Merge from emacs--devo--0
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 #include <config.h>
24 #include <signal.h>
25 #include <stdio.h>
26 #include <ctype.h>
27
28 #ifdef HAVE_UNISTD_H
29 #include <unistd.h>
30 #endif
31
32 #include "lisp.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "termhooks.h"
36 /* cm.h must come after dispextern.h on Windows. */
37 #include "dispextern.h"
38 #include "cm.h"
39 #include "buffer.h"
40 #include "character.h"
41 #include "keyboard.h"
42 #include "frame.h"
43 #include "window.h"
44 #include "commands.h"
45 #include "disptab.h"
46 #include "indent.h"
47 #include "intervals.h"
48 #include "blockinput.h"
49 #include "process.h"
50
51 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53 /* #include "systty.h" */
54 #include "syssignal.h"
55
56 #ifdef HAVE_X_WINDOWS
57 #include "xterm.h"
58 #endif /* HAVE_X_WINDOWS */
59
60 #ifdef HAVE_NTGUI
61 #include "w32term.h"
62 #endif /* HAVE_NTGUI */
63
64 #ifdef MAC_OS
65 #include "macterm.h"
66 #endif /* MAC_OS */
67
68 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69
70 #include "systime.h"
71 #include <errno.h>
72
73 /* To get the prototype for `sleep'. */
74
75 #ifdef HAVE_UNISTD_H
76 #include <unistd.h>
77 #endif
78
79 /* Get number of chars of output now in the buffer of a stdio stream.
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
82
83 #ifdef __GNU_LIBRARY__
84
85 /* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
88
89 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91 #else
92 #undef PENDING_OUTPUT_COUNT
93 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
94 #endif
95 #else /* not __GNU_LIBRARY__ */
96 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97 #include <stdio_ext.h>
98 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99 #endif
100 #ifndef PENDING_OUTPUT_COUNT
101 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102 #endif
103 #endif /* not __GNU_LIBRARY__ */
104
105 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
106 #include <term.h> /* for tgetent */
107 #endif
108 \f
109 /* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
111
112 struct dim
113 {
114 int width;
115 int height;
116 };
117
118 \f
119 /* Function prototypes. */
120
121 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
123 static void fake_current_matrices P_ ((Lisp_Object));
124 static void redraw_overlapping_rows P_ ((struct window *, int));
125 static void redraw_overlapped_rows P_ ((struct window *, int));
126 static int count_blanks P_ ((struct glyph *, int));
127 static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130 static void update_frame_line P_ ((struct frame *, int));
131 static struct dim allocate_matrices_for_frame_redisplay
132 P_ ((Lisp_Object, int, int, int, int *));
133 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
134 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135 static void adjust_frame_glyphs P_ ((struct frame *));
136 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137 static void free_glyph_matrix P_ ((struct glyph_matrix *));
138 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
140 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
141 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
142 #if GLYPH_DEBUG
143 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
144 #endif
145 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150 static struct glyph_pool *new_glyph_pool P_ ((void));
151 static void free_glyph_pool P_ ((struct glyph_pool *));
152 static void adjust_frame_glyphs_initially P_ ((void));
153 static void adjust_frame_message_buffer P_ ((struct frame *));
154 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156 static void build_frame_matrix P_ ((struct frame *));
157 void clear_current_matrices P_ ((struct frame *));
158 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160 static void clear_window_matrices P_ ((struct window *, int));
161 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162 static int scrolling_window P_ ((struct window *, int));
163 static int update_window_line P_ ((struct window *, int, int *));
164 static void update_marginal_area P_ ((struct window *, int, int));
165 static int update_text_area P_ ((struct window *, int));
166 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168 static void mirror_make_current P_ ((struct window *, int));
169 void check_window_matrix_pointers P_ ((struct window *));
170 #if GLYPH_DEBUG
171 static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
173 #endif
174 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175 static int update_window_tree P_ ((struct window *, int));
176 static int update_window P_ ((struct window *, int));
177 static int update_frame_1 P_ ((struct frame *, int, int));
178 static void set_window_cursor_after_update P_ ((struct window *));
179 static int row_equal_p P_ ((struct window *, struct glyph_row *,
180 struct glyph_row *, int));
181 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
185 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186 struct window *frame_row_to_window P_ ((struct window *, int));
187
188 \f
189 /* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
192
193 int redisplay_dont_pause;
194
195 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
196 are supported, so we can check for input during redisplay at
197 regular intervals. */
198 #ifdef EMACS_HAS_USECS
199 #define PERIODIC_PREEMPTION_CHECKING 1
200 #else
201 #define PERIODIC_PREEMPTION_CHECKING 0
202 #endif
203
204 #if PERIODIC_PREEMPTION_CHECKING
205
206 /* If a number (float), check for user input every N seconds. */
207
208 Lisp_Object Vredisplay_preemption_period;
209
210 /* Redisplay preemption timers. */
211
212 static EMACS_TIME preemption_period;
213 static EMACS_TIME preemption_next_check;
214
215 #endif
216
217 /* Nonzero upon entry to redisplay means do not assume anything about
218 current contents of actual terminal frame; clear and redraw it. */
219
220 int frame_garbaged;
221
222 /* Nonzero means last display completed. Zero means it was preempted. */
223
224 int display_completed;
225
226 /* Lisp variable visible-bell; enables use of screen-flash instead of
227 audible bell. */
228
229 int visible_bell;
230
231 /* Invert the color of the whole frame, at a low level. */
232
233 int inverse_video;
234
235 /* Line speed of the terminal. */
236
237 EMACS_INT baud_rate;
238
239 /* Either nil or a symbol naming the window system under which Emacs
240 is running. */
241
242 Lisp_Object Vwindow_system;
243
244 /* Version number of X windows: 10, 11 or nil. */
245
246 Lisp_Object Vwindow_system_version;
247
248 /* Vector of glyph definitions. Indexed by glyph number, the contents
249 are a string which is how to output the glyph.
250
251 If Vglyph_table is nil, a glyph is output by using its low 8 bits
252 as a character code.
253
254 This is an obsolete feature that is no longer used. The variable
255 is retained for compatibility. */
256
257 Lisp_Object Vglyph_table;
258
259 /* Display table to use for vectors that don't specify their own. */
260
261 Lisp_Object Vstandard_display_table;
262
263 /* Nonzero means reading single-character input with prompt so put
264 cursor on mini-buffer after the prompt. Positive means at end of
265 text in echo area; negative means at beginning of line. */
266
267 int cursor_in_echo_area;
268
269 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
270
271 \f
272 /* The currently selected frame. In a single-frame version, this
273 variable always equals the_only_frame. */
274
275 Lisp_Object selected_frame;
276
277 /* A frame which is not just a mini-buffer, or 0 if there are no such
278 frames. This is usually the most recent such frame that was
279 selected. In a single-frame version, this variable always holds
280 the address of the_only_frame. */
281
282 struct frame *last_nonminibuf_frame;
283
284 /* Stdio stream being used for copy of all output. */
285
286 FILE *termscript;
287
288 /* Structure for info on cursor positioning. */
289
290 struct cm Wcm;
291
292 /* 1 means SIGWINCH happened when not safe. */
293
294 int delayed_size_change;
295
296 /* 1 means glyph initialization has been completed at startup. */
297
298 static int glyphs_initialized_initially_p;
299
300 /* Updated window if != 0. Set by update_window. */
301
302 struct window *updated_window;
303
304 /* Glyph row updated in update_window_line, and area that is updated. */
305
306 struct glyph_row *updated_row;
307 int updated_area;
308
309 /* A glyph for a space. */
310
311 struct glyph space_glyph;
312
313 /* Non-zero means update has been performed directly, so that there's
314 no need for redisplay_internal to do much work. Set by
315 direct_output_for_insert. */
316
317 int redisplay_performed_directly_p;
318
319 /* Counts of allocated structures. These counts serve to diagnose
320 memory leaks and double frees. */
321
322 int glyph_matrix_count;
323 int glyph_pool_count;
324
325 /* If non-null, the frame whose frame matrices are manipulated. If
326 null, window matrices are worked on. */
327
328 static struct frame *frame_matrix_frame;
329
330 /* Current interface for window-based redisplay. Set from init_xterm.
331 A null value means we are not using window-based redisplay. */
332
333 struct redisplay_interface *rif;
334
335 /* Non-zero means that fonts have been loaded since the last glyph
336 matrix adjustments. Redisplay must stop, and glyph matrices must
337 be adjusted when this flag becomes non-zero during display. The
338 reason fonts can be loaded so late is that fonts of fontsets are
339 loaded on demand. */
340
341 int fonts_changed_p;
342
343 /* Convert vpos and hpos from frame to window and vice versa.
344 This may only be used for terminal frames. */
345
346 #if GLYPH_DEBUG
347
348 static int window_to_frame_vpos P_ ((struct window *, int));
349 static int window_to_frame_hpos P_ ((struct window *, int));
350 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
351 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
352
353 /* One element of the ring buffer containing redisplay history
354 information. */
355
356 struct redisplay_history
357 {
358 char trace[512 + 100];
359 };
360
361 /* The size of the history buffer. */
362
363 #define REDISPLAY_HISTORY_SIZE 30
364
365 /* The redisplay history buffer. */
366
367 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
368
369 /* Next free entry in redisplay_history. */
370
371 static int history_idx;
372
373 /* A tick that's incremented each time something is added to the
374 history. */
375
376 static unsigned history_tick;
377
378 static void add_frame_display_history P_ ((struct frame *, int));
379 static void add_window_display_history P_ ((struct window *, char *, int));
380 \f
381 /* Add to the redisplay history how window W has been displayed.
382 MSG is a trace containing the information how W's glyph matrix
383 has been constructed. PAUSED_P non-zero means that the update
384 has been interrupted for pending input. */
385
386 static void
387 add_window_display_history (w, msg, paused_p)
388 struct window *w;
389 char *msg;
390 int paused_p;
391 {
392 char *buf;
393
394 if (history_idx >= REDISPLAY_HISTORY_SIZE)
395 history_idx = 0;
396 buf = redisplay_history[history_idx].trace;
397 ++history_idx;
398
399 sprintf (buf, "%d: window %p (`%s')%s\n",
400 history_tick++,
401 w,
402 ((BUFFERP (w->buffer)
403 && STRINGP (XBUFFER (w->buffer)->name))
404 ? (char *) SDATA (XBUFFER (w->buffer)->name)
405 : "???"),
406 paused_p ? " ***paused***" : "");
407 strcat (buf, msg);
408 }
409
410
411 /* Add to the redisplay history that frame F has been displayed.
412 PAUSED_P non-zero means that the update has been interrupted for
413 pending input. */
414
415 static void
416 add_frame_display_history (f, paused_p)
417 struct frame *f;
418 int paused_p;
419 {
420 char *buf;
421
422 if (history_idx >= REDISPLAY_HISTORY_SIZE)
423 history_idx = 0;
424 buf = redisplay_history[history_idx].trace;
425 ++history_idx;
426
427 sprintf (buf, "%d: update frame %p%s",
428 history_tick++,
429 f, paused_p ? " ***paused***" : "");
430 }
431
432
433 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
434 Sdump_redisplay_history, 0, 0, "",
435 doc: /* Dump redisplay history to stderr. */)
436 ()
437 {
438 int i;
439
440 for (i = history_idx - 1; i != history_idx; --i)
441 {
442 if (i < 0)
443 i = REDISPLAY_HISTORY_SIZE - 1;
444 fprintf (stderr, "%s\n", redisplay_history[i].trace);
445 }
446
447 return Qnil;
448 }
449
450
451 #else /* GLYPH_DEBUG == 0 */
452
453 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
454 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
455
456 #endif /* GLYPH_DEBUG == 0 */
457
458
459 /* Like bcopy except never gets confused by overlap. Let this be the
460 first function defined in this file, or change emacs.c where the
461 address of this function is used. */
462
463 void
464 safe_bcopy (from, to, size)
465 const char *from;
466 char *to;
467 int size;
468 {
469 if (size <= 0 || from == to)
470 return;
471
472 /* If the source and destination don't overlap, then bcopy can
473 handle it. If they do overlap, but the destination is lower in
474 memory than the source, we'll assume bcopy can handle that. */
475 if (to < from || from + size <= to)
476 bcopy (from, to, size);
477
478 /* Otherwise, we'll copy from the end. */
479 else
480 {
481 register const char *endf = from + size;
482 register char *endt = to + size;
483
484 /* If TO - FROM is large, then we should break the copy into
485 nonoverlapping chunks of TO - FROM bytes each. However, if
486 TO - FROM is small, then the bcopy function call overhead
487 makes this not worth it. The crossover point could be about
488 anywhere. Since I don't think the obvious copy loop is too
489 bad, I'm trying to err in its favor. */
490 if (to - from < 64)
491 {
492 do
493 *--endt = *--endf;
494 while (endf != from);
495 }
496 else
497 {
498 for (;;)
499 {
500 endt -= (to - from);
501 endf -= (to - from);
502
503 if (endt < to)
504 break;
505
506 bcopy (endf, endt, to - from);
507 }
508
509 /* If SIZE wasn't a multiple of TO - FROM, there will be a
510 little left over. The amount left over is (endt + (to -
511 from)) - to, which is endt - from. */
512 bcopy (from, to, endt - from);
513 }
514 }
515 }
516
517
518 \f
519 /***********************************************************************
520 Glyph Matrices
521 ***********************************************************************/
522
523 /* Allocate and return a glyph_matrix structure. POOL is the glyph
524 pool from which memory for the matrix should be allocated, or null
525 for window-based redisplay where no glyph pools are used. The
526 member `pool' of the glyph matrix structure returned is set to
527 POOL, the structure is otherwise zeroed. */
528
529 struct glyph_matrix *
530 new_glyph_matrix (pool)
531 struct glyph_pool *pool;
532 {
533 struct glyph_matrix *result;
534
535 /* Allocate and clear. */
536 result = (struct glyph_matrix *) xmalloc (sizeof *result);
537 bzero (result, sizeof *result);
538
539 /* Increment number of allocated matrices. This count is used
540 to detect memory leaks. */
541 ++glyph_matrix_count;
542
543 /* Set pool and return. */
544 result->pool = pool;
545 return result;
546 }
547
548
549 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
550
551 The global counter glyph_matrix_count is decremented when a matrix
552 is freed. If the count gets negative, more structures were freed
553 than allocated, i.e. one matrix was freed more than once or a bogus
554 pointer was passed to this function.
555
556 If MATRIX->pool is null, this means that the matrix manages its own
557 glyph memory---this is done for matrices on X frames. Freeing the
558 matrix also frees the glyph memory in this case. */
559
560 static void
561 free_glyph_matrix (matrix)
562 struct glyph_matrix *matrix;
563 {
564 if (matrix)
565 {
566 int i;
567
568 /* Detect the case that more matrices are freed than were
569 allocated. */
570 if (--glyph_matrix_count < 0)
571 abort ();
572
573 /* Free glyph memory if MATRIX owns it. */
574 if (matrix->pool == NULL)
575 for (i = 0; i < matrix->rows_allocated; ++i)
576 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
577
578 /* Free row structures and the matrix itself. */
579 xfree (matrix->rows);
580 xfree (matrix);
581 }
582 }
583
584
585 /* Return the number of glyphs to reserve for a marginal area of
586 window W. TOTAL_GLYPHS is the number of glyphs in a complete
587 display line of window W. MARGIN gives the width of the marginal
588 area in canonical character units. MARGIN should be an integer
589 or a float. */
590
591 static int
592 margin_glyphs_to_reserve (w, total_glyphs, margin)
593 struct window *w;
594 int total_glyphs;
595 Lisp_Object margin;
596 {
597 int n;
598
599 if (NUMBERP (margin))
600 {
601 int width = XFASTINT (w->total_cols);
602 double d = max (0, XFLOATINT (margin));
603 d = min (width / 2 - 1, d);
604 n = (int) ((double) total_glyphs / width * d);
605 }
606 else
607 n = 0;
608
609 return n;
610 }
611
612
613 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
614 window sizes.
615
616 W is null if the function is called for a frame glyph matrix.
617 Otherwise it is the window MATRIX is a member of. X and Y are the
618 indices of the first column and row of MATRIX within the frame
619 matrix, if such a matrix exists. They are zero for purely
620 window-based redisplay. DIM is the needed size of the matrix.
621
622 In window-based redisplay, where no frame matrices exist, glyph
623 matrices manage their own glyph storage. Otherwise, they allocate
624 storage from a common frame glyph pool which can be found in
625 MATRIX->pool.
626
627 The reason for this memory management strategy is to avoid complete
628 frame redraws if possible. When we allocate from a common pool, a
629 change of the location or size of a sub-matrix within the pool
630 requires a complete redisplay of the frame because we cannot easily
631 make sure that the current matrices of all windows still agree with
632 what is displayed on the screen. While this is usually fast, it
633 leads to screen flickering. */
634
635 static void
636 adjust_glyph_matrix (w, matrix, x, y, dim)
637 struct window *w;
638 struct glyph_matrix *matrix;
639 int x, y;
640 struct dim dim;
641 {
642 int i;
643 int new_rows;
644 int marginal_areas_changed_p = 0;
645 int header_line_changed_p = 0;
646 int header_line_p = 0;
647 int left = -1, right = -1;
648 int window_width = -1, window_height;
649
650 /* See if W had a header line that has disappeared now, or vice versa.
651 Get W's size. */
652 if (w)
653 {
654 window_box (w, -1, 0, 0, &window_width, &window_height);
655
656 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
657 header_line_changed_p = header_line_p != matrix->header_line_p;
658 }
659 matrix->header_line_p = header_line_p;
660
661 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
662 Do nothing if MATRIX' size, position, vscroll, and marginal areas
663 haven't changed. This optimization is important because preserving
664 the matrix means preventing redisplay. */
665 if (matrix->pool == NULL)
666 {
667 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
668 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
669 xassert (left >= 0 && right >= 0);
670 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
671 || right != matrix->right_margin_glyphs);
672
673 if (!marginal_areas_changed_p
674 && !fonts_changed_p
675 && !header_line_changed_p
676 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
677 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
678 && matrix->window_height == window_height
679 && matrix->window_vscroll == w->vscroll
680 && matrix->window_width == window_width)
681 return;
682 }
683
684 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
685 if (matrix->rows_allocated < dim.height)
686 {
687 int size = dim.height * sizeof (struct glyph_row);
688 new_rows = dim.height - matrix->rows_allocated;
689 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
690 bzero (matrix->rows + matrix->rows_allocated,
691 new_rows * sizeof *matrix->rows);
692 matrix->rows_allocated = dim.height;
693 }
694 else
695 new_rows = 0;
696
697 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
698 on a frame not using window-based redisplay. Set up pointers for
699 each row into the glyph pool. */
700 if (matrix->pool)
701 {
702 xassert (matrix->pool->glyphs);
703
704 if (w)
705 {
706 left = margin_glyphs_to_reserve (w, dim.width,
707 w->left_margin_cols);
708 right = margin_glyphs_to_reserve (w, dim.width,
709 w->right_margin_cols);
710 }
711 else
712 left = right = 0;
713
714 for (i = 0; i < dim.height; ++i)
715 {
716 struct glyph_row *row = &matrix->rows[i];
717
718 row->glyphs[LEFT_MARGIN_AREA]
719 = (matrix->pool->glyphs
720 + (y + i) * matrix->pool->ncolumns
721 + x);
722
723 if (w == NULL
724 || row == matrix->rows + dim.height - 1
725 || (row == matrix->rows && matrix->header_line_p))
726 {
727 row->glyphs[TEXT_AREA]
728 = row->glyphs[LEFT_MARGIN_AREA];
729 row->glyphs[RIGHT_MARGIN_AREA]
730 = row->glyphs[TEXT_AREA] + dim.width;
731 row->glyphs[LAST_AREA]
732 = row->glyphs[RIGHT_MARGIN_AREA];
733 }
734 else
735 {
736 row->glyphs[TEXT_AREA]
737 = row->glyphs[LEFT_MARGIN_AREA] + left;
738 row->glyphs[RIGHT_MARGIN_AREA]
739 = row->glyphs[TEXT_AREA] + dim.width - left - right;
740 row->glyphs[LAST_AREA]
741 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
742 }
743 }
744
745 matrix->left_margin_glyphs = left;
746 matrix->right_margin_glyphs = right;
747 }
748 else
749 {
750 /* If MATRIX->pool is null, MATRIX is responsible for managing
751 its own memory. It is a window matrix for window-based redisplay.
752 Allocate glyph memory from the heap. */
753 if (dim.width > matrix->matrix_w
754 || new_rows
755 || header_line_changed_p
756 || marginal_areas_changed_p)
757 {
758 struct glyph_row *row = matrix->rows;
759 struct glyph_row *end = row + matrix->rows_allocated;
760
761 while (row < end)
762 {
763 row->glyphs[LEFT_MARGIN_AREA]
764 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
765 (dim.width
766 * sizeof (struct glyph)));
767
768 /* The mode line never has marginal areas. */
769 if (row == matrix->rows + dim.height - 1
770 || (row == matrix->rows && matrix->header_line_p))
771 {
772 row->glyphs[TEXT_AREA]
773 = row->glyphs[LEFT_MARGIN_AREA];
774 row->glyphs[RIGHT_MARGIN_AREA]
775 = row->glyphs[TEXT_AREA] + dim.width;
776 row->glyphs[LAST_AREA]
777 = row->glyphs[RIGHT_MARGIN_AREA];
778 }
779 else
780 {
781 row->glyphs[TEXT_AREA]
782 = row->glyphs[LEFT_MARGIN_AREA] + left;
783 row->glyphs[RIGHT_MARGIN_AREA]
784 = row->glyphs[TEXT_AREA] + dim.width - left - right;
785 row->glyphs[LAST_AREA]
786 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
787 }
788 ++row;
789 }
790 }
791
792 xassert (left >= 0 && right >= 0);
793 matrix->left_margin_glyphs = left;
794 matrix->right_margin_glyphs = right;
795 }
796
797 /* Number of rows to be used by MATRIX. */
798 matrix->nrows = dim.height;
799 xassert (matrix->nrows >= 0);
800
801 if (w)
802 {
803 if (matrix == w->current_matrix)
804 {
805 /* Mark rows in a current matrix of a window as not having
806 valid contents. It's important to not do this for
807 desired matrices. When Emacs starts, it may already be
808 building desired matrices when this function runs. */
809 if (window_width < 0)
810 window_width = window_box_width (w, -1);
811
812 /* Optimize the case that only the height has changed (C-x 2,
813 upper window). Invalidate all rows that are no longer part
814 of the window. */
815 if (!marginal_areas_changed_p
816 && !header_line_changed_p
817 && new_rows == 0
818 && dim.width == matrix->matrix_w
819 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
820 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
821 && matrix->window_width == window_width)
822 {
823 /* Find the last row in the window. */
824 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
825 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
826 {
827 ++i;
828 break;
829 }
830
831 /* Window end is invalid, if inside of the rows that
832 are invalidated below. */
833 if (INTEGERP (w->window_end_vpos)
834 && XFASTINT (w->window_end_vpos) >= i)
835 w->window_end_valid = Qnil;
836
837 while (i < matrix->nrows)
838 matrix->rows[i++].enabled_p = 0;
839 }
840 else
841 {
842 for (i = 0; i < matrix->nrows; ++i)
843 matrix->rows[i].enabled_p = 0;
844 }
845 }
846 else if (matrix == w->desired_matrix)
847 {
848 /* Rows in desired matrices always have to be cleared;
849 redisplay expects this is the case when it runs, so it
850 had better be the case when we adjust matrices between
851 redisplays. */
852 for (i = 0; i < matrix->nrows; ++i)
853 matrix->rows[i].enabled_p = 0;
854 }
855 }
856
857
858 /* Remember last values to be able to optimize frame redraws. */
859 matrix->matrix_x = x;
860 matrix->matrix_y = y;
861 matrix->matrix_w = dim.width;
862 matrix->matrix_h = dim.height;
863
864 /* Record the top y location and height of W at the time the matrix
865 was last adjusted. This is used to optimize redisplay above. */
866 if (w)
867 {
868 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
869 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
870 matrix->window_height = window_height;
871 matrix->window_width = window_width;
872 matrix->window_vscroll = w->vscroll;
873 }
874 }
875
876
877 /* Reverse the contents of rows in MATRIX between START and END. The
878 contents of the row at END - 1 end up at START, END - 2 at START +
879 1 etc. This is part of the implementation of rotate_matrix (see
880 below). */
881
882 static void
883 reverse_rows (matrix, start, end)
884 struct glyph_matrix *matrix;
885 int start, end;
886 {
887 int i, j;
888
889 for (i = start, j = end - 1; i < j; ++i, --j)
890 {
891 /* Non-ISO HP/UX compiler doesn't like auto struct
892 initialization. */
893 struct glyph_row temp;
894 temp = matrix->rows[i];
895 matrix->rows[i] = matrix->rows[j];
896 matrix->rows[j] = temp;
897 }
898 }
899
900
901 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
902 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
903 indices. (Note: this does not copy glyphs, only glyph pointers in
904 row structures are moved around).
905
906 The algorithm used for rotating the vector was, I believe, first
907 described by Kernighan. See the vector R as consisting of two
908 sub-vectors AB, where A has length BY for BY >= 0. The result
909 after rotating is then BA. Reverse both sub-vectors to get ArBr
910 and reverse the result to get (ArBr)r which is BA. Similar for
911 rotating right. */
912
913 void
914 rotate_matrix (matrix, first, last, by)
915 struct glyph_matrix *matrix;
916 int first, last, by;
917 {
918 if (by < 0)
919 {
920 /* Up (rotate left, i.e. towards lower indices). */
921 by = -by;
922 reverse_rows (matrix, first, first + by);
923 reverse_rows (matrix, first + by, last);
924 reverse_rows (matrix, first, last);
925 }
926 else if (by > 0)
927 {
928 /* Down (rotate right, i.e. towards higher indices). */
929 reverse_rows (matrix, last - by, last);
930 reverse_rows (matrix, first, last - by);
931 reverse_rows (matrix, first, last);
932 }
933 }
934
935
936 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
937 with indices START <= index < END. Increment positions by DELTA/
938 DELTA_BYTES. */
939
940 void
941 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
942 struct glyph_matrix *matrix;
943 int start, end, delta, delta_bytes;
944 {
945 /* Check that START and END are reasonable values. */
946 xassert (start >= 0 && start <= matrix->nrows);
947 xassert (end >= 0 && end <= matrix->nrows);
948 xassert (start <= end);
949
950 for (; start < end; ++start)
951 increment_row_positions (matrix->rows + start, delta, delta_bytes);
952 }
953
954
955 /* Enable a range of rows in glyph matrix MATRIX. START and END are
956 the row indices of the first and last + 1 row to enable. If
957 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
958
959 void
960 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
961 struct glyph_matrix *matrix;
962 int start, end;
963 int enabled_p;
964 {
965 xassert (start <= end);
966 xassert (start >= 0 && start < matrix->nrows);
967 xassert (end >= 0 && end <= matrix->nrows);
968
969 for (; start < end; ++start)
970 matrix->rows[start].enabled_p = enabled_p != 0;
971 }
972
973
974 /* Clear MATRIX.
975
976 This empties all rows in MATRIX by setting the enabled_p flag for
977 all rows of the matrix to zero. The function prepare_desired_row
978 will eventually really clear a row when it sees one with a zero
979 enabled_p flag.
980
981 Resets update hints to defaults value. The only update hint
982 currently present is the flag MATRIX->no_scrolling_p. */
983
984 void
985 clear_glyph_matrix (matrix)
986 struct glyph_matrix *matrix;
987 {
988 if (matrix)
989 {
990 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
991 matrix->no_scrolling_p = 0;
992 }
993 }
994
995
996 /* Shift part of the glyph matrix MATRIX of window W up or down.
997 Increment y-positions in glyph rows between START and END by DY,
998 and recompute their visible height. */
999
1000 void
1001 shift_glyph_matrix (w, matrix, start, end, dy)
1002 struct window *w;
1003 struct glyph_matrix *matrix;
1004 int start, end, dy;
1005 {
1006 int min_y, max_y;
1007
1008 xassert (start <= end);
1009 xassert (start >= 0 && start < matrix->nrows);
1010 xassert (end >= 0 && end <= matrix->nrows);
1011
1012 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1013 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1014
1015 for (; start < end; ++start)
1016 {
1017 struct glyph_row *row = &matrix->rows[start];
1018
1019 row->y += dy;
1020 row->visible_height = row->height;
1021
1022 if (row->y < min_y)
1023 row->visible_height -= min_y - row->y;
1024 if (row->y + row->height > max_y)
1025 row->visible_height -= row->y + row->height - max_y;
1026 }
1027 }
1028
1029
1030 /* Mark all rows in current matrices of frame F as invalid. Marking
1031 invalid is done by setting enabled_p to zero for all rows in a
1032 current matrix. */
1033
1034 void
1035 clear_current_matrices (f)
1036 register struct frame *f;
1037 {
1038 /* Clear frame current matrix, if we have one. */
1039 if (f->current_matrix)
1040 clear_glyph_matrix (f->current_matrix);
1041
1042 /* Clear the matrix of the menu bar window, if such a window exists.
1043 The menu bar window is currently used to display menus on X when
1044 no toolkit support is compiled in. */
1045 if (WINDOWP (f->menu_bar_window))
1046 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1047
1048 /* Clear the matrix of the tool-bar window, if any. */
1049 if (WINDOWP (f->tool_bar_window))
1050 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1051
1052 /* Clear current window matrices. */
1053 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1054 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1055 }
1056
1057
1058 /* Clear out all display lines of F for a coming redisplay. */
1059
1060 void
1061 clear_desired_matrices (f)
1062 register struct frame *f;
1063 {
1064 if (f->desired_matrix)
1065 clear_glyph_matrix (f->desired_matrix);
1066
1067 if (WINDOWP (f->menu_bar_window))
1068 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1069
1070 if (WINDOWP (f->tool_bar_window))
1071 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1072
1073 /* Do it for window matrices. */
1074 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1075 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1076 }
1077
1078
1079 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1080 non-zero clear desired matrices, otherwise clear current matrices. */
1081
1082 static void
1083 clear_window_matrices (w, desired_p)
1084 struct window *w;
1085 int desired_p;
1086 {
1087 while (w)
1088 {
1089 if (!NILP (w->hchild))
1090 {
1091 xassert (WINDOWP (w->hchild));
1092 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1093 }
1094 else if (!NILP (w->vchild))
1095 {
1096 xassert (WINDOWP (w->vchild));
1097 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1098 }
1099 else
1100 {
1101 if (desired_p)
1102 clear_glyph_matrix (w->desired_matrix);
1103 else
1104 {
1105 clear_glyph_matrix (w->current_matrix);
1106 w->window_end_valid = Qnil;
1107 }
1108 }
1109
1110 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1111 }
1112 }
1113
1114
1115 \f
1116 /***********************************************************************
1117 Glyph Rows
1118
1119 See dispextern.h for an overall explanation of glyph rows.
1120 ***********************************************************************/
1121
1122 /* Clear glyph row ROW. Do it in a way that makes it robust against
1123 changes in the glyph_row structure, i.e. addition or removal of
1124 structure members. */
1125
1126 static struct glyph_row null_row;
1127
1128 void
1129 clear_glyph_row (row)
1130 struct glyph_row *row;
1131 {
1132 struct glyph *p[1 + LAST_AREA];
1133
1134 /* Save pointers. */
1135 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1136 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1137 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1138 p[LAST_AREA] = row->glyphs[LAST_AREA];
1139
1140 /* Clear. */
1141 *row = null_row;
1142
1143 /* Restore pointers. */
1144 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1145 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1146 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1147 row->glyphs[LAST_AREA] = p[LAST_AREA];
1148
1149 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1150 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1151 Redisplay outputs such glyphs, and flickering effects were
1152 the result. This also depended on the contents of memory
1153 returned by xmalloc. If flickering happens again, activate
1154 the code below. If the flickering is gone with that, chances
1155 are that the flickering has the same reason as here. */
1156 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1157 #endif
1158 }
1159
1160
1161 /* Make ROW an empty, enabled row of canonical character height,
1162 in window W starting at y-position Y. */
1163
1164 void
1165 blank_row (w, row, y)
1166 struct window *w;
1167 struct glyph_row *row;
1168 int y;
1169 {
1170 int min_y, max_y;
1171
1172 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1173 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1174
1175 clear_glyph_row (row);
1176 row->y = y;
1177 row->ascent = row->phys_ascent = 0;
1178 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1179 row->visible_height = row->height;
1180
1181 if (row->y < min_y)
1182 row->visible_height -= min_y - row->y;
1183 if (row->y + row->height > max_y)
1184 row->visible_height -= row->y + row->height - max_y;
1185
1186 row->enabled_p = 1;
1187 }
1188
1189
1190 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1191 are the amounts by which to change positions. Note that the first
1192 glyph of the text area of a row can have a buffer position even if
1193 the used count of the text area is zero. Such rows display line
1194 ends. */
1195
1196 void
1197 increment_row_positions (row, delta, delta_bytes)
1198 struct glyph_row *row;
1199 int delta, delta_bytes;
1200 {
1201 int area, i;
1202
1203 /* Increment start and end positions. */
1204 MATRIX_ROW_START_CHARPOS (row) += delta;
1205 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1206 MATRIX_ROW_END_CHARPOS (row) += delta;
1207 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1208
1209 if (!row->enabled_p)
1210 return;
1211
1212 /* Increment positions in glyphs. */
1213 for (area = 0; area < LAST_AREA; ++area)
1214 for (i = 0; i < row->used[area]; ++i)
1215 if (BUFFERP (row->glyphs[area][i].object)
1216 && row->glyphs[area][i].charpos > 0)
1217 row->glyphs[area][i].charpos += delta;
1218
1219 /* Capture the case of rows displaying a line end. */
1220 if (row->used[TEXT_AREA] == 0
1221 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1222 row->glyphs[TEXT_AREA]->charpos += delta;
1223 }
1224
1225
1226 #if 0
1227 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1228 contents, i.e. glyph structure contents are exchanged between A and
1229 B without changing glyph pointers in A and B. */
1230
1231 static void
1232 swap_glyphs_in_rows (a, b)
1233 struct glyph_row *a, *b;
1234 {
1235 int area;
1236
1237 for (area = 0; area < LAST_AREA; ++area)
1238 {
1239 /* Number of glyphs to swap. */
1240 int max_used = max (a->used[area], b->used[area]);
1241
1242 /* Start of glyphs in area of row A. */
1243 struct glyph *glyph_a = a->glyphs[area];
1244
1245 /* End + 1 of glyphs in area of row A. */
1246 struct glyph *glyph_a_end = a->glyphs[max_used];
1247
1248 /* Start of glyphs in area of row B. */
1249 struct glyph *glyph_b = b->glyphs[area];
1250
1251 while (glyph_a < glyph_a_end)
1252 {
1253 /* Non-ISO HP/UX compiler doesn't like auto struct
1254 initialization. */
1255 struct glyph temp;
1256 temp = *glyph_a;
1257 *glyph_a = *glyph_b;
1258 *glyph_b = temp;
1259 ++glyph_a;
1260 ++glyph_b;
1261 }
1262 }
1263 }
1264
1265 #endif /* 0 */
1266
1267 /* Exchange pointers to glyph memory between glyph rows A and B. */
1268
1269 static INLINE void
1270 swap_glyph_pointers (a, b)
1271 struct glyph_row *a, *b;
1272 {
1273 int i;
1274 for (i = 0; i < LAST_AREA + 1; ++i)
1275 {
1276 struct glyph *temp = a->glyphs[i];
1277 a->glyphs[i] = b->glyphs[i];
1278 b->glyphs[i] = temp;
1279 }
1280 }
1281
1282
1283 /* Copy glyph row structure FROM to glyph row structure TO, except
1284 that glyph pointers in the structures are left unchanged. */
1285
1286 INLINE void
1287 copy_row_except_pointers (to, from)
1288 struct glyph_row *to, *from;
1289 {
1290 struct glyph *pointers[1 + LAST_AREA];
1291
1292 /* Save glyph pointers of TO. */
1293 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1294
1295 /* Do a structure assignment. */
1296 *to = *from;
1297
1298 /* Restore original pointers of TO. */
1299 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1300 }
1301
1302
1303 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1304 TO and FROM are left unchanged. Glyph contents are copied from the
1305 glyph memory of FROM to the glyph memory of TO. Increment buffer
1306 positions in row TO by DELTA/ DELTA_BYTES. */
1307
1308 void
1309 copy_glyph_row_contents (to, from, delta, delta_bytes)
1310 struct glyph_row *to, *from;
1311 int delta, delta_bytes;
1312 {
1313 int area;
1314
1315 /* This is like a structure assignment TO = FROM, except that
1316 glyph pointers in the rows are left unchanged. */
1317 copy_row_except_pointers (to, from);
1318
1319 /* Copy glyphs from FROM to TO. */
1320 for (area = 0; area < LAST_AREA; ++area)
1321 if (from->used[area])
1322 bcopy (from->glyphs[area], to->glyphs[area],
1323 from->used[area] * sizeof (struct glyph));
1324
1325 /* Increment buffer positions in TO by DELTA. */
1326 increment_row_positions (to, delta, delta_bytes);
1327 }
1328
1329
1330 /* Assign glyph row FROM to glyph row TO. This works like a structure
1331 assignment TO = FROM, except that glyph pointers are not copied but
1332 exchanged between TO and FROM. Pointers must be exchanged to avoid
1333 a memory leak. */
1334
1335 static INLINE void
1336 assign_row (to, from)
1337 struct glyph_row *to, *from;
1338 {
1339 swap_glyph_pointers (to, from);
1340 copy_row_except_pointers (to, from);
1341 }
1342
1343
1344 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1345 a row in a window matrix, is a slice of the glyph memory of the
1346 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1347 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1348 memory of FRAME_ROW. */
1349
1350 #if GLYPH_DEBUG
1351
1352 static int
1353 glyph_row_slice_p (window_row, frame_row)
1354 struct glyph_row *window_row, *frame_row;
1355 {
1356 struct glyph *window_glyph_start = window_row->glyphs[0];
1357 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1358 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1359
1360 return (frame_glyph_start <= window_glyph_start
1361 && window_glyph_start < frame_glyph_end);
1362 }
1363
1364 #endif /* GLYPH_DEBUG */
1365
1366 #if 0
1367
1368 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1369 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1370 in WINDOW_MATRIX is found satisfying the condition. */
1371
1372 static struct glyph_row *
1373 find_glyph_row_slice (window_matrix, frame_matrix, row)
1374 struct glyph_matrix *window_matrix, *frame_matrix;
1375 int row;
1376 {
1377 int i;
1378
1379 xassert (row >= 0 && row < frame_matrix->nrows);
1380
1381 for (i = 0; i < window_matrix->nrows; ++i)
1382 if (glyph_row_slice_p (window_matrix->rows + i,
1383 frame_matrix->rows + row))
1384 break;
1385
1386 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1387 }
1388
1389 #endif /* 0 */
1390
1391 /* Prepare ROW for display. Desired rows are cleared lazily,
1392 i.e. they are only marked as to be cleared by setting their
1393 enabled_p flag to zero. When a row is to be displayed, a prior
1394 call to this function really clears it. */
1395
1396 void
1397 prepare_desired_row (row)
1398 struct glyph_row *row;
1399 {
1400 if (!row->enabled_p)
1401 {
1402 clear_glyph_row (row);
1403 row->enabled_p = 1;
1404 }
1405 }
1406
1407
1408 /* Return a hash code for glyph row ROW. */
1409
1410 int
1411 line_hash_code (row)
1412 struct glyph_row *row;
1413 {
1414 int hash = 0;
1415
1416 if (row->enabled_p)
1417 {
1418 struct glyph *glyph = row->glyphs[TEXT_AREA];
1419 struct glyph *end = glyph + row->used[TEXT_AREA];
1420
1421 while (glyph < end)
1422 {
1423 int c = glyph->u.ch;
1424 int face_id = glyph->face_id;
1425 if (must_write_spaces)
1426 c -= SPACEGLYPH;
1427 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1428 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1429 ++glyph;
1430 }
1431
1432 if (hash == 0)
1433 hash = 1;
1434 }
1435
1436 return hash;
1437 }
1438
1439
1440 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1441 the number of characters in the line. If must_write_spaces is
1442 zero, leading and trailing spaces are ignored. */
1443
1444 static unsigned int
1445 line_draw_cost (matrix, vpos)
1446 struct glyph_matrix *matrix;
1447 int vpos;
1448 {
1449 struct glyph_row *row = matrix->rows + vpos;
1450 struct glyph *beg = row->glyphs[TEXT_AREA];
1451 struct glyph *end = beg + row->used[TEXT_AREA];
1452 int len;
1453 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1454 int glyph_table_len = GLYPH_TABLE_LENGTH;
1455
1456 /* Ignore trailing and leading spaces if we can. */
1457 if (!must_write_spaces)
1458 {
1459 /* Skip from the end over trailing spaces. */
1460 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1461 --end;
1462
1463 /* All blank line. */
1464 if (end == beg)
1465 return 0;
1466
1467 /* Skip over leading spaces. */
1468 while (CHAR_GLYPH_SPACE_P (*beg))
1469 ++beg;
1470 }
1471
1472 /* If we don't have a glyph-table, each glyph is one character,
1473 so return the number of glyphs. */
1474 if (glyph_table_base == 0)
1475 len = end - beg;
1476 else
1477 {
1478 /* Otherwise, scan the glyphs and accumulate their total length
1479 in LEN. */
1480 len = 0;
1481 while (beg < end)
1482 {
1483 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1484
1485 if (g < 0
1486 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1487 len += 1;
1488 else
1489 len += GLYPH_LENGTH (glyph_table_base, g);
1490
1491 ++beg;
1492 }
1493 }
1494
1495 return len;
1496 }
1497
1498
1499 /* Test two glyph rows A and B for equality. Value is non-zero if A
1500 and B have equal contents. W is the window to which the glyphs
1501 rows A and B belong. It is needed here to test for partial row
1502 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1503 flags of A and B, too. */
1504
1505 static INLINE int
1506 row_equal_p (w, a, b, mouse_face_p)
1507 struct window *w;
1508 struct glyph_row *a, *b;
1509 int mouse_face_p;
1510 {
1511 if (a == b)
1512 return 1;
1513 else if (a->hash != b->hash)
1514 return 0;
1515 else
1516 {
1517 struct glyph *a_glyph, *b_glyph, *a_end;
1518 int area;
1519
1520 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1521 return 0;
1522
1523 /* Compare glyphs. */
1524 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1525 {
1526 if (a->used[area] != b->used[area])
1527 return 0;
1528
1529 a_glyph = a->glyphs[area];
1530 a_end = a_glyph + a->used[area];
1531 b_glyph = b->glyphs[area];
1532
1533 while (a_glyph < a_end
1534 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1535 ++a_glyph, ++b_glyph;
1536
1537 if (a_glyph != a_end)
1538 return 0;
1539 }
1540
1541 if (a->fill_line_p != b->fill_line_p
1542 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1543 || a->left_fringe_bitmap != b->left_fringe_bitmap
1544 || a->left_fringe_face_id != b->left_fringe_face_id
1545 || a->right_fringe_bitmap != b->right_fringe_bitmap
1546 || a->right_fringe_face_id != b->right_fringe_face_id
1547 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1548 || a->exact_window_width_line_p != b->exact_window_width_line_p
1549 || a->overlapped_p != b->overlapped_p
1550 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1551 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1552 /* Different partially visible characters on left margin. */
1553 || a->x != b->x
1554 /* Different height. */
1555 || a->ascent != b->ascent
1556 || a->phys_ascent != b->phys_ascent
1557 || a->phys_height != b->phys_height
1558 || a->visible_height != b->visible_height)
1559 return 0;
1560 }
1561
1562 return 1;
1563 }
1564
1565
1566 \f
1567 /***********************************************************************
1568 Glyph Pool
1569
1570 See dispextern.h for an overall explanation of glyph pools.
1571 ***********************************************************************/
1572
1573 /* Allocate a glyph_pool structure. The structure returned is
1574 initialized with zeros. The global variable glyph_pool_count is
1575 incremented for each pool allocated. */
1576
1577 static struct glyph_pool *
1578 new_glyph_pool ()
1579 {
1580 struct glyph_pool *result;
1581
1582 /* Allocate a new glyph_pool and clear it. */
1583 result = (struct glyph_pool *) xmalloc (sizeof *result);
1584 bzero (result, sizeof *result);
1585
1586 /* For memory leak and double deletion checking. */
1587 ++glyph_pool_count;
1588
1589 return result;
1590 }
1591
1592
1593 /* Free a glyph_pool structure POOL. The function may be called with
1594 a null POOL pointer. The global variable glyph_pool_count is
1595 decremented with every pool structure freed. If this count gets
1596 negative, more structures were freed than allocated, i.e. one
1597 structure must have been freed more than once or a bogus pointer
1598 was passed to free_glyph_pool. */
1599
1600 static void
1601 free_glyph_pool (pool)
1602 struct glyph_pool *pool;
1603 {
1604 if (pool)
1605 {
1606 /* More freed than allocated? */
1607 --glyph_pool_count;
1608 xassert (glyph_pool_count >= 0);
1609
1610 xfree (pool->glyphs);
1611 xfree (pool);
1612 }
1613 }
1614
1615
1616 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1617 columns we need. This function never shrinks a pool. The only
1618 case in which this would make sense, would be when a frame's size
1619 is changed from a large value to a smaller one. But, if someone
1620 does it once, we can expect that he will do it again.
1621
1622 Value is non-zero if the pool changed in a way which makes
1623 re-adjusting window glyph matrices necessary. */
1624
1625 static int
1626 realloc_glyph_pool (pool, matrix_dim)
1627 struct glyph_pool *pool;
1628 struct dim matrix_dim;
1629 {
1630 int needed;
1631 int changed_p;
1632
1633 changed_p = (pool->glyphs == 0
1634 || matrix_dim.height != pool->nrows
1635 || matrix_dim.width != pool->ncolumns);
1636
1637 /* Enlarge the glyph pool. */
1638 needed = matrix_dim.width * matrix_dim.height;
1639 if (needed > pool->nglyphs)
1640 {
1641 int size = needed * sizeof (struct glyph);
1642
1643 if (pool->glyphs)
1644 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1645 else
1646 {
1647 pool->glyphs = (struct glyph *) xmalloc (size);
1648 bzero (pool->glyphs, size);
1649 }
1650
1651 pool->nglyphs = needed;
1652 }
1653
1654 /* Remember the number of rows and columns because (a) we use them
1655 to do sanity checks, and (b) the number of columns determines
1656 where rows in the frame matrix start---this must be available to
1657 determine pointers to rows of window sub-matrices. */
1658 pool->nrows = matrix_dim.height;
1659 pool->ncolumns = matrix_dim.width;
1660
1661 return changed_p;
1662 }
1663
1664
1665 \f
1666 /***********************************************************************
1667 Debug Code
1668 ***********************************************************************/
1669
1670 #if GLYPH_DEBUG
1671
1672
1673 /* Flush standard output. This is sometimes useful to call from
1674 the debugger. */
1675
1676 void
1677 flush_stdout ()
1678 {
1679 fflush (stdout);
1680 }
1681
1682
1683 /* Check that no glyph pointers have been lost in MATRIX. If a
1684 pointer has been lost, e.g. by using a structure assignment between
1685 rows, at least one pointer must occur more than once in the rows of
1686 MATRIX. */
1687
1688 void
1689 check_matrix_pointer_lossage (matrix)
1690 struct glyph_matrix *matrix;
1691 {
1692 int i, j;
1693
1694 for (i = 0; i < matrix->nrows; ++i)
1695 for (j = 0; j < matrix->nrows; ++j)
1696 xassert (i == j
1697 || (matrix->rows[i].glyphs[TEXT_AREA]
1698 != matrix->rows[j].glyphs[TEXT_AREA]));
1699 }
1700
1701
1702 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1703
1704 struct glyph_row *
1705 matrix_row (matrix, row)
1706 struct glyph_matrix *matrix;
1707 int row;
1708 {
1709 xassert (matrix && matrix->rows);
1710 xassert (row >= 0 && row < matrix->nrows);
1711
1712 /* That's really too slow for normal testing because this function
1713 is called almost everywhere. Although---it's still astonishingly
1714 fast, so it is valuable to have for debugging purposes. */
1715 #if 0
1716 check_matrix_pointer_lossage (matrix);
1717 #endif
1718
1719 return matrix->rows + row;
1720 }
1721
1722
1723 #if 0 /* This function makes invalid assumptions when text is
1724 partially invisible. But it might come handy for debugging
1725 nevertheless. */
1726
1727 /* Check invariants that must hold for an up to date current matrix of
1728 window W. */
1729
1730 static void
1731 check_matrix_invariants (w)
1732 struct window *w;
1733 {
1734 struct glyph_matrix *matrix = w->current_matrix;
1735 int yb = window_text_bottom_y (w);
1736 struct glyph_row *row = matrix->rows;
1737 struct glyph_row *last_text_row = NULL;
1738 struct buffer *saved = current_buffer;
1739 struct buffer *buffer = XBUFFER (w->buffer);
1740 int c;
1741
1742 /* This can sometimes happen for a fresh window. */
1743 if (matrix->nrows < 2)
1744 return;
1745
1746 set_buffer_temp (buffer);
1747
1748 /* Note: last row is always reserved for the mode line. */
1749 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1750 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1751 {
1752 struct glyph_row *next = row + 1;
1753
1754 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1755 last_text_row = row;
1756
1757 /* Check that character and byte positions are in sync. */
1758 xassert (MATRIX_ROW_START_BYTEPOS (row)
1759 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1760
1761 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1762 have such a position temporarily in case of a minibuffer
1763 displaying something like `[Sole completion]' at its end. */
1764 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1765 xassert (MATRIX_ROW_END_BYTEPOS (row)
1766 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1767
1768 /* Check that end position of `row' is equal to start position
1769 of next row. */
1770 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1771 {
1772 xassert (MATRIX_ROW_END_CHARPOS (row)
1773 == MATRIX_ROW_START_CHARPOS (next));
1774 xassert (MATRIX_ROW_END_BYTEPOS (row)
1775 == MATRIX_ROW_START_BYTEPOS (next));
1776 }
1777 row = next;
1778 }
1779
1780 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1781 xassert (w->desired_matrix->rows != NULL);
1782 set_buffer_temp (saved);
1783 }
1784
1785 #endif /* 0 */
1786
1787 #endif /* GLYPH_DEBUG != 0 */
1788
1789
1790 \f
1791 /**********************************************************************
1792 Allocating/ Adjusting Glyph Matrices
1793 **********************************************************************/
1794
1795 /* Allocate glyph matrices over a window tree for a frame-based
1796 redisplay
1797
1798 X and Y are column/row within the frame glyph matrix where
1799 sub-matrices for the window tree rooted at WINDOW must be
1800 allocated. DIM_ONLY_P non-zero means that the caller of this
1801 function is only interested in the result matrix dimension, and
1802 matrix adjustments should not be performed.
1803
1804 The function returns the total width/height of the sub-matrices of
1805 the window tree. If called on a frame root window, the computation
1806 will take the mini-buffer window into account.
1807
1808 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1809
1810 NEW_LEAF_MATRIX set if any window in the tree did not have a
1811 glyph matrices yet, and
1812
1813 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1814 any window in the tree will be changed or have been changed (see
1815 DIM_ONLY_P)
1816
1817 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1818 function.
1819
1820 Windows are arranged into chains of windows on the same level
1821 through the next fields of window structures. Such a level can be
1822 either a sequence of horizontally adjacent windows from left to
1823 right, or a sequence of vertically adjacent windows from top to
1824 bottom. Each window in a horizontal sequence can be either a leaf
1825 window or a vertical sequence; a window in a vertical sequence can
1826 be either a leaf or a horizontal sequence. All windows in a
1827 horizontal sequence have the same height, and all windows in a
1828 vertical sequence have the same width.
1829
1830 This function uses, for historical reasons, a more general
1831 algorithm to determine glyph matrix dimensions that would be
1832 necessary.
1833
1834 The matrix height of a horizontal sequence is determined by the
1835 maximum height of any matrix in the sequence. The matrix width of
1836 a horizontal sequence is computed by adding up matrix widths of
1837 windows in the sequence.
1838
1839 |<------- result width ------->|
1840 +---------+----------+---------+ ---
1841 | | | | |
1842 | | | |
1843 +---------+ | | result height
1844 | +---------+
1845 | | |
1846 +----------+ ---
1847
1848 The matrix width of a vertical sequence is the maximum matrix width
1849 of any window in the sequence. Its height is computed by adding up
1850 matrix heights of windows in the sequence.
1851
1852 |<---- result width -->|
1853 +---------+ ---
1854 | | |
1855 | | |
1856 +---------+--+ |
1857 | | |
1858 | | result height
1859 | |
1860 +------------+---------+ |
1861 | | |
1862 | | |
1863 +------------+---------+ --- */
1864
1865 /* Bit indicating that a new matrix will be allocated or has been
1866 allocated. */
1867
1868 #define NEW_LEAF_MATRIX (1 << 0)
1869
1870 /* Bit indicating that a matrix will or has changed its location or
1871 size. */
1872
1873 #define CHANGED_LEAF_MATRIX (1 << 1)
1874
1875 static struct dim
1876 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1877 window_change_flags)
1878 Lisp_Object window;
1879 int x, y;
1880 int dim_only_p;
1881 int *window_change_flags;
1882 {
1883 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1884 int x0 = x, y0 = y;
1885 int wmax = 0, hmax = 0;
1886 struct dim total;
1887 struct dim dim;
1888 struct window *w;
1889 int in_horz_combination_p;
1890
1891 /* What combination is WINDOW part of? Compute this once since the
1892 result is the same for all windows in the `next' chain. The
1893 special case of a root window (parent equal to nil) is treated
1894 like a vertical combination because a root window's `next'
1895 points to the mini-buffer window, if any, which is arranged
1896 vertically below other windows. */
1897 in_horz_combination_p
1898 = (!NILP (XWINDOW (window)->parent)
1899 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1900
1901 /* For WINDOW and all windows on the same level. */
1902 do
1903 {
1904 w = XWINDOW (window);
1905
1906 /* Get the dimension of the window sub-matrix for W, depending
1907 on whether this is a combination or a leaf window. */
1908 if (!NILP (w->hchild))
1909 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1910 dim_only_p,
1911 window_change_flags);
1912 else if (!NILP (w->vchild))
1913 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1914 dim_only_p,
1915 window_change_flags);
1916 else
1917 {
1918 /* If not already done, allocate sub-matrix structures. */
1919 if (w->desired_matrix == NULL)
1920 {
1921 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1922 w->current_matrix = new_glyph_matrix (f->current_pool);
1923 *window_change_flags |= NEW_LEAF_MATRIX;
1924 }
1925
1926 /* Width and height MUST be chosen so that there are no
1927 holes in the frame matrix. */
1928 dim.width = required_matrix_width (w);
1929 dim.height = required_matrix_height (w);
1930
1931 /* Will matrix be re-allocated? */
1932 if (x != w->desired_matrix->matrix_x
1933 || y != w->desired_matrix->matrix_y
1934 || dim.width != w->desired_matrix->matrix_w
1935 || dim.height != w->desired_matrix->matrix_h
1936 || (margin_glyphs_to_reserve (w, dim.width,
1937 w->left_margin_cols)
1938 != w->desired_matrix->left_margin_glyphs)
1939 || (margin_glyphs_to_reserve (w, dim.width,
1940 w->right_margin_cols)
1941 != w->desired_matrix->right_margin_glyphs))
1942 *window_change_flags |= CHANGED_LEAF_MATRIX;
1943
1944 /* Actually change matrices, if allowed. Do not consider
1945 CHANGED_LEAF_MATRIX computed above here because the pool
1946 may have been changed which we don't now here. We trust
1947 that we only will be called with DIM_ONLY_P != 0 when
1948 necessary. */
1949 if (!dim_only_p)
1950 {
1951 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1952 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1953 }
1954 }
1955
1956 /* If we are part of a horizontal combination, advance x for
1957 windows to the right of W; otherwise advance y for windows
1958 below W. */
1959 if (in_horz_combination_p)
1960 x += dim.width;
1961 else
1962 y += dim.height;
1963
1964 /* Remember maximum glyph matrix dimensions. */
1965 wmax = max (wmax, dim.width);
1966 hmax = max (hmax, dim.height);
1967
1968 /* Next window on same level. */
1969 window = w->next;
1970 }
1971 while (!NILP (window));
1972
1973 /* Set `total' to the total glyph matrix dimension of this window
1974 level. In a vertical combination, the width is the width of the
1975 widest window; the height is the y we finally reached, corrected
1976 by the y we started with. In a horizontal combination, the total
1977 height is the height of the tallest window, and the width is the
1978 x we finally reached, corrected by the x we started with. */
1979 if (in_horz_combination_p)
1980 {
1981 total.width = x - x0;
1982 total.height = hmax;
1983 }
1984 else
1985 {
1986 total.width = wmax;
1987 total.height = y - y0;
1988 }
1989
1990 return total;
1991 }
1992
1993
1994 /* Return the required height of glyph matrices for window W. */
1995
1996 int
1997 required_matrix_height (w)
1998 struct window *w;
1999 {
2000 #ifdef HAVE_WINDOW_SYSTEM
2001 struct frame *f = XFRAME (w->frame);
2002
2003 if (FRAME_WINDOW_P (f))
2004 {
2005 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
2006 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
2007 return (((window_pixel_height + ch_height - 1)
2008 / ch_height) * w->nrows_scale_factor
2009 /* One partially visible line at the top and
2010 bottom of the window. */
2011 + 2
2012 /* 2 for header and mode line. */
2013 + 2);
2014 }
2015 #endif /* HAVE_WINDOW_SYSTEM */
2016
2017 return WINDOW_TOTAL_LINES (w);
2018 }
2019
2020
2021 /* Return the required width of glyph matrices for window W. */
2022
2023 int
2024 required_matrix_width (w)
2025 struct window *w;
2026 {
2027 #ifdef HAVE_WINDOW_SYSTEM
2028 struct frame *f = XFRAME (w->frame);
2029 if (FRAME_WINDOW_P (f))
2030 {
2031 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2032 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2033
2034 /* Compute number of glyphs needed in a glyph row. */
2035 return (((window_pixel_width + ch_width - 1)
2036 / ch_width) * w->ncols_scale_factor
2037 /* 2 partially visible columns in the text area. */
2038 + 2
2039 /* One partially visible column at the right
2040 edge of each marginal area. */
2041 + 1 + 1);
2042 }
2043 #endif /* HAVE_WINDOW_SYSTEM */
2044
2045 return XINT (w->total_cols);
2046 }
2047
2048
2049 /* Allocate window matrices for window-based redisplay. W is the
2050 window whose matrices must be allocated/reallocated. */
2051
2052 static void
2053 allocate_matrices_for_window_redisplay (w)
2054 struct window *w;
2055 {
2056 while (w)
2057 {
2058 if (!NILP (w->vchild))
2059 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2060 else if (!NILP (w->hchild))
2061 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2062 else
2063 {
2064 /* W is a leaf window. */
2065 struct dim dim;
2066
2067 /* If matrices are not yet allocated, allocate them now. */
2068 if (w->desired_matrix == NULL)
2069 {
2070 w->desired_matrix = new_glyph_matrix (NULL);
2071 w->current_matrix = new_glyph_matrix (NULL);
2072 }
2073
2074 dim.width = required_matrix_width (w);
2075 dim.height = required_matrix_height (w);
2076 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2077 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2078 }
2079
2080 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2081 }
2082 }
2083
2084
2085 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2086 do it for all frames; otherwise do it just for the given frame.
2087 This function must be called when a new frame is created, its size
2088 changes, or its window configuration changes. */
2089
2090 void
2091 adjust_glyphs (f)
2092 struct frame *f;
2093 {
2094 /* Block input so that expose events and other events that access
2095 glyph matrices are not processed while we are changing them. */
2096 BLOCK_INPUT;
2097
2098 if (f)
2099 adjust_frame_glyphs (f);
2100 else
2101 {
2102 Lisp_Object tail, lisp_frame;
2103
2104 FOR_EACH_FRAME (tail, lisp_frame)
2105 adjust_frame_glyphs (XFRAME (lisp_frame));
2106 }
2107
2108 UNBLOCK_INPUT;
2109 }
2110
2111
2112 /* Adjust frame glyphs when Emacs is initialized.
2113
2114 To be called from init_display.
2115
2116 We need a glyph matrix because redraw will happen soon.
2117 Unfortunately, window sizes on selected_frame are not yet set to
2118 meaningful values. I believe we can assume that there are only two
2119 windows on the frame---the mini-buffer and the root window. Frame
2120 height and width seem to be correct so far. So, set the sizes of
2121 windows to estimated values. */
2122
2123 static void
2124 adjust_frame_glyphs_initially ()
2125 {
2126 struct frame *sf = SELECTED_FRAME ();
2127 struct window *root = XWINDOW (sf->root_window);
2128 struct window *mini = XWINDOW (root->next);
2129 int frame_lines = FRAME_LINES (sf);
2130 int frame_cols = FRAME_COLS (sf);
2131 int top_margin = FRAME_TOP_MARGIN (sf);
2132
2133 /* Do it for the root window. */
2134 XSETFASTINT (root->top_line, top_margin);
2135 XSETFASTINT (root->total_cols, frame_cols);
2136 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2137
2138 /* Do it for the mini-buffer window. */
2139 XSETFASTINT (mini->top_line, frame_lines - 1);
2140 XSETFASTINT (mini->total_cols, frame_cols);
2141 set_window_height (root->next, 1, 0);
2142
2143 adjust_frame_glyphs (sf);
2144 glyphs_initialized_initially_p = 1;
2145 }
2146
2147
2148 /* Allocate/reallocate glyph matrices of a single frame F. */
2149
2150 static void
2151 adjust_frame_glyphs (f)
2152 struct frame *f;
2153 {
2154 if (FRAME_WINDOW_P (f))
2155 adjust_frame_glyphs_for_window_redisplay (f);
2156 else
2157 adjust_frame_glyphs_for_frame_redisplay (f);
2158
2159 /* Don't forget the message buffer and the buffer for
2160 decode_mode_spec. */
2161 adjust_frame_message_buffer (f);
2162 adjust_decode_mode_spec_buffer (f);
2163
2164 f->glyphs_initialized_p = 1;
2165 }
2166
2167
2168 /* In the window tree with root W, build current matrices of leaf
2169 windows from the frame's current matrix. */
2170
2171 static void
2172 fake_current_matrices (window)
2173 Lisp_Object window;
2174 {
2175 struct window *w;
2176
2177 for (; !NILP (window); window = w->next)
2178 {
2179 w = XWINDOW (window);
2180
2181 if (!NILP (w->hchild))
2182 fake_current_matrices (w->hchild);
2183 else if (!NILP (w->vchild))
2184 fake_current_matrices (w->vchild);
2185 else
2186 {
2187 int i;
2188 struct frame *f = XFRAME (w->frame);
2189 struct glyph_matrix *m = w->current_matrix;
2190 struct glyph_matrix *fm = f->current_matrix;
2191
2192 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2193 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2194
2195 for (i = 0; i < m->matrix_h; ++i)
2196 {
2197 struct glyph_row *r = m->rows + i;
2198 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2199
2200 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2201 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2202
2203 r->enabled_p = fr->enabled_p;
2204 if (r->enabled_p)
2205 {
2206 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2207 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2208 r->used[TEXT_AREA] = (m->matrix_w
2209 - r->used[LEFT_MARGIN_AREA]
2210 - r->used[RIGHT_MARGIN_AREA]);
2211 r->mode_line_p = 0;
2212 }
2213 }
2214 }
2215 }
2216 }
2217
2218
2219 /* Save away the contents of frame F's current frame matrix. Value is
2220 a glyph matrix holding the contents of F's current frame matrix. */
2221
2222 static struct glyph_matrix *
2223 save_current_matrix (f)
2224 struct frame *f;
2225 {
2226 int i;
2227 struct glyph_matrix *saved;
2228
2229 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2230 bzero (saved, sizeof *saved);
2231 saved->nrows = f->current_matrix->nrows;
2232 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2233 * sizeof *saved->rows);
2234 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2235
2236 for (i = 0; i < saved->nrows; ++i)
2237 {
2238 struct glyph_row *from = f->current_matrix->rows + i;
2239 struct glyph_row *to = saved->rows + i;
2240 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2241 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2242 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2243 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2244 }
2245
2246 return saved;
2247 }
2248
2249
2250 /* Restore the contents of frame F's current frame matrix from SAVED,
2251 and free memory associated with SAVED. */
2252
2253 static void
2254 restore_current_matrix (f, saved)
2255 struct frame *f;
2256 struct glyph_matrix *saved;
2257 {
2258 int i;
2259
2260 for (i = 0; i < saved->nrows; ++i)
2261 {
2262 struct glyph_row *from = saved->rows + i;
2263 struct glyph_row *to = f->current_matrix->rows + i;
2264 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2265 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2266 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2267 xfree (from->glyphs[TEXT_AREA]);
2268 }
2269
2270 xfree (saved->rows);
2271 xfree (saved);
2272 }
2273
2274
2275
2276 /* Allocate/reallocate glyph matrices of a single frame F for
2277 frame-based redisplay. */
2278
2279 static void
2280 adjust_frame_glyphs_for_frame_redisplay (f)
2281 struct frame *f;
2282 {
2283 struct dim matrix_dim;
2284 int pool_changed_p;
2285 int window_change_flags;
2286 int top_window_y;
2287
2288 if (!FRAME_LIVE_P (f))
2289 return;
2290
2291 top_window_y = FRAME_TOP_MARGIN (f);
2292
2293 /* Allocate glyph pool structures if not already done. */
2294 if (f->desired_pool == NULL)
2295 {
2296 f->desired_pool = new_glyph_pool ();
2297 f->current_pool = new_glyph_pool ();
2298 }
2299
2300 /* Allocate frames matrix structures if needed. */
2301 if (f->desired_matrix == NULL)
2302 {
2303 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2304 f->current_matrix = new_glyph_matrix (f->current_pool);
2305 }
2306
2307 /* Compute window glyph matrices. (This takes the mini-buffer
2308 window into account). The result is the size of the frame glyph
2309 matrix needed. The variable window_change_flags is set to a bit
2310 mask indicating whether new matrices will be allocated or
2311 existing matrices change their size or location within the frame
2312 matrix. */
2313 window_change_flags = 0;
2314 matrix_dim
2315 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2316 0, top_window_y,
2317 1,
2318 &window_change_flags);
2319
2320 /* Add in menu bar lines, if any. */
2321 matrix_dim.height += top_window_y;
2322
2323 /* Enlarge pools as necessary. */
2324 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2325 realloc_glyph_pool (f->current_pool, matrix_dim);
2326
2327 /* Set up glyph pointers within window matrices. Do this only if
2328 absolutely necessary since it requires a frame redraw. */
2329 if (pool_changed_p || window_change_flags)
2330 {
2331 /* Do it for window matrices. */
2332 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2333 0, top_window_y, 0,
2334 &window_change_flags);
2335
2336 /* Size of frame matrices must equal size of frame. Note
2337 that we are called for X frames with window widths NOT equal
2338 to the frame width (from CHANGE_FRAME_SIZE_1). */
2339 xassert (matrix_dim.width == FRAME_COLS (f)
2340 && matrix_dim.height == FRAME_LINES (f));
2341
2342 /* Pointers to glyph memory in glyph rows are exchanged during
2343 the update phase of redisplay, which means in general that a
2344 frame's current matrix consists of pointers into both the
2345 desired and current glyph pool of the frame. Adjusting a
2346 matrix sets the frame matrix up so that pointers are all into
2347 the same pool. If we want to preserve glyph contents of the
2348 current matrix over a call to adjust_glyph_matrix, we must
2349 make a copy of the current glyphs, and restore the current
2350 matrix' contents from that copy. */
2351 if (display_completed
2352 && !FRAME_GARBAGED_P (f)
2353 && matrix_dim.width == f->current_matrix->matrix_w
2354 && matrix_dim.height == f->current_matrix->matrix_h)
2355 {
2356 struct glyph_matrix *copy = save_current_matrix (f);
2357 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2358 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2359 restore_current_matrix (f, copy);
2360 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2361 }
2362 else
2363 {
2364 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2365 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2366 SET_FRAME_GARBAGED (f);
2367 }
2368 }
2369 }
2370
2371
2372 /* Allocate/reallocate glyph matrices of a single frame F for
2373 window-based redisplay. */
2374
2375 static void
2376 adjust_frame_glyphs_for_window_redisplay (f)
2377 struct frame *f;
2378 {
2379 struct window *w;
2380
2381 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2382
2383 /* Allocate/reallocate window matrices. */
2384 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2385
2386 #ifdef HAVE_X_WINDOWS
2387 /* Allocate/ reallocate matrices of the dummy window used to display
2388 the menu bar under X when no X toolkit support is available. */
2389 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2390 {
2391 /* Allocate a dummy window if not already done. */
2392 if (NILP (f->menu_bar_window))
2393 {
2394 f->menu_bar_window = make_window ();
2395 w = XWINDOW (f->menu_bar_window);
2396 XSETFRAME (w->frame, f);
2397 w->pseudo_window_p = 1;
2398 }
2399 else
2400 w = XWINDOW (f->menu_bar_window);
2401
2402 /* Set window dimensions to frame dimensions and allocate or
2403 adjust glyph matrices of W. */
2404 XSETFASTINT (w->top_line, 0);
2405 XSETFASTINT (w->left_col, 0);
2406 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2407 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2408 allocate_matrices_for_window_redisplay (w);
2409 }
2410 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2411 #endif /* HAVE_X_WINDOWS */
2412
2413 #ifndef USE_GTK
2414 /* Allocate/ reallocate matrices of the tool bar window. If we
2415 don't have a tool bar window yet, make one. */
2416 if (NILP (f->tool_bar_window))
2417 {
2418 f->tool_bar_window = make_window ();
2419 w = XWINDOW (f->tool_bar_window);
2420 XSETFRAME (w->frame, f);
2421 w->pseudo_window_p = 1;
2422 }
2423 else
2424 w = XWINDOW (f->tool_bar_window);
2425
2426 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2427 XSETFASTINT (w->left_col, 0);
2428 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2429 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2430 allocate_matrices_for_window_redisplay (w);
2431 #endif
2432 }
2433
2434
2435 /* Adjust/ allocate message buffer of frame F.
2436
2437 Note that the message buffer is never freed. Since I could not
2438 find a free in 19.34, I assume that freeing it would be
2439 problematic in some way and don't do it either.
2440
2441 (Implementation note: It should be checked if we can free it
2442 eventually without causing trouble). */
2443
2444 static void
2445 adjust_frame_message_buffer (f)
2446 struct frame *f;
2447 {
2448 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2449
2450 if (FRAME_MESSAGE_BUF (f))
2451 {
2452 char *buffer = FRAME_MESSAGE_BUF (f);
2453 char *new_buffer = (char *) xrealloc (buffer, size);
2454 FRAME_MESSAGE_BUF (f) = new_buffer;
2455 }
2456 else
2457 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2458 }
2459
2460
2461 /* Re-allocate buffer for decode_mode_spec on frame F. */
2462
2463 static void
2464 adjust_decode_mode_spec_buffer (f)
2465 struct frame *f;
2466 {
2467 f->decode_mode_spec_buffer
2468 = (char *) xrealloc (f->decode_mode_spec_buffer,
2469 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2470 }
2471
2472
2473 \f
2474 /**********************************************************************
2475 Freeing Glyph Matrices
2476 **********************************************************************/
2477
2478 /* Free glyph memory for a frame F. F may be null. This function can
2479 be called for the same frame more than once. The root window of
2480 F may be nil when this function is called. This is the case when
2481 the function is called when F is destroyed. */
2482
2483 void
2484 free_glyphs (f)
2485 struct frame *f;
2486 {
2487 if (f && f->glyphs_initialized_p)
2488 {
2489 /* Block interrupt input so that we don't get surprised by an X
2490 event while we're in an inconsistent state. */
2491 BLOCK_INPUT;
2492 f->glyphs_initialized_p = 0;
2493
2494 /* Release window sub-matrices. */
2495 if (!NILP (f->root_window))
2496 free_window_matrices (XWINDOW (f->root_window));
2497
2498 /* Free the dummy window for menu bars without X toolkit and its
2499 glyph matrices. */
2500 if (!NILP (f->menu_bar_window))
2501 {
2502 struct window *w = XWINDOW (f->menu_bar_window);
2503 free_glyph_matrix (w->desired_matrix);
2504 free_glyph_matrix (w->current_matrix);
2505 w->desired_matrix = w->current_matrix = NULL;
2506 f->menu_bar_window = Qnil;
2507 }
2508
2509 /* Free the tool bar window and its glyph matrices. */
2510 if (!NILP (f->tool_bar_window))
2511 {
2512 struct window *w = XWINDOW (f->tool_bar_window);
2513 free_glyph_matrix (w->desired_matrix);
2514 free_glyph_matrix (w->current_matrix);
2515 w->desired_matrix = w->current_matrix = NULL;
2516 f->tool_bar_window = Qnil;
2517 }
2518
2519 /* Release frame glyph matrices. Reset fields to zero in
2520 case we are called a second time. */
2521 if (f->desired_matrix)
2522 {
2523 free_glyph_matrix (f->desired_matrix);
2524 free_glyph_matrix (f->current_matrix);
2525 f->desired_matrix = f->current_matrix = NULL;
2526 }
2527
2528 /* Release glyph pools. */
2529 if (f->desired_pool)
2530 {
2531 free_glyph_pool (f->desired_pool);
2532 free_glyph_pool (f->current_pool);
2533 f->desired_pool = f->current_pool = NULL;
2534 }
2535
2536 UNBLOCK_INPUT;
2537 }
2538 }
2539
2540
2541 /* Free glyph sub-matrices in the window tree rooted at W. This
2542 function may be called with a null pointer, and it may be called on
2543 the same tree more than once. */
2544
2545 void
2546 free_window_matrices (w)
2547 struct window *w;
2548 {
2549 while (w)
2550 {
2551 if (!NILP (w->hchild))
2552 free_window_matrices (XWINDOW (w->hchild));
2553 else if (!NILP (w->vchild))
2554 free_window_matrices (XWINDOW (w->vchild));
2555 else
2556 {
2557 /* This is a leaf window. Free its memory and reset fields
2558 to zero in case this function is called a second time for
2559 W. */
2560 free_glyph_matrix (w->current_matrix);
2561 free_glyph_matrix (w->desired_matrix);
2562 w->current_matrix = w->desired_matrix = NULL;
2563 }
2564
2565 /* Next window on same level. */
2566 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2567 }
2568 }
2569
2570
2571 /* Check glyph memory leaks. This function is called from
2572 shut_down_emacs. Note that frames are not destroyed when Emacs
2573 exits. We therefore free all glyph memory for all active frames
2574 explicitly and check that nothing is left allocated. */
2575
2576 void
2577 check_glyph_memory ()
2578 {
2579 Lisp_Object tail, frame;
2580
2581 /* Free glyph memory for all frames. */
2582 FOR_EACH_FRAME (tail, frame)
2583 free_glyphs (XFRAME (frame));
2584
2585 /* Check that nothing is left allocated. */
2586 if (glyph_matrix_count)
2587 abort ();
2588 if (glyph_pool_count)
2589 abort ();
2590 }
2591
2592
2593 \f
2594 /**********************************************************************
2595 Building a Frame Matrix
2596 **********************************************************************/
2597
2598 /* Most of the redisplay code works on glyph matrices attached to
2599 windows. This is a good solution most of the time, but it is not
2600 suitable for terminal code. Terminal output functions cannot rely
2601 on being able to set an arbitrary terminal window. Instead they
2602 must be provided with a view of the whole frame, i.e. the whole
2603 screen. We build such a view by constructing a frame matrix from
2604 window matrices in this section.
2605
2606 Windows that must be updated have their must_be_update_p flag set.
2607 For all such windows, their desired matrix is made part of the
2608 desired frame matrix. For other windows, their current matrix is
2609 made part of the desired frame matrix.
2610
2611 +-----------------+----------------+
2612 | desired | desired |
2613 | | |
2614 +-----------------+----------------+
2615 | current |
2616 | |
2617 +----------------------------------+
2618
2619 Desired window matrices can be made part of the frame matrix in a
2620 cheap way: We exploit the fact that the desired frame matrix and
2621 desired window matrices share their glyph memory. This is not
2622 possible for current window matrices. Their glyphs are copied to
2623 the desired frame matrix. The latter is equivalent to
2624 preserve_other_columns in the old redisplay.
2625
2626 Used glyphs counters for frame matrix rows are the result of adding
2627 up glyph lengths of the window matrices. A line in the frame
2628 matrix is enabled, if a corresponding line in a window matrix is
2629 enabled.
2630
2631 After building the desired frame matrix, it will be passed to
2632 terminal code, which will manipulate both the desired and current
2633 frame matrix. Changes applied to the frame's current matrix have
2634 to be visible in current window matrices afterwards, of course.
2635
2636 This problem is solved like this:
2637
2638 1. Window and frame matrices share glyphs. Window matrices are
2639 constructed in a way that their glyph contents ARE the glyph
2640 contents needed in a frame matrix. Thus, any modification of
2641 glyphs done in terminal code will be reflected in window matrices
2642 automatically.
2643
2644 2. Exchanges of rows in a frame matrix done by terminal code are
2645 intercepted by hook functions so that corresponding row operations
2646 on window matrices can be performed. This is necessary because we
2647 use pointers to glyphs in glyph row structures. To satisfy the
2648 assumption of point 1 above that glyphs are updated implicitly in
2649 window matrices when they are manipulated via the frame matrix,
2650 window and frame matrix must of course agree where to find the
2651 glyphs for their rows. Possible manipulations that must be
2652 mirrored are assignments of rows of the desired frame matrix to the
2653 current frame matrix and scrolling the current frame matrix. */
2654
2655 /* Build frame F's desired matrix from window matrices. Only windows
2656 which have the flag must_be_updated_p set have to be updated. Menu
2657 bar lines of a frame are not covered by window matrices, so make
2658 sure not to touch them in this function. */
2659
2660 static void
2661 build_frame_matrix (f)
2662 struct frame *f;
2663 {
2664 int i;
2665
2666 /* F must have a frame matrix when this function is called. */
2667 xassert (!FRAME_WINDOW_P (f));
2668
2669 /* Clear all rows in the frame matrix covered by window matrices.
2670 Menu bar lines are not covered by windows. */
2671 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2672 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2673
2674 /* Build the matrix by walking the window tree. */
2675 build_frame_matrix_from_window_tree (f->desired_matrix,
2676 XWINDOW (FRAME_ROOT_WINDOW (f)));
2677 }
2678
2679
2680 /* Walk a window tree, building a frame matrix MATRIX from window
2681 matrices. W is the root of a window tree. */
2682
2683 static void
2684 build_frame_matrix_from_window_tree (matrix, w)
2685 struct glyph_matrix *matrix;
2686 struct window *w;
2687 {
2688 while (w)
2689 {
2690 if (!NILP (w->hchild))
2691 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2692 else if (!NILP (w->vchild))
2693 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2694 else
2695 build_frame_matrix_from_leaf_window (matrix, w);
2696
2697 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2698 }
2699 }
2700
2701
2702 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2703 desired frame matrix built. W is a leaf window whose desired or
2704 current matrix is to be added to FRAME_MATRIX. W's flag
2705 must_be_updated_p determines which matrix it contributes to
2706 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2707 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2708 Adding a desired matrix means setting up used counters and such in
2709 frame rows, while adding a current window matrix to FRAME_MATRIX
2710 means copying glyphs. The latter case corresponds to
2711 preserve_other_columns in the old redisplay. */
2712
2713 static void
2714 build_frame_matrix_from_leaf_window (frame_matrix, w)
2715 struct glyph_matrix *frame_matrix;
2716 struct window *w;
2717 {
2718 struct glyph_matrix *window_matrix;
2719 int window_y, frame_y;
2720 /* If non-zero, a glyph to insert at the right border of W. */
2721 GLYPH right_border_glyph = 0;
2722
2723 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2724 if (w->must_be_updated_p)
2725 {
2726 window_matrix = w->desired_matrix;
2727
2728 /* Decide whether we want to add a vertical border glyph. */
2729 if (!WINDOW_RIGHTMOST_P (w))
2730 {
2731 struct Lisp_Char_Table *dp = window_display_table (w);
2732
2733 right_border_glyph
2734 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2735 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2736 : '|');
2737
2738 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2739 right_border_glyph
2740 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2741 }
2742 }
2743 else
2744 window_matrix = w->current_matrix;
2745
2746 /* For all rows in the window matrix and corresponding rows in the
2747 frame matrix. */
2748 window_y = 0;
2749 frame_y = window_matrix->matrix_y;
2750 while (window_y < window_matrix->nrows)
2751 {
2752 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2753 struct glyph_row *window_row = window_matrix->rows + window_y;
2754 int current_row_p = window_matrix == w->current_matrix;
2755
2756 /* Fill up the frame row with spaces up to the left margin of the
2757 window row. */
2758 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2759
2760 /* Fill up areas in the window matrix row with spaces. */
2761 fill_up_glyph_row_with_spaces (window_row);
2762
2763 /* If only part of W's desired matrix has been built, and
2764 window_row wasn't displayed, use the corresponding current
2765 row instead. */
2766 if (window_matrix == w->desired_matrix
2767 && !window_row->enabled_p)
2768 {
2769 window_row = w->current_matrix->rows + window_y;
2770 current_row_p = 1;
2771 }
2772
2773 if (current_row_p)
2774 {
2775 /* Copy window row to frame row. */
2776 bcopy (window_row->glyphs[0],
2777 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2778 window_matrix->matrix_w * sizeof (struct glyph));
2779 }
2780 else
2781 {
2782 xassert (window_row->enabled_p);
2783
2784 /* Only when a desired row has been displayed, we want
2785 the corresponding frame row to be updated. */
2786 frame_row->enabled_p = 1;
2787
2788 /* Maybe insert a vertical border between horizontally adjacent
2789 windows. */
2790 if (right_border_glyph)
2791 {
2792 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2793 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2794 }
2795
2796 #if GLYPH_DEBUG
2797 /* Window row window_y must be a slice of frame row
2798 frame_y. */
2799 xassert (glyph_row_slice_p (window_row, frame_row));
2800
2801 /* If rows are in sync, we don't have to copy glyphs because
2802 frame and window share glyphs. */
2803
2804 strcpy (w->current_matrix->method, w->desired_matrix->method);
2805 add_window_display_history (w, w->current_matrix->method, 0);
2806 #endif
2807 }
2808
2809 /* Set number of used glyphs in the frame matrix. Since we fill
2810 up with spaces, and visit leaf windows from left to right it
2811 can be done simply. */
2812 frame_row->used[TEXT_AREA]
2813 = window_matrix->matrix_x + window_matrix->matrix_w;
2814
2815 /* Next row. */
2816 ++window_y;
2817 ++frame_y;
2818 }
2819 }
2820
2821 /* Given a user-specified glyph, possibly including a Lisp-level face
2822 ID, return a glyph that has a realized face ID.
2823 This is used for glyphs displayed specially and not part of the text;
2824 for instance, vertical separators, truncation markers, etc. */
2825
2826 GLYPH
2827 spec_glyph_lookup_face (w, glyph)
2828 struct window *w;
2829 GLYPH glyph;
2830 {
2831 int lface_id = FAST_GLYPH_FACE (glyph);
2832 /* Convert the glyph's specified face to a realized (cache) face. */
2833 if (lface_id > 0)
2834 {
2835 int face_id = merge_faces (XFRAME (w->frame),
2836 Qt, lface_id, DEFAULT_FACE_ID);
2837 glyph
2838 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2839 }
2840 return glyph;
2841 }
2842
2843 /* Add spaces to a glyph row ROW in a window matrix.
2844
2845 Each row has the form:
2846
2847 +---------+-----------------------------+------------+
2848 | left | text | right |
2849 +---------+-----------------------------+------------+
2850
2851 Left and right marginal areas are optional. This function adds
2852 spaces to areas so that there are no empty holes between areas.
2853 In other words: If the right area is not empty, the text area
2854 is filled up with spaces up to the right area. If the text area
2855 is not empty, the left area is filled up.
2856
2857 To be called for frame-based redisplay, only. */
2858
2859 static void
2860 fill_up_glyph_row_with_spaces (row)
2861 struct glyph_row *row;
2862 {
2863 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2864 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2865 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2866 }
2867
2868
2869 /* Fill area AREA of glyph row ROW with spaces. To be called for
2870 frame-based redisplay only. */
2871
2872 static void
2873 fill_up_glyph_row_area_with_spaces (row, area)
2874 struct glyph_row *row;
2875 int area;
2876 {
2877 if (row->glyphs[area] < row->glyphs[area + 1])
2878 {
2879 struct glyph *end = row->glyphs[area + 1];
2880 struct glyph *text = row->glyphs[area] + row->used[area];
2881
2882 while (text < end)
2883 *text++ = space_glyph;
2884 row->used[area] = text - row->glyphs[area];
2885 }
2886 }
2887
2888
2889 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2890 reached. In frame matrices only one area, TEXT_AREA, is used. */
2891
2892 static void
2893 fill_up_frame_row_with_spaces (row, upto)
2894 struct glyph_row *row;
2895 int upto;
2896 {
2897 int i = row->used[TEXT_AREA];
2898 struct glyph *glyph = row->glyphs[TEXT_AREA];
2899
2900 while (i < upto)
2901 glyph[i++] = space_glyph;
2902
2903 row->used[TEXT_AREA] = i;
2904 }
2905
2906
2907 \f
2908 /**********************************************************************
2909 Mirroring operations on frame matrices in window matrices
2910 **********************************************************************/
2911
2912 /* Set frame being updated via frame-based redisplay to F. This
2913 function must be called before updates to make explicit that we are
2914 working on frame matrices or not. */
2915
2916 static INLINE void
2917 set_frame_matrix_frame (f)
2918 struct frame *f;
2919 {
2920 frame_matrix_frame = f;
2921 }
2922
2923
2924 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2925 DESIRED_MATRIX is the desired matrix corresponding to
2926 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2927 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2928 frame_matrix_frame is non-null, this indicates that the exchange is
2929 done in frame matrices, and that we have to perform analogous
2930 operations in window matrices of frame_matrix_frame. */
2931
2932 static INLINE void
2933 make_current (desired_matrix, current_matrix, row)
2934 struct glyph_matrix *desired_matrix, *current_matrix;
2935 int row;
2936 {
2937 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2938 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2939 int mouse_face_p = current_row->mouse_face_p;
2940
2941 /* Do current_row = desired_row. This exchanges glyph pointers
2942 between both rows, and does a structure assignment otherwise. */
2943 assign_row (current_row, desired_row);
2944
2945 /* Enable current_row to mark it as valid. */
2946 current_row->enabled_p = 1;
2947 current_row->mouse_face_p = mouse_face_p;
2948
2949 /* If we are called on frame matrices, perform analogous operations
2950 for window matrices. */
2951 if (frame_matrix_frame)
2952 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2953 }
2954
2955
2956 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2957 W's frame which has been made current (by swapping pointers between
2958 current and desired matrix). Perform analogous operations in the
2959 matrices of leaf windows in the window tree rooted at W. */
2960
2961 static void
2962 mirror_make_current (w, frame_row)
2963 struct window *w;
2964 int frame_row;
2965 {
2966 while (w)
2967 {
2968 if (!NILP (w->hchild))
2969 mirror_make_current (XWINDOW (w->hchild), frame_row);
2970 else if (!NILP (w->vchild))
2971 mirror_make_current (XWINDOW (w->vchild), frame_row);
2972 else
2973 {
2974 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2975 here because the checks performed in debug mode there
2976 will not allow the conversion. */
2977 int row = frame_row - w->desired_matrix->matrix_y;
2978
2979 /* If FRAME_ROW is within W, assign the desired row to the
2980 current row (exchanging glyph pointers). */
2981 if (row >= 0 && row < w->desired_matrix->matrix_h)
2982 {
2983 struct glyph_row *current_row
2984 = MATRIX_ROW (w->current_matrix, row);
2985 struct glyph_row *desired_row
2986 = MATRIX_ROW (w->desired_matrix, row);
2987
2988 if (desired_row->enabled_p)
2989 assign_row (current_row, desired_row);
2990 else
2991 swap_glyph_pointers (desired_row, current_row);
2992 current_row->enabled_p = 1;
2993 }
2994 }
2995
2996 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2997 }
2998 }
2999
3000
3001 /* Perform row dance after scrolling. We are working on the range of
3002 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
3003 including) in MATRIX. COPY_FROM is a vector containing, for each
3004 row I in the range 0 <= I < NLINES, the index of the original line
3005 to move to I. This index is relative to the row range, i.e. 0 <=
3006 index < NLINES. RETAINED_P is a vector containing zero for each
3007 row 0 <= I < NLINES which is empty.
3008
3009 This function is called from do_scrolling and do_direct_scrolling. */
3010
3011 void
3012 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3013 retained_p)
3014 struct glyph_matrix *matrix;
3015 int unchanged_at_top, nlines;
3016 int *copy_from;
3017 char *retained_p;
3018 {
3019 /* A copy of original rows. */
3020 struct glyph_row *old_rows;
3021
3022 /* Rows to assign to. */
3023 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3024
3025 int i;
3026
3027 /* Make a copy of the original rows. */
3028 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3029 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3030
3031 /* Assign new rows, maybe clear lines. */
3032 for (i = 0; i < nlines; ++i)
3033 {
3034 int enabled_before_p = new_rows[i].enabled_p;
3035
3036 xassert (i + unchanged_at_top < matrix->nrows);
3037 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3038 new_rows[i] = old_rows[copy_from[i]];
3039 new_rows[i].enabled_p = enabled_before_p;
3040
3041 /* RETAINED_P is zero for empty lines. */
3042 if (!retained_p[copy_from[i]])
3043 new_rows[i].enabled_p = 0;
3044 }
3045
3046 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3047 if (frame_matrix_frame)
3048 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3049 unchanged_at_top, nlines, copy_from, retained_p);
3050 }
3051
3052
3053 /* Synchronize glyph pointers in the current matrix of window W with
3054 the current frame matrix. */
3055
3056 static void
3057 sync_window_with_frame_matrix_rows (w)
3058 struct window *w;
3059 {
3060 struct frame *f = XFRAME (w->frame);
3061 struct glyph_row *window_row, *window_row_end, *frame_row;
3062 int left, right, x, width;
3063
3064 /* Preconditions: W must be a leaf window on a tty frame. */
3065 xassert (NILP (w->hchild) && NILP (w->vchild));
3066 xassert (!FRAME_WINDOW_P (f));
3067
3068 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3069 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3070 x = w->current_matrix->matrix_x;
3071 width = w->current_matrix->matrix_w;
3072
3073 window_row = w->current_matrix->rows;
3074 window_row_end = window_row + w->current_matrix->nrows;
3075 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3076
3077 for (; window_row < window_row_end; ++window_row, ++frame_row)
3078 {
3079 window_row->glyphs[LEFT_MARGIN_AREA]
3080 = frame_row->glyphs[0] + x;
3081 window_row->glyphs[TEXT_AREA]
3082 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3083 window_row->glyphs[LAST_AREA]
3084 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3085 window_row->glyphs[RIGHT_MARGIN_AREA]
3086 = window_row->glyphs[LAST_AREA] - right;
3087 }
3088 }
3089
3090
3091 /* Return the window in the window tree rooted in W containing frame
3092 row ROW. Value is null if none is found. */
3093
3094 struct window *
3095 frame_row_to_window (w, row)
3096 struct window *w;
3097 int row;
3098 {
3099 struct window *found = NULL;
3100
3101 while (w && !found)
3102 {
3103 if (!NILP (w->hchild))
3104 found = frame_row_to_window (XWINDOW (w->hchild), row);
3105 else if (!NILP (w->vchild))
3106 found = frame_row_to_window (XWINDOW (w->vchild), row);
3107 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3108 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3109 found = w;
3110
3111 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3112 }
3113
3114 return found;
3115 }
3116
3117
3118 /* Perform a line dance in the window tree rooted at W, after
3119 scrolling a frame matrix in mirrored_line_dance.
3120
3121 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3122 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3123 COPY_FROM is a vector containing, for each row I in the range 0 <=
3124 I < NLINES, the index of the original line to move to I. This
3125 index is relative to the row range, i.e. 0 <= index < NLINES.
3126 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3127 which is empty. */
3128
3129 static void
3130 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3131 struct window *w;
3132 int unchanged_at_top, nlines;
3133 int *copy_from;
3134 char *retained_p;
3135 {
3136 while (w)
3137 {
3138 if (!NILP (w->hchild))
3139 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3140 nlines, copy_from, retained_p);
3141 else if (!NILP (w->vchild))
3142 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3143 nlines, copy_from, retained_p);
3144 else
3145 {
3146 /* W is a leaf window, and we are working on its current
3147 matrix m. */
3148 struct glyph_matrix *m = w->current_matrix;
3149 int i, sync_p = 0;
3150 struct glyph_row *old_rows;
3151
3152 /* Make a copy of the original rows of matrix m. */
3153 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3154 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3155
3156 for (i = 0; i < nlines; ++i)
3157 {
3158 /* Frame relative line assigned to. */
3159 int frame_to = i + unchanged_at_top;
3160
3161 /* Frame relative line assigned. */
3162 int frame_from = copy_from[i] + unchanged_at_top;
3163
3164 /* Window relative line assigned to. */
3165 int window_to = frame_to - m->matrix_y;
3166
3167 /* Window relative line assigned. */
3168 int window_from = frame_from - m->matrix_y;
3169
3170 /* Is assigned line inside window? */
3171 int from_inside_window_p
3172 = window_from >= 0 && window_from < m->matrix_h;
3173
3174 /* Is assigned to line inside window? */
3175 int to_inside_window_p
3176 = window_to >= 0 && window_to < m->matrix_h;
3177
3178 if (from_inside_window_p && to_inside_window_p)
3179 {
3180 /* Enabled setting before assignment. */
3181 int enabled_before_p;
3182
3183 /* Do the assignment. The enabled_p flag is saved
3184 over the assignment because the old redisplay did
3185 that. */
3186 enabled_before_p = m->rows[window_to].enabled_p;
3187 m->rows[window_to] = old_rows[window_from];
3188 m->rows[window_to].enabled_p = enabled_before_p;
3189
3190 /* If frame line is empty, window line is empty, too. */
3191 if (!retained_p[copy_from[i]])
3192 m->rows[window_to].enabled_p = 0;
3193 }
3194 else if (to_inside_window_p)
3195 {
3196 /* A copy between windows. This is an infrequent
3197 case not worth optimizing. */
3198 struct frame *f = XFRAME (w->frame);
3199 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3200 struct window *w2;
3201 struct glyph_matrix *m2;
3202 int m2_from;
3203
3204 w2 = frame_row_to_window (root, frame_from);
3205 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3206 -nw', FROM_FRAME sometimes has no associated window.
3207 This check avoids a segfault if W2 is null. */
3208 if (w2)
3209 {
3210 m2 = w2->current_matrix;
3211 m2_from = frame_from - m2->matrix_y;
3212 copy_row_except_pointers (m->rows + window_to,
3213 m2->rows + m2_from);
3214
3215 /* If frame line is empty, window line is empty, too. */
3216 if (!retained_p[copy_from[i]])
3217 m->rows[window_to].enabled_p = 0;
3218 }
3219 sync_p = 1;
3220 }
3221 else if (from_inside_window_p)
3222 sync_p = 1;
3223 }
3224
3225 /* If there was a copy between windows, make sure glyph
3226 pointers are in sync with the frame matrix. */
3227 if (sync_p)
3228 sync_window_with_frame_matrix_rows (w);
3229
3230 /* Check that no pointers are lost. */
3231 CHECK_MATRIX (m);
3232 }
3233
3234 /* Next window on same level. */
3235 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3236 }
3237 }
3238
3239
3240 #if GLYPH_DEBUG
3241
3242 /* Check that window and frame matrices agree about their
3243 understanding where glyphs of the rows are to find. For each
3244 window in the window tree rooted at W, check that rows in the
3245 matrices of leaf window agree with their frame matrices about
3246 glyph pointers. */
3247
3248 void
3249 check_window_matrix_pointers (w)
3250 struct window *w;
3251 {
3252 while (w)
3253 {
3254 if (!NILP (w->hchild))
3255 check_window_matrix_pointers (XWINDOW (w->hchild));
3256 else if (!NILP (w->vchild))
3257 check_window_matrix_pointers (XWINDOW (w->vchild));
3258 else
3259 {
3260 struct frame *f = XFRAME (w->frame);
3261 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3262 check_matrix_pointers (w->current_matrix, f->current_matrix);
3263 }
3264
3265 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3266 }
3267 }
3268
3269
3270 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3271 a window and FRAME_MATRIX is the corresponding frame matrix. For
3272 each row in WINDOW_MATRIX check that it's a slice of the
3273 corresponding frame row. If it isn't, abort. */
3274
3275 static void
3276 check_matrix_pointers (window_matrix, frame_matrix)
3277 struct glyph_matrix *window_matrix, *frame_matrix;
3278 {
3279 /* Row number in WINDOW_MATRIX. */
3280 int i = 0;
3281
3282 /* Row number corresponding to I in FRAME_MATRIX. */
3283 int j = window_matrix->matrix_y;
3284
3285 /* For all rows check that the row in the window matrix is a
3286 slice of the row in the frame matrix. If it isn't we didn't
3287 mirror an operation on the frame matrix correctly. */
3288 while (i < window_matrix->nrows)
3289 {
3290 if (!glyph_row_slice_p (window_matrix->rows + i,
3291 frame_matrix->rows + j))
3292 abort ();
3293 ++i, ++j;
3294 }
3295 }
3296
3297 #endif /* GLYPH_DEBUG != 0 */
3298
3299
3300 \f
3301 /**********************************************************************
3302 VPOS and HPOS translations
3303 **********************************************************************/
3304
3305 #if GLYPH_DEBUG
3306
3307 /* Translate vertical position VPOS which is relative to window W to a
3308 vertical position relative to W's frame. */
3309
3310 static int
3311 window_to_frame_vpos (w, vpos)
3312 struct window *w;
3313 int vpos;
3314 {
3315 struct frame *f = XFRAME (w->frame);
3316
3317 xassert (!FRAME_WINDOW_P (f));
3318 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3319 vpos += WINDOW_TOP_EDGE_LINE (w);
3320 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3321 return vpos;
3322 }
3323
3324
3325 /* Translate horizontal position HPOS which is relative to window W to
3326 a horizontal position relative to W's frame. */
3327
3328 static int
3329 window_to_frame_hpos (w, hpos)
3330 struct window *w;
3331 int hpos;
3332 {
3333 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3334 hpos += WINDOW_LEFT_EDGE_COL (w);
3335 return hpos;
3336 }
3337
3338 #endif /* GLYPH_DEBUG */
3339
3340
3341 \f
3342 /**********************************************************************
3343 Redrawing Frames
3344 **********************************************************************/
3345
3346 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3347 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3348 (frame)
3349 Lisp_Object frame;
3350 {
3351 struct frame *f;
3352
3353 CHECK_LIVE_FRAME (frame);
3354 f = XFRAME (frame);
3355
3356 /* Ignore redraw requests, if frame has no glyphs yet.
3357 (Implementation note: It still has to be checked why we are
3358 called so early here). */
3359 if (!glyphs_initialized_initially_p)
3360 return Qnil;
3361
3362 update_begin (f);
3363 if (FRAME_MSDOS_P (f))
3364 set_terminal_modes ();
3365 clear_frame ();
3366 clear_current_matrices (f);
3367 update_end (f);
3368 fflush (stdout);
3369 windows_or_buffers_changed++;
3370 /* Mark all windows as inaccurate, so that every window will have
3371 its redisplay done. */
3372 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3373 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3374 f->garbaged = 0;
3375 return Qnil;
3376 }
3377
3378
3379 /* Redraw frame F. This is nothing more than a call to the Lisp
3380 function redraw-frame. */
3381
3382 void
3383 redraw_frame (f)
3384 struct frame *f;
3385 {
3386 Lisp_Object frame;
3387 XSETFRAME (frame, f);
3388 Fredraw_frame (frame);
3389 }
3390
3391
3392 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3393 doc: /* Clear and redisplay all visible frames. */)
3394 ()
3395 {
3396 Lisp_Object tail, frame;
3397
3398 FOR_EACH_FRAME (tail, frame)
3399 if (FRAME_VISIBLE_P (XFRAME (frame)))
3400 Fredraw_frame (frame);
3401
3402 return Qnil;
3403 }
3404
3405
3406 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3407 visible frames marked as garbaged. */
3408
3409 void
3410 redraw_garbaged_frames ()
3411 {
3412 Lisp_Object tail, frame;
3413
3414 FOR_EACH_FRAME (tail, frame)
3415 if (FRAME_VISIBLE_P (XFRAME (frame))
3416 && FRAME_GARBAGED_P (XFRAME (frame)))
3417 Fredraw_frame (frame);
3418 }
3419
3420
3421 \f
3422 /***********************************************************************
3423 Direct Operations
3424 ***********************************************************************/
3425
3426 /* Try to update display and current glyph matrix directly.
3427
3428 This function is called after a character G has been inserted into
3429 current_buffer. It tries to update the current glyph matrix and
3430 perform appropriate screen output to reflect the insertion. If it
3431 succeeds, the global flag redisplay_performed_directly_p will be
3432 set to 1, and thereby prevent the more costly general redisplay
3433 from running (see redisplay_internal).
3434
3435 This function is not called for `hairy' character insertions.
3436 In particular, it is not called when after or before change
3437 functions exist, like they are used by font-lock. See keyboard.c
3438 for details where this function is called. */
3439
3440 int
3441 direct_output_for_insert (g)
3442 int g;
3443 {
3444 register struct frame *f = SELECTED_FRAME ();
3445 struct window *w = XWINDOW (selected_window);
3446 struct it it, it2;
3447 struct glyph_row *glyph_row;
3448 struct glyph *glyphs, *glyph, *end;
3449 int n;
3450 /* Non-null means that redisplay of W is based on window matrices. */
3451 int window_redisplay_p = FRAME_WINDOW_P (f);
3452 /* Non-null means we are in overwrite mode. */
3453 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3454 int added_width;
3455 struct text_pos pos;
3456 int delta, delta_bytes;
3457
3458 /* Not done directly. */
3459 redisplay_performed_directly_p = 0;
3460
3461 /* Quickly give up for some common cases. */
3462 if (cursor_in_echo_area
3463 /* Give up if fonts have changed. */
3464 || fonts_changed_p
3465 /* Give up if face attributes have been changed. */
3466 || face_change_count
3467 /* Give up if cursor position not really known. */
3468 || !display_completed
3469 /* Give up if buffer appears in two places. */
3470 || buffer_shared > 1
3471 /* Give up if currently displaying a message instead of the
3472 minibuffer contents. */
3473 || (EQ (selected_window, minibuf_window)
3474 && EQ (minibuf_window, echo_area_window))
3475 /* Give up for hscrolled mini-buffer because display of the prompt
3476 is handled specially there (see display_line). */
3477 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3478 /* Give up if overwriting in the middle of a line. */
3479 || (overwrite_p
3480 && PT != ZV
3481 && FETCH_BYTE (PT) != '\n')
3482 /* Give up for tabs and line ends. */
3483 || g == '\t'
3484 || g == '\n'
3485 || g == '\r'
3486 /* Give up if unable to display the cursor in the window. */
3487 || w->cursor.vpos < 0
3488 /* Give up if we are showing a message or just cleared the message
3489 because we might need to resize the echo area window. */
3490 || !NILP (echo_area_buffer[0])
3491 || !NILP (echo_area_buffer[1])
3492 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3493 /* Can't do it in a continued line because continuation
3494 lines would change. */
3495 (glyph_row->continued_p
3496 || glyph_row->exact_window_width_line_p
3497 /* Can't use this method if the line overlaps others or is
3498 overlapped by others because these other lines would
3499 have to be redisplayed. */
3500 || glyph_row->overlapping_p
3501 || glyph_row->overlapped_p))
3502 /* Can't do it for partial width windows on terminal frames
3503 because we can't clear to eol in such a window. */
3504 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3505 return 0;
3506
3507 /* If we can't insert glyphs, we can use this method only
3508 at the end of a line. */
3509 if (!char_ins_del_ok)
3510 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3511 return 0;
3512
3513 /* Set up a display iterator structure for W. Glyphs will be
3514 produced in scratch_glyph_row. Current position is W's cursor
3515 position. */
3516 clear_glyph_row (&scratch_glyph_row);
3517 SET_TEXT_POS (pos, PT, PT_BYTE);
3518 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3519 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3520 DEFAULT_FACE_ID);
3521
3522 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3523 if (glyph_row->mouse_face_p)
3524 return 0;
3525
3526 /* Give up if highlighting trailing whitespace and we have trailing
3527 whitespace in glyph_row. We would have to remove the trailing
3528 whitespace face in that case. */
3529 if (!NILP (Vshow_trailing_whitespace)
3530 && glyph_row->used[TEXT_AREA])
3531 {
3532 struct glyph *last;
3533
3534 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3535 if (last->type == STRETCH_GLYPH
3536 || (last->type == CHAR_GLYPH
3537 && last->u.ch == ' '))
3538 return 0;
3539 }
3540
3541 /* Give up if there are overlay strings at pos. This would fail
3542 if the overlay string has newlines in it. */
3543 if (STRINGP (it.string))
3544 return 0;
3545
3546 it.hpos = w->cursor.hpos;
3547 it.vpos = w->cursor.vpos;
3548 it.current_x = w->cursor.x + it.first_visible_x;
3549 it.current_y = w->cursor.y;
3550 it.end_charpos = PT;
3551 it.stop_charpos = min (PT, it.stop_charpos);
3552 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3553
3554 /* More than one display element may be returned for PT - 1 if
3555 (i) it's a control character which is translated into `\003' or
3556 `^C', or (ii) it has a display table entry, or (iii) it's a
3557 combination of both. */
3558 delta = delta_bytes = 0;
3559 while (get_next_display_element (&it))
3560 {
3561 PRODUCE_GLYPHS (&it);
3562
3563 /* Give up if glyph doesn't fit completely on the line. */
3564 if (it.current_x >= it.last_visible_x)
3565 return 0;
3566
3567 /* Give up if new glyph has different ascent or descent than
3568 the original row, or if it is not a character glyph. */
3569 if (glyph_row->ascent != it.ascent
3570 || glyph_row->height != it.ascent + it.descent
3571 || glyph_row->phys_ascent != it.phys_ascent
3572 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3573 || it.what != IT_CHARACTER)
3574 return 0;
3575
3576 delta += 1;
3577 delta_bytes += it.len;
3578 set_iterator_to_next (&it, 1);
3579 }
3580
3581 /* Give up if we hit the right edge of the window. We would have
3582 to insert truncation or continuation glyphs. */
3583 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3584 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3585 return 0;
3586
3587 /* Give up if there is a \t following in the line. */
3588 it2 = it;
3589 it2.end_charpos = ZV;
3590 it2.stop_charpos = min (it2.stop_charpos, ZV);
3591 while (get_next_display_element (&it2)
3592 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3593 {
3594 if (it2.c == '\t')
3595 return 0;
3596 set_iterator_to_next (&it2, 1);
3597 }
3598
3599 /* Number of new glyphs produced. */
3600 n = it.glyph_row->used[TEXT_AREA];
3601
3602 /* Start and end of glyphs in original row. */
3603 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3604 end = glyph_row->glyphs[1 + TEXT_AREA];
3605
3606 /* Make room for new glyphs, then insert them. */
3607 xassert (end - glyphs - n >= 0);
3608 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3609 (end - glyphs - n) * sizeof (*end));
3610 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3611 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3612 end - glyph_row->glyphs[TEXT_AREA]);
3613
3614 /* Compute new line width. */
3615 glyph = glyph_row->glyphs[TEXT_AREA];
3616 end = glyph + glyph_row->used[TEXT_AREA];
3617 glyph_row->pixel_width = glyph_row->x;
3618 while (glyph < end)
3619 {
3620 glyph_row->pixel_width += glyph->pixel_width;
3621 ++glyph;
3622 }
3623
3624 /* Increment buffer positions for glyphs following the newly
3625 inserted ones. */
3626 for (glyph = glyphs + n; glyph < end; ++glyph)
3627 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3628 glyph->charpos += delta;
3629
3630 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3631 {
3632 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3633 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3634 }
3635
3636 /* Adjust positions in lines following the one we are in. */
3637 increment_matrix_positions (w->current_matrix,
3638 w->cursor.vpos + 1,
3639 w->current_matrix->nrows,
3640 delta, delta_bytes);
3641
3642 glyph_row->contains_overlapping_glyphs_p
3643 |= it.glyph_row->contains_overlapping_glyphs_p;
3644
3645 glyph_row->displays_text_p = 1;
3646 w->window_end_vpos = make_number (max (w->cursor.vpos,
3647 XFASTINT (w->window_end_vpos)));
3648
3649 if (!NILP (Vshow_trailing_whitespace))
3650 highlight_trailing_whitespace (it.f, glyph_row);
3651
3652 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3653 In the middle, we have to insert glyphs. Note that this is now
3654 implemented for X frames. The implementation uses updated_window
3655 and updated_row. */
3656 updated_row = glyph_row;
3657 updated_area = TEXT_AREA;
3658 update_begin (f);
3659 if (rif)
3660 {
3661 rif->update_window_begin_hook (w);
3662
3663 if (glyphs == end - n
3664 /* In front of a space added by append_space. */
3665 || (glyphs == end - n - 1
3666 && (end - n)->charpos <= 0))
3667 rif->write_glyphs (glyphs, n);
3668 else
3669 rif->insert_glyphs (glyphs, n);
3670 }
3671 else
3672 {
3673 if (glyphs == end - n)
3674 write_glyphs (glyphs, n);
3675 else
3676 insert_glyphs (glyphs, n);
3677 }
3678
3679 w->cursor.hpos += n;
3680 w->cursor.x = it.current_x - it.first_visible_x;
3681 xassert (w->cursor.hpos >= 0
3682 && w->cursor.hpos < w->desired_matrix->matrix_w);
3683
3684 /* How to set the cursor differs depending on whether we are
3685 using a frame matrix or a window matrix. Note that when
3686 a frame matrix is used, cursor_to expects frame coordinates,
3687 and the X and Y parameters are not used. */
3688 if (window_redisplay_p)
3689 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3690 w->cursor.y, w->cursor.x);
3691 else
3692 {
3693 int x, y;
3694 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3695 + (INTEGERP (w->left_margin_cols)
3696 ? XFASTINT (w->left_margin_cols)
3697 : 0));
3698 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3699 cursor_to (y, x);
3700 }
3701
3702 #ifdef HAVE_WINDOW_SYSTEM
3703 update_window_fringes (w, 0);
3704 #endif
3705
3706 if (rif)
3707 rif->update_window_end_hook (w, 1, 0);
3708 update_end (f);
3709 updated_row = NULL;
3710 fflush (stdout);
3711
3712 TRACE ((stderr, "direct output for insert\n"));
3713 mark_window_display_accurate (it.window, 1);
3714 redisplay_performed_directly_p = 1;
3715 return 1;
3716 }
3717
3718
3719 /* Perform a direct display update for moving PT by N positions
3720 left or right. N < 0 means a movement backwards. This function
3721 is currently only called for N == 1 or N == -1. */
3722
3723 int
3724 direct_output_forward_char (n)
3725 int n;
3726 {
3727 struct frame *f = SELECTED_FRAME ();
3728 struct window *w = XWINDOW (selected_window);
3729 struct glyph_row *row;
3730
3731 /* Give up if point moved out of or into a composition. */
3732 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3733 current_buffer, PT))
3734 return 0;
3735
3736 /* Give up if face attributes have been changed. */
3737 if (face_change_count)
3738 return 0;
3739
3740 /* Give up if current matrix is not up to date or we are
3741 displaying a message. */
3742 if (!display_completed || cursor_in_echo_area)
3743 return 0;
3744
3745 /* Give up if the buffer's direction is reversed. */
3746 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3747 return 0;
3748
3749 /* Can't use direct output if highlighting a region. */
3750 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3751 return 0;
3752
3753 /* Can't use direct output if highlighting trailing whitespace. */
3754 if (!NILP (Vshow_trailing_whitespace))
3755 return 0;
3756
3757 /* Give up if we are showing a message or just cleared the message
3758 because we might need to resize the echo area window. */
3759 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3760 return 0;
3761
3762 /* Give up if currently displaying a message instead of the
3763 minibuffer contents. */
3764 if (XWINDOW (minibuf_window) == w
3765 && EQ (minibuf_window, echo_area_window))
3766 return 0;
3767
3768 /* Give up if we don't know where the cursor is. */
3769 if (w->cursor.vpos < 0)
3770 return 0;
3771
3772 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3773
3774 /* Give up if PT is outside of the last known cursor row. */
3775 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3776 || PT >= MATRIX_ROW_END_CHARPOS (row))
3777 return 0;
3778
3779 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3780
3781 w->last_cursor = w->cursor;
3782 XSETFASTINT (w->last_point, PT);
3783
3784 xassert (w->cursor.hpos >= 0
3785 && w->cursor.hpos < w->desired_matrix->matrix_w);
3786
3787 if (FRAME_WINDOW_P (f))
3788 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3789 w->cursor.y, w->cursor.x);
3790 else
3791 {
3792 int x, y;
3793 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3794 + (INTEGERP (w->left_margin_cols)
3795 ? XFASTINT (w->left_margin_cols)
3796 : 0));
3797 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3798 cursor_to (y, x);
3799 }
3800
3801 fflush (stdout);
3802 redisplay_performed_directly_p = 1;
3803 return 1;
3804 }
3805
3806
3807 \f
3808 /***********************************************************************
3809 Frame Update
3810 ***********************************************************************/
3811
3812 /* Update frame F based on the data in desired matrices.
3813
3814 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3815 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3816 scrolling.
3817
3818 Value is non-zero if redisplay was stopped due to pending input. */
3819
3820 int
3821 update_frame (f, force_p, inhibit_hairy_id_p)
3822 struct frame *f;
3823 int force_p;
3824 int inhibit_hairy_id_p;
3825 {
3826 /* 1 means display has been paused because of pending input. */
3827 int paused_p;
3828 struct window *root_window = XWINDOW (f->root_window);
3829
3830 if (redisplay_dont_pause)
3831 force_p = 1;
3832 #if PERIODIC_PREEMPTION_CHECKING
3833 else if (NILP (Vredisplay_preemption_period))
3834 force_p = 1;
3835 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3836 {
3837 EMACS_TIME tm;
3838 double p = XFLOATINT (Vredisplay_preemption_period);
3839 int sec, usec;
3840
3841 if (detect_input_pending_ignore_squeezables ())
3842 {
3843 paused_p = 1;
3844 goto do_pause;
3845 }
3846
3847 sec = (int) p;
3848 usec = (p - sec) * 1000000;
3849
3850 EMACS_GET_TIME (tm);
3851 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3852 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3853 }
3854 #endif
3855
3856 if (FRAME_WINDOW_P (f))
3857 {
3858 /* We are working on window matrix basis. All windows whose
3859 flag must_be_updated_p is set have to be updated. */
3860
3861 /* Record that we are not working on frame matrices. */
3862 set_frame_matrix_frame (NULL);
3863
3864 /* Update all windows in the window tree of F, maybe stopping
3865 when pending input is detected. */
3866 update_begin (f);
3867
3868 /* Update the menu bar on X frames that don't have toolkit
3869 support. */
3870 if (WINDOWP (f->menu_bar_window))
3871 update_window (XWINDOW (f->menu_bar_window), 1);
3872
3873 /* Update the tool-bar window, if present. */
3874 if (WINDOWP (f->tool_bar_window))
3875 {
3876 struct window *w = XWINDOW (f->tool_bar_window);
3877
3878 /* Update tool-bar window. */
3879 if (w->must_be_updated_p)
3880 {
3881 Lisp_Object tem;
3882
3883 update_window (w, 1);
3884 w->must_be_updated_p = 0;
3885
3886 /* Swap tool-bar strings. We swap because we want to
3887 reuse strings. */
3888 tem = f->current_tool_bar_string;
3889 f->current_tool_bar_string = f->desired_tool_bar_string;
3890 f->desired_tool_bar_string = tem;
3891 }
3892 }
3893
3894
3895 /* Update windows. */
3896 paused_p = update_window_tree (root_window, force_p);
3897 update_end (f);
3898
3899 /* This flush is a performance bottleneck under X,
3900 and it doesn't seem to be necessary anyway (in general).
3901 It is necessary when resizing the window with the mouse, or
3902 at least the fringes are not redrawn in a timely manner. ++kfs */
3903 if (f->force_flush_display_p)
3904 {
3905 rif->flush_display (f);
3906 f->force_flush_display_p = 0;
3907 }
3908 }
3909 else
3910 {
3911 /* We are working on frame matrix basis. Set the frame on whose
3912 frame matrix we operate. */
3913 set_frame_matrix_frame (f);
3914
3915 /* Build F's desired matrix from window matrices. */
3916 build_frame_matrix (f);
3917
3918 /* Update the display */
3919 update_begin (f);
3920 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3921 update_end (f);
3922
3923 if (termscript)
3924 fflush (termscript);
3925 fflush (stdout);
3926
3927 /* Check window matrices for lost pointers. */
3928 #if GLYPH_DEBUG
3929 check_window_matrix_pointers (root_window);
3930 add_frame_display_history (f, paused_p);
3931 #endif
3932 }
3933
3934 do_pause:
3935 /* Reset flags indicating that a window should be updated. */
3936 set_window_update_flags (root_window, 0);
3937
3938 display_completed = !paused_p;
3939 return paused_p;
3940 }
3941
3942
3943 \f
3944 /************************************************************************
3945 Window-based updates
3946 ************************************************************************/
3947
3948 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3949 don't stop updating when input is pending. */
3950
3951 static int
3952 update_window_tree (w, force_p)
3953 struct window *w;
3954 int force_p;
3955 {
3956 int paused_p = 0;
3957
3958 while (w && !paused_p)
3959 {
3960 if (!NILP (w->hchild))
3961 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3962 else if (!NILP (w->vchild))
3963 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3964 else if (w->must_be_updated_p)
3965 paused_p |= update_window (w, force_p);
3966
3967 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3968 }
3969
3970 return paused_p;
3971 }
3972
3973
3974 /* Update window W if its flag must_be_updated_p is non-zero. If
3975 FORCE_P is non-zero, don't stop updating if input is pending. */
3976
3977 void
3978 update_single_window (w, force_p)
3979 struct window *w;
3980 int force_p;
3981 {
3982 if (w->must_be_updated_p)
3983 {
3984 struct frame *f = XFRAME (WINDOW_FRAME (w));
3985
3986 /* Record that this is not a frame-based redisplay. */
3987 set_frame_matrix_frame (NULL);
3988
3989 if (redisplay_dont_pause)
3990 force_p = 1;
3991 #if PERIODIC_PREEMPTION_CHECKING
3992 else if (NILP (Vredisplay_preemption_period))
3993 force_p = 1;
3994 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3995 {
3996 EMACS_TIME tm;
3997 double p = XFLOATINT (Vredisplay_preemption_period);
3998 int sec, usec;
3999
4000 sec = (int) p;
4001 usec = (p - sec) * 1000000;
4002
4003 EMACS_GET_TIME (tm);
4004 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
4005 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4006 }
4007 #endif
4008
4009 /* Update W. */
4010 update_begin (f);
4011 update_window (w, force_p);
4012 update_end (f);
4013
4014 /* Reset flag in W. */
4015 w->must_be_updated_p = 0;
4016 }
4017 }
4018
4019 #ifdef HAVE_WINDOW_SYSTEM
4020
4021 /* Redraw lines from the current matrix of window W that are
4022 overlapped by other rows. YB is bottom-most y-position in W. */
4023
4024 static void
4025 redraw_overlapped_rows (w, yb)
4026 struct window *w;
4027 int yb;
4028 {
4029 int i;
4030
4031 /* If rows overlapping others have been changed, the rows being
4032 overlapped have to be redrawn. This won't draw lines that have
4033 already been drawn in update_window_line because overlapped_p in
4034 desired rows is 0, so after row assignment overlapped_p in
4035 current rows is 0. */
4036 for (i = 0; i < w->current_matrix->nrows; ++i)
4037 {
4038 struct glyph_row *row = w->current_matrix->rows + i;
4039
4040 if (!row->enabled_p)
4041 break;
4042 else if (row->mode_line_p)
4043 continue;
4044
4045 if (row->overlapped_p)
4046 {
4047 enum glyph_row_area area;
4048
4049 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
4050 {
4051 updated_row = row;
4052 updated_area = area;
4053 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
4054 if (row->used[area])
4055 rif->write_glyphs (row->glyphs[area], row->used[area]);
4056 rif->clear_end_of_line (-1);
4057 }
4058
4059 row->overlapped_p = 0;
4060 }
4061
4062 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4063 break;
4064 }
4065 }
4066
4067
4068 /* Redraw lines from the current matrix of window W that overlap
4069 others. YB is bottom-most y-position in W. */
4070
4071 static void
4072 redraw_overlapping_rows (w, yb)
4073 struct window *w;
4074 int yb;
4075 {
4076 int i, bottom_y;
4077 struct glyph_row *row;
4078
4079 for (i = 0; i < w->current_matrix->nrows; ++i)
4080 {
4081 row = w->current_matrix->rows + i;
4082
4083 if (!row->enabled_p)
4084 break;
4085 else if (row->mode_line_p)
4086 continue;
4087
4088 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4089
4090 if (row->overlapping_p && i > 0 && bottom_y < yb)
4091 {
4092 int overlaps = 0;
4093
4094 if (MATRIX_ROW_OVERLAPS_PRED_P (row)
4095 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4096 overlaps |= OVERLAPS_PRED;
4097 if (MATRIX_ROW_OVERLAPS_SUCC_P (row)
4098 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4099 overlaps |= OVERLAPS_SUCC;
4100
4101 if (overlaps)
4102 {
4103 if (row->used[LEFT_MARGIN_AREA])
4104 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4105
4106 if (row->used[TEXT_AREA])
4107 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4108
4109 if (row->used[RIGHT_MARGIN_AREA])
4110 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4111
4112 /* Record in neighbour rows that ROW overwrites part of
4113 their display. */
4114 if (overlaps & OVERLAPS_PRED)
4115 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4116 if (overlaps & OVERLAPS_SUCC)
4117 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4118 }
4119 }
4120
4121 if (bottom_y >= yb)
4122 break;
4123 }
4124 }
4125
4126 #endif /* HAVE_WINDOW_SYSTEM */
4127
4128
4129 #ifdef GLYPH_DEBUG
4130
4131 /* Check that no row in the current matrix of window W is enabled
4132 which is below what's displayed in the window. */
4133
4134 void
4135 check_current_matrix_flags (w)
4136 struct window *w;
4137 {
4138 int last_seen_p = 0;
4139 int i, yb = window_text_bottom_y (w);
4140
4141 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4142 {
4143 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4144 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4145 last_seen_p = 1;
4146 else if (last_seen_p && row->enabled_p)
4147 abort ();
4148 }
4149 }
4150
4151 #endif /* GLYPH_DEBUG */
4152
4153
4154 /* Update display of window W. FORCE_P non-zero means that we should
4155 not stop when detecting pending input. */
4156
4157 static int
4158 update_window (w, force_p)
4159 struct window *w;
4160 int force_p;
4161 {
4162 struct glyph_matrix *desired_matrix = w->desired_matrix;
4163 int paused_p;
4164 #if !PERIODIC_PREEMPTION_CHECKING
4165 int preempt_count = baud_rate / 2400 + 1;
4166 #endif
4167 extern int input_pending;
4168 extern Lisp_Object do_mouse_tracking;
4169 #if GLYPH_DEBUG
4170 /* Check that W's frame doesn't have glyph matrices. */
4171 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4172 xassert (updating_frame != NULL);
4173 #endif
4174
4175 /* Check pending input the first time so that we can quickly return. */
4176 #if !PERIODIC_PREEMPTION_CHECKING
4177 if (!force_p)
4178 detect_input_pending_ignore_squeezables ();
4179 #endif
4180
4181 /* If forced to complete the update, or if no input is pending, do
4182 the update. */
4183 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4184 {
4185 struct glyph_row *row, *end;
4186 struct glyph_row *mode_line_row;
4187 struct glyph_row *header_line_row;
4188 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4189
4190 rif->update_window_begin_hook (w);
4191 yb = window_text_bottom_y (w);
4192
4193 /* If window has a header line, update it before everything else.
4194 Adjust y-positions of other rows by the header line height. */
4195 row = desired_matrix->rows;
4196 end = row + desired_matrix->nrows - 1;
4197
4198 if (row->mode_line_p)
4199 {
4200 header_line_row = row;
4201 ++row;
4202 }
4203 else
4204 header_line_row = NULL;
4205
4206 /* Update the mode line, if necessary. */
4207 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4208 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4209 {
4210 mode_line_row->y = yb;
4211 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4212 desired_matrix),
4213 &mouse_face_overwritten_p);
4214 }
4215
4216 /* Find first enabled row. Optimizations in redisplay_internal
4217 may lead to an update with only one row enabled. There may
4218 be also completely empty matrices. */
4219 while (row < end && !row->enabled_p)
4220 ++row;
4221
4222 /* Try reusing part of the display by copying. */
4223 if (row < end && !desired_matrix->no_scrolling_p)
4224 {
4225 int rc = scrolling_window (w, header_line_row != NULL);
4226 if (rc < 0)
4227 {
4228 /* All rows were found to be equal. */
4229 paused_p = 0;
4230 goto set_cursor;
4231 }
4232 else if (rc > 0)
4233 {
4234 /* We've scrolled the display. */
4235 force_p = 1;
4236 changed_p = 1;
4237 }
4238 }
4239
4240 /* Update the rest of the lines. */
4241 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4242 if (row->enabled_p)
4243 {
4244 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4245 int i;
4246
4247 /* We'll have to play a little bit with when to
4248 detect_input_pending. If it's done too often,
4249 scrolling large windows with repeated scroll-up
4250 commands will too quickly pause redisplay. */
4251 #if PERIODIC_PREEMPTION_CHECKING
4252 if (!force_p)
4253 {
4254 EMACS_TIME tm, dif;
4255 EMACS_GET_TIME (tm);
4256 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4257 if (EMACS_TIME_NEG_P (dif))
4258 {
4259 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4260 if (detect_input_pending_ignore_squeezables ())
4261 break;
4262 }
4263 }
4264 #else
4265 if (!force_p && ++n_updated % preempt_count == 0)
4266 detect_input_pending_ignore_squeezables ();
4267 #endif
4268 changed_p |= update_window_line (w, vpos,
4269 &mouse_face_overwritten_p);
4270
4271 /* Mark all rows below the last visible one in the current
4272 matrix as invalid. This is necessary because of
4273 variable line heights. Consider the case of three
4274 successive redisplays, where the first displays 5
4275 lines, the second 3 lines, and the third 5 lines again.
4276 If the second redisplay wouldn't mark rows in the
4277 current matrix invalid, the third redisplay might be
4278 tempted to optimize redisplay based on lines displayed
4279 in the first redisplay. */
4280 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4281 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4282 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4283 }
4284
4285 /* Was display preempted? */
4286 paused_p = row < end;
4287
4288 set_cursor:
4289
4290 /* Update the header line after scrolling because a new header
4291 line would otherwise overwrite lines at the top of the window
4292 that can be scrolled. */
4293 if (header_line_row && header_line_row->enabled_p)
4294 {
4295 header_line_row->y = 0;
4296 update_window_line (w, 0, &mouse_face_overwritten_p);
4297 }
4298
4299 /* Fix the appearance of overlapping/overlapped rows. */
4300 if (!paused_p && !w->pseudo_window_p)
4301 {
4302 #ifdef HAVE_WINDOW_SYSTEM
4303 if (changed_p && rif->fix_overlapping_area)
4304 {
4305 redraw_overlapped_rows (w, yb);
4306 redraw_overlapping_rows (w, yb);
4307 }
4308 #endif
4309
4310 /* Make cursor visible at cursor position of W. */
4311 set_window_cursor_after_update (w);
4312
4313 #if 0 /* Check that current matrix invariants are satisfied. This is
4314 for debugging only. See the comment of check_matrix_invariants. */
4315 IF_DEBUG (check_matrix_invariants (w));
4316 #endif
4317 }
4318
4319 #if GLYPH_DEBUG
4320 /* Remember the redisplay method used to display the matrix. */
4321 strcpy (w->current_matrix->method, w->desired_matrix->method);
4322 #endif
4323
4324 #ifdef HAVE_WINDOW_SYSTEM
4325 update_window_fringes (w, 0);
4326 #endif
4327
4328 /* End the update of window W. Don't set the cursor if we
4329 paused updating the display because in this case,
4330 set_window_cursor_after_update hasn't been called, and
4331 output_cursor doesn't contain the cursor location. */
4332 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4333 }
4334 else
4335 paused_p = 1;
4336
4337 #if GLYPH_DEBUG
4338 /* check_current_matrix_flags (w); */
4339 add_window_display_history (w, w->current_matrix->method, paused_p);
4340 #endif
4341
4342 clear_glyph_matrix (desired_matrix);
4343
4344 return paused_p;
4345 }
4346
4347
4348 /* Update the display of area AREA in window W, row number VPOS.
4349 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4350
4351 static void
4352 update_marginal_area (w, area, vpos)
4353 struct window *w;
4354 int area, vpos;
4355 {
4356 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4357
4358 /* Let functions in xterm.c know what area subsequent X positions
4359 will be relative to. */
4360 updated_area = area;
4361
4362 /* Set cursor to start of glyphs, write them, and clear to the end
4363 of the area. I don't think that something more sophisticated is
4364 necessary here, since marginal areas will not be the default. */
4365 rif->cursor_to (vpos, 0, desired_row->y, 0);
4366 if (desired_row->used[area])
4367 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4368 rif->clear_end_of_line (-1);
4369 }
4370
4371
4372 /* Update the display of the text area of row VPOS in window W.
4373 Value is non-zero if display has changed. */
4374
4375 static int
4376 update_text_area (w, vpos)
4377 struct window *w;
4378 int vpos;
4379 {
4380 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4381 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4382 int changed_p = 0;
4383
4384 /* Let functions in xterm.c know what area subsequent X positions
4385 will be relative to. */
4386 updated_area = TEXT_AREA;
4387
4388 /* If rows are at different X or Y, or rows have different height,
4389 or the current row is marked invalid, write the entire line. */
4390 if (!current_row->enabled_p
4391 || desired_row->y != current_row->y
4392 || desired_row->ascent != current_row->ascent
4393 || desired_row->phys_ascent != current_row->phys_ascent
4394 || desired_row->phys_height != current_row->phys_height
4395 || desired_row->visible_height != current_row->visible_height
4396 || current_row->overlapped_p
4397 /* This next line is necessary for correctly redrawing
4398 mouse-face areas after scrolling and other operations.
4399 However, it causes excessive flickering when mouse is moved
4400 across the mode line. Luckily, turning it off for the mode
4401 line doesn't seem to hurt anything. -- cyd.
4402 But it is still needed for the header line. -- kfs. */
4403 || (current_row->mouse_face_p
4404 && !(current_row->mode_line_p && vpos > 0))
4405 || current_row->x != desired_row->x)
4406 {
4407 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4408
4409 if (desired_row->used[TEXT_AREA])
4410 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4411 desired_row->used[TEXT_AREA]);
4412
4413 /* Clear to end of window. */
4414 rif->clear_end_of_line (-1);
4415 changed_p = 1;
4416
4417 /* This erases the cursor. We do this here because
4418 notice_overwritten_cursor cannot easily check this, which
4419 might indicate that the whole functionality of
4420 notice_overwritten_cursor would better be implemented here.
4421 On the other hand, we need notice_overwritten_cursor as long
4422 as mouse highlighting is done asynchronously outside of
4423 redisplay. */
4424 if (vpos == w->phys_cursor.vpos)
4425 w->phys_cursor_on_p = 0;
4426 }
4427 else
4428 {
4429 int stop, i, x;
4430 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4431 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4432 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4433 int desired_stop_pos = desired_row->used[TEXT_AREA];
4434
4435 /* If the desired row extends its face to the text area end, and
4436 unless the current row also does so at the same position,
4437 make sure we write at least one glyph, so that the face
4438 extension actually takes place. */
4439 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4440 && (desired_stop_pos < current_row->used[TEXT_AREA]
4441 || (desired_stop_pos == current_row->used[TEXT_AREA]
4442 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
4443 --desired_stop_pos;
4444
4445 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4446 i = 0;
4447 x = desired_row->x;
4448
4449 /* Loop over glyphs that current and desired row may have
4450 in common. */
4451 while (i < stop)
4452 {
4453 int can_skip_p = 1;
4454
4455 /* Skip over glyphs that both rows have in common. These
4456 don't have to be written. We can't skip if the last
4457 current glyph overlaps the glyph to its right. For
4458 example, consider a current row of `if ' with the `f' in
4459 Courier bold so that it overlaps the ` ' to its right.
4460 If the desired row is ` ', we would skip over the space
4461 after the `if' and there would remain a pixel from the
4462 `f' on the screen. */
4463 if (overlapping_glyphs_p && i > 0)
4464 {
4465 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4466 int left, right;
4467
4468 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4469 &left, &right);
4470 can_skip_p = right == 0;
4471 }
4472
4473 if (can_skip_p)
4474 {
4475 while (i < stop
4476 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4477 {
4478 x += desired_glyph->pixel_width;
4479 ++desired_glyph, ++current_glyph, ++i;
4480 }
4481
4482 /* Consider the case that the current row contains "xxx
4483 ppp ggg" in italic Courier font, and the desired row
4484 is "xxx ggg". The character `p' has lbearing, `g'
4485 has not. The loop above will stop in front of the
4486 first `p' in the current row. If we would start
4487 writing glyphs there, we wouldn't erase the lbearing
4488 of the `p'. The rest of the lbearing problem is then
4489 taken care of by draw_glyphs. */
4490 if (overlapping_glyphs_p
4491 && i > 0
4492 && i < current_row->used[TEXT_AREA]
4493 && (current_row->used[TEXT_AREA]
4494 != desired_row->used[TEXT_AREA]))
4495 {
4496 int left, right;
4497
4498 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4499 &left, &right);
4500 while (left > 0 && i > 0)
4501 {
4502 --i, --desired_glyph, --current_glyph;
4503 x -= desired_glyph->pixel_width;
4504 left -= desired_glyph->pixel_width;
4505 }
4506 }
4507 }
4508
4509 /* Try to avoid writing the entire rest of the desired row
4510 by looking for a resync point. This mainly prevents
4511 mode line flickering in the case the mode line is in
4512 fixed-pitch font, which it usually will be. */
4513 if (i < desired_row->used[TEXT_AREA])
4514 {
4515 int start_x = x, start_hpos = i;
4516 struct glyph *start = desired_glyph;
4517 int current_x = x;
4518 int skip_first_p = !can_skip_p;
4519
4520 /* Find the next glyph that's equal again. */
4521 while (i < stop
4522 && (skip_first_p
4523 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4524 && x == current_x)
4525 {
4526 x += desired_glyph->pixel_width;
4527 current_x += current_glyph->pixel_width;
4528 ++desired_glyph, ++current_glyph, ++i;
4529 skip_first_p = 0;
4530 }
4531
4532 if (i == start_hpos || x != current_x)
4533 {
4534 i = start_hpos;
4535 x = start_x;
4536 desired_glyph = start;
4537 break;
4538 }
4539
4540 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4541 rif->write_glyphs (start, i - start_hpos);
4542 changed_p = 1;
4543 }
4544 }
4545
4546 /* Write the rest. */
4547 if (i < desired_row->used[TEXT_AREA])
4548 {
4549 rif->cursor_to (vpos, i, desired_row->y, x);
4550 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4551 changed_p = 1;
4552 }
4553
4554 /* Maybe clear to end of line. */
4555 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4556 {
4557 /* If new row extends to the end of the text area, nothing
4558 has to be cleared, if and only if we did a write_glyphs
4559 above. This is made sure by setting desired_stop_pos
4560 appropriately above. */
4561 xassert (i < desired_row->used[TEXT_AREA]
4562 || ((desired_row->used[TEXT_AREA]
4563 == current_row->used[TEXT_AREA])
4564 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4565 }
4566 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4567 {
4568 /* If old row extends to the end of the text area, clear. */
4569 if (i >= desired_row->used[TEXT_AREA])
4570 rif->cursor_to (vpos, i, desired_row->y,
4571 desired_row->pixel_width);
4572 rif->clear_end_of_line (-1);
4573 changed_p = 1;
4574 }
4575 else if (desired_row->pixel_width < current_row->pixel_width)
4576 {
4577 /* Otherwise clear to the end of the old row. Everything
4578 after that position should be clear already. */
4579 int x;
4580
4581 if (i >= desired_row->used[TEXT_AREA])
4582 rif->cursor_to (vpos, i, desired_row->y,
4583 desired_row->pixel_width);
4584
4585 /* If cursor is displayed at the end of the line, make sure
4586 it's cleared. Nowadays we don't have a phys_cursor_glyph
4587 with which to erase the cursor (because this method
4588 doesn't work with lbearing/rbearing), so we must do it
4589 this way. */
4590 if (vpos == w->phys_cursor.vpos
4591 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4592 {
4593 w->phys_cursor_on_p = 0;
4594 x = -1;
4595 }
4596 else
4597 x = current_row->pixel_width;
4598 rif->clear_end_of_line (x);
4599 changed_p = 1;
4600 }
4601 }
4602
4603 return changed_p;
4604 }
4605
4606
4607 /* Update row VPOS in window W. Value is non-zero if display has been
4608 changed. */
4609
4610 static int
4611 update_window_line (w, vpos, mouse_face_overwritten_p)
4612 struct window *w;
4613 int vpos, *mouse_face_overwritten_p;
4614 {
4615 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4616 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4617 int changed_p = 0;
4618
4619 /* Set the row being updated. This is important to let xterm.c
4620 know what line height values are in effect. */
4621 updated_row = desired_row;
4622
4623 /* A row can be completely invisible in case a desired matrix was
4624 built with a vscroll and then make_cursor_line_fully_visible shifts
4625 the matrix. Make sure to make such rows current anyway, since
4626 we need the correct y-position, for example, in the current matrix. */
4627 if (desired_row->mode_line_p
4628 || desired_row->visible_height > 0)
4629 {
4630 xassert (desired_row->enabled_p);
4631
4632 /* Update display of the left margin area, if there is one. */
4633 if (!desired_row->full_width_p
4634 && !NILP (w->left_margin_cols))
4635 {
4636 changed_p = 1;
4637 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4638 }
4639
4640 /* Update the display of the text area. */
4641 if (update_text_area (w, vpos))
4642 {
4643 changed_p = 1;
4644 if (current_row->mouse_face_p)
4645 *mouse_face_overwritten_p = 1;
4646 }
4647
4648 /* Update display of the right margin area, if there is one. */
4649 if (!desired_row->full_width_p
4650 && !NILP (w->right_margin_cols))
4651 {
4652 changed_p = 1;
4653 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4654 }
4655
4656 /* Draw truncation marks etc. */
4657 if (!current_row->enabled_p
4658 || desired_row->y != current_row->y
4659 || desired_row->visible_height != current_row->visible_height
4660 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4661 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4662 || current_row->redraw_fringe_bitmaps_p
4663 || desired_row->mode_line_p != current_row->mode_line_p
4664 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4665 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4666 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4667 rif->after_update_window_line_hook (desired_row);
4668 }
4669
4670 /* Update current_row from desired_row. */
4671 make_current (w->desired_matrix, w->current_matrix, vpos);
4672 updated_row = NULL;
4673 return changed_p;
4674 }
4675
4676
4677 /* Set the cursor after an update of window W. This function may only
4678 be called from update_window. */
4679
4680 static void
4681 set_window_cursor_after_update (w)
4682 struct window *w;
4683 {
4684 struct frame *f = XFRAME (w->frame);
4685 int cx, cy, vpos, hpos;
4686
4687 /* Not intended for frame matrix updates. */
4688 xassert (FRAME_WINDOW_P (f));
4689
4690 if (cursor_in_echo_area
4691 && !NILP (echo_area_buffer[0])
4692 /* If we are showing a message instead of the mini-buffer,
4693 show the cursor for the message instead. */
4694 && XWINDOW (minibuf_window) == w
4695 && EQ (minibuf_window, echo_area_window)
4696 /* These cases apply only to the frame that contains
4697 the active mini-buffer window. */
4698 && FRAME_HAS_MINIBUF_P (f)
4699 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4700 {
4701 cx = cy = vpos = hpos = 0;
4702
4703 if (cursor_in_echo_area >= 0)
4704 {
4705 /* If the mini-buffer is several lines high, find the last
4706 line that has any text on it. Note: either all lines
4707 are enabled or none. Otherwise we wouldn't be able to
4708 determine Y. */
4709 struct glyph_row *row, *last_row;
4710 struct glyph *glyph;
4711 int yb = window_text_bottom_y (w);
4712
4713 last_row = NULL;
4714 row = w->current_matrix->rows;
4715 while (row->enabled_p
4716 && (last_row == NULL
4717 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4718 {
4719 if (row->used[TEXT_AREA]
4720 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4721 last_row = row;
4722 ++row;
4723 }
4724
4725 if (last_row)
4726 {
4727 struct glyph *start = last_row->glyphs[TEXT_AREA];
4728 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4729
4730 while (last > start && last->charpos < 0)
4731 --last;
4732
4733 for (glyph = start; glyph < last; ++glyph)
4734 {
4735 cx += glyph->pixel_width;
4736 ++hpos;
4737 }
4738
4739 cy = last_row->y;
4740 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4741 }
4742 }
4743 }
4744 else
4745 {
4746 cx = w->cursor.x;
4747 cy = w->cursor.y;
4748 hpos = w->cursor.hpos;
4749 vpos = w->cursor.vpos;
4750 }
4751
4752 /* Window cursor can be out of sync for horizontally split windows. */
4753 hpos = max (0, hpos);
4754 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4755 vpos = max (0, vpos);
4756 vpos = min (w->current_matrix->nrows - 1, vpos);
4757 rif->cursor_to (vpos, hpos, cy, cx);
4758 }
4759
4760
4761 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4762 tree rooted at W. */
4763
4764 void
4765 set_window_update_flags (w, on_p)
4766 struct window *w;
4767 int on_p;
4768 {
4769 while (w)
4770 {
4771 if (!NILP (w->hchild))
4772 set_window_update_flags (XWINDOW (w->hchild), on_p);
4773 else if (!NILP (w->vchild))
4774 set_window_update_flags (XWINDOW (w->vchild), on_p);
4775 else
4776 w->must_be_updated_p = on_p;
4777
4778 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4779 }
4780 }
4781
4782
4783 \f
4784 /***********************************************************************
4785 Window-Based Scrolling
4786 ***********************************************************************/
4787
4788 /* Structure describing rows in scrolling_window. */
4789
4790 struct row_entry
4791 {
4792 /* Number of occurrences of this row in desired and current matrix. */
4793 int old_uses, new_uses;
4794
4795 /* Vpos of row in new matrix. */
4796 int new_line_number;
4797
4798 /* Bucket index of this row_entry in the hash table row_table. */
4799 int bucket;
4800
4801 /* The row described by this entry. */
4802 struct glyph_row *row;
4803
4804 /* Hash collision chain. */
4805 struct row_entry *next;
4806 };
4807
4808 /* A pool to allocate row_entry structures from, and the size of the
4809 pool. The pool is reallocated in scrolling_window when we find
4810 that we need a larger one. */
4811
4812 static struct row_entry *row_entry_pool;
4813 static int row_entry_pool_size;
4814
4815 /* Index of next free entry in row_entry_pool. */
4816
4817 static int row_entry_idx;
4818
4819 /* The hash table used during scrolling, and the table's size. This
4820 table is used to quickly identify equal rows in the desired and
4821 current matrix. */
4822
4823 static struct row_entry **row_table;
4824 static int row_table_size;
4825
4826 /* Vectors of pointers to row_entry structures belonging to the
4827 current and desired matrix, and the size of the vectors. */
4828
4829 static struct row_entry **old_lines, **new_lines;
4830 static int old_lines_size, new_lines_size;
4831
4832 /* A pool to allocate run structures from, and its size. */
4833
4834 static struct run *run_pool;
4835 static int runs_size;
4836
4837 /* A vector of runs of lines found during scrolling. */
4838
4839 static struct run **runs;
4840
4841 /* Add glyph row ROW to the scrolling hash table during the scrolling
4842 of window W. */
4843
4844 static INLINE struct row_entry *
4845 add_row_entry (w, row)
4846 struct window *w;
4847 struct glyph_row *row;
4848 {
4849 struct row_entry *entry;
4850 int i = row->hash % row_table_size;
4851
4852 entry = row_table[i];
4853 while (entry && !row_equal_p (w, entry->row, row, 1))
4854 entry = entry->next;
4855
4856 if (entry == NULL)
4857 {
4858 entry = row_entry_pool + row_entry_idx++;
4859 entry->row = row;
4860 entry->old_uses = entry->new_uses = 0;
4861 entry->new_line_number = 0;
4862 entry->bucket = i;
4863 entry->next = row_table[i];
4864 row_table[i] = entry;
4865 }
4866
4867 return entry;
4868 }
4869
4870
4871 /* Try to reuse part of the current display of W by scrolling lines.
4872 HEADER_LINE_P non-zero means W has a header line.
4873
4874 The algorithm is taken from Communications of the ACM, Apr78 "A
4875 Technique for Isolating Differences Between Files." It should take
4876 O(N) time.
4877
4878 A short outline of the steps of the algorithm
4879
4880 1. Skip lines equal at the start and end of both matrices.
4881
4882 2. Enter rows in the current and desired matrix into a symbol
4883 table, counting how often they appear in both matrices.
4884
4885 3. Rows that appear exactly once in both matrices serve as anchors,
4886 i.e. we assume that such lines are likely to have been moved.
4887
4888 4. Starting from anchor lines, extend regions to be scrolled both
4889 forward and backward.
4890
4891 Value is
4892
4893 -1 if all rows were found to be equal.
4894 0 to indicate that we did not scroll the display, or
4895 1 if we did scroll. */
4896
4897 static int
4898 scrolling_window (w, header_line_p)
4899 struct window *w;
4900 int header_line_p;
4901 {
4902 struct glyph_matrix *desired_matrix = w->desired_matrix;
4903 struct glyph_matrix *current_matrix = w->current_matrix;
4904 int yb = window_text_bottom_y (w);
4905 int i, j, first_old, first_new, last_old, last_new;
4906 int nruns, nbytes, n, run_idx;
4907 struct row_entry *entry;
4908
4909 /* Skip over rows equal at the start. */
4910 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4911 {
4912 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4913 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4914
4915 if (c->enabled_p
4916 && d->enabled_p
4917 && !d->redraw_fringe_bitmaps_p
4918 && c->y == d->y
4919 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4920 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4921 && row_equal_p (w, c, d, 1))
4922 {
4923 assign_row (c, d);
4924 d->enabled_p = 0;
4925 }
4926 else
4927 break;
4928 }
4929
4930 /* Give up if some rows in the desired matrix are not enabled. */
4931 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4932 return -1;
4933
4934 first_old = first_new = i;
4935
4936 /* Set last_new to the index + 1 of the last enabled row in the
4937 desired matrix. */
4938 i = first_new + 1;
4939 while (i < desired_matrix->nrows - 1
4940 && MATRIX_ROW (desired_matrix, i)->enabled_p
4941 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4942 ++i;
4943
4944 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4945 return 0;
4946
4947 last_new = i;
4948
4949 /* Set last_old to the index + 1 of the last enabled row in the
4950 current matrix. We don't look at the enabled flag here because
4951 we plan to reuse part of the display even if other parts are
4952 disabled. */
4953 i = first_old + 1;
4954 while (i < current_matrix->nrows - 1)
4955 {
4956 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4957 if (bottom <= yb)
4958 ++i;
4959 if (bottom >= yb)
4960 break;
4961 }
4962
4963 last_old = i;
4964
4965 /* Skip over rows equal at the bottom. */
4966 i = last_new;
4967 j = last_old;
4968 while (i - 1 > first_new
4969 && j - 1 > first_old
4970 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4971 && (MATRIX_ROW (current_matrix, i - 1)->y
4972 == MATRIX_ROW (desired_matrix, j - 1)->y)
4973 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4974 && row_equal_p (w,
4975 MATRIX_ROW (desired_matrix, i - 1),
4976 MATRIX_ROW (current_matrix, j - 1), 1))
4977 --i, --j;
4978 last_new = i;
4979 last_old = j;
4980
4981 /* Nothing to do if all rows are equal. */
4982 if (last_new == first_new)
4983 return 0;
4984
4985 /* Reallocate vectors, tables etc. if necessary. */
4986
4987 if (current_matrix->nrows > old_lines_size)
4988 {
4989 old_lines_size = current_matrix->nrows;
4990 nbytes = old_lines_size * sizeof *old_lines;
4991 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4992 }
4993
4994 if (desired_matrix->nrows > new_lines_size)
4995 {
4996 new_lines_size = desired_matrix->nrows;
4997 nbytes = new_lines_size * sizeof *new_lines;
4998 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4999 }
5000
5001 n = desired_matrix->nrows + current_matrix->nrows;
5002 if (3 * n > row_table_size)
5003 {
5004 row_table_size = next_almost_prime (3 * n);
5005 nbytes = row_table_size * sizeof *row_table;
5006 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
5007 bzero (row_table, nbytes);
5008 }
5009
5010 if (n > row_entry_pool_size)
5011 {
5012 row_entry_pool_size = n;
5013 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
5014 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
5015 }
5016
5017 if (desired_matrix->nrows > runs_size)
5018 {
5019 runs_size = desired_matrix->nrows;
5020 nbytes = runs_size * sizeof *runs;
5021 runs = (struct run **) xrealloc (runs, nbytes);
5022 nbytes = runs_size * sizeof *run_pool;
5023 run_pool = (struct run *) xrealloc (run_pool, nbytes);
5024 }
5025
5026 nruns = run_idx = 0;
5027 row_entry_idx = 0;
5028
5029 /* Add rows from the current and desired matrix to the hash table
5030 row_hash_table to be able to find equal ones quickly. */
5031
5032 for (i = first_old; i < last_old; ++i)
5033 {
5034 if (MATRIX_ROW (current_matrix, i)->enabled_p)
5035 {
5036 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
5037 old_lines[i] = entry;
5038 ++entry->old_uses;
5039 }
5040 else
5041 old_lines[i] = NULL;
5042 }
5043
5044 for (i = first_new; i < last_new; ++i)
5045 {
5046 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
5047 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
5048 ++entry->new_uses;
5049 entry->new_line_number = i;
5050 new_lines[i] = entry;
5051 }
5052
5053 /* Identify moves based on lines that are unique and equal
5054 in both matrices. */
5055 for (i = first_old; i < last_old;)
5056 if (old_lines[i]
5057 && old_lines[i]->old_uses == 1
5058 && old_lines[i]->new_uses == 1)
5059 {
5060 int j, k;
5061 int new_line = old_lines[i]->new_line_number;
5062 struct run *run = run_pool + run_idx++;
5063
5064 /* Record move. */
5065 run->current_vpos = i;
5066 run->current_y = MATRIX_ROW (current_matrix, i)->y;
5067 run->desired_vpos = new_line;
5068 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
5069 run->nrows = 1;
5070 run->height = MATRIX_ROW (current_matrix, i)->height;
5071
5072 /* Extend backward. */
5073 j = i - 1;
5074 k = new_line - 1;
5075 while (j > first_old
5076 && k > first_new
5077 && old_lines[j] == new_lines[k])
5078 {
5079 int h = MATRIX_ROW (current_matrix, j)->height;
5080 --run->current_vpos;
5081 --run->desired_vpos;
5082 ++run->nrows;
5083 run->height += h;
5084 run->desired_y -= h;
5085 run->current_y -= h;
5086 --j, --k;
5087 }
5088
5089 /* Extend forward. */
5090 j = i + 1;
5091 k = new_line + 1;
5092 while (j < last_old
5093 && k < last_new
5094 && old_lines[j] == new_lines[k])
5095 {
5096 int h = MATRIX_ROW (current_matrix, j)->height;
5097 ++run->nrows;
5098 run->height += h;
5099 ++j, ++k;
5100 }
5101
5102 /* Insert run into list of all runs. Order runs by copied
5103 pixel lines. Note that we record runs that don't have to
5104 be copied because they are already in place. This is done
5105 because we can avoid calling update_window_line in this
5106 case. */
5107 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5108 ;
5109 for (k = nruns; k > j; --k)
5110 runs[k] = runs[k - 1];
5111 runs[j] = run;
5112 ++nruns;
5113
5114 i += run->nrows;
5115 }
5116 else
5117 ++i;
5118
5119 /* Do the moves. Do it in a way that we don't overwrite something
5120 we want to copy later on. This is not solvable in general
5121 because there is only one display and we don't have a way to
5122 exchange areas on this display. Example:
5123
5124 +-----------+ +-----------+
5125 | A | | B |
5126 +-----------+ --> +-----------+
5127 | B | | A |
5128 +-----------+ +-----------+
5129
5130 Instead, prefer bigger moves, and invalidate moves that would
5131 copy from where we copied to. */
5132
5133 for (i = 0; i < nruns; ++i)
5134 if (runs[i]->nrows > 0)
5135 {
5136 struct run *r = runs[i];
5137
5138 /* Copy on the display. */
5139 if (r->current_y != r->desired_y)
5140 {
5141 rif->scroll_run_hook (w, r);
5142
5143 /* Invalidate runs that copy from where we copied to. */
5144 for (j = i + 1; j < nruns; ++j)
5145 {
5146 struct run *p = runs[j];
5147
5148 if ((p->current_y >= r->desired_y
5149 && p->current_y < r->desired_y + r->height)
5150 || (p->current_y + p->height >= r->desired_y
5151 && (p->current_y + p->height
5152 < r->desired_y + r->height)))
5153 p->nrows = 0;
5154 }
5155 }
5156
5157 /* Assign matrix rows. */
5158 for (j = 0; j < r->nrows; ++j)
5159 {
5160 struct glyph_row *from, *to;
5161 int to_overlapped_p;
5162
5163 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5164 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5165 to_overlapped_p = to->overlapped_p;
5166 if (!from->mode_line_p && !w->pseudo_window_p
5167 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5168 || to->right_fringe_bitmap != from->right_fringe_bitmap
5169 || to->left_fringe_face_id != from->left_fringe_face_id
5170 || to->right_fringe_face_id != from->right_fringe_face_id
5171 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5172 from->redraw_fringe_bitmaps_p = 1;
5173 assign_row (to, from);
5174 to->enabled_p = 1, from->enabled_p = 0;
5175 to->overlapped_p = to_overlapped_p;
5176 }
5177 }
5178
5179 /* Clear the hash table, for the next time. */
5180 for (i = 0; i < row_entry_idx; ++i)
5181 row_table[row_entry_pool[i].bucket] = NULL;
5182
5183 /* Value is > 0 to indicate that we scrolled the display. */
5184 return nruns;
5185 }
5186
5187
5188 \f
5189 /************************************************************************
5190 Frame-Based Updates
5191 ************************************************************************/
5192
5193 /* Update the desired frame matrix of frame F.
5194
5195 FORCE_P non-zero means that the update should not be stopped by
5196 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5197 should not be tried.
5198
5199 Value is non-zero if update was stopped due to pending input. */
5200
5201 static int
5202 update_frame_1 (f, force_p, inhibit_id_p)
5203 struct frame *f;
5204 int force_p;
5205 int inhibit_id_p;
5206 {
5207 /* Frame matrices to work on. */
5208 struct glyph_matrix *current_matrix = f->current_matrix;
5209 struct glyph_matrix *desired_matrix = f->desired_matrix;
5210 int i;
5211 int pause;
5212 int preempt_count = baud_rate / 2400 + 1;
5213 extern int input_pending;
5214
5215 xassert (current_matrix && desired_matrix);
5216
5217 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5218 calculate_costs (f);
5219
5220 if (preempt_count <= 0)
5221 preempt_count = 1;
5222
5223 #if !PERIODIC_PREEMPTION_CHECKING
5224 if (!force_p && detect_input_pending_ignore_squeezables ())
5225 {
5226 pause = 1;
5227 goto do_pause;
5228 }
5229 #endif
5230
5231 /* If we cannot insert/delete lines, it's no use trying it. */
5232 if (!line_ins_del_ok)
5233 inhibit_id_p = 1;
5234
5235 /* See if any of the desired lines are enabled; don't compute for
5236 i/d line if just want cursor motion. */
5237 for (i = 0; i < desired_matrix->nrows; i++)
5238 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5239 break;
5240
5241 /* Try doing i/d line, if not yet inhibited. */
5242 if (!inhibit_id_p && i < desired_matrix->nrows)
5243 force_p |= scrolling (f);
5244
5245 /* Update the individual lines as needed. Do bottom line first. */
5246 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5247 update_frame_line (f, desired_matrix->nrows - 1);
5248
5249 /* Now update the rest of the lines. */
5250 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5251 {
5252 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5253 {
5254 if (FRAME_TERMCAP_P (f))
5255 {
5256 /* Flush out every so many lines.
5257 Also flush out if likely to have more than 1k buffered
5258 otherwise. I'm told that some telnet connections get
5259 really screwed by more than 1k output at once. */
5260 int outq = PENDING_OUTPUT_COUNT (stdout);
5261 if (outq > 900
5262 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5263 {
5264 fflush (stdout);
5265 if (preempt_count == 1)
5266 {
5267 #ifdef EMACS_OUTQSIZE
5268 if (EMACS_OUTQSIZE (0, &outq) < 0)
5269 /* Probably not a tty. Ignore the error and reset
5270 the outq count. */
5271 outq = PENDING_OUTPUT_COUNT (stdout);
5272 #endif
5273 outq *= 10;
5274 if (baud_rate <= outq && baud_rate > 0)
5275 sleep (outq / baud_rate);
5276 }
5277 }
5278 }
5279
5280 #if PERIODIC_PREEMPTION_CHECKING
5281 if (!force_p)
5282 {
5283 EMACS_TIME tm, dif;
5284 EMACS_GET_TIME (tm);
5285 EMACS_SUB_TIME (dif, preemption_next_check, tm);
5286 if (EMACS_TIME_NEG_P (dif))
5287 {
5288 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
5289 if (detect_input_pending_ignore_squeezables ())
5290 break;
5291 }
5292 }
5293 #else
5294 if (!force_p && (i - 1) % preempt_count == 0)
5295 detect_input_pending_ignore_squeezables ();
5296 #endif
5297
5298 update_frame_line (f, i);
5299 }
5300 }
5301
5302 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5303
5304 /* Now just clean up termcap drivers and set cursor, etc. */
5305 if (!pause)
5306 {
5307 if ((cursor_in_echo_area
5308 /* If we are showing a message instead of the mini-buffer,
5309 show the cursor for the message instead of for the
5310 (now hidden) mini-buffer contents. */
5311 || (EQ (minibuf_window, selected_window)
5312 && EQ (minibuf_window, echo_area_window)
5313 && !NILP (echo_area_buffer[0])))
5314 /* These cases apply only to the frame that contains
5315 the active mini-buffer window. */
5316 && FRAME_HAS_MINIBUF_P (f)
5317 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5318 {
5319 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5320 int row, col;
5321
5322 if (cursor_in_echo_area < 0)
5323 {
5324 /* Negative value of cursor_in_echo_area means put
5325 cursor at beginning of line. */
5326 row = top;
5327 col = 0;
5328 }
5329 else
5330 {
5331 /* Positive value of cursor_in_echo_area means put
5332 cursor at the end of the prompt. If the mini-buffer
5333 is several lines high, find the last line that has
5334 any text on it. */
5335 row = FRAME_LINES (f);
5336 do
5337 {
5338 --row;
5339 col = 0;
5340
5341 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5342 {
5343 /* Frame rows are filled up with spaces that
5344 must be ignored here. */
5345 struct glyph_row *r = MATRIX_ROW (current_matrix,
5346 row);
5347 struct glyph *start = r->glyphs[TEXT_AREA];
5348 struct glyph *last = start + r->used[TEXT_AREA];
5349
5350 while (last > start
5351 && (last - 1)->charpos < 0)
5352 --last;
5353
5354 col = last - start;
5355 }
5356 }
5357 while (row > top && col == 0);
5358
5359 /* Make sure COL is not out of range. */
5360 if (col >= FRAME_CURSOR_X_LIMIT (f))
5361 {
5362 /* If we have another row, advance cursor into it. */
5363 if (row < FRAME_LINES (f) - 1)
5364 {
5365 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5366 row++;
5367 }
5368 /* Otherwise move it back in range. */
5369 else
5370 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5371 }
5372 }
5373
5374 cursor_to (row, col);
5375 }
5376 else
5377 {
5378 /* We have only one cursor on terminal frames. Use it to
5379 display the cursor of the selected window. */
5380 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5381 if (w->cursor.vpos >= 0
5382 /* The cursor vpos may be temporarily out of bounds
5383 in the following situation: There is one window,
5384 with the cursor in the lower half of it. The window
5385 is split, and a message causes a redisplay before
5386 a new cursor position has been computed. */
5387 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5388 {
5389 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5390 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5391
5392 if (INTEGERP (w->left_margin_cols))
5393 x += XFASTINT (w->left_margin_cols);
5394
5395 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5396 cursor_to (y, x);
5397 }
5398 }
5399 }
5400
5401 do_pause:
5402
5403 clear_desired_matrices (f);
5404 return pause;
5405 }
5406
5407
5408 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5409
5410 int
5411 scrolling (frame)
5412 struct frame *frame;
5413 {
5414 int unchanged_at_top, unchanged_at_bottom;
5415 int window_size;
5416 int changed_lines;
5417 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5418 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5419 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5420 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5421 register int i;
5422 int free_at_end_vpos = FRAME_LINES (frame);
5423 struct glyph_matrix *current_matrix = frame->current_matrix;
5424 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5425
5426 if (!current_matrix)
5427 abort ();
5428
5429 /* Compute hash codes of all the lines. Also calculate number of
5430 changed lines, number of unchanged lines at the beginning, and
5431 number of unchanged lines at the end. */
5432 changed_lines = 0;
5433 unchanged_at_top = 0;
5434 unchanged_at_bottom = FRAME_LINES (frame);
5435 for (i = 0; i < FRAME_LINES (frame); i++)
5436 {
5437 /* Give up on this scrolling if some old lines are not enabled. */
5438 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5439 return 0;
5440 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5441 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5442 {
5443 /* This line cannot be redrawn, so don't let scrolling mess it. */
5444 new_hash[i] = old_hash[i];
5445 #define INFINITY 1000000 /* Taken from scroll.c */
5446 draw_cost[i] = INFINITY;
5447 }
5448 else
5449 {
5450 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5451 draw_cost[i] = line_draw_cost (desired_matrix, i);
5452 }
5453
5454 if (old_hash[i] != new_hash[i])
5455 {
5456 changed_lines++;
5457 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5458 }
5459 else if (i == unchanged_at_top)
5460 unchanged_at_top++;
5461 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5462 }
5463
5464 /* If changed lines are few, don't allow preemption, don't scroll. */
5465 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5466 || unchanged_at_bottom == FRAME_LINES (frame))
5467 return 1;
5468
5469 window_size = (FRAME_LINES (frame) - unchanged_at_top
5470 - unchanged_at_bottom);
5471
5472 if (scroll_region_ok)
5473 free_at_end_vpos -= unchanged_at_bottom;
5474 else if (memory_below_frame)
5475 free_at_end_vpos = -1;
5476
5477 /* If large window, fast terminal and few lines in common between
5478 current frame and desired frame, don't bother with i/d calc. */
5479 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5480 && (window_size >=
5481 10 * scrolling_max_lines_saved (unchanged_at_top,
5482 FRAME_LINES (frame) - unchanged_at_bottom,
5483 old_hash, new_hash, draw_cost)))
5484 return 0;
5485
5486 if (window_size < 2)
5487 return 0;
5488
5489 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5490 draw_cost + unchanged_at_top - 1,
5491 old_draw_cost + unchanged_at_top - 1,
5492 old_hash + unchanged_at_top - 1,
5493 new_hash + unchanged_at_top - 1,
5494 free_at_end_vpos - unchanged_at_top);
5495
5496 return 0;
5497 }
5498
5499
5500 /* Count the number of blanks at the start of the vector of glyphs R
5501 which is LEN glyphs long. */
5502
5503 static int
5504 count_blanks (r, len)
5505 struct glyph *r;
5506 int len;
5507 {
5508 int i;
5509
5510 for (i = 0; i < len; ++i)
5511 if (!CHAR_GLYPH_SPACE_P (r[i]))
5512 break;
5513
5514 return i;
5515 }
5516
5517
5518 /* Count the number of glyphs in common at the start of the glyph
5519 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5520 of STR2. Value is the number of equal glyphs equal at the start. */
5521
5522 static int
5523 count_match (str1, end1, str2, end2)
5524 struct glyph *str1, *end1, *str2, *end2;
5525 {
5526 struct glyph *p1 = str1;
5527 struct glyph *p2 = str2;
5528
5529 while (p1 < end1
5530 && p2 < end2
5531 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5532 ++p1, ++p2;
5533
5534 return p1 - str1;
5535 }
5536
5537
5538 /* Char insertion/deletion cost vector, from term.c */
5539
5540 extern int *char_ins_del_vector;
5541 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5542
5543
5544 /* Perform a frame-based update on line VPOS in frame FRAME. */
5545
5546 static void
5547 update_frame_line (f, vpos)
5548 struct frame *f;
5549 int vpos;
5550 {
5551 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5552 int tem;
5553 int osp, nsp, begmatch, endmatch, olen, nlen;
5554 struct glyph_matrix *current_matrix = f->current_matrix;
5555 struct glyph_matrix *desired_matrix = f->desired_matrix;
5556 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5557 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5558 int must_write_whole_line_p;
5559 int write_spaces_p = must_write_spaces;
5560 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5561 != FACE_TTY_DEFAULT_BG_COLOR);
5562
5563 if (colored_spaces_p)
5564 write_spaces_p = 1;
5565
5566 /* Current row not enabled means it has unknown contents. We must
5567 write the whole desired line in that case. */
5568 must_write_whole_line_p = !current_row->enabled_p;
5569 if (must_write_whole_line_p)
5570 {
5571 obody = 0;
5572 olen = 0;
5573 }
5574 else
5575 {
5576 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5577 olen = current_row->used[TEXT_AREA];
5578
5579 /* Ignore trailing spaces, if we can. */
5580 if (!write_spaces_p)
5581 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5582 olen--;
5583 }
5584
5585 current_row->enabled_p = 1;
5586 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5587
5588 /* If desired line is empty, just clear the line. */
5589 if (!desired_row->enabled_p)
5590 {
5591 nlen = 0;
5592 goto just_erase;
5593 }
5594
5595 nbody = desired_row->glyphs[TEXT_AREA];
5596 nlen = desired_row->used[TEXT_AREA];
5597 nend = nbody + nlen;
5598
5599 /* If display line has unknown contents, write the whole line. */
5600 if (must_write_whole_line_p)
5601 {
5602 /* Ignore spaces at the end, if we can. */
5603 if (!write_spaces_p)
5604 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5605 --nlen;
5606
5607 /* Write the contents of the desired line. */
5608 if (nlen)
5609 {
5610 cursor_to (vpos, 0);
5611 write_glyphs (nbody, nlen);
5612 }
5613
5614 /* Don't call clear_end_of_line if we already wrote the whole
5615 line. The cursor will not be at the right margin in that
5616 case but in the line below. */
5617 if (nlen < FRAME_TOTAL_COLS (f))
5618 {
5619 cursor_to (vpos, nlen);
5620 clear_end_of_line (FRAME_TOTAL_COLS (f));
5621 }
5622 else
5623 /* Make sure we are in the right row, otherwise cursor movement
5624 with cmgoto might use `ch' in the wrong row. */
5625 cursor_to (vpos, 0);
5626
5627 make_current (desired_matrix, current_matrix, vpos);
5628 return;
5629 }
5630
5631 /* Pretend trailing spaces are not there at all,
5632 unless for one reason or another we must write all spaces. */
5633 if (!write_spaces_p)
5634 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5635 nlen--;
5636
5637 /* If there's no i/d char, quickly do the best we can without it. */
5638 if (!char_ins_del_ok)
5639 {
5640 int i, j;
5641
5642 /* Find the first glyph in desired row that doesn't agree with
5643 a glyph in the current row, and write the rest from there on. */
5644 for (i = 0; i < nlen; i++)
5645 {
5646 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5647 {
5648 /* Find the end of the run of different glyphs. */
5649 j = i + 1;
5650 while (j < nlen
5651 && (j >= olen
5652 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5653 || CHAR_GLYPH_PADDING_P (nbody[j])))
5654 ++j;
5655
5656 /* Output this run of non-matching chars. */
5657 cursor_to (vpos, i);
5658 write_glyphs (nbody + i, j - i);
5659 i = j - 1;
5660
5661 /* Now find the next non-match. */
5662 }
5663 }
5664
5665 /* Clear the rest of the line, or the non-clear part of it. */
5666 if (olen > nlen)
5667 {
5668 cursor_to (vpos, nlen);
5669 clear_end_of_line (olen);
5670 }
5671
5672 /* Make current row = desired row. */
5673 make_current (desired_matrix, current_matrix, vpos);
5674 return;
5675 }
5676
5677 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5678 characters in a row. */
5679
5680 if (!olen)
5681 {
5682 /* If current line is blank, skip over initial spaces, if
5683 possible, and write the rest. */
5684 if (write_spaces_p)
5685 nsp = 0;
5686 else
5687 nsp = count_blanks (nbody, nlen);
5688
5689 if (nlen > nsp)
5690 {
5691 cursor_to (vpos, nsp);
5692 write_glyphs (nbody + nsp, nlen - nsp);
5693 }
5694
5695 /* Exchange contents between current_frame and new_frame. */
5696 make_current (desired_matrix, current_matrix, vpos);
5697 return;
5698 }
5699
5700 /* Compute number of leading blanks in old and new contents. */
5701 osp = count_blanks (obody, olen);
5702 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5703
5704 /* Compute number of matching chars starting with first non-blank. */
5705 begmatch = count_match (obody + osp, obody + olen,
5706 nbody + nsp, nbody + nlen);
5707
5708 /* Spaces in new match implicit space past the end of old. */
5709 /* A bug causing this to be a no-op was fixed in 18.29. */
5710 if (!write_spaces_p && osp + begmatch == olen)
5711 {
5712 np1 = nbody + nsp;
5713 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5714 ++begmatch;
5715 }
5716
5717 /* Avoid doing insert/delete char
5718 just cause number of leading spaces differs
5719 when the following text does not match. */
5720 if (begmatch == 0 && osp != nsp)
5721 osp = nsp = min (osp, nsp);
5722
5723 /* Find matching characters at end of line */
5724 op1 = obody + olen;
5725 np1 = nbody + nlen;
5726 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5727 while (op1 > op2
5728 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5729 {
5730 op1--;
5731 np1--;
5732 }
5733 endmatch = obody + olen - op1;
5734
5735 /* tem gets the distance to insert or delete.
5736 endmatch is how many characters we save by doing so.
5737 Is it worth it? */
5738
5739 tem = (nlen - nsp) - (olen - osp);
5740 if (endmatch && tem
5741 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5742 endmatch = 0;
5743
5744 /* nsp - osp is the distance to insert or delete.
5745 If that is nonzero, begmatch is known to be nonzero also.
5746 begmatch + endmatch is how much we save by doing the ins/del.
5747 Is it worth it? */
5748
5749 if (nsp != osp
5750 && (!char_ins_del_ok
5751 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5752 {
5753 begmatch = 0;
5754 endmatch = 0;
5755 osp = nsp = min (osp, nsp);
5756 }
5757
5758 /* Now go through the line, inserting, writing and
5759 deleting as appropriate. */
5760
5761 if (osp > nsp)
5762 {
5763 cursor_to (vpos, nsp);
5764 delete_glyphs (osp - nsp);
5765 }
5766 else if (nsp > osp)
5767 {
5768 /* If going to delete chars later in line
5769 and insert earlier in the line,
5770 must delete first to avoid losing data in the insert */
5771 if (endmatch && nlen < olen + nsp - osp)
5772 {
5773 cursor_to (vpos, nlen - endmatch + osp - nsp);
5774 delete_glyphs (olen + nsp - osp - nlen);
5775 olen = nlen - (nsp - osp);
5776 }
5777 cursor_to (vpos, osp);
5778 insert_glyphs (0, nsp - osp);
5779 }
5780 olen += nsp - osp;
5781
5782 tem = nsp + begmatch + endmatch;
5783 if (nlen != tem || olen != tem)
5784 {
5785 if (!endmatch || nlen == olen)
5786 {
5787 /* If new text being written reaches right margin, there is
5788 no need to do clear-to-eol at the end of this function
5789 (and it would not be safe, since cursor is not going to
5790 be "at the margin" after the text is done). */
5791 if (nlen == FRAME_TOTAL_COLS (f))
5792 olen = 0;
5793
5794 /* Function write_glyphs is prepared to do nothing
5795 if passed a length <= 0. Check it here to avoid
5796 unnecessary cursor movement. */
5797 if (nlen - tem > 0)
5798 {
5799 cursor_to (vpos, nsp + begmatch);
5800 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5801 }
5802 }
5803 else if (nlen > olen)
5804 {
5805 /* Here, we used to have the following simple code:
5806 ----------------------------------------
5807 write_glyphs (nbody + nsp + begmatch, olen - tem);
5808 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5809 ----------------------------------------
5810 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5811 is a padding glyph. */
5812 int out = olen - tem; /* Columns to be overwritten originally. */
5813 int del;
5814
5815 cursor_to (vpos, nsp + begmatch);
5816
5817 /* Calculate columns we can actually overwrite. */
5818 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5819 out--;
5820 write_glyphs (nbody + nsp + begmatch, out);
5821
5822 /* If we left columns to be overwritten, we must delete them. */
5823 del = olen - tem - out;
5824 if (del > 0)
5825 delete_glyphs (del);
5826
5827 /* At last, we insert columns not yet written out. */
5828 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5829 olen = nlen;
5830 }
5831 else if (olen > nlen)
5832 {
5833 cursor_to (vpos, nsp + begmatch);
5834 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5835 delete_glyphs (olen - nlen);
5836 olen = nlen;
5837 }
5838 }
5839
5840 just_erase:
5841 /* If any unerased characters remain after the new line, erase them. */
5842 if (olen > nlen)
5843 {
5844 cursor_to (vpos, nlen);
5845 clear_end_of_line (olen);
5846 }
5847
5848 /* Exchange contents between current_frame and new_frame. */
5849 make_current (desired_matrix, current_matrix, vpos);
5850 }
5851
5852
5853 \f
5854 /***********************************************************************
5855 X/Y Position -> Buffer Position
5856 ***********************************************************************/
5857
5858 /* Determine what's under window-relative pixel position (*X, *Y).
5859 Return the object (string or buffer) that's there.
5860 Return in *POS the position in that object.
5861 Adjust *X and *Y to character positions. */
5862
5863 Lisp_Object
5864 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5865 struct window *w;
5866 int *x, *y;
5867 struct display_pos *pos;
5868 Lisp_Object *object;
5869 int *dx, *dy;
5870 int *width, *height;
5871 {
5872 struct it it;
5873 struct buffer *old_current_buffer = current_buffer;
5874 struct text_pos startp;
5875 Lisp_Object string;
5876 struct glyph_row *row;
5877 #ifdef HAVE_WINDOW_SYSTEM
5878 struct image *img = 0;
5879 #endif
5880 int x0, x1;
5881
5882 current_buffer = XBUFFER (w->buffer);
5883 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5884 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5885 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5886 start_display (&it, w, startp);
5887
5888 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5889 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5890 MOVE_TO_X | MOVE_TO_Y);
5891
5892 current_buffer = old_current_buffer;
5893
5894 *dx = x0 + it.first_visible_x - it.current_x;
5895 *dy = *y - it.current_y;
5896
5897 string = w->buffer;
5898 if (STRINGP (it.string))
5899 string = it.string;
5900 *pos = it.current;
5901
5902 #ifdef HAVE_WINDOW_SYSTEM
5903 if (it.what == IT_IMAGE)
5904 {
5905 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5906 && !NILP (img->spec))
5907 *object = img->spec;
5908 }
5909 #endif
5910
5911 if (it.vpos < w->current_matrix->nrows
5912 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5913 row->enabled_p))
5914 {
5915 if (it.hpos < row->used[TEXT_AREA])
5916 {
5917 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5918 #ifdef HAVE_WINDOW_SYSTEM
5919 if (img)
5920 {
5921 *dy -= row->ascent - glyph->ascent;
5922 *dx += glyph->slice.x;
5923 *dy += glyph->slice.y;
5924 /* Image slices positions are still relative to the entire image */
5925 *width = img->width;
5926 *height = img->height;
5927 }
5928 else
5929 #endif
5930 {
5931 *width = glyph->pixel_width;
5932 *height = glyph->ascent + glyph->descent;
5933 }
5934 }
5935 else
5936 {
5937 *width = 0;
5938 *height = row->height;
5939 }
5940 }
5941 else
5942 {
5943 *width = *height = 0;
5944 }
5945
5946 /* Add extra (default width) columns if clicked after EOL. */
5947 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5948 if (x0 > x1)
5949 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5950
5951 *x = it.hpos;
5952 *y = it.vpos;
5953
5954 return string;
5955 }
5956
5957
5958 /* Value is the string under window-relative coordinates X/Y in the
5959 mode line or header line (PART says which) of window W, or nil if none.
5960 *CHARPOS is set to the position in the string returned. */
5961
5962 Lisp_Object
5963 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5964 struct window *w;
5965 enum window_part part;
5966 int *x, *y;
5967 int *charpos;
5968 Lisp_Object *object;
5969 int *dx, *dy;
5970 int *width, *height;
5971 {
5972 struct glyph_row *row;
5973 struct glyph *glyph, *end;
5974 int x0, y0;
5975 Lisp_Object string = Qnil;
5976
5977 if (part == ON_MODE_LINE)
5978 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5979 else
5980 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5981 y0 = *y - row->y;
5982 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5983
5984 if (row->mode_line_p && row->enabled_p)
5985 {
5986 /* Find the glyph under X. If we find one with a string object,
5987 it's the one we were looking for. */
5988 glyph = row->glyphs[TEXT_AREA];
5989 end = glyph + row->used[TEXT_AREA];
5990 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5991 x0 -= glyph->pixel_width;
5992 *x = glyph - row->glyphs[TEXT_AREA];
5993 if (glyph < end)
5994 {
5995 string = glyph->object;
5996 *charpos = glyph->charpos;
5997 *width = glyph->pixel_width;
5998 *height = glyph->ascent + glyph->descent;
5999 #ifdef HAVE_WINDOW_SYSTEM
6000 if (glyph->type == IMAGE_GLYPH)
6001 {
6002 struct image *img;
6003 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6004 if (img != NULL)
6005 *object = img->spec;
6006 y0 -= row->ascent - glyph->ascent;
6007 }
6008 #endif
6009 }
6010 else
6011 {
6012 /* Add extra (default width) columns if clicked after EOL. */
6013 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6014 *width = 0;
6015 *height = row->height;
6016 }
6017 }
6018 else
6019 {
6020 *x = 0;
6021 x0 = 0;
6022 *width = *height = 0;
6023 }
6024
6025 *dx = x0;
6026 *dy = y0;
6027
6028 return string;
6029 }
6030
6031
6032 /* Value is the string under window-relative coordinates X/Y in either
6033 marginal area, or nil if none. *CHARPOS is set to the position in
6034 the string returned. */
6035
6036 Lisp_Object
6037 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
6038 struct window *w;
6039 enum window_part part;
6040 int *x, *y;
6041 int *charpos;
6042 Lisp_Object *object;
6043 int *dx, *dy;
6044 int *width, *height;
6045 {
6046 struct glyph_row *row = w->current_matrix->rows;
6047 struct glyph *glyph, *end;
6048 int x0, y0, i, wy = *y;
6049 int area;
6050 Lisp_Object string = Qnil;
6051
6052 if (part == ON_LEFT_MARGIN)
6053 area = LEFT_MARGIN_AREA;
6054 else if (part == ON_RIGHT_MARGIN)
6055 area = RIGHT_MARGIN_AREA;
6056 else
6057 abort ();
6058
6059 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
6060 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
6061 break;
6062 y0 = *y - row->y;
6063 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6064
6065 if (row->enabled_p)
6066 {
6067 /* Find the glyph under X. If we find one with a string object,
6068 it's the one we were looking for. */
6069 if (area == RIGHT_MARGIN_AREA)
6070 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6071 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6072 : WINDOW_TOTAL_FRINGE_WIDTH (w))
6073 + window_box_width (w, LEFT_MARGIN_AREA)
6074 + window_box_width (w, TEXT_AREA));
6075 else
6076 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6077 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6078 : 0);
6079
6080 glyph = row->glyphs[area];
6081 end = glyph + row->used[area];
6082 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6083 x0 -= glyph->pixel_width;
6084 *x = glyph - row->glyphs[area];
6085 if (glyph < end)
6086 {
6087 string = glyph->object;
6088 *charpos = glyph->charpos;
6089 *width = glyph->pixel_width;
6090 *height = glyph->ascent + glyph->descent;
6091 #ifdef HAVE_WINDOW_SYSTEM
6092 if (glyph->type == IMAGE_GLYPH)
6093 {
6094 struct image *img;
6095 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6096 if (img != NULL)
6097 *object = img->spec;
6098 y0 -= row->ascent - glyph->ascent;
6099 x0 += glyph->slice.x;
6100 y0 += glyph->slice.y;
6101 }
6102 #endif
6103 }
6104 else
6105 {
6106 /* Add extra (default width) columns if clicked after EOL. */
6107 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6108 *width = 0;
6109 *height = row->height;
6110 }
6111 }
6112 else
6113 {
6114 x0 = 0;
6115 *x = 0;
6116 *width = *height = 0;
6117 }
6118
6119 *dx = x0;
6120 *dy = y0;
6121
6122 return string;
6123 }
6124
6125
6126 /***********************************************************************
6127 Changing Frame Sizes
6128 ***********************************************************************/
6129
6130 #ifdef SIGWINCH
6131
6132 SIGTYPE
6133 window_change_signal (signalnum) /* If we don't have an argument, */
6134 int signalnum; /* some compilers complain in signal calls. */
6135 {
6136 int width, height;
6137 #ifndef USE_CRT_DLL
6138 extern int errno;
6139 #endif
6140 int old_errno = errno;
6141
6142 signal (SIGWINCH, window_change_signal);
6143 SIGNAL_THREAD_CHECK (signalnum);
6144
6145 get_frame_size (&width, &height);
6146
6147 /* The frame size change obviously applies to a termcap-controlled
6148 frame. Find such a frame in the list, and assume it's the only
6149 one (since the redisplay code always writes to stdout, not a
6150 FILE * specified in the frame structure). Record the new size,
6151 but don't reallocate the data structures now. Let that be done
6152 later outside of the signal handler. */
6153
6154 {
6155 Lisp_Object tail, frame;
6156
6157 FOR_EACH_FRAME (tail, frame)
6158 {
6159 if (FRAME_TERMCAP_P (XFRAME (frame)))
6160 {
6161 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6162 break;
6163 }
6164 }
6165 }
6166
6167 errno = old_errno;
6168 }
6169 #endif /* SIGWINCH */
6170
6171
6172 /* Do any change in frame size that was requested by a signal. SAFE
6173 non-zero means this function is called from a place where it is
6174 safe to change frame sizes while a redisplay is in progress. */
6175
6176 void
6177 do_pending_window_change (safe)
6178 int safe;
6179 {
6180 /* If window_change_signal should have run before, run it now. */
6181 if (redisplaying_p && !safe)
6182 return;
6183
6184 while (delayed_size_change)
6185 {
6186 Lisp_Object tail, frame;
6187
6188 delayed_size_change = 0;
6189
6190 FOR_EACH_FRAME (tail, frame)
6191 {
6192 struct frame *f = XFRAME (frame);
6193
6194 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6195 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6196 0, 0, safe);
6197 }
6198 }
6199 }
6200
6201
6202 /* Change the frame height and/or width. Values may be given as zero to
6203 indicate no change is to take place.
6204
6205 If DELAY is non-zero, then assume we're being called from a signal
6206 handler, and queue the change for later - perhaps the next
6207 redisplay. Since this tries to resize windows, we can't call it
6208 from a signal handler.
6209
6210 SAFE non-zero means this function is called from a place where it's
6211 safe to change frame sizes while a redisplay is in progress. */
6212
6213 void
6214 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6215 register struct frame *f;
6216 int newheight, newwidth, pretend, delay, safe;
6217 {
6218 Lisp_Object tail, frame;
6219
6220 if (! FRAME_WINDOW_P (f))
6221 {
6222 /* When using termcap, or on MS-DOS, all frames use
6223 the same screen, so a change in size affects all frames. */
6224 FOR_EACH_FRAME (tail, frame)
6225 if (! FRAME_WINDOW_P (XFRAME (frame)))
6226 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6227 pretend, delay, safe);
6228 }
6229 else
6230 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6231 }
6232
6233 static void
6234 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6235 register struct frame *f;
6236 int newheight, newwidth, pretend, delay, safe;
6237 {
6238 int new_frame_total_cols;
6239 int count = SPECPDL_INDEX ();
6240
6241 /* If we can't deal with the change now, queue it for later. */
6242 if (delay || (redisplaying_p && !safe))
6243 {
6244 f->new_text_lines = newheight;
6245 f->new_text_cols = newwidth;
6246 delayed_size_change = 1;
6247 return;
6248 }
6249
6250 /* This size-change overrides any pending one for this frame. */
6251 f->new_text_lines = 0;
6252 f->new_text_cols = 0;
6253
6254 /* If an argument is zero, set it to the current value. */
6255 if (newheight == 0)
6256 newheight = FRAME_LINES (f);
6257 if (newwidth == 0)
6258 newwidth = FRAME_COLS (f);
6259
6260 /* Compute width of windows in F.
6261 This is the width of the frame without vertical scroll bars. */
6262 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6263
6264 /* Round up to the smallest acceptable size. */
6265 check_frame_size (f, &newheight, &newwidth);
6266
6267 /* If we're not changing the frame size, quit now. */
6268 if (newheight == FRAME_LINES (f)
6269 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6270 return;
6271
6272 BLOCK_INPUT;
6273
6274 #ifdef MSDOS
6275 /* We only can set screen dimensions to certain values supported
6276 by our video hardware. Try to find the smallest size greater
6277 or equal to the requested dimensions. */
6278 dos_set_window_size (&newheight, &newwidth);
6279 #endif
6280
6281 if (newheight != FRAME_LINES (f))
6282 {
6283 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6284 {
6285 /* Frame has both root and mini-buffer. */
6286 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6287 FRAME_TOP_MARGIN (f));
6288 set_window_height (FRAME_ROOT_WINDOW (f),
6289 (newheight
6290 - 1
6291 - FRAME_TOP_MARGIN (f)),
6292 0);
6293 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6294 newheight - 1);
6295 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6296 }
6297 else
6298 /* Frame has just one top-level window. */
6299 set_window_height (FRAME_ROOT_WINDOW (f),
6300 newheight - FRAME_TOP_MARGIN (f), 0);
6301
6302 if (FRAME_TERMCAP_P (f) && !pretend)
6303 FrameRows = newheight;
6304 }
6305
6306 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6307 {
6308 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6309 if (FRAME_HAS_MINIBUF_P (f))
6310 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6311
6312 if (FRAME_TERMCAP_P (f) && !pretend)
6313 FrameCols = newwidth;
6314
6315 if (WINDOWP (f->tool_bar_window))
6316 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6317 }
6318
6319 FRAME_LINES (f) = newheight;
6320 SET_FRAME_COLS (f, newwidth);
6321
6322 {
6323 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6324 int text_area_x, text_area_y, text_area_width, text_area_height;
6325
6326 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6327 &text_area_height);
6328 if (w->cursor.x >= text_area_x + text_area_width)
6329 w->cursor.hpos = w->cursor.x = 0;
6330 if (w->cursor.y >= text_area_y + text_area_height)
6331 w->cursor.vpos = w->cursor.y = 0;
6332 }
6333
6334 adjust_glyphs (f);
6335 calculate_costs (f);
6336 SET_FRAME_GARBAGED (f);
6337 f->resized_p = 1;
6338
6339 UNBLOCK_INPUT;
6340
6341 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6342
6343 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6344 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6345 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6346
6347 unbind_to (count, Qnil);
6348 }
6349
6350
6351 \f
6352 /***********************************************************************
6353 Terminal Related Lisp Functions
6354 ***********************************************************************/
6355
6356 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6357 1, 1, "FOpen termscript file: ",
6358 doc: /* Start writing all terminal output to FILE as well as the terminal.
6359 FILE = nil means just close any termscript file currently open. */)
6360 (file)
6361 Lisp_Object file;
6362 {
6363 if (termscript != 0) fclose (termscript);
6364 termscript = 0;
6365
6366 if (! NILP (file))
6367 {
6368 file = Fexpand_file_name (file, Qnil);
6369 termscript = fopen (SDATA (file), "w");
6370 if (termscript == 0)
6371 report_file_error ("Opening termscript", Fcons (file, Qnil));
6372 }
6373 return Qnil;
6374 }
6375
6376
6377 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6378 Ssend_string_to_terminal, 1, 1, 0,
6379 doc: /* Send STRING to the terminal without alteration.
6380 Control characters in STRING will have terminal-dependent effects. */)
6381 (string)
6382 Lisp_Object string;
6383 {
6384 /* ??? Perhaps we should do something special for multibyte strings here. */
6385 CHECK_STRING (string);
6386 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6387 fflush (stdout);
6388 if (termscript)
6389 {
6390 fwrite (SDATA (string), 1, SBYTES (string),
6391 termscript);
6392 fflush (termscript);
6393 }
6394 return Qnil;
6395 }
6396
6397
6398 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6399 doc: /* Beep, or flash the screen.
6400 Also, unless an argument is given,
6401 terminate any keyboard macro currently executing. */)
6402 (arg)
6403 Lisp_Object arg;
6404 {
6405 if (!NILP (arg))
6406 {
6407 if (noninteractive)
6408 putchar (07);
6409 else
6410 ring_bell ();
6411 fflush (stdout);
6412 }
6413 else
6414 bitch_at_user ();
6415
6416 return Qnil;
6417 }
6418
6419 void
6420 bitch_at_user ()
6421 {
6422 if (noninteractive)
6423 putchar (07);
6424 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6425 error ("Keyboard macro terminated by a command ringing the bell");
6426 else
6427 ring_bell ();
6428 fflush (stdout);
6429 }
6430
6431
6432 \f
6433 /***********************************************************************
6434 Sleeping, Waiting
6435 ***********************************************************************/
6436
6437 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6438 doc: /* Pause, without updating display, for SECONDS seconds.
6439 SECONDS may be a floating-point value, meaning that you can wait for a
6440 fraction of a second. Optional second arg MILLISECONDS specifies an
6441 additional wait period, in milliseconds; this may be useful if your
6442 Emacs was built without floating point support.
6443 \(Not all operating systems support waiting for a fraction of a second.) */)
6444 (seconds, milliseconds)
6445 Lisp_Object seconds, milliseconds;
6446 {
6447 int sec, usec;
6448
6449 if (NILP (milliseconds))
6450 XSETINT (milliseconds, 0);
6451 else
6452 CHECK_NUMBER (milliseconds);
6453 usec = XINT (milliseconds) * 1000;
6454
6455 {
6456 double duration = extract_float (seconds);
6457 sec = (int) duration;
6458 usec += (duration - sec) * 1000000;
6459 }
6460
6461 #ifndef EMACS_HAS_USECS
6462 if (sec == 0 && usec != 0)
6463 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6464 #endif
6465
6466 /* Assure that 0 <= usec < 1000000. */
6467 if (usec < 0)
6468 {
6469 /* We can't rely on the rounding being correct if usec is negative. */
6470 if (-1000000 < usec)
6471 sec--, usec += 1000000;
6472 else
6473 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6474 }
6475 else
6476 sec += usec / 1000000, usec %= 1000000;
6477
6478 if (sec < 0 || (sec == 0 && usec == 0))
6479 return Qnil;
6480
6481 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6482
6483 return Qnil;
6484 }
6485
6486
6487 /* This is just like wait_reading_process_output, except that
6488 it does redisplay.
6489
6490 TIMEOUT is number of seconds to wait (float or integer),
6491 or t to wait forever.
6492 READING is 1 if reading input.
6493 If DO_DISPLAY is >0 display process output while waiting.
6494 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6495 */
6496
6497 Lisp_Object
6498 sit_for (timeout, reading, do_display)
6499 Lisp_Object timeout;
6500 int reading, do_display;
6501 {
6502 int sec, usec;
6503
6504 swallow_events (do_display);
6505
6506 if ((detect_input_pending_run_timers (do_display))
6507 || !NILP (Vexecuting_kbd_macro))
6508 return Qnil;
6509
6510 if (do_display >= 2)
6511 redisplay_preserve_echo_area (2);
6512
6513 if (INTEGERP (timeout))
6514 {
6515 sec = XINT (timeout);
6516 usec = 0;
6517 }
6518 else if (FLOATP (timeout))
6519 {
6520 double seconds = XFLOAT_DATA (timeout);
6521 sec = (int) seconds;
6522 usec = (int) ((seconds - sec) * 1000000);
6523 }
6524 else if (EQ (timeout, Qt))
6525 {
6526 sec = 0;
6527 usec = 0;
6528 }
6529 else
6530 wrong_type_argument (Qnumberp, timeout);
6531
6532 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6533 return Qt;
6534
6535 #ifdef SIGIO
6536 gobble_input (0);
6537 #endif
6538
6539 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6540 Qnil, NULL, 0);
6541
6542 return detect_input_pending () ? Qnil : Qt;
6543 }
6544
6545
6546 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6547 doc: /* Perform redisplay if no input is available.
6548 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6549 perform a full redisplay even if input is available.
6550 Return t if redisplay was performed, nil otherwise. */)
6551 (force)
6552 Lisp_Object force;
6553 {
6554 int count;
6555
6556 swallow_events (1);
6557 if ((detect_input_pending_run_timers (1)
6558 && NILP (force) && !redisplay_dont_pause)
6559 || !NILP (Vexecuting_kbd_macro))
6560 return Qnil;
6561
6562 count = SPECPDL_INDEX ();
6563 if (!NILP (force) && !redisplay_dont_pause)
6564 specbind (Qredisplay_dont_pause, Qt);
6565 redisplay_preserve_echo_area (2);
6566 unbind_to (count, Qnil);
6567 return Qt;
6568 }
6569
6570
6571 \f
6572 /***********************************************************************
6573 Other Lisp Functions
6574 ***********************************************************************/
6575
6576 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6577 session's frames, frame names, buffers, buffer-read-only flags, and
6578 buffer-modified-flags. */
6579
6580 static Lisp_Object frame_and_buffer_state;
6581
6582
6583 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6584 Sframe_or_buffer_changed_p, 0, 1, 0,
6585 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6586 VARIABLE is a variable name whose value is either nil or a state vector
6587 that will be updated to contain all frames and buffers,
6588 aside from buffers whose names start with space,
6589 along with the buffers' read-only and modified flags. This allows a fast
6590 check to see whether buffer menus might need to be recomputed.
6591 If this function returns non-nil, it updates the internal vector to reflect
6592 the current state.
6593
6594 If VARIABLE is nil, an internal variable is used. Users should not
6595 pass nil for VARIABLE. */)
6596 (variable)
6597 Lisp_Object variable;
6598 {
6599 Lisp_Object state, tail, frame, buf;
6600 Lisp_Object *vecp, *end;
6601 int n;
6602
6603 if (! NILP (variable))
6604 {
6605 CHECK_SYMBOL (variable);
6606 state = Fsymbol_value (variable);
6607 if (! VECTORP (state))
6608 goto changed;
6609 }
6610 else
6611 state = frame_and_buffer_state;
6612
6613 vecp = XVECTOR (state)->contents;
6614 end = vecp + XVECTOR (state)->size;
6615
6616 FOR_EACH_FRAME (tail, frame)
6617 {
6618 if (vecp == end)
6619 goto changed;
6620 if (!EQ (*vecp++, frame))
6621 goto changed;
6622 if (vecp == end)
6623 goto changed;
6624 if (!EQ (*vecp++, XFRAME (frame)->name))
6625 goto changed;
6626 }
6627 /* Check that the buffer info matches. */
6628 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6629 {
6630 buf = XCDR (XCAR (tail));
6631 /* Ignore buffers that aren't included in buffer lists. */
6632 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6633 continue;
6634 if (vecp == end)
6635 goto changed;
6636 if (!EQ (*vecp++, buf))
6637 goto changed;
6638 if (vecp == end)
6639 goto changed;
6640 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6641 goto changed;
6642 if (vecp == end)
6643 goto changed;
6644 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6645 goto changed;
6646 }
6647 if (vecp == end)
6648 goto changed;
6649 /* Detect deletion of a buffer at the end of the list. */
6650 if (EQ (*vecp, Qlambda))
6651 return Qnil;
6652
6653 /* Come here if we decide the data has changed. */
6654 changed:
6655 /* Count the size we will need.
6656 Start with 1 so there is room for at least one lambda at the end. */
6657 n = 1;
6658 FOR_EACH_FRAME (tail, frame)
6659 n += 2;
6660 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6661 n += 3;
6662 /* Reallocate the vector if data has grown to need it,
6663 or if it has shrunk a lot. */
6664 if (! VECTORP (state)
6665 || n > XVECTOR (state)->size
6666 || n + 20 < XVECTOR (state)->size / 2)
6667 /* Add 20 extra so we grow it less often. */
6668 {
6669 state = Fmake_vector (make_number (n + 20), Qlambda);
6670 if (! NILP (variable))
6671 Fset (variable, state);
6672 else
6673 frame_and_buffer_state = state;
6674 }
6675
6676 /* Record the new data in the (possibly reallocated) vector. */
6677 vecp = XVECTOR (state)->contents;
6678 FOR_EACH_FRAME (tail, frame)
6679 {
6680 *vecp++ = frame;
6681 *vecp++ = XFRAME (frame)->name;
6682 }
6683 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6684 {
6685 buf = XCDR (XCAR (tail));
6686 /* Ignore buffers that aren't included in buffer lists. */
6687 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6688 continue;
6689 *vecp++ = buf;
6690 *vecp++ = XBUFFER (buf)->read_only;
6691 *vecp++ = Fbuffer_modified_p (buf);
6692 }
6693 /* Fill up the vector with lambdas (always at least one). */
6694 *vecp++ = Qlambda;
6695 while (vecp - XVECTOR (state)->contents
6696 < XVECTOR (state)->size)
6697 *vecp++ = Qlambda;
6698 /* Make sure we didn't overflow the vector. */
6699 if (vecp - XVECTOR (state)->contents
6700 > XVECTOR (state)->size)
6701 abort ();
6702 return Qt;
6703 }
6704
6705
6706 \f
6707 /***********************************************************************
6708 Initialization
6709 ***********************************************************************/
6710
6711 char *terminal_type;
6712
6713 /* Initialization done when Emacs fork is started, before doing stty.
6714 Determine terminal type and set terminal_driver. Then invoke its
6715 decoding routine to set up variables in the terminal package. */
6716
6717 void
6718 init_display ()
6719 {
6720 #ifdef HAVE_X_WINDOWS
6721 extern int display_arg;
6722 #endif
6723
6724 /* Construct the space glyph. */
6725 space_glyph.type = CHAR_GLYPH;
6726 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6727 space_glyph.charpos = -1;
6728
6729 meta_key = 0;
6730 inverse_video = 0;
6731 cursor_in_echo_area = 0;
6732 terminal_type = (char *) 0;
6733
6734 /* Now is the time to initialize this; it's used by init_sys_modes
6735 during startup. */
6736 Vwindow_system = Qnil;
6737
6738 /* If the user wants to use a window system, we shouldn't bother
6739 initializing the terminal. This is especially important when the
6740 terminal is so dumb that emacs gives up before and doesn't bother
6741 using the window system.
6742
6743 If the DISPLAY environment variable is set and nonempty,
6744 try to use X, and die with an error message if that doesn't work. */
6745
6746 #ifdef HAVE_X_WINDOWS
6747 if (! inhibit_window_system && ! display_arg)
6748 {
6749 char *display;
6750 #ifdef VMS
6751 display = getenv ("DECW$DISPLAY");
6752 #else
6753 display = getenv ("DISPLAY");
6754 #endif
6755
6756 display_arg = (display != 0 && *display != 0);
6757
6758 if (display_arg && !x_display_ok (display))
6759 {
6760 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6761 display);
6762 inhibit_window_system = 1;
6763 }
6764 }
6765
6766 if (!inhibit_window_system && display_arg
6767 #ifndef CANNOT_DUMP
6768 && initialized
6769 #endif
6770 )
6771 {
6772 Vwindow_system = intern ("x");
6773 #ifdef HAVE_X11
6774 Vwindow_system_version = make_number (11);
6775 #else
6776 Vwindow_system_version = make_number (10);
6777 #endif
6778 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6779 /* In some versions of ncurses,
6780 tputs crashes if we have not called tgetent.
6781 So call tgetent. */
6782 { char b[2044]; tgetent (b, "xterm");}
6783 #endif
6784 adjust_frame_glyphs_initially ();
6785 return;
6786 }
6787 #endif /* HAVE_X_WINDOWS */
6788
6789 #ifdef HAVE_NTGUI
6790 if (!inhibit_window_system)
6791 {
6792 Vwindow_system = intern ("w32");
6793 Vwindow_system_version = make_number (1);
6794 adjust_frame_glyphs_initially ();
6795 return;
6796 }
6797 #endif /* HAVE_NTGUI */
6798
6799 #ifdef MAC_OS
6800 if (!inhibit_window_system)
6801 {
6802 Vwindow_system = intern ("mac");
6803 Vwindow_system_version = make_number (1);
6804 adjust_frame_glyphs_initially ();
6805 return;
6806 }
6807 #endif /* MAC_OS */
6808
6809 /* If no window system has been specified, try to use the terminal. */
6810 if (! isatty (0))
6811 {
6812 fatal ("standard input is not a tty");
6813 exit (1);
6814 }
6815
6816 /* Look at the TERM variable. */
6817 terminal_type = (char *) getenv ("TERM");
6818 if (!terminal_type)
6819 {
6820 #ifdef VMS
6821 fprintf (stderr, "Please specify your terminal type.\n\
6822 For types defined in VMS, use set term /device=TYPE.\n\
6823 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6824 \(The quotation marks are necessary since terminal types are lower case.)\n");
6825 #else /* not VMS */
6826
6827 #ifdef HAVE_WINDOW_SYSTEM
6828 if (! inhibit_window_system)
6829 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6830 else
6831 #endif /* HAVE_WINDOW_SYSTEM */
6832 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6833 #endif /* not VMS */
6834 exit (1);
6835 }
6836
6837 #ifdef VMS
6838 /* VMS DCL tends to up-case things, so down-case term type.
6839 Hardly any uppercase letters in terminal types; should be none. */
6840 {
6841 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6842 char *p;
6843
6844 strcpy (new, terminal_type);
6845
6846 for (p = new; *p; p++)
6847 if (isupper (*p))
6848 *p = tolower (*p);
6849
6850 terminal_type = new;
6851 }
6852 #endif /* VMS */
6853
6854 term_init (terminal_type);
6855
6856 {
6857 struct frame *sf = SELECTED_FRAME ();
6858 int width = FRAME_TOTAL_COLS (sf);
6859 int height = FRAME_LINES (sf);
6860
6861 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6862
6863 /* If these sizes are so big they cause overflow, just ignore the
6864 change. It's not clear what better we could do. */
6865 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6866 fatal ("screen size %dx%d too big", width, height);
6867 }
6868
6869 adjust_frame_glyphs_initially ();
6870 calculate_costs (XFRAME (selected_frame));
6871
6872 #ifdef SIGWINCH
6873 #ifndef CANNOT_DUMP
6874 if (initialized)
6875 #endif /* CANNOT_DUMP */
6876 signal (SIGWINCH, window_change_signal);
6877 #endif /* SIGWINCH */
6878
6879 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6880 if (initialized
6881 && !noninteractive
6882 #ifdef MSDOS
6883 /* The MSDOS terminal turns on its ``window system'' relatively
6884 late into the startup, so we cannot do the frame faces'
6885 initialization just yet. It will be done later by pc-win.el
6886 and internal_terminal_init. */
6887 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6888 #endif
6889 && NILP (Vwindow_system))
6890 {
6891 /* For the initial frame, we don't have any way of knowing what
6892 are the foreground and background colors of the terminal. */
6893 struct frame *sf = SELECTED_FRAME();
6894
6895 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6896 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6897 call0 (intern ("tty-set-up-initial-frame-faces"));
6898 }
6899 }
6900
6901
6902 \f
6903 /***********************************************************************
6904 Blinking cursor
6905 ***********************************************************************/
6906
6907 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6908 Sinternal_show_cursor, 2, 2, 0,
6909 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6910 WINDOW nil means use the selected window. SHOW non-nil means
6911 show a cursor in WINDOW in the next redisplay. SHOW nil means
6912 don't show a cursor. */)
6913 (window, show)
6914 Lisp_Object window, show;
6915 {
6916 /* Don't change cursor state while redisplaying. This could confuse
6917 output routines. */
6918 if (!redisplaying_p)
6919 {
6920 if (NILP (window))
6921 window = selected_window;
6922 else
6923 CHECK_WINDOW (window);
6924
6925 XWINDOW (window)->cursor_off_p = NILP (show);
6926 }
6927
6928 return Qnil;
6929 }
6930
6931
6932 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6933 Sinternal_show_cursor_p, 0, 1, 0,
6934 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6935 WINDOW nil or omitted means report on the selected window. */)
6936 (window)
6937 Lisp_Object window;
6938 {
6939 struct window *w;
6940
6941 if (NILP (window))
6942 window = selected_window;
6943 else
6944 CHECK_WINDOW (window);
6945
6946 w = XWINDOW (window);
6947 return w->cursor_off_p ? Qnil : Qt;
6948 }
6949
6950 \f
6951 /***********************************************************************
6952 Initialization
6953 ***********************************************************************/
6954
6955 void
6956 syms_of_display ()
6957 {
6958 defsubr (&Sredraw_frame);
6959 defsubr (&Sredraw_display);
6960 defsubr (&Sframe_or_buffer_changed_p);
6961 defsubr (&Sopen_termscript);
6962 defsubr (&Sding);
6963 defsubr (&Sredisplay);
6964 defsubr (&Ssleep_for);
6965 defsubr (&Ssend_string_to_terminal);
6966 defsubr (&Sinternal_show_cursor);
6967 defsubr (&Sinternal_show_cursor_p);
6968
6969 #if GLYPH_DEBUG
6970 defsubr (&Sdump_redisplay_history);
6971 #endif
6972
6973 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6974 staticpro (&frame_and_buffer_state);
6975
6976 Qdisplay_table = intern ("display-table");
6977 staticpro (&Qdisplay_table);
6978 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6979 staticpro (&Qredisplay_dont_pause);
6980
6981 DEFVAR_INT ("baud-rate", &baud_rate,
6982 doc: /* *The output baud rate of the terminal.
6983 On most systems, changing this value will affect the amount of padding
6984 and the other strategic decisions made during redisplay. */);
6985
6986 DEFVAR_BOOL ("inverse-video", &inverse_video,
6987 doc: /* *Non-nil means invert the entire frame display.
6988 This means everything is in inverse video which otherwise would not be. */);
6989
6990 DEFVAR_BOOL ("visible-bell", &visible_bell,
6991 doc: /* *Non-nil means try to flash the frame to represent a bell.
6992
6993 See also `ring-bell-function'. */);
6994
6995 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6996 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6997 A non-nil value is useful if the terminal can automatically preserve
6998 Emacs's frame display when you reenter Emacs.
6999 It is up to you to set this variable if your terminal can do that. */);
7000
7001 DEFVAR_LISP ("window-system", &Vwindow_system,
7002 doc: /* Name of window system that Emacs is displaying through.
7003 The value is a symbol--for instance, `x' for X windows.
7004 The value is nil if Emacs is using a text-only terminal. */);
7005
7006 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
7007 doc: /* The version number of the window system in use.
7008 For X windows, this is 10 or 11. */);
7009
7010 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
7011 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
7012
7013 DEFVAR_LISP ("glyph-table", &Vglyph_table,
7014 doc: /* Table defining how to output a glyph code to the frame.
7015 If not nil, this is a vector indexed by glyph code to define the glyph.
7016 Each element can be:
7017 integer: a glyph code which this glyph is an alias for.
7018 string: output this glyph using that string (not impl. in X windows).
7019 nil: this glyph mod 524288 is the code of a character to output,
7020 and this glyph / 524288 is the face number (see `face-id') to use
7021 while outputting it. */);
7022 Vglyph_table = Qnil;
7023
7024 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
7025 doc: /* Display table to use for buffers that specify none.
7026 See `buffer-display-table' for more information. */);
7027 Vstandard_display_table = Qnil;
7028
7029 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
7030 doc: /* *Non-nil means update isn't paused when input is detected. */);
7031 redisplay_dont_pause = 0;
7032
7033 #if PERIODIC_PREEMPTION_CHECKING
7034 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
7035 doc: /* *The period in seconds between checking for input during redisplay.
7036 If input is detected, redisplay is pre-empted, and the input is processed.
7037 If nil, never pre-empt redisplay. */);
7038 Vredisplay_preemption_period = make_float (0.10);
7039 #endif
7040
7041 #ifdef CANNOT_DUMP
7042 if (noninteractive)
7043 #endif
7044 {
7045 Vwindow_system = Qnil;
7046 Vwindow_system_version = Qnil;
7047 }
7048 }
7049
7050 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
7051 (do not change this comment) */