Generalize run-time debugging checks.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT, or the underlying buffer
387 or string character, is a space or a TAB character. This is used
388 to determine where word wrapping can occur. */
389
390 #define IT_DISPLAYING_WHITESPACE(it) \
391 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
392 || ((STRINGP (it->string) \
393 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
394 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
395 || (it->s \
396 && (it->s[IT_BYTEPOS (*it)] == ' ' \
397 || it->s[IT_BYTEPOS (*it)] == '\t')) \
398 || (IT_BYTEPOS (*it) < ZV_BYTE \
399 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
400 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
401
402 /* Name of the face used to highlight trailing whitespace. */
403
404 static Lisp_Object Qtrailing_whitespace;
405
406 /* Name and number of the face used to highlight escape glyphs. */
407
408 static Lisp_Object Qescape_glyph;
409
410 /* Name and number of the face used to highlight non-breaking spaces. */
411
412 static Lisp_Object Qnobreak_space;
413
414 /* The symbol `image' which is the car of the lists used to represent
415 images in Lisp. Also a tool bar style. */
416
417 Lisp_Object Qimage;
418
419 /* The image map types. */
420 Lisp_Object QCmap;
421 static Lisp_Object QCpointer;
422 static Lisp_Object Qrect, Qcircle, Qpoly;
423
424 /* Tool bar styles */
425 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
426
427 /* Non-zero means print newline to stdout before next mini-buffer
428 message. */
429
430 int noninteractive_need_newline;
431
432 /* Non-zero means print newline to message log before next message. */
433
434 static int message_log_need_newline;
435
436 /* Three markers that message_dolog uses.
437 It could allocate them itself, but that causes trouble
438 in handling memory-full errors. */
439 static Lisp_Object message_dolog_marker1;
440 static Lisp_Object message_dolog_marker2;
441 static Lisp_Object message_dolog_marker3;
442 \f
443 /* The buffer position of the first character appearing entirely or
444 partially on the line of the selected window which contains the
445 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
446 redisplay optimization in redisplay_internal. */
447
448 static struct text_pos this_line_start_pos;
449
450 /* Number of characters past the end of the line above, including the
451 terminating newline. */
452
453 static struct text_pos this_line_end_pos;
454
455 /* The vertical positions and the height of this line. */
456
457 static int this_line_vpos;
458 static int this_line_y;
459 static int this_line_pixel_height;
460
461 /* X position at which this display line starts. Usually zero;
462 negative if first character is partially visible. */
463
464 static int this_line_start_x;
465
466 /* The smallest character position seen by move_it_* functions as they
467 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
468 hscrolled lines, see display_line. */
469
470 static struct text_pos this_line_min_pos;
471
472 /* Buffer that this_line_.* variables are referring to. */
473
474 static struct buffer *this_line_buffer;
475
476
477 /* Values of those variables at last redisplay are stored as
478 properties on `overlay-arrow-position' symbol. However, if
479 Voverlay_arrow_position is a marker, last-arrow-position is its
480 numerical position. */
481
482 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
483
484 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
485 properties on a symbol in overlay-arrow-variable-list. */
486
487 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
488
489 Lisp_Object Qmenu_bar_update_hook;
490
491 /* Nonzero if an overlay arrow has been displayed in this window. */
492
493 static int overlay_arrow_seen;
494
495 /* Number of windows showing the buffer of the selected window (or
496 another buffer with the same base buffer). keyboard.c refers to
497 this. */
498
499 int buffer_shared;
500
501 /* Vector containing glyphs for an ellipsis `...'. */
502
503 static Lisp_Object default_invis_vector[3];
504
505 /* This is the window where the echo area message was displayed. It
506 is always a mini-buffer window, but it may not be the same window
507 currently active as a mini-buffer. */
508
509 Lisp_Object echo_area_window;
510
511 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
512 pushes the current message and the value of
513 message_enable_multibyte on the stack, the function restore_message
514 pops the stack and displays MESSAGE again. */
515
516 static Lisp_Object Vmessage_stack;
517
518 /* Nonzero means multibyte characters were enabled when the echo area
519 message was specified. */
520
521 static int message_enable_multibyte;
522
523 /* Nonzero if we should redraw the mode lines on the next redisplay. */
524
525 int update_mode_lines;
526
527 /* Nonzero if window sizes or contents have changed since last
528 redisplay that finished. */
529
530 int windows_or_buffers_changed;
531
532 /* Nonzero means a frame's cursor type has been changed. */
533
534 int cursor_type_changed;
535
536 /* Nonzero after display_mode_line if %l was used and it displayed a
537 line number. */
538
539 static int line_number_displayed;
540
541 /* The name of the *Messages* buffer, a string. */
542
543 static Lisp_Object Vmessages_buffer_name;
544
545 /* Current, index 0, and last displayed echo area message. Either
546 buffers from echo_buffers, or nil to indicate no message. */
547
548 Lisp_Object echo_area_buffer[2];
549
550 /* The buffers referenced from echo_area_buffer. */
551
552 static Lisp_Object echo_buffer[2];
553
554 /* A vector saved used in with_area_buffer to reduce consing. */
555
556 static Lisp_Object Vwith_echo_area_save_vector;
557
558 /* Non-zero means display_echo_area should display the last echo area
559 message again. Set by redisplay_preserve_echo_area. */
560
561 static int display_last_displayed_message_p;
562
563 /* Nonzero if echo area is being used by print; zero if being used by
564 message. */
565
566 static int message_buf_print;
567
568 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
569
570 static Lisp_Object Qinhibit_menubar_update;
571 static Lisp_Object Qmessage_truncate_lines;
572
573 /* Set to 1 in clear_message to make redisplay_internal aware
574 of an emptied echo area. */
575
576 static int message_cleared_p;
577
578 /* A scratch glyph row with contents used for generating truncation
579 glyphs. Also used in direct_output_for_insert. */
580
581 #define MAX_SCRATCH_GLYPHS 100
582 static struct glyph_row scratch_glyph_row;
583 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
584
585 /* Ascent and height of the last line processed by move_it_to. */
586
587 static int last_max_ascent, last_height;
588
589 /* Non-zero if there's a help-echo in the echo area. */
590
591 int help_echo_showing_p;
592
593 /* If >= 0, computed, exact values of mode-line and header-line height
594 to use in the macros CURRENT_MODE_LINE_HEIGHT and
595 CURRENT_HEADER_LINE_HEIGHT. */
596
597 int current_mode_line_height, current_header_line_height;
598
599 /* The maximum distance to look ahead for text properties. Values
600 that are too small let us call compute_char_face and similar
601 functions too often which is expensive. Values that are too large
602 let us call compute_char_face and alike too often because we
603 might not be interested in text properties that far away. */
604
605 #define TEXT_PROP_DISTANCE_LIMIT 100
606
607 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
608 iterator state and later restore it. This is needed because the
609 bidi iterator on bidi.c keeps a stacked cache of its states, which
610 is really a singleton. When we use scratch iterator objects to
611 move around the buffer, we can cause the bidi cache to be pushed or
612 popped, and therefore we need to restore the cache state when we
613 return to the original iterator. */
614 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
615 do { \
616 if (CACHE) \
617 bidi_unshelve_cache (CACHE, 1); \
618 ITCOPY = ITORIG; \
619 CACHE = bidi_shelve_cache (); \
620 } while (0)
621
622 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
623 do { \
624 if (pITORIG != pITCOPY) \
625 *(pITORIG) = *(pITCOPY); \
626 bidi_unshelve_cache (CACHE, 0); \
627 CACHE = NULL; \
628 } while (0)
629
630 #if GLYPH_DEBUG
631
632 /* Non-zero means print traces of redisplay if compiled with
633 GLYPH_DEBUG != 0. */
634
635 int trace_redisplay_p;
636
637 #endif /* GLYPH_DEBUG */
638
639 #ifdef DEBUG_TRACE_MOVE
640 /* Non-zero means trace with TRACE_MOVE to stderr. */
641 int trace_move;
642
643 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
644 #else
645 #define TRACE_MOVE(x) (void) 0
646 #endif
647
648 static Lisp_Object Qauto_hscroll_mode;
649
650 /* Buffer being redisplayed -- for redisplay_window_error. */
651
652 static struct buffer *displayed_buffer;
653
654 /* Value returned from text property handlers (see below). */
655
656 enum prop_handled
657 {
658 HANDLED_NORMALLY,
659 HANDLED_RECOMPUTE_PROPS,
660 HANDLED_OVERLAY_STRING_CONSUMED,
661 HANDLED_RETURN
662 };
663
664 /* A description of text properties that redisplay is interested
665 in. */
666
667 struct props
668 {
669 /* The name of the property. */
670 Lisp_Object *name;
671
672 /* A unique index for the property. */
673 enum prop_idx idx;
674
675 /* A handler function called to set up iterator IT from the property
676 at IT's current position. Value is used to steer handle_stop. */
677 enum prop_handled (*handler) (struct it *it);
678 };
679
680 static enum prop_handled handle_face_prop (struct it *);
681 static enum prop_handled handle_invisible_prop (struct it *);
682 static enum prop_handled handle_display_prop (struct it *);
683 static enum prop_handled handle_composition_prop (struct it *);
684 static enum prop_handled handle_overlay_change (struct it *);
685 static enum prop_handled handle_fontified_prop (struct it *);
686
687 /* Properties handled by iterators. */
688
689 static struct props it_props[] =
690 {
691 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
692 /* Handle `face' before `display' because some sub-properties of
693 `display' need to know the face. */
694 {&Qface, FACE_PROP_IDX, handle_face_prop},
695 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
696 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
697 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
698 {NULL, 0, NULL}
699 };
700
701 /* Value is the position described by X. If X is a marker, value is
702 the marker_position of X. Otherwise, value is X. */
703
704 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
705
706 /* Enumeration returned by some move_it_.* functions internally. */
707
708 enum move_it_result
709 {
710 /* Not used. Undefined value. */
711 MOVE_UNDEFINED,
712
713 /* Move ended at the requested buffer position or ZV. */
714 MOVE_POS_MATCH_OR_ZV,
715
716 /* Move ended at the requested X pixel position. */
717 MOVE_X_REACHED,
718
719 /* Move within a line ended at the end of a line that must be
720 continued. */
721 MOVE_LINE_CONTINUED,
722
723 /* Move within a line ended at the end of a line that would
724 be displayed truncated. */
725 MOVE_LINE_TRUNCATED,
726
727 /* Move within a line ended at a line end. */
728 MOVE_NEWLINE_OR_CR
729 };
730
731 /* This counter is used to clear the face cache every once in a while
732 in redisplay_internal. It is incremented for each redisplay.
733 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
734 cleared. */
735
736 #define CLEAR_FACE_CACHE_COUNT 500
737 static int clear_face_cache_count;
738
739 /* Similarly for the image cache. */
740
741 #ifdef HAVE_WINDOW_SYSTEM
742 #define CLEAR_IMAGE_CACHE_COUNT 101
743 static int clear_image_cache_count;
744
745 /* Null glyph slice */
746 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
747 #endif
748
749 /* Non-zero while redisplay_internal is in progress. */
750
751 int redisplaying_p;
752
753 static Lisp_Object Qinhibit_free_realized_faces;
754 static Lisp_Object Qmode_line_default_help_echo;
755
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
758
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
763
764 /* Temporary variable for XTread_socket. */
765
766 Lisp_Object previous_help_echo_string;
767
768 /* Platform-independent portion of hourglass implementation. */
769
770 /* Non-zero means an hourglass cursor is currently shown. */
771 int hourglass_shown_p;
772
773 /* If non-null, an asynchronous timer that, when it expires, displays
774 an hourglass cursor on all frames. */
775 struct atimer *hourglass_atimer;
776
777 /* Name of the face used to display glyphless characters. */
778 Lisp_Object Qglyphless_char;
779
780 /* Symbol for the purpose of Vglyphless_char_display. */
781 static Lisp_Object Qglyphless_char_display;
782
783 /* Method symbols for Vglyphless_char_display. */
784 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
785
786 /* Default pixel width of `thin-space' display method. */
787 #define THIN_SPACE_WIDTH 1
788
789 /* Default number of seconds to wait before displaying an hourglass
790 cursor. */
791 #define DEFAULT_HOURGLASS_DELAY 1
792
793 \f
794 /* Function prototypes. */
795
796 static void setup_for_ellipsis (struct it *, int);
797 static void set_iterator_to_next (struct it *, int);
798 static void mark_window_display_accurate_1 (struct window *, int);
799 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
800 static int display_prop_string_p (Lisp_Object, Lisp_Object);
801 static int cursor_row_p (struct glyph_row *);
802 static int redisplay_mode_lines (Lisp_Object, int);
803 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
804
805 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
806
807 static void handle_line_prefix (struct it *);
808
809 static void pint2str (char *, int, ptrdiff_t);
810 static void pint2hrstr (char *, int, ptrdiff_t);
811 static struct text_pos run_window_scroll_functions (Lisp_Object,
812 struct text_pos);
813 static void reconsider_clip_changes (struct window *, struct buffer *);
814 static int text_outside_line_unchanged_p (struct window *,
815 ptrdiff_t, ptrdiff_t);
816 static void store_mode_line_noprop_char (char);
817 static int store_mode_line_noprop (const char *, int, int);
818 static void handle_stop (struct it *);
819 static void handle_stop_backwards (struct it *, ptrdiff_t);
820 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
821 static void ensure_echo_area_buffers (void);
822 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
823 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
824 static int with_echo_area_buffer (struct window *, int,
825 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
826 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
827 static void clear_garbaged_frames (void);
828 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
829 static void pop_message (void);
830 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
831 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
832 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
833 static int display_echo_area (struct window *);
834 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
835 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
836 static Lisp_Object unwind_redisplay (Lisp_Object);
837 static int string_char_and_length (const unsigned char *, int *);
838 static struct text_pos display_prop_end (struct it *, Lisp_Object,
839 struct text_pos);
840 static int compute_window_start_on_continuation_line (struct window *);
841 static Lisp_Object safe_eval_handler (Lisp_Object);
842 static void insert_left_trunc_glyphs (struct it *);
843 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
844 Lisp_Object);
845 static void extend_face_to_end_of_line (struct it *);
846 static int append_space_for_newline (struct it *, int);
847 static int cursor_row_fully_visible_p (struct window *, int, int);
848 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
849 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
850 static int trailing_whitespace_p (ptrdiff_t);
851 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
852 static void push_it (struct it *, struct text_pos *);
853 static void iterate_out_of_display_property (struct it *);
854 static void pop_it (struct it *);
855 static void sync_frame_with_window_matrix_rows (struct window *);
856 static void select_frame_for_redisplay (Lisp_Object);
857 static void redisplay_internal (void);
858 static int echo_area_display (int);
859 static void redisplay_windows (Lisp_Object);
860 static void redisplay_window (Lisp_Object, int);
861 static Lisp_Object redisplay_window_error (Lisp_Object);
862 static Lisp_Object redisplay_window_0 (Lisp_Object);
863 static Lisp_Object redisplay_window_1 (Lisp_Object);
864 static int set_cursor_from_row (struct window *, struct glyph_row *,
865 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
866 int, int);
867 static int update_menu_bar (struct frame *, int, int);
868 static int try_window_reusing_current_matrix (struct window *);
869 static int try_window_id (struct window *);
870 static int display_line (struct it *);
871 static int display_mode_lines (struct window *);
872 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
873 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
874 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
875 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
876 static void display_menu_bar (struct window *);
877 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
878 ptrdiff_t *);
879 static int display_string (const char *, Lisp_Object, Lisp_Object,
880 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
881 static void compute_line_metrics (struct it *);
882 static void run_redisplay_end_trigger_hook (struct it *);
883 static int get_overlay_strings (struct it *, ptrdiff_t);
884 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
885 static void next_overlay_string (struct it *);
886 static void reseat (struct it *, struct text_pos, int);
887 static void reseat_1 (struct it *, struct text_pos, int);
888 static void back_to_previous_visible_line_start (struct it *);
889 void reseat_at_previous_visible_line_start (struct it *);
890 static void reseat_at_next_visible_line_start (struct it *, int);
891 static int next_element_from_ellipsis (struct it *);
892 static int next_element_from_display_vector (struct it *);
893 static int next_element_from_string (struct it *);
894 static int next_element_from_c_string (struct it *);
895 static int next_element_from_buffer (struct it *);
896 static int next_element_from_composition (struct it *);
897 static int next_element_from_image (struct it *);
898 static int next_element_from_stretch (struct it *);
899 static void load_overlay_strings (struct it *, ptrdiff_t);
900 static int init_from_display_pos (struct it *, struct window *,
901 struct display_pos *);
902 static void reseat_to_string (struct it *, const char *,
903 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
904 static int get_next_display_element (struct it *);
905 static enum move_it_result
906 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
907 enum move_operation_enum);
908 void move_it_vertically_backward (struct it *, int);
909 static void init_to_row_start (struct it *, struct window *,
910 struct glyph_row *);
911 static int init_to_row_end (struct it *, struct window *,
912 struct glyph_row *);
913 static void back_to_previous_line_start (struct it *);
914 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
915 static struct text_pos string_pos_nchars_ahead (struct text_pos,
916 Lisp_Object, ptrdiff_t);
917 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
918 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
919 static ptrdiff_t number_of_chars (const char *, int);
920 static void compute_stop_pos (struct it *);
921 static void compute_string_pos (struct text_pos *, struct text_pos,
922 Lisp_Object);
923 static int face_before_or_after_it_pos (struct it *, int);
924 static ptrdiff_t next_overlay_change (ptrdiff_t);
925 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
926 Lisp_Object, struct text_pos *, ptrdiff_t, int);
927 static int handle_single_display_spec (struct it *, Lisp_Object,
928 Lisp_Object, Lisp_Object,
929 struct text_pos *, ptrdiff_t, int, int);
930 static int underlying_face_id (struct it *);
931 static int in_ellipses_for_invisible_text_p (struct display_pos *,
932 struct window *);
933
934 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
935 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
936
937 #ifdef HAVE_WINDOW_SYSTEM
938
939 static void x_consider_frame_title (Lisp_Object);
940 static int tool_bar_lines_needed (struct frame *, int *);
941 static void update_tool_bar (struct frame *, int);
942 static void build_desired_tool_bar_string (struct frame *f);
943 static int redisplay_tool_bar (struct frame *);
944 static void display_tool_bar_line (struct it *, int);
945 static void notice_overwritten_cursor (struct window *,
946 enum glyph_row_area,
947 int, int, int, int);
948 static void append_stretch_glyph (struct it *, Lisp_Object,
949 int, int, int);
950
951
952 #endif /* HAVE_WINDOW_SYSTEM */
953
954 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
955 static int coords_in_mouse_face_p (struct window *, int, int);
956
957
958 \f
959 /***********************************************************************
960 Window display dimensions
961 ***********************************************************************/
962
963 /* Return the bottom boundary y-position for text lines in window W.
964 This is the first y position at which a line cannot start.
965 It is relative to the top of the window.
966
967 This is the height of W minus the height of a mode line, if any. */
968
969 int
970 window_text_bottom_y (struct window *w)
971 {
972 int height = WINDOW_TOTAL_HEIGHT (w);
973
974 if (WINDOW_WANTS_MODELINE_P (w))
975 height -= CURRENT_MODE_LINE_HEIGHT (w);
976 return height;
977 }
978
979 /* Return the pixel width of display area AREA of window W. AREA < 0
980 means return the total width of W, not including fringes to
981 the left and right of the window. */
982
983 int
984 window_box_width (struct window *w, int area)
985 {
986 int cols = XFASTINT (w->total_cols);
987 int pixels = 0;
988
989 if (!w->pseudo_window_p)
990 {
991 cols -= WINDOW_SCROLL_BAR_COLS (w);
992
993 if (area == TEXT_AREA)
994 {
995 if (INTEGERP (w->left_margin_cols))
996 cols -= XFASTINT (w->left_margin_cols);
997 if (INTEGERP (w->right_margin_cols))
998 cols -= XFASTINT (w->right_margin_cols);
999 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1000 }
1001 else if (area == LEFT_MARGIN_AREA)
1002 {
1003 cols = (INTEGERP (w->left_margin_cols)
1004 ? XFASTINT (w->left_margin_cols) : 0);
1005 pixels = 0;
1006 }
1007 else if (area == RIGHT_MARGIN_AREA)
1008 {
1009 cols = (INTEGERP (w->right_margin_cols)
1010 ? XFASTINT (w->right_margin_cols) : 0);
1011 pixels = 0;
1012 }
1013 }
1014
1015 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1016 }
1017
1018
1019 /* Return the pixel height of the display area of window W, not
1020 including mode lines of W, if any. */
1021
1022 int
1023 window_box_height (struct window *w)
1024 {
1025 struct frame *f = XFRAME (w->frame);
1026 int height = WINDOW_TOTAL_HEIGHT (w);
1027
1028 eassert (height >= 0);
1029
1030 /* Note: the code below that determines the mode-line/header-line
1031 height is essentially the same as that contained in the macro
1032 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1033 the appropriate glyph row has its `mode_line_p' flag set,
1034 and if it doesn't, uses estimate_mode_line_height instead. */
1035
1036 if (WINDOW_WANTS_MODELINE_P (w))
1037 {
1038 struct glyph_row *ml_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (ml_row && ml_row->mode_line_p)
1043 height -= ml_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1046 }
1047
1048 if (WINDOW_WANTS_HEADER_LINE_P (w))
1049 {
1050 struct glyph_row *hl_row
1051 = (w->current_matrix && w->current_matrix->rows
1052 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1053 : 0);
1054 if (hl_row && hl_row->mode_line_p)
1055 height -= hl_row->height;
1056 else
1057 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1058 }
1059
1060 /* With a very small font and a mode-line that's taller than
1061 default, we might end up with a negative height. */
1062 return max (0, height);
1063 }
1064
1065 /* Return the window-relative coordinate of the left edge of display
1066 area AREA of window W. AREA < 0 means return the left edge of the
1067 whole window, to the right of the left fringe of W. */
1068
1069 int
1070 window_box_left_offset (struct window *w, int area)
1071 {
1072 int x;
1073
1074 if (w->pseudo_window_p)
1075 return 0;
1076
1077 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1078
1079 if (area == TEXT_AREA)
1080 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1081 + window_box_width (w, LEFT_MARGIN_AREA));
1082 else if (area == RIGHT_MARGIN_AREA)
1083 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1084 + window_box_width (w, LEFT_MARGIN_AREA)
1085 + window_box_width (w, TEXT_AREA)
1086 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1087 ? 0
1088 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1089 else if (area == LEFT_MARGIN_AREA
1090 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1091 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1092
1093 return x;
1094 }
1095
1096
1097 /* Return the window-relative coordinate of the right edge of display
1098 area AREA of window W. AREA < 0 means return the right edge of the
1099 whole window, to the left of the right fringe of W. */
1100
1101 int
1102 window_box_right_offset (struct window *w, int area)
1103 {
1104 return window_box_left_offset (w, area) + window_box_width (w, area);
1105 }
1106
1107 /* Return the frame-relative coordinate of the left edge of display
1108 area AREA of window W. AREA < 0 means return the left edge of the
1109 whole window, to the right of the left fringe of W. */
1110
1111 int
1112 window_box_left (struct window *w, int area)
1113 {
1114 struct frame *f = XFRAME (w->frame);
1115 int x;
1116
1117 if (w->pseudo_window_p)
1118 return FRAME_INTERNAL_BORDER_WIDTH (f);
1119
1120 x = (WINDOW_LEFT_EDGE_X (w)
1121 + window_box_left_offset (w, area));
1122
1123 return x;
1124 }
1125
1126
1127 /* Return the frame-relative coordinate of the right edge of display
1128 area AREA of window W. AREA < 0 means return the right edge of the
1129 whole window, to the left of the right fringe of W. */
1130
1131 int
1132 window_box_right (struct window *w, int area)
1133 {
1134 return window_box_left (w, area) + window_box_width (w, area);
1135 }
1136
1137 /* Get the bounding box of the display area AREA of window W, without
1138 mode lines, in frame-relative coordinates. AREA < 0 means the
1139 whole window, not including the left and right fringes of
1140 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1141 coordinates of the upper-left corner of the box. Return in
1142 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1143
1144 void
1145 window_box (struct window *w, int area, int *box_x, int *box_y,
1146 int *box_width, int *box_height)
1147 {
1148 if (box_width)
1149 *box_width = window_box_width (w, area);
1150 if (box_height)
1151 *box_height = window_box_height (w);
1152 if (box_x)
1153 *box_x = window_box_left (w, area);
1154 if (box_y)
1155 {
1156 *box_y = WINDOW_TOP_EDGE_Y (w);
1157 if (WINDOW_WANTS_HEADER_LINE_P (w))
1158 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1159 }
1160 }
1161
1162
1163 /* Get the bounding box of the display area AREA of window W, without
1164 mode lines. AREA < 0 means the whole window, not including the
1165 left and right fringe of the window. Return in *TOP_LEFT_X
1166 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1167 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1168 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1169 box. */
1170
1171 static inline void
1172 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1173 int *bottom_right_x, int *bottom_right_y)
1174 {
1175 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1176 bottom_right_y);
1177 *bottom_right_x += *top_left_x;
1178 *bottom_right_y += *top_left_y;
1179 }
1180
1181
1182 \f
1183 /***********************************************************************
1184 Utilities
1185 ***********************************************************************/
1186
1187 /* Return the bottom y-position of the line the iterator IT is in.
1188 This can modify IT's settings. */
1189
1190 int
1191 line_bottom_y (struct it *it)
1192 {
1193 int line_height = it->max_ascent + it->max_descent;
1194 int line_top_y = it->current_y;
1195
1196 if (line_height == 0)
1197 {
1198 if (last_height)
1199 line_height = last_height;
1200 else if (IT_CHARPOS (*it) < ZV)
1201 {
1202 move_it_by_lines (it, 1);
1203 line_height = (it->max_ascent || it->max_descent
1204 ? it->max_ascent + it->max_descent
1205 : last_height);
1206 }
1207 else
1208 {
1209 struct glyph_row *row = it->glyph_row;
1210
1211 /* Use the default character height. */
1212 it->glyph_row = NULL;
1213 it->what = IT_CHARACTER;
1214 it->c = ' ';
1215 it->len = 1;
1216 PRODUCE_GLYPHS (it);
1217 line_height = it->ascent + it->descent;
1218 it->glyph_row = row;
1219 }
1220 }
1221
1222 return line_top_y + line_height;
1223 }
1224
1225 /* Subroutine of pos_visible_p below. Extracts a display string, if
1226 any, from the display spec given as its argument. */
1227 static Lisp_Object
1228 string_from_display_spec (Lisp_Object spec)
1229 {
1230 if (CONSP (spec))
1231 {
1232 while (CONSP (spec))
1233 {
1234 if (STRINGP (XCAR (spec)))
1235 return XCAR (spec);
1236 spec = XCDR (spec);
1237 }
1238 }
1239 else if (VECTORP (spec))
1240 {
1241 ptrdiff_t i;
1242
1243 for (i = 0; i < ASIZE (spec); i++)
1244 {
1245 if (STRINGP (AREF (spec, i)))
1246 return AREF (spec, i);
1247 }
1248 return Qnil;
1249 }
1250
1251 return spec;
1252 }
1253
1254 /* Return 1 if position CHARPOS is visible in window W.
1255 CHARPOS < 0 means return info about WINDOW_END position.
1256 If visible, set *X and *Y to pixel coordinates of top left corner.
1257 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1258 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1259
1260 int
1261 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1262 int *rtop, int *rbot, int *rowh, int *vpos)
1263 {
1264 struct it it;
1265 void *itdata = bidi_shelve_cache ();
1266 struct text_pos top;
1267 int visible_p = 0;
1268 struct buffer *old_buffer = NULL;
1269
1270 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1271 return visible_p;
1272
1273 if (XBUFFER (w->buffer) != current_buffer)
1274 {
1275 old_buffer = current_buffer;
1276 set_buffer_internal_1 (XBUFFER (w->buffer));
1277 }
1278
1279 SET_TEXT_POS_FROM_MARKER (top, w->start);
1280 /* Scrolling a minibuffer window via scroll bar when the echo area
1281 shows long text sometimes resets the minibuffer contents behind
1282 our backs. */
1283 if (CHARPOS (top) > ZV)
1284 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1285
1286 /* Compute exact mode line heights. */
1287 if (WINDOW_WANTS_MODELINE_P (w))
1288 current_mode_line_height
1289 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1290 BVAR (current_buffer, mode_line_format));
1291
1292 if (WINDOW_WANTS_HEADER_LINE_P (w))
1293 current_header_line_height
1294 = display_mode_line (w, HEADER_LINE_FACE_ID,
1295 BVAR (current_buffer, header_line_format));
1296
1297 start_display (&it, w, top);
1298 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1299 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1300
1301 if (charpos >= 0
1302 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1303 && IT_CHARPOS (it) >= charpos)
1304 /* When scanning backwards under bidi iteration, move_it_to
1305 stops at or _before_ CHARPOS, because it stops at or to
1306 the _right_ of the character at CHARPOS. */
1307 || (it.bidi_p && it.bidi_it.scan_dir == -1
1308 && IT_CHARPOS (it) <= charpos)))
1309 {
1310 /* We have reached CHARPOS, or passed it. How the call to
1311 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1312 or covered by a display property, move_it_to stops at the end
1313 of the invisible text, to the right of CHARPOS. (ii) If
1314 CHARPOS is in a display vector, move_it_to stops on its last
1315 glyph. */
1316 int top_x = it.current_x;
1317 int top_y = it.current_y;
1318 /* Calling line_bottom_y may change it.method, it.position, etc. */
1319 enum it_method it_method = it.method;
1320 int bottom_y = (last_height = 0, line_bottom_y (&it));
1321 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1322
1323 if (top_y < window_top_y)
1324 visible_p = bottom_y > window_top_y;
1325 else if (top_y < it.last_visible_y)
1326 visible_p = 1;
1327 if (bottom_y >= it.last_visible_y
1328 && it.bidi_p && it.bidi_it.scan_dir == -1
1329 && IT_CHARPOS (it) < charpos)
1330 {
1331 /* When the last line of the window is scanned backwards
1332 under bidi iteration, we could be duped into thinking
1333 that we have passed CHARPOS, when in fact move_it_to
1334 simply stopped short of CHARPOS because it reached
1335 last_visible_y. To see if that's what happened, we call
1336 move_it_to again with a slightly larger vertical limit,
1337 and see if it actually moved vertically; if it did, we
1338 didn't really reach CHARPOS, which is beyond window end. */
1339 struct it save_it = it;
1340 /* Why 10? because we don't know how many canonical lines
1341 will the height of the next line(s) be. So we guess. */
1342 int ten_more_lines =
1343 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1344
1345 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1346 MOVE_TO_POS | MOVE_TO_Y);
1347 if (it.current_y > top_y)
1348 visible_p = 0;
1349
1350 it = save_it;
1351 }
1352 if (visible_p)
1353 {
1354 if (it_method == GET_FROM_DISPLAY_VECTOR)
1355 {
1356 /* We stopped on the last glyph of a display vector.
1357 Try and recompute. Hack alert! */
1358 if (charpos < 2 || top.charpos >= charpos)
1359 top_x = it.glyph_row->x;
1360 else
1361 {
1362 struct it it2;
1363 start_display (&it2, w, top);
1364 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1365 get_next_display_element (&it2);
1366 PRODUCE_GLYPHS (&it2);
1367 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1368 || it2.current_x > it2.last_visible_x)
1369 top_x = it.glyph_row->x;
1370 else
1371 {
1372 top_x = it2.current_x;
1373 top_y = it2.current_y;
1374 }
1375 }
1376 }
1377 else if (IT_CHARPOS (it) != charpos)
1378 {
1379 Lisp_Object cpos = make_number (charpos);
1380 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1381 Lisp_Object string = string_from_display_spec (spec);
1382 int newline_in_string = 0;
1383
1384 if (STRINGP (string))
1385 {
1386 const char *s = SSDATA (string);
1387 const char *e = s + SBYTES (string);
1388 while (s < e)
1389 {
1390 if (*s++ == '\n')
1391 {
1392 newline_in_string = 1;
1393 break;
1394 }
1395 }
1396 }
1397 /* The tricky code below is needed because there's a
1398 discrepancy between move_it_to and how we set cursor
1399 when the display line ends in a newline from a
1400 display string. move_it_to will stop _after_ such
1401 display strings, whereas set_cursor_from_row
1402 conspires with cursor_row_p to place the cursor on
1403 the first glyph produced from the display string. */
1404
1405 /* We have overshoot PT because it is covered by a
1406 display property whose value is a string. If the
1407 string includes embedded newlines, we are also in the
1408 wrong display line. Backtrack to the correct line,
1409 where the display string begins. */
1410 if (newline_in_string)
1411 {
1412 Lisp_Object startpos, endpos;
1413 EMACS_INT start, end;
1414 struct it it3;
1415 int it3_moved;
1416
1417 /* Find the first and the last buffer positions
1418 covered by the display string. */
1419 endpos =
1420 Fnext_single_char_property_change (cpos, Qdisplay,
1421 Qnil, Qnil);
1422 startpos =
1423 Fprevious_single_char_property_change (endpos, Qdisplay,
1424 Qnil, Qnil);
1425 start = XFASTINT (startpos);
1426 end = XFASTINT (endpos);
1427 /* Move to the last buffer position before the
1428 display property. */
1429 start_display (&it3, w, top);
1430 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1431 /* Move forward one more line if the position before
1432 the display string is a newline or if it is the
1433 rightmost character on a line that is
1434 continued or word-wrapped. */
1435 if (it3.method == GET_FROM_BUFFER
1436 && it3.c == '\n')
1437 move_it_by_lines (&it3, 1);
1438 else if (move_it_in_display_line_to (&it3, -1,
1439 it3.current_x
1440 + it3.pixel_width,
1441 MOVE_TO_X)
1442 == MOVE_LINE_CONTINUED)
1443 {
1444 move_it_by_lines (&it3, 1);
1445 /* When we are under word-wrap, the #$@%!
1446 move_it_by_lines moves 2 lines, so we need to
1447 fix that up. */
1448 if (it3.line_wrap == WORD_WRAP)
1449 move_it_by_lines (&it3, -1);
1450 }
1451
1452 /* Record the vertical coordinate of the display
1453 line where we wound up. */
1454 top_y = it3.current_y;
1455 if (it3.bidi_p)
1456 {
1457 /* When characters are reordered for display,
1458 the character displayed to the left of the
1459 display string could be _after_ the display
1460 property in the logical order. Use the
1461 smallest vertical position of these two. */
1462 start_display (&it3, w, top);
1463 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1464 if (it3.current_y < top_y)
1465 top_y = it3.current_y;
1466 }
1467 /* Move from the top of the window to the beginning
1468 of the display line where the display string
1469 begins. */
1470 start_display (&it3, w, top);
1471 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1472 /* If it3_moved stays zero after the 'while' loop
1473 below, that means we already were at a newline
1474 before the loop (e.g., the display string begins
1475 with a newline), so we don't need to (and cannot)
1476 inspect the glyphs of it3.glyph_row, because
1477 PRODUCE_GLYPHS will not produce anything for a
1478 newline, and thus it3.glyph_row stays at its
1479 stale content it got at top of the window. */
1480 it3_moved = 0;
1481 /* Finally, advance the iterator until we hit the
1482 first display element whose character position is
1483 CHARPOS, or until the first newline from the
1484 display string, which signals the end of the
1485 display line. */
1486 while (get_next_display_element (&it3))
1487 {
1488 PRODUCE_GLYPHS (&it3);
1489 if (IT_CHARPOS (it3) == charpos
1490 || ITERATOR_AT_END_OF_LINE_P (&it3))
1491 break;
1492 it3_moved = 1;
1493 set_iterator_to_next (&it3, 0);
1494 }
1495 top_x = it3.current_x - it3.pixel_width;
1496 /* Normally, we would exit the above loop because we
1497 found the display element whose character
1498 position is CHARPOS. For the contingency that we
1499 didn't, and stopped at the first newline from the
1500 display string, move back over the glyphs
1501 produced from the string, until we find the
1502 rightmost glyph not from the string. */
1503 if (it3_moved
1504 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1505 {
1506 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1507 + it3.glyph_row->used[TEXT_AREA];
1508
1509 while (EQ ((g - 1)->object, string))
1510 {
1511 --g;
1512 top_x -= g->pixel_width;
1513 }
1514 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1515 + it3.glyph_row->used[TEXT_AREA]);
1516 }
1517 }
1518 }
1519
1520 *x = top_x;
1521 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1522 *rtop = max (0, window_top_y - top_y);
1523 *rbot = max (0, bottom_y - it.last_visible_y);
1524 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1525 - max (top_y, window_top_y)));
1526 *vpos = it.vpos;
1527 }
1528 }
1529 else
1530 {
1531 /* We were asked to provide info about WINDOW_END. */
1532 struct it it2;
1533 void *it2data = NULL;
1534
1535 SAVE_IT (it2, it, it2data);
1536 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1537 move_it_by_lines (&it, 1);
1538 if (charpos < IT_CHARPOS (it)
1539 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1540 {
1541 visible_p = 1;
1542 RESTORE_IT (&it2, &it2, it2data);
1543 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1544 *x = it2.current_x;
1545 *y = it2.current_y + it2.max_ascent - it2.ascent;
1546 *rtop = max (0, -it2.current_y);
1547 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1548 - it.last_visible_y));
1549 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1550 it.last_visible_y)
1551 - max (it2.current_y,
1552 WINDOW_HEADER_LINE_HEIGHT (w))));
1553 *vpos = it2.vpos;
1554 }
1555 else
1556 bidi_unshelve_cache (it2data, 1);
1557 }
1558 bidi_unshelve_cache (itdata, 0);
1559
1560 if (old_buffer)
1561 set_buffer_internal_1 (old_buffer);
1562
1563 current_header_line_height = current_mode_line_height = -1;
1564
1565 if (visible_p && XFASTINT (w->hscroll) > 0)
1566 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1567
1568 #if 0
1569 /* Debugging code. */
1570 if (visible_p)
1571 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1572 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1573 else
1574 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1575 #endif
1576
1577 return visible_p;
1578 }
1579
1580
1581 /* Return the next character from STR. Return in *LEN the length of
1582 the character. This is like STRING_CHAR_AND_LENGTH but never
1583 returns an invalid character. If we find one, we return a `?', but
1584 with the length of the invalid character. */
1585
1586 static inline int
1587 string_char_and_length (const unsigned char *str, int *len)
1588 {
1589 int c;
1590
1591 c = STRING_CHAR_AND_LENGTH (str, *len);
1592 if (!CHAR_VALID_P (c))
1593 /* We may not change the length here because other places in Emacs
1594 don't use this function, i.e. they silently accept invalid
1595 characters. */
1596 c = '?';
1597
1598 return c;
1599 }
1600
1601
1602
1603 /* Given a position POS containing a valid character and byte position
1604 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1605
1606 static struct text_pos
1607 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1608 {
1609 eassert (STRINGP (string) && nchars >= 0);
1610
1611 if (STRING_MULTIBYTE (string))
1612 {
1613 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1614 int len;
1615
1616 while (nchars--)
1617 {
1618 string_char_and_length (p, &len);
1619 p += len;
1620 CHARPOS (pos) += 1;
1621 BYTEPOS (pos) += len;
1622 }
1623 }
1624 else
1625 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1626
1627 return pos;
1628 }
1629
1630
1631 /* Value is the text position, i.e. character and byte position,
1632 for character position CHARPOS in STRING. */
1633
1634 static inline struct text_pos
1635 string_pos (ptrdiff_t charpos, Lisp_Object string)
1636 {
1637 struct text_pos pos;
1638 eassert (STRINGP (string));
1639 eassert (charpos >= 0);
1640 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1641 return pos;
1642 }
1643
1644
1645 /* Value is a text position, i.e. character and byte position, for
1646 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1647 means recognize multibyte characters. */
1648
1649 static struct text_pos
1650 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1651 {
1652 struct text_pos pos;
1653
1654 eassert (s != NULL);
1655 eassert (charpos >= 0);
1656
1657 if (multibyte_p)
1658 {
1659 int len;
1660
1661 SET_TEXT_POS (pos, 0, 0);
1662 while (charpos--)
1663 {
1664 string_char_and_length ((const unsigned char *) s, &len);
1665 s += len;
1666 CHARPOS (pos) += 1;
1667 BYTEPOS (pos) += len;
1668 }
1669 }
1670 else
1671 SET_TEXT_POS (pos, charpos, charpos);
1672
1673 return pos;
1674 }
1675
1676
1677 /* Value is the number of characters in C string S. MULTIBYTE_P
1678 non-zero means recognize multibyte characters. */
1679
1680 static ptrdiff_t
1681 number_of_chars (const char *s, int multibyte_p)
1682 {
1683 ptrdiff_t nchars;
1684
1685 if (multibyte_p)
1686 {
1687 ptrdiff_t rest = strlen (s);
1688 int len;
1689 const unsigned char *p = (const unsigned char *) s;
1690
1691 for (nchars = 0; rest > 0; ++nchars)
1692 {
1693 string_char_and_length (p, &len);
1694 rest -= len, p += len;
1695 }
1696 }
1697 else
1698 nchars = strlen (s);
1699
1700 return nchars;
1701 }
1702
1703
1704 /* Compute byte position NEWPOS->bytepos corresponding to
1705 NEWPOS->charpos. POS is a known position in string STRING.
1706 NEWPOS->charpos must be >= POS.charpos. */
1707
1708 static void
1709 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1710 {
1711 eassert (STRINGP (string));
1712 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1713
1714 if (STRING_MULTIBYTE (string))
1715 *newpos = string_pos_nchars_ahead (pos, string,
1716 CHARPOS (*newpos) - CHARPOS (pos));
1717 else
1718 BYTEPOS (*newpos) = CHARPOS (*newpos);
1719 }
1720
1721 /* EXPORT:
1722 Return an estimation of the pixel height of mode or header lines on
1723 frame F. FACE_ID specifies what line's height to estimate. */
1724
1725 int
1726 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1727 {
1728 #ifdef HAVE_WINDOW_SYSTEM
1729 if (FRAME_WINDOW_P (f))
1730 {
1731 int height = FONT_HEIGHT (FRAME_FONT (f));
1732
1733 /* This function is called so early when Emacs starts that the face
1734 cache and mode line face are not yet initialized. */
1735 if (FRAME_FACE_CACHE (f))
1736 {
1737 struct face *face = FACE_FROM_ID (f, face_id);
1738 if (face)
1739 {
1740 if (face->font)
1741 height = FONT_HEIGHT (face->font);
1742 if (face->box_line_width > 0)
1743 height += 2 * face->box_line_width;
1744 }
1745 }
1746
1747 return height;
1748 }
1749 #endif
1750
1751 return 1;
1752 }
1753
1754 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1755 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1756 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1757 not force the value into range. */
1758
1759 void
1760 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1761 int *x, int *y, NativeRectangle *bounds, int noclip)
1762 {
1763
1764 #ifdef HAVE_WINDOW_SYSTEM
1765 if (FRAME_WINDOW_P (f))
1766 {
1767 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1768 even for negative values. */
1769 if (pix_x < 0)
1770 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1771 if (pix_y < 0)
1772 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1773
1774 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1775 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1776
1777 if (bounds)
1778 STORE_NATIVE_RECT (*bounds,
1779 FRAME_COL_TO_PIXEL_X (f, pix_x),
1780 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1781 FRAME_COLUMN_WIDTH (f) - 1,
1782 FRAME_LINE_HEIGHT (f) - 1);
1783
1784 if (!noclip)
1785 {
1786 if (pix_x < 0)
1787 pix_x = 0;
1788 else if (pix_x > FRAME_TOTAL_COLS (f))
1789 pix_x = FRAME_TOTAL_COLS (f);
1790
1791 if (pix_y < 0)
1792 pix_y = 0;
1793 else if (pix_y > FRAME_LINES (f))
1794 pix_y = FRAME_LINES (f);
1795 }
1796 }
1797 #endif
1798
1799 *x = pix_x;
1800 *y = pix_y;
1801 }
1802
1803
1804 /* Find the glyph under window-relative coordinates X/Y in window W.
1805 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1806 strings. Return in *HPOS and *VPOS the row and column number of
1807 the glyph found. Return in *AREA the glyph area containing X.
1808 Value is a pointer to the glyph found or null if X/Y is not on
1809 text, or we can't tell because W's current matrix is not up to
1810 date. */
1811
1812 static
1813 struct glyph *
1814 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1815 int *dx, int *dy, int *area)
1816 {
1817 struct glyph *glyph, *end;
1818 struct glyph_row *row = NULL;
1819 int x0, i;
1820
1821 /* Find row containing Y. Give up if some row is not enabled. */
1822 for (i = 0; i < w->current_matrix->nrows; ++i)
1823 {
1824 row = MATRIX_ROW (w->current_matrix, i);
1825 if (!row->enabled_p)
1826 return NULL;
1827 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1828 break;
1829 }
1830
1831 *vpos = i;
1832 *hpos = 0;
1833
1834 /* Give up if Y is not in the window. */
1835 if (i == w->current_matrix->nrows)
1836 return NULL;
1837
1838 /* Get the glyph area containing X. */
1839 if (w->pseudo_window_p)
1840 {
1841 *area = TEXT_AREA;
1842 x0 = 0;
1843 }
1844 else
1845 {
1846 if (x < window_box_left_offset (w, TEXT_AREA))
1847 {
1848 *area = LEFT_MARGIN_AREA;
1849 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1850 }
1851 else if (x < window_box_right_offset (w, TEXT_AREA))
1852 {
1853 *area = TEXT_AREA;
1854 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1855 }
1856 else
1857 {
1858 *area = RIGHT_MARGIN_AREA;
1859 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1860 }
1861 }
1862
1863 /* Find glyph containing X. */
1864 glyph = row->glyphs[*area];
1865 end = glyph + row->used[*area];
1866 x -= x0;
1867 while (glyph < end && x >= glyph->pixel_width)
1868 {
1869 x -= glyph->pixel_width;
1870 ++glyph;
1871 }
1872
1873 if (glyph == end)
1874 return NULL;
1875
1876 if (dx)
1877 {
1878 *dx = x;
1879 *dy = y - (row->y + row->ascent - glyph->ascent);
1880 }
1881
1882 *hpos = glyph - row->glyphs[*area];
1883 return glyph;
1884 }
1885
1886 /* Convert frame-relative x/y to coordinates relative to window W.
1887 Takes pseudo-windows into account. */
1888
1889 static void
1890 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1891 {
1892 if (w->pseudo_window_p)
1893 {
1894 /* A pseudo-window is always full-width, and starts at the
1895 left edge of the frame, plus a frame border. */
1896 struct frame *f = XFRAME (w->frame);
1897 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1898 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1899 }
1900 else
1901 {
1902 *x -= WINDOW_LEFT_EDGE_X (w);
1903 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1904 }
1905 }
1906
1907 #ifdef HAVE_WINDOW_SYSTEM
1908
1909 /* EXPORT:
1910 Return in RECTS[] at most N clipping rectangles for glyph string S.
1911 Return the number of stored rectangles. */
1912
1913 int
1914 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1915 {
1916 XRectangle r;
1917
1918 if (n <= 0)
1919 return 0;
1920
1921 if (s->row->full_width_p)
1922 {
1923 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1924 r.x = WINDOW_LEFT_EDGE_X (s->w);
1925 r.width = WINDOW_TOTAL_WIDTH (s->w);
1926
1927 /* Unless displaying a mode or menu bar line, which are always
1928 fully visible, clip to the visible part of the row. */
1929 if (s->w->pseudo_window_p)
1930 r.height = s->row->visible_height;
1931 else
1932 r.height = s->height;
1933 }
1934 else
1935 {
1936 /* This is a text line that may be partially visible. */
1937 r.x = window_box_left (s->w, s->area);
1938 r.width = window_box_width (s->w, s->area);
1939 r.height = s->row->visible_height;
1940 }
1941
1942 if (s->clip_head)
1943 if (r.x < s->clip_head->x)
1944 {
1945 if (r.width >= s->clip_head->x - r.x)
1946 r.width -= s->clip_head->x - r.x;
1947 else
1948 r.width = 0;
1949 r.x = s->clip_head->x;
1950 }
1951 if (s->clip_tail)
1952 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1953 {
1954 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1955 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1956 else
1957 r.width = 0;
1958 }
1959
1960 /* If S draws overlapping rows, it's sufficient to use the top and
1961 bottom of the window for clipping because this glyph string
1962 intentionally draws over other lines. */
1963 if (s->for_overlaps)
1964 {
1965 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1966 r.height = window_text_bottom_y (s->w) - r.y;
1967
1968 /* Alas, the above simple strategy does not work for the
1969 environments with anti-aliased text: if the same text is
1970 drawn onto the same place multiple times, it gets thicker.
1971 If the overlap we are processing is for the erased cursor, we
1972 take the intersection with the rectangle of the cursor. */
1973 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1974 {
1975 XRectangle rc, r_save = r;
1976
1977 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1978 rc.y = s->w->phys_cursor.y;
1979 rc.width = s->w->phys_cursor_width;
1980 rc.height = s->w->phys_cursor_height;
1981
1982 x_intersect_rectangles (&r_save, &rc, &r);
1983 }
1984 }
1985 else
1986 {
1987 /* Don't use S->y for clipping because it doesn't take partially
1988 visible lines into account. For example, it can be negative for
1989 partially visible lines at the top of a window. */
1990 if (!s->row->full_width_p
1991 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1992 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1993 else
1994 r.y = max (0, s->row->y);
1995 }
1996
1997 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1998
1999 /* If drawing the cursor, don't let glyph draw outside its
2000 advertised boundaries. Cleartype does this under some circumstances. */
2001 if (s->hl == DRAW_CURSOR)
2002 {
2003 struct glyph *glyph = s->first_glyph;
2004 int height, max_y;
2005
2006 if (s->x > r.x)
2007 {
2008 r.width -= s->x - r.x;
2009 r.x = s->x;
2010 }
2011 r.width = min (r.width, glyph->pixel_width);
2012
2013 /* If r.y is below window bottom, ensure that we still see a cursor. */
2014 height = min (glyph->ascent + glyph->descent,
2015 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2016 max_y = window_text_bottom_y (s->w) - height;
2017 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2018 if (s->ybase - glyph->ascent > max_y)
2019 {
2020 r.y = max_y;
2021 r.height = height;
2022 }
2023 else
2024 {
2025 /* Don't draw cursor glyph taller than our actual glyph. */
2026 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2027 if (height < r.height)
2028 {
2029 max_y = r.y + r.height;
2030 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2031 r.height = min (max_y - r.y, height);
2032 }
2033 }
2034 }
2035
2036 if (s->row->clip)
2037 {
2038 XRectangle r_save = r;
2039
2040 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2041 r.width = 0;
2042 }
2043
2044 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2045 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2046 {
2047 #ifdef CONVERT_FROM_XRECT
2048 CONVERT_FROM_XRECT (r, *rects);
2049 #else
2050 *rects = r;
2051 #endif
2052 return 1;
2053 }
2054 else
2055 {
2056 /* If we are processing overlapping and allowed to return
2057 multiple clipping rectangles, we exclude the row of the glyph
2058 string from the clipping rectangle. This is to avoid drawing
2059 the same text on the environment with anti-aliasing. */
2060 #ifdef CONVERT_FROM_XRECT
2061 XRectangle rs[2];
2062 #else
2063 XRectangle *rs = rects;
2064 #endif
2065 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2066
2067 if (s->for_overlaps & OVERLAPS_PRED)
2068 {
2069 rs[i] = r;
2070 if (r.y + r.height > row_y)
2071 {
2072 if (r.y < row_y)
2073 rs[i].height = row_y - r.y;
2074 else
2075 rs[i].height = 0;
2076 }
2077 i++;
2078 }
2079 if (s->for_overlaps & OVERLAPS_SUCC)
2080 {
2081 rs[i] = r;
2082 if (r.y < row_y + s->row->visible_height)
2083 {
2084 if (r.y + r.height > row_y + s->row->visible_height)
2085 {
2086 rs[i].y = row_y + s->row->visible_height;
2087 rs[i].height = r.y + r.height - rs[i].y;
2088 }
2089 else
2090 rs[i].height = 0;
2091 }
2092 i++;
2093 }
2094
2095 n = i;
2096 #ifdef CONVERT_FROM_XRECT
2097 for (i = 0; i < n; i++)
2098 CONVERT_FROM_XRECT (rs[i], rects[i]);
2099 #endif
2100 return n;
2101 }
2102 }
2103
2104 /* EXPORT:
2105 Return in *NR the clipping rectangle for glyph string S. */
2106
2107 void
2108 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2109 {
2110 get_glyph_string_clip_rects (s, nr, 1);
2111 }
2112
2113
2114 /* EXPORT:
2115 Return the position and height of the phys cursor in window W.
2116 Set w->phys_cursor_width to width of phys cursor.
2117 */
2118
2119 void
2120 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2121 struct glyph *glyph, int *xp, int *yp, int *heightp)
2122 {
2123 struct frame *f = XFRAME (WINDOW_FRAME (w));
2124 int x, y, wd, h, h0, y0;
2125
2126 /* Compute the width of the rectangle to draw. If on a stretch
2127 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2128 rectangle as wide as the glyph, but use a canonical character
2129 width instead. */
2130 wd = glyph->pixel_width - 1;
2131 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2132 wd++; /* Why? */
2133 #endif
2134
2135 x = w->phys_cursor.x;
2136 if (x < 0)
2137 {
2138 wd += x;
2139 x = 0;
2140 }
2141
2142 if (glyph->type == STRETCH_GLYPH
2143 && !x_stretch_cursor_p)
2144 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2145 w->phys_cursor_width = wd;
2146
2147 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2148
2149 /* If y is below window bottom, ensure that we still see a cursor. */
2150 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2151
2152 h = max (h0, glyph->ascent + glyph->descent);
2153 h0 = min (h0, glyph->ascent + glyph->descent);
2154
2155 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2156 if (y < y0)
2157 {
2158 h = max (h - (y0 - y) + 1, h0);
2159 y = y0 - 1;
2160 }
2161 else
2162 {
2163 y0 = window_text_bottom_y (w) - h0;
2164 if (y > y0)
2165 {
2166 h += y - y0;
2167 y = y0;
2168 }
2169 }
2170
2171 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2172 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2173 *heightp = h;
2174 }
2175
2176 /*
2177 * Remember which glyph the mouse is over.
2178 */
2179
2180 void
2181 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2182 {
2183 Lisp_Object window;
2184 struct window *w;
2185 struct glyph_row *r, *gr, *end_row;
2186 enum window_part part;
2187 enum glyph_row_area area;
2188 int x, y, width, height;
2189
2190 /* Try to determine frame pixel position and size of the glyph under
2191 frame pixel coordinates X/Y on frame F. */
2192
2193 if (!f->glyphs_initialized_p
2194 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2195 NILP (window)))
2196 {
2197 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2198 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2199 goto virtual_glyph;
2200 }
2201
2202 w = XWINDOW (window);
2203 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2204 height = WINDOW_FRAME_LINE_HEIGHT (w);
2205
2206 x = window_relative_x_coord (w, part, gx);
2207 y = gy - WINDOW_TOP_EDGE_Y (w);
2208
2209 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2210 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2211
2212 if (w->pseudo_window_p)
2213 {
2214 area = TEXT_AREA;
2215 part = ON_MODE_LINE; /* Don't adjust margin. */
2216 goto text_glyph;
2217 }
2218
2219 switch (part)
2220 {
2221 case ON_LEFT_MARGIN:
2222 area = LEFT_MARGIN_AREA;
2223 goto text_glyph;
2224
2225 case ON_RIGHT_MARGIN:
2226 area = RIGHT_MARGIN_AREA;
2227 goto text_glyph;
2228
2229 case ON_HEADER_LINE:
2230 case ON_MODE_LINE:
2231 gr = (part == ON_HEADER_LINE
2232 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2233 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2234 gy = gr->y;
2235 area = TEXT_AREA;
2236 goto text_glyph_row_found;
2237
2238 case ON_TEXT:
2239 area = TEXT_AREA;
2240
2241 text_glyph:
2242 gr = 0; gy = 0;
2243 for (; r <= end_row && r->enabled_p; ++r)
2244 if (r->y + r->height > y)
2245 {
2246 gr = r; gy = r->y;
2247 break;
2248 }
2249
2250 text_glyph_row_found:
2251 if (gr && gy <= y)
2252 {
2253 struct glyph *g = gr->glyphs[area];
2254 struct glyph *end = g + gr->used[area];
2255
2256 height = gr->height;
2257 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2258 if (gx + g->pixel_width > x)
2259 break;
2260
2261 if (g < end)
2262 {
2263 if (g->type == IMAGE_GLYPH)
2264 {
2265 /* Don't remember when mouse is over image, as
2266 image may have hot-spots. */
2267 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2268 return;
2269 }
2270 width = g->pixel_width;
2271 }
2272 else
2273 {
2274 /* Use nominal char spacing at end of line. */
2275 x -= gx;
2276 gx += (x / width) * width;
2277 }
2278
2279 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2280 gx += window_box_left_offset (w, area);
2281 }
2282 else
2283 {
2284 /* Use nominal line height at end of window. */
2285 gx = (x / width) * width;
2286 y -= gy;
2287 gy += (y / height) * height;
2288 }
2289 break;
2290
2291 case ON_LEFT_FRINGE:
2292 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2293 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2294 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2295 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2296 goto row_glyph;
2297
2298 case ON_RIGHT_FRINGE:
2299 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2300 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2301 : window_box_right_offset (w, TEXT_AREA));
2302 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2303 goto row_glyph;
2304
2305 case ON_SCROLL_BAR:
2306 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2307 ? 0
2308 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2309 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2310 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2311 : 0)));
2312 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2313
2314 row_glyph:
2315 gr = 0, gy = 0;
2316 for (; r <= end_row && r->enabled_p; ++r)
2317 if (r->y + r->height > y)
2318 {
2319 gr = r; gy = r->y;
2320 break;
2321 }
2322
2323 if (gr && gy <= y)
2324 height = gr->height;
2325 else
2326 {
2327 /* Use nominal line height at end of window. */
2328 y -= gy;
2329 gy += (y / height) * height;
2330 }
2331 break;
2332
2333 default:
2334 ;
2335 virtual_glyph:
2336 /* If there is no glyph under the mouse, then we divide the screen
2337 into a grid of the smallest glyph in the frame, and use that
2338 as our "glyph". */
2339
2340 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2341 round down even for negative values. */
2342 if (gx < 0)
2343 gx -= width - 1;
2344 if (gy < 0)
2345 gy -= height - 1;
2346
2347 gx = (gx / width) * width;
2348 gy = (gy / height) * height;
2349
2350 goto store_rect;
2351 }
2352
2353 gx += WINDOW_LEFT_EDGE_X (w);
2354 gy += WINDOW_TOP_EDGE_Y (w);
2355
2356 store_rect:
2357 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2358
2359 /* Visible feedback for debugging. */
2360 #if 0
2361 #if HAVE_X_WINDOWS
2362 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2363 f->output_data.x->normal_gc,
2364 gx, gy, width, height);
2365 #endif
2366 #endif
2367 }
2368
2369
2370 #endif /* HAVE_WINDOW_SYSTEM */
2371
2372 \f
2373 /***********************************************************************
2374 Lisp form evaluation
2375 ***********************************************************************/
2376
2377 /* Error handler for safe_eval and safe_call. */
2378
2379 static Lisp_Object
2380 safe_eval_handler (Lisp_Object arg)
2381 {
2382 add_to_log ("Error during redisplay: %S", arg, Qnil);
2383 return Qnil;
2384 }
2385
2386
2387 /* Evaluate SEXPR and return the result, or nil if something went
2388 wrong. Prevent redisplay during the evaluation. */
2389
2390 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2391 Return the result, or nil if something went wrong. Prevent
2392 redisplay during the evaluation. */
2393
2394 Lisp_Object
2395 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2396 {
2397 Lisp_Object val;
2398
2399 if (inhibit_eval_during_redisplay)
2400 val = Qnil;
2401 else
2402 {
2403 ptrdiff_t count = SPECPDL_INDEX ();
2404 struct gcpro gcpro1;
2405
2406 GCPRO1 (args[0]);
2407 gcpro1.nvars = nargs;
2408 specbind (Qinhibit_redisplay, Qt);
2409 /* Use Qt to ensure debugger does not run,
2410 so there is no possibility of wanting to redisplay. */
2411 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2412 safe_eval_handler);
2413 UNGCPRO;
2414 val = unbind_to (count, val);
2415 }
2416
2417 return val;
2418 }
2419
2420
2421 /* Call function FN with one argument ARG.
2422 Return the result, or nil if something went wrong. */
2423
2424 Lisp_Object
2425 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2426 {
2427 Lisp_Object args[2];
2428 args[0] = fn;
2429 args[1] = arg;
2430 return safe_call (2, args);
2431 }
2432
2433 static Lisp_Object Qeval;
2434
2435 Lisp_Object
2436 safe_eval (Lisp_Object sexpr)
2437 {
2438 return safe_call1 (Qeval, sexpr);
2439 }
2440
2441 /* Call function FN with one argument ARG.
2442 Return the result, or nil if something went wrong. */
2443
2444 Lisp_Object
2445 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2446 {
2447 Lisp_Object args[3];
2448 args[0] = fn;
2449 args[1] = arg1;
2450 args[2] = arg2;
2451 return safe_call (3, args);
2452 }
2453
2454
2455 \f
2456 /***********************************************************************
2457 Debugging
2458 ***********************************************************************/
2459
2460 #if 0
2461
2462 /* Define CHECK_IT to perform sanity checks on iterators.
2463 This is for debugging. It is too slow to do unconditionally. */
2464
2465 static void
2466 check_it (struct it *it)
2467 {
2468 if (it->method == GET_FROM_STRING)
2469 {
2470 eassert (STRINGP (it->string));
2471 eassert (IT_STRING_CHARPOS (*it) >= 0);
2472 }
2473 else
2474 {
2475 eassert (IT_STRING_CHARPOS (*it) < 0);
2476 if (it->method == GET_FROM_BUFFER)
2477 {
2478 /* Check that character and byte positions agree. */
2479 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2480 }
2481 }
2482
2483 if (it->dpvec)
2484 eassert (it->current.dpvec_index >= 0);
2485 else
2486 eassert (it->current.dpvec_index < 0);
2487 }
2488
2489 #define CHECK_IT(IT) check_it ((IT))
2490
2491 #else /* not 0 */
2492
2493 #define CHECK_IT(IT) (void) 0
2494
2495 #endif /* not 0 */
2496
2497
2498 #if GLYPH_DEBUG && defined ENABLE_CHECKING
2499
2500 /* Check that the window end of window W is what we expect it
2501 to be---the last row in the current matrix displaying text. */
2502
2503 static void
2504 check_window_end (struct window *w)
2505 {
2506 if (!MINI_WINDOW_P (w)
2507 && !NILP (w->window_end_valid))
2508 {
2509 struct glyph_row *row;
2510 eassert ((row = MATRIX_ROW (w->current_matrix,
2511 XFASTINT (w->window_end_vpos)),
2512 !row->enabled_p
2513 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2514 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2515 }
2516 }
2517
2518 #define CHECK_WINDOW_END(W) check_window_end ((W))
2519
2520 #else
2521
2522 #define CHECK_WINDOW_END(W) (void) 0
2523
2524 #endif
2525
2526
2527 \f
2528 /***********************************************************************
2529 Iterator initialization
2530 ***********************************************************************/
2531
2532 /* Initialize IT for displaying current_buffer in window W, starting
2533 at character position CHARPOS. CHARPOS < 0 means that no buffer
2534 position is specified which is useful when the iterator is assigned
2535 a position later. BYTEPOS is the byte position corresponding to
2536 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2537
2538 If ROW is not null, calls to produce_glyphs with IT as parameter
2539 will produce glyphs in that row.
2540
2541 BASE_FACE_ID is the id of a base face to use. It must be one of
2542 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2543 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2544 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2545
2546 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2547 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2548 will be initialized to use the corresponding mode line glyph row of
2549 the desired matrix of W. */
2550
2551 void
2552 init_iterator (struct it *it, struct window *w,
2553 ptrdiff_t charpos, ptrdiff_t bytepos,
2554 struct glyph_row *row, enum face_id base_face_id)
2555 {
2556 int highlight_region_p;
2557 enum face_id remapped_base_face_id = base_face_id;
2558
2559 /* Some precondition checks. */
2560 eassert (w != NULL && it != NULL);
2561 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2562 && charpos <= ZV));
2563
2564 /* If face attributes have been changed since the last redisplay,
2565 free realized faces now because they depend on face definitions
2566 that might have changed. Don't free faces while there might be
2567 desired matrices pending which reference these faces. */
2568 if (face_change_count && !inhibit_free_realized_faces)
2569 {
2570 face_change_count = 0;
2571 free_all_realized_faces (Qnil);
2572 }
2573
2574 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2575 if (! NILP (Vface_remapping_alist))
2576 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2577
2578 /* Use one of the mode line rows of W's desired matrix if
2579 appropriate. */
2580 if (row == NULL)
2581 {
2582 if (base_face_id == MODE_LINE_FACE_ID
2583 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2584 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2585 else if (base_face_id == HEADER_LINE_FACE_ID)
2586 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2587 }
2588
2589 /* Clear IT. */
2590 memset (it, 0, sizeof *it);
2591 it->current.overlay_string_index = -1;
2592 it->current.dpvec_index = -1;
2593 it->base_face_id = remapped_base_face_id;
2594 it->string = Qnil;
2595 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2596 it->paragraph_embedding = L2R;
2597 it->bidi_it.string.lstring = Qnil;
2598 it->bidi_it.string.s = NULL;
2599 it->bidi_it.string.bufpos = 0;
2600
2601 /* The window in which we iterate over current_buffer: */
2602 XSETWINDOW (it->window, w);
2603 it->w = w;
2604 it->f = XFRAME (w->frame);
2605
2606 it->cmp_it.id = -1;
2607
2608 /* Extra space between lines (on window systems only). */
2609 if (base_face_id == DEFAULT_FACE_ID
2610 && FRAME_WINDOW_P (it->f))
2611 {
2612 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2613 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2614 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2615 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2616 * FRAME_LINE_HEIGHT (it->f));
2617 else if (it->f->extra_line_spacing > 0)
2618 it->extra_line_spacing = it->f->extra_line_spacing;
2619 it->max_extra_line_spacing = 0;
2620 }
2621
2622 /* If realized faces have been removed, e.g. because of face
2623 attribute changes of named faces, recompute them. When running
2624 in batch mode, the face cache of the initial frame is null. If
2625 we happen to get called, make a dummy face cache. */
2626 if (FRAME_FACE_CACHE (it->f) == NULL)
2627 init_frame_faces (it->f);
2628 if (FRAME_FACE_CACHE (it->f)->used == 0)
2629 recompute_basic_faces (it->f);
2630
2631 /* Current value of the `slice', `space-width', and 'height' properties. */
2632 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2633 it->space_width = Qnil;
2634 it->font_height = Qnil;
2635 it->override_ascent = -1;
2636
2637 /* Are control characters displayed as `^C'? */
2638 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2639
2640 /* -1 means everything between a CR and the following line end
2641 is invisible. >0 means lines indented more than this value are
2642 invisible. */
2643 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2644 ? clip_to_bounds (-1, XINT (BVAR (current_buffer,
2645 selective_display)),
2646 PTRDIFF_MAX)
2647 : (!NILP (BVAR (current_buffer, selective_display))
2648 ? -1 : 0));
2649 it->selective_display_ellipsis_p
2650 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2651
2652 /* Display table to use. */
2653 it->dp = window_display_table (w);
2654
2655 /* Are multibyte characters enabled in current_buffer? */
2656 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2657
2658 /* Non-zero if we should highlight the region. */
2659 highlight_region_p
2660 = (!NILP (Vtransient_mark_mode)
2661 && !NILP (BVAR (current_buffer, mark_active))
2662 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2663
2664 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2665 start and end of a visible region in window IT->w. Set both to
2666 -1 to indicate no region. */
2667 if (highlight_region_p
2668 /* Maybe highlight only in selected window. */
2669 && (/* Either show region everywhere. */
2670 highlight_nonselected_windows
2671 /* Or show region in the selected window. */
2672 || w == XWINDOW (selected_window)
2673 /* Or show the region if we are in the mini-buffer and W is
2674 the window the mini-buffer refers to. */
2675 || (MINI_WINDOW_P (XWINDOW (selected_window))
2676 && WINDOWP (minibuf_selected_window)
2677 && w == XWINDOW (minibuf_selected_window))))
2678 {
2679 ptrdiff_t markpos = marker_position (BVAR (current_buffer, mark));
2680 it->region_beg_charpos = min (PT, markpos);
2681 it->region_end_charpos = max (PT, markpos);
2682 }
2683 else
2684 it->region_beg_charpos = it->region_end_charpos = -1;
2685
2686 /* Get the position at which the redisplay_end_trigger hook should
2687 be run, if it is to be run at all. */
2688 if (MARKERP (w->redisplay_end_trigger)
2689 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2690 it->redisplay_end_trigger_charpos
2691 = marker_position (w->redisplay_end_trigger);
2692 else if (INTEGERP (w->redisplay_end_trigger))
2693 it->redisplay_end_trigger_charpos =
2694 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2695
2696 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2697
2698 /* Are lines in the display truncated? */
2699 if (base_face_id != DEFAULT_FACE_ID
2700 || XINT (it->w->hscroll)
2701 || (! WINDOW_FULL_WIDTH_P (it->w)
2702 && ((!NILP (Vtruncate_partial_width_windows)
2703 && !INTEGERP (Vtruncate_partial_width_windows))
2704 || (INTEGERP (Vtruncate_partial_width_windows)
2705 && (WINDOW_TOTAL_COLS (it->w)
2706 < XINT (Vtruncate_partial_width_windows))))))
2707 it->line_wrap = TRUNCATE;
2708 else if (NILP (BVAR (current_buffer, truncate_lines)))
2709 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2710 ? WINDOW_WRAP : WORD_WRAP;
2711 else
2712 it->line_wrap = TRUNCATE;
2713
2714 /* Get dimensions of truncation and continuation glyphs. These are
2715 displayed as fringe bitmaps under X, so we don't need them for such
2716 frames. */
2717 if (!FRAME_WINDOW_P (it->f))
2718 {
2719 if (it->line_wrap == TRUNCATE)
2720 {
2721 /* We will need the truncation glyph. */
2722 eassert (it->glyph_row == NULL);
2723 produce_special_glyphs (it, IT_TRUNCATION);
2724 it->truncation_pixel_width = it->pixel_width;
2725 }
2726 else
2727 {
2728 /* We will need the continuation glyph. */
2729 eassert (it->glyph_row == NULL);
2730 produce_special_glyphs (it, IT_CONTINUATION);
2731 it->continuation_pixel_width = it->pixel_width;
2732 }
2733
2734 /* Reset these values to zero because the produce_special_glyphs
2735 above has changed them. */
2736 it->pixel_width = it->ascent = it->descent = 0;
2737 it->phys_ascent = it->phys_descent = 0;
2738 }
2739
2740 /* Set this after getting the dimensions of truncation and
2741 continuation glyphs, so that we don't produce glyphs when calling
2742 produce_special_glyphs, above. */
2743 it->glyph_row = row;
2744 it->area = TEXT_AREA;
2745
2746 /* Forget any previous info about this row being reversed. */
2747 if (it->glyph_row)
2748 it->glyph_row->reversed_p = 0;
2749
2750 /* Get the dimensions of the display area. The display area
2751 consists of the visible window area plus a horizontally scrolled
2752 part to the left of the window. All x-values are relative to the
2753 start of this total display area. */
2754 if (base_face_id != DEFAULT_FACE_ID)
2755 {
2756 /* Mode lines, menu bar in terminal frames. */
2757 it->first_visible_x = 0;
2758 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2759 }
2760 else
2761 {
2762 it->first_visible_x
2763 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2764 it->last_visible_x = (it->first_visible_x
2765 + window_box_width (w, TEXT_AREA));
2766
2767 /* If we truncate lines, leave room for the truncator glyph(s) at
2768 the right margin. Otherwise, leave room for the continuation
2769 glyph(s). Truncation and continuation glyphs are not inserted
2770 for window-based redisplay. */
2771 if (!FRAME_WINDOW_P (it->f))
2772 {
2773 if (it->line_wrap == TRUNCATE)
2774 it->last_visible_x -= it->truncation_pixel_width;
2775 else
2776 it->last_visible_x -= it->continuation_pixel_width;
2777 }
2778
2779 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2780 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2781 }
2782
2783 /* Leave room for a border glyph. */
2784 if (!FRAME_WINDOW_P (it->f)
2785 && !WINDOW_RIGHTMOST_P (it->w))
2786 it->last_visible_x -= 1;
2787
2788 it->last_visible_y = window_text_bottom_y (w);
2789
2790 /* For mode lines and alike, arrange for the first glyph having a
2791 left box line if the face specifies a box. */
2792 if (base_face_id != DEFAULT_FACE_ID)
2793 {
2794 struct face *face;
2795
2796 it->face_id = remapped_base_face_id;
2797
2798 /* If we have a boxed mode line, make the first character appear
2799 with a left box line. */
2800 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2801 if (face->box != FACE_NO_BOX)
2802 it->start_of_box_run_p = 1;
2803 }
2804
2805 /* If a buffer position was specified, set the iterator there,
2806 getting overlays and face properties from that position. */
2807 if (charpos >= BUF_BEG (current_buffer))
2808 {
2809 it->end_charpos = ZV;
2810 IT_CHARPOS (*it) = charpos;
2811
2812 /* We will rely on `reseat' to set this up properly, via
2813 handle_face_prop. */
2814 it->face_id = it->base_face_id;
2815
2816 /* Compute byte position if not specified. */
2817 if (bytepos < charpos)
2818 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2819 else
2820 IT_BYTEPOS (*it) = bytepos;
2821
2822 it->start = it->current;
2823 /* Do we need to reorder bidirectional text? Not if this is a
2824 unibyte buffer: by definition, none of the single-byte
2825 characters are strong R2L, so no reordering is needed. And
2826 bidi.c doesn't support unibyte buffers anyway. Also, don't
2827 reorder while we are loading loadup.el, since the tables of
2828 character properties needed for reordering are not yet
2829 available. */
2830 it->bidi_p =
2831 NILP (Vpurify_flag)
2832 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2833 && it->multibyte_p;
2834
2835 /* If we are to reorder bidirectional text, init the bidi
2836 iterator. */
2837 if (it->bidi_p)
2838 {
2839 /* Note the paragraph direction that this buffer wants to
2840 use. */
2841 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2842 Qleft_to_right))
2843 it->paragraph_embedding = L2R;
2844 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2845 Qright_to_left))
2846 it->paragraph_embedding = R2L;
2847 else
2848 it->paragraph_embedding = NEUTRAL_DIR;
2849 bidi_unshelve_cache (NULL, 0);
2850 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2851 &it->bidi_it);
2852 }
2853
2854 /* Compute faces etc. */
2855 reseat (it, it->current.pos, 1);
2856 }
2857
2858 CHECK_IT (it);
2859 }
2860
2861
2862 /* Initialize IT for the display of window W with window start POS. */
2863
2864 void
2865 start_display (struct it *it, struct window *w, struct text_pos pos)
2866 {
2867 struct glyph_row *row;
2868 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2869
2870 row = w->desired_matrix->rows + first_vpos;
2871 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2872 it->first_vpos = first_vpos;
2873
2874 /* Don't reseat to previous visible line start if current start
2875 position is in a string or image. */
2876 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2877 {
2878 int start_at_line_beg_p;
2879 int first_y = it->current_y;
2880
2881 /* If window start is not at a line start, skip forward to POS to
2882 get the correct continuation lines width. */
2883 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2884 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2885 if (!start_at_line_beg_p)
2886 {
2887 int new_x;
2888
2889 reseat_at_previous_visible_line_start (it);
2890 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2891
2892 new_x = it->current_x + it->pixel_width;
2893
2894 /* If lines are continued, this line may end in the middle
2895 of a multi-glyph character (e.g. a control character
2896 displayed as \003, or in the middle of an overlay
2897 string). In this case move_it_to above will not have
2898 taken us to the start of the continuation line but to the
2899 end of the continued line. */
2900 if (it->current_x > 0
2901 && it->line_wrap != TRUNCATE /* Lines are continued. */
2902 && (/* And glyph doesn't fit on the line. */
2903 new_x > it->last_visible_x
2904 /* Or it fits exactly and we're on a window
2905 system frame. */
2906 || (new_x == it->last_visible_x
2907 && FRAME_WINDOW_P (it->f))))
2908 {
2909 if ((it->current.dpvec_index >= 0
2910 || it->current.overlay_string_index >= 0)
2911 /* If we are on a newline from a display vector or
2912 overlay string, then we are already at the end of
2913 a screen line; no need to go to the next line in
2914 that case, as this line is not really continued.
2915 (If we do go to the next line, C-e will not DTRT.) */
2916 && it->c != '\n')
2917 {
2918 set_iterator_to_next (it, 1);
2919 move_it_in_display_line_to (it, -1, -1, 0);
2920 }
2921
2922 it->continuation_lines_width += it->current_x;
2923 }
2924 /* If the character at POS is displayed via a display
2925 vector, move_it_to above stops at the final glyph of
2926 IT->dpvec. To make the caller redisplay that character
2927 again (a.k.a. start at POS), we need to reset the
2928 dpvec_index to the beginning of IT->dpvec. */
2929 else if (it->current.dpvec_index >= 0)
2930 it->current.dpvec_index = 0;
2931
2932 /* We're starting a new display line, not affected by the
2933 height of the continued line, so clear the appropriate
2934 fields in the iterator structure. */
2935 it->max_ascent = it->max_descent = 0;
2936 it->max_phys_ascent = it->max_phys_descent = 0;
2937
2938 it->current_y = first_y;
2939 it->vpos = 0;
2940 it->current_x = it->hpos = 0;
2941 }
2942 }
2943 }
2944
2945
2946 /* Return 1 if POS is a position in ellipses displayed for invisible
2947 text. W is the window we display, for text property lookup. */
2948
2949 static int
2950 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2951 {
2952 Lisp_Object prop, window;
2953 int ellipses_p = 0;
2954 ptrdiff_t charpos = CHARPOS (pos->pos);
2955
2956 /* If POS specifies a position in a display vector, this might
2957 be for an ellipsis displayed for invisible text. We won't
2958 get the iterator set up for delivering that ellipsis unless
2959 we make sure that it gets aware of the invisible text. */
2960 if (pos->dpvec_index >= 0
2961 && pos->overlay_string_index < 0
2962 && CHARPOS (pos->string_pos) < 0
2963 && charpos > BEGV
2964 && (XSETWINDOW (window, w),
2965 prop = Fget_char_property (make_number (charpos),
2966 Qinvisible, window),
2967 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2968 {
2969 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2970 window);
2971 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2972 }
2973
2974 return ellipses_p;
2975 }
2976
2977
2978 /* Initialize IT for stepping through current_buffer in window W,
2979 starting at position POS that includes overlay string and display
2980 vector/ control character translation position information. Value
2981 is zero if there are overlay strings with newlines at POS. */
2982
2983 static int
2984 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2985 {
2986 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2987 int i, overlay_strings_with_newlines = 0;
2988
2989 /* If POS specifies a position in a display vector, this might
2990 be for an ellipsis displayed for invisible text. We won't
2991 get the iterator set up for delivering that ellipsis unless
2992 we make sure that it gets aware of the invisible text. */
2993 if (in_ellipses_for_invisible_text_p (pos, w))
2994 {
2995 --charpos;
2996 bytepos = 0;
2997 }
2998
2999 /* Keep in mind: the call to reseat in init_iterator skips invisible
3000 text, so we might end up at a position different from POS. This
3001 is only a problem when POS is a row start after a newline and an
3002 overlay starts there with an after-string, and the overlay has an
3003 invisible property. Since we don't skip invisible text in
3004 display_line and elsewhere immediately after consuming the
3005 newline before the row start, such a POS will not be in a string,
3006 but the call to init_iterator below will move us to the
3007 after-string. */
3008 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3009
3010 /* This only scans the current chunk -- it should scan all chunks.
3011 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3012 to 16 in 22.1 to make this a lesser problem. */
3013 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3014 {
3015 const char *s = SSDATA (it->overlay_strings[i]);
3016 const char *e = s + SBYTES (it->overlay_strings[i]);
3017
3018 while (s < e && *s != '\n')
3019 ++s;
3020
3021 if (s < e)
3022 {
3023 overlay_strings_with_newlines = 1;
3024 break;
3025 }
3026 }
3027
3028 /* If position is within an overlay string, set up IT to the right
3029 overlay string. */
3030 if (pos->overlay_string_index >= 0)
3031 {
3032 int relative_index;
3033
3034 /* If the first overlay string happens to have a `display'
3035 property for an image, the iterator will be set up for that
3036 image, and we have to undo that setup first before we can
3037 correct the overlay string index. */
3038 if (it->method == GET_FROM_IMAGE)
3039 pop_it (it);
3040
3041 /* We already have the first chunk of overlay strings in
3042 IT->overlay_strings. Load more until the one for
3043 pos->overlay_string_index is in IT->overlay_strings. */
3044 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3045 {
3046 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3047 it->current.overlay_string_index = 0;
3048 while (n--)
3049 {
3050 load_overlay_strings (it, 0);
3051 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3052 }
3053 }
3054
3055 it->current.overlay_string_index = pos->overlay_string_index;
3056 relative_index = (it->current.overlay_string_index
3057 % OVERLAY_STRING_CHUNK_SIZE);
3058 it->string = it->overlay_strings[relative_index];
3059 eassert (STRINGP (it->string));
3060 it->current.string_pos = pos->string_pos;
3061 it->method = GET_FROM_STRING;
3062 }
3063
3064 if (CHARPOS (pos->string_pos) >= 0)
3065 {
3066 /* Recorded position is not in an overlay string, but in another
3067 string. This can only be a string from a `display' property.
3068 IT should already be filled with that string. */
3069 it->current.string_pos = pos->string_pos;
3070 eassert (STRINGP (it->string));
3071 }
3072
3073 /* Restore position in display vector translations, control
3074 character translations or ellipses. */
3075 if (pos->dpvec_index >= 0)
3076 {
3077 if (it->dpvec == NULL)
3078 get_next_display_element (it);
3079 eassert (it->dpvec && it->current.dpvec_index == 0);
3080 it->current.dpvec_index = pos->dpvec_index;
3081 }
3082
3083 CHECK_IT (it);
3084 return !overlay_strings_with_newlines;
3085 }
3086
3087
3088 /* Initialize IT for stepping through current_buffer in window W
3089 starting at ROW->start. */
3090
3091 static void
3092 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3093 {
3094 init_from_display_pos (it, w, &row->start);
3095 it->start = row->start;
3096 it->continuation_lines_width = row->continuation_lines_width;
3097 CHECK_IT (it);
3098 }
3099
3100
3101 /* Initialize IT for stepping through current_buffer in window W
3102 starting in the line following ROW, i.e. starting at ROW->end.
3103 Value is zero if there are overlay strings with newlines at ROW's
3104 end position. */
3105
3106 static int
3107 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3108 {
3109 int success = 0;
3110
3111 if (init_from_display_pos (it, w, &row->end))
3112 {
3113 if (row->continued_p)
3114 it->continuation_lines_width
3115 = row->continuation_lines_width + row->pixel_width;
3116 CHECK_IT (it);
3117 success = 1;
3118 }
3119
3120 return success;
3121 }
3122
3123
3124
3125 \f
3126 /***********************************************************************
3127 Text properties
3128 ***********************************************************************/
3129
3130 /* Called when IT reaches IT->stop_charpos. Handle text property and
3131 overlay changes. Set IT->stop_charpos to the next position where
3132 to stop. */
3133
3134 static void
3135 handle_stop (struct it *it)
3136 {
3137 enum prop_handled handled;
3138 int handle_overlay_change_p;
3139 struct props *p;
3140
3141 it->dpvec = NULL;
3142 it->current.dpvec_index = -1;
3143 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3144 it->ignore_overlay_strings_at_pos_p = 0;
3145 it->ellipsis_p = 0;
3146
3147 /* Use face of preceding text for ellipsis (if invisible) */
3148 if (it->selective_display_ellipsis_p)
3149 it->saved_face_id = it->face_id;
3150
3151 do
3152 {
3153 handled = HANDLED_NORMALLY;
3154
3155 /* Call text property handlers. */
3156 for (p = it_props; p->handler; ++p)
3157 {
3158 handled = p->handler (it);
3159
3160 if (handled == HANDLED_RECOMPUTE_PROPS)
3161 break;
3162 else if (handled == HANDLED_RETURN)
3163 {
3164 /* We still want to show before and after strings from
3165 overlays even if the actual buffer text is replaced. */
3166 if (!handle_overlay_change_p
3167 || it->sp > 1
3168 /* Don't call get_overlay_strings_1 if we already
3169 have overlay strings loaded, because doing so
3170 will load them again and push the iterator state
3171 onto the stack one more time, which is not
3172 expected by the rest of the code that processes
3173 overlay strings. */
3174 || (it->current.overlay_string_index < 0
3175 ? !get_overlay_strings_1 (it, 0, 0)
3176 : 0))
3177 {
3178 if (it->ellipsis_p)
3179 setup_for_ellipsis (it, 0);
3180 /* When handling a display spec, we might load an
3181 empty string. In that case, discard it here. We
3182 used to discard it in handle_single_display_spec,
3183 but that causes get_overlay_strings_1, above, to
3184 ignore overlay strings that we must check. */
3185 if (STRINGP (it->string) && !SCHARS (it->string))
3186 pop_it (it);
3187 return;
3188 }
3189 else if (STRINGP (it->string) && !SCHARS (it->string))
3190 pop_it (it);
3191 else
3192 {
3193 it->ignore_overlay_strings_at_pos_p = 1;
3194 it->string_from_display_prop_p = 0;
3195 it->from_disp_prop_p = 0;
3196 handle_overlay_change_p = 0;
3197 }
3198 handled = HANDLED_RECOMPUTE_PROPS;
3199 break;
3200 }
3201 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3202 handle_overlay_change_p = 0;
3203 }
3204
3205 if (handled != HANDLED_RECOMPUTE_PROPS)
3206 {
3207 /* Don't check for overlay strings below when set to deliver
3208 characters from a display vector. */
3209 if (it->method == GET_FROM_DISPLAY_VECTOR)
3210 handle_overlay_change_p = 0;
3211
3212 /* Handle overlay changes.
3213 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3214 if it finds overlays. */
3215 if (handle_overlay_change_p)
3216 handled = handle_overlay_change (it);
3217 }
3218
3219 if (it->ellipsis_p)
3220 {
3221 setup_for_ellipsis (it, 0);
3222 break;
3223 }
3224 }
3225 while (handled == HANDLED_RECOMPUTE_PROPS);
3226
3227 /* Determine where to stop next. */
3228 if (handled == HANDLED_NORMALLY)
3229 compute_stop_pos (it);
3230 }
3231
3232
3233 /* Compute IT->stop_charpos from text property and overlay change
3234 information for IT's current position. */
3235
3236 static void
3237 compute_stop_pos (struct it *it)
3238 {
3239 register INTERVAL iv, next_iv;
3240 Lisp_Object object, limit, position;
3241 ptrdiff_t charpos, bytepos;
3242
3243 if (STRINGP (it->string))
3244 {
3245 /* Strings are usually short, so don't limit the search for
3246 properties. */
3247 it->stop_charpos = it->end_charpos;
3248 object = it->string;
3249 limit = Qnil;
3250 charpos = IT_STRING_CHARPOS (*it);
3251 bytepos = IT_STRING_BYTEPOS (*it);
3252 }
3253 else
3254 {
3255 ptrdiff_t pos;
3256
3257 /* If end_charpos is out of range for some reason, such as a
3258 misbehaving display function, rationalize it (Bug#5984). */
3259 if (it->end_charpos > ZV)
3260 it->end_charpos = ZV;
3261 it->stop_charpos = it->end_charpos;
3262
3263 /* If next overlay change is in front of the current stop pos
3264 (which is IT->end_charpos), stop there. Note: value of
3265 next_overlay_change is point-max if no overlay change
3266 follows. */
3267 charpos = IT_CHARPOS (*it);
3268 bytepos = IT_BYTEPOS (*it);
3269 pos = next_overlay_change (charpos);
3270 if (pos < it->stop_charpos)
3271 it->stop_charpos = pos;
3272
3273 /* If showing the region, we have to stop at the region
3274 start or end because the face might change there. */
3275 if (it->region_beg_charpos > 0)
3276 {
3277 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3278 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3279 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3280 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3281 }
3282
3283 /* Set up variables for computing the stop position from text
3284 property changes. */
3285 XSETBUFFER (object, current_buffer);
3286 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3287 }
3288
3289 /* Get the interval containing IT's position. Value is a null
3290 interval if there isn't such an interval. */
3291 position = make_number (charpos);
3292 iv = validate_interval_range (object, &position, &position, 0);
3293 if (!NULL_INTERVAL_P (iv))
3294 {
3295 Lisp_Object values_here[LAST_PROP_IDX];
3296 struct props *p;
3297
3298 /* Get properties here. */
3299 for (p = it_props; p->handler; ++p)
3300 values_here[p->idx] = textget (iv->plist, *p->name);
3301
3302 /* Look for an interval following iv that has different
3303 properties. */
3304 for (next_iv = next_interval (iv);
3305 (!NULL_INTERVAL_P (next_iv)
3306 && (NILP (limit)
3307 || XFASTINT (limit) > next_iv->position));
3308 next_iv = next_interval (next_iv))
3309 {
3310 for (p = it_props; p->handler; ++p)
3311 {
3312 Lisp_Object new_value;
3313
3314 new_value = textget (next_iv->plist, *p->name);
3315 if (!EQ (values_here[p->idx], new_value))
3316 break;
3317 }
3318
3319 if (p->handler)
3320 break;
3321 }
3322
3323 if (!NULL_INTERVAL_P (next_iv))
3324 {
3325 if (INTEGERP (limit)
3326 && next_iv->position >= XFASTINT (limit))
3327 /* No text property change up to limit. */
3328 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3329 else
3330 /* Text properties change in next_iv. */
3331 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3332 }
3333 }
3334
3335 if (it->cmp_it.id < 0)
3336 {
3337 ptrdiff_t stoppos = it->end_charpos;
3338
3339 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3340 stoppos = -1;
3341 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3342 stoppos, it->string);
3343 }
3344
3345 eassert (STRINGP (it->string)
3346 || (it->stop_charpos >= BEGV
3347 && it->stop_charpos >= IT_CHARPOS (*it)));
3348 }
3349
3350
3351 /* Return the position of the next overlay change after POS in
3352 current_buffer. Value is point-max if no overlay change
3353 follows. This is like `next-overlay-change' but doesn't use
3354 xmalloc. */
3355
3356 static ptrdiff_t
3357 next_overlay_change (ptrdiff_t pos)
3358 {
3359 ptrdiff_t i, noverlays;
3360 ptrdiff_t endpos;
3361 Lisp_Object *overlays;
3362
3363 /* Get all overlays at the given position. */
3364 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3365
3366 /* If any of these overlays ends before endpos,
3367 use its ending point instead. */
3368 for (i = 0; i < noverlays; ++i)
3369 {
3370 Lisp_Object oend;
3371 ptrdiff_t oendpos;
3372
3373 oend = OVERLAY_END (overlays[i]);
3374 oendpos = OVERLAY_POSITION (oend);
3375 endpos = min (endpos, oendpos);
3376 }
3377
3378 return endpos;
3379 }
3380
3381 /* How many characters forward to search for a display property or
3382 display string. Searching too far forward makes the bidi display
3383 sluggish, especially in small windows. */
3384 #define MAX_DISP_SCAN 250
3385
3386 /* Return the character position of a display string at or after
3387 position specified by POSITION. If no display string exists at or
3388 after POSITION, return ZV. A display string is either an overlay
3389 with `display' property whose value is a string, or a `display'
3390 text property whose value is a string. STRING is data about the
3391 string to iterate; if STRING->lstring is nil, we are iterating a
3392 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3393 on a GUI frame. DISP_PROP is set to zero if we searched
3394 MAX_DISP_SCAN characters forward without finding any display
3395 strings, non-zero otherwise. It is set to 2 if the display string
3396 uses any kind of `(space ...)' spec that will produce a stretch of
3397 white space in the text area. */
3398 ptrdiff_t
3399 compute_display_string_pos (struct text_pos *position,
3400 struct bidi_string_data *string,
3401 int frame_window_p, int *disp_prop)
3402 {
3403 /* OBJECT = nil means current buffer. */
3404 Lisp_Object object =
3405 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3406 Lisp_Object pos, spec, limpos;
3407 int string_p = (string && (STRINGP (string->lstring) || string->s));
3408 ptrdiff_t eob = string_p ? string->schars : ZV;
3409 ptrdiff_t begb = string_p ? 0 : BEGV;
3410 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3411 ptrdiff_t lim =
3412 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3413 struct text_pos tpos;
3414 int rv = 0;
3415
3416 *disp_prop = 1;
3417
3418 if (charpos >= eob
3419 /* We don't support display properties whose values are strings
3420 that have display string properties. */
3421 || string->from_disp_str
3422 /* C strings cannot have display properties. */
3423 || (string->s && !STRINGP (object)))
3424 {
3425 *disp_prop = 0;
3426 return eob;
3427 }
3428
3429 /* If the character at CHARPOS is where the display string begins,
3430 return CHARPOS. */
3431 pos = make_number (charpos);
3432 if (STRINGP (object))
3433 bufpos = string->bufpos;
3434 else
3435 bufpos = charpos;
3436 tpos = *position;
3437 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3438 && (charpos <= begb
3439 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3440 object),
3441 spec))
3442 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3443 frame_window_p)))
3444 {
3445 if (rv == 2)
3446 *disp_prop = 2;
3447 return charpos;
3448 }
3449
3450 /* Look forward for the first character with a `display' property
3451 that will replace the underlying text when displayed. */
3452 limpos = make_number (lim);
3453 do {
3454 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3455 CHARPOS (tpos) = XFASTINT (pos);
3456 if (CHARPOS (tpos) >= lim)
3457 {
3458 *disp_prop = 0;
3459 break;
3460 }
3461 if (STRINGP (object))
3462 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3463 else
3464 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3465 spec = Fget_char_property (pos, Qdisplay, object);
3466 if (!STRINGP (object))
3467 bufpos = CHARPOS (tpos);
3468 } while (NILP (spec)
3469 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3470 bufpos, frame_window_p)));
3471 if (rv == 2)
3472 *disp_prop = 2;
3473
3474 return CHARPOS (tpos);
3475 }
3476
3477 /* Return the character position of the end of the display string that
3478 started at CHARPOS. If there's no display string at CHARPOS,
3479 return -1. A display string is either an overlay with `display'
3480 property whose value is a string or a `display' text property whose
3481 value is a string. */
3482 ptrdiff_t
3483 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3484 {
3485 /* OBJECT = nil means current buffer. */
3486 Lisp_Object object =
3487 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3488 Lisp_Object pos = make_number (charpos);
3489 ptrdiff_t eob =
3490 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3491
3492 if (charpos >= eob || (string->s && !STRINGP (object)))
3493 return eob;
3494
3495 /* It could happen that the display property or overlay was removed
3496 since we found it in compute_display_string_pos above. One way
3497 this can happen is if JIT font-lock was called (through
3498 handle_fontified_prop), and jit-lock-functions remove text
3499 properties or overlays from the portion of buffer that includes
3500 CHARPOS. Muse mode is known to do that, for example. In this
3501 case, we return -1 to the caller, to signal that no display
3502 string is actually present at CHARPOS. See bidi_fetch_char for
3503 how this is handled.
3504
3505 An alternative would be to never look for display properties past
3506 it->stop_charpos. But neither compute_display_string_pos nor
3507 bidi_fetch_char that calls it know or care where the next
3508 stop_charpos is. */
3509 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3510 return -1;
3511
3512 /* Look forward for the first character where the `display' property
3513 changes. */
3514 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3515
3516 return XFASTINT (pos);
3517 }
3518
3519
3520 \f
3521 /***********************************************************************
3522 Fontification
3523 ***********************************************************************/
3524
3525 /* Handle changes in the `fontified' property of the current buffer by
3526 calling hook functions from Qfontification_functions to fontify
3527 regions of text. */
3528
3529 static enum prop_handled
3530 handle_fontified_prop (struct it *it)
3531 {
3532 Lisp_Object prop, pos;
3533 enum prop_handled handled = HANDLED_NORMALLY;
3534
3535 if (!NILP (Vmemory_full))
3536 return handled;
3537
3538 /* Get the value of the `fontified' property at IT's current buffer
3539 position. (The `fontified' property doesn't have a special
3540 meaning in strings.) If the value is nil, call functions from
3541 Qfontification_functions. */
3542 if (!STRINGP (it->string)
3543 && it->s == NULL
3544 && !NILP (Vfontification_functions)
3545 && !NILP (Vrun_hooks)
3546 && (pos = make_number (IT_CHARPOS (*it)),
3547 prop = Fget_char_property (pos, Qfontified, Qnil),
3548 /* Ignore the special cased nil value always present at EOB since
3549 no amount of fontifying will be able to change it. */
3550 NILP (prop) && IT_CHARPOS (*it) < Z))
3551 {
3552 ptrdiff_t count = SPECPDL_INDEX ();
3553 Lisp_Object val;
3554 struct buffer *obuf = current_buffer;
3555 int begv = BEGV, zv = ZV;
3556 int old_clip_changed = current_buffer->clip_changed;
3557
3558 val = Vfontification_functions;
3559 specbind (Qfontification_functions, Qnil);
3560
3561 eassert (it->end_charpos == ZV);
3562
3563 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3564 safe_call1 (val, pos);
3565 else
3566 {
3567 Lisp_Object fns, fn;
3568 struct gcpro gcpro1, gcpro2;
3569
3570 fns = Qnil;
3571 GCPRO2 (val, fns);
3572
3573 for (; CONSP (val); val = XCDR (val))
3574 {
3575 fn = XCAR (val);
3576
3577 if (EQ (fn, Qt))
3578 {
3579 /* A value of t indicates this hook has a local
3580 binding; it means to run the global binding too.
3581 In a global value, t should not occur. If it
3582 does, we must ignore it to avoid an endless
3583 loop. */
3584 for (fns = Fdefault_value (Qfontification_functions);
3585 CONSP (fns);
3586 fns = XCDR (fns))
3587 {
3588 fn = XCAR (fns);
3589 if (!EQ (fn, Qt))
3590 safe_call1 (fn, pos);
3591 }
3592 }
3593 else
3594 safe_call1 (fn, pos);
3595 }
3596
3597 UNGCPRO;
3598 }
3599
3600 unbind_to (count, Qnil);
3601
3602 /* Fontification functions routinely call `save-restriction'.
3603 Normally, this tags clip_changed, which can confuse redisplay
3604 (see discussion in Bug#6671). Since we don't perform any
3605 special handling of fontification changes in the case where
3606 `save-restriction' isn't called, there's no point doing so in
3607 this case either. So, if the buffer's restrictions are
3608 actually left unchanged, reset clip_changed. */
3609 if (obuf == current_buffer)
3610 {
3611 if (begv == BEGV && zv == ZV)
3612 current_buffer->clip_changed = old_clip_changed;
3613 }
3614 /* There isn't much we can reasonably do to protect against
3615 misbehaving fontification, but here's a fig leaf. */
3616 else if (!NILP (BVAR (obuf, name)))
3617 set_buffer_internal_1 (obuf);
3618
3619 /* The fontification code may have added/removed text.
3620 It could do even a lot worse, but let's at least protect against
3621 the most obvious case where only the text past `pos' gets changed',
3622 as is/was done in grep.el where some escapes sequences are turned
3623 into face properties (bug#7876). */
3624 it->end_charpos = ZV;
3625
3626 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3627 something. This avoids an endless loop if they failed to
3628 fontify the text for which reason ever. */
3629 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3630 handled = HANDLED_RECOMPUTE_PROPS;
3631 }
3632
3633 return handled;
3634 }
3635
3636
3637 \f
3638 /***********************************************************************
3639 Faces
3640 ***********************************************************************/
3641
3642 /* Set up iterator IT from face properties at its current position.
3643 Called from handle_stop. */
3644
3645 static enum prop_handled
3646 handle_face_prop (struct it *it)
3647 {
3648 int new_face_id;
3649 ptrdiff_t next_stop;
3650
3651 if (!STRINGP (it->string))
3652 {
3653 new_face_id
3654 = face_at_buffer_position (it->w,
3655 IT_CHARPOS (*it),
3656 it->region_beg_charpos,
3657 it->region_end_charpos,
3658 &next_stop,
3659 (IT_CHARPOS (*it)
3660 + TEXT_PROP_DISTANCE_LIMIT),
3661 0, it->base_face_id);
3662
3663 /* Is this a start of a run of characters with box face?
3664 Caveat: this can be called for a freshly initialized
3665 iterator; face_id is -1 in this case. We know that the new
3666 face will not change until limit, i.e. if the new face has a
3667 box, all characters up to limit will have one. But, as
3668 usual, we don't know whether limit is really the end. */
3669 if (new_face_id != it->face_id)
3670 {
3671 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3672
3673 /* If new face has a box but old face has not, this is
3674 the start of a run of characters with box, i.e. it has
3675 a shadow on the left side. The value of face_id of the
3676 iterator will be -1 if this is the initial call that gets
3677 the face. In this case, we have to look in front of IT's
3678 position and see whether there is a face != new_face_id. */
3679 it->start_of_box_run_p
3680 = (new_face->box != FACE_NO_BOX
3681 && (it->face_id >= 0
3682 || IT_CHARPOS (*it) == BEG
3683 || new_face_id != face_before_it_pos (it)));
3684 it->face_box_p = new_face->box != FACE_NO_BOX;
3685 }
3686 }
3687 else
3688 {
3689 int base_face_id;
3690 ptrdiff_t bufpos;
3691 int i;
3692 Lisp_Object from_overlay
3693 = (it->current.overlay_string_index >= 0
3694 ? it->string_overlays[it->current.overlay_string_index
3695 % OVERLAY_STRING_CHUNK_SIZE]
3696 : Qnil);
3697
3698 /* See if we got to this string directly or indirectly from
3699 an overlay property. That includes the before-string or
3700 after-string of an overlay, strings in display properties
3701 provided by an overlay, their text properties, etc.
3702
3703 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3704 if (! NILP (from_overlay))
3705 for (i = it->sp - 1; i >= 0; i--)
3706 {
3707 if (it->stack[i].current.overlay_string_index >= 0)
3708 from_overlay
3709 = it->string_overlays[it->stack[i].current.overlay_string_index
3710 % OVERLAY_STRING_CHUNK_SIZE];
3711 else if (! NILP (it->stack[i].from_overlay))
3712 from_overlay = it->stack[i].from_overlay;
3713
3714 if (!NILP (from_overlay))
3715 break;
3716 }
3717
3718 if (! NILP (from_overlay))
3719 {
3720 bufpos = IT_CHARPOS (*it);
3721 /* For a string from an overlay, the base face depends
3722 only on text properties and ignores overlays. */
3723 base_face_id
3724 = face_for_overlay_string (it->w,
3725 IT_CHARPOS (*it),
3726 it->region_beg_charpos,
3727 it->region_end_charpos,
3728 &next_stop,
3729 (IT_CHARPOS (*it)
3730 + TEXT_PROP_DISTANCE_LIMIT),
3731 0,
3732 from_overlay);
3733 }
3734 else
3735 {
3736 bufpos = 0;
3737
3738 /* For strings from a `display' property, use the face at
3739 IT's current buffer position as the base face to merge
3740 with, so that overlay strings appear in the same face as
3741 surrounding text, unless they specify their own
3742 faces. */
3743 base_face_id = it->string_from_prefix_prop_p
3744 ? DEFAULT_FACE_ID
3745 : underlying_face_id (it);
3746 }
3747
3748 new_face_id = face_at_string_position (it->w,
3749 it->string,
3750 IT_STRING_CHARPOS (*it),
3751 bufpos,
3752 it->region_beg_charpos,
3753 it->region_end_charpos,
3754 &next_stop,
3755 base_face_id, 0);
3756
3757 /* Is this a start of a run of characters with box? Caveat:
3758 this can be called for a freshly allocated iterator; face_id
3759 is -1 is this case. We know that the new face will not
3760 change until the next check pos, i.e. if the new face has a
3761 box, all characters up to that position will have a
3762 box. But, as usual, we don't know whether that position
3763 is really the end. */
3764 if (new_face_id != it->face_id)
3765 {
3766 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3767 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3768
3769 /* If new face has a box but old face hasn't, this is the
3770 start of a run of characters with box, i.e. it has a
3771 shadow on the left side. */
3772 it->start_of_box_run_p
3773 = new_face->box && (old_face == NULL || !old_face->box);
3774 it->face_box_p = new_face->box != FACE_NO_BOX;
3775 }
3776 }
3777
3778 it->face_id = new_face_id;
3779 return HANDLED_NORMALLY;
3780 }
3781
3782
3783 /* Return the ID of the face ``underlying'' IT's current position,
3784 which is in a string. If the iterator is associated with a
3785 buffer, return the face at IT's current buffer position.
3786 Otherwise, use the iterator's base_face_id. */
3787
3788 static int
3789 underlying_face_id (struct it *it)
3790 {
3791 int face_id = it->base_face_id, i;
3792
3793 eassert (STRINGP (it->string));
3794
3795 for (i = it->sp - 1; i >= 0; --i)
3796 if (NILP (it->stack[i].string))
3797 face_id = it->stack[i].face_id;
3798
3799 return face_id;
3800 }
3801
3802
3803 /* Compute the face one character before or after the current position
3804 of IT, in the visual order. BEFORE_P non-zero means get the face
3805 in front (to the left in L2R paragraphs, to the right in R2L
3806 paragraphs) of IT's screen position. Value is the ID of the face. */
3807
3808 static int
3809 face_before_or_after_it_pos (struct it *it, int before_p)
3810 {
3811 int face_id, limit;
3812 ptrdiff_t next_check_charpos;
3813 struct it it_copy;
3814 void *it_copy_data = NULL;
3815
3816 eassert (it->s == NULL);
3817
3818 if (STRINGP (it->string))
3819 {
3820 ptrdiff_t bufpos, charpos;
3821 int base_face_id;
3822
3823 /* No face change past the end of the string (for the case
3824 we are padding with spaces). No face change before the
3825 string start. */
3826 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3827 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3828 return it->face_id;
3829
3830 if (!it->bidi_p)
3831 {
3832 /* Set charpos to the position before or after IT's current
3833 position, in the logical order, which in the non-bidi
3834 case is the same as the visual order. */
3835 if (before_p)
3836 charpos = IT_STRING_CHARPOS (*it) - 1;
3837 else if (it->what == IT_COMPOSITION)
3838 /* For composition, we must check the character after the
3839 composition. */
3840 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3841 else
3842 charpos = IT_STRING_CHARPOS (*it) + 1;
3843 }
3844 else
3845 {
3846 if (before_p)
3847 {
3848 /* With bidi iteration, the character before the current
3849 in the visual order cannot be found by simple
3850 iteration, because "reverse" reordering is not
3851 supported. Instead, we need to use the move_it_*
3852 family of functions. */
3853 /* Ignore face changes before the first visible
3854 character on this display line. */
3855 if (it->current_x <= it->first_visible_x)
3856 return it->face_id;
3857 SAVE_IT (it_copy, *it, it_copy_data);
3858 /* Implementation note: Since move_it_in_display_line
3859 works in the iterator geometry, and thinks the first
3860 character is always the leftmost, even in R2L lines,
3861 we don't need to distinguish between the R2L and L2R
3862 cases here. */
3863 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3864 it_copy.current_x - 1, MOVE_TO_X);
3865 charpos = IT_STRING_CHARPOS (it_copy);
3866 RESTORE_IT (it, it, it_copy_data);
3867 }
3868 else
3869 {
3870 /* Set charpos to the string position of the character
3871 that comes after IT's current position in the visual
3872 order. */
3873 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3874
3875 it_copy = *it;
3876 while (n--)
3877 bidi_move_to_visually_next (&it_copy.bidi_it);
3878
3879 charpos = it_copy.bidi_it.charpos;
3880 }
3881 }
3882 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3883
3884 if (it->current.overlay_string_index >= 0)
3885 bufpos = IT_CHARPOS (*it);
3886 else
3887 bufpos = 0;
3888
3889 base_face_id = underlying_face_id (it);
3890
3891 /* Get the face for ASCII, or unibyte. */
3892 face_id = face_at_string_position (it->w,
3893 it->string,
3894 charpos,
3895 bufpos,
3896 it->region_beg_charpos,
3897 it->region_end_charpos,
3898 &next_check_charpos,
3899 base_face_id, 0);
3900
3901 /* Correct the face for charsets different from ASCII. Do it
3902 for the multibyte case only. The face returned above is
3903 suitable for unibyte text if IT->string is unibyte. */
3904 if (STRING_MULTIBYTE (it->string))
3905 {
3906 struct text_pos pos1 = string_pos (charpos, it->string);
3907 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3908 int c, len;
3909 struct face *face = FACE_FROM_ID (it->f, face_id);
3910
3911 c = string_char_and_length (p, &len);
3912 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3913 }
3914 }
3915 else
3916 {
3917 struct text_pos pos;
3918
3919 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3920 || (IT_CHARPOS (*it) <= BEGV && before_p))
3921 return it->face_id;
3922
3923 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3924 pos = it->current.pos;
3925
3926 if (!it->bidi_p)
3927 {
3928 if (before_p)
3929 DEC_TEXT_POS (pos, it->multibyte_p);
3930 else
3931 {
3932 if (it->what == IT_COMPOSITION)
3933 {
3934 /* For composition, we must check the position after
3935 the composition. */
3936 pos.charpos += it->cmp_it.nchars;
3937 pos.bytepos += it->len;
3938 }
3939 else
3940 INC_TEXT_POS (pos, it->multibyte_p);
3941 }
3942 }
3943 else
3944 {
3945 if (before_p)
3946 {
3947 /* With bidi iteration, the character before the current
3948 in the visual order cannot be found by simple
3949 iteration, because "reverse" reordering is not
3950 supported. Instead, we need to use the move_it_*
3951 family of functions. */
3952 /* Ignore face changes before the first visible
3953 character on this display line. */
3954 if (it->current_x <= it->first_visible_x)
3955 return it->face_id;
3956 SAVE_IT (it_copy, *it, it_copy_data);
3957 /* Implementation note: Since move_it_in_display_line
3958 works in the iterator geometry, and thinks the first
3959 character is always the leftmost, even in R2L lines,
3960 we don't need to distinguish between the R2L and L2R
3961 cases here. */
3962 move_it_in_display_line (&it_copy, ZV,
3963 it_copy.current_x - 1, MOVE_TO_X);
3964 pos = it_copy.current.pos;
3965 RESTORE_IT (it, it, it_copy_data);
3966 }
3967 else
3968 {
3969 /* Set charpos to the buffer position of the character
3970 that comes after IT's current position in the visual
3971 order. */
3972 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3973
3974 it_copy = *it;
3975 while (n--)
3976 bidi_move_to_visually_next (&it_copy.bidi_it);
3977
3978 SET_TEXT_POS (pos,
3979 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3980 }
3981 }
3982 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3983
3984 /* Determine face for CHARSET_ASCII, or unibyte. */
3985 face_id = face_at_buffer_position (it->w,
3986 CHARPOS (pos),
3987 it->region_beg_charpos,
3988 it->region_end_charpos,
3989 &next_check_charpos,
3990 limit, 0, -1);
3991
3992 /* Correct the face for charsets different from ASCII. Do it
3993 for the multibyte case only. The face returned above is
3994 suitable for unibyte text if current_buffer is unibyte. */
3995 if (it->multibyte_p)
3996 {
3997 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3998 struct face *face = FACE_FROM_ID (it->f, face_id);
3999 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4000 }
4001 }
4002
4003 return face_id;
4004 }
4005
4006
4007 \f
4008 /***********************************************************************
4009 Invisible text
4010 ***********************************************************************/
4011
4012 /* Set up iterator IT from invisible properties at its current
4013 position. Called from handle_stop. */
4014
4015 static enum prop_handled
4016 handle_invisible_prop (struct it *it)
4017 {
4018 enum prop_handled handled = HANDLED_NORMALLY;
4019
4020 if (STRINGP (it->string))
4021 {
4022 Lisp_Object prop, end_charpos, limit, charpos;
4023
4024 /* Get the value of the invisible text property at the
4025 current position. Value will be nil if there is no such
4026 property. */
4027 charpos = make_number (IT_STRING_CHARPOS (*it));
4028 prop = Fget_text_property (charpos, Qinvisible, it->string);
4029
4030 if (!NILP (prop)
4031 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4032 {
4033 ptrdiff_t endpos;
4034
4035 handled = HANDLED_RECOMPUTE_PROPS;
4036
4037 /* Get the position at which the next change of the
4038 invisible text property can be found in IT->string.
4039 Value will be nil if the property value is the same for
4040 all the rest of IT->string. */
4041 XSETINT (limit, SCHARS (it->string));
4042 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4043 it->string, limit);
4044
4045 /* Text at current position is invisible. The next
4046 change in the property is at position end_charpos.
4047 Move IT's current position to that position. */
4048 if (INTEGERP (end_charpos)
4049 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
4050 {
4051 struct text_pos old;
4052 ptrdiff_t oldpos;
4053
4054 old = it->current.string_pos;
4055 oldpos = CHARPOS (old);
4056 if (it->bidi_p)
4057 {
4058 if (it->bidi_it.first_elt
4059 && it->bidi_it.charpos < SCHARS (it->string))
4060 bidi_paragraph_init (it->paragraph_embedding,
4061 &it->bidi_it, 1);
4062 /* Bidi-iterate out of the invisible text. */
4063 do
4064 {
4065 bidi_move_to_visually_next (&it->bidi_it);
4066 }
4067 while (oldpos <= it->bidi_it.charpos
4068 && it->bidi_it.charpos < endpos);
4069
4070 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4071 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4072 if (IT_CHARPOS (*it) >= endpos)
4073 it->prev_stop = endpos;
4074 }
4075 else
4076 {
4077 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4078 compute_string_pos (&it->current.string_pos, old, it->string);
4079 }
4080 }
4081 else
4082 {
4083 /* The rest of the string is invisible. If this is an
4084 overlay string, proceed with the next overlay string
4085 or whatever comes and return a character from there. */
4086 if (it->current.overlay_string_index >= 0)
4087 {
4088 next_overlay_string (it);
4089 /* Don't check for overlay strings when we just
4090 finished processing them. */
4091 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4092 }
4093 else
4094 {
4095 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4096 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4097 }
4098 }
4099 }
4100 }
4101 else
4102 {
4103 int invis_p;
4104 ptrdiff_t newpos, next_stop, start_charpos, tem;
4105 Lisp_Object pos, prop, overlay;
4106
4107 /* First of all, is there invisible text at this position? */
4108 tem = start_charpos = IT_CHARPOS (*it);
4109 pos = make_number (tem);
4110 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4111 &overlay);
4112 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4113
4114 /* If we are on invisible text, skip over it. */
4115 if (invis_p && start_charpos < it->end_charpos)
4116 {
4117 /* Record whether we have to display an ellipsis for the
4118 invisible text. */
4119 int display_ellipsis_p = invis_p == 2;
4120
4121 handled = HANDLED_RECOMPUTE_PROPS;
4122
4123 /* Loop skipping over invisible text. The loop is left at
4124 ZV or with IT on the first char being visible again. */
4125 do
4126 {
4127 /* Try to skip some invisible text. Return value is the
4128 position reached which can be equal to where we start
4129 if there is nothing invisible there. This skips both
4130 over invisible text properties and overlays with
4131 invisible property. */
4132 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4133
4134 /* If we skipped nothing at all we weren't at invisible
4135 text in the first place. If everything to the end of
4136 the buffer was skipped, end the loop. */
4137 if (newpos == tem || newpos >= ZV)
4138 invis_p = 0;
4139 else
4140 {
4141 /* We skipped some characters but not necessarily
4142 all there are. Check if we ended up on visible
4143 text. Fget_char_property returns the property of
4144 the char before the given position, i.e. if we
4145 get invis_p = 0, this means that the char at
4146 newpos is visible. */
4147 pos = make_number (newpos);
4148 prop = Fget_char_property (pos, Qinvisible, it->window);
4149 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4150 }
4151
4152 /* If we ended up on invisible text, proceed to
4153 skip starting with next_stop. */
4154 if (invis_p)
4155 tem = next_stop;
4156
4157 /* If there are adjacent invisible texts, don't lose the
4158 second one's ellipsis. */
4159 if (invis_p == 2)
4160 display_ellipsis_p = 1;
4161 }
4162 while (invis_p);
4163
4164 /* The position newpos is now either ZV or on visible text. */
4165 if (it->bidi_p)
4166 {
4167 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4168 int on_newline =
4169 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4170 int after_newline =
4171 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4172
4173 /* If the invisible text ends on a newline or on a
4174 character after a newline, we can avoid the costly,
4175 character by character, bidi iteration to NEWPOS, and
4176 instead simply reseat the iterator there. That's
4177 because all bidi reordering information is tossed at
4178 the newline. This is a big win for modes that hide
4179 complete lines, like Outline, Org, etc. */
4180 if (on_newline || after_newline)
4181 {
4182 struct text_pos tpos;
4183 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4184
4185 SET_TEXT_POS (tpos, newpos, bpos);
4186 reseat_1 (it, tpos, 0);
4187 /* If we reseat on a newline/ZV, we need to prep the
4188 bidi iterator for advancing to the next character
4189 after the newline/EOB, keeping the current paragraph
4190 direction (so that PRODUCE_GLYPHS does TRT wrt
4191 prepending/appending glyphs to a glyph row). */
4192 if (on_newline)
4193 {
4194 it->bidi_it.first_elt = 0;
4195 it->bidi_it.paragraph_dir = pdir;
4196 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4197 it->bidi_it.nchars = 1;
4198 it->bidi_it.ch_len = 1;
4199 }
4200 }
4201 else /* Must use the slow method. */
4202 {
4203 /* With bidi iteration, the region of invisible text
4204 could start and/or end in the middle of a
4205 non-base embedding level. Therefore, we need to
4206 skip invisible text using the bidi iterator,
4207 starting at IT's current position, until we find
4208 ourselves outside of the invisible text.
4209 Skipping invisible text _after_ bidi iteration
4210 avoids affecting the visual order of the
4211 displayed text when invisible properties are
4212 added or removed. */
4213 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4214 {
4215 /* If we were `reseat'ed to a new paragraph,
4216 determine the paragraph base direction. We
4217 need to do it now because
4218 next_element_from_buffer may not have a
4219 chance to do it, if we are going to skip any
4220 text at the beginning, which resets the
4221 FIRST_ELT flag. */
4222 bidi_paragraph_init (it->paragraph_embedding,
4223 &it->bidi_it, 1);
4224 }
4225 do
4226 {
4227 bidi_move_to_visually_next (&it->bidi_it);
4228 }
4229 while (it->stop_charpos <= it->bidi_it.charpos
4230 && it->bidi_it.charpos < newpos);
4231 IT_CHARPOS (*it) = it->bidi_it.charpos;
4232 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4233 /* If we overstepped NEWPOS, record its position in
4234 the iterator, so that we skip invisible text if
4235 later the bidi iteration lands us in the
4236 invisible region again. */
4237 if (IT_CHARPOS (*it) >= newpos)
4238 it->prev_stop = newpos;
4239 }
4240 }
4241 else
4242 {
4243 IT_CHARPOS (*it) = newpos;
4244 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4245 }
4246
4247 /* If there are before-strings at the start of invisible
4248 text, and the text is invisible because of a text
4249 property, arrange to show before-strings because 20.x did
4250 it that way. (If the text is invisible because of an
4251 overlay property instead of a text property, this is
4252 already handled in the overlay code.) */
4253 if (NILP (overlay)
4254 && get_overlay_strings (it, it->stop_charpos))
4255 {
4256 handled = HANDLED_RECOMPUTE_PROPS;
4257 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4258 }
4259 else if (display_ellipsis_p)
4260 {
4261 /* Make sure that the glyphs of the ellipsis will get
4262 correct `charpos' values. If we would not update
4263 it->position here, the glyphs would belong to the
4264 last visible character _before_ the invisible
4265 text, which confuses `set_cursor_from_row'.
4266
4267 We use the last invisible position instead of the
4268 first because this way the cursor is always drawn on
4269 the first "." of the ellipsis, whenever PT is inside
4270 the invisible text. Otherwise the cursor would be
4271 placed _after_ the ellipsis when the point is after the
4272 first invisible character. */
4273 if (!STRINGP (it->object))
4274 {
4275 it->position.charpos = newpos - 1;
4276 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4277 }
4278 it->ellipsis_p = 1;
4279 /* Let the ellipsis display before
4280 considering any properties of the following char.
4281 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4282 handled = HANDLED_RETURN;
4283 }
4284 }
4285 }
4286
4287 return handled;
4288 }
4289
4290
4291 /* Make iterator IT return `...' next.
4292 Replaces LEN characters from buffer. */
4293
4294 static void
4295 setup_for_ellipsis (struct it *it, int len)
4296 {
4297 /* Use the display table definition for `...'. Invalid glyphs
4298 will be handled by the method returning elements from dpvec. */
4299 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4300 {
4301 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4302 it->dpvec = v->contents;
4303 it->dpend = v->contents + v->header.size;
4304 }
4305 else
4306 {
4307 /* Default `...'. */
4308 it->dpvec = default_invis_vector;
4309 it->dpend = default_invis_vector + 3;
4310 }
4311
4312 it->dpvec_char_len = len;
4313 it->current.dpvec_index = 0;
4314 it->dpvec_face_id = -1;
4315
4316 /* Remember the current face id in case glyphs specify faces.
4317 IT's face is restored in set_iterator_to_next.
4318 saved_face_id was set to preceding char's face in handle_stop. */
4319 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4320 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4321
4322 it->method = GET_FROM_DISPLAY_VECTOR;
4323 it->ellipsis_p = 1;
4324 }
4325
4326
4327 \f
4328 /***********************************************************************
4329 'display' property
4330 ***********************************************************************/
4331
4332 /* Set up iterator IT from `display' property at its current position.
4333 Called from handle_stop.
4334 We return HANDLED_RETURN if some part of the display property
4335 overrides the display of the buffer text itself.
4336 Otherwise we return HANDLED_NORMALLY. */
4337
4338 static enum prop_handled
4339 handle_display_prop (struct it *it)
4340 {
4341 Lisp_Object propval, object, overlay;
4342 struct text_pos *position;
4343 ptrdiff_t bufpos;
4344 /* Nonzero if some property replaces the display of the text itself. */
4345 int display_replaced_p = 0;
4346
4347 if (STRINGP (it->string))
4348 {
4349 object = it->string;
4350 position = &it->current.string_pos;
4351 bufpos = CHARPOS (it->current.pos);
4352 }
4353 else
4354 {
4355 XSETWINDOW (object, it->w);
4356 position = &it->current.pos;
4357 bufpos = CHARPOS (*position);
4358 }
4359
4360 /* Reset those iterator values set from display property values. */
4361 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4362 it->space_width = Qnil;
4363 it->font_height = Qnil;
4364 it->voffset = 0;
4365
4366 /* We don't support recursive `display' properties, i.e. string
4367 values that have a string `display' property, that have a string
4368 `display' property etc. */
4369 if (!it->string_from_display_prop_p)
4370 it->area = TEXT_AREA;
4371
4372 propval = get_char_property_and_overlay (make_number (position->charpos),
4373 Qdisplay, object, &overlay);
4374 if (NILP (propval))
4375 return HANDLED_NORMALLY;
4376 /* Now OVERLAY is the overlay that gave us this property, or nil
4377 if it was a text property. */
4378
4379 if (!STRINGP (it->string))
4380 object = it->w->buffer;
4381
4382 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4383 position, bufpos,
4384 FRAME_WINDOW_P (it->f));
4385
4386 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4387 }
4388
4389 /* Subroutine of handle_display_prop. Returns non-zero if the display
4390 specification in SPEC is a replacing specification, i.e. it would
4391 replace the text covered by `display' property with something else,
4392 such as an image or a display string. If SPEC includes any kind or
4393 `(space ...) specification, the value is 2; this is used by
4394 compute_display_string_pos, which see.
4395
4396 See handle_single_display_spec for documentation of arguments.
4397 frame_window_p is non-zero if the window being redisplayed is on a
4398 GUI frame; this argument is used only if IT is NULL, see below.
4399
4400 IT can be NULL, if this is called by the bidi reordering code
4401 through compute_display_string_pos, which see. In that case, this
4402 function only examines SPEC, but does not otherwise "handle" it, in
4403 the sense that it doesn't set up members of IT from the display
4404 spec. */
4405 static int
4406 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4407 Lisp_Object overlay, struct text_pos *position,
4408 ptrdiff_t bufpos, int frame_window_p)
4409 {
4410 int replacing_p = 0;
4411 int rv;
4412
4413 if (CONSP (spec)
4414 /* Simple specifications. */
4415 && !EQ (XCAR (spec), Qimage)
4416 && !EQ (XCAR (spec), Qspace)
4417 && !EQ (XCAR (spec), Qwhen)
4418 && !EQ (XCAR (spec), Qslice)
4419 && !EQ (XCAR (spec), Qspace_width)
4420 && !EQ (XCAR (spec), Qheight)
4421 && !EQ (XCAR (spec), Qraise)
4422 /* Marginal area specifications. */
4423 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4424 && !EQ (XCAR (spec), Qleft_fringe)
4425 && !EQ (XCAR (spec), Qright_fringe)
4426 && !NILP (XCAR (spec)))
4427 {
4428 for (; CONSP (spec); spec = XCDR (spec))
4429 {
4430 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4431 overlay, position, bufpos,
4432 replacing_p, frame_window_p)))
4433 {
4434 replacing_p = rv;
4435 /* If some text in a string is replaced, `position' no
4436 longer points to the position of `object'. */
4437 if (!it || STRINGP (object))
4438 break;
4439 }
4440 }
4441 }
4442 else if (VECTORP (spec))
4443 {
4444 ptrdiff_t i;
4445 for (i = 0; i < ASIZE (spec); ++i)
4446 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4447 overlay, position, bufpos,
4448 replacing_p, frame_window_p)))
4449 {
4450 replacing_p = rv;
4451 /* If some text in a string is replaced, `position' no
4452 longer points to the position of `object'. */
4453 if (!it || STRINGP (object))
4454 break;
4455 }
4456 }
4457 else
4458 {
4459 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4460 position, bufpos, 0,
4461 frame_window_p)))
4462 replacing_p = rv;
4463 }
4464
4465 return replacing_p;
4466 }
4467
4468 /* Value is the position of the end of the `display' property starting
4469 at START_POS in OBJECT. */
4470
4471 static struct text_pos
4472 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4473 {
4474 Lisp_Object end;
4475 struct text_pos end_pos;
4476
4477 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4478 Qdisplay, object, Qnil);
4479 CHARPOS (end_pos) = XFASTINT (end);
4480 if (STRINGP (object))
4481 compute_string_pos (&end_pos, start_pos, it->string);
4482 else
4483 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4484
4485 return end_pos;
4486 }
4487
4488
4489 /* Set up IT from a single `display' property specification SPEC. OBJECT
4490 is the object in which the `display' property was found. *POSITION
4491 is the position in OBJECT at which the `display' property was found.
4492 BUFPOS is the buffer position of OBJECT (different from POSITION if
4493 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4494 previously saw a display specification which already replaced text
4495 display with something else, for example an image; we ignore such
4496 properties after the first one has been processed.
4497
4498 OVERLAY is the overlay this `display' property came from,
4499 or nil if it was a text property.
4500
4501 If SPEC is a `space' or `image' specification, and in some other
4502 cases too, set *POSITION to the position where the `display'
4503 property ends.
4504
4505 If IT is NULL, only examine the property specification in SPEC, but
4506 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4507 is intended to be displayed in a window on a GUI frame.
4508
4509 Value is non-zero if something was found which replaces the display
4510 of buffer or string text. */
4511
4512 static int
4513 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4514 Lisp_Object overlay, struct text_pos *position,
4515 ptrdiff_t bufpos, int display_replaced_p,
4516 int frame_window_p)
4517 {
4518 Lisp_Object form;
4519 Lisp_Object location, value;
4520 struct text_pos start_pos = *position;
4521 int valid_p;
4522
4523 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4524 If the result is non-nil, use VALUE instead of SPEC. */
4525 form = Qt;
4526 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4527 {
4528 spec = XCDR (spec);
4529 if (!CONSP (spec))
4530 return 0;
4531 form = XCAR (spec);
4532 spec = XCDR (spec);
4533 }
4534
4535 if (!NILP (form) && !EQ (form, Qt))
4536 {
4537 ptrdiff_t count = SPECPDL_INDEX ();
4538 struct gcpro gcpro1;
4539
4540 /* Bind `object' to the object having the `display' property, a
4541 buffer or string. Bind `position' to the position in the
4542 object where the property was found, and `buffer-position'
4543 to the current position in the buffer. */
4544
4545 if (NILP (object))
4546 XSETBUFFER (object, current_buffer);
4547 specbind (Qobject, object);
4548 specbind (Qposition, make_number (CHARPOS (*position)));
4549 specbind (Qbuffer_position, make_number (bufpos));
4550 GCPRO1 (form);
4551 form = safe_eval (form);
4552 UNGCPRO;
4553 unbind_to (count, Qnil);
4554 }
4555
4556 if (NILP (form))
4557 return 0;
4558
4559 /* Handle `(height HEIGHT)' specifications. */
4560 if (CONSP (spec)
4561 && EQ (XCAR (spec), Qheight)
4562 && CONSP (XCDR (spec)))
4563 {
4564 if (it)
4565 {
4566 if (!FRAME_WINDOW_P (it->f))
4567 return 0;
4568
4569 it->font_height = XCAR (XCDR (spec));
4570 if (!NILP (it->font_height))
4571 {
4572 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4573 int new_height = -1;
4574
4575 if (CONSP (it->font_height)
4576 && (EQ (XCAR (it->font_height), Qplus)
4577 || EQ (XCAR (it->font_height), Qminus))
4578 && CONSP (XCDR (it->font_height))
4579 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4580 {
4581 /* `(+ N)' or `(- N)' where N is an integer. */
4582 int steps = XINT (XCAR (XCDR (it->font_height)));
4583 if (EQ (XCAR (it->font_height), Qplus))
4584 steps = - steps;
4585 it->face_id = smaller_face (it->f, it->face_id, steps);
4586 }
4587 else if (FUNCTIONP (it->font_height))
4588 {
4589 /* Call function with current height as argument.
4590 Value is the new height. */
4591 Lisp_Object height;
4592 height = safe_call1 (it->font_height,
4593 face->lface[LFACE_HEIGHT_INDEX]);
4594 if (NUMBERP (height))
4595 new_height = XFLOATINT (height);
4596 }
4597 else if (NUMBERP (it->font_height))
4598 {
4599 /* Value is a multiple of the canonical char height. */
4600 struct face *f;
4601
4602 f = FACE_FROM_ID (it->f,
4603 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4604 new_height = (XFLOATINT (it->font_height)
4605 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4606 }
4607 else
4608 {
4609 /* Evaluate IT->font_height with `height' bound to the
4610 current specified height to get the new height. */
4611 ptrdiff_t count = SPECPDL_INDEX ();
4612
4613 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4614 value = safe_eval (it->font_height);
4615 unbind_to (count, Qnil);
4616
4617 if (NUMBERP (value))
4618 new_height = XFLOATINT (value);
4619 }
4620
4621 if (new_height > 0)
4622 it->face_id = face_with_height (it->f, it->face_id, new_height);
4623 }
4624 }
4625
4626 return 0;
4627 }
4628
4629 /* Handle `(space-width WIDTH)'. */
4630 if (CONSP (spec)
4631 && EQ (XCAR (spec), Qspace_width)
4632 && CONSP (XCDR (spec)))
4633 {
4634 if (it)
4635 {
4636 if (!FRAME_WINDOW_P (it->f))
4637 return 0;
4638
4639 value = XCAR (XCDR (spec));
4640 if (NUMBERP (value) && XFLOATINT (value) > 0)
4641 it->space_width = value;
4642 }
4643
4644 return 0;
4645 }
4646
4647 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4648 if (CONSP (spec)
4649 && EQ (XCAR (spec), Qslice))
4650 {
4651 Lisp_Object tem;
4652
4653 if (it)
4654 {
4655 if (!FRAME_WINDOW_P (it->f))
4656 return 0;
4657
4658 if (tem = XCDR (spec), CONSP (tem))
4659 {
4660 it->slice.x = XCAR (tem);
4661 if (tem = XCDR (tem), CONSP (tem))
4662 {
4663 it->slice.y = XCAR (tem);
4664 if (tem = XCDR (tem), CONSP (tem))
4665 {
4666 it->slice.width = XCAR (tem);
4667 if (tem = XCDR (tem), CONSP (tem))
4668 it->slice.height = XCAR (tem);
4669 }
4670 }
4671 }
4672 }
4673
4674 return 0;
4675 }
4676
4677 /* Handle `(raise FACTOR)'. */
4678 if (CONSP (spec)
4679 && EQ (XCAR (spec), Qraise)
4680 && CONSP (XCDR (spec)))
4681 {
4682 if (it)
4683 {
4684 if (!FRAME_WINDOW_P (it->f))
4685 return 0;
4686
4687 #ifdef HAVE_WINDOW_SYSTEM
4688 value = XCAR (XCDR (spec));
4689 if (NUMBERP (value))
4690 {
4691 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4692 it->voffset = - (XFLOATINT (value)
4693 * (FONT_HEIGHT (face->font)));
4694 }
4695 #endif /* HAVE_WINDOW_SYSTEM */
4696 }
4697
4698 return 0;
4699 }
4700
4701 /* Don't handle the other kinds of display specifications
4702 inside a string that we got from a `display' property. */
4703 if (it && it->string_from_display_prop_p)
4704 return 0;
4705
4706 /* Characters having this form of property are not displayed, so
4707 we have to find the end of the property. */
4708 if (it)
4709 {
4710 start_pos = *position;
4711 *position = display_prop_end (it, object, start_pos);
4712 }
4713 value = Qnil;
4714
4715 /* Stop the scan at that end position--we assume that all
4716 text properties change there. */
4717 if (it)
4718 it->stop_charpos = position->charpos;
4719
4720 /* Handle `(left-fringe BITMAP [FACE])'
4721 and `(right-fringe BITMAP [FACE])'. */
4722 if (CONSP (spec)
4723 && (EQ (XCAR (spec), Qleft_fringe)
4724 || EQ (XCAR (spec), Qright_fringe))
4725 && CONSP (XCDR (spec)))
4726 {
4727 int fringe_bitmap;
4728
4729 if (it)
4730 {
4731 if (!FRAME_WINDOW_P (it->f))
4732 /* If we return here, POSITION has been advanced
4733 across the text with this property. */
4734 {
4735 /* Synchronize the bidi iterator with POSITION. This is
4736 needed because we are not going to push the iterator
4737 on behalf of this display property, so there will be
4738 no pop_it call to do this synchronization for us. */
4739 if (it->bidi_p)
4740 {
4741 it->position = *position;
4742 iterate_out_of_display_property (it);
4743 *position = it->position;
4744 }
4745 return 1;
4746 }
4747 }
4748 else if (!frame_window_p)
4749 return 1;
4750
4751 #ifdef HAVE_WINDOW_SYSTEM
4752 value = XCAR (XCDR (spec));
4753 if (!SYMBOLP (value)
4754 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4755 /* If we return here, POSITION has been advanced
4756 across the text with this property. */
4757 {
4758 if (it && it->bidi_p)
4759 {
4760 it->position = *position;
4761 iterate_out_of_display_property (it);
4762 *position = it->position;
4763 }
4764 return 1;
4765 }
4766
4767 if (it)
4768 {
4769 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4770
4771 if (CONSP (XCDR (XCDR (spec))))
4772 {
4773 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4774 int face_id2 = lookup_derived_face (it->f, face_name,
4775 FRINGE_FACE_ID, 0);
4776 if (face_id2 >= 0)
4777 face_id = face_id2;
4778 }
4779
4780 /* Save current settings of IT so that we can restore them
4781 when we are finished with the glyph property value. */
4782 push_it (it, position);
4783
4784 it->area = TEXT_AREA;
4785 it->what = IT_IMAGE;
4786 it->image_id = -1; /* no image */
4787 it->position = start_pos;
4788 it->object = NILP (object) ? it->w->buffer : object;
4789 it->method = GET_FROM_IMAGE;
4790 it->from_overlay = Qnil;
4791 it->face_id = face_id;
4792 it->from_disp_prop_p = 1;
4793
4794 /* Say that we haven't consumed the characters with
4795 `display' property yet. The call to pop_it in
4796 set_iterator_to_next will clean this up. */
4797 *position = start_pos;
4798
4799 if (EQ (XCAR (spec), Qleft_fringe))
4800 {
4801 it->left_user_fringe_bitmap = fringe_bitmap;
4802 it->left_user_fringe_face_id = face_id;
4803 }
4804 else
4805 {
4806 it->right_user_fringe_bitmap = fringe_bitmap;
4807 it->right_user_fringe_face_id = face_id;
4808 }
4809 }
4810 #endif /* HAVE_WINDOW_SYSTEM */
4811 return 1;
4812 }
4813
4814 /* Prepare to handle `((margin left-margin) ...)',
4815 `((margin right-margin) ...)' and `((margin nil) ...)'
4816 prefixes for display specifications. */
4817 location = Qunbound;
4818 if (CONSP (spec) && CONSP (XCAR (spec)))
4819 {
4820 Lisp_Object tem;
4821
4822 value = XCDR (spec);
4823 if (CONSP (value))
4824 value = XCAR (value);
4825
4826 tem = XCAR (spec);
4827 if (EQ (XCAR (tem), Qmargin)
4828 && (tem = XCDR (tem),
4829 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4830 (NILP (tem)
4831 || EQ (tem, Qleft_margin)
4832 || EQ (tem, Qright_margin))))
4833 location = tem;
4834 }
4835
4836 if (EQ (location, Qunbound))
4837 {
4838 location = Qnil;
4839 value = spec;
4840 }
4841
4842 /* After this point, VALUE is the property after any
4843 margin prefix has been stripped. It must be a string,
4844 an image specification, or `(space ...)'.
4845
4846 LOCATION specifies where to display: `left-margin',
4847 `right-margin' or nil. */
4848
4849 valid_p = (STRINGP (value)
4850 #ifdef HAVE_WINDOW_SYSTEM
4851 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4852 && valid_image_p (value))
4853 #endif /* not HAVE_WINDOW_SYSTEM */
4854 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4855
4856 if (valid_p && !display_replaced_p)
4857 {
4858 int retval = 1;
4859
4860 if (!it)
4861 {
4862 /* Callers need to know whether the display spec is any kind
4863 of `(space ...)' spec that is about to affect text-area
4864 display. */
4865 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4866 retval = 2;
4867 return retval;
4868 }
4869
4870 /* Save current settings of IT so that we can restore them
4871 when we are finished with the glyph property value. */
4872 push_it (it, position);
4873 it->from_overlay = overlay;
4874 it->from_disp_prop_p = 1;
4875
4876 if (NILP (location))
4877 it->area = TEXT_AREA;
4878 else if (EQ (location, Qleft_margin))
4879 it->area = LEFT_MARGIN_AREA;
4880 else
4881 it->area = RIGHT_MARGIN_AREA;
4882
4883 if (STRINGP (value))
4884 {
4885 it->string = value;
4886 it->multibyte_p = STRING_MULTIBYTE (it->string);
4887 it->current.overlay_string_index = -1;
4888 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4889 it->end_charpos = it->string_nchars = SCHARS (it->string);
4890 it->method = GET_FROM_STRING;
4891 it->stop_charpos = 0;
4892 it->prev_stop = 0;
4893 it->base_level_stop = 0;
4894 it->string_from_display_prop_p = 1;
4895 /* Say that we haven't consumed the characters with
4896 `display' property yet. The call to pop_it in
4897 set_iterator_to_next will clean this up. */
4898 if (BUFFERP (object))
4899 *position = start_pos;
4900
4901 /* Force paragraph direction to be that of the parent
4902 object. If the parent object's paragraph direction is
4903 not yet determined, default to L2R. */
4904 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4905 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4906 else
4907 it->paragraph_embedding = L2R;
4908
4909 /* Set up the bidi iterator for this display string. */
4910 if (it->bidi_p)
4911 {
4912 it->bidi_it.string.lstring = it->string;
4913 it->bidi_it.string.s = NULL;
4914 it->bidi_it.string.schars = it->end_charpos;
4915 it->bidi_it.string.bufpos = bufpos;
4916 it->bidi_it.string.from_disp_str = 1;
4917 it->bidi_it.string.unibyte = !it->multibyte_p;
4918 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4919 }
4920 }
4921 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4922 {
4923 it->method = GET_FROM_STRETCH;
4924 it->object = value;
4925 *position = it->position = start_pos;
4926 retval = 1 + (it->area == TEXT_AREA);
4927 }
4928 #ifdef HAVE_WINDOW_SYSTEM
4929 else
4930 {
4931 it->what = IT_IMAGE;
4932 it->image_id = lookup_image (it->f, value);
4933 it->position = start_pos;
4934 it->object = NILP (object) ? it->w->buffer : object;
4935 it->method = GET_FROM_IMAGE;
4936
4937 /* Say that we haven't consumed the characters with
4938 `display' property yet. The call to pop_it in
4939 set_iterator_to_next will clean this up. */
4940 *position = start_pos;
4941 }
4942 #endif /* HAVE_WINDOW_SYSTEM */
4943
4944 return retval;
4945 }
4946
4947 /* Invalid property or property not supported. Restore
4948 POSITION to what it was before. */
4949 *position = start_pos;
4950 return 0;
4951 }
4952
4953 /* Check if PROP is a display property value whose text should be
4954 treated as intangible. OVERLAY is the overlay from which PROP
4955 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4956 specify the buffer position covered by PROP. */
4957
4958 int
4959 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4960 ptrdiff_t charpos, ptrdiff_t bytepos)
4961 {
4962 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4963 struct text_pos position;
4964
4965 SET_TEXT_POS (position, charpos, bytepos);
4966 return handle_display_spec (NULL, prop, Qnil, overlay,
4967 &position, charpos, frame_window_p);
4968 }
4969
4970
4971 /* Return 1 if PROP is a display sub-property value containing STRING.
4972
4973 Implementation note: this and the following function are really
4974 special cases of handle_display_spec and
4975 handle_single_display_spec, and should ideally use the same code.
4976 Until they do, these two pairs must be consistent and must be
4977 modified in sync. */
4978
4979 static int
4980 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4981 {
4982 if (EQ (string, prop))
4983 return 1;
4984
4985 /* Skip over `when FORM'. */
4986 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4987 {
4988 prop = XCDR (prop);
4989 if (!CONSP (prop))
4990 return 0;
4991 /* Actually, the condition following `when' should be eval'ed,
4992 like handle_single_display_spec does, and we should return
4993 zero if it evaluates to nil. However, this function is
4994 called only when the buffer was already displayed and some
4995 glyph in the glyph matrix was found to come from a display
4996 string. Therefore, the condition was already evaluated, and
4997 the result was non-nil, otherwise the display string wouldn't
4998 have been displayed and we would have never been called for
4999 this property. Thus, we can skip the evaluation and assume
5000 its result is non-nil. */
5001 prop = XCDR (prop);
5002 }
5003
5004 if (CONSP (prop))
5005 /* Skip over `margin LOCATION'. */
5006 if (EQ (XCAR (prop), Qmargin))
5007 {
5008 prop = XCDR (prop);
5009 if (!CONSP (prop))
5010 return 0;
5011
5012 prop = XCDR (prop);
5013 if (!CONSP (prop))
5014 return 0;
5015 }
5016
5017 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5018 }
5019
5020
5021 /* Return 1 if STRING appears in the `display' property PROP. */
5022
5023 static int
5024 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5025 {
5026 if (CONSP (prop)
5027 && !EQ (XCAR (prop), Qwhen)
5028 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5029 {
5030 /* A list of sub-properties. */
5031 while (CONSP (prop))
5032 {
5033 if (single_display_spec_string_p (XCAR (prop), string))
5034 return 1;
5035 prop = XCDR (prop);
5036 }
5037 }
5038 else if (VECTORP (prop))
5039 {
5040 /* A vector of sub-properties. */
5041 ptrdiff_t i;
5042 for (i = 0; i < ASIZE (prop); ++i)
5043 if (single_display_spec_string_p (AREF (prop, i), string))
5044 return 1;
5045 }
5046 else
5047 return single_display_spec_string_p (prop, string);
5048
5049 return 0;
5050 }
5051
5052 /* Look for STRING in overlays and text properties in the current
5053 buffer, between character positions FROM and TO (excluding TO).
5054 BACK_P non-zero means look back (in this case, TO is supposed to be
5055 less than FROM).
5056 Value is the first character position where STRING was found, or
5057 zero if it wasn't found before hitting TO.
5058
5059 This function may only use code that doesn't eval because it is
5060 called asynchronously from note_mouse_highlight. */
5061
5062 static ptrdiff_t
5063 string_buffer_position_lim (Lisp_Object string,
5064 ptrdiff_t from, ptrdiff_t to, int back_p)
5065 {
5066 Lisp_Object limit, prop, pos;
5067 int found = 0;
5068
5069 pos = make_number (max (from, BEGV));
5070
5071 if (!back_p) /* looking forward */
5072 {
5073 limit = make_number (min (to, ZV));
5074 while (!found && !EQ (pos, limit))
5075 {
5076 prop = Fget_char_property (pos, Qdisplay, Qnil);
5077 if (!NILP (prop) && display_prop_string_p (prop, string))
5078 found = 1;
5079 else
5080 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5081 limit);
5082 }
5083 }
5084 else /* looking back */
5085 {
5086 limit = make_number (max (to, BEGV));
5087 while (!found && !EQ (pos, limit))
5088 {
5089 prop = Fget_char_property (pos, Qdisplay, Qnil);
5090 if (!NILP (prop) && display_prop_string_p (prop, string))
5091 found = 1;
5092 else
5093 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5094 limit);
5095 }
5096 }
5097
5098 return found ? XINT (pos) : 0;
5099 }
5100
5101 /* Determine which buffer position in current buffer STRING comes from.
5102 AROUND_CHARPOS is an approximate position where it could come from.
5103 Value is the buffer position or 0 if it couldn't be determined.
5104
5105 This function is necessary because we don't record buffer positions
5106 in glyphs generated from strings (to keep struct glyph small).
5107 This function may only use code that doesn't eval because it is
5108 called asynchronously from note_mouse_highlight. */
5109
5110 static ptrdiff_t
5111 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5112 {
5113 const int MAX_DISTANCE = 1000;
5114 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5115 around_charpos + MAX_DISTANCE,
5116 0);
5117
5118 if (!found)
5119 found = string_buffer_position_lim (string, around_charpos,
5120 around_charpos - MAX_DISTANCE, 1);
5121 return found;
5122 }
5123
5124
5125 \f
5126 /***********************************************************************
5127 `composition' property
5128 ***********************************************************************/
5129
5130 /* Set up iterator IT from `composition' property at its current
5131 position. Called from handle_stop. */
5132
5133 static enum prop_handled
5134 handle_composition_prop (struct it *it)
5135 {
5136 Lisp_Object prop, string;
5137 ptrdiff_t pos, pos_byte, start, end;
5138
5139 if (STRINGP (it->string))
5140 {
5141 unsigned char *s;
5142
5143 pos = IT_STRING_CHARPOS (*it);
5144 pos_byte = IT_STRING_BYTEPOS (*it);
5145 string = it->string;
5146 s = SDATA (string) + pos_byte;
5147 it->c = STRING_CHAR (s);
5148 }
5149 else
5150 {
5151 pos = IT_CHARPOS (*it);
5152 pos_byte = IT_BYTEPOS (*it);
5153 string = Qnil;
5154 it->c = FETCH_CHAR (pos_byte);
5155 }
5156
5157 /* If there's a valid composition and point is not inside of the
5158 composition (in the case that the composition is from the current
5159 buffer), draw a glyph composed from the composition components. */
5160 if (find_composition (pos, -1, &start, &end, &prop, string)
5161 && COMPOSITION_VALID_P (start, end, prop)
5162 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5163 {
5164 if (start < pos)
5165 /* As we can't handle this situation (perhaps font-lock added
5166 a new composition), we just return here hoping that next
5167 redisplay will detect this composition much earlier. */
5168 return HANDLED_NORMALLY;
5169 if (start != pos)
5170 {
5171 if (STRINGP (it->string))
5172 pos_byte = string_char_to_byte (it->string, start);
5173 else
5174 pos_byte = CHAR_TO_BYTE (start);
5175 }
5176 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5177 prop, string);
5178
5179 if (it->cmp_it.id >= 0)
5180 {
5181 it->cmp_it.ch = -1;
5182 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5183 it->cmp_it.nglyphs = -1;
5184 }
5185 }
5186
5187 return HANDLED_NORMALLY;
5188 }
5189
5190
5191 \f
5192 /***********************************************************************
5193 Overlay strings
5194 ***********************************************************************/
5195
5196 /* The following structure is used to record overlay strings for
5197 later sorting in load_overlay_strings. */
5198
5199 struct overlay_entry
5200 {
5201 Lisp_Object overlay;
5202 Lisp_Object string;
5203 EMACS_INT priority;
5204 int after_string_p;
5205 };
5206
5207
5208 /* Set up iterator IT from overlay strings at its current position.
5209 Called from handle_stop. */
5210
5211 static enum prop_handled
5212 handle_overlay_change (struct it *it)
5213 {
5214 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5215 return HANDLED_RECOMPUTE_PROPS;
5216 else
5217 return HANDLED_NORMALLY;
5218 }
5219
5220
5221 /* Set up the next overlay string for delivery by IT, if there is an
5222 overlay string to deliver. Called by set_iterator_to_next when the
5223 end of the current overlay string is reached. If there are more
5224 overlay strings to display, IT->string and
5225 IT->current.overlay_string_index are set appropriately here.
5226 Otherwise IT->string is set to nil. */
5227
5228 static void
5229 next_overlay_string (struct it *it)
5230 {
5231 ++it->current.overlay_string_index;
5232 if (it->current.overlay_string_index == it->n_overlay_strings)
5233 {
5234 /* No more overlay strings. Restore IT's settings to what
5235 they were before overlay strings were processed, and
5236 continue to deliver from current_buffer. */
5237
5238 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5239 pop_it (it);
5240 eassert (it->sp > 0
5241 || (NILP (it->string)
5242 && it->method == GET_FROM_BUFFER
5243 && it->stop_charpos >= BEGV
5244 && it->stop_charpos <= it->end_charpos));
5245 it->current.overlay_string_index = -1;
5246 it->n_overlay_strings = 0;
5247 it->overlay_strings_charpos = -1;
5248 /* If there's an empty display string on the stack, pop the
5249 stack, to resync the bidi iterator with IT's position. Such
5250 empty strings are pushed onto the stack in
5251 get_overlay_strings_1. */
5252 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5253 pop_it (it);
5254
5255 /* If we're at the end of the buffer, record that we have
5256 processed the overlay strings there already, so that
5257 next_element_from_buffer doesn't try it again. */
5258 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5259 it->overlay_strings_at_end_processed_p = 1;
5260 }
5261 else
5262 {
5263 /* There are more overlay strings to process. If
5264 IT->current.overlay_string_index has advanced to a position
5265 where we must load IT->overlay_strings with more strings, do
5266 it. We must load at the IT->overlay_strings_charpos where
5267 IT->n_overlay_strings was originally computed; when invisible
5268 text is present, this might not be IT_CHARPOS (Bug#7016). */
5269 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5270
5271 if (it->current.overlay_string_index && i == 0)
5272 load_overlay_strings (it, it->overlay_strings_charpos);
5273
5274 /* Initialize IT to deliver display elements from the overlay
5275 string. */
5276 it->string = it->overlay_strings[i];
5277 it->multibyte_p = STRING_MULTIBYTE (it->string);
5278 SET_TEXT_POS (it->current.string_pos, 0, 0);
5279 it->method = GET_FROM_STRING;
5280 it->stop_charpos = 0;
5281 if (it->cmp_it.stop_pos >= 0)
5282 it->cmp_it.stop_pos = 0;
5283 it->prev_stop = 0;
5284 it->base_level_stop = 0;
5285
5286 /* Set up the bidi iterator for this overlay string. */
5287 if (it->bidi_p)
5288 {
5289 it->bidi_it.string.lstring = it->string;
5290 it->bidi_it.string.s = NULL;
5291 it->bidi_it.string.schars = SCHARS (it->string);
5292 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5293 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5294 it->bidi_it.string.unibyte = !it->multibyte_p;
5295 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5296 }
5297 }
5298
5299 CHECK_IT (it);
5300 }
5301
5302
5303 /* Compare two overlay_entry structures E1 and E2. Used as a
5304 comparison function for qsort in load_overlay_strings. Overlay
5305 strings for the same position are sorted so that
5306
5307 1. All after-strings come in front of before-strings, except
5308 when they come from the same overlay.
5309
5310 2. Within after-strings, strings are sorted so that overlay strings
5311 from overlays with higher priorities come first.
5312
5313 2. Within before-strings, strings are sorted so that overlay
5314 strings from overlays with higher priorities come last.
5315
5316 Value is analogous to strcmp. */
5317
5318
5319 static int
5320 compare_overlay_entries (const void *e1, const void *e2)
5321 {
5322 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5323 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5324 int result;
5325
5326 if (entry1->after_string_p != entry2->after_string_p)
5327 {
5328 /* Let after-strings appear in front of before-strings if
5329 they come from different overlays. */
5330 if (EQ (entry1->overlay, entry2->overlay))
5331 result = entry1->after_string_p ? 1 : -1;
5332 else
5333 result = entry1->after_string_p ? -1 : 1;
5334 }
5335 else if (entry1->priority != entry2->priority)
5336 {
5337 if (entry1->after_string_p)
5338 /* After-strings sorted in order of decreasing priority. */
5339 result = entry2->priority < entry1->priority ? -1 : 1;
5340 else
5341 /* Before-strings sorted in order of increasing priority. */
5342 result = entry1->priority < entry2->priority ? -1 : 1;
5343 }
5344 else
5345 result = 0;
5346
5347 return result;
5348 }
5349
5350
5351 /* Load the vector IT->overlay_strings with overlay strings from IT's
5352 current buffer position, or from CHARPOS if that is > 0. Set
5353 IT->n_overlays to the total number of overlay strings found.
5354
5355 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5356 a time. On entry into load_overlay_strings,
5357 IT->current.overlay_string_index gives the number of overlay
5358 strings that have already been loaded by previous calls to this
5359 function.
5360
5361 IT->add_overlay_start contains an additional overlay start
5362 position to consider for taking overlay strings from, if non-zero.
5363 This position comes into play when the overlay has an `invisible'
5364 property, and both before and after-strings. When we've skipped to
5365 the end of the overlay, because of its `invisible' property, we
5366 nevertheless want its before-string to appear.
5367 IT->add_overlay_start will contain the overlay start position
5368 in this case.
5369
5370 Overlay strings are sorted so that after-string strings come in
5371 front of before-string strings. Within before and after-strings,
5372 strings are sorted by overlay priority. See also function
5373 compare_overlay_entries. */
5374
5375 static void
5376 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5377 {
5378 Lisp_Object overlay, window, str, invisible;
5379 struct Lisp_Overlay *ov;
5380 ptrdiff_t start, end;
5381 ptrdiff_t size = 20;
5382 ptrdiff_t n = 0, i, j;
5383 int invis_p;
5384 struct overlay_entry *entries
5385 = (struct overlay_entry *) alloca (size * sizeof *entries);
5386 USE_SAFE_ALLOCA;
5387
5388 if (charpos <= 0)
5389 charpos = IT_CHARPOS (*it);
5390
5391 /* Append the overlay string STRING of overlay OVERLAY to vector
5392 `entries' which has size `size' and currently contains `n'
5393 elements. AFTER_P non-zero means STRING is an after-string of
5394 OVERLAY. */
5395 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5396 do \
5397 { \
5398 Lisp_Object priority; \
5399 \
5400 if (n == size) \
5401 { \
5402 struct overlay_entry *old = entries; \
5403 SAFE_NALLOCA (entries, 2, size); \
5404 memcpy (entries, old, size * sizeof *entries); \
5405 size *= 2; \
5406 } \
5407 \
5408 entries[n].string = (STRING); \
5409 entries[n].overlay = (OVERLAY); \
5410 priority = Foverlay_get ((OVERLAY), Qpriority); \
5411 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5412 entries[n].after_string_p = (AFTER_P); \
5413 ++n; \
5414 } \
5415 while (0)
5416
5417 /* Process overlay before the overlay center. */
5418 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5419 {
5420 XSETMISC (overlay, ov);
5421 eassert (OVERLAYP (overlay));
5422 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5423 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5424
5425 if (end < charpos)
5426 break;
5427
5428 /* Skip this overlay if it doesn't start or end at IT's current
5429 position. */
5430 if (end != charpos && start != charpos)
5431 continue;
5432
5433 /* Skip this overlay if it doesn't apply to IT->w. */
5434 window = Foverlay_get (overlay, Qwindow);
5435 if (WINDOWP (window) && XWINDOW (window) != it->w)
5436 continue;
5437
5438 /* If the text ``under'' the overlay is invisible, both before-
5439 and after-strings from this overlay are visible; start and
5440 end position are indistinguishable. */
5441 invisible = Foverlay_get (overlay, Qinvisible);
5442 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5443
5444 /* If overlay has a non-empty before-string, record it. */
5445 if ((start == charpos || (end == charpos && invis_p))
5446 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5447 && SCHARS (str))
5448 RECORD_OVERLAY_STRING (overlay, str, 0);
5449
5450 /* If overlay has a non-empty after-string, record it. */
5451 if ((end == charpos || (start == charpos && invis_p))
5452 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5453 && SCHARS (str))
5454 RECORD_OVERLAY_STRING (overlay, str, 1);
5455 }
5456
5457 /* Process overlays after the overlay center. */
5458 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5459 {
5460 XSETMISC (overlay, ov);
5461 eassert (OVERLAYP (overlay));
5462 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5463 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5464
5465 if (start > charpos)
5466 break;
5467
5468 /* Skip this overlay if it doesn't start or end at IT's current
5469 position. */
5470 if (end != charpos && start != charpos)
5471 continue;
5472
5473 /* Skip this overlay if it doesn't apply to IT->w. */
5474 window = Foverlay_get (overlay, Qwindow);
5475 if (WINDOWP (window) && XWINDOW (window) != it->w)
5476 continue;
5477
5478 /* If the text ``under'' the overlay is invisible, it has a zero
5479 dimension, and both before- and after-strings apply. */
5480 invisible = Foverlay_get (overlay, Qinvisible);
5481 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5482
5483 /* If overlay has a non-empty before-string, record it. */
5484 if ((start == charpos || (end == charpos && invis_p))
5485 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5486 && SCHARS (str))
5487 RECORD_OVERLAY_STRING (overlay, str, 0);
5488
5489 /* If overlay has a non-empty after-string, record it. */
5490 if ((end == charpos || (start == charpos && invis_p))
5491 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5492 && SCHARS (str))
5493 RECORD_OVERLAY_STRING (overlay, str, 1);
5494 }
5495
5496 #undef RECORD_OVERLAY_STRING
5497
5498 /* Sort entries. */
5499 if (n > 1)
5500 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5501
5502 /* Record number of overlay strings, and where we computed it. */
5503 it->n_overlay_strings = n;
5504 it->overlay_strings_charpos = charpos;
5505
5506 /* IT->current.overlay_string_index is the number of overlay strings
5507 that have already been consumed by IT. Copy some of the
5508 remaining overlay strings to IT->overlay_strings. */
5509 i = 0;
5510 j = it->current.overlay_string_index;
5511 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5512 {
5513 it->overlay_strings[i] = entries[j].string;
5514 it->string_overlays[i++] = entries[j++].overlay;
5515 }
5516
5517 CHECK_IT (it);
5518 SAFE_FREE ();
5519 }
5520
5521
5522 /* Get the first chunk of overlay strings at IT's current buffer
5523 position, or at CHARPOS if that is > 0. Value is non-zero if at
5524 least one overlay string was found. */
5525
5526 static int
5527 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5528 {
5529 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5530 process. This fills IT->overlay_strings with strings, and sets
5531 IT->n_overlay_strings to the total number of strings to process.
5532 IT->pos.overlay_string_index has to be set temporarily to zero
5533 because load_overlay_strings needs this; it must be set to -1
5534 when no overlay strings are found because a zero value would
5535 indicate a position in the first overlay string. */
5536 it->current.overlay_string_index = 0;
5537 load_overlay_strings (it, charpos);
5538
5539 /* If we found overlay strings, set up IT to deliver display
5540 elements from the first one. Otherwise set up IT to deliver
5541 from current_buffer. */
5542 if (it->n_overlay_strings)
5543 {
5544 /* Make sure we know settings in current_buffer, so that we can
5545 restore meaningful values when we're done with the overlay
5546 strings. */
5547 if (compute_stop_p)
5548 compute_stop_pos (it);
5549 eassert (it->face_id >= 0);
5550
5551 /* Save IT's settings. They are restored after all overlay
5552 strings have been processed. */
5553 eassert (!compute_stop_p || it->sp == 0);
5554
5555 /* When called from handle_stop, there might be an empty display
5556 string loaded. In that case, don't bother saving it. But
5557 don't use this optimization with the bidi iterator, since we
5558 need the corresponding pop_it call to resync the bidi
5559 iterator's position with IT's position, after we are done
5560 with the overlay strings. (The corresponding call to pop_it
5561 in case of an empty display string is in
5562 next_overlay_string.) */
5563 if (!(!it->bidi_p
5564 && STRINGP (it->string) && !SCHARS (it->string)))
5565 push_it (it, NULL);
5566
5567 /* Set up IT to deliver display elements from the first overlay
5568 string. */
5569 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5570 it->string = it->overlay_strings[0];
5571 it->from_overlay = Qnil;
5572 it->stop_charpos = 0;
5573 eassert (STRINGP (it->string));
5574 it->end_charpos = SCHARS (it->string);
5575 it->prev_stop = 0;
5576 it->base_level_stop = 0;
5577 it->multibyte_p = STRING_MULTIBYTE (it->string);
5578 it->method = GET_FROM_STRING;
5579 it->from_disp_prop_p = 0;
5580
5581 /* Force paragraph direction to be that of the parent
5582 buffer. */
5583 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5584 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5585 else
5586 it->paragraph_embedding = L2R;
5587
5588 /* Set up the bidi iterator for this overlay string. */
5589 if (it->bidi_p)
5590 {
5591 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5592
5593 it->bidi_it.string.lstring = it->string;
5594 it->bidi_it.string.s = NULL;
5595 it->bidi_it.string.schars = SCHARS (it->string);
5596 it->bidi_it.string.bufpos = pos;
5597 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5598 it->bidi_it.string.unibyte = !it->multibyte_p;
5599 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5600 }
5601 return 1;
5602 }
5603
5604 it->current.overlay_string_index = -1;
5605 return 0;
5606 }
5607
5608 static int
5609 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5610 {
5611 it->string = Qnil;
5612 it->method = GET_FROM_BUFFER;
5613
5614 (void) get_overlay_strings_1 (it, charpos, 1);
5615
5616 CHECK_IT (it);
5617
5618 /* Value is non-zero if we found at least one overlay string. */
5619 return STRINGP (it->string);
5620 }
5621
5622
5623 \f
5624 /***********************************************************************
5625 Saving and restoring state
5626 ***********************************************************************/
5627
5628 /* Save current settings of IT on IT->stack. Called, for example,
5629 before setting up IT for an overlay string, to be able to restore
5630 IT's settings to what they were after the overlay string has been
5631 processed. If POSITION is non-NULL, it is the position to save on
5632 the stack instead of IT->position. */
5633
5634 static void
5635 push_it (struct it *it, struct text_pos *position)
5636 {
5637 struct iterator_stack_entry *p;
5638
5639 eassert (it->sp < IT_STACK_SIZE);
5640 p = it->stack + it->sp;
5641
5642 p->stop_charpos = it->stop_charpos;
5643 p->prev_stop = it->prev_stop;
5644 p->base_level_stop = it->base_level_stop;
5645 p->cmp_it = it->cmp_it;
5646 eassert (it->face_id >= 0);
5647 p->face_id = it->face_id;
5648 p->string = it->string;
5649 p->method = it->method;
5650 p->from_overlay = it->from_overlay;
5651 switch (p->method)
5652 {
5653 case GET_FROM_IMAGE:
5654 p->u.image.object = it->object;
5655 p->u.image.image_id = it->image_id;
5656 p->u.image.slice = it->slice;
5657 break;
5658 case GET_FROM_STRETCH:
5659 p->u.stretch.object = it->object;
5660 break;
5661 }
5662 p->position = position ? *position : it->position;
5663 p->current = it->current;
5664 p->end_charpos = it->end_charpos;
5665 p->string_nchars = it->string_nchars;
5666 p->area = it->area;
5667 p->multibyte_p = it->multibyte_p;
5668 p->avoid_cursor_p = it->avoid_cursor_p;
5669 p->space_width = it->space_width;
5670 p->font_height = it->font_height;
5671 p->voffset = it->voffset;
5672 p->string_from_display_prop_p = it->string_from_display_prop_p;
5673 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5674 p->display_ellipsis_p = 0;
5675 p->line_wrap = it->line_wrap;
5676 p->bidi_p = it->bidi_p;
5677 p->paragraph_embedding = it->paragraph_embedding;
5678 p->from_disp_prop_p = it->from_disp_prop_p;
5679 ++it->sp;
5680
5681 /* Save the state of the bidi iterator as well. */
5682 if (it->bidi_p)
5683 bidi_push_it (&it->bidi_it);
5684 }
5685
5686 static void
5687 iterate_out_of_display_property (struct it *it)
5688 {
5689 int buffer_p = !STRINGP (it->string);
5690 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5691 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5692
5693 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5694
5695 /* Maybe initialize paragraph direction. If we are at the beginning
5696 of a new paragraph, next_element_from_buffer may not have a
5697 chance to do that. */
5698 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5699 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5700 /* prev_stop can be zero, so check against BEGV as well. */
5701 while (it->bidi_it.charpos >= bob
5702 && it->prev_stop <= it->bidi_it.charpos
5703 && it->bidi_it.charpos < CHARPOS (it->position)
5704 && it->bidi_it.charpos < eob)
5705 bidi_move_to_visually_next (&it->bidi_it);
5706 /* Record the stop_pos we just crossed, for when we cross it
5707 back, maybe. */
5708 if (it->bidi_it.charpos > CHARPOS (it->position))
5709 it->prev_stop = CHARPOS (it->position);
5710 /* If we ended up not where pop_it put us, resync IT's
5711 positional members with the bidi iterator. */
5712 if (it->bidi_it.charpos != CHARPOS (it->position))
5713 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5714 if (buffer_p)
5715 it->current.pos = it->position;
5716 else
5717 it->current.string_pos = it->position;
5718 }
5719
5720 /* Restore IT's settings from IT->stack. Called, for example, when no
5721 more overlay strings must be processed, and we return to delivering
5722 display elements from a buffer, or when the end of a string from a
5723 `display' property is reached and we return to delivering display
5724 elements from an overlay string, or from a buffer. */
5725
5726 static void
5727 pop_it (struct it *it)
5728 {
5729 struct iterator_stack_entry *p;
5730 int from_display_prop = it->from_disp_prop_p;
5731
5732 eassert (it->sp > 0);
5733 --it->sp;
5734 p = it->stack + it->sp;
5735 it->stop_charpos = p->stop_charpos;
5736 it->prev_stop = p->prev_stop;
5737 it->base_level_stop = p->base_level_stop;
5738 it->cmp_it = p->cmp_it;
5739 it->face_id = p->face_id;
5740 it->current = p->current;
5741 it->position = p->position;
5742 it->string = p->string;
5743 it->from_overlay = p->from_overlay;
5744 if (NILP (it->string))
5745 SET_TEXT_POS (it->current.string_pos, -1, -1);
5746 it->method = p->method;
5747 switch (it->method)
5748 {
5749 case GET_FROM_IMAGE:
5750 it->image_id = p->u.image.image_id;
5751 it->object = p->u.image.object;
5752 it->slice = p->u.image.slice;
5753 break;
5754 case GET_FROM_STRETCH:
5755 it->object = p->u.stretch.object;
5756 break;
5757 case GET_FROM_BUFFER:
5758 it->object = it->w->buffer;
5759 break;
5760 case GET_FROM_STRING:
5761 it->object = it->string;
5762 break;
5763 case GET_FROM_DISPLAY_VECTOR:
5764 if (it->s)
5765 it->method = GET_FROM_C_STRING;
5766 else if (STRINGP (it->string))
5767 it->method = GET_FROM_STRING;
5768 else
5769 {
5770 it->method = GET_FROM_BUFFER;
5771 it->object = it->w->buffer;
5772 }
5773 }
5774 it->end_charpos = p->end_charpos;
5775 it->string_nchars = p->string_nchars;
5776 it->area = p->area;
5777 it->multibyte_p = p->multibyte_p;
5778 it->avoid_cursor_p = p->avoid_cursor_p;
5779 it->space_width = p->space_width;
5780 it->font_height = p->font_height;
5781 it->voffset = p->voffset;
5782 it->string_from_display_prop_p = p->string_from_display_prop_p;
5783 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5784 it->line_wrap = p->line_wrap;
5785 it->bidi_p = p->bidi_p;
5786 it->paragraph_embedding = p->paragraph_embedding;
5787 it->from_disp_prop_p = p->from_disp_prop_p;
5788 if (it->bidi_p)
5789 {
5790 bidi_pop_it (&it->bidi_it);
5791 /* Bidi-iterate until we get out of the portion of text, if any,
5792 covered by a `display' text property or by an overlay with
5793 `display' property. (We cannot just jump there, because the
5794 internal coherency of the bidi iterator state can not be
5795 preserved across such jumps.) We also must determine the
5796 paragraph base direction if the overlay we just processed is
5797 at the beginning of a new paragraph. */
5798 if (from_display_prop
5799 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5800 iterate_out_of_display_property (it);
5801
5802 eassert ((BUFFERP (it->object)
5803 && IT_CHARPOS (*it) == it->bidi_it.charpos
5804 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5805 || (STRINGP (it->object)
5806 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5807 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5808 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5809 }
5810 }
5811
5812
5813 \f
5814 /***********************************************************************
5815 Moving over lines
5816 ***********************************************************************/
5817
5818 /* Set IT's current position to the previous line start. */
5819
5820 static void
5821 back_to_previous_line_start (struct it *it)
5822 {
5823 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5824 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5825 }
5826
5827
5828 /* Move IT to the next line start.
5829
5830 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5831 we skipped over part of the text (as opposed to moving the iterator
5832 continuously over the text). Otherwise, don't change the value
5833 of *SKIPPED_P.
5834
5835 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5836 iterator on the newline, if it was found.
5837
5838 Newlines may come from buffer text, overlay strings, or strings
5839 displayed via the `display' property. That's the reason we can't
5840 simply use find_next_newline_no_quit.
5841
5842 Note that this function may not skip over invisible text that is so
5843 because of text properties and immediately follows a newline. If
5844 it would, function reseat_at_next_visible_line_start, when called
5845 from set_iterator_to_next, would effectively make invisible
5846 characters following a newline part of the wrong glyph row, which
5847 leads to wrong cursor motion. */
5848
5849 static int
5850 forward_to_next_line_start (struct it *it, int *skipped_p,
5851 struct bidi_it *bidi_it_prev)
5852 {
5853 ptrdiff_t old_selective;
5854 int newline_found_p, n;
5855 const int MAX_NEWLINE_DISTANCE = 500;
5856
5857 /* If already on a newline, just consume it to avoid unintended
5858 skipping over invisible text below. */
5859 if (it->what == IT_CHARACTER
5860 && it->c == '\n'
5861 && CHARPOS (it->position) == IT_CHARPOS (*it))
5862 {
5863 if (it->bidi_p && bidi_it_prev)
5864 *bidi_it_prev = it->bidi_it;
5865 set_iterator_to_next (it, 0);
5866 it->c = 0;
5867 return 1;
5868 }
5869
5870 /* Don't handle selective display in the following. It's (a)
5871 unnecessary because it's done by the caller, and (b) leads to an
5872 infinite recursion because next_element_from_ellipsis indirectly
5873 calls this function. */
5874 old_selective = it->selective;
5875 it->selective = 0;
5876
5877 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5878 from buffer text. */
5879 for (n = newline_found_p = 0;
5880 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5881 n += STRINGP (it->string) ? 0 : 1)
5882 {
5883 if (!get_next_display_element (it))
5884 return 0;
5885 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5886 if (newline_found_p && it->bidi_p && bidi_it_prev)
5887 *bidi_it_prev = it->bidi_it;
5888 set_iterator_to_next (it, 0);
5889 }
5890
5891 /* If we didn't find a newline near enough, see if we can use a
5892 short-cut. */
5893 if (!newline_found_p)
5894 {
5895 ptrdiff_t start = IT_CHARPOS (*it);
5896 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
5897 Lisp_Object pos;
5898
5899 eassert (!STRINGP (it->string));
5900
5901 /* If there isn't any `display' property in sight, and no
5902 overlays, we can just use the position of the newline in
5903 buffer text. */
5904 if (it->stop_charpos >= limit
5905 || ((pos = Fnext_single_property_change (make_number (start),
5906 Qdisplay, Qnil,
5907 make_number (limit)),
5908 NILP (pos))
5909 && next_overlay_change (start) == ZV))
5910 {
5911 if (!it->bidi_p)
5912 {
5913 IT_CHARPOS (*it) = limit;
5914 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5915 }
5916 else
5917 {
5918 struct bidi_it bprev;
5919
5920 /* Help bidi.c avoid expensive searches for display
5921 properties and overlays, by telling it that there are
5922 none up to `limit'. */
5923 if (it->bidi_it.disp_pos < limit)
5924 {
5925 it->bidi_it.disp_pos = limit;
5926 it->bidi_it.disp_prop = 0;
5927 }
5928 do {
5929 bprev = it->bidi_it;
5930 bidi_move_to_visually_next (&it->bidi_it);
5931 } while (it->bidi_it.charpos != limit);
5932 IT_CHARPOS (*it) = limit;
5933 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5934 if (bidi_it_prev)
5935 *bidi_it_prev = bprev;
5936 }
5937 *skipped_p = newline_found_p = 1;
5938 }
5939 else
5940 {
5941 while (get_next_display_element (it)
5942 && !newline_found_p)
5943 {
5944 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5945 if (newline_found_p && it->bidi_p && bidi_it_prev)
5946 *bidi_it_prev = it->bidi_it;
5947 set_iterator_to_next (it, 0);
5948 }
5949 }
5950 }
5951
5952 it->selective = old_selective;
5953 return newline_found_p;
5954 }
5955
5956
5957 /* Set IT's current position to the previous visible line start. Skip
5958 invisible text that is so either due to text properties or due to
5959 selective display. Caution: this does not change IT->current_x and
5960 IT->hpos. */
5961
5962 static void
5963 back_to_previous_visible_line_start (struct it *it)
5964 {
5965 while (IT_CHARPOS (*it) > BEGV)
5966 {
5967 back_to_previous_line_start (it);
5968
5969 if (IT_CHARPOS (*it) <= BEGV)
5970 break;
5971
5972 /* If selective > 0, then lines indented more than its value are
5973 invisible. */
5974 if (it->selective > 0
5975 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5976 it->selective))
5977 continue;
5978
5979 /* Check the newline before point for invisibility. */
5980 {
5981 Lisp_Object prop;
5982 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5983 Qinvisible, it->window);
5984 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5985 continue;
5986 }
5987
5988 if (IT_CHARPOS (*it) <= BEGV)
5989 break;
5990
5991 {
5992 struct it it2;
5993 void *it2data = NULL;
5994 ptrdiff_t pos;
5995 ptrdiff_t beg, end;
5996 Lisp_Object val, overlay;
5997
5998 SAVE_IT (it2, *it, it2data);
5999
6000 /* If newline is part of a composition, continue from start of composition */
6001 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6002 && beg < IT_CHARPOS (*it))
6003 goto replaced;
6004
6005 /* If newline is replaced by a display property, find start of overlay
6006 or interval and continue search from that point. */
6007 pos = --IT_CHARPOS (it2);
6008 --IT_BYTEPOS (it2);
6009 it2.sp = 0;
6010 bidi_unshelve_cache (NULL, 0);
6011 it2.string_from_display_prop_p = 0;
6012 it2.from_disp_prop_p = 0;
6013 if (handle_display_prop (&it2) == HANDLED_RETURN
6014 && !NILP (val = get_char_property_and_overlay
6015 (make_number (pos), Qdisplay, Qnil, &overlay))
6016 && (OVERLAYP (overlay)
6017 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6018 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6019 {
6020 RESTORE_IT (it, it, it2data);
6021 goto replaced;
6022 }
6023
6024 /* Newline is not replaced by anything -- so we are done. */
6025 RESTORE_IT (it, it, it2data);
6026 break;
6027
6028 replaced:
6029 if (beg < BEGV)
6030 beg = BEGV;
6031 IT_CHARPOS (*it) = beg;
6032 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6033 }
6034 }
6035
6036 it->continuation_lines_width = 0;
6037
6038 eassert (IT_CHARPOS (*it) >= BEGV);
6039 eassert (IT_CHARPOS (*it) == BEGV
6040 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6041 CHECK_IT (it);
6042 }
6043
6044
6045 /* Reseat iterator IT at the previous visible line start. Skip
6046 invisible text that is so either due to text properties or due to
6047 selective display. At the end, update IT's overlay information,
6048 face information etc. */
6049
6050 void
6051 reseat_at_previous_visible_line_start (struct it *it)
6052 {
6053 back_to_previous_visible_line_start (it);
6054 reseat (it, it->current.pos, 1);
6055 CHECK_IT (it);
6056 }
6057
6058
6059 /* Reseat iterator IT on the next visible line start in the current
6060 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6061 preceding the line start. Skip over invisible text that is so
6062 because of selective display. Compute faces, overlays etc at the
6063 new position. Note that this function does not skip over text that
6064 is invisible because of text properties. */
6065
6066 static void
6067 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6068 {
6069 int newline_found_p, skipped_p = 0;
6070 struct bidi_it bidi_it_prev;
6071
6072 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6073
6074 /* Skip over lines that are invisible because they are indented
6075 more than the value of IT->selective. */
6076 if (it->selective > 0)
6077 while (IT_CHARPOS (*it) < ZV
6078 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6079 it->selective))
6080 {
6081 eassert (IT_BYTEPOS (*it) == BEGV
6082 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6083 newline_found_p =
6084 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6085 }
6086
6087 /* Position on the newline if that's what's requested. */
6088 if (on_newline_p && newline_found_p)
6089 {
6090 if (STRINGP (it->string))
6091 {
6092 if (IT_STRING_CHARPOS (*it) > 0)
6093 {
6094 if (!it->bidi_p)
6095 {
6096 --IT_STRING_CHARPOS (*it);
6097 --IT_STRING_BYTEPOS (*it);
6098 }
6099 else
6100 {
6101 /* We need to restore the bidi iterator to the state
6102 it had on the newline, and resync the IT's
6103 position with that. */
6104 it->bidi_it = bidi_it_prev;
6105 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6106 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6107 }
6108 }
6109 }
6110 else if (IT_CHARPOS (*it) > BEGV)
6111 {
6112 if (!it->bidi_p)
6113 {
6114 --IT_CHARPOS (*it);
6115 --IT_BYTEPOS (*it);
6116 }
6117 else
6118 {
6119 /* We need to restore the bidi iterator to the state it
6120 had on the newline and resync IT with that. */
6121 it->bidi_it = bidi_it_prev;
6122 IT_CHARPOS (*it) = it->bidi_it.charpos;
6123 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6124 }
6125 reseat (it, it->current.pos, 0);
6126 }
6127 }
6128 else if (skipped_p)
6129 reseat (it, it->current.pos, 0);
6130
6131 CHECK_IT (it);
6132 }
6133
6134
6135 \f
6136 /***********************************************************************
6137 Changing an iterator's position
6138 ***********************************************************************/
6139
6140 /* Change IT's current position to POS in current_buffer. If FORCE_P
6141 is non-zero, always check for text properties at the new position.
6142 Otherwise, text properties are only looked up if POS >=
6143 IT->check_charpos of a property. */
6144
6145 static void
6146 reseat (struct it *it, struct text_pos pos, int force_p)
6147 {
6148 ptrdiff_t original_pos = IT_CHARPOS (*it);
6149
6150 reseat_1 (it, pos, 0);
6151
6152 /* Determine where to check text properties. Avoid doing it
6153 where possible because text property lookup is very expensive. */
6154 if (force_p
6155 || CHARPOS (pos) > it->stop_charpos
6156 || CHARPOS (pos) < original_pos)
6157 {
6158 if (it->bidi_p)
6159 {
6160 /* For bidi iteration, we need to prime prev_stop and
6161 base_level_stop with our best estimations. */
6162 /* Implementation note: Of course, POS is not necessarily a
6163 stop position, so assigning prev_pos to it is a lie; we
6164 should have called compute_stop_backwards. However, if
6165 the current buffer does not include any R2L characters,
6166 that call would be a waste of cycles, because the
6167 iterator will never move back, and thus never cross this
6168 "fake" stop position. So we delay that backward search
6169 until the time we really need it, in next_element_from_buffer. */
6170 if (CHARPOS (pos) != it->prev_stop)
6171 it->prev_stop = CHARPOS (pos);
6172 if (CHARPOS (pos) < it->base_level_stop)
6173 it->base_level_stop = 0; /* meaning it's unknown */
6174 handle_stop (it);
6175 }
6176 else
6177 {
6178 handle_stop (it);
6179 it->prev_stop = it->base_level_stop = 0;
6180 }
6181
6182 }
6183
6184 CHECK_IT (it);
6185 }
6186
6187
6188 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6189 IT->stop_pos to POS, also. */
6190
6191 static void
6192 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6193 {
6194 /* Don't call this function when scanning a C string. */
6195 eassert (it->s == NULL);
6196
6197 /* POS must be a reasonable value. */
6198 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6199
6200 it->current.pos = it->position = pos;
6201 it->end_charpos = ZV;
6202 it->dpvec = NULL;
6203 it->current.dpvec_index = -1;
6204 it->current.overlay_string_index = -1;
6205 IT_STRING_CHARPOS (*it) = -1;
6206 IT_STRING_BYTEPOS (*it) = -1;
6207 it->string = Qnil;
6208 it->method = GET_FROM_BUFFER;
6209 it->object = it->w->buffer;
6210 it->area = TEXT_AREA;
6211 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6212 it->sp = 0;
6213 it->string_from_display_prop_p = 0;
6214 it->string_from_prefix_prop_p = 0;
6215
6216 it->from_disp_prop_p = 0;
6217 it->face_before_selective_p = 0;
6218 if (it->bidi_p)
6219 {
6220 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6221 &it->bidi_it);
6222 bidi_unshelve_cache (NULL, 0);
6223 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6224 it->bidi_it.string.s = NULL;
6225 it->bidi_it.string.lstring = Qnil;
6226 it->bidi_it.string.bufpos = 0;
6227 it->bidi_it.string.unibyte = 0;
6228 }
6229
6230 if (set_stop_p)
6231 {
6232 it->stop_charpos = CHARPOS (pos);
6233 it->base_level_stop = CHARPOS (pos);
6234 }
6235 }
6236
6237
6238 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6239 If S is non-null, it is a C string to iterate over. Otherwise,
6240 STRING gives a Lisp string to iterate over.
6241
6242 If PRECISION > 0, don't return more then PRECISION number of
6243 characters from the string.
6244
6245 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6246 characters have been returned. FIELD_WIDTH < 0 means an infinite
6247 field width.
6248
6249 MULTIBYTE = 0 means disable processing of multibyte characters,
6250 MULTIBYTE > 0 means enable it,
6251 MULTIBYTE < 0 means use IT->multibyte_p.
6252
6253 IT must be initialized via a prior call to init_iterator before
6254 calling this function. */
6255
6256 static void
6257 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6258 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6259 int multibyte)
6260 {
6261 /* No region in strings. */
6262 it->region_beg_charpos = it->region_end_charpos = -1;
6263
6264 /* No text property checks performed by default, but see below. */
6265 it->stop_charpos = -1;
6266
6267 /* Set iterator position and end position. */
6268 memset (&it->current, 0, sizeof it->current);
6269 it->current.overlay_string_index = -1;
6270 it->current.dpvec_index = -1;
6271 eassert (charpos >= 0);
6272
6273 /* If STRING is specified, use its multibyteness, otherwise use the
6274 setting of MULTIBYTE, if specified. */
6275 if (multibyte >= 0)
6276 it->multibyte_p = multibyte > 0;
6277
6278 /* Bidirectional reordering of strings is controlled by the default
6279 value of bidi-display-reordering. Don't try to reorder while
6280 loading loadup.el, as the necessary character property tables are
6281 not yet available. */
6282 it->bidi_p =
6283 NILP (Vpurify_flag)
6284 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6285
6286 if (s == NULL)
6287 {
6288 eassert (STRINGP (string));
6289 it->string = string;
6290 it->s = NULL;
6291 it->end_charpos = it->string_nchars = SCHARS (string);
6292 it->method = GET_FROM_STRING;
6293 it->current.string_pos = string_pos (charpos, string);
6294
6295 if (it->bidi_p)
6296 {
6297 it->bidi_it.string.lstring = string;
6298 it->bidi_it.string.s = NULL;
6299 it->bidi_it.string.schars = it->end_charpos;
6300 it->bidi_it.string.bufpos = 0;
6301 it->bidi_it.string.from_disp_str = 0;
6302 it->bidi_it.string.unibyte = !it->multibyte_p;
6303 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6304 FRAME_WINDOW_P (it->f), &it->bidi_it);
6305 }
6306 }
6307 else
6308 {
6309 it->s = (const unsigned char *) s;
6310 it->string = Qnil;
6311
6312 /* Note that we use IT->current.pos, not it->current.string_pos,
6313 for displaying C strings. */
6314 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6315 if (it->multibyte_p)
6316 {
6317 it->current.pos = c_string_pos (charpos, s, 1);
6318 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6319 }
6320 else
6321 {
6322 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6323 it->end_charpos = it->string_nchars = strlen (s);
6324 }
6325
6326 if (it->bidi_p)
6327 {
6328 it->bidi_it.string.lstring = Qnil;
6329 it->bidi_it.string.s = (const unsigned char *) s;
6330 it->bidi_it.string.schars = it->end_charpos;
6331 it->bidi_it.string.bufpos = 0;
6332 it->bidi_it.string.from_disp_str = 0;
6333 it->bidi_it.string.unibyte = !it->multibyte_p;
6334 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6335 &it->bidi_it);
6336 }
6337 it->method = GET_FROM_C_STRING;
6338 }
6339
6340 /* PRECISION > 0 means don't return more than PRECISION characters
6341 from the string. */
6342 if (precision > 0 && it->end_charpos - charpos > precision)
6343 {
6344 it->end_charpos = it->string_nchars = charpos + precision;
6345 if (it->bidi_p)
6346 it->bidi_it.string.schars = it->end_charpos;
6347 }
6348
6349 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6350 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6351 FIELD_WIDTH < 0 means infinite field width. This is useful for
6352 padding with `-' at the end of a mode line. */
6353 if (field_width < 0)
6354 field_width = INFINITY;
6355 /* Implementation note: We deliberately don't enlarge
6356 it->bidi_it.string.schars here to fit it->end_charpos, because
6357 the bidi iterator cannot produce characters out of thin air. */
6358 if (field_width > it->end_charpos - charpos)
6359 it->end_charpos = charpos + field_width;
6360
6361 /* Use the standard display table for displaying strings. */
6362 if (DISP_TABLE_P (Vstandard_display_table))
6363 it->dp = XCHAR_TABLE (Vstandard_display_table);
6364
6365 it->stop_charpos = charpos;
6366 it->prev_stop = charpos;
6367 it->base_level_stop = 0;
6368 if (it->bidi_p)
6369 {
6370 it->bidi_it.first_elt = 1;
6371 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6372 it->bidi_it.disp_pos = -1;
6373 }
6374 if (s == NULL && it->multibyte_p)
6375 {
6376 ptrdiff_t endpos = SCHARS (it->string);
6377 if (endpos > it->end_charpos)
6378 endpos = it->end_charpos;
6379 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6380 it->string);
6381 }
6382 CHECK_IT (it);
6383 }
6384
6385
6386 \f
6387 /***********************************************************************
6388 Iteration
6389 ***********************************************************************/
6390
6391 /* Map enum it_method value to corresponding next_element_from_* function. */
6392
6393 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6394 {
6395 next_element_from_buffer,
6396 next_element_from_display_vector,
6397 next_element_from_string,
6398 next_element_from_c_string,
6399 next_element_from_image,
6400 next_element_from_stretch
6401 };
6402
6403 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6404
6405
6406 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6407 (possibly with the following characters). */
6408
6409 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6410 ((IT)->cmp_it.id >= 0 \
6411 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6412 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6413 END_CHARPOS, (IT)->w, \
6414 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6415 (IT)->string)))
6416
6417
6418 /* Lookup the char-table Vglyphless_char_display for character C (-1
6419 if we want information for no-font case), and return the display
6420 method symbol. By side-effect, update it->what and
6421 it->glyphless_method. This function is called from
6422 get_next_display_element for each character element, and from
6423 x_produce_glyphs when no suitable font was found. */
6424
6425 Lisp_Object
6426 lookup_glyphless_char_display (int c, struct it *it)
6427 {
6428 Lisp_Object glyphless_method = Qnil;
6429
6430 if (CHAR_TABLE_P (Vglyphless_char_display)
6431 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6432 {
6433 if (c >= 0)
6434 {
6435 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6436 if (CONSP (glyphless_method))
6437 glyphless_method = FRAME_WINDOW_P (it->f)
6438 ? XCAR (glyphless_method)
6439 : XCDR (glyphless_method);
6440 }
6441 else
6442 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6443 }
6444
6445 retry:
6446 if (NILP (glyphless_method))
6447 {
6448 if (c >= 0)
6449 /* The default is to display the character by a proper font. */
6450 return Qnil;
6451 /* The default for the no-font case is to display an empty box. */
6452 glyphless_method = Qempty_box;
6453 }
6454 if (EQ (glyphless_method, Qzero_width))
6455 {
6456 if (c >= 0)
6457 return glyphless_method;
6458 /* This method can't be used for the no-font case. */
6459 glyphless_method = Qempty_box;
6460 }
6461 if (EQ (glyphless_method, Qthin_space))
6462 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6463 else if (EQ (glyphless_method, Qempty_box))
6464 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6465 else if (EQ (glyphless_method, Qhex_code))
6466 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6467 else if (STRINGP (glyphless_method))
6468 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6469 else
6470 {
6471 /* Invalid value. We use the default method. */
6472 glyphless_method = Qnil;
6473 goto retry;
6474 }
6475 it->what = IT_GLYPHLESS;
6476 return glyphless_method;
6477 }
6478
6479 /* Load IT's display element fields with information about the next
6480 display element from the current position of IT. Value is zero if
6481 end of buffer (or C string) is reached. */
6482
6483 static struct frame *last_escape_glyph_frame = NULL;
6484 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6485 static int last_escape_glyph_merged_face_id = 0;
6486
6487 struct frame *last_glyphless_glyph_frame = NULL;
6488 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6489 int last_glyphless_glyph_merged_face_id = 0;
6490
6491 static int
6492 get_next_display_element (struct it *it)
6493 {
6494 /* Non-zero means that we found a display element. Zero means that
6495 we hit the end of what we iterate over. Performance note: the
6496 function pointer `method' used here turns out to be faster than
6497 using a sequence of if-statements. */
6498 int success_p;
6499
6500 get_next:
6501 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6502
6503 if (it->what == IT_CHARACTER)
6504 {
6505 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6506 and only if (a) the resolved directionality of that character
6507 is R..." */
6508 /* FIXME: Do we need an exception for characters from display
6509 tables? */
6510 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6511 it->c = bidi_mirror_char (it->c);
6512 /* Map via display table or translate control characters.
6513 IT->c, IT->len etc. have been set to the next character by
6514 the function call above. If we have a display table, and it
6515 contains an entry for IT->c, translate it. Don't do this if
6516 IT->c itself comes from a display table, otherwise we could
6517 end up in an infinite recursion. (An alternative could be to
6518 count the recursion depth of this function and signal an
6519 error when a certain maximum depth is reached.) Is it worth
6520 it? */
6521 if (success_p && it->dpvec == NULL)
6522 {
6523 Lisp_Object dv;
6524 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6525 int nonascii_space_p = 0;
6526 int nonascii_hyphen_p = 0;
6527 int c = it->c; /* This is the character to display. */
6528
6529 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6530 {
6531 eassert (SINGLE_BYTE_CHAR_P (c));
6532 if (unibyte_display_via_language_environment)
6533 {
6534 c = DECODE_CHAR (unibyte, c);
6535 if (c < 0)
6536 c = BYTE8_TO_CHAR (it->c);
6537 }
6538 else
6539 c = BYTE8_TO_CHAR (it->c);
6540 }
6541
6542 if (it->dp
6543 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6544 VECTORP (dv)))
6545 {
6546 struct Lisp_Vector *v = XVECTOR (dv);
6547
6548 /* Return the first character from the display table
6549 entry, if not empty. If empty, don't display the
6550 current character. */
6551 if (v->header.size)
6552 {
6553 it->dpvec_char_len = it->len;
6554 it->dpvec = v->contents;
6555 it->dpend = v->contents + v->header.size;
6556 it->current.dpvec_index = 0;
6557 it->dpvec_face_id = -1;
6558 it->saved_face_id = it->face_id;
6559 it->method = GET_FROM_DISPLAY_VECTOR;
6560 it->ellipsis_p = 0;
6561 }
6562 else
6563 {
6564 set_iterator_to_next (it, 0);
6565 }
6566 goto get_next;
6567 }
6568
6569 if (! NILP (lookup_glyphless_char_display (c, it)))
6570 {
6571 if (it->what == IT_GLYPHLESS)
6572 goto done;
6573 /* Don't display this character. */
6574 set_iterator_to_next (it, 0);
6575 goto get_next;
6576 }
6577
6578 /* If `nobreak-char-display' is non-nil, we display
6579 non-ASCII spaces and hyphens specially. */
6580 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6581 {
6582 if (c == 0xA0)
6583 nonascii_space_p = 1;
6584 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6585 nonascii_hyphen_p = 1;
6586 }
6587
6588 /* Translate control characters into `\003' or `^C' form.
6589 Control characters coming from a display table entry are
6590 currently not translated because we use IT->dpvec to hold
6591 the translation. This could easily be changed but I
6592 don't believe that it is worth doing.
6593
6594 The characters handled by `nobreak-char-display' must be
6595 translated too.
6596
6597 Non-printable characters and raw-byte characters are also
6598 translated to octal form. */
6599 if (((c < ' ' || c == 127) /* ASCII control chars */
6600 ? (it->area != TEXT_AREA
6601 /* In mode line, treat \n, \t like other crl chars. */
6602 || (c != '\t'
6603 && it->glyph_row
6604 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6605 || (c != '\n' && c != '\t'))
6606 : (nonascii_space_p
6607 || nonascii_hyphen_p
6608 || CHAR_BYTE8_P (c)
6609 || ! CHAR_PRINTABLE_P (c))))
6610 {
6611 /* C is a control character, non-ASCII space/hyphen,
6612 raw-byte, or a non-printable character which must be
6613 displayed either as '\003' or as `^C' where the '\\'
6614 and '^' can be defined in the display table. Fill
6615 IT->ctl_chars with glyphs for what we have to
6616 display. Then, set IT->dpvec to these glyphs. */
6617 Lisp_Object gc;
6618 int ctl_len;
6619 int face_id;
6620 int lface_id = 0;
6621 int escape_glyph;
6622
6623 /* Handle control characters with ^. */
6624
6625 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6626 {
6627 int g;
6628
6629 g = '^'; /* default glyph for Control */
6630 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6631 if (it->dp
6632 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6633 {
6634 g = GLYPH_CODE_CHAR (gc);
6635 lface_id = GLYPH_CODE_FACE (gc);
6636 }
6637 if (lface_id)
6638 {
6639 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6640 }
6641 else if (it->f == last_escape_glyph_frame
6642 && it->face_id == last_escape_glyph_face_id)
6643 {
6644 face_id = last_escape_glyph_merged_face_id;
6645 }
6646 else
6647 {
6648 /* Merge the escape-glyph face into the current face. */
6649 face_id = merge_faces (it->f, Qescape_glyph, 0,
6650 it->face_id);
6651 last_escape_glyph_frame = it->f;
6652 last_escape_glyph_face_id = it->face_id;
6653 last_escape_glyph_merged_face_id = face_id;
6654 }
6655
6656 XSETINT (it->ctl_chars[0], g);
6657 XSETINT (it->ctl_chars[1], c ^ 0100);
6658 ctl_len = 2;
6659 goto display_control;
6660 }
6661
6662 /* Handle non-ascii space in the mode where it only gets
6663 highlighting. */
6664
6665 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6666 {
6667 /* Merge `nobreak-space' into the current face. */
6668 face_id = merge_faces (it->f, Qnobreak_space, 0,
6669 it->face_id);
6670 XSETINT (it->ctl_chars[0], ' ');
6671 ctl_len = 1;
6672 goto display_control;
6673 }
6674
6675 /* Handle sequences that start with the "escape glyph". */
6676
6677 /* the default escape glyph is \. */
6678 escape_glyph = '\\';
6679
6680 if (it->dp
6681 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6682 {
6683 escape_glyph = GLYPH_CODE_CHAR (gc);
6684 lface_id = GLYPH_CODE_FACE (gc);
6685 }
6686 if (lface_id)
6687 {
6688 /* The display table specified a face.
6689 Merge it into face_id and also into escape_glyph. */
6690 face_id = merge_faces (it->f, Qt, lface_id,
6691 it->face_id);
6692 }
6693 else if (it->f == last_escape_glyph_frame
6694 && it->face_id == last_escape_glyph_face_id)
6695 {
6696 face_id = last_escape_glyph_merged_face_id;
6697 }
6698 else
6699 {
6700 /* Merge the escape-glyph face into the current face. */
6701 face_id = merge_faces (it->f, Qescape_glyph, 0,
6702 it->face_id);
6703 last_escape_glyph_frame = it->f;
6704 last_escape_glyph_face_id = it->face_id;
6705 last_escape_glyph_merged_face_id = face_id;
6706 }
6707
6708 /* Draw non-ASCII hyphen with just highlighting: */
6709
6710 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6711 {
6712 XSETINT (it->ctl_chars[0], '-');
6713 ctl_len = 1;
6714 goto display_control;
6715 }
6716
6717 /* Draw non-ASCII space/hyphen with escape glyph: */
6718
6719 if (nonascii_space_p || nonascii_hyphen_p)
6720 {
6721 XSETINT (it->ctl_chars[0], escape_glyph);
6722 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6723 ctl_len = 2;
6724 goto display_control;
6725 }
6726
6727 {
6728 char str[10];
6729 int len, i;
6730
6731 if (CHAR_BYTE8_P (c))
6732 /* Display \200 instead of \17777600. */
6733 c = CHAR_TO_BYTE8 (c);
6734 len = sprintf (str, "%03o", c);
6735
6736 XSETINT (it->ctl_chars[0], escape_glyph);
6737 for (i = 0; i < len; i++)
6738 XSETINT (it->ctl_chars[i + 1], str[i]);
6739 ctl_len = len + 1;
6740 }
6741
6742 display_control:
6743 /* Set up IT->dpvec and return first character from it. */
6744 it->dpvec_char_len = it->len;
6745 it->dpvec = it->ctl_chars;
6746 it->dpend = it->dpvec + ctl_len;
6747 it->current.dpvec_index = 0;
6748 it->dpvec_face_id = face_id;
6749 it->saved_face_id = it->face_id;
6750 it->method = GET_FROM_DISPLAY_VECTOR;
6751 it->ellipsis_p = 0;
6752 goto get_next;
6753 }
6754 it->char_to_display = c;
6755 }
6756 else if (success_p)
6757 {
6758 it->char_to_display = it->c;
6759 }
6760 }
6761
6762 /* Adjust face id for a multibyte character. There are no multibyte
6763 character in unibyte text. */
6764 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6765 && it->multibyte_p
6766 && success_p
6767 && FRAME_WINDOW_P (it->f))
6768 {
6769 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6770
6771 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6772 {
6773 /* Automatic composition with glyph-string. */
6774 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6775
6776 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6777 }
6778 else
6779 {
6780 ptrdiff_t pos = (it->s ? -1
6781 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6782 : IT_CHARPOS (*it));
6783 int c;
6784
6785 if (it->what == IT_CHARACTER)
6786 c = it->char_to_display;
6787 else
6788 {
6789 struct composition *cmp = composition_table[it->cmp_it.id];
6790 int i;
6791
6792 c = ' ';
6793 for (i = 0; i < cmp->glyph_len; i++)
6794 /* TAB in a composition means display glyphs with
6795 padding space on the left or right. */
6796 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6797 break;
6798 }
6799 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6800 }
6801 }
6802
6803 done:
6804 /* Is this character the last one of a run of characters with
6805 box? If yes, set IT->end_of_box_run_p to 1. */
6806 if (it->face_box_p
6807 && it->s == NULL)
6808 {
6809 if (it->method == GET_FROM_STRING && it->sp)
6810 {
6811 int face_id = underlying_face_id (it);
6812 struct face *face = FACE_FROM_ID (it->f, face_id);
6813
6814 if (face)
6815 {
6816 if (face->box == FACE_NO_BOX)
6817 {
6818 /* If the box comes from face properties in a
6819 display string, check faces in that string. */
6820 int string_face_id = face_after_it_pos (it);
6821 it->end_of_box_run_p
6822 = (FACE_FROM_ID (it->f, string_face_id)->box
6823 == FACE_NO_BOX);
6824 }
6825 /* Otherwise, the box comes from the underlying face.
6826 If this is the last string character displayed, check
6827 the next buffer location. */
6828 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6829 && (it->current.overlay_string_index
6830 == it->n_overlay_strings - 1))
6831 {
6832 ptrdiff_t ignore;
6833 int next_face_id;
6834 struct text_pos pos = it->current.pos;
6835 INC_TEXT_POS (pos, it->multibyte_p);
6836
6837 next_face_id = face_at_buffer_position
6838 (it->w, CHARPOS (pos), it->region_beg_charpos,
6839 it->region_end_charpos, &ignore,
6840 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6841 -1);
6842 it->end_of_box_run_p
6843 = (FACE_FROM_ID (it->f, next_face_id)->box
6844 == FACE_NO_BOX);
6845 }
6846 }
6847 }
6848 else
6849 {
6850 int face_id = face_after_it_pos (it);
6851 it->end_of_box_run_p
6852 = (face_id != it->face_id
6853 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6854 }
6855 }
6856 /* If we reached the end of the object we've been iterating (e.g., a
6857 display string or an overlay string), and there's something on
6858 IT->stack, proceed with what's on the stack. It doesn't make
6859 sense to return zero if there's unprocessed stuff on the stack,
6860 because otherwise that stuff will never be displayed. */
6861 if (!success_p && it->sp > 0)
6862 {
6863 set_iterator_to_next (it, 0);
6864 success_p = get_next_display_element (it);
6865 }
6866
6867 /* Value is 0 if end of buffer or string reached. */
6868 return success_p;
6869 }
6870
6871
6872 /* Move IT to the next display element.
6873
6874 RESEAT_P non-zero means if called on a newline in buffer text,
6875 skip to the next visible line start.
6876
6877 Functions get_next_display_element and set_iterator_to_next are
6878 separate because I find this arrangement easier to handle than a
6879 get_next_display_element function that also increments IT's
6880 position. The way it is we can first look at an iterator's current
6881 display element, decide whether it fits on a line, and if it does,
6882 increment the iterator position. The other way around we probably
6883 would either need a flag indicating whether the iterator has to be
6884 incremented the next time, or we would have to implement a
6885 decrement position function which would not be easy to write. */
6886
6887 void
6888 set_iterator_to_next (struct it *it, int reseat_p)
6889 {
6890 /* Reset flags indicating start and end of a sequence of characters
6891 with box. Reset them at the start of this function because
6892 moving the iterator to a new position might set them. */
6893 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6894
6895 switch (it->method)
6896 {
6897 case GET_FROM_BUFFER:
6898 /* The current display element of IT is a character from
6899 current_buffer. Advance in the buffer, and maybe skip over
6900 invisible lines that are so because of selective display. */
6901 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6902 reseat_at_next_visible_line_start (it, 0);
6903 else if (it->cmp_it.id >= 0)
6904 {
6905 /* We are currently getting glyphs from a composition. */
6906 int i;
6907
6908 if (! it->bidi_p)
6909 {
6910 IT_CHARPOS (*it) += it->cmp_it.nchars;
6911 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6912 if (it->cmp_it.to < it->cmp_it.nglyphs)
6913 {
6914 it->cmp_it.from = it->cmp_it.to;
6915 }
6916 else
6917 {
6918 it->cmp_it.id = -1;
6919 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6920 IT_BYTEPOS (*it),
6921 it->end_charpos, Qnil);
6922 }
6923 }
6924 else if (! it->cmp_it.reversed_p)
6925 {
6926 /* Composition created while scanning forward. */
6927 /* Update IT's char/byte positions to point to the first
6928 character of the next grapheme cluster, or to the
6929 character visually after the current composition. */
6930 for (i = 0; i < it->cmp_it.nchars; i++)
6931 bidi_move_to_visually_next (&it->bidi_it);
6932 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6933 IT_CHARPOS (*it) = it->bidi_it.charpos;
6934
6935 if (it->cmp_it.to < it->cmp_it.nglyphs)
6936 {
6937 /* Proceed to the next grapheme cluster. */
6938 it->cmp_it.from = it->cmp_it.to;
6939 }
6940 else
6941 {
6942 /* No more grapheme clusters in this composition.
6943 Find the next stop position. */
6944 ptrdiff_t stop = it->end_charpos;
6945 if (it->bidi_it.scan_dir < 0)
6946 /* Now we are scanning backward and don't know
6947 where to stop. */
6948 stop = -1;
6949 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6950 IT_BYTEPOS (*it), stop, Qnil);
6951 }
6952 }
6953 else
6954 {
6955 /* Composition created while scanning backward. */
6956 /* Update IT's char/byte positions to point to the last
6957 character of the previous grapheme cluster, or the
6958 character visually after the current composition. */
6959 for (i = 0; i < it->cmp_it.nchars; i++)
6960 bidi_move_to_visually_next (&it->bidi_it);
6961 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6962 IT_CHARPOS (*it) = it->bidi_it.charpos;
6963 if (it->cmp_it.from > 0)
6964 {
6965 /* Proceed to the previous grapheme cluster. */
6966 it->cmp_it.to = it->cmp_it.from;
6967 }
6968 else
6969 {
6970 /* No more grapheme clusters in this composition.
6971 Find the next stop position. */
6972 ptrdiff_t stop = it->end_charpos;
6973 if (it->bidi_it.scan_dir < 0)
6974 /* Now we are scanning backward and don't know
6975 where to stop. */
6976 stop = -1;
6977 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6978 IT_BYTEPOS (*it), stop, Qnil);
6979 }
6980 }
6981 }
6982 else
6983 {
6984 eassert (it->len != 0);
6985
6986 if (!it->bidi_p)
6987 {
6988 IT_BYTEPOS (*it) += it->len;
6989 IT_CHARPOS (*it) += 1;
6990 }
6991 else
6992 {
6993 int prev_scan_dir = it->bidi_it.scan_dir;
6994 /* If this is a new paragraph, determine its base
6995 direction (a.k.a. its base embedding level). */
6996 if (it->bidi_it.new_paragraph)
6997 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6998 bidi_move_to_visually_next (&it->bidi_it);
6999 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7000 IT_CHARPOS (*it) = it->bidi_it.charpos;
7001 if (prev_scan_dir != it->bidi_it.scan_dir)
7002 {
7003 /* As the scan direction was changed, we must
7004 re-compute the stop position for composition. */
7005 ptrdiff_t stop = it->end_charpos;
7006 if (it->bidi_it.scan_dir < 0)
7007 stop = -1;
7008 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7009 IT_BYTEPOS (*it), stop, Qnil);
7010 }
7011 }
7012 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7013 }
7014 break;
7015
7016 case GET_FROM_C_STRING:
7017 /* Current display element of IT is from a C string. */
7018 if (!it->bidi_p
7019 /* If the string position is beyond string's end, it means
7020 next_element_from_c_string is padding the string with
7021 blanks, in which case we bypass the bidi iterator,
7022 because it cannot deal with such virtual characters. */
7023 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7024 {
7025 IT_BYTEPOS (*it) += it->len;
7026 IT_CHARPOS (*it) += 1;
7027 }
7028 else
7029 {
7030 bidi_move_to_visually_next (&it->bidi_it);
7031 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7032 IT_CHARPOS (*it) = it->bidi_it.charpos;
7033 }
7034 break;
7035
7036 case GET_FROM_DISPLAY_VECTOR:
7037 /* Current display element of IT is from a display table entry.
7038 Advance in the display table definition. Reset it to null if
7039 end reached, and continue with characters from buffers/
7040 strings. */
7041 ++it->current.dpvec_index;
7042
7043 /* Restore face of the iterator to what they were before the
7044 display vector entry (these entries may contain faces). */
7045 it->face_id = it->saved_face_id;
7046
7047 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7048 {
7049 int recheck_faces = it->ellipsis_p;
7050
7051 if (it->s)
7052 it->method = GET_FROM_C_STRING;
7053 else if (STRINGP (it->string))
7054 it->method = GET_FROM_STRING;
7055 else
7056 {
7057 it->method = GET_FROM_BUFFER;
7058 it->object = it->w->buffer;
7059 }
7060
7061 it->dpvec = NULL;
7062 it->current.dpvec_index = -1;
7063
7064 /* Skip over characters which were displayed via IT->dpvec. */
7065 if (it->dpvec_char_len < 0)
7066 reseat_at_next_visible_line_start (it, 1);
7067 else if (it->dpvec_char_len > 0)
7068 {
7069 if (it->method == GET_FROM_STRING
7070 && it->n_overlay_strings > 0)
7071 it->ignore_overlay_strings_at_pos_p = 1;
7072 it->len = it->dpvec_char_len;
7073 set_iterator_to_next (it, reseat_p);
7074 }
7075
7076 /* Maybe recheck faces after display vector */
7077 if (recheck_faces)
7078 it->stop_charpos = IT_CHARPOS (*it);
7079 }
7080 break;
7081
7082 case GET_FROM_STRING:
7083 /* Current display element is a character from a Lisp string. */
7084 eassert (it->s == NULL && STRINGP (it->string));
7085 /* Don't advance past string end. These conditions are true
7086 when set_iterator_to_next is called at the end of
7087 get_next_display_element, in which case the Lisp string is
7088 already exhausted, and all we want is pop the iterator
7089 stack. */
7090 if (it->current.overlay_string_index >= 0)
7091 {
7092 /* This is an overlay string, so there's no padding with
7093 spaces, and the number of characters in the string is
7094 where the string ends. */
7095 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7096 goto consider_string_end;
7097 }
7098 else
7099 {
7100 /* Not an overlay string. There could be padding, so test
7101 against it->end_charpos . */
7102 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7103 goto consider_string_end;
7104 }
7105 if (it->cmp_it.id >= 0)
7106 {
7107 int i;
7108
7109 if (! it->bidi_p)
7110 {
7111 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7112 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7113 if (it->cmp_it.to < it->cmp_it.nglyphs)
7114 it->cmp_it.from = it->cmp_it.to;
7115 else
7116 {
7117 it->cmp_it.id = -1;
7118 composition_compute_stop_pos (&it->cmp_it,
7119 IT_STRING_CHARPOS (*it),
7120 IT_STRING_BYTEPOS (*it),
7121 it->end_charpos, it->string);
7122 }
7123 }
7124 else if (! it->cmp_it.reversed_p)
7125 {
7126 for (i = 0; i < it->cmp_it.nchars; i++)
7127 bidi_move_to_visually_next (&it->bidi_it);
7128 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7129 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7130
7131 if (it->cmp_it.to < it->cmp_it.nglyphs)
7132 it->cmp_it.from = it->cmp_it.to;
7133 else
7134 {
7135 ptrdiff_t stop = it->end_charpos;
7136 if (it->bidi_it.scan_dir < 0)
7137 stop = -1;
7138 composition_compute_stop_pos (&it->cmp_it,
7139 IT_STRING_CHARPOS (*it),
7140 IT_STRING_BYTEPOS (*it), stop,
7141 it->string);
7142 }
7143 }
7144 else
7145 {
7146 for (i = 0; i < it->cmp_it.nchars; i++)
7147 bidi_move_to_visually_next (&it->bidi_it);
7148 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7149 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7150 if (it->cmp_it.from > 0)
7151 it->cmp_it.to = it->cmp_it.from;
7152 else
7153 {
7154 ptrdiff_t stop = it->end_charpos;
7155 if (it->bidi_it.scan_dir < 0)
7156 stop = -1;
7157 composition_compute_stop_pos (&it->cmp_it,
7158 IT_STRING_CHARPOS (*it),
7159 IT_STRING_BYTEPOS (*it), stop,
7160 it->string);
7161 }
7162 }
7163 }
7164 else
7165 {
7166 if (!it->bidi_p
7167 /* If the string position is beyond string's end, it
7168 means next_element_from_string is padding the string
7169 with blanks, in which case we bypass the bidi
7170 iterator, because it cannot deal with such virtual
7171 characters. */
7172 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7173 {
7174 IT_STRING_BYTEPOS (*it) += it->len;
7175 IT_STRING_CHARPOS (*it) += 1;
7176 }
7177 else
7178 {
7179 int prev_scan_dir = it->bidi_it.scan_dir;
7180
7181 bidi_move_to_visually_next (&it->bidi_it);
7182 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7183 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7184 if (prev_scan_dir != it->bidi_it.scan_dir)
7185 {
7186 ptrdiff_t stop = it->end_charpos;
7187
7188 if (it->bidi_it.scan_dir < 0)
7189 stop = -1;
7190 composition_compute_stop_pos (&it->cmp_it,
7191 IT_STRING_CHARPOS (*it),
7192 IT_STRING_BYTEPOS (*it), stop,
7193 it->string);
7194 }
7195 }
7196 }
7197
7198 consider_string_end:
7199
7200 if (it->current.overlay_string_index >= 0)
7201 {
7202 /* IT->string is an overlay string. Advance to the
7203 next, if there is one. */
7204 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7205 {
7206 it->ellipsis_p = 0;
7207 next_overlay_string (it);
7208 if (it->ellipsis_p)
7209 setup_for_ellipsis (it, 0);
7210 }
7211 }
7212 else
7213 {
7214 /* IT->string is not an overlay string. If we reached
7215 its end, and there is something on IT->stack, proceed
7216 with what is on the stack. This can be either another
7217 string, this time an overlay string, or a buffer. */
7218 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7219 && it->sp > 0)
7220 {
7221 pop_it (it);
7222 if (it->method == GET_FROM_STRING)
7223 goto consider_string_end;
7224 }
7225 }
7226 break;
7227
7228 case GET_FROM_IMAGE:
7229 case GET_FROM_STRETCH:
7230 /* The position etc with which we have to proceed are on
7231 the stack. The position may be at the end of a string,
7232 if the `display' property takes up the whole string. */
7233 eassert (it->sp > 0);
7234 pop_it (it);
7235 if (it->method == GET_FROM_STRING)
7236 goto consider_string_end;
7237 break;
7238
7239 default:
7240 /* There are no other methods defined, so this should be a bug. */
7241 abort ();
7242 }
7243
7244 eassert (it->method != GET_FROM_STRING
7245 || (STRINGP (it->string)
7246 && IT_STRING_CHARPOS (*it) >= 0));
7247 }
7248
7249 /* Load IT's display element fields with information about the next
7250 display element which comes from a display table entry or from the
7251 result of translating a control character to one of the forms `^C'
7252 or `\003'.
7253
7254 IT->dpvec holds the glyphs to return as characters.
7255 IT->saved_face_id holds the face id before the display vector--it
7256 is restored into IT->face_id in set_iterator_to_next. */
7257
7258 static int
7259 next_element_from_display_vector (struct it *it)
7260 {
7261 Lisp_Object gc;
7262
7263 /* Precondition. */
7264 eassert (it->dpvec && it->current.dpvec_index >= 0);
7265
7266 it->face_id = it->saved_face_id;
7267
7268 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7269 That seemed totally bogus - so I changed it... */
7270 gc = it->dpvec[it->current.dpvec_index];
7271
7272 if (GLYPH_CODE_P (gc))
7273 {
7274 it->c = GLYPH_CODE_CHAR (gc);
7275 it->len = CHAR_BYTES (it->c);
7276
7277 /* The entry may contain a face id to use. Such a face id is
7278 the id of a Lisp face, not a realized face. A face id of
7279 zero means no face is specified. */
7280 if (it->dpvec_face_id >= 0)
7281 it->face_id = it->dpvec_face_id;
7282 else
7283 {
7284 int lface_id = GLYPH_CODE_FACE (gc);
7285 if (lface_id > 0)
7286 it->face_id = merge_faces (it->f, Qt, lface_id,
7287 it->saved_face_id);
7288 }
7289 }
7290 else
7291 /* Display table entry is invalid. Return a space. */
7292 it->c = ' ', it->len = 1;
7293
7294 /* Don't change position and object of the iterator here. They are
7295 still the values of the character that had this display table
7296 entry or was translated, and that's what we want. */
7297 it->what = IT_CHARACTER;
7298 return 1;
7299 }
7300
7301 /* Get the first element of string/buffer in the visual order, after
7302 being reseated to a new position in a string or a buffer. */
7303 static void
7304 get_visually_first_element (struct it *it)
7305 {
7306 int string_p = STRINGP (it->string) || it->s;
7307 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7308 ptrdiff_t bob = (string_p ? 0 : BEGV);
7309
7310 if (STRINGP (it->string))
7311 {
7312 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7313 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7314 }
7315 else
7316 {
7317 it->bidi_it.charpos = IT_CHARPOS (*it);
7318 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7319 }
7320
7321 if (it->bidi_it.charpos == eob)
7322 {
7323 /* Nothing to do, but reset the FIRST_ELT flag, like
7324 bidi_paragraph_init does, because we are not going to
7325 call it. */
7326 it->bidi_it.first_elt = 0;
7327 }
7328 else if (it->bidi_it.charpos == bob
7329 || (!string_p
7330 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7331 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7332 {
7333 /* If we are at the beginning of a line/string, we can produce
7334 the next element right away. */
7335 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7336 bidi_move_to_visually_next (&it->bidi_it);
7337 }
7338 else
7339 {
7340 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7341
7342 /* We need to prime the bidi iterator starting at the line's or
7343 string's beginning, before we will be able to produce the
7344 next element. */
7345 if (string_p)
7346 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7347 else
7348 {
7349 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7350 -1);
7351 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7352 }
7353 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7354 do
7355 {
7356 /* Now return to buffer/string position where we were asked
7357 to get the next display element, and produce that. */
7358 bidi_move_to_visually_next (&it->bidi_it);
7359 }
7360 while (it->bidi_it.bytepos != orig_bytepos
7361 && it->bidi_it.charpos < eob);
7362 }
7363
7364 /* Adjust IT's position information to where we ended up. */
7365 if (STRINGP (it->string))
7366 {
7367 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7368 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7369 }
7370 else
7371 {
7372 IT_CHARPOS (*it) = it->bidi_it.charpos;
7373 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7374 }
7375
7376 if (STRINGP (it->string) || !it->s)
7377 {
7378 ptrdiff_t stop, charpos, bytepos;
7379
7380 if (STRINGP (it->string))
7381 {
7382 eassert (!it->s);
7383 stop = SCHARS (it->string);
7384 if (stop > it->end_charpos)
7385 stop = it->end_charpos;
7386 charpos = IT_STRING_CHARPOS (*it);
7387 bytepos = IT_STRING_BYTEPOS (*it);
7388 }
7389 else
7390 {
7391 stop = it->end_charpos;
7392 charpos = IT_CHARPOS (*it);
7393 bytepos = IT_BYTEPOS (*it);
7394 }
7395 if (it->bidi_it.scan_dir < 0)
7396 stop = -1;
7397 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7398 it->string);
7399 }
7400 }
7401
7402 /* Load IT with the next display element from Lisp string IT->string.
7403 IT->current.string_pos is the current position within the string.
7404 If IT->current.overlay_string_index >= 0, the Lisp string is an
7405 overlay string. */
7406
7407 static int
7408 next_element_from_string (struct it *it)
7409 {
7410 struct text_pos position;
7411
7412 eassert (STRINGP (it->string));
7413 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7414 eassert (IT_STRING_CHARPOS (*it) >= 0);
7415 position = it->current.string_pos;
7416
7417 /* With bidi reordering, the character to display might not be the
7418 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7419 that we were reseat()ed to a new string, whose paragraph
7420 direction is not known. */
7421 if (it->bidi_p && it->bidi_it.first_elt)
7422 {
7423 get_visually_first_element (it);
7424 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7425 }
7426
7427 /* Time to check for invisible text? */
7428 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7429 {
7430 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7431 {
7432 if (!(!it->bidi_p
7433 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7434 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7435 {
7436 /* With bidi non-linear iteration, we could find
7437 ourselves far beyond the last computed stop_charpos,
7438 with several other stop positions in between that we
7439 missed. Scan them all now, in buffer's logical
7440 order, until we find and handle the last stop_charpos
7441 that precedes our current position. */
7442 handle_stop_backwards (it, it->stop_charpos);
7443 return GET_NEXT_DISPLAY_ELEMENT (it);
7444 }
7445 else
7446 {
7447 if (it->bidi_p)
7448 {
7449 /* Take note of the stop position we just moved
7450 across, for when we will move back across it. */
7451 it->prev_stop = it->stop_charpos;
7452 /* If we are at base paragraph embedding level, take
7453 note of the last stop position seen at this
7454 level. */
7455 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7456 it->base_level_stop = it->stop_charpos;
7457 }
7458 handle_stop (it);
7459
7460 /* Since a handler may have changed IT->method, we must
7461 recurse here. */
7462 return GET_NEXT_DISPLAY_ELEMENT (it);
7463 }
7464 }
7465 else if (it->bidi_p
7466 /* If we are before prev_stop, we may have overstepped
7467 on our way backwards a stop_pos, and if so, we need
7468 to handle that stop_pos. */
7469 && IT_STRING_CHARPOS (*it) < it->prev_stop
7470 /* We can sometimes back up for reasons that have nothing
7471 to do with bidi reordering. E.g., compositions. The
7472 code below is only needed when we are above the base
7473 embedding level, so test for that explicitly. */
7474 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7475 {
7476 /* If we lost track of base_level_stop, we have no better
7477 place for handle_stop_backwards to start from than string
7478 beginning. This happens, e.g., when we were reseated to
7479 the previous screenful of text by vertical-motion. */
7480 if (it->base_level_stop <= 0
7481 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7482 it->base_level_stop = 0;
7483 handle_stop_backwards (it, it->base_level_stop);
7484 return GET_NEXT_DISPLAY_ELEMENT (it);
7485 }
7486 }
7487
7488 if (it->current.overlay_string_index >= 0)
7489 {
7490 /* Get the next character from an overlay string. In overlay
7491 strings, there is no field width or padding with spaces to
7492 do. */
7493 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7494 {
7495 it->what = IT_EOB;
7496 return 0;
7497 }
7498 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7499 IT_STRING_BYTEPOS (*it),
7500 it->bidi_it.scan_dir < 0
7501 ? -1
7502 : SCHARS (it->string))
7503 && next_element_from_composition (it))
7504 {
7505 return 1;
7506 }
7507 else if (STRING_MULTIBYTE (it->string))
7508 {
7509 const unsigned char *s = (SDATA (it->string)
7510 + IT_STRING_BYTEPOS (*it));
7511 it->c = string_char_and_length (s, &it->len);
7512 }
7513 else
7514 {
7515 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7516 it->len = 1;
7517 }
7518 }
7519 else
7520 {
7521 /* Get the next character from a Lisp string that is not an
7522 overlay string. Such strings come from the mode line, for
7523 example. We may have to pad with spaces, or truncate the
7524 string. See also next_element_from_c_string. */
7525 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7526 {
7527 it->what = IT_EOB;
7528 return 0;
7529 }
7530 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7531 {
7532 /* Pad with spaces. */
7533 it->c = ' ', it->len = 1;
7534 CHARPOS (position) = BYTEPOS (position) = -1;
7535 }
7536 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7537 IT_STRING_BYTEPOS (*it),
7538 it->bidi_it.scan_dir < 0
7539 ? -1
7540 : it->string_nchars)
7541 && next_element_from_composition (it))
7542 {
7543 return 1;
7544 }
7545 else if (STRING_MULTIBYTE (it->string))
7546 {
7547 const unsigned char *s = (SDATA (it->string)
7548 + IT_STRING_BYTEPOS (*it));
7549 it->c = string_char_and_length (s, &it->len);
7550 }
7551 else
7552 {
7553 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7554 it->len = 1;
7555 }
7556 }
7557
7558 /* Record what we have and where it came from. */
7559 it->what = IT_CHARACTER;
7560 it->object = it->string;
7561 it->position = position;
7562 return 1;
7563 }
7564
7565
7566 /* Load IT with next display element from C string IT->s.
7567 IT->string_nchars is the maximum number of characters to return
7568 from the string. IT->end_charpos may be greater than
7569 IT->string_nchars when this function is called, in which case we
7570 may have to return padding spaces. Value is zero if end of string
7571 reached, including padding spaces. */
7572
7573 static int
7574 next_element_from_c_string (struct it *it)
7575 {
7576 int success_p = 1;
7577
7578 eassert (it->s);
7579 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7580 it->what = IT_CHARACTER;
7581 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7582 it->object = Qnil;
7583
7584 /* With bidi reordering, the character to display might not be the
7585 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7586 we were reseated to a new string, whose paragraph direction is
7587 not known. */
7588 if (it->bidi_p && it->bidi_it.first_elt)
7589 get_visually_first_element (it);
7590
7591 /* IT's position can be greater than IT->string_nchars in case a
7592 field width or precision has been specified when the iterator was
7593 initialized. */
7594 if (IT_CHARPOS (*it) >= it->end_charpos)
7595 {
7596 /* End of the game. */
7597 it->what = IT_EOB;
7598 success_p = 0;
7599 }
7600 else if (IT_CHARPOS (*it) >= it->string_nchars)
7601 {
7602 /* Pad with spaces. */
7603 it->c = ' ', it->len = 1;
7604 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7605 }
7606 else if (it->multibyte_p)
7607 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7608 else
7609 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7610
7611 return success_p;
7612 }
7613
7614
7615 /* Set up IT to return characters from an ellipsis, if appropriate.
7616 The definition of the ellipsis glyphs may come from a display table
7617 entry. This function fills IT with the first glyph from the
7618 ellipsis if an ellipsis is to be displayed. */
7619
7620 static int
7621 next_element_from_ellipsis (struct it *it)
7622 {
7623 if (it->selective_display_ellipsis_p)
7624 setup_for_ellipsis (it, it->len);
7625 else
7626 {
7627 /* The face at the current position may be different from the
7628 face we find after the invisible text. Remember what it
7629 was in IT->saved_face_id, and signal that it's there by
7630 setting face_before_selective_p. */
7631 it->saved_face_id = it->face_id;
7632 it->method = GET_FROM_BUFFER;
7633 it->object = it->w->buffer;
7634 reseat_at_next_visible_line_start (it, 1);
7635 it->face_before_selective_p = 1;
7636 }
7637
7638 return GET_NEXT_DISPLAY_ELEMENT (it);
7639 }
7640
7641
7642 /* Deliver an image display element. The iterator IT is already
7643 filled with image information (done in handle_display_prop). Value
7644 is always 1. */
7645
7646
7647 static int
7648 next_element_from_image (struct it *it)
7649 {
7650 it->what = IT_IMAGE;
7651 it->ignore_overlay_strings_at_pos_p = 0;
7652 return 1;
7653 }
7654
7655
7656 /* Fill iterator IT with next display element from a stretch glyph
7657 property. IT->object is the value of the text property. Value is
7658 always 1. */
7659
7660 static int
7661 next_element_from_stretch (struct it *it)
7662 {
7663 it->what = IT_STRETCH;
7664 return 1;
7665 }
7666
7667 /* Scan backwards from IT's current position until we find a stop
7668 position, or until BEGV. This is called when we find ourself
7669 before both the last known prev_stop and base_level_stop while
7670 reordering bidirectional text. */
7671
7672 static void
7673 compute_stop_pos_backwards (struct it *it)
7674 {
7675 const int SCAN_BACK_LIMIT = 1000;
7676 struct text_pos pos;
7677 struct display_pos save_current = it->current;
7678 struct text_pos save_position = it->position;
7679 ptrdiff_t charpos = IT_CHARPOS (*it);
7680 ptrdiff_t where_we_are = charpos;
7681 ptrdiff_t save_stop_pos = it->stop_charpos;
7682 ptrdiff_t save_end_pos = it->end_charpos;
7683
7684 eassert (NILP (it->string) && !it->s);
7685 eassert (it->bidi_p);
7686 it->bidi_p = 0;
7687 do
7688 {
7689 it->end_charpos = min (charpos + 1, ZV);
7690 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7691 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7692 reseat_1 (it, pos, 0);
7693 compute_stop_pos (it);
7694 /* We must advance forward, right? */
7695 if (it->stop_charpos <= charpos)
7696 abort ();
7697 }
7698 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7699
7700 if (it->stop_charpos <= where_we_are)
7701 it->prev_stop = it->stop_charpos;
7702 else
7703 it->prev_stop = BEGV;
7704 it->bidi_p = 1;
7705 it->current = save_current;
7706 it->position = save_position;
7707 it->stop_charpos = save_stop_pos;
7708 it->end_charpos = save_end_pos;
7709 }
7710
7711 /* Scan forward from CHARPOS in the current buffer/string, until we
7712 find a stop position > current IT's position. Then handle the stop
7713 position before that. This is called when we bump into a stop
7714 position while reordering bidirectional text. CHARPOS should be
7715 the last previously processed stop_pos (or BEGV/0, if none were
7716 processed yet) whose position is less that IT's current
7717 position. */
7718
7719 static void
7720 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7721 {
7722 int bufp = !STRINGP (it->string);
7723 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7724 struct display_pos save_current = it->current;
7725 struct text_pos save_position = it->position;
7726 struct text_pos pos1;
7727 ptrdiff_t next_stop;
7728
7729 /* Scan in strict logical order. */
7730 eassert (it->bidi_p);
7731 it->bidi_p = 0;
7732 do
7733 {
7734 it->prev_stop = charpos;
7735 if (bufp)
7736 {
7737 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7738 reseat_1 (it, pos1, 0);
7739 }
7740 else
7741 it->current.string_pos = string_pos (charpos, it->string);
7742 compute_stop_pos (it);
7743 /* We must advance forward, right? */
7744 if (it->stop_charpos <= it->prev_stop)
7745 abort ();
7746 charpos = it->stop_charpos;
7747 }
7748 while (charpos <= where_we_are);
7749
7750 it->bidi_p = 1;
7751 it->current = save_current;
7752 it->position = save_position;
7753 next_stop = it->stop_charpos;
7754 it->stop_charpos = it->prev_stop;
7755 handle_stop (it);
7756 it->stop_charpos = next_stop;
7757 }
7758
7759 /* Load IT with the next display element from current_buffer. Value
7760 is zero if end of buffer reached. IT->stop_charpos is the next
7761 position at which to stop and check for text properties or buffer
7762 end. */
7763
7764 static int
7765 next_element_from_buffer (struct it *it)
7766 {
7767 int success_p = 1;
7768
7769 eassert (IT_CHARPOS (*it) >= BEGV);
7770 eassert (NILP (it->string) && !it->s);
7771 eassert (!it->bidi_p
7772 || (EQ (it->bidi_it.string.lstring, Qnil)
7773 && it->bidi_it.string.s == NULL));
7774
7775 /* With bidi reordering, the character to display might not be the
7776 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7777 we were reseat()ed to a new buffer position, which is potentially
7778 a different paragraph. */
7779 if (it->bidi_p && it->bidi_it.first_elt)
7780 {
7781 get_visually_first_element (it);
7782 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7783 }
7784
7785 if (IT_CHARPOS (*it) >= it->stop_charpos)
7786 {
7787 if (IT_CHARPOS (*it) >= it->end_charpos)
7788 {
7789 int overlay_strings_follow_p;
7790
7791 /* End of the game, except when overlay strings follow that
7792 haven't been returned yet. */
7793 if (it->overlay_strings_at_end_processed_p)
7794 overlay_strings_follow_p = 0;
7795 else
7796 {
7797 it->overlay_strings_at_end_processed_p = 1;
7798 overlay_strings_follow_p = get_overlay_strings (it, 0);
7799 }
7800
7801 if (overlay_strings_follow_p)
7802 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7803 else
7804 {
7805 it->what = IT_EOB;
7806 it->position = it->current.pos;
7807 success_p = 0;
7808 }
7809 }
7810 else if (!(!it->bidi_p
7811 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7812 || IT_CHARPOS (*it) == it->stop_charpos))
7813 {
7814 /* With bidi non-linear iteration, we could find ourselves
7815 far beyond the last computed stop_charpos, with several
7816 other stop positions in between that we missed. Scan
7817 them all now, in buffer's logical order, until we find
7818 and handle the last stop_charpos that precedes our
7819 current position. */
7820 handle_stop_backwards (it, it->stop_charpos);
7821 return GET_NEXT_DISPLAY_ELEMENT (it);
7822 }
7823 else
7824 {
7825 if (it->bidi_p)
7826 {
7827 /* Take note of the stop position we just moved across,
7828 for when we will move back across it. */
7829 it->prev_stop = it->stop_charpos;
7830 /* If we are at base paragraph embedding level, take
7831 note of the last stop position seen at this
7832 level. */
7833 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7834 it->base_level_stop = it->stop_charpos;
7835 }
7836 handle_stop (it);
7837 return GET_NEXT_DISPLAY_ELEMENT (it);
7838 }
7839 }
7840 else if (it->bidi_p
7841 /* If we are before prev_stop, we may have overstepped on
7842 our way backwards a stop_pos, and if so, we need to
7843 handle that stop_pos. */
7844 && IT_CHARPOS (*it) < it->prev_stop
7845 /* We can sometimes back up for reasons that have nothing
7846 to do with bidi reordering. E.g., compositions. The
7847 code below is only needed when we are above the base
7848 embedding level, so test for that explicitly. */
7849 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7850 {
7851 if (it->base_level_stop <= 0
7852 || IT_CHARPOS (*it) < it->base_level_stop)
7853 {
7854 /* If we lost track of base_level_stop, we need to find
7855 prev_stop by looking backwards. This happens, e.g., when
7856 we were reseated to the previous screenful of text by
7857 vertical-motion. */
7858 it->base_level_stop = BEGV;
7859 compute_stop_pos_backwards (it);
7860 handle_stop_backwards (it, it->prev_stop);
7861 }
7862 else
7863 handle_stop_backwards (it, it->base_level_stop);
7864 return GET_NEXT_DISPLAY_ELEMENT (it);
7865 }
7866 else
7867 {
7868 /* No face changes, overlays etc. in sight, so just return a
7869 character from current_buffer. */
7870 unsigned char *p;
7871 ptrdiff_t stop;
7872
7873 /* Maybe run the redisplay end trigger hook. Performance note:
7874 This doesn't seem to cost measurable time. */
7875 if (it->redisplay_end_trigger_charpos
7876 && it->glyph_row
7877 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7878 run_redisplay_end_trigger_hook (it);
7879
7880 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7881 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7882 stop)
7883 && next_element_from_composition (it))
7884 {
7885 return 1;
7886 }
7887
7888 /* Get the next character, maybe multibyte. */
7889 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7890 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7891 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7892 else
7893 it->c = *p, it->len = 1;
7894
7895 /* Record what we have and where it came from. */
7896 it->what = IT_CHARACTER;
7897 it->object = it->w->buffer;
7898 it->position = it->current.pos;
7899
7900 /* Normally we return the character found above, except when we
7901 really want to return an ellipsis for selective display. */
7902 if (it->selective)
7903 {
7904 if (it->c == '\n')
7905 {
7906 /* A value of selective > 0 means hide lines indented more
7907 than that number of columns. */
7908 if (it->selective > 0
7909 && IT_CHARPOS (*it) + 1 < ZV
7910 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7911 IT_BYTEPOS (*it) + 1,
7912 it->selective))
7913 {
7914 success_p = next_element_from_ellipsis (it);
7915 it->dpvec_char_len = -1;
7916 }
7917 }
7918 else if (it->c == '\r' && it->selective == -1)
7919 {
7920 /* A value of selective == -1 means that everything from the
7921 CR to the end of the line is invisible, with maybe an
7922 ellipsis displayed for it. */
7923 success_p = next_element_from_ellipsis (it);
7924 it->dpvec_char_len = -1;
7925 }
7926 }
7927 }
7928
7929 /* Value is zero if end of buffer reached. */
7930 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7931 return success_p;
7932 }
7933
7934
7935 /* Run the redisplay end trigger hook for IT. */
7936
7937 static void
7938 run_redisplay_end_trigger_hook (struct it *it)
7939 {
7940 Lisp_Object args[3];
7941
7942 /* IT->glyph_row should be non-null, i.e. we should be actually
7943 displaying something, or otherwise we should not run the hook. */
7944 eassert (it->glyph_row);
7945
7946 /* Set up hook arguments. */
7947 args[0] = Qredisplay_end_trigger_functions;
7948 args[1] = it->window;
7949 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7950 it->redisplay_end_trigger_charpos = 0;
7951
7952 /* Since we are *trying* to run these functions, don't try to run
7953 them again, even if they get an error. */
7954 it->w->redisplay_end_trigger = Qnil;
7955 Frun_hook_with_args (3, args);
7956
7957 /* Notice if it changed the face of the character we are on. */
7958 handle_face_prop (it);
7959 }
7960
7961
7962 /* Deliver a composition display element. Unlike the other
7963 next_element_from_XXX, this function is not registered in the array
7964 get_next_element[]. It is called from next_element_from_buffer and
7965 next_element_from_string when necessary. */
7966
7967 static int
7968 next_element_from_composition (struct it *it)
7969 {
7970 it->what = IT_COMPOSITION;
7971 it->len = it->cmp_it.nbytes;
7972 if (STRINGP (it->string))
7973 {
7974 if (it->c < 0)
7975 {
7976 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7977 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7978 return 0;
7979 }
7980 it->position = it->current.string_pos;
7981 it->object = it->string;
7982 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7983 IT_STRING_BYTEPOS (*it), it->string);
7984 }
7985 else
7986 {
7987 if (it->c < 0)
7988 {
7989 IT_CHARPOS (*it) += it->cmp_it.nchars;
7990 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7991 if (it->bidi_p)
7992 {
7993 if (it->bidi_it.new_paragraph)
7994 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7995 /* Resync the bidi iterator with IT's new position.
7996 FIXME: this doesn't support bidirectional text. */
7997 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7998 bidi_move_to_visually_next (&it->bidi_it);
7999 }
8000 return 0;
8001 }
8002 it->position = it->current.pos;
8003 it->object = it->w->buffer;
8004 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8005 IT_BYTEPOS (*it), Qnil);
8006 }
8007 return 1;
8008 }
8009
8010
8011 \f
8012 /***********************************************************************
8013 Moving an iterator without producing glyphs
8014 ***********************************************************************/
8015
8016 /* Check if iterator is at a position corresponding to a valid buffer
8017 position after some move_it_ call. */
8018
8019 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8020 ((it)->method == GET_FROM_STRING \
8021 ? IT_STRING_CHARPOS (*it) == 0 \
8022 : 1)
8023
8024
8025 /* Move iterator IT to a specified buffer or X position within one
8026 line on the display without producing glyphs.
8027
8028 OP should be a bit mask including some or all of these bits:
8029 MOVE_TO_X: Stop upon reaching x-position TO_X.
8030 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8031 Regardless of OP's value, stop upon reaching the end of the display line.
8032
8033 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8034 This means, in particular, that TO_X includes window's horizontal
8035 scroll amount.
8036
8037 The return value has several possible values that
8038 say what condition caused the scan to stop:
8039
8040 MOVE_POS_MATCH_OR_ZV
8041 - when TO_POS or ZV was reached.
8042
8043 MOVE_X_REACHED
8044 -when TO_X was reached before TO_POS or ZV were reached.
8045
8046 MOVE_LINE_CONTINUED
8047 - when we reached the end of the display area and the line must
8048 be continued.
8049
8050 MOVE_LINE_TRUNCATED
8051 - when we reached the end of the display area and the line is
8052 truncated.
8053
8054 MOVE_NEWLINE_OR_CR
8055 - when we stopped at a line end, i.e. a newline or a CR and selective
8056 display is on. */
8057
8058 static enum move_it_result
8059 move_it_in_display_line_to (struct it *it,
8060 ptrdiff_t to_charpos, int to_x,
8061 enum move_operation_enum op)
8062 {
8063 enum move_it_result result = MOVE_UNDEFINED;
8064 struct glyph_row *saved_glyph_row;
8065 struct it wrap_it, atpos_it, atx_it, ppos_it;
8066 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8067 void *ppos_data = NULL;
8068 int may_wrap = 0;
8069 enum it_method prev_method = it->method;
8070 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8071 int saw_smaller_pos = prev_pos < to_charpos;
8072
8073 /* Don't produce glyphs in produce_glyphs. */
8074 saved_glyph_row = it->glyph_row;
8075 it->glyph_row = NULL;
8076
8077 /* Use wrap_it to save a copy of IT wherever a word wrap could
8078 occur. Use atpos_it to save a copy of IT at the desired buffer
8079 position, if found, so that we can scan ahead and check if the
8080 word later overshoots the window edge. Use atx_it similarly, for
8081 pixel positions. */
8082 wrap_it.sp = -1;
8083 atpos_it.sp = -1;
8084 atx_it.sp = -1;
8085
8086 /* Use ppos_it under bidi reordering to save a copy of IT for the
8087 position > CHARPOS that is the closest to CHARPOS. We restore
8088 that position in IT when we have scanned the entire display line
8089 without finding a match for CHARPOS and all the character
8090 positions are greater than CHARPOS. */
8091 if (it->bidi_p)
8092 {
8093 SAVE_IT (ppos_it, *it, ppos_data);
8094 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8095 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8096 SAVE_IT (ppos_it, *it, ppos_data);
8097 }
8098
8099 #define BUFFER_POS_REACHED_P() \
8100 ((op & MOVE_TO_POS) != 0 \
8101 && BUFFERP (it->object) \
8102 && (IT_CHARPOS (*it) == to_charpos \
8103 || ((!it->bidi_p \
8104 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8105 && IT_CHARPOS (*it) > to_charpos) \
8106 || (it->what == IT_COMPOSITION \
8107 && ((IT_CHARPOS (*it) > to_charpos \
8108 && to_charpos >= it->cmp_it.charpos) \
8109 || (IT_CHARPOS (*it) < to_charpos \
8110 && to_charpos <= it->cmp_it.charpos)))) \
8111 && (it->method == GET_FROM_BUFFER \
8112 || (it->method == GET_FROM_DISPLAY_VECTOR \
8113 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8114
8115 /* If there's a line-/wrap-prefix, handle it. */
8116 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8117 && it->current_y < it->last_visible_y)
8118 handle_line_prefix (it);
8119
8120 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8121 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8122
8123 while (1)
8124 {
8125 int x, i, ascent = 0, descent = 0;
8126
8127 /* Utility macro to reset an iterator with x, ascent, and descent. */
8128 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8129 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8130 (IT)->max_descent = descent)
8131
8132 /* Stop if we move beyond TO_CHARPOS (after an image or a
8133 display string or stretch glyph). */
8134 if ((op & MOVE_TO_POS) != 0
8135 && BUFFERP (it->object)
8136 && it->method == GET_FROM_BUFFER
8137 && (((!it->bidi_p
8138 /* When the iterator is at base embedding level, we
8139 are guaranteed that characters are delivered for
8140 display in strictly increasing order of their
8141 buffer positions. */
8142 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8143 && IT_CHARPOS (*it) > to_charpos)
8144 || (it->bidi_p
8145 && (prev_method == GET_FROM_IMAGE
8146 || prev_method == GET_FROM_STRETCH
8147 || prev_method == GET_FROM_STRING)
8148 /* Passed TO_CHARPOS from left to right. */
8149 && ((prev_pos < to_charpos
8150 && IT_CHARPOS (*it) > to_charpos)
8151 /* Passed TO_CHARPOS from right to left. */
8152 || (prev_pos > to_charpos
8153 && IT_CHARPOS (*it) < to_charpos)))))
8154 {
8155 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8156 {
8157 result = MOVE_POS_MATCH_OR_ZV;
8158 break;
8159 }
8160 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8161 /* If wrap_it is valid, the current position might be in a
8162 word that is wrapped. So, save the iterator in
8163 atpos_it and continue to see if wrapping happens. */
8164 SAVE_IT (atpos_it, *it, atpos_data);
8165 }
8166
8167 /* Stop when ZV reached.
8168 We used to stop here when TO_CHARPOS reached as well, but that is
8169 too soon if this glyph does not fit on this line. So we handle it
8170 explicitly below. */
8171 if (!get_next_display_element (it))
8172 {
8173 result = MOVE_POS_MATCH_OR_ZV;
8174 break;
8175 }
8176
8177 if (it->line_wrap == TRUNCATE)
8178 {
8179 if (BUFFER_POS_REACHED_P ())
8180 {
8181 result = MOVE_POS_MATCH_OR_ZV;
8182 break;
8183 }
8184 }
8185 else
8186 {
8187 if (it->line_wrap == WORD_WRAP)
8188 {
8189 if (IT_DISPLAYING_WHITESPACE (it))
8190 may_wrap = 1;
8191 else if (may_wrap)
8192 {
8193 /* We have reached a glyph that follows one or more
8194 whitespace characters. If the position is
8195 already found, we are done. */
8196 if (atpos_it.sp >= 0)
8197 {
8198 RESTORE_IT (it, &atpos_it, atpos_data);
8199 result = MOVE_POS_MATCH_OR_ZV;
8200 goto done;
8201 }
8202 if (atx_it.sp >= 0)
8203 {
8204 RESTORE_IT (it, &atx_it, atx_data);
8205 result = MOVE_X_REACHED;
8206 goto done;
8207 }
8208 /* Otherwise, we can wrap here. */
8209 SAVE_IT (wrap_it, *it, wrap_data);
8210 may_wrap = 0;
8211 }
8212 }
8213 }
8214
8215 /* Remember the line height for the current line, in case
8216 the next element doesn't fit on the line. */
8217 ascent = it->max_ascent;
8218 descent = it->max_descent;
8219
8220 /* The call to produce_glyphs will get the metrics of the
8221 display element IT is loaded with. Record the x-position
8222 before this display element, in case it doesn't fit on the
8223 line. */
8224 x = it->current_x;
8225
8226 PRODUCE_GLYPHS (it);
8227
8228 if (it->area != TEXT_AREA)
8229 {
8230 prev_method = it->method;
8231 if (it->method == GET_FROM_BUFFER)
8232 prev_pos = IT_CHARPOS (*it);
8233 set_iterator_to_next (it, 1);
8234 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8235 SET_TEXT_POS (this_line_min_pos,
8236 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8237 if (it->bidi_p
8238 && (op & MOVE_TO_POS)
8239 && IT_CHARPOS (*it) > to_charpos
8240 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8241 SAVE_IT (ppos_it, *it, ppos_data);
8242 continue;
8243 }
8244
8245 /* The number of glyphs we get back in IT->nglyphs will normally
8246 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8247 character on a terminal frame, or (iii) a line end. For the
8248 second case, IT->nglyphs - 1 padding glyphs will be present.
8249 (On X frames, there is only one glyph produced for a
8250 composite character.)
8251
8252 The behavior implemented below means, for continuation lines,
8253 that as many spaces of a TAB as fit on the current line are
8254 displayed there. For terminal frames, as many glyphs of a
8255 multi-glyph character are displayed in the current line, too.
8256 This is what the old redisplay code did, and we keep it that
8257 way. Under X, the whole shape of a complex character must
8258 fit on the line or it will be completely displayed in the
8259 next line.
8260
8261 Note that both for tabs and padding glyphs, all glyphs have
8262 the same width. */
8263 if (it->nglyphs)
8264 {
8265 /* More than one glyph or glyph doesn't fit on line. All
8266 glyphs have the same width. */
8267 int single_glyph_width = it->pixel_width / it->nglyphs;
8268 int new_x;
8269 int x_before_this_char = x;
8270 int hpos_before_this_char = it->hpos;
8271
8272 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8273 {
8274 new_x = x + single_glyph_width;
8275
8276 /* We want to leave anything reaching TO_X to the caller. */
8277 if ((op & MOVE_TO_X) && new_x > to_x)
8278 {
8279 if (BUFFER_POS_REACHED_P ())
8280 {
8281 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8282 goto buffer_pos_reached;
8283 if (atpos_it.sp < 0)
8284 {
8285 SAVE_IT (atpos_it, *it, atpos_data);
8286 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8287 }
8288 }
8289 else
8290 {
8291 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8292 {
8293 it->current_x = x;
8294 result = MOVE_X_REACHED;
8295 break;
8296 }
8297 if (atx_it.sp < 0)
8298 {
8299 SAVE_IT (atx_it, *it, atx_data);
8300 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8301 }
8302 }
8303 }
8304
8305 if (/* Lines are continued. */
8306 it->line_wrap != TRUNCATE
8307 && (/* And glyph doesn't fit on the line. */
8308 new_x > it->last_visible_x
8309 /* Or it fits exactly and we're on a window
8310 system frame. */
8311 || (new_x == it->last_visible_x
8312 && FRAME_WINDOW_P (it->f))))
8313 {
8314 if (/* IT->hpos == 0 means the very first glyph
8315 doesn't fit on the line, e.g. a wide image. */
8316 it->hpos == 0
8317 || (new_x == it->last_visible_x
8318 && FRAME_WINDOW_P (it->f)))
8319 {
8320 ++it->hpos;
8321 it->current_x = new_x;
8322
8323 /* The character's last glyph just barely fits
8324 in this row. */
8325 if (i == it->nglyphs - 1)
8326 {
8327 /* If this is the destination position,
8328 return a position *before* it in this row,
8329 now that we know it fits in this row. */
8330 if (BUFFER_POS_REACHED_P ())
8331 {
8332 if (it->line_wrap != WORD_WRAP
8333 || wrap_it.sp < 0)
8334 {
8335 it->hpos = hpos_before_this_char;
8336 it->current_x = x_before_this_char;
8337 result = MOVE_POS_MATCH_OR_ZV;
8338 break;
8339 }
8340 if (it->line_wrap == WORD_WRAP
8341 && atpos_it.sp < 0)
8342 {
8343 SAVE_IT (atpos_it, *it, atpos_data);
8344 atpos_it.current_x = x_before_this_char;
8345 atpos_it.hpos = hpos_before_this_char;
8346 }
8347 }
8348
8349 prev_method = it->method;
8350 if (it->method == GET_FROM_BUFFER)
8351 prev_pos = IT_CHARPOS (*it);
8352 set_iterator_to_next (it, 1);
8353 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8354 SET_TEXT_POS (this_line_min_pos,
8355 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8356 /* On graphical terminals, newlines may
8357 "overflow" into the fringe if
8358 overflow-newline-into-fringe is non-nil.
8359 On text terminals, newlines may overflow
8360 into the last glyph on the display
8361 line.*/
8362 if (!FRAME_WINDOW_P (it->f)
8363 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8364 {
8365 if (!get_next_display_element (it))
8366 {
8367 result = MOVE_POS_MATCH_OR_ZV;
8368 break;
8369 }
8370 if (BUFFER_POS_REACHED_P ())
8371 {
8372 if (ITERATOR_AT_END_OF_LINE_P (it))
8373 result = MOVE_POS_MATCH_OR_ZV;
8374 else
8375 result = MOVE_LINE_CONTINUED;
8376 break;
8377 }
8378 if (ITERATOR_AT_END_OF_LINE_P (it))
8379 {
8380 result = MOVE_NEWLINE_OR_CR;
8381 break;
8382 }
8383 }
8384 }
8385 }
8386 else
8387 IT_RESET_X_ASCENT_DESCENT (it);
8388
8389 if (wrap_it.sp >= 0)
8390 {
8391 RESTORE_IT (it, &wrap_it, wrap_data);
8392 atpos_it.sp = -1;
8393 atx_it.sp = -1;
8394 }
8395
8396 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8397 IT_CHARPOS (*it)));
8398 result = MOVE_LINE_CONTINUED;
8399 break;
8400 }
8401
8402 if (BUFFER_POS_REACHED_P ())
8403 {
8404 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8405 goto buffer_pos_reached;
8406 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8407 {
8408 SAVE_IT (atpos_it, *it, atpos_data);
8409 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8410 }
8411 }
8412
8413 if (new_x > it->first_visible_x)
8414 {
8415 /* Glyph is visible. Increment number of glyphs that
8416 would be displayed. */
8417 ++it->hpos;
8418 }
8419 }
8420
8421 if (result != MOVE_UNDEFINED)
8422 break;
8423 }
8424 else if (BUFFER_POS_REACHED_P ())
8425 {
8426 buffer_pos_reached:
8427 IT_RESET_X_ASCENT_DESCENT (it);
8428 result = MOVE_POS_MATCH_OR_ZV;
8429 break;
8430 }
8431 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8432 {
8433 /* Stop when TO_X specified and reached. This check is
8434 necessary here because of lines consisting of a line end,
8435 only. The line end will not produce any glyphs and we
8436 would never get MOVE_X_REACHED. */
8437 eassert (it->nglyphs == 0);
8438 result = MOVE_X_REACHED;
8439 break;
8440 }
8441
8442 /* Is this a line end? If yes, we're done. */
8443 if (ITERATOR_AT_END_OF_LINE_P (it))
8444 {
8445 /* If we are past TO_CHARPOS, but never saw any character
8446 positions smaller than TO_CHARPOS, return
8447 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8448 did. */
8449 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8450 {
8451 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8452 {
8453 if (IT_CHARPOS (ppos_it) < ZV)
8454 {
8455 RESTORE_IT (it, &ppos_it, ppos_data);
8456 result = MOVE_POS_MATCH_OR_ZV;
8457 }
8458 else
8459 goto buffer_pos_reached;
8460 }
8461 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8462 && IT_CHARPOS (*it) > to_charpos)
8463 goto buffer_pos_reached;
8464 else
8465 result = MOVE_NEWLINE_OR_CR;
8466 }
8467 else
8468 result = MOVE_NEWLINE_OR_CR;
8469 break;
8470 }
8471
8472 prev_method = it->method;
8473 if (it->method == GET_FROM_BUFFER)
8474 prev_pos = IT_CHARPOS (*it);
8475 /* The current display element has been consumed. Advance
8476 to the next. */
8477 set_iterator_to_next (it, 1);
8478 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8479 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8480 if (IT_CHARPOS (*it) < to_charpos)
8481 saw_smaller_pos = 1;
8482 if (it->bidi_p
8483 && (op & MOVE_TO_POS)
8484 && IT_CHARPOS (*it) >= to_charpos
8485 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8486 SAVE_IT (ppos_it, *it, ppos_data);
8487
8488 /* Stop if lines are truncated and IT's current x-position is
8489 past the right edge of the window now. */
8490 if (it->line_wrap == TRUNCATE
8491 && it->current_x >= it->last_visible_x)
8492 {
8493 if (!FRAME_WINDOW_P (it->f)
8494 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8495 {
8496 int at_eob_p = 0;
8497
8498 if ((at_eob_p = !get_next_display_element (it))
8499 || BUFFER_POS_REACHED_P ()
8500 /* If we are past TO_CHARPOS, but never saw any
8501 character positions smaller than TO_CHARPOS,
8502 return MOVE_POS_MATCH_OR_ZV, like the
8503 unidirectional display did. */
8504 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8505 && !saw_smaller_pos
8506 && IT_CHARPOS (*it) > to_charpos))
8507 {
8508 if (it->bidi_p
8509 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8510 RESTORE_IT (it, &ppos_it, ppos_data);
8511 result = MOVE_POS_MATCH_OR_ZV;
8512 break;
8513 }
8514 if (ITERATOR_AT_END_OF_LINE_P (it))
8515 {
8516 result = MOVE_NEWLINE_OR_CR;
8517 break;
8518 }
8519 }
8520 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8521 && !saw_smaller_pos
8522 && IT_CHARPOS (*it) > to_charpos)
8523 {
8524 if (IT_CHARPOS (ppos_it) < ZV)
8525 RESTORE_IT (it, &ppos_it, ppos_data);
8526 result = MOVE_POS_MATCH_OR_ZV;
8527 break;
8528 }
8529 result = MOVE_LINE_TRUNCATED;
8530 break;
8531 }
8532 #undef IT_RESET_X_ASCENT_DESCENT
8533 }
8534
8535 #undef BUFFER_POS_REACHED_P
8536
8537 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8538 restore the saved iterator. */
8539 if (atpos_it.sp >= 0)
8540 RESTORE_IT (it, &atpos_it, atpos_data);
8541 else if (atx_it.sp >= 0)
8542 RESTORE_IT (it, &atx_it, atx_data);
8543
8544 done:
8545
8546 if (atpos_data)
8547 bidi_unshelve_cache (atpos_data, 1);
8548 if (atx_data)
8549 bidi_unshelve_cache (atx_data, 1);
8550 if (wrap_data)
8551 bidi_unshelve_cache (wrap_data, 1);
8552 if (ppos_data)
8553 bidi_unshelve_cache (ppos_data, 1);
8554
8555 /* Restore the iterator settings altered at the beginning of this
8556 function. */
8557 it->glyph_row = saved_glyph_row;
8558 return result;
8559 }
8560
8561 /* For external use. */
8562 void
8563 move_it_in_display_line (struct it *it,
8564 ptrdiff_t to_charpos, int to_x,
8565 enum move_operation_enum op)
8566 {
8567 if (it->line_wrap == WORD_WRAP
8568 && (op & MOVE_TO_X))
8569 {
8570 struct it save_it;
8571 void *save_data = NULL;
8572 int skip;
8573
8574 SAVE_IT (save_it, *it, save_data);
8575 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8576 /* When word-wrap is on, TO_X may lie past the end
8577 of a wrapped line. Then it->current is the
8578 character on the next line, so backtrack to the
8579 space before the wrap point. */
8580 if (skip == MOVE_LINE_CONTINUED)
8581 {
8582 int prev_x = max (it->current_x - 1, 0);
8583 RESTORE_IT (it, &save_it, save_data);
8584 move_it_in_display_line_to
8585 (it, -1, prev_x, MOVE_TO_X);
8586 }
8587 else
8588 bidi_unshelve_cache (save_data, 1);
8589 }
8590 else
8591 move_it_in_display_line_to (it, to_charpos, to_x, op);
8592 }
8593
8594
8595 /* Move IT forward until it satisfies one or more of the criteria in
8596 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8597
8598 OP is a bit-mask that specifies where to stop, and in particular,
8599 which of those four position arguments makes a difference. See the
8600 description of enum move_operation_enum.
8601
8602 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8603 screen line, this function will set IT to the next position that is
8604 displayed to the right of TO_CHARPOS on the screen. */
8605
8606 void
8607 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8608 {
8609 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8610 int line_height, line_start_x = 0, reached = 0;
8611 void *backup_data = NULL;
8612
8613 for (;;)
8614 {
8615 if (op & MOVE_TO_VPOS)
8616 {
8617 /* If no TO_CHARPOS and no TO_X specified, stop at the
8618 start of the line TO_VPOS. */
8619 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8620 {
8621 if (it->vpos == to_vpos)
8622 {
8623 reached = 1;
8624 break;
8625 }
8626 else
8627 skip = move_it_in_display_line_to (it, -1, -1, 0);
8628 }
8629 else
8630 {
8631 /* TO_VPOS >= 0 means stop at TO_X in the line at
8632 TO_VPOS, or at TO_POS, whichever comes first. */
8633 if (it->vpos == to_vpos)
8634 {
8635 reached = 2;
8636 break;
8637 }
8638
8639 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8640
8641 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8642 {
8643 reached = 3;
8644 break;
8645 }
8646 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8647 {
8648 /* We have reached TO_X but not in the line we want. */
8649 skip = move_it_in_display_line_to (it, to_charpos,
8650 -1, MOVE_TO_POS);
8651 if (skip == MOVE_POS_MATCH_OR_ZV)
8652 {
8653 reached = 4;
8654 break;
8655 }
8656 }
8657 }
8658 }
8659 else if (op & MOVE_TO_Y)
8660 {
8661 struct it it_backup;
8662
8663 if (it->line_wrap == WORD_WRAP)
8664 SAVE_IT (it_backup, *it, backup_data);
8665
8666 /* TO_Y specified means stop at TO_X in the line containing
8667 TO_Y---or at TO_CHARPOS if this is reached first. The
8668 problem is that we can't really tell whether the line
8669 contains TO_Y before we have completely scanned it, and
8670 this may skip past TO_X. What we do is to first scan to
8671 TO_X.
8672
8673 If TO_X is not specified, use a TO_X of zero. The reason
8674 is to make the outcome of this function more predictable.
8675 If we didn't use TO_X == 0, we would stop at the end of
8676 the line which is probably not what a caller would expect
8677 to happen. */
8678 skip = move_it_in_display_line_to
8679 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8680 (MOVE_TO_X | (op & MOVE_TO_POS)));
8681
8682 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8683 if (skip == MOVE_POS_MATCH_OR_ZV)
8684 reached = 5;
8685 else if (skip == MOVE_X_REACHED)
8686 {
8687 /* If TO_X was reached, we want to know whether TO_Y is
8688 in the line. We know this is the case if the already
8689 scanned glyphs make the line tall enough. Otherwise,
8690 we must check by scanning the rest of the line. */
8691 line_height = it->max_ascent + it->max_descent;
8692 if (to_y >= it->current_y
8693 && to_y < it->current_y + line_height)
8694 {
8695 reached = 6;
8696 break;
8697 }
8698 SAVE_IT (it_backup, *it, backup_data);
8699 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8700 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8701 op & MOVE_TO_POS);
8702 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8703 line_height = it->max_ascent + it->max_descent;
8704 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8705
8706 if (to_y >= it->current_y
8707 && to_y < it->current_y + line_height)
8708 {
8709 /* If TO_Y is in this line and TO_X was reached
8710 above, we scanned too far. We have to restore
8711 IT's settings to the ones before skipping. But
8712 keep the more accurate values of max_ascent and
8713 max_descent we've found while skipping the rest
8714 of the line, for the sake of callers, such as
8715 pos_visible_p, that need to know the line
8716 height. */
8717 int max_ascent = it->max_ascent;
8718 int max_descent = it->max_descent;
8719
8720 RESTORE_IT (it, &it_backup, backup_data);
8721 it->max_ascent = max_ascent;
8722 it->max_descent = max_descent;
8723 reached = 6;
8724 }
8725 else
8726 {
8727 skip = skip2;
8728 if (skip == MOVE_POS_MATCH_OR_ZV)
8729 reached = 7;
8730 }
8731 }
8732 else
8733 {
8734 /* Check whether TO_Y is in this line. */
8735 line_height = it->max_ascent + it->max_descent;
8736 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8737
8738 if (to_y >= it->current_y
8739 && to_y < it->current_y + line_height)
8740 {
8741 /* When word-wrap is on, TO_X may lie past the end
8742 of a wrapped line. Then it->current is the
8743 character on the next line, so backtrack to the
8744 space before the wrap point. */
8745 if (skip == MOVE_LINE_CONTINUED
8746 && it->line_wrap == WORD_WRAP)
8747 {
8748 int prev_x = max (it->current_x - 1, 0);
8749 RESTORE_IT (it, &it_backup, backup_data);
8750 skip = move_it_in_display_line_to
8751 (it, -1, prev_x, MOVE_TO_X);
8752 }
8753 reached = 6;
8754 }
8755 }
8756
8757 if (reached)
8758 break;
8759 }
8760 else if (BUFFERP (it->object)
8761 && (it->method == GET_FROM_BUFFER
8762 || it->method == GET_FROM_STRETCH)
8763 && IT_CHARPOS (*it) >= to_charpos
8764 /* Under bidi iteration, a call to set_iterator_to_next
8765 can scan far beyond to_charpos if the initial
8766 portion of the next line needs to be reordered. In
8767 that case, give move_it_in_display_line_to another
8768 chance below. */
8769 && !(it->bidi_p
8770 && it->bidi_it.scan_dir == -1))
8771 skip = MOVE_POS_MATCH_OR_ZV;
8772 else
8773 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8774
8775 switch (skip)
8776 {
8777 case MOVE_POS_MATCH_OR_ZV:
8778 reached = 8;
8779 goto out;
8780
8781 case MOVE_NEWLINE_OR_CR:
8782 set_iterator_to_next (it, 1);
8783 it->continuation_lines_width = 0;
8784 break;
8785
8786 case MOVE_LINE_TRUNCATED:
8787 it->continuation_lines_width = 0;
8788 reseat_at_next_visible_line_start (it, 0);
8789 if ((op & MOVE_TO_POS) != 0
8790 && IT_CHARPOS (*it) > to_charpos)
8791 {
8792 reached = 9;
8793 goto out;
8794 }
8795 break;
8796
8797 case MOVE_LINE_CONTINUED:
8798 /* For continued lines ending in a tab, some of the glyphs
8799 associated with the tab are displayed on the current
8800 line. Since it->current_x does not include these glyphs,
8801 we use it->last_visible_x instead. */
8802 if (it->c == '\t')
8803 {
8804 it->continuation_lines_width += it->last_visible_x;
8805 /* When moving by vpos, ensure that the iterator really
8806 advances to the next line (bug#847, bug#969). Fixme:
8807 do we need to do this in other circumstances? */
8808 if (it->current_x != it->last_visible_x
8809 && (op & MOVE_TO_VPOS)
8810 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8811 {
8812 line_start_x = it->current_x + it->pixel_width
8813 - it->last_visible_x;
8814 set_iterator_to_next (it, 0);
8815 }
8816 }
8817 else
8818 it->continuation_lines_width += it->current_x;
8819 break;
8820
8821 default:
8822 abort ();
8823 }
8824
8825 /* Reset/increment for the next run. */
8826 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8827 it->current_x = line_start_x;
8828 line_start_x = 0;
8829 it->hpos = 0;
8830 it->current_y += it->max_ascent + it->max_descent;
8831 ++it->vpos;
8832 last_height = it->max_ascent + it->max_descent;
8833 last_max_ascent = it->max_ascent;
8834 it->max_ascent = it->max_descent = 0;
8835 }
8836
8837 out:
8838
8839 /* On text terminals, we may stop at the end of a line in the middle
8840 of a multi-character glyph. If the glyph itself is continued,
8841 i.e. it is actually displayed on the next line, don't treat this
8842 stopping point as valid; move to the next line instead (unless
8843 that brings us offscreen). */
8844 if (!FRAME_WINDOW_P (it->f)
8845 && op & MOVE_TO_POS
8846 && IT_CHARPOS (*it) == to_charpos
8847 && it->what == IT_CHARACTER
8848 && it->nglyphs > 1
8849 && it->line_wrap == WINDOW_WRAP
8850 && it->current_x == it->last_visible_x - 1
8851 && it->c != '\n'
8852 && it->c != '\t'
8853 && it->vpos < XFASTINT (it->w->window_end_vpos))
8854 {
8855 it->continuation_lines_width += it->current_x;
8856 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8857 it->current_y += it->max_ascent + it->max_descent;
8858 ++it->vpos;
8859 last_height = it->max_ascent + it->max_descent;
8860 last_max_ascent = it->max_ascent;
8861 }
8862
8863 if (backup_data)
8864 bidi_unshelve_cache (backup_data, 1);
8865
8866 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8867 }
8868
8869
8870 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8871
8872 If DY > 0, move IT backward at least that many pixels. DY = 0
8873 means move IT backward to the preceding line start or BEGV. This
8874 function may move over more than DY pixels if IT->current_y - DY
8875 ends up in the middle of a line; in this case IT->current_y will be
8876 set to the top of the line moved to. */
8877
8878 void
8879 move_it_vertically_backward (struct it *it, int dy)
8880 {
8881 int nlines, h;
8882 struct it it2, it3;
8883 void *it2data = NULL, *it3data = NULL;
8884 ptrdiff_t start_pos;
8885
8886 move_further_back:
8887 eassert (dy >= 0);
8888
8889 start_pos = IT_CHARPOS (*it);
8890
8891 /* Estimate how many newlines we must move back. */
8892 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8893
8894 /* Set the iterator's position that many lines back. */
8895 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8896 back_to_previous_visible_line_start (it);
8897
8898 /* Reseat the iterator here. When moving backward, we don't want
8899 reseat to skip forward over invisible text, set up the iterator
8900 to deliver from overlay strings at the new position etc. So,
8901 use reseat_1 here. */
8902 reseat_1 (it, it->current.pos, 1);
8903
8904 /* We are now surely at a line start. */
8905 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8906 reordering is in effect. */
8907 it->continuation_lines_width = 0;
8908
8909 /* Move forward and see what y-distance we moved. First move to the
8910 start of the next line so that we get its height. We need this
8911 height to be able to tell whether we reached the specified
8912 y-distance. */
8913 SAVE_IT (it2, *it, it2data);
8914 it2.max_ascent = it2.max_descent = 0;
8915 do
8916 {
8917 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8918 MOVE_TO_POS | MOVE_TO_VPOS);
8919 }
8920 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8921 /* If we are in a display string which starts at START_POS,
8922 and that display string includes a newline, and we are
8923 right after that newline (i.e. at the beginning of a
8924 display line), exit the loop, because otherwise we will
8925 infloop, since move_it_to will see that it is already at
8926 START_POS and will not move. */
8927 || (it2.method == GET_FROM_STRING
8928 && IT_CHARPOS (it2) == start_pos
8929 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8930 eassert (IT_CHARPOS (*it) >= BEGV);
8931 SAVE_IT (it3, it2, it3data);
8932
8933 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8934 eassert (IT_CHARPOS (*it) >= BEGV);
8935 /* H is the actual vertical distance from the position in *IT
8936 and the starting position. */
8937 h = it2.current_y - it->current_y;
8938 /* NLINES is the distance in number of lines. */
8939 nlines = it2.vpos - it->vpos;
8940
8941 /* Correct IT's y and vpos position
8942 so that they are relative to the starting point. */
8943 it->vpos -= nlines;
8944 it->current_y -= h;
8945
8946 if (dy == 0)
8947 {
8948 /* DY == 0 means move to the start of the screen line. The
8949 value of nlines is > 0 if continuation lines were involved,
8950 or if the original IT position was at start of a line. */
8951 RESTORE_IT (it, it, it2data);
8952 if (nlines > 0)
8953 move_it_by_lines (it, nlines);
8954 /* The above code moves us to some position NLINES down,
8955 usually to its first glyph (leftmost in an L2R line), but
8956 that's not necessarily the start of the line, under bidi
8957 reordering. We want to get to the character position
8958 that is immediately after the newline of the previous
8959 line. */
8960 if (it->bidi_p
8961 && !it->continuation_lines_width
8962 && !STRINGP (it->string)
8963 && IT_CHARPOS (*it) > BEGV
8964 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8965 {
8966 ptrdiff_t nl_pos =
8967 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8968
8969 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8970 }
8971 bidi_unshelve_cache (it3data, 1);
8972 }
8973 else
8974 {
8975 /* The y-position we try to reach, relative to *IT.
8976 Note that H has been subtracted in front of the if-statement. */
8977 int target_y = it->current_y + h - dy;
8978 int y0 = it3.current_y;
8979 int y1;
8980 int line_height;
8981
8982 RESTORE_IT (&it3, &it3, it3data);
8983 y1 = line_bottom_y (&it3);
8984 line_height = y1 - y0;
8985 RESTORE_IT (it, it, it2data);
8986 /* If we did not reach target_y, try to move further backward if
8987 we can. If we moved too far backward, try to move forward. */
8988 if (target_y < it->current_y
8989 /* This is heuristic. In a window that's 3 lines high, with
8990 a line height of 13 pixels each, recentering with point
8991 on the bottom line will try to move -39/2 = 19 pixels
8992 backward. Try to avoid moving into the first line. */
8993 && (it->current_y - target_y
8994 > min (window_box_height (it->w), line_height * 2 / 3))
8995 && IT_CHARPOS (*it) > BEGV)
8996 {
8997 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8998 target_y - it->current_y));
8999 dy = it->current_y - target_y;
9000 goto move_further_back;
9001 }
9002 else if (target_y >= it->current_y + line_height
9003 && IT_CHARPOS (*it) < ZV)
9004 {
9005 /* Should move forward by at least one line, maybe more.
9006
9007 Note: Calling move_it_by_lines can be expensive on
9008 terminal frames, where compute_motion is used (via
9009 vmotion) to do the job, when there are very long lines
9010 and truncate-lines is nil. That's the reason for
9011 treating terminal frames specially here. */
9012
9013 if (!FRAME_WINDOW_P (it->f))
9014 move_it_vertically (it, target_y - (it->current_y + line_height));
9015 else
9016 {
9017 do
9018 {
9019 move_it_by_lines (it, 1);
9020 }
9021 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9022 }
9023 }
9024 }
9025 }
9026
9027
9028 /* Move IT by a specified amount of pixel lines DY. DY negative means
9029 move backwards. DY = 0 means move to start of screen line. At the
9030 end, IT will be on the start of a screen line. */
9031
9032 void
9033 move_it_vertically (struct it *it, int dy)
9034 {
9035 if (dy <= 0)
9036 move_it_vertically_backward (it, -dy);
9037 else
9038 {
9039 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9040 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9041 MOVE_TO_POS | MOVE_TO_Y);
9042 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9043
9044 /* If buffer ends in ZV without a newline, move to the start of
9045 the line to satisfy the post-condition. */
9046 if (IT_CHARPOS (*it) == ZV
9047 && ZV > BEGV
9048 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9049 move_it_by_lines (it, 0);
9050 }
9051 }
9052
9053
9054 /* Move iterator IT past the end of the text line it is in. */
9055
9056 void
9057 move_it_past_eol (struct it *it)
9058 {
9059 enum move_it_result rc;
9060
9061 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9062 if (rc == MOVE_NEWLINE_OR_CR)
9063 set_iterator_to_next (it, 0);
9064 }
9065
9066
9067 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9068 negative means move up. DVPOS == 0 means move to the start of the
9069 screen line.
9070
9071 Optimization idea: If we would know that IT->f doesn't use
9072 a face with proportional font, we could be faster for
9073 truncate-lines nil. */
9074
9075 void
9076 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9077 {
9078
9079 /* The commented-out optimization uses vmotion on terminals. This
9080 gives bad results, because elements like it->what, on which
9081 callers such as pos_visible_p rely, aren't updated. */
9082 /* struct position pos;
9083 if (!FRAME_WINDOW_P (it->f))
9084 {
9085 struct text_pos textpos;
9086
9087 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9088 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9089 reseat (it, textpos, 1);
9090 it->vpos += pos.vpos;
9091 it->current_y += pos.vpos;
9092 }
9093 else */
9094
9095 if (dvpos == 0)
9096 {
9097 /* DVPOS == 0 means move to the start of the screen line. */
9098 move_it_vertically_backward (it, 0);
9099 /* Let next call to line_bottom_y calculate real line height */
9100 last_height = 0;
9101 }
9102 else if (dvpos > 0)
9103 {
9104 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9105 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9106 {
9107 /* Only move to the next buffer position if we ended up in a
9108 string from display property, not in an overlay string
9109 (before-string or after-string). That is because the
9110 latter don't conceal the underlying buffer position, so
9111 we can ask to move the iterator to the exact position we
9112 are interested in. Note that, even if we are already at
9113 IT_CHARPOS (*it), the call below is not a no-op, as it
9114 will detect that we are at the end of the string, pop the
9115 iterator, and compute it->current_x and it->hpos
9116 correctly. */
9117 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9118 -1, -1, -1, MOVE_TO_POS);
9119 }
9120 }
9121 else
9122 {
9123 struct it it2;
9124 void *it2data = NULL;
9125 ptrdiff_t start_charpos, i;
9126
9127 /* Start at the beginning of the screen line containing IT's
9128 position. This may actually move vertically backwards,
9129 in case of overlays, so adjust dvpos accordingly. */
9130 dvpos += it->vpos;
9131 move_it_vertically_backward (it, 0);
9132 dvpos -= it->vpos;
9133
9134 /* Go back -DVPOS visible lines and reseat the iterator there. */
9135 start_charpos = IT_CHARPOS (*it);
9136 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9137 back_to_previous_visible_line_start (it);
9138 reseat (it, it->current.pos, 1);
9139
9140 /* Move further back if we end up in a string or an image. */
9141 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9142 {
9143 /* First try to move to start of display line. */
9144 dvpos += it->vpos;
9145 move_it_vertically_backward (it, 0);
9146 dvpos -= it->vpos;
9147 if (IT_POS_VALID_AFTER_MOVE_P (it))
9148 break;
9149 /* If start of line is still in string or image,
9150 move further back. */
9151 back_to_previous_visible_line_start (it);
9152 reseat (it, it->current.pos, 1);
9153 dvpos--;
9154 }
9155
9156 it->current_x = it->hpos = 0;
9157
9158 /* Above call may have moved too far if continuation lines
9159 are involved. Scan forward and see if it did. */
9160 SAVE_IT (it2, *it, it2data);
9161 it2.vpos = it2.current_y = 0;
9162 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9163 it->vpos -= it2.vpos;
9164 it->current_y -= it2.current_y;
9165 it->current_x = it->hpos = 0;
9166
9167 /* If we moved too far back, move IT some lines forward. */
9168 if (it2.vpos > -dvpos)
9169 {
9170 int delta = it2.vpos + dvpos;
9171
9172 RESTORE_IT (&it2, &it2, it2data);
9173 SAVE_IT (it2, *it, it2data);
9174 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9175 /* Move back again if we got too far ahead. */
9176 if (IT_CHARPOS (*it) >= start_charpos)
9177 RESTORE_IT (it, &it2, it2data);
9178 else
9179 bidi_unshelve_cache (it2data, 1);
9180 }
9181 else
9182 RESTORE_IT (it, it, it2data);
9183 }
9184 }
9185
9186 /* Return 1 if IT points into the middle of a display vector. */
9187
9188 int
9189 in_display_vector_p (struct it *it)
9190 {
9191 return (it->method == GET_FROM_DISPLAY_VECTOR
9192 && it->current.dpvec_index > 0
9193 && it->dpvec + it->current.dpvec_index != it->dpend);
9194 }
9195
9196 \f
9197 /***********************************************************************
9198 Messages
9199 ***********************************************************************/
9200
9201
9202 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9203 to *Messages*. */
9204
9205 void
9206 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9207 {
9208 Lisp_Object args[3];
9209 Lisp_Object msg, fmt;
9210 char *buffer;
9211 ptrdiff_t len;
9212 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9213 USE_SAFE_ALLOCA;
9214
9215 /* Do nothing if called asynchronously. Inserting text into
9216 a buffer may call after-change-functions and alike and
9217 that would means running Lisp asynchronously. */
9218 if (handling_signal)
9219 return;
9220
9221 fmt = msg = Qnil;
9222 GCPRO4 (fmt, msg, arg1, arg2);
9223
9224 args[0] = fmt = build_string (format);
9225 args[1] = arg1;
9226 args[2] = arg2;
9227 msg = Fformat (3, args);
9228
9229 len = SBYTES (msg) + 1;
9230 SAFE_ALLOCA (buffer, char *, len);
9231 memcpy (buffer, SDATA (msg), len);
9232
9233 message_dolog (buffer, len - 1, 1, 0);
9234 SAFE_FREE ();
9235
9236 UNGCPRO;
9237 }
9238
9239
9240 /* Output a newline in the *Messages* buffer if "needs" one. */
9241
9242 void
9243 message_log_maybe_newline (void)
9244 {
9245 if (message_log_need_newline)
9246 message_dolog ("", 0, 1, 0);
9247 }
9248
9249
9250 /* Add a string M of length NBYTES to the message log, optionally
9251 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9252 nonzero, means interpret the contents of M as multibyte. This
9253 function calls low-level routines in order to bypass text property
9254 hooks, etc. which might not be safe to run.
9255
9256 This may GC (insert may run before/after change hooks),
9257 so the buffer M must NOT point to a Lisp string. */
9258
9259 void
9260 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9261 {
9262 const unsigned char *msg = (const unsigned char *) m;
9263
9264 if (!NILP (Vmemory_full))
9265 return;
9266
9267 if (!NILP (Vmessage_log_max))
9268 {
9269 struct buffer *oldbuf;
9270 Lisp_Object oldpoint, oldbegv, oldzv;
9271 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9272 ptrdiff_t point_at_end = 0;
9273 ptrdiff_t zv_at_end = 0;
9274 Lisp_Object old_deactivate_mark, tem;
9275 struct gcpro gcpro1;
9276
9277 old_deactivate_mark = Vdeactivate_mark;
9278 oldbuf = current_buffer;
9279 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9280 BVAR (current_buffer, undo_list) = Qt;
9281
9282 oldpoint = message_dolog_marker1;
9283 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9284 oldbegv = message_dolog_marker2;
9285 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9286 oldzv = message_dolog_marker3;
9287 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9288 GCPRO1 (old_deactivate_mark);
9289
9290 if (PT == Z)
9291 point_at_end = 1;
9292 if (ZV == Z)
9293 zv_at_end = 1;
9294
9295 BEGV = BEG;
9296 BEGV_BYTE = BEG_BYTE;
9297 ZV = Z;
9298 ZV_BYTE = Z_BYTE;
9299 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9300
9301 /* Insert the string--maybe converting multibyte to single byte
9302 or vice versa, so that all the text fits the buffer. */
9303 if (multibyte
9304 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9305 {
9306 ptrdiff_t i;
9307 int c, char_bytes;
9308 char work[1];
9309
9310 /* Convert a multibyte string to single-byte
9311 for the *Message* buffer. */
9312 for (i = 0; i < nbytes; i += char_bytes)
9313 {
9314 c = string_char_and_length (msg + i, &char_bytes);
9315 work[0] = (ASCII_CHAR_P (c)
9316 ? c
9317 : multibyte_char_to_unibyte (c));
9318 insert_1_both (work, 1, 1, 1, 0, 0);
9319 }
9320 }
9321 else if (! multibyte
9322 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9323 {
9324 ptrdiff_t i;
9325 int c, char_bytes;
9326 unsigned char str[MAX_MULTIBYTE_LENGTH];
9327 /* Convert a single-byte string to multibyte
9328 for the *Message* buffer. */
9329 for (i = 0; i < nbytes; i++)
9330 {
9331 c = msg[i];
9332 MAKE_CHAR_MULTIBYTE (c);
9333 char_bytes = CHAR_STRING (c, str);
9334 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9335 }
9336 }
9337 else if (nbytes)
9338 insert_1 (m, nbytes, 1, 0, 0);
9339
9340 if (nlflag)
9341 {
9342 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9343 printmax_t dups;
9344 insert_1 ("\n", 1, 1, 0, 0);
9345
9346 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9347 this_bol = PT;
9348 this_bol_byte = PT_BYTE;
9349
9350 /* See if this line duplicates the previous one.
9351 If so, combine duplicates. */
9352 if (this_bol > BEG)
9353 {
9354 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9355 prev_bol = PT;
9356 prev_bol_byte = PT_BYTE;
9357
9358 dups = message_log_check_duplicate (prev_bol_byte,
9359 this_bol_byte);
9360 if (dups)
9361 {
9362 del_range_both (prev_bol, prev_bol_byte,
9363 this_bol, this_bol_byte, 0);
9364 if (dups > 1)
9365 {
9366 char dupstr[sizeof " [ times]"
9367 + INT_STRLEN_BOUND (printmax_t)];
9368
9369 /* If you change this format, don't forget to also
9370 change message_log_check_duplicate. */
9371 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9372 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9373 insert_1 (dupstr, duplen, 1, 0, 1);
9374 }
9375 }
9376 }
9377
9378 /* If we have more than the desired maximum number of lines
9379 in the *Messages* buffer now, delete the oldest ones.
9380 This is safe because we don't have undo in this buffer. */
9381
9382 if (NATNUMP (Vmessage_log_max))
9383 {
9384 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9385 -XFASTINT (Vmessage_log_max) - 1, 0);
9386 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9387 }
9388 }
9389 BEGV = XMARKER (oldbegv)->charpos;
9390 BEGV_BYTE = marker_byte_position (oldbegv);
9391
9392 if (zv_at_end)
9393 {
9394 ZV = Z;
9395 ZV_BYTE = Z_BYTE;
9396 }
9397 else
9398 {
9399 ZV = XMARKER (oldzv)->charpos;
9400 ZV_BYTE = marker_byte_position (oldzv);
9401 }
9402
9403 if (point_at_end)
9404 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9405 else
9406 /* We can't do Fgoto_char (oldpoint) because it will run some
9407 Lisp code. */
9408 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9409 XMARKER (oldpoint)->bytepos);
9410
9411 UNGCPRO;
9412 unchain_marker (XMARKER (oldpoint));
9413 unchain_marker (XMARKER (oldbegv));
9414 unchain_marker (XMARKER (oldzv));
9415
9416 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9417 set_buffer_internal (oldbuf);
9418 if (NILP (tem))
9419 windows_or_buffers_changed = old_windows_or_buffers_changed;
9420 message_log_need_newline = !nlflag;
9421 Vdeactivate_mark = old_deactivate_mark;
9422 }
9423 }
9424
9425
9426 /* We are at the end of the buffer after just having inserted a newline.
9427 (Note: We depend on the fact we won't be crossing the gap.)
9428 Check to see if the most recent message looks a lot like the previous one.
9429 Return 0 if different, 1 if the new one should just replace it, or a
9430 value N > 1 if we should also append " [N times]". */
9431
9432 static intmax_t
9433 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9434 {
9435 ptrdiff_t i;
9436 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9437 int seen_dots = 0;
9438 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9439 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9440
9441 for (i = 0; i < len; i++)
9442 {
9443 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9444 seen_dots = 1;
9445 if (p1[i] != p2[i])
9446 return seen_dots;
9447 }
9448 p1 += len;
9449 if (*p1 == '\n')
9450 return 2;
9451 if (*p1++ == ' ' && *p1++ == '[')
9452 {
9453 char *pend;
9454 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9455 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9456 return n+1;
9457 }
9458 return 0;
9459 }
9460 \f
9461
9462 /* Display an echo area message M with a specified length of NBYTES
9463 bytes. The string may include null characters. If M is 0, clear
9464 out any existing message, and let the mini-buffer text show
9465 through.
9466
9467 This may GC, so the buffer M must NOT point to a Lisp string. */
9468
9469 void
9470 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9471 {
9472 /* First flush out any partial line written with print. */
9473 message_log_maybe_newline ();
9474 if (m)
9475 message_dolog (m, nbytes, 1, multibyte);
9476 message2_nolog (m, nbytes, multibyte);
9477 }
9478
9479
9480 /* The non-logging counterpart of message2. */
9481
9482 void
9483 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9484 {
9485 struct frame *sf = SELECTED_FRAME ();
9486 message_enable_multibyte = multibyte;
9487
9488 if (FRAME_INITIAL_P (sf))
9489 {
9490 if (noninteractive_need_newline)
9491 putc ('\n', stderr);
9492 noninteractive_need_newline = 0;
9493 if (m)
9494 fwrite (m, nbytes, 1, stderr);
9495 if (cursor_in_echo_area == 0)
9496 fprintf (stderr, "\n");
9497 fflush (stderr);
9498 }
9499 /* A null message buffer means that the frame hasn't really been
9500 initialized yet. Error messages get reported properly by
9501 cmd_error, so this must be just an informative message; toss it. */
9502 else if (INTERACTIVE
9503 && sf->glyphs_initialized_p
9504 && FRAME_MESSAGE_BUF (sf))
9505 {
9506 Lisp_Object mini_window;
9507 struct frame *f;
9508
9509 /* Get the frame containing the mini-buffer
9510 that the selected frame is using. */
9511 mini_window = FRAME_MINIBUF_WINDOW (sf);
9512 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9513
9514 FRAME_SAMPLE_VISIBILITY (f);
9515 if (FRAME_VISIBLE_P (sf)
9516 && ! FRAME_VISIBLE_P (f))
9517 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9518
9519 if (m)
9520 {
9521 set_message (m, Qnil, nbytes, multibyte);
9522 if (minibuffer_auto_raise)
9523 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9524 }
9525 else
9526 clear_message (1, 1);
9527
9528 do_pending_window_change (0);
9529 echo_area_display (1);
9530 do_pending_window_change (0);
9531 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9532 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9533 }
9534 }
9535
9536
9537 /* Display an echo area message M with a specified length of NBYTES
9538 bytes. The string may include null characters. If M is not a
9539 string, clear out any existing message, and let the mini-buffer
9540 text show through.
9541
9542 This function cancels echoing. */
9543
9544 void
9545 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9546 {
9547 struct gcpro gcpro1;
9548
9549 GCPRO1 (m);
9550 clear_message (1,1);
9551 cancel_echoing ();
9552
9553 /* First flush out any partial line written with print. */
9554 message_log_maybe_newline ();
9555 if (STRINGP (m))
9556 {
9557 char *buffer;
9558 USE_SAFE_ALLOCA;
9559
9560 SAFE_ALLOCA (buffer, char *, nbytes);
9561 memcpy (buffer, SDATA (m), nbytes);
9562 message_dolog (buffer, nbytes, 1, multibyte);
9563 SAFE_FREE ();
9564 }
9565 message3_nolog (m, nbytes, multibyte);
9566
9567 UNGCPRO;
9568 }
9569
9570
9571 /* The non-logging version of message3.
9572 This does not cancel echoing, because it is used for echoing.
9573 Perhaps we need to make a separate function for echoing
9574 and make this cancel echoing. */
9575
9576 void
9577 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9578 {
9579 struct frame *sf = SELECTED_FRAME ();
9580 message_enable_multibyte = multibyte;
9581
9582 if (FRAME_INITIAL_P (sf))
9583 {
9584 if (noninteractive_need_newline)
9585 putc ('\n', stderr);
9586 noninteractive_need_newline = 0;
9587 if (STRINGP (m))
9588 fwrite (SDATA (m), nbytes, 1, stderr);
9589 if (cursor_in_echo_area == 0)
9590 fprintf (stderr, "\n");
9591 fflush (stderr);
9592 }
9593 /* A null message buffer means that the frame hasn't really been
9594 initialized yet. Error messages get reported properly by
9595 cmd_error, so this must be just an informative message; toss it. */
9596 else if (INTERACTIVE
9597 && sf->glyphs_initialized_p
9598 && FRAME_MESSAGE_BUF (sf))
9599 {
9600 Lisp_Object mini_window;
9601 Lisp_Object frame;
9602 struct frame *f;
9603
9604 /* Get the frame containing the mini-buffer
9605 that the selected frame is using. */
9606 mini_window = FRAME_MINIBUF_WINDOW (sf);
9607 frame = XWINDOW (mini_window)->frame;
9608 f = XFRAME (frame);
9609
9610 FRAME_SAMPLE_VISIBILITY (f);
9611 if (FRAME_VISIBLE_P (sf)
9612 && !FRAME_VISIBLE_P (f))
9613 Fmake_frame_visible (frame);
9614
9615 if (STRINGP (m) && SCHARS (m) > 0)
9616 {
9617 set_message (NULL, m, nbytes, multibyte);
9618 if (minibuffer_auto_raise)
9619 Fraise_frame (frame);
9620 /* Assume we are not echoing.
9621 (If we are, echo_now will override this.) */
9622 echo_message_buffer = Qnil;
9623 }
9624 else
9625 clear_message (1, 1);
9626
9627 do_pending_window_change (0);
9628 echo_area_display (1);
9629 do_pending_window_change (0);
9630 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9631 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9632 }
9633 }
9634
9635
9636 /* Display a null-terminated echo area message M. If M is 0, clear
9637 out any existing message, and let the mini-buffer text show through.
9638
9639 The buffer M must continue to exist until after the echo area gets
9640 cleared or some other message gets displayed there. Do not pass
9641 text that is stored in a Lisp string. Do not pass text in a buffer
9642 that was alloca'd. */
9643
9644 void
9645 message1 (const char *m)
9646 {
9647 message2 (m, (m ? strlen (m) : 0), 0);
9648 }
9649
9650
9651 /* The non-logging counterpart of message1. */
9652
9653 void
9654 message1_nolog (const char *m)
9655 {
9656 message2_nolog (m, (m ? strlen (m) : 0), 0);
9657 }
9658
9659 /* Display a message M which contains a single %s
9660 which gets replaced with STRING. */
9661
9662 void
9663 message_with_string (const char *m, Lisp_Object string, int log)
9664 {
9665 CHECK_STRING (string);
9666
9667 if (noninteractive)
9668 {
9669 if (m)
9670 {
9671 if (noninteractive_need_newline)
9672 putc ('\n', stderr);
9673 noninteractive_need_newline = 0;
9674 fprintf (stderr, m, SDATA (string));
9675 if (!cursor_in_echo_area)
9676 fprintf (stderr, "\n");
9677 fflush (stderr);
9678 }
9679 }
9680 else if (INTERACTIVE)
9681 {
9682 /* The frame whose minibuffer we're going to display the message on.
9683 It may be larger than the selected frame, so we need
9684 to use its buffer, not the selected frame's buffer. */
9685 Lisp_Object mini_window;
9686 struct frame *f, *sf = SELECTED_FRAME ();
9687
9688 /* Get the frame containing the minibuffer
9689 that the selected frame is using. */
9690 mini_window = FRAME_MINIBUF_WINDOW (sf);
9691 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9692
9693 /* A null message buffer means that the frame hasn't really been
9694 initialized yet. Error messages get reported properly by
9695 cmd_error, so this must be just an informative message; toss it. */
9696 if (FRAME_MESSAGE_BUF (f))
9697 {
9698 Lisp_Object args[2], msg;
9699 struct gcpro gcpro1, gcpro2;
9700
9701 args[0] = build_string (m);
9702 args[1] = msg = string;
9703 GCPRO2 (args[0], msg);
9704 gcpro1.nvars = 2;
9705
9706 msg = Fformat (2, args);
9707
9708 if (log)
9709 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9710 else
9711 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9712
9713 UNGCPRO;
9714
9715 /* Print should start at the beginning of the message
9716 buffer next time. */
9717 message_buf_print = 0;
9718 }
9719 }
9720 }
9721
9722
9723 /* Dump an informative message to the minibuf. If M is 0, clear out
9724 any existing message, and let the mini-buffer text show through. */
9725
9726 static void
9727 vmessage (const char *m, va_list ap)
9728 {
9729 if (noninteractive)
9730 {
9731 if (m)
9732 {
9733 if (noninteractive_need_newline)
9734 putc ('\n', stderr);
9735 noninteractive_need_newline = 0;
9736 vfprintf (stderr, m, ap);
9737 if (cursor_in_echo_area == 0)
9738 fprintf (stderr, "\n");
9739 fflush (stderr);
9740 }
9741 }
9742 else if (INTERACTIVE)
9743 {
9744 /* The frame whose mini-buffer we're going to display the message
9745 on. It may be larger than the selected frame, so we need to
9746 use its buffer, not the selected frame's buffer. */
9747 Lisp_Object mini_window;
9748 struct frame *f, *sf = SELECTED_FRAME ();
9749
9750 /* Get the frame containing the mini-buffer
9751 that the selected frame is using. */
9752 mini_window = FRAME_MINIBUF_WINDOW (sf);
9753 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9754
9755 /* A null message buffer means that the frame hasn't really been
9756 initialized yet. Error messages get reported properly by
9757 cmd_error, so this must be just an informative message; toss
9758 it. */
9759 if (FRAME_MESSAGE_BUF (f))
9760 {
9761 if (m)
9762 {
9763 ptrdiff_t len;
9764
9765 len = doprnt (FRAME_MESSAGE_BUF (f),
9766 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9767
9768 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9769 }
9770 else
9771 message1 (0);
9772
9773 /* Print should start at the beginning of the message
9774 buffer next time. */
9775 message_buf_print = 0;
9776 }
9777 }
9778 }
9779
9780 void
9781 message (const char *m, ...)
9782 {
9783 va_list ap;
9784 va_start (ap, m);
9785 vmessage (m, ap);
9786 va_end (ap);
9787 }
9788
9789
9790 #if 0
9791 /* The non-logging version of message. */
9792
9793 void
9794 message_nolog (const char *m, ...)
9795 {
9796 Lisp_Object old_log_max;
9797 va_list ap;
9798 va_start (ap, m);
9799 old_log_max = Vmessage_log_max;
9800 Vmessage_log_max = Qnil;
9801 vmessage (m, ap);
9802 Vmessage_log_max = old_log_max;
9803 va_end (ap);
9804 }
9805 #endif
9806
9807
9808 /* Display the current message in the current mini-buffer. This is
9809 only called from error handlers in process.c, and is not time
9810 critical. */
9811
9812 void
9813 update_echo_area (void)
9814 {
9815 if (!NILP (echo_area_buffer[0]))
9816 {
9817 Lisp_Object string;
9818 string = Fcurrent_message ();
9819 message3 (string, SBYTES (string),
9820 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9821 }
9822 }
9823
9824
9825 /* Make sure echo area buffers in `echo_buffers' are live.
9826 If they aren't, make new ones. */
9827
9828 static void
9829 ensure_echo_area_buffers (void)
9830 {
9831 int i;
9832
9833 for (i = 0; i < 2; ++i)
9834 if (!BUFFERP (echo_buffer[i])
9835 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9836 {
9837 char name[30];
9838 Lisp_Object old_buffer;
9839 int j;
9840
9841 old_buffer = echo_buffer[i];
9842 sprintf (name, " *Echo Area %d*", i);
9843 echo_buffer[i] = Fget_buffer_create (build_string (name));
9844 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9845 /* to force word wrap in echo area -
9846 it was decided to postpone this*/
9847 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9848
9849 for (j = 0; j < 2; ++j)
9850 if (EQ (old_buffer, echo_area_buffer[j]))
9851 echo_area_buffer[j] = echo_buffer[i];
9852 }
9853 }
9854
9855
9856 /* Call FN with args A1..A4 with either the current or last displayed
9857 echo_area_buffer as current buffer.
9858
9859 WHICH zero means use the current message buffer
9860 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9861 from echo_buffer[] and clear it.
9862
9863 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9864 suitable buffer from echo_buffer[] and clear it.
9865
9866 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9867 that the current message becomes the last displayed one, make
9868 choose a suitable buffer for echo_area_buffer[0], and clear it.
9869
9870 Value is what FN returns. */
9871
9872 static int
9873 with_echo_area_buffer (struct window *w, int which,
9874 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
9875 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9876 {
9877 Lisp_Object buffer;
9878 int this_one, the_other, clear_buffer_p, rc;
9879 ptrdiff_t count = SPECPDL_INDEX ();
9880
9881 /* If buffers aren't live, make new ones. */
9882 ensure_echo_area_buffers ();
9883
9884 clear_buffer_p = 0;
9885
9886 if (which == 0)
9887 this_one = 0, the_other = 1;
9888 else if (which > 0)
9889 this_one = 1, the_other = 0;
9890 else
9891 {
9892 this_one = 0, the_other = 1;
9893 clear_buffer_p = 1;
9894
9895 /* We need a fresh one in case the current echo buffer equals
9896 the one containing the last displayed echo area message. */
9897 if (!NILP (echo_area_buffer[this_one])
9898 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9899 echo_area_buffer[this_one] = Qnil;
9900 }
9901
9902 /* Choose a suitable buffer from echo_buffer[] is we don't
9903 have one. */
9904 if (NILP (echo_area_buffer[this_one]))
9905 {
9906 echo_area_buffer[this_one]
9907 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9908 ? echo_buffer[the_other]
9909 : echo_buffer[this_one]);
9910 clear_buffer_p = 1;
9911 }
9912
9913 buffer = echo_area_buffer[this_one];
9914
9915 /* Don't get confused by reusing the buffer used for echoing
9916 for a different purpose. */
9917 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9918 cancel_echoing ();
9919
9920 record_unwind_protect (unwind_with_echo_area_buffer,
9921 with_echo_area_buffer_unwind_data (w));
9922
9923 /* Make the echo area buffer current. Note that for display
9924 purposes, it is not necessary that the displayed window's buffer
9925 == current_buffer, except for text property lookup. So, let's
9926 only set that buffer temporarily here without doing a full
9927 Fset_window_buffer. We must also change w->pointm, though,
9928 because otherwise an assertions in unshow_buffer fails, and Emacs
9929 aborts. */
9930 set_buffer_internal_1 (XBUFFER (buffer));
9931 if (w)
9932 {
9933 w->buffer = buffer;
9934 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9935 }
9936
9937 BVAR (current_buffer, undo_list) = Qt;
9938 BVAR (current_buffer, read_only) = Qnil;
9939 specbind (Qinhibit_read_only, Qt);
9940 specbind (Qinhibit_modification_hooks, Qt);
9941
9942 if (clear_buffer_p && Z > BEG)
9943 del_range (BEG, Z);
9944
9945 eassert (BEGV >= BEG);
9946 eassert (ZV <= Z && ZV >= BEGV);
9947
9948 rc = fn (a1, a2, a3, a4);
9949
9950 eassert (BEGV >= BEG);
9951 eassert (ZV <= Z && ZV >= BEGV);
9952
9953 unbind_to (count, Qnil);
9954 return rc;
9955 }
9956
9957
9958 /* Save state that should be preserved around the call to the function
9959 FN called in with_echo_area_buffer. */
9960
9961 static Lisp_Object
9962 with_echo_area_buffer_unwind_data (struct window *w)
9963 {
9964 int i = 0;
9965 Lisp_Object vector, tmp;
9966
9967 /* Reduce consing by keeping one vector in
9968 Vwith_echo_area_save_vector. */
9969 vector = Vwith_echo_area_save_vector;
9970 Vwith_echo_area_save_vector = Qnil;
9971
9972 if (NILP (vector))
9973 vector = Fmake_vector (make_number (7), Qnil);
9974
9975 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9976 ASET (vector, i, Vdeactivate_mark); ++i;
9977 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9978
9979 if (w)
9980 {
9981 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9982 ASET (vector, i, w->buffer); ++i;
9983 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9984 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9985 }
9986 else
9987 {
9988 int end = i + 4;
9989 for (; i < end; ++i)
9990 ASET (vector, i, Qnil);
9991 }
9992
9993 eassert (i == ASIZE (vector));
9994 return vector;
9995 }
9996
9997
9998 /* Restore global state from VECTOR which was created by
9999 with_echo_area_buffer_unwind_data. */
10000
10001 static Lisp_Object
10002 unwind_with_echo_area_buffer (Lisp_Object vector)
10003 {
10004 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10005 Vdeactivate_mark = AREF (vector, 1);
10006 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10007
10008 if (WINDOWP (AREF (vector, 3)))
10009 {
10010 struct window *w;
10011 Lisp_Object buffer, charpos, bytepos;
10012
10013 w = XWINDOW (AREF (vector, 3));
10014 buffer = AREF (vector, 4);
10015 charpos = AREF (vector, 5);
10016 bytepos = AREF (vector, 6);
10017
10018 w->buffer = buffer;
10019 set_marker_both (w->pointm, buffer,
10020 XFASTINT (charpos), XFASTINT (bytepos));
10021 }
10022
10023 Vwith_echo_area_save_vector = vector;
10024 return Qnil;
10025 }
10026
10027
10028 /* Set up the echo area for use by print functions. MULTIBYTE_P
10029 non-zero means we will print multibyte. */
10030
10031 void
10032 setup_echo_area_for_printing (int multibyte_p)
10033 {
10034 /* If we can't find an echo area any more, exit. */
10035 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10036 Fkill_emacs (Qnil);
10037
10038 ensure_echo_area_buffers ();
10039
10040 if (!message_buf_print)
10041 {
10042 /* A message has been output since the last time we printed.
10043 Choose a fresh echo area buffer. */
10044 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10045 echo_area_buffer[0] = echo_buffer[1];
10046 else
10047 echo_area_buffer[0] = echo_buffer[0];
10048
10049 /* Switch to that buffer and clear it. */
10050 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10051 BVAR (current_buffer, truncate_lines) = Qnil;
10052
10053 if (Z > BEG)
10054 {
10055 ptrdiff_t count = SPECPDL_INDEX ();
10056 specbind (Qinhibit_read_only, Qt);
10057 /* Note that undo recording is always disabled. */
10058 del_range (BEG, Z);
10059 unbind_to (count, Qnil);
10060 }
10061 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10062
10063 /* Set up the buffer for the multibyteness we need. */
10064 if (multibyte_p
10065 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10066 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10067
10068 /* Raise the frame containing the echo area. */
10069 if (minibuffer_auto_raise)
10070 {
10071 struct frame *sf = SELECTED_FRAME ();
10072 Lisp_Object mini_window;
10073 mini_window = FRAME_MINIBUF_WINDOW (sf);
10074 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10075 }
10076
10077 message_log_maybe_newline ();
10078 message_buf_print = 1;
10079 }
10080 else
10081 {
10082 if (NILP (echo_area_buffer[0]))
10083 {
10084 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10085 echo_area_buffer[0] = echo_buffer[1];
10086 else
10087 echo_area_buffer[0] = echo_buffer[0];
10088 }
10089
10090 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10091 {
10092 /* Someone switched buffers between print requests. */
10093 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10094 BVAR (current_buffer, truncate_lines) = Qnil;
10095 }
10096 }
10097 }
10098
10099
10100 /* Display an echo area message in window W. Value is non-zero if W's
10101 height is changed. If display_last_displayed_message_p is
10102 non-zero, display the message that was last displayed, otherwise
10103 display the current message. */
10104
10105 static int
10106 display_echo_area (struct window *w)
10107 {
10108 int i, no_message_p, window_height_changed_p;
10109
10110 /* Temporarily disable garbage collections while displaying the echo
10111 area. This is done because a GC can print a message itself.
10112 That message would modify the echo area buffer's contents while a
10113 redisplay of the buffer is going on, and seriously confuse
10114 redisplay. */
10115 ptrdiff_t count = inhibit_garbage_collection ();
10116
10117 /* If there is no message, we must call display_echo_area_1
10118 nevertheless because it resizes the window. But we will have to
10119 reset the echo_area_buffer in question to nil at the end because
10120 with_echo_area_buffer will sets it to an empty buffer. */
10121 i = display_last_displayed_message_p ? 1 : 0;
10122 no_message_p = NILP (echo_area_buffer[i]);
10123
10124 window_height_changed_p
10125 = with_echo_area_buffer (w, display_last_displayed_message_p,
10126 display_echo_area_1,
10127 (intptr_t) w, Qnil, 0, 0);
10128
10129 if (no_message_p)
10130 echo_area_buffer[i] = Qnil;
10131
10132 unbind_to (count, Qnil);
10133 return window_height_changed_p;
10134 }
10135
10136
10137 /* Helper for display_echo_area. Display the current buffer which
10138 contains the current echo area message in window W, a mini-window,
10139 a pointer to which is passed in A1. A2..A4 are currently not used.
10140 Change the height of W so that all of the message is displayed.
10141 Value is non-zero if height of W was changed. */
10142
10143 static int
10144 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10145 {
10146 intptr_t i1 = a1;
10147 struct window *w = (struct window *) i1;
10148 Lisp_Object window;
10149 struct text_pos start;
10150 int window_height_changed_p = 0;
10151
10152 /* Do this before displaying, so that we have a large enough glyph
10153 matrix for the display. If we can't get enough space for the
10154 whole text, display the last N lines. That works by setting w->start. */
10155 window_height_changed_p = resize_mini_window (w, 0);
10156
10157 /* Use the starting position chosen by resize_mini_window. */
10158 SET_TEXT_POS_FROM_MARKER (start, w->start);
10159
10160 /* Display. */
10161 clear_glyph_matrix (w->desired_matrix);
10162 XSETWINDOW (window, w);
10163 try_window (window, start, 0);
10164
10165 return window_height_changed_p;
10166 }
10167
10168
10169 /* Resize the echo area window to exactly the size needed for the
10170 currently displayed message, if there is one. If a mini-buffer
10171 is active, don't shrink it. */
10172
10173 void
10174 resize_echo_area_exactly (void)
10175 {
10176 if (BUFFERP (echo_area_buffer[0])
10177 && WINDOWP (echo_area_window))
10178 {
10179 struct window *w = XWINDOW (echo_area_window);
10180 int resized_p;
10181 Lisp_Object resize_exactly;
10182
10183 if (minibuf_level == 0)
10184 resize_exactly = Qt;
10185 else
10186 resize_exactly = Qnil;
10187
10188 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10189 (intptr_t) w, resize_exactly,
10190 0, 0);
10191 if (resized_p)
10192 {
10193 ++windows_or_buffers_changed;
10194 ++update_mode_lines;
10195 redisplay_internal ();
10196 }
10197 }
10198 }
10199
10200
10201 /* Callback function for with_echo_area_buffer, when used from
10202 resize_echo_area_exactly. A1 contains a pointer to the window to
10203 resize, EXACTLY non-nil means resize the mini-window exactly to the
10204 size of the text displayed. A3 and A4 are not used. Value is what
10205 resize_mini_window returns. */
10206
10207 static int
10208 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10209 {
10210 intptr_t i1 = a1;
10211 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10212 }
10213
10214
10215 /* Resize mini-window W to fit the size of its contents. EXACT_P
10216 means size the window exactly to the size needed. Otherwise, it's
10217 only enlarged until W's buffer is empty.
10218
10219 Set W->start to the right place to begin display. If the whole
10220 contents fit, start at the beginning. Otherwise, start so as
10221 to make the end of the contents appear. This is particularly
10222 important for y-or-n-p, but seems desirable generally.
10223
10224 Value is non-zero if the window height has been changed. */
10225
10226 int
10227 resize_mini_window (struct window *w, int exact_p)
10228 {
10229 struct frame *f = XFRAME (w->frame);
10230 int window_height_changed_p = 0;
10231
10232 eassert (MINI_WINDOW_P (w));
10233
10234 /* By default, start display at the beginning. */
10235 set_marker_both (w->start, w->buffer,
10236 BUF_BEGV (XBUFFER (w->buffer)),
10237 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10238
10239 /* Don't resize windows while redisplaying a window; it would
10240 confuse redisplay functions when the size of the window they are
10241 displaying changes from under them. Such a resizing can happen,
10242 for instance, when which-func prints a long message while
10243 we are running fontification-functions. We're running these
10244 functions with safe_call which binds inhibit-redisplay to t. */
10245 if (!NILP (Vinhibit_redisplay))
10246 return 0;
10247
10248 /* Nil means don't try to resize. */
10249 if (NILP (Vresize_mini_windows)
10250 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10251 return 0;
10252
10253 if (!FRAME_MINIBUF_ONLY_P (f))
10254 {
10255 struct it it;
10256 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10257 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10258 int height;
10259 EMACS_INT max_height;
10260 int unit = FRAME_LINE_HEIGHT (f);
10261 struct text_pos start;
10262 struct buffer *old_current_buffer = NULL;
10263
10264 if (current_buffer != XBUFFER (w->buffer))
10265 {
10266 old_current_buffer = current_buffer;
10267 set_buffer_internal (XBUFFER (w->buffer));
10268 }
10269
10270 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10271
10272 /* Compute the max. number of lines specified by the user. */
10273 if (FLOATP (Vmax_mini_window_height))
10274 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10275 else if (INTEGERP (Vmax_mini_window_height))
10276 max_height = XINT (Vmax_mini_window_height);
10277 else
10278 max_height = total_height / 4;
10279
10280 /* Correct that max. height if it's bogus. */
10281 max_height = max (1, max_height);
10282 max_height = min (total_height, max_height);
10283
10284 /* Find out the height of the text in the window. */
10285 if (it.line_wrap == TRUNCATE)
10286 height = 1;
10287 else
10288 {
10289 last_height = 0;
10290 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10291 if (it.max_ascent == 0 && it.max_descent == 0)
10292 height = it.current_y + last_height;
10293 else
10294 height = it.current_y + it.max_ascent + it.max_descent;
10295 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10296 height = (height + unit - 1) / unit;
10297 }
10298
10299 /* Compute a suitable window start. */
10300 if (height > max_height)
10301 {
10302 height = max_height;
10303 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10304 move_it_vertically_backward (&it, (height - 1) * unit);
10305 start = it.current.pos;
10306 }
10307 else
10308 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10309 SET_MARKER_FROM_TEXT_POS (w->start, start);
10310
10311 if (EQ (Vresize_mini_windows, Qgrow_only))
10312 {
10313 /* Let it grow only, until we display an empty message, in which
10314 case the window shrinks again. */
10315 if (height > WINDOW_TOTAL_LINES (w))
10316 {
10317 int old_height = WINDOW_TOTAL_LINES (w);
10318 freeze_window_starts (f, 1);
10319 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10320 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10321 }
10322 else if (height < WINDOW_TOTAL_LINES (w)
10323 && (exact_p || BEGV == ZV))
10324 {
10325 int old_height = WINDOW_TOTAL_LINES (w);
10326 freeze_window_starts (f, 0);
10327 shrink_mini_window (w);
10328 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10329 }
10330 }
10331 else
10332 {
10333 /* Always resize to exact size needed. */
10334 if (height > WINDOW_TOTAL_LINES (w))
10335 {
10336 int old_height = WINDOW_TOTAL_LINES (w);
10337 freeze_window_starts (f, 1);
10338 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10339 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10340 }
10341 else if (height < WINDOW_TOTAL_LINES (w))
10342 {
10343 int old_height = WINDOW_TOTAL_LINES (w);
10344 freeze_window_starts (f, 0);
10345 shrink_mini_window (w);
10346
10347 if (height)
10348 {
10349 freeze_window_starts (f, 1);
10350 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10351 }
10352
10353 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10354 }
10355 }
10356
10357 if (old_current_buffer)
10358 set_buffer_internal (old_current_buffer);
10359 }
10360
10361 return window_height_changed_p;
10362 }
10363
10364
10365 /* Value is the current message, a string, or nil if there is no
10366 current message. */
10367
10368 Lisp_Object
10369 current_message (void)
10370 {
10371 Lisp_Object msg;
10372
10373 if (!BUFFERP (echo_area_buffer[0]))
10374 msg = Qnil;
10375 else
10376 {
10377 with_echo_area_buffer (0, 0, current_message_1,
10378 (intptr_t) &msg, Qnil, 0, 0);
10379 if (NILP (msg))
10380 echo_area_buffer[0] = Qnil;
10381 }
10382
10383 return msg;
10384 }
10385
10386
10387 static int
10388 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10389 {
10390 intptr_t i1 = a1;
10391 Lisp_Object *msg = (Lisp_Object *) i1;
10392
10393 if (Z > BEG)
10394 *msg = make_buffer_string (BEG, Z, 1);
10395 else
10396 *msg = Qnil;
10397 return 0;
10398 }
10399
10400
10401 /* Push the current message on Vmessage_stack for later restoration
10402 by restore_message. Value is non-zero if the current message isn't
10403 empty. This is a relatively infrequent operation, so it's not
10404 worth optimizing. */
10405
10406 int
10407 push_message (void)
10408 {
10409 Lisp_Object msg;
10410 msg = current_message ();
10411 Vmessage_stack = Fcons (msg, Vmessage_stack);
10412 return STRINGP (msg);
10413 }
10414
10415
10416 /* Restore message display from the top of Vmessage_stack. */
10417
10418 void
10419 restore_message (void)
10420 {
10421 Lisp_Object msg;
10422
10423 eassert (CONSP (Vmessage_stack));
10424 msg = XCAR (Vmessage_stack);
10425 if (STRINGP (msg))
10426 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10427 else
10428 message3_nolog (msg, 0, 0);
10429 }
10430
10431
10432 /* Handler for record_unwind_protect calling pop_message. */
10433
10434 Lisp_Object
10435 pop_message_unwind (Lisp_Object dummy)
10436 {
10437 pop_message ();
10438 return Qnil;
10439 }
10440
10441 /* Pop the top-most entry off Vmessage_stack. */
10442
10443 static void
10444 pop_message (void)
10445 {
10446 eassert (CONSP (Vmessage_stack));
10447 Vmessage_stack = XCDR (Vmessage_stack);
10448 }
10449
10450
10451 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10452 exits. If the stack is not empty, we have a missing pop_message
10453 somewhere. */
10454
10455 void
10456 check_message_stack (void)
10457 {
10458 if (!NILP (Vmessage_stack))
10459 abort ();
10460 }
10461
10462
10463 /* Truncate to NCHARS what will be displayed in the echo area the next
10464 time we display it---but don't redisplay it now. */
10465
10466 void
10467 truncate_echo_area (ptrdiff_t nchars)
10468 {
10469 if (nchars == 0)
10470 echo_area_buffer[0] = Qnil;
10471 /* A null message buffer means that the frame hasn't really been
10472 initialized yet. Error messages get reported properly by
10473 cmd_error, so this must be just an informative message; toss it. */
10474 else if (!noninteractive
10475 && INTERACTIVE
10476 && !NILP (echo_area_buffer[0]))
10477 {
10478 struct frame *sf = SELECTED_FRAME ();
10479 if (FRAME_MESSAGE_BUF (sf))
10480 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10481 }
10482 }
10483
10484
10485 /* Helper function for truncate_echo_area. Truncate the current
10486 message to at most NCHARS characters. */
10487
10488 static int
10489 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10490 {
10491 if (BEG + nchars < Z)
10492 del_range (BEG + nchars, Z);
10493 if (Z == BEG)
10494 echo_area_buffer[0] = Qnil;
10495 return 0;
10496 }
10497
10498
10499 /* Set the current message to a substring of S or STRING.
10500
10501 If STRING is a Lisp string, set the message to the first NBYTES
10502 bytes from STRING. NBYTES zero means use the whole string. If
10503 STRING is multibyte, the message will be displayed multibyte.
10504
10505 If S is not null, set the message to the first LEN bytes of S. LEN
10506 zero means use the whole string. MULTIBYTE_P non-zero means S is
10507 multibyte. Display the message multibyte in that case.
10508
10509 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10510 to t before calling set_message_1 (which calls insert).
10511 */
10512
10513 static void
10514 set_message (const char *s, Lisp_Object string,
10515 ptrdiff_t nbytes, int multibyte_p)
10516 {
10517 message_enable_multibyte
10518 = ((s && multibyte_p)
10519 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10520
10521 with_echo_area_buffer (0, -1, set_message_1,
10522 (intptr_t) s, string, nbytes, multibyte_p);
10523 message_buf_print = 0;
10524 help_echo_showing_p = 0;
10525 }
10526
10527
10528 /* Helper function for set_message. Arguments have the same meaning
10529 as there, with A1 corresponding to S and A2 corresponding to STRING
10530 This function is called with the echo area buffer being
10531 current. */
10532
10533 static int
10534 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10535 {
10536 intptr_t i1 = a1;
10537 const char *s = (const char *) i1;
10538 const unsigned char *msg = (const unsigned char *) s;
10539 Lisp_Object string = a2;
10540
10541 /* Change multibyteness of the echo buffer appropriately. */
10542 if (message_enable_multibyte
10543 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10544 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10545
10546 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10547 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10548 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10549
10550 /* Insert new message at BEG. */
10551 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10552
10553 if (STRINGP (string))
10554 {
10555 ptrdiff_t nchars;
10556
10557 if (nbytes == 0)
10558 nbytes = SBYTES (string);
10559 nchars = string_byte_to_char (string, nbytes);
10560
10561 /* This function takes care of single/multibyte conversion. We
10562 just have to ensure that the echo area buffer has the right
10563 setting of enable_multibyte_characters. */
10564 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10565 }
10566 else if (s)
10567 {
10568 if (nbytes == 0)
10569 nbytes = strlen (s);
10570
10571 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10572 {
10573 /* Convert from multi-byte to single-byte. */
10574 ptrdiff_t i;
10575 int c, n;
10576 char work[1];
10577
10578 /* Convert a multibyte string to single-byte. */
10579 for (i = 0; i < nbytes; i += n)
10580 {
10581 c = string_char_and_length (msg + i, &n);
10582 work[0] = (ASCII_CHAR_P (c)
10583 ? c
10584 : multibyte_char_to_unibyte (c));
10585 insert_1_both (work, 1, 1, 1, 0, 0);
10586 }
10587 }
10588 else if (!multibyte_p
10589 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10590 {
10591 /* Convert from single-byte to multi-byte. */
10592 ptrdiff_t i;
10593 int c, n;
10594 unsigned char str[MAX_MULTIBYTE_LENGTH];
10595
10596 /* Convert a single-byte string to multibyte. */
10597 for (i = 0; i < nbytes; i++)
10598 {
10599 c = msg[i];
10600 MAKE_CHAR_MULTIBYTE (c);
10601 n = CHAR_STRING (c, str);
10602 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10603 }
10604 }
10605 else
10606 insert_1 (s, nbytes, 1, 0, 0);
10607 }
10608
10609 return 0;
10610 }
10611
10612
10613 /* Clear messages. CURRENT_P non-zero means clear the current
10614 message. LAST_DISPLAYED_P non-zero means clear the message
10615 last displayed. */
10616
10617 void
10618 clear_message (int current_p, int last_displayed_p)
10619 {
10620 if (current_p)
10621 {
10622 echo_area_buffer[0] = Qnil;
10623 message_cleared_p = 1;
10624 }
10625
10626 if (last_displayed_p)
10627 echo_area_buffer[1] = Qnil;
10628
10629 message_buf_print = 0;
10630 }
10631
10632 /* Clear garbaged frames.
10633
10634 This function is used where the old redisplay called
10635 redraw_garbaged_frames which in turn called redraw_frame which in
10636 turn called clear_frame. The call to clear_frame was a source of
10637 flickering. I believe a clear_frame is not necessary. It should
10638 suffice in the new redisplay to invalidate all current matrices,
10639 and ensure a complete redisplay of all windows. */
10640
10641 static void
10642 clear_garbaged_frames (void)
10643 {
10644 if (frame_garbaged)
10645 {
10646 Lisp_Object tail, frame;
10647 int changed_count = 0;
10648
10649 FOR_EACH_FRAME (tail, frame)
10650 {
10651 struct frame *f = XFRAME (frame);
10652
10653 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10654 {
10655 if (f->resized_p)
10656 {
10657 Fredraw_frame (frame);
10658 f->force_flush_display_p = 1;
10659 }
10660 clear_current_matrices (f);
10661 changed_count++;
10662 f->garbaged = 0;
10663 f->resized_p = 0;
10664 }
10665 }
10666
10667 frame_garbaged = 0;
10668 if (changed_count)
10669 ++windows_or_buffers_changed;
10670 }
10671 }
10672
10673
10674 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10675 is non-zero update selected_frame. Value is non-zero if the
10676 mini-windows height has been changed. */
10677
10678 static int
10679 echo_area_display (int update_frame_p)
10680 {
10681 Lisp_Object mini_window;
10682 struct window *w;
10683 struct frame *f;
10684 int window_height_changed_p = 0;
10685 struct frame *sf = SELECTED_FRAME ();
10686
10687 mini_window = FRAME_MINIBUF_WINDOW (sf);
10688 w = XWINDOW (mini_window);
10689 f = XFRAME (WINDOW_FRAME (w));
10690
10691 /* Don't display if frame is invisible or not yet initialized. */
10692 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10693 return 0;
10694
10695 #ifdef HAVE_WINDOW_SYSTEM
10696 /* When Emacs starts, selected_frame may be the initial terminal
10697 frame. If we let this through, a message would be displayed on
10698 the terminal. */
10699 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10700 return 0;
10701 #endif /* HAVE_WINDOW_SYSTEM */
10702
10703 /* Redraw garbaged frames. */
10704 if (frame_garbaged)
10705 clear_garbaged_frames ();
10706
10707 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10708 {
10709 echo_area_window = mini_window;
10710 window_height_changed_p = display_echo_area (w);
10711 w->must_be_updated_p = 1;
10712
10713 /* Update the display, unless called from redisplay_internal.
10714 Also don't update the screen during redisplay itself. The
10715 update will happen at the end of redisplay, and an update
10716 here could cause confusion. */
10717 if (update_frame_p && !redisplaying_p)
10718 {
10719 int n = 0;
10720
10721 /* If the display update has been interrupted by pending
10722 input, update mode lines in the frame. Due to the
10723 pending input, it might have been that redisplay hasn't
10724 been called, so that mode lines above the echo area are
10725 garbaged. This looks odd, so we prevent it here. */
10726 if (!display_completed)
10727 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10728
10729 if (window_height_changed_p
10730 /* Don't do this if Emacs is shutting down. Redisplay
10731 needs to run hooks. */
10732 && !NILP (Vrun_hooks))
10733 {
10734 /* Must update other windows. Likewise as in other
10735 cases, don't let this update be interrupted by
10736 pending input. */
10737 ptrdiff_t count = SPECPDL_INDEX ();
10738 specbind (Qredisplay_dont_pause, Qt);
10739 windows_or_buffers_changed = 1;
10740 redisplay_internal ();
10741 unbind_to (count, Qnil);
10742 }
10743 else if (FRAME_WINDOW_P (f) && n == 0)
10744 {
10745 /* Window configuration is the same as before.
10746 Can do with a display update of the echo area,
10747 unless we displayed some mode lines. */
10748 update_single_window (w, 1);
10749 FRAME_RIF (f)->flush_display (f);
10750 }
10751 else
10752 update_frame (f, 1, 1);
10753
10754 /* If cursor is in the echo area, make sure that the next
10755 redisplay displays the minibuffer, so that the cursor will
10756 be replaced with what the minibuffer wants. */
10757 if (cursor_in_echo_area)
10758 ++windows_or_buffers_changed;
10759 }
10760 }
10761 else if (!EQ (mini_window, selected_window))
10762 windows_or_buffers_changed++;
10763
10764 /* Last displayed message is now the current message. */
10765 echo_area_buffer[1] = echo_area_buffer[0];
10766 /* Inform read_char that we're not echoing. */
10767 echo_message_buffer = Qnil;
10768
10769 /* Prevent redisplay optimization in redisplay_internal by resetting
10770 this_line_start_pos. This is done because the mini-buffer now
10771 displays the message instead of its buffer text. */
10772 if (EQ (mini_window, selected_window))
10773 CHARPOS (this_line_start_pos) = 0;
10774
10775 return window_height_changed_p;
10776 }
10777
10778
10779 \f
10780 /***********************************************************************
10781 Mode Lines and Frame Titles
10782 ***********************************************************************/
10783
10784 /* A buffer for constructing non-propertized mode-line strings and
10785 frame titles in it; allocated from the heap in init_xdisp and
10786 resized as needed in store_mode_line_noprop_char. */
10787
10788 static char *mode_line_noprop_buf;
10789
10790 /* The buffer's end, and a current output position in it. */
10791
10792 static char *mode_line_noprop_buf_end;
10793 static char *mode_line_noprop_ptr;
10794
10795 #define MODE_LINE_NOPROP_LEN(start) \
10796 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10797
10798 static enum {
10799 MODE_LINE_DISPLAY = 0,
10800 MODE_LINE_TITLE,
10801 MODE_LINE_NOPROP,
10802 MODE_LINE_STRING
10803 } mode_line_target;
10804
10805 /* Alist that caches the results of :propertize.
10806 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10807 static Lisp_Object mode_line_proptrans_alist;
10808
10809 /* List of strings making up the mode-line. */
10810 static Lisp_Object mode_line_string_list;
10811
10812 /* Base face property when building propertized mode line string. */
10813 static Lisp_Object mode_line_string_face;
10814 static Lisp_Object mode_line_string_face_prop;
10815
10816
10817 /* Unwind data for mode line strings */
10818
10819 static Lisp_Object Vmode_line_unwind_vector;
10820
10821 static Lisp_Object
10822 format_mode_line_unwind_data (struct frame *target_frame,
10823 struct buffer *obuf,
10824 Lisp_Object owin,
10825 int save_proptrans)
10826 {
10827 Lisp_Object vector, tmp;
10828
10829 /* Reduce consing by keeping one vector in
10830 Vwith_echo_area_save_vector. */
10831 vector = Vmode_line_unwind_vector;
10832 Vmode_line_unwind_vector = Qnil;
10833
10834 if (NILP (vector))
10835 vector = Fmake_vector (make_number (10), Qnil);
10836
10837 ASET (vector, 0, make_number (mode_line_target));
10838 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10839 ASET (vector, 2, mode_line_string_list);
10840 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10841 ASET (vector, 4, mode_line_string_face);
10842 ASET (vector, 5, mode_line_string_face_prop);
10843
10844 if (obuf)
10845 XSETBUFFER (tmp, obuf);
10846 else
10847 tmp = Qnil;
10848 ASET (vector, 6, tmp);
10849 ASET (vector, 7, owin);
10850 if (target_frame)
10851 {
10852 /* Similarly to `with-selected-window', if the operation selects
10853 a window on another frame, we must restore that frame's
10854 selected window, and (for a tty) the top-frame. */
10855 ASET (vector, 8, target_frame->selected_window);
10856 if (FRAME_TERMCAP_P (target_frame))
10857 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10858 }
10859
10860 return vector;
10861 }
10862
10863 static Lisp_Object
10864 unwind_format_mode_line (Lisp_Object vector)
10865 {
10866 Lisp_Object old_window = AREF (vector, 7);
10867 Lisp_Object target_frame_window = AREF (vector, 8);
10868 Lisp_Object old_top_frame = AREF (vector, 9);
10869
10870 mode_line_target = XINT (AREF (vector, 0));
10871 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10872 mode_line_string_list = AREF (vector, 2);
10873 if (! EQ (AREF (vector, 3), Qt))
10874 mode_line_proptrans_alist = AREF (vector, 3);
10875 mode_line_string_face = AREF (vector, 4);
10876 mode_line_string_face_prop = AREF (vector, 5);
10877
10878 /* Select window before buffer, since it may change the buffer. */
10879 if (!NILP (old_window))
10880 {
10881 /* If the operation that we are unwinding had selected a window
10882 on a different frame, reset its frame-selected-window. For a
10883 text terminal, reset its top-frame if necessary. */
10884 if (!NILP (target_frame_window))
10885 {
10886 Lisp_Object frame
10887 = WINDOW_FRAME (XWINDOW (target_frame_window));
10888
10889 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
10890 Fselect_window (target_frame_window, Qt);
10891
10892 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
10893 Fselect_frame (old_top_frame, Qt);
10894 }
10895
10896 Fselect_window (old_window, Qt);
10897 }
10898
10899 if (!NILP (AREF (vector, 6)))
10900 {
10901 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10902 ASET (vector, 6, Qnil);
10903 }
10904
10905 Vmode_line_unwind_vector = vector;
10906 return Qnil;
10907 }
10908
10909
10910 /* Store a single character C for the frame title in mode_line_noprop_buf.
10911 Re-allocate mode_line_noprop_buf if necessary. */
10912
10913 static void
10914 store_mode_line_noprop_char (char c)
10915 {
10916 /* If output position has reached the end of the allocated buffer,
10917 increase the buffer's size. */
10918 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10919 {
10920 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10921 ptrdiff_t size = len;
10922 mode_line_noprop_buf =
10923 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10924 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10925 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10926 }
10927
10928 *mode_line_noprop_ptr++ = c;
10929 }
10930
10931
10932 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10933 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10934 characters that yield more columns than PRECISION; PRECISION <= 0
10935 means copy the whole string. Pad with spaces until FIELD_WIDTH
10936 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10937 pad. Called from display_mode_element when it is used to build a
10938 frame title. */
10939
10940 static int
10941 store_mode_line_noprop (const char *string, int field_width, int precision)
10942 {
10943 const unsigned char *str = (const unsigned char *) string;
10944 int n = 0;
10945 ptrdiff_t dummy, nbytes;
10946
10947 /* Copy at most PRECISION chars from STR. */
10948 nbytes = strlen (string);
10949 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10950 while (nbytes--)
10951 store_mode_line_noprop_char (*str++);
10952
10953 /* Fill up with spaces until FIELD_WIDTH reached. */
10954 while (field_width > 0
10955 && n < field_width)
10956 {
10957 store_mode_line_noprop_char (' ');
10958 ++n;
10959 }
10960
10961 return n;
10962 }
10963
10964 /***********************************************************************
10965 Frame Titles
10966 ***********************************************************************/
10967
10968 #ifdef HAVE_WINDOW_SYSTEM
10969
10970 /* Set the title of FRAME, if it has changed. The title format is
10971 Vicon_title_format if FRAME is iconified, otherwise it is
10972 frame_title_format. */
10973
10974 static void
10975 x_consider_frame_title (Lisp_Object frame)
10976 {
10977 struct frame *f = XFRAME (frame);
10978
10979 if (FRAME_WINDOW_P (f)
10980 || FRAME_MINIBUF_ONLY_P (f)
10981 || f->explicit_name)
10982 {
10983 /* Do we have more than one visible frame on this X display? */
10984 Lisp_Object tail;
10985 Lisp_Object fmt;
10986 ptrdiff_t title_start;
10987 char *title;
10988 ptrdiff_t len;
10989 struct it it;
10990 ptrdiff_t count = SPECPDL_INDEX ();
10991
10992 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10993 {
10994 Lisp_Object other_frame = XCAR (tail);
10995 struct frame *tf = XFRAME (other_frame);
10996
10997 if (tf != f
10998 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10999 && !FRAME_MINIBUF_ONLY_P (tf)
11000 && !EQ (other_frame, tip_frame)
11001 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11002 break;
11003 }
11004
11005 /* Set global variable indicating that multiple frames exist. */
11006 multiple_frames = CONSP (tail);
11007
11008 /* Switch to the buffer of selected window of the frame. Set up
11009 mode_line_target so that display_mode_element will output into
11010 mode_line_noprop_buf; then display the title. */
11011 record_unwind_protect (unwind_format_mode_line,
11012 format_mode_line_unwind_data
11013 (f, current_buffer, selected_window, 0));
11014
11015 Fselect_window (f->selected_window, Qt);
11016 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11017 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11018
11019 mode_line_target = MODE_LINE_TITLE;
11020 title_start = MODE_LINE_NOPROP_LEN (0);
11021 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11022 NULL, DEFAULT_FACE_ID);
11023 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11024 len = MODE_LINE_NOPROP_LEN (title_start);
11025 title = mode_line_noprop_buf + title_start;
11026 unbind_to (count, Qnil);
11027
11028 /* Set the title only if it's changed. This avoids consing in
11029 the common case where it hasn't. (If it turns out that we've
11030 already wasted too much time by walking through the list with
11031 display_mode_element, then we might need to optimize at a
11032 higher level than this.) */
11033 if (! STRINGP (f->name)
11034 || SBYTES (f->name) != len
11035 || memcmp (title, SDATA (f->name), len) != 0)
11036 x_implicitly_set_name (f, make_string (title, len), Qnil);
11037 }
11038 }
11039
11040 #endif /* not HAVE_WINDOW_SYSTEM */
11041
11042 \f
11043 /***********************************************************************
11044 Menu Bars
11045 ***********************************************************************/
11046
11047
11048 /* Prepare for redisplay by updating menu-bar item lists when
11049 appropriate. This can call eval. */
11050
11051 void
11052 prepare_menu_bars (void)
11053 {
11054 int all_windows;
11055 struct gcpro gcpro1, gcpro2;
11056 struct frame *f;
11057 Lisp_Object tooltip_frame;
11058
11059 #ifdef HAVE_WINDOW_SYSTEM
11060 tooltip_frame = tip_frame;
11061 #else
11062 tooltip_frame = Qnil;
11063 #endif
11064
11065 /* Update all frame titles based on their buffer names, etc. We do
11066 this before the menu bars so that the buffer-menu will show the
11067 up-to-date frame titles. */
11068 #ifdef HAVE_WINDOW_SYSTEM
11069 if (windows_or_buffers_changed || update_mode_lines)
11070 {
11071 Lisp_Object tail, frame;
11072
11073 FOR_EACH_FRAME (tail, frame)
11074 {
11075 f = XFRAME (frame);
11076 if (!EQ (frame, tooltip_frame)
11077 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11078 x_consider_frame_title (frame);
11079 }
11080 }
11081 #endif /* HAVE_WINDOW_SYSTEM */
11082
11083 /* Update the menu bar item lists, if appropriate. This has to be
11084 done before any actual redisplay or generation of display lines. */
11085 all_windows = (update_mode_lines
11086 || buffer_shared > 1
11087 || windows_or_buffers_changed);
11088 if (all_windows)
11089 {
11090 Lisp_Object tail, frame;
11091 ptrdiff_t count = SPECPDL_INDEX ();
11092 /* 1 means that update_menu_bar has run its hooks
11093 so any further calls to update_menu_bar shouldn't do so again. */
11094 int menu_bar_hooks_run = 0;
11095
11096 record_unwind_save_match_data ();
11097
11098 FOR_EACH_FRAME (tail, frame)
11099 {
11100 f = XFRAME (frame);
11101
11102 /* Ignore tooltip frame. */
11103 if (EQ (frame, tooltip_frame))
11104 continue;
11105
11106 /* If a window on this frame changed size, report that to
11107 the user and clear the size-change flag. */
11108 if (FRAME_WINDOW_SIZES_CHANGED (f))
11109 {
11110 Lisp_Object functions;
11111
11112 /* Clear flag first in case we get an error below. */
11113 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11114 functions = Vwindow_size_change_functions;
11115 GCPRO2 (tail, functions);
11116
11117 while (CONSP (functions))
11118 {
11119 if (!EQ (XCAR (functions), Qt))
11120 call1 (XCAR (functions), frame);
11121 functions = XCDR (functions);
11122 }
11123 UNGCPRO;
11124 }
11125
11126 GCPRO1 (tail);
11127 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11128 #ifdef HAVE_WINDOW_SYSTEM
11129 update_tool_bar (f, 0);
11130 #endif
11131 #ifdef HAVE_NS
11132 if (windows_or_buffers_changed
11133 && FRAME_NS_P (f))
11134 ns_set_doc_edited (f, Fbuffer_modified_p
11135 (XWINDOW (f->selected_window)->buffer));
11136 #endif
11137 UNGCPRO;
11138 }
11139
11140 unbind_to (count, Qnil);
11141 }
11142 else
11143 {
11144 struct frame *sf = SELECTED_FRAME ();
11145 update_menu_bar (sf, 1, 0);
11146 #ifdef HAVE_WINDOW_SYSTEM
11147 update_tool_bar (sf, 1);
11148 #endif
11149 }
11150 }
11151
11152
11153 /* Update the menu bar item list for frame F. This has to be done
11154 before we start to fill in any display lines, because it can call
11155 eval.
11156
11157 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11158
11159 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11160 already ran the menu bar hooks for this redisplay, so there
11161 is no need to run them again. The return value is the
11162 updated value of this flag, to pass to the next call. */
11163
11164 static int
11165 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11166 {
11167 Lisp_Object window;
11168 register struct window *w;
11169
11170 /* If called recursively during a menu update, do nothing. This can
11171 happen when, for instance, an activate-menubar-hook causes a
11172 redisplay. */
11173 if (inhibit_menubar_update)
11174 return hooks_run;
11175
11176 window = FRAME_SELECTED_WINDOW (f);
11177 w = XWINDOW (window);
11178
11179 if (FRAME_WINDOW_P (f)
11180 ?
11181 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11182 || defined (HAVE_NS) || defined (USE_GTK)
11183 FRAME_EXTERNAL_MENU_BAR (f)
11184 #else
11185 FRAME_MENU_BAR_LINES (f) > 0
11186 #endif
11187 : FRAME_MENU_BAR_LINES (f) > 0)
11188 {
11189 /* If the user has switched buffers or windows, we need to
11190 recompute to reflect the new bindings. But we'll
11191 recompute when update_mode_lines is set too; that means
11192 that people can use force-mode-line-update to request
11193 that the menu bar be recomputed. The adverse effect on
11194 the rest of the redisplay algorithm is about the same as
11195 windows_or_buffers_changed anyway. */
11196 if (windows_or_buffers_changed
11197 /* This used to test w->update_mode_line, but we believe
11198 there is no need to recompute the menu in that case. */
11199 || update_mode_lines
11200 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11201 < BUF_MODIFF (XBUFFER (w->buffer)))
11202 != w->last_had_star)
11203 || ((!NILP (Vtransient_mark_mode)
11204 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11205 != !NILP (w->region_showing)))
11206 {
11207 struct buffer *prev = current_buffer;
11208 ptrdiff_t count = SPECPDL_INDEX ();
11209
11210 specbind (Qinhibit_menubar_update, Qt);
11211
11212 set_buffer_internal_1 (XBUFFER (w->buffer));
11213 if (save_match_data)
11214 record_unwind_save_match_data ();
11215 if (NILP (Voverriding_local_map_menu_flag))
11216 {
11217 specbind (Qoverriding_terminal_local_map, Qnil);
11218 specbind (Qoverriding_local_map, Qnil);
11219 }
11220
11221 if (!hooks_run)
11222 {
11223 /* Run the Lucid hook. */
11224 safe_run_hooks (Qactivate_menubar_hook);
11225
11226 /* If it has changed current-menubar from previous value,
11227 really recompute the menu-bar from the value. */
11228 if (! NILP (Vlucid_menu_bar_dirty_flag))
11229 call0 (Qrecompute_lucid_menubar);
11230
11231 safe_run_hooks (Qmenu_bar_update_hook);
11232
11233 hooks_run = 1;
11234 }
11235
11236 XSETFRAME (Vmenu_updating_frame, f);
11237 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11238
11239 /* Redisplay the menu bar in case we changed it. */
11240 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11241 || defined (HAVE_NS) || defined (USE_GTK)
11242 if (FRAME_WINDOW_P (f))
11243 {
11244 #if defined (HAVE_NS)
11245 /* All frames on Mac OS share the same menubar. So only
11246 the selected frame should be allowed to set it. */
11247 if (f == SELECTED_FRAME ())
11248 #endif
11249 set_frame_menubar (f, 0, 0);
11250 }
11251 else
11252 /* On a terminal screen, the menu bar is an ordinary screen
11253 line, and this makes it get updated. */
11254 w->update_mode_line = 1;
11255 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11256 /* In the non-toolkit version, the menu bar is an ordinary screen
11257 line, and this makes it get updated. */
11258 w->update_mode_line = 1;
11259 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11260
11261 unbind_to (count, Qnil);
11262 set_buffer_internal_1 (prev);
11263 }
11264 }
11265
11266 return hooks_run;
11267 }
11268
11269
11270 \f
11271 /***********************************************************************
11272 Output Cursor
11273 ***********************************************************************/
11274
11275 #ifdef HAVE_WINDOW_SYSTEM
11276
11277 /* EXPORT:
11278 Nominal cursor position -- where to draw output.
11279 HPOS and VPOS are window relative glyph matrix coordinates.
11280 X and Y are window relative pixel coordinates. */
11281
11282 struct cursor_pos output_cursor;
11283
11284
11285 /* EXPORT:
11286 Set the global variable output_cursor to CURSOR. All cursor
11287 positions are relative to updated_window. */
11288
11289 void
11290 set_output_cursor (struct cursor_pos *cursor)
11291 {
11292 output_cursor.hpos = cursor->hpos;
11293 output_cursor.vpos = cursor->vpos;
11294 output_cursor.x = cursor->x;
11295 output_cursor.y = cursor->y;
11296 }
11297
11298
11299 /* EXPORT for RIF:
11300 Set a nominal cursor position.
11301
11302 HPOS and VPOS are column/row positions in a window glyph matrix. X
11303 and Y are window text area relative pixel positions.
11304
11305 If this is done during an update, updated_window will contain the
11306 window that is being updated and the position is the future output
11307 cursor position for that window. If updated_window is null, use
11308 selected_window and display the cursor at the given position. */
11309
11310 void
11311 x_cursor_to (int vpos, int hpos, int y, int x)
11312 {
11313 struct window *w;
11314
11315 /* If updated_window is not set, work on selected_window. */
11316 if (updated_window)
11317 w = updated_window;
11318 else
11319 w = XWINDOW (selected_window);
11320
11321 /* Set the output cursor. */
11322 output_cursor.hpos = hpos;
11323 output_cursor.vpos = vpos;
11324 output_cursor.x = x;
11325 output_cursor.y = y;
11326
11327 /* If not called as part of an update, really display the cursor.
11328 This will also set the cursor position of W. */
11329 if (updated_window == NULL)
11330 {
11331 BLOCK_INPUT;
11332 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11333 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11334 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11335 UNBLOCK_INPUT;
11336 }
11337 }
11338
11339 #endif /* HAVE_WINDOW_SYSTEM */
11340
11341 \f
11342 /***********************************************************************
11343 Tool-bars
11344 ***********************************************************************/
11345
11346 #ifdef HAVE_WINDOW_SYSTEM
11347
11348 /* Where the mouse was last time we reported a mouse event. */
11349
11350 FRAME_PTR last_mouse_frame;
11351
11352 /* Tool-bar item index of the item on which a mouse button was pressed
11353 or -1. */
11354
11355 int last_tool_bar_item;
11356
11357
11358 static Lisp_Object
11359 update_tool_bar_unwind (Lisp_Object frame)
11360 {
11361 selected_frame = frame;
11362 return Qnil;
11363 }
11364
11365 /* Update the tool-bar item list for frame F. This has to be done
11366 before we start to fill in any display lines. Called from
11367 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11368 and restore it here. */
11369
11370 static void
11371 update_tool_bar (struct frame *f, int save_match_data)
11372 {
11373 #if defined (USE_GTK) || defined (HAVE_NS)
11374 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11375 #else
11376 int do_update = WINDOWP (f->tool_bar_window)
11377 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11378 #endif
11379
11380 if (do_update)
11381 {
11382 Lisp_Object window;
11383 struct window *w;
11384
11385 window = FRAME_SELECTED_WINDOW (f);
11386 w = XWINDOW (window);
11387
11388 /* If the user has switched buffers or windows, we need to
11389 recompute to reflect the new bindings. But we'll
11390 recompute when update_mode_lines is set too; that means
11391 that people can use force-mode-line-update to request
11392 that the menu bar be recomputed. The adverse effect on
11393 the rest of the redisplay algorithm is about the same as
11394 windows_or_buffers_changed anyway. */
11395 if (windows_or_buffers_changed
11396 || w->update_mode_line
11397 || update_mode_lines
11398 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11399 < BUF_MODIFF (XBUFFER (w->buffer)))
11400 != w->last_had_star)
11401 || ((!NILP (Vtransient_mark_mode)
11402 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11403 != !NILP (w->region_showing)))
11404 {
11405 struct buffer *prev = current_buffer;
11406 ptrdiff_t count = SPECPDL_INDEX ();
11407 Lisp_Object frame, new_tool_bar;
11408 int new_n_tool_bar;
11409 struct gcpro gcpro1;
11410
11411 /* Set current_buffer to the buffer of the selected
11412 window of the frame, so that we get the right local
11413 keymaps. */
11414 set_buffer_internal_1 (XBUFFER (w->buffer));
11415
11416 /* Save match data, if we must. */
11417 if (save_match_data)
11418 record_unwind_save_match_data ();
11419
11420 /* Make sure that we don't accidentally use bogus keymaps. */
11421 if (NILP (Voverriding_local_map_menu_flag))
11422 {
11423 specbind (Qoverriding_terminal_local_map, Qnil);
11424 specbind (Qoverriding_local_map, Qnil);
11425 }
11426
11427 GCPRO1 (new_tool_bar);
11428
11429 /* We must temporarily set the selected frame to this frame
11430 before calling tool_bar_items, because the calculation of
11431 the tool-bar keymap uses the selected frame (see
11432 `tool-bar-make-keymap' in tool-bar.el). */
11433 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11434 XSETFRAME (frame, f);
11435 selected_frame = frame;
11436
11437 /* Build desired tool-bar items from keymaps. */
11438 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11439 &new_n_tool_bar);
11440
11441 /* Redisplay the tool-bar if we changed it. */
11442 if (new_n_tool_bar != f->n_tool_bar_items
11443 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11444 {
11445 /* Redisplay that happens asynchronously due to an expose event
11446 may access f->tool_bar_items. Make sure we update both
11447 variables within BLOCK_INPUT so no such event interrupts. */
11448 BLOCK_INPUT;
11449 f->tool_bar_items = new_tool_bar;
11450 f->n_tool_bar_items = new_n_tool_bar;
11451 w->update_mode_line = 1;
11452 UNBLOCK_INPUT;
11453 }
11454
11455 UNGCPRO;
11456
11457 unbind_to (count, Qnil);
11458 set_buffer_internal_1 (prev);
11459 }
11460 }
11461 }
11462
11463
11464 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11465 F's desired tool-bar contents. F->tool_bar_items must have
11466 been set up previously by calling prepare_menu_bars. */
11467
11468 static void
11469 build_desired_tool_bar_string (struct frame *f)
11470 {
11471 int i, size, size_needed;
11472 struct gcpro gcpro1, gcpro2, gcpro3;
11473 Lisp_Object image, plist, props;
11474
11475 image = plist = props = Qnil;
11476 GCPRO3 (image, plist, props);
11477
11478 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11479 Otherwise, make a new string. */
11480
11481 /* The size of the string we might be able to reuse. */
11482 size = (STRINGP (f->desired_tool_bar_string)
11483 ? SCHARS (f->desired_tool_bar_string)
11484 : 0);
11485
11486 /* We need one space in the string for each image. */
11487 size_needed = f->n_tool_bar_items;
11488
11489 /* Reuse f->desired_tool_bar_string, if possible. */
11490 if (size < size_needed || NILP (f->desired_tool_bar_string))
11491 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11492 make_number (' '));
11493 else
11494 {
11495 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11496 Fremove_text_properties (make_number (0), make_number (size),
11497 props, f->desired_tool_bar_string);
11498 }
11499
11500 /* Put a `display' property on the string for the images to display,
11501 put a `menu_item' property on tool-bar items with a value that
11502 is the index of the item in F's tool-bar item vector. */
11503 for (i = 0; i < f->n_tool_bar_items; ++i)
11504 {
11505 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11506
11507 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11508 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11509 int hmargin, vmargin, relief, idx, end;
11510
11511 /* If image is a vector, choose the image according to the
11512 button state. */
11513 image = PROP (TOOL_BAR_ITEM_IMAGES);
11514 if (VECTORP (image))
11515 {
11516 if (enabled_p)
11517 idx = (selected_p
11518 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11519 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11520 else
11521 idx = (selected_p
11522 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11523 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11524
11525 eassert (ASIZE (image) >= idx);
11526 image = AREF (image, idx);
11527 }
11528 else
11529 idx = -1;
11530
11531 /* Ignore invalid image specifications. */
11532 if (!valid_image_p (image))
11533 continue;
11534
11535 /* Display the tool-bar button pressed, or depressed. */
11536 plist = Fcopy_sequence (XCDR (image));
11537
11538 /* Compute margin and relief to draw. */
11539 relief = (tool_bar_button_relief >= 0
11540 ? tool_bar_button_relief
11541 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11542 hmargin = vmargin = relief;
11543
11544 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11545 INT_MAX - max (hmargin, vmargin)))
11546 {
11547 hmargin += XFASTINT (Vtool_bar_button_margin);
11548 vmargin += XFASTINT (Vtool_bar_button_margin);
11549 }
11550 else if (CONSP (Vtool_bar_button_margin))
11551 {
11552 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11553 INT_MAX - hmargin))
11554 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11555
11556 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11557 INT_MAX - vmargin))
11558 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11559 }
11560
11561 if (auto_raise_tool_bar_buttons_p)
11562 {
11563 /* Add a `:relief' property to the image spec if the item is
11564 selected. */
11565 if (selected_p)
11566 {
11567 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11568 hmargin -= relief;
11569 vmargin -= relief;
11570 }
11571 }
11572 else
11573 {
11574 /* If image is selected, display it pressed, i.e. with a
11575 negative relief. If it's not selected, display it with a
11576 raised relief. */
11577 plist = Fplist_put (plist, QCrelief,
11578 (selected_p
11579 ? make_number (-relief)
11580 : make_number (relief)));
11581 hmargin -= relief;
11582 vmargin -= relief;
11583 }
11584
11585 /* Put a margin around the image. */
11586 if (hmargin || vmargin)
11587 {
11588 if (hmargin == vmargin)
11589 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11590 else
11591 plist = Fplist_put (plist, QCmargin,
11592 Fcons (make_number (hmargin),
11593 make_number (vmargin)));
11594 }
11595
11596 /* If button is not enabled, and we don't have special images
11597 for the disabled state, make the image appear disabled by
11598 applying an appropriate algorithm to it. */
11599 if (!enabled_p && idx < 0)
11600 plist = Fplist_put (plist, QCconversion, Qdisabled);
11601
11602 /* Put a `display' text property on the string for the image to
11603 display. Put a `menu-item' property on the string that gives
11604 the start of this item's properties in the tool-bar items
11605 vector. */
11606 image = Fcons (Qimage, plist);
11607 props = list4 (Qdisplay, image,
11608 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11609
11610 /* Let the last image hide all remaining spaces in the tool bar
11611 string. The string can be longer than needed when we reuse a
11612 previous string. */
11613 if (i + 1 == f->n_tool_bar_items)
11614 end = SCHARS (f->desired_tool_bar_string);
11615 else
11616 end = i + 1;
11617 Fadd_text_properties (make_number (i), make_number (end),
11618 props, f->desired_tool_bar_string);
11619 #undef PROP
11620 }
11621
11622 UNGCPRO;
11623 }
11624
11625
11626 /* Display one line of the tool-bar of frame IT->f.
11627
11628 HEIGHT specifies the desired height of the tool-bar line.
11629 If the actual height of the glyph row is less than HEIGHT, the
11630 row's height is increased to HEIGHT, and the icons are centered
11631 vertically in the new height.
11632
11633 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11634 count a final empty row in case the tool-bar width exactly matches
11635 the window width.
11636 */
11637
11638 static void
11639 display_tool_bar_line (struct it *it, int height)
11640 {
11641 struct glyph_row *row = it->glyph_row;
11642 int max_x = it->last_visible_x;
11643 struct glyph *last;
11644
11645 prepare_desired_row (row);
11646 row->y = it->current_y;
11647
11648 /* Note that this isn't made use of if the face hasn't a box,
11649 so there's no need to check the face here. */
11650 it->start_of_box_run_p = 1;
11651
11652 while (it->current_x < max_x)
11653 {
11654 int x, n_glyphs_before, i, nglyphs;
11655 struct it it_before;
11656
11657 /* Get the next display element. */
11658 if (!get_next_display_element (it))
11659 {
11660 /* Don't count empty row if we are counting needed tool-bar lines. */
11661 if (height < 0 && !it->hpos)
11662 return;
11663 break;
11664 }
11665
11666 /* Produce glyphs. */
11667 n_glyphs_before = row->used[TEXT_AREA];
11668 it_before = *it;
11669
11670 PRODUCE_GLYPHS (it);
11671
11672 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11673 i = 0;
11674 x = it_before.current_x;
11675 while (i < nglyphs)
11676 {
11677 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11678
11679 if (x + glyph->pixel_width > max_x)
11680 {
11681 /* Glyph doesn't fit on line. Backtrack. */
11682 row->used[TEXT_AREA] = n_glyphs_before;
11683 *it = it_before;
11684 /* If this is the only glyph on this line, it will never fit on the
11685 tool-bar, so skip it. But ensure there is at least one glyph,
11686 so we don't accidentally disable the tool-bar. */
11687 if (n_glyphs_before == 0
11688 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11689 break;
11690 goto out;
11691 }
11692
11693 ++it->hpos;
11694 x += glyph->pixel_width;
11695 ++i;
11696 }
11697
11698 /* Stop at line end. */
11699 if (ITERATOR_AT_END_OF_LINE_P (it))
11700 break;
11701
11702 set_iterator_to_next (it, 1);
11703 }
11704
11705 out:;
11706
11707 row->displays_text_p = row->used[TEXT_AREA] != 0;
11708
11709 /* Use default face for the border below the tool bar.
11710
11711 FIXME: When auto-resize-tool-bars is grow-only, there is
11712 no additional border below the possibly empty tool-bar lines.
11713 So to make the extra empty lines look "normal", we have to
11714 use the tool-bar face for the border too. */
11715 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11716 it->face_id = DEFAULT_FACE_ID;
11717
11718 extend_face_to_end_of_line (it);
11719 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11720 last->right_box_line_p = 1;
11721 if (last == row->glyphs[TEXT_AREA])
11722 last->left_box_line_p = 1;
11723
11724 /* Make line the desired height and center it vertically. */
11725 if ((height -= it->max_ascent + it->max_descent) > 0)
11726 {
11727 /* Don't add more than one line height. */
11728 height %= FRAME_LINE_HEIGHT (it->f);
11729 it->max_ascent += height / 2;
11730 it->max_descent += (height + 1) / 2;
11731 }
11732
11733 compute_line_metrics (it);
11734
11735 /* If line is empty, make it occupy the rest of the tool-bar. */
11736 if (!row->displays_text_p)
11737 {
11738 row->height = row->phys_height = it->last_visible_y - row->y;
11739 row->visible_height = row->height;
11740 row->ascent = row->phys_ascent = 0;
11741 row->extra_line_spacing = 0;
11742 }
11743
11744 row->full_width_p = 1;
11745 row->continued_p = 0;
11746 row->truncated_on_left_p = 0;
11747 row->truncated_on_right_p = 0;
11748
11749 it->current_x = it->hpos = 0;
11750 it->current_y += row->height;
11751 ++it->vpos;
11752 ++it->glyph_row;
11753 }
11754
11755
11756 /* Max tool-bar height. */
11757
11758 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11759 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11760
11761 /* Value is the number of screen lines needed to make all tool-bar
11762 items of frame F visible. The number of actual rows needed is
11763 returned in *N_ROWS if non-NULL. */
11764
11765 static int
11766 tool_bar_lines_needed (struct frame *f, int *n_rows)
11767 {
11768 struct window *w = XWINDOW (f->tool_bar_window);
11769 struct it it;
11770 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11771 the desired matrix, so use (unused) mode-line row as temporary row to
11772 avoid destroying the first tool-bar row. */
11773 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11774
11775 /* Initialize an iterator for iteration over
11776 F->desired_tool_bar_string in the tool-bar window of frame F. */
11777 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11778 it.first_visible_x = 0;
11779 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11780 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11781 it.paragraph_embedding = L2R;
11782
11783 while (!ITERATOR_AT_END_P (&it))
11784 {
11785 clear_glyph_row (temp_row);
11786 it.glyph_row = temp_row;
11787 display_tool_bar_line (&it, -1);
11788 }
11789 clear_glyph_row (temp_row);
11790
11791 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11792 if (n_rows)
11793 *n_rows = it.vpos > 0 ? it.vpos : -1;
11794
11795 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11796 }
11797
11798
11799 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11800 0, 1, 0,
11801 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11802 (Lisp_Object frame)
11803 {
11804 struct frame *f;
11805 struct window *w;
11806 int nlines = 0;
11807
11808 if (NILP (frame))
11809 frame = selected_frame;
11810 else
11811 CHECK_FRAME (frame);
11812 f = XFRAME (frame);
11813
11814 if (WINDOWP (f->tool_bar_window)
11815 && (w = XWINDOW (f->tool_bar_window),
11816 WINDOW_TOTAL_LINES (w) > 0))
11817 {
11818 update_tool_bar (f, 1);
11819 if (f->n_tool_bar_items)
11820 {
11821 build_desired_tool_bar_string (f);
11822 nlines = tool_bar_lines_needed (f, NULL);
11823 }
11824 }
11825
11826 return make_number (nlines);
11827 }
11828
11829
11830 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11831 height should be changed. */
11832
11833 static int
11834 redisplay_tool_bar (struct frame *f)
11835 {
11836 struct window *w;
11837 struct it it;
11838 struct glyph_row *row;
11839
11840 #if defined (USE_GTK) || defined (HAVE_NS)
11841 if (FRAME_EXTERNAL_TOOL_BAR (f))
11842 update_frame_tool_bar (f);
11843 return 0;
11844 #endif
11845
11846 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11847 do anything. This means you must start with tool-bar-lines
11848 non-zero to get the auto-sizing effect. Or in other words, you
11849 can turn off tool-bars by specifying tool-bar-lines zero. */
11850 if (!WINDOWP (f->tool_bar_window)
11851 || (w = XWINDOW (f->tool_bar_window),
11852 WINDOW_TOTAL_LINES (w) == 0))
11853 return 0;
11854
11855 /* Set up an iterator for the tool-bar window. */
11856 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11857 it.first_visible_x = 0;
11858 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11859 row = it.glyph_row;
11860
11861 /* Build a string that represents the contents of the tool-bar. */
11862 build_desired_tool_bar_string (f);
11863 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11864 /* FIXME: This should be controlled by a user option. But it
11865 doesn't make sense to have an R2L tool bar if the menu bar cannot
11866 be drawn also R2L, and making the menu bar R2L is tricky due
11867 toolkit-specific code that implements it. If an R2L tool bar is
11868 ever supported, display_tool_bar_line should also be augmented to
11869 call unproduce_glyphs like display_line and display_string
11870 do. */
11871 it.paragraph_embedding = L2R;
11872
11873 if (f->n_tool_bar_rows == 0)
11874 {
11875 int nlines;
11876
11877 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11878 nlines != WINDOW_TOTAL_LINES (w)))
11879 {
11880 Lisp_Object frame;
11881 int old_height = WINDOW_TOTAL_LINES (w);
11882
11883 XSETFRAME (frame, f);
11884 Fmodify_frame_parameters (frame,
11885 Fcons (Fcons (Qtool_bar_lines,
11886 make_number (nlines)),
11887 Qnil));
11888 if (WINDOW_TOTAL_LINES (w) != old_height)
11889 {
11890 clear_glyph_matrix (w->desired_matrix);
11891 fonts_changed_p = 1;
11892 return 1;
11893 }
11894 }
11895 }
11896
11897 /* Display as many lines as needed to display all tool-bar items. */
11898
11899 if (f->n_tool_bar_rows > 0)
11900 {
11901 int border, rows, height, extra;
11902
11903 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
11904 border = XINT (Vtool_bar_border);
11905 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11906 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11907 else if (EQ (Vtool_bar_border, Qborder_width))
11908 border = f->border_width;
11909 else
11910 border = 0;
11911 if (border < 0)
11912 border = 0;
11913
11914 rows = f->n_tool_bar_rows;
11915 height = max (1, (it.last_visible_y - border) / rows);
11916 extra = it.last_visible_y - border - height * rows;
11917
11918 while (it.current_y < it.last_visible_y)
11919 {
11920 int h = 0;
11921 if (extra > 0 && rows-- > 0)
11922 {
11923 h = (extra + rows - 1) / rows;
11924 extra -= h;
11925 }
11926 display_tool_bar_line (&it, height + h);
11927 }
11928 }
11929 else
11930 {
11931 while (it.current_y < it.last_visible_y)
11932 display_tool_bar_line (&it, 0);
11933 }
11934
11935 /* It doesn't make much sense to try scrolling in the tool-bar
11936 window, so don't do it. */
11937 w->desired_matrix->no_scrolling_p = 1;
11938 w->must_be_updated_p = 1;
11939
11940 if (!NILP (Vauto_resize_tool_bars))
11941 {
11942 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11943 int change_height_p = 0;
11944
11945 /* If we couldn't display everything, change the tool-bar's
11946 height if there is room for more. */
11947 if (IT_STRING_CHARPOS (it) < it.end_charpos
11948 && it.current_y < max_tool_bar_height)
11949 change_height_p = 1;
11950
11951 row = it.glyph_row - 1;
11952
11953 /* If there are blank lines at the end, except for a partially
11954 visible blank line at the end that is smaller than
11955 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11956 if (!row->displays_text_p
11957 && row->height >= FRAME_LINE_HEIGHT (f))
11958 change_height_p = 1;
11959
11960 /* If row displays tool-bar items, but is partially visible,
11961 change the tool-bar's height. */
11962 if (row->displays_text_p
11963 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11964 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11965 change_height_p = 1;
11966
11967 /* Resize windows as needed by changing the `tool-bar-lines'
11968 frame parameter. */
11969 if (change_height_p)
11970 {
11971 Lisp_Object frame;
11972 int old_height = WINDOW_TOTAL_LINES (w);
11973 int nrows;
11974 int nlines = tool_bar_lines_needed (f, &nrows);
11975
11976 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11977 && !f->minimize_tool_bar_window_p)
11978 ? (nlines > old_height)
11979 : (nlines != old_height));
11980 f->minimize_tool_bar_window_p = 0;
11981
11982 if (change_height_p)
11983 {
11984 XSETFRAME (frame, f);
11985 Fmodify_frame_parameters (frame,
11986 Fcons (Fcons (Qtool_bar_lines,
11987 make_number (nlines)),
11988 Qnil));
11989 if (WINDOW_TOTAL_LINES (w) != old_height)
11990 {
11991 clear_glyph_matrix (w->desired_matrix);
11992 f->n_tool_bar_rows = nrows;
11993 fonts_changed_p = 1;
11994 return 1;
11995 }
11996 }
11997 }
11998 }
11999
12000 f->minimize_tool_bar_window_p = 0;
12001 return 0;
12002 }
12003
12004
12005 /* Get information about the tool-bar item which is displayed in GLYPH
12006 on frame F. Return in *PROP_IDX the index where tool-bar item
12007 properties start in F->tool_bar_items. Value is zero if
12008 GLYPH doesn't display a tool-bar item. */
12009
12010 static int
12011 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12012 {
12013 Lisp_Object prop;
12014 int success_p;
12015 int charpos;
12016
12017 /* This function can be called asynchronously, which means we must
12018 exclude any possibility that Fget_text_property signals an
12019 error. */
12020 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12021 charpos = max (0, charpos);
12022
12023 /* Get the text property `menu-item' at pos. The value of that
12024 property is the start index of this item's properties in
12025 F->tool_bar_items. */
12026 prop = Fget_text_property (make_number (charpos),
12027 Qmenu_item, f->current_tool_bar_string);
12028 if (INTEGERP (prop))
12029 {
12030 *prop_idx = XINT (prop);
12031 success_p = 1;
12032 }
12033 else
12034 success_p = 0;
12035
12036 return success_p;
12037 }
12038
12039 \f
12040 /* Get information about the tool-bar item at position X/Y on frame F.
12041 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12042 the current matrix of the tool-bar window of F, or NULL if not
12043 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12044 item in F->tool_bar_items. Value is
12045
12046 -1 if X/Y is not on a tool-bar item
12047 0 if X/Y is on the same item that was highlighted before.
12048 1 otherwise. */
12049
12050 static int
12051 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12052 int *hpos, int *vpos, int *prop_idx)
12053 {
12054 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12055 struct window *w = XWINDOW (f->tool_bar_window);
12056 int area;
12057
12058 /* Find the glyph under X/Y. */
12059 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12060 if (*glyph == NULL)
12061 return -1;
12062
12063 /* Get the start of this tool-bar item's properties in
12064 f->tool_bar_items. */
12065 if (!tool_bar_item_info (f, *glyph, prop_idx))
12066 return -1;
12067
12068 /* Is mouse on the highlighted item? */
12069 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12070 && *vpos >= hlinfo->mouse_face_beg_row
12071 && *vpos <= hlinfo->mouse_face_end_row
12072 && (*vpos > hlinfo->mouse_face_beg_row
12073 || *hpos >= hlinfo->mouse_face_beg_col)
12074 && (*vpos < hlinfo->mouse_face_end_row
12075 || *hpos < hlinfo->mouse_face_end_col
12076 || hlinfo->mouse_face_past_end))
12077 return 0;
12078
12079 return 1;
12080 }
12081
12082
12083 /* EXPORT:
12084 Handle mouse button event on the tool-bar of frame F, at
12085 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12086 0 for button release. MODIFIERS is event modifiers for button
12087 release. */
12088
12089 void
12090 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12091 int modifiers)
12092 {
12093 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12094 struct window *w = XWINDOW (f->tool_bar_window);
12095 int hpos, vpos, prop_idx;
12096 struct glyph *glyph;
12097 Lisp_Object enabled_p;
12098
12099 /* If not on the highlighted tool-bar item, return. */
12100 frame_to_window_pixel_xy (w, &x, &y);
12101 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12102 return;
12103
12104 /* If item is disabled, do nothing. */
12105 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12106 if (NILP (enabled_p))
12107 return;
12108
12109 if (down_p)
12110 {
12111 /* Show item in pressed state. */
12112 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12113 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
12114 last_tool_bar_item = prop_idx;
12115 }
12116 else
12117 {
12118 Lisp_Object key, frame;
12119 struct input_event event;
12120 EVENT_INIT (event);
12121
12122 /* Show item in released state. */
12123 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12124 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
12125
12126 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12127
12128 XSETFRAME (frame, f);
12129 event.kind = TOOL_BAR_EVENT;
12130 event.frame_or_window = frame;
12131 event.arg = frame;
12132 kbd_buffer_store_event (&event);
12133
12134 event.kind = TOOL_BAR_EVENT;
12135 event.frame_or_window = frame;
12136 event.arg = key;
12137 event.modifiers = modifiers;
12138 kbd_buffer_store_event (&event);
12139 last_tool_bar_item = -1;
12140 }
12141 }
12142
12143
12144 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12145 tool-bar window-relative coordinates X/Y. Called from
12146 note_mouse_highlight. */
12147
12148 static void
12149 note_tool_bar_highlight (struct frame *f, int x, int y)
12150 {
12151 Lisp_Object window = f->tool_bar_window;
12152 struct window *w = XWINDOW (window);
12153 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12154 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12155 int hpos, vpos;
12156 struct glyph *glyph;
12157 struct glyph_row *row;
12158 int i;
12159 Lisp_Object enabled_p;
12160 int prop_idx;
12161 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12162 int mouse_down_p, rc;
12163
12164 /* Function note_mouse_highlight is called with negative X/Y
12165 values when mouse moves outside of the frame. */
12166 if (x <= 0 || y <= 0)
12167 {
12168 clear_mouse_face (hlinfo);
12169 return;
12170 }
12171
12172 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12173 if (rc < 0)
12174 {
12175 /* Not on tool-bar item. */
12176 clear_mouse_face (hlinfo);
12177 return;
12178 }
12179 else if (rc == 0)
12180 /* On same tool-bar item as before. */
12181 goto set_help_echo;
12182
12183 clear_mouse_face (hlinfo);
12184
12185 /* Mouse is down, but on different tool-bar item? */
12186 mouse_down_p = (dpyinfo->grabbed
12187 && f == last_mouse_frame
12188 && FRAME_LIVE_P (f));
12189 if (mouse_down_p
12190 && last_tool_bar_item != prop_idx)
12191 return;
12192
12193 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12194 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12195
12196 /* If tool-bar item is not enabled, don't highlight it. */
12197 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12198 if (!NILP (enabled_p))
12199 {
12200 /* Compute the x-position of the glyph. In front and past the
12201 image is a space. We include this in the highlighted area. */
12202 row = MATRIX_ROW (w->current_matrix, vpos);
12203 for (i = x = 0; i < hpos; ++i)
12204 x += row->glyphs[TEXT_AREA][i].pixel_width;
12205
12206 /* Record this as the current active region. */
12207 hlinfo->mouse_face_beg_col = hpos;
12208 hlinfo->mouse_face_beg_row = vpos;
12209 hlinfo->mouse_face_beg_x = x;
12210 hlinfo->mouse_face_beg_y = row->y;
12211 hlinfo->mouse_face_past_end = 0;
12212
12213 hlinfo->mouse_face_end_col = hpos + 1;
12214 hlinfo->mouse_face_end_row = vpos;
12215 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12216 hlinfo->mouse_face_end_y = row->y;
12217 hlinfo->mouse_face_window = window;
12218 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12219
12220 /* Display it as active. */
12221 show_mouse_face (hlinfo, draw);
12222 hlinfo->mouse_face_image_state = draw;
12223 }
12224
12225 set_help_echo:
12226
12227 /* Set help_echo_string to a help string to display for this tool-bar item.
12228 XTread_socket does the rest. */
12229 help_echo_object = help_echo_window = Qnil;
12230 help_echo_pos = -1;
12231 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12232 if (NILP (help_echo_string))
12233 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12234 }
12235
12236 #endif /* HAVE_WINDOW_SYSTEM */
12237
12238
12239 \f
12240 /************************************************************************
12241 Horizontal scrolling
12242 ************************************************************************/
12243
12244 static int hscroll_window_tree (Lisp_Object);
12245 static int hscroll_windows (Lisp_Object);
12246
12247 /* For all leaf windows in the window tree rooted at WINDOW, set their
12248 hscroll value so that PT is (i) visible in the window, and (ii) so
12249 that it is not within a certain margin at the window's left and
12250 right border. Value is non-zero if any window's hscroll has been
12251 changed. */
12252
12253 static int
12254 hscroll_window_tree (Lisp_Object window)
12255 {
12256 int hscrolled_p = 0;
12257 int hscroll_relative_p = FLOATP (Vhscroll_step);
12258 int hscroll_step_abs = 0;
12259 double hscroll_step_rel = 0;
12260
12261 if (hscroll_relative_p)
12262 {
12263 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12264 if (hscroll_step_rel < 0)
12265 {
12266 hscroll_relative_p = 0;
12267 hscroll_step_abs = 0;
12268 }
12269 }
12270 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12271 {
12272 hscroll_step_abs = XINT (Vhscroll_step);
12273 if (hscroll_step_abs < 0)
12274 hscroll_step_abs = 0;
12275 }
12276 else
12277 hscroll_step_abs = 0;
12278
12279 while (WINDOWP (window))
12280 {
12281 struct window *w = XWINDOW (window);
12282
12283 if (WINDOWP (w->hchild))
12284 hscrolled_p |= hscroll_window_tree (w->hchild);
12285 else if (WINDOWP (w->vchild))
12286 hscrolled_p |= hscroll_window_tree (w->vchild);
12287 else if (w->cursor.vpos >= 0)
12288 {
12289 int h_margin;
12290 int text_area_width;
12291 struct glyph_row *current_cursor_row
12292 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12293 struct glyph_row *desired_cursor_row
12294 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12295 struct glyph_row *cursor_row
12296 = (desired_cursor_row->enabled_p
12297 ? desired_cursor_row
12298 : current_cursor_row);
12299 int row_r2l_p = cursor_row->reversed_p;
12300
12301 text_area_width = window_box_width (w, TEXT_AREA);
12302
12303 /* Scroll when cursor is inside this scroll margin. */
12304 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12305
12306 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12307 /* For left-to-right rows, hscroll when cursor is either
12308 (i) inside the right hscroll margin, or (ii) if it is
12309 inside the left margin and the window is already
12310 hscrolled. */
12311 && ((!row_r2l_p
12312 && ((XFASTINT (w->hscroll)
12313 && w->cursor.x <= h_margin)
12314 || (cursor_row->enabled_p
12315 && cursor_row->truncated_on_right_p
12316 && (w->cursor.x >= text_area_width - h_margin))))
12317 /* For right-to-left rows, the logic is similar,
12318 except that rules for scrolling to left and right
12319 are reversed. E.g., if cursor.x <= h_margin, we
12320 need to hscroll "to the right" unconditionally,
12321 and that will scroll the screen to the left so as
12322 to reveal the next portion of the row. */
12323 || (row_r2l_p
12324 && ((cursor_row->enabled_p
12325 /* FIXME: It is confusing to set the
12326 truncated_on_right_p flag when R2L rows
12327 are actually truncated on the left. */
12328 && cursor_row->truncated_on_right_p
12329 && w->cursor.x <= h_margin)
12330 || (XFASTINT (w->hscroll)
12331 && (w->cursor.x >= text_area_width - h_margin))))))
12332 {
12333 struct it it;
12334 ptrdiff_t hscroll;
12335 struct buffer *saved_current_buffer;
12336 ptrdiff_t pt;
12337 int wanted_x;
12338
12339 /* Find point in a display of infinite width. */
12340 saved_current_buffer = current_buffer;
12341 current_buffer = XBUFFER (w->buffer);
12342
12343 if (w == XWINDOW (selected_window))
12344 pt = PT;
12345 else
12346 {
12347 pt = marker_position (w->pointm);
12348 pt = max (BEGV, pt);
12349 pt = min (ZV, pt);
12350 }
12351
12352 /* Move iterator to pt starting at cursor_row->start in
12353 a line with infinite width. */
12354 init_to_row_start (&it, w, cursor_row);
12355 it.last_visible_x = INFINITY;
12356 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12357 current_buffer = saved_current_buffer;
12358
12359 /* Position cursor in window. */
12360 if (!hscroll_relative_p && hscroll_step_abs == 0)
12361 hscroll = max (0, (it.current_x
12362 - (ITERATOR_AT_END_OF_LINE_P (&it)
12363 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12364 : (text_area_width / 2))))
12365 / FRAME_COLUMN_WIDTH (it.f);
12366 else if ((!row_r2l_p
12367 && w->cursor.x >= text_area_width - h_margin)
12368 || (row_r2l_p && w->cursor.x <= h_margin))
12369 {
12370 if (hscroll_relative_p)
12371 wanted_x = text_area_width * (1 - hscroll_step_rel)
12372 - h_margin;
12373 else
12374 wanted_x = text_area_width
12375 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12376 - h_margin;
12377 hscroll
12378 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12379 }
12380 else
12381 {
12382 if (hscroll_relative_p)
12383 wanted_x = text_area_width * hscroll_step_rel
12384 + h_margin;
12385 else
12386 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12387 + h_margin;
12388 hscroll
12389 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12390 }
12391 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12392
12393 /* Don't prevent redisplay optimizations if hscroll
12394 hasn't changed, as it will unnecessarily slow down
12395 redisplay. */
12396 if (XFASTINT (w->hscroll) != hscroll)
12397 {
12398 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12399 w->hscroll = make_number (hscroll);
12400 hscrolled_p = 1;
12401 }
12402 }
12403 }
12404
12405 window = w->next;
12406 }
12407
12408 /* Value is non-zero if hscroll of any leaf window has been changed. */
12409 return hscrolled_p;
12410 }
12411
12412
12413 /* Set hscroll so that cursor is visible and not inside horizontal
12414 scroll margins for all windows in the tree rooted at WINDOW. See
12415 also hscroll_window_tree above. Value is non-zero if any window's
12416 hscroll has been changed. If it has, desired matrices on the frame
12417 of WINDOW are cleared. */
12418
12419 static int
12420 hscroll_windows (Lisp_Object window)
12421 {
12422 int hscrolled_p = hscroll_window_tree (window);
12423 if (hscrolled_p)
12424 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12425 return hscrolled_p;
12426 }
12427
12428
12429 \f
12430 /************************************************************************
12431 Redisplay
12432 ************************************************************************/
12433
12434 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12435 to a non-zero value. This is sometimes handy to have in a debugger
12436 session. */
12437
12438 #if GLYPH_DEBUG
12439
12440 /* First and last unchanged row for try_window_id. */
12441
12442 static int debug_first_unchanged_at_end_vpos;
12443 static int debug_last_unchanged_at_beg_vpos;
12444
12445 /* Delta vpos and y. */
12446
12447 static int debug_dvpos, debug_dy;
12448
12449 /* Delta in characters and bytes for try_window_id. */
12450
12451 static ptrdiff_t debug_delta, debug_delta_bytes;
12452
12453 /* Values of window_end_pos and window_end_vpos at the end of
12454 try_window_id. */
12455
12456 static ptrdiff_t debug_end_vpos;
12457
12458 /* Append a string to W->desired_matrix->method. FMT is a printf
12459 format string. If trace_redisplay_p is non-zero also printf the
12460 resulting string to stderr. */
12461
12462 static void debug_method_add (struct window *, char const *, ...)
12463 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12464
12465 static void
12466 debug_method_add (struct window *w, char const *fmt, ...)
12467 {
12468 char buffer[512];
12469 char *method = w->desired_matrix->method;
12470 int len = strlen (method);
12471 int size = sizeof w->desired_matrix->method;
12472 int remaining = size - len - 1;
12473 va_list ap;
12474
12475 va_start (ap, fmt);
12476 vsprintf (buffer, fmt, ap);
12477 va_end (ap);
12478 if (len && remaining)
12479 {
12480 method[len] = '|';
12481 --remaining, ++len;
12482 }
12483
12484 strncpy (method + len, buffer, remaining);
12485
12486 if (trace_redisplay_p)
12487 fprintf (stderr, "%p (%s): %s\n",
12488 w,
12489 ((BUFFERP (w->buffer)
12490 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12491 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12492 : "no buffer"),
12493 buffer);
12494 }
12495
12496 #endif /* GLYPH_DEBUG */
12497
12498
12499 /* Value is non-zero if all changes in window W, which displays
12500 current_buffer, are in the text between START and END. START is a
12501 buffer position, END is given as a distance from Z. Used in
12502 redisplay_internal for display optimization. */
12503
12504 static inline int
12505 text_outside_line_unchanged_p (struct window *w,
12506 ptrdiff_t start, ptrdiff_t end)
12507 {
12508 int unchanged_p = 1;
12509
12510 /* If text or overlays have changed, see where. */
12511 if (XFASTINT (w->last_modified) < MODIFF
12512 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12513 {
12514 /* Gap in the line? */
12515 if (GPT < start || Z - GPT < end)
12516 unchanged_p = 0;
12517
12518 /* Changes start in front of the line, or end after it? */
12519 if (unchanged_p
12520 && (BEG_UNCHANGED < start - 1
12521 || END_UNCHANGED < end))
12522 unchanged_p = 0;
12523
12524 /* If selective display, can't optimize if changes start at the
12525 beginning of the line. */
12526 if (unchanged_p
12527 && INTEGERP (BVAR (current_buffer, selective_display))
12528 && XINT (BVAR (current_buffer, selective_display)) > 0
12529 && (BEG_UNCHANGED < start || GPT <= start))
12530 unchanged_p = 0;
12531
12532 /* If there are overlays at the start or end of the line, these
12533 may have overlay strings with newlines in them. A change at
12534 START, for instance, may actually concern the display of such
12535 overlay strings as well, and they are displayed on different
12536 lines. So, quickly rule out this case. (For the future, it
12537 might be desirable to implement something more telling than
12538 just BEG/END_UNCHANGED.) */
12539 if (unchanged_p)
12540 {
12541 if (BEG + BEG_UNCHANGED == start
12542 && overlay_touches_p (start))
12543 unchanged_p = 0;
12544 if (END_UNCHANGED == end
12545 && overlay_touches_p (Z - end))
12546 unchanged_p = 0;
12547 }
12548
12549 /* Under bidi reordering, adding or deleting a character in the
12550 beginning of a paragraph, before the first strong directional
12551 character, can change the base direction of the paragraph (unless
12552 the buffer specifies a fixed paragraph direction), which will
12553 require to redisplay the whole paragraph. It might be worthwhile
12554 to find the paragraph limits and widen the range of redisplayed
12555 lines to that, but for now just give up this optimization. */
12556 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12557 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12558 unchanged_p = 0;
12559 }
12560
12561 return unchanged_p;
12562 }
12563
12564
12565 /* Do a frame update, taking possible shortcuts into account. This is
12566 the main external entry point for redisplay.
12567
12568 If the last redisplay displayed an echo area message and that message
12569 is no longer requested, we clear the echo area or bring back the
12570 mini-buffer if that is in use. */
12571
12572 void
12573 redisplay (void)
12574 {
12575 redisplay_internal ();
12576 }
12577
12578
12579 static Lisp_Object
12580 overlay_arrow_string_or_property (Lisp_Object var)
12581 {
12582 Lisp_Object val;
12583
12584 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12585 return val;
12586
12587 return Voverlay_arrow_string;
12588 }
12589
12590 /* Return 1 if there are any overlay-arrows in current_buffer. */
12591 static int
12592 overlay_arrow_in_current_buffer_p (void)
12593 {
12594 Lisp_Object vlist;
12595
12596 for (vlist = Voverlay_arrow_variable_list;
12597 CONSP (vlist);
12598 vlist = XCDR (vlist))
12599 {
12600 Lisp_Object var = XCAR (vlist);
12601 Lisp_Object val;
12602
12603 if (!SYMBOLP (var))
12604 continue;
12605 val = find_symbol_value (var);
12606 if (MARKERP (val)
12607 && current_buffer == XMARKER (val)->buffer)
12608 return 1;
12609 }
12610 return 0;
12611 }
12612
12613
12614 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12615 has changed. */
12616
12617 static int
12618 overlay_arrows_changed_p (void)
12619 {
12620 Lisp_Object vlist;
12621
12622 for (vlist = Voverlay_arrow_variable_list;
12623 CONSP (vlist);
12624 vlist = XCDR (vlist))
12625 {
12626 Lisp_Object var = XCAR (vlist);
12627 Lisp_Object val, pstr;
12628
12629 if (!SYMBOLP (var))
12630 continue;
12631 val = find_symbol_value (var);
12632 if (!MARKERP (val))
12633 continue;
12634 if (! EQ (COERCE_MARKER (val),
12635 Fget (var, Qlast_arrow_position))
12636 || ! (pstr = overlay_arrow_string_or_property (var),
12637 EQ (pstr, Fget (var, Qlast_arrow_string))))
12638 return 1;
12639 }
12640 return 0;
12641 }
12642
12643 /* Mark overlay arrows to be updated on next redisplay. */
12644
12645 static void
12646 update_overlay_arrows (int up_to_date)
12647 {
12648 Lisp_Object vlist;
12649
12650 for (vlist = Voverlay_arrow_variable_list;
12651 CONSP (vlist);
12652 vlist = XCDR (vlist))
12653 {
12654 Lisp_Object var = XCAR (vlist);
12655
12656 if (!SYMBOLP (var))
12657 continue;
12658
12659 if (up_to_date > 0)
12660 {
12661 Lisp_Object val = find_symbol_value (var);
12662 Fput (var, Qlast_arrow_position,
12663 COERCE_MARKER (val));
12664 Fput (var, Qlast_arrow_string,
12665 overlay_arrow_string_or_property (var));
12666 }
12667 else if (up_to_date < 0
12668 || !NILP (Fget (var, Qlast_arrow_position)))
12669 {
12670 Fput (var, Qlast_arrow_position, Qt);
12671 Fput (var, Qlast_arrow_string, Qt);
12672 }
12673 }
12674 }
12675
12676
12677 /* Return overlay arrow string to display at row.
12678 Return integer (bitmap number) for arrow bitmap in left fringe.
12679 Return nil if no overlay arrow. */
12680
12681 static Lisp_Object
12682 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12683 {
12684 Lisp_Object vlist;
12685
12686 for (vlist = Voverlay_arrow_variable_list;
12687 CONSP (vlist);
12688 vlist = XCDR (vlist))
12689 {
12690 Lisp_Object var = XCAR (vlist);
12691 Lisp_Object val;
12692
12693 if (!SYMBOLP (var))
12694 continue;
12695
12696 val = find_symbol_value (var);
12697
12698 if (MARKERP (val)
12699 && current_buffer == XMARKER (val)->buffer
12700 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12701 {
12702 if (FRAME_WINDOW_P (it->f)
12703 /* FIXME: if ROW->reversed_p is set, this should test
12704 the right fringe, not the left one. */
12705 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12706 {
12707 #ifdef HAVE_WINDOW_SYSTEM
12708 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12709 {
12710 int fringe_bitmap;
12711 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12712 return make_number (fringe_bitmap);
12713 }
12714 #endif
12715 return make_number (-1); /* Use default arrow bitmap */
12716 }
12717 return overlay_arrow_string_or_property (var);
12718 }
12719 }
12720
12721 return Qnil;
12722 }
12723
12724 /* Return 1 if point moved out of or into a composition. Otherwise
12725 return 0. PREV_BUF and PREV_PT are the last point buffer and
12726 position. BUF and PT are the current point buffer and position. */
12727
12728 static int
12729 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12730 struct buffer *buf, ptrdiff_t pt)
12731 {
12732 ptrdiff_t start, end;
12733 Lisp_Object prop;
12734 Lisp_Object buffer;
12735
12736 XSETBUFFER (buffer, buf);
12737 /* Check a composition at the last point if point moved within the
12738 same buffer. */
12739 if (prev_buf == buf)
12740 {
12741 if (prev_pt == pt)
12742 /* Point didn't move. */
12743 return 0;
12744
12745 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12746 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12747 && COMPOSITION_VALID_P (start, end, prop)
12748 && start < prev_pt && end > prev_pt)
12749 /* The last point was within the composition. Return 1 iff
12750 point moved out of the composition. */
12751 return (pt <= start || pt >= end);
12752 }
12753
12754 /* Check a composition at the current point. */
12755 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12756 && find_composition (pt, -1, &start, &end, &prop, buffer)
12757 && COMPOSITION_VALID_P (start, end, prop)
12758 && start < pt && end > pt);
12759 }
12760
12761
12762 /* Reconsider the setting of B->clip_changed which is displayed
12763 in window W. */
12764
12765 static inline void
12766 reconsider_clip_changes (struct window *w, struct buffer *b)
12767 {
12768 if (b->clip_changed
12769 && !NILP (w->window_end_valid)
12770 && w->current_matrix->buffer == b
12771 && w->current_matrix->zv == BUF_ZV (b)
12772 && w->current_matrix->begv == BUF_BEGV (b))
12773 b->clip_changed = 0;
12774
12775 /* If display wasn't paused, and W is not a tool bar window, see if
12776 point has been moved into or out of a composition. In that case,
12777 we set b->clip_changed to 1 to force updating the screen. If
12778 b->clip_changed has already been set to 1, we can skip this
12779 check. */
12780 if (!b->clip_changed
12781 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12782 {
12783 ptrdiff_t pt;
12784
12785 if (w == XWINDOW (selected_window))
12786 pt = PT;
12787 else
12788 pt = marker_position (w->pointm);
12789
12790 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12791 || pt != XINT (w->last_point))
12792 && check_point_in_composition (w->current_matrix->buffer,
12793 XINT (w->last_point),
12794 XBUFFER (w->buffer), pt))
12795 b->clip_changed = 1;
12796 }
12797 }
12798 \f
12799
12800 /* Select FRAME to forward the values of frame-local variables into C
12801 variables so that the redisplay routines can access those values
12802 directly. */
12803
12804 static void
12805 select_frame_for_redisplay (Lisp_Object frame)
12806 {
12807 Lisp_Object tail, tem;
12808 Lisp_Object old = selected_frame;
12809 struct Lisp_Symbol *sym;
12810
12811 eassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12812
12813 selected_frame = frame;
12814
12815 do {
12816 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12817 if (CONSP (XCAR (tail))
12818 && (tem = XCAR (XCAR (tail)),
12819 SYMBOLP (tem))
12820 && (sym = indirect_variable (XSYMBOL (tem)),
12821 sym->redirect == SYMBOL_LOCALIZED)
12822 && sym->val.blv->frame_local)
12823 /* Use find_symbol_value rather than Fsymbol_value
12824 to avoid an error if it is void. */
12825 find_symbol_value (tem);
12826 } while (!EQ (frame, old) && (frame = old, 1));
12827 }
12828
12829
12830 #define STOP_POLLING \
12831 do { if (! polling_stopped_here) stop_polling (); \
12832 polling_stopped_here = 1; } while (0)
12833
12834 #define RESUME_POLLING \
12835 do { if (polling_stopped_here) start_polling (); \
12836 polling_stopped_here = 0; } while (0)
12837
12838
12839 /* Perhaps in the future avoid recentering windows if it
12840 is not necessary; currently that causes some problems. */
12841
12842 static void
12843 redisplay_internal (void)
12844 {
12845 struct window *w = XWINDOW (selected_window);
12846 struct window *sw;
12847 struct frame *fr;
12848 int pending;
12849 int must_finish = 0;
12850 struct text_pos tlbufpos, tlendpos;
12851 int number_of_visible_frames;
12852 ptrdiff_t count, count1;
12853 struct frame *sf;
12854 int polling_stopped_here = 0;
12855 Lisp_Object old_frame = selected_frame;
12856
12857 /* Non-zero means redisplay has to consider all windows on all
12858 frames. Zero means, only selected_window is considered. */
12859 int consider_all_windows_p;
12860
12861 /* Non-zero means redisplay has to redisplay the miniwindow */
12862 int update_miniwindow_p = 0;
12863
12864 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12865
12866 /* No redisplay if running in batch mode or frame is not yet fully
12867 initialized, or redisplay is explicitly turned off by setting
12868 Vinhibit_redisplay. */
12869 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12870 || !NILP (Vinhibit_redisplay))
12871 return;
12872
12873 /* Don't examine these until after testing Vinhibit_redisplay.
12874 When Emacs is shutting down, perhaps because its connection to
12875 X has dropped, we should not look at them at all. */
12876 fr = XFRAME (w->frame);
12877 sf = SELECTED_FRAME ();
12878
12879 if (!fr->glyphs_initialized_p)
12880 return;
12881
12882 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12883 if (popup_activated ())
12884 return;
12885 #endif
12886
12887 /* I don't think this happens but let's be paranoid. */
12888 if (redisplaying_p)
12889 return;
12890
12891 /* Record a function that resets redisplaying_p to its old value
12892 when we leave this function. */
12893 count = SPECPDL_INDEX ();
12894 record_unwind_protect (unwind_redisplay,
12895 Fcons (make_number (redisplaying_p), selected_frame));
12896 ++redisplaying_p;
12897 specbind (Qinhibit_free_realized_faces, Qnil);
12898
12899 {
12900 Lisp_Object tail, frame;
12901
12902 FOR_EACH_FRAME (tail, frame)
12903 {
12904 struct frame *f = XFRAME (frame);
12905 f->already_hscrolled_p = 0;
12906 }
12907 }
12908
12909 retry:
12910 /* Remember the currently selected window. */
12911 sw = w;
12912
12913 if (!EQ (old_frame, selected_frame)
12914 && FRAME_LIVE_P (XFRAME (old_frame)))
12915 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12916 selected_frame and selected_window to be temporarily out-of-sync so
12917 when we come back here via `goto retry', we need to resync because we
12918 may need to run Elisp code (via prepare_menu_bars). */
12919 select_frame_for_redisplay (old_frame);
12920
12921 pending = 0;
12922 reconsider_clip_changes (w, current_buffer);
12923 last_escape_glyph_frame = NULL;
12924 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12925 last_glyphless_glyph_frame = NULL;
12926 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12927
12928 /* If new fonts have been loaded that make a glyph matrix adjustment
12929 necessary, do it. */
12930 if (fonts_changed_p)
12931 {
12932 adjust_glyphs (NULL);
12933 ++windows_or_buffers_changed;
12934 fonts_changed_p = 0;
12935 }
12936
12937 /* If face_change_count is non-zero, init_iterator will free all
12938 realized faces, which includes the faces referenced from current
12939 matrices. So, we can't reuse current matrices in this case. */
12940 if (face_change_count)
12941 ++windows_or_buffers_changed;
12942
12943 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12944 && FRAME_TTY (sf)->previous_frame != sf)
12945 {
12946 /* Since frames on a single ASCII terminal share the same
12947 display area, displaying a different frame means redisplay
12948 the whole thing. */
12949 windows_or_buffers_changed++;
12950 SET_FRAME_GARBAGED (sf);
12951 #ifndef DOS_NT
12952 set_tty_color_mode (FRAME_TTY (sf), sf);
12953 #endif
12954 FRAME_TTY (sf)->previous_frame = sf;
12955 }
12956
12957 /* Set the visible flags for all frames. Do this before checking
12958 for resized or garbaged frames; they want to know if their frames
12959 are visible. See the comment in frame.h for
12960 FRAME_SAMPLE_VISIBILITY. */
12961 {
12962 Lisp_Object tail, frame;
12963
12964 number_of_visible_frames = 0;
12965
12966 FOR_EACH_FRAME (tail, frame)
12967 {
12968 struct frame *f = XFRAME (frame);
12969
12970 FRAME_SAMPLE_VISIBILITY (f);
12971 if (FRAME_VISIBLE_P (f))
12972 ++number_of_visible_frames;
12973 clear_desired_matrices (f);
12974 }
12975 }
12976
12977 /* Notice any pending interrupt request to change frame size. */
12978 do_pending_window_change (1);
12979
12980 /* do_pending_window_change could change the selected_window due to
12981 frame resizing which makes the selected window too small. */
12982 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12983 {
12984 sw = w;
12985 reconsider_clip_changes (w, current_buffer);
12986 }
12987
12988 /* Clear frames marked as garbaged. */
12989 if (frame_garbaged)
12990 clear_garbaged_frames ();
12991
12992 /* Build menubar and tool-bar items. */
12993 if (NILP (Vmemory_full))
12994 prepare_menu_bars ();
12995
12996 if (windows_or_buffers_changed)
12997 update_mode_lines++;
12998
12999 /* Detect case that we need to write or remove a star in the mode line. */
13000 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13001 {
13002 w->update_mode_line = 1;
13003 if (buffer_shared > 1)
13004 update_mode_lines++;
13005 }
13006
13007 /* Avoid invocation of point motion hooks by `current_column' below. */
13008 count1 = SPECPDL_INDEX ();
13009 specbind (Qinhibit_point_motion_hooks, Qt);
13010
13011 /* If %c is in the mode line, update it if needed. */
13012 if (!NILP (w->column_number_displayed)
13013 /* This alternative quickly identifies a common case
13014 where no change is needed. */
13015 && !(PT == XFASTINT (w->last_point)
13016 && XFASTINT (w->last_modified) >= MODIFF
13017 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13018 && (XFASTINT (w->column_number_displayed) != current_column ()))
13019 w->update_mode_line = 1;
13020
13021 unbind_to (count1, Qnil);
13022
13023 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13024
13025 /* The variable buffer_shared is set in redisplay_window and
13026 indicates that we redisplay a buffer in different windows. See
13027 there. */
13028 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
13029 || cursor_type_changed);
13030
13031 /* If specs for an arrow have changed, do thorough redisplay
13032 to ensure we remove any arrow that should no longer exist. */
13033 if (overlay_arrows_changed_p ())
13034 consider_all_windows_p = windows_or_buffers_changed = 1;
13035
13036 /* Normally the message* functions will have already displayed and
13037 updated the echo area, but the frame may have been trashed, or
13038 the update may have been preempted, so display the echo area
13039 again here. Checking message_cleared_p captures the case that
13040 the echo area should be cleared. */
13041 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13042 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13043 || (message_cleared_p
13044 && minibuf_level == 0
13045 /* If the mini-window is currently selected, this means the
13046 echo-area doesn't show through. */
13047 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13048 {
13049 int window_height_changed_p = echo_area_display (0);
13050
13051 if (message_cleared_p)
13052 update_miniwindow_p = 1;
13053
13054 must_finish = 1;
13055
13056 /* If we don't display the current message, don't clear the
13057 message_cleared_p flag, because, if we did, we wouldn't clear
13058 the echo area in the next redisplay which doesn't preserve
13059 the echo area. */
13060 if (!display_last_displayed_message_p)
13061 message_cleared_p = 0;
13062
13063 if (fonts_changed_p)
13064 goto retry;
13065 else if (window_height_changed_p)
13066 {
13067 consider_all_windows_p = 1;
13068 ++update_mode_lines;
13069 ++windows_or_buffers_changed;
13070
13071 /* If window configuration was changed, frames may have been
13072 marked garbaged. Clear them or we will experience
13073 surprises wrt scrolling. */
13074 if (frame_garbaged)
13075 clear_garbaged_frames ();
13076 }
13077 }
13078 else if (EQ (selected_window, minibuf_window)
13079 && (current_buffer->clip_changed
13080 || XFASTINT (w->last_modified) < MODIFF
13081 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
13082 && resize_mini_window (w, 0))
13083 {
13084 /* Resized active mini-window to fit the size of what it is
13085 showing if its contents might have changed. */
13086 must_finish = 1;
13087 /* FIXME: this causes all frames to be updated, which seems unnecessary
13088 since only the current frame needs to be considered. This function needs
13089 to be rewritten with two variables, consider_all_windows and
13090 consider_all_frames. */
13091 consider_all_windows_p = 1;
13092 ++windows_or_buffers_changed;
13093 ++update_mode_lines;
13094
13095 /* If window configuration was changed, frames may have been
13096 marked garbaged. Clear them or we will experience
13097 surprises wrt scrolling. */
13098 if (frame_garbaged)
13099 clear_garbaged_frames ();
13100 }
13101
13102
13103 /* If showing the region, and mark has changed, we must redisplay
13104 the whole window. The assignment to this_line_start_pos prevents
13105 the optimization directly below this if-statement. */
13106 if (((!NILP (Vtransient_mark_mode)
13107 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13108 != !NILP (w->region_showing))
13109 || (!NILP (w->region_showing)
13110 && !EQ (w->region_showing,
13111 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13112 CHARPOS (this_line_start_pos) = 0;
13113
13114 /* Optimize the case that only the line containing the cursor in the
13115 selected window has changed. Variables starting with this_ are
13116 set in display_line and record information about the line
13117 containing the cursor. */
13118 tlbufpos = this_line_start_pos;
13119 tlendpos = this_line_end_pos;
13120 if (!consider_all_windows_p
13121 && CHARPOS (tlbufpos) > 0
13122 && !w->update_mode_line
13123 && !current_buffer->clip_changed
13124 && !current_buffer->prevent_redisplay_optimizations_p
13125 && FRAME_VISIBLE_P (XFRAME (w->frame))
13126 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13127 /* Make sure recorded data applies to current buffer, etc. */
13128 && this_line_buffer == current_buffer
13129 && current_buffer == XBUFFER (w->buffer)
13130 && !w->force_start
13131 && !w->optional_new_start
13132 /* Point must be on the line that we have info recorded about. */
13133 && PT >= CHARPOS (tlbufpos)
13134 && PT <= Z - CHARPOS (tlendpos)
13135 /* All text outside that line, including its final newline,
13136 must be unchanged. */
13137 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13138 CHARPOS (tlendpos)))
13139 {
13140 if (CHARPOS (tlbufpos) > BEGV
13141 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13142 && (CHARPOS (tlbufpos) == ZV
13143 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13144 /* Former continuation line has disappeared by becoming empty. */
13145 goto cancel;
13146 else if (XFASTINT (w->last_modified) < MODIFF
13147 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
13148 || MINI_WINDOW_P (w))
13149 {
13150 /* We have to handle the case of continuation around a
13151 wide-column character (see the comment in indent.c around
13152 line 1340).
13153
13154 For instance, in the following case:
13155
13156 -------- Insert --------
13157 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13158 J_I_ ==> J_I_ `^^' are cursors.
13159 ^^ ^^
13160 -------- --------
13161
13162 As we have to redraw the line above, we cannot use this
13163 optimization. */
13164
13165 struct it it;
13166 int line_height_before = this_line_pixel_height;
13167
13168 /* Note that start_display will handle the case that the
13169 line starting at tlbufpos is a continuation line. */
13170 start_display (&it, w, tlbufpos);
13171
13172 /* Implementation note: It this still necessary? */
13173 if (it.current_x != this_line_start_x)
13174 goto cancel;
13175
13176 TRACE ((stderr, "trying display optimization 1\n"));
13177 w->cursor.vpos = -1;
13178 overlay_arrow_seen = 0;
13179 it.vpos = this_line_vpos;
13180 it.current_y = this_line_y;
13181 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13182 display_line (&it);
13183
13184 /* If line contains point, is not continued,
13185 and ends at same distance from eob as before, we win. */
13186 if (w->cursor.vpos >= 0
13187 /* Line is not continued, otherwise this_line_start_pos
13188 would have been set to 0 in display_line. */
13189 && CHARPOS (this_line_start_pos)
13190 /* Line ends as before. */
13191 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13192 /* Line has same height as before. Otherwise other lines
13193 would have to be shifted up or down. */
13194 && this_line_pixel_height == line_height_before)
13195 {
13196 /* If this is not the window's last line, we must adjust
13197 the charstarts of the lines below. */
13198 if (it.current_y < it.last_visible_y)
13199 {
13200 struct glyph_row *row
13201 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13202 ptrdiff_t delta, delta_bytes;
13203
13204 /* We used to distinguish between two cases here,
13205 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13206 when the line ends in a newline or the end of the
13207 buffer's accessible portion. But both cases did
13208 the same, so they were collapsed. */
13209 delta = (Z
13210 - CHARPOS (tlendpos)
13211 - MATRIX_ROW_START_CHARPOS (row));
13212 delta_bytes = (Z_BYTE
13213 - BYTEPOS (tlendpos)
13214 - MATRIX_ROW_START_BYTEPOS (row));
13215
13216 increment_matrix_positions (w->current_matrix,
13217 this_line_vpos + 1,
13218 w->current_matrix->nrows,
13219 delta, delta_bytes);
13220 }
13221
13222 /* If this row displays text now but previously didn't,
13223 or vice versa, w->window_end_vpos may have to be
13224 adjusted. */
13225 if ((it.glyph_row - 1)->displays_text_p)
13226 {
13227 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13228 XSETINT (w->window_end_vpos, this_line_vpos);
13229 }
13230 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13231 && this_line_vpos > 0)
13232 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13233 w->window_end_valid = Qnil;
13234
13235 /* Update hint: No need to try to scroll in update_window. */
13236 w->desired_matrix->no_scrolling_p = 1;
13237
13238 #if GLYPH_DEBUG
13239 *w->desired_matrix->method = 0;
13240 debug_method_add (w, "optimization 1");
13241 #endif
13242 #ifdef HAVE_WINDOW_SYSTEM
13243 update_window_fringes (w, 0);
13244 #endif
13245 goto update;
13246 }
13247 else
13248 goto cancel;
13249 }
13250 else if (/* Cursor position hasn't changed. */
13251 PT == XFASTINT (w->last_point)
13252 /* Make sure the cursor was last displayed
13253 in this window. Otherwise we have to reposition it. */
13254 && 0 <= w->cursor.vpos
13255 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13256 {
13257 if (!must_finish)
13258 {
13259 do_pending_window_change (1);
13260 /* If selected_window changed, redisplay again. */
13261 if (WINDOWP (selected_window)
13262 && (w = XWINDOW (selected_window)) != sw)
13263 goto retry;
13264
13265 /* We used to always goto end_of_redisplay here, but this
13266 isn't enough if we have a blinking cursor. */
13267 if (w->cursor_off_p == w->last_cursor_off_p)
13268 goto end_of_redisplay;
13269 }
13270 goto update;
13271 }
13272 /* If highlighting the region, or if the cursor is in the echo area,
13273 then we can't just move the cursor. */
13274 else if (! (!NILP (Vtransient_mark_mode)
13275 && !NILP (BVAR (current_buffer, mark_active)))
13276 && (EQ (selected_window,
13277 BVAR (current_buffer, last_selected_window))
13278 || highlight_nonselected_windows)
13279 && NILP (w->region_showing)
13280 && NILP (Vshow_trailing_whitespace)
13281 && !cursor_in_echo_area)
13282 {
13283 struct it it;
13284 struct glyph_row *row;
13285
13286 /* Skip from tlbufpos to PT and see where it is. Note that
13287 PT may be in invisible text. If so, we will end at the
13288 next visible position. */
13289 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13290 NULL, DEFAULT_FACE_ID);
13291 it.current_x = this_line_start_x;
13292 it.current_y = this_line_y;
13293 it.vpos = this_line_vpos;
13294
13295 /* The call to move_it_to stops in front of PT, but
13296 moves over before-strings. */
13297 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13298
13299 if (it.vpos == this_line_vpos
13300 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13301 row->enabled_p))
13302 {
13303 eassert (this_line_vpos == it.vpos);
13304 eassert (this_line_y == it.current_y);
13305 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13306 #if GLYPH_DEBUG
13307 *w->desired_matrix->method = 0;
13308 debug_method_add (w, "optimization 3");
13309 #endif
13310 goto update;
13311 }
13312 else
13313 goto cancel;
13314 }
13315
13316 cancel:
13317 /* Text changed drastically or point moved off of line. */
13318 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13319 }
13320
13321 CHARPOS (this_line_start_pos) = 0;
13322 consider_all_windows_p |= buffer_shared > 1;
13323 ++clear_face_cache_count;
13324 #ifdef HAVE_WINDOW_SYSTEM
13325 ++clear_image_cache_count;
13326 #endif
13327
13328 /* Build desired matrices, and update the display. If
13329 consider_all_windows_p is non-zero, do it for all windows on all
13330 frames. Otherwise do it for selected_window, only. */
13331
13332 if (consider_all_windows_p)
13333 {
13334 Lisp_Object tail, frame;
13335
13336 FOR_EACH_FRAME (tail, frame)
13337 XFRAME (frame)->updated_p = 0;
13338
13339 /* Recompute # windows showing selected buffer. This will be
13340 incremented each time such a window is displayed. */
13341 buffer_shared = 0;
13342
13343 FOR_EACH_FRAME (tail, frame)
13344 {
13345 struct frame *f = XFRAME (frame);
13346
13347 /* We don't have to do anything for unselected terminal
13348 frames. */
13349 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13350 && !EQ (FRAME_TTY (f)->top_frame, frame))
13351 continue;
13352
13353 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13354 {
13355 if (! EQ (frame, selected_frame))
13356 /* Select the frame, for the sake of frame-local
13357 variables. */
13358 select_frame_for_redisplay (frame);
13359
13360 /* Mark all the scroll bars to be removed; we'll redeem
13361 the ones we want when we redisplay their windows. */
13362 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13363 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13364
13365 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13366 redisplay_windows (FRAME_ROOT_WINDOW (f));
13367
13368 /* The X error handler may have deleted that frame. */
13369 if (!FRAME_LIVE_P (f))
13370 continue;
13371
13372 /* Any scroll bars which redisplay_windows should have
13373 nuked should now go away. */
13374 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13375 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13376
13377 /* If fonts changed, display again. */
13378 /* ??? rms: I suspect it is a mistake to jump all the way
13379 back to retry here. It should just retry this frame. */
13380 if (fonts_changed_p)
13381 goto retry;
13382
13383 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13384 {
13385 /* See if we have to hscroll. */
13386 if (!f->already_hscrolled_p)
13387 {
13388 f->already_hscrolled_p = 1;
13389 if (hscroll_windows (f->root_window))
13390 goto retry;
13391 }
13392
13393 /* Prevent various kinds of signals during display
13394 update. stdio is not robust about handling
13395 signals, which can cause an apparent I/O
13396 error. */
13397 if (interrupt_input)
13398 unrequest_sigio ();
13399 STOP_POLLING;
13400
13401 /* Update the display. */
13402 set_window_update_flags (XWINDOW (f->root_window), 1);
13403 pending |= update_frame (f, 0, 0);
13404 f->updated_p = 1;
13405 }
13406 }
13407 }
13408
13409 if (!EQ (old_frame, selected_frame)
13410 && FRAME_LIVE_P (XFRAME (old_frame)))
13411 /* We played a bit fast-and-loose above and allowed selected_frame
13412 and selected_window to be temporarily out-of-sync but let's make
13413 sure this stays contained. */
13414 select_frame_for_redisplay (old_frame);
13415 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13416
13417 if (!pending)
13418 {
13419 /* Do the mark_window_display_accurate after all windows have
13420 been redisplayed because this call resets flags in buffers
13421 which are needed for proper redisplay. */
13422 FOR_EACH_FRAME (tail, frame)
13423 {
13424 struct frame *f = XFRAME (frame);
13425 if (f->updated_p)
13426 {
13427 mark_window_display_accurate (f->root_window, 1);
13428 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13429 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13430 }
13431 }
13432 }
13433 }
13434 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13435 {
13436 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13437 struct frame *mini_frame;
13438
13439 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13440 /* Use list_of_error, not Qerror, so that
13441 we catch only errors and don't run the debugger. */
13442 internal_condition_case_1 (redisplay_window_1, selected_window,
13443 list_of_error,
13444 redisplay_window_error);
13445 if (update_miniwindow_p)
13446 internal_condition_case_1 (redisplay_window_1, mini_window,
13447 list_of_error,
13448 redisplay_window_error);
13449
13450 /* Compare desired and current matrices, perform output. */
13451
13452 update:
13453 /* If fonts changed, display again. */
13454 if (fonts_changed_p)
13455 goto retry;
13456
13457 /* Prevent various kinds of signals during display update.
13458 stdio is not robust about handling signals,
13459 which can cause an apparent I/O error. */
13460 if (interrupt_input)
13461 unrequest_sigio ();
13462 STOP_POLLING;
13463
13464 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13465 {
13466 if (hscroll_windows (selected_window))
13467 goto retry;
13468
13469 XWINDOW (selected_window)->must_be_updated_p = 1;
13470 pending = update_frame (sf, 0, 0);
13471 }
13472
13473 /* We may have called echo_area_display at the top of this
13474 function. If the echo area is on another frame, that may
13475 have put text on a frame other than the selected one, so the
13476 above call to update_frame would not have caught it. Catch
13477 it here. */
13478 mini_window = FRAME_MINIBUF_WINDOW (sf);
13479 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13480
13481 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13482 {
13483 XWINDOW (mini_window)->must_be_updated_p = 1;
13484 pending |= update_frame (mini_frame, 0, 0);
13485 if (!pending && hscroll_windows (mini_window))
13486 goto retry;
13487 }
13488 }
13489
13490 /* If display was paused because of pending input, make sure we do a
13491 thorough update the next time. */
13492 if (pending)
13493 {
13494 /* Prevent the optimization at the beginning of
13495 redisplay_internal that tries a single-line update of the
13496 line containing the cursor in the selected window. */
13497 CHARPOS (this_line_start_pos) = 0;
13498
13499 /* Let the overlay arrow be updated the next time. */
13500 update_overlay_arrows (0);
13501
13502 /* If we pause after scrolling, some rows in the current
13503 matrices of some windows are not valid. */
13504 if (!WINDOW_FULL_WIDTH_P (w)
13505 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13506 update_mode_lines = 1;
13507 }
13508 else
13509 {
13510 if (!consider_all_windows_p)
13511 {
13512 /* This has already been done above if
13513 consider_all_windows_p is set. */
13514 mark_window_display_accurate_1 (w, 1);
13515
13516 /* Say overlay arrows are up to date. */
13517 update_overlay_arrows (1);
13518
13519 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13520 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13521 }
13522
13523 update_mode_lines = 0;
13524 windows_or_buffers_changed = 0;
13525 cursor_type_changed = 0;
13526 }
13527
13528 /* Start SIGIO interrupts coming again. Having them off during the
13529 code above makes it less likely one will discard output, but not
13530 impossible, since there might be stuff in the system buffer here.
13531 But it is much hairier to try to do anything about that. */
13532 if (interrupt_input)
13533 request_sigio ();
13534 RESUME_POLLING;
13535
13536 /* If a frame has become visible which was not before, redisplay
13537 again, so that we display it. Expose events for such a frame
13538 (which it gets when becoming visible) don't call the parts of
13539 redisplay constructing glyphs, so simply exposing a frame won't
13540 display anything in this case. So, we have to display these
13541 frames here explicitly. */
13542 if (!pending)
13543 {
13544 Lisp_Object tail, frame;
13545 int new_count = 0;
13546
13547 FOR_EACH_FRAME (tail, frame)
13548 {
13549 int this_is_visible = 0;
13550
13551 if (XFRAME (frame)->visible)
13552 this_is_visible = 1;
13553 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13554 if (XFRAME (frame)->visible)
13555 this_is_visible = 1;
13556
13557 if (this_is_visible)
13558 new_count++;
13559 }
13560
13561 if (new_count != number_of_visible_frames)
13562 windows_or_buffers_changed++;
13563 }
13564
13565 /* Change frame size now if a change is pending. */
13566 do_pending_window_change (1);
13567
13568 /* If we just did a pending size change, or have additional
13569 visible frames, or selected_window changed, redisplay again. */
13570 if ((windows_or_buffers_changed && !pending)
13571 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13572 goto retry;
13573
13574 /* Clear the face and image caches.
13575
13576 We used to do this only if consider_all_windows_p. But the cache
13577 needs to be cleared if a timer creates images in the current
13578 buffer (e.g. the test case in Bug#6230). */
13579
13580 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13581 {
13582 clear_face_cache (0);
13583 clear_face_cache_count = 0;
13584 }
13585
13586 #ifdef HAVE_WINDOW_SYSTEM
13587 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13588 {
13589 clear_image_caches (Qnil);
13590 clear_image_cache_count = 0;
13591 }
13592 #endif /* HAVE_WINDOW_SYSTEM */
13593
13594 end_of_redisplay:
13595 unbind_to (count, Qnil);
13596 RESUME_POLLING;
13597 }
13598
13599
13600 /* Redisplay, but leave alone any recent echo area message unless
13601 another message has been requested in its place.
13602
13603 This is useful in situations where you need to redisplay but no
13604 user action has occurred, making it inappropriate for the message
13605 area to be cleared. See tracking_off and
13606 wait_reading_process_output for examples of these situations.
13607
13608 FROM_WHERE is an integer saying from where this function was
13609 called. This is useful for debugging. */
13610
13611 void
13612 redisplay_preserve_echo_area (int from_where)
13613 {
13614 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13615
13616 if (!NILP (echo_area_buffer[1]))
13617 {
13618 /* We have a previously displayed message, but no current
13619 message. Redisplay the previous message. */
13620 display_last_displayed_message_p = 1;
13621 redisplay_internal ();
13622 display_last_displayed_message_p = 0;
13623 }
13624 else
13625 redisplay_internal ();
13626
13627 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13628 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13629 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13630 }
13631
13632
13633 /* Function registered with record_unwind_protect in
13634 redisplay_internal. Reset redisplaying_p to the value it had
13635 before redisplay_internal was called, and clear
13636 prevent_freeing_realized_faces_p. It also selects the previously
13637 selected frame, unless it has been deleted (by an X connection
13638 failure during redisplay, for example). */
13639
13640 static Lisp_Object
13641 unwind_redisplay (Lisp_Object val)
13642 {
13643 Lisp_Object old_redisplaying_p, old_frame;
13644
13645 old_redisplaying_p = XCAR (val);
13646 redisplaying_p = XFASTINT (old_redisplaying_p);
13647 old_frame = XCDR (val);
13648 if (! EQ (old_frame, selected_frame)
13649 && FRAME_LIVE_P (XFRAME (old_frame)))
13650 select_frame_for_redisplay (old_frame);
13651 return Qnil;
13652 }
13653
13654
13655 /* Mark the display of window W as accurate or inaccurate. If
13656 ACCURATE_P is non-zero mark display of W as accurate. If
13657 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13658 redisplay_internal is called. */
13659
13660 static void
13661 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13662 {
13663 if (BUFFERP (w->buffer))
13664 {
13665 struct buffer *b = XBUFFER (w->buffer);
13666
13667 w->last_modified
13668 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13669 w->last_overlay_modified
13670 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13671 w->last_had_star
13672 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13673
13674 if (accurate_p)
13675 {
13676 b->clip_changed = 0;
13677 b->prevent_redisplay_optimizations_p = 0;
13678
13679 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13680 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13681 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13682 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13683
13684 w->current_matrix->buffer = b;
13685 w->current_matrix->begv = BUF_BEGV (b);
13686 w->current_matrix->zv = BUF_ZV (b);
13687
13688 w->last_cursor = w->cursor;
13689 w->last_cursor_off_p = w->cursor_off_p;
13690
13691 if (w == XWINDOW (selected_window))
13692 w->last_point = make_number (BUF_PT (b));
13693 else
13694 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13695 }
13696 }
13697
13698 if (accurate_p)
13699 {
13700 w->window_end_valid = w->buffer;
13701 w->update_mode_line = 0;
13702 }
13703 }
13704
13705
13706 /* Mark the display of windows in the window tree rooted at WINDOW as
13707 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13708 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13709 be redisplayed the next time redisplay_internal is called. */
13710
13711 void
13712 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13713 {
13714 struct window *w;
13715
13716 for (; !NILP (window); window = w->next)
13717 {
13718 w = XWINDOW (window);
13719 mark_window_display_accurate_1 (w, accurate_p);
13720
13721 if (!NILP (w->vchild))
13722 mark_window_display_accurate (w->vchild, accurate_p);
13723 if (!NILP (w->hchild))
13724 mark_window_display_accurate (w->hchild, accurate_p);
13725 }
13726
13727 if (accurate_p)
13728 {
13729 update_overlay_arrows (1);
13730 }
13731 else
13732 {
13733 /* Force a thorough redisplay the next time by setting
13734 last_arrow_position and last_arrow_string to t, which is
13735 unequal to any useful value of Voverlay_arrow_... */
13736 update_overlay_arrows (-1);
13737 }
13738 }
13739
13740
13741 /* Return value in display table DP (Lisp_Char_Table *) for character
13742 C. Since a display table doesn't have any parent, we don't have to
13743 follow parent. Do not call this function directly but use the
13744 macro DISP_CHAR_VECTOR. */
13745
13746 Lisp_Object
13747 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13748 {
13749 Lisp_Object val;
13750
13751 if (ASCII_CHAR_P (c))
13752 {
13753 val = dp->ascii;
13754 if (SUB_CHAR_TABLE_P (val))
13755 val = XSUB_CHAR_TABLE (val)->contents[c];
13756 }
13757 else
13758 {
13759 Lisp_Object table;
13760
13761 XSETCHAR_TABLE (table, dp);
13762 val = char_table_ref (table, c);
13763 }
13764 if (NILP (val))
13765 val = dp->defalt;
13766 return val;
13767 }
13768
13769
13770 \f
13771 /***********************************************************************
13772 Window Redisplay
13773 ***********************************************************************/
13774
13775 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13776
13777 static void
13778 redisplay_windows (Lisp_Object window)
13779 {
13780 while (!NILP (window))
13781 {
13782 struct window *w = XWINDOW (window);
13783
13784 if (!NILP (w->hchild))
13785 redisplay_windows (w->hchild);
13786 else if (!NILP (w->vchild))
13787 redisplay_windows (w->vchild);
13788 else if (!NILP (w->buffer))
13789 {
13790 displayed_buffer = XBUFFER (w->buffer);
13791 /* Use list_of_error, not Qerror, so that
13792 we catch only errors and don't run the debugger. */
13793 internal_condition_case_1 (redisplay_window_0, window,
13794 list_of_error,
13795 redisplay_window_error);
13796 }
13797
13798 window = w->next;
13799 }
13800 }
13801
13802 static Lisp_Object
13803 redisplay_window_error (Lisp_Object ignore)
13804 {
13805 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13806 return Qnil;
13807 }
13808
13809 static Lisp_Object
13810 redisplay_window_0 (Lisp_Object window)
13811 {
13812 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13813 redisplay_window (window, 0);
13814 return Qnil;
13815 }
13816
13817 static Lisp_Object
13818 redisplay_window_1 (Lisp_Object window)
13819 {
13820 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13821 redisplay_window (window, 1);
13822 return Qnil;
13823 }
13824 \f
13825
13826 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13827 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13828 which positions recorded in ROW differ from current buffer
13829 positions.
13830
13831 Return 0 if cursor is not on this row, 1 otherwise. */
13832
13833 static int
13834 set_cursor_from_row (struct window *w, struct glyph_row *row,
13835 struct glyph_matrix *matrix,
13836 ptrdiff_t delta, ptrdiff_t delta_bytes,
13837 int dy, int dvpos)
13838 {
13839 struct glyph *glyph = row->glyphs[TEXT_AREA];
13840 struct glyph *end = glyph + row->used[TEXT_AREA];
13841 struct glyph *cursor = NULL;
13842 /* The last known character position in row. */
13843 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13844 int x = row->x;
13845 ptrdiff_t pt_old = PT - delta;
13846 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13847 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13848 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13849 /* A glyph beyond the edge of TEXT_AREA which we should never
13850 touch. */
13851 struct glyph *glyphs_end = end;
13852 /* Non-zero means we've found a match for cursor position, but that
13853 glyph has the avoid_cursor_p flag set. */
13854 int match_with_avoid_cursor = 0;
13855 /* Non-zero means we've seen at least one glyph that came from a
13856 display string. */
13857 int string_seen = 0;
13858 /* Largest and smallest buffer positions seen so far during scan of
13859 glyph row. */
13860 ptrdiff_t bpos_max = pos_before;
13861 ptrdiff_t bpos_min = pos_after;
13862 /* Last buffer position covered by an overlay string with an integer
13863 `cursor' property. */
13864 ptrdiff_t bpos_covered = 0;
13865 /* Non-zero means the display string on which to display the cursor
13866 comes from a text property, not from an overlay. */
13867 int string_from_text_prop = 0;
13868
13869 /* Don't even try doing anything if called for a mode-line or
13870 header-line row, since the rest of the code isn't prepared to
13871 deal with such calamities. */
13872 eassert (!row->mode_line_p);
13873 if (row->mode_line_p)
13874 return 0;
13875
13876 /* Skip over glyphs not having an object at the start and the end of
13877 the row. These are special glyphs like truncation marks on
13878 terminal frames. */
13879 if (row->displays_text_p)
13880 {
13881 if (!row->reversed_p)
13882 {
13883 while (glyph < end
13884 && INTEGERP (glyph->object)
13885 && glyph->charpos < 0)
13886 {
13887 x += glyph->pixel_width;
13888 ++glyph;
13889 }
13890 while (end > glyph
13891 && INTEGERP ((end - 1)->object)
13892 /* CHARPOS is zero for blanks and stretch glyphs
13893 inserted by extend_face_to_end_of_line. */
13894 && (end - 1)->charpos <= 0)
13895 --end;
13896 glyph_before = glyph - 1;
13897 glyph_after = end;
13898 }
13899 else
13900 {
13901 struct glyph *g;
13902
13903 /* If the glyph row is reversed, we need to process it from back
13904 to front, so swap the edge pointers. */
13905 glyphs_end = end = glyph - 1;
13906 glyph += row->used[TEXT_AREA] - 1;
13907
13908 while (glyph > end + 1
13909 && INTEGERP (glyph->object)
13910 && glyph->charpos < 0)
13911 {
13912 --glyph;
13913 x -= glyph->pixel_width;
13914 }
13915 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13916 --glyph;
13917 /* By default, in reversed rows we put the cursor on the
13918 rightmost (first in the reading order) glyph. */
13919 for (g = end + 1; g < glyph; g++)
13920 x += g->pixel_width;
13921 while (end < glyph
13922 && INTEGERP ((end + 1)->object)
13923 && (end + 1)->charpos <= 0)
13924 ++end;
13925 glyph_before = glyph + 1;
13926 glyph_after = end;
13927 }
13928 }
13929 else if (row->reversed_p)
13930 {
13931 /* In R2L rows that don't display text, put the cursor on the
13932 rightmost glyph. Case in point: an empty last line that is
13933 part of an R2L paragraph. */
13934 cursor = end - 1;
13935 /* Avoid placing the cursor on the last glyph of the row, where
13936 on terminal frames we hold the vertical border between
13937 adjacent windows. */
13938 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13939 && !WINDOW_RIGHTMOST_P (w)
13940 && cursor == row->glyphs[LAST_AREA] - 1)
13941 cursor--;
13942 x = -1; /* will be computed below, at label compute_x */
13943 }
13944
13945 /* Step 1: Try to find the glyph whose character position
13946 corresponds to point. If that's not possible, find 2 glyphs
13947 whose character positions are the closest to point, one before
13948 point, the other after it. */
13949 if (!row->reversed_p)
13950 while (/* not marched to end of glyph row */
13951 glyph < end
13952 /* glyph was not inserted by redisplay for internal purposes */
13953 && !INTEGERP (glyph->object))
13954 {
13955 if (BUFFERP (glyph->object))
13956 {
13957 ptrdiff_t dpos = glyph->charpos - pt_old;
13958
13959 if (glyph->charpos > bpos_max)
13960 bpos_max = glyph->charpos;
13961 if (glyph->charpos < bpos_min)
13962 bpos_min = glyph->charpos;
13963 if (!glyph->avoid_cursor_p)
13964 {
13965 /* If we hit point, we've found the glyph on which to
13966 display the cursor. */
13967 if (dpos == 0)
13968 {
13969 match_with_avoid_cursor = 0;
13970 break;
13971 }
13972 /* See if we've found a better approximation to
13973 POS_BEFORE or to POS_AFTER. */
13974 if (0 > dpos && dpos > pos_before - pt_old)
13975 {
13976 pos_before = glyph->charpos;
13977 glyph_before = glyph;
13978 }
13979 else if (0 < dpos && dpos < pos_after - pt_old)
13980 {
13981 pos_after = glyph->charpos;
13982 glyph_after = glyph;
13983 }
13984 }
13985 else if (dpos == 0)
13986 match_with_avoid_cursor = 1;
13987 }
13988 else if (STRINGP (glyph->object))
13989 {
13990 Lisp_Object chprop;
13991 ptrdiff_t glyph_pos = glyph->charpos;
13992
13993 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13994 glyph->object);
13995 if (!NILP (chprop))
13996 {
13997 /* If the string came from a `display' text property,
13998 look up the buffer position of that property and
13999 use that position to update bpos_max, as if we
14000 actually saw such a position in one of the row's
14001 glyphs. This helps with supporting integer values
14002 of `cursor' property on the display string in
14003 situations where most or all of the row's buffer
14004 text is completely covered by display properties,
14005 so that no glyph with valid buffer positions is
14006 ever seen in the row. */
14007 ptrdiff_t prop_pos =
14008 string_buffer_position_lim (glyph->object, pos_before,
14009 pos_after, 0);
14010
14011 if (prop_pos >= pos_before)
14012 bpos_max = prop_pos - 1;
14013 }
14014 if (INTEGERP (chprop))
14015 {
14016 bpos_covered = bpos_max + XINT (chprop);
14017 /* If the `cursor' property covers buffer positions up
14018 to and including point, we should display cursor on
14019 this glyph. Note that, if a `cursor' property on one
14020 of the string's characters has an integer value, we
14021 will break out of the loop below _before_ we get to
14022 the position match above. IOW, integer values of
14023 the `cursor' property override the "exact match for
14024 point" strategy of positioning the cursor. */
14025 /* Implementation note: bpos_max == pt_old when, e.g.,
14026 we are in an empty line, where bpos_max is set to
14027 MATRIX_ROW_START_CHARPOS, see above. */
14028 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14029 {
14030 cursor = glyph;
14031 break;
14032 }
14033 }
14034
14035 string_seen = 1;
14036 }
14037 x += glyph->pixel_width;
14038 ++glyph;
14039 }
14040 else if (glyph > end) /* row is reversed */
14041 while (!INTEGERP (glyph->object))
14042 {
14043 if (BUFFERP (glyph->object))
14044 {
14045 ptrdiff_t dpos = glyph->charpos - pt_old;
14046
14047 if (glyph->charpos > bpos_max)
14048 bpos_max = glyph->charpos;
14049 if (glyph->charpos < bpos_min)
14050 bpos_min = glyph->charpos;
14051 if (!glyph->avoid_cursor_p)
14052 {
14053 if (dpos == 0)
14054 {
14055 match_with_avoid_cursor = 0;
14056 break;
14057 }
14058 if (0 > dpos && dpos > pos_before - pt_old)
14059 {
14060 pos_before = glyph->charpos;
14061 glyph_before = glyph;
14062 }
14063 else if (0 < dpos && dpos < pos_after - pt_old)
14064 {
14065 pos_after = glyph->charpos;
14066 glyph_after = glyph;
14067 }
14068 }
14069 else if (dpos == 0)
14070 match_with_avoid_cursor = 1;
14071 }
14072 else if (STRINGP (glyph->object))
14073 {
14074 Lisp_Object chprop;
14075 ptrdiff_t glyph_pos = glyph->charpos;
14076
14077 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14078 glyph->object);
14079 if (!NILP (chprop))
14080 {
14081 ptrdiff_t prop_pos =
14082 string_buffer_position_lim (glyph->object, pos_before,
14083 pos_after, 0);
14084
14085 if (prop_pos >= pos_before)
14086 bpos_max = prop_pos - 1;
14087 }
14088 if (INTEGERP (chprop))
14089 {
14090 bpos_covered = bpos_max + XINT (chprop);
14091 /* If the `cursor' property covers buffer positions up
14092 to and including point, we should display cursor on
14093 this glyph. */
14094 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14095 {
14096 cursor = glyph;
14097 break;
14098 }
14099 }
14100 string_seen = 1;
14101 }
14102 --glyph;
14103 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14104 {
14105 x--; /* can't use any pixel_width */
14106 break;
14107 }
14108 x -= glyph->pixel_width;
14109 }
14110
14111 /* Step 2: If we didn't find an exact match for point, we need to
14112 look for a proper place to put the cursor among glyphs between
14113 GLYPH_BEFORE and GLYPH_AFTER. */
14114 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14115 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14116 && bpos_covered < pt_old)
14117 {
14118 /* An empty line has a single glyph whose OBJECT is zero and
14119 whose CHARPOS is the position of a newline on that line.
14120 Note that on a TTY, there are more glyphs after that, which
14121 were produced by extend_face_to_end_of_line, but their
14122 CHARPOS is zero or negative. */
14123 int empty_line_p =
14124 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14125 && INTEGERP (glyph->object) && glyph->charpos > 0;
14126
14127 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14128 {
14129 ptrdiff_t ellipsis_pos;
14130
14131 /* Scan back over the ellipsis glyphs. */
14132 if (!row->reversed_p)
14133 {
14134 ellipsis_pos = (glyph - 1)->charpos;
14135 while (glyph > row->glyphs[TEXT_AREA]
14136 && (glyph - 1)->charpos == ellipsis_pos)
14137 glyph--, x -= glyph->pixel_width;
14138 /* That loop always goes one position too far, including
14139 the glyph before the ellipsis. So scan forward over
14140 that one. */
14141 x += glyph->pixel_width;
14142 glyph++;
14143 }
14144 else /* row is reversed */
14145 {
14146 ellipsis_pos = (glyph + 1)->charpos;
14147 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14148 && (glyph + 1)->charpos == ellipsis_pos)
14149 glyph++, x += glyph->pixel_width;
14150 x -= glyph->pixel_width;
14151 glyph--;
14152 }
14153 }
14154 else if (match_with_avoid_cursor)
14155 {
14156 cursor = glyph_after;
14157 x = -1;
14158 }
14159 else if (string_seen)
14160 {
14161 int incr = row->reversed_p ? -1 : +1;
14162
14163 /* Need to find the glyph that came out of a string which is
14164 present at point. That glyph is somewhere between
14165 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14166 positioned between POS_BEFORE and POS_AFTER in the
14167 buffer. */
14168 struct glyph *start, *stop;
14169 ptrdiff_t pos = pos_before;
14170
14171 x = -1;
14172
14173 /* If the row ends in a newline from a display string,
14174 reordering could have moved the glyphs belonging to the
14175 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14176 in this case we extend the search to the last glyph in
14177 the row that was not inserted by redisplay. */
14178 if (row->ends_in_newline_from_string_p)
14179 {
14180 glyph_after = end;
14181 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14182 }
14183
14184 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14185 correspond to POS_BEFORE and POS_AFTER, respectively. We
14186 need START and STOP in the order that corresponds to the
14187 row's direction as given by its reversed_p flag. If the
14188 directionality of characters between POS_BEFORE and
14189 POS_AFTER is the opposite of the row's base direction,
14190 these characters will have been reordered for display,
14191 and we need to reverse START and STOP. */
14192 if (!row->reversed_p)
14193 {
14194 start = min (glyph_before, glyph_after);
14195 stop = max (glyph_before, glyph_after);
14196 }
14197 else
14198 {
14199 start = max (glyph_before, glyph_after);
14200 stop = min (glyph_before, glyph_after);
14201 }
14202 for (glyph = start + incr;
14203 row->reversed_p ? glyph > stop : glyph < stop; )
14204 {
14205
14206 /* Any glyphs that come from the buffer are here because
14207 of bidi reordering. Skip them, and only pay
14208 attention to glyphs that came from some string. */
14209 if (STRINGP (glyph->object))
14210 {
14211 Lisp_Object str;
14212 ptrdiff_t tem;
14213 /* If the display property covers the newline, we
14214 need to search for it one position farther. */
14215 ptrdiff_t lim = pos_after
14216 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14217
14218 string_from_text_prop = 0;
14219 str = glyph->object;
14220 tem = string_buffer_position_lim (str, pos, lim, 0);
14221 if (tem == 0 /* from overlay */
14222 || pos <= tem)
14223 {
14224 /* If the string from which this glyph came is
14225 found in the buffer at point, or at position
14226 that is closer to point than pos_after, then
14227 we've found the glyph we've been looking for.
14228 If it comes from an overlay (tem == 0), and
14229 it has the `cursor' property on one of its
14230 glyphs, record that glyph as a candidate for
14231 displaying the cursor. (As in the
14232 unidirectional version, we will display the
14233 cursor on the last candidate we find.) */
14234 if (tem == 0
14235 || tem == pt_old
14236 || (tem - pt_old > 0 && tem < pos_after))
14237 {
14238 /* The glyphs from this string could have
14239 been reordered. Find the one with the
14240 smallest string position. Or there could
14241 be a character in the string with the
14242 `cursor' property, which means display
14243 cursor on that character's glyph. */
14244 ptrdiff_t strpos = glyph->charpos;
14245
14246 if (tem)
14247 {
14248 cursor = glyph;
14249 string_from_text_prop = 1;
14250 }
14251 for ( ;
14252 (row->reversed_p ? glyph > stop : glyph < stop)
14253 && EQ (glyph->object, str);
14254 glyph += incr)
14255 {
14256 Lisp_Object cprop;
14257 ptrdiff_t gpos = glyph->charpos;
14258
14259 cprop = Fget_char_property (make_number (gpos),
14260 Qcursor,
14261 glyph->object);
14262 if (!NILP (cprop))
14263 {
14264 cursor = glyph;
14265 break;
14266 }
14267 if (tem && glyph->charpos < strpos)
14268 {
14269 strpos = glyph->charpos;
14270 cursor = glyph;
14271 }
14272 }
14273
14274 if (tem == pt_old
14275 || (tem - pt_old > 0 && tem < pos_after))
14276 goto compute_x;
14277 }
14278 if (tem)
14279 pos = tem + 1; /* don't find previous instances */
14280 }
14281 /* This string is not what we want; skip all of the
14282 glyphs that came from it. */
14283 while ((row->reversed_p ? glyph > stop : glyph < stop)
14284 && EQ (glyph->object, str))
14285 glyph += incr;
14286 }
14287 else
14288 glyph += incr;
14289 }
14290
14291 /* If we reached the end of the line, and END was from a string,
14292 the cursor is not on this line. */
14293 if (cursor == NULL
14294 && (row->reversed_p ? glyph <= end : glyph >= end)
14295 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14296 && STRINGP (end->object)
14297 && row->continued_p)
14298 return 0;
14299 }
14300 /* A truncated row may not include PT among its character positions.
14301 Setting the cursor inside the scroll margin will trigger
14302 recalculation of hscroll in hscroll_window_tree. But if a
14303 display string covers point, defer to the string-handling
14304 code below to figure this out. */
14305 else if (row->truncated_on_left_p && pt_old < bpos_min)
14306 {
14307 cursor = glyph_before;
14308 x = -1;
14309 }
14310 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14311 /* Zero-width characters produce no glyphs. */
14312 || (!empty_line_p
14313 && (row->reversed_p
14314 ? glyph_after > glyphs_end
14315 : glyph_after < glyphs_end)))
14316 {
14317 cursor = glyph_after;
14318 x = -1;
14319 }
14320 }
14321
14322 compute_x:
14323 if (cursor != NULL)
14324 glyph = cursor;
14325 else if (glyph == glyphs_end
14326 && pos_before == pos_after
14327 && STRINGP ((row->reversed_p
14328 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14329 : row->glyphs[TEXT_AREA])->object))
14330 {
14331 /* If all the glyphs of this row came from strings, put the
14332 cursor on the first glyph of the row. This avoids having the
14333 cursor outside of the text area in this very rare and hard
14334 use case. */
14335 glyph =
14336 row->reversed_p
14337 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14338 : row->glyphs[TEXT_AREA];
14339 }
14340 if (x < 0)
14341 {
14342 struct glyph *g;
14343
14344 /* Need to compute x that corresponds to GLYPH. */
14345 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14346 {
14347 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14348 abort ();
14349 x += g->pixel_width;
14350 }
14351 }
14352
14353 /* ROW could be part of a continued line, which, under bidi
14354 reordering, might have other rows whose start and end charpos
14355 occlude point. Only set w->cursor if we found a better
14356 approximation to the cursor position than we have from previously
14357 examined candidate rows belonging to the same continued line. */
14358 if (/* we already have a candidate row */
14359 w->cursor.vpos >= 0
14360 /* that candidate is not the row we are processing */
14361 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14362 /* Make sure cursor.vpos specifies a row whose start and end
14363 charpos occlude point, and it is valid candidate for being a
14364 cursor-row. This is because some callers of this function
14365 leave cursor.vpos at the row where the cursor was displayed
14366 during the last redisplay cycle. */
14367 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14368 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14369 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14370 {
14371 struct glyph *g1 =
14372 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14373
14374 /* Don't consider glyphs that are outside TEXT_AREA. */
14375 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14376 return 0;
14377 /* Keep the candidate whose buffer position is the closest to
14378 point or has the `cursor' property. */
14379 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14380 w->cursor.hpos >= 0
14381 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14382 && ((BUFFERP (g1->object)
14383 && (g1->charpos == pt_old /* an exact match always wins */
14384 || (BUFFERP (glyph->object)
14385 && eabs (g1->charpos - pt_old)
14386 < eabs (glyph->charpos - pt_old))))
14387 /* previous candidate is a glyph from a string that has
14388 a non-nil `cursor' property */
14389 || (STRINGP (g1->object)
14390 && (!NILP (Fget_char_property (make_number (g1->charpos),
14391 Qcursor, g1->object))
14392 /* previous candidate is from the same display
14393 string as this one, and the display string
14394 came from a text property */
14395 || (EQ (g1->object, glyph->object)
14396 && string_from_text_prop)
14397 /* this candidate is from newline and its
14398 position is not an exact match */
14399 || (INTEGERP (glyph->object)
14400 && glyph->charpos != pt_old)))))
14401 return 0;
14402 /* If this candidate gives an exact match, use that. */
14403 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14404 /* If this candidate is a glyph created for the
14405 terminating newline of a line, and point is on that
14406 newline, it wins because it's an exact match. */
14407 || (!row->continued_p
14408 && INTEGERP (glyph->object)
14409 && glyph->charpos == 0
14410 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14411 /* Otherwise, keep the candidate that comes from a row
14412 spanning less buffer positions. This may win when one or
14413 both candidate positions are on glyphs that came from
14414 display strings, for which we cannot compare buffer
14415 positions. */
14416 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14417 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14418 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14419 return 0;
14420 }
14421 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14422 w->cursor.x = x;
14423 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14424 w->cursor.y = row->y + dy;
14425
14426 if (w == XWINDOW (selected_window))
14427 {
14428 if (!row->continued_p
14429 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14430 && row->x == 0)
14431 {
14432 this_line_buffer = XBUFFER (w->buffer);
14433
14434 CHARPOS (this_line_start_pos)
14435 = MATRIX_ROW_START_CHARPOS (row) + delta;
14436 BYTEPOS (this_line_start_pos)
14437 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14438
14439 CHARPOS (this_line_end_pos)
14440 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14441 BYTEPOS (this_line_end_pos)
14442 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14443
14444 this_line_y = w->cursor.y;
14445 this_line_pixel_height = row->height;
14446 this_line_vpos = w->cursor.vpos;
14447 this_line_start_x = row->x;
14448 }
14449 else
14450 CHARPOS (this_line_start_pos) = 0;
14451 }
14452
14453 return 1;
14454 }
14455
14456
14457 /* Run window scroll functions, if any, for WINDOW with new window
14458 start STARTP. Sets the window start of WINDOW to that position.
14459
14460 We assume that the window's buffer is really current. */
14461
14462 static inline struct text_pos
14463 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14464 {
14465 struct window *w = XWINDOW (window);
14466 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14467
14468 if (current_buffer != XBUFFER (w->buffer))
14469 abort ();
14470
14471 if (!NILP (Vwindow_scroll_functions))
14472 {
14473 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14474 make_number (CHARPOS (startp)));
14475 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14476 /* In case the hook functions switch buffers. */
14477 if (current_buffer != XBUFFER (w->buffer))
14478 set_buffer_internal_1 (XBUFFER (w->buffer));
14479 }
14480
14481 return startp;
14482 }
14483
14484
14485 /* Make sure the line containing the cursor is fully visible.
14486 A value of 1 means there is nothing to be done.
14487 (Either the line is fully visible, or it cannot be made so,
14488 or we cannot tell.)
14489
14490 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14491 is higher than window.
14492
14493 A value of 0 means the caller should do scrolling
14494 as if point had gone off the screen. */
14495
14496 static int
14497 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14498 {
14499 struct glyph_matrix *matrix;
14500 struct glyph_row *row;
14501 int window_height;
14502
14503 if (!make_cursor_line_fully_visible_p)
14504 return 1;
14505
14506 /* It's not always possible to find the cursor, e.g, when a window
14507 is full of overlay strings. Don't do anything in that case. */
14508 if (w->cursor.vpos < 0)
14509 return 1;
14510
14511 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14512 row = MATRIX_ROW (matrix, w->cursor.vpos);
14513
14514 /* If the cursor row is not partially visible, there's nothing to do. */
14515 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14516 return 1;
14517
14518 /* If the row the cursor is in is taller than the window's height,
14519 it's not clear what to do, so do nothing. */
14520 window_height = window_box_height (w);
14521 if (row->height >= window_height)
14522 {
14523 if (!force_p || MINI_WINDOW_P (w)
14524 || w->vscroll || w->cursor.vpos == 0)
14525 return 1;
14526 }
14527 return 0;
14528 }
14529
14530
14531 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14532 non-zero means only WINDOW is redisplayed in redisplay_internal.
14533 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14534 in redisplay_window to bring a partially visible line into view in
14535 the case that only the cursor has moved.
14536
14537 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14538 last screen line's vertical height extends past the end of the screen.
14539
14540 Value is
14541
14542 1 if scrolling succeeded
14543
14544 0 if scrolling didn't find point.
14545
14546 -1 if new fonts have been loaded so that we must interrupt
14547 redisplay, adjust glyph matrices, and try again. */
14548
14549 enum
14550 {
14551 SCROLLING_SUCCESS,
14552 SCROLLING_FAILED,
14553 SCROLLING_NEED_LARGER_MATRICES
14554 };
14555
14556 /* If scroll-conservatively is more than this, never recenter.
14557
14558 If you change this, don't forget to update the doc string of
14559 `scroll-conservatively' and the Emacs manual. */
14560 #define SCROLL_LIMIT 100
14561
14562 static int
14563 try_scrolling (Lisp_Object window, int just_this_one_p,
14564 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14565 int temp_scroll_step, int last_line_misfit)
14566 {
14567 struct window *w = XWINDOW (window);
14568 struct frame *f = XFRAME (w->frame);
14569 struct text_pos pos, startp;
14570 struct it it;
14571 int this_scroll_margin, scroll_max, rc, height;
14572 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14573 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14574 Lisp_Object aggressive;
14575 /* We will never try scrolling more than this number of lines. */
14576 int scroll_limit = SCROLL_LIMIT;
14577
14578 #if GLYPH_DEBUG
14579 debug_method_add (w, "try_scrolling");
14580 #endif
14581
14582 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14583
14584 /* Compute scroll margin height in pixels. We scroll when point is
14585 within this distance from the top or bottom of the window. */
14586 if (scroll_margin > 0)
14587 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14588 * FRAME_LINE_HEIGHT (f);
14589 else
14590 this_scroll_margin = 0;
14591
14592 /* Force arg_scroll_conservatively to have a reasonable value, to
14593 avoid scrolling too far away with slow move_it_* functions. Note
14594 that the user can supply scroll-conservatively equal to
14595 `most-positive-fixnum', which can be larger than INT_MAX. */
14596 if (arg_scroll_conservatively > scroll_limit)
14597 {
14598 arg_scroll_conservatively = scroll_limit + 1;
14599 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14600 }
14601 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14602 /* Compute how much we should try to scroll maximally to bring
14603 point into view. */
14604 scroll_max = (max (scroll_step,
14605 max (arg_scroll_conservatively, temp_scroll_step))
14606 * FRAME_LINE_HEIGHT (f));
14607 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14608 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14609 /* We're trying to scroll because of aggressive scrolling but no
14610 scroll_step is set. Choose an arbitrary one. */
14611 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14612 else
14613 scroll_max = 0;
14614
14615 too_near_end:
14616
14617 /* Decide whether to scroll down. */
14618 if (PT > CHARPOS (startp))
14619 {
14620 int scroll_margin_y;
14621
14622 /* Compute the pixel ypos of the scroll margin, then move IT to
14623 either that ypos or PT, whichever comes first. */
14624 start_display (&it, w, startp);
14625 scroll_margin_y = it.last_visible_y - this_scroll_margin
14626 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14627 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14628 (MOVE_TO_POS | MOVE_TO_Y));
14629
14630 if (PT > CHARPOS (it.current.pos))
14631 {
14632 int y0 = line_bottom_y (&it);
14633 /* Compute how many pixels below window bottom to stop searching
14634 for PT. This avoids costly search for PT that is far away if
14635 the user limited scrolling by a small number of lines, but
14636 always finds PT if scroll_conservatively is set to a large
14637 number, such as most-positive-fixnum. */
14638 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14639 int y_to_move = it.last_visible_y + slack;
14640
14641 /* Compute the distance from the scroll margin to PT or to
14642 the scroll limit, whichever comes first. This should
14643 include the height of the cursor line, to make that line
14644 fully visible. */
14645 move_it_to (&it, PT, -1, y_to_move,
14646 -1, MOVE_TO_POS | MOVE_TO_Y);
14647 dy = line_bottom_y (&it) - y0;
14648
14649 if (dy > scroll_max)
14650 return SCROLLING_FAILED;
14651
14652 if (dy > 0)
14653 scroll_down_p = 1;
14654 }
14655 }
14656
14657 if (scroll_down_p)
14658 {
14659 /* Point is in or below the bottom scroll margin, so move the
14660 window start down. If scrolling conservatively, move it just
14661 enough down to make point visible. If scroll_step is set,
14662 move it down by scroll_step. */
14663 if (arg_scroll_conservatively)
14664 amount_to_scroll
14665 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14666 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14667 else if (scroll_step || temp_scroll_step)
14668 amount_to_scroll = scroll_max;
14669 else
14670 {
14671 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14672 height = WINDOW_BOX_TEXT_HEIGHT (w);
14673 if (NUMBERP (aggressive))
14674 {
14675 double float_amount = XFLOATINT (aggressive) * height;
14676 amount_to_scroll = float_amount;
14677 if (amount_to_scroll == 0 && float_amount > 0)
14678 amount_to_scroll = 1;
14679 /* Don't let point enter the scroll margin near top of
14680 the window. */
14681 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14682 amount_to_scroll = height - 2*this_scroll_margin + dy;
14683 }
14684 }
14685
14686 if (amount_to_scroll <= 0)
14687 return SCROLLING_FAILED;
14688
14689 start_display (&it, w, startp);
14690 if (arg_scroll_conservatively <= scroll_limit)
14691 move_it_vertically (&it, amount_to_scroll);
14692 else
14693 {
14694 /* Extra precision for users who set scroll-conservatively
14695 to a large number: make sure the amount we scroll
14696 the window start is never less than amount_to_scroll,
14697 which was computed as distance from window bottom to
14698 point. This matters when lines at window top and lines
14699 below window bottom have different height. */
14700 struct it it1;
14701 void *it1data = NULL;
14702 /* We use a temporary it1 because line_bottom_y can modify
14703 its argument, if it moves one line down; see there. */
14704 int start_y;
14705
14706 SAVE_IT (it1, it, it1data);
14707 start_y = line_bottom_y (&it1);
14708 do {
14709 RESTORE_IT (&it, &it, it1data);
14710 move_it_by_lines (&it, 1);
14711 SAVE_IT (it1, it, it1data);
14712 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14713 }
14714
14715 /* If STARTP is unchanged, move it down another screen line. */
14716 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14717 move_it_by_lines (&it, 1);
14718 startp = it.current.pos;
14719 }
14720 else
14721 {
14722 struct text_pos scroll_margin_pos = startp;
14723
14724 /* See if point is inside the scroll margin at the top of the
14725 window. */
14726 if (this_scroll_margin)
14727 {
14728 start_display (&it, w, startp);
14729 move_it_vertically (&it, this_scroll_margin);
14730 scroll_margin_pos = it.current.pos;
14731 }
14732
14733 if (PT < CHARPOS (scroll_margin_pos))
14734 {
14735 /* Point is in the scroll margin at the top of the window or
14736 above what is displayed in the window. */
14737 int y0, y_to_move;
14738
14739 /* Compute the vertical distance from PT to the scroll
14740 margin position. Move as far as scroll_max allows, or
14741 one screenful, or 10 screen lines, whichever is largest.
14742 Give up if distance is greater than scroll_max. */
14743 SET_TEXT_POS (pos, PT, PT_BYTE);
14744 start_display (&it, w, pos);
14745 y0 = it.current_y;
14746 y_to_move = max (it.last_visible_y,
14747 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14748 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14749 y_to_move, -1,
14750 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14751 dy = it.current_y - y0;
14752 if (dy > scroll_max)
14753 return SCROLLING_FAILED;
14754
14755 /* Compute new window start. */
14756 start_display (&it, w, startp);
14757
14758 if (arg_scroll_conservatively)
14759 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14760 max (scroll_step, temp_scroll_step));
14761 else if (scroll_step || temp_scroll_step)
14762 amount_to_scroll = scroll_max;
14763 else
14764 {
14765 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14766 height = WINDOW_BOX_TEXT_HEIGHT (w);
14767 if (NUMBERP (aggressive))
14768 {
14769 double float_amount = XFLOATINT (aggressive) * height;
14770 amount_to_scroll = float_amount;
14771 if (amount_to_scroll == 0 && float_amount > 0)
14772 amount_to_scroll = 1;
14773 amount_to_scroll -=
14774 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14775 /* Don't let point enter the scroll margin near
14776 bottom of the window. */
14777 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14778 amount_to_scroll = height - 2*this_scroll_margin + dy;
14779 }
14780 }
14781
14782 if (amount_to_scroll <= 0)
14783 return SCROLLING_FAILED;
14784
14785 move_it_vertically_backward (&it, amount_to_scroll);
14786 startp = it.current.pos;
14787 }
14788 }
14789
14790 /* Run window scroll functions. */
14791 startp = run_window_scroll_functions (window, startp);
14792
14793 /* Display the window. Give up if new fonts are loaded, or if point
14794 doesn't appear. */
14795 if (!try_window (window, startp, 0))
14796 rc = SCROLLING_NEED_LARGER_MATRICES;
14797 else if (w->cursor.vpos < 0)
14798 {
14799 clear_glyph_matrix (w->desired_matrix);
14800 rc = SCROLLING_FAILED;
14801 }
14802 else
14803 {
14804 /* Maybe forget recorded base line for line number display. */
14805 if (!just_this_one_p
14806 || current_buffer->clip_changed
14807 || BEG_UNCHANGED < CHARPOS (startp))
14808 w->base_line_number = Qnil;
14809
14810 /* If cursor ends up on a partially visible line,
14811 treat that as being off the bottom of the screen. */
14812 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14813 /* It's possible that the cursor is on the first line of the
14814 buffer, which is partially obscured due to a vscroll
14815 (Bug#7537). In that case, avoid looping forever . */
14816 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14817 {
14818 clear_glyph_matrix (w->desired_matrix);
14819 ++extra_scroll_margin_lines;
14820 goto too_near_end;
14821 }
14822 rc = SCROLLING_SUCCESS;
14823 }
14824
14825 return rc;
14826 }
14827
14828
14829 /* Compute a suitable window start for window W if display of W starts
14830 on a continuation line. Value is non-zero if a new window start
14831 was computed.
14832
14833 The new window start will be computed, based on W's width, starting
14834 from the start of the continued line. It is the start of the
14835 screen line with the minimum distance from the old start W->start. */
14836
14837 static int
14838 compute_window_start_on_continuation_line (struct window *w)
14839 {
14840 struct text_pos pos, start_pos;
14841 int window_start_changed_p = 0;
14842
14843 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14844
14845 /* If window start is on a continuation line... Window start may be
14846 < BEGV in case there's invisible text at the start of the
14847 buffer (M-x rmail, for example). */
14848 if (CHARPOS (start_pos) > BEGV
14849 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14850 {
14851 struct it it;
14852 struct glyph_row *row;
14853
14854 /* Handle the case that the window start is out of range. */
14855 if (CHARPOS (start_pos) < BEGV)
14856 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14857 else if (CHARPOS (start_pos) > ZV)
14858 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14859
14860 /* Find the start of the continued line. This should be fast
14861 because scan_buffer is fast (newline cache). */
14862 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14863 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14864 row, DEFAULT_FACE_ID);
14865 reseat_at_previous_visible_line_start (&it);
14866
14867 /* If the line start is "too far" away from the window start,
14868 say it takes too much time to compute a new window start. */
14869 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14870 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14871 {
14872 int min_distance, distance;
14873
14874 /* Move forward by display lines to find the new window
14875 start. If window width was enlarged, the new start can
14876 be expected to be > the old start. If window width was
14877 decreased, the new window start will be < the old start.
14878 So, we're looking for the display line start with the
14879 minimum distance from the old window start. */
14880 pos = it.current.pos;
14881 min_distance = INFINITY;
14882 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14883 distance < min_distance)
14884 {
14885 min_distance = distance;
14886 pos = it.current.pos;
14887 move_it_by_lines (&it, 1);
14888 }
14889
14890 /* Set the window start there. */
14891 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14892 window_start_changed_p = 1;
14893 }
14894 }
14895
14896 return window_start_changed_p;
14897 }
14898
14899
14900 /* Try cursor movement in case text has not changed in window WINDOW,
14901 with window start STARTP. Value is
14902
14903 CURSOR_MOVEMENT_SUCCESS if successful
14904
14905 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14906
14907 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14908 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14909 we want to scroll as if scroll-step were set to 1. See the code.
14910
14911 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14912 which case we have to abort this redisplay, and adjust matrices
14913 first. */
14914
14915 enum
14916 {
14917 CURSOR_MOVEMENT_SUCCESS,
14918 CURSOR_MOVEMENT_CANNOT_BE_USED,
14919 CURSOR_MOVEMENT_MUST_SCROLL,
14920 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14921 };
14922
14923 static int
14924 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14925 {
14926 struct window *w = XWINDOW (window);
14927 struct frame *f = XFRAME (w->frame);
14928 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14929
14930 #if GLYPH_DEBUG
14931 if (inhibit_try_cursor_movement)
14932 return rc;
14933 #endif
14934
14935 /* Handle case where text has not changed, only point, and it has
14936 not moved off the frame. */
14937 if (/* Point may be in this window. */
14938 PT >= CHARPOS (startp)
14939 /* Selective display hasn't changed. */
14940 && !current_buffer->clip_changed
14941 /* Function force-mode-line-update is used to force a thorough
14942 redisplay. It sets either windows_or_buffers_changed or
14943 update_mode_lines. So don't take a shortcut here for these
14944 cases. */
14945 && !update_mode_lines
14946 && !windows_or_buffers_changed
14947 && !cursor_type_changed
14948 /* Can't use this case if highlighting a region. When a
14949 region exists, cursor movement has to do more than just
14950 set the cursor. */
14951 && !(!NILP (Vtransient_mark_mode)
14952 && !NILP (BVAR (current_buffer, mark_active)))
14953 && NILP (w->region_showing)
14954 && NILP (Vshow_trailing_whitespace)
14955 /* Right after splitting windows, last_point may be nil. */
14956 && INTEGERP (w->last_point)
14957 /* This code is not used for mini-buffer for the sake of the case
14958 of redisplaying to replace an echo area message; since in
14959 that case the mini-buffer contents per se are usually
14960 unchanged. This code is of no real use in the mini-buffer
14961 since the handling of this_line_start_pos, etc., in redisplay
14962 handles the same cases. */
14963 && !EQ (window, minibuf_window)
14964 /* When splitting windows or for new windows, it happens that
14965 redisplay is called with a nil window_end_vpos or one being
14966 larger than the window. This should really be fixed in
14967 window.c. I don't have this on my list, now, so we do
14968 approximately the same as the old redisplay code. --gerd. */
14969 && INTEGERP (w->window_end_vpos)
14970 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14971 && (FRAME_WINDOW_P (f)
14972 || !overlay_arrow_in_current_buffer_p ()))
14973 {
14974 int this_scroll_margin, top_scroll_margin;
14975 struct glyph_row *row = NULL;
14976
14977 #if GLYPH_DEBUG
14978 debug_method_add (w, "cursor movement");
14979 #endif
14980
14981 /* Scroll if point within this distance from the top or bottom
14982 of the window. This is a pixel value. */
14983 if (scroll_margin > 0)
14984 {
14985 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14986 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14987 }
14988 else
14989 this_scroll_margin = 0;
14990
14991 top_scroll_margin = this_scroll_margin;
14992 if (WINDOW_WANTS_HEADER_LINE_P (w))
14993 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14994
14995 /* Start with the row the cursor was displayed during the last
14996 not paused redisplay. Give up if that row is not valid. */
14997 if (w->last_cursor.vpos < 0
14998 || w->last_cursor.vpos >= w->current_matrix->nrows)
14999 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15000 else
15001 {
15002 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15003 if (row->mode_line_p)
15004 ++row;
15005 if (!row->enabled_p)
15006 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15007 }
15008
15009 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15010 {
15011 int scroll_p = 0, must_scroll = 0;
15012 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15013
15014 if (PT > XFASTINT (w->last_point))
15015 {
15016 /* Point has moved forward. */
15017 while (MATRIX_ROW_END_CHARPOS (row) < PT
15018 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15019 {
15020 eassert (row->enabled_p);
15021 ++row;
15022 }
15023
15024 /* If the end position of a row equals the start
15025 position of the next row, and PT is at that position,
15026 we would rather display cursor in the next line. */
15027 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15028 && MATRIX_ROW_END_CHARPOS (row) == PT
15029 && row < w->current_matrix->rows
15030 + w->current_matrix->nrows - 1
15031 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15032 && !cursor_row_p (row))
15033 ++row;
15034
15035 /* If within the scroll margin, scroll. Note that
15036 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15037 the next line would be drawn, and that
15038 this_scroll_margin can be zero. */
15039 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15040 || PT > MATRIX_ROW_END_CHARPOS (row)
15041 /* Line is completely visible last line in window
15042 and PT is to be set in the next line. */
15043 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15044 && PT == MATRIX_ROW_END_CHARPOS (row)
15045 && !row->ends_at_zv_p
15046 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15047 scroll_p = 1;
15048 }
15049 else if (PT < XFASTINT (w->last_point))
15050 {
15051 /* Cursor has to be moved backward. Note that PT >=
15052 CHARPOS (startp) because of the outer if-statement. */
15053 while (!row->mode_line_p
15054 && (MATRIX_ROW_START_CHARPOS (row) > PT
15055 || (MATRIX_ROW_START_CHARPOS (row) == PT
15056 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15057 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15058 row > w->current_matrix->rows
15059 && (row-1)->ends_in_newline_from_string_p))))
15060 && (row->y > top_scroll_margin
15061 || CHARPOS (startp) == BEGV))
15062 {
15063 eassert (row->enabled_p);
15064 --row;
15065 }
15066
15067 /* Consider the following case: Window starts at BEGV,
15068 there is invisible, intangible text at BEGV, so that
15069 display starts at some point START > BEGV. It can
15070 happen that we are called with PT somewhere between
15071 BEGV and START. Try to handle that case. */
15072 if (row < w->current_matrix->rows
15073 || row->mode_line_p)
15074 {
15075 row = w->current_matrix->rows;
15076 if (row->mode_line_p)
15077 ++row;
15078 }
15079
15080 /* Due to newlines in overlay strings, we may have to
15081 skip forward over overlay strings. */
15082 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15083 && MATRIX_ROW_END_CHARPOS (row) == PT
15084 && !cursor_row_p (row))
15085 ++row;
15086
15087 /* If within the scroll margin, scroll. */
15088 if (row->y < top_scroll_margin
15089 && CHARPOS (startp) != BEGV)
15090 scroll_p = 1;
15091 }
15092 else
15093 {
15094 /* Cursor did not move. So don't scroll even if cursor line
15095 is partially visible, as it was so before. */
15096 rc = CURSOR_MOVEMENT_SUCCESS;
15097 }
15098
15099 if (PT < MATRIX_ROW_START_CHARPOS (row)
15100 || PT > MATRIX_ROW_END_CHARPOS (row))
15101 {
15102 /* if PT is not in the glyph row, give up. */
15103 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15104 must_scroll = 1;
15105 }
15106 else if (rc != CURSOR_MOVEMENT_SUCCESS
15107 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15108 {
15109 struct glyph_row *row1;
15110
15111 /* If rows are bidi-reordered and point moved, back up
15112 until we find a row that does not belong to a
15113 continuation line. This is because we must consider
15114 all rows of a continued line as candidates for the
15115 new cursor positioning, since row start and end
15116 positions change non-linearly with vertical position
15117 in such rows. */
15118 /* FIXME: Revisit this when glyph ``spilling'' in
15119 continuation lines' rows is implemented for
15120 bidi-reordered rows. */
15121 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15122 MATRIX_ROW_CONTINUATION_LINE_P (row);
15123 --row)
15124 {
15125 /* If we hit the beginning of the displayed portion
15126 without finding the first row of a continued
15127 line, give up. */
15128 if (row <= row1)
15129 {
15130 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15131 break;
15132 }
15133 eassert (row->enabled_p);
15134 }
15135 }
15136 if (must_scroll)
15137 ;
15138 else if (rc != CURSOR_MOVEMENT_SUCCESS
15139 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15140 /* Make sure this isn't a header line by any chance, since
15141 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15142 && !row->mode_line_p
15143 && make_cursor_line_fully_visible_p)
15144 {
15145 if (PT == MATRIX_ROW_END_CHARPOS (row)
15146 && !row->ends_at_zv_p
15147 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15148 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15149 else if (row->height > window_box_height (w))
15150 {
15151 /* If we end up in a partially visible line, let's
15152 make it fully visible, except when it's taller
15153 than the window, in which case we can't do much
15154 about it. */
15155 *scroll_step = 1;
15156 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15157 }
15158 else
15159 {
15160 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15161 if (!cursor_row_fully_visible_p (w, 0, 1))
15162 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15163 else
15164 rc = CURSOR_MOVEMENT_SUCCESS;
15165 }
15166 }
15167 else if (scroll_p)
15168 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15169 else if (rc != CURSOR_MOVEMENT_SUCCESS
15170 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15171 {
15172 /* With bidi-reordered rows, there could be more than
15173 one candidate row whose start and end positions
15174 occlude point. We need to let set_cursor_from_row
15175 find the best candidate. */
15176 /* FIXME: Revisit this when glyph ``spilling'' in
15177 continuation lines' rows is implemented for
15178 bidi-reordered rows. */
15179 int rv = 0;
15180
15181 do
15182 {
15183 int at_zv_p = 0, exact_match_p = 0;
15184
15185 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15186 && PT <= MATRIX_ROW_END_CHARPOS (row)
15187 && cursor_row_p (row))
15188 rv |= set_cursor_from_row (w, row, w->current_matrix,
15189 0, 0, 0, 0);
15190 /* As soon as we've found the exact match for point,
15191 or the first suitable row whose ends_at_zv_p flag
15192 is set, we are done. */
15193 at_zv_p =
15194 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15195 if (rv && !at_zv_p
15196 && w->cursor.hpos >= 0
15197 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15198 w->cursor.vpos))
15199 {
15200 struct glyph_row *candidate =
15201 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15202 struct glyph *g =
15203 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15204 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15205
15206 exact_match_p =
15207 (BUFFERP (g->object) && g->charpos == PT)
15208 || (INTEGERP (g->object)
15209 && (g->charpos == PT
15210 || (g->charpos == 0 && endpos - 1 == PT)));
15211 }
15212 if (rv && (at_zv_p || exact_match_p))
15213 {
15214 rc = CURSOR_MOVEMENT_SUCCESS;
15215 break;
15216 }
15217 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15218 break;
15219 ++row;
15220 }
15221 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15222 || row->continued_p)
15223 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15224 || (MATRIX_ROW_START_CHARPOS (row) == PT
15225 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15226 /* If we didn't find any candidate rows, or exited the
15227 loop before all the candidates were examined, signal
15228 to the caller that this method failed. */
15229 if (rc != CURSOR_MOVEMENT_SUCCESS
15230 && !(rv
15231 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15232 && !row->continued_p))
15233 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15234 else if (rv)
15235 rc = CURSOR_MOVEMENT_SUCCESS;
15236 }
15237 else
15238 {
15239 do
15240 {
15241 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15242 {
15243 rc = CURSOR_MOVEMENT_SUCCESS;
15244 break;
15245 }
15246 ++row;
15247 }
15248 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15249 && MATRIX_ROW_START_CHARPOS (row) == PT
15250 && cursor_row_p (row));
15251 }
15252 }
15253 }
15254
15255 return rc;
15256 }
15257
15258 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15259 static
15260 #endif
15261 void
15262 set_vertical_scroll_bar (struct window *w)
15263 {
15264 ptrdiff_t start, end, whole;
15265
15266 /* Calculate the start and end positions for the current window.
15267 At some point, it would be nice to choose between scrollbars
15268 which reflect the whole buffer size, with special markers
15269 indicating narrowing, and scrollbars which reflect only the
15270 visible region.
15271
15272 Note that mini-buffers sometimes aren't displaying any text. */
15273 if (!MINI_WINDOW_P (w)
15274 || (w == XWINDOW (minibuf_window)
15275 && NILP (echo_area_buffer[0])))
15276 {
15277 struct buffer *buf = XBUFFER (w->buffer);
15278 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15279 start = marker_position (w->start) - BUF_BEGV (buf);
15280 /* I don't think this is guaranteed to be right. For the
15281 moment, we'll pretend it is. */
15282 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15283
15284 if (end < start)
15285 end = start;
15286 if (whole < (end - start))
15287 whole = end - start;
15288 }
15289 else
15290 start = end = whole = 0;
15291
15292 /* Indicate what this scroll bar ought to be displaying now. */
15293 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15294 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15295 (w, end - start, whole, start);
15296 }
15297
15298
15299 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15300 selected_window is redisplayed.
15301
15302 We can return without actually redisplaying the window if
15303 fonts_changed_p is nonzero. In that case, redisplay_internal will
15304 retry. */
15305
15306 static void
15307 redisplay_window (Lisp_Object window, int just_this_one_p)
15308 {
15309 struct window *w = XWINDOW (window);
15310 struct frame *f = XFRAME (w->frame);
15311 struct buffer *buffer = XBUFFER (w->buffer);
15312 struct buffer *old = current_buffer;
15313 struct text_pos lpoint, opoint, startp;
15314 int update_mode_line;
15315 int tem;
15316 struct it it;
15317 /* Record it now because it's overwritten. */
15318 int current_matrix_up_to_date_p = 0;
15319 int used_current_matrix_p = 0;
15320 /* This is less strict than current_matrix_up_to_date_p.
15321 It indicates that the buffer contents and narrowing are unchanged. */
15322 int buffer_unchanged_p = 0;
15323 int temp_scroll_step = 0;
15324 ptrdiff_t count = SPECPDL_INDEX ();
15325 int rc;
15326 int centering_position = -1;
15327 int last_line_misfit = 0;
15328 ptrdiff_t beg_unchanged, end_unchanged;
15329
15330 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15331 opoint = lpoint;
15332
15333 /* W must be a leaf window here. */
15334 eassert (!NILP (w->buffer));
15335 #if GLYPH_DEBUG
15336 *w->desired_matrix->method = 0;
15337 #endif
15338
15339 restart:
15340 reconsider_clip_changes (w, buffer);
15341
15342 /* Has the mode line to be updated? */
15343 update_mode_line = (w->update_mode_line
15344 || update_mode_lines
15345 || buffer->clip_changed
15346 || buffer->prevent_redisplay_optimizations_p);
15347
15348 if (MINI_WINDOW_P (w))
15349 {
15350 if (w == XWINDOW (echo_area_window)
15351 && !NILP (echo_area_buffer[0]))
15352 {
15353 if (update_mode_line)
15354 /* We may have to update a tty frame's menu bar or a
15355 tool-bar. Example `M-x C-h C-h C-g'. */
15356 goto finish_menu_bars;
15357 else
15358 /* We've already displayed the echo area glyphs in this window. */
15359 goto finish_scroll_bars;
15360 }
15361 else if ((w != XWINDOW (minibuf_window)
15362 || minibuf_level == 0)
15363 /* When buffer is nonempty, redisplay window normally. */
15364 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15365 /* Quail displays non-mini buffers in minibuffer window.
15366 In that case, redisplay the window normally. */
15367 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15368 {
15369 /* W is a mini-buffer window, but it's not active, so clear
15370 it. */
15371 int yb = window_text_bottom_y (w);
15372 struct glyph_row *row;
15373 int y;
15374
15375 for (y = 0, row = w->desired_matrix->rows;
15376 y < yb;
15377 y += row->height, ++row)
15378 blank_row (w, row, y);
15379 goto finish_scroll_bars;
15380 }
15381
15382 clear_glyph_matrix (w->desired_matrix);
15383 }
15384
15385 /* Otherwise set up data on this window; select its buffer and point
15386 value. */
15387 /* Really select the buffer, for the sake of buffer-local
15388 variables. */
15389 set_buffer_internal_1 (XBUFFER (w->buffer));
15390
15391 current_matrix_up_to_date_p
15392 = (!NILP (w->window_end_valid)
15393 && !current_buffer->clip_changed
15394 && !current_buffer->prevent_redisplay_optimizations_p
15395 && XFASTINT (w->last_modified) >= MODIFF
15396 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15397
15398 /* Run the window-bottom-change-functions
15399 if it is possible that the text on the screen has changed
15400 (either due to modification of the text, or any other reason). */
15401 if (!current_matrix_up_to_date_p
15402 && !NILP (Vwindow_text_change_functions))
15403 {
15404 safe_run_hooks (Qwindow_text_change_functions);
15405 goto restart;
15406 }
15407
15408 beg_unchanged = BEG_UNCHANGED;
15409 end_unchanged = END_UNCHANGED;
15410
15411 SET_TEXT_POS (opoint, PT, PT_BYTE);
15412
15413 specbind (Qinhibit_point_motion_hooks, Qt);
15414
15415 buffer_unchanged_p
15416 = (!NILP (w->window_end_valid)
15417 && !current_buffer->clip_changed
15418 && XFASTINT (w->last_modified) >= MODIFF
15419 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15420
15421 /* When windows_or_buffers_changed is non-zero, we can't rely on
15422 the window end being valid, so set it to nil there. */
15423 if (windows_or_buffers_changed)
15424 {
15425 /* If window starts on a continuation line, maybe adjust the
15426 window start in case the window's width changed. */
15427 if (XMARKER (w->start)->buffer == current_buffer)
15428 compute_window_start_on_continuation_line (w);
15429
15430 w->window_end_valid = Qnil;
15431 }
15432
15433 /* Some sanity checks. */
15434 CHECK_WINDOW_END (w);
15435 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15436 abort ();
15437 if (BYTEPOS (opoint) < CHARPOS (opoint))
15438 abort ();
15439
15440 /* If %c is in mode line, update it if needed. */
15441 if (!NILP (w->column_number_displayed)
15442 /* This alternative quickly identifies a common case
15443 where no change is needed. */
15444 && !(PT == XFASTINT (w->last_point)
15445 && XFASTINT (w->last_modified) >= MODIFF
15446 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15447 && (XFASTINT (w->column_number_displayed) != current_column ()))
15448 update_mode_line = 1;
15449
15450 /* Count number of windows showing the selected buffer. An indirect
15451 buffer counts as its base buffer. */
15452 if (!just_this_one_p)
15453 {
15454 struct buffer *current_base, *window_base;
15455 current_base = current_buffer;
15456 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15457 if (current_base->base_buffer)
15458 current_base = current_base->base_buffer;
15459 if (window_base->base_buffer)
15460 window_base = window_base->base_buffer;
15461 if (current_base == window_base)
15462 buffer_shared++;
15463 }
15464
15465 /* Point refers normally to the selected window. For any other
15466 window, set up appropriate value. */
15467 if (!EQ (window, selected_window))
15468 {
15469 ptrdiff_t new_pt = XMARKER (w->pointm)->charpos;
15470 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15471 if (new_pt < BEGV)
15472 {
15473 new_pt = BEGV;
15474 new_pt_byte = BEGV_BYTE;
15475 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15476 }
15477 else if (new_pt > (ZV - 1))
15478 {
15479 new_pt = ZV;
15480 new_pt_byte = ZV_BYTE;
15481 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15482 }
15483
15484 /* We don't use SET_PT so that the point-motion hooks don't run. */
15485 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15486 }
15487
15488 /* If any of the character widths specified in the display table
15489 have changed, invalidate the width run cache. It's true that
15490 this may be a bit late to catch such changes, but the rest of
15491 redisplay goes (non-fatally) haywire when the display table is
15492 changed, so why should we worry about doing any better? */
15493 if (current_buffer->width_run_cache)
15494 {
15495 struct Lisp_Char_Table *disptab = buffer_display_table ();
15496
15497 if (! disptab_matches_widthtab (disptab,
15498 XVECTOR (BVAR (current_buffer, width_table))))
15499 {
15500 invalidate_region_cache (current_buffer,
15501 current_buffer->width_run_cache,
15502 BEG, Z);
15503 recompute_width_table (current_buffer, disptab);
15504 }
15505 }
15506
15507 /* If window-start is screwed up, choose a new one. */
15508 if (XMARKER (w->start)->buffer != current_buffer)
15509 goto recenter;
15510
15511 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15512
15513 /* If someone specified a new starting point but did not insist,
15514 check whether it can be used. */
15515 if (w->optional_new_start
15516 && CHARPOS (startp) >= BEGV
15517 && CHARPOS (startp) <= ZV)
15518 {
15519 w->optional_new_start = 0;
15520 start_display (&it, w, startp);
15521 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15522 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15523 if (IT_CHARPOS (it) == PT)
15524 w->force_start = 1;
15525 /* IT may overshoot PT if text at PT is invisible. */
15526 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15527 w->force_start = 1;
15528 }
15529
15530 force_start:
15531
15532 /* Handle case where place to start displaying has been specified,
15533 unless the specified location is outside the accessible range. */
15534 if (w->force_start || w->frozen_window_start_p)
15535 {
15536 /* We set this later on if we have to adjust point. */
15537 int new_vpos = -1;
15538
15539 w->force_start = 0;
15540 w->vscroll = 0;
15541 w->window_end_valid = Qnil;
15542
15543 /* Forget any recorded base line for line number display. */
15544 if (!buffer_unchanged_p)
15545 w->base_line_number = Qnil;
15546
15547 /* Redisplay the mode line. Select the buffer properly for that.
15548 Also, run the hook window-scroll-functions
15549 because we have scrolled. */
15550 /* Note, we do this after clearing force_start because
15551 if there's an error, it is better to forget about force_start
15552 than to get into an infinite loop calling the hook functions
15553 and having them get more errors. */
15554 if (!update_mode_line
15555 || ! NILP (Vwindow_scroll_functions))
15556 {
15557 update_mode_line = 1;
15558 w->update_mode_line = 1;
15559 startp = run_window_scroll_functions (window, startp);
15560 }
15561
15562 w->last_modified = make_number (0);
15563 w->last_overlay_modified = make_number (0);
15564 if (CHARPOS (startp) < BEGV)
15565 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15566 else if (CHARPOS (startp) > ZV)
15567 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15568
15569 /* Redisplay, then check if cursor has been set during the
15570 redisplay. Give up if new fonts were loaded. */
15571 /* We used to issue a CHECK_MARGINS argument to try_window here,
15572 but this causes scrolling to fail when point begins inside
15573 the scroll margin (bug#148) -- cyd */
15574 if (!try_window (window, startp, 0))
15575 {
15576 w->force_start = 1;
15577 clear_glyph_matrix (w->desired_matrix);
15578 goto need_larger_matrices;
15579 }
15580
15581 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15582 {
15583 /* If point does not appear, try to move point so it does
15584 appear. The desired matrix has been built above, so we
15585 can use it here. */
15586 new_vpos = window_box_height (w) / 2;
15587 }
15588
15589 if (!cursor_row_fully_visible_p (w, 0, 0))
15590 {
15591 /* Point does appear, but on a line partly visible at end of window.
15592 Move it back to a fully-visible line. */
15593 new_vpos = window_box_height (w);
15594 }
15595
15596 /* If we need to move point for either of the above reasons,
15597 now actually do it. */
15598 if (new_vpos >= 0)
15599 {
15600 struct glyph_row *row;
15601
15602 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15603 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15604 ++row;
15605
15606 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15607 MATRIX_ROW_START_BYTEPOS (row));
15608
15609 if (w != XWINDOW (selected_window))
15610 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15611 else if (current_buffer == old)
15612 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15613
15614 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15615
15616 /* If we are highlighting the region, then we just changed
15617 the region, so redisplay to show it. */
15618 if (!NILP (Vtransient_mark_mode)
15619 && !NILP (BVAR (current_buffer, mark_active)))
15620 {
15621 clear_glyph_matrix (w->desired_matrix);
15622 if (!try_window (window, startp, 0))
15623 goto need_larger_matrices;
15624 }
15625 }
15626
15627 #if GLYPH_DEBUG
15628 debug_method_add (w, "forced window start");
15629 #endif
15630 goto done;
15631 }
15632
15633 /* Handle case where text has not changed, only point, and it has
15634 not moved off the frame, and we are not retrying after hscroll.
15635 (current_matrix_up_to_date_p is nonzero when retrying.) */
15636 if (current_matrix_up_to_date_p
15637 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15638 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15639 {
15640 switch (rc)
15641 {
15642 case CURSOR_MOVEMENT_SUCCESS:
15643 used_current_matrix_p = 1;
15644 goto done;
15645
15646 case CURSOR_MOVEMENT_MUST_SCROLL:
15647 goto try_to_scroll;
15648
15649 default:
15650 abort ();
15651 }
15652 }
15653 /* If current starting point was originally the beginning of a line
15654 but no longer is, find a new starting point. */
15655 else if (w->start_at_line_beg
15656 && !(CHARPOS (startp) <= BEGV
15657 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15658 {
15659 #if GLYPH_DEBUG
15660 debug_method_add (w, "recenter 1");
15661 #endif
15662 goto recenter;
15663 }
15664
15665 /* Try scrolling with try_window_id. Value is > 0 if update has
15666 been done, it is -1 if we know that the same window start will
15667 not work. It is 0 if unsuccessful for some other reason. */
15668 else if ((tem = try_window_id (w)) != 0)
15669 {
15670 #if GLYPH_DEBUG
15671 debug_method_add (w, "try_window_id %d", tem);
15672 #endif
15673
15674 if (fonts_changed_p)
15675 goto need_larger_matrices;
15676 if (tem > 0)
15677 goto done;
15678
15679 /* Otherwise try_window_id has returned -1 which means that we
15680 don't want the alternative below this comment to execute. */
15681 }
15682 else if (CHARPOS (startp) >= BEGV
15683 && CHARPOS (startp) <= ZV
15684 && PT >= CHARPOS (startp)
15685 && (CHARPOS (startp) < ZV
15686 /* Avoid starting at end of buffer. */
15687 || CHARPOS (startp) == BEGV
15688 || (XFASTINT (w->last_modified) >= MODIFF
15689 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15690 {
15691 int d1, d2, d3, d4, d5, d6;
15692
15693 /* If first window line is a continuation line, and window start
15694 is inside the modified region, but the first change is before
15695 current window start, we must select a new window start.
15696
15697 However, if this is the result of a down-mouse event (e.g. by
15698 extending the mouse-drag-overlay), we don't want to select a
15699 new window start, since that would change the position under
15700 the mouse, resulting in an unwanted mouse-movement rather
15701 than a simple mouse-click. */
15702 if (!w->start_at_line_beg
15703 && NILP (do_mouse_tracking)
15704 && CHARPOS (startp) > BEGV
15705 && CHARPOS (startp) > BEG + beg_unchanged
15706 && CHARPOS (startp) <= Z - end_unchanged
15707 /* Even if w->start_at_line_beg is nil, a new window may
15708 start at a line_beg, since that's how set_buffer_window
15709 sets it. So, we need to check the return value of
15710 compute_window_start_on_continuation_line. (See also
15711 bug#197). */
15712 && XMARKER (w->start)->buffer == current_buffer
15713 && compute_window_start_on_continuation_line (w)
15714 /* It doesn't make sense to force the window start like we
15715 do at label force_start if it is already known that point
15716 will not be visible in the resulting window, because
15717 doing so will move point from its correct position
15718 instead of scrolling the window to bring point into view.
15719 See bug#9324. */
15720 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15721 {
15722 w->force_start = 1;
15723 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15724 goto force_start;
15725 }
15726
15727 #if GLYPH_DEBUG
15728 debug_method_add (w, "same window start");
15729 #endif
15730
15731 /* Try to redisplay starting at same place as before.
15732 If point has not moved off frame, accept the results. */
15733 if (!current_matrix_up_to_date_p
15734 /* Don't use try_window_reusing_current_matrix in this case
15735 because a window scroll function can have changed the
15736 buffer. */
15737 || !NILP (Vwindow_scroll_functions)
15738 || MINI_WINDOW_P (w)
15739 || !(used_current_matrix_p
15740 = try_window_reusing_current_matrix (w)))
15741 {
15742 IF_DEBUG (debug_method_add (w, "1"));
15743 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15744 /* -1 means we need to scroll.
15745 0 means we need new matrices, but fonts_changed_p
15746 is set in that case, so we will detect it below. */
15747 goto try_to_scroll;
15748 }
15749
15750 if (fonts_changed_p)
15751 goto need_larger_matrices;
15752
15753 if (w->cursor.vpos >= 0)
15754 {
15755 if (!just_this_one_p
15756 || current_buffer->clip_changed
15757 || BEG_UNCHANGED < CHARPOS (startp))
15758 /* Forget any recorded base line for line number display. */
15759 w->base_line_number = Qnil;
15760
15761 if (!cursor_row_fully_visible_p (w, 1, 0))
15762 {
15763 clear_glyph_matrix (w->desired_matrix);
15764 last_line_misfit = 1;
15765 }
15766 /* Drop through and scroll. */
15767 else
15768 goto done;
15769 }
15770 else
15771 clear_glyph_matrix (w->desired_matrix);
15772 }
15773
15774 try_to_scroll:
15775
15776 w->last_modified = make_number (0);
15777 w->last_overlay_modified = make_number (0);
15778
15779 /* Redisplay the mode line. Select the buffer properly for that. */
15780 if (!update_mode_line)
15781 {
15782 update_mode_line = 1;
15783 w->update_mode_line = 1;
15784 }
15785
15786 /* Try to scroll by specified few lines. */
15787 if ((scroll_conservatively
15788 || emacs_scroll_step
15789 || temp_scroll_step
15790 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15791 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15792 && CHARPOS (startp) >= BEGV
15793 && CHARPOS (startp) <= ZV)
15794 {
15795 /* The function returns -1 if new fonts were loaded, 1 if
15796 successful, 0 if not successful. */
15797 int ss = try_scrolling (window, just_this_one_p,
15798 scroll_conservatively,
15799 emacs_scroll_step,
15800 temp_scroll_step, last_line_misfit);
15801 switch (ss)
15802 {
15803 case SCROLLING_SUCCESS:
15804 goto done;
15805
15806 case SCROLLING_NEED_LARGER_MATRICES:
15807 goto need_larger_matrices;
15808
15809 case SCROLLING_FAILED:
15810 break;
15811
15812 default:
15813 abort ();
15814 }
15815 }
15816
15817 /* Finally, just choose a place to start which positions point
15818 according to user preferences. */
15819
15820 recenter:
15821
15822 #if GLYPH_DEBUG
15823 debug_method_add (w, "recenter");
15824 #endif
15825
15826 /* w->vscroll = 0; */
15827
15828 /* Forget any previously recorded base line for line number display. */
15829 if (!buffer_unchanged_p)
15830 w->base_line_number = Qnil;
15831
15832 /* Determine the window start relative to point. */
15833 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15834 it.current_y = it.last_visible_y;
15835 if (centering_position < 0)
15836 {
15837 int margin =
15838 scroll_margin > 0
15839 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15840 : 0;
15841 ptrdiff_t margin_pos = CHARPOS (startp);
15842 Lisp_Object aggressive;
15843 int scrolling_up;
15844
15845 /* If there is a scroll margin at the top of the window, find
15846 its character position. */
15847 if (margin
15848 /* Cannot call start_display if startp is not in the
15849 accessible region of the buffer. This can happen when we
15850 have just switched to a different buffer and/or changed
15851 its restriction. In that case, startp is initialized to
15852 the character position 1 (BEGV) because we did not yet
15853 have chance to display the buffer even once. */
15854 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15855 {
15856 struct it it1;
15857 void *it1data = NULL;
15858
15859 SAVE_IT (it1, it, it1data);
15860 start_display (&it1, w, startp);
15861 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15862 margin_pos = IT_CHARPOS (it1);
15863 RESTORE_IT (&it, &it, it1data);
15864 }
15865 scrolling_up = PT > margin_pos;
15866 aggressive =
15867 scrolling_up
15868 ? BVAR (current_buffer, scroll_up_aggressively)
15869 : BVAR (current_buffer, scroll_down_aggressively);
15870
15871 if (!MINI_WINDOW_P (w)
15872 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15873 {
15874 int pt_offset = 0;
15875
15876 /* Setting scroll-conservatively overrides
15877 scroll-*-aggressively. */
15878 if (!scroll_conservatively && NUMBERP (aggressive))
15879 {
15880 double float_amount = XFLOATINT (aggressive);
15881
15882 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15883 if (pt_offset == 0 && float_amount > 0)
15884 pt_offset = 1;
15885 if (pt_offset && margin > 0)
15886 margin -= 1;
15887 }
15888 /* Compute how much to move the window start backward from
15889 point so that point will be displayed where the user
15890 wants it. */
15891 if (scrolling_up)
15892 {
15893 centering_position = it.last_visible_y;
15894 if (pt_offset)
15895 centering_position -= pt_offset;
15896 centering_position -=
15897 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15898 + WINDOW_HEADER_LINE_HEIGHT (w);
15899 /* Don't let point enter the scroll margin near top of
15900 the window. */
15901 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15902 centering_position = margin * FRAME_LINE_HEIGHT (f);
15903 }
15904 else
15905 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15906 }
15907 else
15908 /* Set the window start half the height of the window backward
15909 from point. */
15910 centering_position = window_box_height (w) / 2;
15911 }
15912 move_it_vertically_backward (&it, centering_position);
15913
15914 eassert (IT_CHARPOS (it) >= BEGV);
15915
15916 /* The function move_it_vertically_backward may move over more
15917 than the specified y-distance. If it->w is small, e.g. a
15918 mini-buffer window, we may end up in front of the window's
15919 display area. Start displaying at the start of the line
15920 containing PT in this case. */
15921 if (it.current_y <= 0)
15922 {
15923 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15924 move_it_vertically_backward (&it, 0);
15925 it.current_y = 0;
15926 }
15927
15928 it.current_x = it.hpos = 0;
15929
15930 /* Set the window start position here explicitly, to avoid an
15931 infinite loop in case the functions in window-scroll-functions
15932 get errors. */
15933 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15934
15935 /* Run scroll hooks. */
15936 startp = run_window_scroll_functions (window, it.current.pos);
15937
15938 /* Redisplay the window. */
15939 if (!current_matrix_up_to_date_p
15940 || windows_or_buffers_changed
15941 || cursor_type_changed
15942 /* Don't use try_window_reusing_current_matrix in this case
15943 because it can have changed the buffer. */
15944 || !NILP (Vwindow_scroll_functions)
15945 || !just_this_one_p
15946 || MINI_WINDOW_P (w)
15947 || !(used_current_matrix_p
15948 = try_window_reusing_current_matrix (w)))
15949 try_window (window, startp, 0);
15950
15951 /* If new fonts have been loaded (due to fontsets), give up. We
15952 have to start a new redisplay since we need to re-adjust glyph
15953 matrices. */
15954 if (fonts_changed_p)
15955 goto need_larger_matrices;
15956
15957 /* If cursor did not appear assume that the middle of the window is
15958 in the first line of the window. Do it again with the next line.
15959 (Imagine a window of height 100, displaying two lines of height
15960 60. Moving back 50 from it->last_visible_y will end in the first
15961 line.) */
15962 if (w->cursor.vpos < 0)
15963 {
15964 if (!NILP (w->window_end_valid)
15965 && PT >= Z - XFASTINT (w->window_end_pos))
15966 {
15967 clear_glyph_matrix (w->desired_matrix);
15968 move_it_by_lines (&it, 1);
15969 try_window (window, it.current.pos, 0);
15970 }
15971 else if (PT < IT_CHARPOS (it))
15972 {
15973 clear_glyph_matrix (w->desired_matrix);
15974 move_it_by_lines (&it, -1);
15975 try_window (window, it.current.pos, 0);
15976 }
15977 else
15978 {
15979 /* Not much we can do about it. */
15980 }
15981 }
15982
15983 /* Consider the following case: Window starts at BEGV, there is
15984 invisible, intangible text at BEGV, so that display starts at
15985 some point START > BEGV. It can happen that we are called with
15986 PT somewhere between BEGV and START. Try to handle that case. */
15987 if (w->cursor.vpos < 0)
15988 {
15989 struct glyph_row *row = w->current_matrix->rows;
15990 if (row->mode_line_p)
15991 ++row;
15992 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15993 }
15994
15995 if (!cursor_row_fully_visible_p (w, 0, 0))
15996 {
15997 /* If vscroll is enabled, disable it and try again. */
15998 if (w->vscroll)
15999 {
16000 w->vscroll = 0;
16001 clear_glyph_matrix (w->desired_matrix);
16002 goto recenter;
16003 }
16004
16005 /* Users who set scroll-conservatively to a large number want
16006 point just above/below the scroll margin. If we ended up
16007 with point's row partially visible, move the window start to
16008 make that row fully visible and out of the margin. */
16009 if (scroll_conservatively > SCROLL_LIMIT)
16010 {
16011 int margin =
16012 scroll_margin > 0
16013 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16014 : 0;
16015 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16016
16017 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16018 clear_glyph_matrix (w->desired_matrix);
16019 if (1 == try_window (window, it.current.pos,
16020 TRY_WINDOW_CHECK_MARGINS))
16021 goto done;
16022 }
16023
16024 /* If centering point failed to make the whole line visible,
16025 put point at the top instead. That has to make the whole line
16026 visible, if it can be done. */
16027 if (centering_position == 0)
16028 goto done;
16029
16030 clear_glyph_matrix (w->desired_matrix);
16031 centering_position = 0;
16032 goto recenter;
16033 }
16034
16035 done:
16036
16037 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16038 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16039 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16040
16041 /* Display the mode line, if we must. */
16042 if ((update_mode_line
16043 /* If window not full width, must redo its mode line
16044 if (a) the window to its side is being redone and
16045 (b) we do a frame-based redisplay. This is a consequence
16046 of how inverted lines are drawn in frame-based redisplay. */
16047 || (!just_this_one_p
16048 && !FRAME_WINDOW_P (f)
16049 && !WINDOW_FULL_WIDTH_P (w))
16050 /* Line number to display. */
16051 || INTEGERP (w->base_line_pos)
16052 /* Column number is displayed and different from the one displayed. */
16053 || (!NILP (w->column_number_displayed)
16054 && (XFASTINT (w->column_number_displayed) != current_column ())))
16055 /* This means that the window has a mode line. */
16056 && (WINDOW_WANTS_MODELINE_P (w)
16057 || WINDOW_WANTS_HEADER_LINE_P (w)))
16058 {
16059 display_mode_lines (w);
16060
16061 /* If mode line height has changed, arrange for a thorough
16062 immediate redisplay using the correct mode line height. */
16063 if (WINDOW_WANTS_MODELINE_P (w)
16064 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16065 {
16066 fonts_changed_p = 1;
16067 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16068 = DESIRED_MODE_LINE_HEIGHT (w);
16069 }
16070
16071 /* If header line height has changed, arrange for a thorough
16072 immediate redisplay using the correct header line height. */
16073 if (WINDOW_WANTS_HEADER_LINE_P (w)
16074 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16075 {
16076 fonts_changed_p = 1;
16077 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16078 = DESIRED_HEADER_LINE_HEIGHT (w);
16079 }
16080
16081 if (fonts_changed_p)
16082 goto need_larger_matrices;
16083 }
16084
16085 if (!line_number_displayed
16086 && !BUFFERP (w->base_line_pos))
16087 {
16088 w->base_line_pos = Qnil;
16089 w->base_line_number = Qnil;
16090 }
16091
16092 finish_menu_bars:
16093
16094 /* When we reach a frame's selected window, redo the frame's menu bar. */
16095 if (update_mode_line
16096 && EQ (FRAME_SELECTED_WINDOW (f), window))
16097 {
16098 int redisplay_menu_p = 0;
16099
16100 if (FRAME_WINDOW_P (f))
16101 {
16102 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16103 || defined (HAVE_NS) || defined (USE_GTK)
16104 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16105 #else
16106 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16107 #endif
16108 }
16109 else
16110 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16111
16112 if (redisplay_menu_p)
16113 display_menu_bar (w);
16114
16115 #ifdef HAVE_WINDOW_SYSTEM
16116 if (FRAME_WINDOW_P (f))
16117 {
16118 #if defined (USE_GTK) || defined (HAVE_NS)
16119 if (FRAME_EXTERNAL_TOOL_BAR (f))
16120 redisplay_tool_bar (f);
16121 #else
16122 if (WINDOWP (f->tool_bar_window)
16123 && (FRAME_TOOL_BAR_LINES (f) > 0
16124 || !NILP (Vauto_resize_tool_bars))
16125 && redisplay_tool_bar (f))
16126 ignore_mouse_drag_p = 1;
16127 #endif
16128 }
16129 #endif
16130 }
16131
16132 #ifdef HAVE_WINDOW_SYSTEM
16133 if (FRAME_WINDOW_P (f)
16134 && update_window_fringes (w, (just_this_one_p
16135 || (!used_current_matrix_p && !overlay_arrow_seen)
16136 || w->pseudo_window_p)))
16137 {
16138 update_begin (f);
16139 BLOCK_INPUT;
16140 if (draw_window_fringes (w, 1))
16141 x_draw_vertical_border (w);
16142 UNBLOCK_INPUT;
16143 update_end (f);
16144 }
16145 #endif /* HAVE_WINDOW_SYSTEM */
16146
16147 /* We go to this label, with fonts_changed_p nonzero,
16148 if it is necessary to try again using larger glyph matrices.
16149 We have to redeem the scroll bar even in this case,
16150 because the loop in redisplay_internal expects that. */
16151 need_larger_matrices:
16152 ;
16153 finish_scroll_bars:
16154
16155 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16156 {
16157 /* Set the thumb's position and size. */
16158 set_vertical_scroll_bar (w);
16159
16160 /* Note that we actually used the scroll bar attached to this
16161 window, so it shouldn't be deleted at the end of redisplay. */
16162 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16163 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16164 }
16165
16166 /* Restore current_buffer and value of point in it. The window
16167 update may have changed the buffer, so first make sure `opoint'
16168 is still valid (Bug#6177). */
16169 if (CHARPOS (opoint) < BEGV)
16170 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16171 else if (CHARPOS (opoint) > ZV)
16172 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16173 else
16174 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16175
16176 set_buffer_internal_1 (old);
16177 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16178 shorter. This can be caused by log truncation in *Messages*. */
16179 if (CHARPOS (lpoint) <= ZV)
16180 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16181
16182 unbind_to (count, Qnil);
16183 }
16184
16185
16186 /* Build the complete desired matrix of WINDOW with a window start
16187 buffer position POS.
16188
16189 Value is 1 if successful. It is zero if fonts were loaded during
16190 redisplay which makes re-adjusting glyph matrices necessary, and -1
16191 if point would appear in the scroll margins.
16192 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16193 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16194 set in FLAGS.) */
16195
16196 int
16197 try_window (Lisp_Object window, struct text_pos pos, int flags)
16198 {
16199 struct window *w = XWINDOW (window);
16200 struct it it;
16201 struct glyph_row *last_text_row = NULL;
16202 struct frame *f = XFRAME (w->frame);
16203
16204 /* Make POS the new window start. */
16205 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16206
16207 /* Mark cursor position as unknown. No overlay arrow seen. */
16208 w->cursor.vpos = -1;
16209 overlay_arrow_seen = 0;
16210
16211 /* Initialize iterator and info to start at POS. */
16212 start_display (&it, w, pos);
16213
16214 /* Display all lines of W. */
16215 while (it.current_y < it.last_visible_y)
16216 {
16217 if (display_line (&it))
16218 last_text_row = it.glyph_row - 1;
16219 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16220 return 0;
16221 }
16222
16223 /* Don't let the cursor end in the scroll margins. */
16224 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16225 && !MINI_WINDOW_P (w))
16226 {
16227 int this_scroll_margin;
16228
16229 if (scroll_margin > 0)
16230 {
16231 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16232 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16233 }
16234 else
16235 this_scroll_margin = 0;
16236
16237 if ((w->cursor.y >= 0 /* not vscrolled */
16238 && w->cursor.y < this_scroll_margin
16239 && CHARPOS (pos) > BEGV
16240 && IT_CHARPOS (it) < ZV)
16241 /* rms: considering make_cursor_line_fully_visible_p here
16242 seems to give wrong results. We don't want to recenter
16243 when the last line is partly visible, we want to allow
16244 that case to be handled in the usual way. */
16245 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16246 {
16247 w->cursor.vpos = -1;
16248 clear_glyph_matrix (w->desired_matrix);
16249 return -1;
16250 }
16251 }
16252
16253 /* If bottom moved off end of frame, change mode line percentage. */
16254 if (XFASTINT (w->window_end_pos) <= 0
16255 && Z != IT_CHARPOS (it))
16256 w->update_mode_line = 1;
16257
16258 /* Set window_end_pos to the offset of the last character displayed
16259 on the window from the end of current_buffer. Set
16260 window_end_vpos to its row number. */
16261 if (last_text_row)
16262 {
16263 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16264 w->window_end_bytepos
16265 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16266 w->window_end_pos
16267 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16268 w->window_end_vpos
16269 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16270 eassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
16271 ->displays_text_p);
16272 }
16273 else
16274 {
16275 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16276 w->window_end_pos = make_number (Z - ZV);
16277 w->window_end_vpos = make_number (0);
16278 }
16279
16280 /* But that is not valid info until redisplay finishes. */
16281 w->window_end_valid = Qnil;
16282 return 1;
16283 }
16284
16285
16286 \f
16287 /************************************************************************
16288 Window redisplay reusing current matrix when buffer has not changed
16289 ************************************************************************/
16290
16291 /* Try redisplay of window W showing an unchanged buffer with a
16292 different window start than the last time it was displayed by
16293 reusing its current matrix. Value is non-zero if successful.
16294 W->start is the new window start. */
16295
16296 static int
16297 try_window_reusing_current_matrix (struct window *w)
16298 {
16299 struct frame *f = XFRAME (w->frame);
16300 struct glyph_row *bottom_row;
16301 struct it it;
16302 struct run run;
16303 struct text_pos start, new_start;
16304 int nrows_scrolled, i;
16305 struct glyph_row *last_text_row;
16306 struct glyph_row *last_reused_text_row;
16307 struct glyph_row *start_row;
16308 int start_vpos, min_y, max_y;
16309
16310 #if GLYPH_DEBUG
16311 if (inhibit_try_window_reusing)
16312 return 0;
16313 #endif
16314
16315 if (/* This function doesn't handle terminal frames. */
16316 !FRAME_WINDOW_P (f)
16317 /* Don't try to reuse the display if windows have been split
16318 or such. */
16319 || windows_or_buffers_changed
16320 || cursor_type_changed)
16321 return 0;
16322
16323 /* Can't do this if region may have changed. */
16324 if ((!NILP (Vtransient_mark_mode)
16325 && !NILP (BVAR (current_buffer, mark_active)))
16326 || !NILP (w->region_showing)
16327 || !NILP (Vshow_trailing_whitespace))
16328 return 0;
16329
16330 /* If top-line visibility has changed, give up. */
16331 if (WINDOW_WANTS_HEADER_LINE_P (w)
16332 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16333 return 0;
16334
16335 /* Give up if old or new display is scrolled vertically. We could
16336 make this function handle this, but right now it doesn't. */
16337 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16338 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16339 return 0;
16340
16341 /* The variable new_start now holds the new window start. The old
16342 start `start' can be determined from the current matrix. */
16343 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16344 start = start_row->minpos;
16345 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16346
16347 /* Clear the desired matrix for the display below. */
16348 clear_glyph_matrix (w->desired_matrix);
16349
16350 if (CHARPOS (new_start) <= CHARPOS (start))
16351 {
16352 /* Don't use this method if the display starts with an ellipsis
16353 displayed for invisible text. It's not easy to handle that case
16354 below, and it's certainly not worth the effort since this is
16355 not a frequent case. */
16356 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16357 return 0;
16358
16359 IF_DEBUG (debug_method_add (w, "twu1"));
16360
16361 /* Display up to a row that can be reused. The variable
16362 last_text_row is set to the last row displayed that displays
16363 text. Note that it.vpos == 0 if or if not there is a
16364 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16365 start_display (&it, w, new_start);
16366 w->cursor.vpos = -1;
16367 last_text_row = last_reused_text_row = NULL;
16368
16369 while (it.current_y < it.last_visible_y
16370 && !fonts_changed_p)
16371 {
16372 /* If we have reached into the characters in the START row,
16373 that means the line boundaries have changed. So we
16374 can't start copying with the row START. Maybe it will
16375 work to start copying with the following row. */
16376 while (IT_CHARPOS (it) > CHARPOS (start))
16377 {
16378 /* Advance to the next row as the "start". */
16379 start_row++;
16380 start = start_row->minpos;
16381 /* If there are no more rows to try, or just one, give up. */
16382 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16383 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16384 || CHARPOS (start) == ZV)
16385 {
16386 clear_glyph_matrix (w->desired_matrix);
16387 return 0;
16388 }
16389
16390 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16391 }
16392 /* If we have reached alignment, we can copy the rest of the
16393 rows. */
16394 if (IT_CHARPOS (it) == CHARPOS (start)
16395 /* Don't accept "alignment" inside a display vector,
16396 since start_row could have started in the middle of
16397 that same display vector (thus their character
16398 positions match), and we have no way of telling if
16399 that is the case. */
16400 && it.current.dpvec_index < 0)
16401 break;
16402
16403 if (display_line (&it))
16404 last_text_row = it.glyph_row - 1;
16405
16406 }
16407
16408 /* A value of current_y < last_visible_y means that we stopped
16409 at the previous window start, which in turn means that we
16410 have at least one reusable row. */
16411 if (it.current_y < it.last_visible_y)
16412 {
16413 struct glyph_row *row;
16414
16415 /* IT.vpos always starts from 0; it counts text lines. */
16416 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16417
16418 /* Find PT if not already found in the lines displayed. */
16419 if (w->cursor.vpos < 0)
16420 {
16421 int dy = it.current_y - start_row->y;
16422
16423 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16424 row = row_containing_pos (w, PT, row, NULL, dy);
16425 if (row)
16426 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16427 dy, nrows_scrolled);
16428 else
16429 {
16430 clear_glyph_matrix (w->desired_matrix);
16431 return 0;
16432 }
16433 }
16434
16435 /* Scroll the display. Do it before the current matrix is
16436 changed. The problem here is that update has not yet
16437 run, i.e. part of the current matrix is not up to date.
16438 scroll_run_hook will clear the cursor, and use the
16439 current matrix to get the height of the row the cursor is
16440 in. */
16441 run.current_y = start_row->y;
16442 run.desired_y = it.current_y;
16443 run.height = it.last_visible_y - it.current_y;
16444
16445 if (run.height > 0 && run.current_y != run.desired_y)
16446 {
16447 update_begin (f);
16448 FRAME_RIF (f)->update_window_begin_hook (w);
16449 FRAME_RIF (f)->clear_window_mouse_face (w);
16450 FRAME_RIF (f)->scroll_run_hook (w, &run);
16451 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16452 update_end (f);
16453 }
16454
16455 /* Shift current matrix down by nrows_scrolled lines. */
16456 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16457 rotate_matrix (w->current_matrix,
16458 start_vpos,
16459 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16460 nrows_scrolled);
16461
16462 /* Disable lines that must be updated. */
16463 for (i = 0; i < nrows_scrolled; ++i)
16464 (start_row + i)->enabled_p = 0;
16465
16466 /* Re-compute Y positions. */
16467 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16468 max_y = it.last_visible_y;
16469 for (row = start_row + nrows_scrolled;
16470 row < bottom_row;
16471 ++row)
16472 {
16473 row->y = it.current_y;
16474 row->visible_height = row->height;
16475
16476 if (row->y < min_y)
16477 row->visible_height -= min_y - row->y;
16478 if (row->y + row->height > max_y)
16479 row->visible_height -= row->y + row->height - max_y;
16480 if (row->fringe_bitmap_periodic_p)
16481 row->redraw_fringe_bitmaps_p = 1;
16482
16483 it.current_y += row->height;
16484
16485 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16486 last_reused_text_row = row;
16487 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16488 break;
16489 }
16490
16491 /* Disable lines in the current matrix which are now
16492 below the window. */
16493 for (++row; row < bottom_row; ++row)
16494 row->enabled_p = row->mode_line_p = 0;
16495 }
16496
16497 /* Update window_end_pos etc.; last_reused_text_row is the last
16498 reused row from the current matrix containing text, if any.
16499 The value of last_text_row is the last displayed line
16500 containing text. */
16501 if (last_reused_text_row)
16502 {
16503 w->window_end_bytepos
16504 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16505 w->window_end_pos
16506 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16507 w->window_end_vpos
16508 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16509 w->current_matrix));
16510 }
16511 else if (last_text_row)
16512 {
16513 w->window_end_bytepos
16514 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16515 w->window_end_pos
16516 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16517 w->window_end_vpos
16518 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16519 }
16520 else
16521 {
16522 /* This window must be completely empty. */
16523 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16524 w->window_end_pos = make_number (Z - ZV);
16525 w->window_end_vpos = make_number (0);
16526 }
16527 w->window_end_valid = Qnil;
16528
16529 /* Update hint: don't try scrolling again in update_window. */
16530 w->desired_matrix->no_scrolling_p = 1;
16531
16532 #if GLYPH_DEBUG
16533 debug_method_add (w, "try_window_reusing_current_matrix 1");
16534 #endif
16535 return 1;
16536 }
16537 else if (CHARPOS (new_start) > CHARPOS (start))
16538 {
16539 struct glyph_row *pt_row, *row;
16540 struct glyph_row *first_reusable_row;
16541 struct glyph_row *first_row_to_display;
16542 int dy;
16543 int yb = window_text_bottom_y (w);
16544
16545 /* Find the row starting at new_start, if there is one. Don't
16546 reuse a partially visible line at the end. */
16547 first_reusable_row = start_row;
16548 while (first_reusable_row->enabled_p
16549 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16550 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16551 < CHARPOS (new_start)))
16552 ++first_reusable_row;
16553
16554 /* Give up if there is no row to reuse. */
16555 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16556 || !first_reusable_row->enabled_p
16557 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16558 != CHARPOS (new_start)))
16559 return 0;
16560
16561 /* We can reuse fully visible rows beginning with
16562 first_reusable_row to the end of the window. Set
16563 first_row_to_display to the first row that cannot be reused.
16564 Set pt_row to the row containing point, if there is any. */
16565 pt_row = NULL;
16566 for (first_row_to_display = first_reusable_row;
16567 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16568 ++first_row_to_display)
16569 {
16570 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16571 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16572 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16573 && first_row_to_display->ends_at_zv_p
16574 && pt_row == NULL)))
16575 pt_row = first_row_to_display;
16576 }
16577
16578 /* Start displaying at the start of first_row_to_display. */
16579 eassert (first_row_to_display->y < yb);
16580 init_to_row_start (&it, w, first_row_to_display);
16581
16582 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16583 - start_vpos);
16584 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16585 - nrows_scrolled);
16586 it.current_y = (first_row_to_display->y - first_reusable_row->y
16587 + WINDOW_HEADER_LINE_HEIGHT (w));
16588
16589 /* Display lines beginning with first_row_to_display in the
16590 desired matrix. Set last_text_row to the last row displayed
16591 that displays text. */
16592 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16593 if (pt_row == NULL)
16594 w->cursor.vpos = -1;
16595 last_text_row = NULL;
16596 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16597 if (display_line (&it))
16598 last_text_row = it.glyph_row - 1;
16599
16600 /* If point is in a reused row, adjust y and vpos of the cursor
16601 position. */
16602 if (pt_row)
16603 {
16604 w->cursor.vpos -= nrows_scrolled;
16605 w->cursor.y -= first_reusable_row->y - start_row->y;
16606 }
16607
16608 /* Give up if point isn't in a row displayed or reused. (This
16609 also handles the case where w->cursor.vpos < nrows_scrolled
16610 after the calls to display_line, which can happen with scroll
16611 margins. See bug#1295.) */
16612 if (w->cursor.vpos < 0)
16613 {
16614 clear_glyph_matrix (w->desired_matrix);
16615 return 0;
16616 }
16617
16618 /* Scroll the display. */
16619 run.current_y = first_reusable_row->y;
16620 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16621 run.height = it.last_visible_y - run.current_y;
16622 dy = run.current_y - run.desired_y;
16623
16624 if (run.height)
16625 {
16626 update_begin (f);
16627 FRAME_RIF (f)->update_window_begin_hook (w);
16628 FRAME_RIF (f)->clear_window_mouse_face (w);
16629 FRAME_RIF (f)->scroll_run_hook (w, &run);
16630 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16631 update_end (f);
16632 }
16633
16634 /* Adjust Y positions of reused rows. */
16635 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16636 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16637 max_y = it.last_visible_y;
16638 for (row = first_reusable_row; row < first_row_to_display; ++row)
16639 {
16640 row->y -= dy;
16641 row->visible_height = row->height;
16642 if (row->y < min_y)
16643 row->visible_height -= min_y - row->y;
16644 if (row->y + row->height > max_y)
16645 row->visible_height -= row->y + row->height - max_y;
16646 if (row->fringe_bitmap_periodic_p)
16647 row->redraw_fringe_bitmaps_p = 1;
16648 }
16649
16650 /* Scroll the current matrix. */
16651 eassert (nrows_scrolled > 0);
16652 rotate_matrix (w->current_matrix,
16653 start_vpos,
16654 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16655 -nrows_scrolled);
16656
16657 /* Disable rows not reused. */
16658 for (row -= nrows_scrolled; row < bottom_row; ++row)
16659 row->enabled_p = 0;
16660
16661 /* Point may have moved to a different line, so we cannot assume that
16662 the previous cursor position is valid; locate the correct row. */
16663 if (pt_row)
16664 {
16665 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16666 row < bottom_row
16667 && PT >= MATRIX_ROW_END_CHARPOS (row)
16668 && !row->ends_at_zv_p;
16669 row++)
16670 {
16671 w->cursor.vpos++;
16672 w->cursor.y = row->y;
16673 }
16674 if (row < bottom_row)
16675 {
16676 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16677 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16678
16679 /* Can't use this optimization with bidi-reordered glyph
16680 rows, unless cursor is already at point. */
16681 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16682 {
16683 if (!(w->cursor.hpos >= 0
16684 && w->cursor.hpos < row->used[TEXT_AREA]
16685 && BUFFERP (glyph->object)
16686 && glyph->charpos == PT))
16687 return 0;
16688 }
16689 else
16690 for (; glyph < end
16691 && (!BUFFERP (glyph->object)
16692 || glyph->charpos < PT);
16693 glyph++)
16694 {
16695 w->cursor.hpos++;
16696 w->cursor.x += glyph->pixel_width;
16697 }
16698 }
16699 }
16700
16701 /* Adjust window end. A null value of last_text_row means that
16702 the window end is in reused rows which in turn means that
16703 only its vpos can have changed. */
16704 if (last_text_row)
16705 {
16706 w->window_end_bytepos
16707 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16708 w->window_end_pos
16709 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16710 w->window_end_vpos
16711 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16712 }
16713 else
16714 {
16715 w->window_end_vpos
16716 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16717 }
16718
16719 w->window_end_valid = Qnil;
16720 w->desired_matrix->no_scrolling_p = 1;
16721
16722 #if GLYPH_DEBUG
16723 debug_method_add (w, "try_window_reusing_current_matrix 2");
16724 #endif
16725 return 1;
16726 }
16727
16728 return 0;
16729 }
16730
16731
16732 \f
16733 /************************************************************************
16734 Window redisplay reusing current matrix when buffer has changed
16735 ************************************************************************/
16736
16737 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16738 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16739 ptrdiff_t *, ptrdiff_t *);
16740 static struct glyph_row *
16741 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16742 struct glyph_row *);
16743
16744
16745 /* Return the last row in MATRIX displaying text. If row START is
16746 non-null, start searching with that row. IT gives the dimensions
16747 of the display. Value is null if matrix is empty; otherwise it is
16748 a pointer to the row found. */
16749
16750 static struct glyph_row *
16751 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16752 struct glyph_row *start)
16753 {
16754 struct glyph_row *row, *row_found;
16755
16756 /* Set row_found to the last row in IT->w's current matrix
16757 displaying text. The loop looks funny but think of partially
16758 visible lines. */
16759 row_found = NULL;
16760 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16761 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16762 {
16763 eassert (row->enabled_p);
16764 row_found = row;
16765 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16766 break;
16767 ++row;
16768 }
16769
16770 return row_found;
16771 }
16772
16773
16774 /* Return the last row in the current matrix of W that is not affected
16775 by changes at the start of current_buffer that occurred since W's
16776 current matrix was built. Value is null if no such row exists.
16777
16778 BEG_UNCHANGED us the number of characters unchanged at the start of
16779 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16780 first changed character in current_buffer. Characters at positions <
16781 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16782 when the current matrix was built. */
16783
16784 static struct glyph_row *
16785 find_last_unchanged_at_beg_row (struct window *w)
16786 {
16787 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16788 struct glyph_row *row;
16789 struct glyph_row *row_found = NULL;
16790 int yb = window_text_bottom_y (w);
16791
16792 /* Find the last row displaying unchanged text. */
16793 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16794 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16795 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16796 ++row)
16797 {
16798 if (/* If row ends before first_changed_pos, it is unchanged,
16799 except in some case. */
16800 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16801 /* When row ends in ZV and we write at ZV it is not
16802 unchanged. */
16803 && !row->ends_at_zv_p
16804 /* When first_changed_pos is the end of a continued line,
16805 row is not unchanged because it may be no longer
16806 continued. */
16807 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16808 && (row->continued_p
16809 || row->exact_window_width_line_p))
16810 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16811 needs to be recomputed, so don't consider this row as
16812 unchanged. This happens when the last line was
16813 bidi-reordered and was killed immediately before this
16814 redisplay cycle. In that case, ROW->end stores the
16815 buffer position of the first visual-order character of
16816 the killed text, which is now beyond ZV. */
16817 && CHARPOS (row->end.pos) <= ZV)
16818 row_found = row;
16819
16820 /* Stop if last visible row. */
16821 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16822 break;
16823 }
16824
16825 return row_found;
16826 }
16827
16828
16829 /* Find the first glyph row in the current matrix of W that is not
16830 affected by changes at the end of current_buffer since the
16831 time W's current matrix was built.
16832
16833 Return in *DELTA the number of chars by which buffer positions in
16834 unchanged text at the end of current_buffer must be adjusted.
16835
16836 Return in *DELTA_BYTES the corresponding number of bytes.
16837
16838 Value is null if no such row exists, i.e. all rows are affected by
16839 changes. */
16840
16841 static struct glyph_row *
16842 find_first_unchanged_at_end_row (struct window *w,
16843 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16844 {
16845 struct glyph_row *row;
16846 struct glyph_row *row_found = NULL;
16847
16848 *delta = *delta_bytes = 0;
16849
16850 /* Display must not have been paused, otherwise the current matrix
16851 is not up to date. */
16852 eassert (!NILP (w->window_end_valid));
16853
16854 /* A value of window_end_pos >= END_UNCHANGED means that the window
16855 end is in the range of changed text. If so, there is no
16856 unchanged row at the end of W's current matrix. */
16857 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16858 return NULL;
16859
16860 /* Set row to the last row in W's current matrix displaying text. */
16861 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16862
16863 /* If matrix is entirely empty, no unchanged row exists. */
16864 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16865 {
16866 /* The value of row is the last glyph row in the matrix having a
16867 meaningful buffer position in it. The end position of row
16868 corresponds to window_end_pos. This allows us to translate
16869 buffer positions in the current matrix to current buffer
16870 positions for characters not in changed text. */
16871 ptrdiff_t Z_old =
16872 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16873 ptrdiff_t Z_BYTE_old =
16874 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16875 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16876 struct glyph_row *first_text_row
16877 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16878
16879 *delta = Z - Z_old;
16880 *delta_bytes = Z_BYTE - Z_BYTE_old;
16881
16882 /* Set last_unchanged_pos to the buffer position of the last
16883 character in the buffer that has not been changed. Z is the
16884 index + 1 of the last character in current_buffer, i.e. by
16885 subtracting END_UNCHANGED we get the index of the last
16886 unchanged character, and we have to add BEG to get its buffer
16887 position. */
16888 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16889 last_unchanged_pos_old = last_unchanged_pos - *delta;
16890
16891 /* Search backward from ROW for a row displaying a line that
16892 starts at a minimum position >= last_unchanged_pos_old. */
16893 for (; row > first_text_row; --row)
16894 {
16895 /* This used to abort, but it can happen.
16896 It is ok to just stop the search instead here. KFS. */
16897 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16898 break;
16899
16900 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16901 row_found = row;
16902 }
16903 }
16904
16905 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16906
16907 return row_found;
16908 }
16909
16910
16911 /* Make sure that glyph rows in the current matrix of window W
16912 reference the same glyph memory as corresponding rows in the
16913 frame's frame matrix. This function is called after scrolling W's
16914 current matrix on a terminal frame in try_window_id and
16915 try_window_reusing_current_matrix. */
16916
16917 static void
16918 sync_frame_with_window_matrix_rows (struct window *w)
16919 {
16920 struct frame *f = XFRAME (w->frame);
16921 struct glyph_row *window_row, *window_row_end, *frame_row;
16922
16923 /* Preconditions: W must be a leaf window and full-width. Its frame
16924 must have a frame matrix. */
16925 eassert (NILP (w->hchild) && NILP (w->vchild));
16926 eassert (WINDOW_FULL_WIDTH_P (w));
16927 eassert (!FRAME_WINDOW_P (f));
16928
16929 /* If W is a full-width window, glyph pointers in W's current matrix
16930 have, by definition, to be the same as glyph pointers in the
16931 corresponding frame matrix. Note that frame matrices have no
16932 marginal areas (see build_frame_matrix). */
16933 window_row = w->current_matrix->rows;
16934 window_row_end = window_row + w->current_matrix->nrows;
16935 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16936 while (window_row < window_row_end)
16937 {
16938 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16939 struct glyph *end = window_row->glyphs[LAST_AREA];
16940
16941 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16942 frame_row->glyphs[TEXT_AREA] = start;
16943 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16944 frame_row->glyphs[LAST_AREA] = end;
16945
16946 /* Disable frame rows whose corresponding window rows have
16947 been disabled in try_window_id. */
16948 if (!window_row->enabled_p)
16949 frame_row->enabled_p = 0;
16950
16951 ++window_row, ++frame_row;
16952 }
16953 }
16954
16955
16956 /* Find the glyph row in window W containing CHARPOS. Consider all
16957 rows between START and END (not inclusive). END null means search
16958 all rows to the end of the display area of W. Value is the row
16959 containing CHARPOS or null. */
16960
16961 struct glyph_row *
16962 row_containing_pos (struct window *w, ptrdiff_t charpos,
16963 struct glyph_row *start, struct glyph_row *end, int dy)
16964 {
16965 struct glyph_row *row = start;
16966 struct glyph_row *best_row = NULL;
16967 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16968 int last_y;
16969
16970 /* If we happen to start on a header-line, skip that. */
16971 if (row->mode_line_p)
16972 ++row;
16973
16974 if ((end && row >= end) || !row->enabled_p)
16975 return NULL;
16976
16977 last_y = window_text_bottom_y (w) - dy;
16978
16979 while (1)
16980 {
16981 /* Give up if we have gone too far. */
16982 if (end && row >= end)
16983 return NULL;
16984 /* This formerly returned if they were equal.
16985 I think that both quantities are of a "last plus one" type;
16986 if so, when they are equal, the row is within the screen. -- rms. */
16987 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16988 return NULL;
16989
16990 /* If it is in this row, return this row. */
16991 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16992 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16993 /* The end position of a row equals the start
16994 position of the next row. If CHARPOS is there, we
16995 would rather display it in the next line, except
16996 when this line ends in ZV. */
16997 && !row->ends_at_zv_p
16998 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16999 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17000 {
17001 struct glyph *g;
17002
17003 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17004 || (!best_row && !row->continued_p))
17005 return row;
17006 /* In bidi-reordered rows, there could be several rows
17007 occluding point, all of them belonging to the same
17008 continued line. We need to find the row which fits
17009 CHARPOS the best. */
17010 for (g = row->glyphs[TEXT_AREA];
17011 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17012 g++)
17013 {
17014 if (!STRINGP (g->object))
17015 {
17016 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17017 {
17018 mindif = eabs (g->charpos - charpos);
17019 best_row = row;
17020 /* Exact match always wins. */
17021 if (mindif == 0)
17022 return best_row;
17023 }
17024 }
17025 }
17026 }
17027 else if (best_row && !row->continued_p)
17028 return best_row;
17029 ++row;
17030 }
17031 }
17032
17033
17034 /* Try to redisplay window W by reusing its existing display. W's
17035 current matrix must be up to date when this function is called,
17036 i.e. window_end_valid must not be nil.
17037
17038 Value is
17039
17040 1 if display has been updated
17041 0 if otherwise unsuccessful
17042 -1 if redisplay with same window start is known not to succeed
17043
17044 The following steps are performed:
17045
17046 1. Find the last row in the current matrix of W that is not
17047 affected by changes at the start of current_buffer. If no such row
17048 is found, give up.
17049
17050 2. Find the first row in W's current matrix that is not affected by
17051 changes at the end of current_buffer. Maybe there is no such row.
17052
17053 3. Display lines beginning with the row + 1 found in step 1 to the
17054 row found in step 2 or, if step 2 didn't find a row, to the end of
17055 the window.
17056
17057 4. If cursor is not known to appear on the window, give up.
17058
17059 5. If display stopped at the row found in step 2, scroll the
17060 display and current matrix as needed.
17061
17062 6. Maybe display some lines at the end of W, if we must. This can
17063 happen under various circumstances, like a partially visible line
17064 becoming fully visible, or because newly displayed lines are displayed
17065 in smaller font sizes.
17066
17067 7. Update W's window end information. */
17068
17069 static int
17070 try_window_id (struct window *w)
17071 {
17072 struct frame *f = XFRAME (w->frame);
17073 struct glyph_matrix *current_matrix = w->current_matrix;
17074 struct glyph_matrix *desired_matrix = w->desired_matrix;
17075 struct glyph_row *last_unchanged_at_beg_row;
17076 struct glyph_row *first_unchanged_at_end_row;
17077 struct glyph_row *row;
17078 struct glyph_row *bottom_row;
17079 int bottom_vpos;
17080 struct it it;
17081 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17082 int dvpos, dy;
17083 struct text_pos start_pos;
17084 struct run run;
17085 int first_unchanged_at_end_vpos = 0;
17086 struct glyph_row *last_text_row, *last_text_row_at_end;
17087 struct text_pos start;
17088 ptrdiff_t first_changed_charpos, last_changed_charpos;
17089
17090 #if GLYPH_DEBUG
17091 if (inhibit_try_window_id)
17092 return 0;
17093 #endif
17094
17095 /* This is handy for debugging. */
17096 #if 0
17097 #define GIVE_UP(X) \
17098 do { \
17099 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17100 return 0; \
17101 } while (0)
17102 #else
17103 #define GIVE_UP(X) return 0
17104 #endif
17105
17106 SET_TEXT_POS_FROM_MARKER (start, w->start);
17107
17108 /* Don't use this for mini-windows because these can show
17109 messages and mini-buffers, and we don't handle that here. */
17110 if (MINI_WINDOW_P (w))
17111 GIVE_UP (1);
17112
17113 /* This flag is used to prevent redisplay optimizations. */
17114 if (windows_or_buffers_changed || cursor_type_changed)
17115 GIVE_UP (2);
17116
17117 /* Verify that narrowing has not changed.
17118 Also verify that we were not told to prevent redisplay optimizations.
17119 It would be nice to further
17120 reduce the number of cases where this prevents try_window_id. */
17121 if (current_buffer->clip_changed
17122 || current_buffer->prevent_redisplay_optimizations_p)
17123 GIVE_UP (3);
17124
17125 /* Window must either use window-based redisplay or be full width. */
17126 if (!FRAME_WINDOW_P (f)
17127 && (!FRAME_LINE_INS_DEL_OK (f)
17128 || !WINDOW_FULL_WIDTH_P (w)))
17129 GIVE_UP (4);
17130
17131 /* Give up if point is known NOT to appear in W. */
17132 if (PT < CHARPOS (start))
17133 GIVE_UP (5);
17134
17135 /* Another way to prevent redisplay optimizations. */
17136 if (XFASTINT (w->last_modified) == 0)
17137 GIVE_UP (6);
17138
17139 /* Verify that window is not hscrolled. */
17140 if (XFASTINT (w->hscroll) != 0)
17141 GIVE_UP (7);
17142
17143 /* Verify that display wasn't paused. */
17144 if (NILP (w->window_end_valid))
17145 GIVE_UP (8);
17146
17147 /* Can't use this if highlighting a region because a cursor movement
17148 will do more than just set the cursor. */
17149 if (!NILP (Vtransient_mark_mode)
17150 && !NILP (BVAR (current_buffer, mark_active)))
17151 GIVE_UP (9);
17152
17153 /* Likewise if highlighting trailing whitespace. */
17154 if (!NILP (Vshow_trailing_whitespace))
17155 GIVE_UP (11);
17156
17157 /* Likewise if showing a region. */
17158 if (!NILP (w->region_showing))
17159 GIVE_UP (10);
17160
17161 /* Can't use this if overlay arrow position and/or string have
17162 changed. */
17163 if (overlay_arrows_changed_p ())
17164 GIVE_UP (12);
17165
17166 /* When word-wrap is on, adding a space to the first word of a
17167 wrapped line can change the wrap position, altering the line
17168 above it. It might be worthwhile to handle this more
17169 intelligently, but for now just redisplay from scratch. */
17170 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17171 GIVE_UP (21);
17172
17173 /* Under bidi reordering, adding or deleting a character in the
17174 beginning of a paragraph, before the first strong directional
17175 character, can change the base direction of the paragraph (unless
17176 the buffer specifies a fixed paragraph direction), which will
17177 require to redisplay the whole paragraph. It might be worthwhile
17178 to find the paragraph limits and widen the range of redisplayed
17179 lines to that, but for now just give up this optimization and
17180 redisplay from scratch. */
17181 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17182 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17183 GIVE_UP (22);
17184
17185 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17186 only if buffer has really changed. The reason is that the gap is
17187 initially at Z for freshly visited files. The code below would
17188 set end_unchanged to 0 in that case. */
17189 if (MODIFF > SAVE_MODIFF
17190 /* This seems to happen sometimes after saving a buffer. */
17191 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17192 {
17193 if (GPT - BEG < BEG_UNCHANGED)
17194 BEG_UNCHANGED = GPT - BEG;
17195 if (Z - GPT < END_UNCHANGED)
17196 END_UNCHANGED = Z - GPT;
17197 }
17198
17199 /* The position of the first and last character that has been changed. */
17200 first_changed_charpos = BEG + BEG_UNCHANGED;
17201 last_changed_charpos = Z - END_UNCHANGED;
17202
17203 /* If window starts after a line end, and the last change is in
17204 front of that newline, then changes don't affect the display.
17205 This case happens with stealth-fontification. Note that although
17206 the display is unchanged, glyph positions in the matrix have to
17207 be adjusted, of course. */
17208 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17209 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17210 && ((last_changed_charpos < CHARPOS (start)
17211 && CHARPOS (start) == BEGV)
17212 || (last_changed_charpos < CHARPOS (start) - 1
17213 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17214 {
17215 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17216 struct glyph_row *r0;
17217
17218 /* Compute how many chars/bytes have been added to or removed
17219 from the buffer. */
17220 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17221 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17222 Z_delta = Z - Z_old;
17223 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17224
17225 /* Give up if PT is not in the window. Note that it already has
17226 been checked at the start of try_window_id that PT is not in
17227 front of the window start. */
17228 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17229 GIVE_UP (13);
17230
17231 /* If window start is unchanged, we can reuse the whole matrix
17232 as is, after adjusting glyph positions. No need to compute
17233 the window end again, since its offset from Z hasn't changed. */
17234 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17235 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17236 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17237 /* PT must not be in a partially visible line. */
17238 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17239 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17240 {
17241 /* Adjust positions in the glyph matrix. */
17242 if (Z_delta || Z_delta_bytes)
17243 {
17244 struct glyph_row *r1
17245 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17246 increment_matrix_positions (w->current_matrix,
17247 MATRIX_ROW_VPOS (r0, current_matrix),
17248 MATRIX_ROW_VPOS (r1, current_matrix),
17249 Z_delta, Z_delta_bytes);
17250 }
17251
17252 /* Set the cursor. */
17253 row = row_containing_pos (w, PT, r0, NULL, 0);
17254 if (row)
17255 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17256 else
17257 abort ();
17258 return 1;
17259 }
17260 }
17261
17262 /* Handle the case that changes are all below what is displayed in
17263 the window, and that PT is in the window. This shortcut cannot
17264 be taken if ZV is visible in the window, and text has been added
17265 there that is visible in the window. */
17266 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17267 /* ZV is not visible in the window, or there are no
17268 changes at ZV, actually. */
17269 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17270 || first_changed_charpos == last_changed_charpos))
17271 {
17272 struct glyph_row *r0;
17273
17274 /* Give up if PT is not in the window. Note that it already has
17275 been checked at the start of try_window_id that PT is not in
17276 front of the window start. */
17277 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17278 GIVE_UP (14);
17279
17280 /* If window start is unchanged, we can reuse the whole matrix
17281 as is, without changing glyph positions since no text has
17282 been added/removed in front of the window end. */
17283 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17284 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17285 /* PT must not be in a partially visible line. */
17286 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17287 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17288 {
17289 /* We have to compute the window end anew since text
17290 could have been added/removed after it. */
17291 w->window_end_pos
17292 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17293 w->window_end_bytepos
17294 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17295
17296 /* Set the cursor. */
17297 row = row_containing_pos (w, PT, r0, NULL, 0);
17298 if (row)
17299 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17300 else
17301 abort ();
17302 return 2;
17303 }
17304 }
17305
17306 /* Give up if window start is in the changed area.
17307
17308 The condition used to read
17309
17310 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17311
17312 but why that was tested escapes me at the moment. */
17313 if (CHARPOS (start) >= first_changed_charpos
17314 && CHARPOS (start) <= last_changed_charpos)
17315 GIVE_UP (15);
17316
17317 /* Check that window start agrees with the start of the first glyph
17318 row in its current matrix. Check this after we know the window
17319 start is not in changed text, otherwise positions would not be
17320 comparable. */
17321 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17322 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17323 GIVE_UP (16);
17324
17325 /* Give up if the window ends in strings. Overlay strings
17326 at the end are difficult to handle, so don't try. */
17327 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17328 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17329 GIVE_UP (20);
17330
17331 /* Compute the position at which we have to start displaying new
17332 lines. Some of the lines at the top of the window might be
17333 reusable because they are not displaying changed text. Find the
17334 last row in W's current matrix not affected by changes at the
17335 start of current_buffer. Value is null if changes start in the
17336 first line of window. */
17337 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17338 if (last_unchanged_at_beg_row)
17339 {
17340 /* Avoid starting to display in the middle of a character, a TAB
17341 for instance. This is easier than to set up the iterator
17342 exactly, and it's not a frequent case, so the additional
17343 effort wouldn't really pay off. */
17344 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17345 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17346 && last_unchanged_at_beg_row > w->current_matrix->rows)
17347 --last_unchanged_at_beg_row;
17348
17349 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17350 GIVE_UP (17);
17351
17352 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17353 GIVE_UP (18);
17354 start_pos = it.current.pos;
17355
17356 /* Start displaying new lines in the desired matrix at the same
17357 vpos we would use in the current matrix, i.e. below
17358 last_unchanged_at_beg_row. */
17359 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17360 current_matrix);
17361 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17362 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17363
17364 eassert (it.hpos == 0 && it.current_x == 0);
17365 }
17366 else
17367 {
17368 /* There are no reusable lines at the start of the window.
17369 Start displaying in the first text line. */
17370 start_display (&it, w, start);
17371 it.vpos = it.first_vpos;
17372 start_pos = it.current.pos;
17373 }
17374
17375 /* Find the first row that is not affected by changes at the end of
17376 the buffer. Value will be null if there is no unchanged row, in
17377 which case we must redisplay to the end of the window. delta
17378 will be set to the value by which buffer positions beginning with
17379 first_unchanged_at_end_row have to be adjusted due to text
17380 changes. */
17381 first_unchanged_at_end_row
17382 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17383 IF_DEBUG (debug_delta = delta);
17384 IF_DEBUG (debug_delta_bytes = delta_bytes);
17385
17386 /* Set stop_pos to the buffer position up to which we will have to
17387 display new lines. If first_unchanged_at_end_row != NULL, this
17388 is the buffer position of the start of the line displayed in that
17389 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17390 that we don't stop at a buffer position. */
17391 stop_pos = 0;
17392 if (first_unchanged_at_end_row)
17393 {
17394 eassert (last_unchanged_at_beg_row == NULL
17395 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17396
17397 /* If this is a continuation line, move forward to the next one
17398 that isn't. Changes in lines above affect this line.
17399 Caution: this may move first_unchanged_at_end_row to a row
17400 not displaying text. */
17401 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17402 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17403 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17404 < it.last_visible_y))
17405 ++first_unchanged_at_end_row;
17406
17407 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17408 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17409 >= it.last_visible_y))
17410 first_unchanged_at_end_row = NULL;
17411 else
17412 {
17413 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17414 + delta);
17415 first_unchanged_at_end_vpos
17416 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17417 eassert (stop_pos >= Z - END_UNCHANGED);
17418 }
17419 }
17420 else if (last_unchanged_at_beg_row == NULL)
17421 GIVE_UP (19);
17422
17423
17424 #if GLYPH_DEBUG
17425
17426 /* Either there is no unchanged row at the end, or the one we have
17427 now displays text. This is a necessary condition for the window
17428 end pos calculation at the end of this function. */
17429 eassert (first_unchanged_at_end_row == NULL
17430 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17431
17432 debug_last_unchanged_at_beg_vpos
17433 = (last_unchanged_at_beg_row
17434 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17435 : -1);
17436 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17437
17438 #endif /* GLYPH_DEBUG != 0 */
17439
17440
17441 /* Display new lines. Set last_text_row to the last new line
17442 displayed which has text on it, i.e. might end up as being the
17443 line where the window_end_vpos is. */
17444 w->cursor.vpos = -1;
17445 last_text_row = NULL;
17446 overlay_arrow_seen = 0;
17447 while (it.current_y < it.last_visible_y
17448 && !fonts_changed_p
17449 && (first_unchanged_at_end_row == NULL
17450 || IT_CHARPOS (it) < stop_pos))
17451 {
17452 if (display_line (&it))
17453 last_text_row = it.glyph_row - 1;
17454 }
17455
17456 if (fonts_changed_p)
17457 return -1;
17458
17459
17460 /* Compute differences in buffer positions, y-positions etc. for
17461 lines reused at the bottom of the window. Compute what we can
17462 scroll. */
17463 if (first_unchanged_at_end_row
17464 /* No lines reused because we displayed everything up to the
17465 bottom of the window. */
17466 && it.current_y < it.last_visible_y)
17467 {
17468 dvpos = (it.vpos
17469 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17470 current_matrix));
17471 dy = it.current_y - first_unchanged_at_end_row->y;
17472 run.current_y = first_unchanged_at_end_row->y;
17473 run.desired_y = run.current_y + dy;
17474 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17475 }
17476 else
17477 {
17478 delta = delta_bytes = dvpos = dy
17479 = run.current_y = run.desired_y = run.height = 0;
17480 first_unchanged_at_end_row = NULL;
17481 }
17482 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17483
17484
17485 /* Find the cursor if not already found. We have to decide whether
17486 PT will appear on this window (it sometimes doesn't, but this is
17487 not a very frequent case.) This decision has to be made before
17488 the current matrix is altered. A value of cursor.vpos < 0 means
17489 that PT is either in one of the lines beginning at
17490 first_unchanged_at_end_row or below the window. Don't care for
17491 lines that might be displayed later at the window end; as
17492 mentioned, this is not a frequent case. */
17493 if (w->cursor.vpos < 0)
17494 {
17495 /* Cursor in unchanged rows at the top? */
17496 if (PT < CHARPOS (start_pos)
17497 && last_unchanged_at_beg_row)
17498 {
17499 row = row_containing_pos (w, PT,
17500 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17501 last_unchanged_at_beg_row + 1, 0);
17502 if (row)
17503 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17504 }
17505
17506 /* Start from first_unchanged_at_end_row looking for PT. */
17507 else if (first_unchanged_at_end_row)
17508 {
17509 row = row_containing_pos (w, PT - delta,
17510 first_unchanged_at_end_row, NULL, 0);
17511 if (row)
17512 set_cursor_from_row (w, row, w->current_matrix, delta,
17513 delta_bytes, dy, dvpos);
17514 }
17515
17516 /* Give up if cursor was not found. */
17517 if (w->cursor.vpos < 0)
17518 {
17519 clear_glyph_matrix (w->desired_matrix);
17520 return -1;
17521 }
17522 }
17523
17524 /* Don't let the cursor end in the scroll margins. */
17525 {
17526 int this_scroll_margin, cursor_height;
17527
17528 this_scroll_margin =
17529 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17530 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17531 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17532
17533 if ((w->cursor.y < this_scroll_margin
17534 && CHARPOS (start) > BEGV)
17535 /* Old redisplay didn't take scroll margin into account at the bottom,
17536 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17537 || (w->cursor.y + (make_cursor_line_fully_visible_p
17538 ? cursor_height + this_scroll_margin
17539 : 1)) > it.last_visible_y)
17540 {
17541 w->cursor.vpos = -1;
17542 clear_glyph_matrix (w->desired_matrix);
17543 return -1;
17544 }
17545 }
17546
17547 /* Scroll the display. Do it before changing the current matrix so
17548 that xterm.c doesn't get confused about where the cursor glyph is
17549 found. */
17550 if (dy && run.height)
17551 {
17552 update_begin (f);
17553
17554 if (FRAME_WINDOW_P (f))
17555 {
17556 FRAME_RIF (f)->update_window_begin_hook (w);
17557 FRAME_RIF (f)->clear_window_mouse_face (w);
17558 FRAME_RIF (f)->scroll_run_hook (w, &run);
17559 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17560 }
17561 else
17562 {
17563 /* Terminal frame. In this case, dvpos gives the number of
17564 lines to scroll by; dvpos < 0 means scroll up. */
17565 int from_vpos
17566 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17567 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17568 int end = (WINDOW_TOP_EDGE_LINE (w)
17569 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17570 + window_internal_height (w));
17571
17572 #if defined (HAVE_GPM) || defined (MSDOS)
17573 x_clear_window_mouse_face (w);
17574 #endif
17575 /* Perform the operation on the screen. */
17576 if (dvpos > 0)
17577 {
17578 /* Scroll last_unchanged_at_beg_row to the end of the
17579 window down dvpos lines. */
17580 set_terminal_window (f, end);
17581
17582 /* On dumb terminals delete dvpos lines at the end
17583 before inserting dvpos empty lines. */
17584 if (!FRAME_SCROLL_REGION_OK (f))
17585 ins_del_lines (f, end - dvpos, -dvpos);
17586
17587 /* Insert dvpos empty lines in front of
17588 last_unchanged_at_beg_row. */
17589 ins_del_lines (f, from, dvpos);
17590 }
17591 else if (dvpos < 0)
17592 {
17593 /* Scroll up last_unchanged_at_beg_vpos to the end of
17594 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17595 set_terminal_window (f, end);
17596
17597 /* Delete dvpos lines in front of
17598 last_unchanged_at_beg_vpos. ins_del_lines will set
17599 the cursor to the given vpos and emit |dvpos| delete
17600 line sequences. */
17601 ins_del_lines (f, from + dvpos, dvpos);
17602
17603 /* On a dumb terminal insert dvpos empty lines at the
17604 end. */
17605 if (!FRAME_SCROLL_REGION_OK (f))
17606 ins_del_lines (f, end + dvpos, -dvpos);
17607 }
17608
17609 set_terminal_window (f, 0);
17610 }
17611
17612 update_end (f);
17613 }
17614
17615 /* Shift reused rows of the current matrix to the right position.
17616 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17617 text. */
17618 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17619 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17620 if (dvpos < 0)
17621 {
17622 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17623 bottom_vpos, dvpos);
17624 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17625 bottom_vpos, 0);
17626 }
17627 else if (dvpos > 0)
17628 {
17629 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17630 bottom_vpos, dvpos);
17631 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17632 first_unchanged_at_end_vpos + dvpos, 0);
17633 }
17634
17635 /* For frame-based redisplay, make sure that current frame and window
17636 matrix are in sync with respect to glyph memory. */
17637 if (!FRAME_WINDOW_P (f))
17638 sync_frame_with_window_matrix_rows (w);
17639
17640 /* Adjust buffer positions in reused rows. */
17641 if (delta || delta_bytes)
17642 increment_matrix_positions (current_matrix,
17643 first_unchanged_at_end_vpos + dvpos,
17644 bottom_vpos, delta, delta_bytes);
17645
17646 /* Adjust Y positions. */
17647 if (dy)
17648 shift_glyph_matrix (w, current_matrix,
17649 first_unchanged_at_end_vpos + dvpos,
17650 bottom_vpos, dy);
17651
17652 if (first_unchanged_at_end_row)
17653 {
17654 first_unchanged_at_end_row += dvpos;
17655 if (first_unchanged_at_end_row->y >= it.last_visible_y
17656 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17657 first_unchanged_at_end_row = NULL;
17658 }
17659
17660 /* If scrolling up, there may be some lines to display at the end of
17661 the window. */
17662 last_text_row_at_end = NULL;
17663 if (dy < 0)
17664 {
17665 /* Scrolling up can leave for example a partially visible line
17666 at the end of the window to be redisplayed. */
17667 /* Set last_row to the glyph row in the current matrix where the
17668 window end line is found. It has been moved up or down in
17669 the matrix by dvpos. */
17670 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17671 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17672
17673 /* If last_row is the window end line, it should display text. */
17674 eassert (last_row->displays_text_p);
17675
17676 /* If window end line was partially visible before, begin
17677 displaying at that line. Otherwise begin displaying with the
17678 line following it. */
17679 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17680 {
17681 init_to_row_start (&it, w, last_row);
17682 it.vpos = last_vpos;
17683 it.current_y = last_row->y;
17684 }
17685 else
17686 {
17687 init_to_row_end (&it, w, last_row);
17688 it.vpos = 1 + last_vpos;
17689 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17690 ++last_row;
17691 }
17692
17693 /* We may start in a continuation line. If so, we have to
17694 get the right continuation_lines_width and current_x. */
17695 it.continuation_lines_width = last_row->continuation_lines_width;
17696 it.hpos = it.current_x = 0;
17697
17698 /* Display the rest of the lines at the window end. */
17699 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17700 while (it.current_y < it.last_visible_y
17701 && !fonts_changed_p)
17702 {
17703 /* Is it always sure that the display agrees with lines in
17704 the current matrix? I don't think so, so we mark rows
17705 displayed invalid in the current matrix by setting their
17706 enabled_p flag to zero. */
17707 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17708 if (display_line (&it))
17709 last_text_row_at_end = it.glyph_row - 1;
17710 }
17711 }
17712
17713 /* Update window_end_pos and window_end_vpos. */
17714 if (first_unchanged_at_end_row
17715 && !last_text_row_at_end)
17716 {
17717 /* Window end line if one of the preserved rows from the current
17718 matrix. Set row to the last row displaying text in current
17719 matrix starting at first_unchanged_at_end_row, after
17720 scrolling. */
17721 eassert (first_unchanged_at_end_row->displays_text_p);
17722 row = find_last_row_displaying_text (w->current_matrix, &it,
17723 first_unchanged_at_end_row);
17724 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17725
17726 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17727 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17728 w->window_end_vpos
17729 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17730 eassert (w->window_end_bytepos >= 0);
17731 IF_DEBUG (debug_method_add (w, "A"));
17732 }
17733 else if (last_text_row_at_end)
17734 {
17735 w->window_end_pos
17736 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17737 w->window_end_bytepos
17738 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17739 w->window_end_vpos
17740 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17741 eassert (w->window_end_bytepos >= 0);
17742 IF_DEBUG (debug_method_add (w, "B"));
17743 }
17744 else if (last_text_row)
17745 {
17746 /* We have displayed either to the end of the window or at the
17747 end of the window, i.e. the last row with text is to be found
17748 in the desired matrix. */
17749 w->window_end_pos
17750 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17751 w->window_end_bytepos
17752 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17753 w->window_end_vpos
17754 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17755 eassert (w->window_end_bytepos >= 0);
17756 }
17757 else if (first_unchanged_at_end_row == NULL
17758 && last_text_row == NULL
17759 && last_text_row_at_end == NULL)
17760 {
17761 /* Displayed to end of window, but no line containing text was
17762 displayed. Lines were deleted at the end of the window. */
17763 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17764 int vpos = XFASTINT (w->window_end_vpos);
17765 struct glyph_row *current_row = current_matrix->rows + vpos;
17766 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17767
17768 for (row = NULL;
17769 row == NULL && vpos >= first_vpos;
17770 --vpos, --current_row, --desired_row)
17771 {
17772 if (desired_row->enabled_p)
17773 {
17774 if (desired_row->displays_text_p)
17775 row = desired_row;
17776 }
17777 else if (current_row->displays_text_p)
17778 row = current_row;
17779 }
17780
17781 eassert (row != NULL);
17782 w->window_end_vpos = make_number (vpos + 1);
17783 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17784 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17785 eassert (w->window_end_bytepos >= 0);
17786 IF_DEBUG (debug_method_add (w, "C"));
17787 }
17788 else
17789 abort ();
17790
17791 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17792 debug_end_vpos = XFASTINT (w->window_end_vpos));
17793
17794 /* Record that display has not been completed. */
17795 w->window_end_valid = Qnil;
17796 w->desired_matrix->no_scrolling_p = 1;
17797 return 3;
17798
17799 #undef GIVE_UP
17800 }
17801
17802
17803 \f
17804 /***********************************************************************
17805 More debugging support
17806 ***********************************************************************/
17807
17808 #if GLYPH_DEBUG
17809
17810 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17811 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17812 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17813
17814
17815 /* Dump the contents of glyph matrix MATRIX on stderr.
17816
17817 GLYPHS 0 means don't show glyph contents.
17818 GLYPHS 1 means show glyphs in short form
17819 GLYPHS > 1 means show glyphs in long form. */
17820
17821 void
17822 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17823 {
17824 int i;
17825 for (i = 0; i < matrix->nrows; ++i)
17826 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17827 }
17828
17829
17830 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17831 the glyph row and area where the glyph comes from. */
17832
17833 void
17834 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17835 {
17836 if (glyph->type == CHAR_GLYPH)
17837 {
17838 fprintf (stderr,
17839 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17840 glyph - row->glyphs[TEXT_AREA],
17841 'C',
17842 glyph->charpos,
17843 (BUFFERP (glyph->object)
17844 ? 'B'
17845 : (STRINGP (glyph->object)
17846 ? 'S'
17847 : '-')),
17848 glyph->pixel_width,
17849 glyph->u.ch,
17850 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17851 ? glyph->u.ch
17852 : '.'),
17853 glyph->face_id,
17854 glyph->left_box_line_p,
17855 glyph->right_box_line_p);
17856 }
17857 else if (glyph->type == STRETCH_GLYPH)
17858 {
17859 fprintf (stderr,
17860 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17861 glyph - row->glyphs[TEXT_AREA],
17862 'S',
17863 glyph->charpos,
17864 (BUFFERP (glyph->object)
17865 ? 'B'
17866 : (STRINGP (glyph->object)
17867 ? 'S'
17868 : '-')),
17869 glyph->pixel_width,
17870 0,
17871 '.',
17872 glyph->face_id,
17873 glyph->left_box_line_p,
17874 glyph->right_box_line_p);
17875 }
17876 else if (glyph->type == IMAGE_GLYPH)
17877 {
17878 fprintf (stderr,
17879 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17880 glyph - row->glyphs[TEXT_AREA],
17881 'I',
17882 glyph->charpos,
17883 (BUFFERP (glyph->object)
17884 ? 'B'
17885 : (STRINGP (glyph->object)
17886 ? 'S'
17887 : '-')),
17888 glyph->pixel_width,
17889 glyph->u.img_id,
17890 '.',
17891 glyph->face_id,
17892 glyph->left_box_line_p,
17893 glyph->right_box_line_p);
17894 }
17895 else if (glyph->type == COMPOSITE_GLYPH)
17896 {
17897 fprintf (stderr,
17898 " %5td %4c %6"pI"d %c %3d 0x%05x",
17899 glyph - row->glyphs[TEXT_AREA],
17900 '+',
17901 glyph->charpos,
17902 (BUFFERP (glyph->object)
17903 ? 'B'
17904 : (STRINGP (glyph->object)
17905 ? 'S'
17906 : '-')),
17907 glyph->pixel_width,
17908 glyph->u.cmp.id);
17909 if (glyph->u.cmp.automatic)
17910 fprintf (stderr,
17911 "[%d-%d]",
17912 glyph->slice.cmp.from, glyph->slice.cmp.to);
17913 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17914 glyph->face_id,
17915 glyph->left_box_line_p,
17916 glyph->right_box_line_p);
17917 }
17918 }
17919
17920
17921 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17922 GLYPHS 0 means don't show glyph contents.
17923 GLYPHS 1 means show glyphs in short form
17924 GLYPHS > 1 means show glyphs in long form. */
17925
17926 void
17927 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17928 {
17929 if (glyphs != 1)
17930 {
17931 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17932 fprintf (stderr, "======================================================================\n");
17933
17934 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17935 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17936 vpos,
17937 MATRIX_ROW_START_CHARPOS (row),
17938 MATRIX_ROW_END_CHARPOS (row),
17939 row->used[TEXT_AREA],
17940 row->contains_overlapping_glyphs_p,
17941 row->enabled_p,
17942 row->truncated_on_left_p,
17943 row->truncated_on_right_p,
17944 row->continued_p,
17945 MATRIX_ROW_CONTINUATION_LINE_P (row),
17946 row->displays_text_p,
17947 row->ends_at_zv_p,
17948 row->fill_line_p,
17949 row->ends_in_middle_of_char_p,
17950 row->starts_in_middle_of_char_p,
17951 row->mouse_face_p,
17952 row->x,
17953 row->y,
17954 row->pixel_width,
17955 row->height,
17956 row->visible_height,
17957 row->ascent,
17958 row->phys_ascent);
17959 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
17960 row->end.overlay_string_index,
17961 row->continuation_lines_width);
17962 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17963 CHARPOS (row->start.string_pos),
17964 CHARPOS (row->end.string_pos));
17965 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17966 row->end.dpvec_index);
17967 }
17968
17969 if (glyphs > 1)
17970 {
17971 int area;
17972
17973 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17974 {
17975 struct glyph *glyph = row->glyphs[area];
17976 struct glyph *glyph_end = glyph + row->used[area];
17977
17978 /* Glyph for a line end in text. */
17979 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17980 ++glyph_end;
17981
17982 if (glyph < glyph_end)
17983 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17984
17985 for (; glyph < glyph_end; ++glyph)
17986 dump_glyph (row, glyph, area);
17987 }
17988 }
17989 else if (glyphs == 1)
17990 {
17991 int area;
17992
17993 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17994 {
17995 char *s = (char *) alloca (row->used[area] + 1);
17996 int i;
17997
17998 for (i = 0; i < row->used[area]; ++i)
17999 {
18000 struct glyph *glyph = row->glyphs[area] + i;
18001 if (glyph->type == CHAR_GLYPH
18002 && glyph->u.ch < 0x80
18003 && glyph->u.ch >= ' ')
18004 s[i] = glyph->u.ch;
18005 else
18006 s[i] = '.';
18007 }
18008
18009 s[i] = '\0';
18010 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18011 }
18012 }
18013 }
18014
18015
18016 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18017 Sdump_glyph_matrix, 0, 1, "p",
18018 doc: /* Dump the current matrix of the selected window to stderr.
18019 Shows contents of glyph row structures. With non-nil
18020 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18021 glyphs in short form, otherwise show glyphs in long form. */)
18022 (Lisp_Object glyphs)
18023 {
18024 struct window *w = XWINDOW (selected_window);
18025 struct buffer *buffer = XBUFFER (w->buffer);
18026
18027 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18028 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18029 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18030 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18031 fprintf (stderr, "=============================================\n");
18032 dump_glyph_matrix (w->current_matrix,
18033 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18034 return Qnil;
18035 }
18036
18037
18038 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18039 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18040 (void)
18041 {
18042 struct frame *f = XFRAME (selected_frame);
18043 dump_glyph_matrix (f->current_matrix, 1);
18044 return Qnil;
18045 }
18046
18047
18048 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18049 doc: /* Dump glyph row ROW to stderr.
18050 GLYPH 0 means don't dump glyphs.
18051 GLYPH 1 means dump glyphs in short form.
18052 GLYPH > 1 or omitted means dump glyphs in long form. */)
18053 (Lisp_Object row, Lisp_Object glyphs)
18054 {
18055 struct glyph_matrix *matrix;
18056 EMACS_INT vpos;
18057
18058 CHECK_NUMBER (row);
18059 matrix = XWINDOW (selected_window)->current_matrix;
18060 vpos = XINT (row);
18061 if (vpos >= 0 && vpos < matrix->nrows)
18062 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18063 vpos,
18064 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18065 return Qnil;
18066 }
18067
18068
18069 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18070 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18071 GLYPH 0 means don't dump glyphs.
18072 GLYPH 1 means dump glyphs in short form.
18073 GLYPH > 1 or omitted means dump glyphs in long form. */)
18074 (Lisp_Object row, Lisp_Object glyphs)
18075 {
18076 struct frame *sf = SELECTED_FRAME ();
18077 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18078 EMACS_INT vpos;
18079
18080 CHECK_NUMBER (row);
18081 vpos = XINT (row);
18082 if (vpos >= 0 && vpos < m->nrows)
18083 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18084 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18085 return Qnil;
18086 }
18087
18088
18089 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18090 doc: /* Toggle tracing of redisplay.
18091 With ARG, turn tracing on if and only if ARG is positive. */)
18092 (Lisp_Object arg)
18093 {
18094 if (NILP (arg))
18095 trace_redisplay_p = !trace_redisplay_p;
18096 else
18097 {
18098 arg = Fprefix_numeric_value (arg);
18099 trace_redisplay_p = XINT (arg) > 0;
18100 }
18101
18102 return Qnil;
18103 }
18104
18105
18106 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18107 doc: /* Like `format', but print result to stderr.
18108 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18109 (ptrdiff_t nargs, Lisp_Object *args)
18110 {
18111 Lisp_Object s = Fformat (nargs, args);
18112 fprintf (stderr, "%s", SDATA (s));
18113 return Qnil;
18114 }
18115
18116 #endif /* GLYPH_DEBUG */
18117
18118
18119 \f
18120 /***********************************************************************
18121 Building Desired Matrix Rows
18122 ***********************************************************************/
18123
18124 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18125 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18126
18127 static struct glyph_row *
18128 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18129 {
18130 struct frame *f = XFRAME (WINDOW_FRAME (w));
18131 struct buffer *buffer = XBUFFER (w->buffer);
18132 struct buffer *old = current_buffer;
18133 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18134 int arrow_len = SCHARS (overlay_arrow_string);
18135 const unsigned char *arrow_end = arrow_string + arrow_len;
18136 const unsigned char *p;
18137 struct it it;
18138 int multibyte_p;
18139 int n_glyphs_before;
18140
18141 set_buffer_temp (buffer);
18142 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18143 it.glyph_row->used[TEXT_AREA] = 0;
18144 SET_TEXT_POS (it.position, 0, 0);
18145
18146 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18147 p = arrow_string;
18148 while (p < arrow_end)
18149 {
18150 Lisp_Object face, ilisp;
18151
18152 /* Get the next character. */
18153 if (multibyte_p)
18154 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18155 else
18156 {
18157 it.c = it.char_to_display = *p, it.len = 1;
18158 if (! ASCII_CHAR_P (it.c))
18159 it.char_to_display = BYTE8_TO_CHAR (it.c);
18160 }
18161 p += it.len;
18162
18163 /* Get its face. */
18164 ilisp = make_number (p - arrow_string);
18165 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18166 it.face_id = compute_char_face (f, it.char_to_display, face);
18167
18168 /* Compute its width, get its glyphs. */
18169 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18170 SET_TEXT_POS (it.position, -1, -1);
18171 PRODUCE_GLYPHS (&it);
18172
18173 /* If this character doesn't fit any more in the line, we have
18174 to remove some glyphs. */
18175 if (it.current_x > it.last_visible_x)
18176 {
18177 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18178 break;
18179 }
18180 }
18181
18182 set_buffer_temp (old);
18183 return it.glyph_row;
18184 }
18185
18186
18187 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
18188 glyphs are only inserted for terminal frames since we can't really
18189 win with truncation glyphs when partially visible glyphs are
18190 involved. Which glyphs to insert is determined by
18191 produce_special_glyphs. */
18192
18193 static void
18194 insert_left_trunc_glyphs (struct it *it)
18195 {
18196 struct it truncate_it;
18197 struct glyph *from, *end, *to, *toend;
18198
18199 eassert (!FRAME_WINDOW_P (it->f));
18200
18201 /* Get the truncation glyphs. */
18202 truncate_it = *it;
18203 truncate_it.current_x = 0;
18204 truncate_it.face_id = DEFAULT_FACE_ID;
18205 truncate_it.glyph_row = &scratch_glyph_row;
18206 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18207 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18208 truncate_it.object = make_number (0);
18209 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18210
18211 /* Overwrite glyphs from IT with truncation glyphs. */
18212 if (!it->glyph_row->reversed_p)
18213 {
18214 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18215 end = from + truncate_it.glyph_row->used[TEXT_AREA];
18216 to = it->glyph_row->glyphs[TEXT_AREA];
18217 toend = to + it->glyph_row->used[TEXT_AREA];
18218
18219 while (from < end)
18220 *to++ = *from++;
18221
18222 /* There may be padding glyphs left over. Overwrite them too. */
18223 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18224 {
18225 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18226 while (from < end)
18227 *to++ = *from++;
18228 }
18229
18230 if (to > toend)
18231 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18232 }
18233 else
18234 {
18235 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18236 that back to front. */
18237 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18238 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18239 toend = it->glyph_row->glyphs[TEXT_AREA];
18240 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18241
18242 while (from >= end && to >= toend)
18243 *to-- = *from--;
18244 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18245 {
18246 from =
18247 truncate_it.glyph_row->glyphs[TEXT_AREA]
18248 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18249 while (from >= end && to >= toend)
18250 *to-- = *from--;
18251 }
18252 if (from >= end)
18253 {
18254 /* Need to free some room before prepending additional
18255 glyphs. */
18256 int move_by = from - end + 1;
18257 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18258 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18259
18260 for ( ; g >= g0; g--)
18261 g[move_by] = *g;
18262 while (from >= end)
18263 *to-- = *from--;
18264 it->glyph_row->used[TEXT_AREA] += move_by;
18265 }
18266 }
18267 }
18268
18269 /* Compute the hash code for ROW. */
18270 unsigned
18271 row_hash (struct glyph_row *row)
18272 {
18273 int area, k;
18274 unsigned hashval = 0;
18275
18276 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18277 for (k = 0; k < row->used[area]; ++k)
18278 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18279 + row->glyphs[area][k].u.val
18280 + row->glyphs[area][k].face_id
18281 + row->glyphs[area][k].padding_p
18282 + (row->glyphs[area][k].type << 2));
18283
18284 return hashval;
18285 }
18286
18287 /* Compute the pixel height and width of IT->glyph_row.
18288
18289 Most of the time, ascent and height of a display line will be equal
18290 to the max_ascent and max_height values of the display iterator
18291 structure. This is not the case if
18292
18293 1. We hit ZV without displaying anything. In this case, max_ascent
18294 and max_height will be zero.
18295
18296 2. We have some glyphs that don't contribute to the line height.
18297 (The glyph row flag contributes_to_line_height_p is for future
18298 pixmap extensions).
18299
18300 The first case is easily covered by using default values because in
18301 these cases, the line height does not really matter, except that it
18302 must not be zero. */
18303
18304 static void
18305 compute_line_metrics (struct it *it)
18306 {
18307 struct glyph_row *row = it->glyph_row;
18308
18309 if (FRAME_WINDOW_P (it->f))
18310 {
18311 int i, min_y, max_y;
18312
18313 /* The line may consist of one space only, that was added to
18314 place the cursor on it. If so, the row's height hasn't been
18315 computed yet. */
18316 if (row->height == 0)
18317 {
18318 if (it->max_ascent + it->max_descent == 0)
18319 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18320 row->ascent = it->max_ascent;
18321 row->height = it->max_ascent + it->max_descent;
18322 row->phys_ascent = it->max_phys_ascent;
18323 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18324 row->extra_line_spacing = it->max_extra_line_spacing;
18325 }
18326
18327 /* Compute the width of this line. */
18328 row->pixel_width = row->x;
18329 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18330 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18331
18332 eassert (row->pixel_width >= 0);
18333 eassert (row->ascent >= 0 && row->height > 0);
18334
18335 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18336 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18337
18338 /* If first line's physical ascent is larger than its logical
18339 ascent, use the physical ascent, and make the row taller.
18340 This makes accented characters fully visible. */
18341 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18342 && row->phys_ascent > row->ascent)
18343 {
18344 row->height += row->phys_ascent - row->ascent;
18345 row->ascent = row->phys_ascent;
18346 }
18347
18348 /* Compute how much of the line is visible. */
18349 row->visible_height = row->height;
18350
18351 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18352 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18353
18354 if (row->y < min_y)
18355 row->visible_height -= min_y - row->y;
18356 if (row->y + row->height > max_y)
18357 row->visible_height -= row->y + row->height - max_y;
18358 }
18359 else
18360 {
18361 row->pixel_width = row->used[TEXT_AREA];
18362 if (row->continued_p)
18363 row->pixel_width -= it->continuation_pixel_width;
18364 else if (row->truncated_on_right_p)
18365 row->pixel_width -= it->truncation_pixel_width;
18366 row->ascent = row->phys_ascent = 0;
18367 row->height = row->phys_height = row->visible_height = 1;
18368 row->extra_line_spacing = 0;
18369 }
18370
18371 /* Compute a hash code for this row. */
18372 row->hash = row_hash (row);
18373
18374 it->max_ascent = it->max_descent = 0;
18375 it->max_phys_ascent = it->max_phys_descent = 0;
18376 }
18377
18378
18379 /* Append one space to the glyph row of iterator IT if doing a
18380 window-based redisplay. The space has the same face as
18381 IT->face_id. Value is non-zero if a space was added.
18382
18383 This function is called to make sure that there is always one glyph
18384 at the end of a glyph row that the cursor can be set on under
18385 window-systems. (If there weren't such a glyph we would not know
18386 how wide and tall a box cursor should be displayed).
18387
18388 At the same time this space let's a nicely handle clearing to the
18389 end of the line if the row ends in italic text. */
18390
18391 static int
18392 append_space_for_newline (struct it *it, int default_face_p)
18393 {
18394 if (FRAME_WINDOW_P (it->f))
18395 {
18396 int n = it->glyph_row->used[TEXT_AREA];
18397
18398 if (it->glyph_row->glyphs[TEXT_AREA] + n
18399 < it->glyph_row->glyphs[1 + TEXT_AREA])
18400 {
18401 /* Save some values that must not be changed.
18402 Must save IT->c and IT->len because otherwise
18403 ITERATOR_AT_END_P wouldn't work anymore after
18404 append_space_for_newline has been called. */
18405 enum display_element_type saved_what = it->what;
18406 int saved_c = it->c, saved_len = it->len;
18407 int saved_char_to_display = it->char_to_display;
18408 int saved_x = it->current_x;
18409 int saved_face_id = it->face_id;
18410 struct text_pos saved_pos;
18411 Lisp_Object saved_object;
18412 struct face *face;
18413
18414 saved_object = it->object;
18415 saved_pos = it->position;
18416
18417 it->what = IT_CHARACTER;
18418 memset (&it->position, 0, sizeof it->position);
18419 it->object = make_number (0);
18420 it->c = it->char_to_display = ' ';
18421 it->len = 1;
18422
18423 /* If the default face was remapped, be sure to use the
18424 remapped face for the appended newline. */
18425 if (default_face_p)
18426 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18427 else if (it->face_before_selective_p)
18428 it->face_id = it->saved_face_id;
18429 face = FACE_FROM_ID (it->f, it->face_id);
18430 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18431
18432 PRODUCE_GLYPHS (it);
18433
18434 it->override_ascent = -1;
18435 it->constrain_row_ascent_descent_p = 0;
18436 it->current_x = saved_x;
18437 it->object = saved_object;
18438 it->position = saved_pos;
18439 it->what = saved_what;
18440 it->face_id = saved_face_id;
18441 it->len = saved_len;
18442 it->c = saved_c;
18443 it->char_to_display = saved_char_to_display;
18444 return 1;
18445 }
18446 }
18447
18448 return 0;
18449 }
18450
18451
18452 /* Extend the face of the last glyph in the text area of IT->glyph_row
18453 to the end of the display line. Called from display_line. If the
18454 glyph row is empty, add a space glyph to it so that we know the
18455 face to draw. Set the glyph row flag fill_line_p. If the glyph
18456 row is R2L, prepend a stretch glyph to cover the empty space to the
18457 left of the leftmost glyph. */
18458
18459 static void
18460 extend_face_to_end_of_line (struct it *it)
18461 {
18462 struct face *face, *default_face;
18463 struct frame *f = it->f;
18464
18465 /* If line is already filled, do nothing. Non window-system frames
18466 get a grace of one more ``pixel'' because their characters are
18467 1-``pixel'' wide, so they hit the equality too early. This grace
18468 is needed only for R2L rows that are not continued, to produce
18469 one extra blank where we could display the cursor. */
18470 if (it->current_x >= it->last_visible_x
18471 + (!FRAME_WINDOW_P (f)
18472 && it->glyph_row->reversed_p
18473 && !it->glyph_row->continued_p))
18474 return;
18475
18476 /* The default face, possibly remapped. */
18477 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18478
18479 /* Face extension extends the background and box of IT->face_id
18480 to the end of the line. If the background equals the background
18481 of the frame, we don't have to do anything. */
18482 if (it->face_before_selective_p)
18483 face = FACE_FROM_ID (f, it->saved_face_id);
18484 else
18485 face = FACE_FROM_ID (f, it->face_id);
18486
18487 if (FRAME_WINDOW_P (f)
18488 && it->glyph_row->displays_text_p
18489 && face->box == FACE_NO_BOX
18490 && face->background == FRAME_BACKGROUND_PIXEL (f)
18491 && !face->stipple
18492 && !it->glyph_row->reversed_p)
18493 return;
18494
18495 /* Set the glyph row flag indicating that the face of the last glyph
18496 in the text area has to be drawn to the end of the text area. */
18497 it->glyph_row->fill_line_p = 1;
18498
18499 /* If current character of IT is not ASCII, make sure we have the
18500 ASCII face. This will be automatically undone the next time
18501 get_next_display_element returns a multibyte character. Note
18502 that the character will always be single byte in unibyte
18503 text. */
18504 if (!ASCII_CHAR_P (it->c))
18505 {
18506 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18507 }
18508
18509 if (FRAME_WINDOW_P (f))
18510 {
18511 /* If the row is empty, add a space with the current face of IT,
18512 so that we know which face to draw. */
18513 if (it->glyph_row->used[TEXT_AREA] == 0)
18514 {
18515 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18516 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18517 it->glyph_row->used[TEXT_AREA] = 1;
18518 }
18519 #ifdef HAVE_WINDOW_SYSTEM
18520 if (it->glyph_row->reversed_p)
18521 {
18522 /* Prepend a stretch glyph to the row, such that the
18523 rightmost glyph will be drawn flushed all the way to the
18524 right margin of the window. The stretch glyph that will
18525 occupy the empty space, if any, to the left of the
18526 glyphs. */
18527 struct font *font = face->font ? face->font : FRAME_FONT (f);
18528 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18529 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18530 struct glyph *g;
18531 int row_width, stretch_ascent, stretch_width;
18532 struct text_pos saved_pos;
18533 int saved_face_id, saved_avoid_cursor;
18534
18535 for (row_width = 0, g = row_start; g < row_end; g++)
18536 row_width += g->pixel_width;
18537 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18538 if (stretch_width > 0)
18539 {
18540 stretch_ascent =
18541 (((it->ascent + it->descent)
18542 * FONT_BASE (font)) / FONT_HEIGHT (font));
18543 saved_pos = it->position;
18544 memset (&it->position, 0, sizeof it->position);
18545 saved_avoid_cursor = it->avoid_cursor_p;
18546 it->avoid_cursor_p = 1;
18547 saved_face_id = it->face_id;
18548 /* The last row's stretch glyph should get the default
18549 face, to avoid painting the rest of the window with
18550 the region face, if the region ends at ZV. */
18551 if (it->glyph_row->ends_at_zv_p)
18552 it->face_id = default_face->id;
18553 else
18554 it->face_id = face->id;
18555 append_stretch_glyph (it, make_number (0), stretch_width,
18556 it->ascent + it->descent, stretch_ascent);
18557 it->position = saved_pos;
18558 it->avoid_cursor_p = saved_avoid_cursor;
18559 it->face_id = saved_face_id;
18560 }
18561 }
18562 #endif /* HAVE_WINDOW_SYSTEM */
18563 }
18564 else
18565 {
18566 /* Save some values that must not be changed. */
18567 int saved_x = it->current_x;
18568 struct text_pos saved_pos;
18569 Lisp_Object saved_object;
18570 enum display_element_type saved_what = it->what;
18571 int saved_face_id = it->face_id;
18572
18573 saved_object = it->object;
18574 saved_pos = it->position;
18575
18576 it->what = IT_CHARACTER;
18577 memset (&it->position, 0, sizeof it->position);
18578 it->object = make_number (0);
18579 it->c = it->char_to_display = ' ';
18580 it->len = 1;
18581 /* The last row's blank glyphs should get the default face, to
18582 avoid painting the rest of the window with the region face,
18583 if the region ends at ZV. */
18584 if (it->glyph_row->ends_at_zv_p)
18585 it->face_id = default_face->id;
18586 else
18587 it->face_id = face->id;
18588
18589 PRODUCE_GLYPHS (it);
18590
18591 while (it->current_x <= it->last_visible_x)
18592 PRODUCE_GLYPHS (it);
18593
18594 /* Don't count these blanks really. It would let us insert a left
18595 truncation glyph below and make us set the cursor on them, maybe. */
18596 it->current_x = saved_x;
18597 it->object = saved_object;
18598 it->position = saved_pos;
18599 it->what = saved_what;
18600 it->face_id = saved_face_id;
18601 }
18602 }
18603
18604
18605 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18606 trailing whitespace. */
18607
18608 static int
18609 trailing_whitespace_p (ptrdiff_t charpos)
18610 {
18611 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18612 int c = 0;
18613
18614 while (bytepos < ZV_BYTE
18615 && (c = FETCH_CHAR (bytepos),
18616 c == ' ' || c == '\t'))
18617 ++bytepos;
18618
18619 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18620 {
18621 if (bytepos != PT_BYTE)
18622 return 1;
18623 }
18624 return 0;
18625 }
18626
18627
18628 /* Highlight trailing whitespace, if any, in ROW. */
18629
18630 static void
18631 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18632 {
18633 int used = row->used[TEXT_AREA];
18634
18635 if (used)
18636 {
18637 struct glyph *start = row->glyphs[TEXT_AREA];
18638 struct glyph *glyph = start + used - 1;
18639
18640 if (row->reversed_p)
18641 {
18642 /* Right-to-left rows need to be processed in the opposite
18643 direction, so swap the edge pointers. */
18644 glyph = start;
18645 start = row->glyphs[TEXT_AREA] + used - 1;
18646 }
18647
18648 /* Skip over glyphs inserted to display the cursor at the
18649 end of a line, for extending the face of the last glyph
18650 to the end of the line on terminals, and for truncation
18651 and continuation glyphs. */
18652 if (!row->reversed_p)
18653 {
18654 while (glyph >= start
18655 && glyph->type == CHAR_GLYPH
18656 && INTEGERP (glyph->object))
18657 --glyph;
18658 }
18659 else
18660 {
18661 while (glyph <= start
18662 && glyph->type == CHAR_GLYPH
18663 && INTEGERP (glyph->object))
18664 ++glyph;
18665 }
18666
18667 /* If last glyph is a space or stretch, and it's trailing
18668 whitespace, set the face of all trailing whitespace glyphs in
18669 IT->glyph_row to `trailing-whitespace'. */
18670 if ((row->reversed_p ? glyph <= start : glyph >= start)
18671 && BUFFERP (glyph->object)
18672 && (glyph->type == STRETCH_GLYPH
18673 || (glyph->type == CHAR_GLYPH
18674 && glyph->u.ch == ' '))
18675 && trailing_whitespace_p (glyph->charpos))
18676 {
18677 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18678 if (face_id < 0)
18679 return;
18680
18681 if (!row->reversed_p)
18682 {
18683 while (glyph >= start
18684 && BUFFERP (glyph->object)
18685 && (glyph->type == STRETCH_GLYPH
18686 || (glyph->type == CHAR_GLYPH
18687 && glyph->u.ch == ' ')))
18688 (glyph--)->face_id = face_id;
18689 }
18690 else
18691 {
18692 while (glyph <= start
18693 && BUFFERP (glyph->object)
18694 && (glyph->type == STRETCH_GLYPH
18695 || (glyph->type == CHAR_GLYPH
18696 && glyph->u.ch == ' ')))
18697 (glyph++)->face_id = face_id;
18698 }
18699 }
18700 }
18701 }
18702
18703
18704 /* Value is non-zero if glyph row ROW should be
18705 used to hold the cursor. */
18706
18707 static int
18708 cursor_row_p (struct glyph_row *row)
18709 {
18710 int result = 1;
18711
18712 if (PT == CHARPOS (row->end.pos)
18713 || PT == MATRIX_ROW_END_CHARPOS (row))
18714 {
18715 /* Suppose the row ends on a string.
18716 Unless the row is continued, that means it ends on a newline
18717 in the string. If it's anything other than a display string
18718 (e.g., a before-string from an overlay), we don't want the
18719 cursor there. (This heuristic seems to give the optimal
18720 behavior for the various types of multi-line strings.)
18721 One exception: if the string has `cursor' property on one of
18722 its characters, we _do_ want the cursor there. */
18723 if (CHARPOS (row->end.string_pos) >= 0)
18724 {
18725 if (row->continued_p)
18726 result = 1;
18727 else
18728 {
18729 /* Check for `display' property. */
18730 struct glyph *beg = row->glyphs[TEXT_AREA];
18731 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18732 struct glyph *glyph;
18733
18734 result = 0;
18735 for (glyph = end; glyph >= beg; --glyph)
18736 if (STRINGP (glyph->object))
18737 {
18738 Lisp_Object prop
18739 = Fget_char_property (make_number (PT),
18740 Qdisplay, Qnil);
18741 result =
18742 (!NILP (prop)
18743 && display_prop_string_p (prop, glyph->object));
18744 /* If there's a `cursor' property on one of the
18745 string's characters, this row is a cursor row,
18746 even though this is not a display string. */
18747 if (!result)
18748 {
18749 Lisp_Object s = glyph->object;
18750
18751 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18752 {
18753 ptrdiff_t gpos = glyph->charpos;
18754
18755 if (!NILP (Fget_char_property (make_number (gpos),
18756 Qcursor, s)))
18757 {
18758 result = 1;
18759 break;
18760 }
18761 }
18762 }
18763 break;
18764 }
18765 }
18766 }
18767 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18768 {
18769 /* If the row ends in middle of a real character,
18770 and the line is continued, we want the cursor here.
18771 That's because CHARPOS (ROW->end.pos) would equal
18772 PT if PT is before the character. */
18773 if (!row->ends_in_ellipsis_p)
18774 result = row->continued_p;
18775 else
18776 /* If the row ends in an ellipsis, then
18777 CHARPOS (ROW->end.pos) will equal point after the
18778 invisible text. We want that position to be displayed
18779 after the ellipsis. */
18780 result = 0;
18781 }
18782 /* If the row ends at ZV, display the cursor at the end of that
18783 row instead of at the start of the row below. */
18784 else if (row->ends_at_zv_p)
18785 result = 1;
18786 else
18787 result = 0;
18788 }
18789
18790 return result;
18791 }
18792
18793 \f
18794
18795 /* Push the property PROP so that it will be rendered at the current
18796 position in IT. Return 1 if PROP was successfully pushed, 0
18797 otherwise. Called from handle_line_prefix to handle the
18798 `line-prefix' and `wrap-prefix' properties. */
18799
18800 static int
18801 push_prefix_prop (struct it *it, Lisp_Object prop)
18802 {
18803 struct text_pos pos =
18804 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18805
18806 eassert (it->method == GET_FROM_BUFFER
18807 || it->method == GET_FROM_DISPLAY_VECTOR
18808 || it->method == GET_FROM_STRING);
18809
18810 /* We need to save the current buffer/string position, so it will be
18811 restored by pop_it, because iterate_out_of_display_property
18812 depends on that being set correctly, but some situations leave
18813 it->position not yet set when this function is called. */
18814 push_it (it, &pos);
18815
18816 if (STRINGP (prop))
18817 {
18818 if (SCHARS (prop) == 0)
18819 {
18820 pop_it (it);
18821 return 0;
18822 }
18823
18824 it->string = prop;
18825 it->string_from_prefix_prop_p = 1;
18826 it->multibyte_p = STRING_MULTIBYTE (it->string);
18827 it->current.overlay_string_index = -1;
18828 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18829 it->end_charpos = it->string_nchars = SCHARS (it->string);
18830 it->method = GET_FROM_STRING;
18831 it->stop_charpos = 0;
18832 it->prev_stop = 0;
18833 it->base_level_stop = 0;
18834
18835 /* Force paragraph direction to be that of the parent
18836 buffer/string. */
18837 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18838 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18839 else
18840 it->paragraph_embedding = L2R;
18841
18842 /* Set up the bidi iterator for this display string. */
18843 if (it->bidi_p)
18844 {
18845 it->bidi_it.string.lstring = it->string;
18846 it->bidi_it.string.s = NULL;
18847 it->bidi_it.string.schars = it->end_charpos;
18848 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18849 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18850 it->bidi_it.string.unibyte = !it->multibyte_p;
18851 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18852 }
18853 }
18854 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18855 {
18856 it->method = GET_FROM_STRETCH;
18857 it->object = prop;
18858 }
18859 #ifdef HAVE_WINDOW_SYSTEM
18860 else if (IMAGEP (prop))
18861 {
18862 it->what = IT_IMAGE;
18863 it->image_id = lookup_image (it->f, prop);
18864 it->method = GET_FROM_IMAGE;
18865 }
18866 #endif /* HAVE_WINDOW_SYSTEM */
18867 else
18868 {
18869 pop_it (it); /* bogus display property, give up */
18870 return 0;
18871 }
18872
18873 return 1;
18874 }
18875
18876 /* Return the character-property PROP at the current position in IT. */
18877
18878 static Lisp_Object
18879 get_it_property (struct it *it, Lisp_Object prop)
18880 {
18881 Lisp_Object position;
18882
18883 if (STRINGP (it->object))
18884 position = make_number (IT_STRING_CHARPOS (*it));
18885 else if (BUFFERP (it->object))
18886 position = make_number (IT_CHARPOS (*it));
18887 else
18888 return Qnil;
18889
18890 return Fget_char_property (position, prop, it->object);
18891 }
18892
18893 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18894
18895 static void
18896 handle_line_prefix (struct it *it)
18897 {
18898 Lisp_Object prefix;
18899
18900 if (it->continuation_lines_width > 0)
18901 {
18902 prefix = get_it_property (it, Qwrap_prefix);
18903 if (NILP (prefix))
18904 prefix = Vwrap_prefix;
18905 }
18906 else
18907 {
18908 prefix = get_it_property (it, Qline_prefix);
18909 if (NILP (prefix))
18910 prefix = Vline_prefix;
18911 }
18912 if (! NILP (prefix) && push_prefix_prop (it, prefix))
18913 {
18914 /* If the prefix is wider than the window, and we try to wrap
18915 it, it would acquire its own wrap prefix, and so on till the
18916 iterator stack overflows. So, don't wrap the prefix. */
18917 it->line_wrap = TRUNCATE;
18918 it->avoid_cursor_p = 1;
18919 }
18920 }
18921
18922 \f
18923
18924 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18925 only for R2L lines from display_line and display_string, when they
18926 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18927 the line/string needs to be continued on the next glyph row. */
18928 static void
18929 unproduce_glyphs (struct it *it, int n)
18930 {
18931 struct glyph *glyph, *end;
18932
18933 eassert (it->glyph_row);
18934 eassert (it->glyph_row->reversed_p);
18935 eassert (it->area == TEXT_AREA);
18936 eassert (n <= it->glyph_row->used[TEXT_AREA]);
18937
18938 if (n > it->glyph_row->used[TEXT_AREA])
18939 n = it->glyph_row->used[TEXT_AREA];
18940 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18941 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18942 for ( ; glyph < end; glyph++)
18943 glyph[-n] = *glyph;
18944 }
18945
18946 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18947 and ROW->maxpos. */
18948 static void
18949 find_row_edges (struct it *it, struct glyph_row *row,
18950 ptrdiff_t min_pos, ptrdiff_t min_bpos,
18951 ptrdiff_t max_pos, ptrdiff_t max_bpos)
18952 {
18953 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18954 lines' rows is implemented for bidi-reordered rows. */
18955
18956 /* ROW->minpos is the value of min_pos, the minimal buffer position
18957 we have in ROW, or ROW->start.pos if that is smaller. */
18958 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18959 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18960 else
18961 /* We didn't find buffer positions smaller than ROW->start, or
18962 didn't find _any_ valid buffer positions in any of the glyphs,
18963 so we must trust the iterator's computed positions. */
18964 row->minpos = row->start.pos;
18965 if (max_pos <= 0)
18966 {
18967 max_pos = CHARPOS (it->current.pos);
18968 max_bpos = BYTEPOS (it->current.pos);
18969 }
18970
18971 /* Here are the various use-cases for ending the row, and the
18972 corresponding values for ROW->maxpos:
18973
18974 Line ends in a newline from buffer eol_pos + 1
18975 Line is continued from buffer max_pos + 1
18976 Line is truncated on right it->current.pos
18977 Line ends in a newline from string max_pos + 1(*)
18978 (*) + 1 only when line ends in a forward scan
18979 Line is continued from string max_pos
18980 Line is continued from display vector max_pos
18981 Line is entirely from a string min_pos == max_pos
18982 Line is entirely from a display vector min_pos == max_pos
18983 Line that ends at ZV ZV
18984
18985 If you discover other use-cases, please add them here as
18986 appropriate. */
18987 if (row->ends_at_zv_p)
18988 row->maxpos = it->current.pos;
18989 else if (row->used[TEXT_AREA])
18990 {
18991 int seen_this_string = 0;
18992 struct glyph_row *r1 = row - 1;
18993
18994 /* Did we see the same display string on the previous row? */
18995 if (STRINGP (it->object)
18996 /* this is not the first row */
18997 && row > it->w->desired_matrix->rows
18998 /* previous row is not the header line */
18999 && !r1->mode_line_p
19000 /* previous row also ends in a newline from a string */
19001 && r1->ends_in_newline_from_string_p)
19002 {
19003 struct glyph *start, *end;
19004
19005 /* Search for the last glyph of the previous row that came
19006 from buffer or string. Depending on whether the row is
19007 L2R or R2L, we need to process it front to back or the
19008 other way round. */
19009 if (!r1->reversed_p)
19010 {
19011 start = r1->glyphs[TEXT_AREA];
19012 end = start + r1->used[TEXT_AREA];
19013 /* Glyphs inserted by redisplay have an integer (zero)
19014 as their object. */
19015 while (end > start
19016 && INTEGERP ((end - 1)->object)
19017 && (end - 1)->charpos <= 0)
19018 --end;
19019 if (end > start)
19020 {
19021 if (EQ ((end - 1)->object, it->object))
19022 seen_this_string = 1;
19023 }
19024 else
19025 /* If all the glyphs of the previous row were inserted
19026 by redisplay, it means the previous row was
19027 produced from a single newline, which is only
19028 possible if that newline came from the same string
19029 as the one which produced this ROW. */
19030 seen_this_string = 1;
19031 }
19032 else
19033 {
19034 end = r1->glyphs[TEXT_AREA] - 1;
19035 start = end + r1->used[TEXT_AREA];
19036 while (end < start
19037 && INTEGERP ((end + 1)->object)
19038 && (end + 1)->charpos <= 0)
19039 ++end;
19040 if (end < start)
19041 {
19042 if (EQ ((end + 1)->object, it->object))
19043 seen_this_string = 1;
19044 }
19045 else
19046 seen_this_string = 1;
19047 }
19048 }
19049 /* Take note of each display string that covers a newline only
19050 once, the first time we see it. This is for when a display
19051 string includes more than one newline in it. */
19052 if (row->ends_in_newline_from_string_p && !seen_this_string)
19053 {
19054 /* If we were scanning the buffer forward when we displayed
19055 the string, we want to account for at least one buffer
19056 position that belongs to this row (position covered by
19057 the display string), so that cursor positioning will
19058 consider this row as a candidate when point is at the end
19059 of the visual line represented by this row. This is not
19060 required when scanning back, because max_pos will already
19061 have a much larger value. */
19062 if (CHARPOS (row->end.pos) > max_pos)
19063 INC_BOTH (max_pos, max_bpos);
19064 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19065 }
19066 else if (CHARPOS (it->eol_pos) > 0)
19067 SET_TEXT_POS (row->maxpos,
19068 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19069 else if (row->continued_p)
19070 {
19071 /* If max_pos is different from IT's current position, it
19072 means IT->method does not belong to the display element
19073 at max_pos. However, it also means that the display
19074 element at max_pos was displayed in its entirety on this
19075 line, which is equivalent to saying that the next line
19076 starts at the next buffer position. */
19077 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19078 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19079 else
19080 {
19081 INC_BOTH (max_pos, max_bpos);
19082 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19083 }
19084 }
19085 else if (row->truncated_on_right_p)
19086 /* display_line already called reseat_at_next_visible_line_start,
19087 which puts the iterator at the beginning of the next line, in
19088 the logical order. */
19089 row->maxpos = it->current.pos;
19090 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19091 /* A line that is entirely from a string/image/stretch... */
19092 row->maxpos = row->minpos;
19093 else
19094 abort ();
19095 }
19096 else
19097 row->maxpos = it->current.pos;
19098 }
19099
19100 /* Construct the glyph row IT->glyph_row in the desired matrix of
19101 IT->w from text at the current position of IT. See dispextern.h
19102 for an overview of struct it. Value is non-zero if
19103 IT->glyph_row displays text, as opposed to a line displaying ZV
19104 only. */
19105
19106 static int
19107 display_line (struct it *it)
19108 {
19109 struct glyph_row *row = it->glyph_row;
19110 Lisp_Object overlay_arrow_string;
19111 struct it wrap_it;
19112 void *wrap_data = NULL;
19113 int may_wrap = 0, wrap_x IF_LINT (= 0);
19114 int wrap_row_used = -1;
19115 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19116 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19117 int wrap_row_extra_line_spacing IF_LINT (= 0);
19118 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19119 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19120 int cvpos;
19121 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19122 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19123
19124 /* We always start displaying at hpos zero even if hscrolled. */
19125 eassert (it->hpos == 0 && it->current_x == 0);
19126
19127 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19128 >= it->w->desired_matrix->nrows)
19129 {
19130 it->w->nrows_scale_factor++;
19131 fonts_changed_p = 1;
19132 return 0;
19133 }
19134
19135 /* Is IT->w showing the region? */
19136 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
19137
19138 /* Clear the result glyph row and enable it. */
19139 prepare_desired_row (row);
19140
19141 row->y = it->current_y;
19142 row->start = it->start;
19143 row->continuation_lines_width = it->continuation_lines_width;
19144 row->displays_text_p = 1;
19145 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19146 it->starts_in_middle_of_char_p = 0;
19147
19148 /* Arrange the overlays nicely for our purposes. Usually, we call
19149 display_line on only one line at a time, in which case this
19150 can't really hurt too much, or we call it on lines which appear
19151 one after another in the buffer, in which case all calls to
19152 recenter_overlay_lists but the first will be pretty cheap. */
19153 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19154
19155 /* Move over display elements that are not visible because we are
19156 hscrolled. This may stop at an x-position < IT->first_visible_x
19157 if the first glyph is partially visible or if we hit a line end. */
19158 if (it->current_x < it->first_visible_x)
19159 {
19160 this_line_min_pos = row->start.pos;
19161 move_it_in_display_line_to (it, ZV, it->first_visible_x,
19162 MOVE_TO_POS | MOVE_TO_X);
19163 /* Record the smallest positions seen while we moved over
19164 display elements that are not visible. This is needed by
19165 redisplay_internal for optimizing the case where the cursor
19166 stays inside the same line. The rest of this function only
19167 considers positions that are actually displayed, so
19168 RECORD_MAX_MIN_POS will not otherwise record positions that
19169 are hscrolled to the left of the left edge of the window. */
19170 min_pos = CHARPOS (this_line_min_pos);
19171 min_bpos = BYTEPOS (this_line_min_pos);
19172 }
19173 else
19174 {
19175 /* We only do this when not calling `move_it_in_display_line_to'
19176 above, because move_it_in_display_line_to calls
19177 handle_line_prefix itself. */
19178 handle_line_prefix (it);
19179 }
19180
19181 /* Get the initial row height. This is either the height of the
19182 text hscrolled, if there is any, or zero. */
19183 row->ascent = it->max_ascent;
19184 row->height = it->max_ascent + it->max_descent;
19185 row->phys_ascent = it->max_phys_ascent;
19186 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19187 row->extra_line_spacing = it->max_extra_line_spacing;
19188
19189 /* Utility macro to record max and min buffer positions seen until now. */
19190 #define RECORD_MAX_MIN_POS(IT) \
19191 do \
19192 { \
19193 int composition_p = !STRINGP ((IT)->string) \
19194 && ((IT)->what == IT_COMPOSITION); \
19195 ptrdiff_t current_pos = \
19196 composition_p ? (IT)->cmp_it.charpos \
19197 : IT_CHARPOS (*(IT)); \
19198 ptrdiff_t current_bpos = \
19199 composition_p ? CHAR_TO_BYTE (current_pos) \
19200 : IT_BYTEPOS (*(IT)); \
19201 if (current_pos < min_pos) \
19202 { \
19203 min_pos = current_pos; \
19204 min_bpos = current_bpos; \
19205 } \
19206 if (IT_CHARPOS (*it) > max_pos) \
19207 { \
19208 max_pos = IT_CHARPOS (*it); \
19209 max_bpos = IT_BYTEPOS (*it); \
19210 } \
19211 } \
19212 while (0)
19213
19214 /* Loop generating characters. The loop is left with IT on the next
19215 character to display. */
19216 while (1)
19217 {
19218 int n_glyphs_before, hpos_before, x_before;
19219 int x, nglyphs;
19220 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19221
19222 /* Retrieve the next thing to display. Value is zero if end of
19223 buffer reached. */
19224 if (!get_next_display_element (it))
19225 {
19226 /* Maybe add a space at the end of this line that is used to
19227 display the cursor there under X. Set the charpos of the
19228 first glyph of blank lines not corresponding to any text
19229 to -1. */
19230 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19231 row->exact_window_width_line_p = 1;
19232 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19233 || row->used[TEXT_AREA] == 0)
19234 {
19235 row->glyphs[TEXT_AREA]->charpos = -1;
19236 row->displays_text_p = 0;
19237
19238 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19239 && (!MINI_WINDOW_P (it->w)
19240 || (minibuf_level && EQ (it->window, minibuf_window))))
19241 row->indicate_empty_line_p = 1;
19242 }
19243
19244 it->continuation_lines_width = 0;
19245 row->ends_at_zv_p = 1;
19246 /* A row that displays right-to-left text must always have
19247 its last face extended all the way to the end of line,
19248 even if this row ends in ZV, because we still write to
19249 the screen left to right. We also need to extend the
19250 last face if the default face is remapped to some
19251 different face, otherwise the functions that clear
19252 portions of the screen will clear with the default face's
19253 background color. */
19254 if (row->reversed_p
19255 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19256 extend_face_to_end_of_line (it);
19257 break;
19258 }
19259
19260 /* Now, get the metrics of what we want to display. This also
19261 generates glyphs in `row' (which is IT->glyph_row). */
19262 n_glyphs_before = row->used[TEXT_AREA];
19263 x = it->current_x;
19264
19265 /* Remember the line height so far in case the next element doesn't
19266 fit on the line. */
19267 if (it->line_wrap != TRUNCATE)
19268 {
19269 ascent = it->max_ascent;
19270 descent = it->max_descent;
19271 phys_ascent = it->max_phys_ascent;
19272 phys_descent = it->max_phys_descent;
19273
19274 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19275 {
19276 if (IT_DISPLAYING_WHITESPACE (it))
19277 may_wrap = 1;
19278 else if (may_wrap)
19279 {
19280 SAVE_IT (wrap_it, *it, wrap_data);
19281 wrap_x = x;
19282 wrap_row_used = row->used[TEXT_AREA];
19283 wrap_row_ascent = row->ascent;
19284 wrap_row_height = row->height;
19285 wrap_row_phys_ascent = row->phys_ascent;
19286 wrap_row_phys_height = row->phys_height;
19287 wrap_row_extra_line_spacing = row->extra_line_spacing;
19288 wrap_row_min_pos = min_pos;
19289 wrap_row_min_bpos = min_bpos;
19290 wrap_row_max_pos = max_pos;
19291 wrap_row_max_bpos = max_bpos;
19292 may_wrap = 0;
19293 }
19294 }
19295 }
19296
19297 PRODUCE_GLYPHS (it);
19298
19299 /* If this display element was in marginal areas, continue with
19300 the next one. */
19301 if (it->area != TEXT_AREA)
19302 {
19303 row->ascent = max (row->ascent, it->max_ascent);
19304 row->height = max (row->height, it->max_ascent + it->max_descent);
19305 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19306 row->phys_height = max (row->phys_height,
19307 it->max_phys_ascent + it->max_phys_descent);
19308 row->extra_line_spacing = max (row->extra_line_spacing,
19309 it->max_extra_line_spacing);
19310 set_iterator_to_next (it, 1);
19311 continue;
19312 }
19313
19314 /* Does the display element fit on the line? If we truncate
19315 lines, we should draw past the right edge of the window. If
19316 we don't truncate, we want to stop so that we can display the
19317 continuation glyph before the right margin. If lines are
19318 continued, there are two possible strategies for characters
19319 resulting in more than 1 glyph (e.g. tabs): Display as many
19320 glyphs as possible in this line and leave the rest for the
19321 continuation line, or display the whole element in the next
19322 line. Original redisplay did the former, so we do it also. */
19323 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19324 hpos_before = it->hpos;
19325 x_before = x;
19326
19327 if (/* Not a newline. */
19328 nglyphs > 0
19329 /* Glyphs produced fit entirely in the line. */
19330 && it->current_x < it->last_visible_x)
19331 {
19332 it->hpos += nglyphs;
19333 row->ascent = max (row->ascent, it->max_ascent);
19334 row->height = max (row->height, it->max_ascent + it->max_descent);
19335 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19336 row->phys_height = max (row->phys_height,
19337 it->max_phys_ascent + it->max_phys_descent);
19338 row->extra_line_spacing = max (row->extra_line_spacing,
19339 it->max_extra_line_spacing);
19340 if (it->current_x - it->pixel_width < it->first_visible_x)
19341 row->x = x - it->first_visible_x;
19342 /* Record the maximum and minimum buffer positions seen so
19343 far in glyphs that will be displayed by this row. */
19344 if (it->bidi_p)
19345 RECORD_MAX_MIN_POS (it);
19346 }
19347 else
19348 {
19349 int i, new_x;
19350 struct glyph *glyph;
19351
19352 for (i = 0; i < nglyphs; ++i, x = new_x)
19353 {
19354 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19355 new_x = x + glyph->pixel_width;
19356
19357 if (/* Lines are continued. */
19358 it->line_wrap != TRUNCATE
19359 && (/* Glyph doesn't fit on the line. */
19360 new_x > it->last_visible_x
19361 /* Or it fits exactly on a window system frame. */
19362 || (new_x == it->last_visible_x
19363 && FRAME_WINDOW_P (it->f))))
19364 {
19365 /* End of a continued line. */
19366
19367 if (it->hpos == 0
19368 || (new_x == it->last_visible_x
19369 && FRAME_WINDOW_P (it->f)))
19370 {
19371 /* Current glyph is the only one on the line or
19372 fits exactly on the line. We must continue
19373 the line because we can't draw the cursor
19374 after the glyph. */
19375 row->continued_p = 1;
19376 it->current_x = new_x;
19377 it->continuation_lines_width += new_x;
19378 ++it->hpos;
19379 if (i == nglyphs - 1)
19380 {
19381 /* If line-wrap is on, check if a previous
19382 wrap point was found. */
19383 if (wrap_row_used > 0
19384 /* Even if there is a previous wrap
19385 point, continue the line here as
19386 usual, if (i) the previous character
19387 was a space or tab AND (ii) the
19388 current character is not. */
19389 && (!may_wrap
19390 || IT_DISPLAYING_WHITESPACE (it)))
19391 goto back_to_wrap;
19392
19393 /* Record the maximum and minimum buffer
19394 positions seen so far in glyphs that will be
19395 displayed by this row. */
19396 if (it->bidi_p)
19397 RECORD_MAX_MIN_POS (it);
19398 set_iterator_to_next (it, 1);
19399 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19400 {
19401 if (!get_next_display_element (it))
19402 {
19403 row->exact_window_width_line_p = 1;
19404 it->continuation_lines_width = 0;
19405 row->continued_p = 0;
19406 row->ends_at_zv_p = 1;
19407 }
19408 else if (ITERATOR_AT_END_OF_LINE_P (it))
19409 {
19410 row->continued_p = 0;
19411 row->exact_window_width_line_p = 1;
19412 }
19413 }
19414 }
19415 else if (it->bidi_p)
19416 RECORD_MAX_MIN_POS (it);
19417 }
19418 else if (CHAR_GLYPH_PADDING_P (*glyph)
19419 && !FRAME_WINDOW_P (it->f))
19420 {
19421 /* A padding glyph that doesn't fit on this line.
19422 This means the whole character doesn't fit
19423 on the line. */
19424 if (row->reversed_p)
19425 unproduce_glyphs (it, row->used[TEXT_AREA]
19426 - n_glyphs_before);
19427 row->used[TEXT_AREA] = n_glyphs_before;
19428
19429 /* Fill the rest of the row with continuation
19430 glyphs like in 20.x. */
19431 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19432 < row->glyphs[1 + TEXT_AREA])
19433 produce_special_glyphs (it, IT_CONTINUATION);
19434
19435 row->continued_p = 1;
19436 it->current_x = x_before;
19437 it->continuation_lines_width += x_before;
19438
19439 /* Restore the height to what it was before the
19440 element not fitting on the line. */
19441 it->max_ascent = ascent;
19442 it->max_descent = descent;
19443 it->max_phys_ascent = phys_ascent;
19444 it->max_phys_descent = phys_descent;
19445 }
19446 else if (wrap_row_used > 0)
19447 {
19448 back_to_wrap:
19449 if (row->reversed_p)
19450 unproduce_glyphs (it,
19451 row->used[TEXT_AREA] - wrap_row_used);
19452 RESTORE_IT (it, &wrap_it, wrap_data);
19453 it->continuation_lines_width += wrap_x;
19454 row->used[TEXT_AREA] = wrap_row_used;
19455 row->ascent = wrap_row_ascent;
19456 row->height = wrap_row_height;
19457 row->phys_ascent = wrap_row_phys_ascent;
19458 row->phys_height = wrap_row_phys_height;
19459 row->extra_line_spacing = wrap_row_extra_line_spacing;
19460 min_pos = wrap_row_min_pos;
19461 min_bpos = wrap_row_min_bpos;
19462 max_pos = wrap_row_max_pos;
19463 max_bpos = wrap_row_max_bpos;
19464 row->continued_p = 1;
19465 row->ends_at_zv_p = 0;
19466 row->exact_window_width_line_p = 0;
19467 it->continuation_lines_width += x;
19468
19469 /* Make sure that a non-default face is extended
19470 up to the right margin of the window. */
19471 extend_face_to_end_of_line (it);
19472 }
19473 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19474 {
19475 /* A TAB that extends past the right edge of the
19476 window. This produces a single glyph on
19477 window system frames. We leave the glyph in
19478 this row and let it fill the row, but don't
19479 consume the TAB. */
19480 it->continuation_lines_width += it->last_visible_x;
19481 row->ends_in_middle_of_char_p = 1;
19482 row->continued_p = 1;
19483 glyph->pixel_width = it->last_visible_x - x;
19484 it->starts_in_middle_of_char_p = 1;
19485 }
19486 else
19487 {
19488 /* Something other than a TAB that draws past
19489 the right edge of the window. Restore
19490 positions to values before the element. */
19491 if (row->reversed_p)
19492 unproduce_glyphs (it, row->used[TEXT_AREA]
19493 - (n_glyphs_before + i));
19494 row->used[TEXT_AREA] = n_glyphs_before + i;
19495
19496 /* Display continuation glyphs. */
19497 if (!FRAME_WINDOW_P (it->f))
19498 produce_special_glyphs (it, IT_CONTINUATION);
19499 row->continued_p = 1;
19500
19501 it->current_x = x_before;
19502 it->continuation_lines_width += x;
19503 extend_face_to_end_of_line (it);
19504
19505 if (nglyphs > 1 && i > 0)
19506 {
19507 row->ends_in_middle_of_char_p = 1;
19508 it->starts_in_middle_of_char_p = 1;
19509 }
19510
19511 /* Restore the height to what it was before the
19512 element not fitting on the line. */
19513 it->max_ascent = ascent;
19514 it->max_descent = descent;
19515 it->max_phys_ascent = phys_ascent;
19516 it->max_phys_descent = phys_descent;
19517 }
19518
19519 break;
19520 }
19521 else if (new_x > it->first_visible_x)
19522 {
19523 /* Increment number of glyphs actually displayed. */
19524 ++it->hpos;
19525
19526 /* Record the maximum and minimum buffer positions
19527 seen so far in glyphs that will be displayed by
19528 this row. */
19529 if (it->bidi_p)
19530 RECORD_MAX_MIN_POS (it);
19531
19532 if (x < it->first_visible_x)
19533 /* Glyph is partially visible, i.e. row starts at
19534 negative X position. */
19535 row->x = x - it->first_visible_x;
19536 }
19537 else
19538 {
19539 /* Glyph is completely off the left margin of the
19540 window. This should not happen because of the
19541 move_it_in_display_line at the start of this
19542 function, unless the text display area of the
19543 window is empty. */
19544 eassert (it->first_visible_x <= it->last_visible_x);
19545 }
19546 }
19547 /* Even if this display element produced no glyphs at all,
19548 we want to record its position. */
19549 if (it->bidi_p && nglyphs == 0)
19550 RECORD_MAX_MIN_POS (it);
19551
19552 row->ascent = max (row->ascent, it->max_ascent);
19553 row->height = max (row->height, it->max_ascent + it->max_descent);
19554 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19555 row->phys_height = max (row->phys_height,
19556 it->max_phys_ascent + it->max_phys_descent);
19557 row->extra_line_spacing = max (row->extra_line_spacing,
19558 it->max_extra_line_spacing);
19559
19560 /* End of this display line if row is continued. */
19561 if (row->continued_p || row->ends_at_zv_p)
19562 break;
19563 }
19564
19565 at_end_of_line:
19566 /* Is this a line end? If yes, we're also done, after making
19567 sure that a non-default face is extended up to the right
19568 margin of the window. */
19569 if (ITERATOR_AT_END_OF_LINE_P (it))
19570 {
19571 int used_before = row->used[TEXT_AREA];
19572
19573 row->ends_in_newline_from_string_p = STRINGP (it->object);
19574
19575 /* Add a space at the end of the line that is used to
19576 display the cursor there. */
19577 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19578 append_space_for_newline (it, 0);
19579
19580 /* Extend the face to the end of the line. */
19581 extend_face_to_end_of_line (it);
19582
19583 /* Make sure we have the position. */
19584 if (used_before == 0)
19585 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19586
19587 /* Record the position of the newline, for use in
19588 find_row_edges. */
19589 it->eol_pos = it->current.pos;
19590
19591 /* Consume the line end. This skips over invisible lines. */
19592 set_iterator_to_next (it, 1);
19593 it->continuation_lines_width = 0;
19594 break;
19595 }
19596
19597 /* Proceed with next display element. Note that this skips
19598 over lines invisible because of selective display. */
19599 set_iterator_to_next (it, 1);
19600
19601 /* If we truncate lines, we are done when the last displayed
19602 glyphs reach past the right margin of the window. */
19603 if (it->line_wrap == TRUNCATE
19604 && (FRAME_WINDOW_P (it->f)
19605 ? (it->current_x >= it->last_visible_x)
19606 : (it->current_x > it->last_visible_x)))
19607 {
19608 /* Maybe add truncation glyphs. */
19609 if (!FRAME_WINDOW_P (it->f))
19610 {
19611 int i, n;
19612
19613 if (!row->reversed_p)
19614 {
19615 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19616 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19617 break;
19618 }
19619 else
19620 {
19621 for (i = 0; i < row->used[TEXT_AREA]; i++)
19622 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19623 break;
19624 /* Remove any padding glyphs at the front of ROW, to
19625 make room for the truncation glyphs we will be
19626 adding below. The loop below always inserts at
19627 least one truncation glyph, so also remove the
19628 last glyph added to ROW. */
19629 unproduce_glyphs (it, i + 1);
19630 /* Adjust i for the loop below. */
19631 i = row->used[TEXT_AREA] - (i + 1);
19632 }
19633
19634 for (n = row->used[TEXT_AREA]; i < n; ++i)
19635 {
19636 row->used[TEXT_AREA] = i;
19637 produce_special_glyphs (it, IT_TRUNCATION);
19638 }
19639 }
19640 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19641 {
19642 /* Don't truncate if we can overflow newline into fringe. */
19643 if (!get_next_display_element (it))
19644 {
19645 it->continuation_lines_width = 0;
19646 row->ends_at_zv_p = 1;
19647 row->exact_window_width_line_p = 1;
19648 break;
19649 }
19650 if (ITERATOR_AT_END_OF_LINE_P (it))
19651 {
19652 row->exact_window_width_line_p = 1;
19653 goto at_end_of_line;
19654 }
19655 }
19656
19657 row->truncated_on_right_p = 1;
19658 it->continuation_lines_width = 0;
19659 reseat_at_next_visible_line_start (it, 0);
19660 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19661 it->hpos = hpos_before;
19662 it->current_x = x_before;
19663 break;
19664 }
19665 }
19666
19667 if (wrap_data)
19668 bidi_unshelve_cache (wrap_data, 1);
19669
19670 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19671 at the left window margin. */
19672 if (it->first_visible_x
19673 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19674 {
19675 if (!FRAME_WINDOW_P (it->f))
19676 insert_left_trunc_glyphs (it);
19677 row->truncated_on_left_p = 1;
19678 }
19679
19680 /* Remember the position at which this line ends.
19681
19682 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19683 cannot be before the call to find_row_edges below, since that is
19684 where these positions are determined. */
19685 row->end = it->current;
19686 if (!it->bidi_p)
19687 {
19688 row->minpos = row->start.pos;
19689 row->maxpos = row->end.pos;
19690 }
19691 else
19692 {
19693 /* ROW->minpos and ROW->maxpos must be the smallest and
19694 `1 + the largest' buffer positions in ROW. But if ROW was
19695 bidi-reordered, these two positions can be anywhere in the
19696 row, so we must determine them now. */
19697 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19698 }
19699
19700 /* If the start of this line is the overlay arrow-position, then
19701 mark this glyph row as the one containing the overlay arrow.
19702 This is clearly a mess with variable size fonts. It would be
19703 better to let it be displayed like cursors under X. */
19704 if ((row->displays_text_p || !overlay_arrow_seen)
19705 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19706 !NILP (overlay_arrow_string)))
19707 {
19708 /* Overlay arrow in window redisplay is a fringe bitmap. */
19709 if (STRINGP (overlay_arrow_string))
19710 {
19711 struct glyph_row *arrow_row
19712 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19713 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19714 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19715 struct glyph *p = row->glyphs[TEXT_AREA];
19716 struct glyph *p2, *end;
19717
19718 /* Copy the arrow glyphs. */
19719 while (glyph < arrow_end)
19720 *p++ = *glyph++;
19721
19722 /* Throw away padding glyphs. */
19723 p2 = p;
19724 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19725 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19726 ++p2;
19727 if (p2 > p)
19728 {
19729 while (p2 < end)
19730 *p++ = *p2++;
19731 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19732 }
19733 }
19734 else
19735 {
19736 eassert (INTEGERP (overlay_arrow_string));
19737 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19738 }
19739 overlay_arrow_seen = 1;
19740 }
19741
19742 /* Highlight trailing whitespace. */
19743 if (!NILP (Vshow_trailing_whitespace))
19744 highlight_trailing_whitespace (it->f, it->glyph_row);
19745
19746 /* Compute pixel dimensions of this line. */
19747 compute_line_metrics (it);
19748
19749 /* Implementation note: No changes in the glyphs of ROW or in their
19750 faces can be done past this point, because compute_line_metrics
19751 computes ROW's hash value and stores it within the glyph_row
19752 structure. */
19753
19754 /* Record whether this row ends inside an ellipsis. */
19755 row->ends_in_ellipsis_p
19756 = (it->method == GET_FROM_DISPLAY_VECTOR
19757 && it->ellipsis_p);
19758
19759 /* Save fringe bitmaps in this row. */
19760 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19761 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19762 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19763 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19764
19765 it->left_user_fringe_bitmap = 0;
19766 it->left_user_fringe_face_id = 0;
19767 it->right_user_fringe_bitmap = 0;
19768 it->right_user_fringe_face_id = 0;
19769
19770 /* Maybe set the cursor. */
19771 cvpos = it->w->cursor.vpos;
19772 if ((cvpos < 0
19773 /* In bidi-reordered rows, keep checking for proper cursor
19774 position even if one has been found already, because buffer
19775 positions in such rows change non-linearly with ROW->VPOS,
19776 when a line is continued. One exception: when we are at ZV,
19777 display cursor on the first suitable glyph row, since all
19778 the empty rows after that also have their position set to ZV. */
19779 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19780 lines' rows is implemented for bidi-reordered rows. */
19781 || (it->bidi_p
19782 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19783 && PT >= MATRIX_ROW_START_CHARPOS (row)
19784 && PT <= MATRIX_ROW_END_CHARPOS (row)
19785 && cursor_row_p (row))
19786 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19787
19788 /* Prepare for the next line. This line starts horizontally at (X
19789 HPOS) = (0 0). Vertical positions are incremented. As a
19790 convenience for the caller, IT->glyph_row is set to the next
19791 row to be used. */
19792 it->current_x = it->hpos = 0;
19793 it->current_y += row->height;
19794 SET_TEXT_POS (it->eol_pos, 0, 0);
19795 ++it->vpos;
19796 ++it->glyph_row;
19797 /* The next row should by default use the same value of the
19798 reversed_p flag as this one. set_iterator_to_next decides when
19799 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19800 the flag accordingly. */
19801 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19802 it->glyph_row->reversed_p = row->reversed_p;
19803 it->start = row->end;
19804 return row->displays_text_p;
19805
19806 #undef RECORD_MAX_MIN_POS
19807 }
19808
19809 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19810 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19811 doc: /* Return paragraph direction at point in BUFFER.
19812 Value is either `left-to-right' or `right-to-left'.
19813 If BUFFER is omitted or nil, it defaults to the current buffer.
19814
19815 Paragraph direction determines how the text in the paragraph is displayed.
19816 In left-to-right paragraphs, text begins at the left margin of the window
19817 and the reading direction is generally left to right. In right-to-left
19818 paragraphs, text begins at the right margin and is read from right to left.
19819
19820 See also `bidi-paragraph-direction'. */)
19821 (Lisp_Object buffer)
19822 {
19823 struct buffer *buf = current_buffer;
19824 struct buffer *old = buf;
19825
19826 if (! NILP (buffer))
19827 {
19828 CHECK_BUFFER (buffer);
19829 buf = XBUFFER (buffer);
19830 }
19831
19832 if (NILP (BVAR (buf, bidi_display_reordering))
19833 || NILP (BVAR (buf, enable_multibyte_characters))
19834 /* When we are loading loadup.el, the character property tables
19835 needed for bidi iteration are not yet available. */
19836 || !NILP (Vpurify_flag))
19837 return Qleft_to_right;
19838 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19839 return BVAR (buf, bidi_paragraph_direction);
19840 else
19841 {
19842 /* Determine the direction from buffer text. We could try to
19843 use current_matrix if it is up to date, but this seems fast
19844 enough as it is. */
19845 struct bidi_it itb;
19846 ptrdiff_t pos = BUF_PT (buf);
19847 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
19848 int c;
19849 void *itb_data = bidi_shelve_cache ();
19850
19851 set_buffer_temp (buf);
19852 /* bidi_paragraph_init finds the base direction of the paragraph
19853 by searching forward from paragraph start. We need the base
19854 direction of the current or _previous_ paragraph, so we need
19855 to make sure we are within that paragraph. To that end, find
19856 the previous non-empty line. */
19857 if (pos >= ZV && pos > BEGV)
19858 {
19859 pos--;
19860 bytepos = CHAR_TO_BYTE (pos);
19861 }
19862 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19863 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19864 {
19865 while ((c = FETCH_BYTE (bytepos)) == '\n'
19866 || c == ' ' || c == '\t' || c == '\f')
19867 {
19868 if (bytepos <= BEGV_BYTE)
19869 break;
19870 bytepos--;
19871 pos--;
19872 }
19873 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19874 bytepos--;
19875 }
19876 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19877 itb.paragraph_dir = NEUTRAL_DIR;
19878 itb.string.s = NULL;
19879 itb.string.lstring = Qnil;
19880 itb.string.bufpos = 0;
19881 itb.string.unibyte = 0;
19882 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19883 bidi_unshelve_cache (itb_data, 0);
19884 set_buffer_temp (old);
19885 switch (itb.paragraph_dir)
19886 {
19887 case L2R:
19888 return Qleft_to_right;
19889 break;
19890 case R2L:
19891 return Qright_to_left;
19892 break;
19893 default:
19894 abort ();
19895 }
19896 }
19897 }
19898
19899
19900 \f
19901 /***********************************************************************
19902 Menu Bar
19903 ***********************************************************************/
19904
19905 /* Redisplay the menu bar in the frame for window W.
19906
19907 The menu bar of X frames that don't have X toolkit support is
19908 displayed in a special window W->frame->menu_bar_window.
19909
19910 The menu bar of terminal frames is treated specially as far as
19911 glyph matrices are concerned. Menu bar lines are not part of
19912 windows, so the update is done directly on the frame matrix rows
19913 for the menu bar. */
19914
19915 static void
19916 display_menu_bar (struct window *w)
19917 {
19918 struct frame *f = XFRAME (WINDOW_FRAME (w));
19919 struct it it;
19920 Lisp_Object items;
19921 int i;
19922
19923 /* Don't do all this for graphical frames. */
19924 #ifdef HAVE_NTGUI
19925 if (FRAME_W32_P (f))
19926 return;
19927 #endif
19928 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19929 if (FRAME_X_P (f))
19930 return;
19931 #endif
19932
19933 #ifdef HAVE_NS
19934 if (FRAME_NS_P (f))
19935 return;
19936 #endif /* HAVE_NS */
19937
19938 #ifdef USE_X_TOOLKIT
19939 eassert (!FRAME_WINDOW_P (f));
19940 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19941 it.first_visible_x = 0;
19942 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19943 #else /* not USE_X_TOOLKIT */
19944 if (FRAME_WINDOW_P (f))
19945 {
19946 /* Menu bar lines are displayed in the desired matrix of the
19947 dummy window menu_bar_window. */
19948 struct window *menu_w;
19949 eassert (WINDOWP (f->menu_bar_window));
19950 menu_w = XWINDOW (f->menu_bar_window);
19951 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19952 MENU_FACE_ID);
19953 it.first_visible_x = 0;
19954 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19955 }
19956 else
19957 {
19958 /* This is a TTY frame, i.e. character hpos/vpos are used as
19959 pixel x/y. */
19960 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19961 MENU_FACE_ID);
19962 it.first_visible_x = 0;
19963 it.last_visible_x = FRAME_COLS (f);
19964 }
19965 #endif /* not USE_X_TOOLKIT */
19966
19967 /* FIXME: This should be controlled by a user option. See the
19968 comments in redisplay_tool_bar and display_mode_line about
19969 this. */
19970 it.paragraph_embedding = L2R;
19971
19972 if (! mode_line_inverse_video)
19973 /* Force the menu-bar to be displayed in the default face. */
19974 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19975
19976 /* Clear all rows of the menu bar. */
19977 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19978 {
19979 struct glyph_row *row = it.glyph_row + i;
19980 clear_glyph_row (row);
19981 row->enabled_p = 1;
19982 row->full_width_p = 1;
19983 }
19984
19985 /* Display all items of the menu bar. */
19986 items = FRAME_MENU_BAR_ITEMS (it.f);
19987 for (i = 0; i < ASIZE (items); i += 4)
19988 {
19989 Lisp_Object string;
19990
19991 /* Stop at nil string. */
19992 string = AREF (items, i + 1);
19993 if (NILP (string))
19994 break;
19995
19996 /* Remember where item was displayed. */
19997 ASET (items, i + 3, make_number (it.hpos));
19998
19999 /* Display the item, pad with one space. */
20000 if (it.current_x < it.last_visible_x)
20001 display_string (NULL, string, Qnil, 0, 0, &it,
20002 SCHARS (string) + 1, 0, 0, -1);
20003 }
20004
20005 /* Fill out the line with spaces. */
20006 if (it.current_x < it.last_visible_x)
20007 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20008
20009 /* Compute the total height of the lines. */
20010 compute_line_metrics (&it);
20011 }
20012
20013
20014 \f
20015 /***********************************************************************
20016 Mode Line
20017 ***********************************************************************/
20018
20019 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20020 FORCE is non-zero, redisplay mode lines unconditionally.
20021 Otherwise, redisplay only mode lines that are garbaged. Value is
20022 the number of windows whose mode lines were redisplayed. */
20023
20024 static int
20025 redisplay_mode_lines (Lisp_Object window, int force)
20026 {
20027 int nwindows = 0;
20028
20029 while (!NILP (window))
20030 {
20031 struct window *w = XWINDOW (window);
20032
20033 if (WINDOWP (w->hchild))
20034 nwindows += redisplay_mode_lines (w->hchild, force);
20035 else if (WINDOWP (w->vchild))
20036 nwindows += redisplay_mode_lines (w->vchild, force);
20037 else if (force
20038 || FRAME_GARBAGED_P (XFRAME (w->frame))
20039 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20040 {
20041 struct text_pos lpoint;
20042 struct buffer *old = current_buffer;
20043
20044 /* Set the window's buffer for the mode line display. */
20045 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20046 set_buffer_internal_1 (XBUFFER (w->buffer));
20047
20048 /* Point refers normally to the selected window. For any
20049 other window, set up appropriate value. */
20050 if (!EQ (window, selected_window))
20051 {
20052 struct text_pos pt;
20053
20054 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20055 if (CHARPOS (pt) < BEGV)
20056 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20057 else if (CHARPOS (pt) > (ZV - 1))
20058 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20059 else
20060 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20061 }
20062
20063 /* Display mode lines. */
20064 clear_glyph_matrix (w->desired_matrix);
20065 if (display_mode_lines (w))
20066 {
20067 ++nwindows;
20068 w->must_be_updated_p = 1;
20069 }
20070
20071 /* Restore old settings. */
20072 set_buffer_internal_1 (old);
20073 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20074 }
20075
20076 window = w->next;
20077 }
20078
20079 return nwindows;
20080 }
20081
20082
20083 /* Display the mode and/or header line of window W. Value is the
20084 sum number of mode lines and header lines displayed. */
20085
20086 static int
20087 display_mode_lines (struct window *w)
20088 {
20089 Lisp_Object old_selected_window, old_selected_frame;
20090 int n = 0;
20091
20092 old_selected_frame = selected_frame;
20093 selected_frame = w->frame;
20094 old_selected_window = selected_window;
20095 XSETWINDOW (selected_window, w);
20096
20097 /* These will be set while the mode line specs are processed. */
20098 line_number_displayed = 0;
20099 w->column_number_displayed = Qnil;
20100
20101 if (WINDOW_WANTS_MODELINE_P (w))
20102 {
20103 struct window *sel_w = XWINDOW (old_selected_window);
20104
20105 /* Select mode line face based on the real selected window. */
20106 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20107 BVAR (current_buffer, mode_line_format));
20108 ++n;
20109 }
20110
20111 if (WINDOW_WANTS_HEADER_LINE_P (w))
20112 {
20113 display_mode_line (w, HEADER_LINE_FACE_ID,
20114 BVAR (current_buffer, header_line_format));
20115 ++n;
20116 }
20117
20118 selected_frame = old_selected_frame;
20119 selected_window = old_selected_window;
20120 return n;
20121 }
20122
20123
20124 /* Display mode or header line of window W. FACE_ID specifies which
20125 line to display; it is either MODE_LINE_FACE_ID or
20126 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20127 display. Value is the pixel height of the mode/header line
20128 displayed. */
20129
20130 static int
20131 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20132 {
20133 struct it it;
20134 struct face *face;
20135 ptrdiff_t count = SPECPDL_INDEX ();
20136
20137 init_iterator (&it, w, -1, -1, NULL, face_id);
20138 /* Don't extend on a previously drawn mode-line.
20139 This may happen if called from pos_visible_p. */
20140 it.glyph_row->enabled_p = 0;
20141 prepare_desired_row (it.glyph_row);
20142
20143 it.glyph_row->mode_line_p = 1;
20144
20145 if (! mode_line_inverse_video)
20146 /* Force the mode-line to be displayed in the default face. */
20147 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
20148
20149 /* FIXME: This should be controlled by a user option. But
20150 supporting such an option is not trivial, since the mode line is
20151 made up of many separate strings. */
20152 it.paragraph_embedding = L2R;
20153
20154 record_unwind_protect (unwind_format_mode_line,
20155 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20156
20157 mode_line_target = MODE_LINE_DISPLAY;
20158
20159 /* Temporarily make frame's keyboard the current kboard so that
20160 kboard-local variables in the mode_line_format will get the right
20161 values. */
20162 push_kboard (FRAME_KBOARD (it.f));
20163 record_unwind_save_match_data ();
20164 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20165 pop_kboard ();
20166
20167 unbind_to (count, Qnil);
20168
20169 /* Fill up with spaces. */
20170 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20171
20172 compute_line_metrics (&it);
20173 it.glyph_row->full_width_p = 1;
20174 it.glyph_row->continued_p = 0;
20175 it.glyph_row->truncated_on_left_p = 0;
20176 it.glyph_row->truncated_on_right_p = 0;
20177
20178 /* Make a 3D mode-line have a shadow at its right end. */
20179 face = FACE_FROM_ID (it.f, face_id);
20180 extend_face_to_end_of_line (&it);
20181 if (face->box != FACE_NO_BOX)
20182 {
20183 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20184 + it.glyph_row->used[TEXT_AREA] - 1);
20185 last->right_box_line_p = 1;
20186 }
20187
20188 return it.glyph_row->height;
20189 }
20190
20191 /* Move element ELT in LIST to the front of LIST.
20192 Return the updated list. */
20193
20194 static Lisp_Object
20195 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20196 {
20197 register Lisp_Object tail, prev;
20198 register Lisp_Object tem;
20199
20200 tail = list;
20201 prev = Qnil;
20202 while (CONSP (tail))
20203 {
20204 tem = XCAR (tail);
20205
20206 if (EQ (elt, tem))
20207 {
20208 /* Splice out the link TAIL. */
20209 if (NILP (prev))
20210 list = XCDR (tail);
20211 else
20212 Fsetcdr (prev, XCDR (tail));
20213
20214 /* Now make it the first. */
20215 Fsetcdr (tail, list);
20216 return tail;
20217 }
20218 else
20219 prev = tail;
20220 tail = XCDR (tail);
20221 QUIT;
20222 }
20223
20224 /* Not found--return unchanged LIST. */
20225 return list;
20226 }
20227
20228 /* Contribute ELT to the mode line for window IT->w. How it
20229 translates into text depends on its data type.
20230
20231 IT describes the display environment in which we display, as usual.
20232
20233 DEPTH is the depth in recursion. It is used to prevent
20234 infinite recursion here.
20235
20236 FIELD_WIDTH is the number of characters the display of ELT should
20237 occupy in the mode line, and PRECISION is the maximum number of
20238 characters to display from ELT's representation. See
20239 display_string for details.
20240
20241 Returns the hpos of the end of the text generated by ELT.
20242
20243 PROPS is a property list to add to any string we encounter.
20244
20245 If RISKY is nonzero, remove (disregard) any properties in any string
20246 we encounter, and ignore :eval and :propertize.
20247
20248 The global variable `mode_line_target' determines whether the
20249 output is passed to `store_mode_line_noprop',
20250 `store_mode_line_string', or `display_string'. */
20251
20252 static int
20253 display_mode_element (struct it *it, int depth, int field_width, int precision,
20254 Lisp_Object elt, Lisp_Object props, int risky)
20255 {
20256 int n = 0, field, prec;
20257 int literal = 0;
20258
20259 tail_recurse:
20260 if (depth > 100)
20261 elt = build_string ("*too-deep*");
20262
20263 depth++;
20264
20265 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
20266 {
20267 case Lisp_String:
20268 {
20269 /* A string: output it and check for %-constructs within it. */
20270 unsigned char c;
20271 ptrdiff_t offset = 0;
20272
20273 if (SCHARS (elt) > 0
20274 && (!NILP (props) || risky))
20275 {
20276 Lisp_Object oprops, aelt;
20277 oprops = Ftext_properties_at (make_number (0), elt);
20278
20279 /* If the starting string's properties are not what
20280 we want, translate the string. Also, if the string
20281 is risky, do that anyway. */
20282
20283 if (NILP (Fequal (props, oprops)) || risky)
20284 {
20285 /* If the starting string has properties,
20286 merge the specified ones onto the existing ones. */
20287 if (! NILP (oprops) && !risky)
20288 {
20289 Lisp_Object tem;
20290
20291 oprops = Fcopy_sequence (oprops);
20292 tem = props;
20293 while (CONSP (tem))
20294 {
20295 oprops = Fplist_put (oprops, XCAR (tem),
20296 XCAR (XCDR (tem)));
20297 tem = XCDR (XCDR (tem));
20298 }
20299 props = oprops;
20300 }
20301
20302 aelt = Fassoc (elt, mode_line_proptrans_alist);
20303 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20304 {
20305 /* AELT is what we want. Move it to the front
20306 without consing. */
20307 elt = XCAR (aelt);
20308 mode_line_proptrans_alist
20309 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20310 }
20311 else
20312 {
20313 Lisp_Object tem;
20314
20315 /* If AELT has the wrong props, it is useless.
20316 so get rid of it. */
20317 if (! NILP (aelt))
20318 mode_line_proptrans_alist
20319 = Fdelq (aelt, mode_line_proptrans_alist);
20320
20321 elt = Fcopy_sequence (elt);
20322 Fset_text_properties (make_number (0), Flength (elt),
20323 props, elt);
20324 /* Add this item to mode_line_proptrans_alist. */
20325 mode_line_proptrans_alist
20326 = Fcons (Fcons (elt, props),
20327 mode_line_proptrans_alist);
20328 /* Truncate mode_line_proptrans_alist
20329 to at most 50 elements. */
20330 tem = Fnthcdr (make_number (50),
20331 mode_line_proptrans_alist);
20332 if (! NILP (tem))
20333 XSETCDR (tem, Qnil);
20334 }
20335 }
20336 }
20337
20338 offset = 0;
20339
20340 if (literal)
20341 {
20342 prec = precision - n;
20343 switch (mode_line_target)
20344 {
20345 case MODE_LINE_NOPROP:
20346 case MODE_LINE_TITLE:
20347 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20348 break;
20349 case MODE_LINE_STRING:
20350 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20351 break;
20352 case MODE_LINE_DISPLAY:
20353 n += display_string (NULL, elt, Qnil, 0, 0, it,
20354 0, prec, 0, STRING_MULTIBYTE (elt));
20355 break;
20356 }
20357
20358 break;
20359 }
20360
20361 /* Handle the non-literal case. */
20362
20363 while ((precision <= 0 || n < precision)
20364 && SREF (elt, offset) != 0
20365 && (mode_line_target != MODE_LINE_DISPLAY
20366 || it->current_x < it->last_visible_x))
20367 {
20368 ptrdiff_t last_offset = offset;
20369
20370 /* Advance to end of string or next format specifier. */
20371 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20372 ;
20373
20374 if (offset - 1 != last_offset)
20375 {
20376 ptrdiff_t nchars, nbytes;
20377
20378 /* Output to end of string or up to '%'. Field width
20379 is length of string. Don't output more than
20380 PRECISION allows us. */
20381 offset--;
20382
20383 prec = c_string_width (SDATA (elt) + last_offset,
20384 offset - last_offset, precision - n,
20385 &nchars, &nbytes);
20386
20387 switch (mode_line_target)
20388 {
20389 case MODE_LINE_NOPROP:
20390 case MODE_LINE_TITLE:
20391 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20392 break;
20393 case MODE_LINE_STRING:
20394 {
20395 ptrdiff_t bytepos = last_offset;
20396 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20397 ptrdiff_t endpos = (precision <= 0
20398 ? string_byte_to_char (elt, offset)
20399 : charpos + nchars);
20400
20401 n += store_mode_line_string (NULL,
20402 Fsubstring (elt, make_number (charpos),
20403 make_number (endpos)),
20404 0, 0, 0, Qnil);
20405 }
20406 break;
20407 case MODE_LINE_DISPLAY:
20408 {
20409 ptrdiff_t bytepos = last_offset;
20410 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20411
20412 if (precision <= 0)
20413 nchars = string_byte_to_char (elt, offset) - charpos;
20414 n += display_string (NULL, elt, Qnil, 0, charpos,
20415 it, 0, nchars, 0,
20416 STRING_MULTIBYTE (elt));
20417 }
20418 break;
20419 }
20420 }
20421 else /* c == '%' */
20422 {
20423 ptrdiff_t percent_position = offset;
20424
20425 /* Get the specified minimum width. Zero means
20426 don't pad. */
20427 field = 0;
20428 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20429 field = field * 10 + c - '0';
20430
20431 /* Don't pad beyond the total padding allowed. */
20432 if (field_width - n > 0 && field > field_width - n)
20433 field = field_width - n;
20434
20435 /* Note that either PRECISION <= 0 or N < PRECISION. */
20436 prec = precision - n;
20437
20438 if (c == 'M')
20439 n += display_mode_element (it, depth, field, prec,
20440 Vglobal_mode_string, props,
20441 risky);
20442 else if (c != 0)
20443 {
20444 int multibyte;
20445 ptrdiff_t bytepos, charpos;
20446 const char *spec;
20447 Lisp_Object string;
20448
20449 bytepos = percent_position;
20450 charpos = (STRING_MULTIBYTE (elt)
20451 ? string_byte_to_char (elt, bytepos)
20452 : bytepos);
20453 spec = decode_mode_spec (it->w, c, field, &string);
20454 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20455
20456 switch (mode_line_target)
20457 {
20458 case MODE_LINE_NOPROP:
20459 case MODE_LINE_TITLE:
20460 n += store_mode_line_noprop (spec, field, prec);
20461 break;
20462 case MODE_LINE_STRING:
20463 {
20464 Lisp_Object tem = build_string (spec);
20465 props = Ftext_properties_at (make_number (charpos), elt);
20466 /* Should only keep face property in props */
20467 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20468 }
20469 break;
20470 case MODE_LINE_DISPLAY:
20471 {
20472 int nglyphs_before, nwritten;
20473
20474 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20475 nwritten = display_string (spec, string, elt,
20476 charpos, 0, it,
20477 field, prec, 0,
20478 multibyte);
20479
20480 /* Assign to the glyphs written above the
20481 string where the `%x' came from, position
20482 of the `%'. */
20483 if (nwritten > 0)
20484 {
20485 struct glyph *glyph
20486 = (it->glyph_row->glyphs[TEXT_AREA]
20487 + nglyphs_before);
20488 int i;
20489
20490 for (i = 0; i < nwritten; ++i)
20491 {
20492 glyph[i].object = elt;
20493 glyph[i].charpos = charpos;
20494 }
20495
20496 n += nwritten;
20497 }
20498 }
20499 break;
20500 }
20501 }
20502 else /* c == 0 */
20503 break;
20504 }
20505 }
20506 }
20507 break;
20508
20509 case Lisp_Symbol:
20510 /* A symbol: process the value of the symbol recursively
20511 as if it appeared here directly. Avoid error if symbol void.
20512 Special case: if value of symbol is a string, output the string
20513 literally. */
20514 {
20515 register Lisp_Object tem;
20516
20517 /* If the variable is not marked as risky to set
20518 then its contents are risky to use. */
20519 if (NILP (Fget (elt, Qrisky_local_variable)))
20520 risky = 1;
20521
20522 tem = Fboundp (elt);
20523 if (!NILP (tem))
20524 {
20525 tem = Fsymbol_value (elt);
20526 /* If value is a string, output that string literally:
20527 don't check for % within it. */
20528 if (STRINGP (tem))
20529 literal = 1;
20530
20531 if (!EQ (tem, elt))
20532 {
20533 /* Give up right away for nil or t. */
20534 elt = tem;
20535 goto tail_recurse;
20536 }
20537 }
20538 }
20539 break;
20540
20541 case Lisp_Cons:
20542 {
20543 register Lisp_Object car, tem;
20544
20545 /* A cons cell: five distinct cases.
20546 If first element is :eval or :propertize, do something special.
20547 If first element is a string or a cons, process all the elements
20548 and effectively concatenate them.
20549 If first element is a negative number, truncate displaying cdr to
20550 at most that many characters. If positive, pad (with spaces)
20551 to at least that many characters.
20552 If first element is a symbol, process the cadr or caddr recursively
20553 according to whether the symbol's value is non-nil or nil. */
20554 car = XCAR (elt);
20555 if (EQ (car, QCeval))
20556 {
20557 /* An element of the form (:eval FORM) means evaluate FORM
20558 and use the result as mode line elements. */
20559
20560 if (risky)
20561 break;
20562
20563 if (CONSP (XCDR (elt)))
20564 {
20565 Lisp_Object spec;
20566 spec = safe_eval (XCAR (XCDR (elt)));
20567 n += display_mode_element (it, depth, field_width - n,
20568 precision - n, spec, props,
20569 risky);
20570 }
20571 }
20572 else if (EQ (car, QCpropertize))
20573 {
20574 /* An element of the form (:propertize ELT PROPS...)
20575 means display ELT but applying properties PROPS. */
20576
20577 if (risky)
20578 break;
20579
20580 if (CONSP (XCDR (elt)))
20581 n += display_mode_element (it, depth, field_width - n,
20582 precision - n, XCAR (XCDR (elt)),
20583 XCDR (XCDR (elt)), risky);
20584 }
20585 else if (SYMBOLP (car))
20586 {
20587 tem = Fboundp (car);
20588 elt = XCDR (elt);
20589 if (!CONSP (elt))
20590 goto invalid;
20591 /* elt is now the cdr, and we know it is a cons cell.
20592 Use its car if CAR has a non-nil value. */
20593 if (!NILP (tem))
20594 {
20595 tem = Fsymbol_value (car);
20596 if (!NILP (tem))
20597 {
20598 elt = XCAR (elt);
20599 goto tail_recurse;
20600 }
20601 }
20602 /* Symbol's value is nil (or symbol is unbound)
20603 Get the cddr of the original list
20604 and if possible find the caddr and use that. */
20605 elt = XCDR (elt);
20606 if (NILP (elt))
20607 break;
20608 else if (!CONSP (elt))
20609 goto invalid;
20610 elt = XCAR (elt);
20611 goto tail_recurse;
20612 }
20613 else if (INTEGERP (car))
20614 {
20615 register int lim = XINT (car);
20616 elt = XCDR (elt);
20617 if (lim < 0)
20618 {
20619 /* Negative int means reduce maximum width. */
20620 if (precision <= 0)
20621 precision = -lim;
20622 else
20623 precision = min (precision, -lim);
20624 }
20625 else if (lim > 0)
20626 {
20627 /* Padding specified. Don't let it be more than
20628 current maximum. */
20629 if (precision > 0)
20630 lim = min (precision, lim);
20631
20632 /* If that's more padding than already wanted, queue it.
20633 But don't reduce padding already specified even if
20634 that is beyond the current truncation point. */
20635 field_width = max (lim, field_width);
20636 }
20637 goto tail_recurse;
20638 }
20639 else if (STRINGP (car) || CONSP (car))
20640 {
20641 Lisp_Object halftail = elt;
20642 int len = 0;
20643
20644 while (CONSP (elt)
20645 && (precision <= 0 || n < precision))
20646 {
20647 n += display_mode_element (it, depth,
20648 /* Do padding only after the last
20649 element in the list. */
20650 (! CONSP (XCDR (elt))
20651 ? field_width - n
20652 : 0),
20653 precision - n, XCAR (elt),
20654 props, risky);
20655 elt = XCDR (elt);
20656 len++;
20657 if ((len & 1) == 0)
20658 halftail = XCDR (halftail);
20659 /* Check for cycle. */
20660 if (EQ (halftail, elt))
20661 break;
20662 }
20663 }
20664 }
20665 break;
20666
20667 default:
20668 invalid:
20669 elt = build_string ("*invalid*");
20670 goto tail_recurse;
20671 }
20672
20673 /* Pad to FIELD_WIDTH. */
20674 if (field_width > 0 && n < field_width)
20675 {
20676 switch (mode_line_target)
20677 {
20678 case MODE_LINE_NOPROP:
20679 case MODE_LINE_TITLE:
20680 n += store_mode_line_noprop ("", field_width - n, 0);
20681 break;
20682 case MODE_LINE_STRING:
20683 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20684 break;
20685 case MODE_LINE_DISPLAY:
20686 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20687 0, 0, 0);
20688 break;
20689 }
20690 }
20691
20692 return n;
20693 }
20694
20695 /* Store a mode-line string element in mode_line_string_list.
20696
20697 If STRING is non-null, display that C string. Otherwise, the Lisp
20698 string LISP_STRING is displayed.
20699
20700 FIELD_WIDTH is the minimum number of output glyphs to produce.
20701 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20702 with spaces. FIELD_WIDTH <= 0 means don't pad.
20703
20704 PRECISION is the maximum number of characters to output from
20705 STRING. PRECISION <= 0 means don't truncate the string.
20706
20707 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20708 properties to the string.
20709
20710 PROPS are the properties to add to the string.
20711 The mode_line_string_face face property is always added to the string.
20712 */
20713
20714 static int
20715 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20716 int field_width, int precision, Lisp_Object props)
20717 {
20718 ptrdiff_t len;
20719 int n = 0;
20720
20721 if (string != NULL)
20722 {
20723 len = strlen (string);
20724 if (precision > 0 && len > precision)
20725 len = precision;
20726 lisp_string = make_string (string, len);
20727 if (NILP (props))
20728 props = mode_line_string_face_prop;
20729 else if (!NILP (mode_line_string_face))
20730 {
20731 Lisp_Object face = Fplist_get (props, Qface);
20732 props = Fcopy_sequence (props);
20733 if (NILP (face))
20734 face = mode_line_string_face;
20735 else
20736 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20737 props = Fplist_put (props, Qface, face);
20738 }
20739 Fadd_text_properties (make_number (0), make_number (len),
20740 props, lisp_string);
20741 }
20742 else
20743 {
20744 len = XFASTINT (Flength (lisp_string));
20745 if (precision > 0 && len > precision)
20746 {
20747 len = precision;
20748 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20749 precision = -1;
20750 }
20751 if (!NILP (mode_line_string_face))
20752 {
20753 Lisp_Object face;
20754 if (NILP (props))
20755 props = Ftext_properties_at (make_number (0), lisp_string);
20756 face = Fplist_get (props, Qface);
20757 if (NILP (face))
20758 face = mode_line_string_face;
20759 else
20760 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20761 props = Fcons (Qface, Fcons (face, Qnil));
20762 if (copy_string)
20763 lisp_string = Fcopy_sequence (lisp_string);
20764 }
20765 if (!NILP (props))
20766 Fadd_text_properties (make_number (0), make_number (len),
20767 props, lisp_string);
20768 }
20769
20770 if (len > 0)
20771 {
20772 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20773 n += len;
20774 }
20775
20776 if (field_width > len)
20777 {
20778 field_width -= len;
20779 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20780 if (!NILP (props))
20781 Fadd_text_properties (make_number (0), make_number (field_width),
20782 props, lisp_string);
20783 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20784 n += field_width;
20785 }
20786
20787 return n;
20788 }
20789
20790
20791 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20792 1, 4, 0,
20793 doc: /* Format a string out of a mode line format specification.
20794 First arg FORMAT specifies the mode line format (see `mode-line-format'
20795 for details) to use.
20796
20797 By default, the format is evaluated for the currently selected window.
20798
20799 Optional second arg FACE specifies the face property to put on all
20800 characters for which no face is specified. The value nil means the
20801 default face. The value t means whatever face the window's mode line
20802 currently uses (either `mode-line' or `mode-line-inactive',
20803 depending on whether the window is the selected window or not).
20804 An integer value means the value string has no text
20805 properties.
20806
20807 Optional third and fourth args WINDOW and BUFFER specify the window
20808 and buffer to use as the context for the formatting (defaults
20809 are the selected window and the WINDOW's buffer). */)
20810 (Lisp_Object format, Lisp_Object face,
20811 Lisp_Object window, Lisp_Object buffer)
20812 {
20813 struct it it;
20814 int len;
20815 struct window *w;
20816 struct buffer *old_buffer = NULL;
20817 int face_id;
20818 int no_props = INTEGERP (face);
20819 ptrdiff_t count = SPECPDL_INDEX ();
20820 Lisp_Object str;
20821 int string_start = 0;
20822
20823 if (NILP (window))
20824 window = selected_window;
20825 CHECK_WINDOW (window);
20826 w = XWINDOW (window);
20827
20828 if (NILP (buffer))
20829 buffer = w->buffer;
20830 CHECK_BUFFER (buffer);
20831
20832 /* Make formatting the modeline a non-op when noninteractive, otherwise
20833 there will be problems later caused by a partially initialized frame. */
20834 if (NILP (format) || noninteractive)
20835 return empty_unibyte_string;
20836
20837 if (no_props)
20838 face = Qnil;
20839
20840 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20841 : EQ (face, Qt) ? (EQ (window, selected_window)
20842 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20843 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20844 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20845 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20846 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20847 : DEFAULT_FACE_ID;
20848
20849 if (XBUFFER (buffer) != current_buffer)
20850 old_buffer = current_buffer;
20851
20852 /* Save things including mode_line_proptrans_alist,
20853 and set that to nil so that we don't alter the outer value. */
20854 record_unwind_protect (unwind_format_mode_line,
20855 format_mode_line_unwind_data
20856 (XFRAME (WINDOW_FRAME (XWINDOW (window))),
20857 old_buffer, selected_window, 1));
20858 mode_line_proptrans_alist = Qnil;
20859
20860 Fselect_window (window, Qt);
20861 if (old_buffer)
20862 set_buffer_internal_1 (XBUFFER (buffer));
20863
20864 init_iterator (&it, w, -1, -1, NULL, face_id);
20865
20866 if (no_props)
20867 {
20868 mode_line_target = MODE_LINE_NOPROP;
20869 mode_line_string_face_prop = Qnil;
20870 mode_line_string_list = Qnil;
20871 string_start = MODE_LINE_NOPROP_LEN (0);
20872 }
20873 else
20874 {
20875 mode_line_target = MODE_LINE_STRING;
20876 mode_line_string_list = Qnil;
20877 mode_line_string_face = face;
20878 mode_line_string_face_prop
20879 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20880 }
20881
20882 push_kboard (FRAME_KBOARD (it.f));
20883 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20884 pop_kboard ();
20885
20886 if (no_props)
20887 {
20888 len = MODE_LINE_NOPROP_LEN (string_start);
20889 str = make_string (mode_line_noprop_buf + string_start, len);
20890 }
20891 else
20892 {
20893 mode_line_string_list = Fnreverse (mode_line_string_list);
20894 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20895 empty_unibyte_string);
20896 }
20897
20898 unbind_to (count, Qnil);
20899 return str;
20900 }
20901
20902 /* Write a null-terminated, right justified decimal representation of
20903 the positive integer D to BUF using a minimal field width WIDTH. */
20904
20905 static void
20906 pint2str (register char *buf, register int width, register ptrdiff_t d)
20907 {
20908 register char *p = buf;
20909
20910 if (d <= 0)
20911 *p++ = '0';
20912 else
20913 {
20914 while (d > 0)
20915 {
20916 *p++ = d % 10 + '0';
20917 d /= 10;
20918 }
20919 }
20920
20921 for (width -= (int) (p - buf); width > 0; --width)
20922 *p++ = ' ';
20923 *p-- = '\0';
20924 while (p > buf)
20925 {
20926 d = *buf;
20927 *buf++ = *p;
20928 *p-- = d;
20929 }
20930 }
20931
20932 /* Write a null-terminated, right justified decimal and "human
20933 readable" representation of the nonnegative integer D to BUF using
20934 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20935
20936 static const char power_letter[] =
20937 {
20938 0, /* no letter */
20939 'k', /* kilo */
20940 'M', /* mega */
20941 'G', /* giga */
20942 'T', /* tera */
20943 'P', /* peta */
20944 'E', /* exa */
20945 'Z', /* zetta */
20946 'Y' /* yotta */
20947 };
20948
20949 static void
20950 pint2hrstr (char *buf, int width, ptrdiff_t d)
20951 {
20952 /* We aim to represent the nonnegative integer D as
20953 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20954 ptrdiff_t quotient = d;
20955 int remainder = 0;
20956 /* -1 means: do not use TENTHS. */
20957 int tenths = -1;
20958 int exponent = 0;
20959
20960 /* Length of QUOTIENT.TENTHS as a string. */
20961 int length;
20962
20963 char * psuffix;
20964 char * p;
20965
20966 if (1000 <= quotient)
20967 {
20968 /* Scale to the appropriate EXPONENT. */
20969 do
20970 {
20971 remainder = quotient % 1000;
20972 quotient /= 1000;
20973 exponent++;
20974 }
20975 while (1000 <= quotient);
20976
20977 /* Round to nearest and decide whether to use TENTHS or not. */
20978 if (quotient <= 9)
20979 {
20980 tenths = remainder / 100;
20981 if (50 <= remainder % 100)
20982 {
20983 if (tenths < 9)
20984 tenths++;
20985 else
20986 {
20987 quotient++;
20988 if (quotient == 10)
20989 tenths = -1;
20990 else
20991 tenths = 0;
20992 }
20993 }
20994 }
20995 else
20996 if (500 <= remainder)
20997 {
20998 if (quotient < 999)
20999 quotient++;
21000 else
21001 {
21002 quotient = 1;
21003 exponent++;
21004 tenths = 0;
21005 }
21006 }
21007 }
21008
21009 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21010 if (tenths == -1 && quotient <= 99)
21011 if (quotient <= 9)
21012 length = 1;
21013 else
21014 length = 2;
21015 else
21016 length = 3;
21017 p = psuffix = buf + max (width, length);
21018
21019 /* Print EXPONENT. */
21020 *psuffix++ = power_letter[exponent];
21021 *psuffix = '\0';
21022
21023 /* Print TENTHS. */
21024 if (tenths >= 0)
21025 {
21026 *--p = '0' + tenths;
21027 *--p = '.';
21028 }
21029
21030 /* Print QUOTIENT. */
21031 do
21032 {
21033 int digit = quotient % 10;
21034 *--p = '0' + digit;
21035 }
21036 while ((quotient /= 10) != 0);
21037
21038 /* Print leading spaces. */
21039 while (buf < p)
21040 *--p = ' ';
21041 }
21042
21043 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21044 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21045 type of CODING_SYSTEM. Return updated pointer into BUF. */
21046
21047 static unsigned char invalid_eol_type[] = "(*invalid*)";
21048
21049 static char *
21050 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21051 {
21052 Lisp_Object val;
21053 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21054 const unsigned char *eol_str;
21055 int eol_str_len;
21056 /* The EOL conversion we are using. */
21057 Lisp_Object eoltype;
21058
21059 val = CODING_SYSTEM_SPEC (coding_system);
21060 eoltype = Qnil;
21061
21062 if (!VECTORP (val)) /* Not yet decided. */
21063 {
21064 *buf++ = multibyte ? '-' : ' ';
21065 if (eol_flag)
21066 eoltype = eol_mnemonic_undecided;
21067 /* Don't mention EOL conversion if it isn't decided. */
21068 }
21069 else
21070 {
21071 Lisp_Object attrs;
21072 Lisp_Object eolvalue;
21073
21074 attrs = AREF (val, 0);
21075 eolvalue = AREF (val, 2);
21076
21077 *buf++ = multibyte
21078 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21079 : ' ';
21080
21081 if (eol_flag)
21082 {
21083 /* The EOL conversion that is normal on this system. */
21084
21085 if (NILP (eolvalue)) /* Not yet decided. */
21086 eoltype = eol_mnemonic_undecided;
21087 else if (VECTORP (eolvalue)) /* Not yet decided. */
21088 eoltype = eol_mnemonic_undecided;
21089 else /* eolvalue is Qunix, Qdos, or Qmac. */
21090 eoltype = (EQ (eolvalue, Qunix)
21091 ? eol_mnemonic_unix
21092 : (EQ (eolvalue, Qdos) == 1
21093 ? eol_mnemonic_dos : eol_mnemonic_mac));
21094 }
21095 }
21096
21097 if (eol_flag)
21098 {
21099 /* Mention the EOL conversion if it is not the usual one. */
21100 if (STRINGP (eoltype))
21101 {
21102 eol_str = SDATA (eoltype);
21103 eol_str_len = SBYTES (eoltype);
21104 }
21105 else if (CHARACTERP (eoltype))
21106 {
21107 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
21108 int c = XFASTINT (eoltype);
21109 eol_str_len = CHAR_STRING (c, tmp);
21110 eol_str = tmp;
21111 }
21112 else
21113 {
21114 eol_str = invalid_eol_type;
21115 eol_str_len = sizeof (invalid_eol_type) - 1;
21116 }
21117 memcpy (buf, eol_str, eol_str_len);
21118 buf += eol_str_len;
21119 }
21120
21121 return buf;
21122 }
21123
21124 /* Return a string for the output of a mode line %-spec for window W,
21125 generated by character C. FIELD_WIDTH > 0 means pad the string
21126 returned with spaces to that value. Return a Lisp string in
21127 *STRING if the resulting string is taken from that Lisp string.
21128
21129 Note we operate on the current buffer for most purposes,
21130 the exception being w->base_line_pos. */
21131
21132 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21133
21134 static const char *
21135 decode_mode_spec (struct window *w, register int c, int field_width,
21136 Lisp_Object *string)
21137 {
21138 Lisp_Object obj;
21139 struct frame *f = XFRAME (WINDOW_FRAME (w));
21140 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21141 struct buffer *b = current_buffer;
21142
21143 obj = Qnil;
21144 *string = Qnil;
21145
21146 switch (c)
21147 {
21148 case '*':
21149 if (!NILP (BVAR (b, read_only)))
21150 return "%";
21151 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21152 return "*";
21153 return "-";
21154
21155 case '+':
21156 /* This differs from %* only for a modified read-only buffer. */
21157 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21158 return "*";
21159 if (!NILP (BVAR (b, read_only)))
21160 return "%";
21161 return "-";
21162
21163 case '&':
21164 /* This differs from %* in ignoring read-only-ness. */
21165 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21166 return "*";
21167 return "-";
21168
21169 case '%':
21170 return "%";
21171
21172 case '[':
21173 {
21174 int i;
21175 char *p;
21176
21177 if (command_loop_level > 5)
21178 return "[[[... ";
21179 p = decode_mode_spec_buf;
21180 for (i = 0; i < command_loop_level; i++)
21181 *p++ = '[';
21182 *p = 0;
21183 return decode_mode_spec_buf;
21184 }
21185
21186 case ']':
21187 {
21188 int i;
21189 char *p;
21190
21191 if (command_loop_level > 5)
21192 return " ...]]]";
21193 p = decode_mode_spec_buf;
21194 for (i = 0; i < command_loop_level; i++)
21195 *p++ = ']';
21196 *p = 0;
21197 return decode_mode_spec_buf;
21198 }
21199
21200 case '-':
21201 {
21202 register int i;
21203
21204 /* Let lots_of_dashes be a string of infinite length. */
21205 if (mode_line_target == MODE_LINE_NOPROP ||
21206 mode_line_target == MODE_LINE_STRING)
21207 return "--";
21208 if (field_width <= 0
21209 || field_width > sizeof (lots_of_dashes))
21210 {
21211 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21212 decode_mode_spec_buf[i] = '-';
21213 decode_mode_spec_buf[i] = '\0';
21214 return decode_mode_spec_buf;
21215 }
21216 else
21217 return lots_of_dashes;
21218 }
21219
21220 case 'b':
21221 obj = BVAR (b, name);
21222 break;
21223
21224 case 'c':
21225 /* %c and %l are ignored in `frame-title-format'.
21226 (In redisplay_internal, the frame title is drawn _before_ the
21227 windows are updated, so the stuff which depends on actual
21228 window contents (such as %l) may fail to render properly, or
21229 even crash emacs.) */
21230 if (mode_line_target == MODE_LINE_TITLE)
21231 return "";
21232 else
21233 {
21234 ptrdiff_t col = current_column ();
21235 w->column_number_displayed = make_number (col);
21236 pint2str (decode_mode_spec_buf, field_width, col);
21237 return decode_mode_spec_buf;
21238 }
21239
21240 case 'e':
21241 #ifndef SYSTEM_MALLOC
21242 {
21243 if (NILP (Vmemory_full))
21244 return "";
21245 else
21246 return "!MEM FULL! ";
21247 }
21248 #else
21249 return "";
21250 #endif
21251
21252 case 'F':
21253 /* %F displays the frame name. */
21254 if (!NILP (f->title))
21255 return SSDATA (f->title);
21256 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21257 return SSDATA (f->name);
21258 return "Emacs";
21259
21260 case 'f':
21261 obj = BVAR (b, filename);
21262 break;
21263
21264 case 'i':
21265 {
21266 ptrdiff_t size = ZV - BEGV;
21267 pint2str (decode_mode_spec_buf, field_width, size);
21268 return decode_mode_spec_buf;
21269 }
21270
21271 case 'I':
21272 {
21273 ptrdiff_t size = ZV - BEGV;
21274 pint2hrstr (decode_mode_spec_buf, field_width, size);
21275 return decode_mode_spec_buf;
21276 }
21277
21278 case 'l':
21279 {
21280 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21281 ptrdiff_t topline, nlines, height;
21282 ptrdiff_t junk;
21283
21284 /* %c and %l are ignored in `frame-title-format'. */
21285 if (mode_line_target == MODE_LINE_TITLE)
21286 return "";
21287
21288 startpos = XMARKER (w->start)->charpos;
21289 startpos_byte = marker_byte_position (w->start);
21290 height = WINDOW_TOTAL_LINES (w);
21291
21292 /* If we decided that this buffer isn't suitable for line numbers,
21293 don't forget that too fast. */
21294 if (EQ (w->base_line_pos, w->buffer))
21295 goto no_value;
21296 /* But do forget it, if the window shows a different buffer now. */
21297 else if (BUFFERP (w->base_line_pos))
21298 w->base_line_pos = Qnil;
21299
21300 /* If the buffer is very big, don't waste time. */
21301 if (INTEGERP (Vline_number_display_limit)
21302 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21303 {
21304 w->base_line_pos = Qnil;
21305 w->base_line_number = Qnil;
21306 goto no_value;
21307 }
21308
21309 if (INTEGERP (w->base_line_number)
21310 && INTEGERP (w->base_line_pos)
21311 && XFASTINT (w->base_line_pos) <= startpos)
21312 {
21313 line = XFASTINT (w->base_line_number);
21314 linepos = XFASTINT (w->base_line_pos);
21315 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21316 }
21317 else
21318 {
21319 line = 1;
21320 linepos = BUF_BEGV (b);
21321 linepos_byte = BUF_BEGV_BYTE (b);
21322 }
21323
21324 /* Count lines from base line to window start position. */
21325 nlines = display_count_lines (linepos_byte,
21326 startpos_byte,
21327 startpos, &junk);
21328
21329 topline = nlines + line;
21330
21331 /* Determine a new base line, if the old one is too close
21332 or too far away, or if we did not have one.
21333 "Too close" means it's plausible a scroll-down would
21334 go back past it. */
21335 if (startpos == BUF_BEGV (b))
21336 {
21337 w->base_line_number = make_number (topline);
21338 w->base_line_pos = make_number (BUF_BEGV (b));
21339 }
21340 else if (nlines < height + 25 || nlines > height * 3 + 50
21341 || linepos == BUF_BEGV (b))
21342 {
21343 ptrdiff_t limit = BUF_BEGV (b);
21344 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21345 ptrdiff_t position;
21346 ptrdiff_t distance =
21347 (height * 2 + 30) * line_number_display_limit_width;
21348
21349 if (startpos - distance > limit)
21350 {
21351 limit = startpos - distance;
21352 limit_byte = CHAR_TO_BYTE (limit);
21353 }
21354
21355 nlines = display_count_lines (startpos_byte,
21356 limit_byte,
21357 - (height * 2 + 30),
21358 &position);
21359 /* If we couldn't find the lines we wanted within
21360 line_number_display_limit_width chars per line,
21361 give up on line numbers for this window. */
21362 if (position == limit_byte && limit == startpos - distance)
21363 {
21364 w->base_line_pos = w->buffer;
21365 w->base_line_number = Qnil;
21366 goto no_value;
21367 }
21368
21369 w->base_line_number = make_number (topline - nlines);
21370 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21371 }
21372
21373 /* Now count lines from the start pos to point. */
21374 nlines = display_count_lines (startpos_byte,
21375 PT_BYTE, PT, &junk);
21376
21377 /* Record that we did display the line number. */
21378 line_number_displayed = 1;
21379
21380 /* Make the string to show. */
21381 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21382 return decode_mode_spec_buf;
21383 no_value:
21384 {
21385 char* p = decode_mode_spec_buf;
21386 int pad = field_width - 2;
21387 while (pad-- > 0)
21388 *p++ = ' ';
21389 *p++ = '?';
21390 *p++ = '?';
21391 *p = '\0';
21392 return decode_mode_spec_buf;
21393 }
21394 }
21395 break;
21396
21397 case 'm':
21398 obj = BVAR (b, mode_name);
21399 break;
21400
21401 case 'n':
21402 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21403 return " Narrow";
21404 break;
21405
21406 case 'p':
21407 {
21408 ptrdiff_t pos = marker_position (w->start);
21409 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21410
21411 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21412 {
21413 if (pos <= BUF_BEGV (b))
21414 return "All";
21415 else
21416 return "Bottom";
21417 }
21418 else if (pos <= BUF_BEGV (b))
21419 return "Top";
21420 else
21421 {
21422 if (total > 1000000)
21423 /* Do it differently for a large value, to avoid overflow. */
21424 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21425 else
21426 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21427 /* We can't normally display a 3-digit number,
21428 so get us a 2-digit number that is close. */
21429 if (total == 100)
21430 total = 99;
21431 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21432 return decode_mode_spec_buf;
21433 }
21434 }
21435
21436 /* Display percentage of size above the bottom of the screen. */
21437 case 'P':
21438 {
21439 ptrdiff_t toppos = marker_position (w->start);
21440 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21441 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21442
21443 if (botpos >= BUF_ZV (b))
21444 {
21445 if (toppos <= BUF_BEGV (b))
21446 return "All";
21447 else
21448 return "Bottom";
21449 }
21450 else
21451 {
21452 if (total > 1000000)
21453 /* Do it differently for a large value, to avoid overflow. */
21454 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21455 else
21456 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21457 /* We can't normally display a 3-digit number,
21458 so get us a 2-digit number that is close. */
21459 if (total == 100)
21460 total = 99;
21461 if (toppos <= BUF_BEGV (b))
21462 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21463 else
21464 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21465 return decode_mode_spec_buf;
21466 }
21467 }
21468
21469 case 's':
21470 /* status of process */
21471 obj = Fget_buffer_process (Fcurrent_buffer ());
21472 if (NILP (obj))
21473 return "no process";
21474 #ifndef MSDOS
21475 obj = Fsymbol_name (Fprocess_status (obj));
21476 #endif
21477 break;
21478
21479 case '@':
21480 {
21481 ptrdiff_t count = inhibit_garbage_collection ();
21482 Lisp_Object val = call1 (intern ("file-remote-p"),
21483 BVAR (current_buffer, directory));
21484 unbind_to (count, Qnil);
21485
21486 if (NILP (val))
21487 return "-";
21488 else
21489 return "@";
21490 }
21491
21492 case 't': /* indicate TEXT or BINARY */
21493 return "T";
21494
21495 case 'z':
21496 /* coding-system (not including end-of-line format) */
21497 case 'Z':
21498 /* coding-system (including end-of-line type) */
21499 {
21500 int eol_flag = (c == 'Z');
21501 char *p = decode_mode_spec_buf;
21502
21503 if (! FRAME_WINDOW_P (f))
21504 {
21505 /* No need to mention EOL here--the terminal never needs
21506 to do EOL conversion. */
21507 p = decode_mode_spec_coding (CODING_ID_NAME
21508 (FRAME_KEYBOARD_CODING (f)->id),
21509 p, 0);
21510 p = decode_mode_spec_coding (CODING_ID_NAME
21511 (FRAME_TERMINAL_CODING (f)->id),
21512 p, 0);
21513 }
21514 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21515 p, eol_flag);
21516
21517 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21518 #ifdef subprocesses
21519 obj = Fget_buffer_process (Fcurrent_buffer ());
21520 if (PROCESSP (obj))
21521 {
21522 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21523 p, eol_flag);
21524 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21525 p, eol_flag);
21526 }
21527 #endif /* subprocesses */
21528 #endif /* 0 */
21529 *p = 0;
21530 return decode_mode_spec_buf;
21531 }
21532 }
21533
21534 if (STRINGP (obj))
21535 {
21536 *string = obj;
21537 return SSDATA (obj);
21538 }
21539 else
21540 return "";
21541 }
21542
21543
21544 /* Count up to COUNT lines starting from START_BYTE.
21545 But don't go beyond LIMIT_BYTE.
21546 Return the number of lines thus found (always nonnegative).
21547
21548 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21549
21550 static ptrdiff_t
21551 display_count_lines (ptrdiff_t start_byte,
21552 ptrdiff_t limit_byte, ptrdiff_t count,
21553 ptrdiff_t *byte_pos_ptr)
21554 {
21555 register unsigned char *cursor;
21556 unsigned char *base;
21557
21558 register ptrdiff_t ceiling;
21559 register unsigned char *ceiling_addr;
21560 ptrdiff_t orig_count = count;
21561
21562 /* If we are not in selective display mode,
21563 check only for newlines. */
21564 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21565 && !INTEGERP (BVAR (current_buffer, selective_display)));
21566
21567 if (count > 0)
21568 {
21569 while (start_byte < limit_byte)
21570 {
21571 ceiling = BUFFER_CEILING_OF (start_byte);
21572 ceiling = min (limit_byte - 1, ceiling);
21573 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21574 base = (cursor = BYTE_POS_ADDR (start_byte));
21575 while (1)
21576 {
21577 if (selective_display)
21578 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21579 ;
21580 else
21581 while (*cursor != '\n' && ++cursor != ceiling_addr)
21582 ;
21583
21584 if (cursor != ceiling_addr)
21585 {
21586 if (--count == 0)
21587 {
21588 start_byte += cursor - base + 1;
21589 *byte_pos_ptr = start_byte;
21590 return orig_count;
21591 }
21592 else
21593 if (++cursor == ceiling_addr)
21594 break;
21595 }
21596 else
21597 break;
21598 }
21599 start_byte += cursor - base;
21600 }
21601 }
21602 else
21603 {
21604 while (start_byte > limit_byte)
21605 {
21606 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21607 ceiling = max (limit_byte, ceiling);
21608 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21609 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21610 while (1)
21611 {
21612 if (selective_display)
21613 while (--cursor != ceiling_addr
21614 && *cursor != '\n' && *cursor != 015)
21615 ;
21616 else
21617 while (--cursor != ceiling_addr && *cursor != '\n')
21618 ;
21619
21620 if (cursor != ceiling_addr)
21621 {
21622 if (++count == 0)
21623 {
21624 start_byte += cursor - base + 1;
21625 *byte_pos_ptr = start_byte;
21626 /* When scanning backwards, we should
21627 not count the newline posterior to which we stop. */
21628 return - orig_count - 1;
21629 }
21630 }
21631 else
21632 break;
21633 }
21634 /* Here we add 1 to compensate for the last decrement
21635 of CURSOR, which took it past the valid range. */
21636 start_byte += cursor - base + 1;
21637 }
21638 }
21639
21640 *byte_pos_ptr = limit_byte;
21641
21642 if (count < 0)
21643 return - orig_count + count;
21644 return orig_count - count;
21645
21646 }
21647
21648
21649 \f
21650 /***********************************************************************
21651 Displaying strings
21652 ***********************************************************************/
21653
21654 /* Display a NUL-terminated string, starting with index START.
21655
21656 If STRING is non-null, display that C string. Otherwise, the Lisp
21657 string LISP_STRING is displayed. There's a case that STRING is
21658 non-null and LISP_STRING is not nil. It means STRING is a string
21659 data of LISP_STRING. In that case, we display LISP_STRING while
21660 ignoring its text properties.
21661
21662 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21663 FACE_STRING. Display STRING or LISP_STRING with the face at
21664 FACE_STRING_POS in FACE_STRING:
21665
21666 Display the string in the environment given by IT, but use the
21667 standard display table, temporarily.
21668
21669 FIELD_WIDTH is the minimum number of output glyphs to produce.
21670 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21671 with spaces. If STRING has more characters, more than FIELD_WIDTH
21672 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21673
21674 PRECISION is the maximum number of characters to output from
21675 STRING. PRECISION < 0 means don't truncate the string.
21676
21677 This is roughly equivalent to printf format specifiers:
21678
21679 FIELD_WIDTH PRECISION PRINTF
21680 ----------------------------------------
21681 -1 -1 %s
21682 -1 10 %.10s
21683 10 -1 %10s
21684 20 10 %20.10s
21685
21686 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21687 display them, and < 0 means obey the current buffer's value of
21688 enable_multibyte_characters.
21689
21690 Value is the number of columns displayed. */
21691
21692 static int
21693 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21694 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21695 int field_width, int precision, int max_x, int multibyte)
21696 {
21697 int hpos_at_start = it->hpos;
21698 int saved_face_id = it->face_id;
21699 struct glyph_row *row = it->glyph_row;
21700 ptrdiff_t it_charpos;
21701
21702 /* Initialize the iterator IT for iteration over STRING beginning
21703 with index START. */
21704 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21705 precision, field_width, multibyte);
21706 if (string && STRINGP (lisp_string))
21707 /* LISP_STRING is the one returned by decode_mode_spec. We should
21708 ignore its text properties. */
21709 it->stop_charpos = it->end_charpos;
21710
21711 /* If displaying STRING, set up the face of the iterator from
21712 FACE_STRING, if that's given. */
21713 if (STRINGP (face_string))
21714 {
21715 ptrdiff_t endptr;
21716 struct face *face;
21717
21718 it->face_id
21719 = face_at_string_position (it->w, face_string, face_string_pos,
21720 0, it->region_beg_charpos,
21721 it->region_end_charpos,
21722 &endptr, it->base_face_id, 0);
21723 face = FACE_FROM_ID (it->f, it->face_id);
21724 it->face_box_p = face->box != FACE_NO_BOX;
21725 }
21726
21727 /* Set max_x to the maximum allowed X position. Don't let it go
21728 beyond the right edge of the window. */
21729 if (max_x <= 0)
21730 max_x = it->last_visible_x;
21731 else
21732 max_x = min (max_x, it->last_visible_x);
21733
21734 /* Skip over display elements that are not visible. because IT->w is
21735 hscrolled. */
21736 if (it->current_x < it->first_visible_x)
21737 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21738 MOVE_TO_POS | MOVE_TO_X);
21739
21740 row->ascent = it->max_ascent;
21741 row->height = it->max_ascent + it->max_descent;
21742 row->phys_ascent = it->max_phys_ascent;
21743 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21744 row->extra_line_spacing = it->max_extra_line_spacing;
21745
21746 if (STRINGP (it->string))
21747 it_charpos = IT_STRING_CHARPOS (*it);
21748 else
21749 it_charpos = IT_CHARPOS (*it);
21750
21751 /* This condition is for the case that we are called with current_x
21752 past last_visible_x. */
21753 while (it->current_x < max_x)
21754 {
21755 int x_before, x, n_glyphs_before, i, nglyphs;
21756
21757 /* Get the next display element. */
21758 if (!get_next_display_element (it))
21759 break;
21760
21761 /* Produce glyphs. */
21762 x_before = it->current_x;
21763 n_glyphs_before = row->used[TEXT_AREA];
21764 PRODUCE_GLYPHS (it);
21765
21766 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21767 i = 0;
21768 x = x_before;
21769 while (i < nglyphs)
21770 {
21771 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21772
21773 if (it->line_wrap != TRUNCATE
21774 && x + glyph->pixel_width > max_x)
21775 {
21776 /* End of continued line or max_x reached. */
21777 if (CHAR_GLYPH_PADDING_P (*glyph))
21778 {
21779 /* A wide character is unbreakable. */
21780 if (row->reversed_p)
21781 unproduce_glyphs (it, row->used[TEXT_AREA]
21782 - n_glyphs_before);
21783 row->used[TEXT_AREA] = n_glyphs_before;
21784 it->current_x = x_before;
21785 }
21786 else
21787 {
21788 if (row->reversed_p)
21789 unproduce_glyphs (it, row->used[TEXT_AREA]
21790 - (n_glyphs_before + i));
21791 row->used[TEXT_AREA] = n_glyphs_before + i;
21792 it->current_x = x;
21793 }
21794 break;
21795 }
21796 else if (x + glyph->pixel_width >= it->first_visible_x)
21797 {
21798 /* Glyph is at least partially visible. */
21799 ++it->hpos;
21800 if (x < it->first_visible_x)
21801 row->x = x - it->first_visible_x;
21802 }
21803 else
21804 {
21805 /* Glyph is off the left margin of the display area.
21806 Should not happen. */
21807 abort ();
21808 }
21809
21810 row->ascent = max (row->ascent, it->max_ascent);
21811 row->height = max (row->height, it->max_ascent + it->max_descent);
21812 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21813 row->phys_height = max (row->phys_height,
21814 it->max_phys_ascent + it->max_phys_descent);
21815 row->extra_line_spacing = max (row->extra_line_spacing,
21816 it->max_extra_line_spacing);
21817 x += glyph->pixel_width;
21818 ++i;
21819 }
21820
21821 /* Stop if max_x reached. */
21822 if (i < nglyphs)
21823 break;
21824
21825 /* Stop at line ends. */
21826 if (ITERATOR_AT_END_OF_LINE_P (it))
21827 {
21828 it->continuation_lines_width = 0;
21829 break;
21830 }
21831
21832 set_iterator_to_next (it, 1);
21833 if (STRINGP (it->string))
21834 it_charpos = IT_STRING_CHARPOS (*it);
21835 else
21836 it_charpos = IT_CHARPOS (*it);
21837
21838 /* Stop if truncating at the right edge. */
21839 if (it->line_wrap == TRUNCATE
21840 && it->current_x >= it->last_visible_x)
21841 {
21842 /* Add truncation mark, but don't do it if the line is
21843 truncated at a padding space. */
21844 if (it_charpos < it->string_nchars)
21845 {
21846 if (!FRAME_WINDOW_P (it->f))
21847 {
21848 int ii, n;
21849
21850 if (it->current_x > it->last_visible_x)
21851 {
21852 if (!row->reversed_p)
21853 {
21854 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21855 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21856 break;
21857 }
21858 else
21859 {
21860 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21861 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21862 break;
21863 unproduce_glyphs (it, ii + 1);
21864 ii = row->used[TEXT_AREA] - (ii + 1);
21865 }
21866 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21867 {
21868 row->used[TEXT_AREA] = ii;
21869 produce_special_glyphs (it, IT_TRUNCATION);
21870 }
21871 }
21872 produce_special_glyphs (it, IT_TRUNCATION);
21873 }
21874 row->truncated_on_right_p = 1;
21875 }
21876 break;
21877 }
21878 }
21879
21880 /* Maybe insert a truncation at the left. */
21881 if (it->first_visible_x
21882 && it_charpos > 0)
21883 {
21884 if (!FRAME_WINDOW_P (it->f))
21885 insert_left_trunc_glyphs (it);
21886 row->truncated_on_left_p = 1;
21887 }
21888
21889 it->face_id = saved_face_id;
21890
21891 /* Value is number of columns displayed. */
21892 return it->hpos - hpos_at_start;
21893 }
21894
21895
21896 \f
21897 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21898 appears as an element of LIST or as the car of an element of LIST.
21899 If PROPVAL is a list, compare each element against LIST in that
21900 way, and return 1/2 if any element of PROPVAL is found in LIST.
21901 Otherwise return 0. This function cannot quit.
21902 The return value is 2 if the text is invisible but with an ellipsis
21903 and 1 if it's invisible and without an ellipsis. */
21904
21905 int
21906 invisible_p (register Lisp_Object propval, Lisp_Object list)
21907 {
21908 register Lisp_Object tail, proptail;
21909
21910 for (tail = list; CONSP (tail); tail = XCDR (tail))
21911 {
21912 register Lisp_Object tem;
21913 tem = XCAR (tail);
21914 if (EQ (propval, tem))
21915 return 1;
21916 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21917 return NILP (XCDR (tem)) ? 1 : 2;
21918 }
21919
21920 if (CONSP (propval))
21921 {
21922 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21923 {
21924 Lisp_Object propelt;
21925 propelt = XCAR (proptail);
21926 for (tail = list; CONSP (tail); tail = XCDR (tail))
21927 {
21928 register Lisp_Object tem;
21929 tem = XCAR (tail);
21930 if (EQ (propelt, tem))
21931 return 1;
21932 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21933 return NILP (XCDR (tem)) ? 1 : 2;
21934 }
21935 }
21936 }
21937
21938 return 0;
21939 }
21940
21941 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21942 doc: /* Non-nil if the property makes the text invisible.
21943 POS-OR-PROP can be a marker or number, in which case it is taken to be
21944 a position in the current buffer and the value of the `invisible' property
21945 is checked; or it can be some other value, which is then presumed to be the
21946 value of the `invisible' property of the text of interest.
21947 The non-nil value returned can be t for truly invisible text or something
21948 else if the text is replaced by an ellipsis. */)
21949 (Lisp_Object pos_or_prop)
21950 {
21951 Lisp_Object prop
21952 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21953 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21954 : pos_or_prop);
21955 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21956 return (invis == 0 ? Qnil
21957 : invis == 1 ? Qt
21958 : make_number (invis));
21959 }
21960
21961 /* Calculate a width or height in pixels from a specification using
21962 the following elements:
21963
21964 SPEC ::=
21965 NUM - a (fractional) multiple of the default font width/height
21966 (NUM) - specifies exactly NUM pixels
21967 UNIT - a fixed number of pixels, see below.
21968 ELEMENT - size of a display element in pixels, see below.
21969 (NUM . SPEC) - equals NUM * SPEC
21970 (+ SPEC SPEC ...) - add pixel values
21971 (- SPEC SPEC ...) - subtract pixel values
21972 (- SPEC) - negate pixel value
21973
21974 NUM ::=
21975 INT or FLOAT - a number constant
21976 SYMBOL - use symbol's (buffer local) variable binding.
21977
21978 UNIT ::=
21979 in - pixels per inch *)
21980 mm - pixels per 1/1000 meter *)
21981 cm - pixels per 1/100 meter *)
21982 width - width of current font in pixels.
21983 height - height of current font in pixels.
21984
21985 *) using the ratio(s) defined in display-pixels-per-inch.
21986
21987 ELEMENT ::=
21988
21989 left-fringe - left fringe width in pixels
21990 right-fringe - right fringe width in pixels
21991
21992 left-margin - left margin width in pixels
21993 right-margin - right margin width in pixels
21994
21995 scroll-bar - scroll-bar area width in pixels
21996
21997 Examples:
21998
21999 Pixels corresponding to 5 inches:
22000 (5 . in)
22001
22002 Total width of non-text areas on left side of window (if scroll-bar is on left):
22003 '(space :width (+ left-fringe left-margin scroll-bar))
22004
22005 Align to first text column (in header line):
22006 '(space :align-to 0)
22007
22008 Align to middle of text area minus half the width of variable `my-image'
22009 containing a loaded image:
22010 '(space :align-to (0.5 . (- text my-image)))
22011
22012 Width of left margin minus width of 1 character in the default font:
22013 '(space :width (- left-margin 1))
22014
22015 Width of left margin minus width of 2 characters in the current font:
22016 '(space :width (- left-margin (2 . width)))
22017
22018 Center 1 character over left-margin (in header line):
22019 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22020
22021 Different ways to express width of left fringe plus left margin minus one pixel:
22022 '(space :width (- (+ left-fringe left-margin) (1)))
22023 '(space :width (+ left-fringe left-margin (- (1))))
22024 '(space :width (+ left-fringe left-margin (-1)))
22025
22026 */
22027
22028 #define NUMVAL(X) \
22029 ((INTEGERP (X) || FLOATP (X)) \
22030 ? XFLOATINT (X) \
22031 : - 1)
22032
22033 static int
22034 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22035 struct font *font, int width_p, int *align_to)
22036 {
22037 double pixels;
22038
22039 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22040 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22041
22042 if (NILP (prop))
22043 return OK_PIXELS (0);
22044
22045 eassert (FRAME_LIVE_P (it->f));
22046
22047 if (SYMBOLP (prop))
22048 {
22049 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22050 {
22051 char *unit = SSDATA (SYMBOL_NAME (prop));
22052
22053 if (unit[0] == 'i' && unit[1] == 'n')
22054 pixels = 1.0;
22055 else if (unit[0] == 'm' && unit[1] == 'm')
22056 pixels = 25.4;
22057 else if (unit[0] == 'c' && unit[1] == 'm')
22058 pixels = 2.54;
22059 else
22060 pixels = 0;
22061 if (pixels > 0)
22062 {
22063 double ppi;
22064 #ifdef HAVE_WINDOW_SYSTEM
22065 if (FRAME_WINDOW_P (it->f)
22066 && (ppi = (width_p
22067 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22068 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22069 ppi > 0))
22070 return OK_PIXELS (ppi / pixels);
22071 #endif
22072
22073 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22074 || (CONSP (Vdisplay_pixels_per_inch)
22075 && (ppi = (width_p
22076 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22077 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22078 ppi > 0)))
22079 return OK_PIXELS (ppi / pixels);
22080
22081 return 0;
22082 }
22083 }
22084
22085 #ifdef HAVE_WINDOW_SYSTEM
22086 if (EQ (prop, Qheight))
22087 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22088 if (EQ (prop, Qwidth))
22089 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22090 #else
22091 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22092 return OK_PIXELS (1);
22093 #endif
22094
22095 if (EQ (prop, Qtext))
22096 return OK_PIXELS (width_p
22097 ? window_box_width (it->w, TEXT_AREA)
22098 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22099
22100 if (align_to && *align_to < 0)
22101 {
22102 *res = 0;
22103 if (EQ (prop, Qleft))
22104 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22105 if (EQ (prop, Qright))
22106 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22107 if (EQ (prop, Qcenter))
22108 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22109 + window_box_width (it->w, TEXT_AREA) / 2);
22110 if (EQ (prop, Qleft_fringe))
22111 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22112 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22113 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22114 if (EQ (prop, Qright_fringe))
22115 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22116 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22117 : window_box_right_offset (it->w, TEXT_AREA));
22118 if (EQ (prop, Qleft_margin))
22119 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22120 if (EQ (prop, Qright_margin))
22121 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22122 if (EQ (prop, Qscroll_bar))
22123 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22124 ? 0
22125 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22126 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22127 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22128 : 0)));
22129 }
22130 else
22131 {
22132 if (EQ (prop, Qleft_fringe))
22133 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22134 if (EQ (prop, Qright_fringe))
22135 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22136 if (EQ (prop, Qleft_margin))
22137 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22138 if (EQ (prop, Qright_margin))
22139 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22140 if (EQ (prop, Qscroll_bar))
22141 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22142 }
22143
22144 prop = buffer_local_value_1 (prop, it->w->buffer);
22145 if (EQ (prop, Qunbound))
22146 prop = Qnil;
22147 }
22148
22149 if (INTEGERP (prop) || FLOATP (prop))
22150 {
22151 int base_unit = (width_p
22152 ? FRAME_COLUMN_WIDTH (it->f)
22153 : FRAME_LINE_HEIGHT (it->f));
22154 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22155 }
22156
22157 if (CONSP (prop))
22158 {
22159 Lisp_Object car = XCAR (prop);
22160 Lisp_Object cdr = XCDR (prop);
22161
22162 if (SYMBOLP (car))
22163 {
22164 #ifdef HAVE_WINDOW_SYSTEM
22165 if (FRAME_WINDOW_P (it->f)
22166 && valid_image_p (prop))
22167 {
22168 ptrdiff_t id = lookup_image (it->f, prop);
22169 struct image *img = IMAGE_FROM_ID (it->f, id);
22170
22171 return OK_PIXELS (width_p ? img->width : img->height);
22172 }
22173 #endif
22174 if (EQ (car, Qplus) || EQ (car, Qminus))
22175 {
22176 int first = 1;
22177 double px;
22178
22179 pixels = 0;
22180 while (CONSP (cdr))
22181 {
22182 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22183 font, width_p, align_to))
22184 return 0;
22185 if (first)
22186 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22187 else
22188 pixels += px;
22189 cdr = XCDR (cdr);
22190 }
22191 if (EQ (car, Qminus))
22192 pixels = -pixels;
22193 return OK_PIXELS (pixels);
22194 }
22195
22196 car = buffer_local_value_1 (car, it->w->buffer);
22197 if (EQ (car, Qunbound))
22198 car = Qnil;
22199 }
22200
22201 if (INTEGERP (car) || FLOATP (car))
22202 {
22203 double fact;
22204 pixels = XFLOATINT (car);
22205 if (NILP (cdr))
22206 return OK_PIXELS (pixels);
22207 if (calc_pixel_width_or_height (&fact, it, cdr,
22208 font, width_p, align_to))
22209 return OK_PIXELS (pixels * fact);
22210 return 0;
22211 }
22212
22213 return 0;
22214 }
22215
22216 return 0;
22217 }
22218
22219 \f
22220 /***********************************************************************
22221 Glyph Display
22222 ***********************************************************************/
22223
22224 #ifdef HAVE_WINDOW_SYSTEM
22225
22226 #if GLYPH_DEBUG
22227
22228 void
22229 dump_glyph_string (struct glyph_string *s)
22230 {
22231 fprintf (stderr, "glyph string\n");
22232 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22233 s->x, s->y, s->width, s->height);
22234 fprintf (stderr, " ybase = %d\n", s->ybase);
22235 fprintf (stderr, " hl = %d\n", s->hl);
22236 fprintf (stderr, " left overhang = %d, right = %d\n",
22237 s->left_overhang, s->right_overhang);
22238 fprintf (stderr, " nchars = %d\n", s->nchars);
22239 fprintf (stderr, " extends to end of line = %d\n",
22240 s->extends_to_end_of_line_p);
22241 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22242 fprintf (stderr, " bg width = %d\n", s->background_width);
22243 }
22244
22245 #endif /* GLYPH_DEBUG */
22246
22247 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22248 of XChar2b structures for S; it can't be allocated in
22249 init_glyph_string because it must be allocated via `alloca'. W
22250 is the window on which S is drawn. ROW and AREA are the glyph row
22251 and area within the row from which S is constructed. START is the
22252 index of the first glyph structure covered by S. HL is a
22253 face-override for drawing S. */
22254
22255 #ifdef HAVE_NTGUI
22256 #define OPTIONAL_HDC(hdc) HDC hdc,
22257 #define DECLARE_HDC(hdc) HDC hdc;
22258 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22259 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22260 #endif
22261
22262 #ifndef OPTIONAL_HDC
22263 #define OPTIONAL_HDC(hdc)
22264 #define DECLARE_HDC(hdc)
22265 #define ALLOCATE_HDC(hdc, f)
22266 #define RELEASE_HDC(hdc, f)
22267 #endif
22268
22269 static void
22270 init_glyph_string (struct glyph_string *s,
22271 OPTIONAL_HDC (hdc)
22272 XChar2b *char2b, struct window *w, struct glyph_row *row,
22273 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22274 {
22275 memset (s, 0, sizeof *s);
22276 s->w = w;
22277 s->f = XFRAME (w->frame);
22278 #ifdef HAVE_NTGUI
22279 s->hdc = hdc;
22280 #endif
22281 s->display = FRAME_X_DISPLAY (s->f);
22282 s->window = FRAME_X_WINDOW (s->f);
22283 s->char2b = char2b;
22284 s->hl = hl;
22285 s->row = row;
22286 s->area = area;
22287 s->first_glyph = row->glyphs[area] + start;
22288 s->height = row->height;
22289 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22290 s->ybase = s->y + row->ascent;
22291 }
22292
22293
22294 /* Append the list of glyph strings with head H and tail T to the list
22295 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22296
22297 static inline void
22298 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22299 struct glyph_string *h, struct glyph_string *t)
22300 {
22301 if (h)
22302 {
22303 if (*head)
22304 (*tail)->next = h;
22305 else
22306 *head = h;
22307 h->prev = *tail;
22308 *tail = t;
22309 }
22310 }
22311
22312
22313 /* Prepend the list of glyph strings with head H and tail T to the
22314 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22315 result. */
22316
22317 static inline void
22318 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22319 struct glyph_string *h, struct glyph_string *t)
22320 {
22321 if (h)
22322 {
22323 if (*head)
22324 (*head)->prev = t;
22325 else
22326 *tail = t;
22327 t->next = *head;
22328 *head = h;
22329 }
22330 }
22331
22332
22333 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22334 Set *HEAD and *TAIL to the resulting list. */
22335
22336 static inline void
22337 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22338 struct glyph_string *s)
22339 {
22340 s->next = s->prev = NULL;
22341 append_glyph_string_lists (head, tail, s, s);
22342 }
22343
22344
22345 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22346 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22347 make sure that X resources for the face returned are allocated.
22348 Value is a pointer to a realized face that is ready for display if
22349 DISPLAY_P is non-zero. */
22350
22351 static inline struct face *
22352 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22353 XChar2b *char2b, int display_p)
22354 {
22355 struct face *face = FACE_FROM_ID (f, face_id);
22356
22357 if (face->font)
22358 {
22359 unsigned code = face->font->driver->encode_char (face->font, c);
22360
22361 if (code != FONT_INVALID_CODE)
22362 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22363 else
22364 STORE_XCHAR2B (char2b, 0, 0);
22365 }
22366
22367 /* Make sure X resources of the face are allocated. */
22368 #ifdef HAVE_X_WINDOWS
22369 if (display_p)
22370 #endif
22371 {
22372 eassert (face != NULL);
22373 PREPARE_FACE_FOR_DISPLAY (f, face);
22374 }
22375
22376 return face;
22377 }
22378
22379
22380 /* Get face and two-byte form of character glyph GLYPH on frame F.
22381 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22382 a pointer to a realized face that is ready for display. */
22383
22384 static inline struct face *
22385 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22386 XChar2b *char2b, int *two_byte_p)
22387 {
22388 struct face *face;
22389
22390 eassert (glyph->type == CHAR_GLYPH);
22391 face = FACE_FROM_ID (f, glyph->face_id);
22392
22393 if (two_byte_p)
22394 *two_byte_p = 0;
22395
22396 if (face->font)
22397 {
22398 unsigned code;
22399
22400 if (CHAR_BYTE8_P (glyph->u.ch))
22401 code = CHAR_TO_BYTE8 (glyph->u.ch);
22402 else
22403 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22404
22405 if (code != FONT_INVALID_CODE)
22406 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22407 else
22408 STORE_XCHAR2B (char2b, 0, 0);
22409 }
22410
22411 /* Make sure X resources of the face are allocated. */
22412 eassert (face != NULL);
22413 PREPARE_FACE_FOR_DISPLAY (f, face);
22414 return face;
22415 }
22416
22417
22418 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22419 Return 1 if FONT has a glyph for C, otherwise return 0. */
22420
22421 static inline int
22422 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22423 {
22424 unsigned code;
22425
22426 if (CHAR_BYTE8_P (c))
22427 code = CHAR_TO_BYTE8 (c);
22428 else
22429 code = font->driver->encode_char (font, c);
22430
22431 if (code == FONT_INVALID_CODE)
22432 return 0;
22433 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22434 return 1;
22435 }
22436
22437
22438 /* Fill glyph string S with composition components specified by S->cmp.
22439
22440 BASE_FACE is the base face of the composition.
22441 S->cmp_from is the index of the first component for S.
22442
22443 OVERLAPS non-zero means S should draw the foreground only, and use
22444 its physical height for clipping. See also draw_glyphs.
22445
22446 Value is the index of a component not in S. */
22447
22448 static int
22449 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22450 int overlaps)
22451 {
22452 int i;
22453 /* For all glyphs of this composition, starting at the offset
22454 S->cmp_from, until we reach the end of the definition or encounter a
22455 glyph that requires the different face, add it to S. */
22456 struct face *face;
22457
22458 eassert (s);
22459
22460 s->for_overlaps = overlaps;
22461 s->face = NULL;
22462 s->font = NULL;
22463 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22464 {
22465 int c = COMPOSITION_GLYPH (s->cmp, i);
22466
22467 /* TAB in a composition means display glyphs with padding space
22468 on the left or right. */
22469 if (c != '\t')
22470 {
22471 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22472 -1, Qnil);
22473
22474 face = get_char_face_and_encoding (s->f, c, face_id,
22475 s->char2b + i, 1);
22476 if (face)
22477 {
22478 if (! s->face)
22479 {
22480 s->face = face;
22481 s->font = s->face->font;
22482 }
22483 else if (s->face != face)
22484 break;
22485 }
22486 }
22487 ++s->nchars;
22488 }
22489 s->cmp_to = i;
22490
22491 if (s->face == NULL)
22492 {
22493 s->face = base_face->ascii_face;
22494 s->font = s->face->font;
22495 }
22496
22497 /* All glyph strings for the same composition has the same width,
22498 i.e. the width set for the first component of the composition. */
22499 s->width = s->first_glyph->pixel_width;
22500
22501 /* If the specified font could not be loaded, use the frame's
22502 default font, but record the fact that we couldn't load it in
22503 the glyph string so that we can draw rectangles for the
22504 characters of the glyph string. */
22505 if (s->font == NULL)
22506 {
22507 s->font_not_found_p = 1;
22508 s->font = FRAME_FONT (s->f);
22509 }
22510
22511 /* Adjust base line for subscript/superscript text. */
22512 s->ybase += s->first_glyph->voffset;
22513
22514 /* This glyph string must always be drawn with 16-bit functions. */
22515 s->two_byte_p = 1;
22516
22517 return s->cmp_to;
22518 }
22519
22520 static int
22521 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22522 int start, int end, int overlaps)
22523 {
22524 struct glyph *glyph, *last;
22525 Lisp_Object lgstring;
22526 int i;
22527
22528 s->for_overlaps = overlaps;
22529 glyph = s->row->glyphs[s->area] + start;
22530 last = s->row->glyphs[s->area] + end;
22531 s->cmp_id = glyph->u.cmp.id;
22532 s->cmp_from = glyph->slice.cmp.from;
22533 s->cmp_to = glyph->slice.cmp.to + 1;
22534 s->face = FACE_FROM_ID (s->f, face_id);
22535 lgstring = composition_gstring_from_id (s->cmp_id);
22536 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22537 glyph++;
22538 while (glyph < last
22539 && glyph->u.cmp.automatic
22540 && glyph->u.cmp.id == s->cmp_id
22541 && s->cmp_to == glyph->slice.cmp.from)
22542 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22543
22544 for (i = s->cmp_from; i < s->cmp_to; i++)
22545 {
22546 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22547 unsigned code = LGLYPH_CODE (lglyph);
22548
22549 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22550 }
22551 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22552 return glyph - s->row->glyphs[s->area];
22553 }
22554
22555
22556 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22557 See the comment of fill_glyph_string for arguments.
22558 Value is the index of the first glyph not in S. */
22559
22560
22561 static int
22562 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22563 int start, int end, int overlaps)
22564 {
22565 struct glyph *glyph, *last;
22566 int voffset;
22567
22568 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22569 s->for_overlaps = overlaps;
22570 glyph = s->row->glyphs[s->area] + start;
22571 last = s->row->glyphs[s->area] + end;
22572 voffset = glyph->voffset;
22573 s->face = FACE_FROM_ID (s->f, face_id);
22574 s->font = s->face->font;
22575 s->nchars = 1;
22576 s->width = glyph->pixel_width;
22577 glyph++;
22578 while (glyph < last
22579 && glyph->type == GLYPHLESS_GLYPH
22580 && glyph->voffset == voffset
22581 && glyph->face_id == face_id)
22582 {
22583 s->nchars++;
22584 s->width += glyph->pixel_width;
22585 glyph++;
22586 }
22587 s->ybase += voffset;
22588 return glyph - s->row->glyphs[s->area];
22589 }
22590
22591
22592 /* Fill glyph string S from a sequence of character glyphs.
22593
22594 FACE_ID is the face id of the string. START is the index of the
22595 first glyph to consider, END is the index of the last + 1.
22596 OVERLAPS non-zero means S should draw the foreground only, and use
22597 its physical height for clipping. See also draw_glyphs.
22598
22599 Value is the index of the first glyph not in S. */
22600
22601 static int
22602 fill_glyph_string (struct glyph_string *s, int face_id,
22603 int start, int end, int overlaps)
22604 {
22605 struct glyph *glyph, *last;
22606 int voffset;
22607 int glyph_not_available_p;
22608
22609 eassert (s->f == XFRAME (s->w->frame));
22610 eassert (s->nchars == 0);
22611 eassert (start >= 0 && end > start);
22612
22613 s->for_overlaps = overlaps;
22614 glyph = s->row->glyphs[s->area] + start;
22615 last = s->row->glyphs[s->area] + end;
22616 voffset = glyph->voffset;
22617 s->padding_p = glyph->padding_p;
22618 glyph_not_available_p = glyph->glyph_not_available_p;
22619
22620 while (glyph < last
22621 && glyph->type == CHAR_GLYPH
22622 && glyph->voffset == voffset
22623 /* Same face id implies same font, nowadays. */
22624 && glyph->face_id == face_id
22625 && glyph->glyph_not_available_p == glyph_not_available_p)
22626 {
22627 int two_byte_p;
22628
22629 s->face = get_glyph_face_and_encoding (s->f, glyph,
22630 s->char2b + s->nchars,
22631 &two_byte_p);
22632 s->two_byte_p = two_byte_p;
22633 ++s->nchars;
22634 eassert (s->nchars <= end - start);
22635 s->width += glyph->pixel_width;
22636 if (glyph++->padding_p != s->padding_p)
22637 break;
22638 }
22639
22640 s->font = s->face->font;
22641
22642 /* If the specified font could not be loaded, use the frame's font,
22643 but record the fact that we couldn't load it in
22644 S->font_not_found_p so that we can draw rectangles for the
22645 characters of the glyph string. */
22646 if (s->font == NULL || glyph_not_available_p)
22647 {
22648 s->font_not_found_p = 1;
22649 s->font = FRAME_FONT (s->f);
22650 }
22651
22652 /* Adjust base line for subscript/superscript text. */
22653 s->ybase += voffset;
22654
22655 eassert (s->face && s->face->gc);
22656 return glyph - s->row->glyphs[s->area];
22657 }
22658
22659
22660 /* Fill glyph string S from image glyph S->first_glyph. */
22661
22662 static void
22663 fill_image_glyph_string (struct glyph_string *s)
22664 {
22665 eassert (s->first_glyph->type == IMAGE_GLYPH);
22666 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22667 eassert (s->img);
22668 s->slice = s->first_glyph->slice.img;
22669 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22670 s->font = s->face->font;
22671 s->width = s->first_glyph->pixel_width;
22672
22673 /* Adjust base line for subscript/superscript text. */
22674 s->ybase += s->first_glyph->voffset;
22675 }
22676
22677
22678 /* Fill glyph string S from a sequence of stretch glyphs.
22679
22680 START is the index of the first glyph to consider,
22681 END is the index of the last + 1.
22682
22683 Value is the index of the first glyph not in S. */
22684
22685 static int
22686 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22687 {
22688 struct glyph *glyph, *last;
22689 int voffset, face_id;
22690
22691 eassert (s->first_glyph->type == STRETCH_GLYPH);
22692
22693 glyph = s->row->glyphs[s->area] + start;
22694 last = s->row->glyphs[s->area] + end;
22695 face_id = glyph->face_id;
22696 s->face = FACE_FROM_ID (s->f, face_id);
22697 s->font = s->face->font;
22698 s->width = glyph->pixel_width;
22699 s->nchars = 1;
22700 voffset = glyph->voffset;
22701
22702 for (++glyph;
22703 (glyph < last
22704 && glyph->type == STRETCH_GLYPH
22705 && glyph->voffset == voffset
22706 && glyph->face_id == face_id);
22707 ++glyph)
22708 s->width += glyph->pixel_width;
22709
22710 /* Adjust base line for subscript/superscript text. */
22711 s->ybase += voffset;
22712
22713 /* The case that face->gc == 0 is handled when drawing the glyph
22714 string by calling PREPARE_FACE_FOR_DISPLAY. */
22715 eassert (s->face);
22716 return glyph - s->row->glyphs[s->area];
22717 }
22718
22719 static struct font_metrics *
22720 get_per_char_metric (struct font *font, XChar2b *char2b)
22721 {
22722 static struct font_metrics metrics;
22723 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22724
22725 if (! font || code == FONT_INVALID_CODE)
22726 return NULL;
22727 font->driver->text_extents (font, &code, 1, &metrics);
22728 return &metrics;
22729 }
22730
22731 /* EXPORT for RIF:
22732 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22733 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22734 assumed to be zero. */
22735
22736 void
22737 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22738 {
22739 *left = *right = 0;
22740
22741 if (glyph->type == CHAR_GLYPH)
22742 {
22743 struct face *face;
22744 XChar2b char2b;
22745 struct font_metrics *pcm;
22746
22747 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22748 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22749 {
22750 if (pcm->rbearing > pcm->width)
22751 *right = pcm->rbearing - pcm->width;
22752 if (pcm->lbearing < 0)
22753 *left = -pcm->lbearing;
22754 }
22755 }
22756 else if (glyph->type == COMPOSITE_GLYPH)
22757 {
22758 if (! glyph->u.cmp.automatic)
22759 {
22760 struct composition *cmp = composition_table[glyph->u.cmp.id];
22761
22762 if (cmp->rbearing > cmp->pixel_width)
22763 *right = cmp->rbearing - cmp->pixel_width;
22764 if (cmp->lbearing < 0)
22765 *left = - cmp->lbearing;
22766 }
22767 else
22768 {
22769 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22770 struct font_metrics metrics;
22771
22772 composition_gstring_width (gstring, glyph->slice.cmp.from,
22773 glyph->slice.cmp.to + 1, &metrics);
22774 if (metrics.rbearing > metrics.width)
22775 *right = metrics.rbearing - metrics.width;
22776 if (metrics.lbearing < 0)
22777 *left = - metrics.lbearing;
22778 }
22779 }
22780 }
22781
22782
22783 /* Return the index of the first glyph preceding glyph string S that
22784 is overwritten by S because of S's left overhang. Value is -1
22785 if no glyphs are overwritten. */
22786
22787 static int
22788 left_overwritten (struct glyph_string *s)
22789 {
22790 int k;
22791
22792 if (s->left_overhang)
22793 {
22794 int x = 0, i;
22795 struct glyph *glyphs = s->row->glyphs[s->area];
22796 int first = s->first_glyph - glyphs;
22797
22798 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22799 x -= glyphs[i].pixel_width;
22800
22801 k = i + 1;
22802 }
22803 else
22804 k = -1;
22805
22806 return k;
22807 }
22808
22809
22810 /* Return the index of the first glyph preceding glyph string S that
22811 is overwriting S because of its right overhang. Value is -1 if no
22812 glyph in front of S overwrites S. */
22813
22814 static int
22815 left_overwriting (struct glyph_string *s)
22816 {
22817 int i, k, x;
22818 struct glyph *glyphs = s->row->glyphs[s->area];
22819 int first = s->first_glyph - glyphs;
22820
22821 k = -1;
22822 x = 0;
22823 for (i = first - 1; i >= 0; --i)
22824 {
22825 int left, right;
22826 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22827 if (x + right > 0)
22828 k = i;
22829 x -= glyphs[i].pixel_width;
22830 }
22831
22832 return k;
22833 }
22834
22835
22836 /* Return the index of the last glyph following glyph string S that is
22837 overwritten by S because of S's right overhang. Value is -1 if
22838 no such glyph is found. */
22839
22840 static int
22841 right_overwritten (struct glyph_string *s)
22842 {
22843 int k = -1;
22844
22845 if (s->right_overhang)
22846 {
22847 int x = 0, i;
22848 struct glyph *glyphs = s->row->glyphs[s->area];
22849 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22850 int end = s->row->used[s->area];
22851
22852 for (i = first; i < end && s->right_overhang > x; ++i)
22853 x += glyphs[i].pixel_width;
22854
22855 k = i;
22856 }
22857
22858 return k;
22859 }
22860
22861
22862 /* Return the index of the last glyph following glyph string S that
22863 overwrites S because of its left overhang. Value is negative
22864 if no such glyph is found. */
22865
22866 static int
22867 right_overwriting (struct glyph_string *s)
22868 {
22869 int i, k, x;
22870 int end = s->row->used[s->area];
22871 struct glyph *glyphs = s->row->glyphs[s->area];
22872 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22873
22874 k = -1;
22875 x = 0;
22876 for (i = first; i < end; ++i)
22877 {
22878 int left, right;
22879 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22880 if (x - left < 0)
22881 k = i;
22882 x += glyphs[i].pixel_width;
22883 }
22884
22885 return k;
22886 }
22887
22888
22889 /* Set background width of glyph string S. START is the index of the
22890 first glyph following S. LAST_X is the right-most x-position + 1
22891 in the drawing area. */
22892
22893 static inline void
22894 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22895 {
22896 /* If the face of this glyph string has to be drawn to the end of
22897 the drawing area, set S->extends_to_end_of_line_p. */
22898
22899 if (start == s->row->used[s->area]
22900 && s->area == TEXT_AREA
22901 && ((s->row->fill_line_p
22902 && (s->hl == DRAW_NORMAL_TEXT
22903 || s->hl == DRAW_IMAGE_RAISED
22904 || s->hl == DRAW_IMAGE_SUNKEN))
22905 || s->hl == DRAW_MOUSE_FACE))
22906 s->extends_to_end_of_line_p = 1;
22907
22908 /* If S extends its face to the end of the line, set its
22909 background_width to the distance to the right edge of the drawing
22910 area. */
22911 if (s->extends_to_end_of_line_p)
22912 s->background_width = last_x - s->x + 1;
22913 else
22914 s->background_width = s->width;
22915 }
22916
22917
22918 /* Compute overhangs and x-positions for glyph string S and its
22919 predecessors, or successors. X is the starting x-position for S.
22920 BACKWARD_P non-zero means process predecessors. */
22921
22922 static void
22923 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22924 {
22925 if (backward_p)
22926 {
22927 while (s)
22928 {
22929 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22930 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22931 x -= s->width;
22932 s->x = x;
22933 s = s->prev;
22934 }
22935 }
22936 else
22937 {
22938 while (s)
22939 {
22940 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22941 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22942 s->x = x;
22943 x += s->width;
22944 s = s->next;
22945 }
22946 }
22947 }
22948
22949
22950
22951 /* The following macros are only called from draw_glyphs below.
22952 They reference the following parameters of that function directly:
22953 `w', `row', `area', and `overlap_p'
22954 as well as the following local variables:
22955 `s', `f', and `hdc' (in W32) */
22956
22957 #ifdef HAVE_NTGUI
22958 /* On W32, silently add local `hdc' variable to argument list of
22959 init_glyph_string. */
22960 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22961 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22962 #else
22963 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22964 init_glyph_string (s, char2b, w, row, area, start, hl)
22965 #endif
22966
22967 /* Add a glyph string for a stretch glyph to the list of strings
22968 between HEAD and TAIL. START is the index of the stretch glyph in
22969 row area AREA of glyph row ROW. END is the index of the last glyph
22970 in that glyph row area. X is the current output position assigned
22971 to the new glyph string constructed. HL overrides that face of the
22972 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22973 is the right-most x-position of the drawing area. */
22974
22975 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22976 and below -- keep them on one line. */
22977 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22978 do \
22979 { \
22980 s = (struct glyph_string *) alloca (sizeof *s); \
22981 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22982 START = fill_stretch_glyph_string (s, START, END); \
22983 append_glyph_string (&HEAD, &TAIL, s); \
22984 s->x = (X); \
22985 } \
22986 while (0)
22987
22988
22989 /* Add a glyph string for an image glyph to the list of strings
22990 between HEAD and TAIL. START is the index of the image glyph in
22991 row area AREA of glyph row ROW. END is the index of the last glyph
22992 in that glyph row area. X is the current output position assigned
22993 to the new glyph string constructed. HL overrides that face of the
22994 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22995 is the right-most x-position of the drawing area. */
22996
22997 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22998 do \
22999 { \
23000 s = (struct glyph_string *) alloca (sizeof *s); \
23001 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23002 fill_image_glyph_string (s); \
23003 append_glyph_string (&HEAD, &TAIL, s); \
23004 ++START; \
23005 s->x = (X); \
23006 } \
23007 while (0)
23008
23009
23010 /* Add a glyph string for a sequence of character glyphs to the list
23011 of strings between HEAD and TAIL. START is the index of the first
23012 glyph in row area AREA of glyph row ROW that is part of the new
23013 glyph string. END is the index of the last glyph in that glyph row
23014 area. X is the current output position assigned to the new glyph
23015 string constructed. HL overrides that face of the glyph; e.g. it
23016 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23017 right-most x-position of the drawing area. */
23018
23019 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23020 do \
23021 { \
23022 int face_id; \
23023 XChar2b *char2b; \
23024 \
23025 face_id = (row)->glyphs[area][START].face_id; \
23026 \
23027 s = (struct glyph_string *) alloca (sizeof *s); \
23028 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
23029 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23030 append_glyph_string (&HEAD, &TAIL, s); \
23031 s->x = (X); \
23032 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23033 } \
23034 while (0)
23035
23036
23037 /* Add a glyph string for a composite sequence to the list of strings
23038 between HEAD and TAIL. START is the index of the first glyph in
23039 row area AREA of glyph row ROW that is part of the new glyph
23040 string. END is the index of the last glyph in that glyph row area.
23041 X is the current output position assigned to the new glyph string
23042 constructed. HL overrides that face of the glyph; e.g. it is
23043 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23044 x-position of the drawing area. */
23045
23046 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23047 do { \
23048 int face_id = (row)->glyphs[area][START].face_id; \
23049 struct face *base_face = FACE_FROM_ID (f, face_id); \
23050 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23051 struct composition *cmp = composition_table[cmp_id]; \
23052 XChar2b *char2b; \
23053 struct glyph_string *first_s = NULL; \
23054 int n; \
23055 \
23056 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
23057 \
23058 /* Make glyph_strings for each glyph sequence that is drawable by \
23059 the same face, and append them to HEAD/TAIL. */ \
23060 for (n = 0; n < cmp->glyph_len;) \
23061 { \
23062 s = (struct glyph_string *) alloca (sizeof *s); \
23063 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23064 append_glyph_string (&(HEAD), &(TAIL), s); \
23065 s->cmp = cmp; \
23066 s->cmp_from = n; \
23067 s->x = (X); \
23068 if (n == 0) \
23069 first_s = s; \
23070 n = fill_composite_glyph_string (s, base_face, overlaps); \
23071 } \
23072 \
23073 ++START; \
23074 s = first_s; \
23075 } while (0)
23076
23077
23078 /* Add a glyph string for a glyph-string sequence to the list of strings
23079 between HEAD and TAIL. */
23080
23081 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23082 do { \
23083 int face_id; \
23084 XChar2b *char2b; \
23085 Lisp_Object gstring; \
23086 \
23087 face_id = (row)->glyphs[area][START].face_id; \
23088 gstring = (composition_gstring_from_id \
23089 ((row)->glyphs[area][START].u.cmp.id)); \
23090 s = (struct glyph_string *) alloca (sizeof *s); \
23091 char2b = (XChar2b *) alloca ((sizeof *char2b) \
23092 * LGSTRING_GLYPH_LEN (gstring)); \
23093 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23094 append_glyph_string (&(HEAD), &(TAIL), s); \
23095 s->x = (X); \
23096 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23097 } while (0)
23098
23099
23100 /* Add a glyph string for a sequence of glyphless character's glyphs
23101 to the list of strings between HEAD and TAIL. The meanings of
23102 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23103
23104 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23105 do \
23106 { \
23107 int face_id; \
23108 \
23109 face_id = (row)->glyphs[area][START].face_id; \
23110 \
23111 s = (struct glyph_string *) alloca (sizeof *s); \
23112 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23113 append_glyph_string (&HEAD, &TAIL, s); \
23114 s->x = (X); \
23115 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23116 overlaps); \
23117 } \
23118 while (0)
23119
23120
23121 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23122 of AREA of glyph row ROW on window W between indices START and END.
23123 HL overrides the face for drawing glyph strings, e.g. it is
23124 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23125 x-positions of the drawing area.
23126
23127 This is an ugly monster macro construct because we must use alloca
23128 to allocate glyph strings (because draw_glyphs can be called
23129 asynchronously). */
23130
23131 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23132 do \
23133 { \
23134 HEAD = TAIL = NULL; \
23135 while (START < END) \
23136 { \
23137 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23138 switch (first_glyph->type) \
23139 { \
23140 case CHAR_GLYPH: \
23141 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23142 HL, X, LAST_X); \
23143 break; \
23144 \
23145 case COMPOSITE_GLYPH: \
23146 if (first_glyph->u.cmp.automatic) \
23147 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23148 HL, X, LAST_X); \
23149 else \
23150 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23151 HL, X, LAST_X); \
23152 break; \
23153 \
23154 case STRETCH_GLYPH: \
23155 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23156 HL, X, LAST_X); \
23157 break; \
23158 \
23159 case IMAGE_GLYPH: \
23160 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23161 HL, X, LAST_X); \
23162 break; \
23163 \
23164 case GLYPHLESS_GLYPH: \
23165 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23166 HL, X, LAST_X); \
23167 break; \
23168 \
23169 default: \
23170 abort (); \
23171 } \
23172 \
23173 if (s) \
23174 { \
23175 set_glyph_string_background_width (s, START, LAST_X); \
23176 (X) += s->width; \
23177 } \
23178 } \
23179 } while (0)
23180
23181
23182 /* Draw glyphs between START and END in AREA of ROW on window W,
23183 starting at x-position X. X is relative to AREA in W. HL is a
23184 face-override with the following meaning:
23185
23186 DRAW_NORMAL_TEXT draw normally
23187 DRAW_CURSOR draw in cursor face
23188 DRAW_MOUSE_FACE draw in mouse face.
23189 DRAW_INVERSE_VIDEO draw in mode line face
23190 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23191 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23192
23193 If OVERLAPS is non-zero, draw only the foreground of characters and
23194 clip to the physical height of ROW. Non-zero value also defines
23195 the overlapping part to be drawn:
23196
23197 OVERLAPS_PRED overlap with preceding rows
23198 OVERLAPS_SUCC overlap with succeeding rows
23199 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23200 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23201
23202 Value is the x-position reached, relative to AREA of W. */
23203
23204 static int
23205 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23206 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23207 enum draw_glyphs_face hl, int overlaps)
23208 {
23209 struct glyph_string *head, *tail;
23210 struct glyph_string *s;
23211 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23212 int i, j, x_reached, last_x, area_left = 0;
23213 struct frame *f = XFRAME (WINDOW_FRAME (w));
23214 DECLARE_HDC (hdc);
23215
23216 ALLOCATE_HDC (hdc, f);
23217
23218 /* Let's rather be paranoid than getting a SEGV. */
23219 end = min (end, row->used[area]);
23220 start = max (0, start);
23221 start = min (end, start);
23222
23223 /* Translate X to frame coordinates. Set last_x to the right
23224 end of the drawing area. */
23225 if (row->full_width_p)
23226 {
23227 /* X is relative to the left edge of W, without scroll bars
23228 or fringes. */
23229 area_left = WINDOW_LEFT_EDGE_X (w);
23230 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23231 }
23232 else
23233 {
23234 area_left = window_box_left (w, area);
23235 last_x = area_left + window_box_width (w, area);
23236 }
23237 x += area_left;
23238
23239 /* Build a doubly-linked list of glyph_string structures between
23240 head and tail from what we have to draw. Note that the macro
23241 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23242 the reason we use a separate variable `i'. */
23243 i = start;
23244 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23245 if (tail)
23246 x_reached = tail->x + tail->background_width;
23247 else
23248 x_reached = x;
23249
23250 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23251 the row, redraw some glyphs in front or following the glyph
23252 strings built above. */
23253 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23254 {
23255 struct glyph_string *h, *t;
23256 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23257 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23258 int check_mouse_face = 0;
23259 int dummy_x = 0;
23260
23261 /* If mouse highlighting is on, we may need to draw adjacent
23262 glyphs using mouse-face highlighting. */
23263 if (area == TEXT_AREA && row->mouse_face_p)
23264 {
23265 struct glyph_row *mouse_beg_row, *mouse_end_row;
23266
23267 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23268 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23269
23270 if (row >= mouse_beg_row && row <= mouse_end_row)
23271 {
23272 check_mouse_face = 1;
23273 mouse_beg_col = (row == mouse_beg_row)
23274 ? hlinfo->mouse_face_beg_col : 0;
23275 mouse_end_col = (row == mouse_end_row)
23276 ? hlinfo->mouse_face_end_col
23277 : row->used[TEXT_AREA];
23278 }
23279 }
23280
23281 /* Compute overhangs for all glyph strings. */
23282 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23283 for (s = head; s; s = s->next)
23284 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23285
23286 /* Prepend glyph strings for glyphs in front of the first glyph
23287 string that are overwritten because of the first glyph
23288 string's left overhang. The background of all strings
23289 prepended must be drawn because the first glyph string
23290 draws over it. */
23291 i = left_overwritten (head);
23292 if (i >= 0)
23293 {
23294 enum draw_glyphs_face overlap_hl;
23295
23296 /* If this row contains mouse highlighting, attempt to draw
23297 the overlapped glyphs with the correct highlight. This
23298 code fails if the overlap encompasses more than one glyph
23299 and mouse-highlight spans only some of these glyphs.
23300 However, making it work perfectly involves a lot more
23301 code, and I don't know if the pathological case occurs in
23302 practice, so we'll stick to this for now. --- cyd */
23303 if (check_mouse_face
23304 && mouse_beg_col < start && mouse_end_col > i)
23305 overlap_hl = DRAW_MOUSE_FACE;
23306 else
23307 overlap_hl = DRAW_NORMAL_TEXT;
23308
23309 j = i;
23310 BUILD_GLYPH_STRINGS (j, start, h, t,
23311 overlap_hl, dummy_x, last_x);
23312 start = i;
23313 compute_overhangs_and_x (t, head->x, 1);
23314 prepend_glyph_string_lists (&head, &tail, h, t);
23315 clip_head = head;
23316 }
23317
23318 /* Prepend glyph strings for glyphs in front of the first glyph
23319 string that overwrite that glyph string because of their
23320 right overhang. For these strings, only the foreground must
23321 be drawn, because it draws over the glyph string at `head'.
23322 The background must not be drawn because this would overwrite
23323 right overhangs of preceding glyphs for which no glyph
23324 strings exist. */
23325 i = left_overwriting (head);
23326 if (i >= 0)
23327 {
23328 enum draw_glyphs_face overlap_hl;
23329
23330 if (check_mouse_face
23331 && mouse_beg_col < start && mouse_end_col > i)
23332 overlap_hl = DRAW_MOUSE_FACE;
23333 else
23334 overlap_hl = DRAW_NORMAL_TEXT;
23335
23336 clip_head = head;
23337 BUILD_GLYPH_STRINGS (i, start, h, t,
23338 overlap_hl, dummy_x, last_x);
23339 for (s = h; s; s = s->next)
23340 s->background_filled_p = 1;
23341 compute_overhangs_and_x (t, head->x, 1);
23342 prepend_glyph_string_lists (&head, &tail, h, t);
23343 }
23344
23345 /* Append glyphs strings for glyphs following the last glyph
23346 string tail that are overwritten by tail. The background of
23347 these strings has to be drawn because tail's foreground draws
23348 over it. */
23349 i = right_overwritten (tail);
23350 if (i >= 0)
23351 {
23352 enum draw_glyphs_face overlap_hl;
23353
23354 if (check_mouse_face
23355 && mouse_beg_col < i && mouse_end_col > end)
23356 overlap_hl = DRAW_MOUSE_FACE;
23357 else
23358 overlap_hl = DRAW_NORMAL_TEXT;
23359
23360 BUILD_GLYPH_STRINGS (end, i, h, t,
23361 overlap_hl, x, last_x);
23362 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23363 we don't have `end = i;' here. */
23364 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23365 append_glyph_string_lists (&head, &tail, h, t);
23366 clip_tail = tail;
23367 }
23368
23369 /* Append glyph strings for glyphs following the last glyph
23370 string tail that overwrite tail. The foreground of such
23371 glyphs has to be drawn because it writes into the background
23372 of tail. The background must not be drawn because it could
23373 paint over the foreground of following glyphs. */
23374 i = right_overwriting (tail);
23375 if (i >= 0)
23376 {
23377 enum draw_glyphs_face overlap_hl;
23378 if (check_mouse_face
23379 && mouse_beg_col < i && mouse_end_col > end)
23380 overlap_hl = DRAW_MOUSE_FACE;
23381 else
23382 overlap_hl = DRAW_NORMAL_TEXT;
23383
23384 clip_tail = tail;
23385 i++; /* We must include the Ith glyph. */
23386 BUILD_GLYPH_STRINGS (end, i, h, t,
23387 overlap_hl, x, last_x);
23388 for (s = h; s; s = s->next)
23389 s->background_filled_p = 1;
23390 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23391 append_glyph_string_lists (&head, &tail, h, t);
23392 }
23393 if (clip_head || clip_tail)
23394 for (s = head; s; s = s->next)
23395 {
23396 s->clip_head = clip_head;
23397 s->clip_tail = clip_tail;
23398 }
23399 }
23400
23401 /* Draw all strings. */
23402 for (s = head; s; s = s->next)
23403 FRAME_RIF (f)->draw_glyph_string (s);
23404
23405 #ifndef HAVE_NS
23406 /* When focus a sole frame and move horizontally, this sets on_p to 0
23407 causing a failure to erase prev cursor position. */
23408 if (area == TEXT_AREA
23409 && !row->full_width_p
23410 /* When drawing overlapping rows, only the glyph strings'
23411 foreground is drawn, which doesn't erase a cursor
23412 completely. */
23413 && !overlaps)
23414 {
23415 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23416 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23417 : (tail ? tail->x + tail->background_width : x));
23418 x0 -= area_left;
23419 x1 -= area_left;
23420
23421 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23422 row->y, MATRIX_ROW_BOTTOM_Y (row));
23423 }
23424 #endif
23425
23426 /* Value is the x-position up to which drawn, relative to AREA of W.
23427 This doesn't include parts drawn because of overhangs. */
23428 if (row->full_width_p)
23429 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23430 else
23431 x_reached -= area_left;
23432
23433 RELEASE_HDC (hdc, f);
23434
23435 return x_reached;
23436 }
23437
23438 /* Expand row matrix if too narrow. Don't expand if area
23439 is not present. */
23440
23441 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23442 { \
23443 if (!fonts_changed_p \
23444 && (it->glyph_row->glyphs[area] \
23445 < it->glyph_row->glyphs[area + 1])) \
23446 { \
23447 it->w->ncols_scale_factor++; \
23448 fonts_changed_p = 1; \
23449 } \
23450 }
23451
23452 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23453 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23454
23455 static inline void
23456 append_glyph (struct it *it)
23457 {
23458 struct glyph *glyph;
23459 enum glyph_row_area area = it->area;
23460
23461 eassert (it->glyph_row);
23462 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23463
23464 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23465 if (glyph < it->glyph_row->glyphs[area + 1])
23466 {
23467 /* If the glyph row is reversed, we need to prepend the glyph
23468 rather than append it. */
23469 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23470 {
23471 struct glyph *g;
23472
23473 /* Make room for the additional glyph. */
23474 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23475 g[1] = *g;
23476 glyph = it->glyph_row->glyphs[area];
23477 }
23478 glyph->charpos = CHARPOS (it->position);
23479 glyph->object = it->object;
23480 if (it->pixel_width > 0)
23481 {
23482 glyph->pixel_width = it->pixel_width;
23483 glyph->padding_p = 0;
23484 }
23485 else
23486 {
23487 /* Assure at least 1-pixel width. Otherwise, cursor can't
23488 be displayed correctly. */
23489 glyph->pixel_width = 1;
23490 glyph->padding_p = 1;
23491 }
23492 glyph->ascent = it->ascent;
23493 glyph->descent = it->descent;
23494 glyph->voffset = it->voffset;
23495 glyph->type = CHAR_GLYPH;
23496 glyph->avoid_cursor_p = it->avoid_cursor_p;
23497 glyph->multibyte_p = it->multibyte_p;
23498 glyph->left_box_line_p = it->start_of_box_run_p;
23499 glyph->right_box_line_p = it->end_of_box_run_p;
23500 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23501 || it->phys_descent > it->descent);
23502 glyph->glyph_not_available_p = it->glyph_not_available_p;
23503 glyph->face_id = it->face_id;
23504 glyph->u.ch = it->char_to_display;
23505 glyph->slice.img = null_glyph_slice;
23506 glyph->font_type = FONT_TYPE_UNKNOWN;
23507 if (it->bidi_p)
23508 {
23509 glyph->resolved_level = it->bidi_it.resolved_level;
23510 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23511 abort ();
23512 glyph->bidi_type = it->bidi_it.type;
23513 }
23514 else
23515 {
23516 glyph->resolved_level = 0;
23517 glyph->bidi_type = UNKNOWN_BT;
23518 }
23519 ++it->glyph_row->used[area];
23520 }
23521 else
23522 IT_EXPAND_MATRIX_WIDTH (it, area);
23523 }
23524
23525 /* Store one glyph for the composition IT->cmp_it.id in
23526 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23527 non-null. */
23528
23529 static inline void
23530 append_composite_glyph (struct it *it)
23531 {
23532 struct glyph *glyph;
23533 enum glyph_row_area area = it->area;
23534
23535 eassert (it->glyph_row);
23536
23537 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23538 if (glyph < it->glyph_row->glyphs[area + 1])
23539 {
23540 /* If the glyph row is reversed, we need to prepend the glyph
23541 rather than append it. */
23542 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23543 {
23544 struct glyph *g;
23545
23546 /* Make room for the new glyph. */
23547 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23548 g[1] = *g;
23549 glyph = it->glyph_row->glyphs[it->area];
23550 }
23551 glyph->charpos = it->cmp_it.charpos;
23552 glyph->object = it->object;
23553 glyph->pixel_width = it->pixel_width;
23554 glyph->ascent = it->ascent;
23555 glyph->descent = it->descent;
23556 glyph->voffset = it->voffset;
23557 glyph->type = COMPOSITE_GLYPH;
23558 if (it->cmp_it.ch < 0)
23559 {
23560 glyph->u.cmp.automatic = 0;
23561 glyph->u.cmp.id = it->cmp_it.id;
23562 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23563 }
23564 else
23565 {
23566 glyph->u.cmp.automatic = 1;
23567 glyph->u.cmp.id = it->cmp_it.id;
23568 glyph->slice.cmp.from = it->cmp_it.from;
23569 glyph->slice.cmp.to = it->cmp_it.to - 1;
23570 }
23571 glyph->avoid_cursor_p = it->avoid_cursor_p;
23572 glyph->multibyte_p = it->multibyte_p;
23573 glyph->left_box_line_p = it->start_of_box_run_p;
23574 glyph->right_box_line_p = it->end_of_box_run_p;
23575 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23576 || it->phys_descent > it->descent);
23577 glyph->padding_p = 0;
23578 glyph->glyph_not_available_p = 0;
23579 glyph->face_id = it->face_id;
23580 glyph->font_type = FONT_TYPE_UNKNOWN;
23581 if (it->bidi_p)
23582 {
23583 glyph->resolved_level = it->bidi_it.resolved_level;
23584 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23585 abort ();
23586 glyph->bidi_type = it->bidi_it.type;
23587 }
23588 ++it->glyph_row->used[area];
23589 }
23590 else
23591 IT_EXPAND_MATRIX_WIDTH (it, area);
23592 }
23593
23594
23595 /* Change IT->ascent and IT->height according to the setting of
23596 IT->voffset. */
23597
23598 static inline void
23599 take_vertical_position_into_account (struct it *it)
23600 {
23601 if (it->voffset)
23602 {
23603 if (it->voffset < 0)
23604 /* Increase the ascent so that we can display the text higher
23605 in the line. */
23606 it->ascent -= it->voffset;
23607 else
23608 /* Increase the descent so that we can display the text lower
23609 in the line. */
23610 it->descent += it->voffset;
23611 }
23612 }
23613
23614
23615 /* Produce glyphs/get display metrics for the image IT is loaded with.
23616 See the description of struct display_iterator in dispextern.h for
23617 an overview of struct display_iterator. */
23618
23619 static void
23620 produce_image_glyph (struct it *it)
23621 {
23622 struct image *img;
23623 struct face *face;
23624 int glyph_ascent, crop;
23625 struct glyph_slice slice;
23626
23627 eassert (it->what == IT_IMAGE);
23628
23629 face = FACE_FROM_ID (it->f, it->face_id);
23630 eassert (face);
23631 /* Make sure X resources of the face is loaded. */
23632 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23633
23634 if (it->image_id < 0)
23635 {
23636 /* Fringe bitmap. */
23637 it->ascent = it->phys_ascent = 0;
23638 it->descent = it->phys_descent = 0;
23639 it->pixel_width = 0;
23640 it->nglyphs = 0;
23641 return;
23642 }
23643
23644 img = IMAGE_FROM_ID (it->f, it->image_id);
23645 eassert (img);
23646 /* Make sure X resources of the image is loaded. */
23647 prepare_image_for_display (it->f, img);
23648
23649 slice.x = slice.y = 0;
23650 slice.width = img->width;
23651 slice.height = img->height;
23652
23653 if (INTEGERP (it->slice.x))
23654 slice.x = XINT (it->slice.x);
23655 else if (FLOATP (it->slice.x))
23656 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23657
23658 if (INTEGERP (it->slice.y))
23659 slice.y = XINT (it->slice.y);
23660 else if (FLOATP (it->slice.y))
23661 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23662
23663 if (INTEGERP (it->slice.width))
23664 slice.width = XINT (it->slice.width);
23665 else if (FLOATP (it->slice.width))
23666 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23667
23668 if (INTEGERP (it->slice.height))
23669 slice.height = XINT (it->slice.height);
23670 else if (FLOATP (it->slice.height))
23671 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23672
23673 if (slice.x >= img->width)
23674 slice.x = img->width;
23675 if (slice.y >= img->height)
23676 slice.y = img->height;
23677 if (slice.x + slice.width >= img->width)
23678 slice.width = img->width - slice.x;
23679 if (slice.y + slice.height > img->height)
23680 slice.height = img->height - slice.y;
23681
23682 if (slice.width == 0 || slice.height == 0)
23683 return;
23684
23685 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23686
23687 it->descent = slice.height - glyph_ascent;
23688 if (slice.y == 0)
23689 it->descent += img->vmargin;
23690 if (slice.y + slice.height == img->height)
23691 it->descent += img->vmargin;
23692 it->phys_descent = it->descent;
23693
23694 it->pixel_width = slice.width;
23695 if (slice.x == 0)
23696 it->pixel_width += img->hmargin;
23697 if (slice.x + slice.width == img->width)
23698 it->pixel_width += img->hmargin;
23699
23700 /* It's quite possible for images to have an ascent greater than
23701 their height, so don't get confused in that case. */
23702 if (it->descent < 0)
23703 it->descent = 0;
23704
23705 it->nglyphs = 1;
23706
23707 if (face->box != FACE_NO_BOX)
23708 {
23709 if (face->box_line_width > 0)
23710 {
23711 if (slice.y == 0)
23712 it->ascent += face->box_line_width;
23713 if (slice.y + slice.height == img->height)
23714 it->descent += face->box_line_width;
23715 }
23716
23717 if (it->start_of_box_run_p && slice.x == 0)
23718 it->pixel_width += eabs (face->box_line_width);
23719 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23720 it->pixel_width += eabs (face->box_line_width);
23721 }
23722
23723 take_vertical_position_into_account (it);
23724
23725 /* Automatically crop wide image glyphs at right edge so we can
23726 draw the cursor on same display row. */
23727 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23728 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23729 {
23730 it->pixel_width -= crop;
23731 slice.width -= crop;
23732 }
23733
23734 if (it->glyph_row)
23735 {
23736 struct glyph *glyph;
23737 enum glyph_row_area area = it->area;
23738
23739 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23740 if (glyph < it->glyph_row->glyphs[area + 1])
23741 {
23742 glyph->charpos = CHARPOS (it->position);
23743 glyph->object = it->object;
23744 glyph->pixel_width = it->pixel_width;
23745 glyph->ascent = glyph_ascent;
23746 glyph->descent = it->descent;
23747 glyph->voffset = it->voffset;
23748 glyph->type = IMAGE_GLYPH;
23749 glyph->avoid_cursor_p = it->avoid_cursor_p;
23750 glyph->multibyte_p = it->multibyte_p;
23751 glyph->left_box_line_p = it->start_of_box_run_p;
23752 glyph->right_box_line_p = it->end_of_box_run_p;
23753 glyph->overlaps_vertically_p = 0;
23754 glyph->padding_p = 0;
23755 glyph->glyph_not_available_p = 0;
23756 glyph->face_id = it->face_id;
23757 glyph->u.img_id = img->id;
23758 glyph->slice.img = slice;
23759 glyph->font_type = FONT_TYPE_UNKNOWN;
23760 if (it->bidi_p)
23761 {
23762 glyph->resolved_level = it->bidi_it.resolved_level;
23763 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23764 abort ();
23765 glyph->bidi_type = it->bidi_it.type;
23766 }
23767 ++it->glyph_row->used[area];
23768 }
23769 else
23770 IT_EXPAND_MATRIX_WIDTH (it, area);
23771 }
23772 }
23773
23774
23775 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23776 of the glyph, WIDTH and HEIGHT are the width and height of the
23777 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23778
23779 static void
23780 append_stretch_glyph (struct it *it, Lisp_Object object,
23781 int width, int height, int ascent)
23782 {
23783 struct glyph *glyph;
23784 enum glyph_row_area area = it->area;
23785
23786 eassert (ascent >= 0 && ascent <= height);
23787
23788 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23789 if (glyph < it->glyph_row->glyphs[area + 1])
23790 {
23791 /* If the glyph row is reversed, we need to prepend the glyph
23792 rather than append it. */
23793 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23794 {
23795 struct glyph *g;
23796
23797 /* Make room for the additional glyph. */
23798 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23799 g[1] = *g;
23800 glyph = it->glyph_row->glyphs[area];
23801 }
23802 glyph->charpos = CHARPOS (it->position);
23803 glyph->object = object;
23804 glyph->pixel_width = width;
23805 glyph->ascent = ascent;
23806 glyph->descent = height - ascent;
23807 glyph->voffset = it->voffset;
23808 glyph->type = STRETCH_GLYPH;
23809 glyph->avoid_cursor_p = it->avoid_cursor_p;
23810 glyph->multibyte_p = it->multibyte_p;
23811 glyph->left_box_line_p = it->start_of_box_run_p;
23812 glyph->right_box_line_p = it->end_of_box_run_p;
23813 glyph->overlaps_vertically_p = 0;
23814 glyph->padding_p = 0;
23815 glyph->glyph_not_available_p = 0;
23816 glyph->face_id = it->face_id;
23817 glyph->u.stretch.ascent = ascent;
23818 glyph->u.stretch.height = height;
23819 glyph->slice.img = null_glyph_slice;
23820 glyph->font_type = FONT_TYPE_UNKNOWN;
23821 if (it->bidi_p)
23822 {
23823 glyph->resolved_level = it->bidi_it.resolved_level;
23824 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23825 abort ();
23826 glyph->bidi_type = it->bidi_it.type;
23827 }
23828 else
23829 {
23830 glyph->resolved_level = 0;
23831 glyph->bidi_type = UNKNOWN_BT;
23832 }
23833 ++it->glyph_row->used[area];
23834 }
23835 else
23836 IT_EXPAND_MATRIX_WIDTH (it, area);
23837 }
23838
23839 #endif /* HAVE_WINDOW_SYSTEM */
23840
23841 /* Produce a stretch glyph for iterator IT. IT->object is the value
23842 of the glyph property displayed. The value must be a list
23843 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23844 being recognized:
23845
23846 1. `:width WIDTH' specifies that the space should be WIDTH *
23847 canonical char width wide. WIDTH may be an integer or floating
23848 point number.
23849
23850 2. `:relative-width FACTOR' specifies that the width of the stretch
23851 should be computed from the width of the first character having the
23852 `glyph' property, and should be FACTOR times that width.
23853
23854 3. `:align-to HPOS' specifies that the space should be wide enough
23855 to reach HPOS, a value in canonical character units.
23856
23857 Exactly one of the above pairs must be present.
23858
23859 4. `:height HEIGHT' specifies that the height of the stretch produced
23860 should be HEIGHT, measured in canonical character units.
23861
23862 5. `:relative-height FACTOR' specifies that the height of the
23863 stretch should be FACTOR times the height of the characters having
23864 the glyph property.
23865
23866 Either none or exactly one of 4 or 5 must be present.
23867
23868 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23869 of the stretch should be used for the ascent of the stretch.
23870 ASCENT must be in the range 0 <= ASCENT <= 100. */
23871
23872 void
23873 produce_stretch_glyph (struct it *it)
23874 {
23875 /* (space :width WIDTH :height HEIGHT ...) */
23876 Lisp_Object prop, plist;
23877 int width = 0, height = 0, align_to = -1;
23878 int zero_width_ok_p = 0;
23879 int ascent = 0;
23880 double tem;
23881 struct face *face = NULL;
23882 struct font *font = NULL;
23883
23884 #ifdef HAVE_WINDOW_SYSTEM
23885 int zero_height_ok_p = 0;
23886
23887 if (FRAME_WINDOW_P (it->f))
23888 {
23889 face = FACE_FROM_ID (it->f, it->face_id);
23890 font = face->font ? face->font : FRAME_FONT (it->f);
23891 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23892 }
23893 #endif
23894
23895 /* List should start with `space'. */
23896 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23897 plist = XCDR (it->object);
23898
23899 /* Compute the width of the stretch. */
23900 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23901 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23902 {
23903 /* Absolute width `:width WIDTH' specified and valid. */
23904 zero_width_ok_p = 1;
23905 width = (int)tem;
23906 }
23907 #ifdef HAVE_WINDOW_SYSTEM
23908 else if (FRAME_WINDOW_P (it->f)
23909 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23910 {
23911 /* Relative width `:relative-width FACTOR' specified and valid.
23912 Compute the width of the characters having the `glyph'
23913 property. */
23914 struct it it2;
23915 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23916
23917 it2 = *it;
23918 if (it->multibyte_p)
23919 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23920 else
23921 {
23922 it2.c = it2.char_to_display = *p, it2.len = 1;
23923 if (! ASCII_CHAR_P (it2.c))
23924 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23925 }
23926
23927 it2.glyph_row = NULL;
23928 it2.what = IT_CHARACTER;
23929 x_produce_glyphs (&it2);
23930 width = NUMVAL (prop) * it2.pixel_width;
23931 }
23932 #endif /* HAVE_WINDOW_SYSTEM */
23933 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23934 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23935 {
23936 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23937 align_to = (align_to < 0
23938 ? 0
23939 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23940 else if (align_to < 0)
23941 align_to = window_box_left_offset (it->w, TEXT_AREA);
23942 width = max (0, (int)tem + align_to - it->current_x);
23943 zero_width_ok_p = 1;
23944 }
23945 else
23946 /* Nothing specified -> width defaults to canonical char width. */
23947 width = FRAME_COLUMN_WIDTH (it->f);
23948
23949 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23950 width = 1;
23951
23952 #ifdef HAVE_WINDOW_SYSTEM
23953 /* Compute height. */
23954 if (FRAME_WINDOW_P (it->f))
23955 {
23956 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23957 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23958 {
23959 height = (int)tem;
23960 zero_height_ok_p = 1;
23961 }
23962 else if (prop = Fplist_get (plist, QCrelative_height),
23963 NUMVAL (prop) > 0)
23964 height = FONT_HEIGHT (font) * NUMVAL (prop);
23965 else
23966 height = FONT_HEIGHT (font);
23967
23968 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23969 height = 1;
23970
23971 /* Compute percentage of height used for ascent. If
23972 `:ascent ASCENT' is present and valid, use that. Otherwise,
23973 derive the ascent from the font in use. */
23974 if (prop = Fplist_get (plist, QCascent),
23975 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23976 ascent = height * NUMVAL (prop) / 100.0;
23977 else if (!NILP (prop)
23978 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23979 ascent = min (max (0, (int)tem), height);
23980 else
23981 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23982 }
23983 else
23984 #endif /* HAVE_WINDOW_SYSTEM */
23985 height = 1;
23986
23987 if (width > 0 && it->line_wrap != TRUNCATE
23988 && it->current_x + width > it->last_visible_x)
23989 {
23990 width = it->last_visible_x - it->current_x;
23991 #ifdef HAVE_WINDOW_SYSTEM
23992 /* Subtract one more pixel from the stretch width, but only on
23993 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23994 width -= FRAME_WINDOW_P (it->f);
23995 #endif
23996 }
23997
23998 if (width > 0 && height > 0 && it->glyph_row)
23999 {
24000 Lisp_Object o_object = it->object;
24001 Lisp_Object object = it->stack[it->sp - 1].string;
24002 int n = width;
24003
24004 if (!STRINGP (object))
24005 object = it->w->buffer;
24006 #ifdef HAVE_WINDOW_SYSTEM
24007 if (FRAME_WINDOW_P (it->f))
24008 append_stretch_glyph (it, object, width, height, ascent);
24009 else
24010 #endif
24011 {
24012 it->object = object;
24013 it->char_to_display = ' ';
24014 it->pixel_width = it->len = 1;
24015 while (n--)
24016 tty_append_glyph (it);
24017 it->object = o_object;
24018 }
24019 }
24020
24021 it->pixel_width = width;
24022 #ifdef HAVE_WINDOW_SYSTEM
24023 if (FRAME_WINDOW_P (it->f))
24024 {
24025 it->ascent = it->phys_ascent = ascent;
24026 it->descent = it->phys_descent = height - it->ascent;
24027 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24028 take_vertical_position_into_account (it);
24029 }
24030 else
24031 #endif
24032 it->nglyphs = width;
24033 }
24034
24035 #ifdef HAVE_WINDOW_SYSTEM
24036
24037 /* Calculate line-height and line-spacing properties.
24038 An integer value specifies explicit pixel value.
24039 A float value specifies relative value to current face height.
24040 A cons (float . face-name) specifies relative value to
24041 height of specified face font.
24042
24043 Returns height in pixels, or nil. */
24044
24045
24046 static Lisp_Object
24047 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24048 int boff, int override)
24049 {
24050 Lisp_Object face_name = Qnil;
24051 int ascent, descent, height;
24052
24053 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24054 return val;
24055
24056 if (CONSP (val))
24057 {
24058 face_name = XCAR (val);
24059 val = XCDR (val);
24060 if (!NUMBERP (val))
24061 val = make_number (1);
24062 if (NILP (face_name))
24063 {
24064 height = it->ascent + it->descent;
24065 goto scale;
24066 }
24067 }
24068
24069 if (NILP (face_name))
24070 {
24071 font = FRAME_FONT (it->f);
24072 boff = FRAME_BASELINE_OFFSET (it->f);
24073 }
24074 else if (EQ (face_name, Qt))
24075 {
24076 override = 0;
24077 }
24078 else
24079 {
24080 int face_id;
24081 struct face *face;
24082
24083 face_id = lookup_named_face (it->f, face_name, 0);
24084 if (face_id < 0)
24085 return make_number (-1);
24086
24087 face = FACE_FROM_ID (it->f, face_id);
24088 font = face->font;
24089 if (font == NULL)
24090 return make_number (-1);
24091 boff = font->baseline_offset;
24092 if (font->vertical_centering)
24093 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24094 }
24095
24096 ascent = FONT_BASE (font) + boff;
24097 descent = FONT_DESCENT (font) - boff;
24098
24099 if (override)
24100 {
24101 it->override_ascent = ascent;
24102 it->override_descent = descent;
24103 it->override_boff = boff;
24104 }
24105
24106 height = ascent + descent;
24107
24108 scale:
24109 if (FLOATP (val))
24110 height = (int)(XFLOAT_DATA (val) * height);
24111 else if (INTEGERP (val))
24112 height *= XINT (val);
24113
24114 return make_number (height);
24115 }
24116
24117
24118 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24119 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24120 and only if this is for a character for which no font was found.
24121
24122 If the display method (it->glyphless_method) is
24123 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24124 length of the acronym or the hexadecimal string, UPPER_XOFF and
24125 UPPER_YOFF are pixel offsets for the upper part of the string,
24126 LOWER_XOFF and LOWER_YOFF are for the lower part.
24127
24128 For the other display methods, LEN through LOWER_YOFF are zero. */
24129
24130 static void
24131 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24132 short upper_xoff, short upper_yoff,
24133 short lower_xoff, short lower_yoff)
24134 {
24135 struct glyph *glyph;
24136 enum glyph_row_area area = it->area;
24137
24138 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24139 if (glyph < it->glyph_row->glyphs[area + 1])
24140 {
24141 /* If the glyph row is reversed, we need to prepend the glyph
24142 rather than append it. */
24143 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24144 {
24145 struct glyph *g;
24146
24147 /* Make room for the additional glyph. */
24148 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24149 g[1] = *g;
24150 glyph = it->glyph_row->glyphs[area];
24151 }
24152 glyph->charpos = CHARPOS (it->position);
24153 glyph->object = it->object;
24154 glyph->pixel_width = it->pixel_width;
24155 glyph->ascent = it->ascent;
24156 glyph->descent = it->descent;
24157 glyph->voffset = it->voffset;
24158 glyph->type = GLYPHLESS_GLYPH;
24159 glyph->u.glyphless.method = it->glyphless_method;
24160 glyph->u.glyphless.for_no_font = for_no_font;
24161 glyph->u.glyphless.len = len;
24162 glyph->u.glyphless.ch = it->c;
24163 glyph->slice.glyphless.upper_xoff = upper_xoff;
24164 glyph->slice.glyphless.upper_yoff = upper_yoff;
24165 glyph->slice.glyphless.lower_xoff = lower_xoff;
24166 glyph->slice.glyphless.lower_yoff = lower_yoff;
24167 glyph->avoid_cursor_p = it->avoid_cursor_p;
24168 glyph->multibyte_p = it->multibyte_p;
24169 glyph->left_box_line_p = it->start_of_box_run_p;
24170 glyph->right_box_line_p = it->end_of_box_run_p;
24171 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24172 || it->phys_descent > it->descent);
24173 glyph->padding_p = 0;
24174 glyph->glyph_not_available_p = 0;
24175 glyph->face_id = face_id;
24176 glyph->font_type = FONT_TYPE_UNKNOWN;
24177 if (it->bidi_p)
24178 {
24179 glyph->resolved_level = it->bidi_it.resolved_level;
24180 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24181 abort ();
24182 glyph->bidi_type = it->bidi_it.type;
24183 }
24184 ++it->glyph_row->used[area];
24185 }
24186 else
24187 IT_EXPAND_MATRIX_WIDTH (it, area);
24188 }
24189
24190
24191 /* Produce a glyph for a glyphless character for iterator IT.
24192 IT->glyphless_method specifies which method to use for displaying
24193 the character. See the description of enum
24194 glyphless_display_method in dispextern.h for the detail.
24195
24196 FOR_NO_FONT is nonzero if and only if this is for a character for
24197 which no font was found. ACRONYM, if non-nil, is an acronym string
24198 for the character. */
24199
24200 static void
24201 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24202 {
24203 int face_id;
24204 struct face *face;
24205 struct font *font;
24206 int base_width, base_height, width, height;
24207 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24208 int len;
24209
24210 /* Get the metrics of the base font. We always refer to the current
24211 ASCII face. */
24212 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24213 font = face->font ? face->font : FRAME_FONT (it->f);
24214 it->ascent = FONT_BASE (font) + font->baseline_offset;
24215 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24216 base_height = it->ascent + it->descent;
24217 base_width = font->average_width;
24218
24219 /* Get a face ID for the glyph by utilizing a cache (the same way as
24220 done for `escape-glyph' in get_next_display_element). */
24221 if (it->f == last_glyphless_glyph_frame
24222 && it->face_id == last_glyphless_glyph_face_id)
24223 {
24224 face_id = last_glyphless_glyph_merged_face_id;
24225 }
24226 else
24227 {
24228 /* Merge the `glyphless-char' face into the current face. */
24229 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24230 last_glyphless_glyph_frame = it->f;
24231 last_glyphless_glyph_face_id = it->face_id;
24232 last_glyphless_glyph_merged_face_id = face_id;
24233 }
24234
24235 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24236 {
24237 it->pixel_width = THIN_SPACE_WIDTH;
24238 len = 0;
24239 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24240 }
24241 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24242 {
24243 width = CHAR_WIDTH (it->c);
24244 if (width == 0)
24245 width = 1;
24246 else if (width > 4)
24247 width = 4;
24248 it->pixel_width = base_width * width;
24249 len = 0;
24250 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24251 }
24252 else
24253 {
24254 char buf[7];
24255 const char *str;
24256 unsigned int code[6];
24257 int upper_len;
24258 int ascent, descent;
24259 struct font_metrics metrics_upper, metrics_lower;
24260
24261 face = FACE_FROM_ID (it->f, face_id);
24262 font = face->font ? face->font : FRAME_FONT (it->f);
24263 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24264
24265 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24266 {
24267 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24268 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24269 if (CONSP (acronym))
24270 acronym = XCAR (acronym);
24271 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24272 }
24273 else
24274 {
24275 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24276 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24277 str = buf;
24278 }
24279 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24280 code[len] = font->driver->encode_char (font, str[len]);
24281 upper_len = (len + 1) / 2;
24282 font->driver->text_extents (font, code, upper_len,
24283 &metrics_upper);
24284 font->driver->text_extents (font, code + upper_len, len - upper_len,
24285 &metrics_lower);
24286
24287
24288
24289 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24290 width = max (metrics_upper.width, metrics_lower.width) + 4;
24291 upper_xoff = upper_yoff = 2; /* the typical case */
24292 if (base_width >= width)
24293 {
24294 /* Align the upper to the left, the lower to the right. */
24295 it->pixel_width = base_width;
24296 lower_xoff = base_width - 2 - metrics_lower.width;
24297 }
24298 else
24299 {
24300 /* Center the shorter one. */
24301 it->pixel_width = width;
24302 if (metrics_upper.width >= metrics_lower.width)
24303 lower_xoff = (width - metrics_lower.width) / 2;
24304 else
24305 {
24306 /* FIXME: This code doesn't look right. It formerly was
24307 missing the "lower_xoff = 0;", which couldn't have
24308 been right since it left lower_xoff uninitialized. */
24309 lower_xoff = 0;
24310 upper_xoff = (width - metrics_upper.width) / 2;
24311 }
24312 }
24313
24314 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24315 top, bottom, and between upper and lower strings. */
24316 height = (metrics_upper.ascent + metrics_upper.descent
24317 + metrics_lower.ascent + metrics_lower.descent) + 5;
24318 /* Center vertically.
24319 H:base_height, D:base_descent
24320 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24321
24322 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24323 descent = D - H/2 + h/2;
24324 lower_yoff = descent - 2 - ld;
24325 upper_yoff = lower_yoff - la - 1 - ud; */
24326 ascent = - (it->descent - (base_height + height + 1) / 2);
24327 descent = it->descent - (base_height - height) / 2;
24328 lower_yoff = descent - 2 - metrics_lower.descent;
24329 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24330 - metrics_upper.descent);
24331 /* Don't make the height shorter than the base height. */
24332 if (height > base_height)
24333 {
24334 it->ascent = ascent;
24335 it->descent = descent;
24336 }
24337 }
24338
24339 it->phys_ascent = it->ascent;
24340 it->phys_descent = it->descent;
24341 if (it->glyph_row)
24342 append_glyphless_glyph (it, face_id, for_no_font, len,
24343 upper_xoff, upper_yoff,
24344 lower_xoff, lower_yoff);
24345 it->nglyphs = 1;
24346 take_vertical_position_into_account (it);
24347 }
24348
24349
24350 /* RIF:
24351 Produce glyphs/get display metrics for the display element IT is
24352 loaded with. See the description of struct it in dispextern.h
24353 for an overview of struct it. */
24354
24355 void
24356 x_produce_glyphs (struct it *it)
24357 {
24358 int extra_line_spacing = it->extra_line_spacing;
24359
24360 it->glyph_not_available_p = 0;
24361
24362 if (it->what == IT_CHARACTER)
24363 {
24364 XChar2b char2b;
24365 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24366 struct font *font = face->font;
24367 struct font_metrics *pcm = NULL;
24368 int boff; /* baseline offset */
24369
24370 if (font == NULL)
24371 {
24372 /* When no suitable font is found, display this character by
24373 the method specified in the first extra slot of
24374 Vglyphless_char_display. */
24375 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24376
24377 eassert (it->what == IT_GLYPHLESS);
24378 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24379 goto done;
24380 }
24381
24382 boff = font->baseline_offset;
24383 if (font->vertical_centering)
24384 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24385
24386 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24387 {
24388 int stretched_p;
24389
24390 it->nglyphs = 1;
24391
24392 if (it->override_ascent >= 0)
24393 {
24394 it->ascent = it->override_ascent;
24395 it->descent = it->override_descent;
24396 boff = it->override_boff;
24397 }
24398 else
24399 {
24400 it->ascent = FONT_BASE (font) + boff;
24401 it->descent = FONT_DESCENT (font) - boff;
24402 }
24403
24404 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24405 {
24406 pcm = get_per_char_metric (font, &char2b);
24407 if (pcm->width == 0
24408 && pcm->rbearing == 0 && pcm->lbearing == 0)
24409 pcm = NULL;
24410 }
24411
24412 if (pcm)
24413 {
24414 it->phys_ascent = pcm->ascent + boff;
24415 it->phys_descent = pcm->descent - boff;
24416 it->pixel_width = pcm->width;
24417 }
24418 else
24419 {
24420 it->glyph_not_available_p = 1;
24421 it->phys_ascent = it->ascent;
24422 it->phys_descent = it->descent;
24423 it->pixel_width = font->space_width;
24424 }
24425
24426 if (it->constrain_row_ascent_descent_p)
24427 {
24428 if (it->descent > it->max_descent)
24429 {
24430 it->ascent += it->descent - it->max_descent;
24431 it->descent = it->max_descent;
24432 }
24433 if (it->ascent > it->max_ascent)
24434 {
24435 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24436 it->ascent = it->max_ascent;
24437 }
24438 it->phys_ascent = min (it->phys_ascent, it->ascent);
24439 it->phys_descent = min (it->phys_descent, it->descent);
24440 extra_line_spacing = 0;
24441 }
24442
24443 /* If this is a space inside a region of text with
24444 `space-width' property, change its width. */
24445 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24446 if (stretched_p)
24447 it->pixel_width *= XFLOATINT (it->space_width);
24448
24449 /* If face has a box, add the box thickness to the character
24450 height. If character has a box line to the left and/or
24451 right, add the box line width to the character's width. */
24452 if (face->box != FACE_NO_BOX)
24453 {
24454 int thick = face->box_line_width;
24455
24456 if (thick > 0)
24457 {
24458 it->ascent += thick;
24459 it->descent += thick;
24460 }
24461 else
24462 thick = -thick;
24463
24464 if (it->start_of_box_run_p)
24465 it->pixel_width += thick;
24466 if (it->end_of_box_run_p)
24467 it->pixel_width += thick;
24468 }
24469
24470 /* If face has an overline, add the height of the overline
24471 (1 pixel) and a 1 pixel margin to the character height. */
24472 if (face->overline_p)
24473 it->ascent += overline_margin;
24474
24475 if (it->constrain_row_ascent_descent_p)
24476 {
24477 if (it->ascent > it->max_ascent)
24478 it->ascent = it->max_ascent;
24479 if (it->descent > it->max_descent)
24480 it->descent = it->max_descent;
24481 }
24482
24483 take_vertical_position_into_account (it);
24484
24485 /* If we have to actually produce glyphs, do it. */
24486 if (it->glyph_row)
24487 {
24488 if (stretched_p)
24489 {
24490 /* Translate a space with a `space-width' property
24491 into a stretch glyph. */
24492 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24493 / FONT_HEIGHT (font));
24494 append_stretch_glyph (it, it->object, it->pixel_width,
24495 it->ascent + it->descent, ascent);
24496 }
24497 else
24498 append_glyph (it);
24499
24500 /* If characters with lbearing or rbearing are displayed
24501 in this line, record that fact in a flag of the
24502 glyph row. This is used to optimize X output code. */
24503 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24504 it->glyph_row->contains_overlapping_glyphs_p = 1;
24505 }
24506 if (! stretched_p && it->pixel_width == 0)
24507 /* We assure that all visible glyphs have at least 1-pixel
24508 width. */
24509 it->pixel_width = 1;
24510 }
24511 else if (it->char_to_display == '\n')
24512 {
24513 /* A newline has no width, but we need the height of the
24514 line. But if previous part of the line sets a height,
24515 don't increase that height */
24516
24517 Lisp_Object height;
24518 Lisp_Object total_height = Qnil;
24519
24520 it->override_ascent = -1;
24521 it->pixel_width = 0;
24522 it->nglyphs = 0;
24523
24524 height = get_it_property (it, Qline_height);
24525 /* Split (line-height total-height) list */
24526 if (CONSP (height)
24527 && CONSP (XCDR (height))
24528 && NILP (XCDR (XCDR (height))))
24529 {
24530 total_height = XCAR (XCDR (height));
24531 height = XCAR (height);
24532 }
24533 height = calc_line_height_property (it, height, font, boff, 1);
24534
24535 if (it->override_ascent >= 0)
24536 {
24537 it->ascent = it->override_ascent;
24538 it->descent = it->override_descent;
24539 boff = it->override_boff;
24540 }
24541 else
24542 {
24543 it->ascent = FONT_BASE (font) + boff;
24544 it->descent = FONT_DESCENT (font) - boff;
24545 }
24546
24547 if (EQ (height, Qt))
24548 {
24549 if (it->descent > it->max_descent)
24550 {
24551 it->ascent += it->descent - it->max_descent;
24552 it->descent = it->max_descent;
24553 }
24554 if (it->ascent > it->max_ascent)
24555 {
24556 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24557 it->ascent = it->max_ascent;
24558 }
24559 it->phys_ascent = min (it->phys_ascent, it->ascent);
24560 it->phys_descent = min (it->phys_descent, it->descent);
24561 it->constrain_row_ascent_descent_p = 1;
24562 extra_line_spacing = 0;
24563 }
24564 else
24565 {
24566 Lisp_Object spacing;
24567
24568 it->phys_ascent = it->ascent;
24569 it->phys_descent = it->descent;
24570
24571 if ((it->max_ascent > 0 || it->max_descent > 0)
24572 && face->box != FACE_NO_BOX
24573 && face->box_line_width > 0)
24574 {
24575 it->ascent += face->box_line_width;
24576 it->descent += face->box_line_width;
24577 }
24578 if (!NILP (height)
24579 && XINT (height) > it->ascent + it->descent)
24580 it->ascent = XINT (height) - it->descent;
24581
24582 if (!NILP (total_height))
24583 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24584 else
24585 {
24586 spacing = get_it_property (it, Qline_spacing);
24587 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24588 }
24589 if (INTEGERP (spacing))
24590 {
24591 extra_line_spacing = XINT (spacing);
24592 if (!NILP (total_height))
24593 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24594 }
24595 }
24596 }
24597 else /* i.e. (it->char_to_display == '\t') */
24598 {
24599 if (font->space_width > 0)
24600 {
24601 int tab_width = it->tab_width * font->space_width;
24602 int x = it->current_x + it->continuation_lines_width;
24603 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24604
24605 /* If the distance from the current position to the next tab
24606 stop is less than a space character width, use the
24607 tab stop after that. */
24608 if (next_tab_x - x < font->space_width)
24609 next_tab_x += tab_width;
24610
24611 it->pixel_width = next_tab_x - x;
24612 it->nglyphs = 1;
24613 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24614 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24615
24616 if (it->glyph_row)
24617 {
24618 append_stretch_glyph (it, it->object, it->pixel_width,
24619 it->ascent + it->descent, it->ascent);
24620 }
24621 }
24622 else
24623 {
24624 it->pixel_width = 0;
24625 it->nglyphs = 1;
24626 }
24627 }
24628 }
24629 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24630 {
24631 /* A static composition.
24632
24633 Note: A composition is represented as one glyph in the
24634 glyph matrix. There are no padding glyphs.
24635
24636 Important note: pixel_width, ascent, and descent are the
24637 values of what is drawn by draw_glyphs (i.e. the values of
24638 the overall glyphs composed). */
24639 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24640 int boff; /* baseline offset */
24641 struct composition *cmp = composition_table[it->cmp_it.id];
24642 int glyph_len = cmp->glyph_len;
24643 struct font *font = face->font;
24644
24645 it->nglyphs = 1;
24646
24647 /* If we have not yet calculated pixel size data of glyphs of
24648 the composition for the current face font, calculate them
24649 now. Theoretically, we have to check all fonts for the
24650 glyphs, but that requires much time and memory space. So,
24651 here we check only the font of the first glyph. This may
24652 lead to incorrect display, but it's very rare, and C-l
24653 (recenter-top-bottom) can correct the display anyway. */
24654 if (! cmp->font || cmp->font != font)
24655 {
24656 /* Ascent and descent of the font of the first character
24657 of this composition (adjusted by baseline offset).
24658 Ascent and descent of overall glyphs should not be less
24659 than these, respectively. */
24660 int font_ascent, font_descent, font_height;
24661 /* Bounding box of the overall glyphs. */
24662 int leftmost, rightmost, lowest, highest;
24663 int lbearing, rbearing;
24664 int i, width, ascent, descent;
24665 int left_padded = 0, right_padded = 0;
24666 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24667 XChar2b char2b;
24668 struct font_metrics *pcm;
24669 int font_not_found_p;
24670 ptrdiff_t pos;
24671
24672 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24673 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24674 break;
24675 if (glyph_len < cmp->glyph_len)
24676 right_padded = 1;
24677 for (i = 0; i < glyph_len; i++)
24678 {
24679 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24680 break;
24681 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24682 }
24683 if (i > 0)
24684 left_padded = 1;
24685
24686 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24687 : IT_CHARPOS (*it));
24688 /* If no suitable font is found, use the default font. */
24689 font_not_found_p = font == NULL;
24690 if (font_not_found_p)
24691 {
24692 face = face->ascii_face;
24693 font = face->font;
24694 }
24695 boff = font->baseline_offset;
24696 if (font->vertical_centering)
24697 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24698 font_ascent = FONT_BASE (font) + boff;
24699 font_descent = FONT_DESCENT (font) - boff;
24700 font_height = FONT_HEIGHT (font);
24701
24702 cmp->font = (void *) font;
24703
24704 pcm = NULL;
24705 if (! font_not_found_p)
24706 {
24707 get_char_face_and_encoding (it->f, c, it->face_id,
24708 &char2b, 0);
24709 pcm = get_per_char_metric (font, &char2b);
24710 }
24711
24712 /* Initialize the bounding box. */
24713 if (pcm)
24714 {
24715 width = cmp->glyph_len > 0 ? pcm->width : 0;
24716 ascent = pcm->ascent;
24717 descent = pcm->descent;
24718 lbearing = pcm->lbearing;
24719 rbearing = pcm->rbearing;
24720 }
24721 else
24722 {
24723 width = cmp->glyph_len > 0 ? font->space_width : 0;
24724 ascent = FONT_BASE (font);
24725 descent = FONT_DESCENT (font);
24726 lbearing = 0;
24727 rbearing = width;
24728 }
24729
24730 rightmost = width;
24731 leftmost = 0;
24732 lowest = - descent + boff;
24733 highest = ascent + boff;
24734
24735 if (! font_not_found_p
24736 && font->default_ascent
24737 && CHAR_TABLE_P (Vuse_default_ascent)
24738 && !NILP (Faref (Vuse_default_ascent,
24739 make_number (it->char_to_display))))
24740 highest = font->default_ascent + boff;
24741
24742 /* Draw the first glyph at the normal position. It may be
24743 shifted to right later if some other glyphs are drawn
24744 at the left. */
24745 cmp->offsets[i * 2] = 0;
24746 cmp->offsets[i * 2 + 1] = boff;
24747 cmp->lbearing = lbearing;
24748 cmp->rbearing = rbearing;
24749
24750 /* Set cmp->offsets for the remaining glyphs. */
24751 for (i++; i < glyph_len; i++)
24752 {
24753 int left, right, btm, top;
24754 int ch = COMPOSITION_GLYPH (cmp, i);
24755 int face_id;
24756 struct face *this_face;
24757
24758 if (ch == '\t')
24759 ch = ' ';
24760 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24761 this_face = FACE_FROM_ID (it->f, face_id);
24762 font = this_face->font;
24763
24764 if (font == NULL)
24765 pcm = NULL;
24766 else
24767 {
24768 get_char_face_and_encoding (it->f, ch, face_id,
24769 &char2b, 0);
24770 pcm = get_per_char_metric (font, &char2b);
24771 }
24772 if (! pcm)
24773 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24774 else
24775 {
24776 width = pcm->width;
24777 ascent = pcm->ascent;
24778 descent = pcm->descent;
24779 lbearing = pcm->lbearing;
24780 rbearing = pcm->rbearing;
24781 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24782 {
24783 /* Relative composition with or without
24784 alternate chars. */
24785 left = (leftmost + rightmost - width) / 2;
24786 btm = - descent + boff;
24787 if (font->relative_compose
24788 && (! CHAR_TABLE_P (Vignore_relative_composition)
24789 || NILP (Faref (Vignore_relative_composition,
24790 make_number (ch)))))
24791 {
24792
24793 if (- descent >= font->relative_compose)
24794 /* One extra pixel between two glyphs. */
24795 btm = highest + 1;
24796 else if (ascent <= 0)
24797 /* One extra pixel between two glyphs. */
24798 btm = lowest - 1 - ascent - descent;
24799 }
24800 }
24801 else
24802 {
24803 /* A composition rule is specified by an integer
24804 value that encodes global and new reference
24805 points (GREF and NREF). GREF and NREF are
24806 specified by numbers as below:
24807
24808 0---1---2 -- ascent
24809 | |
24810 | |
24811 | |
24812 9--10--11 -- center
24813 | |
24814 ---3---4---5--- baseline
24815 | |
24816 6---7---8 -- descent
24817 */
24818 int rule = COMPOSITION_RULE (cmp, i);
24819 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24820
24821 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24822 grefx = gref % 3, nrefx = nref % 3;
24823 grefy = gref / 3, nrefy = nref / 3;
24824 if (xoff)
24825 xoff = font_height * (xoff - 128) / 256;
24826 if (yoff)
24827 yoff = font_height * (yoff - 128) / 256;
24828
24829 left = (leftmost
24830 + grefx * (rightmost - leftmost) / 2
24831 - nrefx * width / 2
24832 + xoff);
24833
24834 btm = ((grefy == 0 ? highest
24835 : grefy == 1 ? 0
24836 : grefy == 2 ? lowest
24837 : (highest + lowest) / 2)
24838 - (nrefy == 0 ? ascent + descent
24839 : nrefy == 1 ? descent - boff
24840 : nrefy == 2 ? 0
24841 : (ascent + descent) / 2)
24842 + yoff);
24843 }
24844
24845 cmp->offsets[i * 2] = left;
24846 cmp->offsets[i * 2 + 1] = btm + descent;
24847
24848 /* Update the bounding box of the overall glyphs. */
24849 if (width > 0)
24850 {
24851 right = left + width;
24852 if (left < leftmost)
24853 leftmost = left;
24854 if (right > rightmost)
24855 rightmost = right;
24856 }
24857 top = btm + descent + ascent;
24858 if (top > highest)
24859 highest = top;
24860 if (btm < lowest)
24861 lowest = btm;
24862
24863 if (cmp->lbearing > left + lbearing)
24864 cmp->lbearing = left + lbearing;
24865 if (cmp->rbearing < left + rbearing)
24866 cmp->rbearing = left + rbearing;
24867 }
24868 }
24869
24870 /* If there are glyphs whose x-offsets are negative,
24871 shift all glyphs to the right and make all x-offsets
24872 non-negative. */
24873 if (leftmost < 0)
24874 {
24875 for (i = 0; i < cmp->glyph_len; i++)
24876 cmp->offsets[i * 2] -= leftmost;
24877 rightmost -= leftmost;
24878 cmp->lbearing -= leftmost;
24879 cmp->rbearing -= leftmost;
24880 }
24881
24882 if (left_padded && cmp->lbearing < 0)
24883 {
24884 for (i = 0; i < cmp->glyph_len; i++)
24885 cmp->offsets[i * 2] -= cmp->lbearing;
24886 rightmost -= cmp->lbearing;
24887 cmp->rbearing -= cmp->lbearing;
24888 cmp->lbearing = 0;
24889 }
24890 if (right_padded && rightmost < cmp->rbearing)
24891 {
24892 rightmost = cmp->rbearing;
24893 }
24894
24895 cmp->pixel_width = rightmost;
24896 cmp->ascent = highest;
24897 cmp->descent = - lowest;
24898 if (cmp->ascent < font_ascent)
24899 cmp->ascent = font_ascent;
24900 if (cmp->descent < font_descent)
24901 cmp->descent = font_descent;
24902 }
24903
24904 if (it->glyph_row
24905 && (cmp->lbearing < 0
24906 || cmp->rbearing > cmp->pixel_width))
24907 it->glyph_row->contains_overlapping_glyphs_p = 1;
24908
24909 it->pixel_width = cmp->pixel_width;
24910 it->ascent = it->phys_ascent = cmp->ascent;
24911 it->descent = it->phys_descent = cmp->descent;
24912 if (face->box != FACE_NO_BOX)
24913 {
24914 int thick = face->box_line_width;
24915
24916 if (thick > 0)
24917 {
24918 it->ascent += thick;
24919 it->descent += thick;
24920 }
24921 else
24922 thick = - thick;
24923
24924 if (it->start_of_box_run_p)
24925 it->pixel_width += thick;
24926 if (it->end_of_box_run_p)
24927 it->pixel_width += thick;
24928 }
24929
24930 /* If face has an overline, add the height of the overline
24931 (1 pixel) and a 1 pixel margin to the character height. */
24932 if (face->overline_p)
24933 it->ascent += overline_margin;
24934
24935 take_vertical_position_into_account (it);
24936 if (it->ascent < 0)
24937 it->ascent = 0;
24938 if (it->descent < 0)
24939 it->descent = 0;
24940
24941 if (it->glyph_row && cmp->glyph_len > 0)
24942 append_composite_glyph (it);
24943 }
24944 else if (it->what == IT_COMPOSITION)
24945 {
24946 /* A dynamic (automatic) composition. */
24947 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24948 Lisp_Object gstring;
24949 struct font_metrics metrics;
24950
24951 it->nglyphs = 1;
24952
24953 gstring = composition_gstring_from_id (it->cmp_it.id);
24954 it->pixel_width
24955 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24956 &metrics);
24957 if (it->glyph_row
24958 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24959 it->glyph_row->contains_overlapping_glyphs_p = 1;
24960 it->ascent = it->phys_ascent = metrics.ascent;
24961 it->descent = it->phys_descent = metrics.descent;
24962 if (face->box != FACE_NO_BOX)
24963 {
24964 int thick = face->box_line_width;
24965
24966 if (thick > 0)
24967 {
24968 it->ascent += thick;
24969 it->descent += thick;
24970 }
24971 else
24972 thick = - thick;
24973
24974 if (it->start_of_box_run_p)
24975 it->pixel_width += thick;
24976 if (it->end_of_box_run_p)
24977 it->pixel_width += thick;
24978 }
24979 /* If face has an overline, add the height of the overline
24980 (1 pixel) and a 1 pixel margin to the character height. */
24981 if (face->overline_p)
24982 it->ascent += overline_margin;
24983 take_vertical_position_into_account (it);
24984 if (it->ascent < 0)
24985 it->ascent = 0;
24986 if (it->descent < 0)
24987 it->descent = 0;
24988
24989 if (it->glyph_row)
24990 append_composite_glyph (it);
24991 }
24992 else if (it->what == IT_GLYPHLESS)
24993 produce_glyphless_glyph (it, 0, Qnil);
24994 else if (it->what == IT_IMAGE)
24995 produce_image_glyph (it);
24996 else if (it->what == IT_STRETCH)
24997 produce_stretch_glyph (it);
24998
24999 done:
25000 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25001 because this isn't true for images with `:ascent 100'. */
25002 eassert (it->ascent >= 0 && it->descent >= 0);
25003 if (it->area == TEXT_AREA)
25004 it->current_x += it->pixel_width;
25005
25006 if (extra_line_spacing > 0)
25007 {
25008 it->descent += extra_line_spacing;
25009 if (extra_line_spacing > it->max_extra_line_spacing)
25010 it->max_extra_line_spacing = extra_line_spacing;
25011 }
25012
25013 it->max_ascent = max (it->max_ascent, it->ascent);
25014 it->max_descent = max (it->max_descent, it->descent);
25015 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25016 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25017 }
25018
25019 /* EXPORT for RIF:
25020 Output LEN glyphs starting at START at the nominal cursor position.
25021 Advance the nominal cursor over the text. The global variable
25022 updated_window contains the window being updated, updated_row is
25023 the glyph row being updated, and updated_area is the area of that
25024 row being updated. */
25025
25026 void
25027 x_write_glyphs (struct glyph *start, int len)
25028 {
25029 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25030
25031 eassert (updated_window && updated_row);
25032 /* When the window is hscrolled, cursor hpos can legitimately be out
25033 of bounds, but we draw the cursor at the corresponding window
25034 margin in that case. */
25035 if (!updated_row->reversed_p && chpos < 0)
25036 chpos = 0;
25037 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25038 chpos = updated_row->used[TEXT_AREA] - 1;
25039
25040 BLOCK_INPUT;
25041
25042 /* Write glyphs. */
25043
25044 hpos = start - updated_row->glyphs[updated_area];
25045 x = draw_glyphs (updated_window, output_cursor.x,
25046 updated_row, updated_area,
25047 hpos, hpos + len,
25048 DRAW_NORMAL_TEXT, 0);
25049
25050 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25051 if (updated_area == TEXT_AREA
25052 && updated_window->phys_cursor_on_p
25053 && updated_window->phys_cursor.vpos == output_cursor.vpos
25054 && chpos >= hpos
25055 && chpos < hpos + len)
25056 updated_window->phys_cursor_on_p = 0;
25057
25058 UNBLOCK_INPUT;
25059
25060 /* Advance the output cursor. */
25061 output_cursor.hpos += len;
25062 output_cursor.x = x;
25063 }
25064
25065
25066 /* EXPORT for RIF:
25067 Insert LEN glyphs from START at the nominal cursor position. */
25068
25069 void
25070 x_insert_glyphs (struct glyph *start, int len)
25071 {
25072 struct frame *f;
25073 struct window *w;
25074 int line_height, shift_by_width, shifted_region_width;
25075 struct glyph_row *row;
25076 struct glyph *glyph;
25077 int frame_x, frame_y;
25078 ptrdiff_t hpos;
25079
25080 eassert (updated_window && updated_row);
25081 BLOCK_INPUT;
25082 w = updated_window;
25083 f = XFRAME (WINDOW_FRAME (w));
25084
25085 /* Get the height of the line we are in. */
25086 row = updated_row;
25087 line_height = row->height;
25088
25089 /* Get the width of the glyphs to insert. */
25090 shift_by_width = 0;
25091 for (glyph = start; glyph < start + len; ++glyph)
25092 shift_by_width += glyph->pixel_width;
25093
25094 /* Get the width of the region to shift right. */
25095 shifted_region_width = (window_box_width (w, updated_area)
25096 - output_cursor.x
25097 - shift_by_width);
25098
25099 /* Shift right. */
25100 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25101 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25102
25103 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25104 line_height, shift_by_width);
25105
25106 /* Write the glyphs. */
25107 hpos = start - row->glyphs[updated_area];
25108 draw_glyphs (w, output_cursor.x, row, updated_area,
25109 hpos, hpos + len,
25110 DRAW_NORMAL_TEXT, 0);
25111
25112 /* Advance the output cursor. */
25113 output_cursor.hpos += len;
25114 output_cursor.x += shift_by_width;
25115 UNBLOCK_INPUT;
25116 }
25117
25118
25119 /* EXPORT for RIF:
25120 Erase the current text line from the nominal cursor position
25121 (inclusive) to pixel column TO_X (exclusive). The idea is that
25122 everything from TO_X onward is already erased.
25123
25124 TO_X is a pixel position relative to updated_area of
25125 updated_window. TO_X == -1 means clear to the end of this area. */
25126
25127 void
25128 x_clear_end_of_line (int to_x)
25129 {
25130 struct frame *f;
25131 struct window *w = updated_window;
25132 int max_x, min_y, max_y;
25133 int from_x, from_y, to_y;
25134
25135 eassert (updated_window && updated_row);
25136 f = XFRAME (w->frame);
25137
25138 if (updated_row->full_width_p)
25139 max_x = WINDOW_TOTAL_WIDTH (w);
25140 else
25141 max_x = window_box_width (w, updated_area);
25142 max_y = window_text_bottom_y (w);
25143
25144 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25145 of window. For TO_X > 0, truncate to end of drawing area. */
25146 if (to_x == 0)
25147 return;
25148 else if (to_x < 0)
25149 to_x = max_x;
25150 else
25151 to_x = min (to_x, max_x);
25152
25153 to_y = min (max_y, output_cursor.y + updated_row->height);
25154
25155 /* Notice if the cursor will be cleared by this operation. */
25156 if (!updated_row->full_width_p)
25157 notice_overwritten_cursor (w, updated_area,
25158 output_cursor.x, -1,
25159 updated_row->y,
25160 MATRIX_ROW_BOTTOM_Y (updated_row));
25161
25162 from_x = output_cursor.x;
25163
25164 /* Translate to frame coordinates. */
25165 if (updated_row->full_width_p)
25166 {
25167 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25168 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25169 }
25170 else
25171 {
25172 int area_left = window_box_left (w, updated_area);
25173 from_x += area_left;
25174 to_x += area_left;
25175 }
25176
25177 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25178 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25179 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25180
25181 /* Prevent inadvertently clearing to end of the X window. */
25182 if (to_x > from_x && to_y > from_y)
25183 {
25184 BLOCK_INPUT;
25185 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25186 to_x - from_x, to_y - from_y);
25187 UNBLOCK_INPUT;
25188 }
25189 }
25190
25191 #endif /* HAVE_WINDOW_SYSTEM */
25192
25193
25194 \f
25195 /***********************************************************************
25196 Cursor types
25197 ***********************************************************************/
25198
25199 /* Value is the internal representation of the specified cursor type
25200 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25201 of the bar cursor. */
25202
25203 static enum text_cursor_kinds
25204 get_specified_cursor_type (Lisp_Object arg, int *width)
25205 {
25206 enum text_cursor_kinds type;
25207
25208 if (NILP (arg))
25209 return NO_CURSOR;
25210
25211 if (EQ (arg, Qbox))
25212 return FILLED_BOX_CURSOR;
25213
25214 if (EQ (arg, Qhollow))
25215 return HOLLOW_BOX_CURSOR;
25216
25217 if (EQ (arg, Qbar))
25218 {
25219 *width = 2;
25220 return BAR_CURSOR;
25221 }
25222
25223 if (CONSP (arg)
25224 && EQ (XCAR (arg), Qbar)
25225 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25226 {
25227 *width = XINT (XCDR (arg));
25228 return BAR_CURSOR;
25229 }
25230
25231 if (EQ (arg, Qhbar))
25232 {
25233 *width = 2;
25234 return HBAR_CURSOR;
25235 }
25236
25237 if (CONSP (arg)
25238 && EQ (XCAR (arg), Qhbar)
25239 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25240 {
25241 *width = XINT (XCDR (arg));
25242 return HBAR_CURSOR;
25243 }
25244
25245 /* Treat anything unknown as "hollow box cursor".
25246 It was bad to signal an error; people have trouble fixing
25247 .Xdefaults with Emacs, when it has something bad in it. */
25248 type = HOLLOW_BOX_CURSOR;
25249
25250 return type;
25251 }
25252
25253 /* Set the default cursor types for specified frame. */
25254 void
25255 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25256 {
25257 int width = 1;
25258 Lisp_Object tem;
25259
25260 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25261 FRAME_CURSOR_WIDTH (f) = width;
25262
25263 /* By default, set up the blink-off state depending on the on-state. */
25264
25265 tem = Fassoc (arg, Vblink_cursor_alist);
25266 if (!NILP (tem))
25267 {
25268 FRAME_BLINK_OFF_CURSOR (f)
25269 = get_specified_cursor_type (XCDR (tem), &width);
25270 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25271 }
25272 else
25273 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25274 }
25275
25276
25277 #ifdef HAVE_WINDOW_SYSTEM
25278
25279 /* Return the cursor we want to be displayed in window W. Return
25280 width of bar/hbar cursor through WIDTH arg. Return with
25281 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25282 (i.e. if the `system caret' should track this cursor).
25283
25284 In a mini-buffer window, we want the cursor only to appear if we
25285 are reading input from this window. For the selected window, we
25286 want the cursor type given by the frame parameter or buffer local
25287 setting of cursor-type. If explicitly marked off, draw no cursor.
25288 In all other cases, we want a hollow box cursor. */
25289
25290 static enum text_cursor_kinds
25291 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25292 int *active_cursor)
25293 {
25294 struct frame *f = XFRAME (w->frame);
25295 struct buffer *b = XBUFFER (w->buffer);
25296 int cursor_type = DEFAULT_CURSOR;
25297 Lisp_Object alt_cursor;
25298 int non_selected = 0;
25299
25300 *active_cursor = 1;
25301
25302 /* Echo area */
25303 if (cursor_in_echo_area
25304 && FRAME_HAS_MINIBUF_P (f)
25305 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25306 {
25307 if (w == XWINDOW (echo_area_window))
25308 {
25309 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25310 {
25311 *width = FRAME_CURSOR_WIDTH (f);
25312 return FRAME_DESIRED_CURSOR (f);
25313 }
25314 else
25315 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25316 }
25317
25318 *active_cursor = 0;
25319 non_selected = 1;
25320 }
25321
25322 /* Detect a nonselected window or nonselected frame. */
25323 else if (w != XWINDOW (f->selected_window)
25324 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25325 {
25326 *active_cursor = 0;
25327
25328 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25329 return NO_CURSOR;
25330
25331 non_selected = 1;
25332 }
25333
25334 /* Never display a cursor in a window in which cursor-type is nil. */
25335 if (NILP (BVAR (b, cursor_type)))
25336 return NO_CURSOR;
25337
25338 /* Get the normal cursor type for this window. */
25339 if (EQ (BVAR (b, cursor_type), Qt))
25340 {
25341 cursor_type = FRAME_DESIRED_CURSOR (f);
25342 *width = FRAME_CURSOR_WIDTH (f);
25343 }
25344 else
25345 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25346
25347 /* Use cursor-in-non-selected-windows instead
25348 for non-selected window or frame. */
25349 if (non_selected)
25350 {
25351 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25352 if (!EQ (Qt, alt_cursor))
25353 return get_specified_cursor_type (alt_cursor, width);
25354 /* t means modify the normal cursor type. */
25355 if (cursor_type == FILLED_BOX_CURSOR)
25356 cursor_type = HOLLOW_BOX_CURSOR;
25357 else if (cursor_type == BAR_CURSOR && *width > 1)
25358 --*width;
25359 return cursor_type;
25360 }
25361
25362 /* Use normal cursor if not blinked off. */
25363 if (!w->cursor_off_p)
25364 {
25365 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25366 {
25367 if (cursor_type == FILLED_BOX_CURSOR)
25368 {
25369 /* Using a block cursor on large images can be very annoying.
25370 So use a hollow cursor for "large" images.
25371 If image is not transparent (no mask), also use hollow cursor. */
25372 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25373 if (img != NULL && IMAGEP (img->spec))
25374 {
25375 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25376 where N = size of default frame font size.
25377 This should cover most of the "tiny" icons people may use. */
25378 if (!img->mask
25379 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25380 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25381 cursor_type = HOLLOW_BOX_CURSOR;
25382 }
25383 }
25384 else if (cursor_type != NO_CURSOR)
25385 {
25386 /* Display current only supports BOX and HOLLOW cursors for images.
25387 So for now, unconditionally use a HOLLOW cursor when cursor is
25388 not a solid box cursor. */
25389 cursor_type = HOLLOW_BOX_CURSOR;
25390 }
25391 }
25392 return cursor_type;
25393 }
25394
25395 /* Cursor is blinked off, so determine how to "toggle" it. */
25396
25397 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25398 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25399 return get_specified_cursor_type (XCDR (alt_cursor), width);
25400
25401 /* Then see if frame has specified a specific blink off cursor type. */
25402 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25403 {
25404 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25405 return FRAME_BLINK_OFF_CURSOR (f);
25406 }
25407
25408 #if 0
25409 /* Some people liked having a permanently visible blinking cursor,
25410 while others had very strong opinions against it. So it was
25411 decided to remove it. KFS 2003-09-03 */
25412
25413 /* Finally perform built-in cursor blinking:
25414 filled box <-> hollow box
25415 wide [h]bar <-> narrow [h]bar
25416 narrow [h]bar <-> no cursor
25417 other type <-> no cursor */
25418
25419 if (cursor_type == FILLED_BOX_CURSOR)
25420 return HOLLOW_BOX_CURSOR;
25421
25422 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25423 {
25424 *width = 1;
25425 return cursor_type;
25426 }
25427 #endif
25428
25429 return NO_CURSOR;
25430 }
25431
25432
25433 /* Notice when the text cursor of window W has been completely
25434 overwritten by a drawing operation that outputs glyphs in AREA
25435 starting at X0 and ending at X1 in the line starting at Y0 and
25436 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25437 the rest of the line after X0 has been written. Y coordinates
25438 are window-relative. */
25439
25440 static void
25441 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25442 int x0, int x1, int y0, int y1)
25443 {
25444 int cx0, cx1, cy0, cy1;
25445 struct glyph_row *row;
25446
25447 if (!w->phys_cursor_on_p)
25448 return;
25449 if (area != TEXT_AREA)
25450 return;
25451
25452 if (w->phys_cursor.vpos < 0
25453 || w->phys_cursor.vpos >= w->current_matrix->nrows
25454 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25455 !(row->enabled_p && row->displays_text_p)))
25456 return;
25457
25458 if (row->cursor_in_fringe_p)
25459 {
25460 row->cursor_in_fringe_p = 0;
25461 draw_fringe_bitmap (w, row, row->reversed_p);
25462 w->phys_cursor_on_p = 0;
25463 return;
25464 }
25465
25466 cx0 = w->phys_cursor.x;
25467 cx1 = cx0 + w->phys_cursor_width;
25468 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25469 return;
25470
25471 /* The cursor image will be completely removed from the
25472 screen if the output area intersects the cursor area in
25473 y-direction. When we draw in [y0 y1[, and some part of
25474 the cursor is at y < y0, that part must have been drawn
25475 before. When scrolling, the cursor is erased before
25476 actually scrolling, so we don't come here. When not
25477 scrolling, the rows above the old cursor row must have
25478 changed, and in this case these rows must have written
25479 over the cursor image.
25480
25481 Likewise if part of the cursor is below y1, with the
25482 exception of the cursor being in the first blank row at
25483 the buffer and window end because update_text_area
25484 doesn't draw that row. (Except when it does, but
25485 that's handled in update_text_area.) */
25486
25487 cy0 = w->phys_cursor.y;
25488 cy1 = cy0 + w->phys_cursor_height;
25489 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25490 return;
25491
25492 w->phys_cursor_on_p = 0;
25493 }
25494
25495 #endif /* HAVE_WINDOW_SYSTEM */
25496
25497 \f
25498 /************************************************************************
25499 Mouse Face
25500 ************************************************************************/
25501
25502 #ifdef HAVE_WINDOW_SYSTEM
25503
25504 /* EXPORT for RIF:
25505 Fix the display of area AREA of overlapping row ROW in window W
25506 with respect to the overlapping part OVERLAPS. */
25507
25508 void
25509 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25510 enum glyph_row_area area, int overlaps)
25511 {
25512 int i, x;
25513
25514 BLOCK_INPUT;
25515
25516 x = 0;
25517 for (i = 0; i < row->used[area];)
25518 {
25519 if (row->glyphs[area][i].overlaps_vertically_p)
25520 {
25521 int start = i, start_x = x;
25522
25523 do
25524 {
25525 x += row->glyphs[area][i].pixel_width;
25526 ++i;
25527 }
25528 while (i < row->used[area]
25529 && row->glyphs[area][i].overlaps_vertically_p);
25530
25531 draw_glyphs (w, start_x, row, area,
25532 start, i,
25533 DRAW_NORMAL_TEXT, overlaps);
25534 }
25535 else
25536 {
25537 x += row->glyphs[area][i].pixel_width;
25538 ++i;
25539 }
25540 }
25541
25542 UNBLOCK_INPUT;
25543 }
25544
25545
25546 /* EXPORT:
25547 Draw the cursor glyph of window W in glyph row ROW. See the
25548 comment of draw_glyphs for the meaning of HL. */
25549
25550 void
25551 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25552 enum draw_glyphs_face hl)
25553 {
25554 /* If cursor hpos is out of bounds, don't draw garbage. This can
25555 happen in mini-buffer windows when switching between echo area
25556 glyphs and mini-buffer. */
25557 if ((row->reversed_p
25558 ? (w->phys_cursor.hpos >= 0)
25559 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25560 {
25561 int on_p = w->phys_cursor_on_p;
25562 int x1;
25563 int hpos = w->phys_cursor.hpos;
25564
25565 /* When the window is hscrolled, cursor hpos can legitimately be
25566 out of bounds, but we draw the cursor at the corresponding
25567 window margin in that case. */
25568 if (!row->reversed_p && hpos < 0)
25569 hpos = 0;
25570 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25571 hpos = row->used[TEXT_AREA] - 1;
25572
25573 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25574 hl, 0);
25575 w->phys_cursor_on_p = on_p;
25576
25577 if (hl == DRAW_CURSOR)
25578 w->phys_cursor_width = x1 - w->phys_cursor.x;
25579 /* When we erase the cursor, and ROW is overlapped by other
25580 rows, make sure that these overlapping parts of other rows
25581 are redrawn. */
25582 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25583 {
25584 w->phys_cursor_width = x1 - w->phys_cursor.x;
25585
25586 if (row > w->current_matrix->rows
25587 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25588 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25589 OVERLAPS_ERASED_CURSOR);
25590
25591 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25592 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25593 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25594 OVERLAPS_ERASED_CURSOR);
25595 }
25596 }
25597 }
25598
25599
25600 /* EXPORT:
25601 Erase the image of a cursor of window W from the screen. */
25602
25603 void
25604 erase_phys_cursor (struct window *w)
25605 {
25606 struct frame *f = XFRAME (w->frame);
25607 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25608 int hpos = w->phys_cursor.hpos;
25609 int vpos = w->phys_cursor.vpos;
25610 int mouse_face_here_p = 0;
25611 struct glyph_matrix *active_glyphs = w->current_matrix;
25612 struct glyph_row *cursor_row;
25613 struct glyph *cursor_glyph;
25614 enum draw_glyphs_face hl;
25615
25616 /* No cursor displayed or row invalidated => nothing to do on the
25617 screen. */
25618 if (w->phys_cursor_type == NO_CURSOR)
25619 goto mark_cursor_off;
25620
25621 /* VPOS >= active_glyphs->nrows means that window has been resized.
25622 Don't bother to erase the cursor. */
25623 if (vpos >= active_glyphs->nrows)
25624 goto mark_cursor_off;
25625
25626 /* If row containing cursor is marked invalid, there is nothing we
25627 can do. */
25628 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25629 if (!cursor_row->enabled_p)
25630 goto mark_cursor_off;
25631
25632 /* If line spacing is > 0, old cursor may only be partially visible in
25633 window after split-window. So adjust visible height. */
25634 cursor_row->visible_height = min (cursor_row->visible_height,
25635 window_text_bottom_y (w) - cursor_row->y);
25636
25637 /* If row is completely invisible, don't attempt to delete a cursor which
25638 isn't there. This can happen if cursor is at top of a window, and
25639 we switch to a buffer with a header line in that window. */
25640 if (cursor_row->visible_height <= 0)
25641 goto mark_cursor_off;
25642
25643 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25644 if (cursor_row->cursor_in_fringe_p)
25645 {
25646 cursor_row->cursor_in_fringe_p = 0;
25647 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25648 goto mark_cursor_off;
25649 }
25650
25651 /* This can happen when the new row is shorter than the old one.
25652 In this case, either draw_glyphs or clear_end_of_line
25653 should have cleared the cursor. Note that we wouldn't be
25654 able to erase the cursor in this case because we don't have a
25655 cursor glyph at hand. */
25656 if ((cursor_row->reversed_p
25657 ? (w->phys_cursor.hpos < 0)
25658 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25659 goto mark_cursor_off;
25660
25661 /* When the window is hscrolled, cursor hpos can legitimately be out
25662 of bounds, but we draw the cursor at the corresponding window
25663 margin in that case. */
25664 if (!cursor_row->reversed_p && hpos < 0)
25665 hpos = 0;
25666 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25667 hpos = cursor_row->used[TEXT_AREA] - 1;
25668
25669 /* If the cursor is in the mouse face area, redisplay that when
25670 we clear the cursor. */
25671 if (! NILP (hlinfo->mouse_face_window)
25672 && coords_in_mouse_face_p (w, hpos, vpos)
25673 /* Don't redraw the cursor's spot in mouse face if it is at the
25674 end of a line (on a newline). The cursor appears there, but
25675 mouse highlighting does not. */
25676 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25677 mouse_face_here_p = 1;
25678
25679 /* Maybe clear the display under the cursor. */
25680 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25681 {
25682 int x, y, left_x;
25683 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25684 int width;
25685
25686 cursor_glyph = get_phys_cursor_glyph (w);
25687 if (cursor_glyph == NULL)
25688 goto mark_cursor_off;
25689
25690 width = cursor_glyph->pixel_width;
25691 left_x = window_box_left_offset (w, TEXT_AREA);
25692 x = w->phys_cursor.x;
25693 if (x < left_x)
25694 width -= left_x - x;
25695 width = min (width, window_box_width (w, TEXT_AREA) - x);
25696 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25697 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25698
25699 if (width > 0)
25700 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25701 }
25702
25703 /* Erase the cursor by redrawing the character underneath it. */
25704 if (mouse_face_here_p)
25705 hl = DRAW_MOUSE_FACE;
25706 else
25707 hl = DRAW_NORMAL_TEXT;
25708 draw_phys_cursor_glyph (w, cursor_row, hl);
25709
25710 mark_cursor_off:
25711 w->phys_cursor_on_p = 0;
25712 w->phys_cursor_type = NO_CURSOR;
25713 }
25714
25715
25716 /* EXPORT:
25717 Display or clear cursor of window W. If ON is zero, clear the
25718 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25719 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25720
25721 void
25722 display_and_set_cursor (struct window *w, int on,
25723 int hpos, int vpos, int x, int y)
25724 {
25725 struct frame *f = XFRAME (w->frame);
25726 int new_cursor_type;
25727 int new_cursor_width;
25728 int active_cursor;
25729 struct glyph_row *glyph_row;
25730 struct glyph *glyph;
25731
25732 /* This is pointless on invisible frames, and dangerous on garbaged
25733 windows and frames; in the latter case, the frame or window may
25734 be in the midst of changing its size, and x and y may be off the
25735 window. */
25736 if (! FRAME_VISIBLE_P (f)
25737 || FRAME_GARBAGED_P (f)
25738 || vpos >= w->current_matrix->nrows
25739 || hpos >= w->current_matrix->matrix_w)
25740 return;
25741
25742 /* If cursor is off and we want it off, return quickly. */
25743 if (!on && !w->phys_cursor_on_p)
25744 return;
25745
25746 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25747 /* If cursor row is not enabled, we don't really know where to
25748 display the cursor. */
25749 if (!glyph_row->enabled_p)
25750 {
25751 w->phys_cursor_on_p = 0;
25752 return;
25753 }
25754
25755 glyph = NULL;
25756 if (!glyph_row->exact_window_width_line_p
25757 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25758 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25759
25760 eassert (interrupt_input_blocked);
25761
25762 /* Set new_cursor_type to the cursor we want to be displayed. */
25763 new_cursor_type = get_window_cursor_type (w, glyph,
25764 &new_cursor_width, &active_cursor);
25765
25766 /* If cursor is currently being shown and we don't want it to be or
25767 it is in the wrong place, or the cursor type is not what we want,
25768 erase it. */
25769 if (w->phys_cursor_on_p
25770 && (!on
25771 || w->phys_cursor.x != x
25772 || w->phys_cursor.y != y
25773 || new_cursor_type != w->phys_cursor_type
25774 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25775 && new_cursor_width != w->phys_cursor_width)))
25776 erase_phys_cursor (w);
25777
25778 /* Don't check phys_cursor_on_p here because that flag is only set
25779 to zero in some cases where we know that the cursor has been
25780 completely erased, to avoid the extra work of erasing the cursor
25781 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25782 still not be visible, or it has only been partly erased. */
25783 if (on)
25784 {
25785 w->phys_cursor_ascent = glyph_row->ascent;
25786 w->phys_cursor_height = glyph_row->height;
25787
25788 /* Set phys_cursor_.* before x_draw_.* is called because some
25789 of them may need the information. */
25790 w->phys_cursor.x = x;
25791 w->phys_cursor.y = glyph_row->y;
25792 w->phys_cursor.hpos = hpos;
25793 w->phys_cursor.vpos = vpos;
25794 }
25795
25796 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25797 new_cursor_type, new_cursor_width,
25798 on, active_cursor);
25799 }
25800
25801
25802 /* Switch the display of W's cursor on or off, according to the value
25803 of ON. */
25804
25805 static void
25806 update_window_cursor (struct window *w, int on)
25807 {
25808 /* Don't update cursor in windows whose frame is in the process
25809 of being deleted. */
25810 if (w->current_matrix)
25811 {
25812 int hpos = w->phys_cursor.hpos;
25813 int vpos = w->phys_cursor.vpos;
25814 struct glyph_row *row;
25815
25816 if (vpos >= w->current_matrix->nrows
25817 || hpos >= w->current_matrix->matrix_w)
25818 return;
25819
25820 row = MATRIX_ROW (w->current_matrix, vpos);
25821
25822 /* When the window is hscrolled, cursor hpos can legitimately be
25823 out of bounds, but we draw the cursor at the corresponding
25824 window margin in that case. */
25825 if (!row->reversed_p && hpos < 0)
25826 hpos = 0;
25827 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25828 hpos = row->used[TEXT_AREA] - 1;
25829
25830 BLOCK_INPUT;
25831 display_and_set_cursor (w, on, hpos, vpos,
25832 w->phys_cursor.x, w->phys_cursor.y);
25833 UNBLOCK_INPUT;
25834 }
25835 }
25836
25837
25838 /* Call update_window_cursor with parameter ON_P on all leaf windows
25839 in the window tree rooted at W. */
25840
25841 static void
25842 update_cursor_in_window_tree (struct window *w, int on_p)
25843 {
25844 while (w)
25845 {
25846 if (!NILP (w->hchild))
25847 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25848 else if (!NILP (w->vchild))
25849 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25850 else
25851 update_window_cursor (w, on_p);
25852
25853 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25854 }
25855 }
25856
25857
25858 /* EXPORT:
25859 Display the cursor on window W, or clear it, according to ON_P.
25860 Don't change the cursor's position. */
25861
25862 void
25863 x_update_cursor (struct frame *f, int on_p)
25864 {
25865 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25866 }
25867
25868
25869 /* EXPORT:
25870 Clear the cursor of window W to background color, and mark the
25871 cursor as not shown. This is used when the text where the cursor
25872 is about to be rewritten. */
25873
25874 void
25875 x_clear_cursor (struct window *w)
25876 {
25877 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25878 update_window_cursor (w, 0);
25879 }
25880
25881 #endif /* HAVE_WINDOW_SYSTEM */
25882
25883 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25884 and MSDOS. */
25885 static void
25886 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25887 int start_hpos, int end_hpos,
25888 enum draw_glyphs_face draw)
25889 {
25890 #ifdef HAVE_WINDOW_SYSTEM
25891 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25892 {
25893 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25894 return;
25895 }
25896 #endif
25897 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
25898 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25899 #endif
25900 }
25901
25902 /* Display the active region described by mouse_face_* according to DRAW. */
25903
25904 static void
25905 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25906 {
25907 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25908 struct frame *f = XFRAME (WINDOW_FRAME (w));
25909
25910 if (/* If window is in the process of being destroyed, don't bother
25911 to do anything. */
25912 w->current_matrix != NULL
25913 /* Don't update mouse highlight if hidden */
25914 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25915 /* Recognize when we are called to operate on rows that don't exist
25916 anymore. This can happen when a window is split. */
25917 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25918 {
25919 int phys_cursor_on_p = w->phys_cursor_on_p;
25920 struct glyph_row *row, *first, *last;
25921
25922 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25923 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25924
25925 for (row = first; row <= last && row->enabled_p; ++row)
25926 {
25927 int start_hpos, end_hpos, start_x;
25928
25929 /* For all but the first row, the highlight starts at column 0. */
25930 if (row == first)
25931 {
25932 /* R2L rows have BEG and END in reversed order, but the
25933 screen drawing geometry is always left to right. So
25934 we need to mirror the beginning and end of the
25935 highlighted area in R2L rows. */
25936 if (!row->reversed_p)
25937 {
25938 start_hpos = hlinfo->mouse_face_beg_col;
25939 start_x = hlinfo->mouse_face_beg_x;
25940 }
25941 else if (row == last)
25942 {
25943 start_hpos = hlinfo->mouse_face_end_col;
25944 start_x = hlinfo->mouse_face_end_x;
25945 }
25946 else
25947 {
25948 start_hpos = 0;
25949 start_x = 0;
25950 }
25951 }
25952 else if (row->reversed_p && row == last)
25953 {
25954 start_hpos = hlinfo->mouse_face_end_col;
25955 start_x = hlinfo->mouse_face_end_x;
25956 }
25957 else
25958 {
25959 start_hpos = 0;
25960 start_x = 0;
25961 }
25962
25963 if (row == last)
25964 {
25965 if (!row->reversed_p)
25966 end_hpos = hlinfo->mouse_face_end_col;
25967 else if (row == first)
25968 end_hpos = hlinfo->mouse_face_beg_col;
25969 else
25970 {
25971 end_hpos = row->used[TEXT_AREA];
25972 if (draw == DRAW_NORMAL_TEXT)
25973 row->fill_line_p = 1; /* Clear to end of line */
25974 }
25975 }
25976 else if (row->reversed_p && row == first)
25977 end_hpos = hlinfo->mouse_face_beg_col;
25978 else
25979 {
25980 end_hpos = row->used[TEXT_AREA];
25981 if (draw == DRAW_NORMAL_TEXT)
25982 row->fill_line_p = 1; /* Clear to end of line */
25983 }
25984
25985 if (end_hpos > start_hpos)
25986 {
25987 draw_row_with_mouse_face (w, start_x, row,
25988 start_hpos, end_hpos, draw);
25989
25990 row->mouse_face_p
25991 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25992 }
25993 }
25994
25995 #ifdef HAVE_WINDOW_SYSTEM
25996 /* When we've written over the cursor, arrange for it to
25997 be displayed again. */
25998 if (FRAME_WINDOW_P (f)
25999 && phys_cursor_on_p && !w->phys_cursor_on_p)
26000 {
26001 int hpos = w->phys_cursor.hpos;
26002
26003 /* When the window is hscrolled, cursor hpos can legitimately be
26004 out of bounds, but we draw the cursor at the corresponding
26005 window margin in that case. */
26006 if (!row->reversed_p && hpos < 0)
26007 hpos = 0;
26008 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26009 hpos = row->used[TEXT_AREA] - 1;
26010
26011 BLOCK_INPUT;
26012 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26013 w->phys_cursor.x, w->phys_cursor.y);
26014 UNBLOCK_INPUT;
26015 }
26016 #endif /* HAVE_WINDOW_SYSTEM */
26017 }
26018
26019 #ifdef HAVE_WINDOW_SYSTEM
26020 /* Change the mouse cursor. */
26021 if (FRAME_WINDOW_P (f))
26022 {
26023 if (draw == DRAW_NORMAL_TEXT
26024 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26025 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26026 else if (draw == DRAW_MOUSE_FACE)
26027 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26028 else
26029 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26030 }
26031 #endif /* HAVE_WINDOW_SYSTEM */
26032 }
26033
26034 /* EXPORT:
26035 Clear out the mouse-highlighted active region.
26036 Redraw it un-highlighted first. Value is non-zero if mouse
26037 face was actually drawn unhighlighted. */
26038
26039 int
26040 clear_mouse_face (Mouse_HLInfo *hlinfo)
26041 {
26042 int cleared = 0;
26043
26044 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26045 {
26046 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26047 cleared = 1;
26048 }
26049
26050 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26051 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26052 hlinfo->mouse_face_window = Qnil;
26053 hlinfo->mouse_face_overlay = Qnil;
26054 return cleared;
26055 }
26056
26057 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26058 within the mouse face on that window. */
26059 static int
26060 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26061 {
26062 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26063
26064 /* Quickly resolve the easy cases. */
26065 if (!(WINDOWP (hlinfo->mouse_face_window)
26066 && XWINDOW (hlinfo->mouse_face_window) == w))
26067 return 0;
26068 if (vpos < hlinfo->mouse_face_beg_row
26069 || vpos > hlinfo->mouse_face_end_row)
26070 return 0;
26071 if (vpos > hlinfo->mouse_face_beg_row
26072 && vpos < hlinfo->mouse_face_end_row)
26073 return 1;
26074
26075 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26076 {
26077 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26078 {
26079 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26080 return 1;
26081 }
26082 else if ((vpos == hlinfo->mouse_face_beg_row
26083 && hpos >= hlinfo->mouse_face_beg_col)
26084 || (vpos == hlinfo->mouse_face_end_row
26085 && hpos < hlinfo->mouse_face_end_col))
26086 return 1;
26087 }
26088 else
26089 {
26090 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26091 {
26092 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26093 return 1;
26094 }
26095 else if ((vpos == hlinfo->mouse_face_beg_row
26096 && hpos <= hlinfo->mouse_face_beg_col)
26097 || (vpos == hlinfo->mouse_face_end_row
26098 && hpos > hlinfo->mouse_face_end_col))
26099 return 1;
26100 }
26101 return 0;
26102 }
26103
26104
26105 /* EXPORT:
26106 Non-zero if physical cursor of window W is within mouse face. */
26107
26108 int
26109 cursor_in_mouse_face_p (struct window *w)
26110 {
26111 int hpos = w->phys_cursor.hpos;
26112 int vpos = w->phys_cursor.vpos;
26113 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26114
26115 /* When the window is hscrolled, cursor hpos can legitimately be out
26116 of bounds, but we draw the cursor at the corresponding window
26117 margin in that case. */
26118 if (!row->reversed_p && hpos < 0)
26119 hpos = 0;
26120 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26121 hpos = row->used[TEXT_AREA] - 1;
26122
26123 return coords_in_mouse_face_p (w, hpos, vpos);
26124 }
26125
26126
26127 \f
26128 /* Find the glyph rows START_ROW and END_ROW of window W that display
26129 characters between buffer positions START_CHARPOS and END_CHARPOS
26130 (excluding END_CHARPOS). DISP_STRING is a display string that
26131 covers these buffer positions. This is similar to
26132 row_containing_pos, but is more accurate when bidi reordering makes
26133 buffer positions change non-linearly with glyph rows. */
26134 static void
26135 rows_from_pos_range (struct window *w,
26136 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26137 Lisp_Object disp_string,
26138 struct glyph_row **start, struct glyph_row **end)
26139 {
26140 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26141 int last_y = window_text_bottom_y (w);
26142 struct glyph_row *row;
26143
26144 *start = NULL;
26145 *end = NULL;
26146
26147 while (!first->enabled_p
26148 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26149 first++;
26150
26151 /* Find the START row. */
26152 for (row = first;
26153 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26154 row++)
26155 {
26156 /* A row can potentially be the START row if the range of the
26157 characters it displays intersects the range
26158 [START_CHARPOS..END_CHARPOS). */
26159 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26160 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26161 /* See the commentary in row_containing_pos, for the
26162 explanation of the complicated way to check whether
26163 some position is beyond the end of the characters
26164 displayed by a row. */
26165 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26166 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26167 && !row->ends_at_zv_p
26168 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26169 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26170 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26171 && !row->ends_at_zv_p
26172 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26173 {
26174 /* Found a candidate row. Now make sure at least one of the
26175 glyphs it displays has a charpos from the range
26176 [START_CHARPOS..END_CHARPOS).
26177
26178 This is not obvious because bidi reordering could make
26179 buffer positions of a row be 1,2,3,102,101,100, and if we
26180 want to highlight characters in [50..60), we don't want
26181 this row, even though [50..60) does intersect [1..103),
26182 the range of character positions given by the row's start
26183 and end positions. */
26184 struct glyph *g = row->glyphs[TEXT_AREA];
26185 struct glyph *e = g + row->used[TEXT_AREA];
26186
26187 while (g < e)
26188 {
26189 if (((BUFFERP (g->object) || INTEGERP (g->object))
26190 && start_charpos <= g->charpos && g->charpos < end_charpos)
26191 /* A glyph that comes from DISP_STRING is by
26192 definition to be highlighted. */
26193 || EQ (g->object, disp_string))
26194 *start = row;
26195 g++;
26196 }
26197 if (*start)
26198 break;
26199 }
26200 }
26201
26202 /* Find the END row. */
26203 if (!*start
26204 /* If the last row is partially visible, start looking for END
26205 from that row, instead of starting from FIRST. */
26206 && !(row->enabled_p
26207 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26208 row = first;
26209 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26210 {
26211 struct glyph_row *next = row + 1;
26212 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26213
26214 if (!next->enabled_p
26215 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26216 /* The first row >= START whose range of displayed characters
26217 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26218 is the row END + 1. */
26219 || (start_charpos < next_start
26220 && end_charpos < next_start)
26221 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26222 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26223 && !next->ends_at_zv_p
26224 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26225 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26226 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26227 && !next->ends_at_zv_p
26228 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26229 {
26230 *end = row;
26231 break;
26232 }
26233 else
26234 {
26235 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26236 but none of the characters it displays are in the range, it is
26237 also END + 1. */
26238 struct glyph *g = next->glyphs[TEXT_AREA];
26239 struct glyph *s = g;
26240 struct glyph *e = g + next->used[TEXT_AREA];
26241
26242 while (g < e)
26243 {
26244 if (((BUFFERP (g->object) || INTEGERP (g->object))
26245 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26246 /* If the buffer position of the first glyph in
26247 the row is equal to END_CHARPOS, it means
26248 the last character to be highlighted is the
26249 newline of ROW, and we must consider NEXT as
26250 END, not END+1. */
26251 || (((!next->reversed_p && g == s)
26252 || (next->reversed_p && g == e - 1))
26253 && (g->charpos == end_charpos
26254 /* Special case for when NEXT is an
26255 empty line at ZV. */
26256 || (g->charpos == -1
26257 && !row->ends_at_zv_p
26258 && next_start == end_charpos)))))
26259 /* A glyph that comes from DISP_STRING is by
26260 definition to be highlighted. */
26261 || EQ (g->object, disp_string))
26262 break;
26263 g++;
26264 }
26265 if (g == e)
26266 {
26267 *end = row;
26268 break;
26269 }
26270 /* The first row that ends at ZV must be the last to be
26271 highlighted. */
26272 else if (next->ends_at_zv_p)
26273 {
26274 *end = next;
26275 break;
26276 }
26277 }
26278 }
26279 }
26280
26281 /* This function sets the mouse_face_* elements of HLINFO, assuming
26282 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26283 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26284 for the overlay or run of text properties specifying the mouse
26285 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26286 before-string and after-string that must also be highlighted.
26287 DISP_STRING, if non-nil, is a display string that may cover some
26288 or all of the highlighted text. */
26289
26290 static void
26291 mouse_face_from_buffer_pos (Lisp_Object window,
26292 Mouse_HLInfo *hlinfo,
26293 ptrdiff_t mouse_charpos,
26294 ptrdiff_t start_charpos,
26295 ptrdiff_t end_charpos,
26296 Lisp_Object before_string,
26297 Lisp_Object after_string,
26298 Lisp_Object disp_string)
26299 {
26300 struct window *w = XWINDOW (window);
26301 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26302 struct glyph_row *r1, *r2;
26303 struct glyph *glyph, *end;
26304 ptrdiff_t ignore, pos;
26305 int x;
26306
26307 eassert (NILP (disp_string) || STRINGP (disp_string));
26308 eassert (NILP (before_string) || STRINGP (before_string));
26309 eassert (NILP (after_string) || STRINGP (after_string));
26310
26311 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26312 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26313 if (r1 == NULL)
26314 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26315 /* If the before-string or display-string contains newlines,
26316 rows_from_pos_range skips to its last row. Move back. */
26317 if (!NILP (before_string) || !NILP (disp_string))
26318 {
26319 struct glyph_row *prev;
26320 while ((prev = r1 - 1, prev >= first)
26321 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26322 && prev->used[TEXT_AREA] > 0)
26323 {
26324 struct glyph *beg = prev->glyphs[TEXT_AREA];
26325 glyph = beg + prev->used[TEXT_AREA];
26326 while (--glyph >= beg && INTEGERP (glyph->object));
26327 if (glyph < beg
26328 || !(EQ (glyph->object, before_string)
26329 || EQ (glyph->object, disp_string)))
26330 break;
26331 r1 = prev;
26332 }
26333 }
26334 if (r2 == NULL)
26335 {
26336 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26337 hlinfo->mouse_face_past_end = 1;
26338 }
26339 else if (!NILP (after_string))
26340 {
26341 /* If the after-string has newlines, advance to its last row. */
26342 struct glyph_row *next;
26343 struct glyph_row *last
26344 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26345
26346 for (next = r2 + 1;
26347 next <= last
26348 && next->used[TEXT_AREA] > 0
26349 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26350 ++next)
26351 r2 = next;
26352 }
26353 /* The rest of the display engine assumes that mouse_face_beg_row is
26354 either above mouse_face_end_row or identical to it. But with
26355 bidi-reordered continued lines, the row for START_CHARPOS could
26356 be below the row for END_CHARPOS. If so, swap the rows and store
26357 them in correct order. */
26358 if (r1->y > r2->y)
26359 {
26360 struct glyph_row *tem = r2;
26361
26362 r2 = r1;
26363 r1 = tem;
26364 }
26365
26366 hlinfo->mouse_face_beg_y = r1->y;
26367 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26368 hlinfo->mouse_face_end_y = r2->y;
26369 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26370
26371 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26372 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26373 could be anywhere in the row and in any order. The strategy
26374 below is to find the leftmost and the rightmost glyph that
26375 belongs to either of these 3 strings, or whose position is
26376 between START_CHARPOS and END_CHARPOS, and highlight all the
26377 glyphs between those two. This may cover more than just the text
26378 between START_CHARPOS and END_CHARPOS if the range of characters
26379 strides the bidi level boundary, e.g. if the beginning is in R2L
26380 text while the end is in L2R text or vice versa. */
26381 if (!r1->reversed_p)
26382 {
26383 /* This row is in a left to right paragraph. Scan it left to
26384 right. */
26385 glyph = r1->glyphs[TEXT_AREA];
26386 end = glyph + r1->used[TEXT_AREA];
26387 x = r1->x;
26388
26389 /* Skip truncation glyphs at the start of the glyph row. */
26390 if (r1->displays_text_p)
26391 for (; glyph < end
26392 && INTEGERP (glyph->object)
26393 && glyph->charpos < 0;
26394 ++glyph)
26395 x += glyph->pixel_width;
26396
26397 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26398 or DISP_STRING, and the first glyph from buffer whose
26399 position is between START_CHARPOS and END_CHARPOS. */
26400 for (; glyph < end
26401 && !INTEGERP (glyph->object)
26402 && !EQ (glyph->object, disp_string)
26403 && !(BUFFERP (glyph->object)
26404 && (glyph->charpos >= start_charpos
26405 && glyph->charpos < end_charpos));
26406 ++glyph)
26407 {
26408 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26409 are present at buffer positions between START_CHARPOS and
26410 END_CHARPOS, or if they come from an overlay. */
26411 if (EQ (glyph->object, before_string))
26412 {
26413 pos = string_buffer_position (before_string,
26414 start_charpos);
26415 /* If pos == 0, it means before_string came from an
26416 overlay, not from a buffer position. */
26417 if (!pos || (pos >= start_charpos && pos < end_charpos))
26418 break;
26419 }
26420 else if (EQ (glyph->object, after_string))
26421 {
26422 pos = string_buffer_position (after_string, end_charpos);
26423 if (!pos || (pos >= start_charpos && pos < end_charpos))
26424 break;
26425 }
26426 x += glyph->pixel_width;
26427 }
26428 hlinfo->mouse_face_beg_x = x;
26429 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26430 }
26431 else
26432 {
26433 /* This row is in a right to left paragraph. Scan it right to
26434 left. */
26435 struct glyph *g;
26436
26437 end = r1->glyphs[TEXT_AREA] - 1;
26438 glyph = end + r1->used[TEXT_AREA];
26439
26440 /* Skip truncation glyphs at the start of the glyph row. */
26441 if (r1->displays_text_p)
26442 for (; glyph > end
26443 && INTEGERP (glyph->object)
26444 && glyph->charpos < 0;
26445 --glyph)
26446 ;
26447
26448 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26449 or DISP_STRING, and the first glyph from buffer whose
26450 position is between START_CHARPOS and END_CHARPOS. */
26451 for (; glyph > end
26452 && !INTEGERP (glyph->object)
26453 && !EQ (glyph->object, disp_string)
26454 && !(BUFFERP (glyph->object)
26455 && (glyph->charpos >= start_charpos
26456 && glyph->charpos < end_charpos));
26457 --glyph)
26458 {
26459 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26460 are present at buffer positions between START_CHARPOS and
26461 END_CHARPOS, or if they come from an overlay. */
26462 if (EQ (glyph->object, before_string))
26463 {
26464 pos = string_buffer_position (before_string, start_charpos);
26465 /* If pos == 0, it means before_string came from an
26466 overlay, not from a buffer position. */
26467 if (!pos || (pos >= start_charpos && pos < end_charpos))
26468 break;
26469 }
26470 else if (EQ (glyph->object, after_string))
26471 {
26472 pos = string_buffer_position (after_string, end_charpos);
26473 if (!pos || (pos >= start_charpos && pos < end_charpos))
26474 break;
26475 }
26476 }
26477
26478 glyph++; /* first glyph to the right of the highlighted area */
26479 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26480 x += g->pixel_width;
26481 hlinfo->mouse_face_beg_x = x;
26482 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26483 }
26484
26485 /* If the highlight ends in a different row, compute GLYPH and END
26486 for the end row. Otherwise, reuse the values computed above for
26487 the row where the highlight begins. */
26488 if (r2 != r1)
26489 {
26490 if (!r2->reversed_p)
26491 {
26492 glyph = r2->glyphs[TEXT_AREA];
26493 end = glyph + r2->used[TEXT_AREA];
26494 x = r2->x;
26495 }
26496 else
26497 {
26498 end = r2->glyphs[TEXT_AREA] - 1;
26499 glyph = end + r2->used[TEXT_AREA];
26500 }
26501 }
26502
26503 if (!r2->reversed_p)
26504 {
26505 /* Skip truncation and continuation glyphs near the end of the
26506 row, and also blanks and stretch glyphs inserted by
26507 extend_face_to_end_of_line. */
26508 while (end > glyph
26509 && INTEGERP ((end - 1)->object))
26510 --end;
26511 /* Scan the rest of the glyph row from the end, looking for the
26512 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26513 DISP_STRING, or whose position is between START_CHARPOS
26514 and END_CHARPOS */
26515 for (--end;
26516 end > glyph
26517 && !INTEGERP (end->object)
26518 && !EQ (end->object, disp_string)
26519 && !(BUFFERP (end->object)
26520 && (end->charpos >= start_charpos
26521 && end->charpos < end_charpos));
26522 --end)
26523 {
26524 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26525 are present at buffer positions between START_CHARPOS and
26526 END_CHARPOS, or if they come from an overlay. */
26527 if (EQ (end->object, before_string))
26528 {
26529 pos = string_buffer_position (before_string, start_charpos);
26530 if (!pos || (pos >= start_charpos && pos < end_charpos))
26531 break;
26532 }
26533 else if (EQ (end->object, after_string))
26534 {
26535 pos = string_buffer_position (after_string, end_charpos);
26536 if (!pos || (pos >= start_charpos && pos < end_charpos))
26537 break;
26538 }
26539 }
26540 /* Find the X coordinate of the last glyph to be highlighted. */
26541 for (; glyph <= end; ++glyph)
26542 x += glyph->pixel_width;
26543
26544 hlinfo->mouse_face_end_x = x;
26545 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26546 }
26547 else
26548 {
26549 /* Skip truncation and continuation glyphs near the end of the
26550 row, and also blanks and stretch glyphs inserted by
26551 extend_face_to_end_of_line. */
26552 x = r2->x;
26553 end++;
26554 while (end < glyph
26555 && INTEGERP (end->object))
26556 {
26557 x += end->pixel_width;
26558 ++end;
26559 }
26560 /* Scan the rest of the glyph row from the end, looking for the
26561 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26562 DISP_STRING, or whose position is between START_CHARPOS
26563 and END_CHARPOS */
26564 for ( ;
26565 end < glyph
26566 && !INTEGERP (end->object)
26567 && !EQ (end->object, disp_string)
26568 && !(BUFFERP (end->object)
26569 && (end->charpos >= start_charpos
26570 && end->charpos < end_charpos));
26571 ++end)
26572 {
26573 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26574 are present at buffer positions between START_CHARPOS and
26575 END_CHARPOS, or if they come from an overlay. */
26576 if (EQ (end->object, before_string))
26577 {
26578 pos = string_buffer_position (before_string, start_charpos);
26579 if (!pos || (pos >= start_charpos && pos < end_charpos))
26580 break;
26581 }
26582 else if (EQ (end->object, after_string))
26583 {
26584 pos = string_buffer_position (after_string, end_charpos);
26585 if (!pos || (pos >= start_charpos && pos < end_charpos))
26586 break;
26587 }
26588 x += end->pixel_width;
26589 }
26590 /* If we exited the above loop because we arrived at the last
26591 glyph of the row, and its buffer position is still not in
26592 range, it means the last character in range is the preceding
26593 newline. Bump the end column and x values to get past the
26594 last glyph. */
26595 if (end == glyph
26596 && BUFFERP (end->object)
26597 && (end->charpos < start_charpos
26598 || end->charpos >= end_charpos))
26599 {
26600 x += end->pixel_width;
26601 ++end;
26602 }
26603 hlinfo->mouse_face_end_x = x;
26604 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26605 }
26606
26607 hlinfo->mouse_face_window = window;
26608 hlinfo->mouse_face_face_id
26609 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26610 mouse_charpos + 1,
26611 !hlinfo->mouse_face_hidden, -1);
26612 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26613 }
26614
26615 /* The following function is not used anymore (replaced with
26616 mouse_face_from_string_pos), but I leave it here for the time
26617 being, in case someone would. */
26618
26619 #if 0 /* not used */
26620
26621 /* Find the position of the glyph for position POS in OBJECT in
26622 window W's current matrix, and return in *X, *Y the pixel
26623 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26624
26625 RIGHT_P non-zero means return the position of the right edge of the
26626 glyph, RIGHT_P zero means return the left edge position.
26627
26628 If no glyph for POS exists in the matrix, return the position of
26629 the glyph with the next smaller position that is in the matrix, if
26630 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26631 exists in the matrix, return the position of the glyph with the
26632 next larger position in OBJECT.
26633
26634 Value is non-zero if a glyph was found. */
26635
26636 static int
26637 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26638 int *hpos, int *vpos, int *x, int *y, int right_p)
26639 {
26640 int yb = window_text_bottom_y (w);
26641 struct glyph_row *r;
26642 struct glyph *best_glyph = NULL;
26643 struct glyph_row *best_row = NULL;
26644 int best_x = 0;
26645
26646 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26647 r->enabled_p && r->y < yb;
26648 ++r)
26649 {
26650 struct glyph *g = r->glyphs[TEXT_AREA];
26651 struct glyph *e = g + r->used[TEXT_AREA];
26652 int gx;
26653
26654 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26655 if (EQ (g->object, object))
26656 {
26657 if (g->charpos == pos)
26658 {
26659 best_glyph = g;
26660 best_x = gx;
26661 best_row = r;
26662 goto found;
26663 }
26664 else if (best_glyph == NULL
26665 || ((eabs (g->charpos - pos)
26666 < eabs (best_glyph->charpos - pos))
26667 && (right_p
26668 ? g->charpos < pos
26669 : g->charpos > pos)))
26670 {
26671 best_glyph = g;
26672 best_x = gx;
26673 best_row = r;
26674 }
26675 }
26676 }
26677
26678 found:
26679
26680 if (best_glyph)
26681 {
26682 *x = best_x;
26683 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26684
26685 if (right_p)
26686 {
26687 *x += best_glyph->pixel_width;
26688 ++*hpos;
26689 }
26690
26691 *y = best_row->y;
26692 *vpos = best_row - w->current_matrix->rows;
26693 }
26694
26695 return best_glyph != NULL;
26696 }
26697 #endif /* not used */
26698
26699 /* Find the positions of the first and the last glyphs in window W's
26700 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26701 (assumed to be a string), and return in HLINFO's mouse_face_*
26702 members the pixel and column/row coordinates of those glyphs. */
26703
26704 static void
26705 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26706 Lisp_Object object,
26707 ptrdiff_t startpos, ptrdiff_t endpos)
26708 {
26709 int yb = window_text_bottom_y (w);
26710 struct glyph_row *r;
26711 struct glyph *g, *e;
26712 int gx;
26713 int found = 0;
26714
26715 /* Find the glyph row with at least one position in the range
26716 [STARTPOS..ENDPOS], and the first glyph in that row whose
26717 position belongs to that range. */
26718 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26719 r->enabled_p && r->y < yb;
26720 ++r)
26721 {
26722 if (!r->reversed_p)
26723 {
26724 g = r->glyphs[TEXT_AREA];
26725 e = g + r->used[TEXT_AREA];
26726 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26727 if (EQ (g->object, object)
26728 && startpos <= g->charpos && g->charpos <= endpos)
26729 {
26730 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26731 hlinfo->mouse_face_beg_y = r->y;
26732 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26733 hlinfo->mouse_face_beg_x = gx;
26734 found = 1;
26735 break;
26736 }
26737 }
26738 else
26739 {
26740 struct glyph *g1;
26741
26742 e = r->glyphs[TEXT_AREA];
26743 g = e + r->used[TEXT_AREA];
26744 for ( ; g > e; --g)
26745 if (EQ ((g-1)->object, object)
26746 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26747 {
26748 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26749 hlinfo->mouse_face_beg_y = r->y;
26750 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26751 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26752 gx += g1->pixel_width;
26753 hlinfo->mouse_face_beg_x = gx;
26754 found = 1;
26755 break;
26756 }
26757 }
26758 if (found)
26759 break;
26760 }
26761
26762 if (!found)
26763 return;
26764
26765 /* Starting with the next row, look for the first row which does NOT
26766 include any glyphs whose positions are in the range. */
26767 for (++r; r->enabled_p && r->y < yb; ++r)
26768 {
26769 g = r->glyphs[TEXT_AREA];
26770 e = g + r->used[TEXT_AREA];
26771 found = 0;
26772 for ( ; g < e; ++g)
26773 if (EQ (g->object, object)
26774 && startpos <= g->charpos && g->charpos <= endpos)
26775 {
26776 found = 1;
26777 break;
26778 }
26779 if (!found)
26780 break;
26781 }
26782
26783 /* The highlighted region ends on the previous row. */
26784 r--;
26785
26786 /* Set the end row and its vertical pixel coordinate. */
26787 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26788 hlinfo->mouse_face_end_y = r->y;
26789
26790 /* Compute and set the end column and the end column's horizontal
26791 pixel coordinate. */
26792 if (!r->reversed_p)
26793 {
26794 g = r->glyphs[TEXT_AREA];
26795 e = g + r->used[TEXT_AREA];
26796 for ( ; e > g; --e)
26797 if (EQ ((e-1)->object, object)
26798 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26799 break;
26800 hlinfo->mouse_face_end_col = e - g;
26801
26802 for (gx = r->x; g < e; ++g)
26803 gx += g->pixel_width;
26804 hlinfo->mouse_face_end_x = gx;
26805 }
26806 else
26807 {
26808 e = r->glyphs[TEXT_AREA];
26809 g = e + r->used[TEXT_AREA];
26810 for (gx = r->x ; e < g; ++e)
26811 {
26812 if (EQ (e->object, object)
26813 && startpos <= e->charpos && e->charpos <= endpos)
26814 break;
26815 gx += e->pixel_width;
26816 }
26817 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26818 hlinfo->mouse_face_end_x = gx;
26819 }
26820 }
26821
26822 #ifdef HAVE_WINDOW_SYSTEM
26823
26824 /* See if position X, Y is within a hot-spot of an image. */
26825
26826 static int
26827 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26828 {
26829 if (!CONSP (hot_spot))
26830 return 0;
26831
26832 if (EQ (XCAR (hot_spot), Qrect))
26833 {
26834 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26835 Lisp_Object rect = XCDR (hot_spot);
26836 Lisp_Object tem;
26837 if (!CONSP (rect))
26838 return 0;
26839 if (!CONSP (XCAR (rect)))
26840 return 0;
26841 if (!CONSP (XCDR (rect)))
26842 return 0;
26843 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26844 return 0;
26845 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26846 return 0;
26847 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26848 return 0;
26849 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26850 return 0;
26851 return 1;
26852 }
26853 else if (EQ (XCAR (hot_spot), Qcircle))
26854 {
26855 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26856 Lisp_Object circ = XCDR (hot_spot);
26857 Lisp_Object lr, lx0, ly0;
26858 if (CONSP (circ)
26859 && CONSP (XCAR (circ))
26860 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26861 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26862 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26863 {
26864 double r = XFLOATINT (lr);
26865 double dx = XINT (lx0) - x;
26866 double dy = XINT (ly0) - y;
26867 return (dx * dx + dy * dy <= r * r);
26868 }
26869 }
26870 else if (EQ (XCAR (hot_spot), Qpoly))
26871 {
26872 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26873 if (VECTORP (XCDR (hot_spot)))
26874 {
26875 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26876 Lisp_Object *poly = v->contents;
26877 ptrdiff_t n = v->header.size;
26878 ptrdiff_t i;
26879 int inside = 0;
26880 Lisp_Object lx, ly;
26881 int x0, y0;
26882
26883 /* Need an even number of coordinates, and at least 3 edges. */
26884 if (n < 6 || n & 1)
26885 return 0;
26886
26887 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26888 If count is odd, we are inside polygon. Pixels on edges
26889 may or may not be included depending on actual geometry of the
26890 polygon. */
26891 if ((lx = poly[n-2], !INTEGERP (lx))
26892 || (ly = poly[n-1], !INTEGERP (lx)))
26893 return 0;
26894 x0 = XINT (lx), y0 = XINT (ly);
26895 for (i = 0; i < n; i += 2)
26896 {
26897 int x1 = x0, y1 = y0;
26898 if ((lx = poly[i], !INTEGERP (lx))
26899 || (ly = poly[i+1], !INTEGERP (ly)))
26900 return 0;
26901 x0 = XINT (lx), y0 = XINT (ly);
26902
26903 /* Does this segment cross the X line? */
26904 if (x0 >= x)
26905 {
26906 if (x1 >= x)
26907 continue;
26908 }
26909 else if (x1 < x)
26910 continue;
26911 if (y > y0 && y > y1)
26912 continue;
26913 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26914 inside = !inside;
26915 }
26916 return inside;
26917 }
26918 }
26919 return 0;
26920 }
26921
26922 Lisp_Object
26923 find_hot_spot (Lisp_Object map, int x, int y)
26924 {
26925 while (CONSP (map))
26926 {
26927 if (CONSP (XCAR (map))
26928 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26929 return XCAR (map);
26930 map = XCDR (map);
26931 }
26932
26933 return Qnil;
26934 }
26935
26936 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26937 3, 3, 0,
26938 doc: /* Lookup in image map MAP coordinates X and Y.
26939 An image map is an alist where each element has the format (AREA ID PLIST).
26940 An AREA is specified as either a rectangle, a circle, or a polygon:
26941 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26942 pixel coordinates of the upper left and bottom right corners.
26943 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26944 and the radius of the circle; r may be a float or integer.
26945 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26946 vector describes one corner in the polygon.
26947 Returns the alist element for the first matching AREA in MAP. */)
26948 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26949 {
26950 if (NILP (map))
26951 return Qnil;
26952
26953 CHECK_NUMBER (x);
26954 CHECK_NUMBER (y);
26955
26956 return find_hot_spot (map,
26957 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
26958 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
26959 }
26960
26961
26962 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26963 static void
26964 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26965 {
26966 /* Do not change cursor shape while dragging mouse. */
26967 if (!NILP (do_mouse_tracking))
26968 return;
26969
26970 if (!NILP (pointer))
26971 {
26972 if (EQ (pointer, Qarrow))
26973 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26974 else if (EQ (pointer, Qhand))
26975 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26976 else if (EQ (pointer, Qtext))
26977 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26978 else if (EQ (pointer, intern ("hdrag")))
26979 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26980 #ifdef HAVE_X_WINDOWS
26981 else if (EQ (pointer, intern ("vdrag")))
26982 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26983 #endif
26984 else if (EQ (pointer, intern ("hourglass")))
26985 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26986 else if (EQ (pointer, Qmodeline))
26987 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26988 else
26989 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26990 }
26991
26992 if (cursor != No_Cursor)
26993 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26994 }
26995
26996 #endif /* HAVE_WINDOW_SYSTEM */
26997
26998 /* Take proper action when mouse has moved to the mode or header line
26999 or marginal area AREA of window W, x-position X and y-position Y.
27000 X is relative to the start of the text display area of W, so the
27001 width of bitmap areas and scroll bars must be subtracted to get a
27002 position relative to the start of the mode line. */
27003
27004 static void
27005 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27006 enum window_part area)
27007 {
27008 struct window *w = XWINDOW (window);
27009 struct frame *f = XFRAME (w->frame);
27010 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27011 #ifdef HAVE_WINDOW_SYSTEM
27012 Display_Info *dpyinfo;
27013 #endif
27014 Cursor cursor = No_Cursor;
27015 Lisp_Object pointer = Qnil;
27016 int dx, dy, width, height;
27017 ptrdiff_t charpos;
27018 Lisp_Object string, object = Qnil;
27019 Lisp_Object pos IF_LINT (= Qnil), help;
27020
27021 Lisp_Object mouse_face;
27022 int original_x_pixel = x;
27023 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27024 struct glyph_row *row IF_LINT (= 0);
27025
27026 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27027 {
27028 int x0;
27029 struct glyph *end;
27030
27031 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27032 returns them in row/column units! */
27033 string = mode_line_string (w, area, &x, &y, &charpos,
27034 &object, &dx, &dy, &width, &height);
27035
27036 row = (area == ON_MODE_LINE
27037 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27038 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27039
27040 /* Find the glyph under the mouse pointer. */
27041 if (row->mode_line_p && row->enabled_p)
27042 {
27043 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27044 end = glyph + row->used[TEXT_AREA];
27045
27046 for (x0 = original_x_pixel;
27047 glyph < end && x0 >= glyph->pixel_width;
27048 ++glyph)
27049 x0 -= glyph->pixel_width;
27050
27051 if (glyph >= end)
27052 glyph = NULL;
27053 }
27054 }
27055 else
27056 {
27057 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27058 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27059 returns them in row/column units! */
27060 string = marginal_area_string (w, area, &x, &y, &charpos,
27061 &object, &dx, &dy, &width, &height);
27062 }
27063
27064 help = Qnil;
27065
27066 #ifdef HAVE_WINDOW_SYSTEM
27067 if (IMAGEP (object))
27068 {
27069 Lisp_Object image_map, hotspot;
27070 if ((image_map = Fplist_get (XCDR (object), QCmap),
27071 !NILP (image_map))
27072 && (hotspot = find_hot_spot (image_map, dx, dy),
27073 CONSP (hotspot))
27074 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27075 {
27076 Lisp_Object plist;
27077
27078 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27079 If so, we could look for mouse-enter, mouse-leave
27080 properties in PLIST (and do something...). */
27081 hotspot = XCDR (hotspot);
27082 if (CONSP (hotspot)
27083 && (plist = XCAR (hotspot), CONSP (plist)))
27084 {
27085 pointer = Fplist_get (plist, Qpointer);
27086 if (NILP (pointer))
27087 pointer = Qhand;
27088 help = Fplist_get (plist, Qhelp_echo);
27089 if (!NILP (help))
27090 {
27091 help_echo_string = help;
27092 XSETWINDOW (help_echo_window, w);
27093 help_echo_object = w->buffer;
27094 help_echo_pos = charpos;
27095 }
27096 }
27097 }
27098 if (NILP (pointer))
27099 pointer = Fplist_get (XCDR (object), QCpointer);
27100 }
27101 #endif /* HAVE_WINDOW_SYSTEM */
27102
27103 if (STRINGP (string))
27104 pos = make_number (charpos);
27105
27106 /* Set the help text and mouse pointer. If the mouse is on a part
27107 of the mode line without any text (e.g. past the right edge of
27108 the mode line text), use the default help text and pointer. */
27109 if (STRINGP (string) || area == ON_MODE_LINE)
27110 {
27111 /* Arrange to display the help by setting the global variables
27112 help_echo_string, help_echo_object, and help_echo_pos. */
27113 if (NILP (help))
27114 {
27115 if (STRINGP (string))
27116 help = Fget_text_property (pos, Qhelp_echo, string);
27117
27118 if (!NILP (help))
27119 {
27120 help_echo_string = help;
27121 XSETWINDOW (help_echo_window, w);
27122 help_echo_object = string;
27123 help_echo_pos = charpos;
27124 }
27125 else if (area == ON_MODE_LINE)
27126 {
27127 Lisp_Object default_help
27128 = buffer_local_value_1 (Qmode_line_default_help_echo,
27129 w->buffer);
27130
27131 if (STRINGP (default_help))
27132 {
27133 help_echo_string = default_help;
27134 XSETWINDOW (help_echo_window, w);
27135 help_echo_object = Qnil;
27136 help_echo_pos = -1;
27137 }
27138 }
27139 }
27140
27141 #ifdef HAVE_WINDOW_SYSTEM
27142 /* Change the mouse pointer according to what is under it. */
27143 if (FRAME_WINDOW_P (f))
27144 {
27145 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27146 if (STRINGP (string))
27147 {
27148 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27149
27150 if (NILP (pointer))
27151 pointer = Fget_text_property (pos, Qpointer, string);
27152
27153 /* Change the mouse pointer according to what is under X/Y. */
27154 if (NILP (pointer)
27155 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27156 {
27157 Lisp_Object map;
27158 map = Fget_text_property (pos, Qlocal_map, string);
27159 if (!KEYMAPP (map))
27160 map = Fget_text_property (pos, Qkeymap, string);
27161 if (!KEYMAPP (map))
27162 cursor = dpyinfo->vertical_scroll_bar_cursor;
27163 }
27164 }
27165 else
27166 /* Default mode-line pointer. */
27167 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27168 }
27169 #endif
27170 }
27171
27172 /* Change the mouse face according to what is under X/Y. */
27173 if (STRINGP (string))
27174 {
27175 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27176 if (!NILP (mouse_face)
27177 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27178 && glyph)
27179 {
27180 Lisp_Object b, e;
27181
27182 struct glyph * tmp_glyph;
27183
27184 int gpos;
27185 int gseq_length;
27186 int total_pixel_width;
27187 ptrdiff_t begpos, endpos, ignore;
27188
27189 int vpos, hpos;
27190
27191 b = Fprevious_single_property_change (make_number (charpos + 1),
27192 Qmouse_face, string, Qnil);
27193 if (NILP (b))
27194 begpos = 0;
27195 else
27196 begpos = XINT (b);
27197
27198 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27199 if (NILP (e))
27200 endpos = SCHARS (string);
27201 else
27202 endpos = XINT (e);
27203
27204 /* Calculate the glyph position GPOS of GLYPH in the
27205 displayed string, relative to the beginning of the
27206 highlighted part of the string.
27207
27208 Note: GPOS is different from CHARPOS. CHARPOS is the
27209 position of GLYPH in the internal string object. A mode
27210 line string format has structures which are converted to
27211 a flattened string by the Emacs Lisp interpreter. The
27212 internal string is an element of those structures. The
27213 displayed string is the flattened string. */
27214 tmp_glyph = row_start_glyph;
27215 while (tmp_glyph < glyph
27216 && (!(EQ (tmp_glyph->object, glyph->object)
27217 && begpos <= tmp_glyph->charpos
27218 && tmp_glyph->charpos < endpos)))
27219 tmp_glyph++;
27220 gpos = glyph - tmp_glyph;
27221
27222 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27223 the highlighted part of the displayed string to which
27224 GLYPH belongs. Note: GSEQ_LENGTH is different from
27225 SCHARS (STRING), because the latter returns the length of
27226 the internal string. */
27227 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27228 tmp_glyph > glyph
27229 && (!(EQ (tmp_glyph->object, glyph->object)
27230 && begpos <= tmp_glyph->charpos
27231 && tmp_glyph->charpos < endpos));
27232 tmp_glyph--)
27233 ;
27234 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27235
27236 /* Calculate the total pixel width of all the glyphs between
27237 the beginning of the highlighted area and GLYPH. */
27238 total_pixel_width = 0;
27239 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27240 total_pixel_width += tmp_glyph->pixel_width;
27241
27242 /* Pre calculation of re-rendering position. Note: X is in
27243 column units here, after the call to mode_line_string or
27244 marginal_area_string. */
27245 hpos = x - gpos;
27246 vpos = (area == ON_MODE_LINE
27247 ? (w->current_matrix)->nrows - 1
27248 : 0);
27249
27250 /* If GLYPH's position is included in the region that is
27251 already drawn in mouse face, we have nothing to do. */
27252 if ( EQ (window, hlinfo->mouse_face_window)
27253 && (!row->reversed_p
27254 ? (hlinfo->mouse_face_beg_col <= hpos
27255 && hpos < hlinfo->mouse_face_end_col)
27256 /* In R2L rows we swap BEG and END, see below. */
27257 : (hlinfo->mouse_face_end_col <= hpos
27258 && hpos < hlinfo->mouse_face_beg_col))
27259 && hlinfo->mouse_face_beg_row == vpos )
27260 return;
27261
27262 if (clear_mouse_face (hlinfo))
27263 cursor = No_Cursor;
27264
27265 if (!row->reversed_p)
27266 {
27267 hlinfo->mouse_face_beg_col = hpos;
27268 hlinfo->mouse_face_beg_x = original_x_pixel
27269 - (total_pixel_width + dx);
27270 hlinfo->mouse_face_end_col = hpos + gseq_length;
27271 hlinfo->mouse_face_end_x = 0;
27272 }
27273 else
27274 {
27275 /* In R2L rows, show_mouse_face expects BEG and END
27276 coordinates to be swapped. */
27277 hlinfo->mouse_face_end_col = hpos;
27278 hlinfo->mouse_face_end_x = original_x_pixel
27279 - (total_pixel_width + dx);
27280 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27281 hlinfo->mouse_face_beg_x = 0;
27282 }
27283
27284 hlinfo->mouse_face_beg_row = vpos;
27285 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27286 hlinfo->mouse_face_beg_y = 0;
27287 hlinfo->mouse_face_end_y = 0;
27288 hlinfo->mouse_face_past_end = 0;
27289 hlinfo->mouse_face_window = window;
27290
27291 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27292 charpos,
27293 0, 0, 0,
27294 &ignore,
27295 glyph->face_id,
27296 1);
27297 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27298
27299 if (NILP (pointer))
27300 pointer = Qhand;
27301 }
27302 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27303 clear_mouse_face (hlinfo);
27304 }
27305 #ifdef HAVE_WINDOW_SYSTEM
27306 if (FRAME_WINDOW_P (f))
27307 define_frame_cursor1 (f, cursor, pointer);
27308 #endif
27309 }
27310
27311
27312 /* EXPORT:
27313 Take proper action when the mouse has moved to position X, Y on
27314 frame F as regards highlighting characters that have mouse-face
27315 properties. Also de-highlighting chars where the mouse was before.
27316 X and Y can be negative or out of range. */
27317
27318 void
27319 note_mouse_highlight (struct frame *f, int x, int y)
27320 {
27321 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27322 enum window_part part = ON_NOTHING;
27323 Lisp_Object window;
27324 struct window *w;
27325 Cursor cursor = No_Cursor;
27326 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27327 struct buffer *b;
27328
27329 /* When a menu is active, don't highlight because this looks odd. */
27330 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27331 if (popup_activated ())
27332 return;
27333 #endif
27334
27335 if (NILP (Vmouse_highlight)
27336 || !f->glyphs_initialized_p
27337 || f->pointer_invisible)
27338 return;
27339
27340 hlinfo->mouse_face_mouse_x = x;
27341 hlinfo->mouse_face_mouse_y = y;
27342 hlinfo->mouse_face_mouse_frame = f;
27343
27344 if (hlinfo->mouse_face_defer)
27345 return;
27346
27347 if (gc_in_progress)
27348 {
27349 hlinfo->mouse_face_deferred_gc = 1;
27350 return;
27351 }
27352
27353 /* Which window is that in? */
27354 window = window_from_coordinates (f, x, y, &part, 1);
27355
27356 /* If displaying active text in another window, clear that. */
27357 if (! EQ (window, hlinfo->mouse_face_window)
27358 /* Also clear if we move out of text area in same window. */
27359 || (!NILP (hlinfo->mouse_face_window)
27360 && !NILP (window)
27361 && part != ON_TEXT
27362 && part != ON_MODE_LINE
27363 && part != ON_HEADER_LINE))
27364 clear_mouse_face (hlinfo);
27365
27366 /* Not on a window -> return. */
27367 if (!WINDOWP (window))
27368 return;
27369
27370 /* Reset help_echo_string. It will get recomputed below. */
27371 help_echo_string = Qnil;
27372
27373 /* Convert to window-relative pixel coordinates. */
27374 w = XWINDOW (window);
27375 frame_to_window_pixel_xy (w, &x, &y);
27376
27377 #ifdef HAVE_WINDOW_SYSTEM
27378 /* Handle tool-bar window differently since it doesn't display a
27379 buffer. */
27380 if (EQ (window, f->tool_bar_window))
27381 {
27382 note_tool_bar_highlight (f, x, y);
27383 return;
27384 }
27385 #endif
27386
27387 /* Mouse is on the mode, header line or margin? */
27388 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27389 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27390 {
27391 note_mode_line_or_margin_highlight (window, x, y, part);
27392 return;
27393 }
27394
27395 #ifdef HAVE_WINDOW_SYSTEM
27396 if (part == ON_VERTICAL_BORDER)
27397 {
27398 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27399 help_echo_string = build_string ("drag-mouse-1: resize");
27400 }
27401 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27402 || part == ON_SCROLL_BAR)
27403 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27404 else
27405 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27406 #endif
27407
27408 /* Are we in a window whose display is up to date?
27409 And verify the buffer's text has not changed. */
27410 b = XBUFFER (w->buffer);
27411 if (part == ON_TEXT
27412 && EQ (w->window_end_valid, w->buffer)
27413 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
27414 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
27415 {
27416 int hpos, vpos, dx, dy, area = LAST_AREA;
27417 ptrdiff_t pos;
27418 struct glyph *glyph;
27419 Lisp_Object object;
27420 Lisp_Object mouse_face = Qnil, position;
27421 Lisp_Object *overlay_vec = NULL;
27422 ptrdiff_t i, noverlays;
27423 struct buffer *obuf;
27424 ptrdiff_t obegv, ozv;
27425 int same_region;
27426
27427 /* Find the glyph under X/Y. */
27428 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27429
27430 #ifdef HAVE_WINDOW_SYSTEM
27431 /* Look for :pointer property on image. */
27432 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27433 {
27434 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27435 if (img != NULL && IMAGEP (img->spec))
27436 {
27437 Lisp_Object image_map, hotspot;
27438 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27439 !NILP (image_map))
27440 && (hotspot = find_hot_spot (image_map,
27441 glyph->slice.img.x + dx,
27442 glyph->slice.img.y + dy),
27443 CONSP (hotspot))
27444 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27445 {
27446 Lisp_Object plist;
27447
27448 /* Could check XCAR (hotspot) to see if we enter/leave
27449 this hot-spot.
27450 If so, we could look for mouse-enter, mouse-leave
27451 properties in PLIST (and do something...). */
27452 hotspot = XCDR (hotspot);
27453 if (CONSP (hotspot)
27454 && (plist = XCAR (hotspot), CONSP (plist)))
27455 {
27456 pointer = Fplist_get (plist, Qpointer);
27457 if (NILP (pointer))
27458 pointer = Qhand;
27459 help_echo_string = Fplist_get (plist, Qhelp_echo);
27460 if (!NILP (help_echo_string))
27461 {
27462 help_echo_window = window;
27463 help_echo_object = glyph->object;
27464 help_echo_pos = glyph->charpos;
27465 }
27466 }
27467 }
27468 if (NILP (pointer))
27469 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27470 }
27471 }
27472 #endif /* HAVE_WINDOW_SYSTEM */
27473
27474 /* Clear mouse face if X/Y not over text. */
27475 if (glyph == NULL
27476 || area != TEXT_AREA
27477 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27478 /* Glyph's OBJECT is an integer for glyphs inserted by the
27479 display engine for its internal purposes, like truncation
27480 and continuation glyphs and blanks beyond the end of
27481 line's text on text terminals. If we are over such a
27482 glyph, we are not over any text. */
27483 || INTEGERP (glyph->object)
27484 /* R2L rows have a stretch glyph at their front, which
27485 stands for no text, whereas L2R rows have no glyphs at
27486 all beyond the end of text. Treat such stretch glyphs
27487 like we do with NULL glyphs in L2R rows. */
27488 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27489 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27490 && glyph->type == STRETCH_GLYPH
27491 && glyph->avoid_cursor_p))
27492 {
27493 if (clear_mouse_face (hlinfo))
27494 cursor = No_Cursor;
27495 #ifdef HAVE_WINDOW_SYSTEM
27496 if (FRAME_WINDOW_P (f) && NILP (pointer))
27497 {
27498 if (area != TEXT_AREA)
27499 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27500 else
27501 pointer = Vvoid_text_area_pointer;
27502 }
27503 #endif
27504 goto set_cursor;
27505 }
27506
27507 pos = glyph->charpos;
27508 object = glyph->object;
27509 if (!STRINGP (object) && !BUFFERP (object))
27510 goto set_cursor;
27511
27512 /* If we get an out-of-range value, return now; avoid an error. */
27513 if (BUFFERP (object) && pos > BUF_Z (b))
27514 goto set_cursor;
27515
27516 /* Make the window's buffer temporarily current for
27517 overlays_at and compute_char_face. */
27518 obuf = current_buffer;
27519 current_buffer = b;
27520 obegv = BEGV;
27521 ozv = ZV;
27522 BEGV = BEG;
27523 ZV = Z;
27524
27525 /* Is this char mouse-active or does it have help-echo? */
27526 position = make_number (pos);
27527
27528 if (BUFFERP (object))
27529 {
27530 /* Put all the overlays we want in a vector in overlay_vec. */
27531 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27532 /* Sort overlays into increasing priority order. */
27533 noverlays = sort_overlays (overlay_vec, noverlays, w);
27534 }
27535 else
27536 noverlays = 0;
27537
27538 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27539
27540 if (same_region)
27541 cursor = No_Cursor;
27542
27543 /* Check mouse-face highlighting. */
27544 if (! same_region
27545 /* If there exists an overlay with mouse-face overlapping
27546 the one we are currently highlighting, we have to
27547 check if we enter the overlapping overlay, and then
27548 highlight only that. */
27549 || (OVERLAYP (hlinfo->mouse_face_overlay)
27550 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27551 {
27552 /* Find the highest priority overlay with a mouse-face. */
27553 Lisp_Object overlay = Qnil;
27554 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27555 {
27556 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27557 if (!NILP (mouse_face))
27558 overlay = overlay_vec[i];
27559 }
27560
27561 /* If we're highlighting the same overlay as before, there's
27562 no need to do that again. */
27563 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27564 goto check_help_echo;
27565 hlinfo->mouse_face_overlay = overlay;
27566
27567 /* Clear the display of the old active region, if any. */
27568 if (clear_mouse_face (hlinfo))
27569 cursor = No_Cursor;
27570
27571 /* If no overlay applies, get a text property. */
27572 if (NILP (overlay))
27573 mouse_face = Fget_text_property (position, Qmouse_face, object);
27574
27575 /* Next, compute the bounds of the mouse highlighting and
27576 display it. */
27577 if (!NILP (mouse_face) && STRINGP (object))
27578 {
27579 /* The mouse-highlighting comes from a display string
27580 with a mouse-face. */
27581 Lisp_Object s, e;
27582 ptrdiff_t ignore;
27583
27584 s = Fprevious_single_property_change
27585 (make_number (pos + 1), Qmouse_face, object, Qnil);
27586 e = Fnext_single_property_change
27587 (position, Qmouse_face, object, Qnil);
27588 if (NILP (s))
27589 s = make_number (0);
27590 if (NILP (e))
27591 e = make_number (SCHARS (object) - 1);
27592 mouse_face_from_string_pos (w, hlinfo, object,
27593 XINT (s), XINT (e));
27594 hlinfo->mouse_face_past_end = 0;
27595 hlinfo->mouse_face_window = window;
27596 hlinfo->mouse_face_face_id
27597 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27598 glyph->face_id, 1);
27599 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27600 cursor = No_Cursor;
27601 }
27602 else
27603 {
27604 /* The mouse-highlighting, if any, comes from an overlay
27605 or text property in the buffer. */
27606 Lisp_Object buffer IF_LINT (= Qnil);
27607 Lisp_Object disp_string IF_LINT (= Qnil);
27608
27609 if (STRINGP (object))
27610 {
27611 /* If we are on a display string with no mouse-face,
27612 check if the text under it has one. */
27613 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27614 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27615 pos = string_buffer_position (object, start);
27616 if (pos > 0)
27617 {
27618 mouse_face = get_char_property_and_overlay
27619 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27620 buffer = w->buffer;
27621 disp_string = object;
27622 }
27623 }
27624 else
27625 {
27626 buffer = object;
27627 disp_string = Qnil;
27628 }
27629
27630 if (!NILP (mouse_face))
27631 {
27632 Lisp_Object before, after;
27633 Lisp_Object before_string, after_string;
27634 /* To correctly find the limits of mouse highlight
27635 in a bidi-reordered buffer, we must not use the
27636 optimization of limiting the search in
27637 previous-single-property-change and
27638 next-single-property-change, because
27639 rows_from_pos_range needs the real start and end
27640 positions to DTRT in this case. That's because
27641 the first row visible in a window does not
27642 necessarily display the character whose position
27643 is the smallest. */
27644 Lisp_Object lim1 =
27645 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27646 ? Fmarker_position (w->start)
27647 : Qnil;
27648 Lisp_Object lim2 =
27649 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27650 ? make_number (BUF_Z (XBUFFER (buffer))
27651 - XFASTINT (w->window_end_pos))
27652 : Qnil;
27653
27654 if (NILP (overlay))
27655 {
27656 /* Handle the text property case. */
27657 before = Fprevious_single_property_change
27658 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27659 after = Fnext_single_property_change
27660 (make_number (pos), Qmouse_face, buffer, lim2);
27661 before_string = after_string = Qnil;
27662 }
27663 else
27664 {
27665 /* Handle the overlay case. */
27666 before = Foverlay_start (overlay);
27667 after = Foverlay_end (overlay);
27668 before_string = Foverlay_get (overlay, Qbefore_string);
27669 after_string = Foverlay_get (overlay, Qafter_string);
27670
27671 if (!STRINGP (before_string)) before_string = Qnil;
27672 if (!STRINGP (after_string)) after_string = Qnil;
27673 }
27674
27675 mouse_face_from_buffer_pos (window, hlinfo, pos,
27676 NILP (before)
27677 ? 1
27678 : XFASTINT (before),
27679 NILP (after)
27680 ? BUF_Z (XBUFFER (buffer))
27681 : XFASTINT (after),
27682 before_string, after_string,
27683 disp_string);
27684 cursor = No_Cursor;
27685 }
27686 }
27687 }
27688
27689 check_help_echo:
27690
27691 /* Look for a `help-echo' property. */
27692 if (NILP (help_echo_string)) {
27693 Lisp_Object help, overlay;
27694
27695 /* Check overlays first. */
27696 help = overlay = Qnil;
27697 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27698 {
27699 overlay = overlay_vec[i];
27700 help = Foverlay_get (overlay, Qhelp_echo);
27701 }
27702
27703 if (!NILP (help))
27704 {
27705 help_echo_string = help;
27706 help_echo_window = window;
27707 help_echo_object = overlay;
27708 help_echo_pos = pos;
27709 }
27710 else
27711 {
27712 Lisp_Object obj = glyph->object;
27713 ptrdiff_t charpos = glyph->charpos;
27714
27715 /* Try text properties. */
27716 if (STRINGP (obj)
27717 && charpos >= 0
27718 && charpos < SCHARS (obj))
27719 {
27720 help = Fget_text_property (make_number (charpos),
27721 Qhelp_echo, obj);
27722 if (NILP (help))
27723 {
27724 /* If the string itself doesn't specify a help-echo,
27725 see if the buffer text ``under'' it does. */
27726 struct glyph_row *r
27727 = MATRIX_ROW (w->current_matrix, vpos);
27728 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27729 ptrdiff_t p = string_buffer_position (obj, start);
27730 if (p > 0)
27731 {
27732 help = Fget_char_property (make_number (p),
27733 Qhelp_echo, w->buffer);
27734 if (!NILP (help))
27735 {
27736 charpos = p;
27737 obj = w->buffer;
27738 }
27739 }
27740 }
27741 }
27742 else if (BUFFERP (obj)
27743 && charpos >= BEGV
27744 && charpos < ZV)
27745 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27746 obj);
27747
27748 if (!NILP (help))
27749 {
27750 help_echo_string = help;
27751 help_echo_window = window;
27752 help_echo_object = obj;
27753 help_echo_pos = charpos;
27754 }
27755 }
27756 }
27757
27758 #ifdef HAVE_WINDOW_SYSTEM
27759 /* Look for a `pointer' property. */
27760 if (FRAME_WINDOW_P (f) && NILP (pointer))
27761 {
27762 /* Check overlays first. */
27763 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27764 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27765
27766 if (NILP (pointer))
27767 {
27768 Lisp_Object obj = glyph->object;
27769 ptrdiff_t charpos = glyph->charpos;
27770
27771 /* Try text properties. */
27772 if (STRINGP (obj)
27773 && charpos >= 0
27774 && charpos < SCHARS (obj))
27775 {
27776 pointer = Fget_text_property (make_number (charpos),
27777 Qpointer, obj);
27778 if (NILP (pointer))
27779 {
27780 /* If the string itself doesn't specify a pointer,
27781 see if the buffer text ``under'' it does. */
27782 struct glyph_row *r
27783 = MATRIX_ROW (w->current_matrix, vpos);
27784 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27785 ptrdiff_t p = string_buffer_position (obj, start);
27786 if (p > 0)
27787 pointer = Fget_char_property (make_number (p),
27788 Qpointer, w->buffer);
27789 }
27790 }
27791 else if (BUFFERP (obj)
27792 && charpos >= BEGV
27793 && charpos < ZV)
27794 pointer = Fget_text_property (make_number (charpos),
27795 Qpointer, obj);
27796 }
27797 }
27798 #endif /* HAVE_WINDOW_SYSTEM */
27799
27800 BEGV = obegv;
27801 ZV = ozv;
27802 current_buffer = obuf;
27803 }
27804
27805 set_cursor:
27806
27807 #ifdef HAVE_WINDOW_SYSTEM
27808 if (FRAME_WINDOW_P (f))
27809 define_frame_cursor1 (f, cursor, pointer);
27810 #else
27811 /* This is here to prevent a compiler error, about "label at end of
27812 compound statement". */
27813 return;
27814 #endif
27815 }
27816
27817
27818 /* EXPORT for RIF:
27819 Clear any mouse-face on window W. This function is part of the
27820 redisplay interface, and is called from try_window_id and similar
27821 functions to ensure the mouse-highlight is off. */
27822
27823 void
27824 x_clear_window_mouse_face (struct window *w)
27825 {
27826 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27827 Lisp_Object window;
27828
27829 BLOCK_INPUT;
27830 XSETWINDOW (window, w);
27831 if (EQ (window, hlinfo->mouse_face_window))
27832 clear_mouse_face (hlinfo);
27833 UNBLOCK_INPUT;
27834 }
27835
27836
27837 /* EXPORT:
27838 Just discard the mouse face information for frame F, if any.
27839 This is used when the size of F is changed. */
27840
27841 void
27842 cancel_mouse_face (struct frame *f)
27843 {
27844 Lisp_Object window;
27845 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27846
27847 window = hlinfo->mouse_face_window;
27848 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27849 {
27850 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27851 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27852 hlinfo->mouse_face_window = Qnil;
27853 }
27854 }
27855
27856
27857 \f
27858 /***********************************************************************
27859 Exposure Events
27860 ***********************************************************************/
27861
27862 #ifdef HAVE_WINDOW_SYSTEM
27863
27864 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27865 which intersects rectangle R. R is in window-relative coordinates. */
27866
27867 static void
27868 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27869 enum glyph_row_area area)
27870 {
27871 struct glyph *first = row->glyphs[area];
27872 struct glyph *end = row->glyphs[area] + row->used[area];
27873 struct glyph *last;
27874 int first_x, start_x, x;
27875
27876 if (area == TEXT_AREA && row->fill_line_p)
27877 /* If row extends face to end of line write the whole line. */
27878 draw_glyphs (w, 0, row, area,
27879 0, row->used[area],
27880 DRAW_NORMAL_TEXT, 0);
27881 else
27882 {
27883 /* Set START_X to the window-relative start position for drawing glyphs of
27884 AREA. The first glyph of the text area can be partially visible.
27885 The first glyphs of other areas cannot. */
27886 start_x = window_box_left_offset (w, area);
27887 x = start_x;
27888 if (area == TEXT_AREA)
27889 x += row->x;
27890
27891 /* Find the first glyph that must be redrawn. */
27892 while (first < end
27893 && x + first->pixel_width < r->x)
27894 {
27895 x += first->pixel_width;
27896 ++first;
27897 }
27898
27899 /* Find the last one. */
27900 last = first;
27901 first_x = x;
27902 while (last < end
27903 && x < r->x + r->width)
27904 {
27905 x += last->pixel_width;
27906 ++last;
27907 }
27908
27909 /* Repaint. */
27910 if (last > first)
27911 draw_glyphs (w, first_x - start_x, row, area,
27912 first - row->glyphs[area], last - row->glyphs[area],
27913 DRAW_NORMAL_TEXT, 0);
27914 }
27915 }
27916
27917
27918 /* Redraw the parts of the glyph row ROW on window W intersecting
27919 rectangle R. R is in window-relative coordinates. Value is
27920 non-zero if mouse-face was overwritten. */
27921
27922 static int
27923 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27924 {
27925 eassert (row->enabled_p);
27926
27927 if (row->mode_line_p || w->pseudo_window_p)
27928 draw_glyphs (w, 0, row, TEXT_AREA,
27929 0, row->used[TEXT_AREA],
27930 DRAW_NORMAL_TEXT, 0);
27931 else
27932 {
27933 if (row->used[LEFT_MARGIN_AREA])
27934 expose_area (w, row, r, LEFT_MARGIN_AREA);
27935 if (row->used[TEXT_AREA])
27936 expose_area (w, row, r, TEXT_AREA);
27937 if (row->used[RIGHT_MARGIN_AREA])
27938 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27939 draw_row_fringe_bitmaps (w, row);
27940 }
27941
27942 return row->mouse_face_p;
27943 }
27944
27945
27946 /* Redraw those parts of glyphs rows during expose event handling that
27947 overlap other rows. Redrawing of an exposed line writes over parts
27948 of lines overlapping that exposed line; this function fixes that.
27949
27950 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27951 row in W's current matrix that is exposed and overlaps other rows.
27952 LAST_OVERLAPPING_ROW is the last such row. */
27953
27954 static void
27955 expose_overlaps (struct window *w,
27956 struct glyph_row *first_overlapping_row,
27957 struct glyph_row *last_overlapping_row,
27958 XRectangle *r)
27959 {
27960 struct glyph_row *row;
27961
27962 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27963 if (row->overlapping_p)
27964 {
27965 eassert (row->enabled_p && !row->mode_line_p);
27966
27967 row->clip = r;
27968 if (row->used[LEFT_MARGIN_AREA])
27969 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27970
27971 if (row->used[TEXT_AREA])
27972 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27973
27974 if (row->used[RIGHT_MARGIN_AREA])
27975 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27976 row->clip = NULL;
27977 }
27978 }
27979
27980
27981 /* Return non-zero if W's cursor intersects rectangle R. */
27982
27983 static int
27984 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27985 {
27986 XRectangle cr, result;
27987 struct glyph *cursor_glyph;
27988 struct glyph_row *row;
27989
27990 if (w->phys_cursor.vpos >= 0
27991 && w->phys_cursor.vpos < w->current_matrix->nrows
27992 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27993 row->enabled_p)
27994 && row->cursor_in_fringe_p)
27995 {
27996 /* Cursor is in the fringe. */
27997 cr.x = window_box_right_offset (w,
27998 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27999 ? RIGHT_MARGIN_AREA
28000 : TEXT_AREA));
28001 cr.y = row->y;
28002 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28003 cr.height = row->height;
28004 return x_intersect_rectangles (&cr, r, &result);
28005 }
28006
28007 cursor_glyph = get_phys_cursor_glyph (w);
28008 if (cursor_glyph)
28009 {
28010 /* r is relative to W's box, but w->phys_cursor.x is relative
28011 to left edge of W's TEXT area. Adjust it. */
28012 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28013 cr.y = w->phys_cursor.y;
28014 cr.width = cursor_glyph->pixel_width;
28015 cr.height = w->phys_cursor_height;
28016 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28017 I assume the effect is the same -- and this is portable. */
28018 return x_intersect_rectangles (&cr, r, &result);
28019 }
28020 /* If we don't understand the format, pretend we're not in the hot-spot. */
28021 return 0;
28022 }
28023
28024
28025 /* EXPORT:
28026 Draw a vertical window border to the right of window W if W doesn't
28027 have vertical scroll bars. */
28028
28029 void
28030 x_draw_vertical_border (struct window *w)
28031 {
28032 struct frame *f = XFRAME (WINDOW_FRAME (w));
28033
28034 /* We could do better, if we knew what type of scroll-bar the adjacent
28035 windows (on either side) have... But we don't :-(
28036 However, I think this works ok. ++KFS 2003-04-25 */
28037
28038 /* Redraw borders between horizontally adjacent windows. Don't
28039 do it for frames with vertical scroll bars because either the
28040 right scroll bar of a window, or the left scroll bar of its
28041 neighbor will suffice as a border. */
28042 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28043 return;
28044
28045 if (!WINDOW_RIGHTMOST_P (w)
28046 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28047 {
28048 int x0, x1, y0, y1;
28049
28050 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28051 y1 -= 1;
28052
28053 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28054 x1 -= 1;
28055
28056 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28057 }
28058 else if (!WINDOW_LEFTMOST_P (w)
28059 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28060 {
28061 int x0, x1, y0, y1;
28062
28063 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28064 y1 -= 1;
28065
28066 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28067 x0 -= 1;
28068
28069 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28070 }
28071 }
28072
28073
28074 /* Redraw the part of window W intersection rectangle FR. Pixel
28075 coordinates in FR are frame-relative. Call this function with
28076 input blocked. Value is non-zero if the exposure overwrites
28077 mouse-face. */
28078
28079 static int
28080 expose_window (struct window *w, XRectangle *fr)
28081 {
28082 struct frame *f = XFRAME (w->frame);
28083 XRectangle wr, r;
28084 int mouse_face_overwritten_p = 0;
28085
28086 /* If window is not yet fully initialized, do nothing. This can
28087 happen when toolkit scroll bars are used and a window is split.
28088 Reconfiguring the scroll bar will generate an expose for a newly
28089 created window. */
28090 if (w->current_matrix == NULL)
28091 return 0;
28092
28093 /* When we're currently updating the window, display and current
28094 matrix usually don't agree. Arrange for a thorough display
28095 later. */
28096 if (w == updated_window)
28097 {
28098 SET_FRAME_GARBAGED (f);
28099 return 0;
28100 }
28101
28102 /* Frame-relative pixel rectangle of W. */
28103 wr.x = WINDOW_LEFT_EDGE_X (w);
28104 wr.y = WINDOW_TOP_EDGE_Y (w);
28105 wr.width = WINDOW_TOTAL_WIDTH (w);
28106 wr.height = WINDOW_TOTAL_HEIGHT (w);
28107
28108 if (x_intersect_rectangles (fr, &wr, &r))
28109 {
28110 int yb = window_text_bottom_y (w);
28111 struct glyph_row *row;
28112 int cursor_cleared_p, phys_cursor_on_p;
28113 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28114
28115 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28116 r.x, r.y, r.width, r.height));
28117
28118 /* Convert to window coordinates. */
28119 r.x -= WINDOW_LEFT_EDGE_X (w);
28120 r.y -= WINDOW_TOP_EDGE_Y (w);
28121
28122 /* Turn off the cursor. */
28123 if (!w->pseudo_window_p
28124 && phys_cursor_in_rect_p (w, &r))
28125 {
28126 x_clear_cursor (w);
28127 cursor_cleared_p = 1;
28128 }
28129 else
28130 cursor_cleared_p = 0;
28131
28132 /* If the row containing the cursor extends face to end of line,
28133 then expose_area might overwrite the cursor outside the
28134 rectangle and thus notice_overwritten_cursor might clear
28135 w->phys_cursor_on_p. We remember the original value and
28136 check later if it is changed. */
28137 phys_cursor_on_p = w->phys_cursor_on_p;
28138
28139 /* Update lines intersecting rectangle R. */
28140 first_overlapping_row = last_overlapping_row = NULL;
28141 for (row = w->current_matrix->rows;
28142 row->enabled_p;
28143 ++row)
28144 {
28145 int y0 = row->y;
28146 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28147
28148 if ((y0 >= r.y && y0 < r.y + r.height)
28149 || (y1 > r.y && y1 < r.y + r.height)
28150 || (r.y >= y0 && r.y < y1)
28151 || (r.y + r.height > y0 && r.y + r.height < y1))
28152 {
28153 /* A header line may be overlapping, but there is no need
28154 to fix overlapping areas for them. KFS 2005-02-12 */
28155 if (row->overlapping_p && !row->mode_line_p)
28156 {
28157 if (first_overlapping_row == NULL)
28158 first_overlapping_row = row;
28159 last_overlapping_row = row;
28160 }
28161
28162 row->clip = fr;
28163 if (expose_line (w, row, &r))
28164 mouse_face_overwritten_p = 1;
28165 row->clip = NULL;
28166 }
28167 else if (row->overlapping_p)
28168 {
28169 /* We must redraw a row overlapping the exposed area. */
28170 if (y0 < r.y
28171 ? y0 + row->phys_height > r.y
28172 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28173 {
28174 if (first_overlapping_row == NULL)
28175 first_overlapping_row = row;
28176 last_overlapping_row = row;
28177 }
28178 }
28179
28180 if (y1 >= yb)
28181 break;
28182 }
28183
28184 /* Display the mode line if there is one. */
28185 if (WINDOW_WANTS_MODELINE_P (w)
28186 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28187 row->enabled_p)
28188 && row->y < r.y + r.height)
28189 {
28190 if (expose_line (w, row, &r))
28191 mouse_face_overwritten_p = 1;
28192 }
28193
28194 if (!w->pseudo_window_p)
28195 {
28196 /* Fix the display of overlapping rows. */
28197 if (first_overlapping_row)
28198 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28199 fr);
28200
28201 /* Draw border between windows. */
28202 x_draw_vertical_border (w);
28203
28204 /* Turn the cursor on again. */
28205 if (cursor_cleared_p
28206 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28207 update_window_cursor (w, 1);
28208 }
28209 }
28210
28211 return mouse_face_overwritten_p;
28212 }
28213
28214
28215
28216 /* Redraw (parts) of all windows in the window tree rooted at W that
28217 intersect R. R contains frame pixel coordinates. Value is
28218 non-zero if the exposure overwrites mouse-face. */
28219
28220 static int
28221 expose_window_tree (struct window *w, XRectangle *r)
28222 {
28223 struct frame *f = XFRAME (w->frame);
28224 int mouse_face_overwritten_p = 0;
28225
28226 while (w && !FRAME_GARBAGED_P (f))
28227 {
28228 if (!NILP (w->hchild))
28229 mouse_face_overwritten_p
28230 |= expose_window_tree (XWINDOW (w->hchild), r);
28231 else if (!NILP (w->vchild))
28232 mouse_face_overwritten_p
28233 |= expose_window_tree (XWINDOW (w->vchild), r);
28234 else
28235 mouse_face_overwritten_p |= expose_window (w, r);
28236
28237 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28238 }
28239
28240 return mouse_face_overwritten_p;
28241 }
28242
28243
28244 /* EXPORT:
28245 Redisplay an exposed area of frame F. X and Y are the upper-left
28246 corner of the exposed rectangle. W and H are width and height of
28247 the exposed area. All are pixel values. W or H zero means redraw
28248 the entire frame. */
28249
28250 void
28251 expose_frame (struct frame *f, int x, int y, int w, int h)
28252 {
28253 XRectangle r;
28254 int mouse_face_overwritten_p = 0;
28255
28256 TRACE ((stderr, "expose_frame "));
28257
28258 /* No need to redraw if frame will be redrawn soon. */
28259 if (FRAME_GARBAGED_P (f))
28260 {
28261 TRACE ((stderr, " garbaged\n"));
28262 return;
28263 }
28264
28265 /* If basic faces haven't been realized yet, there is no point in
28266 trying to redraw anything. This can happen when we get an expose
28267 event while Emacs is starting, e.g. by moving another window. */
28268 if (FRAME_FACE_CACHE (f) == NULL
28269 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28270 {
28271 TRACE ((stderr, " no faces\n"));
28272 return;
28273 }
28274
28275 if (w == 0 || h == 0)
28276 {
28277 r.x = r.y = 0;
28278 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28279 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28280 }
28281 else
28282 {
28283 r.x = x;
28284 r.y = y;
28285 r.width = w;
28286 r.height = h;
28287 }
28288
28289 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28290 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28291
28292 if (WINDOWP (f->tool_bar_window))
28293 mouse_face_overwritten_p
28294 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28295
28296 #ifdef HAVE_X_WINDOWS
28297 #ifndef MSDOS
28298 #ifndef USE_X_TOOLKIT
28299 if (WINDOWP (f->menu_bar_window))
28300 mouse_face_overwritten_p
28301 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28302 #endif /* not USE_X_TOOLKIT */
28303 #endif
28304 #endif
28305
28306 /* Some window managers support a focus-follows-mouse style with
28307 delayed raising of frames. Imagine a partially obscured frame,
28308 and moving the mouse into partially obscured mouse-face on that
28309 frame. The visible part of the mouse-face will be highlighted,
28310 then the WM raises the obscured frame. With at least one WM, KDE
28311 2.1, Emacs is not getting any event for the raising of the frame
28312 (even tried with SubstructureRedirectMask), only Expose events.
28313 These expose events will draw text normally, i.e. not
28314 highlighted. Which means we must redo the highlight here.
28315 Subsume it under ``we love X''. --gerd 2001-08-15 */
28316 /* Included in Windows version because Windows most likely does not
28317 do the right thing if any third party tool offers
28318 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28319 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28320 {
28321 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28322 if (f == hlinfo->mouse_face_mouse_frame)
28323 {
28324 int mouse_x = hlinfo->mouse_face_mouse_x;
28325 int mouse_y = hlinfo->mouse_face_mouse_y;
28326 clear_mouse_face (hlinfo);
28327 note_mouse_highlight (f, mouse_x, mouse_y);
28328 }
28329 }
28330 }
28331
28332
28333 /* EXPORT:
28334 Determine the intersection of two rectangles R1 and R2. Return
28335 the intersection in *RESULT. Value is non-zero if RESULT is not
28336 empty. */
28337
28338 int
28339 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28340 {
28341 XRectangle *left, *right;
28342 XRectangle *upper, *lower;
28343 int intersection_p = 0;
28344
28345 /* Rearrange so that R1 is the left-most rectangle. */
28346 if (r1->x < r2->x)
28347 left = r1, right = r2;
28348 else
28349 left = r2, right = r1;
28350
28351 /* X0 of the intersection is right.x0, if this is inside R1,
28352 otherwise there is no intersection. */
28353 if (right->x <= left->x + left->width)
28354 {
28355 result->x = right->x;
28356
28357 /* The right end of the intersection is the minimum of
28358 the right ends of left and right. */
28359 result->width = (min (left->x + left->width, right->x + right->width)
28360 - result->x);
28361
28362 /* Same game for Y. */
28363 if (r1->y < r2->y)
28364 upper = r1, lower = r2;
28365 else
28366 upper = r2, lower = r1;
28367
28368 /* The upper end of the intersection is lower.y0, if this is inside
28369 of upper. Otherwise, there is no intersection. */
28370 if (lower->y <= upper->y + upper->height)
28371 {
28372 result->y = lower->y;
28373
28374 /* The lower end of the intersection is the minimum of the lower
28375 ends of upper and lower. */
28376 result->height = (min (lower->y + lower->height,
28377 upper->y + upper->height)
28378 - result->y);
28379 intersection_p = 1;
28380 }
28381 }
28382
28383 return intersection_p;
28384 }
28385
28386 #endif /* HAVE_WINDOW_SYSTEM */
28387
28388 \f
28389 /***********************************************************************
28390 Initialization
28391 ***********************************************************************/
28392
28393 void
28394 syms_of_xdisp (void)
28395 {
28396 Vwith_echo_area_save_vector = Qnil;
28397 staticpro (&Vwith_echo_area_save_vector);
28398
28399 Vmessage_stack = Qnil;
28400 staticpro (&Vmessage_stack);
28401
28402 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28403
28404 message_dolog_marker1 = Fmake_marker ();
28405 staticpro (&message_dolog_marker1);
28406 message_dolog_marker2 = Fmake_marker ();
28407 staticpro (&message_dolog_marker2);
28408 message_dolog_marker3 = Fmake_marker ();
28409 staticpro (&message_dolog_marker3);
28410
28411 #if GLYPH_DEBUG
28412 defsubr (&Sdump_frame_glyph_matrix);
28413 defsubr (&Sdump_glyph_matrix);
28414 defsubr (&Sdump_glyph_row);
28415 defsubr (&Sdump_tool_bar_row);
28416 defsubr (&Strace_redisplay);
28417 defsubr (&Strace_to_stderr);
28418 #endif
28419 #ifdef HAVE_WINDOW_SYSTEM
28420 defsubr (&Stool_bar_lines_needed);
28421 defsubr (&Slookup_image_map);
28422 #endif
28423 defsubr (&Sformat_mode_line);
28424 defsubr (&Sinvisible_p);
28425 defsubr (&Scurrent_bidi_paragraph_direction);
28426
28427 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28428 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28429 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28430 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28431 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28432 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28433 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28434 DEFSYM (Qeval, "eval");
28435 DEFSYM (QCdata, ":data");
28436 DEFSYM (Qdisplay, "display");
28437 DEFSYM (Qspace_width, "space-width");
28438 DEFSYM (Qraise, "raise");
28439 DEFSYM (Qslice, "slice");
28440 DEFSYM (Qspace, "space");
28441 DEFSYM (Qmargin, "margin");
28442 DEFSYM (Qpointer, "pointer");
28443 DEFSYM (Qleft_margin, "left-margin");
28444 DEFSYM (Qright_margin, "right-margin");
28445 DEFSYM (Qcenter, "center");
28446 DEFSYM (Qline_height, "line-height");
28447 DEFSYM (QCalign_to, ":align-to");
28448 DEFSYM (QCrelative_width, ":relative-width");
28449 DEFSYM (QCrelative_height, ":relative-height");
28450 DEFSYM (QCeval, ":eval");
28451 DEFSYM (QCpropertize, ":propertize");
28452 DEFSYM (QCfile, ":file");
28453 DEFSYM (Qfontified, "fontified");
28454 DEFSYM (Qfontification_functions, "fontification-functions");
28455 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28456 DEFSYM (Qescape_glyph, "escape-glyph");
28457 DEFSYM (Qnobreak_space, "nobreak-space");
28458 DEFSYM (Qimage, "image");
28459 DEFSYM (Qtext, "text");
28460 DEFSYM (Qboth, "both");
28461 DEFSYM (Qboth_horiz, "both-horiz");
28462 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28463 DEFSYM (QCmap, ":map");
28464 DEFSYM (QCpointer, ":pointer");
28465 DEFSYM (Qrect, "rect");
28466 DEFSYM (Qcircle, "circle");
28467 DEFSYM (Qpoly, "poly");
28468 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28469 DEFSYM (Qgrow_only, "grow-only");
28470 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28471 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28472 DEFSYM (Qposition, "position");
28473 DEFSYM (Qbuffer_position, "buffer-position");
28474 DEFSYM (Qobject, "object");
28475 DEFSYM (Qbar, "bar");
28476 DEFSYM (Qhbar, "hbar");
28477 DEFSYM (Qbox, "box");
28478 DEFSYM (Qhollow, "hollow");
28479 DEFSYM (Qhand, "hand");
28480 DEFSYM (Qarrow, "arrow");
28481 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28482
28483 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28484 Fcons (intern_c_string ("void-variable"), Qnil)),
28485 Qnil);
28486 staticpro (&list_of_error);
28487
28488 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28489 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28490 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28491 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28492
28493 echo_buffer[0] = echo_buffer[1] = Qnil;
28494 staticpro (&echo_buffer[0]);
28495 staticpro (&echo_buffer[1]);
28496
28497 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28498 staticpro (&echo_area_buffer[0]);
28499 staticpro (&echo_area_buffer[1]);
28500
28501 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28502 staticpro (&Vmessages_buffer_name);
28503
28504 mode_line_proptrans_alist = Qnil;
28505 staticpro (&mode_line_proptrans_alist);
28506 mode_line_string_list = Qnil;
28507 staticpro (&mode_line_string_list);
28508 mode_line_string_face = Qnil;
28509 staticpro (&mode_line_string_face);
28510 mode_line_string_face_prop = Qnil;
28511 staticpro (&mode_line_string_face_prop);
28512 Vmode_line_unwind_vector = Qnil;
28513 staticpro (&Vmode_line_unwind_vector);
28514
28515 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28516
28517 help_echo_string = Qnil;
28518 staticpro (&help_echo_string);
28519 help_echo_object = Qnil;
28520 staticpro (&help_echo_object);
28521 help_echo_window = Qnil;
28522 staticpro (&help_echo_window);
28523 previous_help_echo_string = Qnil;
28524 staticpro (&previous_help_echo_string);
28525 help_echo_pos = -1;
28526
28527 DEFSYM (Qright_to_left, "right-to-left");
28528 DEFSYM (Qleft_to_right, "left-to-right");
28529
28530 #ifdef HAVE_WINDOW_SYSTEM
28531 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28532 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28533 For example, if a block cursor is over a tab, it will be drawn as
28534 wide as that tab on the display. */);
28535 x_stretch_cursor_p = 0;
28536 #endif
28537
28538 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28539 doc: /* Non-nil means highlight trailing whitespace.
28540 The face used for trailing whitespace is `trailing-whitespace'. */);
28541 Vshow_trailing_whitespace = Qnil;
28542
28543 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28544 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28545 If the value is t, Emacs highlights non-ASCII chars which have the
28546 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28547 or `escape-glyph' face respectively.
28548
28549 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28550 U+2011 (non-breaking hyphen) are affected.
28551
28552 Any other non-nil value means to display these characters as a escape
28553 glyph followed by an ordinary space or hyphen.
28554
28555 A value of nil means no special handling of these characters. */);
28556 Vnobreak_char_display = Qt;
28557
28558 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28559 doc: /* The pointer shape to show in void text areas.
28560 A value of nil means to show the text pointer. Other options are `arrow',
28561 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28562 Vvoid_text_area_pointer = Qarrow;
28563
28564 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28565 doc: /* Non-nil means don't actually do any redisplay.
28566 This is used for internal purposes. */);
28567 Vinhibit_redisplay = Qnil;
28568
28569 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28570 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28571 Vglobal_mode_string = Qnil;
28572
28573 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28574 doc: /* Marker for where to display an arrow on top of the buffer text.
28575 This must be the beginning of a line in order to work.
28576 See also `overlay-arrow-string'. */);
28577 Voverlay_arrow_position = Qnil;
28578
28579 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28580 doc: /* String to display as an arrow in non-window frames.
28581 See also `overlay-arrow-position'. */);
28582 Voverlay_arrow_string = make_pure_c_string ("=>");
28583
28584 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28585 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28586 The symbols on this list are examined during redisplay to determine
28587 where to display overlay arrows. */);
28588 Voverlay_arrow_variable_list
28589 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28590
28591 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28592 doc: /* The number of lines to try scrolling a window by when point moves out.
28593 If that fails to bring point back on frame, point is centered instead.
28594 If this is zero, point is always centered after it moves off frame.
28595 If you want scrolling to always be a line at a time, you should set
28596 `scroll-conservatively' to a large value rather than set this to 1. */);
28597
28598 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28599 doc: /* Scroll up to this many lines, to bring point back on screen.
28600 If point moves off-screen, redisplay will scroll by up to
28601 `scroll-conservatively' lines in order to bring point just barely
28602 onto the screen again. If that cannot be done, then redisplay
28603 recenters point as usual.
28604
28605 If the value is greater than 100, redisplay will never recenter point,
28606 but will always scroll just enough text to bring point into view, even
28607 if you move far away.
28608
28609 A value of zero means always recenter point if it moves off screen. */);
28610 scroll_conservatively = 0;
28611
28612 DEFVAR_INT ("scroll-margin", scroll_margin,
28613 doc: /* Number of lines of margin at the top and bottom of a window.
28614 Recenter the window whenever point gets within this many lines
28615 of the top or bottom of the window. */);
28616 scroll_margin = 0;
28617
28618 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28619 doc: /* Pixels per inch value for non-window system displays.
28620 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28621 Vdisplay_pixels_per_inch = make_float (72.0);
28622
28623 #if GLYPH_DEBUG
28624 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28625 #endif
28626
28627 DEFVAR_LISP ("truncate-partial-width-windows",
28628 Vtruncate_partial_width_windows,
28629 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28630 For an integer value, truncate lines in each window narrower than the
28631 full frame width, provided the window width is less than that integer;
28632 otherwise, respect the value of `truncate-lines'.
28633
28634 For any other non-nil value, truncate lines in all windows that do
28635 not span the full frame width.
28636
28637 A value of nil means to respect the value of `truncate-lines'.
28638
28639 If `word-wrap' is enabled, you might want to reduce this. */);
28640 Vtruncate_partial_width_windows = make_number (50);
28641
28642 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28643 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28644 Any other value means to use the appropriate face, `mode-line',
28645 `header-line', or `menu' respectively. */);
28646 mode_line_inverse_video = 1;
28647
28648 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28649 doc: /* Maximum buffer size for which line number should be displayed.
28650 If the buffer is bigger than this, the line number does not appear
28651 in the mode line. A value of nil means no limit. */);
28652 Vline_number_display_limit = Qnil;
28653
28654 DEFVAR_INT ("line-number-display-limit-width",
28655 line_number_display_limit_width,
28656 doc: /* Maximum line width (in characters) for line number display.
28657 If the average length of the lines near point is bigger than this, then the
28658 line number may be omitted from the mode line. */);
28659 line_number_display_limit_width = 200;
28660
28661 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28662 doc: /* Non-nil means highlight region even in nonselected windows. */);
28663 highlight_nonselected_windows = 0;
28664
28665 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28666 doc: /* Non-nil if more than one frame is visible on this display.
28667 Minibuffer-only frames don't count, but iconified frames do.
28668 This variable is not guaranteed to be accurate except while processing
28669 `frame-title-format' and `icon-title-format'. */);
28670
28671 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28672 doc: /* Template for displaying the title bar of visible frames.
28673 \(Assuming the window manager supports this feature.)
28674
28675 This variable has the same structure as `mode-line-format', except that
28676 the %c and %l constructs are ignored. It is used only on frames for
28677 which no explicit name has been set \(see `modify-frame-parameters'). */);
28678
28679 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28680 doc: /* Template for displaying the title bar of an iconified frame.
28681 \(Assuming the window manager supports this feature.)
28682 This variable has the same structure as `mode-line-format' (which see),
28683 and is used only on frames for which no explicit name has been set
28684 \(see `modify-frame-parameters'). */);
28685 Vicon_title_format
28686 = Vframe_title_format
28687 = pure_cons (intern_c_string ("multiple-frames"),
28688 pure_cons (make_pure_c_string ("%b"),
28689 pure_cons (pure_cons (empty_unibyte_string,
28690 pure_cons (intern_c_string ("invocation-name"),
28691 pure_cons (make_pure_c_string ("@"),
28692 pure_cons (intern_c_string ("system-name"),
28693 Qnil)))),
28694 Qnil)));
28695
28696 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28697 doc: /* Maximum number of lines to keep in the message log buffer.
28698 If nil, disable message logging. If t, log messages but don't truncate
28699 the buffer when it becomes large. */);
28700 Vmessage_log_max = make_number (100);
28701
28702 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28703 doc: /* Functions called before redisplay, if window sizes have changed.
28704 The value should be a list of functions that take one argument.
28705 Just before redisplay, for each frame, if any of its windows have changed
28706 size since the last redisplay, or have been split or deleted,
28707 all the functions in the list are called, with the frame as argument. */);
28708 Vwindow_size_change_functions = Qnil;
28709
28710 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28711 doc: /* List of functions to call before redisplaying a window with scrolling.
28712 Each function is called with two arguments, the window and its new
28713 display-start position. Note that these functions are also called by
28714 `set-window-buffer'. Also note that the value of `window-end' is not
28715 valid when these functions are called.
28716
28717 Warning: Do not use this feature to alter the way the window
28718 is scrolled. It is not designed for that, and such use probably won't
28719 work. */);
28720 Vwindow_scroll_functions = Qnil;
28721
28722 DEFVAR_LISP ("window-text-change-functions",
28723 Vwindow_text_change_functions,
28724 doc: /* Functions to call in redisplay when text in the window might change. */);
28725 Vwindow_text_change_functions = Qnil;
28726
28727 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28728 doc: /* Functions called when redisplay of a window reaches the end trigger.
28729 Each function is called with two arguments, the window and the end trigger value.
28730 See `set-window-redisplay-end-trigger'. */);
28731 Vredisplay_end_trigger_functions = Qnil;
28732
28733 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28734 doc: /* Non-nil means autoselect window with mouse pointer.
28735 If nil, do not autoselect windows.
28736 A positive number means delay autoselection by that many seconds: a
28737 window is autoselected only after the mouse has remained in that
28738 window for the duration of the delay.
28739 A negative number has a similar effect, but causes windows to be
28740 autoselected only after the mouse has stopped moving. \(Because of
28741 the way Emacs compares mouse events, you will occasionally wait twice
28742 that time before the window gets selected.\)
28743 Any other value means to autoselect window instantaneously when the
28744 mouse pointer enters it.
28745
28746 Autoselection selects the minibuffer only if it is active, and never
28747 unselects the minibuffer if it is active.
28748
28749 When customizing this variable make sure that the actual value of
28750 `focus-follows-mouse' matches the behavior of your window manager. */);
28751 Vmouse_autoselect_window = Qnil;
28752
28753 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28754 doc: /* Non-nil means automatically resize tool-bars.
28755 This dynamically changes the tool-bar's height to the minimum height
28756 that is needed to make all tool-bar items visible.
28757 If value is `grow-only', the tool-bar's height is only increased
28758 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28759 Vauto_resize_tool_bars = Qt;
28760
28761 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28762 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28763 auto_raise_tool_bar_buttons_p = 1;
28764
28765 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28766 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28767 make_cursor_line_fully_visible_p = 1;
28768
28769 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28770 doc: /* Border below tool-bar in pixels.
28771 If an integer, use it as the height of the border.
28772 If it is one of `internal-border-width' or `border-width', use the
28773 value of the corresponding frame parameter.
28774 Otherwise, no border is added below the tool-bar. */);
28775 Vtool_bar_border = Qinternal_border_width;
28776
28777 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28778 doc: /* Margin around tool-bar buttons in pixels.
28779 If an integer, use that for both horizontal and vertical margins.
28780 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28781 HORZ specifying the horizontal margin, and VERT specifying the
28782 vertical margin. */);
28783 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28784
28785 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28786 doc: /* Relief thickness of tool-bar buttons. */);
28787 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28788
28789 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28790 doc: /* Tool bar style to use.
28791 It can be one of
28792 image - show images only
28793 text - show text only
28794 both - show both, text below image
28795 both-horiz - show text to the right of the image
28796 text-image-horiz - show text to the left of the image
28797 any other - use system default or image if no system default.
28798
28799 This variable only affects the GTK+ toolkit version of Emacs. */);
28800 Vtool_bar_style = Qnil;
28801
28802 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28803 doc: /* Maximum number of characters a label can have to be shown.
28804 The tool bar style must also show labels for this to have any effect, see
28805 `tool-bar-style'. */);
28806 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28807
28808 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28809 doc: /* List of functions to call to fontify regions of text.
28810 Each function is called with one argument POS. Functions must
28811 fontify a region starting at POS in the current buffer, and give
28812 fontified regions the property `fontified'. */);
28813 Vfontification_functions = Qnil;
28814 Fmake_variable_buffer_local (Qfontification_functions);
28815
28816 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28817 unibyte_display_via_language_environment,
28818 doc: /* Non-nil means display unibyte text according to language environment.
28819 Specifically, this means that raw bytes in the range 160-255 decimal
28820 are displayed by converting them to the equivalent multibyte characters
28821 according to the current language environment. As a result, they are
28822 displayed according to the current fontset.
28823
28824 Note that this variable affects only how these bytes are displayed,
28825 but does not change the fact they are interpreted as raw bytes. */);
28826 unibyte_display_via_language_environment = 0;
28827
28828 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28829 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
28830 If a float, it specifies a fraction of the mini-window frame's height.
28831 If an integer, it specifies a number of lines. */);
28832 Vmax_mini_window_height = make_float (0.25);
28833
28834 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28835 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28836 A value of nil means don't automatically resize mini-windows.
28837 A value of t means resize them to fit the text displayed in them.
28838 A value of `grow-only', the default, means let mini-windows grow only;
28839 they return to their normal size when the minibuffer is closed, or the
28840 echo area becomes empty. */);
28841 Vresize_mini_windows = Qgrow_only;
28842
28843 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28844 doc: /* Alist specifying how to blink the cursor off.
28845 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28846 `cursor-type' frame-parameter or variable equals ON-STATE,
28847 comparing using `equal', Emacs uses OFF-STATE to specify
28848 how to blink it off. ON-STATE and OFF-STATE are values for
28849 the `cursor-type' frame parameter.
28850
28851 If a frame's ON-STATE has no entry in this list,
28852 the frame's other specifications determine how to blink the cursor off. */);
28853 Vblink_cursor_alist = Qnil;
28854
28855 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28856 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28857 If non-nil, windows are automatically scrolled horizontally to make
28858 point visible. */);
28859 automatic_hscrolling_p = 1;
28860 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28861
28862 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28863 doc: /* How many columns away from the window edge point is allowed to get
28864 before automatic hscrolling will horizontally scroll the window. */);
28865 hscroll_margin = 5;
28866
28867 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28868 doc: /* How many columns to scroll the window when point gets too close to the edge.
28869 When point is less than `hscroll-margin' columns from the window
28870 edge, automatic hscrolling will scroll the window by the amount of columns
28871 determined by this variable. If its value is a positive integer, scroll that
28872 many columns. If it's a positive floating-point number, it specifies the
28873 fraction of the window's width to scroll. If it's nil or zero, point will be
28874 centered horizontally after the scroll. Any other value, including negative
28875 numbers, are treated as if the value were zero.
28876
28877 Automatic hscrolling always moves point outside the scroll margin, so if
28878 point was more than scroll step columns inside the margin, the window will
28879 scroll more than the value given by the scroll step.
28880
28881 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28882 and `scroll-right' overrides this variable's effect. */);
28883 Vhscroll_step = make_number (0);
28884
28885 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28886 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28887 Bind this around calls to `message' to let it take effect. */);
28888 message_truncate_lines = 0;
28889
28890 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28891 doc: /* Normal hook run to update the menu bar definitions.
28892 Redisplay runs this hook before it redisplays the menu bar.
28893 This is used to update submenus such as Buffers,
28894 whose contents depend on various data. */);
28895 Vmenu_bar_update_hook = Qnil;
28896
28897 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28898 doc: /* Frame for which we are updating a menu.
28899 The enable predicate for a menu binding should check this variable. */);
28900 Vmenu_updating_frame = Qnil;
28901
28902 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28903 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28904 inhibit_menubar_update = 0;
28905
28906 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28907 doc: /* Prefix prepended to all continuation lines at display time.
28908 The value may be a string, an image, or a stretch-glyph; it is
28909 interpreted in the same way as the value of a `display' text property.
28910
28911 This variable is overridden by any `wrap-prefix' text or overlay
28912 property.
28913
28914 To add a prefix to non-continuation lines, use `line-prefix'. */);
28915 Vwrap_prefix = Qnil;
28916 DEFSYM (Qwrap_prefix, "wrap-prefix");
28917 Fmake_variable_buffer_local (Qwrap_prefix);
28918
28919 DEFVAR_LISP ("line-prefix", Vline_prefix,
28920 doc: /* Prefix prepended to all non-continuation lines at display time.
28921 The value may be a string, an image, or a stretch-glyph; it is
28922 interpreted in the same way as the value of a `display' text property.
28923
28924 This variable is overridden by any `line-prefix' text or overlay
28925 property.
28926
28927 To add a prefix to continuation lines, use `wrap-prefix'. */);
28928 Vline_prefix = Qnil;
28929 DEFSYM (Qline_prefix, "line-prefix");
28930 Fmake_variable_buffer_local (Qline_prefix);
28931
28932 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28933 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28934 inhibit_eval_during_redisplay = 0;
28935
28936 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28937 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28938 inhibit_free_realized_faces = 0;
28939
28940 #if GLYPH_DEBUG
28941 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28942 doc: /* Inhibit try_window_id display optimization. */);
28943 inhibit_try_window_id = 0;
28944
28945 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28946 doc: /* Inhibit try_window_reusing display optimization. */);
28947 inhibit_try_window_reusing = 0;
28948
28949 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28950 doc: /* Inhibit try_cursor_movement display optimization. */);
28951 inhibit_try_cursor_movement = 0;
28952 #endif /* GLYPH_DEBUG */
28953
28954 DEFVAR_INT ("overline-margin", overline_margin,
28955 doc: /* Space between overline and text, in pixels.
28956 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28957 margin to the character height. */);
28958 overline_margin = 2;
28959
28960 DEFVAR_INT ("underline-minimum-offset",
28961 underline_minimum_offset,
28962 doc: /* Minimum distance between baseline and underline.
28963 This can improve legibility of underlined text at small font sizes,
28964 particularly when using variable `x-use-underline-position-properties'
28965 with fonts that specify an UNDERLINE_POSITION relatively close to the
28966 baseline. The default value is 1. */);
28967 underline_minimum_offset = 1;
28968
28969 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28970 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28971 This feature only works when on a window system that can change
28972 cursor shapes. */);
28973 display_hourglass_p = 1;
28974
28975 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28976 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28977 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28978
28979 hourglass_atimer = NULL;
28980 hourglass_shown_p = 0;
28981
28982 DEFSYM (Qglyphless_char, "glyphless-char");
28983 DEFSYM (Qhex_code, "hex-code");
28984 DEFSYM (Qempty_box, "empty-box");
28985 DEFSYM (Qthin_space, "thin-space");
28986 DEFSYM (Qzero_width, "zero-width");
28987
28988 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28989 /* Intern this now in case it isn't already done.
28990 Setting this variable twice is harmless.
28991 But don't staticpro it here--that is done in alloc.c. */
28992 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28993 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28994
28995 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28996 doc: /* Char-table defining glyphless characters.
28997 Each element, if non-nil, should be one of the following:
28998 an ASCII acronym string: display this string in a box
28999 `hex-code': display the hexadecimal code of a character in a box
29000 `empty-box': display as an empty box
29001 `thin-space': display as 1-pixel width space
29002 `zero-width': don't display
29003 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29004 display method for graphical terminals and text terminals respectively.
29005 GRAPHICAL and TEXT should each have one of the values listed above.
29006
29007 The char-table has one extra slot to control the display of a character for
29008 which no font is found. This slot only takes effect on graphical terminals.
29009 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29010 `thin-space'. The default is `empty-box'. */);
29011 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29012 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29013 Qempty_box);
29014 }
29015
29016
29017 /* Initialize this module when Emacs starts. */
29018
29019 void
29020 init_xdisp (void)
29021 {
29022 current_header_line_height = current_mode_line_height = -1;
29023
29024 CHARPOS (this_line_start_pos) = 0;
29025
29026 if (!noninteractive)
29027 {
29028 struct window *m = XWINDOW (minibuf_window);
29029 Lisp_Object frame = m->frame;
29030 struct frame *f = XFRAME (frame);
29031 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29032 struct window *r = XWINDOW (root);
29033 int i;
29034
29035 echo_area_window = minibuf_window;
29036
29037 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
29038 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
29039 XSETFASTINT (r->total_cols, FRAME_COLS (f));
29040 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
29041 XSETFASTINT (m->total_lines, 1);
29042 XSETFASTINT (m->total_cols, FRAME_COLS (f));
29043
29044 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29045 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29046 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29047
29048 /* The default ellipsis glyphs `...'. */
29049 for (i = 0; i < 3; ++i)
29050 default_invis_vector[i] = make_number ('.');
29051 }
29052
29053 {
29054 /* Allocate the buffer for frame titles.
29055 Also used for `format-mode-line'. */
29056 int size = 100;
29057 mode_line_noprop_buf = (char *) xmalloc (size);
29058 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29059 mode_line_noprop_ptr = mode_line_noprop_buf;
29060 mode_line_target = MODE_LINE_DISPLAY;
29061 }
29062
29063 help_echo_showing_p = 0;
29064 }
29065
29066 /* Since w32 does not support atimers, it defines its own implementation of
29067 the following three functions in w32fns.c. */
29068 #ifndef WINDOWSNT
29069
29070 /* Platform-independent portion of hourglass implementation. */
29071
29072 /* Cancel a currently active hourglass timer, and start a new one. */
29073 void
29074 start_hourglass (void)
29075 {
29076 #if defined (HAVE_WINDOW_SYSTEM)
29077 EMACS_TIME delay;
29078
29079 cancel_hourglass ();
29080
29081 if (INTEGERP (Vhourglass_delay)
29082 && XINT (Vhourglass_delay) > 0)
29083 EMACS_SET_SECS_NSECS (delay,
29084 min (XINT (Vhourglass_delay), TYPE_MAXIMUM (time_t)),
29085 0);
29086 else if (FLOATP (Vhourglass_delay)
29087 && XFLOAT_DATA (Vhourglass_delay) > 0)
29088 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29089 else
29090 EMACS_SET_SECS_NSECS (delay, DEFAULT_HOURGLASS_DELAY, 0);
29091
29092 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29093 show_hourglass, NULL);
29094 #endif
29095 }
29096
29097
29098 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29099 shown. */
29100 void
29101 cancel_hourglass (void)
29102 {
29103 #if defined (HAVE_WINDOW_SYSTEM)
29104 if (hourglass_atimer)
29105 {
29106 cancel_atimer (hourglass_atimer);
29107 hourglass_atimer = NULL;
29108 }
29109
29110 if (hourglass_shown_p)
29111 hide_hourglass ();
29112 #endif
29113 }
29114 #endif /* ! WINDOWSNT */