* fringe.c (toplevel): Do not use HAVE_WINDOW_SYSTEM because
[bpt/emacs.git] / src / fringe.c
1 /* Fringe handling (split from xdisp.c).
2 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software
3 Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21 #include <stdio.h>
22
23 #include "lisp.h"
24 #include "frame.h"
25 #include "window.h"
26 #include "dispextern.h"
27 #include "character.h"
28 #include "buffer.h"
29 #include "blockinput.h"
30 #include "termhooks.h"
31
32 /* Fringe bitmaps are represented in three different ways:
33
34 Logical bitmaps are used internally to denote things like
35 'end-of-buffer', 'left-truncation', 'overlay-arrow', etc.
36
37 Physical bitmaps specify the visual appearance of the bitmap,
38 e.g. 'bottom-left-angle', 'left-arrow', 'left-triangle', etc.
39 User defined bitmaps are physical bitmaps.
40
41 Internally, fringe bitmaps for a specific display row are
42 represented as a simple integer that is used as an index
43 into the table of all defined bitmaps. This index is stored
44 in the `fringe' property of the physical bitmap symbol.
45
46 Logical bitmaps are mapped to physical bitmaps through the
47 buffer-local `fringe-indicator-alist' variable.
48
49 Each element of this alist is a cons (LOGICAL . PHYSICAL)
50 mapping a logical bitmap to a physical bitmap.
51 PHYSICAL is either a symbol to use in both left and right fringe,
52 or a cons of two symbols (LEFT . RIGHT) denoting different
53 bitmaps to use in left and right fringe.
54
55 LOGICAL is first looked up in the window's buffer's buffer-local
56 value of the fringe-indicator-alist variable, and if not present,
57 in the global value of fringe-indicator-alist.
58
59 If LOGICAL is not present in either alist, or the PHYSICAL value
60 found is nil, no bitmap is shown for the logical bitmap.
61
62 The `left-fringe' and `right-fringe' display properties
63 must specify physical bitmap symbols.
64 */
65
66 static Lisp_Object Qtruncation, Qcontinuation, Qoverlay_arrow;
67 static Lisp_Object Qempty_line, Qtop_bottom;
68 static Lisp_Object Qhollow_small;
69
70 enum fringe_bitmap_align
71 {
72 ALIGN_BITMAP_CENTER = 0,
73 ALIGN_BITMAP_TOP,
74 ALIGN_BITMAP_BOTTOM
75 };
76
77 struct fringe_bitmap
78 {
79 unsigned short *bits;
80 unsigned height : 8;
81 unsigned width : 8;
82 unsigned period : 8;
83 unsigned align : 2;
84 unsigned dynamic : 1;
85 };
86
87 \f
88 /***********************************************************************
89 Fringe bitmaps
90 ***********************************************************************/
91
92 /* Undefined bitmap. A question mark. */
93 /*
94 ..xxxx..
95 .xxxxxx.
96 xx....xx
97 xx....xx
98 ....xx..
99 ...xx...
100 ...xx...
101 ........
102 ...xx...
103 ...xx...
104 */
105 static unsigned short question_mark_bits[] = {
106 0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
107
108 /* An exclamation mark. */
109 /*
110 ...XX...
111 ...XX...
112 ...XX...
113 ...XX...
114 ...XX...
115 ...XX...
116 ...XX...
117 ........
118 ...XX...
119 ...XX...
120 */
121 static unsigned short exclamation_mark_bits[] = {
122 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18};
123
124 /* An arrow like this: `<-'. */
125 /*
126 ...xx...
127 ..xx....
128 .xx.....
129 xxxxxx..
130 xxxxxx..
131 .xx.....
132 ..xx....
133 ...xx...
134 */
135 static unsigned short left_arrow_bits[] = {
136 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
137
138
139 /* Right truncation arrow bitmap `->'. */
140 /*
141 ...xx...
142 ....xx..
143 .....xx.
144 ..xxxxxx
145 ..xxxxxx
146 .....xx.
147 ....xx..
148 ...xx...
149 */
150 static unsigned short right_arrow_bits[] = {
151 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
152
153
154 /* Up arrow bitmap. */
155 /*
156 ...xx...
157 ..xxxx..
158 .xxxxxx.
159 xxxxxxxx
160 ...xx...
161 ...xx...
162 ...xx...
163 ...xx...
164 */
165 static unsigned short up_arrow_bits[] = {
166 0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
167
168
169 /* Down arrow bitmap. */
170 /*
171 ...xx...
172 ...xx...
173 ...xx...
174 ...xx...
175 xxxxxxxx
176 .xxxxxx.
177 ..xxxx..
178 ...xx...
179 */
180 static unsigned short down_arrow_bits[] = {
181 0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
182
183 /* Marker for continuation lines. */
184 /*
185 ..xxxx..
186 .xxxxx..
187 xx......
188 xxx..x..
189 xxxxxx..
190 .xxxxx..
191 ..xxxx..
192 .xxxxx..
193 */
194 static unsigned short left_curly_arrow_bits[] = {
195 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
196
197 /* Marker for continued lines. */
198 /*
199 ..xxxx..
200 ..xxxxx.
201 ......xx
202 ..x..xxx
203 ..xxxxxx
204 ..xxxxx.
205 ..xxxx..
206 ..xxxxx.
207 */
208 static unsigned short right_curly_arrow_bits[] = {
209 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
210
211 /* Reverse Overlay arrow bitmap. A triangular arrow. */
212 /*
213 ......xx
214 ....xxxx
215 ...xxxxx
216 ..xxxxxx
217 ..xxxxxx
218 ...xxxxx
219 ....xxxx
220 ......xx
221 */
222 static unsigned short left_triangle_bits[] = {
223 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
224
225 /* Overlay arrow bitmap. A triangular arrow. */
226 /*
227 xx......
228 xxxx....
229 xxxxx...
230 xxxxxx..
231 xxxxxx..
232 xxxxx...
233 xxxx....
234 xx......
235 */
236 static unsigned short right_triangle_bits[] = {
237 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
238
239 /* First line bitmap. An top-left angle. */
240 /*
241 xxxxxx..
242 xxxxxx..
243 xx......
244 xx......
245 xx......
246 xx......
247 xx......
248 ........
249 */
250 static unsigned short top_left_angle_bits[] = {
251 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
252
253 /* First line bitmap. An right-up angle. */
254 /*
255 ..xxxxxx
256 ..xxxxxx
257 ......xx
258 ......xx
259 ......xx
260 ......xx
261 ......xx
262 ........
263 */
264 static unsigned short top_right_angle_bits[] = {
265 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
266
267 /* Last line bitmap. An left-down angle. */
268 /*
269 ........
270 xx......
271 xx......
272 xx......
273 xx......
274 xx......
275 xxxxxx..
276 xxxxxx..
277 */
278 static unsigned short bottom_left_angle_bits[] = {
279 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
280
281 /* Last line bitmap. An right-down angle. */
282 /*
283 ........
284 ......xx
285 ......xx
286 ......xx
287 ......xx
288 ......xx
289 ..xxxxxx
290 ..xxxxxx
291 */
292 static unsigned short bottom_right_angle_bits[] = {
293 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
294
295 /* First/last line bitmap. An left bracket. */
296 /*
297 xxxxxx..
298 xxxxxx..
299 xx......
300 xx......
301 xx......
302 xx......
303 xx......
304 xx......
305 xxxxxx..
306 xxxxxx..
307 */
308 static unsigned short left_bracket_bits[] = {
309 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
310
311 /* First/last line bitmap. An right bracket. */
312 /*
313 ..xxxxxx
314 ..xxxxxx
315 ......xx
316 ......xx
317 ......xx
318 ......xx
319 ......xx
320 ......xx
321 ..xxxxxx
322 ..xxxxxx
323 */
324 static unsigned short right_bracket_bits[] = {
325 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
326
327 /* Filled box cursor bitmap. A filled box; max 13 pixels high. */
328 /*
329 xxxxxxx.
330 xxxxxxx.
331 xxxxxxx.
332 xxxxxxx.
333 xxxxxxx.
334 xxxxxxx.
335 xxxxxxx.
336 xxxxxxx.
337 xxxxxxx.
338 xxxxxxx.
339 xxxxxxx.
340 xxxxxxx.
341 xxxxxxx.
342 */
343 static unsigned short filled_rectangle_bits[] = {
344 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
345
346 /* Hollow box cursor bitmap. A hollow box; max 13 pixels high. */
347 /*
348 xxxxxxx.
349 x.....x.
350 x.....x.
351 x.....x.
352 x.....x.
353 x.....x.
354 x.....x.
355 x.....x.
356 x.....x.
357 x.....x.
358 x.....x.
359 x.....x.
360 xxxxxxx.
361 */
362 static unsigned short hollow_rectangle_bits[] = {
363 0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
364
365 /* Hollow square bitmap. */
366 /*
367 .xxxxxx.
368 .x....x.
369 .x....x.
370 .x....x.
371 .x....x.
372 .xxxxxx.
373 */
374 static unsigned short hollow_square_bits[] = {
375 0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
376
377 /* Filled square bitmap. */
378 /*
379 .xxxxxx.
380 .xxxxxx.
381 .xxxxxx.
382 .xxxxxx.
383 .xxxxxx.
384 .xxxxxx.
385 */
386 static unsigned short filled_square_bits[] = {
387 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e};
388
389 /* Bar cursor bitmap. A vertical bar; max 13 pixels high. */
390 /*
391 xx......
392 xx......
393 xx......
394 xx......
395 xx......
396 xx......
397 xx......
398 xx......
399 xx......
400 xx......
401 xx......
402 xx......
403 xx......
404 */
405 static unsigned short vertical_bar_bits[] = {
406 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
407
408 /* HBar cursor bitmap. A horizontal bar; 2 pixels high. */
409 /*
410 xxxxxxx.
411 xxxxxxx.
412 */
413 static unsigned short horizontal_bar_bits[] = {
414 0xfe, 0xfe};
415
416
417 /* Bitmap drawn to indicate lines not displaying text if
418 `indicate-empty-lines' is non-nil. */
419 /*
420 ........
421 ..xxxx..
422 ........
423 ........
424 ..xxxx..
425 ........
426 */
427 static unsigned short empty_line_bits[] = {
428 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
429 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
430 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
431 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
432 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
433 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
434 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
435 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
436
437
438 #define BYTES_PER_BITMAP_ROW (sizeof (unsigned short))
439 #define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW)
440 #define FRBITS(bits) bits, STANDARD_BITMAP_HEIGHT (bits)
441
442 /* NOTE: The order of these bitmaps must match the sequence
443 used in fringe.el to define the corresponding symbols. */
444
445 static struct fringe_bitmap standard_bitmaps[] =
446 {
447 { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
448 { FRBITS (question_mark_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
449 { FRBITS (exclamation_mark_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
450 { FRBITS (left_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
451 { FRBITS (right_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
452 { FRBITS (up_arrow_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
453 { FRBITS (down_arrow_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
454 { FRBITS (left_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
455 { FRBITS (right_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
456 { FRBITS (left_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
457 { FRBITS (right_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
458 { FRBITS (top_left_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
459 { FRBITS (top_right_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
460 { FRBITS (bottom_left_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
461 { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
462 { FRBITS (left_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
463 { FRBITS (right_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
464 { FRBITS (filled_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
465 { FRBITS (hollow_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
466 { FRBITS (filled_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
467 { FRBITS (hollow_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
468 { FRBITS (vertical_bar_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
469 { FRBITS (horizontal_bar_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
470 { FRBITS (empty_line_bits), 8, 3, ALIGN_BITMAP_TOP, 0 },
471 };
472
473 #define NO_FRINGE_BITMAP 0
474 #define UNDEF_FRINGE_BITMAP 1
475 #define MAX_STANDARD_FRINGE_BITMAPS (sizeof (standard_bitmaps)/sizeof (standard_bitmaps[0]))
476
477 static struct fringe_bitmap **fringe_bitmaps;
478 static Lisp_Object *fringe_faces;
479 static int max_fringe_bitmaps;
480
481 #ifndef HAVE_NS
482 static
483 #endif
484 int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
485
486
487 /* Lookup bitmap number for symbol BITMAP.
488 Return 0 if not a bitmap. */
489
490 int
491 lookup_fringe_bitmap (Lisp_Object bitmap)
492 {
493 EMACS_INT bn;
494
495 bitmap = Fget (bitmap, Qfringe);
496 if (!INTEGERP (bitmap))
497 return 0;
498
499 bn = XINT (bitmap);
500 if (bn > NO_FRINGE_BITMAP
501 && bn < max_used_fringe_bitmap
502 && (bn < MAX_STANDARD_FRINGE_BITMAPS
503 || fringe_bitmaps[bn] != NULL))
504 return bn;
505
506 return 0;
507 }
508
509 /* Get fringe bitmap name for bitmap number BN.
510
511 Found by traversing Vfringe_bitmaps comparing BN to the
512 fringe property for each symbol.
513
514 Return BN if not found in Vfringe_bitmaps. */
515
516 static Lisp_Object
517 get_fringe_bitmap_name (int bn)
518 {
519 Lisp_Object bitmaps;
520 Lisp_Object num;
521
522 /* Zero means no bitmap -- return nil. */
523 if (bn <= 0)
524 return Qnil;
525
526 bitmaps = Vfringe_bitmaps;
527 num = make_number (bn);
528
529 while (CONSP (bitmaps))
530 {
531 Lisp_Object bitmap = XCAR (bitmaps);
532 if (EQ (num, Fget (bitmap, Qfringe)))
533 return bitmap;
534 bitmaps = XCDR (bitmaps);
535 }
536
537 return num;
538 }
539
540 /* Get fringe bitmap data for bitmap number BN. */
541
542 static struct fringe_bitmap *
543 get_fringe_bitmap_data (int bn)
544 {
545 struct fringe_bitmap *fb;
546
547 fb = fringe_bitmaps[bn];
548 if (fb == NULL)
549 fb = &standard_bitmaps[bn < MAX_STANDARD_FRINGE_BITMAPS
550 ? bn : UNDEF_FRINGE_BITMAP];
551
552 return fb;
553 }
554
555 /* Draw the bitmap WHICH in one of the left or right fringes of
556 window W. ROW is the glyph row for which to display the bitmap; it
557 determines the vertical position at which the bitmap has to be
558 drawn.
559 LEFT_P is 1 for left fringe, 0 for right fringe.
560 */
561
562 static void
563 draw_fringe_bitmap_1 (struct window *w, struct glyph_row *row, int left_p, int overlay, int which)
564 {
565 struct frame *f = XFRAME (WINDOW_FRAME (w));
566 struct draw_fringe_bitmap_params p;
567 struct fringe_bitmap *fb;
568 int period;
569 int face_id = DEFAULT_FACE_ID;
570 int offset, header_line_height;
571
572 p.overlay_p = (overlay & 1) == 1;
573 p.cursor_p = (overlay & 2) == 2;
574
575 if (which != NO_FRINGE_BITMAP)
576 {
577 offset = 0;
578 }
579 else if (left_p)
580 {
581 which = row->left_fringe_bitmap;
582 face_id = row->left_fringe_face_id;
583 offset = row->left_fringe_offset;
584 }
585 else
586 {
587 which = row->right_fringe_bitmap;
588 face_id = row->right_fringe_face_id;
589 offset = row->right_fringe_offset;
590 }
591
592 if (face_id == DEFAULT_FACE_ID)
593 {
594 Lisp_Object face = fringe_faces[which];
595 face_id = NILP (face) ? lookup_named_face (f, Qfringe, 0)
596 : lookup_derived_face (f, face, FRINGE_FACE_ID, 0);
597 if (face_id < 0)
598 face_id = FRINGE_FACE_ID;
599 }
600
601 fb = get_fringe_bitmap_data (which);
602
603 period = fb->period;
604
605 /* Convert row to frame coordinates. */
606 p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y) + offset;
607
608 p.which = which;
609 p.bits = fb->bits;
610 p.wd = fb->width;
611
612 p.h = fb->height;
613 p.dh = (period > 0 ? (p.y % period) : 0);
614 p.h -= p.dh;
615
616 /* Adjust y to the offset in the row to start drawing the bitmap. */
617 switch (fb->align)
618 {
619 case ALIGN_BITMAP_CENTER:
620 p.y += (row->height - p.h) / 2;
621 break;
622 case ALIGN_BITMAP_BOTTOM:
623 p.y += (row->visible_height - p.h);
624 break;
625 case ALIGN_BITMAP_TOP:
626 break;
627 }
628
629 p.face = FACE_FROM_ID (f, face_id);
630
631 if (p.face == NULL)
632 {
633 /* This could happen after clearing face cache.
634 But it shouldn't happen anymore. ++kfs */
635 return;
636 }
637
638 PREPARE_FACE_FOR_DISPLAY (f, p.face);
639
640 /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
641 the fringe. */
642 p.bx = -1;
643 header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
644 p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
645 p.ny = row->visible_height;
646 if (left_p)
647 {
648 int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
649 int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
650 ? LEFT_MARGIN_AREA
651 : TEXT_AREA));
652 if (p.wd > wd)
653 p.wd = wd;
654 p.x = x - p.wd - (wd - p.wd) / 2;
655
656 if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
657 {
658 /* If W has a vertical border to its left, don't draw over it. */
659 wd -= ((!WINDOW_LEFTMOST_P (w)
660 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
661 /* But don't reduce the fringe width if the window
662 has a left margin, because that means we are not
663 in danger of drawing over the vertical border,
664 and OTOH leaving out that one pixel leaves behind
665 traces of the cursor, if it was in column zero
666 before drawing non-empty margin area. */
667 && w->left_margin_cols == 0)
668 ? 1 : 0);
669 p.bx = x - wd;
670 p.nx = wd;
671 }
672 }
673 else
674 {
675 int x = window_box_right (w,
676 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
677 ? RIGHT_MARGIN_AREA
678 : TEXT_AREA));
679 int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
680 if (p.wd > wd)
681 p.wd = wd;
682 p.x = x + (wd - p.wd) / 2;
683 /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
684 the fringe. */
685 if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
686 {
687 p.bx = x;
688 p.nx = wd;
689 }
690 }
691
692 FRAME_RIF (f)->draw_fringe_bitmap (w, row, &p);
693 }
694
695 static int
696 get_logical_cursor_bitmap (struct window *w, Lisp_Object cursor)
697 {
698 Lisp_Object cmap, bm = Qnil;
699
700 if ((cmap = BVAR (XBUFFER (w->contents), fringe_cursor_alist)), !NILP (cmap))
701 {
702 bm = Fassq (cursor, cmap);
703 if (CONSP (bm))
704 {
705 if ((bm = XCDR (bm)), NILP (bm))
706 return NO_FRINGE_BITMAP;
707 return lookup_fringe_bitmap (bm);
708 }
709 }
710 if (EQ (cmap, BVAR (&buffer_defaults, fringe_cursor_alist)))
711 return NO_FRINGE_BITMAP;
712 bm = Fassq (cursor, BVAR (&buffer_defaults, fringe_cursor_alist));
713 if (!CONSP (bm) || ((bm = XCDR (bm)), NILP (bm)))
714 return NO_FRINGE_BITMAP;
715 return lookup_fringe_bitmap (bm);
716 }
717
718 static int
719 get_logical_fringe_bitmap (struct window *w, Lisp_Object bitmap, int right_p, int partial_p)
720 {
721 Lisp_Object cmap, bm1 = Qnil, bm2 = Qnil, bm;
722 EMACS_INT ln1 = 0, ln2 = 0;
723 int ix1 = right_p;
724 int ix2 = ix1 + (partial_p ? 2 : 0);
725
726 /* Lookup in buffer-local fringe-indicator-alist before global alist.
727
728 Elements are:
729 BITMAP -- use for all
730 (L R) -- use for left right (whether partial or not)
731 (L R PL PR) -- use for left right partial-left partial-right
732 If any value in local binding is not present or t, use global value.
733
734 If partial, lookup partial bitmap in default value if not found here.
735 If not partial, or no partial spec is present, use non-partial bitmap. */
736
737 if ((cmap = BVAR (XBUFFER (w->contents), fringe_indicator_alist)), !NILP (cmap))
738 {
739 bm1 = Fassq (bitmap, cmap);
740 if (CONSP (bm1))
741 {
742 if ((bm1 = XCDR (bm1)), NILP (bm1))
743 return NO_FRINGE_BITMAP;
744 if (CONSP (bm1))
745 {
746 ln1 = XINT (Flength (bm1));
747 if (partial_p)
748 {
749 if (ln1 > ix2)
750 {
751 bm = Fnth (make_number (ix2), bm1);
752 if (!EQ (bm, Qt))
753 goto found;
754 }
755 }
756 else
757 {
758 if (ln1 > ix1)
759 {
760 bm = Fnth (make_number (ix1), bm1);
761 if (!EQ (bm, Qt))
762 goto found;
763 }
764 }
765 }
766 else if ((bm = bm1, !EQ (bm, Qt)))
767 goto found;
768 }
769 }
770
771 if (!EQ (cmap, BVAR (&buffer_defaults, fringe_indicator_alist))
772 && !NILP (BVAR (&buffer_defaults, fringe_indicator_alist)))
773 {
774 bm2 = Fassq (bitmap, BVAR (&buffer_defaults, fringe_indicator_alist));
775 if (CONSP (bm2))
776 {
777 if ((bm2 = XCDR (bm2)), !NILP (bm2))
778 {
779 if (CONSP (bm2))
780 {
781 ln2 = XINT (Flength (bm2));
782 if (partial_p)
783 {
784 if (ln2 > ix2)
785 {
786 bm = Fnth (make_number (ix2), bm2);
787 if (!EQ (bm, Qt))
788 goto found;
789 }
790 }
791 }
792 }
793 }
794 }
795
796 if (ln1 > ix1)
797 {
798 bm = Fnth (make_number (ix1), bm1);
799 if (!EQ (bm, Qt))
800 goto found;
801 }
802
803 if (ln2 > ix1)
804 {
805 bm = Fnth (make_number (ix1), bm2);
806 if (!EQ (bm, Qt))
807 goto found;
808 return NO_FRINGE_BITMAP;
809 }
810 else if ((bm = bm2, NILP (bm)))
811 return NO_FRINGE_BITMAP;
812
813 found:
814 return lookup_fringe_bitmap (bm);
815 }
816
817
818 void
819 draw_fringe_bitmap (struct window *w, struct glyph_row *row, int left_p)
820 {
821 int overlay = 0;
822
823 if (left_p == row->reversed_p && row->cursor_in_fringe_p)
824 {
825 Lisp_Object cursor = Qnil;
826
827 switch (w->phys_cursor_type)
828 {
829 case HOLLOW_BOX_CURSOR:
830 if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_rectangle_bits))
831 cursor = Qhollow;
832 else
833 cursor = Qhollow_small;
834 break;
835 case FILLED_BOX_CURSOR:
836 cursor = Qbox;
837 break;
838 case BAR_CURSOR:
839 cursor = Qbar;
840 break;
841 case HBAR_CURSOR:
842 cursor = Qhbar;
843 break;
844 case NO_CURSOR:
845 default:
846 w->phys_cursor_on_p = 0;
847 row->cursor_in_fringe_p = 0;
848 break;
849 }
850 if (!NILP (cursor))
851 {
852 int bm = get_logical_cursor_bitmap (w, cursor);
853 if (bm != NO_FRINGE_BITMAP)
854 {
855 draw_fringe_bitmap_1 (w, row, left_p, 2, bm);
856 overlay = EQ (cursor, Qbox) ? 3 : 1;
857 }
858 }
859 }
860
861 draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
862
863 if (left_p && row->overlay_arrow_bitmap != NO_FRINGE_BITMAP)
864 draw_fringe_bitmap_1 (w, row, 1, 1, row->overlay_arrow_bitmap);
865 }
866
867
868 /* Draw fringe bitmaps for glyph row ROW on window W. Call this
869 function with input blocked. */
870
871 void
872 draw_row_fringe_bitmaps (struct window *w, struct glyph_row *row)
873 {
874 eassert (input_blocked_p ());
875
876 /* If row is completely invisible, because of vscrolling, we
877 don't have to draw anything. */
878 if (row->visible_height <= 0)
879 return;
880
881 if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
882 draw_fringe_bitmap (w, row, 1);
883
884 if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
885 draw_fringe_bitmap (w, row, 0);
886 }
887
888 /* Draw the fringes of window W. Only fringes for rows marked for
889 update in redraw_fringe_bitmaps_p are drawn.
890
891 Return nonzero if left or right fringe was redrawn in any way.
892
893 If NO_FRINGE_P is non-zero, also return nonzero if either fringe
894 has zero width.
895
896 A return nonzero value indicates that the vertical line between
897 windows needs update (as it may be drawn in the fringe).
898 */
899
900 bool
901 draw_window_fringes (struct window *w, bool no_fringe_p)
902 {
903 struct glyph_row *row;
904 int yb = window_text_bottom_y (w);
905 int nrows = w->current_matrix->nrows;
906 int y, rn;
907 bool updated_p = 0;
908
909 if (w->pseudo_window_p)
910 return updated_p;
911
912 /* Must draw line if no fringe */
913 if (no_fringe_p
914 && (WINDOW_LEFT_FRINGE_WIDTH (w) == 0
915 || WINDOW_RIGHT_FRINGE_WIDTH (w) == 0))
916 updated_p = 1;
917
918 for (y = w->vscroll, rn = 0, row = w->current_matrix->rows;
919 y < yb && rn < nrows;
920 y += row->height, ++row, ++rn)
921 {
922 if (!row->redraw_fringe_bitmaps_p)
923 continue;
924 draw_row_fringe_bitmaps (w, row);
925 row->redraw_fringe_bitmaps_p = 0;
926 updated_p = 1;
927 }
928
929 return updated_p;
930 }
931
932
933 /* Recalculate the bitmaps to show in the fringes of window W.
934 Only mark rows with modified bitmaps for update in redraw_fringe_bitmaps_p.
935
936 If KEEP_CURRENT_P is 0, update current_matrix too. */
937
938 bool
939 update_window_fringes (struct window *w, bool keep_current_p)
940 {
941 struct glyph_row *row, *cur = 0;
942 int yb = window_text_bottom_y (w);
943 int rn, nrows = w->current_matrix->nrows;
944 int y;
945 bool redraw_p = 0;
946 Lisp_Object boundary_top = Qnil, boundary_bot = Qnil;
947 Lisp_Object arrow_top = Qnil, arrow_bot = Qnil;
948 Lisp_Object empty_pos;
949 Lisp_Object ind = Qnil;
950 #define MAX_BITMAP_CACHE (8*4)
951 int bitmap_cache[MAX_BITMAP_CACHE];
952 int top_ind_rn, bot_ind_rn;
953 int top_ind_min_y, bot_ind_max_y;
954
955 /* top_ind_rn is set to a nonnegative value whenever
956 row->indicate_bob_p is set, so it's OK that top_row_ends_at_zv_p
957 is not initialized here. Similarly for bot_ind_rn,
958 row->indicate_eob_p and bot_row_ends_at_zv_p. */
959 int top_row_ends_at_zv_p IF_LINT (= 0), bot_row_ends_at_zv_p IF_LINT (= 0);
960
961 if (w->pseudo_window_p)
962 return 0;
963
964 if (!MINI_WINDOW_P (w)
965 && (ind = BVAR (XBUFFER (w->contents), indicate_buffer_boundaries), !NILP (ind)))
966 {
967 if (EQ (ind, Qleft) || EQ (ind, Qright))
968 boundary_top = boundary_bot = arrow_top = arrow_bot = ind;
969 else if (CONSP (ind) && CONSP (XCAR (ind)))
970 {
971 Lisp_Object pos;
972 if (pos = Fassq (Qt, ind), !NILP (pos))
973 boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos);
974 if (pos = Fassq (Qtop, ind), !NILP (pos))
975 boundary_top = XCDR (pos);
976 if (pos = Fassq (Qbottom, ind), !NILP (pos))
977 boundary_bot = XCDR (pos);
978 if (pos = Fassq (Qup, ind), !NILP (pos))
979 arrow_top = XCDR (pos);
980 if (pos = Fassq (Qdown, ind), !NILP (pos))
981 arrow_bot = XCDR (pos);
982 }
983 else
984 /* Anything else means boundary on left and no arrows. */
985 boundary_top = boundary_bot = Qleft;
986 }
987
988 top_ind_rn = bot_ind_rn = -1;
989 if (!NILP (ind))
990 {
991 for (y = w->vscroll, rn = 0;
992 y < yb && rn < nrows;
993 y += row->height, ++rn)
994 {
995 row = w->desired_matrix->rows + rn;
996 if (!row->enabled_p)
997 row = w->current_matrix->rows + rn;
998
999 row->indicate_bob_p = row->indicate_top_line_p = 0;
1000 row->indicate_eob_p = row->indicate_bottom_line_p = 0;
1001
1002 if (!row->mode_line_p)
1003 {
1004 if (top_ind_rn < 0 && row->visible_height > 0)
1005 {
1006 if (MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->contents))
1007 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
1008 row->indicate_bob_p = !NILP (boundary_top);
1009 else
1010 row->indicate_top_line_p = !NILP (arrow_top);
1011 top_ind_rn = rn;
1012 }
1013
1014 if (bot_ind_rn < 0)
1015 {
1016 if (MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->contents))
1017 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row))
1018 row->indicate_eob_p = !NILP (boundary_bot), bot_ind_rn = rn;
1019 else if (y + row->height >= yb)
1020 row->indicate_bottom_line_p = !NILP (arrow_bot), bot_ind_rn = rn;
1021 }
1022 }
1023 }
1024 }
1025
1026 empty_pos = BVAR (XBUFFER (w->contents), indicate_empty_lines);
1027 if (!NILP (empty_pos) && !EQ (empty_pos, Qright))
1028 empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft;
1029
1030 for (y = 0; y < MAX_BITMAP_CACHE; y++)
1031 bitmap_cache[y] = -1;
1032
1033 #define LEFT_FRINGE(cache, which, partial_p) \
1034 (bitmap_cache[cache*4+partial_p] >= 0 \
1035 ? bitmap_cache[cache*4+partial_p] \
1036 : (bitmap_cache[cache*4+partial_p] = \
1037 get_logical_fringe_bitmap (w, which, 0, partial_p)))
1038
1039 #define RIGHT_FRINGE(cache, which, partial_p) \
1040 (bitmap_cache[cache*4+2+partial_p] >= 0 \
1041 ? bitmap_cache[cache*4+2+partial_p] \
1042 : (bitmap_cache[cache*4+2+partial_p] = \
1043 get_logical_fringe_bitmap (w, which, 1, partial_p)))
1044
1045
1046 /* Extend top-aligned top indicator (or bottom-aligned bottom
1047 indicator) to adjacent rows if it doesn't fit in one row. */
1048 top_ind_min_y = bot_ind_max_y = -1;
1049 if (top_ind_rn >= 0)
1050 {
1051 int bn = NO_FRINGE_BITMAP;
1052
1053 row = w->desired_matrix->rows + top_ind_rn;
1054 if (!row->enabled_p)
1055 row = w->current_matrix->rows + top_ind_rn;
1056
1057 top_row_ends_at_zv_p = row->ends_at_zv_p;
1058 if (row->indicate_bob_p)
1059 {
1060 if (EQ (boundary_top, Qleft))
1061 bn = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1062 ? LEFT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1063 : LEFT_FRINGE (2, Qtop, 0));
1064 else
1065 bn = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1066 ? RIGHT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1067 : RIGHT_FRINGE (2, Qtop, 0));
1068 }
1069 else if (row->indicate_top_line_p)
1070 {
1071 if (EQ (arrow_top, Qleft))
1072 bn = LEFT_FRINGE (6, Qup, 0);
1073 else
1074 bn = RIGHT_FRINGE (6, Qup, 0);
1075 }
1076
1077 if (bn != NO_FRINGE_BITMAP)
1078 {
1079 struct fringe_bitmap *fb = get_fringe_bitmap_data (bn);
1080
1081 if (fb->align == ALIGN_BITMAP_TOP && fb->period == 0)
1082 {
1083 struct glyph_row *row1;
1084 int top_ind_max_y;
1085
1086 top_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1087 top_ind_max_y = top_ind_min_y + fb->height;
1088 if (top_ind_max_y > yb)
1089 top_ind_max_y = yb;
1090
1091 for (y = row->y + row->height, rn = top_ind_rn + 1;
1092 y < top_ind_max_y && rn < nrows;
1093 y += row1->height, rn++)
1094 {
1095 if (bot_ind_rn >= 0 && rn >= bot_ind_rn)
1096 break;
1097
1098 row1 = w->desired_matrix->rows + rn;
1099 if (!row1->enabled_p)
1100 row1 = w->current_matrix->rows + rn;
1101
1102 row1->indicate_bob_p = row->indicate_bob_p;
1103 row1->indicate_top_line_p = row->indicate_top_line_p;
1104 }
1105 }
1106 }
1107 }
1108 if (bot_ind_rn >= 0)
1109 {
1110 int bn = NO_FRINGE_BITMAP;
1111
1112 row = w->desired_matrix->rows + bot_ind_rn;
1113 if (!row->enabled_p)
1114 row = w->current_matrix->rows + bot_ind_rn;
1115
1116 bot_row_ends_at_zv_p = row->ends_at_zv_p;
1117 if (row->indicate_eob_p)
1118 {
1119 if (EQ (boundary_bot, Qleft))
1120 bn = LEFT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1121 else
1122 bn = RIGHT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1123 }
1124 else if (row->indicate_bottom_line_p)
1125 {
1126 if (EQ (arrow_bot, Qleft))
1127 bn = LEFT_FRINGE (7, Qdown, 0);
1128 else
1129 bn = RIGHT_FRINGE (7, Qdown, 0);
1130 }
1131
1132 if (bn != NO_FRINGE_BITMAP)
1133 {
1134 struct fringe_bitmap *fb = get_fringe_bitmap_data (bn);
1135
1136 if (fb->align == ALIGN_BITMAP_BOTTOM && fb->period == 0)
1137 {
1138 struct glyph_row *row1;
1139 int bot_ind_min_y;
1140
1141 bot_ind_max_y = row->y + row->visible_height;
1142 bot_ind_min_y = bot_ind_max_y - fb->height;
1143 if (bot_ind_min_y < WINDOW_HEADER_LINE_HEIGHT (w))
1144 bot_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1145
1146 for (y = row->y, rn = bot_ind_rn - 1;
1147 y >= bot_ind_min_y && rn >= 0;
1148 y -= row1->height, rn--)
1149 {
1150 if (top_ind_rn >= 0 && rn <= top_ind_rn)
1151 break;
1152
1153 row1 = w->desired_matrix->rows + rn;
1154 if (!row1->enabled_p)
1155 row1 = w->current_matrix->rows + rn;
1156
1157 row1->indicate_eob_p = row->indicate_eob_p;
1158 row1->indicate_bottom_line_p = row->indicate_bottom_line_p;
1159 }
1160 }
1161 }
1162 }
1163
1164 for (y = w->vscroll, rn = 0;
1165 y < yb && rn < nrows;
1166 y += row->height, rn++)
1167 {
1168 int left, right;
1169 unsigned left_face_id, right_face_id;
1170 int left_offset, right_offset;
1171 bool periodic_p;
1172
1173 row = w->desired_matrix->rows + rn;
1174 cur = w->current_matrix->rows + rn;
1175 if (!row->enabled_p)
1176 row = cur;
1177
1178 left_face_id = right_face_id = DEFAULT_FACE_ID;
1179 left_offset = right_offset = 0;
1180 periodic_p = 0;
1181
1182 /* Decide which bitmap to draw in the left fringe. */
1183 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
1184 left = NO_FRINGE_BITMAP;
1185 else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
1186 {
1187 left = row->left_user_fringe_bitmap;
1188 left_face_id = row->left_user_fringe_face_id;
1189 }
1190 else if ((!row->reversed_p && row->truncated_on_left_p)
1191 || (row->reversed_p && row->truncated_on_right_p))
1192 left = LEFT_FRINGE (0, Qtruncation, 0);
1193 else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
1194 {
1195 left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1196 ? LEFT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
1197 : LEFT_FRINGE (2, Qtop, 0));
1198 if (top_ind_min_y >= 0)
1199 left_offset = top_ind_min_y - row->y;
1200 }
1201 else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
1202 {
1203 left = LEFT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
1204 if (bot_ind_max_y >= 0)
1205 left_offset = bot_ind_max_y - (row->y + row->visible_height);
1206 }
1207 else if ((!row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row))
1208 || (row->reversed_p && row->continued_p))
1209 left = LEFT_FRINGE (4, Qcontinuation, 0);
1210 else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
1211 left = LEFT_FRINGE (5, Qempty_line, 0);
1212 else if (row->indicate_top_line_p && EQ (arrow_top, Qleft))
1213 {
1214 left = LEFT_FRINGE (6, Qup, 0);
1215 if (top_ind_min_y >= 0)
1216 left_offset = top_ind_min_y - row->y;
1217 }
1218 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft))
1219 {
1220 left = LEFT_FRINGE (7, Qdown, 0);
1221 if (bot_ind_max_y >= 0)
1222 left_offset = bot_ind_max_y - (row->y + row->visible_height);
1223 }
1224 else
1225 left = NO_FRINGE_BITMAP;
1226
1227 /* Decide which bitmap to draw in the right fringe. */
1228 if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
1229 right = NO_FRINGE_BITMAP;
1230 else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
1231 {
1232 right = row->right_user_fringe_bitmap;
1233 right_face_id = row->right_user_fringe_face_id;
1234 }
1235 else if ((!row->reversed_p && row->truncated_on_right_p)
1236 || (row->reversed_p && row->truncated_on_left_p))
1237 right = RIGHT_FRINGE (0, Qtruncation, 0);
1238 else if (row->indicate_bob_p && EQ (boundary_top, Qright))
1239 {
1240 right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1241 ? RIGHT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
1242 : RIGHT_FRINGE (2, Qtop, 0));
1243 if (top_ind_min_y >= 0)
1244 right_offset = top_ind_min_y - row->y;
1245 }
1246 else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
1247 {
1248 right = RIGHT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
1249 if (bot_ind_max_y >= 0)
1250 right_offset = bot_ind_max_y - (row->y + row->visible_height);
1251 }
1252 else if ((!row->reversed_p && row->continued_p)
1253 || (row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row)))
1254 right = RIGHT_FRINGE (4, Qcontinuation, 0);
1255 else if (row->indicate_top_line_p && EQ (arrow_top, Qright))
1256 {
1257 right = RIGHT_FRINGE (6, Qup, 0);
1258 if (top_ind_min_y >= 0)
1259 right_offset = top_ind_min_y - row->y;
1260 }
1261 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright))
1262 {
1263 right = RIGHT_FRINGE (7, Qdown, 0);
1264 if (bot_ind_max_y >= 0)
1265 right_offset = bot_ind_max_y - (row->y + row->visible_height);
1266 }
1267 else if (row->indicate_empty_line_p && EQ (empty_pos, Qright))
1268 right = RIGHT_FRINGE (5, Qempty_line, 0);
1269 else
1270 right = NO_FRINGE_BITMAP;
1271
1272 periodic_p = (get_fringe_bitmap_data (left)->period != 0
1273 || get_fringe_bitmap_data (right)->period != 0);
1274
1275 if (row->y != cur->y
1276 || row->visible_height != cur->visible_height
1277 || row->ends_at_zv_p != cur->ends_at_zv_p
1278 || left != cur->left_fringe_bitmap
1279 || right != cur->right_fringe_bitmap
1280 || left_face_id != cur->left_fringe_face_id
1281 || right_face_id != cur->right_fringe_face_id
1282 || left_offset != cur->left_fringe_offset
1283 || right_offset != cur->right_fringe_offset
1284 || periodic_p != cur->fringe_bitmap_periodic_p
1285 || cur->redraw_fringe_bitmaps_p)
1286 {
1287 redraw_p = 1, row->redraw_fringe_bitmaps_p = 1;
1288 if (!keep_current_p)
1289 {
1290 cur->redraw_fringe_bitmaps_p = 1;
1291 cur->left_fringe_bitmap = left;
1292 cur->right_fringe_bitmap = right;
1293 cur->left_fringe_face_id = left_face_id;
1294 cur->right_fringe_face_id = right_face_id;
1295 cur->left_fringe_offset = left_offset;
1296 cur->right_fringe_offset = right_offset;
1297 cur->fringe_bitmap_periodic_p = periodic_p;
1298 }
1299 }
1300
1301 if (row->overlay_arrow_bitmap < 0)
1302 row->overlay_arrow_bitmap = get_logical_fringe_bitmap (w, Qoverlay_arrow, 0, 0);
1303
1304 if (row->overlay_arrow_bitmap != cur->overlay_arrow_bitmap)
1305 {
1306 redraw_p = 1, row->redraw_fringe_bitmaps_p = 1;
1307 if (!keep_current_p)
1308 {
1309 cur->redraw_fringe_bitmaps_p = 1;
1310 cur->overlay_arrow_bitmap = row->overlay_arrow_bitmap;
1311 }
1312 }
1313
1314 row->left_fringe_bitmap = left;
1315 row->right_fringe_bitmap = right;
1316 row->left_fringe_face_id = left_face_id;
1317 row->right_fringe_face_id = right_face_id;
1318 row->left_fringe_offset = left_offset;
1319 row->right_fringe_offset = right_offset;
1320 row->fringe_bitmap_periodic_p = periodic_p;
1321 }
1322
1323 return redraw_p && !keep_current_p;
1324 }
1325
1326
1327 /* Compute actual fringe widths for frame F.
1328
1329 If REDRAW is 1, redraw F if the fringe settings was actually
1330 modified and F is visible.
1331
1332 Since the combined left and right fringe must occupy an integral
1333 number of columns, we may need to add some pixels to each fringe.
1334 Typically, we add an equal amount (+/- 1 pixel) to each fringe,
1335 but a negative width value is taken literally (after negating it).
1336
1337 We never make the fringes narrower than specified.
1338 */
1339
1340 void
1341 compute_fringe_widths (struct frame *f, bool redraw_p)
1342 {
1343 int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
1344 int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
1345 int o_cols = FRAME_FRINGE_COLS (f);
1346
1347 Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
1348 Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
1349 int left_fringe_width, right_fringe_width;
1350
1351 if (!NILP (left_fringe))
1352 left_fringe = Fcdr (left_fringe);
1353 if (!NILP (right_fringe))
1354 right_fringe = Fcdr (right_fringe);
1355
1356 left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
1357 XINT (left_fringe));
1358 right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
1359 XINT (right_fringe));
1360
1361 if (left_fringe_width || right_fringe_width)
1362 {
1363 int left_wid = eabs (left_fringe_width);
1364 int right_wid = eabs (right_fringe_width);
1365 int conf_wid = left_wid + right_wid;
1366 int font_wid = FRAME_COLUMN_WIDTH (f);
1367 int cols = (left_wid + right_wid + font_wid-1) / font_wid;
1368 int real_wid = cols * font_wid;
1369 if (left_wid && right_wid)
1370 {
1371 if (left_fringe_width < 0)
1372 {
1373 /* Left fringe width is fixed, adjust right fringe if necessary */
1374 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
1375 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
1376 }
1377 else if (right_fringe_width < 0)
1378 {
1379 /* Right fringe width is fixed, adjust left fringe if necessary */
1380 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
1381 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
1382 }
1383 else
1384 {
1385 /* Adjust both fringes with an equal amount.
1386 Note that we are doing integer arithmetic here, so don't
1387 lose a pixel if the total width is an odd number. */
1388 int fill = real_wid - conf_wid;
1389 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
1390 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
1391 }
1392 }
1393 else if (left_fringe_width)
1394 {
1395 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
1396 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1397 }
1398 else
1399 {
1400 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1401 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
1402 }
1403 FRAME_FRINGE_COLS (f) = cols;
1404 }
1405 else
1406 {
1407 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1408 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1409 FRAME_FRINGE_COLS (f) = 0;
1410 }
1411
1412 if (redraw_p && FRAME_VISIBLE_P (f))
1413 if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
1414 o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
1415 o_cols != FRAME_FRINGE_COLS (f))
1416 redraw_frame (f);
1417 }
1418
1419
1420 /* Free resources used by a user-defined bitmap. */
1421
1422 static void
1423 destroy_fringe_bitmap (int n)
1424 {
1425 struct fringe_bitmap **fbp;
1426
1427 fringe_faces[n] = Qnil;
1428
1429 fbp = &fringe_bitmaps[n];
1430 if (*fbp && (*fbp)->dynamic)
1431 {
1432 /* XXX Is SELECTED_FRAME OK here? */
1433 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1434 if (rif && rif->destroy_fringe_bitmap)
1435 rif->destroy_fringe_bitmap (n);
1436 xfree (*fbp);
1437 *fbp = NULL;
1438 }
1439
1440 while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
1441 && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
1442 max_used_fringe_bitmap--;
1443 }
1444
1445
1446 DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
1447 1, 1, 0,
1448 doc: /* Destroy fringe bitmap BITMAP.
1449 If BITMAP overrides a standard fringe bitmap, the original bitmap is restored. */)
1450 (Lisp_Object bitmap)
1451 {
1452 int n;
1453
1454 CHECK_SYMBOL (bitmap);
1455 n = lookup_fringe_bitmap (bitmap);
1456 if (!n)
1457 return Qnil;
1458
1459 destroy_fringe_bitmap (n);
1460
1461 if (n >= MAX_STANDARD_FRINGE_BITMAPS)
1462 {
1463 Vfringe_bitmaps = Fdelq (bitmap, Vfringe_bitmaps);
1464 /* It would be better to remove the fringe property. */
1465 Fput (bitmap, Qfringe, Qnil);
1466 }
1467
1468 return Qnil;
1469 }
1470
1471
1472 /* Initialize bitmap bit.
1473
1474 On X, we bit-swap the built-in bitmaps and reduce bitmap
1475 from short to char array if width is <= 8 bits.
1476
1477 On MAC with big-endian CPU, we need to byte-swap each short.
1478
1479 On W32 and MAC (little endian), there's no need to do this.
1480 */
1481
1482 #if defined (HAVE_X_WINDOWS)
1483 static const unsigned char swap_nibble[16] = {
1484 0x0, 0x8, 0x4, 0xc, /* 0000 1000 0100 1100 */
1485 0x2, 0xa, 0x6, 0xe, /* 0010 1010 0110 1110 */
1486 0x1, 0x9, 0x5, 0xd, /* 0001 1001 0101 1101 */
1487 0x3, 0xb, 0x7, 0xf}; /* 0011 1011 0111 1111 */
1488 #endif /* HAVE_X_WINDOWS */
1489
1490 static void
1491 init_fringe_bitmap (int which, struct fringe_bitmap *fb, int once_p)
1492 {
1493 if (once_p || fb->dynamic)
1494 {
1495 #if defined (HAVE_X_WINDOWS)
1496 unsigned short *bits = fb->bits;
1497 int j;
1498
1499 if (fb->width <= 8)
1500 {
1501 unsigned char *cbits = (unsigned char *)fb->bits;
1502 for (j = 0; j < fb->height; j++)
1503 {
1504 unsigned short b = *bits++;
1505 unsigned char c;
1506 c = (unsigned char)((swap_nibble[b & 0xf] << 4)
1507 | (swap_nibble[(b>>4) & 0xf]));
1508 *cbits++ = (c >> (8 - fb->width));
1509 }
1510 }
1511 else
1512 {
1513 for (j = 0; j < fb->height; j++)
1514 {
1515 unsigned short b = *bits;
1516 b = (unsigned short)((swap_nibble[b & 0xf] << 12)
1517 | (swap_nibble[(b>>4) & 0xf] << 8)
1518 | (swap_nibble[(b>>8) & 0xf] << 4)
1519 | (swap_nibble[(b>>12) & 0xf]));
1520 b >>= (16 - fb->width);
1521 #ifdef WORDS_BIGENDIAN
1522 b = ((b >> 8) | (b << 8));
1523 #endif
1524 *bits++ = b;
1525 }
1526 }
1527 #endif /* HAVE_X_WINDOWS */
1528
1529 }
1530
1531 if (!once_p)
1532 {
1533 /* XXX Is SELECTED_FRAME OK here? */
1534 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1535
1536 destroy_fringe_bitmap (which);
1537
1538 if (rif && rif->define_fringe_bitmap)
1539 rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
1540
1541 fringe_bitmaps[which] = fb;
1542 if (which >= max_used_fringe_bitmap)
1543 max_used_fringe_bitmap = which + 1;
1544 }
1545 }
1546
1547
1548 DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
1549 2, 5, 0,
1550 doc: /* Define fringe bitmap BITMAP from BITS of size HEIGHT x WIDTH.
1551 BITMAP is a symbol identifying the new fringe bitmap.
1552 BITS is either a string or a vector of integers.
1553 HEIGHT is height of bitmap. If HEIGHT is nil, use length of BITS.
1554 WIDTH must be an integer between 1 and 16, or nil which defaults to 8.
1555 Optional fifth arg ALIGN may be one of `top', `center', or `bottom',
1556 indicating the positioning of the bitmap relative to the rows where it
1557 is used; the default is to center the bitmap. Fifth arg may also be a
1558 list (ALIGN PERIODIC) where PERIODIC non-nil specifies that the bitmap
1559 should be repeated.
1560 If BITMAP already exists, the existing definition is replaced. */)
1561 (Lisp_Object bitmap, Lisp_Object bits, Lisp_Object height, Lisp_Object width, Lisp_Object align)
1562 {
1563 int n, h, i, j;
1564 unsigned short *b;
1565 struct fringe_bitmap fb, *xfb;
1566 int fill1 = 0, fill2 = 0;
1567
1568 CHECK_SYMBOL (bitmap);
1569
1570 if (STRINGP (bits))
1571 h = SCHARS (bits);
1572 else if (VECTORP (bits))
1573 h = ASIZE (bits);
1574 else
1575 wrong_type_argument (Qsequencep, bits);
1576
1577 if (NILP (height))
1578 fb.height = h;
1579 else
1580 {
1581 CHECK_NUMBER (height);
1582 fb.height = max (0, min (XINT (height), 255));
1583 if (fb.height > h)
1584 {
1585 fill1 = (fb.height - h) / 2;
1586 fill2 = fb.height - h - fill1;
1587 }
1588 }
1589
1590 if (NILP (width))
1591 fb.width = 8;
1592 else
1593 {
1594 CHECK_NUMBER (width);
1595 fb.width = max (0, min (XINT (width), 255));
1596 }
1597
1598 fb.period = 0;
1599 fb.align = ALIGN_BITMAP_CENTER;
1600
1601 if (CONSP (align))
1602 {
1603 Lisp_Object period = XCDR (align);
1604 if (CONSP (period))
1605 {
1606 period = XCAR (period);
1607 if (!NILP (period))
1608 {
1609 fb.period = fb.height;
1610 fb.height = 255;
1611 }
1612 }
1613 align = XCAR (align);
1614 }
1615 if (EQ (align, Qtop))
1616 fb.align = ALIGN_BITMAP_TOP;
1617 else if (EQ (align, Qbottom))
1618 fb.align = ALIGN_BITMAP_BOTTOM;
1619 else if (!NILP (align) && !EQ (align, Qcenter))
1620 error ("Bad align argument");
1621
1622 n = lookup_fringe_bitmap (bitmap);
1623 if (!n)
1624 {
1625 if (max_used_fringe_bitmap < max_fringe_bitmaps)
1626 n = max_used_fringe_bitmap++;
1627 else
1628 {
1629 for (n = MAX_STANDARD_FRINGE_BITMAPS;
1630 n < max_fringe_bitmaps;
1631 n++)
1632 if (fringe_bitmaps[n] == NULL)
1633 break;
1634
1635 if (n == max_fringe_bitmaps)
1636 {
1637 int bitmaps = max_fringe_bitmaps + 20;
1638 if (MAX_FRINGE_BITMAPS < bitmaps)
1639 error ("No free fringe bitmap slots");
1640
1641 i = max_fringe_bitmaps;
1642 fringe_bitmaps = xrealloc (fringe_bitmaps,
1643 bitmaps * sizeof *fringe_bitmaps);
1644 fringe_faces = xrealloc (fringe_faces,
1645 bitmaps * sizeof *fringe_faces);
1646
1647 for (i = max_fringe_bitmaps; i < bitmaps; i++)
1648 {
1649 fringe_bitmaps[i] = NULL;
1650 fringe_faces[i] = Qnil;
1651 }
1652
1653 max_fringe_bitmaps = bitmaps;
1654 }
1655 }
1656
1657 Vfringe_bitmaps = Fcons (bitmap, Vfringe_bitmaps);
1658 Fput (bitmap, Qfringe, make_number (n));
1659 }
1660
1661 fb.dynamic = 1;
1662
1663 xfb = xmalloc (sizeof fb + fb.height * BYTES_PER_BITMAP_ROW);
1664 fb.bits = b = (unsigned short *) (xfb + 1);
1665 memset (b, 0, fb.height);
1666
1667 j = 0;
1668 while (j < fb.height)
1669 {
1670 for (i = 0; i < fill1 && j < fb.height; i++)
1671 b[j++] = 0;
1672 for (i = 0; i < h && j < fb.height; i++)
1673 {
1674 Lisp_Object elt = Faref (bits, make_number (i));
1675 b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
1676 }
1677 for (i = 0; i < fill2 && j < fb.height; i++)
1678 b[j++] = 0;
1679 }
1680
1681 *xfb = fb;
1682
1683 init_fringe_bitmap (n, xfb, 0);
1684
1685 return bitmap;
1686 }
1687
1688 DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
1689 1, 2, 0,
1690 doc: /* Set face for fringe bitmap BITMAP to FACE.
1691 If FACE is nil, reset face to default fringe face. */)
1692 (Lisp_Object bitmap, Lisp_Object face)
1693 {
1694 int n;
1695
1696 CHECK_SYMBOL (bitmap);
1697 n = lookup_fringe_bitmap (bitmap);
1698 if (!n)
1699 error ("Undefined fringe bitmap");
1700
1701 /* The purpose of the following code is to signal an error if FACE
1702 is not a face. This is for the caller's convenience only; the
1703 redisplay code should be able to fail gracefully. Skip the check
1704 if FRINGE_FACE_ID is unrealized (as in batch mode and during
1705 daemon startup). */
1706 if (!NILP (face))
1707 {
1708 struct frame *f = SELECTED_FRAME ();
1709
1710 if (FACE_FROM_ID (f, FRINGE_FACE_ID)
1711 && lookup_derived_face (f, face, FRINGE_FACE_ID, 1) < 0)
1712 error ("No such face");
1713 }
1714
1715 fringe_faces[n] = face;
1716 return Qnil;
1717 }
1718
1719 DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
1720 0, 2, 0,
1721 doc: /* Return fringe bitmaps of row containing position POS in window WINDOW.
1722 If WINDOW is nil, use selected window. If POS is nil, use value of point
1723 in that window. Return value is a list (LEFT RIGHT OV), where LEFT
1724 is the symbol for the bitmap in the left fringe (or nil if no bitmap),
1725 RIGHT is similar for the right fringe, and OV is non-nil if there is an
1726 overlay arrow in the left fringe.
1727 Return nil if POS is not visible in WINDOW. */)
1728 (Lisp_Object pos, Lisp_Object window)
1729 {
1730 struct window *w;
1731 struct glyph_row *row;
1732 ptrdiff_t textpos;
1733
1734 w = decode_any_window (window);
1735 XSETWINDOW (window, w);
1736
1737 if (!NILP (pos))
1738 {
1739 CHECK_NUMBER_COERCE_MARKER (pos);
1740 if (! (BEGV <= XINT (pos) && XINT (pos) <= ZV))
1741 args_out_of_range (window, pos);
1742 textpos = XINT (pos);
1743 }
1744 else if (w == XWINDOW (selected_window))
1745 textpos = PT;
1746 else
1747 textpos = marker_position (w->pointm);
1748
1749 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1750 row = row_containing_pos (w, textpos, row, NULL, 0);
1751 if (row)
1752 return list3 (get_fringe_bitmap_name (row->left_fringe_bitmap),
1753 get_fringe_bitmap_name (row->right_fringe_bitmap),
1754 (row->overlay_arrow_bitmap == 0 ? Qnil
1755 : row->overlay_arrow_bitmap < 0 ? Qt
1756 : get_fringe_bitmap_name (row->overlay_arrow_bitmap)));
1757 else
1758 return Qnil;
1759 }
1760
1761
1762 /***********************************************************************
1763 Initialization
1764 ***********************************************************************/
1765
1766 void
1767 syms_of_fringe (void)
1768 {
1769 DEFSYM (Qtruncation, "truncation");
1770 DEFSYM (Qcontinuation, "continuation");
1771 DEFSYM (Qoverlay_arrow, "overlay-arrow");
1772 DEFSYM (Qempty_line, "empty-line");
1773 DEFSYM (Qtop_bottom, "top-bottom");
1774 DEFSYM (Qhollow_small, "hollow-small");
1775
1776 defsubr (&Sdestroy_fringe_bitmap);
1777 defsubr (&Sdefine_fringe_bitmap);
1778 defsubr (&Sfringe_bitmaps_at_pos);
1779 defsubr (&Sset_fringe_bitmap_face);
1780
1781 DEFVAR_LISP ("overflow-newline-into-fringe", Voverflow_newline_into_fringe,
1782 doc: /* Non-nil means that newline may flow into the right fringe.
1783 This means that display lines which are exactly as wide as the window
1784 (not counting the final newline) will only occupy one screen line, by
1785 showing (or hiding) the final newline in the right fringe; when point
1786 is at the final newline, the cursor is shown in the right fringe.
1787 If nil, also continue lines which are exactly as wide as the window. */);
1788 Voverflow_newline_into_fringe = Qt;
1789
1790 DEFVAR_LISP ("fringe-bitmaps", Vfringe_bitmaps,
1791 doc: /* List of fringe bitmap symbols. */);
1792 Vfringe_bitmaps = Qnil;
1793 }
1794
1795 /* Garbage collection hook */
1796
1797 void
1798 mark_fringe_data (void)
1799 {
1800 int i;
1801
1802 for (i = 0; i < max_fringe_bitmaps; i++)
1803 if (!NILP (fringe_faces[i]))
1804 mark_object (fringe_faces[i]);
1805 }
1806
1807 /* Initialize this module when Emacs starts. */
1808
1809 void
1810 init_fringe_once (void)
1811 {
1812 int bt;
1813
1814 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1815 init_fringe_bitmap (bt, &standard_bitmaps[bt], 1);
1816 }
1817
1818 void
1819 init_fringe (void)
1820 {
1821 int i;
1822
1823 max_fringe_bitmaps = MAX_STANDARD_FRINGE_BITMAPS + 20;
1824
1825 fringe_bitmaps = xzalloc (max_fringe_bitmaps * sizeof *fringe_bitmaps);
1826 fringe_faces = xmalloc (max_fringe_bitmaps * sizeof *fringe_faces);
1827
1828 for (i = 0; i < max_fringe_bitmaps; i++)
1829 fringe_faces[i] = Qnil;
1830 }
1831
1832 #ifdef HAVE_NTGUI
1833
1834 void
1835 w32_init_fringe (struct redisplay_interface *rif)
1836 {
1837 int bt;
1838
1839 if (!rif)
1840 return;
1841
1842 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1843 {
1844 struct fringe_bitmap *fb = &standard_bitmaps[bt];
1845 rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
1846 }
1847 }
1848
1849 void
1850 w32_reset_fringes (void)
1851 {
1852 /* Destroy row bitmaps. */
1853 int bt;
1854 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1855
1856 if (!rif)
1857 return;
1858
1859 for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
1860 rif->destroy_fringe_bitmap (bt);
1861 }
1862
1863 #endif /* HAVE_NTGUI */