(set_frame_menubar):
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 1988, 1993, 1994 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* X pop-up deck-of-cards menu facility for gnuemacs.
22 *
23 * Written by Jon Arnold and Roman Budzianowski
24 * Mods and rewrite by Robert Krawitz
25 *
26 */
27
28 /* Modified by Fred Pierresteguy on December 93
29 to make the popup menus and menubar use the Xt. */
30
31 /* Rewritten for clarity and GC protection by rms in Feb 94. */
32
33 /* On 4.3 this loses if it comes after xterm.h. */
34 #include <signal.h>
35 #include <config.h>
36
37 #include <stdio.h>
38 #include "lisp.h"
39 #include "termhooks.h"
40 #include "frame.h"
41 #include "window.h"
42 #include "keyboard.h"
43 #include "blockinput.h"
44 #include "puresize.h"
45 #include "buffer.h"
46
47 #ifdef MSDOS
48 #include "msdos.h"
49 #endif
50
51 #ifdef HAVE_X_WINDOWS
52 /* This may include sys/types.h, and that somehow loses
53 if this is not done before the other system files. */
54 #include "xterm.h"
55 #endif
56
57 /* Load sys/types.h if not already loaded.
58 In some systems loading it twice is suicidal. */
59 #ifndef makedev
60 #include <sys/types.h>
61 #endif
62
63 #include "dispextern.h"
64
65 #ifdef HAVE_X_WINDOWS
66 #ifdef USE_X_TOOLKIT
67 #include <X11/Xlib.h>
68 #include <X11/IntrinsicP.h>
69 #include <X11/CoreP.h>
70 #include <X11/StringDefs.h>
71 #include <X11/Shell.h>
72 #ifdef USE_LUCID
73 #include <X11/Xaw/Paned.h>
74 #endif /* USE_LUCID */
75 #include "../lwlib/lwlib.h"
76 #else /* not USE_X_TOOLKIT */
77 #include "../oldXMenu/XMenu.h"
78 #endif /* not USE_X_TOOLKIT */
79 #endif /* HAVE_X_WINDOWS */
80
81 #define min(x,y) (((x) < (y)) ? (x) : (y))
82 #define max(x,y) (((x) > (y)) ? (x) : (y))
83
84 #ifndef TRUE
85 #define TRUE 1
86 #define FALSE 0
87 #endif /* no TRUE */
88
89 Lisp_Object Qdebug_on_next_call;
90
91 extern Lisp_Object Qmenu_enable;
92 extern Lisp_Object Qmenu_bar;
93 extern Lisp_Object Qmouse_click, Qevent_kind;
94
95 extern Lisp_Object Vdefine_key_rebound_commands;
96
97 extern Lisp_Object Voverriding_local_map;
98 extern Lisp_Object Voverriding_local_map_menu_flag;
99
100 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
101
102 extern Lisp_Object Qmenu_bar_update_hook;
103
104 #ifdef USE_X_TOOLKIT
105 extern void set_frame_menubar ();
106 extern void process_expose_from_menu ();
107 extern XtAppContext Xt_app_con;
108
109 static Lisp_Object xdialog_show ();
110 void popup_get_selection ();
111 #endif
112
113 static Lisp_Object xmenu_show ();
114 static void keymap_panes ();
115 static void single_keymap_panes ();
116 static void list_of_panes ();
117 static void list_of_items ();
118 \f
119 /* This holds a Lisp vector that holds the results of decoding
120 the keymaps or alist-of-alists that specify a menu.
121
122 It describes the panes and items within the panes.
123
124 Each pane is described by 3 elements in the vector:
125 t, the pane name, the pane's prefix key.
126 Then follow the pane's items, with 5 elements per item:
127 the item string, the enable flag, the item's value,
128 the definition, and the equivalent keyboard key's description string.
129
130 In some cases, multiple levels of menus may be described.
131 A single vector slot containing nil indicates the start of a submenu.
132 A single vector slot containing lambda indicates the end of a submenu.
133 The submenu follows a menu item which is the way to reach the submenu.
134
135 A single vector slot containing quote indicates that the
136 following items should appear on the right of a dialog box.
137
138 Using a Lisp vector to hold this information while we decode it
139 takes care of protecting all the data from GC. */
140
141 #define MENU_ITEMS_PANE_NAME 1
142 #define MENU_ITEMS_PANE_PREFIX 2
143 #define MENU_ITEMS_PANE_LENGTH 3
144
145 #define MENU_ITEMS_ITEM_NAME 0
146 #define MENU_ITEMS_ITEM_ENABLE 1
147 #define MENU_ITEMS_ITEM_VALUE 2
148 #define MENU_ITEMS_ITEM_EQUIV_KEY 3
149 #define MENU_ITEMS_ITEM_DEFINITION 4
150 #define MENU_ITEMS_ITEM_LENGTH 5
151
152 static Lisp_Object menu_items;
153
154 /* Number of slots currently allocated in menu_items. */
155 static int menu_items_allocated;
156
157 /* This is the index in menu_items of the first empty slot. */
158 static int menu_items_used;
159
160 /* The number of panes currently recorded in menu_items,
161 excluding those within submenus. */
162 static int menu_items_n_panes;
163
164 /* Current depth within submenus. */
165 static int menu_items_submenu_depth;
166
167 /* Flag which when set indicates a dialog or menu has been posted by
168 Xt on behalf of one of the widget sets. */
169 static int popup_activated_flag;
170
171 static int next_menubar_widget_id;
172 \f
173 #ifdef USE_X_TOOLKIT
174
175 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
176
177 static struct frame *
178 menubar_id_to_frame (id)
179 LWLIB_ID id;
180 {
181 Lisp_Object tail, frame;
182 FRAME_PTR f;
183
184 for (tail = Vframe_list; GC_CONSP (tail); tail = XCONS (tail)->cdr)
185 {
186 frame = XCONS (tail)->car;
187 if (!GC_FRAMEP (frame))
188 continue;
189 f = XFRAME (frame);
190 if (f->output_data.nothing == 1)
191 continue;
192 if (f->output_data.x->id == id)
193 return f;
194 }
195 return 0;
196 }
197
198 #endif
199 \f
200 /* Initialize the menu_items structure if we haven't already done so.
201 Also mark it as currently empty. */
202
203 static void
204 init_menu_items ()
205 {
206 if (NILP (menu_items))
207 {
208 menu_items_allocated = 60;
209 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
210 }
211
212 menu_items_used = 0;
213 menu_items_n_panes = 0;
214 menu_items_submenu_depth = 0;
215 }
216
217 /* Call at the end of generating the data in menu_items.
218 This fills in the number of items in the last pane. */
219
220 static void
221 finish_menu_items ()
222 {
223 }
224
225 /* Call when finished using the data for the current menu
226 in menu_items. */
227
228 static void
229 discard_menu_items ()
230 {
231 /* Free the structure if it is especially large.
232 Otherwise, hold on to it, to save time. */
233 if (menu_items_allocated > 200)
234 {
235 menu_items = Qnil;
236 menu_items_allocated = 0;
237 }
238 }
239
240 /* Make the menu_items vector twice as large. */
241
242 static void
243 grow_menu_items ()
244 {
245 Lisp_Object old;
246 int old_size = menu_items_allocated;
247 old = menu_items;
248
249 menu_items_allocated *= 2;
250 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
251 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
252 old_size * sizeof (Lisp_Object));
253 }
254
255 /* Begin a submenu. */
256
257 static void
258 push_submenu_start ()
259 {
260 if (menu_items_used + 1 > menu_items_allocated)
261 grow_menu_items ();
262
263 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
264 menu_items_submenu_depth++;
265 }
266
267 /* End a submenu. */
268
269 static void
270 push_submenu_end ()
271 {
272 if (menu_items_used + 1 > menu_items_allocated)
273 grow_menu_items ();
274
275 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
276 menu_items_submenu_depth--;
277 }
278
279 /* Indicate boundary between left and right. */
280
281 static void
282 push_left_right_boundary ()
283 {
284 if (menu_items_used + 1 > menu_items_allocated)
285 grow_menu_items ();
286
287 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
288 }
289
290 /* Start a new menu pane in menu_items..
291 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
292
293 static void
294 push_menu_pane (name, prefix_vec)
295 Lisp_Object name, prefix_vec;
296 {
297 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
298 grow_menu_items ();
299
300 if (menu_items_submenu_depth == 0)
301 menu_items_n_panes++;
302 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
303 XVECTOR (menu_items)->contents[menu_items_used++] = name;
304 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
305 }
306
307 /* Push one menu item into the current pane.
308 NAME is the string to display. ENABLE if non-nil means
309 this item can be selected. KEY is the key generated by
310 choosing this item, or nil if this item doesn't really have a definition.
311 DEF is the definition of this item.
312 EQUIV is the textual description of the keyboard equivalent for
313 this item (or nil if none). */
314
315 static void
316 push_menu_item (name, enable, key, def, equiv)
317 Lisp_Object name, enable, key, def, equiv;
318 {
319 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
320 grow_menu_items ();
321
322 XVECTOR (menu_items)->contents[menu_items_used++] = name;
323 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
324 XVECTOR (menu_items)->contents[menu_items_used++] = key;
325 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
326 XVECTOR (menu_items)->contents[menu_items_used++] = def;
327 }
328 \f
329 /* Figure out the current keyboard equivalent of a menu item ITEM1.
330 The item string for menu display should be ITEM_STRING.
331 Store the equivalent keyboard key sequence's
332 textual description into *DESCRIP_PTR.
333 Also cache them in the item itself.
334 Return the real definition to execute. */
335
336 static Lisp_Object
337 menu_item_equiv_key (item_string, item1, descrip_ptr)
338 Lisp_Object item_string;
339 Lisp_Object item1;
340 Lisp_Object *descrip_ptr;
341 {
342 /* This is the real definition--the function to run. */
343 Lisp_Object def;
344 /* This is the sublist that records cached equiv key data
345 so we can save time. */
346 Lisp_Object cachelist;
347 /* These are the saved equivalent keyboard key sequence
348 and its key-description. */
349 Lisp_Object savedkey, descrip;
350 Lisp_Object def1;
351 int changed = 0;
352 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
353
354 /* If a help string follows the item string, skip it. */
355 if (CONSP (XCONS (item1)->cdr)
356 && STRINGP (XCONS (XCONS (item1)->cdr)->car))
357 item1 = XCONS (item1)->cdr;
358
359 def = Fcdr (item1);
360
361 /* Get out the saved equivalent-keyboard-key info. */
362 cachelist = savedkey = descrip = Qnil;
363 if (CONSP (def) && CONSP (XCONS (def)->car)
364 && (NILP (XCONS (XCONS (def)->car)->car)
365 || VECTORP (XCONS (XCONS (def)->car)->car)))
366 {
367 cachelist = XCONS (def)->car;
368 def = XCONS (def)->cdr;
369 savedkey = XCONS (cachelist)->car;
370 descrip = XCONS (cachelist)->cdr;
371 }
372
373 GCPRO4 (def, def1, savedkey, descrip);
374
375 /* Is it still valid? */
376 def1 = Qnil;
377 if (!NILP (savedkey))
378 def1 = Fkey_binding (savedkey, Qnil);
379 /* If not, update it. */
380 if (! EQ (def1, def)
381 /* If the command is an alias for another
382 (such as easymenu.el and lmenu.el set it up),
383 check if the original command matches the cached command. */
384 && !(SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
385 && EQ (def1, XSYMBOL (def)->function))
386 /* If something had no key binding before, don't recheck it
387 because that is too slow--except if we have a list of rebound
388 commands in Vdefine_key_rebound_commands, do recheck any command
389 that appears in that list. */
390 && (NILP (cachelist) || !NILP (savedkey)
391 || (! EQ (Qt, Vdefine_key_rebound_commands)
392 && !NILP (Fmemq (def, Vdefine_key_rebound_commands)))))
393 {
394 changed = 1;
395 descrip = Qnil;
396 /* If the command is an alias for another
397 (such as easymenu.el and lmenu.el set it up),
398 see if the original command name has equivalent keys. */
399 if (SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function))
400 savedkey = Fwhere_is_internal (XSYMBOL (def)->function,
401 Qnil, Qt, Qnil);
402 else
403 /* Otherwise look up the specified command itself.
404 We don't try both, because that makes easymenu menus slow. */
405 savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
406
407 if (!NILP (savedkey))
408 {
409 descrip = Fkey_description (savedkey);
410 descrip = concat2 (make_string (" (", 3), descrip);
411 descrip = concat2 (descrip, make_string (")", 1));
412 }
413 }
414
415 /* Cache the data we just got in a sublist of the menu binding. */
416 if (NILP (cachelist))
417 {
418 CHECK_IMPURE (item1);
419 XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
420 }
421 else if (changed)
422 {
423 XCONS (cachelist)->car = savedkey;
424 XCONS (cachelist)->cdr = descrip;
425 }
426
427 UNGCPRO;
428 *descrip_ptr = descrip;
429 return def;
430 }
431
432 /* This is used as the handler when calling internal_condition_case_1. */
433
434 static Lisp_Object
435 menu_item_enabled_p_1 (arg)
436 Lisp_Object arg;
437 {
438 /* If we got a quit from within the menu computation,
439 quit all the way out of it. This takes care of C-] in the debugger. */
440 if (CONSP (arg) && EQ (XCONS (arg)->car, Qquit))
441 Fsignal (Qquit, Qnil);
442
443 return Qnil;
444 }
445
446 /* Return non-nil if the command DEF is enabled when used as a menu item.
447 This is based on looking for a menu-enable property.
448 If NOTREAL is set, don't bother really computing this. */
449
450 static Lisp_Object
451 menu_item_enabled_p (def, notreal)
452 Lisp_Object def;
453 int notreal;
454 {
455 Lisp_Object enabled, tem;
456
457 enabled = Qt;
458 if (notreal)
459 return enabled;
460 if (SYMBOLP (def))
461 {
462 /* No property, or nil, means enable.
463 Otherwise, enable if value is not nil. */
464 tem = Fget (def, Qmenu_enable);
465 if (!NILP (tem))
466 /* (condition-case nil (eval tem)
467 (error nil)) */
468 enabled = internal_condition_case_1 (Feval, tem, Qerror,
469 menu_item_enabled_p_1);
470 }
471 return enabled;
472 }
473 \f
474 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
475 and generate menu panes for them in menu_items.
476 If NOTREAL is nonzero,
477 don't bother really computing whether an item is enabled. */
478
479 static void
480 keymap_panes (keymaps, nmaps, notreal)
481 Lisp_Object *keymaps;
482 int nmaps;
483 int notreal;
484 {
485 int mapno;
486
487 init_menu_items ();
488
489 /* Loop over the given keymaps, making a pane for each map.
490 But don't make a pane that is empty--ignore that map instead.
491 P is the number of panes we have made so far. */
492 for (mapno = 0; mapno < nmaps; mapno++)
493 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal);
494
495 finish_menu_items ();
496 }
497
498 /* This is a recursive subroutine of keymap_panes.
499 It handles one keymap, KEYMAP.
500 The other arguments are passed along
501 or point to local variables of the previous function.
502 If NOTREAL is nonzero,
503 don't bother really computing whether an item is enabled. */
504
505 static void
506 single_keymap_panes (keymap, pane_name, prefix, notreal)
507 Lisp_Object keymap;
508 Lisp_Object pane_name;
509 Lisp_Object prefix;
510 int notreal;
511 {
512 Lisp_Object pending_maps;
513 Lisp_Object tail, item, item1, item_string, table;
514 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
515
516 pending_maps = Qnil;
517
518 push_menu_pane (pane_name, prefix);
519
520 for (tail = keymap; CONSP (tail); tail = XCONS (tail)->cdr)
521 {
522 /* Look at each key binding, and if it has a menu string,
523 make a menu item from it. */
524 item = XCONS (tail)->car;
525 if (CONSP (item))
526 {
527 item1 = XCONS (item)->cdr;
528 if (CONSP (item1))
529 {
530 item_string = XCONS (item1)->car;
531 if (STRINGP (item_string))
532 {
533 /* This is the real definition--the function to run. */
534 Lisp_Object def;
535 /* These are the saved equivalent keyboard key sequence
536 and its key-description. */
537 Lisp_Object descrip;
538 Lisp_Object tem, enabled;
539
540 /* GCPRO because ...enabled_p will call eval
541 and ..._equiv_key may autoload something.
542 Protecting KEYMAP preserves everything we use;
543 aside from that, must protect whatever might be
544 a string. Since there's no GCPRO5, we refetch
545 item_string instead of protecting it. */
546 descrip = def = Qnil;
547 GCPRO4 (keymap, pending_maps, def, descrip);
548
549 def = menu_item_equiv_key (item_string, item1, &descrip);
550 enabled = menu_item_enabled_p (def, notreal);
551
552 UNGCPRO;
553
554 item_string = XCONS (item1)->car;
555
556 tem = Fkeymapp (def);
557 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
558 pending_maps = Fcons (Fcons (def, Fcons (item_string, XCONS (item)->car)),
559 pending_maps);
560 else
561 {
562 Lisp_Object submap;
563 GCPRO4 (keymap, pending_maps, descrip, item_string);
564 submap = get_keymap_1 (def, 0, 1);
565 UNGCPRO;
566 #ifndef USE_X_TOOLKIT
567 /* Indicate visually that this is a submenu. */
568 if (!NILP (submap))
569 item_string = concat2 (item_string,
570 build_string (" >"));
571 #endif
572 /* If definition is nil, pass nil as the key. */
573 push_menu_item (item_string, enabled,
574 XCONS (item)->car, def,
575 descrip);
576 #ifdef USE_X_TOOLKIT
577 /* Display a submenu using the toolkit. */
578 if (! NILP (submap))
579 {
580 push_submenu_start ();
581 single_keymap_panes (submap, Qnil,
582 XCONS (item)->car, notreal);
583 push_submenu_end ();
584 }
585 #endif
586 }
587 }
588 }
589 }
590 else if (VECTORP (item))
591 {
592 /* Loop over the char values represented in the vector. */
593 int len = XVECTOR (item)->size;
594 int c;
595 for (c = 0; c < len; c++)
596 {
597 Lisp_Object character;
598 XSETFASTINT (character, c);
599 item1 = XVECTOR (item)->contents[c];
600 if (CONSP (item1))
601 {
602 item_string = XCONS (item1)->car;
603 if (STRINGP (item_string))
604 {
605 Lisp_Object def;
606
607 /* These are the saved equivalent keyboard key sequence
608 and its key-description. */
609 Lisp_Object descrip;
610 Lisp_Object tem, enabled;
611
612 /* GCPRO because ...enabled_p will call eval
613 and ..._equiv_key may autoload something.
614 Protecting KEYMAP preserves everything we use;
615 aside from that, must protect whatever might be
616 a string. Since there's no GCPRO5, we refetch
617 item_string instead of protecting it. */
618 GCPRO4 (keymap, pending_maps, def, descrip);
619 descrip = def = Qnil;
620
621 def = menu_item_equiv_key (item_string, item1, &descrip);
622 enabled = menu_item_enabled_p (def, notreal);
623
624 UNGCPRO;
625
626 item_string = XCONS (item1)->car;
627
628 tem = Fkeymapp (def);
629 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
630 pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
631 pending_maps);
632 else
633 {
634 Lisp_Object submap;
635 GCPRO4 (keymap, pending_maps, descrip, item_string);
636 submap = get_keymap_1 (def, 0, 1);
637 UNGCPRO;
638 #ifndef USE_X_TOOLKIT
639 if (!NILP (submap))
640 item_string = concat2 (item_string,
641 build_string (" >"));
642 #endif
643 /* If definition is nil, pass nil as the key. */
644 push_menu_item (item_string, enabled, character,
645 def, descrip);
646 #ifdef USE_X_TOOLKIT
647 if (! NILP (submap))
648 {
649 push_submenu_start ();
650 single_keymap_panes (submap, Qnil,
651 character, notreal);
652 push_submenu_end ();
653 }
654 #endif
655 }
656 }
657 }
658 }
659 }
660 }
661
662 /* Process now any submenus which want to be panes at this level. */
663 while (!NILP (pending_maps))
664 {
665 Lisp_Object elt, eltcdr, string;
666 elt = Fcar (pending_maps);
667 eltcdr = XCONS (elt)->cdr;
668 string = XCONS (eltcdr)->car;
669 /* We no longer discard the @ from the beginning of the string here.
670 Instead, we do this in xmenu_show. */
671 single_keymap_panes (Fcar (elt), string,
672 XCONS (eltcdr)->cdr, notreal);
673 pending_maps = Fcdr (pending_maps);
674 }
675 }
676 \f
677 /* Push all the panes and items of a menu described by the
678 alist-of-alists MENU.
679 This handles old-fashioned calls to x-popup-menu. */
680
681 static void
682 list_of_panes (menu)
683 Lisp_Object menu;
684 {
685 Lisp_Object tail;
686
687 init_menu_items ();
688
689 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
690 {
691 Lisp_Object elt, pane_name, pane_data;
692 elt = Fcar (tail);
693 pane_name = Fcar (elt);
694 CHECK_STRING (pane_name, 0);
695 push_menu_pane (pane_name, Qnil);
696 pane_data = Fcdr (elt);
697 CHECK_CONS (pane_data, 0);
698 list_of_items (pane_data);
699 }
700
701 finish_menu_items ();
702 }
703
704 /* Push the items in a single pane defined by the alist PANE. */
705
706 static void
707 list_of_items (pane)
708 Lisp_Object pane;
709 {
710 Lisp_Object tail, item, item1;
711
712 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
713 {
714 item = Fcar (tail);
715 if (STRINGP (item))
716 push_menu_item (item, Qnil, Qnil, Qt, Qnil);
717 else if (NILP (item))
718 push_left_right_boundary ();
719 else
720 {
721 CHECK_CONS (item, 0);
722 item1 = Fcar (item);
723 CHECK_STRING (item1, 1);
724 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil);
725 }
726 }
727 }
728 \f
729 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
730 "Pop up a deck-of-cards menu and return user's selection.\n\
731 POSITION is a position specification. This is either a mouse button event\n\
732 or a list ((XOFFSET YOFFSET) WINDOW)\n\
733 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
734 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
735 This controls the position of the center of the first line\n\
736 in the first pane of the menu, not the top left of the menu as a whole.\n\
737 If POSITION is t, it means to use the current mouse position.\n\
738 \n\
739 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
740 The menu items come from key bindings that have a menu string as well as\n\
741 a definition; actually, the \"definition\" in such a key binding looks like\n\
742 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
743 the keymap as a top-level element.\n\n\
744 You can also use a list of keymaps as MENU.\n\
745 Then each keymap makes a separate pane.\n\
746 When MENU is a keymap or a list of keymaps, the return value\n\
747 is a list of events.\n\n\
748 Alternatively, you can specify a menu of multiple panes\n\
749 with a list of the form (TITLE PANE1 PANE2...),\n\
750 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
751 Each ITEM is normally a cons cell (STRING . VALUE);\n\
752 but a string can appear as an item--that makes a nonselectable line\n\
753 in the menu.\n\
754 With this form of menu, the return value is VALUE from the chosen item.\n\
755 \n\
756 If POSITION is nil, don't display the menu at all, just precalculate the\n\
757 cached information about equivalent key sequences.")
758 (position, menu)
759 Lisp_Object position, menu;
760 {
761 int number_of_panes, panes;
762 Lisp_Object keymap, tem;
763 int xpos, ypos;
764 Lisp_Object title;
765 char *error_name;
766 Lisp_Object selection;
767 int i, j;
768 FRAME_PTR f;
769 Lisp_Object x, y, window;
770 int keymaps = 0;
771 int for_click = 0;
772 struct gcpro gcpro1;
773
774 if (! NILP (position))
775 {
776 check_x ();
777
778 /* Decode the first argument: find the window and the coordinates. */
779 if (EQ (position, Qt)
780 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
781 {
782 /* Use the mouse's current position. */
783 FRAME_PTR new_f = selected_frame;
784 Lisp_Object bar_window;
785 int part;
786 unsigned long time;
787
788 if (mouse_position_hook)
789 (*mouse_position_hook) (&new_f, 1, &bar_window,
790 &part, &x, &y, &time);
791 if (new_f != 0)
792 XSETFRAME (window, new_f);
793 else
794 {
795 window = selected_window;
796 XSETFASTINT (x, 0);
797 XSETFASTINT (y, 0);
798 }
799 }
800 else
801 {
802 tem = Fcar (position);
803 if (CONSP (tem))
804 {
805 window = Fcar (Fcdr (position));
806 x = Fcar (tem);
807 y = Fcar (Fcdr (tem));
808 }
809 else
810 {
811 for_click = 1;
812 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
813 window = Fcar (tem); /* POSN_WINDOW (tem) */
814 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
815 x = Fcar (tem);
816 y = Fcdr (tem);
817 }
818 }
819
820 CHECK_NUMBER (x, 0);
821 CHECK_NUMBER (y, 0);
822
823 /* Decode where to put the menu. */
824
825 if (FRAMEP (window))
826 {
827 f = XFRAME (window);
828 xpos = 0;
829 ypos = 0;
830 }
831 else if (WINDOWP (window))
832 {
833 CHECK_LIVE_WINDOW (window, 0);
834 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
835
836 xpos = (FONT_WIDTH (f->output_data.x->font) * XWINDOW (window)->left);
837 ypos = (f->output_data.x->line_height * XWINDOW (window)->top);
838 }
839 else
840 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
841 but I don't want to make one now. */
842 CHECK_WINDOW (window, 0);
843
844 xpos += XINT (x);
845 ypos += XINT (y);
846 }
847
848 title = Qnil;
849 GCPRO1 (title);
850
851 /* Decode the menu items from what was specified. */
852
853 keymap = Fkeymapp (menu);
854 tem = Qnil;
855 if (CONSP (menu))
856 tem = Fkeymapp (Fcar (menu));
857 if (!NILP (keymap))
858 {
859 /* We were given a keymap. Extract menu info from the keymap. */
860 Lisp_Object prompt;
861 keymap = get_keymap (menu);
862
863 /* Extract the detailed info to make one pane. */
864 keymap_panes (&menu, 1, NILP (position));
865
866 /* Search for a string appearing directly as an element of the keymap.
867 That string is the title of the menu. */
868 prompt = map_prompt (keymap);
869
870 /* Make that be the pane title of the first pane. */
871 if (!NILP (prompt) && menu_items_n_panes >= 0)
872 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
873
874 keymaps = 1;
875 }
876 else if (!NILP (tem))
877 {
878 /* We were given a list of keymaps. */
879 int nmaps = XFASTINT (Flength (menu));
880 Lisp_Object *maps
881 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
882 int i;
883
884 title = Qnil;
885
886 /* The first keymap that has a prompt string
887 supplies the menu title. */
888 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
889 {
890 Lisp_Object prompt;
891
892 maps[i++] = keymap = get_keymap (Fcar (tem));
893
894 prompt = map_prompt (keymap);
895 if (NILP (title) && !NILP (prompt))
896 title = prompt;
897 }
898
899 /* Extract the detailed info to make one pane. */
900 keymap_panes (maps, nmaps, NILP (position));
901
902 /* Make the title be the pane title of the first pane. */
903 if (!NILP (title) && menu_items_n_panes >= 0)
904 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
905
906 keymaps = 1;
907 }
908 else
909 {
910 /* We were given an old-fashioned menu. */
911 title = Fcar (menu);
912 CHECK_STRING (title, 1);
913
914 list_of_panes (Fcdr (menu));
915
916 keymaps = 0;
917 }
918
919 if (NILP (position))
920 {
921 discard_menu_items ();
922 UNGCPRO;
923 return Qnil;
924 }
925
926 /* Display them in a menu. */
927 BLOCK_INPUT;
928
929 selection = xmenu_show (f, xpos, ypos, for_click,
930 keymaps, title, &error_name);
931 UNBLOCK_INPUT;
932
933 discard_menu_items ();
934
935 UNGCPRO;
936
937 if (error_name) error (error_name);
938 return selection;
939 }
940
941 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
942 "Pop up a dialog box and return user's selection.\n\
943 POSITION specifies which frame to use.\n\
944 This is normally a mouse button event or a window or frame.\n\
945 If POSITION is t, it means to use the frame the mouse is on.\n\
946 The dialog box appears in the middle of the specified frame.\n\
947 \n\
948 CONTENTS specifies the alternatives to display in the dialog box.\n\
949 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
950 Each ITEM is a cons cell (STRING . VALUE).\n\
951 The return value is VALUE from the chosen item.\n\n\
952 An ITEM may also be just a string--that makes a nonselectable item.\n\
953 An ITEM may also be nil--that means to put all preceding items\n\
954 on the left of the dialog box and all following items on the right.\n\
955 \(By default, approximately half appear on each side.)")
956 (position, contents)
957 Lisp_Object position, contents;
958 {
959 FRAME_PTR f;
960 Lisp_Object window;
961
962 check_x ();
963
964 /* Decode the first argument: find the window or frame to use. */
965 if (EQ (position, Qt)
966 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
967 {
968 #if 0 /* Using the frame the mouse is on may not be right. */
969 /* Use the mouse's current position. */
970 FRAME_PTR new_f = selected_frame;
971 Lisp_Object bar_window;
972 int part;
973 unsigned long time;
974 Lisp_Object x, y;
975
976 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
977
978 if (new_f != 0)
979 XSETFRAME (window, new_f);
980 else
981 window = selected_window;
982 #endif
983 window = selected_window;
984 }
985 else if (CONSP (position))
986 {
987 Lisp_Object tem;
988 tem = Fcar (position);
989 if (CONSP (tem))
990 window = Fcar (Fcdr (position));
991 else
992 {
993 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
994 window = Fcar (tem); /* POSN_WINDOW (tem) */
995 }
996 }
997 else if (WINDOWP (position) || FRAMEP (position))
998 window = position;
999
1000 /* Decode where to put the menu. */
1001
1002 if (FRAMEP (window))
1003 f = XFRAME (window);
1004 else if (WINDOWP (window))
1005 {
1006 CHECK_LIVE_WINDOW (window, 0);
1007 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1008 }
1009 else
1010 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
1011 but I don't want to make one now. */
1012 CHECK_WINDOW (window, 0);
1013
1014 #ifndef USE_X_TOOLKIT
1015 /* Display a menu with these alternatives
1016 in the middle of frame F. */
1017 {
1018 Lisp_Object x, y, frame, newpos;
1019 XSETFRAME (frame, f);
1020 XSETINT (x, x_pixel_width (f) / 2);
1021 XSETINT (y, x_pixel_height (f) / 2);
1022 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
1023
1024 return Fx_popup_menu (newpos,
1025 Fcons (Fcar (contents), Fcons (contents, Qnil)));
1026 }
1027 #else
1028 {
1029 Lisp_Object title;
1030 char *error_name;
1031 Lisp_Object selection;
1032
1033 /* Decode the dialog items from what was specified. */
1034 title = Fcar (contents);
1035 CHECK_STRING (title, 1);
1036
1037 list_of_panes (Fcons (contents, Qnil));
1038
1039 /* Display them in a dialog box. */
1040 BLOCK_INPUT;
1041 selection = xdialog_show (f, 0, title, &error_name);
1042 UNBLOCK_INPUT;
1043
1044 discard_menu_items ();
1045
1046 if (error_name) error (error_name);
1047 return selection;
1048 }
1049 #endif
1050 }
1051 \f
1052 #ifdef USE_X_TOOLKIT
1053
1054 /* Loop in Xt until the menu pulldown or dialog popup has been
1055 popped down (deactivated). This is used for x-popup-menu
1056 and x-popup-dialog; it is not used for the menu bar any more.
1057
1058 NOTE: All calls to popup_get_selection should be protected
1059 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1060
1061 void
1062 popup_get_selection (initial_event, dpyinfo, id)
1063 XEvent *initial_event;
1064 struct x_display_info *dpyinfo;
1065 LWLIB_ID id;
1066 {
1067 XEvent event;
1068
1069 /* Define a queue to save up for later unreading
1070 all X events that don't pertain to the menu. */
1071 struct event_queue
1072 {
1073 XEvent event;
1074 struct event_queue *next;
1075 };
1076
1077 struct event_queue *queue = NULL;
1078 struct event_queue *queue_tmp;
1079
1080 if (initial_event)
1081 event = *initial_event;
1082 else
1083 XtAppNextEvent (Xt_app_con, &event);
1084
1085 while (1)
1086 {
1087 /* Handle expose events for editor frames right away. */
1088 if (event.type == Expose)
1089 process_expose_from_menu (event);
1090 /* Make sure we don't consider buttons grabbed after menu goes. */
1091 else if (event.type == ButtonRelease
1092 && dpyinfo->display == event.xbutton.display)
1093 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1094 /* If the user presses a key, deactivate the menu.
1095 The user is likely to do that if we get wedged. */
1096 else if (event.type == KeyPress
1097 && dpyinfo->display == event.xbutton.display)
1098 {
1099 popup_activated_flag = 0;
1100 break;
1101 }
1102 /* Button presses outside the menu also pop it down. */
1103 else if (event.type == ButtonPress
1104 && event.xany.display == dpyinfo->display
1105 && x_any_window_to_frame (dpyinfo, event.xany.window))
1106 {
1107 popup_activated_flag = 0;
1108 break;
1109 }
1110
1111 /* Queue all events not for this popup,
1112 except for Expose, which we've already handled.
1113 Note that the X window is associated with the frame if this
1114 is a menu bar popup, but not if it's a dialog box. So we use
1115 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1116 if (event.type != Expose
1117 && (event.xany.display != dpyinfo->display
1118 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1119 {
1120 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1121
1122 if (queue_tmp != NULL)
1123 {
1124 queue_tmp->event = event;
1125 queue_tmp->next = queue;
1126 queue = queue_tmp;
1127 }
1128 }
1129 else
1130 XtDispatchEvent (&event);
1131
1132 if (!popup_activated ())
1133 break;
1134 XtAppNextEvent (Xt_app_con, &event);
1135 }
1136
1137 /* Unread any events that we got but did not handle. */
1138 while (queue != NULL)
1139 {
1140 queue_tmp = queue;
1141 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1142 queue = queue_tmp->next;
1143 free ((char *)queue_tmp);
1144 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1145 interrupt_input_pending = 1;
1146 }
1147 }
1148
1149 /* Activate the menu bar of frame F.
1150 This is called from keyboard.c when it gets the
1151 menu_bar_activate_event out of the Emacs event queue.
1152
1153 To activate the menu bar, we use the X button-press event
1154 that was saved in saved_button_event.
1155 That makes the toolkit do its thing.
1156
1157 But first we recompute the menu bar contents (the whole tree).
1158
1159 The reason for saving the button event until here, instead of
1160 passing it to the toolkit right away, is that we can safely
1161 execute Lisp code. */
1162
1163 x_activate_menubar (f)
1164 FRAME_PTR f;
1165 {
1166 if (f->output_data.x->saved_button_event->type != ButtonPress)
1167 return;
1168
1169 set_frame_menubar (f, 0, 1);
1170
1171 BLOCK_INPUT;
1172 XtDispatchEvent ((XEvent *) f->output_data.x->saved_button_event);
1173 UNBLOCK_INPUT;
1174
1175 /* Ignore this if we get it a second time. */
1176 f->output_data.x->saved_button_event->type = 0;
1177 }
1178
1179 /* Detect if a dialog or menu has been posted. */
1180
1181 int
1182 popup_activated ()
1183 {
1184 return popup_activated_flag;
1185 }
1186
1187
1188 /* This callback is invoked when the user selects a menubar cascade
1189 pushbutton, but before the pulldown menu is posted. */
1190
1191 static void
1192 popup_activate_callback (widget, id, client_data)
1193 Widget widget;
1194 LWLIB_ID id;
1195 XtPointer client_data;
1196 {
1197 popup_activated_flag = 1;
1198 }
1199
1200 /* This callback is called from the menu bar pulldown menu
1201 when the user makes a selection.
1202 Figure out what the user chose
1203 and put the appropriate events into the keyboard buffer. */
1204
1205 static void
1206 menubar_selection_callback (widget, id, client_data)
1207 Widget widget;
1208 LWLIB_ID id;
1209 XtPointer client_data;
1210 {
1211 Lisp_Object prefix, entry;
1212 FRAME_PTR f = menubar_id_to_frame (id);
1213 Lisp_Object vector;
1214 Lisp_Object *subprefix_stack;
1215 int submenu_depth = 0;
1216 int i;
1217
1218 if (!f)
1219 return;
1220 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1221 vector = f->menu_bar_vector;
1222 prefix = Qnil;
1223 i = 0;
1224 while (i < f->menu_bar_items_used)
1225 {
1226 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1227 {
1228 subprefix_stack[submenu_depth++] = prefix;
1229 prefix = entry;
1230 i++;
1231 }
1232 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1233 {
1234 prefix = subprefix_stack[--submenu_depth];
1235 i++;
1236 }
1237 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1238 {
1239 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1240 i += MENU_ITEMS_PANE_LENGTH;
1241 }
1242 else
1243 {
1244 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1245 /* The EMACS_INT cast avoids a warning. There's no problem
1246 as long as pointers have enough bits to hold small integers. */
1247 if ((int) (EMACS_INT) client_data == i)
1248 {
1249 int j;
1250 struct input_event buf;
1251 Lisp_Object frame;
1252
1253 XSETFRAME (frame, f);
1254 buf.kind = menu_bar_event;
1255 buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
1256 kbd_buffer_store_event (&buf);
1257
1258 for (j = 0; j < submenu_depth; j++)
1259 if (!NILP (subprefix_stack[j]))
1260 {
1261 buf.kind = menu_bar_event;
1262 buf.frame_or_window = Fcons (frame, subprefix_stack[j]);
1263 kbd_buffer_store_event (&buf);
1264 }
1265
1266 if (!NILP (prefix))
1267 {
1268 buf.kind = menu_bar_event;
1269 buf.frame_or_window = Fcons (frame, prefix);
1270 kbd_buffer_store_event (&buf);
1271 }
1272
1273 buf.kind = menu_bar_event;
1274 buf.frame_or_window = Fcons (frame, entry);
1275 kbd_buffer_store_event (&buf);
1276
1277 return;
1278 }
1279 i += MENU_ITEMS_ITEM_LENGTH;
1280 }
1281 }
1282 }
1283
1284 /* This callback is invoked when a dialog or menu is finished being
1285 used and has been unposted. */
1286
1287 static void
1288 popup_deactivate_callback (widget, id, client_data)
1289 Widget widget;
1290 LWLIB_ID id;
1291 XtPointer client_data;
1292 {
1293 popup_activated_flag = 0;
1294 }
1295
1296
1297 /* This recursively calls free_widget_value on the tree of widgets.
1298 It must free all data that was malloc'ed for these widget_values.
1299 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1300 must be left alone. */
1301
1302 void
1303 free_menubar_widget_value_tree (wv)
1304 widget_value *wv;
1305 {
1306 if (! wv) return;
1307
1308 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1309
1310 if (wv->contents && (wv->contents != (widget_value*)1))
1311 {
1312 free_menubar_widget_value_tree (wv->contents);
1313 wv->contents = (widget_value *) 0xDEADBEEF;
1314 }
1315 if (wv->next)
1316 {
1317 free_menubar_widget_value_tree (wv->next);
1318 wv->next = (widget_value *) 0xDEADBEEF;
1319 }
1320 BLOCK_INPUT;
1321 free_widget_value (wv);
1322 UNBLOCK_INPUT;
1323 }
1324 \f
1325 /* Return a tree of widget_value structures for a menu bar item
1326 whose event type is ITEM_KEY (with string ITEM_NAME)
1327 and whose contents come from the list of keymaps MAPS. */
1328
1329 static widget_value *
1330 single_submenu (item_key, item_name, maps)
1331 Lisp_Object item_key, item_name, maps;
1332 {
1333 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1334 int i;
1335 int submenu_depth = 0;
1336 Lisp_Object length;
1337 int len;
1338 Lisp_Object *mapvec;
1339 widget_value **submenu_stack;
1340 int mapno;
1341 int previous_items = menu_items_used;
1342 int top_level_items = 0;
1343
1344 length = Flength (maps);
1345 len = XINT (length);
1346
1347 /* Convert the list MAPS into a vector MAPVEC. */
1348 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1349 for (i = 0; i < len; i++)
1350 {
1351 mapvec[i] = Fcar (maps);
1352 maps = Fcdr (maps);
1353 }
1354
1355 menu_items_n_panes = 0;
1356
1357 /* Loop over the given keymaps, making a pane for each map.
1358 But don't make a pane that is empty--ignore that map instead. */
1359 for (i = 0; i < len; i++)
1360 {
1361 if (SYMBOLP (mapvec[i]))
1362 {
1363 top_level_items = 1;
1364 push_menu_pane (Qnil, Qnil);
1365 push_menu_item (item_name, Qt, item_key, mapvec[i], Qnil);
1366 }
1367 else
1368 single_keymap_panes (mapvec[i], item_name, item_key, 0);
1369 }
1370
1371 /* Create a tree of widget_value objects
1372 representing the panes and their items. */
1373
1374 submenu_stack
1375 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1376 wv = malloc_widget_value ();
1377 wv->name = "menu";
1378 wv->value = 0;
1379 wv->enabled = 1;
1380 first_wv = wv;
1381 save_wv = 0;
1382 prev_wv = 0;
1383
1384 /* Loop over all panes and items made during this call
1385 and construct a tree of widget_value objects.
1386 Ignore the panes and items made by previous calls to
1387 single_submenu, even though those are also in menu_items. */
1388 i = previous_items;
1389 while (i < menu_items_used)
1390 {
1391 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1392 {
1393 submenu_stack[submenu_depth++] = save_wv;
1394 save_wv = prev_wv;
1395 prev_wv = 0;
1396 i++;
1397 }
1398 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1399 {
1400 prev_wv = save_wv;
1401 save_wv = submenu_stack[--submenu_depth];
1402 i++;
1403 }
1404 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1405 && submenu_depth != 0)
1406 i += MENU_ITEMS_PANE_LENGTH;
1407 /* Ignore a nil in the item list.
1408 It's meaningful only for dialog boxes. */
1409 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1410 i += 1;
1411 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1412 {
1413 /* Create a new pane. */
1414 Lisp_Object pane_name, prefix;
1415 char *pane_string;
1416 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1417 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1418 pane_string = (NILP (pane_name)
1419 ? "" : (char *) XSTRING (pane_name)->data);
1420 /* If there is just one top-level pane, put all its items directly
1421 under the top-level menu. */
1422 if (menu_items_n_panes == 1)
1423 pane_string = "";
1424
1425 /* If the pane has a meaningful name,
1426 make the pane a top-level menu item
1427 with its items as a submenu beneath it. */
1428 if (strcmp (pane_string, ""))
1429 {
1430 wv = malloc_widget_value ();
1431 if (save_wv)
1432 save_wv->next = wv;
1433 else
1434 first_wv->contents = wv;
1435 wv->name = pane_string;
1436 /* Ignore the @ that means "separate pane".
1437 This is a kludge, but this isn't worth more time. */
1438 if (!NILP (prefix) && wv->name[0] == '@')
1439 wv->name++;
1440 wv->value = 0;
1441 wv->enabled = 1;
1442 }
1443 save_wv = wv;
1444 prev_wv = 0;
1445 i += MENU_ITEMS_PANE_LENGTH;
1446 }
1447 else
1448 {
1449 /* Create a new item within current pane. */
1450 Lisp_Object item_name, enable, descrip, def;
1451 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1452 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1453 descrip
1454 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1455 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1456
1457 wv = malloc_widget_value ();
1458 if (prev_wv)
1459 prev_wv->next = wv;
1460 else
1461 save_wv->contents = wv;
1462
1463 wv->name = (char *) XSTRING (item_name)->data;
1464 if (!NILP (descrip))
1465 wv->key = (char *) XSTRING (descrip)->data;
1466 wv->value = 0;
1467 /* The EMACS_INT cast avoids a warning. There's no problem
1468 as long as pointers have enough bits to hold small integers. */
1469 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1470 wv->enabled = !NILP (enable);
1471 prev_wv = wv;
1472
1473 i += MENU_ITEMS_ITEM_LENGTH;
1474 }
1475 }
1476
1477 /* If we have just one "menu item"
1478 that was originally a button, return it by itself. */
1479 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1480 {
1481 wv = first_wv->contents;
1482 free_widget_value (first_wv);
1483 return wv;
1484 }
1485
1486 return first_wv;
1487 }
1488 \f
1489 extern void EmacsFrameSetCharSize ();
1490
1491 /* Recompute all the widgets of frame F, when the menu bar
1492 has been changed. */
1493
1494 static void
1495 update_frame_menubar (f)
1496 FRAME_PTR f;
1497 {
1498 struct x_output *x = f->output_data.x;
1499 int columns, rows;
1500 int menubar_changed;
1501
1502 Dimension shell_height;
1503
1504 /* We assume the menubar contents has changed if the global flag is set,
1505 or if the current buffer has changed, or if the menubar has never
1506 been updated before.
1507 */
1508 menubar_changed = (x->menubar_widget
1509 && !XtIsManaged (x->menubar_widget));
1510
1511 if (! (menubar_changed))
1512 return;
1513
1514 BLOCK_INPUT;
1515 /* Save the size of the frame because the pane widget doesn't accept to
1516 resize itself. So force it. */
1517 columns = f->width;
1518 rows = f->height;
1519
1520 /* Do the voodoo which means "I'm changing lots of things, don't try to
1521 refigure sizes until I'm done." */
1522 lw_refigure_widget (x->column_widget, False);
1523
1524 /* the order in which children are managed is the top to
1525 bottom order in which they are displayed in the paned window.
1526 First, remove the text-area widget.
1527 */
1528 XtUnmanageChild (x->edit_widget);
1529
1530 /* remove the menubar that is there now, and put up the menubar that
1531 should be there.
1532 */
1533 if (menubar_changed)
1534 {
1535 XtManageChild (x->menubar_widget);
1536 XtMapWidget (x->menubar_widget);
1537 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1538 }
1539
1540 /* Re-manage the text-area widget, and then thrash the sizes. */
1541 XtManageChild (x->edit_widget);
1542 lw_refigure_widget (x->column_widget, True);
1543
1544 /* Force the pane widget to resize itself with the right values. */
1545 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1546
1547 UNBLOCK_INPUT;
1548 }
1549
1550 /* Set the contents of the menubar widgets of frame F.
1551 The argument FIRST_TIME is currently ignored;
1552 it is set the first time this is called, from initialize_frame_menubar. */
1553
1554 void
1555 set_frame_menubar (f, first_time, deep_p)
1556 FRAME_PTR f;
1557 int first_time;
1558 int deep_p;
1559 {
1560 Widget menubar_widget = f->output_data.x->menubar_widget;
1561 Lisp_Object tail, items, frame;
1562 widget_value *wv, *first_wv, *prev_wv = 0;
1563 int i;
1564 LWLIB_ID id;
1565
1566 if (f->output_data.x->id == 0)
1567 f->output_data.x->id = next_menubar_widget_id++;
1568 id = f->output_data.x->id;
1569
1570 if (! menubar_widget)
1571 deep_p = 1;
1572
1573 wv = malloc_widget_value ();
1574 wv->name = "menubar";
1575 wv->value = 0;
1576 wv->enabled = 1;
1577 first_wv = wv;
1578
1579 if (deep_p)
1580 {
1581 /* Make a widget-value tree representing the entire menu trees. */
1582
1583 struct buffer *prev = current_buffer;
1584 Lisp_Object buffer;
1585 int specpdl_count = specpdl_ptr - specpdl;
1586 int previous_menu_items_used = f->menu_bar_items_used;
1587 Lisp_Object *previous_items
1588 = (Lisp_Object *) alloca (previous_menu_items_used
1589 * sizeof (Lisp_Object));
1590
1591 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1592 specbind (Qinhibit_quit, Qt);
1593 /* Don't let the debugger step into this code
1594 because it is not reentrant. */
1595 specbind (Qdebug_on_next_call, Qnil);
1596
1597 record_unwind_protect (Fstore_match_data, Fmatch_data ());
1598 if (NILP (Voverriding_local_map_menu_flag))
1599 {
1600 specbind (Qoverriding_terminal_local_map, Qnil);
1601 specbind (Qoverriding_local_map, Qnil);
1602 }
1603
1604 set_buffer_internal_1 (XBUFFER (buffer));
1605
1606 /* Run the Lucid hook. */
1607 call1 (Vrun_hooks, Qactivate_menubar_hook);
1608 /* If it has changed current-menubar from previous value,
1609 really recompute the menubar from the value. */
1610 if (! NILP (Vlucid_menu_bar_dirty_flag))
1611 call0 (Qrecompute_lucid_menubar);
1612 safe_run_hooks (Qmenu_bar_update_hook);
1613 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1614
1615 items = FRAME_MENU_BAR_ITEMS (f);
1616
1617 inhibit_garbage_collection ();
1618
1619 /* Save the frame's previous menu bar contents data. */
1620 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1621 previous_menu_items_used * sizeof (Lisp_Object));
1622
1623 /* Fill in the current menu bar contents. */
1624 menu_items = f->menu_bar_vector;
1625 menu_items_allocated = XVECTOR (menu_items)->size;
1626 init_menu_items ();
1627 for (i = 0; i < XVECTOR (items)->size; i += 3)
1628 {
1629 Lisp_Object key, string, maps;
1630
1631 key = XVECTOR (items)->contents[i];
1632 string = XVECTOR (items)->contents[i + 1];
1633 maps = XVECTOR (items)->contents[i + 2];
1634 if (NILP (string))
1635 break;
1636
1637 wv = single_submenu (key, string, maps);
1638 if (prev_wv)
1639 prev_wv->next = wv;
1640 else
1641 first_wv->contents = wv;
1642 /* Don't set wv->name here; GC during the loop might relocate it. */
1643 wv->enabled = 1;
1644 prev_wv = wv;
1645 }
1646
1647 finish_menu_items ();
1648
1649 set_buffer_internal_1 (prev);
1650 unbind_to (specpdl_count, Qnil);
1651
1652 /* If there has been no change in the Lisp-level contents
1653 of the menu bar, skip redisplaying it. Just exit. */
1654
1655 for (i = 0; i < previous_menu_items_used; i++)
1656 if (menu_items_used == i
1657 || (previous_items[i] != XVECTOR (menu_items)->contents[i]))
1658 break;
1659 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1660 {
1661 free_menubar_widget_value_tree (first_wv);
1662 menu_items = Qnil;
1663
1664 return;
1665 }
1666
1667 /* Now GC cannot happen during the lifetime of the widget_value,
1668 so it's safe to store data from a Lisp_String. */
1669 wv = first_wv->contents;
1670 for (i = 0; i < XVECTOR (items)->size; i += 3)
1671 {
1672 Lisp_Object string;
1673 string = XVECTOR (items)->contents[i + 1];
1674 if (NILP (string))
1675 break;
1676 wv->name = (char *) XSTRING (string)->data;
1677 wv = wv->next;
1678 }
1679
1680 f->menu_bar_vector = menu_items;
1681 f->menu_bar_items_used = menu_items_used;
1682 menu_items = Qnil;
1683 }
1684 else
1685 {
1686 /* Make a widget-value tree containing
1687 just the top level menu bar strings. */
1688
1689 items = FRAME_MENU_BAR_ITEMS (f);
1690 for (i = 0; i < XVECTOR (items)->size; i += 3)
1691 {
1692 Lisp_Object string;
1693
1694 string = XVECTOR (items)->contents[i + 1];
1695 if (NILP (string))
1696 break;
1697
1698 wv = malloc_widget_value ();
1699 wv->name = (char *) XSTRING (string)->data;
1700 wv->value = 0;
1701 wv->enabled = 1;
1702
1703 if (prev_wv)
1704 prev_wv->next = wv;
1705 else
1706 first_wv->contents = wv;
1707 prev_wv = wv;
1708 }
1709
1710 /* Forget what we thought we knew about what is in the
1711 detailed contents of the menu bar menus.
1712 Changing the top level always destroys the contents. */
1713 f->menu_bar_items_used = 0;
1714 }
1715
1716 /* Create or update the menu bar widget. */
1717
1718 BLOCK_INPUT;
1719
1720 if (menubar_widget)
1721 {
1722 /* Disable resizing (done for Motif!) */
1723 lw_allow_resizing (f->output_data.x->widget, False);
1724
1725 /* The third arg is DEEP_P, which says to consider the entire
1726 menu trees we supply, rather than just the menu bar item names. */
1727 lw_modify_all_widgets (id, first_wv, deep_p);
1728
1729 /* Re-enable the edit widget to resize. */
1730 lw_allow_resizing (f->output_data.x->widget, True);
1731 }
1732 else
1733 {
1734 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1735 f->output_data.x->column_widget,
1736 0,
1737 popup_activate_callback,
1738 menubar_selection_callback,
1739 popup_deactivate_callback);
1740 f->output_data.x->menubar_widget = menubar_widget;
1741 }
1742
1743 {
1744 int menubar_size
1745 = (f->output_data.x->menubar_widget
1746 ? (f->output_data.x->menubar_widget->core.height
1747 + f->output_data.x->menubar_widget->core.border_width)
1748 : 0);
1749
1750 #ifdef USE_LUCID
1751 if (FRAME_EXTERNAL_MENU_BAR (f))
1752 {
1753 Dimension ibw = 0;
1754 XtVaGetValues (f->output_data.x->column_widget,
1755 XtNinternalBorderWidth, &ibw, NULL);
1756 menubar_size += ibw;
1757 }
1758 #endif /* USE_LUCID */
1759
1760 f->output_data.x->menubar_height = menubar_size;
1761 }
1762
1763 free_menubar_widget_value_tree (first_wv);
1764
1765 update_frame_menubar (f);
1766
1767 UNBLOCK_INPUT;
1768 }
1769
1770 /* Called from Fx_create_frame to create the initial menubar of a frame
1771 before it is mapped, so that the window is mapped with the menubar already
1772 there instead of us tacking it on later and thrashing the window after it
1773 is visible. */
1774
1775 void
1776 initialize_frame_menubar (f)
1777 FRAME_PTR f;
1778 {
1779 /* This function is called before the first chance to redisplay
1780 the frame. It has to be, so the frame will have the right size. */
1781 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1782 set_frame_menubar (f, 1, 1);
1783 }
1784
1785 /* Get rid of the menu bar of frame F, and free its storage.
1786 This is used when deleting a frame, and when turning off the menu bar. */
1787
1788 void
1789 free_frame_menubar (f)
1790 FRAME_PTR f;
1791 {
1792 Widget menubar_widget;
1793 int id;
1794
1795 menubar_widget = f->output_data.x->menubar_widget;
1796
1797 if (menubar_widget)
1798 {
1799 BLOCK_INPUT;
1800 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1801 UNBLOCK_INPUT;
1802 }
1803 }
1804
1805 #endif /* USE_X_TOOLKIT */
1806 \f
1807 /* xmenu_show actually displays a menu using the panes and items in menu_items
1808 and returns the value selected from it.
1809 There are two versions of xmenu_show, one for Xt and one for Xlib.
1810 Both assume input is blocked by the caller. */
1811
1812 /* F is the frame the menu is for.
1813 X and Y are the frame-relative specified position,
1814 relative to the inside upper left corner of the frame F.
1815 FOR_CLICK if this menu was invoked for a mouse click.
1816 KEYMAPS is 1 if this menu was specified with keymaps;
1817 in that case, we return a list containing the chosen item's value
1818 and perhaps also the pane's prefix.
1819 TITLE is the specified menu title.
1820 ERROR is a place to store an error message string in case of failure.
1821 (We return nil on failure, but the value doesn't actually matter.) */
1822
1823 #ifdef USE_X_TOOLKIT
1824
1825 /* We need a unique id for each widget handled by the Lucid Widget
1826 library.
1827
1828 For the main windows, and popup menus, we use this counter,
1829 which we increment each time after use. This starts from 1<<16.
1830
1831 For menu bars, we use numbers starting at 0, counted in
1832 next_menubar_widget_id. */
1833 LWLIB_ID widget_id_tick;
1834
1835 #ifdef __STDC__
1836 static Lisp_Object *volatile menu_item_selection;
1837 #else
1838 static Lisp_Object *menu_item_selection;
1839 #endif
1840
1841 static void
1842 popup_selection_callback (widget, id, client_data)
1843 Widget widget;
1844 LWLIB_ID id;
1845 XtPointer client_data;
1846 {
1847 menu_item_selection = (Lisp_Object *) client_data;
1848 }
1849
1850 static Lisp_Object
1851 xmenu_show (f, x, y, for_click, keymaps, title, error)
1852 FRAME_PTR f;
1853 int x;
1854 int y;
1855 int for_click;
1856 int keymaps;
1857 Lisp_Object title;
1858 char **error;
1859 {
1860 int i;
1861 LWLIB_ID menu_id;
1862 Widget menu;
1863 Arg av[2];
1864 int ac = 0;
1865 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1866 widget_value **submenu_stack
1867 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1868 Lisp_Object *subprefix_stack
1869 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1870 int submenu_depth = 0;
1871 XButtonPressedEvent dummy;
1872
1873 int first_pane;
1874 int next_release_must_exit = 0;
1875
1876 *error = NULL;
1877
1878 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1879 {
1880 *error = "Empty menu";
1881 return Qnil;
1882 }
1883
1884 /* Create a tree of widget_value objects
1885 representing the panes and their items. */
1886 wv = malloc_widget_value ();
1887 wv->name = "menu";
1888 wv->value = 0;
1889 wv->enabled = 1;
1890 first_wv = wv;
1891 first_pane = 1;
1892
1893 /* Loop over all panes and items, filling in the tree. */
1894 i = 0;
1895 while (i < menu_items_used)
1896 {
1897 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1898 {
1899 submenu_stack[submenu_depth++] = save_wv;
1900 save_wv = prev_wv;
1901 prev_wv = 0;
1902 first_pane = 1;
1903 i++;
1904 }
1905 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1906 {
1907 prev_wv = save_wv;
1908 save_wv = submenu_stack[--submenu_depth];
1909 first_pane = 0;
1910 i++;
1911 }
1912 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1913 && submenu_depth != 0)
1914 i += MENU_ITEMS_PANE_LENGTH;
1915 /* Ignore a nil in the item list.
1916 It's meaningful only for dialog boxes. */
1917 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1918 i += 1;
1919 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1920 {
1921 /* Create a new pane. */
1922 Lisp_Object pane_name, prefix;
1923 char *pane_string;
1924 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1925 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1926 pane_string = (NILP (pane_name)
1927 ? "" : (char *) XSTRING (pane_name)->data);
1928 /* If there is just one top-level pane, put all its items directly
1929 under the top-level menu. */
1930 if (menu_items_n_panes == 1)
1931 pane_string = "";
1932
1933 /* If the pane has a meaningful name,
1934 make the pane a top-level menu item
1935 with its items as a submenu beneath it. */
1936 if (!keymaps && strcmp (pane_string, ""))
1937 {
1938 wv = malloc_widget_value ();
1939 if (save_wv)
1940 save_wv->next = wv;
1941 else
1942 first_wv->contents = wv;
1943 wv->name = pane_string;
1944 if (keymaps && !NILP (prefix))
1945 wv->name++;
1946 wv->value = 0;
1947 wv->enabled = 1;
1948 save_wv = wv;
1949 prev_wv = 0;
1950 }
1951 else if (first_pane)
1952 {
1953 save_wv = wv;
1954 prev_wv = 0;
1955 }
1956 first_pane = 0;
1957 i += MENU_ITEMS_PANE_LENGTH;
1958 }
1959 else
1960 {
1961 /* Create a new item within current pane. */
1962 Lisp_Object item_name, enable, descrip, def;
1963 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1964 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1965 descrip
1966 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1967 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1968
1969 wv = malloc_widget_value ();
1970 if (prev_wv)
1971 prev_wv->next = wv;
1972 else
1973 save_wv->contents = wv;
1974 wv->name = (char *) XSTRING (item_name)->data;
1975 if (!NILP (descrip))
1976 wv->key = (char *) XSTRING (descrip)->data;
1977 wv->value = 0;
1978 /* If this item has a null value,
1979 make the call_data null so that it won't display a box
1980 when the mouse is on it. */
1981 wv->call_data
1982 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
1983 wv->enabled = !NILP (enable);
1984 prev_wv = wv;
1985
1986 i += MENU_ITEMS_ITEM_LENGTH;
1987 }
1988 }
1989
1990 /* Deal with the title, if it is non-nil. */
1991 if (!NILP (title))
1992 {
1993 widget_value *wv_title = malloc_widget_value ();
1994 widget_value *wv_sep1 = malloc_widget_value ();
1995 widget_value *wv_sep2 = malloc_widget_value ();
1996
1997 wv_sep2->name = "--";
1998 wv_sep2->next = first_wv->contents;
1999
2000 wv_sep1->name = "--";
2001 wv_sep1->next = wv_sep2;
2002
2003 wv_title->name = (char *) XSTRING (title)->data;
2004 wv_title->enabled = True;
2005 wv_title->next = wv_sep1;
2006 first_wv->contents = wv_title;
2007 }
2008
2009 /* Actually create the menu. */
2010 menu_id = widget_id_tick++;
2011 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
2012 f->output_data.x->widget, 1, 0,
2013 popup_selection_callback,
2014 popup_deactivate_callback);
2015
2016 /* Adjust coordinates to relative to the outer (window manager) window. */
2017 {
2018 Window child;
2019 int win_x = 0, win_y = 0;
2020
2021 /* Find the position of the outside upper-left corner of
2022 the inner window, with respect to the outer window. */
2023 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2024 {
2025 BLOCK_INPUT;
2026 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2027
2028 /* From-window, to-window. */
2029 f->output_data.x->window_desc,
2030 f->output_data.x->parent_desc,
2031
2032 /* From-position, to-position. */
2033 0, 0, &win_x, &win_y,
2034
2035 /* Child of window. */
2036 &child);
2037 UNBLOCK_INPUT;
2038 x += win_x;
2039 y += win_y;
2040 }
2041 }
2042
2043 /* Adjust coordinates to be root-window-relative. */
2044 x += f->output_data.x->left_pos;
2045 y += f->output_data.x->top_pos;
2046
2047 dummy.type = ButtonPress;
2048 dummy.serial = 0;
2049 dummy.send_event = 0;
2050 dummy.display = FRAME_X_DISPLAY (f);
2051 dummy.time = CurrentTime;
2052 dummy.button = 0;
2053 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2054 dummy.window = dummy.root;
2055 dummy.subwindow = dummy.root;
2056 dummy.x_root = x;
2057 dummy.y_root = y;
2058 dummy.x = x;
2059 dummy.y = y;
2060
2061 /* Don't allow any geometry request from the user. */
2062 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2063 XtSetValues (menu, av, ac);
2064
2065 /* Free the widget_value objects we used to specify the contents. */
2066 free_menubar_widget_value_tree (first_wv);
2067
2068 /* No selection has been chosen yet. */
2069 menu_item_selection = 0;
2070
2071 /* Display the menu. */
2072 lw_popup_menu (menu, &dummy);
2073 popup_activated_flag = 1;
2074
2075 /* Process events that apply to the menu. */
2076 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2077
2078 /* fp turned off the following statement and wrote a comment
2079 that it is unnecessary--that the menu has already disappeared.
2080 Nowadays the menu disappears ok, all right, but
2081 we need to delete the widgets or multiple ones will pile up. */
2082 lw_destroy_all_widgets (menu_id);
2083
2084 /* Find the selected item, and its pane, to return
2085 the proper value. */
2086 if (menu_item_selection != 0)
2087 {
2088 Lisp_Object prefix, entry;
2089
2090 prefix = Qnil;
2091 i = 0;
2092 while (i < menu_items_used)
2093 {
2094 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2095 {
2096 subprefix_stack[submenu_depth++] = prefix;
2097 prefix = entry;
2098 i++;
2099 }
2100 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2101 {
2102 prefix = subprefix_stack[--submenu_depth];
2103 i++;
2104 }
2105 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2106 {
2107 prefix
2108 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2109 i += MENU_ITEMS_PANE_LENGTH;
2110 }
2111 /* Ignore a nil in the item list.
2112 It's meaningful only for dialog boxes. */
2113 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2114 i += 1;
2115 else
2116 {
2117 entry
2118 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2119 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2120 {
2121 if (keymaps != 0)
2122 {
2123 int j;
2124
2125 entry = Fcons (entry, Qnil);
2126 if (!NILP (prefix))
2127 entry = Fcons (prefix, entry);
2128 for (j = submenu_depth - 1; j >= 0; j--)
2129 if (!NILP (subprefix_stack[j]))
2130 entry = Fcons (subprefix_stack[j], entry);
2131 }
2132 return entry;
2133 }
2134 i += MENU_ITEMS_ITEM_LENGTH;
2135 }
2136 }
2137 }
2138
2139 return Qnil;
2140 }
2141 \f
2142 static void
2143 dialog_selection_callback (widget, id, client_data)
2144 Widget widget;
2145 LWLIB_ID id;
2146 XtPointer client_data;
2147 {
2148 /* The EMACS_INT cast avoids a warning. There's no problem
2149 as long as pointers have enough bits to hold small integers. */
2150 if ((int) (EMACS_INT) client_data != -1)
2151 menu_item_selection = (Lisp_Object *) client_data;
2152 BLOCK_INPUT;
2153 lw_destroy_all_widgets (id);
2154 UNBLOCK_INPUT;
2155 popup_activated_flag = 0;
2156 }
2157
2158 static char * button_names [] = {
2159 "button1", "button2", "button3", "button4", "button5",
2160 "button6", "button7", "button8", "button9", "button10" };
2161
2162 static Lisp_Object
2163 xdialog_show (f, keymaps, title, error)
2164 FRAME_PTR f;
2165 int keymaps;
2166 Lisp_Object title;
2167 char **error;
2168 {
2169 int i, nb_buttons=0;
2170 LWLIB_ID dialog_id;
2171 Widget menu;
2172 char dialog_name[6];
2173
2174 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
2175
2176 /* Number of elements seen so far, before boundary. */
2177 int left_count = 0;
2178 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2179 int boundary_seen = 0;
2180
2181 *error = NULL;
2182
2183 if (menu_items_n_panes > 1)
2184 {
2185 *error = "Multiple panes in dialog box";
2186 return Qnil;
2187 }
2188
2189 /* Create a tree of widget_value objects
2190 representing the text label and buttons. */
2191 {
2192 Lisp_Object pane_name, prefix;
2193 char *pane_string;
2194 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2195 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2196 pane_string = (NILP (pane_name)
2197 ? "" : (char *) XSTRING (pane_name)->data);
2198 prev_wv = malloc_widget_value ();
2199 prev_wv->value = pane_string;
2200 if (keymaps && !NILP (prefix))
2201 prev_wv->name++;
2202 prev_wv->enabled = 1;
2203 prev_wv->name = "message";
2204 first_wv = prev_wv;
2205
2206 /* Loop over all panes and items, filling in the tree. */
2207 i = MENU_ITEMS_PANE_LENGTH;
2208 while (i < menu_items_used)
2209 {
2210
2211 /* Create a new item within current pane. */
2212 Lisp_Object item_name, enable, descrip;
2213 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2214 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2215 descrip
2216 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2217
2218 if (NILP (item_name))
2219 {
2220 free_menubar_widget_value_tree (first_wv);
2221 *error = "Submenu in dialog items";
2222 return Qnil;
2223 }
2224 if (EQ (item_name, Qquote))
2225 {
2226 /* This is the boundary between left-side elts
2227 and right-side elts. Stop incrementing right_count. */
2228 boundary_seen = 1;
2229 i++;
2230 continue;
2231 }
2232 if (nb_buttons >= 10)
2233 {
2234 free_menubar_widget_value_tree (first_wv);
2235 *error = "Too many dialog items";
2236 return Qnil;
2237 }
2238
2239 wv = malloc_widget_value ();
2240 prev_wv->next = wv;
2241 wv->name = (char *) button_names[nb_buttons];
2242 if (!NILP (descrip))
2243 wv->key = (char *) XSTRING (descrip)->data;
2244 wv->value = (char *) XSTRING (item_name)->data;
2245 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2246 wv->enabled = !NILP (enable);
2247 prev_wv = wv;
2248
2249 if (! boundary_seen)
2250 left_count++;
2251
2252 nb_buttons++;
2253 i += MENU_ITEMS_ITEM_LENGTH;
2254 }
2255
2256 /* If the boundary was not specified,
2257 by default put half on the left and half on the right. */
2258 if (! boundary_seen)
2259 left_count = nb_buttons - nb_buttons / 2;
2260
2261 wv = malloc_widget_value ();
2262 wv->name = dialog_name;
2263
2264 /* Dialog boxes use a really stupid name encoding
2265 which specifies how many buttons to use
2266 and how many buttons are on the right.
2267 The Q means something also. */
2268 dialog_name[0] = 'Q';
2269 dialog_name[1] = '0' + nb_buttons;
2270 dialog_name[2] = 'B';
2271 dialog_name[3] = 'R';
2272 /* Number of buttons to put on the right. */
2273 dialog_name[4] = '0' + nb_buttons - left_count;
2274 dialog_name[5] = 0;
2275 wv->contents = first_wv;
2276 first_wv = wv;
2277 }
2278
2279 /* Actually create the dialog. */
2280 dialog_id = widget_id_tick++;
2281 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2282 f->output_data.x->widget, 1, 0,
2283 dialog_selection_callback, 0);
2284 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2285 /* Free the widget_value objects we used to specify the contents. */
2286 free_menubar_widget_value_tree (first_wv);
2287
2288 /* No selection has been chosen yet. */
2289 menu_item_selection = 0;
2290
2291 /* Display the menu. */
2292 lw_pop_up_all_widgets (dialog_id);
2293 popup_activated_flag = 1;
2294
2295 /* Process events that apply to the menu. */
2296 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2297
2298 lw_destroy_all_widgets (dialog_id);
2299
2300 /* Find the selected item, and its pane, to return
2301 the proper value. */
2302 if (menu_item_selection != 0)
2303 {
2304 Lisp_Object prefix;
2305
2306 prefix = Qnil;
2307 i = 0;
2308 while (i < menu_items_used)
2309 {
2310 Lisp_Object entry;
2311
2312 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2313 {
2314 prefix
2315 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2316 i += MENU_ITEMS_PANE_LENGTH;
2317 }
2318 else
2319 {
2320 entry
2321 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2322 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2323 {
2324 if (keymaps != 0)
2325 {
2326 entry = Fcons (entry, Qnil);
2327 if (!NILP (prefix))
2328 entry = Fcons (prefix, entry);
2329 }
2330 return entry;
2331 }
2332 i += MENU_ITEMS_ITEM_LENGTH;
2333 }
2334 }
2335 }
2336
2337 return Qnil;
2338 }
2339 #else /* not USE_X_TOOLKIT */
2340
2341 static Lisp_Object
2342 xmenu_show (f, x, y, for_click, keymaps, title, error)
2343 FRAME_PTR f;
2344 int x, y;
2345 int for_click;
2346 int keymaps;
2347 Lisp_Object title;
2348 char **error;
2349 {
2350 Window root;
2351 XMenu *menu;
2352 int pane, selidx, lpane, status;
2353 Lisp_Object entry, pane_prefix;
2354 char *datap;
2355 int ulx, uly, width, height;
2356 int dispwidth, dispheight;
2357 int i, j;
2358 int maxwidth;
2359 int dummy_int;
2360 unsigned int dummy_uint;
2361
2362 *error = 0;
2363 if (menu_items_n_panes == 0)
2364 return Qnil;
2365
2366 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2367 {
2368 *error = "Empty menu";
2369 return Qnil;
2370 }
2371
2372 /* Figure out which root window F is on. */
2373 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2374 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2375 &dummy_uint, &dummy_uint);
2376
2377 /* Make the menu on that window. */
2378 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2379 if (menu == NULL)
2380 {
2381 *error = "Can't create menu";
2382 return Qnil;
2383 }
2384
2385 #ifdef HAVE_X_WINDOWS
2386 /* Adjust coordinates to relative to the outer (window manager) window. */
2387 {
2388 Window child;
2389 int win_x = 0, win_y = 0;
2390
2391 /* Find the position of the outside upper-left corner of
2392 the inner window, with respect to the outer window. */
2393 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2394 {
2395 BLOCK_INPUT;
2396 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2397
2398 /* From-window, to-window. */
2399 f->output_data.x->window_desc,
2400 f->output_data.x->parent_desc,
2401
2402 /* From-position, to-position. */
2403 0, 0, &win_x, &win_y,
2404
2405 /* Child of window. */
2406 &child);
2407 UNBLOCK_INPUT;
2408 x += win_x;
2409 y += win_y;
2410 }
2411 }
2412 #endif /* HAVE_X_WINDOWS */
2413
2414 /* Adjust coordinates to be root-window-relative. */
2415 x += f->output_data.x->left_pos;
2416 y += f->output_data.x->top_pos;
2417
2418 /* Create all the necessary panes and their items. */
2419 i = 0;
2420 while (i < menu_items_used)
2421 {
2422 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2423 {
2424 /* Create a new pane. */
2425 Lisp_Object pane_name, prefix;
2426 char *pane_string;
2427
2428 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2429 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2430 pane_string = (NILP (pane_name)
2431 ? "" : (char *) XSTRING (pane_name)->data);
2432 if (keymaps && !NILP (prefix))
2433 pane_string++;
2434
2435 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2436 if (lpane == XM_FAILURE)
2437 {
2438 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2439 *error = "Can't create pane";
2440 return Qnil;
2441 }
2442 i += MENU_ITEMS_PANE_LENGTH;
2443
2444 /* Find the width of the widest item in this pane. */
2445 maxwidth = 0;
2446 j = i;
2447 while (j < menu_items_used)
2448 {
2449 Lisp_Object item;
2450 item = XVECTOR (menu_items)->contents[j];
2451 if (EQ (item, Qt))
2452 break;
2453 if (NILP (item))
2454 {
2455 j++;
2456 continue;
2457 }
2458 width = XSTRING (item)->size;
2459 if (width > maxwidth)
2460 maxwidth = width;
2461
2462 j += MENU_ITEMS_ITEM_LENGTH;
2463 }
2464 }
2465 /* Ignore a nil in the item list.
2466 It's meaningful only for dialog boxes. */
2467 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2468 i += 1;
2469 else
2470 {
2471 /* Create a new item within current pane. */
2472 Lisp_Object item_name, enable, descrip;
2473 unsigned char *item_data;
2474
2475 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2476 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2477 descrip
2478 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2479 if (!NILP (descrip))
2480 {
2481 int gap = maxwidth - XSTRING (item_name)->size;
2482 #ifdef C_ALLOCA
2483 Lisp_Object spacer;
2484 spacer = Fmake_string (make_number (gap), make_number (' '));
2485 item_name = concat2 (item_name, spacer);
2486 item_name = concat2 (item_name, descrip);
2487 item_data = XSTRING (item_name)->data;
2488 #else
2489 /* if alloca is fast, use that to make the space,
2490 to reduce gc needs. */
2491 item_data
2492 = (unsigned char *) alloca (maxwidth
2493 + XSTRING (descrip)->size + 1);
2494 bcopy (XSTRING (item_name)->data, item_data,
2495 XSTRING (item_name)->size);
2496 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2497 item_data[j] = ' ';
2498 bcopy (XSTRING (descrip)->data, item_data + j,
2499 XSTRING (descrip)->size);
2500 item_data[j + XSTRING (descrip)->size] = 0;
2501 #endif
2502 }
2503 else
2504 item_data = XSTRING (item_name)->data;
2505
2506 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2507 menu, lpane, 0, item_data,
2508 !NILP (enable))
2509 == XM_FAILURE)
2510 {
2511 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2512 *error = "Can't add selection to menu";
2513 return Qnil;
2514 }
2515 i += MENU_ITEMS_ITEM_LENGTH;
2516 }
2517 }
2518
2519 /* All set and ready to fly. */
2520 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2521 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2522 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2523 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2524 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2525 x = min (x, dispwidth);
2526 y = min (y, dispheight);
2527 x = max (x, 1);
2528 y = max (y, 1);
2529 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2530 &ulx, &uly, &width, &height);
2531 if (ulx+width > dispwidth)
2532 {
2533 x -= (ulx + width) - dispwidth;
2534 ulx = dispwidth - width;
2535 }
2536 if (uly+height > dispheight)
2537 {
2538 y -= (uly + height) - dispheight;
2539 uly = dispheight - height;
2540 }
2541 if (ulx < 0) x -= ulx;
2542 if (uly < 0) y -= uly;
2543
2544 XMenuSetAEQ (menu, TRUE);
2545 XMenuSetFreeze (menu, TRUE);
2546 pane = selidx = 0;
2547
2548 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2549 x, y, ButtonReleaseMask, &datap);
2550
2551
2552 #ifdef HAVE_X_WINDOWS
2553 /* Assume the mouse has moved out of the X window.
2554 If it has actually moved in, we will get an EnterNotify. */
2555 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2556 #endif
2557
2558 switch (status)
2559 {
2560 case XM_SUCCESS:
2561 #ifdef XDEBUG
2562 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2563 #endif
2564
2565 /* Find the item number SELIDX in pane number PANE. */
2566 i = 0;
2567 while (i < menu_items_used)
2568 {
2569 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2570 {
2571 if (pane == 0)
2572 pane_prefix
2573 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2574 pane--;
2575 i += MENU_ITEMS_PANE_LENGTH;
2576 }
2577 else
2578 {
2579 if (pane == -1)
2580 {
2581 if (selidx == 0)
2582 {
2583 entry
2584 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2585 if (keymaps != 0)
2586 {
2587 entry = Fcons (entry, Qnil);
2588 if (!NILP (pane_prefix))
2589 entry = Fcons (pane_prefix, entry);
2590 }
2591 break;
2592 }
2593 selidx--;
2594 }
2595 i += MENU_ITEMS_ITEM_LENGTH;
2596 }
2597 }
2598 break;
2599
2600 case XM_FAILURE:
2601 *error = "Can't activate menu";
2602 case XM_IA_SELECT:
2603 case XM_NO_SELECT:
2604 entry = Qnil;
2605 break;
2606 }
2607 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2608
2609 #ifdef HAVE_X_WINDOWS
2610 /* State that no mouse buttons are now held.
2611 (The oldXMenu code doesn't track this info for us.)
2612 That is not necessarily true, but the fiction leads to reasonable
2613 results, and it is a pain to ask which are actually held now. */
2614 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2615 #endif
2616
2617 return entry;
2618 }
2619
2620 #endif /* not USE_X_TOOLKIT */
2621 \f
2622 syms_of_xmenu ()
2623 {
2624 staticpro (&menu_items);
2625 menu_items = Qnil;
2626
2627 Qdebug_on_next_call = intern ("debug-on-next-call");
2628 staticpro (&Qdebug_on_next_call);
2629
2630 #ifdef USE_X_TOOLKIT
2631 widget_id_tick = (1<<16);
2632 next_menubar_widget_id = 1;
2633 #endif
2634
2635 defsubr (&Sx_popup_menu);
2636 defsubr (&Sx_popup_dialog);
2637 }