Use the term `scroll bar', instead of `scrollbar'.
[bpt/emacs.git] / src / termhooks.h
1 /* Hooks by which low level terminal operations
2 can be made to call other routines.
3 Copyright (C) 1985, 1986, 1992, 1993 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
20
21 \f
22 /* Miscellanea. */
23
24 /* If nonzero, send all terminal output characters to this stream also. */
25 extern FILE *termscript;
26
27 \f
28 /* Text display hooks. */
29
30 extern int (*cursor_to_hook) ();
31 extern int (*raw_cursor_to_hook) ();
32
33 extern int (*clear_to_end_hook) ();
34 extern int (*clear_frame_hook) ();
35 extern int (*clear_end_of_line_hook) ();
36
37 extern int (*ins_del_lines_hook) ();
38
39 extern int (*change_line_highlight_hook) ();
40 extern int (*reassert_line_highlight_hook) ();
41
42 extern int (*insert_glyphs_hook) ();
43 extern int (*write_glyphs_hook) ();
44 extern int (*delete_glyphs_hook) ();
45
46 extern int (*ring_bell_hook) ();
47
48 extern int (*reset_terminal_modes_hook) ();
49 extern int (*set_terminal_modes_hook) ();
50 extern int (*update_begin_hook) ();
51 extern int (*update_end_hook) ();
52 extern int (*set_terminal_window_hook) ();
53
54
55 \f
56 /* Multi-frame and mouse support hooks. */
57
58 enum scroll_bar_part {
59 scroll_bar_above_handle,
60 scroll_bar_handle,
61 scroll_bar_below_handle
62 };
63
64 /* Return the current position of the mouse.
65
66 Set *f to the frame the mouse is in, or zero if the mouse is in no
67 Emacs frame. If it is set to zero, all the other arguments are
68 garbage.
69
70 If the motion started in a scroll bar, set *bar_window to the
71 scroll bar's window, *part to the part the mouse is currently over,
72 *x to the position of the mouse along the scroll bar, and *y to the
73 overall length of the scroll bar.
74
75 Otherwise, set *bar_window to Qnil, and *x and *y to the column and
76 row of the character cell the mouse is over.
77
78 Set *time to the time the mouse was at the returned position.
79
80 This should clear mouse_moved until the next motion
81 event arrives. */
82 extern void (*mouse_position_hook) ( /* FRAME_PTR *f,
83 Lisp_Object *bar_window,
84 enum scroll_bar_part *part,
85 Lisp_Object *x,
86 Lisp_Object *y,
87 unsigned long *time */ );
88
89 /* The window system handling code should set this if the mouse has
90 moved since the last call to the mouse_position_hook. Calling that
91 hook should clear this. */
92 extern int mouse_moved;
93
94 /* When a frame's focus redirection is changed, this hook tells the
95 window system code to re-decide where to put the highlight. Under
96 X, this means that Emacs lies about where the focus is. */
97 extern void (*frame_rehighlight_hook) ( /* void */ );
98
99 /* If we're displaying frames using a window system that can stack
100 frames on top of each other, this hook allows you to bring a frame
101 to the front, or bury it behind all the other windows. If this
102 hook is zero, that means the device we're displaying on doesn't
103 support overlapping frames, so there's no need to raise or lower
104 anything.
105
106 If RAISE is non-zero, F is brought to the front, before all other
107 windows. If RAISE is zero, F is sent to the back, behind all other
108 windows. */
109 extern void (*frame_raise_lower_hook) ( /* FRAME_PTR f, int raise */ );
110
111 \f
112 /* Scroll bar hooks. */
113
114 /* The representation of scroll bars is determined by the code which
115 implements them, except for one thing: they must be represented by
116 lisp objects. This allows us to place references to them in
117 Lisp_Windows without worrying about those references becoming
118 dangling references when the scroll bar is destroyed.
119
120 The window-system-independent portion of Emacs just refers to
121 scroll bars via their windows, and never looks inside the scroll bar
122 representation; it always uses hook functions to do all the
123 scroll bar manipulation it needs.
124
125 The `vertical_scroll_bar' field of a Lisp_Window refers to that
126 window's scroll bar, or is nil if the window doesn't have a
127 scroll bar.
128
129 The `scroll_bars' and `condemned_scroll_bars' fields of a Lisp_Frame
130 are free for use by the scroll bar implementation in any way it sees
131 fit. They are marked by the garbage collector. */
132
133
134 /* Set the vertical scroll bar for WINDOW to have its upper left corner
135 at (TOP, LEFT), and be LENGTH rows high. Set its handle to
136 indicate that we are displaying PORTION characters out of a total
137 of WHOLE characters, starting at POSITION. If WINDOW doesn't yet
138 have a scroll bar, create one for it. */
139 extern void (*set_vertical_scroll_bar_hook)
140 ( /* struct window *window,
141 int portion, int whole, int position */ );
142
143
144 /* The following three hooks are used when we're doing a thorough
145 redisplay of the frame. We don't explicitly know which scroll bars
146 are going to be deleted, because keeping track of when windows go
147 away is a real pain - can you say set-window-configuration?
148 Instead, we just assert at the beginning of redisplay that *all*
149 scroll bars are to be removed, and then save scroll bars from the
150 firey pit when we actually redisplay their window. */
151
152 /* Arrange for all scroll bars on FRAME to be removed at the next call
153 to `*judge_scroll_bars_hook'. A scroll bar may be spared if
154 `*redeem_scroll_bar_hook' is applied to its window before the judgement.
155
156 This should be applied to each frame each time its window tree is
157 redisplayed, even if it is not displaying scroll bars at the moment;
158 if the HAS_SCROLL_BARS flag has just been turned off, only calling
159 this and the judge_scroll_bars_hook will get rid of them.
160
161 If non-zero, this hook should be safe to apply to any frame,
162 whether or not it can support scroll bars, and whether or not it is
163 currently displaying them. */
164 extern void (*condemn_scroll_bars_hook)( /* FRAME_PTR *frame */ );
165
166 /* Unmark WINDOW's scroll bar for deletion in this judgement cycle.
167 Note that it's okay to redeem a scroll bar that is not condemned. */
168 extern void (*redeem_scroll_bar_hook)( /* struct window *window */ );
169
170 /* Remove all scroll bars on FRAME that haven't been saved since the
171 last call to `*condemn_scroll_bars_hook'.
172
173 This should be applied to each frame after each time its window
174 tree is redisplayed, even if it is not displaying scroll bars at the
175 moment; if the HAS_SCROLL_BARS flag has just been turned off, only
176 calling this and condemn_scroll_bars_hook will get rid of them.
177
178 If non-zero, this hook should be safe to apply to any frame,
179 whether or not it can support scroll bars, and whether or not it is
180 currently displaying them. */
181 extern void (*judge_scroll_bars_hook)( /* FRAME_PTR *FRAME */ );
182
183 \f
184 /* Input queue declarations and hooks. */
185
186 extern int (*read_socket_hook) ();
187
188 /* Expedient hack: only provide the below definitions to files that
189 are prepared to handle lispy things. XINT is defined iff lisp.h
190 has been included before this file. */
191 #ifdef XINT
192
193 /* The keyboard input buffer is an array of these structures. Each one
194 represents some sort of input event - a keystroke, a mouse click, or
195 a window system event. These get turned into their lispy forms when
196 they are removed from the event queue. */
197
198 struct input_event {
199
200 /* What kind of event was this? */
201 enum {
202 no_event, /* nothing happened. This should never
203 actually appear in the event queue. */
204 ascii_keystroke, /* The ASCII code is in .code.
205 .frame_or_window is the frame in
206 which the key was typed.
207 Note that this includes meta-keys, and
208 the modifiers field of the event
209 is unused.
210 .timestamp gives a timestamp (in
211 milliseconds) for the keystroke. */
212 non_ascii_keystroke, /* .code is a number identifying the
213 function key. A code N represents
214 a key whose name is
215 function_key_names[N]; function_key_names
216 is a table in keyboard.c to which you
217 should feel free to add missing keys.
218 .modifiers holds the state of the
219 modifier keys.
220 .frame_or_window is the frame in
221 which the key was typed.
222 .timestamp gives a timestamp (in
223 milliseconds) for the keystroke. */
224 mouse_click, /* The button number is in .code; it must
225 be >= 0 and < NUM_MOUSE_BUTTONS, defined
226 below.
227 .modifiers holds the state of the
228 modifier keys.
229 .x and .y give the mouse position,
230 in characters, within the window.
231 .frame_or_window gives the frame
232 the mouse click occurred in.
233 .timestamp gives a timestamp (in
234 milliseconds) for the click. */
235 scroll_bar_click, /* .code gives the number of the mouse button
236 that was clicked.
237 .modifiers holds the state of the modifier
238 keys.
239 .part is a lisp symbol indicating which
240 part of the scroll bar got clicked.
241 .x gives the distance from the start of the
242 scroll bar of the click; .y gives the total
243 length of the scroll bar.
244 .frame_or_window gives the window
245 whose scroll bar was clicked in.
246 .timestamp gives a timestamp (in
247 milliseconds) for the click. */
248 } kind;
249
250 Lisp_Object code;
251 enum scroll_bar_part part;
252
253 /* This field is copied into a vector while the event is in the queue,
254 so that garbage collections won't kill it. */
255 Lisp_Object frame_or_window;
256
257 int modifiers; /* See enum below for interpretation. */
258
259 Lisp_Object x, y;
260 unsigned long timestamp;
261 };
262
263 /* This is used in keyboard.c, to tell how many buttons we will need
264 to track the positions of. */
265 #define NUM_MOUSE_BUTTONS (5)
266
267 /* Bits in the modifiers member of the input_event structure.
268 Note that reorder_modifiers assumes that the bits are in canonical
269 order.
270
271 The modifiers applied to mouse clicks are rather ornate. The
272 window-system-specific code should store mouse clicks with
273 up_modifier or down_modifier set. Having an explicit down modifier
274 simplifies some of window-system-independent code; without it, the
275 code would have to recognize down events by checking if the event
276 is a mouse click lacking the click and drag modifiers.
277
278 The window-system independent code turns all up_modifier events
279 bits into either drag_modifier or click_modifier events. The
280 click_modifier has no written representation in the names of the
281 symbols used as event heads, but it does appear in the
282 Qevent_symbol_components property of the event heads. */
283 enum {
284 up_modifier = 1, /* Only used on mouse buttons - always
285 turned into a click or a drag modifier
286 before lisp code sees the event. */
287 alt_modifier = 2, /* Under X, the XK_Alt_[LR] keysyms. */
288 ctrl_modifier = 4,
289 hyper_modifier= 8, /* Under X, the XK_Hyper_[LR] keysyms. */
290 meta_modifier = 16, /* Under X, the XK_Meta_[LR] keysyms. */
291 shift_modifier= 32,
292 super_modifier= 64, /* Under X, the XK_Super_[LR] keysyms. */
293 down_modifier = 128, /* Only used on mouse buttons. */
294 drag_modifier = 256, /* This is never used in the event
295 queue; it's only used internally by
296 the window-system-independent code. */
297 click_modifier= 512, /* See drag_modifier. */
298 last_modifier /* This should always be one more than the
299 highest modifier bit defined. */
300 };
301
302 #endif