6671 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6672 nonascii_hyphen_p = 1;
6673 }
6674
6675 /* Translate control characters into `\003' or `^C' form.
6676 Control characters coming from a display table entry are
6677 currently not translated because we use IT->dpvec to hold
6678 the translation. This could easily be changed but I
6679 don't believe that it is worth doing.
6680
6681 The characters handled by `nobreak-char-display' must be
6682 translated too.
6683
6684 Non-printable characters and raw-byte characters are also
6685 translated to octal form. */
6686 if (((c < ' ' || c == 127) /* ASCII control chars */
6687 ? (it->area != TEXT_AREA
6688 /* In mode line, treat \n, \t like other crl chars. */
6689 || (c != '\t'
6690 && it->glyph_row
6691 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6692 || (c != '\n' && c != '\t'))
6693 : (nonascii_space_p
6694 || nonascii_hyphen_p
6695 || CHAR_BYTE8_P (c)
6696 || ! CHAR_PRINTABLE_P (c))))
6697 {
6698 /* C is a control character, non-ASCII space/hyphen,
6699 raw-byte, or a non-printable character which must be
6700 displayed either as '\003' or as `^C' where the '\\'
6701 and '^' can be defined in the display table. Fill
6702 IT->ctl_chars with glyphs for what we have to
6703 display. Then, set IT->dpvec to these glyphs. */
6704 Lisp_Object gc;
6705 int ctl_len;
6706 int face_id;
6707 int lface_id = 0;
6708 int escape_glyph;
6709
6710 /* Handle control characters with ^. */
6711
6712 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6713 {
6714 int g;
6715
6716 g = '^'; /* default glyph for Control */
6717 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6718 if (it->dp
6719 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6720 {
6721 g = GLYPH_CODE_CHAR (gc);
6722 lface_id = GLYPH_CODE_FACE (gc);
6723 }
6724 if (lface_id)
6725 {
6726 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6727 }
6728 else if (it->f == last_escape_glyph_frame
6729 && it->face_id == last_escape_glyph_face_id)
6730 {
6731 face_id = last_escape_glyph_merged_face_id;
6732 }
6733 else
6734 {
6735 /* Merge the escape-glyph face into the current face. */
6736 face_id = merge_faces (it->f, Qescape_glyph, 0,
6737 it->face_id);
6738 last_escape_glyph_frame = it->f;
6739 last_escape_glyph_face_id = it->face_id;
6740 last_escape_glyph_merged_face_id = face_id;
6741 }
6742
6743 XSETINT (it->ctl_chars[0], g);
6744 XSETINT (it->ctl_chars[1], c ^ 0100);
6745 ctl_len = 2;
6746 goto display_control;
6747 }
6748
6749 /* Handle non-ascii space in the mode where it only gets
6750 highlighting. */
6751
6752 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6753 {
6754 /* Merge `nobreak-space' into the current face. */
6755 face_id = merge_faces (it->f, Qnobreak_space, 0,
6756 it->face_id);
6757 XSETINT (it->ctl_chars[0], ' ');
6758 ctl_len = 1;
6759 goto display_control;
6760 }
6761
6762 /* Handle sequences that start with the "escape glyph". */
6763
6764 /* the default escape glyph is \. */
6765 escape_glyph = '\\';
6766
6767 if (it->dp
6768 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6769 {
6770 escape_glyph = GLYPH_CODE_CHAR (gc);
6771 lface_id = GLYPH_CODE_FACE (gc);
6772 }
6773 if (lface_id)
6774 {
6775 /* The display table specified a face.
6776 Merge it into face_id and also into escape_glyph. */
6777 face_id = merge_faces (it->f, Qt, lface_id,
6778 it->face_id);
6779 }
6780 else if (it->f == last_escape_glyph_frame
6781 && it->face_id == last_escape_glyph_face_id)
6782 {
6783 face_id = last_escape_glyph_merged_face_id;
6784 }
6785 else
6786 {
6787 /* Merge the escape-glyph face into the current face. */
6788 face_id = merge_faces (it->f, Qescape_glyph, 0,
6789 it->face_id);
6790 last_escape_glyph_frame = it->f;
6791 last_escape_glyph_face_id = it->face_id;
6792 last_escape_glyph_merged_face_id = face_id;
6793 }
6794
6795 /* Draw non-ASCII hyphen with just highlighting: */
6796
6797 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6798 {
6799 XSETINT (it->ctl_chars[0], '-');
6800 ctl_len = 1;
6801 goto display_control;
6802 }
6803
6804 /* Draw non-ASCII space/hyphen with escape glyph: */
6805
6806 if (nonascii_space_p || nonascii_hyphen_p)
6807 {
6808 XSETINT (it->ctl_chars[0], escape_glyph);
6809 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6810 ctl_len = 2;
6811 goto display_control;
6812 }
6813
6814 {
6815 char str[10];
6816 int len, i;
6817
6818 if (CHAR_BYTE8_P (c))
6819 /* Display \200 instead of \17777600. */
6820 c = CHAR_TO_BYTE8 (c);
6821 len = sprintf (str, "%03o", c);
6822
6823 XSETINT (it->ctl_chars[0], escape_glyph);
6824 for (i = 0; i < len; i++)
6825 XSETINT (it->ctl_chars[i + 1], str[i]);
6826 ctl_len = len + 1;
6827 }
6828
6829 display_control:
6830 /* Set up IT->dpvec and return first character from it. */
6831 it->dpvec_char_len = it->len;
6832 it->dpvec = it->ctl_chars;
6833 it->dpend = it->dpvec + ctl_len;
6834 it->current.dpvec_index = 0;
6835 it->dpvec_face_id = face_id;
6836 it->saved_face_id = it->face_id;
6837 it->method = GET_FROM_DISPLAY_VECTOR;
6838 it->ellipsis_p = 0;
6839 goto get_next;
6840 }
6841 it->char_to_display = c;
6842 }
6843 else if (success_p)
6844 {
6845 it->char_to_display = it->c;
6846 }
6847 }
6848
6849 /* Adjust face id for a multibyte character. There are no multibyte
6850 character in unibyte text. */
6851 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6852 && it->multibyte_p
6853 && success_p
6854 && FRAME_WINDOW_P (it->f))
6855 {
6856 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6857
6858 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6859 {
6860 /* Automatic composition with glyph-string. */
6861 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6862
6863 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6864 }
6865 else
6866 {
6867 ptrdiff_t pos = (it->s ? -1
6868 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6869 : IT_CHARPOS (*it));
6870 int c;
6871
6872 if (it->what == IT_CHARACTER)
6873 c = it->char_to_display;
6874 else
6875 {
6876 struct composition *cmp = composition_table[it->cmp_it.id];
6877 int i;
6878
6879 c = ' ';
6880 for (i = 0; i < cmp->glyph_len; i++)
6881 /* TAB in a composition means display glyphs with
6882 padding space on the left or right. */
6883 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6884 break;
6885 }
6886 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6887 }
6888 }
6889
6890 done:
6891 /* Is this character the last one of a run of characters with
6892 box? If yes, set IT->end_of_box_run_p to 1. */
6893 if (it->face_box_p
6894 && it->s == NULL)
6895 {
6896 if (it->method == GET_FROM_STRING && it->sp)
6897 {
6898 int face_id = underlying_face_id (it);
6899 struct face *face = FACE_FROM_ID (it->f, face_id);
6900
6901 if (face)
6902 {
6903 if (face->box == FACE_NO_BOX)
6904 {
6905 /* If the box comes from face properties in a
6906 display string, check faces in that string. */
6907 int string_face_id = face_after_it_pos (it);
6908 it->end_of_box_run_p
6909 = (FACE_FROM_ID (it->f, string_face_id)->box
6910 == FACE_NO_BOX);
6911 }
6912 /* Otherwise, the box comes from the underlying face.
6913 If this is the last string character displayed, check
6914 the next buffer location. */
6915 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6916 && (it->current.overlay_string_index
6917 == it->n_overlay_strings - 1))
6918 {
6919 ptrdiff_t ignore;
6920 int next_face_id;
6921 struct text_pos pos = it->current.pos;
6922 INC_TEXT_POS (pos, it->multibyte_p);
6923
6924 next_face_id = face_at_buffer_position
6925 (it->w, CHARPOS (pos), it->region_beg_charpos,
6926 it->region_end_charpos, &ignore,
6927 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6928 -1);
6929 it->end_of_box_run_p
6930 = (FACE_FROM_ID (it->f, next_face_id)->box
6931 == FACE_NO_BOX);
6932 }
6933 }
6934 }
6935 else
6936 {
6937 int face_id = face_after_it_pos (it);
6938 it->end_of_box_run_p
6939 = (face_id != it->face_id
6940 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6941 }
6942 }
6943 /* If we reached the end of the object we've been iterating (e.g., a
6944 display string or an overlay string), and there's something on
6945 IT->stack, proceed with what's on the stack. It doesn't make
6946 sense to return zero if there's unprocessed stuff on the stack,
6947 because otherwise that stuff will never be displayed. */
6948 if (!success_p && it->sp > 0)
6949 {
6950 set_iterator_to_next (it, 0);
6951 success_p = get_next_display_element (it);
6952 }
6953
6954 /* Value is 0 if end of buffer or string reached. */
6955 return success_p;
6956 }
6957
6958
6959 /* Move IT to the next display element.
6960
6961 RESEAT_P non-zero means if called on a newline in buffer text,
6962 skip to the next visible line start.
6963
6964 Functions get_next_display_element and set_iterator_to_next are
6965 separate because I find this arrangement easier to handle than a
6966 get_next_display_element function that also increments IT's
6967 position. The way it is we can first look at an iterator's current
6968 display element, decide whether it fits on a line, and if it does,
6969 increment the iterator position. The other way around we probably
6970 would either need a flag indicating whether the iterator has to be
6971 incremented the next time, or we would have to implement a
6972 decrement position function which would not be easy to write. */
6973
6974 void
6975 set_iterator_to_next (struct it *it, int reseat_p)
6976 {
6977 /* Reset flags indicating start and end of a sequence of characters
6978 with box. Reset them at the start of this function because
6979 moving the iterator to a new position might set them. */
6980 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6981
6982 switch (it->method)
6983 {
6984 case GET_FROM_BUFFER:
6985 /* The current display element of IT is a character from
6986 current_buffer. Advance in the buffer, and maybe skip over
6987 invisible lines that are so because of selective display. */
6988 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6989 reseat_at_next_visible_line_start (it, 0);
6990 else if (it->cmp_it.id >= 0)
6991 {
6992 /* We are currently getting glyphs from a composition. */
6993 int i;
6994
6995 if (! it->bidi_p)
6996 {
6997 IT_CHARPOS (*it) += it->cmp_it.nchars;
6998 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6999 if (it->cmp_it.to < it->cmp_it.nglyphs)
7000 {
7001 it->cmp_it.from = it->cmp_it.to;
7002 }
7003 else
7004 {
7005 it->cmp_it.id = -1;
7006 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7007 IT_BYTEPOS (*it),
7008 it->end_charpos, Qnil);
7009 }
7010 }
7011 else if (! it->cmp_it.reversed_p)
7012 {
7013 /* Composition created while scanning forward. */
7014 /* Update IT's char/byte positions to point to the first
7015 character of the next grapheme cluster, or to the
7016 character visually after the current composition. */
7017 for (i = 0; i < it->cmp_it.nchars; i++)
7018 bidi_move_to_visually_next (&it->bidi_it);
7019 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7020 IT_CHARPOS (*it) = it->bidi_it.charpos;
7021
7022 if (it->cmp_it.to < it->cmp_it.nglyphs)
7023 {
7024 /* Proceed to the next grapheme cluster. */
7025 it->cmp_it.from = it->cmp_it.to;
7026 }
7027 else
7028 {
7029 /* No more grapheme clusters in this composition.
7030 Find the next stop position. */
7031 ptrdiff_t stop = it->end_charpos;
7032 if (it->bidi_it.scan_dir < 0)
7033 /* Now we are scanning backward and don't know
7034 where to stop. */
7035 stop = -1;
7036 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7037 IT_BYTEPOS (*it), stop, Qnil);
7038 }
7039 }
7040 else
7041 {
7042 /* Composition created while scanning backward. */
7043 /* Update IT's char/byte positions to point to the last
7044 character of the previous grapheme cluster, or the
7045 character visually after the current composition. */
7046 for (i = 0; i < it->cmp_it.nchars; i++)
7047 bidi_move_to_visually_next (&it->bidi_it);
7048 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7049 IT_CHARPOS (*it) = it->bidi_it.charpos;
7050 if (it->cmp_it.from > 0)
7051 {
7052 /* Proceed to the previous grapheme cluster. */
7053 it->cmp_it.to = it->cmp_it.from;
7054 }
7055 else
7056 {
7057 /* No more grapheme clusters in this composition.
7058 Find the next stop position. */
7059 ptrdiff_t stop = it->end_charpos;
7060 if (it->bidi_it.scan_dir < 0)
7061 /* Now we are scanning backward and don't know
7062 where to stop. */
7063 stop = -1;
7064 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7065 IT_BYTEPOS (*it), stop, Qnil);
7066 }
7067 }
7068 }
7069 else
7070 {
7071 eassert (it->len != 0);
7072
7073 if (!it->bidi_p)
7074 {
7075 IT_BYTEPOS (*it) += it->len;
7076 IT_CHARPOS (*it) += 1;
7077 }
7078 else
7079 {
7080 int prev_scan_dir = it->bidi_it.scan_dir;
7081 /* If this is a new paragraph, determine its base
7082 direction (a.k.a. its base embedding level). */
7083 if (it->bidi_it.new_paragraph)
7084 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7085 bidi_move_to_visually_next (&it->bidi_it);
7086 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7087 IT_CHARPOS (*it) = it->bidi_it.charpos;
7088 if (prev_scan_dir != it->bidi_it.scan_dir)
7089 {
7090 /* As the scan direction was changed, we must
7091 re-compute the stop position for composition. */
7092 ptrdiff_t stop = it->end_charpos;
7093 if (it->bidi_it.scan_dir < 0)
7094 stop = -1;
7095 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7096 IT_BYTEPOS (*it), stop, Qnil);
7097 }
7098 }
7099 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7100 }
7101 break;
7102
7103 case GET_FROM_C_STRING:
7104 /* Current display element of IT is from a C string. */
7105 if (!it->bidi_p
7106 /* If the string position is beyond string's end, it means
7107 next_element_from_c_string is padding the string with
7108 blanks, in which case we bypass the bidi iterator,
7109 because it cannot deal with such virtual characters. */
7110 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7111 {
7112 IT_BYTEPOS (*it) += it->len;
7113 IT_CHARPOS (*it) += 1;
7114 }
7115 else
7116 {
7117 bidi_move_to_visually_next (&it->bidi_it);
7118 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7119 IT_CHARPOS (*it) = it->bidi_it.charpos;
7120 }
7121 break;
7122
7123 case GET_FROM_DISPLAY_VECTOR:
7124 /* Current display element of IT is from a display table entry.
7125 Advance in the display table definition. Reset it to null if
7126 end reached, and continue with characters from buffers/
7127 strings. */
7128 ++it->current.dpvec_index;
7129
7130 /* Restore face of the iterator to what they were before the
7131 display vector entry (these entries may contain faces). */
7132 it->face_id = it->saved_face_id;
7133
7134 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7135 {
7136 int recheck_faces = it->ellipsis_p;
7137
7138 if (it->s)
7139 it->method = GET_FROM_C_STRING;
7140 else if (STRINGP (it->string))
7141 it->method = GET_FROM_STRING;
7142 else
7143 {
7144 it->method = GET_FROM_BUFFER;
7145 it->object = it->w->buffer;
7146 }
7147
7148 it->dpvec = NULL;
7149 it->current.dpvec_index = -1;
7150
7151 /* Skip over characters which were displayed via IT->dpvec. */
7152 if (it->dpvec_char_len < 0)
7153 reseat_at_next_visible_line_start (it, 1);
7154 else if (it->dpvec_char_len > 0)
7155 {
7156 if (it->method == GET_FROM_STRING
7157 && it->n_overlay_strings > 0)
7158 it->ignore_overlay_strings_at_pos_p = 1;
7159 it->len = it->dpvec_char_len;
7160 set_iterator_to_next (it, reseat_p);
7161 }
7162
7163 /* Maybe recheck faces after display vector */
7164 if (recheck_faces)
7165 it->stop_charpos = IT_CHARPOS (*it);
7166 }
7167 break;
7168
7169 case GET_FROM_STRING:
7170 /* Current display element is a character from a Lisp string. */
7171 eassert (it->s == NULL && STRINGP (it->string));
7172 /* Don't advance past string end. These conditions are true
7173 when set_iterator_to_next is called at the end of
7174 get_next_display_element, in which case the Lisp string is
7175 already exhausted, and all we want is pop the iterator
7176 stack. */
7177 if (it->current.overlay_string_index >= 0)
7178 {
7179 /* This is an overlay string, so there's no padding with
7180 spaces, and the number of characters in the string is
7181 where the string ends. */
7182 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7183 goto consider_string_end;
7184 }
7185 else
7186 {
7187 /* Not an overlay string. There could be padding, so test
7188 against it->end_charpos . */
7189 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7190 goto consider_string_end;
7191 }
7192 if (it->cmp_it.id >= 0)
7193 {
7194 int i;
7195
7196 if (! it->bidi_p)
7197 {
7198 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7199 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7200 if (it->cmp_it.to < it->cmp_it.nglyphs)
7201 it->cmp_it.from = it->cmp_it.to;
7202 else
7203 {
7204 it->cmp_it.id = -1;
7205 composition_compute_stop_pos (&it->cmp_it,
7206 IT_STRING_CHARPOS (*it),
7207 IT_STRING_BYTEPOS (*it),
7208 it->end_charpos, it->string);
7209 }
7210 }
7211 else if (! it->cmp_it.reversed_p)
7212 {
7213 for (i = 0; i < it->cmp_it.nchars; i++)
7214 bidi_move_to_visually_next (&it->bidi_it);
7215 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7216 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7217
7218 if (it->cmp_it.to < it->cmp_it.nglyphs)
7219 it->cmp_it.from = it->cmp_it.to;
7220 else
7221 {
7222 ptrdiff_t stop = it->end_charpos;
7223 if (it->bidi_it.scan_dir < 0)
7224 stop = -1;
7225 composition_compute_stop_pos (&it->cmp_it,
7226 IT_STRING_CHARPOS (*it),
7227 IT_STRING_BYTEPOS (*it), stop,
7228 it->string);
7229 }
7230 }
7231 else
7232 {
7233 for (i = 0; i < it->cmp_it.nchars; i++)
7234 bidi_move_to_visually_next (&it->bidi_it);
7235 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7236 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7237 if (it->cmp_it.from > 0)
7238 it->cmp_it.to = it->cmp_it.from;
7239 else
7240 {
7241 ptrdiff_t stop = it->end_charpos;
7242 if (it->bidi_it.scan_dir < 0)
7243 stop = -1;
7244 composition_compute_stop_pos (&it->cmp_it,
7245 IT_STRING_CHARPOS (*it),
7246 IT_STRING_BYTEPOS (*it), stop,
7247 it->string);
7248 }
7249 }
7250 }
7251 else
7252 {
7253 if (!it->bidi_p
7254 /* If the string position is beyond string's end, it
7255 means next_element_from_string is padding the string
7256 with blanks, in which case we bypass the bidi
7257 iterator, because it cannot deal with such virtual
7258 characters. */
7259 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7260 {
7261 IT_STRING_BYTEPOS (*it) += it->len;
7262 IT_STRING_CHARPOS (*it) += 1;
7263 }
7264 else
7265 {
7266 int prev_scan_dir = it->bidi_it.scan_dir;
7267
7268 bidi_move_to_visually_next (&it->bidi_it);
7269 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7270 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7271 if (prev_scan_dir != it->bidi_it.scan_dir)
7272 {
7273 ptrdiff_t stop = it->end_charpos;
7274
7275 if (it->bidi_it.scan_dir < 0)
7276 stop = -1;
7277 composition_compute_stop_pos (&it->cmp_it,
7278 IT_STRING_CHARPOS (*it),
7279 IT_STRING_BYTEPOS (*it), stop,
7280 it->string);
7281 }
7282 }
7283 }
7284
7285 consider_string_end:
7286
7287 if (it->current.overlay_string_index >= 0)
7288 {
7289 /* IT->string is an overlay string. Advance to the
7290 next, if there is one. */
7291 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7292 {
7293 it->ellipsis_p = 0;
7294 next_overlay_string (it);
7295 if (it->ellipsis_p)
7296 setup_for_ellipsis (it, 0);
7297 }
7298 }
7299 else
7300 {
7301 /* IT->string is not an overlay string. If we reached
7302 its end, and there is something on IT->stack, proceed
7303 with what is on the stack. This can be either another
7304 string, this time an overlay string, or a buffer. */
7305 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7306 && it->sp > 0)
7307 {
7308 pop_it (it);
7309 if (it->method == GET_FROM_STRING)
7310 goto consider_string_end;
7311 }
7312 }
7313 break;
7314
7315 case GET_FROM_IMAGE:
7316 case GET_FROM_STRETCH:
7317 /* The position etc with which we have to proceed are on
7318 the stack. The position may be at the end of a string,
7319 if the `display' property takes up the whole string. */
7320 eassert (it->sp > 0);
7321 pop_it (it);
7322 if (it->method == GET_FROM_STRING)
7323 goto consider_string_end;
7324 break;
7325
7326 default:
7327 /* There are no other methods defined, so this should be a bug. */
7328 emacs_abort ();
7329 }
7330
7331 eassert (it->method != GET_FROM_STRING
7332 || (STRINGP (it->string)
7333 && IT_STRING_CHARPOS (*it) >= 0));
7334 }
7335
7336 /* Load IT's display element fields with information about the next
7337 display element which comes from a display table entry or from the
7338 result of translating a control character to one of the forms `^C'
7339 or `\003'.
7340
7341 IT->dpvec holds the glyphs to return as characters.
7342 IT->saved_face_id holds the face id before the display vector--it
7343 is restored into IT->face_id in set_iterator_to_next. */
7344
7345 static int
7346 next_element_from_display_vector (struct it *it)
7347 {
7348 Lisp_Object gc;
7349
7350 /* Precondition. */
7351 eassert (it->dpvec && it->current.dpvec_index >= 0);
7352
7353 it->face_id = it->saved_face_id;
7354
7355 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7356 That seemed totally bogus - so I changed it... */
7357 gc = it->dpvec[it->current.dpvec_index];
7358
7359 if (GLYPH_CODE_P (gc))
7360 {
7361 it->c = GLYPH_CODE_CHAR (gc);
7362 it->len = CHAR_BYTES (it->c);
7363
7364 /* The entry may contain a face id to use. Such a face id is
7365 the id of a Lisp face, not a realized face. A face id of
7366 zero means no face is specified. */
7367 if (it->dpvec_face_id >= 0)
7368 it->face_id = it->dpvec_face_id;
7369 else
7370 {
7371 int lface_id = GLYPH_CODE_FACE (gc);
7372 if (lface_id > 0)
7373 it->face_id = merge_faces (it->f, Qt, lface_id,
7374 it->saved_face_id);
7375 }
7376 }
7377 else
7378 /* Display table entry is invalid. Return a space. */
7379 it->c = ' ', it->len = 1;
7380
7381 /* Don't change position and object of the iterator here. They are
7382 still the values of the character that had this display table
7383 entry or was translated, and that's what we want. */
7384 it->what = IT_CHARACTER;
7385 return 1;
7386 }
7387
7388 /* Get the first element of string/buffer in the visual order, after
7389 being reseated to a new position in a string or a buffer. */
7390 static void
7391 get_visually_first_element (struct it *it)
7392 {
7393 int string_p = STRINGP (it->string) || it->s;
7394 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7395 ptrdiff_t bob = (string_p ? 0 : BEGV);
7396
7397 if (STRINGP (it->string))
7398 {
7399 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7400 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7401 }
7402 else
7403 {
7404 it->bidi_it.charpos = IT_CHARPOS (*it);
7405 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7406 }
7407
7408 if (it->bidi_it.charpos == eob)
7409 {
7410 /* Nothing to do, but reset the FIRST_ELT flag, like
7411 bidi_paragraph_init does, because we are not going to
7412 call it. */
7413 it->bidi_it.first_elt = 0;
7414 }
7415 else if (it->bidi_it.charpos == bob
7416 || (!string_p
7417 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7418 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7419 {
7420 /* If we are at the beginning of a line/string, we can produce
7421 the next element right away. */
7422 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7423 bidi_move_to_visually_next (&it->bidi_it);
7424 }
7425 else
7426 {
7427 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7428
7429 /* We need to prime the bidi iterator starting at the line's or
7430 string's beginning, before we will be able to produce the
7431 next element. */
7432 if (string_p)
7433 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7434 else
7435 {
7436 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7437 -1);
7438 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7439 }
7440 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7441 do
7442 {
7443 /* Now return to buffer/string position where we were asked
7444 to get the next display element, and produce that. */
7445 bidi_move_to_visually_next (&it->bidi_it);
7446 }
7447 while (it->bidi_it.bytepos != orig_bytepos
7448 && it->bidi_it.charpos < eob);
7449 }
7450
7451 /* Adjust IT's position information to where we ended up. */
7452 if (STRINGP (it->string))
7453 {
7454 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7455 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7456 }
7457 else
7458 {
7459 IT_CHARPOS (*it) = it->bidi_it.charpos;
7460 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7461 }
7462
7463 if (STRINGP (it->string) || !it->s)
7464 {
7465 ptrdiff_t stop, charpos, bytepos;
7466
7467 if (STRINGP (it->string))
7468 {
7469 eassert (!it->s);
7470 stop = SCHARS (it->string);
7471 if (stop > it->end_charpos)
7472 stop = it->end_charpos;
7473 charpos = IT_STRING_CHARPOS (*it);
7474 bytepos = IT_STRING_BYTEPOS (*it);
7475 }
7476 else
7477 {
7478 stop = it->end_charpos;
7479 charpos = IT_CHARPOS (*it);
7480 bytepos = IT_BYTEPOS (*it);
7481 }
7482 if (it->bidi_it.scan_dir < 0)
7483 stop = -1;
7484 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7485 it->string);
7486 }
7487 }
7488
7489 /* Load IT with the next display element from Lisp string IT->string.
7490 IT->current.string_pos is the current position within the string.
7491 If IT->current.overlay_string_index >= 0, the Lisp string is an
7492 overlay string. */
7493
7494 static int
7495 next_element_from_string (struct it *it)
7496 {
7497 struct text_pos position;
7498
7499 eassert (STRINGP (it->string));
7500 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7501 eassert (IT_STRING_CHARPOS (*it) >= 0);
7502 position = it->current.string_pos;
7503
7504 /* With bidi reordering, the character to display might not be the
7505 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7506 that we were reseat()ed to a new string, whose paragraph
7507 direction is not known. */
7508 if (it->bidi_p && it->bidi_it.first_elt)
7509 {
7510 get_visually_first_element (it);
7511 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7512 }
7513
7514 /* Time to check for invisible text? */
7515 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7516 {
7517 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7518 {
7519 if (!(!it->bidi_p
7520 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7521 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7522 {
7523 /* With bidi non-linear iteration, we could find
7524 ourselves far beyond the last computed stop_charpos,
7525 with several other stop positions in between that we
7526 missed. Scan them all now, in buffer's logical
7527 order, until we find and handle the last stop_charpos
7528 that precedes our current position. */
7529 handle_stop_backwards (it, it->stop_charpos);
7530 return GET_NEXT_DISPLAY_ELEMENT (it);
7531 }
7532 else
7533 {
7534 if (it->bidi_p)
7535 {
7536 /* Take note of the stop position we just moved
7537 across, for when we will move back across it. */
7538 it->prev_stop = it->stop_charpos;
7539 /* If we are at base paragraph embedding level, take
7540 note of the last stop position seen at this
7541 level. */
7542 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7543 it->base_level_stop = it->stop_charpos;
7544 }
7545 handle_stop (it);
7546
7547 /* Since a handler may have changed IT->method, we must
7548 recurse here. */
7549 return GET_NEXT_DISPLAY_ELEMENT (it);
7550 }
7551 }
7552 else if (it->bidi_p
7553 /* If we are before prev_stop, we may have overstepped
7554 on our way backwards a stop_pos, and if so, we need
7555 to handle that stop_pos. */
7556 && IT_STRING_CHARPOS (*it) < it->prev_stop
7557 /* We can sometimes back up for reasons that have nothing
7558 to do with bidi reordering. E.g., compositions. The
7559 code below is only needed when we are above the base
7560 embedding level, so test for that explicitly. */
7561 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7562 {
7563 /* If we lost track of base_level_stop, we have no better
7564 place for handle_stop_backwards to start from than string
7565 beginning. This happens, e.g., when we were reseated to
7566 the previous screenful of text by vertical-motion. */
7567 if (it->base_level_stop <= 0
7568 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7569 it->base_level_stop = 0;
7570 handle_stop_backwards (it, it->base_level_stop);
7571 return GET_NEXT_DISPLAY_ELEMENT (it);
7572 }
7573 }
7574
7575 if (it->current.overlay_string_index >= 0)
7576 {
7577 /* Get the next character from an overlay string. In overlay
7578 strings, there is no field width or padding with spaces to
7579 do. */
7580 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7581 {
7582 it->what = IT_EOB;
7583 return 0;
7584 }
7585 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7586 IT_STRING_BYTEPOS (*it),
7587 it->bidi_it.scan_dir < 0
7588 ? -1
7589 : SCHARS (it->string))
7590 && next_element_from_composition (it))
7591 {
7592 return 1;
7593 }
7594 else if (STRING_MULTIBYTE (it->string))
7595 {
7596 const unsigned char *s = (SDATA (it->string)
7597 + IT_STRING_BYTEPOS (*it));
7598 it->c = string_char_and_length (s, &it->len);
7599 }
7600 else
7601 {
7602 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7603 it->len = 1;
7604 }
7605 }
7606 else
7607 {
7608 /* Get the next character from a Lisp string that is not an
7609 overlay string. Such strings come from the mode line, for
7610 example. We may have to pad with spaces, or truncate the
7611 string. See also next_element_from_c_string. */
7612 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7613 {
7614 it->what = IT_EOB;
7615 return 0;
7616 }
7617 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7618 {
7619 /* Pad with spaces. */
7620 it->c = ' ', it->len = 1;
7621 CHARPOS (position) = BYTEPOS (position) = -1;
7622 }
7623 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7624 IT_STRING_BYTEPOS (*it),
7625 it->bidi_it.scan_dir < 0
7626 ? -1
7627 : it->string_nchars)
7628 && next_element_from_composition (it))
7629 {
7630 return 1;
7631 }
7632 else if (STRING_MULTIBYTE (it->string))
7633 {
7634 const unsigned char *s = (SDATA (it->string)
7635 + IT_STRING_BYTEPOS (*it));
7636 it->c = string_char_and_length (s, &it->len);
7637 }
7638 else
7639 {
7640 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7641 it->len = 1;
7642 }
7643 }
7644
7645 /* Record what we have and where it came from. */
7646 it->what = IT_CHARACTER;
7647 it->object = it->string;
7648 it->position = position;
7649 return 1;
7650 }
7651
7652
7653 /* Load IT with next display element from C string IT->s.
7654 IT->string_nchars is the maximum number of characters to return
7655 from the string. IT->end_charpos may be greater than
7656 IT->string_nchars when this function is called, in which case we
7657 may have to return padding spaces. Value is zero if end of string
7658 reached, including padding spaces. */
7659
7660 static int
7661 next_element_from_c_string (struct it *it)
7662 {
7663 int success_p = 1;
7664
7665 eassert (it->s);
7666 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7667 it->what = IT_CHARACTER;
7668 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7669 it->object = Qnil;
7670
7671 /* With bidi reordering, the character to display might not be the
7672 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7673 we were reseated to a new string, whose paragraph direction is
7674 not known. */
7675 if (it->bidi_p && it->bidi_it.first_elt)
7676 get_visually_first_element (it);
7677
7678 /* IT's position can be greater than IT->string_nchars in case a
7679 field width or precision has been specified when the iterator was
7680 initialized. */
7681 if (IT_CHARPOS (*it) >= it->end_charpos)
7682 {
7683 /* End of the game. */
7684 it->what = IT_EOB;
7685 success_p = 0;
7686 }
7687 else if (IT_CHARPOS (*it) >= it->string_nchars)
7688 {
7689 /* Pad with spaces. */
7690 it->c = ' ', it->len = 1;
7691 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7692 }
7693 else if (it->multibyte_p)
7694 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7695 else
7696 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7697
7698 return success_p;
7699 }
7700
7701
7702 /* Set up IT to return characters from an ellipsis, if appropriate.
7703 The definition of the ellipsis glyphs may come from a display table
7704 entry. This function fills IT with the first glyph from the
7705 ellipsis if an ellipsis is to be displayed. */
7706
7707 static int
7708 next_element_from_ellipsis (struct it *it)
7709 {
7710 if (it->selective_display_ellipsis_p)
7711 setup_for_ellipsis (it, it->len);
7712 else
7713 {
7714 /* The face at the current position may be different from the
7715 face we find after the invisible text. Remember what it
7716 was in IT->saved_face_id, and signal that it's there by
7717 setting face_before_selective_p. */
7718 it->saved_face_id = it->face_id;
7719 it->method = GET_FROM_BUFFER;
7720 it->object = it->w->buffer;
7721 reseat_at_next_visible_line_start (it, 1);
7722 it->face_before_selective_p = 1;
7723 }
7724
7725 return GET_NEXT_DISPLAY_ELEMENT (it);
7726 }
7727
7728
7729 /* Deliver an image display element. The iterator IT is already
7730 filled with image information (done in handle_display_prop). Value
7731 is always 1. */
7732
7733
7734 static int
7735 next_element_from_image (struct it *it)
7736 {
7737 it->what = IT_IMAGE;
7738 it->ignore_overlay_strings_at_pos_p = 0;
7739 return 1;
7740 }
7741
7742
7743 /* Fill iterator IT with next display element from a stretch glyph
7744 property. IT->object is the value of the text property. Value is
7745 always 1. */
7746
7747 static int
7748 next_element_from_stretch (struct it *it)
7749 {
7750 it->what = IT_STRETCH;
7751 return 1;
7752 }
7753
7754 /* Scan backwards from IT's current position until we find a stop
7755 position, or until BEGV. This is called when we find ourself
7756 before both the last known prev_stop and base_level_stop while
7757 reordering bidirectional text. */
7758
7759 static void
7760 compute_stop_pos_backwards (struct it *it)
7761 {
7762 const int SCAN_BACK_LIMIT = 1000;
7763 struct text_pos pos;
7764 struct display_pos save_current = it->current;
7765 struct text_pos save_position = it->position;
7766 ptrdiff_t charpos = IT_CHARPOS (*it);
7767 ptrdiff_t where_we_are = charpos;
7768 ptrdiff_t save_stop_pos = it->stop_charpos;
7769 ptrdiff_t save_end_pos = it->end_charpos;
7770
7771 eassert (NILP (it->string) && !it->s);
7772 eassert (it->bidi_p);
7773 it->bidi_p = 0;
7774 do
7775 {
7776 it->end_charpos = min (charpos + 1, ZV);
7777 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7778 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7779 reseat_1 (it, pos, 0);
7780 compute_stop_pos (it);
7781 /* We must advance forward, right? */
7782 if (it->stop_charpos <= charpos)
7783 emacs_abort ();
7784 }
7785 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7786
7787 if (it->stop_charpos <= where_we_are)
7788 it->prev_stop = it->stop_charpos;
7789 else
7790 it->prev_stop = BEGV;
7791 it->bidi_p = 1;
7792 it->current = save_current;
7793 it->position = save_position;
7794 it->stop_charpos = save_stop_pos;
7795 it->end_charpos = save_end_pos;
7796 }
7797
7798 /* Scan forward from CHARPOS in the current buffer/string, until we
7799 find a stop position > current IT's position. Then handle the stop
7800 position before that. This is called when we bump into a stop
7801 position while reordering bidirectional text. CHARPOS should be
7802 the last previously processed stop_pos (or BEGV/0, if none were
7803 processed yet) whose position is less that IT's current
7804 position. */
7805
7806 static void
7807 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7808 {
7809 int bufp = !STRINGP (it->string);
7810 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7811 struct display_pos save_current = it->current;
7812 struct text_pos save_position = it->position;
7813 struct text_pos pos1;
7814 ptrdiff_t next_stop;
7815
7816 /* Scan in strict logical order. */
7817 eassert (it->bidi_p);
7818 it->bidi_p = 0;
7819 do
7820 {
7821 it->prev_stop = charpos;
7822 if (bufp)
7823 {
7824 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7825 reseat_1 (it, pos1, 0);
7826 }
7827 else
7828 it->current.string_pos = string_pos (charpos, it->string);
7829 compute_stop_pos (it);
7830 /* We must advance forward, right? */
7831 if (it->stop_charpos <= it->prev_stop)
7832 emacs_abort ();
7833 charpos = it->stop_charpos;
7834 }
7835 while (charpos <= where_we_are);
7836
7837 it->bidi_p = 1;
7838 it->current = save_current;
7839 it->position = save_position;
7840 next_stop = it->stop_charpos;
7841 it->stop_charpos = it->prev_stop;
7842 handle_stop (it);
7843 it->stop_charpos = next_stop;
7844 }
7845
7846 /* Load IT with the next display element from current_buffer. Value
7847 is zero if end of buffer reached. IT->stop_charpos is the next
7848 position at which to stop and check for text properties or buffer
7849 end. */
7850
7851 static int
7852 next_element_from_buffer (struct it *it)
7853 {
7854 int success_p = 1;
7855
7856 eassert (IT_CHARPOS (*it) >= BEGV);
7857 eassert (NILP (it->string) && !it->s);
7858 eassert (!it->bidi_p
7859 || (EQ (it->bidi_it.string.lstring, Qnil)
7860 && it->bidi_it.string.s == NULL));
7861
7862 /* With bidi reordering, the character to display might not be the
7863 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7864 we were reseat()ed to a new buffer position, which is potentially
7865 a different paragraph. */
7866 if (it->bidi_p && it->bidi_it.first_elt)
7867 {
7868 get_visually_first_element (it);
7869 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7870 }
7871
7872 if (IT_CHARPOS (*it) >= it->stop_charpos)
7873 {
7874 if (IT_CHARPOS (*it) >= it->end_charpos)
7875 {
7876 int overlay_strings_follow_p;
7877
7878 /* End of the game, except when overlay strings follow that
7879 haven't been returned yet. */
7880 if (it->overlay_strings_at_end_processed_p)
7881 overlay_strings_follow_p = 0;
7882 else
7883 {
7884 it->overlay_strings_at_end_processed_p = 1;
7885 overlay_strings_follow_p = get_overlay_strings (it, 0);
7886 }
7887
7888 if (overlay_strings_follow_p)
7889 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7890 else
7891 {
7892 it->what = IT_EOB;
7893 it->position = it->current.pos;
7894 success_p = 0;
7895 }
7896 }
7897 else if (!(!it->bidi_p
7898 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7899 || IT_CHARPOS (*it) == it->stop_charpos))
7900 {
7901 /* With bidi non-linear iteration, we could find ourselves
7902 far beyond the last computed stop_charpos, with several
7903 other stop positions in between that we missed. Scan
7904 them all now, in buffer's logical order, until we find
7905 and handle the last stop_charpos that precedes our
7906 current position. */
7907 handle_stop_backwards (it, it->stop_charpos);
7908 return GET_NEXT_DISPLAY_ELEMENT (it);
7909 }
7910 else
7911 {
7912 if (it->bidi_p)
7913 {
7914 /* Take note of the stop position we just moved across,
7915 for when we will move back across it. */
7916 it->prev_stop = it->stop_charpos;
7917 /* If we are at base paragraph embedding level, take
7918 note of the last stop position seen at this
7919 level. */
7920 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7921 it->base_level_stop = it->stop_charpos;
7922 }
7923 handle_stop (it);
7924 return GET_NEXT_DISPLAY_ELEMENT (it);
7925 }
7926 }
7927 else if (it->bidi_p
7928 /* If we are before prev_stop, we may have overstepped on
7929 our way backwards a stop_pos, and if so, we need to
7930 handle that stop_pos. */
7931 && IT_CHARPOS (*it) < it->prev_stop
7932 /* We can sometimes back up for reasons that have nothing
7933 to do with bidi reordering. E.g., compositions. The
7934 code below is only needed when we are above the base
7935 embedding level, so test for that explicitly. */
7936 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7937 {
7938 if (it->base_level_stop <= 0
7939 || IT_CHARPOS (*it) < it->base_level_stop)
7940 {
7941 /* If we lost track of base_level_stop, we need to find
7942 prev_stop by looking backwards. This happens, e.g., when
7943 we were reseated to the previous screenful of text by
7944 vertical-motion. */
7945 it->base_level_stop = BEGV;
7946 compute_stop_pos_backwards (it);
7947 handle_stop_backwards (it, it->prev_stop);
7948 }
7949 else
7950 handle_stop_backwards (it, it->base_level_stop);
7951 return GET_NEXT_DISPLAY_ELEMENT (it);
7952 }
7953 else
7954 {
7955 /* No face changes, overlays etc. in sight, so just return a
7956 character from current_buffer. */
7957 unsigned char *p;
7958 ptrdiff_t stop;
7959
7960 /* Maybe run the redisplay end trigger hook. Performance note:
7961 This doesn't seem to cost measurable time. */
7962 if (it->redisplay_end_trigger_charpos
7963 && it->glyph_row
7964 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7965 run_redisplay_end_trigger_hook (it);
7966
7967 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7968 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7969 stop)
7970 && next_element_from_composition (it))
7971 {
7972 return 1;
7973 }
7974
7975 /* Get the next character, maybe multibyte. */
7976 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7977 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7978 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7979 else
7980 it->c = *p, it->len = 1;
7981
7982 /* Record what we have and where it came from. */
7983 it->what = IT_CHARACTER;
7984 it->object = it->w->buffer;
7985 it->position = it->current.pos;
7986
7987 /* Normally we return the character found above, except when we
7988 really want to return an ellipsis for selective display. */
7989 if (it->selective)
7990 {
7991 if (it->c == '\n')
7992 {
7993 /* A value of selective > 0 means hide lines indented more
7994 than that number of columns. */
7995 if (it->selective > 0
7996 && IT_CHARPOS (*it) + 1 < ZV
7997 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7998 IT_BYTEPOS (*it) + 1,
7999 it->selective))
8000 {
8001 success_p = next_element_from_ellipsis (it);
8002 it->dpvec_char_len = -1;
8003 }
8004 }
8005 else if (it->c == '\r' && it->selective == -1)
8006 {
8007 /* A value of selective == -1 means that everything from the
8008 CR to the end of the line is invisible, with maybe an
8009 ellipsis displayed for it. */
8010 success_p = next_element_from_ellipsis (it);
8011 it->dpvec_char_len = -1;
8012 }
8013 }
8014 }
8015
8016 /* Value is zero if end of buffer reached. */
8017 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8018 return success_p;
8019 }
8020
8021
8022 /* Run the redisplay end trigger hook for IT. */
8023
8024 static void
8025 run_redisplay_end_trigger_hook (struct it *it)
8026 {
8027 Lisp_Object args[3];
8028
8029 /* IT->glyph_row should be non-null, i.e. we should be actually
8030 displaying something, or otherwise we should not run the hook. */
8031 eassert (it->glyph_row);
8032
8033 /* Set up hook arguments. */
8034 args[0] = Qredisplay_end_trigger_functions;
8035 args[1] = it->window;
8036 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8037 it->redisplay_end_trigger_charpos = 0;
8038
8039 /* Since we are *trying* to run these functions, don't try to run
8040 them again, even if they get an error. */
8041 wset_redisplay_end_trigger (it->w, Qnil);
8042 Frun_hook_with_args (3, args);
8043
8044 /* Notice if it changed the face of the character we are on. */
8045 handle_face_prop (it);
8046 }
8047
8048
8049 /* Deliver a composition display element. Unlike the other
8050 next_element_from_XXX, this function is not registered in the array
8051 get_next_element[]. It is called from next_element_from_buffer and
8052 next_element_from_string when necessary. */
8053
8054 static int
8055 next_element_from_composition (struct it *it)
8056 {
8057 it->what = IT_COMPOSITION;
8058 it->len = it->cmp_it.nbytes;
8059 if (STRINGP (it->string))
8060 {
8061 if (it->c < 0)
8062 {
8063 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8064 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8065 return 0;
8066 }
8067 it->position = it->current.string_pos;
8068 it->object = it->string;
8069 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8070 IT_STRING_BYTEPOS (*it), it->string);
8071 }
8072 else
8073 {
8074 if (it->c < 0)
8075 {
8076 IT_CHARPOS (*it) += it->cmp_it.nchars;
8077 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8078 if (it->bidi_p)
8079 {
8080 if (it->bidi_it.new_paragraph)
8081 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8082 /* Resync the bidi iterator with IT's new position.
8083 FIXME: this doesn't support bidirectional text. */
8084 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8085 bidi_move_to_visually_next (&it->bidi_it);
8086 }
8087 return 0;
8088 }
8089 it->position = it->current.pos;
8090 it->object = it->w->buffer;
8091 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8092 IT_BYTEPOS (*it), Qnil);
8093 }
8094 return 1;
8095 }
8096
8097
8098 \f
8099 /***********************************************************************
8100 Moving an iterator without producing glyphs
8101 ***********************************************************************/
8102
8103 /* Check if iterator is at a position corresponding to a valid buffer
8104 position after some move_it_ call. */
8105
8106 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8107 ((it)->method == GET_FROM_STRING \
8108 ? IT_STRING_CHARPOS (*it) == 0 \
8109 : 1)
8110
8111
8112 /* Move iterator IT to a specified buffer or X position within one
8113 line on the display without producing glyphs.
8114
8115 OP should be a bit mask including some or all of these bits:
8116 MOVE_TO_X: Stop upon reaching x-position TO_X.
8117 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8118 Regardless of OP's value, stop upon reaching the end of the display line.
8119
8120 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8121 This means, in particular, that TO_X includes window's horizontal
8122 scroll amount.
8123
8124 The return value has several possible values that
8125 say what condition caused the scan to stop:
8126
8127 MOVE_POS_MATCH_OR_ZV
8128 - when TO_POS or ZV was reached.
8129
8130 MOVE_X_REACHED
8131 -when TO_X was reached before TO_POS or ZV were reached.
8132
8133 MOVE_LINE_CONTINUED
8134 - when we reached the end of the display area and the line must
8135 be continued.
8136
8137 MOVE_LINE_TRUNCATED
8138 - when we reached the end of the display area and the line is
8139 truncated.
8140
8141 MOVE_NEWLINE_OR_CR
8142 - when we stopped at a line end, i.e. a newline or a CR and selective
8143 display is on. */
8144
8145 static enum move_it_result
8146 move_it_in_display_line_to (struct it *it,
8147 ptrdiff_t to_charpos, int to_x,
8148 enum move_operation_enum op)
8149 {
8150 enum move_it_result result = MOVE_UNDEFINED;
8151 struct glyph_row *saved_glyph_row;
8152 struct it wrap_it, atpos_it, atx_it, ppos_it;
8153 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8154 void *ppos_data = NULL;
8155 int may_wrap = 0;
8156 enum it_method prev_method = it->method;
8157 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8158 int saw_smaller_pos = prev_pos < to_charpos;
8159
8160 /* Don't produce glyphs in produce_glyphs. */
8161 saved_glyph_row = it->glyph_row;
8162 it->glyph_row = NULL;
8163
8164 /* Use wrap_it to save a copy of IT wherever a word wrap could
8165 occur. Use atpos_it to save a copy of IT at the desired buffer
8166 position, if found, so that we can scan ahead and check if the
8167 word later overshoots the window edge. Use atx_it similarly, for
8168 pixel positions. */
8169 wrap_it.sp = -1;
8170 atpos_it.sp = -1;
8171 atx_it.sp = -1;
8172
8173 /* Use ppos_it under bidi reordering to save a copy of IT for the
8174 position > CHARPOS that is the closest to CHARPOS. We restore
8175 that position in IT when we have scanned the entire display line
8176 without finding a match for CHARPOS and all the character
8177 positions are greater than CHARPOS. */
8178 if (it->bidi_p)
8179 {
8180 SAVE_IT (ppos_it, *it, ppos_data);
8181 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8182 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8183 SAVE_IT (ppos_it, *it, ppos_data);
8184 }
8185
8186 #define BUFFER_POS_REACHED_P() \
8187 ((op & MOVE_TO_POS) != 0 \
8188 && BUFFERP (it->object) \
8189 && (IT_CHARPOS (*it) == to_charpos \
8190 || ((!it->bidi_p \
8191 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8192 && IT_CHARPOS (*it) > to_charpos) \
8193 || (it->what == IT_COMPOSITION \
8194 && ((IT_CHARPOS (*it) > to_charpos \
8195 && to_charpos >= it->cmp_it.charpos) \
8196 || (IT_CHARPOS (*it) < to_charpos \
8197 && to_charpos <= it->cmp_it.charpos)))) \
8198 && (it->method == GET_FROM_BUFFER \
8199 || (it->method == GET_FROM_DISPLAY_VECTOR \
8200 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8201
8202 /* If there's a line-/wrap-prefix, handle it. */
8203 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8204 && it->current_y < it->last_visible_y)
8205 handle_line_prefix (it);
8206
8207 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8208 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8209
8210 while (1)
8211 {
8212 int x, i, ascent = 0, descent = 0;
8213
8214 /* Utility macro to reset an iterator with x, ascent, and descent. */
8215 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8216 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8217 (IT)->max_descent = descent)
8218
8219 /* Stop if we move beyond TO_CHARPOS (after an image or a
8220 display string or stretch glyph). */
8221 if ((op & MOVE_TO_POS) != 0
8222 && BUFFERP (it->object)
8223 && it->method == GET_FROM_BUFFER
8224 && (((!it->bidi_p
8225 /* When the iterator is at base embedding level, we
8226 are guaranteed that characters are delivered for
8227 display in strictly increasing order of their
8228 buffer positions. */
8229 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8230 && IT_CHARPOS (*it) > to_charpos)
8231 || (it->bidi_p
8232 && (prev_method == GET_FROM_IMAGE
8233 || prev_method == GET_FROM_STRETCH
8234 || prev_method == GET_FROM_STRING)
8235 /* Passed TO_CHARPOS from left to right. */
8236 && ((prev_pos < to_charpos
8237 && IT_CHARPOS (*it) > to_charpos)
8238 /* Passed TO_CHARPOS from right to left. */
8239 || (prev_pos > to_charpos
8240 && IT_CHARPOS (*it) < to_charpos)))))
8241 {
8242 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8243 {
8244 result = MOVE_POS_MATCH_OR_ZV;
8245 break;
8246 }
8247 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8248 /* If wrap_it is valid, the current position might be in a
8249 word that is wrapped. So, save the iterator in
8250 atpos_it and continue to see if wrapping happens. */
8251 SAVE_IT (atpos_it, *it, atpos_data);
8252 }
8253
8254 /* Stop when ZV reached.
8255 We used to stop here when TO_CHARPOS reached as well, but that is
8256 too soon if this glyph does not fit on this line. So we handle it
8257 explicitly below. */
8258 if (!get_next_display_element (it))
8259 {
8260 result = MOVE_POS_MATCH_OR_ZV;
8261 break;
8262 }
8263
8264 if (it->line_wrap == TRUNCATE)
8265 {
8266 if (BUFFER_POS_REACHED_P ())
8267 {
8268 result = MOVE_POS_MATCH_OR_ZV;
8269 break;
8270 }
8271 }
8272 else
8273 {
8274 if (it->line_wrap == WORD_WRAP)
8275 {
8276 if (IT_DISPLAYING_WHITESPACE (it))
8277 may_wrap = 1;
8278 else if (may_wrap)
8279 {
8280 /* We have reached a glyph that follows one or more
8281 whitespace characters. If the position is
8282 already found, we are done. */
8283 if (atpos_it.sp >= 0)
8284 {
8285 RESTORE_IT (it, &atpos_it, atpos_data);
8286 result = MOVE_POS_MATCH_OR_ZV;
8287 goto done;
8288 }
8289 if (atx_it.sp >= 0)
8290 {
8291 RESTORE_IT (it, &atx_it, atx_data);
8292 result = MOVE_X_REACHED;
8293 goto done;
8294 }
8295 /* Otherwise, we can wrap here. */
8296 SAVE_IT (wrap_it, *it, wrap_data);
8297 may_wrap = 0;
8298 }
8299 }
8300 }
8301
8302 /* Remember the line height for the current line, in case
8303 the next element doesn't fit on the line. */
8304 ascent = it->max_ascent;
8305 descent = it->max_descent;
8306
8307 /* The call to produce_glyphs will get the metrics of the
8308 display element IT is loaded with. Record the x-position
8309 before this display element, in case it doesn't fit on the
8310 line. */
8311 x = it->current_x;
8312
8313 PRODUCE_GLYPHS (it);
8314
8315 if (it->area != TEXT_AREA)
8316 {
8317 prev_method = it->method;
8318 if (it->method == GET_FROM_BUFFER)
8319 prev_pos = IT_CHARPOS (*it);
8320 set_iterator_to_next (it, 1);
8321 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8322 SET_TEXT_POS (this_line_min_pos,
8323 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8324 if (it->bidi_p
8325 && (op & MOVE_TO_POS)
8326 && IT_CHARPOS (*it) > to_charpos
8327 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8328 SAVE_IT (ppos_it, *it, ppos_data);
8329 continue;
8330 }
8331
8332 /* The number of glyphs we get back in IT->nglyphs will normally
8333 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8334 character on a terminal frame, or (iii) a line end. For the
8335 second case, IT->nglyphs - 1 padding glyphs will be present.
8336 (On X frames, there is only one glyph produced for a
8337 composite character.)
8338
8339 The behavior implemented below means, for continuation lines,
8340 that as many spaces of a TAB as fit on the current line are
8341 displayed there. For terminal frames, as many glyphs of a
8342 multi-glyph character are displayed in the current line, too.
8343 This is what the old redisplay code did, and we keep it that
8344 way. Under X, the whole shape of a complex character must
8345 fit on the line or it will be completely displayed in the
8346 next line.
8347
8348 Note that both for tabs and padding glyphs, all glyphs have
8349 the same width. */
8350 if (it->nglyphs)
8351 {
8352 /* More than one glyph or glyph doesn't fit on line. All
8353 glyphs have the same width. */
8354 int single_glyph_width = it->pixel_width / it->nglyphs;
8355 int new_x;
8356 int x_before_this_char = x;
8357 int hpos_before_this_char = it->hpos;
8358
8359 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8360 {
8361 new_x = x + single_glyph_width;
8362
8363 /* We want to leave anything reaching TO_X to the caller. */
8364 if ((op & MOVE_TO_X) && new_x > to_x)
8365 {
8366 if (BUFFER_POS_REACHED_P ())
8367 {
8368 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8369 goto buffer_pos_reached;
8370 if (atpos_it.sp < 0)
8371 {
8372 SAVE_IT (atpos_it, *it, atpos_data);
8373 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8374 }
8375 }
8376 else
8377 {
8378 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8379 {
8380 it->current_x = x;
8381 result = MOVE_X_REACHED;
8382 break;
8383 }
8384 if (atx_it.sp < 0)
8385 {
8386 SAVE_IT (atx_it, *it, atx_data);
8387 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8388 }
8389 }
8390 }
8391
8392 if (/* Lines are continued. */
8393 it->line_wrap != TRUNCATE
8394 && (/* And glyph doesn't fit on the line. */
8395 new_x > it->last_visible_x
8396 /* Or it fits exactly and we're on a window
8397 system frame. */
8398 || (new_x == it->last_visible_x
8399 && FRAME_WINDOW_P (it->f)
8400 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8401 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8402 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8403 {
8404 if (/* IT->hpos == 0 means the very first glyph
8405 doesn't fit on the line, e.g. a wide image. */
8406 it->hpos == 0
8407 || (new_x == it->last_visible_x
8408 && FRAME_WINDOW_P (it->f)))
8409 {
8410 ++it->hpos;
8411 it->current_x = new_x;
8412
8413 /* The character's last glyph just barely fits
8414 in this row. */
8415 if (i == it->nglyphs - 1)
8416 {
8417 /* If this is the destination position,
8418 return a position *before* it in this row,
8419 now that we know it fits in this row. */
8420 if (BUFFER_POS_REACHED_P ())
8421 {
8422 if (it->line_wrap != WORD_WRAP
8423 || wrap_it.sp < 0)
8424 {
8425 it->hpos = hpos_before_this_char;
8426 it->current_x = x_before_this_char;
8427 result = MOVE_POS_MATCH_OR_ZV;
8428 break;
8429 }
8430 if (it->line_wrap == WORD_WRAP
8431 && atpos_it.sp < 0)
8432 {
8433 SAVE_IT (atpos_it, *it, atpos_data);
8434 atpos_it.current_x = x_before_this_char;
8435 atpos_it.hpos = hpos_before_this_char;
8436 }
8437 }
8438
8439 prev_method = it->method;
8440 if (it->method == GET_FROM_BUFFER)
8441 prev_pos = IT_CHARPOS (*it);
8442 set_iterator_to_next (it, 1);
8443 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8444 SET_TEXT_POS (this_line_min_pos,
8445 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8446 /* On graphical terminals, newlines may
8447 "overflow" into the fringe if
8448 overflow-newline-into-fringe is non-nil.
8449 On text terminals, and on graphical
8450 terminals with no right margin, newlines
8451 may overflow into the last glyph on the
8452 display line.*/
8453 if (!FRAME_WINDOW_P (it->f)
8454 || ((it->bidi_p
8455 && it->bidi_it.paragraph_dir == R2L)
8456 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8457 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8458 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8459 {
8460 if (!get_next_display_element (it))
8461 {
8462 result = MOVE_POS_MATCH_OR_ZV;
8463 break;
8464 }
8465 if (BUFFER_POS_REACHED_P ())
8466 {
8467 if (ITERATOR_AT_END_OF_LINE_P (it))
8468 result = MOVE_POS_MATCH_OR_ZV;
8469 else
8470 result = MOVE_LINE_CONTINUED;
8471 break;
8472 }
8473 if (ITERATOR_AT_END_OF_LINE_P (it))
8474 {
8475 result = MOVE_NEWLINE_OR_CR;
8476 break;
8477 }
8478 }
8479 }
8480 }
8481 else
8482 IT_RESET_X_ASCENT_DESCENT (it);
8483
8484 if (wrap_it.sp >= 0)
8485 {
8486 RESTORE_IT (it, &wrap_it, wrap_data);
8487 atpos_it.sp = -1;
8488 atx_it.sp = -1;
8489 }
8490
8491 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8492 IT_CHARPOS (*it)));
8493 result = MOVE_LINE_CONTINUED;
8494 break;
8495 }
8496
8497 if (BUFFER_POS_REACHED_P ())
8498 {
8499 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8500 goto buffer_pos_reached;
8501 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8502 {
8503 SAVE_IT (atpos_it, *it, atpos_data);
8504 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8505 }
8506 }
8507
8508 if (new_x > it->first_visible_x)
8509 {
8510 /* Glyph is visible. Increment number of glyphs that
8511 would be displayed. */
8512 ++it->hpos;
8513 }
8514 }
8515
8516 if (result != MOVE_UNDEFINED)
8517 break;
8518 }
8519 else if (BUFFER_POS_REACHED_P ())
8520 {
8521 buffer_pos_reached:
8522 IT_RESET_X_ASCENT_DESCENT (it);
8523 result = MOVE_POS_MATCH_OR_ZV;
8524 break;
8525 }
8526 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8527 {
8528 /* Stop when TO_X specified and reached. This check is
8529 necessary here because of lines consisting of a line end,
8530 only. The line end will not produce any glyphs and we
8531 would never get MOVE_X_REACHED. */
8532 eassert (it->nglyphs == 0);
8533 result = MOVE_X_REACHED;
8534 break;
8535 }
8536
8537 /* Is this a line end? If yes, we're done. */
8538 if (ITERATOR_AT_END_OF_LINE_P (it))
8539 {
8540 /* If we are past TO_CHARPOS, but never saw any character
8541 positions smaller than TO_CHARPOS, return
8542 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8543 did. */
8544 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8545 {
8546 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8547 {
8548 if (IT_CHARPOS (ppos_it) < ZV)
8549 {
8550 RESTORE_IT (it, &ppos_it, ppos_data);
8551 result = MOVE_POS_MATCH_OR_ZV;
8552 }
8553 else
8554 goto buffer_pos_reached;
8555 }
8556 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8557 && IT_CHARPOS (*it) > to_charpos)
8558 goto buffer_pos_reached;
8559 else
8560 result = MOVE_NEWLINE_OR_CR;
8561 }
8562 else
8563 result = MOVE_NEWLINE_OR_CR;
8564 break;
8565 }
8566
8567 prev_method = it->method;
8568 if (it->method == GET_FROM_BUFFER)
8569 prev_pos = IT_CHARPOS (*it);
8570 /* The current display element has been consumed. Advance
8571 to the next. */
8572 set_iterator_to_next (it, 1);
8573 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8574 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8575 if (IT_CHARPOS (*it) < to_charpos)
8576 saw_smaller_pos = 1;
8577 if (it->bidi_p
8578 && (op & MOVE_TO_POS)
8579 && IT_CHARPOS (*it) >= to_charpos
8580 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8581 SAVE_IT (ppos_it, *it, ppos_data);
8582
8583 /* Stop if lines are truncated and IT's current x-position is
8584 past the right edge of the window now. */
8585 if (it->line_wrap == TRUNCATE
8586 && it->current_x >= it->last_visible_x)
8587 {
8588 if (!FRAME_WINDOW_P (it->f)
8589 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8590 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8591 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8592 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8593 {
8594 int at_eob_p = 0;
8595
8596 if ((at_eob_p = !get_next_display_element (it))
8597 || BUFFER_POS_REACHED_P ()
8598 /* If we are past TO_CHARPOS, but never saw any
8599 character positions smaller than TO_CHARPOS,
8600 return MOVE_POS_MATCH_OR_ZV, like the
8601 unidirectional display did. */
8602 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8603 && !saw_smaller_pos
8604 && IT_CHARPOS (*it) > to_charpos))
8605 {
8606 if (it->bidi_p
8607 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8608 RESTORE_IT (it, &ppos_it, ppos_data);
8609 result = MOVE_POS_MATCH_OR_ZV;
8610 break;
8611 }
8612 if (ITERATOR_AT_END_OF_LINE_P (it))
8613 {
8614 result = MOVE_NEWLINE_OR_CR;
8615 break;
8616 }
8617 }
8618 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8619 && !saw_smaller_pos
8620 && IT_CHARPOS (*it) > to_charpos)
8621 {
8622 if (IT_CHARPOS (ppos_it) < ZV)
8623 RESTORE_IT (it, &ppos_it, ppos_data);
8624 result = MOVE_POS_MATCH_OR_ZV;
8625 break;
8626 }
8627 result = MOVE_LINE_TRUNCATED;
8628 break;
8629 }
8630 #undef IT_RESET_X_ASCENT_DESCENT
8631 }
8632
8633 #undef BUFFER_POS_REACHED_P
8634
8635 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8636 restore the saved iterator. */
8637 if (atpos_it.sp >= 0)
8638 RESTORE_IT (it, &atpos_it, atpos_data);
8639 else if (atx_it.sp >= 0)
8640 RESTORE_IT (it, &atx_it, atx_data);
8641
8642 done:
8643
8644 if (atpos_data)
8645 bidi_unshelve_cache (atpos_data, 1);
8646 if (atx_data)
8647 bidi_unshelve_cache (atx_data, 1);
8648 if (wrap_data)
8649 bidi_unshelve_cache (wrap_data, 1);
8650 if (ppos_data)
8651 bidi_unshelve_cache (ppos_data, 1);
8652
8653 /* Restore the iterator settings altered at the beginning of this
8654 function. */
8655 it->glyph_row = saved_glyph_row;
8656 return result;
8657 }
8658
8659 /* For external use. */
8660 void
8661 move_it_in_display_line (struct it *it,
8662 ptrdiff_t to_charpos, int to_x,
8663 enum move_operation_enum op)
8664 {
8665 if (it->line_wrap == WORD_WRAP
8666 && (op & MOVE_TO_X))
8667 {
8668 struct it save_it;
8669 void *save_data = NULL;
8670 int skip;
8671
8672 SAVE_IT (save_it, *it, save_data);
8673 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8674 /* When word-wrap is on, TO_X may lie past the end
8675 of a wrapped line. Then it->current is the
8676 character on the next line, so backtrack to the
8677 space before the wrap point. */
8678 if (skip == MOVE_LINE_CONTINUED)
8679 {
8680 int prev_x = max (it->current_x - 1, 0);
8681 RESTORE_IT (it, &save_it, save_data);
8682 move_it_in_display_line_to
8683 (it, -1, prev_x, MOVE_TO_X);
8684 }
8685 else
8686 bidi_unshelve_cache (save_data, 1);
8687 }
8688 else
8689 move_it_in_display_line_to (it, to_charpos, to_x, op);
8690 }
8691
8692
8693 /* Move IT forward until it satisfies one or more of the criteria in
8694 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8695
8696 OP is a bit-mask that specifies where to stop, and in particular,
8697 which of those four position arguments makes a difference. See the
8698 description of enum move_operation_enum.
8699
8700 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8701 screen line, this function will set IT to the next position that is
8702 displayed to the right of TO_CHARPOS on the screen. */
8703
8704 void
8705 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8706 {
8707 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8708 int line_height, line_start_x = 0, reached = 0;
8709 void *backup_data = NULL;
8710
8711 for (;;)
8712 {
8713 if (op & MOVE_TO_VPOS)
8714 {
8715 /* If no TO_CHARPOS and no TO_X specified, stop at the
8716 start of the line TO_VPOS. */
8717 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8718 {
8719 if (it->vpos == to_vpos)
8720 {
8721 reached = 1;
8722 break;
8723 }
8724 else
8725 skip = move_it_in_display_line_to (it, -1, -1, 0);
8726 }
8727 else
8728 {
8729 /* TO_VPOS >= 0 means stop at TO_X in the line at
8730 TO_VPOS, or at TO_POS, whichever comes first. */
8731 if (it->vpos == to_vpos)
8732 {
8733 reached = 2;
8734 break;
8735 }
8736
8737 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8738
8739 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8740 {
8741 reached = 3;
8742 break;
8743 }
8744 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8745 {
8746 /* We have reached TO_X but not in the line we want. */
8747 skip = move_it_in_display_line_to (it, to_charpos,
8748 -1, MOVE_TO_POS);
8749 if (skip == MOVE_POS_MATCH_OR_ZV)
8750 {
8751 reached = 4;
8752 break;
8753 }
8754 }
8755 }
8756 }
8757 else if (op & MOVE_TO_Y)
8758 {
8759 struct it it_backup;
8760
8761 if (it->line_wrap == WORD_WRAP)
8762 SAVE_IT (it_backup, *it, backup_data);
8763
8764 /* TO_Y specified means stop at TO_X in the line containing
8765 TO_Y---or at TO_CHARPOS if this is reached first. The
8766 problem is that we can't really tell whether the line
8767 contains TO_Y before we have completely scanned it, and
8768 this may skip past TO_X. What we do is to first scan to
8769 TO_X.
8770
8771 If TO_X is not specified, use a TO_X of zero. The reason
8772 is to make the outcome of this function more predictable.
8773 If we didn't use TO_X == 0, we would stop at the end of
8774 the line which is probably not what a caller would expect
8775 to happen. */
8776 skip = move_it_in_display_line_to
8777 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8778 (MOVE_TO_X | (op & MOVE_TO_POS)));
8779
8780 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8781 if (skip == MOVE_POS_MATCH_OR_ZV)
8782 reached = 5;
8783 else if (skip == MOVE_X_REACHED)
8784 {
8785 /* If TO_X was reached, we want to know whether TO_Y is
8786 in the line. We know this is the case if the already
8787 scanned glyphs make the line tall enough. Otherwise,
8788 we must check by scanning the rest of the line. */
8789 line_height = it->max_ascent + it->max_descent;
8790 if (to_y >= it->current_y
8791 && to_y < it->current_y + line_height)
8792 {
8793 reached = 6;
8794 break;
8795 }
8796 SAVE_IT (it_backup, *it, backup_data);
8797 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8798 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8799 op & MOVE_TO_POS);
8800 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8801 line_height = it->max_ascent + it->max_descent;
8802 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8803
8804 if (to_y >= it->current_y
8805 && to_y < it->current_y + line_height)
8806 {
8807 /* If TO_Y is in this line and TO_X was reached
8808 above, we scanned too far. We have to restore
8809 IT's settings to the ones before skipping. But
8810 keep the more accurate values of max_ascent and
8811 max_descent we've found while skipping the rest
8812 of the line, for the sake of callers, such as
8813 pos_visible_p, that need to know the line
8814 height. */
8815 int max_ascent = it->max_ascent;
8816 int max_descent = it->max_descent;
8817
8818 RESTORE_IT (it, &it_backup, backup_data);
8819 it->max_ascent = max_ascent;
8820 it->max_descent = max_descent;
8821 reached = 6;
8822 }
8823 else
8824 {
8825 skip = skip2;
8826 if (skip == MOVE_POS_MATCH_OR_ZV)
8827 reached = 7;
8828 }
8829 }
8830 else
8831 {
8832 /* Check whether TO_Y is in this line. */
8833 line_height = it->max_ascent + it->max_descent;
8834 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8835
8836 if (to_y >= it->current_y
8837 && to_y < it->current_y + line_height)
8838 {
8839 /* When word-wrap is on, TO_X may lie past the end
8840 of a wrapped line. Then it->current is the
8841 character on the next line, so backtrack to the
8842 space before the wrap point. */
8843 if (skip == MOVE_LINE_CONTINUED
8844 && it->line_wrap == WORD_WRAP)
8845 {
8846 int prev_x = max (it->current_x - 1, 0);
8847 RESTORE_IT (it, &it_backup, backup_data);
8848 skip = move_it_in_display_line_to
8849 (it, -1, prev_x, MOVE_TO_X);
8850 }
8851 reached = 6;
8852 }
8853 }
8854
8855 if (reached)
8856 break;
8857 }
8858 else if (BUFFERP (it->object)
8859 && (it->method == GET_FROM_BUFFER
8860 || it->method == GET_FROM_STRETCH)
8861 && IT_CHARPOS (*it) >= to_charpos
8862 /* Under bidi iteration, a call to set_iterator_to_next
8863 can scan far beyond to_charpos if the initial
8864 portion of the next line needs to be reordered. In
8865 that case, give move_it_in_display_line_to another
8866 chance below. */
8867 && !(it->bidi_p
8868 && it->bidi_it.scan_dir == -1))
8869 skip = MOVE_POS_MATCH_OR_ZV;
8870 else
8871 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8872
8873 switch (skip)
8874 {
8875 case MOVE_POS_MATCH_OR_ZV:
8876 reached = 8;
8877 goto out;
8878
8879 case MOVE_NEWLINE_OR_CR:
8880 set_iterator_to_next (it, 1);
8881 it->continuation_lines_width = 0;
8882 break;
8883
8884 case MOVE_LINE_TRUNCATED:
8885 it->continuation_lines_width = 0;
8886 reseat_at_next_visible_line_start (it, 0);
8887 if ((op & MOVE_TO_POS) != 0
8888 && IT_CHARPOS (*it) > to_charpos)
8889 {
8890 reached = 9;
8891 goto out;
8892 }
8893 break;
8894
8895 case MOVE_LINE_CONTINUED:
8896 /* For continued lines ending in a tab, some of the glyphs
8897 associated with the tab are displayed on the current
8898 line. Since it->current_x does not include these glyphs,
8899 we use it->last_visible_x instead. */
8900 if (it->c == '\t')
8901 {
8902 it->continuation_lines_width += it->last_visible_x;
8903 /* When moving by vpos, ensure that the iterator really
8904 advances to the next line (bug#847, bug#969). Fixme:
8905 do we need to do this in other circumstances? */
8906 if (it->current_x != it->last_visible_x
8907 && (op & MOVE_TO_VPOS)
8908 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8909 {
8910 line_start_x = it->current_x + it->pixel_width
8911 - it->last_visible_x;
8912 set_iterator_to_next (it, 0);
8913 }
8914 }
8915 else
8916 it->continuation_lines_width += it->current_x;
8917 break;
8918
8919 default:
8920 emacs_abort ();
8921 }
8922
8923 /* Reset/increment for the next run. */
8924 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8925 it->current_x = line_start_x;
8926 line_start_x = 0;
8927 it->hpos = 0;
8928 it->current_y += it->max_ascent + it->max_descent;
8929 ++it->vpos;
8930 last_height = it->max_ascent + it->max_descent;
8931 last_max_ascent = it->max_ascent;
8932 it->max_ascent = it->max_descent = 0;
8933 }
8934
8935 out:
8936
8937 /* On text terminals, we may stop at the end of a line in the middle
8938 of a multi-character glyph. If the glyph itself is continued,
8939 i.e. it is actually displayed on the next line, don't treat this
8940 stopping point as valid; move to the next line instead (unless
8941 that brings us offscreen). */
8942 if (!FRAME_WINDOW_P (it->f)
8943 && op & MOVE_TO_POS
8944 && IT_CHARPOS (*it) == to_charpos
8945 && it->what == IT_CHARACTER
8946 && it->nglyphs > 1
8947 && it->line_wrap == WINDOW_WRAP
8948 && it->current_x == it->last_visible_x - 1
8949 && it->c != '\n'
8950 && it->c != '\t'
8951 && it->vpos < XFASTINT (it->w->window_end_vpos))
8952 {
8953 it->continuation_lines_width += it->current_x;
8954 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8955 it->current_y += it->max_ascent + it->max_descent;
8956 ++it->vpos;
8957 last_height = it->max_ascent + it->max_descent;
8958 last_max_ascent = it->max_ascent;
8959 }
8960
8961 if (backup_data)
8962 bidi_unshelve_cache (backup_data, 1);
8963
8964 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8965 }
8966
8967
8968 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8969
8970 If DY > 0, move IT backward at least that many pixels. DY = 0
8971 means move IT backward to the preceding line start or BEGV. This
8972 function may move over more than DY pixels if IT->current_y - DY
8973 ends up in the middle of a line; in this case IT->current_y will be
8974 set to the top of the line moved to. */
8975
8976 void
8977 move_it_vertically_backward (struct it *it, int dy)
8978 {
8979 int nlines, h;
8980 struct it it2, it3;
8981 void *it2data = NULL, *it3data = NULL;
8982 ptrdiff_t start_pos;
8983 int nchars_per_row
8984 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
8985 ptrdiff_t pos_limit;
8986
8987 move_further_back:
8988 eassert (dy >= 0);
8989
8990 start_pos = IT_CHARPOS (*it);
8991
8992 /* Estimate how many newlines we must move back. */
8993 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8994 if (it->line_wrap == TRUNCATE)
8995 pos_limit = BEGV;
8996 else
8997 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
8998
8999 /* Set the iterator's position that many lines back. But don't go
9000 back more than NLINES full screen lines -- this wins a day with
9001 buffers which have very long lines. */
9002 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9003 back_to_previous_visible_line_start (it);
9004
9005 /* Reseat the iterator here. When moving backward, we don't want
9006 reseat to skip forward over invisible text, set up the iterator
9007 to deliver from overlay strings at the new position etc. So,
9008 use reseat_1 here. */
9009 reseat_1 (it, it->current.pos, 1);
9010
9011 /* We are now surely at a line start. */
9012 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9013 reordering is in effect. */
9014 it->continuation_lines_width = 0;
9015
9016 /* Move forward and see what y-distance we moved. First move to the
9017 start of the next line so that we get its height. We need this
9018 height to be able to tell whether we reached the specified
9019 y-distance. */
9020 SAVE_IT (it2, *it, it2data);
9021 it2.max_ascent = it2.max_descent = 0;
9022 do
9023 {
9024 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9025 MOVE_TO_POS | MOVE_TO_VPOS);
9026 }
9027 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9028 /* If we are in a display string which starts at START_POS,
9029 and that display string includes a newline, and we are
9030 right after that newline (i.e. at the beginning of a
9031 display line), exit the loop, because otherwise we will
9032 infloop, since move_it_to will see that it is already at
9033 START_POS and will not move. */
9034 || (it2.method == GET_FROM_STRING
9035 && IT_CHARPOS (it2) == start_pos
9036 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9037 eassert (IT_CHARPOS (*it) >= BEGV);
9038 SAVE_IT (it3, it2, it3data);
9039
9040 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9041 eassert (IT_CHARPOS (*it) >= BEGV);
9042 /* H is the actual vertical distance from the position in *IT
9043 and the starting position. */
9044 h = it2.current_y - it->current_y;
9045 /* NLINES is the distance in number of lines. */
9046 nlines = it2.vpos - it->vpos;
9047
9048 /* Correct IT's y and vpos position
9049 so that they are relative to the starting point. */
9050 it->vpos -= nlines;
9051 it->current_y -= h;
9052
9053 if (dy == 0)
9054 {
9055 /* DY == 0 means move to the start of the screen line. The
9056 value of nlines is > 0 if continuation lines were involved,
9057 or if the original IT position was at start of a line. */
9058 RESTORE_IT (it, it, it2data);
9059 if (nlines > 0)
9060 move_it_by_lines (it, nlines);
9061 /* The above code moves us to some position NLINES down,
9062 usually to its first glyph (leftmost in an L2R line), but
9063 that's not necessarily the start of the line, under bidi
9064 reordering. We want to get to the character position
9065 that is immediately after the newline of the previous
9066 line. */
9067 if (it->bidi_p
9068 && !it->continuation_lines_width
9069 && !STRINGP (it->string)
9070 && IT_CHARPOS (*it) > BEGV
9071 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9072 {
9073 ptrdiff_t nl_pos =
9074 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9075
9076 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9077 }
9078 bidi_unshelve_cache (it3data, 1);
9079 }
9080 else
9081 {
9082 /* The y-position we try to reach, relative to *IT.
9083 Note that H has been subtracted in front of the if-statement. */
9084 int target_y = it->current_y + h - dy;
9085 int y0 = it3.current_y;
9086 int y1;
9087 int line_height;
9088
9089 RESTORE_IT (&it3, &it3, it3data);
9090 y1 = line_bottom_y (&it3);
9091 line_height = y1 - y0;
9092 RESTORE_IT (it, it, it2data);
9093 /* If we did not reach target_y, try to move further backward if
9094 we can. If we moved too far backward, try to move forward. */
9095 if (target_y < it->current_y
9096 /* This is heuristic. In a window that's 3 lines high, with
9097 a line height of 13 pixels each, recentering with point
9098 on the bottom line will try to move -39/2 = 19 pixels
9099 backward. Try to avoid moving into the first line. */
9100 && (it->current_y - target_y
9101 > min (window_box_height (it->w), line_height * 2 / 3))
9102 && IT_CHARPOS (*it) > BEGV)
9103 {
9104 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9105 target_y - it->current_y));
9106 dy = it->current_y - target_y;
9107 goto move_further_back;
9108 }
9109 else if (target_y >= it->current_y + line_height
9110 && IT_CHARPOS (*it) < ZV)
9111 {
9112 /* Should move forward by at least one line, maybe more.
9113
9114 Note: Calling move_it_by_lines can be expensive on
9115 terminal frames, where compute_motion is used (via
9116 vmotion) to do the job, when there are very long lines
9117 and truncate-lines is nil. That's the reason for
9118 treating terminal frames specially here. */
9119
9120 if (!FRAME_WINDOW_P (it->f))
9121 move_it_vertically (it, target_y - (it->current_y + line_height));
9122 else
9123 {
9124 do
9125 {
9126 move_it_by_lines (it, 1);
9127 }
9128 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9129 }
9130 }
9131 }
9132 }
9133
9134
9135 /* Move IT by a specified amount of pixel lines DY. DY negative means
9136 move backwards. DY = 0 means move to start of screen line. At the
9137 end, IT will be on the start of a screen line. */
9138
9139 void
9140 move_it_vertically (struct it *it, int dy)
9141 {
9142 if (dy <= 0)
9143 move_it_vertically_backward (it, -dy);
9144 else
9145 {
9146 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9147 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9148 MOVE_TO_POS | MOVE_TO_Y);
9149 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9150
9151 /* If buffer ends in ZV without a newline, move to the start of
9152 the line to satisfy the post-condition. */
9153 if (IT_CHARPOS (*it) == ZV
9154 && ZV > BEGV
9155 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9156 move_it_by_lines (it, 0);
9157 }
9158 }
9159
9160
9161 /* Move iterator IT past the end of the text line it is in. */
9162
9163 void
9164 move_it_past_eol (struct it *it)
9165 {
9166 enum move_it_result rc;
9167
9168 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9169 if (rc == MOVE_NEWLINE_OR_CR)
9170 set_iterator_to_next (it, 0);
9171 }
9172
9173
9174 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9175 negative means move up. DVPOS == 0 means move to the start of the
9176 screen line.
9177
9178 Optimization idea: If we would know that IT->f doesn't use
9179 a face with proportional font, we could be faster for
9180 truncate-lines nil. */
9181
9182 void
9183 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9184 {
9185
9186 /* The commented-out optimization uses vmotion on terminals. This
9187 gives bad results, because elements like it->what, on which
9188 callers such as pos_visible_p rely, aren't updated. */
9189 /* struct position pos;
9190 if (!FRAME_WINDOW_P (it->f))
9191 {
9192 struct text_pos textpos;
9193
9194 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9195 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9196 reseat (it, textpos, 1);
9197 it->vpos += pos.vpos;
9198 it->current_y += pos.vpos;
9199 }
9200 else */
9201
9202 if (dvpos == 0)
9203 {
9204 /* DVPOS == 0 means move to the start of the screen line. */
9205 move_it_vertically_backward (it, 0);
9206 /* Let next call to line_bottom_y calculate real line height */
9207 last_height = 0;
9208 }
9209 else if (dvpos > 0)
9210 {
9211 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9212 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9213 {
9214 /* Only move to the next buffer position if we ended up in a
9215 string from display property, not in an overlay string
9216 (before-string or after-string). That is because the
9217 latter don't conceal the underlying buffer position, so
9218 we can ask to move the iterator to the exact position we
9219 are interested in. Note that, even if we are already at
9220 IT_CHARPOS (*it), the call below is not a no-op, as it
9221 will detect that we are at the end of the string, pop the
9222 iterator, and compute it->current_x and it->hpos
9223 correctly. */
9224 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9225 -1, -1, -1, MOVE_TO_POS);
9226 }
9227 }
9228 else
9229 {
9230 struct it it2;
9231 void *it2data = NULL;
9232 ptrdiff_t start_charpos, i;
9233 int nchars_per_row
9234 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9235 ptrdiff_t pos_limit;
9236
9237 /* Start at the beginning of the screen line containing IT's
9238 position. This may actually move vertically backwards,
9239 in case of overlays, so adjust dvpos accordingly. */
9240 dvpos += it->vpos;
9241 move_it_vertically_backward (it, 0);
9242 dvpos -= it->vpos;
9243
9244 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9245 screen lines, and reseat the iterator there. */
9246 start_charpos = IT_CHARPOS (*it);
9247 if (it->line_wrap == TRUNCATE)
9248 pos_limit = BEGV;
9249 else
9250 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9251 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9252 back_to_previous_visible_line_start (it);
9253 reseat (it, it->current.pos, 1);
9254
9255 /* Move further back if we end up in a string or an image. */
9256 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9257 {
9258 /* First try to move to start of display line. */
9259 dvpos += it->vpos;
9260 move_it_vertically_backward (it, 0);
9261 dvpos -= it->vpos;
9262 if (IT_POS_VALID_AFTER_MOVE_P (it))
9263 break;
9264 /* If start of line is still in string or image,
9265 move further back. */
9266 back_to_previous_visible_line_start (it);
9267 reseat (it, it->current.pos, 1);
9268 dvpos--;
9269 }
9270
9271 it->current_x = it->hpos = 0;
9272
9273 /* Above call may have moved too far if continuation lines
9274 are involved. Scan forward and see if it did. */
9275 SAVE_IT (it2, *it, it2data);
9276 it2.vpos = it2.current_y = 0;
9277 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9278 it->vpos -= it2.vpos;
9279 it->current_y -= it2.current_y;
9280 it->current_x = it->hpos = 0;
9281
9282 /* If we moved too far back, move IT some lines forward. */
9283 if (it2.vpos > -dvpos)
9284 {
9285 int delta = it2.vpos + dvpos;
9286
9287 RESTORE_IT (&it2, &it2, it2data);
9288 SAVE_IT (it2, *it, it2data);
9289 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9290 /* Move back again if we got too far ahead. */
9291 if (IT_CHARPOS (*it) >= start_charpos)
9292 RESTORE_IT (it, &it2, it2data);
9293 else
9294 bidi_unshelve_cache (it2data, 1);
9295 }
9296 else
9297 RESTORE_IT (it, it, it2data);
9298 }
9299 }
9300
9301 /* Return 1 if IT points into the middle of a display vector. */
9302
9303 int
9304 in_display_vector_p (struct it *it)
9305 {
9306 return (it->method == GET_FROM_DISPLAY_VECTOR
9307 && it->current.dpvec_index > 0
9308 && it->dpvec + it->current.dpvec_index != it->dpend);
9309 }
9310
9311 \f
9312 /***********************************************************************
9313 Messages
9314 ***********************************************************************/
9315
9316
9317 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9318 to *Messages*. */
9319
9320 void
9321 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9322 {
9323 Lisp_Object args[3];
9324 Lisp_Object msg, fmt;
9325 char *buffer;
9326 ptrdiff_t len;
9327 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9328 USE_SAFE_ALLOCA;
9329
9330 fmt = msg = Qnil;
9331 GCPRO4 (fmt, msg, arg1, arg2);
9332
9333 args[0] = fmt = build_string (format);
9334 args[1] = arg1;
9335 args[2] = arg2;
9336 msg = Fformat (3, args);
9337
9338 len = SBYTES (msg) + 1;
9339 buffer = SAFE_ALLOCA (len);
9340 memcpy (buffer, SDATA (msg), len);
9341
9342 message_dolog (buffer, len - 1, 1, 0);
9343 SAFE_FREE ();
9344
9345 UNGCPRO;
9346 }
9347
9348
9349 /* Output a newline in the *Messages* buffer if "needs" one. */
9350
9351 void
9352 message_log_maybe_newline (void)
9353 {
9354 if (message_log_need_newline)
9355 message_dolog ("", 0, 1, 0);
9356 }
9357
9358
9359 /* Add a string M of length NBYTES to the message log, optionally
9360 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9361 nonzero, means interpret the contents of M as multibyte. This
9362 function calls low-level routines in order to bypass text property
9363 hooks, etc. which might not be safe to run.
9364
9365 This may GC (insert may run before/after change hooks),
9366 so the buffer M must NOT point to a Lisp string. */
9367
9368 void
9369 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9370 {
9371 const unsigned char *msg = (const unsigned char *) m;
9372
9373 if (!NILP (Vmemory_full))
9374 return;
9375
9376 if (!NILP (Vmessage_log_max))
9377 {
9378 struct buffer *oldbuf;
9379 Lisp_Object oldpoint, oldbegv, oldzv;
9380 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9381 ptrdiff_t point_at_end = 0;
9382 ptrdiff_t zv_at_end = 0;
9383 Lisp_Object old_deactivate_mark;
9384 bool shown;
9385 struct gcpro gcpro1;
9386
9387 old_deactivate_mark = Vdeactivate_mark;
9388 oldbuf = current_buffer;
9389 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9390 bset_undo_list (current_buffer, Qt);
9391
9392 oldpoint = message_dolog_marker1;
9393 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9394 oldbegv = message_dolog_marker2;
9395 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9396 oldzv = message_dolog_marker3;
9397 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9398 GCPRO1 (old_deactivate_mark);
9399
9400 if (PT == Z)
9401 point_at_end = 1;
9402 if (ZV == Z)
9403 zv_at_end = 1;
9404
9405 BEGV = BEG;
9406 BEGV_BYTE = BEG_BYTE;
9407 ZV = Z;
9408 ZV_BYTE = Z_BYTE;
9409 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9410
9411 /* Insert the string--maybe converting multibyte to single byte
9412 or vice versa, so that all the text fits the buffer. */
9413 if (multibyte
9414 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9415 {
9416 ptrdiff_t i;
9417 int c, char_bytes;
9418 char work[1];
9419
9420 /* Convert a multibyte string to single-byte
9421 for the *Message* buffer. */
9422 for (i = 0; i < nbytes; i += char_bytes)
9423 {
9424 c = string_char_and_length (msg + i, &char_bytes);
9425 work[0] = (ASCII_CHAR_P (c)
9426 ? c
9427 : multibyte_char_to_unibyte (c));
9428 insert_1_both (work, 1, 1, 1, 0, 0);
9429 }
9430 }
9431 else if (! multibyte
9432 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9433 {
9434 ptrdiff_t i;
9435 int c, char_bytes;
9436 unsigned char str[MAX_MULTIBYTE_LENGTH];
9437 /* Convert a single-byte string to multibyte
9438 for the *Message* buffer. */
9439 for (i = 0; i < nbytes; i++)
9440 {
9441 c = msg[i];
9442 MAKE_CHAR_MULTIBYTE (c);
9443 char_bytes = CHAR_STRING (c, str);
9444 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9445 }
9446 }
9447 else if (nbytes)
9448 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9449
9450 if (nlflag)
9451 {
9452 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9453 printmax_t dups;
9454
9455 insert_1_both ("\n", 1, 1, 1, 0, 0);
9456
9457 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9458 this_bol = PT;
9459 this_bol_byte = PT_BYTE;
9460
9461 /* See if this line duplicates the previous one.
9462 If so, combine duplicates. */
9463 if (this_bol > BEG)
9464 {
9465 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9466 prev_bol = PT;
9467 prev_bol_byte = PT_BYTE;
9468
9469 dups = message_log_check_duplicate (prev_bol_byte,
9470 this_bol_byte);
9471 if (dups)
9472 {
9473 del_range_both (prev_bol, prev_bol_byte,
9474 this_bol, this_bol_byte, 0);
9475 if (dups > 1)
9476 {
9477 char dupstr[sizeof " [ times]"
9478 + INT_STRLEN_BOUND (printmax_t)];
9479
9480 /* If you change this format, don't forget to also
9481 change message_log_check_duplicate. */
9482 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9483 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9484 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9485 }
9486 }
9487 }
9488
9489 /* If we have more than the desired maximum number of lines
9490 in the *Messages* buffer now, delete the oldest ones.
9491 This is safe because we don't have undo in this buffer. */
9492
9493 if (NATNUMP (Vmessage_log_max))
9494 {
9495 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9496 -XFASTINT (Vmessage_log_max) - 1, 0);
9497 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9498 }
9499 }
9500 BEGV = marker_position (oldbegv);
9501 BEGV_BYTE = marker_byte_position (oldbegv);
9502
9503 if (zv_at_end)
9504 {
9505 ZV = Z;
9506 ZV_BYTE = Z_BYTE;
9507 }
9508 else
9509 {
9510 ZV = marker_position (oldzv);
9511 ZV_BYTE = marker_byte_position (oldzv);
9512 }
9513
9514 if (point_at_end)
9515 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9516 else
9517 /* We can't do Fgoto_char (oldpoint) because it will run some
9518 Lisp code. */
9519 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9520 marker_byte_position (oldpoint));
9521
9522 UNGCPRO;
9523 unchain_marker (XMARKER (oldpoint));
9524 unchain_marker (XMARKER (oldbegv));
9525 unchain_marker (XMARKER (oldzv));
9526
9527 shown = buffer_window_count (current_buffer) > 0;
9528 set_buffer_internal (oldbuf);
9529 if (!shown)
9530 windows_or_buffers_changed = old_windows_or_buffers_changed;
9531 message_log_need_newline = !nlflag;
9532 Vdeactivate_mark = old_deactivate_mark;
9533 }
9534 }
9535
9536
9537 /* We are at the end of the buffer after just having inserted a newline.
9538 (Note: We depend on the fact we won't be crossing the gap.)
9539 Check to see if the most recent message looks a lot like the previous one.
9540 Return 0 if different, 1 if the new one should just replace it, or a
9541 value N > 1 if we should also append " [N times]". */
9542
9543 static intmax_t
9544 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9545 {
9546 ptrdiff_t i;
9547 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9548 int seen_dots = 0;
9549 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9550 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9551
9552 for (i = 0; i < len; i++)
9553 {
9554 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9555 seen_dots = 1;
9556 if (p1[i] != p2[i])
9557 return seen_dots;
9558 }
9559 p1 += len;
9560 if (*p1 == '\n')
9561 return 2;
9562 if (*p1++ == ' ' && *p1++ == '[')
9563 {
9564 char *pend;
9565 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9566 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9567 return n + 1;
9568 }
9569 return 0;
9570 }
9571 \f
9572
9573 /* Display an echo area message M with a specified length of NBYTES
9574 bytes. The string may include null characters. If M is not a
9575 string, clear out any existing message, and let the mini-buffer
9576 text show through.
9577
9578 This function cancels echoing. */
9579
9580 void
9581 message3 (Lisp_Object m)
9582 {
9583 struct gcpro gcpro1;
9584
9585 GCPRO1 (m);
9586 clear_message (1,1);
9587 cancel_echoing ();
9588
9589 /* First flush out any partial line written with print. */
9590 message_log_maybe_newline ();
9591 if (STRINGP (m))
9592 {
9593 ptrdiff_t nbytes = SBYTES (m);
9594 int multibyte = STRING_MULTIBYTE (m);
9595 USE_SAFE_ALLOCA;
9596 char *buffer = SAFE_ALLOCA (nbytes);
9597 memcpy (buffer, SDATA (m), nbytes);
9598 message_dolog (buffer, nbytes, 1, multibyte);
9599 SAFE_FREE ();
9600 }
9601 message3_nolog (m);
9602
9603 UNGCPRO;
9604 }
9605
9606
9607 /* The non-logging version of message3.
9608 This does not cancel echoing, because it is used for echoing.
9609 Perhaps we need to make a separate function for echoing
9610 and make this cancel echoing. */
9611
9612 void
9613 message3_nolog (Lisp_Object m)
9614 {
9615 struct frame *sf = SELECTED_FRAME ();
9616
9617 if (FRAME_INITIAL_P (sf))
9618 {
9619 if (noninteractive_need_newline)
9620 putc ('\n', stderr);
9621 noninteractive_need_newline = 0;
9622 if (STRINGP (m))
9623 fwrite (SDATA (m), SBYTES (m), 1, stderr);
9624 if (cursor_in_echo_area == 0)
9625 fprintf (stderr, "\n");
9626 fflush (stderr);
9627 }
9628 /* Error messages get reported properly by cmd_error, so this must be just an
9629 informative message; if the frame hasn't really been initialized yet, just
9630 toss it. */
9631 else if (INTERACTIVE && sf->glyphs_initialized_p)
9632 {
9633 /* Get the frame containing the mini-buffer
9634 that the selected frame is using. */
9635 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
9636 Lisp_Object frame = XWINDOW (mini_window)->frame;
9637 struct frame *f = XFRAME (frame);
9638
9639 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
9640 Fmake_frame_visible (frame);
9641
9642 if (STRINGP (m) && SCHARS (m) > 0)
9643 {
9644 set_message (m);
9645 if (minibuffer_auto_raise)
9646 Fraise_frame (frame);
9647 /* Assume we are not echoing.
9648 (If we are, echo_now will override this.) */
9649 echo_message_buffer = Qnil;
9650 }
9651 else
9652 clear_message (1, 1);
9653
9654 do_pending_window_change (0);
9655 echo_area_display (1);
9656 do_pending_window_change (0);
9657 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9658 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9659 }
9660 }
9661
9662
9663 /* Display a null-terminated echo area message M. If M is 0, clear
9664 out any existing message, and let the mini-buffer text show through.
9665
9666 The buffer M must continue to exist until after the echo area gets
9667 cleared or some other message gets displayed there. Do not pass
9668 text that is stored in a Lisp string. Do not pass text in a buffer
9669 that was alloca'd. */
9670
9671 void
9672 message1 (const char *m)
9673 {
9674 message3 (m ? make_unibyte_string (m, strlen (m)) : Qnil);
9675 }
9676
9677
9678 /* The non-logging counterpart of message1. */
9679
9680 void
9681 message1_nolog (const char *m)
9682 {
9683 message3_nolog (m ? make_unibyte_string (m, strlen (m)) : Qnil);
9684 }
9685
9686 /* Display a message M which contains a single %s
9687 which gets replaced with STRING. */
9688
9689 void
9690 message_with_string (const char *m, Lisp_Object string, int log)
9691 {
9692 CHECK_STRING (string);
9693
9694 if (noninteractive)
9695 {
9696 if (m)
9697 {
9698 if (noninteractive_need_newline)
9699 putc ('\n', stderr);
9700 noninteractive_need_newline = 0;
9701 fprintf (stderr, m, SDATA (string));
9702 if (!cursor_in_echo_area)
9703 fprintf (stderr, "\n");
9704 fflush (stderr);
9705 }
9706 }
9707 else if (INTERACTIVE)
9708 {
9709 /* The frame whose minibuffer we're going to display the message on.
9710 It may be larger than the selected frame, so we need
9711 to use its buffer, not the selected frame's buffer. */
9712 Lisp_Object mini_window;
9713 struct frame *f, *sf = SELECTED_FRAME ();
9714
9715 /* Get the frame containing the minibuffer
9716 that the selected frame is using. */
9717 mini_window = FRAME_MINIBUF_WINDOW (sf);
9718 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9719
9720 /* Error messages get reported properly by cmd_error, so this must be
9721 just an informative message; if the frame hasn't really been
9722 initialized yet, just toss it. */
9723 if (f->glyphs_initialized_p)
9724 {
9725 Lisp_Object args[2], msg;
9726 struct gcpro gcpro1, gcpro2;
9727
9728 args[0] = build_string (m);
9729 args[1] = msg = string;
9730 GCPRO2 (args[0], msg);
9731 gcpro1.nvars = 2;
9732
9733 msg = Fformat (2, args);
9734
9735 if (log)
9736 message3 (msg);
9737 else
9738 message3_nolog (msg);
9739
9740 UNGCPRO;
9741
9742 /* Print should start at the beginning of the message
9743 buffer next time. */
9744 message_buf_print = 0;
9745 }
9746 }
9747 }
9748
9749
9750 /* Dump an informative message to the minibuf. If M is 0, clear out
9751 any existing message, and let the mini-buffer text show through. */
9752
9753 static void
9754 vmessage (const char *m, va_list ap)
9755 {
9756 if (noninteractive)
9757 {
9758 if (m)
9759 {
9760 if (noninteractive_need_newline)
9761 putc ('\n', stderr);
9762 noninteractive_need_newline = 0;
9763 vfprintf (stderr, m, ap);
9764 if (cursor_in_echo_area == 0)
9765 fprintf (stderr, "\n");
9766 fflush (stderr);
9767 }
9768 }
9769 else if (INTERACTIVE)
9770 {
9771 /* The frame whose mini-buffer we're going to display the message
9772 on. It may be larger than the selected frame, so we need to
9773 use its buffer, not the selected frame's buffer. */
9774 Lisp_Object mini_window;
9775 struct frame *f, *sf = SELECTED_FRAME ();
9776
9777 /* Get the frame containing the mini-buffer
9778 that the selected frame is using. */
9779 mini_window = FRAME_MINIBUF_WINDOW (sf);
9780 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9781
9782 /* Error messages get reported properly by cmd_error, so this must be
9783 just an informative message; if the frame hasn't really been
9784 initialized yet, just toss it. */
9785 if (f->glyphs_initialized_p)
9786 {
9787 if (m)
9788 {
9789 ptrdiff_t len;
9790 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
9791 char *message_buf = alloca (maxsize + 1);
9792
9793 len = doprnt (message_buf, maxsize, m, (char *)0, ap);
9794
9795 message3 (make_string (message_buf, len));
9796 }
9797 else
9798 message1 (0);
9799
9800 /* Print should start at the beginning of the message
9801 buffer next time. */
9802 message_buf_print = 0;
9803 }
9804 }
9805 }
9806
9807 void
9808 message (const char *m, ...)
9809 {
9810 va_list ap;
9811 va_start (ap, m);
9812 vmessage (m, ap);
9813 va_end (ap);
9814 }
9815
9816
9817 #if 0
9818 /* The non-logging version of message. */
9819
9820 void
9821 message_nolog (const char *m, ...)
9822 {
9823 Lisp_Object old_log_max;
9824 va_list ap;
9825 va_start (ap, m);
9826 old_log_max = Vmessage_log_max;
9827 Vmessage_log_max = Qnil;
9828 vmessage (m, ap);
9829 Vmessage_log_max = old_log_max;
9830 va_end (ap);
9831 }
9832 #endif
9833
9834
9835 /* Display the current message in the current mini-buffer. This is
9836 only called from error handlers in process.c, and is not time
9837 critical. */
9838
9839 void
9840 update_echo_area (void)
9841 {
9842 if (!NILP (echo_area_buffer[0]))
9843 {
9844 Lisp_Object string;
9845 string = Fcurrent_message ();
9846 message3 (string);
9847 }
9848 }
9849
9850
9851 /* Make sure echo area buffers in `echo_buffers' are live.
9852 If they aren't, make new ones. */
9853
9854 static void
9855 ensure_echo_area_buffers (void)
9856 {
9857 int i;
9858
9859 for (i = 0; i < 2; ++i)
9860 if (!BUFFERP (echo_buffer[i])
9861 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9862 {
9863 char name[30];
9864 Lisp_Object old_buffer;
9865 int j;
9866
9867 old_buffer = echo_buffer[i];
9868 echo_buffer[i] = Fget_buffer_create
9869 (make_formatted_string (name, " *Echo Area %d*", i));
9870 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9871 /* to force word wrap in echo area -
9872 it was decided to postpone this*/
9873 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9874
9875 for (j = 0; j < 2; ++j)
9876 if (EQ (old_buffer, echo_area_buffer[j]))
9877 echo_area_buffer[j] = echo_buffer[i];
9878 }
9879 }
9880
9881
9882 /* Call FN with args A1..A2 with either the current or last displayed
9883 echo_area_buffer as current buffer.
9884
9885 WHICH zero means use the current message buffer
9886 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9887 from echo_buffer[] and clear it.
9888
9889 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9890 suitable buffer from echo_buffer[] and clear it.
9891
9892 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9893 that the current message becomes the last displayed one, make
9894 choose a suitable buffer for echo_area_buffer[0], and clear it.
9895
9896 Value is what FN returns. */
9897
9898 static int
9899 with_echo_area_buffer (struct window *w, int which,
9900 int (*fn) (ptrdiff_t, Lisp_Object),
9901 ptrdiff_t a1, Lisp_Object a2)
9902 {
9903 Lisp_Object buffer;
9904 int this_one, the_other, clear_buffer_p, rc;
9905 ptrdiff_t count = SPECPDL_INDEX ();
9906
9907 /* If buffers aren't live, make new ones. */
9908 ensure_echo_area_buffers ();
9909
9910 clear_buffer_p = 0;
9911
9912 if (which == 0)
9913 this_one = 0, the_other = 1;
9914 else if (which > 0)
9915 this_one = 1, the_other = 0;
9916 else
9917 {
9918 this_one = 0, the_other = 1;
9919 clear_buffer_p = 1;
9920
9921 /* We need a fresh one in case the current echo buffer equals
9922 the one containing the last displayed echo area message. */
9923 if (!NILP (echo_area_buffer[this_one])
9924 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9925 echo_area_buffer[this_one] = Qnil;
9926 }
9927
9928 /* Choose a suitable buffer from echo_buffer[] is we don't
9929 have one. */
9930 if (NILP (echo_area_buffer[this_one]))
9931 {
9932 echo_area_buffer[this_one]
9933 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9934 ? echo_buffer[the_other]
9935 : echo_buffer[this_one]);
9936 clear_buffer_p = 1;
9937 }
9938
9939 buffer = echo_area_buffer[this_one];
9940
9941 /* Don't get confused by reusing the buffer used for echoing
9942 for a different purpose. */
9943 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9944 cancel_echoing ();
9945
9946 record_unwind_protect (unwind_with_echo_area_buffer,
9947 with_echo_area_buffer_unwind_data (w));
9948
9949 /* Make the echo area buffer current. Note that for display
9950 purposes, it is not necessary that the displayed window's buffer
9951 == current_buffer, except for text property lookup. So, let's
9952 only set that buffer temporarily here without doing a full
9953 Fset_window_buffer. We must also change w->pointm, though,
9954 because otherwise an assertions in unshow_buffer fails, and Emacs
9955 aborts. */
9956 set_buffer_internal_1 (XBUFFER (buffer));
9957 if (w)
9958 {
9959 wset_buffer (w, buffer);
9960 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9961 }
9962
9963 bset_undo_list (current_buffer, Qt);
9964 bset_read_only (current_buffer, Qnil);
9965 specbind (Qinhibit_read_only, Qt);
9966 specbind (Qinhibit_modification_hooks, Qt);
9967
9968 if (clear_buffer_p && Z > BEG)
9969 del_range (BEG, Z);
9970
9971 eassert (BEGV >= BEG);
9972 eassert (ZV <= Z && ZV >= BEGV);
9973
9974 rc = fn (a1, a2);
9975
9976 eassert (BEGV >= BEG);
9977 eassert (ZV <= Z && ZV >= BEGV);
9978
9979 unbind_to (count, Qnil);
9980 return rc;
9981 }
9982
9983
9984 /* Save state that should be preserved around the call to the function
9985 FN called in with_echo_area_buffer. */
9986
9987 static Lisp_Object
9988 with_echo_area_buffer_unwind_data (struct window *w)
9989 {
9990 int i = 0;
9991 Lisp_Object vector, tmp;
9992
9993 /* Reduce consing by keeping one vector in
9994 Vwith_echo_area_save_vector. */
9995 vector = Vwith_echo_area_save_vector;
9996 Vwith_echo_area_save_vector = Qnil;
9997
9998 if (NILP (vector))
9999 vector = Fmake_vector (make_number (7), Qnil);
10000
10001 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10002 ASET (vector, i, Vdeactivate_mark); ++i;
10003 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10004
10005 if (w)
10006 {
10007 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10008 ASET (vector, i, w->buffer); ++i;
10009 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10010 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10011 }
10012 else
10013 {
10014 int end = i + 4;
10015 for (; i < end; ++i)
10016 ASET (vector, i, Qnil);
10017 }
10018
10019 eassert (i == ASIZE (vector));
10020 return vector;
10021 }
10022
10023
10024 /* Restore global state from VECTOR which was created by
10025 with_echo_area_buffer_unwind_data. */
10026
10027 static Lisp_Object
10028 unwind_with_echo_area_buffer (Lisp_Object vector)
10029 {
10030 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10031 Vdeactivate_mark = AREF (vector, 1);
10032 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10033
10034 if (WINDOWP (AREF (vector, 3)))
10035 {
10036 struct window *w;
10037 Lisp_Object buffer, charpos, bytepos;
10038
10039 w = XWINDOW (AREF (vector, 3));
10040 buffer = AREF (vector, 4);
10041 charpos = AREF (vector, 5);
10042 bytepos = AREF (vector, 6);
10043
10044 wset_buffer (w, buffer);
10045 set_marker_both (w->pointm, buffer,
10046 XFASTINT (charpos), XFASTINT (bytepos));
10047 }
10048
10049 Vwith_echo_area_save_vector = vector;
10050 return Qnil;
10051 }
10052
10053
10054 /* Set up the echo area for use by print functions. MULTIBYTE_P
10055 non-zero means we will print multibyte. */
10056
10057 void
10058 setup_echo_area_for_printing (int multibyte_p)
10059 {
10060 /* If we can't find an echo area any more, exit. */
10061 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10062 Fkill_emacs (Qnil);
10063
10064 ensure_echo_area_buffers ();
10065
10066 if (!message_buf_print)
10067 {
10068 /* A message has been output since the last time we printed.
10069 Choose a fresh echo area buffer. */
10070 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10071 echo_area_buffer[0] = echo_buffer[1];
10072 else
10073 echo_area_buffer[0] = echo_buffer[0];
10074
10075 /* Switch to that buffer and clear it. */
10076 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10077 bset_truncate_lines (current_buffer, Qnil);
10078
10079 if (Z > BEG)
10080 {
10081 ptrdiff_t count = SPECPDL_INDEX ();
10082 specbind (Qinhibit_read_only, Qt);
10083 /* Note that undo recording is always disabled. */
10084 del_range (BEG, Z);
10085 unbind_to (count, Qnil);
10086 }
10087 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10088
10089 /* Set up the buffer for the multibyteness we need. */
10090 if (multibyte_p
10091 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10092 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10093
10094 /* Raise the frame containing the echo area. */
10095 if (minibuffer_auto_raise)
10096 {
10097 struct frame *sf = SELECTED_FRAME ();
10098 Lisp_Object mini_window;
10099 mini_window = FRAME_MINIBUF_WINDOW (sf);
10100 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10101 }
10102
10103 message_log_maybe_newline ();
10104 message_buf_print = 1;
10105 }
10106 else
10107 {
10108 if (NILP (echo_area_buffer[0]))
10109 {
10110 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10111 echo_area_buffer[0] = echo_buffer[1];
10112 else
10113 echo_area_buffer[0] = echo_buffer[0];
10114 }
10115
10116 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10117 {
10118 /* Someone switched buffers between print requests. */
10119 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10120 bset_truncate_lines (current_buffer, Qnil);
10121 }
10122 }
10123 }
10124
10125
10126 /* Display an echo area message in window W. Value is non-zero if W's
10127 height is changed. If display_last_displayed_message_p is
10128 non-zero, display the message that was last displayed, otherwise
10129 display the current message. */
10130
10131 static int
10132 display_echo_area (struct window *w)
10133 {
10134 int i, no_message_p, window_height_changed_p;
10135
10136 /* Temporarily disable garbage collections while displaying the echo
10137 area. This is done because a GC can print a message itself.
10138 That message would modify the echo area buffer's contents while a
10139 redisplay of the buffer is going on, and seriously confuse
10140 redisplay. */
10141 ptrdiff_t count = inhibit_garbage_collection ();
10142
10143 /* If there is no message, we must call display_echo_area_1
10144 nevertheless because it resizes the window. But we will have to
10145 reset the echo_area_buffer in question to nil at the end because
10146 with_echo_area_buffer will sets it to an empty buffer. */
10147 i = display_last_displayed_message_p ? 1 : 0;
10148 no_message_p = NILP (echo_area_buffer[i]);
10149
10150 window_height_changed_p
10151 = with_echo_area_buffer (w, display_last_displayed_message_p,
10152 display_echo_area_1,
10153 (intptr_t) w, Qnil);
10154
10155 if (no_message_p)
10156 echo_area_buffer[i] = Qnil;
10157
10158 unbind_to (count, Qnil);
10159 return window_height_changed_p;
10160 }
10161
10162
10163 /* Helper for display_echo_area. Display the current buffer which
10164 contains the current echo area message in window W, a mini-window,
10165 a pointer to which is passed in A1. A2..A4 are currently not used.
10166 Change the height of W so that all of the message is displayed.
10167 Value is non-zero if height of W was changed. */
10168
10169 static int
10170 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10171 {
10172 intptr_t i1 = a1;
10173 struct window *w = (struct window *) i1;
10174 Lisp_Object window;
10175 struct text_pos start;
10176 int window_height_changed_p = 0;
10177
10178 /* Do this before displaying, so that we have a large enough glyph
10179 matrix for the display. If we can't get enough space for the
10180 whole text, display the last N lines. That works by setting w->start. */
10181 window_height_changed_p = resize_mini_window (w, 0);
10182
10183 /* Use the starting position chosen by resize_mini_window. */
10184 SET_TEXT_POS_FROM_MARKER (start, w->start);
10185
10186 /* Display. */
10187 clear_glyph_matrix (w->desired_matrix);
10188 XSETWINDOW (window, w);
10189 try_window (window, start, 0);
10190
10191 return window_height_changed_p;
10192 }
10193
10194
10195 /* Resize the echo area window to exactly the size needed for the
10196 currently displayed message, if there is one. If a mini-buffer
10197 is active, don't shrink it. */
10198
10199 void
10200 resize_echo_area_exactly (void)
10201 {
10202 if (BUFFERP (echo_area_buffer[0])
10203 && WINDOWP (echo_area_window))
10204 {
10205 struct window *w = XWINDOW (echo_area_window);
10206 int resized_p;
10207 Lisp_Object resize_exactly;
10208
10209 if (minibuf_level == 0)
10210 resize_exactly = Qt;
10211 else
10212 resize_exactly = Qnil;
10213
10214 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10215 (intptr_t) w, resize_exactly);
10216 if (resized_p)
10217 {
10218 ++windows_or_buffers_changed;
10219 ++update_mode_lines;
10220 redisplay_internal ();
10221 }
10222 }
10223 }
10224
10225
10226 /* Callback function for with_echo_area_buffer, when used from
10227 resize_echo_area_exactly. A1 contains a pointer to the window to
10228 resize, EXACTLY non-nil means resize the mini-window exactly to the
10229 size of the text displayed. A3 and A4 are not used. Value is what
10230 resize_mini_window returns. */
10231
10232 static int
10233 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10234 {
10235 intptr_t i1 = a1;
10236 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10237 }
10238
10239
10240 /* Resize mini-window W to fit the size of its contents. EXACT_P
10241 means size the window exactly to the size needed. Otherwise, it's
10242 only enlarged until W's buffer is empty.
10243
10244 Set W->start to the right place to begin display. If the whole
10245 contents fit, start at the beginning. Otherwise, start so as
10246 to make the end of the contents appear. This is particularly
10247 important for y-or-n-p, but seems desirable generally.
10248
10249 Value is non-zero if the window height has been changed. */
10250
10251 int
10252 resize_mini_window (struct window *w, int exact_p)
10253 {
10254 struct frame *f = XFRAME (w->frame);
10255 int window_height_changed_p = 0;
10256
10257 eassert (MINI_WINDOW_P (w));
10258
10259 /* By default, start display at the beginning. */
10260 set_marker_both (w->start, w->buffer,
10261 BUF_BEGV (XBUFFER (w->buffer)),
10262 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10263
10264 /* Don't resize windows while redisplaying a window; it would
10265 confuse redisplay functions when the size of the window they are
10266 displaying changes from under them. Such a resizing can happen,
10267 for instance, when which-func prints a long message while
10268 we are running fontification-functions. We're running these
10269 functions with safe_call which binds inhibit-redisplay to t. */
10270 if (!NILP (Vinhibit_redisplay))
10271 return 0;
10272
10273 /* Nil means don't try to resize. */
10274 if (NILP (Vresize_mini_windows)
10275 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10276 return 0;
10277
10278 if (!FRAME_MINIBUF_ONLY_P (f))
10279 {
10280 struct it it;
10281 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10282 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10283 int height;
10284 EMACS_INT max_height;
10285 int unit = FRAME_LINE_HEIGHT (f);
10286 struct text_pos start;
10287 struct buffer *old_current_buffer = NULL;
10288
10289 if (current_buffer != XBUFFER (w->buffer))
10290 {
10291 old_current_buffer = current_buffer;
10292 set_buffer_internal (XBUFFER (w->buffer));
10293 }
10294
10295 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10296
10297 /* Compute the max. number of lines specified by the user. */
10298 if (FLOATP (Vmax_mini_window_height))
10299 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10300 else if (INTEGERP (Vmax_mini_window_height))
10301 max_height = XINT (Vmax_mini_window_height);
10302 else
10303 max_height = total_height / 4;
10304
10305 /* Correct that max. height if it's bogus. */
10306 max_height = clip_to_bounds (1, max_height, total_height);
10307
10308 /* Find out the height of the text in the window. */
10309 if (it.line_wrap == TRUNCATE)
10310 height = 1;
10311 else
10312 {
10313 last_height = 0;
10314 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10315 if (it.max_ascent == 0 && it.max_descent == 0)
10316 height = it.current_y + last_height;
10317 else
10318 height = it.current_y + it.max_ascent + it.max_descent;
10319 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10320 height = (height + unit - 1) / unit;
10321 }
10322
10323 /* Compute a suitable window start. */
10324 if (height > max_height)
10325 {
10326 height = max_height;
10327 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10328 move_it_vertically_backward (&it, (height - 1) * unit);
10329 start = it.current.pos;
10330 }
10331 else
10332 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10333 SET_MARKER_FROM_TEXT_POS (w->start, start);
10334
10335 if (EQ (Vresize_mini_windows, Qgrow_only))
10336 {
10337 /* Let it grow only, until we display an empty message, in which
10338 case the window shrinks again. */
10339 if (height > WINDOW_TOTAL_LINES (w))
10340 {
10341 int old_height = WINDOW_TOTAL_LINES (w);
10342 freeze_window_starts (f, 1);
10343 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10344 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10345 }
10346 else if (height < WINDOW_TOTAL_LINES (w)
10347 && (exact_p || BEGV == ZV))
10348 {
10349 int old_height = WINDOW_TOTAL_LINES (w);
10350 freeze_window_starts (f, 0);
10351 shrink_mini_window (w);
10352 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10353 }
10354 }
10355 else
10356 {
10357 /* Always resize to exact size needed. */
10358 if (height > WINDOW_TOTAL_LINES (w))
10359 {
10360 int old_height = WINDOW_TOTAL_LINES (w);
10361 freeze_window_starts (f, 1);
10362 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10363 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10364 }
10365 else if (height < WINDOW_TOTAL_LINES (w))
10366 {
10367 int old_height = WINDOW_TOTAL_LINES (w);
10368 freeze_window_starts (f, 0);
10369 shrink_mini_window (w);
10370
10371 if (height)
10372 {
10373 freeze_window_starts (f, 1);
10374 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10375 }
10376
10377 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10378 }
10379 }
10380
10381 if (old_current_buffer)
10382 set_buffer_internal (old_current_buffer);
10383 }
10384
10385 return window_height_changed_p;
10386 }
10387
10388
10389 /* Value is the current message, a string, or nil if there is no
10390 current message. */
10391
10392 Lisp_Object
10393 current_message (void)
10394 {
10395 Lisp_Object msg;
10396
10397 if (!BUFFERP (echo_area_buffer[0]))
10398 msg = Qnil;
10399 else
10400 {
10401 with_echo_area_buffer (0, 0, current_message_1,
10402 (intptr_t) &msg, Qnil);
10403 if (NILP (msg))
10404 echo_area_buffer[0] = Qnil;
10405 }
10406
10407 return msg;
10408 }
10409
10410
10411 static int
10412 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10413 {
10414 intptr_t i1 = a1;
10415 Lisp_Object *msg = (Lisp_Object *) i1;
10416
10417 if (Z > BEG)
10418 *msg = make_buffer_string (BEG, Z, 1);
10419 else
10420 *msg = Qnil;
10421 return 0;
10422 }
10423
10424
10425 /* Push the current message on Vmessage_stack for later restoration
10426 by restore_message. Value is non-zero if the current message isn't
10427 empty. This is a relatively infrequent operation, so it's not
10428 worth optimizing. */
10429
10430 bool
10431 push_message (void)
10432 {
10433 Lisp_Object msg = current_message ();
10434 Vmessage_stack = Fcons (msg, Vmessage_stack);
10435 return STRINGP (msg);
10436 }
10437
10438
10439 /* Restore message display from the top of Vmessage_stack. */
10440
10441 void
10442 restore_message (void)
10443 {
10444 eassert (CONSP (Vmessage_stack));
10445 message3_nolog (XCAR (Vmessage_stack));
10446 }
10447
10448
10449 /* Handler for record_unwind_protect calling pop_message. */
10450
10451 Lisp_Object
10452 pop_message_unwind (Lisp_Object dummy)
10453 {
10454 pop_message ();
10455 return Qnil;
10456 }
10457
10458 /* Pop the top-most entry off Vmessage_stack. */
10459
10460 static void
10461 pop_message (void)
10462 {
10463 eassert (CONSP (Vmessage_stack));
10464 Vmessage_stack = XCDR (Vmessage_stack);
10465 }
10466
10467
10468 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10469 exits. If the stack is not empty, we have a missing pop_message
10470 somewhere. */
10471
10472 void
10473 check_message_stack (void)
10474 {
10475 if (!NILP (Vmessage_stack))
10476 emacs_abort ();
10477 }
10478
10479
10480 /* Truncate to NCHARS what will be displayed in the echo area the next
10481 time we display it---but don't redisplay it now. */
10482
10483 void
10484 truncate_echo_area (ptrdiff_t nchars)
10485 {
10486 if (nchars == 0)
10487 echo_area_buffer[0] = Qnil;
10488 else if (!noninteractive
10489 && INTERACTIVE
10490 && !NILP (echo_area_buffer[0]))
10491 {
10492 struct frame *sf = SELECTED_FRAME ();
10493 /* Error messages get reported properly by cmd_error, so this must be
10494 just an informative message; if the frame hasn't really been
10495 initialized yet, just toss it. */
10496 if (sf->glyphs_initialized_p)
10497 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10498 }
10499 }
10500
10501
10502 /* Helper function for truncate_echo_area. Truncate the current
10503 message to at most NCHARS characters. */
10504
10505 static int
10506 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10507 {
10508 if (BEG + nchars < Z)
10509 del_range (BEG + nchars, Z);
10510 if (Z == BEG)
10511 echo_area_buffer[0] = Qnil;
10512 return 0;
10513 }
10514
10515 /* Set the current message to STRING. */
10516
10517 static void
10518 set_message (Lisp_Object string)
10519 {
10520 eassert (STRINGP (string));
10521
10522 message_enable_multibyte = STRING_MULTIBYTE (string);
10523
10524 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10525 message_buf_print = 0;
10526 help_echo_showing_p = 0;
10527
10528 if (STRINGP (Vdebug_on_message)
10529 && fast_string_match (Vdebug_on_message, string) >= 0)
10530 call_debugger (list2 (Qerror, string));
10531 }
10532
10533
10534 /* Helper function for set_message. First argument is ignored and second
10535 argument has the same meaning as for set_message.
10536 This function is called with the echo area buffer being current. */
10537
10538 static int
10539 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10540 {
10541 eassert (STRINGP (string));
10542
10543 /* Change multibyteness of the echo buffer appropriately. */
10544 if (message_enable_multibyte
10545 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10546 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10547
10548 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10549 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10550 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10551
10552 /* Insert new message at BEG. */
10553 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10554
10555 /* This function takes care of single/multibyte conversion.
10556 We just have to ensure that the echo area buffer has the right
10557 setting of enable_multibyte_characters. */
10558 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
10559
10560 return 0;
10561 }
10562
10563
10564 /* Clear messages. CURRENT_P non-zero means clear the current
10565 message. LAST_DISPLAYED_P non-zero means clear the message
10566 last displayed. */
10567
10568 void
10569 clear_message (int current_p, int last_displayed_p)
10570 {
10571 if (current_p)
10572 {
10573 echo_area_buffer[0] = Qnil;
10574 message_cleared_p = 1;
10575 }
10576
10577 if (last_displayed_p)
10578 echo_area_buffer[1] = Qnil;
10579
10580 message_buf_print = 0;
10581 }
10582
10583 /* Clear garbaged frames.
10584
10585 This function is used where the old redisplay called
10586 redraw_garbaged_frames which in turn called redraw_frame which in
10587 turn called clear_frame. The call to clear_frame was a source of
10588 flickering. I believe a clear_frame is not necessary. It should
10589 suffice in the new redisplay to invalidate all current matrices,
10590 and ensure a complete redisplay of all windows. */
10591
10592 static void
10593 clear_garbaged_frames (void)
10594 {
10595 if (frame_garbaged)
10596 {
10597 Lisp_Object tail, frame;
10598 int changed_count = 0;
10599
10600 FOR_EACH_FRAME (tail, frame)
10601 {
10602 struct frame *f = XFRAME (frame);
10603
10604 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10605 {
10606 if (f->resized_p)
10607 {
10608 redraw_frame (f);
10609 f->force_flush_display_p = 1;
10610 }
10611 clear_current_matrices (f);
10612 changed_count++;
10613 f->garbaged = 0;
10614 f->resized_p = 0;
10615 }
10616 }
10617
10618 frame_garbaged = 0;
10619 if (changed_count)
10620 ++windows_or_buffers_changed;
10621 }
10622 }
10623
10624
10625 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10626 is non-zero update selected_frame. Value is non-zero if the
10627 mini-windows height has been changed. */
10628
10629 static int
10630 echo_area_display (int update_frame_p)
10631 {
10632 Lisp_Object mini_window;
10633 struct window *w;
10634 struct frame *f;
10635 int window_height_changed_p = 0;
10636 struct frame *sf = SELECTED_FRAME ();
10637
10638 mini_window = FRAME_MINIBUF_WINDOW (sf);
10639 w = XWINDOW (mini_window);
10640 f = XFRAME (WINDOW_FRAME (w));
10641
10642 /* Don't display if frame is invisible or not yet initialized. */
10643 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10644 return 0;
10645
10646 #ifdef HAVE_WINDOW_SYSTEM
10647 /* When Emacs starts, selected_frame may be the initial terminal
10648 frame. If we let this through, a message would be displayed on
10649 the terminal. */
10650 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10651 return 0;
10652 #endif /* HAVE_WINDOW_SYSTEM */
10653
10654 /* Redraw garbaged frames. */
10655 clear_garbaged_frames ();
10656
10657 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10658 {
10659 echo_area_window = mini_window;
10660 window_height_changed_p = display_echo_area (w);
10661 w->must_be_updated_p = 1;
10662
10663 /* Update the display, unless called from redisplay_internal.
10664 Also don't update the screen during redisplay itself. The
10665 update will happen at the end of redisplay, and an update
10666 here could cause confusion. */
10667 if (update_frame_p && !redisplaying_p)
10668 {
10669 int n = 0;
10670
10671 /* If the display update has been interrupted by pending
10672 input, update mode lines in the frame. Due to the
10673 pending input, it might have been that redisplay hasn't
10674 been called, so that mode lines above the echo area are
10675 garbaged. This looks odd, so we prevent it here. */
10676 if (!display_completed)
10677 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10678
10679 if (window_height_changed_p
10680 /* Don't do this if Emacs is shutting down. Redisplay
10681 needs to run hooks. */
10682 && !NILP (Vrun_hooks))
10683 {
10684 /* Must update other windows. Likewise as in other
10685 cases, don't let this update be interrupted by
10686 pending input. */
10687 ptrdiff_t count = SPECPDL_INDEX ();
10688 specbind (Qredisplay_dont_pause, Qt);
10689 windows_or_buffers_changed = 1;
10690 redisplay_internal ();
10691 unbind_to (count, Qnil);
10692 }
10693 else if (FRAME_WINDOW_P (f) && n == 0)
10694 {
10695 /* Window configuration is the same as before.
10696 Can do with a display update of the echo area,
10697 unless we displayed some mode lines. */
10698 update_single_window (w, 1);
10699 FRAME_RIF (f)->flush_display (f);
10700 }
10701 else
10702 update_frame (f, 1, 1);
10703
10704 /* If cursor is in the echo area, make sure that the next
10705 redisplay displays the minibuffer, so that the cursor will
10706 be replaced with what the minibuffer wants. */
10707 if (cursor_in_echo_area)
10708 ++windows_or_buffers_changed;
10709 }
10710 }
10711 else if (!EQ (mini_window, selected_window))
10712 windows_or_buffers_changed++;
10713
10714 /* Last displayed message is now the current message. */
10715 echo_area_buffer[1] = echo_area_buffer[0];
10716 /* Inform read_char that we're not echoing. */
10717 echo_message_buffer = Qnil;
10718
10719 /* Prevent redisplay optimization in redisplay_internal by resetting
10720 this_line_start_pos. This is done because the mini-buffer now
10721 displays the message instead of its buffer text. */
10722 if (EQ (mini_window, selected_window))
10723 CHARPOS (this_line_start_pos) = 0;
10724
10725 return window_height_changed_p;
10726 }
10727
10728 /* Nonzero if the current window's buffer is shown in more than one
10729 window and was modified since last redisplay. */
10730
10731 static int
10732 buffer_shared_and_changed (void)
10733 {
10734 return (buffer_window_count (current_buffer) > 1
10735 && UNCHANGED_MODIFIED < MODIFF);
10736 }
10737
10738 /* Nonzero if W doesn't reflect the actual state of current buffer due
10739 to its text or overlays change. FIXME: this may be called when
10740 XBUFFER (w->buffer) != current_buffer, which looks suspicious. */
10741
10742 static int
10743 window_outdated (struct window *w)
10744 {
10745 return (w->last_modified < MODIFF
10746 || w->last_overlay_modified < OVERLAY_MODIFF);
10747 }
10748
10749 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10750 is enabled and mark of W's buffer was changed since last W's update. */
10751
10752 static int
10753 window_buffer_changed (struct window *w)
10754 {
10755 struct buffer *b = XBUFFER (w->buffer);
10756
10757 eassert (BUFFER_LIVE_P (b));
10758
10759 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10760 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10761 != (w->region_showing != 0)));
10762 }
10763
10764 /* Nonzero if W has %c in its mode line and mode line should be updated. */
10765
10766 static int
10767 mode_line_update_needed (struct window *w)
10768 {
10769 return (w->column_number_displayed != -1
10770 && !(PT == w->last_point && !window_outdated (w))
10771 && (w->column_number_displayed != current_column ()));
10772 }
10773
10774 /***********************************************************************
10775 Mode Lines and Frame Titles
10776 ***********************************************************************/
10777
10778 /* A buffer for constructing non-propertized mode-line strings and
10779 frame titles in it; allocated from the heap in init_xdisp and
10780 resized as needed in store_mode_line_noprop_char. */
10781
10782 static char *mode_line_noprop_buf;
10783
10784 /* The buffer's end, and a current output position in it. */
10785
10786 static char *mode_line_noprop_buf_end;
10787 static char *mode_line_noprop_ptr;
10788
10789 #define MODE_LINE_NOPROP_LEN(start) \
10790 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10791
10792 static enum {
10793 MODE_LINE_DISPLAY = 0,
10794 MODE_LINE_TITLE,
10795 MODE_LINE_NOPROP,
10796 MODE_LINE_STRING
10797 } mode_line_target;
10798
10799 /* Alist that caches the results of :propertize.
10800 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10801 static Lisp_Object mode_line_proptrans_alist;
10802
10803 /* List of strings making up the mode-line. */
10804 static Lisp_Object mode_line_string_list;
10805
10806 /* Base face property when building propertized mode line string. */
10807 static Lisp_Object mode_line_string_face;
10808 static Lisp_Object mode_line_string_face_prop;
10809
10810
10811 /* Unwind data for mode line strings */
10812
10813 static Lisp_Object Vmode_line_unwind_vector;
10814
10815 static Lisp_Object
10816 format_mode_line_unwind_data (struct frame *target_frame,
10817 struct buffer *obuf,
10818 Lisp_Object owin,
10819 int save_proptrans)
10820 {
10821 Lisp_Object vector, tmp;
10822
10823 /* Reduce consing by keeping one vector in
10824 Vwith_echo_area_save_vector. */
10825 vector = Vmode_line_unwind_vector;
10826 Vmode_line_unwind_vector = Qnil;
10827
10828 if (NILP (vector))
10829 vector = Fmake_vector (make_number (10), Qnil);
10830
10831 ASET (vector, 0, make_number (mode_line_target));
10832 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10833 ASET (vector, 2, mode_line_string_list);
10834 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10835 ASET (vector, 4, mode_line_string_face);
10836 ASET (vector, 5, mode_line_string_face_prop);
10837
10838 if (obuf)
10839 XSETBUFFER (tmp, obuf);
10840 else
10841 tmp = Qnil;
10842 ASET (vector, 6, tmp);
10843 ASET (vector, 7, owin);
10844 if (target_frame)
10845 {
10846 /* Similarly to `with-selected-window', if the operation selects
10847 a window on another frame, we must restore that frame's
10848 selected window, and (for a tty) the top-frame. */
10849 ASET (vector, 8, target_frame->selected_window);
10850 if (FRAME_TERMCAP_P (target_frame))
10851 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10852 }
10853
10854 return vector;
10855 }
10856
10857 static Lisp_Object
10858 unwind_format_mode_line (Lisp_Object vector)
10859 {
10860 Lisp_Object old_window = AREF (vector, 7);
10861 Lisp_Object target_frame_window = AREF (vector, 8);
10862 Lisp_Object old_top_frame = AREF (vector, 9);
10863
10864 mode_line_target = XINT (AREF (vector, 0));
10865 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10866 mode_line_string_list = AREF (vector, 2);
10867 if (! EQ (AREF (vector, 3), Qt))
10868 mode_line_proptrans_alist = AREF (vector, 3);
10869 mode_line_string_face = AREF (vector, 4);
10870 mode_line_string_face_prop = AREF (vector, 5);
10871
10872 /* Select window before buffer, since it may change the buffer. */
10873 if (!NILP (old_window))
10874 {
10875 /* If the operation that we are unwinding had selected a window
10876 on a different frame, reset its frame-selected-window. For a
10877 text terminal, reset its top-frame if necessary. */
10878 if (!NILP (target_frame_window))
10879 {
10880 Lisp_Object frame
10881 = WINDOW_FRAME (XWINDOW (target_frame_window));
10882
10883 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
10884 Fselect_window (target_frame_window, Qt);
10885
10886 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
10887 Fselect_frame (old_top_frame, Qt);
10888 }
10889
10890 Fselect_window (old_window, Qt);
10891 }
10892
10893 if (!NILP (AREF (vector, 6)))
10894 {
10895 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10896 ASET (vector, 6, Qnil);
10897 }
10898
10899 Vmode_line_unwind_vector = vector;
10900 return Qnil;
10901 }
10902
10903
10904 /* Store a single character C for the frame title in mode_line_noprop_buf.
10905 Re-allocate mode_line_noprop_buf if necessary. */
10906
10907 static void
10908 store_mode_line_noprop_char (char c)
10909 {
10910 /* If output position has reached the end of the allocated buffer,
10911 increase the buffer's size. */
10912 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10913 {
10914 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10915 ptrdiff_t size = len;
10916 mode_line_noprop_buf =
10917 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10918 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10919 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10920 }
10921
10922 *mode_line_noprop_ptr++ = c;
10923 }
10924
10925
10926 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10927 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10928 characters that yield more columns than PRECISION; PRECISION <= 0
10929 means copy the whole string. Pad with spaces until FIELD_WIDTH
10930 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10931 pad. Called from display_mode_element when it is used to build a
10932 frame title. */
10933
10934 static int
10935 store_mode_line_noprop (const char *string, int field_width, int precision)
10936 {
10937 const unsigned char *str = (const unsigned char *) string;
10938 int n = 0;
10939 ptrdiff_t dummy, nbytes;
10940
10941 /* Copy at most PRECISION chars from STR. */
10942 nbytes = strlen (string);
10943 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10944 while (nbytes--)
10945 store_mode_line_noprop_char (*str++);
10946
10947 /* Fill up with spaces until FIELD_WIDTH reached. */
10948 while (field_width > 0
10949 && n < field_width)
10950 {
10951 store_mode_line_noprop_char (' ');
10952 ++n;
10953 }
10954
10955 return n;
10956 }
10957
10958 /***********************************************************************
10959 Frame Titles
10960 ***********************************************************************/
10961
10962 #ifdef HAVE_WINDOW_SYSTEM
10963
10964 /* Set the title of FRAME, if it has changed. The title format is
10965 Vicon_title_format if FRAME is iconified, otherwise it is
10966 frame_title_format. */
10967
10968 static void
10969 x_consider_frame_title (Lisp_Object frame)
10970 {
10971 struct frame *f = XFRAME (frame);
10972
10973 if (FRAME_WINDOW_P (f)
10974 || FRAME_MINIBUF_ONLY_P (f)
10975 || f->explicit_name)
10976 {
10977 /* Do we have more than one visible frame on this X display? */
10978 Lisp_Object tail, other_frame, fmt;
10979 ptrdiff_t title_start;
10980 char *title;
10981 ptrdiff_t len;
10982 struct it it;
10983 ptrdiff_t count = SPECPDL_INDEX ();
10984
10985 FOR_EACH_FRAME (tail, other_frame)
10986 {
10987 struct frame *tf = XFRAME (other_frame);
10988
10989 if (tf != f
10990 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10991 && !FRAME_MINIBUF_ONLY_P (tf)
10992 && !EQ (other_frame, tip_frame)
10993 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10994 break;
10995 }
10996
10997 /* Set global variable indicating that multiple frames exist. */
10998 multiple_frames = CONSP (tail);
10999
11000 /* Switch to the buffer of selected window of the frame. Set up
11001 mode_line_target so that display_mode_element will output into
11002 mode_line_noprop_buf; then display the title. */
11003 record_unwind_protect (unwind_format_mode_line,
11004 format_mode_line_unwind_data
11005 (f, current_buffer, selected_window, 0));
11006
11007 Fselect_window (f->selected_window, Qt);
11008 set_buffer_internal_1
11009 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11010 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11011
11012 mode_line_target = MODE_LINE_TITLE;
11013 title_start = MODE_LINE_NOPROP_LEN (0);
11014 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11015 NULL, DEFAULT_FACE_ID);
11016 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11017 len = MODE_LINE_NOPROP_LEN (title_start);
11018 title = mode_line_noprop_buf + title_start;
11019 unbind_to (count, Qnil);
11020
11021 /* Set the title only if it's changed. This avoids consing in
11022 the common case where it hasn't. (If it turns out that we've
11023 already wasted too much time by walking through the list with
11024 display_mode_element, then we might need to optimize at a
11025 higher level than this.) */
11026 if (! STRINGP (f->name)
11027 || SBYTES (f->name) != len
11028 || memcmp (title, SDATA (f->name), len) != 0)
11029 x_implicitly_set_name (f, make_string (title, len), Qnil);
11030 }
11031 }
11032
11033 #endif /* not HAVE_WINDOW_SYSTEM */
11034
11035 \f
11036 /***********************************************************************
11037 Menu Bars
11038 ***********************************************************************/
11039
11040
11041 /* Prepare for redisplay by updating menu-bar item lists when
11042 appropriate. This can call eval. */
11043
11044 void
11045 prepare_menu_bars (void)
11046 {
11047 int all_windows;
11048 struct gcpro gcpro1, gcpro2;
11049 struct frame *f;
11050 Lisp_Object tooltip_frame;
11051
11052 #ifdef HAVE_WINDOW_SYSTEM
11053 tooltip_frame = tip_frame;
11054 #else
11055 tooltip_frame = Qnil;
11056 #endif
11057
11058 /* Update all frame titles based on their buffer names, etc. We do
11059 this before the menu bars so that the buffer-menu will show the
11060 up-to-date frame titles. */
11061 #ifdef HAVE_WINDOW_SYSTEM
11062 if (windows_or_buffers_changed || update_mode_lines)
11063 {
11064 Lisp_Object tail, frame;
11065
11066 FOR_EACH_FRAME (tail, frame)
11067 {
11068 f = XFRAME (frame);
11069 if (!EQ (frame, tooltip_frame)
11070 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11071 x_consider_frame_title (frame);
11072 }
11073 }
11074 #endif /* HAVE_WINDOW_SYSTEM */
11075
11076 /* Update the menu bar item lists, if appropriate. This has to be
11077 done before any actual redisplay or generation of display lines. */
11078 all_windows = (update_mode_lines
11079 || buffer_shared_and_changed ()
11080 || windows_or_buffers_changed);
11081 if (all_windows)
11082 {
11083 Lisp_Object tail, frame;
11084 ptrdiff_t count = SPECPDL_INDEX ();
11085 /* 1 means that update_menu_bar has run its hooks
11086 so any further calls to update_menu_bar shouldn't do so again. */
11087 int menu_bar_hooks_run = 0;
11088
11089 record_unwind_save_match_data ();
11090
11091 FOR_EACH_FRAME (tail, frame)
11092 {
11093 f = XFRAME (frame);
11094
11095 /* Ignore tooltip frame. */
11096 if (EQ (frame, tooltip_frame))
11097 continue;
11098
11099 /* If a window on this frame changed size, report that to
11100 the user and clear the size-change flag. */
11101 if (FRAME_WINDOW_SIZES_CHANGED (f))
11102 {
11103 Lisp_Object functions;
11104
11105 /* Clear flag first in case we get an error below. */
11106 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11107 functions = Vwindow_size_change_functions;
11108 GCPRO2 (tail, functions);
11109
11110 while (CONSP (functions))
11111 {
11112 if (!EQ (XCAR (functions), Qt))
11113 call1 (XCAR (functions), frame);
11114 functions = XCDR (functions);
11115 }
11116 UNGCPRO;
11117 }
11118
11119 GCPRO1 (tail);
11120 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11121 #ifdef HAVE_WINDOW_SYSTEM
11122 update_tool_bar (f, 0);
11123 #endif
11124 #ifdef HAVE_NS
11125 if (windows_or_buffers_changed
11126 && FRAME_NS_P (f))
11127 ns_set_doc_edited
11128 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11129 #endif
11130 UNGCPRO;
11131 }
11132
11133 unbind_to (count, Qnil);
11134 }
11135 else
11136 {
11137 struct frame *sf = SELECTED_FRAME ();
11138 update_menu_bar (sf, 1, 0);
11139 #ifdef HAVE_WINDOW_SYSTEM
11140 update_tool_bar (sf, 1);
11141 #endif
11142 }
11143 }
11144
11145
11146 /* Update the menu bar item list for frame F. This has to be done
11147 before we start to fill in any display lines, because it can call
11148 eval.
11149
11150 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11151
11152 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11153 already ran the menu bar hooks for this redisplay, so there
11154 is no need to run them again. The return value is the
11155 updated value of this flag, to pass to the next call. */
11156
11157 static int
11158 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11159 {
11160 Lisp_Object window;
11161 register struct window *w;
11162
11163 /* If called recursively during a menu update, do nothing. This can
11164 happen when, for instance, an activate-menubar-hook causes a
11165 redisplay. */
11166 if (inhibit_menubar_update)
11167 return hooks_run;
11168
11169 window = FRAME_SELECTED_WINDOW (f);
11170 w = XWINDOW (window);
11171
11172 if (FRAME_WINDOW_P (f)
11173 ?
11174 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11175 || defined (HAVE_NS) || defined (USE_GTK)
11176 FRAME_EXTERNAL_MENU_BAR (f)
11177 #else
11178 FRAME_MENU_BAR_LINES (f) > 0
11179 #endif
11180 : FRAME_MENU_BAR_LINES (f) > 0)
11181 {
11182 /* If the user has switched buffers or windows, we need to
11183 recompute to reflect the new bindings. But we'll
11184 recompute when update_mode_lines is set too; that means
11185 that people can use force-mode-line-update to request
11186 that the menu bar be recomputed. The adverse effect on
11187 the rest of the redisplay algorithm is about the same as
11188 windows_or_buffers_changed anyway. */
11189 if (windows_or_buffers_changed
11190 /* This used to test w->update_mode_line, but we believe
11191 there is no need to recompute the menu in that case. */
11192 || update_mode_lines
11193 || window_buffer_changed (w))
11194 {
11195 struct buffer *prev = current_buffer;
11196 ptrdiff_t count = SPECPDL_INDEX ();
11197
11198 specbind (Qinhibit_menubar_update, Qt);
11199
11200 set_buffer_internal_1 (XBUFFER (w->buffer));
11201 if (save_match_data)
11202 record_unwind_save_match_data ();
11203 if (NILP (Voverriding_local_map_menu_flag))
11204 {
11205 specbind (Qoverriding_terminal_local_map, Qnil);
11206 specbind (Qoverriding_local_map, Qnil);
11207 }
11208
11209 if (!hooks_run)
11210 {
11211 /* Run the Lucid hook. */
11212 safe_run_hooks (Qactivate_menubar_hook);
11213
11214 /* If it has changed current-menubar from previous value,
11215 really recompute the menu-bar from the value. */
11216 if (! NILP (Vlucid_menu_bar_dirty_flag))
11217 call0 (Qrecompute_lucid_menubar);
11218
11219 safe_run_hooks (Qmenu_bar_update_hook);
11220
11221 hooks_run = 1;
11222 }
11223
11224 XSETFRAME (Vmenu_updating_frame, f);
11225 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11226
11227 /* Redisplay the menu bar in case we changed it. */
11228 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11229 || defined (HAVE_NS) || defined (USE_GTK)
11230 if (FRAME_WINDOW_P (f))
11231 {
11232 #if defined (HAVE_NS)
11233 /* All frames on Mac OS share the same menubar. So only
11234 the selected frame should be allowed to set it. */
11235 if (f == SELECTED_FRAME ())
11236 #endif
11237 set_frame_menubar (f, 0, 0);
11238 }
11239 else
11240 /* On a terminal screen, the menu bar is an ordinary screen
11241 line, and this makes it get updated. */
11242 w->update_mode_line = 1;
11243 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11244 /* In the non-toolkit version, the menu bar is an ordinary screen
11245 line, and this makes it get updated. */
11246 w->update_mode_line = 1;
11247 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11248
11249 unbind_to (count, Qnil);
11250 set_buffer_internal_1 (prev);
11251 }
11252 }
11253
11254 return hooks_run;
11255 }
11256
11257
11258 \f
11259 /***********************************************************************
11260 Output Cursor
11261 ***********************************************************************/
11262
11263 #ifdef HAVE_WINDOW_SYSTEM
11264
11265 /* EXPORT:
11266 Nominal cursor position -- where to draw output.
11267 HPOS and VPOS are window relative glyph matrix coordinates.
11268 X and Y are window relative pixel coordinates. */
11269
11270 struct cursor_pos output_cursor;
11271
11272
11273 /* EXPORT:
11274 Set the global variable output_cursor to CURSOR. All cursor
11275 positions are relative to updated_window. */
11276
11277 void
11278 set_output_cursor (struct cursor_pos *cursor)
11279 {
11280 output_cursor.hpos = cursor->hpos;
11281 output_cursor.vpos = cursor->vpos;
11282 output_cursor.x = cursor->x;
11283 output_cursor.y = cursor->y;
11284 }
11285
11286
11287 /* EXPORT for RIF:
11288 Set a nominal cursor position.
11289
11290 HPOS and VPOS are column/row positions in a window glyph matrix. X
11291 and Y are window text area relative pixel positions.
11292
11293 If this is done during an update, updated_window will contain the
11294 window that is being updated and the position is the future output
11295 cursor position for that window. If updated_window is null, use
11296 selected_window and display the cursor at the given position. */
11297
11298 void
11299 x_cursor_to (int vpos, int hpos, int y, int x)
11300 {
11301 struct window *w;
11302
11303 /* If updated_window is not set, work on selected_window. */
11304 if (updated_window)
11305 w = updated_window;
11306 else
11307 w = XWINDOW (selected_window);
11308
11309 /* Set the output cursor. */
11310 output_cursor.hpos = hpos;
11311 output_cursor.vpos = vpos;
11312 output_cursor.x = x;
11313 output_cursor.y = y;
11314
11315 /* If not called as part of an update, really display the cursor.
11316 This will also set the cursor position of W. */
11317 if (updated_window == NULL)
11318 {
11319 block_input ();
11320 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11321 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11322 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11323 unblock_input ();
11324 }
11325 }
11326
11327 #endif /* HAVE_WINDOW_SYSTEM */
11328
11329 \f
11330 /***********************************************************************
11331 Tool-bars
11332 ***********************************************************************/
11333
11334 #ifdef HAVE_WINDOW_SYSTEM
11335
11336 /* Where the mouse was last time we reported a mouse event. */
11337
11338 FRAME_PTR last_mouse_frame;
11339
11340 /* Tool-bar item index of the item on which a mouse button was pressed
11341 or -1. */
11342
11343 int last_tool_bar_item;
11344
11345 /* Select `frame' temporarily without running all the code in
11346 do_switch_frame.
11347 FIXME: Maybe do_switch_frame should be trimmed down similarly
11348 when `norecord' is set. */
11349 static Lisp_Object
11350 fast_set_selected_frame (Lisp_Object frame)
11351 {
11352 if (!EQ (selected_frame, frame))
11353 {
11354 selected_frame = frame;
11355 selected_window = XFRAME (frame)->selected_window;
11356 }
11357 return Qnil;
11358 }
11359
11360 /* Update the tool-bar item list for frame F. This has to be done
11361 before we start to fill in any display lines. Called from
11362 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11363 and restore it here. */
11364
11365 static void
11366 update_tool_bar (struct frame *f, int save_match_data)
11367 {
11368 #if defined (USE_GTK) || defined (HAVE_NS)
11369 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11370 #else
11371 int do_update = WINDOWP (f->tool_bar_window)
11372 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11373 #endif
11374
11375 if (do_update)
11376 {
11377 Lisp_Object window;
11378 struct window *w;
11379
11380 window = FRAME_SELECTED_WINDOW (f);
11381 w = XWINDOW (window);
11382
11383 /* If the user has switched buffers or windows, we need to
11384 recompute to reflect the new bindings. But we'll
11385 recompute when update_mode_lines is set too; that means
11386 that people can use force-mode-line-update to request
11387 that the menu bar be recomputed. The adverse effect on
11388 the rest of the redisplay algorithm is about the same as
11389 windows_or_buffers_changed anyway. */
11390 if (windows_or_buffers_changed
11391 || w->update_mode_line
11392 || update_mode_lines
11393 || window_buffer_changed (w))
11394 {
11395 struct buffer *prev = current_buffer;
11396 ptrdiff_t count = SPECPDL_INDEX ();
11397 Lisp_Object frame, new_tool_bar;
11398 int new_n_tool_bar;
11399 struct gcpro gcpro1;
11400
11401 /* Set current_buffer to the buffer of the selected
11402 window of the frame, so that we get the right local
11403 keymaps. */
11404 set_buffer_internal_1 (XBUFFER (w->buffer));
11405
11406 /* Save match data, if we must. */
11407 if (save_match_data)
11408 record_unwind_save_match_data ();
11409
11410 /* Make sure that we don't accidentally use bogus keymaps. */
11411 if (NILP (Voverriding_local_map_menu_flag))
11412 {
11413 specbind (Qoverriding_terminal_local_map, Qnil);
11414 specbind (Qoverriding_local_map, Qnil);
11415 }
11416
11417 GCPRO1 (new_tool_bar);
11418
11419 /* We must temporarily set the selected frame to this frame
11420 before calling tool_bar_items, because the calculation of
11421 the tool-bar keymap uses the selected frame (see
11422 `tool-bar-make-keymap' in tool-bar.el). */
11423 eassert (EQ (selected_window,
11424 /* Since we only explicitly preserve selected_frame,
11425 check that selected_window would be redundant. */
11426 XFRAME (selected_frame)->selected_window));
11427 record_unwind_protect (fast_set_selected_frame, selected_frame);
11428 XSETFRAME (frame, f);
11429 fast_set_selected_frame (frame);
11430
11431 /* Build desired tool-bar items from keymaps. */
11432 new_tool_bar
11433 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11434 &new_n_tool_bar);
11435
11436 /* Redisplay the tool-bar if we changed it. */
11437 if (new_n_tool_bar != f->n_tool_bar_items
11438 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11439 {
11440 /* Redisplay that happens asynchronously due to an expose event
11441 may access f->tool_bar_items. Make sure we update both
11442 variables within BLOCK_INPUT so no such event interrupts. */
11443 block_input ();
11444 fset_tool_bar_items (f, new_tool_bar);
11445 f->n_tool_bar_items = new_n_tool_bar;
11446 w->update_mode_line = 1;
11447 unblock_input ();
11448 }
11449
11450 UNGCPRO;
11451
11452 unbind_to (count, Qnil);
11453 set_buffer_internal_1 (prev);
11454 }
11455 }
11456 }
11457
11458
11459 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11460 F's desired tool-bar contents. F->tool_bar_items must have
11461 been set up previously by calling prepare_menu_bars. */
11462
11463 static void
11464 build_desired_tool_bar_string (struct frame *f)
11465 {
11466 int i, size, size_needed;
11467 struct gcpro gcpro1, gcpro2, gcpro3;
11468 Lisp_Object image, plist, props;
11469
11470 image = plist = props = Qnil;
11471 GCPRO3 (image, plist, props);
11472
11473 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11474 Otherwise, make a new string. */
11475
11476 /* The size of the string we might be able to reuse. */
11477 size = (STRINGP (f->desired_tool_bar_string)
11478 ? SCHARS (f->desired_tool_bar_string)
11479 : 0);
11480
11481 /* We need one space in the string for each image. */
11482 size_needed = f->n_tool_bar_items;
11483
11484 /* Reuse f->desired_tool_bar_string, if possible. */
11485 if (size < size_needed || NILP (f->desired_tool_bar_string))
11486 fset_desired_tool_bar_string
11487 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11488 else
11489 {
11490 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11491 Fremove_text_properties (make_number (0), make_number (size),
11492 props, f->desired_tool_bar_string);
11493 }
11494
11495 /* Put a `display' property on the string for the images to display,
11496 put a `menu_item' property on tool-bar items with a value that
11497 is the index of the item in F's tool-bar item vector. */
11498 for (i = 0; i < f->n_tool_bar_items; ++i)
11499 {
11500 #define PROP(IDX) \
11501 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11502
11503 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11504 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11505 int hmargin, vmargin, relief, idx, end;
11506
11507 /* If image is a vector, choose the image according to the
11508 button state. */
11509 image = PROP (TOOL_BAR_ITEM_IMAGES);
11510 if (VECTORP (image))
11511 {
11512 if (enabled_p)
11513 idx = (selected_p
11514 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11515 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11516 else
11517 idx = (selected_p
11518 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11519 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11520
11521 eassert (ASIZE (image) >= idx);
11522 image = AREF (image, idx);
11523 }
11524 else
11525 idx = -1;
11526
11527 /* Ignore invalid image specifications. */
11528 if (!valid_image_p (image))
11529 continue;
11530
11531 /* Display the tool-bar button pressed, or depressed. */
11532 plist = Fcopy_sequence (XCDR (image));
11533
11534 /* Compute margin and relief to draw. */
11535 relief = (tool_bar_button_relief >= 0
11536 ? tool_bar_button_relief
11537 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11538 hmargin = vmargin = relief;
11539
11540 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11541 INT_MAX - max (hmargin, vmargin)))
11542 {
11543 hmargin += XFASTINT (Vtool_bar_button_margin);
11544 vmargin += XFASTINT (Vtool_bar_button_margin);
11545 }
11546 else if (CONSP (Vtool_bar_button_margin))
11547 {
11548 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11549 INT_MAX - hmargin))
11550 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11551
11552 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11553 INT_MAX - vmargin))
11554 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11555 }
11556
11557 if (auto_raise_tool_bar_buttons_p)
11558 {
11559 /* Add a `:relief' property to the image spec if the item is
11560 selected. */
11561 if (selected_p)
11562 {
11563 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11564 hmargin -= relief;
11565 vmargin -= relief;
11566 }
11567 }
11568 else
11569 {
11570 /* If image is selected, display it pressed, i.e. with a
11571 negative relief. If it's not selected, display it with a
11572 raised relief. */
11573 plist = Fplist_put (plist, QCrelief,
11574 (selected_p
11575 ? make_number (-relief)
11576 : make_number (relief)));
11577 hmargin -= relief;
11578 vmargin -= relief;
11579 }
11580
11581 /* Put a margin around the image. */
11582 if (hmargin || vmargin)
11583 {
11584 if (hmargin == vmargin)
11585 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11586 else
11587 plist = Fplist_put (plist, QCmargin,
11588 Fcons (make_number (hmargin),
11589 make_number (vmargin)));
11590 }
11591
11592 /* If button is not enabled, and we don't have special images
11593 for the disabled state, make the image appear disabled by
11594 applying an appropriate algorithm to it. */
11595 if (!enabled_p && idx < 0)
11596 plist = Fplist_put (plist, QCconversion, Qdisabled);
11597
11598 /* Put a `display' text property on the string for the image to
11599 display. Put a `menu-item' property on the string that gives
11600 the start of this item's properties in the tool-bar items
11601 vector. */
11602 image = Fcons (Qimage, plist);
11603 props = list4 (Qdisplay, image,
11604 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11605
11606 /* Let the last image hide all remaining spaces in the tool bar
11607 string. The string can be longer than needed when we reuse a
11608 previous string. */
11609 if (i + 1 == f->n_tool_bar_items)
11610 end = SCHARS (f->desired_tool_bar_string);
11611 else
11612 end = i + 1;
11613 Fadd_text_properties (make_number (i), make_number (end),
11614 props, f->desired_tool_bar_string);
11615 #undef PROP
11616 }
11617
11618 UNGCPRO;
11619 }
11620
11621
11622 /* Display one line of the tool-bar of frame IT->f.
11623
11624 HEIGHT specifies the desired height of the tool-bar line.
11625 If the actual height of the glyph row is less than HEIGHT, the
11626 row's height is increased to HEIGHT, and the icons are centered
11627 vertically in the new height.
11628
11629 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11630 count a final empty row in case the tool-bar width exactly matches
11631 the window width.
11632 */
11633
11634 static void
11635 display_tool_bar_line (struct it *it, int height)
11636 {
11637 struct glyph_row *row = it->glyph_row;
11638 int max_x = it->last_visible_x;
11639 struct glyph *last;
11640
11641 prepare_desired_row (row);
11642 row->y = it->current_y;
11643
11644 /* Note that this isn't made use of if the face hasn't a box,
11645 so there's no need to check the face here. */
11646 it->start_of_box_run_p = 1;
11647
11648 while (it->current_x < max_x)
11649 {
11650 int x, n_glyphs_before, i, nglyphs;
11651 struct it it_before;
11652
11653 /* Get the next display element. */
11654 if (!get_next_display_element (it))
11655 {
11656 /* Don't count empty row if we are counting needed tool-bar lines. */
11657 if (height < 0 && !it->hpos)
11658 return;
11659 break;
11660 }
11661
11662 /* Produce glyphs. */
11663 n_glyphs_before = row->used[TEXT_AREA];
11664 it_before = *it;
11665
11666 PRODUCE_GLYPHS (it);
11667
11668 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11669 i = 0;
11670 x = it_before.current_x;
11671 while (i < nglyphs)
11672 {
11673 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11674
11675 if (x + glyph->pixel_width > max_x)
11676 {
11677 /* Glyph doesn't fit on line. Backtrack. */
11678 row->used[TEXT_AREA] = n_glyphs_before;
11679 *it = it_before;
11680 /* If this is the only glyph on this line, it will never fit on the
11681 tool-bar, so skip it. But ensure there is at least one glyph,
11682 so we don't accidentally disable the tool-bar. */
11683 if (n_glyphs_before == 0
11684 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11685 break;
11686 goto out;
11687 }
11688
11689 ++it->hpos;
11690 x += glyph->pixel_width;
11691 ++i;
11692 }
11693
11694 /* Stop at line end. */
11695 if (ITERATOR_AT_END_OF_LINE_P (it))
11696 break;
11697
11698 set_iterator_to_next (it, 1);
11699 }
11700
11701 out:;
11702
11703 row->displays_text_p = row->used[TEXT_AREA] != 0;
11704
11705 /* Use default face for the border below the tool bar.
11706
11707 FIXME: When auto-resize-tool-bars is grow-only, there is
11708 no additional border below the possibly empty tool-bar lines.
11709 So to make the extra empty lines look "normal", we have to
11710 use the tool-bar face for the border too. */
11711 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11712 it->face_id = DEFAULT_FACE_ID;
11713
11714 extend_face_to_end_of_line (it);
11715 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11716 last->right_box_line_p = 1;
11717 if (last == row->glyphs[TEXT_AREA])
11718 last->left_box_line_p = 1;
11719
11720 /* Make line the desired height and center it vertically. */
11721 if ((height -= it->max_ascent + it->max_descent) > 0)
11722 {
11723 /* Don't add more than one line height. */
11724 height %= FRAME_LINE_HEIGHT (it->f);
11725 it->max_ascent += height / 2;
11726 it->max_descent += (height + 1) / 2;
11727 }
11728
11729 compute_line_metrics (it);
11730
11731 /* If line is empty, make it occupy the rest of the tool-bar. */
11732 if (!row->displays_text_p)
11733 {
11734 row->height = row->phys_height = it->last_visible_y - row->y;
11735 row->visible_height = row->height;
11736 row->ascent = row->phys_ascent = 0;
11737 row->extra_line_spacing = 0;
11738 }
11739
11740 row->full_width_p = 1;
11741 row->continued_p = 0;
11742 row->truncated_on_left_p = 0;
11743 row->truncated_on_right_p = 0;
11744
11745 it->current_x = it->hpos = 0;
11746 it->current_y += row->height;
11747 ++it->vpos;
11748 ++it->glyph_row;
11749 }
11750
11751
11752 /* Max tool-bar height. */
11753
11754 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11755 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11756
11757 /* Value is the number of screen lines needed to make all tool-bar
11758 items of frame F visible. The number of actual rows needed is
11759 returned in *N_ROWS if non-NULL. */
11760
11761 static int
11762 tool_bar_lines_needed (struct frame *f, int *n_rows)
11763 {
11764 struct window *w = XWINDOW (f->tool_bar_window);
11765 struct it it;
11766 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11767 the desired matrix, so use (unused) mode-line row as temporary row to
11768 avoid destroying the first tool-bar row. */
11769 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11770
11771 /* Initialize an iterator for iteration over
11772 F->desired_tool_bar_string in the tool-bar window of frame F. */
11773 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11774 it.first_visible_x = 0;
11775 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11776 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11777 it.paragraph_embedding = L2R;
11778
11779 while (!ITERATOR_AT_END_P (&it))
11780 {
11781 clear_glyph_row (temp_row);
11782 it.glyph_row = temp_row;
11783 display_tool_bar_line (&it, -1);
11784 }
11785 clear_glyph_row (temp_row);
11786
11787 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11788 if (n_rows)
11789 *n_rows = it.vpos > 0 ? it.vpos : -1;
11790
11791 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11792 }
11793
11794
11795 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11796 0, 1, 0,
11797 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11798 If FRAME is nil or omitted, use the selected frame. */)
11799 (Lisp_Object frame)
11800 {
11801 struct frame *f = decode_any_frame (frame);
11802 struct window *w;
11803 int nlines = 0;
11804
11805 if (WINDOWP (f->tool_bar_window)
11806 && (w = XWINDOW (f->tool_bar_window),
11807 WINDOW_TOTAL_LINES (w) > 0))
11808 {
11809 update_tool_bar (f, 1);
11810 if (f->n_tool_bar_items)
11811 {
11812 build_desired_tool_bar_string (f);
11813 nlines = tool_bar_lines_needed (f, NULL);
11814 }
11815 }
11816
11817 return make_number (nlines);
11818 }
11819
11820
11821 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11822 height should be changed. */
11823
11824 static int
11825 redisplay_tool_bar (struct frame *f)
11826 {
11827 struct window *w;
11828 struct it it;
11829 struct glyph_row *row;
11830
11831 #if defined (USE_GTK) || defined (HAVE_NS)
11832 if (FRAME_EXTERNAL_TOOL_BAR (f))
11833 update_frame_tool_bar (f);
11834 return 0;
11835 #endif
11836
11837 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11838 do anything. This means you must start with tool-bar-lines
11839 non-zero to get the auto-sizing effect. Or in other words, you
11840 can turn off tool-bars by specifying tool-bar-lines zero. */
11841 if (!WINDOWP (f->tool_bar_window)
11842 || (w = XWINDOW (f->tool_bar_window),
11843 WINDOW_TOTAL_LINES (w) == 0))
11844 return 0;
11845
11846 /* Set up an iterator for the tool-bar window. */
11847 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11848 it.first_visible_x = 0;
11849 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11850 row = it.glyph_row;
11851
11852 /* Build a string that represents the contents of the tool-bar. */
11853 build_desired_tool_bar_string (f);
11854 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11855 /* FIXME: This should be controlled by a user option. But it
11856 doesn't make sense to have an R2L tool bar if the menu bar cannot
11857 be drawn also R2L, and making the menu bar R2L is tricky due
11858 toolkit-specific code that implements it. If an R2L tool bar is
11859 ever supported, display_tool_bar_line should also be augmented to
11860 call unproduce_glyphs like display_line and display_string
11861 do. */
11862 it.paragraph_embedding = L2R;
11863
11864 if (f->n_tool_bar_rows == 0)
11865 {
11866 int nlines;
11867
11868 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11869 nlines != WINDOW_TOTAL_LINES (w)))
11870 {
11871 Lisp_Object frame;
11872 int old_height = WINDOW_TOTAL_LINES (w);
11873
11874 XSETFRAME (frame, f);
11875 Fmodify_frame_parameters (frame,
11876 Fcons (Fcons (Qtool_bar_lines,
11877 make_number (nlines)),
11878 Qnil));
11879 if (WINDOW_TOTAL_LINES (w) != old_height)
11880 {
11881 clear_glyph_matrix (w->desired_matrix);
11882 fonts_changed_p = 1;
11883 return 1;
11884 }
11885 }
11886 }
11887
11888 /* Display as many lines as needed to display all tool-bar items. */
11889
11890 if (f->n_tool_bar_rows > 0)
11891 {
11892 int border, rows, height, extra;
11893
11894 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
11895 border = XINT (Vtool_bar_border);
11896 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11897 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11898 else if (EQ (Vtool_bar_border, Qborder_width))
11899 border = f->border_width;
11900 else
11901 border = 0;
11902 if (border < 0)
11903 border = 0;
11904
11905 rows = f->n_tool_bar_rows;
11906 height = max (1, (it.last_visible_y - border) / rows);
11907 extra = it.last_visible_y - border - height * rows;
11908
11909 while (it.current_y < it.last_visible_y)
11910 {
11911 int h = 0;
11912 if (extra > 0 && rows-- > 0)
11913 {
11914 h = (extra + rows - 1) / rows;
11915 extra -= h;
11916 }
11917 display_tool_bar_line (&it, height + h);
11918 }
11919 }
11920 else
11921 {
11922 while (it.current_y < it.last_visible_y)
11923 display_tool_bar_line (&it, 0);
11924 }
11925
11926 /* It doesn't make much sense to try scrolling in the tool-bar
11927 window, so don't do it. */
11928 w->desired_matrix->no_scrolling_p = 1;
11929 w->must_be_updated_p = 1;
11930
11931 if (!NILP (Vauto_resize_tool_bars))
11932 {
11933 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11934 int change_height_p = 0;
11935
11936 /* If we couldn't display everything, change the tool-bar's
11937 height if there is room for more. */
11938 if (IT_STRING_CHARPOS (it) < it.end_charpos
11939 && it.current_y < max_tool_bar_height)
11940 change_height_p = 1;
11941
11942 row = it.glyph_row - 1;
11943
11944 /* If there are blank lines at the end, except for a partially
11945 visible blank line at the end that is smaller than
11946 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11947 if (!row->displays_text_p
11948 && row->height >= FRAME_LINE_HEIGHT (f))
11949 change_height_p = 1;
11950
11951 /* If row displays tool-bar items, but is partially visible,
11952 change the tool-bar's height. */
11953 if (row->displays_text_p
11954 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11955 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11956 change_height_p = 1;
11957
11958 /* Resize windows as needed by changing the `tool-bar-lines'
11959 frame parameter. */
11960 if (change_height_p)
11961 {
11962 Lisp_Object frame;
11963 int old_height = WINDOW_TOTAL_LINES (w);
11964 int nrows;
11965 int nlines = tool_bar_lines_needed (f, &nrows);
11966
11967 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11968 && !f->minimize_tool_bar_window_p)
11969 ? (nlines > old_height)
11970 : (nlines != old_height));
11971 f->minimize_tool_bar_window_p = 0;
11972
11973 if (change_height_p)
11974 {
11975 XSETFRAME (frame, f);
11976 Fmodify_frame_parameters (frame,
11977 Fcons (Fcons (Qtool_bar_lines,
11978 make_number (nlines)),
11979 Qnil));
11980 if (WINDOW_TOTAL_LINES (w) != old_height)
11981 {
11982 clear_glyph_matrix (w->desired_matrix);
11983 f->n_tool_bar_rows = nrows;
11984 fonts_changed_p = 1;
11985 return 1;
11986 }
11987 }
11988 }
11989 }
11990
11991 f->minimize_tool_bar_window_p = 0;
11992 return 0;
11993 }
11994
11995
11996 /* Get information about the tool-bar item which is displayed in GLYPH
11997 on frame F. Return in *PROP_IDX the index where tool-bar item
11998 properties start in F->tool_bar_items. Value is zero if
11999 GLYPH doesn't display a tool-bar item. */
12000
12001 static int
12002 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12003 {
12004 Lisp_Object prop;
12005 int success_p;
12006 int charpos;
12007
12008 /* This function can be called asynchronously, which means we must
12009 exclude any possibility that Fget_text_property signals an
12010 error. */
12011 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12012 charpos = max (0, charpos);
12013
12014 /* Get the text property `menu-item' at pos. The value of that
12015 property is the start index of this item's properties in
12016 F->tool_bar_items. */
12017 prop = Fget_text_property (make_number (charpos),
12018 Qmenu_item, f->current_tool_bar_string);
12019 if (INTEGERP (prop))
12020 {
12021 *prop_idx = XINT (prop);
12022 success_p = 1;
12023 }
12024 else
12025 success_p = 0;
12026
12027 return success_p;
12028 }
12029
12030 \f
12031 /* Get information about the tool-bar item at position X/Y on frame F.
12032 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12033 the current matrix of the tool-bar window of F, or NULL if not
12034 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12035 item in F->tool_bar_items. Value is
12036
12037 -1 if X/Y is not on a tool-bar item
12038 0 if X/Y is on the same item that was highlighted before.
12039 1 otherwise. */
12040
12041 static int
12042 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12043 int *hpos, int *vpos, int *prop_idx)
12044 {
12045 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12046 struct window *w = XWINDOW (f->tool_bar_window);
12047 int area;
12048
12049 /* Find the glyph under X/Y. */
12050 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12051 if (*glyph == NULL)
12052 return -1;
12053
12054 /* Get the start of this tool-bar item's properties in
12055 f->tool_bar_items. */
12056 if (!tool_bar_item_info (f, *glyph, prop_idx))
12057 return -1;
12058
12059 /* Is mouse on the highlighted item? */
12060 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12061 && *vpos >= hlinfo->mouse_face_beg_row
12062 && *vpos <= hlinfo->mouse_face_end_row
12063 && (*vpos > hlinfo->mouse_face_beg_row
12064 || *hpos >= hlinfo->mouse_face_beg_col)
12065 && (*vpos < hlinfo->mouse_face_end_row
12066 || *hpos < hlinfo->mouse_face_end_col
12067 || hlinfo->mouse_face_past_end))
12068 return 0;
12069
12070 return 1;
12071 }
12072
12073
12074 /* EXPORT:
12075 Handle mouse button event on the tool-bar of frame F, at
12076 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12077 0 for button release. MODIFIERS is event modifiers for button
12078 release. */
12079
12080 void
12081 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12082 int modifiers)
12083 {
12084 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12085 struct window *w = XWINDOW (f->tool_bar_window);
12086 int hpos, vpos, prop_idx;
12087 struct glyph *glyph;
12088 Lisp_Object enabled_p;
12089
12090 /* If not on the highlighted tool-bar item, return. */
12091 frame_to_window_pixel_xy (w, &x, &y);
12092 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12093 return;
12094
12095 /* If item is disabled, do nothing. */
12096 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12097 if (NILP (enabled_p))
12098 return;
12099
12100 if (down_p)
12101 {
12102 /* Show item in pressed state. */
12103 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12104 last_tool_bar_item = prop_idx;
12105 }
12106 else
12107 {
12108 Lisp_Object key, frame;
12109 struct input_event event;
12110 EVENT_INIT (event);
12111
12112 /* Show item in released state. */
12113 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12114
12115 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12116
12117 XSETFRAME (frame, f);
12118 event.kind = TOOL_BAR_EVENT;
12119 event.frame_or_window = frame;
12120 event.arg = frame;
12121 kbd_buffer_store_event (&event);
12122
12123 event.kind = TOOL_BAR_EVENT;
12124 event.frame_or_window = frame;
12125 event.arg = key;
12126 event.modifiers = modifiers;
12127 kbd_buffer_store_event (&event);
12128 last_tool_bar_item = -1;
12129 }
12130 }
12131
12132
12133 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12134 tool-bar window-relative coordinates X/Y. Called from
12135 note_mouse_highlight. */
12136
12137 static void
12138 note_tool_bar_highlight (struct frame *f, int x, int y)
12139 {
12140 Lisp_Object window = f->tool_bar_window;
12141 struct window *w = XWINDOW (window);
12142 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12143 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12144 int hpos, vpos;
12145 struct glyph *glyph;
12146 struct glyph_row *row;
12147 int i;
12148 Lisp_Object enabled_p;
12149 int prop_idx;
12150 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12151 int mouse_down_p, rc;
12152
12153 /* Function note_mouse_highlight is called with negative X/Y
12154 values when mouse moves outside of the frame. */
12155 if (x <= 0 || y <= 0)
12156 {
12157 clear_mouse_face (hlinfo);
12158 return;
12159 }
12160
12161 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12162 if (rc < 0)
12163 {
12164 /* Not on tool-bar item. */
12165 clear_mouse_face (hlinfo);
12166 return;
12167 }
12168 else if (rc == 0)
12169 /* On same tool-bar item as before. */
12170 goto set_help_echo;
12171
12172 clear_mouse_face (hlinfo);
12173
12174 /* Mouse is down, but on different tool-bar item? */
12175 mouse_down_p = (dpyinfo->grabbed
12176 && f == last_mouse_frame
12177 && FRAME_LIVE_P (f));
12178 if (mouse_down_p
12179 && last_tool_bar_item != prop_idx)
12180 return;
12181
12182 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12183
12184 /* If tool-bar item is not enabled, don't highlight it. */
12185 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12186 if (!NILP (enabled_p))
12187 {
12188 /* Compute the x-position of the glyph. In front and past the
12189 image is a space. We include this in the highlighted area. */
12190 row = MATRIX_ROW (w->current_matrix, vpos);
12191 for (i = x = 0; i < hpos; ++i)
12192 x += row->glyphs[TEXT_AREA][i].pixel_width;
12193
12194 /* Record this as the current active region. */
12195 hlinfo->mouse_face_beg_col = hpos;
12196 hlinfo->mouse_face_beg_row = vpos;
12197 hlinfo->mouse_face_beg_x = x;
12198 hlinfo->mouse_face_beg_y = row->y;
12199 hlinfo->mouse_face_past_end = 0;
12200
12201 hlinfo->mouse_face_end_col = hpos + 1;
12202 hlinfo->mouse_face_end_row = vpos;
12203 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12204 hlinfo->mouse_face_end_y = row->y;
12205 hlinfo->mouse_face_window = window;
12206 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12207
12208 /* Display it as active. */
12209 show_mouse_face (hlinfo, draw);
12210 }
12211
12212 set_help_echo:
12213
12214 /* Set help_echo_string to a help string to display for this tool-bar item.
12215 XTread_socket does the rest. */
12216 help_echo_object = help_echo_window = Qnil;
12217 help_echo_pos = -1;
12218 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12219 if (NILP (help_echo_string))
12220 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12221 }
12222
12223 #endif /* HAVE_WINDOW_SYSTEM */
12224
12225
12226 \f
12227 /************************************************************************
12228 Horizontal scrolling
12229 ************************************************************************/
12230
12231 static int hscroll_window_tree (Lisp_Object);
12232 static int hscroll_windows (Lisp_Object);
12233
12234 /* For all leaf windows in the window tree rooted at WINDOW, set their
12235 hscroll value so that PT is (i) visible in the window, and (ii) so
12236 that it is not within a certain margin at the window's left and
12237 right border. Value is non-zero if any window's hscroll has been
12238 changed. */
12239
12240 static int
12241 hscroll_window_tree (Lisp_Object window)
12242 {
12243 int hscrolled_p = 0;
12244 int hscroll_relative_p = FLOATP (Vhscroll_step);
12245 int hscroll_step_abs = 0;
12246 double hscroll_step_rel = 0;
12247
12248 if (hscroll_relative_p)
12249 {
12250 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12251 if (hscroll_step_rel < 0)
12252 {
12253 hscroll_relative_p = 0;
12254 hscroll_step_abs = 0;
12255 }
12256 }
12257 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12258 {
12259 hscroll_step_abs = XINT (Vhscroll_step);
12260 if (hscroll_step_abs < 0)
12261 hscroll_step_abs = 0;
12262 }
12263 else
12264 hscroll_step_abs = 0;
12265
12266 while (WINDOWP (window))
12267 {
12268 struct window *w = XWINDOW (window);
12269
12270 if (WINDOWP (w->hchild))
12271 hscrolled_p |= hscroll_window_tree (w->hchild);
12272 else if (WINDOWP (w->vchild))
12273 hscrolled_p |= hscroll_window_tree (w->vchild);
12274 else if (w->cursor.vpos >= 0)
12275 {
12276 int h_margin;
12277 int text_area_width;
12278 struct glyph_row *current_cursor_row
12279 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12280 struct glyph_row *desired_cursor_row
12281 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12282 struct glyph_row *cursor_row
12283 = (desired_cursor_row->enabled_p
12284 ? desired_cursor_row
12285 : current_cursor_row);
12286 int row_r2l_p = cursor_row->reversed_p;
12287
12288 text_area_width = window_box_width (w, TEXT_AREA);
12289
12290 /* Scroll when cursor is inside this scroll margin. */
12291 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12292
12293 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12294 /* For left-to-right rows, hscroll when cursor is either
12295 (i) inside the right hscroll margin, or (ii) if it is
12296 inside the left margin and the window is already
12297 hscrolled. */
12298 && ((!row_r2l_p
12299 && ((w->hscroll
12300 && w->cursor.x <= h_margin)
12301 || (cursor_row->enabled_p
12302 && cursor_row->truncated_on_right_p
12303 && (w->cursor.x >= text_area_width - h_margin))))
12304 /* For right-to-left rows, the logic is similar,
12305 except that rules for scrolling to left and right
12306 are reversed. E.g., if cursor.x <= h_margin, we
12307 need to hscroll "to the right" unconditionally,
12308 and that will scroll the screen to the left so as
12309 to reveal the next portion of the row. */
12310 || (row_r2l_p
12311 && ((cursor_row->enabled_p
12312 /* FIXME: It is confusing to set the
12313 truncated_on_right_p flag when R2L rows
12314 are actually truncated on the left. */
12315 && cursor_row->truncated_on_right_p
12316 && w->cursor.x <= h_margin)
12317 || (w->hscroll
12318 && (w->cursor.x >= text_area_width - h_margin))))))
12319 {
12320 struct it it;
12321 ptrdiff_t hscroll;
12322 struct buffer *saved_current_buffer;
12323 ptrdiff_t pt;
12324 int wanted_x;
12325
12326 /* Find point in a display of infinite width. */
12327 saved_current_buffer = current_buffer;
12328 current_buffer = XBUFFER (w->buffer);
12329
12330 if (w == XWINDOW (selected_window))
12331 pt = PT;
12332 else
12333 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12334
12335 /* Move iterator to pt starting at cursor_row->start in
12336 a line with infinite width. */
12337 init_to_row_start (&it, w, cursor_row);
12338 it.last_visible_x = INFINITY;
12339 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12340 current_buffer = saved_current_buffer;
12341
12342 /* Position cursor in window. */
12343 if (!hscroll_relative_p && hscroll_step_abs == 0)
12344 hscroll = max (0, (it.current_x
12345 - (ITERATOR_AT_END_OF_LINE_P (&it)
12346 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12347 : (text_area_width / 2))))
12348 / FRAME_COLUMN_WIDTH (it.f);
12349 else if ((!row_r2l_p
12350 && w->cursor.x >= text_area_width - h_margin)
12351 || (row_r2l_p && w->cursor.x <= h_margin))
12352 {
12353 if (hscroll_relative_p)
12354 wanted_x = text_area_width * (1 - hscroll_step_rel)
12355 - h_margin;
12356 else
12357 wanted_x = text_area_width
12358 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12359 - h_margin;
12360 hscroll
12361 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12362 }
12363 else
12364 {
12365 if (hscroll_relative_p)
12366 wanted_x = text_area_width * hscroll_step_rel
12367 + h_margin;
12368 else
12369 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12370 + h_margin;
12371 hscroll
12372 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12373 }
12374 hscroll = max (hscroll, w->min_hscroll);
12375
12376 /* Don't prevent redisplay optimizations if hscroll
12377 hasn't changed, as it will unnecessarily slow down
12378 redisplay. */
12379 if (w->hscroll != hscroll)
12380 {
12381 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12382 w->hscroll = hscroll;
12383 hscrolled_p = 1;
12384 }
12385 }
12386 }
12387
12388 window = w->next;
12389 }
12390
12391 /* Value is non-zero if hscroll of any leaf window has been changed. */
12392 return hscrolled_p;
12393 }
12394
12395
12396 /* Set hscroll so that cursor is visible and not inside horizontal
12397 scroll margins for all windows in the tree rooted at WINDOW. See
12398 also hscroll_window_tree above. Value is non-zero if any window's
12399 hscroll has been changed. If it has, desired matrices on the frame
12400 of WINDOW are cleared. */
12401
12402 static int
12403 hscroll_windows (Lisp_Object window)
12404 {
12405 int hscrolled_p = hscroll_window_tree (window);
12406 if (hscrolled_p)
12407 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12408 return hscrolled_p;
12409 }
12410
12411
12412 \f
12413 /************************************************************************
12414 Redisplay
12415 ************************************************************************/
12416
12417 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12418 to a non-zero value. This is sometimes handy to have in a debugger
12419 session. */
12420
12421 #ifdef GLYPH_DEBUG
12422
12423 /* First and last unchanged row for try_window_id. */
12424
12425 static int debug_first_unchanged_at_end_vpos;
12426 static int debug_last_unchanged_at_beg_vpos;
12427
12428 /* Delta vpos and y. */
12429
12430 static int debug_dvpos, debug_dy;
12431
12432 /* Delta in characters and bytes for try_window_id. */
12433
12434 static ptrdiff_t debug_delta, debug_delta_bytes;
12435
12436 /* Values of window_end_pos and window_end_vpos at the end of
12437 try_window_id. */
12438
12439 static ptrdiff_t debug_end_vpos;
12440
12441 /* Append a string to W->desired_matrix->method. FMT is a printf
12442 format string. If trace_redisplay_p is non-zero also printf the
12443 resulting string to stderr. */
12444
12445 static void debug_method_add (struct window *, char const *, ...)
12446 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12447
12448 static void
12449 debug_method_add (struct window *w, char const *fmt, ...)
12450 {
12451 char *method = w->desired_matrix->method;
12452 int len = strlen (method);
12453 int size = sizeof w->desired_matrix->method;
12454 int remaining = size - len - 1;
12455 va_list ap;
12456
12457 if (len && remaining)
12458 {
12459 method[len] = '|';
12460 --remaining, ++len;
12461 }
12462
12463 va_start (ap, fmt);
12464 vsnprintf (method + len, remaining + 1, fmt, ap);
12465 va_end (ap);
12466
12467 if (trace_redisplay_p)
12468 fprintf (stderr, "%p (%s): %s\n",
12469 w,
12470 ((BUFFERP (w->buffer)
12471 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12472 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12473 : "no buffer"),
12474 method + len);
12475 }
12476
12477 #endif /* GLYPH_DEBUG */
12478
12479
12480 /* Value is non-zero if all changes in window W, which displays
12481 current_buffer, are in the text between START and END. START is a
12482 buffer position, END is given as a distance from Z. Used in
12483 redisplay_internal for display optimization. */
12484
12485 static int
12486 text_outside_line_unchanged_p (struct window *w,
12487 ptrdiff_t start, ptrdiff_t end)
12488 {
12489 int unchanged_p = 1;
12490
12491 /* If text or overlays have changed, see where. */
12492 if (window_outdated (w))
12493 {
12494 /* Gap in the line? */
12495 if (GPT < start || Z - GPT < end)
12496 unchanged_p = 0;
12497
12498 /* Changes start in front of the line, or end after it? */
12499 if (unchanged_p
12500 && (BEG_UNCHANGED < start - 1
12501 || END_UNCHANGED < end))
12502 unchanged_p = 0;
12503
12504 /* If selective display, can't optimize if changes start at the
12505 beginning of the line. */
12506 if (unchanged_p
12507 && INTEGERP (BVAR (current_buffer, selective_display))
12508 && XINT (BVAR (current_buffer, selective_display)) > 0
12509 && (BEG_UNCHANGED < start || GPT <= start))
12510 unchanged_p = 0;
12511
12512 /* If there are overlays at the start or end of the line, these
12513 may have overlay strings with newlines in them. A change at
12514 START, for instance, may actually concern the display of such
12515 overlay strings as well, and they are displayed on different
12516 lines. So, quickly rule out this case. (For the future, it
12517 might be desirable to implement something more telling than
12518 just BEG/END_UNCHANGED.) */
12519 if (unchanged_p)
12520 {
12521 if (BEG + BEG_UNCHANGED == start
12522 && overlay_touches_p (start))
12523 unchanged_p = 0;
12524 if (END_UNCHANGED == end
12525 && overlay_touches_p (Z - end))
12526 unchanged_p = 0;
12527 }
12528
12529 /* Under bidi reordering, adding or deleting a character in the
12530 beginning of a paragraph, before the first strong directional
12531 character, can change the base direction of the paragraph (unless
12532 the buffer specifies a fixed paragraph direction), which will
12533 require to redisplay the whole paragraph. It might be worthwhile
12534 to find the paragraph limits and widen the range of redisplayed
12535 lines to that, but for now just give up this optimization. */
12536 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12537 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12538 unchanged_p = 0;
12539 }
12540
12541 return unchanged_p;
12542 }
12543
12544
12545 /* Do a frame update, taking possible shortcuts into account. This is
12546 the main external entry point for redisplay.
12547
12548 If the last redisplay displayed an echo area message and that message
12549 is no longer requested, we clear the echo area or bring back the
12550 mini-buffer if that is in use. */
12551
12552 void
12553 redisplay (void)
12554 {
12555 redisplay_internal ();
12556 }
12557
12558
12559 static Lisp_Object
12560 overlay_arrow_string_or_property (Lisp_Object var)
12561 {
12562 Lisp_Object val;
12563
12564 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12565 return val;
12566
12567 return Voverlay_arrow_string;
12568 }
12569
12570 /* Return 1 if there are any overlay-arrows in current_buffer. */
12571 static int
12572 overlay_arrow_in_current_buffer_p (void)
12573 {
12574 Lisp_Object vlist;
12575
12576 for (vlist = Voverlay_arrow_variable_list;
12577 CONSP (vlist);
12578 vlist = XCDR (vlist))
12579 {
12580 Lisp_Object var = XCAR (vlist);
12581 Lisp_Object val;
12582
12583 if (!SYMBOLP (var))
12584 continue;
12585 val = find_symbol_value (var);
12586 if (MARKERP (val)
12587 && current_buffer == XMARKER (val)->buffer)
12588 return 1;
12589 }
12590 return 0;
12591 }
12592
12593
12594 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12595 has changed. */
12596
12597 static int
12598 overlay_arrows_changed_p (void)
12599 {
12600 Lisp_Object vlist;
12601
12602 for (vlist = Voverlay_arrow_variable_list;
12603 CONSP (vlist);
12604 vlist = XCDR (vlist))
12605 {
12606 Lisp_Object var = XCAR (vlist);
12607 Lisp_Object val, pstr;
12608
12609 if (!SYMBOLP (var))
12610 continue;
12611 val = find_symbol_value (var);
12612 if (!MARKERP (val))
12613 continue;
12614 if (! EQ (COERCE_MARKER (val),
12615 Fget (var, Qlast_arrow_position))
12616 || ! (pstr = overlay_arrow_string_or_property (var),
12617 EQ (pstr, Fget (var, Qlast_arrow_string))))
12618 return 1;
12619 }
12620 return 0;
12621 }
12622
12623 /* Mark overlay arrows to be updated on next redisplay. */
12624
12625 static void
12626 update_overlay_arrows (int up_to_date)
12627 {
12628 Lisp_Object vlist;
12629
12630 for (vlist = Voverlay_arrow_variable_list;
12631 CONSP (vlist);
12632 vlist = XCDR (vlist))
12633 {
12634 Lisp_Object var = XCAR (vlist);
12635
12636 if (!SYMBOLP (var))
12637 continue;
12638
12639 if (up_to_date > 0)
12640 {
12641 Lisp_Object val = find_symbol_value (var);
12642 Fput (var, Qlast_arrow_position,
12643 COERCE_MARKER (val));
12644 Fput (var, Qlast_arrow_string,
12645 overlay_arrow_string_or_property (var));
12646 }
12647 else if (up_to_date < 0
12648 || !NILP (Fget (var, Qlast_arrow_position)))
12649 {
12650 Fput (var, Qlast_arrow_position, Qt);
12651 Fput (var, Qlast_arrow_string, Qt);
12652 }
12653 }
12654 }
12655
12656
12657 /* Return overlay arrow string to display at row.
12658 Return integer (bitmap number) for arrow bitmap in left fringe.
12659 Return nil if no overlay arrow. */
12660
12661 static Lisp_Object
12662 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12663 {
12664 Lisp_Object vlist;
12665
12666 for (vlist = Voverlay_arrow_variable_list;
12667 CONSP (vlist);
12668 vlist = XCDR (vlist))
12669 {
12670 Lisp_Object var = XCAR (vlist);
12671 Lisp_Object val;
12672
12673 if (!SYMBOLP (var))
12674 continue;
12675
12676 val = find_symbol_value (var);
12677
12678 if (MARKERP (val)
12679 && current_buffer == XMARKER (val)->buffer
12680 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12681 {
12682 if (FRAME_WINDOW_P (it->f)
12683 /* FIXME: if ROW->reversed_p is set, this should test
12684 the right fringe, not the left one. */
12685 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12686 {
12687 #ifdef HAVE_WINDOW_SYSTEM
12688 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12689 {
12690 int fringe_bitmap;
12691 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12692 return make_number (fringe_bitmap);
12693 }
12694 #endif
12695 return make_number (-1); /* Use default arrow bitmap. */
12696 }
12697 return overlay_arrow_string_or_property (var);
12698 }
12699 }
12700
12701 return Qnil;
12702 }
12703
12704 /* Return 1 if point moved out of or into a composition. Otherwise
12705 return 0. PREV_BUF and PREV_PT are the last point buffer and
12706 position. BUF and PT are the current point buffer and position. */
12707
12708 static int
12709 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12710 struct buffer *buf, ptrdiff_t pt)
12711 {
12712 ptrdiff_t start, end;
12713 Lisp_Object prop;
12714 Lisp_Object buffer;
12715
12716 XSETBUFFER (buffer, buf);
12717 /* Check a composition at the last point if point moved within the
12718 same buffer. */
12719 if (prev_buf == buf)
12720 {
12721 if (prev_pt == pt)
12722 /* Point didn't move. */
12723 return 0;
12724
12725 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12726 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12727 && COMPOSITION_VALID_P (start, end, prop)
12728 && start < prev_pt && end > prev_pt)
12729 /* The last point was within the composition. Return 1 iff
12730 point moved out of the composition. */
12731 return (pt <= start || pt >= end);
12732 }
12733
12734 /* Check a composition at the current point. */
12735 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12736 && find_composition (pt, -1, &start, &end, &prop, buffer)
12737 && COMPOSITION_VALID_P (start, end, prop)
12738 && start < pt && end > pt);
12739 }
12740
12741
12742 /* Reconsider the setting of B->clip_changed which is displayed
12743 in window W. */
12744
12745 static void
12746 reconsider_clip_changes (struct window *w, struct buffer *b)
12747 {
12748 if (b->clip_changed
12749 && w->window_end_valid
12750 && w->current_matrix->buffer == b
12751 && w->current_matrix->zv == BUF_ZV (b)
12752 && w->current_matrix->begv == BUF_BEGV (b))
12753 b->clip_changed = 0;
12754
12755 /* If display wasn't paused, and W is not a tool bar window, see if
12756 point has been moved into or out of a composition. In that case,
12757 we set b->clip_changed to 1 to force updating the screen. If
12758 b->clip_changed has already been set to 1, we can skip this
12759 check. */
12760 if (!b->clip_changed && BUFFERP (w->buffer) && w->window_end_valid)
12761 {
12762 ptrdiff_t pt;
12763
12764 if (w == XWINDOW (selected_window))
12765 pt = PT;
12766 else
12767 pt = marker_position (w->pointm);
12768
12769 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12770 || pt != w->last_point)
12771 && check_point_in_composition (w->current_matrix->buffer,
12772 w->last_point,
12773 XBUFFER (w->buffer), pt))
12774 b->clip_changed = 1;
12775 }
12776 }
12777 \f
12778
12779 #define STOP_POLLING \
12780 do { if (! polling_stopped_here) stop_polling (); \
12781 polling_stopped_here = 1; } while (0)
12782
12783 #define RESUME_POLLING \
12784 do { if (polling_stopped_here) start_polling (); \
12785 polling_stopped_here = 0; } while (0)
12786
12787
12788 /* Perhaps in the future avoid recentering windows if it
12789 is not necessary; currently that causes some problems. */
12790
12791 static void
12792 redisplay_internal (void)
12793 {
12794 struct window *w = XWINDOW (selected_window);
12795 struct window *sw;
12796 struct frame *fr;
12797 int pending;
12798 int must_finish = 0;
12799 struct text_pos tlbufpos, tlendpos;
12800 int number_of_visible_frames;
12801 ptrdiff_t count, count1;
12802 struct frame *sf;
12803 int polling_stopped_here = 0;
12804 Lisp_Object tail, frame;
12805 struct backtrace backtrace;
12806
12807 /* Non-zero means redisplay has to consider all windows on all
12808 frames. Zero means, only selected_window is considered. */
12809 int consider_all_windows_p;
12810
12811 /* Non-zero means redisplay has to redisplay the miniwindow. */
12812 int update_miniwindow_p = 0;
12813
12814 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12815
12816 /* No redisplay if running in batch mode or frame is not yet fully
12817 initialized, or redisplay is explicitly turned off by setting
12818 Vinhibit_redisplay. */
12819 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12820 || !NILP (Vinhibit_redisplay))
12821 return;
12822
12823 /* Don't examine these until after testing Vinhibit_redisplay.
12824 When Emacs is shutting down, perhaps because its connection to
12825 X has dropped, we should not look at them at all. */
12826 fr = XFRAME (w->frame);
12827 sf = SELECTED_FRAME ();
12828
12829 if (!fr->glyphs_initialized_p)
12830 return;
12831
12832 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12833 if (popup_activated ())
12834 return;
12835 #endif
12836
12837 /* I don't think this happens but let's be paranoid. */
12838 if (redisplaying_p)
12839 return;
12840
12841 /* Record a function that clears redisplaying_p
12842 when we leave this function. */
12843 count = SPECPDL_INDEX ();
12844 record_unwind_protect (unwind_redisplay, selected_frame);
12845 redisplaying_p = 1;
12846 specbind (Qinhibit_free_realized_faces, Qnil);
12847
12848 /* Record this function, so it appears on the profiler's backtraces. */
12849 backtrace.next = backtrace_list;
12850 backtrace.function = Qredisplay_internal;
12851 backtrace.args = &Qnil;
12852 backtrace.nargs = 0;
12853 backtrace.debug_on_exit = 0;
12854 backtrace_list = &backtrace;
12855
12856 FOR_EACH_FRAME (tail, frame)
12857 XFRAME (frame)->already_hscrolled_p = 0;
12858
12859 retry:
12860 /* Remember the currently selected window. */
12861 sw = w;
12862
12863 pending = 0;
12864 reconsider_clip_changes (w, current_buffer);
12865 last_escape_glyph_frame = NULL;
12866 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12867 last_glyphless_glyph_frame = NULL;
12868 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12869
12870 /* If new fonts have been loaded that make a glyph matrix adjustment
12871 necessary, do it. */
12872 if (fonts_changed_p)
12873 {
12874 adjust_glyphs (NULL);
12875 ++windows_or_buffers_changed;
12876 fonts_changed_p = 0;
12877 }
12878
12879 /* If face_change_count is non-zero, init_iterator will free all
12880 realized faces, which includes the faces referenced from current
12881 matrices. So, we can't reuse current matrices in this case. */
12882 if (face_change_count)
12883 ++windows_or_buffers_changed;
12884
12885 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12886 && FRAME_TTY (sf)->previous_frame != sf)
12887 {
12888 /* Since frames on a single ASCII terminal share the same
12889 display area, displaying a different frame means redisplay
12890 the whole thing. */
12891 windows_or_buffers_changed++;
12892 SET_FRAME_GARBAGED (sf);
12893 #ifndef DOS_NT
12894 set_tty_color_mode (FRAME_TTY (sf), sf);
12895 #endif
12896 FRAME_TTY (sf)->previous_frame = sf;
12897 }
12898
12899 /* Set the visible flags for all frames. Do this before checking for
12900 resized or garbaged frames; they want to know if their frames are
12901 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
12902 number_of_visible_frames = 0;
12903
12904 FOR_EACH_FRAME (tail, frame)
12905 {
12906 struct frame *f = XFRAME (frame);
12907
12908 if (FRAME_VISIBLE_P (f))
12909 ++number_of_visible_frames;
12910 clear_desired_matrices (f);
12911 }
12912
12913 /* Notice any pending interrupt request to change frame size. */
12914 do_pending_window_change (1);
12915
12916 /* do_pending_window_change could change the selected_window due to
12917 frame resizing which makes the selected window too small. */
12918 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12919 {
12920 sw = w;
12921 reconsider_clip_changes (w, current_buffer);
12922 }
12923
12924 /* Clear frames marked as garbaged. */
12925 clear_garbaged_frames ();
12926
12927 /* Build menubar and tool-bar items. */
12928 if (NILP (Vmemory_full))
12929 prepare_menu_bars ();
12930
12931 if (windows_or_buffers_changed)
12932 update_mode_lines++;
12933
12934 /* Detect case that we need to write or remove a star in the mode line. */
12935 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
12936 {
12937 w->update_mode_line = 1;
12938 if (buffer_shared_and_changed ())
12939 update_mode_lines++;
12940 }
12941
12942 /* Avoid invocation of point motion hooks by `current_column' below. */
12943 count1 = SPECPDL_INDEX ();
12944 specbind (Qinhibit_point_motion_hooks, Qt);
12945
12946 if (mode_line_update_needed (w))
12947 w->update_mode_line = 1;
12948
12949 unbind_to (count1, Qnil);
12950
12951 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12952
12953 consider_all_windows_p = (update_mode_lines
12954 || buffer_shared_and_changed ()
12955 || cursor_type_changed);
12956
12957 /* If specs for an arrow have changed, do thorough redisplay
12958 to ensure we remove any arrow that should no longer exist. */
12959 if (overlay_arrows_changed_p ())
12960 consider_all_windows_p = windows_or_buffers_changed = 1;
12961
12962 /* Normally the message* functions will have already displayed and
12963 updated the echo area, but the frame may have been trashed, or
12964 the update may have been preempted, so display the echo area
12965 again here. Checking message_cleared_p captures the case that
12966 the echo area should be cleared. */
12967 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12968 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12969 || (message_cleared_p
12970 && minibuf_level == 0
12971 /* If the mini-window is currently selected, this means the
12972 echo-area doesn't show through. */
12973 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12974 {
12975 int window_height_changed_p = echo_area_display (0);
12976
12977 if (message_cleared_p)
12978 update_miniwindow_p = 1;
12979
12980 must_finish = 1;
12981
12982 /* If we don't display the current message, don't clear the
12983 message_cleared_p flag, because, if we did, we wouldn't clear
12984 the echo area in the next redisplay which doesn't preserve
12985 the echo area. */
12986 if (!display_last_displayed_message_p)
12987 message_cleared_p = 0;
12988
12989 if (fonts_changed_p)
12990 goto retry;
12991 else if (window_height_changed_p)
12992 {
12993 consider_all_windows_p = 1;
12994 ++update_mode_lines;
12995 ++windows_or_buffers_changed;
12996
12997 /* If window configuration was changed, frames may have been
12998 marked garbaged. Clear them or we will experience
12999 surprises wrt scrolling. */
13000 clear_garbaged_frames ();
13001 }
13002 }
13003 else if (EQ (selected_window, minibuf_window)
13004 && (current_buffer->clip_changed || window_outdated (w))
13005 && resize_mini_window (w, 0))
13006 {
13007 /* Resized active mini-window to fit the size of what it is
13008 showing if its contents might have changed. */
13009 must_finish = 1;
13010 /* FIXME: this causes all frames to be updated, which seems unnecessary
13011 since only the current frame needs to be considered. This function
13012 needs to be rewritten with two variables, consider_all_windows and
13013 consider_all_frames. */
13014 consider_all_windows_p = 1;
13015 ++windows_or_buffers_changed;
13016 ++update_mode_lines;
13017
13018 /* If window configuration was changed, frames may have been
13019 marked garbaged. Clear them or we will experience
13020 surprises wrt scrolling. */
13021 clear_garbaged_frames ();
13022 }
13023
13024 /* If showing the region, and mark has changed, we must redisplay
13025 the whole window. The assignment to this_line_start_pos prevents
13026 the optimization directly below this if-statement. */
13027 if (((!NILP (Vtransient_mark_mode)
13028 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13029 != (w->region_showing > 0))
13030 || (w->region_showing
13031 && w->region_showing
13032 != XINT (Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13033 CHARPOS (this_line_start_pos) = 0;
13034
13035 /* Optimize the case that only the line containing the cursor in the
13036 selected window has changed. Variables starting with this_ are
13037 set in display_line and record information about the line
13038 containing the cursor. */
13039 tlbufpos = this_line_start_pos;
13040 tlendpos = this_line_end_pos;
13041 if (!consider_all_windows_p
13042 && CHARPOS (tlbufpos) > 0
13043 && !w->update_mode_line
13044 && !current_buffer->clip_changed
13045 && !current_buffer->prevent_redisplay_optimizations_p
13046 && FRAME_VISIBLE_P (XFRAME (w->frame))
13047 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13048 /* Make sure recorded data applies to current buffer, etc. */
13049 && this_line_buffer == current_buffer
13050 && current_buffer == XBUFFER (w->buffer)
13051 && !w->force_start
13052 && !w->optional_new_start
13053 /* Point must be on the line that we have info recorded about. */
13054 && PT >= CHARPOS (tlbufpos)
13055 && PT <= Z - CHARPOS (tlendpos)
13056 /* All text outside that line, including its final newline,
13057 must be unchanged. */
13058 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13059 CHARPOS (tlendpos)))
13060 {
13061 if (CHARPOS (tlbufpos) > BEGV
13062 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13063 && (CHARPOS (tlbufpos) == ZV
13064 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13065 /* Former continuation line has disappeared by becoming empty. */
13066 goto cancel;
13067 else if (window_outdated (w) || MINI_WINDOW_P (w))
13068 {
13069 /* We have to handle the case of continuation around a
13070 wide-column character (see the comment in indent.c around
13071 line 1340).
13072
13073 For instance, in the following case:
13074
13075 -------- Insert --------
13076 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13077 J_I_ ==> J_I_ `^^' are cursors.
13078 ^^ ^^
13079 -------- --------
13080
13081 As we have to redraw the line above, we cannot use this
13082 optimization. */
13083
13084 struct it it;
13085 int line_height_before = this_line_pixel_height;
13086
13087 /* Note that start_display will handle the case that the
13088 line starting at tlbufpos is a continuation line. */
13089 start_display (&it, w, tlbufpos);
13090
13091 /* Implementation note: It this still necessary? */
13092 if (it.current_x != this_line_start_x)
13093 goto cancel;
13094
13095 TRACE ((stderr, "trying display optimization 1\n"));
13096 w->cursor.vpos = -1;
13097 overlay_arrow_seen = 0;
13098 it.vpos = this_line_vpos;
13099 it.current_y = this_line_y;
13100 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13101 display_line (&it);
13102
13103 /* If line contains point, is not continued,
13104 and ends at same distance from eob as before, we win. */
13105 if (w->cursor.vpos >= 0
13106 /* Line is not continued, otherwise this_line_start_pos
13107 would have been set to 0 in display_line. */
13108 && CHARPOS (this_line_start_pos)
13109 /* Line ends as before. */
13110 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13111 /* Line has same height as before. Otherwise other lines
13112 would have to be shifted up or down. */
13113 && this_line_pixel_height == line_height_before)
13114 {
13115 /* If this is not the window's last line, we must adjust
13116 the charstarts of the lines below. */
13117 if (it.current_y < it.last_visible_y)
13118 {
13119 struct glyph_row *row
13120 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13121 ptrdiff_t delta, delta_bytes;
13122
13123 /* We used to distinguish between two cases here,
13124 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13125 when the line ends in a newline or the end of the
13126 buffer's accessible portion. But both cases did
13127 the same, so they were collapsed. */
13128 delta = (Z
13129 - CHARPOS (tlendpos)
13130 - MATRIX_ROW_START_CHARPOS (row));
13131 delta_bytes = (Z_BYTE
13132 - BYTEPOS (tlendpos)
13133 - MATRIX_ROW_START_BYTEPOS (row));
13134
13135 increment_matrix_positions (w->current_matrix,
13136 this_line_vpos + 1,
13137 w->current_matrix->nrows,
13138 delta, delta_bytes);
13139 }
13140
13141 /* If this row displays text now but previously didn't,
13142 or vice versa, w->window_end_vpos may have to be
13143 adjusted. */
13144 if ((it.glyph_row - 1)->displays_text_p)
13145 {
13146 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13147 wset_window_end_vpos (w, make_number (this_line_vpos));
13148 }
13149 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13150 && this_line_vpos > 0)
13151 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13152 w->window_end_valid = 0;
13153
13154 /* Update hint: No need to try to scroll in update_window. */
13155 w->desired_matrix->no_scrolling_p = 1;
13156
13157 #ifdef GLYPH_DEBUG
13158 *w->desired_matrix->method = 0;
13159 debug_method_add (w, "optimization 1");
13160 #endif
13161 #ifdef HAVE_WINDOW_SYSTEM
13162 update_window_fringes (w, 0);
13163 #endif
13164 goto update;
13165 }
13166 else
13167 goto cancel;
13168 }
13169 else if (/* Cursor position hasn't changed. */
13170 PT == w->last_point
13171 /* Make sure the cursor was last displayed
13172 in this window. Otherwise we have to reposition it. */
13173 && 0 <= w->cursor.vpos
13174 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13175 {
13176 if (!must_finish)
13177 {
13178 do_pending_window_change (1);
13179 /* If selected_window changed, redisplay again. */
13180 if (WINDOWP (selected_window)
13181 && (w = XWINDOW (selected_window)) != sw)
13182 goto retry;
13183
13184 /* We used to always goto end_of_redisplay here, but this
13185 isn't enough if we have a blinking cursor. */
13186 if (w->cursor_off_p == w->last_cursor_off_p)
13187 goto end_of_redisplay;
13188 }
13189 goto update;
13190 }
13191 /* If highlighting the region, or if the cursor is in the echo area,
13192 then we can't just move the cursor. */
13193 else if (! (!NILP (Vtransient_mark_mode)
13194 && !NILP (BVAR (current_buffer, mark_active)))
13195 && (EQ (selected_window,
13196 BVAR (current_buffer, last_selected_window))
13197 || highlight_nonselected_windows)
13198 && !w->region_showing
13199 && NILP (Vshow_trailing_whitespace)
13200 && !cursor_in_echo_area)
13201 {
13202 struct it it;
13203 struct glyph_row *row;
13204
13205 /* Skip from tlbufpos to PT and see where it is. Note that
13206 PT may be in invisible text. If so, we will end at the
13207 next visible position. */
13208 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13209 NULL, DEFAULT_FACE_ID);
13210 it.current_x = this_line_start_x;
13211 it.current_y = this_line_y;
13212 it.vpos = this_line_vpos;
13213
13214 /* The call to move_it_to stops in front of PT, but
13215 moves over before-strings. */
13216 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13217
13218 if (it.vpos == this_line_vpos
13219 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13220 row->enabled_p))
13221 {
13222 eassert (this_line_vpos == it.vpos);
13223 eassert (this_line_y == it.current_y);
13224 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13225 #ifdef GLYPH_DEBUG
13226 *w->desired_matrix->method = 0;
13227 debug_method_add (w, "optimization 3");
13228 #endif
13229 goto update;
13230 }
13231 else
13232 goto cancel;
13233 }
13234
13235 cancel:
13236 /* Text changed drastically or point moved off of line. */
13237 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13238 }
13239
13240 CHARPOS (this_line_start_pos) = 0;
13241 consider_all_windows_p |= buffer_shared_and_changed ();
13242 ++clear_face_cache_count;
13243 #ifdef HAVE_WINDOW_SYSTEM
13244 ++clear_image_cache_count;
13245 #endif
13246
13247 w->region_showing = XINT (Fmarker_position (BVAR (XBUFFER (w->buffer), mark)));
13248
13249 /* Build desired matrices, and update the display. If
13250 consider_all_windows_p is non-zero, do it for all windows on all
13251 frames. Otherwise do it for selected_window, only. */
13252
13253 if (consider_all_windows_p)
13254 {
13255 FOR_EACH_FRAME (tail, frame)
13256 XFRAME (frame)->updated_p = 0;
13257
13258 FOR_EACH_FRAME (tail, frame)
13259 {
13260 struct frame *f = XFRAME (frame);
13261
13262 /* We don't have to do anything for unselected terminal
13263 frames. */
13264 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13265 && !EQ (FRAME_TTY (f)->top_frame, frame))
13266 continue;
13267
13268 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13269 {
13270 /* Mark all the scroll bars to be removed; we'll redeem
13271 the ones we want when we redisplay their windows. */
13272 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13273 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13274
13275 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13276 redisplay_windows (FRAME_ROOT_WINDOW (f));
13277
13278 /* The X error handler may have deleted that frame. */
13279 if (!FRAME_LIVE_P (f))
13280 continue;
13281
13282 /* Any scroll bars which redisplay_windows should have
13283 nuked should now go away. */
13284 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13285 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13286
13287 /* If fonts changed, display again. */
13288 /* ??? rms: I suspect it is a mistake to jump all the way
13289 back to retry here. It should just retry this frame. */
13290 if (fonts_changed_p)
13291 goto retry;
13292
13293 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13294 {
13295 /* See if we have to hscroll. */
13296 if (!f->already_hscrolled_p)
13297 {
13298 f->already_hscrolled_p = 1;
13299 if (hscroll_windows (f->root_window))
13300 goto retry;
13301 }
13302
13303 /* Prevent various kinds of signals during display
13304 update. stdio is not robust about handling
13305 signals, which can cause an apparent I/O
13306 error. */
13307 if (interrupt_input)
13308 unrequest_sigio ();
13309 STOP_POLLING;
13310
13311 /* Update the display. */
13312 set_window_update_flags (XWINDOW (f->root_window), 1);
13313 pending |= update_frame (f, 0, 0);
13314 f->updated_p = 1;
13315 }
13316 }
13317 }
13318
13319 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13320
13321 if (!pending)
13322 {
13323 /* Do the mark_window_display_accurate after all windows have
13324 been redisplayed because this call resets flags in buffers
13325 which are needed for proper redisplay. */
13326 FOR_EACH_FRAME (tail, frame)
13327 {
13328 struct frame *f = XFRAME (frame);
13329 if (f->updated_p)
13330 {
13331 mark_window_display_accurate (f->root_window, 1);
13332 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13333 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13334 }
13335 }
13336 }
13337 }
13338 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13339 {
13340 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13341 struct frame *mini_frame;
13342
13343 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13344 /* Use list_of_error, not Qerror, so that
13345 we catch only errors and don't run the debugger. */
13346 internal_condition_case_1 (redisplay_window_1, selected_window,
13347 list_of_error,
13348 redisplay_window_error);
13349 if (update_miniwindow_p)
13350 internal_condition_case_1 (redisplay_window_1, mini_window,
13351 list_of_error,
13352 redisplay_window_error);
13353
13354 /* Compare desired and current matrices, perform output. */
13355
13356 update:
13357 /* If fonts changed, display again. */
13358 if (fonts_changed_p)
13359 goto retry;
13360
13361 /* Prevent various kinds of signals during display update.
13362 stdio is not robust about handling signals,
13363 which can cause an apparent I/O error. */
13364 if (interrupt_input)
13365 unrequest_sigio ();
13366 STOP_POLLING;
13367
13368 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13369 {
13370 if (hscroll_windows (selected_window))
13371 goto retry;
13372
13373 XWINDOW (selected_window)->must_be_updated_p = 1;
13374 pending = update_frame (sf, 0, 0);
13375 }
13376
13377 /* We may have called echo_area_display at the top of this
13378 function. If the echo area is on another frame, that may
13379 have put text on a frame other than the selected one, so the
13380 above call to update_frame would not have caught it. Catch
13381 it here. */
13382 mini_window = FRAME_MINIBUF_WINDOW (sf);
13383 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13384
13385 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13386 {
13387 XWINDOW (mini_window)->must_be_updated_p = 1;
13388 pending |= update_frame (mini_frame, 0, 0);
13389 if (!pending && hscroll_windows (mini_window))
13390 goto retry;
13391 }
13392 }
13393
13394 /* If display was paused because of pending input, make sure we do a
13395 thorough update the next time. */
13396 if (pending)
13397 {
13398 /* Prevent the optimization at the beginning of
13399 redisplay_internal that tries a single-line update of the
13400 line containing the cursor in the selected window. */
13401 CHARPOS (this_line_start_pos) = 0;
13402
13403 /* Let the overlay arrow be updated the next time. */
13404 update_overlay_arrows (0);
13405
13406 /* If we pause after scrolling, some rows in the current
13407 matrices of some windows are not valid. */
13408 if (!WINDOW_FULL_WIDTH_P (w)
13409 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13410 update_mode_lines = 1;
13411 }
13412 else
13413 {
13414 if (!consider_all_windows_p)
13415 {
13416 /* This has already been done above if
13417 consider_all_windows_p is set. */
13418 mark_window_display_accurate_1 (w, 1);
13419
13420 /* Say overlay arrows are up to date. */
13421 update_overlay_arrows (1);
13422
13423 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13424 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13425 }
13426
13427 update_mode_lines = 0;
13428 windows_or_buffers_changed = 0;
13429 cursor_type_changed = 0;
13430 }
13431
13432 /* Start SIGIO interrupts coming again. Having them off during the
13433 code above makes it less likely one will discard output, but not
13434 impossible, since there might be stuff in the system buffer here.
13435 But it is much hairier to try to do anything about that. */
13436 if (interrupt_input)
13437 request_sigio ();
13438 RESUME_POLLING;
13439
13440 /* If a frame has become visible which was not before, redisplay
13441 again, so that we display it. Expose events for such a frame
13442 (which it gets when becoming visible) don't call the parts of
13443 redisplay constructing glyphs, so simply exposing a frame won't
13444 display anything in this case. So, we have to display these
13445 frames here explicitly. */
13446 if (!pending)
13447 {
13448 int new_count = 0;
13449
13450 FOR_EACH_FRAME (tail, frame)
13451 {
13452 int this_is_visible = 0;
13453
13454 if (XFRAME (frame)->visible)
13455 this_is_visible = 1;
13456
13457 if (this_is_visible)
13458 new_count++;
13459 }
13460
13461 if (new_count != number_of_visible_frames)
13462 windows_or_buffers_changed++;
13463 }
13464
13465 /* Change frame size now if a change is pending. */
13466 do_pending_window_change (1);
13467
13468 /* If we just did a pending size change, or have additional
13469 visible frames, or selected_window changed, redisplay again. */
13470 if ((windows_or_buffers_changed && !pending)
13471 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13472 goto retry;
13473
13474 /* Clear the face and image caches.
13475
13476 We used to do this only if consider_all_windows_p. But the cache
13477 needs to be cleared if a timer creates images in the current
13478 buffer (e.g. the test case in Bug#6230). */
13479
13480 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13481 {
13482 clear_face_cache (0);
13483 clear_face_cache_count = 0;
13484 }
13485
13486 #ifdef HAVE_WINDOW_SYSTEM
13487 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13488 {
13489 clear_image_caches (Qnil);
13490 clear_image_cache_count = 0;
13491 }
13492 #endif /* HAVE_WINDOW_SYSTEM */
13493
13494 end_of_redisplay:
13495 backtrace_list = backtrace.next;
13496 unbind_to (count, Qnil);
13497 RESUME_POLLING;
13498 }
13499
13500
13501 /* Redisplay, but leave alone any recent echo area message unless
13502 another message has been requested in its place.
13503
13504 This is useful in situations where you need to redisplay but no
13505 user action has occurred, making it inappropriate for the message
13506 area to be cleared. See tracking_off and
13507 wait_reading_process_output for examples of these situations.
13508
13509 FROM_WHERE is an integer saying from where this function was
13510 called. This is useful for debugging. */
13511
13512 void
13513 redisplay_preserve_echo_area (int from_where)
13514 {
13515 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13516
13517 if (!NILP (echo_area_buffer[1]))
13518 {
13519 /* We have a previously displayed message, but no current
13520 message. Redisplay the previous message. */
13521 display_last_displayed_message_p = 1;
13522 redisplay_internal ();
13523 display_last_displayed_message_p = 0;
13524 }
13525 else
13526 redisplay_internal ();
13527
13528 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13529 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13530 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13531 }
13532
13533
13534 /* Function registered with record_unwind_protect in redisplay_internal.
13535 Clear redisplaying_p. Also select the previously selected frame. */
13536
13537 static Lisp_Object
13538 unwind_redisplay (Lisp_Object old_frame)
13539 {
13540 redisplaying_p = 0;
13541 return Qnil;
13542 }
13543
13544
13545 /* Mark the display of leaf window W as accurate or inaccurate.
13546 If ACCURATE_P is non-zero mark display of W as accurate. If
13547 ACCURATE_P is zero, arrange for W to be redisplayed the next
13548 time redisplay_internal is called. */
13549
13550 static void
13551 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13552 {
13553 struct buffer *b = XBUFFER (w->buffer);
13554
13555 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13556 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13557 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13558
13559 if (accurate_p)
13560 {
13561 b->clip_changed = 0;
13562 b->prevent_redisplay_optimizations_p = 0;
13563
13564 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13565 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13566 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13567 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13568
13569 w->current_matrix->buffer = b;
13570 w->current_matrix->begv = BUF_BEGV (b);
13571 w->current_matrix->zv = BUF_ZV (b);
13572
13573 w->last_cursor = w->cursor;
13574 w->last_cursor_off_p = w->cursor_off_p;
13575
13576 if (w == XWINDOW (selected_window))
13577 w->last_point = BUF_PT (b);
13578 else
13579 w->last_point = marker_position (w->pointm);
13580
13581 w->window_end_valid = 1;
13582 w->update_mode_line = 0;
13583 }
13584 }
13585
13586
13587 /* Mark the display of windows in the window tree rooted at WINDOW as
13588 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13589 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13590 be redisplayed the next time redisplay_internal is called. */
13591
13592 void
13593 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13594 {
13595 struct window *w;
13596
13597 for (; !NILP (window); window = w->next)
13598 {
13599 w = XWINDOW (window);
13600 if (!NILP (w->vchild))
13601 mark_window_display_accurate (w->vchild, accurate_p);
13602 else if (!NILP (w->hchild))
13603 mark_window_display_accurate (w->hchild, accurate_p);
13604 else if (BUFFERP (w->buffer))
13605 mark_window_display_accurate_1 (w, accurate_p);
13606 }
13607
13608 if (accurate_p)
13609 update_overlay_arrows (1);
13610 else
13611 /* Force a thorough redisplay the next time by setting
13612 last_arrow_position and last_arrow_string to t, which is
13613 unequal to any useful value of Voverlay_arrow_... */
13614 update_overlay_arrows (-1);
13615 }
13616
13617
13618 /* Return value in display table DP (Lisp_Char_Table *) for character
13619 C. Since a display table doesn't have any parent, we don't have to
13620 follow parent. Do not call this function directly but use the
13621 macro DISP_CHAR_VECTOR. */
13622
13623 Lisp_Object
13624 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13625 {
13626 Lisp_Object val;
13627
13628 if (ASCII_CHAR_P (c))
13629 {
13630 val = dp->ascii;
13631 if (SUB_CHAR_TABLE_P (val))
13632 val = XSUB_CHAR_TABLE (val)->contents[c];
13633 }
13634 else
13635 {
13636 Lisp_Object table;
13637
13638 XSETCHAR_TABLE (table, dp);
13639 val = char_table_ref (table, c);
13640 }
13641 if (NILP (val))
13642 val = dp->defalt;
13643 return val;
13644 }
13645
13646
13647 \f
13648 /***********************************************************************
13649 Window Redisplay
13650 ***********************************************************************/
13651
13652 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13653
13654 static void
13655 redisplay_windows (Lisp_Object window)
13656 {
13657 while (!NILP (window))
13658 {
13659 struct window *w = XWINDOW (window);
13660
13661 if (!NILP (w->hchild))
13662 redisplay_windows (w->hchild);
13663 else if (!NILP (w->vchild))
13664 redisplay_windows (w->vchild);
13665 else if (!NILP (w->buffer))
13666 {
13667 displayed_buffer = XBUFFER (w->buffer);
13668 /* Use list_of_error, not Qerror, so that
13669 we catch only errors and don't run the debugger. */
13670 internal_condition_case_1 (redisplay_window_0, window,
13671 list_of_error,
13672 redisplay_window_error);
13673 }
13674
13675 window = w->next;
13676 }
13677 }
13678
13679 static Lisp_Object
13680 redisplay_window_error (Lisp_Object ignore)
13681 {
13682 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13683 return Qnil;
13684 }
13685
13686 static Lisp_Object
13687 redisplay_window_0 (Lisp_Object window)
13688 {
13689 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13690 redisplay_window (window, 0);
13691 return Qnil;
13692 }
13693
13694 static Lisp_Object
13695 redisplay_window_1 (Lisp_Object window)
13696 {
13697 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13698 redisplay_window (window, 1);
13699 return Qnil;
13700 }
13701 \f
13702
13703 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13704 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13705 which positions recorded in ROW differ from current buffer
13706 positions.
13707
13708 Return 0 if cursor is not on this row, 1 otherwise. */
13709
13710 static int
13711 set_cursor_from_row (struct window *w, struct glyph_row *row,
13712 struct glyph_matrix *matrix,
13713 ptrdiff_t delta, ptrdiff_t delta_bytes,
13714 int dy, int dvpos)
13715 {
13716 struct glyph *glyph = row->glyphs[TEXT_AREA];
13717 struct glyph *end = glyph + row->used[TEXT_AREA];
13718 struct glyph *cursor = NULL;
13719 /* The last known character position in row. */
13720 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13721 int x = row->x;
13722 ptrdiff_t pt_old = PT - delta;
13723 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13724 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13725 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13726 /* A glyph beyond the edge of TEXT_AREA which we should never
13727 touch. */
13728 struct glyph *glyphs_end = end;
13729 /* Non-zero means we've found a match for cursor position, but that
13730 glyph has the avoid_cursor_p flag set. */
13731 int match_with_avoid_cursor = 0;
13732 /* Non-zero means we've seen at least one glyph that came from a
13733 display string. */
13734 int string_seen = 0;
13735 /* Largest and smallest buffer positions seen so far during scan of
13736 glyph row. */
13737 ptrdiff_t bpos_max = pos_before;
13738 ptrdiff_t bpos_min = pos_after;
13739 /* Last buffer position covered by an overlay string with an integer
13740 `cursor' property. */
13741 ptrdiff_t bpos_covered = 0;
13742 /* Non-zero means the display string on which to display the cursor
13743 comes from a text property, not from an overlay. */
13744 int string_from_text_prop = 0;
13745
13746 /* Don't even try doing anything if called for a mode-line or
13747 header-line row, since the rest of the code isn't prepared to
13748 deal with such calamities. */
13749 eassert (!row->mode_line_p);
13750 if (row->mode_line_p)
13751 return 0;
13752
13753 /* Skip over glyphs not having an object at the start and the end of
13754 the row. These are special glyphs like truncation marks on
13755 terminal frames. */
13756 if (row->displays_text_p)
13757 {
13758 if (!row->reversed_p)
13759 {
13760 while (glyph < end
13761 && INTEGERP (glyph->object)
13762 && glyph->charpos < 0)
13763 {
13764 x += glyph->pixel_width;
13765 ++glyph;
13766 }
13767 while (end > glyph
13768 && INTEGERP ((end - 1)->object)
13769 /* CHARPOS is zero for blanks and stretch glyphs
13770 inserted by extend_face_to_end_of_line. */
13771 && (end - 1)->charpos <= 0)
13772 --end;
13773 glyph_before = glyph - 1;
13774 glyph_after = end;
13775 }
13776 else
13777 {
13778 struct glyph *g;
13779
13780 /* If the glyph row is reversed, we need to process it from back
13781 to front, so swap the edge pointers. */
13782 glyphs_end = end = glyph - 1;
13783 glyph += row->used[TEXT_AREA] - 1;
13784
13785 while (glyph > end + 1
13786 && INTEGERP (glyph->object)
13787 && glyph->charpos < 0)
13788 {
13789 --glyph;
13790 x -= glyph->pixel_width;
13791 }
13792 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13793 --glyph;
13794 /* By default, in reversed rows we put the cursor on the
13795 rightmost (first in the reading order) glyph. */
13796 for (g = end + 1; g < glyph; g++)
13797 x += g->pixel_width;
13798 while (end < glyph
13799 && INTEGERP ((end + 1)->object)
13800 && (end + 1)->charpos <= 0)
13801 ++end;
13802 glyph_before = glyph + 1;
13803 glyph_after = end;
13804 }
13805 }
13806 else if (row->reversed_p)
13807 {
13808 /* In R2L rows that don't display text, put the cursor on the
13809 rightmost glyph. Case in point: an empty last line that is
13810 part of an R2L paragraph. */
13811 cursor = end - 1;
13812 /* Avoid placing the cursor on the last glyph of the row, where
13813 on terminal frames we hold the vertical border between
13814 adjacent windows. */
13815 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13816 && !WINDOW_RIGHTMOST_P (w)
13817 && cursor == row->glyphs[LAST_AREA] - 1)
13818 cursor--;
13819 x = -1; /* will be computed below, at label compute_x */
13820 }
13821
13822 /* Step 1: Try to find the glyph whose character position
13823 corresponds to point. If that's not possible, find 2 glyphs
13824 whose character positions are the closest to point, one before
13825 point, the other after it. */
13826 if (!row->reversed_p)
13827 while (/* not marched to end of glyph row */
13828 glyph < end
13829 /* glyph was not inserted by redisplay for internal purposes */
13830 && !INTEGERP (glyph->object))
13831 {
13832 if (BUFFERP (glyph->object))
13833 {
13834 ptrdiff_t dpos = glyph->charpos - pt_old;
13835
13836 if (glyph->charpos > bpos_max)
13837 bpos_max = glyph->charpos;
13838 if (glyph->charpos < bpos_min)
13839 bpos_min = glyph->charpos;
13840 if (!glyph->avoid_cursor_p)
13841 {
13842 /* If we hit point, we've found the glyph on which to
13843 display the cursor. */
13844 if (dpos == 0)
13845 {
13846 match_with_avoid_cursor = 0;
13847 break;
13848 }
13849 /* See if we've found a better approximation to
13850 POS_BEFORE or to POS_AFTER. */
13851 if (0 > dpos && dpos > pos_before - pt_old)
13852 {
13853 pos_before = glyph->charpos;
13854 glyph_before = glyph;
13855 }
13856 else if (0 < dpos && dpos < pos_after - pt_old)
13857 {
13858 pos_after = glyph->charpos;
13859 glyph_after = glyph;
13860 }
13861 }
13862 else if (dpos == 0)
13863 match_with_avoid_cursor = 1;
13864 }
13865 else if (STRINGP (glyph->object))
13866 {
13867 Lisp_Object chprop;
13868 ptrdiff_t glyph_pos = glyph->charpos;
13869
13870 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13871 glyph->object);
13872 if (!NILP (chprop))
13873 {
13874 /* If the string came from a `display' text property,
13875 look up the buffer position of that property and
13876 use that position to update bpos_max, as if we
13877 actually saw such a position in one of the row's
13878 glyphs. This helps with supporting integer values
13879 of `cursor' property on the display string in
13880 situations where most or all of the row's buffer
13881 text is completely covered by display properties,
13882 so that no glyph with valid buffer positions is
13883 ever seen in the row. */
13884 ptrdiff_t prop_pos =
13885 string_buffer_position_lim (glyph->object, pos_before,
13886 pos_after, 0);
13887
13888 if (prop_pos >= pos_before)
13889 bpos_max = prop_pos - 1;
13890 }
13891 if (INTEGERP (chprop))
13892 {
13893 bpos_covered = bpos_max + XINT (chprop);
13894 /* If the `cursor' property covers buffer positions up
13895 to and including point, we should display cursor on
13896 this glyph. Note that, if a `cursor' property on one
13897 of the string's characters has an integer value, we
13898 will break out of the loop below _before_ we get to
13899 the position match above. IOW, integer values of
13900 the `cursor' property override the "exact match for
13901 point" strategy of positioning the cursor. */
13902 /* Implementation note: bpos_max == pt_old when, e.g.,
13903 we are in an empty line, where bpos_max is set to
13904 MATRIX_ROW_START_CHARPOS, see above. */
13905 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13906 {
13907 cursor = glyph;
13908 break;
13909 }
13910 }
13911
13912 string_seen = 1;
13913 }
13914 x += glyph->pixel_width;
13915 ++glyph;
13916 }
13917 else if (glyph > end) /* row is reversed */
13918 while (!INTEGERP (glyph->object))
13919 {
13920 if (BUFFERP (glyph->object))
13921 {
13922 ptrdiff_t dpos = glyph->charpos - pt_old;
13923
13924 if (glyph->charpos > bpos_max)
13925 bpos_max = glyph->charpos;
13926 if (glyph->charpos < bpos_min)
13927 bpos_min = glyph->charpos;
13928 if (!glyph->avoid_cursor_p)
13929 {
13930 if (dpos == 0)
13931 {
13932 match_with_avoid_cursor = 0;
13933 break;
13934 }
13935 if (0 > dpos && dpos > pos_before - pt_old)
13936 {
13937 pos_before = glyph->charpos;
13938 glyph_before = glyph;
13939 }
13940 else if (0 < dpos && dpos < pos_after - pt_old)
13941 {
13942 pos_after = glyph->charpos;
13943 glyph_after = glyph;
13944 }
13945 }
13946 else if (dpos == 0)
13947 match_with_avoid_cursor = 1;
13948 }
13949 else if (STRINGP (glyph->object))
13950 {
13951 Lisp_Object chprop;
13952 ptrdiff_t glyph_pos = glyph->charpos;
13953
13954 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13955 glyph->object);
13956 if (!NILP (chprop))
13957 {
13958 ptrdiff_t prop_pos =
13959 string_buffer_position_lim (glyph->object, pos_before,
13960 pos_after, 0);
13961
13962 if (prop_pos >= pos_before)
13963 bpos_max = prop_pos - 1;
13964 }
13965 if (INTEGERP (chprop))
13966 {
13967 bpos_covered = bpos_max + XINT (chprop);
13968 /* If the `cursor' property covers buffer positions up
13969 to and including point, we should display cursor on
13970 this glyph. */
13971 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13972 {
13973 cursor = glyph;
13974 break;
13975 }
13976 }
13977 string_seen = 1;
13978 }
13979 --glyph;
13980 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13981 {
13982 x--; /* can't use any pixel_width */
13983 break;
13984 }
13985 x -= glyph->pixel_width;
13986 }
13987
13988 /* Step 2: If we didn't find an exact match for point, we need to
13989 look for a proper place to put the cursor among glyphs between
13990 GLYPH_BEFORE and GLYPH_AFTER. */
13991 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13992 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13993 && !(bpos_max < pt_old && pt_old <= bpos_covered))
13994 {
13995 /* An empty line has a single glyph whose OBJECT is zero and
13996 whose CHARPOS is the position of a newline on that line.
13997 Note that on a TTY, there are more glyphs after that, which
13998 were produced by extend_face_to_end_of_line, but their
13999 CHARPOS is zero or negative. */
14000 int empty_line_p =
14001 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14002 && INTEGERP (glyph->object) && glyph->charpos > 0
14003 /* On a TTY, continued and truncated rows also have a glyph at
14004 their end whose OBJECT is zero and whose CHARPOS is
14005 positive (the continuation and truncation glyphs), but such
14006 rows are obviously not "empty". */
14007 && !(row->continued_p || row->truncated_on_right_p);
14008
14009 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14010 {
14011 ptrdiff_t ellipsis_pos;
14012
14013 /* Scan back over the ellipsis glyphs. */
14014 if (!row->reversed_p)
14015 {
14016 ellipsis_pos = (glyph - 1)->charpos;
14017 while (glyph > row->glyphs[TEXT_AREA]
14018 && (glyph - 1)->charpos == ellipsis_pos)
14019 glyph--, x -= glyph->pixel_width;
14020 /* That loop always goes one position too far, including
14021 the glyph before the ellipsis. So scan forward over
14022 that one. */
14023 x += glyph->pixel_width;
14024 glyph++;
14025 }
14026 else /* row is reversed */
14027 {
14028 ellipsis_pos = (glyph + 1)->charpos;
14029 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14030 && (glyph + 1)->charpos == ellipsis_pos)
14031 glyph++, x += glyph->pixel_width;
14032 x -= glyph->pixel_width;
14033 glyph--;
14034 }
14035 }
14036 else if (match_with_avoid_cursor)
14037 {
14038 cursor = glyph_after;
14039 x = -1;
14040 }
14041 else if (string_seen)
14042 {
14043 int incr = row->reversed_p ? -1 : +1;
14044
14045 /* Need to find the glyph that came out of a string which is
14046 present at point. That glyph is somewhere between
14047 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14048 positioned between POS_BEFORE and POS_AFTER in the
14049 buffer. */
14050 struct glyph *start, *stop;
14051 ptrdiff_t pos = pos_before;
14052
14053 x = -1;
14054
14055 /* If the row ends in a newline from a display string,
14056 reordering could have moved the glyphs belonging to the
14057 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14058 in this case we extend the search to the last glyph in
14059 the row that was not inserted by redisplay. */
14060 if (row->ends_in_newline_from_string_p)
14061 {
14062 glyph_after = end;
14063 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14064 }
14065
14066 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14067 correspond to POS_BEFORE and POS_AFTER, respectively. We
14068 need START and STOP in the order that corresponds to the
14069 row's direction as given by its reversed_p flag. If the
14070 directionality of characters between POS_BEFORE and
14071 POS_AFTER is the opposite of the row's base direction,
14072 these characters will have been reordered for display,
14073 and we need to reverse START and STOP. */
14074 if (!row->reversed_p)
14075 {
14076 start = min (glyph_before, glyph_after);
14077 stop = max (glyph_before, glyph_after);
14078 }
14079 else
14080 {
14081 start = max (glyph_before, glyph_after);
14082 stop = min (glyph_before, glyph_after);
14083 }
14084 for (glyph = start + incr;
14085 row->reversed_p ? glyph > stop : glyph < stop; )
14086 {
14087
14088 /* Any glyphs that come from the buffer are here because
14089 of bidi reordering. Skip them, and only pay
14090 attention to glyphs that came from some string. */
14091 if (STRINGP (glyph->object))
14092 {
14093 Lisp_Object str;
14094 ptrdiff_t tem;
14095 /* If the display property covers the newline, we
14096 need to search for it one position farther. */
14097 ptrdiff_t lim = pos_after
14098 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14099
14100 string_from_text_prop = 0;
14101 str = glyph->object;
14102 tem = string_buffer_position_lim (str, pos, lim, 0);
14103 if (tem == 0 /* from overlay */
14104 || pos <= tem)
14105 {
14106 /* If the string from which this glyph came is
14107 found in the buffer at point, or at position
14108 that is closer to point than pos_after, then
14109 we've found the glyph we've been looking for.
14110 If it comes from an overlay (tem == 0), and
14111 it has the `cursor' property on one of its
14112 glyphs, record that glyph as a candidate for
14113 displaying the cursor. (As in the
14114 unidirectional version, we will display the
14115 cursor on the last candidate we find.) */
14116 if (tem == 0
14117 || tem == pt_old
14118 || (tem - pt_old > 0 && tem < pos_after))
14119 {
14120 /* The glyphs from this string could have
14121 been reordered. Find the one with the
14122 smallest string position. Or there could
14123 be a character in the string with the
14124 `cursor' property, which means display
14125 cursor on that character's glyph. */
14126 ptrdiff_t strpos = glyph->charpos;
14127
14128 if (tem)
14129 {
14130 cursor = glyph;
14131 string_from_text_prop = 1;
14132 }
14133 for ( ;
14134 (row->reversed_p ? glyph > stop : glyph < stop)
14135 && EQ (glyph->object, str);
14136 glyph += incr)
14137 {
14138 Lisp_Object cprop;
14139 ptrdiff_t gpos = glyph->charpos;
14140
14141 cprop = Fget_char_property (make_number (gpos),
14142 Qcursor,
14143 glyph->object);
14144 if (!NILP (cprop))
14145 {
14146 cursor = glyph;
14147 break;
14148 }
14149 if (tem && glyph->charpos < strpos)
14150 {
14151 strpos = glyph->charpos;
14152 cursor = glyph;
14153 }
14154 }
14155
14156 if (tem == pt_old
14157 || (tem - pt_old > 0 && tem < pos_after))
14158 goto compute_x;
14159 }
14160 if (tem)
14161 pos = tem + 1; /* don't find previous instances */
14162 }
14163 /* This string is not what we want; skip all of the
14164 glyphs that came from it. */
14165 while ((row->reversed_p ? glyph > stop : glyph < stop)
14166 && EQ (glyph->object, str))
14167 glyph += incr;
14168 }
14169 else
14170 glyph += incr;
14171 }
14172
14173 /* If we reached the end of the line, and END was from a string,
14174 the cursor is not on this line. */
14175 if (cursor == NULL
14176 && (row->reversed_p ? glyph <= end : glyph >= end)
14177 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14178 && STRINGP (end->object)
14179 && row->continued_p)
14180 return 0;
14181 }
14182 /* A truncated row may not include PT among its character positions.
14183 Setting the cursor inside the scroll margin will trigger
14184 recalculation of hscroll in hscroll_window_tree. But if a
14185 display string covers point, defer to the string-handling
14186 code below to figure this out. */
14187 else if (row->truncated_on_left_p && pt_old < bpos_min)
14188 {
14189 cursor = glyph_before;
14190 x = -1;
14191 }
14192 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14193 /* Zero-width characters produce no glyphs. */
14194 || (!empty_line_p
14195 && (row->reversed_p
14196 ? glyph_after > glyphs_end
14197 : glyph_after < glyphs_end)))
14198 {
14199 cursor = glyph_after;
14200 x = -1;
14201 }
14202 }
14203
14204 compute_x:
14205 if (cursor != NULL)
14206 glyph = cursor;
14207 else if (glyph == glyphs_end
14208 && pos_before == pos_after
14209 && STRINGP ((row->reversed_p
14210 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14211 : row->glyphs[TEXT_AREA])->object))
14212 {
14213 /* If all the glyphs of this row came from strings, put the
14214 cursor on the first glyph of the row. This avoids having the
14215 cursor outside of the text area in this very rare and hard
14216 use case. */
14217 glyph =
14218 row->reversed_p
14219 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14220 : row->glyphs[TEXT_AREA];
14221 }
14222 if (x < 0)
14223 {
14224 struct glyph *g;
14225
14226 /* Need to compute x that corresponds to GLYPH. */
14227 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14228 {
14229 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14230 emacs_abort ();
14231 x += g->pixel_width;
14232 }
14233 }
14234
14235 /* ROW could be part of a continued line, which, under bidi
14236 reordering, might have other rows whose start and end charpos
14237 occlude point. Only set w->cursor if we found a better
14238 approximation to the cursor position than we have from previously
14239 examined candidate rows belonging to the same continued line. */
14240 if (/* we already have a candidate row */
14241 w->cursor.vpos >= 0
14242 /* that candidate is not the row we are processing */
14243 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14244 /* Make sure cursor.vpos specifies a row whose start and end
14245 charpos occlude point, and it is valid candidate for being a
14246 cursor-row. This is because some callers of this function
14247 leave cursor.vpos at the row where the cursor was displayed
14248 during the last redisplay cycle. */
14249 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14250 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14251 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14252 {
14253 struct glyph *g1 =
14254 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14255
14256 /* Don't consider glyphs that are outside TEXT_AREA. */
14257 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14258 return 0;
14259 /* Keep the candidate whose buffer position is the closest to
14260 point or has the `cursor' property. */
14261 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14262 w->cursor.hpos >= 0
14263 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14264 && ((BUFFERP (g1->object)
14265 && (g1->charpos == pt_old /* an exact match always wins */
14266 || (BUFFERP (glyph->object)
14267 && eabs (g1->charpos - pt_old)
14268 < eabs (glyph->charpos - pt_old))))
14269 /* previous candidate is a glyph from a string that has
14270 a non-nil `cursor' property */
14271 || (STRINGP (g1->object)
14272 && (!NILP (Fget_char_property (make_number (g1->charpos),
14273 Qcursor, g1->object))
14274 /* previous candidate is from the same display
14275 string as this one, and the display string
14276 came from a text property */
14277 || (EQ (g1->object, glyph->object)
14278 && string_from_text_prop)
14279 /* this candidate is from newline and its
14280 position is not an exact match */
14281 || (INTEGERP (glyph->object)
14282 && glyph->charpos != pt_old)))))
14283 return 0;
14284 /* If this candidate gives an exact match, use that. */
14285 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14286 /* If this candidate is a glyph created for the
14287 terminating newline of a line, and point is on that
14288 newline, it wins because it's an exact match. */
14289 || (!row->continued_p
14290 && INTEGERP (glyph->object)
14291 && glyph->charpos == 0
14292 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14293 /* Otherwise, keep the candidate that comes from a row
14294 spanning less buffer positions. This may win when one or
14295 both candidate positions are on glyphs that came from
14296 display strings, for which we cannot compare buffer
14297 positions. */
14298 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14299 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14300 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14301 return 0;
14302 }
14303 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14304 w->cursor.x = x;
14305 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14306 w->cursor.y = row->y + dy;
14307
14308 if (w == XWINDOW (selected_window))
14309 {
14310 if (!row->continued_p
14311 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14312 && row->x == 0)
14313 {
14314 this_line_buffer = XBUFFER (w->buffer);
14315
14316 CHARPOS (this_line_start_pos)
14317 = MATRIX_ROW_START_CHARPOS (row) + delta;
14318 BYTEPOS (this_line_start_pos)
14319 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14320
14321 CHARPOS (this_line_end_pos)
14322 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14323 BYTEPOS (this_line_end_pos)
14324 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14325
14326 this_line_y = w->cursor.y;
14327 this_line_pixel_height = row->height;
14328 this_line_vpos = w->cursor.vpos;
14329 this_line_start_x = row->x;
14330 }
14331 else
14332 CHARPOS (this_line_start_pos) = 0;
14333 }
14334
14335 return 1;
14336 }
14337
14338
14339 /* Run window scroll functions, if any, for WINDOW with new window
14340 start STARTP. Sets the window start of WINDOW to that position.
14341
14342 We assume that the window's buffer is really current. */
14343
14344 static struct text_pos
14345 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14346 {
14347 struct window *w = XWINDOW (window);
14348 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14349
14350 if (current_buffer != XBUFFER (w->buffer))
14351 emacs_abort ();
14352
14353 if (!NILP (Vwindow_scroll_functions))
14354 {
14355 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14356 make_number (CHARPOS (startp)));
14357 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14358 /* In case the hook functions switch buffers. */
14359 set_buffer_internal (XBUFFER (w->buffer));
14360 }
14361
14362 return startp;
14363 }
14364
14365
14366 /* Make sure the line containing the cursor is fully visible.
14367 A value of 1 means there is nothing to be done.
14368 (Either the line is fully visible, or it cannot be made so,
14369 or we cannot tell.)
14370
14371 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14372 is higher than window.
14373
14374 A value of 0 means the caller should do scrolling
14375 as if point had gone off the screen. */
14376
14377 static int
14378 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14379 {
14380 struct glyph_matrix *matrix;
14381 struct glyph_row *row;
14382 int window_height;
14383
14384 if (!make_cursor_line_fully_visible_p)
14385 return 1;
14386
14387 /* It's not always possible to find the cursor, e.g, when a window
14388 is full of overlay strings. Don't do anything in that case. */
14389 if (w->cursor.vpos < 0)
14390 return 1;
14391
14392 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14393 row = MATRIX_ROW (matrix, w->cursor.vpos);
14394
14395 /* If the cursor row is not partially visible, there's nothing to do. */
14396 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14397 return 1;
14398
14399 /* If the row the cursor is in is taller than the window's height,
14400 it's not clear what to do, so do nothing. */
14401 window_height = window_box_height (w);
14402 if (row->height >= window_height)
14403 {
14404 if (!force_p || MINI_WINDOW_P (w)
14405 || w->vscroll || w->cursor.vpos == 0)
14406 return 1;
14407 }
14408 return 0;
14409 }
14410
14411
14412 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14413 non-zero means only WINDOW is redisplayed in redisplay_internal.
14414 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14415 in redisplay_window to bring a partially visible line into view in
14416 the case that only the cursor has moved.
14417
14418 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14419 last screen line's vertical height extends past the end of the screen.
14420
14421 Value is
14422
14423 1 if scrolling succeeded
14424
14425 0 if scrolling didn't find point.
14426
14427 -1 if new fonts have been loaded so that we must interrupt
14428 redisplay, adjust glyph matrices, and try again. */
14429
14430 enum
14431 {
14432 SCROLLING_SUCCESS,
14433 SCROLLING_FAILED,
14434 SCROLLING_NEED_LARGER_MATRICES
14435 };
14436
14437 /* If scroll-conservatively is more than this, never recenter.
14438
14439 If you change this, don't forget to update the doc string of
14440 `scroll-conservatively' and the Emacs manual. */
14441 #define SCROLL_LIMIT 100
14442
14443 static int
14444 try_scrolling (Lisp_Object window, int just_this_one_p,
14445 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14446 int temp_scroll_step, int last_line_misfit)
14447 {
14448 struct window *w = XWINDOW (window);
14449 struct frame *f = XFRAME (w->frame);
14450 struct text_pos pos, startp;
14451 struct it it;
14452 int this_scroll_margin, scroll_max, rc, height;
14453 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14454 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14455 Lisp_Object aggressive;
14456 /* We will never try scrolling more than this number of lines. */
14457 int scroll_limit = SCROLL_LIMIT;
14458
14459 #ifdef GLYPH_DEBUG
14460 debug_method_add (w, "try_scrolling");
14461 #endif
14462
14463 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14464
14465 /* Compute scroll margin height in pixels. We scroll when point is
14466 within this distance from the top or bottom of the window. */
14467 if (scroll_margin > 0)
14468 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14469 * FRAME_LINE_HEIGHT (f);
14470 else
14471 this_scroll_margin = 0;
14472
14473 /* Force arg_scroll_conservatively to have a reasonable value, to
14474 avoid scrolling too far away with slow move_it_* functions. Note
14475 that the user can supply scroll-conservatively equal to
14476 `most-positive-fixnum', which can be larger than INT_MAX. */
14477 if (arg_scroll_conservatively > scroll_limit)
14478 {
14479 arg_scroll_conservatively = scroll_limit + 1;
14480 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14481 }
14482 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14483 /* Compute how much we should try to scroll maximally to bring
14484 point into view. */
14485 scroll_max = (max (scroll_step,
14486 max (arg_scroll_conservatively, temp_scroll_step))
14487 * FRAME_LINE_HEIGHT (f));
14488 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14489 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14490 /* We're trying to scroll because of aggressive scrolling but no
14491 scroll_step is set. Choose an arbitrary one. */
14492 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14493 else
14494 scroll_max = 0;
14495
14496 too_near_end:
14497
14498 /* Decide whether to scroll down. */
14499 if (PT > CHARPOS (startp))
14500 {
14501 int scroll_margin_y;
14502
14503 /* Compute the pixel ypos of the scroll margin, then move IT to
14504 either that ypos or PT, whichever comes first. */
14505 start_display (&it, w, startp);
14506 scroll_margin_y = it.last_visible_y - this_scroll_margin
14507 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14508 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14509 (MOVE_TO_POS | MOVE_TO_Y));
14510
14511 if (PT > CHARPOS (it.current.pos))
14512 {
14513 int y0 = line_bottom_y (&it);
14514 /* Compute how many pixels below window bottom to stop searching
14515 for PT. This avoids costly search for PT that is far away if
14516 the user limited scrolling by a small number of lines, but
14517 always finds PT if scroll_conservatively is set to a large
14518 number, such as most-positive-fixnum. */
14519 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14520 int y_to_move = it.last_visible_y + slack;
14521
14522 /* Compute the distance from the scroll margin to PT or to
14523 the scroll limit, whichever comes first. This should
14524 include the height of the cursor line, to make that line
14525 fully visible. */
14526 move_it_to (&it, PT, -1, y_to_move,
14527 -1, MOVE_TO_POS | MOVE_TO_Y);
14528 dy = line_bottom_y (&it) - y0;
14529
14530 if (dy > scroll_max)
14531 return SCROLLING_FAILED;
14532
14533 if (dy > 0)
14534 scroll_down_p = 1;
14535 }
14536 }
14537
14538 if (scroll_down_p)
14539 {
14540 /* Point is in or below the bottom scroll margin, so move the
14541 window start down. If scrolling conservatively, move it just
14542 enough down to make point visible. If scroll_step is set,
14543 move it down by scroll_step. */
14544 if (arg_scroll_conservatively)
14545 amount_to_scroll
14546 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14547 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14548 else if (scroll_step || temp_scroll_step)
14549 amount_to_scroll = scroll_max;
14550 else
14551 {
14552 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14553 height = WINDOW_BOX_TEXT_HEIGHT (w);
14554 if (NUMBERP (aggressive))
14555 {
14556 double float_amount = XFLOATINT (aggressive) * height;
14557 int aggressive_scroll = float_amount;
14558 if (aggressive_scroll == 0 && float_amount > 0)
14559 aggressive_scroll = 1;
14560 /* Don't let point enter the scroll margin near top of
14561 the window. This could happen if the value of
14562 scroll_up_aggressively is too large and there are
14563 non-zero margins, because scroll_up_aggressively
14564 means put point that fraction of window height
14565 _from_the_bottom_margin_. */
14566 if (aggressive_scroll + 2*this_scroll_margin > height)
14567 aggressive_scroll = height - 2*this_scroll_margin;
14568 amount_to_scroll = dy + aggressive_scroll;
14569 }
14570 }
14571
14572 if (amount_to_scroll <= 0)
14573 return SCROLLING_FAILED;
14574
14575 start_display (&it, w, startp);
14576 if (arg_scroll_conservatively <= scroll_limit)
14577 move_it_vertically (&it, amount_to_scroll);
14578 else
14579 {
14580 /* Extra precision for users who set scroll-conservatively
14581 to a large number: make sure the amount we scroll
14582 the window start is never less than amount_to_scroll,
14583 which was computed as distance from window bottom to
14584 point. This matters when lines at window top and lines
14585 below window bottom have different height. */
14586 struct it it1;
14587 void *it1data = NULL;
14588 /* We use a temporary it1 because line_bottom_y can modify
14589 its argument, if it moves one line down; see there. */
14590 int start_y;
14591
14592 SAVE_IT (it1, it, it1data);
14593 start_y = line_bottom_y (&it1);
14594 do {
14595 RESTORE_IT (&it, &it, it1data);
14596 move_it_by_lines (&it, 1);
14597 SAVE_IT (it1, it, it1data);
14598 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14599 }
14600
14601 /* If STARTP is unchanged, move it down another screen line. */
14602 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14603 move_it_by_lines (&it, 1);
14604 startp = it.current.pos;
14605 }
14606 else
14607 {
14608 struct text_pos scroll_margin_pos = startp;
14609
14610 /* See if point is inside the scroll margin at the top of the
14611 window. */
14612 if (this_scroll_margin)
14613 {
14614 start_display (&it, w, startp);
14615 move_it_vertically (&it, this_scroll_margin);
14616 scroll_margin_pos = it.current.pos;
14617 }
14618
14619 if (PT < CHARPOS (scroll_margin_pos))
14620 {
14621 /* Point is in the scroll margin at the top of the window or
14622 above what is displayed in the window. */
14623 int y0, y_to_move;
14624
14625 /* Compute the vertical distance from PT to the scroll
14626 margin position. Move as far as scroll_max allows, or
14627 one screenful, or 10 screen lines, whichever is largest.
14628 Give up if distance is greater than scroll_max or if we
14629 didn't reach the scroll margin position. */
14630 SET_TEXT_POS (pos, PT, PT_BYTE);
14631 start_display (&it, w, pos);
14632 y0 = it.current_y;
14633 y_to_move = max (it.last_visible_y,
14634 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14635 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14636 y_to_move, -1,
14637 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14638 dy = it.current_y - y0;
14639 if (dy > scroll_max
14640 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14641 return SCROLLING_FAILED;
14642
14643 /* Compute new window start. */
14644 start_display (&it, w, startp);
14645
14646 if (arg_scroll_conservatively)
14647 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14648 max (scroll_step, temp_scroll_step));
14649 else if (scroll_step || temp_scroll_step)
14650 amount_to_scroll = scroll_max;
14651 else
14652 {
14653 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14654 height = WINDOW_BOX_TEXT_HEIGHT (w);
14655 if (NUMBERP (aggressive))
14656 {
14657 double float_amount = XFLOATINT (aggressive) * height;
14658 int aggressive_scroll = float_amount;
14659 if (aggressive_scroll == 0 && float_amount > 0)
14660 aggressive_scroll = 1;
14661 /* Don't let point enter the scroll margin near
14662 bottom of the window, if the value of
14663 scroll_down_aggressively happens to be too
14664 large. */
14665 if (aggressive_scroll + 2*this_scroll_margin > height)
14666 aggressive_scroll = height - 2*this_scroll_margin;
14667 amount_to_scroll = dy + aggressive_scroll;
14668 }
14669 }
14670
14671 if (amount_to_scroll <= 0)
14672 return SCROLLING_FAILED;
14673
14674 move_it_vertically_backward (&it, amount_to_scroll);
14675 startp = it.current.pos;
14676 }
14677 }
14678
14679 /* Run window scroll functions. */
14680 startp = run_window_scroll_functions (window, startp);
14681
14682 /* Display the window. Give up if new fonts are loaded, or if point
14683 doesn't appear. */
14684 if (!try_window (window, startp, 0))
14685 rc = SCROLLING_NEED_LARGER_MATRICES;
14686 else if (w->cursor.vpos < 0)
14687 {
14688 clear_glyph_matrix (w->desired_matrix);
14689 rc = SCROLLING_FAILED;
14690 }
14691 else
14692 {
14693 /* Maybe forget recorded base line for line number display. */
14694 if (!just_this_one_p
14695 || current_buffer->clip_changed
14696 || BEG_UNCHANGED < CHARPOS (startp))
14697 w->base_line_number = 0;
14698
14699 /* If cursor ends up on a partially visible line,
14700 treat that as being off the bottom of the screen. */
14701 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14702 /* It's possible that the cursor is on the first line of the
14703 buffer, which is partially obscured due to a vscroll
14704 (Bug#7537). In that case, avoid looping forever . */
14705 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14706 {
14707 clear_glyph_matrix (w->desired_matrix);
14708 ++extra_scroll_margin_lines;
14709 goto too_near_end;
14710 }
14711 rc = SCROLLING_SUCCESS;
14712 }
14713
14714 return rc;
14715 }
14716
14717
14718 /* Compute a suitable window start for window W if display of W starts
14719 on a continuation line. Value is non-zero if a new window start
14720 was computed.
14721
14722 The new window start will be computed, based on W's width, starting
14723 from the start of the continued line. It is the start of the
14724 screen line with the minimum distance from the old start W->start. */
14725
14726 static int
14727 compute_window_start_on_continuation_line (struct window *w)
14728 {
14729 struct text_pos pos, start_pos;
14730 int window_start_changed_p = 0;
14731
14732 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14733
14734 /* If window start is on a continuation line... Window start may be
14735 < BEGV in case there's invisible text at the start of the
14736 buffer (M-x rmail, for example). */
14737 if (CHARPOS (start_pos) > BEGV
14738 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14739 {
14740 struct it it;
14741 struct glyph_row *row;
14742
14743 /* Handle the case that the window start is out of range. */
14744 if (CHARPOS (start_pos) < BEGV)
14745 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14746 else if (CHARPOS (start_pos) > ZV)
14747 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14748
14749 /* Find the start of the continued line. This should be fast
14750 because find_newline is fast (newline cache). */
14751 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14752 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14753 row, DEFAULT_FACE_ID);
14754 reseat_at_previous_visible_line_start (&it);
14755
14756 /* If the line start is "too far" away from the window start,
14757 say it takes too much time to compute a new window start. */
14758 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14759 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14760 {
14761 int min_distance, distance;
14762
14763 /* Move forward by display lines to find the new window
14764 start. If window width was enlarged, the new start can
14765 be expected to be > the old start. If window width was
14766 decreased, the new window start will be < the old start.
14767 So, we're looking for the display line start with the
14768 minimum distance from the old window start. */
14769 pos = it.current.pos;
14770 min_distance = INFINITY;
14771 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14772 distance < min_distance)
14773 {
14774 min_distance = distance;
14775 pos = it.current.pos;
14776 move_it_by_lines (&it, 1);
14777 }
14778
14779 /* Set the window start there. */
14780 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14781 window_start_changed_p = 1;
14782 }
14783 }
14784
14785 return window_start_changed_p;
14786 }
14787
14788
14789 /* Try cursor movement in case text has not changed in window WINDOW,
14790 with window start STARTP. Value is
14791
14792 CURSOR_MOVEMENT_SUCCESS if successful
14793
14794 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14795
14796 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14797 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14798 we want to scroll as if scroll-step were set to 1. See the code.
14799
14800 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14801 which case we have to abort this redisplay, and adjust matrices
14802 first. */
14803
14804 enum
14805 {
14806 CURSOR_MOVEMENT_SUCCESS,
14807 CURSOR_MOVEMENT_CANNOT_BE_USED,
14808 CURSOR_MOVEMENT_MUST_SCROLL,
14809 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14810 };
14811
14812 static int
14813 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14814 {
14815 struct window *w = XWINDOW (window);
14816 struct frame *f = XFRAME (w->frame);
14817 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14818
14819 #ifdef GLYPH_DEBUG
14820 if (inhibit_try_cursor_movement)
14821 return rc;
14822 #endif
14823
14824 /* Previously, there was a check for Lisp integer in the
14825 if-statement below. Now, this field is converted to
14826 ptrdiff_t, thus zero means invalid position in a buffer. */
14827 eassert (w->last_point > 0);
14828
14829 /* Handle case where text has not changed, only point, and it has
14830 not moved off the frame. */
14831 if (/* Point may be in this window. */
14832 PT >= CHARPOS (startp)
14833 /* Selective display hasn't changed. */
14834 && !current_buffer->clip_changed
14835 /* Function force-mode-line-update is used to force a thorough
14836 redisplay. It sets either windows_or_buffers_changed or
14837 update_mode_lines. So don't take a shortcut here for these
14838 cases. */
14839 && !update_mode_lines
14840 && !windows_or_buffers_changed
14841 && !cursor_type_changed
14842 /* Can't use this case if highlighting a region. When a
14843 region exists, cursor movement has to do more than just
14844 set the cursor. */
14845 && markpos_of_region () < 0
14846 && !w->region_showing
14847 && NILP (Vshow_trailing_whitespace)
14848 /* This code is not used for mini-buffer for the sake of the case
14849 of redisplaying to replace an echo area message; since in
14850 that case the mini-buffer contents per se are usually
14851 unchanged. This code is of no real use in the mini-buffer
14852 since the handling of this_line_start_pos, etc., in redisplay
14853 handles the same cases. */
14854 && !EQ (window, minibuf_window)
14855 /* When splitting windows or for new windows, it happens that
14856 redisplay is called with a nil window_end_vpos or one being
14857 larger than the window. This should really be fixed in
14858 window.c. I don't have this on my list, now, so we do
14859 approximately the same as the old redisplay code. --gerd. */
14860 && INTEGERP (w->window_end_vpos)
14861 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14862 && (FRAME_WINDOW_P (f)
14863 || !overlay_arrow_in_current_buffer_p ()))
14864 {
14865 int this_scroll_margin, top_scroll_margin;
14866 struct glyph_row *row = NULL;
14867
14868 #ifdef GLYPH_DEBUG
14869 debug_method_add (w, "cursor movement");
14870 #endif
14871
14872 /* Scroll if point within this distance from the top or bottom
14873 of the window. This is a pixel value. */
14874 if (scroll_margin > 0)
14875 {
14876 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14877 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14878 }
14879 else
14880 this_scroll_margin = 0;
14881
14882 top_scroll_margin = this_scroll_margin;
14883 if (WINDOW_WANTS_HEADER_LINE_P (w))
14884 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14885
14886 /* Start with the row the cursor was displayed during the last
14887 not paused redisplay. Give up if that row is not valid. */
14888 if (w->last_cursor.vpos < 0
14889 || w->last_cursor.vpos >= w->current_matrix->nrows)
14890 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14891 else
14892 {
14893 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14894 if (row->mode_line_p)
14895 ++row;
14896 if (!row->enabled_p)
14897 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14898 }
14899
14900 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14901 {
14902 int scroll_p = 0, must_scroll = 0;
14903 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14904
14905 if (PT > w->last_point)
14906 {
14907 /* Point has moved forward. */
14908 while (MATRIX_ROW_END_CHARPOS (row) < PT
14909 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14910 {
14911 eassert (row->enabled_p);
14912 ++row;
14913 }
14914
14915 /* If the end position of a row equals the start
14916 position of the next row, and PT is at that position,
14917 we would rather display cursor in the next line. */
14918 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14919 && MATRIX_ROW_END_CHARPOS (row) == PT
14920 && row < w->current_matrix->rows
14921 + w->current_matrix->nrows - 1
14922 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14923 && !cursor_row_p (row))
14924 ++row;
14925
14926 /* If within the scroll margin, scroll. Note that
14927 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14928 the next line would be drawn, and that
14929 this_scroll_margin can be zero. */
14930 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14931 || PT > MATRIX_ROW_END_CHARPOS (row)
14932 /* Line is completely visible last line in window
14933 and PT is to be set in the next line. */
14934 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14935 && PT == MATRIX_ROW_END_CHARPOS (row)
14936 && !row->ends_at_zv_p
14937 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14938 scroll_p = 1;
14939 }
14940 else if (PT < w->last_point)
14941 {
14942 /* Cursor has to be moved backward. Note that PT >=
14943 CHARPOS (startp) because of the outer if-statement. */
14944 while (!row->mode_line_p
14945 && (MATRIX_ROW_START_CHARPOS (row) > PT
14946 || (MATRIX_ROW_START_CHARPOS (row) == PT
14947 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14948 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14949 row > w->current_matrix->rows
14950 && (row-1)->ends_in_newline_from_string_p))))
14951 && (row->y > top_scroll_margin
14952 || CHARPOS (startp) == BEGV))
14953 {
14954 eassert (row->enabled_p);
14955 --row;
14956 }
14957
14958 /* Consider the following case: Window starts at BEGV,
14959 there is invisible, intangible text at BEGV, so that
14960 display starts at some point START > BEGV. It can
14961 happen that we are called with PT somewhere between
14962 BEGV and START. Try to handle that case. */
14963 if (row < w->current_matrix->rows
14964 || row->mode_line_p)
14965 {
14966 row = w->current_matrix->rows;
14967 if (row->mode_line_p)
14968 ++row;
14969 }
14970
14971 /* Due to newlines in overlay strings, we may have to
14972 skip forward over overlay strings. */
14973 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14974 && MATRIX_ROW_END_CHARPOS (row) == PT
14975 && !cursor_row_p (row))
14976 ++row;
14977
14978 /* If within the scroll margin, scroll. */
14979 if (row->y < top_scroll_margin
14980 && CHARPOS (startp) != BEGV)
14981 scroll_p = 1;
14982 }
14983 else
14984 {
14985 /* Cursor did not move. So don't scroll even if cursor line
14986 is partially visible, as it was so before. */
14987 rc = CURSOR_MOVEMENT_SUCCESS;
14988 }
14989
14990 if (PT < MATRIX_ROW_START_CHARPOS (row)
14991 || PT > MATRIX_ROW_END_CHARPOS (row))
14992 {
14993 /* if PT is not in the glyph row, give up. */
14994 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14995 must_scroll = 1;
14996 }
14997 else if (rc != CURSOR_MOVEMENT_SUCCESS
14998 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14999 {
15000 struct glyph_row *row1;
15001
15002 /* If rows are bidi-reordered and point moved, back up
15003 until we find a row that does not belong to a
15004 continuation line. This is because we must consider
15005 all rows of a continued line as candidates for the
15006 new cursor positioning, since row start and end
15007 positions change non-linearly with vertical position
15008 in such rows. */
15009 /* FIXME: Revisit this when glyph ``spilling'' in
15010 continuation lines' rows is implemented for
15011 bidi-reordered rows. */
15012 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15013 MATRIX_ROW_CONTINUATION_LINE_P (row);
15014 --row)
15015 {
15016 /* If we hit the beginning of the displayed portion
15017 without finding the first row of a continued
15018 line, give up. */
15019 if (row <= row1)
15020 {
15021 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15022 break;
15023 }
15024 eassert (row->enabled_p);
15025 }
15026 }
15027 if (must_scroll)
15028 ;
15029 else if (rc != CURSOR_MOVEMENT_SUCCESS
15030 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15031 /* Make sure this isn't a header line by any chance, since
15032 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15033 && !row->mode_line_p
15034 && make_cursor_line_fully_visible_p)
15035 {
15036 if (PT == MATRIX_ROW_END_CHARPOS (row)
15037 && !row->ends_at_zv_p
15038 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15039 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15040 else if (row->height > window_box_height (w))
15041 {
15042 /* If we end up in a partially visible line, let's
15043 make it fully visible, except when it's taller
15044 than the window, in which case we can't do much
15045 about it. */
15046 *scroll_step = 1;
15047 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15048 }
15049 else
15050 {
15051 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15052 if (!cursor_row_fully_visible_p (w, 0, 1))
15053 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15054 else
15055 rc = CURSOR_MOVEMENT_SUCCESS;
15056 }
15057 }
15058 else if (scroll_p)
15059 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15060 else if (rc != CURSOR_MOVEMENT_SUCCESS
15061 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15062 {
15063 /* With bidi-reordered rows, there could be more than
15064 one candidate row whose start and end positions
15065 occlude point. We need to let set_cursor_from_row
15066 find the best candidate. */
15067 /* FIXME: Revisit this when glyph ``spilling'' in
15068 continuation lines' rows is implemented for
15069 bidi-reordered rows. */
15070 int rv = 0;
15071
15072 do
15073 {
15074 int at_zv_p = 0, exact_match_p = 0;
15075
15076 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15077 && PT <= MATRIX_ROW_END_CHARPOS (row)
15078 && cursor_row_p (row))
15079 rv |= set_cursor_from_row (w, row, w->current_matrix,
15080 0, 0, 0, 0);
15081 /* As soon as we've found the exact match for point,
15082 or the first suitable row whose ends_at_zv_p flag
15083 is set, we are done. */
15084 at_zv_p =
15085 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15086 if (rv && !at_zv_p
15087 && w->cursor.hpos >= 0
15088 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15089 w->cursor.vpos))
15090 {
15091 struct glyph_row *candidate =
15092 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15093 struct glyph *g =
15094 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15095 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15096
15097 exact_match_p =
15098 (BUFFERP (g->object) && g->charpos == PT)
15099 || (INTEGERP (g->object)
15100 && (g->charpos == PT
15101 || (g->charpos == 0 && endpos - 1 == PT)));
15102 }
15103 if (rv && (at_zv_p || exact_match_p))
15104 {
15105 rc = CURSOR_MOVEMENT_SUCCESS;
15106 break;
15107 }
15108 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15109 break;
15110 ++row;
15111 }
15112 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15113 || row->continued_p)
15114 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15115 || (MATRIX_ROW_START_CHARPOS (row) == PT
15116 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15117 /* If we didn't find any candidate rows, or exited the
15118 loop before all the candidates were examined, signal
15119 to the caller that this method failed. */
15120 if (rc != CURSOR_MOVEMENT_SUCCESS
15121 && !(rv
15122 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15123 && !row->continued_p))
15124 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15125 else if (rv)
15126 rc = CURSOR_MOVEMENT_SUCCESS;
15127 }
15128 else
15129 {
15130 do
15131 {
15132 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15133 {
15134 rc = CURSOR_MOVEMENT_SUCCESS;
15135 break;
15136 }
15137 ++row;
15138 }
15139 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15140 && MATRIX_ROW_START_CHARPOS (row) == PT
15141 && cursor_row_p (row));
15142 }
15143 }
15144 }
15145
15146 return rc;
15147 }
15148
15149 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15150 static
15151 #endif
15152 void
15153 set_vertical_scroll_bar (struct window *w)
15154 {
15155 ptrdiff_t start, end, whole;
15156
15157 /* Calculate the start and end positions for the current window.
15158 At some point, it would be nice to choose between scrollbars
15159 which reflect the whole buffer size, with special markers
15160 indicating narrowing, and scrollbars which reflect only the
15161 visible region.
15162
15163 Note that mini-buffers sometimes aren't displaying any text. */
15164 if (!MINI_WINDOW_P (w)
15165 || (w == XWINDOW (minibuf_window)
15166 && NILP (echo_area_buffer[0])))
15167 {
15168 struct buffer *buf = XBUFFER (w->buffer);
15169 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15170 start = marker_position (w->start) - BUF_BEGV (buf);
15171 /* I don't think this is guaranteed to be right. For the
15172 moment, we'll pretend it is. */
15173 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15174
15175 if (end < start)
15176 end = start;
15177 if (whole < (end - start))
15178 whole = end - start;
15179 }
15180 else
15181 start = end = whole = 0;
15182
15183 /* Indicate what this scroll bar ought to be displaying now. */
15184 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15185 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15186 (w, end - start, whole, start);
15187 }
15188
15189
15190 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15191 selected_window is redisplayed.
15192
15193 We can return without actually redisplaying the window if
15194 fonts_changed_p. In that case, redisplay_internal will
15195 retry. */
15196
15197 static void
15198 redisplay_window (Lisp_Object window, int just_this_one_p)
15199 {
15200 struct window *w = XWINDOW (window);
15201 struct frame *f = XFRAME (w->frame);
15202 struct buffer *buffer = XBUFFER (w->buffer);
15203 struct buffer *old = current_buffer;
15204 struct text_pos lpoint, opoint, startp;
15205 int update_mode_line;
15206 int tem;
15207 struct it it;
15208 /* Record it now because it's overwritten. */
15209 int current_matrix_up_to_date_p = 0;
15210 int used_current_matrix_p = 0;
15211 /* This is less strict than current_matrix_up_to_date_p.
15212 It indicates that the buffer contents and narrowing are unchanged. */
15213 int buffer_unchanged_p = 0;
15214 int temp_scroll_step = 0;
15215 ptrdiff_t count = SPECPDL_INDEX ();
15216 int rc;
15217 int centering_position = -1;
15218 int last_line_misfit = 0;
15219 ptrdiff_t beg_unchanged, end_unchanged;
15220
15221 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15222 opoint = lpoint;
15223
15224 /* W must be a leaf window here. */
15225 eassert (!NILP (w->buffer));
15226 #ifdef GLYPH_DEBUG
15227 *w->desired_matrix->method = 0;
15228 #endif
15229
15230 restart:
15231 reconsider_clip_changes (w, buffer);
15232
15233 /* Has the mode line to be updated? */
15234 update_mode_line = (w->update_mode_line
15235 || update_mode_lines
15236 || buffer->clip_changed
15237 || buffer->prevent_redisplay_optimizations_p);
15238
15239 if (MINI_WINDOW_P (w))
15240 {
15241 if (w == XWINDOW (echo_area_window)
15242 && !NILP (echo_area_buffer[0]))
15243 {
15244 if (update_mode_line)
15245 /* We may have to update a tty frame's menu bar or a
15246 tool-bar. Example `M-x C-h C-h C-g'. */
15247 goto finish_menu_bars;
15248 else
15249 /* We've already displayed the echo area glyphs in this window. */
15250 goto finish_scroll_bars;
15251 }
15252 else if ((w != XWINDOW (minibuf_window)
15253 || minibuf_level == 0)
15254 /* When buffer is nonempty, redisplay window normally. */
15255 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15256 /* Quail displays non-mini buffers in minibuffer window.
15257 In that case, redisplay the window normally. */
15258 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15259 {
15260 /* W is a mini-buffer window, but it's not active, so clear
15261 it. */
15262 int yb = window_text_bottom_y (w);
15263 struct glyph_row *row;
15264 int y;
15265
15266 for (y = 0, row = w->desired_matrix->rows;
15267 y < yb;
15268 y += row->height, ++row)
15269 blank_row (w, row, y);
15270 goto finish_scroll_bars;
15271 }
15272
15273 clear_glyph_matrix (w->desired_matrix);
15274 }
15275
15276 /* Otherwise set up data on this window; select its buffer and point
15277 value. */
15278 /* Really select the buffer, for the sake of buffer-local
15279 variables. */
15280 set_buffer_internal_1 (XBUFFER (w->buffer));
15281
15282 current_matrix_up_to_date_p
15283 = (w->window_end_valid
15284 && !current_buffer->clip_changed
15285 && !current_buffer->prevent_redisplay_optimizations_p
15286 && !window_outdated (w));
15287
15288 /* Run the window-bottom-change-functions
15289 if it is possible that the text on the screen has changed
15290 (either due to modification of the text, or any other reason). */
15291 if (!current_matrix_up_to_date_p
15292 && !NILP (Vwindow_text_change_functions))
15293 {
15294 safe_run_hooks (Qwindow_text_change_functions);
15295 goto restart;
15296 }
15297
15298 beg_unchanged = BEG_UNCHANGED;
15299 end_unchanged = END_UNCHANGED;
15300
15301 SET_TEXT_POS (opoint, PT, PT_BYTE);
15302
15303 specbind (Qinhibit_point_motion_hooks, Qt);
15304
15305 buffer_unchanged_p
15306 = (w->window_end_valid
15307 && !current_buffer->clip_changed
15308 && !window_outdated (w));
15309
15310 /* When windows_or_buffers_changed is non-zero, we can't rely on
15311 the window end being valid, so set it to nil there. */
15312 if (windows_or_buffers_changed)
15313 {
15314 /* If window starts on a continuation line, maybe adjust the
15315 window start in case the window's width changed. */
15316 if (XMARKER (w->start)->buffer == current_buffer)
15317 compute_window_start_on_continuation_line (w);
15318
15319 w->window_end_valid = 0;
15320 }
15321
15322 /* Some sanity checks. */
15323 CHECK_WINDOW_END (w);
15324 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15325 emacs_abort ();
15326 if (BYTEPOS (opoint) < CHARPOS (opoint))
15327 emacs_abort ();
15328
15329 if (mode_line_update_needed (w))
15330 update_mode_line = 1;
15331
15332 /* Point refers normally to the selected window. For any other
15333 window, set up appropriate value. */
15334 if (!EQ (window, selected_window))
15335 {
15336 ptrdiff_t new_pt = marker_position (w->pointm);
15337 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15338 if (new_pt < BEGV)
15339 {
15340 new_pt = BEGV;
15341 new_pt_byte = BEGV_BYTE;
15342 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15343 }
15344 else if (new_pt > (ZV - 1))
15345 {
15346 new_pt = ZV;
15347 new_pt_byte = ZV_BYTE;
15348 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15349 }
15350
15351 /* We don't use SET_PT so that the point-motion hooks don't run. */
15352 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15353 }
15354
15355 /* If any of the character widths specified in the display table
15356 have changed, invalidate the width run cache. It's true that
15357 this may be a bit late to catch such changes, but the rest of
15358 redisplay goes (non-fatally) haywire when the display table is
15359 changed, so why should we worry about doing any better? */
15360 if (current_buffer->width_run_cache)
15361 {
15362 struct Lisp_Char_Table *disptab = buffer_display_table ();
15363
15364 if (! disptab_matches_widthtab
15365 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15366 {
15367 invalidate_region_cache (current_buffer,
15368 current_buffer->width_run_cache,
15369 BEG, Z);
15370 recompute_width_table (current_buffer, disptab);
15371 }
15372 }
15373
15374 /* If window-start is screwed up, choose a new one. */
15375 if (XMARKER (w->start)->buffer != current_buffer)
15376 goto recenter;
15377
15378 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15379
15380 /* If someone specified a new starting point but did not insist,
15381 check whether it can be used. */
15382 if (w->optional_new_start
15383 && CHARPOS (startp) >= BEGV
15384 && CHARPOS (startp) <= ZV)
15385 {
15386 w->optional_new_start = 0;
15387 start_display (&it, w, startp);
15388 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15389 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15390 if (IT_CHARPOS (it) == PT)
15391 w->force_start = 1;
15392 /* IT may overshoot PT if text at PT is invisible. */
15393 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15394 w->force_start = 1;
15395 }
15396
15397 force_start:
15398
15399 /* Handle case where place to start displaying has been specified,
15400 unless the specified location is outside the accessible range. */
15401 if (w->force_start || w->frozen_window_start_p)
15402 {
15403 /* We set this later on if we have to adjust point. */
15404 int new_vpos = -1;
15405
15406 w->force_start = 0;
15407 w->vscroll = 0;
15408 w->window_end_valid = 0;
15409
15410 /* Forget any recorded base line for line number display. */
15411 if (!buffer_unchanged_p)
15412 w->base_line_number = 0;
15413
15414 /* Redisplay the mode line. Select the buffer properly for that.
15415 Also, run the hook window-scroll-functions
15416 because we have scrolled. */
15417 /* Note, we do this after clearing force_start because
15418 if there's an error, it is better to forget about force_start
15419 than to get into an infinite loop calling the hook functions
15420 and having them get more errors. */
15421 if (!update_mode_line
15422 || ! NILP (Vwindow_scroll_functions))
15423 {
15424 update_mode_line = 1;
15425 w->update_mode_line = 1;
15426 startp = run_window_scroll_functions (window, startp);
15427 }
15428
15429 w->last_modified = 0;
15430 w->last_overlay_modified = 0;
15431 if (CHARPOS (startp) < BEGV)
15432 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15433 else if (CHARPOS (startp) > ZV)
15434 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15435
15436 /* Redisplay, then check if cursor has been set during the
15437 redisplay. Give up if new fonts were loaded. */
15438 /* We used to issue a CHECK_MARGINS argument to try_window here,
15439 but this causes scrolling to fail when point begins inside
15440 the scroll margin (bug#148) -- cyd */
15441 if (!try_window (window, startp, 0))
15442 {
15443 w->force_start = 1;
15444 clear_glyph_matrix (w->desired_matrix);
15445 goto need_larger_matrices;
15446 }
15447
15448 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15449 {
15450 /* If point does not appear, try to move point so it does
15451 appear. The desired matrix has been built above, so we
15452 can use it here. */
15453 new_vpos = window_box_height (w) / 2;
15454 }
15455
15456 if (!cursor_row_fully_visible_p (w, 0, 0))
15457 {
15458 /* Point does appear, but on a line partly visible at end of window.
15459 Move it back to a fully-visible line. */
15460 new_vpos = window_box_height (w);
15461 }
15462 else if (w->cursor.vpos >=0)
15463 {
15464 /* Some people insist on not letting point enter the scroll
15465 margin, even though this part handles windows that didn't
15466 scroll at all. */
15467 int margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15468 int pixel_margin = margin * FRAME_LINE_HEIGHT (f);
15469 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15470
15471 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15472 below, which finds the row to move point to, advances by
15473 the Y coordinate of the _next_ row, see the definition of
15474 MATRIX_ROW_BOTTOM_Y. */
15475 if (w->cursor.vpos < margin + header_line)
15476 new_vpos
15477 = pixel_margin + (header_line
15478 ? CURRENT_HEADER_LINE_HEIGHT (w)
15479 : 0) + FRAME_LINE_HEIGHT (f);
15480 else
15481 {
15482 int window_height = window_box_height (w);
15483
15484 if (header_line)
15485 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15486 if (w->cursor.y >= window_height - pixel_margin)
15487 new_vpos = window_height - pixel_margin;
15488 }
15489 }
15490
15491 /* If we need to move point for either of the above reasons,
15492 now actually do it. */
15493 if (new_vpos >= 0)
15494 {
15495 struct glyph_row *row;
15496
15497 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15498 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15499 ++row;
15500
15501 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15502 MATRIX_ROW_START_BYTEPOS (row));
15503
15504 if (w != XWINDOW (selected_window))
15505 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15506 else if (current_buffer == old)
15507 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15508
15509 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15510
15511 /* If we are highlighting the region, then we just changed
15512 the region, so redisplay to show it. */
15513 if (0 <= markpos_of_region ())
15514 {
15515 clear_glyph_matrix (w->desired_matrix);
15516 if (!try_window (window, startp, 0))
15517 goto need_larger_matrices;
15518 }
15519 }
15520
15521 #ifdef GLYPH_DEBUG
15522 debug_method_add (w, "forced window start");
15523 #endif
15524 goto done;
15525 }
15526
15527 /* Handle case where text has not changed, only point, and it has
15528 not moved off the frame, and we are not retrying after hscroll.
15529 (current_matrix_up_to_date_p is nonzero when retrying.) */
15530 if (current_matrix_up_to_date_p
15531 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15532 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15533 {
15534 switch (rc)
15535 {
15536 case CURSOR_MOVEMENT_SUCCESS:
15537 used_current_matrix_p = 1;
15538 goto done;
15539
15540 case CURSOR_MOVEMENT_MUST_SCROLL:
15541 goto try_to_scroll;
15542
15543 default:
15544 emacs_abort ();
15545 }
15546 }
15547 /* If current starting point was originally the beginning of a line
15548 but no longer is, find a new starting point. */
15549 else if (w->start_at_line_beg
15550 && !(CHARPOS (startp) <= BEGV
15551 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15552 {
15553 #ifdef GLYPH_DEBUG
15554 debug_method_add (w, "recenter 1");
15555 #endif
15556 goto recenter;
15557 }
15558
15559 /* Try scrolling with try_window_id. Value is > 0 if update has
15560 been done, it is -1 if we know that the same window start will
15561 not work. It is 0 if unsuccessful for some other reason. */
15562 else if ((tem = try_window_id (w)) != 0)
15563 {
15564 #ifdef GLYPH_DEBUG
15565 debug_method_add (w, "try_window_id %d", tem);
15566 #endif
15567
15568 if (fonts_changed_p)
15569 goto need_larger_matrices;
15570 if (tem > 0)
15571 goto done;
15572
15573 /* Otherwise try_window_id has returned -1 which means that we
15574 don't want the alternative below this comment to execute. */
15575 }
15576 else if (CHARPOS (startp) >= BEGV
15577 && CHARPOS (startp) <= ZV
15578 && PT >= CHARPOS (startp)
15579 && (CHARPOS (startp) < ZV
15580 /* Avoid starting at end of buffer. */
15581 || CHARPOS (startp) == BEGV
15582 || !window_outdated (w)))
15583 {
15584 int d1, d2, d3, d4, d5, d6;
15585
15586 /* If first window line is a continuation line, and window start
15587 is inside the modified region, but the first change is before
15588 current window start, we must select a new window start.
15589
15590 However, if this is the result of a down-mouse event (e.g. by
15591 extending the mouse-drag-overlay), we don't want to select a
15592 new window start, since that would change the position under
15593 the mouse, resulting in an unwanted mouse-movement rather
15594 than a simple mouse-click. */
15595 if (!w->start_at_line_beg
15596 && NILP (do_mouse_tracking)
15597 && CHARPOS (startp) > BEGV
15598 && CHARPOS (startp) > BEG + beg_unchanged
15599 && CHARPOS (startp) <= Z - end_unchanged
15600 /* Even if w->start_at_line_beg is nil, a new window may
15601 start at a line_beg, since that's how set_buffer_window
15602 sets it. So, we need to check the return value of
15603 compute_window_start_on_continuation_line. (See also
15604 bug#197). */
15605 && XMARKER (w->start)->buffer == current_buffer
15606 && compute_window_start_on_continuation_line (w)
15607 /* It doesn't make sense to force the window start like we
15608 do at label force_start if it is already known that point
15609 will not be visible in the resulting window, because
15610 doing so will move point from its correct position
15611 instead of scrolling the window to bring point into view.
15612 See bug#9324. */
15613 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15614 {
15615 w->force_start = 1;
15616 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15617 goto force_start;
15618 }
15619
15620 #ifdef GLYPH_DEBUG
15621 debug_method_add (w, "same window start");
15622 #endif
15623
15624 /* Try to redisplay starting at same place as before.
15625 If point has not moved off frame, accept the results. */
15626 if (!current_matrix_up_to_date_p
15627 /* Don't use try_window_reusing_current_matrix in this case
15628 because a window scroll function can have changed the
15629 buffer. */
15630 || !NILP (Vwindow_scroll_functions)
15631 || MINI_WINDOW_P (w)
15632 || !(used_current_matrix_p
15633 = try_window_reusing_current_matrix (w)))
15634 {
15635 IF_DEBUG (debug_method_add (w, "1"));
15636 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15637 /* -1 means we need to scroll.
15638 0 means we need new matrices, but fonts_changed_p
15639 is set in that case, so we will detect it below. */
15640 goto try_to_scroll;
15641 }
15642
15643 if (fonts_changed_p)
15644 goto need_larger_matrices;
15645
15646 if (w->cursor.vpos >= 0)
15647 {
15648 if (!just_this_one_p
15649 || current_buffer->clip_changed
15650 || BEG_UNCHANGED < CHARPOS (startp))
15651 /* Forget any recorded base line for line number display. */
15652 w->base_line_number = 0;
15653
15654 if (!cursor_row_fully_visible_p (w, 1, 0))
15655 {
15656 clear_glyph_matrix (w->desired_matrix);
15657 last_line_misfit = 1;
15658 }
15659 /* Drop through and scroll. */
15660 else
15661 goto done;
15662 }
15663 else
15664 clear_glyph_matrix (w->desired_matrix);
15665 }
15666
15667 try_to_scroll:
15668
15669 w->last_modified = 0;
15670 w->last_overlay_modified = 0;
15671
15672 /* Redisplay the mode line. Select the buffer properly for that. */
15673 if (!update_mode_line)
15674 {
15675 update_mode_line = 1;
15676 w->update_mode_line = 1;
15677 }
15678
15679 /* Try to scroll by specified few lines. */
15680 if ((scroll_conservatively
15681 || emacs_scroll_step
15682 || temp_scroll_step
15683 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15684 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15685 && CHARPOS (startp) >= BEGV
15686 && CHARPOS (startp) <= ZV)
15687 {
15688 /* The function returns -1 if new fonts were loaded, 1 if
15689 successful, 0 if not successful. */
15690 int ss = try_scrolling (window, just_this_one_p,
15691 scroll_conservatively,
15692 emacs_scroll_step,
15693 temp_scroll_step, last_line_misfit);
15694 switch (ss)
15695 {
15696 case SCROLLING_SUCCESS:
15697 goto done;
15698
15699 case SCROLLING_NEED_LARGER_MATRICES:
15700 goto need_larger_matrices;
15701
15702 case SCROLLING_FAILED:
15703 break;
15704
15705 default:
15706 emacs_abort ();
15707 }
15708 }
15709
15710 /* Finally, just choose a place to start which positions point
15711 according to user preferences. */
15712
15713 recenter:
15714
15715 #ifdef GLYPH_DEBUG
15716 debug_method_add (w, "recenter");
15717 #endif
15718
15719 /* Forget any previously recorded base line for line number display. */
15720 if (!buffer_unchanged_p)
15721 w->base_line_number = 0;
15722
15723 /* Determine the window start relative to point. */
15724 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15725 it.current_y = it.last_visible_y;
15726 if (centering_position < 0)
15727 {
15728 int margin =
15729 scroll_margin > 0
15730 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15731 : 0;
15732 ptrdiff_t margin_pos = CHARPOS (startp);
15733 Lisp_Object aggressive;
15734 int scrolling_up;
15735
15736 /* If there is a scroll margin at the top of the window, find
15737 its character position. */
15738 if (margin
15739 /* Cannot call start_display if startp is not in the
15740 accessible region of the buffer. This can happen when we
15741 have just switched to a different buffer and/or changed
15742 its restriction. In that case, startp is initialized to
15743 the character position 1 (BEGV) because we did not yet
15744 have chance to display the buffer even once. */
15745 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15746 {
15747 struct it it1;
15748 void *it1data = NULL;
15749
15750 SAVE_IT (it1, it, it1data);
15751 start_display (&it1, w, startp);
15752 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15753 margin_pos = IT_CHARPOS (it1);
15754 RESTORE_IT (&it, &it, it1data);
15755 }
15756 scrolling_up = PT > margin_pos;
15757 aggressive =
15758 scrolling_up
15759 ? BVAR (current_buffer, scroll_up_aggressively)
15760 : BVAR (current_buffer, scroll_down_aggressively);
15761
15762 if (!MINI_WINDOW_P (w)
15763 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15764 {
15765 int pt_offset = 0;
15766
15767 /* Setting scroll-conservatively overrides
15768 scroll-*-aggressively. */
15769 if (!scroll_conservatively && NUMBERP (aggressive))
15770 {
15771 double float_amount = XFLOATINT (aggressive);
15772
15773 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15774 if (pt_offset == 0 && float_amount > 0)
15775 pt_offset = 1;
15776 if (pt_offset && margin > 0)
15777 margin -= 1;
15778 }
15779 /* Compute how much to move the window start backward from
15780 point so that point will be displayed where the user
15781 wants it. */
15782 if (scrolling_up)
15783 {
15784 centering_position = it.last_visible_y;
15785 if (pt_offset)
15786 centering_position -= pt_offset;
15787 centering_position -=
15788 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15789 + WINDOW_HEADER_LINE_HEIGHT (w);
15790 /* Don't let point enter the scroll margin near top of
15791 the window. */
15792 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15793 centering_position = margin * FRAME_LINE_HEIGHT (f);
15794 }
15795 else
15796 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15797 }
15798 else
15799 /* Set the window start half the height of the window backward
15800 from point. */
15801 centering_position = window_box_height (w) / 2;
15802 }
15803 move_it_vertically_backward (&it, centering_position);
15804
15805 eassert (IT_CHARPOS (it) >= BEGV);
15806
15807 /* The function move_it_vertically_backward may move over more
15808 than the specified y-distance. If it->w is small, e.g. a
15809 mini-buffer window, we may end up in front of the window's
15810 display area. Start displaying at the start of the line
15811 containing PT in this case. */
15812 if (it.current_y <= 0)
15813 {
15814 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15815 move_it_vertically_backward (&it, 0);
15816 it.current_y = 0;
15817 }
15818
15819 it.current_x = it.hpos = 0;
15820
15821 /* Set the window start position here explicitly, to avoid an
15822 infinite loop in case the functions in window-scroll-functions
15823 get errors. */
15824 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15825
15826 /* Run scroll hooks. */
15827 startp = run_window_scroll_functions (window, it.current.pos);
15828
15829 /* Redisplay the window. */
15830 if (!current_matrix_up_to_date_p
15831 || windows_or_buffers_changed
15832 || cursor_type_changed
15833 /* Don't use try_window_reusing_current_matrix in this case
15834 because it can have changed the buffer. */
15835 || !NILP (Vwindow_scroll_functions)
15836 || !just_this_one_p
15837 || MINI_WINDOW_P (w)
15838 || !(used_current_matrix_p
15839 = try_window_reusing_current_matrix (w)))
15840 try_window (window, startp, 0);
15841
15842 /* If new fonts have been loaded (due to fontsets), give up. We
15843 have to start a new redisplay since we need to re-adjust glyph
15844 matrices. */
15845 if (fonts_changed_p)
15846 goto need_larger_matrices;
15847
15848 /* If cursor did not appear assume that the middle of the window is
15849 in the first line of the window. Do it again with the next line.
15850 (Imagine a window of height 100, displaying two lines of height
15851 60. Moving back 50 from it->last_visible_y will end in the first
15852 line.) */
15853 if (w->cursor.vpos < 0)
15854 {
15855 if (w->window_end_valid && PT >= Z - XFASTINT (w->window_end_pos))
15856 {
15857 clear_glyph_matrix (w->desired_matrix);
15858 move_it_by_lines (&it, 1);
15859 try_window (window, it.current.pos, 0);
15860 }
15861 else if (PT < IT_CHARPOS (it))
15862 {
15863 clear_glyph_matrix (w->desired_matrix);
15864 move_it_by_lines (&it, -1);
15865 try_window (window, it.current.pos, 0);
15866 }
15867 else
15868 {
15869 /* Not much we can do about it. */
15870 }
15871 }
15872
15873 /* Consider the following case: Window starts at BEGV, there is
15874 invisible, intangible text at BEGV, so that display starts at
15875 some point START > BEGV. It can happen that we are called with
15876 PT somewhere between BEGV and START. Try to handle that case. */
15877 if (w->cursor.vpos < 0)
15878 {
15879 struct glyph_row *row = w->current_matrix->rows;
15880 if (row->mode_line_p)
15881 ++row;
15882 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15883 }
15884
15885 if (!cursor_row_fully_visible_p (w, 0, 0))
15886 {
15887 /* If vscroll is enabled, disable it and try again. */
15888 if (w->vscroll)
15889 {
15890 w->vscroll = 0;
15891 clear_glyph_matrix (w->desired_matrix);
15892 goto recenter;
15893 }
15894
15895 /* Users who set scroll-conservatively to a large number want
15896 point just above/below the scroll margin. If we ended up
15897 with point's row partially visible, move the window start to
15898 make that row fully visible and out of the margin. */
15899 if (scroll_conservatively > SCROLL_LIMIT)
15900 {
15901 int margin =
15902 scroll_margin > 0
15903 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15904 : 0;
15905 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15906
15907 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15908 clear_glyph_matrix (w->desired_matrix);
15909 if (1 == try_window (window, it.current.pos,
15910 TRY_WINDOW_CHECK_MARGINS))
15911 goto done;
15912 }
15913
15914 /* If centering point failed to make the whole line visible,
15915 put point at the top instead. That has to make the whole line
15916 visible, if it can be done. */
15917 if (centering_position == 0)
15918 goto done;
15919
15920 clear_glyph_matrix (w->desired_matrix);
15921 centering_position = 0;
15922 goto recenter;
15923 }
15924
15925 done:
15926
15927 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15928 w->start_at_line_beg = (CHARPOS (startp) == BEGV
15929 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
15930
15931 /* Display the mode line, if we must. */
15932 if ((update_mode_line
15933 /* If window not full width, must redo its mode line
15934 if (a) the window to its side is being redone and
15935 (b) we do a frame-based redisplay. This is a consequence
15936 of how inverted lines are drawn in frame-based redisplay. */
15937 || (!just_this_one_p
15938 && !FRAME_WINDOW_P (f)
15939 && !WINDOW_FULL_WIDTH_P (w))
15940 /* Line number to display. */
15941 || w->base_line_pos > 0
15942 /* Column number is displayed and different from the one displayed. */
15943 || (w->column_number_displayed != -1
15944 && (w->column_number_displayed != current_column ())))
15945 /* This means that the window has a mode line. */
15946 && (WINDOW_WANTS_MODELINE_P (w)
15947 || WINDOW_WANTS_HEADER_LINE_P (w)))
15948 {
15949 display_mode_lines (w);
15950
15951 /* If mode line height has changed, arrange for a thorough
15952 immediate redisplay using the correct mode line height. */
15953 if (WINDOW_WANTS_MODELINE_P (w)
15954 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15955 {
15956 fonts_changed_p = 1;
15957 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15958 = DESIRED_MODE_LINE_HEIGHT (w);
15959 }
15960
15961 /* If header line height has changed, arrange for a thorough
15962 immediate redisplay using the correct header line height. */
15963 if (WINDOW_WANTS_HEADER_LINE_P (w)
15964 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15965 {
15966 fonts_changed_p = 1;
15967 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15968 = DESIRED_HEADER_LINE_HEIGHT (w);
15969 }
15970
15971 if (fonts_changed_p)
15972 goto need_larger_matrices;
15973 }
15974
15975 if (!line_number_displayed && w->base_line_pos != -1)
15976 {
15977 w->base_line_pos = 0;
15978 w->base_line_number = 0;
15979 }
15980
15981 finish_menu_bars:
15982
15983 /* When we reach a frame's selected window, redo the frame's menu bar. */
15984 if (update_mode_line
15985 && EQ (FRAME_SELECTED_WINDOW (f), window))
15986 {
15987 int redisplay_menu_p = 0;
15988
15989 if (FRAME_WINDOW_P (f))
15990 {
15991 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15992 || defined (HAVE_NS) || defined (USE_GTK)
15993 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15994 #else
15995 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15996 #endif
15997 }
15998 else
15999 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16000
16001 if (redisplay_menu_p)
16002 display_menu_bar (w);
16003
16004 #ifdef HAVE_WINDOW_SYSTEM
16005 if (FRAME_WINDOW_P (f))
16006 {
16007 #if defined (USE_GTK) || defined (HAVE_NS)
16008 if (FRAME_EXTERNAL_TOOL_BAR (f))
16009 redisplay_tool_bar (f);
16010 #else
16011 if (WINDOWP (f->tool_bar_window)
16012 && (FRAME_TOOL_BAR_LINES (f) > 0
16013 || !NILP (Vauto_resize_tool_bars))
16014 && redisplay_tool_bar (f))
16015 ignore_mouse_drag_p = 1;
16016 #endif
16017 }
16018 #endif
16019 }
16020
16021 #ifdef HAVE_WINDOW_SYSTEM
16022 if (FRAME_WINDOW_P (f)
16023 && update_window_fringes (w, (just_this_one_p
16024 || (!used_current_matrix_p && !overlay_arrow_seen)
16025 || w->pseudo_window_p)))
16026 {
16027 update_begin (f);
16028 block_input ();
16029 if (draw_window_fringes (w, 1))
16030 x_draw_vertical_border (w);
16031 unblock_input ();
16032 update_end (f);
16033 }
16034 #endif /* HAVE_WINDOW_SYSTEM */
16035
16036 /* We go to this label, with fonts_changed_p set,
16037 if it is necessary to try again using larger glyph matrices.
16038 We have to redeem the scroll bar even in this case,
16039 because the loop in redisplay_internal expects that. */
16040 need_larger_matrices:
16041 ;
16042 finish_scroll_bars:
16043
16044 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16045 {
16046 /* Set the thumb's position and size. */
16047 set_vertical_scroll_bar (w);
16048
16049 /* Note that we actually used the scroll bar attached to this
16050 window, so it shouldn't be deleted at the end of redisplay. */
16051 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16052 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16053 }
16054
16055 /* Restore current_buffer and value of point in it. The window
16056 update may have changed the buffer, so first make sure `opoint'
16057 is still valid (Bug#6177). */
16058 if (CHARPOS (opoint) < BEGV)
16059 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16060 else if (CHARPOS (opoint) > ZV)
16061 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16062 else
16063 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16064
16065 set_buffer_internal_1 (old);
16066 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16067 shorter. This can be caused by log truncation in *Messages*. */
16068 if (CHARPOS (lpoint) <= ZV)
16069 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16070
16071 unbind_to (count, Qnil);
16072 }
16073
16074
16075 /* Build the complete desired matrix of WINDOW with a window start
16076 buffer position POS.
16077
16078 Value is 1 if successful. It is zero if fonts were loaded during
16079 redisplay which makes re-adjusting glyph matrices necessary, and -1
16080 if point would appear in the scroll margins.
16081 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16082 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16083 set in FLAGS.) */
16084
16085 int
16086 try_window (Lisp_Object window, struct text_pos pos, int flags)
16087 {
16088 struct window *w = XWINDOW (window);
16089 struct it it;
16090 struct glyph_row *last_text_row = NULL;
16091 struct frame *f = XFRAME (w->frame);
16092
16093 /* Make POS the new window start. */
16094 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16095
16096 /* Mark cursor position as unknown. No overlay arrow seen. */
16097 w->cursor.vpos = -1;
16098 overlay_arrow_seen = 0;
16099
16100 /* Initialize iterator and info to start at POS. */
16101 start_display (&it, w, pos);
16102
16103 /* Display all lines of W. */
16104 while (it.current_y < it.last_visible_y)
16105 {
16106 if (display_line (&it))
16107 last_text_row = it.glyph_row - 1;
16108 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16109 return 0;
16110 }
16111
16112 /* Don't let the cursor end in the scroll margins. */
16113 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16114 && !MINI_WINDOW_P (w))
16115 {
16116 int this_scroll_margin;
16117
16118 if (scroll_margin > 0)
16119 {
16120 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16121 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16122 }
16123 else
16124 this_scroll_margin = 0;
16125
16126 if ((w->cursor.y >= 0 /* not vscrolled */
16127 && w->cursor.y < this_scroll_margin
16128 && CHARPOS (pos) > BEGV
16129 && IT_CHARPOS (it) < ZV)
16130 /* rms: considering make_cursor_line_fully_visible_p here
16131 seems to give wrong results. We don't want to recenter
16132 when the last line is partly visible, we want to allow
16133 that case to be handled in the usual way. */
16134 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16135 {
16136 w->cursor.vpos = -1;
16137 clear_glyph_matrix (w->desired_matrix);
16138 return -1;
16139 }
16140 }
16141
16142 /* If bottom moved off end of frame, change mode line percentage. */
16143 if (XFASTINT (w->window_end_pos) <= 0
16144 && Z != IT_CHARPOS (it))
16145 w->update_mode_line = 1;
16146
16147 /* Set window_end_pos to the offset of the last character displayed
16148 on the window from the end of current_buffer. Set
16149 window_end_vpos to its row number. */
16150 if (last_text_row)
16151 {
16152 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16153 w->window_end_bytepos
16154 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16155 wset_window_end_pos
16156 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16157 wset_window_end_vpos
16158 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16159 eassert
16160 (MATRIX_ROW (w->desired_matrix,
16161 XFASTINT (w->window_end_vpos))->displays_text_p);
16162 }
16163 else
16164 {
16165 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16166 wset_window_end_pos (w, make_number (Z - ZV));
16167 wset_window_end_vpos (w, make_number (0));
16168 }
16169
16170 /* But that is not valid info until redisplay finishes. */
16171 w->window_end_valid = 0;
16172 return 1;
16173 }
16174
16175
16176 \f
16177 /************************************************************************
16178 Window redisplay reusing current matrix when buffer has not changed
16179 ************************************************************************/
16180
16181 /* Try redisplay of window W showing an unchanged buffer with a
16182 different window start than the last time it was displayed by
16183 reusing its current matrix. Value is non-zero if successful.
16184 W->start is the new window start. */
16185
16186 static int
16187 try_window_reusing_current_matrix (struct window *w)
16188 {
16189 struct frame *f = XFRAME (w->frame);
16190 struct glyph_row *bottom_row;
16191 struct it it;
16192 struct run run;
16193 struct text_pos start, new_start;
16194 int nrows_scrolled, i;
16195 struct glyph_row *last_text_row;
16196 struct glyph_row *last_reused_text_row;
16197 struct glyph_row *start_row;
16198 int start_vpos, min_y, max_y;
16199
16200 #ifdef GLYPH_DEBUG
16201 if (inhibit_try_window_reusing)
16202 return 0;
16203 #endif
16204
16205 if (/* This function doesn't handle terminal frames. */
16206 !FRAME_WINDOW_P (f)
16207 /* Don't try to reuse the display if windows have been split
16208 or such. */
16209 || windows_or_buffers_changed
16210 || cursor_type_changed)
16211 return 0;
16212
16213 /* Can't do this if region may have changed. */
16214 if (0 <= markpos_of_region ()
16215 || w->region_showing
16216 || !NILP (Vshow_trailing_whitespace))
16217 return 0;
16218
16219 /* If top-line visibility has changed, give up. */
16220 if (WINDOW_WANTS_HEADER_LINE_P (w)
16221 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16222 return 0;
16223
16224 /* Give up if old or new display is scrolled vertically. We could
16225 make this function handle this, but right now it doesn't. */
16226 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16227 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16228 return 0;
16229
16230 /* The variable new_start now holds the new window start. The old
16231 start `start' can be determined from the current matrix. */
16232 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16233 start = start_row->minpos;
16234 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16235
16236 /* Clear the desired matrix for the display below. */
16237 clear_glyph_matrix (w->desired_matrix);
16238
16239 if (CHARPOS (new_start) <= CHARPOS (start))
16240 {
16241 /* Don't use this method if the display starts with an ellipsis
16242 displayed for invisible text. It's not easy to handle that case
16243 below, and it's certainly not worth the effort since this is
16244 not a frequent case. */
16245 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16246 return 0;
16247
16248 IF_DEBUG (debug_method_add (w, "twu1"));
16249
16250 /* Display up to a row that can be reused. The variable
16251 last_text_row is set to the last row displayed that displays
16252 text. Note that it.vpos == 0 if or if not there is a
16253 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16254 start_display (&it, w, new_start);
16255 w->cursor.vpos = -1;
16256 last_text_row = last_reused_text_row = NULL;
16257
16258 while (it.current_y < it.last_visible_y
16259 && !fonts_changed_p)
16260 {
16261 /* If we have reached into the characters in the START row,
16262 that means the line boundaries have changed. So we
16263 can't start copying with the row START. Maybe it will
16264 work to start copying with the following row. */
16265 while (IT_CHARPOS (it) > CHARPOS (start))
16266 {
16267 /* Advance to the next row as the "start". */
16268 start_row++;
16269 start = start_row->minpos;
16270 /* If there are no more rows to try, or just one, give up. */
16271 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16272 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16273 || CHARPOS (start) == ZV)
16274 {
16275 clear_glyph_matrix (w->desired_matrix);
16276 return 0;
16277 }
16278
16279 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16280 }
16281 /* If we have reached alignment, we can copy the rest of the
16282 rows. */
16283 if (IT_CHARPOS (it) == CHARPOS (start)
16284 /* Don't accept "alignment" inside a display vector,
16285 since start_row could have started in the middle of
16286 that same display vector (thus their character
16287 positions match), and we have no way of telling if
16288 that is the case. */
16289 && it.current.dpvec_index < 0)
16290 break;
16291
16292 if (display_line (&it))
16293 last_text_row = it.glyph_row - 1;
16294
16295 }
16296
16297 /* A value of current_y < last_visible_y means that we stopped
16298 at the previous window start, which in turn means that we
16299 have at least one reusable row. */
16300 if (it.current_y < it.last_visible_y)
16301 {
16302 struct glyph_row *row;
16303
16304 /* IT.vpos always starts from 0; it counts text lines. */
16305 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16306
16307 /* Find PT if not already found in the lines displayed. */
16308 if (w->cursor.vpos < 0)
16309 {
16310 int dy = it.current_y - start_row->y;
16311
16312 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16313 row = row_containing_pos (w, PT, row, NULL, dy);
16314 if (row)
16315 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16316 dy, nrows_scrolled);
16317 else
16318 {
16319 clear_glyph_matrix (w->desired_matrix);
16320 return 0;
16321 }
16322 }
16323
16324 /* Scroll the display. Do it before the current matrix is
16325 changed. The problem here is that update has not yet
16326 run, i.e. part of the current matrix is not up to date.
16327 scroll_run_hook will clear the cursor, and use the
16328 current matrix to get the height of the row the cursor is
16329 in. */
16330 run.current_y = start_row->y;
16331 run.desired_y = it.current_y;
16332 run.height = it.last_visible_y - it.current_y;
16333
16334 if (run.height > 0 && run.current_y != run.desired_y)
16335 {
16336 update_begin (f);
16337 FRAME_RIF (f)->update_window_begin_hook (w);
16338 FRAME_RIF (f)->clear_window_mouse_face (w);
16339 FRAME_RIF (f)->scroll_run_hook (w, &run);
16340 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16341 update_end (f);
16342 }
16343
16344 /* Shift current matrix down by nrows_scrolled lines. */
16345 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16346 rotate_matrix (w->current_matrix,
16347 start_vpos,
16348 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16349 nrows_scrolled);
16350
16351 /* Disable lines that must be updated. */
16352 for (i = 0; i < nrows_scrolled; ++i)
16353 (start_row + i)->enabled_p = 0;
16354
16355 /* Re-compute Y positions. */
16356 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16357 max_y = it.last_visible_y;
16358 for (row = start_row + nrows_scrolled;
16359 row < bottom_row;
16360 ++row)
16361 {
16362 row->y = it.current_y;
16363 row->visible_height = row->height;
16364
16365 if (row->y < min_y)
16366 row->visible_height -= min_y - row->y;
16367 if (row->y + row->height > max_y)
16368 row->visible_height -= row->y + row->height - max_y;
16369 if (row->fringe_bitmap_periodic_p)
16370 row->redraw_fringe_bitmaps_p = 1;
16371
16372 it.current_y += row->height;
16373
16374 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16375 last_reused_text_row = row;
16376 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16377 break;
16378 }
16379
16380 /* Disable lines in the current matrix which are now
16381 below the window. */
16382 for (++row; row < bottom_row; ++row)
16383 row->enabled_p = row->mode_line_p = 0;
16384 }
16385
16386 /* Update window_end_pos etc.; last_reused_text_row is the last
16387 reused row from the current matrix containing text, if any.
16388 The value of last_text_row is the last displayed line
16389 containing text. */
16390 if (last_reused_text_row)
16391 {
16392 w->window_end_bytepos
16393 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16394 wset_window_end_pos
16395 (w, make_number (Z
16396 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16397 wset_window_end_vpos
16398 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16399 w->current_matrix)));
16400 }
16401 else if (last_text_row)
16402 {
16403 w->window_end_bytepos
16404 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16405 wset_window_end_pos
16406 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16407 wset_window_end_vpos
16408 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16409 w->desired_matrix)));
16410 }
16411 else
16412 {
16413 /* This window must be completely empty. */
16414 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16415 wset_window_end_pos (w, make_number (Z - ZV));
16416 wset_window_end_vpos (w, make_number (0));
16417 }
16418 w->window_end_valid = 0;
16419
16420 /* Update hint: don't try scrolling again in update_window. */
16421 w->desired_matrix->no_scrolling_p = 1;
16422
16423 #ifdef GLYPH_DEBUG
16424 debug_method_add (w, "try_window_reusing_current_matrix 1");
16425 #endif
16426 return 1;
16427 }
16428 else if (CHARPOS (new_start) > CHARPOS (start))
16429 {
16430 struct glyph_row *pt_row, *row;
16431 struct glyph_row *first_reusable_row;
16432 struct glyph_row *first_row_to_display;
16433 int dy;
16434 int yb = window_text_bottom_y (w);
16435
16436 /* Find the row starting at new_start, if there is one. Don't
16437 reuse a partially visible line at the end. */
16438 first_reusable_row = start_row;
16439 while (first_reusable_row->enabled_p
16440 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16441 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16442 < CHARPOS (new_start)))
16443 ++first_reusable_row;
16444
16445 /* Give up if there is no row to reuse. */
16446 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16447 || !first_reusable_row->enabled_p
16448 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16449 != CHARPOS (new_start)))
16450 return 0;
16451
16452 /* We can reuse fully visible rows beginning with
16453 first_reusable_row to the end of the window. Set
16454 first_row_to_display to the first row that cannot be reused.
16455 Set pt_row to the row containing point, if there is any. */
16456 pt_row = NULL;
16457 for (first_row_to_display = first_reusable_row;
16458 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16459 ++first_row_to_display)
16460 {
16461 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16462 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16463 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16464 && first_row_to_display->ends_at_zv_p
16465 && pt_row == NULL)))
16466 pt_row = first_row_to_display;
16467 }
16468
16469 /* Start displaying at the start of first_row_to_display. */
16470 eassert (first_row_to_display->y < yb);
16471 init_to_row_start (&it, w, first_row_to_display);
16472
16473 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16474 - start_vpos);
16475 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16476 - nrows_scrolled);
16477 it.current_y = (first_row_to_display->y - first_reusable_row->y
16478 + WINDOW_HEADER_LINE_HEIGHT (w));
16479
16480 /* Display lines beginning with first_row_to_display in the
16481 desired matrix. Set last_text_row to the last row displayed
16482 that displays text. */
16483 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16484 if (pt_row == NULL)
16485 w->cursor.vpos = -1;
16486 last_text_row = NULL;
16487 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16488 if (display_line (&it))
16489 last_text_row = it.glyph_row - 1;
16490
16491 /* If point is in a reused row, adjust y and vpos of the cursor
16492 position. */
16493 if (pt_row)
16494 {
16495 w->cursor.vpos -= nrows_scrolled;
16496 w->cursor.y -= first_reusable_row->y - start_row->y;
16497 }
16498
16499 /* Give up if point isn't in a row displayed or reused. (This
16500 also handles the case where w->cursor.vpos < nrows_scrolled
16501 after the calls to display_line, which can happen with scroll
16502 margins. See bug#1295.) */
16503 if (w->cursor.vpos < 0)
16504 {
16505 clear_glyph_matrix (w->desired_matrix);
16506 return 0;
16507 }
16508
16509 /* Scroll the display. */
16510 run.current_y = first_reusable_row->y;
16511 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16512 run.height = it.last_visible_y - run.current_y;
16513 dy = run.current_y - run.desired_y;
16514
16515 if (run.height)
16516 {
16517 update_begin (f);
16518 FRAME_RIF (f)->update_window_begin_hook (w);
16519 FRAME_RIF (f)->clear_window_mouse_face (w);
16520 FRAME_RIF (f)->scroll_run_hook (w, &run);
16521 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16522 update_end (f);
16523 }
16524
16525 /* Adjust Y positions of reused rows. */
16526 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16527 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16528 max_y = it.last_visible_y;
16529 for (row = first_reusable_row; row < first_row_to_display; ++row)
16530 {
16531 row->y -= dy;
16532 row->visible_height = row->height;
16533 if (row->y < min_y)
16534 row->visible_height -= min_y - row->y;
16535 if (row->y + row->height > max_y)
16536 row->visible_height -= row->y + row->height - max_y;
16537 if (row->fringe_bitmap_periodic_p)
16538 row->redraw_fringe_bitmaps_p = 1;
16539 }
16540
16541 /* Scroll the current matrix. */
16542 eassert (nrows_scrolled > 0);
16543 rotate_matrix (w->current_matrix,
16544 start_vpos,
16545 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16546 -nrows_scrolled);
16547
16548 /* Disable rows not reused. */
16549 for (row -= nrows_scrolled; row < bottom_row; ++row)
16550 row->enabled_p = 0;
16551
16552 /* Point may have moved to a different line, so we cannot assume that
16553 the previous cursor position is valid; locate the correct row. */
16554 if (pt_row)
16555 {
16556 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16557 row < bottom_row
16558 && PT >= MATRIX_ROW_END_CHARPOS (row)
16559 && !row->ends_at_zv_p;
16560 row++)
16561 {
16562 w->cursor.vpos++;
16563 w->cursor.y = row->y;
16564 }
16565 if (row < bottom_row)
16566 {
16567 /* Can't simply scan the row for point with
16568 bidi-reordered glyph rows. Let set_cursor_from_row
16569 figure out where to put the cursor, and if it fails,
16570 give up. */
16571 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16572 {
16573 if (!set_cursor_from_row (w, row, w->current_matrix,
16574 0, 0, 0, 0))
16575 {
16576 clear_glyph_matrix (w->desired_matrix);
16577 return 0;
16578 }
16579 }
16580 else
16581 {
16582 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16583 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16584
16585 for (; glyph < end
16586 && (!BUFFERP (glyph->object)
16587 || glyph->charpos < PT);
16588 glyph++)
16589 {
16590 w->cursor.hpos++;
16591 w->cursor.x += glyph->pixel_width;
16592 }
16593 }
16594 }
16595 }
16596
16597 /* Adjust window end. A null value of last_text_row means that
16598 the window end is in reused rows which in turn means that
16599 only its vpos can have changed. */
16600 if (last_text_row)
16601 {
16602 w->window_end_bytepos
16603 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16604 wset_window_end_pos
16605 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16606 wset_window_end_vpos
16607 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16608 w->desired_matrix)));
16609 }
16610 else
16611 {
16612 wset_window_end_vpos
16613 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16614 }
16615
16616 w->window_end_valid = 0;
16617 w->desired_matrix->no_scrolling_p = 1;
16618
16619 #ifdef GLYPH_DEBUG
16620 debug_method_add (w, "try_window_reusing_current_matrix 2");
16621 #endif
16622 return 1;
16623 }
16624
16625 return 0;
16626 }
16627
16628
16629 \f
16630 /************************************************************************
16631 Window redisplay reusing current matrix when buffer has changed
16632 ************************************************************************/
16633
16634 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16635 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16636 ptrdiff_t *, ptrdiff_t *);
16637 static struct glyph_row *
16638 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16639 struct glyph_row *);
16640
16641
16642 /* Return the last row in MATRIX displaying text. If row START is
16643 non-null, start searching with that row. IT gives the dimensions
16644 of the display. Value is null if matrix is empty; otherwise it is
16645 a pointer to the row found. */
16646
16647 static struct glyph_row *
16648 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16649 struct glyph_row *start)
16650 {
16651 struct glyph_row *row, *row_found;
16652
16653 /* Set row_found to the last row in IT->w's current matrix
16654 displaying text. The loop looks funny but think of partially
16655 visible lines. */
16656 row_found = NULL;
16657 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16658 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16659 {
16660 eassert (row->enabled_p);
16661 row_found = row;
16662 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16663 break;
16664 ++row;
16665 }
16666
16667 return row_found;
16668 }
16669
16670
16671 /* Return the last row in the current matrix of W that is not affected
16672 by changes at the start of current_buffer that occurred since W's
16673 current matrix was built. Value is null if no such row exists.
16674
16675 BEG_UNCHANGED us the number of characters unchanged at the start of
16676 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16677 first changed character in current_buffer. Characters at positions <
16678 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16679 when the current matrix was built. */
16680
16681 static struct glyph_row *
16682 find_last_unchanged_at_beg_row (struct window *w)
16683 {
16684 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16685 struct glyph_row *row;
16686 struct glyph_row *row_found = NULL;
16687 int yb = window_text_bottom_y (w);
16688
16689 /* Find the last row displaying unchanged text. */
16690 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16691 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16692 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16693 ++row)
16694 {
16695 if (/* If row ends before first_changed_pos, it is unchanged,
16696 except in some case. */
16697 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16698 /* When row ends in ZV and we write at ZV it is not
16699 unchanged. */
16700 && !row->ends_at_zv_p
16701 /* When first_changed_pos is the end of a continued line,
16702 row is not unchanged because it may be no longer
16703 continued. */
16704 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16705 && (row->continued_p
16706 || row->exact_window_width_line_p))
16707 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16708 needs to be recomputed, so don't consider this row as
16709 unchanged. This happens when the last line was
16710 bidi-reordered and was killed immediately before this
16711 redisplay cycle. In that case, ROW->end stores the
16712 buffer position of the first visual-order character of
16713 the killed text, which is now beyond ZV. */
16714 && CHARPOS (row->end.pos) <= ZV)
16715 row_found = row;
16716
16717 /* Stop if last visible row. */
16718 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16719 break;
16720 }
16721
16722 return row_found;
16723 }
16724
16725
16726 /* Find the first glyph row in the current matrix of W that is not
16727 affected by changes at the end of current_buffer since the
16728 time W's current matrix was built.
16729
16730 Return in *DELTA the number of chars by which buffer positions in
16731 unchanged text at the end of current_buffer must be adjusted.
16732
16733 Return in *DELTA_BYTES the corresponding number of bytes.
16734
16735 Value is null if no such row exists, i.e. all rows are affected by
16736 changes. */
16737
16738 static struct glyph_row *
16739 find_first_unchanged_at_end_row (struct window *w,
16740 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16741 {
16742 struct glyph_row *row;
16743 struct glyph_row *row_found = NULL;
16744
16745 *delta = *delta_bytes = 0;
16746
16747 /* Display must not have been paused, otherwise the current matrix
16748 is not up to date. */
16749 eassert (w->window_end_valid);
16750
16751 /* A value of window_end_pos >= END_UNCHANGED means that the window
16752 end is in the range of changed text. If so, there is no
16753 unchanged row at the end of W's current matrix. */
16754 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16755 return NULL;
16756
16757 /* Set row to the last row in W's current matrix displaying text. */
16758 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16759
16760 /* If matrix is entirely empty, no unchanged row exists. */
16761 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16762 {
16763 /* The value of row is the last glyph row in the matrix having a
16764 meaningful buffer position in it. The end position of row
16765 corresponds to window_end_pos. This allows us to translate
16766 buffer positions in the current matrix to current buffer
16767 positions for characters not in changed text. */
16768 ptrdiff_t Z_old =
16769 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16770 ptrdiff_t Z_BYTE_old =
16771 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16772 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16773 struct glyph_row *first_text_row
16774 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16775
16776 *delta = Z - Z_old;
16777 *delta_bytes = Z_BYTE - Z_BYTE_old;
16778
16779 /* Set last_unchanged_pos to the buffer position of the last
16780 character in the buffer that has not been changed. Z is the
16781 index + 1 of the last character in current_buffer, i.e. by
16782 subtracting END_UNCHANGED we get the index of the last
16783 unchanged character, and we have to add BEG to get its buffer
16784 position. */
16785 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16786 last_unchanged_pos_old = last_unchanged_pos - *delta;
16787
16788 /* Search backward from ROW for a row displaying a line that
16789 starts at a minimum position >= last_unchanged_pos_old. */
16790 for (; row > first_text_row; --row)
16791 {
16792 /* This used to abort, but it can happen.
16793 It is ok to just stop the search instead here. KFS. */
16794 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16795 break;
16796
16797 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16798 row_found = row;
16799 }
16800 }
16801
16802 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16803
16804 return row_found;
16805 }
16806
16807
16808 /* Make sure that glyph rows in the current matrix of window W
16809 reference the same glyph memory as corresponding rows in the
16810 frame's frame matrix. This function is called after scrolling W's
16811 current matrix on a terminal frame in try_window_id and
16812 try_window_reusing_current_matrix. */
16813
16814 static void
16815 sync_frame_with_window_matrix_rows (struct window *w)
16816 {
16817 struct frame *f = XFRAME (w->frame);
16818 struct glyph_row *window_row, *window_row_end, *frame_row;
16819
16820 /* Preconditions: W must be a leaf window and full-width. Its frame
16821 must have a frame matrix. */
16822 eassert (NILP (w->hchild) && NILP (w->vchild));
16823 eassert (WINDOW_FULL_WIDTH_P (w));
16824 eassert (!FRAME_WINDOW_P (f));
16825
16826 /* If W is a full-width window, glyph pointers in W's current matrix
16827 have, by definition, to be the same as glyph pointers in the
16828 corresponding frame matrix. Note that frame matrices have no
16829 marginal areas (see build_frame_matrix). */
16830 window_row = w->current_matrix->rows;
16831 window_row_end = window_row + w->current_matrix->nrows;
16832 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16833 while (window_row < window_row_end)
16834 {
16835 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16836 struct glyph *end = window_row->glyphs[LAST_AREA];
16837
16838 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16839 frame_row->glyphs[TEXT_AREA] = start;
16840 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16841 frame_row->glyphs[LAST_AREA] = end;
16842
16843 /* Disable frame rows whose corresponding window rows have
16844 been disabled in try_window_id. */
16845 if (!window_row->enabled_p)
16846 frame_row->enabled_p = 0;
16847
16848 ++window_row, ++frame_row;
16849 }
16850 }
16851
16852
16853 /* Find the glyph row in window W containing CHARPOS. Consider all
16854 rows between START and END (not inclusive). END null means search
16855 all rows to the end of the display area of W. Value is the row
16856 containing CHARPOS or null. */
16857
16858 struct glyph_row *
16859 row_containing_pos (struct window *w, ptrdiff_t charpos,
16860 struct glyph_row *start, struct glyph_row *end, int dy)
16861 {
16862 struct glyph_row *row = start;
16863 struct glyph_row *best_row = NULL;
16864 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16865 int last_y;
16866
16867 /* If we happen to start on a header-line, skip that. */
16868 if (row->mode_line_p)
16869 ++row;
16870
16871 if ((end && row >= end) || !row->enabled_p)
16872 return NULL;
16873
16874 last_y = window_text_bottom_y (w) - dy;
16875
16876 while (1)
16877 {
16878 /* Give up if we have gone too far. */
16879 if (end && row >= end)
16880 return NULL;
16881 /* This formerly returned if they were equal.
16882 I think that both quantities are of a "last plus one" type;
16883 if so, when they are equal, the row is within the screen. -- rms. */
16884 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16885 return NULL;
16886
16887 /* If it is in this row, return this row. */
16888 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16889 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16890 /* The end position of a row equals the start
16891 position of the next row. If CHARPOS is there, we
16892 would rather display it in the next line, except
16893 when this line ends in ZV. */
16894 && !row->ends_at_zv_p
16895 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16896 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16897 {
16898 struct glyph *g;
16899
16900 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16901 || (!best_row && !row->continued_p))
16902 return row;
16903 /* In bidi-reordered rows, there could be several rows
16904 occluding point, all of them belonging to the same
16905 continued line. We need to find the row which fits
16906 CHARPOS the best. */
16907 for (g = row->glyphs[TEXT_AREA];
16908 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16909 g++)
16910 {
16911 if (!STRINGP (g->object))
16912 {
16913 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16914 {
16915 mindif = eabs (g->charpos - charpos);
16916 best_row = row;
16917 /* Exact match always wins. */
16918 if (mindif == 0)
16919 return best_row;
16920 }
16921 }
16922 }
16923 }
16924 else if (best_row && !row->continued_p)
16925 return best_row;
16926 ++row;
16927 }
16928 }
16929
16930
16931 /* Try to redisplay window W by reusing its existing display. W's
16932 current matrix must be up to date when this function is called,
16933 i.e. window_end_valid must be nonzero.
16934
16935 Value is
16936
16937 1 if display has been updated
16938 0 if otherwise unsuccessful
16939 -1 if redisplay with same window start is known not to succeed
16940
16941 The following steps are performed:
16942
16943 1. Find the last row in the current matrix of W that is not
16944 affected by changes at the start of current_buffer. If no such row
16945 is found, give up.
16946
16947 2. Find the first row in W's current matrix that is not affected by
16948 changes at the end of current_buffer. Maybe there is no such row.
16949
16950 3. Display lines beginning with the row + 1 found in step 1 to the
16951 row found in step 2 or, if step 2 didn't find a row, to the end of
16952 the window.
16953
16954 4. If cursor is not known to appear on the window, give up.
16955
16956 5. If display stopped at the row found in step 2, scroll the
16957 display and current matrix as needed.
16958
16959 6. Maybe display some lines at the end of W, if we must. This can
16960 happen under various circumstances, like a partially visible line
16961 becoming fully visible, or because newly displayed lines are displayed
16962 in smaller font sizes.
16963
16964 7. Update W's window end information. */
16965
16966 static int
16967 try_window_id (struct window *w)
16968 {
16969 struct frame *f = XFRAME (w->frame);
16970 struct glyph_matrix *current_matrix = w->current_matrix;
16971 struct glyph_matrix *desired_matrix = w->desired_matrix;
16972 struct glyph_row *last_unchanged_at_beg_row;
16973 struct glyph_row *first_unchanged_at_end_row;
16974 struct glyph_row *row;
16975 struct glyph_row *bottom_row;
16976 int bottom_vpos;
16977 struct it it;
16978 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
16979 int dvpos, dy;
16980 struct text_pos start_pos;
16981 struct run run;
16982 int first_unchanged_at_end_vpos = 0;
16983 struct glyph_row *last_text_row, *last_text_row_at_end;
16984 struct text_pos start;
16985 ptrdiff_t first_changed_charpos, last_changed_charpos;
16986
16987 #ifdef GLYPH_DEBUG
16988 if (inhibit_try_window_id)
16989 return 0;
16990 #endif
16991
16992 /* This is handy for debugging. */
16993 #if 0
16994 #define GIVE_UP(X) \
16995 do { \
16996 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16997 return 0; \
16998 } while (0)
16999 #else
17000 #define GIVE_UP(X) return 0
17001 #endif
17002
17003 SET_TEXT_POS_FROM_MARKER (start, w->start);
17004
17005 /* Don't use this for mini-windows because these can show
17006 messages and mini-buffers, and we don't handle that here. */
17007 if (MINI_WINDOW_P (w))
17008 GIVE_UP (1);
17009
17010 /* This flag is used to prevent redisplay optimizations. */
17011 if (windows_or_buffers_changed || cursor_type_changed)
17012 GIVE_UP (2);
17013
17014 /* Verify that narrowing has not changed.
17015 Also verify that we were not told to prevent redisplay optimizations.
17016 It would be nice to further
17017 reduce the number of cases where this prevents try_window_id. */
17018 if (current_buffer->clip_changed
17019 || current_buffer->prevent_redisplay_optimizations_p)
17020 GIVE_UP (3);
17021
17022 /* Window must either use window-based redisplay or be full width. */
17023 if (!FRAME_WINDOW_P (f)
17024 && (!FRAME_LINE_INS_DEL_OK (f)
17025 || !WINDOW_FULL_WIDTH_P (w)))
17026 GIVE_UP (4);
17027
17028 /* Give up if point is known NOT to appear in W. */
17029 if (PT < CHARPOS (start))
17030 GIVE_UP (5);
17031
17032 /* Another way to prevent redisplay optimizations. */
17033 if (w->last_modified == 0)
17034 GIVE_UP (6);
17035
17036 /* Verify that window is not hscrolled. */
17037 if (w->hscroll != 0)
17038 GIVE_UP (7);
17039
17040 /* Verify that display wasn't paused. */
17041 if (!w->window_end_valid)
17042 GIVE_UP (8);
17043
17044 /* Can't use this if highlighting a region because a cursor movement
17045 will do more than just set the cursor. */
17046 if (0 <= markpos_of_region ())
17047 GIVE_UP (9);
17048
17049 /* Likewise if highlighting trailing whitespace. */
17050 if (!NILP (Vshow_trailing_whitespace))
17051 GIVE_UP (11);
17052
17053 /* Likewise if showing a region. */
17054 if (w->region_showing)
17055 GIVE_UP (10);
17056
17057 /* Can't use this if overlay arrow position and/or string have
17058 changed. */
17059 if (overlay_arrows_changed_p ())
17060 GIVE_UP (12);
17061
17062 /* When word-wrap is on, adding a space to the first word of a
17063 wrapped line can change the wrap position, altering the line
17064 above it. It might be worthwhile to handle this more
17065 intelligently, but for now just redisplay from scratch. */
17066 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17067 GIVE_UP (21);
17068
17069 /* Under bidi reordering, adding or deleting a character in the
17070 beginning of a paragraph, before the first strong directional
17071 character, can change the base direction of the paragraph (unless
17072 the buffer specifies a fixed paragraph direction), which will
17073 require to redisplay the whole paragraph. It might be worthwhile
17074 to find the paragraph limits and widen the range of redisplayed
17075 lines to that, but for now just give up this optimization and
17076 redisplay from scratch. */
17077 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17078 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17079 GIVE_UP (22);
17080
17081 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17082 only if buffer has really changed. The reason is that the gap is
17083 initially at Z for freshly visited files. The code below would
17084 set end_unchanged to 0 in that case. */
17085 if (MODIFF > SAVE_MODIFF
17086 /* This seems to happen sometimes after saving a buffer. */
17087 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17088 {
17089 if (GPT - BEG < BEG_UNCHANGED)
17090 BEG_UNCHANGED = GPT - BEG;
17091 if (Z - GPT < END_UNCHANGED)
17092 END_UNCHANGED = Z - GPT;
17093 }
17094
17095 /* The position of the first and last character that has been changed. */
17096 first_changed_charpos = BEG + BEG_UNCHANGED;
17097 last_changed_charpos = Z - END_UNCHANGED;
17098
17099 /* If window starts after a line end, and the last change is in
17100 front of that newline, then changes don't affect the display.
17101 This case happens with stealth-fontification. Note that although
17102 the display is unchanged, glyph positions in the matrix have to
17103 be adjusted, of course. */
17104 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17105 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17106 && ((last_changed_charpos < CHARPOS (start)
17107 && CHARPOS (start) == BEGV)
17108 || (last_changed_charpos < CHARPOS (start) - 1
17109 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17110 {
17111 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17112 struct glyph_row *r0;
17113
17114 /* Compute how many chars/bytes have been added to or removed
17115 from the buffer. */
17116 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17117 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17118 Z_delta = Z - Z_old;
17119 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17120
17121 /* Give up if PT is not in the window. Note that it already has
17122 been checked at the start of try_window_id that PT is not in
17123 front of the window start. */
17124 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17125 GIVE_UP (13);
17126
17127 /* If window start is unchanged, we can reuse the whole matrix
17128 as is, after adjusting glyph positions. No need to compute
17129 the window end again, since its offset from Z hasn't changed. */
17130 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17131 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17132 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17133 /* PT must not be in a partially visible line. */
17134 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17135 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17136 {
17137 /* Adjust positions in the glyph matrix. */
17138 if (Z_delta || Z_delta_bytes)
17139 {
17140 struct glyph_row *r1
17141 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17142 increment_matrix_positions (w->current_matrix,
17143 MATRIX_ROW_VPOS (r0, current_matrix),
17144 MATRIX_ROW_VPOS (r1, current_matrix),
17145 Z_delta, Z_delta_bytes);
17146 }
17147
17148 /* Set the cursor. */
17149 row = row_containing_pos (w, PT, r0, NULL, 0);
17150 if (row)
17151 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17152 else
17153 emacs_abort ();
17154 return 1;
17155 }
17156 }
17157
17158 /* Handle the case that changes are all below what is displayed in
17159 the window, and that PT is in the window. This shortcut cannot
17160 be taken if ZV is visible in the window, and text has been added
17161 there that is visible in the window. */
17162 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17163 /* ZV is not visible in the window, or there are no
17164 changes at ZV, actually. */
17165 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17166 || first_changed_charpos == last_changed_charpos))
17167 {
17168 struct glyph_row *r0;
17169
17170 /* Give up if PT is not in the window. Note that it already has
17171 been checked at the start of try_window_id that PT is not in
17172 front of the window start. */
17173 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17174 GIVE_UP (14);
17175
17176 /* If window start is unchanged, we can reuse the whole matrix
17177 as is, without changing glyph positions since no text has
17178 been added/removed in front of the window end. */
17179 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17180 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17181 /* PT must not be in a partially visible line. */
17182 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17183 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17184 {
17185 /* We have to compute the window end anew since text
17186 could have been added/removed after it. */
17187 wset_window_end_pos
17188 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17189 w->window_end_bytepos
17190 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17191
17192 /* Set the cursor. */
17193 row = row_containing_pos (w, PT, r0, NULL, 0);
17194 if (row)
17195 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17196 else
17197 emacs_abort ();
17198 return 2;
17199 }
17200 }
17201
17202 /* Give up if window start is in the changed area.
17203
17204 The condition used to read
17205
17206 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17207
17208 but why that was tested escapes me at the moment. */
17209 if (CHARPOS (start) >= first_changed_charpos
17210 && CHARPOS (start) <= last_changed_charpos)
17211 GIVE_UP (15);
17212
17213 /* Check that window start agrees with the start of the first glyph
17214 row in its current matrix. Check this after we know the window
17215 start is not in changed text, otherwise positions would not be
17216 comparable. */
17217 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17218 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17219 GIVE_UP (16);
17220
17221 /* Give up if the window ends in strings. Overlay strings
17222 at the end are difficult to handle, so don't try. */
17223 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17224 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17225 GIVE_UP (20);
17226
17227 /* Compute the position at which we have to start displaying new
17228 lines. Some of the lines at the top of the window might be
17229 reusable because they are not displaying changed text. Find the
17230 last row in W's current matrix not affected by changes at the
17231 start of current_buffer. Value is null if changes start in the
17232 first line of window. */
17233 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17234 if (last_unchanged_at_beg_row)
17235 {
17236 /* Avoid starting to display in the middle of a character, a TAB
17237 for instance. This is easier than to set up the iterator
17238 exactly, and it's not a frequent case, so the additional
17239 effort wouldn't really pay off. */
17240 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17241 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17242 && last_unchanged_at_beg_row > w->current_matrix->rows)
17243 --last_unchanged_at_beg_row;
17244
17245 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17246 GIVE_UP (17);
17247
17248 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17249 GIVE_UP (18);
17250 start_pos = it.current.pos;
17251
17252 /* Start displaying new lines in the desired matrix at the same
17253 vpos we would use in the current matrix, i.e. below
17254 last_unchanged_at_beg_row. */
17255 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17256 current_matrix);
17257 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17258 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17259
17260 eassert (it.hpos == 0 && it.current_x == 0);
17261 }
17262 else
17263 {
17264 /* There are no reusable lines at the start of the window.
17265 Start displaying in the first text line. */
17266 start_display (&it, w, start);
17267 it.vpos = it.first_vpos;
17268 start_pos = it.current.pos;
17269 }
17270
17271 /* Find the first row that is not affected by changes at the end of
17272 the buffer. Value will be null if there is no unchanged row, in
17273 which case we must redisplay to the end of the window. delta
17274 will be set to the value by which buffer positions beginning with
17275 first_unchanged_at_end_row have to be adjusted due to text
17276 changes. */
17277 first_unchanged_at_end_row
17278 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17279 IF_DEBUG (debug_delta = delta);
17280 IF_DEBUG (debug_delta_bytes = delta_bytes);
17281
17282 /* Set stop_pos to the buffer position up to which we will have to
17283 display new lines. If first_unchanged_at_end_row != NULL, this
17284 is the buffer position of the start of the line displayed in that
17285 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17286 that we don't stop at a buffer position. */
17287 stop_pos = 0;
17288 if (first_unchanged_at_end_row)
17289 {
17290 eassert (last_unchanged_at_beg_row == NULL
17291 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17292
17293 /* If this is a continuation line, move forward to the next one
17294 that isn't. Changes in lines above affect this line.
17295 Caution: this may move first_unchanged_at_end_row to a row
17296 not displaying text. */
17297 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17298 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17299 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17300 < it.last_visible_y))
17301 ++first_unchanged_at_end_row;
17302
17303 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17304 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17305 >= it.last_visible_y))
17306 first_unchanged_at_end_row = NULL;
17307 else
17308 {
17309 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17310 + delta);
17311 first_unchanged_at_end_vpos
17312 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17313 eassert (stop_pos >= Z - END_UNCHANGED);
17314 }
17315 }
17316 else if (last_unchanged_at_beg_row == NULL)
17317 GIVE_UP (19);
17318
17319
17320 #ifdef GLYPH_DEBUG
17321
17322 /* Either there is no unchanged row at the end, or the one we have
17323 now displays text. This is a necessary condition for the window
17324 end pos calculation at the end of this function. */
17325 eassert (first_unchanged_at_end_row == NULL
17326 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17327
17328 debug_last_unchanged_at_beg_vpos
17329 = (last_unchanged_at_beg_row
17330 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17331 : -1);
17332 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17333
17334 #endif /* GLYPH_DEBUG */
17335
17336
17337 /* Display new lines. Set last_text_row to the last new line
17338 displayed which has text on it, i.e. might end up as being the
17339 line where the window_end_vpos is. */
17340 w->cursor.vpos = -1;
17341 last_text_row = NULL;
17342 overlay_arrow_seen = 0;
17343 while (it.current_y < it.last_visible_y
17344 && !fonts_changed_p
17345 && (first_unchanged_at_end_row == NULL
17346 || IT_CHARPOS (it) < stop_pos))
17347 {
17348 if (display_line (&it))
17349 last_text_row = it.glyph_row - 1;
17350 }
17351
17352 if (fonts_changed_p)
17353 return -1;
17354
17355
17356 /* Compute differences in buffer positions, y-positions etc. for
17357 lines reused at the bottom of the window. Compute what we can
17358 scroll. */
17359 if (first_unchanged_at_end_row
17360 /* No lines reused because we displayed everything up to the
17361 bottom of the window. */
17362 && it.current_y < it.last_visible_y)
17363 {
17364 dvpos = (it.vpos
17365 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17366 current_matrix));
17367 dy = it.current_y - first_unchanged_at_end_row->y;
17368 run.current_y = first_unchanged_at_end_row->y;
17369 run.desired_y = run.current_y + dy;
17370 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17371 }
17372 else
17373 {
17374 delta = delta_bytes = dvpos = dy
17375 = run.current_y = run.desired_y = run.height = 0;
17376 first_unchanged_at_end_row = NULL;
17377 }
17378 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17379
17380
17381 /* Find the cursor if not already found. We have to decide whether
17382 PT will appear on this window (it sometimes doesn't, but this is
17383 not a very frequent case.) This decision has to be made before
17384 the current matrix is altered. A value of cursor.vpos < 0 means
17385 that PT is either in one of the lines beginning at
17386 first_unchanged_at_end_row or below the window. Don't care for
17387 lines that might be displayed later at the window end; as
17388 mentioned, this is not a frequent case. */
17389 if (w->cursor.vpos < 0)
17390 {
17391 /* Cursor in unchanged rows at the top? */
17392 if (PT < CHARPOS (start_pos)
17393 && last_unchanged_at_beg_row)
17394 {
17395 row = row_containing_pos (w, PT,
17396 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17397 last_unchanged_at_beg_row + 1, 0);
17398 if (row)
17399 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17400 }
17401
17402 /* Start from first_unchanged_at_end_row looking for PT. */
17403 else if (first_unchanged_at_end_row)
17404 {
17405 row = row_containing_pos (w, PT - delta,
17406 first_unchanged_at_end_row, NULL, 0);
17407 if (row)
17408 set_cursor_from_row (w, row, w->current_matrix, delta,
17409 delta_bytes, dy, dvpos);
17410 }
17411
17412 /* Give up if cursor was not found. */
17413 if (w->cursor.vpos < 0)
17414 {
17415 clear_glyph_matrix (w->desired_matrix);
17416 return -1;
17417 }
17418 }
17419
17420 /* Don't let the cursor end in the scroll margins. */
17421 {
17422 int this_scroll_margin, cursor_height;
17423
17424 this_scroll_margin =
17425 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17426 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17427 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17428
17429 if ((w->cursor.y < this_scroll_margin
17430 && CHARPOS (start) > BEGV)
17431 /* Old redisplay didn't take scroll margin into account at the bottom,
17432 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17433 || (w->cursor.y + (make_cursor_line_fully_visible_p
17434 ? cursor_height + this_scroll_margin
17435 : 1)) > it.last_visible_y)
17436 {
17437 w->cursor.vpos = -1;
17438 clear_glyph_matrix (w->desired_matrix);
17439 return -1;
17440 }
17441 }
17442
17443 /* Scroll the display. Do it before changing the current matrix so
17444 that xterm.c doesn't get confused about where the cursor glyph is
17445 found. */
17446 if (dy && run.height)
17447 {
17448 update_begin (f);
17449
17450 if (FRAME_WINDOW_P (f))
17451 {
17452 FRAME_RIF (f)->update_window_begin_hook (w);
17453 FRAME_RIF (f)->clear_window_mouse_face (w);
17454 FRAME_RIF (f)->scroll_run_hook (w, &run);
17455 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17456 }
17457 else
17458 {
17459 /* Terminal frame. In this case, dvpos gives the number of
17460 lines to scroll by; dvpos < 0 means scroll up. */
17461 int from_vpos
17462 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17463 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17464 int end = (WINDOW_TOP_EDGE_LINE (w)
17465 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17466 + window_internal_height (w));
17467
17468 #if defined (HAVE_GPM) || defined (MSDOS)
17469 x_clear_window_mouse_face (w);
17470 #endif
17471 /* Perform the operation on the screen. */
17472 if (dvpos > 0)
17473 {
17474 /* Scroll last_unchanged_at_beg_row to the end of the
17475 window down dvpos lines. */
17476 set_terminal_window (f, end);
17477
17478 /* On dumb terminals delete dvpos lines at the end
17479 before inserting dvpos empty lines. */
17480 if (!FRAME_SCROLL_REGION_OK (f))
17481 ins_del_lines (f, end - dvpos, -dvpos);
17482
17483 /* Insert dvpos empty lines in front of
17484 last_unchanged_at_beg_row. */
17485 ins_del_lines (f, from, dvpos);
17486 }
17487 else if (dvpos < 0)
17488 {
17489 /* Scroll up last_unchanged_at_beg_vpos to the end of
17490 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17491 set_terminal_window (f, end);
17492
17493 /* Delete dvpos lines in front of
17494 last_unchanged_at_beg_vpos. ins_del_lines will set
17495 the cursor to the given vpos and emit |dvpos| delete
17496 line sequences. */
17497 ins_del_lines (f, from + dvpos, dvpos);
17498
17499 /* On a dumb terminal insert dvpos empty lines at the
17500 end. */
17501 if (!FRAME_SCROLL_REGION_OK (f))
17502 ins_del_lines (f, end + dvpos, -dvpos);
17503 }
17504
17505 set_terminal_window (f, 0);
17506 }
17507
17508 update_end (f);
17509 }
17510
17511 /* Shift reused rows of the current matrix to the right position.
17512 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17513 text. */
17514 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17515 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17516 if (dvpos < 0)
17517 {
17518 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17519 bottom_vpos, dvpos);
17520 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17521 bottom_vpos);
17522 }
17523 else if (dvpos > 0)
17524 {
17525 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17526 bottom_vpos, dvpos);
17527 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17528 first_unchanged_at_end_vpos + dvpos);
17529 }
17530
17531 /* For frame-based redisplay, make sure that current frame and window
17532 matrix are in sync with respect to glyph memory. */
17533 if (!FRAME_WINDOW_P (f))
17534 sync_frame_with_window_matrix_rows (w);
17535
17536 /* Adjust buffer positions in reused rows. */
17537 if (delta || delta_bytes)
17538 increment_matrix_positions (current_matrix,
17539 first_unchanged_at_end_vpos + dvpos,
17540 bottom_vpos, delta, delta_bytes);
17541
17542 /* Adjust Y positions. */
17543 if (dy)
17544 shift_glyph_matrix (w, current_matrix,
17545 first_unchanged_at_end_vpos + dvpos,
17546 bottom_vpos, dy);
17547
17548 if (first_unchanged_at_end_row)
17549 {
17550 first_unchanged_at_end_row += dvpos;
17551 if (first_unchanged_at_end_row->y >= it.last_visible_y
17552 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17553 first_unchanged_at_end_row = NULL;
17554 }
17555
17556 /* If scrolling up, there may be some lines to display at the end of
17557 the window. */
17558 last_text_row_at_end = NULL;
17559 if (dy < 0)
17560 {
17561 /* Scrolling up can leave for example a partially visible line
17562 at the end of the window to be redisplayed. */
17563 /* Set last_row to the glyph row in the current matrix where the
17564 window end line is found. It has been moved up or down in
17565 the matrix by dvpos. */
17566 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17567 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17568
17569 /* If last_row is the window end line, it should display text. */
17570 eassert (last_row->displays_text_p);
17571
17572 /* If window end line was partially visible before, begin
17573 displaying at that line. Otherwise begin displaying with the
17574 line following it. */
17575 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17576 {
17577 init_to_row_start (&it, w, last_row);
17578 it.vpos = last_vpos;
17579 it.current_y = last_row->y;
17580 }
17581 else
17582 {
17583 init_to_row_end (&it, w, last_row);
17584 it.vpos = 1 + last_vpos;
17585 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17586 ++last_row;
17587 }
17588
17589 /* We may start in a continuation line. If so, we have to
17590 get the right continuation_lines_width and current_x. */
17591 it.continuation_lines_width = last_row->continuation_lines_width;
17592 it.hpos = it.current_x = 0;
17593
17594 /* Display the rest of the lines at the window end. */
17595 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17596 while (it.current_y < it.last_visible_y
17597 && !fonts_changed_p)
17598 {
17599 /* Is it always sure that the display agrees with lines in
17600 the current matrix? I don't think so, so we mark rows
17601 displayed invalid in the current matrix by setting their
17602 enabled_p flag to zero. */
17603 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17604 if (display_line (&it))
17605 last_text_row_at_end = it.glyph_row - 1;
17606 }
17607 }
17608
17609 /* Update window_end_pos and window_end_vpos. */
17610 if (first_unchanged_at_end_row
17611 && !last_text_row_at_end)
17612 {
17613 /* Window end line if one of the preserved rows from the current
17614 matrix. Set row to the last row displaying text in current
17615 matrix starting at first_unchanged_at_end_row, after
17616 scrolling. */
17617 eassert (first_unchanged_at_end_row->displays_text_p);
17618 row = find_last_row_displaying_text (w->current_matrix, &it,
17619 first_unchanged_at_end_row);
17620 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17621
17622 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17623 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17624 wset_window_end_vpos
17625 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17626 eassert (w->window_end_bytepos >= 0);
17627 IF_DEBUG (debug_method_add (w, "A"));
17628 }
17629 else if (last_text_row_at_end)
17630 {
17631 wset_window_end_pos
17632 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17633 w->window_end_bytepos
17634 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17635 wset_window_end_vpos
17636 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17637 desired_matrix)));
17638 eassert (w->window_end_bytepos >= 0);
17639 IF_DEBUG (debug_method_add (w, "B"));
17640 }
17641 else if (last_text_row)
17642 {
17643 /* We have displayed either to the end of the window or at the
17644 end of the window, i.e. the last row with text is to be found
17645 in the desired matrix. */
17646 wset_window_end_pos
17647 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17648 w->window_end_bytepos
17649 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17650 wset_window_end_vpos
17651 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17652 eassert (w->window_end_bytepos >= 0);
17653 }
17654 else if (first_unchanged_at_end_row == NULL
17655 && last_text_row == NULL
17656 && last_text_row_at_end == NULL)
17657 {
17658 /* Displayed to end of window, but no line containing text was
17659 displayed. Lines were deleted at the end of the window. */
17660 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17661 int vpos = XFASTINT (w->window_end_vpos);
17662 struct glyph_row *current_row = current_matrix->rows + vpos;
17663 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17664
17665 for (row = NULL;
17666 row == NULL && vpos >= first_vpos;
17667 --vpos, --current_row, --desired_row)
17668 {
17669 if (desired_row->enabled_p)
17670 {
17671 if (desired_row->displays_text_p)
17672 row = desired_row;
17673 }
17674 else if (current_row->displays_text_p)
17675 row = current_row;
17676 }
17677
17678 eassert (row != NULL);
17679 wset_window_end_vpos (w, make_number (vpos + 1));
17680 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17681 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17682 eassert (w->window_end_bytepos >= 0);
17683 IF_DEBUG (debug_method_add (w, "C"));
17684 }
17685 else
17686 emacs_abort ();
17687
17688 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17689 debug_end_vpos = XFASTINT (w->window_end_vpos));
17690
17691 /* Record that display has not been completed. */
17692 w->window_end_valid = 0;
17693 w->desired_matrix->no_scrolling_p = 1;
17694 return 3;
17695
17696 #undef GIVE_UP
17697 }
17698
17699
17700 \f
17701 /***********************************************************************
17702 More debugging support
17703 ***********************************************************************/
17704
17705 #ifdef GLYPH_DEBUG
17706
17707 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17708 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17709 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17710
17711
17712 /* Dump the contents of glyph matrix MATRIX on stderr.
17713
17714 GLYPHS 0 means don't show glyph contents.
17715 GLYPHS 1 means show glyphs in short form
17716 GLYPHS > 1 means show glyphs in long form. */
17717
17718 void
17719 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17720 {
17721 int i;
17722 for (i = 0; i < matrix->nrows; ++i)
17723 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17724 }
17725
17726
17727 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17728 the glyph row and area where the glyph comes from. */
17729
17730 void
17731 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17732 {
17733 if (glyph->type == CHAR_GLYPH
17734 || glyph->type == GLYPHLESS_GLYPH)
17735 {
17736 fprintf (stderr,
17737 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17738 glyph - row->glyphs[TEXT_AREA],
17739 (glyph->type == CHAR_GLYPH
17740 ? 'C'
17741 : 'G'),
17742 glyph->charpos,
17743 (BUFFERP (glyph->object)
17744 ? 'B'
17745 : (STRINGP (glyph->object)
17746 ? 'S'
17747 : (INTEGERP (glyph->object)
17748 ? '0'
17749 : '-'))),
17750 glyph->pixel_width,
17751 glyph->u.ch,
17752 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17753 ? glyph->u.ch
17754 : '.'),
17755 glyph->face_id,
17756 glyph->left_box_line_p,
17757 glyph->right_box_line_p);
17758 }
17759 else if (glyph->type == STRETCH_GLYPH)
17760 {
17761 fprintf (stderr,
17762 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17763 glyph - row->glyphs[TEXT_AREA],
17764 'S',
17765 glyph->charpos,
17766 (BUFFERP (glyph->object)
17767 ? 'B'
17768 : (STRINGP (glyph->object)
17769 ? 'S'
17770 : (INTEGERP (glyph->object)
17771 ? '0'
17772 : '-'))),
17773 glyph->pixel_width,
17774 0,
17775 ' ',
17776 glyph->face_id,
17777 glyph->left_box_line_p,
17778 glyph->right_box_line_p);
17779 }
17780 else if (glyph->type == IMAGE_GLYPH)
17781 {
17782 fprintf (stderr,
17783 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17784 glyph - row->glyphs[TEXT_AREA],
17785 'I',
17786 glyph->charpos,
17787 (BUFFERP (glyph->object)
17788 ? 'B'
17789 : (STRINGP (glyph->object)
17790 ? 'S'
17791 : (INTEGERP (glyph->object)
17792 ? '0'
17793 : '-'))),
17794 glyph->pixel_width,
17795 glyph->u.img_id,
17796 '.',
17797 glyph->face_id,
17798 glyph->left_box_line_p,
17799 glyph->right_box_line_p);
17800 }
17801 else if (glyph->type == COMPOSITE_GLYPH)
17802 {
17803 fprintf (stderr,
17804 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
17805 glyph - row->glyphs[TEXT_AREA],
17806 '+',
17807 glyph->charpos,
17808 (BUFFERP (glyph->object)
17809 ? 'B'
17810 : (STRINGP (glyph->object)
17811 ? 'S'
17812 : (INTEGERP (glyph->object)
17813 ? '0'
17814 : '-'))),
17815 glyph->pixel_width,
17816 glyph->u.cmp.id);
17817 if (glyph->u.cmp.automatic)
17818 fprintf (stderr,
17819 "[%d-%d]",
17820 glyph->slice.cmp.from, glyph->slice.cmp.to);
17821 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17822 glyph->face_id,
17823 glyph->left_box_line_p,
17824 glyph->right_box_line_p);
17825 }
17826 }
17827
17828
17829 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17830 GLYPHS 0 means don't show glyph contents.
17831 GLYPHS 1 means show glyphs in short form
17832 GLYPHS > 1 means show glyphs in long form. */
17833
17834 void
17835 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17836 {
17837 if (glyphs != 1)
17838 {
17839 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17840 fprintf (stderr, "==============================================================================\n");
17841
17842 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17843 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17844 vpos,
17845 MATRIX_ROW_START_CHARPOS (row),
17846 MATRIX_ROW_END_CHARPOS (row),
17847 row->used[TEXT_AREA],
17848 row->contains_overlapping_glyphs_p,
17849 row->enabled_p,
17850 row->truncated_on_left_p,
17851 row->truncated_on_right_p,
17852 row->continued_p,
17853 MATRIX_ROW_CONTINUATION_LINE_P (row),
17854 row->displays_text_p,
17855 row->ends_at_zv_p,
17856 row->fill_line_p,
17857 row->ends_in_middle_of_char_p,
17858 row->starts_in_middle_of_char_p,
17859 row->mouse_face_p,
17860 row->x,
17861 row->y,
17862 row->pixel_width,
17863 row->height,
17864 row->visible_height,
17865 row->ascent,
17866 row->phys_ascent);
17867 /* The next 3 lines should align to "Start" in the header. */
17868 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
17869 row->end.overlay_string_index,
17870 row->continuation_lines_width);
17871 fprintf (stderr, " %9"pI"d %9"pI"d\n",
17872 CHARPOS (row->start.string_pos),
17873 CHARPOS (row->end.string_pos));
17874 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
17875 row->end.dpvec_index);
17876 }
17877
17878 if (glyphs > 1)
17879 {
17880 int area;
17881
17882 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17883 {
17884 struct glyph *glyph = row->glyphs[area];
17885 struct glyph *glyph_end = glyph + row->used[area];
17886
17887 /* Glyph for a line end in text. */
17888 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17889 ++glyph_end;
17890
17891 if (glyph < glyph_end)
17892 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
17893
17894 for (; glyph < glyph_end; ++glyph)
17895 dump_glyph (row, glyph, area);
17896 }
17897 }
17898 else if (glyphs == 1)
17899 {
17900 int area;
17901
17902 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17903 {
17904 char *s = alloca (row->used[area] + 4);
17905 int i;
17906
17907 for (i = 0; i < row->used[area]; ++i)
17908 {
17909 struct glyph *glyph = row->glyphs[area] + i;
17910 if (i == row->used[area] - 1
17911 && area == TEXT_AREA
17912 && INTEGERP (glyph->object)
17913 && glyph->type == CHAR_GLYPH
17914 && glyph->u.ch == ' ')
17915 {
17916 strcpy (&s[i], "[\\n]");
17917 i += 4;
17918 }
17919 else if (glyph->type == CHAR_GLYPH
17920 && glyph->u.ch < 0x80
17921 && glyph->u.ch >= ' ')
17922 s[i] = glyph->u.ch;
17923 else
17924 s[i] = '.';
17925 }
17926
17927 s[i] = '\0';
17928 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17929 }
17930 }
17931 }
17932
17933
17934 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17935 Sdump_glyph_matrix, 0, 1, "p",
17936 doc: /* Dump the current matrix of the selected window to stderr.
17937 Shows contents of glyph row structures. With non-nil
17938 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17939 glyphs in short form, otherwise show glyphs in long form. */)
17940 (Lisp_Object glyphs)
17941 {
17942 struct window *w = XWINDOW (selected_window);
17943 struct buffer *buffer = XBUFFER (w->buffer);
17944
17945 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17946 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17947 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17948 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17949 fprintf (stderr, "=============================================\n");
17950 dump_glyph_matrix (w->current_matrix,
17951 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
17952 return Qnil;
17953 }
17954
17955
17956 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17957 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17958 (void)
17959 {
17960 struct frame *f = XFRAME (selected_frame);
17961 dump_glyph_matrix (f->current_matrix, 1);
17962 return Qnil;
17963 }
17964
17965
17966 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17967 doc: /* Dump glyph row ROW to stderr.
17968 GLYPH 0 means don't dump glyphs.
17969 GLYPH 1 means dump glyphs in short form.
17970 GLYPH > 1 or omitted means dump glyphs in long form. */)
17971 (Lisp_Object row, Lisp_Object glyphs)
17972 {
17973 struct glyph_matrix *matrix;
17974 EMACS_INT vpos;
17975
17976 CHECK_NUMBER (row);
17977 matrix = XWINDOW (selected_window)->current_matrix;
17978 vpos = XINT (row);
17979 if (vpos >= 0 && vpos < matrix->nrows)
17980 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17981 vpos,
17982 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
17983 return Qnil;
17984 }
17985
17986
17987 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17988 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17989 GLYPH 0 means don't dump glyphs.
17990 GLYPH 1 means dump glyphs in short form.
17991 GLYPH > 1 or omitted means dump glyphs in long form. */)
17992 (Lisp_Object row, Lisp_Object glyphs)
17993 {
17994 struct frame *sf = SELECTED_FRAME ();
17995 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17996 EMACS_INT vpos;
17997
17998 CHECK_NUMBER (row);
17999 vpos = XINT (row);
18000 if (vpos >= 0 && vpos < m->nrows)
18001 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18002 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18003 return Qnil;
18004 }
18005
18006
18007 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18008 doc: /* Toggle tracing of redisplay.
18009 With ARG, turn tracing on if and only if ARG is positive. */)
18010 (Lisp_Object arg)
18011 {
18012 if (NILP (arg))
18013 trace_redisplay_p = !trace_redisplay_p;
18014 else
18015 {
18016 arg = Fprefix_numeric_value (arg);
18017 trace_redisplay_p = XINT (arg) > 0;
18018 }
18019
18020 return Qnil;
18021 }
18022
18023
18024 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18025 doc: /* Like `format', but print result to stderr.
18026 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18027 (ptrdiff_t nargs, Lisp_Object *args)
18028 {
18029 Lisp_Object s = Fformat (nargs, args);
18030 fprintf (stderr, "%s", SDATA (s));
18031 return Qnil;
18032 }
18033
18034 #endif /* GLYPH_DEBUG */
18035
18036
18037 \f
18038 /***********************************************************************
18039 Building Desired Matrix Rows
18040 ***********************************************************************/
18041
18042 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18043 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18044
18045 static struct glyph_row *
18046 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18047 {
18048 struct frame *f = XFRAME (WINDOW_FRAME (w));
18049 struct buffer *buffer = XBUFFER (w->buffer);
18050 struct buffer *old = current_buffer;
18051 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18052 int arrow_len = SCHARS (overlay_arrow_string);
18053 const unsigned char *arrow_end = arrow_string + arrow_len;
18054 const unsigned char *p;
18055 struct it it;
18056 int multibyte_p;
18057 int n_glyphs_before;
18058
18059 set_buffer_temp (buffer);
18060 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18061 it.glyph_row->used[TEXT_AREA] = 0;
18062 SET_TEXT_POS (it.position, 0, 0);
18063
18064 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18065 p = arrow_string;
18066 while (p < arrow_end)
18067 {
18068 Lisp_Object face, ilisp;
18069
18070 /* Get the next character. */
18071 if (multibyte_p)
18072 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18073 else
18074 {
18075 it.c = it.char_to_display = *p, it.len = 1;
18076 if (! ASCII_CHAR_P (it.c))
18077 it.char_to_display = BYTE8_TO_CHAR (it.c);
18078 }
18079 p += it.len;
18080
18081 /* Get its face. */
18082 ilisp = make_number (p - arrow_string);
18083 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18084 it.face_id = compute_char_face (f, it.char_to_display, face);
18085
18086 /* Compute its width, get its glyphs. */
18087 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18088 SET_TEXT_POS (it.position, -1, -1);
18089 PRODUCE_GLYPHS (&it);
18090
18091 /* If this character doesn't fit any more in the line, we have
18092 to remove some glyphs. */
18093 if (it.current_x > it.last_visible_x)
18094 {
18095 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18096 break;
18097 }
18098 }
18099
18100 set_buffer_temp (old);
18101 return it.glyph_row;
18102 }
18103
18104
18105 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18106 glyphs to insert is determined by produce_special_glyphs. */
18107
18108 static void
18109 insert_left_trunc_glyphs (struct it *it)
18110 {
18111 struct it truncate_it;
18112 struct glyph *from, *end, *to, *toend;
18113
18114 eassert (!FRAME_WINDOW_P (it->f)
18115 || (!it->glyph_row->reversed_p
18116 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18117 || (it->glyph_row->reversed_p
18118 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18119
18120 /* Get the truncation glyphs. */
18121 truncate_it = *it;
18122 truncate_it.current_x = 0;
18123 truncate_it.face_id = DEFAULT_FACE_ID;
18124 truncate_it.glyph_row = &scratch_glyph_row;
18125 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18126 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18127 truncate_it.object = make_number (0);
18128 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18129
18130 /* Overwrite glyphs from IT with truncation glyphs. */
18131 if (!it->glyph_row->reversed_p)
18132 {
18133 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18134
18135 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18136 end = from + tused;
18137 to = it->glyph_row->glyphs[TEXT_AREA];
18138 toend = to + it->glyph_row->used[TEXT_AREA];
18139 if (FRAME_WINDOW_P (it->f))
18140 {
18141 /* On GUI frames, when variable-size fonts are displayed,
18142 the truncation glyphs may need more pixels than the row's
18143 glyphs they overwrite. We overwrite more glyphs to free
18144 enough screen real estate, and enlarge the stretch glyph
18145 on the right (see display_line), if there is one, to
18146 preserve the screen position of the truncation glyphs on
18147 the right. */
18148 int w = 0;
18149 struct glyph *g = to;
18150 short used;
18151
18152 /* The first glyph could be partially visible, in which case
18153 it->glyph_row->x will be negative. But we want the left
18154 truncation glyphs to be aligned at the left margin of the
18155 window, so we override the x coordinate at which the row
18156 will begin. */
18157 it->glyph_row->x = 0;
18158 while (g < toend && w < it->truncation_pixel_width)
18159 {
18160 w += g->pixel_width;
18161 ++g;
18162 }
18163 if (g - to - tused > 0)
18164 {
18165 memmove (to + tused, g, (toend - g) * sizeof(*g));
18166 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18167 }
18168 used = it->glyph_row->used[TEXT_AREA];
18169 if (it->glyph_row->truncated_on_right_p
18170 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18171 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18172 == STRETCH_GLYPH)
18173 {
18174 int extra = w - it->truncation_pixel_width;
18175
18176 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18177 }
18178 }
18179
18180 while (from < end)
18181 *to++ = *from++;
18182
18183 /* There may be padding glyphs left over. Overwrite them too. */
18184 if (!FRAME_WINDOW_P (it->f))
18185 {
18186 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18187 {
18188 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18189 while (from < end)
18190 *to++ = *from++;
18191 }
18192 }
18193
18194 if (to > toend)
18195 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18196 }
18197 else
18198 {
18199 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18200
18201 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18202 that back to front. */
18203 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18204 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18205 toend = it->glyph_row->glyphs[TEXT_AREA];
18206 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18207 if (FRAME_WINDOW_P (it->f))
18208 {
18209 int w = 0;
18210 struct glyph *g = to;
18211
18212 while (g >= toend && w < it->truncation_pixel_width)
18213 {
18214 w += g->pixel_width;
18215 --g;
18216 }
18217 if (to - g - tused > 0)
18218 to = g + tused;
18219 if (it->glyph_row->truncated_on_right_p
18220 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18221 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18222 {
18223 int extra = w - it->truncation_pixel_width;
18224
18225 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18226 }
18227 }
18228
18229 while (from >= end && to >= toend)
18230 *to-- = *from--;
18231 if (!FRAME_WINDOW_P (it->f))
18232 {
18233 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18234 {
18235 from =
18236 truncate_it.glyph_row->glyphs[TEXT_AREA]
18237 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18238 while (from >= end && to >= toend)
18239 *to-- = *from--;
18240 }
18241 }
18242 if (from >= end)
18243 {
18244 /* Need to free some room before prepending additional
18245 glyphs. */
18246 int move_by = from - end + 1;
18247 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18248 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18249
18250 for ( ; g >= g0; g--)
18251 g[move_by] = *g;
18252 while (from >= end)
18253 *to-- = *from--;
18254 it->glyph_row->used[TEXT_AREA] += move_by;
18255 }
18256 }
18257 }
18258
18259 /* Compute the hash code for ROW. */
18260 unsigned
18261 row_hash (struct glyph_row *row)
18262 {
18263 int area, k;
18264 unsigned hashval = 0;
18265
18266 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18267 for (k = 0; k < row->used[area]; ++k)
18268 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18269 + row->glyphs[area][k].u.val
18270 + row->glyphs[area][k].face_id
18271 + row->glyphs[area][k].padding_p
18272 + (row->glyphs[area][k].type << 2));
18273
18274 return hashval;
18275 }
18276
18277 /* Compute the pixel height and width of IT->glyph_row.
18278
18279 Most of the time, ascent and height of a display line will be equal
18280 to the max_ascent and max_height values of the display iterator
18281 structure. This is not the case if
18282
18283 1. We hit ZV without displaying anything. In this case, max_ascent
18284 and max_height will be zero.
18285
18286 2. We have some glyphs that don't contribute to the line height.
18287 (The glyph row flag contributes_to_line_height_p is for future
18288 pixmap extensions).
18289
18290 The first case is easily covered by using default values because in
18291 these cases, the line height does not really matter, except that it
18292 must not be zero. */
18293
18294 static void
18295 compute_line_metrics (struct it *it)
18296 {
18297 struct glyph_row *row = it->glyph_row;
18298
18299 if (FRAME_WINDOW_P (it->f))
18300 {
18301 int i, min_y, max_y;
18302
18303 /* The line may consist of one space only, that was added to
18304 place the cursor on it. If so, the row's height hasn't been
18305 computed yet. */
18306 if (row->height == 0)
18307 {
18308 if (it->max_ascent + it->max_descent == 0)
18309 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18310 row->ascent = it->max_ascent;
18311 row->height = it->max_ascent + it->max_descent;
18312 row->phys_ascent = it->max_phys_ascent;
18313 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18314 row->extra_line_spacing = it->max_extra_line_spacing;
18315 }
18316
18317 /* Compute the width of this line. */
18318 row->pixel_width = row->x;
18319 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18320 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18321
18322 eassert (row->pixel_width >= 0);
18323 eassert (row->ascent >= 0 && row->height > 0);
18324
18325 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18326 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18327
18328 /* If first line's physical ascent is larger than its logical
18329 ascent, use the physical ascent, and make the row taller.
18330 This makes accented characters fully visible. */
18331 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18332 && row->phys_ascent > row->ascent)
18333 {
18334 row->height += row->phys_ascent - row->ascent;
18335 row->ascent = row->phys_ascent;
18336 }
18337
18338 /* Compute how much of the line is visible. */
18339 row->visible_height = row->height;
18340
18341 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18342 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18343
18344 if (row->y < min_y)
18345 row->visible_height -= min_y - row->y;
18346 if (row->y + row->height > max_y)
18347 row->visible_height -= row->y + row->height - max_y;
18348 }
18349 else
18350 {
18351 row->pixel_width = row->used[TEXT_AREA];
18352 if (row->continued_p)
18353 row->pixel_width -= it->continuation_pixel_width;
18354 else if (row->truncated_on_right_p)
18355 row->pixel_width -= it->truncation_pixel_width;
18356 row->ascent = row->phys_ascent = 0;
18357 row->height = row->phys_height = row->visible_height = 1;
18358 row->extra_line_spacing = 0;
18359 }
18360
18361 /* Compute a hash code for this row. */
18362 row->hash = row_hash (row);
18363
18364 it->max_ascent = it->max_descent = 0;
18365 it->max_phys_ascent = it->max_phys_descent = 0;
18366 }
18367
18368
18369 /* Append one space to the glyph row of iterator IT if doing a
18370 window-based redisplay. The space has the same face as
18371 IT->face_id. Value is non-zero if a space was added.
18372
18373 This function is called to make sure that there is always one glyph
18374 at the end of a glyph row that the cursor can be set on under
18375 window-systems. (If there weren't such a glyph we would not know
18376 how wide and tall a box cursor should be displayed).
18377
18378 At the same time this space let's a nicely handle clearing to the
18379 end of the line if the row ends in italic text. */
18380
18381 static int
18382 append_space_for_newline (struct it *it, int default_face_p)
18383 {
18384 if (FRAME_WINDOW_P (it->f))
18385 {
18386 int n = it->glyph_row->used[TEXT_AREA];
18387
18388 if (it->glyph_row->glyphs[TEXT_AREA] + n
18389 < it->glyph_row->glyphs[1 + TEXT_AREA])
18390 {
18391 /* Save some values that must not be changed.
18392 Must save IT->c and IT->len because otherwise
18393 ITERATOR_AT_END_P wouldn't work anymore after
18394 append_space_for_newline has been called. */
18395 enum display_element_type saved_what = it->what;
18396 int saved_c = it->c, saved_len = it->len;
18397 int saved_char_to_display = it->char_to_display;
18398 int saved_x = it->current_x;
18399 int saved_face_id = it->face_id;
18400 int saved_box_end = it->end_of_box_run_p;
18401 struct text_pos saved_pos;
18402 Lisp_Object saved_object;
18403 struct face *face;
18404
18405 saved_object = it->object;
18406 saved_pos = it->position;
18407
18408 it->what = IT_CHARACTER;
18409 memset (&it->position, 0, sizeof it->position);
18410 it->object = make_number (0);
18411 it->c = it->char_to_display = ' ';
18412 it->len = 1;
18413
18414 /* If the default face was remapped, be sure to use the
18415 remapped face for the appended newline. */
18416 if (default_face_p)
18417 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18418 else if (it->face_before_selective_p)
18419 it->face_id = it->saved_face_id;
18420 face = FACE_FROM_ID (it->f, it->face_id);
18421 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18422 /* In R2L rows, we will prepend a stretch glyph that will
18423 have the end_of_box_run_p flag set for it, so there's no
18424 need for the appended newline glyph to have that flag
18425 set. */
18426 if (it->glyph_row->reversed_p
18427 /* But if the appended newline glyph goes all the way to
18428 the end of the row, there will be no stretch glyph,
18429 so leave the box flag set. */
18430 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18431 it->end_of_box_run_p = 0;
18432
18433 PRODUCE_GLYPHS (it);
18434
18435 it->override_ascent = -1;
18436 it->constrain_row_ascent_descent_p = 0;
18437 it->current_x = saved_x;
18438 it->object = saved_object;
18439 it->position = saved_pos;
18440 it->what = saved_what;
18441 it->face_id = saved_face_id;
18442 it->len = saved_len;
18443 it->c = saved_c;
18444 it->char_to_display = saved_char_to_display;
18445 it->end_of_box_run_p = saved_box_end;
18446 return 1;
18447 }
18448 }
18449
18450 return 0;
18451 }
18452
18453
18454 /* Extend the face of the last glyph in the text area of IT->glyph_row
18455 to the end of the display line. Called from display_line. If the
18456 glyph row is empty, add a space glyph to it so that we know the
18457 face to draw. Set the glyph row flag fill_line_p. If the glyph
18458 row is R2L, prepend a stretch glyph to cover the empty space to the
18459 left of the leftmost glyph. */
18460
18461 static void
18462 extend_face_to_end_of_line (struct it *it)
18463 {
18464 struct face *face, *default_face;
18465 struct frame *f = it->f;
18466
18467 /* If line is already filled, do nothing. Non window-system frames
18468 get a grace of one more ``pixel'' because their characters are
18469 1-``pixel'' wide, so they hit the equality too early. This grace
18470 is needed only for R2L rows that are not continued, to produce
18471 one extra blank where we could display the cursor. */
18472 if (it->current_x >= it->last_visible_x
18473 + (!FRAME_WINDOW_P (f)
18474 && it->glyph_row->reversed_p
18475 && !it->glyph_row->continued_p))
18476 return;
18477
18478 /* The default face, possibly remapped. */
18479 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18480
18481 /* Face extension extends the background and box of IT->face_id
18482 to the end of the line. If the background equals the background
18483 of the frame, we don't have to do anything. */
18484 if (it->face_before_selective_p)
18485 face = FACE_FROM_ID (f, it->saved_face_id);
18486 else
18487 face = FACE_FROM_ID (f, it->face_id);
18488
18489 if (FRAME_WINDOW_P (f)
18490 && it->glyph_row->displays_text_p
18491 && face->box == FACE_NO_BOX
18492 && face->background == FRAME_BACKGROUND_PIXEL (f)
18493 && !face->stipple
18494 && !it->glyph_row->reversed_p)
18495 return;
18496
18497 /* Set the glyph row flag indicating that the face of the last glyph
18498 in the text area has to be drawn to the end of the text area. */
18499 it->glyph_row->fill_line_p = 1;
18500
18501 /* If current character of IT is not ASCII, make sure we have the
18502 ASCII face. This will be automatically undone the next time
18503 get_next_display_element returns a multibyte character. Note
18504 that the character will always be single byte in unibyte
18505 text. */
18506 if (!ASCII_CHAR_P (it->c))
18507 {
18508 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18509 }
18510
18511 if (FRAME_WINDOW_P (f))
18512 {
18513 /* If the row is empty, add a space with the current face of IT,
18514 so that we know which face to draw. */
18515 if (it->glyph_row->used[TEXT_AREA] == 0)
18516 {
18517 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18518 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18519 it->glyph_row->used[TEXT_AREA] = 1;
18520 }
18521 #ifdef HAVE_WINDOW_SYSTEM
18522 if (it->glyph_row->reversed_p)
18523 {
18524 /* Prepend a stretch glyph to the row, such that the
18525 rightmost glyph will be drawn flushed all the way to the
18526 right margin of the window. The stretch glyph that will
18527 occupy the empty space, if any, to the left of the
18528 glyphs. */
18529 struct font *font = face->font ? face->font : FRAME_FONT (f);
18530 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18531 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18532 struct glyph *g;
18533 int row_width, stretch_ascent, stretch_width;
18534 struct text_pos saved_pos;
18535 int saved_face_id, saved_avoid_cursor, saved_box_start;
18536
18537 for (row_width = 0, g = row_start; g < row_end; g++)
18538 row_width += g->pixel_width;
18539 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18540 if (stretch_width > 0)
18541 {
18542 stretch_ascent =
18543 (((it->ascent + it->descent)
18544 * FONT_BASE (font)) / FONT_HEIGHT (font));
18545 saved_pos = it->position;
18546 memset (&it->position, 0, sizeof it->position);
18547 saved_avoid_cursor = it->avoid_cursor_p;
18548 it->avoid_cursor_p = 1;
18549 saved_face_id = it->face_id;
18550 saved_box_start = it->start_of_box_run_p;
18551 /* The last row's stretch glyph should get the default
18552 face, to avoid painting the rest of the window with
18553 the region face, if the region ends at ZV. */
18554 if (it->glyph_row->ends_at_zv_p)
18555 it->face_id = default_face->id;
18556 else
18557 it->face_id = face->id;
18558 it->start_of_box_run_p = 0;
18559 append_stretch_glyph (it, make_number (0), stretch_width,
18560 it->ascent + it->descent, stretch_ascent);
18561 it->position = saved_pos;
18562 it->avoid_cursor_p = saved_avoid_cursor;
18563 it->face_id = saved_face_id;
18564 it->start_of_box_run_p = saved_box_start;
18565 }
18566 }
18567 #endif /* HAVE_WINDOW_SYSTEM */
18568 }
18569 else
18570 {
18571 /* Save some values that must not be changed. */
18572 int saved_x = it->current_x;
18573 struct text_pos saved_pos;
18574 Lisp_Object saved_object;
18575 enum display_element_type saved_what = it->what;
18576 int saved_face_id = it->face_id;
18577
18578 saved_object = it->object;
18579 saved_pos = it->position;
18580
18581 it->what = IT_CHARACTER;
18582 memset (&it->position, 0, sizeof it->position);
18583 it->object = make_number (0);
18584 it->c = it->char_to_display = ' ';
18585 it->len = 1;
18586 /* The last row's blank glyphs should get the default face, to
18587 avoid painting the rest of the window with the region face,
18588 if the region ends at ZV. */
18589 if (it->glyph_row->ends_at_zv_p)
18590 it->face_id = default_face->id;
18591 else
18592 it->face_id = face->id;
18593
18594 PRODUCE_GLYPHS (it);
18595
18596 while (it->current_x <= it->last_visible_x)
18597 PRODUCE_GLYPHS (it);
18598
18599 /* Don't count these blanks really. It would let us insert a left
18600 truncation glyph below and make us set the cursor on them, maybe. */
18601 it->current_x = saved_x;
18602 it->object = saved_object;
18603 it->position = saved_pos;
18604 it->what = saved_what;
18605 it->face_id = saved_face_id;
18606 }
18607 }
18608
18609
18610 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18611 trailing whitespace. */
18612
18613 static int
18614 trailing_whitespace_p (ptrdiff_t charpos)
18615 {
18616 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18617 int c = 0;
18618
18619 while (bytepos < ZV_BYTE
18620 && (c = FETCH_CHAR (bytepos),
18621 c == ' ' || c == '\t'))
18622 ++bytepos;
18623
18624 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18625 {
18626 if (bytepos != PT_BYTE)
18627 return 1;
18628 }
18629 return 0;
18630 }
18631
18632
18633 /* Highlight trailing whitespace, if any, in ROW. */
18634
18635 static void
18636 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18637 {
18638 int used = row->used[TEXT_AREA];
18639
18640 if (used)
18641 {
18642 struct glyph *start = row->glyphs[TEXT_AREA];
18643 struct glyph *glyph = start + used - 1;
18644
18645 if (row->reversed_p)
18646 {
18647 /* Right-to-left rows need to be processed in the opposite
18648 direction, so swap the edge pointers. */
18649 glyph = start;
18650 start = row->glyphs[TEXT_AREA] + used - 1;
18651 }
18652
18653 /* Skip over glyphs inserted to display the cursor at the
18654 end of a line, for extending the face of the last glyph
18655 to the end of the line on terminals, and for truncation
18656 and continuation glyphs. */
18657 if (!row->reversed_p)
18658 {
18659 while (glyph >= start
18660 && glyph->type == CHAR_GLYPH
18661 && INTEGERP (glyph->object))
18662 --glyph;
18663 }
18664 else
18665 {
18666 while (glyph <= start
18667 && glyph->type == CHAR_GLYPH
18668 && INTEGERP (glyph->object))
18669 ++glyph;
18670 }
18671
18672 /* If last glyph is a space or stretch, and it's trailing
18673 whitespace, set the face of all trailing whitespace glyphs in
18674 IT->glyph_row to `trailing-whitespace'. */
18675 if ((row->reversed_p ? glyph <= start : glyph >= start)
18676 && BUFFERP (glyph->object)
18677 && (glyph->type == STRETCH_GLYPH
18678 || (glyph->type == CHAR_GLYPH
18679 && glyph->u.ch == ' '))
18680 && trailing_whitespace_p (glyph->charpos))
18681 {
18682 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18683 if (face_id < 0)
18684 return;
18685
18686 if (!row->reversed_p)
18687 {
18688 while (glyph >= start
18689 && BUFFERP (glyph->object)
18690 && (glyph->type == STRETCH_GLYPH
18691 || (glyph->type == CHAR_GLYPH
18692 && glyph->u.ch == ' ')))
18693 (glyph--)->face_id = face_id;
18694 }
18695 else
18696 {
18697 while (glyph <= start
18698 && BUFFERP (glyph->object)
18699 && (glyph->type == STRETCH_GLYPH
18700 || (glyph->type == CHAR_GLYPH
18701 && glyph->u.ch == ' ')))
18702 (glyph++)->face_id = face_id;
18703 }
18704 }
18705 }
18706 }
18707
18708
18709 /* Value is non-zero if glyph row ROW should be
18710 used to hold the cursor. */
18711
18712 static int
18713 cursor_row_p (struct glyph_row *row)
18714 {
18715 int result = 1;
18716
18717 if (PT == CHARPOS (row->end.pos)
18718 || PT == MATRIX_ROW_END_CHARPOS (row))
18719 {
18720 /* Suppose the row ends on a string.
18721 Unless the row is continued, that means it ends on a newline
18722 in the string. If it's anything other than a display string
18723 (e.g., a before-string from an overlay), we don't want the
18724 cursor there. (This heuristic seems to give the optimal
18725 behavior for the various types of multi-line strings.)
18726 One exception: if the string has `cursor' property on one of
18727 its characters, we _do_ want the cursor there. */
18728 if (CHARPOS (row->end.string_pos) >= 0)
18729 {
18730 if (row->continued_p)
18731 result = 1;
18732 else
18733 {
18734 /* Check for `display' property. */
18735 struct glyph *beg = row->glyphs[TEXT_AREA];
18736 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18737 struct glyph *glyph;
18738
18739 result = 0;
18740 for (glyph = end; glyph >= beg; --glyph)
18741 if (STRINGP (glyph->object))
18742 {
18743 Lisp_Object prop
18744 = Fget_char_property (make_number (PT),
18745 Qdisplay, Qnil);
18746 result =
18747 (!NILP (prop)
18748 && display_prop_string_p (prop, glyph->object));
18749 /* If there's a `cursor' property on one of the
18750 string's characters, this row is a cursor row,
18751 even though this is not a display string. */
18752 if (!result)
18753 {
18754 Lisp_Object s = glyph->object;
18755
18756 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18757 {
18758 ptrdiff_t gpos = glyph->charpos;
18759
18760 if (!NILP (Fget_char_property (make_number (gpos),
18761 Qcursor, s)))
18762 {
18763 result = 1;
18764 break;
18765 }
18766 }
18767 }
18768 break;
18769 }
18770 }
18771 }
18772 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18773 {
18774 /* If the row ends in middle of a real character,
18775 and the line is continued, we want the cursor here.
18776 That's because CHARPOS (ROW->end.pos) would equal
18777 PT if PT is before the character. */
18778 if (!row->ends_in_ellipsis_p)
18779 result = row->continued_p;
18780 else
18781 /* If the row ends in an ellipsis, then
18782 CHARPOS (ROW->end.pos) will equal point after the
18783 invisible text. We want that position to be displayed
18784 after the ellipsis. */
18785 result = 0;
18786 }
18787 /* If the row ends at ZV, display the cursor at the end of that
18788 row instead of at the start of the row below. */
18789 else if (row->ends_at_zv_p)
18790 result = 1;
18791 else
18792 result = 0;
18793 }
18794
18795 return result;
18796 }
18797
18798 \f
18799
18800 /* Push the property PROP so that it will be rendered at the current
18801 position in IT. Return 1 if PROP was successfully pushed, 0
18802 otherwise. Called from handle_line_prefix to handle the
18803 `line-prefix' and `wrap-prefix' properties. */
18804
18805 static int
18806 push_prefix_prop (struct it *it, Lisp_Object prop)
18807 {
18808 struct text_pos pos =
18809 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18810
18811 eassert (it->method == GET_FROM_BUFFER
18812 || it->method == GET_FROM_DISPLAY_VECTOR
18813 || it->method == GET_FROM_STRING);
18814
18815 /* We need to save the current buffer/string position, so it will be
18816 restored by pop_it, because iterate_out_of_display_property
18817 depends on that being set correctly, but some situations leave
18818 it->position not yet set when this function is called. */
18819 push_it (it, &pos);
18820
18821 if (STRINGP (prop))
18822 {
18823 if (SCHARS (prop) == 0)
18824 {
18825 pop_it (it);
18826 return 0;
18827 }
18828
18829 it->string = prop;
18830 it->string_from_prefix_prop_p = 1;
18831 it->multibyte_p = STRING_MULTIBYTE (it->string);
18832 it->current.overlay_string_index = -1;
18833 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18834 it->end_charpos = it->string_nchars = SCHARS (it->string);
18835 it->method = GET_FROM_STRING;
18836 it->stop_charpos = 0;
18837 it->prev_stop = 0;
18838 it->base_level_stop = 0;
18839
18840 /* Force paragraph direction to be that of the parent
18841 buffer/string. */
18842 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18843 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18844 else
18845 it->paragraph_embedding = L2R;
18846
18847 /* Set up the bidi iterator for this display string. */
18848 if (it->bidi_p)
18849 {
18850 it->bidi_it.string.lstring = it->string;
18851 it->bidi_it.string.s = NULL;
18852 it->bidi_it.string.schars = it->end_charpos;
18853 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18854 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18855 it->bidi_it.string.unibyte = !it->multibyte_p;
18856 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18857 }
18858 }
18859 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18860 {
18861 it->method = GET_FROM_STRETCH;
18862 it->object = prop;
18863 }
18864 #ifdef HAVE_WINDOW_SYSTEM
18865 else if (IMAGEP (prop))
18866 {
18867 it->what = IT_IMAGE;
18868 it->image_id = lookup_image (it->f, prop);
18869 it->method = GET_FROM_IMAGE;
18870 }
18871 #endif /* HAVE_WINDOW_SYSTEM */
18872 else
18873 {
18874 pop_it (it); /* bogus display property, give up */
18875 return 0;
18876 }
18877
18878 return 1;
18879 }
18880
18881 /* Return the character-property PROP at the current position in IT. */
18882
18883 static Lisp_Object
18884 get_it_property (struct it *it, Lisp_Object prop)
18885 {
18886 Lisp_Object position;
18887
18888 if (STRINGP (it->object))
18889 position = make_number (IT_STRING_CHARPOS (*it));
18890 else if (BUFFERP (it->object))
18891 position = make_number (IT_CHARPOS (*it));
18892 else
18893 return Qnil;
18894
18895 return Fget_char_property (position, prop, it->object);
18896 }
18897
18898 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18899
18900 static void
18901 handle_line_prefix (struct it *it)
18902 {
18903 Lisp_Object prefix;
18904
18905 if (it->continuation_lines_width > 0)
18906 {
18907 prefix = get_it_property (it, Qwrap_prefix);
18908 if (NILP (prefix))
18909 prefix = Vwrap_prefix;
18910 }
18911 else
18912 {
18913 prefix = get_it_property (it, Qline_prefix);
18914 if (NILP (prefix))
18915 prefix = Vline_prefix;
18916 }
18917 if (! NILP (prefix) && push_prefix_prop (it, prefix))
18918 {
18919 /* If the prefix is wider than the window, and we try to wrap
18920 it, it would acquire its own wrap prefix, and so on till the
18921 iterator stack overflows. So, don't wrap the prefix. */
18922 it->line_wrap = TRUNCATE;
18923 it->avoid_cursor_p = 1;
18924 }
18925 }
18926
18927 \f
18928
18929 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18930 only for R2L lines from display_line and display_string, when they
18931 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18932 the line/string needs to be continued on the next glyph row. */
18933 static void
18934 unproduce_glyphs (struct it *it, int n)
18935 {
18936 struct glyph *glyph, *end;
18937
18938 eassert (it->glyph_row);
18939 eassert (it->glyph_row->reversed_p);
18940 eassert (it->area == TEXT_AREA);
18941 eassert (n <= it->glyph_row->used[TEXT_AREA]);
18942
18943 if (n > it->glyph_row->used[TEXT_AREA])
18944 n = it->glyph_row->used[TEXT_AREA];
18945 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18946 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18947 for ( ; glyph < end; glyph++)
18948 glyph[-n] = *glyph;
18949 }
18950
18951 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18952 and ROW->maxpos. */
18953 static void
18954 find_row_edges (struct it *it, struct glyph_row *row,
18955 ptrdiff_t min_pos, ptrdiff_t min_bpos,
18956 ptrdiff_t max_pos, ptrdiff_t max_bpos)
18957 {
18958 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18959 lines' rows is implemented for bidi-reordered rows. */
18960
18961 /* ROW->minpos is the value of min_pos, the minimal buffer position
18962 we have in ROW, or ROW->start.pos if that is smaller. */
18963 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18964 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18965 else
18966 /* We didn't find buffer positions smaller than ROW->start, or
18967 didn't find _any_ valid buffer positions in any of the glyphs,
18968 so we must trust the iterator's computed positions. */
18969 row->minpos = row->start.pos;
18970 if (max_pos <= 0)
18971 {
18972 max_pos = CHARPOS (it->current.pos);
18973 max_bpos = BYTEPOS (it->current.pos);
18974 }
18975
18976 /* Here are the various use-cases for ending the row, and the
18977 corresponding values for ROW->maxpos:
18978
18979 Line ends in a newline from buffer eol_pos + 1
18980 Line is continued from buffer max_pos + 1
18981 Line is truncated on right it->current.pos
18982 Line ends in a newline from string max_pos + 1(*)
18983 (*) + 1 only when line ends in a forward scan
18984 Line is continued from string max_pos
18985 Line is continued from display vector max_pos
18986 Line is entirely from a string min_pos == max_pos
18987 Line is entirely from a display vector min_pos == max_pos
18988 Line that ends at ZV ZV
18989
18990 If you discover other use-cases, please add them here as
18991 appropriate. */
18992 if (row->ends_at_zv_p)
18993 row->maxpos = it->current.pos;
18994 else if (row->used[TEXT_AREA])
18995 {
18996 int seen_this_string = 0;
18997 struct glyph_row *r1 = row - 1;
18998
18999 /* Did we see the same display string on the previous row? */
19000 if (STRINGP (it->object)
19001 /* this is not the first row */
19002 && row > it->w->desired_matrix->rows
19003 /* previous row is not the header line */
19004 && !r1->mode_line_p
19005 /* previous row also ends in a newline from a string */
19006 && r1->ends_in_newline_from_string_p)
19007 {
19008 struct glyph *start, *end;
19009
19010 /* Search for the last glyph of the previous row that came
19011 from buffer or string. Depending on whether the row is
19012 L2R or R2L, we need to process it front to back or the
19013 other way round. */
19014 if (!r1->reversed_p)
19015 {
19016 start = r1->glyphs[TEXT_AREA];
19017 end = start + r1->used[TEXT_AREA];
19018 /* Glyphs inserted by redisplay have an integer (zero)
19019 as their object. */
19020 while (end > start
19021 && INTEGERP ((end - 1)->object)
19022 && (end - 1)->charpos <= 0)
19023 --end;
19024 if (end > start)
19025 {
19026 if (EQ ((end - 1)->object, it->object))
19027 seen_this_string = 1;
19028 }
19029 else
19030 /* If all the glyphs of the previous row were inserted
19031 by redisplay, it means the previous row was
19032 produced from a single newline, which is only
19033 possible if that newline came from the same string
19034 as the one which produced this ROW. */
19035 seen_this_string = 1;
19036 }
19037 else
19038 {
19039 end = r1->glyphs[TEXT_AREA] - 1;
19040 start = end + r1->used[TEXT_AREA];
19041 while (end < start
19042 && INTEGERP ((end + 1)->object)
19043 && (end + 1)->charpos <= 0)
19044 ++end;
19045 if (end < start)
19046 {
19047 if (EQ ((end + 1)->object, it->object))
19048 seen_this_string = 1;
19049 }
19050 else
19051 seen_this_string = 1;
19052 }
19053 }
19054 /* Take note of each display string that covers a newline only
19055 once, the first time we see it. This is for when a display
19056 string includes more than one newline in it. */
19057 if (row->ends_in_newline_from_string_p && !seen_this_string)
19058 {
19059 /* If we were scanning the buffer forward when we displayed
19060 the string, we want to account for at least one buffer
19061 position that belongs to this row (position covered by
19062 the display string), so that cursor positioning will
19063 consider this row as a candidate when point is at the end
19064 of the visual line represented by this row. This is not
19065 required when scanning back, because max_pos will already
19066 have a much larger value. */
19067 if (CHARPOS (row->end.pos) > max_pos)
19068 INC_BOTH (max_pos, max_bpos);
19069 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19070 }
19071 else if (CHARPOS (it->eol_pos) > 0)
19072 SET_TEXT_POS (row->maxpos,
19073 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19074 else if (row->continued_p)
19075 {
19076 /* If max_pos is different from IT's current position, it
19077 means IT->method does not belong to the display element
19078 at max_pos. However, it also means that the display
19079 element at max_pos was displayed in its entirety on this
19080 line, which is equivalent to saying that the next line
19081 starts at the next buffer position. */
19082 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19083 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19084 else
19085 {
19086 INC_BOTH (max_pos, max_bpos);
19087 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19088 }
19089 }
19090 else if (row->truncated_on_right_p)
19091 /* display_line already called reseat_at_next_visible_line_start,
19092 which puts the iterator at the beginning of the next line, in
19093 the logical order. */
19094 row->maxpos = it->current.pos;
19095 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19096 /* A line that is entirely from a string/image/stretch... */
19097 row->maxpos = row->minpos;
19098 else
19099 emacs_abort ();
19100 }
19101 else
19102 row->maxpos = it->current.pos;
19103 }
19104
19105 /* Construct the glyph row IT->glyph_row in the desired matrix of
19106 IT->w from text at the current position of IT. See dispextern.h
19107 for an overview of struct it. Value is non-zero if
19108 IT->glyph_row displays text, as opposed to a line displaying ZV
19109 only. */
19110
19111 static int
19112 display_line (struct it *it)
19113 {
19114 struct glyph_row *row = it->glyph_row;
19115 Lisp_Object overlay_arrow_string;
19116 struct it wrap_it;
19117 void *wrap_data = NULL;
19118 int may_wrap = 0, wrap_x IF_LINT (= 0);
19119 int wrap_row_used = -1;
19120 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19121 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19122 int wrap_row_extra_line_spacing IF_LINT (= 0);
19123 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19124 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19125 int cvpos;
19126 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19127 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19128
19129 /* We always start displaying at hpos zero even if hscrolled. */
19130 eassert (it->hpos == 0 && it->current_x == 0);
19131
19132 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19133 >= it->w->desired_matrix->nrows)
19134 {
19135 it->w->nrows_scale_factor++;
19136 fonts_changed_p = 1;
19137 return 0;
19138 }
19139
19140 /* Is IT->w showing the region? */
19141 it->w->region_showing = it->region_beg_charpos > 0 ? -1 : 0;
19142
19143 /* Clear the result glyph row and enable it. */
19144 prepare_desired_row (row);
19145
19146 row->y = it->current_y;
19147 row->start = it->start;
19148 row->continuation_lines_width = it->continuation_lines_width;
19149 row->displays_text_p = 1;
19150 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19151 it->starts_in_middle_of_char_p = 0;
19152
19153 /* Arrange the overlays nicely for our purposes. Usually, we call
19154 display_line on only one line at a time, in which case this
19155 can't really hurt too much, or we call it on lines which appear
19156 one after another in the buffer, in which case all calls to
19157 recenter_overlay_lists but the first will be pretty cheap. */
19158 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19159
19160 /* Move over display elements that are not visible because we are
19161 hscrolled. This may stop at an x-position < IT->first_visible_x
19162 if the first glyph is partially visible or if we hit a line end. */
19163 if (it->current_x < it->first_visible_x)
19164 {
19165 enum move_it_result move_result;
19166
19167 this_line_min_pos = row->start.pos;
19168 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19169 MOVE_TO_POS | MOVE_TO_X);
19170 /* If we are under a large hscroll, move_it_in_display_line_to
19171 could hit the end of the line without reaching
19172 it->first_visible_x. Pretend that we did reach it. This is
19173 especially important on a TTY, where we will call
19174 extend_face_to_end_of_line, which needs to know how many
19175 blank glyphs to produce. */
19176 if (it->current_x < it->first_visible_x
19177 && (move_result == MOVE_NEWLINE_OR_CR
19178 || move_result == MOVE_POS_MATCH_OR_ZV))
19179 it->current_x = it->first_visible_x;
19180
19181 /* Record the smallest positions seen while we moved over
19182 display elements that are not visible. This is needed by
19183 redisplay_internal for optimizing the case where the cursor
19184 stays inside the same line. The rest of this function only
19185 considers positions that are actually displayed, so
19186 RECORD_MAX_MIN_POS will not otherwise record positions that
19187 are hscrolled to the left of the left edge of the window. */
19188 min_pos = CHARPOS (this_line_min_pos);
19189 min_bpos = BYTEPOS (this_line_min_pos);
19190 }
19191 else
19192 {
19193 /* We only do this when not calling `move_it_in_display_line_to'
19194 above, because move_it_in_display_line_to calls
19195 handle_line_prefix itself. */
19196 handle_line_prefix (it);
19197 }
19198
19199 /* Get the initial row height. This is either the height of the
19200 text hscrolled, if there is any, or zero. */
19201 row->ascent = it->max_ascent;
19202 row->height = it->max_ascent + it->max_descent;
19203 row->phys_ascent = it->max_phys_ascent;
19204 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19205 row->extra_line_spacing = it->max_extra_line_spacing;
19206
19207 /* Utility macro to record max and min buffer positions seen until now. */
19208 #define RECORD_MAX_MIN_POS(IT) \
19209 do \
19210 { \
19211 int composition_p = !STRINGP ((IT)->string) \
19212 && ((IT)->what == IT_COMPOSITION); \
19213 ptrdiff_t current_pos = \
19214 composition_p ? (IT)->cmp_it.charpos \
19215 : IT_CHARPOS (*(IT)); \
19216 ptrdiff_t current_bpos = \
19217 composition_p ? CHAR_TO_BYTE (current_pos) \
19218 : IT_BYTEPOS (*(IT)); \
19219 if (current_pos < min_pos) \
19220 { \
19221 min_pos = current_pos; \
19222 min_bpos = current_bpos; \
19223 } \
19224 if (IT_CHARPOS (*it) > max_pos) \
19225 { \
19226 max_pos = IT_CHARPOS (*it); \
19227 max_bpos = IT_BYTEPOS (*it); \
19228 } \
19229 } \
19230 while (0)
19231
19232 /* Loop generating characters. The loop is left with IT on the next
19233 character to display. */
19234 while (1)
19235 {
19236 int n_glyphs_before, hpos_before, x_before;
19237 int x, nglyphs;
19238 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19239
19240 /* Retrieve the next thing to display. Value is zero if end of
19241 buffer reached. */
19242 if (!get_next_display_element (it))
19243 {
19244 /* Maybe add a space at the end of this line that is used to
19245 display the cursor there under X. Set the charpos of the
19246 first glyph of blank lines not corresponding to any text
19247 to -1. */
19248 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19249 row->exact_window_width_line_p = 1;
19250 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19251 || row->used[TEXT_AREA] == 0)
19252 {
19253 row->glyphs[TEXT_AREA]->charpos = -1;
19254 row->displays_text_p = 0;
19255
19256 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19257 && (!MINI_WINDOW_P (it->w)
19258 || (minibuf_level && EQ (it->window, minibuf_window))))
19259 row->indicate_empty_line_p = 1;
19260 }
19261
19262 it->continuation_lines_width = 0;
19263 row->ends_at_zv_p = 1;
19264 /* A row that displays right-to-left text must always have
19265 its last face extended all the way to the end of line,
19266 even if this row ends in ZV, because we still write to
19267 the screen left to right. We also need to extend the
19268 last face if the default face is remapped to some
19269 different face, otherwise the functions that clear
19270 portions of the screen will clear with the default face's
19271 background color. */
19272 if (row->reversed_p
19273 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19274 extend_face_to_end_of_line (it);
19275 break;
19276 }
19277
19278 /* Now, get the metrics of what we want to display. This also
19279 generates glyphs in `row' (which is IT->glyph_row). */
19280 n_glyphs_before = row->used[TEXT_AREA];
19281 x = it->current_x;
19282
19283 /* Remember the line height so far in case the next element doesn't
19284 fit on the line. */
19285 if (it->line_wrap != TRUNCATE)
19286 {
19287 ascent = it->max_ascent;
19288 descent = it->max_descent;
19289 phys_ascent = it->max_phys_ascent;
19290 phys_descent = it->max_phys_descent;
19291
19292 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19293 {
19294 if (IT_DISPLAYING_WHITESPACE (it))
19295 may_wrap = 1;
19296 else if (may_wrap)
19297 {
19298 SAVE_IT (wrap_it, *it, wrap_data);
19299 wrap_x = x;
19300 wrap_row_used = row->used[TEXT_AREA];
19301 wrap_row_ascent = row->ascent;
19302 wrap_row_height = row->height;
19303 wrap_row_phys_ascent = row->phys_ascent;
19304 wrap_row_phys_height = row->phys_height;
19305 wrap_row_extra_line_spacing = row->extra_line_spacing;
19306 wrap_row_min_pos = min_pos;
19307 wrap_row_min_bpos = min_bpos;
19308 wrap_row_max_pos = max_pos;
19309 wrap_row_max_bpos = max_bpos;
19310 may_wrap = 0;
19311 }
19312 }
19313 }
19314
19315 PRODUCE_GLYPHS (it);
19316
19317 /* If this display element was in marginal areas, continue with
19318 the next one. */
19319 if (it->area != TEXT_AREA)
19320 {
19321 row->ascent = max (row->ascent, it->max_ascent);
19322 row->height = max (row->height, it->max_ascent + it->max_descent);
19323 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19324 row->phys_height = max (row->phys_height,
19325 it->max_phys_ascent + it->max_phys_descent);
19326 row->extra_line_spacing = max (row->extra_line_spacing,
19327 it->max_extra_line_spacing);
19328 set_iterator_to_next (it, 1);
19329 continue;
19330 }
19331
19332 /* Does the display element fit on the line? If we truncate
19333 lines, we should draw past the right edge of the window. If
19334 we don't truncate, we want to stop so that we can display the
19335 continuation glyph before the right margin. If lines are
19336 continued, there are two possible strategies for characters
19337 resulting in more than 1 glyph (e.g. tabs): Display as many
19338 glyphs as possible in this line and leave the rest for the
19339 continuation line, or display the whole element in the next
19340 line. Original redisplay did the former, so we do it also. */
19341 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19342 hpos_before = it->hpos;
19343 x_before = x;
19344
19345 if (/* Not a newline. */
19346 nglyphs > 0
19347 /* Glyphs produced fit entirely in the line. */
19348 && it->current_x < it->last_visible_x)
19349 {
19350 it->hpos += nglyphs;
19351 row->ascent = max (row->ascent, it->max_ascent);
19352 row->height = max (row->height, it->max_ascent + it->max_descent);
19353 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19354 row->phys_height = max (row->phys_height,
19355 it->max_phys_ascent + it->max_phys_descent);
19356 row->extra_line_spacing = max (row->extra_line_spacing,
19357 it->max_extra_line_spacing);
19358 if (it->current_x - it->pixel_width < it->first_visible_x)
19359 row->x = x - it->first_visible_x;
19360 /* Record the maximum and minimum buffer positions seen so
19361 far in glyphs that will be displayed by this row. */
19362 if (it->bidi_p)
19363 RECORD_MAX_MIN_POS (it);
19364 }
19365 else
19366 {
19367 int i, new_x;
19368 struct glyph *glyph;
19369
19370 for (i = 0; i < nglyphs; ++i, x = new_x)
19371 {
19372 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19373 new_x = x + glyph->pixel_width;
19374
19375 if (/* Lines are continued. */
19376 it->line_wrap != TRUNCATE
19377 && (/* Glyph doesn't fit on the line. */
19378 new_x > it->last_visible_x
19379 /* Or it fits exactly on a window system frame. */
19380 || (new_x == it->last_visible_x
19381 && FRAME_WINDOW_P (it->f)
19382 && (row->reversed_p
19383 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19384 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19385 {
19386 /* End of a continued line. */
19387
19388 if (it->hpos == 0
19389 || (new_x == it->last_visible_x
19390 && FRAME_WINDOW_P (it->f)
19391 && (row->reversed_p
19392 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19393 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19394 {
19395 /* Current glyph is the only one on the line or
19396 fits exactly on the line. We must continue
19397 the line because we can't draw the cursor
19398 after the glyph. */
19399 row->continued_p = 1;
19400 it->current_x = new_x;
19401 it->continuation_lines_width += new_x;
19402 ++it->hpos;
19403 if (i == nglyphs - 1)
19404 {
19405 /* If line-wrap is on, check if a previous
19406 wrap point was found. */
19407 if (wrap_row_used > 0
19408 /* Even if there is a previous wrap
19409 point, continue the line here as
19410 usual, if (i) the previous character
19411 was a space or tab AND (ii) the
19412 current character is not. */
19413 && (!may_wrap
19414 || IT_DISPLAYING_WHITESPACE (it)))
19415 goto back_to_wrap;
19416
19417 /* Record the maximum and minimum buffer
19418 positions seen so far in glyphs that will be
19419 displayed by this row. */
19420 if (it->bidi_p)
19421 RECORD_MAX_MIN_POS (it);
19422 set_iterator_to_next (it, 1);
19423 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19424 {
19425 if (!get_next_display_element (it))
19426 {
19427 row->exact_window_width_line_p = 1;
19428 it->continuation_lines_width = 0;
19429 row->continued_p = 0;
19430 row->ends_at_zv_p = 1;
19431 }
19432 else if (ITERATOR_AT_END_OF_LINE_P (it))
19433 {
19434 row->continued_p = 0;
19435 row->exact_window_width_line_p = 1;
19436 }
19437 }
19438 }
19439 else if (it->bidi_p)
19440 RECORD_MAX_MIN_POS (it);
19441 }
19442 else if (CHAR_GLYPH_PADDING_P (*glyph)
19443 && !FRAME_WINDOW_P (it->f))
19444 {
19445 /* A padding glyph that doesn't fit on this line.
19446 This means the whole character doesn't fit
19447 on the line. */
19448 if (row->reversed_p)
19449 unproduce_glyphs (it, row->used[TEXT_AREA]
19450 - n_glyphs_before);
19451 row->used[TEXT_AREA] = n_glyphs_before;
19452
19453 /* Fill the rest of the row with continuation
19454 glyphs like in 20.x. */
19455 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19456 < row->glyphs[1 + TEXT_AREA])
19457 produce_special_glyphs (it, IT_CONTINUATION);
19458
19459 row->continued_p = 1;
19460 it->current_x = x_before;
19461 it->continuation_lines_width += x_before;
19462
19463 /* Restore the height to what it was before the
19464 element not fitting on the line. */
19465 it->max_ascent = ascent;
19466 it->max_descent = descent;
19467 it->max_phys_ascent = phys_ascent;
19468 it->max_phys_descent = phys_descent;
19469 }
19470 else if (wrap_row_used > 0)
19471 {
19472 back_to_wrap:
19473 if (row->reversed_p)
19474 unproduce_glyphs (it,
19475 row->used[TEXT_AREA] - wrap_row_used);
19476 RESTORE_IT (it, &wrap_it, wrap_data);
19477 it->continuation_lines_width += wrap_x;
19478 row->used[TEXT_AREA] = wrap_row_used;
19479 row->ascent = wrap_row_ascent;
19480 row->height = wrap_row_height;
19481 row->phys_ascent = wrap_row_phys_ascent;
19482 row->phys_height = wrap_row_phys_height;
19483 row->extra_line_spacing = wrap_row_extra_line_spacing;
19484 min_pos = wrap_row_min_pos;
19485 min_bpos = wrap_row_min_bpos;
19486 max_pos = wrap_row_max_pos;
19487 max_bpos = wrap_row_max_bpos;
19488 row->continued_p = 1;
19489 row->ends_at_zv_p = 0;
19490 row->exact_window_width_line_p = 0;
19491 it->continuation_lines_width += x;
19492
19493 /* Make sure that a non-default face is extended
19494 up to the right margin of the window. */
19495 extend_face_to_end_of_line (it);
19496 }
19497 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19498 {
19499 /* A TAB that extends past the right edge of the
19500 window. This produces a single glyph on
19501 window system frames. We leave the glyph in
19502 this row and let it fill the row, but don't
19503 consume the TAB. */
19504 if ((row->reversed_p
19505 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19506 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19507 produce_special_glyphs (it, IT_CONTINUATION);
19508 it->continuation_lines_width += it->last_visible_x;
19509 row->ends_in_middle_of_char_p = 1;
19510 row->continued_p = 1;
19511 glyph->pixel_width = it->last_visible_x - x;
19512 it->starts_in_middle_of_char_p = 1;
19513 }
19514 else
19515 {
19516 /* Something other than a TAB that draws past
19517 the right edge of the window. Restore
19518 positions to values before the element. */
19519 if (row->reversed_p)
19520 unproduce_glyphs (it, row->used[TEXT_AREA]
19521 - (n_glyphs_before + i));
19522 row->used[TEXT_AREA] = n_glyphs_before + i;
19523
19524 /* Display continuation glyphs. */
19525 it->current_x = x_before;
19526 it->continuation_lines_width += x;
19527 if (!FRAME_WINDOW_P (it->f)
19528 || (row->reversed_p
19529 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19530 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19531 produce_special_glyphs (it, IT_CONTINUATION);
19532 row->continued_p = 1;
19533
19534 extend_face_to_end_of_line (it);
19535
19536 if (nglyphs > 1 && i > 0)
19537 {
19538 row->ends_in_middle_of_char_p = 1;
19539 it->starts_in_middle_of_char_p = 1;
19540 }
19541
19542 /* Restore the height to what it was before the
19543 element not fitting on the line. */
19544 it->max_ascent = ascent;
19545 it->max_descent = descent;
19546 it->max_phys_ascent = phys_ascent;
19547 it->max_phys_descent = phys_descent;
19548 }
19549
19550 break;
19551 }
19552 else if (new_x > it->first_visible_x)
19553 {
19554 /* Increment number of glyphs actually displayed. */
19555 ++it->hpos;
19556
19557 /* Record the maximum and minimum buffer positions
19558 seen so far in glyphs that will be displayed by
19559 this row. */
19560 if (it->bidi_p)
19561 RECORD_MAX_MIN_POS (it);
19562
19563 if (x < it->first_visible_x)
19564 /* Glyph is partially visible, i.e. row starts at
19565 negative X position. */
19566 row->x = x - it->first_visible_x;
19567 }
19568 else
19569 {
19570 /* Glyph is completely off the left margin of the
19571 window. This should not happen because of the
19572 move_it_in_display_line at the start of this
19573 function, unless the text display area of the
19574 window is empty. */
19575 eassert (it->first_visible_x <= it->last_visible_x);
19576 }
19577 }
19578 /* Even if this display element produced no glyphs at all,
19579 we want to record its position. */
19580 if (it->bidi_p && nglyphs == 0)
19581 RECORD_MAX_MIN_POS (it);
19582
19583 row->ascent = max (row->ascent, it->max_ascent);
19584 row->height = max (row->height, it->max_ascent + it->max_descent);
19585 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19586 row->phys_height = max (row->phys_height,
19587 it->max_phys_ascent + it->max_phys_descent);
19588 row->extra_line_spacing = max (row->extra_line_spacing,
19589 it->max_extra_line_spacing);
19590
19591 /* End of this display line if row is continued. */
19592 if (row->continued_p || row->ends_at_zv_p)
19593 break;
19594 }
19595
19596 at_end_of_line:
19597 /* Is this a line end? If yes, we're also done, after making
19598 sure that a non-default face is extended up to the right
19599 margin of the window. */
19600 if (ITERATOR_AT_END_OF_LINE_P (it))
19601 {
19602 int used_before = row->used[TEXT_AREA];
19603
19604 row->ends_in_newline_from_string_p = STRINGP (it->object);
19605
19606 /* Add a space at the end of the line that is used to
19607 display the cursor there. */
19608 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19609 append_space_for_newline (it, 0);
19610
19611 /* Extend the face to the end of the line. */
19612 extend_face_to_end_of_line (it);
19613
19614 /* Make sure we have the position. */
19615 if (used_before == 0)
19616 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19617
19618 /* Record the position of the newline, for use in
19619 find_row_edges. */
19620 it->eol_pos = it->current.pos;
19621
19622 /* Consume the line end. This skips over invisible lines. */
19623 set_iterator_to_next (it, 1);
19624 it->continuation_lines_width = 0;
19625 break;
19626 }
19627
19628 /* Proceed with next display element. Note that this skips
19629 over lines invisible because of selective display. */
19630 set_iterator_to_next (it, 1);
19631
19632 /* If we truncate lines, we are done when the last displayed
19633 glyphs reach past the right margin of the window. */
19634 if (it->line_wrap == TRUNCATE
19635 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19636 ? (it->current_x >= it->last_visible_x)
19637 : (it->current_x > it->last_visible_x)))
19638 {
19639 /* Maybe add truncation glyphs. */
19640 if (!FRAME_WINDOW_P (it->f)
19641 || (row->reversed_p
19642 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19643 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19644 {
19645 int i, n;
19646
19647 if (!row->reversed_p)
19648 {
19649 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19650 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19651 break;
19652 }
19653 else
19654 {
19655 for (i = 0; i < row->used[TEXT_AREA]; i++)
19656 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19657 break;
19658 /* Remove any padding glyphs at the front of ROW, to
19659 make room for the truncation glyphs we will be
19660 adding below. The loop below always inserts at
19661 least one truncation glyph, so also remove the
19662 last glyph added to ROW. */
19663 unproduce_glyphs (it, i + 1);
19664 /* Adjust i for the loop below. */
19665 i = row->used[TEXT_AREA] - (i + 1);
19666 }
19667
19668 it->current_x = x_before;
19669 if (!FRAME_WINDOW_P (it->f))
19670 {
19671 for (n = row->used[TEXT_AREA]; i < n; ++i)
19672 {
19673 row->used[TEXT_AREA] = i;
19674 produce_special_glyphs (it, IT_TRUNCATION);
19675 }
19676 }
19677 else
19678 {
19679 row->used[TEXT_AREA] = i;
19680 produce_special_glyphs (it, IT_TRUNCATION);
19681 }
19682 }
19683 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19684 {
19685 /* Don't truncate if we can overflow newline into fringe. */
19686 if (!get_next_display_element (it))
19687 {
19688 it->continuation_lines_width = 0;
19689 row->ends_at_zv_p = 1;
19690 row->exact_window_width_line_p = 1;
19691 break;
19692 }
19693 if (ITERATOR_AT_END_OF_LINE_P (it))
19694 {
19695 row->exact_window_width_line_p = 1;
19696 goto at_end_of_line;
19697 }
19698 it->current_x = x_before;
19699 }
19700
19701 row->truncated_on_right_p = 1;
19702 it->continuation_lines_width = 0;
19703 reseat_at_next_visible_line_start (it, 0);
19704 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19705 it->hpos = hpos_before;
19706 break;
19707 }
19708 }
19709
19710 if (wrap_data)
19711 bidi_unshelve_cache (wrap_data, 1);
19712
19713 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19714 at the left window margin. */
19715 if (it->first_visible_x
19716 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19717 {
19718 if (!FRAME_WINDOW_P (it->f)
19719 || (row->reversed_p
19720 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19721 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19722 insert_left_trunc_glyphs (it);
19723 row->truncated_on_left_p = 1;
19724 }
19725
19726 /* Remember the position at which this line ends.
19727
19728 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19729 cannot be before the call to find_row_edges below, since that is
19730 where these positions are determined. */
19731 row->end = it->current;
19732 if (!it->bidi_p)
19733 {
19734 row->minpos = row->start.pos;
19735 row->maxpos = row->end.pos;
19736 }
19737 else
19738 {
19739 /* ROW->minpos and ROW->maxpos must be the smallest and
19740 `1 + the largest' buffer positions in ROW. But if ROW was
19741 bidi-reordered, these two positions can be anywhere in the
19742 row, so we must determine them now. */
19743 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19744 }
19745
19746 /* If the start of this line is the overlay arrow-position, then
19747 mark this glyph row as the one containing the overlay arrow.
19748 This is clearly a mess with variable size fonts. It would be
19749 better to let it be displayed like cursors under X. */
19750 if ((row->displays_text_p || !overlay_arrow_seen)
19751 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19752 !NILP (overlay_arrow_string)))
19753 {
19754 /* Overlay arrow in window redisplay is a fringe bitmap. */
19755 if (STRINGP (overlay_arrow_string))
19756 {
19757 struct glyph_row *arrow_row
19758 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19759 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19760 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19761 struct glyph *p = row->glyphs[TEXT_AREA];
19762 struct glyph *p2, *end;
19763
19764 /* Copy the arrow glyphs. */
19765 while (glyph < arrow_end)
19766 *p++ = *glyph++;
19767
19768 /* Throw away padding glyphs. */
19769 p2 = p;
19770 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19771 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19772 ++p2;
19773 if (p2 > p)
19774 {
19775 while (p2 < end)
19776 *p++ = *p2++;
19777 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19778 }
19779 }
19780 else
19781 {
19782 eassert (INTEGERP (overlay_arrow_string));
19783 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19784 }
19785 overlay_arrow_seen = 1;
19786 }
19787
19788 /* Highlight trailing whitespace. */
19789 if (!NILP (Vshow_trailing_whitespace))
19790 highlight_trailing_whitespace (it->f, it->glyph_row);
19791
19792 /* Compute pixel dimensions of this line. */
19793 compute_line_metrics (it);
19794
19795 /* Implementation note: No changes in the glyphs of ROW or in their
19796 faces can be done past this point, because compute_line_metrics
19797 computes ROW's hash value and stores it within the glyph_row
19798 structure. */
19799
19800 /* Record whether this row ends inside an ellipsis. */
19801 row->ends_in_ellipsis_p
19802 = (it->method == GET_FROM_DISPLAY_VECTOR
19803 && it->ellipsis_p);
19804
19805 /* Save fringe bitmaps in this row. */
19806 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19807 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19808 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19809 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19810
19811 it->left_user_fringe_bitmap = 0;
19812 it->left_user_fringe_face_id = 0;
19813 it->right_user_fringe_bitmap = 0;
19814 it->right_user_fringe_face_id = 0;
19815
19816 /* Maybe set the cursor. */
19817 cvpos = it->w->cursor.vpos;
19818 if ((cvpos < 0
19819 /* In bidi-reordered rows, keep checking for proper cursor
19820 position even if one has been found already, because buffer
19821 positions in such rows change non-linearly with ROW->VPOS,
19822 when a line is continued. One exception: when we are at ZV,
19823 display cursor on the first suitable glyph row, since all
19824 the empty rows after that also have their position set to ZV. */
19825 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19826 lines' rows is implemented for bidi-reordered rows. */
19827 || (it->bidi_p
19828 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19829 && PT >= MATRIX_ROW_START_CHARPOS (row)
19830 && PT <= MATRIX_ROW_END_CHARPOS (row)
19831 && cursor_row_p (row))
19832 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19833
19834 /* Prepare for the next line. This line starts horizontally at (X
19835 HPOS) = (0 0). Vertical positions are incremented. As a
19836 convenience for the caller, IT->glyph_row is set to the next
19837 row to be used. */
19838 it->current_x = it->hpos = 0;
19839 it->current_y += row->height;
19840 SET_TEXT_POS (it->eol_pos, 0, 0);
19841 ++it->vpos;
19842 ++it->glyph_row;
19843 /* The next row should by default use the same value of the
19844 reversed_p flag as this one. set_iterator_to_next decides when
19845 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19846 the flag accordingly. */
19847 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19848 it->glyph_row->reversed_p = row->reversed_p;
19849 it->start = row->end;
19850 return row->displays_text_p;
19851
19852 #undef RECORD_MAX_MIN_POS
19853 }
19854
19855 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19856 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19857 doc: /* Return paragraph direction at point in BUFFER.
19858 Value is either `left-to-right' or `right-to-left'.
19859 If BUFFER is omitted or nil, it defaults to the current buffer.
19860
19861 Paragraph direction determines how the text in the paragraph is displayed.
19862 In left-to-right paragraphs, text begins at the left margin of the window
19863 and the reading direction is generally left to right. In right-to-left
19864 paragraphs, text begins at the right margin and is read from right to left.
19865
19866 See also `bidi-paragraph-direction'. */)
19867 (Lisp_Object buffer)
19868 {
19869 struct buffer *buf = current_buffer;
19870 struct buffer *old = buf;
19871
19872 if (! NILP (buffer))
19873 {
19874 CHECK_BUFFER (buffer);
19875 buf = XBUFFER (buffer);
19876 }
19877
19878 if (NILP (BVAR (buf, bidi_display_reordering))
19879 || NILP (BVAR (buf, enable_multibyte_characters))
19880 /* When we are loading loadup.el, the character property tables
19881 needed for bidi iteration are not yet available. */
19882 || !NILP (Vpurify_flag))
19883 return Qleft_to_right;
19884 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19885 return BVAR (buf, bidi_paragraph_direction);
19886 else
19887 {
19888 /* Determine the direction from buffer text. We could try to
19889 use current_matrix if it is up to date, but this seems fast
19890 enough as it is. */
19891 struct bidi_it itb;
19892 ptrdiff_t pos = BUF_PT (buf);
19893 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
19894 int c;
19895 void *itb_data = bidi_shelve_cache ();
19896
19897 set_buffer_temp (buf);
19898 /* bidi_paragraph_init finds the base direction of the paragraph
19899 by searching forward from paragraph start. We need the base
19900 direction of the current or _previous_ paragraph, so we need
19901 to make sure we are within that paragraph. To that end, find
19902 the previous non-empty line. */
19903 if (pos >= ZV && pos > BEGV)
19904 {
19905 pos--;
19906 bytepos = CHAR_TO_BYTE (pos);
19907 }
19908 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19909 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19910 {
19911 while ((c = FETCH_BYTE (bytepos)) == '\n'
19912 || c == ' ' || c == '\t' || c == '\f')
19913 {
19914 if (bytepos <= BEGV_BYTE)
19915 break;
19916 bytepos--;
19917 pos--;
19918 }
19919 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19920 bytepos--;
19921 }
19922 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19923 itb.paragraph_dir = NEUTRAL_DIR;
19924 itb.string.s = NULL;
19925 itb.string.lstring = Qnil;
19926 itb.string.bufpos = 0;
19927 itb.string.unibyte = 0;
19928 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19929 bidi_unshelve_cache (itb_data, 0);
19930 set_buffer_temp (old);
19931 switch (itb.paragraph_dir)
19932 {
19933 case L2R:
19934 return Qleft_to_right;
19935 break;
19936 case R2L:
19937 return Qright_to_left;
19938 break;
19939 default:
19940 emacs_abort ();
19941 }
19942 }
19943 }
19944
19945
19946 \f
19947 /***********************************************************************
19948 Menu Bar
19949 ***********************************************************************/
19950
19951 /* Redisplay the menu bar in the frame for window W.
19952
19953 The menu bar of X frames that don't have X toolkit support is
19954 displayed in a special window W->frame->menu_bar_window.
19955
19956 The menu bar of terminal frames is treated specially as far as
19957 glyph matrices are concerned. Menu bar lines are not part of
19958 windows, so the update is done directly on the frame matrix rows
19959 for the menu bar. */
19960
19961 static void
19962 display_menu_bar (struct window *w)
19963 {
19964 struct frame *f = XFRAME (WINDOW_FRAME (w));
19965 struct it it;
19966 Lisp_Object items;
19967 int i;
19968
19969 /* Don't do all this for graphical frames. */
19970 #ifdef HAVE_NTGUI
19971 if (FRAME_W32_P (f))
19972 return;
19973 #endif
19974 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19975 if (FRAME_X_P (f))
19976 return;
19977 #endif
19978
19979 #ifdef HAVE_NS
19980 if (FRAME_NS_P (f))
19981 return;
19982 #endif /* HAVE_NS */
19983
19984 #ifdef USE_X_TOOLKIT
19985 eassert (!FRAME_WINDOW_P (f));
19986 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19987 it.first_visible_x = 0;
19988 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19989 #else /* not USE_X_TOOLKIT */
19990 if (FRAME_WINDOW_P (f))
19991 {
19992 /* Menu bar lines are displayed in the desired matrix of the
19993 dummy window menu_bar_window. */
19994 struct window *menu_w;
19995 eassert (WINDOWP (f->menu_bar_window));
19996 menu_w = XWINDOW (f->menu_bar_window);
19997 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19998 MENU_FACE_ID);
19999 it.first_visible_x = 0;
20000 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20001 }
20002 else
20003 {
20004 /* This is a TTY frame, i.e. character hpos/vpos are used as
20005 pixel x/y. */
20006 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20007 MENU_FACE_ID);
20008 it.first_visible_x = 0;
20009 it.last_visible_x = FRAME_COLS (f);
20010 }
20011 #endif /* not USE_X_TOOLKIT */
20012
20013 /* FIXME: This should be controlled by a user option. See the
20014 comments in redisplay_tool_bar and display_mode_line about
20015 this. */
20016 it.paragraph_embedding = L2R;
20017
20018 /* Clear all rows of the menu bar. */
20019 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20020 {
20021 struct glyph_row *row = it.glyph_row + i;
20022 clear_glyph_row (row);
20023 row->enabled_p = 1;
20024 row->full_width_p = 1;
20025 }
20026
20027 /* Display all items of the menu bar. */
20028 items = FRAME_MENU_BAR_ITEMS (it.f);
20029 for (i = 0; i < ASIZE (items); i += 4)
20030 {
20031 Lisp_Object string;
20032
20033 /* Stop at nil string. */
20034 string = AREF (items, i + 1);
20035 if (NILP (string))
20036 break;
20037
20038 /* Remember where item was displayed. */
20039 ASET (items, i + 3, make_number (it.hpos));
20040
20041 /* Display the item, pad with one space. */
20042 if (it.current_x < it.last_visible_x)
20043 display_string (NULL, string, Qnil, 0, 0, &it,
20044 SCHARS (string) + 1, 0, 0, -1);
20045 }
20046
20047 /* Fill out the line with spaces. */
20048 if (it.current_x < it.last_visible_x)
20049 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20050
20051 /* Compute the total height of the lines. */
20052 compute_line_metrics (&it);
20053 }
20054
20055
20056 \f
20057 /***********************************************************************
20058 Mode Line
20059 ***********************************************************************/
20060
20061 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20062 FORCE is non-zero, redisplay mode lines unconditionally.
20063 Otherwise, redisplay only mode lines that are garbaged. Value is
20064 the number of windows whose mode lines were redisplayed. */
20065
20066 static int
20067 redisplay_mode_lines (Lisp_Object window, int force)
20068 {
20069 int nwindows = 0;
20070
20071 while (!NILP (window))
20072 {
20073 struct window *w = XWINDOW (window);
20074
20075 if (WINDOWP (w->hchild))
20076 nwindows += redisplay_mode_lines (w->hchild, force);
20077 else if (WINDOWP (w->vchild))
20078 nwindows += redisplay_mode_lines (w->vchild, force);
20079 else if (force
20080 || FRAME_GARBAGED_P (XFRAME (w->frame))
20081 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20082 {
20083 struct text_pos lpoint;
20084 struct buffer *old = current_buffer;
20085
20086 /* Set the window's buffer for the mode line display. */
20087 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20088 set_buffer_internal_1 (XBUFFER (w->buffer));
20089
20090 /* Point refers normally to the selected window. For any
20091 other window, set up appropriate value. */
20092 if (!EQ (window, selected_window))
20093 {
20094 struct text_pos pt;
20095
20096 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20097 if (CHARPOS (pt) < BEGV)
20098 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20099 else if (CHARPOS (pt) > (ZV - 1))
20100 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20101 else
20102 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20103 }
20104
20105 /* Display mode lines. */
20106 clear_glyph_matrix (w->desired_matrix);
20107 if (display_mode_lines (w))
20108 {
20109 ++nwindows;
20110 w->must_be_updated_p = 1;
20111 }
20112
20113 /* Restore old settings. */
20114 set_buffer_internal_1 (old);
20115 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20116 }
20117
20118 window = w->next;
20119 }
20120
20121 return nwindows;
20122 }
20123
20124
20125 /* Display the mode and/or header line of window W. Value is the
20126 sum number of mode lines and header lines displayed. */
20127
20128 static int
20129 display_mode_lines (struct window *w)
20130 {
20131 Lisp_Object old_selected_window = selected_window;
20132 Lisp_Object old_selected_frame = selected_frame;
20133 Lisp_Object new_frame = w->frame;
20134 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
20135 int n = 0;
20136
20137 selected_frame = new_frame;
20138 /* FIXME: If we were to allow the mode-line's computation changing the buffer
20139 or window's point, then we'd need select_window_1 here as well. */
20140 XSETWINDOW (selected_window, w);
20141 XFRAME (new_frame)->selected_window = selected_window;
20142
20143 /* These will be set while the mode line specs are processed. */
20144 line_number_displayed = 0;
20145 w->column_number_displayed = -1;
20146
20147 if (WINDOW_WANTS_MODELINE_P (w))
20148 {
20149 struct window *sel_w = XWINDOW (old_selected_window);
20150
20151 /* Select mode line face based on the real selected window. */
20152 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20153 BVAR (current_buffer, mode_line_format));
20154 ++n;
20155 }
20156
20157 if (WINDOW_WANTS_HEADER_LINE_P (w))
20158 {
20159 display_mode_line (w, HEADER_LINE_FACE_ID,
20160 BVAR (current_buffer, header_line_format));
20161 ++n;
20162 }
20163
20164 XFRAME (new_frame)->selected_window = old_frame_selected_window;
20165 selected_frame = old_selected_frame;
20166 selected_window = old_selected_window;
20167 return n;
20168 }
20169
20170
20171 /* Display mode or header line of window W. FACE_ID specifies which
20172 line to display; it is either MODE_LINE_FACE_ID or
20173 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20174 display. Value is the pixel height of the mode/header line
20175 displayed. */
20176
20177 static int
20178 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20179 {
20180 struct it it;
20181 struct face *face;
20182 ptrdiff_t count = SPECPDL_INDEX ();
20183
20184 init_iterator (&it, w, -1, -1, NULL, face_id);
20185 /* Don't extend on a previously drawn mode-line.
20186 This may happen if called from pos_visible_p. */
20187 it.glyph_row->enabled_p = 0;
20188 prepare_desired_row (it.glyph_row);
20189
20190 it.glyph_row->mode_line_p = 1;
20191
20192 /* FIXME: This should be controlled by a user option. But
20193 supporting such an option is not trivial, since the mode line is
20194 made up of many separate strings. */
20195 it.paragraph_embedding = L2R;
20196
20197 record_unwind_protect (unwind_format_mode_line,
20198 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20199
20200 mode_line_target = MODE_LINE_DISPLAY;
20201
20202 /* Temporarily make frame's keyboard the current kboard so that
20203 kboard-local variables in the mode_line_format will get the right
20204 values. */
20205 push_kboard (FRAME_KBOARD (it.f));
20206 record_unwind_save_match_data ();
20207 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20208 pop_kboard ();
20209
20210 unbind_to (count, Qnil);
20211
20212 /* Fill up with spaces. */
20213 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20214
20215 compute_line_metrics (&it);
20216 it.glyph_row->full_width_p = 1;
20217 it.glyph_row->continued_p = 0;
20218 it.glyph_row->truncated_on_left_p = 0;
20219 it.glyph_row->truncated_on_right_p = 0;
20220
20221 /* Make a 3D mode-line have a shadow at its right end. */
20222 face = FACE_FROM_ID (it.f, face_id);
20223 extend_face_to_end_of_line (&it);
20224 if (face->box != FACE_NO_BOX)
20225 {
20226 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20227 + it.glyph_row->used[TEXT_AREA] - 1);
20228 last->right_box_line_p = 1;
20229 }
20230
20231 return it.glyph_row->height;
20232 }
20233
20234 /* Move element ELT in LIST to the front of LIST.
20235 Return the updated list. */
20236
20237 static Lisp_Object
20238 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20239 {
20240 register Lisp_Object tail, prev;
20241 register Lisp_Object tem;
20242
20243 tail = list;
20244 prev = Qnil;
20245 while (CONSP (tail))
20246 {
20247 tem = XCAR (tail);
20248
20249 if (EQ (elt, tem))
20250 {
20251 /* Splice out the link TAIL. */
20252 if (NILP (prev))
20253 list = XCDR (tail);
20254 else
20255 Fsetcdr (prev, XCDR (tail));
20256
20257 /* Now make it the first. */
20258 Fsetcdr (tail, list);
20259 return tail;
20260 }
20261 else
20262 prev = tail;
20263 tail = XCDR (tail);
20264 QUIT;
20265 }
20266
20267 /* Not found--return unchanged LIST. */
20268 return list;
20269 }
20270
20271 /* Contribute ELT to the mode line for window IT->w. How it
20272 translates into text depends on its data type.
20273
20274 IT describes the display environment in which we display, as usual.
20275
20276 DEPTH is the depth in recursion. It is used to prevent
20277 infinite recursion here.
20278
20279 FIELD_WIDTH is the number of characters the display of ELT should
20280 occupy in the mode line, and PRECISION is the maximum number of
20281 characters to display from ELT's representation. See
20282 display_string for details.
20283
20284 Returns the hpos of the end of the text generated by ELT.
20285
20286 PROPS is a property list to add to any string we encounter.
20287
20288 If RISKY is nonzero, remove (disregard) any properties in any string
20289 we encounter, and ignore :eval and :propertize.
20290
20291 The global variable `mode_line_target' determines whether the
20292 output is passed to `store_mode_line_noprop',
20293 `store_mode_line_string', or `display_string'. */
20294
20295 static int
20296 display_mode_element (struct it *it, int depth, int field_width, int precision,
20297 Lisp_Object elt, Lisp_Object props, int risky)
20298 {
20299 int n = 0, field, prec;
20300 int literal = 0;
20301
20302 tail_recurse:
20303 if (depth > 100)
20304 elt = build_string ("*too-deep*");
20305
20306 depth++;
20307
20308 switch (XTYPE (elt))
20309 {
20310 case Lisp_String:
20311 {
20312 /* A string: output it and check for %-constructs within it. */
20313 unsigned char c;
20314 ptrdiff_t offset = 0;
20315
20316 if (SCHARS (elt) > 0
20317 && (!NILP (props) || risky))
20318 {
20319 Lisp_Object oprops, aelt;
20320 oprops = Ftext_properties_at (make_number (0), elt);
20321
20322 /* If the starting string's properties are not what
20323 we want, translate the string. Also, if the string
20324 is risky, do that anyway. */
20325
20326 if (NILP (Fequal (props, oprops)) || risky)
20327 {
20328 /* If the starting string has properties,
20329 merge the specified ones onto the existing ones. */
20330 if (! NILP (oprops) && !risky)
20331 {
20332 Lisp_Object tem;
20333
20334 oprops = Fcopy_sequence (oprops);
20335 tem = props;
20336 while (CONSP (tem))
20337 {
20338 oprops = Fplist_put (oprops, XCAR (tem),
20339 XCAR (XCDR (tem)));
20340 tem = XCDR (XCDR (tem));
20341 }
20342 props = oprops;
20343 }
20344
20345 aelt = Fassoc (elt, mode_line_proptrans_alist);
20346 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20347 {
20348 /* AELT is what we want. Move it to the front
20349 without consing. */
20350 elt = XCAR (aelt);
20351 mode_line_proptrans_alist
20352 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20353 }
20354 else
20355 {
20356 Lisp_Object tem;
20357
20358 /* If AELT has the wrong props, it is useless.
20359 so get rid of it. */
20360 if (! NILP (aelt))
20361 mode_line_proptrans_alist
20362 = Fdelq (aelt, mode_line_proptrans_alist);
20363
20364 elt = Fcopy_sequence (elt);
20365 Fset_text_properties (make_number (0), Flength (elt),
20366 props, elt);
20367 /* Add this item to mode_line_proptrans_alist. */
20368 mode_line_proptrans_alist
20369 = Fcons (Fcons (elt, props),
20370 mode_line_proptrans_alist);
20371 /* Truncate mode_line_proptrans_alist
20372 to at most 50 elements. */
20373 tem = Fnthcdr (make_number (50),
20374 mode_line_proptrans_alist);
20375 if (! NILP (tem))
20376 XSETCDR (tem, Qnil);
20377 }
20378 }
20379 }
20380
20381 offset = 0;
20382
20383 if (literal)
20384 {
20385 prec = precision - n;
20386 switch (mode_line_target)
20387 {
20388 case MODE_LINE_NOPROP:
20389 case MODE_LINE_TITLE:
20390 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20391 break;
20392 case MODE_LINE_STRING:
20393 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20394 break;
20395 case MODE_LINE_DISPLAY:
20396 n += display_string (NULL, elt, Qnil, 0, 0, it,
20397 0, prec, 0, STRING_MULTIBYTE (elt));
20398 break;
20399 }
20400
20401 break;
20402 }
20403
20404 /* Handle the non-literal case. */
20405
20406 while ((precision <= 0 || n < precision)
20407 && SREF (elt, offset) != 0
20408 && (mode_line_target != MODE_LINE_DISPLAY
20409 || it->current_x < it->last_visible_x))
20410 {
20411 ptrdiff_t last_offset = offset;
20412
20413 /* Advance to end of string or next format specifier. */
20414 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20415 ;
20416
20417 if (offset - 1 != last_offset)
20418 {
20419 ptrdiff_t nchars, nbytes;
20420
20421 /* Output to end of string or up to '%'. Field width
20422 is length of string. Don't output more than
20423 PRECISION allows us. */
20424 offset--;
20425
20426 prec = c_string_width (SDATA (elt) + last_offset,
20427 offset - last_offset, precision - n,
20428 &nchars, &nbytes);
20429
20430 switch (mode_line_target)
20431 {
20432 case MODE_LINE_NOPROP:
20433 case MODE_LINE_TITLE:
20434 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20435 break;
20436 case MODE_LINE_STRING:
20437 {
20438 ptrdiff_t bytepos = last_offset;
20439 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20440 ptrdiff_t endpos = (precision <= 0
20441 ? string_byte_to_char (elt, offset)
20442 : charpos + nchars);
20443
20444 n += store_mode_line_string (NULL,
20445 Fsubstring (elt, make_number (charpos),
20446 make_number (endpos)),
20447 0, 0, 0, Qnil);
20448 }
20449 break;
20450 case MODE_LINE_DISPLAY:
20451 {
20452 ptrdiff_t bytepos = last_offset;
20453 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20454
20455 if (precision <= 0)
20456 nchars = string_byte_to_char (elt, offset) - charpos;
20457 n += display_string (NULL, elt, Qnil, 0, charpos,
20458 it, 0, nchars, 0,
20459 STRING_MULTIBYTE (elt));
20460 }
20461 break;
20462 }
20463 }
20464 else /* c == '%' */
20465 {
20466 ptrdiff_t percent_position = offset;
20467
20468 /* Get the specified minimum width. Zero means
20469 don't pad. */
20470 field = 0;
20471 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20472 field = field * 10 + c - '0';
20473
20474 /* Don't pad beyond the total padding allowed. */
20475 if (field_width - n > 0 && field > field_width - n)
20476 field = field_width - n;
20477
20478 /* Note that either PRECISION <= 0 or N < PRECISION. */
20479 prec = precision - n;
20480
20481 if (c == 'M')
20482 n += display_mode_element (it, depth, field, prec,
20483 Vglobal_mode_string, props,
20484 risky);
20485 else if (c != 0)
20486 {
20487 int multibyte;
20488 ptrdiff_t bytepos, charpos;
20489 const char *spec;
20490 Lisp_Object string;
20491
20492 bytepos = percent_position;
20493 charpos = (STRING_MULTIBYTE (elt)
20494 ? string_byte_to_char (elt, bytepos)
20495 : bytepos);
20496 spec = decode_mode_spec (it->w, c, field, &string);
20497 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20498
20499 switch (mode_line_target)
20500 {
20501 case MODE_LINE_NOPROP:
20502 case MODE_LINE_TITLE:
20503 n += store_mode_line_noprop (spec, field, prec);
20504 break;
20505 case MODE_LINE_STRING:
20506 {
20507 Lisp_Object tem = build_string (spec);
20508 props = Ftext_properties_at (make_number (charpos), elt);
20509 /* Should only keep face property in props */
20510 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20511 }
20512 break;
20513 case MODE_LINE_DISPLAY:
20514 {
20515 int nglyphs_before, nwritten;
20516
20517 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20518 nwritten = display_string (spec, string, elt,
20519 charpos, 0, it,
20520 field, prec, 0,
20521 multibyte);
20522
20523 /* Assign to the glyphs written above the
20524 string where the `%x' came from, position
20525 of the `%'. */
20526 if (nwritten > 0)
20527 {
20528 struct glyph *glyph
20529 = (it->glyph_row->glyphs[TEXT_AREA]
20530 + nglyphs_before);
20531 int i;
20532
20533 for (i = 0; i < nwritten; ++i)
20534 {
20535 glyph[i].object = elt;
20536 glyph[i].charpos = charpos;
20537 }
20538
20539 n += nwritten;
20540 }
20541 }
20542 break;
20543 }
20544 }
20545 else /* c == 0 */
20546 break;
20547 }
20548 }
20549 }
20550 break;
20551
20552 case Lisp_Symbol:
20553 /* A symbol: process the value of the symbol recursively
20554 as if it appeared here directly. Avoid error if symbol void.
20555 Special case: if value of symbol is a string, output the string
20556 literally. */
20557 {
20558 register Lisp_Object tem;
20559
20560 /* If the variable is not marked as risky to set
20561 then its contents are risky to use. */
20562 if (NILP (Fget (elt, Qrisky_local_variable)))
20563 risky = 1;
20564
20565 tem = Fboundp (elt);
20566 if (!NILP (tem))
20567 {
20568 tem = Fsymbol_value (elt);
20569 /* If value is a string, output that string literally:
20570 don't check for % within it. */
20571 if (STRINGP (tem))
20572 literal = 1;
20573
20574 if (!EQ (tem, elt))
20575 {
20576 /* Give up right away for nil or t. */
20577 elt = tem;
20578 goto tail_recurse;
20579 }
20580 }
20581 }
20582 break;
20583
20584 case Lisp_Cons:
20585 {
20586 register Lisp_Object car, tem;
20587
20588 /* A cons cell: five distinct cases.
20589 If first element is :eval or :propertize, do something special.
20590 If first element is a string or a cons, process all the elements
20591 and effectively concatenate them.
20592 If first element is a negative number, truncate displaying cdr to
20593 at most that many characters. If positive, pad (with spaces)
20594 to at least that many characters.
20595 If first element is a symbol, process the cadr or caddr recursively
20596 according to whether the symbol's value is non-nil or nil. */
20597 car = XCAR (elt);
20598 if (EQ (car, QCeval))
20599 {
20600 /* An element of the form (:eval FORM) means evaluate FORM
20601 and use the result as mode line elements. */
20602
20603 if (risky)
20604 break;
20605
20606 if (CONSP (XCDR (elt)))
20607 {
20608 Lisp_Object spec;
20609 spec = safe_eval (XCAR (XCDR (elt)));
20610 n += display_mode_element (it, depth, field_width - n,
20611 precision - n, spec, props,
20612 risky);
20613 }
20614 }
20615 else if (EQ (car, QCpropertize))
20616 {
20617 /* An element of the form (:propertize ELT PROPS...)
20618 means display ELT but applying properties PROPS. */
20619
20620 if (risky)
20621 break;
20622
20623 if (CONSP (XCDR (elt)))
20624 n += display_mode_element (it, depth, field_width - n,
20625 precision - n, XCAR (XCDR (elt)),
20626 XCDR (XCDR (elt)), risky);
20627 }
20628 else if (SYMBOLP (car))
20629 {
20630 tem = Fboundp (car);
20631 elt = XCDR (elt);
20632 if (!CONSP (elt))
20633 goto invalid;
20634 /* elt is now the cdr, and we know it is a cons cell.
20635 Use its car if CAR has a non-nil value. */
20636 if (!NILP (tem))
20637 {
20638 tem = Fsymbol_value (car);
20639 if (!NILP (tem))
20640 {
20641 elt = XCAR (elt);
20642 goto tail_recurse;
20643 }
20644 }
20645 /* Symbol's value is nil (or symbol is unbound)
20646 Get the cddr of the original list
20647 and if possible find the caddr and use that. */
20648 elt = XCDR (elt);
20649 if (NILP (elt))
20650 break;
20651 else if (!CONSP (elt))
20652 goto invalid;
20653 elt = XCAR (elt);
20654 goto tail_recurse;
20655 }
20656 else if (INTEGERP (car))
20657 {
20658 register int lim = XINT (car);
20659 elt = XCDR (elt);
20660 if (lim < 0)
20661 {
20662 /* Negative int means reduce maximum width. */
20663 if (precision <= 0)
20664 precision = -lim;
20665 else
20666 precision = min (precision, -lim);
20667 }
20668 else if (lim > 0)
20669 {
20670 /* Padding specified. Don't let it be more than
20671 current maximum. */
20672 if (precision > 0)
20673 lim = min (precision, lim);
20674
20675 /* If that's more padding than already wanted, queue it.
20676 But don't reduce padding already specified even if
20677 that is beyond the current truncation point. */
20678 field_width = max (lim, field_width);
20679 }
20680 goto tail_recurse;
20681 }
20682 else if (STRINGP (car) || CONSP (car))
20683 {
20684 Lisp_Object halftail = elt;
20685 int len = 0;
20686
20687 while (CONSP (elt)
20688 && (precision <= 0 || n < precision))
20689 {
20690 n += display_mode_element (it, depth,
20691 /* Do padding only after the last
20692 element in the list. */
20693 (! CONSP (XCDR (elt))
20694 ? field_width - n
20695 : 0),
20696 precision - n, XCAR (elt),
20697 props, risky);
20698 elt = XCDR (elt);
20699 len++;
20700 if ((len & 1) == 0)
20701 halftail = XCDR (halftail);
20702 /* Check for cycle. */
20703 if (EQ (halftail, elt))
20704 break;
20705 }
20706 }
20707 }
20708 break;
20709
20710 default:
20711 invalid:
20712 elt = build_string ("*invalid*");
20713 goto tail_recurse;
20714 }
20715
20716 /* Pad to FIELD_WIDTH. */
20717 if (field_width > 0 && n < field_width)
20718 {
20719 switch (mode_line_target)
20720 {
20721 case MODE_LINE_NOPROP:
20722 case MODE_LINE_TITLE:
20723 n += store_mode_line_noprop ("", field_width - n, 0);
20724 break;
20725 case MODE_LINE_STRING:
20726 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20727 break;
20728 case MODE_LINE_DISPLAY:
20729 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20730 0, 0, 0);
20731 break;
20732 }
20733 }
20734
20735 return n;
20736 }
20737
20738 /* Store a mode-line string element in mode_line_string_list.
20739
20740 If STRING is non-null, display that C string. Otherwise, the Lisp
20741 string LISP_STRING is displayed.
20742
20743 FIELD_WIDTH is the minimum number of output glyphs to produce.
20744 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20745 with spaces. FIELD_WIDTH <= 0 means don't pad.
20746
20747 PRECISION is the maximum number of characters to output from
20748 STRING. PRECISION <= 0 means don't truncate the string.
20749
20750 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20751 properties to the string.
20752
20753 PROPS are the properties to add to the string.
20754 The mode_line_string_face face property is always added to the string.
20755 */
20756
20757 static int
20758 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20759 int field_width, int precision, Lisp_Object props)
20760 {
20761 ptrdiff_t len;
20762 int n = 0;
20763
20764 if (string != NULL)
20765 {
20766 len = strlen (string);
20767 if (precision > 0 && len > precision)
20768 len = precision;
20769 lisp_string = make_string (string, len);
20770 if (NILP (props))
20771 props = mode_line_string_face_prop;
20772 else if (!NILP (mode_line_string_face))
20773 {
20774 Lisp_Object face = Fplist_get (props, Qface);
20775 props = Fcopy_sequence (props);
20776 if (NILP (face))
20777 face = mode_line_string_face;
20778 else
20779 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20780 props = Fplist_put (props, Qface, face);
20781 }
20782 Fadd_text_properties (make_number (0), make_number (len),
20783 props, lisp_string);
20784 }
20785 else
20786 {
20787 len = XFASTINT (Flength (lisp_string));
20788 if (precision > 0 && len > precision)
20789 {
20790 len = precision;
20791 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20792 precision = -1;
20793 }
20794 if (!NILP (mode_line_string_face))
20795 {
20796 Lisp_Object face;
20797 if (NILP (props))
20798 props = Ftext_properties_at (make_number (0), lisp_string);
20799 face = Fplist_get (props, Qface);
20800 if (NILP (face))
20801 face = mode_line_string_face;
20802 else
20803 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20804 props = Fcons (Qface, Fcons (face, Qnil));
20805 if (copy_string)
20806 lisp_string = Fcopy_sequence (lisp_string);
20807 }
20808 if (!NILP (props))
20809 Fadd_text_properties (make_number (0), make_number (len),
20810 props, lisp_string);
20811 }
20812
20813 if (len > 0)
20814 {
20815 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20816 n += len;
20817 }
20818
20819 if (field_width > len)
20820 {
20821 field_width -= len;
20822 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20823 if (!NILP (props))
20824 Fadd_text_properties (make_number (0), make_number (field_width),
20825 props, lisp_string);
20826 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20827 n += field_width;
20828 }
20829
20830 return n;
20831 }
20832
20833
20834 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20835 1, 4, 0,
20836 doc: /* Format a string out of a mode line format specification.
20837 First arg FORMAT specifies the mode line format (see `mode-line-format'
20838 for details) to use.
20839
20840 By default, the format is evaluated for the currently selected window.
20841
20842 Optional second arg FACE specifies the face property to put on all
20843 characters for which no face is specified. The value nil means the
20844 default face. The value t means whatever face the window's mode line
20845 currently uses (either `mode-line' or `mode-line-inactive',
20846 depending on whether the window is the selected window or not).
20847 An integer value means the value string has no text
20848 properties.
20849
20850 Optional third and fourth args WINDOW and BUFFER specify the window
20851 and buffer to use as the context for the formatting (defaults
20852 are the selected window and the WINDOW's buffer). */)
20853 (Lisp_Object format, Lisp_Object face,
20854 Lisp_Object window, Lisp_Object buffer)
20855 {
20856 struct it it;
20857 int len;
20858 struct window *w;
20859 struct buffer *old_buffer = NULL;
20860 int face_id;
20861 int no_props = INTEGERP (face);
20862 ptrdiff_t count = SPECPDL_INDEX ();
20863 Lisp_Object str;
20864 int string_start = 0;
20865
20866 w = decode_any_window (window);
20867 XSETWINDOW (window, w);
20868
20869 if (NILP (buffer))
20870 buffer = w->buffer;
20871 CHECK_BUFFER (buffer);
20872
20873 /* Make formatting the modeline a non-op when noninteractive, otherwise
20874 there will be problems later caused by a partially initialized frame. */
20875 if (NILP (format) || noninteractive)
20876 return empty_unibyte_string;
20877
20878 if (no_props)
20879 face = Qnil;
20880
20881 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20882 : EQ (face, Qt) ? (EQ (window, selected_window)
20883 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20884 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20885 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20886 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20887 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20888 : DEFAULT_FACE_ID;
20889
20890 old_buffer = current_buffer;
20891
20892 /* Save things including mode_line_proptrans_alist,
20893 and set that to nil so that we don't alter the outer value. */
20894 record_unwind_protect (unwind_format_mode_line,
20895 format_mode_line_unwind_data
20896 (XFRAME (WINDOW_FRAME (w)),
20897 old_buffer, selected_window, 1));
20898 mode_line_proptrans_alist = Qnil;
20899
20900 Fselect_window (window, Qt);
20901 set_buffer_internal_1 (XBUFFER (buffer));
20902
20903 init_iterator (&it, w, -1, -1, NULL, face_id);
20904
20905 if (no_props)
20906 {
20907 mode_line_target = MODE_LINE_NOPROP;
20908 mode_line_string_face_prop = Qnil;
20909 mode_line_string_list = Qnil;
20910 string_start = MODE_LINE_NOPROP_LEN (0);
20911 }
20912 else
20913 {
20914 mode_line_target = MODE_LINE_STRING;
20915 mode_line_string_list = Qnil;
20916 mode_line_string_face = face;
20917 mode_line_string_face_prop
20918 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20919 }
20920
20921 push_kboard (FRAME_KBOARD (it.f));
20922 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20923 pop_kboard ();
20924
20925 if (no_props)
20926 {
20927 len = MODE_LINE_NOPROP_LEN (string_start);
20928 str = make_string (mode_line_noprop_buf + string_start, len);
20929 }
20930 else
20931 {
20932 mode_line_string_list = Fnreverse (mode_line_string_list);
20933 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20934 empty_unibyte_string);
20935 }
20936
20937 unbind_to (count, Qnil);
20938 return str;
20939 }
20940
20941 /* Write a null-terminated, right justified decimal representation of
20942 the positive integer D to BUF using a minimal field width WIDTH. */
20943
20944 static void
20945 pint2str (register char *buf, register int width, register ptrdiff_t d)
20946 {
20947 register char *p = buf;
20948
20949 if (d <= 0)
20950 *p++ = '0';
20951 else
20952 {
20953 while (d > 0)
20954 {
20955 *p++ = d % 10 + '0';
20956 d /= 10;
20957 }
20958 }
20959
20960 for (width -= (int) (p - buf); width > 0; --width)
20961 *p++ = ' ';
20962 *p-- = '\0';
20963 while (p > buf)
20964 {
20965 d = *buf;
20966 *buf++ = *p;
20967 *p-- = d;
20968 }
20969 }
20970
20971 /* Write a null-terminated, right justified decimal and "human
20972 readable" representation of the nonnegative integer D to BUF using
20973 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20974
20975 static const char power_letter[] =
20976 {
20977 0, /* no letter */
20978 'k', /* kilo */
20979 'M', /* mega */
20980 'G', /* giga */
20981 'T', /* tera */
20982 'P', /* peta */
20983 'E', /* exa */
20984 'Z', /* zetta */
20985 'Y' /* yotta */
20986 };
20987
20988 static void
20989 pint2hrstr (char *buf, int width, ptrdiff_t d)
20990 {
20991 /* We aim to represent the nonnegative integer D as
20992 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20993 ptrdiff_t quotient = d;
20994 int remainder = 0;
20995 /* -1 means: do not use TENTHS. */
20996 int tenths = -1;
20997 int exponent = 0;
20998
20999 /* Length of QUOTIENT.TENTHS as a string. */
21000 int length;
21001
21002 char * psuffix;
21003 char * p;
21004
21005 if (1000 <= quotient)
21006 {
21007 /* Scale to the appropriate EXPONENT. */
21008 do
21009 {
21010 remainder = quotient % 1000;
21011 quotient /= 1000;
21012 exponent++;
21013 }
21014 while (1000 <= quotient);
21015
21016 /* Round to nearest and decide whether to use TENTHS or not. */
21017 if (quotient <= 9)
21018 {
21019 tenths = remainder / 100;
21020 if (50 <= remainder % 100)
21021 {
21022 if (tenths < 9)
21023 tenths++;
21024 else
21025 {
21026 quotient++;
21027 if (quotient == 10)
21028 tenths = -1;
21029 else
21030 tenths = 0;
21031 }
21032 }
21033 }
21034 else
21035 if (500 <= remainder)
21036 {
21037 if (quotient < 999)
21038 quotient++;
21039 else
21040 {
21041 quotient = 1;
21042 exponent++;
21043 tenths = 0;
21044 }
21045 }
21046 }
21047
21048 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21049 if (tenths == -1 && quotient <= 99)
21050 if (quotient <= 9)
21051 length = 1;
21052 else
21053 length = 2;
21054 else
21055 length = 3;
21056 p = psuffix = buf + max (width, length);
21057
21058 /* Print EXPONENT. */
21059 *psuffix++ = power_letter[exponent];
21060 *psuffix = '\0';
21061
21062 /* Print TENTHS. */
21063 if (tenths >= 0)
21064 {
21065 *--p = '0' + tenths;
21066 *--p = '.';
21067 }
21068
21069 /* Print QUOTIENT. */
21070 do
21071 {
21072 int digit = quotient % 10;
21073 *--p = '0' + digit;
21074 }
21075 while ((quotient /= 10) != 0);
21076
21077 /* Print leading spaces. */
21078 while (buf < p)
21079 *--p = ' ';
21080 }
21081
21082 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21083 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21084 type of CODING_SYSTEM. Return updated pointer into BUF. */
21085
21086 static unsigned char invalid_eol_type[] = "(*invalid*)";
21087
21088 static char *
21089 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21090 {
21091 Lisp_Object val;
21092 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21093 const unsigned char *eol_str;
21094 int eol_str_len;
21095 /* The EOL conversion we are using. */
21096 Lisp_Object eoltype;
21097
21098 val = CODING_SYSTEM_SPEC (coding_system);
21099 eoltype = Qnil;
21100
21101 if (!VECTORP (val)) /* Not yet decided. */
21102 {
21103 *buf++ = multibyte ? '-' : ' ';
21104 if (eol_flag)
21105 eoltype = eol_mnemonic_undecided;
21106 /* Don't mention EOL conversion if it isn't decided. */
21107 }
21108 else
21109 {
21110 Lisp_Object attrs;
21111 Lisp_Object eolvalue;
21112
21113 attrs = AREF (val, 0);
21114 eolvalue = AREF (val, 2);
21115
21116 *buf++ = multibyte
21117 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21118 : ' ';
21119
21120 if (eol_flag)
21121 {
21122 /* The EOL conversion that is normal on this system. */
21123
21124 if (NILP (eolvalue)) /* Not yet decided. */
21125 eoltype = eol_mnemonic_undecided;
21126 else if (VECTORP (eolvalue)) /* Not yet decided. */
21127 eoltype = eol_mnemonic_undecided;
21128 else /* eolvalue is Qunix, Qdos, or Qmac. */
21129 eoltype = (EQ (eolvalue, Qunix)
21130 ? eol_mnemonic_unix
21131 : (EQ (eolvalue, Qdos) == 1
21132 ? eol_mnemonic_dos : eol_mnemonic_mac));
21133 }
21134 }
21135
21136 if (eol_flag)
21137 {
21138 /* Mention the EOL conversion if it is not the usual one. */
21139 if (STRINGP (eoltype))
21140 {
21141 eol_str = SDATA (eoltype);
21142 eol_str_len = SBYTES (eoltype);
21143 }
21144 else if (CHARACTERP (eoltype))
21145 {
21146 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21147 int c = XFASTINT (eoltype);
21148 eol_str_len = CHAR_STRING (c, tmp);
21149 eol_str = tmp;
21150 }
21151 else
21152 {
21153 eol_str = invalid_eol_type;
21154 eol_str_len = sizeof (invalid_eol_type) - 1;
21155 }
21156 memcpy (buf, eol_str, eol_str_len);
21157 buf += eol_str_len;
21158 }
21159
21160 return buf;
21161 }
21162
21163 /* Return a string for the output of a mode line %-spec for window W,
21164 generated by character C. FIELD_WIDTH > 0 means pad the string
21165 returned with spaces to that value. Return a Lisp string in
21166 *STRING if the resulting string is taken from that Lisp string.
21167
21168 Note we operate on the current buffer for most purposes. */
21169
21170 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21171
21172 static const char *
21173 decode_mode_spec (struct window *w, register int c, int field_width,
21174 Lisp_Object *string)
21175 {
21176 Lisp_Object obj;
21177 struct frame *f = XFRAME (WINDOW_FRAME (w));
21178 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21179 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21180 produce strings from numerical values, so limit preposterously
21181 large values of FIELD_WIDTH to avoid overrunning the buffer's
21182 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21183 bytes plus the terminating null. */
21184 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21185 struct buffer *b = current_buffer;
21186
21187 obj = Qnil;
21188 *string = Qnil;
21189
21190 switch (c)
21191 {
21192 case '*':
21193 if (!NILP (BVAR (b, read_only)))
21194 return "%";
21195 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21196 return "*";
21197 return "-";
21198
21199 case '+':
21200 /* This differs from %* only for a modified read-only buffer. */
21201 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21202 return "*";
21203 if (!NILP (BVAR (b, read_only)))
21204 return "%";
21205 return "-";
21206
21207 case '&':
21208 /* This differs from %* in ignoring read-only-ness. */
21209 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21210 return "*";
21211 return "-";
21212
21213 case '%':
21214 return "%";
21215
21216 case '[':
21217 {
21218 int i;
21219 char *p;
21220
21221 if (command_loop_level > 5)
21222 return "[[[... ";
21223 p = decode_mode_spec_buf;
21224 for (i = 0; i < command_loop_level; i++)
21225 *p++ = '[';
21226 *p = 0;
21227 return decode_mode_spec_buf;
21228 }
21229
21230 case ']':
21231 {
21232 int i;
21233 char *p;
21234
21235 if (command_loop_level > 5)
21236 return " ...]]]";
21237 p = decode_mode_spec_buf;
21238 for (i = 0; i < command_loop_level; i++)
21239 *p++ = ']';
21240 *p = 0;
21241 return decode_mode_spec_buf;
21242 }
21243
21244 case '-':
21245 {
21246 register int i;
21247
21248 /* Let lots_of_dashes be a string of infinite length. */
21249 if (mode_line_target == MODE_LINE_NOPROP
21250 || mode_line_target == MODE_LINE_STRING)
21251 return "--";
21252 if (field_width <= 0
21253 || field_width > sizeof (lots_of_dashes))
21254 {
21255 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21256 decode_mode_spec_buf[i] = '-';
21257 decode_mode_spec_buf[i] = '\0';
21258 return decode_mode_spec_buf;
21259 }
21260 else
21261 return lots_of_dashes;
21262 }
21263
21264 case 'b':
21265 obj = BVAR (b, name);
21266 break;
21267
21268 case 'c':
21269 /* %c and %l are ignored in `frame-title-format'.
21270 (In redisplay_internal, the frame title is drawn _before_ the
21271 windows are updated, so the stuff which depends on actual
21272 window contents (such as %l) may fail to render properly, or
21273 even crash emacs.) */
21274 if (mode_line_target == MODE_LINE_TITLE)
21275 return "";
21276 else
21277 {
21278 ptrdiff_t col = current_column ();
21279 w->column_number_displayed = col;
21280 pint2str (decode_mode_spec_buf, width, col);
21281 return decode_mode_spec_buf;
21282 }
21283
21284 case 'e':
21285 #ifndef SYSTEM_MALLOC
21286 {
21287 if (NILP (Vmemory_full))
21288 return "";
21289 else
21290 return "!MEM FULL! ";
21291 }
21292 #else
21293 return "";
21294 #endif
21295
21296 case 'F':
21297 /* %F displays the frame name. */
21298 if (!NILP (f->title))
21299 return SSDATA (f->title);
21300 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21301 return SSDATA (f->name);
21302 return "Emacs";
21303
21304 case 'f':
21305 obj = BVAR (b, filename);
21306 break;
21307
21308 case 'i':
21309 {
21310 ptrdiff_t size = ZV - BEGV;
21311 pint2str (decode_mode_spec_buf, width, size);
21312 return decode_mode_spec_buf;
21313 }
21314
21315 case 'I':
21316 {
21317 ptrdiff_t size = ZV - BEGV;
21318 pint2hrstr (decode_mode_spec_buf, width, size);
21319 return decode_mode_spec_buf;
21320 }
21321
21322 case 'l':
21323 {
21324 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21325 ptrdiff_t topline, nlines, height;
21326 ptrdiff_t junk;
21327
21328 /* %c and %l are ignored in `frame-title-format'. */
21329 if (mode_line_target == MODE_LINE_TITLE)
21330 return "";
21331
21332 startpos = marker_position (w->start);
21333 startpos_byte = marker_byte_position (w->start);
21334 height = WINDOW_TOTAL_LINES (w);
21335
21336 /* If we decided that this buffer isn't suitable for line numbers,
21337 don't forget that too fast. */
21338 if (w->base_line_pos == -1)
21339 goto no_value;
21340
21341 /* If the buffer is very big, don't waste time. */
21342 if (INTEGERP (Vline_number_display_limit)
21343 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21344 {
21345 w->base_line_pos = 0;
21346 w->base_line_number = 0;
21347 goto no_value;
21348 }
21349
21350 if (w->base_line_number > 0
21351 && w->base_line_pos > 0
21352 && w->base_line_pos <= startpos)
21353 {
21354 line = w->base_line_number;
21355 linepos = w->base_line_pos;
21356 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21357 }
21358 else
21359 {
21360 line = 1;
21361 linepos = BUF_BEGV (b);
21362 linepos_byte = BUF_BEGV_BYTE (b);
21363 }
21364
21365 /* Count lines from base line to window start position. */
21366 nlines = display_count_lines (linepos_byte,
21367 startpos_byte,
21368 startpos, &junk);
21369
21370 topline = nlines + line;
21371
21372 /* Determine a new base line, if the old one is too close
21373 or too far away, or if we did not have one.
21374 "Too close" means it's plausible a scroll-down would
21375 go back past it. */
21376 if (startpos == BUF_BEGV (b))
21377 {
21378 w->base_line_number = topline;
21379 w->base_line_pos = BUF_BEGV (b);
21380 }
21381 else if (nlines < height + 25 || nlines > height * 3 + 50
21382 || linepos == BUF_BEGV (b))
21383 {
21384 ptrdiff_t limit = BUF_BEGV (b);
21385 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21386 ptrdiff_t position;
21387 ptrdiff_t distance =
21388 (height * 2 + 30) * line_number_display_limit_width;
21389
21390 if (startpos - distance > limit)
21391 {
21392 limit = startpos - distance;
21393 limit_byte = CHAR_TO_BYTE (limit);
21394 }
21395
21396 nlines = display_count_lines (startpos_byte,
21397 limit_byte,
21398 - (height * 2 + 30),
21399 &position);
21400 /* If we couldn't find the lines we wanted within
21401 line_number_display_limit_width chars per line,
21402 give up on line numbers for this window. */
21403 if (position == limit_byte && limit == startpos - distance)
21404 {
21405 w->base_line_pos = -1;
21406 w->base_line_number = 0;
21407 goto no_value;
21408 }
21409
21410 w->base_line_number = topline - nlines;
21411 w->base_line_pos = BYTE_TO_CHAR (position);
21412 }
21413
21414 /* Now count lines from the start pos to point. */
21415 nlines = display_count_lines (startpos_byte,
21416 PT_BYTE, PT, &junk);
21417
21418 /* Record that we did display the line number. */
21419 line_number_displayed = 1;
21420
21421 /* Make the string to show. */
21422 pint2str (decode_mode_spec_buf, width, topline + nlines);
21423 return decode_mode_spec_buf;
21424 no_value:
21425 {
21426 char* p = decode_mode_spec_buf;
21427 int pad = width - 2;
21428 while (pad-- > 0)
21429 *p++ = ' ';
21430 *p++ = '?';
21431 *p++ = '?';
21432 *p = '\0';
21433 return decode_mode_spec_buf;
21434 }
21435 }
21436 break;
21437
21438 case 'm':
21439 obj = BVAR (b, mode_name);
21440 break;
21441
21442 case 'n':
21443 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21444 return " Narrow";
21445 break;
21446
21447 case 'p':
21448 {
21449 ptrdiff_t pos = marker_position (w->start);
21450 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21451
21452 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21453 {
21454 if (pos <= BUF_BEGV (b))
21455 return "All";
21456 else
21457 return "Bottom";
21458 }
21459 else if (pos <= BUF_BEGV (b))
21460 return "Top";
21461 else
21462 {
21463 if (total > 1000000)
21464 /* Do it differently for a large value, to avoid overflow. */
21465 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21466 else
21467 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21468 /* We can't normally display a 3-digit number,
21469 so get us a 2-digit number that is close. */
21470 if (total == 100)
21471 total = 99;
21472 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21473 return decode_mode_spec_buf;
21474 }
21475 }
21476
21477 /* Display percentage of size above the bottom of the screen. */
21478 case 'P':
21479 {
21480 ptrdiff_t toppos = marker_position (w->start);
21481 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21482 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21483
21484 if (botpos >= BUF_ZV (b))
21485 {
21486 if (toppos <= BUF_BEGV (b))
21487 return "All";
21488 else
21489 return "Bottom";
21490 }
21491 else
21492 {
21493 if (total > 1000000)
21494 /* Do it differently for a large value, to avoid overflow. */
21495 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21496 else
21497 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21498 /* We can't normally display a 3-digit number,
21499 so get us a 2-digit number that is close. */
21500 if (total == 100)
21501 total = 99;
21502 if (toppos <= BUF_BEGV (b))
21503 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21504 else
21505 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21506 return decode_mode_spec_buf;
21507 }
21508 }
21509
21510 case 's':
21511 /* status of process */
21512 obj = Fget_buffer_process (Fcurrent_buffer ());
21513 if (NILP (obj))
21514 return "no process";
21515 #ifndef MSDOS
21516 obj = Fsymbol_name (Fprocess_status (obj));
21517 #endif
21518 break;
21519
21520 case '@':
21521 {
21522 ptrdiff_t count = inhibit_garbage_collection ();
21523 Lisp_Object val = call1 (intern ("file-remote-p"),
21524 BVAR (current_buffer, directory));
21525 unbind_to (count, Qnil);
21526
21527 if (NILP (val))
21528 return "-";
21529 else
21530 return "@";
21531 }
21532
21533 case 'z':
21534 /* coding-system (not including end-of-line format) */
21535 case 'Z':
21536 /* coding-system (including end-of-line type) */
21537 {
21538 int eol_flag = (c == 'Z');
21539 char *p = decode_mode_spec_buf;
21540
21541 if (! FRAME_WINDOW_P (f))
21542 {
21543 /* No need to mention EOL here--the terminal never needs
21544 to do EOL conversion. */
21545 p = decode_mode_spec_coding (CODING_ID_NAME
21546 (FRAME_KEYBOARD_CODING (f)->id),
21547 p, 0);
21548 p = decode_mode_spec_coding (CODING_ID_NAME
21549 (FRAME_TERMINAL_CODING (f)->id),
21550 p, 0);
21551 }
21552 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21553 p, eol_flag);
21554
21555 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21556 #ifdef subprocesses
21557 obj = Fget_buffer_process (Fcurrent_buffer ());
21558 if (PROCESSP (obj))
21559 {
21560 p = decode_mode_spec_coding
21561 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21562 p = decode_mode_spec_coding
21563 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21564 }
21565 #endif /* subprocesses */
21566 #endif /* 0 */
21567 *p = 0;
21568 return decode_mode_spec_buf;
21569 }
21570 }
21571
21572 if (STRINGP (obj))
21573 {
21574 *string = obj;
21575 return SSDATA (obj);
21576 }
21577 else
21578 return "";
21579 }
21580
21581
21582 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
21583 means count lines back from START_BYTE. But don't go beyond
21584 LIMIT_BYTE. Return the number of lines thus found (always
21585 nonnegative).
21586
21587 Set *BYTE_POS_PTR to the byte position where we stopped. This is
21588 either the position COUNT lines after/before START_BYTE, if we
21589 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
21590 COUNT lines. */
21591
21592 static ptrdiff_t
21593 display_count_lines (ptrdiff_t start_byte,
21594 ptrdiff_t limit_byte, ptrdiff_t count,
21595 ptrdiff_t *byte_pos_ptr)
21596 {
21597 register unsigned char *cursor;
21598 unsigned char *base;
21599
21600 register ptrdiff_t ceiling;
21601 register unsigned char *ceiling_addr;
21602 ptrdiff_t orig_count = count;
21603
21604 /* If we are not in selective display mode,
21605 check only for newlines. */
21606 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21607 && !INTEGERP (BVAR (current_buffer, selective_display)));
21608
21609 if (count > 0)
21610 {
21611 while (start_byte < limit_byte)
21612 {
21613 ceiling = BUFFER_CEILING_OF (start_byte);
21614 ceiling = min (limit_byte - 1, ceiling);
21615 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21616 base = (cursor = BYTE_POS_ADDR (start_byte));
21617
21618 do
21619 {
21620 if (selective_display)
21621 {
21622 while (*cursor != '\n' && *cursor != 015
21623 && ++cursor != ceiling_addr)
21624 continue;
21625 if (cursor == ceiling_addr)
21626 break;
21627 }
21628 else
21629 {
21630 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
21631 if (! cursor)
21632 break;
21633 }
21634
21635 cursor++;
21636
21637 if (--count == 0)
21638 {
21639 start_byte += cursor - base;
21640 *byte_pos_ptr = start_byte;
21641 return orig_count;
21642 }
21643 }
21644 while (cursor < ceiling_addr);
21645
21646 start_byte += ceiling_addr - base;
21647 }
21648 }
21649 else
21650 {
21651 while (start_byte > limit_byte)
21652 {
21653 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21654 ceiling = max (limit_byte, ceiling);
21655 ceiling_addr = BYTE_POS_ADDR (ceiling);
21656 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21657 while (1)
21658 {
21659 if (selective_display)
21660 {
21661 while (--cursor >= ceiling_addr
21662 && *cursor != '\n' && *cursor != 015)
21663 continue;
21664 if (cursor < ceiling_addr)
21665 break;
21666 }
21667 else
21668 {
21669 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
21670 if (! cursor)
21671 break;
21672 }
21673
21674 if (++count == 0)
21675 {
21676 start_byte += cursor - base + 1;
21677 *byte_pos_ptr = start_byte;
21678 /* When scanning backwards, we should
21679 not count the newline posterior to which we stop. */
21680 return - orig_count - 1;
21681 }
21682 }
21683 start_byte += ceiling_addr - base;
21684 }
21685 }
21686
21687 *byte_pos_ptr = limit_byte;
21688
21689 if (count < 0)
21690 return - orig_count + count;
21691 return orig_count - count;
21692
21693 }
21694
21695
21696 \f
21697 /***********************************************************************
21698 Displaying strings
21699 ***********************************************************************/
21700
21701 /* Display a NUL-terminated string, starting with index START.
21702
21703 If STRING is non-null, display that C string. Otherwise, the Lisp
21704 string LISP_STRING is displayed. There's a case that STRING is
21705 non-null and LISP_STRING is not nil. It means STRING is a string
21706 data of LISP_STRING. In that case, we display LISP_STRING while
21707 ignoring its text properties.
21708
21709 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21710 FACE_STRING. Display STRING or LISP_STRING with the face at
21711 FACE_STRING_POS in FACE_STRING:
21712
21713 Display the string in the environment given by IT, but use the
21714 standard display table, temporarily.
21715
21716 FIELD_WIDTH is the minimum number of output glyphs to produce.
21717 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21718 with spaces. If STRING has more characters, more than FIELD_WIDTH
21719 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21720
21721 PRECISION is the maximum number of characters to output from
21722 STRING. PRECISION < 0 means don't truncate the string.
21723
21724 This is roughly equivalent to printf format specifiers:
21725
21726 FIELD_WIDTH PRECISION PRINTF
21727 ----------------------------------------
21728 -1 -1 %s
21729 -1 10 %.10s
21730 10 -1 %10s
21731 20 10 %20.10s
21732
21733 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21734 display them, and < 0 means obey the current buffer's value of
21735 enable_multibyte_characters.
21736
21737 Value is the number of columns displayed. */
21738
21739 static int
21740 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21741 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21742 int field_width, int precision, int max_x, int multibyte)
21743 {
21744 int hpos_at_start = it->hpos;
21745 int saved_face_id = it->face_id;
21746 struct glyph_row *row = it->glyph_row;
21747 ptrdiff_t it_charpos;
21748
21749 /* Initialize the iterator IT for iteration over STRING beginning
21750 with index START. */
21751 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21752 precision, field_width, multibyte);
21753 if (string && STRINGP (lisp_string))
21754 /* LISP_STRING is the one returned by decode_mode_spec. We should
21755 ignore its text properties. */
21756 it->stop_charpos = it->end_charpos;
21757
21758 /* If displaying STRING, set up the face of the iterator from
21759 FACE_STRING, if that's given. */
21760 if (STRINGP (face_string))
21761 {
21762 ptrdiff_t endptr;
21763 struct face *face;
21764
21765 it->face_id
21766 = face_at_string_position (it->w, face_string, face_string_pos,
21767 0, it->region_beg_charpos,
21768 it->region_end_charpos,
21769 &endptr, it->base_face_id, 0);
21770 face = FACE_FROM_ID (it->f, it->face_id);
21771 it->face_box_p = face->box != FACE_NO_BOX;
21772 }
21773
21774 /* Set max_x to the maximum allowed X position. Don't let it go
21775 beyond the right edge of the window. */
21776 if (max_x <= 0)
21777 max_x = it->last_visible_x;
21778 else
21779 max_x = min (max_x, it->last_visible_x);
21780
21781 /* Skip over display elements that are not visible. because IT->w is
21782 hscrolled. */
21783 if (it->current_x < it->first_visible_x)
21784 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21785 MOVE_TO_POS | MOVE_TO_X);
21786
21787 row->ascent = it->max_ascent;
21788 row->height = it->max_ascent + it->max_descent;
21789 row->phys_ascent = it->max_phys_ascent;
21790 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21791 row->extra_line_spacing = it->max_extra_line_spacing;
21792
21793 if (STRINGP (it->string))
21794 it_charpos = IT_STRING_CHARPOS (*it);
21795 else
21796 it_charpos = IT_CHARPOS (*it);
21797
21798 /* This condition is for the case that we are called with current_x
21799 past last_visible_x. */
21800 while (it->current_x < max_x)
21801 {
21802 int x_before, x, n_glyphs_before, i, nglyphs;
21803
21804 /* Get the next display element. */
21805 if (!get_next_display_element (it))
21806 break;
21807
21808 /* Produce glyphs. */
21809 x_before = it->current_x;
21810 n_glyphs_before = row->used[TEXT_AREA];
21811 PRODUCE_GLYPHS (it);
21812
21813 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21814 i = 0;
21815 x = x_before;
21816 while (i < nglyphs)
21817 {
21818 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21819
21820 if (it->line_wrap != TRUNCATE
21821 && x + glyph->pixel_width > max_x)
21822 {
21823 /* End of continued line or max_x reached. */
21824 if (CHAR_GLYPH_PADDING_P (*glyph))
21825 {
21826 /* A wide character is unbreakable. */
21827 if (row->reversed_p)
21828 unproduce_glyphs (it, row->used[TEXT_AREA]
21829 - n_glyphs_before);
21830 row->used[TEXT_AREA] = n_glyphs_before;
21831 it->current_x = x_before;
21832 }
21833 else
21834 {
21835 if (row->reversed_p)
21836 unproduce_glyphs (it, row->used[TEXT_AREA]
21837 - (n_glyphs_before + i));
21838 row->used[TEXT_AREA] = n_glyphs_before + i;
21839 it->current_x = x;
21840 }
21841 break;
21842 }
21843 else if (x + glyph->pixel_width >= it->first_visible_x)
21844 {
21845 /* Glyph is at least partially visible. */
21846 ++it->hpos;
21847 if (x < it->first_visible_x)
21848 row->x = x - it->first_visible_x;
21849 }
21850 else
21851 {
21852 /* Glyph is off the left margin of the display area.
21853 Should not happen. */
21854 emacs_abort ();
21855 }
21856
21857 row->ascent = max (row->ascent, it->max_ascent);
21858 row->height = max (row->height, it->max_ascent + it->max_descent);
21859 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21860 row->phys_height = max (row->phys_height,
21861 it->max_phys_ascent + it->max_phys_descent);
21862 row->extra_line_spacing = max (row->extra_line_spacing,
21863 it->max_extra_line_spacing);
21864 x += glyph->pixel_width;
21865 ++i;
21866 }
21867
21868 /* Stop if max_x reached. */
21869 if (i < nglyphs)
21870 break;
21871
21872 /* Stop at line ends. */
21873 if (ITERATOR_AT_END_OF_LINE_P (it))
21874 {
21875 it->continuation_lines_width = 0;
21876 break;
21877 }
21878
21879 set_iterator_to_next (it, 1);
21880 if (STRINGP (it->string))
21881 it_charpos = IT_STRING_CHARPOS (*it);
21882 else
21883 it_charpos = IT_CHARPOS (*it);
21884
21885 /* Stop if truncating at the right edge. */
21886 if (it->line_wrap == TRUNCATE
21887 && it->current_x >= it->last_visible_x)
21888 {
21889 /* Add truncation mark, but don't do it if the line is
21890 truncated at a padding space. */
21891 if (it_charpos < it->string_nchars)
21892 {
21893 if (!FRAME_WINDOW_P (it->f))
21894 {
21895 int ii, n;
21896
21897 if (it->current_x > it->last_visible_x)
21898 {
21899 if (!row->reversed_p)
21900 {
21901 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21902 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21903 break;
21904 }
21905 else
21906 {
21907 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21908 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21909 break;
21910 unproduce_glyphs (it, ii + 1);
21911 ii = row->used[TEXT_AREA] - (ii + 1);
21912 }
21913 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21914 {
21915 row->used[TEXT_AREA] = ii;
21916 produce_special_glyphs (it, IT_TRUNCATION);
21917 }
21918 }
21919 produce_special_glyphs (it, IT_TRUNCATION);
21920 }
21921 row->truncated_on_right_p = 1;
21922 }
21923 break;
21924 }
21925 }
21926
21927 /* Maybe insert a truncation at the left. */
21928 if (it->first_visible_x
21929 && it_charpos > 0)
21930 {
21931 if (!FRAME_WINDOW_P (it->f)
21932 || (row->reversed_p
21933 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21934 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21935 insert_left_trunc_glyphs (it);
21936 row->truncated_on_left_p = 1;
21937 }
21938
21939 it->face_id = saved_face_id;
21940
21941 /* Value is number of columns displayed. */
21942 return it->hpos - hpos_at_start;
21943 }
21944
21945
21946 \f
21947 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21948 appears as an element of LIST or as the car of an element of LIST.
21949 If PROPVAL is a list, compare each element against LIST in that
21950 way, and return 1/2 if any element of PROPVAL is found in LIST.
21951 Otherwise return 0. This function cannot quit.
21952 The return value is 2 if the text is invisible but with an ellipsis
21953 and 1 if it's invisible and without an ellipsis. */
21954
21955 int
21956 invisible_p (register Lisp_Object propval, Lisp_Object list)
21957 {
21958 register Lisp_Object tail, proptail;
21959
21960 for (tail = list; CONSP (tail); tail = XCDR (tail))
21961 {
21962 register Lisp_Object tem;
21963 tem = XCAR (tail);
21964 if (EQ (propval, tem))
21965 return 1;
21966 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21967 return NILP (XCDR (tem)) ? 1 : 2;
21968 }
21969
21970 if (CONSP (propval))
21971 {
21972 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21973 {
21974 Lisp_Object propelt;
21975 propelt = XCAR (proptail);
21976 for (tail = list; CONSP (tail); tail = XCDR (tail))
21977 {
21978 register Lisp_Object tem;
21979 tem = XCAR (tail);
21980 if (EQ (propelt, tem))
21981 return 1;
21982 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21983 return NILP (XCDR (tem)) ? 1 : 2;
21984 }
21985 }
21986 }
21987
21988 return 0;
21989 }
21990
21991 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21992 doc: /* Non-nil if the property makes the text invisible.
21993 POS-OR-PROP can be a marker or number, in which case it is taken to be
21994 a position in the current buffer and the value of the `invisible' property
21995 is checked; or it can be some other value, which is then presumed to be the
21996 value of the `invisible' property of the text of interest.
21997 The non-nil value returned can be t for truly invisible text or something
21998 else if the text is replaced by an ellipsis. */)
21999 (Lisp_Object pos_or_prop)
22000 {
22001 Lisp_Object prop
22002 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22003 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22004 : pos_or_prop);
22005 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22006 return (invis == 0 ? Qnil
22007 : invis == 1 ? Qt
22008 : make_number (invis));
22009 }
22010
22011 /* Calculate a width or height in pixels from a specification using
22012 the following elements:
22013
22014 SPEC ::=
22015 NUM - a (fractional) multiple of the default font width/height
22016 (NUM) - specifies exactly NUM pixels
22017 UNIT - a fixed number of pixels, see below.
22018 ELEMENT - size of a display element in pixels, see below.
22019 (NUM . SPEC) - equals NUM * SPEC
22020 (+ SPEC SPEC ...) - add pixel values
22021 (- SPEC SPEC ...) - subtract pixel values
22022 (- SPEC) - negate pixel value
22023
22024 NUM ::=
22025 INT or FLOAT - a number constant
22026 SYMBOL - use symbol's (buffer local) variable binding.
22027
22028 UNIT ::=
22029 in - pixels per inch *)
22030 mm - pixels per 1/1000 meter *)
22031 cm - pixels per 1/100 meter *)
22032 width - width of current font in pixels.
22033 height - height of current font in pixels.
22034
22035 *) using the ratio(s) defined in display-pixels-per-inch.
22036
22037 ELEMENT ::=
22038
22039 left-fringe - left fringe width in pixels
22040 right-fringe - right fringe width in pixels
22041
22042 left-margin - left margin width in pixels
22043 right-margin - right margin width in pixels
22044
22045 scroll-bar - scroll-bar area width in pixels
22046
22047 Examples:
22048
22049 Pixels corresponding to 5 inches:
22050 (5 . in)
22051
22052 Total width of non-text areas on left side of window (if scroll-bar is on left):
22053 '(space :width (+ left-fringe left-margin scroll-bar))
22054
22055 Align to first text column (in header line):
22056 '(space :align-to 0)
22057
22058 Align to middle of text area minus half the width of variable `my-image'
22059 containing a loaded image:
22060 '(space :align-to (0.5 . (- text my-image)))
22061
22062 Width of left margin minus width of 1 character in the default font:
22063 '(space :width (- left-margin 1))
22064
22065 Width of left margin minus width of 2 characters in the current font:
22066 '(space :width (- left-margin (2 . width)))
22067
22068 Center 1 character over left-margin (in header line):
22069 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22070
22071 Different ways to express width of left fringe plus left margin minus one pixel:
22072 '(space :width (- (+ left-fringe left-margin) (1)))
22073 '(space :width (+ left-fringe left-margin (- (1))))
22074 '(space :width (+ left-fringe left-margin (-1)))
22075
22076 */
22077
22078 #define NUMVAL(X) \
22079 ((INTEGERP (X) || FLOATP (X)) \
22080 ? XFLOATINT (X) \
22081 : - 1)
22082
22083 static int
22084 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22085 struct font *font, int width_p, int *align_to)
22086 {
22087 double pixels;
22088
22089 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22090 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22091
22092 if (NILP (prop))
22093 return OK_PIXELS (0);
22094
22095 eassert (FRAME_LIVE_P (it->f));
22096
22097 if (SYMBOLP (prop))
22098 {
22099 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22100 {
22101 char *unit = SSDATA (SYMBOL_NAME (prop));
22102
22103 if (unit[0] == 'i' && unit[1] == 'n')
22104 pixels = 1.0;
22105 else if (unit[0] == 'm' && unit[1] == 'm')
22106 pixels = 25.4;
22107 else if (unit[0] == 'c' && unit[1] == 'm')
22108 pixels = 2.54;
22109 else
22110 pixels = 0;
22111 if (pixels > 0)
22112 {
22113 double ppi;
22114 #ifdef HAVE_WINDOW_SYSTEM
22115 if (FRAME_WINDOW_P (it->f)
22116 && (ppi = (width_p
22117 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22118 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22119 ppi > 0))
22120 return OK_PIXELS (ppi / pixels);
22121 #endif
22122
22123 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22124 || (CONSP (Vdisplay_pixels_per_inch)
22125 && (ppi = (width_p
22126 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22127 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22128 ppi > 0)))
22129 return OK_PIXELS (ppi / pixels);
22130
22131 return 0;
22132 }
22133 }
22134
22135 #ifdef HAVE_WINDOW_SYSTEM
22136 if (EQ (prop, Qheight))
22137 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22138 if (EQ (prop, Qwidth))
22139 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22140 #else
22141 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22142 return OK_PIXELS (1);
22143 #endif
22144
22145 if (EQ (prop, Qtext))
22146 return OK_PIXELS (width_p
22147 ? window_box_width (it->w, TEXT_AREA)
22148 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22149
22150 if (align_to && *align_to < 0)
22151 {
22152 *res = 0;
22153 if (EQ (prop, Qleft))
22154 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22155 if (EQ (prop, Qright))
22156 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22157 if (EQ (prop, Qcenter))
22158 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22159 + window_box_width (it->w, TEXT_AREA) / 2);
22160 if (EQ (prop, Qleft_fringe))
22161 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22162 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22163 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22164 if (EQ (prop, Qright_fringe))
22165 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22166 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22167 : window_box_right_offset (it->w, TEXT_AREA));
22168 if (EQ (prop, Qleft_margin))
22169 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22170 if (EQ (prop, Qright_margin))
22171 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22172 if (EQ (prop, Qscroll_bar))
22173 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22174 ? 0
22175 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22176 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22177 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22178 : 0)));
22179 }
22180 else
22181 {
22182 if (EQ (prop, Qleft_fringe))
22183 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22184 if (EQ (prop, Qright_fringe))
22185 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22186 if (EQ (prop, Qleft_margin))
22187 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22188 if (EQ (prop, Qright_margin))
22189 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22190 if (EQ (prop, Qscroll_bar))
22191 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22192 }
22193
22194 prop = buffer_local_value_1 (prop, it->w->buffer);
22195 if (EQ (prop, Qunbound))
22196 prop = Qnil;
22197 }
22198
22199 if (INTEGERP (prop) || FLOATP (prop))
22200 {
22201 int base_unit = (width_p
22202 ? FRAME_COLUMN_WIDTH (it->f)
22203 : FRAME_LINE_HEIGHT (it->f));
22204 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22205 }
22206
22207 if (CONSP (prop))
22208 {
22209 Lisp_Object car = XCAR (prop);
22210 Lisp_Object cdr = XCDR (prop);
22211
22212 if (SYMBOLP (car))
22213 {
22214 #ifdef HAVE_WINDOW_SYSTEM
22215 if (FRAME_WINDOW_P (it->f)
22216 && valid_image_p (prop))
22217 {
22218 ptrdiff_t id = lookup_image (it->f, prop);
22219 struct image *img = IMAGE_FROM_ID (it->f, id);
22220
22221 return OK_PIXELS (width_p ? img->width : img->height);
22222 }
22223 #endif
22224 if (EQ (car, Qplus) || EQ (car, Qminus))
22225 {
22226 int first = 1;
22227 double px;
22228
22229 pixels = 0;
22230 while (CONSP (cdr))
22231 {
22232 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22233 font, width_p, align_to))
22234 return 0;
22235 if (first)
22236 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22237 else
22238 pixels += px;
22239 cdr = XCDR (cdr);
22240 }
22241 if (EQ (car, Qminus))
22242 pixels = -pixels;
22243 return OK_PIXELS (pixels);
22244 }
22245
22246 car = buffer_local_value_1 (car, it->w->buffer);
22247 if (EQ (car, Qunbound))
22248 car = Qnil;
22249 }
22250
22251 if (INTEGERP (car) || FLOATP (car))
22252 {
22253 double fact;
22254 pixels = XFLOATINT (car);
22255 if (NILP (cdr))
22256 return OK_PIXELS (pixels);
22257 if (calc_pixel_width_or_height (&fact, it, cdr,
22258 font, width_p, align_to))
22259 return OK_PIXELS (pixels * fact);
22260 return 0;
22261 }
22262
22263 return 0;
22264 }
22265
22266 return 0;
22267 }
22268
22269 \f
22270 /***********************************************************************
22271 Glyph Display
22272 ***********************************************************************/
22273
22274 #ifdef HAVE_WINDOW_SYSTEM
22275
22276 #ifdef GLYPH_DEBUG
22277
22278 void
22279 dump_glyph_string (struct glyph_string *s)
22280 {
22281 fprintf (stderr, "glyph string\n");
22282 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22283 s->x, s->y, s->width, s->height);
22284 fprintf (stderr, " ybase = %d\n", s->ybase);
22285 fprintf (stderr, " hl = %d\n", s->hl);
22286 fprintf (stderr, " left overhang = %d, right = %d\n",
22287 s->left_overhang, s->right_overhang);
22288 fprintf (stderr, " nchars = %d\n", s->nchars);
22289 fprintf (stderr, " extends to end of line = %d\n",
22290 s->extends_to_end_of_line_p);
22291 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22292 fprintf (stderr, " bg width = %d\n", s->background_width);
22293 }
22294
22295 #endif /* GLYPH_DEBUG */
22296
22297 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22298 of XChar2b structures for S; it can't be allocated in
22299 init_glyph_string because it must be allocated via `alloca'. W
22300 is the window on which S is drawn. ROW and AREA are the glyph row
22301 and area within the row from which S is constructed. START is the
22302 index of the first glyph structure covered by S. HL is a
22303 face-override for drawing S. */
22304
22305 #ifdef HAVE_NTGUI
22306 #define OPTIONAL_HDC(hdc) HDC hdc,
22307 #define DECLARE_HDC(hdc) HDC hdc;
22308 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22309 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22310 #endif
22311
22312 #ifndef OPTIONAL_HDC
22313 #define OPTIONAL_HDC(hdc)
22314 #define DECLARE_HDC(hdc)
22315 #define ALLOCATE_HDC(hdc, f)
22316 #define RELEASE_HDC(hdc, f)
22317 #endif
22318
22319 static void
22320 init_glyph_string (struct glyph_string *s,
22321 OPTIONAL_HDC (hdc)
22322 XChar2b *char2b, struct window *w, struct glyph_row *row,
22323 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22324 {
22325 memset (s, 0, sizeof *s);
22326 s->w = w;
22327 s->f = XFRAME (w->frame);
22328 #ifdef HAVE_NTGUI
22329 s->hdc = hdc;
22330 #endif
22331 s->display = FRAME_X_DISPLAY (s->f);
22332 s->window = FRAME_X_WINDOW (s->f);
22333 s->char2b = char2b;
22334 s->hl = hl;
22335 s->row = row;
22336 s->area = area;
22337 s->first_glyph = row->glyphs[area] + start;
22338 s->height = row->height;
22339 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22340 s->ybase = s->y + row->ascent;
22341 }
22342
22343
22344 /* Append the list of glyph strings with head H and tail T to the list
22345 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22346
22347 static void
22348 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22349 struct glyph_string *h, struct glyph_string *t)
22350 {
22351 if (h)
22352 {
22353 if (*head)
22354 (*tail)->next = h;
22355 else
22356 *head = h;
22357 h->prev = *tail;
22358 *tail = t;
22359 }
22360 }
22361
22362
22363 /* Prepend the list of glyph strings with head H and tail T to the
22364 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22365 result. */
22366
22367 static void
22368 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22369 struct glyph_string *h, struct glyph_string *t)
22370 {
22371 if (h)
22372 {
22373 if (*head)
22374 (*head)->prev = t;
22375 else
22376 *tail = t;
22377 t->next = *head;
22378 *head = h;
22379 }
22380 }
22381
22382
22383 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22384 Set *HEAD and *TAIL to the resulting list. */
22385
22386 static void
22387 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22388 struct glyph_string *s)
22389 {
22390 s->next = s->prev = NULL;
22391 append_glyph_string_lists (head, tail, s, s);
22392 }
22393
22394
22395 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22396 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22397 make sure that X resources for the face returned are allocated.
22398 Value is a pointer to a realized face that is ready for display if
22399 DISPLAY_P is non-zero. */
22400
22401 static struct face *
22402 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22403 XChar2b *char2b, int display_p)
22404 {
22405 struct face *face = FACE_FROM_ID (f, face_id);
22406
22407 if (face->font)
22408 {
22409 unsigned code = face->font->driver->encode_char (face->font, c);
22410
22411 if (code != FONT_INVALID_CODE)
22412 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22413 else
22414 STORE_XCHAR2B (char2b, 0, 0);
22415 }
22416
22417 /* Make sure X resources of the face are allocated. */
22418 #ifdef HAVE_X_WINDOWS
22419 if (display_p)
22420 #endif
22421 {
22422 eassert (face != NULL);
22423 PREPARE_FACE_FOR_DISPLAY (f, face);
22424 }
22425
22426 return face;
22427 }
22428
22429
22430 /* Get face and two-byte form of character glyph GLYPH on frame F.
22431 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22432 a pointer to a realized face that is ready for display. */
22433
22434 static struct face *
22435 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22436 XChar2b *char2b, int *two_byte_p)
22437 {
22438 struct face *face;
22439
22440 eassert (glyph->type == CHAR_GLYPH);
22441 face = FACE_FROM_ID (f, glyph->face_id);
22442
22443 if (two_byte_p)
22444 *two_byte_p = 0;
22445
22446 if (face->font)
22447 {
22448 unsigned code;
22449
22450 if (CHAR_BYTE8_P (glyph->u.ch))
22451 code = CHAR_TO_BYTE8 (glyph->u.ch);
22452 else
22453 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22454
22455 if (code != FONT_INVALID_CODE)
22456 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22457 else
22458 STORE_XCHAR2B (char2b, 0, 0);
22459 }
22460
22461 /* Make sure X resources of the face are allocated. */
22462 eassert (face != NULL);
22463 PREPARE_FACE_FOR_DISPLAY (f, face);
22464 return face;
22465 }
22466
22467
22468 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22469 Return 1 if FONT has a glyph for C, otherwise return 0. */
22470
22471 static int
22472 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22473 {
22474 unsigned code;
22475
22476 if (CHAR_BYTE8_P (c))
22477 code = CHAR_TO_BYTE8 (c);
22478 else
22479 code = font->driver->encode_char (font, c);
22480
22481 if (code == FONT_INVALID_CODE)
22482 return 0;
22483 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22484 return 1;
22485 }
22486
22487
22488 /* Fill glyph string S with composition components specified by S->cmp.
22489
22490 BASE_FACE is the base face of the composition.
22491 S->cmp_from is the index of the first component for S.
22492
22493 OVERLAPS non-zero means S should draw the foreground only, and use
22494 its physical height for clipping. See also draw_glyphs.
22495
22496 Value is the index of a component not in S. */
22497
22498 static int
22499 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22500 int overlaps)
22501 {
22502 int i;
22503 /* For all glyphs of this composition, starting at the offset
22504 S->cmp_from, until we reach the end of the definition or encounter a
22505 glyph that requires the different face, add it to S. */
22506 struct face *face;
22507
22508 eassert (s);
22509
22510 s->for_overlaps = overlaps;
22511 s->face = NULL;
22512 s->font = NULL;
22513 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22514 {
22515 int c = COMPOSITION_GLYPH (s->cmp, i);
22516
22517 /* TAB in a composition means display glyphs with padding space
22518 on the left or right. */
22519 if (c != '\t')
22520 {
22521 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22522 -1, Qnil);
22523
22524 face = get_char_face_and_encoding (s->f, c, face_id,
22525 s->char2b + i, 1);
22526 if (face)
22527 {
22528 if (! s->face)
22529 {
22530 s->face = face;
22531 s->font = s->face->font;
22532 }
22533 else if (s->face != face)
22534 break;
22535 }
22536 }
22537 ++s->nchars;
22538 }
22539 s->cmp_to = i;
22540
22541 if (s->face == NULL)
22542 {
22543 s->face = base_face->ascii_face;
22544 s->font = s->face->font;
22545 }
22546
22547 /* All glyph strings for the same composition has the same width,
22548 i.e. the width set for the first component of the composition. */
22549 s->width = s->first_glyph->pixel_width;
22550
22551 /* If the specified font could not be loaded, use the frame's
22552 default font, but record the fact that we couldn't load it in
22553 the glyph string so that we can draw rectangles for the
22554 characters of the glyph string. */
22555 if (s->font == NULL)
22556 {
22557 s->font_not_found_p = 1;
22558 s->font = FRAME_FONT (s->f);
22559 }
22560
22561 /* Adjust base line for subscript/superscript text. */
22562 s->ybase += s->first_glyph->voffset;
22563
22564 /* This glyph string must always be drawn with 16-bit functions. */
22565 s->two_byte_p = 1;
22566
22567 return s->cmp_to;
22568 }
22569
22570 static int
22571 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22572 int start, int end, int overlaps)
22573 {
22574 struct glyph *glyph, *last;
22575 Lisp_Object lgstring;
22576 int i;
22577
22578 s->for_overlaps = overlaps;
22579 glyph = s->row->glyphs[s->area] + start;
22580 last = s->row->glyphs[s->area] + end;
22581 s->cmp_id = glyph->u.cmp.id;
22582 s->cmp_from = glyph->slice.cmp.from;
22583 s->cmp_to = glyph->slice.cmp.to + 1;
22584 s->face = FACE_FROM_ID (s->f, face_id);
22585 lgstring = composition_gstring_from_id (s->cmp_id);
22586 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22587 glyph++;
22588 while (glyph < last
22589 && glyph->u.cmp.automatic
22590 && glyph->u.cmp.id == s->cmp_id
22591 && s->cmp_to == glyph->slice.cmp.from)
22592 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22593
22594 for (i = s->cmp_from; i < s->cmp_to; i++)
22595 {
22596 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22597 unsigned code = LGLYPH_CODE (lglyph);
22598
22599 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22600 }
22601 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22602 return glyph - s->row->glyphs[s->area];
22603 }
22604
22605
22606 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22607 See the comment of fill_glyph_string for arguments.
22608 Value is the index of the first glyph not in S. */
22609
22610
22611 static int
22612 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22613 int start, int end, int overlaps)
22614 {
22615 struct glyph *glyph, *last;
22616 int voffset;
22617
22618 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22619 s->for_overlaps = overlaps;
22620 glyph = s->row->glyphs[s->area] + start;
22621 last = s->row->glyphs[s->area] + end;
22622 voffset = glyph->voffset;
22623 s->face = FACE_FROM_ID (s->f, face_id);
22624 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22625 s->nchars = 1;
22626 s->width = glyph->pixel_width;
22627 glyph++;
22628 while (glyph < last
22629 && glyph->type == GLYPHLESS_GLYPH
22630 && glyph->voffset == voffset
22631 && glyph->face_id == face_id)
22632 {
22633 s->nchars++;
22634 s->width += glyph->pixel_width;
22635 glyph++;
22636 }
22637 s->ybase += voffset;
22638 return glyph - s->row->glyphs[s->area];
22639 }
22640
22641
22642 /* Fill glyph string S from a sequence of character glyphs.
22643
22644 FACE_ID is the face id of the string. START is the index of the
22645 first glyph to consider, END is the index of the last + 1.
22646 OVERLAPS non-zero means S should draw the foreground only, and use
22647 its physical height for clipping. See also draw_glyphs.
22648
22649 Value is the index of the first glyph not in S. */
22650
22651 static int
22652 fill_glyph_string (struct glyph_string *s, int face_id,
22653 int start, int end, int overlaps)
22654 {
22655 struct glyph *glyph, *last;
22656 int voffset;
22657 int glyph_not_available_p;
22658
22659 eassert (s->f == XFRAME (s->w->frame));
22660 eassert (s->nchars == 0);
22661 eassert (start >= 0 && end > start);
22662
22663 s->for_overlaps = overlaps;
22664 glyph = s->row->glyphs[s->area] + start;
22665 last = s->row->glyphs[s->area] + end;
22666 voffset = glyph->voffset;
22667 s->padding_p = glyph->padding_p;
22668 glyph_not_available_p = glyph->glyph_not_available_p;
22669
22670 while (glyph < last
22671 && glyph->type == CHAR_GLYPH
22672 && glyph->voffset == voffset
22673 /* Same face id implies same font, nowadays. */
22674 && glyph->face_id == face_id
22675 && glyph->glyph_not_available_p == glyph_not_available_p)
22676 {
22677 int two_byte_p;
22678
22679 s->face = get_glyph_face_and_encoding (s->f, glyph,
22680 s->char2b + s->nchars,
22681 &two_byte_p);
22682 s->two_byte_p = two_byte_p;
22683 ++s->nchars;
22684 eassert (s->nchars <= end - start);
22685 s->width += glyph->pixel_width;
22686 if (glyph++->padding_p != s->padding_p)
22687 break;
22688 }
22689
22690 s->font = s->face->font;
22691
22692 /* If the specified font could not be loaded, use the frame's font,
22693 but record the fact that we couldn't load it in
22694 S->font_not_found_p so that we can draw rectangles for the
22695 characters of the glyph string. */
22696 if (s->font == NULL || glyph_not_available_p)
22697 {
22698 s->font_not_found_p = 1;
22699 s->font = FRAME_FONT (s->f);
22700 }
22701
22702 /* Adjust base line for subscript/superscript text. */
22703 s->ybase += voffset;
22704
22705 eassert (s->face && s->face->gc);
22706 return glyph - s->row->glyphs[s->area];
22707 }
22708
22709
22710 /* Fill glyph string S from image glyph S->first_glyph. */
22711
22712 static void
22713 fill_image_glyph_string (struct glyph_string *s)
22714 {
22715 eassert (s->first_glyph->type == IMAGE_GLYPH);
22716 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22717 eassert (s->img);
22718 s->slice = s->first_glyph->slice.img;
22719 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22720 s->font = s->face->font;
22721 s->width = s->first_glyph->pixel_width;
22722
22723 /* Adjust base line for subscript/superscript text. */
22724 s->ybase += s->first_glyph->voffset;
22725 }
22726
22727
22728 /* Fill glyph string S from a sequence of stretch glyphs.
22729
22730 START is the index of the first glyph to consider,
22731 END is the index of the last + 1.
22732
22733 Value is the index of the first glyph not in S. */
22734
22735 static int
22736 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22737 {
22738 struct glyph *glyph, *last;
22739 int voffset, face_id;
22740
22741 eassert (s->first_glyph->type == STRETCH_GLYPH);
22742
22743 glyph = s->row->glyphs[s->area] + start;
22744 last = s->row->glyphs[s->area] + end;
22745 face_id = glyph->face_id;
22746 s->face = FACE_FROM_ID (s->f, face_id);
22747 s->font = s->face->font;
22748 s->width = glyph->pixel_width;
22749 s->nchars = 1;
22750 voffset = glyph->voffset;
22751
22752 for (++glyph;
22753 (glyph < last
22754 && glyph->type == STRETCH_GLYPH
22755 && glyph->voffset == voffset
22756 && glyph->face_id == face_id);
22757 ++glyph)
22758 s->width += glyph->pixel_width;
22759
22760 /* Adjust base line for subscript/superscript text. */
22761 s->ybase += voffset;
22762
22763 /* The case that face->gc == 0 is handled when drawing the glyph
22764 string by calling PREPARE_FACE_FOR_DISPLAY. */
22765 eassert (s->face);
22766 return glyph - s->row->glyphs[s->area];
22767 }
22768
22769 static struct font_metrics *
22770 get_per_char_metric (struct font *font, XChar2b *char2b)
22771 {
22772 static struct font_metrics metrics;
22773 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22774
22775 if (! font || code == FONT_INVALID_CODE)
22776 return NULL;
22777 font->driver->text_extents (font, &code, 1, &metrics);
22778 return &metrics;
22779 }
22780
22781 /* EXPORT for RIF:
22782 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22783 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22784 assumed to be zero. */
22785
22786 void
22787 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22788 {
22789 *left = *right = 0;
22790
22791 if (glyph->type == CHAR_GLYPH)
22792 {
22793 struct face *face;
22794 XChar2b char2b;
22795 struct font_metrics *pcm;
22796
22797 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22798 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22799 {
22800 if (pcm->rbearing > pcm->width)
22801 *right = pcm->rbearing - pcm->width;
22802 if (pcm->lbearing < 0)
22803 *left = -pcm->lbearing;
22804 }
22805 }
22806 else if (glyph->type == COMPOSITE_GLYPH)
22807 {
22808 if (! glyph->u.cmp.automatic)
22809 {
22810 struct composition *cmp = composition_table[glyph->u.cmp.id];
22811
22812 if (cmp->rbearing > cmp->pixel_width)
22813 *right = cmp->rbearing - cmp->pixel_width;
22814 if (cmp->lbearing < 0)
22815 *left = - cmp->lbearing;
22816 }
22817 else
22818 {
22819 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22820 struct font_metrics metrics;
22821
22822 composition_gstring_width (gstring, glyph->slice.cmp.from,
22823 glyph->slice.cmp.to + 1, &metrics);
22824 if (metrics.rbearing > metrics.width)
22825 *right = metrics.rbearing - metrics.width;
22826 if (metrics.lbearing < 0)
22827 *left = - metrics.lbearing;
22828 }
22829 }
22830 }
22831
22832
22833 /* Return the index of the first glyph preceding glyph string S that
22834 is overwritten by S because of S's left overhang. Value is -1
22835 if no glyphs are overwritten. */
22836
22837 static int
22838 left_overwritten (struct glyph_string *s)
22839 {
22840 int k;
22841
22842 if (s->left_overhang)
22843 {
22844 int x = 0, i;
22845 struct glyph *glyphs = s->row->glyphs[s->area];
22846 int first = s->first_glyph - glyphs;
22847
22848 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22849 x -= glyphs[i].pixel_width;
22850
22851 k = i + 1;
22852 }
22853 else
22854 k = -1;
22855
22856 return k;
22857 }
22858
22859
22860 /* Return the index of the first glyph preceding glyph string S that
22861 is overwriting S because of its right overhang. Value is -1 if no
22862 glyph in front of S overwrites S. */
22863
22864 static int
22865 left_overwriting (struct glyph_string *s)
22866 {
22867 int i, k, x;
22868 struct glyph *glyphs = s->row->glyphs[s->area];
22869 int first = s->first_glyph - glyphs;
22870
22871 k = -1;
22872 x = 0;
22873 for (i = first - 1; i >= 0; --i)
22874 {
22875 int left, right;
22876 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22877 if (x + right > 0)
22878 k = i;
22879 x -= glyphs[i].pixel_width;
22880 }
22881
22882 return k;
22883 }
22884
22885
22886 /* Return the index of the last glyph following glyph string S that is
22887 overwritten by S because of S's right overhang. Value is -1 if
22888 no such glyph is found. */
22889
22890 static int
22891 right_overwritten (struct glyph_string *s)
22892 {
22893 int k = -1;
22894
22895 if (s->right_overhang)
22896 {
22897 int x = 0, i;
22898 struct glyph *glyphs = s->row->glyphs[s->area];
22899 int first = (s->first_glyph - glyphs
22900 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
22901 int end = s->row->used[s->area];
22902
22903 for (i = first; i < end && s->right_overhang > x; ++i)
22904 x += glyphs[i].pixel_width;
22905
22906 k = i;
22907 }
22908
22909 return k;
22910 }
22911
22912
22913 /* Return the index of the last glyph following glyph string S that
22914 overwrites S because of its left overhang. Value is negative
22915 if no such glyph is found. */
22916
22917 static int
22918 right_overwriting (struct glyph_string *s)
22919 {
22920 int i, k, x;
22921 int end = s->row->used[s->area];
22922 struct glyph *glyphs = s->row->glyphs[s->area];
22923 int first = (s->first_glyph - glyphs
22924 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
22925
22926 k = -1;
22927 x = 0;
22928 for (i = first; i < end; ++i)
22929 {
22930 int left, right;
22931 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22932 if (x - left < 0)
22933 k = i;
22934 x += glyphs[i].pixel_width;
22935 }
22936
22937 return k;
22938 }
22939
22940
22941 /* Set background width of glyph string S. START is the index of the
22942 first glyph following S. LAST_X is the right-most x-position + 1
22943 in the drawing area. */
22944
22945 static void
22946 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22947 {
22948 /* If the face of this glyph string has to be drawn to the end of
22949 the drawing area, set S->extends_to_end_of_line_p. */
22950
22951 if (start == s->row->used[s->area]
22952 && s->area == TEXT_AREA
22953 && ((s->row->fill_line_p
22954 && (s->hl == DRAW_NORMAL_TEXT
22955 || s->hl == DRAW_IMAGE_RAISED
22956 || s->hl == DRAW_IMAGE_SUNKEN))
22957 || s->hl == DRAW_MOUSE_FACE))
22958 s->extends_to_end_of_line_p = 1;
22959
22960 /* If S extends its face to the end of the line, set its
22961 background_width to the distance to the right edge of the drawing
22962 area. */
22963 if (s->extends_to_end_of_line_p)
22964 s->background_width = last_x - s->x + 1;
22965 else
22966 s->background_width = s->width;
22967 }
22968
22969
22970 /* Compute overhangs and x-positions for glyph string S and its
22971 predecessors, or successors. X is the starting x-position for S.
22972 BACKWARD_P non-zero means process predecessors. */
22973
22974 static void
22975 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22976 {
22977 if (backward_p)
22978 {
22979 while (s)
22980 {
22981 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22982 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22983 x -= s->width;
22984 s->x = x;
22985 s = s->prev;
22986 }
22987 }
22988 else
22989 {
22990 while (s)
22991 {
22992 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22993 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22994 s->x = x;
22995 x += s->width;
22996 s = s->next;
22997 }
22998 }
22999 }
23000
23001
23002
23003 /* The following macros are only called from draw_glyphs below.
23004 They reference the following parameters of that function directly:
23005 `w', `row', `area', and `overlap_p'
23006 as well as the following local variables:
23007 `s', `f', and `hdc' (in W32) */
23008
23009 #ifdef HAVE_NTGUI
23010 /* On W32, silently add local `hdc' variable to argument list of
23011 init_glyph_string. */
23012 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23013 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23014 #else
23015 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23016 init_glyph_string (s, char2b, w, row, area, start, hl)
23017 #endif
23018
23019 /* Add a glyph string for a stretch glyph to the list of strings
23020 between HEAD and TAIL. START is the index of the stretch glyph in
23021 row area AREA of glyph row ROW. END is the index of the last glyph
23022 in that glyph row area. X is the current output position assigned
23023 to the new glyph string constructed. HL overrides that face of the
23024 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23025 is the right-most x-position of the drawing area. */
23026
23027 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23028 and below -- keep them on one line. */
23029 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23030 do \
23031 { \
23032 s = alloca (sizeof *s); \
23033 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23034 START = fill_stretch_glyph_string (s, START, END); \
23035 append_glyph_string (&HEAD, &TAIL, s); \
23036 s->x = (X); \
23037 } \
23038 while (0)
23039
23040
23041 /* Add a glyph string for an image glyph to the list of strings
23042 between HEAD and TAIL. START is the index of the image glyph in
23043 row area AREA of glyph row ROW. END is the index of the last glyph
23044 in that glyph row area. X is the current output position assigned
23045 to the new glyph string constructed. HL overrides that face of the
23046 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23047 is the right-most x-position of the drawing area. */
23048
23049 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23050 do \
23051 { \
23052 s = alloca (sizeof *s); \
23053 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23054 fill_image_glyph_string (s); \
23055 append_glyph_string (&HEAD, &TAIL, s); \
23056 ++START; \
23057 s->x = (X); \
23058 } \
23059 while (0)
23060
23061
23062 /* Add a glyph string for a sequence of character glyphs to the list
23063 of strings between HEAD and TAIL. START is the index of the first
23064 glyph in row area AREA of glyph row ROW that is part of the new
23065 glyph string. END is the index of the last glyph in that glyph row
23066 area. X is the current output position assigned to the new glyph
23067 string constructed. HL overrides that face of the glyph; e.g. it
23068 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23069 right-most x-position of the drawing area. */
23070
23071 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23072 do \
23073 { \
23074 int face_id; \
23075 XChar2b *char2b; \
23076 \
23077 face_id = (row)->glyphs[area][START].face_id; \
23078 \
23079 s = alloca (sizeof *s); \
23080 char2b = alloca ((END - START) * sizeof *char2b); \
23081 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23082 append_glyph_string (&HEAD, &TAIL, s); \
23083 s->x = (X); \
23084 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23085 } \
23086 while (0)
23087
23088
23089 /* Add a glyph string for a composite sequence to the list of strings
23090 between HEAD and TAIL. START is the index of the first glyph in
23091 row area AREA of glyph row ROW that is part of the new glyph
23092 string. END is the index of the last glyph in that glyph row area.
23093 X is the current output position assigned to the new glyph string
23094 constructed. HL overrides that face of the glyph; e.g. it is
23095 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23096 x-position of the drawing area. */
23097
23098 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23099 do { \
23100 int face_id = (row)->glyphs[area][START].face_id; \
23101 struct face *base_face = FACE_FROM_ID (f, face_id); \
23102 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23103 struct composition *cmp = composition_table[cmp_id]; \
23104 XChar2b *char2b; \
23105 struct glyph_string *first_s = NULL; \
23106 int n; \
23107 \
23108 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23109 \
23110 /* Make glyph_strings for each glyph sequence that is drawable by \
23111 the same face, and append them to HEAD/TAIL. */ \
23112 for (n = 0; n < cmp->glyph_len;) \
23113 { \
23114 s = alloca (sizeof *s); \
23115 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23116 append_glyph_string (&(HEAD), &(TAIL), s); \
23117 s->cmp = cmp; \
23118 s->cmp_from = n; \
23119 s->x = (X); \
23120 if (n == 0) \
23121 first_s = s; \
23122 n = fill_composite_glyph_string (s, base_face, overlaps); \
23123 } \
23124 \
23125 ++START; \
23126 s = first_s; \
23127 } while (0)
23128
23129
23130 /* Add a glyph string for a glyph-string sequence to the list of strings
23131 between HEAD and TAIL. */
23132
23133 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23134 do { \
23135 int face_id; \
23136 XChar2b *char2b; \
23137 Lisp_Object gstring; \
23138 \
23139 face_id = (row)->glyphs[area][START].face_id; \
23140 gstring = (composition_gstring_from_id \
23141 ((row)->glyphs[area][START].u.cmp.id)); \
23142 s = alloca (sizeof *s); \
23143 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23144 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23145 append_glyph_string (&(HEAD), &(TAIL), s); \
23146 s->x = (X); \
23147 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23148 } while (0)
23149
23150
23151 /* Add a glyph string for a sequence of glyphless character's glyphs
23152 to the list of strings between HEAD and TAIL. The meanings of
23153 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23154
23155 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23156 do \
23157 { \
23158 int face_id; \
23159 \
23160 face_id = (row)->glyphs[area][START].face_id; \
23161 \
23162 s = alloca (sizeof *s); \
23163 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23164 append_glyph_string (&HEAD, &TAIL, s); \
23165 s->x = (X); \
23166 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23167 overlaps); \
23168 } \
23169 while (0)
23170
23171
23172 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23173 of AREA of glyph row ROW on window W between indices START and END.
23174 HL overrides the face for drawing glyph strings, e.g. it is
23175 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23176 x-positions of the drawing area.
23177
23178 This is an ugly monster macro construct because we must use alloca
23179 to allocate glyph strings (because draw_glyphs can be called
23180 asynchronously). */
23181
23182 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23183 do \
23184 { \
23185 HEAD = TAIL = NULL; \
23186 while (START < END) \
23187 { \
23188 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23189 switch (first_glyph->type) \
23190 { \
23191 case CHAR_GLYPH: \
23192 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23193 HL, X, LAST_X); \
23194 break; \
23195 \
23196 case COMPOSITE_GLYPH: \
23197 if (first_glyph->u.cmp.automatic) \
23198 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23199 HL, X, LAST_X); \
23200 else \
23201 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23202 HL, X, LAST_X); \
23203 break; \
23204 \
23205 case STRETCH_GLYPH: \
23206 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23207 HL, X, LAST_X); \
23208 break; \
23209 \
23210 case IMAGE_GLYPH: \
23211 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23212 HL, X, LAST_X); \
23213 break; \
23214 \
23215 case GLYPHLESS_GLYPH: \
23216 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23217 HL, X, LAST_X); \
23218 break; \
23219 \
23220 default: \
23221 emacs_abort (); \
23222 } \
23223 \
23224 if (s) \
23225 { \
23226 set_glyph_string_background_width (s, START, LAST_X); \
23227 (X) += s->width; \
23228 } \
23229 } \
23230 } while (0)
23231
23232
23233 /* Draw glyphs between START and END in AREA of ROW on window W,
23234 starting at x-position X. X is relative to AREA in W. HL is a
23235 face-override with the following meaning:
23236
23237 DRAW_NORMAL_TEXT draw normally
23238 DRAW_CURSOR draw in cursor face
23239 DRAW_MOUSE_FACE draw in mouse face.
23240 DRAW_INVERSE_VIDEO draw in mode line face
23241 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23242 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23243
23244 If OVERLAPS is non-zero, draw only the foreground of characters and
23245 clip to the physical height of ROW. Non-zero value also defines
23246 the overlapping part to be drawn:
23247
23248 OVERLAPS_PRED overlap with preceding rows
23249 OVERLAPS_SUCC overlap with succeeding rows
23250 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23251 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23252
23253 Value is the x-position reached, relative to AREA of W. */
23254
23255 static int
23256 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23257 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23258 enum draw_glyphs_face hl, int overlaps)
23259 {
23260 struct glyph_string *head, *tail;
23261 struct glyph_string *s;
23262 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23263 int i, j, x_reached, last_x, area_left = 0;
23264 struct frame *f = XFRAME (WINDOW_FRAME (w));
23265 DECLARE_HDC (hdc);
23266
23267 ALLOCATE_HDC (hdc, f);
23268
23269 /* Let's rather be paranoid than getting a SEGV. */
23270 end = min (end, row->used[area]);
23271 start = clip_to_bounds (0, start, end);
23272
23273 /* Translate X to frame coordinates. Set last_x to the right
23274 end of the drawing area. */
23275 if (row->full_width_p)
23276 {
23277 /* X is relative to the left edge of W, without scroll bars
23278 or fringes. */
23279 area_left = WINDOW_LEFT_EDGE_X (w);
23280 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23281 }
23282 else
23283 {
23284 area_left = window_box_left (w, area);
23285 last_x = area_left + window_box_width (w, area);
23286 }
23287 x += area_left;
23288
23289 /* Build a doubly-linked list of glyph_string structures between
23290 head and tail from what we have to draw. Note that the macro
23291 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23292 the reason we use a separate variable `i'. */
23293 i = start;
23294 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23295 if (tail)
23296 x_reached = tail->x + tail->background_width;
23297 else
23298 x_reached = x;
23299
23300 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23301 the row, redraw some glyphs in front or following the glyph
23302 strings built above. */
23303 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23304 {
23305 struct glyph_string *h, *t;
23306 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23307 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23308 int check_mouse_face = 0;
23309 int dummy_x = 0;
23310
23311 /* If mouse highlighting is on, we may need to draw adjacent
23312 glyphs using mouse-face highlighting. */
23313 if (area == TEXT_AREA && row->mouse_face_p
23314 && hlinfo->mouse_face_beg_row >= 0
23315 && hlinfo->mouse_face_end_row >= 0)
23316 {
23317 struct glyph_row *mouse_beg_row, *mouse_end_row;
23318
23319 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23320 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23321
23322 if (row >= mouse_beg_row && row <= mouse_end_row)
23323 {
23324 check_mouse_face = 1;
23325 mouse_beg_col = (row == mouse_beg_row)
23326 ? hlinfo->mouse_face_beg_col : 0;
23327 mouse_end_col = (row == mouse_end_row)
23328 ? hlinfo->mouse_face_end_col
23329 : row->used[TEXT_AREA];
23330 }
23331 }
23332
23333 /* Compute overhangs for all glyph strings. */
23334 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23335 for (s = head; s; s = s->next)
23336 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23337
23338 /* Prepend glyph strings for glyphs in front of the first glyph
23339 string that are overwritten because of the first glyph
23340 string's left overhang. The background of all strings
23341 prepended must be drawn because the first glyph string
23342 draws over it. */
23343 i = left_overwritten (head);
23344 if (i >= 0)
23345 {
23346 enum draw_glyphs_face overlap_hl;
23347
23348 /* If this row contains mouse highlighting, attempt to draw
23349 the overlapped glyphs with the correct highlight. This
23350 code fails if the overlap encompasses more than one glyph
23351 and mouse-highlight spans only some of these glyphs.
23352 However, making it work perfectly involves a lot more
23353 code, and I don't know if the pathological case occurs in
23354 practice, so we'll stick to this for now. --- cyd */
23355 if (check_mouse_face
23356 && mouse_beg_col < start && mouse_end_col > i)
23357 overlap_hl = DRAW_MOUSE_FACE;
23358 else
23359 overlap_hl = DRAW_NORMAL_TEXT;
23360
23361 j = i;
23362 BUILD_GLYPH_STRINGS (j, start, h, t,
23363 overlap_hl, dummy_x, last_x);
23364 start = i;
23365 compute_overhangs_and_x (t, head->x, 1);
23366 prepend_glyph_string_lists (&head, &tail, h, t);
23367 clip_head = head;
23368 }
23369
23370 /* Prepend glyph strings for glyphs in front of the first glyph
23371 string that overwrite that glyph string because of their
23372 right overhang. For these strings, only the foreground must
23373 be drawn, because it draws over the glyph string at `head'.
23374 The background must not be drawn because this would overwrite
23375 right overhangs of preceding glyphs for which no glyph
23376 strings exist. */
23377 i = left_overwriting (head);
23378 if (i >= 0)
23379 {
23380 enum draw_glyphs_face overlap_hl;
23381
23382 if (check_mouse_face
23383 && mouse_beg_col < start && mouse_end_col > i)
23384 overlap_hl = DRAW_MOUSE_FACE;
23385 else
23386 overlap_hl = DRAW_NORMAL_TEXT;
23387
23388 clip_head = head;
23389 BUILD_GLYPH_STRINGS (i, start, h, t,
23390 overlap_hl, dummy_x, last_x);
23391 for (s = h; s; s = s->next)
23392 s->background_filled_p = 1;
23393 compute_overhangs_and_x (t, head->x, 1);
23394 prepend_glyph_string_lists (&head, &tail, h, t);
23395 }
23396
23397 /* Append glyphs strings for glyphs following the last glyph
23398 string tail that are overwritten by tail. The background of
23399 these strings has to be drawn because tail's foreground draws
23400 over it. */
23401 i = right_overwritten (tail);
23402 if (i >= 0)
23403 {
23404 enum draw_glyphs_face overlap_hl;
23405
23406 if (check_mouse_face
23407 && mouse_beg_col < i && mouse_end_col > end)
23408 overlap_hl = DRAW_MOUSE_FACE;
23409 else
23410 overlap_hl = DRAW_NORMAL_TEXT;
23411
23412 BUILD_GLYPH_STRINGS (end, i, h, t,
23413 overlap_hl, x, last_x);
23414 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23415 we don't have `end = i;' here. */
23416 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23417 append_glyph_string_lists (&head, &tail, h, t);
23418 clip_tail = tail;
23419 }
23420
23421 /* Append glyph strings for glyphs following the last glyph
23422 string tail that overwrite tail. The foreground of such
23423 glyphs has to be drawn because it writes into the background
23424 of tail. The background must not be drawn because it could
23425 paint over the foreground of following glyphs. */
23426 i = right_overwriting (tail);
23427 if (i >= 0)
23428 {
23429 enum draw_glyphs_face overlap_hl;
23430 if (check_mouse_face
23431 && mouse_beg_col < i && mouse_end_col > end)
23432 overlap_hl = DRAW_MOUSE_FACE;
23433 else
23434 overlap_hl = DRAW_NORMAL_TEXT;
23435
23436 clip_tail = tail;
23437 i++; /* We must include the Ith glyph. */
23438 BUILD_GLYPH_STRINGS (end, i, h, t,
23439 overlap_hl, x, last_x);
23440 for (s = h; s; s = s->next)
23441 s->background_filled_p = 1;
23442 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23443 append_glyph_string_lists (&head, &tail, h, t);
23444 }
23445 if (clip_head || clip_tail)
23446 for (s = head; s; s = s->next)
23447 {
23448 s->clip_head = clip_head;
23449 s->clip_tail = clip_tail;
23450 }
23451 }
23452
23453 /* Draw all strings. */
23454 for (s = head; s; s = s->next)
23455 FRAME_RIF (f)->draw_glyph_string (s);
23456
23457 #ifndef HAVE_NS
23458 /* When focus a sole frame and move horizontally, this sets on_p to 0
23459 causing a failure to erase prev cursor position. */
23460 if (area == TEXT_AREA
23461 && !row->full_width_p
23462 /* When drawing overlapping rows, only the glyph strings'
23463 foreground is drawn, which doesn't erase a cursor
23464 completely. */
23465 && !overlaps)
23466 {
23467 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23468 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23469 : (tail ? tail->x + tail->background_width : x));
23470 x0 -= area_left;
23471 x1 -= area_left;
23472
23473 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23474 row->y, MATRIX_ROW_BOTTOM_Y (row));
23475 }
23476 #endif
23477
23478 /* Value is the x-position up to which drawn, relative to AREA of W.
23479 This doesn't include parts drawn because of overhangs. */
23480 if (row->full_width_p)
23481 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23482 else
23483 x_reached -= area_left;
23484
23485 RELEASE_HDC (hdc, f);
23486
23487 return x_reached;
23488 }
23489
23490 /* Expand row matrix if too narrow. Don't expand if area
23491 is not present. */
23492
23493 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23494 { \
23495 if (!fonts_changed_p \
23496 && (it->glyph_row->glyphs[area] \
23497 < it->glyph_row->glyphs[area + 1])) \
23498 { \
23499 it->w->ncols_scale_factor++; \
23500 fonts_changed_p = 1; \
23501 } \
23502 }
23503
23504 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23505 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23506
23507 static void
23508 append_glyph (struct it *it)
23509 {
23510 struct glyph *glyph;
23511 enum glyph_row_area area = it->area;
23512
23513 eassert (it->glyph_row);
23514 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23515
23516 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23517 if (glyph < it->glyph_row->glyphs[area + 1])
23518 {
23519 /* If the glyph row is reversed, we need to prepend the glyph
23520 rather than append it. */
23521 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23522 {
23523 struct glyph *g;
23524
23525 /* Make room for the additional glyph. */
23526 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23527 g[1] = *g;
23528 glyph = it->glyph_row->glyphs[area];
23529 }
23530 glyph->charpos = CHARPOS (it->position);
23531 glyph->object = it->object;
23532 if (it->pixel_width > 0)
23533 {
23534 glyph->pixel_width = it->pixel_width;
23535 glyph->padding_p = 0;
23536 }
23537 else
23538 {
23539 /* Assure at least 1-pixel width. Otherwise, cursor can't
23540 be displayed correctly. */
23541 glyph->pixel_width = 1;
23542 glyph->padding_p = 1;
23543 }
23544 glyph->ascent = it->ascent;
23545 glyph->descent = it->descent;
23546 glyph->voffset = it->voffset;
23547 glyph->type = CHAR_GLYPH;
23548 glyph->avoid_cursor_p = it->avoid_cursor_p;
23549 glyph->multibyte_p = it->multibyte_p;
23550 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23551 {
23552 /* In R2L rows, the left and the right box edges need to be
23553 drawn in reverse direction. */
23554 glyph->right_box_line_p = it->start_of_box_run_p;
23555 glyph->left_box_line_p = it->end_of_box_run_p;
23556 }
23557 else
23558 {
23559 glyph->left_box_line_p = it->start_of_box_run_p;
23560 glyph->right_box_line_p = it->end_of_box_run_p;
23561 }
23562 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23563 || it->phys_descent > it->descent);
23564 glyph->glyph_not_available_p = it->glyph_not_available_p;
23565 glyph->face_id = it->face_id;
23566 glyph->u.ch = it->char_to_display;
23567 glyph->slice.img = null_glyph_slice;
23568 glyph->font_type = FONT_TYPE_UNKNOWN;
23569 if (it->bidi_p)
23570 {
23571 glyph->resolved_level = it->bidi_it.resolved_level;
23572 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23573 emacs_abort ();
23574 glyph->bidi_type = it->bidi_it.type;
23575 }
23576 else
23577 {
23578 glyph->resolved_level = 0;
23579 glyph->bidi_type = UNKNOWN_BT;
23580 }
23581 ++it->glyph_row->used[area];
23582 }
23583 else
23584 IT_EXPAND_MATRIX_WIDTH (it, area);
23585 }
23586
23587 /* Store one glyph for the composition IT->cmp_it.id in
23588 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23589 non-null. */
23590
23591 static void
23592 append_composite_glyph (struct it *it)
23593 {
23594 struct glyph *glyph;
23595 enum glyph_row_area area = it->area;
23596
23597 eassert (it->glyph_row);
23598
23599 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23600 if (glyph < it->glyph_row->glyphs[area + 1])
23601 {
23602 /* If the glyph row is reversed, we need to prepend the glyph
23603 rather than append it. */
23604 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23605 {
23606 struct glyph *g;
23607
23608 /* Make room for the new glyph. */
23609 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23610 g[1] = *g;
23611 glyph = it->glyph_row->glyphs[it->area];
23612 }
23613 glyph->charpos = it->cmp_it.charpos;
23614 glyph->object = it->object;
23615 glyph->pixel_width = it->pixel_width;
23616 glyph->ascent = it->ascent;
23617 glyph->descent = it->descent;
23618 glyph->voffset = it->voffset;
23619 glyph->type = COMPOSITE_GLYPH;
23620 if (it->cmp_it.ch < 0)
23621 {
23622 glyph->u.cmp.automatic = 0;
23623 glyph->u.cmp.id = it->cmp_it.id;
23624 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23625 }
23626 else
23627 {
23628 glyph->u.cmp.automatic = 1;
23629 glyph->u.cmp.id = it->cmp_it.id;
23630 glyph->slice.cmp.from = it->cmp_it.from;
23631 glyph->slice.cmp.to = it->cmp_it.to - 1;
23632 }
23633 glyph->avoid_cursor_p = it->avoid_cursor_p;
23634 glyph->multibyte_p = it->multibyte_p;
23635 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23636 {
23637 /* In R2L rows, the left and the right box edges need to be
23638 drawn in reverse direction. */
23639 glyph->right_box_line_p = it->start_of_box_run_p;
23640 glyph->left_box_line_p = it->end_of_box_run_p;
23641 }
23642 else
23643 {
23644 glyph->left_box_line_p = it->start_of_box_run_p;
23645 glyph->right_box_line_p = it->end_of_box_run_p;
23646 }
23647 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23648 || it->phys_descent > it->descent);
23649 glyph->padding_p = 0;
23650 glyph->glyph_not_available_p = 0;
23651 glyph->face_id = it->face_id;
23652 glyph->font_type = FONT_TYPE_UNKNOWN;
23653 if (it->bidi_p)
23654 {
23655 glyph->resolved_level = it->bidi_it.resolved_level;
23656 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23657 emacs_abort ();
23658 glyph->bidi_type = it->bidi_it.type;
23659 }
23660 ++it->glyph_row->used[area];
23661 }
23662 else
23663 IT_EXPAND_MATRIX_WIDTH (it, area);
23664 }
23665
23666
23667 /* Change IT->ascent and IT->height according to the setting of
23668 IT->voffset. */
23669
23670 static void
23671 take_vertical_position_into_account (struct it *it)
23672 {
23673 if (it->voffset)
23674 {
23675 if (it->voffset < 0)
23676 /* Increase the ascent so that we can display the text higher
23677 in the line. */
23678 it->ascent -= it->voffset;
23679 else
23680 /* Increase the descent so that we can display the text lower
23681 in the line. */
23682 it->descent += it->voffset;
23683 }
23684 }
23685
23686
23687 /* Produce glyphs/get display metrics for the image IT is loaded with.
23688 See the description of struct display_iterator in dispextern.h for
23689 an overview of struct display_iterator. */
23690
23691 static void
23692 produce_image_glyph (struct it *it)
23693 {
23694 struct image *img;
23695 struct face *face;
23696 int glyph_ascent, crop;
23697 struct glyph_slice slice;
23698
23699 eassert (it->what == IT_IMAGE);
23700
23701 face = FACE_FROM_ID (it->f, it->face_id);
23702 eassert (face);
23703 /* Make sure X resources of the face is loaded. */
23704 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23705
23706 if (it->image_id < 0)
23707 {
23708 /* Fringe bitmap. */
23709 it->ascent = it->phys_ascent = 0;
23710 it->descent = it->phys_descent = 0;
23711 it->pixel_width = 0;
23712 it->nglyphs = 0;
23713 return;
23714 }
23715
23716 img = IMAGE_FROM_ID (it->f, it->image_id);
23717 eassert (img);
23718 /* Make sure X resources of the image is loaded. */
23719 prepare_image_for_display (it->f, img);
23720
23721 slice.x = slice.y = 0;
23722 slice.width = img->width;
23723 slice.height = img->height;
23724
23725 if (INTEGERP (it->slice.x))
23726 slice.x = XINT (it->slice.x);
23727 else if (FLOATP (it->slice.x))
23728 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23729
23730 if (INTEGERP (it->slice.y))
23731 slice.y = XINT (it->slice.y);
23732 else if (FLOATP (it->slice.y))
23733 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23734
23735 if (INTEGERP (it->slice.width))
23736 slice.width = XINT (it->slice.width);
23737 else if (FLOATP (it->slice.width))
23738 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23739
23740 if (INTEGERP (it->slice.height))
23741 slice.height = XINT (it->slice.height);
23742 else if (FLOATP (it->slice.height))
23743 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23744
23745 if (slice.x >= img->width)
23746 slice.x = img->width;
23747 if (slice.y >= img->height)
23748 slice.y = img->height;
23749 if (slice.x + slice.width >= img->width)
23750 slice.width = img->width - slice.x;
23751 if (slice.y + slice.height > img->height)
23752 slice.height = img->height - slice.y;
23753
23754 if (slice.width == 0 || slice.height == 0)
23755 return;
23756
23757 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23758
23759 it->descent = slice.height - glyph_ascent;
23760 if (slice.y == 0)
23761 it->descent += img->vmargin;
23762 if (slice.y + slice.height == img->height)
23763 it->descent += img->vmargin;
23764 it->phys_descent = it->descent;
23765
23766 it->pixel_width = slice.width;
23767 if (slice.x == 0)
23768 it->pixel_width += img->hmargin;
23769 if (slice.x + slice.width == img->width)
23770 it->pixel_width += img->hmargin;
23771
23772 /* It's quite possible for images to have an ascent greater than
23773 their height, so don't get confused in that case. */
23774 if (it->descent < 0)
23775 it->descent = 0;
23776
23777 it->nglyphs = 1;
23778
23779 if (face->box != FACE_NO_BOX)
23780 {
23781 if (face->box_line_width > 0)
23782 {
23783 if (slice.y == 0)
23784 it->ascent += face->box_line_width;
23785 if (slice.y + slice.height == img->height)
23786 it->descent += face->box_line_width;
23787 }
23788
23789 if (it->start_of_box_run_p && slice.x == 0)
23790 it->pixel_width += eabs (face->box_line_width);
23791 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23792 it->pixel_width += eabs (face->box_line_width);
23793 }
23794
23795 take_vertical_position_into_account (it);
23796
23797 /* Automatically crop wide image glyphs at right edge so we can
23798 draw the cursor on same display row. */
23799 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23800 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23801 {
23802 it->pixel_width -= crop;
23803 slice.width -= crop;
23804 }
23805
23806 if (it->glyph_row)
23807 {
23808 struct glyph *glyph;
23809 enum glyph_row_area area = it->area;
23810
23811 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23812 if (glyph < it->glyph_row->glyphs[area + 1])
23813 {
23814 glyph->charpos = CHARPOS (it->position);
23815 glyph->object = it->object;
23816 glyph->pixel_width = it->pixel_width;
23817 glyph->ascent = glyph_ascent;
23818 glyph->descent = it->descent;
23819 glyph->voffset = it->voffset;
23820 glyph->type = IMAGE_GLYPH;
23821 glyph->avoid_cursor_p = it->avoid_cursor_p;
23822 glyph->multibyte_p = it->multibyte_p;
23823 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23824 {
23825 /* In R2L rows, the left and the right box edges need to be
23826 drawn in reverse direction. */
23827 glyph->right_box_line_p = it->start_of_box_run_p;
23828 glyph->left_box_line_p = it->end_of_box_run_p;
23829 }
23830 else
23831 {
23832 glyph->left_box_line_p = it->start_of_box_run_p;
23833 glyph->right_box_line_p = it->end_of_box_run_p;
23834 }
23835 glyph->overlaps_vertically_p = 0;
23836 glyph->padding_p = 0;
23837 glyph->glyph_not_available_p = 0;
23838 glyph->face_id = it->face_id;
23839 glyph->u.img_id = img->id;
23840 glyph->slice.img = slice;
23841 glyph->font_type = FONT_TYPE_UNKNOWN;
23842 if (it->bidi_p)
23843 {
23844 glyph->resolved_level = it->bidi_it.resolved_level;
23845 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23846 emacs_abort ();
23847 glyph->bidi_type = it->bidi_it.type;
23848 }
23849 ++it->glyph_row->used[area];
23850 }
23851 else
23852 IT_EXPAND_MATRIX_WIDTH (it, area);
23853 }
23854 }
23855
23856
23857 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23858 of the glyph, WIDTH and HEIGHT are the width and height of the
23859 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23860
23861 static void
23862 append_stretch_glyph (struct it *it, Lisp_Object object,
23863 int width, int height, int ascent)
23864 {
23865 struct glyph *glyph;
23866 enum glyph_row_area area = it->area;
23867
23868 eassert (ascent >= 0 && ascent <= height);
23869
23870 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23871 if (glyph < it->glyph_row->glyphs[area + 1])
23872 {
23873 /* If the glyph row is reversed, we need to prepend the glyph
23874 rather than append it. */
23875 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23876 {
23877 struct glyph *g;
23878
23879 /* Make room for the additional glyph. */
23880 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23881 g[1] = *g;
23882 glyph = it->glyph_row->glyphs[area];
23883 }
23884 glyph->charpos = CHARPOS (it->position);
23885 glyph->object = object;
23886 glyph->pixel_width = width;
23887 glyph->ascent = ascent;
23888 glyph->descent = height - ascent;
23889 glyph->voffset = it->voffset;
23890 glyph->type = STRETCH_GLYPH;
23891 glyph->avoid_cursor_p = it->avoid_cursor_p;
23892 glyph->multibyte_p = it->multibyte_p;
23893 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23894 {
23895 /* In R2L rows, the left and the right box edges need to be
23896 drawn in reverse direction. */
23897 glyph->right_box_line_p = it->start_of_box_run_p;
23898 glyph->left_box_line_p = it->end_of_box_run_p;
23899 }
23900 else
23901 {
23902 glyph->left_box_line_p = it->start_of_box_run_p;
23903 glyph->right_box_line_p = it->end_of_box_run_p;
23904 }
23905 glyph->overlaps_vertically_p = 0;
23906 glyph->padding_p = 0;
23907 glyph->glyph_not_available_p = 0;
23908 glyph->face_id = it->face_id;
23909 glyph->u.stretch.ascent = ascent;
23910 glyph->u.stretch.height = height;
23911 glyph->slice.img = null_glyph_slice;
23912 glyph->font_type = FONT_TYPE_UNKNOWN;
23913 if (it->bidi_p)
23914 {
23915 glyph->resolved_level = it->bidi_it.resolved_level;
23916 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23917 emacs_abort ();
23918 glyph->bidi_type = it->bidi_it.type;
23919 }
23920 else
23921 {
23922 glyph->resolved_level = 0;
23923 glyph->bidi_type = UNKNOWN_BT;
23924 }
23925 ++it->glyph_row->used[area];
23926 }
23927 else
23928 IT_EXPAND_MATRIX_WIDTH (it, area);
23929 }
23930
23931 #endif /* HAVE_WINDOW_SYSTEM */
23932
23933 /* Produce a stretch glyph for iterator IT. IT->object is the value
23934 of the glyph property displayed. The value must be a list
23935 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23936 being recognized:
23937
23938 1. `:width WIDTH' specifies that the space should be WIDTH *
23939 canonical char width wide. WIDTH may be an integer or floating
23940 point number.
23941
23942 2. `:relative-width FACTOR' specifies that the width of the stretch
23943 should be computed from the width of the first character having the
23944 `glyph' property, and should be FACTOR times that width.
23945
23946 3. `:align-to HPOS' specifies that the space should be wide enough
23947 to reach HPOS, a value in canonical character units.
23948
23949 Exactly one of the above pairs must be present.
23950
23951 4. `:height HEIGHT' specifies that the height of the stretch produced
23952 should be HEIGHT, measured in canonical character units.
23953
23954 5. `:relative-height FACTOR' specifies that the height of the
23955 stretch should be FACTOR times the height of the characters having
23956 the glyph property.
23957
23958 Either none or exactly one of 4 or 5 must be present.
23959
23960 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23961 of the stretch should be used for the ascent of the stretch.
23962 ASCENT must be in the range 0 <= ASCENT <= 100. */
23963
23964 void
23965 produce_stretch_glyph (struct it *it)
23966 {
23967 /* (space :width WIDTH :height HEIGHT ...) */
23968 Lisp_Object prop, plist;
23969 int width = 0, height = 0, align_to = -1;
23970 int zero_width_ok_p = 0;
23971 double tem;
23972 struct font *font = NULL;
23973
23974 #ifdef HAVE_WINDOW_SYSTEM
23975 int ascent = 0;
23976 int zero_height_ok_p = 0;
23977
23978 if (FRAME_WINDOW_P (it->f))
23979 {
23980 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23981 font = face->font ? face->font : FRAME_FONT (it->f);
23982 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23983 }
23984 #endif
23985
23986 /* List should start with `space'. */
23987 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23988 plist = XCDR (it->object);
23989
23990 /* Compute the width of the stretch. */
23991 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23992 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23993 {
23994 /* Absolute width `:width WIDTH' specified and valid. */
23995 zero_width_ok_p = 1;
23996 width = (int)tem;
23997 }
23998 #ifdef HAVE_WINDOW_SYSTEM
23999 else if (FRAME_WINDOW_P (it->f)
24000 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24001 {
24002 /* Relative width `:relative-width FACTOR' specified and valid.
24003 Compute the width of the characters having the `glyph'
24004 property. */
24005 struct it it2;
24006 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24007
24008 it2 = *it;
24009 if (it->multibyte_p)
24010 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24011 else
24012 {
24013 it2.c = it2.char_to_display = *p, it2.len = 1;
24014 if (! ASCII_CHAR_P (it2.c))
24015 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24016 }
24017
24018 it2.glyph_row = NULL;
24019 it2.what = IT_CHARACTER;
24020 x_produce_glyphs (&it2);
24021 width = NUMVAL (prop) * it2.pixel_width;
24022 }
24023 #endif /* HAVE_WINDOW_SYSTEM */
24024 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24025 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24026 {
24027 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24028 align_to = (align_to < 0
24029 ? 0
24030 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24031 else if (align_to < 0)
24032 align_to = window_box_left_offset (it->w, TEXT_AREA);
24033 width = max (0, (int)tem + align_to - it->current_x);
24034 zero_width_ok_p = 1;
24035 }
24036 else
24037 /* Nothing specified -> width defaults to canonical char width. */
24038 width = FRAME_COLUMN_WIDTH (it->f);
24039
24040 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24041 width = 1;
24042
24043 #ifdef HAVE_WINDOW_SYSTEM
24044 /* Compute height. */
24045 if (FRAME_WINDOW_P (it->f))
24046 {
24047 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24048 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24049 {
24050 height = (int)tem;
24051 zero_height_ok_p = 1;
24052 }
24053 else if (prop = Fplist_get (plist, QCrelative_height),
24054 NUMVAL (prop) > 0)
24055 height = FONT_HEIGHT (font) * NUMVAL (prop);
24056 else
24057 height = FONT_HEIGHT (font);
24058
24059 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24060 height = 1;
24061
24062 /* Compute percentage of height used for ascent. If
24063 `:ascent ASCENT' is present and valid, use that. Otherwise,
24064 derive the ascent from the font in use. */
24065 if (prop = Fplist_get (plist, QCascent),
24066 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24067 ascent = height * NUMVAL (prop) / 100.0;
24068 else if (!NILP (prop)
24069 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24070 ascent = min (max (0, (int)tem), height);
24071 else
24072 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24073 }
24074 else
24075 #endif /* HAVE_WINDOW_SYSTEM */
24076 height = 1;
24077
24078 if (width > 0 && it->line_wrap != TRUNCATE
24079 && it->current_x + width > it->last_visible_x)
24080 {
24081 width = it->last_visible_x - it->current_x;
24082 #ifdef HAVE_WINDOW_SYSTEM
24083 /* Subtract one more pixel from the stretch width, but only on
24084 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24085 width -= FRAME_WINDOW_P (it->f);
24086 #endif
24087 }
24088
24089 if (width > 0 && height > 0 && it->glyph_row)
24090 {
24091 Lisp_Object o_object = it->object;
24092 Lisp_Object object = it->stack[it->sp - 1].string;
24093 int n = width;
24094
24095 if (!STRINGP (object))
24096 object = it->w->buffer;
24097 #ifdef HAVE_WINDOW_SYSTEM
24098 if (FRAME_WINDOW_P (it->f))
24099 append_stretch_glyph (it, object, width, height, ascent);
24100 else
24101 #endif
24102 {
24103 it->object = object;
24104 it->char_to_display = ' ';
24105 it->pixel_width = it->len = 1;
24106 while (n--)
24107 tty_append_glyph (it);
24108 it->object = o_object;
24109 }
24110 }
24111
24112 it->pixel_width = width;
24113 #ifdef HAVE_WINDOW_SYSTEM
24114 if (FRAME_WINDOW_P (it->f))
24115 {
24116 it->ascent = it->phys_ascent = ascent;
24117 it->descent = it->phys_descent = height - it->ascent;
24118 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24119 take_vertical_position_into_account (it);
24120 }
24121 else
24122 #endif
24123 it->nglyphs = width;
24124 }
24125
24126 /* Get information about special display element WHAT in an
24127 environment described by IT. WHAT is one of IT_TRUNCATION or
24128 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24129 non-null glyph_row member. This function ensures that fields like
24130 face_id, c, len of IT are left untouched. */
24131
24132 static void
24133 produce_special_glyphs (struct it *it, enum display_element_type what)
24134 {
24135 struct it temp_it;
24136 Lisp_Object gc;
24137 GLYPH glyph;
24138
24139 temp_it = *it;
24140 temp_it.object = make_number (0);
24141 memset (&temp_it.current, 0, sizeof temp_it.current);
24142
24143 if (what == IT_CONTINUATION)
24144 {
24145 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24146 if (it->bidi_it.paragraph_dir == R2L)
24147 SET_GLYPH_FROM_CHAR (glyph, '/');
24148 else
24149 SET_GLYPH_FROM_CHAR (glyph, '\\');
24150 if (it->dp
24151 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24152 {
24153 /* FIXME: Should we mirror GC for R2L lines? */
24154 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24155 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24156 }
24157 }
24158 else if (what == IT_TRUNCATION)
24159 {
24160 /* Truncation glyph. */
24161 SET_GLYPH_FROM_CHAR (glyph, '$');
24162 if (it->dp
24163 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24164 {
24165 /* FIXME: Should we mirror GC for R2L lines? */
24166 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24167 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24168 }
24169 }
24170 else
24171 emacs_abort ();
24172
24173 #ifdef HAVE_WINDOW_SYSTEM
24174 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24175 is turned off, we precede the truncation/continuation glyphs by a
24176 stretch glyph whose width is computed such that these special
24177 glyphs are aligned at the window margin, even when very different
24178 fonts are used in different glyph rows. */
24179 if (FRAME_WINDOW_P (temp_it.f)
24180 /* init_iterator calls this with it->glyph_row == NULL, and it
24181 wants only the pixel width of the truncation/continuation
24182 glyphs. */
24183 && temp_it.glyph_row
24184 /* insert_left_trunc_glyphs calls us at the beginning of the
24185 row, and it has its own calculation of the stretch glyph
24186 width. */
24187 && temp_it.glyph_row->used[TEXT_AREA] > 0
24188 && (temp_it.glyph_row->reversed_p
24189 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24190 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24191 {
24192 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24193
24194 if (stretch_width > 0)
24195 {
24196 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24197 struct font *font =
24198 face->font ? face->font : FRAME_FONT (temp_it.f);
24199 int stretch_ascent =
24200 (((temp_it.ascent + temp_it.descent)
24201 * FONT_BASE (font)) / FONT_HEIGHT (font));
24202
24203 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24204 temp_it.ascent + temp_it.descent,
24205 stretch_ascent);
24206 }
24207 }
24208 #endif
24209
24210 temp_it.dp = NULL;
24211 temp_it.what = IT_CHARACTER;
24212 temp_it.len = 1;
24213 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24214 temp_it.face_id = GLYPH_FACE (glyph);
24215 temp_it.len = CHAR_BYTES (temp_it.c);
24216
24217 PRODUCE_GLYPHS (&temp_it);
24218 it->pixel_width = temp_it.pixel_width;
24219 it->nglyphs = temp_it.pixel_width;
24220 }
24221
24222 #ifdef HAVE_WINDOW_SYSTEM
24223
24224 /* Calculate line-height and line-spacing properties.
24225 An integer value specifies explicit pixel value.
24226 A float value specifies relative value to current face height.
24227 A cons (float . face-name) specifies relative value to
24228 height of specified face font.
24229
24230 Returns height in pixels, or nil. */
24231
24232
24233 static Lisp_Object
24234 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24235 int boff, int override)
24236 {
24237 Lisp_Object face_name = Qnil;
24238 int ascent, descent, height;
24239
24240 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24241 return val;
24242
24243 if (CONSP (val))
24244 {
24245 face_name = XCAR (val);
24246 val = XCDR (val);
24247 if (!NUMBERP (val))
24248 val = make_number (1);
24249 if (NILP (face_name))
24250 {
24251 height = it->ascent + it->descent;
24252 goto scale;
24253 }
24254 }
24255
24256 if (NILP (face_name))
24257 {
24258 font = FRAME_FONT (it->f);
24259 boff = FRAME_BASELINE_OFFSET (it->f);
24260 }
24261 else if (EQ (face_name, Qt))
24262 {
24263 override = 0;
24264 }
24265 else
24266 {
24267 int face_id;
24268 struct face *face;
24269
24270 face_id = lookup_named_face (it->f, face_name, 0);
24271 if (face_id < 0)
24272 return make_number (-1);
24273
24274 face = FACE_FROM_ID (it->f, face_id);
24275 font = face->font;
24276 if (font == NULL)
24277 return make_number (-1);
24278 boff = font->baseline_offset;
24279 if (font->vertical_centering)
24280 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24281 }
24282
24283 ascent = FONT_BASE (font) + boff;
24284 descent = FONT_DESCENT (font) - boff;
24285
24286 if (override)
24287 {
24288 it->override_ascent = ascent;
24289 it->override_descent = descent;
24290 it->override_boff = boff;
24291 }
24292
24293 height = ascent + descent;
24294
24295 scale:
24296 if (FLOATP (val))
24297 height = (int)(XFLOAT_DATA (val) * height);
24298 else if (INTEGERP (val))
24299 height *= XINT (val);
24300
24301 return make_number (height);
24302 }
24303
24304
24305 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24306 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24307 and only if this is for a character for which no font was found.
24308
24309 If the display method (it->glyphless_method) is
24310 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24311 length of the acronym or the hexadecimal string, UPPER_XOFF and
24312 UPPER_YOFF are pixel offsets for the upper part of the string,
24313 LOWER_XOFF and LOWER_YOFF are for the lower part.
24314
24315 For the other display methods, LEN through LOWER_YOFF are zero. */
24316
24317 static void
24318 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24319 short upper_xoff, short upper_yoff,
24320 short lower_xoff, short lower_yoff)
24321 {
24322 struct glyph *glyph;
24323 enum glyph_row_area area = it->area;
24324
24325 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24326 if (glyph < it->glyph_row->glyphs[area + 1])
24327 {
24328 /* If the glyph row is reversed, we need to prepend the glyph
24329 rather than append it. */
24330 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24331 {
24332 struct glyph *g;
24333
24334 /* Make room for the additional glyph. */
24335 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24336 g[1] = *g;
24337 glyph = it->glyph_row->glyphs[area];
24338 }
24339 glyph->charpos = CHARPOS (it->position);
24340 glyph->object = it->object;
24341 glyph->pixel_width = it->pixel_width;
24342 glyph->ascent = it->ascent;
24343 glyph->descent = it->descent;
24344 glyph->voffset = it->voffset;
24345 glyph->type = GLYPHLESS_GLYPH;
24346 glyph->u.glyphless.method = it->glyphless_method;
24347 glyph->u.glyphless.for_no_font = for_no_font;
24348 glyph->u.glyphless.len = len;
24349 glyph->u.glyphless.ch = it->c;
24350 glyph->slice.glyphless.upper_xoff = upper_xoff;
24351 glyph->slice.glyphless.upper_yoff = upper_yoff;
24352 glyph->slice.glyphless.lower_xoff = lower_xoff;
24353 glyph->slice.glyphless.lower_yoff = lower_yoff;
24354 glyph->avoid_cursor_p = it->avoid_cursor_p;
24355 glyph->multibyte_p = it->multibyte_p;
24356 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24357 {
24358 /* In R2L rows, the left and the right box edges need to be
24359 drawn in reverse direction. */
24360 glyph->right_box_line_p = it->start_of_box_run_p;
24361 glyph->left_box_line_p = it->end_of_box_run_p;
24362 }
24363 else
24364 {
24365 glyph->left_box_line_p = it->start_of_box_run_p;
24366 glyph->right_box_line_p = it->end_of_box_run_p;
24367 }
24368 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24369 || it->phys_descent > it->descent);
24370 glyph->padding_p = 0;
24371 glyph->glyph_not_available_p = 0;
24372 glyph->face_id = face_id;
24373 glyph->font_type = FONT_TYPE_UNKNOWN;
24374 if (it->bidi_p)
24375 {
24376 glyph->resolved_level = it->bidi_it.resolved_level;
24377 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24378 emacs_abort ();
24379 glyph->bidi_type = it->bidi_it.type;
24380 }
24381 ++it->glyph_row->used[area];
24382 }
24383 else
24384 IT_EXPAND_MATRIX_WIDTH (it, area);
24385 }
24386
24387
24388 /* Produce a glyph for a glyphless character for iterator IT.
24389 IT->glyphless_method specifies which method to use for displaying
24390 the character. See the description of enum
24391 glyphless_display_method in dispextern.h for the detail.
24392
24393 FOR_NO_FONT is nonzero if and only if this is for a character for
24394 which no font was found. ACRONYM, if non-nil, is an acronym string
24395 for the character. */
24396
24397 static void
24398 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24399 {
24400 int face_id;
24401 struct face *face;
24402 struct font *font;
24403 int base_width, base_height, width, height;
24404 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24405 int len;
24406
24407 /* Get the metrics of the base font. We always refer to the current
24408 ASCII face. */
24409 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24410 font = face->font ? face->font : FRAME_FONT (it->f);
24411 it->ascent = FONT_BASE (font) + font->baseline_offset;
24412 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24413 base_height = it->ascent + it->descent;
24414 base_width = font->average_width;
24415
24416 /* Get a face ID for the glyph by utilizing a cache (the same way as
24417 done for `escape-glyph' in get_next_display_element). */
24418 if (it->f == last_glyphless_glyph_frame
24419 && it->face_id == last_glyphless_glyph_face_id)
24420 {
24421 face_id = last_glyphless_glyph_merged_face_id;
24422 }
24423 else
24424 {
24425 /* Merge the `glyphless-char' face into the current face. */
24426 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24427 last_glyphless_glyph_frame = it->f;
24428 last_glyphless_glyph_face_id = it->face_id;
24429 last_glyphless_glyph_merged_face_id = face_id;
24430 }
24431
24432 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24433 {
24434 it->pixel_width = THIN_SPACE_WIDTH;
24435 len = 0;
24436 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24437 }
24438 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24439 {
24440 width = CHAR_WIDTH (it->c);
24441 if (width == 0)
24442 width = 1;
24443 else if (width > 4)
24444 width = 4;
24445 it->pixel_width = base_width * width;
24446 len = 0;
24447 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24448 }
24449 else
24450 {
24451 char buf[7];
24452 const char *str;
24453 unsigned int code[6];
24454 int upper_len;
24455 int ascent, descent;
24456 struct font_metrics metrics_upper, metrics_lower;
24457
24458 face = FACE_FROM_ID (it->f, face_id);
24459 font = face->font ? face->font : FRAME_FONT (it->f);
24460 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24461
24462 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24463 {
24464 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24465 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24466 if (CONSP (acronym))
24467 acronym = XCAR (acronym);
24468 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24469 }
24470 else
24471 {
24472 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24473 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24474 str = buf;
24475 }
24476 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24477 code[len] = font->driver->encode_char (font, str[len]);
24478 upper_len = (len + 1) / 2;
24479 font->driver->text_extents (font, code, upper_len,
24480 &metrics_upper);
24481 font->driver->text_extents (font, code + upper_len, len - upper_len,
24482 &metrics_lower);
24483
24484
24485
24486 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24487 width = max (metrics_upper.width, metrics_lower.width) + 4;
24488 upper_xoff = upper_yoff = 2; /* the typical case */
24489 if (base_width >= width)
24490 {
24491 /* Align the upper to the left, the lower to the right. */
24492 it->pixel_width = base_width;
24493 lower_xoff = base_width - 2 - metrics_lower.width;
24494 }
24495 else
24496 {
24497 /* Center the shorter one. */
24498 it->pixel_width = width;
24499 if (metrics_upper.width >= metrics_lower.width)
24500 lower_xoff = (width - metrics_lower.width) / 2;
24501 else
24502 {
24503 /* FIXME: This code doesn't look right. It formerly was
24504 missing the "lower_xoff = 0;", which couldn't have
24505 been right since it left lower_xoff uninitialized. */
24506 lower_xoff = 0;
24507 upper_xoff = (width - metrics_upper.width) / 2;
24508 }
24509 }
24510
24511 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24512 top, bottom, and between upper and lower strings. */
24513 height = (metrics_upper.ascent + metrics_upper.descent
24514 + metrics_lower.ascent + metrics_lower.descent) + 5;
24515 /* Center vertically.
24516 H:base_height, D:base_descent
24517 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24518
24519 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24520 descent = D - H/2 + h/2;
24521 lower_yoff = descent - 2 - ld;
24522 upper_yoff = lower_yoff - la - 1 - ud; */
24523 ascent = - (it->descent - (base_height + height + 1) / 2);
24524 descent = it->descent - (base_height - height) / 2;
24525 lower_yoff = descent - 2 - metrics_lower.descent;
24526 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24527 - metrics_upper.descent);
24528 /* Don't make the height shorter than the base height. */
24529 if (height > base_height)
24530 {
24531 it->ascent = ascent;
24532 it->descent = descent;
24533 }
24534 }
24535
24536 it->phys_ascent = it->ascent;
24537 it->phys_descent = it->descent;
24538 if (it->glyph_row)
24539 append_glyphless_glyph (it, face_id, for_no_font, len,
24540 upper_xoff, upper_yoff,
24541 lower_xoff, lower_yoff);
24542 it->nglyphs = 1;
24543 take_vertical_position_into_account (it);
24544 }
24545
24546
24547 /* RIF:
24548 Produce glyphs/get display metrics for the display element IT is
24549 loaded with. See the description of struct it in dispextern.h
24550 for an overview of struct it. */
24551
24552 void
24553 x_produce_glyphs (struct it *it)
24554 {
24555 int extra_line_spacing = it->extra_line_spacing;
24556
24557 it->glyph_not_available_p = 0;
24558
24559 if (it->what == IT_CHARACTER)
24560 {
24561 XChar2b char2b;
24562 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24563 struct font *font = face->font;
24564 struct font_metrics *pcm = NULL;
24565 int boff; /* baseline offset */
24566
24567 if (font == NULL)
24568 {
24569 /* When no suitable font is found, display this character by
24570 the method specified in the first extra slot of
24571 Vglyphless_char_display. */
24572 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24573
24574 eassert (it->what == IT_GLYPHLESS);
24575 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24576 goto done;
24577 }
24578
24579 boff = font->baseline_offset;
24580 if (font->vertical_centering)
24581 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24582
24583 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24584 {
24585 int stretched_p;
24586
24587 it->nglyphs = 1;
24588
24589 if (it->override_ascent >= 0)
24590 {
24591 it->ascent = it->override_ascent;
24592 it->descent = it->override_descent;
24593 boff = it->override_boff;
24594 }
24595 else
24596 {
24597 it->ascent = FONT_BASE (font) + boff;
24598 it->descent = FONT_DESCENT (font) - boff;
24599 }
24600
24601 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24602 {
24603 pcm = get_per_char_metric (font, &char2b);
24604 if (pcm->width == 0
24605 && pcm->rbearing == 0 && pcm->lbearing == 0)
24606 pcm = NULL;
24607 }
24608
24609 if (pcm)
24610 {
24611 it->phys_ascent = pcm->ascent + boff;
24612 it->phys_descent = pcm->descent - boff;
24613 it->pixel_width = pcm->width;
24614 }
24615 else
24616 {
24617 it->glyph_not_available_p = 1;
24618 it->phys_ascent = it->ascent;
24619 it->phys_descent = it->descent;
24620 it->pixel_width = font->space_width;
24621 }
24622
24623 if (it->constrain_row_ascent_descent_p)
24624 {
24625 if (it->descent > it->max_descent)
24626 {
24627 it->ascent += it->descent - it->max_descent;
24628 it->descent = it->max_descent;
24629 }
24630 if (it->ascent > it->max_ascent)
24631 {
24632 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24633 it->ascent = it->max_ascent;
24634 }
24635 it->phys_ascent = min (it->phys_ascent, it->ascent);
24636 it->phys_descent = min (it->phys_descent, it->descent);
24637 extra_line_spacing = 0;
24638 }
24639
24640 /* If this is a space inside a region of text with
24641 `space-width' property, change its width. */
24642 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24643 if (stretched_p)
24644 it->pixel_width *= XFLOATINT (it->space_width);
24645
24646 /* If face has a box, add the box thickness to the character
24647 height. If character has a box line to the left and/or
24648 right, add the box line width to the character's width. */
24649 if (face->box != FACE_NO_BOX)
24650 {
24651 int thick = face->box_line_width;
24652
24653 if (thick > 0)
24654 {
24655 it->ascent += thick;
24656 it->descent += thick;
24657 }
24658 else
24659 thick = -thick;
24660
24661 if (it->start_of_box_run_p)
24662 it->pixel_width += thick;
24663 if (it->end_of_box_run_p)
24664 it->pixel_width += thick;
24665 }
24666
24667 /* If face has an overline, add the height of the overline
24668 (1 pixel) and a 1 pixel margin to the character height. */
24669 if (face->overline_p)
24670 it->ascent += overline_margin;
24671
24672 if (it->constrain_row_ascent_descent_p)
24673 {
24674 if (it->ascent > it->max_ascent)
24675 it->ascent = it->max_ascent;
24676 if (it->descent > it->max_descent)
24677 it->descent = it->max_descent;
24678 }
24679
24680 take_vertical_position_into_account (it);
24681
24682 /* If we have to actually produce glyphs, do it. */
24683 if (it->glyph_row)
24684 {
24685 if (stretched_p)
24686 {
24687 /* Translate a space with a `space-width' property
24688 into a stretch glyph. */
24689 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24690 / FONT_HEIGHT (font));
24691 append_stretch_glyph (it, it->object, it->pixel_width,
24692 it->ascent + it->descent, ascent);
24693 }
24694 else
24695 append_glyph (it);
24696
24697 /* If characters with lbearing or rbearing are displayed
24698 in this line, record that fact in a flag of the
24699 glyph row. This is used to optimize X output code. */
24700 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24701 it->glyph_row->contains_overlapping_glyphs_p = 1;
24702 }
24703 if (! stretched_p && it->pixel_width == 0)
24704 /* We assure that all visible glyphs have at least 1-pixel
24705 width. */
24706 it->pixel_width = 1;
24707 }
24708 else if (it->char_to_display == '\n')
24709 {
24710 /* A newline has no width, but we need the height of the
24711 line. But if previous part of the line sets a height,
24712 don't increase that height */
24713
24714 Lisp_Object height;
24715 Lisp_Object total_height = Qnil;
24716
24717 it->override_ascent = -1;
24718 it->pixel_width = 0;
24719 it->nglyphs = 0;
24720
24721 height = get_it_property (it, Qline_height);
24722 /* Split (line-height total-height) list */
24723 if (CONSP (height)
24724 && CONSP (XCDR (height))
24725 && NILP (XCDR (XCDR (height))))
24726 {
24727 total_height = XCAR (XCDR (height));
24728 height = XCAR (height);
24729 }
24730 height = calc_line_height_property (it, height, font, boff, 1);
24731
24732 if (it->override_ascent >= 0)
24733 {
24734 it->ascent = it->override_ascent;
24735 it->descent = it->override_descent;
24736 boff = it->override_boff;
24737 }
24738 else
24739 {
24740 it->ascent = FONT_BASE (font) + boff;
24741 it->descent = FONT_DESCENT (font) - boff;
24742 }
24743
24744 if (EQ (height, Qt))
24745 {
24746 if (it->descent > it->max_descent)
24747 {
24748 it->ascent += it->descent - it->max_descent;
24749 it->descent = it->max_descent;
24750 }
24751 if (it->ascent > it->max_ascent)
24752 {
24753 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24754 it->ascent = it->max_ascent;
24755 }
24756 it->phys_ascent = min (it->phys_ascent, it->ascent);
24757 it->phys_descent = min (it->phys_descent, it->descent);
24758 it->constrain_row_ascent_descent_p = 1;
24759 extra_line_spacing = 0;
24760 }
24761 else
24762 {
24763 Lisp_Object spacing;
24764
24765 it->phys_ascent = it->ascent;
24766 it->phys_descent = it->descent;
24767
24768 if ((it->max_ascent > 0 || it->max_descent > 0)
24769 && face->box != FACE_NO_BOX
24770 && face->box_line_width > 0)
24771 {
24772 it->ascent += face->box_line_width;
24773 it->descent += face->box_line_width;
24774 }
24775 if (!NILP (height)
24776 && XINT (height) > it->ascent + it->descent)
24777 it->ascent = XINT (height) - it->descent;
24778
24779 if (!NILP (total_height))
24780 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24781 else
24782 {
24783 spacing = get_it_property (it, Qline_spacing);
24784 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24785 }
24786 if (INTEGERP (spacing))
24787 {
24788 extra_line_spacing = XINT (spacing);
24789 if (!NILP (total_height))
24790 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24791 }
24792 }
24793 }
24794 else /* i.e. (it->char_to_display == '\t') */
24795 {
24796 if (font->space_width > 0)
24797 {
24798 int tab_width = it->tab_width * font->space_width;
24799 int x = it->current_x + it->continuation_lines_width;
24800 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24801
24802 /* If the distance from the current position to the next tab
24803 stop is less than a space character width, use the
24804 tab stop after that. */
24805 if (next_tab_x - x < font->space_width)
24806 next_tab_x += tab_width;
24807
24808 it->pixel_width = next_tab_x - x;
24809 it->nglyphs = 1;
24810 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24811 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24812
24813 if (it->glyph_row)
24814 {
24815 append_stretch_glyph (it, it->object, it->pixel_width,
24816 it->ascent + it->descent, it->ascent);
24817 }
24818 }
24819 else
24820 {
24821 it->pixel_width = 0;
24822 it->nglyphs = 1;
24823 }
24824 }
24825 }
24826 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24827 {
24828 /* A static composition.
24829
24830 Note: A composition is represented as one glyph in the
24831 glyph matrix. There are no padding glyphs.
24832
24833 Important note: pixel_width, ascent, and descent are the
24834 values of what is drawn by draw_glyphs (i.e. the values of
24835 the overall glyphs composed). */
24836 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24837 int boff; /* baseline offset */
24838 struct composition *cmp = composition_table[it->cmp_it.id];
24839 int glyph_len = cmp->glyph_len;
24840 struct font *font = face->font;
24841
24842 it->nglyphs = 1;
24843
24844 /* If we have not yet calculated pixel size data of glyphs of
24845 the composition for the current face font, calculate them
24846 now. Theoretically, we have to check all fonts for the
24847 glyphs, but that requires much time and memory space. So,
24848 here we check only the font of the first glyph. This may
24849 lead to incorrect display, but it's very rare, and C-l
24850 (recenter-top-bottom) can correct the display anyway. */
24851 if (! cmp->font || cmp->font != font)
24852 {
24853 /* Ascent and descent of the font of the first character
24854 of this composition (adjusted by baseline offset).
24855 Ascent and descent of overall glyphs should not be less
24856 than these, respectively. */
24857 int font_ascent, font_descent, font_height;
24858 /* Bounding box of the overall glyphs. */
24859 int leftmost, rightmost, lowest, highest;
24860 int lbearing, rbearing;
24861 int i, width, ascent, descent;
24862 int left_padded = 0, right_padded = 0;
24863 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24864 XChar2b char2b;
24865 struct font_metrics *pcm;
24866 int font_not_found_p;
24867 ptrdiff_t pos;
24868
24869 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24870 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24871 break;
24872 if (glyph_len < cmp->glyph_len)
24873 right_padded = 1;
24874 for (i = 0; i < glyph_len; i++)
24875 {
24876 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24877 break;
24878 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24879 }
24880 if (i > 0)
24881 left_padded = 1;
24882
24883 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24884 : IT_CHARPOS (*it));
24885 /* If no suitable font is found, use the default font. */
24886 font_not_found_p = font == NULL;
24887 if (font_not_found_p)
24888 {
24889 face = face->ascii_face;
24890 font = face->font;
24891 }
24892 boff = font->baseline_offset;
24893 if (font->vertical_centering)
24894 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24895 font_ascent = FONT_BASE (font) + boff;
24896 font_descent = FONT_DESCENT (font) - boff;
24897 font_height = FONT_HEIGHT (font);
24898
24899 cmp->font = font;
24900
24901 pcm = NULL;
24902 if (! font_not_found_p)
24903 {
24904 get_char_face_and_encoding (it->f, c, it->face_id,
24905 &char2b, 0);
24906 pcm = get_per_char_metric (font, &char2b);
24907 }
24908
24909 /* Initialize the bounding box. */
24910 if (pcm)
24911 {
24912 width = cmp->glyph_len > 0 ? pcm->width : 0;
24913 ascent = pcm->ascent;
24914 descent = pcm->descent;
24915 lbearing = pcm->lbearing;
24916 rbearing = pcm->rbearing;
24917 }
24918 else
24919 {
24920 width = cmp->glyph_len > 0 ? font->space_width : 0;
24921 ascent = FONT_BASE (font);
24922 descent = FONT_DESCENT (font);
24923 lbearing = 0;
24924 rbearing = width;
24925 }
24926
24927 rightmost = width;
24928 leftmost = 0;
24929 lowest = - descent + boff;
24930 highest = ascent + boff;
24931
24932 if (! font_not_found_p
24933 && font->default_ascent
24934 && CHAR_TABLE_P (Vuse_default_ascent)
24935 && !NILP (Faref (Vuse_default_ascent,
24936 make_number (it->char_to_display))))
24937 highest = font->default_ascent + boff;
24938
24939 /* Draw the first glyph at the normal position. It may be
24940 shifted to right later if some other glyphs are drawn
24941 at the left. */
24942 cmp->offsets[i * 2] = 0;
24943 cmp->offsets[i * 2 + 1] = boff;
24944 cmp->lbearing = lbearing;
24945 cmp->rbearing = rbearing;
24946
24947 /* Set cmp->offsets for the remaining glyphs. */
24948 for (i++; i < glyph_len; i++)
24949 {
24950 int left, right, btm, top;
24951 int ch = COMPOSITION_GLYPH (cmp, i);
24952 int face_id;
24953 struct face *this_face;
24954
24955 if (ch == '\t')
24956 ch = ' ';
24957 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24958 this_face = FACE_FROM_ID (it->f, face_id);
24959 font = this_face->font;
24960
24961 if (font == NULL)
24962 pcm = NULL;
24963 else
24964 {
24965 get_char_face_and_encoding (it->f, ch, face_id,
24966 &char2b, 0);
24967 pcm = get_per_char_metric (font, &char2b);
24968 }
24969 if (! pcm)
24970 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24971 else
24972 {
24973 width = pcm->width;
24974 ascent = pcm->ascent;
24975 descent = pcm->descent;
24976 lbearing = pcm->lbearing;
24977 rbearing = pcm->rbearing;
24978 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24979 {
24980 /* Relative composition with or without
24981 alternate chars. */
24982 left = (leftmost + rightmost - width) / 2;
24983 btm = - descent + boff;
24984 if (font->relative_compose
24985 && (! CHAR_TABLE_P (Vignore_relative_composition)
24986 || NILP (Faref (Vignore_relative_composition,
24987 make_number (ch)))))
24988 {
24989
24990 if (- descent >= font->relative_compose)
24991 /* One extra pixel between two glyphs. */
24992 btm = highest + 1;
24993 else if (ascent <= 0)
24994 /* One extra pixel between two glyphs. */
24995 btm = lowest - 1 - ascent - descent;
24996 }
24997 }
24998 else
24999 {
25000 /* A composition rule is specified by an integer
25001 value that encodes global and new reference
25002 points (GREF and NREF). GREF and NREF are
25003 specified by numbers as below:
25004
25005 0---1---2 -- ascent
25006 | |
25007 | |
25008 | |
25009 9--10--11 -- center
25010 | |
25011 ---3---4---5--- baseline
25012 | |
25013 6---7---8 -- descent
25014 */
25015 int rule = COMPOSITION_RULE (cmp, i);
25016 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25017
25018 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25019 grefx = gref % 3, nrefx = nref % 3;
25020 grefy = gref / 3, nrefy = nref / 3;
25021 if (xoff)
25022 xoff = font_height * (xoff - 128) / 256;
25023 if (yoff)
25024 yoff = font_height * (yoff - 128) / 256;
25025
25026 left = (leftmost
25027 + grefx * (rightmost - leftmost) / 2
25028 - nrefx * width / 2
25029 + xoff);
25030
25031 btm = ((grefy == 0 ? highest
25032 : grefy == 1 ? 0
25033 : grefy == 2 ? lowest
25034 : (highest + lowest) / 2)
25035 - (nrefy == 0 ? ascent + descent
25036 : nrefy == 1 ? descent - boff
25037 : nrefy == 2 ? 0
25038 : (ascent + descent) / 2)
25039 + yoff);
25040 }
25041
25042 cmp->offsets[i * 2] = left;
25043 cmp->offsets[i * 2 + 1] = btm + descent;
25044
25045 /* Update the bounding box of the overall glyphs. */
25046 if (width > 0)
25047 {
25048 right = left + width;
25049 if (left < leftmost)
25050 leftmost = left;
25051 if (right > rightmost)
25052 rightmost = right;
25053 }
25054 top = btm + descent + ascent;
25055 if (top > highest)
25056 highest = top;
25057 if (btm < lowest)
25058 lowest = btm;
25059
25060 if (cmp->lbearing > left + lbearing)
25061 cmp->lbearing = left + lbearing;
25062 if (cmp->rbearing < left + rbearing)
25063 cmp->rbearing = left + rbearing;
25064 }
25065 }
25066
25067 /* If there are glyphs whose x-offsets are negative,
25068 shift all glyphs to the right and make all x-offsets
25069 non-negative. */
25070 if (leftmost < 0)
25071 {
25072 for (i = 0; i < cmp->glyph_len; i++)
25073 cmp->offsets[i * 2] -= leftmost;
25074 rightmost -= leftmost;
25075 cmp->lbearing -= leftmost;
25076 cmp->rbearing -= leftmost;
25077 }
25078
25079 if (left_padded && cmp->lbearing < 0)
25080 {
25081 for (i = 0; i < cmp->glyph_len; i++)
25082 cmp->offsets[i * 2] -= cmp->lbearing;
25083 rightmost -= cmp->lbearing;
25084 cmp->rbearing -= cmp->lbearing;
25085 cmp->lbearing = 0;
25086 }
25087 if (right_padded && rightmost < cmp->rbearing)
25088 {
25089 rightmost = cmp->rbearing;
25090 }
25091
25092 cmp->pixel_width = rightmost;
25093 cmp->ascent = highest;
25094 cmp->descent = - lowest;
25095 if (cmp->ascent < font_ascent)
25096 cmp->ascent = font_ascent;
25097 if (cmp->descent < font_descent)
25098 cmp->descent = font_descent;
25099 }
25100
25101 if (it->glyph_row
25102 && (cmp->lbearing < 0
25103 || cmp->rbearing > cmp->pixel_width))
25104 it->glyph_row->contains_overlapping_glyphs_p = 1;
25105
25106 it->pixel_width = cmp->pixel_width;
25107 it->ascent = it->phys_ascent = cmp->ascent;
25108 it->descent = it->phys_descent = cmp->descent;
25109 if (face->box != FACE_NO_BOX)
25110 {
25111 int thick = face->box_line_width;
25112
25113 if (thick > 0)
25114 {
25115 it->ascent += thick;
25116 it->descent += thick;
25117 }
25118 else
25119 thick = - thick;
25120
25121 if (it->start_of_box_run_p)
25122 it->pixel_width += thick;
25123 if (it->end_of_box_run_p)
25124 it->pixel_width += thick;
25125 }
25126
25127 /* If face has an overline, add the height of the overline
25128 (1 pixel) and a 1 pixel margin to the character height. */
25129 if (face->overline_p)
25130 it->ascent += overline_margin;
25131
25132 take_vertical_position_into_account (it);
25133 if (it->ascent < 0)
25134 it->ascent = 0;
25135 if (it->descent < 0)
25136 it->descent = 0;
25137
25138 if (it->glyph_row && cmp->glyph_len > 0)
25139 append_composite_glyph (it);
25140 }
25141 else if (it->what == IT_COMPOSITION)
25142 {
25143 /* A dynamic (automatic) composition. */
25144 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25145 Lisp_Object gstring;
25146 struct font_metrics metrics;
25147
25148 it->nglyphs = 1;
25149
25150 gstring = composition_gstring_from_id (it->cmp_it.id);
25151 it->pixel_width
25152 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25153 &metrics);
25154 if (it->glyph_row
25155 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25156 it->glyph_row->contains_overlapping_glyphs_p = 1;
25157 it->ascent = it->phys_ascent = metrics.ascent;
25158 it->descent = it->phys_descent = metrics.descent;
25159 if (face->box != FACE_NO_BOX)
25160 {
25161 int thick = face->box_line_width;
25162
25163 if (thick > 0)
25164 {
25165 it->ascent += thick;
25166 it->descent += thick;
25167 }
25168 else
25169 thick = - thick;
25170
25171 if (it->start_of_box_run_p)
25172 it->pixel_width += thick;
25173 if (it->end_of_box_run_p)
25174 it->pixel_width += thick;
25175 }
25176 /* If face has an overline, add the height of the overline
25177 (1 pixel) and a 1 pixel margin to the character height. */
25178 if (face->overline_p)
25179 it->ascent += overline_margin;
25180 take_vertical_position_into_account (it);
25181 if (it->ascent < 0)
25182 it->ascent = 0;
25183 if (it->descent < 0)
25184 it->descent = 0;
25185
25186 if (it->glyph_row)
25187 append_composite_glyph (it);
25188 }
25189 else if (it->what == IT_GLYPHLESS)
25190 produce_glyphless_glyph (it, 0, Qnil);
25191 else if (it->what == IT_IMAGE)
25192 produce_image_glyph (it);
25193 else if (it->what == IT_STRETCH)
25194 produce_stretch_glyph (it);
25195
25196 done:
25197 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25198 because this isn't true for images with `:ascent 100'. */
25199 eassert (it->ascent >= 0 && it->descent >= 0);
25200 if (it->area == TEXT_AREA)
25201 it->current_x += it->pixel_width;
25202
25203 if (extra_line_spacing > 0)
25204 {
25205 it->descent += extra_line_spacing;
25206 if (extra_line_spacing > it->max_extra_line_spacing)
25207 it->max_extra_line_spacing = extra_line_spacing;
25208 }
25209
25210 it->max_ascent = max (it->max_ascent, it->ascent);
25211 it->max_descent = max (it->max_descent, it->descent);
25212 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25213 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25214 }
25215
25216 /* EXPORT for RIF:
25217 Output LEN glyphs starting at START at the nominal cursor position.
25218 Advance the nominal cursor over the text. The global variable
25219 updated_window contains the window being updated, updated_row is
25220 the glyph row being updated, and updated_area is the area of that
25221 row being updated. */
25222
25223 void
25224 x_write_glyphs (struct glyph *start, int len)
25225 {
25226 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25227
25228 eassert (updated_window && updated_row);
25229 /* When the window is hscrolled, cursor hpos can legitimately be out
25230 of bounds, but we draw the cursor at the corresponding window
25231 margin in that case. */
25232 if (!updated_row->reversed_p && chpos < 0)
25233 chpos = 0;
25234 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25235 chpos = updated_row->used[TEXT_AREA] - 1;
25236
25237 block_input ();
25238
25239 /* Write glyphs. */
25240
25241 hpos = start - updated_row->glyphs[updated_area];
25242 x = draw_glyphs (updated_window, output_cursor.x,
25243 updated_row, updated_area,
25244 hpos, hpos + len,
25245 DRAW_NORMAL_TEXT, 0);
25246
25247 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25248 if (updated_area == TEXT_AREA
25249 && updated_window->phys_cursor_on_p
25250 && updated_window->phys_cursor.vpos == output_cursor.vpos
25251 && chpos >= hpos
25252 && chpos < hpos + len)
25253 updated_window->phys_cursor_on_p = 0;
25254
25255 unblock_input ();
25256
25257 /* Advance the output cursor. */
25258 output_cursor.hpos += len;
25259 output_cursor.x = x;
25260 }
25261
25262
25263 /* EXPORT for RIF:
25264 Insert LEN glyphs from START at the nominal cursor position. */
25265
25266 void
25267 x_insert_glyphs (struct glyph *start, int len)
25268 {
25269 struct frame *f;
25270 struct window *w;
25271 int line_height, shift_by_width, shifted_region_width;
25272 struct glyph_row *row;
25273 struct glyph *glyph;
25274 int frame_x, frame_y;
25275 ptrdiff_t hpos;
25276
25277 eassert (updated_window && updated_row);
25278 block_input ();
25279 w = updated_window;
25280 f = XFRAME (WINDOW_FRAME (w));
25281
25282 /* Get the height of the line we are in. */
25283 row = updated_row;
25284 line_height = row->height;
25285
25286 /* Get the width of the glyphs to insert. */
25287 shift_by_width = 0;
25288 for (glyph = start; glyph < start + len; ++glyph)
25289 shift_by_width += glyph->pixel_width;
25290
25291 /* Get the width of the region to shift right. */
25292 shifted_region_width = (window_box_width (w, updated_area)
25293 - output_cursor.x
25294 - shift_by_width);
25295
25296 /* Shift right. */
25297 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25298 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25299
25300 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25301 line_height, shift_by_width);
25302
25303 /* Write the glyphs. */
25304 hpos = start - row->glyphs[updated_area];
25305 draw_glyphs (w, output_cursor.x, row, updated_area,
25306 hpos, hpos + len,
25307 DRAW_NORMAL_TEXT, 0);
25308
25309 /* Advance the output cursor. */
25310 output_cursor.hpos += len;
25311 output_cursor.x += shift_by_width;
25312 unblock_input ();
25313 }
25314
25315
25316 /* EXPORT for RIF:
25317 Erase the current text line from the nominal cursor position
25318 (inclusive) to pixel column TO_X (exclusive). The idea is that
25319 everything from TO_X onward is already erased.
25320
25321 TO_X is a pixel position relative to updated_area of
25322 updated_window. TO_X == -1 means clear to the end of this area. */
25323
25324 void
25325 x_clear_end_of_line (int to_x)
25326 {
25327 struct frame *f;
25328 struct window *w = updated_window;
25329 int max_x, min_y, max_y;
25330 int from_x, from_y, to_y;
25331
25332 eassert (updated_window && updated_row);
25333 f = XFRAME (w->frame);
25334
25335 if (updated_row->full_width_p)
25336 max_x = WINDOW_TOTAL_WIDTH (w);
25337 else
25338 max_x = window_box_width (w, updated_area);
25339 max_y = window_text_bottom_y (w);
25340
25341 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25342 of window. For TO_X > 0, truncate to end of drawing area. */
25343 if (to_x == 0)
25344 return;
25345 else if (to_x < 0)
25346 to_x = max_x;
25347 else
25348 to_x = min (to_x, max_x);
25349
25350 to_y = min (max_y, output_cursor.y + updated_row->height);
25351
25352 /* Notice if the cursor will be cleared by this operation. */
25353 if (!updated_row->full_width_p)
25354 notice_overwritten_cursor (w, updated_area,
25355 output_cursor.x, -1,
25356 updated_row->y,
25357 MATRIX_ROW_BOTTOM_Y (updated_row));
25358
25359 from_x = output_cursor.x;
25360
25361 /* Translate to frame coordinates. */
25362 if (updated_row->full_width_p)
25363 {
25364 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25365 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25366 }
25367 else
25368 {
25369 int area_left = window_box_left (w, updated_area);
25370 from_x += area_left;
25371 to_x += area_left;
25372 }
25373
25374 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25375 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25376 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25377
25378 /* Prevent inadvertently clearing to end of the X window. */
25379 if (to_x > from_x && to_y > from_y)
25380 {
25381 block_input ();
25382 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25383 to_x - from_x, to_y - from_y);
25384 unblock_input ();
25385 }
25386 }
25387
25388 #endif /* HAVE_WINDOW_SYSTEM */
25389
25390
25391 \f
25392 /***********************************************************************
25393 Cursor types
25394 ***********************************************************************/
25395
25396 /* Value is the internal representation of the specified cursor type
25397 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25398 of the bar cursor. */
25399
25400 static enum text_cursor_kinds
25401 get_specified_cursor_type (Lisp_Object arg, int *width)
25402 {
25403 enum text_cursor_kinds type;
25404
25405 if (NILP (arg))
25406 return NO_CURSOR;
25407
25408 if (EQ (arg, Qbox))
25409 return FILLED_BOX_CURSOR;
25410
25411 if (EQ (arg, Qhollow))
25412 return HOLLOW_BOX_CURSOR;
25413
25414 if (EQ (arg, Qbar))
25415 {
25416 *width = 2;
25417 return BAR_CURSOR;
25418 }
25419
25420 if (CONSP (arg)
25421 && EQ (XCAR (arg), Qbar)
25422 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25423 {
25424 *width = XINT (XCDR (arg));
25425 return BAR_CURSOR;
25426 }
25427
25428 if (EQ (arg, Qhbar))
25429 {
25430 *width = 2;
25431 return HBAR_CURSOR;
25432 }
25433
25434 if (CONSP (arg)
25435 && EQ (XCAR (arg), Qhbar)
25436 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25437 {
25438 *width = XINT (XCDR (arg));
25439 return HBAR_CURSOR;
25440 }
25441
25442 /* Treat anything unknown as "hollow box cursor".
25443 It was bad to signal an error; people have trouble fixing
25444 .Xdefaults with Emacs, when it has something bad in it. */
25445 type = HOLLOW_BOX_CURSOR;
25446
25447 return type;
25448 }
25449
25450 /* Set the default cursor types for specified frame. */
25451 void
25452 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25453 {
25454 int width = 1;
25455 Lisp_Object tem;
25456
25457 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25458 FRAME_CURSOR_WIDTH (f) = width;
25459
25460 /* By default, set up the blink-off state depending on the on-state. */
25461
25462 tem = Fassoc (arg, Vblink_cursor_alist);
25463 if (!NILP (tem))
25464 {
25465 FRAME_BLINK_OFF_CURSOR (f)
25466 = get_specified_cursor_type (XCDR (tem), &width);
25467 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25468 }
25469 else
25470 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25471 }
25472
25473
25474 #ifdef HAVE_WINDOW_SYSTEM
25475
25476 /* Return the cursor we want to be displayed in window W. Return
25477 width of bar/hbar cursor through WIDTH arg. Return with
25478 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25479 (i.e. if the `system caret' should track this cursor).
25480
25481 In a mini-buffer window, we want the cursor only to appear if we
25482 are reading input from this window. For the selected window, we
25483 want the cursor type given by the frame parameter or buffer local
25484 setting of cursor-type. If explicitly marked off, draw no cursor.
25485 In all other cases, we want a hollow box cursor. */
25486
25487 static enum text_cursor_kinds
25488 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25489 int *active_cursor)
25490 {
25491 struct frame *f = XFRAME (w->frame);
25492 struct buffer *b = XBUFFER (w->buffer);
25493 int cursor_type = DEFAULT_CURSOR;
25494 Lisp_Object alt_cursor;
25495 int non_selected = 0;
25496
25497 *active_cursor = 1;
25498
25499 /* Echo area */
25500 if (cursor_in_echo_area
25501 && FRAME_HAS_MINIBUF_P (f)
25502 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25503 {
25504 if (w == XWINDOW (echo_area_window))
25505 {
25506 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25507 {
25508 *width = FRAME_CURSOR_WIDTH (f);
25509 return FRAME_DESIRED_CURSOR (f);
25510 }
25511 else
25512 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25513 }
25514
25515 *active_cursor = 0;
25516 non_selected = 1;
25517 }
25518
25519 /* Detect a nonselected window or nonselected frame. */
25520 else if (w != XWINDOW (f->selected_window)
25521 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25522 {
25523 *active_cursor = 0;
25524
25525 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25526 return NO_CURSOR;
25527
25528 non_selected = 1;
25529 }
25530
25531 /* Never display a cursor in a window in which cursor-type is nil. */
25532 if (NILP (BVAR (b, cursor_type)))
25533 return NO_CURSOR;
25534
25535 /* Get the normal cursor type for this window. */
25536 if (EQ (BVAR (b, cursor_type), Qt))
25537 {
25538 cursor_type = FRAME_DESIRED_CURSOR (f);
25539 *width = FRAME_CURSOR_WIDTH (f);
25540 }
25541 else
25542 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25543
25544 /* Use cursor-in-non-selected-windows instead
25545 for non-selected window or frame. */
25546 if (non_selected)
25547 {
25548 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25549 if (!EQ (Qt, alt_cursor))
25550 return get_specified_cursor_type (alt_cursor, width);
25551 /* t means modify the normal cursor type. */
25552 if (cursor_type == FILLED_BOX_CURSOR)
25553 cursor_type = HOLLOW_BOX_CURSOR;
25554 else if (cursor_type == BAR_CURSOR && *width > 1)
25555 --*width;
25556 return cursor_type;
25557 }
25558
25559 /* Use normal cursor if not blinked off. */
25560 if (!w->cursor_off_p)
25561 {
25562 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25563 {
25564 if (cursor_type == FILLED_BOX_CURSOR)
25565 {
25566 /* Using a block cursor on large images can be very annoying.
25567 So use a hollow cursor for "large" images.
25568 If image is not transparent (no mask), also use hollow cursor. */
25569 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25570 if (img != NULL && IMAGEP (img->spec))
25571 {
25572 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25573 where N = size of default frame font size.
25574 This should cover most of the "tiny" icons people may use. */
25575 if (!img->mask
25576 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25577 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25578 cursor_type = HOLLOW_BOX_CURSOR;
25579 }
25580 }
25581 else if (cursor_type != NO_CURSOR)
25582 {
25583 /* Display current only supports BOX and HOLLOW cursors for images.
25584 So for now, unconditionally use a HOLLOW cursor when cursor is
25585 not a solid box cursor. */
25586 cursor_type = HOLLOW_BOX_CURSOR;
25587 }
25588 }
25589 return cursor_type;
25590 }
25591
25592 /* Cursor is blinked off, so determine how to "toggle" it. */
25593
25594 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25595 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25596 return get_specified_cursor_type (XCDR (alt_cursor), width);
25597
25598 /* Then see if frame has specified a specific blink off cursor type. */
25599 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25600 {
25601 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25602 return FRAME_BLINK_OFF_CURSOR (f);
25603 }
25604
25605 #if 0
25606 /* Some people liked having a permanently visible blinking cursor,
25607 while others had very strong opinions against it. So it was
25608 decided to remove it. KFS 2003-09-03 */
25609
25610 /* Finally perform built-in cursor blinking:
25611 filled box <-> hollow box
25612 wide [h]bar <-> narrow [h]bar
25613 narrow [h]bar <-> no cursor
25614 other type <-> no cursor */
25615
25616 if (cursor_type == FILLED_BOX_CURSOR)
25617 return HOLLOW_BOX_CURSOR;
25618
25619 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25620 {
25621 *width = 1;
25622 return cursor_type;
25623 }
25624 #endif
25625
25626 return NO_CURSOR;
25627 }
25628
25629
25630 /* Notice when the text cursor of window W has been completely
25631 overwritten by a drawing operation that outputs glyphs in AREA
25632 starting at X0 and ending at X1 in the line starting at Y0 and
25633 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25634 the rest of the line after X0 has been written. Y coordinates
25635 are window-relative. */
25636
25637 static void
25638 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25639 int x0, int x1, int y0, int y1)
25640 {
25641 int cx0, cx1, cy0, cy1;
25642 struct glyph_row *row;
25643
25644 if (!w->phys_cursor_on_p)
25645 return;
25646 if (area != TEXT_AREA)
25647 return;
25648
25649 if (w->phys_cursor.vpos < 0
25650 || w->phys_cursor.vpos >= w->current_matrix->nrows
25651 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25652 !(row->enabled_p && row->displays_text_p)))
25653 return;
25654
25655 if (row->cursor_in_fringe_p)
25656 {
25657 row->cursor_in_fringe_p = 0;
25658 draw_fringe_bitmap (w, row, row->reversed_p);
25659 w->phys_cursor_on_p = 0;
25660 return;
25661 }
25662
25663 cx0 = w->phys_cursor.x;
25664 cx1 = cx0 + w->phys_cursor_width;
25665 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25666 return;
25667
25668 /* The cursor image will be completely removed from the
25669 screen if the output area intersects the cursor area in
25670 y-direction. When we draw in [y0 y1[, and some part of
25671 the cursor is at y < y0, that part must have been drawn
25672 before. When scrolling, the cursor is erased before
25673 actually scrolling, so we don't come here. When not
25674 scrolling, the rows above the old cursor row must have
25675 changed, and in this case these rows must have written
25676 over the cursor image.
25677
25678 Likewise if part of the cursor is below y1, with the
25679 exception of the cursor being in the first blank row at
25680 the buffer and window end because update_text_area
25681 doesn't draw that row. (Except when it does, but
25682 that's handled in update_text_area.) */
25683
25684 cy0 = w->phys_cursor.y;
25685 cy1 = cy0 + w->phys_cursor_height;
25686 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25687 return;
25688
25689 w->phys_cursor_on_p = 0;
25690 }
25691
25692 #endif /* HAVE_WINDOW_SYSTEM */
25693
25694 \f
25695 /************************************************************************
25696 Mouse Face
25697 ************************************************************************/
25698
25699 #ifdef HAVE_WINDOW_SYSTEM
25700
25701 /* EXPORT for RIF:
25702 Fix the display of area AREA of overlapping row ROW in window W
25703 with respect to the overlapping part OVERLAPS. */
25704
25705 void
25706 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25707 enum glyph_row_area area, int overlaps)
25708 {
25709 int i, x;
25710
25711 block_input ();
25712
25713 x = 0;
25714 for (i = 0; i < row->used[area];)
25715 {
25716 if (row->glyphs[area][i].overlaps_vertically_p)
25717 {
25718 int start = i, start_x = x;
25719
25720 do
25721 {
25722 x += row->glyphs[area][i].pixel_width;
25723 ++i;
25724 }
25725 while (i < row->used[area]
25726 && row->glyphs[area][i].overlaps_vertically_p);
25727
25728 draw_glyphs (w, start_x, row, area,
25729 start, i,
25730 DRAW_NORMAL_TEXT, overlaps);
25731 }
25732 else
25733 {
25734 x += row->glyphs[area][i].pixel_width;
25735 ++i;
25736 }
25737 }
25738
25739 unblock_input ();
25740 }
25741
25742
25743 /* EXPORT:
25744 Draw the cursor glyph of window W in glyph row ROW. See the
25745 comment of draw_glyphs for the meaning of HL. */
25746
25747 void
25748 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25749 enum draw_glyphs_face hl)
25750 {
25751 /* If cursor hpos is out of bounds, don't draw garbage. This can
25752 happen in mini-buffer windows when switching between echo area
25753 glyphs and mini-buffer. */
25754 if ((row->reversed_p
25755 ? (w->phys_cursor.hpos >= 0)
25756 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25757 {
25758 int on_p = w->phys_cursor_on_p;
25759 int x1;
25760 int hpos = w->phys_cursor.hpos;
25761
25762 /* When the window is hscrolled, cursor hpos can legitimately be
25763 out of bounds, but we draw the cursor at the corresponding
25764 window margin in that case. */
25765 if (!row->reversed_p && hpos < 0)
25766 hpos = 0;
25767 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25768 hpos = row->used[TEXT_AREA] - 1;
25769
25770 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25771 hl, 0);
25772 w->phys_cursor_on_p = on_p;
25773
25774 if (hl == DRAW_CURSOR)
25775 w->phys_cursor_width = x1 - w->phys_cursor.x;
25776 /* When we erase the cursor, and ROW is overlapped by other
25777 rows, make sure that these overlapping parts of other rows
25778 are redrawn. */
25779 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25780 {
25781 w->phys_cursor_width = x1 - w->phys_cursor.x;
25782
25783 if (row > w->current_matrix->rows
25784 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25785 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25786 OVERLAPS_ERASED_CURSOR);
25787
25788 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25789 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25790 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25791 OVERLAPS_ERASED_CURSOR);
25792 }
25793 }
25794 }
25795
25796
25797 /* EXPORT:
25798 Erase the image of a cursor of window W from the screen. */
25799
25800 void
25801 erase_phys_cursor (struct window *w)
25802 {
25803 struct frame *f = XFRAME (w->frame);
25804 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25805 int hpos = w->phys_cursor.hpos;
25806 int vpos = w->phys_cursor.vpos;
25807 int mouse_face_here_p = 0;
25808 struct glyph_matrix *active_glyphs = w->current_matrix;
25809 struct glyph_row *cursor_row;
25810 struct glyph *cursor_glyph;
25811 enum draw_glyphs_face hl;
25812
25813 /* No cursor displayed or row invalidated => nothing to do on the
25814 screen. */
25815 if (w->phys_cursor_type == NO_CURSOR)
25816 goto mark_cursor_off;
25817
25818 /* VPOS >= active_glyphs->nrows means that window has been resized.
25819 Don't bother to erase the cursor. */
25820 if (vpos >= active_glyphs->nrows)
25821 goto mark_cursor_off;
25822
25823 /* If row containing cursor is marked invalid, there is nothing we
25824 can do. */
25825 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25826 if (!cursor_row->enabled_p)
25827 goto mark_cursor_off;
25828
25829 /* If line spacing is > 0, old cursor may only be partially visible in
25830 window after split-window. So adjust visible height. */
25831 cursor_row->visible_height = min (cursor_row->visible_height,
25832 window_text_bottom_y (w) - cursor_row->y);
25833
25834 /* If row is completely invisible, don't attempt to delete a cursor which
25835 isn't there. This can happen if cursor is at top of a window, and
25836 we switch to a buffer with a header line in that window. */
25837 if (cursor_row->visible_height <= 0)
25838 goto mark_cursor_off;
25839
25840 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25841 if (cursor_row->cursor_in_fringe_p)
25842 {
25843 cursor_row->cursor_in_fringe_p = 0;
25844 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25845 goto mark_cursor_off;
25846 }
25847
25848 /* This can happen when the new row is shorter than the old one.
25849 In this case, either draw_glyphs or clear_end_of_line
25850 should have cleared the cursor. Note that we wouldn't be
25851 able to erase the cursor in this case because we don't have a
25852 cursor glyph at hand. */
25853 if ((cursor_row->reversed_p
25854 ? (w->phys_cursor.hpos < 0)
25855 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25856 goto mark_cursor_off;
25857
25858 /* When the window is hscrolled, cursor hpos can legitimately be out
25859 of bounds, but we draw the cursor at the corresponding window
25860 margin in that case. */
25861 if (!cursor_row->reversed_p && hpos < 0)
25862 hpos = 0;
25863 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25864 hpos = cursor_row->used[TEXT_AREA] - 1;
25865
25866 /* If the cursor is in the mouse face area, redisplay that when
25867 we clear the cursor. */
25868 if (! NILP (hlinfo->mouse_face_window)
25869 && coords_in_mouse_face_p (w, hpos, vpos)
25870 /* Don't redraw the cursor's spot in mouse face if it is at the
25871 end of a line (on a newline). The cursor appears there, but
25872 mouse highlighting does not. */
25873 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25874 mouse_face_here_p = 1;
25875
25876 /* Maybe clear the display under the cursor. */
25877 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25878 {
25879 int x, y, left_x;
25880 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25881 int width;
25882
25883 cursor_glyph = get_phys_cursor_glyph (w);
25884 if (cursor_glyph == NULL)
25885 goto mark_cursor_off;
25886
25887 width = cursor_glyph->pixel_width;
25888 left_x = window_box_left_offset (w, TEXT_AREA);
25889 x = w->phys_cursor.x;
25890 if (x < left_x)
25891 width -= left_x - x;
25892 width = min (width, window_box_width (w, TEXT_AREA) - x);
25893 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25894 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25895
25896 if (width > 0)
25897 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25898 }
25899
25900 /* Erase the cursor by redrawing the character underneath it. */
25901 if (mouse_face_here_p)
25902 hl = DRAW_MOUSE_FACE;
25903 else
25904 hl = DRAW_NORMAL_TEXT;
25905 draw_phys_cursor_glyph (w, cursor_row, hl);
25906
25907 mark_cursor_off:
25908 w->phys_cursor_on_p = 0;
25909 w->phys_cursor_type = NO_CURSOR;
25910 }
25911
25912
25913 /* EXPORT:
25914 Display or clear cursor of window W. If ON is zero, clear the
25915 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25916 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25917
25918 void
25919 display_and_set_cursor (struct window *w, int on,
25920 int hpos, int vpos, int x, int y)
25921 {
25922 struct frame *f = XFRAME (w->frame);
25923 int new_cursor_type;
25924 int new_cursor_width;
25925 int active_cursor;
25926 struct glyph_row *glyph_row;
25927 struct glyph *glyph;
25928
25929 /* This is pointless on invisible frames, and dangerous on garbaged
25930 windows and frames; in the latter case, the frame or window may
25931 be in the midst of changing its size, and x and y may be off the
25932 window. */
25933 if (! FRAME_VISIBLE_P (f)
25934 || FRAME_GARBAGED_P (f)
25935 || vpos >= w->current_matrix->nrows
25936 || hpos >= w->current_matrix->matrix_w)
25937 return;
25938
25939 /* If cursor is off and we want it off, return quickly. */
25940 if (!on && !w->phys_cursor_on_p)
25941 return;
25942
25943 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25944 /* If cursor row is not enabled, we don't really know where to
25945 display the cursor. */
25946 if (!glyph_row->enabled_p)
25947 {
25948 w->phys_cursor_on_p = 0;
25949 return;
25950 }
25951
25952 glyph = NULL;
25953 if (!glyph_row->exact_window_width_line_p
25954 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25955 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25956
25957 eassert (input_blocked_p ());
25958
25959 /* Set new_cursor_type to the cursor we want to be displayed. */
25960 new_cursor_type = get_window_cursor_type (w, glyph,
25961 &new_cursor_width, &active_cursor);
25962
25963 /* If cursor is currently being shown and we don't want it to be or
25964 it is in the wrong place, or the cursor type is not what we want,
25965 erase it. */
25966 if (w->phys_cursor_on_p
25967 && (!on
25968 || w->phys_cursor.x != x
25969 || w->phys_cursor.y != y
25970 || new_cursor_type != w->phys_cursor_type
25971 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25972 && new_cursor_width != w->phys_cursor_width)))
25973 erase_phys_cursor (w);
25974
25975 /* Don't check phys_cursor_on_p here because that flag is only set
25976 to zero in some cases where we know that the cursor has been
25977 completely erased, to avoid the extra work of erasing the cursor
25978 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25979 still not be visible, or it has only been partly erased. */
25980 if (on)
25981 {
25982 w->phys_cursor_ascent = glyph_row->ascent;
25983 w->phys_cursor_height = glyph_row->height;
25984
25985 /* Set phys_cursor_.* before x_draw_.* is called because some
25986 of them may need the information. */
25987 w->phys_cursor.x = x;
25988 w->phys_cursor.y = glyph_row->y;
25989 w->phys_cursor.hpos = hpos;
25990 w->phys_cursor.vpos = vpos;
25991 }
25992
25993 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25994 new_cursor_type, new_cursor_width,
25995 on, active_cursor);
25996 }
25997
25998
25999 /* Switch the display of W's cursor on or off, according to the value
26000 of ON. */
26001
26002 static void
26003 update_window_cursor (struct window *w, int on)
26004 {
26005 /* Don't update cursor in windows whose frame is in the process
26006 of being deleted. */
26007 if (w->current_matrix)
26008 {
26009 int hpos = w->phys_cursor.hpos;
26010 int vpos = w->phys_cursor.vpos;
26011 struct glyph_row *row;
26012
26013 if (vpos >= w->current_matrix->nrows
26014 || hpos >= w->current_matrix->matrix_w)
26015 return;
26016
26017 row = MATRIX_ROW (w->current_matrix, vpos);
26018
26019 /* When the window is hscrolled, cursor hpos can legitimately be
26020 out of bounds, but we draw the cursor at the corresponding
26021 window margin in that case. */
26022 if (!row->reversed_p && hpos < 0)
26023 hpos = 0;
26024 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26025 hpos = row->used[TEXT_AREA] - 1;
26026
26027 block_input ();
26028 display_and_set_cursor (w, on, hpos, vpos,
26029 w->phys_cursor.x, w->phys_cursor.y);
26030 unblock_input ();
26031 }
26032 }
26033
26034
26035 /* Call update_window_cursor with parameter ON_P on all leaf windows
26036 in the window tree rooted at W. */
26037
26038 static void
26039 update_cursor_in_window_tree (struct window *w, int on_p)
26040 {
26041 while (w)
26042 {
26043 if (!NILP (w->hchild))
26044 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26045 else if (!NILP (w->vchild))
26046 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26047 else
26048 update_window_cursor (w, on_p);
26049
26050 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26051 }
26052 }
26053
26054
26055 /* EXPORT:
26056 Display the cursor on window W, or clear it, according to ON_P.
26057 Don't change the cursor's position. */
26058
26059 void
26060 x_update_cursor (struct frame *f, int on_p)
26061 {
26062 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26063 }
26064
26065
26066 /* EXPORT:
26067 Clear the cursor of window W to background color, and mark the
26068 cursor as not shown. This is used when the text where the cursor
26069 is about to be rewritten. */
26070
26071 void
26072 x_clear_cursor (struct window *w)
26073 {
26074 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26075 update_window_cursor (w, 0);
26076 }
26077
26078 #endif /* HAVE_WINDOW_SYSTEM */
26079
26080 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26081 and MSDOS. */
26082 static void
26083 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26084 int start_hpos, int end_hpos,
26085 enum draw_glyphs_face draw)
26086 {
26087 #ifdef HAVE_WINDOW_SYSTEM
26088 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26089 {
26090 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26091 return;
26092 }
26093 #endif
26094 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26095 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26096 #endif
26097 }
26098
26099 /* Display the active region described by mouse_face_* according to DRAW. */
26100
26101 static void
26102 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26103 {
26104 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26105 struct frame *f = XFRAME (WINDOW_FRAME (w));
26106
26107 if (/* If window is in the process of being destroyed, don't bother
26108 to do anything. */
26109 w->current_matrix != NULL
26110 /* Don't update mouse highlight if hidden */
26111 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26112 /* Recognize when we are called to operate on rows that don't exist
26113 anymore. This can happen when a window is split. */
26114 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26115 {
26116 int phys_cursor_on_p = w->phys_cursor_on_p;
26117 struct glyph_row *row, *first, *last;
26118
26119 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26120 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26121
26122 for (row = first; row <= last && row->enabled_p; ++row)
26123 {
26124 int start_hpos, end_hpos, start_x;
26125
26126 /* For all but the first row, the highlight starts at column 0. */
26127 if (row == first)
26128 {
26129 /* R2L rows have BEG and END in reversed order, but the
26130 screen drawing geometry is always left to right. So
26131 we need to mirror the beginning and end of the
26132 highlighted area in R2L rows. */
26133 if (!row->reversed_p)
26134 {
26135 start_hpos = hlinfo->mouse_face_beg_col;
26136 start_x = hlinfo->mouse_face_beg_x;
26137 }
26138 else if (row == last)
26139 {
26140 start_hpos = hlinfo->mouse_face_end_col;
26141 start_x = hlinfo->mouse_face_end_x;
26142 }
26143 else
26144 {
26145 start_hpos = 0;
26146 start_x = 0;
26147 }
26148 }
26149 else if (row->reversed_p && row == last)
26150 {
26151 start_hpos = hlinfo->mouse_face_end_col;
26152 start_x = hlinfo->mouse_face_end_x;
26153 }
26154 else
26155 {
26156 start_hpos = 0;
26157 start_x = 0;
26158 }
26159
26160 if (row == last)
26161 {
26162 if (!row->reversed_p)
26163 end_hpos = hlinfo->mouse_face_end_col;
26164 else if (row == first)
26165 end_hpos = hlinfo->mouse_face_beg_col;
26166 else
26167 {
26168 end_hpos = row->used[TEXT_AREA];
26169 if (draw == DRAW_NORMAL_TEXT)
26170 row->fill_line_p = 1; /* Clear to end of line */
26171 }
26172 }
26173 else if (row->reversed_p && row == first)
26174 end_hpos = hlinfo->mouse_face_beg_col;
26175 else
26176 {
26177 end_hpos = row->used[TEXT_AREA];
26178 if (draw == DRAW_NORMAL_TEXT)
26179 row->fill_line_p = 1; /* Clear to end of line */
26180 }
26181
26182 if (end_hpos > start_hpos)
26183 {
26184 draw_row_with_mouse_face (w, start_x, row,
26185 start_hpos, end_hpos, draw);
26186
26187 row->mouse_face_p
26188 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26189 }
26190 }
26191
26192 #ifdef HAVE_WINDOW_SYSTEM
26193 /* When we've written over the cursor, arrange for it to
26194 be displayed again. */
26195 if (FRAME_WINDOW_P (f)
26196 && phys_cursor_on_p && !w->phys_cursor_on_p)
26197 {
26198 int hpos = w->phys_cursor.hpos;
26199
26200 /* When the window is hscrolled, cursor hpos can legitimately be
26201 out of bounds, but we draw the cursor at the corresponding
26202 window margin in that case. */
26203 if (!row->reversed_p && hpos < 0)
26204 hpos = 0;
26205 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26206 hpos = row->used[TEXT_AREA] - 1;
26207
26208 block_input ();
26209 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26210 w->phys_cursor.x, w->phys_cursor.y);
26211 unblock_input ();
26212 }
26213 #endif /* HAVE_WINDOW_SYSTEM */
26214 }
26215
26216 #ifdef HAVE_WINDOW_SYSTEM
26217 /* Change the mouse cursor. */
26218 if (FRAME_WINDOW_P (f))
26219 {
26220 if (draw == DRAW_NORMAL_TEXT
26221 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26222 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26223 else if (draw == DRAW_MOUSE_FACE)
26224 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26225 else
26226 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26227 }
26228 #endif /* HAVE_WINDOW_SYSTEM */
26229 }
26230
26231 /* EXPORT:
26232 Clear out the mouse-highlighted active region.
26233 Redraw it un-highlighted first. Value is non-zero if mouse
26234 face was actually drawn unhighlighted. */
26235
26236 int
26237 clear_mouse_face (Mouse_HLInfo *hlinfo)
26238 {
26239 int cleared = 0;
26240
26241 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26242 {
26243 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26244 cleared = 1;
26245 }
26246
26247 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26248 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26249 hlinfo->mouse_face_window = Qnil;
26250 hlinfo->mouse_face_overlay = Qnil;
26251 return cleared;
26252 }
26253
26254 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26255 within the mouse face on that window. */
26256 static int
26257 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26258 {
26259 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26260
26261 /* Quickly resolve the easy cases. */
26262 if (!(WINDOWP (hlinfo->mouse_face_window)
26263 && XWINDOW (hlinfo->mouse_face_window) == w))
26264 return 0;
26265 if (vpos < hlinfo->mouse_face_beg_row
26266 || vpos > hlinfo->mouse_face_end_row)
26267 return 0;
26268 if (vpos > hlinfo->mouse_face_beg_row
26269 && vpos < hlinfo->mouse_face_end_row)
26270 return 1;
26271
26272 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26273 {
26274 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26275 {
26276 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26277 return 1;
26278 }
26279 else if ((vpos == hlinfo->mouse_face_beg_row
26280 && hpos >= hlinfo->mouse_face_beg_col)
26281 || (vpos == hlinfo->mouse_face_end_row
26282 && hpos < hlinfo->mouse_face_end_col))
26283 return 1;
26284 }
26285 else
26286 {
26287 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26288 {
26289 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26290 return 1;
26291 }
26292 else if ((vpos == hlinfo->mouse_face_beg_row
26293 && hpos <= hlinfo->mouse_face_beg_col)
26294 || (vpos == hlinfo->mouse_face_end_row
26295 && hpos > hlinfo->mouse_face_end_col))
26296 return 1;
26297 }
26298 return 0;
26299 }
26300
26301
26302 /* EXPORT:
26303 Non-zero if physical cursor of window W is within mouse face. */
26304
26305 int
26306 cursor_in_mouse_face_p (struct window *w)
26307 {
26308 int hpos = w->phys_cursor.hpos;
26309 int vpos = w->phys_cursor.vpos;
26310 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26311
26312 /* When the window is hscrolled, cursor hpos can legitimately be out
26313 of bounds, but we draw the cursor at the corresponding window
26314 margin in that case. */
26315 if (!row->reversed_p && hpos < 0)
26316 hpos = 0;
26317 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26318 hpos = row->used[TEXT_AREA] - 1;
26319
26320 return coords_in_mouse_face_p (w, hpos, vpos);
26321 }
26322
26323
26324 \f
26325 /* Find the glyph rows START_ROW and END_ROW of window W that display
26326 characters between buffer positions START_CHARPOS and END_CHARPOS
26327 (excluding END_CHARPOS). DISP_STRING is a display string that
26328 covers these buffer positions. This is similar to
26329 row_containing_pos, but is more accurate when bidi reordering makes
26330 buffer positions change non-linearly with glyph rows. */
26331 static void
26332 rows_from_pos_range (struct window *w,
26333 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26334 Lisp_Object disp_string,
26335 struct glyph_row **start, struct glyph_row **end)
26336 {
26337 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26338 int last_y = window_text_bottom_y (w);
26339 struct glyph_row *row;
26340
26341 *start = NULL;
26342 *end = NULL;
26343
26344 while (!first->enabled_p
26345 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26346 first++;
26347
26348 /* Find the START row. */
26349 for (row = first;
26350 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26351 row++)
26352 {
26353 /* A row can potentially be the START row if the range of the
26354 characters it displays intersects the range
26355 [START_CHARPOS..END_CHARPOS). */
26356 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26357 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26358 /* See the commentary in row_containing_pos, for the
26359 explanation of the complicated way to check whether
26360 some position is beyond the end of the characters
26361 displayed by a row. */
26362 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26363 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26364 && !row->ends_at_zv_p
26365 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26366 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26367 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26368 && !row->ends_at_zv_p
26369 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26370 {
26371 /* Found a candidate row. Now make sure at least one of the
26372 glyphs it displays has a charpos from the range
26373 [START_CHARPOS..END_CHARPOS).
26374
26375 This is not obvious because bidi reordering could make
26376 buffer positions of a row be 1,2,3,102,101,100, and if we
26377 want to highlight characters in [50..60), we don't want
26378 this row, even though [50..60) does intersect [1..103),
26379 the range of character positions given by the row's start
26380 and end positions. */
26381 struct glyph *g = row->glyphs[TEXT_AREA];
26382 struct glyph *e = g + row->used[TEXT_AREA];
26383
26384 while (g < e)
26385 {
26386 if (((BUFFERP (g->object) || INTEGERP (g->object))
26387 && start_charpos <= g->charpos && g->charpos < end_charpos)
26388 /* A glyph that comes from DISP_STRING is by
26389 definition to be highlighted. */
26390 || EQ (g->object, disp_string))
26391 *start = row;
26392 g++;
26393 }
26394 if (*start)
26395 break;
26396 }
26397 }
26398
26399 /* Find the END row. */
26400 if (!*start
26401 /* If the last row is partially visible, start looking for END
26402 from that row, instead of starting from FIRST. */
26403 && !(row->enabled_p
26404 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26405 row = first;
26406 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26407 {
26408 struct glyph_row *next = row + 1;
26409 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26410
26411 if (!next->enabled_p
26412 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26413 /* The first row >= START whose range of displayed characters
26414 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26415 is the row END + 1. */
26416 || (start_charpos < next_start
26417 && end_charpos < next_start)
26418 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26419 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26420 && !next->ends_at_zv_p
26421 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26422 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26423 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26424 && !next->ends_at_zv_p
26425 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26426 {
26427 *end = row;
26428 break;
26429 }
26430 else
26431 {
26432 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26433 but none of the characters it displays are in the range, it is
26434 also END + 1. */
26435 struct glyph *g = next->glyphs[TEXT_AREA];
26436 struct glyph *s = g;
26437 struct glyph *e = g + next->used[TEXT_AREA];
26438
26439 while (g < e)
26440 {
26441 if (((BUFFERP (g->object) || INTEGERP (g->object))
26442 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26443 /* If the buffer position of the first glyph in
26444 the row is equal to END_CHARPOS, it means
26445 the last character to be highlighted is the
26446 newline of ROW, and we must consider NEXT as
26447 END, not END+1. */
26448 || (((!next->reversed_p && g == s)
26449 || (next->reversed_p && g == e - 1))
26450 && (g->charpos == end_charpos
26451 /* Special case for when NEXT is an
26452 empty line at ZV. */
26453 || (g->charpos == -1
26454 && !row->ends_at_zv_p
26455 && next_start == end_charpos)))))
26456 /* A glyph that comes from DISP_STRING is by
26457 definition to be highlighted. */
26458 || EQ (g->object, disp_string))
26459 break;
26460 g++;
26461 }
26462 if (g == e)
26463 {
26464 *end = row;
26465 break;
26466 }
26467 /* The first row that ends at ZV must be the last to be
26468 highlighted. */
26469 else if (next->ends_at_zv_p)
26470 {
26471 *end = next;
26472 break;
26473 }
26474 }
26475 }
26476 }
26477
26478 /* This function sets the mouse_face_* elements of HLINFO, assuming
26479 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26480 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26481 for the overlay or run of text properties specifying the mouse
26482 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26483 before-string and after-string that must also be highlighted.
26484 DISP_STRING, if non-nil, is a display string that may cover some
26485 or all of the highlighted text. */
26486
26487 static void
26488 mouse_face_from_buffer_pos (Lisp_Object window,
26489 Mouse_HLInfo *hlinfo,
26490 ptrdiff_t mouse_charpos,
26491 ptrdiff_t start_charpos,
26492 ptrdiff_t end_charpos,
26493 Lisp_Object before_string,
26494 Lisp_Object after_string,
26495 Lisp_Object disp_string)
26496 {
26497 struct window *w = XWINDOW (window);
26498 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26499 struct glyph_row *r1, *r2;
26500 struct glyph *glyph, *end;
26501 ptrdiff_t ignore, pos;
26502 int x;
26503
26504 eassert (NILP (disp_string) || STRINGP (disp_string));
26505 eassert (NILP (before_string) || STRINGP (before_string));
26506 eassert (NILP (after_string) || STRINGP (after_string));
26507
26508 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26509 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26510 if (r1 == NULL)
26511 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26512 /* If the before-string or display-string contains newlines,
26513 rows_from_pos_range skips to its last row. Move back. */
26514 if (!NILP (before_string) || !NILP (disp_string))
26515 {
26516 struct glyph_row *prev;
26517 while ((prev = r1 - 1, prev >= first)
26518 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26519 && prev->used[TEXT_AREA] > 0)
26520 {
26521 struct glyph *beg = prev->glyphs[TEXT_AREA];
26522 glyph = beg + prev->used[TEXT_AREA];
26523 while (--glyph >= beg && INTEGERP (glyph->object));
26524 if (glyph < beg
26525 || !(EQ (glyph->object, before_string)
26526 || EQ (glyph->object, disp_string)))
26527 break;
26528 r1 = prev;
26529 }
26530 }
26531 if (r2 == NULL)
26532 {
26533 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26534 hlinfo->mouse_face_past_end = 1;
26535 }
26536 else if (!NILP (after_string))
26537 {
26538 /* If the after-string has newlines, advance to its last row. */
26539 struct glyph_row *next;
26540 struct glyph_row *last
26541 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26542
26543 for (next = r2 + 1;
26544 next <= last
26545 && next->used[TEXT_AREA] > 0
26546 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26547 ++next)
26548 r2 = next;
26549 }
26550 /* The rest of the display engine assumes that mouse_face_beg_row is
26551 either above mouse_face_end_row or identical to it. But with
26552 bidi-reordered continued lines, the row for START_CHARPOS could
26553 be below the row for END_CHARPOS. If so, swap the rows and store
26554 them in correct order. */
26555 if (r1->y > r2->y)
26556 {
26557 struct glyph_row *tem = r2;
26558
26559 r2 = r1;
26560 r1 = tem;
26561 }
26562
26563 hlinfo->mouse_face_beg_y = r1->y;
26564 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26565 hlinfo->mouse_face_end_y = r2->y;
26566 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26567
26568 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26569 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26570 could be anywhere in the row and in any order. The strategy
26571 below is to find the leftmost and the rightmost glyph that
26572 belongs to either of these 3 strings, or whose position is
26573 between START_CHARPOS and END_CHARPOS, and highlight all the
26574 glyphs between those two. This may cover more than just the text
26575 between START_CHARPOS and END_CHARPOS if the range of characters
26576 strides the bidi level boundary, e.g. if the beginning is in R2L
26577 text while the end is in L2R text or vice versa. */
26578 if (!r1->reversed_p)
26579 {
26580 /* This row is in a left to right paragraph. Scan it left to
26581 right. */
26582 glyph = r1->glyphs[TEXT_AREA];
26583 end = glyph + r1->used[TEXT_AREA];
26584 x = r1->x;
26585
26586 /* Skip truncation glyphs at the start of the glyph row. */
26587 if (r1->displays_text_p)
26588 for (; glyph < end
26589 && INTEGERP (glyph->object)
26590 && glyph->charpos < 0;
26591 ++glyph)
26592 x += glyph->pixel_width;
26593
26594 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26595 or DISP_STRING, and the first glyph from buffer whose
26596 position is between START_CHARPOS and END_CHARPOS. */
26597 for (; glyph < end
26598 && !INTEGERP (glyph->object)
26599 && !EQ (glyph->object, disp_string)
26600 && !(BUFFERP (glyph->object)
26601 && (glyph->charpos >= start_charpos
26602 && glyph->charpos < end_charpos));
26603 ++glyph)
26604 {
26605 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26606 are present at buffer positions between START_CHARPOS and
26607 END_CHARPOS, or if they come from an overlay. */
26608 if (EQ (glyph->object, before_string))
26609 {
26610 pos = string_buffer_position (before_string,
26611 start_charpos);
26612 /* If pos == 0, it means before_string came from an
26613 overlay, not from a buffer position. */
26614 if (!pos || (pos >= start_charpos && pos < end_charpos))
26615 break;
26616 }
26617 else if (EQ (glyph->object, after_string))
26618 {
26619 pos = string_buffer_position (after_string, end_charpos);
26620 if (!pos || (pos >= start_charpos && pos < end_charpos))
26621 break;
26622 }
26623 x += glyph->pixel_width;
26624 }
26625 hlinfo->mouse_face_beg_x = x;
26626 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26627 }
26628 else
26629 {
26630 /* This row is in a right to left paragraph. Scan it right to
26631 left. */
26632 struct glyph *g;
26633
26634 end = r1->glyphs[TEXT_AREA] - 1;
26635 glyph = end + r1->used[TEXT_AREA];
26636
26637 /* Skip truncation glyphs at the start of the glyph row. */
26638 if (r1->displays_text_p)
26639 for (; glyph > end
26640 && INTEGERP (glyph->object)
26641 && glyph->charpos < 0;
26642 --glyph)
26643 ;
26644
26645 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26646 or DISP_STRING, and the first glyph from buffer whose
26647 position is between START_CHARPOS and END_CHARPOS. */
26648 for (; glyph > end
26649 && !INTEGERP (glyph->object)
26650 && !EQ (glyph->object, disp_string)
26651 && !(BUFFERP (glyph->object)
26652 && (glyph->charpos >= start_charpos
26653 && glyph->charpos < end_charpos));
26654 --glyph)
26655 {
26656 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26657 are present at buffer positions between START_CHARPOS and
26658 END_CHARPOS, or if they come from an overlay. */
26659 if (EQ (glyph->object, before_string))
26660 {
26661 pos = string_buffer_position (before_string, start_charpos);
26662 /* If pos == 0, it means before_string came from an
26663 overlay, not from a buffer position. */
26664 if (!pos || (pos >= start_charpos && pos < end_charpos))
26665 break;
26666 }
26667 else if (EQ (glyph->object, after_string))
26668 {
26669 pos = string_buffer_position (after_string, end_charpos);
26670 if (!pos || (pos >= start_charpos && pos < end_charpos))
26671 break;
26672 }
26673 }
26674
26675 glyph++; /* first glyph to the right of the highlighted area */
26676 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26677 x += g->pixel_width;
26678 hlinfo->mouse_face_beg_x = x;
26679 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26680 }
26681
26682 /* If the highlight ends in a different row, compute GLYPH and END
26683 for the end row. Otherwise, reuse the values computed above for
26684 the row where the highlight begins. */
26685 if (r2 != r1)
26686 {
26687 if (!r2->reversed_p)
26688 {
26689 glyph = r2->glyphs[TEXT_AREA];
26690 end = glyph + r2->used[TEXT_AREA];
26691 x = r2->x;
26692 }
26693 else
26694 {
26695 end = r2->glyphs[TEXT_AREA] - 1;
26696 glyph = end + r2->used[TEXT_AREA];
26697 }
26698 }
26699
26700 if (!r2->reversed_p)
26701 {
26702 /* Skip truncation and continuation glyphs near the end of the
26703 row, and also blanks and stretch glyphs inserted by
26704 extend_face_to_end_of_line. */
26705 while (end > glyph
26706 && INTEGERP ((end - 1)->object))
26707 --end;
26708 /* Scan the rest of the glyph row from the end, looking for the
26709 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26710 DISP_STRING, or whose position is between START_CHARPOS
26711 and END_CHARPOS */
26712 for (--end;
26713 end > glyph
26714 && !INTEGERP (end->object)
26715 && !EQ (end->object, disp_string)
26716 && !(BUFFERP (end->object)
26717 && (end->charpos >= start_charpos
26718 && end->charpos < end_charpos));
26719 --end)
26720 {
26721 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26722 are present at buffer positions between START_CHARPOS and
26723 END_CHARPOS, or if they come from an overlay. */
26724 if (EQ (end->object, before_string))
26725 {
26726 pos = string_buffer_position (before_string, start_charpos);
26727 if (!pos || (pos >= start_charpos && pos < end_charpos))
26728 break;
26729 }
26730 else if (EQ (end->object, after_string))
26731 {
26732 pos = string_buffer_position (after_string, end_charpos);
26733 if (!pos || (pos >= start_charpos && pos < end_charpos))
26734 break;
26735 }
26736 }
26737 /* Find the X coordinate of the last glyph to be highlighted. */
26738 for (; glyph <= end; ++glyph)
26739 x += glyph->pixel_width;
26740
26741 hlinfo->mouse_face_end_x = x;
26742 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26743 }
26744 else
26745 {
26746 /* Skip truncation and continuation glyphs near the end of the
26747 row, and also blanks and stretch glyphs inserted by
26748 extend_face_to_end_of_line. */
26749 x = r2->x;
26750 end++;
26751 while (end < glyph
26752 && INTEGERP (end->object))
26753 {
26754 x += end->pixel_width;
26755 ++end;
26756 }
26757 /* Scan the rest of the glyph row from the end, looking for the
26758 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26759 DISP_STRING, or whose position is between START_CHARPOS
26760 and END_CHARPOS */
26761 for ( ;
26762 end < glyph
26763 && !INTEGERP (end->object)
26764 && !EQ (end->object, disp_string)
26765 && !(BUFFERP (end->object)
26766 && (end->charpos >= start_charpos
26767 && end->charpos < end_charpos));
26768 ++end)
26769 {
26770 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26771 are present at buffer positions between START_CHARPOS and
26772 END_CHARPOS, or if they come from an overlay. */
26773 if (EQ (end->object, before_string))
26774 {
26775 pos = string_buffer_position (before_string, start_charpos);
26776 if (!pos || (pos >= start_charpos && pos < end_charpos))
26777 break;
26778 }
26779 else if (EQ (end->object, after_string))
26780 {
26781 pos = string_buffer_position (after_string, end_charpos);
26782 if (!pos || (pos >= start_charpos && pos < end_charpos))
26783 break;
26784 }
26785 x += end->pixel_width;
26786 }
26787 /* If we exited the above loop because we arrived at the last
26788 glyph of the row, and its buffer position is still not in
26789 range, it means the last character in range is the preceding
26790 newline. Bump the end column and x values to get past the
26791 last glyph. */
26792 if (end == glyph
26793 && BUFFERP (end->object)
26794 && (end->charpos < start_charpos
26795 || end->charpos >= end_charpos))
26796 {
26797 x += end->pixel_width;
26798 ++end;
26799 }
26800 hlinfo->mouse_face_end_x = x;
26801 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26802 }
26803
26804 hlinfo->mouse_face_window = window;
26805 hlinfo->mouse_face_face_id
26806 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26807 mouse_charpos + 1,
26808 !hlinfo->mouse_face_hidden, -1);
26809 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26810 }
26811
26812 /* The following function is not used anymore (replaced with
26813 mouse_face_from_string_pos), but I leave it here for the time
26814 being, in case someone would. */
26815
26816 #if 0 /* not used */
26817
26818 /* Find the position of the glyph for position POS in OBJECT in
26819 window W's current matrix, and return in *X, *Y the pixel
26820 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26821
26822 RIGHT_P non-zero means return the position of the right edge of the
26823 glyph, RIGHT_P zero means return the left edge position.
26824
26825 If no glyph for POS exists in the matrix, return the position of
26826 the glyph with the next smaller position that is in the matrix, if
26827 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26828 exists in the matrix, return the position of the glyph with the
26829 next larger position in OBJECT.
26830
26831 Value is non-zero if a glyph was found. */
26832
26833 static int
26834 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26835 int *hpos, int *vpos, int *x, int *y, int right_p)
26836 {
26837 int yb = window_text_bottom_y (w);
26838 struct glyph_row *r;
26839 struct glyph *best_glyph = NULL;
26840 struct glyph_row *best_row = NULL;
26841 int best_x = 0;
26842
26843 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26844 r->enabled_p && r->y < yb;
26845 ++r)
26846 {
26847 struct glyph *g = r->glyphs[TEXT_AREA];
26848 struct glyph *e = g + r->used[TEXT_AREA];
26849 int gx;
26850
26851 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26852 if (EQ (g->object, object))
26853 {
26854 if (g->charpos == pos)
26855 {
26856 best_glyph = g;
26857 best_x = gx;
26858 best_row = r;
26859 goto found;
26860 }
26861 else if (best_glyph == NULL
26862 || ((eabs (g->charpos - pos)
26863 < eabs (best_glyph->charpos - pos))
26864 && (right_p
26865 ? g->charpos < pos
26866 : g->charpos > pos)))
26867 {
26868 best_glyph = g;
26869 best_x = gx;
26870 best_row = r;
26871 }
26872 }
26873 }
26874
26875 found:
26876
26877 if (best_glyph)
26878 {
26879 *x = best_x;
26880 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26881
26882 if (right_p)
26883 {
26884 *x += best_glyph->pixel_width;
26885 ++*hpos;
26886 }
26887
26888 *y = best_row->y;
26889 *vpos = best_row - w->current_matrix->rows;
26890 }
26891
26892 return best_glyph != NULL;
26893 }
26894 #endif /* not used */
26895
26896 /* Find the positions of the first and the last glyphs in window W's
26897 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26898 (assumed to be a string), and return in HLINFO's mouse_face_*
26899 members the pixel and column/row coordinates of those glyphs. */
26900
26901 static void
26902 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26903 Lisp_Object object,
26904 ptrdiff_t startpos, ptrdiff_t endpos)
26905 {
26906 int yb = window_text_bottom_y (w);
26907 struct glyph_row *r;
26908 struct glyph *g, *e;
26909 int gx;
26910 int found = 0;
26911
26912 /* Find the glyph row with at least one position in the range
26913 [STARTPOS..ENDPOS], and the first glyph in that row whose
26914 position belongs to that range. */
26915 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26916 r->enabled_p && r->y < yb;
26917 ++r)
26918 {
26919 if (!r->reversed_p)
26920 {
26921 g = r->glyphs[TEXT_AREA];
26922 e = g + r->used[TEXT_AREA];
26923 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26924 if (EQ (g->object, object)
26925 && startpos <= g->charpos && g->charpos <= endpos)
26926 {
26927 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26928 hlinfo->mouse_face_beg_y = r->y;
26929 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26930 hlinfo->mouse_face_beg_x = gx;
26931 found = 1;
26932 break;
26933 }
26934 }
26935 else
26936 {
26937 struct glyph *g1;
26938
26939 e = r->glyphs[TEXT_AREA];
26940 g = e + r->used[TEXT_AREA];
26941 for ( ; g > e; --g)
26942 if (EQ ((g-1)->object, object)
26943 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26944 {
26945 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26946 hlinfo->mouse_face_beg_y = r->y;
26947 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26948 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26949 gx += g1->pixel_width;
26950 hlinfo->mouse_face_beg_x = gx;
26951 found = 1;
26952 break;
26953 }
26954 }
26955 if (found)
26956 break;
26957 }
26958
26959 if (!found)
26960 return;
26961
26962 /* Starting with the next row, look for the first row which does NOT
26963 include any glyphs whose positions are in the range. */
26964 for (++r; r->enabled_p && r->y < yb; ++r)
26965 {
26966 g = r->glyphs[TEXT_AREA];
26967 e = g + r->used[TEXT_AREA];
26968 found = 0;
26969 for ( ; g < e; ++g)
26970 if (EQ (g->object, object)
26971 && startpos <= g->charpos && g->charpos <= endpos)
26972 {
26973 found = 1;
26974 break;
26975 }
26976 if (!found)
26977 break;
26978 }
26979
26980 /* The highlighted region ends on the previous row. */
26981 r--;
26982
26983 /* Set the end row and its vertical pixel coordinate. */
26984 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26985 hlinfo->mouse_face_end_y = r->y;
26986
26987 /* Compute and set the end column and the end column's horizontal
26988 pixel coordinate. */
26989 if (!r->reversed_p)
26990 {
26991 g = r->glyphs[TEXT_AREA];
26992 e = g + r->used[TEXT_AREA];
26993 for ( ; e > g; --e)
26994 if (EQ ((e-1)->object, object)
26995 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26996 break;
26997 hlinfo->mouse_face_end_col = e - g;
26998
26999 for (gx = r->x; g < e; ++g)
27000 gx += g->pixel_width;
27001 hlinfo->mouse_face_end_x = gx;
27002 }
27003 else
27004 {
27005 e = r->glyphs[TEXT_AREA];
27006 g = e + r->used[TEXT_AREA];
27007 for (gx = r->x ; e < g; ++e)
27008 {
27009 if (EQ (e->object, object)
27010 && startpos <= e->charpos && e->charpos <= endpos)
27011 break;
27012 gx += e->pixel_width;
27013 }
27014 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27015 hlinfo->mouse_face_end_x = gx;
27016 }
27017 }
27018
27019 #ifdef HAVE_WINDOW_SYSTEM
27020
27021 /* See if position X, Y is within a hot-spot of an image. */
27022
27023 static int
27024 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27025 {
27026 if (!CONSP (hot_spot))
27027 return 0;
27028
27029 if (EQ (XCAR (hot_spot), Qrect))
27030 {
27031 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27032 Lisp_Object rect = XCDR (hot_spot);
27033 Lisp_Object tem;
27034 if (!CONSP (rect))
27035 return 0;
27036 if (!CONSP (XCAR (rect)))
27037 return 0;
27038 if (!CONSP (XCDR (rect)))
27039 return 0;
27040 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27041 return 0;
27042 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27043 return 0;
27044 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27045 return 0;
27046 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27047 return 0;
27048 return 1;
27049 }
27050 else if (EQ (XCAR (hot_spot), Qcircle))
27051 {
27052 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27053 Lisp_Object circ = XCDR (hot_spot);
27054 Lisp_Object lr, lx0, ly0;
27055 if (CONSP (circ)
27056 && CONSP (XCAR (circ))
27057 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27058 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27059 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27060 {
27061 double r = XFLOATINT (lr);
27062 double dx = XINT (lx0) - x;
27063 double dy = XINT (ly0) - y;
27064 return (dx * dx + dy * dy <= r * r);
27065 }
27066 }
27067 else if (EQ (XCAR (hot_spot), Qpoly))
27068 {
27069 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27070 if (VECTORP (XCDR (hot_spot)))
27071 {
27072 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27073 Lisp_Object *poly = v->contents;
27074 ptrdiff_t n = v->header.size;
27075 ptrdiff_t i;
27076 int inside = 0;
27077 Lisp_Object lx, ly;
27078 int x0, y0;
27079
27080 /* Need an even number of coordinates, and at least 3 edges. */
27081 if (n < 6 || n & 1)
27082 return 0;
27083
27084 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27085 If count is odd, we are inside polygon. Pixels on edges
27086 may or may not be included depending on actual geometry of the
27087 polygon. */
27088 if ((lx = poly[n-2], !INTEGERP (lx))
27089 || (ly = poly[n-1], !INTEGERP (lx)))
27090 return 0;
27091 x0 = XINT (lx), y0 = XINT (ly);
27092 for (i = 0; i < n; i += 2)
27093 {
27094 int x1 = x0, y1 = y0;
27095 if ((lx = poly[i], !INTEGERP (lx))
27096 || (ly = poly[i+1], !INTEGERP (ly)))
27097 return 0;
27098 x0 = XINT (lx), y0 = XINT (ly);
27099
27100 /* Does this segment cross the X line? */
27101 if (x0 >= x)
27102 {
27103 if (x1 >= x)
27104 continue;
27105 }
27106 else if (x1 < x)
27107 continue;
27108 if (y > y0 && y > y1)
27109 continue;
27110 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27111 inside = !inside;
27112 }
27113 return inside;
27114 }
27115 }
27116 return 0;
27117 }
27118
27119 Lisp_Object
27120 find_hot_spot (Lisp_Object map, int x, int y)
27121 {
27122 while (CONSP (map))
27123 {
27124 if (CONSP (XCAR (map))
27125 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27126 return XCAR (map);
27127 map = XCDR (map);
27128 }
27129
27130 return Qnil;
27131 }
27132
27133 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27134 3, 3, 0,
27135 doc: /* Lookup in image map MAP coordinates X and Y.
27136 An image map is an alist where each element has the format (AREA ID PLIST).
27137 An AREA is specified as either a rectangle, a circle, or a polygon:
27138 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27139 pixel coordinates of the upper left and bottom right corners.
27140 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27141 and the radius of the circle; r may be a float or integer.
27142 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27143 vector describes one corner in the polygon.
27144 Returns the alist element for the first matching AREA in MAP. */)
27145 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27146 {
27147 if (NILP (map))
27148 return Qnil;
27149
27150 CHECK_NUMBER (x);
27151 CHECK_NUMBER (y);
27152
27153 return find_hot_spot (map,
27154 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27155 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27156 }
27157
27158
27159 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27160 static void
27161 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27162 {
27163 /* Do not change cursor shape while dragging mouse. */
27164 if (!NILP (do_mouse_tracking))
27165 return;
27166
27167 if (!NILP (pointer))
27168 {
27169 if (EQ (pointer, Qarrow))
27170 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27171 else if (EQ (pointer, Qhand))
27172 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27173 else if (EQ (pointer, Qtext))
27174 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27175 else if (EQ (pointer, intern ("hdrag")))
27176 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27177 #ifdef HAVE_X_WINDOWS
27178 else if (EQ (pointer, intern ("vdrag")))
27179 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27180 #endif
27181 else if (EQ (pointer, intern ("hourglass")))
27182 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27183 else if (EQ (pointer, Qmodeline))
27184 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27185 else
27186 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27187 }
27188
27189 if (cursor != No_Cursor)
27190 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27191 }
27192
27193 #endif /* HAVE_WINDOW_SYSTEM */
27194
27195 /* Take proper action when mouse has moved to the mode or header line
27196 or marginal area AREA of window W, x-position X and y-position Y.
27197 X is relative to the start of the text display area of W, so the
27198 width of bitmap areas and scroll bars must be subtracted to get a
27199 position relative to the start of the mode line. */
27200
27201 static void
27202 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27203 enum window_part area)
27204 {
27205 struct window *w = XWINDOW (window);
27206 struct frame *f = XFRAME (w->frame);
27207 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27208 #ifdef HAVE_WINDOW_SYSTEM
27209 Display_Info *dpyinfo;
27210 #endif
27211 Cursor cursor = No_Cursor;
27212 Lisp_Object pointer = Qnil;
27213 int dx, dy, width, height;
27214 ptrdiff_t charpos;
27215 Lisp_Object string, object = Qnil;
27216 Lisp_Object pos IF_LINT (= Qnil), help;
27217
27218 Lisp_Object mouse_face;
27219 int original_x_pixel = x;
27220 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27221 struct glyph_row *row IF_LINT (= 0);
27222
27223 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27224 {
27225 int x0;
27226 struct glyph *end;
27227
27228 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27229 returns them in row/column units! */
27230 string = mode_line_string (w, area, &x, &y, &charpos,
27231 &object, &dx, &dy, &width, &height);
27232
27233 row = (area == ON_MODE_LINE
27234 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27235 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27236
27237 /* Find the glyph under the mouse pointer. */
27238 if (row->mode_line_p && row->enabled_p)
27239 {
27240 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27241 end = glyph + row->used[TEXT_AREA];
27242
27243 for (x0 = original_x_pixel;
27244 glyph < end && x0 >= glyph->pixel_width;
27245 ++glyph)
27246 x0 -= glyph->pixel_width;
27247
27248 if (glyph >= end)
27249 glyph = NULL;
27250 }
27251 }
27252 else
27253 {
27254 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27255 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27256 returns them in row/column units! */
27257 string = marginal_area_string (w, area, &x, &y, &charpos,
27258 &object, &dx, &dy, &width, &height);
27259 }
27260
27261 help = Qnil;
27262
27263 #ifdef HAVE_WINDOW_SYSTEM
27264 if (IMAGEP (object))
27265 {
27266 Lisp_Object image_map, hotspot;
27267 if ((image_map = Fplist_get (XCDR (object), QCmap),
27268 !NILP (image_map))
27269 && (hotspot = find_hot_spot (image_map, dx, dy),
27270 CONSP (hotspot))
27271 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27272 {
27273 Lisp_Object plist;
27274
27275 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27276 If so, we could look for mouse-enter, mouse-leave
27277 properties in PLIST (and do something...). */
27278 hotspot = XCDR (hotspot);
27279 if (CONSP (hotspot)
27280 && (plist = XCAR (hotspot), CONSP (plist)))
27281 {
27282 pointer = Fplist_get (plist, Qpointer);
27283 if (NILP (pointer))
27284 pointer = Qhand;
27285 help = Fplist_get (plist, Qhelp_echo);
27286 if (!NILP (help))
27287 {
27288 help_echo_string = help;
27289 XSETWINDOW (help_echo_window, w);
27290 help_echo_object = w->buffer;
27291 help_echo_pos = charpos;
27292 }
27293 }
27294 }
27295 if (NILP (pointer))
27296 pointer = Fplist_get (XCDR (object), QCpointer);
27297 }
27298 #endif /* HAVE_WINDOW_SYSTEM */
27299
27300 if (STRINGP (string))
27301 pos = make_number (charpos);
27302
27303 /* Set the help text and mouse pointer. If the mouse is on a part
27304 of the mode line without any text (e.g. past the right edge of
27305 the mode line text), use the default help text and pointer. */
27306 if (STRINGP (string) || area == ON_MODE_LINE)
27307 {
27308 /* Arrange to display the help by setting the global variables
27309 help_echo_string, help_echo_object, and help_echo_pos. */
27310 if (NILP (help))
27311 {
27312 if (STRINGP (string))
27313 help = Fget_text_property (pos, Qhelp_echo, string);
27314
27315 if (!NILP (help))
27316 {
27317 help_echo_string = help;
27318 XSETWINDOW (help_echo_window, w);
27319 help_echo_object = string;
27320 help_echo_pos = charpos;
27321 }
27322 else if (area == ON_MODE_LINE)
27323 {
27324 Lisp_Object default_help
27325 = buffer_local_value_1 (Qmode_line_default_help_echo,
27326 w->buffer);
27327
27328 if (STRINGP (default_help))
27329 {
27330 help_echo_string = default_help;
27331 XSETWINDOW (help_echo_window, w);
27332 help_echo_object = Qnil;
27333 help_echo_pos = -1;
27334 }
27335 }
27336 }
27337
27338 #ifdef HAVE_WINDOW_SYSTEM
27339 /* Change the mouse pointer according to what is under it. */
27340 if (FRAME_WINDOW_P (f))
27341 {
27342 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27343 if (STRINGP (string))
27344 {
27345 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27346
27347 if (NILP (pointer))
27348 pointer = Fget_text_property (pos, Qpointer, string);
27349
27350 /* Change the mouse pointer according to what is under X/Y. */
27351 if (NILP (pointer)
27352 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27353 {
27354 Lisp_Object map;
27355 map = Fget_text_property (pos, Qlocal_map, string);
27356 if (!KEYMAPP (map))
27357 map = Fget_text_property (pos, Qkeymap, string);
27358 if (!KEYMAPP (map))
27359 cursor = dpyinfo->vertical_scroll_bar_cursor;
27360 }
27361 }
27362 else
27363 /* Default mode-line pointer. */
27364 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27365 }
27366 #endif
27367 }
27368
27369 /* Change the mouse face according to what is under X/Y. */
27370 if (STRINGP (string))
27371 {
27372 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27373 if (!NILP (mouse_face)
27374 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27375 && glyph)
27376 {
27377 Lisp_Object b, e;
27378
27379 struct glyph * tmp_glyph;
27380
27381 int gpos;
27382 int gseq_length;
27383 int total_pixel_width;
27384 ptrdiff_t begpos, endpos, ignore;
27385
27386 int vpos, hpos;
27387
27388 b = Fprevious_single_property_change (make_number (charpos + 1),
27389 Qmouse_face, string, Qnil);
27390 if (NILP (b))
27391 begpos = 0;
27392 else
27393 begpos = XINT (b);
27394
27395 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27396 if (NILP (e))
27397 endpos = SCHARS (string);
27398 else
27399 endpos = XINT (e);
27400
27401 /* Calculate the glyph position GPOS of GLYPH in the
27402 displayed string, relative to the beginning of the
27403 highlighted part of the string.
27404
27405 Note: GPOS is different from CHARPOS. CHARPOS is the
27406 position of GLYPH in the internal string object. A mode
27407 line string format has structures which are converted to
27408 a flattened string by the Emacs Lisp interpreter. The
27409 internal string is an element of those structures. The
27410 displayed string is the flattened string. */
27411 tmp_glyph = row_start_glyph;
27412 while (tmp_glyph < glyph
27413 && (!(EQ (tmp_glyph->object, glyph->object)
27414 && begpos <= tmp_glyph->charpos
27415 && tmp_glyph->charpos < endpos)))
27416 tmp_glyph++;
27417 gpos = glyph - tmp_glyph;
27418
27419 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27420 the highlighted part of the displayed string to which
27421 GLYPH belongs. Note: GSEQ_LENGTH is different from
27422 SCHARS (STRING), because the latter returns the length of
27423 the internal string. */
27424 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27425 tmp_glyph > glyph
27426 && (!(EQ (tmp_glyph->object, glyph->object)
27427 && begpos <= tmp_glyph->charpos
27428 && tmp_glyph->charpos < endpos));
27429 tmp_glyph--)
27430 ;
27431 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27432
27433 /* Calculate the total pixel width of all the glyphs between
27434 the beginning of the highlighted area and GLYPH. */
27435 total_pixel_width = 0;
27436 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27437 total_pixel_width += tmp_glyph->pixel_width;
27438
27439 /* Pre calculation of re-rendering position. Note: X is in
27440 column units here, after the call to mode_line_string or
27441 marginal_area_string. */
27442 hpos = x - gpos;
27443 vpos = (area == ON_MODE_LINE
27444 ? (w->current_matrix)->nrows - 1
27445 : 0);
27446
27447 /* If GLYPH's position is included in the region that is
27448 already drawn in mouse face, we have nothing to do. */
27449 if ( EQ (window, hlinfo->mouse_face_window)
27450 && (!row->reversed_p
27451 ? (hlinfo->mouse_face_beg_col <= hpos
27452 && hpos < hlinfo->mouse_face_end_col)
27453 /* In R2L rows we swap BEG and END, see below. */
27454 : (hlinfo->mouse_face_end_col <= hpos
27455 && hpos < hlinfo->mouse_face_beg_col))
27456 && hlinfo->mouse_face_beg_row == vpos )
27457 return;
27458
27459 if (clear_mouse_face (hlinfo))
27460 cursor = No_Cursor;
27461
27462 if (!row->reversed_p)
27463 {
27464 hlinfo->mouse_face_beg_col = hpos;
27465 hlinfo->mouse_face_beg_x = original_x_pixel
27466 - (total_pixel_width + dx);
27467 hlinfo->mouse_face_end_col = hpos + gseq_length;
27468 hlinfo->mouse_face_end_x = 0;
27469 }
27470 else
27471 {
27472 /* In R2L rows, show_mouse_face expects BEG and END
27473 coordinates to be swapped. */
27474 hlinfo->mouse_face_end_col = hpos;
27475 hlinfo->mouse_face_end_x = original_x_pixel
27476 - (total_pixel_width + dx);
27477 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27478 hlinfo->mouse_face_beg_x = 0;
27479 }
27480
27481 hlinfo->mouse_face_beg_row = vpos;
27482 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27483 hlinfo->mouse_face_beg_y = 0;
27484 hlinfo->mouse_face_end_y = 0;
27485 hlinfo->mouse_face_past_end = 0;
27486 hlinfo->mouse_face_window = window;
27487
27488 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27489 charpos,
27490 0, 0, 0,
27491 &ignore,
27492 glyph->face_id,
27493 1);
27494 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27495
27496 if (NILP (pointer))
27497 pointer = Qhand;
27498 }
27499 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27500 clear_mouse_face (hlinfo);
27501 }
27502 #ifdef HAVE_WINDOW_SYSTEM
27503 if (FRAME_WINDOW_P (f))
27504 define_frame_cursor1 (f, cursor, pointer);
27505 #endif
27506 }
27507
27508
27509 /* EXPORT:
27510 Take proper action when the mouse has moved to position X, Y on
27511 frame F as regards highlighting characters that have mouse-face
27512 properties. Also de-highlighting chars where the mouse was before.
27513 X and Y can be negative or out of range. */
27514
27515 void
27516 note_mouse_highlight (struct frame *f, int x, int y)
27517 {
27518 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27519 enum window_part part = ON_NOTHING;
27520 Lisp_Object window;
27521 struct window *w;
27522 Cursor cursor = No_Cursor;
27523 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27524 struct buffer *b;
27525
27526 /* When a menu is active, don't highlight because this looks odd. */
27527 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27528 if (popup_activated ())
27529 return;
27530 #endif
27531
27532 if (NILP (Vmouse_highlight)
27533 || !f->glyphs_initialized_p
27534 || f->pointer_invisible)
27535 return;
27536
27537 hlinfo->mouse_face_mouse_x = x;
27538 hlinfo->mouse_face_mouse_y = y;
27539 hlinfo->mouse_face_mouse_frame = f;
27540
27541 if (hlinfo->mouse_face_defer)
27542 return;
27543
27544 /* Which window is that in? */
27545 window = window_from_coordinates (f, x, y, &part, 1);
27546
27547 /* If displaying active text in another window, clear that. */
27548 if (! EQ (window, hlinfo->mouse_face_window)
27549 /* Also clear if we move out of text area in same window. */
27550 || (!NILP (hlinfo->mouse_face_window)
27551 && !NILP (window)
27552 && part != ON_TEXT
27553 && part != ON_MODE_LINE
27554 && part != ON_HEADER_LINE))
27555 clear_mouse_face (hlinfo);
27556
27557 /* Not on a window -> return. */
27558 if (!WINDOWP (window))
27559 return;
27560
27561 /* Reset help_echo_string. It will get recomputed below. */
27562 help_echo_string = Qnil;
27563
27564 /* Convert to window-relative pixel coordinates. */
27565 w = XWINDOW (window);
27566 frame_to_window_pixel_xy (w, &x, &y);
27567
27568 #ifdef HAVE_WINDOW_SYSTEM
27569 /* Handle tool-bar window differently since it doesn't display a
27570 buffer. */
27571 if (EQ (window, f->tool_bar_window))
27572 {
27573 note_tool_bar_highlight (f, x, y);
27574 return;
27575 }
27576 #endif
27577
27578 /* Mouse is on the mode, header line or margin? */
27579 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27580 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27581 {
27582 note_mode_line_or_margin_highlight (window, x, y, part);
27583 return;
27584 }
27585
27586 #ifdef HAVE_WINDOW_SYSTEM
27587 if (part == ON_VERTICAL_BORDER)
27588 {
27589 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27590 help_echo_string = build_string ("drag-mouse-1: resize");
27591 }
27592 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27593 || part == ON_SCROLL_BAR)
27594 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27595 else
27596 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27597 #endif
27598
27599 /* Are we in a window whose display is up to date?
27600 And verify the buffer's text has not changed. */
27601 b = XBUFFER (w->buffer);
27602 if (part == ON_TEXT
27603 && w->window_end_valid
27604 && w->last_modified == BUF_MODIFF (b)
27605 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27606 {
27607 int hpos, vpos, dx, dy, area = LAST_AREA;
27608 ptrdiff_t pos;
27609 struct glyph *glyph;
27610 Lisp_Object object;
27611 Lisp_Object mouse_face = Qnil, position;
27612 Lisp_Object *overlay_vec = NULL;
27613 ptrdiff_t i, noverlays;
27614 struct buffer *obuf;
27615 ptrdiff_t obegv, ozv;
27616 int same_region;
27617
27618 /* Find the glyph under X/Y. */
27619 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27620
27621 #ifdef HAVE_WINDOW_SYSTEM
27622 /* Look for :pointer property on image. */
27623 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27624 {
27625 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27626 if (img != NULL && IMAGEP (img->spec))
27627 {
27628 Lisp_Object image_map, hotspot;
27629 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27630 !NILP (image_map))
27631 && (hotspot = find_hot_spot (image_map,
27632 glyph->slice.img.x + dx,
27633 glyph->slice.img.y + dy),
27634 CONSP (hotspot))
27635 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27636 {
27637 Lisp_Object plist;
27638
27639 /* Could check XCAR (hotspot) to see if we enter/leave
27640 this hot-spot.
27641 If so, we could look for mouse-enter, mouse-leave
27642 properties in PLIST (and do something...). */
27643 hotspot = XCDR (hotspot);
27644 if (CONSP (hotspot)
27645 && (plist = XCAR (hotspot), CONSP (plist)))
27646 {
27647 pointer = Fplist_get (plist, Qpointer);
27648 if (NILP (pointer))
27649 pointer = Qhand;
27650 help_echo_string = Fplist_get (plist, Qhelp_echo);
27651 if (!NILP (help_echo_string))
27652 {
27653 help_echo_window = window;
27654 help_echo_object = glyph->object;
27655 help_echo_pos = glyph->charpos;
27656 }
27657 }
27658 }
27659 if (NILP (pointer))
27660 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27661 }
27662 }
27663 #endif /* HAVE_WINDOW_SYSTEM */
27664
27665 /* Clear mouse face if X/Y not over text. */
27666 if (glyph == NULL
27667 || area != TEXT_AREA
27668 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27669 /* Glyph's OBJECT is an integer for glyphs inserted by the
27670 display engine for its internal purposes, like truncation
27671 and continuation glyphs and blanks beyond the end of
27672 line's text on text terminals. If we are over such a
27673 glyph, we are not over any text. */
27674 || INTEGERP (glyph->object)
27675 /* R2L rows have a stretch glyph at their front, which
27676 stands for no text, whereas L2R rows have no glyphs at
27677 all beyond the end of text. Treat such stretch glyphs
27678 like we do with NULL glyphs in L2R rows. */
27679 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27680 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27681 && glyph->type == STRETCH_GLYPH
27682 && glyph->avoid_cursor_p))
27683 {
27684 if (clear_mouse_face (hlinfo))
27685 cursor = No_Cursor;
27686 #ifdef HAVE_WINDOW_SYSTEM
27687 if (FRAME_WINDOW_P (f) && NILP (pointer))
27688 {
27689 if (area != TEXT_AREA)
27690 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27691 else
27692 pointer = Vvoid_text_area_pointer;
27693 }
27694 #endif
27695 goto set_cursor;
27696 }
27697
27698 pos = glyph->charpos;
27699 object = glyph->object;
27700 if (!STRINGP (object) && !BUFFERP (object))
27701 goto set_cursor;
27702
27703 /* If we get an out-of-range value, return now; avoid an error. */
27704 if (BUFFERP (object) && pos > BUF_Z (b))
27705 goto set_cursor;
27706
27707 /* Make the window's buffer temporarily current for
27708 overlays_at and compute_char_face. */
27709 obuf = current_buffer;
27710 current_buffer = b;
27711 obegv = BEGV;
27712 ozv = ZV;
27713 BEGV = BEG;
27714 ZV = Z;
27715
27716 /* Is this char mouse-active or does it have help-echo? */
27717 position = make_number (pos);
27718
27719 if (BUFFERP (object))
27720 {
27721 /* Put all the overlays we want in a vector in overlay_vec. */
27722 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27723 /* Sort overlays into increasing priority order. */
27724 noverlays = sort_overlays (overlay_vec, noverlays, w);
27725 }
27726 else
27727 noverlays = 0;
27728
27729 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27730
27731 if (same_region)
27732 cursor = No_Cursor;
27733
27734 /* Check mouse-face highlighting. */
27735 if (! same_region
27736 /* If there exists an overlay with mouse-face overlapping
27737 the one we are currently highlighting, we have to
27738 check if we enter the overlapping overlay, and then
27739 highlight only that. */
27740 || (OVERLAYP (hlinfo->mouse_face_overlay)
27741 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27742 {
27743 /* Find the highest priority overlay with a mouse-face. */
27744 Lisp_Object overlay = Qnil;
27745 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27746 {
27747 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27748 if (!NILP (mouse_face))
27749 overlay = overlay_vec[i];
27750 }
27751
27752 /* If we're highlighting the same overlay as before, there's
27753 no need to do that again. */
27754 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27755 goto check_help_echo;
27756 hlinfo->mouse_face_overlay = overlay;
27757
27758 /* Clear the display of the old active region, if any. */
27759 if (clear_mouse_face (hlinfo))
27760 cursor = No_Cursor;
27761
27762 /* If no overlay applies, get a text property. */
27763 if (NILP (overlay))
27764 mouse_face = Fget_text_property (position, Qmouse_face, object);
27765
27766 /* Next, compute the bounds of the mouse highlighting and
27767 display it. */
27768 if (!NILP (mouse_face) && STRINGP (object))
27769 {
27770 /* The mouse-highlighting comes from a display string
27771 with a mouse-face. */
27772 Lisp_Object s, e;
27773 ptrdiff_t ignore;
27774
27775 s = Fprevious_single_property_change
27776 (make_number (pos + 1), Qmouse_face, object, Qnil);
27777 e = Fnext_single_property_change
27778 (position, Qmouse_face, object, Qnil);
27779 if (NILP (s))
27780 s = make_number (0);
27781 if (NILP (e))
27782 e = make_number (SCHARS (object) - 1);
27783 mouse_face_from_string_pos (w, hlinfo, object,
27784 XINT (s), XINT (e));
27785 hlinfo->mouse_face_past_end = 0;
27786 hlinfo->mouse_face_window = window;
27787 hlinfo->mouse_face_face_id
27788 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27789 glyph->face_id, 1);
27790 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27791 cursor = No_Cursor;
27792 }
27793 else
27794 {
27795 /* The mouse-highlighting, if any, comes from an overlay
27796 or text property in the buffer. */
27797 Lisp_Object buffer IF_LINT (= Qnil);
27798 Lisp_Object disp_string IF_LINT (= Qnil);
27799
27800 if (STRINGP (object))
27801 {
27802 /* If we are on a display string with no mouse-face,
27803 check if the text under it has one. */
27804 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27805 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27806 pos = string_buffer_position (object, start);
27807 if (pos > 0)
27808 {
27809 mouse_face = get_char_property_and_overlay
27810 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27811 buffer = w->buffer;
27812 disp_string = object;
27813 }
27814 }
27815 else
27816 {
27817 buffer = object;
27818 disp_string = Qnil;
27819 }
27820
27821 if (!NILP (mouse_face))
27822 {
27823 Lisp_Object before, after;
27824 Lisp_Object before_string, after_string;
27825 /* To correctly find the limits of mouse highlight
27826 in a bidi-reordered buffer, we must not use the
27827 optimization of limiting the search in
27828 previous-single-property-change and
27829 next-single-property-change, because
27830 rows_from_pos_range needs the real start and end
27831 positions to DTRT in this case. That's because
27832 the first row visible in a window does not
27833 necessarily display the character whose position
27834 is the smallest. */
27835 Lisp_Object lim1 =
27836 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27837 ? Fmarker_position (w->start)
27838 : Qnil;
27839 Lisp_Object lim2 =
27840 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27841 ? make_number (BUF_Z (XBUFFER (buffer))
27842 - XFASTINT (w->window_end_pos))
27843 : Qnil;
27844
27845 if (NILP (overlay))
27846 {
27847 /* Handle the text property case. */
27848 before = Fprevious_single_property_change
27849 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27850 after = Fnext_single_property_change
27851 (make_number (pos), Qmouse_face, buffer, lim2);
27852 before_string = after_string = Qnil;
27853 }
27854 else
27855 {
27856 /* Handle the overlay case. */
27857 before = Foverlay_start (overlay);
27858 after = Foverlay_end (overlay);
27859 before_string = Foverlay_get (overlay, Qbefore_string);
27860 after_string = Foverlay_get (overlay, Qafter_string);
27861
27862 if (!STRINGP (before_string)) before_string = Qnil;
27863 if (!STRINGP (after_string)) after_string = Qnil;
27864 }
27865
27866 mouse_face_from_buffer_pos (window, hlinfo, pos,
27867 NILP (before)
27868 ? 1
27869 : XFASTINT (before),
27870 NILP (after)
27871 ? BUF_Z (XBUFFER (buffer))
27872 : XFASTINT (after),
27873 before_string, after_string,
27874 disp_string);
27875 cursor = No_Cursor;
27876 }
27877 }
27878 }
27879
27880 check_help_echo:
27881
27882 /* Look for a `help-echo' property. */
27883 if (NILP (help_echo_string)) {
27884 Lisp_Object help, overlay;
27885
27886 /* Check overlays first. */
27887 help = overlay = Qnil;
27888 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27889 {
27890 overlay = overlay_vec[i];
27891 help = Foverlay_get (overlay, Qhelp_echo);
27892 }
27893
27894 if (!NILP (help))
27895 {
27896 help_echo_string = help;
27897 help_echo_window = window;
27898 help_echo_object = overlay;
27899 help_echo_pos = pos;
27900 }
27901 else
27902 {
27903 Lisp_Object obj = glyph->object;
27904 ptrdiff_t charpos = glyph->charpos;
27905
27906 /* Try text properties. */
27907 if (STRINGP (obj)
27908 && charpos >= 0
27909 && charpos < SCHARS (obj))
27910 {
27911 help = Fget_text_property (make_number (charpos),
27912 Qhelp_echo, obj);
27913 if (NILP (help))
27914 {
27915 /* If the string itself doesn't specify a help-echo,
27916 see if the buffer text ``under'' it does. */
27917 struct glyph_row *r
27918 = MATRIX_ROW (w->current_matrix, vpos);
27919 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27920 ptrdiff_t p = string_buffer_position (obj, start);
27921 if (p > 0)
27922 {
27923 help = Fget_char_property (make_number (p),
27924 Qhelp_echo, w->buffer);
27925 if (!NILP (help))
27926 {
27927 charpos = p;
27928 obj = w->buffer;
27929 }
27930 }
27931 }
27932 }
27933 else if (BUFFERP (obj)
27934 && charpos >= BEGV
27935 && charpos < ZV)
27936 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27937 obj);
27938
27939 if (!NILP (help))
27940 {
27941 help_echo_string = help;
27942 help_echo_window = window;
27943 help_echo_object = obj;
27944 help_echo_pos = charpos;
27945 }
27946 }
27947 }
27948
27949 #ifdef HAVE_WINDOW_SYSTEM
27950 /* Look for a `pointer' property. */
27951 if (FRAME_WINDOW_P (f) && NILP (pointer))
27952 {
27953 /* Check overlays first. */
27954 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27955 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27956
27957 if (NILP (pointer))
27958 {
27959 Lisp_Object obj = glyph->object;
27960 ptrdiff_t charpos = glyph->charpos;
27961
27962 /* Try text properties. */
27963 if (STRINGP (obj)
27964 && charpos >= 0
27965 && charpos < SCHARS (obj))
27966 {
27967 pointer = Fget_text_property (make_number (charpos),
27968 Qpointer, obj);
27969 if (NILP (pointer))
27970 {
27971 /* If the string itself doesn't specify a pointer,
27972 see if the buffer text ``under'' it does. */
27973 struct glyph_row *r
27974 = MATRIX_ROW (w->current_matrix, vpos);
27975 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27976 ptrdiff_t p = string_buffer_position (obj, start);
27977 if (p > 0)
27978 pointer = Fget_char_property (make_number (p),
27979 Qpointer, w->buffer);
27980 }
27981 }
27982 else if (BUFFERP (obj)
27983 && charpos >= BEGV
27984 && charpos < ZV)
27985 pointer = Fget_text_property (make_number (charpos),
27986 Qpointer, obj);
27987 }
27988 }
27989 #endif /* HAVE_WINDOW_SYSTEM */
27990
27991 BEGV = obegv;
27992 ZV = ozv;
27993 current_buffer = obuf;
27994 }
27995
27996 set_cursor:
27997
27998 #ifdef HAVE_WINDOW_SYSTEM
27999 if (FRAME_WINDOW_P (f))
28000 define_frame_cursor1 (f, cursor, pointer);
28001 #else
28002 /* This is here to prevent a compiler error, about "label at end of
28003 compound statement". */
28004 return;
28005 #endif
28006 }
28007
28008
28009 /* EXPORT for RIF:
28010 Clear any mouse-face on window W. This function is part of the
28011 redisplay interface, and is called from try_window_id and similar
28012 functions to ensure the mouse-highlight is off. */
28013
28014 void
28015 x_clear_window_mouse_face (struct window *w)
28016 {
28017 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28018 Lisp_Object window;
28019
28020 block_input ();
28021 XSETWINDOW (window, w);
28022 if (EQ (window, hlinfo->mouse_face_window))
28023 clear_mouse_face (hlinfo);
28024 unblock_input ();
28025 }
28026
28027
28028 /* EXPORT:
28029 Just discard the mouse face information for frame F, if any.
28030 This is used when the size of F is changed. */
28031
28032 void
28033 cancel_mouse_face (struct frame *f)
28034 {
28035 Lisp_Object window;
28036 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28037
28038 window = hlinfo->mouse_face_window;
28039 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28040 {
28041 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28042 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28043 hlinfo->mouse_face_window = Qnil;
28044 }
28045 }
28046
28047
28048 \f
28049 /***********************************************************************
28050 Exposure Events
28051 ***********************************************************************/
28052
28053 #ifdef HAVE_WINDOW_SYSTEM
28054
28055 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28056 which intersects rectangle R. R is in window-relative coordinates. */
28057
28058 static void
28059 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28060 enum glyph_row_area area)
28061 {
28062 struct glyph *first = row->glyphs[area];
28063 struct glyph *end = row->glyphs[area] + row->used[area];
28064 struct glyph *last;
28065 int first_x, start_x, x;
28066
28067 if (area == TEXT_AREA && row->fill_line_p)
28068 /* If row extends face to end of line write the whole line. */
28069 draw_glyphs (w, 0, row, area,
28070 0, row->used[area],
28071 DRAW_NORMAL_TEXT, 0);
28072 else
28073 {
28074 /* Set START_X to the window-relative start position for drawing glyphs of
28075 AREA. The first glyph of the text area can be partially visible.
28076 The first glyphs of other areas cannot. */
28077 start_x = window_box_left_offset (w, area);
28078 x = start_x;
28079 if (area == TEXT_AREA)
28080 x += row->x;
28081
28082 /* Find the first glyph that must be redrawn. */
28083 while (first < end
28084 && x + first->pixel_width < r->x)
28085 {
28086 x += first->pixel_width;
28087 ++first;
28088 }
28089
28090 /* Find the last one. */
28091 last = first;
28092 first_x = x;
28093 while (last < end
28094 && x < r->x + r->width)
28095 {
28096 x += last->pixel_width;
28097 ++last;
28098 }
28099
28100 /* Repaint. */
28101 if (last > first)
28102 draw_glyphs (w, first_x - start_x, row, area,
28103 first - row->glyphs[area], last - row->glyphs[area],
28104 DRAW_NORMAL_TEXT, 0);
28105 }
28106 }
28107
28108
28109 /* Redraw the parts of the glyph row ROW on window W intersecting
28110 rectangle R. R is in window-relative coordinates. Value is
28111 non-zero if mouse-face was overwritten. */
28112
28113 static int
28114 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28115 {
28116 eassert (row->enabled_p);
28117
28118 if (row->mode_line_p || w->pseudo_window_p)
28119 draw_glyphs (w, 0, row, TEXT_AREA,
28120 0, row->used[TEXT_AREA],
28121 DRAW_NORMAL_TEXT, 0);
28122 else
28123 {
28124 if (row->used[LEFT_MARGIN_AREA])
28125 expose_area (w, row, r, LEFT_MARGIN_AREA);
28126 if (row->used[TEXT_AREA])
28127 expose_area (w, row, r, TEXT_AREA);
28128 if (row->used[RIGHT_MARGIN_AREA])
28129 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28130 draw_row_fringe_bitmaps (w, row);
28131 }
28132
28133 return row->mouse_face_p;
28134 }
28135
28136
28137 /* Redraw those parts of glyphs rows during expose event handling that
28138 overlap other rows. Redrawing of an exposed line writes over parts
28139 of lines overlapping that exposed line; this function fixes that.
28140
28141 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28142 row in W's current matrix that is exposed and overlaps other rows.
28143 LAST_OVERLAPPING_ROW is the last such row. */
28144
28145 static void
28146 expose_overlaps (struct window *w,
28147 struct glyph_row *first_overlapping_row,
28148 struct glyph_row *last_overlapping_row,
28149 XRectangle *r)
28150 {
28151 struct glyph_row *row;
28152
28153 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28154 if (row->overlapping_p)
28155 {
28156 eassert (row->enabled_p && !row->mode_line_p);
28157
28158 row->clip = r;
28159 if (row->used[LEFT_MARGIN_AREA])
28160 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28161
28162 if (row->used[TEXT_AREA])
28163 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28164
28165 if (row->used[RIGHT_MARGIN_AREA])
28166 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28167 row->clip = NULL;
28168 }
28169 }
28170
28171
28172 /* Return non-zero if W's cursor intersects rectangle R. */
28173
28174 static int
28175 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28176 {
28177 XRectangle cr, result;
28178 struct glyph *cursor_glyph;
28179 struct glyph_row *row;
28180
28181 if (w->phys_cursor.vpos >= 0
28182 && w->phys_cursor.vpos < w->current_matrix->nrows
28183 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28184 row->enabled_p)
28185 && row->cursor_in_fringe_p)
28186 {
28187 /* Cursor is in the fringe. */
28188 cr.x = window_box_right_offset (w,
28189 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28190 ? RIGHT_MARGIN_AREA
28191 : TEXT_AREA));
28192 cr.y = row->y;
28193 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28194 cr.height = row->height;
28195 return x_intersect_rectangles (&cr, r, &result);
28196 }
28197
28198 cursor_glyph = get_phys_cursor_glyph (w);
28199 if (cursor_glyph)
28200 {
28201 /* r is relative to W's box, but w->phys_cursor.x is relative
28202 to left edge of W's TEXT area. Adjust it. */
28203 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28204 cr.y = w->phys_cursor.y;
28205 cr.width = cursor_glyph->pixel_width;
28206 cr.height = w->phys_cursor_height;
28207 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28208 I assume the effect is the same -- and this is portable. */
28209 return x_intersect_rectangles (&cr, r, &result);
28210 }
28211 /* If we don't understand the format, pretend we're not in the hot-spot. */
28212 return 0;
28213 }
28214
28215
28216 /* EXPORT:
28217 Draw a vertical window border to the right of window W if W doesn't
28218 have vertical scroll bars. */
28219
28220 void
28221 x_draw_vertical_border (struct window *w)
28222 {
28223 struct frame *f = XFRAME (WINDOW_FRAME (w));
28224
28225 /* We could do better, if we knew what type of scroll-bar the adjacent
28226 windows (on either side) have... But we don't :-(
28227 However, I think this works ok. ++KFS 2003-04-25 */
28228
28229 /* Redraw borders between horizontally adjacent windows. Don't
28230 do it for frames with vertical scroll bars because either the
28231 right scroll bar of a window, or the left scroll bar of its
28232 neighbor will suffice as a border. */
28233 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28234 return;
28235
28236 if (!WINDOW_RIGHTMOST_P (w)
28237 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28238 {
28239 int x0, x1, y0, y1;
28240
28241 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28242 y1 -= 1;
28243
28244 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28245 x1 -= 1;
28246
28247 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28248 }
28249 else if (!WINDOW_LEFTMOST_P (w)
28250 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28251 {
28252 int x0, x1, y0, y1;
28253
28254 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28255 y1 -= 1;
28256
28257 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28258 x0 -= 1;
28259
28260 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28261 }
28262 }
28263
28264
28265 /* Redraw the part of window W intersection rectangle FR. Pixel
28266 coordinates in FR are frame-relative. Call this function with
28267 input blocked. Value is non-zero if the exposure overwrites
28268 mouse-face. */
28269
28270 static int
28271 expose_window (struct window *w, XRectangle *fr)
28272 {
28273 struct frame *f = XFRAME (w->frame);
28274 XRectangle wr, r;
28275 int mouse_face_overwritten_p = 0;
28276
28277 /* If window is not yet fully initialized, do nothing. This can
28278 happen when toolkit scroll bars are used and a window is split.
28279 Reconfiguring the scroll bar will generate an expose for a newly
28280 created window. */
28281 if (w->current_matrix == NULL)
28282 return 0;
28283
28284 /* When we're currently updating the window, display and current
28285 matrix usually don't agree. Arrange for a thorough display
28286 later. */
28287 if (w == updated_window)
28288 {
28289 SET_FRAME_GARBAGED (f);
28290 return 0;
28291 }
28292
28293 /* Frame-relative pixel rectangle of W. */
28294 wr.x = WINDOW_LEFT_EDGE_X (w);
28295 wr.y = WINDOW_TOP_EDGE_Y (w);
28296 wr.width = WINDOW_TOTAL_WIDTH (w);
28297 wr.height = WINDOW_TOTAL_HEIGHT (w);
28298
28299 if (x_intersect_rectangles (fr, &wr, &r))
28300 {
28301 int yb = window_text_bottom_y (w);
28302 struct glyph_row *row;
28303 int cursor_cleared_p, phys_cursor_on_p;
28304 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28305
28306 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28307 r.x, r.y, r.width, r.height));
28308
28309 /* Convert to window coordinates. */
28310 r.x -= WINDOW_LEFT_EDGE_X (w);
28311 r.y -= WINDOW_TOP_EDGE_Y (w);
28312
28313 /* Turn off the cursor. */
28314 if (!w->pseudo_window_p
28315 && phys_cursor_in_rect_p (w, &r))
28316 {
28317 x_clear_cursor (w);
28318 cursor_cleared_p = 1;
28319 }
28320 else
28321 cursor_cleared_p = 0;
28322
28323 /* If the row containing the cursor extends face to end of line,
28324 then expose_area might overwrite the cursor outside the
28325 rectangle and thus notice_overwritten_cursor might clear
28326 w->phys_cursor_on_p. We remember the original value and
28327 check later if it is changed. */
28328 phys_cursor_on_p = w->phys_cursor_on_p;
28329
28330 /* Update lines intersecting rectangle R. */
28331 first_overlapping_row = last_overlapping_row = NULL;
28332 for (row = w->current_matrix->rows;
28333 row->enabled_p;
28334 ++row)
28335 {
28336 int y0 = row->y;
28337 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28338
28339 if ((y0 >= r.y && y0 < r.y + r.height)
28340 || (y1 > r.y && y1 < r.y + r.height)
28341 || (r.y >= y0 && r.y < y1)
28342 || (r.y + r.height > y0 && r.y + r.height < y1))
28343 {
28344 /* A header line may be overlapping, but there is no need
28345 to fix overlapping areas for them. KFS 2005-02-12 */
28346 if (row->overlapping_p && !row->mode_line_p)
28347 {
28348 if (first_overlapping_row == NULL)
28349 first_overlapping_row = row;
28350 last_overlapping_row = row;
28351 }
28352
28353 row->clip = fr;
28354 if (expose_line (w, row, &r))
28355 mouse_face_overwritten_p = 1;
28356 row->clip = NULL;
28357 }
28358 else if (row->overlapping_p)
28359 {
28360 /* We must redraw a row overlapping the exposed area. */
28361 if (y0 < r.y
28362 ? y0 + row->phys_height > r.y
28363 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28364 {
28365 if (first_overlapping_row == NULL)
28366 first_overlapping_row = row;
28367 last_overlapping_row = row;
28368 }
28369 }
28370
28371 if (y1 >= yb)
28372 break;
28373 }
28374
28375 /* Display the mode line if there is one. */
28376 if (WINDOW_WANTS_MODELINE_P (w)
28377 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28378 row->enabled_p)
28379 && row->y < r.y + r.height)
28380 {
28381 if (expose_line (w, row, &r))
28382 mouse_face_overwritten_p = 1;
28383 }
28384
28385 if (!w->pseudo_window_p)
28386 {
28387 /* Fix the display of overlapping rows. */
28388 if (first_overlapping_row)
28389 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28390 fr);
28391
28392 /* Draw border between windows. */
28393 x_draw_vertical_border (w);
28394
28395 /* Turn the cursor on again. */
28396 if (cursor_cleared_p
28397 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28398 update_window_cursor (w, 1);
28399 }
28400 }
28401
28402 return mouse_face_overwritten_p;
28403 }
28404
28405
28406
28407 /* Redraw (parts) of all windows in the window tree rooted at W that
28408 intersect R. R contains frame pixel coordinates. Value is
28409 non-zero if the exposure overwrites mouse-face. */
28410
28411 static int
28412 expose_window_tree (struct window *w, XRectangle *r)
28413 {
28414 struct frame *f = XFRAME (w->frame);
28415 int mouse_face_overwritten_p = 0;
28416
28417 while (w && !FRAME_GARBAGED_P (f))
28418 {
28419 if (!NILP (w->hchild))
28420 mouse_face_overwritten_p
28421 |= expose_window_tree (XWINDOW (w->hchild), r);
28422 else if (!NILP (w->vchild))
28423 mouse_face_overwritten_p
28424 |= expose_window_tree (XWINDOW (w->vchild), r);
28425 else
28426 mouse_face_overwritten_p |= expose_window (w, r);
28427
28428 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28429 }
28430
28431 return mouse_face_overwritten_p;
28432 }
28433
28434
28435 /* EXPORT:
28436 Redisplay an exposed area of frame F. X and Y are the upper-left
28437 corner of the exposed rectangle. W and H are width and height of
28438 the exposed area. All are pixel values. W or H zero means redraw
28439 the entire frame. */
28440
28441 void
28442 expose_frame (struct frame *f, int x, int y, int w, int h)
28443 {
28444 XRectangle r;
28445 int mouse_face_overwritten_p = 0;
28446
28447 TRACE ((stderr, "expose_frame "));
28448
28449 /* No need to redraw if frame will be redrawn soon. */
28450 if (FRAME_GARBAGED_P (f))
28451 {
28452 TRACE ((stderr, " garbaged\n"));
28453 return;
28454 }
28455
28456 /* If basic faces haven't been realized yet, there is no point in
28457 trying to redraw anything. This can happen when we get an expose
28458 event while Emacs is starting, e.g. by moving another window. */
28459 if (FRAME_FACE_CACHE (f) == NULL
28460 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28461 {
28462 TRACE ((stderr, " no faces\n"));
28463 return;
28464 }
28465
28466 if (w == 0 || h == 0)
28467 {
28468 r.x = r.y = 0;
28469 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28470 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28471 }
28472 else
28473 {
28474 r.x = x;
28475 r.y = y;
28476 r.width = w;
28477 r.height = h;
28478 }
28479
28480 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28481 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28482
28483 if (WINDOWP (f->tool_bar_window))
28484 mouse_face_overwritten_p
28485 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28486
28487 #ifdef HAVE_X_WINDOWS
28488 #ifndef MSDOS
28489 #ifndef USE_X_TOOLKIT
28490 if (WINDOWP (f->menu_bar_window))
28491 mouse_face_overwritten_p
28492 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28493 #endif /* not USE_X_TOOLKIT */
28494 #endif
28495 #endif
28496
28497 /* Some window managers support a focus-follows-mouse style with
28498 delayed raising of frames. Imagine a partially obscured frame,
28499 and moving the mouse into partially obscured mouse-face on that
28500 frame. The visible part of the mouse-face will be highlighted,
28501 then the WM raises the obscured frame. With at least one WM, KDE
28502 2.1, Emacs is not getting any event for the raising of the frame
28503 (even tried with SubstructureRedirectMask), only Expose events.
28504 These expose events will draw text normally, i.e. not
28505 highlighted. Which means we must redo the highlight here.
28506 Subsume it under ``we love X''. --gerd 2001-08-15 */
28507 /* Included in Windows version because Windows most likely does not
28508 do the right thing if any third party tool offers
28509 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28510 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28511 {
28512 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28513 if (f == hlinfo->mouse_face_mouse_frame)
28514 {
28515 int mouse_x = hlinfo->mouse_face_mouse_x;
28516 int mouse_y = hlinfo->mouse_face_mouse_y;
28517 clear_mouse_face (hlinfo);
28518 note_mouse_highlight (f, mouse_x, mouse_y);
28519 }
28520 }
28521 }
28522
28523
28524 /* EXPORT:
28525 Determine the intersection of two rectangles R1 and R2. Return
28526 the intersection in *RESULT. Value is non-zero if RESULT is not
28527 empty. */
28528
28529 int
28530 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28531 {
28532 XRectangle *left, *right;
28533 XRectangle *upper, *lower;
28534 int intersection_p = 0;
28535
28536 /* Rearrange so that R1 is the left-most rectangle. */
28537 if (r1->x < r2->x)
28538 left = r1, right = r2;
28539 else
28540 left = r2, right = r1;
28541
28542 /* X0 of the intersection is right.x0, if this is inside R1,
28543 otherwise there is no intersection. */
28544 if (right->x <= left->x + left->width)
28545 {
28546 result->x = right->x;
28547
28548 /* The right end of the intersection is the minimum of
28549 the right ends of left and right. */
28550 result->width = (min (left->x + left->width, right->x + right->width)
28551 - result->x);
28552
28553 /* Same game for Y. */
28554 if (r1->y < r2->y)
28555 upper = r1, lower = r2;
28556 else
28557 upper = r2, lower = r1;
28558
28559 /* The upper end of the intersection is lower.y0, if this is inside
28560 of upper. Otherwise, there is no intersection. */
28561 if (lower->y <= upper->y + upper->height)
28562 {
28563 result->y = lower->y;
28564
28565 /* The lower end of the intersection is the minimum of the lower
28566 ends of upper and lower. */
28567 result->height = (min (lower->y + lower->height,
28568 upper->y + upper->height)
28569 - result->y);
28570 intersection_p = 1;
28571 }
28572 }
28573
28574 return intersection_p;
28575 }
28576
28577 #endif /* HAVE_WINDOW_SYSTEM */
28578
28579 \f
28580 /***********************************************************************
28581 Initialization
28582 ***********************************************************************/
28583
28584 void
28585 syms_of_xdisp (void)
28586 {
28587 Vwith_echo_area_save_vector = Qnil;
28588 staticpro (&Vwith_echo_area_save_vector);
28589
28590 Vmessage_stack = Qnil;
28591 staticpro (&Vmessage_stack);
28592
28593 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28594 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28595
28596 message_dolog_marker1 = Fmake_marker ();
28597 staticpro (&message_dolog_marker1);
28598 message_dolog_marker2 = Fmake_marker ();
28599 staticpro (&message_dolog_marker2);
28600 message_dolog_marker3 = Fmake_marker ();
28601 staticpro (&message_dolog_marker3);
28602
28603 #ifdef GLYPH_DEBUG
28604 defsubr (&Sdump_frame_glyph_matrix);
28605 defsubr (&Sdump_glyph_matrix);
28606 defsubr (&Sdump_glyph_row);
28607 defsubr (&Sdump_tool_bar_row);
28608 defsubr (&Strace_redisplay);
28609 defsubr (&Strace_to_stderr);
28610 #endif
28611 #ifdef HAVE_WINDOW_SYSTEM
28612 defsubr (&Stool_bar_lines_needed);
28613 defsubr (&Slookup_image_map);
28614 #endif
28615 defsubr (&Sformat_mode_line);
28616 defsubr (&Sinvisible_p);
28617 defsubr (&Scurrent_bidi_paragraph_direction);
28618
28619 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28620 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28621 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28622 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28623 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28624 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28625 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28626 DEFSYM (Qeval, "eval");
28627 DEFSYM (QCdata, ":data");
28628 DEFSYM (Qdisplay, "display");
28629 DEFSYM (Qspace_width, "space-width");
28630 DEFSYM (Qraise, "raise");
28631 DEFSYM (Qslice, "slice");
28632 DEFSYM (Qspace, "space");
28633 DEFSYM (Qmargin, "margin");
28634 DEFSYM (Qpointer, "pointer");
28635 DEFSYM (Qleft_margin, "left-margin");
28636 DEFSYM (Qright_margin, "right-margin");
28637 DEFSYM (Qcenter, "center");
28638 DEFSYM (Qline_height, "line-height");
28639 DEFSYM (QCalign_to, ":align-to");
28640 DEFSYM (QCrelative_width, ":relative-width");
28641 DEFSYM (QCrelative_height, ":relative-height");
28642 DEFSYM (QCeval, ":eval");
28643 DEFSYM (QCpropertize, ":propertize");
28644 DEFSYM (QCfile, ":file");
28645 DEFSYM (Qfontified, "fontified");
28646 DEFSYM (Qfontification_functions, "fontification-functions");
28647 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28648 DEFSYM (Qescape_glyph, "escape-glyph");
28649 DEFSYM (Qnobreak_space, "nobreak-space");
28650 DEFSYM (Qimage, "image");
28651 DEFSYM (Qtext, "text");
28652 DEFSYM (Qboth, "both");
28653 DEFSYM (Qboth_horiz, "both-horiz");
28654 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28655 DEFSYM (QCmap, ":map");
28656 DEFSYM (QCpointer, ":pointer");
28657 DEFSYM (Qrect, "rect");
28658 DEFSYM (Qcircle, "circle");
28659 DEFSYM (Qpoly, "poly");
28660 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28661 DEFSYM (Qgrow_only, "grow-only");
28662 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28663 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28664 DEFSYM (Qposition, "position");
28665 DEFSYM (Qbuffer_position, "buffer-position");
28666 DEFSYM (Qobject, "object");
28667 DEFSYM (Qbar, "bar");
28668 DEFSYM (Qhbar, "hbar");
28669 DEFSYM (Qbox, "box");
28670 DEFSYM (Qhollow, "hollow");
28671 DEFSYM (Qhand, "hand");
28672 DEFSYM (Qarrow, "arrow");
28673 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28674
28675 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28676 Fcons (intern_c_string ("void-variable"), Qnil)),
28677 Qnil);
28678 staticpro (&list_of_error);
28679
28680 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28681 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28682 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28683 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28684
28685 echo_buffer[0] = echo_buffer[1] = Qnil;
28686 staticpro (&echo_buffer[0]);
28687 staticpro (&echo_buffer[1]);
28688
28689 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28690 staticpro (&echo_area_buffer[0]);
28691 staticpro (&echo_area_buffer[1]);
28692
28693 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28694 staticpro (&Vmessages_buffer_name);
28695
28696 mode_line_proptrans_alist = Qnil;
28697 staticpro (&mode_line_proptrans_alist);
28698 mode_line_string_list = Qnil;
28699 staticpro (&mode_line_string_list);
28700 mode_line_string_face = Qnil;
28701 staticpro (&mode_line_string_face);
28702 mode_line_string_face_prop = Qnil;
28703 staticpro (&mode_line_string_face_prop);
28704 Vmode_line_unwind_vector = Qnil;
28705 staticpro (&Vmode_line_unwind_vector);
28706
28707 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28708
28709 help_echo_string = Qnil;
28710 staticpro (&help_echo_string);
28711 help_echo_object = Qnil;
28712 staticpro (&help_echo_object);
28713 help_echo_window = Qnil;
28714 staticpro (&help_echo_window);
28715 previous_help_echo_string = Qnil;
28716 staticpro (&previous_help_echo_string);
28717 help_echo_pos = -1;
28718
28719 DEFSYM (Qright_to_left, "right-to-left");
28720 DEFSYM (Qleft_to_right, "left-to-right");
28721
28722 #ifdef HAVE_WINDOW_SYSTEM
28723 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28724 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28725 For example, if a block cursor is over a tab, it will be drawn as
28726 wide as that tab on the display. */);
28727 x_stretch_cursor_p = 0;
28728 #endif
28729
28730 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28731 doc: /* Non-nil means highlight trailing whitespace.
28732 The face used for trailing whitespace is `trailing-whitespace'. */);
28733 Vshow_trailing_whitespace = Qnil;
28734
28735 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28736 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28737 If the value is t, Emacs highlights non-ASCII chars which have the
28738 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28739 or `escape-glyph' face respectively.
28740
28741 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28742 U+2011 (non-breaking hyphen) are affected.
28743
28744 Any other non-nil value means to display these characters as a escape
28745 glyph followed by an ordinary space or hyphen.
28746
28747 A value of nil means no special handling of these characters. */);
28748 Vnobreak_char_display = Qt;
28749
28750 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28751 doc: /* The pointer shape to show in void text areas.
28752 A value of nil means to show the text pointer. Other options are `arrow',
28753 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28754 Vvoid_text_area_pointer = Qarrow;
28755
28756 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28757 doc: /* Non-nil means don't actually do any redisplay.
28758 This is used for internal purposes. */);
28759 Vinhibit_redisplay = Qnil;
28760
28761 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28762 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28763 Vglobal_mode_string = Qnil;
28764
28765 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28766 doc: /* Marker for where to display an arrow on top of the buffer text.
28767 This must be the beginning of a line in order to work.
28768 See also `overlay-arrow-string'. */);
28769 Voverlay_arrow_position = Qnil;
28770
28771 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28772 doc: /* String to display as an arrow in non-window frames.
28773 See also `overlay-arrow-position'. */);
28774 Voverlay_arrow_string = build_pure_c_string ("=>");
28775
28776 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28777 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28778 The symbols on this list are examined during redisplay to determine
28779 where to display overlay arrows. */);
28780 Voverlay_arrow_variable_list
28781 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28782
28783 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28784 doc: /* The number of lines to try scrolling a window by when point moves out.
28785 If that fails to bring point back on frame, point is centered instead.
28786 If this is zero, point is always centered after it moves off frame.
28787 If you want scrolling to always be a line at a time, you should set
28788 `scroll-conservatively' to a large value rather than set this to 1. */);
28789
28790 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28791 doc: /* Scroll up to this many lines, to bring point back on screen.
28792 If point moves off-screen, redisplay will scroll by up to
28793 `scroll-conservatively' lines in order to bring point just barely
28794 onto the screen again. If that cannot be done, then redisplay
28795 recenters point as usual.
28796
28797 If the value is greater than 100, redisplay will never recenter point,
28798 but will always scroll just enough text to bring point into view, even
28799 if you move far away.
28800
28801 A value of zero means always recenter point if it moves off screen. */);
28802 scroll_conservatively = 0;
28803
28804 DEFVAR_INT ("scroll-margin", scroll_margin,
28805 doc: /* Number of lines of margin at the top and bottom of a window.
28806 Recenter the window whenever point gets within this many lines
28807 of the top or bottom of the window. */);
28808 scroll_margin = 0;
28809
28810 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28811 doc: /* Pixels per inch value for non-window system displays.
28812 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28813 Vdisplay_pixels_per_inch = make_float (72.0);
28814
28815 #ifdef GLYPH_DEBUG
28816 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28817 #endif
28818
28819 DEFVAR_LISP ("truncate-partial-width-windows",
28820 Vtruncate_partial_width_windows,
28821 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28822 For an integer value, truncate lines in each window narrower than the
28823 full frame width, provided the window width is less than that integer;
28824 otherwise, respect the value of `truncate-lines'.
28825
28826 For any other non-nil value, truncate lines in all windows that do
28827 not span the full frame width.
28828
28829 A value of nil means to respect the value of `truncate-lines'.
28830
28831 If `word-wrap' is enabled, you might want to reduce this. */);
28832 Vtruncate_partial_width_windows = make_number (50);
28833
28834 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28835 doc: /* Maximum buffer size for which line number should be displayed.
28836 If the buffer is bigger than this, the line number does not appear
28837 in the mode line. A value of nil means no limit. */);
28838 Vline_number_display_limit = Qnil;
28839
28840 DEFVAR_INT ("line-number-display-limit-width",
28841 line_number_display_limit_width,
28842 doc: /* Maximum line width (in characters) for line number display.
28843 If the average length of the lines near point is bigger than this, then the
28844 line number may be omitted from the mode line. */);
28845 line_number_display_limit_width = 200;
28846
28847 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28848 doc: /* Non-nil means highlight region even in nonselected windows. */);
28849 highlight_nonselected_windows = 0;
28850
28851 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28852 doc: /* Non-nil if more than one frame is visible on this display.
28853 Minibuffer-only frames don't count, but iconified frames do.
28854 This variable is not guaranteed to be accurate except while processing
28855 `frame-title-format' and `icon-title-format'. */);
28856
28857 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28858 doc: /* Template for displaying the title bar of visible frames.
28859 \(Assuming the window manager supports this feature.)
28860
28861 This variable has the same structure as `mode-line-format', except that
28862 the %c and %l constructs are ignored. It is used only on frames for
28863 which no explicit name has been set \(see `modify-frame-parameters'). */);
28864
28865 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28866 doc: /* Template for displaying the title bar of an iconified frame.
28867 \(Assuming the window manager supports this feature.)
28868 This variable has the same structure as `mode-line-format' (which see),
28869 and is used only on frames for which no explicit name has been set
28870 \(see `modify-frame-parameters'). */);
28871 Vicon_title_format
28872 = Vframe_title_format
28873 = listn (CONSTYPE_PURE, 3,
28874 intern_c_string ("multiple-frames"),
28875 build_pure_c_string ("%b"),
28876 listn (CONSTYPE_PURE, 4,
28877 empty_unibyte_string,
28878 intern_c_string ("invocation-name"),
28879 build_pure_c_string ("@"),
28880 intern_c_string ("system-name")));
28881
28882 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28883 doc: /* Maximum number of lines to keep in the message log buffer.
28884 If nil, disable message logging. If t, log messages but don't truncate
28885 the buffer when it becomes large. */);
28886 Vmessage_log_max = make_number (1000);
28887
28888 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28889 doc: /* Functions called before redisplay, if window sizes have changed.
28890 The value should be a list of functions that take one argument.
28891 Just before redisplay, for each frame, if any of its windows have changed
28892 size since the last redisplay, or have been split or deleted,
28893 all the functions in the list are called, with the frame as argument. */);
28894 Vwindow_size_change_functions = Qnil;
28895
28896 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28897 doc: /* List of functions to call before redisplaying a window with scrolling.
28898 Each function is called with two arguments, the window and its new
28899 display-start position. Note that these functions are also called by
28900 `set-window-buffer'. Also note that the value of `window-end' is not
28901 valid when these functions are called.
28902
28903 Warning: Do not use this feature to alter the way the window
28904 is scrolled. It is not designed for that, and such use probably won't
28905 work. */);
28906 Vwindow_scroll_functions = Qnil;
28907
28908 DEFVAR_LISP ("window-text-change-functions",
28909 Vwindow_text_change_functions,
28910 doc: /* Functions to call in redisplay when text in the window might change. */);
28911 Vwindow_text_change_functions = Qnil;
28912
28913 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28914 doc: /* Functions called when redisplay of a window reaches the end trigger.
28915 Each function is called with two arguments, the window and the end trigger value.
28916 See `set-window-redisplay-end-trigger'. */);
28917 Vredisplay_end_trigger_functions = Qnil;
28918
28919 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28920 doc: /* Non-nil means autoselect window with mouse pointer.
28921 If nil, do not autoselect windows.
28922 A positive number means delay autoselection by that many seconds: a
28923 window is autoselected only after the mouse has remained in that
28924 window for the duration of the delay.
28925 A negative number has a similar effect, but causes windows to be
28926 autoselected only after the mouse has stopped moving. \(Because of
28927 the way Emacs compares mouse events, you will occasionally wait twice
28928 that time before the window gets selected.\)
28929 Any other value means to autoselect window instantaneously when the
28930 mouse pointer enters it.
28931
28932 Autoselection selects the minibuffer only if it is active, and never
28933 unselects the minibuffer if it is active.
28934
28935 When customizing this variable make sure that the actual value of
28936 `focus-follows-mouse' matches the behavior of your window manager. */);
28937 Vmouse_autoselect_window = Qnil;
28938
28939 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28940 doc: /* Non-nil means automatically resize tool-bars.
28941 This dynamically changes the tool-bar's height to the minimum height
28942 that is needed to make all tool-bar items visible.
28943 If value is `grow-only', the tool-bar's height is only increased
28944 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28945 Vauto_resize_tool_bars = Qt;
28946
28947 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28948 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28949 auto_raise_tool_bar_buttons_p = 1;
28950
28951 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28952 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28953 make_cursor_line_fully_visible_p = 1;
28954
28955 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28956 doc: /* Border below tool-bar in pixels.
28957 If an integer, use it as the height of the border.
28958 If it is one of `internal-border-width' or `border-width', use the
28959 value of the corresponding frame parameter.
28960 Otherwise, no border is added below the tool-bar. */);
28961 Vtool_bar_border = Qinternal_border_width;
28962
28963 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28964 doc: /* Margin around tool-bar buttons in pixels.
28965 If an integer, use that for both horizontal and vertical margins.
28966 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28967 HORZ specifying the horizontal margin, and VERT specifying the
28968 vertical margin. */);
28969 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28970
28971 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28972 doc: /* Relief thickness of tool-bar buttons. */);
28973 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28974
28975 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28976 doc: /* Tool bar style to use.
28977 It can be one of
28978 image - show images only
28979 text - show text only
28980 both - show both, text below image
28981 both-horiz - show text to the right of the image
28982 text-image-horiz - show text to the left of the image
28983 any other - use system default or image if no system default.
28984
28985 This variable only affects the GTK+ toolkit version of Emacs. */);
28986 Vtool_bar_style = Qnil;
28987
28988 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28989 doc: /* Maximum number of characters a label can have to be shown.
28990 The tool bar style must also show labels for this to have any effect, see
28991 `tool-bar-style'. */);
28992 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28993
28994 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28995 doc: /* List of functions to call to fontify regions of text.
28996 Each function is called with one argument POS. Functions must
28997 fontify a region starting at POS in the current buffer, and give
28998 fontified regions the property `fontified'. */);
28999 Vfontification_functions = Qnil;
29000 Fmake_variable_buffer_local (Qfontification_functions);
29001
29002 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29003 unibyte_display_via_language_environment,
29004 doc: /* Non-nil means display unibyte text according to language environment.
29005 Specifically, this means that raw bytes in the range 160-255 decimal
29006 are displayed by converting them to the equivalent multibyte characters
29007 according to the current language environment. As a result, they are
29008 displayed according to the current fontset.
29009
29010 Note that this variable affects only how these bytes are displayed,
29011 but does not change the fact they are interpreted as raw bytes. */);
29012 unibyte_display_via_language_environment = 0;
29013
29014 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29015 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29016 If a float, it specifies a fraction of the mini-window frame's height.
29017 If an integer, it specifies a number of lines. */);
29018 Vmax_mini_window_height = make_float (0.25);
29019
29020 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29021 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29022 A value of nil means don't automatically resize mini-windows.
29023 A value of t means resize them to fit the text displayed in them.
29024 A value of `grow-only', the default, means let mini-windows grow only;
29025 they return to their normal size when the minibuffer is closed, or the
29026 echo area becomes empty. */);
29027 Vresize_mini_windows = Qgrow_only;
29028
29029 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29030 doc: /* Alist specifying how to blink the cursor off.
29031 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29032 `cursor-type' frame-parameter or variable equals ON-STATE,
29033 comparing using `equal', Emacs uses OFF-STATE to specify
29034 how to blink it off. ON-STATE and OFF-STATE are values for
29035 the `cursor-type' frame parameter.
29036
29037 If a frame's ON-STATE has no entry in this list,
29038 the frame's other specifications determine how to blink the cursor off. */);
29039 Vblink_cursor_alist = Qnil;
29040
29041 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29042 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29043 If non-nil, windows are automatically scrolled horizontally to make
29044 point visible. */);
29045 automatic_hscrolling_p = 1;
29046 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29047
29048 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29049 doc: /* How many columns away from the window edge point is allowed to get
29050 before automatic hscrolling will horizontally scroll the window. */);
29051 hscroll_margin = 5;
29052
29053 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29054 doc: /* How many columns to scroll the window when point gets too close to the edge.
29055 When point is less than `hscroll-margin' columns from the window
29056 edge, automatic hscrolling will scroll the window by the amount of columns
29057 determined by this variable. If its value is a positive integer, scroll that
29058 many columns. If it's a positive floating-point number, it specifies the
29059 fraction of the window's width to scroll. If it's nil or zero, point will be
29060 centered horizontally after the scroll. Any other value, including negative
29061 numbers, are treated as if the value were zero.
29062
29063 Automatic hscrolling always moves point outside the scroll margin, so if
29064 point was more than scroll step columns inside the margin, the window will
29065 scroll more than the value given by the scroll step.
29066
29067 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29068 and `scroll-right' overrides this variable's effect. */);
29069 Vhscroll_step = make_number (0);
29070
29071 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29072 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29073 Bind this around calls to `message' to let it take effect. */);
29074 message_truncate_lines = 0;
29075
29076 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29077 doc: /* Normal hook run to update the menu bar definitions.
29078 Redisplay runs this hook before it redisplays the menu bar.
29079 This is used to update submenus such as Buffers,
29080 whose contents depend on various data. */);
29081 Vmenu_bar_update_hook = Qnil;
29082
29083 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29084 doc: /* Frame for which we are updating a menu.
29085 The enable predicate for a menu binding should check this variable. */);
29086 Vmenu_updating_frame = Qnil;
29087
29088 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29089 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29090 inhibit_menubar_update = 0;
29091
29092 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29093 doc: /* Prefix prepended to all continuation lines at display time.
29094 The value may be a string, an image, or a stretch-glyph; it is
29095 interpreted in the same way as the value of a `display' text property.
29096
29097 This variable is overridden by any `wrap-prefix' text or overlay
29098 property.
29099
29100 To add a prefix to non-continuation lines, use `line-prefix'. */);
29101 Vwrap_prefix = Qnil;
29102 DEFSYM (Qwrap_prefix, "wrap-prefix");
29103 Fmake_variable_buffer_local (Qwrap_prefix);
29104
29105 DEFVAR_LISP ("line-prefix", Vline_prefix,
29106 doc: /* Prefix prepended to all non-continuation lines at display time.
29107 The value may be a string, an image, or a stretch-glyph; it is
29108 interpreted in the same way as the value of a `display' text property.
29109
29110 This variable is overridden by any `line-prefix' text or overlay
29111 property.
29112
29113 To add a prefix to continuation lines, use `wrap-prefix'. */);
29114 Vline_prefix = Qnil;
29115 DEFSYM (Qline_prefix, "line-prefix");
29116 Fmake_variable_buffer_local (Qline_prefix);
29117
29118 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29119 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29120 inhibit_eval_during_redisplay = 0;
29121
29122 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29123 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29124 inhibit_free_realized_faces = 0;
29125
29126 #ifdef GLYPH_DEBUG
29127 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29128 doc: /* Inhibit try_window_id display optimization. */);
29129 inhibit_try_window_id = 0;
29130
29131 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29132 doc: /* Inhibit try_window_reusing display optimization. */);
29133 inhibit_try_window_reusing = 0;
29134
29135 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29136 doc: /* Inhibit try_cursor_movement display optimization. */);
29137 inhibit_try_cursor_movement = 0;
29138 #endif /* GLYPH_DEBUG */
29139
29140 DEFVAR_INT ("overline-margin", overline_margin,
29141 doc: /* Space between overline and text, in pixels.
29142 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29143 margin to the character height. */);
29144 overline_margin = 2;
29145
29146 DEFVAR_INT ("underline-minimum-offset",
29147 underline_minimum_offset,
29148 doc: /* Minimum distance between baseline and underline.
29149 This can improve legibility of underlined text at small font sizes,
29150 particularly when using variable `x-use-underline-position-properties'
29151 with fonts that specify an UNDERLINE_POSITION relatively close to the
29152 baseline. The default value is 1. */);
29153 underline_minimum_offset = 1;
29154
29155 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29156 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29157 This feature only works when on a window system that can change
29158 cursor shapes. */);
29159 display_hourglass_p = 1;
29160
29161 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29162 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29163 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29164
29165 hourglass_atimer = NULL;
29166 hourglass_shown_p = 0;
29167
29168 DEFSYM (Qglyphless_char, "glyphless-char");
29169 DEFSYM (Qhex_code, "hex-code");
29170 DEFSYM (Qempty_box, "empty-box");
29171 DEFSYM (Qthin_space, "thin-space");
29172 DEFSYM (Qzero_width, "zero-width");
29173
29174 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29175 /* Intern this now in case it isn't already done.
29176 Setting this variable twice is harmless.
29177 But don't staticpro it here--that is done in alloc.c. */
29178 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29179 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29180
29181 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29182 doc: /* Char-table defining glyphless characters.
29183 Each element, if non-nil, should be one of the following:
29184 an ASCII acronym string: display this string in a box
29185 `hex-code': display the hexadecimal code of a character in a box
29186 `empty-box': display as an empty box
29187 `thin-space': display as 1-pixel width space
29188 `zero-width': don't display
29189 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29190 display method for graphical terminals and text terminals respectively.
29191 GRAPHICAL and TEXT should each have one of the values listed above.
29192
29193 The char-table has one extra slot to control the display of a character for
29194 which no font is found. This slot only takes effect on graphical terminals.
29195 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29196 `thin-space'. The default is `empty-box'. */);
29197 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29198 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29199 Qempty_box);
29200
29201 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29202 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29203 Vdebug_on_message = Qnil;
29204 }
29205
29206
29207 /* Initialize this module when Emacs starts. */
29208
29209 void
29210 init_xdisp (void)
29211 {
29212 current_header_line_height = current_mode_line_height = -1;
29213
29214 CHARPOS (this_line_start_pos) = 0;
29215
29216 if (!noninteractive)
29217 {
29218 struct window *m = XWINDOW (minibuf_window);
29219 Lisp_Object frame = m->frame;
29220 struct frame *f = XFRAME (frame);
29221 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29222 struct window *r = XWINDOW (root);
29223 int i;
29224
29225 echo_area_window = minibuf_window;
29226
29227 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29228 wset_total_lines
29229 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29230 wset_total_cols (r, make_number (FRAME_COLS (f)));
29231 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29232 wset_total_lines (m, make_number (1));
29233 wset_total_cols (m, make_number (FRAME_COLS (f)));
29234
29235 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29236 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29237 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29238
29239 /* The default ellipsis glyphs `...'. */
29240 for (i = 0; i < 3; ++i)
29241 default_invis_vector[i] = make_number ('.');
29242 }
29243
29244 {
29245 /* Allocate the buffer for frame titles.
29246 Also used for `format-mode-line'. */
29247 int size = 100;
29248 mode_line_noprop_buf = xmalloc (size);
29249 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29250 mode_line_noprop_ptr = mode_line_noprop_buf;
29251 mode_line_target = MODE_LINE_DISPLAY;
29252 }
29253
29254 help_echo_showing_p = 0;
29255 }
29256
29257 /* Platform-independent portion of hourglass implementation. */
29258
29259 /* Cancel a currently active hourglass timer, and start a new one. */
29260 void
29261 start_hourglass (void)
29262 {
29263 #if defined (HAVE_WINDOW_SYSTEM)
29264 EMACS_TIME delay;
29265
29266 cancel_hourglass ();
29267
29268 if (INTEGERP (Vhourglass_delay)
29269 && XINT (Vhourglass_delay) > 0)
29270 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29271 TYPE_MAXIMUM (time_t)),
29272 0);
29273 else if (FLOATP (Vhourglass_delay)
29274 && XFLOAT_DATA (Vhourglass_delay) > 0)
29275 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29276 else
29277 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29278
29279 #ifdef HAVE_NTGUI
29280 {
29281 extern void w32_note_current_window (void);
29282 w32_note_current_window ();
29283 }
29284 #endif /* HAVE_NTGUI */
29285
29286 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29287 show_hourglass, NULL);
29288 #endif
29289 }
29290
29291
29292 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29293 shown. */
29294 void
29295 cancel_hourglass (void)
29296 {
29297 #if defined (HAVE_WINDOW_SYSTEM)
29298 if (hourglass_atimer)
29299 {
29300 cancel_atimer (hourglass_atimer);
29301 hourglass_atimer = NULL;
29302 }
29303
29304 if (hourglass_shown_p)
29305 hide_hourglass ();
29306 #endif
29307 }