src/xdisp.c: Fix a typo in a comment.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 xfree (CACHE); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache(); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 inline int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 inline int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 inline int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 inline int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 inline int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213
1214 /* Return 1 if position CHARPOS is visible in window W.
1215 CHARPOS < 0 means return info about WINDOW_END position.
1216 If visible, set *X and *Y to pixel coordinates of top left corner.
1217 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1218 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1219
1220 int
1221 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1222 int *rtop, int *rbot, int *rowh, int *vpos)
1223 {
1224 struct it it;
1225 void *itdata = bidi_shelve_cache ();
1226 struct text_pos top;
1227 int visible_p = 0;
1228 struct buffer *old_buffer = NULL;
1229
1230 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1231 return visible_p;
1232
1233 if (XBUFFER (w->buffer) != current_buffer)
1234 {
1235 old_buffer = current_buffer;
1236 set_buffer_internal_1 (XBUFFER (w->buffer));
1237 }
1238
1239 SET_TEXT_POS_FROM_MARKER (top, w->start);
1240
1241 /* Compute exact mode line heights. */
1242 if (WINDOW_WANTS_MODELINE_P (w))
1243 current_mode_line_height
1244 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1245 BVAR (current_buffer, mode_line_format));
1246
1247 if (WINDOW_WANTS_HEADER_LINE_P (w))
1248 current_header_line_height
1249 = display_mode_line (w, HEADER_LINE_FACE_ID,
1250 BVAR (current_buffer, header_line_format));
1251
1252 start_display (&it, w, top);
1253 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1254 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1255
1256 if (charpos >= 0
1257 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1258 && IT_CHARPOS (it) >= charpos)
1259 /* When scanning backwards under bidi iteration, move_it_to
1260 stops at or _before_ CHARPOS, because it stops at or to
1261 the _right_ of the character at CHARPOS. */
1262 || (it.bidi_p && it.bidi_it.scan_dir == -1
1263 && IT_CHARPOS (it) <= charpos)))
1264 {
1265 /* We have reached CHARPOS, or passed it. How the call to
1266 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1267 or covered by a display property, move_it_to stops at the end
1268 of the invisible text, to the right of CHARPOS. (ii) If
1269 CHARPOS is in a display vector, move_it_to stops on its last
1270 glyph. */
1271 int top_x = it.current_x;
1272 int top_y = it.current_y;
1273 enum it_method it_method = it.method;
1274 /* Calling line_bottom_y may change it.method, it.position, etc. */
1275 int bottom_y = (last_height = 0, line_bottom_y (&it));
1276 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1277
1278 if (top_y < window_top_y)
1279 visible_p = bottom_y > window_top_y;
1280 else if (top_y < it.last_visible_y)
1281 visible_p = 1;
1282 if (visible_p)
1283 {
1284 if (it_method == GET_FROM_DISPLAY_VECTOR)
1285 {
1286 /* We stopped on the last glyph of a display vector.
1287 Try and recompute. Hack alert! */
1288 if (charpos < 2 || top.charpos >= charpos)
1289 top_x = it.glyph_row->x;
1290 else
1291 {
1292 struct it it2;
1293 start_display (&it2, w, top);
1294 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1295 get_next_display_element (&it2);
1296 PRODUCE_GLYPHS (&it2);
1297 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1298 || it2.current_x > it2.last_visible_x)
1299 top_x = it.glyph_row->x;
1300 else
1301 {
1302 top_x = it2.current_x;
1303 top_y = it2.current_y;
1304 }
1305 }
1306 }
1307
1308 *x = top_x;
1309 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1310 *rtop = max (0, window_top_y - top_y);
1311 *rbot = max (0, bottom_y - it.last_visible_y);
1312 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1313 - max (top_y, window_top_y)));
1314 *vpos = it.vpos;
1315 }
1316 }
1317 else
1318 {
1319 /* We were asked to provide info about WINDOW_END. */
1320 struct it it2;
1321 void *it2data = NULL;
1322
1323 SAVE_IT (it2, it, it2data);
1324 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1325 move_it_by_lines (&it, 1);
1326 if (charpos < IT_CHARPOS (it)
1327 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1328 {
1329 visible_p = 1;
1330 RESTORE_IT (&it2, &it2, it2data);
1331 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1332 *x = it2.current_x;
1333 *y = it2.current_y + it2.max_ascent - it2.ascent;
1334 *rtop = max (0, -it2.current_y);
1335 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1336 - it.last_visible_y));
1337 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1338 it.last_visible_y)
1339 - max (it2.current_y,
1340 WINDOW_HEADER_LINE_HEIGHT (w))));
1341 *vpos = it2.vpos;
1342 }
1343 else
1344 xfree (it2data);
1345 }
1346 bidi_unshelve_cache (itdata);
1347
1348 if (old_buffer)
1349 set_buffer_internal_1 (old_buffer);
1350
1351 current_header_line_height = current_mode_line_height = -1;
1352
1353 if (visible_p && XFASTINT (w->hscroll) > 0)
1354 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1355
1356 #if 0
1357 /* Debugging code. */
1358 if (visible_p)
1359 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1360 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1361 else
1362 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1363 #endif
1364
1365 return visible_p;
1366 }
1367
1368
1369 /* Return the next character from STR. Return in *LEN the length of
1370 the character. This is like STRING_CHAR_AND_LENGTH but never
1371 returns an invalid character. If we find one, we return a `?', but
1372 with the length of the invalid character. */
1373
1374 static inline int
1375 string_char_and_length (const unsigned char *str, int *len)
1376 {
1377 int c;
1378
1379 c = STRING_CHAR_AND_LENGTH (str, *len);
1380 if (!CHAR_VALID_P (c))
1381 /* We may not change the length here because other places in Emacs
1382 don't use this function, i.e. they silently accept invalid
1383 characters. */
1384 c = '?';
1385
1386 return c;
1387 }
1388
1389
1390
1391 /* Given a position POS containing a valid character and byte position
1392 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1393
1394 static struct text_pos
1395 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1396 {
1397 xassert (STRINGP (string) && nchars >= 0);
1398
1399 if (STRING_MULTIBYTE (string))
1400 {
1401 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1402 int len;
1403
1404 while (nchars--)
1405 {
1406 string_char_and_length (p, &len);
1407 p += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1410 }
1411 }
1412 else
1413 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1414
1415 return pos;
1416 }
1417
1418
1419 /* Value is the text position, i.e. character and byte position,
1420 for character position CHARPOS in STRING. */
1421
1422 static inline struct text_pos
1423 string_pos (EMACS_INT charpos, Lisp_Object string)
1424 {
1425 struct text_pos pos;
1426 xassert (STRINGP (string));
1427 xassert (charpos >= 0);
1428 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1429 return pos;
1430 }
1431
1432
1433 /* Value is a text position, i.e. character and byte position, for
1434 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1435 means recognize multibyte characters. */
1436
1437 static struct text_pos
1438 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1439 {
1440 struct text_pos pos;
1441
1442 xassert (s != NULL);
1443 xassert (charpos >= 0);
1444
1445 if (multibyte_p)
1446 {
1447 int len;
1448
1449 SET_TEXT_POS (pos, 0, 0);
1450 while (charpos--)
1451 {
1452 string_char_and_length ((const unsigned char *) s, &len);
1453 s += len;
1454 CHARPOS (pos) += 1;
1455 BYTEPOS (pos) += len;
1456 }
1457 }
1458 else
1459 SET_TEXT_POS (pos, charpos, charpos);
1460
1461 return pos;
1462 }
1463
1464
1465 /* Value is the number of characters in C string S. MULTIBYTE_P
1466 non-zero means recognize multibyte characters. */
1467
1468 static EMACS_INT
1469 number_of_chars (const char *s, int multibyte_p)
1470 {
1471 EMACS_INT nchars;
1472
1473 if (multibyte_p)
1474 {
1475 EMACS_INT rest = strlen (s);
1476 int len;
1477 const unsigned char *p = (const unsigned char *) s;
1478
1479 for (nchars = 0; rest > 0; ++nchars)
1480 {
1481 string_char_and_length (p, &len);
1482 rest -= len, p += len;
1483 }
1484 }
1485 else
1486 nchars = strlen (s);
1487
1488 return nchars;
1489 }
1490
1491
1492 /* Compute byte position NEWPOS->bytepos corresponding to
1493 NEWPOS->charpos. POS is a known position in string STRING.
1494 NEWPOS->charpos must be >= POS.charpos. */
1495
1496 static void
1497 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1498 {
1499 xassert (STRINGP (string));
1500 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1501
1502 if (STRING_MULTIBYTE (string))
1503 *newpos = string_pos_nchars_ahead (pos, string,
1504 CHARPOS (*newpos) - CHARPOS (pos));
1505 else
1506 BYTEPOS (*newpos) = CHARPOS (*newpos);
1507 }
1508
1509 /* EXPORT:
1510 Return an estimation of the pixel height of mode or header lines on
1511 frame F. FACE_ID specifies what line's height to estimate. */
1512
1513 int
1514 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1515 {
1516 #ifdef HAVE_WINDOW_SYSTEM
1517 if (FRAME_WINDOW_P (f))
1518 {
1519 int height = FONT_HEIGHT (FRAME_FONT (f));
1520
1521 /* This function is called so early when Emacs starts that the face
1522 cache and mode line face are not yet initialized. */
1523 if (FRAME_FACE_CACHE (f))
1524 {
1525 struct face *face = FACE_FROM_ID (f, face_id);
1526 if (face)
1527 {
1528 if (face->font)
1529 height = FONT_HEIGHT (face->font);
1530 if (face->box_line_width > 0)
1531 height += 2 * face->box_line_width;
1532 }
1533 }
1534
1535 return height;
1536 }
1537 #endif
1538
1539 return 1;
1540 }
1541
1542 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1543 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1544 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1545 not force the value into range. */
1546
1547 void
1548 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1549 int *x, int *y, NativeRectangle *bounds, int noclip)
1550 {
1551
1552 #ifdef HAVE_WINDOW_SYSTEM
1553 if (FRAME_WINDOW_P (f))
1554 {
1555 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1556 even for negative values. */
1557 if (pix_x < 0)
1558 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1559 if (pix_y < 0)
1560 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1561
1562 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1563 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1564
1565 if (bounds)
1566 STORE_NATIVE_RECT (*bounds,
1567 FRAME_COL_TO_PIXEL_X (f, pix_x),
1568 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1569 FRAME_COLUMN_WIDTH (f) - 1,
1570 FRAME_LINE_HEIGHT (f) - 1);
1571
1572 if (!noclip)
1573 {
1574 if (pix_x < 0)
1575 pix_x = 0;
1576 else if (pix_x > FRAME_TOTAL_COLS (f))
1577 pix_x = FRAME_TOTAL_COLS (f);
1578
1579 if (pix_y < 0)
1580 pix_y = 0;
1581 else if (pix_y > FRAME_LINES (f))
1582 pix_y = FRAME_LINES (f);
1583 }
1584 }
1585 #endif
1586
1587 *x = pix_x;
1588 *y = pix_y;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1676
1677 static void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1679 {
1680 if (w->pseudo_window_p)
1681 {
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1687 }
1688 else
1689 {
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1692 }
1693 }
1694
1695 #ifdef HAVE_WINDOW_SYSTEM
1696
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1700
1701 int
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1703 {
1704 XRectangle r;
1705
1706 if (n <= 0)
1707 return 0;
1708
1709 if (s->row->full_width_p)
1710 {
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1714
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1721 }
1722 else
1723 {
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1728 }
1729
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1732 {
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1738 }
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1741 {
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1746 }
1747
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1752 {
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1755
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1762 {
1763 XRectangle rc, r_save = r;
1764
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1769
1770 x_intersect_rectangles (&r_save, &rc, &r);
1771 }
1772 }
1773 else
1774 {
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1783 }
1784
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1786
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1790 {
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1793
1794 if (s->x > r.x)
1795 {
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1798 }
1799 r.width = min (r.width, glyph->pixel_width);
1800
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1807 {
1808 r.y = max_y;
1809 r.height = height;
1810 }
1811 else
1812 {
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1816 {
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1820 }
1821 }
1822 }
1823
1824 if (s->row->clip)
1825 {
1826 XRectangle r_save = r;
1827
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1830 }
1831
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1834 {
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1841 }
1842 else
1843 {
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1854
1855 if (s->for_overlaps & OVERLAPS_PRED)
1856 {
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1859 {
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1864 }
1865 i++;
1866 }
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1868 {
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1871 {
1872 if (r.y + r.height > row_y + s->row->visible_height)
1873 {
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1876 }
1877 else
1878 rs[i].height = 0;
1879 }
1880 i++;
1881 }
1882
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1889 }
1890 }
1891
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1894
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1897 {
1898 get_glyph_string_clip_rects (s, nr, 1);
1899 }
1900
1901
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1905 */
1906
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1910 {
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1913
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1922
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1925 {
1926 wd += x;
1927 x = 0;
1928 }
1929
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1934
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1936
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1939
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1942
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1945 {
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1948 }
1949 else
1950 {
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1953 {
1954 h += y - y0;
1955 y = y0;
1956 }
1957 }
1958
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1962 }
1963
1964 /*
1965 * Remember which glyph the mouse is over.
1966 */
1967
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1970 {
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1977
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1980
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1984 {
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1988 }
1989
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1993
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1996
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1999
2000 if (w->pseudo_window_p)
2001 {
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2005 }
2006
2007 switch (part)
2008 {
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2012
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2016
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2025
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2028
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2033 {
2034 gr = r; gy = r->y;
2035 break;
2036 }
2037
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2040 {
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2043
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2048
2049 if (g < end)
2050 {
2051 if (g->type == IMAGE_GLYPH)
2052 {
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2057 }
2058 width = g->pixel_width;
2059 }
2060 else
2061 {
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2065 }
2066
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2069 }
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2085
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2092
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2095 ? 0
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2101
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2106 {
2107 gr = r; gy = r->y;
2108 break;
2109 }
2110
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2114 {
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2118 }
2119 break;
2120
2121 default:
2122 ;
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2127
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2134
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2137
2138 goto store_rect;
2139 }
2140
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2143
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2146
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2155 }
2156
2157
2158 #endif /* HAVE_WINDOW_SYSTEM */
2159
2160 \f
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2164
2165 /* Error handler for safe_eval and safe_call. */
2166
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2169 {
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2172 }
2173
2174
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2177
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2181
2182 Lisp_Object
2183 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2184 {
2185 Lisp_Object val;
2186
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2190 {
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2193
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2203 }
2204
2205 return val;
2206 }
2207
2208
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2211
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2214 {
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2219 }
2220
2221 static Lisp_Object Qeval;
2222
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2225 {
2226 return safe_call1 (Qeval, sexpr);
2227 }
2228
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2231
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2234 {
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2240 }
2241
2242
2243 \f
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2247
2248 #if 0
2249
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2252
2253 static void
2254 check_it (struct it *it)
2255 {
2256 if (it->method == GET_FROM_STRING)
2257 {
2258 xassert (STRINGP (it->string));
2259 xassert (IT_STRING_CHARPOS (*it) >= 0);
2260 }
2261 else
2262 {
2263 xassert (IT_STRING_CHARPOS (*it) < 0);
2264 if (it->method == GET_FROM_BUFFER)
2265 {
2266 /* Check that character and byte positions agree. */
2267 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2268 }
2269 }
2270
2271 if (it->dpvec)
2272 xassert (it->current.dpvec_index >= 0);
2273 else
2274 xassert (it->current.dpvec_index < 0);
2275 }
2276
2277 #define CHECK_IT(IT) check_it ((IT))
2278
2279 #else /* not 0 */
2280
2281 #define CHECK_IT(IT) (void) 0
2282
2283 #endif /* not 0 */
2284
2285
2286 #if GLYPH_DEBUG && XASSERTS
2287
2288 /* Check that the window end of window W is what we expect it
2289 to be---the last row in the current matrix displaying text. */
2290
2291 static void
2292 check_window_end (struct window *w)
2293 {
2294 if (!MINI_WINDOW_P (w)
2295 && !NILP (w->window_end_valid))
2296 {
2297 struct glyph_row *row;
2298 xassert ((row = MATRIX_ROW (w->current_matrix,
2299 XFASTINT (w->window_end_vpos)),
2300 !row->enabled_p
2301 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2302 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2303 }
2304 }
2305
2306 #define CHECK_WINDOW_END(W) check_window_end ((W))
2307
2308 #else
2309
2310 #define CHECK_WINDOW_END(W) (void) 0
2311
2312 #endif
2313
2314
2315 \f
2316 /***********************************************************************
2317 Iterator initialization
2318 ***********************************************************************/
2319
2320 /* Initialize IT for displaying current_buffer in window W, starting
2321 at character position CHARPOS. CHARPOS < 0 means that no buffer
2322 position is specified which is useful when the iterator is assigned
2323 a position later. BYTEPOS is the byte position corresponding to
2324 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2325
2326 If ROW is not null, calls to produce_glyphs with IT as parameter
2327 will produce glyphs in that row.
2328
2329 BASE_FACE_ID is the id of a base face to use. It must be one of
2330 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2331 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2332 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2333
2334 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2335 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2336 will be initialized to use the corresponding mode line glyph row of
2337 the desired matrix of W. */
2338
2339 void
2340 init_iterator (struct it *it, struct window *w,
2341 EMACS_INT charpos, EMACS_INT bytepos,
2342 struct glyph_row *row, enum face_id base_face_id)
2343 {
2344 int highlight_region_p;
2345 enum face_id remapped_base_face_id = base_face_id;
2346
2347 /* Some precondition checks. */
2348 xassert (w != NULL && it != NULL);
2349 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2350 && charpos <= ZV));
2351
2352 /* If face attributes have been changed since the last redisplay,
2353 free realized faces now because they depend on face definitions
2354 that might have changed. Don't free faces while there might be
2355 desired matrices pending which reference these faces. */
2356 if (face_change_count && !inhibit_free_realized_faces)
2357 {
2358 face_change_count = 0;
2359 free_all_realized_faces (Qnil);
2360 }
2361
2362 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2363 if (! NILP (Vface_remapping_alist))
2364 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2365
2366 /* Use one of the mode line rows of W's desired matrix if
2367 appropriate. */
2368 if (row == NULL)
2369 {
2370 if (base_face_id == MODE_LINE_FACE_ID
2371 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2372 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2373 else if (base_face_id == HEADER_LINE_FACE_ID)
2374 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2375 }
2376
2377 /* Clear IT. */
2378 memset (it, 0, sizeof *it);
2379 it->current.overlay_string_index = -1;
2380 it->current.dpvec_index = -1;
2381 it->base_face_id = remapped_base_face_id;
2382 it->string = Qnil;
2383 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2384 it->paragraph_embedding = L2R;
2385 it->bidi_it.string.lstring = Qnil;
2386 it->bidi_it.string.s = NULL;
2387 it->bidi_it.string.bufpos = 0;
2388
2389 /* The window in which we iterate over current_buffer: */
2390 XSETWINDOW (it->window, w);
2391 it->w = w;
2392 it->f = XFRAME (w->frame);
2393
2394 it->cmp_it.id = -1;
2395
2396 /* Extra space between lines (on window systems only). */
2397 if (base_face_id == DEFAULT_FACE_ID
2398 && FRAME_WINDOW_P (it->f))
2399 {
2400 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2402 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2403 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2404 * FRAME_LINE_HEIGHT (it->f));
2405 else if (it->f->extra_line_spacing > 0)
2406 it->extra_line_spacing = it->f->extra_line_spacing;
2407 it->max_extra_line_spacing = 0;
2408 }
2409
2410 /* If realized faces have been removed, e.g. because of face
2411 attribute changes of named faces, recompute them. When running
2412 in batch mode, the face cache of the initial frame is null. If
2413 we happen to get called, make a dummy face cache. */
2414 if (FRAME_FACE_CACHE (it->f) == NULL)
2415 init_frame_faces (it->f);
2416 if (FRAME_FACE_CACHE (it->f)->used == 0)
2417 recompute_basic_faces (it->f);
2418
2419 /* Current value of the `slice', `space-width', and 'height' properties. */
2420 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2421 it->space_width = Qnil;
2422 it->font_height = Qnil;
2423 it->override_ascent = -1;
2424
2425 /* Are control characters displayed as `^C'? */
2426 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2427
2428 /* -1 means everything between a CR and the following line end
2429 is invisible. >0 means lines indented more than this value are
2430 invisible. */
2431 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2432 ? XINT (BVAR (current_buffer, selective_display))
2433 : (!NILP (BVAR (current_buffer, selective_display))
2434 ? -1 : 0));
2435 it->selective_display_ellipsis_p
2436 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2437
2438 /* Display table to use. */
2439 it->dp = window_display_table (w);
2440
2441 /* Are multibyte characters enabled in current_buffer? */
2442 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2443
2444 /* Non-zero if we should highlight the region. */
2445 highlight_region_p
2446 = (!NILP (Vtransient_mark_mode)
2447 && !NILP (BVAR (current_buffer, mark_active))
2448 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2449
2450 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2451 start and end of a visible region in window IT->w. Set both to
2452 -1 to indicate no region. */
2453 if (highlight_region_p
2454 /* Maybe highlight only in selected window. */
2455 && (/* Either show region everywhere. */
2456 highlight_nonselected_windows
2457 /* Or show region in the selected window. */
2458 || w == XWINDOW (selected_window)
2459 /* Or show the region if we are in the mini-buffer and W is
2460 the window the mini-buffer refers to. */
2461 || (MINI_WINDOW_P (XWINDOW (selected_window))
2462 && WINDOWP (minibuf_selected_window)
2463 && w == XWINDOW (minibuf_selected_window))))
2464 {
2465 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2466 it->region_beg_charpos = min (PT, markpos);
2467 it->region_end_charpos = max (PT, markpos);
2468 }
2469 else
2470 it->region_beg_charpos = it->region_end_charpos = -1;
2471
2472 /* Get the position at which the redisplay_end_trigger hook should
2473 be run, if it is to be run at all. */
2474 if (MARKERP (w->redisplay_end_trigger)
2475 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2476 it->redisplay_end_trigger_charpos
2477 = marker_position (w->redisplay_end_trigger);
2478 else if (INTEGERP (w->redisplay_end_trigger))
2479 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2480
2481 /* Correct bogus values of tab_width. */
2482 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2483 if (it->tab_width <= 0 || it->tab_width > 1000)
2484 it->tab_width = 8;
2485
2486 /* Are lines in the display truncated? */
2487 if (base_face_id != DEFAULT_FACE_ID
2488 || XINT (it->w->hscroll)
2489 || (! WINDOW_FULL_WIDTH_P (it->w)
2490 && ((!NILP (Vtruncate_partial_width_windows)
2491 && !INTEGERP (Vtruncate_partial_width_windows))
2492 || (INTEGERP (Vtruncate_partial_width_windows)
2493 && (WINDOW_TOTAL_COLS (it->w)
2494 < XINT (Vtruncate_partial_width_windows))))))
2495 it->line_wrap = TRUNCATE;
2496 else if (NILP (BVAR (current_buffer, truncate_lines)))
2497 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2498 ? WINDOW_WRAP : WORD_WRAP;
2499 else
2500 it->line_wrap = TRUNCATE;
2501
2502 /* Get dimensions of truncation and continuation glyphs. These are
2503 displayed as fringe bitmaps under X, so we don't need them for such
2504 frames. */
2505 if (!FRAME_WINDOW_P (it->f))
2506 {
2507 if (it->line_wrap == TRUNCATE)
2508 {
2509 /* We will need the truncation glyph. */
2510 xassert (it->glyph_row == NULL);
2511 produce_special_glyphs (it, IT_TRUNCATION);
2512 it->truncation_pixel_width = it->pixel_width;
2513 }
2514 else
2515 {
2516 /* We will need the continuation glyph. */
2517 xassert (it->glyph_row == NULL);
2518 produce_special_glyphs (it, IT_CONTINUATION);
2519 it->continuation_pixel_width = it->pixel_width;
2520 }
2521
2522 /* Reset these values to zero because the produce_special_glyphs
2523 above has changed them. */
2524 it->pixel_width = it->ascent = it->descent = 0;
2525 it->phys_ascent = it->phys_descent = 0;
2526 }
2527
2528 /* Set this after getting the dimensions of truncation and
2529 continuation glyphs, so that we don't produce glyphs when calling
2530 produce_special_glyphs, above. */
2531 it->glyph_row = row;
2532 it->area = TEXT_AREA;
2533
2534 /* Forget any previous info about this row being reversed. */
2535 if (it->glyph_row)
2536 it->glyph_row->reversed_p = 0;
2537
2538 /* Get the dimensions of the display area. The display area
2539 consists of the visible window area plus a horizontally scrolled
2540 part to the left of the window. All x-values are relative to the
2541 start of this total display area. */
2542 if (base_face_id != DEFAULT_FACE_ID)
2543 {
2544 /* Mode lines, menu bar in terminal frames. */
2545 it->first_visible_x = 0;
2546 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2547 }
2548 else
2549 {
2550 it->first_visible_x
2551 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2552 it->last_visible_x = (it->first_visible_x
2553 + window_box_width (w, TEXT_AREA));
2554
2555 /* If we truncate lines, leave room for the truncator glyph(s) at
2556 the right margin. Otherwise, leave room for the continuation
2557 glyph(s). Truncation and continuation glyphs are not inserted
2558 for window-based redisplay. */
2559 if (!FRAME_WINDOW_P (it->f))
2560 {
2561 if (it->line_wrap == TRUNCATE)
2562 it->last_visible_x -= it->truncation_pixel_width;
2563 else
2564 it->last_visible_x -= it->continuation_pixel_width;
2565 }
2566
2567 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2568 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2569 }
2570
2571 /* Leave room for a border glyph. */
2572 if (!FRAME_WINDOW_P (it->f)
2573 && !WINDOW_RIGHTMOST_P (it->w))
2574 it->last_visible_x -= 1;
2575
2576 it->last_visible_y = window_text_bottom_y (w);
2577
2578 /* For mode lines and alike, arrange for the first glyph having a
2579 left box line if the face specifies a box. */
2580 if (base_face_id != DEFAULT_FACE_ID)
2581 {
2582 struct face *face;
2583
2584 it->face_id = remapped_base_face_id;
2585
2586 /* If we have a boxed mode line, make the first character appear
2587 with a left box line. */
2588 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2589 if (face->box != FACE_NO_BOX)
2590 it->start_of_box_run_p = 1;
2591 }
2592
2593 /* If a buffer position was specified, set the iterator there,
2594 getting overlays and face properties from that position. */
2595 if (charpos >= BUF_BEG (current_buffer))
2596 {
2597 it->end_charpos = ZV;
2598 it->face_id = -1;
2599 IT_CHARPOS (*it) = charpos;
2600
2601 /* Compute byte position if not specified. */
2602 if (bytepos < charpos)
2603 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2604 else
2605 IT_BYTEPOS (*it) = bytepos;
2606
2607 it->start = it->current;
2608 /* Do we need to reorder bidirectional text? Not if this is a
2609 unibyte buffer: by definition, none of the single-byte
2610 characters are strong R2L, so no reordering is needed. And
2611 bidi.c doesn't support unibyte buffers anyway. */
2612 it->bidi_p =
2613 !NILP (BVAR (current_buffer, bidi_display_reordering))
2614 && it->multibyte_p;
2615
2616 /* If we are to reorder bidirectional text, init the bidi
2617 iterator. */
2618 if (it->bidi_p)
2619 {
2620 /* Note the paragraph direction that this buffer wants to
2621 use. */
2622 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2623 Qleft_to_right))
2624 it->paragraph_embedding = L2R;
2625 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2626 Qright_to_left))
2627 it->paragraph_embedding = R2L;
2628 else
2629 it->paragraph_embedding = NEUTRAL_DIR;
2630 bidi_unshelve_cache (NULL);
2631 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2632 &it->bidi_it);
2633 }
2634
2635 /* Compute faces etc. */
2636 reseat (it, it->current.pos, 1);
2637 }
2638
2639 CHECK_IT (it);
2640 }
2641
2642
2643 /* Initialize IT for the display of window W with window start POS. */
2644
2645 void
2646 start_display (struct it *it, struct window *w, struct text_pos pos)
2647 {
2648 struct glyph_row *row;
2649 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2650
2651 row = w->desired_matrix->rows + first_vpos;
2652 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2653 it->first_vpos = first_vpos;
2654
2655 /* Don't reseat to previous visible line start if current start
2656 position is in a string or image. */
2657 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2658 {
2659 int start_at_line_beg_p;
2660 int first_y = it->current_y;
2661
2662 /* If window start is not at a line start, skip forward to POS to
2663 get the correct continuation lines width. */
2664 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2665 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2666 if (!start_at_line_beg_p)
2667 {
2668 int new_x;
2669
2670 reseat_at_previous_visible_line_start (it);
2671 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2672
2673 new_x = it->current_x + it->pixel_width;
2674
2675 /* If lines are continued, this line may end in the middle
2676 of a multi-glyph character (e.g. a control character
2677 displayed as \003, or in the middle of an overlay
2678 string). In this case move_it_to above will not have
2679 taken us to the start of the continuation line but to the
2680 end of the continued line. */
2681 if (it->current_x > 0
2682 && it->line_wrap != TRUNCATE /* Lines are continued. */
2683 && (/* And glyph doesn't fit on the line. */
2684 new_x > it->last_visible_x
2685 /* Or it fits exactly and we're on a window
2686 system frame. */
2687 || (new_x == it->last_visible_x
2688 && FRAME_WINDOW_P (it->f))))
2689 {
2690 if (it->current.dpvec_index >= 0
2691 || it->current.overlay_string_index >= 0)
2692 {
2693 set_iterator_to_next (it, 1);
2694 move_it_in_display_line_to (it, -1, -1, 0);
2695 }
2696
2697 it->continuation_lines_width += it->current_x;
2698 }
2699
2700 /* We're starting a new display line, not affected by the
2701 height of the continued line, so clear the appropriate
2702 fields in the iterator structure. */
2703 it->max_ascent = it->max_descent = 0;
2704 it->max_phys_ascent = it->max_phys_descent = 0;
2705
2706 it->current_y = first_y;
2707 it->vpos = 0;
2708 it->current_x = it->hpos = 0;
2709 }
2710 }
2711 }
2712
2713
2714 /* Return 1 if POS is a position in ellipses displayed for invisible
2715 text. W is the window we display, for text property lookup. */
2716
2717 static int
2718 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2719 {
2720 Lisp_Object prop, window;
2721 int ellipses_p = 0;
2722 EMACS_INT charpos = CHARPOS (pos->pos);
2723
2724 /* If POS specifies a position in a display vector, this might
2725 be for an ellipsis displayed for invisible text. We won't
2726 get the iterator set up for delivering that ellipsis unless
2727 we make sure that it gets aware of the invisible text. */
2728 if (pos->dpvec_index >= 0
2729 && pos->overlay_string_index < 0
2730 && CHARPOS (pos->string_pos) < 0
2731 && charpos > BEGV
2732 && (XSETWINDOW (window, w),
2733 prop = Fget_char_property (make_number (charpos),
2734 Qinvisible, window),
2735 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2736 {
2737 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2738 window);
2739 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2740 }
2741
2742 return ellipses_p;
2743 }
2744
2745
2746 /* Initialize IT for stepping through current_buffer in window W,
2747 starting at position POS that includes overlay string and display
2748 vector/ control character translation position information. Value
2749 is zero if there are overlay strings with newlines at POS. */
2750
2751 static int
2752 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2753 {
2754 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2755 int i, overlay_strings_with_newlines = 0;
2756
2757 /* If POS specifies a position in a display vector, this might
2758 be for an ellipsis displayed for invisible text. We won't
2759 get the iterator set up for delivering that ellipsis unless
2760 we make sure that it gets aware of the invisible text. */
2761 if (in_ellipses_for_invisible_text_p (pos, w))
2762 {
2763 --charpos;
2764 bytepos = 0;
2765 }
2766
2767 /* Keep in mind: the call to reseat in init_iterator skips invisible
2768 text, so we might end up at a position different from POS. This
2769 is only a problem when POS is a row start after a newline and an
2770 overlay starts there with an after-string, and the overlay has an
2771 invisible property. Since we don't skip invisible text in
2772 display_line and elsewhere immediately after consuming the
2773 newline before the row start, such a POS will not be in a string,
2774 but the call to init_iterator below will move us to the
2775 after-string. */
2776 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2777
2778 /* This only scans the current chunk -- it should scan all chunks.
2779 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2780 to 16 in 22.1 to make this a lesser problem. */
2781 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2782 {
2783 const char *s = SSDATA (it->overlay_strings[i]);
2784 const char *e = s + SBYTES (it->overlay_strings[i]);
2785
2786 while (s < e && *s != '\n')
2787 ++s;
2788
2789 if (s < e)
2790 {
2791 overlay_strings_with_newlines = 1;
2792 break;
2793 }
2794 }
2795
2796 /* If position is within an overlay string, set up IT to the right
2797 overlay string. */
2798 if (pos->overlay_string_index >= 0)
2799 {
2800 int relative_index;
2801
2802 /* If the first overlay string happens to have a `display'
2803 property for an image, the iterator will be set up for that
2804 image, and we have to undo that setup first before we can
2805 correct the overlay string index. */
2806 if (it->method == GET_FROM_IMAGE)
2807 pop_it (it);
2808
2809 /* We already have the first chunk of overlay strings in
2810 IT->overlay_strings. Load more until the one for
2811 pos->overlay_string_index is in IT->overlay_strings. */
2812 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2813 {
2814 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2815 it->current.overlay_string_index = 0;
2816 while (n--)
2817 {
2818 load_overlay_strings (it, 0);
2819 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2820 }
2821 }
2822
2823 it->current.overlay_string_index = pos->overlay_string_index;
2824 relative_index = (it->current.overlay_string_index
2825 % OVERLAY_STRING_CHUNK_SIZE);
2826 it->string = it->overlay_strings[relative_index];
2827 xassert (STRINGP (it->string));
2828 it->current.string_pos = pos->string_pos;
2829 it->method = GET_FROM_STRING;
2830 }
2831
2832 if (CHARPOS (pos->string_pos) >= 0)
2833 {
2834 /* Recorded position is not in an overlay string, but in another
2835 string. This can only be a string from a `display' property.
2836 IT should already be filled with that string. */
2837 it->current.string_pos = pos->string_pos;
2838 xassert (STRINGP (it->string));
2839 }
2840
2841 /* Restore position in display vector translations, control
2842 character translations or ellipses. */
2843 if (pos->dpvec_index >= 0)
2844 {
2845 if (it->dpvec == NULL)
2846 get_next_display_element (it);
2847 xassert (it->dpvec && it->current.dpvec_index == 0);
2848 it->current.dpvec_index = pos->dpvec_index;
2849 }
2850
2851 CHECK_IT (it);
2852 return !overlay_strings_with_newlines;
2853 }
2854
2855
2856 /* Initialize IT for stepping through current_buffer in window W
2857 starting at ROW->start. */
2858
2859 static void
2860 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2861 {
2862 init_from_display_pos (it, w, &row->start);
2863 it->start = row->start;
2864 it->continuation_lines_width = row->continuation_lines_width;
2865 CHECK_IT (it);
2866 }
2867
2868
2869 /* Initialize IT for stepping through current_buffer in window W
2870 starting in the line following ROW, i.e. starting at ROW->end.
2871 Value is zero if there are overlay strings with newlines at ROW's
2872 end position. */
2873
2874 static int
2875 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2876 {
2877 int success = 0;
2878
2879 if (init_from_display_pos (it, w, &row->end))
2880 {
2881 if (row->continued_p)
2882 it->continuation_lines_width
2883 = row->continuation_lines_width + row->pixel_width;
2884 CHECK_IT (it);
2885 success = 1;
2886 }
2887
2888 return success;
2889 }
2890
2891
2892
2893 \f
2894 /***********************************************************************
2895 Text properties
2896 ***********************************************************************/
2897
2898 /* Called when IT reaches IT->stop_charpos. Handle text property and
2899 overlay changes. Set IT->stop_charpos to the next position where
2900 to stop. */
2901
2902 static void
2903 handle_stop (struct it *it)
2904 {
2905 enum prop_handled handled;
2906 int handle_overlay_change_p;
2907 struct props *p;
2908
2909 it->dpvec = NULL;
2910 it->current.dpvec_index = -1;
2911 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2912 it->ignore_overlay_strings_at_pos_p = 0;
2913 it->ellipsis_p = 0;
2914
2915 /* Use face of preceding text for ellipsis (if invisible) */
2916 if (it->selective_display_ellipsis_p)
2917 it->saved_face_id = it->face_id;
2918
2919 do
2920 {
2921 handled = HANDLED_NORMALLY;
2922
2923 /* Call text property handlers. */
2924 for (p = it_props; p->handler; ++p)
2925 {
2926 handled = p->handler (it);
2927
2928 if (handled == HANDLED_RECOMPUTE_PROPS)
2929 break;
2930 else if (handled == HANDLED_RETURN)
2931 {
2932 /* We still want to show before and after strings from
2933 overlays even if the actual buffer text is replaced. */
2934 if (!handle_overlay_change_p
2935 || it->sp > 1
2936 || !get_overlay_strings_1 (it, 0, 0))
2937 {
2938 if (it->ellipsis_p)
2939 setup_for_ellipsis (it, 0);
2940 /* When handling a display spec, we might load an
2941 empty string. In that case, discard it here. We
2942 used to discard it in handle_single_display_spec,
2943 but that causes get_overlay_strings_1, above, to
2944 ignore overlay strings that we must check. */
2945 if (STRINGP (it->string) && !SCHARS (it->string))
2946 pop_it (it);
2947 return;
2948 }
2949 else if (STRINGP (it->string) && !SCHARS (it->string))
2950 pop_it (it);
2951 else
2952 {
2953 it->ignore_overlay_strings_at_pos_p = 1;
2954 it->string_from_display_prop_p = 0;
2955 it->from_disp_prop_p = 0;
2956 handle_overlay_change_p = 0;
2957 }
2958 handled = HANDLED_RECOMPUTE_PROPS;
2959 break;
2960 }
2961 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2962 handle_overlay_change_p = 0;
2963 }
2964
2965 if (handled != HANDLED_RECOMPUTE_PROPS)
2966 {
2967 /* Don't check for overlay strings below when set to deliver
2968 characters from a display vector. */
2969 if (it->method == GET_FROM_DISPLAY_VECTOR)
2970 handle_overlay_change_p = 0;
2971
2972 /* Handle overlay changes.
2973 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2974 if it finds overlays. */
2975 if (handle_overlay_change_p)
2976 handled = handle_overlay_change (it);
2977 }
2978
2979 if (it->ellipsis_p)
2980 {
2981 setup_for_ellipsis (it, 0);
2982 break;
2983 }
2984 }
2985 while (handled == HANDLED_RECOMPUTE_PROPS);
2986
2987 /* Determine where to stop next. */
2988 if (handled == HANDLED_NORMALLY)
2989 compute_stop_pos (it);
2990 }
2991
2992
2993 /* Compute IT->stop_charpos from text property and overlay change
2994 information for IT's current position. */
2995
2996 static void
2997 compute_stop_pos (struct it *it)
2998 {
2999 register INTERVAL iv, next_iv;
3000 Lisp_Object object, limit, position;
3001 EMACS_INT charpos, bytepos;
3002
3003 /* If nowhere else, stop at the end. */
3004 it->stop_charpos = it->end_charpos;
3005
3006 if (STRINGP (it->string))
3007 {
3008 /* Strings are usually short, so don't limit the search for
3009 properties. */
3010 object = it->string;
3011 limit = Qnil;
3012 charpos = IT_STRING_CHARPOS (*it);
3013 bytepos = IT_STRING_BYTEPOS (*it);
3014 }
3015 else
3016 {
3017 EMACS_INT pos;
3018
3019 /* If next overlay change is in front of the current stop pos
3020 (which is IT->end_charpos), stop there. Note: value of
3021 next_overlay_change is point-max if no overlay change
3022 follows. */
3023 charpos = IT_CHARPOS (*it);
3024 bytepos = IT_BYTEPOS (*it);
3025 pos = next_overlay_change (charpos);
3026 if (pos < it->stop_charpos)
3027 it->stop_charpos = pos;
3028
3029 /* If showing the region, we have to stop at the region
3030 start or end because the face might change there. */
3031 if (it->region_beg_charpos > 0)
3032 {
3033 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3034 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3035 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3036 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3037 }
3038
3039 /* Set up variables for computing the stop position from text
3040 property changes. */
3041 XSETBUFFER (object, current_buffer);
3042 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3043 }
3044
3045 /* Get the interval containing IT's position. Value is a null
3046 interval if there isn't such an interval. */
3047 position = make_number (charpos);
3048 iv = validate_interval_range (object, &position, &position, 0);
3049 if (!NULL_INTERVAL_P (iv))
3050 {
3051 Lisp_Object values_here[LAST_PROP_IDX];
3052 struct props *p;
3053
3054 /* Get properties here. */
3055 for (p = it_props; p->handler; ++p)
3056 values_here[p->idx] = textget (iv->plist, *p->name);
3057
3058 /* Look for an interval following iv that has different
3059 properties. */
3060 for (next_iv = next_interval (iv);
3061 (!NULL_INTERVAL_P (next_iv)
3062 && (NILP (limit)
3063 || XFASTINT (limit) > next_iv->position));
3064 next_iv = next_interval (next_iv))
3065 {
3066 for (p = it_props; p->handler; ++p)
3067 {
3068 Lisp_Object new_value;
3069
3070 new_value = textget (next_iv->plist, *p->name);
3071 if (!EQ (values_here[p->idx], new_value))
3072 break;
3073 }
3074
3075 if (p->handler)
3076 break;
3077 }
3078
3079 if (!NULL_INTERVAL_P (next_iv))
3080 {
3081 if (INTEGERP (limit)
3082 && next_iv->position >= XFASTINT (limit))
3083 /* No text property change up to limit. */
3084 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3085 else
3086 /* Text properties change in next_iv. */
3087 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3088 }
3089 }
3090
3091 if (it->cmp_it.id < 0)
3092 {
3093 EMACS_INT stoppos = it->end_charpos;
3094
3095 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3096 stoppos = -1;
3097 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3098 stoppos, it->string);
3099 }
3100
3101 xassert (STRINGP (it->string)
3102 || (it->stop_charpos >= BEGV
3103 && it->stop_charpos >= IT_CHARPOS (*it)));
3104 }
3105
3106
3107 /* Return the position of the next overlay change after POS in
3108 current_buffer. Value is point-max if no overlay change
3109 follows. This is like `next-overlay-change' but doesn't use
3110 xmalloc. */
3111
3112 static EMACS_INT
3113 next_overlay_change (EMACS_INT pos)
3114 {
3115 ptrdiff_t i, noverlays;
3116 EMACS_INT endpos;
3117 Lisp_Object *overlays;
3118
3119 /* Get all overlays at the given position. */
3120 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3121
3122 /* If any of these overlays ends before endpos,
3123 use its ending point instead. */
3124 for (i = 0; i < noverlays; ++i)
3125 {
3126 Lisp_Object oend;
3127 EMACS_INT oendpos;
3128
3129 oend = OVERLAY_END (overlays[i]);
3130 oendpos = OVERLAY_POSITION (oend);
3131 endpos = min (endpos, oendpos);
3132 }
3133
3134 return endpos;
3135 }
3136
3137 /* Record one cached display string position found recently by
3138 compute_display_string_pos. */
3139 static EMACS_INT cached_disp_pos;
3140 static EMACS_INT cached_prev_pos;
3141 static struct buffer *cached_disp_buffer;
3142 static int cached_disp_modiff;
3143 static int cached_disp_overlay_modiff;
3144
3145 /* Return the character position of a display string at or after
3146 position specified by POSITION. If no display string exists at or
3147 after POSITION, return ZV. A display string is either an overlay
3148 with `display' property whose value is a string, or a `display'
3149 text property whose value is a string. STRING is data about the
3150 string to iterate; if STRING->lstring is nil, we are iterating a
3151 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3152 on a GUI frame. */
3153 EMACS_INT
3154 compute_display_string_pos (struct text_pos *position,
3155 struct bidi_string_data *string, int frame_window_p)
3156 {
3157 /* OBJECT = nil means current buffer. */
3158 Lisp_Object object =
3159 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3160 Lisp_Object pos, spec;
3161 int string_p = (string && (STRINGP (string->lstring) || string->s));
3162 EMACS_INT eob = string_p ? string->schars : ZV;
3163 EMACS_INT begb = string_p ? 0 : BEGV;
3164 EMACS_INT bufpos, charpos = CHARPOS (*position);
3165 struct text_pos tpos;
3166 struct buffer *b;
3167
3168 if (charpos >= eob
3169 /* We don't support display properties whose values are strings
3170 that have display string properties. */
3171 || string->from_disp_str
3172 /* C strings cannot have display properties. */
3173 || (string->s && !STRINGP (object)))
3174 return eob;
3175
3176 /* Check the cached values. */
3177 if (!STRINGP (object))
3178 {
3179 if (NILP (object))
3180 b = current_buffer;
3181 else
3182 b = XBUFFER (object);
3183 if (b == cached_disp_buffer
3184 && BUF_MODIFF (b) == cached_disp_modiff
3185 && BUF_OVERLAY_MODIFF (b) == cached_disp_overlay_modiff)
3186 {
3187 if (cached_prev_pos
3188 && cached_prev_pos < charpos && charpos <= cached_disp_pos)
3189 return cached_disp_pos;
3190 /* Handle overstepping either end of the known interval. */
3191 if (charpos > cached_disp_pos)
3192 cached_prev_pos = cached_disp_pos;
3193 else /* charpos <= cached_prev_pos */
3194 cached_prev_pos = max (charpos - 1, BEGV);
3195 }
3196
3197 /* Record new values in the cache. */
3198 cached_disp_buffer = b;
3199 cached_disp_modiff = BUF_MODIFF (b);
3200 cached_disp_overlay_modiff = BUF_OVERLAY_MODIFF (b);
3201 }
3202
3203 /* If the character at CHARPOS is where the display string begins,
3204 return CHARPOS. */
3205 pos = make_number (charpos);
3206 if (STRINGP (object))
3207 bufpos = string->bufpos;
3208 else
3209 bufpos = charpos;
3210 tpos = *position;
3211 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3212 && (charpos <= begb
3213 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3214 object),
3215 spec))
3216 && handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3217 frame_window_p))
3218 {
3219 if (!STRINGP (object))
3220 cached_disp_pos = charpos;
3221 return charpos;
3222 }
3223
3224 /* Look forward for the first character with a `display' property
3225 that will replace the underlying text when displayed. */
3226 do {
3227 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3228 CHARPOS (tpos) = XFASTINT (pos);
3229 if (STRINGP (object))
3230 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3231 else
3232 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3233 if (CHARPOS (tpos) >= eob)
3234 break;
3235 spec = Fget_char_property (pos, Qdisplay, object);
3236 if (!STRINGP (object))
3237 bufpos = CHARPOS (tpos);
3238 } while (NILP (spec)
3239 || !handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3240 frame_window_p));
3241
3242 if (!STRINGP (object))
3243 cached_disp_pos = CHARPOS (tpos);
3244 return CHARPOS (tpos);
3245 }
3246
3247 /* Return the character position of the end of the display string that
3248 started at CHARPOS. A display string is either an overlay with
3249 `display' property whose value is a string or a `display' text
3250 property whose value is a string. */
3251 EMACS_INT
3252 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3253 {
3254 /* OBJECT = nil means current buffer. */
3255 Lisp_Object object =
3256 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3257 Lisp_Object pos = make_number (charpos);
3258 EMACS_INT eob =
3259 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3260
3261 if (charpos >= eob || (string->s && !STRINGP (object)))
3262 return eob;
3263
3264 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3265 abort ();
3266
3267 /* Look forward for the first character where the `display' property
3268 changes. */
3269 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3270
3271 return XFASTINT (pos);
3272 }
3273
3274
3275 \f
3276 /***********************************************************************
3277 Fontification
3278 ***********************************************************************/
3279
3280 /* Handle changes in the `fontified' property of the current buffer by
3281 calling hook functions from Qfontification_functions to fontify
3282 regions of text. */
3283
3284 static enum prop_handled
3285 handle_fontified_prop (struct it *it)
3286 {
3287 Lisp_Object prop, pos;
3288 enum prop_handled handled = HANDLED_NORMALLY;
3289
3290 if (!NILP (Vmemory_full))
3291 return handled;
3292
3293 /* Get the value of the `fontified' property at IT's current buffer
3294 position. (The `fontified' property doesn't have a special
3295 meaning in strings.) If the value is nil, call functions from
3296 Qfontification_functions. */
3297 if (!STRINGP (it->string)
3298 && it->s == NULL
3299 && !NILP (Vfontification_functions)
3300 && !NILP (Vrun_hooks)
3301 && (pos = make_number (IT_CHARPOS (*it)),
3302 prop = Fget_char_property (pos, Qfontified, Qnil),
3303 /* Ignore the special cased nil value always present at EOB since
3304 no amount of fontifying will be able to change it. */
3305 NILP (prop) && IT_CHARPOS (*it) < Z))
3306 {
3307 int count = SPECPDL_INDEX ();
3308 Lisp_Object val;
3309 struct buffer *obuf = current_buffer;
3310 int begv = BEGV, zv = ZV;
3311 int old_clip_changed = current_buffer->clip_changed;
3312
3313 val = Vfontification_functions;
3314 specbind (Qfontification_functions, Qnil);
3315
3316 xassert (it->end_charpos == ZV);
3317
3318 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3319 safe_call1 (val, pos);
3320 else
3321 {
3322 Lisp_Object fns, fn;
3323 struct gcpro gcpro1, gcpro2;
3324
3325 fns = Qnil;
3326 GCPRO2 (val, fns);
3327
3328 for (; CONSP (val); val = XCDR (val))
3329 {
3330 fn = XCAR (val);
3331
3332 if (EQ (fn, Qt))
3333 {
3334 /* A value of t indicates this hook has a local
3335 binding; it means to run the global binding too.
3336 In a global value, t should not occur. If it
3337 does, we must ignore it to avoid an endless
3338 loop. */
3339 for (fns = Fdefault_value (Qfontification_functions);
3340 CONSP (fns);
3341 fns = XCDR (fns))
3342 {
3343 fn = XCAR (fns);
3344 if (!EQ (fn, Qt))
3345 safe_call1 (fn, pos);
3346 }
3347 }
3348 else
3349 safe_call1 (fn, pos);
3350 }
3351
3352 UNGCPRO;
3353 }
3354
3355 unbind_to (count, Qnil);
3356
3357 /* Fontification functions routinely call `save-restriction'.
3358 Normally, this tags clip_changed, which can confuse redisplay
3359 (see discussion in Bug#6671). Since we don't perform any
3360 special handling of fontification changes in the case where
3361 `save-restriction' isn't called, there's no point doing so in
3362 this case either. So, if the buffer's restrictions are
3363 actually left unchanged, reset clip_changed. */
3364 if (obuf == current_buffer)
3365 {
3366 if (begv == BEGV && zv == ZV)
3367 current_buffer->clip_changed = old_clip_changed;
3368 }
3369 /* There isn't much we can reasonably do to protect against
3370 misbehaving fontification, but here's a fig leaf. */
3371 else if (!NILP (BVAR (obuf, name)))
3372 set_buffer_internal_1 (obuf);
3373
3374 /* The fontification code may have added/removed text.
3375 It could do even a lot worse, but let's at least protect against
3376 the most obvious case where only the text past `pos' gets changed',
3377 as is/was done in grep.el where some escapes sequences are turned
3378 into face properties (bug#7876). */
3379 it->end_charpos = ZV;
3380
3381 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3382 something. This avoids an endless loop if they failed to
3383 fontify the text for which reason ever. */
3384 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3385 handled = HANDLED_RECOMPUTE_PROPS;
3386 }
3387
3388 return handled;
3389 }
3390
3391
3392 \f
3393 /***********************************************************************
3394 Faces
3395 ***********************************************************************/
3396
3397 /* Set up iterator IT from face properties at its current position.
3398 Called from handle_stop. */
3399
3400 static enum prop_handled
3401 handle_face_prop (struct it *it)
3402 {
3403 int new_face_id;
3404 EMACS_INT next_stop;
3405
3406 if (!STRINGP (it->string))
3407 {
3408 new_face_id
3409 = face_at_buffer_position (it->w,
3410 IT_CHARPOS (*it),
3411 it->region_beg_charpos,
3412 it->region_end_charpos,
3413 &next_stop,
3414 (IT_CHARPOS (*it)
3415 + TEXT_PROP_DISTANCE_LIMIT),
3416 0, it->base_face_id);
3417
3418 /* Is this a start of a run of characters with box face?
3419 Caveat: this can be called for a freshly initialized
3420 iterator; face_id is -1 in this case. We know that the new
3421 face will not change until limit, i.e. if the new face has a
3422 box, all characters up to limit will have one. But, as
3423 usual, we don't know whether limit is really the end. */
3424 if (new_face_id != it->face_id)
3425 {
3426 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3427
3428 /* If new face has a box but old face has not, this is
3429 the start of a run of characters with box, i.e. it has
3430 a shadow on the left side. The value of face_id of the
3431 iterator will be -1 if this is the initial call that gets
3432 the face. In this case, we have to look in front of IT's
3433 position and see whether there is a face != new_face_id. */
3434 it->start_of_box_run_p
3435 = (new_face->box != FACE_NO_BOX
3436 && (it->face_id >= 0
3437 || IT_CHARPOS (*it) == BEG
3438 || new_face_id != face_before_it_pos (it)));
3439 it->face_box_p = new_face->box != FACE_NO_BOX;
3440 }
3441 }
3442 else
3443 {
3444 int base_face_id;
3445 EMACS_INT bufpos;
3446 int i;
3447 Lisp_Object from_overlay
3448 = (it->current.overlay_string_index >= 0
3449 ? it->string_overlays[it->current.overlay_string_index]
3450 : Qnil);
3451
3452 /* See if we got to this string directly or indirectly from
3453 an overlay property. That includes the before-string or
3454 after-string of an overlay, strings in display properties
3455 provided by an overlay, their text properties, etc.
3456
3457 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3458 if (! NILP (from_overlay))
3459 for (i = it->sp - 1; i >= 0; i--)
3460 {
3461 if (it->stack[i].current.overlay_string_index >= 0)
3462 from_overlay
3463 = it->string_overlays[it->stack[i].current.overlay_string_index];
3464 else if (! NILP (it->stack[i].from_overlay))
3465 from_overlay = it->stack[i].from_overlay;
3466
3467 if (!NILP (from_overlay))
3468 break;
3469 }
3470
3471 if (! NILP (from_overlay))
3472 {
3473 bufpos = IT_CHARPOS (*it);
3474 /* For a string from an overlay, the base face depends
3475 only on text properties and ignores overlays. */
3476 base_face_id
3477 = face_for_overlay_string (it->w,
3478 IT_CHARPOS (*it),
3479 it->region_beg_charpos,
3480 it->region_end_charpos,
3481 &next_stop,
3482 (IT_CHARPOS (*it)
3483 + TEXT_PROP_DISTANCE_LIMIT),
3484 0,
3485 from_overlay);
3486 }
3487 else
3488 {
3489 bufpos = 0;
3490
3491 /* For strings from a `display' property, use the face at
3492 IT's current buffer position as the base face to merge
3493 with, so that overlay strings appear in the same face as
3494 surrounding text, unless they specify their own
3495 faces. */
3496 base_face_id = underlying_face_id (it);
3497 }
3498
3499 new_face_id = face_at_string_position (it->w,
3500 it->string,
3501 IT_STRING_CHARPOS (*it),
3502 bufpos,
3503 it->region_beg_charpos,
3504 it->region_end_charpos,
3505 &next_stop,
3506 base_face_id, 0);
3507
3508 /* Is this a start of a run of characters with box? Caveat:
3509 this can be called for a freshly allocated iterator; face_id
3510 is -1 is this case. We know that the new face will not
3511 change until the next check pos, i.e. if the new face has a
3512 box, all characters up to that position will have a
3513 box. But, as usual, we don't know whether that position
3514 is really the end. */
3515 if (new_face_id != it->face_id)
3516 {
3517 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3518 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3519
3520 /* If new face has a box but old face hasn't, this is the
3521 start of a run of characters with box, i.e. it has a
3522 shadow on the left side. */
3523 it->start_of_box_run_p
3524 = new_face->box && (old_face == NULL || !old_face->box);
3525 it->face_box_p = new_face->box != FACE_NO_BOX;
3526 }
3527 }
3528
3529 it->face_id = new_face_id;
3530 return HANDLED_NORMALLY;
3531 }
3532
3533
3534 /* Return the ID of the face ``underlying'' IT's current position,
3535 which is in a string. If the iterator is associated with a
3536 buffer, return the face at IT's current buffer position.
3537 Otherwise, use the iterator's base_face_id. */
3538
3539 static int
3540 underlying_face_id (struct it *it)
3541 {
3542 int face_id = it->base_face_id, i;
3543
3544 xassert (STRINGP (it->string));
3545
3546 for (i = it->sp - 1; i >= 0; --i)
3547 if (NILP (it->stack[i].string))
3548 face_id = it->stack[i].face_id;
3549
3550 return face_id;
3551 }
3552
3553
3554 /* Compute the face one character before or after the current position
3555 of IT, in the visual order. BEFORE_P non-zero means get the face
3556 in front (to the left in L2R paragraphs, to the right in R2L
3557 paragraphs) of IT's screen position. Value is the ID of the face. */
3558
3559 static int
3560 face_before_or_after_it_pos (struct it *it, int before_p)
3561 {
3562 int face_id, limit;
3563 EMACS_INT next_check_charpos;
3564 struct it it_copy;
3565 void *it_copy_data = NULL;
3566
3567 xassert (it->s == NULL);
3568
3569 if (STRINGP (it->string))
3570 {
3571 EMACS_INT bufpos, charpos;
3572 int base_face_id;
3573
3574 /* No face change past the end of the string (for the case
3575 we are padding with spaces). No face change before the
3576 string start. */
3577 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3578 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3579 return it->face_id;
3580
3581 if (!it->bidi_p)
3582 {
3583 /* Set charpos to the position before or after IT's current
3584 position, in the logical order, which in the non-bidi
3585 case is the same as the visual order. */
3586 if (before_p)
3587 charpos = IT_STRING_CHARPOS (*it) - 1;
3588 else if (it->what == IT_COMPOSITION)
3589 /* For composition, we must check the character after the
3590 composition. */
3591 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3592 else
3593 charpos = IT_STRING_CHARPOS (*it) + 1;
3594 }
3595 else
3596 {
3597 if (before_p)
3598 {
3599 /* With bidi iteration, the character before the current
3600 in the visual order cannot be found by simple
3601 iteration, because "reverse" reordering is not
3602 supported. Instead, we need to use the move_it_*
3603 family of functions. */
3604 /* Ignore face changes before the first visible
3605 character on this display line. */
3606 if (it->current_x <= it->first_visible_x)
3607 return it->face_id;
3608 SAVE_IT (it_copy, *it, it_copy_data);
3609 /* Implementation note: Since move_it_in_display_line
3610 works in the iterator geometry, and thinks the first
3611 character is always the leftmost, even in R2L lines,
3612 we don't need to distinguish between the R2L and L2R
3613 cases here. */
3614 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3615 it_copy.current_x - 1, MOVE_TO_X);
3616 charpos = IT_STRING_CHARPOS (it_copy);
3617 RESTORE_IT (it, it, it_copy_data);
3618 }
3619 else
3620 {
3621 /* Set charpos to the string position of the character
3622 that comes after IT's current position in the visual
3623 order. */
3624 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3625
3626 it_copy = *it;
3627 while (n--)
3628 bidi_move_to_visually_next (&it_copy.bidi_it);
3629
3630 charpos = it_copy.bidi_it.charpos;
3631 }
3632 }
3633 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3634
3635 if (it->current.overlay_string_index >= 0)
3636 bufpos = IT_CHARPOS (*it);
3637 else
3638 bufpos = 0;
3639
3640 base_face_id = underlying_face_id (it);
3641
3642 /* Get the face for ASCII, or unibyte. */
3643 face_id = face_at_string_position (it->w,
3644 it->string,
3645 charpos,
3646 bufpos,
3647 it->region_beg_charpos,
3648 it->region_end_charpos,
3649 &next_check_charpos,
3650 base_face_id, 0);
3651
3652 /* Correct the face for charsets different from ASCII. Do it
3653 for the multibyte case only. The face returned above is
3654 suitable for unibyte text if IT->string is unibyte. */
3655 if (STRING_MULTIBYTE (it->string))
3656 {
3657 struct text_pos pos1 = string_pos (charpos, it->string);
3658 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3659 int c, len;
3660 struct face *face = FACE_FROM_ID (it->f, face_id);
3661
3662 c = string_char_and_length (p, &len);
3663 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3664 }
3665 }
3666 else
3667 {
3668 struct text_pos pos;
3669
3670 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3671 || (IT_CHARPOS (*it) <= BEGV && before_p))
3672 return it->face_id;
3673
3674 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3675 pos = it->current.pos;
3676
3677 if (!it->bidi_p)
3678 {
3679 if (before_p)
3680 DEC_TEXT_POS (pos, it->multibyte_p);
3681 else
3682 {
3683 if (it->what == IT_COMPOSITION)
3684 {
3685 /* For composition, we must check the position after
3686 the composition. */
3687 pos.charpos += it->cmp_it.nchars;
3688 pos.bytepos += it->len;
3689 }
3690 else
3691 INC_TEXT_POS (pos, it->multibyte_p);
3692 }
3693 }
3694 else
3695 {
3696 if (before_p)
3697 {
3698 /* With bidi iteration, the character before the current
3699 in the visual order cannot be found by simple
3700 iteration, because "reverse" reordering is not
3701 supported. Instead, we need to use the move_it_*
3702 family of functions. */
3703 /* Ignore face changes before the first visible
3704 character on this display line. */
3705 if (it->current_x <= it->first_visible_x)
3706 return it->face_id;
3707 SAVE_IT (it_copy, *it, it_copy_data);
3708 /* Implementation note: Since move_it_in_display_line
3709 works in the iterator geometry, and thinks the first
3710 character is always the leftmost, even in R2L lines,
3711 we don't need to distinguish between the R2L and L2R
3712 cases here. */
3713 move_it_in_display_line (&it_copy, ZV,
3714 it_copy.current_x - 1, MOVE_TO_X);
3715 pos = it_copy.current.pos;
3716 RESTORE_IT (it, it, it_copy_data);
3717 }
3718 else
3719 {
3720 /* Set charpos to the buffer position of the character
3721 that comes after IT's current position in the visual
3722 order. */
3723 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3724
3725 it_copy = *it;
3726 while (n--)
3727 bidi_move_to_visually_next (&it_copy.bidi_it);
3728
3729 SET_TEXT_POS (pos,
3730 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3731 }
3732 }
3733 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3734
3735 /* Determine face for CHARSET_ASCII, or unibyte. */
3736 face_id = face_at_buffer_position (it->w,
3737 CHARPOS (pos),
3738 it->region_beg_charpos,
3739 it->region_end_charpos,
3740 &next_check_charpos,
3741 limit, 0, -1);
3742
3743 /* Correct the face for charsets different from ASCII. Do it
3744 for the multibyte case only. The face returned above is
3745 suitable for unibyte text if current_buffer is unibyte. */
3746 if (it->multibyte_p)
3747 {
3748 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3749 struct face *face = FACE_FROM_ID (it->f, face_id);
3750 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3751 }
3752 }
3753
3754 return face_id;
3755 }
3756
3757
3758 \f
3759 /***********************************************************************
3760 Invisible text
3761 ***********************************************************************/
3762
3763 /* Set up iterator IT from invisible properties at its current
3764 position. Called from handle_stop. */
3765
3766 static enum prop_handled
3767 handle_invisible_prop (struct it *it)
3768 {
3769 enum prop_handled handled = HANDLED_NORMALLY;
3770
3771 if (STRINGP (it->string))
3772 {
3773 Lisp_Object prop, end_charpos, limit, charpos;
3774
3775 /* Get the value of the invisible text property at the
3776 current position. Value will be nil if there is no such
3777 property. */
3778 charpos = make_number (IT_STRING_CHARPOS (*it));
3779 prop = Fget_text_property (charpos, Qinvisible, it->string);
3780
3781 if (!NILP (prop)
3782 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3783 {
3784 EMACS_INT endpos;
3785
3786 handled = HANDLED_RECOMPUTE_PROPS;
3787
3788 /* Get the position at which the next change of the
3789 invisible text property can be found in IT->string.
3790 Value will be nil if the property value is the same for
3791 all the rest of IT->string. */
3792 XSETINT (limit, SCHARS (it->string));
3793 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3794 it->string, limit);
3795
3796 /* Text at current position is invisible. The next
3797 change in the property is at position end_charpos.
3798 Move IT's current position to that position. */
3799 if (INTEGERP (end_charpos)
3800 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3801 {
3802 struct text_pos old;
3803 EMACS_INT oldpos;
3804
3805 old = it->current.string_pos;
3806 oldpos = CHARPOS (old);
3807 if (it->bidi_p)
3808 {
3809 if (it->bidi_it.first_elt
3810 && it->bidi_it.charpos < SCHARS (it->string))
3811 bidi_paragraph_init (it->paragraph_embedding,
3812 &it->bidi_it, 1);
3813 /* Bidi-iterate out of the invisible text. */
3814 do
3815 {
3816 bidi_move_to_visually_next (&it->bidi_it);
3817 }
3818 while (oldpos <= it->bidi_it.charpos
3819 && it->bidi_it.charpos < endpos);
3820
3821 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3822 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3823 if (IT_CHARPOS (*it) >= endpos)
3824 it->prev_stop = endpos;
3825 }
3826 else
3827 {
3828 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3829 compute_string_pos (&it->current.string_pos, old, it->string);
3830 }
3831 }
3832 else
3833 {
3834 /* The rest of the string is invisible. If this is an
3835 overlay string, proceed with the next overlay string
3836 or whatever comes and return a character from there. */
3837 if (it->current.overlay_string_index >= 0)
3838 {
3839 next_overlay_string (it);
3840 /* Don't check for overlay strings when we just
3841 finished processing them. */
3842 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3843 }
3844 else
3845 {
3846 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3847 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3848 }
3849 }
3850 }
3851 }
3852 else
3853 {
3854 int invis_p;
3855 EMACS_INT newpos, next_stop, start_charpos, tem;
3856 Lisp_Object pos, prop, overlay;
3857
3858 /* First of all, is there invisible text at this position? */
3859 tem = start_charpos = IT_CHARPOS (*it);
3860 pos = make_number (tem);
3861 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3862 &overlay);
3863 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3864
3865 /* If we are on invisible text, skip over it. */
3866 if (invis_p && start_charpos < it->end_charpos)
3867 {
3868 /* Record whether we have to display an ellipsis for the
3869 invisible text. */
3870 int display_ellipsis_p = invis_p == 2;
3871
3872 handled = HANDLED_RECOMPUTE_PROPS;
3873
3874 /* Loop skipping over invisible text. The loop is left at
3875 ZV or with IT on the first char being visible again. */
3876 do
3877 {
3878 /* Try to skip some invisible text. Return value is the
3879 position reached which can be equal to where we start
3880 if there is nothing invisible there. This skips both
3881 over invisible text properties and overlays with
3882 invisible property. */
3883 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3884
3885 /* If we skipped nothing at all we weren't at invisible
3886 text in the first place. If everything to the end of
3887 the buffer was skipped, end the loop. */
3888 if (newpos == tem || newpos >= ZV)
3889 invis_p = 0;
3890 else
3891 {
3892 /* We skipped some characters but not necessarily
3893 all there are. Check if we ended up on visible
3894 text. Fget_char_property returns the property of
3895 the char before the given position, i.e. if we
3896 get invis_p = 0, this means that the char at
3897 newpos is visible. */
3898 pos = make_number (newpos);
3899 prop = Fget_char_property (pos, Qinvisible, it->window);
3900 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3901 }
3902
3903 /* If we ended up on invisible text, proceed to
3904 skip starting with next_stop. */
3905 if (invis_p)
3906 tem = next_stop;
3907
3908 /* If there are adjacent invisible texts, don't lose the
3909 second one's ellipsis. */
3910 if (invis_p == 2)
3911 display_ellipsis_p = 1;
3912 }
3913 while (invis_p);
3914
3915 /* The position newpos is now either ZV or on visible text. */
3916 if (it->bidi_p && newpos < ZV)
3917 {
3918 /* With bidi iteration, the region of invisible text
3919 could start and/or end in the middle of a non-base
3920 embedding level. Therefore, we need to skip
3921 invisible text using the bidi iterator, starting at
3922 IT's current position, until we find ourselves
3923 outside the invisible text. Skipping invisible text
3924 _after_ bidi iteration avoids affecting the visual
3925 order of the displayed text when invisible properties
3926 are added or removed. */
3927 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3928 {
3929 /* If we were `reseat'ed to a new paragraph,
3930 determine the paragraph base direction. We need
3931 to do it now because next_element_from_buffer may
3932 not have a chance to do it, if we are going to
3933 skip any text at the beginning, which resets the
3934 FIRST_ELT flag. */
3935 bidi_paragraph_init (it->paragraph_embedding,
3936 &it->bidi_it, 1);
3937 }
3938 do
3939 {
3940 bidi_move_to_visually_next (&it->bidi_it);
3941 }
3942 while (it->stop_charpos <= it->bidi_it.charpos
3943 && it->bidi_it.charpos < newpos);
3944 IT_CHARPOS (*it) = it->bidi_it.charpos;
3945 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3946 /* If we overstepped NEWPOS, record its position in the
3947 iterator, so that we skip invisible text if later the
3948 bidi iteration lands us in the invisible region
3949 again. */
3950 if (IT_CHARPOS (*it) >= newpos)
3951 it->prev_stop = newpos;
3952 }
3953 else
3954 {
3955 IT_CHARPOS (*it) = newpos;
3956 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3957 }
3958
3959 /* If there are before-strings at the start of invisible
3960 text, and the text is invisible because of a text
3961 property, arrange to show before-strings because 20.x did
3962 it that way. (If the text is invisible because of an
3963 overlay property instead of a text property, this is
3964 already handled in the overlay code.) */
3965 if (NILP (overlay)
3966 && get_overlay_strings (it, it->stop_charpos))
3967 {
3968 handled = HANDLED_RECOMPUTE_PROPS;
3969 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3970 }
3971 else if (display_ellipsis_p)
3972 {
3973 /* Make sure that the glyphs of the ellipsis will get
3974 correct `charpos' values. If we would not update
3975 it->position here, the glyphs would belong to the
3976 last visible character _before_ the invisible
3977 text, which confuses `set_cursor_from_row'.
3978
3979 We use the last invisible position instead of the
3980 first because this way the cursor is always drawn on
3981 the first "." of the ellipsis, whenever PT is inside
3982 the invisible text. Otherwise the cursor would be
3983 placed _after_ the ellipsis when the point is after the
3984 first invisible character. */
3985 if (!STRINGP (it->object))
3986 {
3987 it->position.charpos = newpos - 1;
3988 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3989 }
3990 it->ellipsis_p = 1;
3991 /* Let the ellipsis display before
3992 considering any properties of the following char.
3993 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3994 handled = HANDLED_RETURN;
3995 }
3996 }
3997 }
3998
3999 return handled;
4000 }
4001
4002
4003 /* Make iterator IT return `...' next.
4004 Replaces LEN characters from buffer. */
4005
4006 static void
4007 setup_for_ellipsis (struct it *it, int len)
4008 {
4009 /* Use the display table definition for `...'. Invalid glyphs
4010 will be handled by the method returning elements from dpvec. */
4011 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4012 {
4013 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4014 it->dpvec = v->contents;
4015 it->dpend = v->contents + v->header.size;
4016 }
4017 else
4018 {
4019 /* Default `...'. */
4020 it->dpvec = default_invis_vector;
4021 it->dpend = default_invis_vector + 3;
4022 }
4023
4024 it->dpvec_char_len = len;
4025 it->current.dpvec_index = 0;
4026 it->dpvec_face_id = -1;
4027
4028 /* Remember the current face id in case glyphs specify faces.
4029 IT's face is restored in set_iterator_to_next.
4030 saved_face_id was set to preceding char's face in handle_stop. */
4031 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4032 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4033
4034 it->method = GET_FROM_DISPLAY_VECTOR;
4035 it->ellipsis_p = 1;
4036 }
4037
4038
4039 \f
4040 /***********************************************************************
4041 'display' property
4042 ***********************************************************************/
4043
4044 /* Set up iterator IT from `display' property at its current position.
4045 Called from handle_stop.
4046 We return HANDLED_RETURN if some part of the display property
4047 overrides the display of the buffer text itself.
4048 Otherwise we return HANDLED_NORMALLY. */
4049
4050 static enum prop_handled
4051 handle_display_prop (struct it *it)
4052 {
4053 Lisp_Object propval, object, overlay;
4054 struct text_pos *position;
4055 EMACS_INT bufpos;
4056 /* Nonzero if some property replaces the display of the text itself. */
4057 int display_replaced_p = 0;
4058
4059 if (STRINGP (it->string))
4060 {
4061 object = it->string;
4062 position = &it->current.string_pos;
4063 bufpos = CHARPOS (it->current.pos);
4064 }
4065 else
4066 {
4067 XSETWINDOW (object, it->w);
4068 position = &it->current.pos;
4069 bufpos = CHARPOS (*position);
4070 }
4071
4072 /* Reset those iterator values set from display property values. */
4073 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4074 it->space_width = Qnil;
4075 it->font_height = Qnil;
4076 it->voffset = 0;
4077
4078 /* We don't support recursive `display' properties, i.e. string
4079 values that have a string `display' property, that have a string
4080 `display' property etc. */
4081 if (!it->string_from_display_prop_p)
4082 it->area = TEXT_AREA;
4083
4084 propval = get_char_property_and_overlay (make_number (position->charpos),
4085 Qdisplay, object, &overlay);
4086 if (NILP (propval))
4087 return HANDLED_NORMALLY;
4088 /* Now OVERLAY is the overlay that gave us this property, or nil
4089 if it was a text property. */
4090
4091 if (!STRINGP (it->string))
4092 object = it->w->buffer;
4093
4094 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4095 position, bufpos,
4096 FRAME_WINDOW_P (it->f));
4097
4098 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4099 }
4100
4101 /* Subroutine of handle_display_prop. Returns non-zero if the display
4102 specification in SPEC is a replacing specification, i.e. it would
4103 replace the text covered by `display' property with something else,
4104 such as an image or a display string.
4105
4106 See handle_single_display_spec for documentation of arguments.
4107 frame_window_p is non-zero if the window being redisplayed is on a
4108 GUI frame; this argument is used only if IT is NULL, see below.
4109
4110 IT can be NULL, if this is called by the bidi reordering code
4111 through compute_display_string_pos, which see. In that case, this
4112 function only examines SPEC, but does not otherwise "handle" it, in
4113 the sense that it doesn't set up members of IT from the display
4114 spec. */
4115 static int
4116 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4117 Lisp_Object overlay, struct text_pos *position,
4118 EMACS_INT bufpos, int frame_window_p)
4119 {
4120 int replacing_p = 0;
4121
4122 if (CONSP (spec)
4123 /* Simple specerties. */
4124 && !EQ (XCAR (spec), Qimage)
4125 && !EQ (XCAR (spec), Qspace)
4126 && !EQ (XCAR (spec), Qwhen)
4127 && !EQ (XCAR (spec), Qslice)
4128 && !EQ (XCAR (spec), Qspace_width)
4129 && !EQ (XCAR (spec), Qheight)
4130 && !EQ (XCAR (spec), Qraise)
4131 /* Marginal area specifications. */
4132 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4133 && !EQ (XCAR (spec), Qleft_fringe)
4134 && !EQ (XCAR (spec), Qright_fringe)
4135 && !NILP (XCAR (spec)))
4136 {
4137 for (; CONSP (spec); spec = XCDR (spec))
4138 {
4139 if (handle_single_display_spec (it, XCAR (spec), object, overlay,
4140 position, bufpos, replacing_p,
4141 frame_window_p))
4142 {
4143 replacing_p = 1;
4144 /* If some text in a string is replaced, `position' no
4145 longer points to the position of `object'. */
4146 if (!it || STRINGP (object))
4147 break;
4148 }
4149 }
4150 }
4151 else if (VECTORP (spec))
4152 {
4153 int i;
4154 for (i = 0; i < ASIZE (spec); ++i)
4155 if (handle_single_display_spec (it, AREF (spec, i), object, overlay,
4156 position, bufpos, replacing_p,
4157 frame_window_p))
4158 {
4159 replacing_p = 1;
4160 /* If some text in a string is replaced, `position' no
4161 longer points to the position of `object'. */
4162 if (!it || STRINGP (object))
4163 break;
4164 }
4165 }
4166 else
4167 {
4168 if (handle_single_display_spec (it, spec, object, overlay,
4169 position, bufpos, 0, frame_window_p))
4170 replacing_p = 1;
4171 }
4172
4173 return replacing_p;
4174 }
4175
4176 /* Value is the position of the end of the `display' property starting
4177 at START_POS in OBJECT. */
4178
4179 static struct text_pos
4180 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4181 {
4182 Lisp_Object end;
4183 struct text_pos end_pos;
4184
4185 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4186 Qdisplay, object, Qnil);
4187 CHARPOS (end_pos) = XFASTINT (end);
4188 if (STRINGP (object))
4189 compute_string_pos (&end_pos, start_pos, it->string);
4190 else
4191 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4192
4193 return end_pos;
4194 }
4195
4196
4197 /* Set up IT from a single `display' property specification SPEC. OBJECT
4198 is the object in which the `display' property was found. *POSITION
4199 is the position in OBJECT at which the `display' property was found.
4200 BUFPOS is the buffer position of OBJECT (different from POSITION if
4201 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4202 previously saw a display specification which already replaced text
4203 display with something else, for example an image; we ignore such
4204 properties after the first one has been processed.
4205
4206 OVERLAY is the overlay this `display' property came from,
4207 or nil if it was a text property.
4208
4209 If SPEC is a `space' or `image' specification, and in some other
4210 cases too, set *POSITION to the position where the `display'
4211 property ends.
4212
4213 If IT is NULL, only examine the property specification in SPEC, but
4214 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4215 is intended to be displayed in a window on a GUI frame.
4216
4217 Value is non-zero if something was found which replaces the display
4218 of buffer or string text. */
4219
4220 static int
4221 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4222 Lisp_Object overlay, struct text_pos *position,
4223 EMACS_INT bufpos, int display_replaced_p,
4224 int frame_window_p)
4225 {
4226 Lisp_Object form;
4227 Lisp_Object location, value;
4228 struct text_pos start_pos = *position;
4229 int valid_p;
4230
4231 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4232 If the result is non-nil, use VALUE instead of SPEC. */
4233 form = Qt;
4234 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4235 {
4236 spec = XCDR (spec);
4237 if (!CONSP (spec))
4238 return 0;
4239 form = XCAR (spec);
4240 spec = XCDR (spec);
4241 }
4242
4243 if (!NILP (form) && !EQ (form, Qt))
4244 {
4245 int count = SPECPDL_INDEX ();
4246 struct gcpro gcpro1;
4247
4248 /* Bind `object' to the object having the `display' property, a
4249 buffer or string. Bind `position' to the position in the
4250 object where the property was found, and `buffer-position'
4251 to the current position in the buffer. */
4252
4253 if (NILP (object))
4254 XSETBUFFER (object, current_buffer);
4255 specbind (Qobject, object);
4256 specbind (Qposition, make_number (CHARPOS (*position)));
4257 specbind (Qbuffer_position, make_number (bufpos));
4258 GCPRO1 (form);
4259 form = safe_eval (form);
4260 UNGCPRO;
4261 unbind_to (count, Qnil);
4262 }
4263
4264 if (NILP (form))
4265 return 0;
4266
4267 /* Handle `(height HEIGHT)' specifications. */
4268 if (CONSP (spec)
4269 && EQ (XCAR (spec), Qheight)
4270 && CONSP (XCDR (spec)))
4271 {
4272 if (it)
4273 {
4274 if (!FRAME_WINDOW_P (it->f))
4275 return 0;
4276
4277 it->font_height = XCAR (XCDR (spec));
4278 if (!NILP (it->font_height))
4279 {
4280 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4281 int new_height = -1;
4282
4283 if (CONSP (it->font_height)
4284 && (EQ (XCAR (it->font_height), Qplus)
4285 || EQ (XCAR (it->font_height), Qminus))
4286 && CONSP (XCDR (it->font_height))
4287 && INTEGERP (XCAR (XCDR (it->font_height))))
4288 {
4289 /* `(+ N)' or `(- N)' where N is an integer. */
4290 int steps = XINT (XCAR (XCDR (it->font_height)));
4291 if (EQ (XCAR (it->font_height), Qplus))
4292 steps = - steps;
4293 it->face_id = smaller_face (it->f, it->face_id, steps);
4294 }
4295 else if (FUNCTIONP (it->font_height))
4296 {
4297 /* Call function with current height as argument.
4298 Value is the new height. */
4299 Lisp_Object height;
4300 height = safe_call1 (it->font_height,
4301 face->lface[LFACE_HEIGHT_INDEX]);
4302 if (NUMBERP (height))
4303 new_height = XFLOATINT (height);
4304 }
4305 else if (NUMBERP (it->font_height))
4306 {
4307 /* Value is a multiple of the canonical char height. */
4308 struct face *f;
4309
4310 f = FACE_FROM_ID (it->f,
4311 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4312 new_height = (XFLOATINT (it->font_height)
4313 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4314 }
4315 else
4316 {
4317 /* Evaluate IT->font_height with `height' bound to the
4318 current specified height to get the new height. */
4319 int count = SPECPDL_INDEX ();
4320
4321 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4322 value = safe_eval (it->font_height);
4323 unbind_to (count, Qnil);
4324
4325 if (NUMBERP (value))
4326 new_height = XFLOATINT (value);
4327 }
4328
4329 if (new_height > 0)
4330 it->face_id = face_with_height (it->f, it->face_id, new_height);
4331 }
4332 }
4333
4334 return 0;
4335 }
4336
4337 /* Handle `(space-width WIDTH)'. */
4338 if (CONSP (spec)
4339 && EQ (XCAR (spec), Qspace_width)
4340 && CONSP (XCDR (spec)))
4341 {
4342 if (it)
4343 {
4344 if (!FRAME_WINDOW_P (it->f))
4345 return 0;
4346
4347 value = XCAR (XCDR (spec));
4348 if (NUMBERP (value) && XFLOATINT (value) > 0)
4349 it->space_width = value;
4350 }
4351
4352 return 0;
4353 }
4354
4355 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4356 if (CONSP (spec)
4357 && EQ (XCAR (spec), Qslice))
4358 {
4359 Lisp_Object tem;
4360
4361 if (it)
4362 {
4363 if (!FRAME_WINDOW_P (it->f))
4364 return 0;
4365
4366 if (tem = XCDR (spec), CONSP (tem))
4367 {
4368 it->slice.x = XCAR (tem);
4369 if (tem = XCDR (tem), CONSP (tem))
4370 {
4371 it->slice.y = XCAR (tem);
4372 if (tem = XCDR (tem), CONSP (tem))
4373 {
4374 it->slice.width = XCAR (tem);
4375 if (tem = XCDR (tem), CONSP (tem))
4376 it->slice.height = XCAR (tem);
4377 }
4378 }
4379 }
4380 }
4381
4382 return 0;
4383 }
4384
4385 /* Handle `(raise FACTOR)'. */
4386 if (CONSP (spec)
4387 && EQ (XCAR (spec), Qraise)
4388 && CONSP (XCDR (spec)))
4389 {
4390 if (it)
4391 {
4392 if (!FRAME_WINDOW_P (it->f))
4393 return 0;
4394
4395 #ifdef HAVE_WINDOW_SYSTEM
4396 value = XCAR (XCDR (spec));
4397 if (NUMBERP (value))
4398 {
4399 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4400 it->voffset = - (XFLOATINT (value)
4401 * (FONT_HEIGHT (face->font)));
4402 }
4403 #endif /* HAVE_WINDOW_SYSTEM */
4404 }
4405
4406 return 0;
4407 }
4408
4409 /* Don't handle the other kinds of display specifications
4410 inside a string that we got from a `display' property. */
4411 if (it && it->string_from_display_prop_p)
4412 return 0;
4413
4414 /* Characters having this form of property are not displayed, so
4415 we have to find the end of the property. */
4416 if (it)
4417 {
4418 start_pos = *position;
4419 *position = display_prop_end (it, object, start_pos);
4420 }
4421 value = Qnil;
4422
4423 /* Stop the scan at that end position--we assume that all
4424 text properties change there. */
4425 if (it)
4426 it->stop_charpos = position->charpos;
4427
4428 /* Handle `(left-fringe BITMAP [FACE])'
4429 and `(right-fringe BITMAP [FACE])'. */
4430 if (CONSP (spec)
4431 && (EQ (XCAR (spec), Qleft_fringe)
4432 || EQ (XCAR (spec), Qright_fringe))
4433 && CONSP (XCDR (spec)))
4434 {
4435 int fringe_bitmap;
4436
4437 if (it)
4438 {
4439 if (!FRAME_WINDOW_P (it->f))
4440 /* If we return here, POSITION has been advanced
4441 across the text with this property. */
4442 return 0;
4443 }
4444 else if (!frame_window_p)
4445 return 0;
4446
4447 #ifdef HAVE_WINDOW_SYSTEM
4448 value = XCAR (XCDR (spec));
4449 if (!SYMBOLP (value)
4450 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4451 /* If we return here, POSITION has been advanced
4452 across the text with this property. */
4453 return 0;
4454
4455 if (it)
4456 {
4457 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4458
4459 if (CONSP (XCDR (XCDR (spec))))
4460 {
4461 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4462 int face_id2 = lookup_derived_face (it->f, face_name,
4463 FRINGE_FACE_ID, 0);
4464 if (face_id2 >= 0)
4465 face_id = face_id2;
4466 }
4467
4468 /* Save current settings of IT so that we can restore them
4469 when we are finished with the glyph property value. */
4470 push_it (it, position);
4471
4472 it->area = TEXT_AREA;
4473 it->what = IT_IMAGE;
4474 it->image_id = -1; /* no image */
4475 it->position = start_pos;
4476 it->object = NILP (object) ? it->w->buffer : object;
4477 it->method = GET_FROM_IMAGE;
4478 it->from_overlay = Qnil;
4479 it->face_id = face_id;
4480 it->from_disp_prop_p = 1;
4481
4482 /* Say that we haven't consumed the characters with
4483 `display' property yet. The call to pop_it in
4484 set_iterator_to_next will clean this up. */
4485 *position = start_pos;
4486
4487 if (EQ (XCAR (spec), Qleft_fringe))
4488 {
4489 it->left_user_fringe_bitmap = fringe_bitmap;
4490 it->left_user_fringe_face_id = face_id;
4491 }
4492 else
4493 {
4494 it->right_user_fringe_bitmap = fringe_bitmap;
4495 it->right_user_fringe_face_id = face_id;
4496 }
4497 }
4498 #endif /* HAVE_WINDOW_SYSTEM */
4499 return 1;
4500 }
4501
4502 /* Prepare to handle `((margin left-margin) ...)',
4503 `((margin right-margin) ...)' and `((margin nil) ...)'
4504 prefixes for display specifications. */
4505 location = Qunbound;
4506 if (CONSP (spec) && CONSP (XCAR (spec)))
4507 {
4508 Lisp_Object tem;
4509
4510 value = XCDR (spec);
4511 if (CONSP (value))
4512 value = XCAR (value);
4513
4514 tem = XCAR (spec);
4515 if (EQ (XCAR (tem), Qmargin)
4516 && (tem = XCDR (tem),
4517 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4518 (NILP (tem)
4519 || EQ (tem, Qleft_margin)
4520 || EQ (tem, Qright_margin))))
4521 location = tem;
4522 }
4523
4524 if (EQ (location, Qunbound))
4525 {
4526 location = Qnil;
4527 value = spec;
4528 }
4529
4530 /* After this point, VALUE is the property after any
4531 margin prefix has been stripped. It must be a string,
4532 an image specification, or `(space ...)'.
4533
4534 LOCATION specifies where to display: `left-margin',
4535 `right-margin' or nil. */
4536
4537 valid_p = (STRINGP (value)
4538 #ifdef HAVE_WINDOW_SYSTEM
4539 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4540 && valid_image_p (value))
4541 #endif /* not HAVE_WINDOW_SYSTEM */
4542 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4543
4544 if (valid_p && !display_replaced_p)
4545 {
4546 if (!it)
4547 return 1;
4548
4549 /* Save current settings of IT so that we can restore them
4550 when we are finished with the glyph property value. */
4551 push_it (it, position);
4552 it->from_overlay = overlay;
4553 it->from_disp_prop_p = 1;
4554
4555 if (NILP (location))
4556 it->area = TEXT_AREA;
4557 else if (EQ (location, Qleft_margin))
4558 it->area = LEFT_MARGIN_AREA;
4559 else
4560 it->area = RIGHT_MARGIN_AREA;
4561
4562 if (STRINGP (value))
4563 {
4564 it->string = value;
4565 it->multibyte_p = STRING_MULTIBYTE (it->string);
4566 it->current.overlay_string_index = -1;
4567 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4568 it->end_charpos = it->string_nchars = SCHARS (it->string);
4569 it->method = GET_FROM_STRING;
4570 it->stop_charpos = 0;
4571 it->prev_stop = 0;
4572 it->base_level_stop = 0;
4573 it->string_from_display_prop_p = 1;
4574 /* Say that we haven't consumed the characters with
4575 `display' property yet. The call to pop_it in
4576 set_iterator_to_next will clean this up. */
4577 if (BUFFERP (object))
4578 *position = start_pos;
4579
4580 /* Force paragraph direction to be that of the parent
4581 object. If the parent object's paragraph direction is
4582 not yet determined, default to L2R. */
4583 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4584 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4585 else
4586 it->paragraph_embedding = L2R;
4587
4588 /* Set up the bidi iterator for this display string. */
4589 if (it->bidi_p)
4590 {
4591 it->bidi_it.string.lstring = it->string;
4592 it->bidi_it.string.s = NULL;
4593 it->bidi_it.string.schars = it->end_charpos;
4594 it->bidi_it.string.bufpos = bufpos;
4595 it->bidi_it.string.from_disp_str = 1;
4596 it->bidi_it.string.unibyte = !it->multibyte_p;
4597 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4598 }
4599 }
4600 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4601 {
4602 it->method = GET_FROM_STRETCH;
4603 it->object = value;
4604 *position = it->position = start_pos;
4605 }
4606 #ifdef HAVE_WINDOW_SYSTEM
4607 else
4608 {
4609 it->what = IT_IMAGE;
4610 it->image_id = lookup_image (it->f, value);
4611 it->position = start_pos;
4612 it->object = NILP (object) ? it->w->buffer : object;
4613 it->method = GET_FROM_IMAGE;
4614
4615 /* Say that we haven't consumed the characters with
4616 `display' property yet. The call to pop_it in
4617 set_iterator_to_next will clean this up. */
4618 *position = start_pos;
4619 }
4620 #endif /* HAVE_WINDOW_SYSTEM */
4621
4622 return 1;
4623 }
4624
4625 /* Invalid property or property not supported. Restore
4626 POSITION to what it was before. */
4627 *position = start_pos;
4628 return 0;
4629 }
4630
4631 /* Check if PROP is a display property value whose text should be
4632 treated as intangible. OVERLAY is the overlay from which PROP
4633 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4634 specify the buffer position covered by PROP. */
4635
4636 int
4637 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4638 EMACS_INT charpos, EMACS_INT bytepos)
4639 {
4640 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4641 struct text_pos position;
4642
4643 SET_TEXT_POS (position, charpos, bytepos);
4644 return handle_display_spec (NULL, prop, Qnil, overlay,
4645 &position, charpos, frame_window_p);
4646 }
4647
4648
4649 /* Return 1 if PROP is a display sub-property value containing STRING.
4650
4651 Implementation note: this and the following function are really
4652 special cases of handle_display_spec and
4653 handle_single_display_spec, and should ideally use the same code.
4654 Until they do, these two pairs must be consistent and must be
4655 modified in sync. */
4656
4657 static int
4658 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4659 {
4660 if (EQ (string, prop))
4661 return 1;
4662
4663 /* Skip over `when FORM'. */
4664 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4665 {
4666 prop = XCDR (prop);
4667 if (!CONSP (prop))
4668 return 0;
4669 /* Actually, the condition following `when' should be eval'ed,
4670 like handle_single_display_spec does, and we should return
4671 zero if it evaluates to nil. However, this function is
4672 called only when the buffer was already displayed and some
4673 glyph in the glyph matrix was found to come from a display
4674 string. Therefore, the condition was already evaluated, and
4675 the result was non-nil, otherwise the display string wouldn't
4676 have been displayed and we would have never been called for
4677 this property. Thus, we can skip the evaluation and assume
4678 its result is non-nil. */
4679 prop = XCDR (prop);
4680 }
4681
4682 if (CONSP (prop))
4683 /* Skip over `margin LOCATION'. */
4684 if (EQ (XCAR (prop), Qmargin))
4685 {
4686 prop = XCDR (prop);
4687 if (!CONSP (prop))
4688 return 0;
4689
4690 prop = XCDR (prop);
4691 if (!CONSP (prop))
4692 return 0;
4693 }
4694
4695 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4696 }
4697
4698
4699 /* Return 1 if STRING appears in the `display' property PROP. */
4700
4701 static int
4702 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4703 {
4704 if (CONSP (prop)
4705 && !EQ (XCAR (prop), Qwhen)
4706 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4707 {
4708 /* A list of sub-properties. */
4709 while (CONSP (prop))
4710 {
4711 if (single_display_spec_string_p (XCAR (prop), string))
4712 return 1;
4713 prop = XCDR (prop);
4714 }
4715 }
4716 else if (VECTORP (prop))
4717 {
4718 /* A vector of sub-properties. */
4719 int i;
4720 for (i = 0; i < ASIZE (prop); ++i)
4721 if (single_display_spec_string_p (AREF (prop, i), string))
4722 return 1;
4723 }
4724 else
4725 return single_display_spec_string_p (prop, string);
4726
4727 return 0;
4728 }
4729
4730 /* Look for STRING in overlays and text properties in the current
4731 buffer, between character positions FROM and TO (excluding TO).
4732 BACK_P non-zero means look back (in this case, TO is supposed to be
4733 less than FROM).
4734 Value is the first character position where STRING was found, or
4735 zero if it wasn't found before hitting TO.
4736
4737 This function may only use code that doesn't eval because it is
4738 called asynchronously from note_mouse_highlight. */
4739
4740 static EMACS_INT
4741 string_buffer_position_lim (Lisp_Object string,
4742 EMACS_INT from, EMACS_INT to, int back_p)
4743 {
4744 Lisp_Object limit, prop, pos;
4745 int found = 0;
4746
4747 pos = make_number (from);
4748
4749 if (!back_p) /* looking forward */
4750 {
4751 limit = make_number (min (to, ZV));
4752 while (!found && !EQ (pos, limit))
4753 {
4754 prop = Fget_char_property (pos, Qdisplay, Qnil);
4755 if (!NILP (prop) && display_prop_string_p (prop, string))
4756 found = 1;
4757 else
4758 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4759 limit);
4760 }
4761 }
4762 else /* looking back */
4763 {
4764 limit = make_number (max (to, BEGV));
4765 while (!found && !EQ (pos, limit))
4766 {
4767 prop = Fget_char_property (pos, Qdisplay, Qnil);
4768 if (!NILP (prop) && display_prop_string_p (prop, string))
4769 found = 1;
4770 else
4771 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4772 limit);
4773 }
4774 }
4775
4776 return found ? XINT (pos) : 0;
4777 }
4778
4779 /* Determine which buffer position in current buffer STRING comes from.
4780 AROUND_CHARPOS is an approximate position where it could come from.
4781 Value is the buffer position or 0 if it couldn't be determined.
4782
4783 This function is necessary because we don't record buffer positions
4784 in glyphs generated from strings (to keep struct glyph small).
4785 This function may only use code that doesn't eval because it is
4786 called asynchronously from note_mouse_highlight. */
4787
4788 static EMACS_INT
4789 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4790 {
4791 const int MAX_DISTANCE = 1000;
4792 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4793 around_charpos + MAX_DISTANCE,
4794 0);
4795
4796 if (!found)
4797 found = string_buffer_position_lim (string, around_charpos,
4798 around_charpos - MAX_DISTANCE, 1);
4799 return found;
4800 }
4801
4802
4803 \f
4804 /***********************************************************************
4805 `composition' property
4806 ***********************************************************************/
4807
4808 /* Set up iterator IT from `composition' property at its current
4809 position. Called from handle_stop. */
4810
4811 static enum prop_handled
4812 handle_composition_prop (struct it *it)
4813 {
4814 Lisp_Object prop, string;
4815 EMACS_INT pos, pos_byte, start, end;
4816
4817 if (STRINGP (it->string))
4818 {
4819 unsigned char *s;
4820
4821 pos = IT_STRING_CHARPOS (*it);
4822 pos_byte = IT_STRING_BYTEPOS (*it);
4823 string = it->string;
4824 s = SDATA (string) + pos_byte;
4825 it->c = STRING_CHAR (s);
4826 }
4827 else
4828 {
4829 pos = IT_CHARPOS (*it);
4830 pos_byte = IT_BYTEPOS (*it);
4831 string = Qnil;
4832 it->c = FETCH_CHAR (pos_byte);
4833 }
4834
4835 /* If there's a valid composition and point is not inside of the
4836 composition (in the case that the composition is from the current
4837 buffer), draw a glyph composed from the composition components. */
4838 if (find_composition (pos, -1, &start, &end, &prop, string)
4839 && COMPOSITION_VALID_P (start, end, prop)
4840 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4841 {
4842 if (start < pos)
4843 /* As we can't handle this situation (perhaps font-lock added
4844 a new composition), we just return here hoping that next
4845 redisplay will detect this composition much earlier. */
4846 return HANDLED_NORMALLY;
4847 if (start != pos)
4848 {
4849 if (STRINGP (it->string))
4850 pos_byte = string_char_to_byte (it->string, start);
4851 else
4852 pos_byte = CHAR_TO_BYTE (start);
4853 }
4854 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4855 prop, string);
4856
4857 if (it->cmp_it.id >= 0)
4858 {
4859 it->cmp_it.ch = -1;
4860 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4861 it->cmp_it.nglyphs = -1;
4862 }
4863 }
4864
4865 return HANDLED_NORMALLY;
4866 }
4867
4868
4869 \f
4870 /***********************************************************************
4871 Overlay strings
4872 ***********************************************************************/
4873
4874 /* The following structure is used to record overlay strings for
4875 later sorting in load_overlay_strings. */
4876
4877 struct overlay_entry
4878 {
4879 Lisp_Object overlay;
4880 Lisp_Object string;
4881 int priority;
4882 int after_string_p;
4883 };
4884
4885
4886 /* Set up iterator IT from overlay strings at its current position.
4887 Called from handle_stop. */
4888
4889 static enum prop_handled
4890 handle_overlay_change (struct it *it)
4891 {
4892 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4893 return HANDLED_RECOMPUTE_PROPS;
4894 else
4895 return HANDLED_NORMALLY;
4896 }
4897
4898
4899 /* Set up the next overlay string for delivery by IT, if there is an
4900 overlay string to deliver. Called by set_iterator_to_next when the
4901 end of the current overlay string is reached. If there are more
4902 overlay strings to display, IT->string and
4903 IT->current.overlay_string_index are set appropriately here.
4904 Otherwise IT->string is set to nil. */
4905
4906 static void
4907 next_overlay_string (struct it *it)
4908 {
4909 ++it->current.overlay_string_index;
4910 if (it->current.overlay_string_index == it->n_overlay_strings)
4911 {
4912 /* No more overlay strings. Restore IT's settings to what
4913 they were before overlay strings were processed, and
4914 continue to deliver from current_buffer. */
4915
4916 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4917 pop_it (it);
4918 xassert (it->sp > 0
4919 || (NILP (it->string)
4920 && it->method == GET_FROM_BUFFER
4921 && it->stop_charpos >= BEGV
4922 && it->stop_charpos <= it->end_charpos));
4923 it->current.overlay_string_index = -1;
4924 it->n_overlay_strings = 0;
4925 it->overlay_strings_charpos = -1;
4926
4927 /* If we're at the end of the buffer, record that we have
4928 processed the overlay strings there already, so that
4929 next_element_from_buffer doesn't try it again. */
4930 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4931 it->overlay_strings_at_end_processed_p = 1;
4932 }
4933 else
4934 {
4935 /* There are more overlay strings to process. If
4936 IT->current.overlay_string_index has advanced to a position
4937 where we must load IT->overlay_strings with more strings, do
4938 it. We must load at the IT->overlay_strings_charpos where
4939 IT->n_overlay_strings was originally computed; when invisible
4940 text is present, this might not be IT_CHARPOS (Bug#7016). */
4941 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4942
4943 if (it->current.overlay_string_index && i == 0)
4944 load_overlay_strings (it, it->overlay_strings_charpos);
4945
4946 /* Initialize IT to deliver display elements from the overlay
4947 string. */
4948 it->string = it->overlay_strings[i];
4949 it->multibyte_p = STRING_MULTIBYTE (it->string);
4950 SET_TEXT_POS (it->current.string_pos, 0, 0);
4951 it->method = GET_FROM_STRING;
4952 it->stop_charpos = 0;
4953 if (it->cmp_it.stop_pos >= 0)
4954 it->cmp_it.stop_pos = 0;
4955 it->prev_stop = 0;
4956 it->base_level_stop = 0;
4957
4958 /* Set up the bidi iterator for this overlay string. */
4959 if (it->bidi_p)
4960 {
4961 it->bidi_it.string.lstring = it->string;
4962 it->bidi_it.string.s = NULL;
4963 it->bidi_it.string.schars = SCHARS (it->string);
4964 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
4965 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
4966 it->bidi_it.string.unibyte = !it->multibyte_p;
4967 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4968 }
4969 }
4970
4971 CHECK_IT (it);
4972 }
4973
4974
4975 /* Compare two overlay_entry structures E1 and E2. Used as a
4976 comparison function for qsort in load_overlay_strings. Overlay
4977 strings for the same position are sorted so that
4978
4979 1. All after-strings come in front of before-strings, except
4980 when they come from the same overlay.
4981
4982 2. Within after-strings, strings are sorted so that overlay strings
4983 from overlays with higher priorities come first.
4984
4985 2. Within before-strings, strings are sorted so that overlay
4986 strings from overlays with higher priorities come last.
4987
4988 Value is analogous to strcmp. */
4989
4990
4991 static int
4992 compare_overlay_entries (const void *e1, const void *e2)
4993 {
4994 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4995 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4996 int result;
4997
4998 if (entry1->after_string_p != entry2->after_string_p)
4999 {
5000 /* Let after-strings appear in front of before-strings if
5001 they come from different overlays. */
5002 if (EQ (entry1->overlay, entry2->overlay))
5003 result = entry1->after_string_p ? 1 : -1;
5004 else
5005 result = entry1->after_string_p ? -1 : 1;
5006 }
5007 else if (entry1->after_string_p)
5008 /* After-strings sorted in order of decreasing priority. */
5009 result = entry2->priority - entry1->priority;
5010 else
5011 /* Before-strings sorted in order of increasing priority. */
5012 result = entry1->priority - entry2->priority;
5013
5014 return result;
5015 }
5016
5017
5018 /* Load the vector IT->overlay_strings with overlay strings from IT's
5019 current buffer position, or from CHARPOS if that is > 0. Set
5020 IT->n_overlays to the total number of overlay strings found.
5021
5022 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5023 a time. On entry into load_overlay_strings,
5024 IT->current.overlay_string_index gives the number of overlay
5025 strings that have already been loaded by previous calls to this
5026 function.
5027
5028 IT->add_overlay_start contains an additional overlay start
5029 position to consider for taking overlay strings from, if non-zero.
5030 This position comes into play when the overlay has an `invisible'
5031 property, and both before and after-strings. When we've skipped to
5032 the end of the overlay, because of its `invisible' property, we
5033 nevertheless want its before-string to appear.
5034 IT->add_overlay_start will contain the overlay start position
5035 in this case.
5036
5037 Overlay strings are sorted so that after-string strings come in
5038 front of before-string strings. Within before and after-strings,
5039 strings are sorted by overlay priority. See also function
5040 compare_overlay_entries. */
5041
5042 static void
5043 load_overlay_strings (struct it *it, EMACS_INT charpos)
5044 {
5045 Lisp_Object overlay, window, str, invisible;
5046 struct Lisp_Overlay *ov;
5047 EMACS_INT start, end;
5048 int size = 20;
5049 int n = 0, i, j, invis_p;
5050 struct overlay_entry *entries
5051 = (struct overlay_entry *) alloca (size * sizeof *entries);
5052
5053 if (charpos <= 0)
5054 charpos = IT_CHARPOS (*it);
5055
5056 /* Append the overlay string STRING of overlay OVERLAY to vector
5057 `entries' which has size `size' and currently contains `n'
5058 elements. AFTER_P non-zero means STRING is an after-string of
5059 OVERLAY. */
5060 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5061 do \
5062 { \
5063 Lisp_Object priority; \
5064 \
5065 if (n == size) \
5066 { \
5067 int new_size = 2 * size; \
5068 struct overlay_entry *old = entries; \
5069 entries = \
5070 (struct overlay_entry *) alloca (new_size \
5071 * sizeof *entries); \
5072 memcpy (entries, old, size * sizeof *entries); \
5073 size = new_size; \
5074 } \
5075 \
5076 entries[n].string = (STRING); \
5077 entries[n].overlay = (OVERLAY); \
5078 priority = Foverlay_get ((OVERLAY), Qpriority); \
5079 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5080 entries[n].after_string_p = (AFTER_P); \
5081 ++n; \
5082 } \
5083 while (0)
5084
5085 /* Process overlay before the overlay center. */
5086 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5087 {
5088 XSETMISC (overlay, ov);
5089 xassert (OVERLAYP (overlay));
5090 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5091 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5092
5093 if (end < charpos)
5094 break;
5095
5096 /* Skip this overlay if it doesn't start or end at IT's current
5097 position. */
5098 if (end != charpos && start != charpos)
5099 continue;
5100
5101 /* Skip this overlay if it doesn't apply to IT->w. */
5102 window = Foverlay_get (overlay, Qwindow);
5103 if (WINDOWP (window) && XWINDOW (window) != it->w)
5104 continue;
5105
5106 /* If the text ``under'' the overlay is invisible, both before-
5107 and after-strings from this overlay are visible; start and
5108 end position are indistinguishable. */
5109 invisible = Foverlay_get (overlay, Qinvisible);
5110 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5111
5112 /* If overlay has a non-empty before-string, record it. */
5113 if ((start == charpos || (end == charpos && invis_p))
5114 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5115 && SCHARS (str))
5116 RECORD_OVERLAY_STRING (overlay, str, 0);
5117
5118 /* If overlay has a non-empty after-string, record it. */
5119 if ((end == charpos || (start == charpos && invis_p))
5120 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5121 && SCHARS (str))
5122 RECORD_OVERLAY_STRING (overlay, str, 1);
5123 }
5124
5125 /* Process overlays after the overlay center. */
5126 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5127 {
5128 XSETMISC (overlay, ov);
5129 xassert (OVERLAYP (overlay));
5130 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5131 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5132
5133 if (start > charpos)
5134 break;
5135
5136 /* Skip this overlay if it doesn't start or end at IT's current
5137 position. */
5138 if (end != charpos && start != charpos)
5139 continue;
5140
5141 /* Skip this overlay if it doesn't apply to IT->w. */
5142 window = Foverlay_get (overlay, Qwindow);
5143 if (WINDOWP (window) && XWINDOW (window) != it->w)
5144 continue;
5145
5146 /* If the text ``under'' the overlay is invisible, it has a zero
5147 dimension, and both before- and after-strings apply. */
5148 invisible = Foverlay_get (overlay, Qinvisible);
5149 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5150
5151 /* If overlay has a non-empty before-string, record it. */
5152 if ((start == charpos || (end == charpos && invis_p))
5153 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5154 && SCHARS (str))
5155 RECORD_OVERLAY_STRING (overlay, str, 0);
5156
5157 /* If overlay has a non-empty after-string, record it. */
5158 if ((end == charpos || (start == charpos && invis_p))
5159 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5160 && SCHARS (str))
5161 RECORD_OVERLAY_STRING (overlay, str, 1);
5162 }
5163
5164 #undef RECORD_OVERLAY_STRING
5165
5166 /* Sort entries. */
5167 if (n > 1)
5168 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5169
5170 /* Record number of overlay strings, and where we computed it. */
5171 it->n_overlay_strings = n;
5172 it->overlay_strings_charpos = charpos;
5173
5174 /* IT->current.overlay_string_index is the number of overlay strings
5175 that have already been consumed by IT. Copy some of the
5176 remaining overlay strings to IT->overlay_strings. */
5177 i = 0;
5178 j = it->current.overlay_string_index;
5179 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5180 {
5181 it->overlay_strings[i] = entries[j].string;
5182 it->string_overlays[i++] = entries[j++].overlay;
5183 }
5184
5185 CHECK_IT (it);
5186 }
5187
5188
5189 /* Get the first chunk of overlay strings at IT's current buffer
5190 position, or at CHARPOS if that is > 0. Value is non-zero if at
5191 least one overlay string was found. */
5192
5193 static int
5194 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5195 {
5196 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5197 process. This fills IT->overlay_strings with strings, and sets
5198 IT->n_overlay_strings to the total number of strings to process.
5199 IT->pos.overlay_string_index has to be set temporarily to zero
5200 because load_overlay_strings needs this; it must be set to -1
5201 when no overlay strings are found because a zero value would
5202 indicate a position in the first overlay string. */
5203 it->current.overlay_string_index = 0;
5204 load_overlay_strings (it, charpos);
5205
5206 /* If we found overlay strings, set up IT to deliver display
5207 elements from the first one. Otherwise set up IT to deliver
5208 from current_buffer. */
5209 if (it->n_overlay_strings)
5210 {
5211 /* Make sure we know settings in current_buffer, so that we can
5212 restore meaningful values when we're done with the overlay
5213 strings. */
5214 if (compute_stop_p)
5215 compute_stop_pos (it);
5216 xassert (it->face_id >= 0);
5217
5218 /* Save IT's settings. They are restored after all overlay
5219 strings have been processed. */
5220 xassert (!compute_stop_p || it->sp == 0);
5221
5222 /* When called from handle_stop, there might be an empty display
5223 string loaded. In that case, don't bother saving it. */
5224 if (!STRINGP (it->string) || SCHARS (it->string))
5225 push_it (it, NULL);
5226
5227 /* Set up IT to deliver display elements from the first overlay
5228 string. */
5229 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5230 it->string = it->overlay_strings[0];
5231 it->from_overlay = Qnil;
5232 it->stop_charpos = 0;
5233 xassert (STRINGP (it->string));
5234 it->end_charpos = SCHARS (it->string);
5235 it->prev_stop = 0;
5236 it->base_level_stop = 0;
5237 it->multibyte_p = STRING_MULTIBYTE (it->string);
5238 it->method = GET_FROM_STRING;
5239 it->from_disp_prop_p = 0;
5240
5241 /* Force paragraph direction to be that of the parent
5242 buffer. */
5243 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5244 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5245 else
5246 it->paragraph_embedding = L2R;
5247
5248 /* Set up the bidi iterator for this overlay string. */
5249 if (it->bidi_p)
5250 {
5251 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5252
5253 it->bidi_it.string.lstring = it->string;
5254 it->bidi_it.string.s = NULL;
5255 it->bidi_it.string.schars = SCHARS (it->string);
5256 it->bidi_it.string.bufpos = pos;
5257 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5258 it->bidi_it.string.unibyte = !it->multibyte_p;
5259 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5260 }
5261 return 1;
5262 }
5263
5264 it->current.overlay_string_index = -1;
5265 return 0;
5266 }
5267
5268 static int
5269 get_overlay_strings (struct it *it, EMACS_INT charpos)
5270 {
5271 it->string = Qnil;
5272 it->method = GET_FROM_BUFFER;
5273
5274 (void) get_overlay_strings_1 (it, charpos, 1);
5275
5276 CHECK_IT (it);
5277
5278 /* Value is non-zero if we found at least one overlay string. */
5279 return STRINGP (it->string);
5280 }
5281
5282
5283 \f
5284 /***********************************************************************
5285 Saving and restoring state
5286 ***********************************************************************/
5287
5288 /* Save current settings of IT on IT->stack. Called, for example,
5289 before setting up IT for an overlay string, to be able to restore
5290 IT's settings to what they were after the overlay string has been
5291 processed. If POSITION is non-NULL, it is the position to save on
5292 the stack instead of IT->position. */
5293
5294 static void
5295 push_it (struct it *it, struct text_pos *position)
5296 {
5297 struct iterator_stack_entry *p;
5298
5299 xassert (it->sp < IT_STACK_SIZE);
5300 p = it->stack + it->sp;
5301
5302 p->stop_charpos = it->stop_charpos;
5303 p->prev_stop = it->prev_stop;
5304 p->base_level_stop = it->base_level_stop;
5305 p->cmp_it = it->cmp_it;
5306 xassert (it->face_id >= 0);
5307 p->face_id = it->face_id;
5308 p->string = it->string;
5309 p->method = it->method;
5310 p->from_overlay = it->from_overlay;
5311 switch (p->method)
5312 {
5313 case GET_FROM_IMAGE:
5314 p->u.image.object = it->object;
5315 p->u.image.image_id = it->image_id;
5316 p->u.image.slice = it->slice;
5317 break;
5318 case GET_FROM_STRETCH:
5319 p->u.stretch.object = it->object;
5320 break;
5321 }
5322 p->position = position ? *position : it->position;
5323 p->current = it->current;
5324 p->end_charpos = it->end_charpos;
5325 p->string_nchars = it->string_nchars;
5326 p->area = it->area;
5327 p->multibyte_p = it->multibyte_p;
5328 p->avoid_cursor_p = it->avoid_cursor_p;
5329 p->space_width = it->space_width;
5330 p->font_height = it->font_height;
5331 p->voffset = it->voffset;
5332 p->string_from_display_prop_p = it->string_from_display_prop_p;
5333 p->display_ellipsis_p = 0;
5334 p->line_wrap = it->line_wrap;
5335 p->bidi_p = it->bidi_p;
5336 p->paragraph_embedding = it->paragraph_embedding;
5337 p->from_disp_prop_p = it->from_disp_prop_p;
5338 ++it->sp;
5339
5340 /* Save the state of the bidi iterator as well. */
5341 if (it->bidi_p)
5342 bidi_push_it (&it->bidi_it);
5343 }
5344
5345 static void
5346 iterate_out_of_display_property (struct it *it)
5347 {
5348 int buffer_p = BUFFERP (it->object);
5349 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5350 EMACS_INT bob = (buffer_p ? BEGV : 0);
5351
5352 /* Maybe initialize paragraph direction. If we are at the beginning
5353 of a new paragraph, next_element_from_buffer may not have a
5354 chance to do that. */
5355 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5356 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5357 /* prev_stop can be zero, so check against BEGV as well. */
5358 while (it->bidi_it.charpos >= bob
5359 && it->prev_stop <= it->bidi_it.charpos
5360 && it->bidi_it.charpos < CHARPOS (it->position))
5361 bidi_move_to_visually_next (&it->bidi_it);
5362 /* Record the stop_pos we just crossed, for when we cross it
5363 back, maybe. */
5364 if (it->bidi_it.charpos > CHARPOS (it->position))
5365 it->prev_stop = CHARPOS (it->position);
5366 /* If we ended up not where pop_it put us, resync IT's
5367 positional members with the bidi iterator. */
5368 if (it->bidi_it.charpos != CHARPOS (it->position))
5369 {
5370 SET_TEXT_POS (it->position,
5371 it->bidi_it.charpos, it->bidi_it.bytepos);
5372 if (buffer_p)
5373 it->current.pos = it->position;
5374 else
5375 it->current.string_pos = it->position;
5376 }
5377 }
5378
5379 /* Restore IT's settings from IT->stack. Called, for example, when no
5380 more overlay strings must be processed, and we return to delivering
5381 display elements from a buffer, or when the end of a string from a
5382 `display' property is reached and we return to delivering display
5383 elements from an overlay string, or from a buffer. */
5384
5385 static void
5386 pop_it (struct it *it)
5387 {
5388 struct iterator_stack_entry *p;
5389 int from_display_prop = it->from_disp_prop_p;
5390
5391 xassert (it->sp > 0);
5392 --it->sp;
5393 p = it->stack + it->sp;
5394 it->stop_charpos = p->stop_charpos;
5395 it->prev_stop = p->prev_stop;
5396 it->base_level_stop = p->base_level_stop;
5397 it->cmp_it = p->cmp_it;
5398 it->face_id = p->face_id;
5399 it->current = p->current;
5400 it->position = p->position;
5401 it->string = p->string;
5402 it->from_overlay = p->from_overlay;
5403 if (NILP (it->string))
5404 SET_TEXT_POS (it->current.string_pos, -1, -1);
5405 it->method = p->method;
5406 switch (it->method)
5407 {
5408 case GET_FROM_IMAGE:
5409 it->image_id = p->u.image.image_id;
5410 it->object = p->u.image.object;
5411 it->slice = p->u.image.slice;
5412 break;
5413 case GET_FROM_STRETCH:
5414 it->object = p->u.stretch.object;
5415 break;
5416 case GET_FROM_BUFFER:
5417 it->object = it->w->buffer;
5418 break;
5419 case GET_FROM_STRING:
5420 it->object = it->string;
5421 break;
5422 case GET_FROM_DISPLAY_VECTOR:
5423 if (it->s)
5424 it->method = GET_FROM_C_STRING;
5425 else if (STRINGP (it->string))
5426 it->method = GET_FROM_STRING;
5427 else
5428 {
5429 it->method = GET_FROM_BUFFER;
5430 it->object = it->w->buffer;
5431 }
5432 }
5433 it->end_charpos = p->end_charpos;
5434 it->string_nchars = p->string_nchars;
5435 it->area = p->area;
5436 it->multibyte_p = p->multibyte_p;
5437 it->avoid_cursor_p = p->avoid_cursor_p;
5438 it->space_width = p->space_width;
5439 it->font_height = p->font_height;
5440 it->voffset = p->voffset;
5441 it->string_from_display_prop_p = p->string_from_display_prop_p;
5442 it->line_wrap = p->line_wrap;
5443 it->bidi_p = p->bidi_p;
5444 it->paragraph_embedding = p->paragraph_embedding;
5445 it->from_disp_prop_p = p->from_disp_prop_p;
5446 if (it->bidi_p)
5447 {
5448 bidi_pop_it (&it->bidi_it);
5449 /* Bidi-iterate until we get out of the portion of text, if any,
5450 covered by a `display' text property or by an overlay with
5451 `display' property. (We cannot just jump there, because the
5452 internal coherency of the bidi iterator state can not be
5453 preserved across such jumps.) We also must determine the
5454 paragraph base direction if the overlay we just processed is
5455 at the beginning of a new paragraph. */
5456 if (from_display_prop
5457 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5458 iterate_out_of_display_property (it);
5459
5460 xassert ((BUFFERP (it->object)
5461 && IT_CHARPOS (*it) == it->bidi_it.charpos
5462 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5463 || (STRINGP (it->object)
5464 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5465 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos));
5466 }
5467 }
5468
5469
5470 \f
5471 /***********************************************************************
5472 Moving over lines
5473 ***********************************************************************/
5474
5475 /* Set IT's current position to the previous line start. */
5476
5477 static void
5478 back_to_previous_line_start (struct it *it)
5479 {
5480 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5481 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5482 }
5483
5484
5485 /* Move IT to the next line start.
5486
5487 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5488 we skipped over part of the text (as opposed to moving the iterator
5489 continuously over the text). Otherwise, don't change the value
5490 of *SKIPPED_P.
5491
5492 Newlines may come from buffer text, overlay strings, or strings
5493 displayed via the `display' property. That's the reason we can't
5494 simply use find_next_newline_no_quit.
5495
5496 Note that this function may not skip over invisible text that is so
5497 because of text properties and immediately follows a newline. If
5498 it would, function reseat_at_next_visible_line_start, when called
5499 from set_iterator_to_next, would effectively make invisible
5500 characters following a newline part of the wrong glyph row, which
5501 leads to wrong cursor motion. */
5502
5503 static int
5504 forward_to_next_line_start (struct it *it, int *skipped_p)
5505 {
5506 EMACS_INT old_selective;
5507 int newline_found_p, n;
5508 const int MAX_NEWLINE_DISTANCE = 500;
5509
5510 /* If already on a newline, just consume it to avoid unintended
5511 skipping over invisible text below. */
5512 if (it->what == IT_CHARACTER
5513 && it->c == '\n'
5514 && CHARPOS (it->position) == IT_CHARPOS (*it))
5515 {
5516 set_iterator_to_next (it, 0);
5517 it->c = 0;
5518 return 1;
5519 }
5520
5521 /* Don't handle selective display in the following. It's (a)
5522 unnecessary because it's done by the caller, and (b) leads to an
5523 infinite recursion because next_element_from_ellipsis indirectly
5524 calls this function. */
5525 old_selective = it->selective;
5526 it->selective = 0;
5527
5528 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5529 from buffer text. */
5530 for (n = newline_found_p = 0;
5531 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5532 n += STRINGP (it->string) ? 0 : 1)
5533 {
5534 if (!get_next_display_element (it))
5535 return 0;
5536 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5537 set_iterator_to_next (it, 0);
5538 }
5539
5540 /* If we didn't find a newline near enough, see if we can use a
5541 short-cut. */
5542 if (!newline_found_p)
5543 {
5544 EMACS_INT start = IT_CHARPOS (*it);
5545 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5546 Lisp_Object pos;
5547
5548 xassert (!STRINGP (it->string));
5549
5550 /* If we are not bidi-reordering, and there isn't any `display'
5551 property in sight, and no overlays, we can just use the
5552 position of the newline in buffer text. */
5553 if (!it->bidi_p
5554 && (it->stop_charpos >= limit
5555 || ((pos = Fnext_single_property_change (make_number (start),
5556 Qdisplay, Qnil,
5557 make_number (limit)),
5558 NILP (pos))
5559 && next_overlay_change (start) == ZV)))
5560 {
5561 IT_CHARPOS (*it) = limit;
5562 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5563 *skipped_p = newline_found_p = 1;
5564 }
5565 else
5566 {
5567 while (get_next_display_element (it)
5568 && !newline_found_p)
5569 {
5570 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5571 set_iterator_to_next (it, 0);
5572 }
5573 }
5574 }
5575
5576 it->selective = old_selective;
5577 return newline_found_p;
5578 }
5579
5580
5581 /* Set IT's current position to the previous visible line start. Skip
5582 invisible text that is so either due to text properties or due to
5583 selective display. Caution: this does not change IT->current_x and
5584 IT->hpos. */
5585
5586 static void
5587 back_to_previous_visible_line_start (struct it *it)
5588 {
5589 while (IT_CHARPOS (*it) > BEGV)
5590 {
5591 back_to_previous_line_start (it);
5592
5593 if (IT_CHARPOS (*it) <= BEGV)
5594 break;
5595
5596 /* If selective > 0, then lines indented more than its value are
5597 invisible. */
5598 if (it->selective > 0
5599 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5600 it->selective))
5601 continue;
5602
5603 /* Check the newline before point for invisibility. */
5604 {
5605 Lisp_Object prop;
5606 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5607 Qinvisible, it->window);
5608 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5609 continue;
5610 }
5611
5612 if (IT_CHARPOS (*it) <= BEGV)
5613 break;
5614
5615 {
5616 struct it it2;
5617 void *it2data = NULL;
5618 EMACS_INT pos;
5619 EMACS_INT beg, end;
5620 Lisp_Object val, overlay;
5621
5622 SAVE_IT (it2, *it, it2data);
5623
5624 /* If newline is part of a composition, continue from start of composition */
5625 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5626 && beg < IT_CHARPOS (*it))
5627 goto replaced;
5628
5629 /* If newline is replaced by a display property, find start of overlay
5630 or interval and continue search from that point. */
5631 pos = --IT_CHARPOS (it2);
5632 --IT_BYTEPOS (it2);
5633 it2.sp = 0;
5634 bidi_unshelve_cache (NULL);
5635 it2.string_from_display_prop_p = 0;
5636 it2.from_disp_prop_p = 0;
5637 if (handle_display_prop (&it2) == HANDLED_RETURN
5638 && !NILP (val = get_char_property_and_overlay
5639 (make_number (pos), Qdisplay, Qnil, &overlay))
5640 && (OVERLAYP (overlay)
5641 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5642 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5643 {
5644 RESTORE_IT (it, it, it2data);
5645 goto replaced;
5646 }
5647
5648 /* Newline is not replaced by anything -- so we are done. */
5649 RESTORE_IT (it, it, it2data);
5650 break;
5651
5652 replaced:
5653 if (beg < BEGV)
5654 beg = BEGV;
5655 IT_CHARPOS (*it) = beg;
5656 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5657 }
5658 }
5659
5660 it->continuation_lines_width = 0;
5661
5662 xassert (IT_CHARPOS (*it) >= BEGV);
5663 xassert (IT_CHARPOS (*it) == BEGV
5664 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5665 CHECK_IT (it);
5666 }
5667
5668
5669 /* Reseat iterator IT at the previous visible line start. Skip
5670 invisible text that is so either due to text properties or due to
5671 selective display. At the end, update IT's overlay information,
5672 face information etc. */
5673
5674 void
5675 reseat_at_previous_visible_line_start (struct it *it)
5676 {
5677 back_to_previous_visible_line_start (it);
5678 reseat (it, it->current.pos, 1);
5679 CHECK_IT (it);
5680 }
5681
5682
5683 /* Reseat iterator IT on the next visible line start in the current
5684 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5685 preceding the line start. Skip over invisible text that is so
5686 because of selective display. Compute faces, overlays etc at the
5687 new position. Note that this function does not skip over text that
5688 is invisible because of text properties. */
5689
5690 static void
5691 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5692 {
5693 int newline_found_p, skipped_p = 0;
5694
5695 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5696
5697 /* Skip over lines that are invisible because they are indented
5698 more than the value of IT->selective. */
5699 if (it->selective > 0)
5700 while (IT_CHARPOS (*it) < ZV
5701 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5702 it->selective))
5703 {
5704 xassert (IT_BYTEPOS (*it) == BEGV
5705 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5706 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5707 }
5708
5709 /* Position on the newline if that's what's requested. */
5710 if (on_newline_p && newline_found_p)
5711 {
5712 if (STRINGP (it->string))
5713 {
5714 if (IT_STRING_CHARPOS (*it) > 0)
5715 {
5716 if (!it->bidi_p)
5717 {
5718 --IT_STRING_CHARPOS (*it);
5719 --IT_STRING_BYTEPOS (*it);
5720 }
5721 else
5722 /* Setting this flag will cause
5723 bidi_move_to_visually_next not to advance, but
5724 instead deliver the current character (newline),
5725 which is what the ON_NEWLINE_P flag wants. */
5726 it->bidi_it.first_elt = 1;
5727 }
5728 }
5729 else if (IT_CHARPOS (*it) > BEGV)
5730 {
5731 if (!it->bidi_p)
5732 {
5733 --IT_CHARPOS (*it);
5734 --IT_BYTEPOS (*it);
5735 }
5736 /* With bidi iteration, the call to `reseat' will cause
5737 bidi_move_to_visually_next deliver the current character,
5738 the newline, instead of advancing. */
5739 reseat (it, it->current.pos, 0);
5740 }
5741 }
5742 else if (skipped_p)
5743 reseat (it, it->current.pos, 0);
5744
5745 CHECK_IT (it);
5746 }
5747
5748
5749 \f
5750 /***********************************************************************
5751 Changing an iterator's position
5752 ***********************************************************************/
5753
5754 /* Change IT's current position to POS in current_buffer. If FORCE_P
5755 is non-zero, always check for text properties at the new position.
5756 Otherwise, text properties are only looked up if POS >=
5757 IT->check_charpos of a property. */
5758
5759 static void
5760 reseat (struct it *it, struct text_pos pos, int force_p)
5761 {
5762 EMACS_INT original_pos = IT_CHARPOS (*it);
5763
5764 reseat_1 (it, pos, 0);
5765
5766 /* Determine where to check text properties. Avoid doing it
5767 where possible because text property lookup is very expensive. */
5768 if (force_p
5769 || CHARPOS (pos) > it->stop_charpos
5770 || CHARPOS (pos) < original_pos)
5771 {
5772 if (it->bidi_p)
5773 {
5774 /* For bidi iteration, we need to prime prev_stop and
5775 base_level_stop with our best estimations. */
5776 /* Implementation note: Of course, POS is not necessarily a
5777 stop position, so assigning prev_pos to it is a lie; we
5778 should have called compute_stop_backwards. However, if
5779 the current buffer does not include any R2L characters,
5780 that call would be a waste of cycles, because the
5781 iterator will never move back, and thus never cross this
5782 "fake" stop position. So we delay that backward search
5783 until the time we really need it, in next_element_from_buffer. */
5784 if (CHARPOS (pos) != it->prev_stop)
5785 it->prev_stop = CHARPOS (pos);
5786 if (CHARPOS (pos) < it->base_level_stop)
5787 it->base_level_stop = 0; /* meaning it's unknown */
5788 handle_stop (it);
5789 }
5790 else
5791 {
5792 handle_stop (it);
5793 it->prev_stop = it->base_level_stop = 0;
5794 }
5795
5796 }
5797
5798 CHECK_IT (it);
5799 }
5800
5801
5802 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5803 IT->stop_pos to POS, also. */
5804
5805 static void
5806 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5807 {
5808 /* Don't call this function when scanning a C string. */
5809 xassert (it->s == NULL);
5810
5811 /* POS must be a reasonable value. */
5812 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5813
5814 it->current.pos = it->position = pos;
5815 it->end_charpos = ZV;
5816 it->dpvec = NULL;
5817 it->current.dpvec_index = -1;
5818 it->current.overlay_string_index = -1;
5819 IT_STRING_CHARPOS (*it) = -1;
5820 IT_STRING_BYTEPOS (*it) = -1;
5821 it->string = Qnil;
5822 it->method = GET_FROM_BUFFER;
5823 it->object = it->w->buffer;
5824 it->area = TEXT_AREA;
5825 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5826 it->sp = 0;
5827 it->string_from_display_prop_p = 0;
5828 it->from_disp_prop_p = 0;
5829 it->face_before_selective_p = 0;
5830 if (it->bidi_p)
5831 {
5832 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5833 &it->bidi_it);
5834 bidi_unshelve_cache (NULL);
5835 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5836 it->bidi_it.string.s = NULL;
5837 it->bidi_it.string.lstring = Qnil;
5838 it->bidi_it.string.bufpos = 0;
5839 it->bidi_it.string.unibyte = 0;
5840 }
5841
5842 if (set_stop_p)
5843 {
5844 it->stop_charpos = CHARPOS (pos);
5845 it->base_level_stop = CHARPOS (pos);
5846 }
5847 }
5848
5849
5850 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5851 If S is non-null, it is a C string to iterate over. Otherwise,
5852 STRING gives a Lisp string to iterate over.
5853
5854 If PRECISION > 0, don't return more then PRECISION number of
5855 characters from the string.
5856
5857 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5858 characters have been returned. FIELD_WIDTH < 0 means an infinite
5859 field width.
5860
5861 MULTIBYTE = 0 means disable processing of multibyte characters,
5862 MULTIBYTE > 0 means enable it,
5863 MULTIBYTE < 0 means use IT->multibyte_p.
5864
5865 IT must be initialized via a prior call to init_iterator before
5866 calling this function. */
5867
5868 static void
5869 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5870 EMACS_INT charpos, EMACS_INT precision, int field_width,
5871 int multibyte)
5872 {
5873 /* No region in strings. */
5874 it->region_beg_charpos = it->region_end_charpos = -1;
5875
5876 /* No text property checks performed by default, but see below. */
5877 it->stop_charpos = -1;
5878
5879 /* Set iterator position and end position. */
5880 memset (&it->current, 0, sizeof it->current);
5881 it->current.overlay_string_index = -1;
5882 it->current.dpvec_index = -1;
5883 xassert (charpos >= 0);
5884
5885 /* If STRING is specified, use its multibyteness, otherwise use the
5886 setting of MULTIBYTE, if specified. */
5887 if (multibyte >= 0)
5888 it->multibyte_p = multibyte > 0;
5889
5890 /* Bidirectional reordering of strings is controlled by the default
5891 value of bidi-display-reordering. */
5892 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
5893
5894 if (s == NULL)
5895 {
5896 xassert (STRINGP (string));
5897 it->string = string;
5898 it->s = NULL;
5899 it->end_charpos = it->string_nchars = SCHARS (string);
5900 it->method = GET_FROM_STRING;
5901 it->current.string_pos = string_pos (charpos, string);
5902
5903 if (it->bidi_p)
5904 {
5905 it->bidi_it.string.lstring = string;
5906 it->bidi_it.string.s = NULL;
5907 it->bidi_it.string.schars = it->end_charpos;
5908 it->bidi_it.string.bufpos = 0;
5909 it->bidi_it.string.from_disp_str = 0;
5910 it->bidi_it.string.unibyte = !it->multibyte_p;
5911 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5912 FRAME_WINDOW_P (it->f), &it->bidi_it);
5913 }
5914 }
5915 else
5916 {
5917 it->s = (const unsigned char *) s;
5918 it->string = Qnil;
5919
5920 /* Note that we use IT->current.pos, not it->current.string_pos,
5921 for displaying C strings. */
5922 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5923 if (it->multibyte_p)
5924 {
5925 it->current.pos = c_string_pos (charpos, s, 1);
5926 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5927 }
5928 else
5929 {
5930 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5931 it->end_charpos = it->string_nchars = strlen (s);
5932 }
5933
5934 if (it->bidi_p)
5935 {
5936 it->bidi_it.string.lstring = Qnil;
5937 it->bidi_it.string.s = (const unsigned char *) s;
5938 it->bidi_it.string.schars = it->end_charpos;
5939 it->bidi_it.string.bufpos = 0;
5940 it->bidi_it.string.from_disp_str = 0;
5941 it->bidi_it.string.unibyte = !it->multibyte_p;
5942 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5943 &it->bidi_it);
5944 }
5945 it->method = GET_FROM_C_STRING;
5946 }
5947
5948 /* PRECISION > 0 means don't return more than PRECISION characters
5949 from the string. */
5950 if (precision > 0 && it->end_charpos - charpos > precision)
5951 {
5952 it->end_charpos = it->string_nchars = charpos + precision;
5953 if (it->bidi_p)
5954 it->bidi_it.string.schars = it->end_charpos;
5955 }
5956
5957 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5958 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5959 FIELD_WIDTH < 0 means infinite field width. This is useful for
5960 padding with `-' at the end of a mode line. */
5961 if (field_width < 0)
5962 field_width = INFINITY;
5963 /* Implementation note: We deliberately don't enlarge
5964 it->bidi_it.string.schars here to fit it->end_charpos, because
5965 the bidi iterator cannot produce characters out of thin air. */
5966 if (field_width > it->end_charpos - charpos)
5967 it->end_charpos = charpos + field_width;
5968
5969 /* Use the standard display table for displaying strings. */
5970 if (DISP_TABLE_P (Vstandard_display_table))
5971 it->dp = XCHAR_TABLE (Vstandard_display_table);
5972
5973 it->stop_charpos = charpos;
5974 it->prev_stop = charpos;
5975 it->base_level_stop = 0;
5976 if (it->bidi_p)
5977 {
5978 it->bidi_it.first_elt = 1;
5979 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5980 it->bidi_it.disp_pos = -1;
5981 }
5982 if (s == NULL && it->multibyte_p)
5983 {
5984 EMACS_INT endpos = SCHARS (it->string);
5985 if (endpos > it->end_charpos)
5986 endpos = it->end_charpos;
5987 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5988 it->string);
5989 }
5990 CHECK_IT (it);
5991 }
5992
5993
5994 \f
5995 /***********************************************************************
5996 Iteration
5997 ***********************************************************************/
5998
5999 /* Map enum it_method value to corresponding next_element_from_* function. */
6000
6001 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6002 {
6003 next_element_from_buffer,
6004 next_element_from_display_vector,
6005 next_element_from_string,
6006 next_element_from_c_string,
6007 next_element_from_image,
6008 next_element_from_stretch
6009 };
6010
6011 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6012
6013
6014 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6015 (possibly with the following characters). */
6016
6017 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6018 ((IT)->cmp_it.id >= 0 \
6019 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6020 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6021 END_CHARPOS, (IT)->w, \
6022 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6023 (IT)->string)))
6024
6025
6026 /* Lookup the char-table Vglyphless_char_display for character C (-1
6027 if we want information for no-font case), and return the display
6028 method symbol. By side-effect, update it->what and
6029 it->glyphless_method. This function is called from
6030 get_next_display_element for each character element, and from
6031 x_produce_glyphs when no suitable font was found. */
6032
6033 Lisp_Object
6034 lookup_glyphless_char_display (int c, struct it *it)
6035 {
6036 Lisp_Object glyphless_method = Qnil;
6037
6038 if (CHAR_TABLE_P (Vglyphless_char_display)
6039 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6040 {
6041 if (c >= 0)
6042 {
6043 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6044 if (CONSP (glyphless_method))
6045 glyphless_method = FRAME_WINDOW_P (it->f)
6046 ? XCAR (glyphless_method)
6047 : XCDR (glyphless_method);
6048 }
6049 else
6050 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6051 }
6052
6053 retry:
6054 if (NILP (glyphless_method))
6055 {
6056 if (c >= 0)
6057 /* The default is to display the character by a proper font. */
6058 return Qnil;
6059 /* The default for the no-font case is to display an empty box. */
6060 glyphless_method = Qempty_box;
6061 }
6062 if (EQ (glyphless_method, Qzero_width))
6063 {
6064 if (c >= 0)
6065 return glyphless_method;
6066 /* This method can't be used for the no-font case. */
6067 glyphless_method = Qempty_box;
6068 }
6069 if (EQ (glyphless_method, Qthin_space))
6070 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6071 else if (EQ (glyphless_method, Qempty_box))
6072 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6073 else if (EQ (glyphless_method, Qhex_code))
6074 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6075 else if (STRINGP (glyphless_method))
6076 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6077 else
6078 {
6079 /* Invalid value. We use the default method. */
6080 glyphless_method = Qnil;
6081 goto retry;
6082 }
6083 it->what = IT_GLYPHLESS;
6084 return glyphless_method;
6085 }
6086
6087 /* Load IT's display element fields with information about the next
6088 display element from the current position of IT. Value is zero if
6089 end of buffer (or C string) is reached. */
6090
6091 static struct frame *last_escape_glyph_frame = NULL;
6092 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6093 static int last_escape_glyph_merged_face_id = 0;
6094
6095 struct frame *last_glyphless_glyph_frame = NULL;
6096 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6097 int last_glyphless_glyph_merged_face_id = 0;
6098
6099 static int
6100 get_next_display_element (struct it *it)
6101 {
6102 /* Non-zero means that we found a display element. Zero means that
6103 we hit the end of what we iterate over. Performance note: the
6104 function pointer `method' used here turns out to be faster than
6105 using a sequence of if-statements. */
6106 int success_p;
6107
6108 get_next:
6109 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6110
6111 if (it->what == IT_CHARACTER)
6112 {
6113 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6114 and only if (a) the resolved directionality of that character
6115 is R..." */
6116 /* FIXME: Do we need an exception for characters from display
6117 tables? */
6118 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6119 it->c = bidi_mirror_char (it->c);
6120 /* Map via display table or translate control characters.
6121 IT->c, IT->len etc. have been set to the next character by
6122 the function call above. If we have a display table, and it
6123 contains an entry for IT->c, translate it. Don't do this if
6124 IT->c itself comes from a display table, otherwise we could
6125 end up in an infinite recursion. (An alternative could be to
6126 count the recursion depth of this function and signal an
6127 error when a certain maximum depth is reached.) Is it worth
6128 it? */
6129 if (success_p && it->dpvec == NULL)
6130 {
6131 Lisp_Object dv;
6132 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6133 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6134 nbsp_or_shy = char_is_other;
6135 int c = it->c; /* This is the character to display. */
6136
6137 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6138 {
6139 xassert (SINGLE_BYTE_CHAR_P (c));
6140 if (unibyte_display_via_language_environment)
6141 {
6142 c = DECODE_CHAR (unibyte, c);
6143 if (c < 0)
6144 c = BYTE8_TO_CHAR (it->c);
6145 }
6146 else
6147 c = BYTE8_TO_CHAR (it->c);
6148 }
6149
6150 if (it->dp
6151 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6152 VECTORP (dv)))
6153 {
6154 struct Lisp_Vector *v = XVECTOR (dv);
6155
6156 /* Return the first character from the display table
6157 entry, if not empty. If empty, don't display the
6158 current character. */
6159 if (v->header.size)
6160 {
6161 it->dpvec_char_len = it->len;
6162 it->dpvec = v->contents;
6163 it->dpend = v->contents + v->header.size;
6164 it->current.dpvec_index = 0;
6165 it->dpvec_face_id = -1;
6166 it->saved_face_id = it->face_id;
6167 it->method = GET_FROM_DISPLAY_VECTOR;
6168 it->ellipsis_p = 0;
6169 }
6170 else
6171 {
6172 set_iterator_to_next (it, 0);
6173 }
6174 goto get_next;
6175 }
6176
6177 if (! NILP (lookup_glyphless_char_display (c, it)))
6178 {
6179 if (it->what == IT_GLYPHLESS)
6180 goto done;
6181 /* Don't display this character. */
6182 set_iterator_to_next (it, 0);
6183 goto get_next;
6184 }
6185
6186 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6187 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6188 : c == 0xAD ? char_is_soft_hyphen
6189 : char_is_other);
6190
6191 /* Translate control characters into `\003' or `^C' form.
6192 Control characters coming from a display table entry are
6193 currently not translated because we use IT->dpvec to hold
6194 the translation. This could easily be changed but I
6195 don't believe that it is worth doing.
6196
6197 NBSP and SOFT-HYPEN are property translated too.
6198
6199 Non-printable characters and raw-byte characters are also
6200 translated to octal form. */
6201 if (((c < ' ' || c == 127) /* ASCII control chars */
6202 ? (it->area != TEXT_AREA
6203 /* In mode line, treat \n, \t like other crl chars. */
6204 || (c != '\t'
6205 && it->glyph_row
6206 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6207 || (c != '\n' && c != '\t'))
6208 : (nbsp_or_shy
6209 || CHAR_BYTE8_P (c)
6210 || ! CHAR_PRINTABLE_P (c))))
6211 {
6212 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6213 or a non-printable character which must be displayed
6214 either as '\003' or as `^C' where the '\\' and '^'
6215 can be defined in the display table. Fill
6216 IT->ctl_chars with glyphs for what we have to
6217 display. Then, set IT->dpvec to these glyphs. */
6218 Lisp_Object gc;
6219 int ctl_len;
6220 int face_id;
6221 EMACS_INT lface_id = 0;
6222 int escape_glyph;
6223
6224 /* Handle control characters with ^. */
6225
6226 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6227 {
6228 int g;
6229
6230 g = '^'; /* default glyph for Control */
6231 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6232 if (it->dp
6233 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6234 && GLYPH_CODE_CHAR_VALID_P (gc))
6235 {
6236 g = GLYPH_CODE_CHAR (gc);
6237 lface_id = GLYPH_CODE_FACE (gc);
6238 }
6239 if (lface_id)
6240 {
6241 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6242 }
6243 else if (it->f == last_escape_glyph_frame
6244 && it->face_id == last_escape_glyph_face_id)
6245 {
6246 face_id = last_escape_glyph_merged_face_id;
6247 }
6248 else
6249 {
6250 /* Merge the escape-glyph face into the current face. */
6251 face_id = merge_faces (it->f, Qescape_glyph, 0,
6252 it->face_id);
6253 last_escape_glyph_frame = it->f;
6254 last_escape_glyph_face_id = it->face_id;
6255 last_escape_glyph_merged_face_id = face_id;
6256 }
6257
6258 XSETINT (it->ctl_chars[0], g);
6259 XSETINT (it->ctl_chars[1], c ^ 0100);
6260 ctl_len = 2;
6261 goto display_control;
6262 }
6263
6264 /* Handle non-break space in the mode where it only gets
6265 highlighting. */
6266
6267 if (EQ (Vnobreak_char_display, Qt)
6268 && nbsp_or_shy == char_is_nbsp)
6269 {
6270 /* Merge the no-break-space face into the current face. */
6271 face_id = merge_faces (it->f, Qnobreak_space, 0,
6272 it->face_id);
6273
6274 c = ' ';
6275 XSETINT (it->ctl_chars[0], ' ');
6276 ctl_len = 1;
6277 goto display_control;
6278 }
6279
6280 /* Handle sequences that start with the "escape glyph". */
6281
6282 /* the default escape glyph is \. */
6283 escape_glyph = '\\';
6284
6285 if (it->dp
6286 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6287 && GLYPH_CODE_CHAR_VALID_P (gc))
6288 {
6289 escape_glyph = GLYPH_CODE_CHAR (gc);
6290 lface_id = GLYPH_CODE_FACE (gc);
6291 }
6292 if (lface_id)
6293 {
6294 /* The display table specified a face.
6295 Merge it into face_id and also into escape_glyph. */
6296 face_id = merge_faces (it->f, Qt, lface_id,
6297 it->face_id);
6298 }
6299 else if (it->f == last_escape_glyph_frame
6300 && it->face_id == last_escape_glyph_face_id)
6301 {
6302 face_id = last_escape_glyph_merged_face_id;
6303 }
6304 else
6305 {
6306 /* Merge the escape-glyph face into the current face. */
6307 face_id = merge_faces (it->f, Qescape_glyph, 0,
6308 it->face_id);
6309 last_escape_glyph_frame = it->f;
6310 last_escape_glyph_face_id = it->face_id;
6311 last_escape_glyph_merged_face_id = face_id;
6312 }
6313
6314 /* Handle soft hyphens in the mode where they only get
6315 highlighting. */
6316
6317 if (EQ (Vnobreak_char_display, Qt)
6318 && nbsp_or_shy == char_is_soft_hyphen)
6319 {
6320 XSETINT (it->ctl_chars[0], '-');
6321 ctl_len = 1;
6322 goto display_control;
6323 }
6324
6325 /* Handle non-break space and soft hyphen
6326 with the escape glyph. */
6327
6328 if (nbsp_or_shy)
6329 {
6330 XSETINT (it->ctl_chars[0], escape_glyph);
6331 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6332 XSETINT (it->ctl_chars[1], c);
6333 ctl_len = 2;
6334 goto display_control;
6335 }
6336
6337 {
6338 char str[10];
6339 int len, i;
6340
6341 if (CHAR_BYTE8_P (c))
6342 /* Display \200 instead of \17777600. */
6343 c = CHAR_TO_BYTE8 (c);
6344 len = sprintf (str, "%03o", c);
6345
6346 XSETINT (it->ctl_chars[0], escape_glyph);
6347 for (i = 0; i < len; i++)
6348 XSETINT (it->ctl_chars[i + 1], str[i]);
6349 ctl_len = len + 1;
6350 }
6351
6352 display_control:
6353 /* Set up IT->dpvec and return first character from it. */
6354 it->dpvec_char_len = it->len;
6355 it->dpvec = it->ctl_chars;
6356 it->dpend = it->dpvec + ctl_len;
6357 it->current.dpvec_index = 0;
6358 it->dpvec_face_id = face_id;
6359 it->saved_face_id = it->face_id;
6360 it->method = GET_FROM_DISPLAY_VECTOR;
6361 it->ellipsis_p = 0;
6362 goto get_next;
6363 }
6364 it->char_to_display = c;
6365 }
6366 else if (success_p)
6367 {
6368 it->char_to_display = it->c;
6369 }
6370 }
6371
6372 /* Adjust face id for a multibyte character. There are no multibyte
6373 character in unibyte text. */
6374 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6375 && it->multibyte_p
6376 && success_p
6377 && FRAME_WINDOW_P (it->f))
6378 {
6379 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6380
6381 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6382 {
6383 /* Automatic composition with glyph-string. */
6384 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6385
6386 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6387 }
6388 else
6389 {
6390 EMACS_INT pos = (it->s ? -1
6391 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6392 : IT_CHARPOS (*it));
6393 int c;
6394
6395 if (it->what == IT_CHARACTER)
6396 c = it->char_to_display;
6397 else
6398 {
6399 struct composition *cmp = composition_table[it->cmp_it.id];
6400 int i;
6401
6402 c = ' ';
6403 for (i = 0; i < cmp->glyph_len; i++)
6404 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6405 break;
6406 }
6407 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6408 }
6409 }
6410
6411 done:
6412 /* Is this character the last one of a run of characters with
6413 box? If yes, set IT->end_of_box_run_p to 1. */
6414 if (it->face_box_p
6415 && it->s == NULL)
6416 {
6417 if (it->method == GET_FROM_STRING && it->sp)
6418 {
6419 int face_id = underlying_face_id (it);
6420 struct face *face = FACE_FROM_ID (it->f, face_id);
6421
6422 if (face)
6423 {
6424 if (face->box == FACE_NO_BOX)
6425 {
6426 /* If the box comes from face properties in a
6427 display string, check faces in that string. */
6428 int string_face_id = face_after_it_pos (it);
6429 it->end_of_box_run_p
6430 = (FACE_FROM_ID (it->f, string_face_id)->box
6431 == FACE_NO_BOX);
6432 }
6433 /* Otherwise, the box comes from the underlying face.
6434 If this is the last string character displayed, check
6435 the next buffer location. */
6436 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6437 && (it->current.overlay_string_index
6438 == it->n_overlay_strings - 1))
6439 {
6440 EMACS_INT ignore;
6441 int next_face_id;
6442 struct text_pos pos = it->current.pos;
6443 INC_TEXT_POS (pos, it->multibyte_p);
6444
6445 next_face_id = face_at_buffer_position
6446 (it->w, CHARPOS (pos), it->region_beg_charpos,
6447 it->region_end_charpos, &ignore,
6448 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6449 -1);
6450 it->end_of_box_run_p
6451 = (FACE_FROM_ID (it->f, next_face_id)->box
6452 == FACE_NO_BOX);
6453 }
6454 }
6455 }
6456 else
6457 {
6458 int face_id = face_after_it_pos (it);
6459 it->end_of_box_run_p
6460 = (face_id != it->face_id
6461 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6462 }
6463 }
6464
6465 /* Value is 0 if end of buffer or string reached. */
6466 return success_p;
6467 }
6468
6469
6470 /* Move IT to the next display element.
6471
6472 RESEAT_P non-zero means if called on a newline in buffer text,
6473 skip to the next visible line start.
6474
6475 Functions get_next_display_element and set_iterator_to_next are
6476 separate because I find this arrangement easier to handle than a
6477 get_next_display_element function that also increments IT's
6478 position. The way it is we can first look at an iterator's current
6479 display element, decide whether it fits on a line, and if it does,
6480 increment the iterator position. The other way around we probably
6481 would either need a flag indicating whether the iterator has to be
6482 incremented the next time, or we would have to implement a
6483 decrement position function which would not be easy to write. */
6484
6485 void
6486 set_iterator_to_next (struct it *it, int reseat_p)
6487 {
6488 /* Reset flags indicating start and end of a sequence of characters
6489 with box. Reset them at the start of this function because
6490 moving the iterator to a new position might set them. */
6491 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6492
6493 switch (it->method)
6494 {
6495 case GET_FROM_BUFFER:
6496 /* The current display element of IT is a character from
6497 current_buffer. Advance in the buffer, and maybe skip over
6498 invisible lines that are so because of selective display. */
6499 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6500 reseat_at_next_visible_line_start (it, 0);
6501 else if (it->cmp_it.id >= 0)
6502 {
6503 /* We are currently getting glyphs from a composition. */
6504 int i;
6505
6506 if (! it->bidi_p)
6507 {
6508 IT_CHARPOS (*it) += it->cmp_it.nchars;
6509 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6510 if (it->cmp_it.to < it->cmp_it.nglyphs)
6511 {
6512 it->cmp_it.from = it->cmp_it.to;
6513 }
6514 else
6515 {
6516 it->cmp_it.id = -1;
6517 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6518 IT_BYTEPOS (*it),
6519 it->end_charpos, Qnil);
6520 }
6521 }
6522 else if (! it->cmp_it.reversed_p)
6523 {
6524 /* Composition created while scanning forward. */
6525 /* Update IT's char/byte positions to point to the first
6526 character of the next grapheme cluster, or to the
6527 character visually after the current composition. */
6528 for (i = 0; i < it->cmp_it.nchars; i++)
6529 bidi_move_to_visually_next (&it->bidi_it);
6530 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6531 IT_CHARPOS (*it) = it->bidi_it.charpos;
6532
6533 if (it->cmp_it.to < it->cmp_it.nglyphs)
6534 {
6535 /* Proceed to the next grapheme cluster. */
6536 it->cmp_it.from = it->cmp_it.to;
6537 }
6538 else
6539 {
6540 /* No more grapheme clusters in this composition.
6541 Find the next stop position. */
6542 EMACS_INT stop = it->end_charpos;
6543 if (it->bidi_it.scan_dir < 0)
6544 /* Now we are scanning backward and don't know
6545 where to stop. */
6546 stop = -1;
6547 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6548 IT_BYTEPOS (*it), stop, Qnil);
6549 }
6550 }
6551 else
6552 {
6553 /* Composition created while scanning backward. */
6554 /* Update IT's char/byte positions to point to the last
6555 character of the previous grapheme cluster, or the
6556 character visually after the current composition. */
6557 for (i = 0; i < it->cmp_it.nchars; i++)
6558 bidi_move_to_visually_next (&it->bidi_it);
6559 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6560 IT_CHARPOS (*it) = it->bidi_it.charpos;
6561 if (it->cmp_it.from > 0)
6562 {
6563 /* Proceed to the previous grapheme cluster. */
6564 it->cmp_it.to = it->cmp_it.from;
6565 }
6566 else
6567 {
6568 /* No more grapheme clusters in this composition.
6569 Find the next stop position. */
6570 EMACS_INT stop = it->end_charpos;
6571 if (it->bidi_it.scan_dir < 0)
6572 /* Now we are scanning backward and don't know
6573 where to stop. */
6574 stop = -1;
6575 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6576 IT_BYTEPOS (*it), stop, Qnil);
6577 }
6578 }
6579 }
6580 else
6581 {
6582 xassert (it->len != 0);
6583
6584 if (!it->bidi_p)
6585 {
6586 IT_BYTEPOS (*it) += it->len;
6587 IT_CHARPOS (*it) += 1;
6588 }
6589 else
6590 {
6591 int prev_scan_dir = it->bidi_it.scan_dir;
6592 /* If this is a new paragraph, determine its base
6593 direction (a.k.a. its base embedding level). */
6594 if (it->bidi_it.new_paragraph)
6595 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6596 bidi_move_to_visually_next (&it->bidi_it);
6597 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6598 IT_CHARPOS (*it) = it->bidi_it.charpos;
6599 if (prev_scan_dir != it->bidi_it.scan_dir)
6600 {
6601 /* As the scan direction was changed, we must
6602 re-compute the stop position for composition. */
6603 EMACS_INT stop = it->end_charpos;
6604 if (it->bidi_it.scan_dir < 0)
6605 stop = -1;
6606 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6607 IT_BYTEPOS (*it), stop, Qnil);
6608 }
6609 }
6610 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6611 }
6612 break;
6613
6614 case GET_FROM_C_STRING:
6615 /* Current display element of IT is from a C string. */
6616 if (!it->bidi_p
6617 /* If the string position is beyond string's end, it means
6618 next_element_from_c_string is padding the string with
6619 blanks, in which case we bypass the bidi iterator,
6620 because it cannot deal with such virtual characters. */
6621 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6622 {
6623 IT_BYTEPOS (*it) += it->len;
6624 IT_CHARPOS (*it) += 1;
6625 }
6626 else
6627 {
6628 bidi_move_to_visually_next (&it->bidi_it);
6629 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6630 IT_CHARPOS (*it) = it->bidi_it.charpos;
6631 }
6632 break;
6633
6634 case GET_FROM_DISPLAY_VECTOR:
6635 /* Current display element of IT is from a display table entry.
6636 Advance in the display table definition. Reset it to null if
6637 end reached, and continue with characters from buffers/
6638 strings. */
6639 ++it->current.dpvec_index;
6640
6641 /* Restore face of the iterator to what they were before the
6642 display vector entry (these entries may contain faces). */
6643 it->face_id = it->saved_face_id;
6644
6645 if (it->dpvec + it->current.dpvec_index == it->dpend)
6646 {
6647 int recheck_faces = it->ellipsis_p;
6648
6649 if (it->s)
6650 it->method = GET_FROM_C_STRING;
6651 else if (STRINGP (it->string))
6652 it->method = GET_FROM_STRING;
6653 else
6654 {
6655 it->method = GET_FROM_BUFFER;
6656 it->object = it->w->buffer;
6657 }
6658
6659 it->dpvec = NULL;
6660 it->current.dpvec_index = -1;
6661
6662 /* Skip over characters which were displayed via IT->dpvec. */
6663 if (it->dpvec_char_len < 0)
6664 reseat_at_next_visible_line_start (it, 1);
6665 else if (it->dpvec_char_len > 0)
6666 {
6667 if (it->method == GET_FROM_STRING
6668 && it->n_overlay_strings > 0)
6669 it->ignore_overlay_strings_at_pos_p = 1;
6670 it->len = it->dpvec_char_len;
6671 set_iterator_to_next (it, reseat_p);
6672 }
6673
6674 /* Maybe recheck faces after display vector */
6675 if (recheck_faces)
6676 it->stop_charpos = IT_CHARPOS (*it);
6677 }
6678 break;
6679
6680 case GET_FROM_STRING:
6681 /* Current display element is a character from a Lisp string. */
6682 xassert (it->s == NULL && STRINGP (it->string));
6683 if (it->cmp_it.id >= 0)
6684 {
6685 int i;
6686
6687 if (! it->bidi_p)
6688 {
6689 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6690 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6691 if (it->cmp_it.to < it->cmp_it.nglyphs)
6692 it->cmp_it.from = it->cmp_it.to;
6693 else
6694 {
6695 it->cmp_it.id = -1;
6696 composition_compute_stop_pos (&it->cmp_it,
6697 IT_STRING_CHARPOS (*it),
6698 IT_STRING_BYTEPOS (*it),
6699 it->end_charpos, it->string);
6700 }
6701 }
6702 else if (! it->cmp_it.reversed_p)
6703 {
6704 for (i = 0; i < it->cmp_it.nchars; i++)
6705 bidi_move_to_visually_next (&it->bidi_it);
6706 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6707 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6708
6709 if (it->cmp_it.to < it->cmp_it.nglyphs)
6710 it->cmp_it.from = it->cmp_it.to;
6711 else
6712 {
6713 EMACS_INT stop = it->end_charpos;
6714 if (it->bidi_it.scan_dir < 0)
6715 stop = -1;
6716 composition_compute_stop_pos (&it->cmp_it,
6717 IT_STRING_CHARPOS (*it),
6718 IT_STRING_BYTEPOS (*it), stop,
6719 it->string);
6720 }
6721 }
6722 else
6723 {
6724 for (i = 0; i < it->cmp_it.nchars; i++)
6725 bidi_move_to_visually_next (&it->bidi_it);
6726 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6727 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6728 if (it->cmp_it.from > 0)
6729 it->cmp_it.to = it->cmp_it.from;
6730 else
6731 {
6732 EMACS_INT stop = it->end_charpos;
6733 if (it->bidi_it.scan_dir < 0)
6734 stop = -1;
6735 composition_compute_stop_pos (&it->cmp_it,
6736 IT_STRING_CHARPOS (*it),
6737 IT_STRING_BYTEPOS (*it), stop,
6738 it->string);
6739 }
6740 }
6741 }
6742 else
6743 {
6744 if (!it->bidi_p
6745 /* If the string position is beyond string's end, it
6746 means next_element_from_string is padding the string
6747 with blanks, in which case we bypass the bidi
6748 iterator, because it cannot deal with such virtual
6749 characters. */
6750 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6751 {
6752 IT_STRING_BYTEPOS (*it) += it->len;
6753 IT_STRING_CHARPOS (*it) += 1;
6754 }
6755 else
6756 {
6757 int prev_scan_dir = it->bidi_it.scan_dir;
6758
6759 bidi_move_to_visually_next (&it->bidi_it);
6760 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6761 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6762 if (prev_scan_dir != it->bidi_it.scan_dir)
6763 {
6764 EMACS_INT stop = it->end_charpos;
6765
6766 if (it->bidi_it.scan_dir < 0)
6767 stop = -1;
6768 composition_compute_stop_pos (&it->cmp_it,
6769 IT_STRING_CHARPOS (*it),
6770 IT_STRING_BYTEPOS (*it), stop,
6771 it->string);
6772 }
6773 }
6774 }
6775
6776 consider_string_end:
6777
6778 if (it->current.overlay_string_index >= 0)
6779 {
6780 /* IT->string is an overlay string. Advance to the
6781 next, if there is one. */
6782 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6783 {
6784 it->ellipsis_p = 0;
6785 next_overlay_string (it);
6786 if (it->ellipsis_p)
6787 setup_for_ellipsis (it, 0);
6788 }
6789 }
6790 else
6791 {
6792 /* IT->string is not an overlay string. If we reached
6793 its end, and there is something on IT->stack, proceed
6794 with what is on the stack. This can be either another
6795 string, this time an overlay string, or a buffer. */
6796 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6797 && it->sp > 0)
6798 {
6799 pop_it (it);
6800 if (it->method == GET_FROM_STRING)
6801 goto consider_string_end;
6802 }
6803 }
6804 break;
6805
6806 case GET_FROM_IMAGE:
6807 case GET_FROM_STRETCH:
6808 /* The position etc with which we have to proceed are on
6809 the stack. The position may be at the end of a string,
6810 if the `display' property takes up the whole string. */
6811 xassert (it->sp > 0);
6812 pop_it (it);
6813 if (it->method == GET_FROM_STRING)
6814 goto consider_string_end;
6815 break;
6816
6817 default:
6818 /* There are no other methods defined, so this should be a bug. */
6819 abort ();
6820 }
6821
6822 xassert (it->method != GET_FROM_STRING
6823 || (STRINGP (it->string)
6824 && IT_STRING_CHARPOS (*it) >= 0));
6825 }
6826
6827 /* Load IT's display element fields with information about the next
6828 display element which comes from a display table entry or from the
6829 result of translating a control character to one of the forms `^C'
6830 or `\003'.
6831
6832 IT->dpvec holds the glyphs to return as characters.
6833 IT->saved_face_id holds the face id before the display vector--it
6834 is restored into IT->face_id in set_iterator_to_next. */
6835
6836 static int
6837 next_element_from_display_vector (struct it *it)
6838 {
6839 Lisp_Object gc;
6840
6841 /* Precondition. */
6842 xassert (it->dpvec && it->current.dpvec_index >= 0);
6843
6844 it->face_id = it->saved_face_id;
6845
6846 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6847 That seemed totally bogus - so I changed it... */
6848 gc = it->dpvec[it->current.dpvec_index];
6849
6850 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6851 {
6852 it->c = GLYPH_CODE_CHAR (gc);
6853 it->len = CHAR_BYTES (it->c);
6854
6855 /* The entry may contain a face id to use. Such a face id is
6856 the id of a Lisp face, not a realized face. A face id of
6857 zero means no face is specified. */
6858 if (it->dpvec_face_id >= 0)
6859 it->face_id = it->dpvec_face_id;
6860 else
6861 {
6862 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6863 if (lface_id > 0)
6864 it->face_id = merge_faces (it->f, Qt, lface_id,
6865 it->saved_face_id);
6866 }
6867 }
6868 else
6869 /* Display table entry is invalid. Return a space. */
6870 it->c = ' ', it->len = 1;
6871
6872 /* Don't change position and object of the iterator here. They are
6873 still the values of the character that had this display table
6874 entry or was translated, and that's what we want. */
6875 it->what = IT_CHARACTER;
6876 return 1;
6877 }
6878
6879 /* Get the first element of string/buffer in the visual order, after
6880 being reseated to a new position in a string or a buffer. */
6881 static void
6882 get_visually_first_element (struct it *it)
6883 {
6884 int string_p = STRINGP (it->string) || it->s;
6885 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
6886 EMACS_INT bob = (string_p ? 0 : BEGV);
6887
6888 if (STRINGP (it->string))
6889 {
6890 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
6891 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
6892 }
6893 else
6894 {
6895 it->bidi_it.charpos = IT_CHARPOS (*it);
6896 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6897 }
6898
6899 if (it->bidi_it.charpos == eob)
6900 {
6901 /* Nothing to do, but reset the FIRST_ELT flag, like
6902 bidi_paragraph_init does, because we are not going to
6903 call it. */
6904 it->bidi_it.first_elt = 0;
6905 }
6906 else if (it->bidi_it.charpos == bob
6907 || (!string_p
6908 /* FIXME: Should support all Unicode line separators. */
6909 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6910 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
6911 {
6912 /* If we are at the beginning of a line/string, we can produce
6913 the next element right away. */
6914 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6915 bidi_move_to_visually_next (&it->bidi_it);
6916 }
6917 else
6918 {
6919 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
6920
6921 /* We need to prime the bidi iterator starting at the line's or
6922 string's beginning, before we will be able to produce the
6923 next element. */
6924 if (string_p)
6925 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
6926 else
6927 {
6928 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
6929 -1);
6930 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
6931 }
6932 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6933 do
6934 {
6935 /* Now return to buffer/string position where we were asked
6936 to get the next display element, and produce that. */
6937 bidi_move_to_visually_next (&it->bidi_it);
6938 }
6939 while (it->bidi_it.bytepos != orig_bytepos
6940 && it->bidi_it.charpos < eob);
6941 }
6942
6943 /* Adjust IT's position information to where we ended up. */
6944 if (STRINGP (it->string))
6945 {
6946 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6947 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6948 }
6949 else
6950 {
6951 IT_CHARPOS (*it) = it->bidi_it.charpos;
6952 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6953 }
6954
6955 if (STRINGP (it->string) || !it->s)
6956 {
6957 EMACS_INT stop, charpos, bytepos;
6958
6959 if (STRINGP (it->string))
6960 {
6961 xassert (!it->s);
6962 stop = SCHARS (it->string);
6963 if (stop > it->end_charpos)
6964 stop = it->end_charpos;
6965 charpos = IT_STRING_CHARPOS (*it);
6966 bytepos = IT_STRING_BYTEPOS (*it);
6967 }
6968 else
6969 {
6970 stop = it->end_charpos;
6971 charpos = IT_CHARPOS (*it);
6972 bytepos = IT_BYTEPOS (*it);
6973 }
6974 if (it->bidi_it.scan_dir < 0)
6975 stop = -1;
6976 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
6977 it->string);
6978 }
6979 }
6980
6981 /* Load IT with the next display element from Lisp string IT->string.
6982 IT->current.string_pos is the current position within the string.
6983 If IT->current.overlay_string_index >= 0, the Lisp string is an
6984 overlay string. */
6985
6986 static int
6987 next_element_from_string (struct it *it)
6988 {
6989 struct text_pos position;
6990
6991 xassert (STRINGP (it->string));
6992 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
6993 xassert (IT_STRING_CHARPOS (*it) >= 0);
6994 position = it->current.string_pos;
6995
6996 /* With bidi reordering, the character to display might not be the
6997 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
6998 that we were reseat()ed to a new string, whose paragraph
6999 direction is not known. */
7000 if (it->bidi_p && it->bidi_it.first_elt)
7001 {
7002 get_visually_first_element (it);
7003 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7004 }
7005
7006 /* Time to check for invisible text? */
7007 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7008 {
7009 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7010 {
7011 if (!(!it->bidi_p
7012 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7013 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7014 {
7015 /* With bidi non-linear iteration, we could find
7016 ourselves far beyond the last computed stop_charpos,
7017 with several other stop positions in between that we
7018 missed. Scan them all now, in buffer's logical
7019 order, until we find and handle the last stop_charpos
7020 that precedes our current position. */
7021 handle_stop_backwards (it, it->stop_charpos);
7022 return GET_NEXT_DISPLAY_ELEMENT (it);
7023 }
7024 else
7025 {
7026 if (it->bidi_p)
7027 {
7028 /* Take note of the stop position we just moved
7029 across, for when we will move back across it. */
7030 it->prev_stop = it->stop_charpos;
7031 /* If we are at base paragraph embedding level, take
7032 note of the last stop position seen at this
7033 level. */
7034 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7035 it->base_level_stop = it->stop_charpos;
7036 }
7037 handle_stop (it);
7038
7039 /* Since a handler may have changed IT->method, we must
7040 recurse here. */
7041 return GET_NEXT_DISPLAY_ELEMENT (it);
7042 }
7043 }
7044 else if (it->bidi_p
7045 /* If we are before prev_stop, we may have overstepped
7046 on our way backwards a stop_pos, and if so, we need
7047 to handle that stop_pos. */
7048 && IT_STRING_CHARPOS (*it) < it->prev_stop
7049 /* We can sometimes back up for reasons that have nothing
7050 to do with bidi reordering. E.g., compositions. The
7051 code below is only needed when we are above the base
7052 embedding level, so test for that explicitly. */
7053 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7054 {
7055 /* If we lost track of base_level_stop, we have no better
7056 place for handle_stop_backwards to start from than string
7057 beginning. This happens, e.g., when we were reseated to
7058 the previous screenful of text by vertical-motion. */
7059 if (it->base_level_stop <= 0
7060 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7061 it->base_level_stop = 0;
7062 handle_stop_backwards (it, it->base_level_stop);
7063 return GET_NEXT_DISPLAY_ELEMENT (it);
7064 }
7065 }
7066
7067 if (it->current.overlay_string_index >= 0)
7068 {
7069 /* Get the next character from an overlay string. In overlay
7070 strings, There is no field width or padding with spaces to
7071 do. */
7072 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7073 {
7074 it->what = IT_EOB;
7075 return 0;
7076 }
7077 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7078 IT_STRING_BYTEPOS (*it),
7079 it->bidi_it.scan_dir < 0
7080 ? -1
7081 : SCHARS (it->string))
7082 && next_element_from_composition (it))
7083 {
7084 return 1;
7085 }
7086 else if (STRING_MULTIBYTE (it->string))
7087 {
7088 const unsigned char *s = (SDATA (it->string)
7089 + IT_STRING_BYTEPOS (*it));
7090 it->c = string_char_and_length (s, &it->len);
7091 }
7092 else
7093 {
7094 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7095 it->len = 1;
7096 }
7097 }
7098 else
7099 {
7100 /* Get the next character from a Lisp string that is not an
7101 overlay string. Such strings come from the mode line, for
7102 example. We may have to pad with spaces, or truncate the
7103 string. See also next_element_from_c_string. */
7104 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7105 {
7106 it->what = IT_EOB;
7107 return 0;
7108 }
7109 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7110 {
7111 /* Pad with spaces. */
7112 it->c = ' ', it->len = 1;
7113 CHARPOS (position) = BYTEPOS (position) = -1;
7114 }
7115 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7116 IT_STRING_BYTEPOS (*it),
7117 it->bidi_it.scan_dir < 0
7118 ? -1
7119 : it->string_nchars)
7120 && next_element_from_composition (it))
7121 {
7122 return 1;
7123 }
7124 else if (STRING_MULTIBYTE (it->string))
7125 {
7126 const unsigned char *s = (SDATA (it->string)
7127 + IT_STRING_BYTEPOS (*it));
7128 it->c = string_char_and_length (s, &it->len);
7129 }
7130 else
7131 {
7132 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7133 it->len = 1;
7134 }
7135 }
7136
7137 /* Record what we have and where it came from. */
7138 it->what = IT_CHARACTER;
7139 it->object = it->string;
7140 it->position = position;
7141 return 1;
7142 }
7143
7144
7145 /* Load IT with next display element from C string IT->s.
7146 IT->string_nchars is the maximum number of characters to return
7147 from the string. IT->end_charpos may be greater than
7148 IT->string_nchars when this function is called, in which case we
7149 may have to return padding spaces. Value is zero if end of string
7150 reached, including padding spaces. */
7151
7152 static int
7153 next_element_from_c_string (struct it *it)
7154 {
7155 int success_p = 1;
7156
7157 xassert (it->s);
7158 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7159 it->what = IT_CHARACTER;
7160 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7161 it->object = Qnil;
7162
7163 /* With bidi reordering, the character to display might not be the
7164 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7165 we were reseated to a new string, whose paragraph direction is
7166 not known. */
7167 if (it->bidi_p && it->bidi_it.first_elt)
7168 get_visually_first_element (it);
7169
7170 /* IT's position can be greater than IT->string_nchars in case a
7171 field width or precision has been specified when the iterator was
7172 initialized. */
7173 if (IT_CHARPOS (*it) >= it->end_charpos)
7174 {
7175 /* End of the game. */
7176 it->what = IT_EOB;
7177 success_p = 0;
7178 }
7179 else if (IT_CHARPOS (*it) >= it->string_nchars)
7180 {
7181 /* Pad with spaces. */
7182 it->c = ' ', it->len = 1;
7183 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7184 }
7185 else if (it->multibyte_p)
7186 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7187 else
7188 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7189
7190 return success_p;
7191 }
7192
7193
7194 /* Set up IT to return characters from an ellipsis, if appropriate.
7195 The definition of the ellipsis glyphs may come from a display table
7196 entry. This function fills IT with the first glyph from the
7197 ellipsis if an ellipsis is to be displayed. */
7198
7199 static int
7200 next_element_from_ellipsis (struct it *it)
7201 {
7202 if (it->selective_display_ellipsis_p)
7203 setup_for_ellipsis (it, it->len);
7204 else
7205 {
7206 /* The face at the current position may be different from the
7207 face we find after the invisible text. Remember what it
7208 was in IT->saved_face_id, and signal that it's there by
7209 setting face_before_selective_p. */
7210 it->saved_face_id = it->face_id;
7211 it->method = GET_FROM_BUFFER;
7212 it->object = it->w->buffer;
7213 reseat_at_next_visible_line_start (it, 1);
7214 it->face_before_selective_p = 1;
7215 }
7216
7217 return GET_NEXT_DISPLAY_ELEMENT (it);
7218 }
7219
7220
7221 /* Deliver an image display element. The iterator IT is already
7222 filled with image information (done in handle_display_prop). Value
7223 is always 1. */
7224
7225
7226 static int
7227 next_element_from_image (struct it *it)
7228 {
7229 it->what = IT_IMAGE;
7230 it->ignore_overlay_strings_at_pos_p = 0;
7231 return 1;
7232 }
7233
7234
7235 /* Fill iterator IT with next display element from a stretch glyph
7236 property. IT->object is the value of the text property. Value is
7237 always 1. */
7238
7239 static int
7240 next_element_from_stretch (struct it *it)
7241 {
7242 it->what = IT_STRETCH;
7243 return 1;
7244 }
7245
7246 /* Scan backwards from IT's current position until we find a stop
7247 position, or until BEGV. This is called when we find ourself
7248 before both the last known prev_stop and base_level_stop while
7249 reordering bidirectional text. */
7250
7251 static void
7252 compute_stop_pos_backwards (struct it *it)
7253 {
7254 const int SCAN_BACK_LIMIT = 1000;
7255 struct text_pos pos;
7256 struct display_pos save_current = it->current;
7257 struct text_pos save_position = it->position;
7258 EMACS_INT charpos = IT_CHARPOS (*it);
7259 EMACS_INT where_we_are = charpos;
7260 EMACS_INT save_stop_pos = it->stop_charpos;
7261 EMACS_INT save_end_pos = it->end_charpos;
7262
7263 xassert (NILP (it->string) && !it->s);
7264 xassert (it->bidi_p);
7265 it->bidi_p = 0;
7266 do
7267 {
7268 it->end_charpos = min (charpos + 1, ZV);
7269 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7270 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7271 reseat_1 (it, pos, 0);
7272 compute_stop_pos (it);
7273 /* We must advance forward, right? */
7274 if (it->stop_charpos <= charpos)
7275 abort ();
7276 }
7277 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7278
7279 if (it->stop_charpos <= where_we_are)
7280 it->prev_stop = it->stop_charpos;
7281 else
7282 it->prev_stop = BEGV;
7283 it->bidi_p = 1;
7284 it->current = save_current;
7285 it->position = save_position;
7286 it->stop_charpos = save_stop_pos;
7287 it->end_charpos = save_end_pos;
7288 }
7289
7290 /* Scan forward from CHARPOS in the current buffer/string, until we
7291 find a stop position > current IT's position. Then handle the stop
7292 position before that. This is called when we bump into a stop
7293 position while reordering bidirectional text. CHARPOS should be
7294 the last previously processed stop_pos (or BEGV/0, if none were
7295 processed yet) whose position is less that IT's current
7296 position. */
7297
7298 static void
7299 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7300 {
7301 int bufp = !STRINGP (it->string);
7302 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7303 struct display_pos save_current = it->current;
7304 struct text_pos save_position = it->position;
7305 struct text_pos pos1;
7306 EMACS_INT next_stop;
7307
7308 /* Scan in strict logical order. */
7309 xassert (it->bidi_p);
7310 it->bidi_p = 0;
7311 do
7312 {
7313 it->prev_stop = charpos;
7314 if (bufp)
7315 {
7316 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7317 reseat_1 (it, pos1, 0);
7318 }
7319 else
7320 it->current.string_pos = string_pos (charpos, it->string);
7321 compute_stop_pos (it);
7322 /* We must advance forward, right? */
7323 if (it->stop_charpos <= it->prev_stop)
7324 abort ();
7325 charpos = it->stop_charpos;
7326 }
7327 while (charpos <= where_we_are);
7328
7329 it->bidi_p = 1;
7330 it->current = save_current;
7331 it->position = save_position;
7332 next_stop = it->stop_charpos;
7333 it->stop_charpos = it->prev_stop;
7334 handle_stop (it);
7335 it->stop_charpos = next_stop;
7336 }
7337
7338 /* Load IT with the next display element from current_buffer. Value
7339 is zero if end of buffer reached. IT->stop_charpos is the next
7340 position at which to stop and check for text properties or buffer
7341 end. */
7342
7343 static int
7344 next_element_from_buffer (struct it *it)
7345 {
7346 int success_p = 1;
7347
7348 xassert (IT_CHARPOS (*it) >= BEGV);
7349 xassert (NILP (it->string) && !it->s);
7350 xassert (!it->bidi_p
7351 || (EQ (it->bidi_it.string.lstring, Qnil)
7352 && it->bidi_it.string.s == NULL));
7353
7354 /* With bidi reordering, the character to display might not be the
7355 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7356 we were reseat()ed to a new buffer position, which is potentially
7357 a different paragraph. */
7358 if (it->bidi_p && it->bidi_it.first_elt)
7359 {
7360 get_visually_first_element (it);
7361 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7362 }
7363
7364 if (IT_CHARPOS (*it) >= it->stop_charpos)
7365 {
7366 if (IT_CHARPOS (*it) >= it->end_charpos)
7367 {
7368 int overlay_strings_follow_p;
7369
7370 /* End of the game, except when overlay strings follow that
7371 haven't been returned yet. */
7372 if (it->overlay_strings_at_end_processed_p)
7373 overlay_strings_follow_p = 0;
7374 else
7375 {
7376 it->overlay_strings_at_end_processed_p = 1;
7377 overlay_strings_follow_p = get_overlay_strings (it, 0);
7378 }
7379
7380 if (overlay_strings_follow_p)
7381 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7382 else
7383 {
7384 it->what = IT_EOB;
7385 it->position = it->current.pos;
7386 success_p = 0;
7387 }
7388 }
7389 else if (!(!it->bidi_p
7390 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7391 || IT_CHARPOS (*it) == it->stop_charpos))
7392 {
7393 /* With bidi non-linear iteration, we could find ourselves
7394 far beyond the last computed stop_charpos, with several
7395 other stop positions in between that we missed. Scan
7396 them all now, in buffer's logical order, until we find
7397 and handle the last stop_charpos that precedes our
7398 current position. */
7399 handle_stop_backwards (it, it->stop_charpos);
7400 return GET_NEXT_DISPLAY_ELEMENT (it);
7401 }
7402 else
7403 {
7404 if (it->bidi_p)
7405 {
7406 /* Take note of the stop position we just moved across,
7407 for when we will move back across it. */
7408 it->prev_stop = it->stop_charpos;
7409 /* If we are at base paragraph embedding level, take
7410 note of the last stop position seen at this
7411 level. */
7412 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7413 it->base_level_stop = it->stop_charpos;
7414 }
7415 handle_stop (it);
7416 return GET_NEXT_DISPLAY_ELEMENT (it);
7417 }
7418 }
7419 else if (it->bidi_p
7420 /* If we are before prev_stop, we may have overstepped on
7421 our way backwards a stop_pos, and if so, we need to
7422 handle that stop_pos. */
7423 && IT_CHARPOS (*it) < it->prev_stop
7424 /* We can sometimes back up for reasons that have nothing
7425 to do with bidi reordering. E.g., compositions. The
7426 code below is only needed when we are above the base
7427 embedding level, so test for that explicitly. */
7428 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7429 {
7430 if (it->base_level_stop <= 0
7431 || IT_CHARPOS (*it) < it->base_level_stop)
7432 {
7433 /* If we lost track of base_level_stop, we need to find
7434 prev_stop by looking backwards. This happens, e.g., when
7435 we were reseated to the previous screenful of text by
7436 vertical-motion. */
7437 it->base_level_stop = BEGV;
7438 compute_stop_pos_backwards (it);
7439 handle_stop_backwards (it, it->prev_stop);
7440 }
7441 else
7442 handle_stop_backwards (it, it->base_level_stop);
7443 return GET_NEXT_DISPLAY_ELEMENT (it);
7444 }
7445 else
7446 {
7447 /* No face changes, overlays etc. in sight, so just return a
7448 character from current_buffer. */
7449 unsigned char *p;
7450 EMACS_INT stop;
7451
7452 /* Maybe run the redisplay end trigger hook. Performance note:
7453 This doesn't seem to cost measurable time. */
7454 if (it->redisplay_end_trigger_charpos
7455 && it->glyph_row
7456 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7457 run_redisplay_end_trigger_hook (it);
7458
7459 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7460 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7461 stop)
7462 && next_element_from_composition (it))
7463 {
7464 return 1;
7465 }
7466
7467 /* Get the next character, maybe multibyte. */
7468 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7469 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7470 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7471 else
7472 it->c = *p, it->len = 1;
7473
7474 /* Record what we have and where it came from. */
7475 it->what = IT_CHARACTER;
7476 it->object = it->w->buffer;
7477 it->position = it->current.pos;
7478
7479 /* Normally we return the character found above, except when we
7480 really want to return an ellipsis for selective display. */
7481 if (it->selective)
7482 {
7483 if (it->c == '\n')
7484 {
7485 /* A value of selective > 0 means hide lines indented more
7486 than that number of columns. */
7487 if (it->selective > 0
7488 && IT_CHARPOS (*it) + 1 < ZV
7489 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7490 IT_BYTEPOS (*it) + 1,
7491 it->selective))
7492 {
7493 success_p = next_element_from_ellipsis (it);
7494 it->dpvec_char_len = -1;
7495 }
7496 }
7497 else if (it->c == '\r' && it->selective == -1)
7498 {
7499 /* A value of selective == -1 means that everything from the
7500 CR to the end of the line is invisible, with maybe an
7501 ellipsis displayed for it. */
7502 success_p = next_element_from_ellipsis (it);
7503 it->dpvec_char_len = -1;
7504 }
7505 }
7506 }
7507
7508 /* Value is zero if end of buffer reached. */
7509 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7510 return success_p;
7511 }
7512
7513
7514 /* Run the redisplay end trigger hook for IT. */
7515
7516 static void
7517 run_redisplay_end_trigger_hook (struct it *it)
7518 {
7519 Lisp_Object args[3];
7520
7521 /* IT->glyph_row should be non-null, i.e. we should be actually
7522 displaying something, or otherwise we should not run the hook. */
7523 xassert (it->glyph_row);
7524
7525 /* Set up hook arguments. */
7526 args[0] = Qredisplay_end_trigger_functions;
7527 args[1] = it->window;
7528 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7529 it->redisplay_end_trigger_charpos = 0;
7530
7531 /* Since we are *trying* to run these functions, don't try to run
7532 them again, even if they get an error. */
7533 it->w->redisplay_end_trigger = Qnil;
7534 Frun_hook_with_args (3, args);
7535
7536 /* Notice if it changed the face of the character we are on. */
7537 handle_face_prop (it);
7538 }
7539
7540
7541 /* Deliver a composition display element. Unlike the other
7542 next_element_from_XXX, this function is not registered in the array
7543 get_next_element[]. It is called from next_element_from_buffer and
7544 next_element_from_string when necessary. */
7545
7546 static int
7547 next_element_from_composition (struct it *it)
7548 {
7549 it->what = IT_COMPOSITION;
7550 it->len = it->cmp_it.nbytes;
7551 if (STRINGP (it->string))
7552 {
7553 if (it->c < 0)
7554 {
7555 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7556 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7557 return 0;
7558 }
7559 it->position = it->current.string_pos;
7560 it->object = it->string;
7561 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7562 IT_STRING_BYTEPOS (*it), it->string);
7563 }
7564 else
7565 {
7566 if (it->c < 0)
7567 {
7568 IT_CHARPOS (*it) += it->cmp_it.nchars;
7569 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7570 if (it->bidi_p)
7571 {
7572 if (it->bidi_it.new_paragraph)
7573 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7574 /* Resync the bidi iterator with IT's new position.
7575 FIXME: this doesn't support bidirectional text. */
7576 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7577 bidi_move_to_visually_next (&it->bidi_it);
7578 }
7579 return 0;
7580 }
7581 it->position = it->current.pos;
7582 it->object = it->w->buffer;
7583 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7584 IT_BYTEPOS (*it), Qnil);
7585 }
7586 return 1;
7587 }
7588
7589
7590 \f
7591 /***********************************************************************
7592 Moving an iterator without producing glyphs
7593 ***********************************************************************/
7594
7595 /* Check if iterator is at a position corresponding to a valid buffer
7596 position after some move_it_ call. */
7597
7598 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7599 ((it)->method == GET_FROM_STRING \
7600 ? IT_STRING_CHARPOS (*it) == 0 \
7601 : 1)
7602
7603
7604 /* Move iterator IT to a specified buffer or X position within one
7605 line on the display without producing glyphs.
7606
7607 OP should be a bit mask including some or all of these bits:
7608 MOVE_TO_X: Stop upon reaching x-position TO_X.
7609 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7610 Regardless of OP's value, stop upon reaching the end of the display line.
7611
7612 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7613 This means, in particular, that TO_X includes window's horizontal
7614 scroll amount.
7615
7616 The return value has several possible values that
7617 say what condition caused the scan to stop:
7618
7619 MOVE_POS_MATCH_OR_ZV
7620 - when TO_POS or ZV was reached.
7621
7622 MOVE_X_REACHED
7623 -when TO_X was reached before TO_POS or ZV were reached.
7624
7625 MOVE_LINE_CONTINUED
7626 - when we reached the end of the display area and the line must
7627 be continued.
7628
7629 MOVE_LINE_TRUNCATED
7630 - when we reached the end of the display area and the line is
7631 truncated.
7632
7633 MOVE_NEWLINE_OR_CR
7634 - when we stopped at a line end, i.e. a newline or a CR and selective
7635 display is on. */
7636
7637 static enum move_it_result
7638 move_it_in_display_line_to (struct it *it,
7639 EMACS_INT to_charpos, int to_x,
7640 enum move_operation_enum op)
7641 {
7642 enum move_it_result result = MOVE_UNDEFINED;
7643 struct glyph_row *saved_glyph_row;
7644 struct it wrap_it, atpos_it, atx_it, ppos_it;
7645 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7646 void *ppos_data = NULL;
7647 int may_wrap = 0;
7648 enum it_method prev_method = it->method;
7649 EMACS_INT prev_pos = IT_CHARPOS (*it);
7650 int saw_smaller_pos = prev_pos < to_charpos;
7651
7652 /* Don't produce glyphs in produce_glyphs. */
7653 saved_glyph_row = it->glyph_row;
7654 it->glyph_row = NULL;
7655
7656 /* Use wrap_it to save a copy of IT wherever a word wrap could
7657 occur. Use atpos_it to save a copy of IT at the desired buffer
7658 position, if found, so that we can scan ahead and check if the
7659 word later overshoots the window edge. Use atx_it similarly, for
7660 pixel positions. */
7661 wrap_it.sp = -1;
7662 atpos_it.sp = -1;
7663 atx_it.sp = -1;
7664
7665 /* Use ppos_it under bidi reordering to save a copy of IT for the
7666 position > CHARPOS that is the closest to CHARPOS. We restore
7667 that position in IT when we have scanned the entire display line
7668 without finding a match for CHARPOS and all the character
7669 positions are greater than CHARPOS. */
7670 if (it->bidi_p)
7671 {
7672 SAVE_IT (ppos_it, *it, ppos_data);
7673 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7674 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7675 SAVE_IT (ppos_it, *it, ppos_data);
7676 }
7677
7678 #define BUFFER_POS_REACHED_P() \
7679 ((op & MOVE_TO_POS) != 0 \
7680 && BUFFERP (it->object) \
7681 && (IT_CHARPOS (*it) == to_charpos \
7682 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7683 && (it->method == GET_FROM_BUFFER \
7684 || (it->method == GET_FROM_DISPLAY_VECTOR \
7685 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7686
7687 /* If there's a line-/wrap-prefix, handle it. */
7688 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7689 && it->current_y < it->last_visible_y)
7690 handle_line_prefix (it);
7691
7692 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7693 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7694
7695 while (1)
7696 {
7697 int x, i, ascent = 0, descent = 0;
7698
7699 /* Utility macro to reset an iterator with x, ascent, and descent. */
7700 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7701 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7702 (IT)->max_descent = descent)
7703
7704 /* Stop if we move beyond TO_CHARPOS (after an image or a
7705 display string or stretch glyph). */
7706 if ((op & MOVE_TO_POS) != 0
7707 && BUFFERP (it->object)
7708 && it->method == GET_FROM_BUFFER
7709 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7710 || (it->bidi_p
7711 && (prev_method == GET_FROM_IMAGE
7712 || prev_method == GET_FROM_STRETCH
7713 || prev_method == GET_FROM_STRING)
7714 /* Passed TO_CHARPOS from left to right. */
7715 && ((prev_pos < to_charpos
7716 && IT_CHARPOS (*it) > to_charpos)
7717 /* Passed TO_CHARPOS from right to left. */
7718 || (prev_pos > to_charpos
7719 && IT_CHARPOS (*it) < to_charpos)))))
7720 {
7721 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7722 {
7723 result = MOVE_POS_MATCH_OR_ZV;
7724 break;
7725 }
7726 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7727 /* If wrap_it is valid, the current position might be in a
7728 word that is wrapped. So, save the iterator in
7729 atpos_it and continue to see if wrapping happens. */
7730 SAVE_IT (atpos_it, *it, atpos_data);
7731 }
7732
7733 /* Stop when ZV reached.
7734 We used to stop here when TO_CHARPOS reached as well, but that is
7735 too soon if this glyph does not fit on this line. So we handle it
7736 explicitly below. */
7737 if (!get_next_display_element (it))
7738 {
7739 result = MOVE_POS_MATCH_OR_ZV;
7740 break;
7741 }
7742
7743 if (it->line_wrap == TRUNCATE)
7744 {
7745 if (BUFFER_POS_REACHED_P ())
7746 {
7747 result = MOVE_POS_MATCH_OR_ZV;
7748 break;
7749 }
7750 }
7751 else
7752 {
7753 if (it->line_wrap == WORD_WRAP)
7754 {
7755 if (IT_DISPLAYING_WHITESPACE (it))
7756 may_wrap = 1;
7757 else if (may_wrap)
7758 {
7759 /* We have reached a glyph that follows one or more
7760 whitespace characters. If the position is
7761 already found, we are done. */
7762 if (atpos_it.sp >= 0)
7763 {
7764 RESTORE_IT (it, &atpos_it, atpos_data);
7765 result = MOVE_POS_MATCH_OR_ZV;
7766 goto done;
7767 }
7768 if (atx_it.sp >= 0)
7769 {
7770 RESTORE_IT (it, &atx_it, atx_data);
7771 result = MOVE_X_REACHED;
7772 goto done;
7773 }
7774 /* Otherwise, we can wrap here. */
7775 SAVE_IT (wrap_it, *it, wrap_data);
7776 may_wrap = 0;
7777 }
7778 }
7779 }
7780
7781 /* Remember the line height for the current line, in case
7782 the next element doesn't fit on the line. */
7783 ascent = it->max_ascent;
7784 descent = it->max_descent;
7785
7786 /* The call to produce_glyphs will get the metrics of the
7787 display element IT is loaded with. Record the x-position
7788 before this display element, in case it doesn't fit on the
7789 line. */
7790 x = it->current_x;
7791
7792 PRODUCE_GLYPHS (it);
7793
7794 if (it->area != TEXT_AREA)
7795 {
7796 prev_method = it->method;
7797 if (it->method == GET_FROM_BUFFER)
7798 prev_pos = IT_CHARPOS (*it);
7799 set_iterator_to_next (it, 1);
7800 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7801 SET_TEXT_POS (this_line_min_pos,
7802 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7803 if (it->bidi_p
7804 && (op & MOVE_TO_POS)
7805 && IT_CHARPOS (*it) > to_charpos
7806 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
7807 SAVE_IT (ppos_it, *it, ppos_data);
7808 continue;
7809 }
7810
7811 /* The number of glyphs we get back in IT->nglyphs will normally
7812 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7813 character on a terminal frame, or (iii) a line end. For the
7814 second case, IT->nglyphs - 1 padding glyphs will be present.
7815 (On X frames, there is only one glyph produced for a
7816 composite character.)
7817
7818 The behavior implemented below means, for continuation lines,
7819 that as many spaces of a TAB as fit on the current line are
7820 displayed there. For terminal frames, as many glyphs of a
7821 multi-glyph character are displayed in the current line, too.
7822 This is what the old redisplay code did, and we keep it that
7823 way. Under X, the whole shape of a complex character must
7824 fit on the line or it will be completely displayed in the
7825 next line.
7826
7827 Note that both for tabs and padding glyphs, all glyphs have
7828 the same width. */
7829 if (it->nglyphs)
7830 {
7831 /* More than one glyph or glyph doesn't fit on line. All
7832 glyphs have the same width. */
7833 int single_glyph_width = it->pixel_width / it->nglyphs;
7834 int new_x;
7835 int x_before_this_char = x;
7836 int hpos_before_this_char = it->hpos;
7837
7838 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7839 {
7840 new_x = x + single_glyph_width;
7841
7842 /* We want to leave anything reaching TO_X to the caller. */
7843 if ((op & MOVE_TO_X) && new_x > to_x)
7844 {
7845 if (BUFFER_POS_REACHED_P ())
7846 {
7847 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7848 goto buffer_pos_reached;
7849 if (atpos_it.sp < 0)
7850 {
7851 SAVE_IT (atpos_it, *it, atpos_data);
7852 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7853 }
7854 }
7855 else
7856 {
7857 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7858 {
7859 it->current_x = x;
7860 result = MOVE_X_REACHED;
7861 break;
7862 }
7863 if (atx_it.sp < 0)
7864 {
7865 SAVE_IT (atx_it, *it, atx_data);
7866 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7867 }
7868 }
7869 }
7870
7871 if (/* Lines are continued. */
7872 it->line_wrap != TRUNCATE
7873 && (/* And glyph doesn't fit on the line. */
7874 new_x > it->last_visible_x
7875 /* Or it fits exactly and we're on a window
7876 system frame. */
7877 || (new_x == it->last_visible_x
7878 && FRAME_WINDOW_P (it->f))))
7879 {
7880 if (/* IT->hpos == 0 means the very first glyph
7881 doesn't fit on the line, e.g. a wide image. */
7882 it->hpos == 0
7883 || (new_x == it->last_visible_x
7884 && FRAME_WINDOW_P (it->f)))
7885 {
7886 ++it->hpos;
7887 it->current_x = new_x;
7888
7889 /* The character's last glyph just barely fits
7890 in this row. */
7891 if (i == it->nglyphs - 1)
7892 {
7893 /* If this is the destination position,
7894 return a position *before* it in this row,
7895 now that we know it fits in this row. */
7896 if (BUFFER_POS_REACHED_P ())
7897 {
7898 if (it->line_wrap != WORD_WRAP
7899 || wrap_it.sp < 0)
7900 {
7901 it->hpos = hpos_before_this_char;
7902 it->current_x = x_before_this_char;
7903 result = MOVE_POS_MATCH_OR_ZV;
7904 break;
7905 }
7906 if (it->line_wrap == WORD_WRAP
7907 && atpos_it.sp < 0)
7908 {
7909 SAVE_IT (atpos_it, *it, atpos_data);
7910 atpos_it.current_x = x_before_this_char;
7911 atpos_it.hpos = hpos_before_this_char;
7912 }
7913 }
7914
7915 prev_method = it->method;
7916 if (it->method == GET_FROM_BUFFER)
7917 prev_pos = IT_CHARPOS (*it);
7918 set_iterator_to_next (it, 1);
7919 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7920 SET_TEXT_POS (this_line_min_pos,
7921 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7922 /* On graphical terminals, newlines may
7923 "overflow" into the fringe if
7924 overflow-newline-into-fringe is non-nil.
7925 On text-only terminals, newlines may
7926 overflow into the last glyph on the
7927 display line.*/
7928 if (!FRAME_WINDOW_P (it->f)
7929 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7930 {
7931 if (!get_next_display_element (it))
7932 {
7933 result = MOVE_POS_MATCH_OR_ZV;
7934 break;
7935 }
7936 if (BUFFER_POS_REACHED_P ())
7937 {
7938 if (ITERATOR_AT_END_OF_LINE_P (it))
7939 result = MOVE_POS_MATCH_OR_ZV;
7940 else
7941 result = MOVE_LINE_CONTINUED;
7942 break;
7943 }
7944 if (ITERATOR_AT_END_OF_LINE_P (it))
7945 {
7946 result = MOVE_NEWLINE_OR_CR;
7947 break;
7948 }
7949 }
7950 }
7951 }
7952 else
7953 IT_RESET_X_ASCENT_DESCENT (it);
7954
7955 if (wrap_it.sp >= 0)
7956 {
7957 RESTORE_IT (it, &wrap_it, wrap_data);
7958 atpos_it.sp = -1;
7959 atx_it.sp = -1;
7960 }
7961
7962 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7963 IT_CHARPOS (*it)));
7964 result = MOVE_LINE_CONTINUED;
7965 break;
7966 }
7967
7968 if (BUFFER_POS_REACHED_P ())
7969 {
7970 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7971 goto buffer_pos_reached;
7972 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7973 {
7974 SAVE_IT (atpos_it, *it, atpos_data);
7975 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7976 }
7977 }
7978
7979 if (new_x > it->first_visible_x)
7980 {
7981 /* Glyph is visible. Increment number of glyphs that
7982 would be displayed. */
7983 ++it->hpos;
7984 }
7985 }
7986
7987 if (result != MOVE_UNDEFINED)
7988 break;
7989 }
7990 else if (BUFFER_POS_REACHED_P ())
7991 {
7992 buffer_pos_reached:
7993 IT_RESET_X_ASCENT_DESCENT (it);
7994 result = MOVE_POS_MATCH_OR_ZV;
7995 break;
7996 }
7997 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7998 {
7999 /* Stop when TO_X specified and reached. This check is
8000 necessary here because of lines consisting of a line end,
8001 only. The line end will not produce any glyphs and we
8002 would never get MOVE_X_REACHED. */
8003 xassert (it->nglyphs == 0);
8004 result = MOVE_X_REACHED;
8005 break;
8006 }
8007
8008 /* Is this a line end? If yes, we're done. */
8009 if (ITERATOR_AT_END_OF_LINE_P (it))
8010 {
8011 /* If we are past TO_CHARPOS, but never saw any character
8012 positions smaller than TO_CHARPOS, return
8013 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8014 did. */
8015 if ((op & MOVE_TO_POS) != 0
8016 && !saw_smaller_pos
8017 && IT_CHARPOS (*it) > to_charpos)
8018 {
8019 result = MOVE_POS_MATCH_OR_ZV;
8020 if (it->bidi_p && IT_CHARPOS (ppos_it) < ZV)
8021 RESTORE_IT (it, &ppos_it, ppos_data);
8022 }
8023 else
8024 result = MOVE_NEWLINE_OR_CR;
8025 break;
8026 }
8027
8028 prev_method = it->method;
8029 if (it->method == GET_FROM_BUFFER)
8030 prev_pos = IT_CHARPOS (*it);
8031 /* The current display element has been consumed. Advance
8032 to the next. */
8033 set_iterator_to_next (it, 1);
8034 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8035 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8036 if (IT_CHARPOS (*it) < to_charpos)
8037 saw_smaller_pos = 1;
8038 if (it->bidi_p
8039 && (op & MOVE_TO_POS)
8040 && IT_CHARPOS (*it) >= to_charpos
8041 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8042 SAVE_IT (ppos_it, *it, ppos_data);
8043
8044 /* Stop if lines are truncated and IT's current x-position is
8045 past the right edge of the window now. */
8046 if (it->line_wrap == TRUNCATE
8047 && it->current_x >= it->last_visible_x)
8048 {
8049 if (!FRAME_WINDOW_P (it->f)
8050 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8051 {
8052 int at_eob_p = 0;
8053
8054 if ((at_eob_p = !get_next_display_element (it))
8055 || BUFFER_POS_REACHED_P ()
8056 /* If we are past TO_CHARPOS, but never saw any
8057 character positions smaller than TO_CHARPOS,
8058 return MOVE_POS_MATCH_OR_ZV, like the
8059 unidirectional display did. */
8060 || ((op & MOVE_TO_POS) != 0
8061 && !saw_smaller_pos
8062 && IT_CHARPOS (*it) > to_charpos))
8063 {
8064 result = MOVE_POS_MATCH_OR_ZV;
8065 if (it->bidi_p && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8066 RESTORE_IT (it, &ppos_it, ppos_data);
8067 break;
8068 }
8069 if (ITERATOR_AT_END_OF_LINE_P (it))
8070 {
8071 result = MOVE_NEWLINE_OR_CR;
8072 break;
8073 }
8074 }
8075 else if ((op & MOVE_TO_POS) != 0
8076 && !saw_smaller_pos
8077 && IT_CHARPOS (*it) > to_charpos)
8078 {
8079 result = MOVE_POS_MATCH_OR_ZV;
8080 if (it->bidi_p && IT_CHARPOS (ppos_it) < ZV)
8081 RESTORE_IT (it, &ppos_it, ppos_data);
8082 break;
8083 }
8084 result = MOVE_LINE_TRUNCATED;
8085 break;
8086 }
8087 #undef IT_RESET_X_ASCENT_DESCENT
8088 }
8089
8090 #undef BUFFER_POS_REACHED_P
8091
8092 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8093 restore the saved iterator. */
8094 if (atpos_it.sp >= 0)
8095 RESTORE_IT (it, &atpos_it, atpos_data);
8096 else if (atx_it.sp >= 0)
8097 RESTORE_IT (it, &atx_it, atx_data);
8098
8099 done:
8100
8101 if (atpos_data)
8102 xfree (atpos_data);
8103 if (atx_data)
8104 xfree (atx_data);
8105 if (wrap_data)
8106 xfree (wrap_data);
8107 if (ppos_data)
8108 xfree (ppos_data);
8109
8110 /* Restore the iterator settings altered at the beginning of this
8111 function. */
8112 it->glyph_row = saved_glyph_row;
8113 return result;
8114 }
8115
8116 /* For external use. */
8117 void
8118 move_it_in_display_line (struct it *it,
8119 EMACS_INT to_charpos, int to_x,
8120 enum move_operation_enum op)
8121 {
8122 if (it->line_wrap == WORD_WRAP
8123 && (op & MOVE_TO_X))
8124 {
8125 struct it save_it;
8126 void *save_data = NULL;
8127 int skip;
8128
8129 SAVE_IT (save_it, *it, save_data);
8130 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8131 /* When word-wrap is on, TO_X may lie past the end
8132 of a wrapped line. Then it->current is the
8133 character on the next line, so backtrack to the
8134 space before the wrap point. */
8135 if (skip == MOVE_LINE_CONTINUED)
8136 {
8137 int prev_x = max (it->current_x - 1, 0);
8138 RESTORE_IT (it, &save_it, save_data);
8139 move_it_in_display_line_to
8140 (it, -1, prev_x, MOVE_TO_X);
8141 }
8142 else
8143 xfree (save_data);
8144 }
8145 else
8146 move_it_in_display_line_to (it, to_charpos, to_x, op);
8147 }
8148
8149
8150 /* Move IT forward until it satisfies one or more of the criteria in
8151 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8152
8153 OP is a bit-mask that specifies where to stop, and in particular,
8154 which of those four position arguments makes a difference. See the
8155 description of enum move_operation_enum.
8156
8157 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8158 screen line, this function will set IT to the next position that is
8159 displayed to the right of TO_CHARPOS on the screen. */
8160
8161 void
8162 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8163 {
8164 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8165 int line_height, line_start_x = 0, reached = 0;
8166 void *backup_data = NULL;
8167
8168 for (;;)
8169 {
8170 if (op & MOVE_TO_VPOS)
8171 {
8172 /* If no TO_CHARPOS and no TO_X specified, stop at the
8173 start of the line TO_VPOS. */
8174 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8175 {
8176 if (it->vpos == to_vpos)
8177 {
8178 reached = 1;
8179 break;
8180 }
8181 else
8182 skip = move_it_in_display_line_to (it, -1, -1, 0);
8183 }
8184 else
8185 {
8186 /* TO_VPOS >= 0 means stop at TO_X in the line at
8187 TO_VPOS, or at TO_POS, whichever comes first. */
8188 if (it->vpos == to_vpos)
8189 {
8190 reached = 2;
8191 break;
8192 }
8193
8194 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8195
8196 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8197 {
8198 reached = 3;
8199 break;
8200 }
8201 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8202 {
8203 /* We have reached TO_X but not in the line we want. */
8204 skip = move_it_in_display_line_to (it, to_charpos,
8205 -1, MOVE_TO_POS);
8206 if (skip == MOVE_POS_MATCH_OR_ZV)
8207 {
8208 reached = 4;
8209 break;
8210 }
8211 }
8212 }
8213 }
8214 else if (op & MOVE_TO_Y)
8215 {
8216 struct it it_backup;
8217
8218 if (it->line_wrap == WORD_WRAP)
8219 SAVE_IT (it_backup, *it, backup_data);
8220
8221 /* TO_Y specified means stop at TO_X in the line containing
8222 TO_Y---or at TO_CHARPOS if this is reached first. The
8223 problem is that we can't really tell whether the line
8224 contains TO_Y before we have completely scanned it, and
8225 this may skip past TO_X. What we do is to first scan to
8226 TO_X.
8227
8228 If TO_X is not specified, use a TO_X of zero. The reason
8229 is to make the outcome of this function more predictable.
8230 If we didn't use TO_X == 0, we would stop at the end of
8231 the line which is probably not what a caller would expect
8232 to happen. */
8233 skip = move_it_in_display_line_to
8234 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8235 (MOVE_TO_X | (op & MOVE_TO_POS)));
8236
8237 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8238 if (skip == MOVE_POS_MATCH_OR_ZV)
8239 reached = 5;
8240 else if (skip == MOVE_X_REACHED)
8241 {
8242 /* If TO_X was reached, we want to know whether TO_Y is
8243 in the line. We know this is the case if the already
8244 scanned glyphs make the line tall enough. Otherwise,
8245 we must check by scanning the rest of the line. */
8246 line_height = it->max_ascent + it->max_descent;
8247 if (to_y >= it->current_y
8248 && to_y < it->current_y + line_height)
8249 {
8250 reached = 6;
8251 break;
8252 }
8253 SAVE_IT (it_backup, *it, backup_data);
8254 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8255 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8256 op & MOVE_TO_POS);
8257 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8258 line_height = it->max_ascent + it->max_descent;
8259 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8260
8261 if (to_y >= it->current_y
8262 && to_y < it->current_y + line_height)
8263 {
8264 /* If TO_Y is in this line and TO_X was reached
8265 above, we scanned too far. We have to restore
8266 IT's settings to the ones before skipping. */
8267 RESTORE_IT (it, &it_backup, backup_data);
8268 reached = 6;
8269 }
8270 else
8271 {
8272 skip = skip2;
8273 if (skip == MOVE_POS_MATCH_OR_ZV)
8274 reached = 7;
8275 }
8276 }
8277 else
8278 {
8279 /* Check whether TO_Y is in this line. */
8280 line_height = it->max_ascent + it->max_descent;
8281 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8282
8283 if (to_y >= it->current_y
8284 && to_y < it->current_y + line_height)
8285 {
8286 /* When word-wrap is on, TO_X may lie past the end
8287 of a wrapped line. Then it->current is the
8288 character on the next line, so backtrack to the
8289 space before the wrap point. */
8290 if (skip == MOVE_LINE_CONTINUED
8291 && it->line_wrap == WORD_WRAP)
8292 {
8293 int prev_x = max (it->current_x - 1, 0);
8294 RESTORE_IT (it, &it_backup, backup_data);
8295 skip = move_it_in_display_line_to
8296 (it, -1, prev_x, MOVE_TO_X);
8297 }
8298 reached = 6;
8299 }
8300 }
8301
8302 if (reached)
8303 break;
8304 }
8305 else if (BUFFERP (it->object)
8306 && (it->method == GET_FROM_BUFFER
8307 || it->method == GET_FROM_STRETCH)
8308 && IT_CHARPOS (*it) >= to_charpos)
8309 skip = MOVE_POS_MATCH_OR_ZV;
8310 else
8311 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8312
8313 switch (skip)
8314 {
8315 case MOVE_POS_MATCH_OR_ZV:
8316 reached = 8;
8317 goto out;
8318
8319 case MOVE_NEWLINE_OR_CR:
8320 set_iterator_to_next (it, 1);
8321 it->continuation_lines_width = 0;
8322 break;
8323
8324 case MOVE_LINE_TRUNCATED:
8325 it->continuation_lines_width = 0;
8326 reseat_at_next_visible_line_start (it, 0);
8327 if ((op & MOVE_TO_POS) != 0
8328 && IT_CHARPOS (*it) > to_charpos)
8329 {
8330 reached = 9;
8331 goto out;
8332 }
8333 break;
8334
8335 case MOVE_LINE_CONTINUED:
8336 /* For continued lines ending in a tab, some of the glyphs
8337 associated with the tab are displayed on the current
8338 line. Since it->current_x does not include these glyphs,
8339 we use it->last_visible_x instead. */
8340 if (it->c == '\t')
8341 {
8342 it->continuation_lines_width += it->last_visible_x;
8343 /* When moving by vpos, ensure that the iterator really
8344 advances to the next line (bug#847, bug#969). Fixme:
8345 do we need to do this in other circumstances? */
8346 if (it->current_x != it->last_visible_x
8347 && (op & MOVE_TO_VPOS)
8348 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8349 {
8350 line_start_x = it->current_x + it->pixel_width
8351 - it->last_visible_x;
8352 set_iterator_to_next (it, 0);
8353 }
8354 }
8355 else
8356 it->continuation_lines_width += it->current_x;
8357 break;
8358
8359 default:
8360 abort ();
8361 }
8362
8363 /* Reset/increment for the next run. */
8364 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8365 it->current_x = line_start_x;
8366 line_start_x = 0;
8367 it->hpos = 0;
8368 it->current_y += it->max_ascent + it->max_descent;
8369 ++it->vpos;
8370 last_height = it->max_ascent + it->max_descent;
8371 last_max_ascent = it->max_ascent;
8372 it->max_ascent = it->max_descent = 0;
8373 }
8374
8375 out:
8376
8377 /* On text terminals, we may stop at the end of a line in the middle
8378 of a multi-character glyph. If the glyph itself is continued,
8379 i.e. it is actually displayed on the next line, don't treat this
8380 stopping point as valid; move to the next line instead (unless
8381 that brings us offscreen). */
8382 if (!FRAME_WINDOW_P (it->f)
8383 && op & MOVE_TO_POS
8384 && IT_CHARPOS (*it) == to_charpos
8385 && it->what == IT_CHARACTER
8386 && it->nglyphs > 1
8387 && it->line_wrap == WINDOW_WRAP
8388 && it->current_x == it->last_visible_x - 1
8389 && it->c != '\n'
8390 && it->c != '\t'
8391 && it->vpos < XFASTINT (it->w->window_end_vpos))
8392 {
8393 it->continuation_lines_width += it->current_x;
8394 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8395 it->current_y += it->max_ascent + it->max_descent;
8396 ++it->vpos;
8397 last_height = it->max_ascent + it->max_descent;
8398 last_max_ascent = it->max_ascent;
8399 }
8400
8401 if (backup_data)
8402 xfree (backup_data);
8403
8404 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8405 }
8406
8407
8408 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8409
8410 If DY > 0, move IT backward at least that many pixels. DY = 0
8411 means move IT backward to the preceding line start or BEGV. This
8412 function may move over more than DY pixels if IT->current_y - DY
8413 ends up in the middle of a line; in this case IT->current_y will be
8414 set to the top of the line moved to. */
8415
8416 void
8417 move_it_vertically_backward (struct it *it, int dy)
8418 {
8419 int nlines, h;
8420 struct it it2, it3;
8421 void *it2data = NULL, *it3data = NULL;
8422 EMACS_INT start_pos;
8423
8424 move_further_back:
8425 xassert (dy >= 0);
8426
8427 start_pos = IT_CHARPOS (*it);
8428
8429 /* Estimate how many newlines we must move back. */
8430 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8431
8432 /* Set the iterator's position that many lines back. */
8433 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8434 back_to_previous_visible_line_start (it);
8435
8436 /* Reseat the iterator here. When moving backward, we don't want
8437 reseat to skip forward over invisible text, set up the iterator
8438 to deliver from overlay strings at the new position etc. So,
8439 use reseat_1 here. */
8440 reseat_1 (it, it->current.pos, 1);
8441
8442 /* We are now surely at a line start. */
8443 it->current_x = it->hpos = 0;
8444 it->continuation_lines_width = 0;
8445
8446 /* Move forward and see what y-distance we moved. First move to the
8447 start of the next line so that we get its height. We need this
8448 height to be able to tell whether we reached the specified
8449 y-distance. */
8450 SAVE_IT (it2, *it, it2data);
8451 it2.max_ascent = it2.max_descent = 0;
8452 do
8453 {
8454 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8455 MOVE_TO_POS | MOVE_TO_VPOS);
8456 }
8457 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
8458 xassert (IT_CHARPOS (*it) >= BEGV);
8459 SAVE_IT (it3, it2, it3data);
8460
8461 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8462 xassert (IT_CHARPOS (*it) >= BEGV);
8463 /* H is the actual vertical distance from the position in *IT
8464 and the starting position. */
8465 h = it2.current_y - it->current_y;
8466 /* NLINES is the distance in number of lines. */
8467 nlines = it2.vpos - it->vpos;
8468
8469 /* Correct IT's y and vpos position
8470 so that they are relative to the starting point. */
8471 it->vpos -= nlines;
8472 it->current_y -= h;
8473
8474 if (dy == 0)
8475 {
8476 /* DY == 0 means move to the start of the screen line. The
8477 value of nlines is > 0 if continuation lines were involved. */
8478 RESTORE_IT (it, it, it2data);
8479 if (nlines > 0)
8480 move_it_by_lines (it, nlines);
8481 xfree (it3data);
8482 }
8483 else
8484 {
8485 /* The y-position we try to reach, relative to *IT.
8486 Note that H has been subtracted in front of the if-statement. */
8487 int target_y = it->current_y + h - dy;
8488 int y0 = it3.current_y;
8489 int y1;
8490 int line_height;
8491
8492 RESTORE_IT (&it3, &it3, it3data);
8493 y1 = line_bottom_y (&it3);
8494 line_height = y1 - y0;
8495 RESTORE_IT (it, it, it2data);
8496 /* If we did not reach target_y, try to move further backward if
8497 we can. If we moved too far backward, try to move forward. */
8498 if (target_y < it->current_y
8499 /* This is heuristic. In a window that's 3 lines high, with
8500 a line height of 13 pixels each, recentering with point
8501 on the bottom line will try to move -39/2 = 19 pixels
8502 backward. Try to avoid moving into the first line. */
8503 && (it->current_y - target_y
8504 > min (window_box_height (it->w), line_height * 2 / 3))
8505 && IT_CHARPOS (*it) > BEGV)
8506 {
8507 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8508 target_y - it->current_y));
8509 dy = it->current_y - target_y;
8510 goto move_further_back;
8511 }
8512 else if (target_y >= it->current_y + line_height
8513 && IT_CHARPOS (*it) < ZV)
8514 {
8515 /* Should move forward by at least one line, maybe more.
8516
8517 Note: Calling move_it_by_lines can be expensive on
8518 terminal frames, where compute_motion is used (via
8519 vmotion) to do the job, when there are very long lines
8520 and truncate-lines is nil. That's the reason for
8521 treating terminal frames specially here. */
8522
8523 if (!FRAME_WINDOW_P (it->f))
8524 move_it_vertically (it, target_y - (it->current_y + line_height));
8525 else
8526 {
8527 do
8528 {
8529 move_it_by_lines (it, 1);
8530 }
8531 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8532 }
8533 }
8534 }
8535 }
8536
8537
8538 /* Move IT by a specified amount of pixel lines DY. DY negative means
8539 move backwards. DY = 0 means move to start of screen line. At the
8540 end, IT will be on the start of a screen line. */
8541
8542 void
8543 move_it_vertically (struct it *it, int dy)
8544 {
8545 if (dy <= 0)
8546 move_it_vertically_backward (it, -dy);
8547 else
8548 {
8549 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8550 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8551 MOVE_TO_POS | MOVE_TO_Y);
8552 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8553
8554 /* If buffer ends in ZV without a newline, move to the start of
8555 the line to satisfy the post-condition. */
8556 if (IT_CHARPOS (*it) == ZV
8557 && ZV > BEGV
8558 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8559 move_it_by_lines (it, 0);
8560 }
8561 }
8562
8563
8564 /* Move iterator IT past the end of the text line it is in. */
8565
8566 void
8567 move_it_past_eol (struct it *it)
8568 {
8569 enum move_it_result rc;
8570
8571 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8572 if (rc == MOVE_NEWLINE_OR_CR)
8573 set_iterator_to_next (it, 0);
8574 }
8575
8576
8577 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8578 negative means move up. DVPOS == 0 means move to the start of the
8579 screen line.
8580
8581 Optimization idea: If we would know that IT->f doesn't use
8582 a face with proportional font, we could be faster for
8583 truncate-lines nil. */
8584
8585 void
8586 move_it_by_lines (struct it *it, int dvpos)
8587 {
8588
8589 /* The commented-out optimization uses vmotion on terminals. This
8590 gives bad results, because elements like it->what, on which
8591 callers such as pos_visible_p rely, aren't updated. */
8592 /* struct position pos;
8593 if (!FRAME_WINDOW_P (it->f))
8594 {
8595 struct text_pos textpos;
8596
8597 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8598 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8599 reseat (it, textpos, 1);
8600 it->vpos += pos.vpos;
8601 it->current_y += pos.vpos;
8602 }
8603 else */
8604
8605 if (dvpos == 0)
8606 {
8607 /* DVPOS == 0 means move to the start of the screen line. */
8608 move_it_vertically_backward (it, 0);
8609 xassert (it->current_x == 0 && it->hpos == 0);
8610 /* Let next call to line_bottom_y calculate real line height */
8611 last_height = 0;
8612 }
8613 else if (dvpos > 0)
8614 {
8615 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8616 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8617 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8618 }
8619 else
8620 {
8621 struct it it2;
8622 void *it2data = NULL;
8623 EMACS_INT start_charpos, i;
8624
8625 /* Start at the beginning of the screen line containing IT's
8626 position. This may actually move vertically backwards,
8627 in case of overlays, so adjust dvpos accordingly. */
8628 dvpos += it->vpos;
8629 move_it_vertically_backward (it, 0);
8630 dvpos -= it->vpos;
8631
8632 /* Go back -DVPOS visible lines and reseat the iterator there. */
8633 start_charpos = IT_CHARPOS (*it);
8634 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8635 back_to_previous_visible_line_start (it);
8636 reseat (it, it->current.pos, 1);
8637
8638 /* Move further back if we end up in a string or an image. */
8639 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8640 {
8641 /* First try to move to start of display line. */
8642 dvpos += it->vpos;
8643 move_it_vertically_backward (it, 0);
8644 dvpos -= it->vpos;
8645 if (IT_POS_VALID_AFTER_MOVE_P (it))
8646 break;
8647 /* If start of line is still in string or image,
8648 move further back. */
8649 back_to_previous_visible_line_start (it);
8650 reseat (it, it->current.pos, 1);
8651 dvpos--;
8652 }
8653
8654 it->current_x = it->hpos = 0;
8655
8656 /* Above call may have moved too far if continuation lines
8657 are involved. Scan forward and see if it did. */
8658 SAVE_IT (it2, *it, it2data);
8659 it2.vpos = it2.current_y = 0;
8660 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8661 it->vpos -= it2.vpos;
8662 it->current_y -= it2.current_y;
8663 it->current_x = it->hpos = 0;
8664
8665 /* If we moved too far back, move IT some lines forward. */
8666 if (it2.vpos > -dvpos)
8667 {
8668 int delta = it2.vpos + dvpos;
8669
8670 RESTORE_IT (&it2, &it2, it2data);
8671 SAVE_IT (it2, *it, it2data);
8672 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8673 /* Move back again if we got too far ahead. */
8674 if (IT_CHARPOS (*it) >= start_charpos)
8675 RESTORE_IT (it, &it2, it2data);
8676 else
8677 xfree (it2data);
8678 }
8679 else
8680 RESTORE_IT (it, it, it2data);
8681 }
8682 }
8683
8684 /* Return 1 if IT points into the middle of a display vector. */
8685
8686 int
8687 in_display_vector_p (struct it *it)
8688 {
8689 return (it->method == GET_FROM_DISPLAY_VECTOR
8690 && it->current.dpvec_index > 0
8691 && it->dpvec + it->current.dpvec_index != it->dpend);
8692 }
8693
8694 \f
8695 /***********************************************************************
8696 Messages
8697 ***********************************************************************/
8698
8699
8700 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8701 to *Messages*. */
8702
8703 void
8704 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8705 {
8706 Lisp_Object args[3];
8707 Lisp_Object msg, fmt;
8708 char *buffer;
8709 EMACS_INT len;
8710 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8711 USE_SAFE_ALLOCA;
8712
8713 /* Do nothing if called asynchronously. Inserting text into
8714 a buffer may call after-change-functions and alike and
8715 that would means running Lisp asynchronously. */
8716 if (handling_signal)
8717 return;
8718
8719 fmt = msg = Qnil;
8720 GCPRO4 (fmt, msg, arg1, arg2);
8721
8722 args[0] = fmt = build_string (format);
8723 args[1] = arg1;
8724 args[2] = arg2;
8725 msg = Fformat (3, args);
8726
8727 len = SBYTES (msg) + 1;
8728 SAFE_ALLOCA (buffer, char *, len);
8729 memcpy (buffer, SDATA (msg), len);
8730
8731 message_dolog (buffer, len - 1, 1, 0);
8732 SAFE_FREE ();
8733
8734 UNGCPRO;
8735 }
8736
8737
8738 /* Output a newline in the *Messages* buffer if "needs" one. */
8739
8740 void
8741 message_log_maybe_newline (void)
8742 {
8743 if (message_log_need_newline)
8744 message_dolog ("", 0, 1, 0);
8745 }
8746
8747
8748 /* Add a string M of length NBYTES to the message log, optionally
8749 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8750 nonzero, means interpret the contents of M as multibyte. This
8751 function calls low-level routines in order to bypass text property
8752 hooks, etc. which might not be safe to run.
8753
8754 This may GC (insert may run before/after change hooks),
8755 so the buffer M must NOT point to a Lisp string. */
8756
8757 void
8758 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
8759 {
8760 const unsigned char *msg = (const unsigned char *) m;
8761
8762 if (!NILP (Vmemory_full))
8763 return;
8764
8765 if (!NILP (Vmessage_log_max))
8766 {
8767 struct buffer *oldbuf;
8768 Lisp_Object oldpoint, oldbegv, oldzv;
8769 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8770 EMACS_INT point_at_end = 0;
8771 EMACS_INT zv_at_end = 0;
8772 Lisp_Object old_deactivate_mark, tem;
8773 struct gcpro gcpro1;
8774
8775 old_deactivate_mark = Vdeactivate_mark;
8776 oldbuf = current_buffer;
8777 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8778 BVAR (current_buffer, undo_list) = Qt;
8779
8780 oldpoint = message_dolog_marker1;
8781 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8782 oldbegv = message_dolog_marker2;
8783 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8784 oldzv = message_dolog_marker3;
8785 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8786 GCPRO1 (old_deactivate_mark);
8787
8788 if (PT == Z)
8789 point_at_end = 1;
8790 if (ZV == Z)
8791 zv_at_end = 1;
8792
8793 BEGV = BEG;
8794 BEGV_BYTE = BEG_BYTE;
8795 ZV = Z;
8796 ZV_BYTE = Z_BYTE;
8797 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8798
8799 /* Insert the string--maybe converting multibyte to single byte
8800 or vice versa, so that all the text fits the buffer. */
8801 if (multibyte
8802 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8803 {
8804 EMACS_INT i;
8805 int c, char_bytes;
8806 char work[1];
8807
8808 /* Convert a multibyte string to single-byte
8809 for the *Message* buffer. */
8810 for (i = 0; i < nbytes; i += char_bytes)
8811 {
8812 c = string_char_and_length (msg + i, &char_bytes);
8813 work[0] = (ASCII_CHAR_P (c)
8814 ? c
8815 : multibyte_char_to_unibyte (c));
8816 insert_1_both (work, 1, 1, 1, 0, 0);
8817 }
8818 }
8819 else if (! multibyte
8820 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8821 {
8822 EMACS_INT i;
8823 int c, char_bytes;
8824 unsigned char str[MAX_MULTIBYTE_LENGTH];
8825 /* Convert a single-byte string to multibyte
8826 for the *Message* buffer. */
8827 for (i = 0; i < nbytes; i++)
8828 {
8829 c = msg[i];
8830 MAKE_CHAR_MULTIBYTE (c);
8831 char_bytes = CHAR_STRING (c, str);
8832 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8833 }
8834 }
8835 else if (nbytes)
8836 insert_1 (m, nbytes, 1, 0, 0);
8837
8838 if (nlflag)
8839 {
8840 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8841 intmax_t dups;
8842 insert_1 ("\n", 1, 1, 0, 0);
8843
8844 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8845 this_bol = PT;
8846 this_bol_byte = PT_BYTE;
8847
8848 /* See if this line duplicates the previous one.
8849 If so, combine duplicates. */
8850 if (this_bol > BEG)
8851 {
8852 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8853 prev_bol = PT;
8854 prev_bol_byte = PT_BYTE;
8855
8856 dups = message_log_check_duplicate (prev_bol_byte,
8857 this_bol_byte);
8858 if (dups)
8859 {
8860 del_range_both (prev_bol, prev_bol_byte,
8861 this_bol, this_bol_byte, 0);
8862 if (dups > 1)
8863 {
8864 char dupstr[sizeof " [ times]"
8865 + INT_STRLEN_BOUND (intmax_t)];
8866 int duplen;
8867
8868 /* If you change this format, don't forget to also
8869 change message_log_check_duplicate. */
8870 sprintf (dupstr, " [%"PRIdMAX" times]", dups);
8871 duplen = strlen (dupstr);
8872 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8873 insert_1 (dupstr, duplen, 1, 0, 1);
8874 }
8875 }
8876 }
8877
8878 /* If we have more than the desired maximum number of lines
8879 in the *Messages* buffer now, delete the oldest ones.
8880 This is safe because we don't have undo in this buffer. */
8881
8882 if (NATNUMP (Vmessage_log_max))
8883 {
8884 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8885 -XFASTINT (Vmessage_log_max) - 1, 0);
8886 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8887 }
8888 }
8889 BEGV = XMARKER (oldbegv)->charpos;
8890 BEGV_BYTE = marker_byte_position (oldbegv);
8891
8892 if (zv_at_end)
8893 {
8894 ZV = Z;
8895 ZV_BYTE = Z_BYTE;
8896 }
8897 else
8898 {
8899 ZV = XMARKER (oldzv)->charpos;
8900 ZV_BYTE = marker_byte_position (oldzv);
8901 }
8902
8903 if (point_at_end)
8904 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8905 else
8906 /* We can't do Fgoto_char (oldpoint) because it will run some
8907 Lisp code. */
8908 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8909 XMARKER (oldpoint)->bytepos);
8910
8911 UNGCPRO;
8912 unchain_marker (XMARKER (oldpoint));
8913 unchain_marker (XMARKER (oldbegv));
8914 unchain_marker (XMARKER (oldzv));
8915
8916 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8917 set_buffer_internal (oldbuf);
8918 if (NILP (tem))
8919 windows_or_buffers_changed = old_windows_or_buffers_changed;
8920 message_log_need_newline = !nlflag;
8921 Vdeactivate_mark = old_deactivate_mark;
8922 }
8923 }
8924
8925
8926 /* We are at the end of the buffer after just having inserted a newline.
8927 (Note: We depend on the fact we won't be crossing the gap.)
8928 Check to see if the most recent message looks a lot like the previous one.
8929 Return 0 if different, 1 if the new one should just replace it, or a
8930 value N > 1 if we should also append " [N times]". */
8931
8932 static intmax_t
8933 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8934 {
8935 EMACS_INT i;
8936 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8937 int seen_dots = 0;
8938 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8939 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8940
8941 for (i = 0; i < len; i++)
8942 {
8943 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8944 seen_dots = 1;
8945 if (p1[i] != p2[i])
8946 return seen_dots;
8947 }
8948 p1 += len;
8949 if (*p1 == '\n')
8950 return 2;
8951 if (*p1++ == ' ' && *p1++ == '[')
8952 {
8953 char *pend;
8954 intmax_t n = strtoimax ((char *) p1, &pend, 10);
8955 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
8956 return n+1;
8957 }
8958 return 0;
8959 }
8960 \f
8961
8962 /* Display an echo area message M with a specified length of NBYTES
8963 bytes. The string may include null characters. If M is 0, clear
8964 out any existing message, and let the mini-buffer text show
8965 through.
8966
8967 This may GC, so the buffer M must NOT point to a Lisp string. */
8968
8969 void
8970 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8971 {
8972 /* First flush out any partial line written with print. */
8973 message_log_maybe_newline ();
8974 if (m)
8975 message_dolog (m, nbytes, 1, multibyte);
8976 message2_nolog (m, nbytes, multibyte);
8977 }
8978
8979
8980 /* The non-logging counterpart of message2. */
8981
8982 void
8983 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8984 {
8985 struct frame *sf = SELECTED_FRAME ();
8986 message_enable_multibyte = multibyte;
8987
8988 if (FRAME_INITIAL_P (sf))
8989 {
8990 if (noninteractive_need_newline)
8991 putc ('\n', stderr);
8992 noninteractive_need_newline = 0;
8993 if (m)
8994 fwrite (m, nbytes, 1, stderr);
8995 if (cursor_in_echo_area == 0)
8996 fprintf (stderr, "\n");
8997 fflush (stderr);
8998 }
8999 /* A null message buffer means that the frame hasn't really been
9000 initialized yet. Error messages get reported properly by
9001 cmd_error, so this must be just an informative message; toss it. */
9002 else if (INTERACTIVE
9003 && sf->glyphs_initialized_p
9004 && FRAME_MESSAGE_BUF (sf))
9005 {
9006 Lisp_Object mini_window;
9007 struct frame *f;
9008
9009 /* Get the frame containing the mini-buffer
9010 that the selected frame is using. */
9011 mini_window = FRAME_MINIBUF_WINDOW (sf);
9012 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9013
9014 FRAME_SAMPLE_VISIBILITY (f);
9015 if (FRAME_VISIBLE_P (sf)
9016 && ! FRAME_VISIBLE_P (f))
9017 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9018
9019 if (m)
9020 {
9021 set_message (m, Qnil, nbytes, multibyte);
9022 if (minibuffer_auto_raise)
9023 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9024 }
9025 else
9026 clear_message (1, 1);
9027
9028 do_pending_window_change (0);
9029 echo_area_display (1);
9030 do_pending_window_change (0);
9031 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9032 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9033 }
9034 }
9035
9036
9037 /* Display an echo area message M with a specified length of NBYTES
9038 bytes. The string may include null characters. If M is not a
9039 string, clear out any existing message, and let the mini-buffer
9040 text show through.
9041
9042 This function cancels echoing. */
9043
9044 void
9045 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9046 {
9047 struct gcpro gcpro1;
9048
9049 GCPRO1 (m);
9050 clear_message (1,1);
9051 cancel_echoing ();
9052
9053 /* First flush out any partial line written with print. */
9054 message_log_maybe_newline ();
9055 if (STRINGP (m))
9056 {
9057 char *buffer;
9058 USE_SAFE_ALLOCA;
9059
9060 SAFE_ALLOCA (buffer, char *, nbytes);
9061 memcpy (buffer, SDATA (m), nbytes);
9062 message_dolog (buffer, nbytes, 1, multibyte);
9063 SAFE_FREE ();
9064 }
9065 message3_nolog (m, nbytes, multibyte);
9066
9067 UNGCPRO;
9068 }
9069
9070
9071 /* The non-logging version of message3.
9072 This does not cancel echoing, because it is used for echoing.
9073 Perhaps we need to make a separate function for echoing
9074 and make this cancel echoing. */
9075
9076 void
9077 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9078 {
9079 struct frame *sf = SELECTED_FRAME ();
9080 message_enable_multibyte = multibyte;
9081
9082 if (FRAME_INITIAL_P (sf))
9083 {
9084 if (noninteractive_need_newline)
9085 putc ('\n', stderr);
9086 noninteractive_need_newline = 0;
9087 if (STRINGP (m))
9088 fwrite (SDATA (m), nbytes, 1, stderr);
9089 if (cursor_in_echo_area == 0)
9090 fprintf (stderr, "\n");
9091 fflush (stderr);
9092 }
9093 /* A null message buffer means that the frame hasn't really been
9094 initialized yet. Error messages get reported properly by
9095 cmd_error, so this must be just an informative message; toss it. */
9096 else if (INTERACTIVE
9097 && sf->glyphs_initialized_p
9098 && FRAME_MESSAGE_BUF (sf))
9099 {
9100 Lisp_Object mini_window;
9101 Lisp_Object frame;
9102 struct frame *f;
9103
9104 /* Get the frame containing the mini-buffer
9105 that the selected frame is using. */
9106 mini_window = FRAME_MINIBUF_WINDOW (sf);
9107 frame = XWINDOW (mini_window)->frame;
9108 f = XFRAME (frame);
9109
9110 FRAME_SAMPLE_VISIBILITY (f);
9111 if (FRAME_VISIBLE_P (sf)
9112 && !FRAME_VISIBLE_P (f))
9113 Fmake_frame_visible (frame);
9114
9115 if (STRINGP (m) && SCHARS (m) > 0)
9116 {
9117 set_message (NULL, m, nbytes, multibyte);
9118 if (minibuffer_auto_raise)
9119 Fraise_frame (frame);
9120 /* Assume we are not echoing.
9121 (If we are, echo_now will override this.) */
9122 echo_message_buffer = Qnil;
9123 }
9124 else
9125 clear_message (1, 1);
9126
9127 do_pending_window_change (0);
9128 echo_area_display (1);
9129 do_pending_window_change (0);
9130 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9131 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9132 }
9133 }
9134
9135
9136 /* Display a null-terminated echo area message M. If M is 0, clear
9137 out any existing message, and let the mini-buffer text show through.
9138
9139 The buffer M must continue to exist until after the echo area gets
9140 cleared or some other message gets displayed there. Do not pass
9141 text that is stored in a Lisp string. Do not pass text in a buffer
9142 that was alloca'd. */
9143
9144 void
9145 message1 (const char *m)
9146 {
9147 message2 (m, (m ? strlen (m) : 0), 0);
9148 }
9149
9150
9151 /* The non-logging counterpart of message1. */
9152
9153 void
9154 message1_nolog (const char *m)
9155 {
9156 message2_nolog (m, (m ? strlen (m) : 0), 0);
9157 }
9158
9159 /* Display a message M which contains a single %s
9160 which gets replaced with STRING. */
9161
9162 void
9163 message_with_string (const char *m, Lisp_Object string, int log)
9164 {
9165 CHECK_STRING (string);
9166
9167 if (noninteractive)
9168 {
9169 if (m)
9170 {
9171 if (noninteractive_need_newline)
9172 putc ('\n', stderr);
9173 noninteractive_need_newline = 0;
9174 fprintf (stderr, m, SDATA (string));
9175 if (!cursor_in_echo_area)
9176 fprintf (stderr, "\n");
9177 fflush (stderr);
9178 }
9179 }
9180 else if (INTERACTIVE)
9181 {
9182 /* The frame whose minibuffer we're going to display the message on.
9183 It may be larger than the selected frame, so we need
9184 to use its buffer, not the selected frame's buffer. */
9185 Lisp_Object mini_window;
9186 struct frame *f, *sf = SELECTED_FRAME ();
9187
9188 /* Get the frame containing the minibuffer
9189 that the selected frame is using. */
9190 mini_window = FRAME_MINIBUF_WINDOW (sf);
9191 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9192
9193 /* A null message buffer means that the frame hasn't really been
9194 initialized yet. Error messages get reported properly by
9195 cmd_error, so this must be just an informative message; toss it. */
9196 if (FRAME_MESSAGE_BUF (f))
9197 {
9198 Lisp_Object args[2], msg;
9199 struct gcpro gcpro1, gcpro2;
9200
9201 args[0] = build_string (m);
9202 args[1] = msg = string;
9203 GCPRO2 (args[0], msg);
9204 gcpro1.nvars = 2;
9205
9206 msg = Fformat (2, args);
9207
9208 if (log)
9209 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9210 else
9211 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9212
9213 UNGCPRO;
9214
9215 /* Print should start at the beginning of the message
9216 buffer next time. */
9217 message_buf_print = 0;
9218 }
9219 }
9220 }
9221
9222
9223 /* Dump an informative message to the minibuf. If M is 0, clear out
9224 any existing message, and let the mini-buffer text show through. */
9225
9226 static void
9227 vmessage (const char *m, va_list ap)
9228 {
9229 if (noninteractive)
9230 {
9231 if (m)
9232 {
9233 if (noninteractive_need_newline)
9234 putc ('\n', stderr);
9235 noninteractive_need_newline = 0;
9236 vfprintf (stderr, m, ap);
9237 if (cursor_in_echo_area == 0)
9238 fprintf (stderr, "\n");
9239 fflush (stderr);
9240 }
9241 }
9242 else if (INTERACTIVE)
9243 {
9244 /* The frame whose mini-buffer we're going to display the message
9245 on. It may be larger than the selected frame, so we need to
9246 use its buffer, not the selected frame's buffer. */
9247 Lisp_Object mini_window;
9248 struct frame *f, *sf = SELECTED_FRAME ();
9249
9250 /* Get the frame containing the mini-buffer
9251 that the selected frame is using. */
9252 mini_window = FRAME_MINIBUF_WINDOW (sf);
9253 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9254
9255 /* A null message buffer means that the frame hasn't really been
9256 initialized yet. Error messages get reported properly by
9257 cmd_error, so this must be just an informative message; toss
9258 it. */
9259 if (FRAME_MESSAGE_BUF (f))
9260 {
9261 if (m)
9262 {
9263 size_t len;
9264
9265 len = doprnt (FRAME_MESSAGE_BUF (f),
9266 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9267
9268 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9269 }
9270 else
9271 message1 (0);
9272
9273 /* Print should start at the beginning of the message
9274 buffer next time. */
9275 message_buf_print = 0;
9276 }
9277 }
9278 }
9279
9280 void
9281 message (const char *m, ...)
9282 {
9283 va_list ap;
9284 va_start (ap, m);
9285 vmessage (m, ap);
9286 va_end (ap);
9287 }
9288
9289
9290 #if 0
9291 /* The non-logging version of message. */
9292
9293 void
9294 message_nolog (const char *m, ...)
9295 {
9296 Lisp_Object old_log_max;
9297 va_list ap;
9298 va_start (ap, m);
9299 old_log_max = Vmessage_log_max;
9300 Vmessage_log_max = Qnil;
9301 vmessage (m, ap);
9302 Vmessage_log_max = old_log_max;
9303 va_end (ap);
9304 }
9305 #endif
9306
9307
9308 /* Display the current message in the current mini-buffer. This is
9309 only called from error handlers in process.c, and is not time
9310 critical. */
9311
9312 void
9313 update_echo_area (void)
9314 {
9315 if (!NILP (echo_area_buffer[0]))
9316 {
9317 Lisp_Object string;
9318 string = Fcurrent_message ();
9319 message3 (string, SBYTES (string),
9320 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9321 }
9322 }
9323
9324
9325 /* Make sure echo area buffers in `echo_buffers' are live.
9326 If they aren't, make new ones. */
9327
9328 static void
9329 ensure_echo_area_buffers (void)
9330 {
9331 int i;
9332
9333 for (i = 0; i < 2; ++i)
9334 if (!BUFFERP (echo_buffer[i])
9335 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9336 {
9337 char name[30];
9338 Lisp_Object old_buffer;
9339 int j;
9340
9341 old_buffer = echo_buffer[i];
9342 sprintf (name, " *Echo Area %d*", i);
9343 echo_buffer[i] = Fget_buffer_create (build_string (name));
9344 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9345 /* to force word wrap in echo area -
9346 it was decided to postpone this*/
9347 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9348
9349 for (j = 0; j < 2; ++j)
9350 if (EQ (old_buffer, echo_area_buffer[j]))
9351 echo_area_buffer[j] = echo_buffer[i];
9352 }
9353 }
9354
9355
9356 /* Call FN with args A1..A4 with either the current or last displayed
9357 echo_area_buffer as current buffer.
9358
9359 WHICH zero means use the current message buffer
9360 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9361 from echo_buffer[] and clear it.
9362
9363 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9364 suitable buffer from echo_buffer[] and clear it.
9365
9366 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9367 that the current message becomes the last displayed one, make
9368 choose a suitable buffer for echo_area_buffer[0], and clear it.
9369
9370 Value is what FN returns. */
9371
9372 static int
9373 with_echo_area_buffer (struct window *w, int which,
9374 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9375 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9376 {
9377 Lisp_Object buffer;
9378 int this_one, the_other, clear_buffer_p, rc;
9379 int count = SPECPDL_INDEX ();
9380
9381 /* If buffers aren't live, make new ones. */
9382 ensure_echo_area_buffers ();
9383
9384 clear_buffer_p = 0;
9385
9386 if (which == 0)
9387 this_one = 0, the_other = 1;
9388 else if (which > 0)
9389 this_one = 1, the_other = 0;
9390 else
9391 {
9392 this_one = 0, the_other = 1;
9393 clear_buffer_p = 1;
9394
9395 /* We need a fresh one in case the current echo buffer equals
9396 the one containing the last displayed echo area message. */
9397 if (!NILP (echo_area_buffer[this_one])
9398 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9399 echo_area_buffer[this_one] = Qnil;
9400 }
9401
9402 /* Choose a suitable buffer from echo_buffer[] is we don't
9403 have one. */
9404 if (NILP (echo_area_buffer[this_one]))
9405 {
9406 echo_area_buffer[this_one]
9407 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9408 ? echo_buffer[the_other]
9409 : echo_buffer[this_one]);
9410 clear_buffer_p = 1;
9411 }
9412
9413 buffer = echo_area_buffer[this_one];
9414
9415 /* Don't get confused by reusing the buffer used for echoing
9416 for a different purpose. */
9417 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9418 cancel_echoing ();
9419
9420 record_unwind_protect (unwind_with_echo_area_buffer,
9421 with_echo_area_buffer_unwind_data (w));
9422
9423 /* Make the echo area buffer current. Note that for display
9424 purposes, it is not necessary that the displayed window's buffer
9425 == current_buffer, except for text property lookup. So, let's
9426 only set that buffer temporarily here without doing a full
9427 Fset_window_buffer. We must also change w->pointm, though,
9428 because otherwise an assertions in unshow_buffer fails, and Emacs
9429 aborts. */
9430 set_buffer_internal_1 (XBUFFER (buffer));
9431 if (w)
9432 {
9433 w->buffer = buffer;
9434 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9435 }
9436
9437 BVAR (current_buffer, undo_list) = Qt;
9438 BVAR (current_buffer, read_only) = Qnil;
9439 specbind (Qinhibit_read_only, Qt);
9440 specbind (Qinhibit_modification_hooks, Qt);
9441
9442 if (clear_buffer_p && Z > BEG)
9443 del_range (BEG, Z);
9444
9445 xassert (BEGV >= BEG);
9446 xassert (ZV <= Z && ZV >= BEGV);
9447
9448 rc = fn (a1, a2, a3, a4);
9449
9450 xassert (BEGV >= BEG);
9451 xassert (ZV <= Z && ZV >= BEGV);
9452
9453 unbind_to (count, Qnil);
9454 return rc;
9455 }
9456
9457
9458 /* Save state that should be preserved around the call to the function
9459 FN called in with_echo_area_buffer. */
9460
9461 static Lisp_Object
9462 with_echo_area_buffer_unwind_data (struct window *w)
9463 {
9464 int i = 0;
9465 Lisp_Object vector, tmp;
9466
9467 /* Reduce consing by keeping one vector in
9468 Vwith_echo_area_save_vector. */
9469 vector = Vwith_echo_area_save_vector;
9470 Vwith_echo_area_save_vector = Qnil;
9471
9472 if (NILP (vector))
9473 vector = Fmake_vector (make_number (7), Qnil);
9474
9475 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9476 ASET (vector, i, Vdeactivate_mark); ++i;
9477 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9478
9479 if (w)
9480 {
9481 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9482 ASET (vector, i, w->buffer); ++i;
9483 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9484 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9485 }
9486 else
9487 {
9488 int end = i + 4;
9489 for (; i < end; ++i)
9490 ASET (vector, i, Qnil);
9491 }
9492
9493 xassert (i == ASIZE (vector));
9494 return vector;
9495 }
9496
9497
9498 /* Restore global state from VECTOR which was created by
9499 with_echo_area_buffer_unwind_data. */
9500
9501 static Lisp_Object
9502 unwind_with_echo_area_buffer (Lisp_Object vector)
9503 {
9504 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9505 Vdeactivate_mark = AREF (vector, 1);
9506 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9507
9508 if (WINDOWP (AREF (vector, 3)))
9509 {
9510 struct window *w;
9511 Lisp_Object buffer, charpos, bytepos;
9512
9513 w = XWINDOW (AREF (vector, 3));
9514 buffer = AREF (vector, 4);
9515 charpos = AREF (vector, 5);
9516 bytepos = AREF (vector, 6);
9517
9518 w->buffer = buffer;
9519 set_marker_both (w->pointm, buffer,
9520 XFASTINT (charpos), XFASTINT (bytepos));
9521 }
9522
9523 Vwith_echo_area_save_vector = vector;
9524 return Qnil;
9525 }
9526
9527
9528 /* Set up the echo area for use by print functions. MULTIBYTE_P
9529 non-zero means we will print multibyte. */
9530
9531 void
9532 setup_echo_area_for_printing (int multibyte_p)
9533 {
9534 /* If we can't find an echo area any more, exit. */
9535 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9536 Fkill_emacs (Qnil);
9537
9538 ensure_echo_area_buffers ();
9539
9540 if (!message_buf_print)
9541 {
9542 /* A message has been output since the last time we printed.
9543 Choose a fresh echo area buffer. */
9544 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9545 echo_area_buffer[0] = echo_buffer[1];
9546 else
9547 echo_area_buffer[0] = echo_buffer[0];
9548
9549 /* Switch to that buffer and clear it. */
9550 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9551 BVAR (current_buffer, truncate_lines) = Qnil;
9552
9553 if (Z > BEG)
9554 {
9555 int count = SPECPDL_INDEX ();
9556 specbind (Qinhibit_read_only, Qt);
9557 /* Note that undo recording is always disabled. */
9558 del_range (BEG, Z);
9559 unbind_to (count, Qnil);
9560 }
9561 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9562
9563 /* Set up the buffer for the multibyteness we need. */
9564 if (multibyte_p
9565 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9566 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9567
9568 /* Raise the frame containing the echo area. */
9569 if (minibuffer_auto_raise)
9570 {
9571 struct frame *sf = SELECTED_FRAME ();
9572 Lisp_Object mini_window;
9573 mini_window = FRAME_MINIBUF_WINDOW (sf);
9574 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9575 }
9576
9577 message_log_maybe_newline ();
9578 message_buf_print = 1;
9579 }
9580 else
9581 {
9582 if (NILP (echo_area_buffer[0]))
9583 {
9584 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9585 echo_area_buffer[0] = echo_buffer[1];
9586 else
9587 echo_area_buffer[0] = echo_buffer[0];
9588 }
9589
9590 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9591 {
9592 /* Someone switched buffers between print requests. */
9593 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9594 BVAR (current_buffer, truncate_lines) = Qnil;
9595 }
9596 }
9597 }
9598
9599
9600 /* Display an echo area message in window W. Value is non-zero if W's
9601 height is changed. If display_last_displayed_message_p is
9602 non-zero, display the message that was last displayed, otherwise
9603 display the current message. */
9604
9605 static int
9606 display_echo_area (struct window *w)
9607 {
9608 int i, no_message_p, window_height_changed_p, count;
9609
9610 /* Temporarily disable garbage collections while displaying the echo
9611 area. This is done because a GC can print a message itself.
9612 That message would modify the echo area buffer's contents while a
9613 redisplay of the buffer is going on, and seriously confuse
9614 redisplay. */
9615 count = inhibit_garbage_collection ();
9616
9617 /* If there is no message, we must call display_echo_area_1
9618 nevertheless because it resizes the window. But we will have to
9619 reset the echo_area_buffer in question to nil at the end because
9620 with_echo_area_buffer will sets it to an empty buffer. */
9621 i = display_last_displayed_message_p ? 1 : 0;
9622 no_message_p = NILP (echo_area_buffer[i]);
9623
9624 window_height_changed_p
9625 = with_echo_area_buffer (w, display_last_displayed_message_p,
9626 display_echo_area_1,
9627 (intptr_t) w, Qnil, 0, 0);
9628
9629 if (no_message_p)
9630 echo_area_buffer[i] = Qnil;
9631
9632 unbind_to (count, Qnil);
9633 return window_height_changed_p;
9634 }
9635
9636
9637 /* Helper for display_echo_area. Display the current buffer which
9638 contains the current echo area message in window W, a mini-window,
9639 a pointer to which is passed in A1. A2..A4 are currently not used.
9640 Change the height of W so that all of the message is displayed.
9641 Value is non-zero if height of W was changed. */
9642
9643 static int
9644 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9645 {
9646 intptr_t i1 = a1;
9647 struct window *w = (struct window *) i1;
9648 Lisp_Object window;
9649 struct text_pos start;
9650 int window_height_changed_p = 0;
9651
9652 /* Do this before displaying, so that we have a large enough glyph
9653 matrix for the display. If we can't get enough space for the
9654 whole text, display the last N lines. That works by setting w->start. */
9655 window_height_changed_p = resize_mini_window (w, 0);
9656
9657 /* Use the starting position chosen by resize_mini_window. */
9658 SET_TEXT_POS_FROM_MARKER (start, w->start);
9659
9660 /* Display. */
9661 clear_glyph_matrix (w->desired_matrix);
9662 XSETWINDOW (window, w);
9663 try_window (window, start, 0);
9664
9665 return window_height_changed_p;
9666 }
9667
9668
9669 /* Resize the echo area window to exactly the size needed for the
9670 currently displayed message, if there is one. If a mini-buffer
9671 is active, don't shrink it. */
9672
9673 void
9674 resize_echo_area_exactly (void)
9675 {
9676 if (BUFFERP (echo_area_buffer[0])
9677 && WINDOWP (echo_area_window))
9678 {
9679 struct window *w = XWINDOW (echo_area_window);
9680 int resized_p;
9681 Lisp_Object resize_exactly;
9682
9683 if (minibuf_level == 0)
9684 resize_exactly = Qt;
9685 else
9686 resize_exactly = Qnil;
9687
9688 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9689 (intptr_t) w, resize_exactly,
9690 0, 0);
9691 if (resized_p)
9692 {
9693 ++windows_or_buffers_changed;
9694 ++update_mode_lines;
9695 redisplay_internal ();
9696 }
9697 }
9698 }
9699
9700
9701 /* Callback function for with_echo_area_buffer, when used from
9702 resize_echo_area_exactly. A1 contains a pointer to the window to
9703 resize, EXACTLY non-nil means resize the mini-window exactly to the
9704 size of the text displayed. A3 and A4 are not used. Value is what
9705 resize_mini_window returns. */
9706
9707 static int
9708 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
9709 {
9710 intptr_t i1 = a1;
9711 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9712 }
9713
9714
9715 /* Resize mini-window W to fit the size of its contents. EXACT_P
9716 means size the window exactly to the size needed. Otherwise, it's
9717 only enlarged until W's buffer is empty.
9718
9719 Set W->start to the right place to begin display. If the whole
9720 contents fit, start at the beginning. Otherwise, start so as
9721 to make the end of the contents appear. This is particularly
9722 important for y-or-n-p, but seems desirable generally.
9723
9724 Value is non-zero if the window height has been changed. */
9725
9726 int
9727 resize_mini_window (struct window *w, int exact_p)
9728 {
9729 struct frame *f = XFRAME (w->frame);
9730 int window_height_changed_p = 0;
9731
9732 xassert (MINI_WINDOW_P (w));
9733
9734 /* By default, start display at the beginning. */
9735 set_marker_both (w->start, w->buffer,
9736 BUF_BEGV (XBUFFER (w->buffer)),
9737 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9738
9739 /* Don't resize windows while redisplaying a window; it would
9740 confuse redisplay functions when the size of the window they are
9741 displaying changes from under them. Such a resizing can happen,
9742 for instance, when which-func prints a long message while
9743 we are running fontification-functions. We're running these
9744 functions with safe_call which binds inhibit-redisplay to t. */
9745 if (!NILP (Vinhibit_redisplay))
9746 return 0;
9747
9748 /* Nil means don't try to resize. */
9749 if (NILP (Vresize_mini_windows)
9750 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9751 return 0;
9752
9753 if (!FRAME_MINIBUF_ONLY_P (f))
9754 {
9755 struct it it;
9756 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9757 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9758 int height, max_height;
9759 int unit = FRAME_LINE_HEIGHT (f);
9760 struct text_pos start;
9761 struct buffer *old_current_buffer = NULL;
9762
9763 if (current_buffer != XBUFFER (w->buffer))
9764 {
9765 old_current_buffer = current_buffer;
9766 set_buffer_internal (XBUFFER (w->buffer));
9767 }
9768
9769 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9770
9771 /* Compute the max. number of lines specified by the user. */
9772 if (FLOATP (Vmax_mini_window_height))
9773 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9774 else if (INTEGERP (Vmax_mini_window_height))
9775 max_height = XINT (Vmax_mini_window_height);
9776 else
9777 max_height = total_height / 4;
9778
9779 /* Correct that max. height if it's bogus. */
9780 max_height = max (1, max_height);
9781 max_height = min (total_height, max_height);
9782
9783 /* Find out the height of the text in the window. */
9784 if (it.line_wrap == TRUNCATE)
9785 height = 1;
9786 else
9787 {
9788 last_height = 0;
9789 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9790 if (it.max_ascent == 0 && it.max_descent == 0)
9791 height = it.current_y + last_height;
9792 else
9793 height = it.current_y + it.max_ascent + it.max_descent;
9794 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9795 height = (height + unit - 1) / unit;
9796 }
9797
9798 /* Compute a suitable window start. */
9799 if (height > max_height)
9800 {
9801 height = max_height;
9802 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9803 move_it_vertically_backward (&it, (height - 1) * unit);
9804 start = it.current.pos;
9805 }
9806 else
9807 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9808 SET_MARKER_FROM_TEXT_POS (w->start, start);
9809
9810 if (EQ (Vresize_mini_windows, Qgrow_only))
9811 {
9812 /* Let it grow only, until we display an empty message, in which
9813 case the window shrinks again. */
9814 if (height > WINDOW_TOTAL_LINES (w))
9815 {
9816 int old_height = WINDOW_TOTAL_LINES (w);
9817 freeze_window_starts (f, 1);
9818 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9819 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9820 }
9821 else if (height < WINDOW_TOTAL_LINES (w)
9822 && (exact_p || BEGV == ZV))
9823 {
9824 int old_height = WINDOW_TOTAL_LINES (w);
9825 freeze_window_starts (f, 0);
9826 shrink_mini_window (w);
9827 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9828 }
9829 }
9830 else
9831 {
9832 /* Always resize to exact size needed. */
9833 if (height > WINDOW_TOTAL_LINES (w))
9834 {
9835 int old_height = WINDOW_TOTAL_LINES (w);
9836 freeze_window_starts (f, 1);
9837 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9838 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9839 }
9840 else if (height < WINDOW_TOTAL_LINES (w))
9841 {
9842 int old_height = WINDOW_TOTAL_LINES (w);
9843 freeze_window_starts (f, 0);
9844 shrink_mini_window (w);
9845
9846 if (height)
9847 {
9848 freeze_window_starts (f, 1);
9849 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9850 }
9851
9852 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9853 }
9854 }
9855
9856 if (old_current_buffer)
9857 set_buffer_internal (old_current_buffer);
9858 }
9859
9860 return window_height_changed_p;
9861 }
9862
9863
9864 /* Value is the current message, a string, or nil if there is no
9865 current message. */
9866
9867 Lisp_Object
9868 current_message (void)
9869 {
9870 Lisp_Object msg;
9871
9872 if (!BUFFERP (echo_area_buffer[0]))
9873 msg = Qnil;
9874 else
9875 {
9876 with_echo_area_buffer (0, 0, current_message_1,
9877 (intptr_t) &msg, Qnil, 0, 0);
9878 if (NILP (msg))
9879 echo_area_buffer[0] = Qnil;
9880 }
9881
9882 return msg;
9883 }
9884
9885
9886 static int
9887 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9888 {
9889 intptr_t i1 = a1;
9890 Lisp_Object *msg = (Lisp_Object *) i1;
9891
9892 if (Z > BEG)
9893 *msg = make_buffer_string (BEG, Z, 1);
9894 else
9895 *msg = Qnil;
9896 return 0;
9897 }
9898
9899
9900 /* Push the current message on Vmessage_stack for later restauration
9901 by restore_message. Value is non-zero if the current message isn't
9902 empty. This is a relatively infrequent operation, so it's not
9903 worth optimizing. */
9904
9905 int
9906 push_message (void)
9907 {
9908 Lisp_Object msg;
9909 msg = current_message ();
9910 Vmessage_stack = Fcons (msg, Vmessage_stack);
9911 return STRINGP (msg);
9912 }
9913
9914
9915 /* Restore message display from the top of Vmessage_stack. */
9916
9917 void
9918 restore_message (void)
9919 {
9920 Lisp_Object msg;
9921
9922 xassert (CONSP (Vmessage_stack));
9923 msg = XCAR (Vmessage_stack);
9924 if (STRINGP (msg))
9925 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9926 else
9927 message3_nolog (msg, 0, 0);
9928 }
9929
9930
9931 /* Handler for record_unwind_protect calling pop_message. */
9932
9933 Lisp_Object
9934 pop_message_unwind (Lisp_Object dummy)
9935 {
9936 pop_message ();
9937 return Qnil;
9938 }
9939
9940 /* Pop the top-most entry off Vmessage_stack. */
9941
9942 static void
9943 pop_message (void)
9944 {
9945 xassert (CONSP (Vmessage_stack));
9946 Vmessage_stack = XCDR (Vmessage_stack);
9947 }
9948
9949
9950 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9951 exits. If the stack is not empty, we have a missing pop_message
9952 somewhere. */
9953
9954 void
9955 check_message_stack (void)
9956 {
9957 if (!NILP (Vmessage_stack))
9958 abort ();
9959 }
9960
9961
9962 /* Truncate to NCHARS what will be displayed in the echo area the next
9963 time we display it---but don't redisplay it now. */
9964
9965 void
9966 truncate_echo_area (EMACS_INT nchars)
9967 {
9968 if (nchars == 0)
9969 echo_area_buffer[0] = Qnil;
9970 /* A null message buffer means that the frame hasn't really been
9971 initialized yet. Error messages get reported properly by
9972 cmd_error, so this must be just an informative message; toss it. */
9973 else if (!noninteractive
9974 && INTERACTIVE
9975 && !NILP (echo_area_buffer[0]))
9976 {
9977 struct frame *sf = SELECTED_FRAME ();
9978 if (FRAME_MESSAGE_BUF (sf))
9979 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9980 }
9981 }
9982
9983
9984 /* Helper function for truncate_echo_area. Truncate the current
9985 message to at most NCHARS characters. */
9986
9987 static int
9988 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9989 {
9990 if (BEG + nchars < Z)
9991 del_range (BEG + nchars, Z);
9992 if (Z == BEG)
9993 echo_area_buffer[0] = Qnil;
9994 return 0;
9995 }
9996
9997
9998 /* Set the current message to a substring of S or STRING.
9999
10000 If STRING is a Lisp string, set the message to the first NBYTES
10001 bytes from STRING. NBYTES zero means use the whole string. If
10002 STRING is multibyte, the message will be displayed multibyte.
10003
10004 If S is not null, set the message to the first LEN bytes of S. LEN
10005 zero means use the whole string. MULTIBYTE_P non-zero means S is
10006 multibyte. Display the message multibyte in that case.
10007
10008 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10009 to t before calling set_message_1 (which calls insert).
10010 */
10011
10012 static void
10013 set_message (const char *s, Lisp_Object string,
10014 EMACS_INT nbytes, int multibyte_p)
10015 {
10016 message_enable_multibyte
10017 = ((s && multibyte_p)
10018 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10019
10020 with_echo_area_buffer (0, -1, set_message_1,
10021 (intptr_t) s, string, nbytes, multibyte_p);
10022 message_buf_print = 0;
10023 help_echo_showing_p = 0;
10024 }
10025
10026
10027 /* Helper function for set_message. Arguments have the same meaning
10028 as there, with A1 corresponding to S and A2 corresponding to STRING
10029 This function is called with the echo area buffer being
10030 current. */
10031
10032 static int
10033 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10034 {
10035 intptr_t i1 = a1;
10036 const char *s = (const char *) i1;
10037 const unsigned char *msg = (const unsigned char *) s;
10038 Lisp_Object string = a2;
10039
10040 /* Change multibyteness of the echo buffer appropriately. */
10041 if (message_enable_multibyte
10042 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10043 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10044
10045 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10046 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10047 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10048
10049 /* Insert new message at BEG. */
10050 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10051
10052 if (STRINGP (string))
10053 {
10054 EMACS_INT nchars;
10055
10056 if (nbytes == 0)
10057 nbytes = SBYTES (string);
10058 nchars = string_byte_to_char (string, nbytes);
10059
10060 /* This function takes care of single/multibyte conversion. We
10061 just have to ensure that the echo area buffer has the right
10062 setting of enable_multibyte_characters. */
10063 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10064 }
10065 else if (s)
10066 {
10067 if (nbytes == 0)
10068 nbytes = strlen (s);
10069
10070 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10071 {
10072 /* Convert from multi-byte to single-byte. */
10073 EMACS_INT i;
10074 int c, n;
10075 char work[1];
10076
10077 /* Convert a multibyte string to single-byte. */
10078 for (i = 0; i < nbytes; i += n)
10079 {
10080 c = string_char_and_length (msg + i, &n);
10081 work[0] = (ASCII_CHAR_P (c)
10082 ? c
10083 : multibyte_char_to_unibyte (c));
10084 insert_1_both (work, 1, 1, 1, 0, 0);
10085 }
10086 }
10087 else if (!multibyte_p
10088 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10089 {
10090 /* Convert from single-byte to multi-byte. */
10091 EMACS_INT i;
10092 int c, n;
10093 unsigned char str[MAX_MULTIBYTE_LENGTH];
10094
10095 /* Convert a single-byte string to multibyte. */
10096 for (i = 0; i < nbytes; i++)
10097 {
10098 c = msg[i];
10099 MAKE_CHAR_MULTIBYTE (c);
10100 n = CHAR_STRING (c, str);
10101 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10102 }
10103 }
10104 else
10105 insert_1 (s, nbytes, 1, 0, 0);
10106 }
10107
10108 return 0;
10109 }
10110
10111
10112 /* Clear messages. CURRENT_P non-zero means clear the current
10113 message. LAST_DISPLAYED_P non-zero means clear the message
10114 last displayed. */
10115
10116 void
10117 clear_message (int current_p, int last_displayed_p)
10118 {
10119 if (current_p)
10120 {
10121 echo_area_buffer[0] = Qnil;
10122 message_cleared_p = 1;
10123 }
10124
10125 if (last_displayed_p)
10126 echo_area_buffer[1] = Qnil;
10127
10128 message_buf_print = 0;
10129 }
10130
10131 /* Clear garbaged frames.
10132
10133 This function is used where the old redisplay called
10134 redraw_garbaged_frames which in turn called redraw_frame which in
10135 turn called clear_frame. The call to clear_frame was a source of
10136 flickering. I believe a clear_frame is not necessary. It should
10137 suffice in the new redisplay to invalidate all current matrices,
10138 and ensure a complete redisplay of all windows. */
10139
10140 static void
10141 clear_garbaged_frames (void)
10142 {
10143 if (frame_garbaged)
10144 {
10145 Lisp_Object tail, frame;
10146 int changed_count = 0;
10147
10148 FOR_EACH_FRAME (tail, frame)
10149 {
10150 struct frame *f = XFRAME (frame);
10151
10152 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10153 {
10154 if (f->resized_p)
10155 {
10156 Fredraw_frame (frame);
10157 f->force_flush_display_p = 1;
10158 }
10159 clear_current_matrices (f);
10160 changed_count++;
10161 f->garbaged = 0;
10162 f->resized_p = 0;
10163 }
10164 }
10165
10166 frame_garbaged = 0;
10167 if (changed_count)
10168 ++windows_or_buffers_changed;
10169 }
10170 }
10171
10172
10173 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10174 is non-zero update selected_frame. Value is non-zero if the
10175 mini-windows height has been changed. */
10176
10177 static int
10178 echo_area_display (int update_frame_p)
10179 {
10180 Lisp_Object mini_window;
10181 struct window *w;
10182 struct frame *f;
10183 int window_height_changed_p = 0;
10184 struct frame *sf = SELECTED_FRAME ();
10185
10186 mini_window = FRAME_MINIBUF_WINDOW (sf);
10187 w = XWINDOW (mini_window);
10188 f = XFRAME (WINDOW_FRAME (w));
10189
10190 /* Don't display if frame is invisible or not yet initialized. */
10191 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10192 return 0;
10193
10194 #ifdef HAVE_WINDOW_SYSTEM
10195 /* When Emacs starts, selected_frame may be the initial terminal
10196 frame. If we let this through, a message would be displayed on
10197 the terminal. */
10198 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10199 return 0;
10200 #endif /* HAVE_WINDOW_SYSTEM */
10201
10202 /* Redraw garbaged frames. */
10203 if (frame_garbaged)
10204 clear_garbaged_frames ();
10205
10206 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10207 {
10208 echo_area_window = mini_window;
10209 window_height_changed_p = display_echo_area (w);
10210 w->must_be_updated_p = 1;
10211
10212 /* Update the display, unless called from redisplay_internal.
10213 Also don't update the screen during redisplay itself. The
10214 update will happen at the end of redisplay, and an update
10215 here could cause confusion. */
10216 if (update_frame_p && !redisplaying_p)
10217 {
10218 int n = 0;
10219
10220 /* If the display update has been interrupted by pending
10221 input, update mode lines in the frame. Due to the
10222 pending input, it might have been that redisplay hasn't
10223 been called, so that mode lines above the echo area are
10224 garbaged. This looks odd, so we prevent it here. */
10225 if (!display_completed)
10226 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10227
10228 if (window_height_changed_p
10229 /* Don't do this if Emacs is shutting down. Redisplay
10230 needs to run hooks. */
10231 && !NILP (Vrun_hooks))
10232 {
10233 /* Must update other windows. Likewise as in other
10234 cases, don't let this update be interrupted by
10235 pending input. */
10236 int count = SPECPDL_INDEX ();
10237 specbind (Qredisplay_dont_pause, Qt);
10238 windows_or_buffers_changed = 1;
10239 redisplay_internal ();
10240 unbind_to (count, Qnil);
10241 }
10242 else if (FRAME_WINDOW_P (f) && n == 0)
10243 {
10244 /* Window configuration is the same as before.
10245 Can do with a display update of the echo area,
10246 unless we displayed some mode lines. */
10247 update_single_window (w, 1);
10248 FRAME_RIF (f)->flush_display (f);
10249 }
10250 else
10251 update_frame (f, 1, 1);
10252
10253 /* If cursor is in the echo area, make sure that the next
10254 redisplay displays the minibuffer, so that the cursor will
10255 be replaced with what the minibuffer wants. */
10256 if (cursor_in_echo_area)
10257 ++windows_or_buffers_changed;
10258 }
10259 }
10260 else if (!EQ (mini_window, selected_window))
10261 windows_or_buffers_changed++;
10262
10263 /* Last displayed message is now the current message. */
10264 echo_area_buffer[1] = echo_area_buffer[0];
10265 /* Inform read_char that we're not echoing. */
10266 echo_message_buffer = Qnil;
10267
10268 /* Prevent redisplay optimization in redisplay_internal by resetting
10269 this_line_start_pos. This is done because the mini-buffer now
10270 displays the message instead of its buffer text. */
10271 if (EQ (mini_window, selected_window))
10272 CHARPOS (this_line_start_pos) = 0;
10273
10274 return window_height_changed_p;
10275 }
10276
10277
10278 \f
10279 /***********************************************************************
10280 Mode Lines and Frame Titles
10281 ***********************************************************************/
10282
10283 /* A buffer for constructing non-propertized mode-line strings and
10284 frame titles in it; allocated from the heap in init_xdisp and
10285 resized as needed in store_mode_line_noprop_char. */
10286
10287 static char *mode_line_noprop_buf;
10288
10289 /* The buffer's end, and a current output position in it. */
10290
10291 static char *mode_line_noprop_buf_end;
10292 static char *mode_line_noprop_ptr;
10293
10294 #define MODE_LINE_NOPROP_LEN(start) \
10295 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10296
10297 static enum {
10298 MODE_LINE_DISPLAY = 0,
10299 MODE_LINE_TITLE,
10300 MODE_LINE_NOPROP,
10301 MODE_LINE_STRING
10302 } mode_line_target;
10303
10304 /* Alist that caches the results of :propertize.
10305 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10306 static Lisp_Object mode_line_proptrans_alist;
10307
10308 /* List of strings making up the mode-line. */
10309 static Lisp_Object mode_line_string_list;
10310
10311 /* Base face property when building propertized mode line string. */
10312 static Lisp_Object mode_line_string_face;
10313 static Lisp_Object mode_line_string_face_prop;
10314
10315
10316 /* Unwind data for mode line strings */
10317
10318 static Lisp_Object Vmode_line_unwind_vector;
10319
10320 static Lisp_Object
10321 format_mode_line_unwind_data (struct buffer *obuf,
10322 Lisp_Object owin,
10323 int save_proptrans)
10324 {
10325 Lisp_Object vector, tmp;
10326
10327 /* Reduce consing by keeping one vector in
10328 Vwith_echo_area_save_vector. */
10329 vector = Vmode_line_unwind_vector;
10330 Vmode_line_unwind_vector = Qnil;
10331
10332 if (NILP (vector))
10333 vector = Fmake_vector (make_number (8), Qnil);
10334
10335 ASET (vector, 0, make_number (mode_line_target));
10336 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10337 ASET (vector, 2, mode_line_string_list);
10338 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10339 ASET (vector, 4, mode_line_string_face);
10340 ASET (vector, 5, mode_line_string_face_prop);
10341
10342 if (obuf)
10343 XSETBUFFER (tmp, obuf);
10344 else
10345 tmp = Qnil;
10346 ASET (vector, 6, tmp);
10347 ASET (vector, 7, owin);
10348
10349 return vector;
10350 }
10351
10352 static Lisp_Object
10353 unwind_format_mode_line (Lisp_Object vector)
10354 {
10355 mode_line_target = XINT (AREF (vector, 0));
10356 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10357 mode_line_string_list = AREF (vector, 2);
10358 if (! EQ (AREF (vector, 3), Qt))
10359 mode_line_proptrans_alist = AREF (vector, 3);
10360 mode_line_string_face = AREF (vector, 4);
10361 mode_line_string_face_prop = AREF (vector, 5);
10362
10363 if (!NILP (AREF (vector, 7)))
10364 /* Select window before buffer, since it may change the buffer. */
10365 Fselect_window (AREF (vector, 7), Qt);
10366
10367 if (!NILP (AREF (vector, 6)))
10368 {
10369 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10370 ASET (vector, 6, Qnil);
10371 }
10372
10373 Vmode_line_unwind_vector = vector;
10374 return Qnil;
10375 }
10376
10377
10378 /* Store a single character C for the frame title in mode_line_noprop_buf.
10379 Re-allocate mode_line_noprop_buf if necessary. */
10380
10381 static void
10382 store_mode_line_noprop_char (char c)
10383 {
10384 /* If output position has reached the end of the allocated buffer,
10385 double the buffer's size. */
10386 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10387 {
10388 int len = MODE_LINE_NOPROP_LEN (0);
10389 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
10390 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
10391 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
10392 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10393 }
10394
10395 *mode_line_noprop_ptr++ = c;
10396 }
10397
10398
10399 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10400 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10401 characters that yield more columns than PRECISION; PRECISION <= 0
10402 means copy the whole string. Pad with spaces until FIELD_WIDTH
10403 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10404 pad. Called from display_mode_element when it is used to build a
10405 frame title. */
10406
10407 static int
10408 store_mode_line_noprop (const char *string, int field_width, int precision)
10409 {
10410 const unsigned char *str = (const unsigned char *) string;
10411 int n = 0;
10412 EMACS_INT dummy, nbytes;
10413
10414 /* Copy at most PRECISION chars from STR. */
10415 nbytes = strlen (string);
10416 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10417 while (nbytes--)
10418 store_mode_line_noprop_char (*str++);
10419
10420 /* Fill up with spaces until FIELD_WIDTH reached. */
10421 while (field_width > 0
10422 && n < field_width)
10423 {
10424 store_mode_line_noprop_char (' ');
10425 ++n;
10426 }
10427
10428 return n;
10429 }
10430
10431 /***********************************************************************
10432 Frame Titles
10433 ***********************************************************************/
10434
10435 #ifdef HAVE_WINDOW_SYSTEM
10436
10437 /* Set the title of FRAME, if it has changed. The title format is
10438 Vicon_title_format if FRAME is iconified, otherwise it is
10439 frame_title_format. */
10440
10441 static void
10442 x_consider_frame_title (Lisp_Object frame)
10443 {
10444 struct frame *f = XFRAME (frame);
10445
10446 if (FRAME_WINDOW_P (f)
10447 || FRAME_MINIBUF_ONLY_P (f)
10448 || f->explicit_name)
10449 {
10450 /* Do we have more than one visible frame on this X display? */
10451 Lisp_Object tail;
10452 Lisp_Object fmt;
10453 int title_start;
10454 char *title;
10455 int len;
10456 struct it it;
10457 int count = SPECPDL_INDEX ();
10458
10459 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10460 {
10461 Lisp_Object other_frame = XCAR (tail);
10462 struct frame *tf = XFRAME (other_frame);
10463
10464 if (tf != f
10465 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10466 && !FRAME_MINIBUF_ONLY_P (tf)
10467 && !EQ (other_frame, tip_frame)
10468 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10469 break;
10470 }
10471
10472 /* Set global variable indicating that multiple frames exist. */
10473 multiple_frames = CONSP (tail);
10474
10475 /* Switch to the buffer of selected window of the frame. Set up
10476 mode_line_target so that display_mode_element will output into
10477 mode_line_noprop_buf; then display the title. */
10478 record_unwind_protect (unwind_format_mode_line,
10479 format_mode_line_unwind_data
10480 (current_buffer, selected_window, 0));
10481
10482 Fselect_window (f->selected_window, Qt);
10483 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10484 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10485
10486 mode_line_target = MODE_LINE_TITLE;
10487 title_start = MODE_LINE_NOPROP_LEN (0);
10488 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10489 NULL, DEFAULT_FACE_ID);
10490 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10491 len = MODE_LINE_NOPROP_LEN (title_start);
10492 title = mode_line_noprop_buf + title_start;
10493 unbind_to (count, Qnil);
10494
10495 /* Set the title only if it's changed. This avoids consing in
10496 the common case where it hasn't. (If it turns out that we've
10497 already wasted too much time by walking through the list with
10498 display_mode_element, then we might need to optimize at a
10499 higher level than this.) */
10500 if (! STRINGP (f->name)
10501 || SBYTES (f->name) != len
10502 || memcmp (title, SDATA (f->name), len) != 0)
10503 x_implicitly_set_name (f, make_string (title, len), Qnil);
10504 }
10505 }
10506
10507 #endif /* not HAVE_WINDOW_SYSTEM */
10508
10509
10510
10511 \f
10512 /***********************************************************************
10513 Menu Bars
10514 ***********************************************************************/
10515
10516
10517 /* Prepare for redisplay by updating menu-bar item lists when
10518 appropriate. This can call eval. */
10519
10520 void
10521 prepare_menu_bars (void)
10522 {
10523 int all_windows;
10524 struct gcpro gcpro1, gcpro2;
10525 struct frame *f;
10526 Lisp_Object tooltip_frame;
10527
10528 #ifdef HAVE_WINDOW_SYSTEM
10529 tooltip_frame = tip_frame;
10530 #else
10531 tooltip_frame = Qnil;
10532 #endif
10533
10534 /* Update all frame titles based on their buffer names, etc. We do
10535 this before the menu bars so that the buffer-menu will show the
10536 up-to-date frame titles. */
10537 #ifdef HAVE_WINDOW_SYSTEM
10538 if (windows_or_buffers_changed || update_mode_lines)
10539 {
10540 Lisp_Object tail, frame;
10541
10542 FOR_EACH_FRAME (tail, frame)
10543 {
10544 f = XFRAME (frame);
10545 if (!EQ (frame, tooltip_frame)
10546 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10547 x_consider_frame_title (frame);
10548 }
10549 }
10550 #endif /* HAVE_WINDOW_SYSTEM */
10551
10552 /* Update the menu bar item lists, if appropriate. This has to be
10553 done before any actual redisplay or generation of display lines. */
10554 all_windows = (update_mode_lines
10555 || buffer_shared > 1
10556 || windows_or_buffers_changed);
10557 if (all_windows)
10558 {
10559 Lisp_Object tail, frame;
10560 int count = SPECPDL_INDEX ();
10561 /* 1 means that update_menu_bar has run its hooks
10562 so any further calls to update_menu_bar shouldn't do so again. */
10563 int menu_bar_hooks_run = 0;
10564
10565 record_unwind_save_match_data ();
10566
10567 FOR_EACH_FRAME (tail, frame)
10568 {
10569 f = XFRAME (frame);
10570
10571 /* Ignore tooltip frame. */
10572 if (EQ (frame, tooltip_frame))
10573 continue;
10574
10575 /* If a window on this frame changed size, report that to
10576 the user and clear the size-change flag. */
10577 if (FRAME_WINDOW_SIZES_CHANGED (f))
10578 {
10579 Lisp_Object functions;
10580
10581 /* Clear flag first in case we get an error below. */
10582 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10583 functions = Vwindow_size_change_functions;
10584 GCPRO2 (tail, functions);
10585
10586 while (CONSP (functions))
10587 {
10588 if (!EQ (XCAR (functions), Qt))
10589 call1 (XCAR (functions), frame);
10590 functions = XCDR (functions);
10591 }
10592 UNGCPRO;
10593 }
10594
10595 GCPRO1 (tail);
10596 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10597 #ifdef HAVE_WINDOW_SYSTEM
10598 update_tool_bar (f, 0);
10599 #endif
10600 #ifdef HAVE_NS
10601 if (windows_or_buffers_changed
10602 && FRAME_NS_P (f))
10603 ns_set_doc_edited (f, Fbuffer_modified_p
10604 (XWINDOW (f->selected_window)->buffer));
10605 #endif
10606 UNGCPRO;
10607 }
10608
10609 unbind_to (count, Qnil);
10610 }
10611 else
10612 {
10613 struct frame *sf = SELECTED_FRAME ();
10614 update_menu_bar (sf, 1, 0);
10615 #ifdef HAVE_WINDOW_SYSTEM
10616 update_tool_bar (sf, 1);
10617 #endif
10618 }
10619 }
10620
10621
10622 /* Update the menu bar item list for frame F. This has to be done
10623 before we start to fill in any display lines, because it can call
10624 eval.
10625
10626 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10627
10628 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10629 already ran the menu bar hooks for this redisplay, so there
10630 is no need to run them again. The return value is the
10631 updated value of this flag, to pass to the next call. */
10632
10633 static int
10634 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10635 {
10636 Lisp_Object window;
10637 register struct window *w;
10638
10639 /* If called recursively during a menu update, do nothing. This can
10640 happen when, for instance, an activate-menubar-hook causes a
10641 redisplay. */
10642 if (inhibit_menubar_update)
10643 return hooks_run;
10644
10645 window = FRAME_SELECTED_WINDOW (f);
10646 w = XWINDOW (window);
10647
10648 if (FRAME_WINDOW_P (f)
10649 ?
10650 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10651 || defined (HAVE_NS) || defined (USE_GTK)
10652 FRAME_EXTERNAL_MENU_BAR (f)
10653 #else
10654 FRAME_MENU_BAR_LINES (f) > 0
10655 #endif
10656 : FRAME_MENU_BAR_LINES (f) > 0)
10657 {
10658 /* If the user has switched buffers or windows, we need to
10659 recompute to reflect the new bindings. But we'll
10660 recompute when update_mode_lines is set too; that means
10661 that people can use force-mode-line-update to request
10662 that the menu bar be recomputed. The adverse effect on
10663 the rest of the redisplay algorithm is about the same as
10664 windows_or_buffers_changed anyway. */
10665 if (windows_or_buffers_changed
10666 /* This used to test w->update_mode_line, but we believe
10667 there is no need to recompute the menu in that case. */
10668 || update_mode_lines
10669 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10670 < BUF_MODIFF (XBUFFER (w->buffer)))
10671 != !NILP (w->last_had_star))
10672 || ((!NILP (Vtransient_mark_mode)
10673 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10674 != !NILP (w->region_showing)))
10675 {
10676 struct buffer *prev = current_buffer;
10677 int count = SPECPDL_INDEX ();
10678
10679 specbind (Qinhibit_menubar_update, Qt);
10680
10681 set_buffer_internal_1 (XBUFFER (w->buffer));
10682 if (save_match_data)
10683 record_unwind_save_match_data ();
10684 if (NILP (Voverriding_local_map_menu_flag))
10685 {
10686 specbind (Qoverriding_terminal_local_map, Qnil);
10687 specbind (Qoverriding_local_map, Qnil);
10688 }
10689
10690 if (!hooks_run)
10691 {
10692 /* Run the Lucid hook. */
10693 safe_run_hooks (Qactivate_menubar_hook);
10694
10695 /* If it has changed current-menubar from previous value,
10696 really recompute the menu-bar from the value. */
10697 if (! NILP (Vlucid_menu_bar_dirty_flag))
10698 call0 (Qrecompute_lucid_menubar);
10699
10700 safe_run_hooks (Qmenu_bar_update_hook);
10701
10702 hooks_run = 1;
10703 }
10704
10705 XSETFRAME (Vmenu_updating_frame, f);
10706 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10707
10708 /* Redisplay the menu bar in case we changed it. */
10709 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10710 || defined (HAVE_NS) || defined (USE_GTK)
10711 if (FRAME_WINDOW_P (f))
10712 {
10713 #if defined (HAVE_NS)
10714 /* All frames on Mac OS share the same menubar. So only
10715 the selected frame should be allowed to set it. */
10716 if (f == SELECTED_FRAME ())
10717 #endif
10718 set_frame_menubar (f, 0, 0);
10719 }
10720 else
10721 /* On a terminal screen, the menu bar is an ordinary screen
10722 line, and this makes it get updated. */
10723 w->update_mode_line = Qt;
10724 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10725 /* In the non-toolkit version, the menu bar is an ordinary screen
10726 line, and this makes it get updated. */
10727 w->update_mode_line = Qt;
10728 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10729
10730 unbind_to (count, Qnil);
10731 set_buffer_internal_1 (prev);
10732 }
10733 }
10734
10735 return hooks_run;
10736 }
10737
10738
10739 \f
10740 /***********************************************************************
10741 Output Cursor
10742 ***********************************************************************/
10743
10744 #ifdef HAVE_WINDOW_SYSTEM
10745
10746 /* EXPORT:
10747 Nominal cursor position -- where to draw output.
10748 HPOS and VPOS are window relative glyph matrix coordinates.
10749 X and Y are window relative pixel coordinates. */
10750
10751 struct cursor_pos output_cursor;
10752
10753
10754 /* EXPORT:
10755 Set the global variable output_cursor to CURSOR. All cursor
10756 positions are relative to updated_window. */
10757
10758 void
10759 set_output_cursor (struct cursor_pos *cursor)
10760 {
10761 output_cursor.hpos = cursor->hpos;
10762 output_cursor.vpos = cursor->vpos;
10763 output_cursor.x = cursor->x;
10764 output_cursor.y = cursor->y;
10765 }
10766
10767
10768 /* EXPORT for RIF:
10769 Set a nominal cursor position.
10770
10771 HPOS and VPOS are column/row positions in a window glyph matrix. X
10772 and Y are window text area relative pixel positions.
10773
10774 If this is done during an update, updated_window will contain the
10775 window that is being updated and the position is the future output
10776 cursor position for that window. If updated_window is null, use
10777 selected_window and display the cursor at the given position. */
10778
10779 void
10780 x_cursor_to (int vpos, int hpos, int y, int x)
10781 {
10782 struct window *w;
10783
10784 /* If updated_window is not set, work on selected_window. */
10785 if (updated_window)
10786 w = updated_window;
10787 else
10788 w = XWINDOW (selected_window);
10789
10790 /* Set the output cursor. */
10791 output_cursor.hpos = hpos;
10792 output_cursor.vpos = vpos;
10793 output_cursor.x = x;
10794 output_cursor.y = y;
10795
10796 /* If not called as part of an update, really display the cursor.
10797 This will also set the cursor position of W. */
10798 if (updated_window == NULL)
10799 {
10800 BLOCK_INPUT;
10801 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10802 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10803 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10804 UNBLOCK_INPUT;
10805 }
10806 }
10807
10808 #endif /* HAVE_WINDOW_SYSTEM */
10809
10810 \f
10811 /***********************************************************************
10812 Tool-bars
10813 ***********************************************************************/
10814
10815 #ifdef HAVE_WINDOW_SYSTEM
10816
10817 /* Where the mouse was last time we reported a mouse event. */
10818
10819 FRAME_PTR last_mouse_frame;
10820
10821 /* Tool-bar item index of the item on which a mouse button was pressed
10822 or -1. */
10823
10824 int last_tool_bar_item;
10825
10826
10827 static Lisp_Object
10828 update_tool_bar_unwind (Lisp_Object frame)
10829 {
10830 selected_frame = frame;
10831 return Qnil;
10832 }
10833
10834 /* Update the tool-bar item list for frame F. This has to be done
10835 before we start to fill in any display lines. Called from
10836 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10837 and restore it here. */
10838
10839 static void
10840 update_tool_bar (struct frame *f, int save_match_data)
10841 {
10842 #if defined (USE_GTK) || defined (HAVE_NS)
10843 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10844 #else
10845 int do_update = WINDOWP (f->tool_bar_window)
10846 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10847 #endif
10848
10849 if (do_update)
10850 {
10851 Lisp_Object window;
10852 struct window *w;
10853
10854 window = FRAME_SELECTED_WINDOW (f);
10855 w = XWINDOW (window);
10856
10857 /* If the user has switched buffers or windows, we need to
10858 recompute to reflect the new bindings. But we'll
10859 recompute when update_mode_lines is set too; that means
10860 that people can use force-mode-line-update to request
10861 that the menu bar be recomputed. The adverse effect on
10862 the rest of the redisplay algorithm is about the same as
10863 windows_or_buffers_changed anyway. */
10864 if (windows_or_buffers_changed
10865 || !NILP (w->update_mode_line)
10866 || update_mode_lines
10867 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10868 < BUF_MODIFF (XBUFFER (w->buffer)))
10869 != !NILP (w->last_had_star))
10870 || ((!NILP (Vtransient_mark_mode)
10871 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10872 != !NILP (w->region_showing)))
10873 {
10874 struct buffer *prev = current_buffer;
10875 int count = SPECPDL_INDEX ();
10876 Lisp_Object frame, new_tool_bar;
10877 int new_n_tool_bar;
10878 struct gcpro gcpro1;
10879
10880 /* Set current_buffer to the buffer of the selected
10881 window of the frame, so that we get the right local
10882 keymaps. */
10883 set_buffer_internal_1 (XBUFFER (w->buffer));
10884
10885 /* Save match data, if we must. */
10886 if (save_match_data)
10887 record_unwind_save_match_data ();
10888
10889 /* Make sure that we don't accidentally use bogus keymaps. */
10890 if (NILP (Voverriding_local_map_menu_flag))
10891 {
10892 specbind (Qoverriding_terminal_local_map, Qnil);
10893 specbind (Qoverriding_local_map, Qnil);
10894 }
10895
10896 GCPRO1 (new_tool_bar);
10897
10898 /* We must temporarily set the selected frame to this frame
10899 before calling tool_bar_items, because the calculation of
10900 the tool-bar keymap uses the selected frame (see
10901 `tool-bar-make-keymap' in tool-bar.el). */
10902 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10903 XSETFRAME (frame, f);
10904 selected_frame = frame;
10905
10906 /* Build desired tool-bar items from keymaps. */
10907 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10908 &new_n_tool_bar);
10909
10910 /* Redisplay the tool-bar if we changed it. */
10911 if (new_n_tool_bar != f->n_tool_bar_items
10912 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10913 {
10914 /* Redisplay that happens asynchronously due to an expose event
10915 may access f->tool_bar_items. Make sure we update both
10916 variables within BLOCK_INPUT so no such event interrupts. */
10917 BLOCK_INPUT;
10918 f->tool_bar_items = new_tool_bar;
10919 f->n_tool_bar_items = new_n_tool_bar;
10920 w->update_mode_line = Qt;
10921 UNBLOCK_INPUT;
10922 }
10923
10924 UNGCPRO;
10925
10926 unbind_to (count, Qnil);
10927 set_buffer_internal_1 (prev);
10928 }
10929 }
10930 }
10931
10932
10933 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10934 F's desired tool-bar contents. F->tool_bar_items must have
10935 been set up previously by calling prepare_menu_bars. */
10936
10937 static void
10938 build_desired_tool_bar_string (struct frame *f)
10939 {
10940 int i, size, size_needed;
10941 struct gcpro gcpro1, gcpro2, gcpro3;
10942 Lisp_Object image, plist, props;
10943
10944 image = plist = props = Qnil;
10945 GCPRO3 (image, plist, props);
10946
10947 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10948 Otherwise, make a new string. */
10949
10950 /* The size of the string we might be able to reuse. */
10951 size = (STRINGP (f->desired_tool_bar_string)
10952 ? SCHARS (f->desired_tool_bar_string)
10953 : 0);
10954
10955 /* We need one space in the string for each image. */
10956 size_needed = f->n_tool_bar_items;
10957
10958 /* Reuse f->desired_tool_bar_string, if possible. */
10959 if (size < size_needed || NILP (f->desired_tool_bar_string))
10960 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10961 make_number (' '));
10962 else
10963 {
10964 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10965 Fremove_text_properties (make_number (0), make_number (size),
10966 props, f->desired_tool_bar_string);
10967 }
10968
10969 /* Put a `display' property on the string for the images to display,
10970 put a `menu_item' property on tool-bar items with a value that
10971 is the index of the item in F's tool-bar item vector. */
10972 for (i = 0; i < f->n_tool_bar_items; ++i)
10973 {
10974 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10975
10976 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10977 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10978 int hmargin, vmargin, relief, idx, end;
10979
10980 /* If image is a vector, choose the image according to the
10981 button state. */
10982 image = PROP (TOOL_BAR_ITEM_IMAGES);
10983 if (VECTORP (image))
10984 {
10985 if (enabled_p)
10986 idx = (selected_p
10987 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10988 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10989 else
10990 idx = (selected_p
10991 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10992 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10993
10994 xassert (ASIZE (image) >= idx);
10995 image = AREF (image, idx);
10996 }
10997 else
10998 idx = -1;
10999
11000 /* Ignore invalid image specifications. */
11001 if (!valid_image_p (image))
11002 continue;
11003
11004 /* Display the tool-bar button pressed, or depressed. */
11005 plist = Fcopy_sequence (XCDR (image));
11006
11007 /* Compute margin and relief to draw. */
11008 relief = (tool_bar_button_relief >= 0
11009 ? tool_bar_button_relief
11010 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11011 hmargin = vmargin = relief;
11012
11013 if (INTEGERP (Vtool_bar_button_margin)
11014 && XINT (Vtool_bar_button_margin) > 0)
11015 {
11016 hmargin += XFASTINT (Vtool_bar_button_margin);
11017 vmargin += XFASTINT (Vtool_bar_button_margin);
11018 }
11019 else if (CONSP (Vtool_bar_button_margin))
11020 {
11021 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11022 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11023 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11024
11025 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11026 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11027 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11028 }
11029
11030 if (auto_raise_tool_bar_buttons_p)
11031 {
11032 /* Add a `:relief' property to the image spec if the item is
11033 selected. */
11034 if (selected_p)
11035 {
11036 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11037 hmargin -= relief;
11038 vmargin -= relief;
11039 }
11040 }
11041 else
11042 {
11043 /* If image is selected, display it pressed, i.e. with a
11044 negative relief. If it's not selected, display it with a
11045 raised relief. */
11046 plist = Fplist_put (plist, QCrelief,
11047 (selected_p
11048 ? make_number (-relief)
11049 : make_number (relief)));
11050 hmargin -= relief;
11051 vmargin -= relief;
11052 }
11053
11054 /* Put a margin around the image. */
11055 if (hmargin || vmargin)
11056 {
11057 if (hmargin == vmargin)
11058 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11059 else
11060 plist = Fplist_put (plist, QCmargin,
11061 Fcons (make_number (hmargin),
11062 make_number (vmargin)));
11063 }
11064
11065 /* If button is not enabled, and we don't have special images
11066 for the disabled state, make the image appear disabled by
11067 applying an appropriate algorithm to it. */
11068 if (!enabled_p && idx < 0)
11069 plist = Fplist_put (plist, QCconversion, Qdisabled);
11070
11071 /* Put a `display' text property on the string for the image to
11072 display. Put a `menu-item' property on the string that gives
11073 the start of this item's properties in the tool-bar items
11074 vector. */
11075 image = Fcons (Qimage, plist);
11076 props = list4 (Qdisplay, image,
11077 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11078
11079 /* Let the last image hide all remaining spaces in the tool bar
11080 string. The string can be longer than needed when we reuse a
11081 previous string. */
11082 if (i + 1 == f->n_tool_bar_items)
11083 end = SCHARS (f->desired_tool_bar_string);
11084 else
11085 end = i + 1;
11086 Fadd_text_properties (make_number (i), make_number (end),
11087 props, f->desired_tool_bar_string);
11088 #undef PROP
11089 }
11090
11091 UNGCPRO;
11092 }
11093
11094
11095 /* Display one line of the tool-bar of frame IT->f.
11096
11097 HEIGHT specifies the desired height of the tool-bar line.
11098 If the actual height of the glyph row is less than HEIGHT, the
11099 row's height is increased to HEIGHT, and the icons are centered
11100 vertically in the new height.
11101
11102 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11103 count a final empty row in case the tool-bar width exactly matches
11104 the window width.
11105 */
11106
11107 static void
11108 display_tool_bar_line (struct it *it, int height)
11109 {
11110 struct glyph_row *row = it->glyph_row;
11111 int max_x = it->last_visible_x;
11112 struct glyph *last;
11113
11114 prepare_desired_row (row);
11115 row->y = it->current_y;
11116
11117 /* Note that this isn't made use of if the face hasn't a box,
11118 so there's no need to check the face here. */
11119 it->start_of_box_run_p = 1;
11120
11121 while (it->current_x < max_x)
11122 {
11123 int x, n_glyphs_before, i, nglyphs;
11124 struct it it_before;
11125
11126 /* Get the next display element. */
11127 if (!get_next_display_element (it))
11128 {
11129 /* Don't count empty row if we are counting needed tool-bar lines. */
11130 if (height < 0 && !it->hpos)
11131 return;
11132 break;
11133 }
11134
11135 /* Produce glyphs. */
11136 n_glyphs_before = row->used[TEXT_AREA];
11137 it_before = *it;
11138
11139 PRODUCE_GLYPHS (it);
11140
11141 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11142 i = 0;
11143 x = it_before.current_x;
11144 while (i < nglyphs)
11145 {
11146 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11147
11148 if (x + glyph->pixel_width > max_x)
11149 {
11150 /* Glyph doesn't fit on line. Backtrack. */
11151 row->used[TEXT_AREA] = n_glyphs_before;
11152 *it = it_before;
11153 /* If this is the only glyph on this line, it will never fit on the
11154 tool-bar, so skip it. But ensure there is at least one glyph,
11155 so we don't accidentally disable the tool-bar. */
11156 if (n_glyphs_before == 0
11157 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11158 break;
11159 goto out;
11160 }
11161
11162 ++it->hpos;
11163 x += glyph->pixel_width;
11164 ++i;
11165 }
11166
11167 /* Stop at line end. */
11168 if (ITERATOR_AT_END_OF_LINE_P (it))
11169 break;
11170
11171 set_iterator_to_next (it, 1);
11172 }
11173
11174 out:;
11175
11176 row->displays_text_p = row->used[TEXT_AREA] != 0;
11177
11178 /* Use default face for the border below the tool bar.
11179
11180 FIXME: When auto-resize-tool-bars is grow-only, there is
11181 no additional border below the possibly empty tool-bar lines.
11182 So to make the extra empty lines look "normal", we have to
11183 use the tool-bar face for the border too. */
11184 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11185 it->face_id = DEFAULT_FACE_ID;
11186
11187 extend_face_to_end_of_line (it);
11188 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11189 last->right_box_line_p = 1;
11190 if (last == row->glyphs[TEXT_AREA])
11191 last->left_box_line_p = 1;
11192
11193 /* Make line the desired height and center it vertically. */
11194 if ((height -= it->max_ascent + it->max_descent) > 0)
11195 {
11196 /* Don't add more than one line height. */
11197 height %= FRAME_LINE_HEIGHT (it->f);
11198 it->max_ascent += height / 2;
11199 it->max_descent += (height + 1) / 2;
11200 }
11201
11202 compute_line_metrics (it);
11203
11204 /* If line is empty, make it occupy the rest of the tool-bar. */
11205 if (!row->displays_text_p)
11206 {
11207 row->height = row->phys_height = it->last_visible_y - row->y;
11208 row->visible_height = row->height;
11209 row->ascent = row->phys_ascent = 0;
11210 row->extra_line_spacing = 0;
11211 }
11212
11213 row->full_width_p = 1;
11214 row->continued_p = 0;
11215 row->truncated_on_left_p = 0;
11216 row->truncated_on_right_p = 0;
11217
11218 it->current_x = it->hpos = 0;
11219 it->current_y += row->height;
11220 ++it->vpos;
11221 ++it->glyph_row;
11222 }
11223
11224
11225 /* Max tool-bar height. */
11226
11227 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11228 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11229
11230 /* Value is the number of screen lines needed to make all tool-bar
11231 items of frame F visible. The number of actual rows needed is
11232 returned in *N_ROWS if non-NULL. */
11233
11234 static int
11235 tool_bar_lines_needed (struct frame *f, int *n_rows)
11236 {
11237 struct window *w = XWINDOW (f->tool_bar_window);
11238 struct it it;
11239 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11240 the desired matrix, so use (unused) mode-line row as temporary row to
11241 avoid destroying the first tool-bar row. */
11242 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11243
11244 /* Initialize an iterator for iteration over
11245 F->desired_tool_bar_string in the tool-bar window of frame F. */
11246 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11247 it.first_visible_x = 0;
11248 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11249 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11250 it.paragraph_embedding = L2R;
11251
11252 while (!ITERATOR_AT_END_P (&it))
11253 {
11254 clear_glyph_row (temp_row);
11255 it.glyph_row = temp_row;
11256 display_tool_bar_line (&it, -1);
11257 }
11258 clear_glyph_row (temp_row);
11259
11260 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11261 if (n_rows)
11262 *n_rows = it.vpos > 0 ? it.vpos : -1;
11263
11264 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11265 }
11266
11267
11268 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11269 0, 1, 0,
11270 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11271 (Lisp_Object frame)
11272 {
11273 struct frame *f;
11274 struct window *w;
11275 int nlines = 0;
11276
11277 if (NILP (frame))
11278 frame = selected_frame;
11279 else
11280 CHECK_FRAME (frame);
11281 f = XFRAME (frame);
11282
11283 if (WINDOWP (f->tool_bar_window)
11284 && (w = XWINDOW (f->tool_bar_window),
11285 WINDOW_TOTAL_LINES (w) > 0))
11286 {
11287 update_tool_bar (f, 1);
11288 if (f->n_tool_bar_items)
11289 {
11290 build_desired_tool_bar_string (f);
11291 nlines = tool_bar_lines_needed (f, NULL);
11292 }
11293 }
11294
11295 return make_number (nlines);
11296 }
11297
11298
11299 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11300 height should be changed. */
11301
11302 static int
11303 redisplay_tool_bar (struct frame *f)
11304 {
11305 struct window *w;
11306 struct it it;
11307 struct glyph_row *row;
11308
11309 #if defined (USE_GTK) || defined (HAVE_NS)
11310 if (FRAME_EXTERNAL_TOOL_BAR (f))
11311 update_frame_tool_bar (f);
11312 return 0;
11313 #endif
11314
11315 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11316 do anything. This means you must start with tool-bar-lines
11317 non-zero to get the auto-sizing effect. Or in other words, you
11318 can turn off tool-bars by specifying tool-bar-lines zero. */
11319 if (!WINDOWP (f->tool_bar_window)
11320 || (w = XWINDOW (f->tool_bar_window),
11321 WINDOW_TOTAL_LINES (w) == 0))
11322 return 0;
11323
11324 /* Set up an iterator for the tool-bar window. */
11325 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11326 it.first_visible_x = 0;
11327 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11328 row = it.glyph_row;
11329
11330 /* Build a string that represents the contents of the tool-bar. */
11331 build_desired_tool_bar_string (f);
11332 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11333 /* FIXME: This should be controlled by a user option. But it
11334 doesn't make sense to have an R2L tool bar if the menu bar cannot
11335 be drawn also R2L, and making the menu bar R2L is tricky due
11336 toolkit-specific code that implements it. If an R2L tool bar is
11337 ever supported, display_tool_bar_line should also be augmented to
11338 call unproduce_glyphs like display_line and display_string
11339 do. */
11340 it.paragraph_embedding = L2R;
11341
11342 if (f->n_tool_bar_rows == 0)
11343 {
11344 int nlines;
11345
11346 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11347 nlines != WINDOW_TOTAL_LINES (w)))
11348 {
11349 Lisp_Object frame;
11350 int old_height = WINDOW_TOTAL_LINES (w);
11351
11352 XSETFRAME (frame, f);
11353 Fmodify_frame_parameters (frame,
11354 Fcons (Fcons (Qtool_bar_lines,
11355 make_number (nlines)),
11356 Qnil));
11357 if (WINDOW_TOTAL_LINES (w) != old_height)
11358 {
11359 clear_glyph_matrix (w->desired_matrix);
11360 fonts_changed_p = 1;
11361 return 1;
11362 }
11363 }
11364 }
11365
11366 /* Display as many lines as needed to display all tool-bar items. */
11367
11368 if (f->n_tool_bar_rows > 0)
11369 {
11370 int border, rows, height, extra;
11371
11372 if (INTEGERP (Vtool_bar_border))
11373 border = XINT (Vtool_bar_border);
11374 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11375 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11376 else if (EQ (Vtool_bar_border, Qborder_width))
11377 border = f->border_width;
11378 else
11379 border = 0;
11380 if (border < 0)
11381 border = 0;
11382
11383 rows = f->n_tool_bar_rows;
11384 height = max (1, (it.last_visible_y - border) / rows);
11385 extra = it.last_visible_y - border - height * rows;
11386
11387 while (it.current_y < it.last_visible_y)
11388 {
11389 int h = 0;
11390 if (extra > 0 && rows-- > 0)
11391 {
11392 h = (extra + rows - 1) / rows;
11393 extra -= h;
11394 }
11395 display_tool_bar_line (&it, height + h);
11396 }
11397 }
11398 else
11399 {
11400 while (it.current_y < it.last_visible_y)
11401 display_tool_bar_line (&it, 0);
11402 }
11403
11404 /* It doesn't make much sense to try scrolling in the tool-bar
11405 window, so don't do it. */
11406 w->desired_matrix->no_scrolling_p = 1;
11407 w->must_be_updated_p = 1;
11408
11409 if (!NILP (Vauto_resize_tool_bars))
11410 {
11411 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11412 int change_height_p = 0;
11413
11414 /* If we couldn't display everything, change the tool-bar's
11415 height if there is room for more. */
11416 if (IT_STRING_CHARPOS (it) < it.end_charpos
11417 && it.current_y < max_tool_bar_height)
11418 change_height_p = 1;
11419
11420 row = it.glyph_row - 1;
11421
11422 /* If there are blank lines at the end, except for a partially
11423 visible blank line at the end that is smaller than
11424 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11425 if (!row->displays_text_p
11426 && row->height >= FRAME_LINE_HEIGHT (f))
11427 change_height_p = 1;
11428
11429 /* If row displays tool-bar items, but is partially visible,
11430 change the tool-bar's height. */
11431 if (row->displays_text_p
11432 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11433 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11434 change_height_p = 1;
11435
11436 /* Resize windows as needed by changing the `tool-bar-lines'
11437 frame parameter. */
11438 if (change_height_p)
11439 {
11440 Lisp_Object frame;
11441 int old_height = WINDOW_TOTAL_LINES (w);
11442 int nrows;
11443 int nlines = tool_bar_lines_needed (f, &nrows);
11444
11445 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11446 && !f->minimize_tool_bar_window_p)
11447 ? (nlines > old_height)
11448 : (nlines != old_height));
11449 f->minimize_tool_bar_window_p = 0;
11450
11451 if (change_height_p)
11452 {
11453 XSETFRAME (frame, f);
11454 Fmodify_frame_parameters (frame,
11455 Fcons (Fcons (Qtool_bar_lines,
11456 make_number (nlines)),
11457 Qnil));
11458 if (WINDOW_TOTAL_LINES (w) != old_height)
11459 {
11460 clear_glyph_matrix (w->desired_matrix);
11461 f->n_tool_bar_rows = nrows;
11462 fonts_changed_p = 1;
11463 return 1;
11464 }
11465 }
11466 }
11467 }
11468
11469 f->minimize_tool_bar_window_p = 0;
11470 return 0;
11471 }
11472
11473
11474 /* Get information about the tool-bar item which is displayed in GLYPH
11475 on frame F. Return in *PROP_IDX the index where tool-bar item
11476 properties start in F->tool_bar_items. Value is zero if
11477 GLYPH doesn't display a tool-bar item. */
11478
11479 static int
11480 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11481 {
11482 Lisp_Object prop;
11483 int success_p;
11484 int charpos;
11485
11486 /* This function can be called asynchronously, which means we must
11487 exclude any possibility that Fget_text_property signals an
11488 error. */
11489 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11490 charpos = max (0, charpos);
11491
11492 /* Get the text property `menu-item' at pos. The value of that
11493 property is the start index of this item's properties in
11494 F->tool_bar_items. */
11495 prop = Fget_text_property (make_number (charpos),
11496 Qmenu_item, f->current_tool_bar_string);
11497 if (INTEGERP (prop))
11498 {
11499 *prop_idx = XINT (prop);
11500 success_p = 1;
11501 }
11502 else
11503 success_p = 0;
11504
11505 return success_p;
11506 }
11507
11508 \f
11509 /* Get information about the tool-bar item at position X/Y on frame F.
11510 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11511 the current matrix of the tool-bar window of F, or NULL if not
11512 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11513 item in F->tool_bar_items. Value is
11514
11515 -1 if X/Y is not on a tool-bar item
11516 0 if X/Y is on the same item that was highlighted before.
11517 1 otherwise. */
11518
11519 static int
11520 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11521 int *hpos, int *vpos, int *prop_idx)
11522 {
11523 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11524 struct window *w = XWINDOW (f->tool_bar_window);
11525 int area;
11526
11527 /* Find the glyph under X/Y. */
11528 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11529 if (*glyph == NULL)
11530 return -1;
11531
11532 /* Get the start of this tool-bar item's properties in
11533 f->tool_bar_items. */
11534 if (!tool_bar_item_info (f, *glyph, prop_idx))
11535 return -1;
11536
11537 /* Is mouse on the highlighted item? */
11538 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11539 && *vpos >= hlinfo->mouse_face_beg_row
11540 && *vpos <= hlinfo->mouse_face_end_row
11541 && (*vpos > hlinfo->mouse_face_beg_row
11542 || *hpos >= hlinfo->mouse_face_beg_col)
11543 && (*vpos < hlinfo->mouse_face_end_row
11544 || *hpos < hlinfo->mouse_face_end_col
11545 || hlinfo->mouse_face_past_end))
11546 return 0;
11547
11548 return 1;
11549 }
11550
11551
11552 /* EXPORT:
11553 Handle mouse button event on the tool-bar of frame F, at
11554 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11555 0 for button release. MODIFIERS is event modifiers for button
11556 release. */
11557
11558 void
11559 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11560 unsigned int modifiers)
11561 {
11562 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11563 struct window *w = XWINDOW (f->tool_bar_window);
11564 int hpos, vpos, prop_idx;
11565 struct glyph *glyph;
11566 Lisp_Object enabled_p;
11567
11568 /* If not on the highlighted tool-bar item, return. */
11569 frame_to_window_pixel_xy (w, &x, &y);
11570 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11571 return;
11572
11573 /* If item is disabled, do nothing. */
11574 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11575 if (NILP (enabled_p))
11576 return;
11577
11578 if (down_p)
11579 {
11580 /* Show item in pressed state. */
11581 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11582 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11583 last_tool_bar_item = prop_idx;
11584 }
11585 else
11586 {
11587 Lisp_Object key, frame;
11588 struct input_event event;
11589 EVENT_INIT (event);
11590
11591 /* Show item in released state. */
11592 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11593 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11594
11595 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11596
11597 XSETFRAME (frame, f);
11598 event.kind = TOOL_BAR_EVENT;
11599 event.frame_or_window = frame;
11600 event.arg = frame;
11601 kbd_buffer_store_event (&event);
11602
11603 event.kind = TOOL_BAR_EVENT;
11604 event.frame_or_window = frame;
11605 event.arg = key;
11606 event.modifiers = modifiers;
11607 kbd_buffer_store_event (&event);
11608 last_tool_bar_item = -1;
11609 }
11610 }
11611
11612
11613 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11614 tool-bar window-relative coordinates X/Y. Called from
11615 note_mouse_highlight. */
11616
11617 static void
11618 note_tool_bar_highlight (struct frame *f, int x, int y)
11619 {
11620 Lisp_Object window = f->tool_bar_window;
11621 struct window *w = XWINDOW (window);
11622 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11623 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11624 int hpos, vpos;
11625 struct glyph *glyph;
11626 struct glyph_row *row;
11627 int i;
11628 Lisp_Object enabled_p;
11629 int prop_idx;
11630 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11631 int mouse_down_p, rc;
11632
11633 /* Function note_mouse_highlight is called with negative X/Y
11634 values when mouse moves outside of the frame. */
11635 if (x <= 0 || y <= 0)
11636 {
11637 clear_mouse_face (hlinfo);
11638 return;
11639 }
11640
11641 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11642 if (rc < 0)
11643 {
11644 /* Not on tool-bar item. */
11645 clear_mouse_face (hlinfo);
11646 return;
11647 }
11648 else if (rc == 0)
11649 /* On same tool-bar item as before. */
11650 goto set_help_echo;
11651
11652 clear_mouse_face (hlinfo);
11653
11654 /* Mouse is down, but on different tool-bar item? */
11655 mouse_down_p = (dpyinfo->grabbed
11656 && f == last_mouse_frame
11657 && FRAME_LIVE_P (f));
11658 if (mouse_down_p
11659 && last_tool_bar_item != prop_idx)
11660 return;
11661
11662 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11663 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11664
11665 /* If tool-bar item is not enabled, don't highlight it. */
11666 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11667 if (!NILP (enabled_p))
11668 {
11669 /* Compute the x-position of the glyph. In front and past the
11670 image is a space. We include this in the highlighted area. */
11671 row = MATRIX_ROW (w->current_matrix, vpos);
11672 for (i = x = 0; i < hpos; ++i)
11673 x += row->glyphs[TEXT_AREA][i].pixel_width;
11674
11675 /* Record this as the current active region. */
11676 hlinfo->mouse_face_beg_col = hpos;
11677 hlinfo->mouse_face_beg_row = vpos;
11678 hlinfo->mouse_face_beg_x = x;
11679 hlinfo->mouse_face_beg_y = row->y;
11680 hlinfo->mouse_face_past_end = 0;
11681
11682 hlinfo->mouse_face_end_col = hpos + 1;
11683 hlinfo->mouse_face_end_row = vpos;
11684 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11685 hlinfo->mouse_face_end_y = row->y;
11686 hlinfo->mouse_face_window = window;
11687 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11688
11689 /* Display it as active. */
11690 show_mouse_face (hlinfo, draw);
11691 hlinfo->mouse_face_image_state = draw;
11692 }
11693
11694 set_help_echo:
11695
11696 /* Set help_echo_string to a help string to display for this tool-bar item.
11697 XTread_socket does the rest. */
11698 help_echo_object = help_echo_window = Qnil;
11699 help_echo_pos = -1;
11700 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11701 if (NILP (help_echo_string))
11702 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11703 }
11704
11705 #endif /* HAVE_WINDOW_SYSTEM */
11706
11707
11708 \f
11709 /************************************************************************
11710 Horizontal scrolling
11711 ************************************************************************/
11712
11713 static int hscroll_window_tree (Lisp_Object);
11714 static int hscroll_windows (Lisp_Object);
11715
11716 /* For all leaf windows in the window tree rooted at WINDOW, set their
11717 hscroll value so that PT is (i) visible in the window, and (ii) so
11718 that it is not within a certain margin at the window's left and
11719 right border. Value is non-zero if any window's hscroll has been
11720 changed. */
11721
11722 static int
11723 hscroll_window_tree (Lisp_Object window)
11724 {
11725 int hscrolled_p = 0;
11726 int hscroll_relative_p = FLOATP (Vhscroll_step);
11727 int hscroll_step_abs = 0;
11728 double hscroll_step_rel = 0;
11729
11730 if (hscroll_relative_p)
11731 {
11732 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11733 if (hscroll_step_rel < 0)
11734 {
11735 hscroll_relative_p = 0;
11736 hscroll_step_abs = 0;
11737 }
11738 }
11739 else if (INTEGERP (Vhscroll_step))
11740 {
11741 hscroll_step_abs = XINT (Vhscroll_step);
11742 if (hscroll_step_abs < 0)
11743 hscroll_step_abs = 0;
11744 }
11745 else
11746 hscroll_step_abs = 0;
11747
11748 while (WINDOWP (window))
11749 {
11750 struct window *w = XWINDOW (window);
11751
11752 if (WINDOWP (w->hchild))
11753 hscrolled_p |= hscroll_window_tree (w->hchild);
11754 else if (WINDOWP (w->vchild))
11755 hscrolled_p |= hscroll_window_tree (w->vchild);
11756 else if (w->cursor.vpos >= 0)
11757 {
11758 int h_margin;
11759 int text_area_width;
11760 struct glyph_row *current_cursor_row
11761 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11762 struct glyph_row *desired_cursor_row
11763 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11764 struct glyph_row *cursor_row
11765 = (desired_cursor_row->enabled_p
11766 ? desired_cursor_row
11767 : current_cursor_row);
11768
11769 text_area_width = window_box_width (w, TEXT_AREA);
11770
11771 /* Scroll when cursor is inside this scroll margin. */
11772 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11773
11774 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11775 && ((XFASTINT (w->hscroll)
11776 && w->cursor.x <= h_margin)
11777 || (cursor_row->enabled_p
11778 && cursor_row->truncated_on_right_p
11779 && (w->cursor.x >= text_area_width - h_margin))))
11780 {
11781 struct it it;
11782 int hscroll;
11783 struct buffer *saved_current_buffer;
11784 EMACS_INT pt;
11785 int wanted_x;
11786
11787 /* Find point in a display of infinite width. */
11788 saved_current_buffer = current_buffer;
11789 current_buffer = XBUFFER (w->buffer);
11790
11791 if (w == XWINDOW (selected_window))
11792 pt = PT;
11793 else
11794 {
11795 pt = marker_position (w->pointm);
11796 pt = max (BEGV, pt);
11797 pt = min (ZV, pt);
11798 }
11799
11800 /* Move iterator to pt starting at cursor_row->start in
11801 a line with infinite width. */
11802 init_to_row_start (&it, w, cursor_row);
11803 it.last_visible_x = INFINITY;
11804 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11805 current_buffer = saved_current_buffer;
11806
11807 /* Position cursor in window. */
11808 if (!hscroll_relative_p && hscroll_step_abs == 0)
11809 hscroll = max (0, (it.current_x
11810 - (ITERATOR_AT_END_OF_LINE_P (&it)
11811 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11812 : (text_area_width / 2))))
11813 / FRAME_COLUMN_WIDTH (it.f);
11814 else if (w->cursor.x >= text_area_width - h_margin)
11815 {
11816 if (hscroll_relative_p)
11817 wanted_x = text_area_width * (1 - hscroll_step_rel)
11818 - h_margin;
11819 else
11820 wanted_x = text_area_width
11821 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11822 - h_margin;
11823 hscroll
11824 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11825 }
11826 else
11827 {
11828 if (hscroll_relative_p)
11829 wanted_x = text_area_width * hscroll_step_rel
11830 + h_margin;
11831 else
11832 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11833 + h_margin;
11834 hscroll
11835 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11836 }
11837 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11838
11839 /* Don't call Fset_window_hscroll if value hasn't
11840 changed because it will prevent redisplay
11841 optimizations. */
11842 if (XFASTINT (w->hscroll) != hscroll)
11843 {
11844 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11845 w->hscroll = make_number (hscroll);
11846 hscrolled_p = 1;
11847 }
11848 }
11849 }
11850
11851 window = w->next;
11852 }
11853
11854 /* Value is non-zero if hscroll of any leaf window has been changed. */
11855 return hscrolled_p;
11856 }
11857
11858
11859 /* Set hscroll so that cursor is visible and not inside horizontal
11860 scroll margins for all windows in the tree rooted at WINDOW. See
11861 also hscroll_window_tree above. Value is non-zero if any window's
11862 hscroll has been changed. If it has, desired matrices on the frame
11863 of WINDOW are cleared. */
11864
11865 static int
11866 hscroll_windows (Lisp_Object window)
11867 {
11868 int hscrolled_p = hscroll_window_tree (window);
11869 if (hscrolled_p)
11870 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11871 return hscrolled_p;
11872 }
11873
11874
11875 \f
11876 /************************************************************************
11877 Redisplay
11878 ************************************************************************/
11879
11880 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11881 to a non-zero value. This is sometimes handy to have in a debugger
11882 session. */
11883
11884 #if GLYPH_DEBUG
11885
11886 /* First and last unchanged row for try_window_id. */
11887
11888 static int debug_first_unchanged_at_end_vpos;
11889 static int debug_last_unchanged_at_beg_vpos;
11890
11891 /* Delta vpos and y. */
11892
11893 static int debug_dvpos, debug_dy;
11894
11895 /* Delta in characters and bytes for try_window_id. */
11896
11897 static EMACS_INT debug_delta, debug_delta_bytes;
11898
11899 /* Values of window_end_pos and window_end_vpos at the end of
11900 try_window_id. */
11901
11902 static EMACS_INT debug_end_vpos;
11903
11904 /* Append a string to W->desired_matrix->method. FMT is a printf
11905 format string. If trace_redisplay_p is non-zero also printf the
11906 resulting string to stderr. */
11907
11908 static void debug_method_add (struct window *, char const *, ...)
11909 ATTRIBUTE_FORMAT_PRINTF (2, 3);
11910
11911 static void
11912 debug_method_add (struct window *w, char const *fmt, ...)
11913 {
11914 char buffer[512];
11915 char *method = w->desired_matrix->method;
11916 int len = strlen (method);
11917 int size = sizeof w->desired_matrix->method;
11918 int remaining = size - len - 1;
11919 va_list ap;
11920
11921 va_start (ap, fmt);
11922 vsprintf (buffer, fmt, ap);
11923 va_end (ap);
11924 if (len && remaining)
11925 {
11926 method[len] = '|';
11927 --remaining, ++len;
11928 }
11929
11930 strncpy (method + len, buffer, remaining);
11931
11932 if (trace_redisplay_p)
11933 fprintf (stderr, "%p (%s): %s\n",
11934 w,
11935 ((BUFFERP (w->buffer)
11936 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
11937 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
11938 : "no buffer"),
11939 buffer);
11940 }
11941
11942 #endif /* GLYPH_DEBUG */
11943
11944
11945 /* Value is non-zero if all changes in window W, which displays
11946 current_buffer, are in the text between START and END. START is a
11947 buffer position, END is given as a distance from Z. Used in
11948 redisplay_internal for display optimization. */
11949
11950 static inline int
11951 text_outside_line_unchanged_p (struct window *w,
11952 EMACS_INT start, EMACS_INT end)
11953 {
11954 int unchanged_p = 1;
11955
11956 /* If text or overlays have changed, see where. */
11957 if (XFASTINT (w->last_modified) < MODIFF
11958 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11959 {
11960 /* Gap in the line? */
11961 if (GPT < start || Z - GPT < end)
11962 unchanged_p = 0;
11963
11964 /* Changes start in front of the line, or end after it? */
11965 if (unchanged_p
11966 && (BEG_UNCHANGED < start - 1
11967 || END_UNCHANGED < end))
11968 unchanged_p = 0;
11969
11970 /* If selective display, can't optimize if changes start at the
11971 beginning of the line. */
11972 if (unchanged_p
11973 && INTEGERP (BVAR (current_buffer, selective_display))
11974 && XINT (BVAR (current_buffer, selective_display)) > 0
11975 && (BEG_UNCHANGED < start || GPT <= start))
11976 unchanged_p = 0;
11977
11978 /* If there are overlays at the start or end of the line, these
11979 may have overlay strings with newlines in them. A change at
11980 START, for instance, may actually concern the display of such
11981 overlay strings as well, and they are displayed on different
11982 lines. So, quickly rule out this case. (For the future, it
11983 might be desirable to implement something more telling than
11984 just BEG/END_UNCHANGED.) */
11985 if (unchanged_p)
11986 {
11987 if (BEG + BEG_UNCHANGED == start
11988 && overlay_touches_p (start))
11989 unchanged_p = 0;
11990 if (END_UNCHANGED == end
11991 && overlay_touches_p (Z - end))
11992 unchanged_p = 0;
11993 }
11994
11995 /* Under bidi reordering, adding or deleting a character in the
11996 beginning of a paragraph, before the first strong directional
11997 character, can change the base direction of the paragraph (unless
11998 the buffer specifies a fixed paragraph direction), which will
11999 require to redisplay the whole paragraph. It might be worthwhile
12000 to find the paragraph limits and widen the range of redisplayed
12001 lines to that, but for now just give up this optimization. */
12002 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12003 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12004 unchanged_p = 0;
12005 }
12006
12007 return unchanged_p;
12008 }
12009
12010
12011 /* Do a frame update, taking possible shortcuts into account. This is
12012 the main external entry point for redisplay.
12013
12014 If the last redisplay displayed an echo area message and that message
12015 is no longer requested, we clear the echo area or bring back the
12016 mini-buffer if that is in use. */
12017
12018 void
12019 redisplay (void)
12020 {
12021 redisplay_internal ();
12022 }
12023
12024
12025 static Lisp_Object
12026 overlay_arrow_string_or_property (Lisp_Object var)
12027 {
12028 Lisp_Object val;
12029
12030 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12031 return val;
12032
12033 return Voverlay_arrow_string;
12034 }
12035
12036 /* Return 1 if there are any overlay-arrows in current_buffer. */
12037 static int
12038 overlay_arrow_in_current_buffer_p (void)
12039 {
12040 Lisp_Object vlist;
12041
12042 for (vlist = Voverlay_arrow_variable_list;
12043 CONSP (vlist);
12044 vlist = XCDR (vlist))
12045 {
12046 Lisp_Object var = XCAR (vlist);
12047 Lisp_Object val;
12048
12049 if (!SYMBOLP (var))
12050 continue;
12051 val = find_symbol_value (var);
12052 if (MARKERP (val)
12053 && current_buffer == XMARKER (val)->buffer)
12054 return 1;
12055 }
12056 return 0;
12057 }
12058
12059
12060 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12061 has changed. */
12062
12063 static int
12064 overlay_arrows_changed_p (void)
12065 {
12066 Lisp_Object vlist;
12067
12068 for (vlist = Voverlay_arrow_variable_list;
12069 CONSP (vlist);
12070 vlist = XCDR (vlist))
12071 {
12072 Lisp_Object var = XCAR (vlist);
12073 Lisp_Object val, pstr;
12074
12075 if (!SYMBOLP (var))
12076 continue;
12077 val = find_symbol_value (var);
12078 if (!MARKERP (val))
12079 continue;
12080 if (! EQ (COERCE_MARKER (val),
12081 Fget (var, Qlast_arrow_position))
12082 || ! (pstr = overlay_arrow_string_or_property (var),
12083 EQ (pstr, Fget (var, Qlast_arrow_string))))
12084 return 1;
12085 }
12086 return 0;
12087 }
12088
12089 /* Mark overlay arrows to be updated on next redisplay. */
12090
12091 static void
12092 update_overlay_arrows (int up_to_date)
12093 {
12094 Lisp_Object vlist;
12095
12096 for (vlist = Voverlay_arrow_variable_list;
12097 CONSP (vlist);
12098 vlist = XCDR (vlist))
12099 {
12100 Lisp_Object var = XCAR (vlist);
12101
12102 if (!SYMBOLP (var))
12103 continue;
12104
12105 if (up_to_date > 0)
12106 {
12107 Lisp_Object val = find_symbol_value (var);
12108 Fput (var, Qlast_arrow_position,
12109 COERCE_MARKER (val));
12110 Fput (var, Qlast_arrow_string,
12111 overlay_arrow_string_or_property (var));
12112 }
12113 else if (up_to_date < 0
12114 || !NILP (Fget (var, Qlast_arrow_position)))
12115 {
12116 Fput (var, Qlast_arrow_position, Qt);
12117 Fput (var, Qlast_arrow_string, Qt);
12118 }
12119 }
12120 }
12121
12122
12123 /* Return overlay arrow string to display at row.
12124 Return integer (bitmap number) for arrow bitmap in left fringe.
12125 Return nil if no overlay arrow. */
12126
12127 static Lisp_Object
12128 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12129 {
12130 Lisp_Object vlist;
12131
12132 for (vlist = Voverlay_arrow_variable_list;
12133 CONSP (vlist);
12134 vlist = XCDR (vlist))
12135 {
12136 Lisp_Object var = XCAR (vlist);
12137 Lisp_Object val;
12138
12139 if (!SYMBOLP (var))
12140 continue;
12141
12142 val = find_symbol_value (var);
12143
12144 if (MARKERP (val)
12145 && current_buffer == XMARKER (val)->buffer
12146 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12147 {
12148 if (FRAME_WINDOW_P (it->f)
12149 /* FIXME: if ROW->reversed_p is set, this should test
12150 the right fringe, not the left one. */
12151 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12152 {
12153 #ifdef HAVE_WINDOW_SYSTEM
12154 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12155 {
12156 int fringe_bitmap;
12157 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12158 return make_number (fringe_bitmap);
12159 }
12160 #endif
12161 return make_number (-1); /* Use default arrow bitmap */
12162 }
12163 return overlay_arrow_string_or_property (var);
12164 }
12165 }
12166
12167 return Qnil;
12168 }
12169
12170 /* Return 1 if point moved out of or into a composition. Otherwise
12171 return 0. PREV_BUF and PREV_PT are the last point buffer and
12172 position. BUF and PT are the current point buffer and position. */
12173
12174 static int
12175 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12176 struct buffer *buf, EMACS_INT pt)
12177 {
12178 EMACS_INT start, end;
12179 Lisp_Object prop;
12180 Lisp_Object buffer;
12181
12182 XSETBUFFER (buffer, buf);
12183 /* Check a composition at the last point if point moved within the
12184 same buffer. */
12185 if (prev_buf == buf)
12186 {
12187 if (prev_pt == pt)
12188 /* Point didn't move. */
12189 return 0;
12190
12191 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12192 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12193 && COMPOSITION_VALID_P (start, end, prop)
12194 && start < prev_pt && end > prev_pt)
12195 /* The last point was within the composition. Return 1 iff
12196 point moved out of the composition. */
12197 return (pt <= start || pt >= end);
12198 }
12199
12200 /* Check a composition at the current point. */
12201 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12202 && find_composition (pt, -1, &start, &end, &prop, buffer)
12203 && COMPOSITION_VALID_P (start, end, prop)
12204 && start < pt && end > pt);
12205 }
12206
12207
12208 /* Reconsider the setting of B->clip_changed which is displayed
12209 in window W. */
12210
12211 static inline void
12212 reconsider_clip_changes (struct window *w, struct buffer *b)
12213 {
12214 if (b->clip_changed
12215 && !NILP (w->window_end_valid)
12216 && w->current_matrix->buffer == b
12217 && w->current_matrix->zv == BUF_ZV (b)
12218 && w->current_matrix->begv == BUF_BEGV (b))
12219 b->clip_changed = 0;
12220
12221 /* If display wasn't paused, and W is not a tool bar window, see if
12222 point has been moved into or out of a composition. In that case,
12223 we set b->clip_changed to 1 to force updating the screen. If
12224 b->clip_changed has already been set to 1, we can skip this
12225 check. */
12226 if (!b->clip_changed
12227 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12228 {
12229 EMACS_INT pt;
12230
12231 if (w == XWINDOW (selected_window))
12232 pt = PT;
12233 else
12234 pt = marker_position (w->pointm);
12235
12236 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12237 || pt != XINT (w->last_point))
12238 && check_point_in_composition (w->current_matrix->buffer,
12239 XINT (w->last_point),
12240 XBUFFER (w->buffer), pt))
12241 b->clip_changed = 1;
12242 }
12243 }
12244 \f
12245
12246 /* Select FRAME to forward the values of frame-local variables into C
12247 variables so that the redisplay routines can access those values
12248 directly. */
12249
12250 static void
12251 select_frame_for_redisplay (Lisp_Object frame)
12252 {
12253 Lisp_Object tail, tem;
12254 Lisp_Object old = selected_frame;
12255 struct Lisp_Symbol *sym;
12256
12257 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12258
12259 selected_frame = frame;
12260
12261 do {
12262 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12263 if (CONSP (XCAR (tail))
12264 && (tem = XCAR (XCAR (tail)),
12265 SYMBOLP (tem))
12266 && (sym = indirect_variable (XSYMBOL (tem)),
12267 sym->redirect == SYMBOL_LOCALIZED)
12268 && sym->val.blv->frame_local)
12269 /* Use find_symbol_value rather than Fsymbol_value
12270 to avoid an error if it is void. */
12271 find_symbol_value (tem);
12272 } while (!EQ (frame, old) && (frame = old, 1));
12273 }
12274
12275
12276 #define STOP_POLLING \
12277 do { if (! polling_stopped_here) stop_polling (); \
12278 polling_stopped_here = 1; } while (0)
12279
12280 #define RESUME_POLLING \
12281 do { if (polling_stopped_here) start_polling (); \
12282 polling_stopped_here = 0; } while (0)
12283
12284
12285 /* Perhaps in the future avoid recentering windows if it
12286 is not necessary; currently that causes some problems. */
12287
12288 static void
12289 redisplay_internal (void)
12290 {
12291 struct window *w = XWINDOW (selected_window);
12292 struct window *sw;
12293 struct frame *fr;
12294 int pending;
12295 int must_finish = 0;
12296 struct text_pos tlbufpos, tlendpos;
12297 int number_of_visible_frames;
12298 int count, count1;
12299 struct frame *sf;
12300 int polling_stopped_here = 0;
12301 Lisp_Object old_frame = selected_frame;
12302
12303 /* Non-zero means redisplay has to consider all windows on all
12304 frames. Zero means, only selected_window is considered. */
12305 int consider_all_windows_p;
12306
12307 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12308
12309 /* No redisplay if running in batch mode or frame is not yet fully
12310 initialized, or redisplay is explicitly turned off by setting
12311 Vinhibit_redisplay. */
12312 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12313 || !NILP (Vinhibit_redisplay))
12314 return;
12315
12316 /* Don't examine these until after testing Vinhibit_redisplay.
12317 When Emacs is shutting down, perhaps because its connection to
12318 X has dropped, we should not look at them at all. */
12319 fr = XFRAME (w->frame);
12320 sf = SELECTED_FRAME ();
12321
12322 if (!fr->glyphs_initialized_p)
12323 return;
12324
12325 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12326 if (popup_activated ())
12327 return;
12328 #endif
12329
12330 /* I don't think this happens but let's be paranoid. */
12331 if (redisplaying_p)
12332 return;
12333
12334 /* Record a function that resets redisplaying_p to its old value
12335 when we leave this function. */
12336 count = SPECPDL_INDEX ();
12337 record_unwind_protect (unwind_redisplay,
12338 Fcons (make_number (redisplaying_p), selected_frame));
12339 ++redisplaying_p;
12340 specbind (Qinhibit_free_realized_faces, Qnil);
12341
12342 {
12343 Lisp_Object tail, frame;
12344
12345 FOR_EACH_FRAME (tail, frame)
12346 {
12347 struct frame *f = XFRAME (frame);
12348 f->already_hscrolled_p = 0;
12349 }
12350 }
12351
12352 retry:
12353 /* Remember the currently selected window. */
12354 sw = w;
12355
12356 if (!EQ (old_frame, selected_frame)
12357 && FRAME_LIVE_P (XFRAME (old_frame)))
12358 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12359 selected_frame and selected_window to be temporarily out-of-sync so
12360 when we come back here via `goto retry', we need to resync because we
12361 may need to run Elisp code (via prepare_menu_bars). */
12362 select_frame_for_redisplay (old_frame);
12363
12364 pending = 0;
12365 reconsider_clip_changes (w, current_buffer);
12366 last_escape_glyph_frame = NULL;
12367 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12368 last_glyphless_glyph_frame = NULL;
12369 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12370
12371 /* If new fonts have been loaded that make a glyph matrix adjustment
12372 necessary, do it. */
12373 if (fonts_changed_p)
12374 {
12375 adjust_glyphs (NULL);
12376 ++windows_or_buffers_changed;
12377 fonts_changed_p = 0;
12378 }
12379
12380 /* If face_change_count is non-zero, init_iterator will free all
12381 realized faces, which includes the faces referenced from current
12382 matrices. So, we can't reuse current matrices in this case. */
12383 if (face_change_count)
12384 ++windows_or_buffers_changed;
12385
12386 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12387 && FRAME_TTY (sf)->previous_frame != sf)
12388 {
12389 /* Since frames on a single ASCII terminal share the same
12390 display area, displaying a different frame means redisplay
12391 the whole thing. */
12392 windows_or_buffers_changed++;
12393 SET_FRAME_GARBAGED (sf);
12394 #ifndef DOS_NT
12395 set_tty_color_mode (FRAME_TTY (sf), sf);
12396 #endif
12397 FRAME_TTY (sf)->previous_frame = sf;
12398 }
12399
12400 /* Set the visible flags for all frames. Do this before checking
12401 for resized or garbaged frames; they want to know if their frames
12402 are visible. See the comment in frame.h for
12403 FRAME_SAMPLE_VISIBILITY. */
12404 {
12405 Lisp_Object tail, frame;
12406
12407 number_of_visible_frames = 0;
12408
12409 FOR_EACH_FRAME (tail, frame)
12410 {
12411 struct frame *f = XFRAME (frame);
12412
12413 FRAME_SAMPLE_VISIBILITY (f);
12414 if (FRAME_VISIBLE_P (f))
12415 ++number_of_visible_frames;
12416 clear_desired_matrices (f);
12417 }
12418 }
12419
12420 /* Notice any pending interrupt request to change frame size. */
12421 do_pending_window_change (1);
12422
12423 /* do_pending_window_change could change the selected_window due to
12424 frame resizing which makes the selected window too small. */
12425 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12426 {
12427 sw = w;
12428 reconsider_clip_changes (w, current_buffer);
12429 }
12430
12431 /* Clear frames marked as garbaged. */
12432 if (frame_garbaged)
12433 clear_garbaged_frames ();
12434
12435 /* Build menubar and tool-bar items. */
12436 if (NILP (Vmemory_full))
12437 prepare_menu_bars ();
12438
12439 if (windows_or_buffers_changed)
12440 update_mode_lines++;
12441
12442 /* Detect case that we need to write or remove a star in the mode line. */
12443 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12444 {
12445 w->update_mode_line = Qt;
12446 if (buffer_shared > 1)
12447 update_mode_lines++;
12448 }
12449
12450 /* Avoid invocation of point motion hooks by `current_column' below. */
12451 count1 = SPECPDL_INDEX ();
12452 specbind (Qinhibit_point_motion_hooks, Qt);
12453
12454 /* If %c is in the mode line, update it if needed. */
12455 if (!NILP (w->column_number_displayed)
12456 /* This alternative quickly identifies a common case
12457 where no change is needed. */
12458 && !(PT == XFASTINT (w->last_point)
12459 && XFASTINT (w->last_modified) >= MODIFF
12460 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12461 && (XFASTINT (w->column_number_displayed) != current_column ()))
12462 w->update_mode_line = Qt;
12463
12464 unbind_to (count1, Qnil);
12465
12466 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12467
12468 /* The variable buffer_shared is set in redisplay_window and
12469 indicates that we redisplay a buffer in different windows. See
12470 there. */
12471 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12472 || cursor_type_changed);
12473
12474 /* If specs for an arrow have changed, do thorough redisplay
12475 to ensure we remove any arrow that should no longer exist. */
12476 if (overlay_arrows_changed_p ())
12477 consider_all_windows_p = windows_or_buffers_changed = 1;
12478
12479 /* Normally the message* functions will have already displayed and
12480 updated the echo area, but the frame may have been trashed, or
12481 the update may have been preempted, so display the echo area
12482 again here. Checking message_cleared_p captures the case that
12483 the echo area should be cleared. */
12484 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12485 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12486 || (message_cleared_p
12487 && minibuf_level == 0
12488 /* If the mini-window is currently selected, this means the
12489 echo-area doesn't show through. */
12490 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12491 {
12492 int window_height_changed_p = echo_area_display (0);
12493 must_finish = 1;
12494
12495 /* If we don't display the current message, don't clear the
12496 message_cleared_p flag, because, if we did, we wouldn't clear
12497 the echo area in the next redisplay which doesn't preserve
12498 the echo area. */
12499 if (!display_last_displayed_message_p)
12500 message_cleared_p = 0;
12501
12502 if (fonts_changed_p)
12503 goto retry;
12504 else if (window_height_changed_p)
12505 {
12506 consider_all_windows_p = 1;
12507 ++update_mode_lines;
12508 ++windows_or_buffers_changed;
12509
12510 /* If window configuration was changed, frames may have been
12511 marked garbaged. Clear them or we will experience
12512 surprises wrt scrolling. */
12513 if (frame_garbaged)
12514 clear_garbaged_frames ();
12515 }
12516 }
12517 else if (EQ (selected_window, minibuf_window)
12518 && (current_buffer->clip_changed
12519 || XFASTINT (w->last_modified) < MODIFF
12520 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12521 && resize_mini_window (w, 0))
12522 {
12523 /* Resized active mini-window to fit the size of what it is
12524 showing if its contents might have changed. */
12525 must_finish = 1;
12526 /* FIXME: this causes all frames to be updated, which seems unnecessary
12527 since only the current frame needs to be considered. This function needs
12528 to be rewritten with two variables, consider_all_windows and
12529 consider_all_frames. */
12530 consider_all_windows_p = 1;
12531 ++windows_or_buffers_changed;
12532 ++update_mode_lines;
12533
12534 /* If window configuration was changed, frames may have been
12535 marked garbaged. Clear them or we will experience
12536 surprises wrt scrolling. */
12537 if (frame_garbaged)
12538 clear_garbaged_frames ();
12539 }
12540
12541
12542 /* If showing the region, and mark has changed, we must redisplay
12543 the whole window. The assignment to this_line_start_pos prevents
12544 the optimization directly below this if-statement. */
12545 if (((!NILP (Vtransient_mark_mode)
12546 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12547 != !NILP (w->region_showing))
12548 || (!NILP (w->region_showing)
12549 && !EQ (w->region_showing,
12550 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12551 CHARPOS (this_line_start_pos) = 0;
12552
12553 /* Optimize the case that only the line containing the cursor in the
12554 selected window has changed. Variables starting with this_ are
12555 set in display_line and record information about the line
12556 containing the cursor. */
12557 tlbufpos = this_line_start_pos;
12558 tlendpos = this_line_end_pos;
12559 if (!consider_all_windows_p
12560 && CHARPOS (tlbufpos) > 0
12561 && NILP (w->update_mode_line)
12562 && !current_buffer->clip_changed
12563 && !current_buffer->prevent_redisplay_optimizations_p
12564 && FRAME_VISIBLE_P (XFRAME (w->frame))
12565 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12566 /* Make sure recorded data applies to current buffer, etc. */
12567 && this_line_buffer == current_buffer
12568 && current_buffer == XBUFFER (w->buffer)
12569 && NILP (w->force_start)
12570 && NILP (w->optional_new_start)
12571 /* Point must be on the line that we have info recorded about. */
12572 && PT >= CHARPOS (tlbufpos)
12573 && PT <= Z - CHARPOS (tlendpos)
12574 /* All text outside that line, including its final newline,
12575 must be unchanged. */
12576 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12577 CHARPOS (tlendpos)))
12578 {
12579 if (CHARPOS (tlbufpos) > BEGV
12580 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12581 && (CHARPOS (tlbufpos) == ZV
12582 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12583 /* Former continuation line has disappeared by becoming empty. */
12584 goto cancel;
12585 else if (XFASTINT (w->last_modified) < MODIFF
12586 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12587 || MINI_WINDOW_P (w))
12588 {
12589 /* We have to handle the case of continuation around a
12590 wide-column character (see the comment in indent.c around
12591 line 1340).
12592
12593 For instance, in the following case:
12594
12595 -------- Insert --------
12596 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12597 J_I_ ==> J_I_ `^^' are cursors.
12598 ^^ ^^
12599 -------- --------
12600
12601 As we have to redraw the line above, we cannot use this
12602 optimization. */
12603
12604 struct it it;
12605 int line_height_before = this_line_pixel_height;
12606
12607 /* Note that start_display will handle the case that the
12608 line starting at tlbufpos is a continuation line. */
12609 start_display (&it, w, tlbufpos);
12610
12611 /* Implementation note: It this still necessary? */
12612 if (it.current_x != this_line_start_x)
12613 goto cancel;
12614
12615 TRACE ((stderr, "trying display optimization 1\n"));
12616 w->cursor.vpos = -1;
12617 overlay_arrow_seen = 0;
12618 it.vpos = this_line_vpos;
12619 it.current_y = this_line_y;
12620 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12621 display_line (&it);
12622
12623 /* If line contains point, is not continued,
12624 and ends at same distance from eob as before, we win. */
12625 if (w->cursor.vpos >= 0
12626 /* Line is not continued, otherwise this_line_start_pos
12627 would have been set to 0 in display_line. */
12628 && CHARPOS (this_line_start_pos)
12629 /* Line ends as before. */
12630 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12631 /* Line has same height as before. Otherwise other lines
12632 would have to be shifted up or down. */
12633 && this_line_pixel_height == line_height_before)
12634 {
12635 /* If this is not the window's last line, we must adjust
12636 the charstarts of the lines below. */
12637 if (it.current_y < it.last_visible_y)
12638 {
12639 struct glyph_row *row
12640 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12641 EMACS_INT delta, delta_bytes;
12642
12643 /* We used to distinguish between two cases here,
12644 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12645 when the line ends in a newline or the end of the
12646 buffer's accessible portion. But both cases did
12647 the same, so they were collapsed. */
12648 delta = (Z
12649 - CHARPOS (tlendpos)
12650 - MATRIX_ROW_START_CHARPOS (row));
12651 delta_bytes = (Z_BYTE
12652 - BYTEPOS (tlendpos)
12653 - MATRIX_ROW_START_BYTEPOS (row));
12654
12655 increment_matrix_positions (w->current_matrix,
12656 this_line_vpos + 1,
12657 w->current_matrix->nrows,
12658 delta, delta_bytes);
12659 }
12660
12661 /* If this row displays text now but previously didn't,
12662 or vice versa, w->window_end_vpos may have to be
12663 adjusted. */
12664 if ((it.glyph_row - 1)->displays_text_p)
12665 {
12666 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12667 XSETINT (w->window_end_vpos, this_line_vpos);
12668 }
12669 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12670 && this_line_vpos > 0)
12671 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12672 w->window_end_valid = Qnil;
12673
12674 /* Update hint: No need to try to scroll in update_window. */
12675 w->desired_matrix->no_scrolling_p = 1;
12676
12677 #if GLYPH_DEBUG
12678 *w->desired_matrix->method = 0;
12679 debug_method_add (w, "optimization 1");
12680 #endif
12681 #ifdef HAVE_WINDOW_SYSTEM
12682 update_window_fringes (w, 0);
12683 #endif
12684 goto update;
12685 }
12686 else
12687 goto cancel;
12688 }
12689 else if (/* Cursor position hasn't changed. */
12690 PT == XFASTINT (w->last_point)
12691 /* Make sure the cursor was last displayed
12692 in this window. Otherwise we have to reposition it. */
12693 && 0 <= w->cursor.vpos
12694 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12695 {
12696 if (!must_finish)
12697 {
12698 do_pending_window_change (1);
12699 /* If selected_window changed, redisplay again. */
12700 if (WINDOWP (selected_window)
12701 && (w = XWINDOW (selected_window)) != sw)
12702 goto retry;
12703
12704 /* We used to always goto end_of_redisplay here, but this
12705 isn't enough if we have a blinking cursor. */
12706 if (w->cursor_off_p == w->last_cursor_off_p)
12707 goto end_of_redisplay;
12708 }
12709 goto update;
12710 }
12711 /* If highlighting the region, or if the cursor is in the echo area,
12712 then we can't just move the cursor. */
12713 else if (! (!NILP (Vtransient_mark_mode)
12714 && !NILP (BVAR (current_buffer, mark_active)))
12715 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
12716 || highlight_nonselected_windows)
12717 && NILP (w->region_showing)
12718 && NILP (Vshow_trailing_whitespace)
12719 && !cursor_in_echo_area)
12720 {
12721 struct it it;
12722 struct glyph_row *row;
12723
12724 /* Skip from tlbufpos to PT and see where it is. Note that
12725 PT may be in invisible text. If so, we will end at the
12726 next visible position. */
12727 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12728 NULL, DEFAULT_FACE_ID);
12729 it.current_x = this_line_start_x;
12730 it.current_y = this_line_y;
12731 it.vpos = this_line_vpos;
12732
12733 /* The call to move_it_to stops in front of PT, but
12734 moves over before-strings. */
12735 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12736
12737 if (it.vpos == this_line_vpos
12738 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12739 row->enabled_p))
12740 {
12741 xassert (this_line_vpos == it.vpos);
12742 xassert (this_line_y == it.current_y);
12743 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12744 #if GLYPH_DEBUG
12745 *w->desired_matrix->method = 0;
12746 debug_method_add (w, "optimization 3");
12747 #endif
12748 goto update;
12749 }
12750 else
12751 goto cancel;
12752 }
12753
12754 cancel:
12755 /* Text changed drastically or point moved off of line. */
12756 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12757 }
12758
12759 CHARPOS (this_line_start_pos) = 0;
12760 consider_all_windows_p |= buffer_shared > 1;
12761 ++clear_face_cache_count;
12762 #ifdef HAVE_WINDOW_SYSTEM
12763 ++clear_image_cache_count;
12764 #endif
12765
12766 /* Build desired matrices, and update the display. If
12767 consider_all_windows_p is non-zero, do it for all windows on all
12768 frames. Otherwise do it for selected_window, only. */
12769
12770 if (consider_all_windows_p)
12771 {
12772 Lisp_Object tail, frame;
12773
12774 FOR_EACH_FRAME (tail, frame)
12775 XFRAME (frame)->updated_p = 0;
12776
12777 /* Recompute # windows showing selected buffer. This will be
12778 incremented each time such a window is displayed. */
12779 buffer_shared = 0;
12780
12781 FOR_EACH_FRAME (tail, frame)
12782 {
12783 struct frame *f = XFRAME (frame);
12784
12785 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12786 {
12787 if (! EQ (frame, selected_frame))
12788 /* Select the frame, for the sake of frame-local
12789 variables. */
12790 select_frame_for_redisplay (frame);
12791
12792 /* Mark all the scroll bars to be removed; we'll redeem
12793 the ones we want when we redisplay their windows. */
12794 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12795 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12796
12797 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12798 redisplay_windows (FRAME_ROOT_WINDOW (f));
12799
12800 /* The X error handler may have deleted that frame. */
12801 if (!FRAME_LIVE_P (f))
12802 continue;
12803
12804 /* Any scroll bars which redisplay_windows should have
12805 nuked should now go away. */
12806 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12807 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12808
12809 /* If fonts changed, display again. */
12810 /* ??? rms: I suspect it is a mistake to jump all the way
12811 back to retry here. It should just retry this frame. */
12812 if (fonts_changed_p)
12813 goto retry;
12814
12815 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12816 {
12817 /* See if we have to hscroll. */
12818 if (!f->already_hscrolled_p)
12819 {
12820 f->already_hscrolled_p = 1;
12821 if (hscroll_windows (f->root_window))
12822 goto retry;
12823 }
12824
12825 /* Prevent various kinds of signals during display
12826 update. stdio is not robust about handling
12827 signals, which can cause an apparent I/O
12828 error. */
12829 if (interrupt_input)
12830 unrequest_sigio ();
12831 STOP_POLLING;
12832
12833 /* Update the display. */
12834 set_window_update_flags (XWINDOW (f->root_window), 1);
12835 pending |= update_frame (f, 0, 0);
12836 f->updated_p = 1;
12837 }
12838 }
12839 }
12840
12841 if (!EQ (old_frame, selected_frame)
12842 && FRAME_LIVE_P (XFRAME (old_frame)))
12843 /* We played a bit fast-and-loose above and allowed selected_frame
12844 and selected_window to be temporarily out-of-sync but let's make
12845 sure this stays contained. */
12846 select_frame_for_redisplay (old_frame);
12847 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12848
12849 if (!pending)
12850 {
12851 /* Do the mark_window_display_accurate after all windows have
12852 been redisplayed because this call resets flags in buffers
12853 which are needed for proper redisplay. */
12854 FOR_EACH_FRAME (tail, frame)
12855 {
12856 struct frame *f = XFRAME (frame);
12857 if (f->updated_p)
12858 {
12859 mark_window_display_accurate (f->root_window, 1);
12860 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12861 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12862 }
12863 }
12864 }
12865 }
12866 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12867 {
12868 Lisp_Object mini_window;
12869 struct frame *mini_frame;
12870
12871 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12872 /* Use list_of_error, not Qerror, so that
12873 we catch only errors and don't run the debugger. */
12874 internal_condition_case_1 (redisplay_window_1, selected_window,
12875 list_of_error,
12876 redisplay_window_error);
12877
12878 /* Compare desired and current matrices, perform output. */
12879
12880 update:
12881 /* If fonts changed, display again. */
12882 if (fonts_changed_p)
12883 goto retry;
12884
12885 /* Prevent various kinds of signals during display update.
12886 stdio is not robust about handling signals,
12887 which can cause an apparent I/O error. */
12888 if (interrupt_input)
12889 unrequest_sigio ();
12890 STOP_POLLING;
12891
12892 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12893 {
12894 if (hscroll_windows (selected_window))
12895 goto retry;
12896
12897 XWINDOW (selected_window)->must_be_updated_p = 1;
12898 pending = update_frame (sf, 0, 0);
12899 }
12900
12901 /* We may have called echo_area_display at the top of this
12902 function. If the echo area is on another frame, that may
12903 have put text on a frame other than the selected one, so the
12904 above call to update_frame would not have caught it. Catch
12905 it here. */
12906 mini_window = FRAME_MINIBUF_WINDOW (sf);
12907 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12908
12909 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12910 {
12911 XWINDOW (mini_window)->must_be_updated_p = 1;
12912 pending |= update_frame (mini_frame, 0, 0);
12913 if (!pending && hscroll_windows (mini_window))
12914 goto retry;
12915 }
12916 }
12917
12918 /* If display was paused because of pending input, make sure we do a
12919 thorough update the next time. */
12920 if (pending)
12921 {
12922 /* Prevent the optimization at the beginning of
12923 redisplay_internal that tries a single-line update of the
12924 line containing the cursor in the selected window. */
12925 CHARPOS (this_line_start_pos) = 0;
12926
12927 /* Let the overlay arrow be updated the next time. */
12928 update_overlay_arrows (0);
12929
12930 /* If we pause after scrolling, some rows in the current
12931 matrices of some windows are not valid. */
12932 if (!WINDOW_FULL_WIDTH_P (w)
12933 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12934 update_mode_lines = 1;
12935 }
12936 else
12937 {
12938 if (!consider_all_windows_p)
12939 {
12940 /* This has already been done above if
12941 consider_all_windows_p is set. */
12942 mark_window_display_accurate_1 (w, 1);
12943
12944 /* Say overlay arrows are up to date. */
12945 update_overlay_arrows (1);
12946
12947 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12948 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12949 }
12950
12951 update_mode_lines = 0;
12952 windows_or_buffers_changed = 0;
12953 cursor_type_changed = 0;
12954 }
12955
12956 /* Start SIGIO interrupts coming again. Having them off during the
12957 code above makes it less likely one will discard output, but not
12958 impossible, since there might be stuff in the system buffer here.
12959 But it is much hairier to try to do anything about that. */
12960 if (interrupt_input)
12961 request_sigio ();
12962 RESUME_POLLING;
12963
12964 /* If a frame has become visible which was not before, redisplay
12965 again, so that we display it. Expose events for such a frame
12966 (which it gets when becoming visible) don't call the parts of
12967 redisplay constructing glyphs, so simply exposing a frame won't
12968 display anything in this case. So, we have to display these
12969 frames here explicitly. */
12970 if (!pending)
12971 {
12972 Lisp_Object tail, frame;
12973 int new_count = 0;
12974
12975 FOR_EACH_FRAME (tail, frame)
12976 {
12977 int this_is_visible = 0;
12978
12979 if (XFRAME (frame)->visible)
12980 this_is_visible = 1;
12981 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12982 if (XFRAME (frame)->visible)
12983 this_is_visible = 1;
12984
12985 if (this_is_visible)
12986 new_count++;
12987 }
12988
12989 if (new_count != number_of_visible_frames)
12990 windows_or_buffers_changed++;
12991 }
12992
12993 /* Change frame size now if a change is pending. */
12994 do_pending_window_change (1);
12995
12996 /* If we just did a pending size change, or have additional
12997 visible frames, or selected_window changed, redisplay again. */
12998 if ((windows_or_buffers_changed && !pending)
12999 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13000 goto retry;
13001
13002 /* Clear the face and image caches.
13003
13004 We used to do this only if consider_all_windows_p. But the cache
13005 needs to be cleared if a timer creates images in the current
13006 buffer (e.g. the test case in Bug#6230). */
13007
13008 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13009 {
13010 clear_face_cache (0);
13011 clear_face_cache_count = 0;
13012 }
13013
13014 #ifdef HAVE_WINDOW_SYSTEM
13015 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13016 {
13017 clear_image_caches (Qnil);
13018 clear_image_cache_count = 0;
13019 }
13020 #endif /* HAVE_WINDOW_SYSTEM */
13021
13022 end_of_redisplay:
13023 unbind_to (count, Qnil);
13024 RESUME_POLLING;
13025 }
13026
13027
13028 /* Redisplay, but leave alone any recent echo area message unless
13029 another message has been requested in its place.
13030
13031 This is useful in situations where you need to redisplay but no
13032 user action has occurred, making it inappropriate for the message
13033 area to be cleared. See tracking_off and
13034 wait_reading_process_output for examples of these situations.
13035
13036 FROM_WHERE is an integer saying from where this function was
13037 called. This is useful for debugging. */
13038
13039 void
13040 redisplay_preserve_echo_area (int from_where)
13041 {
13042 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13043
13044 if (!NILP (echo_area_buffer[1]))
13045 {
13046 /* We have a previously displayed message, but no current
13047 message. Redisplay the previous message. */
13048 display_last_displayed_message_p = 1;
13049 redisplay_internal ();
13050 display_last_displayed_message_p = 0;
13051 }
13052 else
13053 redisplay_internal ();
13054
13055 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13056 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13057 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13058 }
13059
13060
13061 /* Function registered with record_unwind_protect in
13062 redisplay_internal. Reset redisplaying_p to the value it had
13063 before redisplay_internal was called, and clear
13064 prevent_freeing_realized_faces_p. It also selects the previously
13065 selected frame, unless it has been deleted (by an X connection
13066 failure during redisplay, for example). */
13067
13068 static Lisp_Object
13069 unwind_redisplay (Lisp_Object val)
13070 {
13071 Lisp_Object old_redisplaying_p, old_frame;
13072
13073 old_redisplaying_p = XCAR (val);
13074 redisplaying_p = XFASTINT (old_redisplaying_p);
13075 old_frame = XCDR (val);
13076 if (! EQ (old_frame, selected_frame)
13077 && FRAME_LIVE_P (XFRAME (old_frame)))
13078 select_frame_for_redisplay (old_frame);
13079 return Qnil;
13080 }
13081
13082
13083 /* Mark the display of window W as accurate or inaccurate. If
13084 ACCURATE_P is non-zero mark display of W as accurate. If
13085 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13086 redisplay_internal is called. */
13087
13088 static void
13089 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13090 {
13091 if (BUFFERP (w->buffer))
13092 {
13093 struct buffer *b = XBUFFER (w->buffer);
13094
13095 w->last_modified
13096 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13097 w->last_overlay_modified
13098 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13099 w->last_had_star
13100 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13101
13102 if (accurate_p)
13103 {
13104 b->clip_changed = 0;
13105 b->prevent_redisplay_optimizations_p = 0;
13106
13107 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13108 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13109 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13110 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13111
13112 w->current_matrix->buffer = b;
13113 w->current_matrix->begv = BUF_BEGV (b);
13114 w->current_matrix->zv = BUF_ZV (b);
13115
13116 w->last_cursor = w->cursor;
13117 w->last_cursor_off_p = w->cursor_off_p;
13118
13119 if (w == XWINDOW (selected_window))
13120 w->last_point = make_number (BUF_PT (b));
13121 else
13122 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13123 }
13124 }
13125
13126 if (accurate_p)
13127 {
13128 w->window_end_valid = w->buffer;
13129 w->update_mode_line = Qnil;
13130 }
13131 }
13132
13133
13134 /* Mark the display of windows in the window tree rooted at WINDOW as
13135 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13136 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13137 be redisplayed the next time redisplay_internal is called. */
13138
13139 void
13140 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13141 {
13142 struct window *w;
13143
13144 for (; !NILP (window); window = w->next)
13145 {
13146 w = XWINDOW (window);
13147 mark_window_display_accurate_1 (w, accurate_p);
13148
13149 if (!NILP (w->vchild))
13150 mark_window_display_accurate (w->vchild, accurate_p);
13151 if (!NILP (w->hchild))
13152 mark_window_display_accurate (w->hchild, accurate_p);
13153 }
13154
13155 if (accurate_p)
13156 {
13157 update_overlay_arrows (1);
13158 }
13159 else
13160 {
13161 /* Force a thorough redisplay the next time by setting
13162 last_arrow_position and last_arrow_string to t, which is
13163 unequal to any useful value of Voverlay_arrow_... */
13164 update_overlay_arrows (-1);
13165 }
13166 }
13167
13168
13169 /* Return value in display table DP (Lisp_Char_Table *) for character
13170 C. Since a display table doesn't have any parent, we don't have to
13171 follow parent. Do not call this function directly but use the
13172 macro DISP_CHAR_VECTOR. */
13173
13174 Lisp_Object
13175 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13176 {
13177 Lisp_Object val;
13178
13179 if (ASCII_CHAR_P (c))
13180 {
13181 val = dp->ascii;
13182 if (SUB_CHAR_TABLE_P (val))
13183 val = XSUB_CHAR_TABLE (val)->contents[c];
13184 }
13185 else
13186 {
13187 Lisp_Object table;
13188
13189 XSETCHAR_TABLE (table, dp);
13190 val = char_table_ref (table, c);
13191 }
13192 if (NILP (val))
13193 val = dp->defalt;
13194 return val;
13195 }
13196
13197
13198 \f
13199 /***********************************************************************
13200 Window Redisplay
13201 ***********************************************************************/
13202
13203 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13204
13205 static void
13206 redisplay_windows (Lisp_Object window)
13207 {
13208 while (!NILP (window))
13209 {
13210 struct window *w = XWINDOW (window);
13211
13212 if (!NILP (w->hchild))
13213 redisplay_windows (w->hchild);
13214 else if (!NILP (w->vchild))
13215 redisplay_windows (w->vchild);
13216 else if (!NILP (w->buffer))
13217 {
13218 displayed_buffer = XBUFFER (w->buffer);
13219 /* Use list_of_error, not Qerror, so that
13220 we catch only errors and don't run the debugger. */
13221 internal_condition_case_1 (redisplay_window_0, window,
13222 list_of_error,
13223 redisplay_window_error);
13224 }
13225
13226 window = w->next;
13227 }
13228 }
13229
13230 static Lisp_Object
13231 redisplay_window_error (Lisp_Object ignore)
13232 {
13233 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13234 return Qnil;
13235 }
13236
13237 static Lisp_Object
13238 redisplay_window_0 (Lisp_Object window)
13239 {
13240 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13241 redisplay_window (window, 0);
13242 return Qnil;
13243 }
13244
13245 static Lisp_Object
13246 redisplay_window_1 (Lisp_Object window)
13247 {
13248 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13249 redisplay_window (window, 1);
13250 return Qnil;
13251 }
13252 \f
13253
13254 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13255 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13256 which positions recorded in ROW differ from current buffer
13257 positions.
13258
13259 Return 0 if cursor is not on this row, 1 otherwise. */
13260
13261 static int
13262 set_cursor_from_row (struct window *w, struct glyph_row *row,
13263 struct glyph_matrix *matrix,
13264 EMACS_INT delta, EMACS_INT delta_bytes,
13265 int dy, int dvpos)
13266 {
13267 struct glyph *glyph = row->glyphs[TEXT_AREA];
13268 struct glyph *end = glyph + row->used[TEXT_AREA];
13269 struct glyph *cursor = NULL;
13270 /* The last known character position in row. */
13271 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13272 int x = row->x;
13273 EMACS_INT pt_old = PT - delta;
13274 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13275 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13276 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13277 /* A glyph beyond the edge of TEXT_AREA which we should never
13278 touch. */
13279 struct glyph *glyphs_end = end;
13280 /* Non-zero means we've found a match for cursor position, but that
13281 glyph has the avoid_cursor_p flag set. */
13282 int match_with_avoid_cursor = 0;
13283 /* Non-zero means we've seen at least one glyph that came from a
13284 display string. */
13285 int string_seen = 0;
13286 /* Largest and smalles buffer positions seen so far during scan of
13287 glyph row. */
13288 EMACS_INT bpos_max = pos_before;
13289 EMACS_INT bpos_min = pos_after;
13290 /* Last buffer position covered by an overlay string with an integer
13291 `cursor' property. */
13292 EMACS_INT bpos_covered = 0;
13293
13294 /* Skip over glyphs not having an object at the start and the end of
13295 the row. These are special glyphs like truncation marks on
13296 terminal frames. */
13297 if (row->displays_text_p)
13298 {
13299 if (!row->reversed_p)
13300 {
13301 while (glyph < end
13302 && INTEGERP (glyph->object)
13303 && glyph->charpos < 0)
13304 {
13305 x += glyph->pixel_width;
13306 ++glyph;
13307 }
13308 while (end > glyph
13309 && INTEGERP ((end - 1)->object)
13310 /* CHARPOS is zero for blanks and stretch glyphs
13311 inserted by extend_face_to_end_of_line. */
13312 && (end - 1)->charpos <= 0)
13313 --end;
13314 glyph_before = glyph - 1;
13315 glyph_after = end;
13316 }
13317 else
13318 {
13319 struct glyph *g;
13320
13321 /* If the glyph row is reversed, we need to process it from back
13322 to front, so swap the edge pointers. */
13323 glyphs_end = end = glyph - 1;
13324 glyph += row->used[TEXT_AREA] - 1;
13325
13326 while (glyph > end + 1
13327 && INTEGERP (glyph->object)
13328 && glyph->charpos < 0)
13329 {
13330 --glyph;
13331 x -= glyph->pixel_width;
13332 }
13333 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13334 --glyph;
13335 /* By default, in reversed rows we put the cursor on the
13336 rightmost (first in the reading order) glyph. */
13337 for (g = end + 1; g < glyph; g++)
13338 x += g->pixel_width;
13339 while (end < glyph
13340 && INTEGERP ((end + 1)->object)
13341 && (end + 1)->charpos <= 0)
13342 ++end;
13343 glyph_before = glyph + 1;
13344 glyph_after = end;
13345 }
13346 }
13347 else if (row->reversed_p)
13348 {
13349 /* In R2L rows that don't display text, put the cursor on the
13350 rightmost glyph. Case in point: an empty last line that is
13351 part of an R2L paragraph. */
13352 cursor = end - 1;
13353 /* Avoid placing the cursor on the last glyph of the row, where
13354 on terminal frames we hold the vertical border between
13355 adjacent windows. */
13356 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13357 && !WINDOW_RIGHTMOST_P (w)
13358 && cursor == row->glyphs[LAST_AREA] - 1)
13359 cursor--;
13360 x = -1; /* will be computed below, at label compute_x */
13361 }
13362
13363 /* Step 1: Try to find the glyph whose character position
13364 corresponds to point. If that's not possible, find 2 glyphs
13365 whose character positions are the closest to point, one before
13366 point, the other after it. */
13367 if (!row->reversed_p)
13368 while (/* not marched to end of glyph row */
13369 glyph < end
13370 /* glyph was not inserted by redisplay for internal purposes */
13371 && !INTEGERP (glyph->object))
13372 {
13373 if (BUFFERP (glyph->object))
13374 {
13375 EMACS_INT dpos = glyph->charpos - pt_old;
13376
13377 if (glyph->charpos > bpos_max)
13378 bpos_max = glyph->charpos;
13379 if (glyph->charpos < bpos_min)
13380 bpos_min = glyph->charpos;
13381 if (!glyph->avoid_cursor_p)
13382 {
13383 /* If we hit point, we've found the glyph on which to
13384 display the cursor. */
13385 if (dpos == 0)
13386 {
13387 match_with_avoid_cursor = 0;
13388 break;
13389 }
13390 /* See if we've found a better approximation to
13391 POS_BEFORE or to POS_AFTER. Note that we want the
13392 first (leftmost) glyph of all those that are the
13393 closest from below, and the last (rightmost) of all
13394 those from above. */
13395 if (0 > dpos && dpos > pos_before - pt_old)
13396 {
13397 pos_before = glyph->charpos;
13398 glyph_before = glyph;
13399 }
13400 else if (0 < dpos && dpos <= pos_after - pt_old)
13401 {
13402 pos_after = glyph->charpos;
13403 glyph_after = glyph;
13404 }
13405 }
13406 else if (dpos == 0)
13407 match_with_avoid_cursor = 1;
13408 }
13409 else if (STRINGP (glyph->object))
13410 {
13411 Lisp_Object chprop;
13412 EMACS_INT glyph_pos = glyph->charpos;
13413
13414 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13415 glyph->object);
13416 if (INTEGERP (chprop))
13417 {
13418 bpos_covered = bpos_max + XINT (chprop);
13419 /* If the `cursor' property covers buffer positions up
13420 to and including point, we should display cursor on
13421 this glyph. Note that overlays and text properties
13422 with string values stop bidi reordering, so every
13423 buffer position to the left of the string is always
13424 smaller than any position to the right of the
13425 string. Therefore, if a `cursor' property on one
13426 of the string's characters has an integer value, we
13427 will break out of the loop below _before_ we get to
13428 the position match above. IOW, integer values of
13429 the `cursor' property override the "exact match for
13430 point" strategy of positioning the cursor. */
13431 /* Implementation note: bpos_max == pt_old when, e.g.,
13432 we are in an empty line, where bpos_max is set to
13433 MATRIX_ROW_START_CHARPOS, see above. */
13434 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13435 {
13436 cursor = glyph;
13437 break;
13438 }
13439 }
13440
13441 string_seen = 1;
13442 }
13443 x += glyph->pixel_width;
13444 ++glyph;
13445 }
13446 else if (glyph > end) /* row is reversed */
13447 while (!INTEGERP (glyph->object))
13448 {
13449 if (BUFFERP (glyph->object))
13450 {
13451 EMACS_INT dpos = glyph->charpos - pt_old;
13452
13453 if (glyph->charpos > bpos_max)
13454 bpos_max = glyph->charpos;
13455 if (glyph->charpos < bpos_min)
13456 bpos_min = glyph->charpos;
13457 if (!glyph->avoid_cursor_p)
13458 {
13459 if (dpos == 0)
13460 {
13461 match_with_avoid_cursor = 0;
13462 break;
13463 }
13464 if (0 > dpos && dpos > pos_before - pt_old)
13465 {
13466 pos_before = glyph->charpos;
13467 glyph_before = glyph;
13468 }
13469 else if (0 < dpos && dpos <= pos_after - pt_old)
13470 {
13471 pos_after = glyph->charpos;
13472 glyph_after = glyph;
13473 }
13474 }
13475 else if (dpos == 0)
13476 match_with_avoid_cursor = 1;
13477 }
13478 else if (STRINGP (glyph->object))
13479 {
13480 Lisp_Object chprop;
13481 EMACS_INT glyph_pos = glyph->charpos;
13482
13483 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13484 glyph->object);
13485 if (INTEGERP (chprop))
13486 {
13487 bpos_covered = bpos_max + XINT (chprop);
13488 /* If the `cursor' property covers buffer positions up
13489 to and including point, we should display cursor on
13490 this glyph. */
13491 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13492 {
13493 cursor = glyph;
13494 break;
13495 }
13496 }
13497 string_seen = 1;
13498 }
13499 --glyph;
13500 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13501 {
13502 x--; /* can't use any pixel_width */
13503 break;
13504 }
13505 x -= glyph->pixel_width;
13506 }
13507
13508 /* Step 2: If we didn't find an exact match for point, we need to
13509 look for a proper place to put the cursor among glyphs between
13510 GLYPH_BEFORE and GLYPH_AFTER. */
13511 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13512 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13513 && bpos_covered < pt_old)
13514 {
13515 /* An empty line has a single glyph whose OBJECT is zero and
13516 whose CHARPOS is the position of a newline on that line.
13517 Note that on a TTY, there are more glyphs after that, which
13518 were produced by extend_face_to_end_of_line, but their
13519 CHARPOS is zero or negative. */
13520 int empty_line_p =
13521 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13522 && INTEGERP (glyph->object) && glyph->charpos > 0;
13523
13524 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13525 {
13526 EMACS_INT ellipsis_pos;
13527
13528 /* Scan back over the ellipsis glyphs. */
13529 if (!row->reversed_p)
13530 {
13531 ellipsis_pos = (glyph - 1)->charpos;
13532 while (glyph > row->glyphs[TEXT_AREA]
13533 && (glyph - 1)->charpos == ellipsis_pos)
13534 glyph--, x -= glyph->pixel_width;
13535 /* That loop always goes one position too far, including
13536 the glyph before the ellipsis. So scan forward over
13537 that one. */
13538 x += glyph->pixel_width;
13539 glyph++;
13540 }
13541 else /* row is reversed */
13542 {
13543 ellipsis_pos = (glyph + 1)->charpos;
13544 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13545 && (glyph + 1)->charpos == ellipsis_pos)
13546 glyph++, x += glyph->pixel_width;
13547 x -= glyph->pixel_width;
13548 glyph--;
13549 }
13550 }
13551 else if (match_with_avoid_cursor
13552 /* A truncated row may not include PT among its
13553 character positions. Setting the cursor inside the
13554 scroll margin will trigger recalculation of hscroll
13555 in hscroll_window_tree. */
13556 || (row->truncated_on_left_p && pt_old < bpos_min)
13557 || (row->truncated_on_right_p && pt_old > bpos_max)
13558 /* Zero-width characters produce no glyphs. */
13559 || (!string_seen
13560 && !empty_line_p
13561 && (row->reversed_p
13562 ? glyph_after > glyphs_end
13563 : glyph_after < glyphs_end)))
13564 {
13565 cursor = glyph_after;
13566 x = -1;
13567 }
13568 else if (string_seen)
13569 {
13570 int incr = row->reversed_p ? -1 : +1;
13571
13572 /* Need to find the glyph that came out of a string which is
13573 present at point. That glyph is somewhere between
13574 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13575 positioned between POS_BEFORE and POS_AFTER in the
13576 buffer. */
13577 struct glyph *start, *stop;
13578 EMACS_INT pos = pos_before;
13579
13580 x = -1;
13581
13582 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13583 correspond to POS_BEFORE and POS_AFTER, respectively. We
13584 need START and STOP in the order that corresponds to the
13585 row's direction as given by its reversed_p flag. If the
13586 directionality of characters between POS_BEFORE and
13587 POS_AFTER is the opposite of the row's base direction,
13588 these characters will have been reordered for display,
13589 and we need to reverse START and STOP. */
13590 if (!row->reversed_p)
13591 {
13592 start = min (glyph_before, glyph_after);
13593 stop = max (glyph_before, glyph_after);
13594 }
13595 else
13596 {
13597 start = max (glyph_before, glyph_after);
13598 stop = min (glyph_before, glyph_after);
13599 }
13600 for (glyph = start + incr;
13601 row->reversed_p ? glyph > stop : glyph < stop; )
13602 {
13603
13604 /* Any glyphs that come from the buffer are here because
13605 of bidi reordering. Skip them, and only pay
13606 attention to glyphs that came from some string. */
13607 if (STRINGP (glyph->object))
13608 {
13609 Lisp_Object str;
13610 EMACS_INT tem;
13611
13612 str = glyph->object;
13613 tem = string_buffer_position_lim (str, pos, pos_after, 0);
13614 if (tem == 0 /* from overlay */
13615 || pos <= tem)
13616 {
13617 /* If the string from which this glyph came is
13618 found in the buffer at point, then we've
13619 found the glyph we've been looking for. If
13620 it comes from an overlay (tem == 0), and it
13621 has the `cursor' property on one of its
13622 glyphs, record that glyph as a candidate for
13623 displaying the cursor. (As in the
13624 unidirectional version, we will display the
13625 cursor on the last candidate we find.) */
13626 if (tem == 0 || tem == pt_old)
13627 {
13628 /* The glyphs from this string could have
13629 been reordered. Find the one with the
13630 smallest string position. Or there could
13631 be a character in the string with the
13632 `cursor' property, which means display
13633 cursor on that character's glyph. */
13634 EMACS_INT strpos = glyph->charpos;
13635
13636 if (tem)
13637 cursor = glyph;
13638 for ( ;
13639 (row->reversed_p ? glyph > stop : glyph < stop)
13640 && EQ (glyph->object, str);
13641 glyph += incr)
13642 {
13643 Lisp_Object cprop;
13644 EMACS_INT gpos = glyph->charpos;
13645
13646 cprop = Fget_char_property (make_number (gpos),
13647 Qcursor,
13648 glyph->object);
13649 if (!NILP (cprop))
13650 {
13651 cursor = glyph;
13652 break;
13653 }
13654 if (tem && glyph->charpos < strpos)
13655 {
13656 strpos = glyph->charpos;
13657 cursor = glyph;
13658 }
13659 }
13660
13661 if (tem == pt_old)
13662 goto compute_x;
13663 }
13664 if (tem)
13665 pos = tem + 1; /* don't find previous instances */
13666 }
13667 /* This string is not what we want; skip all of the
13668 glyphs that came from it. */
13669 while ((row->reversed_p ? glyph > stop : glyph < stop)
13670 && EQ (glyph->object, str))
13671 glyph += incr;
13672 }
13673 else
13674 glyph += incr;
13675 }
13676
13677 /* If we reached the end of the line, and END was from a string,
13678 the cursor is not on this line. */
13679 if (cursor == NULL
13680 && (row->reversed_p ? glyph <= end : glyph >= end)
13681 && STRINGP (end->object)
13682 && row->continued_p)
13683 return 0;
13684 }
13685 }
13686
13687 compute_x:
13688 if (cursor != NULL)
13689 glyph = cursor;
13690 if (x < 0)
13691 {
13692 struct glyph *g;
13693
13694 /* Need to compute x that corresponds to GLYPH. */
13695 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13696 {
13697 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13698 abort ();
13699 x += g->pixel_width;
13700 }
13701 }
13702
13703 /* ROW could be part of a continued line, which, under bidi
13704 reordering, might have other rows whose start and end charpos
13705 occlude point. Only set w->cursor if we found a better
13706 approximation to the cursor position than we have from previously
13707 examined candidate rows belonging to the same continued line. */
13708 if (/* we already have a candidate row */
13709 w->cursor.vpos >= 0
13710 /* that candidate is not the row we are processing */
13711 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13712 /* the row we are processing is part of a continued line */
13713 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
13714 /* Make sure cursor.vpos specifies a row whose start and end
13715 charpos occlude point. This is because some callers of this
13716 function leave cursor.vpos at the row where the cursor was
13717 displayed during the last redisplay cycle. */
13718 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13719 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
13720 {
13721 struct glyph *g1 =
13722 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13723
13724 /* Don't consider glyphs that are outside TEXT_AREA. */
13725 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13726 return 0;
13727 /* Keep the candidate whose buffer position is the closest to
13728 point. */
13729 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13730 w->cursor.hpos >= 0
13731 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
13732 && BUFFERP (g1->object)
13733 && (g1->charpos == pt_old /* an exact match always wins */
13734 || (BUFFERP (glyph->object)
13735 && eabs (g1->charpos - pt_old)
13736 < eabs (glyph->charpos - pt_old))))
13737 return 0;
13738 /* If this candidate gives an exact match, use that. */
13739 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13740 /* Otherwise, keep the candidate that comes from a row
13741 spanning less buffer positions. This may win when one or
13742 both candidate positions are on glyphs that came from
13743 display strings, for which we cannot compare buffer
13744 positions. */
13745 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13746 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13747 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13748 return 0;
13749 }
13750 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13751 w->cursor.x = x;
13752 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13753 w->cursor.y = row->y + dy;
13754
13755 if (w == XWINDOW (selected_window))
13756 {
13757 if (!row->continued_p
13758 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13759 && row->x == 0)
13760 {
13761 this_line_buffer = XBUFFER (w->buffer);
13762
13763 CHARPOS (this_line_start_pos)
13764 = MATRIX_ROW_START_CHARPOS (row) + delta;
13765 BYTEPOS (this_line_start_pos)
13766 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13767
13768 CHARPOS (this_line_end_pos)
13769 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13770 BYTEPOS (this_line_end_pos)
13771 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13772
13773 this_line_y = w->cursor.y;
13774 this_line_pixel_height = row->height;
13775 this_line_vpos = w->cursor.vpos;
13776 this_line_start_x = row->x;
13777 }
13778 else
13779 CHARPOS (this_line_start_pos) = 0;
13780 }
13781
13782 return 1;
13783 }
13784
13785
13786 /* Run window scroll functions, if any, for WINDOW with new window
13787 start STARTP. Sets the window start of WINDOW to that position.
13788
13789 We assume that the window's buffer is really current. */
13790
13791 static inline struct text_pos
13792 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13793 {
13794 struct window *w = XWINDOW (window);
13795 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13796
13797 if (current_buffer != XBUFFER (w->buffer))
13798 abort ();
13799
13800 if (!NILP (Vwindow_scroll_functions))
13801 {
13802 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13803 make_number (CHARPOS (startp)));
13804 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13805 /* In case the hook functions switch buffers. */
13806 if (current_buffer != XBUFFER (w->buffer))
13807 set_buffer_internal_1 (XBUFFER (w->buffer));
13808 }
13809
13810 return startp;
13811 }
13812
13813
13814 /* Make sure the line containing the cursor is fully visible.
13815 A value of 1 means there is nothing to be done.
13816 (Either the line is fully visible, or it cannot be made so,
13817 or we cannot tell.)
13818
13819 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13820 is higher than window.
13821
13822 A value of 0 means the caller should do scrolling
13823 as if point had gone off the screen. */
13824
13825 static int
13826 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13827 {
13828 struct glyph_matrix *matrix;
13829 struct glyph_row *row;
13830 int window_height;
13831
13832 if (!make_cursor_line_fully_visible_p)
13833 return 1;
13834
13835 /* It's not always possible to find the cursor, e.g, when a window
13836 is full of overlay strings. Don't do anything in that case. */
13837 if (w->cursor.vpos < 0)
13838 return 1;
13839
13840 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13841 row = MATRIX_ROW (matrix, w->cursor.vpos);
13842
13843 /* If the cursor row is not partially visible, there's nothing to do. */
13844 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13845 return 1;
13846
13847 /* If the row the cursor is in is taller than the window's height,
13848 it's not clear what to do, so do nothing. */
13849 window_height = window_box_height (w);
13850 if (row->height >= window_height)
13851 {
13852 if (!force_p || MINI_WINDOW_P (w)
13853 || w->vscroll || w->cursor.vpos == 0)
13854 return 1;
13855 }
13856 return 0;
13857 }
13858
13859
13860 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13861 non-zero means only WINDOW is redisplayed in redisplay_internal.
13862 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13863 in redisplay_window to bring a partially visible line into view in
13864 the case that only the cursor has moved.
13865
13866 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13867 last screen line's vertical height extends past the end of the screen.
13868
13869 Value is
13870
13871 1 if scrolling succeeded
13872
13873 0 if scrolling didn't find point.
13874
13875 -1 if new fonts have been loaded so that we must interrupt
13876 redisplay, adjust glyph matrices, and try again. */
13877
13878 enum
13879 {
13880 SCROLLING_SUCCESS,
13881 SCROLLING_FAILED,
13882 SCROLLING_NEED_LARGER_MATRICES
13883 };
13884
13885 /* If scroll-conservatively is more than this, never recenter.
13886
13887 If you change this, don't forget to update the doc string of
13888 `scroll-conservatively' and the Emacs manual. */
13889 #define SCROLL_LIMIT 100
13890
13891 static int
13892 try_scrolling (Lisp_Object window, int just_this_one_p,
13893 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13894 int temp_scroll_step, int last_line_misfit)
13895 {
13896 struct window *w = XWINDOW (window);
13897 struct frame *f = XFRAME (w->frame);
13898 struct text_pos pos, startp;
13899 struct it it;
13900 int this_scroll_margin, scroll_max, rc, height;
13901 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13902 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13903 Lisp_Object aggressive;
13904 /* We will never try scrolling more than this number of lines. */
13905 int scroll_limit = SCROLL_LIMIT;
13906
13907 #if GLYPH_DEBUG
13908 debug_method_add (w, "try_scrolling");
13909 #endif
13910
13911 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13912
13913 /* Compute scroll margin height in pixels. We scroll when point is
13914 within this distance from the top or bottom of the window. */
13915 if (scroll_margin > 0)
13916 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13917 * FRAME_LINE_HEIGHT (f);
13918 else
13919 this_scroll_margin = 0;
13920
13921 /* Force arg_scroll_conservatively to have a reasonable value, to
13922 avoid scrolling too far away with slow move_it_* functions. Note
13923 that the user can supply scroll-conservatively equal to
13924 `most-positive-fixnum', which can be larger than INT_MAX. */
13925 if (arg_scroll_conservatively > scroll_limit)
13926 {
13927 arg_scroll_conservatively = scroll_limit + 1;
13928 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13929 }
13930 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13931 /* Compute how much we should try to scroll maximally to bring
13932 point into view. */
13933 scroll_max = (max (scroll_step,
13934 max (arg_scroll_conservatively, temp_scroll_step))
13935 * FRAME_LINE_HEIGHT (f));
13936 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13937 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13938 /* We're trying to scroll because of aggressive scrolling but no
13939 scroll_step is set. Choose an arbitrary one. */
13940 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13941 else
13942 scroll_max = 0;
13943
13944 too_near_end:
13945
13946 /* Decide whether to scroll down. */
13947 if (PT > CHARPOS (startp))
13948 {
13949 int scroll_margin_y;
13950
13951 /* Compute the pixel ypos of the scroll margin, then move it to
13952 either that ypos or PT, whichever comes first. */
13953 start_display (&it, w, startp);
13954 scroll_margin_y = it.last_visible_y - this_scroll_margin
13955 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13956 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13957 (MOVE_TO_POS | MOVE_TO_Y));
13958
13959 if (PT > CHARPOS (it.current.pos))
13960 {
13961 int y0 = line_bottom_y (&it);
13962 /* Compute how many pixels below window bottom to stop searching
13963 for PT. This avoids costly search for PT that is far away if
13964 the user limited scrolling by a small number of lines, but
13965 always finds PT if scroll_conservatively is set to a large
13966 number, such as most-positive-fixnum. */
13967 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13968 int y_to_move = it.last_visible_y + slack;
13969
13970 /* Compute the distance from the scroll margin to PT or to
13971 the scroll limit, whichever comes first. This should
13972 include the height of the cursor line, to make that line
13973 fully visible. */
13974 move_it_to (&it, PT, -1, y_to_move,
13975 -1, MOVE_TO_POS | MOVE_TO_Y);
13976 dy = line_bottom_y (&it) - y0;
13977
13978 if (dy > scroll_max)
13979 return SCROLLING_FAILED;
13980
13981 scroll_down_p = 1;
13982 }
13983 }
13984
13985 if (scroll_down_p)
13986 {
13987 /* Point is in or below the bottom scroll margin, so move the
13988 window start down. If scrolling conservatively, move it just
13989 enough down to make point visible. If scroll_step is set,
13990 move it down by scroll_step. */
13991 if (arg_scroll_conservatively)
13992 amount_to_scroll
13993 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13994 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13995 else if (scroll_step || temp_scroll_step)
13996 amount_to_scroll = scroll_max;
13997 else
13998 {
13999 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14000 height = WINDOW_BOX_TEXT_HEIGHT (w);
14001 if (NUMBERP (aggressive))
14002 {
14003 double float_amount = XFLOATINT (aggressive) * height;
14004 amount_to_scroll = float_amount;
14005 if (amount_to_scroll == 0 && float_amount > 0)
14006 amount_to_scroll = 1;
14007 /* Don't let point enter the scroll margin near top of
14008 the window. */
14009 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14010 amount_to_scroll = height - 2*this_scroll_margin + dy;
14011 }
14012 }
14013
14014 if (amount_to_scroll <= 0)
14015 return SCROLLING_FAILED;
14016
14017 start_display (&it, w, startp);
14018 if (arg_scroll_conservatively <= scroll_limit)
14019 move_it_vertically (&it, amount_to_scroll);
14020 else
14021 {
14022 /* Extra precision for users who set scroll-conservatively
14023 to a large number: make sure the amount we scroll
14024 the window start is never less than amount_to_scroll,
14025 which was computed as distance from window bottom to
14026 point. This matters when lines at window top and lines
14027 below window bottom have different height. */
14028 struct it it1;
14029 void *it1data = NULL;
14030 /* We use a temporary it1 because line_bottom_y can modify
14031 its argument, if it moves one line down; see there. */
14032 int start_y;
14033
14034 SAVE_IT (it1, it, it1data);
14035 start_y = line_bottom_y (&it1);
14036 do {
14037 RESTORE_IT (&it, &it, it1data);
14038 move_it_by_lines (&it, 1);
14039 SAVE_IT (it1, it, it1data);
14040 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14041 }
14042
14043 /* If STARTP is unchanged, move it down another screen line. */
14044 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14045 move_it_by_lines (&it, 1);
14046 startp = it.current.pos;
14047 }
14048 else
14049 {
14050 struct text_pos scroll_margin_pos = startp;
14051
14052 /* See if point is inside the scroll margin at the top of the
14053 window. */
14054 if (this_scroll_margin)
14055 {
14056 start_display (&it, w, startp);
14057 move_it_vertically (&it, this_scroll_margin);
14058 scroll_margin_pos = it.current.pos;
14059 }
14060
14061 if (PT < CHARPOS (scroll_margin_pos))
14062 {
14063 /* Point is in the scroll margin at the top of the window or
14064 above what is displayed in the window. */
14065 int y0, y_to_move;
14066
14067 /* Compute the vertical distance from PT to the scroll
14068 margin position. Move as far as scroll_max allows, or
14069 one screenful, or 10 screen lines, whichever is largest.
14070 Give up if distance is greater than scroll_max. */
14071 SET_TEXT_POS (pos, PT, PT_BYTE);
14072 start_display (&it, w, pos);
14073 y0 = it.current_y;
14074 y_to_move = max (it.last_visible_y,
14075 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14076 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14077 y_to_move, -1,
14078 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14079 dy = it.current_y - y0;
14080 if (dy > scroll_max)
14081 return SCROLLING_FAILED;
14082
14083 /* Compute new window start. */
14084 start_display (&it, w, startp);
14085
14086 if (arg_scroll_conservatively)
14087 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14088 max (scroll_step, temp_scroll_step));
14089 else if (scroll_step || temp_scroll_step)
14090 amount_to_scroll = scroll_max;
14091 else
14092 {
14093 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14094 height = WINDOW_BOX_TEXT_HEIGHT (w);
14095 if (NUMBERP (aggressive))
14096 {
14097 double float_amount = XFLOATINT (aggressive) * height;
14098 amount_to_scroll = float_amount;
14099 if (amount_to_scroll == 0 && float_amount > 0)
14100 amount_to_scroll = 1;
14101 amount_to_scroll -=
14102 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14103 /* Don't let point enter the scroll margin near
14104 bottom of the window. */
14105 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14106 amount_to_scroll = height - 2*this_scroll_margin + dy;
14107 }
14108 }
14109
14110 if (amount_to_scroll <= 0)
14111 return SCROLLING_FAILED;
14112
14113 move_it_vertically_backward (&it, amount_to_scroll);
14114 startp = it.current.pos;
14115 }
14116 }
14117
14118 /* Run window scroll functions. */
14119 startp = run_window_scroll_functions (window, startp);
14120
14121 /* Display the window. Give up if new fonts are loaded, or if point
14122 doesn't appear. */
14123 if (!try_window (window, startp, 0))
14124 rc = SCROLLING_NEED_LARGER_MATRICES;
14125 else if (w->cursor.vpos < 0)
14126 {
14127 clear_glyph_matrix (w->desired_matrix);
14128 rc = SCROLLING_FAILED;
14129 }
14130 else
14131 {
14132 /* Maybe forget recorded base line for line number display. */
14133 if (!just_this_one_p
14134 || current_buffer->clip_changed
14135 || BEG_UNCHANGED < CHARPOS (startp))
14136 w->base_line_number = Qnil;
14137
14138 /* If cursor ends up on a partially visible line,
14139 treat that as being off the bottom of the screen. */
14140 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14141 /* It's possible that the cursor is on the first line of the
14142 buffer, which is partially obscured due to a vscroll
14143 (Bug#7537). In that case, avoid looping forever . */
14144 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14145 {
14146 clear_glyph_matrix (w->desired_matrix);
14147 ++extra_scroll_margin_lines;
14148 goto too_near_end;
14149 }
14150 rc = SCROLLING_SUCCESS;
14151 }
14152
14153 return rc;
14154 }
14155
14156
14157 /* Compute a suitable window start for window W if display of W starts
14158 on a continuation line. Value is non-zero if a new window start
14159 was computed.
14160
14161 The new window start will be computed, based on W's width, starting
14162 from the start of the continued line. It is the start of the
14163 screen line with the minimum distance from the old start W->start. */
14164
14165 static int
14166 compute_window_start_on_continuation_line (struct window *w)
14167 {
14168 struct text_pos pos, start_pos;
14169 int window_start_changed_p = 0;
14170
14171 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14172
14173 /* If window start is on a continuation line... Window start may be
14174 < BEGV in case there's invisible text at the start of the
14175 buffer (M-x rmail, for example). */
14176 if (CHARPOS (start_pos) > BEGV
14177 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14178 {
14179 struct it it;
14180 struct glyph_row *row;
14181
14182 /* Handle the case that the window start is out of range. */
14183 if (CHARPOS (start_pos) < BEGV)
14184 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14185 else if (CHARPOS (start_pos) > ZV)
14186 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14187
14188 /* Find the start of the continued line. This should be fast
14189 because scan_buffer is fast (newline cache). */
14190 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14191 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14192 row, DEFAULT_FACE_ID);
14193 reseat_at_previous_visible_line_start (&it);
14194
14195 /* If the line start is "too far" away from the window start,
14196 say it takes too much time to compute a new window start. */
14197 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14198 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14199 {
14200 int min_distance, distance;
14201
14202 /* Move forward by display lines to find the new window
14203 start. If window width was enlarged, the new start can
14204 be expected to be > the old start. If window width was
14205 decreased, the new window start will be < the old start.
14206 So, we're looking for the display line start with the
14207 minimum distance from the old window start. */
14208 pos = it.current.pos;
14209 min_distance = INFINITY;
14210 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14211 distance < min_distance)
14212 {
14213 min_distance = distance;
14214 pos = it.current.pos;
14215 move_it_by_lines (&it, 1);
14216 }
14217
14218 /* Set the window start there. */
14219 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14220 window_start_changed_p = 1;
14221 }
14222 }
14223
14224 return window_start_changed_p;
14225 }
14226
14227
14228 /* Try cursor movement in case text has not changed in window WINDOW,
14229 with window start STARTP. Value is
14230
14231 CURSOR_MOVEMENT_SUCCESS if successful
14232
14233 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14234
14235 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14236 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14237 we want to scroll as if scroll-step were set to 1. See the code.
14238
14239 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14240 which case we have to abort this redisplay, and adjust matrices
14241 first. */
14242
14243 enum
14244 {
14245 CURSOR_MOVEMENT_SUCCESS,
14246 CURSOR_MOVEMENT_CANNOT_BE_USED,
14247 CURSOR_MOVEMENT_MUST_SCROLL,
14248 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14249 };
14250
14251 static int
14252 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14253 {
14254 struct window *w = XWINDOW (window);
14255 struct frame *f = XFRAME (w->frame);
14256 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14257
14258 #if GLYPH_DEBUG
14259 if (inhibit_try_cursor_movement)
14260 return rc;
14261 #endif
14262
14263 /* Handle case where text has not changed, only point, and it has
14264 not moved off the frame. */
14265 if (/* Point may be in this window. */
14266 PT >= CHARPOS (startp)
14267 /* Selective display hasn't changed. */
14268 && !current_buffer->clip_changed
14269 /* Function force-mode-line-update is used to force a thorough
14270 redisplay. It sets either windows_or_buffers_changed or
14271 update_mode_lines. So don't take a shortcut here for these
14272 cases. */
14273 && !update_mode_lines
14274 && !windows_or_buffers_changed
14275 && !cursor_type_changed
14276 /* Can't use this case if highlighting a region. When a
14277 region exists, cursor movement has to do more than just
14278 set the cursor. */
14279 && !(!NILP (Vtransient_mark_mode)
14280 && !NILP (BVAR (current_buffer, mark_active)))
14281 && NILP (w->region_showing)
14282 && NILP (Vshow_trailing_whitespace)
14283 /* Right after splitting windows, last_point may be nil. */
14284 && INTEGERP (w->last_point)
14285 /* This code is not used for mini-buffer for the sake of the case
14286 of redisplaying to replace an echo area message; since in
14287 that case the mini-buffer contents per se are usually
14288 unchanged. This code is of no real use in the mini-buffer
14289 since the handling of this_line_start_pos, etc., in redisplay
14290 handles the same cases. */
14291 && !EQ (window, minibuf_window)
14292 /* When splitting windows or for new windows, it happens that
14293 redisplay is called with a nil window_end_vpos or one being
14294 larger than the window. This should really be fixed in
14295 window.c. I don't have this on my list, now, so we do
14296 approximately the same as the old redisplay code. --gerd. */
14297 && INTEGERP (w->window_end_vpos)
14298 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14299 && (FRAME_WINDOW_P (f)
14300 || !overlay_arrow_in_current_buffer_p ()))
14301 {
14302 int this_scroll_margin, top_scroll_margin;
14303 struct glyph_row *row = NULL;
14304
14305 #if GLYPH_DEBUG
14306 debug_method_add (w, "cursor movement");
14307 #endif
14308
14309 /* Scroll if point within this distance from the top or bottom
14310 of the window. This is a pixel value. */
14311 if (scroll_margin > 0)
14312 {
14313 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14314 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14315 }
14316 else
14317 this_scroll_margin = 0;
14318
14319 top_scroll_margin = this_scroll_margin;
14320 if (WINDOW_WANTS_HEADER_LINE_P (w))
14321 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14322
14323 /* Start with the row the cursor was displayed during the last
14324 not paused redisplay. Give up if that row is not valid. */
14325 if (w->last_cursor.vpos < 0
14326 || w->last_cursor.vpos >= w->current_matrix->nrows)
14327 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14328 else
14329 {
14330 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14331 if (row->mode_line_p)
14332 ++row;
14333 if (!row->enabled_p)
14334 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14335 }
14336
14337 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14338 {
14339 int scroll_p = 0, must_scroll = 0;
14340 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14341
14342 if (PT > XFASTINT (w->last_point))
14343 {
14344 /* Point has moved forward. */
14345 while (MATRIX_ROW_END_CHARPOS (row) < PT
14346 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14347 {
14348 xassert (row->enabled_p);
14349 ++row;
14350 }
14351
14352 /* If the end position of a row equals the start
14353 position of the next row, and PT is at that position,
14354 we would rather display cursor in the next line. */
14355 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14356 && MATRIX_ROW_END_CHARPOS (row) == PT
14357 && row < w->current_matrix->rows
14358 + w->current_matrix->nrows - 1
14359 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14360 && !cursor_row_p (row))
14361 ++row;
14362
14363 /* If within the scroll margin, scroll. Note that
14364 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14365 the next line would be drawn, and that
14366 this_scroll_margin can be zero. */
14367 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14368 || PT > MATRIX_ROW_END_CHARPOS (row)
14369 /* Line is completely visible last line in window
14370 and PT is to be set in the next line. */
14371 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14372 && PT == MATRIX_ROW_END_CHARPOS (row)
14373 && !row->ends_at_zv_p
14374 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14375 scroll_p = 1;
14376 }
14377 else if (PT < XFASTINT (w->last_point))
14378 {
14379 /* Cursor has to be moved backward. Note that PT >=
14380 CHARPOS (startp) because of the outer if-statement. */
14381 while (!row->mode_line_p
14382 && (MATRIX_ROW_START_CHARPOS (row) > PT
14383 || (MATRIX_ROW_START_CHARPOS (row) == PT
14384 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14385 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14386 row > w->current_matrix->rows
14387 && (row-1)->ends_in_newline_from_string_p))))
14388 && (row->y > top_scroll_margin
14389 || CHARPOS (startp) == BEGV))
14390 {
14391 xassert (row->enabled_p);
14392 --row;
14393 }
14394
14395 /* Consider the following case: Window starts at BEGV,
14396 there is invisible, intangible text at BEGV, so that
14397 display starts at some point START > BEGV. It can
14398 happen that we are called with PT somewhere between
14399 BEGV and START. Try to handle that case. */
14400 if (row < w->current_matrix->rows
14401 || row->mode_line_p)
14402 {
14403 row = w->current_matrix->rows;
14404 if (row->mode_line_p)
14405 ++row;
14406 }
14407
14408 /* Due to newlines in overlay strings, we may have to
14409 skip forward over overlay strings. */
14410 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14411 && MATRIX_ROW_END_CHARPOS (row) == PT
14412 && !cursor_row_p (row))
14413 ++row;
14414
14415 /* If within the scroll margin, scroll. */
14416 if (row->y < top_scroll_margin
14417 && CHARPOS (startp) != BEGV)
14418 scroll_p = 1;
14419 }
14420 else
14421 {
14422 /* Cursor did not move. So don't scroll even if cursor line
14423 is partially visible, as it was so before. */
14424 rc = CURSOR_MOVEMENT_SUCCESS;
14425 }
14426
14427 if (PT < MATRIX_ROW_START_CHARPOS (row)
14428 || PT > MATRIX_ROW_END_CHARPOS (row))
14429 {
14430 /* if PT is not in the glyph row, give up. */
14431 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14432 must_scroll = 1;
14433 }
14434 else if (rc != CURSOR_MOVEMENT_SUCCESS
14435 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14436 {
14437 /* If rows are bidi-reordered and point moved, back up
14438 until we find a row that does not belong to a
14439 continuation line. This is because we must consider
14440 all rows of a continued line as candidates for the
14441 new cursor positioning, since row start and end
14442 positions change non-linearly with vertical position
14443 in such rows. */
14444 /* FIXME: Revisit this when glyph ``spilling'' in
14445 continuation lines' rows is implemented for
14446 bidi-reordered rows. */
14447 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14448 {
14449 xassert (row->enabled_p);
14450 --row;
14451 /* If we hit the beginning of the displayed portion
14452 without finding the first row of a continued
14453 line, give up. */
14454 if (row <= w->current_matrix->rows)
14455 {
14456 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14457 break;
14458 }
14459
14460 }
14461 }
14462 if (must_scroll)
14463 ;
14464 else if (rc != CURSOR_MOVEMENT_SUCCESS
14465 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14466 && make_cursor_line_fully_visible_p)
14467 {
14468 if (PT == MATRIX_ROW_END_CHARPOS (row)
14469 && !row->ends_at_zv_p
14470 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14471 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14472 else if (row->height > window_box_height (w))
14473 {
14474 /* If we end up in a partially visible line, let's
14475 make it fully visible, except when it's taller
14476 than the window, in which case we can't do much
14477 about it. */
14478 *scroll_step = 1;
14479 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14480 }
14481 else
14482 {
14483 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14484 if (!cursor_row_fully_visible_p (w, 0, 1))
14485 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14486 else
14487 rc = CURSOR_MOVEMENT_SUCCESS;
14488 }
14489 }
14490 else if (scroll_p)
14491 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14492 else if (rc != CURSOR_MOVEMENT_SUCCESS
14493 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14494 {
14495 /* With bidi-reordered rows, there could be more than
14496 one candidate row whose start and end positions
14497 occlude point. We need to let set_cursor_from_row
14498 find the best candidate. */
14499 /* FIXME: Revisit this when glyph ``spilling'' in
14500 continuation lines' rows is implemented for
14501 bidi-reordered rows. */
14502 int rv = 0;
14503
14504 do
14505 {
14506 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14507 && PT <= MATRIX_ROW_END_CHARPOS (row)
14508 && cursor_row_p (row))
14509 rv |= set_cursor_from_row (w, row, w->current_matrix,
14510 0, 0, 0, 0);
14511 /* As soon as we've found the first suitable row
14512 whose ends_at_zv_p flag is set, we are done. */
14513 if (rv
14514 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
14515 {
14516 rc = CURSOR_MOVEMENT_SUCCESS;
14517 break;
14518 }
14519 ++row;
14520 }
14521 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
14522 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14523 || (MATRIX_ROW_START_CHARPOS (row) == PT
14524 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14525 /* If we didn't find any candidate rows, or exited the
14526 loop before all the candidates were examined, signal
14527 to the caller that this method failed. */
14528 if (rc != CURSOR_MOVEMENT_SUCCESS
14529 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
14530 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14531 else if (rv)
14532 rc = CURSOR_MOVEMENT_SUCCESS;
14533 }
14534 else
14535 {
14536 do
14537 {
14538 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14539 {
14540 rc = CURSOR_MOVEMENT_SUCCESS;
14541 break;
14542 }
14543 ++row;
14544 }
14545 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14546 && MATRIX_ROW_START_CHARPOS (row) == PT
14547 && cursor_row_p (row));
14548 }
14549 }
14550 }
14551
14552 return rc;
14553 }
14554
14555 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14556 static
14557 #endif
14558 void
14559 set_vertical_scroll_bar (struct window *w)
14560 {
14561 EMACS_INT start, end, whole;
14562
14563 /* Calculate the start and end positions for the current window.
14564 At some point, it would be nice to choose between scrollbars
14565 which reflect the whole buffer size, with special markers
14566 indicating narrowing, and scrollbars which reflect only the
14567 visible region.
14568
14569 Note that mini-buffers sometimes aren't displaying any text. */
14570 if (!MINI_WINDOW_P (w)
14571 || (w == XWINDOW (minibuf_window)
14572 && NILP (echo_area_buffer[0])))
14573 {
14574 struct buffer *buf = XBUFFER (w->buffer);
14575 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14576 start = marker_position (w->start) - BUF_BEGV (buf);
14577 /* I don't think this is guaranteed to be right. For the
14578 moment, we'll pretend it is. */
14579 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14580
14581 if (end < start)
14582 end = start;
14583 if (whole < (end - start))
14584 whole = end - start;
14585 }
14586 else
14587 start = end = whole = 0;
14588
14589 /* Indicate what this scroll bar ought to be displaying now. */
14590 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14591 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14592 (w, end - start, whole, start);
14593 }
14594
14595
14596 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14597 selected_window is redisplayed.
14598
14599 We can return without actually redisplaying the window if
14600 fonts_changed_p is nonzero. In that case, redisplay_internal will
14601 retry. */
14602
14603 static void
14604 redisplay_window (Lisp_Object window, int just_this_one_p)
14605 {
14606 struct window *w = XWINDOW (window);
14607 struct frame *f = XFRAME (w->frame);
14608 struct buffer *buffer = XBUFFER (w->buffer);
14609 struct buffer *old = current_buffer;
14610 struct text_pos lpoint, opoint, startp;
14611 int update_mode_line;
14612 int tem;
14613 struct it it;
14614 /* Record it now because it's overwritten. */
14615 int current_matrix_up_to_date_p = 0;
14616 int used_current_matrix_p = 0;
14617 /* This is less strict than current_matrix_up_to_date_p.
14618 It indictes that the buffer contents and narrowing are unchanged. */
14619 int buffer_unchanged_p = 0;
14620 int temp_scroll_step = 0;
14621 int count = SPECPDL_INDEX ();
14622 int rc;
14623 int centering_position = -1;
14624 int last_line_misfit = 0;
14625 EMACS_INT beg_unchanged, end_unchanged;
14626
14627 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14628 opoint = lpoint;
14629
14630 /* W must be a leaf window here. */
14631 xassert (!NILP (w->buffer));
14632 #if GLYPH_DEBUG
14633 *w->desired_matrix->method = 0;
14634 #endif
14635
14636 restart:
14637 reconsider_clip_changes (w, buffer);
14638
14639 /* Has the mode line to be updated? */
14640 update_mode_line = (!NILP (w->update_mode_line)
14641 || update_mode_lines
14642 || buffer->clip_changed
14643 || buffer->prevent_redisplay_optimizations_p);
14644
14645 if (MINI_WINDOW_P (w))
14646 {
14647 if (w == XWINDOW (echo_area_window)
14648 && !NILP (echo_area_buffer[0]))
14649 {
14650 if (update_mode_line)
14651 /* We may have to update a tty frame's menu bar or a
14652 tool-bar. Example `M-x C-h C-h C-g'. */
14653 goto finish_menu_bars;
14654 else
14655 /* We've already displayed the echo area glyphs in this window. */
14656 goto finish_scroll_bars;
14657 }
14658 else if ((w != XWINDOW (minibuf_window)
14659 || minibuf_level == 0)
14660 /* When buffer is nonempty, redisplay window normally. */
14661 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14662 /* Quail displays non-mini buffers in minibuffer window.
14663 In that case, redisplay the window normally. */
14664 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14665 {
14666 /* W is a mini-buffer window, but it's not active, so clear
14667 it. */
14668 int yb = window_text_bottom_y (w);
14669 struct glyph_row *row;
14670 int y;
14671
14672 for (y = 0, row = w->desired_matrix->rows;
14673 y < yb;
14674 y += row->height, ++row)
14675 blank_row (w, row, y);
14676 goto finish_scroll_bars;
14677 }
14678
14679 clear_glyph_matrix (w->desired_matrix);
14680 }
14681
14682 /* Otherwise set up data on this window; select its buffer and point
14683 value. */
14684 /* Really select the buffer, for the sake of buffer-local
14685 variables. */
14686 set_buffer_internal_1 (XBUFFER (w->buffer));
14687
14688 current_matrix_up_to_date_p
14689 = (!NILP (w->window_end_valid)
14690 && !current_buffer->clip_changed
14691 && !current_buffer->prevent_redisplay_optimizations_p
14692 && XFASTINT (w->last_modified) >= MODIFF
14693 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14694
14695 /* Run the window-bottom-change-functions
14696 if it is possible that the text on the screen has changed
14697 (either due to modification of the text, or any other reason). */
14698 if (!current_matrix_up_to_date_p
14699 && !NILP (Vwindow_text_change_functions))
14700 {
14701 safe_run_hooks (Qwindow_text_change_functions);
14702 goto restart;
14703 }
14704
14705 beg_unchanged = BEG_UNCHANGED;
14706 end_unchanged = END_UNCHANGED;
14707
14708 SET_TEXT_POS (opoint, PT, PT_BYTE);
14709
14710 specbind (Qinhibit_point_motion_hooks, Qt);
14711
14712 buffer_unchanged_p
14713 = (!NILP (w->window_end_valid)
14714 && !current_buffer->clip_changed
14715 && XFASTINT (w->last_modified) >= MODIFF
14716 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14717
14718 /* When windows_or_buffers_changed is non-zero, we can't rely on
14719 the window end being valid, so set it to nil there. */
14720 if (windows_or_buffers_changed)
14721 {
14722 /* If window starts on a continuation line, maybe adjust the
14723 window start in case the window's width changed. */
14724 if (XMARKER (w->start)->buffer == current_buffer)
14725 compute_window_start_on_continuation_line (w);
14726
14727 w->window_end_valid = Qnil;
14728 }
14729
14730 /* Some sanity checks. */
14731 CHECK_WINDOW_END (w);
14732 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14733 abort ();
14734 if (BYTEPOS (opoint) < CHARPOS (opoint))
14735 abort ();
14736
14737 /* If %c is in mode line, update it if needed. */
14738 if (!NILP (w->column_number_displayed)
14739 /* This alternative quickly identifies a common case
14740 where no change is needed. */
14741 && !(PT == XFASTINT (w->last_point)
14742 && XFASTINT (w->last_modified) >= MODIFF
14743 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14744 && (XFASTINT (w->column_number_displayed) != current_column ()))
14745 update_mode_line = 1;
14746
14747 /* Count number of windows showing the selected buffer. An indirect
14748 buffer counts as its base buffer. */
14749 if (!just_this_one_p)
14750 {
14751 struct buffer *current_base, *window_base;
14752 current_base = current_buffer;
14753 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14754 if (current_base->base_buffer)
14755 current_base = current_base->base_buffer;
14756 if (window_base->base_buffer)
14757 window_base = window_base->base_buffer;
14758 if (current_base == window_base)
14759 buffer_shared++;
14760 }
14761
14762 /* Point refers normally to the selected window. For any other
14763 window, set up appropriate value. */
14764 if (!EQ (window, selected_window))
14765 {
14766 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
14767 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
14768 if (new_pt < BEGV)
14769 {
14770 new_pt = BEGV;
14771 new_pt_byte = BEGV_BYTE;
14772 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14773 }
14774 else if (new_pt > (ZV - 1))
14775 {
14776 new_pt = ZV;
14777 new_pt_byte = ZV_BYTE;
14778 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14779 }
14780
14781 /* We don't use SET_PT so that the point-motion hooks don't run. */
14782 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14783 }
14784
14785 /* If any of the character widths specified in the display table
14786 have changed, invalidate the width run cache. It's true that
14787 this may be a bit late to catch such changes, but the rest of
14788 redisplay goes (non-fatally) haywire when the display table is
14789 changed, so why should we worry about doing any better? */
14790 if (current_buffer->width_run_cache)
14791 {
14792 struct Lisp_Char_Table *disptab = buffer_display_table ();
14793
14794 if (! disptab_matches_widthtab (disptab,
14795 XVECTOR (BVAR (current_buffer, width_table))))
14796 {
14797 invalidate_region_cache (current_buffer,
14798 current_buffer->width_run_cache,
14799 BEG, Z);
14800 recompute_width_table (current_buffer, disptab);
14801 }
14802 }
14803
14804 /* If window-start is screwed up, choose a new one. */
14805 if (XMARKER (w->start)->buffer != current_buffer)
14806 goto recenter;
14807
14808 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14809
14810 /* If someone specified a new starting point but did not insist,
14811 check whether it can be used. */
14812 if (!NILP (w->optional_new_start)
14813 && CHARPOS (startp) >= BEGV
14814 && CHARPOS (startp) <= ZV)
14815 {
14816 w->optional_new_start = Qnil;
14817 start_display (&it, w, startp);
14818 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14819 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14820 if (IT_CHARPOS (it) == PT)
14821 w->force_start = Qt;
14822 /* IT may overshoot PT if text at PT is invisible. */
14823 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14824 w->force_start = Qt;
14825 }
14826
14827 force_start:
14828
14829 /* Handle case where place to start displaying has been specified,
14830 unless the specified location is outside the accessible range. */
14831 if (!NILP (w->force_start)
14832 || w->frozen_window_start_p)
14833 {
14834 /* We set this later on if we have to adjust point. */
14835 int new_vpos = -1;
14836
14837 w->force_start = Qnil;
14838 w->vscroll = 0;
14839 w->window_end_valid = Qnil;
14840
14841 /* Forget any recorded base line for line number display. */
14842 if (!buffer_unchanged_p)
14843 w->base_line_number = Qnil;
14844
14845 /* Redisplay the mode line. Select the buffer properly for that.
14846 Also, run the hook window-scroll-functions
14847 because we have scrolled. */
14848 /* Note, we do this after clearing force_start because
14849 if there's an error, it is better to forget about force_start
14850 than to get into an infinite loop calling the hook functions
14851 and having them get more errors. */
14852 if (!update_mode_line
14853 || ! NILP (Vwindow_scroll_functions))
14854 {
14855 update_mode_line = 1;
14856 w->update_mode_line = Qt;
14857 startp = run_window_scroll_functions (window, startp);
14858 }
14859
14860 w->last_modified = make_number (0);
14861 w->last_overlay_modified = make_number (0);
14862 if (CHARPOS (startp) < BEGV)
14863 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14864 else if (CHARPOS (startp) > ZV)
14865 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14866
14867 /* Redisplay, then check if cursor has been set during the
14868 redisplay. Give up if new fonts were loaded. */
14869 /* We used to issue a CHECK_MARGINS argument to try_window here,
14870 but this causes scrolling to fail when point begins inside
14871 the scroll margin (bug#148) -- cyd */
14872 if (!try_window (window, startp, 0))
14873 {
14874 w->force_start = Qt;
14875 clear_glyph_matrix (w->desired_matrix);
14876 goto need_larger_matrices;
14877 }
14878
14879 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14880 {
14881 /* If point does not appear, try to move point so it does
14882 appear. The desired matrix has been built above, so we
14883 can use it here. */
14884 new_vpos = window_box_height (w) / 2;
14885 }
14886
14887 if (!cursor_row_fully_visible_p (w, 0, 0))
14888 {
14889 /* Point does appear, but on a line partly visible at end of window.
14890 Move it back to a fully-visible line. */
14891 new_vpos = window_box_height (w);
14892 }
14893
14894 /* If we need to move point for either of the above reasons,
14895 now actually do it. */
14896 if (new_vpos >= 0)
14897 {
14898 struct glyph_row *row;
14899
14900 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14901 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14902 ++row;
14903
14904 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14905 MATRIX_ROW_START_BYTEPOS (row));
14906
14907 if (w != XWINDOW (selected_window))
14908 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14909 else if (current_buffer == old)
14910 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14911
14912 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14913
14914 /* If we are highlighting the region, then we just changed
14915 the region, so redisplay to show it. */
14916 if (!NILP (Vtransient_mark_mode)
14917 && !NILP (BVAR (current_buffer, mark_active)))
14918 {
14919 clear_glyph_matrix (w->desired_matrix);
14920 if (!try_window (window, startp, 0))
14921 goto need_larger_matrices;
14922 }
14923 }
14924
14925 #if GLYPH_DEBUG
14926 debug_method_add (w, "forced window start");
14927 #endif
14928 goto done;
14929 }
14930
14931 /* Handle case where text has not changed, only point, and it has
14932 not moved off the frame, and we are not retrying after hscroll.
14933 (current_matrix_up_to_date_p is nonzero when retrying.) */
14934 if (current_matrix_up_to_date_p
14935 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14936 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14937 {
14938 switch (rc)
14939 {
14940 case CURSOR_MOVEMENT_SUCCESS:
14941 used_current_matrix_p = 1;
14942 goto done;
14943
14944 case CURSOR_MOVEMENT_MUST_SCROLL:
14945 goto try_to_scroll;
14946
14947 default:
14948 abort ();
14949 }
14950 }
14951 /* If current starting point was originally the beginning of a line
14952 but no longer is, find a new starting point. */
14953 else if (!NILP (w->start_at_line_beg)
14954 && !(CHARPOS (startp) <= BEGV
14955 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14956 {
14957 #if GLYPH_DEBUG
14958 debug_method_add (w, "recenter 1");
14959 #endif
14960 goto recenter;
14961 }
14962
14963 /* Try scrolling with try_window_id. Value is > 0 if update has
14964 been done, it is -1 if we know that the same window start will
14965 not work. It is 0 if unsuccessful for some other reason. */
14966 else if ((tem = try_window_id (w)) != 0)
14967 {
14968 #if GLYPH_DEBUG
14969 debug_method_add (w, "try_window_id %d", tem);
14970 #endif
14971
14972 if (fonts_changed_p)
14973 goto need_larger_matrices;
14974 if (tem > 0)
14975 goto done;
14976
14977 /* Otherwise try_window_id has returned -1 which means that we
14978 don't want the alternative below this comment to execute. */
14979 }
14980 else if (CHARPOS (startp) >= BEGV
14981 && CHARPOS (startp) <= ZV
14982 && PT >= CHARPOS (startp)
14983 && (CHARPOS (startp) < ZV
14984 /* Avoid starting at end of buffer. */
14985 || CHARPOS (startp) == BEGV
14986 || (XFASTINT (w->last_modified) >= MODIFF
14987 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14988 {
14989
14990 /* If first window line is a continuation line, and window start
14991 is inside the modified region, but the first change is before
14992 current window start, we must select a new window start.
14993
14994 However, if this is the result of a down-mouse event (e.g. by
14995 extending the mouse-drag-overlay), we don't want to select a
14996 new window start, since that would change the position under
14997 the mouse, resulting in an unwanted mouse-movement rather
14998 than a simple mouse-click. */
14999 if (NILP (w->start_at_line_beg)
15000 && NILP (do_mouse_tracking)
15001 && CHARPOS (startp) > BEGV
15002 && CHARPOS (startp) > BEG + beg_unchanged
15003 && CHARPOS (startp) <= Z - end_unchanged
15004 /* Even if w->start_at_line_beg is nil, a new window may
15005 start at a line_beg, since that's how set_buffer_window
15006 sets it. So, we need to check the return value of
15007 compute_window_start_on_continuation_line. (See also
15008 bug#197). */
15009 && XMARKER (w->start)->buffer == current_buffer
15010 && compute_window_start_on_continuation_line (w))
15011 {
15012 w->force_start = Qt;
15013 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15014 goto force_start;
15015 }
15016
15017 #if GLYPH_DEBUG
15018 debug_method_add (w, "same window start");
15019 #endif
15020
15021 /* Try to redisplay starting at same place as before.
15022 If point has not moved off frame, accept the results. */
15023 if (!current_matrix_up_to_date_p
15024 /* Don't use try_window_reusing_current_matrix in this case
15025 because a window scroll function can have changed the
15026 buffer. */
15027 || !NILP (Vwindow_scroll_functions)
15028 || MINI_WINDOW_P (w)
15029 || !(used_current_matrix_p
15030 = try_window_reusing_current_matrix (w)))
15031 {
15032 IF_DEBUG (debug_method_add (w, "1"));
15033 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15034 /* -1 means we need to scroll.
15035 0 means we need new matrices, but fonts_changed_p
15036 is set in that case, so we will detect it below. */
15037 goto try_to_scroll;
15038 }
15039
15040 if (fonts_changed_p)
15041 goto need_larger_matrices;
15042
15043 if (w->cursor.vpos >= 0)
15044 {
15045 if (!just_this_one_p
15046 || current_buffer->clip_changed
15047 || BEG_UNCHANGED < CHARPOS (startp))
15048 /* Forget any recorded base line for line number display. */
15049 w->base_line_number = Qnil;
15050
15051 if (!cursor_row_fully_visible_p (w, 1, 0))
15052 {
15053 clear_glyph_matrix (w->desired_matrix);
15054 last_line_misfit = 1;
15055 }
15056 /* Drop through and scroll. */
15057 else
15058 goto done;
15059 }
15060 else
15061 clear_glyph_matrix (w->desired_matrix);
15062 }
15063
15064 try_to_scroll:
15065
15066 w->last_modified = make_number (0);
15067 w->last_overlay_modified = make_number (0);
15068
15069 /* Redisplay the mode line. Select the buffer properly for that. */
15070 if (!update_mode_line)
15071 {
15072 update_mode_line = 1;
15073 w->update_mode_line = Qt;
15074 }
15075
15076 /* Try to scroll by specified few lines. */
15077 if ((scroll_conservatively
15078 || emacs_scroll_step
15079 || temp_scroll_step
15080 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15081 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15082 && CHARPOS (startp) >= BEGV
15083 && CHARPOS (startp) <= ZV)
15084 {
15085 /* The function returns -1 if new fonts were loaded, 1 if
15086 successful, 0 if not successful. */
15087 int ss = try_scrolling (window, just_this_one_p,
15088 scroll_conservatively,
15089 emacs_scroll_step,
15090 temp_scroll_step, last_line_misfit);
15091 switch (ss)
15092 {
15093 case SCROLLING_SUCCESS:
15094 goto done;
15095
15096 case SCROLLING_NEED_LARGER_MATRICES:
15097 goto need_larger_matrices;
15098
15099 case SCROLLING_FAILED:
15100 break;
15101
15102 default:
15103 abort ();
15104 }
15105 }
15106
15107 /* Finally, just choose a place to start which positions point
15108 according to user preferences. */
15109
15110 recenter:
15111
15112 #if GLYPH_DEBUG
15113 debug_method_add (w, "recenter");
15114 #endif
15115
15116 /* w->vscroll = 0; */
15117
15118 /* Forget any previously recorded base line for line number display. */
15119 if (!buffer_unchanged_p)
15120 w->base_line_number = Qnil;
15121
15122 /* Determine the window start relative to point. */
15123 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15124 it.current_y = it.last_visible_y;
15125 if (centering_position < 0)
15126 {
15127 int margin =
15128 scroll_margin > 0
15129 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15130 : 0;
15131 EMACS_INT margin_pos = CHARPOS (startp);
15132 int scrolling_up;
15133 Lisp_Object aggressive;
15134
15135 /* If there is a scroll margin at the top of the window, find
15136 its character position. */
15137 if (margin
15138 /* Cannot call start_display if startp is not in the
15139 accessible region of the buffer. This can happen when we
15140 have just switched to a different buffer and/or changed
15141 its restriction. In that case, startp is initialized to
15142 the character position 1 (BEG) because we did not yet
15143 have chance to display the buffer even once. */
15144 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15145 {
15146 struct it it1;
15147 void *it1data = NULL;
15148
15149 SAVE_IT (it1, it, it1data);
15150 start_display (&it1, w, startp);
15151 move_it_vertically (&it1, margin);
15152 margin_pos = IT_CHARPOS (it1);
15153 RESTORE_IT (&it, &it, it1data);
15154 }
15155 scrolling_up = PT > margin_pos;
15156 aggressive =
15157 scrolling_up
15158 ? BVAR (current_buffer, scroll_up_aggressively)
15159 : BVAR (current_buffer, scroll_down_aggressively);
15160
15161 if (!MINI_WINDOW_P (w)
15162 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15163 {
15164 int pt_offset = 0;
15165
15166 /* Setting scroll-conservatively overrides
15167 scroll-*-aggressively. */
15168 if (!scroll_conservatively && NUMBERP (aggressive))
15169 {
15170 double float_amount = XFLOATINT (aggressive);
15171
15172 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15173 if (pt_offset == 0 && float_amount > 0)
15174 pt_offset = 1;
15175 if (pt_offset)
15176 margin -= 1;
15177 }
15178 /* Compute how much to move the window start backward from
15179 point so that point will be displayed where the user
15180 wants it. */
15181 if (scrolling_up)
15182 {
15183 centering_position = it.last_visible_y;
15184 if (pt_offset)
15185 centering_position -= pt_offset;
15186 centering_position -=
15187 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
15188 /* Don't let point enter the scroll margin near top of
15189 the window. */
15190 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15191 centering_position = margin * FRAME_LINE_HEIGHT (f);
15192 }
15193 else
15194 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15195 }
15196 else
15197 /* Set the window start half the height of the window backward
15198 from point. */
15199 centering_position = window_box_height (w) / 2;
15200 }
15201 move_it_vertically_backward (&it, centering_position);
15202
15203 xassert (IT_CHARPOS (it) >= BEGV);
15204
15205 /* The function move_it_vertically_backward may move over more
15206 than the specified y-distance. If it->w is small, e.g. a
15207 mini-buffer window, we may end up in front of the window's
15208 display area. Start displaying at the start of the line
15209 containing PT in this case. */
15210 if (it.current_y <= 0)
15211 {
15212 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15213 move_it_vertically_backward (&it, 0);
15214 it.current_y = 0;
15215 }
15216
15217 it.current_x = it.hpos = 0;
15218
15219 /* Set the window start position here explicitly, to avoid an
15220 infinite loop in case the functions in window-scroll-functions
15221 get errors. */
15222 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15223
15224 /* Run scroll hooks. */
15225 startp = run_window_scroll_functions (window, it.current.pos);
15226
15227 /* Redisplay the window. */
15228 if (!current_matrix_up_to_date_p
15229 || windows_or_buffers_changed
15230 || cursor_type_changed
15231 /* Don't use try_window_reusing_current_matrix in this case
15232 because it can have changed the buffer. */
15233 || !NILP (Vwindow_scroll_functions)
15234 || !just_this_one_p
15235 || MINI_WINDOW_P (w)
15236 || !(used_current_matrix_p
15237 = try_window_reusing_current_matrix (w)))
15238 try_window (window, startp, 0);
15239
15240 /* If new fonts have been loaded (due to fontsets), give up. We
15241 have to start a new redisplay since we need to re-adjust glyph
15242 matrices. */
15243 if (fonts_changed_p)
15244 goto need_larger_matrices;
15245
15246 /* If cursor did not appear assume that the middle of the window is
15247 in the first line of the window. Do it again with the next line.
15248 (Imagine a window of height 100, displaying two lines of height
15249 60. Moving back 50 from it->last_visible_y will end in the first
15250 line.) */
15251 if (w->cursor.vpos < 0)
15252 {
15253 if (!NILP (w->window_end_valid)
15254 && PT >= Z - XFASTINT (w->window_end_pos))
15255 {
15256 clear_glyph_matrix (w->desired_matrix);
15257 move_it_by_lines (&it, 1);
15258 try_window (window, it.current.pos, 0);
15259 }
15260 else if (PT < IT_CHARPOS (it))
15261 {
15262 clear_glyph_matrix (w->desired_matrix);
15263 move_it_by_lines (&it, -1);
15264 try_window (window, it.current.pos, 0);
15265 }
15266 else
15267 {
15268 /* Not much we can do about it. */
15269 }
15270 }
15271
15272 /* Consider the following case: Window starts at BEGV, there is
15273 invisible, intangible text at BEGV, so that display starts at
15274 some point START > BEGV. It can happen that we are called with
15275 PT somewhere between BEGV and START. Try to handle that case. */
15276 if (w->cursor.vpos < 0)
15277 {
15278 struct glyph_row *row = w->current_matrix->rows;
15279 if (row->mode_line_p)
15280 ++row;
15281 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15282 }
15283
15284 if (!cursor_row_fully_visible_p (w, 0, 0))
15285 {
15286 /* If vscroll is enabled, disable it and try again. */
15287 if (w->vscroll)
15288 {
15289 w->vscroll = 0;
15290 clear_glyph_matrix (w->desired_matrix);
15291 goto recenter;
15292 }
15293
15294 /* If centering point failed to make the whole line visible,
15295 put point at the top instead. That has to make the whole line
15296 visible, if it can be done. */
15297 if (centering_position == 0)
15298 goto done;
15299
15300 clear_glyph_matrix (w->desired_matrix);
15301 centering_position = 0;
15302 goto recenter;
15303 }
15304
15305 done:
15306
15307 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15308 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15309 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15310 ? Qt : Qnil);
15311
15312 /* Display the mode line, if we must. */
15313 if ((update_mode_line
15314 /* If window not full width, must redo its mode line
15315 if (a) the window to its side is being redone and
15316 (b) we do a frame-based redisplay. This is a consequence
15317 of how inverted lines are drawn in frame-based redisplay. */
15318 || (!just_this_one_p
15319 && !FRAME_WINDOW_P (f)
15320 && !WINDOW_FULL_WIDTH_P (w))
15321 /* Line number to display. */
15322 || INTEGERP (w->base_line_pos)
15323 /* Column number is displayed and different from the one displayed. */
15324 || (!NILP (w->column_number_displayed)
15325 && (XFASTINT (w->column_number_displayed) != current_column ())))
15326 /* This means that the window has a mode line. */
15327 && (WINDOW_WANTS_MODELINE_P (w)
15328 || WINDOW_WANTS_HEADER_LINE_P (w)))
15329 {
15330 display_mode_lines (w);
15331
15332 /* If mode line height has changed, arrange for a thorough
15333 immediate redisplay using the correct mode line height. */
15334 if (WINDOW_WANTS_MODELINE_P (w)
15335 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15336 {
15337 fonts_changed_p = 1;
15338 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15339 = DESIRED_MODE_LINE_HEIGHT (w);
15340 }
15341
15342 /* If header line height has changed, arrange for a thorough
15343 immediate redisplay using the correct header line height. */
15344 if (WINDOW_WANTS_HEADER_LINE_P (w)
15345 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15346 {
15347 fonts_changed_p = 1;
15348 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15349 = DESIRED_HEADER_LINE_HEIGHT (w);
15350 }
15351
15352 if (fonts_changed_p)
15353 goto need_larger_matrices;
15354 }
15355
15356 if (!line_number_displayed
15357 && !BUFFERP (w->base_line_pos))
15358 {
15359 w->base_line_pos = Qnil;
15360 w->base_line_number = Qnil;
15361 }
15362
15363 finish_menu_bars:
15364
15365 /* When we reach a frame's selected window, redo the frame's menu bar. */
15366 if (update_mode_line
15367 && EQ (FRAME_SELECTED_WINDOW (f), window))
15368 {
15369 int redisplay_menu_p = 0;
15370
15371 if (FRAME_WINDOW_P (f))
15372 {
15373 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15374 || defined (HAVE_NS) || defined (USE_GTK)
15375 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15376 #else
15377 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15378 #endif
15379 }
15380 else
15381 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15382
15383 if (redisplay_menu_p)
15384 display_menu_bar (w);
15385
15386 #ifdef HAVE_WINDOW_SYSTEM
15387 if (FRAME_WINDOW_P (f))
15388 {
15389 #if defined (USE_GTK) || defined (HAVE_NS)
15390 if (FRAME_EXTERNAL_TOOL_BAR (f))
15391 redisplay_tool_bar (f);
15392 #else
15393 if (WINDOWP (f->tool_bar_window)
15394 && (FRAME_TOOL_BAR_LINES (f) > 0
15395 || !NILP (Vauto_resize_tool_bars))
15396 && redisplay_tool_bar (f))
15397 ignore_mouse_drag_p = 1;
15398 #endif
15399 }
15400 #endif
15401 }
15402
15403 #ifdef HAVE_WINDOW_SYSTEM
15404 if (FRAME_WINDOW_P (f)
15405 && update_window_fringes (w, (just_this_one_p
15406 || (!used_current_matrix_p && !overlay_arrow_seen)
15407 || w->pseudo_window_p)))
15408 {
15409 update_begin (f);
15410 BLOCK_INPUT;
15411 if (draw_window_fringes (w, 1))
15412 x_draw_vertical_border (w);
15413 UNBLOCK_INPUT;
15414 update_end (f);
15415 }
15416 #endif /* HAVE_WINDOW_SYSTEM */
15417
15418 /* We go to this label, with fonts_changed_p nonzero,
15419 if it is necessary to try again using larger glyph matrices.
15420 We have to redeem the scroll bar even in this case,
15421 because the loop in redisplay_internal expects that. */
15422 need_larger_matrices:
15423 ;
15424 finish_scroll_bars:
15425
15426 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15427 {
15428 /* Set the thumb's position and size. */
15429 set_vertical_scroll_bar (w);
15430
15431 /* Note that we actually used the scroll bar attached to this
15432 window, so it shouldn't be deleted at the end of redisplay. */
15433 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15434 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15435 }
15436
15437 /* Restore current_buffer and value of point in it. The window
15438 update may have changed the buffer, so first make sure `opoint'
15439 is still valid (Bug#6177). */
15440 if (CHARPOS (opoint) < BEGV)
15441 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15442 else if (CHARPOS (opoint) > ZV)
15443 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15444 else
15445 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15446
15447 set_buffer_internal_1 (old);
15448 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15449 shorter. This can be caused by log truncation in *Messages*. */
15450 if (CHARPOS (lpoint) <= ZV)
15451 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15452
15453 unbind_to (count, Qnil);
15454 }
15455
15456
15457 /* Build the complete desired matrix of WINDOW with a window start
15458 buffer position POS.
15459
15460 Value is 1 if successful. It is zero if fonts were loaded during
15461 redisplay which makes re-adjusting glyph matrices necessary, and -1
15462 if point would appear in the scroll margins.
15463 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15464 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15465 set in FLAGS.) */
15466
15467 int
15468 try_window (Lisp_Object window, struct text_pos pos, int flags)
15469 {
15470 struct window *w = XWINDOW (window);
15471 struct it it;
15472 struct glyph_row *last_text_row = NULL;
15473 struct frame *f = XFRAME (w->frame);
15474
15475 /* Make POS the new window start. */
15476 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15477
15478 /* Mark cursor position as unknown. No overlay arrow seen. */
15479 w->cursor.vpos = -1;
15480 overlay_arrow_seen = 0;
15481
15482 /* Initialize iterator and info to start at POS. */
15483 start_display (&it, w, pos);
15484
15485 /* Display all lines of W. */
15486 while (it.current_y < it.last_visible_y)
15487 {
15488 if (display_line (&it))
15489 last_text_row = it.glyph_row - 1;
15490 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15491 return 0;
15492 }
15493
15494 /* Don't let the cursor end in the scroll margins. */
15495 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15496 && !MINI_WINDOW_P (w))
15497 {
15498 int this_scroll_margin;
15499
15500 if (scroll_margin > 0)
15501 {
15502 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15503 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15504 }
15505 else
15506 this_scroll_margin = 0;
15507
15508 if ((w->cursor.y >= 0 /* not vscrolled */
15509 && w->cursor.y < this_scroll_margin
15510 && CHARPOS (pos) > BEGV
15511 && IT_CHARPOS (it) < ZV)
15512 /* rms: considering make_cursor_line_fully_visible_p here
15513 seems to give wrong results. We don't want to recenter
15514 when the last line is partly visible, we want to allow
15515 that case to be handled in the usual way. */
15516 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15517 {
15518 w->cursor.vpos = -1;
15519 clear_glyph_matrix (w->desired_matrix);
15520 return -1;
15521 }
15522 }
15523
15524 /* If bottom moved off end of frame, change mode line percentage. */
15525 if (XFASTINT (w->window_end_pos) <= 0
15526 && Z != IT_CHARPOS (it))
15527 w->update_mode_line = Qt;
15528
15529 /* Set window_end_pos to the offset of the last character displayed
15530 on the window from the end of current_buffer. Set
15531 window_end_vpos to its row number. */
15532 if (last_text_row)
15533 {
15534 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15535 w->window_end_bytepos
15536 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15537 w->window_end_pos
15538 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15539 w->window_end_vpos
15540 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15541 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15542 ->displays_text_p);
15543 }
15544 else
15545 {
15546 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15547 w->window_end_pos = make_number (Z - ZV);
15548 w->window_end_vpos = make_number (0);
15549 }
15550
15551 /* But that is not valid info until redisplay finishes. */
15552 w->window_end_valid = Qnil;
15553 return 1;
15554 }
15555
15556
15557 \f
15558 /************************************************************************
15559 Window redisplay reusing current matrix when buffer has not changed
15560 ************************************************************************/
15561
15562 /* Try redisplay of window W showing an unchanged buffer with a
15563 different window start than the last time it was displayed by
15564 reusing its current matrix. Value is non-zero if successful.
15565 W->start is the new window start. */
15566
15567 static int
15568 try_window_reusing_current_matrix (struct window *w)
15569 {
15570 struct frame *f = XFRAME (w->frame);
15571 struct glyph_row *bottom_row;
15572 struct it it;
15573 struct run run;
15574 struct text_pos start, new_start;
15575 int nrows_scrolled, i;
15576 struct glyph_row *last_text_row;
15577 struct glyph_row *last_reused_text_row;
15578 struct glyph_row *start_row;
15579 int start_vpos, min_y, max_y;
15580
15581 #if GLYPH_DEBUG
15582 if (inhibit_try_window_reusing)
15583 return 0;
15584 #endif
15585
15586 if (/* This function doesn't handle terminal frames. */
15587 !FRAME_WINDOW_P (f)
15588 /* Don't try to reuse the display if windows have been split
15589 or such. */
15590 || windows_or_buffers_changed
15591 || cursor_type_changed)
15592 return 0;
15593
15594 /* Can't do this if region may have changed. */
15595 if ((!NILP (Vtransient_mark_mode)
15596 && !NILP (BVAR (current_buffer, mark_active)))
15597 || !NILP (w->region_showing)
15598 || !NILP (Vshow_trailing_whitespace))
15599 return 0;
15600
15601 /* If top-line visibility has changed, give up. */
15602 if (WINDOW_WANTS_HEADER_LINE_P (w)
15603 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15604 return 0;
15605
15606 /* Give up if old or new display is scrolled vertically. We could
15607 make this function handle this, but right now it doesn't. */
15608 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15609 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15610 return 0;
15611
15612 /* The variable new_start now holds the new window start. The old
15613 start `start' can be determined from the current matrix. */
15614 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15615 start = start_row->minpos;
15616 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15617
15618 /* Clear the desired matrix for the display below. */
15619 clear_glyph_matrix (w->desired_matrix);
15620
15621 if (CHARPOS (new_start) <= CHARPOS (start))
15622 {
15623 /* Don't use this method if the display starts with an ellipsis
15624 displayed for invisible text. It's not easy to handle that case
15625 below, and it's certainly not worth the effort since this is
15626 not a frequent case. */
15627 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15628 return 0;
15629
15630 IF_DEBUG (debug_method_add (w, "twu1"));
15631
15632 /* Display up to a row that can be reused. The variable
15633 last_text_row is set to the last row displayed that displays
15634 text. Note that it.vpos == 0 if or if not there is a
15635 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15636 start_display (&it, w, new_start);
15637 w->cursor.vpos = -1;
15638 last_text_row = last_reused_text_row = NULL;
15639
15640 while (it.current_y < it.last_visible_y
15641 && !fonts_changed_p)
15642 {
15643 /* If we have reached into the characters in the START row,
15644 that means the line boundaries have changed. So we
15645 can't start copying with the row START. Maybe it will
15646 work to start copying with the following row. */
15647 while (IT_CHARPOS (it) > CHARPOS (start))
15648 {
15649 /* Advance to the next row as the "start". */
15650 start_row++;
15651 start = start_row->minpos;
15652 /* If there are no more rows to try, or just one, give up. */
15653 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15654 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15655 || CHARPOS (start) == ZV)
15656 {
15657 clear_glyph_matrix (w->desired_matrix);
15658 return 0;
15659 }
15660
15661 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15662 }
15663 /* If we have reached alignment,
15664 we can copy the rest of the rows. */
15665 if (IT_CHARPOS (it) == CHARPOS (start))
15666 break;
15667
15668 if (display_line (&it))
15669 last_text_row = it.glyph_row - 1;
15670 }
15671
15672 /* A value of current_y < last_visible_y means that we stopped
15673 at the previous window start, which in turn means that we
15674 have at least one reusable row. */
15675 if (it.current_y < it.last_visible_y)
15676 {
15677 struct glyph_row *row;
15678
15679 /* IT.vpos always starts from 0; it counts text lines. */
15680 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15681
15682 /* Find PT if not already found in the lines displayed. */
15683 if (w->cursor.vpos < 0)
15684 {
15685 int dy = it.current_y - start_row->y;
15686
15687 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15688 row = row_containing_pos (w, PT, row, NULL, dy);
15689 if (row)
15690 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15691 dy, nrows_scrolled);
15692 else
15693 {
15694 clear_glyph_matrix (w->desired_matrix);
15695 return 0;
15696 }
15697 }
15698
15699 /* Scroll the display. Do it before the current matrix is
15700 changed. The problem here is that update has not yet
15701 run, i.e. part of the current matrix is not up to date.
15702 scroll_run_hook will clear the cursor, and use the
15703 current matrix to get the height of the row the cursor is
15704 in. */
15705 run.current_y = start_row->y;
15706 run.desired_y = it.current_y;
15707 run.height = it.last_visible_y - it.current_y;
15708
15709 if (run.height > 0 && run.current_y != run.desired_y)
15710 {
15711 update_begin (f);
15712 FRAME_RIF (f)->update_window_begin_hook (w);
15713 FRAME_RIF (f)->clear_window_mouse_face (w);
15714 FRAME_RIF (f)->scroll_run_hook (w, &run);
15715 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15716 update_end (f);
15717 }
15718
15719 /* Shift current matrix down by nrows_scrolled lines. */
15720 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15721 rotate_matrix (w->current_matrix,
15722 start_vpos,
15723 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15724 nrows_scrolled);
15725
15726 /* Disable lines that must be updated. */
15727 for (i = 0; i < nrows_scrolled; ++i)
15728 (start_row + i)->enabled_p = 0;
15729
15730 /* Re-compute Y positions. */
15731 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15732 max_y = it.last_visible_y;
15733 for (row = start_row + nrows_scrolled;
15734 row < bottom_row;
15735 ++row)
15736 {
15737 row->y = it.current_y;
15738 row->visible_height = row->height;
15739
15740 if (row->y < min_y)
15741 row->visible_height -= min_y - row->y;
15742 if (row->y + row->height > max_y)
15743 row->visible_height -= row->y + row->height - max_y;
15744 if (row->fringe_bitmap_periodic_p)
15745 row->redraw_fringe_bitmaps_p = 1;
15746
15747 it.current_y += row->height;
15748
15749 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15750 last_reused_text_row = row;
15751 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15752 break;
15753 }
15754
15755 /* Disable lines in the current matrix which are now
15756 below the window. */
15757 for (++row; row < bottom_row; ++row)
15758 row->enabled_p = row->mode_line_p = 0;
15759 }
15760
15761 /* Update window_end_pos etc.; last_reused_text_row is the last
15762 reused row from the current matrix containing text, if any.
15763 The value of last_text_row is the last displayed line
15764 containing text. */
15765 if (last_reused_text_row)
15766 {
15767 w->window_end_bytepos
15768 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15769 w->window_end_pos
15770 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15771 w->window_end_vpos
15772 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15773 w->current_matrix));
15774 }
15775 else if (last_text_row)
15776 {
15777 w->window_end_bytepos
15778 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15779 w->window_end_pos
15780 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15781 w->window_end_vpos
15782 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15783 }
15784 else
15785 {
15786 /* This window must be completely empty. */
15787 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15788 w->window_end_pos = make_number (Z - ZV);
15789 w->window_end_vpos = make_number (0);
15790 }
15791 w->window_end_valid = Qnil;
15792
15793 /* Update hint: don't try scrolling again in update_window. */
15794 w->desired_matrix->no_scrolling_p = 1;
15795
15796 #if GLYPH_DEBUG
15797 debug_method_add (w, "try_window_reusing_current_matrix 1");
15798 #endif
15799 return 1;
15800 }
15801 else if (CHARPOS (new_start) > CHARPOS (start))
15802 {
15803 struct glyph_row *pt_row, *row;
15804 struct glyph_row *first_reusable_row;
15805 struct glyph_row *first_row_to_display;
15806 int dy;
15807 int yb = window_text_bottom_y (w);
15808
15809 /* Find the row starting at new_start, if there is one. Don't
15810 reuse a partially visible line at the end. */
15811 first_reusable_row = start_row;
15812 while (first_reusable_row->enabled_p
15813 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15814 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15815 < CHARPOS (new_start)))
15816 ++first_reusable_row;
15817
15818 /* Give up if there is no row to reuse. */
15819 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15820 || !first_reusable_row->enabled_p
15821 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15822 != CHARPOS (new_start)))
15823 return 0;
15824
15825 /* We can reuse fully visible rows beginning with
15826 first_reusable_row to the end of the window. Set
15827 first_row_to_display to the first row that cannot be reused.
15828 Set pt_row to the row containing point, if there is any. */
15829 pt_row = NULL;
15830 for (first_row_to_display = first_reusable_row;
15831 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15832 ++first_row_to_display)
15833 {
15834 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15835 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15836 pt_row = first_row_to_display;
15837 }
15838
15839 /* Start displaying at the start of first_row_to_display. */
15840 xassert (first_row_to_display->y < yb);
15841 init_to_row_start (&it, w, first_row_to_display);
15842
15843 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15844 - start_vpos);
15845 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15846 - nrows_scrolled);
15847 it.current_y = (first_row_to_display->y - first_reusable_row->y
15848 + WINDOW_HEADER_LINE_HEIGHT (w));
15849
15850 /* Display lines beginning with first_row_to_display in the
15851 desired matrix. Set last_text_row to the last row displayed
15852 that displays text. */
15853 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15854 if (pt_row == NULL)
15855 w->cursor.vpos = -1;
15856 last_text_row = NULL;
15857 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15858 if (display_line (&it))
15859 last_text_row = it.glyph_row - 1;
15860
15861 /* If point is in a reused row, adjust y and vpos of the cursor
15862 position. */
15863 if (pt_row)
15864 {
15865 w->cursor.vpos -= nrows_scrolled;
15866 w->cursor.y -= first_reusable_row->y - start_row->y;
15867 }
15868
15869 /* Give up if point isn't in a row displayed or reused. (This
15870 also handles the case where w->cursor.vpos < nrows_scrolled
15871 after the calls to display_line, which can happen with scroll
15872 margins. See bug#1295.) */
15873 if (w->cursor.vpos < 0)
15874 {
15875 clear_glyph_matrix (w->desired_matrix);
15876 return 0;
15877 }
15878
15879 /* Scroll the display. */
15880 run.current_y = first_reusable_row->y;
15881 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15882 run.height = it.last_visible_y - run.current_y;
15883 dy = run.current_y - run.desired_y;
15884
15885 if (run.height)
15886 {
15887 update_begin (f);
15888 FRAME_RIF (f)->update_window_begin_hook (w);
15889 FRAME_RIF (f)->clear_window_mouse_face (w);
15890 FRAME_RIF (f)->scroll_run_hook (w, &run);
15891 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15892 update_end (f);
15893 }
15894
15895 /* Adjust Y positions of reused rows. */
15896 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15897 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15898 max_y = it.last_visible_y;
15899 for (row = first_reusable_row; row < first_row_to_display; ++row)
15900 {
15901 row->y -= dy;
15902 row->visible_height = row->height;
15903 if (row->y < min_y)
15904 row->visible_height -= min_y - row->y;
15905 if (row->y + row->height > max_y)
15906 row->visible_height -= row->y + row->height - max_y;
15907 if (row->fringe_bitmap_periodic_p)
15908 row->redraw_fringe_bitmaps_p = 1;
15909 }
15910
15911 /* Scroll the current matrix. */
15912 xassert (nrows_scrolled > 0);
15913 rotate_matrix (w->current_matrix,
15914 start_vpos,
15915 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15916 -nrows_scrolled);
15917
15918 /* Disable rows not reused. */
15919 for (row -= nrows_scrolled; row < bottom_row; ++row)
15920 row->enabled_p = 0;
15921
15922 /* Point may have moved to a different line, so we cannot assume that
15923 the previous cursor position is valid; locate the correct row. */
15924 if (pt_row)
15925 {
15926 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15927 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15928 row++)
15929 {
15930 w->cursor.vpos++;
15931 w->cursor.y = row->y;
15932 }
15933 if (row < bottom_row)
15934 {
15935 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15936 struct glyph *end = glyph + row->used[TEXT_AREA];
15937
15938 /* Can't use this optimization with bidi-reordered glyph
15939 rows, unless cursor is already at point. */
15940 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15941 {
15942 if (!(w->cursor.hpos >= 0
15943 && w->cursor.hpos < row->used[TEXT_AREA]
15944 && BUFFERP (glyph->object)
15945 && glyph->charpos == PT))
15946 return 0;
15947 }
15948 else
15949 for (; glyph < end
15950 && (!BUFFERP (glyph->object)
15951 || glyph->charpos < PT);
15952 glyph++)
15953 {
15954 w->cursor.hpos++;
15955 w->cursor.x += glyph->pixel_width;
15956 }
15957 }
15958 }
15959
15960 /* Adjust window end. A null value of last_text_row means that
15961 the window end is in reused rows which in turn means that
15962 only its vpos can have changed. */
15963 if (last_text_row)
15964 {
15965 w->window_end_bytepos
15966 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15967 w->window_end_pos
15968 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15969 w->window_end_vpos
15970 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15971 }
15972 else
15973 {
15974 w->window_end_vpos
15975 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15976 }
15977
15978 w->window_end_valid = Qnil;
15979 w->desired_matrix->no_scrolling_p = 1;
15980
15981 #if GLYPH_DEBUG
15982 debug_method_add (w, "try_window_reusing_current_matrix 2");
15983 #endif
15984 return 1;
15985 }
15986
15987 return 0;
15988 }
15989
15990
15991 \f
15992 /************************************************************************
15993 Window redisplay reusing current matrix when buffer has changed
15994 ************************************************************************/
15995
15996 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15997 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15998 EMACS_INT *, EMACS_INT *);
15999 static struct glyph_row *
16000 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16001 struct glyph_row *);
16002
16003
16004 /* Return the last row in MATRIX displaying text. If row START is
16005 non-null, start searching with that row. IT gives the dimensions
16006 of the display. Value is null if matrix is empty; otherwise it is
16007 a pointer to the row found. */
16008
16009 static struct glyph_row *
16010 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16011 struct glyph_row *start)
16012 {
16013 struct glyph_row *row, *row_found;
16014
16015 /* Set row_found to the last row in IT->w's current matrix
16016 displaying text. The loop looks funny but think of partially
16017 visible lines. */
16018 row_found = NULL;
16019 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16020 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16021 {
16022 xassert (row->enabled_p);
16023 row_found = row;
16024 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16025 break;
16026 ++row;
16027 }
16028
16029 return row_found;
16030 }
16031
16032
16033 /* Return the last row in the current matrix of W that is not affected
16034 by changes at the start of current_buffer that occurred since W's
16035 current matrix was built. Value is null if no such row exists.
16036
16037 BEG_UNCHANGED us the number of characters unchanged at the start of
16038 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16039 first changed character in current_buffer. Characters at positions <
16040 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16041 when the current matrix was built. */
16042
16043 static struct glyph_row *
16044 find_last_unchanged_at_beg_row (struct window *w)
16045 {
16046 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16047 struct glyph_row *row;
16048 struct glyph_row *row_found = NULL;
16049 int yb = window_text_bottom_y (w);
16050
16051 /* Find the last row displaying unchanged text. */
16052 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16053 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16054 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16055 ++row)
16056 {
16057 if (/* If row ends before first_changed_pos, it is unchanged,
16058 except in some case. */
16059 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16060 /* When row ends in ZV and we write at ZV it is not
16061 unchanged. */
16062 && !row->ends_at_zv_p
16063 /* When first_changed_pos is the end of a continued line,
16064 row is not unchanged because it may be no longer
16065 continued. */
16066 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16067 && (row->continued_p
16068 || row->exact_window_width_line_p)))
16069 row_found = row;
16070
16071 /* Stop if last visible row. */
16072 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16073 break;
16074 }
16075
16076 return row_found;
16077 }
16078
16079
16080 /* Find the first glyph row in the current matrix of W that is not
16081 affected by changes at the end of current_buffer since the
16082 time W's current matrix was built.
16083
16084 Return in *DELTA the number of chars by which buffer positions in
16085 unchanged text at the end of current_buffer must be adjusted.
16086
16087 Return in *DELTA_BYTES the corresponding number of bytes.
16088
16089 Value is null if no such row exists, i.e. all rows are affected by
16090 changes. */
16091
16092 static struct glyph_row *
16093 find_first_unchanged_at_end_row (struct window *w,
16094 EMACS_INT *delta, EMACS_INT *delta_bytes)
16095 {
16096 struct glyph_row *row;
16097 struct glyph_row *row_found = NULL;
16098
16099 *delta = *delta_bytes = 0;
16100
16101 /* Display must not have been paused, otherwise the current matrix
16102 is not up to date. */
16103 eassert (!NILP (w->window_end_valid));
16104
16105 /* A value of window_end_pos >= END_UNCHANGED means that the window
16106 end is in the range of changed text. If so, there is no
16107 unchanged row at the end of W's current matrix. */
16108 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16109 return NULL;
16110
16111 /* Set row to the last row in W's current matrix displaying text. */
16112 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16113
16114 /* If matrix is entirely empty, no unchanged row exists. */
16115 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16116 {
16117 /* The value of row is the last glyph row in the matrix having a
16118 meaningful buffer position in it. The end position of row
16119 corresponds to window_end_pos. This allows us to translate
16120 buffer positions in the current matrix to current buffer
16121 positions for characters not in changed text. */
16122 EMACS_INT Z_old =
16123 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16124 EMACS_INT Z_BYTE_old =
16125 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16126 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16127 struct glyph_row *first_text_row
16128 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16129
16130 *delta = Z - Z_old;
16131 *delta_bytes = Z_BYTE - Z_BYTE_old;
16132
16133 /* Set last_unchanged_pos to the buffer position of the last
16134 character in the buffer that has not been changed. Z is the
16135 index + 1 of the last character in current_buffer, i.e. by
16136 subtracting END_UNCHANGED we get the index of the last
16137 unchanged character, and we have to add BEG to get its buffer
16138 position. */
16139 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16140 last_unchanged_pos_old = last_unchanged_pos - *delta;
16141
16142 /* Search backward from ROW for a row displaying a line that
16143 starts at a minimum position >= last_unchanged_pos_old. */
16144 for (; row > first_text_row; --row)
16145 {
16146 /* This used to abort, but it can happen.
16147 It is ok to just stop the search instead here. KFS. */
16148 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16149 break;
16150
16151 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16152 row_found = row;
16153 }
16154 }
16155
16156 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16157
16158 return row_found;
16159 }
16160
16161
16162 /* Make sure that glyph rows in the current matrix of window W
16163 reference the same glyph memory as corresponding rows in the
16164 frame's frame matrix. This function is called after scrolling W's
16165 current matrix on a terminal frame in try_window_id and
16166 try_window_reusing_current_matrix. */
16167
16168 static void
16169 sync_frame_with_window_matrix_rows (struct window *w)
16170 {
16171 struct frame *f = XFRAME (w->frame);
16172 struct glyph_row *window_row, *window_row_end, *frame_row;
16173
16174 /* Preconditions: W must be a leaf window and full-width. Its frame
16175 must have a frame matrix. */
16176 xassert (NILP (w->hchild) && NILP (w->vchild));
16177 xassert (WINDOW_FULL_WIDTH_P (w));
16178 xassert (!FRAME_WINDOW_P (f));
16179
16180 /* If W is a full-width window, glyph pointers in W's current matrix
16181 have, by definition, to be the same as glyph pointers in the
16182 corresponding frame matrix. Note that frame matrices have no
16183 marginal areas (see build_frame_matrix). */
16184 window_row = w->current_matrix->rows;
16185 window_row_end = window_row + w->current_matrix->nrows;
16186 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16187 while (window_row < window_row_end)
16188 {
16189 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16190 struct glyph *end = window_row->glyphs[LAST_AREA];
16191
16192 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16193 frame_row->glyphs[TEXT_AREA] = start;
16194 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16195 frame_row->glyphs[LAST_AREA] = end;
16196
16197 /* Disable frame rows whose corresponding window rows have
16198 been disabled in try_window_id. */
16199 if (!window_row->enabled_p)
16200 frame_row->enabled_p = 0;
16201
16202 ++window_row, ++frame_row;
16203 }
16204 }
16205
16206
16207 /* Find the glyph row in window W containing CHARPOS. Consider all
16208 rows between START and END (not inclusive). END null means search
16209 all rows to the end of the display area of W. Value is the row
16210 containing CHARPOS or null. */
16211
16212 struct glyph_row *
16213 row_containing_pos (struct window *w, EMACS_INT charpos,
16214 struct glyph_row *start, struct glyph_row *end, int dy)
16215 {
16216 struct glyph_row *row = start;
16217 struct glyph_row *best_row = NULL;
16218 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16219 int last_y;
16220
16221 /* If we happen to start on a header-line, skip that. */
16222 if (row->mode_line_p)
16223 ++row;
16224
16225 if ((end && row >= end) || !row->enabled_p)
16226 return NULL;
16227
16228 last_y = window_text_bottom_y (w) - dy;
16229
16230 while (1)
16231 {
16232 /* Give up if we have gone too far. */
16233 if (end && row >= end)
16234 return NULL;
16235 /* This formerly returned if they were equal.
16236 I think that both quantities are of a "last plus one" type;
16237 if so, when they are equal, the row is within the screen. -- rms. */
16238 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16239 return NULL;
16240
16241 /* If it is in this row, return this row. */
16242 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16243 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16244 /* The end position of a row equals the start
16245 position of the next row. If CHARPOS is there, we
16246 would rather display it in the next line, except
16247 when this line ends in ZV. */
16248 && !row->ends_at_zv_p
16249 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16250 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16251 {
16252 struct glyph *g;
16253
16254 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16255 || (!best_row && !row->continued_p))
16256 return row;
16257 /* In bidi-reordered rows, there could be several rows
16258 occluding point, all of them belonging to the same
16259 continued line. We need to find the row which fits
16260 CHARPOS the best. */
16261 for (g = row->glyphs[TEXT_AREA];
16262 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16263 g++)
16264 {
16265 if (!STRINGP (g->object))
16266 {
16267 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16268 {
16269 mindif = eabs (g->charpos - charpos);
16270 best_row = row;
16271 /* Exact match always wins. */
16272 if (mindif == 0)
16273 return best_row;
16274 }
16275 }
16276 }
16277 }
16278 else if (best_row && !row->continued_p)
16279 return best_row;
16280 ++row;
16281 }
16282 }
16283
16284
16285 /* Try to redisplay window W by reusing its existing display. W's
16286 current matrix must be up to date when this function is called,
16287 i.e. window_end_valid must not be nil.
16288
16289 Value is
16290
16291 1 if display has been updated
16292 0 if otherwise unsuccessful
16293 -1 if redisplay with same window start is known not to succeed
16294
16295 The following steps are performed:
16296
16297 1. Find the last row in the current matrix of W that is not
16298 affected by changes at the start of current_buffer. If no such row
16299 is found, give up.
16300
16301 2. Find the first row in W's current matrix that is not affected by
16302 changes at the end of current_buffer. Maybe there is no such row.
16303
16304 3. Display lines beginning with the row + 1 found in step 1 to the
16305 row found in step 2 or, if step 2 didn't find a row, to the end of
16306 the window.
16307
16308 4. If cursor is not known to appear on the window, give up.
16309
16310 5. If display stopped at the row found in step 2, scroll the
16311 display and current matrix as needed.
16312
16313 6. Maybe display some lines at the end of W, if we must. This can
16314 happen under various circumstances, like a partially visible line
16315 becoming fully visible, or because newly displayed lines are displayed
16316 in smaller font sizes.
16317
16318 7. Update W's window end information. */
16319
16320 static int
16321 try_window_id (struct window *w)
16322 {
16323 struct frame *f = XFRAME (w->frame);
16324 struct glyph_matrix *current_matrix = w->current_matrix;
16325 struct glyph_matrix *desired_matrix = w->desired_matrix;
16326 struct glyph_row *last_unchanged_at_beg_row;
16327 struct glyph_row *first_unchanged_at_end_row;
16328 struct glyph_row *row;
16329 struct glyph_row *bottom_row;
16330 int bottom_vpos;
16331 struct it it;
16332 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16333 int dvpos, dy;
16334 struct text_pos start_pos;
16335 struct run run;
16336 int first_unchanged_at_end_vpos = 0;
16337 struct glyph_row *last_text_row, *last_text_row_at_end;
16338 struct text_pos start;
16339 EMACS_INT first_changed_charpos, last_changed_charpos;
16340
16341 #if GLYPH_DEBUG
16342 if (inhibit_try_window_id)
16343 return 0;
16344 #endif
16345
16346 /* This is handy for debugging. */
16347 #if 0
16348 #define GIVE_UP(X) \
16349 do { \
16350 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16351 return 0; \
16352 } while (0)
16353 #else
16354 #define GIVE_UP(X) return 0
16355 #endif
16356
16357 SET_TEXT_POS_FROM_MARKER (start, w->start);
16358
16359 /* Don't use this for mini-windows because these can show
16360 messages and mini-buffers, and we don't handle that here. */
16361 if (MINI_WINDOW_P (w))
16362 GIVE_UP (1);
16363
16364 /* This flag is used to prevent redisplay optimizations. */
16365 if (windows_or_buffers_changed || cursor_type_changed)
16366 GIVE_UP (2);
16367
16368 /* Verify that narrowing has not changed.
16369 Also verify that we were not told to prevent redisplay optimizations.
16370 It would be nice to further
16371 reduce the number of cases where this prevents try_window_id. */
16372 if (current_buffer->clip_changed
16373 || current_buffer->prevent_redisplay_optimizations_p)
16374 GIVE_UP (3);
16375
16376 /* Window must either use window-based redisplay or be full width. */
16377 if (!FRAME_WINDOW_P (f)
16378 && (!FRAME_LINE_INS_DEL_OK (f)
16379 || !WINDOW_FULL_WIDTH_P (w)))
16380 GIVE_UP (4);
16381
16382 /* Give up if point is known NOT to appear in W. */
16383 if (PT < CHARPOS (start))
16384 GIVE_UP (5);
16385
16386 /* Another way to prevent redisplay optimizations. */
16387 if (XFASTINT (w->last_modified) == 0)
16388 GIVE_UP (6);
16389
16390 /* Verify that window is not hscrolled. */
16391 if (XFASTINT (w->hscroll) != 0)
16392 GIVE_UP (7);
16393
16394 /* Verify that display wasn't paused. */
16395 if (NILP (w->window_end_valid))
16396 GIVE_UP (8);
16397
16398 /* Can't use this if highlighting a region because a cursor movement
16399 will do more than just set the cursor. */
16400 if (!NILP (Vtransient_mark_mode)
16401 && !NILP (BVAR (current_buffer, mark_active)))
16402 GIVE_UP (9);
16403
16404 /* Likewise if highlighting trailing whitespace. */
16405 if (!NILP (Vshow_trailing_whitespace))
16406 GIVE_UP (11);
16407
16408 /* Likewise if showing a region. */
16409 if (!NILP (w->region_showing))
16410 GIVE_UP (10);
16411
16412 /* Can't use this if overlay arrow position and/or string have
16413 changed. */
16414 if (overlay_arrows_changed_p ())
16415 GIVE_UP (12);
16416
16417 /* When word-wrap is on, adding a space to the first word of a
16418 wrapped line can change the wrap position, altering the line
16419 above it. It might be worthwhile to handle this more
16420 intelligently, but for now just redisplay from scratch. */
16421 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16422 GIVE_UP (21);
16423
16424 /* Under bidi reordering, adding or deleting a character in the
16425 beginning of a paragraph, before the first strong directional
16426 character, can change the base direction of the paragraph (unless
16427 the buffer specifies a fixed paragraph direction), which will
16428 require to redisplay the whole paragraph. It might be worthwhile
16429 to find the paragraph limits and widen the range of redisplayed
16430 lines to that, but for now just give up this optimization and
16431 redisplay from scratch. */
16432 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16433 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16434 GIVE_UP (22);
16435
16436 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16437 only if buffer has really changed. The reason is that the gap is
16438 initially at Z for freshly visited files. The code below would
16439 set end_unchanged to 0 in that case. */
16440 if (MODIFF > SAVE_MODIFF
16441 /* This seems to happen sometimes after saving a buffer. */
16442 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16443 {
16444 if (GPT - BEG < BEG_UNCHANGED)
16445 BEG_UNCHANGED = GPT - BEG;
16446 if (Z - GPT < END_UNCHANGED)
16447 END_UNCHANGED = Z - GPT;
16448 }
16449
16450 /* The position of the first and last character that has been changed. */
16451 first_changed_charpos = BEG + BEG_UNCHANGED;
16452 last_changed_charpos = Z - END_UNCHANGED;
16453
16454 /* If window starts after a line end, and the last change is in
16455 front of that newline, then changes don't affect the display.
16456 This case happens with stealth-fontification. Note that although
16457 the display is unchanged, glyph positions in the matrix have to
16458 be adjusted, of course. */
16459 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16460 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16461 && ((last_changed_charpos < CHARPOS (start)
16462 && CHARPOS (start) == BEGV)
16463 || (last_changed_charpos < CHARPOS (start) - 1
16464 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16465 {
16466 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16467 struct glyph_row *r0;
16468
16469 /* Compute how many chars/bytes have been added to or removed
16470 from the buffer. */
16471 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16472 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16473 Z_delta = Z - Z_old;
16474 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16475
16476 /* Give up if PT is not in the window. Note that it already has
16477 been checked at the start of try_window_id that PT is not in
16478 front of the window start. */
16479 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16480 GIVE_UP (13);
16481
16482 /* If window start is unchanged, we can reuse the whole matrix
16483 as is, after adjusting glyph positions. No need to compute
16484 the window end again, since its offset from Z hasn't changed. */
16485 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16486 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16487 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16488 /* PT must not be in a partially visible line. */
16489 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16490 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16491 {
16492 /* Adjust positions in the glyph matrix. */
16493 if (Z_delta || Z_delta_bytes)
16494 {
16495 struct glyph_row *r1
16496 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16497 increment_matrix_positions (w->current_matrix,
16498 MATRIX_ROW_VPOS (r0, current_matrix),
16499 MATRIX_ROW_VPOS (r1, current_matrix),
16500 Z_delta, Z_delta_bytes);
16501 }
16502
16503 /* Set the cursor. */
16504 row = row_containing_pos (w, PT, r0, NULL, 0);
16505 if (row)
16506 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16507 else
16508 abort ();
16509 return 1;
16510 }
16511 }
16512
16513 /* Handle the case that changes are all below what is displayed in
16514 the window, and that PT is in the window. This shortcut cannot
16515 be taken if ZV is visible in the window, and text has been added
16516 there that is visible in the window. */
16517 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16518 /* ZV is not visible in the window, or there are no
16519 changes at ZV, actually. */
16520 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16521 || first_changed_charpos == last_changed_charpos))
16522 {
16523 struct glyph_row *r0;
16524
16525 /* Give up if PT is not in the window. Note that it already has
16526 been checked at the start of try_window_id that PT is not in
16527 front of the window start. */
16528 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16529 GIVE_UP (14);
16530
16531 /* If window start is unchanged, we can reuse the whole matrix
16532 as is, without changing glyph positions since no text has
16533 been added/removed in front of the window end. */
16534 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16535 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16536 /* PT must not be in a partially visible line. */
16537 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16538 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16539 {
16540 /* We have to compute the window end anew since text
16541 could have been added/removed after it. */
16542 w->window_end_pos
16543 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16544 w->window_end_bytepos
16545 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16546
16547 /* Set the cursor. */
16548 row = row_containing_pos (w, PT, r0, NULL, 0);
16549 if (row)
16550 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16551 else
16552 abort ();
16553 return 2;
16554 }
16555 }
16556
16557 /* Give up if window start is in the changed area.
16558
16559 The condition used to read
16560
16561 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16562
16563 but why that was tested escapes me at the moment. */
16564 if (CHARPOS (start) >= first_changed_charpos
16565 && CHARPOS (start) <= last_changed_charpos)
16566 GIVE_UP (15);
16567
16568 /* Check that window start agrees with the start of the first glyph
16569 row in its current matrix. Check this after we know the window
16570 start is not in changed text, otherwise positions would not be
16571 comparable. */
16572 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16573 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16574 GIVE_UP (16);
16575
16576 /* Give up if the window ends in strings. Overlay strings
16577 at the end are difficult to handle, so don't try. */
16578 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16579 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16580 GIVE_UP (20);
16581
16582 /* Compute the position at which we have to start displaying new
16583 lines. Some of the lines at the top of the window might be
16584 reusable because they are not displaying changed text. Find the
16585 last row in W's current matrix not affected by changes at the
16586 start of current_buffer. Value is null if changes start in the
16587 first line of window. */
16588 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16589 if (last_unchanged_at_beg_row)
16590 {
16591 /* Avoid starting to display in the moddle of a character, a TAB
16592 for instance. This is easier than to set up the iterator
16593 exactly, and it's not a frequent case, so the additional
16594 effort wouldn't really pay off. */
16595 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16596 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16597 && last_unchanged_at_beg_row > w->current_matrix->rows)
16598 --last_unchanged_at_beg_row;
16599
16600 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16601 GIVE_UP (17);
16602
16603 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16604 GIVE_UP (18);
16605 start_pos = it.current.pos;
16606
16607 /* Start displaying new lines in the desired matrix at the same
16608 vpos we would use in the current matrix, i.e. below
16609 last_unchanged_at_beg_row. */
16610 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16611 current_matrix);
16612 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16613 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16614
16615 xassert (it.hpos == 0 && it.current_x == 0);
16616 }
16617 else
16618 {
16619 /* There are no reusable lines at the start of the window.
16620 Start displaying in the first text line. */
16621 start_display (&it, w, start);
16622 it.vpos = it.first_vpos;
16623 start_pos = it.current.pos;
16624 }
16625
16626 /* Find the first row that is not affected by changes at the end of
16627 the buffer. Value will be null if there is no unchanged row, in
16628 which case we must redisplay to the end of the window. delta
16629 will be set to the value by which buffer positions beginning with
16630 first_unchanged_at_end_row have to be adjusted due to text
16631 changes. */
16632 first_unchanged_at_end_row
16633 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16634 IF_DEBUG (debug_delta = delta);
16635 IF_DEBUG (debug_delta_bytes = delta_bytes);
16636
16637 /* Set stop_pos to the buffer position up to which we will have to
16638 display new lines. If first_unchanged_at_end_row != NULL, this
16639 is the buffer position of the start of the line displayed in that
16640 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16641 that we don't stop at a buffer position. */
16642 stop_pos = 0;
16643 if (first_unchanged_at_end_row)
16644 {
16645 xassert (last_unchanged_at_beg_row == NULL
16646 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16647
16648 /* If this is a continuation line, move forward to the next one
16649 that isn't. Changes in lines above affect this line.
16650 Caution: this may move first_unchanged_at_end_row to a row
16651 not displaying text. */
16652 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16653 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16654 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16655 < it.last_visible_y))
16656 ++first_unchanged_at_end_row;
16657
16658 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16659 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16660 >= it.last_visible_y))
16661 first_unchanged_at_end_row = NULL;
16662 else
16663 {
16664 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16665 + delta);
16666 first_unchanged_at_end_vpos
16667 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16668 xassert (stop_pos >= Z - END_UNCHANGED);
16669 }
16670 }
16671 else if (last_unchanged_at_beg_row == NULL)
16672 GIVE_UP (19);
16673
16674
16675 #if GLYPH_DEBUG
16676
16677 /* Either there is no unchanged row at the end, or the one we have
16678 now displays text. This is a necessary condition for the window
16679 end pos calculation at the end of this function. */
16680 xassert (first_unchanged_at_end_row == NULL
16681 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16682
16683 debug_last_unchanged_at_beg_vpos
16684 = (last_unchanged_at_beg_row
16685 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16686 : -1);
16687 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16688
16689 #endif /* GLYPH_DEBUG != 0 */
16690
16691
16692 /* Display new lines. Set last_text_row to the last new line
16693 displayed which has text on it, i.e. might end up as being the
16694 line where the window_end_vpos is. */
16695 w->cursor.vpos = -1;
16696 last_text_row = NULL;
16697 overlay_arrow_seen = 0;
16698 while (it.current_y < it.last_visible_y
16699 && !fonts_changed_p
16700 && (first_unchanged_at_end_row == NULL
16701 || IT_CHARPOS (it) < stop_pos))
16702 {
16703 if (display_line (&it))
16704 last_text_row = it.glyph_row - 1;
16705 }
16706
16707 if (fonts_changed_p)
16708 return -1;
16709
16710
16711 /* Compute differences in buffer positions, y-positions etc. for
16712 lines reused at the bottom of the window. Compute what we can
16713 scroll. */
16714 if (first_unchanged_at_end_row
16715 /* No lines reused because we displayed everything up to the
16716 bottom of the window. */
16717 && it.current_y < it.last_visible_y)
16718 {
16719 dvpos = (it.vpos
16720 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16721 current_matrix));
16722 dy = it.current_y - first_unchanged_at_end_row->y;
16723 run.current_y = first_unchanged_at_end_row->y;
16724 run.desired_y = run.current_y + dy;
16725 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16726 }
16727 else
16728 {
16729 delta = delta_bytes = dvpos = dy
16730 = run.current_y = run.desired_y = run.height = 0;
16731 first_unchanged_at_end_row = NULL;
16732 }
16733 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16734
16735
16736 /* Find the cursor if not already found. We have to decide whether
16737 PT will appear on this window (it sometimes doesn't, but this is
16738 not a very frequent case.) This decision has to be made before
16739 the current matrix is altered. A value of cursor.vpos < 0 means
16740 that PT is either in one of the lines beginning at
16741 first_unchanged_at_end_row or below the window. Don't care for
16742 lines that might be displayed later at the window end; as
16743 mentioned, this is not a frequent case. */
16744 if (w->cursor.vpos < 0)
16745 {
16746 /* Cursor in unchanged rows at the top? */
16747 if (PT < CHARPOS (start_pos)
16748 && last_unchanged_at_beg_row)
16749 {
16750 row = row_containing_pos (w, PT,
16751 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16752 last_unchanged_at_beg_row + 1, 0);
16753 if (row)
16754 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16755 }
16756
16757 /* Start from first_unchanged_at_end_row looking for PT. */
16758 else if (first_unchanged_at_end_row)
16759 {
16760 row = row_containing_pos (w, PT - delta,
16761 first_unchanged_at_end_row, NULL, 0);
16762 if (row)
16763 set_cursor_from_row (w, row, w->current_matrix, delta,
16764 delta_bytes, dy, dvpos);
16765 }
16766
16767 /* Give up if cursor was not found. */
16768 if (w->cursor.vpos < 0)
16769 {
16770 clear_glyph_matrix (w->desired_matrix);
16771 return -1;
16772 }
16773 }
16774
16775 /* Don't let the cursor end in the scroll margins. */
16776 {
16777 int this_scroll_margin, cursor_height;
16778
16779 this_scroll_margin = max (0, scroll_margin);
16780 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16781 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16782 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16783
16784 if ((w->cursor.y < this_scroll_margin
16785 && CHARPOS (start) > BEGV)
16786 /* Old redisplay didn't take scroll margin into account at the bottom,
16787 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16788 || (w->cursor.y + (make_cursor_line_fully_visible_p
16789 ? cursor_height + this_scroll_margin
16790 : 1)) > it.last_visible_y)
16791 {
16792 w->cursor.vpos = -1;
16793 clear_glyph_matrix (w->desired_matrix);
16794 return -1;
16795 }
16796 }
16797
16798 /* Scroll the display. Do it before changing the current matrix so
16799 that xterm.c doesn't get confused about where the cursor glyph is
16800 found. */
16801 if (dy && run.height)
16802 {
16803 update_begin (f);
16804
16805 if (FRAME_WINDOW_P (f))
16806 {
16807 FRAME_RIF (f)->update_window_begin_hook (w);
16808 FRAME_RIF (f)->clear_window_mouse_face (w);
16809 FRAME_RIF (f)->scroll_run_hook (w, &run);
16810 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16811 }
16812 else
16813 {
16814 /* Terminal frame. In this case, dvpos gives the number of
16815 lines to scroll by; dvpos < 0 means scroll up. */
16816 int from_vpos
16817 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16818 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16819 int end = (WINDOW_TOP_EDGE_LINE (w)
16820 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16821 + window_internal_height (w));
16822
16823 #if defined (HAVE_GPM) || defined (MSDOS)
16824 x_clear_window_mouse_face (w);
16825 #endif
16826 /* Perform the operation on the screen. */
16827 if (dvpos > 0)
16828 {
16829 /* Scroll last_unchanged_at_beg_row to the end of the
16830 window down dvpos lines. */
16831 set_terminal_window (f, end);
16832
16833 /* On dumb terminals delete dvpos lines at the end
16834 before inserting dvpos empty lines. */
16835 if (!FRAME_SCROLL_REGION_OK (f))
16836 ins_del_lines (f, end - dvpos, -dvpos);
16837
16838 /* Insert dvpos empty lines in front of
16839 last_unchanged_at_beg_row. */
16840 ins_del_lines (f, from, dvpos);
16841 }
16842 else if (dvpos < 0)
16843 {
16844 /* Scroll up last_unchanged_at_beg_vpos to the end of
16845 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16846 set_terminal_window (f, end);
16847
16848 /* Delete dvpos lines in front of
16849 last_unchanged_at_beg_vpos. ins_del_lines will set
16850 the cursor to the given vpos and emit |dvpos| delete
16851 line sequences. */
16852 ins_del_lines (f, from + dvpos, dvpos);
16853
16854 /* On a dumb terminal insert dvpos empty lines at the
16855 end. */
16856 if (!FRAME_SCROLL_REGION_OK (f))
16857 ins_del_lines (f, end + dvpos, -dvpos);
16858 }
16859
16860 set_terminal_window (f, 0);
16861 }
16862
16863 update_end (f);
16864 }
16865
16866 /* Shift reused rows of the current matrix to the right position.
16867 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16868 text. */
16869 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16870 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16871 if (dvpos < 0)
16872 {
16873 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16874 bottom_vpos, dvpos);
16875 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16876 bottom_vpos, 0);
16877 }
16878 else if (dvpos > 0)
16879 {
16880 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16881 bottom_vpos, dvpos);
16882 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16883 first_unchanged_at_end_vpos + dvpos, 0);
16884 }
16885
16886 /* For frame-based redisplay, make sure that current frame and window
16887 matrix are in sync with respect to glyph memory. */
16888 if (!FRAME_WINDOW_P (f))
16889 sync_frame_with_window_matrix_rows (w);
16890
16891 /* Adjust buffer positions in reused rows. */
16892 if (delta || delta_bytes)
16893 increment_matrix_positions (current_matrix,
16894 first_unchanged_at_end_vpos + dvpos,
16895 bottom_vpos, delta, delta_bytes);
16896
16897 /* Adjust Y positions. */
16898 if (dy)
16899 shift_glyph_matrix (w, current_matrix,
16900 first_unchanged_at_end_vpos + dvpos,
16901 bottom_vpos, dy);
16902
16903 if (first_unchanged_at_end_row)
16904 {
16905 first_unchanged_at_end_row += dvpos;
16906 if (first_unchanged_at_end_row->y >= it.last_visible_y
16907 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16908 first_unchanged_at_end_row = NULL;
16909 }
16910
16911 /* If scrolling up, there may be some lines to display at the end of
16912 the window. */
16913 last_text_row_at_end = NULL;
16914 if (dy < 0)
16915 {
16916 /* Scrolling up can leave for example a partially visible line
16917 at the end of the window to be redisplayed. */
16918 /* Set last_row to the glyph row in the current matrix where the
16919 window end line is found. It has been moved up or down in
16920 the matrix by dvpos. */
16921 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16922 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16923
16924 /* If last_row is the window end line, it should display text. */
16925 xassert (last_row->displays_text_p);
16926
16927 /* If window end line was partially visible before, begin
16928 displaying at that line. Otherwise begin displaying with the
16929 line following it. */
16930 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16931 {
16932 init_to_row_start (&it, w, last_row);
16933 it.vpos = last_vpos;
16934 it.current_y = last_row->y;
16935 }
16936 else
16937 {
16938 init_to_row_end (&it, w, last_row);
16939 it.vpos = 1 + last_vpos;
16940 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16941 ++last_row;
16942 }
16943
16944 /* We may start in a continuation line. If so, we have to
16945 get the right continuation_lines_width and current_x. */
16946 it.continuation_lines_width = last_row->continuation_lines_width;
16947 it.hpos = it.current_x = 0;
16948
16949 /* Display the rest of the lines at the window end. */
16950 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16951 while (it.current_y < it.last_visible_y
16952 && !fonts_changed_p)
16953 {
16954 /* Is it always sure that the display agrees with lines in
16955 the current matrix? I don't think so, so we mark rows
16956 displayed invalid in the current matrix by setting their
16957 enabled_p flag to zero. */
16958 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16959 if (display_line (&it))
16960 last_text_row_at_end = it.glyph_row - 1;
16961 }
16962 }
16963
16964 /* Update window_end_pos and window_end_vpos. */
16965 if (first_unchanged_at_end_row
16966 && !last_text_row_at_end)
16967 {
16968 /* Window end line if one of the preserved rows from the current
16969 matrix. Set row to the last row displaying text in current
16970 matrix starting at first_unchanged_at_end_row, after
16971 scrolling. */
16972 xassert (first_unchanged_at_end_row->displays_text_p);
16973 row = find_last_row_displaying_text (w->current_matrix, &it,
16974 first_unchanged_at_end_row);
16975 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16976
16977 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16978 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16979 w->window_end_vpos
16980 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16981 xassert (w->window_end_bytepos >= 0);
16982 IF_DEBUG (debug_method_add (w, "A"));
16983 }
16984 else if (last_text_row_at_end)
16985 {
16986 w->window_end_pos
16987 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16988 w->window_end_bytepos
16989 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16990 w->window_end_vpos
16991 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16992 xassert (w->window_end_bytepos >= 0);
16993 IF_DEBUG (debug_method_add (w, "B"));
16994 }
16995 else if (last_text_row)
16996 {
16997 /* We have displayed either to the end of the window or at the
16998 end of the window, i.e. the last row with text is to be found
16999 in the desired matrix. */
17000 w->window_end_pos
17001 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17002 w->window_end_bytepos
17003 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17004 w->window_end_vpos
17005 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17006 xassert (w->window_end_bytepos >= 0);
17007 }
17008 else if (first_unchanged_at_end_row == NULL
17009 && last_text_row == NULL
17010 && last_text_row_at_end == NULL)
17011 {
17012 /* Displayed to end of window, but no line containing text was
17013 displayed. Lines were deleted at the end of the window. */
17014 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17015 int vpos = XFASTINT (w->window_end_vpos);
17016 struct glyph_row *current_row = current_matrix->rows + vpos;
17017 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17018
17019 for (row = NULL;
17020 row == NULL && vpos >= first_vpos;
17021 --vpos, --current_row, --desired_row)
17022 {
17023 if (desired_row->enabled_p)
17024 {
17025 if (desired_row->displays_text_p)
17026 row = desired_row;
17027 }
17028 else if (current_row->displays_text_p)
17029 row = current_row;
17030 }
17031
17032 xassert (row != NULL);
17033 w->window_end_vpos = make_number (vpos + 1);
17034 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17035 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17036 xassert (w->window_end_bytepos >= 0);
17037 IF_DEBUG (debug_method_add (w, "C"));
17038 }
17039 else
17040 abort ();
17041
17042 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17043 debug_end_vpos = XFASTINT (w->window_end_vpos));
17044
17045 /* Record that display has not been completed. */
17046 w->window_end_valid = Qnil;
17047 w->desired_matrix->no_scrolling_p = 1;
17048 return 3;
17049
17050 #undef GIVE_UP
17051 }
17052
17053
17054 \f
17055 /***********************************************************************
17056 More debugging support
17057 ***********************************************************************/
17058
17059 #if GLYPH_DEBUG
17060
17061 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17062 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17063 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17064
17065
17066 /* Dump the contents of glyph matrix MATRIX on stderr.
17067
17068 GLYPHS 0 means don't show glyph contents.
17069 GLYPHS 1 means show glyphs in short form
17070 GLYPHS > 1 means show glyphs in long form. */
17071
17072 void
17073 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17074 {
17075 int i;
17076 for (i = 0; i < matrix->nrows; ++i)
17077 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17078 }
17079
17080
17081 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17082 the glyph row and area where the glyph comes from. */
17083
17084 void
17085 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17086 {
17087 if (glyph->type == CHAR_GLYPH)
17088 {
17089 fprintf (stderr,
17090 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17091 glyph - row->glyphs[TEXT_AREA],
17092 'C',
17093 glyph->charpos,
17094 (BUFFERP (glyph->object)
17095 ? 'B'
17096 : (STRINGP (glyph->object)
17097 ? 'S'
17098 : '-')),
17099 glyph->pixel_width,
17100 glyph->u.ch,
17101 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17102 ? glyph->u.ch
17103 : '.'),
17104 glyph->face_id,
17105 glyph->left_box_line_p,
17106 glyph->right_box_line_p);
17107 }
17108 else if (glyph->type == STRETCH_GLYPH)
17109 {
17110 fprintf (stderr,
17111 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17112 glyph - row->glyphs[TEXT_AREA],
17113 'S',
17114 glyph->charpos,
17115 (BUFFERP (glyph->object)
17116 ? 'B'
17117 : (STRINGP (glyph->object)
17118 ? 'S'
17119 : '-')),
17120 glyph->pixel_width,
17121 0,
17122 '.',
17123 glyph->face_id,
17124 glyph->left_box_line_p,
17125 glyph->right_box_line_p);
17126 }
17127 else if (glyph->type == IMAGE_GLYPH)
17128 {
17129 fprintf (stderr,
17130 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17131 glyph - row->glyphs[TEXT_AREA],
17132 'I',
17133 glyph->charpos,
17134 (BUFFERP (glyph->object)
17135 ? 'B'
17136 : (STRINGP (glyph->object)
17137 ? 'S'
17138 : '-')),
17139 glyph->pixel_width,
17140 glyph->u.img_id,
17141 '.',
17142 glyph->face_id,
17143 glyph->left_box_line_p,
17144 glyph->right_box_line_p);
17145 }
17146 else if (glyph->type == COMPOSITE_GLYPH)
17147 {
17148 fprintf (stderr,
17149 " %5td %4c %6"pI"d %c %3d 0x%05x",
17150 glyph - row->glyphs[TEXT_AREA],
17151 '+',
17152 glyph->charpos,
17153 (BUFFERP (glyph->object)
17154 ? 'B'
17155 : (STRINGP (glyph->object)
17156 ? 'S'
17157 : '-')),
17158 glyph->pixel_width,
17159 glyph->u.cmp.id);
17160 if (glyph->u.cmp.automatic)
17161 fprintf (stderr,
17162 "[%d-%d]",
17163 glyph->slice.cmp.from, glyph->slice.cmp.to);
17164 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17165 glyph->face_id,
17166 glyph->left_box_line_p,
17167 glyph->right_box_line_p);
17168 }
17169 }
17170
17171
17172 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17173 GLYPHS 0 means don't show glyph contents.
17174 GLYPHS 1 means show glyphs in short form
17175 GLYPHS > 1 means show glyphs in long form. */
17176
17177 void
17178 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17179 {
17180 if (glyphs != 1)
17181 {
17182 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17183 fprintf (stderr, "======================================================================\n");
17184
17185 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17186 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17187 vpos,
17188 MATRIX_ROW_START_CHARPOS (row),
17189 MATRIX_ROW_END_CHARPOS (row),
17190 row->used[TEXT_AREA],
17191 row->contains_overlapping_glyphs_p,
17192 row->enabled_p,
17193 row->truncated_on_left_p,
17194 row->truncated_on_right_p,
17195 row->continued_p,
17196 MATRIX_ROW_CONTINUATION_LINE_P (row),
17197 row->displays_text_p,
17198 row->ends_at_zv_p,
17199 row->fill_line_p,
17200 row->ends_in_middle_of_char_p,
17201 row->starts_in_middle_of_char_p,
17202 row->mouse_face_p,
17203 row->x,
17204 row->y,
17205 row->pixel_width,
17206 row->height,
17207 row->visible_height,
17208 row->ascent,
17209 row->phys_ascent);
17210 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17211 row->end.overlay_string_index,
17212 row->continuation_lines_width);
17213 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17214 CHARPOS (row->start.string_pos),
17215 CHARPOS (row->end.string_pos));
17216 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17217 row->end.dpvec_index);
17218 }
17219
17220 if (glyphs > 1)
17221 {
17222 int area;
17223
17224 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17225 {
17226 struct glyph *glyph = row->glyphs[area];
17227 struct glyph *glyph_end = glyph + row->used[area];
17228
17229 /* Glyph for a line end in text. */
17230 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17231 ++glyph_end;
17232
17233 if (glyph < glyph_end)
17234 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17235
17236 for (; glyph < glyph_end; ++glyph)
17237 dump_glyph (row, glyph, area);
17238 }
17239 }
17240 else if (glyphs == 1)
17241 {
17242 int area;
17243
17244 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17245 {
17246 char *s = (char *) alloca (row->used[area] + 1);
17247 int i;
17248
17249 for (i = 0; i < row->used[area]; ++i)
17250 {
17251 struct glyph *glyph = row->glyphs[area] + i;
17252 if (glyph->type == CHAR_GLYPH
17253 && glyph->u.ch < 0x80
17254 && glyph->u.ch >= ' ')
17255 s[i] = glyph->u.ch;
17256 else
17257 s[i] = '.';
17258 }
17259
17260 s[i] = '\0';
17261 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17262 }
17263 }
17264 }
17265
17266
17267 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17268 Sdump_glyph_matrix, 0, 1, "p",
17269 doc: /* Dump the current matrix of the selected window to stderr.
17270 Shows contents of glyph row structures. With non-nil
17271 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17272 glyphs in short form, otherwise show glyphs in long form. */)
17273 (Lisp_Object glyphs)
17274 {
17275 struct window *w = XWINDOW (selected_window);
17276 struct buffer *buffer = XBUFFER (w->buffer);
17277
17278 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17279 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17280 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17281 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17282 fprintf (stderr, "=============================================\n");
17283 dump_glyph_matrix (w->current_matrix,
17284 NILP (glyphs) ? 0 : XINT (glyphs));
17285 return Qnil;
17286 }
17287
17288
17289 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17290 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17291 (void)
17292 {
17293 struct frame *f = XFRAME (selected_frame);
17294 dump_glyph_matrix (f->current_matrix, 1);
17295 return Qnil;
17296 }
17297
17298
17299 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17300 doc: /* Dump glyph row ROW to stderr.
17301 GLYPH 0 means don't dump glyphs.
17302 GLYPH 1 means dump glyphs in short form.
17303 GLYPH > 1 or omitted means dump glyphs in long form. */)
17304 (Lisp_Object row, Lisp_Object glyphs)
17305 {
17306 struct glyph_matrix *matrix;
17307 int vpos;
17308
17309 CHECK_NUMBER (row);
17310 matrix = XWINDOW (selected_window)->current_matrix;
17311 vpos = XINT (row);
17312 if (vpos >= 0 && vpos < matrix->nrows)
17313 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17314 vpos,
17315 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17316 return Qnil;
17317 }
17318
17319
17320 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17321 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17322 GLYPH 0 means don't dump glyphs.
17323 GLYPH 1 means dump glyphs in short form.
17324 GLYPH > 1 or omitted means dump glyphs in long form. */)
17325 (Lisp_Object row, Lisp_Object glyphs)
17326 {
17327 struct frame *sf = SELECTED_FRAME ();
17328 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17329 int vpos;
17330
17331 CHECK_NUMBER (row);
17332 vpos = XINT (row);
17333 if (vpos >= 0 && vpos < m->nrows)
17334 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17335 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17336 return Qnil;
17337 }
17338
17339
17340 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17341 doc: /* Toggle tracing of redisplay.
17342 With ARG, turn tracing on if and only if ARG is positive. */)
17343 (Lisp_Object arg)
17344 {
17345 if (NILP (arg))
17346 trace_redisplay_p = !trace_redisplay_p;
17347 else
17348 {
17349 arg = Fprefix_numeric_value (arg);
17350 trace_redisplay_p = XINT (arg) > 0;
17351 }
17352
17353 return Qnil;
17354 }
17355
17356
17357 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17358 doc: /* Like `format', but print result to stderr.
17359 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17360 (ptrdiff_t nargs, Lisp_Object *args)
17361 {
17362 Lisp_Object s = Fformat (nargs, args);
17363 fprintf (stderr, "%s", SDATA (s));
17364 return Qnil;
17365 }
17366
17367 #endif /* GLYPH_DEBUG */
17368
17369
17370 \f
17371 /***********************************************************************
17372 Building Desired Matrix Rows
17373 ***********************************************************************/
17374
17375 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17376 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17377
17378 static struct glyph_row *
17379 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17380 {
17381 struct frame *f = XFRAME (WINDOW_FRAME (w));
17382 struct buffer *buffer = XBUFFER (w->buffer);
17383 struct buffer *old = current_buffer;
17384 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17385 int arrow_len = SCHARS (overlay_arrow_string);
17386 const unsigned char *arrow_end = arrow_string + arrow_len;
17387 const unsigned char *p;
17388 struct it it;
17389 int multibyte_p;
17390 int n_glyphs_before;
17391
17392 set_buffer_temp (buffer);
17393 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17394 it.glyph_row->used[TEXT_AREA] = 0;
17395 SET_TEXT_POS (it.position, 0, 0);
17396
17397 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17398 p = arrow_string;
17399 while (p < arrow_end)
17400 {
17401 Lisp_Object face, ilisp;
17402
17403 /* Get the next character. */
17404 if (multibyte_p)
17405 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17406 else
17407 {
17408 it.c = it.char_to_display = *p, it.len = 1;
17409 if (! ASCII_CHAR_P (it.c))
17410 it.char_to_display = BYTE8_TO_CHAR (it.c);
17411 }
17412 p += it.len;
17413
17414 /* Get its face. */
17415 ilisp = make_number (p - arrow_string);
17416 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17417 it.face_id = compute_char_face (f, it.char_to_display, face);
17418
17419 /* Compute its width, get its glyphs. */
17420 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17421 SET_TEXT_POS (it.position, -1, -1);
17422 PRODUCE_GLYPHS (&it);
17423
17424 /* If this character doesn't fit any more in the line, we have
17425 to remove some glyphs. */
17426 if (it.current_x > it.last_visible_x)
17427 {
17428 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17429 break;
17430 }
17431 }
17432
17433 set_buffer_temp (old);
17434 return it.glyph_row;
17435 }
17436
17437
17438 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17439 glyphs are only inserted for terminal frames since we can't really
17440 win with truncation glyphs when partially visible glyphs are
17441 involved. Which glyphs to insert is determined by
17442 produce_special_glyphs. */
17443
17444 static void
17445 insert_left_trunc_glyphs (struct it *it)
17446 {
17447 struct it truncate_it;
17448 struct glyph *from, *end, *to, *toend;
17449
17450 xassert (!FRAME_WINDOW_P (it->f));
17451
17452 /* Get the truncation glyphs. */
17453 truncate_it = *it;
17454 truncate_it.current_x = 0;
17455 truncate_it.face_id = DEFAULT_FACE_ID;
17456 truncate_it.glyph_row = &scratch_glyph_row;
17457 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17458 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17459 truncate_it.object = make_number (0);
17460 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17461
17462 /* Overwrite glyphs from IT with truncation glyphs. */
17463 if (!it->glyph_row->reversed_p)
17464 {
17465 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17466 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17467 to = it->glyph_row->glyphs[TEXT_AREA];
17468 toend = to + it->glyph_row->used[TEXT_AREA];
17469
17470 while (from < end)
17471 *to++ = *from++;
17472
17473 /* There may be padding glyphs left over. Overwrite them too. */
17474 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17475 {
17476 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17477 while (from < end)
17478 *to++ = *from++;
17479 }
17480
17481 if (to > toend)
17482 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17483 }
17484 else
17485 {
17486 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17487 that back to front. */
17488 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17489 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17490 toend = it->glyph_row->glyphs[TEXT_AREA];
17491 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17492
17493 while (from >= end && to >= toend)
17494 *to-- = *from--;
17495 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17496 {
17497 from =
17498 truncate_it.glyph_row->glyphs[TEXT_AREA]
17499 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17500 while (from >= end && to >= toend)
17501 *to-- = *from--;
17502 }
17503 if (from >= end)
17504 {
17505 /* Need to free some room before prepending additional
17506 glyphs. */
17507 int move_by = from - end + 1;
17508 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17509 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17510
17511 for ( ; g >= g0; g--)
17512 g[move_by] = *g;
17513 while (from >= end)
17514 *to-- = *from--;
17515 it->glyph_row->used[TEXT_AREA] += move_by;
17516 }
17517 }
17518 }
17519
17520
17521 /* Compute the pixel height and width of IT->glyph_row.
17522
17523 Most of the time, ascent and height of a display line will be equal
17524 to the max_ascent and max_height values of the display iterator
17525 structure. This is not the case if
17526
17527 1. We hit ZV without displaying anything. In this case, max_ascent
17528 and max_height will be zero.
17529
17530 2. We have some glyphs that don't contribute to the line height.
17531 (The glyph row flag contributes_to_line_height_p is for future
17532 pixmap extensions).
17533
17534 The first case is easily covered by using default values because in
17535 these cases, the line height does not really matter, except that it
17536 must not be zero. */
17537
17538 static void
17539 compute_line_metrics (struct it *it)
17540 {
17541 struct glyph_row *row = it->glyph_row;
17542
17543 if (FRAME_WINDOW_P (it->f))
17544 {
17545 int i, min_y, max_y;
17546
17547 /* The line may consist of one space only, that was added to
17548 place the cursor on it. If so, the row's height hasn't been
17549 computed yet. */
17550 if (row->height == 0)
17551 {
17552 if (it->max_ascent + it->max_descent == 0)
17553 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17554 row->ascent = it->max_ascent;
17555 row->height = it->max_ascent + it->max_descent;
17556 row->phys_ascent = it->max_phys_ascent;
17557 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17558 row->extra_line_spacing = it->max_extra_line_spacing;
17559 }
17560
17561 /* Compute the width of this line. */
17562 row->pixel_width = row->x;
17563 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17564 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17565
17566 xassert (row->pixel_width >= 0);
17567 xassert (row->ascent >= 0 && row->height > 0);
17568
17569 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17570 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17571
17572 /* If first line's physical ascent is larger than its logical
17573 ascent, use the physical ascent, and make the row taller.
17574 This makes accented characters fully visible. */
17575 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17576 && row->phys_ascent > row->ascent)
17577 {
17578 row->height += row->phys_ascent - row->ascent;
17579 row->ascent = row->phys_ascent;
17580 }
17581
17582 /* Compute how much of the line is visible. */
17583 row->visible_height = row->height;
17584
17585 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17586 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17587
17588 if (row->y < min_y)
17589 row->visible_height -= min_y - row->y;
17590 if (row->y + row->height > max_y)
17591 row->visible_height -= row->y + row->height - max_y;
17592 }
17593 else
17594 {
17595 row->pixel_width = row->used[TEXT_AREA];
17596 if (row->continued_p)
17597 row->pixel_width -= it->continuation_pixel_width;
17598 else if (row->truncated_on_right_p)
17599 row->pixel_width -= it->truncation_pixel_width;
17600 row->ascent = row->phys_ascent = 0;
17601 row->height = row->phys_height = row->visible_height = 1;
17602 row->extra_line_spacing = 0;
17603 }
17604
17605 /* Compute a hash code for this row. */
17606 {
17607 int area, i;
17608 row->hash = 0;
17609 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17610 for (i = 0; i < row->used[area]; ++i)
17611 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17612 + row->glyphs[area][i].u.val
17613 + row->glyphs[area][i].face_id
17614 + row->glyphs[area][i].padding_p
17615 + (row->glyphs[area][i].type << 2));
17616 }
17617
17618 it->max_ascent = it->max_descent = 0;
17619 it->max_phys_ascent = it->max_phys_descent = 0;
17620 }
17621
17622
17623 /* Append one space to the glyph row of iterator IT if doing a
17624 window-based redisplay. The space has the same face as
17625 IT->face_id. Value is non-zero if a space was added.
17626
17627 This function is called to make sure that there is always one glyph
17628 at the end of a glyph row that the cursor can be set on under
17629 window-systems. (If there weren't such a glyph we would not know
17630 how wide and tall a box cursor should be displayed).
17631
17632 At the same time this space let's a nicely handle clearing to the
17633 end of the line if the row ends in italic text. */
17634
17635 static int
17636 append_space_for_newline (struct it *it, int default_face_p)
17637 {
17638 if (FRAME_WINDOW_P (it->f))
17639 {
17640 int n = it->glyph_row->used[TEXT_AREA];
17641
17642 if (it->glyph_row->glyphs[TEXT_AREA] + n
17643 < it->glyph_row->glyphs[1 + TEXT_AREA])
17644 {
17645 /* Save some values that must not be changed.
17646 Must save IT->c and IT->len because otherwise
17647 ITERATOR_AT_END_P wouldn't work anymore after
17648 append_space_for_newline has been called. */
17649 enum display_element_type saved_what = it->what;
17650 int saved_c = it->c, saved_len = it->len;
17651 int saved_char_to_display = it->char_to_display;
17652 int saved_x = it->current_x;
17653 int saved_face_id = it->face_id;
17654 struct text_pos saved_pos;
17655 Lisp_Object saved_object;
17656 struct face *face;
17657
17658 saved_object = it->object;
17659 saved_pos = it->position;
17660
17661 it->what = IT_CHARACTER;
17662 memset (&it->position, 0, sizeof it->position);
17663 it->object = make_number (0);
17664 it->c = it->char_to_display = ' ';
17665 it->len = 1;
17666
17667 if (default_face_p)
17668 it->face_id = DEFAULT_FACE_ID;
17669 else if (it->face_before_selective_p)
17670 it->face_id = it->saved_face_id;
17671 face = FACE_FROM_ID (it->f, it->face_id);
17672 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17673
17674 PRODUCE_GLYPHS (it);
17675
17676 it->override_ascent = -1;
17677 it->constrain_row_ascent_descent_p = 0;
17678 it->current_x = saved_x;
17679 it->object = saved_object;
17680 it->position = saved_pos;
17681 it->what = saved_what;
17682 it->face_id = saved_face_id;
17683 it->len = saved_len;
17684 it->c = saved_c;
17685 it->char_to_display = saved_char_to_display;
17686 return 1;
17687 }
17688 }
17689
17690 return 0;
17691 }
17692
17693
17694 /* Extend the face of the last glyph in the text area of IT->glyph_row
17695 to the end of the display line. Called from display_line. If the
17696 glyph row is empty, add a space glyph to it so that we know the
17697 face to draw. Set the glyph row flag fill_line_p. If the glyph
17698 row is R2L, prepend a stretch glyph to cover the empty space to the
17699 left of the leftmost glyph. */
17700
17701 static void
17702 extend_face_to_end_of_line (struct it *it)
17703 {
17704 struct face *face;
17705 struct frame *f = it->f;
17706
17707 /* If line is already filled, do nothing. Non window-system frames
17708 get a grace of one more ``pixel'' because their characters are
17709 1-``pixel'' wide, so they hit the equality too early. This grace
17710 is needed only for R2L rows that are not continued, to produce
17711 one extra blank where we could display the cursor. */
17712 if (it->current_x >= it->last_visible_x
17713 + (!FRAME_WINDOW_P (f)
17714 && it->glyph_row->reversed_p
17715 && !it->glyph_row->continued_p))
17716 return;
17717
17718 /* Face extension extends the background and box of IT->face_id
17719 to the end of the line. If the background equals the background
17720 of the frame, we don't have to do anything. */
17721 if (it->face_before_selective_p)
17722 face = FACE_FROM_ID (f, it->saved_face_id);
17723 else
17724 face = FACE_FROM_ID (f, it->face_id);
17725
17726 if (FRAME_WINDOW_P (f)
17727 && it->glyph_row->displays_text_p
17728 && face->box == FACE_NO_BOX
17729 && face->background == FRAME_BACKGROUND_PIXEL (f)
17730 && !face->stipple
17731 && !it->glyph_row->reversed_p)
17732 return;
17733
17734 /* Set the glyph row flag indicating that the face of the last glyph
17735 in the text area has to be drawn to the end of the text area. */
17736 it->glyph_row->fill_line_p = 1;
17737
17738 /* If current character of IT is not ASCII, make sure we have the
17739 ASCII face. This will be automatically undone the next time
17740 get_next_display_element returns a multibyte character. Note
17741 that the character will always be single byte in unibyte
17742 text. */
17743 if (!ASCII_CHAR_P (it->c))
17744 {
17745 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17746 }
17747
17748 if (FRAME_WINDOW_P (f))
17749 {
17750 /* If the row is empty, add a space with the current face of IT,
17751 so that we know which face to draw. */
17752 if (it->glyph_row->used[TEXT_AREA] == 0)
17753 {
17754 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17755 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17756 it->glyph_row->used[TEXT_AREA] = 1;
17757 }
17758 #ifdef HAVE_WINDOW_SYSTEM
17759 if (it->glyph_row->reversed_p)
17760 {
17761 /* Prepend a stretch glyph to the row, such that the
17762 rightmost glyph will be drawn flushed all the way to the
17763 right margin of the window. The stretch glyph that will
17764 occupy the empty space, if any, to the left of the
17765 glyphs. */
17766 struct font *font = face->font ? face->font : FRAME_FONT (f);
17767 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17768 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17769 struct glyph *g;
17770 int row_width, stretch_ascent, stretch_width;
17771 struct text_pos saved_pos;
17772 int saved_face_id, saved_avoid_cursor;
17773
17774 for (row_width = 0, g = row_start; g < row_end; g++)
17775 row_width += g->pixel_width;
17776 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17777 if (stretch_width > 0)
17778 {
17779 stretch_ascent =
17780 (((it->ascent + it->descent)
17781 * FONT_BASE (font)) / FONT_HEIGHT (font));
17782 saved_pos = it->position;
17783 memset (&it->position, 0, sizeof it->position);
17784 saved_avoid_cursor = it->avoid_cursor_p;
17785 it->avoid_cursor_p = 1;
17786 saved_face_id = it->face_id;
17787 /* The last row's stretch glyph should get the default
17788 face, to avoid painting the rest of the window with
17789 the region face, if the region ends at ZV. */
17790 if (it->glyph_row->ends_at_zv_p)
17791 it->face_id = DEFAULT_FACE_ID;
17792 else
17793 it->face_id = face->id;
17794 append_stretch_glyph (it, make_number (0), stretch_width,
17795 it->ascent + it->descent, stretch_ascent);
17796 it->position = saved_pos;
17797 it->avoid_cursor_p = saved_avoid_cursor;
17798 it->face_id = saved_face_id;
17799 }
17800 }
17801 #endif /* HAVE_WINDOW_SYSTEM */
17802 }
17803 else
17804 {
17805 /* Save some values that must not be changed. */
17806 int saved_x = it->current_x;
17807 struct text_pos saved_pos;
17808 Lisp_Object saved_object;
17809 enum display_element_type saved_what = it->what;
17810 int saved_face_id = it->face_id;
17811
17812 saved_object = it->object;
17813 saved_pos = it->position;
17814
17815 it->what = IT_CHARACTER;
17816 memset (&it->position, 0, sizeof it->position);
17817 it->object = make_number (0);
17818 it->c = it->char_to_display = ' ';
17819 it->len = 1;
17820 /* The last row's blank glyphs should get the default face, to
17821 avoid painting the rest of the window with the region face,
17822 if the region ends at ZV. */
17823 if (it->glyph_row->ends_at_zv_p)
17824 it->face_id = DEFAULT_FACE_ID;
17825 else
17826 it->face_id = face->id;
17827
17828 PRODUCE_GLYPHS (it);
17829
17830 while (it->current_x <= it->last_visible_x)
17831 PRODUCE_GLYPHS (it);
17832
17833 /* Don't count these blanks really. It would let us insert a left
17834 truncation glyph below and make us set the cursor on them, maybe. */
17835 it->current_x = saved_x;
17836 it->object = saved_object;
17837 it->position = saved_pos;
17838 it->what = saved_what;
17839 it->face_id = saved_face_id;
17840 }
17841 }
17842
17843
17844 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17845 trailing whitespace. */
17846
17847 static int
17848 trailing_whitespace_p (EMACS_INT charpos)
17849 {
17850 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
17851 int c = 0;
17852
17853 while (bytepos < ZV_BYTE
17854 && (c = FETCH_CHAR (bytepos),
17855 c == ' ' || c == '\t'))
17856 ++bytepos;
17857
17858 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17859 {
17860 if (bytepos != PT_BYTE)
17861 return 1;
17862 }
17863 return 0;
17864 }
17865
17866
17867 /* Highlight trailing whitespace, if any, in ROW. */
17868
17869 static void
17870 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
17871 {
17872 int used = row->used[TEXT_AREA];
17873
17874 if (used)
17875 {
17876 struct glyph *start = row->glyphs[TEXT_AREA];
17877 struct glyph *glyph = start + used - 1;
17878
17879 if (row->reversed_p)
17880 {
17881 /* Right-to-left rows need to be processed in the opposite
17882 direction, so swap the edge pointers. */
17883 glyph = start;
17884 start = row->glyphs[TEXT_AREA] + used - 1;
17885 }
17886
17887 /* Skip over glyphs inserted to display the cursor at the
17888 end of a line, for extending the face of the last glyph
17889 to the end of the line on terminals, and for truncation
17890 and continuation glyphs. */
17891 if (!row->reversed_p)
17892 {
17893 while (glyph >= start
17894 && glyph->type == CHAR_GLYPH
17895 && INTEGERP (glyph->object))
17896 --glyph;
17897 }
17898 else
17899 {
17900 while (glyph <= start
17901 && glyph->type == CHAR_GLYPH
17902 && INTEGERP (glyph->object))
17903 ++glyph;
17904 }
17905
17906 /* If last glyph is a space or stretch, and it's trailing
17907 whitespace, set the face of all trailing whitespace glyphs in
17908 IT->glyph_row to `trailing-whitespace'. */
17909 if ((row->reversed_p ? glyph <= start : glyph >= start)
17910 && BUFFERP (glyph->object)
17911 && (glyph->type == STRETCH_GLYPH
17912 || (glyph->type == CHAR_GLYPH
17913 && glyph->u.ch == ' '))
17914 && trailing_whitespace_p (glyph->charpos))
17915 {
17916 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17917 if (face_id < 0)
17918 return;
17919
17920 if (!row->reversed_p)
17921 {
17922 while (glyph >= start
17923 && BUFFERP (glyph->object)
17924 && (glyph->type == STRETCH_GLYPH
17925 || (glyph->type == CHAR_GLYPH
17926 && glyph->u.ch == ' ')))
17927 (glyph--)->face_id = face_id;
17928 }
17929 else
17930 {
17931 while (glyph <= start
17932 && BUFFERP (glyph->object)
17933 && (glyph->type == STRETCH_GLYPH
17934 || (glyph->type == CHAR_GLYPH
17935 && glyph->u.ch == ' ')))
17936 (glyph++)->face_id = face_id;
17937 }
17938 }
17939 }
17940 }
17941
17942
17943 /* Value is non-zero if glyph row ROW should be
17944 used to hold the cursor. */
17945
17946 static int
17947 cursor_row_p (struct glyph_row *row)
17948 {
17949 int result = 1;
17950
17951 if (PT == CHARPOS (row->end.pos))
17952 {
17953 /* Suppose the row ends on a string.
17954 Unless the row is continued, that means it ends on a newline
17955 in the string. If it's anything other than a display string
17956 (e.g. a before-string from an overlay), we don't want the
17957 cursor there. (This heuristic seems to give the optimal
17958 behavior for the various types of multi-line strings.) */
17959 if (CHARPOS (row->end.string_pos) >= 0)
17960 {
17961 if (row->continued_p)
17962 result = 1;
17963 else
17964 {
17965 /* Check for `display' property. */
17966 struct glyph *beg = row->glyphs[TEXT_AREA];
17967 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17968 struct glyph *glyph;
17969
17970 result = 0;
17971 for (glyph = end; glyph >= beg; --glyph)
17972 if (STRINGP (glyph->object))
17973 {
17974 Lisp_Object prop
17975 = Fget_char_property (make_number (PT),
17976 Qdisplay, Qnil);
17977 result =
17978 (!NILP (prop)
17979 && display_prop_string_p (prop, glyph->object));
17980 break;
17981 }
17982 }
17983 }
17984 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17985 {
17986 /* If the row ends in middle of a real character,
17987 and the line is continued, we want the cursor here.
17988 That's because CHARPOS (ROW->end.pos) would equal
17989 PT if PT is before the character. */
17990 if (!row->ends_in_ellipsis_p)
17991 result = row->continued_p;
17992 else
17993 /* If the row ends in an ellipsis, then
17994 CHARPOS (ROW->end.pos) will equal point after the
17995 invisible text. We want that position to be displayed
17996 after the ellipsis. */
17997 result = 0;
17998 }
17999 /* If the row ends at ZV, display the cursor at the end of that
18000 row instead of at the start of the row below. */
18001 else if (row->ends_at_zv_p)
18002 result = 1;
18003 else
18004 result = 0;
18005 }
18006
18007 return result;
18008 }
18009
18010 \f
18011
18012 /* Push the display property PROP so that it will be rendered at the
18013 current position in IT. Return 1 if PROP was successfully pushed,
18014 0 otherwise. */
18015
18016 static int
18017 push_display_prop (struct it *it, Lisp_Object prop)
18018 {
18019 xassert (it->method == GET_FROM_BUFFER);
18020
18021 push_it (it, NULL);
18022
18023 if (STRINGP (prop))
18024 {
18025 if (SCHARS (prop) == 0)
18026 {
18027 pop_it (it);
18028 return 0;
18029 }
18030
18031 it->string = prop;
18032 it->multibyte_p = STRING_MULTIBYTE (it->string);
18033 it->current.overlay_string_index = -1;
18034 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18035 it->end_charpos = it->string_nchars = SCHARS (it->string);
18036 it->method = GET_FROM_STRING;
18037 it->stop_charpos = 0;
18038 it->prev_stop = 0;
18039 it->base_level_stop = 0;
18040 it->string_from_display_prop_p = 1;
18041 it->from_disp_prop_p = 1;
18042
18043 /* Force paragraph direction to be that of the parent
18044 buffer. */
18045 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18046 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18047 else
18048 it->paragraph_embedding = L2R;
18049
18050 /* Set up the bidi iterator for this display string. */
18051 if (it->bidi_p)
18052 {
18053 it->bidi_it.string.lstring = it->string;
18054 it->bidi_it.string.s = NULL;
18055 it->bidi_it.string.schars = it->end_charpos;
18056 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18057 it->bidi_it.string.from_disp_str = 1;
18058 it->bidi_it.string.unibyte = !it->multibyte_p;
18059 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18060 }
18061 }
18062 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18063 {
18064 it->method = GET_FROM_STRETCH;
18065 it->object = prop;
18066 }
18067 #ifdef HAVE_WINDOW_SYSTEM
18068 else if (IMAGEP (prop))
18069 {
18070 it->what = IT_IMAGE;
18071 it->image_id = lookup_image (it->f, prop);
18072 it->method = GET_FROM_IMAGE;
18073 }
18074 #endif /* HAVE_WINDOW_SYSTEM */
18075 else
18076 {
18077 pop_it (it); /* bogus display property, give up */
18078 return 0;
18079 }
18080
18081 return 1;
18082 }
18083
18084 /* Return the character-property PROP at the current position in IT. */
18085
18086 static Lisp_Object
18087 get_it_property (struct it *it, Lisp_Object prop)
18088 {
18089 Lisp_Object position;
18090
18091 if (STRINGP (it->object))
18092 position = make_number (IT_STRING_CHARPOS (*it));
18093 else if (BUFFERP (it->object))
18094 position = make_number (IT_CHARPOS (*it));
18095 else
18096 return Qnil;
18097
18098 return Fget_char_property (position, prop, it->object);
18099 }
18100
18101 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18102
18103 static void
18104 handle_line_prefix (struct it *it)
18105 {
18106 Lisp_Object prefix;
18107
18108 if (it->continuation_lines_width > 0)
18109 {
18110 prefix = get_it_property (it, Qwrap_prefix);
18111 if (NILP (prefix))
18112 prefix = Vwrap_prefix;
18113 }
18114 else
18115 {
18116 prefix = get_it_property (it, Qline_prefix);
18117 if (NILP (prefix))
18118 prefix = Vline_prefix;
18119 }
18120 if (! NILP (prefix) && push_display_prop (it, prefix))
18121 {
18122 /* If the prefix is wider than the window, and we try to wrap
18123 it, it would acquire its own wrap prefix, and so on till the
18124 iterator stack overflows. So, don't wrap the prefix. */
18125 it->line_wrap = TRUNCATE;
18126 it->avoid_cursor_p = 1;
18127 }
18128 }
18129
18130 \f
18131
18132 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18133 only for R2L lines from display_line and display_string, when they
18134 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18135 the line/string needs to be continued on the next glyph row. */
18136 static void
18137 unproduce_glyphs (struct it *it, int n)
18138 {
18139 struct glyph *glyph, *end;
18140
18141 xassert (it->glyph_row);
18142 xassert (it->glyph_row->reversed_p);
18143 xassert (it->area == TEXT_AREA);
18144 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18145
18146 if (n > it->glyph_row->used[TEXT_AREA])
18147 n = it->glyph_row->used[TEXT_AREA];
18148 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18149 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18150 for ( ; glyph < end; glyph++)
18151 glyph[-n] = *glyph;
18152 }
18153
18154 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18155 and ROW->maxpos. */
18156 static void
18157 find_row_edges (struct it *it, struct glyph_row *row,
18158 EMACS_INT min_pos, EMACS_INT min_bpos,
18159 EMACS_INT max_pos, EMACS_INT max_bpos)
18160 {
18161 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18162 lines' rows is implemented for bidi-reordered rows. */
18163
18164 /* ROW->minpos is the value of min_pos, the minimal buffer position
18165 we have in ROW, or ROW->start.pos if that is smaller. */
18166 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18167 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18168 else
18169 /* We didn't find buffer positions smaller than ROW->start, or
18170 didn't find _any_ valid buffer positions in any of the glyphs,
18171 so we must trust the iterator's computed positions. */
18172 row->minpos = row->start.pos;
18173 if (max_pos <= 0)
18174 {
18175 max_pos = CHARPOS (it->current.pos);
18176 max_bpos = BYTEPOS (it->current.pos);
18177 }
18178
18179 /* Here are the various use-cases for ending the row, and the
18180 corresponding values for ROW->maxpos:
18181
18182 Line ends in a newline from buffer eol_pos + 1
18183 Line is continued from buffer max_pos + 1
18184 Line is truncated on right it->current.pos
18185 Line ends in a newline from string max_pos
18186 Line is continued from string max_pos
18187 Line is continued from display vector max_pos
18188 Line is entirely from a string min_pos == max_pos
18189 Line is entirely from a display vector min_pos == max_pos
18190 Line that ends at ZV ZV
18191
18192 If you discover other use-cases, please add them here as
18193 appropriate. */
18194 if (row->ends_at_zv_p)
18195 row->maxpos = it->current.pos;
18196 else if (row->used[TEXT_AREA])
18197 {
18198 if (row->ends_in_newline_from_string_p)
18199 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18200 else if (CHARPOS (it->eol_pos) > 0)
18201 SET_TEXT_POS (row->maxpos,
18202 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18203 else if (row->continued_p)
18204 {
18205 /* If max_pos is different from IT's current position, it
18206 means IT->method does not belong to the display element
18207 at max_pos. However, it also means that the display
18208 element at max_pos was displayed in its entirety on this
18209 line, which is equivalent to saying that the next line
18210 starts at the next buffer position. */
18211 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18212 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18213 else
18214 {
18215 INC_BOTH (max_pos, max_bpos);
18216 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18217 }
18218 }
18219 else if (row->truncated_on_right_p)
18220 /* display_line already called reseat_at_next_visible_line_start,
18221 which puts the iterator at the beginning of the next line, in
18222 the logical order. */
18223 row->maxpos = it->current.pos;
18224 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18225 /* A line that is entirely from a string/image/stretch... */
18226 row->maxpos = row->minpos;
18227 else
18228 abort ();
18229 }
18230 else
18231 row->maxpos = it->current.pos;
18232 }
18233
18234 /* Construct the glyph row IT->glyph_row in the desired matrix of
18235 IT->w from text at the current position of IT. See dispextern.h
18236 for an overview of struct it. Value is non-zero if
18237 IT->glyph_row displays text, as opposed to a line displaying ZV
18238 only. */
18239
18240 static int
18241 display_line (struct it *it)
18242 {
18243 struct glyph_row *row = it->glyph_row;
18244 Lisp_Object overlay_arrow_string;
18245 struct it wrap_it;
18246 void *wrap_data = NULL;
18247 int may_wrap = 0, wrap_x IF_LINT (= 0);
18248 int wrap_row_used = -1;
18249 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18250 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18251 int wrap_row_extra_line_spacing IF_LINT (= 0);
18252 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18253 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18254 int cvpos;
18255 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18256 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18257
18258 /* We always start displaying at hpos zero even if hscrolled. */
18259 xassert (it->hpos == 0 && it->current_x == 0);
18260
18261 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18262 >= it->w->desired_matrix->nrows)
18263 {
18264 it->w->nrows_scale_factor++;
18265 fonts_changed_p = 1;
18266 return 0;
18267 }
18268
18269 /* Is IT->w showing the region? */
18270 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18271
18272 /* Clear the result glyph row and enable it. */
18273 prepare_desired_row (row);
18274
18275 row->y = it->current_y;
18276 row->start = it->start;
18277 row->continuation_lines_width = it->continuation_lines_width;
18278 row->displays_text_p = 1;
18279 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18280 it->starts_in_middle_of_char_p = 0;
18281
18282 /* Arrange the overlays nicely for our purposes. Usually, we call
18283 display_line on only one line at a time, in which case this
18284 can't really hurt too much, or we call it on lines which appear
18285 one after another in the buffer, in which case all calls to
18286 recenter_overlay_lists but the first will be pretty cheap. */
18287 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18288
18289 /* Move over display elements that are not visible because we are
18290 hscrolled. This may stop at an x-position < IT->first_visible_x
18291 if the first glyph is partially visible or if we hit a line end. */
18292 if (it->current_x < it->first_visible_x)
18293 {
18294 this_line_min_pos = row->start.pos;
18295 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18296 MOVE_TO_POS | MOVE_TO_X);
18297 /* Record the smallest positions seen while we moved over
18298 display elements that are not visible. This is needed by
18299 redisplay_internal for optimizing the case where the cursor
18300 stays inside the same line. The rest of this function only
18301 considers positions that are actually displayed, so
18302 RECORD_MAX_MIN_POS will not otherwise record positions that
18303 are hscrolled to the left of the left edge of the window. */
18304 min_pos = CHARPOS (this_line_min_pos);
18305 min_bpos = BYTEPOS (this_line_min_pos);
18306 }
18307 else
18308 {
18309 /* We only do this when not calling `move_it_in_display_line_to'
18310 above, because move_it_in_display_line_to calls
18311 handle_line_prefix itself. */
18312 handle_line_prefix (it);
18313 }
18314
18315 /* Get the initial row height. This is either the height of the
18316 text hscrolled, if there is any, or zero. */
18317 row->ascent = it->max_ascent;
18318 row->height = it->max_ascent + it->max_descent;
18319 row->phys_ascent = it->max_phys_ascent;
18320 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18321 row->extra_line_spacing = it->max_extra_line_spacing;
18322
18323 /* Utility macro to record max and min buffer positions seen until now. */
18324 #define RECORD_MAX_MIN_POS(IT) \
18325 do \
18326 { \
18327 if (IT_CHARPOS (*(IT)) < min_pos) \
18328 { \
18329 min_pos = IT_CHARPOS (*(IT)); \
18330 min_bpos = IT_BYTEPOS (*(IT)); \
18331 } \
18332 if (IT_CHARPOS (*(IT)) > max_pos) \
18333 { \
18334 max_pos = IT_CHARPOS (*(IT)); \
18335 max_bpos = IT_BYTEPOS (*(IT)); \
18336 } \
18337 } \
18338 while (0)
18339
18340 /* Loop generating characters. The loop is left with IT on the next
18341 character to display. */
18342 while (1)
18343 {
18344 int n_glyphs_before, hpos_before, x_before;
18345 int x, nglyphs;
18346 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18347
18348 /* Retrieve the next thing to display. Value is zero if end of
18349 buffer reached. */
18350 if (!get_next_display_element (it))
18351 {
18352 /* Maybe add a space at the end of this line that is used to
18353 display the cursor there under X. Set the charpos of the
18354 first glyph of blank lines not corresponding to any text
18355 to -1. */
18356 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18357 row->exact_window_width_line_p = 1;
18358 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18359 || row->used[TEXT_AREA] == 0)
18360 {
18361 row->glyphs[TEXT_AREA]->charpos = -1;
18362 row->displays_text_p = 0;
18363
18364 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18365 && (!MINI_WINDOW_P (it->w)
18366 || (minibuf_level && EQ (it->window, minibuf_window))))
18367 row->indicate_empty_line_p = 1;
18368 }
18369
18370 it->continuation_lines_width = 0;
18371 row->ends_at_zv_p = 1;
18372 /* A row that displays right-to-left text must always have
18373 its last face extended all the way to the end of line,
18374 even if this row ends in ZV, because we still write to
18375 the screen left to right. */
18376 if (row->reversed_p)
18377 extend_face_to_end_of_line (it);
18378 break;
18379 }
18380
18381 /* Now, get the metrics of what we want to display. This also
18382 generates glyphs in `row' (which is IT->glyph_row). */
18383 n_glyphs_before = row->used[TEXT_AREA];
18384 x = it->current_x;
18385
18386 /* Remember the line height so far in case the next element doesn't
18387 fit on the line. */
18388 if (it->line_wrap != TRUNCATE)
18389 {
18390 ascent = it->max_ascent;
18391 descent = it->max_descent;
18392 phys_ascent = it->max_phys_ascent;
18393 phys_descent = it->max_phys_descent;
18394
18395 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18396 {
18397 if (IT_DISPLAYING_WHITESPACE (it))
18398 may_wrap = 1;
18399 else if (may_wrap)
18400 {
18401 SAVE_IT (wrap_it, *it, wrap_data);
18402 wrap_x = x;
18403 wrap_row_used = row->used[TEXT_AREA];
18404 wrap_row_ascent = row->ascent;
18405 wrap_row_height = row->height;
18406 wrap_row_phys_ascent = row->phys_ascent;
18407 wrap_row_phys_height = row->phys_height;
18408 wrap_row_extra_line_spacing = row->extra_line_spacing;
18409 wrap_row_min_pos = min_pos;
18410 wrap_row_min_bpos = min_bpos;
18411 wrap_row_max_pos = max_pos;
18412 wrap_row_max_bpos = max_bpos;
18413 may_wrap = 0;
18414 }
18415 }
18416 }
18417
18418 PRODUCE_GLYPHS (it);
18419
18420 /* If this display element was in marginal areas, continue with
18421 the next one. */
18422 if (it->area != TEXT_AREA)
18423 {
18424 row->ascent = max (row->ascent, it->max_ascent);
18425 row->height = max (row->height, it->max_ascent + it->max_descent);
18426 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18427 row->phys_height = max (row->phys_height,
18428 it->max_phys_ascent + it->max_phys_descent);
18429 row->extra_line_spacing = max (row->extra_line_spacing,
18430 it->max_extra_line_spacing);
18431 set_iterator_to_next (it, 1);
18432 continue;
18433 }
18434
18435 /* Does the display element fit on the line? If we truncate
18436 lines, we should draw past the right edge of the window. If
18437 we don't truncate, we want to stop so that we can display the
18438 continuation glyph before the right margin. If lines are
18439 continued, there are two possible strategies for characters
18440 resulting in more than 1 glyph (e.g. tabs): Display as many
18441 glyphs as possible in this line and leave the rest for the
18442 continuation line, or display the whole element in the next
18443 line. Original redisplay did the former, so we do it also. */
18444 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18445 hpos_before = it->hpos;
18446 x_before = x;
18447
18448 if (/* Not a newline. */
18449 nglyphs > 0
18450 /* Glyphs produced fit entirely in the line. */
18451 && it->current_x < it->last_visible_x)
18452 {
18453 it->hpos += nglyphs;
18454 row->ascent = max (row->ascent, it->max_ascent);
18455 row->height = max (row->height, it->max_ascent + it->max_descent);
18456 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18457 row->phys_height = max (row->phys_height,
18458 it->max_phys_ascent + it->max_phys_descent);
18459 row->extra_line_spacing = max (row->extra_line_spacing,
18460 it->max_extra_line_spacing);
18461 if (it->current_x - it->pixel_width < it->first_visible_x)
18462 row->x = x - it->first_visible_x;
18463 /* Record the maximum and minimum buffer positions seen so
18464 far in glyphs that will be displayed by this row. */
18465 if (it->bidi_p)
18466 RECORD_MAX_MIN_POS (it);
18467 }
18468 else
18469 {
18470 int i, new_x;
18471 struct glyph *glyph;
18472
18473 for (i = 0; i < nglyphs; ++i, x = new_x)
18474 {
18475 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18476 new_x = x + glyph->pixel_width;
18477
18478 if (/* Lines are continued. */
18479 it->line_wrap != TRUNCATE
18480 && (/* Glyph doesn't fit on the line. */
18481 new_x > it->last_visible_x
18482 /* Or it fits exactly on a window system frame. */
18483 || (new_x == it->last_visible_x
18484 && FRAME_WINDOW_P (it->f))))
18485 {
18486 /* End of a continued line. */
18487
18488 if (it->hpos == 0
18489 || (new_x == it->last_visible_x
18490 && FRAME_WINDOW_P (it->f)))
18491 {
18492 /* Current glyph is the only one on the line or
18493 fits exactly on the line. We must continue
18494 the line because we can't draw the cursor
18495 after the glyph. */
18496 row->continued_p = 1;
18497 it->current_x = new_x;
18498 it->continuation_lines_width += new_x;
18499 ++it->hpos;
18500 /* Record the maximum and minimum buffer
18501 positions seen so far in glyphs that will be
18502 displayed by this row. */
18503 if (it->bidi_p)
18504 RECORD_MAX_MIN_POS (it);
18505 if (i == nglyphs - 1)
18506 {
18507 /* If line-wrap is on, check if a previous
18508 wrap point was found. */
18509 if (wrap_row_used > 0
18510 /* Even if there is a previous wrap
18511 point, continue the line here as
18512 usual, if (i) the previous character
18513 was a space or tab AND (ii) the
18514 current character is not. */
18515 && (!may_wrap
18516 || IT_DISPLAYING_WHITESPACE (it)))
18517 goto back_to_wrap;
18518
18519 set_iterator_to_next (it, 1);
18520 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18521 {
18522 if (!get_next_display_element (it))
18523 {
18524 row->exact_window_width_line_p = 1;
18525 it->continuation_lines_width = 0;
18526 row->continued_p = 0;
18527 row->ends_at_zv_p = 1;
18528 }
18529 else if (ITERATOR_AT_END_OF_LINE_P (it))
18530 {
18531 row->continued_p = 0;
18532 row->exact_window_width_line_p = 1;
18533 }
18534 }
18535 }
18536 }
18537 else if (CHAR_GLYPH_PADDING_P (*glyph)
18538 && !FRAME_WINDOW_P (it->f))
18539 {
18540 /* A padding glyph that doesn't fit on this line.
18541 This means the whole character doesn't fit
18542 on the line. */
18543 if (row->reversed_p)
18544 unproduce_glyphs (it, row->used[TEXT_AREA]
18545 - n_glyphs_before);
18546 row->used[TEXT_AREA] = n_glyphs_before;
18547
18548 /* Fill the rest of the row with continuation
18549 glyphs like in 20.x. */
18550 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
18551 < row->glyphs[1 + TEXT_AREA])
18552 produce_special_glyphs (it, IT_CONTINUATION);
18553
18554 row->continued_p = 1;
18555 it->current_x = x_before;
18556 it->continuation_lines_width += x_before;
18557
18558 /* Restore the height to what it was before the
18559 element not fitting on the line. */
18560 it->max_ascent = ascent;
18561 it->max_descent = descent;
18562 it->max_phys_ascent = phys_ascent;
18563 it->max_phys_descent = phys_descent;
18564 }
18565 else if (wrap_row_used > 0)
18566 {
18567 back_to_wrap:
18568 if (row->reversed_p)
18569 unproduce_glyphs (it,
18570 row->used[TEXT_AREA] - wrap_row_used);
18571 RESTORE_IT (it, &wrap_it, wrap_data);
18572 it->continuation_lines_width += wrap_x;
18573 row->used[TEXT_AREA] = wrap_row_used;
18574 row->ascent = wrap_row_ascent;
18575 row->height = wrap_row_height;
18576 row->phys_ascent = wrap_row_phys_ascent;
18577 row->phys_height = wrap_row_phys_height;
18578 row->extra_line_spacing = wrap_row_extra_line_spacing;
18579 min_pos = wrap_row_min_pos;
18580 min_bpos = wrap_row_min_bpos;
18581 max_pos = wrap_row_max_pos;
18582 max_bpos = wrap_row_max_bpos;
18583 row->continued_p = 1;
18584 row->ends_at_zv_p = 0;
18585 row->exact_window_width_line_p = 0;
18586 it->continuation_lines_width += x;
18587
18588 /* Make sure that a non-default face is extended
18589 up to the right margin of the window. */
18590 extend_face_to_end_of_line (it);
18591 }
18592 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
18593 {
18594 /* A TAB that extends past the right edge of the
18595 window. This produces a single glyph on
18596 window system frames. We leave the glyph in
18597 this row and let it fill the row, but don't
18598 consume the TAB. */
18599 it->continuation_lines_width += it->last_visible_x;
18600 row->ends_in_middle_of_char_p = 1;
18601 row->continued_p = 1;
18602 glyph->pixel_width = it->last_visible_x - x;
18603 it->starts_in_middle_of_char_p = 1;
18604 }
18605 else
18606 {
18607 /* Something other than a TAB that draws past
18608 the right edge of the window. Restore
18609 positions to values before the element. */
18610 if (row->reversed_p)
18611 unproduce_glyphs (it, row->used[TEXT_AREA]
18612 - (n_glyphs_before + i));
18613 row->used[TEXT_AREA] = n_glyphs_before + i;
18614
18615 /* Display continuation glyphs. */
18616 if (!FRAME_WINDOW_P (it->f))
18617 produce_special_glyphs (it, IT_CONTINUATION);
18618 row->continued_p = 1;
18619
18620 it->current_x = x_before;
18621 it->continuation_lines_width += x;
18622 extend_face_to_end_of_line (it);
18623
18624 if (nglyphs > 1 && i > 0)
18625 {
18626 row->ends_in_middle_of_char_p = 1;
18627 it->starts_in_middle_of_char_p = 1;
18628 }
18629
18630 /* Restore the height to what it was before the
18631 element not fitting on the line. */
18632 it->max_ascent = ascent;
18633 it->max_descent = descent;
18634 it->max_phys_ascent = phys_ascent;
18635 it->max_phys_descent = phys_descent;
18636 }
18637
18638 break;
18639 }
18640 else if (new_x > it->first_visible_x)
18641 {
18642 /* Increment number of glyphs actually displayed. */
18643 ++it->hpos;
18644
18645 /* Record the maximum and minimum buffer positions
18646 seen so far in glyphs that will be displayed by
18647 this row. */
18648 if (it->bidi_p)
18649 RECORD_MAX_MIN_POS (it);
18650
18651 if (x < it->first_visible_x)
18652 /* Glyph is partially visible, i.e. row starts at
18653 negative X position. */
18654 row->x = x - it->first_visible_x;
18655 }
18656 else
18657 {
18658 /* Glyph is completely off the left margin of the
18659 window. This should not happen because of the
18660 move_it_in_display_line at the start of this
18661 function, unless the text display area of the
18662 window is empty. */
18663 xassert (it->first_visible_x <= it->last_visible_x);
18664 }
18665 }
18666
18667 row->ascent = max (row->ascent, it->max_ascent);
18668 row->height = max (row->height, it->max_ascent + it->max_descent);
18669 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18670 row->phys_height = max (row->phys_height,
18671 it->max_phys_ascent + it->max_phys_descent);
18672 row->extra_line_spacing = max (row->extra_line_spacing,
18673 it->max_extra_line_spacing);
18674
18675 /* End of this display line if row is continued. */
18676 if (row->continued_p || row->ends_at_zv_p)
18677 break;
18678 }
18679
18680 at_end_of_line:
18681 /* Is this a line end? If yes, we're also done, after making
18682 sure that a non-default face is extended up to the right
18683 margin of the window. */
18684 if (ITERATOR_AT_END_OF_LINE_P (it))
18685 {
18686 int used_before = row->used[TEXT_AREA];
18687
18688 row->ends_in_newline_from_string_p = STRINGP (it->object);
18689
18690 /* Add a space at the end of the line that is used to
18691 display the cursor there. */
18692 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18693 append_space_for_newline (it, 0);
18694
18695 /* Extend the face to the end of the line. */
18696 extend_face_to_end_of_line (it);
18697
18698 /* Make sure we have the position. */
18699 if (used_before == 0)
18700 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18701
18702 /* Record the position of the newline, for use in
18703 find_row_edges. */
18704 it->eol_pos = it->current.pos;
18705
18706 /* Consume the line end. This skips over invisible lines. */
18707 set_iterator_to_next (it, 1);
18708 it->continuation_lines_width = 0;
18709 break;
18710 }
18711
18712 /* Proceed with next display element. Note that this skips
18713 over lines invisible because of selective display. */
18714 set_iterator_to_next (it, 1);
18715
18716 /* If we truncate lines, we are done when the last displayed
18717 glyphs reach past the right margin of the window. */
18718 if (it->line_wrap == TRUNCATE
18719 && (FRAME_WINDOW_P (it->f)
18720 ? (it->current_x >= it->last_visible_x)
18721 : (it->current_x > it->last_visible_x)))
18722 {
18723 /* Maybe add truncation glyphs. */
18724 if (!FRAME_WINDOW_P (it->f))
18725 {
18726 int i, n;
18727
18728 if (!row->reversed_p)
18729 {
18730 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18731 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18732 break;
18733 }
18734 else
18735 {
18736 for (i = 0; i < row->used[TEXT_AREA]; i++)
18737 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18738 break;
18739 /* Remove any padding glyphs at the front of ROW, to
18740 make room for the truncation glyphs we will be
18741 adding below. The loop below always inserts at
18742 least one truncation glyph, so also remove the
18743 last glyph added to ROW. */
18744 unproduce_glyphs (it, i + 1);
18745 /* Adjust i for the loop below. */
18746 i = row->used[TEXT_AREA] - (i + 1);
18747 }
18748
18749 for (n = row->used[TEXT_AREA]; i < n; ++i)
18750 {
18751 row->used[TEXT_AREA] = i;
18752 produce_special_glyphs (it, IT_TRUNCATION);
18753 }
18754 }
18755 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18756 {
18757 /* Don't truncate if we can overflow newline into fringe. */
18758 if (!get_next_display_element (it))
18759 {
18760 it->continuation_lines_width = 0;
18761 row->ends_at_zv_p = 1;
18762 row->exact_window_width_line_p = 1;
18763 break;
18764 }
18765 if (ITERATOR_AT_END_OF_LINE_P (it))
18766 {
18767 row->exact_window_width_line_p = 1;
18768 goto at_end_of_line;
18769 }
18770 }
18771
18772 row->truncated_on_right_p = 1;
18773 it->continuation_lines_width = 0;
18774 reseat_at_next_visible_line_start (it, 0);
18775 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18776 it->hpos = hpos_before;
18777 it->current_x = x_before;
18778 break;
18779 }
18780 }
18781
18782 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18783 at the left window margin. */
18784 if (it->first_visible_x
18785 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18786 {
18787 if (!FRAME_WINDOW_P (it->f))
18788 insert_left_trunc_glyphs (it);
18789 row->truncated_on_left_p = 1;
18790 }
18791
18792 /* Remember the position at which this line ends.
18793
18794 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
18795 cannot be before the call to find_row_edges below, since that is
18796 where these positions are determined. */
18797 row->end = it->current;
18798 if (!it->bidi_p)
18799 {
18800 row->minpos = row->start.pos;
18801 row->maxpos = row->end.pos;
18802 }
18803 else
18804 {
18805 /* ROW->minpos and ROW->maxpos must be the smallest and
18806 `1 + the largest' buffer positions in ROW. But if ROW was
18807 bidi-reordered, these two positions can be anywhere in the
18808 row, so we must determine them now. */
18809 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
18810 }
18811
18812 /* If the start of this line is the overlay arrow-position, then
18813 mark this glyph row as the one containing the overlay arrow.
18814 This is clearly a mess with variable size fonts. It would be
18815 better to let it be displayed like cursors under X. */
18816 if ((row->displays_text_p || !overlay_arrow_seen)
18817 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18818 !NILP (overlay_arrow_string)))
18819 {
18820 /* Overlay arrow in window redisplay is a fringe bitmap. */
18821 if (STRINGP (overlay_arrow_string))
18822 {
18823 struct glyph_row *arrow_row
18824 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18825 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18826 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18827 struct glyph *p = row->glyphs[TEXT_AREA];
18828 struct glyph *p2, *end;
18829
18830 /* Copy the arrow glyphs. */
18831 while (glyph < arrow_end)
18832 *p++ = *glyph++;
18833
18834 /* Throw away padding glyphs. */
18835 p2 = p;
18836 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18837 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18838 ++p2;
18839 if (p2 > p)
18840 {
18841 while (p2 < end)
18842 *p++ = *p2++;
18843 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18844 }
18845 }
18846 else
18847 {
18848 xassert (INTEGERP (overlay_arrow_string));
18849 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18850 }
18851 overlay_arrow_seen = 1;
18852 }
18853
18854 /* Compute pixel dimensions of this line. */
18855 compute_line_metrics (it);
18856
18857 /* Record whether this row ends inside an ellipsis. */
18858 row->ends_in_ellipsis_p
18859 = (it->method == GET_FROM_DISPLAY_VECTOR
18860 && it->ellipsis_p);
18861
18862 /* Save fringe bitmaps in this row. */
18863 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18864 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18865 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18866 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18867
18868 it->left_user_fringe_bitmap = 0;
18869 it->left_user_fringe_face_id = 0;
18870 it->right_user_fringe_bitmap = 0;
18871 it->right_user_fringe_face_id = 0;
18872
18873 /* Maybe set the cursor. */
18874 cvpos = it->w->cursor.vpos;
18875 if ((cvpos < 0
18876 /* In bidi-reordered rows, keep checking for proper cursor
18877 position even if one has been found already, because buffer
18878 positions in such rows change non-linearly with ROW->VPOS,
18879 when a line is continued. One exception: when we are at ZV,
18880 display cursor on the first suitable glyph row, since all
18881 the empty rows after that also have their position set to ZV. */
18882 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18883 lines' rows is implemented for bidi-reordered rows. */
18884 || (it->bidi_p
18885 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18886 && PT >= MATRIX_ROW_START_CHARPOS (row)
18887 && PT <= MATRIX_ROW_END_CHARPOS (row)
18888 && cursor_row_p (row))
18889 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18890
18891 /* Highlight trailing whitespace. */
18892 if (!NILP (Vshow_trailing_whitespace))
18893 highlight_trailing_whitespace (it->f, it->glyph_row);
18894
18895 /* Prepare for the next line. This line starts horizontally at (X
18896 HPOS) = (0 0). Vertical positions are incremented. As a
18897 convenience for the caller, IT->glyph_row is set to the next
18898 row to be used. */
18899 it->current_x = it->hpos = 0;
18900 it->current_y += row->height;
18901 SET_TEXT_POS (it->eol_pos, 0, 0);
18902 ++it->vpos;
18903 ++it->glyph_row;
18904 /* The next row should by default use the same value of the
18905 reversed_p flag as this one. set_iterator_to_next decides when
18906 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18907 the flag accordingly. */
18908 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18909 it->glyph_row->reversed_p = row->reversed_p;
18910 it->start = row->end;
18911 return row->displays_text_p;
18912
18913 #undef RECORD_MAX_MIN_POS
18914 }
18915
18916 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18917 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18918 doc: /* Return paragraph direction at point in BUFFER.
18919 Value is either `left-to-right' or `right-to-left'.
18920 If BUFFER is omitted or nil, it defaults to the current buffer.
18921
18922 Paragraph direction determines how the text in the paragraph is displayed.
18923 In left-to-right paragraphs, text begins at the left margin of the window
18924 and the reading direction is generally left to right. In right-to-left
18925 paragraphs, text begins at the right margin and is read from right to left.
18926
18927 See also `bidi-paragraph-direction'. */)
18928 (Lisp_Object buffer)
18929 {
18930 struct buffer *buf = current_buffer;
18931 struct buffer *old = buf;
18932
18933 if (! NILP (buffer))
18934 {
18935 CHECK_BUFFER (buffer);
18936 buf = XBUFFER (buffer);
18937 }
18938
18939 if (NILP (BVAR (buf, bidi_display_reordering)))
18940 return Qleft_to_right;
18941 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18942 return BVAR (buf, bidi_paragraph_direction);
18943 else
18944 {
18945 /* Determine the direction from buffer text. We could try to
18946 use current_matrix if it is up to date, but this seems fast
18947 enough as it is. */
18948 struct bidi_it itb;
18949 EMACS_INT pos = BUF_PT (buf);
18950 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18951 int c;
18952
18953 set_buffer_temp (buf);
18954 /* bidi_paragraph_init finds the base direction of the paragraph
18955 by searching forward from paragraph start. We need the base
18956 direction of the current or _previous_ paragraph, so we need
18957 to make sure we are within that paragraph. To that end, find
18958 the previous non-empty line. */
18959 if (pos >= ZV && pos > BEGV)
18960 {
18961 pos--;
18962 bytepos = CHAR_TO_BYTE (pos);
18963 }
18964 while ((c = FETCH_BYTE (bytepos)) == '\n'
18965 || c == ' ' || c == '\t' || c == '\f')
18966 {
18967 if (bytepos <= BEGV_BYTE)
18968 break;
18969 bytepos--;
18970 pos--;
18971 }
18972 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18973 bytepos--;
18974 itb.charpos = pos;
18975 itb.bytepos = bytepos;
18976 itb.nchars = -1;
18977 itb.string.s = NULL;
18978 itb.string.lstring = Qnil;
18979 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
18980 itb.first_elt = 1;
18981 itb.separator_limit = -1;
18982 itb.paragraph_dir = NEUTRAL_DIR;
18983
18984 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18985 set_buffer_temp (old);
18986 switch (itb.paragraph_dir)
18987 {
18988 case L2R:
18989 return Qleft_to_right;
18990 break;
18991 case R2L:
18992 return Qright_to_left;
18993 break;
18994 default:
18995 abort ();
18996 }
18997 }
18998 }
18999
19000
19001 \f
19002 /***********************************************************************
19003 Menu Bar
19004 ***********************************************************************/
19005
19006 /* Redisplay the menu bar in the frame for window W.
19007
19008 The menu bar of X frames that don't have X toolkit support is
19009 displayed in a special window W->frame->menu_bar_window.
19010
19011 The menu bar of terminal frames is treated specially as far as
19012 glyph matrices are concerned. Menu bar lines are not part of
19013 windows, so the update is done directly on the frame matrix rows
19014 for the menu bar. */
19015
19016 static void
19017 display_menu_bar (struct window *w)
19018 {
19019 struct frame *f = XFRAME (WINDOW_FRAME (w));
19020 struct it it;
19021 Lisp_Object items;
19022 int i;
19023
19024 /* Don't do all this for graphical frames. */
19025 #ifdef HAVE_NTGUI
19026 if (FRAME_W32_P (f))
19027 return;
19028 #endif
19029 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19030 if (FRAME_X_P (f))
19031 return;
19032 #endif
19033
19034 #ifdef HAVE_NS
19035 if (FRAME_NS_P (f))
19036 return;
19037 #endif /* HAVE_NS */
19038
19039 #ifdef USE_X_TOOLKIT
19040 xassert (!FRAME_WINDOW_P (f));
19041 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19042 it.first_visible_x = 0;
19043 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19044 #else /* not USE_X_TOOLKIT */
19045 if (FRAME_WINDOW_P (f))
19046 {
19047 /* Menu bar lines are displayed in the desired matrix of the
19048 dummy window menu_bar_window. */
19049 struct window *menu_w;
19050 xassert (WINDOWP (f->menu_bar_window));
19051 menu_w = XWINDOW (f->menu_bar_window);
19052 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19053 MENU_FACE_ID);
19054 it.first_visible_x = 0;
19055 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19056 }
19057 else
19058 {
19059 /* This is a TTY frame, i.e. character hpos/vpos are used as
19060 pixel x/y. */
19061 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19062 MENU_FACE_ID);
19063 it.first_visible_x = 0;
19064 it.last_visible_x = FRAME_COLS (f);
19065 }
19066 #endif /* not USE_X_TOOLKIT */
19067
19068 /* FIXME: This should be controlled by a user option. See the
19069 comments in redisplay_tool_bar and display_mode_line about
19070 this. */
19071 it.paragraph_embedding = L2R;
19072
19073 if (! mode_line_inverse_video)
19074 /* Force the menu-bar to be displayed in the default face. */
19075 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19076
19077 /* Clear all rows of the menu bar. */
19078 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19079 {
19080 struct glyph_row *row = it.glyph_row + i;
19081 clear_glyph_row (row);
19082 row->enabled_p = 1;
19083 row->full_width_p = 1;
19084 }
19085
19086 /* Display all items of the menu bar. */
19087 items = FRAME_MENU_BAR_ITEMS (it.f);
19088 for (i = 0; i < ASIZE (items); i += 4)
19089 {
19090 Lisp_Object string;
19091
19092 /* Stop at nil string. */
19093 string = AREF (items, i + 1);
19094 if (NILP (string))
19095 break;
19096
19097 /* Remember where item was displayed. */
19098 ASET (items, i + 3, make_number (it.hpos));
19099
19100 /* Display the item, pad with one space. */
19101 if (it.current_x < it.last_visible_x)
19102 display_string (NULL, string, Qnil, 0, 0, &it,
19103 SCHARS (string) + 1, 0, 0, -1);
19104 }
19105
19106 /* Fill out the line with spaces. */
19107 if (it.current_x < it.last_visible_x)
19108 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19109
19110 /* Compute the total height of the lines. */
19111 compute_line_metrics (&it);
19112 }
19113
19114
19115 \f
19116 /***********************************************************************
19117 Mode Line
19118 ***********************************************************************/
19119
19120 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19121 FORCE is non-zero, redisplay mode lines unconditionally.
19122 Otherwise, redisplay only mode lines that are garbaged. Value is
19123 the number of windows whose mode lines were redisplayed. */
19124
19125 static int
19126 redisplay_mode_lines (Lisp_Object window, int force)
19127 {
19128 int nwindows = 0;
19129
19130 while (!NILP (window))
19131 {
19132 struct window *w = XWINDOW (window);
19133
19134 if (WINDOWP (w->hchild))
19135 nwindows += redisplay_mode_lines (w->hchild, force);
19136 else if (WINDOWP (w->vchild))
19137 nwindows += redisplay_mode_lines (w->vchild, force);
19138 else if (force
19139 || FRAME_GARBAGED_P (XFRAME (w->frame))
19140 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19141 {
19142 struct text_pos lpoint;
19143 struct buffer *old = current_buffer;
19144
19145 /* Set the window's buffer for the mode line display. */
19146 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19147 set_buffer_internal_1 (XBUFFER (w->buffer));
19148
19149 /* Point refers normally to the selected window. For any
19150 other window, set up appropriate value. */
19151 if (!EQ (window, selected_window))
19152 {
19153 struct text_pos pt;
19154
19155 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19156 if (CHARPOS (pt) < BEGV)
19157 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19158 else if (CHARPOS (pt) > (ZV - 1))
19159 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19160 else
19161 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19162 }
19163
19164 /* Display mode lines. */
19165 clear_glyph_matrix (w->desired_matrix);
19166 if (display_mode_lines (w))
19167 {
19168 ++nwindows;
19169 w->must_be_updated_p = 1;
19170 }
19171
19172 /* Restore old settings. */
19173 set_buffer_internal_1 (old);
19174 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19175 }
19176
19177 window = w->next;
19178 }
19179
19180 return nwindows;
19181 }
19182
19183
19184 /* Display the mode and/or header line of window W. Value is the
19185 sum number of mode lines and header lines displayed. */
19186
19187 static int
19188 display_mode_lines (struct window *w)
19189 {
19190 Lisp_Object old_selected_window, old_selected_frame;
19191 int n = 0;
19192
19193 old_selected_frame = selected_frame;
19194 selected_frame = w->frame;
19195 old_selected_window = selected_window;
19196 XSETWINDOW (selected_window, w);
19197
19198 /* These will be set while the mode line specs are processed. */
19199 line_number_displayed = 0;
19200 w->column_number_displayed = Qnil;
19201
19202 if (WINDOW_WANTS_MODELINE_P (w))
19203 {
19204 struct window *sel_w = XWINDOW (old_selected_window);
19205
19206 /* Select mode line face based on the real selected window. */
19207 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19208 BVAR (current_buffer, mode_line_format));
19209 ++n;
19210 }
19211
19212 if (WINDOW_WANTS_HEADER_LINE_P (w))
19213 {
19214 display_mode_line (w, HEADER_LINE_FACE_ID,
19215 BVAR (current_buffer, header_line_format));
19216 ++n;
19217 }
19218
19219 selected_frame = old_selected_frame;
19220 selected_window = old_selected_window;
19221 return n;
19222 }
19223
19224
19225 /* Display mode or header line of window W. FACE_ID specifies which
19226 line to display; it is either MODE_LINE_FACE_ID or
19227 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19228 display. Value is the pixel height of the mode/header line
19229 displayed. */
19230
19231 static int
19232 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19233 {
19234 struct it it;
19235 struct face *face;
19236 int count = SPECPDL_INDEX ();
19237
19238 init_iterator (&it, w, -1, -1, NULL, face_id);
19239 /* Don't extend on a previously drawn mode-line.
19240 This may happen if called from pos_visible_p. */
19241 it.glyph_row->enabled_p = 0;
19242 prepare_desired_row (it.glyph_row);
19243
19244 it.glyph_row->mode_line_p = 1;
19245
19246 if (! mode_line_inverse_video)
19247 /* Force the mode-line to be displayed in the default face. */
19248 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19249
19250 /* FIXME: This should be controlled by a user option. But
19251 supporting such an option is not trivial, since the mode line is
19252 made up of many separate strings. */
19253 it.paragraph_embedding = L2R;
19254
19255 record_unwind_protect (unwind_format_mode_line,
19256 format_mode_line_unwind_data (NULL, Qnil, 0));
19257
19258 mode_line_target = MODE_LINE_DISPLAY;
19259
19260 /* Temporarily make frame's keyboard the current kboard so that
19261 kboard-local variables in the mode_line_format will get the right
19262 values. */
19263 push_kboard (FRAME_KBOARD (it.f));
19264 record_unwind_save_match_data ();
19265 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19266 pop_kboard ();
19267
19268 unbind_to (count, Qnil);
19269
19270 /* Fill up with spaces. */
19271 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19272
19273 compute_line_metrics (&it);
19274 it.glyph_row->full_width_p = 1;
19275 it.glyph_row->continued_p = 0;
19276 it.glyph_row->truncated_on_left_p = 0;
19277 it.glyph_row->truncated_on_right_p = 0;
19278
19279 /* Make a 3D mode-line have a shadow at its right end. */
19280 face = FACE_FROM_ID (it.f, face_id);
19281 extend_face_to_end_of_line (&it);
19282 if (face->box != FACE_NO_BOX)
19283 {
19284 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19285 + it.glyph_row->used[TEXT_AREA] - 1);
19286 last->right_box_line_p = 1;
19287 }
19288
19289 return it.glyph_row->height;
19290 }
19291
19292 /* Move element ELT in LIST to the front of LIST.
19293 Return the updated list. */
19294
19295 static Lisp_Object
19296 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19297 {
19298 register Lisp_Object tail, prev;
19299 register Lisp_Object tem;
19300
19301 tail = list;
19302 prev = Qnil;
19303 while (CONSP (tail))
19304 {
19305 tem = XCAR (tail);
19306
19307 if (EQ (elt, tem))
19308 {
19309 /* Splice out the link TAIL. */
19310 if (NILP (prev))
19311 list = XCDR (tail);
19312 else
19313 Fsetcdr (prev, XCDR (tail));
19314
19315 /* Now make it the first. */
19316 Fsetcdr (tail, list);
19317 return tail;
19318 }
19319 else
19320 prev = tail;
19321 tail = XCDR (tail);
19322 QUIT;
19323 }
19324
19325 /* Not found--return unchanged LIST. */
19326 return list;
19327 }
19328
19329 /* Contribute ELT to the mode line for window IT->w. How it
19330 translates into text depends on its data type.
19331
19332 IT describes the display environment in which we display, as usual.
19333
19334 DEPTH is the depth in recursion. It is used to prevent
19335 infinite recursion here.
19336
19337 FIELD_WIDTH is the number of characters the display of ELT should
19338 occupy in the mode line, and PRECISION is the maximum number of
19339 characters to display from ELT's representation. See
19340 display_string for details.
19341
19342 Returns the hpos of the end of the text generated by ELT.
19343
19344 PROPS is a property list to add to any string we encounter.
19345
19346 If RISKY is nonzero, remove (disregard) any properties in any string
19347 we encounter, and ignore :eval and :propertize.
19348
19349 The global variable `mode_line_target' determines whether the
19350 output is passed to `store_mode_line_noprop',
19351 `store_mode_line_string', or `display_string'. */
19352
19353 static int
19354 display_mode_element (struct it *it, int depth, int field_width, int precision,
19355 Lisp_Object elt, Lisp_Object props, int risky)
19356 {
19357 int n = 0, field, prec;
19358 int literal = 0;
19359
19360 tail_recurse:
19361 if (depth > 100)
19362 elt = build_string ("*too-deep*");
19363
19364 depth++;
19365
19366 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19367 {
19368 case Lisp_String:
19369 {
19370 /* A string: output it and check for %-constructs within it. */
19371 unsigned char c;
19372 EMACS_INT offset = 0;
19373
19374 if (SCHARS (elt) > 0
19375 && (!NILP (props) || risky))
19376 {
19377 Lisp_Object oprops, aelt;
19378 oprops = Ftext_properties_at (make_number (0), elt);
19379
19380 /* If the starting string's properties are not what
19381 we want, translate the string. Also, if the string
19382 is risky, do that anyway. */
19383
19384 if (NILP (Fequal (props, oprops)) || risky)
19385 {
19386 /* If the starting string has properties,
19387 merge the specified ones onto the existing ones. */
19388 if (! NILP (oprops) && !risky)
19389 {
19390 Lisp_Object tem;
19391
19392 oprops = Fcopy_sequence (oprops);
19393 tem = props;
19394 while (CONSP (tem))
19395 {
19396 oprops = Fplist_put (oprops, XCAR (tem),
19397 XCAR (XCDR (tem)));
19398 tem = XCDR (XCDR (tem));
19399 }
19400 props = oprops;
19401 }
19402
19403 aelt = Fassoc (elt, mode_line_proptrans_alist);
19404 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19405 {
19406 /* AELT is what we want. Move it to the front
19407 without consing. */
19408 elt = XCAR (aelt);
19409 mode_line_proptrans_alist
19410 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19411 }
19412 else
19413 {
19414 Lisp_Object tem;
19415
19416 /* If AELT has the wrong props, it is useless.
19417 so get rid of it. */
19418 if (! NILP (aelt))
19419 mode_line_proptrans_alist
19420 = Fdelq (aelt, mode_line_proptrans_alist);
19421
19422 elt = Fcopy_sequence (elt);
19423 Fset_text_properties (make_number (0), Flength (elt),
19424 props, elt);
19425 /* Add this item to mode_line_proptrans_alist. */
19426 mode_line_proptrans_alist
19427 = Fcons (Fcons (elt, props),
19428 mode_line_proptrans_alist);
19429 /* Truncate mode_line_proptrans_alist
19430 to at most 50 elements. */
19431 tem = Fnthcdr (make_number (50),
19432 mode_line_proptrans_alist);
19433 if (! NILP (tem))
19434 XSETCDR (tem, Qnil);
19435 }
19436 }
19437 }
19438
19439 offset = 0;
19440
19441 if (literal)
19442 {
19443 prec = precision - n;
19444 switch (mode_line_target)
19445 {
19446 case MODE_LINE_NOPROP:
19447 case MODE_LINE_TITLE:
19448 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19449 break;
19450 case MODE_LINE_STRING:
19451 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19452 break;
19453 case MODE_LINE_DISPLAY:
19454 n += display_string (NULL, elt, Qnil, 0, 0, it,
19455 0, prec, 0, STRING_MULTIBYTE (elt));
19456 break;
19457 }
19458
19459 break;
19460 }
19461
19462 /* Handle the non-literal case. */
19463
19464 while ((precision <= 0 || n < precision)
19465 && SREF (elt, offset) != 0
19466 && (mode_line_target != MODE_LINE_DISPLAY
19467 || it->current_x < it->last_visible_x))
19468 {
19469 EMACS_INT last_offset = offset;
19470
19471 /* Advance to end of string or next format specifier. */
19472 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19473 ;
19474
19475 if (offset - 1 != last_offset)
19476 {
19477 EMACS_INT nchars, nbytes;
19478
19479 /* Output to end of string or up to '%'. Field width
19480 is length of string. Don't output more than
19481 PRECISION allows us. */
19482 offset--;
19483
19484 prec = c_string_width (SDATA (elt) + last_offset,
19485 offset - last_offset, precision - n,
19486 &nchars, &nbytes);
19487
19488 switch (mode_line_target)
19489 {
19490 case MODE_LINE_NOPROP:
19491 case MODE_LINE_TITLE:
19492 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19493 break;
19494 case MODE_LINE_STRING:
19495 {
19496 EMACS_INT bytepos = last_offset;
19497 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19498 EMACS_INT endpos = (precision <= 0
19499 ? string_byte_to_char (elt, offset)
19500 : charpos + nchars);
19501
19502 n += store_mode_line_string (NULL,
19503 Fsubstring (elt, make_number (charpos),
19504 make_number (endpos)),
19505 0, 0, 0, Qnil);
19506 }
19507 break;
19508 case MODE_LINE_DISPLAY:
19509 {
19510 EMACS_INT bytepos = last_offset;
19511 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19512
19513 if (precision <= 0)
19514 nchars = string_byte_to_char (elt, offset) - charpos;
19515 n += display_string (NULL, elt, Qnil, 0, charpos,
19516 it, 0, nchars, 0,
19517 STRING_MULTIBYTE (elt));
19518 }
19519 break;
19520 }
19521 }
19522 else /* c == '%' */
19523 {
19524 EMACS_INT percent_position = offset;
19525
19526 /* Get the specified minimum width. Zero means
19527 don't pad. */
19528 field = 0;
19529 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19530 field = field * 10 + c - '0';
19531
19532 /* Don't pad beyond the total padding allowed. */
19533 if (field_width - n > 0 && field > field_width - n)
19534 field = field_width - n;
19535
19536 /* Note that either PRECISION <= 0 or N < PRECISION. */
19537 prec = precision - n;
19538
19539 if (c == 'M')
19540 n += display_mode_element (it, depth, field, prec,
19541 Vglobal_mode_string, props,
19542 risky);
19543 else if (c != 0)
19544 {
19545 int multibyte;
19546 EMACS_INT bytepos, charpos;
19547 const char *spec;
19548 Lisp_Object string;
19549
19550 bytepos = percent_position;
19551 charpos = (STRING_MULTIBYTE (elt)
19552 ? string_byte_to_char (elt, bytepos)
19553 : bytepos);
19554 spec = decode_mode_spec (it->w, c, field, &string);
19555 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
19556
19557 switch (mode_line_target)
19558 {
19559 case MODE_LINE_NOPROP:
19560 case MODE_LINE_TITLE:
19561 n += store_mode_line_noprop (spec, field, prec);
19562 break;
19563 case MODE_LINE_STRING:
19564 {
19565 Lisp_Object tem = build_string (spec);
19566 props = Ftext_properties_at (make_number (charpos), elt);
19567 /* Should only keep face property in props */
19568 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
19569 }
19570 break;
19571 case MODE_LINE_DISPLAY:
19572 {
19573 int nglyphs_before, nwritten;
19574
19575 nglyphs_before = it->glyph_row->used[TEXT_AREA];
19576 nwritten = display_string (spec, string, elt,
19577 charpos, 0, it,
19578 field, prec, 0,
19579 multibyte);
19580
19581 /* Assign to the glyphs written above the
19582 string where the `%x' came from, position
19583 of the `%'. */
19584 if (nwritten > 0)
19585 {
19586 struct glyph *glyph
19587 = (it->glyph_row->glyphs[TEXT_AREA]
19588 + nglyphs_before);
19589 int i;
19590
19591 for (i = 0; i < nwritten; ++i)
19592 {
19593 glyph[i].object = elt;
19594 glyph[i].charpos = charpos;
19595 }
19596
19597 n += nwritten;
19598 }
19599 }
19600 break;
19601 }
19602 }
19603 else /* c == 0 */
19604 break;
19605 }
19606 }
19607 }
19608 break;
19609
19610 case Lisp_Symbol:
19611 /* A symbol: process the value of the symbol recursively
19612 as if it appeared here directly. Avoid error if symbol void.
19613 Special case: if value of symbol is a string, output the string
19614 literally. */
19615 {
19616 register Lisp_Object tem;
19617
19618 /* If the variable is not marked as risky to set
19619 then its contents are risky to use. */
19620 if (NILP (Fget (elt, Qrisky_local_variable)))
19621 risky = 1;
19622
19623 tem = Fboundp (elt);
19624 if (!NILP (tem))
19625 {
19626 tem = Fsymbol_value (elt);
19627 /* If value is a string, output that string literally:
19628 don't check for % within it. */
19629 if (STRINGP (tem))
19630 literal = 1;
19631
19632 if (!EQ (tem, elt))
19633 {
19634 /* Give up right away for nil or t. */
19635 elt = tem;
19636 goto tail_recurse;
19637 }
19638 }
19639 }
19640 break;
19641
19642 case Lisp_Cons:
19643 {
19644 register Lisp_Object car, tem;
19645
19646 /* A cons cell: five distinct cases.
19647 If first element is :eval or :propertize, do something special.
19648 If first element is a string or a cons, process all the elements
19649 and effectively concatenate them.
19650 If first element is a negative number, truncate displaying cdr to
19651 at most that many characters. If positive, pad (with spaces)
19652 to at least that many characters.
19653 If first element is a symbol, process the cadr or caddr recursively
19654 according to whether the symbol's value is non-nil or nil. */
19655 car = XCAR (elt);
19656 if (EQ (car, QCeval))
19657 {
19658 /* An element of the form (:eval FORM) means evaluate FORM
19659 and use the result as mode line elements. */
19660
19661 if (risky)
19662 break;
19663
19664 if (CONSP (XCDR (elt)))
19665 {
19666 Lisp_Object spec;
19667 spec = safe_eval (XCAR (XCDR (elt)));
19668 n += display_mode_element (it, depth, field_width - n,
19669 precision - n, spec, props,
19670 risky);
19671 }
19672 }
19673 else if (EQ (car, QCpropertize))
19674 {
19675 /* An element of the form (:propertize ELT PROPS...)
19676 means display ELT but applying properties PROPS. */
19677
19678 if (risky)
19679 break;
19680
19681 if (CONSP (XCDR (elt)))
19682 n += display_mode_element (it, depth, field_width - n,
19683 precision - n, XCAR (XCDR (elt)),
19684 XCDR (XCDR (elt)), risky);
19685 }
19686 else if (SYMBOLP (car))
19687 {
19688 tem = Fboundp (car);
19689 elt = XCDR (elt);
19690 if (!CONSP (elt))
19691 goto invalid;
19692 /* elt is now the cdr, and we know it is a cons cell.
19693 Use its car if CAR has a non-nil value. */
19694 if (!NILP (tem))
19695 {
19696 tem = Fsymbol_value (car);
19697 if (!NILP (tem))
19698 {
19699 elt = XCAR (elt);
19700 goto tail_recurse;
19701 }
19702 }
19703 /* Symbol's value is nil (or symbol is unbound)
19704 Get the cddr of the original list
19705 and if possible find the caddr and use that. */
19706 elt = XCDR (elt);
19707 if (NILP (elt))
19708 break;
19709 else if (!CONSP (elt))
19710 goto invalid;
19711 elt = XCAR (elt);
19712 goto tail_recurse;
19713 }
19714 else if (INTEGERP (car))
19715 {
19716 register int lim = XINT (car);
19717 elt = XCDR (elt);
19718 if (lim < 0)
19719 {
19720 /* Negative int means reduce maximum width. */
19721 if (precision <= 0)
19722 precision = -lim;
19723 else
19724 precision = min (precision, -lim);
19725 }
19726 else if (lim > 0)
19727 {
19728 /* Padding specified. Don't let it be more than
19729 current maximum. */
19730 if (precision > 0)
19731 lim = min (precision, lim);
19732
19733 /* If that's more padding than already wanted, queue it.
19734 But don't reduce padding already specified even if
19735 that is beyond the current truncation point. */
19736 field_width = max (lim, field_width);
19737 }
19738 goto tail_recurse;
19739 }
19740 else if (STRINGP (car) || CONSP (car))
19741 {
19742 Lisp_Object halftail = elt;
19743 int len = 0;
19744
19745 while (CONSP (elt)
19746 && (precision <= 0 || n < precision))
19747 {
19748 n += display_mode_element (it, depth,
19749 /* Do padding only after the last
19750 element in the list. */
19751 (! CONSP (XCDR (elt))
19752 ? field_width - n
19753 : 0),
19754 precision - n, XCAR (elt),
19755 props, risky);
19756 elt = XCDR (elt);
19757 len++;
19758 if ((len & 1) == 0)
19759 halftail = XCDR (halftail);
19760 /* Check for cycle. */
19761 if (EQ (halftail, elt))
19762 break;
19763 }
19764 }
19765 }
19766 break;
19767
19768 default:
19769 invalid:
19770 elt = build_string ("*invalid*");
19771 goto tail_recurse;
19772 }
19773
19774 /* Pad to FIELD_WIDTH. */
19775 if (field_width > 0 && n < field_width)
19776 {
19777 switch (mode_line_target)
19778 {
19779 case MODE_LINE_NOPROP:
19780 case MODE_LINE_TITLE:
19781 n += store_mode_line_noprop ("", field_width - n, 0);
19782 break;
19783 case MODE_LINE_STRING:
19784 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19785 break;
19786 case MODE_LINE_DISPLAY:
19787 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19788 0, 0, 0);
19789 break;
19790 }
19791 }
19792
19793 return n;
19794 }
19795
19796 /* Store a mode-line string element in mode_line_string_list.
19797
19798 If STRING is non-null, display that C string. Otherwise, the Lisp
19799 string LISP_STRING is displayed.
19800
19801 FIELD_WIDTH is the minimum number of output glyphs to produce.
19802 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19803 with spaces. FIELD_WIDTH <= 0 means don't pad.
19804
19805 PRECISION is the maximum number of characters to output from
19806 STRING. PRECISION <= 0 means don't truncate the string.
19807
19808 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19809 properties to the string.
19810
19811 PROPS are the properties to add to the string.
19812 The mode_line_string_face face property is always added to the string.
19813 */
19814
19815 static int
19816 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
19817 int field_width, int precision, Lisp_Object props)
19818 {
19819 EMACS_INT len;
19820 int n = 0;
19821
19822 if (string != NULL)
19823 {
19824 len = strlen (string);
19825 if (precision > 0 && len > precision)
19826 len = precision;
19827 lisp_string = make_string (string, len);
19828 if (NILP (props))
19829 props = mode_line_string_face_prop;
19830 else if (!NILP (mode_line_string_face))
19831 {
19832 Lisp_Object face = Fplist_get (props, Qface);
19833 props = Fcopy_sequence (props);
19834 if (NILP (face))
19835 face = mode_line_string_face;
19836 else
19837 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19838 props = Fplist_put (props, Qface, face);
19839 }
19840 Fadd_text_properties (make_number (0), make_number (len),
19841 props, lisp_string);
19842 }
19843 else
19844 {
19845 len = XFASTINT (Flength (lisp_string));
19846 if (precision > 0 && len > precision)
19847 {
19848 len = precision;
19849 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19850 precision = -1;
19851 }
19852 if (!NILP (mode_line_string_face))
19853 {
19854 Lisp_Object face;
19855 if (NILP (props))
19856 props = Ftext_properties_at (make_number (0), lisp_string);
19857 face = Fplist_get (props, Qface);
19858 if (NILP (face))
19859 face = mode_line_string_face;
19860 else
19861 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19862 props = Fcons (Qface, Fcons (face, Qnil));
19863 if (copy_string)
19864 lisp_string = Fcopy_sequence (lisp_string);
19865 }
19866 if (!NILP (props))
19867 Fadd_text_properties (make_number (0), make_number (len),
19868 props, lisp_string);
19869 }
19870
19871 if (len > 0)
19872 {
19873 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19874 n += len;
19875 }
19876
19877 if (field_width > len)
19878 {
19879 field_width -= len;
19880 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19881 if (!NILP (props))
19882 Fadd_text_properties (make_number (0), make_number (field_width),
19883 props, lisp_string);
19884 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19885 n += field_width;
19886 }
19887
19888 return n;
19889 }
19890
19891
19892 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19893 1, 4, 0,
19894 doc: /* Format a string out of a mode line format specification.
19895 First arg FORMAT specifies the mode line format (see `mode-line-format'
19896 for details) to use.
19897
19898 By default, the format is evaluated for the currently selected window.
19899
19900 Optional second arg FACE specifies the face property to put on all
19901 characters for which no face is specified. The value nil means the
19902 default face. The value t means whatever face the window's mode line
19903 currently uses (either `mode-line' or `mode-line-inactive',
19904 depending on whether the window is the selected window or not).
19905 An integer value means the value string has no text
19906 properties.
19907
19908 Optional third and fourth args WINDOW and BUFFER specify the window
19909 and buffer to use as the context for the formatting (defaults
19910 are the selected window and the WINDOW's buffer). */)
19911 (Lisp_Object format, Lisp_Object face,
19912 Lisp_Object window, Lisp_Object buffer)
19913 {
19914 struct it it;
19915 int len;
19916 struct window *w;
19917 struct buffer *old_buffer = NULL;
19918 int face_id;
19919 int no_props = INTEGERP (face);
19920 int count = SPECPDL_INDEX ();
19921 Lisp_Object str;
19922 int string_start = 0;
19923
19924 if (NILP (window))
19925 window = selected_window;
19926 CHECK_WINDOW (window);
19927 w = XWINDOW (window);
19928
19929 if (NILP (buffer))
19930 buffer = w->buffer;
19931 CHECK_BUFFER (buffer);
19932
19933 /* Make formatting the modeline a non-op when noninteractive, otherwise
19934 there will be problems later caused by a partially initialized frame. */
19935 if (NILP (format) || noninteractive)
19936 return empty_unibyte_string;
19937
19938 if (no_props)
19939 face = Qnil;
19940
19941 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19942 : EQ (face, Qt) ? (EQ (window, selected_window)
19943 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19944 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19945 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19946 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19947 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19948 : DEFAULT_FACE_ID;
19949
19950 if (XBUFFER (buffer) != current_buffer)
19951 old_buffer = current_buffer;
19952
19953 /* Save things including mode_line_proptrans_alist,
19954 and set that to nil so that we don't alter the outer value. */
19955 record_unwind_protect (unwind_format_mode_line,
19956 format_mode_line_unwind_data
19957 (old_buffer, selected_window, 1));
19958 mode_line_proptrans_alist = Qnil;
19959
19960 Fselect_window (window, Qt);
19961 if (old_buffer)
19962 set_buffer_internal_1 (XBUFFER (buffer));
19963
19964 init_iterator (&it, w, -1, -1, NULL, face_id);
19965
19966 if (no_props)
19967 {
19968 mode_line_target = MODE_LINE_NOPROP;
19969 mode_line_string_face_prop = Qnil;
19970 mode_line_string_list = Qnil;
19971 string_start = MODE_LINE_NOPROP_LEN (0);
19972 }
19973 else
19974 {
19975 mode_line_target = MODE_LINE_STRING;
19976 mode_line_string_list = Qnil;
19977 mode_line_string_face = face;
19978 mode_line_string_face_prop
19979 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19980 }
19981
19982 push_kboard (FRAME_KBOARD (it.f));
19983 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19984 pop_kboard ();
19985
19986 if (no_props)
19987 {
19988 len = MODE_LINE_NOPROP_LEN (string_start);
19989 str = make_string (mode_line_noprop_buf + string_start, len);
19990 }
19991 else
19992 {
19993 mode_line_string_list = Fnreverse (mode_line_string_list);
19994 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19995 empty_unibyte_string);
19996 }
19997
19998 unbind_to (count, Qnil);
19999 return str;
20000 }
20001
20002 /* Write a null-terminated, right justified decimal representation of
20003 the positive integer D to BUF using a minimal field width WIDTH. */
20004
20005 static void
20006 pint2str (register char *buf, register int width, register EMACS_INT d)
20007 {
20008 register char *p = buf;
20009
20010 if (d <= 0)
20011 *p++ = '0';
20012 else
20013 {
20014 while (d > 0)
20015 {
20016 *p++ = d % 10 + '0';
20017 d /= 10;
20018 }
20019 }
20020
20021 for (width -= (int) (p - buf); width > 0; --width)
20022 *p++ = ' ';
20023 *p-- = '\0';
20024 while (p > buf)
20025 {
20026 d = *buf;
20027 *buf++ = *p;
20028 *p-- = d;
20029 }
20030 }
20031
20032 /* Write a null-terminated, right justified decimal and "human
20033 readable" representation of the nonnegative integer D to BUF using
20034 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20035
20036 static const char power_letter[] =
20037 {
20038 0, /* no letter */
20039 'k', /* kilo */
20040 'M', /* mega */
20041 'G', /* giga */
20042 'T', /* tera */
20043 'P', /* peta */
20044 'E', /* exa */
20045 'Z', /* zetta */
20046 'Y' /* yotta */
20047 };
20048
20049 static void
20050 pint2hrstr (char *buf, int width, EMACS_INT d)
20051 {
20052 /* We aim to represent the nonnegative integer D as
20053 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20054 EMACS_INT quotient = d;
20055 int remainder = 0;
20056 /* -1 means: do not use TENTHS. */
20057 int tenths = -1;
20058 int exponent = 0;
20059
20060 /* Length of QUOTIENT.TENTHS as a string. */
20061 int length;
20062
20063 char * psuffix;
20064 char * p;
20065
20066 if (1000 <= quotient)
20067 {
20068 /* Scale to the appropriate EXPONENT. */
20069 do
20070 {
20071 remainder = quotient % 1000;
20072 quotient /= 1000;
20073 exponent++;
20074 }
20075 while (1000 <= quotient);
20076
20077 /* Round to nearest and decide whether to use TENTHS or not. */
20078 if (quotient <= 9)
20079 {
20080 tenths = remainder / 100;
20081 if (50 <= remainder % 100)
20082 {
20083 if (tenths < 9)
20084 tenths++;
20085 else
20086 {
20087 quotient++;
20088 if (quotient == 10)
20089 tenths = -1;
20090 else
20091 tenths = 0;
20092 }
20093 }
20094 }
20095 else
20096 if (500 <= remainder)
20097 {
20098 if (quotient < 999)
20099 quotient++;
20100 else
20101 {
20102 quotient = 1;
20103 exponent++;
20104 tenths = 0;
20105 }
20106 }
20107 }
20108
20109 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20110 if (tenths == -1 && quotient <= 99)
20111 if (quotient <= 9)
20112 length = 1;
20113 else
20114 length = 2;
20115 else
20116 length = 3;
20117 p = psuffix = buf + max (width, length);
20118
20119 /* Print EXPONENT. */
20120 *psuffix++ = power_letter[exponent];
20121 *psuffix = '\0';
20122
20123 /* Print TENTHS. */
20124 if (tenths >= 0)
20125 {
20126 *--p = '0' + tenths;
20127 *--p = '.';
20128 }
20129
20130 /* Print QUOTIENT. */
20131 do
20132 {
20133 int digit = quotient % 10;
20134 *--p = '0' + digit;
20135 }
20136 while ((quotient /= 10) != 0);
20137
20138 /* Print leading spaces. */
20139 while (buf < p)
20140 *--p = ' ';
20141 }
20142
20143 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20144 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20145 type of CODING_SYSTEM. Return updated pointer into BUF. */
20146
20147 static unsigned char invalid_eol_type[] = "(*invalid*)";
20148
20149 static char *
20150 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20151 {
20152 Lisp_Object val;
20153 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20154 const unsigned char *eol_str;
20155 int eol_str_len;
20156 /* The EOL conversion we are using. */
20157 Lisp_Object eoltype;
20158
20159 val = CODING_SYSTEM_SPEC (coding_system);
20160 eoltype = Qnil;
20161
20162 if (!VECTORP (val)) /* Not yet decided. */
20163 {
20164 if (multibyte)
20165 *buf++ = '-';
20166 if (eol_flag)
20167 eoltype = eol_mnemonic_undecided;
20168 /* Don't mention EOL conversion if it isn't decided. */
20169 }
20170 else
20171 {
20172 Lisp_Object attrs;
20173 Lisp_Object eolvalue;
20174
20175 attrs = AREF (val, 0);
20176 eolvalue = AREF (val, 2);
20177
20178 if (multibyte)
20179 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20180
20181 if (eol_flag)
20182 {
20183 /* The EOL conversion that is normal on this system. */
20184
20185 if (NILP (eolvalue)) /* Not yet decided. */
20186 eoltype = eol_mnemonic_undecided;
20187 else if (VECTORP (eolvalue)) /* Not yet decided. */
20188 eoltype = eol_mnemonic_undecided;
20189 else /* eolvalue is Qunix, Qdos, or Qmac. */
20190 eoltype = (EQ (eolvalue, Qunix)
20191 ? eol_mnemonic_unix
20192 : (EQ (eolvalue, Qdos) == 1
20193 ? eol_mnemonic_dos : eol_mnemonic_mac));
20194 }
20195 }
20196
20197 if (eol_flag)
20198 {
20199 /* Mention the EOL conversion if it is not the usual one. */
20200 if (STRINGP (eoltype))
20201 {
20202 eol_str = SDATA (eoltype);
20203 eol_str_len = SBYTES (eoltype);
20204 }
20205 else if (CHARACTERP (eoltype))
20206 {
20207 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20208 int c = XFASTINT (eoltype);
20209 eol_str_len = CHAR_STRING (c, tmp);
20210 eol_str = tmp;
20211 }
20212 else
20213 {
20214 eol_str = invalid_eol_type;
20215 eol_str_len = sizeof (invalid_eol_type) - 1;
20216 }
20217 memcpy (buf, eol_str, eol_str_len);
20218 buf += eol_str_len;
20219 }
20220
20221 return buf;
20222 }
20223
20224 /* Return a string for the output of a mode line %-spec for window W,
20225 generated by character C. FIELD_WIDTH > 0 means pad the string
20226 returned with spaces to that value. Return a Lisp string in
20227 *STRING if the resulting string is taken from that Lisp string.
20228
20229 Note we operate on the current buffer for most purposes,
20230 the exception being w->base_line_pos. */
20231
20232 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20233
20234 static const char *
20235 decode_mode_spec (struct window *w, register int c, int field_width,
20236 Lisp_Object *string)
20237 {
20238 Lisp_Object obj;
20239 struct frame *f = XFRAME (WINDOW_FRAME (w));
20240 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20241 struct buffer *b = current_buffer;
20242
20243 obj = Qnil;
20244 *string = Qnil;
20245
20246 switch (c)
20247 {
20248 case '*':
20249 if (!NILP (BVAR (b, read_only)))
20250 return "%";
20251 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20252 return "*";
20253 return "-";
20254
20255 case '+':
20256 /* This differs from %* only for a modified read-only buffer. */
20257 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20258 return "*";
20259 if (!NILP (BVAR (b, read_only)))
20260 return "%";
20261 return "-";
20262
20263 case '&':
20264 /* This differs from %* in ignoring read-only-ness. */
20265 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20266 return "*";
20267 return "-";
20268
20269 case '%':
20270 return "%";
20271
20272 case '[':
20273 {
20274 int i;
20275 char *p;
20276
20277 if (command_loop_level > 5)
20278 return "[[[... ";
20279 p = decode_mode_spec_buf;
20280 for (i = 0; i < command_loop_level; i++)
20281 *p++ = '[';
20282 *p = 0;
20283 return decode_mode_spec_buf;
20284 }
20285
20286 case ']':
20287 {
20288 int i;
20289 char *p;
20290
20291 if (command_loop_level > 5)
20292 return " ...]]]";
20293 p = decode_mode_spec_buf;
20294 for (i = 0; i < command_loop_level; i++)
20295 *p++ = ']';
20296 *p = 0;
20297 return decode_mode_spec_buf;
20298 }
20299
20300 case '-':
20301 {
20302 register int i;
20303
20304 /* Let lots_of_dashes be a string of infinite length. */
20305 if (mode_line_target == MODE_LINE_NOPROP ||
20306 mode_line_target == MODE_LINE_STRING)
20307 return "--";
20308 if (field_width <= 0
20309 || field_width > sizeof (lots_of_dashes))
20310 {
20311 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20312 decode_mode_spec_buf[i] = '-';
20313 decode_mode_spec_buf[i] = '\0';
20314 return decode_mode_spec_buf;
20315 }
20316 else
20317 return lots_of_dashes;
20318 }
20319
20320 case 'b':
20321 obj = BVAR (b, name);
20322 break;
20323
20324 case 'c':
20325 /* %c and %l are ignored in `frame-title-format'.
20326 (In redisplay_internal, the frame title is drawn _before_ the
20327 windows are updated, so the stuff which depends on actual
20328 window contents (such as %l) may fail to render properly, or
20329 even crash emacs.) */
20330 if (mode_line_target == MODE_LINE_TITLE)
20331 return "";
20332 else
20333 {
20334 EMACS_INT col = current_column ();
20335 w->column_number_displayed = make_number (col);
20336 pint2str (decode_mode_spec_buf, field_width, col);
20337 return decode_mode_spec_buf;
20338 }
20339
20340 case 'e':
20341 #ifndef SYSTEM_MALLOC
20342 {
20343 if (NILP (Vmemory_full))
20344 return "";
20345 else
20346 return "!MEM FULL! ";
20347 }
20348 #else
20349 return "";
20350 #endif
20351
20352 case 'F':
20353 /* %F displays the frame name. */
20354 if (!NILP (f->title))
20355 return SSDATA (f->title);
20356 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20357 return SSDATA (f->name);
20358 return "Emacs";
20359
20360 case 'f':
20361 obj = BVAR (b, filename);
20362 break;
20363
20364 case 'i':
20365 {
20366 EMACS_INT size = ZV - BEGV;
20367 pint2str (decode_mode_spec_buf, field_width, size);
20368 return decode_mode_spec_buf;
20369 }
20370
20371 case 'I':
20372 {
20373 EMACS_INT size = ZV - BEGV;
20374 pint2hrstr (decode_mode_spec_buf, field_width, size);
20375 return decode_mode_spec_buf;
20376 }
20377
20378 case 'l':
20379 {
20380 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20381 EMACS_INT topline, nlines, height;
20382 EMACS_INT junk;
20383
20384 /* %c and %l are ignored in `frame-title-format'. */
20385 if (mode_line_target == MODE_LINE_TITLE)
20386 return "";
20387
20388 startpos = XMARKER (w->start)->charpos;
20389 startpos_byte = marker_byte_position (w->start);
20390 height = WINDOW_TOTAL_LINES (w);
20391
20392 /* If we decided that this buffer isn't suitable for line numbers,
20393 don't forget that too fast. */
20394 if (EQ (w->base_line_pos, w->buffer))
20395 goto no_value;
20396 /* But do forget it, if the window shows a different buffer now. */
20397 else if (BUFFERP (w->base_line_pos))
20398 w->base_line_pos = Qnil;
20399
20400 /* If the buffer is very big, don't waste time. */
20401 if (INTEGERP (Vline_number_display_limit)
20402 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20403 {
20404 w->base_line_pos = Qnil;
20405 w->base_line_number = Qnil;
20406 goto no_value;
20407 }
20408
20409 if (INTEGERP (w->base_line_number)
20410 && INTEGERP (w->base_line_pos)
20411 && XFASTINT (w->base_line_pos) <= startpos)
20412 {
20413 line = XFASTINT (w->base_line_number);
20414 linepos = XFASTINT (w->base_line_pos);
20415 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20416 }
20417 else
20418 {
20419 line = 1;
20420 linepos = BUF_BEGV (b);
20421 linepos_byte = BUF_BEGV_BYTE (b);
20422 }
20423
20424 /* Count lines from base line to window start position. */
20425 nlines = display_count_lines (linepos_byte,
20426 startpos_byte,
20427 startpos, &junk);
20428
20429 topline = nlines + line;
20430
20431 /* Determine a new base line, if the old one is too close
20432 or too far away, or if we did not have one.
20433 "Too close" means it's plausible a scroll-down would
20434 go back past it. */
20435 if (startpos == BUF_BEGV (b))
20436 {
20437 w->base_line_number = make_number (topline);
20438 w->base_line_pos = make_number (BUF_BEGV (b));
20439 }
20440 else if (nlines < height + 25 || nlines > height * 3 + 50
20441 || linepos == BUF_BEGV (b))
20442 {
20443 EMACS_INT limit = BUF_BEGV (b);
20444 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20445 EMACS_INT position;
20446 EMACS_INT distance =
20447 (height * 2 + 30) * line_number_display_limit_width;
20448
20449 if (startpos - distance > limit)
20450 {
20451 limit = startpos - distance;
20452 limit_byte = CHAR_TO_BYTE (limit);
20453 }
20454
20455 nlines = display_count_lines (startpos_byte,
20456 limit_byte,
20457 - (height * 2 + 30),
20458 &position);
20459 /* If we couldn't find the lines we wanted within
20460 line_number_display_limit_width chars per line,
20461 give up on line numbers for this window. */
20462 if (position == limit_byte && limit == startpos - distance)
20463 {
20464 w->base_line_pos = w->buffer;
20465 w->base_line_number = Qnil;
20466 goto no_value;
20467 }
20468
20469 w->base_line_number = make_number (topline - nlines);
20470 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20471 }
20472
20473 /* Now count lines from the start pos to point. */
20474 nlines = display_count_lines (startpos_byte,
20475 PT_BYTE, PT, &junk);
20476
20477 /* Record that we did display the line number. */
20478 line_number_displayed = 1;
20479
20480 /* Make the string to show. */
20481 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20482 return decode_mode_spec_buf;
20483 no_value:
20484 {
20485 char* p = decode_mode_spec_buf;
20486 int pad = field_width - 2;
20487 while (pad-- > 0)
20488 *p++ = ' ';
20489 *p++ = '?';
20490 *p++ = '?';
20491 *p = '\0';
20492 return decode_mode_spec_buf;
20493 }
20494 }
20495 break;
20496
20497 case 'm':
20498 obj = BVAR (b, mode_name);
20499 break;
20500
20501 case 'n':
20502 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20503 return " Narrow";
20504 break;
20505
20506 case 'p':
20507 {
20508 EMACS_INT pos = marker_position (w->start);
20509 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20510
20511 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20512 {
20513 if (pos <= BUF_BEGV (b))
20514 return "All";
20515 else
20516 return "Bottom";
20517 }
20518 else if (pos <= BUF_BEGV (b))
20519 return "Top";
20520 else
20521 {
20522 if (total > 1000000)
20523 /* Do it differently for a large value, to avoid overflow. */
20524 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20525 else
20526 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20527 /* We can't normally display a 3-digit number,
20528 so get us a 2-digit number that is close. */
20529 if (total == 100)
20530 total = 99;
20531 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20532 return decode_mode_spec_buf;
20533 }
20534 }
20535
20536 /* Display percentage of size above the bottom of the screen. */
20537 case 'P':
20538 {
20539 EMACS_INT toppos = marker_position (w->start);
20540 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
20541 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20542
20543 if (botpos >= BUF_ZV (b))
20544 {
20545 if (toppos <= BUF_BEGV (b))
20546 return "All";
20547 else
20548 return "Bottom";
20549 }
20550 else
20551 {
20552 if (total > 1000000)
20553 /* Do it differently for a large value, to avoid overflow. */
20554 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20555 else
20556 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
20557 /* We can't normally display a 3-digit number,
20558 so get us a 2-digit number that is close. */
20559 if (total == 100)
20560 total = 99;
20561 if (toppos <= BUF_BEGV (b))
20562 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
20563 else
20564 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20565 return decode_mode_spec_buf;
20566 }
20567 }
20568
20569 case 's':
20570 /* status of process */
20571 obj = Fget_buffer_process (Fcurrent_buffer ());
20572 if (NILP (obj))
20573 return "no process";
20574 #ifndef MSDOS
20575 obj = Fsymbol_name (Fprocess_status (obj));
20576 #endif
20577 break;
20578
20579 case '@':
20580 {
20581 int count = inhibit_garbage_collection ();
20582 Lisp_Object val = call1 (intern ("file-remote-p"),
20583 BVAR (current_buffer, directory));
20584 unbind_to (count, Qnil);
20585
20586 if (NILP (val))
20587 return "-";
20588 else
20589 return "@";
20590 }
20591
20592 case 't': /* indicate TEXT or BINARY */
20593 return "T";
20594
20595 case 'z':
20596 /* coding-system (not including end-of-line format) */
20597 case 'Z':
20598 /* coding-system (including end-of-line type) */
20599 {
20600 int eol_flag = (c == 'Z');
20601 char *p = decode_mode_spec_buf;
20602
20603 if (! FRAME_WINDOW_P (f))
20604 {
20605 /* No need to mention EOL here--the terminal never needs
20606 to do EOL conversion. */
20607 p = decode_mode_spec_coding (CODING_ID_NAME
20608 (FRAME_KEYBOARD_CODING (f)->id),
20609 p, 0);
20610 p = decode_mode_spec_coding (CODING_ID_NAME
20611 (FRAME_TERMINAL_CODING (f)->id),
20612 p, 0);
20613 }
20614 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
20615 p, eol_flag);
20616
20617 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20618 #ifdef subprocesses
20619 obj = Fget_buffer_process (Fcurrent_buffer ());
20620 if (PROCESSP (obj))
20621 {
20622 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20623 p, eol_flag);
20624 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20625 p, eol_flag);
20626 }
20627 #endif /* subprocesses */
20628 #endif /* 0 */
20629 *p = 0;
20630 return decode_mode_spec_buf;
20631 }
20632 }
20633
20634 if (STRINGP (obj))
20635 {
20636 *string = obj;
20637 return SSDATA (obj);
20638 }
20639 else
20640 return "";
20641 }
20642
20643
20644 /* Count up to COUNT lines starting from START_BYTE.
20645 But don't go beyond LIMIT_BYTE.
20646 Return the number of lines thus found (always nonnegative).
20647
20648 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20649
20650 static EMACS_INT
20651 display_count_lines (EMACS_INT start_byte,
20652 EMACS_INT limit_byte, EMACS_INT count,
20653 EMACS_INT *byte_pos_ptr)
20654 {
20655 register unsigned char *cursor;
20656 unsigned char *base;
20657
20658 register EMACS_INT ceiling;
20659 register unsigned char *ceiling_addr;
20660 EMACS_INT orig_count = count;
20661
20662 /* If we are not in selective display mode,
20663 check only for newlines. */
20664 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
20665 && !INTEGERP (BVAR (current_buffer, selective_display)));
20666
20667 if (count > 0)
20668 {
20669 while (start_byte < limit_byte)
20670 {
20671 ceiling = BUFFER_CEILING_OF (start_byte);
20672 ceiling = min (limit_byte - 1, ceiling);
20673 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20674 base = (cursor = BYTE_POS_ADDR (start_byte));
20675 while (1)
20676 {
20677 if (selective_display)
20678 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20679 ;
20680 else
20681 while (*cursor != '\n' && ++cursor != ceiling_addr)
20682 ;
20683
20684 if (cursor != ceiling_addr)
20685 {
20686 if (--count == 0)
20687 {
20688 start_byte += cursor - base + 1;
20689 *byte_pos_ptr = start_byte;
20690 return orig_count;
20691 }
20692 else
20693 if (++cursor == ceiling_addr)
20694 break;
20695 }
20696 else
20697 break;
20698 }
20699 start_byte += cursor - base;
20700 }
20701 }
20702 else
20703 {
20704 while (start_byte > limit_byte)
20705 {
20706 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20707 ceiling = max (limit_byte, ceiling);
20708 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20709 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20710 while (1)
20711 {
20712 if (selective_display)
20713 while (--cursor != ceiling_addr
20714 && *cursor != '\n' && *cursor != 015)
20715 ;
20716 else
20717 while (--cursor != ceiling_addr && *cursor != '\n')
20718 ;
20719
20720 if (cursor != ceiling_addr)
20721 {
20722 if (++count == 0)
20723 {
20724 start_byte += cursor - base + 1;
20725 *byte_pos_ptr = start_byte;
20726 /* When scanning backwards, we should
20727 not count the newline posterior to which we stop. */
20728 return - orig_count - 1;
20729 }
20730 }
20731 else
20732 break;
20733 }
20734 /* Here we add 1 to compensate for the last decrement
20735 of CURSOR, which took it past the valid range. */
20736 start_byte += cursor - base + 1;
20737 }
20738 }
20739
20740 *byte_pos_ptr = limit_byte;
20741
20742 if (count < 0)
20743 return - orig_count + count;
20744 return orig_count - count;
20745
20746 }
20747
20748
20749 \f
20750 /***********************************************************************
20751 Displaying strings
20752 ***********************************************************************/
20753
20754 /* Display a NUL-terminated string, starting with index START.
20755
20756 If STRING is non-null, display that C string. Otherwise, the Lisp
20757 string LISP_STRING is displayed. There's a case that STRING is
20758 non-null and LISP_STRING is not nil. It means STRING is a string
20759 data of LISP_STRING. In that case, we display LISP_STRING while
20760 ignoring its text properties.
20761
20762 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20763 FACE_STRING. Display STRING or LISP_STRING with the face at
20764 FACE_STRING_POS in FACE_STRING:
20765
20766 Display the string in the environment given by IT, but use the
20767 standard display table, temporarily.
20768
20769 FIELD_WIDTH is the minimum number of output glyphs to produce.
20770 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20771 with spaces. If STRING has more characters, more than FIELD_WIDTH
20772 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20773
20774 PRECISION is the maximum number of characters to output from
20775 STRING. PRECISION < 0 means don't truncate the string.
20776
20777 This is roughly equivalent to printf format specifiers:
20778
20779 FIELD_WIDTH PRECISION PRINTF
20780 ----------------------------------------
20781 -1 -1 %s
20782 -1 10 %.10s
20783 10 -1 %10s
20784 20 10 %20.10s
20785
20786 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20787 display them, and < 0 means obey the current buffer's value of
20788 enable_multibyte_characters.
20789
20790 Value is the number of columns displayed. */
20791
20792 static int
20793 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
20794 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
20795 int field_width, int precision, int max_x, int multibyte)
20796 {
20797 int hpos_at_start = it->hpos;
20798 int saved_face_id = it->face_id;
20799 struct glyph_row *row = it->glyph_row;
20800 EMACS_INT it_charpos;
20801
20802 /* Initialize the iterator IT for iteration over STRING beginning
20803 with index START. */
20804 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20805 precision, field_width, multibyte);
20806 if (string && STRINGP (lisp_string))
20807 /* LISP_STRING is the one returned by decode_mode_spec. We should
20808 ignore its text properties. */
20809 it->stop_charpos = it->end_charpos;
20810
20811 /* If displaying STRING, set up the face of the iterator from
20812 FACE_STRING, if that's given. */
20813 if (STRINGP (face_string))
20814 {
20815 EMACS_INT endptr;
20816 struct face *face;
20817
20818 it->face_id
20819 = face_at_string_position (it->w, face_string, face_string_pos,
20820 0, it->region_beg_charpos,
20821 it->region_end_charpos,
20822 &endptr, it->base_face_id, 0);
20823 face = FACE_FROM_ID (it->f, it->face_id);
20824 it->face_box_p = face->box != FACE_NO_BOX;
20825 }
20826
20827 /* Set max_x to the maximum allowed X position. Don't let it go
20828 beyond the right edge of the window. */
20829 if (max_x <= 0)
20830 max_x = it->last_visible_x;
20831 else
20832 max_x = min (max_x, it->last_visible_x);
20833
20834 /* Skip over display elements that are not visible. because IT->w is
20835 hscrolled. */
20836 if (it->current_x < it->first_visible_x)
20837 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20838 MOVE_TO_POS | MOVE_TO_X);
20839
20840 row->ascent = it->max_ascent;
20841 row->height = it->max_ascent + it->max_descent;
20842 row->phys_ascent = it->max_phys_ascent;
20843 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20844 row->extra_line_spacing = it->max_extra_line_spacing;
20845
20846 if (STRINGP (it->string))
20847 it_charpos = IT_STRING_CHARPOS (*it);
20848 else
20849 it_charpos = IT_CHARPOS (*it);
20850
20851 /* This condition is for the case that we are called with current_x
20852 past last_visible_x. */
20853 while (it->current_x < max_x)
20854 {
20855 int x_before, x, n_glyphs_before, i, nglyphs;
20856
20857 /* Get the next display element. */
20858 if (!get_next_display_element (it))
20859 break;
20860
20861 /* Produce glyphs. */
20862 x_before = it->current_x;
20863 n_glyphs_before = row->used[TEXT_AREA];
20864 PRODUCE_GLYPHS (it);
20865
20866 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20867 i = 0;
20868 x = x_before;
20869 while (i < nglyphs)
20870 {
20871 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20872
20873 if (it->line_wrap != TRUNCATE
20874 && x + glyph->pixel_width > max_x)
20875 {
20876 /* End of continued line or max_x reached. */
20877 if (CHAR_GLYPH_PADDING_P (*glyph))
20878 {
20879 /* A wide character is unbreakable. */
20880 if (row->reversed_p)
20881 unproduce_glyphs (it, row->used[TEXT_AREA]
20882 - n_glyphs_before);
20883 row->used[TEXT_AREA] = n_glyphs_before;
20884 it->current_x = x_before;
20885 }
20886 else
20887 {
20888 if (row->reversed_p)
20889 unproduce_glyphs (it, row->used[TEXT_AREA]
20890 - (n_glyphs_before + i));
20891 row->used[TEXT_AREA] = n_glyphs_before + i;
20892 it->current_x = x;
20893 }
20894 break;
20895 }
20896 else if (x + glyph->pixel_width >= it->first_visible_x)
20897 {
20898 /* Glyph is at least partially visible. */
20899 ++it->hpos;
20900 if (x < it->first_visible_x)
20901 row->x = x - it->first_visible_x;
20902 }
20903 else
20904 {
20905 /* Glyph is off the left margin of the display area.
20906 Should not happen. */
20907 abort ();
20908 }
20909
20910 row->ascent = max (row->ascent, it->max_ascent);
20911 row->height = max (row->height, it->max_ascent + it->max_descent);
20912 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20913 row->phys_height = max (row->phys_height,
20914 it->max_phys_ascent + it->max_phys_descent);
20915 row->extra_line_spacing = max (row->extra_line_spacing,
20916 it->max_extra_line_spacing);
20917 x += glyph->pixel_width;
20918 ++i;
20919 }
20920
20921 /* Stop if max_x reached. */
20922 if (i < nglyphs)
20923 break;
20924
20925 /* Stop at line ends. */
20926 if (ITERATOR_AT_END_OF_LINE_P (it))
20927 {
20928 it->continuation_lines_width = 0;
20929 break;
20930 }
20931
20932 set_iterator_to_next (it, 1);
20933 if (STRINGP (it->string))
20934 it_charpos = IT_STRING_CHARPOS (*it);
20935 else
20936 it_charpos = IT_CHARPOS (*it);
20937
20938 /* Stop if truncating at the right edge. */
20939 if (it->line_wrap == TRUNCATE
20940 && it->current_x >= it->last_visible_x)
20941 {
20942 /* Add truncation mark, but don't do it if the line is
20943 truncated at a padding space. */
20944 if (it_charpos < it->string_nchars)
20945 {
20946 if (!FRAME_WINDOW_P (it->f))
20947 {
20948 int ii, n;
20949
20950 if (it->current_x > it->last_visible_x)
20951 {
20952 if (!row->reversed_p)
20953 {
20954 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20955 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20956 break;
20957 }
20958 else
20959 {
20960 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
20961 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20962 break;
20963 unproduce_glyphs (it, ii + 1);
20964 ii = row->used[TEXT_AREA] - (ii + 1);
20965 }
20966 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20967 {
20968 row->used[TEXT_AREA] = ii;
20969 produce_special_glyphs (it, IT_TRUNCATION);
20970 }
20971 }
20972 produce_special_glyphs (it, IT_TRUNCATION);
20973 }
20974 row->truncated_on_right_p = 1;
20975 }
20976 break;
20977 }
20978 }
20979
20980 /* Maybe insert a truncation at the left. */
20981 if (it->first_visible_x
20982 && it_charpos > 0)
20983 {
20984 if (!FRAME_WINDOW_P (it->f))
20985 insert_left_trunc_glyphs (it);
20986 row->truncated_on_left_p = 1;
20987 }
20988
20989 it->face_id = saved_face_id;
20990
20991 /* Value is number of columns displayed. */
20992 return it->hpos - hpos_at_start;
20993 }
20994
20995
20996 \f
20997 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20998 appears as an element of LIST or as the car of an element of LIST.
20999 If PROPVAL is a list, compare each element against LIST in that
21000 way, and return 1/2 if any element of PROPVAL is found in LIST.
21001 Otherwise return 0. This function cannot quit.
21002 The return value is 2 if the text is invisible but with an ellipsis
21003 and 1 if it's invisible and without an ellipsis. */
21004
21005 int
21006 invisible_p (register Lisp_Object propval, Lisp_Object list)
21007 {
21008 register Lisp_Object tail, proptail;
21009
21010 for (tail = list; CONSP (tail); tail = XCDR (tail))
21011 {
21012 register Lisp_Object tem;
21013 tem = XCAR (tail);
21014 if (EQ (propval, tem))
21015 return 1;
21016 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21017 return NILP (XCDR (tem)) ? 1 : 2;
21018 }
21019
21020 if (CONSP (propval))
21021 {
21022 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21023 {
21024 Lisp_Object propelt;
21025 propelt = XCAR (proptail);
21026 for (tail = list; CONSP (tail); tail = XCDR (tail))
21027 {
21028 register Lisp_Object tem;
21029 tem = XCAR (tail);
21030 if (EQ (propelt, tem))
21031 return 1;
21032 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21033 return NILP (XCDR (tem)) ? 1 : 2;
21034 }
21035 }
21036 }
21037
21038 return 0;
21039 }
21040
21041 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21042 doc: /* Non-nil if the property makes the text invisible.
21043 POS-OR-PROP can be a marker or number, in which case it is taken to be
21044 a position in the current buffer and the value of the `invisible' property
21045 is checked; or it can be some other value, which is then presumed to be the
21046 value of the `invisible' property of the text of interest.
21047 The non-nil value returned can be t for truly invisible text or something
21048 else if the text is replaced by an ellipsis. */)
21049 (Lisp_Object pos_or_prop)
21050 {
21051 Lisp_Object prop
21052 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21053 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21054 : pos_or_prop);
21055 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21056 return (invis == 0 ? Qnil
21057 : invis == 1 ? Qt
21058 : make_number (invis));
21059 }
21060
21061 /* Calculate a width or height in pixels from a specification using
21062 the following elements:
21063
21064 SPEC ::=
21065 NUM - a (fractional) multiple of the default font width/height
21066 (NUM) - specifies exactly NUM pixels
21067 UNIT - a fixed number of pixels, see below.
21068 ELEMENT - size of a display element in pixels, see below.
21069 (NUM . SPEC) - equals NUM * SPEC
21070 (+ SPEC SPEC ...) - add pixel values
21071 (- SPEC SPEC ...) - subtract pixel values
21072 (- SPEC) - negate pixel value
21073
21074 NUM ::=
21075 INT or FLOAT - a number constant
21076 SYMBOL - use symbol's (buffer local) variable binding.
21077
21078 UNIT ::=
21079 in - pixels per inch *)
21080 mm - pixels per 1/1000 meter *)
21081 cm - pixels per 1/100 meter *)
21082 width - width of current font in pixels.
21083 height - height of current font in pixels.
21084
21085 *) using the ratio(s) defined in display-pixels-per-inch.
21086
21087 ELEMENT ::=
21088
21089 left-fringe - left fringe width in pixels
21090 right-fringe - right fringe width in pixels
21091
21092 left-margin - left margin width in pixels
21093 right-margin - right margin width in pixels
21094
21095 scroll-bar - scroll-bar area width in pixels
21096
21097 Examples:
21098
21099 Pixels corresponding to 5 inches:
21100 (5 . in)
21101
21102 Total width of non-text areas on left side of window (if scroll-bar is on left):
21103 '(space :width (+ left-fringe left-margin scroll-bar))
21104
21105 Align to first text column (in header line):
21106 '(space :align-to 0)
21107
21108 Align to middle of text area minus half the width of variable `my-image'
21109 containing a loaded image:
21110 '(space :align-to (0.5 . (- text my-image)))
21111
21112 Width of left margin minus width of 1 character in the default font:
21113 '(space :width (- left-margin 1))
21114
21115 Width of left margin minus width of 2 characters in the current font:
21116 '(space :width (- left-margin (2 . width)))
21117
21118 Center 1 character over left-margin (in header line):
21119 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21120
21121 Different ways to express width of left fringe plus left margin minus one pixel:
21122 '(space :width (- (+ left-fringe left-margin) (1)))
21123 '(space :width (+ left-fringe left-margin (- (1))))
21124 '(space :width (+ left-fringe left-margin (-1)))
21125
21126 */
21127
21128 #define NUMVAL(X) \
21129 ((INTEGERP (X) || FLOATP (X)) \
21130 ? XFLOATINT (X) \
21131 : - 1)
21132
21133 int
21134 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21135 struct font *font, int width_p, int *align_to)
21136 {
21137 double pixels;
21138
21139 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21140 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21141
21142 if (NILP (prop))
21143 return OK_PIXELS (0);
21144
21145 xassert (FRAME_LIVE_P (it->f));
21146
21147 if (SYMBOLP (prop))
21148 {
21149 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21150 {
21151 char *unit = SSDATA (SYMBOL_NAME (prop));
21152
21153 if (unit[0] == 'i' && unit[1] == 'n')
21154 pixels = 1.0;
21155 else if (unit[0] == 'm' && unit[1] == 'm')
21156 pixels = 25.4;
21157 else if (unit[0] == 'c' && unit[1] == 'm')
21158 pixels = 2.54;
21159 else
21160 pixels = 0;
21161 if (pixels > 0)
21162 {
21163 double ppi;
21164 #ifdef HAVE_WINDOW_SYSTEM
21165 if (FRAME_WINDOW_P (it->f)
21166 && (ppi = (width_p
21167 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21168 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21169 ppi > 0))
21170 return OK_PIXELS (ppi / pixels);
21171 #endif
21172
21173 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21174 || (CONSP (Vdisplay_pixels_per_inch)
21175 && (ppi = (width_p
21176 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21177 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21178 ppi > 0)))
21179 return OK_PIXELS (ppi / pixels);
21180
21181 return 0;
21182 }
21183 }
21184
21185 #ifdef HAVE_WINDOW_SYSTEM
21186 if (EQ (prop, Qheight))
21187 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21188 if (EQ (prop, Qwidth))
21189 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21190 #else
21191 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21192 return OK_PIXELS (1);
21193 #endif
21194
21195 if (EQ (prop, Qtext))
21196 return OK_PIXELS (width_p
21197 ? window_box_width (it->w, TEXT_AREA)
21198 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21199
21200 if (align_to && *align_to < 0)
21201 {
21202 *res = 0;
21203 if (EQ (prop, Qleft))
21204 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21205 if (EQ (prop, Qright))
21206 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21207 if (EQ (prop, Qcenter))
21208 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21209 + window_box_width (it->w, TEXT_AREA) / 2);
21210 if (EQ (prop, Qleft_fringe))
21211 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21212 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21213 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21214 if (EQ (prop, Qright_fringe))
21215 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21216 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21217 : window_box_right_offset (it->w, TEXT_AREA));
21218 if (EQ (prop, Qleft_margin))
21219 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21220 if (EQ (prop, Qright_margin))
21221 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21222 if (EQ (prop, Qscroll_bar))
21223 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21224 ? 0
21225 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21226 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21227 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21228 : 0)));
21229 }
21230 else
21231 {
21232 if (EQ (prop, Qleft_fringe))
21233 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21234 if (EQ (prop, Qright_fringe))
21235 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21236 if (EQ (prop, Qleft_margin))
21237 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21238 if (EQ (prop, Qright_margin))
21239 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21240 if (EQ (prop, Qscroll_bar))
21241 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21242 }
21243
21244 prop = Fbuffer_local_value (prop, it->w->buffer);
21245 }
21246
21247 if (INTEGERP (prop) || FLOATP (prop))
21248 {
21249 int base_unit = (width_p
21250 ? FRAME_COLUMN_WIDTH (it->f)
21251 : FRAME_LINE_HEIGHT (it->f));
21252 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21253 }
21254
21255 if (CONSP (prop))
21256 {
21257 Lisp_Object car = XCAR (prop);
21258 Lisp_Object cdr = XCDR (prop);
21259
21260 if (SYMBOLP (car))
21261 {
21262 #ifdef HAVE_WINDOW_SYSTEM
21263 if (FRAME_WINDOW_P (it->f)
21264 && valid_image_p (prop))
21265 {
21266 int id = lookup_image (it->f, prop);
21267 struct image *img = IMAGE_FROM_ID (it->f, id);
21268
21269 return OK_PIXELS (width_p ? img->width : img->height);
21270 }
21271 #endif
21272 if (EQ (car, Qplus) || EQ (car, Qminus))
21273 {
21274 int first = 1;
21275 double px;
21276
21277 pixels = 0;
21278 while (CONSP (cdr))
21279 {
21280 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21281 font, width_p, align_to))
21282 return 0;
21283 if (first)
21284 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21285 else
21286 pixels += px;
21287 cdr = XCDR (cdr);
21288 }
21289 if (EQ (car, Qminus))
21290 pixels = -pixels;
21291 return OK_PIXELS (pixels);
21292 }
21293
21294 car = Fbuffer_local_value (car, it->w->buffer);
21295 }
21296
21297 if (INTEGERP (car) || FLOATP (car))
21298 {
21299 double fact;
21300 pixels = XFLOATINT (car);
21301 if (NILP (cdr))
21302 return OK_PIXELS (pixels);
21303 if (calc_pixel_width_or_height (&fact, it, cdr,
21304 font, width_p, align_to))
21305 return OK_PIXELS (pixels * fact);
21306 return 0;
21307 }
21308
21309 return 0;
21310 }
21311
21312 return 0;
21313 }
21314
21315 \f
21316 /***********************************************************************
21317 Glyph Display
21318 ***********************************************************************/
21319
21320 #ifdef HAVE_WINDOW_SYSTEM
21321
21322 #if GLYPH_DEBUG
21323
21324 void
21325 dump_glyph_string (struct glyph_string *s)
21326 {
21327 fprintf (stderr, "glyph string\n");
21328 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21329 s->x, s->y, s->width, s->height);
21330 fprintf (stderr, " ybase = %d\n", s->ybase);
21331 fprintf (stderr, " hl = %d\n", s->hl);
21332 fprintf (stderr, " left overhang = %d, right = %d\n",
21333 s->left_overhang, s->right_overhang);
21334 fprintf (stderr, " nchars = %d\n", s->nchars);
21335 fprintf (stderr, " extends to end of line = %d\n",
21336 s->extends_to_end_of_line_p);
21337 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21338 fprintf (stderr, " bg width = %d\n", s->background_width);
21339 }
21340
21341 #endif /* GLYPH_DEBUG */
21342
21343 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21344 of XChar2b structures for S; it can't be allocated in
21345 init_glyph_string because it must be allocated via `alloca'. W
21346 is the window on which S is drawn. ROW and AREA are the glyph row
21347 and area within the row from which S is constructed. START is the
21348 index of the first glyph structure covered by S. HL is a
21349 face-override for drawing S. */
21350
21351 #ifdef HAVE_NTGUI
21352 #define OPTIONAL_HDC(hdc) HDC hdc,
21353 #define DECLARE_HDC(hdc) HDC hdc;
21354 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21355 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21356 #endif
21357
21358 #ifndef OPTIONAL_HDC
21359 #define OPTIONAL_HDC(hdc)
21360 #define DECLARE_HDC(hdc)
21361 #define ALLOCATE_HDC(hdc, f)
21362 #define RELEASE_HDC(hdc, f)
21363 #endif
21364
21365 static void
21366 init_glyph_string (struct glyph_string *s,
21367 OPTIONAL_HDC (hdc)
21368 XChar2b *char2b, struct window *w, struct glyph_row *row,
21369 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21370 {
21371 memset (s, 0, sizeof *s);
21372 s->w = w;
21373 s->f = XFRAME (w->frame);
21374 #ifdef HAVE_NTGUI
21375 s->hdc = hdc;
21376 #endif
21377 s->display = FRAME_X_DISPLAY (s->f);
21378 s->window = FRAME_X_WINDOW (s->f);
21379 s->char2b = char2b;
21380 s->hl = hl;
21381 s->row = row;
21382 s->area = area;
21383 s->first_glyph = row->glyphs[area] + start;
21384 s->height = row->height;
21385 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21386 s->ybase = s->y + row->ascent;
21387 }
21388
21389
21390 /* Append the list of glyph strings with head H and tail T to the list
21391 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21392
21393 static inline void
21394 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21395 struct glyph_string *h, struct glyph_string *t)
21396 {
21397 if (h)
21398 {
21399 if (*head)
21400 (*tail)->next = h;
21401 else
21402 *head = h;
21403 h->prev = *tail;
21404 *tail = t;
21405 }
21406 }
21407
21408
21409 /* Prepend the list of glyph strings with head H and tail T to the
21410 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21411 result. */
21412
21413 static inline void
21414 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21415 struct glyph_string *h, struct glyph_string *t)
21416 {
21417 if (h)
21418 {
21419 if (*head)
21420 (*head)->prev = t;
21421 else
21422 *tail = t;
21423 t->next = *head;
21424 *head = h;
21425 }
21426 }
21427
21428
21429 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21430 Set *HEAD and *TAIL to the resulting list. */
21431
21432 static inline void
21433 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21434 struct glyph_string *s)
21435 {
21436 s->next = s->prev = NULL;
21437 append_glyph_string_lists (head, tail, s, s);
21438 }
21439
21440
21441 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21442 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21443 make sure that X resources for the face returned are allocated.
21444 Value is a pointer to a realized face that is ready for display if
21445 DISPLAY_P is non-zero. */
21446
21447 static inline struct face *
21448 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21449 XChar2b *char2b, int display_p)
21450 {
21451 struct face *face = FACE_FROM_ID (f, face_id);
21452
21453 if (face->font)
21454 {
21455 unsigned code = face->font->driver->encode_char (face->font, c);
21456
21457 if (code != FONT_INVALID_CODE)
21458 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21459 else
21460 STORE_XCHAR2B (char2b, 0, 0);
21461 }
21462
21463 /* Make sure X resources of the face are allocated. */
21464 #ifdef HAVE_X_WINDOWS
21465 if (display_p)
21466 #endif
21467 {
21468 xassert (face != NULL);
21469 PREPARE_FACE_FOR_DISPLAY (f, face);
21470 }
21471
21472 return face;
21473 }
21474
21475
21476 /* Get face and two-byte form of character glyph GLYPH on frame F.
21477 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21478 a pointer to a realized face that is ready for display. */
21479
21480 static inline struct face *
21481 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21482 XChar2b *char2b, int *two_byte_p)
21483 {
21484 struct face *face;
21485
21486 xassert (glyph->type == CHAR_GLYPH);
21487 face = FACE_FROM_ID (f, glyph->face_id);
21488
21489 if (two_byte_p)
21490 *two_byte_p = 0;
21491
21492 if (face->font)
21493 {
21494 unsigned code;
21495
21496 if (CHAR_BYTE8_P (glyph->u.ch))
21497 code = CHAR_TO_BYTE8 (glyph->u.ch);
21498 else
21499 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21500
21501 if (code != FONT_INVALID_CODE)
21502 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21503 else
21504 STORE_XCHAR2B (char2b, 0, 0);
21505 }
21506
21507 /* Make sure X resources of the face are allocated. */
21508 xassert (face != NULL);
21509 PREPARE_FACE_FOR_DISPLAY (f, face);
21510 return face;
21511 }
21512
21513
21514 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21515 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21516
21517 static inline int
21518 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21519 {
21520 unsigned code;
21521
21522 if (CHAR_BYTE8_P (c))
21523 code = CHAR_TO_BYTE8 (c);
21524 else
21525 code = font->driver->encode_char (font, c);
21526
21527 if (code == FONT_INVALID_CODE)
21528 return 0;
21529 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21530 return 1;
21531 }
21532
21533
21534 /* Fill glyph string S with composition components specified by S->cmp.
21535
21536 BASE_FACE is the base face of the composition.
21537 S->cmp_from is the index of the first component for S.
21538
21539 OVERLAPS non-zero means S should draw the foreground only, and use
21540 its physical height for clipping. See also draw_glyphs.
21541
21542 Value is the index of a component not in S. */
21543
21544 static int
21545 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
21546 int overlaps)
21547 {
21548 int i;
21549 /* For all glyphs of this composition, starting at the offset
21550 S->cmp_from, until we reach the end of the definition or encounter a
21551 glyph that requires the different face, add it to S. */
21552 struct face *face;
21553
21554 xassert (s);
21555
21556 s->for_overlaps = overlaps;
21557 s->face = NULL;
21558 s->font = NULL;
21559 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
21560 {
21561 int c = COMPOSITION_GLYPH (s->cmp, i);
21562
21563 if (c != '\t')
21564 {
21565 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
21566 -1, Qnil);
21567
21568 face = get_char_face_and_encoding (s->f, c, face_id,
21569 s->char2b + i, 1);
21570 if (face)
21571 {
21572 if (! s->face)
21573 {
21574 s->face = face;
21575 s->font = s->face->font;
21576 }
21577 else if (s->face != face)
21578 break;
21579 }
21580 }
21581 ++s->nchars;
21582 }
21583 s->cmp_to = i;
21584
21585 /* All glyph strings for the same composition has the same width,
21586 i.e. the width set for the first component of the composition. */
21587 s->width = s->first_glyph->pixel_width;
21588
21589 /* If the specified font could not be loaded, use the frame's
21590 default font, but record the fact that we couldn't load it in
21591 the glyph string so that we can draw rectangles for the
21592 characters of the glyph string. */
21593 if (s->font == NULL)
21594 {
21595 s->font_not_found_p = 1;
21596 s->font = FRAME_FONT (s->f);
21597 }
21598
21599 /* Adjust base line for subscript/superscript text. */
21600 s->ybase += s->first_glyph->voffset;
21601
21602 /* This glyph string must always be drawn with 16-bit functions. */
21603 s->two_byte_p = 1;
21604
21605 return s->cmp_to;
21606 }
21607
21608 static int
21609 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
21610 int start, int end, int overlaps)
21611 {
21612 struct glyph *glyph, *last;
21613 Lisp_Object lgstring;
21614 int i;
21615
21616 s->for_overlaps = overlaps;
21617 glyph = s->row->glyphs[s->area] + start;
21618 last = s->row->glyphs[s->area] + end;
21619 s->cmp_id = glyph->u.cmp.id;
21620 s->cmp_from = glyph->slice.cmp.from;
21621 s->cmp_to = glyph->slice.cmp.to + 1;
21622 s->face = FACE_FROM_ID (s->f, face_id);
21623 lgstring = composition_gstring_from_id (s->cmp_id);
21624 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
21625 glyph++;
21626 while (glyph < last
21627 && glyph->u.cmp.automatic
21628 && glyph->u.cmp.id == s->cmp_id
21629 && s->cmp_to == glyph->slice.cmp.from)
21630 s->cmp_to = (glyph++)->slice.cmp.to + 1;
21631
21632 for (i = s->cmp_from; i < s->cmp_to; i++)
21633 {
21634 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21635 unsigned code = LGLYPH_CODE (lglyph);
21636
21637 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21638 }
21639 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21640 return glyph - s->row->glyphs[s->area];
21641 }
21642
21643
21644 /* Fill glyph string S from a sequence glyphs for glyphless characters.
21645 See the comment of fill_glyph_string for arguments.
21646 Value is the index of the first glyph not in S. */
21647
21648
21649 static int
21650 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
21651 int start, int end, int overlaps)
21652 {
21653 struct glyph *glyph, *last;
21654 int voffset;
21655
21656 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
21657 s->for_overlaps = overlaps;
21658 glyph = s->row->glyphs[s->area] + start;
21659 last = s->row->glyphs[s->area] + end;
21660 voffset = glyph->voffset;
21661 s->face = FACE_FROM_ID (s->f, face_id);
21662 s->font = s->face->font;
21663 s->nchars = 1;
21664 s->width = glyph->pixel_width;
21665 glyph++;
21666 while (glyph < last
21667 && glyph->type == GLYPHLESS_GLYPH
21668 && glyph->voffset == voffset
21669 && glyph->face_id == face_id)
21670 {
21671 s->nchars++;
21672 s->width += glyph->pixel_width;
21673 glyph++;
21674 }
21675 s->ybase += voffset;
21676 return glyph - s->row->glyphs[s->area];
21677 }
21678
21679
21680 /* Fill glyph string S from a sequence of character glyphs.
21681
21682 FACE_ID is the face id of the string. START is the index of the
21683 first glyph to consider, END is the index of the last + 1.
21684 OVERLAPS non-zero means S should draw the foreground only, and use
21685 its physical height for clipping. See also draw_glyphs.
21686
21687 Value is the index of the first glyph not in S. */
21688
21689 static int
21690 fill_glyph_string (struct glyph_string *s, int face_id,
21691 int start, int end, int overlaps)
21692 {
21693 struct glyph *glyph, *last;
21694 int voffset;
21695 int glyph_not_available_p;
21696
21697 xassert (s->f == XFRAME (s->w->frame));
21698 xassert (s->nchars == 0);
21699 xassert (start >= 0 && end > start);
21700
21701 s->for_overlaps = overlaps;
21702 glyph = s->row->glyphs[s->area] + start;
21703 last = s->row->glyphs[s->area] + end;
21704 voffset = glyph->voffset;
21705 s->padding_p = glyph->padding_p;
21706 glyph_not_available_p = glyph->glyph_not_available_p;
21707
21708 while (glyph < last
21709 && glyph->type == CHAR_GLYPH
21710 && glyph->voffset == voffset
21711 /* Same face id implies same font, nowadays. */
21712 && glyph->face_id == face_id
21713 && glyph->glyph_not_available_p == glyph_not_available_p)
21714 {
21715 int two_byte_p;
21716
21717 s->face = get_glyph_face_and_encoding (s->f, glyph,
21718 s->char2b + s->nchars,
21719 &two_byte_p);
21720 s->two_byte_p = two_byte_p;
21721 ++s->nchars;
21722 xassert (s->nchars <= end - start);
21723 s->width += glyph->pixel_width;
21724 if (glyph++->padding_p != s->padding_p)
21725 break;
21726 }
21727
21728 s->font = s->face->font;
21729
21730 /* If the specified font could not be loaded, use the frame's font,
21731 but record the fact that we couldn't load it in
21732 S->font_not_found_p so that we can draw rectangles for the
21733 characters of the glyph string. */
21734 if (s->font == NULL || glyph_not_available_p)
21735 {
21736 s->font_not_found_p = 1;
21737 s->font = FRAME_FONT (s->f);
21738 }
21739
21740 /* Adjust base line for subscript/superscript text. */
21741 s->ybase += voffset;
21742
21743 xassert (s->face && s->face->gc);
21744 return glyph - s->row->glyphs[s->area];
21745 }
21746
21747
21748 /* Fill glyph string S from image glyph S->first_glyph. */
21749
21750 static void
21751 fill_image_glyph_string (struct glyph_string *s)
21752 {
21753 xassert (s->first_glyph->type == IMAGE_GLYPH);
21754 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21755 xassert (s->img);
21756 s->slice = s->first_glyph->slice.img;
21757 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21758 s->font = s->face->font;
21759 s->width = s->first_glyph->pixel_width;
21760
21761 /* Adjust base line for subscript/superscript text. */
21762 s->ybase += s->first_glyph->voffset;
21763 }
21764
21765
21766 /* Fill glyph string S from a sequence of stretch glyphs.
21767
21768 START is the index of the first glyph to consider,
21769 END is the index of the last + 1.
21770
21771 Value is the index of the first glyph not in S. */
21772
21773 static int
21774 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
21775 {
21776 struct glyph *glyph, *last;
21777 int voffset, face_id;
21778
21779 xassert (s->first_glyph->type == STRETCH_GLYPH);
21780
21781 glyph = s->row->glyphs[s->area] + start;
21782 last = s->row->glyphs[s->area] + end;
21783 face_id = glyph->face_id;
21784 s->face = FACE_FROM_ID (s->f, face_id);
21785 s->font = s->face->font;
21786 s->width = glyph->pixel_width;
21787 s->nchars = 1;
21788 voffset = glyph->voffset;
21789
21790 for (++glyph;
21791 (glyph < last
21792 && glyph->type == STRETCH_GLYPH
21793 && glyph->voffset == voffset
21794 && glyph->face_id == face_id);
21795 ++glyph)
21796 s->width += glyph->pixel_width;
21797
21798 /* Adjust base line for subscript/superscript text. */
21799 s->ybase += voffset;
21800
21801 /* The case that face->gc == 0 is handled when drawing the glyph
21802 string by calling PREPARE_FACE_FOR_DISPLAY. */
21803 xassert (s->face);
21804 return glyph - s->row->glyphs[s->area];
21805 }
21806
21807 static struct font_metrics *
21808 get_per_char_metric (struct font *font, XChar2b *char2b)
21809 {
21810 static struct font_metrics metrics;
21811 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21812
21813 if (! font || code == FONT_INVALID_CODE)
21814 return NULL;
21815 font->driver->text_extents (font, &code, 1, &metrics);
21816 return &metrics;
21817 }
21818
21819 /* EXPORT for RIF:
21820 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21821 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
21822 assumed to be zero. */
21823
21824 void
21825 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
21826 {
21827 *left = *right = 0;
21828
21829 if (glyph->type == CHAR_GLYPH)
21830 {
21831 struct face *face;
21832 XChar2b char2b;
21833 struct font_metrics *pcm;
21834
21835 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
21836 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
21837 {
21838 if (pcm->rbearing > pcm->width)
21839 *right = pcm->rbearing - pcm->width;
21840 if (pcm->lbearing < 0)
21841 *left = -pcm->lbearing;
21842 }
21843 }
21844 else if (glyph->type == COMPOSITE_GLYPH)
21845 {
21846 if (! glyph->u.cmp.automatic)
21847 {
21848 struct composition *cmp = composition_table[glyph->u.cmp.id];
21849
21850 if (cmp->rbearing > cmp->pixel_width)
21851 *right = cmp->rbearing - cmp->pixel_width;
21852 if (cmp->lbearing < 0)
21853 *left = - cmp->lbearing;
21854 }
21855 else
21856 {
21857 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21858 struct font_metrics metrics;
21859
21860 composition_gstring_width (gstring, glyph->slice.cmp.from,
21861 glyph->slice.cmp.to + 1, &metrics);
21862 if (metrics.rbearing > metrics.width)
21863 *right = metrics.rbearing - metrics.width;
21864 if (metrics.lbearing < 0)
21865 *left = - metrics.lbearing;
21866 }
21867 }
21868 }
21869
21870
21871 /* Return the index of the first glyph preceding glyph string S that
21872 is overwritten by S because of S's left overhang. Value is -1
21873 if no glyphs are overwritten. */
21874
21875 static int
21876 left_overwritten (struct glyph_string *s)
21877 {
21878 int k;
21879
21880 if (s->left_overhang)
21881 {
21882 int x = 0, i;
21883 struct glyph *glyphs = s->row->glyphs[s->area];
21884 int first = s->first_glyph - glyphs;
21885
21886 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21887 x -= glyphs[i].pixel_width;
21888
21889 k = i + 1;
21890 }
21891 else
21892 k = -1;
21893
21894 return k;
21895 }
21896
21897
21898 /* Return the index of the first glyph preceding glyph string S that
21899 is overwriting S because of its right overhang. Value is -1 if no
21900 glyph in front of S overwrites S. */
21901
21902 static int
21903 left_overwriting (struct glyph_string *s)
21904 {
21905 int i, k, x;
21906 struct glyph *glyphs = s->row->glyphs[s->area];
21907 int first = s->first_glyph - glyphs;
21908
21909 k = -1;
21910 x = 0;
21911 for (i = first - 1; i >= 0; --i)
21912 {
21913 int left, right;
21914 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21915 if (x + right > 0)
21916 k = i;
21917 x -= glyphs[i].pixel_width;
21918 }
21919
21920 return k;
21921 }
21922
21923
21924 /* Return the index of the last glyph following glyph string S that is
21925 overwritten by S because of S's right overhang. Value is -1 if
21926 no such glyph is found. */
21927
21928 static int
21929 right_overwritten (struct glyph_string *s)
21930 {
21931 int k = -1;
21932
21933 if (s->right_overhang)
21934 {
21935 int x = 0, i;
21936 struct glyph *glyphs = s->row->glyphs[s->area];
21937 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21938 int end = s->row->used[s->area];
21939
21940 for (i = first; i < end && s->right_overhang > x; ++i)
21941 x += glyphs[i].pixel_width;
21942
21943 k = i;
21944 }
21945
21946 return k;
21947 }
21948
21949
21950 /* Return the index of the last glyph following glyph string S that
21951 overwrites S because of its left overhang. Value is negative
21952 if no such glyph is found. */
21953
21954 static int
21955 right_overwriting (struct glyph_string *s)
21956 {
21957 int i, k, x;
21958 int end = s->row->used[s->area];
21959 struct glyph *glyphs = s->row->glyphs[s->area];
21960 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21961
21962 k = -1;
21963 x = 0;
21964 for (i = first; i < end; ++i)
21965 {
21966 int left, right;
21967 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21968 if (x - left < 0)
21969 k = i;
21970 x += glyphs[i].pixel_width;
21971 }
21972
21973 return k;
21974 }
21975
21976
21977 /* Set background width of glyph string S. START is the index of the
21978 first glyph following S. LAST_X is the right-most x-position + 1
21979 in the drawing area. */
21980
21981 static inline void
21982 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21983 {
21984 /* If the face of this glyph string has to be drawn to the end of
21985 the drawing area, set S->extends_to_end_of_line_p. */
21986
21987 if (start == s->row->used[s->area]
21988 && s->area == TEXT_AREA
21989 && ((s->row->fill_line_p
21990 && (s->hl == DRAW_NORMAL_TEXT
21991 || s->hl == DRAW_IMAGE_RAISED
21992 || s->hl == DRAW_IMAGE_SUNKEN))
21993 || s->hl == DRAW_MOUSE_FACE))
21994 s->extends_to_end_of_line_p = 1;
21995
21996 /* If S extends its face to the end of the line, set its
21997 background_width to the distance to the right edge of the drawing
21998 area. */
21999 if (s->extends_to_end_of_line_p)
22000 s->background_width = last_x - s->x + 1;
22001 else
22002 s->background_width = s->width;
22003 }
22004
22005
22006 /* Compute overhangs and x-positions for glyph string S and its
22007 predecessors, or successors. X is the starting x-position for S.
22008 BACKWARD_P non-zero means process predecessors. */
22009
22010 static void
22011 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22012 {
22013 if (backward_p)
22014 {
22015 while (s)
22016 {
22017 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22018 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22019 x -= s->width;
22020 s->x = x;
22021 s = s->prev;
22022 }
22023 }
22024 else
22025 {
22026 while (s)
22027 {
22028 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22029 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22030 s->x = x;
22031 x += s->width;
22032 s = s->next;
22033 }
22034 }
22035 }
22036
22037
22038
22039 /* The following macros are only called from draw_glyphs below.
22040 They reference the following parameters of that function directly:
22041 `w', `row', `area', and `overlap_p'
22042 as well as the following local variables:
22043 `s', `f', and `hdc' (in W32) */
22044
22045 #ifdef HAVE_NTGUI
22046 /* On W32, silently add local `hdc' variable to argument list of
22047 init_glyph_string. */
22048 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22049 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22050 #else
22051 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22052 init_glyph_string (s, char2b, w, row, area, start, hl)
22053 #endif
22054
22055 /* Add a glyph string for a stretch glyph to the list of strings
22056 between HEAD and TAIL. START is the index of the stretch glyph in
22057 row area AREA of glyph row ROW. END is the index of the last glyph
22058 in that glyph row area. X is the current output position assigned
22059 to the new glyph string constructed. HL overrides that face of the
22060 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22061 is the right-most x-position of the drawing area. */
22062
22063 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22064 and below -- keep them on one line. */
22065 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22066 do \
22067 { \
22068 s = (struct glyph_string *) alloca (sizeof *s); \
22069 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22070 START = fill_stretch_glyph_string (s, START, END); \
22071 append_glyph_string (&HEAD, &TAIL, s); \
22072 s->x = (X); \
22073 } \
22074 while (0)
22075
22076
22077 /* Add a glyph string for an image glyph to the list of strings
22078 between HEAD and TAIL. START is the index of the image glyph in
22079 row area AREA of glyph row ROW. END is the index of the last glyph
22080 in that glyph row area. X is the current output position assigned
22081 to the new glyph string constructed. HL overrides that face of the
22082 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22083 is the right-most x-position of the drawing area. */
22084
22085 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22086 do \
22087 { \
22088 s = (struct glyph_string *) alloca (sizeof *s); \
22089 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22090 fill_image_glyph_string (s); \
22091 append_glyph_string (&HEAD, &TAIL, s); \
22092 ++START; \
22093 s->x = (X); \
22094 } \
22095 while (0)
22096
22097
22098 /* Add a glyph string for a sequence of character glyphs to the list
22099 of strings between HEAD and TAIL. START is the index of the first
22100 glyph in row area AREA of glyph row ROW that is part of the new
22101 glyph string. END is the index of the last glyph in that glyph row
22102 area. X is the current output position assigned to the new glyph
22103 string constructed. HL overrides that face of the glyph; e.g. it
22104 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22105 right-most x-position of the drawing area. */
22106
22107 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22108 do \
22109 { \
22110 int face_id; \
22111 XChar2b *char2b; \
22112 \
22113 face_id = (row)->glyphs[area][START].face_id; \
22114 \
22115 s = (struct glyph_string *) alloca (sizeof *s); \
22116 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22117 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22118 append_glyph_string (&HEAD, &TAIL, s); \
22119 s->x = (X); \
22120 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22121 } \
22122 while (0)
22123
22124
22125 /* Add a glyph string for a composite sequence to the list of strings
22126 between HEAD and TAIL. START is the index of the first glyph in
22127 row area AREA of glyph row ROW that is part of the new glyph
22128 string. END is the index of the last glyph in that glyph row area.
22129 X is the current output position assigned to the new glyph string
22130 constructed. HL overrides that face of the glyph; e.g. it is
22131 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22132 x-position of the drawing area. */
22133
22134 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22135 do { \
22136 int face_id = (row)->glyphs[area][START].face_id; \
22137 struct face *base_face = FACE_FROM_ID (f, face_id); \
22138 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22139 struct composition *cmp = composition_table[cmp_id]; \
22140 XChar2b *char2b; \
22141 struct glyph_string *first_s IF_LINT (= NULL); \
22142 int n; \
22143 \
22144 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22145 \
22146 /* Make glyph_strings for each glyph sequence that is drawable by \
22147 the same face, and append them to HEAD/TAIL. */ \
22148 for (n = 0; n < cmp->glyph_len;) \
22149 { \
22150 s = (struct glyph_string *) alloca (sizeof *s); \
22151 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22152 append_glyph_string (&(HEAD), &(TAIL), s); \
22153 s->cmp = cmp; \
22154 s->cmp_from = n; \
22155 s->x = (X); \
22156 if (n == 0) \
22157 first_s = s; \
22158 n = fill_composite_glyph_string (s, base_face, overlaps); \
22159 } \
22160 \
22161 ++START; \
22162 s = first_s; \
22163 } while (0)
22164
22165
22166 /* Add a glyph string for a glyph-string sequence to the list of strings
22167 between HEAD and TAIL. */
22168
22169 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22170 do { \
22171 int face_id; \
22172 XChar2b *char2b; \
22173 Lisp_Object gstring; \
22174 \
22175 face_id = (row)->glyphs[area][START].face_id; \
22176 gstring = (composition_gstring_from_id \
22177 ((row)->glyphs[area][START].u.cmp.id)); \
22178 s = (struct glyph_string *) alloca (sizeof *s); \
22179 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22180 * LGSTRING_GLYPH_LEN (gstring)); \
22181 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22182 append_glyph_string (&(HEAD), &(TAIL), s); \
22183 s->x = (X); \
22184 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22185 } while (0)
22186
22187
22188 /* Add a glyph string for a sequence of glyphless character's glyphs
22189 to the list of strings between HEAD and TAIL. The meanings of
22190 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22191
22192 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22193 do \
22194 { \
22195 int face_id; \
22196 \
22197 face_id = (row)->glyphs[area][START].face_id; \
22198 \
22199 s = (struct glyph_string *) alloca (sizeof *s); \
22200 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22201 append_glyph_string (&HEAD, &TAIL, s); \
22202 s->x = (X); \
22203 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22204 overlaps); \
22205 } \
22206 while (0)
22207
22208
22209 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22210 of AREA of glyph row ROW on window W between indices START and END.
22211 HL overrides the face for drawing glyph strings, e.g. it is
22212 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22213 x-positions of the drawing area.
22214
22215 This is an ugly monster macro construct because we must use alloca
22216 to allocate glyph strings (because draw_glyphs can be called
22217 asynchronously). */
22218
22219 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22220 do \
22221 { \
22222 HEAD = TAIL = NULL; \
22223 while (START < END) \
22224 { \
22225 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22226 switch (first_glyph->type) \
22227 { \
22228 case CHAR_GLYPH: \
22229 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22230 HL, X, LAST_X); \
22231 break; \
22232 \
22233 case COMPOSITE_GLYPH: \
22234 if (first_glyph->u.cmp.automatic) \
22235 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22236 HL, X, LAST_X); \
22237 else \
22238 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22239 HL, X, LAST_X); \
22240 break; \
22241 \
22242 case STRETCH_GLYPH: \
22243 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22244 HL, X, LAST_X); \
22245 break; \
22246 \
22247 case IMAGE_GLYPH: \
22248 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22249 HL, X, LAST_X); \
22250 break; \
22251 \
22252 case GLYPHLESS_GLYPH: \
22253 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22254 HL, X, LAST_X); \
22255 break; \
22256 \
22257 default: \
22258 abort (); \
22259 } \
22260 \
22261 if (s) \
22262 { \
22263 set_glyph_string_background_width (s, START, LAST_X); \
22264 (X) += s->width; \
22265 } \
22266 } \
22267 } while (0)
22268
22269
22270 /* Draw glyphs between START and END in AREA of ROW on window W,
22271 starting at x-position X. X is relative to AREA in W. HL is a
22272 face-override with the following meaning:
22273
22274 DRAW_NORMAL_TEXT draw normally
22275 DRAW_CURSOR draw in cursor face
22276 DRAW_MOUSE_FACE draw in mouse face.
22277 DRAW_INVERSE_VIDEO draw in mode line face
22278 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22279 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22280
22281 If OVERLAPS is non-zero, draw only the foreground of characters and
22282 clip to the physical height of ROW. Non-zero value also defines
22283 the overlapping part to be drawn:
22284
22285 OVERLAPS_PRED overlap with preceding rows
22286 OVERLAPS_SUCC overlap with succeeding rows
22287 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22288 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22289
22290 Value is the x-position reached, relative to AREA of W. */
22291
22292 static int
22293 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22294 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22295 enum draw_glyphs_face hl, int overlaps)
22296 {
22297 struct glyph_string *head, *tail;
22298 struct glyph_string *s;
22299 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22300 int i, j, x_reached, last_x, area_left = 0;
22301 struct frame *f = XFRAME (WINDOW_FRAME (w));
22302 DECLARE_HDC (hdc);
22303
22304 ALLOCATE_HDC (hdc, f);
22305
22306 /* Let's rather be paranoid than getting a SEGV. */
22307 end = min (end, row->used[area]);
22308 start = max (0, start);
22309 start = min (end, start);
22310
22311 /* Translate X to frame coordinates. Set last_x to the right
22312 end of the drawing area. */
22313 if (row->full_width_p)
22314 {
22315 /* X is relative to the left edge of W, without scroll bars
22316 or fringes. */
22317 area_left = WINDOW_LEFT_EDGE_X (w);
22318 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22319 }
22320 else
22321 {
22322 area_left = window_box_left (w, area);
22323 last_x = area_left + window_box_width (w, area);
22324 }
22325 x += area_left;
22326
22327 /* Build a doubly-linked list of glyph_string structures between
22328 head and tail from what we have to draw. Note that the macro
22329 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22330 the reason we use a separate variable `i'. */
22331 i = start;
22332 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22333 if (tail)
22334 x_reached = tail->x + tail->background_width;
22335 else
22336 x_reached = x;
22337
22338 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22339 the row, redraw some glyphs in front or following the glyph
22340 strings built above. */
22341 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22342 {
22343 struct glyph_string *h, *t;
22344 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22345 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22346 int check_mouse_face = 0;
22347 int dummy_x = 0;
22348
22349 /* If mouse highlighting is on, we may need to draw adjacent
22350 glyphs using mouse-face highlighting. */
22351 if (area == TEXT_AREA && row->mouse_face_p)
22352 {
22353 struct glyph_row *mouse_beg_row, *mouse_end_row;
22354
22355 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22356 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22357
22358 if (row >= mouse_beg_row && row <= mouse_end_row)
22359 {
22360 check_mouse_face = 1;
22361 mouse_beg_col = (row == mouse_beg_row)
22362 ? hlinfo->mouse_face_beg_col : 0;
22363 mouse_end_col = (row == mouse_end_row)
22364 ? hlinfo->mouse_face_end_col
22365 : row->used[TEXT_AREA];
22366 }
22367 }
22368
22369 /* Compute overhangs for all glyph strings. */
22370 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22371 for (s = head; s; s = s->next)
22372 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22373
22374 /* Prepend glyph strings for glyphs in front of the first glyph
22375 string that are overwritten because of the first glyph
22376 string's left overhang. The background of all strings
22377 prepended must be drawn because the first glyph string
22378 draws over it. */
22379 i = left_overwritten (head);
22380 if (i >= 0)
22381 {
22382 enum draw_glyphs_face overlap_hl;
22383
22384 /* If this row contains mouse highlighting, attempt to draw
22385 the overlapped glyphs with the correct highlight. This
22386 code fails if the overlap encompasses more than one glyph
22387 and mouse-highlight spans only some of these glyphs.
22388 However, making it work perfectly involves a lot more
22389 code, and I don't know if the pathological case occurs in
22390 practice, so we'll stick to this for now. --- cyd */
22391 if (check_mouse_face
22392 && mouse_beg_col < start && mouse_end_col > i)
22393 overlap_hl = DRAW_MOUSE_FACE;
22394 else
22395 overlap_hl = DRAW_NORMAL_TEXT;
22396
22397 j = i;
22398 BUILD_GLYPH_STRINGS (j, start, h, t,
22399 overlap_hl, dummy_x, last_x);
22400 start = i;
22401 compute_overhangs_and_x (t, head->x, 1);
22402 prepend_glyph_string_lists (&head, &tail, h, t);
22403 clip_head = head;
22404 }
22405
22406 /* Prepend glyph strings for glyphs in front of the first glyph
22407 string that overwrite that glyph string because of their
22408 right overhang. For these strings, only the foreground must
22409 be drawn, because it draws over the glyph string at `head'.
22410 The background must not be drawn because this would overwrite
22411 right overhangs of preceding glyphs for which no glyph
22412 strings exist. */
22413 i = left_overwriting (head);
22414 if (i >= 0)
22415 {
22416 enum draw_glyphs_face overlap_hl;
22417
22418 if (check_mouse_face
22419 && mouse_beg_col < start && mouse_end_col > i)
22420 overlap_hl = DRAW_MOUSE_FACE;
22421 else
22422 overlap_hl = DRAW_NORMAL_TEXT;
22423
22424 clip_head = head;
22425 BUILD_GLYPH_STRINGS (i, start, h, t,
22426 overlap_hl, dummy_x, last_x);
22427 for (s = h; s; s = s->next)
22428 s->background_filled_p = 1;
22429 compute_overhangs_and_x (t, head->x, 1);
22430 prepend_glyph_string_lists (&head, &tail, h, t);
22431 }
22432
22433 /* Append glyphs strings for glyphs following the last glyph
22434 string tail that are overwritten by tail. The background of
22435 these strings has to be drawn because tail's foreground draws
22436 over it. */
22437 i = right_overwritten (tail);
22438 if (i >= 0)
22439 {
22440 enum draw_glyphs_face overlap_hl;
22441
22442 if (check_mouse_face
22443 && mouse_beg_col < i && mouse_end_col > end)
22444 overlap_hl = DRAW_MOUSE_FACE;
22445 else
22446 overlap_hl = DRAW_NORMAL_TEXT;
22447
22448 BUILD_GLYPH_STRINGS (end, i, h, t,
22449 overlap_hl, x, last_x);
22450 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22451 we don't have `end = i;' here. */
22452 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22453 append_glyph_string_lists (&head, &tail, h, t);
22454 clip_tail = tail;
22455 }
22456
22457 /* Append glyph strings for glyphs following the last glyph
22458 string tail that overwrite tail. The foreground of such
22459 glyphs has to be drawn because it writes into the background
22460 of tail. The background must not be drawn because it could
22461 paint over the foreground of following glyphs. */
22462 i = right_overwriting (tail);
22463 if (i >= 0)
22464 {
22465 enum draw_glyphs_face overlap_hl;
22466 if (check_mouse_face
22467 && mouse_beg_col < i && mouse_end_col > end)
22468 overlap_hl = DRAW_MOUSE_FACE;
22469 else
22470 overlap_hl = DRAW_NORMAL_TEXT;
22471
22472 clip_tail = tail;
22473 i++; /* We must include the Ith glyph. */
22474 BUILD_GLYPH_STRINGS (end, i, h, t,
22475 overlap_hl, x, last_x);
22476 for (s = h; s; s = s->next)
22477 s->background_filled_p = 1;
22478 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22479 append_glyph_string_lists (&head, &tail, h, t);
22480 }
22481 if (clip_head || clip_tail)
22482 for (s = head; s; s = s->next)
22483 {
22484 s->clip_head = clip_head;
22485 s->clip_tail = clip_tail;
22486 }
22487 }
22488
22489 /* Draw all strings. */
22490 for (s = head; s; s = s->next)
22491 FRAME_RIF (f)->draw_glyph_string (s);
22492
22493 #ifndef HAVE_NS
22494 /* When focus a sole frame and move horizontally, this sets on_p to 0
22495 causing a failure to erase prev cursor position. */
22496 if (area == TEXT_AREA
22497 && !row->full_width_p
22498 /* When drawing overlapping rows, only the glyph strings'
22499 foreground is drawn, which doesn't erase a cursor
22500 completely. */
22501 && !overlaps)
22502 {
22503 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22504 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22505 : (tail ? tail->x + tail->background_width : x));
22506 x0 -= area_left;
22507 x1 -= area_left;
22508
22509 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22510 row->y, MATRIX_ROW_BOTTOM_Y (row));
22511 }
22512 #endif
22513
22514 /* Value is the x-position up to which drawn, relative to AREA of W.
22515 This doesn't include parts drawn because of overhangs. */
22516 if (row->full_width_p)
22517 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22518 else
22519 x_reached -= area_left;
22520
22521 RELEASE_HDC (hdc, f);
22522
22523 return x_reached;
22524 }
22525
22526 /* Expand row matrix if too narrow. Don't expand if area
22527 is not present. */
22528
22529 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22530 { \
22531 if (!fonts_changed_p \
22532 && (it->glyph_row->glyphs[area] \
22533 < it->glyph_row->glyphs[area + 1])) \
22534 { \
22535 it->w->ncols_scale_factor++; \
22536 fonts_changed_p = 1; \
22537 } \
22538 }
22539
22540 /* Store one glyph for IT->char_to_display in IT->glyph_row.
22541 Called from x_produce_glyphs when IT->glyph_row is non-null. */
22542
22543 static inline void
22544 append_glyph (struct it *it)
22545 {
22546 struct glyph *glyph;
22547 enum glyph_row_area area = it->area;
22548
22549 xassert (it->glyph_row);
22550 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
22551
22552 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22553 if (glyph < it->glyph_row->glyphs[area + 1])
22554 {
22555 /* If the glyph row is reversed, we need to prepend the glyph
22556 rather than append it. */
22557 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22558 {
22559 struct glyph *g;
22560
22561 /* Make room for the additional glyph. */
22562 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22563 g[1] = *g;
22564 glyph = it->glyph_row->glyphs[area];
22565 }
22566 glyph->charpos = CHARPOS (it->position);
22567 glyph->object = it->object;
22568 if (it->pixel_width > 0)
22569 {
22570 glyph->pixel_width = it->pixel_width;
22571 glyph->padding_p = 0;
22572 }
22573 else
22574 {
22575 /* Assure at least 1-pixel width. Otherwise, cursor can't
22576 be displayed correctly. */
22577 glyph->pixel_width = 1;
22578 glyph->padding_p = 1;
22579 }
22580 glyph->ascent = it->ascent;
22581 glyph->descent = it->descent;
22582 glyph->voffset = it->voffset;
22583 glyph->type = CHAR_GLYPH;
22584 glyph->avoid_cursor_p = it->avoid_cursor_p;
22585 glyph->multibyte_p = it->multibyte_p;
22586 glyph->left_box_line_p = it->start_of_box_run_p;
22587 glyph->right_box_line_p = it->end_of_box_run_p;
22588 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22589 || it->phys_descent > it->descent);
22590 glyph->glyph_not_available_p = it->glyph_not_available_p;
22591 glyph->face_id = it->face_id;
22592 glyph->u.ch = it->char_to_display;
22593 glyph->slice.img = null_glyph_slice;
22594 glyph->font_type = FONT_TYPE_UNKNOWN;
22595 if (it->bidi_p)
22596 {
22597 glyph->resolved_level = it->bidi_it.resolved_level;
22598 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22599 abort ();
22600 glyph->bidi_type = it->bidi_it.type;
22601 }
22602 else
22603 {
22604 glyph->resolved_level = 0;
22605 glyph->bidi_type = UNKNOWN_BT;
22606 }
22607 ++it->glyph_row->used[area];
22608 }
22609 else
22610 IT_EXPAND_MATRIX_WIDTH (it, area);
22611 }
22612
22613 /* Store one glyph for the composition IT->cmp_it.id in
22614 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
22615 non-null. */
22616
22617 static inline void
22618 append_composite_glyph (struct it *it)
22619 {
22620 struct glyph *glyph;
22621 enum glyph_row_area area = it->area;
22622
22623 xassert (it->glyph_row);
22624
22625 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22626 if (glyph < it->glyph_row->glyphs[area + 1])
22627 {
22628 /* If the glyph row is reversed, we need to prepend the glyph
22629 rather than append it. */
22630 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
22631 {
22632 struct glyph *g;
22633
22634 /* Make room for the new glyph. */
22635 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
22636 g[1] = *g;
22637 glyph = it->glyph_row->glyphs[it->area];
22638 }
22639 glyph->charpos = it->cmp_it.charpos;
22640 glyph->object = it->object;
22641 glyph->pixel_width = it->pixel_width;
22642 glyph->ascent = it->ascent;
22643 glyph->descent = it->descent;
22644 glyph->voffset = it->voffset;
22645 glyph->type = COMPOSITE_GLYPH;
22646 if (it->cmp_it.ch < 0)
22647 {
22648 glyph->u.cmp.automatic = 0;
22649 glyph->u.cmp.id = it->cmp_it.id;
22650 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
22651 }
22652 else
22653 {
22654 glyph->u.cmp.automatic = 1;
22655 glyph->u.cmp.id = it->cmp_it.id;
22656 glyph->slice.cmp.from = it->cmp_it.from;
22657 glyph->slice.cmp.to = it->cmp_it.to - 1;
22658 }
22659 glyph->avoid_cursor_p = it->avoid_cursor_p;
22660 glyph->multibyte_p = it->multibyte_p;
22661 glyph->left_box_line_p = it->start_of_box_run_p;
22662 glyph->right_box_line_p = it->end_of_box_run_p;
22663 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22664 || it->phys_descent > it->descent);
22665 glyph->padding_p = 0;
22666 glyph->glyph_not_available_p = 0;
22667 glyph->face_id = it->face_id;
22668 glyph->font_type = FONT_TYPE_UNKNOWN;
22669 if (it->bidi_p)
22670 {
22671 glyph->resolved_level = it->bidi_it.resolved_level;
22672 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22673 abort ();
22674 glyph->bidi_type = it->bidi_it.type;
22675 }
22676 ++it->glyph_row->used[area];
22677 }
22678 else
22679 IT_EXPAND_MATRIX_WIDTH (it, area);
22680 }
22681
22682
22683 /* Change IT->ascent and IT->height according to the setting of
22684 IT->voffset. */
22685
22686 static inline void
22687 take_vertical_position_into_account (struct it *it)
22688 {
22689 if (it->voffset)
22690 {
22691 if (it->voffset < 0)
22692 /* Increase the ascent so that we can display the text higher
22693 in the line. */
22694 it->ascent -= it->voffset;
22695 else
22696 /* Increase the descent so that we can display the text lower
22697 in the line. */
22698 it->descent += it->voffset;
22699 }
22700 }
22701
22702
22703 /* Produce glyphs/get display metrics for the image IT is loaded with.
22704 See the description of struct display_iterator in dispextern.h for
22705 an overview of struct display_iterator. */
22706
22707 static void
22708 produce_image_glyph (struct it *it)
22709 {
22710 struct image *img;
22711 struct face *face;
22712 int glyph_ascent, crop;
22713 struct glyph_slice slice;
22714
22715 xassert (it->what == IT_IMAGE);
22716
22717 face = FACE_FROM_ID (it->f, it->face_id);
22718 xassert (face);
22719 /* Make sure X resources of the face is loaded. */
22720 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22721
22722 if (it->image_id < 0)
22723 {
22724 /* Fringe bitmap. */
22725 it->ascent = it->phys_ascent = 0;
22726 it->descent = it->phys_descent = 0;
22727 it->pixel_width = 0;
22728 it->nglyphs = 0;
22729 return;
22730 }
22731
22732 img = IMAGE_FROM_ID (it->f, it->image_id);
22733 xassert (img);
22734 /* Make sure X resources of the image is loaded. */
22735 prepare_image_for_display (it->f, img);
22736
22737 slice.x = slice.y = 0;
22738 slice.width = img->width;
22739 slice.height = img->height;
22740
22741 if (INTEGERP (it->slice.x))
22742 slice.x = XINT (it->slice.x);
22743 else if (FLOATP (it->slice.x))
22744 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22745
22746 if (INTEGERP (it->slice.y))
22747 slice.y = XINT (it->slice.y);
22748 else if (FLOATP (it->slice.y))
22749 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22750
22751 if (INTEGERP (it->slice.width))
22752 slice.width = XINT (it->slice.width);
22753 else if (FLOATP (it->slice.width))
22754 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22755
22756 if (INTEGERP (it->slice.height))
22757 slice.height = XINT (it->slice.height);
22758 else if (FLOATP (it->slice.height))
22759 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22760
22761 if (slice.x >= img->width)
22762 slice.x = img->width;
22763 if (slice.y >= img->height)
22764 slice.y = img->height;
22765 if (slice.x + slice.width >= img->width)
22766 slice.width = img->width - slice.x;
22767 if (slice.y + slice.height > img->height)
22768 slice.height = img->height - slice.y;
22769
22770 if (slice.width == 0 || slice.height == 0)
22771 return;
22772
22773 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22774
22775 it->descent = slice.height - glyph_ascent;
22776 if (slice.y == 0)
22777 it->descent += img->vmargin;
22778 if (slice.y + slice.height == img->height)
22779 it->descent += img->vmargin;
22780 it->phys_descent = it->descent;
22781
22782 it->pixel_width = slice.width;
22783 if (slice.x == 0)
22784 it->pixel_width += img->hmargin;
22785 if (slice.x + slice.width == img->width)
22786 it->pixel_width += img->hmargin;
22787
22788 /* It's quite possible for images to have an ascent greater than
22789 their height, so don't get confused in that case. */
22790 if (it->descent < 0)
22791 it->descent = 0;
22792
22793 it->nglyphs = 1;
22794
22795 if (face->box != FACE_NO_BOX)
22796 {
22797 if (face->box_line_width > 0)
22798 {
22799 if (slice.y == 0)
22800 it->ascent += face->box_line_width;
22801 if (slice.y + slice.height == img->height)
22802 it->descent += face->box_line_width;
22803 }
22804
22805 if (it->start_of_box_run_p && slice.x == 0)
22806 it->pixel_width += eabs (face->box_line_width);
22807 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22808 it->pixel_width += eabs (face->box_line_width);
22809 }
22810
22811 take_vertical_position_into_account (it);
22812
22813 /* Automatically crop wide image glyphs at right edge so we can
22814 draw the cursor on same display row. */
22815 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22816 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22817 {
22818 it->pixel_width -= crop;
22819 slice.width -= crop;
22820 }
22821
22822 if (it->glyph_row)
22823 {
22824 struct glyph *glyph;
22825 enum glyph_row_area area = it->area;
22826
22827 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22828 if (glyph < it->glyph_row->glyphs[area + 1])
22829 {
22830 glyph->charpos = CHARPOS (it->position);
22831 glyph->object = it->object;
22832 glyph->pixel_width = it->pixel_width;
22833 glyph->ascent = glyph_ascent;
22834 glyph->descent = it->descent;
22835 glyph->voffset = it->voffset;
22836 glyph->type = IMAGE_GLYPH;
22837 glyph->avoid_cursor_p = it->avoid_cursor_p;
22838 glyph->multibyte_p = it->multibyte_p;
22839 glyph->left_box_line_p = it->start_of_box_run_p;
22840 glyph->right_box_line_p = it->end_of_box_run_p;
22841 glyph->overlaps_vertically_p = 0;
22842 glyph->padding_p = 0;
22843 glyph->glyph_not_available_p = 0;
22844 glyph->face_id = it->face_id;
22845 glyph->u.img_id = img->id;
22846 glyph->slice.img = slice;
22847 glyph->font_type = FONT_TYPE_UNKNOWN;
22848 if (it->bidi_p)
22849 {
22850 glyph->resolved_level = it->bidi_it.resolved_level;
22851 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22852 abort ();
22853 glyph->bidi_type = it->bidi_it.type;
22854 }
22855 ++it->glyph_row->used[area];
22856 }
22857 else
22858 IT_EXPAND_MATRIX_WIDTH (it, area);
22859 }
22860 }
22861
22862
22863 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22864 of the glyph, WIDTH and HEIGHT are the width and height of the
22865 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22866
22867 static void
22868 append_stretch_glyph (struct it *it, Lisp_Object object,
22869 int width, int height, int ascent)
22870 {
22871 struct glyph *glyph;
22872 enum glyph_row_area area = it->area;
22873
22874 xassert (ascent >= 0 && ascent <= height);
22875
22876 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22877 if (glyph < it->glyph_row->glyphs[area + 1])
22878 {
22879 /* If the glyph row is reversed, we need to prepend the glyph
22880 rather than append it. */
22881 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22882 {
22883 struct glyph *g;
22884
22885 /* Make room for the additional glyph. */
22886 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22887 g[1] = *g;
22888 glyph = it->glyph_row->glyphs[area];
22889 }
22890 glyph->charpos = CHARPOS (it->position);
22891 glyph->object = object;
22892 glyph->pixel_width = width;
22893 glyph->ascent = ascent;
22894 glyph->descent = height - ascent;
22895 glyph->voffset = it->voffset;
22896 glyph->type = STRETCH_GLYPH;
22897 glyph->avoid_cursor_p = it->avoid_cursor_p;
22898 glyph->multibyte_p = it->multibyte_p;
22899 glyph->left_box_line_p = it->start_of_box_run_p;
22900 glyph->right_box_line_p = it->end_of_box_run_p;
22901 glyph->overlaps_vertically_p = 0;
22902 glyph->padding_p = 0;
22903 glyph->glyph_not_available_p = 0;
22904 glyph->face_id = it->face_id;
22905 glyph->u.stretch.ascent = ascent;
22906 glyph->u.stretch.height = height;
22907 glyph->slice.img = null_glyph_slice;
22908 glyph->font_type = FONT_TYPE_UNKNOWN;
22909 if (it->bidi_p)
22910 {
22911 glyph->resolved_level = it->bidi_it.resolved_level;
22912 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22913 abort ();
22914 glyph->bidi_type = it->bidi_it.type;
22915 }
22916 else
22917 {
22918 glyph->resolved_level = 0;
22919 glyph->bidi_type = UNKNOWN_BT;
22920 }
22921 ++it->glyph_row->used[area];
22922 }
22923 else
22924 IT_EXPAND_MATRIX_WIDTH (it, area);
22925 }
22926
22927
22928 /* Produce a stretch glyph for iterator IT. IT->object is the value
22929 of the glyph property displayed. The value must be a list
22930 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22931 being recognized:
22932
22933 1. `:width WIDTH' specifies that the space should be WIDTH *
22934 canonical char width wide. WIDTH may be an integer or floating
22935 point number.
22936
22937 2. `:relative-width FACTOR' specifies that the width of the stretch
22938 should be computed from the width of the first character having the
22939 `glyph' property, and should be FACTOR times that width.
22940
22941 3. `:align-to HPOS' specifies that the space should be wide enough
22942 to reach HPOS, a value in canonical character units.
22943
22944 Exactly one of the above pairs must be present.
22945
22946 4. `:height HEIGHT' specifies that the height of the stretch produced
22947 should be HEIGHT, measured in canonical character units.
22948
22949 5. `:relative-height FACTOR' specifies that the height of the
22950 stretch should be FACTOR times the height of the characters having
22951 the glyph property.
22952
22953 Either none or exactly one of 4 or 5 must be present.
22954
22955 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22956 of the stretch should be used for the ascent of the stretch.
22957 ASCENT must be in the range 0 <= ASCENT <= 100. */
22958
22959 static void
22960 produce_stretch_glyph (struct it *it)
22961 {
22962 /* (space :width WIDTH :height HEIGHT ...) */
22963 Lisp_Object prop, plist;
22964 int width = 0, height = 0, align_to = -1;
22965 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22966 int ascent = 0;
22967 double tem;
22968 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22969 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22970
22971 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22972
22973 /* List should start with `space'. */
22974 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22975 plist = XCDR (it->object);
22976
22977 /* Compute the width of the stretch. */
22978 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22979 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22980 {
22981 /* Absolute width `:width WIDTH' specified and valid. */
22982 zero_width_ok_p = 1;
22983 width = (int)tem;
22984 }
22985 else if (prop = Fplist_get (plist, QCrelative_width),
22986 NUMVAL (prop) > 0)
22987 {
22988 /* Relative width `:relative-width FACTOR' specified and valid.
22989 Compute the width of the characters having the `glyph'
22990 property. */
22991 struct it it2;
22992 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22993
22994 it2 = *it;
22995 if (it->multibyte_p)
22996 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22997 else
22998 {
22999 it2.c = it2.char_to_display = *p, it2.len = 1;
23000 if (! ASCII_CHAR_P (it2.c))
23001 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23002 }
23003
23004 it2.glyph_row = NULL;
23005 it2.what = IT_CHARACTER;
23006 x_produce_glyphs (&it2);
23007 width = NUMVAL (prop) * it2.pixel_width;
23008 }
23009 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23010 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23011 {
23012 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23013 align_to = (align_to < 0
23014 ? 0
23015 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23016 else if (align_to < 0)
23017 align_to = window_box_left_offset (it->w, TEXT_AREA);
23018 width = max (0, (int)tem + align_to - it->current_x);
23019 zero_width_ok_p = 1;
23020 }
23021 else
23022 /* Nothing specified -> width defaults to canonical char width. */
23023 width = FRAME_COLUMN_WIDTH (it->f);
23024
23025 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23026 width = 1;
23027
23028 /* Compute height. */
23029 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23030 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23031 {
23032 height = (int)tem;
23033 zero_height_ok_p = 1;
23034 }
23035 else if (prop = Fplist_get (plist, QCrelative_height),
23036 NUMVAL (prop) > 0)
23037 height = FONT_HEIGHT (font) * NUMVAL (prop);
23038 else
23039 height = FONT_HEIGHT (font);
23040
23041 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23042 height = 1;
23043
23044 /* Compute percentage of height used for ascent. If
23045 `:ascent ASCENT' is present and valid, use that. Otherwise,
23046 derive the ascent from the font in use. */
23047 if (prop = Fplist_get (plist, QCascent),
23048 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23049 ascent = height * NUMVAL (prop) / 100.0;
23050 else if (!NILP (prop)
23051 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23052 ascent = min (max (0, (int)tem), height);
23053 else
23054 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23055
23056 if (width > 0 && it->line_wrap != TRUNCATE
23057 && it->current_x + width > it->last_visible_x)
23058 width = it->last_visible_x - it->current_x - 1;
23059
23060 if (width > 0 && height > 0 && it->glyph_row)
23061 {
23062 Lisp_Object object = it->stack[it->sp - 1].string;
23063 if (!STRINGP (object))
23064 object = it->w->buffer;
23065 append_stretch_glyph (it, object, width, height, ascent);
23066 }
23067
23068 it->pixel_width = width;
23069 it->ascent = it->phys_ascent = ascent;
23070 it->descent = it->phys_descent = height - it->ascent;
23071 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23072
23073 take_vertical_position_into_account (it);
23074 }
23075
23076 /* Calculate line-height and line-spacing properties.
23077 An integer value specifies explicit pixel value.
23078 A float value specifies relative value to current face height.
23079 A cons (float . face-name) specifies relative value to
23080 height of specified face font.
23081
23082 Returns height in pixels, or nil. */
23083
23084
23085 static Lisp_Object
23086 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23087 int boff, int override)
23088 {
23089 Lisp_Object face_name = Qnil;
23090 int ascent, descent, height;
23091
23092 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23093 return val;
23094
23095 if (CONSP (val))
23096 {
23097 face_name = XCAR (val);
23098 val = XCDR (val);
23099 if (!NUMBERP (val))
23100 val = make_number (1);
23101 if (NILP (face_name))
23102 {
23103 height = it->ascent + it->descent;
23104 goto scale;
23105 }
23106 }
23107
23108 if (NILP (face_name))
23109 {
23110 font = FRAME_FONT (it->f);
23111 boff = FRAME_BASELINE_OFFSET (it->f);
23112 }
23113 else if (EQ (face_name, Qt))
23114 {
23115 override = 0;
23116 }
23117 else
23118 {
23119 int face_id;
23120 struct face *face;
23121
23122 face_id = lookup_named_face (it->f, face_name, 0);
23123 if (face_id < 0)
23124 return make_number (-1);
23125
23126 face = FACE_FROM_ID (it->f, face_id);
23127 font = face->font;
23128 if (font == NULL)
23129 return make_number (-1);
23130 boff = font->baseline_offset;
23131 if (font->vertical_centering)
23132 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23133 }
23134
23135 ascent = FONT_BASE (font) + boff;
23136 descent = FONT_DESCENT (font) - boff;
23137
23138 if (override)
23139 {
23140 it->override_ascent = ascent;
23141 it->override_descent = descent;
23142 it->override_boff = boff;
23143 }
23144
23145 height = ascent + descent;
23146
23147 scale:
23148 if (FLOATP (val))
23149 height = (int)(XFLOAT_DATA (val) * height);
23150 else if (INTEGERP (val))
23151 height *= XINT (val);
23152
23153 return make_number (height);
23154 }
23155
23156
23157 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23158 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23159 and only if this is for a character for which no font was found.
23160
23161 If the display method (it->glyphless_method) is
23162 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23163 length of the acronym or the hexadecimal string, UPPER_XOFF and
23164 UPPER_YOFF are pixel offsets for the upper part of the string,
23165 LOWER_XOFF and LOWER_YOFF are for the lower part.
23166
23167 For the other display methods, LEN through LOWER_YOFF are zero. */
23168
23169 static void
23170 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23171 short upper_xoff, short upper_yoff,
23172 short lower_xoff, short lower_yoff)
23173 {
23174 struct glyph *glyph;
23175 enum glyph_row_area area = it->area;
23176
23177 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23178 if (glyph < it->glyph_row->glyphs[area + 1])
23179 {
23180 /* If the glyph row is reversed, we need to prepend the glyph
23181 rather than append it. */
23182 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23183 {
23184 struct glyph *g;
23185
23186 /* Make room for the additional glyph. */
23187 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23188 g[1] = *g;
23189 glyph = it->glyph_row->glyphs[area];
23190 }
23191 glyph->charpos = CHARPOS (it->position);
23192 glyph->object = it->object;
23193 glyph->pixel_width = it->pixel_width;
23194 glyph->ascent = it->ascent;
23195 glyph->descent = it->descent;
23196 glyph->voffset = it->voffset;
23197 glyph->type = GLYPHLESS_GLYPH;
23198 glyph->u.glyphless.method = it->glyphless_method;
23199 glyph->u.glyphless.for_no_font = for_no_font;
23200 glyph->u.glyphless.len = len;
23201 glyph->u.glyphless.ch = it->c;
23202 glyph->slice.glyphless.upper_xoff = upper_xoff;
23203 glyph->slice.glyphless.upper_yoff = upper_yoff;
23204 glyph->slice.glyphless.lower_xoff = lower_xoff;
23205 glyph->slice.glyphless.lower_yoff = lower_yoff;
23206 glyph->avoid_cursor_p = it->avoid_cursor_p;
23207 glyph->multibyte_p = it->multibyte_p;
23208 glyph->left_box_line_p = it->start_of_box_run_p;
23209 glyph->right_box_line_p = it->end_of_box_run_p;
23210 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23211 || it->phys_descent > it->descent);
23212 glyph->padding_p = 0;
23213 glyph->glyph_not_available_p = 0;
23214 glyph->face_id = face_id;
23215 glyph->font_type = FONT_TYPE_UNKNOWN;
23216 if (it->bidi_p)
23217 {
23218 glyph->resolved_level = it->bidi_it.resolved_level;
23219 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23220 abort ();
23221 glyph->bidi_type = it->bidi_it.type;
23222 }
23223 ++it->glyph_row->used[area];
23224 }
23225 else
23226 IT_EXPAND_MATRIX_WIDTH (it, area);
23227 }
23228
23229
23230 /* Produce a glyph for a glyphless character for iterator IT.
23231 IT->glyphless_method specifies which method to use for displaying
23232 the character. See the description of enum
23233 glyphless_display_method in dispextern.h for the detail.
23234
23235 FOR_NO_FONT is nonzero if and only if this is for a character for
23236 which no font was found. ACRONYM, if non-nil, is an acronym string
23237 for the character. */
23238
23239 static void
23240 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23241 {
23242 int face_id;
23243 struct face *face;
23244 struct font *font;
23245 int base_width, base_height, width, height;
23246 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23247 int len;
23248
23249 /* Get the metrics of the base font. We always refer to the current
23250 ASCII face. */
23251 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23252 font = face->font ? face->font : FRAME_FONT (it->f);
23253 it->ascent = FONT_BASE (font) + font->baseline_offset;
23254 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23255 base_height = it->ascent + it->descent;
23256 base_width = font->average_width;
23257
23258 /* Get a face ID for the glyph by utilizing a cache (the same way as
23259 done for `escape-glyph' in get_next_display_element). */
23260 if (it->f == last_glyphless_glyph_frame
23261 && it->face_id == last_glyphless_glyph_face_id)
23262 {
23263 face_id = last_glyphless_glyph_merged_face_id;
23264 }
23265 else
23266 {
23267 /* Merge the `glyphless-char' face into the current face. */
23268 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23269 last_glyphless_glyph_frame = it->f;
23270 last_glyphless_glyph_face_id = it->face_id;
23271 last_glyphless_glyph_merged_face_id = face_id;
23272 }
23273
23274 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23275 {
23276 it->pixel_width = THIN_SPACE_WIDTH;
23277 len = 0;
23278 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23279 }
23280 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23281 {
23282 width = CHAR_WIDTH (it->c);
23283 if (width == 0)
23284 width = 1;
23285 else if (width > 4)
23286 width = 4;
23287 it->pixel_width = base_width * width;
23288 len = 0;
23289 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23290 }
23291 else
23292 {
23293 char buf[7];
23294 const char *str;
23295 unsigned int code[6];
23296 int upper_len;
23297 int ascent, descent;
23298 struct font_metrics metrics_upper, metrics_lower;
23299
23300 face = FACE_FROM_ID (it->f, face_id);
23301 font = face->font ? face->font : FRAME_FONT (it->f);
23302 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23303
23304 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23305 {
23306 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23307 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23308 if (CONSP (acronym))
23309 acronym = XCAR (acronym);
23310 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23311 }
23312 else
23313 {
23314 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23315 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23316 str = buf;
23317 }
23318 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23319 code[len] = font->driver->encode_char (font, str[len]);
23320 upper_len = (len + 1) / 2;
23321 font->driver->text_extents (font, code, upper_len,
23322 &metrics_upper);
23323 font->driver->text_extents (font, code + upper_len, len - upper_len,
23324 &metrics_lower);
23325
23326
23327
23328 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23329 width = max (metrics_upper.width, metrics_lower.width) + 4;
23330 upper_xoff = upper_yoff = 2; /* the typical case */
23331 if (base_width >= width)
23332 {
23333 /* Align the upper to the left, the lower to the right. */
23334 it->pixel_width = base_width;
23335 lower_xoff = base_width - 2 - metrics_lower.width;
23336 }
23337 else
23338 {
23339 /* Center the shorter one. */
23340 it->pixel_width = width;
23341 if (metrics_upper.width >= metrics_lower.width)
23342 lower_xoff = (width - metrics_lower.width) / 2;
23343 else
23344 {
23345 /* FIXME: This code doesn't look right. It formerly was
23346 missing the "lower_xoff = 0;", which couldn't have
23347 been right since it left lower_xoff uninitialized. */
23348 lower_xoff = 0;
23349 upper_xoff = (width - metrics_upper.width) / 2;
23350 }
23351 }
23352
23353 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23354 top, bottom, and between upper and lower strings. */
23355 height = (metrics_upper.ascent + metrics_upper.descent
23356 + metrics_lower.ascent + metrics_lower.descent) + 5;
23357 /* Center vertically.
23358 H:base_height, D:base_descent
23359 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23360
23361 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23362 descent = D - H/2 + h/2;
23363 lower_yoff = descent - 2 - ld;
23364 upper_yoff = lower_yoff - la - 1 - ud; */
23365 ascent = - (it->descent - (base_height + height + 1) / 2);
23366 descent = it->descent - (base_height - height) / 2;
23367 lower_yoff = descent - 2 - metrics_lower.descent;
23368 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23369 - metrics_upper.descent);
23370 /* Don't make the height shorter than the base height. */
23371 if (height > base_height)
23372 {
23373 it->ascent = ascent;
23374 it->descent = descent;
23375 }
23376 }
23377
23378 it->phys_ascent = it->ascent;
23379 it->phys_descent = it->descent;
23380 if (it->glyph_row)
23381 append_glyphless_glyph (it, face_id, for_no_font, len,
23382 upper_xoff, upper_yoff,
23383 lower_xoff, lower_yoff);
23384 it->nglyphs = 1;
23385 take_vertical_position_into_account (it);
23386 }
23387
23388
23389 /* RIF:
23390 Produce glyphs/get display metrics for the display element IT is
23391 loaded with. See the description of struct it in dispextern.h
23392 for an overview of struct it. */
23393
23394 void
23395 x_produce_glyphs (struct it *it)
23396 {
23397 int extra_line_spacing = it->extra_line_spacing;
23398
23399 it->glyph_not_available_p = 0;
23400
23401 if (it->what == IT_CHARACTER)
23402 {
23403 XChar2b char2b;
23404 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23405 struct font *font = face->font;
23406 struct font_metrics *pcm = NULL;
23407 int boff; /* baseline offset */
23408
23409 if (font == NULL)
23410 {
23411 /* When no suitable font is found, display this character by
23412 the method specified in the first extra slot of
23413 Vglyphless_char_display. */
23414 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23415
23416 xassert (it->what == IT_GLYPHLESS);
23417 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23418 goto done;
23419 }
23420
23421 boff = font->baseline_offset;
23422 if (font->vertical_centering)
23423 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23424
23425 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23426 {
23427 int stretched_p;
23428
23429 it->nglyphs = 1;
23430
23431 if (it->override_ascent >= 0)
23432 {
23433 it->ascent = it->override_ascent;
23434 it->descent = it->override_descent;
23435 boff = it->override_boff;
23436 }
23437 else
23438 {
23439 it->ascent = FONT_BASE (font) + boff;
23440 it->descent = FONT_DESCENT (font) - boff;
23441 }
23442
23443 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23444 {
23445 pcm = get_per_char_metric (font, &char2b);
23446 if (pcm->width == 0
23447 && pcm->rbearing == 0 && pcm->lbearing == 0)
23448 pcm = NULL;
23449 }
23450
23451 if (pcm)
23452 {
23453 it->phys_ascent = pcm->ascent + boff;
23454 it->phys_descent = pcm->descent - boff;
23455 it->pixel_width = pcm->width;
23456 }
23457 else
23458 {
23459 it->glyph_not_available_p = 1;
23460 it->phys_ascent = it->ascent;
23461 it->phys_descent = it->descent;
23462 it->pixel_width = font->space_width;
23463 }
23464
23465 if (it->constrain_row_ascent_descent_p)
23466 {
23467 if (it->descent > it->max_descent)
23468 {
23469 it->ascent += it->descent - it->max_descent;
23470 it->descent = it->max_descent;
23471 }
23472 if (it->ascent > it->max_ascent)
23473 {
23474 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23475 it->ascent = it->max_ascent;
23476 }
23477 it->phys_ascent = min (it->phys_ascent, it->ascent);
23478 it->phys_descent = min (it->phys_descent, it->descent);
23479 extra_line_spacing = 0;
23480 }
23481
23482 /* If this is a space inside a region of text with
23483 `space-width' property, change its width. */
23484 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23485 if (stretched_p)
23486 it->pixel_width *= XFLOATINT (it->space_width);
23487
23488 /* If face has a box, add the box thickness to the character
23489 height. If character has a box line to the left and/or
23490 right, add the box line width to the character's width. */
23491 if (face->box != FACE_NO_BOX)
23492 {
23493 int thick = face->box_line_width;
23494
23495 if (thick > 0)
23496 {
23497 it->ascent += thick;
23498 it->descent += thick;
23499 }
23500 else
23501 thick = -thick;
23502
23503 if (it->start_of_box_run_p)
23504 it->pixel_width += thick;
23505 if (it->end_of_box_run_p)
23506 it->pixel_width += thick;
23507 }
23508
23509 /* If face has an overline, add the height of the overline
23510 (1 pixel) and a 1 pixel margin to the character height. */
23511 if (face->overline_p)
23512 it->ascent += overline_margin;
23513
23514 if (it->constrain_row_ascent_descent_p)
23515 {
23516 if (it->ascent > it->max_ascent)
23517 it->ascent = it->max_ascent;
23518 if (it->descent > it->max_descent)
23519 it->descent = it->max_descent;
23520 }
23521
23522 take_vertical_position_into_account (it);
23523
23524 /* If we have to actually produce glyphs, do it. */
23525 if (it->glyph_row)
23526 {
23527 if (stretched_p)
23528 {
23529 /* Translate a space with a `space-width' property
23530 into a stretch glyph. */
23531 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
23532 / FONT_HEIGHT (font));
23533 append_stretch_glyph (it, it->object, it->pixel_width,
23534 it->ascent + it->descent, ascent);
23535 }
23536 else
23537 append_glyph (it);
23538
23539 /* If characters with lbearing or rbearing are displayed
23540 in this line, record that fact in a flag of the
23541 glyph row. This is used to optimize X output code. */
23542 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
23543 it->glyph_row->contains_overlapping_glyphs_p = 1;
23544 }
23545 if (! stretched_p && it->pixel_width == 0)
23546 /* We assure that all visible glyphs have at least 1-pixel
23547 width. */
23548 it->pixel_width = 1;
23549 }
23550 else if (it->char_to_display == '\n')
23551 {
23552 /* A newline has no width, but we need the height of the
23553 line. But if previous part of the line sets a height,
23554 don't increase that height */
23555
23556 Lisp_Object height;
23557 Lisp_Object total_height = Qnil;
23558
23559 it->override_ascent = -1;
23560 it->pixel_width = 0;
23561 it->nglyphs = 0;
23562
23563 height = get_it_property (it, Qline_height);
23564 /* Split (line-height total-height) list */
23565 if (CONSP (height)
23566 && CONSP (XCDR (height))
23567 && NILP (XCDR (XCDR (height))))
23568 {
23569 total_height = XCAR (XCDR (height));
23570 height = XCAR (height);
23571 }
23572 height = calc_line_height_property (it, height, font, boff, 1);
23573
23574 if (it->override_ascent >= 0)
23575 {
23576 it->ascent = it->override_ascent;
23577 it->descent = it->override_descent;
23578 boff = it->override_boff;
23579 }
23580 else
23581 {
23582 it->ascent = FONT_BASE (font) + boff;
23583 it->descent = FONT_DESCENT (font) - boff;
23584 }
23585
23586 if (EQ (height, Qt))
23587 {
23588 if (it->descent > it->max_descent)
23589 {
23590 it->ascent += it->descent - it->max_descent;
23591 it->descent = it->max_descent;
23592 }
23593 if (it->ascent > it->max_ascent)
23594 {
23595 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23596 it->ascent = it->max_ascent;
23597 }
23598 it->phys_ascent = min (it->phys_ascent, it->ascent);
23599 it->phys_descent = min (it->phys_descent, it->descent);
23600 it->constrain_row_ascent_descent_p = 1;
23601 extra_line_spacing = 0;
23602 }
23603 else
23604 {
23605 Lisp_Object spacing;
23606
23607 it->phys_ascent = it->ascent;
23608 it->phys_descent = it->descent;
23609
23610 if ((it->max_ascent > 0 || it->max_descent > 0)
23611 && face->box != FACE_NO_BOX
23612 && face->box_line_width > 0)
23613 {
23614 it->ascent += face->box_line_width;
23615 it->descent += face->box_line_width;
23616 }
23617 if (!NILP (height)
23618 && XINT (height) > it->ascent + it->descent)
23619 it->ascent = XINT (height) - it->descent;
23620
23621 if (!NILP (total_height))
23622 spacing = calc_line_height_property (it, total_height, font, boff, 0);
23623 else
23624 {
23625 spacing = get_it_property (it, Qline_spacing);
23626 spacing = calc_line_height_property (it, spacing, font, boff, 0);
23627 }
23628 if (INTEGERP (spacing))
23629 {
23630 extra_line_spacing = XINT (spacing);
23631 if (!NILP (total_height))
23632 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
23633 }
23634 }
23635 }
23636 else /* i.e. (it->char_to_display == '\t') */
23637 {
23638 if (font->space_width > 0)
23639 {
23640 int tab_width = it->tab_width * font->space_width;
23641 int x = it->current_x + it->continuation_lines_width;
23642 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
23643
23644 /* If the distance from the current position to the next tab
23645 stop is less than a space character width, use the
23646 tab stop after that. */
23647 if (next_tab_x - x < font->space_width)
23648 next_tab_x += tab_width;
23649
23650 it->pixel_width = next_tab_x - x;
23651 it->nglyphs = 1;
23652 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
23653 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
23654
23655 if (it->glyph_row)
23656 {
23657 append_stretch_glyph (it, it->object, it->pixel_width,
23658 it->ascent + it->descent, it->ascent);
23659 }
23660 }
23661 else
23662 {
23663 it->pixel_width = 0;
23664 it->nglyphs = 1;
23665 }
23666 }
23667 }
23668 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
23669 {
23670 /* A static composition.
23671
23672 Note: A composition is represented as one glyph in the
23673 glyph matrix. There are no padding glyphs.
23674
23675 Important note: pixel_width, ascent, and descent are the
23676 values of what is drawn by draw_glyphs (i.e. the values of
23677 the overall glyphs composed). */
23678 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23679 int boff; /* baseline offset */
23680 struct composition *cmp = composition_table[it->cmp_it.id];
23681 int glyph_len = cmp->glyph_len;
23682 struct font *font = face->font;
23683
23684 it->nglyphs = 1;
23685
23686 /* If we have not yet calculated pixel size data of glyphs of
23687 the composition for the current face font, calculate them
23688 now. Theoretically, we have to check all fonts for the
23689 glyphs, but that requires much time and memory space. So,
23690 here we check only the font of the first glyph. This may
23691 lead to incorrect display, but it's very rare, and C-l
23692 (recenter-top-bottom) can correct the display anyway. */
23693 if (! cmp->font || cmp->font != font)
23694 {
23695 /* Ascent and descent of the font of the first character
23696 of this composition (adjusted by baseline offset).
23697 Ascent and descent of overall glyphs should not be less
23698 than these, respectively. */
23699 int font_ascent, font_descent, font_height;
23700 /* Bounding box of the overall glyphs. */
23701 int leftmost, rightmost, lowest, highest;
23702 int lbearing, rbearing;
23703 int i, width, ascent, descent;
23704 int left_padded = 0, right_padded = 0;
23705 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
23706 XChar2b char2b;
23707 struct font_metrics *pcm;
23708 int font_not_found_p;
23709 EMACS_INT pos;
23710
23711 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
23712 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
23713 break;
23714 if (glyph_len < cmp->glyph_len)
23715 right_padded = 1;
23716 for (i = 0; i < glyph_len; i++)
23717 {
23718 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
23719 break;
23720 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23721 }
23722 if (i > 0)
23723 left_padded = 1;
23724
23725 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
23726 : IT_CHARPOS (*it));
23727 /* If no suitable font is found, use the default font. */
23728 font_not_found_p = font == NULL;
23729 if (font_not_found_p)
23730 {
23731 face = face->ascii_face;
23732 font = face->font;
23733 }
23734 boff = font->baseline_offset;
23735 if (font->vertical_centering)
23736 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23737 font_ascent = FONT_BASE (font) + boff;
23738 font_descent = FONT_DESCENT (font) - boff;
23739 font_height = FONT_HEIGHT (font);
23740
23741 cmp->font = (void *) font;
23742
23743 pcm = NULL;
23744 if (! font_not_found_p)
23745 {
23746 get_char_face_and_encoding (it->f, c, it->face_id,
23747 &char2b, 0);
23748 pcm = get_per_char_metric (font, &char2b);
23749 }
23750
23751 /* Initialize the bounding box. */
23752 if (pcm)
23753 {
23754 width = pcm->width;
23755 ascent = pcm->ascent;
23756 descent = pcm->descent;
23757 lbearing = pcm->lbearing;
23758 rbearing = pcm->rbearing;
23759 }
23760 else
23761 {
23762 width = font->space_width;
23763 ascent = FONT_BASE (font);
23764 descent = FONT_DESCENT (font);
23765 lbearing = 0;
23766 rbearing = width;
23767 }
23768
23769 rightmost = width;
23770 leftmost = 0;
23771 lowest = - descent + boff;
23772 highest = ascent + boff;
23773
23774 if (! font_not_found_p
23775 && font->default_ascent
23776 && CHAR_TABLE_P (Vuse_default_ascent)
23777 && !NILP (Faref (Vuse_default_ascent,
23778 make_number (it->char_to_display))))
23779 highest = font->default_ascent + boff;
23780
23781 /* Draw the first glyph at the normal position. It may be
23782 shifted to right later if some other glyphs are drawn
23783 at the left. */
23784 cmp->offsets[i * 2] = 0;
23785 cmp->offsets[i * 2 + 1] = boff;
23786 cmp->lbearing = lbearing;
23787 cmp->rbearing = rbearing;
23788
23789 /* Set cmp->offsets for the remaining glyphs. */
23790 for (i++; i < glyph_len; i++)
23791 {
23792 int left, right, btm, top;
23793 int ch = COMPOSITION_GLYPH (cmp, i);
23794 int face_id;
23795 struct face *this_face;
23796
23797 if (ch == '\t')
23798 ch = ' ';
23799 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
23800 this_face = FACE_FROM_ID (it->f, face_id);
23801 font = this_face->font;
23802
23803 if (font == NULL)
23804 pcm = NULL;
23805 else
23806 {
23807 get_char_face_and_encoding (it->f, ch, face_id,
23808 &char2b, 0);
23809 pcm = get_per_char_metric (font, &char2b);
23810 }
23811 if (! pcm)
23812 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23813 else
23814 {
23815 width = pcm->width;
23816 ascent = pcm->ascent;
23817 descent = pcm->descent;
23818 lbearing = pcm->lbearing;
23819 rbearing = pcm->rbearing;
23820 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
23821 {
23822 /* Relative composition with or without
23823 alternate chars. */
23824 left = (leftmost + rightmost - width) / 2;
23825 btm = - descent + boff;
23826 if (font->relative_compose
23827 && (! CHAR_TABLE_P (Vignore_relative_composition)
23828 || NILP (Faref (Vignore_relative_composition,
23829 make_number (ch)))))
23830 {
23831
23832 if (- descent >= font->relative_compose)
23833 /* One extra pixel between two glyphs. */
23834 btm = highest + 1;
23835 else if (ascent <= 0)
23836 /* One extra pixel between two glyphs. */
23837 btm = lowest - 1 - ascent - descent;
23838 }
23839 }
23840 else
23841 {
23842 /* A composition rule is specified by an integer
23843 value that encodes global and new reference
23844 points (GREF and NREF). GREF and NREF are
23845 specified by numbers as below:
23846
23847 0---1---2 -- ascent
23848 | |
23849 | |
23850 | |
23851 9--10--11 -- center
23852 | |
23853 ---3---4---5--- baseline
23854 | |
23855 6---7---8 -- descent
23856 */
23857 int rule = COMPOSITION_RULE (cmp, i);
23858 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23859
23860 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23861 grefx = gref % 3, nrefx = nref % 3;
23862 grefy = gref / 3, nrefy = nref / 3;
23863 if (xoff)
23864 xoff = font_height * (xoff - 128) / 256;
23865 if (yoff)
23866 yoff = font_height * (yoff - 128) / 256;
23867
23868 left = (leftmost
23869 + grefx * (rightmost - leftmost) / 2
23870 - nrefx * width / 2
23871 + xoff);
23872
23873 btm = ((grefy == 0 ? highest
23874 : grefy == 1 ? 0
23875 : grefy == 2 ? lowest
23876 : (highest + lowest) / 2)
23877 - (nrefy == 0 ? ascent + descent
23878 : nrefy == 1 ? descent - boff
23879 : nrefy == 2 ? 0
23880 : (ascent + descent) / 2)
23881 + yoff);
23882 }
23883
23884 cmp->offsets[i * 2] = left;
23885 cmp->offsets[i * 2 + 1] = btm + descent;
23886
23887 /* Update the bounding box of the overall glyphs. */
23888 if (width > 0)
23889 {
23890 right = left + width;
23891 if (left < leftmost)
23892 leftmost = left;
23893 if (right > rightmost)
23894 rightmost = right;
23895 }
23896 top = btm + descent + ascent;
23897 if (top > highest)
23898 highest = top;
23899 if (btm < lowest)
23900 lowest = btm;
23901
23902 if (cmp->lbearing > left + lbearing)
23903 cmp->lbearing = left + lbearing;
23904 if (cmp->rbearing < left + rbearing)
23905 cmp->rbearing = left + rbearing;
23906 }
23907 }
23908
23909 /* If there are glyphs whose x-offsets are negative,
23910 shift all glyphs to the right and make all x-offsets
23911 non-negative. */
23912 if (leftmost < 0)
23913 {
23914 for (i = 0; i < cmp->glyph_len; i++)
23915 cmp->offsets[i * 2] -= leftmost;
23916 rightmost -= leftmost;
23917 cmp->lbearing -= leftmost;
23918 cmp->rbearing -= leftmost;
23919 }
23920
23921 if (left_padded && cmp->lbearing < 0)
23922 {
23923 for (i = 0; i < cmp->glyph_len; i++)
23924 cmp->offsets[i * 2] -= cmp->lbearing;
23925 rightmost -= cmp->lbearing;
23926 cmp->rbearing -= cmp->lbearing;
23927 cmp->lbearing = 0;
23928 }
23929 if (right_padded && rightmost < cmp->rbearing)
23930 {
23931 rightmost = cmp->rbearing;
23932 }
23933
23934 cmp->pixel_width = rightmost;
23935 cmp->ascent = highest;
23936 cmp->descent = - lowest;
23937 if (cmp->ascent < font_ascent)
23938 cmp->ascent = font_ascent;
23939 if (cmp->descent < font_descent)
23940 cmp->descent = font_descent;
23941 }
23942
23943 if (it->glyph_row
23944 && (cmp->lbearing < 0
23945 || cmp->rbearing > cmp->pixel_width))
23946 it->glyph_row->contains_overlapping_glyphs_p = 1;
23947
23948 it->pixel_width = cmp->pixel_width;
23949 it->ascent = it->phys_ascent = cmp->ascent;
23950 it->descent = it->phys_descent = cmp->descent;
23951 if (face->box != FACE_NO_BOX)
23952 {
23953 int thick = face->box_line_width;
23954
23955 if (thick > 0)
23956 {
23957 it->ascent += thick;
23958 it->descent += thick;
23959 }
23960 else
23961 thick = - thick;
23962
23963 if (it->start_of_box_run_p)
23964 it->pixel_width += thick;
23965 if (it->end_of_box_run_p)
23966 it->pixel_width += thick;
23967 }
23968
23969 /* If face has an overline, add the height of the overline
23970 (1 pixel) and a 1 pixel margin to the character height. */
23971 if (face->overline_p)
23972 it->ascent += overline_margin;
23973
23974 take_vertical_position_into_account (it);
23975 if (it->ascent < 0)
23976 it->ascent = 0;
23977 if (it->descent < 0)
23978 it->descent = 0;
23979
23980 if (it->glyph_row)
23981 append_composite_glyph (it);
23982 }
23983 else if (it->what == IT_COMPOSITION)
23984 {
23985 /* A dynamic (automatic) composition. */
23986 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23987 Lisp_Object gstring;
23988 struct font_metrics metrics;
23989
23990 gstring = composition_gstring_from_id (it->cmp_it.id);
23991 it->pixel_width
23992 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23993 &metrics);
23994 if (it->glyph_row
23995 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23996 it->glyph_row->contains_overlapping_glyphs_p = 1;
23997 it->ascent = it->phys_ascent = metrics.ascent;
23998 it->descent = it->phys_descent = metrics.descent;
23999 if (face->box != FACE_NO_BOX)
24000 {
24001 int thick = face->box_line_width;
24002
24003 if (thick > 0)
24004 {
24005 it->ascent += thick;
24006 it->descent += thick;
24007 }
24008 else
24009 thick = - thick;
24010
24011 if (it->start_of_box_run_p)
24012 it->pixel_width += thick;
24013 if (it->end_of_box_run_p)
24014 it->pixel_width += thick;
24015 }
24016 /* If face has an overline, add the height of the overline
24017 (1 pixel) and a 1 pixel margin to the character height. */
24018 if (face->overline_p)
24019 it->ascent += overline_margin;
24020 take_vertical_position_into_account (it);
24021 if (it->ascent < 0)
24022 it->ascent = 0;
24023 if (it->descent < 0)
24024 it->descent = 0;
24025
24026 if (it->glyph_row)
24027 append_composite_glyph (it);
24028 }
24029 else if (it->what == IT_GLYPHLESS)
24030 produce_glyphless_glyph (it, 0, Qnil);
24031 else if (it->what == IT_IMAGE)
24032 produce_image_glyph (it);
24033 else if (it->what == IT_STRETCH)
24034 produce_stretch_glyph (it);
24035
24036 done:
24037 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24038 because this isn't true for images with `:ascent 100'. */
24039 xassert (it->ascent >= 0 && it->descent >= 0);
24040 if (it->area == TEXT_AREA)
24041 it->current_x += it->pixel_width;
24042
24043 if (extra_line_spacing > 0)
24044 {
24045 it->descent += extra_line_spacing;
24046 if (extra_line_spacing > it->max_extra_line_spacing)
24047 it->max_extra_line_spacing = extra_line_spacing;
24048 }
24049
24050 it->max_ascent = max (it->max_ascent, it->ascent);
24051 it->max_descent = max (it->max_descent, it->descent);
24052 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24053 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24054 }
24055
24056 /* EXPORT for RIF:
24057 Output LEN glyphs starting at START at the nominal cursor position.
24058 Advance the nominal cursor over the text. The global variable
24059 updated_window contains the window being updated, updated_row is
24060 the glyph row being updated, and updated_area is the area of that
24061 row being updated. */
24062
24063 void
24064 x_write_glyphs (struct glyph *start, int len)
24065 {
24066 int x, hpos;
24067
24068 xassert (updated_window && updated_row);
24069 BLOCK_INPUT;
24070
24071 /* Write glyphs. */
24072
24073 hpos = start - updated_row->glyphs[updated_area];
24074 x = draw_glyphs (updated_window, output_cursor.x,
24075 updated_row, updated_area,
24076 hpos, hpos + len,
24077 DRAW_NORMAL_TEXT, 0);
24078
24079 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24080 if (updated_area == TEXT_AREA
24081 && updated_window->phys_cursor_on_p
24082 && updated_window->phys_cursor.vpos == output_cursor.vpos
24083 && updated_window->phys_cursor.hpos >= hpos
24084 && updated_window->phys_cursor.hpos < hpos + len)
24085 updated_window->phys_cursor_on_p = 0;
24086
24087 UNBLOCK_INPUT;
24088
24089 /* Advance the output cursor. */
24090 output_cursor.hpos += len;
24091 output_cursor.x = x;
24092 }
24093
24094
24095 /* EXPORT for RIF:
24096 Insert LEN glyphs from START at the nominal cursor position. */
24097
24098 void
24099 x_insert_glyphs (struct glyph *start, int len)
24100 {
24101 struct frame *f;
24102 struct window *w;
24103 int line_height, shift_by_width, shifted_region_width;
24104 struct glyph_row *row;
24105 struct glyph *glyph;
24106 int frame_x, frame_y;
24107 EMACS_INT hpos;
24108
24109 xassert (updated_window && updated_row);
24110 BLOCK_INPUT;
24111 w = updated_window;
24112 f = XFRAME (WINDOW_FRAME (w));
24113
24114 /* Get the height of the line we are in. */
24115 row = updated_row;
24116 line_height = row->height;
24117
24118 /* Get the width of the glyphs to insert. */
24119 shift_by_width = 0;
24120 for (glyph = start; glyph < start + len; ++glyph)
24121 shift_by_width += glyph->pixel_width;
24122
24123 /* Get the width of the region to shift right. */
24124 shifted_region_width = (window_box_width (w, updated_area)
24125 - output_cursor.x
24126 - shift_by_width);
24127
24128 /* Shift right. */
24129 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24130 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24131
24132 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24133 line_height, shift_by_width);
24134
24135 /* Write the glyphs. */
24136 hpos = start - row->glyphs[updated_area];
24137 draw_glyphs (w, output_cursor.x, row, updated_area,
24138 hpos, hpos + len,
24139 DRAW_NORMAL_TEXT, 0);
24140
24141 /* Advance the output cursor. */
24142 output_cursor.hpos += len;
24143 output_cursor.x += shift_by_width;
24144 UNBLOCK_INPUT;
24145 }
24146
24147
24148 /* EXPORT for RIF:
24149 Erase the current text line from the nominal cursor position
24150 (inclusive) to pixel column TO_X (exclusive). The idea is that
24151 everything from TO_X onward is already erased.
24152
24153 TO_X is a pixel position relative to updated_area of
24154 updated_window. TO_X == -1 means clear to the end of this area. */
24155
24156 void
24157 x_clear_end_of_line (int to_x)
24158 {
24159 struct frame *f;
24160 struct window *w = updated_window;
24161 int max_x, min_y, max_y;
24162 int from_x, from_y, to_y;
24163
24164 xassert (updated_window && updated_row);
24165 f = XFRAME (w->frame);
24166
24167 if (updated_row->full_width_p)
24168 max_x = WINDOW_TOTAL_WIDTH (w);
24169 else
24170 max_x = window_box_width (w, updated_area);
24171 max_y = window_text_bottom_y (w);
24172
24173 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24174 of window. For TO_X > 0, truncate to end of drawing area. */
24175 if (to_x == 0)
24176 return;
24177 else if (to_x < 0)
24178 to_x = max_x;
24179 else
24180 to_x = min (to_x, max_x);
24181
24182 to_y = min (max_y, output_cursor.y + updated_row->height);
24183
24184 /* Notice if the cursor will be cleared by this operation. */
24185 if (!updated_row->full_width_p)
24186 notice_overwritten_cursor (w, updated_area,
24187 output_cursor.x, -1,
24188 updated_row->y,
24189 MATRIX_ROW_BOTTOM_Y (updated_row));
24190
24191 from_x = output_cursor.x;
24192
24193 /* Translate to frame coordinates. */
24194 if (updated_row->full_width_p)
24195 {
24196 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24197 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24198 }
24199 else
24200 {
24201 int area_left = window_box_left (w, updated_area);
24202 from_x += area_left;
24203 to_x += area_left;
24204 }
24205
24206 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24207 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24208 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24209
24210 /* Prevent inadvertently clearing to end of the X window. */
24211 if (to_x > from_x && to_y > from_y)
24212 {
24213 BLOCK_INPUT;
24214 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24215 to_x - from_x, to_y - from_y);
24216 UNBLOCK_INPUT;
24217 }
24218 }
24219
24220 #endif /* HAVE_WINDOW_SYSTEM */
24221
24222
24223 \f
24224 /***********************************************************************
24225 Cursor types
24226 ***********************************************************************/
24227
24228 /* Value is the internal representation of the specified cursor type
24229 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24230 of the bar cursor. */
24231
24232 static enum text_cursor_kinds
24233 get_specified_cursor_type (Lisp_Object arg, int *width)
24234 {
24235 enum text_cursor_kinds type;
24236
24237 if (NILP (arg))
24238 return NO_CURSOR;
24239
24240 if (EQ (arg, Qbox))
24241 return FILLED_BOX_CURSOR;
24242
24243 if (EQ (arg, Qhollow))
24244 return HOLLOW_BOX_CURSOR;
24245
24246 if (EQ (arg, Qbar))
24247 {
24248 *width = 2;
24249 return BAR_CURSOR;
24250 }
24251
24252 if (CONSP (arg)
24253 && EQ (XCAR (arg), Qbar)
24254 && INTEGERP (XCDR (arg))
24255 && XINT (XCDR (arg)) >= 0)
24256 {
24257 *width = XINT (XCDR (arg));
24258 return BAR_CURSOR;
24259 }
24260
24261 if (EQ (arg, Qhbar))
24262 {
24263 *width = 2;
24264 return HBAR_CURSOR;
24265 }
24266
24267 if (CONSP (arg)
24268 && EQ (XCAR (arg), Qhbar)
24269 && INTEGERP (XCDR (arg))
24270 && XINT (XCDR (arg)) >= 0)
24271 {
24272 *width = XINT (XCDR (arg));
24273 return HBAR_CURSOR;
24274 }
24275
24276 /* Treat anything unknown as "hollow box cursor".
24277 It was bad to signal an error; people have trouble fixing
24278 .Xdefaults with Emacs, when it has something bad in it. */
24279 type = HOLLOW_BOX_CURSOR;
24280
24281 return type;
24282 }
24283
24284 /* Set the default cursor types for specified frame. */
24285 void
24286 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24287 {
24288 int width = 1;
24289 Lisp_Object tem;
24290
24291 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24292 FRAME_CURSOR_WIDTH (f) = width;
24293
24294 /* By default, set up the blink-off state depending on the on-state. */
24295
24296 tem = Fassoc (arg, Vblink_cursor_alist);
24297 if (!NILP (tem))
24298 {
24299 FRAME_BLINK_OFF_CURSOR (f)
24300 = get_specified_cursor_type (XCDR (tem), &width);
24301 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24302 }
24303 else
24304 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24305 }
24306
24307
24308 #ifdef HAVE_WINDOW_SYSTEM
24309
24310 /* Return the cursor we want to be displayed in window W. Return
24311 width of bar/hbar cursor through WIDTH arg. Return with
24312 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24313 (i.e. if the `system caret' should track this cursor).
24314
24315 In a mini-buffer window, we want the cursor only to appear if we
24316 are reading input from this window. For the selected window, we
24317 want the cursor type given by the frame parameter or buffer local
24318 setting of cursor-type. If explicitly marked off, draw no cursor.
24319 In all other cases, we want a hollow box cursor. */
24320
24321 static enum text_cursor_kinds
24322 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24323 int *active_cursor)
24324 {
24325 struct frame *f = XFRAME (w->frame);
24326 struct buffer *b = XBUFFER (w->buffer);
24327 int cursor_type = DEFAULT_CURSOR;
24328 Lisp_Object alt_cursor;
24329 int non_selected = 0;
24330
24331 *active_cursor = 1;
24332
24333 /* Echo area */
24334 if (cursor_in_echo_area
24335 && FRAME_HAS_MINIBUF_P (f)
24336 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24337 {
24338 if (w == XWINDOW (echo_area_window))
24339 {
24340 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24341 {
24342 *width = FRAME_CURSOR_WIDTH (f);
24343 return FRAME_DESIRED_CURSOR (f);
24344 }
24345 else
24346 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24347 }
24348
24349 *active_cursor = 0;
24350 non_selected = 1;
24351 }
24352
24353 /* Detect a nonselected window or nonselected frame. */
24354 else if (w != XWINDOW (f->selected_window)
24355 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24356 {
24357 *active_cursor = 0;
24358
24359 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24360 return NO_CURSOR;
24361
24362 non_selected = 1;
24363 }
24364
24365 /* Never display a cursor in a window in which cursor-type is nil. */
24366 if (NILP (BVAR (b, cursor_type)))
24367 return NO_CURSOR;
24368
24369 /* Get the normal cursor type for this window. */
24370 if (EQ (BVAR (b, cursor_type), Qt))
24371 {
24372 cursor_type = FRAME_DESIRED_CURSOR (f);
24373 *width = FRAME_CURSOR_WIDTH (f);
24374 }
24375 else
24376 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24377
24378 /* Use cursor-in-non-selected-windows instead
24379 for non-selected window or frame. */
24380 if (non_selected)
24381 {
24382 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24383 if (!EQ (Qt, alt_cursor))
24384 return get_specified_cursor_type (alt_cursor, width);
24385 /* t means modify the normal cursor type. */
24386 if (cursor_type == FILLED_BOX_CURSOR)
24387 cursor_type = HOLLOW_BOX_CURSOR;
24388 else if (cursor_type == BAR_CURSOR && *width > 1)
24389 --*width;
24390 return cursor_type;
24391 }
24392
24393 /* Use normal cursor if not blinked off. */
24394 if (!w->cursor_off_p)
24395 {
24396 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24397 {
24398 if (cursor_type == FILLED_BOX_CURSOR)
24399 {
24400 /* Using a block cursor on large images can be very annoying.
24401 So use a hollow cursor for "large" images.
24402 If image is not transparent (no mask), also use hollow cursor. */
24403 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24404 if (img != NULL && IMAGEP (img->spec))
24405 {
24406 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24407 where N = size of default frame font size.
24408 This should cover most of the "tiny" icons people may use. */
24409 if (!img->mask
24410 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24411 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24412 cursor_type = HOLLOW_BOX_CURSOR;
24413 }
24414 }
24415 else if (cursor_type != NO_CURSOR)
24416 {
24417 /* Display current only supports BOX and HOLLOW cursors for images.
24418 So for now, unconditionally use a HOLLOW cursor when cursor is
24419 not a solid box cursor. */
24420 cursor_type = HOLLOW_BOX_CURSOR;
24421 }
24422 }
24423 return cursor_type;
24424 }
24425
24426 /* Cursor is blinked off, so determine how to "toggle" it. */
24427
24428 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24429 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24430 return get_specified_cursor_type (XCDR (alt_cursor), width);
24431
24432 /* Then see if frame has specified a specific blink off cursor type. */
24433 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24434 {
24435 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24436 return FRAME_BLINK_OFF_CURSOR (f);
24437 }
24438
24439 #if 0
24440 /* Some people liked having a permanently visible blinking cursor,
24441 while others had very strong opinions against it. So it was
24442 decided to remove it. KFS 2003-09-03 */
24443
24444 /* Finally perform built-in cursor blinking:
24445 filled box <-> hollow box
24446 wide [h]bar <-> narrow [h]bar
24447 narrow [h]bar <-> no cursor
24448 other type <-> no cursor */
24449
24450 if (cursor_type == FILLED_BOX_CURSOR)
24451 return HOLLOW_BOX_CURSOR;
24452
24453 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24454 {
24455 *width = 1;
24456 return cursor_type;
24457 }
24458 #endif
24459
24460 return NO_CURSOR;
24461 }
24462
24463
24464 /* Notice when the text cursor of window W has been completely
24465 overwritten by a drawing operation that outputs glyphs in AREA
24466 starting at X0 and ending at X1 in the line starting at Y0 and
24467 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24468 the rest of the line after X0 has been written. Y coordinates
24469 are window-relative. */
24470
24471 static void
24472 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24473 int x0, int x1, int y0, int y1)
24474 {
24475 int cx0, cx1, cy0, cy1;
24476 struct glyph_row *row;
24477
24478 if (!w->phys_cursor_on_p)
24479 return;
24480 if (area != TEXT_AREA)
24481 return;
24482
24483 if (w->phys_cursor.vpos < 0
24484 || w->phys_cursor.vpos >= w->current_matrix->nrows
24485 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24486 !(row->enabled_p && row->displays_text_p)))
24487 return;
24488
24489 if (row->cursor_in_fringe_p)
24490 {
24491 row->cursor_in_fringe_p = 0;
24492 draw_fringe_bitmap (w, row, row->reversed_p);
24493 w->phys_cursor_on_p = 0;
24494 return;
24495 }
24496
24497 cx0 = w->phys_cursor.x;
24498 cx1 = cx0 + w->phys_cursor_width;
24499 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
24500 return;
24501
24502 /* The cursor image will be completely removed from the
24503 screen if the output area intersects the cursor area in
24504 y-direction. When we draw in [y0 y1[, and some part of
24505 the cursor is at y < y0, that part must have been drawn
24506 before. When scrolling, the cursor is erased before
24507 actually scrolling, so we don't come here. When not
24508 scrolling, the rows above the old cursor row must have
24509 changed, and in this case these rows must have written
24510 over the cursor image.
24511
24512 Likewise if part of the cursor is below y1, with the
24513 exception of the cursor being in the first blank row at
24514 the buffer and window end because update_text_area
24515 doesn't draw that row. (Except when it does, but
24516 that's handled in update_text_area.) */
24517
24518 cy0 = w->phys_cursor.y;
24519 cy1 = cy0 + w->phys_cursor_height;
24520 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
24521 return;
24522
24523 w->phys_cursor_on_p = 0;
24524 }
24525
24526 #endif /* HAVE_WINDOW_SYSTEM */
24527
24528 \f
24529 /************************************************************************
24530 Mouse Face
24531 ************************************************************************/
24532
24533 #ifdef HAVE_WINDOW_SYSTEM
24534
24535 /* EXPORT for RIF:
24536 Fix the display of area AREA of overlapping row ROW in window W
24537 with respect to the overlapping part OVERLAPS. */
24538
24539 void
24540 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
24541 enum glyph_row_area area, int overlaps)
24542 {
24543 int i, x;
24544
24545 BLOCK_INPUT;
24546
24547 x = 0;
24548 for (i = 0; i < row->used[area];)
24549 {
24550 if (row->glyphs[area][i].overlaps_vertically_p)
24551 {
24552 int start = i, start_x = x;
24553
24554 do
24555 {
24556 x += row->glyphs[area][i].pixel_width;
24557 ++i;
24558 }
24559 while (i < row->used[area]
24560 && row->glyphs[area][i].overlaps_vertically_p);
24561
24562 draw_glyphs (w, start_x, row, area,
24563 start, i,
24564 DRAW_NORMAL_TEXT, overlaps);
24565 }
24566 else
24567 {
24568 x += row->glyphs[area][i].pixel_width;
24569 ++i;
24570 }
24571 }
24572
24573 UNBLOCK_INPUT;
24574 }
24575
24576
24577 /* EXPORT:
24578 Draw the cursor glyph of window W in glyph row ROW. See the
24579 comment of draw_glyphs for the meaning of HL. */
24580
24581 void
24582 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
24583 enum draw_glyphs_face hl)
24584 {
24585 /* If cursor hpos is out of bounds, don't draw garbage. This can
24586 happen in mini-buffer windows when switching between echo area
24587 glyphs and mini-buffer. */
24588 if ((row->reversed_p
24589 ? (w->phys_cursor.hpos >= 0)
24590 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
24591 {
24592 int on_p = w->phys_cursor_on_p;
24593 int x1;
24594 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
24595 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
24596 hl, 0);
24597 w->phys_cursor_on_p = on_p;
24598
24599 if (hl == DRAW_CURSOR)
24600 w->phys_cursor_width = x1 - w->phys_cursor.x;
24601 /* When we erase the cursor, and ROW is overlapped by other
24602 rows, make sure that these overlapping parts of other rows
24603 are redrawn. */
24604 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
24605 {
24606 w->phys_cursor_width = x1 - w->phys_cursor.x;
24607
24608 if (row > w->current_matrix->rows
24609 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
24610 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
24611 OVERLAPS_ERASED_CURSOR);
24612
24613 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
24614 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
24615 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
24616 OVERLAPS_ERASED_CURSOR);
24617 }
24618 }
24619 }
24620
24621
24622 /* EXPORT:
24623 Erase the image of a cursor of window W from the screen. */
24624
24625 void
24626 erase_phys_cursor (struct window *w)
24627 {
24628 struct frame *f = XFRAME (w->frame);
24629 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24630 int hpos = w->phys_cursor.hpos;
24631 int vpos = w->phys_cursor.vpos;
24632 int mouse_face_here_p = 0;
24633 struct glyph_matrix *active_glyphs = w->current_matrix;
24634 struct glyph_row *cursor_row;
24635 struct glyph *cursor_glyph;
24636 enum draw_glyphs_face hl;
24637
24638 /* No cursor displayed or row invalidated => nothing to do on the
24639 screen. */
24640 if (w->phys_cursor_type == NO_CURSOR)
24641 goto mark_cursor_off;
24642
24643 /* VPOS >= active_glyphs->nrows means that window has been resized.
24644 Don't bother to erase the cursor. */
24645 if (vpos >= active_glyphs->nrows)
24646 goto mark_cursor_off;
24647
24648 /* If row containing cursor is marked invalid, there is nothing we
24649 can do. */
24650 cursor_row = MATRIX_ROW (active_glyphs, vpos);
24651 if (!cursor_row->enabled_p)
24652 goto mark_cursor_off;
24653
24654 /* If line spacing is > 0, old cursor may only be partially visible in
24655 window after split-window. So adjust visible height. */
24656 cursor_row->visible_height = min (cursor_row->visible_height,
24657 window_text_bottom_y (w) - cursor_row->y);
24658
24659 /* If row is completely invisible, don't attempt to delete a cursor which
24660 isn't there. This can happen if cursor is at top of a window, and
24661 we switch to a buffer with a header line in that window. */
24662 if (cursor_row->visible_height <= 0)
24663 goto mark_cursor_off;
24664
24665 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
24666 if (cursor_row->cursor_in_fringe_p)
24667 {
24668 cursor_row->cursor_in_fringe_p = 0;
24669 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
24670 goto mark_cursor_off;
24671 }
24672
24673 /* This can happen when the new row is shorter than the old one.
24674 In this case, either draw_glyphs or clear_end_of_line
24675 should have cleared the cursor. Note that we wouldn't be
24676 able to erase the cursor in this case because we don't have a
24677 cursor glyph at hand. */
24678 if ((cursor_row->reversed_p
24679 ? (w->phys_cursor.hpos < 0)
24680 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
24681 goto mark_cursor_off;
24682
24683 /* If the cursor is in the mouse face area, redisplay that when
24684 we clear the cursor. */
24685 if (! NILP (hlinfo->mouse_face_window)
24686 && coords_in_mouse_face_p (w, hpos, vpos)
24687 /* Don't redraw the cursor's spot in mouse face if it is at the
24688 end of a line (on a newline). The cursor appears there, but
24689 mouse highlighting does not. */
24690 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
24691 mouse_face_here_p = 1;
24692
24693 /* Maybe clear the display under the cursor. */
24694 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
24695 {
24696 int x, y, left_x;
24697 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
24698 int width;
24699
24700 cursor_glyph = get_phys_cursor_glyph (w);
24701 if (cursor_glyph == NULL)
24702 goto mark_cursor_off;
24703
24704 width = cursor_glyph->pixel_width;
24705 left_x = window_box_left_offset (w, TEXT_AREA);
24706 x = w->phys_cursor.x;
24707 if (x < left_x)
24708 width -= left_x - x;
24709 width = min (width, window_box_width (w, TEXT_AREA) - x);
24710 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
24711 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
24712
24713 if (width > 0)
24714 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
24715 }
24716
24717 /* Erase the cursor by redrawing the character underneath it. */
24718 if (mouse_face_here_p)
24719 hl = DRAW_MOUSE_FACE;
24720 else
24721 hl = DRAW_NORMAL_TEXT;
24722 draw_phys_cursor_glyph (w, cursor_row, hl);
24723
24724 mark_cursor_off:
24725 w->phys_cursor_on_p = 0;
24726 w->phys_cursor_type = NO_CURSOR;
24727 }
24728
24729
24730 /* EXPORT:
24731 Display or clear cursor of window W. If ON is zero, clear the
24732 cursor. If it is non-zero, display the cursor. If ON is nonzero,
24733 where to put the cursor is specified by HPOS, VPOS, X and Y. */
24734
24735 void
24736 display_and_set_cursor (struct window *w, int on,
24737 int hpos, int vpos, int x, int y)
24738 {
24739 struct frame *f = XFRAME (w->frame);
24740 int new_cursor_type;
24741 int new_cursor_width;
24742 int active_cursor;
24743 struct glyph_row *glyph_row;
24744 struct glyph *glyph;
24745
24746 /* This is pointless on invisible frames, and dangerous on garbaged
24747 windows and frames; in the latter case, the frame or window may
24748 be in the midst of changing its size, and x and y may be off the
24749 window. */
24750 if (! FRAME_VISIBLE_P (f)
24751 || FRAME_GARBAGED_P (f)
24752 || vpos >= w->current_matrix->nrows
24753 || hpos >= w->current_matrix->matrix_w)
24754 return;
24755
24756 /* If cursor is off and we want it off, return quickly. */
24757 if (!on && !w->phys_cursor_on_p)
24758 return;
24759
24760 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
24761 /* If cursor row is not enabled, we don't really know where to
24762 display the cursor. */
24763 if (!glyph_row->enabled_p)
24764 {
24765 w->phys_cursor_on_p = 0;
24766 return;
24767 }
24768
24769 glyph = NULL;
24770 if (!glyph_row->exact_window_width_line_p
24771 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
24772 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
24773
24774 xassert (interrupt_input_blocked);
24775
24776 /* Set new_cursor_type to the cursor we want to be displayed. */
24777 new_cursor_type = get_window_cursor_type (w, glyph,
24778 &new_cursor_width, &active_cursor);
24779
24780 /* If cursor is currently being shown and we don't want it to be or
24781 it is in the wrong place, or the cursor type is not what we want,
24782 erase it. */
24783 if (w->phys_cursor_on_p
24784 && (!on
24785 || w->phys_cursor.x != x
24786 || w->phys_cursor.y != y
24787 || new_cursor_type != w->phys_cursor_type
24788 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
24789 && new_cursor_width != w->phys_cursor_width)))
24790 erase_phys_cursor (w);
24791
24792 /* Don't check phys_cursor_on_p here because that flag is only set
24793 to zero in some cases where we know that the cursor has been
24794 completely erased, to avoid the extra work of erasing the cursor
24795 twice. In other words, phys_cursor_on_p can be 1 and the cursor
24796 still not be visible, or it has only been partly erased. */
24797 if (on)
24798 {
24799 w->phys_cursor_ascent = glyph_row->ascent;
24800 w->phys_cursor_height = glyph_row->height;
24801
24802 /* Set phys_cursor_.* before x_draw_.* is called because some
24803 of them may need the information. */
24804 w->phys_cursor.x = x;
24805 w->phys_cursor.y = glyph_row->y;
24806 w->phys_cursor.hpos = hpos;
24807 w->phys_cursor.vpos = vpos;
24808 }
24809
24810 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
24811 new_cursor_type, new_cursor_width,
24812 on, active_cursor);
24813 }
24814
24815
24816 /* Switch the display of W's cursor on or off, according to the value
24817 of ON. */
24818
24819 static void
24820 update_window_cursor (struct window *w, int on)
24821 {
24822 /* Don't update cursor in windows whose frame is in the process
24823 of being deleted. */
24824 if (w->current_matrix)
24825 {
24826 BLOCK_INPUT;
24827 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
24828 w->phys_cursor.x, w->phys_cursor.y);
24829 UNBLOCK_INPUT;
24830 }
24831 }
24832
24833
24834 /* Call update_window_cursor with parameter ON_P on all leaf windows
24835 in the window tree rooted at W. */
24836
24837 static void
24838 update_cursor_in_window_tree (struct window *w, int on_p)
24839 {
24840 while (w)
24841 {
24842 if (!NILP (w->hchild))
24843 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
24844 else if (!NILP (w->vchild))
24845 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
24846 else
24847 update_window_cursor (w, on_p);
24848
24849 w = NILP (w->next) ? 0 : XWINDOW (w->next);
24850 }
24851 }
24852
24853
24854 /* EXPORT:
24855 Display the cursor on window W, or clear it, according to ON_P.
24856 Don't change the cursor's position. */
24857
24858 void
24859 x_update_cursor (struct frame *f, int on_p)
24860 {
24861 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24862 }
24863
24864
24865 /* EXPORT:
24866 Clear the cursor of window W to background color, and mark the
24867 cursor as not shown. This is used when the text where the cursor
24868 is about to be rewritten. */
24869
24870 void
24871 x_clear_cursor (struct window *w)
24872 {
24873 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24874 update_window_cursor (w, 0);
24875 }
24876
24877 #endif /* HAVE_WINDOW_SYSTEM */
24878
24879 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
24880 and MSDOS. */
24881 static void
24882 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
24883 int start_hpos, int end_hpos,
24884 enum draw_glyphs_face draw)
24885 {
24886 #ifdef HAVE_WINDOW_SYSTEM
24887 if (FRAME_WINDOW_P (XFRAME (w->frame)))
24888 {
24889 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
24890 return;
24891 }
24892 #endif
24893 #if defined (HAVE_GPM) || defined (MSDOS)
24894 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
24895 #endif
24896 }
24897
24898 /* Display the active region described by mouse_face_* according to DRAW. */
24899
24900 static void
24901 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
24902 {
24903 struct window *w = XWINDOW (hlinfo->mouse_face_window);
24904 struct frame *f = XFRAME (WINDOW_FRAME (w));
24905
24906 if (/* If window is in the process of being destroyed, don't bother
24907 to do anything. */
24908 w->current_matrix != NULL
24909 /* Don't update mouse highlight if hidden */
24910 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
24911 /* Recognize when we are called to operate on rows that don't exist
24912 anymore. This can happen when a window is split. */
24913 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
24914 {
24915 int phys_cursor_on_p = w->phys_cursor_on_p;
24916 struct glyph_row *row, *first, *last;
24917
24918 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
24919 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
24920
24921 for (row = first; row <= last && row->enabled_p; ++row)
24922 {
24923 int start_hpos, end_hpos, start_x;
24924
24925 /* For all but the first row, the highlight starts at column 0. */
24926 if (row == first)
24927 {
24928 /* R2L rows have BEG and END in reversed order, but the
24929 screen drawing geometry is always left to right. So
24930 we need to mirror the beginning and end of the
24931 highlighted area in R2L rows. */
24932 if (!row->reversed_p)
24933 {
24934 start_hpos = hlinfo->mouse_face_beg_col;
24935 start_x = hlinfo->mouse_face_beg_x;
24936 }
24937 else if (row == last)
24938 {
24939 start_hpos = hlinfo->mouse_face_end_col;
24940 start_x = hlinfo->mouse_face_end_x;
24941 }
24942 else
24943 {
24944 start_hpos = 0;
24945 start_x = 0;
24946 }
24947 }
24948 else if (row->reversed_p && row == last)
24949 {
24950 start_hpos = hlinfo->mouse_face_end_col;
24951 start_x = hlinfo->mouse_face_end_x;
24952 }
24953 else
24954 {
24955 start_hpos = 0;
24956 start_x = 0;
24957 }
24958
24959 if (row == last)
24960 {
24961 if (!row->reversed_p)
24962 end_hpos = hlinfo->mouse_face_end_col;
24963 else if (row == first)
24964 end_hpos = hlinfo->mouse_face_beg_col;
24965 else
24966 {
24967 end_hpos = row->used[TEXT_AREA];
24968 if (draw == DRAW_NORMAL_TEXT)
24969 row->fill_line_p = 1; /* Clear to end of line */
24970 }
24971 }
24972 else if (row->reversed_p && row == first)
24973 end_hpos = hlinfo->mouse_face_beg_col;
24974 else
24975 {
24976 end_hpos = row->used[TEXT_AREA];
24977 if (draw == DRAW_NORMAL_TEXT)
24978 row->fill_line_p = 1; /* Clear to end of line */
24979 }
24980
24981 if (end_hpos > start_hpos)
24982 {
24983 draw_row_with_mouse_face (w, start_x, row,
24984 start_hpos, end_hpos, draw);
24985
24986 row->mouse_face_p
24987 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24988 }
24989 }
24990
24991 #ifdef HAVE_WINDOW_SYSTEM
24992 /* When we've written over the cursor, arrange for it to
24993 be displayed again. */
24994 if (FRAME_WINDOW_P (f)
24995 && phys_cursor_on_p && !w->phys_cursor_on_p)
24996 {
24997 BLOCK_INPUT;
24998 display_and_set_cursor (w, 1,
24999 w->phys_cursor.hpos, w->phys_cursor.vpos,
25000 w->phys_cursor.x, w->phys_cursor.y);
25001 UNBLOCK_INPUT;
25002 }
25003 #endif /* HAVE_WINDOW_SYSTEM */
25004 }
25005
25006 #ifdef HAVE_WINDOW_SYSTEM
25007 /* Change the mouse cursor. */
25008 if (FRAME_WINDOW_P (f))
25009 {
25010 if (draw == DRAW_NORMAL_TEXT
25011 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25012 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25013 else if (draw == DRAW_MOUSE_FACE)
25014 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25015 else
25016 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25017 }
25018 #endif /* HAVE_WINDOW_SYSTEM */
25019 }
25020
25021 /* EXPORT:
25022 Clear out the mouse-highlighted active region.
25023 Redraw it un-highlighted first. Value is non-zero if mouse
25024 face was actually drawn unhighlighted. */
25025
25026 int
25027 clear_mouse_face (Mouse_HLInfo *hlinfo)
25028 {
25029 int cleared = 0;
25030
25031 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25032 {
25033 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25034 cleared = 1;
25035 }
25036
25037 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25038 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25039 hlinfo->mouse_face_window = Qnil;
25040 hlinfo->mouse_face_overlay = Qnil;
25041 return cleared;
25042 }
25043
25044 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25045 within the mouse face on that window. */
25046 static int
25047 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25048 {
25049 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25050
25051 /* Quickly resolve the easy cases. */
25052 if (!(WINDOWP (hlinfo->mouse_face_window)
25053 && XWINDOW (hlinfo->mouse_face_window) == w))
25054 return 0;
25055 if (vpos < hlinfo->mouse_face_beg_row
25056 || vpos > hlinfo->mouse_face_end_row)
25057 return 0;
25058 if (vpos > hlinfo->mouse_face_beg_row
25059 && vpos < hlinfo->mouse_face_end_row)
25060 return 1;
25061
25062 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25063 {
25064 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25065 {
25066 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25067 return 1;
25068 }
25069 else if ((vpos == hlinfo->mouse_face_beg_row
25070 && hpos >= hlinfo->mouse_face_beg_col)
25071 || (vpos == hlinfo->mouse_face_end_row
25072 && hpos < hlinfo->mouse_face_end_col))
25073 return 1;
25074 }
25075 else
25076 {
25077 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25078 {
25079 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25080 return 1;
25081 }
25082 else if ((vpos == hlinfo->mouse_face_beg_row
25083 && hpos <= hlinfo->mouse_face_beg_col)
25084 || (vpos == hlinfo->mouse_face_end_row
25085 && hpos > hlinfo->mouse_face_end_col))
25086 return 1;
25087 }
25088 return 0;
25089 }
25090
25091
25092 /* EXPORT:
25093 Non-zero if physical cursor of window W is within mouse face. */
25094
25095 int
25096 cursor_in_mouse_face_p (struct window *w)
25097 {
25098 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25099 }
25100
25101
25102 \f
25103 /* Find the glyph rows START_ROW and END_ROW of window W that display
25104 characters between buffer positions START_CHARPOS and END_CHARPOS
25105 (excluding END_CHARPOS). This is similar to row_containing_pos,
25106 but is more accurate when bidi reordering makes buffer positions
25107 change non-linearly with glyph rows. */
25108 static void
25109 rows_from_pos_range (struct window *w,
25110 EMACS_INT start_charpos, EMACS_INT end_charpos,
25111 struct glyph_row **start, struct glyph_row **end)
25112 {
25113 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25114 int last_y = window_text_bottom_y (w);
25115 struct glyph_row *row;
25116
25117 *start = NULL;
25118 *end = NULL;
25119
25120 while (!first->enabled_p
25121 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25122 first++;
25123
25124 /* Find the START row. */
25125 for (row = first;
25126 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25127 row++)
25128 {
25129 /* A row can potentially be the START row if the range of the
25130 characters it displays intersects the range
25131 [START_CHARPOS..END_CHARPOS). */
25132 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25133 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25134 /* See the commentary in row_containing_pos, for the
25135 explanation of the complicated way to check whether
25136 some position is beyond the end of the characters
25137 displayed by a row. */
25138 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25139 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25140 && !row->ends_at_zv_p
25141 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25142 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25143 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25144 && !row->ends_at_zv_p
25145 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25146 {
25147 /* Found a candidate row. Now make sure at least one of the
25148 glyphs it displays has a charpos from the range
25149 [START_CHARPOS..END_CHARPOS).
25150
25151 This is not obvious because bidi reordering could make
25152 buffer positions of a row be 1,2,3,102,101,100, and if we
25153 want to highlight characters in [50..60), we don't want
25154 this row, even though [50..60) does intersect [1..103),
25155 the range of character positions given by the row's start
25156 and end positions. */
25157 struct glyph *g = row->glyphs[TEXT_AREA];
25158 struct glyph *e = g + row->used[TEXT_AREA];
25159
25160 while (g < e)
25161 {
25162 if ((BUFFERP (g->object) || INTEGERP (g->object))
25163 && start_charpos <= g->charpos && g->charpos < end_charpos)
25164 *start = row;
25165 g++;
25166 }
25167 if (*start)
25168 break;
25169 }
25170 }
25171
25172 /* Find the END row. */
25173 if (!*start
25174 /* If the last row is partially visible, start looking for END
25175 from that row, instead of starting from FIRST. */
25176 && !(row->enabled_p
25177 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25178 row = first;
25179 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25180 {
25181 struct glyph_row *next = row + 1;
25182
25183 if (!next->enabled_p
25184 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25185 /* The first row >= START whose range of displayed characters
25186 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25187 is the row END + 1. */
25188 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25189 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25190 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25191 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25192 && !next->ends_at_zv_p
25193 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25194 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25195 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25196 && !next->ends_at_zv_p
25197 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25198 {
25199 *end = row;
25200 break;
25201 }
25202 else
25203 {
25204 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25205 but none of the characters it displays are in the range, it is
25206 also END + 1. */
25207 struct glyph *g = next->glyphs[TEXT_AREA];
25208 struct glyph *e = g + next->used[TEXT_AREA];
25209
25210 while (g < e)
25211 {
25212 if ((BUFFERP (g->object) || INTEGERP (g->object))
25213 && start_charpos <= g->charpos && g->charpos < end_charpos)
25214 break;
25215 g++;
25216 }
25217 if (g == e)
25218 {
25219 *end = row;
25220 break;
25221 }
25222 }
25223 }
25224 }
25225
25226 /* This function sets the mouse_face_* elements of HLINFO, assuming
25227 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25228 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25229 for the overlay or run of text properties specifying the mouse
25230 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25231 before-string and after-string that must also be highlighted.
25232 COVER_STRING, if non-nil, is a display string that may cover some
25233 or all of the highlighted text. */
25234
25235 static void
25236 mouse_face_from_buffer_pos (Lisp_Object window,
25237 Mouse_HLInfo *hlinfo,
25238 EMACS_INT mouse_charpos,
25239 EMACS_INT start_charpos,
25240 EMACS_INT end_charpos,
25241 Lisp_Object before_string,
25242 Lisp_Object after_string,
25243 Lisp_Object cover_string)
25244 {
25245 struct window *w = XWINDOW (window);
25246 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25247 struct glyph_row *r1, *r2;
25248 struct glyph *glyph, *end;
25249 EMACS_INT ignore, pos;
25250 int x;
25251
25252 xassert (NILP (cover_string) || STRINGP (cover_string));
25253 xassert (NILP (before_string) || STRINGP (before_string));
25254 xassert (NILP (after_string) || STRINGP (after_string));
25255
25256 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25257 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25258 if (r1 == NULL)
25259 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25260 /* If the before-string or display-string contains newlines,
25261 rows_from_pos_range skips to its last row. Move back. */
25262 if (!NILP (before_string) || !NILP (cover_string))
25263 {
25264 struct glyph_row *prev;
25265 while ((prev = r1 - 1, prev >= first)
25266 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25267 && prev->used[TEXT_AREA] > 0)
25268 {
25269 struct glyph *beg = prev->glyphs[TEXT_AREA];
25270 glyph = beg + prev->used[TEXT_AREA];
25271 while (--glyph >= beg && INTEGERP (glyph->object));
25272 if (glyph < beg
25273 || !(EQ (glyph->object, before_string)
25274 || EQ (glyph->object, cover_string)))
25275 break;
25276 r1 = prev;
25277 }
25278 }
25279 if (r2 == NULL)
25280 {
25281 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25282 hlinfo->mouse_face_past_end = 1;
25283 }
25284 else if (!NILP (after_string))
25285 {
25286 /* If the after-string has newlines, advance to its last row. */
25287 struct glyph_row *next;
25288 struct glyph_row *last
25289 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25290
25291 for (next = r2 + 1;
25292 next <= last
25293 && next->used[TEXT_AREA] > 0
25294 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25295 ++next)
25296 r2 = next;
25297 }
25298 /* The rest of the display engine assumes that mouse_face_beg_row is
25299 either above below mouse_face_end_row or identical to it. But
25300 with bidi-reordered continued lines, the row for START_CHARPOS
25301 could be below the row for END_CHARPOS. If so, swap the rows and
25302 store them in correct order. */
25303 if (r1->y > r2->y)
25304 {
25305 struct glyph_row *tem = r2;
25306
25307 r2 = r1;
25308 r1 = tem;
25309 }
25310
25311 hlinfo->mouse_face_beg_y = r1->y;
25312 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25313 hlinfo->mouse_face_end_y = r2->y;
25314 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25315
25316 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25317 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25318 could be anywhere in the row and in any order. The strategy
25319 below is to find the leftmost and the rightmost glyph that
25320 belongs to either of these 3 strings, or whose position is
25321 between START_CHARPOS and END_CHARPOS, and highlight all the
25322 glyphs between those two. This may cover more than just the text
25323 between START_CHARPOS and END_CHARPOS if the range of characters
25324 strides the bidi level boundary, e.g. if the beginning is in R2L
25325 text while the end is in L2R text or vice versa. */
25326 if (!r1->reversed_p)
25327 {
25328 /* This row is in a left to right paragraph. Scan it left to
25329 right. */
25330 glyph = r1->glyphs[TEXT_AREA];
25331 end = glyph + r1->used[TEXT_AREA];
25332 x = r1->x;
25333
25334 /* Skip truncation glyphs at the start of the glyph row. */
25335 if (r1->displays_text_p)
25336 for (; glyph < end
25337 && INTEGERP (glyph->object)
25338 && glyph->charpos < 0;
25339 ++glyph)
25340 x += glyph->pixel_width;
25341
25342 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25343 or COVER_STRING, and the first glyph from buffer whose
25344 position is between START_CHARPOS and END_CHARPOS. */
25345 for (; glyph < end
25346 && !INTEGERP (glyph->object)
25347 && !EQ (glyph->object, cover_string)
25348 && !(BUFFERP (glyph->object)
25349 && (glyph->charpos >= start_charpos
25350 && glyph->charpos < end_charpos));
25351 ++glyph)
25352 {
25353 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25354 are present at buffer positions between START_CHARPOS and
25355 END_CHARPOS, or if they come from an overlay. */
25356 if (EQ (glyph->object, before_string))
25357 {
25358 pos = string_buffer_position (before_string,
25359 start_charpos);
25360 /* If pos == 0, it means before_string came from an
25361 overlay, not from a buffer position. */
25362 if (!pos || (pos >= start_charpos && pos < end_charpos))
25363 break;
25364 }
25365 else if (EQ (glyph->object, after_string))
25366 {
25367 pos = string_buffer_position (after_string, end_charpos);
25368 if (!pos || (pos >= start_charpos && pos < end_charpos))
25369 break;
25370 }
25371 x += glyph->pixel_width;
25372 }
25373 hlinfo->mouse_face_beg_x = x;
25374 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25375 }
25376 else
25377 {
25378 /* This row is in a right to left paragraph. Scan it right to
25379 left. */
25380 struct glyph *g;
25381
25382 end = r1->glyphs[TEXT_AREA] - 1;
25383 glyph = end + r1->used[TEXT_AREA];
25384
25385 /* Skip truncation glyphs at the start of the glyph row. */
25386 if (r1->displays_text_p)
25387 for (; glyph > end
25388 && INTEGERP (glyph->object)
25389 && glyph->charpos < 0;
25390 --glyph)
25391 ;
25392
25393 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25394 or COVER_STRING, and the first glyph from buffer whose
25395 position is between START_CHARPOS and END_CHARPOS. */
25396 for (; glyph > end
25397 && !INTEGERP (glyph->object)
25398 && !EQ (glyph->object, cover_string)
25399 && !(BUFFERP (glyph->object)
25400 && (glyph->charpos >= start_charpos
25401 && glyph->charpos < end_charpos));
25402 --glyph)
25403 {
25404 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25405 are present at buffer positions between START_CHARPOS and
25406 END_CHARPOS, or if they come from an overlay. */
25407 if (EQ (glyph->object, before_string))
25408 {
25409 pos = string_buffer_position (before_string, start_charpos);
25410 /* If pos == 0, it means before_string came from an
25411 overlay, not from a buffer position. */
25412 if (!pos || (pos >= start_charpos && pos < end_charpos))
25413 break;
25414 }
25415 else if (EQ (glyph->object, after_string))
25416 {
25417 pos = string_buffer_position (after_string, end_charpos);
25418 if (!pos || (pos >= start_charpos && pos < end_charpos))
25419 break;
25420 }
25421 }
25422
25423 glyph++; /* first glyph to the right of the highlighted area */
25424 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25425 x += g->pixel_width;
25426 hlinfo->mouse_face_beg_x = x;
25427 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25428 }
25429
25430 /* If the highlight ends in a different row, compute GLYPH and END
25431 for the end row. Otherwise, reuse the values computed above for
25432 the row where the highlight begins. */
25433 if (r2 != r1)
25434 {
25435 if (!r2->reversed_p)
25436 {
25437 glyph = r2->glyphs[TEXT_AREA];
25438 end = glyph + r2->used[TEXT_AREA];
25439 x = r2->x;
25440 }
25441 else
25442 {
25443 end = r2->glyphs[TEXT_AREA] - 1;
25444 glyph = end + r2->used[TEXT_AREA];
25445 }
25446 }
25447
25448 if (!r2->reversed_p)
25449 {
25450 /* Skip truncation and continuation glyphs near the end of the
25451 row, and also blanks and stretch glyphs inserted by
25452 extend_face_to_end_of_line. */
25453 while (end > glyph
25454 && INTEGERP ((end - 1)->object)
25455 && (end - 1)->charpos <= 0)
25456 --end;
25457 /* Scan the rest of the glyph row from the end, looking for the
25458 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25459 COVER_STRING, or whose position is between START_CHARPOS
25460 and END_CHARPOS */
25461 for (--end;
25462 end > glyph
25463 && !INTEGERP (end->object)
25464 && !EQ (end->object, cover_string)
25465 && !(BUFFERP (end->object)
25466 && (end->charpos >= start_charpos
25467 && end->charpos < end_charpos));
25468 --end)
25469 {
25470 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25471 are present at buffer positions between START_CHARPOS and
25472 END_CHARPOS, or if they come from an overlay. */
25473 if (EQ (end->object, before_string))
25474 {
25475 pos = string_buffer_position (before_string, start_charpos);
25476 if (!pos || (pos >= start_charpos && pos < end_charpos))
25477 break;
25478 }
25479 else if (EQ (end->object, after_string))
25480 {
25481 pos = string_buffer_position (after_string, end_charpos);
25482 if (!pos || (pos >= start_charpos && pos < end_charpos))
25483 break;
25484 }
25485 }
25486 /* Find the X coordinate of the last glyph to be highlighted. */
25487 for (; glyph <= end; ++glyph)
25488 x += glyph->pixel_width;
25489
25490 hlinfo->mouse_face_end_x = x;
25491 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
25492 }
25493 else
25494 {
25495 /* Skip truncation and continuation glyphs near the end of the
25496 row, and also blanks and stretch glyphs inserted by
25497 extend_face_to_end_of_line. */
25498 x = r2->x;
25499 end++;
25500 while (end < glyph
25501 && INTEGERP (end->object)
25502 && end->charpos <= 0)
25503 {
25504 x += end->pixel_width;
25505 ++end;
25506 }
25507 /* Scan the rest of the glyph row from the end, looking for the
25508 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25509 COVER_STRING, or whose position is between START_CHARPOS
25510 and END_CHARPOS */
25511 for ( ;
25512 end < glyph
25513 && !INTEGERP (end->object)
25514 && !EQ (end->object, cover_string)
25515 && !(BUFFERP (end->object)
25516 && (end->charpos >= start_charpos
25517 && end->charpos < end_charpos));
25518 ++end)
25519 {
25520 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25521 are present at buffer positions between START_CHARPOS and
25522 END_CHARPOS, or if they come from an overlay. */
25523 if (EQ (end->object, before_string))
25524 {
25525 pos = string_buffer_position (before_string, start_charpos);
25526 if (!pos || (pos >= start_charpos && pos < end_charpos))
25527 break;
25528 }
25529 else if (EQ (end->object, after_string))
25530 {
25531 pos = string_buffer_position (after_string, end_charpos);
25532 if (!pos || (pos >= start_charpos && pos < end_charpos))
25533 break;
25534 }
25535 x += end->pixel_width;
25536 }
25537 hlinfo->mouse_face_end_x = x;
25538 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
25539 }
25540
25541 hlinfo->mouse_face_window = window;
25542 hlinfo->mouse_face_face_id
25543 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
25544 mouse_charpos + 1,
25545 !hlinfo->mouse_face_hidden, -1);
25546 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25547 }
25548
25549 /* The following function is not used anymore (replaced with
25550 mouse_face_from_string_pos), but I leave it here for the time
25551 being, in case someone would. */
25552
25553 #if 0 /* not used */
25554
25555 /* Find the position of the glyph for position POS in OBJECT in
25556 window W's current matrix, and return in *X, *Y the pixel
25557 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
25558
25559 RIGHT_P non-zero means return the position of the right edge of the
25560 glyph, RIGHT_P zero means return the left edge position.
25561
25562 If no glyph for POS exists in the matrix, return the position of
25563 the glyph with the next smaller position that is in the matrix, if
25564 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
25565 exists in the matrix, return the position of the glyph with the
25566 next larger position in OBJECT.
25567
25568 Value is non-zero if a glyph was found. */
25569
25570 static int
25571 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
25572 int *hpos, int *vpos, int *x, int *y, int right_p)
25573 {
25574 int yb = window_text_bottom_y (w);
25575 struct glyph_row *r;
25576 struct glyph *best_glyph = NULL;
25577 struct glyph_row *best_row = NULL;
25578 int best_x = 0;
25579
25580 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25581 r->enabled_p && r->y < yb;
25582 ++r)
25583 {
25584 struct glyph *g = r->glyphs[TEXT_AREA];
25585 struct glyph *e = g + r->used[TEXT_AREA];
25586 int gx;
25587
25588 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25589 if (EQ (g->object, object))
25590 {
25591 if (g->charpos == pos)
25592 {
25593 best_glyph = g;
25594 best_x = gx;
25595 best_row = r;
25596 goto found;
25597 }
25598 else if (best_glyph == NULL
25599 || ((eabs (g->charpos - pos)
25600 < eabs (best_glyph->charpos - pos))
25601 && (right_p
25602 ? g->charpos < pos
25603 : g->charpos > pos)))
25604 {
25605 best_glyph = g;
25606 best_x = gx;
25607 best_row = r;
25608 }
25609 }
25610 }
25611
25612 found:
25613
25614 if (best_glyph)
25615 {
25616 *x = best_x;
25617 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
25618
25619 if (right_p)
25620 {
25621 *x += best_glyph->pixel_width;
25622 ++*hpos;
25623 }
25624
25625 *y = best_row->y;
25626 *vpos = best_row - w->current_matrix->rows;
25627 }
25628
25629 return best_glyph != NULL;
25630 }
25631 #endif /* not used */
25632
25633 /* Find the positions of the first and the last glyphs in window W's
25634 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
25635 (assumed to be a string), and return in HLINFO's mouse_face_*
25636 members the pixel and column/row coordinates of those glyphs. */
25637
25638 static void
25639 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
25640 Lisp_Object object,
25641 EMACS_INT startpos, EMACS_INT endpos)
25642 {
25643 int yb = window_text_bottom_y (w);
25644 struct glyph_row *r;
25645 struct glyph *g, *e;
25646 int gx;
25647 int found = 0;
25648
25649 /* Find the glyph row with at least one position in the range
25650 [STARTPOS..ENDPOS], and the first glyph in that row whose
25651 position belongs to that range. */
25652 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25653 r->enabled_p && r->y < yb;
25654 ++r)
25655 {
25656 if (!r->reversed_p)
25657 {
25658 g = r->glyphs[TEXT_AREA];
25659 e = g + r->used[TEXT_AREA];
25660 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25661 if (EQ (g->object, object)
25662 && startpos <= g->charpos && g->charpos <= endpos)
25663 {
25664 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25665 hlinfo->mouse_face_beg_y = r->y;
25666 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25667 hlinfo->mouse_face_beg_x = gx;
25668 found = 1;
25669 break;
25670 }
25671 }
25672 else
25673 {
25674 struct glyph *g1;
25675
25676 e = r->glyphs[TEXT_AREA];
25677 g = e + r->used[TEXT_AREA];
25678 for ( ; g > e; --g)
25679 if (EQ ((g-1)->object, object)
25680 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
25681 {
25682 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25683 hlinfo->mouse_face_beg_y = r->y;
25684 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25685 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
25686 gx += g1->pixel_width;
25687 hlinfo->mouse_face_beg_x = gx;
25688 found = 1;
25689 break;
25690 }
25691 }
25692 if (found)
25693 break;
25694 }
25695
25696 if (!found)
25697 return;
25698
25699 /* Starting with the next row, look for the first row which does NOT
25700 include any glyphs whose positions are in the range. */
25701 for (++r; r->enabled_p && r->y < yb; ++r)
25702 {
25703 g = r->glyphs[TEXT_AREA];
25704 e = g + r->used[TEXT_AREA];
25705 found = 0;
25706 for ( ; g < e; ++g)
25707 if (EQ (g->object, object)
25708 && startpos <= g->charpos && g->charpos <= endpos)
25709 {
25710 found = 1;
25711 break;
25712 }
25713 if (!found)
25714 break;
25715 }
25716
25717 /* The highlighted region ends on the previous row. */
25718 r--;
25719
25720 /* Set the end row and its vertical pixel coordinate. */
25721 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
25722 hlinfo->mouse_face_end_y = r->y;
25723
25724 /* Compute and set the end column and the end column's horizontal
25725 pixel coordinate. */
25726 if (!r->reversed_p)
25727 {
25728 g = r->glyphs[TEXT_AREA];
25729 e = g + r->used[TEXT_AREA];
25730 for ( ; e > g; --e)
25731 if (EQ ((e-1)->object, object)
25732 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
25733 break;
25734 hlinfo->mouse_face_end_col = e - g;
25735
25736 for (gx = r->x; g < e; ++g)
25737 gx += g->pixel_width;
25738 hlinfo->mouse_face_end_x = gx;
25739 }
25740 else
25741 {
25742 e = r->glyphs[TEXT_AREA];
25743 g = e + r->used[TEXT_AREA];
25744 for (gx = r->x ; e < g; ++e)
25745 {
25746 if (EQ (e->object, object)
25747 && startpos <= e->charpos && e->charpos <= endpos)
25748 break;
25749 gx += e->pixel_width;
25750 }
25751 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
25752 hlinfo->mouse_face_end_x = gx;
25753 }
25754 }
25755
25756 #ifdef HAVE_WINDOW_SYSTEM
25757
25758 /* See if position X, Y is within a hot-spot of an image. */
25759
25760 static int
25761 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
25762 {
25763 if (!CONSP (hot_spot))
25764 return 0;
25765
25766 if (EQ (XCAR (hot_spot), Qrect))
25767 {
25768 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
25769 Lisp_Object rect = XCDR (hot_spot);
25770 Lisp_Object tem;
25771 if (!CONSP (rect))
25772 return 0;
25773 if (!CONSP (XCAR (rect)))
25774 return 0;
25775 if (!CONSP (XCDR (rect)))
25776 return 0;
25777 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
25778 return 0;
25779 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
25780 return 0;
25781 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
25782 return 0;
25783 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
25784 return 0;
25785 return 1;
25786 }
25787 else if (EQ (XCAR (hot_spot), Qcircle))
25788 {
25789 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
25790 Lisp_Object circ = XCDR (hot_spot);
25791 Lisp_Object lr, lx0, ly0;
25792 if (CONSP (circ)
25793 && CONSP (XCAR (circ))
25794 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
25795 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
25796 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
25797 {
25798 double r = XFLOATINT (lr);
25799 double dx = XINT (lx0) - x;
25800 double dy = XINT (ly0) - y;
25801 return (dx * dx + dy * dy <= r * r);
25802 }
25803 }
25804 else if (EQ (XCAR (hot_spot), Qpoly))
25805 {
25806 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
25807 if (VECTORP (XCDR (hot_spot)))
25808 {
25809 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
25810 Lisp_Object *poly = v->contents;
25811 int n = v->header.size;
25812 int i;
25813 int inside = 0;
25814 Lisp_Object lx, ly;
25815 int x0, y0;
25816
25817 /* Need an even number of coordinates, and at least 3 edges. */
25818 if (n < 6 || n & 1)
25819 return 0;
25820
25821 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
25822 If count is odd, we are inside polygon. Pixels on edges
25823 may or may not be included depending on actual geometry of the
25824 polygon. */
25825 if ((lx = poly[n-2], !INTEGERP (lx))
25826 || (ly = poly[n-1], !INTEGERP (lx)))
25827 return 0;
25828 x0 = XINT (lx), y0 = XINT (ly);
25829 for (i = 0; i < n; i += 2)
25830 {
25831 int x1 = x0, y1 = y0;
25832 if ((lx = poly[i], !INTEGERP (lx))
25833 || (ly = poly[i+1], !INTEGERP (ly)))
25834 return 0;
25835 x0 = XINT (lx), y0 = XINT (ly);
25836
25837 /* Does this segment cross the X line? */
25838 if (x0 >= x)
25839 {
25840 if (x1 >= x)
25841 continue;
25842 }
25843 else if (x1 < x)
25844 continue;
25845 if (y > y0 && y > y1)
25846 continue;
25847 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
25848 inside = !inside;
25849 }
25850 return inside;
25851 }
25852 }
25853 return 0;
25854 }
25855
25856 Lisp_Object
25857 find_hot_spot (Lisp_Object map, int x, int y)
25858 {
25859 while (CONSP (map))
25860 {
25861 if (CONSP (XCAR (map))
25862 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
25863 return XCAR (map);
25864 map = XCDR (map);
25865 }
25866
25867 return Qnil;
25868 }
25869
25870 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
25871 3, 3, 0,
25872 doc: /* Lookup in image map MAP coordinates X and Y.
25873 An image map is an alist where each element has the format (AREA ID PLIST).
25874 An AREA is specified as either a rectangle, a circle, or a polygon:
25875 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
25876 pixel coordinates of the upper left and bottom right corners.
25877 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
25878 and the radius of the circle; r may be a float or integer.
25879 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
25880 vector describes one corner in the polygon.
25881 Returns the alist element for the first matching AREA in MAP. */)
25882 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
25883 {
25884 if (NILP (map))
25885 return Qnil;
25886
25887 CHECK_NUMBER (x);
25888 CHECK_NUMBER (y);
25889
25890 return find_hot_spot (map, XINT (x), XINT (y));
25891 }
25892
25893
25894 /* Display frame CURSOR, optionally using shape defined by POINTER. */
25895 static void
25896 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
25897 {
25898 /* Do not change cursor shape while dragging mouse. */
25899 if (!NILP (do_mouse_tracking))
25900 return;
25901
25902 if (!NILP (pointer))
25903 {
25904 if (EQ (pointer, Qarrow))
25905 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25906 else if (EQ (pointer, Qhand))
25907 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
25908 else if (EQ (pointer, Qtext))
25909 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25910 else if (EQ (pointer, intern ("hdrag")))
25911 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25912 #ifdef HAVE_X_WINDOWS
25913 else if (EQ (pointer, intern ("vdrag")))
25914 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
25915 #endif
25916 else if (EQ (pointer, intern ("hourglass")))
25917 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
25918 else if (EQ (pointer, Qmodeline))
25919 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
25920 else
25921 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25922 }
25923
25924 if (cursor != No_Cursor)
25925 FRAME_RIF (f)->define_frame_cursor (f, cursor);
25926 }
25927
25928 #endif /* HAVE_WINDOW_SYSTEM */
25929
25930 /* Take proper action when mouse has moved to the mode or header line
25931 or marginal area AREA of window W, x-position X and y-position Y.
25932 X is relative to the start of the text display area of W, so the
25933 width of bitmap areas and scroll bars must be subtracted to get a
25934 position relative to the start of the mode line. */
25935
25936 static void
25937 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
25938 enum window_part area)
25939 {
25940 struct window *w = XWINDOW (window);
25941 struct frame *f = XFRAME (w->frame);
25942 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25943 #ifdef HAVE_WINDOW_SYSTEM
25944 Display_Info *dpyinfo;
25945 #endif
25946 Cursor cursor = No_Cursor;
25947 Lisp_Object pointer = Qnil;
25948 int dx, dy, width, height;
25949 EMACS_INT charpos;
25950 Lisp_Object string, object = Qnil;
25951 Lisp_Object pos, help;
25952
25953 Lisp_Object mouse_face;
25954 int original_x_pixel = x;
25955 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25956 struct glyph_row *row;
25957
25958 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25959 {
25960 int x0;
25961 struct glyph *end;
25962
25963 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25964 returns them in row/column units! */
25965 string = mode_line_string (w, area, &x, &y, &charpos,
25966 &object, &dx, &dy, &width, &height);
25967
25968 row = (area == ON_MODE_LINE
25969 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25970 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25971
25972 /* Find the glyph under the mouse pointer. */
25973 if (row->mode_line_p && row->enabled_p)
25974 {
25975 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25976 end = glyph + row->used[TEXT_AREA];
25977
25978 for (x0 = original_x_pixel;
25979 glyph < end && x0 >= glyph->pixel_width;
25980 ++glyph)
25981 x0 -= glyph->pixel_width;
25982
25983 if (glyph >= end)
25984 glyph = NULL;
25985 }
25986 }
25987 else
25988 {
25989 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25990 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25991 returns them in row/column units! */
25992 string = marginal_area_string (w, area, &x, &y, &charpos,
25993 &object, &dx, &dy, &width, &height);
25994 }
25995
25996 help = Qnil;
25997
25998 #ifdef HAVE_WINDOW_SYSTEM
25999 if (IMAGEP (object))
26000 {
26001 Lisp_Object image_map, hotspot;
26002 if ((image_map = Fplist_get (XCDR (object), QCmap),
26003 !NILP (image_map))
26004 && (hotspot = find_hot_spot (image_map, dx, dy),
26005 CONSP (hotspot))
26006 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26007 {
26008 Lisp_Object plist;
26009
26010 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26011 If so, we could look for mouse-enter, mouse-leave
26012 properties in PLIST (and do something...). */
26013 hotspot = XCDR (hotspot);
26014 if (CONSP (hotspot)
26015 && (plist = XCAR (hotspot), CONSP (plist)))
26016 {
26017 pointer = Fplist_get (plist, Qpointer);
26018 if (NILP (pointer))
26019 pointer = Qhand;
26020 help = Fplist_get (plist, Qhelp_echo);
26021 if (!NILP (help))
26022 {
26023 help_echo_string = help;
26024 /* Is this correct? ++kfs */
26025 XSETWINDOW (help_echo_window, w);
26026 help_echo_object = w->buffer;
26027 help_echo_pos = charpos;
26028 }
26029 }
26030 }
26031 if (NILP (pointer))
26032 pointer = Fplist_get (XCDR (object), QCpointer);
26033 }
26034 #endif /* HAVE_WINDOW_SYSTEM */
26035
26036 if (STRINGP (string))
26037 {
26038 pos = make_number (charpos);
26039 /* If we're on a string with `help-echo' text property, arrange
26040 for the help to be displayed. This is done by setting the
26041 global variable help_echo_string to the help string. */
26042 if (NILP (help))
26043 {
26044 help = Fget_text_property (pos, Qhelp_echo, string);
26045 if (!NILP (help))
26046 {
26047 help_echo_string = help;
26048 XSETWINDOW (help_echo_window, w);
26049 help_echo_object = string;
26050 help_echo_pos = charpos;
26051 }
26052 }
26053
26054 #ifdef HAVE_WINDOW_SYSTEM
26055 if (FRAME_WINDOW_P (f))
26056 {
26057 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26058 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26059 if (NILP (pointer))
26060 pointer = Fget_text_property (pos, Qpointer, string);
26061
26062 /* Change the mouse pointer according to what is under X/Y. */
26063 if (NILP (pointer)
26064 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26065 {
26066 Lisp_Object map;
26067 map = Fget_text_property (pos, Qlocal_map, string);
26068 if (!KEYMAPP (map))
26069 map = Fget_text_property (pos, Qkeymap, string);
26070 if (!KEYMAPP (map))
26071 cursor = dpyinfo->vertical_scroll_bar_cursor;
26072 }
26073 }
26074 #endif
26075
26076 /* Change the mouse face according to what is under X/Y. */
26077 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26078 if (!NILP (mouse_face)
26079 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26080 && glyph)
26081 {
26082 Lisp_Object b, e;
26083
26084 struct glyph * tmp_glyph;
26085
26086 int gpos;
26087 int gseq_length;
26088 int total_pixel_width;
26089 EMACS_INT begpos, endpos, ignore;
26090
26091 int vpos, hpos;
26092
26093 b = Fprevious_single_property_change (make_number (charpos + 1),
26094 Qmouse_face, string, Qnil);
26095 if (NILP (b))
26096 begpos = 0;
26097 else
26098 begpos = XINT (b);
26099
26100 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26101 if (NILP (e))
26102 endpos = SCHARS (string);
26103 else
26104 endpos = XINT (e);
26105
26106 /* Calculate the glyph position GPOS of GLYPH in the
26107 displayed string, relative to the beginning of the
26108 highlighted part of the string.
26109
26110 Note: GPOS is different from CHARPOS. CHARPOS is the
26111 position of GLYPH in the internal string object. A mode
26112 line string format has structures which are converted to
26113 a flattened string by the Emacs Lisp interpreter. The
26114 internal string is an element of those structures. The
26115 displayed string is the flattened string. */
26116 tmp_glyph = row_start_glyph;
26117 while (tmp_glyph < glyph
26118 && (!(EQ (tmp_glyph->object, glyph->object)
26119 && begpos <= tmp_glyph->charpos
26120 && tmp_glyph->charpos < endpos)))
26121 tmp_glyph++;
26122 gpos = glyph - tmp_glyph;
26123
26124 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26125 the highlighted part of the displayed string to which
26126 GLYPH belongs. Note: GSEQ_LENGTH is different from
26127 SCHARS (STRING), because the latter returns the length of
26128 the internal string. */
26129 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26130 tmp_glyph > glyph
26131 && (!(EQ (tmp_glyph->object, glyph->object)
26132 && begpos <= tmp_glyph->charpos
26133 && tmp_glyph->charpos < endpos));
26134 tmp_glyph--)
26135 ;
26136 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26137
26138 /* Calculate the total pixel width of all the glyphs between
26139 the beginning of the highlighted area and GLYPH. */
26140 total_pixel_width = 0;
26141 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26142 total_pixel_width += tmp_glyph->pixel_width;
26143
26144 /* Pre calculation of re-rendering position. Note: X is in
26145 column units here, after the call to mode_line_string or
26146 marginal_area_string. */
26147 hpos = x - gpos;
26148 vpos = (area == ON_MODE_LINE
26149 ? (w->current_matrix)->nrows - 1
26150 : 0);
26151
26152 /* If GLYPH's position is included in the region that is
26153 already drawn in mouse face, we have nothing to do. */
26154 if ( EQ (window, hlinfo->mouse_face_window)
26155 && (!row->reversed_p
26156 ? (hlinfo->mouse_face_beg_col <= hpos
26157 && hpos < hlinfo->mouse_face_end_col)
26158 /* In R2L rows we swap BEG and END, see below. */
26159 : (hlinfo->mouse_face_end_col <= hpos
26160 && hpos < hlinfo->mouse_face_beg_col))
26161 && hlinfo->mouse_face_beg_row == vpos )
26162 return;
26163
26164 if (clear_mouse_face (hlinfo))
26165 cursor = No_Cursor;
26166
26167 if (!row->reversed_p)
26168 {
26169 hlinfo->mouse_face_beg_col = hpos;
26170 hlinfo->mouse_face_beg_x = original_x_pixel
26171 - (total_pixel_width + dx);
26172 hlinfo->mouse_face_end_col = hpos + gseq_length;
26173 hlinfo->mouse_face_end_x = 0;
26174 }
26175 else
26176 {
26177 /* In R2L rows, show_mouse_face expects BEG and END
26178 coordinates to be swapped. */
26179 hlinfo->mouse_face_end_col = hpos;
26180 hlinfo->mouse_face_end_x = original_x_pixel
26181 - (total_pixel_width + dx);
26182 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26183 hlinfo->mouse_face_beg_x = 0;
26184 }
26185
26186 hlinfo->mouse_face_beg_row = vpos;
26187 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26188 hlinfo->mouse_face_beg_y = 0;
26189 hlinfo->mouse_face_end_y = 0;
26190 hlinfo->mouse_face_past_end = 0;
26191 hlinfo->mouse_face_window = window;
26192
26193 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26194 charpos,
26195 0, 0, 0,
26196 &ignore,
26197 glyph->face_id,
26198 1);
26199 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26200
26201 if (NILP (pointer))
26202 pointer = Qhand;
26203 }
26204 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26205 clear_mouse_face (hlinfo);
26206 }
26207 #ifdef HAVE_WINDOW_SYSTEM
26208 if (FRAME_WINDOW_P (f))
26209 define_frame_cursor1 (f, cursor, pointer);
26210 #endif
26211 }
26212
26213
26214 /* EXPORT:
26215 Take proper action when the mouse has moved to position X, Y on
26216 frame F as regards highlighting characters that have mouse-face
26217 properties. Also de-highlighting chars where the mouse was before.
26218 X and Y can be negative or out of range. */
26219
26220 void
26221 note_mouse_highlight (struct frame *f, int x, int y)
26222 {
26223 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26224 enum window_part part;
26225 Lisp_Object window;
26226 struct window *w;
26227 Cursor cursor = No_Cursor;
26228 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26229 struct buffer *b;
26230
26231 /* When a menu is active, don't highlight because this looks odd. */
26232 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26233 if (popup_activated ())
26234 return;
26235 #endif
26236
26237 if (NILP (Vmouse_highlight)
26238 || !f->glyphs_initialized_p
26239 || f->pointer_invisible)
26240 return;
26241
26242 hlinfo->mouse_face_mouse_x = x;
26243 hlinfo->mouse_face_mouse_y = y;
26244 hlinfo->mouse_face_mouse_frame = f;
26245
26246 if (hlinfo->mouse_face_defer)
26247 return;
26248
26249 if (gc_in_progress)
26250 {
26251 hlinfo->mouse_face_deferred_gc = 1;
26252 return;
26253 }
26254
26255 /* Which window is that in? */
26256 window = window_from_coordinates (f, x, y, &part, 1);
26257
26258 /* If we were displaying active text in another window, clear that.
26259 Also clear if we move out of text area in same window. */
26260 if (! EQ (window, hlinfo->mouse_face_window)
26261 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26262 && !NILP (hlinfo->mouse_face_window)))
26263 clear_mouse_face (hlinfo);
26264
26265 /* Not on a window -> return. */
26266 if (!WINDOWP (window))
26267 return;
26268
26269 /* Reset help_echo_string. It will get recomputed below. */
26270 help_echo_string = Qnil;
26271
26272 /* Convert to window-relative pixel coordinates. */
26273 w = XWINDOW (window);
26274 frame_to_window_pixel_xy (w, &x, &y);
26275
26276 #ifdef HAVE_WINDOW_SYSTEM
26277 /* Handle tool-bar window differently since it doesn't display a
26278 buffer. */
26279 if (EQ (window, f->tool_bar_window))
26280 {
26281 note_tool_bar_highlight (f, x, y);
26282 return;
26283 }
26284 #endif
26285
26286 /* Mouse is on the mode, header line or margin? */
26287 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26288 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26289 {
26290 note_mode_line_or_margin_highlight (window, x, y, part);
26291 return;
26292 }
26293
26294 #ifdef HAVE_WINDOW_SYSTEM
26295 if (part == ON_VERTICAL_BORDER)
26296 {
26297 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26298 help_echo_string = build_string ("drag-mouse-1: resize");
26299 }
26300 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26301 || part == ON_SCROLL_BAR)
26302 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26303 else
26304 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26305 #endif
26306
26307 /* Are we in a window whose display is up to date?
26308 And verify the buffer's text has not changed. */
26309 b = XBUFFER (w->buffer);
26310 if (part == ON_TEXT
26311 && EQ (w->window_end_valid, w->buffer)
26312 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26313 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26314 {
26315 int hpos, vpos, dx, dy, area;
26316 EMACS_INT pos;
26317 struct glyph *glyph;
26318 Lisp_Object object;
26319 Lisp_Object mouse_face = Qnil, position;
26320 Lisp_Object *overlay_vec = NULL;
26321 ptrdiff_t i, noverlays;
26322 struct buffer *obuf;
26323 EMACS_INT obegv, ozv;
26324 int same_region;
26325
26326 /* Find the glyph under X/Y. */
26327 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26328
26329 #ifdef HAVE_WINDOW_SYSTEM
26330 /* Look for :pointer property on image. */
26331 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26332 {
26333 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26334 if (img != NULL && IMAGEP (img->spec))
26335 {
26336 Lisp_Object image_map, hotspot;
26337 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26338 !NILP (image_map))
26339 && (hotspot = find_hot_spot (image_map,
26340 glyph->slice.img.x + dx,
26341 glyph->slice.img.y + dy),
26342 CONSP (hotspot))
26343 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26344 {
26345 Lisp_Object plist;
26346
26347 /* Could check XCAR (hotspot) to see if we enter/leave
26348 this hot-spot.
26349 If so, we could look for mouse-enter, mouse-leave
26350 properties in PLIST (and do something...). */
26351 hotspot = XCDR (hotspot);
26352 if (CONSP (hotspot)
26353 && (plist = XCAR (hotspot), CONSP (plist)))
26354 {
26355 pointer = Fplist_get (plist, Qpointer);
26356 if (NILP (pointer))
26357 pointer = Qhand;
26358 help_echo_string = Fplist_get (plist, Qhelp_echo);
26359 if (!NILP (help_echo_string))
26360 {
26361 help_echo_window = window;
26362 help_echo_object = glyph->object;
26363 help_echo_pos = glyph->charpos;
26364 }
26365 }
26366 }
26367 if (NILP (pointer))
26368 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26369 }
26370 }
26371 #endif /* HAVE_WINDOW_SYSTEM */
26372
26373 /* Clear mouse face if X/Y not over text. */
26374 if (glyph == NULL
26375 || area != TEXT_AREA
26376 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26377 /* Glyph's OBJECT is an integer for glyphs inserted by the
26378 display engine for its internal purposes, like truncation
26379 and continuation glyphs and blanks beyond the end of
26380 line's text on text terminals. If we are over such a
26381 glyph, we are not over any text. */
26382 || INTEGERP (glyph->object)
26383 /* R2L rows have a stretch glyph at their front, which
26384 stands for no text, whereas L2R rows have no glyphs at
26385 all beyond the end of text. Treat such stretch glyphs
26386 like we do with NULL glyphs in L2R rows. */
26387 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26388 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26389 && glyph->type == STRETCH_GLYPH
26390 && glyph->avoid_cursor_p))
26391 {
26392 if (clear_mouse_face (hlinfo))
26393 cursor = No_Cursor;
26394 #ifdef HAVE_WINDOW_SYSTEM
26395 if (FRAME_WINDOW_P (f) && NILP (pointer))
26396 {
26397 if (area != TEXT_AREA)
26398 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26399 else
26400 pointer = Vvoid_text_area_pointer;
26401 }
26402 #endif
26403 goto set_cursor;
26404 }
26405
26406 pos = glyph->charpos;
26407 object = glyph->object;
26408 if (!STRINGP (object) && !BUFFERP (object))
26409 goto set_cursor;
26410
26411 /* If we get an out-of-range value, return now; avoid an error. */
26412 if (BUFFERP (object) && pos > BUF_Z (b))
26413 goto set_cursor;
26414
26415 /* Make the window's buffer temporarily current for
26416 overlays_at and compute_char_face. */
26417 obuf = current_buffer;
26418 current_buffer = b;
26419 obegv = BEGV;
26420 ozv = ZV;
26421 BEGV = BEG;
26422 ZV = Z;
26423
26424 /* Is this char mouse-active or does it have help-echo? */
26425 position = make_number (pos);
26426
26427 if (BUFFERP (object))
26428 {
26429 /* Put all the overlays we want in a vector in overlay_vec. */
26430 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26431 /* Sort overlays into increasing priority order. */
26432 noverlays = sort_overlays (overlay_vec, noverlays, w);
26433 }
26434 else
26435 noverlays = 0;
26436
26437 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26438
26439 if (same_region)
26440 cursor = No_Cursor;
26441
26442 /* Check mouse-face highlighting. */
26443 if (! same_region
26444 /* If there exists an overlay with mouse-face overlapping
26445 the one we are currently highlighting, we have to
26446 check if we enter the overlapping overlay, and then
26447 highlight only that. */
26448 || (OVERLAYP (hlinfo->mouse_face_overlay)
26449 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26450 {
26451 /* Find the highest priority overlay with a mouse-face. */
26452 Lisp_Object overlay = Qnil;
26453 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26454 {
26455 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26456 if (!NILP (mouse_face))
26457 overlay = overlay_vec[i];
26458 }
26459
26460 /* If we're highlighting the same overlay as before, there's
26461 no need to do that again. */
26462 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26463 goto check_help_echo;
26464 hlinfo->mouse_face_overlay = overlay;
26465
26466 /* Clear the display of the old active region, if any. */
26467 if (clear_mouse_face (hlinfo))
26468 cursor = No_Cursor;
26469
26470 /* If no overlay applies, get a text property. */
26471 if (NILP (overlay))
26472 mouse_face = Fget_text_property (position, Qmouse_face, object);
26473
26474 /* Next, compute the bounds of the mouse highlighting and
26475 display it. */
26476 if (!NILP (mouse_face) && STRINGP (object))
26477 {
26478 /* The mouse-highlighting comes from a display string
26479 with a mouse-face. */
26480 Lisp_Object s, e;
26481 EMACS_INT ignore;
26482
26483 s = Fprevious_single_property_change
26484 (make_number (pos + 1), Qmouse_face, object, Qnil);
26485 e = Fnext_single_property_change
26486 (position, Qmouse_face, object, Qnil);
26487 if (NILP (s))
26488 s = make_number (0);
26489 if (NILP (e))
26490 e = make_number (SCHARS (object) - 1);
26491 mouse_face_from_string_pos (w, hlinfo, object,
26492 XINT (s), XINT (e));
26493 hlinfo->mouse_face_past_end = 0;
26494 hlinfo->mouse_face_window = window;
26495 hlinfo->mouse_face_face_id
26496 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
26497 glyph->face_id, 1);
26498 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26499 cursor = No_Cursor;
26500 }
26501 else
26502 {
26503 /* The mouse-highlighting, if any, comes from an overlay
26504 or text property in the buffer. */
26505 Lisp_Object buffer IF_LINT (= Qnil);
26506 Lisp_Object cover_string IF_LINT (= Qnil);
26507
26508 if (STRINGP (object))
26509 {
26510 /* If we are on a display string with no mouse-face,
26511 check if the text under it has one. */
26512 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
26513 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26514 pos = string_buffer_position (object, start);
26515 if (pos > 0)
26516 {
26517 mouse_face = get_char_property_and_overlay
26518 (make_number (pos), Qmouse_face, w->buffer, &overlay);
26519 buffer = w->buffer;
26520 cover_string = object;
26521 }
26522 }
26523 else
26524 {
26525 buffer = object;
26526 cover_string = Qnil;
26527 }
26528
26529 if (!NILP (mouse_face))
26530 {
26531 Lisp_Object before, after;
26532 Lisp_Object before_string, after_string;
26533 /* To correctly find the limits of mouse highlight
26534 in a bidi-reordered buffer, we must not use the
26535 optimization of limiting the search in
26536 previous-single-property-change and
26537 next-single-property-change, because
26538 rows_from_pos_range needs the real start and end
26539 positions to DTRT in this case. That's because
26540 the first row visible in a window does not
26541 necessarily display the character whose position
26542 is the smallest. */
26543 Lisp_Object lim1 =
26544 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26545 ? Fmarker_position (w->start)
26546 : Qnil;
26547 Lisp_Object lim2 =
26548 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26549 ? make_number (BUF_Z (XBUFFER (buffer))
26550 - XFASTINT (w->window_end_pos))
26551 : Qnil;
26552
26553 if (NILP (overlay))
26554 {
26555 /* Handle the text property case. */
26556 before = Fprevious_single_property_change
26557 (make_number (pos + 1), Qmouse_face, buffer, lim1);
26558 after = Fnext_single_property_change
26559 (make_number (pos), Qmouse_face, buffer, lim2);
26560 before_string = after_string = Qnil;
26561 }
26562 else
26563 {
26564 /* Handle the overlay case. */
26565 before = Foverlay_start (overlay);
26566 after = Foverlay_end (overlay);
26567 before_string = Foverlay_get (overlay, Qbefore_string);
26568 after_string = Foverlay_get (overlay, Qafter_string);
26569
26570 if (!STRINGP (before_string)) before_string = Qnil;
26571 if (!STRINGP (after_string)) after_string = Qnil;
26572 }
26573
26574 mouse_face_from_buffer_pos (window, hlinfo, pos,
26575 XFASTINT (before),
26576 XFASTINT (after),
26577 before_string, after_string,
26578 cover_string);
26579 cursor = No_Cursor;
26580 }
26581 }
26582 }
26583
26584 check_help_echo:
26585
26586 /* Look for a `help-echo' property. */
26587 if (NILP (help_echo_string)) {
26588 Lisp_Object help, overlay;
26589
26590 /* Check overlays first. */
26591 help = overlay = Qnil;
26592 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
26593 {
26594 overlay = overlay_vec[i];
26595 help = Foverlay_get (overlay, Qhelp_echo);
26596 }
26597
26598 if (!NILP (help))
26599 {
26600 help_echo_string = help;
26601 help_echo_window = window;
26602 help_echo_object = overlay;
26603 help_echo_pos = pos;
26604 }
26605 else
26606 {
26607 Lisp_Object obj = glyph->object;
26608 EMACS_INT charpos = glyph->charpos;
26609
26610 /* Try text properties. */
26611 if (STRINGP (obj)
26612 && charpos >= 0
26613 && charpos < SCHARS (obj))
26614 {
26615 help = Fget_text_property (make_number (charpos),
26616 Qhelp_echo, obj);
26617 if (NILP (help))
26618 {
26619 /* If the string itself doesn't specify a help-echo,
26620 see if the buffer text ``under'' it does. */
26621 struct glyph_row *r
26622 = MATRIX_ROW (w->current_matrix, vpos);
26623 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26624 EMACS_INT p = string_buffer_position (obj, start);
26625 if (p > 0)
26626 {
26627 help = Fget_char_property (make_number (p),
26628 Qhelp_echo, w->buffer);
26629 if (!NILP (help))
26630 {
26631 charpos = p;
26632 obj = w->buffer;
26633 }
26634 }
26635 }
26636 }
26637 else if (BUFFERP (obj)
26638 && charpos >= BEGV
26639 && charpos < ZV)
26640 help = Fget_text_property (make_number (charpos), Qhelp_echo,
26641 obj);
26642
26643 if (!NILP (help))
26644 {
26645 help_echo_string = help;
26646 help_echo_window = window;
26647 help_echo_object = obj;
26648 help_echo_pos = charpos;
26649 }
26650 }
26651 }
26652
26653 #ifdef HAVE_WINDOW_SYSTEM
26654 /* Look for a `pointer' property. */
26655 if (FRAME_WINDOW_P (f) && NILP (pointer))
26656 {
26657 /* Check overlays first. */
26658 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
26659 pointer = Foverlay_get (overlay_vec[i], Qpointer);
26660
26661 if (NILP (pointer))
26662 {
26663 Lisp_Object obj = glyph->object;
26664 EMACS_INT charpos = glyph->charpos;
26665
26666 /* Try text properties. */
26667 if (STRINGP (obj)
26668 && charpos >= 0
26669 && charpos < SCHARS (obj))
26670 {
26671 pointer = Fget_text_property (make_number (charpos),
26672 Qpointer, obj);
26673 if (NILP (pointer))
26674 {
26675 /* If the string itself doesn't specify a pointer,
26676 see if the buffer text ``under'' it does. */
26677 struct glyph_row *r
26678 = MATRIX_ROW (w->current_matrix, vpos);
26679 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26680 EMACS_INT p = string_buffer_position (obj, start);
26681 if (p > 0)
26682 pointer = Fget_char_property (make_number (p),
26683 Qpointer, w->buffer);
26684 }
26685 }
26686 else if (BUFFERP (obj)
26687 && charpos >= BEGV
26688 && charpos < ZV)
26689 pointer = Fget_text_property (make_number (charpos),
26690 Qpointer, obj);
26691 }
26692 }
26693 #endif /* HAVE_WINDOW_SYSTEM */
26694
26695 BEGV = obegv;
26696 ZV = ozv;
26697 current_buffer = obuf;
26698 }
26699
26700 set_cursor:
26701
26702 #ifdef HAVE_WINDOW_SYSTEM
26703 if (FRAME_WINDOW_P (f))
26704 define_frame_cursor1 (f, cursor, pointer);
26705 #else
26706 /* This is here to prevent a compiler error, about "label at end of
26707 compound statement". */
26708 return;
26709 #endif
26710 }
26711
26712
26713 /* EXPORT for RIF:
26714 Clear any mouse-face on window W. This function is part of the
26715 redisplay interface, and is called from try_window_id and similar
26716 functions to ensure the mouse-highlight is off. */
26717
26718 void
26719 x_clear_window_mouse_face (struct window *w)
26720 {
26721 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26722 Lisp_Object window;
26723
26724 BLOCK_INPUT;
26725 XSETWINDOW (window, w);
26726 if (EQ (window, hlinfo->mouse_face_window))
26727 clear_mouse_face (hlinfo);
26728 UNBLOCK_INPUT;
26729 }
26730
26731
26732 /* EXPORT:
26733 Just discard the mouse face information for frame F, if any.
26734 This is used when the size of F is changed. */
26735
26736 void
26737 cancel_mouse_face (struct frame *f)
26738 {
26739 Lisp_Object window;
26740 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26741
26742 window = hlinfo->mouse_face_window;
26743 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
26744 {
26745 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26746 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26747 hlinfo->mouse_face_window = Qnil;
26748 }
26749 }
26750
26751
26752 \f
26753 /***********************************************************************
26754 Exposure Events
26755 ***********************************************************************/
26756
26757 #ifdef HAVE_WINDOW_SYSTEM
26758
26759 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
26760 which intersects rectangle R. R is in window-relative coordinates. */
26761
26762 static void
26763 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
26764 enum glyph_row_area area)
26765 {
26766 struct glyph *first = row->glyphs[area];
26767 struct glyph *end = row->glyphs[area] + row->used[area];
26768 struct glyph *last;
26769 int first_x, start_x, x;
26770
26771 if (area == TEXT_AREA && row->fill_line_p)
26772 /* If row extends face to end of line write the whole line. */
26773 draw_glyphs (w, 0, row, area,
26774 0, row->used[area],
26775 DRAW_NORMAL_TEXT, 0);
26776 else
26777 {
26778 /* Set START_X to the window-relative start position for drawing glyphs of
26779 AREA. The first glyph of the text area can be partially visible.
26780 The first glyphs of other areas cannot. */
26781 start_x = window_box_left_offset (w, area);
26782 x = start_x;
26783 if (area == TEXT_AREA)
26784 x += row->x;
26785
26786 /* Find the first glyph that must be redrawn. */
26787 while (first < end
26788 && x + first->pixel_width < r->x)
26789 {
26790 x += first->pixel_width;
26791 ++first;
26792 }
26793
26794 /* Find the last one. */
26795 last = first;
26796 first_x = x;
26797 while (last < end
26798 && x < r->x + r->width)
26799 {
26800 x += last->pixel_width;
26801 ++last;
26802 }
26803
26804 /* Repaint. */
26805 if (last > first)
26806 draw_glyphs (w, first_x - start_x, row, area,
26807 first - row->glyphs[area], last - row->glyphs[area],
26808 DRAW_NORMAL_TEXT, 0);
26809 }
26810 }
26811
26812
26813 /* Redraw the parts of the glyph row ROW on window W intersecting
26814 rectangle R. R is in window-relative coordinates. Value is
26815 non-zero if mouse-face was overwritten. */
26816
26817 static int
26818 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
26819 {
26820 xassert (row->enabled_p);
26821
26822 if (row->mode_line_p || w->pseudo_window_p)
26823 draw_glyphs (w, 0, row, TEXT_AREA,
26824 0, row->used[TEXT_AREA],
26825 DRAW_NORMAL_TEXT, 0);
26826 else
26827 {
26828 if (row->used[LEFT_MARGIN_AREA])
26829 expose_area (w, row, r, LEFT_MARGIN_AREA);
26830 if (row->used[TEXT_AREA])
26831 expose_area (w, row, r, TEXT_AREA);
26832 if (row->used[RIGHT_MARGIN_AREA])
26833 expose_area (w, row, r, RIGHT_MARGIN_AREA);
26834 draw_row_fringe_bitmaps (w, row);
26835 }
26836
26837 return row->mouse_face_p;
26838 }
26839
26840
26841 /* Redraw those parts of glyphs rows during expose event handling that
26842 overlap other rows. Redrawing of an exposed line writes over parts
26843 of lines overlapping that exposed line; this function fixes that.
26844
26845 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
26846 row in W's current matrix that is exposed and overlaps other rows.
26847 LAST_OVERLAPPING_ROW is the last such row. */
26848
26849 static void
26850 expose_overlaps (struct window *w,
26851 struct glyph_row *first_overlapping_row,
26852 struct glyph_row *last_overlapping_row,
26853 XRectangle *r)
26854 {
26855 struct glyph_row *row;
26856
26857 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
26858 if (row->overlapping_p)
26859 {
26860 xassert (row->enabled_p && !row->mode_line_p);
26861
26862 row->clip = r;
26863 if (row->used[LEFT_MARGIN_AREA])
26864 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
26865
26866 if (row->used[TEXT_AREA])
26867 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
26868
26869 if (row->used[RIGHT_MARGIN_AREA])
26870 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
26871 row->clip = NULL;
26872 }
26873 }
26874
26875
26876 /* Return non-zero if W's cursor intersects rectangle R. */
26877
26878 static int
26879 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
26880 {
26881 XRectangle cr, result;
26882 struct glyph *cursor_glyph;
26883 struct glyph_row *row;
26884
26885 if (w->phys_cursor.vpos >= 0
26886 && w->phys_cursor.vpos < w->current_matrix->nrows
26887 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
26888 row->enabled_p)
26889 && row->cursor_in_fringe_p)
26890 {
26891 /* Cursor is in the fringe. */
26892 cr.x = window_box_right_offset (w,
26893 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
26894 ? RIGHT_MARGIN_AREA
26895 : TEXT_AREA));
26896 cr.y = row->y;
26897 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
26898 cr.height = row->height;
26899 return x_intersect_rectangles (&cr, r, &result);
26900 }
26901
26902 cursor_glyph = get_phys_cursor_glyph (w);
26903 if (cursor_glyph)
26904 {
26905 /* r is relative to W's box, but w->phys_cursor.x is relative
26906 to left edge of W's TEXT area. Adjust it. */
26907 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
26908 cr.y = w->phys_cursor.y;
26909 cr.width = cursor_glyph->pixel_width;
26910 cr.height = w->phys_cursor_height;
26911 /* ++KFS: W32 version used W32-specific IntersectRect here, but
26912 I assume the effect is the same -- and this is portable. */
26913 return x_intersect_rectangles (&cr, r, &result);
26914 }
26915 /* If we don't understand the format, pretend we're not in the hot-spot. */
26916 return 0;
26917 }
26918
26919
26920 /* EXPORT:
26921 Draw a vertical window border to the right of window W if W doesn't
26922 have vertical scroll bars. */
26923
26924 void
26925 x_draw_vertical_border (struct window *w)
26926 {
26927 struct frame *f = XFRAME (WINDOW_FRAME (w));
26928
26929 /* We could do better, if we knew what type of scroll-bar the adjacent
26930 windows (on either side) have... But we don't :-(
26931 However, I think this works ok. ++KFS 2003-04-25 */
26932
26933 /* Redraw borders between horizontally adjacent windows. Don't
26934 do it for frames with vertical scroll bars because either the
26935 right scroll bar of a window, or the left scroll bar of its
26936 neighbor will suffice as a border. */
26937 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
26938 return;
26939
26940 if (!WINDOW_RIGHTMOST_P (w)
26941 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
26942 {
26943 int x0, x1, y0, y1;
26944
26945 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26946 y1 -= 1;
26947
26948 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26949 x1 -= 1;
26950
26951 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26952 }
26953 else if (!WINDOW_LEFTMOST_P (w)
26954 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26955 {
26956 int x0, x1, y0, y1;
26957
26958 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26959 y1 -= 1;
26960
26961 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26962 x0 -= 1;
26963
26964 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26965 }
26966 }
26967
26968
26969 /* Redraw the part of window W intersection rectangle FR. Pixel
26970 coordinates in FR are frame-relative. Call this function with
26971 input blocked. Value is non-zero if the exposure overwrites
26972 mouse-face. */
26973
26974 static int
26975 expose_window (struct window *w, XRectangle *fr)
26976 {
26977 struct frame *f = XFRAME (w->frame);
26978 XRectangle wr, r;
26979 int mouse_face_overwritten_p = 0;
26980
26981 /* If window is not yet fully initialized, do nothing. This can
26982 happen when toolkit scroll bars are used and a window is split.
26983 Reconfiguring the scroll bar will generate an expose for a newly
26984 created window. */
26985 if (w->current_matrix == NULL)
26986 return 0;
26987
26988 /* When we're currently updating the window, display and current
26989 matrix usually don't agree. Arrange for a thorough display
26990 later. */
26991 if (w == updated_window)
26992 {
26993 SET_FRAME_GARBAGED (f);
26994 return 0;
26995 }
26996
26997 /* Frame-relative pixel rectangle of W. */
26998 wr.x = WINDOW_LEFT_EDGE_X (w);
26999 wr.y = WINDOW_TOP_EDGE_Y (w);
27000 wr.width = WINDOW_TOTAL_WIDTH (w);
27001 wr.height = WINDOW_TOTAL_HEIGHT (w);
27002
27003 if (x_intersect_rectangles (fr, &wr, &r))
27004 {
27005 int yb = window_text_bottom_y (w);
27006 struct glyph_row *row;
27007 int cursor_cleared_p;
27008 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27009
27010 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27011 r.x, r.y, r.width, r.height));
27012
27013 /* Convert to window coordinates. */
27014 r.x -= WINDOW_LEFT_EDGE_X (w);
27015 r.y -= WINDOW_TOP_EDGE_Y (w);
27016
27017 /* Turn off the cursor. */
27018 if (!w->pseudo_window_p
27019 && phys_cursor_in_rect_p (w, &r))
27020 {
27021 x_clear_cursor (w);
27022 cursor_cleared_p = 1;
27023 }
27024 else
27025 cursor_cleared_p = 0;
27026
27027 /* Update lines intersecting rectangle R. */
27028 first_overlapping_row = last_overlapping_row = NULL;
27029 for (row = w->current_matrix->rows;
27030 row->enabled_p;
27031 ++row)
27032 {
27033 int y0 = row->y;
27034 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27035
27036 if ((y0 >= r.y && y0 < r.y + r.height)
27037 || (y1 > r.y && y1 < r.y + r.height)
27038 || (r.y >= y0 && r.y < y1)
27039 || (r.y + r.height > y0 && r.y + r.height < y1))
27040 {
27041 /* A header line may be overlapping, but there is no need
27042 to fix overlapping areas for them. KFS 2005-02-12 */
27043 if (row->overlapping_p && !row->mode_line_p)
27044 {
27045 if (first_overlapping_row == NULL)
27046 first_overlapping_row = row;
27047 last_overlapping_row = row;
27048 }
27049
27050 row->clip = fr;
27051 if (expose_line (w, row, &r))
27052 mouse_face_overwritten_p = 1;
27053 row->clip = NULL;
27054 }
27055 else if (row->overlapping_p)
27056 {
27057 /* We must redraw a row overlapping the exposed area. */
27058 if (y0 < r.y
27059 ? y0 + row->phys_height > r.y
27060 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27061 {
27062 if (first_overlapping_row == NULL)
27063 first_overlapping_row = row;
27064 last_overlapping_row = row;
27065 }
27066 }
27067
27068 if (y1 >= yb)
27069 break;
27070 }
27071
27072 /* Display the mode line if there is one. */
27073 if (WINDOW_WANTS_MODELINE_P (w)
27074 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27075 row->enabled_p)
27076 && row->y < r.y + r.height)
27077 {
27078 if (expose_line (w, row, &r))
27079 mouse_face_overwritten_p = 1;
27080 }
27081
27082 if (!w->pseudo_window_p)
27083 {
27084 /* Fix the display of overlapping rows. */
27085 if (first_overlapping_row)
27086 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27087 fr);
27088
27089 /* Draw border between windows. */
27090 x_draw_vertical_border (w);
27091
27092 /* Turn the cursor on again. */
27093 if (cursor_cleared_p)
27094 update_window_cursor (w, 1);
27095 }
27096 }
27097
27098 return mouse_face_overwritten_p;
27099 }
27100
27101
27102
27103 /* Redraw (parts) of all windows in the window tree rooted at W that
27104 intersect R. R contains frame pixel coordinates. Value is
27105 non-zero if the exposure overwrites mouse-face. */
27106
27107 static int
27108 expose_window_tree (struct window *w, XRectangle *r)
27109 {
27110 struct frame *f = XFRAME (w->frame);
27111 int mouse_face_overwritten_p = 0;
27112
27113 while (w && !FRAME_GARBAGED_P (f))
27114 {
27115 if (!NILP (w->hchild))
27116 mouse_face_overwritten_p
27117 |= expose_window_tree (XWINDOW (w->hchild), r);
27118 else if (!NILP (w->vchild))
27119 mouse_face_overwritten_p
27120 |= expose_window_tree (XWINDOW (w->vchild), r);
27121 else
27122 mouse_face_overwritten_p |= expose_window (w, r);
27123
27124 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27125 }
27126
27127 return mouse_face_overwritten_p;
27128 }
27129
27130
27131 /* EXPORT:
27132 Redisplay an exposed area of frame F. X and Y are the upper-left
27133 corner of the exposed rectangle. W and H are width and height of
27134 the exposed area. All are pixel values. W or H zero means redraw
27135 the entire frame. */
27136
27137 void
27138 expose_frame (struct frame *f, int x, int y, int w, int h)
27139 {
27140 XRectangle r;
27141 int mouse_face_overwritten_p = 0;
27142
27143 TRACE ((stderr, "expose_frame "));
27144
27145 /* No need to redraw if frame will be redrawn soon. */
27146 if (FRAME_GARBAGED_P (f))
27147 {
27148 TRACE ((stderr, " garbaged\n"));
27149 return;
27150 }
27151
27152 /* If basic faces haven't been realized yet, there is no point in
27153 trying to redraw anything. This can happen when we get an expose
27154 event while Emacs is starting, e.g. by moving another window. */
27155 if (FRAME_FACE_CACHE (f) == NULL
27156 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27157 {
27158 TRACE ((stderr, " no faces\n"));
27159 return;
27160 }
27161
27162 if (w == 0 || h == 0)
27163 {
27164 r.x = r.y = 0;
27165 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27166 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27167 }
27168 else
27169 {
27170 r.x = x;
27171 r.y = y;
27172 r.width = w;
27173 r.height = h;
27174 }
27175
27176 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27177 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27178
27179 if (WINDOWP (f->tool_bar_window))
27180 mouse_face_overwritten_p
27181 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27182
27183 #ifdef HAVE_X_WINDOWS
27184 #ifndef MSDOS
27185 #ifndef USE_X_TOOLKIT
27186 if (WINDOWP (f->menu_bar_window))
27187 mouse_face_overwritten_p
27188 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27189 #endif /* not USE_X_TOOLKIT */
27190 #endif
27191 #endif
27192
27193 /* Some window managers support a focus-follows-mouse style with
27194 delayed raising of frames. Imagine a partially obscured frame,
27195 and moving the mouse into partially obscured mouse-face on that
27196 frame. The visible part of the mouse-face will be highlighted,
27197 then the WM raises the obscured frame. With at least one WM, KDE
27198 2.1, Emacs is not getting any event for the raising of the frame
27199 (even tried with SubstructureRedirectMask), only Expose events.
27200 These expose events will draw text normally, i.e. not
27201 highlighted. Which means we must redo the highlight here.
27202 Subsume it under ``we love X''. --gerd 2001-08-15 */
27203 /* Included in Windows version because Windows most likely does not
27204 do the right thing if any third party tool offers
27205 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27206 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27207 {
27208 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27209 if (f == hlinfo->mouse_face_mouse_frame)
27210 {
27211 int mouse_x = hlinfo->mouse_face_mouse_x;
27212 int mouse_y = hlinfo->mouse_face_mouse_y;
27213 clear_mouse_face (hlinfo);
27214 note_mouse_highlight (f, mouse_x, mouse_y);
27215 }
27216 }
27217 }
27218
27219
27220 /* EXPORT:
27221 Determine the intersection of two rectangles R1 and R2. Return
27222 the intersection in *RESULT. Value is non-zero if RESULT is not
27223 empty. */
27224
27225 int
27226 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27227 {
27228 XRectangle *left, *right;
27229 XRectangle *upper, *lower;
27230 int intersection_p = 0;
27231
27232 /* Rearrange so that R1 is the left-most rectangle. */
27233 if (r1->x < r2->x)
27234 left = r1, right = r2;
27235 else
27236 left = r2, right = r1;
27237
27238 /* X0 of the intersection is right.x0, if this is inside R1,
27239 otherwise there is no intersection. */
27240 if (right->x <= left->x + left->width)
27241 {
27242 result->x = right->x;
27243
27244 /* The right end of the intersection is the minimum of
27245 the right ends of left and right. */
27246 result->width = (min (left->x + left->width, right->x + right->width)
27247 - result->x);
27248
27249 /* Same game for Y. */
27250 if (r1->y < r2->y)
27251 upper = r1, lower = r2;
27252 else
27253 upper = r2, lower = r1;
27254
27255 /* The upper end of the intersection is lower.y0, if this is inside
27256 of upper. Otherwise, there is no intersection. */
27257 if (lower->y <= upper->y + upper->height)
27258 {
27259 result->y = lower->y;
27260
27261 /* The lower end of the intersection is the minimum of the lower
27262 ends of upper and lower. */
27263 result->height = (min (lower->y + lower->height,
27264 upper->y + upper->height)
27265 - result->y);
27266 intersection_p = 1;
27267 }
27268 }
27269
27270 return intersection_p;
27271 }
27272
27273 #endif /* HAVE_WINDOW_SYSTEM */
27274
27275 \f
27276 /***********************************************************************
27277 Initialization
27278 ***********************************************************************/
27279
27280 void
27281 syms_of_xdisp (void)
27282 {
27283 Vwith_echo_area_save_vector = Qnil;
27284 staticpro (&Vwith_echo_area_save_vector);
27285
27286 Vmessage_stack = Qnil;
27287 staticpro (&Vmessage_stack);
27288
27289 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27290
27291 message_dolog_marker1 = Fmake_marker ();
27292 staticpro (&message_dolog_marker1);
27293 message_dolog_marker2 = Fmake_marker ();
27294 staticpro (&message_dolog_marker2);
27295 message_dolog_marker3 = Fmake_marker ();
27296 staticpro (&message_dolog_marker3);
27297
27298 #if GLYPH_DEBUG
27299 defsubr (&Sdump_frame_glyph_matrix);
27300 defsubr (&Sdump_glyph_matrix);
27301 defsubr (&Sdump_glyph_row);
27302 defsubr (&Sdump_tool_bar_row);
27303 defsubr (&Strace_redisplay);
27304 defsubr (&Strace_to_stderr);
27305 #endif
27306 #ifdef HAVE_WINDOW_SYSTEM
27307 defsubr (&Stool_bar_lines_needed);
27308 defsubr (&Slookup_image_map);
27309 #endif
27310 defsubr (&Sformat_mode_line);
27311 defsubr (&Sinvisible_p);
27312 defsubr (&Scurrent_bidi_paragraph_direction);
27313
27314 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27315 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27316 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27317 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27318 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27319 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27320 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27321 DEFSYM (Qeval, "eval");
27322 DEFSYM (QCdata, ":data");
27323 DEFSYM (Qdisplay, "display");
27324 DEFSYM (Qspace_width, "space-width");
27325 DEFSYM (Qraise, "raise");
27326 DEFSYM (Qslice, "slice");
27327 DEFSYM (Qspace, "space");
27328 DEFSYM (Qmargin, "margin");
27329 DEFSYM (Qpointer, "pointer");
27330 DEFSYM (Qleft_margin, "left-margin");
27331 DEFSYM (Qright_margin, "right-margin");
27332 DEFSYM (Qcenter, "center");
27333 DEFSYM (Qline_height, "line-height");
27334 DEFSYM (QCalign_to, ":align-to");
27335 DEFSYM (QCrelative_width, ":relative-width");
27336 DEFSYM (QCrelative_height, ":relative-height");
27337 DEFSYM (QCeval, ":eval");
27338 DEFSYM (QCpropertize, ":propertize");
27339 DEFSYM (QCfile, ":file");
27340 DEFSYM (Qfontified, "fontified");
27341 DEFSYM (Qfontification_functions, "fontification-functions");
27342 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27343 DEFSYM (Qescape_glyph, "escape-glyph");
27344 DEFSYM (Qnobreak_space, "nobreak-space");
27345 DEFSYM (Qimage, "image");
27346 DEFSYM (Qtext, "text");
27347 DEFSYM (Qboth, "both");
27348 DEFSYM (Qboth_horiz, "both-horiz");
27349 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27350 DEFSYM (QCmap, ":map");
27351 DEFSYM (QCpointer, ":pointer");
27352 DEFSYM (Qrect, "rect");
27353 DEFSYM (Qcircle, "circle");
27354 DEFSYM (Qpoly, "poly");
27355 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27356 DEFSYM (Qgrow_only, "grow-only");
27357 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27358 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27359 DEFSYM (Qposition, "position");
27360 DEFSYM (Qbuffer_position, "buffer-position");
27361 DEFSYM (Qobject, "object");
27362 DEFSYM (Qbar, "bar");
27363 DEFSYM (Qhbar, "hbar");
27364 DEFSYM (Qbox, "box");
27365 DEFSYM (Qhollow, "hollow");
27366 DEFSYM (Qhand, "hand");
27367 DEFSYM (Qarrow, "arrow");
27368 DEFSYM (Qtext, "text");
27369 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27370
27371 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27372 Fcons (intern_c_string ("void-variable"), Qnil)),
27373 Qnil);
27374 staticpro (&list_of_error);
27375
27376 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27377 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27378 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27379 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27380
27381 echo_buffer[0] = echo_buffer[1] = Qnil;
27382 staticpro (&echo_buffer[0]);
27383 staticpro (&echo_buffer[1]);
27384
27385 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27386 staticpro (&echo_area_buffer[0]);
27387 staticpro (&echo_area_buffer[1]);
27388
27389 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27390 staticpro (&Vmessages_buffer_name);
27391
27392 mode_line_proptrans_alist = Qnil;
27393 staticpro (&mode_line_proptrans_alist);
27394 mode_line_string_list = Qnil;
27395 staticpro (&mode_line_string_list);
27396 mode_line_string_face = Qnil;
27397 staticpro (&mode_line_string_face);
27398 mode_line_string_face_prop = Qnil;
27399 staticpro (&mode_line_string_face_prop);
27400 Vmode_line_unwind_vector = Qnil;
27401 staticpro (&Vmode_line_unwind_vector);
27402
27403 help_echo_string = Qnil;
27404 staticpro (&help_echo_string);
27405 help_echo_object = Qnil;
27406 staticpro (&help_echo_object);
27407 help_echo_window = Qnil;
27408 staticpro (&help_echo_window);
27409 previous_help_echo_string = Qnil;
27410 staticpro (&previous_help_echo_string);
27411 help_echo_pos = -1;
27412
27413 DEFSYM (Qright_to_left, "right-to-left");
27414 DEFSYM (Qleft_to_right, "left-to-right");
27415
27416 #ifdef HAVE_WINDOW_SYSTEM
27417 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27418 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27419 For example, if a block cursor is over a tab, it will be drawn as
27420 wide as that tab on the display. */);
27421 x_stretch_cursor_p = 0;
27422 #endif
27423
27424 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27425 doc: /* *Non-nil means highlight trailing whitespace.
27426 The face used for trailing whitespace is `trailing-whitespace'. */);
27427 Vshow_trailing_whitespace = Qnil;
27428
27429 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27430 doc: /* *Control highlighting of nobreak space and soft hyphen.
27431 A value of t means highlight the character itself (for nobreak space,
27432 use face `nobreak-space').
27433 A value of nil means no highlighting.
27434 Other values mean display the escape glyph followed by an ordinary
27435 space or ordinary hyphen. */);
27436 Vnobreak_char_display = Qt;
27437
27438 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27439 doc: /* *The pointer shape to show in void text areas.
27440 A value of nil means to show the text pointer. Other options are `arrow',
27441 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27442 Vvoid_text_area_pointer = Qarrow;
27443
27444 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27445 doc: /* Non-nil means don't actually do any redisplay.
27446 This is used for internal purposes. */);
27447 Vinhibit_redisplay = Qnil;
27448
27449 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27450 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27451 Vglobal_mode_string = Qnil;
27452
27453 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27454 doc: /* Marker for where to display an arrow on top of the buffer text.
27455 This must be the beginning of a line in order to work.
27456 See also `overlay-arrow-string'. */);
27457 Voverlay_arrow_position = Qnil;
27458
27459 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27460 doc: /* String to display as an arrow in non-window frames.
27461 See also `overlay-arrow-position'. */);
27462 Voverlay_arrow_string = make_pure_c_string ("=>");
27463
27464 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27465 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27466 The symbols on this list are examined during redisplay to determine
27467 where to display overlay arrows. */);
27468 Voverlay_arrow_variable_list
27469 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27470
27471 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27472 doc: /* *The number of lines to try scrolling a window by when point moves out.
27473 If that fails to bring point back on frame, point is centered instead.
27474 If this is zero, point is always centered after it moves off frame.
27475 If you want scrolling to always be a line at a time, you should set
27476 `scroll-conservatively' to a large value rather than set this to 1. */);
27477
27478 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
27479 doc: /* *Scroll up to this many lines, to bring point back on screen.
27480 If point moves off-screen, redisplay will scroll by up to
27481 `scroll-conservatively' lines in order to bring point just barely
27482 onto the screen again. If that cannot be done, then redisplay
27483 recenters point as usual.
27484
27485 If the value is greater than 100, redisplay will never recenter point,
27486 but will always scroll just enough text to bring point into view, even
27487 if you move far away.
27488
27489 A value of zero means always recenter point if it moves off screen. */);
27490 scroll_conservatively = 0;
27491
27492 DEFVAR_INT ("scroll-margin", scroll_margin,
27493 doc: /* *Number of lines of margin at the top and bottom of a window.
27494 Recenter the window whenever point gets within this many lines
27495 of the top or bottom of the window. */);
27496 scroll_margin = 0;
27497
27498 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
27499 doc: /* Pixels per inch value for non-window system displays.
27500 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
27501 Vdisplay_pixels_per_inch = make_float (72.0);
27502
27503 #if GLYPH_DEBUG
27504 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
27505 #endif
27506
27507 DEFVAR_LISP ("truncate-partial-width-windows",
27508 Vtruncate_partial_width_windows,
27509 doc: /* Non-nil means truncate lines in windows narrower than the frame.
27510 For an integer value, truncate lines in each window narrower than the
27511 full frame width, provided the window width is less than that integer;
27512 otherwise, respect the value of `truncate-lines'.
27513
27514 For any other non-nil value, truncate lines in all windows that do
27515 not span the full frame width.
27516
27517 A value of nil means to respect the value of `truncate-lines'.
27518
27519 If `word-wrap' is enabled, you might want to reduce this. */);
27520 Vtruncate_partial_width_windows = make_number (50);
27521
27522 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
27523 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
27524 Any other value means to use the appropriate face, `mode-line',
27525 `header-line', or `menu' respectively. */);
27526 mode_line_inverse_video = 1;
27527
27528 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
27529 doc: /* *Maximum buffer size for which line number should be displayed.
27530 If the buffer is bigger than this, the line number does not appear
27531 in the mode line. A value of nil means no limit. */);
27532 Vline_number_display_limit = Qnil;
27533
27534 DEFVAR_INT ("line-number-display-limit-width",
27535 line_number_display_limit_width,
27536 doc: /* *Maximum line width (in characters) for line number display.
27537 If the average length of the lines near point is bigger than this, then the
27538 line number may be omitted from the mode line. */);
27539 line_number_display_limit_width = 200;
27540
27541 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
27542 doc: /* *Non-nil means highlight region even in nonselected windows. */);
27543 highlight_nonselected_windows = 0;
27544
27545 DEFVAR_BOOL ("multiple-frames", multiple_frames,
27546 doc: /* Non-nil if more than one frame is visible on this display.
27547 Minibuffer-only frames don't count, but iconified frames do.
27548 This variable is not guaranteed to be accurate except while processing
27549 `frame-title-format' and `icon-title-format'. */);
27550
27551 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
27552 doc: /* Template for displaying the title bar of visible frames.
27553 \(Assuming the window manager supports this feature.)
27554
27555 This variable has the same structure as `mode-line-format', except that
27556 the %c and %l constructs are ignored. It is used only on frames for
27557 which no explicit name has been set \(see `modify-frame-parameters'). */);
27558
27559 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
27560 doc: /* Template for displaying the title bar of an iconified frame.
27561 \(Assuming the window manager supports this feature.)
27562 This variable has the same structure as `mode-line-format' (which see),
27563 and is used only on frames for which no explicit name has been set
27564 \(see `modify-frame-parameters'). */);
27565 Vicon_title_format
27566 = Vframe_title_format
27567 = pure_cons (intern_c_string ("multiple-frames"),
27568 pure_cons (make_pure_c_string ("%b"),
27569 pure_cons (pure_cons (empty_unibyte_string,
27570 pure_cons (intern_c_string ("invocation-name"),
27571 pure_cons (make_pure_c_string ("@"),
27572 pure_cons (intern_c_string ("system-name"),
27573 Qnil)))),
27574 Qnil)));
27575
27576 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
27577 doc: /* Maximum number of lines to keep in the message log buffer.
27578 If nil, disable message logging. If t, log messages but don't truncate
27579 the buffer when it becomes large. */);
27580 Vmessage_log_max = make_number (100);
27581
27582 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
27583 doc: /* Functions called before redisplay, if window sizes have changed.
27584 The value should be a list of functions that take one argument.
27585 Just before redisplay, for each frame, if any of its windows have changed
27586 size since the last redisplay, or have been split or deleted,
27587 all the functions in the list are called, with the frame as argument. */);
27588 Vwindow_size_change_functions = Qnil;
27589
27590 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
27591 doc: /* List of functions to call before redisplaying a window with scrolling.
27592 Each function is called with two arguments, the window and its new
27593 display-start position. Note that these functions are also called by
27594 `set-window-buffer'. Also note that the value of `window-end' is not
27595 valid when these functions are called. */);
27596 Vwindow_scroll_functions = Qnil;
27597
27598 DEFVAR_LISP ("window-text-change-functions",
27599 Vwindow_text_change_functions,
27600 doc: /* Functions to call in redisplay when text in the window might change. */);
27601 Vwindow_text_change_functions = Qnil;
27602
27603 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
27604 doc: /* Functions called when redisplay of a window reaches the end trigger.
27605 Each function is called with two arguments, the window and the end trigger value.
27606 See `set-window-redisplay-end-trigger'. */);
27607 Vredisplay_end_trigger_functions = Qnil;
27608
27609 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
27610 doc: /* *Non-nil means autoselect window with mouse pointer.
27611 If nil, do not autoselect windows.
27612 A positive number means delay autoselection by that many seconds: a
27613 window is autoselected only after the mouse has remained in that
27614 window for the duration of the delay.
27615 A negative number has a similar effect, but causes windows to be
27616 autoselected only after the mouse has stopped moving. \(Because of
27617 the way Emacs compares mouse events, you will occasionally wait twice
27618 that time before the window gets selected.\)
27619 Any other value means to autoselect window instantaneously when the
27620 mouse pointer enters it.
27621
27622 Autoselection selects the minibuffer only if it is active, and never
27623 unselects the minibuffer if it is active.
27624
27625 When customizing this variable make sure that the actual value of
27626 `focus-follows-mouse' matches the behavior of your window manager. */);
27627 Vmouse_autoselect_window = Qnil;
27628
27629 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
27630 doc: /* *Non-nil means automatically resize tool-bars.
27631 This dynamically changes the tool-bar's height to the minimum height
27632 that is needed to make all tool-bar items visible.
27633 If value is `grow-only', the tool-bar's height is only increased
27634 automatically; to decrease the tool-bar height, use \\[recenter]. */);
27635 Vauto_resize_tool_bars = Qt;
27636
27637 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
27638 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
27639 auto_raise_tool_bar_buttons_p = 1;
27640
27641 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
27642 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
27643 make_cursor_line_fully_visible_p = 1;
27644
27645 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
27646 doc: /* *Border below tool-bar in pixels.
27647 If an integer, use it as the height of the border.
27648 If it is one of `internal-border-width' or `border-width', use the
27649 value of the corresponding frame parameter.
27650 Otherwise, no border is added below the tool-bar. */);
27651 Vtool_bar_border = Qinternal_border_width;
27652
27653 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
27654 doc: /* *Margin around tool-bar buttons in pixels.
27655 If an integer, use that for both horizontal and vertical margins.
27656 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
27657 HORZ specifying the horizontal margin, and VERT specifying the
27658 vertical margin. */);
27659 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
27660
27661 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
27662 doc: /* *Relief thickness of tool-bar buttons. */);
27663 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
27664
27665 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
27666 doc: /* Tool bar style to use.
27667 It can be one of
27668 image - show images only
27669 text - show text only
27670 both - show both, text below image
27671 both-horiz - show text to the right of the image
27672 text-image-horiz - show text to the left of the image
27673 any other - use system default or image if no system default. */);
27674 Vtool_bar_style = Qnil;
27675
27676 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
27677 doc: /* *Maximum number of characters a label can have to be shown.
27678 The tool bar style must also show labels for this to have any effect, see
27679 `tool-bar-style'. */);
27680 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
27681
27682 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
27683 doc: /* List of functions to call to fontify regions of text.
27684 Each function is called with one argument POS. Functions must
27685 fontify a region starting at POS in the current buffer, and give
27686 fontified regions the property `fontified'. */);
27687 Vfontification_functions = Qnil;
27688 Fmake_variable_buffer_local (Qfontification_functions);
27689
27690 DEFVAR_BOOL ("unibyte-display-via-language-environment",
27691 unibyte_display_via_language_environment,
27692 doc: /* *Non-nil means display unibyte text according to language environment.
27693 Specifically, this means that raw bytes in the range 160-255 decimal
27694 are displayed by converting them to the equivalent multibyte characters
27695 according to the current language environment. As a result, they are
27696 displayed according to the current fontset.
27697
27698 Note that this variable affects only how these bytes are displayed,
27699 but does not change the fact they are interpreted as raw bytes. */);
27700 unibyte_display_via_language_environment = 0;
27701
27702 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
27703 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
27704 If a float, it specifies a fraction of the mini-window frame's height.
27705 If an integer, it specifies a number of lines. */);
27706 Vmax_mini_window_height = make_float (0.25);
27707
27708 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
27709 doc: /* How to resize mini-windows (the minibuffer and the echo area).
27710 A value of nil means don't automatically resize mini-windows.
27711 A value of t means resize them to fit the text displayed in them.
27712 A value of `grow-only', the default, means let mini-windows grow only;
27713 they return to their normal size when the minibuffer is closed, or the
27714 echo area becomes empty. */);
27715 Vresize_mini_windows = Qgrow_only;
27716
27717 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
27718 doc: /* Alist specifying how to blink the cursor off.
27719 Each element has the form (ON-STATE . OFF-STATE). Whenever the
27720 `cursor-type' frame-parameter or variable equals ON-STATE,
27721 comparing using `equal', Emacs uses OFF-STATE to specify
27722 how to blink it off. ON-STATE and OFF-STATE are values for
27723 the `cursor-type' frame parameter.
27724
27725 If a frame's ON-STATE has no entry in this list,
27726 the frame's other specifications determine how to blink the cursor off. */);
27727 Vblink_cursor_alist = Qnil;
27728
27729 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
27730 doc: /* Allow or disallow automatic horizontal scrolling of windows.
27731 If non-nil, windows are automatically scrolled horizontally to make
27732 point visible. */);
27733 automatic_hscrolling_p = 1;
27734 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
27735
27736 DEFVAR_INT ("hscroll-margin", hscroll_margin,
27737 doc: /* *How many columns away from the window edge point is allowed to get
27738 before automatic hscrolling will horizontally scroll the window. */);
27739 hscroll_margin = 5;
27740
27741 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
27742 doc: /* *How many columns to scroll the window when point gets too close to the edge.
27743 When point is less than `hscroll-margin' columns from the window
27744 edge, automatic hscrolling will scroll the window by the amount of columns
27745 determined by this variable. If its value is a positive integer, scroll that
27746 many columns. If it's a positive floating-point number, it specifies the
27747 fraction of the window's width to scroll. If it's nil or zero, point will be
27748 centered horizontally after the scroll. Any other value, including negative
27749 numbers, are treated as if the value were zero.
27750
27751 Automatic hscrolling always moves point outside the scroll margin, so if
27752 point was more than scroll step columns inside the margin, the window will
27753 scroll more than the value given by the scroll step.
27754
27755 Note that the lower bound for automatic hscrolling specified by `scroll-left'
27756 and `scroll-right' overrides this variable's effect. */);
27757 Vhscroll_step = make_number (0);
27758
27759 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
27760 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
27761 Bind this around calls to `message' to let it take effect. */);
27762 message_truncate_lines = 0;
27763
27764 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
27765 doc: /* Normal hook run to update the menu bar definitions.
27766 Redisplay runs this hook before it redisplays the menu bar.
27767 This is used to update submenus such as Buffers,
27768 whose contents depend on various data. */);
27769 Vmenu_bar_update_hook = Qnil;
27770
27771 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
27772 doc: /* Frame for which we are updating a menu.
27773 The enable predicate for a menu binding should check this variable. */);
27774 Vmenu_updating_frame = Qnil;
27775
27776 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
27777 doc: /* Non-nil means don't update menu bars. Internal use only. */);
27778 inhibit_menubar_update = 0;
27779
27780 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
27781 doc: /* Prefix prepended to all continuation lines at display time.
27782 The value may be a string, an image, or a stretch-glyph; it is
27783 interpreted in the same way as the value of a `display' text property.
27784
27785 This variable is overridden by any `wrap-prefix' text or overlay
27786 property.
27787
27788 To add a prefix to non-continuation lines, use `line-prefix'. */);
27789 Vwrap_prefix = Qnil;
27790 DEFSYM (Qwrap_prefix, "wrap-prefix");
27791 Fmake_variable_buffer_local (Qwrap_prefix);
27792
27793 DEFVAR_LISP ("line-prefix", Vline_prefix,
27794 doc: /* Prefix prepended to all non-continuation lines at display time.
27795 The value may be a string, an image, or a stretch-glyph; it is
27796 interpreted in the same way as the value of a `display' text property.
27797
27798 This variable is overridden by any `line-prefix' text or overlay
27799 property.
27800
27801 To add a prefix to continuation lines, use `wrap-prefix'. */);
27802 Vline_prefix = Qnil;
27803 DEFSYM (Qline_prefix, "line-prefix");
27804 Fmake_variable_buffer_local (Qline_prefix);
27805
27806 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
27807 doc: /* Non-nil means don't eval Lisp during redisplay. */);
27808 inhibit_eval_during_redisplay = 0;
27809
27810 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
27811 doc: /* Non-nil means don't free realized faces. Internal use only. */);
27812 inhibit_free_realized_faces = 0;
27813
27814 #if GLYPH_DEBUG
27815 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
27816 doc: /* Inhibit try_window_id display optimization. */);
27817 inhibit_try_window_id = 0;
27818
27819 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
27820 doc: /* Inhibit try_window_reusing display optimization. */);
27821 inhibit_try_window_reusing = 0;
27822
27823 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
27824 doc: /* Inhibit try_cursor_movement display optimization. */);
27825 inhibit_try_cursor_movement = 0;
27826 #endif /* GLYPH_DEBUG */
27827
27828 DEFVAR_INT ("overline-margin", overline_margin,
27829 doc: /* *Space between overline and text, in pixels.
27830 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
27831 margin to the caracter height. */);
27832 overline_margin = 2;
27833
27834 DEFVAR_INT ("underline-minimum-offset",
27835 underline_minimum_offset,
27836 doc: /* Minimum distance between baseline and underline.
27837 This can improve legibility of underlined text at small font sizes,
27838 particularly when using variable `x-use-underline-position-properties'
27839 with fonts that specify an UNDERLINE_POSITION relatively close to the
27840 baseline. The default value is 1. */);
27841 underline_minimum_offset = 1;
27842
27843 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
27844 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
27845 This feature only works when on a window system that can change
27846 cursor shapes. */);
27847 display_hourglass_p = 1;
27848
27849 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
27850 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
27851 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
27852
27853 hourglass_atimer = NULL;
27854 hourglass_shown_p = 0;
27855
27856 DEFSYM (Qglyphless_char, "glyphless-char");
27857 DEFSYM (Qhex_code, "hex-code");
27858 DEFSYM (Qempty_box, "empty-box");
27859 DEFSYM (Qthin_space, "thin-space");
27860 DEFSYM (Qzero_width, "zero-width");
27861
27862 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
27863 /* Intern this now in case it isn't already done.
27864 Setting this variable twice is harmless.
27865 But don't staticpro it here--that is done in alloc.c. */
27866 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
27867 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
27868
27869 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
27870 doc: /* Char-table defining glyphless characters.
27871 Each element, if non-nil, should be one of the following:
27872 an ASCII acronym string: display this string in a box
27873 `hex-code': display the hexadecimal code of a character in a box
27874 `empty-box': display as an empty box
27875 `thin-space': display as 1-pixel width space
27876 `zero-width': don't display
27877 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
27878 display method for graphical terminals and text terminals respectively.
27879 GRAPHICAL and TEXT should each have one of the values listed above.
27880
27881 The char-table has one extra slot to control the display of a character for
27882 which no font is found. This slot only takes effect on graphical terminals.
27883 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
27884 `thin-space'. The default is `empty-box'. */);
27885 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27886 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27887 Qempty_box);
27888 }
27889
27890
27891 /* Initialize this module when Emacs starts. */
27892
27893 void
27894 init_xdisp (void)
27895 {
27896 current_header_line_height = current_mode_line_height = -1;
27897
27898 CHARPOS (this_line_start_pos) = 0;
27899
27900 if (!noninteractive)
27901 {
27902 struct window *m = XWINDOW (minibuf_window);
27903 Lisp_Object frame = m->frame;
27904 struct frame *f = XFRAME (frame);
27905 Lisp_Object root = FRAME_ROOT_WINDOW (f);
27906 struct window *r = XWINDOW (root);
27907 int i;
27908
27909 echo_area_window = minibuf_window;
27910
27911 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
27912 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
27913 XSETFASTINT (r->total_cols, FRAME_COLS (f));
27914 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
27915 XSETFASTINT (m->total_lines, 1);
27916 XSETFASTINT (m->total_cols, FRAME_COLS (f));
27917
27918 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27919 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27920 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27921
27922 /* The default ellipsis glyphs `...'. */
27923 for (i = 0; i < 3; ++i)
27924 default_invis_vector[i] = make_number ('.');
27925 }
27926
27927 {
27928 /* Allocate the buffer for frame titles.
27929 Also used for `format-mode-line'. */
27930 int size = 100;
27931 mode_line_noprop_buf = (char *) xmalloc (size);
27932 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27933 mode_line_noprop_ptr = mode_line_noprop_buf;
27934 mode_line_target = MODE_LINE_DISPLAY;
27935 }
27936
27937 help_echo_showing_p = 0;
27938 }
27939
27940 /* Since w32 does not support atimers, it defines its own implementation of
27941 the following three functions in w32fns.c. */
27942 #ifndef WINDOWSNT
27943
27944 /* Platform-independent portion of hourglass implementation. */
27945
27946 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27947 int
27948 hourglass_started (void)
27949 {
27950 return hourglass_shown_p || hourglass_atimer != NULL;
27951 }
27952
27953 /* Cancel a currently active hourglass timer, and start a new one. */
27954 void
27955 start_hourglass (void)
27956 {
27957 #if defined (HAVE_WINDOW_SYSTEM)
27958 EMACS_TIME delay;
27959 int secs, usecs = 0;
27960
27961 cancel_hourglass ();
27962
27963 if (INTEGERP (Vhourglass_delay)
27964 && XINT (Vhourglass_delay) > 0)
27965 secs = XFASTINT (Vhourglass_delay);
27966 else if (FLOATP (Vhourglass_delay)
27967 && XFLOAT_DATA (Vhourglass_delay) > 0)
27968 {
27969 Lisp_Object tem;
27970 tem = Ftruncate (Vhourglass_delay, Qnil);
27971 secs = XFASTINT (tem);
27972 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27973 }
27974 else
27975 secs = DEFAULT_HOURGLASS_DELAY;
27976
27977 EMACS_SET_SECS_USECS (delay, secs, usecs);
27978 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27979 show_hourglass, NULL);
27980 #endif
27981 }
27982
27983
27984 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27985 shown. */
27986 void
27987 cancel_hourglass (void)
27988 {
27989 #if defined (HAVE_WINDOW_SYSTEM)
27990 if (hourglass_atimer)
27991 {
27992 cancel_atimer (hourglass_atimer);
27993 hourglass_atimer = NULL;
27994 }
27995
27996 if (hourglass_shown_p)
27997 hide_hourglass ();
27998 #endif
27999 }
28000 #endif /* ! WINDOWSNT */