(xdialog_show): Clear x_mouse_grabbed.
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 1988, 1993, 1994 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20 /* X pop-up deck-of-cards menu facility for gnuemacs.
21 *
22 * Written by Jon Arnold and Roman Budzianowski
23 * Mods and rewrite by Robert Krawitz
24 *
25 */
26
27 /* Modified by Fred Pierresteguy on December 93
28 to make the popup menus and menubar use the Xt. */
29
30 /* Rewritten for clarity and GC protection by rms in Feb 94. */
31
32 #include <stdio.h>
33
34 /* On 4.3 this loses if it comes after xterm.h. */
35 #include <signal.h>
36 #include <config.h>
37 #include "lisp.h"
38 #include "termhooks.h"
39 #include "frame.h"
40 #include "window.h"
41 #include "keyboard.h"
42 #include "blockinput.h"
43
44 /* This may include sys/types.h, and that somehow loses
45 if this is not done before the other system files. */
46 #include "xterm.h"
47
48 /* Load sys/types.h if not already loaded.
49 In some systems loading it twice is suicidal. */
50 #ifndef makedev
51 #include <sys/types.h>
52 #endif
53
54 #include "dispextern.h"
55
56 #ifdef HAVE_X11
57 #include "../oldXMenu/XMenu.h"
58 #else
59 #include <X/XMenu.h>
60 #endif
61
62 #ifdef USE_X_TOOLKIT
63 #include <X11/Xlib.h>
64 #include <X11/IntrinsicP.h>
65 #include <X11/CoreP.h>
66 #include <X11/StringDefs.h>
67 #include <X11/Xaw/Paned.h>
68 #include "../lwlib/lwlib.h"
69 #include "../lwlib/xlwmenuP.h"
70 #endif /* USE_X_TOOLKIT */
71
72 #define min(x,y) (((x) < (y)) ? (x) : (y))
73 #define max(x,y) (((x) > (y)) ? (x) : (y))
74
75 #ifndef TRUE
76 #define TRUE 1
77 #define FALSE 0
78 #endif /* no TRUE */
79
80 #ifdef HAVE_X11
81 extern Display *x_current_display;
82 #else
83 #define ButtonReleaseMask ButtonReleased
84 #endif /* not HAVE_X11 */
85
86 /* We need a unique id for each popup menu and dialog box. */
87 static unsigned int popup_id_tick;
88
89 extern Lisp_Object Qmenu_enable;
90 extern Lisp_Object Qmenu_bar;
91
92 #ifdef USE_X_TOOLKIT
93 extern void process_expose_from_menu ();
94 extern XtAppContext Xt_app_con;
95
96 static int string_width ();
97 static Lisp_Object xdialog_show ();
98 #endif
99
100 static Lisp_Object xmenu_show ();
101 static void keymap_panes ();
102 static void single_keymap_panes ();
103 static void list_of_panes ();
104 static void list_of_items ();
105 \f
106 /* This holds a Lisp vector that holds the results of decoding
107 the keymaps or alist-of-alists that specify a menu.
108
109 It describes the panes and items within the panes.
110
111 Each pane is described by 3 elements in the vector:
112 t, the pane name, the pane's prefix key.
113 Then follow the pane's items, with 4 elements per item:
114 the item string, the enable flag, the item's value,
115 and the equivalent keyboard key's description string.
116
117 In some cases, multiple levels of menus may be described.
118 A single vector slot containing nil indicates the start of a submenu.
119 A single vector slot containing lambda indicates the end of a submenu.
120 The submenu follows a menu item which is the way to reach the submenu.
121
122 A single vector slot containing quote indicates that the
123 following items should appear on the right of a dialog box.
124
125 Using a Lisp vector to hold this information while we decode it
126 takes care of protecting all the data from GC. */
127
128 #define MENU_ITEMS_PANE_NAME 1
129 #define MENU_ITEMS_PANE_PREFIX 2
130 #define MENU_ITEMS_PANE_LENGTH 3
131
132 #define MENU_ITEMS_ITEM_NAME 0
133 #define MENU_ITEMS_ITEM_ENABLE 1
134 #define MENU_ITEMS_ITEM_VALUE 2
135 #define MENU_ITEMS_ITEM_EQUIV_KEY 3
136 #define MENU_ITEMS_ITEM_LENGTH 4
137
138 static Lisp_Object menu_items;
139
140 /* Number of slots currently allocated in menu_items. */
141 static int menu_items_allocated;
142
143 /* This is the index in menu_items of the first empty slot. */
144 static int menu_items_used;
145
146 /* The number of panes currently recorded in menu_items,
147 excluding those within submenus. */
148 static int menu_items_n_panes;
149
150 /* Current depth within submenus. */
151 static int menu_items_submenu_depth;
152
153 /* Initialize the menu_items structure if we haven't already done so.
154 Also mark it as currently empty. */
155
156 static void
157 init_menu_items ()
158 {
159 if (NILP (menu_items))
160 {
161 menu_items_allocated = 60;
162 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
163 }
164
165 menu_items_used = 0;
166 menu_items_n_panes = 0;
167 menu_items_submenu_depth = 0;
168 }
169
170 /* Call at the end of generating the data in menu_items.
171 This fills in the number of items in the last pane. */
172
173 static void
174 finish_menu_items ()
175 {
176 }
177
178 /* Call when finished using the data for the current menu
179 in menu_items. */
180
181 static void
182 discard_menu_items ()
183 {
184 /* Free the structure if it is especially large.
185 Otherwise, hold on to it, to save time. */
186 if (menu_items_allocated > 200)
187 {
188 menu_items = Qnil;
189 menu_items_allocated = 0;
190 }
191 }
192
193 /* Make the menu_items vector twice as large. */
194
195 static void
196 grow_menu_items ()
197 {
198 Lisp_Object old;
199 int old_size = menu_items_allocated;
200 old = menu_items;
201
202 menu_items_allocated *= 2;
203 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
204 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
205 old_size * sizeof (Lisp_Object));
206 }
207
208 /* Begin a submenu. */
209
210 static void
211 push_submenu_start ()
212 {
213 if (menu_items_used + 1 > menu_items_allocated)
214 grow_menu_items ();
215
216 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
217 menu_items_submenu_depth++;
218 }
219
220 /* End a submenu. */
221
222 static void
223 push_submenu_end ()
224 {
225 if (menu_items_used + 1 > menu_items_allocated)
226 grow_menu_items ();
227
228 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
229 menu_items_submenu_depth--;
230 }
231
232 /* Indicate boundary between left and right. */
233
234 static void
235 push_left_right_boundary ()
236 {
237 if (menu_items_used + 1 > menu_items_allocated)
238 grow_menu_items ();
239
240 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
241 }
242
243 /* Start a new menu pane in menu_items..
244 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
245
246 static void
247 push_menu_pane (name, prefix_vec)
248 Lisp_Object name, prefix_vec;
249 {
250 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
251 grow_menu_items ();
252
253 if (menu_items_submenu_depth == 0)
254 menu_items_n_panes++;
255 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
256 XVECTOR (menu_items)->contents[menu_items_used++] = name;
257 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
258 }
259
260 /* Push one menu item into the current pane.
261 NAME is the string to display. ENABLE if non-nil means
262 this item can be selected. KEY is the key generated by
263 choosing this item. EQUIV is the textual description
264 of the keyboard equivalent for this item (or nil if none). */
265
266 static void
267 push_menu_item (name, enable, key, equiv)
268 Lisp_Object name, enable, key, equiv;
269 {
270 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
271 grow_menu_items ();
272
273 XVECTOR (menu_items)->contents[menu_items_used++] = name;
274 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
275 XVECTOR (menu_items)->contents[menu_items_used++] = key;
276 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
277 }
278 \f
279 /* Figure out the current keyboard equivalent of a menu item ITEM1.
280 The item string for menu display should be ITEM_STRING.
281 Store the equivalent keyboard key sequence's
282 textual description into *DESCRIP_PTR.
283 Also cache them in the item itself.
284 Return the real definition to execute. */
285
286 static Lisp_Object
287 menu_item_equiv_key (item_string, item1, descrip_ptr)
288 Lisp_Object item_string;
289 Lisp_Object item1;
290 Lisp_Object *descrip_ptr;
291 {
292 /* This is the real definition--the function to run. */
293 Lisp_Object def;
294 /* This is the sublist that records cached equiv key data
295 so we can save time. */
296 Lisp_Object cachelist;
297 /* These are the saved equivalent keyboard key sequence
298 and its key-description. */
299 Lisp_Object savedkey, descrip;
300 Lisp_Object def1;
301 int changed = 0;
302
303 /* If a help string follows the item string, skip it. */
304 if (CONSP (XCONS (item1)->cdr)
305 && STRINGP (XCONS (XCONS (item1)->cdr)->car))
306 item1 = XCONS (item1)->cdr;
307
308 def = Fcdr (item1);
309
310 /* Get out the saved equivalent-keyboard-key info. */
311 cachelist = savedkey = descrip = Qnil;
312 if (CONSP (def) && CONSP (XCONS (def)->car)
313 && (NILP (XCONS (XCONS (def)->car)->car)
314 || VECTORP (XCONS (XCONS (def)->car)->car)))
315 {
316 cachelist = XCONS (def)->car;
317 def = XCONS (def)->cdr;
318 savedkey = XCONS (cachelist)->car;
319 descrip = XCONS (cachelist)->cdr;
320 }
321
322 /* Is it still valid? */
323 def1 = Qnil;
324 if (!NILP (savedkey))
325 def1 = Fkey_binding (savedkey, Qnil);
326 /* If not, update it. */
327 if (! EQ (def1, def)
328 /* If something had no key binding before, don't recheck it--
329 doing that takes too much time and makes menus too slow. */
330 && !(!NILP (cachelist) && NILP (savedkey)))
331 {
332 changed = 1;
333 descrip = Qnil;
334 savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
335 if (VECTORP (savedkey)
336 && EQ (XVECTOR (savedkey)->contents[0], Qmenu_bar))
337 savedkey = Qnil;
338 if (!NILP (savedkey))
339 {
340 descrip = Fkey_description (savedkey);
341 descrip = concat2 (make_string (" (", 3), descrip);
342 descrip = concat2 (descrip, make_string (")", 1));
343 }
344 }
345
346 /* Cache the data we just got in a sublist of the menu binding. */
347 if (NILP (cachelist))
348 XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
349 else if (changed)
350 {
351 XCONS (cachelist)->car = savedkey;
352 XCONS (cachelist)->cdr = descrip;
353 }
354
355 *descrip_ptr = descrip;
356 return def;
357 }
358
359 /* This is used as the handler when calling internal_condition_case_1. */
360
361 static Lisp_Object
362 menu_item_enabled_p_1 (arg)
363 Lisp_Object arg;
364 {
365 return Qnil;
366 }
367
368 /* Return non-nil if the command DEF is enabled when used as a menu item.
369 This is based on looking for a menu-enable property.
370 If NOTREAL is set, don't bother really computing this. */
371
372 static Lisp_Object
373 menu_item_enabled_p (def, notreal)
374 Lisp_Object def;
375 {
376 Lisp_Object enabled, tem;
377
378 enabled = Qt;
379 if (notreal)
380 return enabled;
381 if (XTYPE (def) == Lisp_Symbol)
382 {
383 /* No property, or nil, means enable.
384 Otherwise, enable if value is not nil. */
385 tem = Fget (def, Qmenu_enable);
386 if (!NILP (tem))
387 /* (condition-case nil (eval tem)
388 (error nil)) */
389 enabled = internal_condition_case_1 (Feval, tem, Qerror,
390 menu_item_enabled_p_1);
391 }
392 return enabled;
393 }
394 \f
395 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
396 and generate menu panes for them in menu_items.
397 If NOTREAL is nonzero,
398 don't bother really computing whether an item is enabled. */
399
400 static void
401 keymap_panes (keymaps, nmaps, notreal)
402 Lisp_Object *keymaps;
403 int nmaps;
404 int notreal;
405 {
406 int mapno;
407
408 init_menu_items ();
409
410 /* Loop over the given keymaps, making a pane for each map.
411 But don't make a pane that is empty--ignore that map instead.
412 P is the number of panes we have made so far. */
413 for (mapno = 0; mapno < nmaps; mapno++)
414 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal);
415
416 finish_menu_items ();
417 }
418
419 /* This is a recursive subroutine of keymap_panes.
420 It handles one keymap, KEYMAP.
421 The other arguments are passed along
422 or point to local variables of the previous function.
423 If NOTREAL is nonzero,
424 don't bother really computing whether an item is enabled. */
425
426 static void
427 single_keymap_panes (keymap, pane_name, prefix, notreal)
428 Lisp_Object keymap;
429 Lisp_Object pane_name;
430 Lisp_Object prefix;
431 int notreal;
432 {
433 Lisp_Object pending_maps;
434 Lisp_Object tail, item, item1, item_string, table;
435 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
436
437 pending_maps = Qnil;
438
439 push_menu_pane (pane_name, prefix);
440
441 for (tail = keymap; XTYPE (tail) == Lisp_Cons; tail = XCONS (tail)->cdr)
442 {
443 /* Look at each key binding, and if it has a menu string,
444 make a menu item from it. */
445 item = XCONS (tail)->car;
446 if (XTYPE (item) == Lisp_Cons)
447 {
448 item1 = XCONS (item)->cdr;
449 if (XTYPE (item1) == Lisp_Cons)
450 {
451 item_string = XCONS (item1)->car;
452 if (XTYPE (item_string) == Lisp_String)
453 {
454 /* This is the real definition--the function to run. */
455 Lisp_Object def;
456 /* These are the saved equivalent keyboard key sequence
457 and its key-description. */
458 Lisp_Object descrip;
459 Lisp_Object tem, enabled;
460
461 def = menu_item_equiv_key (item_string, item1, &descrip);
462
463 /* GCPRO because we will call eval.
464 Protecting KEYMAP preserves everything we use;
465 aside from that, must protect whatever might be
466 a string. Since there's no GCPRO5, we refetch
467 item_string instead of protecting it. */
468 GCPRO4 (keymap, pending_maps, def, descrip);
469 enabled = menu_item_enabled_p (def, notreal);
470
471 UNGCPRO;
472
473 item_string = XCONS (item1)->car;
474
475 tem = Fkeymapp (def);
476 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
477 pending_maps = Fcons (Fcons (def, Fcons (item_string, XCONS (item)->car)),
478 pending_maps);
479 else
480 {
481 Lisp_Object submap;
482 submap = get_keymap_1 (def, 0, 1);
483 #ifndef USE_X_TOOLKIT
484 /* Indicate visually that this is a submenu. */
485 if (!NILP (submap))
486 item_string = concat2 (item_string,
487 build_string (" >"));
488 #endif
489 push_menu_item (item_string, enabled, XCONS (item)->car,
490 descrip);
491 #ifdef USE_X_TOOLKIT
492 /* Display a submenu using the toolkit. */
493 if (! NILP (submap))
494 {
495 push_submenu_start ();
496 single_keymap_panes (submap, Qnil,
497 XCONS (item)->car, notreal);
498 push_submenu_end ();
499 }
500 #endif
501 }
502 }
503 }
504 }
505 else if (XTYPE (item) == Lisp_Vector)
506 {
507 /* Loop over the char values represented in the vector. */
508 int len = XVECTOR (item)->size;
509 int c;
510 for (c = 0; c < len; c++)
511 {
512 Lisp_Object character;
513 XFASTINT (character) = c;
514 item1 = XVECTOR (item)->contents[c];
515 if (XTYPE (item1) == Lisp_Cons)
516 {
517 item_string = XCONS (item1)->car;
518 if (XTYPE (item_string) == Lisp_String)
519 {
520 Lisp_Object def;
521
522 /* These are the saved equivalent keyboard key sequence
523 and its key-description. */
524 Lisp_Object descrip;
525 Lisp_Object tem, enabled;
526
527 def = menu_item_equiv_key (item_string, item1, &descrip);
528
529 /* GCPRO because we will call eval.
530 Protecting KEYMAP preserves everything we use;
531 aside from that, must protect whatever might be
532 a string. Since there's no GCPRO5, we refetch
533 item_string instead of protecting it. */
534 GCPRO4 (keymap, pending_maps, def, descrip);
535 enabled = menu_item_enabled_p (def, notreal);
536 UNGCPRO;
537
538 item_string = XCONS (item1)->car;
539
540 tem = Fkeymapp (def);
541 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
542 pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
543 pending_maps);
544 else
545 {
546 Lisp_Object submap;
547 submap = get_keymap_1 (def, 0, 1);
548 #ifndef USE_X_TOOLKIT
549 if (!NILP (submap))
550 item_string = concat2 (item_string,
551 build_string (" >"));
552 #endif
553 push_menu_item (item_string, enabled, character,
554 descrip);
555 #ifdef USE_X_TOOLKIT
556 if (! NILP (submap))
557 {
558 push_submenu_start ();
559 single_keymap_panes (submap, Qnil,
560 character, notreal);
561 push_submenu_end ();
562 }
563 #endif
564 }
565 }
566 }
567 }
568 }
569 }
570
571 /* Process now any submenus which want to be panes at this level. */
572 while (!NILP (pending_maps))
573 {
574 Lisp_Object elt, eltcdr, string;
575 elt = Fcar (pending_maps);
576 eltcdr = XCONS (elt)->cdr;
577 string = XCONS (eltcdr)->car;
578 /* We no longer discard the @ from the beginning of the string here.
579 Instead, we do this in xmenu_show. */
580 single_keymap_panes (Fcar (elt), string,
581 XCONS (eltcdr)->cdr, notreal);
582 pending_maps = Fcdr (pending_maps);
583 }
584 }
585 \f
586 /* Push all the panes and items of a menu decsribed by the
587 alist-of-alists MENU.
588 This handles old-fashioned calls to x-popup-menu. */
589
590 static void
591 list_of_panes (menu)
592 Lisp_Object menu;
593 {
594 Lisp_Object tail;
595
596 init_menu_items ();
597
598 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
599 {
600 Lisp_Object elt, pane_name, pane_data;
601 elt = Fcar (tail);
602 pane_name = Fcar (elt);
603 CHECK_STRING (pane_name, 0);
604 push_menu_pane (pane_name, Qnil);
605 pane_data = Fcdr (elt);
606 CHECK_CONS (pane_data, 0);
607 list_of_items (pane_data);
608 }
609
610 finish_menu_items ();
611 }
612
613 /* Push the items in a single pane defined by the alist PANE. */
614
615 static void
616 list_of_items (pane)
617 Lisp_Object pane;
618 {
619 Lisp_Object tail, item, item1;
620
621 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
622 {
623 item = Fcar (tail);
624 if (STRINGP (item))
625 push_menu_item (item, Qnil, Qnil, Qnil);
626 else if (NILP (item))
627 push_left_right_boundary ();
628 else
629 {
630 CHECK_CONS (item, 0);
631 item1 = Fcar (item);
632 CHECK_STRING (item1, 1);
633 push_menu_item (item1, Qt, Fcdr (item), Qnil);
634 }
635 }
636 }
637 \f
638 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
639 "Pop up a deck-of-cards menu and return user's selection.\n\
640 POSITION is a position specification. This is either a mouse button event\n\
641 or a list ((XOFFSET YOFFSET) WINDOW)\n\
642 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
643 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
644 This controls the position of the center of the first line\n\
645 in the first pane of the menu, not the top left of the menu as a whole.\n\
646 If POSITION is t, it means to use the current mouse position.\n\
647 \n\
648 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
649 The menu items come from key bindings that have a menu string as well as\n\
650 a definition; actually, the \"definition\" in such a key binding looks like\n\
651 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
652 the keymap as a top-level element.\n\n\
653 You can also use a list of keymaps as MENU.\n\
654 Then each keymap makes a separate pane.\n\
655 When MENU is a keymap or a list of keymaps, the return value\n\
656 is a list of events.\n\n\
657 Alternatively, you can specify a menu of multiple panes\n\
658 with a list of the form (TITLE PANE1 PANE2...),\n\
659 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
660 Each ITEM is normally a cons cell (STRING . VALUE);\n\
661 but a string can appear as an item--that makes a nonselectable line\n\
662 in the menu.\n\
663 With this form of menu, the return value is VALUE from the chosen item.\n\
664 \n\
665 If POSITION is nil, don't display the menu at all, just precalculate the\n\
666 cached information about equivalent key sequences.")
667 (position, menu)
668 Lisp_Object position, menu;
669 {
670 int number_of_panes, panes;
671 Lisp_Object keymap, tem;
672 int xpos, ypos;
673 Lisp_Object title;
674 char *error_name;
675 Lisp_Object selection;
676 int i, j;
677 FRAME_PTR f;
678 Lisp_Object x, y, window;
679 int keymaps = 0;
680 int menubarp = 0;
681 struct gcpro gcpro1;
682
683 if (! NILP (position))
684 {
685 check_x ();
686
687 /* Decode the first argument: find the window and the coordinates. */
688 if (EQ (position, Qt))
689 {
690 /* Use the mouse's current position. */
691 FRAME_PTR new_f = 0;
692 Lisp_Object bar_window;
693 int part;
694 unsigned long time;
695
696 if (new_f != 0)
697 XSET (window, Lisp_Frame, new_f);
698 else
699 {
700 window = selected_window;
701 XFASTINT (x) = 0;
702 XFASTINT (y) = 0;
703 }
704 }
705 else
706 {
707 tem = Fcar (position);
708 if (XTYPE (tem) == Lisp_Cons)
709 {
710 window = Fcar (Fcdr (position));
711 x = Fcar (tem);
712 y = Fcar (Fcdr (tem));
713 }
714 else
715 {
716 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
717 window = Fcar (tem); /* POSN_WINDOW (tem) */
718 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
719 x = Fcar (tem);
720 y = Fcdr (tem);
721
722 /* Determine whether this menu is handling a menu bar click. */
723 tem = Fcar (Fcdr (Fcar (Fcdr (position))));
724 if (XTYPE (Fcar (position)) != Lisp_Cons
725 && CONSP (tem)
726 && EQ (Fcar (tem), Qmenu_bar))
727 menubarp = 1;
728 }
729 }
730
731 CHECK_NUMBER (x, 0);
732 CHECK_NUMBER (y, 0);
733
734 /* Decode where to put the menu. */
735
736 if (XTYPE (window) == Lisp_Frame)
737 {
738 f = XFRAME (window);
739
740 xpos = 0;
741 ypos = 0;
742 }
743 else if (XTYPE (window) == Lisp_Window)
744 {
745 CHECK_LIVE_WINDOW (window, 0);
746 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
747
748 xpos = (FONT_WIDTH (f->display.x->font) * XWINDOW (window)->left);
749 ypos = (f->display.x->line_height * XWINDOW (window)->top);
750 }
751 else
752 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
753 but I don't want to make one now. */
754 CHECK_WINDOW (window, 0);
755
756 xpos += XINT (x);
757 ypos += XINT (y);
758 }
759
760 title = Qnil;
761 GCPRO1 (title);
762
763 /* Decode the menu items from what was specified. */
764
765 keymap = Fkeymapp (menu);
766 tem = Qnil;
767 if (XTYPE (menu) == Lisp_Cons)
768 tem = Fkeymapp (Fcar (menu));
769 if (!NILP (keymap))
770 {
771 /* We were given a keymap. Extract menu info from the keymap. */
772 Lisp_Object prompt;
773 keymap = get_keymap (menu);
774
775 /* Extract the detailed info to make one pane. */
776 keymap_panes (&menu, 1, NILP (position));
777
778 /* Search for a string appearing directly as an element of the keymap.
779 That string is the title of the menu. */
780 prompt = map_prompt (keymap);
781
782 /* Make that be the pane title of the first pane. */
783 if (!NILP (prompt) && menu_items_n_panes >= 0)
784 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
785
786 keymaps = 1;
787 }
788 else if (!NILP (tem))
789 {
790 /* We were given a list of keymaps. */
791 int nmaps = XFASTINT (Flength (menu));
792 Lisp_Object *maps
793 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
794 int i;
795
796 title = Qnil;
797
798 /* The first keymap that has a prompt string
799 supplies the menu title. */
800 for (tem = menu, i = 0; XTYPE (tem) == Lisp_Cons; tem = Fcdr (tem))
801 {
802 Lisp_Object prompt;
803
804 maps[i++] = keymap = get_keymap (Fcar (tem));
805
806 prompt = map_prompt (keymap);
807 if (NILP (title) && !NILP (prompt))
808 title = prompt;
809 }
810
811 /* Extract the detailed info to make one pane. */
812 keymap_panes (maps, nmaps, NILP (position));
813
814 /* Make the title be the pane title of the first pane. */
815 if (!NILP (title) && menu_items_n_panes >= 0)
816 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
817
818 keymaps = 1;
819 }
820 else
821 {
822 /* We were given an old-fashioned menu. */
823 title = Fcar (menu);
824 CHECK_STRING (title, 1);
825
826 list_of_panes (Fcdr (menu));
827
828 keymaps = 0;
829 }
830
831 if (NILP (position))
832 {
833 discard_menu_items ();
834 UNGCPRO;
835 return Qnil;
836 }
837
838 /* Display them in a menu. */
839 BLOCK_INPUT;
840
841 selection = xmenu_show (f, xpos, ypos, menubarp,
842 keymaps, title, &error_name);
843 UNBLOCK_INPUT;
844
845 discard_menu_items ();
846
847 UNGCPRO;
848
849 if (error_name) error (error_name);
850 return selection;
851 }
852
853 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
854 "Pop up a dialog box and return user's selection.\n\
855 POSITION specifies which frame to use.\n\
856 This is normally a mouse button event or a window or frame.\n\
857 If POSITION is t, it means to use the frame the mouse is on.\n\
858 The dialog box appears in the middle of the specified frame.\n\
859 \n\
860 CONTENTS specifies the alternatives to display in the dialog box.\n\
861 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
862 Each ITEM is a cons cell (STRING . VALUE).\n\
863 The return value is VALUE from the chosen item.\n\n\
864 An ITEM may also be just a string--that makes a nonselectable item.\n\
865 An ITEM may also be nil--that means to put all preceding items\n\
866 on the left of the dialog box and all following items on the right.\n\
867 \(By default, approximately half appear on each side.)")
868 (position, contents)
869 Lisp_Object position, contents;
870 {
871 FRAME_PTR f;
872 Lisp_Object window;
873
874 check_x ();
875
876 /* Decode the first argument: find the window or frame to use. */
877 if (EQ (position, Qt))
878 {
879 #if 0 /* Using the frame the mouse is on may not be right. */
880 /* Use the mouse's current position. */
881 FRAME_PTR new_f = 0;
882 Lisp_Object bar_window;
883 int part;
884 unsigned long time;
885 Lisp_Object x, y;
886
887 (*mouse_position_hook) (&new_f, &bar_window, &part, &x, &y, &time);
888
889 if (new_f != 0)
890 XSET (window, Lisp_Frame, new_f);
891 else
892 window = selected_window;
893 #endif
894 /* Decode the first argument: find the window and the coordinates. */
895 if (EQ (position, Qt))
896 window = selected_window;
897 }
898 else if (CONSP (position))
899 {
900 Lisp_Object tem;
901 tem = Fcar (position);
902 if (XTYPE (tem) == Lisp_Cons)
903 window = Fcar (Fcdr (position));
904 else
905 {
906 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
907 window = Fcar (tem); /* POSN_WINDOW (tem) */
908 }
909 }
910 else if (WINDOWP (position) || FRAMEP (position))
911 window = position;
912
913 /* Decode where to put the menu. */
914
915 if (XTYPE (window) == Lisp_Frame)
916 f = XFRAME (window);
917 else if (XTYPE (window) == Lisp_Window)
918 {
919 CHECK_LIVE_WINDOW (window, 0);
920 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
921 }
922 else
923 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
924 but I don't want to make one now. */
925 CHECK_WINDOW (window, 0);
926
927 #ifndef USE_X_TOOLKIT
928 /* Display a menu with these alternatives
929 in the middle of frame F. */
930 {
931 Lisp_Object x, y, frame, newpos;
932 XSET (frame, Lisp_Frame, f);
933 XSET (x, Lisp_Int, x_pixel_width (f) / 2);
934 XSET (y, Lisp_Int, x_pixel_height (f) / 2);
935 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
936
937 return Fx_popup_menu (newpos,
938 Fcons (Fcar (contents), Fcons (contents, Qnil)));
939 }
940 #else
941 {
942 Lisp_Object title;
943 char *error_name;
944 Lisp_Object selection;
945
946 /* Decode the dialog items from what was specified. */
947 title = Fcar (contents);
948 CHECK_STRING (title, 1);
949
950 list_of_panes (Fcons (contents, Qnil));
951
952 /* Display them in a dialog box. */
953 BLOCK_INPUT;
954 selection = xdialog_show (f, 0, 0, title, &error_name);
955 UNBLOCK_INPUT;
956
957 discard_menu_items ();
958
959 if (error_name) error (error_name);
960 return selection;
961 }
962 #endif
963 }
964 \f
965 #ifdef USE_X_TOOLKIT
966
967 static void
968 dispatch_dummy_expose (w, x, y)
969 Widget w;
970 int x;
971 int y;
972 {
973 XExposeEvent dummy;
974
975 dummy.type = Expose;
976 dummy.window = XtWindow (w);
977 dummy.count = 0;
978 dummy.serial = 0;
979 dummy.send_event = 0;
980 dummy.display = XtDisplay (w);
981 dummy.x = x;
982 dummy.y = y;
983
984 XtDispatchEvent ((XEvent *) &dummy);
985 }
986
987 static int
988 string_width (mw, s)
989 XlwMenuWidget mw;
990 char* s;
991 {
992 XCharStruct xcs;
993 int drop;
994
995 XTextExtents (mw->menu.font, s, strlen (s), &drop, &drop, &drop, &xcs);
996 return xcs.width;
997 }
998
999 static int
1000 event_is_in_menu_item (mw, event, name, string_w)
1001 XlwMenuWidget mw;
1002 struct input_event *event;
1003 char *name;
1004 int *string_w;
1005 {
1006 *string_w += (string_width (mw, name)
1007 + 2 * (mw->menu.horizontal_spacing
1008 + mw->menu.shadow_thickness));
1009 return XINT (event->x) < *string_w;
1010 }
1011
1012
1013 /* Return the menu bar key which corresponds to event EVENT in frame F. */
1014
1015 Lisp_Object
1016 map_event_to_object (event, f)
1017 struct input_event *event;
1018 FRAME_PTR f;
1019 {
1020 int i,j, string_w;
1021 window_state* ws;
1022 XlwMenuWidget mw = (XlwMenuWidget) f->display.x->menubar_widget;
1023 widget_value *val;
1024
1025
1026 string_w = 0;
1027 /* Find the window */
1028 for (val = mw->menu.old_stack [0]->contents; val; val = val->next)
1029 {
1030 ws = &mw->menu.windows [0];
1031 if (ws && event_is_in_menu_item (mw, event, val->name, &string_w))
1032 {
1033 Lisp_Object items;
1034 int i;
1035
1036 items = FRAME_MENU_BAR_ITEMS (f);
1037
1038 for (i = 0; i < XVECTOR (items)->size; i += 3)
1039 {
1040 Lisp_Object pos, string, item;
1041 item = XVECTOR (items)->contents[i];
1042 string = XVECTOR (items)->contents[i + 1];
1043 pos = XVECTOR (items)->contents[i + 2];
1044 if (NILP (string))
1045 break;
1046
1047 if (!strcmp (val->name, XSTRING (string)->data))
1048 return item;
1049 }
1050 }
1051 }
1052 return Qnil;
1053 }
1054
1055 static Lisp_Object *menu_item_selection;
1056
1057 static void
1058 popup_selection_callback (widget, id, client_data)
1059 Widget widget;
1060 LWLIB_ID id;
1061 XtPointer client_data;
1062 {
1063 menu_item_selection = (Lisp_Object *) client_data;
1064 }
1065
1066 static void
1067 popup_down_callback (widget, id, client_data)
1068 Widget widget;
1069 LWLIB_ID id;
1070 XtPointer client_data;
1071 {
1072 BLOCK_INPUT;
1073 lw_destroy_all_widgets (id);
1074 UNBLOCK_INPUT;
1075 }
1076
1077 static void
1078 dialog_selection_callback (widget, id, client_data)
1079 Widget widget;
1080 LWLIB_ID id;
1081 XtPointer client_data;
1082 {
1083 if ((int)client_data != -1)
1084 menu_item_selection = (Lisp_Object *) client_data;
1085 BLOCK_INPUT;
1086 lw_destroy_all_widgets (id);
1087 UNBLOCK_INPUT;
1088 }
1089
1090 /* This recursively calls free_widget_value() on the tree of widgets.
1091 It must free all data that was malloc'ed for these widget_values.
1092 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1093 must be left alone. */
1094
1095 void
1096 free_menubar_widget_value_tree (wv)
1097 widget_value *wv;
1098 {
1099 if (! wv) return;
1100
1101 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1102
1103 if (wv->contents && (wv->contents != (widget_value*)1))
1104 {
1105 free_menubar_widget_value_tree (wv->contents);
1106 wv->contents = (widget_value *) 0xDEADBEEF;
1107 }
1108 if (wv->next)
1109 {
1110 free_menubar_widget_value_tree (wv->next);
1111 wv->next = (widget_value *) 0xDEADBEEF;
1112 }
1113 BLOCK_INPUT;
1114 free_widget_value (wv);
1115 UNBLOCK_INPUT;
1116 }
1117
1118 extern void EmacsFrameSetCharSize ();
1119
1120 static void
1121 update_frame_menubar (f)
1122 FRAME_PTR f;
1123 {
1124 struct x_display *x = f->display.x;
1125 int columns, rows;
1126 int menubar_changed;
1127
1128 menubar_changed = (x->menubar_widget
1129 && !XtIsManaged (x->menubar_widget));
1130
1131 if (! (menubar_changed))
1132 return;
1133
1134 BLOCK_INPUT;
1135 /* Save the size of the frame because the pane widget doesn't accept to
1136 resize itself. So force it. */
1137 columns = f->width;
1138 rows = f->height;
1139
1140
1141 XawPanedSetRefigureMode (x->column_widget, 0);
1142
1143 /* the order in which children are managed is the top to
1144 bottom order in which they are displayed in the paned window.
1145 First, remove the text-area widget.
1146 */
1147 XtUnmanageChild (x->edit_widget);
1148
1149 /* remove the menubar that is there now, and put up the menubar that
1150 should be there.
1151 */
1152 if (menubar_changed)
1153 {
1154 XtManageChild (x->menubar_widget);
1155 XtMapWidget (x->menubar_widget);
1156 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1157 }
1158
1159
1160 /* Re-manage the text-area widget */
1161 XtManageChild (x->edit_widget);
1162
1163 /* and now thrash the sizes */
1164 XawPanedSetRefigureMode (x->column_widget, 1);
1165
1166 /* Force the pane widget to resize itself with the right values. */
1167 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1168
1169 UNBLOCK_INPUT;
1170 }
1171
1172 void
1173 set_frame_menubar (f, first_time)
1174 FRAME_PTR f;
1175 int first_time;
1176 {
1177 Widget menubar_widget = f->display.x->menubar_widget;
1178 int id = (int) f;
1179 Lisp_Object tail, items;
1180 widget_value *wv, *save_wv, *first_wv, *prev_wv = 0;
1181 int i;
1182
1183 BLOCK_INPUT;
1184
1185 wv = malloc_widget_value ();
1186 wv->name = "menubar";
1187 wv->value = 0;
1188 wv->enabled = 1;
1189 save_wv = first_wv = wv;
1190
1191 if (NILP (items = FRAME_MENU_BAR_ITEMS (f)))
1192 items = FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1193
1194 for (i = 0; i < XVECTOR (items)->size; i += 3)
1195 {
1196 Lisp_Object string;
1197
1198 string = XVECTOR (items)->contents[i + 1];
1199 if (NILP (string))
1200 break;
1201
1202 wv = malloc_widget_value ();
1203 if (prev_wv)
1204 prev_wv->next = wv;
1205 else
1206 save_wv->contents = wv;
1207 wv->name = (char *) XSTRING (string)->data;
1208 wv->value = 0;
1209 wv->enabled = 1;
1210 prev_wv = wv;
1211 }
1212
1213 if (menubar_widget)
1214 lw_modify_all_widgets (id, first_wv, False);
1215 else
1216 {
1217 menubar_widget = lw_create_widget ("menubar", "menubar",
1218 id, first_wv,
1219 f->display.x->column_widget,
1220 0, 0,
1221 0, 0);
1222 f->display.x->menubar_widget = menubar_widget;
1223 XtVaSetValues (menubar_widget,
1224 XtNshowGrip, 0,
1225 XtNresizeToPreferred, 1,
1226 XtNallowResize, 1,
1227 0);
1228 }
1229
1230 free_menubar_widget_value_tree (first_wv);
1231
1232 /* Don't update the menubar the first time it is created via x_window. */
1233 if (!first_time)
1234 update_frame_menubar (f);
1235
1236 UNBLOCK_INPUT;
1237 }
1238
1239 void
1240 free_frame_menubar (f)
1241 FRAME_PTR f;
1242 {
1243 Widget menubar_widget;
1244 int id;
1245
1246 menubar_widget = f->display.x->menubar_widget;
1247 id = (int) f;
1248
1249 if (menubar_widget)
1250 {
1251 BLOCK_INPUT;
1252 lw_destroy_all_widgets (id);
1253 UNBLOCK_INPUT;
1254 }
1255 }
1256 /* Called from Fx_create_frame to create the inital menubar of a frame
1257 before it is mapped, so that the window is mapped with the menubar already
1258 there instead of us tacking it on later and thrashing the window after it
1259 is visible. */
1260 void
1261 initialize_frame_menubar (f)
1262 FRAME_PTR f;
1263 {
1264 set_frame_menubar (f, 1);
1265 }
1266 \f
1267 /* Horizontal bounds of the current menu bar item. */
1268
1269 static int this_menu_bar_item_beg;
1270 static int this_menu_bar_item_end;
1271
1272 /* Horizontal position of the end of the last menu bar item. */
1273
1274 static int last_menu_bar_item_end;
1275
1276 /* Nonzero if position X, Y is in the menu bar and in some menu bar item
1277 but not in the current menu bar item. */
1278
1279 static int
1280 other_menu_bar_item_p (f, x, y)
1281 FRAME_PTR f;
1282 int x, y;
1283 {
1284 return (y >= 0
1285 && y < f->display.x->menubar_widget->core.height
1286 && x >= 0
1287 && x < last_menu_bar_item_end
1288 && (x >= this_menu_bar_item_end
1289 || x < this_menu_bar_item_beg));
1290 }
1291
1292 /* Unread a button-press event in the menu bar of frame F
1293 at x position XPOS relative to the inside of the frame. */
1294
1295 static void
1296 unread_menu_bar_button (f, xpos)
1297 FRAME_PTR f;
1298 int xpos;
1299 {
1300 XEvent event;
1301
1302 event.type = ButtonPress;
1303 event.xbutton.display = x_current_display;
1304 event.xbutton.serial = 0;
1305 event.xbutton.send_event = 0;
1306 event.xbutton.time = CurrentTime;
1307 event.xbutton.button = Button1;
1308 event.xbutton.window = XtWindow (f->display.x->menubar_widget);
1309 event.xbutton.x = xpos;
1310 XPutBackEvent (XDISPLAY &event);
1311 }
1312
1313 /* If the mouse has moved to another menu bar item,
1314 return 1 and unread a button press event for that item.
1315 Otherwise return 0. */
1316
1317 static int
1318 check_mouse_other_menu_bar (f)
1319 FRAME_PTR f;
1320 {
1321 FRAME_PTR new_f;
1322 Lisp_Object bar_window;
1323 int part;
1324 Lisp_Object x, y;
1325 unsigned long time;
1326
1327 (*mouse_position_hook) (&new_f, &bar_window, &part, &x, &y, &time);
1328
1329 if (f == new_f && other_menu_bar_item_p (f, x, y))
1330 {
1331 unread_menu_bar_button (f, x);
1332 return 1;
1333 }
1334
1335 return 0;
1336 }
1337 #endif /* USE_X_TOOLKIT */
1338 \f
1339 /* xmenu_show actually displays a menu using the panes and items in menu_items
1340 and returns the value selected from it.
1341 There are two versions of xmenu_show, one for Xt and one for Xlib.
1342 Both assume input is blocked by the caller. */
1343
1344 /* F is the frame the menu is for.
1345 X and Y are the frame-relative specified position,
1346 relative to the inside upper left corner of the frame F.
1347 MENUBARP is 1 if the click that asked for this menu came from the menu bar.
1348 KEYMAPS is 1 if this menu was specified with keymaps;
1349 in that case, we return a list containing the chosen item's value
1350 and perhaps also the pane's prefix.
1351 TITLE is the specified menu title.
1352 ERROR is a place to store an error message string in case of failure.
1353 (We return nil on failure, but the value doesn't actually matter.) */
1354
1355 #ifdef USE_X_TOOLKIT
1356
1357 extern unsigned int x_mouse_grabbed;
1358 extern Lisp_Object Vmouse_depressed;
1359
1360 static Lisp_Object
1361 xmenu_show (f, x, y, menubarp, keymaps, title, error)
1362 FRAME_PTR f;
1363 int x;
1364 int y;
1365 int menubarp;
1366 int keymaps;
1367 Lisp_Object title;
1368 char **error;
1369 {
1370 int i;
1371 int menu_id;
1372 Widget menu;
1373 XlwMenuWidget menubar = (XlwMenuWidget) f->display.x->menubar_widget;
1374
1375 /* This is the menu bar item (if any) that led to this menu. */
1376 widget_value *menubar_item = 0;
1377
1378 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1379 widget_value **submenu_stack
1380 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1381 Lisp_Object *subprefix_stack
1382 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1383 int submenu_depth = 0;
1384
1385 /* Define a queue to save up for later unreading
1386 all X events that don't pertain to the menu. */
1387 struct event_queue
1388 {
1389 XEvent event;
1390 struct event_queue *next;
1391 };
1392
1393 struct event_queue *queue = NULL;
1394 struct event_queue *queue_tmp;
1395
1396 Position root_x, root_y;
1397
1398 *error = NULL;
1399
1400 this_menu_bar_item_beg = -1;
1401 this_menu_bar_item_end = -1;
1402 last_menu_bar_item_end = -1;
1403
1404 /* Figure out which menu bar item, if any, this menu is for. */
1405 if (menubarp)
1406 {
1407 int xbeg;
1408 int xend = 0;
1409
1410 for (menubar_item = menubar->menu.old_stack[0]->contents;
1411 menubar_item;
1412 menubar_item = menubar_item->next)
1413 {
1414 xbeg = xend;
1415 xend += (string_width (menubar, menubar_item->name)
1416 + 2 * (menubar->menu.horizontal_spacing
1417 + menubar->menu.shadow_thickness));
1418 if (x >= xbeg && x < xend)
1419 {
1420 x = xbeg + 4;
1421 y = 0;
1422 /* Arrange to show a different menu if we move in the menu bar
1423 to a different item. */
1424 this_menu_bar_item_beg = xbeg;
1425 this_menu_bar_item_end = xend;
1426 }
1427 }
1428 last_menu_bar_item_end = xend;
1429 }
1430 if (menubar_item == 0)
1431 menubarp = 0;
1432
1433 /* Offset the coordinates to root-relative. */
1434 XtTranslateCoords (f->display.x->widget,
1435 x, y + f->display.x->menubar_widget->core.height,
1436 &root_x, &root_y);
1437 x = root_x;
1438 y = root_y;
1439
1440 /* Create a tree of widget_value objects
1441 representing the panes and their items. */
1442 wv = malloc_widget_value ();
1443 wv->name = "menu";
1444 wv->value = 0;
1445 wv->enabled = 1;
1446 first_wv = wv;
1447
1448 /* Loop over all panes and items, filling in the tree. */
1449 i = 0;
1450 while (i < menu_items_used)
1451 {
1452 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1453 {
1454 submenu_stack[submenu_depth++] = save_wv;
1455 save_wv = prev_wv;
1456 prev_wv = 0;
1457 i++;
1458 }
1459 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1460 {
1461 prev_wv = save_wv;
1462 save_wv = submenu_stack[--submenu_depth];
1463 i++;
1464 }
1465 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1466 && submenu_depth != 0)
1467 i += MENU_ITEMS_PANE_LENGTH;
1468 /* Ignore a nil in the item list.
1469 It's meaningful only for dialog boxes. */
1470 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1471 i += 1;
1472 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1473 {
1474 /* Create a new pane. */
1475 Lisp_Object pane_name, prefix;
1476 char *pane_string;
1477 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1478 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1479 pane_string = (NILP (pane_name)
1480 ? "" : (char *) XSTRING (pane_name)->data);
1481 /* If there is just one top-level pane, put all its items directly
1482 under the top-level menu. */
1483 if (menu_items_n_panes == 1)
1484 pane_string = "";
1485
1486 /* If the pane has a meaningful name,
1487 make the pane a top-level menu item
1488 with its items as a submenu beneath it. */
1489 if (strcmp (pane_string, ""))
1490 {
1491 wv = malloc_widget_value ();
1492 if (save_wv)
1493 save_wv->next = wv;
1494 else
1495 first_wv->contents = wv;
1496 wv->name = pane_string;
1497 if (keymaps && !NILP (prefix))
1498 wv->name++;
1499 wv->value = 0;
1500 wv->enabled = 1;
1501 }
1502 save_wv = wv;
1503 prev_wv = 0;
1504 i += MENU_ITEMS_PANE_LENGTH;
1505 }
1506 else
1507 {
1508 /* Create a new item within current pane. */
1509 Lisp_Object item_name, enable, descrip;
1510 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1511 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1512 descrip
1513 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1514
1515 wv = malloc_widget_value ();
1516 if (prev_wv)
1517 prev_wv->next = wv;
1518 else
1519 save_wv->contents = wv;
1520 wv->name = (char *) XSTRING (item_name)->data;
1521 if (!NILP (descrip))
1522 wv->key = (char *) XSTRING (descrip)->data;
1523 wv->value = 0;
1524 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
1525 wv->enabled = !NILP (enable);
1526 prev_wv = wv;
1527
1528 i += MENU_ITEMS_ITEM_LENGTH;
1529 }
1530 }
1531
1532 /* Actually create the menu. */
1533 menu_id = ++popup_id_tick;
1534 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
1535 f->display.x->widget, 1, 0,
1536 popup_selection_callback, popup_down_callback);
1537 /* Free the widget_value objects we used to specify the contents. */
1538 free_menubar_widget_value_tree (first_wv);
1539
1540 /* No selection has been chosen yet. */
1541 menu_item_selection = 0;
1542
1543 /* If the mouse moves out of the menu before we show the menu,
1544 don't show it at all. */
1545 if (check_mouse_other_menu_bar (f))
1546 {
1547 lw_destroy_all_widgets (menu_id);
1548 return Qnil;
1549 }
1550
1551
1552 /* Highlight the menu bar item (if any) that led to this menu. */
1553 if (menubarp)
1554 {
1555 menubar_item->call_data = (XtPointer) 1;
1556 dispatch_dummy_expose (f->display.x->menubar_widget, x, y);
1557 }
1558
1559 /* Display the menu. */
1560 {
1561 XButtonPressedEvent dummy;
1562 XlwMenuWidget mw;
1563
1564 mw = (XlwMenuWidget) ((CompositeWidget)menu)->composite.children[0];
1565
1566 dummy.type = ButtonPress;
1567 dummy.serial = 0;
1568 dummy.send_event = 0;
1569 dummy.display = XtDisplay (menu);
1570 dummy.window = XtWindow (XtParent (menu));
1571 dummy.time = CurrentTime;
1572 dummy.button = 0;
1573 dummy.x_root = x;
1574 dummy.y_root = y;
1575
1576 /* We activate directly the lucid implementation. */
1577 pop_up_menu (mw, &dummy);
1578 }
1579
1580 /* No need to check a second time since this is done in the XEvent loop.
1581 This slows done the execution. */
1582 #if 0
1583 /* Check again whether the mouse has moved to another menu bar item. */
1584 if (check_mouse_other_menu_bar (f))
1585 {
1586 /* The mouse moved into a different menu bar item.
1587 We should bring up that item's menu instead.
1588 First pop down this menu. */
1589 XtUngrabPointer ((Widget)
1590 ((XlwMenuWidget)
1591 ((CompositeWidget)menu)->composite.children[0]),
1592 CurrentTime);
1593 lw_destroy_all_widgets (menu_id);
1594 goto pop_down;
1595 }
1596 #endif
1597
1598 /* Process events that apply to the menu. */
1599 while (1)
1600 {
1601 XEvent event;
1602
1603 XtAppNextEvent (Xt_app_con, &event);
1604 if (event.type == ButtonRelease)
1605 {
1606 XtDispatchEvent (&event);
1607 if (! menubarp)
1608 {
1609 /* Do the work of construct_mouse_click since it can't
1610 be called. Initially, the popup menu has been called
1611 from a ButtonPress in the edit_widget. Then the mouse
1612 has been set to grabbed. Reset it now. */
1613 x_mouse_grabbed &= ~(1 << event.xbutton.button);
1614 if (!x_mouse_grabbed)
1615 Vmouse_depressed = Qnil;
1616 }
1617 break;
1618 }
1619 else if (event.type == Expose)
1620 process_expose_from_menu (event);
1621 else if (event.type == MotionNotify)
1622 {
1623 int event_x = (event.xmotion.x_root
1624 - (f->display.x->widget->core.x
1625 + f->display.x->widget->core.border_width));
1626 int event_y = (event.xmotion.y_root
1627 - (f->display.x->widget->core.y
1628 + f->display.x->widget->core.border_width));
1629
1630 if (other_menu_bar_item_p (f, event_x, event_y))
1631 {
1632 /* The mouse moved into a different menu bar item.
1633 We should bring up that item's menu instead.
1634 First pop down this menu. */
1635 XtUngrabPointer ((Widget)
1636 ((XlwMenuWidget)
1637 ((CompositeWidget)menu)->composite.children[0]),
1638 event.xbutton.time);
1639 lw_destroy_all_widgets (menu_id);
1640
1641 /* Put back an event that will bring up the other item's menu. */
1642 unread_menu_bar_button (f, event_x);
1643 /* Don't let us select anything in this case. */
1644 menu_item_selection = 0;
1645 break;
1646 }
1647 }
1648
1649 XtDispatchEvent (&event);
1650 if (XtWindowToWidget(XDISPLAY event.xany.window) != menu)
1651 {
1652 queue_tmp
1653 = (struct event_queue *) malloc (sizeof (struct event_queue));
1654
1655 if (queue_tmp != NULL)
1656 {
1657 queue_tmp->event = event;
1658 queue_tmp->next = queue;
1659 queue = queue_tmp;
1660 }
1661 }
1662 }
1663
1664 pop_down:
1665 /* Unhighlight the menu bar item (if any) that led to this menu. */
1666 if (menubarp)
1667 {
1668 menubar_item->call_data = (XtPointer) 0;
1669 dispatch_dummy_expose (f->display.x->menubar_widget, x, y);
1670 }
1671
1672 /* fp turned off the following statement and wrote a comment
1673 that it is unnecessary--that the menu has already disappeared.
1674 I observer that is not so. -- rms. */
1675 /* Make sure the menu disappears. */
1676 lw_destroy_all_widgets (menu_id);
1677
1678 /* Unread any events that we got but did not handle. */
1679 while (queue != NULL)
1680 {
1681 queue_tmp = queue;
1682 XPutBackEvent (XDISPLAY &queue_tmp->event);
1683 queue = queue_tmp->next;
1684 free ((char *)queue_tmp);
1685 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1686 interrupt_input_pending = 1;
1687 }
1688
1689 /* Find the selected item, and its pane, to return
1690 the proper value. */
1691 if (menu_item_selection != 0)
1692 {
1693 Lisp_Object prefix;
1694
1695 prefix = Qnil;
1696 i = 0;
1697 while (i < menu_items_used)
1698 {
1699 Lisp_Object entry;
1700
1701 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1702 {
1703 subprefix_stack[submenu_depth++] = prefix;
1704 prefix = entry;
1705 i++;
1706 }
1707 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1708 {
1709 prefix = subprefix_stack[--submenu_depth];
1710 i++;
1711 }
1712 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1713 {
1714 prefix
1715 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1716 i += MENU_ITEMS_PANE_LENGTH;
1717 }
1718 else
1719 {
1720 entry
1721 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
1722 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
1723 {
1724 if (keymaps != 0)
1725 {
1726 int j;
1727
1728 entry = Fcons (entry, Qnil);
1729 if (!NILP (prefix))
1730 entry = Fcons (prefix, entry);
1731 for (j = submenu_depth - 1; j >= 0; j--)
1732 if (!NILP (subprefix_stack[j]))
1733 entry = Fcons (subprefix_stack[j], entry);
1734 }
1735 return entry;
1736 }
1737 i += MENU_ITEMS_ITEM_LENGTH;
1738 }
1739 }
1740 }
1741
1742 return Qnil;
1743 }
1744
1745 static char * button_names [] = {
1746 "button1", "button2", "button3", "button4", "button5",
1747 "button6", "button7", "button8", "button9", "button10" };
1748
1749 static Lisp_Object
1750 xdialog_show (f, menubarp, keymaps, title, error)
1751 FRAME_PTR f;
1752 int menubarp;
1753 int keymaps;
1754 Lisp_Object title;
1755 char **error;
1756 {
1757 int i, nb_buttons=0;
1758 int dialog_id;
1759 Widget menu;
1760 XlwMenuWidget menubar = (XlwMenuWidget) f->display.x->menubar_widget;
1761 char dialog_name[6];
1762
1763 /* This is the menu bar item (if any) that led to this menu. */
1764 widget_value *menubar_item = 0;
1765
1766 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1767
1768 /* Define a queue to save up for later unreading
1769 all X events that don't pertain to the menu. */
1770 struct event_queue
1771 {
1772 XEvent event;
1773 struct event_queue *next;
1774 };
1775
1776 struct event_queue *queue = NULL;
1777 struct event_queue *queue_tmp;
1778
1779 /* Number of elements seen so far, before boundary. */
1780 int left_count = 0;
1781 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
1782 int boundary_seen = 0;
1783
1784 *error = NULL;
1785
1786 if (menu_items_n_panes > 1)
1787 {
1788 *error = "Multiple panes in dialog box";
1789 return Qnil;
1790 }
1791
1792 /* Create a tree of widget_value objects
1793 representing the text label and buttons. */
1794 {
1795 Lisp_Object pane_name, prefix;
1796 char *pane_string;
1797 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
1798 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
1799 pane_string = (NILP (pane_name)
1800 ? "" : (char *) XSTRING (pane_name)->data);
1801 prev_wv = malloc_widget_value ();
1802 prev_wv->value = pane_string;
1803 if (keymaps && !NILP (prefix))
1804 prev_wv->name++;
1805 prev_wv->enabled = 1;
1806 prev_wv->name = "message";
1807 first_wv = prev_wv;
1808
1809 /* Loop over all panes and items, filling in the tree. */
1810 i = MENU_ITEMS_PANE_LENGTH;
1811 while (i < menu_items_used)
1812 {
1813
1814 /* Create a new item within current pane. */
1815 Lisp_Object item_name, enable, descrip;
1816 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1817 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1818 descrip
1819 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1820
1821 if (NILP (item_name))
1822 {
1823 free_menubar_widget_value_tree (first_wv);
1824 *error = "Submenu in dialog items";
1825 return Qnil;
1826 }
1827 if (EQ (item_name, Qquote))
1828 {
1829 /* This is the boundary between left-side elts
1830 and right-side elts. Stop incrementing right_count. */
1831 boundary_seen = 1;
1832 i++;
1833 continue;
1834 }
1835 if (nb_buttons >= 10)
1836 {
1837 free_menubar_widget_value_tree (first_wv);
1838 *error = "Too many dialog items";
1839 return Qnil;
1840 }
1841
1842 wv = malloc_widget_value ();
1843 prev_wv->next = wv;
1844 wv->name = (char *) button_names[nb_buttons];
1845 if (!NILP (descrip))
1846 wv->key = (char *) XSTRING (descrip)->data;
1847 wv->value = (char *) XSTRING (item_name)->data;
1848 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
1849 wv->enabled = !NILP (enable);
1850 prev_wv = wv;
1851
1852 if (! boundary_seen)
1853 left_count++;
1854
1855 nb_buttons++;
1856 i += MENU_ITEMS_ITEM_LENGTH;
1857 }
1858
1859 /* If the boundary was not specified,
1860 by default put half on the left and half on the right. */
1861 if (! boundary_seen)
1862 left_count = nb_buttons - nb_buttons / 2;
1863
1864 wv = malloc_widget_value ();
1865 wv->name = dialog_name;
1866
1867 /* Dialog boxes use a really stupid name encoding
1868 which specifies how many buttons to use
1869 and how many buttons are on the right.
1870 The Q means something also. */
1871 dialog_name[0] = 'Q';
1872 dialog_name[1] = '0' + nb_buttons;
1873 dialog_name[2] = 'B';
1874 dialog_name[3] = 'R';
1875 /* Number of buttons to put on the right. */
1876 dialog_name[4] = '0' + nb_buttons - left_count;
1877 dialog_name[5] = 0;
1878 wv->contents = first_wv;
1879 first_wv = wv;
1880 }
1881
1882 /* Actually create the dialog. */
1883 dialog_id = ++popup_id_tick;
1884 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
1885 f->display.x->widget, 1, 0,
1886 dialog_selection_callback, 0);
1887 #if 0 /* This causes crashes, and seems to be redundant -- rms. */
1888 lw_modify_all_widgets (dialog_id, first_wv, True);
1889 #endif
1890 lw_modify_all_widgets (dialog_id, first_wv->contents->next, True);
1891 /* Free the widget_value objects we used to specify the contents. */
1892 free_menubar_widget_value_tree (first_wv);
1893
1894 /* No selection has been chosen yet. */
1895 menu_item_selection = 0;
1896
1897 /* Display the menu. */
1898 lw_pop_up_all_widgets (dialog_id);
1899
1900 /* Process events that apply to the menu. */
1901 while (1)
1902 {
1903 XEvent event;
1904
1905 XtAppNextEvent (Xt_app_con, &event);
1906 if (event.type == ButtonRelease)
1907 {
1908 XtDispatchEvent (&event);
1909 break;
1910 }
1911 else if (event.type == Expose)
1912 process_expose_from_menu (event);
1913 XtDispatchEvent (&event);
1914 if (XtWindowToWidget(XDISPLAY event.xany.window) != menu)
1915 {
1916 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1917
1918 if (queue_tmp != NULL)
1919 {
1920 queue_tmp->event = event;
1921 queue_tmp->next = queue;
1922 queue = queue_tmp;
1923 }
1924 }
1925 }
1926 pop_down:
1927
1928 /* State that no mouse buttons are now held.
1929 That is not necessarily true, but the fiction leads to reasonable
1930 results, and it is a pain to ask which are actually held now
1931 or track this in the loop above. */
1932 x_mouse_grabbed = 0;
1933
1934 /* Unread any events that we got but did not handle. */
1935 while (queue != NULL)
1936 {
1937 queue_tmp = queue;
1938 XPutBackEvent (XDISPLAY &queue_tmp->event);
1939 queue = queue_tmp->next;
1940 free ((char *)queue_tmp);
1941 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1942 interrupt_input_pending = 1;
1943 }
1944
1945 /* Find the selected item, and its pane, to return
1946 the proper value. */
1947 if (menu_item_selection != 0)
1948 {
1949 Lisp_Object prefix;
1950
1951 prefix = Qnil;
1952 i = 0;
1953 while (i < menu_items_used)
1954 {
1955 Lisp_Object entry;
1956
1957 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1958 {
1959 prefix
1960 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1961 i += MENU_ITEMS_PANE_LENGTH;
1962 }
1963 else
1964 {
1965 entry
1966 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
1967 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
1968 {
1969 if (keymaps != 0)
1970 {
1971 entry = Fcons (entry, Qnil);
1972 if (!NILP (prefix))
1973 entry = Fcons (prefix, entry);
1974 }
1975 return entry;
1976 }
1977 i += MENU_ITEMS_ITEM_LENGTH;
1978 }
1979 }
1980 }
1981
1982 return Qnil;
1983 }
1984 #else /* not USE_X_TOOLKIT */
1985
1986 static Lisp_Object
1987 xmenu_show (f, x, y, menubarp, keymaps, title, error)
1988 FRAME_PTR f;
1989 int x, y;
1990 int keymaps;
1991 int menubarp;
1992 Lisp_Object title;
1993 char **error;
1994 {
1995 Window root;
1996 XMenu *menu;
1997 int pane, selidx, lpane, status;
1998 Lisp_Object entry, pane_prefix;
1999 char *datap;
2000 int ulx, uly, width, height;
2001 int dispwidth, dispheight;
2002 int i, j;
2003 int maxwidth;
2004 int dummy_int;
2005 unsigned int dummy_uint;
2006
2007 *error = 0;
2008 if (menu_items_n_panes == 0)
2009 return Qnil;
2010
2011 /* Figure out which root window F is on. */
2012 XGetGeometry (x_current_display, FRAME_X_WINDOW (f), &root,
2013 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2014 &dummy_uint, &dummy_uint);
2015
2016 /* Make the menu on that window. */
2017 menu = XMenuCreate (XDISPLAY root, "emacs");
2018 if (menu == NULL)
2019 {
2020 *error = "Can't create menu";
2021 return Qnil;
2022 }
2023
2024 /* Adjust coordinates to relative to the outer (window manager) window. */
2025 #ifdef HAVE_X11
2026 {
2027 Window child;
2028 int win_x = 0, win_y = 0;
2029
2030 /* Find the position of the outside upper-left corner of
2031 the inner window, with respect to the outer window. */
2032 if (f->display.x->parent_desc != ROOT_WINDOW)
2033 {
2034 BLOCK_INPUT;
2035 XTranslateCoordinates (x_current_display,
2036
2037 /* From-window, to-window. */
2038 f->display.x->window_desc,
2039 f->display.x->parent_desc,
2040
2041 /* From-position, to-position. */
2042 0, 0, &win_x, &win_y,
2043
2044 /* Child of window. */
2045 &child);
2046 UNBLOCK_INPUT;
2047 x += win_x;
2048 y += win_y;
2049 }
2050 }
2051 #endif /* HAVE_X11 */
2052
2053 /* Adjust coordinates to be root-window-relative. */
2054 x += f->display.x->left_pos;
2055 y += f->display.x->top_pos;
2056
2057 /* Create all the necessary panes and their items. */
2058 i = 0;
2059 while (i < menu_items_used)
2060 {
2061 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2062 {
2063 /* Create a new pane. */
2064 Lisp_Object pane_name, prefix;
2065 char *pane_string;
2066
2067 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2068 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2069 pane_string = (NILP (pane_name)
2070 ? "" : (char *) XSTRING (pane_name)->data);
2071 if (keymaps && !NILP (prefix))
2072 pane_string++;
2073
2074 lpane = XMenuAddPane (XDISPLAY menu, pane_string, TRUE);
2075 if (lpane == XM_FAILURE)
2076 {
2077 XMenuDestroy (XDISPLAY menu);
2078 *error = "Can't create pane";
2079 return Qnil;
2080 }
2081 i += MENU_ITEMS_PANE_LENGTH;
2082
2083 /* Find the width of the widest item in this pane. */
2084 maxwidth = 0;
2085 j = i;
2086 while (j < menu_items_used)
2087 {
2088 Lisp_Object item;
2089 item = XVECTOR (menu_items)->contents[j];
2090 if (EQ (item, Qt))
2091 break;
2092 if (NILP (item))
2093 {
2094 j++;
2095 continue;
2096 }
2097 width = XSTRING (item)->size;
2098 if (width > maxwidth)
2099 maxwidth = width;
2100
2101 j += MENU_ITEMS_ITEM_LENGTH;
2102 }
2103 }
2104 /* Ignore a nil in the item list.
2105 It's meaningful only for dialog boxes. */
2106 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2107 i += 1;
2108 else
2109 {
2110 /* Create a new item within current pane. */
2111 Lisp_Object item_name, enable, descrip;
2112 unsigned char *item_data;
2113
2114 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2115 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2116 descrip
2117 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2118 if (!NILP (descrip))
2119 {
2120 int gap = maxwidth - XSTRING (item_name)->size;
2121 #ifdef C_ALLOCA
2122 Lisp_Object spacer;
2123 spacer = Fmake_string (make_number (gap), make_number (' '));
2124 item_name = concat2 (item_name, spacer);
2125 item_name = concat2 (item_name, descrip);
2126 item_data = XSTRING (item_name)->data;
2127 #else
2128 /* if alloca is fast, use that to make the space,
2129 to reduce gc needs. */
2130 item_data
2131 = (unsigned char *) alloca (maxwidth
2132 + XSTRING (descrip)->size + 1);
2133 bcopy (XSTRING (item_name)->data, item_data,
2134 XSTRING (item_name)->size);
2135 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2136 item_data[j] = ' ';
2137 bcopy (XSTRING (descrip)->data, item_data + j,
2138 XSTRING (descrip)->size);
2139 item_data[j + XSTRING (descrip)->size] = 0;
2140 #endif
2141 }
2142 else
2143 item_data = XSTRING (item_name)->data;
2144
2145 if (XMenuAddSelection (XDISPLAY menu, lpane, 0, item_data,
2146 !NILP (enable))
2147 == XM_FAILURE)
2148 {
2149 XMenuDestroy (XDISPLAY menu);
2150 *error = "Can't add selection to menu";
2151 return Qnil;
2152 }
2153 i += MENU_ITEMS_ITEM_LENGTH;
2154 }
2155 }
2156
2157 /* All set and ready to fly. */
2158 XMenuRecompute (XDISPLAY menu);
2159 dispwidth = DisplayWidth (x_current_display, XDefaultScreen (x_current_display));
2160 dispheight = DisplayHeight (x_current_display, XDefaultScreen (x_current_display));
2161 x = min (x, dispwidth);
2162 y = min (y, dispheight);
2163 x = max (x, 1);
2164 y = max (y, 1);
2165 XMenuLocate (XDISPLAY menu, 0, 0, x, y,
2166 &ulx, &uly, &width, &height);
2167 if (ulx+width > dispwidth)
2168 {
2169 x -= (ulx + width) - dispwidth;
2170 ulx = dispwidth - width;
2171 }
2172 if (uly+height > dispheight)
2173 {
2174 y -= (uly + height) - dispheight;
2175 uly = dispheight - height;
2176 }
2177 if (ulx < 0) x -= ulx;
2178 if (uly < 0) y -= uly;
2179
2180 XMenuSetAEQ (menu, TRUE);
2181 XMenuSetFreeze (menu, TRUE);
2182 pane = selidx = 0;
2183
2184 status = XMenuActivate (XDISPLAY menu, &pane, &selidx,
2185 x, y, ButtonReleaseMask, &datap);
2186 switch (status)
2187 {
2188 case XM_SUCCESS:
2189 #ifdef XDEBUG
2190 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2191 #endif
2192
2193 /* Find the item number SELIDX in pane number PANE. */
2194 i = 0;
2195 while (i < menu_items_used)
2196 {
2197 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2198 {
2199 if (pane == 0)
2200 pane_prefix
2201 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2202 pane--;
2203 i += MENU_ITEMS_PANE_LENGTH;
2204 }
2205 else
2206 {
2207 if (pane == -1)
2208 {
2209 if (selidx == 0)
2210 {
2211 entry
2212 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2213 if (keymaps != 0)
2214 {
2215 entry = Fcons (entry, Qnil);
2216 if (!NILP (pane_prefix))
2217 entry = Fcons (pane_prefix, entry);
2218 }
2219 break;
2220 }
2221 selidx--;
2222 }
2223 i += MENU_ITEMS_ITEM_LENGTH;
2224 }
2225 }
2226 break;
2227
2228 case XM_FAILURE:
2229 XMenuDestroy (XDISPLAY menu);
2230 *error = "Can't activate menu";
2231 case XM_IA_SELECT:
2232 case XM_NO_SELECT:
2233 entry = Qnil;
2234 break;
2235 }
2236 XMenuDestroy (XDISPLAY menu);
2237
2238 /* State that no mouse buttons are now held.
2239 (The oldXMenu code doesn't track this info for us.)
2240 That is not necessarily true, but the fiction leads to reasonable
2241 results, and it is a pain to ask which are actually held now. */
2242 x_mouse_grabbed = 0;
2243
2244 return entry;
2245 }
2246 #endif /* not USE_X_TOOLKIT */
2247 \f
2248 syms_of_xmenu ()
2249 {
2250 staticpro (&menu_items);
2251 menu_items = Qnil;
2252
2253 popup_id_tick = (1<<16);
2254 defsubr (&Sx_popup_menu);
2255 defsubr (&Sx_popup_dialog);
2256 }